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r8750 Monday 9th August, 2010 at 23:28:36 UTC by Angelo Salese
[PC-6001]: Some note updates)
[src/mess/drivers]pc6001.c

src/mess/drivers/pc6001.c
r8749r8750
1010    - cassette handling requires a decap of the MCU. It could be possible to
1111      do some tight synch between the master CPU and a code simulation,but I think
1212      it's not worth the effort...
13   - joypad polling actually doesn't work, the joycode stuff currently hooked up is just the
14     keyboard arrow keys;
1513    - make PC-6600 model to work;
1614    - Currently rewriting the video part without the MC6847 for two reasons:
1715        A) the later models have a custom video chip in the place of the MC6847,
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2018           have any docs atm.
2119
2220   TODO (game specific):
23   - (several AX* games, namely Simon, Arabian Rhapsody and others): inputs doesn't work
21   - (several AX* games, namely Galaxy Mission Part 1/2 and others): inputs doesn't work
2422   - AX6 - Demo: When AY-based speech talks, other emus emulates the screen drawing to be a solid green (plain PC-6001) or solid white (Mk2 version),
2523                 but, according to an original video reference that I've seen, that screen should actually some kind of weird garbage on it ...
2624   - AX6 - Powered Knight: doesn't work too well, according to the asm code it asks the player to press either 'B' or 'C' then a number but
2725                           nothing is shown on screen, other emus behaves the same, bad dump?
28   - AX10 - The Outlaw: gameplay is now broken due of the joycode stuff
2926   (Mk2 mode 5 games)
3027   - 3D Golf Simulation Super Version: gameplay / inputs looks broken
3128   - American Truck: Screen is offset at the loading screen, loading bug?
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3734   - Forts 1: refuses to run, bad dump?
3835   - Forts 2: ASCII gfxs are missing;
3936   - Grobda: when "get ready" speech plays, screen should be full white but instead it's all black, same issue as AX-6 Demo?
40
41   - Pac-Man: gameplay is too fast
37   - Pac-Man / Tiny Xevious 2: gameplay is too fast
38   - Salad no Kunino Tomato-Hime: can't start a play
39   - Space Harrier: inputs doesn't work properly
40   - The Black Onyx: dies because it wants to save on the tape
4241   - Yakyukyo: waits for an irq, check which one;
4342
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