| Previous | 15994 Revisions | Next |
| r15752 Sunday 5th August, 2012 at 07:39:07 UTC by Miodrag Milanović |
|---|
| Sync with MAME r17139 and updated all mess drivers according to new macros (nw) |
| [src/emu] | gamedrv.h inpttype.h |
| [src/emu/cpu/h83002] | h8.h h8_16.c h8_8.c h8disasm.c h8ops.h h8priv.h h8speriph.c |
| [src/emu/drivers] | empty.c testcpu.c |
| [src/mame] | mame.lst |
| [src/mame/drivers] | 1942.c 1943.c 1945kiii.c 20pacgal.c 2mindril.c 30test.c 39in1.c 3do.c 40love.c 4enraya.c 4roses.c 5clown.c 8080bw.c 88games.c ace.c acefruit.c aces1.c acesp.c acommand.c actfancr.c adp.c aeroboto.c aerofgt.c airbustr.c ajax.c albazc.c albazg.c aleck64.c alg.c alien.c aliens.c allied.c alpha68k.c alvg.c amaticmg.c ambush.c ampoker2.c amspdwy.c angelkds.c appoooh.c aquarium.c arabian.c arcadecl.c arcadia.c argus.c aristmk4.c aristmk5.c aristmk6.c arkanoid.c armedf.c artmagic.c ashnojoe.c asterix.c asteroid.c astinvad.c astrafr.c astrocde.c astrocorp.c astrof.c astropc.c asuka.c atari_s1.c atari_s2.c atari_s3.c atarifb.c atarig1.c atarig42.c atarigt.c atarigx2.c atarisy1.c atarisy2.c atarisy4.c ataxx.c atetris.c atlantis.c atronic.c attckufo.c atvtrack.c avalnche.c avt.c aztarac.c backfire.c badlands.c bagman.c balsente.c bankp.c baraduke.c bartop52.c batman.c battlane.c battlera.c battlex.c battlnts.c bbusters.c beaminv.c beathead.c beezer.c belatra.c berzerk.c bestleag.c bfcobra.c bfm_sc1.c bfm_sc2.c bfm_sc4.c bfm_sc5.c bfm_swp.c bfmsys83.c bfmsys85.c bgt.c big10.c bigevglf.c bigstrkb.c bingo.c bingoc.c bingor.c bionicc.c bishi.c bking.c blackt96.c bladestl.c blitz.c blitz68k.c blktiger.c blmbycar.c blockade.c blockhl.c blockout.c bloodbro.c blstroid.c blueprnt.c bmcbowl.c bmcpokr.c bnstars.c bntyhunt.c bogeyman.c bombjack.c boogwing.c bottom9.c boxer.c brkthru.c bsktball.c btime.c btoads.c bublbobl.c buggychl.c buster.c bwidow.c bwing.c by17.c by35.c by6803.c by68701.c byvid.c bzone.c cabal.c cabaret.c calchase.c calomega.c calorie.c canyon.c capbowl.c capcom.c cardline.c carjmbre.c carpolo.c carrera.c castle.c caswin.c cave.c cb2001.c cball.c cbasebal.c cbuster.c ccastles.c cchance.c cchasm.c cclimber.c cd32.c cdi.c centiped.c cesclass.c chaknpop.c cham24.c champbas.c champbwl.c chanbara.c chance32.c changela.c cheekyms.c chihiro.c chinagat.c chinsan.c chqflag.c chsuper.c cidelsa.c cinemat.c circus.c circusc.c cischeat.c citycon.c clayshoo.c cliffhgr.c cloak.c cloud9.c clshroad.c cmmb.c cninja.c cntsteer.c cobra.c coinmstr.c coinmvga.c combatsc.c comebaby.c commando.c compgolf.c contra.c coolpool.c coolridr.c cop01.c copsnrob.c corona.c cosmic.c cps1.c cps2.c cps3.c crbaloon.c crgolf.c crimfght.c crospang.c crshrace.c crystal.c cshooter.c csplayh5.c cubeqst.c cultures.c cupidon.c cvs.c cyberbal.c cybertnk.c cyclemb.c d9final.c dacholer.c dai3wksi.c dambustr.c darius.c darkmist.c darkseal.c dassault.c dblewing.c dbz.c dcheese.c dcon.c dday.c ddayjlc.c ddealer.c ddenlovr.c ddragon.c ddragon3.c ddribble.c ddz.c de_1.c de_2.c de_3.c de_3b.c deadang.c dec0.c dec8.c deco156.c deco32.c deco_ld.c deco_mlc.c decocass.c deniam.c deshoros.c destroyr.c dfruit.c dgpix.c dietgo.c discoboy.c diverboy.c djboy.c djmain.c dkong.c dlair.c dmndrby.c docastle.c dogfgt.c dominob.c dooyong.c dorachan.c dotrikun.c dragrace.c dreamwld.c drgnmst.c dribling.c drmicro.c drtomy.c drw80pkr.c dunhuang.c dwarfd.c dynadice.c dynax.c dynduke.c ecoinf1.c ecoinf2.c ecoinf3.c ecoinfr.c egghunt.c embargo.c enigma2.c eolith.c eolith16.c epos.c eprom.c equites.c ertictac.c esd16.c esh.c espial.c esripsys.c ettrivia.c exedexes.c exerion.c exidy.c exidy440.c expro02.c exprraid.c exterm.c extrema.c exzisus.c f-32.c f1gp.c famibox.c fantland.c fastfred.c fastlane.c fcombat.c fcrash.c feversoc.c fgoal.c finalizr.c firebeat.c firefox.c firetrap.c firetrk.c fitfight.c flicker.c flipjack.c flkatck.c flower.c flstory.c flyball.c foodf.c forte2.c fortecar.c freekick.c fromanc2.c fromance.c funkball.c funkybee.c funkyjet.c funworld.c funybubl.c fuukifg2.c fuukifg3.c g627.c gaelco.c gaelco2.c gaelco3d.c gaiden.c gal3.c galaga.c galastrm.c galaxi.c galaxia.c galaxold.c galdrvr.c galgame.c galivan.c galpani2.c galpani3.c galpanic.c galspnbl.c gamecstl.c gameplan.c gamtor.c gaplus.c gatron.c gauntlet.c gberet.c gbusters.c gcpinbal.c gei.c ggconnie.c ghosteo.c gijoe.c ginganin.c gladiatr.c glass.c globalfr.c globalvr.c gng.c go2000.c goal92.c goindol.c goldngam.c goldnpkr.c goldstar.c gomoku.c good.c goodejan.c gotcha.c gottlieb.c gotya.c gp_1.c gp_2.c gpworld.c gradius3.c grchamp.c gridlee.c groundfx.c gstream.c gstriker.c gsword.c gticlub.c gts1.c gts3.c gts80.c gts80a.c gts80b.c guab.c gumbo.c gunbustr.c gundealr.c gunpey.c gunsmoke.c gyruss.c halleys.c hanaawas.c hankin.c harddriv.c hazelgr.c hcastle.c hexion.c higemaru.c highvdeo.c hikaru.c himesiki.c hitme.c hitpoker.c hnayayoi.c hng64.c holeland.c homedata.c homerun.c hornet.c hotblock.c hotstuff.c hshavoc.c hvyunit.c hyhoo.c hyperspt.c hyprduel.c icecold.c ichiban.c igs009.c igs011.c igs017.c igs_m027.c igspc.c igspoker.c ikki.c imolagp.c inder.c intrscti.c inufuku.c invqix.c iqblock.c irobot.c ironhors.c istellar.c itech32.c itech8.c itgambl2.c itgambl3.c itgamble.c jack.c jackal.c jackie.c jackpool.c jaguar.c jailbrek.c jalmah.c jangou.c jankenmn.c jantotsu.c jchan.c jclub2.c jedi.c jeutel.c jokrwild.c jollyjgr.c jongkyo.c jp.c jpmimpct.c jpmmps.c jpms80.c jpmsru.c jpmsys5.c jpmsys7.c jrpacman.c jubilee.c junofrst.c jvh.c kaneko16.c kangaroo.c karnov.c kas89.c kchamp.c kickgoal.c kingdrby.c kingobox.c kingpin.c kinst.c kissproto.c klax.c kncljoe.c koftball.c koikoi.c konamigq.c konamigv.c konamigx.c konamim2.c konendev.c kontest.c kopunch.c ksayakyu.c ksys573.c kungfur.c kyugo.c labyrunr.c ladybug.c ladyfrog.c laserbas.c laserbat.c lasso.c lastbank.c lastduel.c lastfght.c lazercmd.c legionna.c leland.c lemmings.c lethal.c lethalj.c lgp.c liberate.c liberatr.c limenko.c littlerb.c lkage.c lockon.c looping.c lordgun.c lsasquad.c ltcasino.c ltd.c luckgrln.c lucky74.c lvcards.c lwings.c m10.c m107.c m14.c m52.c m57.c m58.c m62.c m63.c m72.c m79amb.c m90.c m92.c macrossp.c macs.c madalien.c madmotor.c magic10.c magicard.c magicfly.c magictg.c magmax.c magtouch.c mainevt.c mainsnk.c majorpkr.c malzak.c manohman.c mappy.c marineb.c marinedt.c mario.c markham.c mastboy.c matmania.c maxaflex.c maygay1b.c maygayep.c maygaysw.c maygayv1.c mayumi.c mazerbla.c mcatadv.c mcr.c mcr3.c mcr68.c meadows.c mediagx.c megadrvb.c megaplay.c megasys1.c megatech.c megazone.c meijinsn.c mephisto.c merit.c meritm.c mermaid.c metalmx.c metlclsh.c metro.c mexico86.c meyc8080.c meyc8088.c mgolf.c mhavoc.c micro3d.c micropin.c midas.c midqslvr.c midtunit.c midvunit.c midwunit.c midxunit.c midyunit.c midzeus.c mikie.c mil4000.c miniboy7.c minivadr.c mirage.c mirax.c missb2.c missile.c mitchell.c mjkjidai.c mjsister.c mlanding.c mmm.c model1.c model2.c model3.c mogura.c mole.c momoko.c monzagp.c moo.c mosaic.c mouser.c mpoker.c mpu2.c mpu3.c mpu4.c mpu4dealem.c mpu4mod2sw.c mpu4plasma.c mpu4sw.c mpu4vid.c mpu5.c mquake.c mrdo.c mrflea.c mrgame.c mrjong.c ms32.c msisaac.c mugsmash.c multfish.c multigam.c munchmo.c murogem.c murogmbl.c mustache.c mw18w.c mw8080bw.c mwarr.c mystston.c mystwarr.c n8080.c namcofl.c namcona1.c namconb1.c namcond1.c namcops2.c namcos1.c namcos10.c namcos11.c namcos12.c namcos2.c namcos21.c namcos22.c namcos23.c namcos86.c naomi.c naughtyb.c nbmj8688.c nbmj8891.c nbmj8900.c nbmj8991.c nbmj9195.c nemesis.c neodrvr.c neoprint.c neptunp2.c news.c nexus3d.c nightgal.c ninjakd2.c ninjaw.c nitedrvr.c niyanpai.c nmg5.c nmk16.c norautp.c nova2001.c nsm.c nsmpoker.c nss.c nwk-tr.c nycaptor.c nyny.c offtwall.c ohmygod.c ojankohs.c olibochu.c omegrace.c oneshot.c onetwo.c opwolf.c orbit.c othello.c othldrby.c othunder.c overdriv.c pachifev.c pacland.c pacman.c pandoras.c pangofun.c panicr.c paradise.c paranoia.c parodius.c pasha2.c pass.c pastelg.c pbaction.c pcat_dyn.c pcat_nit.c pcktgal.c pcxt.c pengadvb.c pengo.c peplus.c peyper.c pgm.c pgm2.c phoenix.c photon.c photon2.c photoply.c pingpong.c pinkiri8.c pipedrm.c pipeline.c pirates.c pitnrun.c pkscram.c pktgaldx.c play_1.c play_2.c play_3.c play_5.c playch10.c playmark.c pluto5.c plygonet.c pntnpuzl.c pokechmp.c poker72.c polepos.c policetr.c polyplay.c pong.c poo.c poolshrk.c pooyan.c popeye.c popobear.c popper.c portrait.c potgoldu.c powerbal.c powerins.c ppmast93.c prehisle.c proconn.c progolf.c psattack.c psikyo.c psikyo4.c psikyosh.c psychic5.c pturn.c puckpkmn.c punchout.c pushman.c pyson.c pzletime.c qdrmfgp.c qix.c quakeat.c quantum.c quasar.c queen.c quizdna.c quizo.c quizpani.c quizpun2.c quizshow.c r2dtank.c r2dx_v33.c rabbit.c raiden.c raiden2.c rainbow.c rallyx.c rampart.c rastan.c rbmk.c rcorsair.c re900.c realbrk.c redalert.c redclash.c relief.c renegade.c retofinv.c rgum.c rltennis.c rmhaihai.c rockrage.c rocnrope.c rohga.c rollerg.c rollrace.c rotaryf.c roul.c route16.c rowamet.c royalmah.c rpunch.c runaway.c rungun.c s11.c s11a.c s11b.c s11c.c s3.c s4.c s6.c s6a.c s7.c s8.c s9.c safarir.c sandscrp.c sangho.c saturn.c sauro.c savquest.c sbasketb.c sbowling.c sbrkout.c sbugger.c scobra.c scotrsht.c scramble.c scregg.c sderby.c seattle.c segac2.c segae.c segag80r.c segag80v.c segahang.c segajw.c segald.c segas16a.c segas24.c segas32.c segaxbd.c segaybd.c seibuspi.c seicross.c sengokmj.c senjyo.c seta.c seta2.c sf.c sfbonus.c sfcbox.c sfkick.c sg1000a.c shadfrce.c shangha3.c shanghai.c shangkid.c shaolins.c shisen.c shootout.c shougi.c shtzone.c shuuz.c sidearms.c sidepckt.c sigmab52.c sigmab98.c silkroad.c silvmil.c simpl156.c simpsons.c skeetsht.c skimaxx.c skullxbo.c skyarmy.c skydiver.c skyfox.c skykid.c skylncr.c skyraid.c slapfght.c slapshot.c sleic.c sliver.c slotcarn.c sms.c snesb.c snk.c snk6502.c snk68.c snookr10.c snowbros.c solomon.c sonson.c sothello.c spacefb.c spaceg.c spbactn.c spcforce.c spdodgeb.c spectra.c speedatk.c speedbal.c speedspn.c speglsht.c spiders.c spinb.c splash.c splus.c spoker.c spool99.c sprcros2.c sprint2.c sprint4.c sprint8.c spy.c srmp2.c srmp5.c srmp6.c srumbler.c ssfindo.c sshangha.c sshot.c ssingles.c sslam.c ssozumo.c sspeedr.c ssrj.c sstrangr.c ssv.c st0016.c st_mp100.c st_mp200.c stactics.c stadhero.c starcrus.c starfire.c starshp1.c starwars.c statriv2.c stellafr.c stfight.c stlforce.c strnskil.c stv.c su2000.c sub.c subs.c subsino.c subsino2.c summit.c sumt8035.c suna16.c suna8.c supbtime.c supdrapo.c superchs.c superdq.c superqix.c supertnk.c superwng.c suprgolf.c suprloco.c suprnova.c suprridr.c suprslam.c surpratk.c system1.c system16.c tagteam.c tail2nos.c taito.c taito_b.c taito_f2.c taito_f3.c taito_h.c taito_l.c taito_o.c taito_x.c taito_z.c taitoair.c taitogn.c taitojc.c taitopjc.c taitosj.c taitotz.c taitowlf.c tank8.c tankbatt.c tankbust.c taotaido.c tapatune.c targeth.c tasman.c tatsumi.c tattack.c taxidriv.c tbowl.c tceptor.c tcl.c techno.c tecmo.c tecmo16.c tecmosys.c tehkanwc.c tempest.c terracre.c tetrisp2.c tgtpanic.c thayers.c thedeep.c thepit.c thief.c thoop2.c thunderj.c thunderx.c tiamc1.c tickee.c tigeroad.c timelimt.c timeplt.c timetrv.c tmaster.c tmmjprd.c tmnt.c tmspoker.c tnzs.c toaplan1.c toaplan2.c toki.c tokyocop.c tomcat.c tonton.c toobin.c topspeed.c toratora.c tourtabl.c tourvis.c toypop.c tp84.c trackfld.c travrusa.c triforce.c triplhnt.c truco.c trucocl.c trvmadns.c trvquest.c tryout.c tsamurai.c ttchamp.c tubep.c tugboat.c tumbleb.c tumblep.c tunhunt.c turbo.c turrett.c tutankhm.c twin16.c twincobr.c twinkle.c twins.c tx1.c uapce.c ultraman.c ultratnk.c ultrsprt.c umipoker.c undrfire.c unico.c unkfr.c unkhorse.c upscope.c usgames.c vamphalf.c vaportra.c vastar.c vball.c vcombat.c vd.c vectrex.c vega.c vegaeo.c vegas.c vendetta.c vertigo.c vicdual.c victory.c videopin.c videopkr.c vigilant.c vindictr.c viper.c vmetal.c volfied.c voyager.c vp101.c vpoker.c vroulet.c vsnes.c vulgus.c wallc.c wardner.c warpsped.c warpwarp.c warriorb.c wc90.c wc90b.c wecleman.c welltris.c wgp.c wheelfir.c white_mod.c whitestar.c wico.c wildpkr.c williams.c wink.c wiping.c witch.c wiz.c wms.c wolfpack.c wpc_95.c wpc_an.c wpc_dcs.c wpc_dot.c wpc_flip1.c wpc_flip2.c wpc_s.c wrally.c wwfsstar.c wwfwfest.c xain.c xexex.c xmen.c xorworld.c xtheball.c xtom3d.c xxmissio.c xybots.c xyonix.c yiear.c yunsun16.c yunsung8.c zac2650.c zac_1.c zac_2.c zac_proto.c zaccaria.c zaxxon.c zerozone.c zn.c zodiack.c zr107.c |
| [src/mame/includes] | bfm_sc45.h |
| [src/mess/drivers] | 4004clk.c 68ksbc.c a2600.c a3000.c a310.c a5105.c a51xx.c a6809.c a7000.c a7150.c a7800.c abc1600.c abc80.c abc80x.c ac1.c ace.c acrnsys1.c adam.c advision.c aim65.c aim65_40.c alesis.c alphatro.c altair.c ami1200.c amico2k.c amiga.c amstr_pc.c amstrad.c apexc.c apf.c apogee.c apollo.c apple1.c apple2.c apple2gs.c apple3.c applix.c apricot.c apricotf.c apricotp.c aquarius.c arcadia.c argo.c astrocde.c at.c atari400.c atarist.c atm.c atom.c avigo.c ax20.c b16.c b2m.c babbage.c basic52.c bbc.c bbcbc.c bcs3.c bebox.c beehive.c beta.c bigbord2.c bk.c bmjr.c bml3.c bob85.c bullet.c busicom.c bw12.c bw2.c c10.c c128.c c16.c c64.c c64dtv.c c65.c c80.c c900.c camplynx.c casloopy.c cat.c cbmb.c ccs2422.c ccs2810.c cd2650.c cfx9850.c cgc7900.c cgenie.c channelf.c chaos.c chessmst.c chesstrv.c clcd.c cm1800.c coco12.c coco3.c codata.c coleco.c compis.c comquest.c comx35.c concept.c cortex.c cosmicos.c cp1.c craft.c crvision.c csc.c cvicny.c cxhumax.c cybiko.c czk80.c d6800.c d6809.c dai.c dc.c dct11em.c dectalk.c dgn_beta.c digel804.c dim68k.c dm7000.c dms5000.c dms86.c dmv.c dolphunk.c dragon.c dual68.c eacc.c ec65.c einstein.c electron.c elekscmp.c elf.c elwro800.c enterp.c esq1.c esq5505.c et3400.c eti660.c ex800.c exelv.c exp85.c fidelz80.c fk1.c fm7.c fmtowns.c fp1100.c fp6000.c galaxy.c galeb.c gamecom.c gamepock.c gb.c gba.c geneve.c geniusiq.c genpc.c gizmondo.c glasgow.c gmaster.c gp2x.c gp32.c h19.c h8.c h89.c hec2hrp.c homelab.c homez80.c horizon.c hp16500.c hp48.c hp49gp.c hp9k.c hpz80unk.c ht68k.c huebler.c hx20.c ibmpc.c if800.c imds.c indiana.c instruct.c interact.c intv.c ip20.c ip22.c ipc.c ipds.c iq151.c irisha.c isbc.c itt3030.c jr100.c jr200.c jtc.c juicebox.c junior.c jupiter.c k1003.c k8915.c kaypro.c kc.c kim1.c konin.c kramermc.c kyocera.c lc80.c lcmate2.c lisa.c llc.c lviv.c lx800.c lynx.c m20.c m5.c m79152pc.c mac.c macpci.c mbc200.c mbc55x.c mbee.c mc10.c mc1000.c mc80.c mccpm.c megadriv.c mekd2.c mephisto.c mes.c microdec.c micronic.c microtan.c mikro80.c mikromik.c mikrosha.c mini2440.c mirage.c mits680b.c mk1.c mk14.c mk2.c mk85.c mk90.c mmd1.c mmodular.c mod8.c mpf1.c mpz80.c msbc1.c mstation.c msx.c mtx.c multi16.c multi8.c myb3k.c mycom.c mz2000.c mz2500.c mz6500.c mz700.c mz80.c n64.c nakajies.c nanos.c nascom1.c nc.c nes.c newbrain.c next.c ng_aes.c ngp.c ob68k1a.c odyssey2.c okean240.c ondra.c orao.c oric.c orion.c osbexec.c osborne1.c osi.c p112.c p2000t.c p8k.c palm.c palmz22.c partner.c paso1600.c pasogo.c pasopia.c pasopia7.c pb1000.c pc.c pc100.c pc1500.c pc1512.c pc2000.c pc4.c pc6001.c pc8001.c pc8401a.c pc8801.c pc88va.c pc9801.c pce.c pce220.c pcfx.c pcm.c pcw.c pcw16.c pda600.c pdp1.c pdp11.c pecom.c pegasus.c pentagon.c pes.c pet.c phc25.c phunsy.c pimps.c pipbug.c pk8000.c pk8020.c plan80.c pmd85.c pmi80.c pocketc.c pockstat.c pokemini.c poly.c poly88.c poly880.c portfoli.c pp01.c prestige.c primo.c pro80.c prof180x.c prof80.c psion.c psx.c pt68k4.c ptcsol.c pv1000.c pv2000.c pv9234.c px4.c px8.c pyl601.c ql.c qtsbc.c qx10.c radio86.c rainbow.c rex6000.c rm380z.c rmnimbus.c rt1715.c rvoice.c rx78.c sacstate.c sage2.c samcoupe.c sapi1.c savia84.c sbc6510.c sc1.c sc2.c scorpion.c scv.c sdk85.c sdk86.c selz80.c sg1000.c sgi_ip2.c sgi_ip6.c sitcom.c slc1.c sm1800.c smc777.c sms.c snes.c socrates.c sorcerer.c spc1000.c spec128.c special.c specpls3.c spectrum.c ssem.c ssystem3.c stopthie.c studio2.c sun1.c sun2.c sun3.c sun4.c super6.c super80.c supercon.c supracan.c svi318.c svision.c swtpc.c sym1.c sys2900.c systec.c tandy2k.c tdv2324.c tec1.c tek405x.c tek410x.c terak.c test_t400.c thomson.c ti85.c ti89.c ti990_10.c ti990_4.c ti99_2.c ti99_4p.c ti99_4x.c ti99_8.c tiki100.c tim011.c timex.c tk80bs.c tm990189.c tmc1800.c tmc2000e.c tmc600.c tricep.c trs80.c trs80m2.c tsispch.c tutor.c tvc.c tx0.c uknc.c unior.c unistar.c univac.c unixpc.c ut88.c uzebox.c v1050.c v6809.c vax11.c vboy.c vc4000.c vcs80.c vector06.c vector4.c vg5k.c vic10.c vic20.c victor9k.c vidbrain.c vii.c vip.c vixen.c vk100.c votrpss.c votrtnt.c vt100.c vt220.c vt240.c vt320.c vt520.c vta2000.c vtech1.c vtech2.c wangpc.c wswan.c x07.c x1.c x1twin.c x68k.c xerox820.c xor100.c z100.c z1013.c z80dev.c z80ne.c z88.c z9001.c zexall.c zrt80.c zsbc3.c zx.c |
| r15751 | r15752 | |
|---|---|---|
| 18364 | 18364 | m4actpak // Action Pack (Barcrest) |
| 18365 | 18365 | m4actpaka // |
| 18366 | 18366 | m4addr // Adders & Ladders (Barcrest) |
| 18367 | m4addr_h1 // | |
| 18368 | m4addr6lybd // | |
| 18369 | m4addr6lc // | |
| 18370 | m4addr6ld // | |
| 18371 | m4addr6lyd // | |
| 18372 | m4addr6lk // | |
| 18373 | m4addr_h2 // | |
| 18374 | m4addr6ly // | |
| 18375 | m4addr3_d // | |
| 18376 | m4addr10 // | |
| 18377 | m4addr3 // | |
| 18378 | m4addr4 // | |
| 18379 | m4addr5 // | |
| 18380 | m4addr5_a // | |
| 18381 | m4addr10yd // | |
| 18382 | m4addr3yd // | |
| 18383 | m4addr4yd // | |
| 18384 | m4addr5yd // | |
| 18385 | m4addr5yd_a // | |
| 18386 | m4addr10d // | |
| 18387 | m4addr3d // | |
| 18388 | m4addr4d // | |
| 18389 | m4addr5d // | |
| 18390 | m4addr5d_a // | |
| 18391 | m4addr10_a // | |
| 18392 | m4addr4_a // | |
| 18393 | m4addr10yd_a // | |
| 18394 | m4addr10d_a // | |
| 18395 | m4addr3_a // | |
| 18396 | m4addr3_b // | |
| 18397 | m4addr3_c // | |
| 18398 | m4addr3yd_a // | |
| 18399 | m4addr3yd_b // | |
| 18400 | m4addr3yd_c // | |
| 18401 | m4addr3d_a // | |
| 18402 | m4addr3d_b // | |
| 18403 | m4addr3d_c // | |
| 18404 | m4addr10c // | |
| 18405 | m4addr4c // | |
| 18406 | m4addr5c // | |
| 18407 | m4addr5c_a // | |
| 18408 | m4addr10c_a // | |
| 18409 | m4addr4c_a // | |
| 18410 | m4addr4c_b // | |
| 18367 | 18411 | m4addrd // |
| 18368 | 18412 | m4addrc // Adders & Ladders Classic (Barcrest) |
| 18369 | 18413 | m4addrcc // Adders & Ladders Classic Club (Barcrest) |
| r15751 | r15752 | |
|---|---|---|
| 803 | 803 | ROM_LOAD( "95008887.bin", 0x0000, 0x100000, CRC(53cb9dc5) SHA1(66cdf8624736ea5a4e239bdb81fc96366ec4623e) ) \ |
| 804 | 804 | |
| 805 | 805 | #define PR3068_BEAT_THE_BANKER_SOUNDS11 \ |
| 806 | ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \ | |
| 806 | 807 | ROM_LOAD( "95008713.bin", 0x000000, 0x100000, CRC(7311db5e) SHA1(24a4b3f44fa6dbbe756b0acac2b513c6e92cdf26) ) \ |
| 807 | 808 | ROM_LOAD( "95008714.bin", 0x100000, 0x100000, CRC(c6ebc845) SHA1(6a135f42940b8c44422736650e369fa12b51e0df) ) \ |
| 808 | 809 |
| r15751 | r15752 | |
|---|---|---|
| 1972 | 1972 | ROM_END |
| 1973 | 1973 | |
| 1974 | 1974 | |
| 1975 | GAME( 1989, inquiztr, 0 , bfcobra, bfcobra, bfcobra, ROT0, "BFM", "Inquizitor", GAME_NOT_WORKING ) | |
| 1976 | GAME( 1990, escounts, 0 , bfcobra, bfcobra, bfcobra, ROT0, "BFM", "Every Second Counts (39-360-053)", GAME_IMPERFECT_GRAPHICS ) | |
| 1977 | GAME( 1991, trebltop, 0 , bfcobra, bfcobra, bfcobra, ROT0, "BFM", "Treble Top (39-360-070)", GAME_IMPERFECT_GRAPHICS ) | |
| 1978 | GAME( 1991, beeline, 0 , bfcobra, bfcobra, bfcobra, ROT0, "BFM", "Beeline (39-360-075)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS ) | |
| 1979 | GAME( 1991, quizvadr, 0 , bfcobra, bfcobra, bfcobra, ROT0, "BFM", "Quizvaders (39-360-078)", GAME_IMPERFECT_GRAPHICS ) | |
| 1980 | GAME( 1992, qos, 0 , bfcobra, bfcobra, bfcobra, ROT0, "BFM", "A Question of Sport (set 1, 39-960-107)", GAME_IMPERFECT_GRAPHICS ) | |
| 1981 | GAME( 1992, qosa, qos , bfcobra, bfcobra, bfcobra, ROT0, "BFM", "A Question of Sport (set 2, 39-960-099)", GAME_IMPERFECT_GRAPHICS ) | |
| 1982 | GAME( 1992, qosb, qos , bfcobra, bfcobra, bfcobra, ROT0, "BFM", "A Question of Sport (set 3, 39-960-089)", GAME_IMPERFECT_GRAPHICS ) | |
| 1975 | GAME( 1989, inquiztr, 0 , bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "Inquizitor", GAME_NOT_WORKING ) | |
| 1976 | GAME( 1990, escounts, 0 , bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "Every Second Counts (39-360-053)", GAME_IMPERFECT_GRAPHICS ) | |
| 1977 | GAME( 1991, trebltop, 0 , bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "Treble Top (39-360-070)", GAME_IMPERFECT_GRAPHICS ) | |
| 1978 | GAME( 1991, beeline, 0 , bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "Beeline (39-360-075)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS ) | |
| 1979 | GAME( 1991, quizvadr, 0 , bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "Quizvaders (39-360-078)", GAME_IMPERFECT_GRAPHICS ) | |
| 1980 | GAME( 1992, qos, 0 , bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "A Question of Sport (set 1, 39-960-107)", GAME_IMPERFECT_GRAPHICS ) | |
| 1981 | GAME( 1992, qosa, qos , bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "A Question of Sport (set 2, 39-960-099)", GAME_IMPERFECT_GRAPHICS ) | |
| 1982 | GAME( 1992, qosb, qos , bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "A Question of Sport (set 3, 39-960-089)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 287 | 287 | ROM_LOAD( "spbugger.gfx", 0x0000, 0x1000, CRC(d3f345b5) SHA1(a5082ffc3043352e9b731af95770bdd62fb928bf) ) |
| 288 | 288 | ROM_END |
| 289 | 289 | |
| 290 | GAME( 1981, sbugger, 0, sbugger, sbugger, 0, ROT270, "Game-A-Tron", "Space Bugger (set 1)", GAME_NOT_WORKING | GAME_IMPERFECT_COLORS ) | |
| 291 | GAME( 1981, sbuggera, sbugger, sbugger, sbugger, 0, ROT270, "Game-A-Tron", "Space Bugger (set 2)", GAME_IMPERFECT_COLORS ) | |
| 290 | GAME( 1981, sbugger, 0, sbugger, sbugger, sbugger_state, 0, ROT270, "Game-A-Tron", "Space Bugger (set 1)", GAME_NOT_WORKING | GAME_IMPERFECT_COLORS ) | |
| 291 | GAME( 1981, sbuggera, sbugger, sbugger, sbugger, sbugger_state, 0, ROT270, "Game-A-Tron", "Space Bugger (set 2)", GAME_IMPERFECT_COLORS ) |
| r15751 | r15752 | |
|---|---|---|
| 1374 | 1374 | state->m_gametype = 2; |
| 1375 | 1375 | } |
| 1376 | 1376 | |
| 1377 | GAME( 1985, nycaptor, 0, nycaptor, nycaptor, nycaptor, ROT0, "Taito", "N.Y. Captor", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1378 | GAME( 1986, cyclshtg, 0, cyclshtg, cyclshtg, cyclshtg, ROT90, "Taito", "Cycle Shooting", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1377 | GAME( 1985, nycaptor, 0, nycaptor, nycaptor, nycaptor_state, nycaptor, ROT0, "Taito", "N.Y. Captor", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1378 | GAME( 1986, cyclshtg, 0, cyclshtg, cyclshtg, nycaptor_state, cyclshtg, ROT90, "Taito", "Cycle Shooting", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1379 | 1379 | /* bootlegs */ |
| 1380 | GAME( 1986, bronx, cyclshtg, bronx, bronx, bronx, ROT90, "bootleg", "Bronx", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1381 | GAME( 1986, colt, nycaptor, bronx, colt, colt, ROT0, "bootleg", "Colt", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 1380 | GAME( 1986, bronx, cyclshtg, bronx, bronx, nycaptor_state, bronx, ROT90, "bootleg", "Bronx", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1381 | GAME( 1986, colt, nycaptor, bronx, colt, nycaptor_state, colt, ROT0, "bootleg", "Colt", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2325 | 2325 | * |
| 2326 | 2326 | *************************************/ |
| 2327 | 2327 | |
| 2328 | GAME( 1988, mgakuen, 0, mgakuen, mgakuen, mgakuen, ROT0, "Yuga", "Mahjong Gakuen", GAME_SUPPORTS_SAVE ) | |
| 2329 | GAME( 1988, 7toitsu, mgakuen, mgakuen, mgakuen, mgakuen, ROT0, "Yuga", "Chi-Toitsu", GAME_SUPPORTS_SAVE ) | |
| 2330 | GAME( 1989, mgakuen2, 0, marukin, marukin, mgakuen2, ROT0, "Face", "Mahjong Gakuen 2 Gakuen-chou no Fukushuu", GAME_SUPPORTS_SAVE ) | |
| 2331 | GAME( 1989, pkladies, 0, marukin, pkladies, pkladies, ROT0, "Mitchell", "Poker Ladies", GAME_SUPPORTS_SAVE ) | |
| 2332 | GAME( 1989, pkladiesl, pkladies, marukin, pkladies, pkladies, ROT0, "Leprechaun", "Poker Ladies (Leprechaun ver. 510)", GAME_SUPPORTS_SAVE ) | |
| 2333 | GAME( 1989, pkladiesla,pkladies, marukin, pkladies, pkladies, ROT0, "Leprechaun", "Poker Ladies (Leprechaun ver. 401)", GAME_SUPPORTS_SAVE ) | |
| 2334 | GAME( 1989, pkladiesbl,pkladies, pkladiesbl,pkladies,pkladiesbl,ROT0, "bootleg", "Poker Ladies (Censored bootleg)", GAME_NOT_WORKING ) // by Playmark? need to figure out CPU 'decryption' / ordering | |
| 2335 | GAME( 1989, dokaben, 0, pang, pang, dokaben, ROT0, "Capcom", "Dokaben (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2336 | GAME( 1989, pang, 0, pang, pang, pang, ROT0, "Mitchell", "Pang (World)", GAME_SUPPORTS_SAVE ) | |
| 2337 | GAME( 1989, pangb, pang, pang, pang, pangb, ROT0, "bootleg", "Pang (bootleg, set 1)", GAME_SUPPORTS_SAVE ) | |
| 2338 | GAME( 1989, pangbold, pang, pang, pang, pangb, ROT0, "bootleg", "Pang (bootleg, set 2)", GAME_SUPPORTS_SAVE ) | |
| 2339 | GAME( 1989, pangba, pang, spangbl, pang, pangb, ROT0, "bootleg", "Pang (bootleg, set 3)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2340 | GAME( 1989, bbros, pang, pang, pang, pang, ROT0, "Mitchell (Capcom license)", "Buster Bros. (US)", GAME_SUPPORTS_SAVE ) | |
| 2341 | GAME( 1989, pompingw, pang, pang, pang, pang, ROT0, "Mitchell", "Pomping World (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2342 | GAME( 1989, cworld, 0, pang, qtono1, cworld, ROT0, "Capcom", "Capcom World (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2343 | GAME( 1990, hatena, 0, pang, qtono1, hatena, ROT0, "Capcom", "Adventure Quiz 2 Hatena Hatena no Dai-Bouken (Japan 900228)", GAME_SUPPORTS_SAVE ) | |
| 2344 | GAME( 1990, spang, 0, pang, pang, spang, ROT0, "Mitchell", "Super Pang (World 900914)", GAME_SUPPORTS_SAVE ) | |
| 2345 | GAME( 1990, spangj, spang, pang, pang, spangj, ROT0, "Mitchell", "Super Pang (Japan 901023)", GAME_SUPPORTS_SAVE ) | |
| 2346 | GAME( 1990, spangbl, spang, spangbl, spangbl, spangbl, ROT0, "bootleg", "Super Pang (World 900914, bootleg)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // different sound hardware | |
| 2347 | GAME( 1994, mstworld, 0, mstworld,mstworld, mstworld, ROT0, "bootleg (TCH)", "Monsters World (bootleg of Super Pang)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 2348 | GAME( 1990, sbbros, spang, pang, pang, sbbros, ROT0, "Mitchell (Capcom license)", "Super Buster Bros. (US 901001)", GAME_SUPPORTS_SAVE ) | |
| 2349 | GAME( 1990, marukin, 0, marukin, marukin, marukin, ROT0, "Yuga", "Super Marukin-Ban (Japan 901017)", GAME_SUPPORTS_SAVE ) | |
| 2350 | GAME( 1991, qtono1, 0, pang, qtono1, qtono1, ROT0, "Capcom", "Quiz Tonosama no Yabou (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2351 | GAME( 1991, qsangoku, 0, pang, qtono1, qsangoku, ROT0, "Capcom", "Quiz Sangokushi (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2352 | GAME( 1991, block, 0, pang, block, block, ROT270, "Capcom", "Block Block (World 910910)", GAME_SUPPORTS_SAVE ) | |
| 2353 | GAME( 1991, blockj, block, pang, block, block, ROT270, "Capcom", "Block Block (Japan 910910)", GAME_SUPPORTS_SAVE ) | |
| 2354 | GAME( 1991, blockjoy, block, pang, blockjoy, block, ROT270, "Capcom", "Block Block (World 911106 Joystick)", GAME_SUPPORTS_SAVE ) | |
| 2355 | GAME( 1991, blockbl, block, pang, block, blockbl, ROT270, "bootleg", "Block Block (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2328 | GAME( 1988, mgakuen, 0, mgakuen, mgakuen, mitchell_state, mgakuen, ROT0, "Yuga", "Mahjong Gakuen", GAME_SUPPORTS_SAVE ) | |
| 2329 | GAME( 1988, 7toitsu, mgakuen, mgakuen, mgakuen, mitchell_state, mgakuen, ROT0, "Yuga", "Chi-Toitsu", GAME_SUPPORTS_SAVE ) | |
| 2330 | GAME( 1989, mgakuen2, 0, marukin, marukin, mitchell_state, mgakuen2, ROT0, "Face", "Mahjong Gakuen 2 Gakuen-chou no Fukushuu", GAME_SUPPORTS_SAVE ) | |
| 2331 | GAME( 1989, pkladies, 0, marukin, pkladies, mitchell_state, pkladies, ROT0, "Mitchell", "Poker Ladies", GAME_SUPPORTS_SAVE ) | |
| 2332 | GAME( 1989, pkladiesl, pkladies, marukin, pkladies, mitchell_state, pkladies, ROT0, "Leprechaun", "Poker Ladies (Leprechaun ver. 510)", GAME_SUPPORTS_SAVE ) | |
| 2333 | GAME( 1989, pkladiesla,pkladies, marukin, pkladies, mitchell_state, pkladies, ROT0, "Leprechaun", "Poker Ladies (Leprechaun ver. 401)", GAME_SUPPORTS_SAVE ) | |
| 2334 | GAME( 1989, pkladiesbl,pkladies, pkladiesbl,pkladies, mitchell_state,pkladiesbl,ROT0, "bootleg", "Poker Ladies (Censored bootleg)", GAME_NOT_WORKING ) // by Playmark? need to figure out CPU 'decryption' / ordering | |
| 2335 | GAME( 1989, dokaben, 0, pang, pang, mitchell_state, dokaben, ROT0, "Capcom", "Dokaben (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2336 | GAME( 1989, pang, 0, pang, pang, mitchell_state, pang, ROT0, "Mitchell", "Pang (World)", GAME_SUPPORTS_SAVE ) | |
| 2337 | GAME( 1989, pangb, pang, pang, pang, mitchell_state, pangb, ROT0, "bootleg", "Pang (bootleg, set 1)", GAME_SUPPORTS_SAVE ) | |
| 2338 | GAME( 1989, pangbold, pang, pang, pang, mitchell_state, pangb, ROT0, "bootleg", "Pang (bootleg, set 2)", GAME_SUPPORTS_SAVE ) | |
| 2339 | GAME( 1989, pangba, pang, spangbl, pang, mitchell_state, pangb, ROT0, "bootleg", "Pang (bootleg, set 3)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2340 | GAME( 1989, bbros, pang, pang, pang, mitchell_state, pang, ROT0, "Mitchell (Capcom license)", "Buster Bros. (US)", GAME_SUPPORTS_SAVE ) | |
| 2341 | GAME( 1989, pompingw, pang, pang, pang, mitchell_state, pang, ROT0, "Mitchell", "Pomping World (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2342 | GAME( 1989, cworld, 0, pang, qtono1, mitchell_state, cworld, ROT0, "Capcom", "Capcom World (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2343 | GAME( 1990, hatena, 0, pang, qtono1, mitchell_state, hatena, ROT0, "Capcom", "Adventure Quiz 2 Hatena Hatena no Dai-Bouken (Japan 900228)", GAME_SUPPORTS_SAVE ) | |
| 2344 | GAME( 1990, spang, 0, pang, pang, mitchell_state, spang, ROT0, "Mitchell", "Super Pang (World 900914)", GAME_SUPPORTS_SAVE ) | |
| 2345 | GAME( 1990, spangj, spang, pang, pang, mitchell_state, spangj, ROT0, "Mitchell", "Super Pang (Japan 901023)", GAME_SUPPORTS_SAVE ) | |
| 2346 | GAME( 1990, spangbl, spang, spangbl, spangbl, mitchell_state, spangbl, ROT0, "bootleg", "Super Pang (World 900914, bootleg)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // different sound hardware | |
| 2347 | GAME( 1994, mstworld, 0, mstworld,mstworld, mitchell_state, mstworld, ROT0, "bootleg (TCH)", "Monsters World (bootleg of Super Pang)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 2348 | GAME( 1990, sbbros, spang, pang, pang, mitchell_state, sbbros, ROT0, "Mitchell (Capcom license)", "Super Buster Bros. (US 901001)", GAME_SUPPORTS_SAVE ) | |
| 2349 | GAME( 1990, marukin, 0, marukin, marukin, mitchell_state, marukin, ROT0, "Yuga", "Super Marukin-Ban (Japan 901017)", GAME_SUPPORTS_SAVE ) | |
| 2350 | GAME( 1991, qtono1, 0, pang, qtono1, mitchell_state, qtono1, ROT0, "Capcom", "Quiz Tonosama no Yabou (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2351 | GAME( 1991, qsangoku, 0, pang, qtono1, mitchell_state, qsangoku, ROT0, "Capcom", "Quiz Sangokushi (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2352 | GAME( 1991, block, 0, pang, block, mitchell_state, block, ROT270, "Capcom", "Block Block (World 910910)", GAME_SUPPORTS_SAVE ) | |
| 2353 | GAME( 1991, blockj, block, pang, block, mitchell_state, block, ROT270, "Capcom", "Block Block (Japan 910910)", GAME_SUPPORTS_SAVE ) | |
| 2354 | GAME( 1991, blockjoy, block, pang, blockjoy, mitchell_state, block, ROT270, "Capcom", "Block Block (World 911106 Joystick)", GAME_SUPPORTS_SAVE ) | |
| 2355 | GAME( 1991, blockbl, block, pang, block, mitchell_state, blockbl, ROT270, "bootleg", "Block Block (bootleg)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 612 | 612 | |
| 613 | 613 | /* Game Drivers */ |
| 614 | 614 | |
| 615 | GAME( 1989, dynduke, 0, dynduke, dynduke, dynduke, ROT0, "Seibu Kaihatsu", "Dynamite Duke (Europe set 1)", 0 ) | |
| 616 | GAME( 1989, dyndukea, dynduke, dynduke, dynduke, dynduke, ROT0, "Seibu Kaihatsu", "Dynamite Duke (Europe set 2)", 0 ) | |
| 617 | GAME( 1989, dyndukej, dynduke, dynduke, dynduke, dynduke, ROT0, "Seibu Kaihatsu", "Dynamite Duke (Japan)", 0 ) | |
| 618 | GAME( 1989, dyndukeu, dynduke, dynduke, dynduke, dynduke, ROT0, "Seibu Kaihatsu (Fabtek license)", "Dynamite Duke (US)", 0 ) | |
| 619 | GAME( 1989, dbldynj, dynduke, dbldyn, dynduke, dynduke, ROT0, "Seibu Kaihatsu", "The Double Dynamites (Japan)", 0 ) | |
| 620 | GAME( 1989, dbldynu, dynduke, dynduke, dynduke, dynduke, ROT0, "Seibu Kaihatsu (Fabtek license)", "The Double Dynamites (US)", 0 ) | |
| 615 | GAME( 1989, dynduke, 0, dynduke, dynduke, dynduke_state, dynduke, ROT0, "Seibu Kaihatsu", "Dynamite Duke (Europe set 1)", 0 ) | |
| 616 | GAME( 1989, dyndukea, dynduke, dynduke, dynduke, dynduke_state, dynduke, ROT0, "Seibu Kaihatsu", "Dynamite Duke (Europe set 2)", 0 ) | |
| 617 | GAME( 1989, dyndukej, dynduke, dynduke, dynduke, dynduke_state, dynduke, ROT0, "Seibu Kaihatsu", "Dynamite Duke (Japan)", 0 ) | |
| 618 | GAME( 1989, dyndukeu, dynduke, dynduke, dynduke, dynduke_state, dynduke, ROT0, "Seibu Kaihatsu (Fabtek license)", "Dynamite Duke (US)", 0 ) | |
| 619 | GAME( 1989, dbldynj, dynduke, dbldyn, dynduke, dynduke_state, dynduke, ROT0, "Seibu Kaihatsu", "The Double Dynamites (Japan)", 0 ) | |
| 620 | GAME( 1989, dbldynu, dynduke, dynduke, dynduke, dynduke_state, dynduke, ROT0, "Seibu Kaihatsu (Fabtek license)", "The Double Dynamites (US)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 581 | 581 | ROM_END |
| 582 | 582 | |
| 583 | 583 | |
| 584 | GAME( 1987, blktiger, 0, blktiger, blktiger, 0, ROT0, "Capcom", "Black Tiger", GAME_SUPPORTS_SAVE ) | |
| 585 | GAME( 1987, blktigera, blktiger, blktiger, blktiger, 0, ROT0, "Capcom", "Black Tiger (older)", GAME_SUPPORTS_SAVE ) | |
| 586 | GAME( 1987, blktigerb1, blktiger, blktigerbl, blktiger, 0, ROT0, "bootleg", "Black Tiger (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 587 | GAME( 1987, blktigerb2, blktiger, blktigerbl, blktiger, 0, ROT0, "bootleg", "Black Tiger (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 588 | GAME( 1987, blkdrgon, blktiger, blktiger, blktiger, 0, ROT0, "Capcom", "Black Dragon (Japan)", GAME_SUPPORTS_SAVE ) | |
| 589 | GAME( 1987, blkdrgonb, blktiger, blktigerbl, blktiger, 0, ROT0, "bootleg", "Black Dragon (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 584 | GAME( 1987, blktiger, 0, blktiger, blktiger, blktiger_state, 0, ROT0, "Capcom", "Black Tiger", GAME_SUPPORTS_SAVE ) | |
| 585 | GAME( 1987, blktigera, blktiger, blktiger, blktiger, blktiger_state, 0, ROT0, "Capcom", "Black Tiger (older)", GAME_SUPPORTS_SAVE ) | |
| 586 | GAME( 1987, blktigerb1, blktiger, blktigerbl, blktiger, blktiger_state, 0, ROT0, "bootleg", "Black Tiger (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 587 | GAME( 1987, blktigerb2, blktiger, blktigerbl, blktiger, blktiger_state, 0, ROT0, "bootleg", "Black Tiger (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 588 | GAME( 1987, blkdrgon, blktiger, blktiger, blktiger, blktiger_state, 0, ROT0, "Capcom", "Black Dragon (Japan)", GAME_SUPPORTS_SAVE ) | |
| 589 | GAME( 1987, blkdrgonb, blktiger, blktigerbl, blktiger, blktiger_state, 0, ROT0, "bootleg", "Black Dragon (bootleg)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 372 | 372 | ROM_END |
| 373 | 373 | |
| 374 | 374 | |
| 375 | GAME( 1978, mgolf, 0, mgolf, mgolf, 0, ROT270, "Atari", "Atari Mini Golf (prototype)", GAME_NO_SOUND ) | |
| 375 | GAME( 1978, mgolf, 0, mgolf, mgolf, mgolf_state, 0, ROT270, "Atari", "Atari Mini Golf (prototype)", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 758 | 758 | |
| 759 | 759 | /***************************************************************************/ |
| 760 | 760 | |
| 761 | GAME( 1995, avengrgs, 0, avengrgs, mlc, avengrgs, ROT0, "Data East Corporation", "Avengers In Galactic Storm (US)", 0 ) | |
| 762 | GAME( 1995, avengrgsj,avengrgs, avengrgs, mlc, avengrgs, ROT0, "Data East Corporation", "Avengers In Galactic Storm (Japan)", 0 ) | |
| 763 | GAME( 1996, stadhr96, 0, mlc_6bpp, mlc, mlc, ROT0, "Data East Corporation", "Stadium Hero 96 (World, EAJ)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) // Rom labels are EAJ ^^ | |
| 764 | GAME( 1996, stadhr96j,stadhr96, mlc_6bpp, mlc, mlc, ROT0, "Data East Corporation", "Stadium Hero 96 (Japan, EAD)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) // Rom labels are EAD (this isn't a Konami region code!) | |
| 765 | GAME( 1996, skullfng, 0, mlc_6bpp, mlc, mlc, ROT270, "Data East Corporation", "Skull Fang (World)", 0 ) /* Version 1.13, Europe, Master 96.02.19 */ | |
| 766 | GAME( 1996, skullfngj,skullfng, mlc_6bpp, mlc, mlc, ROT270, "Data East Corporation", "Skull Fang (Japan)", 0 ) /* Version 1.09, Japan, Master 96.02.08 */ | |
| 767 | GAME( 1996, hoops96, 0, mlc_5bpp, mlc, mlc, ROT0, "Data East Corporation", "Hoops '96 (Europe/Asia 2.0)", 0 ) | |
| 768 | GAME( 1995, ddream95, hoops96, mlc_5bpp, mlc, mlc, ROT0, "Data East Corporation", "Dunk Dream '95 (Japan 1.4, EAM)", 0 ) | |
| 769 | GAME( 1995, hoops95, hoops96, mlc_5bpp, mlc, mlc, ROT0, "Data East Corporation", "Hoops (Europe/Asia 1.7)", 0 ) | |
| 761 | GAME( 1995, avengrgs, 0, avengrgs, mlc, deco_mlc_state, avengrgs, ROT0, "Data East Corporation", "Avengers In Galactic Storm (US)", 0 ) | |
| 762 | GAME( 1995, avengrgsj,avengrgs, avengrgs, mlc, deco_mlc_state, avengrgs, ROT0, "Data East Corporation", "Avengers In Galactic Storm (Japan)", 0 ) | |
| 763 | GAME( 1996, stadhr96, 0, mlc_6bpp, mlc, deco_mlc_state, mlc, ROT0, "Data East Corporation", "Stadium Hero 96 (World, EAJ)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) // Rom labels are EAJ ^^ | |
| 764 | GAME( 1996, stadhr96j,stadhr96, mlc_6bpp, mlc, deco_mlc_state, mlc, ROT0, "Data East Corporation", "Stadium Hero 96 (Japan, EAD)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) // Rom labels are EAD (this isn't a Konami region code!) | |
| 765 | GAME( 1996, skullfng, 0, mlc_6bpp, mlc, deco_mlc_state, mlc, ROT270, "Data East Corporation", "Skull Fang (World)", 0 ) /* Version 1.13, Europe, Master 96.02.19 */ | |
| 766 | GAME( 1996, skullfngj,skullfng, mlc_6bpp, mlc, deco_mlc_state, mlc, ROT270, "Data East Corporation", "Skull Fang (Japan)", 0 ) /* Version 1.09, Japan, Master 96.02.08 */ | |
| 767 | GAME( 1996, hoops96, 0, mlc_5bpp, mlc, deco_mlc_state, mlc, ROT0, "Data East Corporation", "Hoops '96 (Europe/Asia 2.0)", 0 ) | |
| 768 | GAME( 1995, ddream95, hoops96, mlc_5bpp, mlc, deco_mlc_state, mlc, ROT0, "Data East Corporation", "Dunk Dream '95 (Japan 1.4, EAM)", 0 ) | |
| 769 | GAME( 1995, hoops95, hoops96, mlc_5bpp, mlc, deco_mlc_state, mlc, ROT0, "Data East Corporation", "Hoops (Europe/Asia 1.7)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 489 | 489 | state->membank("bank1")->set_base(state->memregion("user2")->base()); |
| 490 | 490 | } |
| 491 | 491 | |
| 492 | GAME( 1998, pasha2, 0, pasha2, pasha2, pasha2, ROT0, "Dong Sung", "Pasha Pasha 2", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 492 | GAME( 1998, pasha2, 0, pasha2, pasha2, pasha2_state, pasha2, ROT0, "Dong Sung", "Pasha Pasha 2", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1605 | 1605 | * |
| 1606 | 1606 | *************************************/ |
| 1607 | 1607 | |
| 1608 | GAME( 1986, tokio, 0, tokio, tokio, tokio, ROT90, "Taito Corporation", "Tokio / Scramble Formation (newer)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 1609 | GAME( 1986, tokioo, tokio, tokio, tokio, tokio, ROT90, "Taito Corporation", "Tokio / Scramble Formation (older)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 1610 | GAME( 1986, tokiou, tokio, tokio, tokio, tokio, ROT90, "Taito America Corporation (Romstar license)", "Tokio / Scramble Formation (US)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 1611 | GAME( 1986, tokiob, tokio, tokio, tokio, tokiob, ROT90, "bootleg", "Tokio / Scramble Formation (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1608 | GAME( 1986, tokio, 0, tokio, tokio, bublbobl_state, tokio, ROT90, "Taito Corporation", "Tokio / Scramble Formation (newer)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 1609 | GAME( 1986, tokioo, tokio, tokio, tokio, bublbobl_state, tokio, ROT90, "Taito Corporation", "Tokio / Scramble Formation (older)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 1610 | GAME( 1986, tokiou, tokio, tokio, tokio, bublbobl_state, tokio, ROT90, "Taito America Corporation (Romstar license)", "Tokio / Scramble Formation (US)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 1611 | GAME( 1986, tokiob, tokio, tokio, tokio, bublbobl_state, tokiob, ROT90, "bootleg", "Tokio / Scramble Formation (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1612 | 1612 | |
| 1613 | GAME( 1986, bublbobl, 0, bublbobl, bublbobl, bublbobl, ROT0, "Taito Corporation", "Bubble Bobble", GAME_SUPPORTS_SAVE ) | |
| 1614 | GAME( 1986, bublbobl1, bublbobl, bublbobl, bublbobl, bublbobl, ROT0, "Taito Corporation", "Bubble Bobble (older)", GAME_SUPPORTS_SAVE ) | |
| 1615 | GAME( 1986, bublboblr, bublbobl, bublbobl, bublbobl, bublbobl, ROT0, "Taito America Corporation (Romstar license)", "Bubble Bobble (US with mode select)", GAME_SUPPORTS_SAVE ) | |
| 1616 | GAME( 1986, bublboblr1, bublbobl, bublbobl, bublbobl, bublbobl, ROT0, "Taito America Corporation (Romstar license)", "Bubble Bobble (US)", GAME_SUPPORTS_SAVE ) | |
| 1613 | GAME( 1986, bublbobl, 0, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0, "Taito Corporation", "Bubble Bobble", GAME_SUPPORTS_SAVE ) | |
| 1614 | GAME( 1986, bublbobl1, bublbobl, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0, "Taito Corporation", "Bubble Bobble (older)", GAME_SUPPORTS_SAVE ) | |
| 1615 | GAME( 1986, bublboblr, bublbobl, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0, "Taito America Corporation (Romstar license)", "Bubble Bobble (US with mode select)", GAME_SUPPORTS_SAVE ) | |
| 1616 | GAME( 1986, bublboblr1, bublbobl, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0, "Taito America Corporation (Romstar license)", "Bubble Bobble (US)", GAME_SUPPORTS_SAVE ) | |
| 1617 | 1617 | |
| 1618 | GAME( 1986, boblbobl, bublbobl, boblbobl, boblbobl, bublbobl, ROT0, "bootleg", "Bobble Bobble", GAME_SUPPORTS_SAVE ) | |
| 1619 | GAME( 1986, boblbobl2, bublbobl, boblbobl, boblbobl, bublbobl, ROT0, "bootleg", "Bobble Bobble (set 2)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 1620 | GAME( 1986, sboblboa, bublbobl, boblbobl, boblbobl, bublbobl, ROT0, "bootleg", "Super Bobble Bobble (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1621 | GAME( 1986, sboblbob, bublbobl, boblbobl, sboblbob, bublbobl, ROT0, "bootleg", "Super Bobble Bobble (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1622 | GAME( 1986, bub68705, bublbobl, bub68705, bublbobl, bublbobl, ROT0, "bootleg", "Bubble Bobble (bootleg with 68705)", GAME_SUPPORTS_SAVE ) | |
| 1618 | GAME( 1986, boblbobl, bublbobl, boblbobl, boblbobl, bublbobl_state, bublbobl, ROT0, "bootleg", "Bobble Bobble", GAME_SUPPORTS_SAVE ) | |
| 1619 | GAME( 1986, boblbobl2, bublbobl, boblbobl, boblbobl, bublbobl_state, bublbobl, ROT0, "bootleg", "Bobble Bobble (set 2)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 1620 | GAME( 1986, sboblboa, bublbobl, boblbobl, boblbobl, bublbobl_state, bublbobl, ROT0, "bootleg", "Super Bobble Bobble (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1621 | GAME( 1986, sboblbob, bublbobl, boblbobl, sboblbob, bublbobl_state, bublbobl, ROT0, "bootleg", "Super Bobble Bobble (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1622 | GAME( 1986, bub68705, bublbobl, bub68705, bublbobl, bublbobl_state, bublbobl, ROT0, "bootleg", "Bubble Bobble (bootleg with 68705)", GAME_SUPPORTS_SAVE ) | |
| 1623 | 1623 | |
| 1624 | GAME( 1987, dland, bublbobl, boblbobl, dland, dland, ROT0, "bootleg", "Dream Land / Super Dream Land (bootleg of Bubble Bobble)", GAME_SUPPORTS_SAVE ) | |
| 1624 | GAME( 1987, dland, bublbobl, boblbobl, dland, bublbobl_state, dland, ROT0, "bootleg", "Dream Land / Super Dream Land (bootleg of Bubble Bobble)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 449 | 449 | |
| 450 | 450 | |
| 451 | 451 | |
| 452 | GAME( 1987, skyfox, 0, skyfox, skyfox, skyfox, ROT90, "Jaleco (Nichibutsu USA license)", "Sky Fox" , GAME_SUPPORTS_SAVE ) | |
| 453 | GAME( 1987, exerizer, skyfox, skyfox, skyfox, skyfox, ROT90, "Jaleco", "Exerizer (Japan)", GAME_SUPPORTS_SAVE ) | |
| 454 | GAME( 1987, exerizerb, skyfox, skyfox, skyfox, skyfox, ROT90, "bootleg", "Exerizer (Japan) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 452 | GAME( 1987, skyfox, 0, skyfox, skyfox, skyfox_state, skyfox, ROT90, "Jaleco (Nichibutsu USA license)", "Sky Fox" , GAME_SUPPORTS_SAVE ) | |
| 453 | GAME( 1987, exerizer, skyfox, skyfox, skyfox, skyfox_state, skyfox, ROT90, "Jaleco", "Exerizer (Japan)", GAME_SUPPORTS_SAVE ) | |
| 454 | GAME( 1987, exerizerb, skyfox, skyfox, skyfox, skyfox_state, skyfox, ROT90, "bootleg", "Exerizer (Japan) (bootleg)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 435 | 435 | ROM_END |
| 436 | 436 | |
| 437 | 437 | |
| 438 | GAME( 1979, fgoal, 0, fgoal, fgoal, 0, ROT90, "Taito", "Field Goal", GAME_NO_SOUND ) | |
| 439 | GAME( 1979, fgoala, fgoal, fgoal, fgoal, 0, ROT90, "Taito", "Field Goal (different)", GAME_NO_SOUND ) | |
| 438 | GAME( 1979, fgoal, 0, fgoal, fgoal, fgoal_state, 0, ROT90, "Taito", "Field Goal", GAME_NO_SOUND ) | |
| 439 | GAME( 1979, fgoala, fgoal, fgoal, fgoal, fgoal_state, 0, ROT90, "Taito", "Field Goal (different)", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1091 | 1091 | |
| 1092 | 1092 | /* Game Drivers */ |
| 1093 | 1093 | |
| 1094 | GAME( 1983, docastle, 0, docastle, docastle, 0, ROT270, "Universal", "Mr. Do's Castle (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1095 | GAME( 1983, docastle2, docastle, docastle, docastle, 0, ROT270, "Universal", "Mr. Do's Castle (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1096 | GAME( 1983, docastleo, docastle, docastle, docastle, 0, ROT270, "Universal", "Mr. Do's Castle (older)", GAME_SUPPORTS_SAVE ) | |
| 1097 | GAME( 1983, douni, docastle, docastle, docastle, 0, ROT270, "Universal", "Mr. Do vs. Unicorns", GAME_SUPPORTS_SAVE ) | |
| 1098 | GAME( 1984, dorunrun, 0, dorunrun, dorunrun, 0, ROT0, "Universal", "Do! Run Run (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1099 | GAME( 1984, dorunrun2, dorunrun, dorunrun, dorunrun, 0, ROT0, "Universal", "Do! Run Run (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1100 | GAME( 1984, dorunrunc, dorunrun, docastle, dorunrun, 0, ROT0, "Universal", "Do! Run Run (Do's Castle hardware, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1101 | GAME( 1984, dorunrunca,dorunrun, docastle, dorunrun, 0, ROT0, "Universal", "Do! Run Run (Do's Castle hardware, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1102 | GAME( 1987, spiero, dorunrun, dorunrun, dorunrun, 0, ROT0, "Universal", "Super Pierrot (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1103 | GAME( 1984, dowild, 0, dorunrun, dowild, 0, ROT0, "Universal", "Mr. Do's Wild Ride", GAME_SUPPORTS_SAVE ) | |
| 1104 | GAME( 1984, jjack, 0, dorunrun, jjack, 0, ROT270, "Universal", "Jumping Jack", GAME_SUPPORTS_SAVE ) | |
| 1105 | GAME( 1984, kickridr, 0, dorunrun, kickridr, 0, ROT0, "Universal", "Kick Rider", GAME_SUPPORTS_SAVE ) | |
| 1106 | GAME( 1985, idsoccer, 0, idsoccer, idsoccer, 0, ROT0, "Universal", "Indoor Soccer (set 1)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 1107 | GAME( 1985, idsoccera, idsoccer, idsoccer, idsoccer, 0, ROT0, "Universal", "Indoor Soccer (set 2)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) | |
| 1108 | GAME( 1987, asoccer, idsoccer, idsoccer, idsoccer, 0, ROT0, "Universal", "American Soccer", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) | |
| 1094 | GAME( 1983, docastle, 0, docastle, docastle, docastle_state, 0, ROT270, "Universal", "Mr. Do's Castle (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1095 | GAME( 1983, docastle2, docastle, docastle, docastle, docastle_state, 0, ROT270, "Universal", "Mr. Do's Castle (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1096 | GAME( 1983, docastleo, docastle, docastle, docastle, docastle_state, 0, ROT270, "Universal", "Mr. Do's Castle (older)", GAME_SUPPORTS_SAVE ) | |
| 1097 | GAME( 1983, douni, docastle, docastle, docastle, docastle_state, 0, ROT270, "Universal", "Mr. Do vs. Unicorns", GAME_SUPPORTS_SAVE ) | |
| 1098 | GAME( 1984, dorunrun, 0, dorunrun, dorunrun, docastle_state, 0, ROT0, "Universal", "Do! Run Run (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1099 | GAME( 1984, dorunrun2, dorunrun, dorunrun, dorunrun, docastle_state, 0, ROT0, "Universal", "Do! Run Run (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1100 | GAME( 1984, dorunrunc, dorunrun, docastle, dorunrun, docastle_state, 0, ROT0, "Universal", "Do! Run Run (Do's Castle hardware, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1101 | GAME( 1984, dorunrunca,dorunrun, docastle, dorunrun, docastle_state, 0, ROT0, "Universal", "Do! Run Run (Do's Castle hardware, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1102 | GAME( 1987, spiero, dorunrun, dorunrun, dorunrun, docastle_state, 0, ROT0, "Universal", "Super Pierrot (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1103 | GAME( 1984, dowild, 0, dorunrun, dowild, docastle_state, 0, ROT0, "Universal", "Mr. Do's Wild Ride", GAME_SUPPORTS_SAVE ) | |
| 1104 | GAME( 1984, jjack, 0, dorunrun, jjack, docastle_state, 0, ROT270, "Universal", "Jumping Jack", GAME_SUPPORTS_SAVE ) | |
| 1105 | GAME( 1984, kickridr, 0, dorunrun, kickridr, docastle_state, 0, ROT0, "Universal", "Kick Rider", GAME_SUPPORTS_SAVE ) | |
| 1106 | GAME( 1985, idsoccer, 0, idsoccer, idsoccer, docastle_state, 0, ROT0, "Universal", "Indoor Soccer (set 1)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 1107 | GAME( 1985, idsoccera, idsoccer, idsoccer, idsoccer, docastle_state, 0, ROT0, "Universal", "Indoor Soccer (set 2)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) | |
| 1108 | GAME( 1987, asoccer, idsoccer, idsoccer, idsoccer, docastle_state, 0, ROT0, "Universal", "American Soccer", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1244 | 1244 | |
| 1245 | 1245 | |
| 1246 | 1246 | |
| 1247 | GAME( 1985, quizmstr, 0, quizmstr, quizmstr, coinmstr, ROT0, "Loewen Spielautomaten", "Quizmaster (German)", GAME_UNEMULATED_PROTECTION ) | |
| 1248 | GAME( 1987, trailblz, 0, trailblz, trailblz, coinmstr, ROT0, "Coinmaster", "Trail Blazer", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) // or Trail Blazer 2 ? | |
| 1249 | GAME( 1989, supnudg2, 0, supnudg2, supnudg2, coinmstr, ROT0, "Coinmaster", "Super Nudger II (Version 5.21)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1250 | GAME( 1990, pokeroul, 0, pokeroul, pokeroul, 0, ROT0, "Coinmaster", "Poker Roulette (Version 8.22)", GAME_NOT_WORKING ) | |
| 1251 | GAME( 1990, jpcoin, 0, pokeroul, pokeroul, 0, ROT0, "Coinmaster", "Joker Poker (Coinmaster)", GAME_NOT_WORKING ) // io stuff is different at least | |
| 1247 | GAME( 1985, quizmstr, 0, quizmstr, quizmstr, coinmstr_state, coinmstr, ROT0, "Loewen Spielautomaten", "Quizmaster (German)", GAME_UNEMULATED_PROTECTION ) | |
| 1248 | GAME( 1987, trailblz, 0, trailblz, trailblz, coinmstr_state, coinmstr, ROT0, "Coinmaster", "Trail Blazer", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) // or Trail Blazer 2 ? | |
| 1249 | GAME( 1989, supnudg2, 0, supnudg2, supnudg2, coinmstr_state, coinmstr, ROT0, "Coinmaster", "Super Nudger II (Version 5.21)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1250 | GAME( 1990, pokeroul, 0, pokeroul, pokeroul, coinmstr_state, 0, ROT0, "Coinmaster", "Poker Roulette (Version 8.22)", GAME_NOT_WORKING ) | |
| 1251 | GAME( 1990, jpcoin, 0, pokeroul, pokeroul, coinmstr_state, 0, ROT0, "Coinmaster", "Joker Poker (Coinmaster)", GAME_NOT_WORKING ) // io stuff is different at least |
| r15751 | r15752 | |
|---|---|---|
| 232 | 232 | *********************************************/ |
| 233 | 233 | |
| 234 | 234 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS... */ |
| 235 | GAME( 199?, manohman, 0, manohman, manohman, 0, ROT0, "Merkur", "Mann, oh-Mann", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_REQUIRES_ARTWORK ) | |
| 235 | GAME( 199?, manohman, 0, manohman, manohman, _manohman_state, 0, ROT0, "Merkur", "Mann, oh-Mann", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_REQUIRES_ARTWORK ) |
| r15751 | r15752 | |
|---|---|---|
| 758 | 758 | * |
| 759 | 759 | *************************************/ |
| 760 | 760 | |
| 761 | GAME( 1990, galsnew, 0, galsnew, galsnew, galsnew, ROT90, "Kaneko", "Gals Panic (US, EXPRO-02 PCB)", GAME_NO_COCKTAIL ) | |
| 762 | GAME( 1990, galsnewa, galsnew, galsnew, galsnewa, galsnew, ROT90, "Kaneko", "Gals Panic (Export, EXPRO-02 PCB)", GAME_NO_COCKTAIL ) | |
| 763 | GAME( 1990, galsnewj, galsnew, galsnew, galsnewj, galsnew, ROT90, "Kaneko (Taito license)", "Gals Panic (Japan, EXPRO-02 PCB)", GAME_NO_COCKTAIL ) | |
| 764 | GAME( 1990, galsnewk, galsnew, galsnew, galsnewj, galsnew, ROT90, "Kaneko (Inter license)", "Gals Panic (Korea, EXPRO-02 PCB)", GAME_NO_COCKTAIL ) | |
| 761 | GAME( 1990, galsnew, 0, galsnew, galsnew, expro02_state, galsnew, ROT90, "Kaneko", "Gals Panic (US, EXPRO-02 PCB)", GAME_NO_COCKTAIL ) | |
| 762 | GAME( 1990, galsnewa, galsnew, galsnew, galsnewa, expro02_state, galsnew, ROT90, "Kaneko", "Gals Panic (Export, EXPRO-02 PCB)", GAME_NO_COCKTAIL ) | |
| 763 | GAME( 1990, galsnewj, galsnew, galsnew, galsnewj, expro02_state, galsnew, ROT90, "Kaneko (Taito license)", "Gals Panic (Japan, EXPRO-02 PCB)", GAME_NO_COCKTAIL ) | |
| 764 | GAME( 1990, galsnewk, galsnew, galsnew, galsnewj, expro02_state, galsnew, ROT90, "Kaneko (Inter license)", "Gals Panic (Korea, EXPRO-02 PCB)", GAME_NO_COCKTAIL ) | |
| 765 | 765 | |
| 766 | GAME( 1994, fantasia, 0, fantasia,fantasia, galsnew, ROT90, "Comad & New Japan System", "Fantasia", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 766 | GAME( 1994, fantasia, 0, fantasia,fantasia, expro02_state, galsnew, ROT90, "Comad & New Japan System", "Fantasia", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 282 | 282 | * |
| 283 | 283 | *************************************/ |
| 284 | 284 | |
| 285 | GAME( 1984, mystston, 0, mystston, mystston, 0, ROT270, "Technos Japan", "Mysterious Stones - Dr. John's Adventure", GAME_SUPPORTS_SAVE ) | |
| 286 | GAME( 1984, myststono,mystston, mystston, mystston, 0, ROT270, "Technos Japan", "Mysterious Stones - Dr. Kick in Adventure", GAME_SUPPORTS_SAVE ) | |
| 285 | GAME( 1984, mystston, 0, mystston, mystston, mystston_state, 0, ROT270, "Technos Japan", "Mysterious Stones - Dr. John's Adventure", GAME_SUPPORTS_SAVE ) | |
| 286 | GAME( 1984, myststono,mystston, mystston, mystston, mystston_state, 0, ROT270, "Technos Japan", "Mysterious Stones - Dr. Kick in Adventure", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 488 | 488 | ROM_END |
| 489 | 489 | |
| 490 | 490 | |
| 491 | GAME( 1984, mainsnk, 0, mainsnk, mainsnk, 0, ROT0, "SNK", "Main Event (1984)", 0) | |
| 492 | GAME( 1985, canvas, 0, mainsnk, canvas, 0, ROT0, "SNK", "Canvas Croquis", 0) | |
| 491 | GAME( 1984, mainsnk, 0, mainsnk, mainsnk, mainsnk_state, 0, ROT0, "SNK", "Main Event (1984)", 0) | |
| 492 | GAME( 1985, canvas, 0, mainsnk, canvas, mainsnk_state, 0, ROT0, "SNK", "Canvas Croquis", 0) |
| r15751 | r15752 | |
|---|---|---|
| 493 | 493 | * |
| 494 | 494 | *************************************/ |
| 495 | 495 | |
| 496 | GAME( 1990, rampart, 0, rampart, rampart, rampart, ROT0, "Atari Games", "Rampart (Trackball)", GAME_SUPPORTS_SAVE ) | |
| 497 | GAME( 1990, rampart2p,rampart, rampart, ramprt2p, rampart, ROT0, "Atari Games", "Rampart (Joystick)", GAME_SUPPORTS_SAVE ) | |
| 498 | GAME( 1990, rampartj, rampart, rampart, rampartj, rampart, ROT0, "Atari Games", "Rampart (Japan, Joystick)", GAME_SUPPORTS_SAVE ) | |
| 496 | GAME( 1990, rampart, 0, rampart, rampart, rampart_state, rampart, ROT0, "Atari Games", "Rampart (Trackball)", GAME_SUPPORTS_SAVE ) | |
| 497 | GAME( 1990, rampart2p,rampart, rampart, ramprt2p, rampart_state, rampart, ROT0, "Atari Games", "Rampart (Joystick)", GAME_SUPPORTS_SAVE ) | |
| 498 | GAME( 1990, rampartj, rampart, rampart, rampartj, rampart_state, rampart, ROT0, "Atari Games", "Rampart (Japan, Joystick)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 845 | 845 | |
| 846 | 846 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS... */ |
| 847 | 847 | |
| 848 | GAME( 199?, magicard, 0, magicard, magicard, magicard, ROT0, "Impera", "Magic Card (set 1)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 849 | GAME( 199?, magicarda, magicard, magicard, magicard, magicard, ROT0, "Impera", "Magic Card (set 2)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 850 | GAME( 199?, magicardb, magicard, magicard, magicard, magicard, ROT0, "Impera", "Magic Card (set 3)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 851 | GAME( 1994, magicarde, magicard, magicard, magicard, magicard, ROT0, "Impera", "Magic Card Export 94", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 852 | GAME( 1998, magicardj, magicard, magicard, magicard, magicard, ROT0, "Impera", "Magic Card Jackpot (4.01)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 853 | GAME( 2001, magicle, 0, magicard, magicard, magicard, ROT0, "Impera", "Magic Lotto Export (5.03)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 848 | GAME( 199?, magicard, 0, magicard, magicard, magicard_state, magicard, ROT0, "Impera", "Magic Card (set 1)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 849 | GAME( 199?, magicarda, magicard, magicard, magicard, magicard_state, magicard, ROT0, "Impera", "Magic Card (set 2)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 850 | GAME( 199?, magicardb, magicard, magicard, magicard, magicard_state, magicard, ROT0, "Impera", "Magic Card (set 3)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 851 | GAME( 1994, magicarde, magicard, magicard, magicard, magicard_state, magicard, ROT0, "Impera", "Magic Card Export 94", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 852 | GAME( 1998, magicardj, magicard, magicard, magicard, magicard_state, magicard, ROT0, "Impera", "Magic Card Jackpot (4.01)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 853 | GAME( 2001, magicle, 0, magicard, magicard, magicard_state, magicard, ROT0, "Impera", "Magic Lotto Export (5.03)", GAME_NO_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 366 | 366 | |
| 367 | 367 | |
| 368 | 368 | |
| 369 | GAME( 1985, yiear, 0, yiear, yiear, 0, ROT0, "Konami", "Yie Ar Kung-Fu (program code I)", GAME_SUPPORTS_SAVE ) | |
| 370 | GAME( 1985, yiear2, yiear, yiear, yiear, 0, ROT0, "Konami", "Yie Ar Kung-Fu (program code G)", GAME_SUPPORTS_SAVE ) | |
| 369 | GAME( 1985, yiear, 0, yiear, yiear, yiear_state, 0, ROT0, "Konami", "Yie Ar Kung-Fu (program code I)", GAME_SUPPORTS_SAVE ) | |
| 370 | GAME( 1985, yiear2, yiear, yiear, yiear, yiear_state, 0, ROT0, "Konami", "Yie Ar Kung-Fu (program code G)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 3085 | 3085 | |
| 3086 | 3086 | #define GAME_FLAGS GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL |
| 3087 | 3087 | |
| 3088 | GAME( 1988, sc1lotus , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Lotus SE (Dutch) (set 1)", GAME_FLAGS ) | |
| 3089 | GAME( 1988, sc1lotusa , sc1lotus , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Lotus SE (Dutch) (set 2)", GAME_FLAGS ) | |
| 3090 | GAME( 1988, sc1roul , 0 , scorpion1 , scorpion1 , rou029 , 0, "BFM/ELAM", "Roulette (Dutch, Game Card 39-360-129?)", GAME_FLAGS ) | |
| 3091 | GAME( 1990, sc1clatt , 0 , scorpion1 , clatt , clatt , 0, "BFM", "Club Attraction (UK, Game Card 39-370-196)", GAME_FLAGS ) | |
| 3092 | GAME( 1990, sc1clatta , sc1clatt , scorpion1 , clatt , clatt , 0, "BFM", "Club Attraction (set 2)", GAME_FLAGS ) | |
| 3093 | GAME( 198?, sc1actv8 , 0 , scorpion1_viper , scorpion1 , nocrypt , 0, "BFM", "Active 8 (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3094 | GAME( 198?, sc1armad , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Armada (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3095 | GAME( 198?, sc1bartk , 0 , scorpion1_viper , clatt , lotse , 0, "BFM", "Bar Trek (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3096 | GAME( 198?, sc1barcd , 0 , scorpion1_viper , clatt , lotse , 0, "BFM", "Barcode (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3097 | GAME( 198?, sc1barcda , sc1barcd , scorpion1_viper , clatt , lotse , 0, "BFM", "Barcode (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3098 | GAME( 198?, sc1bigmt , 0 , scorpion1_viper , clatt , nocrypt , 0, "BFM", "The Big Match (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3099 | GAME( 198?, sc1calyp , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Calypso (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3100 | GAME( 198?, sc1carro , 0 , scorpion1 , scorpion1 , nocrypt_bank0 , 0, "BFM/ELAM", "Carrousel (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3101 | GAME( 198?, sc1cshat , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Attraction (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3102 | GAME( 198?, sc1cshata , sc1cshat , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Attraction (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3103 | GAME( 198?, sc1cshatb , sc1cshat , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Attraction (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3104 | GAME( 198?, sc1cshatc , sc1cshat , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Attraction (Bellfruit) (set 4) (Scorpion 1)", GAME_FLAGS ) | |
| 3088 | GAME( 1988, sc1lotus , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Lotus SE (Dutch) (set 1)", GAME_FLAGS ) | |
| 3089 | GAME( 1988, sc1lotusa , sc1lotus , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Lotus SE (Dutch) (set 2)", GAME_FLAGS ) | |
| 3090 | GAME( 1988, sc1roul , 0 , scorpion1 , scorpion1 , bfm_sc1_state, rou029 , 0, "BFM/ELAM", "Roulette (Dutch, Game Card 39-360-129?)", GAME_FLAGS ) | |
| 3091 | GAME( 1990, sc1clatt , 0 , scorpion1 , clatt , bfm_sc1_state, clatt , 0, "BFM", "Club Attraction (UK, Game Card 39-370-196)", GAME_FLAGS ) | |
| 3092 | GAME( 1990, sc1clatta , sc1clatt , scorpion1 , clatt , bfm_sc1_state, clatt , 0, "BFM", "Club Attraction (set 2)", GAME_FLAGS ) | |
| 3093 | GAME( 198?, sc1actv8 , 0 , scorpion1_viper , scorpion1 , bfm_sc1_state, nocrypt , 0, "BFM", "Active 8 (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3094 | GAME( 198?, sc1armad , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Armada (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3095 | GAME( 198?, sc1bartk , 0 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Bar Trek (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3096 | GAME( 198?, sc1barcd , 0 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Barcode (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3097 | GAME( 198?, sc1barcda , sc1barcd , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Barcode (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3098 | GAME( 198?, sc1bigmt , 0 , scorpion1_viper , clatt , bfm_sc1_state, nocrypt , 0, "BFM", "The Big Match (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3099 | GAME( 198?, sc1calyp , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Calypso (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3100 | GAME( 198?, sc1carro , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt_bank0 , 0, "BFM/ELAM", "Carrousel (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3101 | GAME( 198?, sc1cshat , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Attraction (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3102 | GAME( 198?, sc1cshata , sc1cshat , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Attraction (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3103 | GAME( 198?, sc1cshatb , sc1cshat , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Attraction (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3104 | GAME( 198?, sc1cshatc , sc1cshat , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Attraction (Bellfruit) (set 4) (Scorpion 1)", GAME_FLAGS ) | |
| 3105 | 3105 | |
| 3106 | GAME( 198?, sc1cshcd , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Cash Card (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3107 | GAME( 198?, sc1cshcda , sc1cshcd , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Card (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3108 | GAME( 198?, sc1cshcdb , sc1cshcd , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Card (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3109 | GAME( 198?, sc1ccoin , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Coin (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3110 | GAME( 198?, sc1cexpd , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Cash Explosion (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3111 | GAME( 198?, sc1cexpl , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Explosion (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3112 | GAME( 198?, sc1cexpla , sc1cexpl , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Explosion (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3113 | GAME( 198?, sc1cexplb , sc1cexpl , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Explosion (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3114 | GAME( 198?, sc1cexplc , sc1cexpl , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Explosion (Bellfruit) (set 4) (Scorpion 1)", GAME_FLAGS ) | |
| 3115 | GAME( 198?, sc1cexpld , sc1cexpl , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Explosion (Bellfruit) (set 5) (Scorpion 1)", GAME_FLAGS ) | |
| 3116 | GAME( 198?, sc1cshwz , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Wise (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3117 | GAME( 198?, sc1cshwza , sc1cshwz , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Wise (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3118 | GAME( 198?, sc1cshwzb , sc1cshwz , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Wise (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3119 | GAME( 198?, sc1cshin , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Cashino (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3120 | GAME( 198?, sc1china , 0 , scorpion1_viper , scorpion1 , lotse , 0, "BFM", "China Town Club (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3121 | GAME( 198?, sc1chinap , sc1china , scorpion1_viper , scorpion1 , lotse , 0, "BFM", "China Town Club (Bellfruit) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3122 | GAME( 198?, sc1chinaa , sc1china , scorpion1_viper , scorpion1 , lotse , 0, "BFM", "China Town Club (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3123 | GAME( 198?, sc1chinaap , sc1china , scorpion1_viper , scorpion1 , lotse , 0, "BFM", "China Town Club (Bellfruit) (set 2, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3124 | GAME( 198?, sc1chinab , sc1china , scorpion1_viper , scorpion1 , lotse , 0, "BFM", "China Town Club (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3125 | GAME( 198?, sc1chinabp , sc1china , scorpion1_viper , scorpion1 , lotse , 0, "BFM", "China Town Club (Bellfruit) (set 3, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3126 | GAME( 198?, sc1class , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Classic (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3127 | GAME( 198?, sc1cwcl , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Clockwise Club (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3128 | GAME( 198?, sc1clown , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Clown Around (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3129 | GAME( 198?, sc1cl2k , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Club 2000 (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3130 | GAME( 198?, sc1cl2k1 , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Club 2001 (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3131 | GAME( 198?, sc1cl65 , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3132 | GAME( 198?, sc1cl65a , sc1cl65 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3133 | GAME( 198?, sc1cl65ap , sc1cl65 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 2, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3134 | GAME( 198?, sc1cl65b , sc1cl65 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3135 | GAME( 198?, sc1cl65bp , sc1cl65 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 3, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3136 | GAME( 198?, sc1cl65c , sc1cl65 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 4) (Scorpion 1)", GAME_FLAGS ) | |
| 3137 | GAME( 198?, sc1cl65d , sc1cl65 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 5) (Scorpion 1)", GAME_FLAGS ) | |
| 3138 | GAME( 198?, sc1cl65dp , sc1cl65 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 5, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3139 | GAME( 198?, sc1clbdm , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Diamond (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3140 | GAME( 198?, sc1clbxp , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Explosion (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3141 | GAME( 198?, sc1clbrn , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Runner (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3142 | GAME( 198?, sc1clbsp , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Spinner (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3143 | GAME( 198?, sc1clbtm , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Temptation (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3144 | GAME( 198?, sc1clbtma , sc1clbtm , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Temptation (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3145 | GAME( 198?, sc1clbw , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Wise (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3146 | GAME( 198?, sc1clbwa , sc1clbw , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Wise (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3147 | GAME( 198?, sc1clbwb , sc1clbw , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Wise (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3148 | GAME( 198?, sc1cops , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3149 | GAME( 198?, sc1copsa , sc1cops , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3150 | GAME( 198?, sc1copdd , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Cops 'n' Robbers Deluxe (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3151 | GAME( 198?, sc1copdx , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cops 'n' Robbers Deluxe (Bellfruit) (Scorpion 1)", GAME_FLAGS ) // is this really sc1? it does nothing | |
| 3152 | GAME( 198?, sc1count , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Count Cash Club (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3153 | GAME( 198?, sc1countp , sc1count , scorpion1 , scorpion1 , lotse , 0, "BFM", "Count Cash Club (Bellfruit) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3154 | GAME( 198?, sc1counta , sc1count , scorpion1 , scorpion1 , lotse , 0, "BFM", "Count Cash Club (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3155 | GAME( 198?, sc1countap , sc1count , scorpion1 , scorpion1 , lotse , 0, "BFM", "Count Cash Club (Bellfruit) (set 2, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3156 | GAME( 198?, sc1countb , sc1count , scorpion1 , scorpion1 , lotse , 0, "BFM", "Count Cash Club (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3157 | GAME( 198?, sc1dago , 0 , scorpion1 , scorpion1 , lotse , 0, "ELAM", "Dagobert's Vault (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3158 | GAME( 198?, sc1disc , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Discovey (Bellfruit) (Dutch) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3159 | GAME( 198?, sc1disca , sc1disc , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Discovey (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3160 | GAME( 198?, sc1dblch , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Double Chance (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3161 | GAME( 198?, sc1dblcha , sc1dblch , scorpion1 , scorpion1 , lotse , 0, "BFM", "Double Chance (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3162 | GAME( 198?, sc1dream , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Dream Machine (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3163 | GAME( 198?, sc1final , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Final Touch (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3164 | GAME( 198?, sc1flash , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Flash (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3165 | GAME( 198?, sc1fruit , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Fruit Lines (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3166 | GAME( 198?, sc1frtln , sc1fruit , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Fruit Lines (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3167 | GAME( 198?, sc1funh , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Fun House Club (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3168 | GAME( 198?, sc1funhp , sc1funh , scorpion1 , scorpion1 , lotse , 0, "BFM", "Fun House Club (Bellfruit) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3169 | GAME( 198?, sc1funha , sc1funh , scorpion1 , scorpion1 , lotse , 0, "BFM", "Fun House Club (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3170 | GAME( 198?, sc1funhb , sc1funh , scorpion1 , scorpion1 , lotse , 0, "BFM", "Fun House Club (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3171 | GAME( 198?, sc1gtime , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Good Times (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3172 | GAME( 198?, sc1tiara , 0 , scorpion1 , scorpion1 , nocrypt , 0, "ELAM", "Tiara (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3173 | GAME( 198?, sc1gprix , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Grand Prix (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3174 | GAME( 198?, sc1gslam , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM", "Grand Slam (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3175 | GAME( 198?, sc1happy , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM", "Happy Hour (Bellfruit - Elam) (Scorpion 1)", GAME_FLAGS ) | |
| 3176 | GAME( 198?, sc1impc , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Impact (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3177 | GAME( 198?, sc1kings , 0 , scorpion1 , scorpion1 , lotse_bank0 , 0, "BFM/ELAM", "Kings Club (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3178 | GAME( 198?, sc1linx , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Linx (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3179 | GAME( 198?, sc1linxa , sc1linx , scorpion1 , scorpion1 , lotse , 0, "BFM", "Linx (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3180 | GAME( 198?, sc1linxp , sc1linx , scorpion1 , scorpion1 , lotse , 0, "BFM", "Linx (Bellfruit) (set 3, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3181 | GAME( 198?, sc1magc , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Magic Circle (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3182 | GAME( 198?, sc1manha , 0 , scorpion1 , scorpion1 , lotse_bank0 , 0, "BFM/ELAM", "Manhattan (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3183 | GAME( 198?, sc1mast , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Master Club (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3184 | GAME( 198?, sc1quat , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Quatro (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3185 | GAME( 198?, sc1mist , 0 , scorpion1 , scorpion1 , lotse_bank0 , 0, "BFM/ELAM", "Mistral (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3186 | GAME( 198?, sc1olym , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Olympia (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3187 | GAME( 198?, sc1orac , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Oracle (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3188 | GAME( 198?, sc1pwrl , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Power Lines (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3189 | GAME( 198?, sc1pwrla , sc1pwrl , scorpion1 , scorpion1 , lotse , 0, "BFM", "Power Lines (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3190 | GAME( 198?, sc1rain , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Rainbow (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3191 | GAME( 198?, sc1re , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Reel Cash (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3192 | GAME( 198?, sc1rese , sc1re , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Reel Cash SE (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) // doesn't say 'SE' | |
| 3193 | GAME( 198?, sc1revo , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Revolution (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3194 | GAME( 198?, sc1rose , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Rose 'n' Crown (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3195 | GAME( 198?, sc1sant , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Santana (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3196 | GAME( 198?, sc1sat , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Satellite (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3197 | GAME( 198?, sc1shan , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Shanghai (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3198 | GAME( 198?, sc1spct , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Spectre (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3199 | GAME( 198?, sc1spcta , sc1spct , scorpion1 , scorpion1 , lotse , 0, "BFM", "Spectre (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3200 | GAME( 198?, sc1spit , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Spitfire (Elam) (Scorpion 1)", GAME_FLAGS ) | |
| 3201 | GAME( 198?, sc1ster , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Sterling (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3202 | GAME( 198?, sc1str4 , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Strike 4 (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3203 | GAME( 198?, sc1str4a , sc1str4 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Strike 4 (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3204 | GAME( 198?, sc1sir , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Strike It Rich (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3205 | GAME( 198?, sc1sira , sc1sir , scorpion1 , scorpion1 , lotse , 0, "BFM", "Strike It Rich (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3206 | GAME( 198?, sc1sirb , sc1sir , scorpion1 , scorpion1 , lotse , 0, "BFM", "Strike It Rich (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3207 | GAME( 198?, sc1sirc , sc1sir , scorpion1 , scorpion1 , lotse , 0, "BFM", "Strike It Rich (Bellfruit) (set 4) (Scorpion 1)", GAME_FLAGS ) | |
| 3208 | GAME( 198?, sc1sups , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Superstar (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3209 | GAME( 198?, sc1torn , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Tornado (Bellfruit) (Dutch) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3210 | GAME( 198?, sc1torna , sc1torn , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Tornado (Bellfruit) (Dutch) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3211 | GAME( 198?, sc1tri , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Tri Star (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3212 | GAME( 198?, sc1tria , sc1tri , scorpion1 , scorpion1 , lotse , 0, "BFM", "Tri Star (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3213 | GAME( 198?, sc1triap , sc1tri , scorpion1 , scorpion1 , lotse , 0, "BFM", "Tri Star (Bellfruit) (set 2, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3214 | GAME( 198?, sc1trib , sc1tri , scorpion1 , scorpion1 , lotse , 0, "BFM", "Tri Star (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3215 | GAME( 198?, sc1tribp , sc1tri , scorpion1 , scorpion1 , lotse , 0, "BFM", "Tri Star (Bellfruit) (set 3, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3216 | GAME( 198?, sc1typ , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Typhoon Club (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3217 | GAME( 198?, sc1typp , sc1typ , scorpion1 , scorpion1 , lotse , 0, "BFM", "Typhoon Club (Bellfruit) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3218 | GAME( 198?, sc1ult , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Ultimate (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3219 | GAME( 198?, sc1vent , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Ventura (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3220 | GAME( 198?, sc1vict , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Victory (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3221 | GAME( 198?, sc1voy , 0 , scorpion1 , scorpion1 , lotse , 0, "ELAM", "Voyager (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3222 | GAME( 198?, sc1voya , sc1voy , scorpion1 , scorpion1 , lotse , 0, "ELAM", "Voyager (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3223 | GAME( 198?, sc1winfl , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Winfalls (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3224 | GAME( 198?, sc1winst , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3225 | GAME( 198?, sc1winstp , sc1winst , scorpion1 , scorpion1 , lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3226 | GAME( 198?, sc1winsta , sc1winst , scorpion1 , scorpion1 , lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3227 | GAME( 198?, sc1winstb , sc1winst , scorpion1 , scorpion1 , lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3228 | GAME( 198?, sc1winstbp , sc1winst , scorpion1 , scorpion1 , lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 3, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3229 | GAME( 198?, sc1winstc , sc1winst , scorpion1 , scorpion1 , lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 4) (Scorpion 1)", GAME_FLAGS ) | |
| 3230 | GAME( 198?, sc1winstcp , sc1winst , scorpion1 , scorpion1 , lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 4, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3231 | GAME( 198?, sc1winstd , sc1winst , scorpion1 , scorpion1 , lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 5) (Scorpion 1)", GAME_FLAGS ) | |
| 3232 | GAME( 198?, sc1winstdp , sc1winst , scorpion1 , scorpion1 , lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 5, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3233 | GAME( 198?, sc1winste , sc1winst , scorpion1 , scorpion1 , lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 6) (Scorpion 1)", GAME_FLAGS ) | |
| 3234 | GAME( 198?, sc1winstep , sc1winst , scorpion1 , scorpion1 , lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 6, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3235 | GAME( 198?, sc1winstf , sc1winst , scorpion1 , scorpion1 , lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 7) (Scorpion 1)", GAME_FLAGS ) | |
| 3236 | GAME( 198?, sc1winstfp , sc1winst , scorpion1 , scorpion1 , lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 7, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3237 | GAME( 198?, sc1winstg , sc1winst , scorpion1 , scorpion1 , lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 8) (Scorpion 1)", GAME_FLAGS ) | |
| 3238 | GAME( 198?, sc1zep , 0 , scorpion1 , scorpion1 , lotse , 0, "ELAM", "Zeppelin (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3239 | GAME( 198?, sc1wthn , 0 , scorpion1 , scorpion1 , lotse , 0, "Eurocoin", "Wild Thing (Eurocoin) (Scorpion 1)", GAME_FLAGS ) | |
| 3240 | GAME( 199?, sc1moonl , 0 , scorpion1 , scorpion1 , lotse , 0, "Bwb", "Moon Lite (Bwb)", GAME_FLAGS) | |
| 3241 | GAME( 199?, sc1ltdv , 0 , scorpion1 , scorpion1 , lotse , 0, "Pcp", "Little Devil (Pcp)", GAME_FLAGS) | |
| 3242 | GAME( 198?, sc1t1k , 0 , scorpion1 , scorpion1 , lotse , 0, "Eurocoin", "Top 1000 (Eurocoin) (Scorpion 1)", GAME_FLAGS ) | |
| 3243 | GAME( 199?, sc1smoke , 0 , scorpion1 , scorpion1 , nocrypt , 0, "Mdm", "Smokey Vs The Bandit (Mdm) (set 1) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3244 | GAME( 199?, sc1smokea , sc1smoke , scorpion1 , scorpion1 , nocrypt , 0, "Mdm", "Smokey Vs The Bandit (Mdm) (set 2) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3245 | GAME( 199?, sc1ccroc , 0 , scorpion1 , scorpion1 , nocrypt , 0, "Mdm", "Crazy Crocs (Mdm) (set 1) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3246 | GAME( 199?, sc1ccroca , sc1ccroc , scorpion1 , scorpion1 , nocrypt , 0, "Mdm", "Crazy Crocs (Mdm) (set 2) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3247 | GAME( 199?, sc1ccrocb , sc1ccroc , scorpion1 , scorpion1 , nocrypt , 0, "Mdm", "Crazy Crocs (Mdm) (set 3) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3248 | GAME( 199?, sc1ccrocc , sc1ccroc , scorpion1 , scorpion1 , nocrypt , 0, "Mdm", "Crazy Crocs (Mdm) (set 4) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3249 | GAME( 199?, sc1crocr , 0 , scorpion1 , scorpion1 , nocrypt , 0, "Mdm", "Croc And Roll (Mdm) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3250 | GAME( 199?, sc1btclk , 0 , scorpion1 , scorpion1 , nocrypt , 0, "Mdm", "Beat The Clock (Mdm) (set 1) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3251 | GAME( 199?, sc1btclka , sc1btclk , scorpion1 , scorpion1 , nocrypt , 0, "Mdm", "Beat The Clock (Mdm) (set 2) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3252 | GAME( 199?, sc1btclkb , sc1btclk , scorpion1 , scorpion1 , nocrypt , 0, "Mdm", "Beat The Clock (Mdm) (set 3) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3253 | GAME( 199?, sc1clins , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/PCP", "Cash Lines (Bellfruit) (Scorpion 1) (set 1)", GAME_FLAGS) | |
| 3254 | GAME( 199?, sc1clinsa , sc1clins , scorpion1 , scorpion1 , lotse , 0, "BFM/PCP", "Cash Lines (Bellfruit) (Scorpion 1) (set 2)", GAME_FLAGS) | |
| 3255 | GAME( 199?, sc1clinsb , sc1clins , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Lines (Bellfruit) (Scorpion 1) (set 3)", GAME_FLAGS) | |
| 3256 | GAME( 199?, sc1clinsc , sc1clins , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Lines (Bellfruit) (Scorpion 1) (set 4)", GAME_FLAGS) | |
| 3257 | GAME( 199?, sc1clinsd , sc1clins , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Lines (Bellfruit) (Scorpion 1) (set 5)", GAME_FLAGS) | |
| 3258 | GAME( 199?, sc1clinse , sc1clins , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Lines (Bellfruit) (Scorpion 1) (set 6)", GAME_FLAGS) | |
| 3259 | GAME( 199?, sc1clb3 , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club 3000 (Bellfruit) (Scorpion 1)", GAME_FLAGS) | |
| 3260 | GAME( 199?, sc1czbrk , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Crazy Break (Bellfruit) (Scorpion 1)", GAME_FLAGS) // Battery Defect | |
| 3261 | GAME( 199?, sc1energ , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Energy (Bellfruit) (Scorpion 1)", GAME_FLAGS) // Battery Defect | |
| 3262 | GAME( 199?, sc1hipt , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "High Point (Bellfruit) (Scorpion 1) (set 1)", GAME_FLAGS) | |
| 3263 | GAME( 199?, sc1hipta , sc1hipt , scorpion1 , scorpion1 , lotse , 0, "BFM", "High Point (Bellfruit) (Scorpion 1) (set 2)", GAME_FLAGS) | |
| 3264 | GAME( 199?, sc1satse , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Satellite SE (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS) | |
| 3265 | GAME( 199?, sc1strk , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Strike (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS) | |
| 3266 | GAME( 199?, sc1supfl , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Super Flush (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS) | |
| 3106 | GAME( 198?, sc1cshcd , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Cash Card (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3107 | GAME( 198?, sc1cshcda , sc1cshcd , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Card (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3108 | GAME( 198?, sc1cshcdb , sc1cshcd , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Card (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3109 | GAME( 198?, sc1ccoin , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Coin (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3110 | GAME( 198?, sc1cexpd , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Cash Explosion (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3111 | GAME( 198?, sc1cexpl , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Explosion (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3112 | GAME( 198?, sc1cexpla , sc1cexpl , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Explosion (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3113 | GAME( 198?, sc1cexplb , sc1cexpl , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Explosion (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3114 | GAME( 198?, sc1cexplc , sc1cexpl , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Explosion (Bellfruit) (set 4) (Scorpion 1)", GAME_FLAGS ) | |
| 3115 | GAME( 198?, sc1cexpld , sc1cexpl , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Explosion (Bellfruit) (set 5) (Scorpion 1)", GAME_FLAGS ) | |
| 3116 | GAME( 198?, sc1cshwz , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Wise (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3117 | GAME( 198?, sc1cshwza , sc1cshwz , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Wise (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3118 | GAME( 198?, sc1cshwzb , sc1cshwz , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Wise (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3119 | GAME( 198?, sc1cshin , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Cashino (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3120 | GAME( 198?, sc1china , 0 , scorpion1_viper , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "China Town Club (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3121 | GAME( 198?, sc1chinap , sc1china , scorpion1_viper , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "China Town Club (Bellfruit) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3122 | GAME( 198?, sc1chinaa , sc1china , scorpion1_viper , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "China Town Club (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3123 | GAME( 198?, sc1chinaap , sc1china , scorpion1_viper , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "China Town Club (Bellfruit) (set 2, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3124 | GAME( 198?, sc1chinab , sc1china , scorpion1_viper , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "China Town Club (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3125 | GAME( 198?, sc1chinabp , sc1china , scorpion1_viper , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "China Town Club (Bellfruit) (set 3, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3126 | GAME( 198?, sc1class , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "BFM/ELAM", "Classic (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3127 | GAME( 198?, sc1cwcl , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Clockwise Club (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3128 | GAME( 198?, sc1clown , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Clown Around (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3129 | GAME( 198?, sc1cl2k , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "BFM/ELAM", "Club 2000 (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3130 | GAME( 198?, sc1cl2k1 , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Club 2001 (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3131 | GAME( 198?, sc1cl65 , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3132 | GAME( 198?, sc1cl65a , sc1cl65 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3133 | GAME( 198?, sc1cl65ap , sc1cl65 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 2, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3134 | GAME( 198?, sc1cl65b , sc1cl65 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3135 | GAME( 198?, sc1cl65bp , sc1cl65 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 3, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3136 | GAME( 198?, sc1cl65c , sc1cl65 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 4) (Scorpion 1)", GAME_FLAGS ) | |
| 3137 | GAME( 198?, sc1cl65d , sc1cl65 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 5) (Scorpion 1)", GAME_FLAGS ) | |
| 3138 | GAME( 198?, sc1cl65dp , sc1cl65 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 5, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3139 | GAME( 198?, sc1clbdm , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Club Diamond (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3140 | GAME( 198?, sc1clbxp , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Club Explosion (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3141 | GAME( 198?, sc1clbrn , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Club Runner (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3142 | GAME( 198?, sc1clbsp , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Club Spinner (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3143 | GAME( 198?, sc1clbtm , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Club Temptation (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3144 | GAME( 198?, sc1clbtma , sc1clbtm , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Club Temptation (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3145 | GAME( 198?, sc1clbw , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Club Wise (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3146 | GAME( 198?, sc1clbwa , sc1clbw , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Club Wise (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3147 | GAME( 198?, sc1clbwb , sc1clbw , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Club Wise (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3148 | GAME( 198?, sc1cops , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3149 | GAME( 198?, sc1copsa , sc1cops , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3150 | GAME( 198?, sc1copdd , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Cops 'n' Robbers Deluxe (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3151 | GAME( 198?, sc1copdx , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cops 'n' Robbers Deluxe (Bellfruit) (Scorpion 1)", GAME_FLAGS ) // is this really sc1? it does nothing | |
| 3152 | GAME( 198?, sc1count , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Count Cash Club (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3153 | GAME( 198?, sc1countp , sc1count , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Count Cash Club (Bellfruit) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3154 | GAME( 198?, sc1counta , sc1count , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Count Cash Club (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3155 | GAME( 198?, sc1countap , sc1count , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Count Cash Club (Bellfruit) (set 2, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3156 | GAME( 198?, sc1countb , sc1count , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Count Cash Club (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3157 | GAME( 198?, sc1dago , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "ELAM", "Dagobert's Vault (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3158 | GAME( 198?, sc1disc , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Discovey (Bellfruit) (Dutch) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3159 | GAME( 198?, sc1disca , sc1disc , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Discovey (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3160 | GAME( 198?, sc1dblch , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Double Chance (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3161 | GAME( 198?, sc1dblcha , sc1dblch , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Double Chance (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3162 | GAME( 198?, sc1dream , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Dream Machine (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3163 | GAME( 198?, sc1final , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Final Touch (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3164 | GAME( 198?, sc1flash , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "BFM/ELAM", "Flash (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3165 | GAME( 198?, sc1fruit , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Fruit Lines (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3166 | GAME( 198?, sc1frtln , sc1fruit , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Fruit Lines (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3167 | GAME( 198?, sc1funh , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Fun House Club (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3168 | GAME( 198?, sc1funhp , sc1funh , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Fun House Club (Bellfruit) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3169 | GAME( 198?, sc1funha , sc1funh , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Fun House Club (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3170 | GAME( 198?, sc1funhb , sc1funh , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Fun House Club (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3171 | GAME( 198?, sc1gtime , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Good Times (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3172 | GAME( 198?, sc1tiara , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "ELAM", "Tiara (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3173 | GAME( 198?, sc1gprix , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "BFM/ELAM", "Grand Prix (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3174 | GAME( 198?, sc1gslam , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "BFM", "Grand Slam (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3175 | GAME( 198?, sc1happy , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "BFM", "Happy Hour (Bellfruit - Elam) (Scorpion 1)", GAME_FLAGS ) | |
| 3176 | GAME( 198?, sc1impc , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Impact (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3177 | GAME( 198?, sc1kings , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse_bank0 , 0, "BFM/ELAM", "Kings Club (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3178 | GAME( 198?, sc1linx , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Linx (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3179 | GAME( 198?, sc1linxa , sc1linx , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Linx (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3180 | GAME( 198?, sc1linxp , sc1linx , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Linx (Bellfruit) (set 3, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3181 | GAME( 198?, sc1magc , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "BFM/ELAM", "Magic Circle (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3182 | GAME( 198?, sc1manha , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse_bank0 , 0, "BFM/ELAM", "Manhattan (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3183 | GAME( 198?, sc1mast , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Master Club (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3184 | GAME( 198?, sc1quat , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "BFM/ELAM", "Quatro (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3185 | GAME( 198?, sc1mist , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse_bank0 , 0, "BFM/ELAM", "Mistral (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3186 | GAME( 198?, sc1olym , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Olympia (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3187 | GAME( 198?, sc1orac , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Oracle (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3188 | GAME( 198?, sc1pwrl , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Power Lines (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3189 | GAME( 198?, sc1pwrla , sc1pwrl , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Power Lines (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3190 | GAME( 198?, sc1rain , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Rainbow (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3191 | GAME( 198?, sc1re , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "BFM/ELAM", "Reel Cash (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3192 | GAME( 198?, sc1rese , sc1re , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Reel Cash SE (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) // doesn't say 'SE' | |
| 3193 | GAME( 198?, sc1revo , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "BFM/ELAM", "Revolution (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3194 | GAME( 198?, sc1rose , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Rose 'n' Crown (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3195 | GAME( 198?, sc1sant , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Santana (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3196 | GAME( 198?, sc1sat , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Satellite (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3197 | GAME( 198?, sc1shan , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Shanghai (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3198 | GAME( 198?, sc1spct , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Spectre (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3199 | GAME( 198?, sc1spcta , sc1spct , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Spectre (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3200 | GAME( 198?, sc1spit , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Spitfire (Elam) (Scorpion 1)", GAME_FLAGS ) | |
| 3201 | GAME( 198?, sc1ster , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Sterling (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3202 | GAME( 198?, sc1str4 , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Strike 4 (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3203 | GAME( 198?, sc1str4a , sc1str4 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "BFM/ELAM", "Strike 4 (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3204 | GAME( 198?, sc1sir , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Strike It Rich (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3205 | GAME( 198?, sc1sira , sc1sir , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Strike It Rich (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3206 | GAME( 198?, sc1sirb , sc1sir , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Strike It Rich (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3207 | GAME( 198?, sc1sirc , sc1sir , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Strike It Rich (Bellfruit) (set 4) (Scorpion 1)", GAME_FLAGS ) | |
| 3208 | GAME( 198?, sc1sups , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Superstar (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3209 | GAME( 198?, sc1torn , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Tornado (Bellfruit) (Dutch) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3210 | GAME( 198?, sc1torna , sc1torn , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Tornado (Bellfruit) (Dutch) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3211 | GAME( 198?, sc1tri , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Tri Star (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3212 | GAME( 198?, sc1tria , sc1tri , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Tri Star (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3213 | GAME( 198?, sc1triap , sc1tri , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Tri Star (Bellfruit) (set 2, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3214 | GAME( 198?, sc1trib , sc1tri , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Tri Star (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3215 | GAME( 198?, sc1tribp , sc1tri , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Tri Star (Bellfruit) (set 3, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3216 | GAME( 198?, sc1typ , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Typhoon Club (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3217 | GAME( 198?, sc1typp , sc1typ , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Typhoon Club (Bellfruit) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3218 | GAME( 198?, sc1ult , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Ultimate (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3219 | GAME( 198?, sc1vent , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Ventura (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3220 | GAME( 198?, sc1vict , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Victory (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) | |
| 3221 | GAME( 198?, sc1voy , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "ELAM", "Voyager (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3222 | GAME( 198?, sc1voya , sc1voy , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "ELAM", "Voyager (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3223 | GAME( 198?, sc1winfl , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Winfalls (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3224 | GAME( 198?, sc1winst , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) | |
| 3225 | GAME( 198?, sc1winstp , sc1winst , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3226 | GAME( 198?, sc1winsta , sc1winst , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) | |
| 3227 | GAME( 198?, sc1winstb , sc1winst , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) | |
| 3228 | GAME( 198?, sc1winstbp , sc1winst , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 3, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3229 | GAME( 198?, sc1winstc , sc1winst , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 4) (Scorpion 1)", GAME_FLAGS ) | |
| 3230 | GAME( 198?, sc1winstcp , sc1winst , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 4, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3231 | GAME( 198?, sc1winstd , sc1winst , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 5) (Scorpion 1)", GAME_FLAGS ) | |
| 3232 | GAME( 198?, sc1winstdp , sc1winst , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 5, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3233 | GAME( 198?, sc1winste , sc1winst , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 6) (Scorpion 1)", GAME_FLAGS ) | |
| 3234 | GAME( 198?, sc1winstep , sc1winst , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 6, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3235 | GAME( 198?, sc1winstf , sc1winst , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 7) (Scorpion 1)", GAME_FLAGS ) | |
| 3236 | GAME( 198?, sc1winstfp , sc1winst , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 7, Protocol) (Scorpion 1)", GAME_FLAGS ) | |
| 3237 | GAME( 198?, sc1winstg , sc1winst , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Winning Streak (Bellfruit) (set 8) (Scorpion 1)", GAME_FLAGS ) | |
| 3238 | GAME( 198?, sc1zep , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "ELAM", "Zeppelin (Bellfruit) (Scorpion 1)", GAME_FLAGS ) | |
| 3239 | GAME( 198?, sc1wthn , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Eurocoin", "Wild Thing (Eurocoin) (Scorpion 1)", GAME_FLAGS ) | |
| 3240 | GAME( 199?, sc1moonl , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Bwb", "Moon Lite (Bwb)", GAME_FLAGS) | |
| 3241 | GAME( 199?, sc1ltdv , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Pcp", "Little Devil (Pcp)", GAME_FLAGS) | |
| 3242 | GAME( 198?, sc1t1k , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Eurocoin", "Top 1000 (Eurocoin) (Scorpion 1)", GAME_FLAGS ) | |
| 3243 | GAME( 199?, sc1smoke , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "Mdm", "Smokey Vs The Bandit (Mdm) (set 1) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3244 | GAME( 199?, sc1smokea , sc1smoke , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "Mdm", "Smokey Vs The Bandit (Mdm) (set 2) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3245 | GAME( 199?, sc1ccroc , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "Mdm", "Crazy Crocs (Mdm) (set 1) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3246 | GAME( 199?, sc1ccroca , sc1ccroc , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "Mdm", "Crazy Crocs (Mdm) (set 2) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3247 | GAME( 199?, sc1ccrocb , sc1ccroc , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "Mdm", "Crazy Crocs (Mdm) (set 3) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3248 | GAME( 199?, sc1ccrocc , sc1ccroc , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "Mdm", "Crazy Crocs (Mdm) (set 4) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3249 | GAME( 199?, sc1crocr , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "Mdm", "Croc And Roll (Mdm) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3250 | GAME( 199?, sc1btclk , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "Mdm", "Beat The Clock (Mdm) (set 1) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3251 | GAME( 199?, sc1btclka , sc1btclk , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "Mdm", "Beat The Clock (Mdm) (set 2) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3252 | GAME( 199?, sc1btclkb , sc1btclk , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "Mdm", "Beat The Clock (Mdm) (set 3) (Scorpion 2/3?)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) | |
| 3253 | GAME( 199?, sc1clins , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/PCP", "Cash Lines (Bellfruit) (Scorpion 1) (set 1)", GAME_FLAGS) | |
| 3254 | GAME( 199?, sc1clinsa , sc1clins , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/PCP", "Cash Lines (Bellfruit) (Scorpion 1) (set 2)", GAME_FLAGS) | |
| 3255 | GAME( 199?, sc1clinsb , sc1clins , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Lines (Bellfruit) (Scorpion 1) (set 3)", GAME_FLAGS) | |
| 3256 | GAME( 199?, sc1clinsc , sc1clins , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Lines (Bellfruit) (Scorpion 1) (set 4)", GAME_FLAGS) | |
| 3257 | GAME( 199?, sc1clinsd , sc1clins , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Lines (Bellfruit) (Scorpion 1) (set 5)", GAME_FLAGS) | |
| 3258 | GAME( 199?, sc1clinse , sc1clins , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Cash Lines (Bellfruit) (Scorpion 1) (set 6)", GAME_FLAGS) | |
| 3259 | GAME( 199?, sc1clb3 , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Club 3000 (Bellfruit) (Scorpion 1)", GAME_FLAGS) | |
| 3260 | GAME( 199?, sc1czbrk , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Crazy Break (Bellfruit) (Scorpion 1)", GAME_FLAGS) // Battery Defect | |
| 3261 | GAME( 199?, sc1energ , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Energy (Bellfruit) (Scorpion 1)", GAME_FLAGS) // Battery Defect | |
| 3262 | GAME( 199?, sc1hipt , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "High Point (Bellfruit) (Scorpion 1) (set 1)", GAME_FLAGS) | |
| 3263 | GAME( 199?, sc1hipta , sc1hipt , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "High Point (Bellfruit) (Scorpion 1) (set 2)", GAME_FLAGS) | |
| 3264 | GAME( 199?, sc1satse , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Satellite SE (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS) | |
| 3265 | GAME( 199?, sc1strk , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Strike (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS) | |
| 3266 | GAME( 199?, sc1supfl , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Super Flush (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS) | |
| 3267 | 3267 | // are they really SC1? |
| 3268 | GAME( 199?, sc1btbc , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Beat The Bank Club (Bellfruit) (Scorpion 1?)", GAME_FLAGS) // behaves like sc1clbdya, but then locks up | |
| 3269 | GAME( 199?, sc1frpus , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Fruit Pursuit (Bellfruit) (set 1) (Scorpion 1?)", GAME_FLAGS) | |
| 3270 | GAME( 199?, sc1frpusa , sc1frpus , scorpion1 , scorpion1 , lotse , 0, "BFM", "Fruit Pursuit (Bellfruit) (set 2) (Scorpion 1?)", GAME_FLAGS) | |
| 3271 | GAME( 199?, sc1ofs56 , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "unknown 'ofs56cp' (Bellfruit) (Scorpion 1?)", GAME_FLAGS) // OFAH - Phoenix 1 - Only Fools and Horses? | |
| 3272 | GAME( 199?, sc1boncl , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Bonanza Club (Bellfruit) (Scorpion 1)", GAME_FLAGS) | |
| 3268 | GAME( 199?, sc1btbc , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Beat The Bank Club (Bellfruit) (Scorpion 1?)", GAME_FLAGS) // behaves like sc1clbdya, but then locks up | |
| 3269 | GAME( 199?, sc1frpus , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Fruit Pursuit (Bellfruit) (set 1) (Scorpion 1?)", GAME_FLAGS) | |
| 3270 | GAME( 199?, sc1frpusa , sc1frpus , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Fruit Pursuit (Bellfruit) (set 2) (Scorpion 1?)", GAME_FLAGS) | |
| 3271 | GAME( 199?, sc1ofs56 , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "unknown 'ofs56cp' (Bellfruit) (Scorpion 1?)", GAME_FLAGS) // OFAH - Phoenix 1 - Only Fools and Horses? | |
| 3272 | GAME( 199?, sc1boncl , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Bonanza Club (Bellfruit) (Scorpion 1)", GAME_FLAGS) | |
| 3273 | 3273 | // are these really SC1? they do more here than in SC2 at least! |
| 3274 | GAME( 199?, sc1days , 0 , scorpion1 , scorpion1 , lotse , 0, "Global", "All In A Days Work (Global) (set 1)", GAME_FLAGS) | |
| 3275 | GAME( 199?, sc1daysa , sc1days , scorpion1 , scorpion1 , lotse , 0, "Global", "All In A Days Work (Global) (set 2)", GAME_FLAGS) | |
| 3276 | GAME( 199?, sc1cscl , 0 , scorpion1 , scorpion1 , lotse , 0, "Global", "Cash Classic (Global) (set 1)", GAME_FLAGS) | |
| 3277 | GAME( 199?, sc1cscla , sc1cscl , scorpion1 , scorpion1 , lotse , 0, "Global", "Cash Classic (Global) (set 2)", GAME_FLAGS) | |
| 3278 | GAME( 199?, sc1csclb , sc1cscl , scorpion1 , scorpion1 , lotse , 0, "Maygay?", "Cash Classic (Maygay/Global?) (set 3)", GAME_FLAGS) | |
| 3279 | GAME( 199?, sc1csclc , sc1cscl , scorpion1 , scorpion1 , lotse , 0, "Maygay", "Cash Classic (Maygay/Global?) (set 4)", GAME_FLAGS) | |
| 3274 | GAME( 199?, sc1days , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Global", "All In A Days Work (Global) (set 1)", GAME_FLAGS) | |
| 3275 | GAME( 199?, sc1daysa , sc1days , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Global", "All In A Days Work (Global) (set 2)", GAME_FLAGS) | |
| 3276 | GAME( 199?, sc1cscl , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Global", "Cash Classic (Global) (set 1)", GAME_FLAGS) | |
| 3277 | GAME( 199?, sc1cscla , sc1cscl , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Global", "Cash Classic (Global) (set 2)", GAME_FLAGS) | |
| 3278 | GAME( 199?, sc1csclb , sc1cscl , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Maygay?", "Cash Classic (Maygay/Global?) (set 3)", GAME_FLAGS) | |
| 3279 | GAME( 199?, sc1csclc , sc1cscl , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Maygay", "Cash Classic (Maygay/Global?) (set 4)", GAME_FLAGS) | |
| 3280 | 3280 | |
| 3281 | GAME( 199?, sc1driv , 0 , scorpion1 , scorpion1 , lotse , 0, "Global", "Driving School (Global) (set 1)", GAME_FLAGS) | |
| 3282 | GAME( 199?, sc1driva , sc1driv , scorpion1 , scorpion1 , lotse , 0, "Global", "Driving School (Global) (set 2)", GAME_FLAGS) | |
| 3283 | GAME( 199?, sc1drivb , sc1driv , scorpion1 , scorpion1 , lotse , 0, "Global", "Driving School (Global) (set 3)", GAME_FLAGS) | |
| 3284 | GAME( 199?, sc1drivc , sc1driv , scorpion1 , scorpion1 , lotse , 0, "Global", "Driving School (Global) (set 4)", GAME_FLAGS) | |
| 3281 | GAME( 199?, sc1driv , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Global", "Driving School (Global) (set 1)", GAME_FLAGS) | |
| 3282 | GAME( 199?, sc1driva , sc1driv , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Global", "Driving School (Global) (set 2)", GAME_FLAGS) | |
| 3283 | GAME( 199?, sc1drivb , sc1driv , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Global", "Driving School (Global) (set 3)", GAME_FLAGS) | |
| 3284 | GAME( 199?, sc1drivc , sc1driv , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Global", "Driving School (Global) (set 4)", GAME_FLAGS) | |
| 3285 | 3285 | |
| 3286 | GAME( 199?, sc1vsd , 0 , scorpion1 , scorpion1 , lotse , 0, "Global", "Vegas Super Deal (Global)", GAME_FLAGS) | |
| 3286 | GAME( 199?, sc1vsd , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Global", "Vegas Super Deal (Global)", GAME_FLAGS) | |
| 3287 | 3287 | |
| 3288 | GAME( 199?, sc1wof , 0 , scorpion1 , scorpion1 , lotse , 0, "Global", "Wheel Of Fortune (Global) (set 1)", GAME_FLAGS) | |
| 3289 | GAME( 199?, sc1wofa , sc1wof , scorpion1 , scorpion1 , lotse , 0, "Global", "Wheel Of Fortune (Global) (set 2)", GAME_FLAGS) | |
| 3290 | GAME( 199?, sc1wofb , sc1wof , scorpion1 , scorpion1 , nocrypt , 0, "Global", "Wheel Of Fortune (Global) (set 3)", GAME_FLAGS) | |
| 3291 | GAME( 199?, sc1crzyc , 0 , scorpion1 , scorpion1 , lotse , 0, "Global", "Crazy Cash (Global) (set 1)", GAME_FLAGS) | |
| 3292 | GAME( 199?, sc1crzyca , sc1crzyc , scorpion1 , scorpion1 , lotse , 0, "Global", "Crazy Cash (Global) (set 2)", GAME_FLAGS) | |
| 3293 | GAME( 199?, sc1clbdy , 0 , scorpion1 , scorpion1 , lotse , 0, "Global", "Club Dynamite (Global) (set 1)", GAME_FLAGS) | |
| 3294 | GAME( 199?, sc1clbdya , sc1clbdy , scorpion1 , scorpion1 , lotse , 0, "Global", "Club Dynamite (Global) (set 2)", GAME_FLAGS) | |
| 3295 | GAME( 199?, sc1chqfl , 0 , scorpion1 , scorpion1 , lotse , 0, "Global", "Chequered Flag (Global)", GAME_FLAGS) | |
| 3296 | GAME( 1992, sc1s1000 , 0 , scorpion1 , scorpion1 , lotse , 0, "Deltasoft","Super 1000 (Deltasoft)", GAME_FLAGS) // JT/Deltasoft Nov 1992 | |
| 3288 | GAME( 199?, sc1wof , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Global", "Wheel Of Fortune (Global) (set 1)", GAME_FLAGS) | |
| 3289 | GAME( 199?, sc1wofa , sc1wof , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Global", "Wheel Of Fortune (Global) (set 2)", GAME_FLAGS) | |
| 3290 | GAME( 199?, sc1wofb , sc1wof , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "Global", "Wheel Of Fortune (Global) (set 3)", GAME_FLAGS) | |
| 3291 | GAME( 199?, sc1crzyc , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Global", "Crazy Cash (Global) (set 1)", GAME_FLAGS) | |
| 3292 | GAME( 199?, sc1crzyca , sc1crzyc , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Global", "Crazy Cash (Global) (set 2)", GAME_FLAGS) | |
| 3293 | GAME( 199?, sc1clbdy , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Global", "Club Dynamite (Global) (set 1)", GAME_FLAGS) | |
| 3294 | GAME( 199?, sc1clbdya , sc1clbdy , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Global", "Club Dynamite (Global) (set 2)", GAME_FLAGS) | |
| 3295 | GAME( 199?, sc1chqfl , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Global", "Chequered Flag (Global)", GAME_FLAGS) | |
| 3296 | GAME( 1992, sc1s1000 , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "Deltasoft","Super 1000 (Deltasoft)", GAME_FLAGS) // JT/Deltasoft Nov 1992 | |
| 3297 | 3297 | |
| 3298 | 3298 | |
| 3299 | 3299 | |
| 3300 | 3300 | |
| 3301 | GAME( 199?, sc1dip , 0 , scorpion1 , scorpion1 , nocrypt , 0, "Eurocoin", "Diplomat (Eurocoin) (Scorpion 1)", GAME_FLAGS) // 53 RY error | |
| 3302 | GAME( 199?, sc1lamb , 0 , scorpion1 , scorpion1 , nocrypt , 0, "Eurocoin", "Lambada (Eurocoin) (Scorpion 1)", GAME_FLAGS) // | |
| 3303 | GAME( 199?, sc1reply , 0 , scorpion1 , scorpion1 , nocrypt , 0, "Eurocoin", "Replay (Eurocoin) (Scorpion 1)", GAME_FLAGS) // | |
| 3301 | GAME( 199?, sc1dip , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "Eurocoin", "Diplomat (Eurocoin) (Scorpion 1)", GAME_FLAGS) // 53 RY error | |
| 3302 | GAME( 199?, sc1lamb , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "Eurocoin", "Lambada (Eurocoin) (Scorpion 1)", GAME_FLAGS) // | |
| 3303 | GAME( 199?, sc1reply , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "Eurocoin", "Replay (Eurocoin) (Scorpion 1)", GAME_FLAGS) // | |
| 3304 | 3304 | |
| 3305 | GAME( 199?, sc1cdm , 0 , scorpion1 , scorpion1 , lotse_bank0 , 0, "Crystal", "Club Diamond (Crystal) (set 1) (Scorpion 1)", GAME_FLAGS) | |
| 3306 | GAME( 199?, sc1cdmp , sc1cdm , scorpion1 , scorpion1 , lotse_bank0 , 0, "Crystal", "Club Diamond (Crystal) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS) | |
| 3305 | GAME( 199?, sc1cdm , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse_bank0 , 0, "Crystal", "Club Diamond (Crystal) (set 1) (Scorpion 1)", GAME_FLAGS) | |
| 3306 | GAME( 199?, sc1cdmp , sc1cdm , scorpion1 , scorpion1 , bfm_sc1_state, lotse_bank0 , 0, "Crystal", "Club Diamond (Crystal) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS) | |
| 3307 | 3307 | |
| 3308 | GAME( 199?, sc1hfcc , 0 , scorpion1 , scorpion1 , lotse_bank0 , 0, "Crystal", "Hi Flyer Club (Crystal) (set 1) (Scorpion 1)", GAME_FLAGS) | |
| 3309 | GAME( 199?, sc1hfccp , sc1hfcc , scorpion1 , scorpion1 , lotse_bank0 , 0, "Crystal", "Hi Flyer Club (Crystal) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS) | |
| 3308 | GAME( 199?, sc1hfcc , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse_bank0 , 0, "Crystal", "Hi Flyer Club (Crystal) (set 1) (Scorpion 1)", GAME_FLAGS) | |
| 3309 | GAME( 199?, sc1hfccp , sc1hfcc , scorpion1 , scorpion1 , bfm_sc1_state, lotse_bank0 , 0, "Crystal", "Hi Flyer Club (Crystal) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS) | |
| 3310 | 3310 | |
| 3311 | GAME( 199?, sc1twice , 0 , scorpion1 , scorpion1 , lotse_bank0 , 0, "Associated Leisure", "Twice As Nice (Associated Leisure) (Scorpion 1)", GAME_FLAGS) // this has valid strings in it BEFORE the bfm decode, but decodes to valid code, does it use some funky mapping, or did they just fill unused space with valid looking data? | |
| 3312 | GAME( 199?, sc1chain , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Chain Reaction (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS) | |
| 3313 | GAME( 199?, sc1chainp , sc1chain , scorpion1 , scorpion1 , lotse , 0, "BFM", "Chain Reaction (Bellfruit) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS) | |
| 3314 | GAME( 199?, sc1chaina , sc1chain , scorpion1 , scorpion1 , lotse , 0, "BFM", "Chain Reaction (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS) | |
| 3311 | GAME( 199?, sc1twice , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse_bank0 , 0, "Associated Leisure", "Twice As Nice (Associated Leisure) (Scorpion 1)", GAME_FLAGS) // this has valid strings in it BEFORE the bfm decode, but decodes to valid code, does it use some funky mapping, or did they just fill unused space with valid looking data? | |
| 3312 | GAME( 199?, sc1chain , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Chain Reaction (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS) | |
| 3313 | GAME( 199?, sc1chainp , sc1chain , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Chain Reaction (Bellfruit) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS) | |
| 3314 | GAME( 199?, sc1chaina , sc1chain , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Chain Reaction (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS) | |
| 3315 | 3315 | |
| 3316 | GAME( 199?, sc1potp , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Pick Of The Pack (Bellfruit) (Scorpion 1)", GAME_FLAGS) //was mixed with the sc4/5 potp roms.. System status 98 | |
| 3317 | GAME( 199?, sc1potpa , sc1potp , scorpion1 , scorpion1 , lotse , 0, "BFM", "Double Dealer (Bellfruit) (Scorpion 1)", GAME_FLAGS) // ^ with above.. seems the same game, but different name | |
| 3316 | GAME( 199?, sc1potp , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Pick Of The Pack (Bellfruit) (Scorpion 1)", GAME_FLAGS) //was mixed with the sc4/5 potp roms.. System status 98 | |
| 3317 | GAME( 199?, sc1potpa , sc1potp , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Double Dealer (Bellfruit) (Scorpion 1)", GAME_FLAGS) // ^ with above.. seems the same game, but different name | |
| 3318 | 3318 | |
| 3319 | 3319 | |
| 3320 | GAME( 199?, sc1scunk , 0 , scorpion1 , scorpion1 , lotse , 0, "<unknown>", "unknown Scorpion 1 'Super ?' (Bellfruit) (Scorpion 1)", GAME_FLAGS) // ^ with above.. seems the same game, but different name | |
| 3320 | GAME( 199?, sc1scunk , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "<unknown>", "unknown Scorpion 1 'Super ?' (Bellfruit) (Scorpion 1)", GAME_FLAGS) // ^ with above.. seems the same game, but different name | |
| 3321 | 3321 | |
| 3322 | 3322 | |
| 3323 | 3323 | //Adder 2 |
| 3324 | GAME( 1996, m_tppokr , 0 , scorpion1_adder2 , toppoker , toppoker , 0, "BFM/ELAM", "Top Poker (Dutch, Game Card 95-750-899)", GAME_FLAGS ) | |
| 3324 | GAME( 1996, m_tppokr , 0 , scorpion1_adder2 , toppoker , bfm_sc1_state, toppoker , 0, "BFM/ELAM", "Top Poker (Dutch, Game Card 95-750-899)", GAME_FLAGS ) | |
| 3325 | 3325 | |
| 3326 | 3326 |
| r15751 | r15752 | |
|---|---|---|
| 326 | 326 | ROM_LOAD( "a3.1b", 0x0000, 0x0020, CRC(abddfb6b) SHA1(ed78b93701b5a3bf2053d2584e9a354fb6cec203) ) /* 74s288 at 1B */ |
| 327 | 327 | ROM_END |
| 328 | 328 | |
| 329 | GAME( 198?, murogem, 0, murogem, murogem, 0, ROT0, "<unknown>", "Muroge Monaco (set 1)", GAME_WRONG_COLORS ) | |
| 330 | GAME( 198?, murogema, murogem, murogem, murogem, 0, ROT0, "<unknown>", "Muroge Monaco (set 2)", GAME_WRONG_COLORS ) | |
| 331 | GAME( 198?, murogemb, murogem, murogem, murogem, 0, ROT0, "<unknown>", "Muroge Monaco (set 3)", GAME_WRONG_COLORS ) | |
| 332 | GAME( 198?, lasvegas, murogem, murogem, murogem, 0, ROT0, "hack", "Las Vegas, Nevada", GAME_WRONG_COLORS ) | |
| 329 | GAME( 198?, murogem, 0, murogem, murogem, murogem_state, 0, ROT0, "<unknown>", "Muroge Monaco (set 1)", GAME_WRONG_COLORS ) | |
| 330 | GAME( 198?, murogema, murogem, murogem, murogem, murogem_state, 0, ROT0, "<unknown>", "Muroge Monaco (set 2)", GAME_WRONG_COLORS ) | |
| 331 | GAME( 198?, murogemb, murogem, murogem, murogem, murogem_state, 0, ROT0, "<unknown>", "Muroge Monaco (set 3)", GAME_WRONG_COLORS ) | |
| 332 | GAME( 198?, lasvegas, murogem, murogem, murogem, murogem_state, 0, ROT0, "hack", "Las Vegas, Nevada", GAME_WRONG_COLORS ) |
| r15751 | r15752 | |
|---|---|---|
| 2795 | 2795 | pandora_set_bg_pen(machine.device("pandora"), 0xc0); |
| 2796 | 2796 | } |
| 2797 | 2797 | |
| 2798 | GAME( 1990, snowbros, 0, snowbros, snowbros, 0, ROT0, "Toaplan", "Snow Bros. - Nick & Tom (set 1)", 0 ) | |
| 2799 | GAME( 1990, snowbrosa, snowbros, snowbros, snowbros, 0, ROT0, "Toaplan", "Snow Bros. - Nick & Tom (set 2)", 0 ) | |
| 2800 | GAME( 1990, snowbrosb, snowbros, snowbros, snowbros, 0, ROT0, "Toaplan", "Snow Bros. - Nick & Tom (set 3)", 0 ) | |
| 2801 | GAME( 1990, snowbrosc, snowbros, snowbros, snowbros, 0, ROT0, "Toaplan", "Snow Bros. - Nick & Tom (set 4)", 0 ) | |
| 2802 | GAME( 1990, snowbrosj, snowbros, snowbros, snowbroj, 0, ROT0, "Toaplan", "Snow Bros. - Nick & Tom (Japan)", 0 ) | |
| 2803 | GAME( 1990, snowbrosd, snowbros, snowbros, snowbroj, 0, ROT0, "Toaplan (Dooyong license)", "Snow Bros. - Nick & Tom (Dooyong license)", 0 ) | |
| 2804 | GAME( 1990, wintbob, snowbros, wintbob, snowbros, 0, ROT0, "bootleg (Sakowa Project Korea)", "The Winter Bobble (bootleg of Snow Bros.)", 0 ) | |
| 2798 | GAME( 1990, snowbros, 0, snowbros, snowbros, snowbros_state, 0, ROT0, "Toaplan", "Snow Bros. - Nick & Tom (set 1)", 0 ) | |
| 2799 | GAME( 1990, snowbrosa, snowbros, snowbros, snowbros, snowbros_state, 0, ROT0, "Toaplan", "Snow Bros. - Nick & Tom (set 2)", 0 ) | |
| 2800 | GAME( 1990, snowbrosb, snowbros, snowbros, snowbros, snowbros_state, 0, ROT0, "Toaplan", "Snow Bros. - Nick & Tom (set 3)", 0 ) | |
| 2801 | GAME( 1990, snowbrosc, snowbros, snowbros, snowbros, snowbros_state, 0, ROT0, "Toaplan", "Snow Bros. - Nick & Tom (set 4)", 0 ) | |
| 2802 | GAME( 1990, snowbrosj, snowbros, snowbros, snowbroj, snowbros_state, 0, ROT0, "Toaplan", "Snow Bros. - Nick & Tom (Japan)", 0 ) | |
| 2803 | GAME( 1990, snowbrosd, snowbros, snowbros, snowbroj, snowbros_state, 0, ROT0, "Toaplan (Dooyong license)", "Snow Bros. - Nick & Tom (Dooyong license)", 0 ) | |
| 2804 | GAME( 1990, wintbob, snowbros, wintbob, snowbros, snowbros_state, 0, ROT0, "bootleg (Sakowa Project Korea)", "The Winter Bobble (bootleg of Snow Bros.)", 0 ) | |
| 2805 | 2805 | |
| 2806 | 2806 | // none of the games below are on genuine SnowBros hardware, but they clone the functionality of it. |
| 2807 | GAME( 1993, finalttr, 0, finalttr, finalttr, 0, ROT0, "Jeil Computer System", "Final Tetris", 0 ) | |
| 2808 | GAME( 1995, honeydol, 0, honeydol, honeydol, 0, ROT0, "Barko Corp.", "Honey Dolls", 0 ) // based on snowbros code.. | |
| 2809 | GAME( 1995, twinadv, 0, twinadv, twinadv, 0, ROT0, "Barko Corp.", "Twin Adventure (World)", 0 ) | |
| 2810 | GAME( 1995, twinadvk, twinadv, twinadv, twinadv, 0, ROT0, "Barko Corp.", "Twin Adventure (Korea)", 0 ) | |
| 2811 | GAME( 1995, hyperpac, 0, semicom_mcu, hyperpac, 0, ROT0, "SemiCom", "Hyper Pacman", 0 ) | |
| 2812 | GAME( 1995, hyperpacb,hyperpac, semicom, hyperpac, 0, ROT0, "bootleg", "Hyper Pacman (bootleg)", 0 ) | |
| 2813 | GAME( 1996, cookbib2, 0, semiprot, cookbib2, cookbib2, ROT0, "SemiCom", "Cookie & Bibi 2", 0 ) | |
| 2814 | GAME( 1996, toppyrap, 0, semiprot, toppyrap, 0, ROT0, "SemiCom", "Toppy & Rappy", 0 ) | |
| 2815 | GAME( 1997, cookbib3, 0, semiprot, cookbib3, cookbib3, ROT0, "SemiCom", "Cookie & Bibi 3", 0 ) | |
| 2816 | GAME( 1997, 3in1semi, 0, semiprot, moremore, 3in1semi, ROT0, "SemiCom", "XESS - The New Revolution (SemiCom 3-in-1)", 0 ) | |
| 2817 | GAME( 1997, twinkle, 0, semiprot, twinkle, 0, ROT0, "SemiCom", "Twinkle", 0 ) | |
| 2818 | GAME( 1997, pzlbreak, 0, semiprot, pzlbreak, pzlbreak, ROT0, "SemiCom", "Puzzle Break", 0 ) | |
| 2819 | GAME( 1999, moremore, 0, semiprot, moremore, moremorp, ROT0, "SemiCom / Exit", "More More", 0 ) | |
| 2820 | GAME( 1999, moremorp, 0, semiprot, moremore, moremorp, ROT0, "SemiCom / Exit", "More More Plus", 0 ) | |
| 2821 | GAME( 2002, 4in1boot, 0, _4in1, 4in1boot, 4in1boot, ROT0, "K1 Soft", "Puzzle King (includes bootleg of Snow Bros.)" , 0) | |
| 2822 | GAME( 2002, snowbros3,snowbros, snowbro3, snowbroj, snowbro3, ROT0, "Syrmex", "Snow Brothers 3 - Magical Adventure", GAME_IMPERFECT_SOUND ) // its basically snowbros code?... | |
| 2807 | GAME( 1993, finalttr, 0, finalttr, finalttr, snowbros_state, 0, ROT0, "Jeil Computer System", "Final Tetris", 0 ) | |
| 2808 | GAME( 1995, honeydol, 0, honeydol, honeydol, snowbros_state, 0, ROT0, "Barko Corp.", "Honey Dolls", 0 ) // based on snowbros code.. | |
| 2809 | GAME( 1995, twinadv, 0, twinadv, twinadv, snowbros_state, 0, ROT0, "Barko Corp.", "Twin Adventure (World)", 0 ) | |
| 2810 | GAME( 1995, twinadvk, twinadv, twinadv, twinadv, snowbros_state, 0, ROT0, "Barko Corp.", "Twin Adventure (Korea)", 0 ) | |
| 2811 | GAME( 1995, hyperpac, 0, semicom_mcu, hyperpac, snowbros_state, 0, ROT0, "SemiCom", "Hyper Pacman", 0 ) | |
| 2812 | GAME( 1995, hyperpacb,hyperpac, semicom, hyperpac, snowbros_state, 0, ROT0, "bootleg", "Hyper Pacman (bootleg)", 0 ) | |
| 2813 | GAME( 1996, cookbib2, 0, semiprot, cookbib2, snowbros_state, cookbib2, ROT0, "SemiCom", "Cookie & Bibi 2", 0 ) | |
| 2814 | GAME( 1996, toppyrap, 0, semiprot, toppyrap, snowbros_state, 0, ROT0, "SemiCom", "Toppy & Rappy", 0 ) | |
| 2815 | GAME( 1997, cookbib3, 0, semiprot, cookbib3, snowbros_state, cookbib3, ROT0, "SemiCom", "Cookie & Bibi 3", 0 ) | |
| 2816 | GAME( 1997, 3in1semi, 0, semiprot, moremore, snowbros_state, 3in1semi, ROT0, "SemiCom", "XESS - The New Revolution (SemiCom 3-in-1)", 0 ) | |
| 2817 | GAME( 1997, twinkle, 0, semiprot, twinkle, snowbros_state, 0, ROT0, "SemiCom", "Twinkle", 0 ) | |
| 2818 | GAME( 1997, pzlbreak, 0, semiprot, pzlbreak, snowbros_state, pzlbreak, ROT0, "SemiCom", "Puzzle Break", 0 ) | |
| 2819 | GAME( 1999, moremore, 0, semiprot, moremore, snowbros_state, moremorp, ROT0, "SemiCom / Exit", "More More", 0 ) | |
| 2820 | GAME( 1999, moremorp, 0, semiprot, moremore, snowbros_state, moremorp, ROT0, "SemiCom / Exit", "More More Plus", 0 ) | |
| 2821 | GAME( 2002, 4in1boot, 0, _4in1, 4in1boot, snowbros_state, 4in1boot, ROT0, "K1 Soft", "Puzzle King (includes bootleg of Snow Bros.)" , 0) | |
| 2822 | GAME( 2002, snowbros3,snowbros, snowbro3, snowbroj, snowbros_state, snowbro3, ROT0, "Syrmex", "Snow Brothers 3 - Magical Adventure", GAME_IMPERFECT_SOUND ) // its basically snowbros code?... |
| r15751 | r15752 | |
|---|---|---|
| 208 | 208 | ROM_END |
| 209 | 209 | |
| 210 | 210 | |
| 211 | GAME( 200?, j7bmagic ,0, jpmsys7, jpmsys7, 0, ROT0, "Jpm","Black Magic (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 212 | GAME( 200?, j7cexprs ,0, jpmsys7, jpmsys7, 0, ROT0, "Jpm","Cash Xpress (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 213 | GAME( 200?, j7crztrl ,0, jpmsys7, jpmsys7, 0, ROT0, "Jpm","Crazy Trails (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 214 | GAME( 200?, j7fantaz ,0, jpmsys7, jpmsys7, 0, ROT0, "Jpm","Fantaztec (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 215 | GAME( 200?, j7kerchn ,0, jpmsys7, jpmsys7, 0, ROT0, "Jpm","Ker - Chinq (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 216 | GAME( 200?, j7razzma ,0, jpmsys7, jpmsys7, 0, ROT0, "Jpm","Razzamataz (Jpm) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 217 | GAME( 200?, j7razzmaa ,j7razzma, jpmsys7, jpmsys7, 0, ROT0, "Jpm","Razzamataz (Jpm) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 218 | GAME( 200?, j7r2roll ,0, jpmsys7, jpmsys7, 0, ROT0, "Jpm","Ready To Roll (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 219 | GAME( 200?, j7tubgld ,0, jpmsys7, jpmsys7, 0, ROT0, "Jpm","Turbo Gold (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 220 | GAME( 200?, j7wldwkd ,0, jpmsys7, jpmsys7, 0, ROT0, "Jpm","Wild 'N' Wicked (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 221 | GAME( 200?, j7bullio ,0, jpmsys7, jpmsys7, 0, ROT0, "Ace","Bullionaire (Ace)", GAME_IS_SKELETON_MECHANICAL ) | |
| 222 | GAME( 200?, j7clbmag ,0, jpmsys7, jpmsys7, 0, ROT0, "Qps","Club Magic (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 211 | GAME( 200?, j7bmagic ,0, jpmsys7, jpmsys7, jpmsys7_state, 0, ROT0, "Jpm","Black Magic (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 212 | GAME( 200?, j7cexprs ,0, jpmsys7, jpmsys7, jpmsys7_state, 0, ROT0, "Jpm","Cash Xpress (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 213 | GAME( 200?, j7crztrl ,0, jpmsys7, jpmsys7, jpmsys7_state, 0, ROT0, "Jpm","Crazy Trails (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 214 | GAME( 200?, j7fantaz ,0, jpmsys7, jpmsys7, jpmsys7_state, 0, ROT0, "Jpm","Fantaztec (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 215 | GAME( 200?, j7kerchn ,0, jpmsys7, jpmsys7, jpmsys7_state, 0, ROT0, "Jpm","Ker - Chinq (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 216 | GAME( 200?, j7razzma ,0, jpmsys7, jpmsys7, jpmsys7_state, 0, ROT0, "Jpm","Razzamataz (Jpm) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 217 | GAME( 200?, j7razzmaa ,j7razzma, jpmsys7, jpmsys7, jpmsys7_state, 0, ROT0, "Jpm","Razzamataz (Jpm) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 218 | GAME( 200?, j7r2roll ,0, jpmsys7, jpmsys7, jpmsys7_state, 0, ROT0, "Jpm","Ready To Roll (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 219 | GAME( 200?, j7tubgld ,0, jpmsys7, jpmsys7, jpmsys7_state, 0, ROT0, "Jpm","Turbo Gold (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 220 | GAME( 200?, j7wldwkd ,0, jpmsys7, jpmsys7, jpmsys7_state, 0, ROT0, "Jpm","Wild 'N' Wicked (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 221 | GAME( 200?, j7bullio ,0, jpmsys7, jpmsys7, jpmsys7_state, 0, ROT0, "Ace","Bullionaire (Ace)", GAME_IS_SKELETON_MECHANICAL ) | |
| 222 | GAME( 200?, j7clbmag ,0, jpmsys7, jpmsys7, jpmsys7_state, 0, ROT0, "Qps","Club Magic (Jpm)", GAME_IS_SKELETON_MECHANICAL ) |
| r15751 | r15752 | |
|---|---|---|
| 88 | 88 | ROM_END |
| 89 | 89 | |
| 90 | 90 | |
| 91 | GAME( 199?, bg_ddb, 0, bgt, bgt, 0, ROT0, "BGT", "Ding Dong Bells (BGT)", GAME_IS_SKELETON_MECHANICAL ) | |
| 92 | GAME( 199?, bg_barmy, 0, bgt, bgt, 0, ROT0, "BGT", "Barmy Army (BGT)", GAME_IS_SKELETON_MECHANICAL ) | |
| 93 | GAME( 199?, bg_max, 0, bgt, bgt, 0, ROT0, "BGT", "Max A Million (BGT) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 94 | GAME( 199?, bg_maxa, bg_max, bgt, bgt, 0, ROT0, "BGT", "Max A Million (BGT) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 91 | GAME( 199?, bg_ddb, 0, bgt, bgt, bgt_state, 0, ROT0, "BGT", "Ding Dong Bells (BGT)", GAME_IS_SKELETON_MECHANICAL ) | |
| 92 | GAME( 199?, bg_barmy, 0, bgt, bgt, bgt_state, 0, ROT0, "BGT", "Barmy Army (BGT)", GAME_IS_SKELETON_MECHANICAL ) | |
| 93 | GAME( 199?, bg_max, 0, bgt, bgt, bgt_state, 0, ROT0, "BGT", "Max A Million (BGT) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 94 | GAME( 199?, bg_maxa, bg_max, bgt, bgt, bgt_state, 0, ROT0, "BGT", "Max A Million (BGT) (set 2)", GAME_IS_SKELETON_MECHANICAL ) |
| r15751 | r15752 | |
|---|---|---|
| 711 | 711 | |
| 712 | 712 | |
| 713 | 713 | // Last Survivor |
| 714 | static UINT8 lastsurv_iochip | |
| 714 | static UINT8 lastsurv_iochip1_port_r(running_machine &machine, UINT8 data) | |
| 715 | 715 | { |
| 716 | 716 | static const char * const port_names[] = { "MUX0", "MUX1", "MUX2", "MUX3" }; |
| 717 | 717 | segaxbd_state *state = machine.driver_data<segaxbd_state>(); |
| r15751 | r15752 | |
| 722 | 722 | { |
| 723 | 723 | segaxbd_state *state = machine.driver_data<segaxbd_state>(); |
| 724 | 724 | state->m_lastsurv_mux = (data >> 5) & 3; |
| 725 | generic_iochip0_lamps_w(machine, data & 0x9f); | |
| 725 | 726 | } |
| 726 | 727 | |
| 727 | 728 | |
| r15751 | r15752 | |
| 3203 | 3204 | segaxbd_state *state = machine.driver_data<segaxbd_state>(); |
| 3204 | 3205 | |
| 3205 | 3206 | DRIVER_INIT_CALL( generic_xboard ); |
| 3206 | state->m_iochip_custom_io_r[1][1] = lastsurv_iochip | |
| 3207 | state->m_iochip_custom_io_r[1][1] = lastsurv_iochip1_port_r; | |
| 3207 | 3208 | state->m_iochip_custom_io_w[0][3] = lastsurv_iochip0_muxer_w; |
| 3208 | 3209 | } |
| 3209 | 3210 | |
| r15751 | r15752 | |
| 3272 | 3273 | *************************************/ |
| 3273 | 3274 | |
| 3274 | 3275 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS |
| 3275 | GAME( 1987, aburner2, 0, xboard, aburner2, aburner2, ROT0, "Sega", "After Burner II", 0 ) | |
| 3276 | GAME( 1987, aburner, aburner2, xboard, aburner, aburner2, ROT0, "Sega", "After Burner (Japan)", 0 ) | |
| 3277 | GAME( 1987, thndrbld, 0, xboard_fd1094, thndrbld, generic_xboard, ROT0, "Sega", "Thunder Blade (upright, FD1094 317-0056)", 0 ) | |
| 3278 | GAME( 1987, thndrbld1,thndrbld, xboard, thndrbd1, generic_xboard, ROT0, "Sega", "Thunder Blade (deluxe/standing, unprotected)", 0 ) | |
| 3279 | GAME( 1989, lastsurv, 0, xboard_fd1094, lastsurv, lastsurv, ROT0, "Sega", "Last Survivor (FD1094 317-0083)", 0 ) | |
| 3280 | GAME( 1989, loffire, 0, xboard_fd1094, loffire, loffire, ROT0, "Sega", "Line of Fire / Bakudan Yarou (World, FD1094 317-0136)", 0 ) | |
| 3281 | GAME( 1989, loffireu, loffire, xboard_fd1094, loffire, loffire, ROT0, "Sega", "Line of Fire / Bakudan Yarou (US, FD1094 317-0135)", 0 ) | |
| 3282 | GAME( 1989, loffirej, loffire, xboard_fd1094, loffire, loffire, ROT0, "Sega", "Line of Fire / Bakudan Yarou (Japan, FD1094 317-0134)", 0 ) | |
| 3283 | GAME( 1989, rachero, 0, xboard_fd1094, rachero, generic_xboard, ROT0, "Sega", "Racing Hero (FD1094 317-0144)", 0 ) | |
| 3284 | GAME( 1989, smgp, 0, smgp_fd1094, smgp, smgp, ROT0, "Sega", "Super Monaco GP (World, Rev B, FD1094 317-0126a)", 0 ) | |
| 3285 | GAME( 1989, smgp6, smgp, smgp_fd1094, smgp, smgp, ROT0, "Sega", "Super Monaco GP (World, Rev A, FD1094 317-0126a)", 0 ) | |
| 3286 | GAME( 1989, smgp5, smgp, smgp_fd1094, smgp, smgp, ROT0, "Sega", "Super Monaco GP (World, FD1094 317-0126)", 0 ) | |
| 3287 | GAME( 1989, smgpu, smgp, smgp_fd1094, smgp, smgp, ROT0, "Sega", "Super Monaco GP (US, Rev C, FD1094 317-0125a)", 0 ) | |
| 3288 | GAME( 1989, smgpu1, smgp, smgp_fd1094, smgp, smgp, ROT0, "Sega", "Super Monaco GP (US, Rev B, FD1094 317-0125a)", 0 ) | |
| 3289 | GAME( 1989, smgpu2, smgp, smgp_fd1094, smgp, smgp, ROT0, "Sega", "Super Monaco GP (US, Rev A, FD1094 317-0125a)", 0 ) | |
| 3290 | GAME( 1989, smgpj, smgp, smgp_fd1094, smgp, smgp, ROT0, "Sega", "Super Monaco GP (Japan, Rev B, FD1094 317-0124a)", 0 ) | |
| 3291 | GAME( 1989, smgpja, smgp, smgp_fd1094, smgp, smgp, ROT0, "Sega", "Super Monaco GP (Japan, Rev A, FD1094 317-0124a)", 0 ) | |
| 3292 | GAME( 1990, abcop, 0, xboard_fd1094, abcop, generic_xboard, ROT0, "Sega", "A.B. Cop (FD1094 317-0169b)", 0 ) | |
| 3293 | GAME( 1990, gprider, 0, xboard_fd1094, gprider, gprider, ROT0, "Sega", "GP Rider (World, FD1094 317-0163)", 0 ) | |
| 3294 | GAME( 1990, gprideru, gprider, xboard_fd1094, gprider, gprider, ROT0, "Sega", "GP Rider (US, FD1094 317-0162)", 0 ) | |
| 3295 | GAME( 1990, gpriderj, gprider, xboard_fd1094, gprider, gprider, ROT0, "Sega", "GP Rider (Japan, FD1094 317-0161)", 0 ) | |
| 3296 | GAME( 1991, rascot, 0, rascot, rascot, rascot, ROT0, "Sega", "Royal Ascot (Japan, terminal?)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 3276 | GAME( 1987, aburner2, 0, xboard, aburner2, segaxbd_state, aburner2, ROT0, "Sega", "After Burner II", 0 ) | |
| 3277 | GAME( 1987, aburner, aburner2, xboard, aburner, segaxbd_state, aburner2, ROT0, "Sega", "After Burner (Japan)", 0 ) | |
| 3278 | GAME( 1987, thndrbld, 0, xboard_fd1094, thndrbld, segaxbd_state, generic_xboard, ROT0, "Sega", "Thunder Blade (upright, FD1094 317-0056)", 0 ) | |
| 3279 | GAME( 1987, thndrbld1,thndrbld, xboard, thndrbd1, segaxbd_state, generic_xboard, ROT0, "Sega", "Thunder Blade (deluxe/standing, unprotected)", 0 ) | |
| 3280 | GAME( 1989, lastsurv, 0, xboard_fd1094, lastsurv, segaxbd_state, lastsurv, ROT0, "Sega", "Last Survivor (FD1094 317-0083)", 0 ) | |
| 3281 | GAME( 1989, loffire, 0, xboard_fd1094, loffire, segaxbd_state, loffire, ROT0, "Sega", "Line of Fire / Bakudan Yarou (World, FD1094 317-0136)", 0 ) | |
| 3282 | GAME( 1989, loffireu, loffire, xboard_fd1094, loffire, segaxbd_state, loffire, ROT0, "Sega", "Line of Fire / Bakudan Yarou (US, FD1094 317-0135)", 0 ) | |
| 3283 | GAME( 1989, loffirej, loffire, xboard_fd1094, loffire, segaxbd_state, loffire, ROT0, "Sega", "Line of Fire / Bakudan Yarou (Japan, FD1094 317-0134)", 0 ) | |
| 3284 | GAME( 1989, rachero, 0, xboard_fd1094, rachero, segaxbd_state, generic_xboard, ROT0, "Sega", "Racing Hero (FD1094 317-0144)", 0 ) | |
| 3285 | GAME( 1989, smgp, 0, smgp_fd1094, smgp, segaxbd_state, smgp, ROT0, "Sega", "Super Monaco GP (World, Rev B, FD1094 317-0126a)", 0 ) | |
| 3286 | GAME( 1989, smgp6, smgp, smgp_fd1094, smgp, segaxbd_state, smgp, ROT0, "Sega", "Super Monaco GP (World, Rev A, FD1094 317-0126a)", 0 ) | |
| 3287 | GAME( 1989, smgp5, smgp, smgp_fd1094, smgp, segaxbd_state, smgp, ROT0, "Sega", "Super Monaco GP (World, FD1094 317-0126)", 0 ) | |
| 3288 | GAME( 1989, smgpu, smgp, smgp_fd1094, smgp, segaxbd_state, smgp, ROT0, "Sega", "Super Monaco GP (US, Rev C, FD1094 317-0125a)", 0 ) | |
| 3289 | GAME( 1989, smgpu1, smgp, smgp_fd1094, smgp, segaxbd_state, smgp, ROT0, "Sega", "Super Monaco GP (US, Rev B, FD1094 317-0125a)", 0 ) | |
| 3290 | GAME( 1989, smgpu2, smgp, smgp_fd1094, smgp, segaxbd_state, smgp, ROT0, "Sega", "Super Monaco GP (US, Rev A, FD1094 317-0125a)", 0 ) | |
| 3291 | GAME( 1989, smgpj, smgp, smgp_fd1094, smgp, segaxbd_state, smgp, ROT0, "Sega", "Super Monaco GP (Japan, Rev B, FD1094 317-0124a)", 0 ) | |
| 3292 | GAME( 1989, smgpja, smgp, smgp_fd1094, smgp, segaxbd_state, smgp, ROT0, "Sega", "Super Monaco GP (Japan, Rev A, FD1094 317-0124a)", 0 ) | |
| 3293 | GAME( 1990, abcop, 0, xboard_fd1094, abcop, segaxbd_state, generic_xboard, ROT0, "Sega", "A.B. Cop (FD1094 317-0169b)", 0 ) | |
| 3294 | GAME( 1990, gprider, 0, xboard_fd1094, gprider, segaxbd_state, gprider, ROT0, "Sega", "GP Rider (World, FD1094 317-0163)", 0 ) | |
| 3295 | GAME( 1990, gprideru, gprider, xboard_fd1094, gprider, segaxbd_state, gprider, ROT0, "Sega", "GP Rider (US, FD1094 317-0162)", 0 ) | |
| 3296 | GAME( 1990, gpriderj, gprider, xboard_fd1094, gprider, segaxbd_state, gprider, ROT0, "Sega", "GP Rider (Japan, FD1094 317-0161)", 0 ) | |
| 3297 | GAME( 1991, rascot, 0, rascot, rascot, segaxbd_state, rascot, ROT0, "Sega", "Royal Ascot (Japan, terminal?)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 4028 | 4028 | |
| 4029 | 4029 | |
| 4030 | 4030 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY, FULLNAME, FLAGS |
| 4031 | GAME( 1992, mjuraden, 0, mjuraden, mjuraden, nbmj9195, ROT0, "Nichibutsu / Yubis", "Mahjong Uranai Densetsu (Japan)", 0 ) | |
| 4032 | GAME( 1992, koinomp, 0, koinomp, koinomp, nbmj9195, ROT0, "Nichibutsu", "Mahjong Koi no Magic Potion (Japan)", 0 ) | |
| 4033 | GAME( 1992, patimono, 0, patimono, patimono, nbmj9195, ROT0, "Nichibutsu", "Mahjong Pachinko Monogatari (Japan)", 0 ) | |
| 4034 | GAME( 1992, janbari, 0, janbari, janbari, nbmj9195, ROT0, "Nichibutsu / Yubis / AV Japan", "Mahjong Janjan Baribari (Japan)", 0 ) | |
| 4035 | GAME( 1992, mjanbari, janbari, janbari, mjanbari, nbmj9195, ROT0, "Nichibutsu / Yubis / AV Japan", "Medal Mahjong Janjan Baribari [BET] (Japan)", 0 ) | |
| 4036 | GAME( 1992, mmehyou, 0, mmehyou, mmehyou, nbmj9195, ROT0, "Nichibutsu / Kawakusu", "Medal Mahjong Circuit no Mehyou [BET] (Japan)", 0 ) | |
| 4037 | GAME( 1993, ultramhm, 0, ultramhm, ultramhm, nbmj9195, ROT0, "Apple", "Ultra Maru-hi Mahjong (Japan)", 0 ) | |
| 4038 | GAME( 1993, gal10ren, 0, gal10ren, gal10ren, nbmj9195, ROT0, "Fujic", "Mahjong Gal 10-renpatsu (Japan)", 0 ) | |
| 4039 | GAME( 1993, renaiclb, 0, renaiclb, renaiclb, nbmj9195, ROT0, "Fujic", "Mahjong Ren-ai Club (Japan)", 0 ) | |
| 4040 | GAME( 1993, mjlaman, 0, mjlaman, mjlaman, nbmj9195, ROT0, "Nichibutsu / AV Japan", "Mahjong La Man (Japan)", 0 ) | |
| 4041 | GAME( 1993, mkeibaou, 0, mkeibaou, mkeibaou, nbmj9195, ROT0, "Nichibutsu", "Mahjong Keibaou (Japan)", 0 ) | |
| 4042 | GAME( 1993, pachiten, 0, pachiten, pachiten, nbmj9195, ROT0, "Nichibutsu / AV Japan / Miki Syouji", "Medal Mahjong Pachi-Slot Tengoku [BET] (Japan)", 0 ) | |
| 4043 | GAME( 1993, sailorws, 0, sailorws, sailorws, nbmj9195, ROT0, "Nichibutsu", "Mahjong Sailor Wars (Japan set 1)", 0 ) | |
| 4044 | GAME( 1993, sailorwa, sailorws, sailorws, sailorws, nbmj9195, ROT0, "Nichibutsu", "Mahjong Sailor Wars (Japan set 2)", 0 ) | |
| 4045 | GAME( 1993, sailorwr, sailorws, sailorwr, sailorwr, nbmj9195, ROT0, "Nichibutsu", "Mahjong Sailor Wars-R [BET] (Japan)", 0 ) | |
| 4046 | GAME( 1993, wcatcher, 0, otatidai, wcatcher, nbmj9195, ROT0, "Nichibutsu", "Mahjong Wakuwaku Catcher (Japan)", 0 ) | |
| 4047 | GAME( 1993, jituroku, 0, jituroku, jituroku, nbmj9195, ROT0, "Windom", "Jitsuroku Maru-chi Mahjong (Japan)", 0 ) | |
| 4048 | GAME( 1994, yosimoto, 0, yosimoto, yosimoto, nbmj9195, ROT0, "Nichibutsu / Yoshimoto Kougyou", "Mahjong Yoshimoto Gekijou (Japan)", 0 ) | |
| 4049 | GAME( 1994, yosimotm, yosimoto, yosimotm, yosimotm, nbmj9195, ROT0, "Nichibutsu / Yoshimoto Kougyou", "Mahjong Yoshimoto Gekijou [BET] (Japan)", 0 ) | |
| 4050 | GAME( 1994, psailor1, 0, psailor1, psailor1, nbmj9195, ROT0, "Sphinx", "Bishoujo Janshi Pretty Sailor 18-kin (Japan)", 0 ) | |
| 4051 | GAME( 1994, psailor2, 0, psailor2, psailor2, nbmj9195, ROT0, "Sphinx", "Bishoujo Janshi Pretty Sailor 2 (Japan)", 0 ) | |
| 4052 | GAME( 1995, otatidai, 0, otatidai, otatidai, nbmj9195, ROT0, "Sphinx", "Disco Mahjong Otachidai no Okite (Japan)", 0 ) | |
| 4031 | GAME( 1992, mjuraden, 0, mjuraden, mjuraden, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu / Yubis", "Mahjong Uranai Densetsu (Japan)", 0 ) | |
| 4032 | GAME( 1992, koinomp, 0, koinomp, koinomp, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong Koi no Magic Potion (Japan)", 0 ) | |
| 4033 | GAME( 1992, patimono, 0, patimono, patimono, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong Pachinko Monogatari (Japan)", 0 ) | |
| 4034 | GAME( 1992, janbari, 0, janbari, janbari, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu / Yubis / AV Japan", "Mahjong Janjan Baribari (Japan)", 0 ) | |
| 4035 | GAME( 1992, mjanbari, janbari, janbari, mjanbari, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu / Yubis / AV Japan", "Medal Mahjong Janjan Baribari [BET] (Japan)", 0 ) | |
| 4036 | GAME( 1992, mmehyou, 0, mmehyou, mmehyou, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu / Kawakusu", "Medal Mahjong Circuit no Mehyou [BET] (Japan)", 0 ) | |
| 4037 | GAME( 1993, ultramhm, 0, ultramhm, ultramhm, nbmj9195_state, nbmj9195, ROT0, "Apple", "Ultra Maru-hi Mahjong (Japan)", 0 ) | |
| 4038 | GAME( 1993, gal10ren, 0, gal10ren, gal10ren, nbmj9195_state, nbmj9195, ROT0, "Fujic", "Mahjong Gal 10-renpatsu (Japan)", 0 ) | |
| 4039 | GAME( 1993, renaiclb, 0, renaiclb, renaiclb, nbmj9195_state, nbmj9195, ROT0, "Fujic", "Mahjong Ren-ai Club (Japan)", 0 ) | |
| 4040 | GAME( 1993, mjlaman, 0, mjlaman, mjlaman, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu / AV Japan", "Mahjong La Man (Japan)", 0 ) | |
| 4041 | GAME( 1993, mkeibaou, 0, mkeibaou, mkeibaou, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong Keibaou (Japan)", 0 ) | |
| 4042 | GAME( 1993, pachiten, 0, pachiten, pachiten, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu / AV Japan / Miki Syouji", "Medal Mahjong Pachi-Slot Tengoku [BET] (Japan)", 0 ) | |
| 4043 | GAME( 1993, sailorws, 0, sailorws, sailorws, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong Sailor Wars (Japan set 1)", 0 ) | |
| 4044 | GAME( 1993, sailorwa, sailorws, sailorws, sailorws, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong Sailor Wars (Japan set 2)", 0 ) | |
| 4045 | GAME( 1993, sailorwr, sailorws, sailorwr, sailorwr, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong Sailor Wars-R [BET] (Japan)", 0 ) | |
| 4046 | GAME( 1993, wcatcher, 0, otatidai, wcatcher, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong Wakuwaku Catcher (Japan)", 0 ) | |
| 4047 | GAME( 1993, jituroku, 0, jituroku, jituroku, nbmj9195_state, nbmj9195, ROT0, "Windom", "Jitsuroku Maru-chi Mahjong (Japan)", 0 ) | |
| 4048 | GAME( 1994, yosimoto, 0, yosimoto, yosimoto, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu / Yoshimoto Kougyou", "Mahjong Yoshimoto Gekijou (Japan)", 0 ) | |
| 4049 | GAME( 1994, yosimotm, yosimoto, yosimotm, yosimotm, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu / Yoshimoto Kougyou", "Mahjong Yoshimoto Gekijou [BET] (Japan)", 0 ) | |
| 4050 | GAME( 1994, psailor1, 0, psailor1, psailor1, nbmj9195_state, nbmj9195, ROT0, "Sphinx", "Bishoujo Janshi Pretty Sailor 18-kin (Japan)", 0 ) | |
| 4051 | GAME( 1994, psailor2, 0, psailor2, psailor2, nbmj9195_state, nbmj9195, ROT0, "Sphinx", "Bishoujo Janshi Pretty Sailor 2 (Japan)", 0 ) | |
| 4052 | GAME( 1995, otatidai, 0, otatidai, otatidai, nbmj9195_state, nbmj9195, ROT0, "Sphinx", "Disco Mahjong Otachidai no Okite (Japan)", 0 ) | |
| 4053 | 4053 | |
| 4054 | GAME( 1991, ngpgal, 0, ngpgal, ngpgal, nbmj9195, ROT0, "Nichibutsu", "Nekketsu Grand-Prix Gal (Japan)", 0 ) | |
| 4055 | GAME( 1991, mjgottsu, 0, mjgottsu, mjgottsu, nbmj9195, ROT0, "Nichibutsu", "Mahjong Gottsu ee-kanji (Japan)", 0 ) | |
| 4056 | GAME( 1991, bakuhatu, mjgottsu, bakuhatu, bakuhatu, nbmj9195, ROT0, "Nichibutsu", "Mahjong Bakuhatsu Junjouden (Japan)", 0 ) | |
| 4057 | GAME( 1992, cmehyou, 0, cmehyou, cmehyou, nbmj9195, ROT0, "Nichibutsu / Kawakusu", "Mahjong Circuit no Mehyou (Japan)", 0 ) | |
| 4058 | GAME( 1992, mjkoiura, 0, mjkoiura, mjkoiura, nbmj9195, ROT0, "Nichibutsu", "Mahjong Koi Uranai (Japan set 1)", 0 ) | |
| 4059 | GAME( 1992, mkoiuraa, mjkoiura, mkoiuraa, mjkoiura, nbmj9195, ROT0, "Nichibutsu", "Mahjong Koi Uranai (Japan set 2)", 0 ) | |
| 4054 | GAME( 1991, ngpgal, 0, ngpgal, ngpgal, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Nekketsu Grand-Prix Gal (Japan)", 0 ) | |
| 4055 | GAME( 1991, mjgottsu, 0, mjgottsu, mjgottsu, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong Gottsu ee-kanji (Japan)", 0 ) | |
| 4056 | GAME( 1991, bakuhatu, mjgottsu, bakuhatu, bakuhatu, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong Bakuhatsu Junjouden (Japan)", 0 ) | |
| 4057 | GAME( 1992, cmehyou, 0, cmehyou, cmehyou, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu / Kawakusu", "Mahjong Circuit no Mehyou (Japan)", 0 ) | |
| 4058 | GAME( 1992, mjkoiura, 0, mjkoiura, mjkoiura, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong Koi Uranai (Japan set 1)", 0 ) | |
| 4059 | GAME( 1992, mkoiuraa, mjkoiura, mkoiuraa, mjkoiura, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong Koi Uranai (Japan set 2)", 0 ) | |
| 4060 | 4060 | |
| 4061 | GAME( 1994, mscoutm, 0, mscoutm, mscoutm, nbmj9195, ROT0, "Sphinx / AV Japan", "Mahjong Scout Man (Japan)", 0 ) | |
| 4062 | GAME( 1994, imekura, 0, imekura, imekura, nbmj9195, ROT0, "Sphinx / AV Japan", "Imekura Mahjong (Japan)", 0 ) | |
| 4063 | GAME( 1994, mjegolf, 0, mjegolf, mjegolf, nbmj9195, ROT0, "Fujic / AV Japan", "Mahjong Erotica Golf (Japan)", 0 ) | |
| 4061 | GAME( 1994, mscoutm, 0, mscoutm, mscoutm, nbmj9195_state, nbmj9195, ROT0, "Sphinx / AV Japan", "Mahjong Scout Man (Japan)", 0 ) | |
| 4062 | GAME( 1994, imekura, 0, imekura, imekura, nbmj9195_state, nbmj9195, ROT0, "Sphinx / AV Japan", "Imekura Mahjong (Japan)", 0 ) | |
| 4063 | GAME( 1994, mjegolf, 0, mjegolf, mjegolf, nbmj9195_state, nbmj9195, ROT0, "Fujic / AV Japan", "Mahjong Erotica Golf (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 940 | 940 | } |
| 941 | 941 | |
| 942 | 942 | |
| 943 | GAME( 1993, sslam, 0, sslam, sslam, sslam, ROT0, "Playmark", "Super Slam (set 1)", GAME_SUPPORTS_SAVE ) | |
| 944 | GAME( 1993, sslama, sslam, sslam, sslam, sslam, ROT0, "Playmark", "Super Slam (set 2)", GAME_SUPPORTS_SAVE ) | |
| 945 | GAME( 1994, powerbals,powerbal, powerbls, powerbls, powerbls, ROT0, "Playmark", "Power Balls (Super Slam conversion)", GAME_SUPPORTS_SAVE ) | |
| 943 | GAME( 1993, sslam, 0, sslam, sslam, sslam_state, sslam, ROT0, "Playmark", "Super Slam (set 1)", GAME_SUPPORTS_SAVE ) | |
| 944 | GAME( 1993, sslama, sslam, sslam, sslam, sslam_state, sslam, ROT0, "Playmark", "Super Slam (set 2)", GAME_SUPPORTS_SAVE ) | |
| 945 | GAME( 1994, powerbals,powerbal, powerbls, powerbls, sslam_state, powerbls, ROT0, "Playmark", "Power Balls (Super Slam conversion)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 348 | 348 | ROM_END |
| 349 | 349 | |
| 350 | 350 | |
| 351 | GAME( 1984, sonson, 0, sonson, sonson, 0, ROT0, "Capcom", "Son Son", GAME_SUPPORTS_SAVE ) | |
| 352 | GAME( 1984, sonsonj, sonson, sonson, sonson, 0, ROT0, "Capcom", "Son Son (Japan)", GAME_SUPPORTS_SAVE ) | |
| 351 | GAME( 1984, sonson, 0, sonson, sonson, sonson_state, 0, ROT0, "Capcom", "Son Son", GAME_SUPPORTS_SAVE ) | |
| 352 | GAME( 1984, sonsonj, sonson, sonson, sonson, sonson_state, 0, ROT0, "Capcom", "Son Son (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 367 | 367 | |
| 368 | 368 | |
| 369 | 369 | |
| 370 | GAME( 1988, hcastle, 0, hcastle, hcastle, 0, ROT0, "Konami", "Haunted Castle (version M)", GAME_SUPPORTS_SAVE ) | |
| 371 | GAME( 1988, hcastleo, hcastle, hcastle, hcastle, 0, ROT0, "Konami", "Haunted Castle (version K)", GAME_SUPPORTS_SAVE ) | |
| 372 | GAME( 1988, hcastlej, hcastle, hcastle, hcastle, 0, ROT0, "Konami", "Akuma-Jou Dracula (Japan version P)", GAME_SUPPORTS_SAVE ) | |
| 373 | GAME( 1988, hcastljo, hcastle, hcastle, hcastle, 0, ROT0, "Konami", "Akuma-Jou Dracula (Japan version N)", GAME_SUPPORTS_SAVE ) | |
| 370 | GAME( 1988, hcastle, 0, hcastle, hcastle, hcastle_state, 0, ROT0, "Konami", "Haunted Castle (version M)", GAME_SUPPORTS_SAVE ) | |
| 371 | GAME( 1988, hcastleo, hcastle, hcastle, hcastle, hcastle_state, 0, ROT0, "Konami", "Haunted Castle (version K)", GAME_SUPPORTS_SAVE ) | |
| 372 | GAME( 1988, hcastlej, hcastle, hcastle, hcastle, hcastle_state, 0, ROT0, "Konami", "Akuma-Jou Dracula (Japan version P)", GAME_SUPPORTS_SAVE ) | |
| 373 | GAME( 1988, hcastljo, hcastle, hcastle, hcastle, hcastle_state, 0, ROT0, "Konami", "Akuma-Jou Dracula (Japan version N)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 342 | 342 | * |
| 343 | 343 | *************************************/ |
| 344 | 344 | |
| 345 | GAMEL( 1976, copsnrob, 0, copsnrob, copsnrob, 0, ROT0, "Atari", "Cops'n Robbers", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_copsnrob ) | |
| 345 | GAMEL( 1976, copsnrob, 0, copsnrob, copsnrob, copsnrob_state, 0, ROT0, "Atari", "Cops'n Robbers", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_copsnrob ) |
| r15751 | r15752 | |
|---|---|---|
| 1183 | 1183 | |
| 1184 | 1184 | /***************************************************************************/ |
| 1185 | 1185 | |
| 1186 | GAME( 1985, zerotrgt, 0, zerotrgt, zerotrgt, zerotrgt, ROT0, "Data East Corporation", "Zero Target (World, CW)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NO_COCKTAIL|GAME_NOT_WORKING|GAME_SUPPORTS_SAVE ) | |
| 1187 | GAME( 1985, zerotrgta, zerotrgt, zerotrgt, zerotrgta, zerotrgt, ROT0, "Data East Corporation", "Zero Target (World, CT)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NO_COCKTAIL|GAME_NOT_WORKING|GAME_SUPPORTS_SAVE ) | |
| 1188 | GAME( 1985, gekitsui, zerotrgt, zerotrgt, zerotrgta, zerotrgt, ROT0, "Data East Corporation", "Gekitsui Oh (Japan)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NO_COCKTAIL|GAME_NOT_WORKING|GAME_SUPPORTS_SAVE ) | |
| 1189 | GAME( 1985, cntsteer, 0, cntsteer, cntsteer, zerotrgt, ROT270, "Data East Corporation", "Counter Steer (Japan)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_WRONG_COLORS|GAME_NO_COCKTAIL|GAME_NOT_WORKING|GAME_SUPPORTS_SAVE ) | |
| 1186 | GAME( 1985, zerotrgt, 0, zerotrgt, zerotrgt, cntsteer_state, zerotrgt, ROT0, "Data East Corporation", "Zero Target (World, CW)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NO_COCKTAIL|GAME_NOT_WORKING|GAME_SUPPORTS_SAVE ) | |
| 1187 | GAME( 1985, zerotrgta, zerotrgt, zerotrgt, zerotrgta, cntsteer_state, zerotrgt, ROT0, "Data East Corporation", "Zero Target (World, CT)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NO_COCKTAIL|GAME_NOT_WORKING|GAME_SUPPORTS_SAVE ) | |
| 1188 | GAME( 1985, gekitsui, zerotrgt, zerotrgt, zerotrgta, cntsteer_state, zerotrgt, ROT0, "Data East Corporation", "Gekitsui Oh (Japan)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NO_COCKTAIL|GAME_NOT_WORKING|GAME_SUPPORTS_SAVE ) | |
| 1189 | GAME( 1985, cntsteer, 0, cntsteer, cntsteer, cntsteer_state, zerotrgt, ROT270, "Data East Corporation", "Counter Steer (Japan)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_WRONG_COLORS|GAME_NO_COCKTAIL|GAME_NOT_WORKING|GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 892 | 892 | ROM_END |
| 893 | 893 | |
| 894 | 894 | // 1995 |
| 895 | GAME( 1995, csplayh1, 0, csplayh5, csplayh5, csplayh1, ROT0, "Sphinx/AV Japan/Astro System Japan", "Super CD Dai8dan Mahjong Hanafuda Cosplay Tengoku (Japan)", GAME_NOT_WORKING ) | |
| 895 | GAME( 1995, csplayh1, 0, csplayh5, csplayh5, csplayh5_state, csplayh1, ROT0, "Sphinx/AV Japan/Astro System Japan", "Super CD Dai8dan Mahjong Hanafuda Cosplay Tengoku (Japan)", GAME_NOT_WORKING ) | |
| 896 | 896 | |
| 897 | 897 | // 1998 |
| 898 | 898 | // 01 : Mahjong Gal-pri - World Gal-con Grandprix : Nichibutsu/Just&Just |
| 899 | 899 | // 02 : Sengoku Mahjong Kurenai Otome-tai : Nichibutsu/Just&Just |
| 900 | /* 03 */ GAME( 1998, junai, 0, csplayh5, csplayh5, junai, ROT0, "Nichibutsu/eic", "Junai - Manatsu no First Kiss (Japan)", GAME_NOT_WORKING ) | |
| 901 | /* 04 */ GAME( 1998, csplayh5, 0, csplayh5, csplayh5, csplayh5, ROT0, "Nichibutsu", "Mahjong Hanafuda Cosplay Tengoku 5 (Japan)", GAME_NOT_WORKING ) | |
| 902 | /* 05 */ GAME( 1998, junai2, 0, csplayh5, csplayh5, junai2, ROT0, "Nichibutsu/eic", "Junai 2 - White Love Story (Japan)", GAME_NOT_WORKING ) | |
| 900 | /* 03 */ GAME( 1998, junai, 0, csplayh5, csplayh5, csplayh5_state, junai, ROT0, "Nichibutsu/eic", "Junai - Manatsu no First Kiss (Japan)", GAME_NOT_WORKING ) | |
| 901 | /* 04 */ GAME( 1998, csplayh5, 0, csplayh5, csplayh5, csplayh5_state, csplayh5, ROT0, "Nichibutsu", "Mahjong Hanafuda Cosplay Tengoku 5 (Japan)", GAME_NOT_WORKING ) | |
| 902 | /* 05 */ GAME( 1998, junai2, 0, csplayh5, csplayh5, csplayh5_state, junai2, ROT0, "Nichibutsu/eic", "Junai 2 - White Love Story (Japan)", GAME_NOT_WORKING ) | |
| 903 | 903 | // 06 : Mahjong Mogitate : Nichibutsu/Just&Just/NVS/Astro System/AV Japan |
| 904 | 904 | |
| 905 | 905 | |
| 906 | 906 | // 1999 |
| 907 | /* 07 */ GAME( 1999, mjmania, 0, csplayh5, csplayh5, mjmania, ROT0, "Sphinx/Just&Just", "Mahjong Mania - Kairakukan e Youkoso (Japan)", GAME_NOT_WORKING ) | |
| 908 | ///* 08 */ GAME( 1995, renaimj, 0, csplayh5, csplayh5, renaimj, ROT0, "Nichibutsu/eic", "Renai Mahjong Idol Gakuen (Japan)", GAME_NOT_WORKING ) | |
| 909 | /* 09 */ GAME( 1999, bikiniko, 0, csplayh5, csplayh5, bikiniko, ROT0, "Nichibutsu/eic", "BiKiNikko - Okinawa de Ippai Shichaimashita (Japan)", GAME_NOT_WORKING ) | |
| 907 | /* 07 */ GAME( 1999, mjmania, 0, csplayh5, csplayh5, csplayh5_state, mjmania, ROT0, "Sphinx/Just&Just", "Mahjong Mania - Kairakukan e Youkoso (Japan)", GAME_NOT_WORKING ) | |
| 908 | ///* 08 */ GAME( 1995, renaimj, 0, csplayh5, csplayh5, csplayh5_state, renaimj, ROT0, "Nichibutsu/eic", "Renai Mahjong Idol Gakuen (Japan)", GAME_NOT_WORKING ) | |
| 909 | /* 09 */ GAME( 1999, bikiniko, 0, csplayh5, csplayh5, csplayh5_state, bikiniko, ROT0, "Nichibutsu/eic", "BiKiNikko - Okinawa de Ippai Shichaimashita (Japan)", GAME_NOT_WORKING ) | |
| 910 | 910 | // 10 : Mahjong Hanafuda Cosplay Tengoku 6 - Junai hen : Nichibutsu/eic |
| 911 | /* 11 */ GAME( 1999, thenanpa, 0, csplayh5, csplayh5, thenanpa, ROT0, "Nichibutsu/Love Factory/eic", "The Nanpa (Japan)", GAME_NOT_WORKING ) | |
| 912 | // 12 GAME( 1999, pokoachu, 0, csplayh5, csplayh5, 0, ROT0, "Nichibutsu/eic", "PokoaPoka Onsen de CHU - Bijin 3 Shimai ni Kiotsukete! (Japan)", GAME_NOT_WORKING ) | |
| 913 | /* 13 */ GAME( 1999, csplayh7, 0, csplayh5, csplayh5, csplayh7, ROT0, "Nichibutsu/eic", "Cosplay Tengoku 7 - Super Kogal Grandprix (Japan)", GAME_NOT_WORKING ) | |
| 911 | /* 11 */ GAME( 1999, thenanpa, 0, csplayh5, csplayh5, csplayh5_state, thenanpa, ROT0, "Nichibutsu/Love Factory/eic", "The Nanpa (Japan)", GAME_NOT_WORKING ) | |
| 912 | // 12 GAME( 1999, pokoachu, 0, csplayh5, csplayh5, csplayh5_state, 0, ROT0, "Nichibutsu/eic", "PokoaPoka Onsen de CHU - Bijin 3 Shimai ni Kiotsukete! (Japan)", GAME_NOT_WORKING ) | |
| 913 | /* 13 */ GAME( 1999, csplayh7, 0, csplayh5, csplayh5, csplayh5_state, csplayh7, ROT0, "Nichibutsu/eic", "Cosplay Tengoku 7 - Super Kogal Grandprix (Japan)", GAME_NOT_WORKING ) | |
| 914 | 914 | // 14 : Ai-mode - Pet Shiiku : Nichibutsu/eic |
| 915 | 915 | |
| 916 | 916 | // 2000 |
| 917 | /* 15 */ GAME( 2000, fuudol, 0, csplayh5, csplayh5, fuudol, ROT0, "Nichibutsu/eic", "Fuudol (Japan)", GAME_NOT_WORKING ) | |
| 917 | /* 15 */ GAME( 2000, fuudol, 0, csplayh5, csplayh5, csplayh5_state, fuudol, ROT0, "Nichibutsu/eic", "Fuudol (Japan)", GAME_NOT_WORKING ) | |
| 918 | 918 | // 16 : Nurete Mitaino... - Net Idol Hen : Nichibutsu/Love Factory |
| 919 | 919 | // 17 : Tsuugakuro no Yuuwaku : Nichibutsu/Love Factory/Just&Just |
| 920 | 920 | // 18 : Torarechattano - AV Kantoku Hen : Nichibutsu/Love Factory/M Friend |
| r15751 | r15752 | |
|---|---|---|
| 267 | 267 | state->m_flash_region = state->memregion("user1")->base(); |
| 268 | 268 | } |
| 269 | 269 | |
| 270 | GAME( 2005, acheart, 0, nexus3d, nexus3d, nexus3d, ROT0, "Examu", "Arcana Heart",GAME_IS_SKELETON ) | |
| 271 | GAME( 2006, acheartf, 0, nexus3d, nexus3d, nexus3d, ROT0, "Examu", "Arcana Heart Full",GAME_IS_SKELETON ) | |
| 270 | GAME( 2005, acheart, 0, nexus3d, nexus3d, nexus3d_state, nexus3d, ROT0, "Examu", "Arcana Heart",GAME_IS_SKELETON ) | |
| 271 | GAME( 2006, acheartf, 0, nexus3d, nexus3d, nexus3d_state, nexus3d, ROT0, "Examu", "Arcana Heart Full",GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 818 | 818 | ROM_END |
| 819 | 819 | |
| 820 | 820 | |
| 821 | GAME( 1982, bking, 0, bking, bking, 0, ROT270, "Taito Corporation", "Birdie King", GAME_SUPPORTS_SAVE ) | |
| 822 | GAME( 1983, bking2, 0, bking, bking2, 0, ROT90, "Taito Corporation", "Birdie King 2", GAME_SUPPORTS_SAVE ) | |
| 823 | GAME( 1984, bking3, 0, bking3, bking2, 0, ROT90, "Taito Corporation", "Birdie King 3", GAME_SUPPORTS_SAVE ) | |
| 821 | GAME( 1982, bking, 0, bking, bking, bking_state, 0, ROT270, "Taito Corporation", "Birdie King", GAME_SUPPORTS_SAVE ) | |
| 822 | GAME( 1983, bking2, 0, bking, bking2, bking_state, 0, ROT90, "Taito Corporation", "Birdie King 2", GAME_SUPPORTS_SAVE ) | |
| 823 | GAME( 1984, bking3, 0, bking3, bking2, bking_state, 0, ROT90, "Taito Corporation", "Birdie King 3", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 313 | 313 | * |
| 314 | 314 | *************************************/ |
| 315 | 315 | |
| 316 | GAME( 1991, skeetsht, 0, skeetsht, skeetsht, 0, ROT0, "Dynamo", "Skeet Shot", GAME_NOT_WORKING ) | |
| 317 | GAME( 1991, popshot, 0, skeetsht, skeetsht, 0, ROT0, "Dynamo", "Pop Shot (prototype)", GAME_NOT_WORKING ) | |
| 316 | GAME( 1991, skeetsht, 0, skeetsht, skeetsht, skeetsht_state, 0, ROT0, "Dynamo", "Skeet Shot", GAME_NOT_WORKING ) | |
| 317 | GAME( 1991, popshot, 0, skeetsht, skeetsht, skeetsht_state, 0, ROT0, "Dynamo", "Pop Shot (prototype)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 755 | 755 | } |
| 756 | 756 | |
| 757 | 757 | |
| 758 | GAME( 1993, dblewing, 0, dblewing, dblewing, dblewing, ROT90, "Mitchell", "Double Wings", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 758 | GAME( 1993, dblewing, 0, dblewing, dblewing, dblewing_state, dblewing, ROT90, "Mitchell", "Double Wings", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 444 | 444 | * |
| 445 | 445 | *************************************/ |
| 446 | 446 | |
| 447 | GAME( 1983, arabian, 0, arabian, arabian, 0, ROT270, "Sun Electronics", "Arabian", GAME_SUPPORTS_SAVE ) | |
| 448 | GAME( 1983, arabiana, arabian, arabian, arabiana, 0, ROT270, "Sun Electronics (Atari license)", "Arabian (Atari)", GAME_SUPPORTS_SAVE ) | |
| 447 | GAME( 1983, arabian, 0, arabian, arabian, arabian_state, 0, ROT270, "Sun Electronics", "Arabian", GAME_SUPPORTS_SAVE ) | |
| 448 | GAME( 1983, arabiana, arabian, arabian, arabiana, arabian_state, 0, ROT270, "Sun Electronics (Atari license)", "Arabian (Atari)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 299 | 299 | ROM_LOAD( "ampal22v10a-0233.c42", 0x000, 0x2dd, CRC(0c030a81) SHA1(0f8198df2cb046683d2db9ac8e609cdff53083ed) ) |
| 300 | 300 | ROM_END |
| 301 | 301 | |
| 302 | GAME( 1989, parentj, 0, parentj, parentj, 0, ROT0, "Taito", "Parent Jack", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 302 | GAME( 1989, parentj, 0, parentj, parentj, taitoo_state, 0, ROT0, "Taito", "Parent Jack", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 292 | 292 | ROM_END |
| 293 | 293 | |
| 294 | 294 | |
| 295 | GAME( 1987, tricktrp, 0, labyrunr, labyrunr, 0, ROT90, "Konami", "Trick Trap (World?)", GAME_SUPPORTS_SAVE ) | |
| 296 | GAME( 1987, labyrunr, tricktrp, labyrunr, labyrunr, 0, ROT90, "Konami", "Labyrinth Runner (Japan)", GAME_SUPPORTS_SAVE ) | |
| 297 | GAME( 1987, labyrunrk,tricktrp, labyrunr, labyrunr, 0, ROT90, "Konami", "Labyrinth Runner (World Ver. K)", GAME_SUPPORTS_SAVE ) | |
| 295 | GAME( 1987, tricktrp, 0, labyrunr, labyrunr, labyrunr_state, 0, ROT90, "Konami", "Trick Trap (World?)", GAME_SUPPORTS_SAVE ) | |
| 296 | GAME( 1987, labyrunr, tricktrp, labyrunr, labyrunr, labyrunr_state, 0, ROT90, "Konami", "Labyrinth Runner (Japan)", GAME_SUPPORTS_SAVE ) | |
| 297 | GAME( 1987, labyrunrk,tricktrp, labyrunr, labyrunr, labyrunr_state, 0, ROT90, "Konami", "Labyrinth Runner (World Ver. K)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 485 | 485 | |
| 486 | 486 | |
| 487 | 487 | |
| 488 | GAME( 1982, shougi, 0, shougi, shougi, 0, ROT0, "Alpha Denshi Co.", "Shougi", 0 ) | |
| 489 | GAME( 1982, shougi2, shougi, shougi, shougi2, 0, ROT0, "Alpha Denshi Co.", "Shougi 2", 0 ) | |
| 488 | GAME( 1982, shougi, 0, shougi, shougi, shougi_state, 0, ROT0, "Alpha Denshi Co.", "Shougi", 0 ) | |
| 489 | GAME( 1982, shougi2, shougi, shougi, shougi2, shougi_state, 0, ROT0, "Alpha Denshi Co.", "Shougi 2", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 645 | 645 | } |
| 646 | 646 | |
| 647 | 647 | |
| 648 | GAME( 1980, sharkatt, 0, sharkatt, sharkatt, 0, ROT0, "Pacific Novelty", "Shark Attack", 0 ) | |
| 649 | GAME( 1981, thief, 0, thief, thief, thief, ROT0, "Pacific Novelty", "Thief", 0 ) | |
| 650 | GAME( 1982, natodef, 0, natodef, natodef, thief, ROT0, "Pacific Novelty", "NATO Defense" , 0 ) | |
| 651 | GAME( 1982, natodefa, natodef, natodef, natodef, thief, ROT0, "Pacific Novelty", "NATO Defense (alternate mazes)" , 0 ) | |
| 648 | GAME( 1980, sharkatt, 0, sharkatt, sharkatt, thief_state, 0, ROT0, "Pacific Novelty", "Shark Attack", 0 ) | |
| 649 | GAME( 1981, thief, 0, thief, thief, thief_state, thief, ROT0, "Pacific Novelty", "Thief", 0 ) | |
| 650 | GAME( 1982, natodef, 0, natodef, natodef, thief_state, thief, ROT0, "Pacific Novelty", "NATO Defense" , 0 ) | |
| 651 | GAME( 1982, natodefa, natodef, natodef, natodef, thief_state, thief, ROT0, "Pacific Novelty", "NATO Defense (alternate mazes)" , 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1519 | 1519 | |
| 1520 | 1520 | /*************************************************************************/ |
| 1521 | 1521 | |
| 1522 | GAME( 1998, gradius4, 0, hornet, hornet, hornet, ROT0, "Konami", "Gradius 4: Fukkatsu", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1523 | GAME( 1998, nbapbp, 0, hornet, hornet, hornet, ROT0, "Konami", "NBA Play By Play", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1524 | GAMEL( 1998, terabrst, 0, terabrst, hornet, hornet_2board, ROT0, "Konami", "Teraburst (1998/07/17 ver UEL)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_dualhsxs ) | |
| 1525 | GAMEL( 1998, terabrsta, terabrst, terabrst, hornet, hornet_2board, ROT0, "Konami", "Teraburst (1998/02/25 ver AAA)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_dualhsxs ) | |
| 1522 | GAME( 1998, gradius4, 0, hornet, hornet, hornet_state, hornet, ROT0, "Konami", "Gradius 4: Fukkatsu", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1523 | GAME( 1998, nbapbp, 0, hornet, hornet, hornet_state, hornet, ROT0, "Konami", "NBA Play By Play", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1524 | GAMEL( 1998, terabrst, 0, terabrst, hornet, hornet_state, hornet_2board, ROT0, "Konami", "Teraburst (1998/07/17 ver UEL)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_dualhsxs ) | |
| 1525 | GAMEL( 1998, terabrsta, terabrst, terabrst, hornet, hornet_state, hornet_2board, ROT0, "Konami", "Teraburst (1998/02/25 ver AAA)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_dualhsxs ) | |
| 1526 | 1526 | |
| 1527 | 1527 | // The region comes from the Timekeeper NVRAM, without a valid default all sets except 'xxD, Ver 1.33' will init their NVRAM to UAx versions, the xxD set seems to incorrectly init it to JXD, which isn't a valid |
| 1528 | 1528 | // version, and thus can't be booted. If you copy the NVRAM from another already initialized set, it will boot as UAD. |
| 1529 | 1529 | // to get the actual game to boot you must calibrate the guns etc. |
| 1530 | GAMEL( 2000, sscope, 0, hornet_2board, sscope, hornet_2board, ROT0, "Konami", "Silent Scope (ver xxD, Ver 1.33)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE, layout_dualhsxs ) | |
| 1531 | GAMEL( 2000, sscopec, sscope, hornet_2board, sscope, hornet_2board, ROT0, "Konami", "Silent Scope (ver xxC, Ver 1.30)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE, layout_dualhsxs ) | |
| 1532 | GAMEL( 2000, sscopeb, sscope, hornet_2board, sscope, hornet_2board, ROT0, "Konami", "Silent Scope (ver xxB, Ver 1.20)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE, layout_dualhsxs ) | |
| 1533 | GAMEL( 2000, sscopea, sscope, hornet_2board, sscope, hornet_2board, ROT0, "Konami", "Silent Scope (ver xxA, Ver 1.00)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE, layout_dualhsxs ) | |
| 1530 | GAMEL( 2000, sscope, 0, hornet_2board, sscope, hornet_state, hornet_2board, ROT0, "Konami", "Silent Scope (ver xxD, Ver 1.33)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE, layout_dualhsxs ) | |
| 1531 | GAMEL( 2000, sscopec, sscope, hornet_2board, sscope, hornet_state, hornet_2board, ROT0, "Konami", "Silent Scope (ver xxC, Ver 1.30)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE, layout_dualhsxs ) | |
| 1532 | GAMEL( 2000, sscopeb, sscope, hornet_2board, sscope, hornet_state, hornet_2board, ROT0, "Konami", "Silent Scope (ver xxB, Ver 1.20)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE, layout_dualhsxs ) | |
| 1533 | GAMEL( 2000, sscopea, sscope, hornet_2board, sscope, hornet_state, hornet_2board, ROT0, "Konami", "Silent Scope (ver xxA, Ver 1.00)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE, layout_dualhsxs ) | |
| 1534 | 1534 | |
| 1535 | GAMEL( 2000, sscope2, 0, sscope2, sscope, hornet_2board, ROT0, "Konami", "Silent Scope 2", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE, layout_dualhsxs ) | |
| 1535 | GAMEL( 2000, sscope2, 0, sscope2, sscope, hornet_state, hornet_2board, ROT0, "Konami", "Silent Scope 2", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE, layout_dualhsxs ) |
| r15751 | r15752 | |
|---|---|---|
| 899 | 899 | * |
| 900 | 900 | *************************************/ |
| 901 | 901 | |
| 902 | GAME( 1990, pipedrm, 0, pipedrm, pipedrm, pipedrm, ROT0, "Video System Co.", "Pipe Dream (World)", GAME_SUPPORTS_SAVE ) | |
| 903 | GAME( 1990, pipedrmu, pipedrm, pipedrm, pipedrm, pipedrm, ROT0, "Video System Co.", "Pipe Dream (US)", GAME_SUPPORTS_SAVE ) | |
| 904 | GAME( 1990, pipedrmj, pipedrm, pipedrm, pipedrm, pipedrm, ROT0, "Video System Co.", "Pipe Dream (Japan)", GAME_SUPPORTS_SAVE ) | |
| 905 | GAME( 1990, hatris, 0, hatris, hatris, hatris, ROT0, "Video System Co.", "Hatris (US)", GAME_SUPPORTS_SAVE ) | |
| 906 | GAME( 1990, hatrisj, hatris, hatris, hatris, hatris, ROT0, "Video System Co.", "Hatris (Japan)", GAME_SUPPORTS_SAVE ) | |
| 902 | GAME( 1990, pipedrm, 0, pipedrm, pipedrm, fromance_state, pipedrm, ROT0, "Video System Co.", "Pipe Dream (World)", GAME_SUPPORTS_SAVE ) | |
| 903 | GAME( 1990, pipedrmu, pipedrm, pipedrm, pipedrm, fromance_state, pipedrm, ROT0, "Video System Co.", "Pipe Dream (US)", GAME_SUPPORTS_SAVE ) | |
| 904 | GAME( 1990, pipedrmj, pipedrm, pipedrm, pipedrm, fromance_state, pipedrm, ROT0, "Video System Co.", "Pipe Dream (Japan)", GAME_SUPPORTS_SAVE ) | |
| 905 | GAME( 1990, hatris, 0, hatris, hatris, fromance_state, hatris, ROT0, "Video System Co.", "Hatris (US)", GAME_SUPPORTS_SAVE ) | |
| 906 | GAME( 1990, hatrisj, hatris, hatris, hatris, fromance_state, hatris, ROT0, "Video System Co.", "Hatris (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 164 | 164 | ROM_LOAD("sound_m3.bin", 0x40000, 0x20000, CRC(4d9f5ed2) SHA1(bc6b7c70369c25eddddac5304497f30cee7675d4)) |
| 165 | 165 | ROM_END |
| 166 | 166 | |
| 167 | GAME(1992, ind250cc, 0, inder, inder, inder, ROT0, "Inder", "250 CC", GAME_IS_SKELETON_MECHANICAL) | |
| 168 | GAME(1991, atleta, 0, inder, inder, inder, ROT0, "Inder", "Atleta", GAME_IS_SKELETON_MECHANICAL) | |
| 169 | GAME(1985, brvteam, 0, inder, inder, inder, ROT0, "Inder", "Brave Team", GAME_IS_SKELETON_MECHANICAL) | |
| 170 | GAME(1986, canasta, 0, inder, inder, inder, ROT0, "Inder", "Canasta '86'", GAME_IS_SKELETON_MECHANICAL) | |
| 171 | GAME(1988, pinclown, 0, inder, inder, inder, ROT0, "Inder", "Clown (Inder)", GAME_IS_SKELETON_MECHANICAL) | |
| 172 | GAME(1989, corsario, 0, inder, inder, inder, ROT0, "Inder", "Corsario", GAME_IS_SKELETON_MECHANICAL) | |
| 173 | GAME(1990, mundial, 0, inder, inder, inder, ROT0, "Inder", "Mundial 90", GAME_IS_SKELETON_MECHANICAL) | |
| 174 | GAME(1992, metalman, 0, inder, inder, inder, ROT0, "Inder", "Metal Man", GAME_IS_SKELETON_MECHANICAL) | |
| 175 | GAME(1986, lapbylap, 0, inder, inder, inder, ROT0, "Inder", "Lap By Lap", GAME_IS_SKELETON_MECHANICAL) | |
| 167 | GAME(1992, ind250cc, 0, inder, inder, inder_state, inder, ROT0, "Inder", "250 CC", GAME_IS_SKELETON_MECHANICAL) | |
| 168 | GAME(1991, atleta, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Atleta", GAME_IS_SKELETON_MECHANICAL) | |
| 169 | GAME(1985, brvteam, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Brave Team", GAME_IS_SKELETON_MECHANICAL) | |
| 170 | GAME(1986, canasta, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Canasta '86'", GAME_IS_SKELETON_MECHANICAL) | |
| 171 | GAME(1988, pinclown, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Clown (Inder)", GAME_IS_SKELETON_MECHANICAL) | |
| 172 | GAME(1989, corsario, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Corsario", GAME_IS_SKELETON_MECHANICAL) | |
| 173 | GAME(1990, mundial, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Mundial 90", GAME_IS_SKELETON_MECHANICAL) | |
| 174 | GAME(1992, metalman, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Metal Man", GAME_IS_SKELETON_MECHANICAL) | |
| 175 | GAME(1986, lapbylap, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Lap By Lap", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 1008 | 1008 | * |
| 1009 | 1009 | *************************************/ |
| 1010 | 1010 | |
| 1011 | GAME( 1990, ddragon3, 0, ddragon3, ddragon3, 0, ROT0, "Technos Japan", "Double Dragon 3 - The Rosetta Stone (US)", GAME_SUPPORTS_SAVE ) | |
| 1012 | GAME( 1990, ddragon3j,ddragon3, ddragon3, ddragon3, 0, ROT0, "Technos Japan", "Double Dragon 3 - The Rosetta Stone (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1013 | GAME( 1990, ddragon3p,ddragon3, ddragon3, ddragon3, 0, ROT0, "Technos Japan", "Double Dragon 3 - The Rosetta Stone (prototype)", GAME_SUPPORTS_SAVE ) | |
| 1014 | GAME( 1990, ddragon3b,ddragon3, ddragon3b,ddragon3b,0, ROT0, "bootleg", "Double Dragon 3 - The Rosetta Stone (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1015 | GAME( 1990, ctribe, 0, ctribe, ctribe, 0, ROT0, "Technos Japan", "The Combatribes (US)", GAME_SUPPORTS_SAVE ) | |
| 1016 | GAME( 1990, ctribe1, ctribe, ctribe, ctribe, 0, ROT0, "Technos Japan", "The Combatribes (US set 1?)", GAME_SUPPORTS_SAVE ) | |
| 1017 | GAME( 1990, ctribej, ctribe, ctribe, ctribe, 0, ROT0, "Technos Japan", "The Combatribes (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1018 | GAME( 1990, ctribeb, ctribe, ctribe, ctribeb, 0, ROT0, "bootleg", "The Combatribes (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 1019 | GAME( 1990, ctribeb2, ctribe, ctribe, ctribeb, 0, ROT0, "bootleg", "The Combatribes (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 1011 | GAME( 1990, ddragon3, 0, ddragon3, ddragon3, ddragon3_state, 0, ROT0, "Technos Japan", "Double Dragon 3 - The Rosetta Stone (US)", GAME_SUPPORTS_SAVE ) | |
| 1012 | GAME( 1990, ddragon3j,ddragon3, ddragon3, ddragon3, ddragon3_state, 0, ROT0, "Technos Japan", "Double Dragon 3 - The Rosetta Stone (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1013 | GAME( 1990, ddragon3p,ddragon3, ddragon3, ddragon3, ddragon3_state, 0, ROT0, "Technos Japan", "Double Dragon 3 - The Rosetta Stone (prototype)", GAME_SUPPORTS_SAVE ) | |
| 1014 | GAME( 1990, ddragon3b,ddragon3, ddragon3b,ddragon3b, ddragon3_state,0, ROT0, "bootleg", "Double Dragon 3 - The Rosetta Stone (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1015 | GAME( 1990, ctribe, 0, ctribe, ctribe, ddragon3_state, 0, ROT0, "Technos Japan", "The Combatribes (US)", GAME_SUPPORTS_SAVE ) | |
| 1016 | GAME( 1990, ctribe1, ctribe, ctribe, ctribe, ddragon3_state, 0, ROT0, "Technos Japan", "The Combatribes (US set 1?)", GAME_SUPPORTS_SAVE ) | |
| 1017 | GAME( 1990, ctribej, ctribe, ctribe, ctribe, ddragon3_state, 0, ROT0, "Technos Japan", "The Combatribes (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1018 | GAME( 1990, ctribeb, ctribe, ctribe, ctribeb, ddragon3_state, 0, ROT0, "bootleg", "The Combatribes (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 1019 | GAME( 1990, ctribeb2, ctribe, ctribe, ctribeb, ddragon3_state, 0, ROT0, "bootleg", "The Combatribes (bootleg set 2)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 682 | 682 | * |
| 683 | 683 | *************************************/ |
| 684 | 684 | |
| 685 | GAME( 1983, ccastles, 0, ccastles, ccastles, 0, ROT0, "Atari", "Crystal Castles (version 4)", GAME_SUPPORTS_SAVE ) | |
| 686 | GAME( 1983, ccastlesg, ccastles, ccastles, ccastles, 0, ROT0, "Atari", "Crystal Castles (version 3, German)", GAME_SUPPORTS_SAVE ) | |
| 687 | GAME( 1983, ccastlesp, ccastles, ccastles, ccastles, 0, ROT0, "Atari", "Crystal Castles (version 3, Spanish)", GAME_SUPPORTS_SAVE ) | |
| 688 | GAME( 1983, ccastlesf, ccastles, ccastles, ccastles, 0, ROT0, "Atari", "Crystal Castles (version 3, French)", GAME_SUPPORTS_SAVE ) | |
| 689 | GAME( 1983, ccastles3, ccastles, ccastles, ccastles, 0, ROT0, "Atari", "Crystal Castles (version 3)", GAME_SUPPORTS_SAVE ) | |
| 690 | GAME( 1983, ccastles2, ccastles, ccastles, ccastles, 0, ROT0, "Atari", "Crystal Castles (version 2)", GAME_SUPPORTS_SAVE ) | |
| 691 | GAME( 1983, ccastles1, ccastles, ccastles, ccastles, 0, ROT0, "Atari", "Crystal Castles (version 1)", GAME_SUPPORTS_SAVE ) | |
| 692 | GAME( 1983, ccastlesj, ccastles, ccastles, ccastlesj,0, ROT0, "Atari", "Crystal Castles (joystick version)", GAME_SUPPORTS_SAVE ) | |
| 685 | GAME( 1983, ccastles, 0, ccastles, ccastles, ccastles_state, 0, ROT0, "Atari", "Crystal Castles (version 4)", GAME_SUPPORTS_SAVE ) | |
| 686 | GAME( 1983, ccastlesg, ccastles, ccastles, ccastles, ccastles_state, 0, ROT0, "Atari", "Crystal Castles (version 3, German)", GAME_SUPPORTS_SAVE ) | |
| 687 | GAME( 1983, ccastlesp, ccastles, ccastles, ccastles, ccastles_state, 0, ROT0, "Atari", "Crystal Castles (version 3, Spanish)", GAME_SUPPORTS_SAVE ) | |
| 688 | GAME( 1983, ccastlesf, ccastles, ccastles, ccastles, ccastles_state, 0, ROT0, "Atari", "Crystal Castles (version 3, French)", GAME_SUPPORTS_SAVE ) | |
| 689 | GAME( 1983, ccastles3, ccastles, ccastles, ccastles, ccastles_state, 0, ROT0, "Atari", "Crystal Castles (version 3)", GAME_SUPPORTS_SAVE ) | |
| 690 | GAME( 1983, ccastles2, ccastles, ccastles, ccastles, ccastles_state, 0, ROT0, "Atari", "Crystal Castles (version 2)", GAME_SUPPORTS_SAVE ) | |
| 691 | GAME( 1983, ccastles1, ccastles, ccastles, ccastles, ccastles_state, 0, ROT0, "Atari", "Crystal Castles (version 1)", GAME_SUPPORTS_SAVE ) | |
| 692 | GAME( 1983, ccastlesj, ccastles, ccastles, ccastlesj, ccastles_state,0, ROT0, "Atari", "Crystal Castles (joystick version)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 149 | 149 | ROM_LOAD16_WORD_SWAP( "hot stuff symbol u8 (68000).bin", 0x00000, 0x80000, CRC(f154a157) SHA1(92ae0fb977e2dcc0377487d768f95c6e447e990b) ) |
| 150 | 150 | ROM_END |
| 151 | 151 | |
| 152 | GAME( ????, hotstuff, 0, hotstuff, hotstuff, 0, ROT0, "Olympic Video Gaming", "Olympic Hot Stuff (TAS 5 Reel System)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 152 | GAME( ????, hotstuff, 0, hotstuff, hotstuff, hotstuff_state, 0, ROT0, "Olympic Video Gaming", "Olympic Hot Stuff (TAS 5 Reel System)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 345 | 345 | ROM_END |
| 346 | 346 | |
| 347 | 347 | |
| 348 | //GAME(1982, cue, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Cue", GAME_IS_SKELETON_MECHANICAL) | |
| 349 | GAME(1980, ali, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Ali", GAME_IS_SKELETON_MECHANICAL) | |
| 350 | GAME(1980, biggame, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Big Game", GAME_IS_SKELETON_MECHANICAL) | |
| 351 | GAME(1981, catacomp, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Catacomb (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 352 | GAME(1980, cheetah, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Cheetah", GAME_IS_SKELETON_MECHANICAL) | |
| 353 | GAME(1982, dragfist, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Dragonfist", GAME_IS_SKELETON_MECHANICAL) | |
| 354 | GAME(1980, flight2k, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Flight 2000", GAME_IS_SKELETON_MECHANICAL) | |
| 355 | GAME(1981, freefall, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Freefall", GAME_IS_SKELETON_MECHANICAL) | |
| 356 | GAME(1980, galaxypi, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Galaxy", GAME_IS_SKELETON_MECHANICAL) | |
| 357 | GAME(1981, ironmaid, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Iron Maiden", GAME_IS_SKELETON_MECHANICAL) | |
| 358 | GAME(1984, lazrlord, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Lazer Lord", GAME_IS_SKELETON_MECHANICAL) | |
| 359 | GAME(1981, lightnin, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Lightning", GAME_IS_SKELETON_MECHANICAL) | |
| 360 | GAME(1979, meteorp, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Meteor (Stern)", GAME_IS_SKELETON_MECHANICAL) | |
| 361 | GAME(1980, nineball, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Nine Ball", GAME_IS_SKELETON_MECHANICAL) | |
| 362 | GAME(1982, orbitor1, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Orbitor 1", GAME_IS_SKELETON_MECHANICAL) | |
| 363 | GAME(1980, quicksil, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Quicksilver", GAME_IS_SKELETON_MECHANICAL) | |
| 364 | GAME(1980, seawitch, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Seawitch", GAME_IS_SKELETON_MECHANICAL) | |
| 365 | GAME(1981, splitsec, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Split Second", GAME_IS_SKELETON_MECHANICAL) | |
| 366 | GAME(1980, stargzr, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Stargazer", GAME_IS_SKELETON_MECHANICAL) | |
| 367 | GAME(1981, viperp, 0, st_mp200, st_mp200, st_mp200, ROT0, "Stern", "Viper (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 368 | GAME(1985, gamatron, flight2k, st_mp200, st_mp200, st_mp200, ROT0, "Pinstar", "Gamatron", GAME_IS_SKELETON_MECHANICAL) | |
| 369 | GAME(1978, blkshpsq, 0, st_mp200, st_mp200, st_mp200, ROT0, "Astro", "Black Sheep Squadron", GAME_IS_SKELETON_MECHANICAL) | |
| 370 | GAME(198?, st_game, 0, st_mp200, st_mp200, st_mp200, ROT0, "<unknown>", "unknown pinball game", GAME_IS_SKELETON_MECHANICAL) | |
| 348 | //GAME(1982, cue, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Cue", GAME_IS_SKELETON_MECHANICAL) | |
| 349 | GAME(1980, ali, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Ali", GAME_IS_SKELETON_MECHANICAL) | |
| 350 | GAME(1980, biggame, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Big Game", GAME_IS_SKELETON_MECHANICAL) | |
| 351 | GAME(1981, catacomp, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Catacomb (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 352 | GAME(1980, cheetah, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Cheetah", GAME_IS_SKELETON_MECHANICAL) | |
| 353 | GAME(1982, dragfist, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Dragonfist", GAME_IS_SKELETON_MECHANICAL) | |
| 354 | GAME(1980, flight2k, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Flight 2000", GAME_IS_SKELETON_MECHANICAL) | |
| 355 | GAME(1981, freefall, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Freefall", GAME_IS_SKELETON_MECHANICAL) | |
| 356 | GAME(1980, galaxypi, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Galaxy", GAME_IS_SKELETON_MECHANICAL) | |
| 357 | GAME(1981, ironmaid, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Iron Maiden", GAME_IS_SKELETON_MECHANICAL) | |
| 358 | GAME(1984, lazrlord, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Lazer Lord", GAME_IS_SKELETON_MECHANICAL) | |
| 359 | GAME(1981, lightnin, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Lightning", GAME_IS_SKELETON_MECHANICAL) | |
| 360 | GAME(1979, meteorp, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Meteor (Stern)", GAME_IS_SKELETON_MECHANICAL) | |
| 361 | GAME(1980, nineball, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Nine Ball", GAME_IS_SKELETON_MECHANICAL) | |
| 362 | GAME(1982, orbitor1, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Orbitor 1", GAME_IS_SKELETON_MECHANICAL) | |
| 363 | GAME(1980, quicksil, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Quicksilver", GAME_IS_SKELETON_MECHANICAL) | |
| 364 | GAME(1980, seawitch, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Seawitch", GAME_IS_SKELETON_MECHANICAL) | |
| 365 | GAME(1981, splitsec, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Split Second", GAME_IS_SKELETON_MECHANICAL) | |
| 366 | GAME(1980, stargzr, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Stargazer", GAME_IS_SKELETON_MECHANICAL) | |
| 367 | GAME(1981, viperp, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Viper (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 368 | GAME(1985, gamatron, flight2k, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Pinstar", "Gamatron", GAME_IS_SKELETON_MECHANICAL) | |
| 369 | GAME(1978, blkshpsq, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "Astro", "Black Sheep Squadron", GAME_IS_SKELETON_MECHANICAL) | |
| 370 | GAME(198?, st_game, 0, st_mp200, st_mp200, st_mp200_state, st_mp200, ROT0, "<unknown>", "unknown pinball game", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 584 | 584 | } |
| 585 | 585 | |
| 586 | 586 | |
| 587 | GAME( 1993, discoboy, 0, discoboy, discoboy, discoboy, ROT270, "Soft Art Co.", "Disco Boy", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 587 | GAME( 1993, discoboy, 0, discoboy, discoboy, discoboy_state, discoboy, ROT270, "Soft Art Co.", "Disco Boy", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 326 | 326 | *************************/ |
| 327 | 327 | |
| 328 | 328 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 329 | GAME( 199?, wildpkr, 0, wildpkr, wildpkr, wildpkr, ROT0, "TAB Austria", "Wild Poker (ver. D 1.01)", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 329 | GAME( 199?, wildpkr, 0, wildpkr, wildpkr, wildpkr_state, wildpkr, ROT0, "TAB Austria", "Wild Poker (ver. D 1.01)", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 330 | 330 |
| r15751 | r15752 | |
|---|---|---|
| 337 | 337 | ROM_END |
| 338 | 338 | |
| 339 | 339 | |
| 340 | GAME( 1981, pushover, 0, summit, summit, 0, ROT270, "Summit Coin", "Push Over (Summit Coin)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_WRONG_COLORS ) | |
| 340 | GAME( 1981, pushover, 0, summit, summit, summit_state, 0, ROT270, "Summit Coin", "Push Over (Summit Coin)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_WRONG_COLORS ) |
| r15751 | r15752 | |
|---|---|---|
| 1373 | 1373 | |
| 1374 | 1374 | /*****************************************************************************/ |
| 1375 | 1375 | |
| 1376 | GAME( 1998, a51site4, 0 , mediagx, mediagx, a51site4, ROT0, "Atari Games", "Area 51: Site 4 (HD Rev 2.01, September 7, 1998)", GAME_NOT_WORKING ) | |
| 1377 | GAME( 1998, a51site4a,a51site4, mediagx, mediagx, a51site4, ROT0, "Atari Games", "Area 51: Site 4 (HD Rev 2.0, September 11, 1998)", GAME_NOT_WORKING ) | |
| 1376 | GAME( 1998, a51site4, 0 , mediagx, mediagx, mediagx_state, a51site4, ROT0, "Atari Games", "Area 51: Site 4 (HD Rev 2.01, September 7, 1998)", GAME_NOT_WORKING ) | |
| 1377 | GAME( 1998, a51site4a,a51site4, mediagx, mediagx, mediagx_state, a51site4, ROT0, "Atari Games", "Area 51: Site 4 (HD Rev 2.0, September 11, 1998)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 330 | 330 | * |
| 331 | 331 | *************************************/ |
| 332 | 332 | |
| 333 | GAME( 1983, ambush, 0, ambush, ambusht, 0, ROT0, "Tecfri", "Ambush", GAME_SUPPORTS_SAVE ) | |
| 334 | GAME( 1983, ambushj, ambush, ambush, ambush, 0, ROT0, "Tecfri (Nippon Amuse license)", "Ambush (Japan)", GAME_SUPPORTS_SAVE ) | |
| 335 | GAME( 1983, ambushv, ambush, ambush, ambush, 0, ROT0, "Tecfri (Volt Electronics license)", "Ambush (Volt Electronics)", GAME_SUPPORTS_SAVE ) | |
| 333 | GAME( 1983, ambush, 0, ambush, ambusht, ambush_state, 0, ROT0, "Tecfri", "Ambush", GAME_SUPPORTS_SAVE ) | |
| 334 | GAME( 1983, ambushj, ambush, ambush, ambush, ambush_state, 0, ROT0, "Tecfri (Nippon Amuse license)", "Ambush (Japan)", GAME_SUPPORTS_SAVE ) | |
| 335 | GAME( 1983, ambushv, ambush, ambush, ambush, ambush_state, 0, ROT0, "Tecfri (Volt Electronics license)", "Ambush (Volt Electronics)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 372 | 372 | * |
| 373 | 373 | *************************************/ |
| 374 | 374 | |
| 375 | GAME( 1978, orbit, 0, orbit, orbit, 0, 0, "Atari", "Orbit", GAME_SUPPORTS_SAVE ) | |
| 375 | GAME( 1978, orbit, 0, orbit, orbit, orbit_state, 0, 0, "Atari", "Orbit", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 733 | 733 | * |
| 734 | 734 | *************************************/ |
| 735 | 735 | |
| 736 | GAME( 1996, policetr, 0, policetr, policetr, policetr, ROT0, "P&P Marketing", "Police Trainer (Rev 1.3)", 0 ) | |
| 737 | GAME( 1996, policetr11, policetr, policetr, polict10, policetr, ROT0, "P&P Marketing", "Police Trainer (Rev 1.1)", 0 ) | |
| 738 | GAME( 1996, policetr10, policetr, policetr, polict10, policetr, ROT0, "P&P Marketing", "Police Trainer (Rev 1.0)", 0 ) | |
| 736 | GAME( 1996, policetr, 0, policetr, policetr, policetr_state, policetr, ROT0, "P&P Marketing", "Police Trainer (Rev 1.3)", 0 ) | |
| 737 | GAME( 1996, policetr11, policetr, policetr, polict10, policetr_state, policetr, ROT0, "P&P Marketing", "Police Trainer (Rev 1.1)", 0 ) | |
| 738 | GAME( 1996, policetr10, policetr, policetr, polict10, policetr_state, policetr, ROT0, "P&P Marketing", "Police Trainer (Rev 1.0)", 0 ) | |
| 739 | 739 | |
| 740 | GAME( 1996, policetr13a, policetr, sshooter, policetr, plctr13b, ROT0, "P&P Marketing", "Police Trainer (Rev 1.3B Newer)", 0 ) | |
| 741 | GAME( 1996, policetr13b, policetr, sshooter, policetr, plctr13b, ROT0, "P&P Marketing", "Police Trainer (Rev 1.3B)", 0 ) | |
| 740 | GAME( 1996, policetr13a, policetr, sshooter, policetr, policetr_state, plctr13b, ROT0, "P&P Marketing", "Police Trainer (Rev 1.3B Newer)", 0 ) | |
| 741 | GAME( 1996, policetr13b, policetr, sshooter, policetr, policetr_state, plctr13b, ROT0, "P&P Marketing", "Police Trainer (Rev 1.3B)", 0 ) | |
| 742 | 742 | |
| 743 | GAME( 1998, sshooter, 0, sshooter, policetr, sshooter, ROT0, "P&P Marketing", "Sharpshooter (Rev 1.9)", 0 ) | |
| 744 | GAME( 1998, sshooter17, sshooter, sshooter, policetr, sshooter, ROT0, "P&P Marketing", "Sharpshooter (Rev 1.7)", 0 ) | |
| 745 | GAME( 1998, sshooter12, sshooter, sshooter, sshoot11, sshoot12, ROT0, "P&P Marketing", "Sharpshooter (Rev 1.2)", 0 ) | |
| 746 | GAME( 1998, sshooter11, sshooter, sshooter, sshoot11, sshoot12, ROT0, "P&P Marketing", "Sharpshooter (Rev 1.1)", 0 ) | |
| 743 | GAME( 1998, sshooter, 0, sshooter, policetr, policetr_state, sshooter, ROT0, "P&P Marketing", "Sharpshooter (Rev 1.9)", 0 ) | |
| 744 | GAME( 1998, sshooter17, sshooter, sshooter, policetr, policetr_state, sshooter, ROT0, "P&P Marketing", "Sharpshooter (Rev 1.7)", 0 ) | |
| 745 | GAME( 1998, sshooter12, sshooter, sshooter, sshoot11, policetr_state, sshoot12, ROT0, "P&P Marketing", "Sharpshooter (Rev 1.2)", 0 ) | |
| 746 | GAME( 1998, sshooter11, sshooter, sshooter, sshoot11, policetr_state, sshoot12, ROT0, "P&P Marketing", "Sharpshooter (Rev 1.1)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 97 | 97 | ROM_LOAD( "sl1.bin", 0x0000, 0x0800, CRC(afe04b5a) SHA1(3b3385a9b039992279fda5b87926b5089a448581) ) |
| 98 | 98 | ROM_END |
| 99 | 99 | |
| 100 | GAME(198?, m2hilite, 0, mpu2, mpu2, 0, ROT0, "Barcrest", "Hi-Lights (Barcrest) (MPU2)", GAME_IS_SKELETON_MECHANICAL) | |
| 101 | GAME(198?, m2svlite, 0, mpu2, mpu2, 0, ROT0, "Barcrest", "Silver Lights (Barcrest) (MPU2)", GAME_IS_SKELETON_MECHANICAL) | |
| 100 | GAME(198?, m2hilite, 0, mpu2, mpu2, mpu2_state, 0, ROT0, "Barcrest", "Hi-Lights (Barcrest) (MPU2)", GAME_IS_SKELETON_MECHANICAL) | |
| 101 | GAME(198?, m2svlite, 0, mpu2, mpu2, mpu2_state, 0, ROT0, "Barcrest", "Silver Lights (Barcrest) (MPU2)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 623 | 623 | * |
| 624 | 624 | *************************************/ |
| 625 | 625 | |
| 626 | GAME( 1996, skimaxx, 0, skimaxx, skimaxx, 0, ROT0, "Kyle Hodgetts / ICE", "Skimaxx", GAME_IMPERFECT_GRAPHICS ) | |
| 626 | GAME( 1996, skimaxx, 0, skimaxx, skimaxx, skimaxx_state, 0, ROT0, "Kyle Hodgetts / ICE", "Skimaxx", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 794 | 794 | * |
| 795 | 795 | *************************************/ |
| 796 | 796 | |
| 797 | GAME( 1993, aladmdb, 0, megadrvb, aladmdb, aladmdb, ROT0, "bootleg / Sega", "Aladdin (bootleg of Japanese Megadrive version)", 0) | |
| 798 | GAME( 1996, mk3mdb, 0, megadrvb, mk3mdb, mk3mdb, ROT0, "bootleg / Midway", "Mortal Kombat 3 (bootleg of Megadrive version)", 0) | |
| 799 | GAME( 1994, ssf2mdb, 0, megadrvb, ssf2mdb, ssf2mdb, ROT0, "bootleg / Capcom", "Super Street Fighter II - The New Challengers (bootleg of Japanese MegaDrive version)", 0) | |
| 800 | GAME( 1993, srmdb, 0, megadrvb, srmdb, srmdb, ROT0, "bootleg / Konami", "Sunset Riders (bootleg of Megadrive version)", 0) | |
| 801 | GAME( 1995, topshoot, 0, md_bootleg, topshoot, topshoot, ROT0, "Sun Mixing", "Top Shooter", 0) | |
| 797 | GAME( 1993, aladmdb, 0, megadrvb, aladmdb, md_boot_state, aladmdb, ROT0, "bootleg / Sega", "Aladdin (bootleg of Japanese Megadrive version)", 0) | |
| 798 | GAME( 1996, mk3mdb, 0, megadrvb, mk3mdb, md_boot_state, mk3mdb, ROT0, "bootleg / Midway", "Mortal Kombat 3 (bootleg of Megadrive version)", 0) | |
| 799 | GAME( 1994, ssf2mdb, 0, megadrvb, ssf2mdb, md_boot_state, ssf2mdb, ROT0, "bootleg / Capcom", "Super Street Fighter II - The New Challengers (bootleg of Japanese MegaDrive version)", 0) | |
| 800 | GAME( 1993, srmdb, 0, megadrvb, srmdb, md_boot_state, srmdb, ROT0, "bootleg / Konami", "Sunset Riders (bootleg of Megadrive version)", 0) | |
| 801 | GAME( 1995, topshoot, 0, md_bootleg, topshoot, md_cons_state, topshoot, ROT0, "Sun Mixing", "Top Shooter", 0) |
| r15751 | r15752 | |
|---|---|---|
| 659 | 659 | * |
| 660 | 660 | *************************************/ |
| 661 | 661 | |
| 662 | GAME( 199?, mwarr, 0, mwarr, mwarr, 0, ROT0, "Elettronica Video-Games S.R.L.", "Mighty Warriors", GAME_SUPPORTS_SAVE ) | |
| 662 | GAME( 199?, mwarr, 0, mwarr, mwarr, mwarr_state, 0, ROT0, "Elettronica Video-Games S.R.L.", "Mighty Warriors", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 882 | 882 | } |
| 883 | 883 | |
| 884 | 884 | |
| 885 | GAME( 1984, gaplus, 0, gaplus, gaplus, gaplus, ROT90, "Namco", "Gaplus (rev. D)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 886 | GAME( 1984, galaga3, gaplus, gaplus, gaplus, gaplus, ROT90, "Namco", "Galaga 3 (rev. C)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 887 | GAME( 1984, gapluso, gaplus, gapluso, gapluso, gaplus, ROT90, "Namco", "Gaplus (rev. B)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 888 | GAME( 1984, gaplusa, gaplus, gaplusa, gapluso, gaplus, ROT90, "Namco", "Gaplus (alternate hardware)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 889 | GAME( 1984, galaga3a, gaplus, gaplus, galaga3a, gaplus, ROT90, "Namco", "Galaga 3 (set 2)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 890 | GAME( 1984, galaga3m, gaplus, gaplus, galaga3m, gaplus, ROT90, "Namco", "Galaga 3 (set 3)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 885 | GAME( 1984, gaplus, 0, gaplus, gaplus, gaplus_state, gaplus, ROT90, "Namco", "Gaplus (rev. D)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 886 | GAME( 1984, galaga3, gaplus, gaplus, gaplus, gaplus_state, gaplus, ROT90, "Namco", "Galaga 3 (rev. C)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 887 | GAME( 1984, gapluso, gaplus, gapluso, gapluso, gaplus_state, gaplus, ROT90, "Namco", "Gaplus (rev. B)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 888 | GAME( 1984, gaplusa, gaplus, gaplusa, gapluso, gaplus_state, gaplus, ROT90, "Namco", "Gaplus (alternate hardware)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 889 | GAME( 1984, galaga3a, gaplus, gaplus, galaga3a, gaplus_state, gaplus, ROT90, "Namco", "Galaga 3 (set 2)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 890 | GAME( 1984, galaga3m, gaplus, gaplus, galaga3m, gaplus_state, gaplus, ROT90, "Namco", "Galaga 3 (set 3)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 157 | 157 | ROM_LOAD("acs_u22.bin", 0x8000, 0x8000, CRC(56c1011a) SHA1(c817a3410c643617f3643897b8f529ae78546b0d)) |
| 158 | 158 | ROM_END |
| 159 | 159 | |
| 160 | GAME(1985, comet_l4, comet_l5, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Comet (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 161 | GAME(1985, comet_l5, 0, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Comet (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 162 | GAME(1985, sorcr_l1, sorcr_l2, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Sorcerer (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 163 | GAME(1985, sorcr_l2, 0, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Sorcerer (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 164 | GAME(1984, sshtl_l7, 0, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Space Shuttle (L-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 165 | GAME(1985, alcat_l7, 0, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Alley Cats (Shuffle) (L-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 166 | GAME(1984, szone_l5, 0, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Strike Zone (Shuffle) (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 167 | GAME(1984, szone_l2, szone_l5, williams_s9, williams_s9, williams_s9, ROT0, "Williams", "Strike Zone (Shuffle) (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 160 | GAME(1985, comet_l4, comet_l5, williams_s9, williams_s9, williams_s9_state, williams_s9, ROT0, "Williams", "Comet (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 161 | GAME(1985, comet_l5, 0, williams_s9, williams_s9, williams_s9_state, williams_s9, ROT0, "Williams", "Comet (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 162 | GAME(1985, sorcr_l1, sorcr_l2, williams_s9, williams_s9, williams_s9_state, williams_s9, ROT0, "Williams", "Sorcerer (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 163 | GAME(1985, sorcr_l2, 0, williams_s9, williams_s9, williams_s9_state, williams_s9, ROT0, "Williams", "Sorcerer (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 164 | GAME(1984, sshtl_l7, 0, williams_s9, williams_s9, williams_s9_state, williams_s9, ROT0, "Williams", "Space Shuttle (L-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 165 | GAME(1985, alcat_l7, 0, williams_s9, williams_s9, williams_s9_state, williams_s9, ROT0, "Williams", "Alley Cats (Shuffle) (L-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 166 | GAME(1984, szone_l5, 0, williams_s9, williams_s9, williams_s9_state, williams_s9, ROT0, "Williams", "Strike Zone (Shuffle) (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 167 | GAME(1984, szone_l2, szone_l5, williams_s9, williams_s9, williams_s9_state, williams_s9, ROT0, "Williams", "Strike Zone (Shuffle) (L-2)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 337 | 337 | ROM[i] ^= 0x0f; |
| 338 | 338 | } |
| 339 | 339 | |
| 340 | GAME( 1977, carpolo, 0, carpolo, carpolo, carpolo, ROT0, "Exidy", "Car Polo", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) | |
| 340 | GAME( 1977, carpolo, 0, carpolo, carpolo, carpolo_state, carpolo, ROT0, "Exidy", "Car Polo", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 374 | 374 | ROM_LOAD( "cb2.bpr", 0x0020, 0x0100, CRC(a604cf96) SHA1(a4ef6e77dcd3abe4c27e8e636222a5ee711a51f5) ) /* lookup table */ |
| 375 | 375 | ROM_END |
| 376 | 376 | |
| 377 | GAME( 1984, speedatk, 0, speedatk, speedatk, 0, ROT0, "Seta Kikaku Corp.", "Speed Attack! (Japan)", 0 ) | |
| 377 | GAME( 1984, speedatk, 0, speedatk, speedatk, speedatk_state, 0, ROT0, "Seta Kikaku Corp.", "Speed Attack! (Japan)", 0 ) | |
| 378 | 378 |
| r15751 | r15752 | |
|---|---|---|
| 332 | 332 | |
| 333 | 333 | /* Game Driver */ |
| 334 | 334 | |
| 335 | GAME( 1989, vroulet, 0, vroulet, vroulet, 0, ROT90, "World Game", "Vegas Roulette", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS ) | |
| 335 | GAME( 1989, vroulet, 0, vroulet, vroulet, vroulet_state, 0, ROT90, "World Game", "Vegas Roulette", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS ) |
| r15751 | r15752 | |
|---|---|---|
| 906 | 906 | *************************/ |
| 907 | 907 | |
| 908 | 908 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 909 | GAME( 2001, colorama, 0, coinmvga, coinmvga, colorama, ROT0, "Coinmaster-Gaming, Ltd.", "Colorama (English)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 910 | GAME( 2001, cmrltv75, 0, coinmvga, coinmvga, cmrltv75, ROT90, "Coinmaster-Gaming, Ltd.", "Coinmaster Roulette V75 (Y2K, Spanish)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 911 | GAME( 2000, cmkenosp, 0, coinmvga, coinmvga, 0, ROT90, "Coinmaster-Gaming, Ltd.", "Coinmaster Keno (Y2K, Spanish, 2000-12-14)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 912 | GAME( 2000, cmkenospa, cmkenosp, coinmvga, coinmvga, 0, ROT90, "Coinmaster-Gaming, Ltd.", "Coinmaster Keno (Y2K, Spanish, 2000-12-02)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 909 | GAME( 2001, colorama, 0, coinmvga, coinmvga, coinmvga_state, colorama, ROT0, "Coinmaster-Gaming, Ltd.", "Colorama (English)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 910 | GAME( 2001, cmrltv75, 0, coinmvga, coinmvga, coinmvga_state, cmrltv75, ROT90, "Coinmaster-Gaming, Ltd.", "Coinmaster Roulette V75 (Y2K, Spanish)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 911 | GAME( 2000, cmkenosp, 0, coinmvga, coinmvga, coinmvga_state, 0, ROT90, "Coinmaster-Gaming, Ltd.", "Coinmaster Keno (Y2K, Spanish, 2000-12-14)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 912 | GAME( 2000, cmkenospa, cmkenosp, coinmvga, coinmvga, coinmvga_state, 0, ROT90, "Coinmaster-Gaming, Ltd.", "Coinmaster Keno (Y2K, Spanish, 2000-12-02)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 334 | 334 | ROM_LOAD16_BYTE( "hp.bin", 0x000001, 0x080000, CRC(aaf74b83) SHA1(09bd76b9fc5cb7ba6ffe1a2581ffd5633fe440b3) ) |
| 335 | 335 | ROM_END |
| 336 | 336 | |
| 337 | GAME( 1994, twins, 0, twins, twins, 0, ROT0, "Electronic Devices", "Twins (set 1)", 0 ) | |
| 338 | GAME( 1994, twinsa, twins, twinsa, twins, 0, ROT0, "Electronic Devices", "Twins (set 2)", 0 ) | |
| 337 | GAME( 1994, twins, 0, twins, twins, twins_state, 0, ROT0, "Electronic Devices", "Twins (set 1)", 0 ) | |
| 338 | GAME( 1994, twinsa, twins, twinsa, twins, twins_state, 0, ROT0, "Electronic Devices", "Twins (set 2)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 717 | 717 | |
| 718 | 718 | |
| 719 | 719 | /* all supported sets give a 93.10.20 date */ |
| 720 | GAME( 1993, powerins, 0, powerins, powerins, 0, ROT0, "Atlus", "Power Instinct (USA)", 0 ) | |
| 721 | GAME( 1993, powerinsj, powerins, powerins, powerinj, 0, ROT0, "Atlus", "Gouketsuji Ichizoku (Japan)", 0 ) | |
| 722 | GAME( 1993, powerinsa, powerins, powerina, powerins, 0, ROT0, "bootleg", "Power Instinct (USA, bootleg set 1)", 0 ) | |
| 723 | GAME( 1993, powerinsb, powerins, powerinb, powerins, 0, ROT0, "bootleg", "Power Instinct (USA, bootleg set 2)", 0 ) | |
| 720 | GAME( 1993, powerins, 0, powerins, powerins, powerins_state, 0, ROT0, "Atlus", "Power Instinct (USA)", 0 ) | |
| 721 | GAME( 1993, powerinsj, powerins, powerins, powerinj, powerins_state, 0, ROT0, "Atlus", "Gouketsuji Ichizoku (Japan)", 0 ) | |
| 722 | GAME( 1993, powerinsa, powerins, powerina, powerins, powerins_state, 0, ROT0, "bootleg", "Power Instinct (USA, bootleg set 1)", 0 ) | |
| 723 | GAME( 1993, powerinsb, powerins, powerinb, powerins, powerins_state, 0, ROT0, "bootleg", "Power Instinct (USA, bootleg set 2)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 487 | 487 | ROM_END |
| 488 | 488 | |
| 489 | 489 | |
| 490 | GAME( 1994, cultures, 0, cultures, cultures, 0, ROT0, "Face", "Jibun wo Migaku Culture School Mahjong Hen", GAME_SUPPORTS_SAVE ) | |
| 490 | GAME( 1994, cultures, 0, cultures, cultures, cultures_state, 0, ROT0, "Face", "Jibun wo Migaku Culture School Mahjong Hen", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1268 | 1268 | *************************/ |
| 1269 | 1269 | |
| 1270 | 1270 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS... */ |
| 1271 | GAME( 1993, 5clown, 0, fclown, fclown, fclown, ROT0, "IGS", "Five Clown (English, set 1)", GAME_IMPERFECT_SOUND ) | |
| 1272 | GAME( 1993, 5clowna, 5clown, fclown, fclown, fclown, ROT0, "IGS", "Five Clown (English, set 2)", GAME_IMPERFECT_SOUND ) | |
| 1273 | GAME( 1993, 5clownsp, 5clown, fclown, fclown, fclown, ROT0, "IGS", "Five Clown (Spanish hack)", GAME_IMPERFECT_SOUND ) | |
| 1271 | GAME( 1993, 5clown, 0, fclown, fclown, _5clown_state, fclown, ROT0, "IGS", "Five Clown (English, set 1)", GAME_IMPERFECT_SOUND ) | |
| 1272 | GAME( 1993, 5clowna, 5clown, fclown, fclown, _5clown_state, fclown, ROT0, "IGS", "Five Clown (English, set 2)", GAME_IMPERFECT_SOUND ) | |
| 1273 | GAME( 1993, 5clownsp, 5clown, fclown, fclown, _5clown_state, fclown, ROT0, "IGS", "Five Clown (Spanish hack)", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 164 | 164 | * |
| 165 | 165 | *************************************/ |
| 166 | 166 | |
| 167 | GAME( 1996, tgtpanic, 0, tgtpanic, tgtpanic, 0, ROT0, "Konami", "Target Panic", GAME_NO_SOUND_HW ) | |
| 167 | GAME( 1996, tgtpanic, 0, tgtpanic, tgtpanic, tgtpanic_state, 0, ROT0, "Konami", "Target Panic", GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 348 | 348 | |
| 349 | 349 | |
| 350 | 350 | |
| 351 | GAME( 1985, exedexes, 0, exedexes, exedexes, 0, ROT270, "Capcom", "Exed Exes", GAME_SUPPORTS_SAVE ) | |
| 352 | GAME( 1985, savgbees, exedexes, exedexes, exedexes, 0, ROT270, "Capcom (Memetron license)", "Savage Bees", GAME_SUPPORTS_SAVE ) | |
| 351 | GAME( 1985, exedexes, 0, exedexes, exedexes, exedexes_state, 0, ROT270, "Capcom", "Exed Exes", GAME_SUPPORTS_SAVE ) | |
| 352 | GAME( 1985, savgbees, exedexes, exedexes, exedexes, exedexes_state, 0, ROT270, "Capcom (Memetron license)", "Savage Bees", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 403 | 403 | * |
| 404 | 404 | *************************************/ |
| 405 | 405 | |
| 406 | GAME( 1984, jedi, 0, jedi, jedi, 0, ROT0, "Atari", "Return of the Jedi", GAME_SUPPORTS_SAVE ) | |
| 406 | GAME( 1984, jedi, 0, jedi, jedi, jedi_state, 0, ROT0, "Atari", "Return of the Jedi", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 3375 | 3375 | ROM_END |
| 3376 | 3376 | |
| 3377 | 3377 | |
| 3378 | GAME( 1994, gundamex, 0, gundamex, gundamex, 0, ROT0, "Banpresto", "Mobile Suit Gundam EX Revue", 0 ) | |
| 3379 | GAME( 1995, grdians, 0, grdians, grdians, 0, ROT0, "Banpresto", "Guardians / Denjin Makai II", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) // Displays (c) Winky Soft at game's end. | |
| 3380 | GAME( 1996, mj4simai, 0, mj4simai, mj4simai, 0, ROT0, "Maboroshi Ware", "Wakakusamonogatari Mahjong Yonshimai (Japan)", GAME_NO_COCKTAIL ) | |
| 3381 | GAME( 1996, myangel, 0, myangel, myangel, 0, ROT0, "Namco", "Kosodate Quiz My Angel (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3382 | GAME( 1997, myangel2, 0, myangel2, myangel2, 0, ROT0, "Namco", "Kosodate Quiz My Angel 2 (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3383 | GAME( 1999, pzlbowl, 0, pzlbowl, pzlbowl, 0, ROT0, "Nihon System / Moss", "Puzzle De Bowling (Japan)", GAME_NO_COCKTAIL ) | |
| 3384 | GAME( 2000, penbros, 0, penbros, penbros, 0, ROT0, "Subsino", "Penguin Brothers (Japan)", GAME_NO_COCKTAIL ) | |
| 3385 | GAME( 2000, namcostr, 0, namcostr, funcube, 0, ROT0, "Namco", "Namco Stars", GAME_NO_COCKTAIL | GAME_NOT_WORKING ) | |
| 3386 | GAME( 2000, deerhunt, 0, samshoot, deerhunt, 0, ROT0, "Sammy USA Corporation", "Deer Hunting USA V4.3", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3387 | GAME( 2000, deerhunta,deerhunt, samshoot, deerhunt, 0, ROT0, "Sammy USA Corporation", "Deer Hunting USA V4.2", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3388 | GAME( 2000, deerhuntb,deerhunt, samshoot, deerhunt, 0, ROT0, "Sammy USA Corporation", "Deer Hunting USA V4.0", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3389 | GAME( 2000, deerhuntc,deerhunt, samshoot, deerhunt, 0, ROT0, "Sammy USA Corporation", "Deer Hunting USA V3", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3390 | GAME( 2000, deerhuntd,deerhunt, samshoot, deerhunt, 0, ROT0, "Sammy USA Corporation", "Deer Hunting USA V2", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3391 | GAME( 2000, deerhunte,deerhunt, samshoot, deerhunt, 0, ROT0, "Sammy USA Corporation", "Deer Hunting USA V1", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3392 | GAME( 2001, turkhunt, 0, samshoot, turkhunt, 0, ROT0, "Sammy USA Corporation", "Turkey Hunting USA V1.0", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3393 | GAME( 2001, wschamp, 0, samshoot, wschamp, 0, ROT0, "Sammy USA Corporation", "Wing Shooting Championship V2.00", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3394 | GAME( 2001, wschampa, wschamp, samshoot, wschamp, 0, ROT0, "Sammy USA Corporation", "Wing Shooting Championship V1.01", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3395 | GAME( 2002, trophyh, 0, samshoot, trophyh, 0, ROT0, "Sammy USA Corporation", "Trophy Hunting - Bear & Moose V1.0", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3396 | GAME( 2000, funcube, 0, funcube, funcube, funcube, ROT0, "Namco", "Funcube (v1.5)", GAME_NO_COCKTAIL ) | |
| 3397 | GAME( 2001, funcube2, 0, funcube2, funcube, funcube2, ROT0, "Namco", "Funcube 2 (v1.1)", GAME_NO_COCKTAIL ) | |
| 3398 | GAME( 2001, funcube3, 0, funcube3, funcube, funcube3, ROT0, "Namco", "Funcube 3 (v1.1)", GAME_NO_COCKTAIL ) | |
| 3399 | GAME( 2001, funcube4, 0, funcube2, funcube, funcube2, ROT0, "Namco", "Funcube 4 (v1.0)", GAME_NO_COCKTAIL ) | |
| 3400 | GAME( 2002, funcube5, 0, funcube2, funcube, funcube2, ROT0, "Namco", "Funcube 5 (v1.0)", GAME_NO_COCKTAIL ) | |
| 3401 | GAME( ????, reelquak, 0, reelquak, reelquak, 0, ROT0, "<unknown>", "Reel'N Quake! (Ver. 1.05)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3378 | GAME( 1994, gundamex, 0, gundamex, gundamex, seta2_state, 0, ROT0, "Banpresto", "Mobile Suit Gundam EX Revue", 0 ) | |
| 3379 | GAME( 1995, grdians, 0, grdians, grdians, seta2_state, 0, ROT0, "Banpresto", "Guardians / Denjin Makai II", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) // Displays (c) Winky Soft at game's end. | |
| 3380 | GAME( 1996, mj4simai, 0, mj4simai, mj4simai, seta2_state, 0, ROT0, "Maboroshi Ware", "Wakakusamonogatari Mahjong Yonshimai (Japan)", GAME_NO_COCKTAIL ) | |
| 3381 | GAME( 1996, myangel, 0, myangel, myangel, seta2_state, 0, ROT0, "Namco", "Kosodate Quiz My Angel (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3382 | GAME( 1997, myangel2, 0, myangel2, myangel2, seta2_state, 0, ROT0, "Namco", "Kosodate Quiz My Angel 2 (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3383 | GAME( 1999, pzlbowl, 0, pzlbowl, pzlbowl, seta2_state, 0, ROT0, "Nihon System / Moss", "Puzzle De Bowling (Japan)", GAME_NO_COCKTAIL ) | |
| 3384 | GAME( 2000, penbros, 0, penbros, penbros, seta2_state, 0, ROT0, "Subsino", "Penguin Brothers (Japan)", GAME_NO_COCKTAIL ) | |
| 3385 | GAME( 2000, namcostr, 0, namcostr, funcube, seta2_state, 0, ROT0, "Namco", "Namco Stars", GAME_NO_COCKTAIL | GAME_NOT_WORKING ) | |
| 3386 | GAME( 2000, deerhunt, 0, samshoot, deerhunt, seta2_state, 0, ROT0, "Sammy USA Corporation", "Deer Hunting USA V4.3", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3387 | GAME( 2000, deerhunta,deerhunt, samshoot, deerhunt, seta2_state, 0, ROT0, "Sammy USA Corporation", "Deer Hunting USA V4.2", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3388 | GAME( 2000, deerhuntb,deerhunt, samshoot, deerhunt, seta2_state, 0, ROT0, "Sammy USA Corporation", "Deer Hunting USA V4.0", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3389 | GAME( 2000, deerhuntc,deerhunt, samshoot, deerhunt, seta2_state, 0, ROT0, "Sammy USA Corporation", "Deer Hunting USA V3", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3390 | GAME( 2000, deerhuntd,deerhunt, samshoot, deerhunt, seta2_state, 0, ROT0, "Sammy USA Corporation", "Deer Hunting USA V2", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3391 | GAME( 2000, deerhunte,deerhunt, samshoot, deerhunt, seta2_state, 0, ROT0, "Sammy USA Corporation", "Deer Hunting USA V1", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3392 | GAME( 2001, turkhunt, 0, samshoot, turkhunt, seta2_state, 0, ROT0, "Sammy USA Corporation", "Turkey Hunting USA V1.0", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3393 | GAME( 2001, wschamp, 0, samshoot, wschamp, seta2_state, 0, ROT0, "Sammy USA Corporation", "Wing Shooting Championship V2.00", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3394 | GAME( 2001, wschampa, wschamp, samshoot, wschamp, seta2_state, 0, ROT0, "Sammy USA Corporation", "Wing Shooting Championship V1.01", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3395 | GAME( 2002, trophyh, 0, samshoot, trophyh, seta2_state, 0, ROT0, "Sammy USA Corporation", "Trophy Hunting - Bear & Moose V1.0", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 3396 | GAME( 2000, funcube, 0, funcube, funcube, seta2_state, funcube, ROT0, "Namco", "Funcube (v1.5)", GAME_NO_COCKTAIL ) | |
| 3397 | GAME( 2001, funcube2, 0, funcube2, funcube, seta2_state, funcube2, ROT0, "Namco", "Funcube 2 (v1.1)", GAME_NO_COCKTAIL ) | |
| 3398 | GAME( 2001, funcube3, 0, funcube3, funcube, seta2_state, funcube3, ROT0, "Namco", "Funcube 3 (v1.1)", GAME_NO_COCKTAIL ) | |
| 3399 | GAME( 2001, funcube4, 0, funcube2, funcube, seta2_state, funcube2, ROT0, "Namco", "Funcube 4 (v1.0)", GAME_NO_COCKTAIL ) | |
| 3400 | GAME( 2002, funcube5, 0, funcube2, funcube, seta2_state, funcube2, ROT0, "Namco", "Funcube 5 (v1.0)", GAME_NO_COCKTAIL ) | |
| 3401 | GAME( ????, reelquak, 0, reelquak, reelquak, seta2_state, 0, ROT0, "<unknown>", "Reel'N Quake! (Ver. 1.05)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 298 | 298 | |
| 299 | 299 | |
| 300 | 300 | |
| 301 | GAME( 1987, mx5000, 0, flkatck, flkatck, 0, ROT90, "Konami", "MX5000", GAME_SUPPORTS_SAVE ) | |
| 302 | GAME( 1987, flkatck, mx5000, flkatck, flkatck, 0, ROT90, "Konami", "Flak Attack (Japan)", GAME_SUPPORTS_SAVE ) | |
| 301 | GAME( 1987, mx5000, 0, flkatck, flkatck, flkatck_state, 0, ROT90, "Konami", "MX5000", GAME_SUPPORTS_SAVE ) | |
| 302 | GAME( 1987, flkatck, mx5000, flkatck, flkatck, flkatck_state, 0, ROT90, "Konami", "Flak Attack (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 395 | 395 | ROM_END |
| 396 | 396 | |
| 397 | 397 | |
| 398 | GAME( 1994, sfcbox, 0, sfcbox, snes, snes, ROT0, "Nintendo", "Super Famicom Box BIOS", GAME_IS_BIOS_ROOT | GAME_NOT_WORKING ) | |
| 399 | GAME( 1994, pss61, sfcbox, sfcbox, snes, snes, ROT0, "Nintendo", "Super Mario Kart / Super Mario Collection / Star Fox (Super Famicom Box)", GAME_NOT_WORKING ) | |
| 400 | GAME( 1994, pss62, sfcbox, sfcbox, snes, snes, ROT0, "T&E Soft / I'Max", "New Super 3D Golf Simulation - Waialae No Kiseki / Super Mahjong 2 (Super Famicom Box)", GAME_NOT_WORKING ) | |
| 401 | GAME( 1994, pss63, sfcbox, sfcbox, snes, snes, ROT0, "Nintendo / BPS", "Super Donkey Kong / Super Tetris 2 + Bombliss (Super Famicom Box)", GAME_NOT_WORKING ) | |
| 402 | GAME( 199?, pss64, sfcbox, sfcbox, snes, snes, ROT0, "Nintendo / Hudson Soft", "Super Donkey Kong / Super Bomberman 2 (Super Famicom Box)", GAME_NOT_WORKING ) | |
| 398 | GAME( 1994, sfcbox, 0, sfcbox, snes, snes_state, snes, ROT0, "Nintendo", "Super Famicom Box BIOS", GAME_IS_BIOS_ROOT | GAME_NOT_WORKING ) | |
| 399 | GAME( 1994, pss61, sfcbox, sfcbox, snes, snes_state, snes, ROT0, "Nintendo", "Super Mario Kart / Super Mario Collection / Star Fox (Super Famicom Box)", GAME_NOT_WORKING ) | |
| 400 | GAME( 1994, pss62, sfcbox, sfcbox, snes, snes_state, snes, ROT0, "T&E Soft / I'Max", "New Super 3D Golf Simulation - Waialae No Kiseki / Super Mahjong 2 (Super Famicom Box)", GAME_NOT_WORKING ) | |
| 401 | GAME( 1994, pss63, sfcbox, sfcbox, snes, snes_state, snes, ROT0, "Nintendo / BPS", "Super Donkey Kong / Super Tetris 2 + Bombliss (Super Famicom Box)", GAME_NOT_WORKING ) | |
| 402 | GAME( 199?, pss64, sfcbox, sfcbox, snes, snes_state, snes, ROT0, "Nintendo / Hudson Soft", "Super Donkey Kong / Super Bomberman 2 (Super Famicom Box)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 442 | 442 | |
| 443 | 443 | |
| 444 | 444 | |
| 445 | GAME( 1987, contra, 0, contra, contra, 0, ROT90, "Konami", "Contra (US, set 1)", GAME_SUPPORTS_SAVE ) | |
| 446 | GAME( 1987, contra1, contra, contra, contra, 0, ROT90, "Konami", "Contra (US, set 2)", GAME_SUPPORTS_SAVE ) | |
| 447 | GAME( 1987, contrab, contra, contra, contra, 0, ROT90, "bootleg", "Contra (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 448 | GAME( 1987, contraj, contra, contra, contra, 0, ROT90, "Konami", "Contra (Japan)", GAME_SUPPORTS_SAVE ) | |
| 449 | GAME( 1987, contrajb, contra, contra, contra, 0, ROT90, "bootleg", "Contra (Japan bootleg)", GAME_SUPPORTS_SAVE ) | |
| 450 | GAME( 1987, gryzor, contra, contra, contra, 0, ROT90, "Konami", "Gryzor (set 1)", GAME_SUPPORTS_SAVE ) | |
| 451 | GAME( 1987, gryzora, contra, contra, contra, 0, ROT90, "Konami", "Gryzor (set 2)", GAME_SUPPORTS_SAVE ) | |
| 445 | GAME( 1987, contra, 0, contra, contra, contra_state, 0, ROT90, "Konami", "Contra (US, set 1)", GAME_SUPPORTS_SAVE ) | |
| 446 | GAME( 1987, contra1, contra, contra, contra, contra_state, 0, ROT90, "Konami", "Contra (US, set 2)", GAME_SUPPORTS_SAVE ) | |
| 447 | GAME( 1987, contrab, contra, contra, contra, contra_state, 0, ROT90, "bootleg", "Contra (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 448 | GAME( 1987, contraj, contra, contra, contra, contra_state, 0, ROT90, "Konami", "Contra (Japan)", GAME_SUPPORTS_SAVE ) | |
| 449 | GAME( 1987, contrajb, contra, contra, contra, contra_state, 0, ROT90, "bootleg", "Contra (Japan bootleg)", GAME_SUPPORTS_SAVE ) | |
| 450 | GAME( 1987, gryzor, contra, contra, contra, contra_state, 0, ROT90, "Konami", "Gryzor (set 1)", GAME_SUPPORTS_SAVE ) | |
| 451 | GAME( 1987, gryzora, contra, contra, contra, contra_state, 0, ROT90, "Konami", "Gryzor (set 2)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 4738 | 4738 | /* A dummy driver, so that the bios can be debugged, and to serve as */ |
| 4739 | 4739 | /* parent for the coh-1000c.353 file, so that we do not have to include */ |
| 4740 | 4740 | /* it in every zip file */ |
| 4741 | GAME( 1995, cpzn1, 0, coh1000c, zn, coh1000c, ROT0, "Capcom", "ZN1", GAME_IS_BIOS_ROOT ) | |
| 4741 | GAME( 1995, cpzn1, 0, coh1000c, zn, zn_state, coh1000c, ROT0, "Capcom", "ZN1", GAME_IS_BIOS_ROOT ) | |
| 4742 | 4742 | |
| 4743 | GAME( 1995, ts2, cpzn1, coh1000c, zn6b, coh1000c, ROT0, "Capcom / Takara", "Battle Arena Toshinden 2 (USA 951124)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4744 | GAME( 1995, ts2a, ts2, coh1000c, zn6b, coh1000c, ROT0, "Capcom / Takara", "Battle Arena Toshinden 2 (USA 951124) Older", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4745 | GAME( 1995, ts2j, ts2, coh1000c, zn6b, coh1000c, ROT0, "Capcom / Takara", "Battle Arena Toshinden 2 (Japan 951124)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4746 | GAME( 1996, starglad, cpzn1, coh1000c, zn6b, coh1000c, ROT0, "Capcom", "Star Gladiator Episode I: Final Crusade (USA 960627)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4747 | GAME( 1996, stargladj, starglad, coh1000c, zn6b, coh1000c, ROT0, "Capcom", "Star Gladiator Episode I: Final Crusade (Japan 960627)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4748 | GAME( 1996, glpracr, cpzn1, coh1000c, zn, coh1000c, ROT0, "Tecmo", "Gallop Racer (Japan Ver 9.01.12)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4749 | GAME( 1996, sfex, cpzn1, coh1002c, zn6b, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX (Euro 961219)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4750 | GAME( 1996, sfexu, sfex, coh1002c, zn6b, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX (USA 961219)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4751 | GAME( 1996, sfexa, sfex, coh1002c, zn6b, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX (Asia 961219)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4752 | GAME( 1996, sfexj, sfex, coh1002c, zn6b, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX (Japan 961130)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4753 | GAME( 1997, sfexp, cpzn1, coh1002c, zn6b, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX Plus (USA 970407)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4754 | GAME( 1997, sfexpu1, sfexp, coh1002c, zn6b, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX Plus (USA 970311)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4755 | GAME( 1997, sfexpj, sfexp, coh1002c, zn6b, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX Plus (Japan 970311)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4743 | GAME( 1995, ts2, cpzn1, coh1000c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Takara", "Battle Arena Toshinden 2 (USA 951124)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4744 | GAME( 1995, ts2a, ts2, coh1000c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Takara", "Battle Arena Toshinden 2 (USA 951124) Older", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4745 | GAME( 1995, ts2j, ts2, coh1000c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Takara", "Battle Arena Toshinden 2 (Japan 951124)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4746 | GAME( 1996, starglad, cpzn1, coh1000c, zn6b, zn_state, coh1000c, ROT0, "Capcom", "Star Gladiator Episode I: Final Crusade (USA 960627)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4747 | GAME( 1996, stargladj, starglad, coh1000c, zn6b, zn_state, coh1000c, ROT0, "Capcom", "Star Gladiator Episode I: Final Crusade (Japan 960627)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4748 | GAME( 1996, glpracr, cpzn1, coh1000c, zn, zn_state, coh1000c, ROT0, "Tecmo", "Gallop Racer (Japan Ver 9.01.12)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4749 | GAME( 1996, sfex, cpzn1, coh1002c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX (Euro 961219)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4750 | GAME( 1996, sfexu, sfex, coh1002c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX (USA 961219)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4751 | GAME( 1996, sfexa, sfex, coh1002c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX (Asia 961219)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4752 | GAME( 1996, sfexj, sfex, coh1002c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX (Japan 961130)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4753 | GAME( 1997, sfexp, cpzn1, coh1002c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX Plus (USA 970407)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4754 | GAME( 1997, sfexpu1, sfexp, coh1002c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX Plus (USA 970311)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4755 | GAME( 1997, sfexpj, sfexp, coh1002c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX Plus (Japan 970311)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4756 | 4756 | |
| 4757 | 4757 | /* Capcom ZN2 */ |
| 4758 | 4758 | |
| 4759 | 4759 | /* A dummy driver, so that the bios can be debugged, and to serve as */ |
| 4760 | 4760 | /* parent for the coh-3002c.353 file, so that we do not have to include */ |
| 4761 | 4761 | /* it in every zip file */ |
| 4762 | GAME( 1997, cpzn2, 0, coh3002c, zn, coh3002c, ROT0, "Capcom", "ZN2", GAME_IS_BIOS_ROOT ) | |
| 4762 | GAME( 1997, cpzn2, 0, coh3002c, zn, zn_state, coh3002c, ROT0, "Capcom", "ZN2", GAME_IS_BIOS_ROOT ) | |
| 4763 | 4763 | |
| 4764 | GAME( 1997, rvschool, cpzn2, coh3002c, zn6b, coh3002c, ROT0, "Capcom", "Rival Schools: United By Fate (Euro 971117)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4765 | GAME( 1997, rvschoolu, rvschool, coh3002c, zn6b, coh3002c, ROT0, "Capcom", "Rival Schools: United By Fate (USA 971117)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4766 | GAME( 1997, rvschoola, rvschool, coh3002c, zn6b, coh3002c, ROT0, "Capcom", "Rival Schools: United By Fate (Asia 971117)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4767 | GAME( 1997, jgakuen, rvschool, coh3002c, zn6b, coh3002c, ROT0, "Capcom", "Shiritsu Justice Gakuen: Legion of Heroes (Japan 971117)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4768 | GAME( 1998, sfex2, cpzn2, coh3002c, zn6b, coh3002c, ROT0, "Capcom / Arika", "Street Fighter EX2 (USA 980526)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4769 | GAME( 1998, sfex2a, sfex2, coh3002c, zn6b, coh3002c, ROT0, "Capcom / Arika", "Street Fighter EX2 (Asia 980312)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4770 | GAME( 1998, sfex2h, sfex2, coh3002c, zn6b, coh3002c, ROT0, "Capcom / Arika", "Street Fighter EX2 (Hispanic 980312)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4771 | GAME( 1998, sfex2j, sfex2, coh3002c, zn6b, coh3002c, ROT0, "Capcom / Arika", "Street Fighter EX2 (Japan 980312)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4772 | GAME( 1998, plsmaswd, cpzn2, coh3002c, zn6b, coh3002c, ROT0, "Capcom", "Plasma Sword: Nightmare of Bilstein (USA 980316)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4773 | GAME( 1998, plsmaswda, plsmaswd, coh3002c, zn6b, coh3002c, ROT0, "Capcom", "Plasma Sword: Nightmare of Bilstein (Asia 980316)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4774 | GAME( 1998, stargld2, plsmaswd, coh3002c, zn6b, coh3002c, ROT0, "Capcom", "Star Gladiator 2: Nightmare of Bilstein (Japan 980316)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4775 | GAME( 1998, tgmj, cpzn2, coh3002c, zn4w, coh3002c, ROT0, "Arika / Capcom", "Tetris The Grand Master (Japan 980710)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4776 | GAME( 1998, techromn, cpzn2, coh3002c, zn6b, coh3002c, ROT0, "Capcom", "Tech Romancer (Euro 980914)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4777 | GAME( 1998, techromnu, techromn, coh3002c, zn6b, coh3002c, ROT0, "Capcom", "Tech Romancer (USA 980914)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4778 | GAME( 1998, kikaioh, techromn, coh3002c, zn6b, coh3002c, ROT0, "Capcom", "Choukou Senki Kikaioh (Japan 980914)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4779 | GAME( 1999, sfex2p, cpzn2, coh3002c, zn6b, coh3002c, ROT0, "Capcom / Arika", "Street Fighter EX2 Plus (USA 990611)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4780 | GAME( 1999, sfex2pa, sfex2p, coh3002c, zn6b, coh3002c, ROT0, "Capcom / Arika", "Street Fighter EX2 Plus (Asia 990611)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4781 | GAME( 1999, sfex2ph, sfex2p, coh3002c, zn6b, coh3002c, ROT0, "Capcom / Arika", "Street Fighter EX2 Plus (Hispanic 990611)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4782 | GAME( 1999, sfex2pj, sfex2p, coh3002c, zn6b, coh3002c, ROT0, "Capcom / Arika", "Street Fighter EX2 Plus (Japan 990611)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4783 | GAME( 1999, strider2, cpzn2, coh3002c, zn, coh3002c, ROT0, "Capcom", "Strider 2 (USA 991213)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4784 | GAME( 1999, strider2a, strider2, coh3002c, zn, coh3002c, ROT0, "Capcom", "Strider 2 (Asia 991213)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4785 | GAME( 1999, shiryu2, strider2, coh3002c, zn, coh3002c, ROT0, "Capcom", "Strider Hiryu 2 (Japan 991213)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4764 | GAME( 1997, rvschool, cpzn2, coh3002c, zn6b, zn_state, coh3002c, ROT0, "Capcom", "Rival Schools: United By Fate (Euro 971117)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4765 | GAME( 1997, rvschoolu, rvschool, coh3002c, zn6b, zn_state, coh3002c, ROT0, "Capcom", "Rival Schools: United By Fate (USA 971117)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4766 | GAME( 1997, rvschoola, rvschool, coh3002c, zn6b, zn_state, coh3002c, ROT0, "Capcom", "Rival Schools: United By Fate (Asia 971117)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4767 | GAME( 1997, jgakuen, rvschool, coh3002c, zn6b, zn_state, coh3002c, ROT0, "Capcom", "Shiritsu Justice Gakuen: Legion of Heroes (Japan 971117)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4768 | GAME( 1998, sfex2, cpzn2, coh3002c, zn6b, zn_state, coh3002c, ROT0, "Capcom / Arika", "Street Fighter EX2 (USA 980526)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4769 | GAME( 1998, sfex2a, sfex2, coh3002c, zn6b, zn_state, coh3002c, ROT0, "Capcom / Arika", "Street Fighter EX2 (Asia 980312)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4770 | GAME( 1998, sfex2h, sfex2, coh3002c, zn6b, zn_state, coh3002c, ROT0, "Capcom / Arika", "Street Fighter EX2 (Hispanic 980312)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4771 | GAME( 1998, sfex2j, sfex2, coh3002c, zn6b, zn_state, coh3002c, ROT0, "Capcom / Arika", "Street Fighter EX2 (Japan 980312)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4772 | GAME( 1998, plsmaswd, cpzn2, coh3002c, zn6b, zn_state, coh3002c, ROT0, "Capcom", "Plasma Sword: Nightmare of Bilstein (USA 980316)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4773 | GAME( 1998, plsmaswda, plsmaswd, coh3002c, zn6b, zn_state, coh3002c, ROT0, "Capcom", "Plasma Sword: Nightmare of Bilstein (Asia 980316)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4774 | GAME( 1998, stargld2, plsmaswd, coh3002c, zn6b, zn_state, coh3002c, ROT0, "Capcom", "Star Gladiator 2: Nightmare of Bilstein (Japan 980316)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4775 | GAME( 1998, tgmj, cpzn2, coh3002c, zn4w, zn_state, coh3002c, ROT0, "Arika / Capcom", "Tetris The Grand Master (Japan 980710)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4776 | GAME( 1998, techromn, cpzn2, coh3002c, zn6b, zn_state, coh3002c, ROT0, "Capcom", "Tech Romancer (Euro 980914)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4777 | GAME( 1998, techromnu, techromn, coh3002c, zn6b, zn_state, coh3002c, ROT0, "Capcom", "Tech Romancer (USA 980914)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4778 | GAME( 1998, kikaioh, techromn, coh3002c, zn6b, zn_state, coh3002c, ROT0, "Capcom", "Choukou Senki Kikaioh (Japan 980914)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4779 | GAME( 1999, sfex2p, cpzn2, coh3002c, zn6b, zn_state, coh3002c, ROT0, "Capcom / Arika", "Street Fighter EX2 Plus (USA 990611)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4780 | GAME( 1999, sfex2pa, sfex2p, coh3002c, zn6b, zn_state, coh3002c, ROT0, "Capcom / Arika", "Street Fighter EX2 Plus (Asia 990611)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4781 | GAME( 1999, sfex2ph, sfex2p, coh3002c, zn6b, zn_state, coh3002c, ROT0, "Capcom / Arika", "Street Fighter EX2 Plus (Hispanic 990611)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4782 | GAME( 1999, sfex2pj, sfex2p, coh3002c, zn6b, zn_state, coh3002c, ROT0, "Capcom / Arika", "Street Fighter EX2 Plus (Japan 990611)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4783 | GAME( 1999, strider2, cpzn2, coh3002c, zn, zn_state, coh3002c, ROT0, "Capcom", "Strider 2 (USA 991213)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4784 | GAME( 1999, strider2a, strider2, coh3002c, zn, zn_state, coh3002c, ROT0, "Capcom", "Strider 2 (Asia 991213)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4785 | GAME( 1999, shiryu2, strider2, coh3002c, zn, zn_state, coh3002c, ROT0, "Capcom", "Strider Hiryu 2 (Japan 991213)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4786 | 4786 | |
| 4787 | 4787 | /* Atari */ |
| 4788 | 4788 | |
| 4789 | 4789 | /* A dummy driver, so that the bios can be debugged, and to serve as */ |
| 4790 | 4790 | /* parent for the coh-1000w.353 file, so that we do not have to include */ |
| 4791 | 4791 | /* it in every zip file */ |
| 4792 | GAME( 1996, atpsx, 0, coh1000w, zn, coh1000w, ROT0, "Atari", "Atari PSX", GAME_IS_BIOS_ROOT ) | |
| 4792 | GAME( 1996, atpsx, 0, coh1000w, zn, zn_state, coh1000w, ROT0, "Atari", "Atari PSX", GAME_IS_BIOS_ROOT ) | |
| 4793 | 4793 | |
| 4794 | GAME( 1996, primrag2, atpsx, coh1000w, primrag2, coh1000w, ROT0, "Atari", "Primal Rage 2 (Ver 0.36a)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 4794 | GAME( 1996, primrag2, atpsx, coh1000w, primrag2, zn_state, coh1000w, ROT0, "Atari", "Primal Rage 2 (Ver 0.36a)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 4795 | 4795 | |
| 4796 | 4796 | /* Acclaim */ |
| 4797 | 4797 | |
| 4798 | 4798 | /* A dummy driver, so that the bios can be debugged, and to serve as */ |
| 4799 | 4799 | /* parent for the coh-1000a.353 file, so that we do not have to include */ |
| 4800 | 4800 | /* it in every zip file */ |
| 4801 | GAME( 1995, acpsx, 0, coh1000a, zn, coh1000a, ROT0, "Acclaim", "Acclaim PSX", GAME_IS_BIOS_ROOT ) | |
| 4801 | GAME( 1995, acpsx, 0, coh1000a, zn, zn_state, coh1000a, ROT0, "Acclaim", "Acclaim PSX", GAME_IS_BIOS_ROOT ) | |
| 4802 | 4802 | |
| 4803 | GAME( 1996, nbajamex, acpsx, coh1000a, zn, coh1000a, ROT0, "Acclaim", "NBA Jam Extreme", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 4804 | GAME( 1996, jdredd, acpsx, coh1000a_ide, jdredd, coh1000a, ROT0, "Acclaim", "Judge Dredd (Rev C Dec. 17 1997)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4805 | GAME( 1996, jdreddb, jdredd, coh1000a_ide, jdredd, coh1000a, ROT0, "Acclaim", "Judge Dredd (Rev B Nov. 26 1997)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4803 | GAME( 1996, nbajamex, acpsx, coh1000a, zn, zn_state, coh1000a, ROT0, "Acclaim", "NBA Jam Extreme", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 4804 | GAME( 1996, jdredd, acpsx, coh1000a_ide, jdredd, zn_state, coh1000a, ROT0, "Acclaim", "Judge Dredd (Rev C Dec. 17 1997)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4805 | GAME( 1996, jdreddb, jdredd, coh1000a_ide, jdredd, zn_state, coh1000a, ROT0, "Acclaim", "Judge Dredd (Rev B Nov. 26 1997)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4806 | 4806 | |
| 4807 | 4807 | /* Tecmo */ |
| 4808 | 4808 | |
| 4809 | 4809 | /* A dummy driver, so that the bios can be debugged, and to serve as */ |
| 4810 | 4810 | /* parent for the coh-1002m.353 file, so that we do not have to include */ |
| 4811 | 4811 | /* it in every zip file */ |
| 4812 | GAME( 1997, tps, 0, coh1002m, zn, coh1002m, ROT0, "Tecmo", "TPS", GAME_IS_BIOS_ROOT ) | |
| 4812 | GAME( 1997, tps, 0, coh1002m, zn, zn_state, coh1002m, ROT0, "Tecmo", "TPS", GAME_IS_BIOS_ROOT ) | |
| 4813 | 4813 | |
| 4814 | GAME( 1997, glpracr2, tps, coh1002m, zn, coh1002m, ROT0, "Tecmo", "Gallop Racer 2 (USA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 4815 | GAME( 1997, glpracr2j, glpracr2, coh1002m, zn, coh1002m, ROT0, "Tecmo", "Gallop Racer 2 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 4816 | GAME( 1997, glpracr2l, glpracr2, coh1002ml,zn, coh1002m, ROT0, "Tecmo", "Gallop Racer 2 Link HW (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 4817 | GAME( 1998, doapp, tps, coh1002m, zn, coh1002m, ROT0, "Tecmo", "Dead Or Alive ++ (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4818 | GAME( 1998, cbaj, tps, coh1002msnd, zn, coh1002m, ROT0, "Tecmo", "Cool Boarders Arcade Jam", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4819 | GAME( 1998, shngmtkb, tps, coh1002m, zn, coh1002m, ROT0, "Sunsoft / Activision", "Shanghai Matekibuyuu", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4820 | GAME( 1999, tondemo, tps, coh1002m, zn, coh1002m, ROT0, "Tecmo", "Tondemo Crisis (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4821 | GAME( 1999, glpracr3, tps, coh1002m, zn, coh1002m, ROT0, "Tecmo", "Gallop Racer 3 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4822 | GAME( 1999, flamegun, tps, coh1002m, zn, coh1002m, ROT0, "Gaps Inc.", "Flame Gunner", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4823 | GAME( 1999, flamegunj, flamegun, coh1002m, zn, coh1002m, ROT0, "Gaps Inc.", "Flame Gunner (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4824 | GAME( 1999, lpadv, tps, coh1002m, zn, coh1002m, ROT0, "Amuse World", "Logic Pro Adventure (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4825 | GAME( 2000, tblkkuzu, tps, coh1002m, zn, coh1002m, ROT0, "Tamsoft / D3 Publisher", "The Block Kuzushi (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4826 | GAME( 2000, 1on1gov, tps, coh1002m, zn, coh1002m, ROT0, "Tecmo", "1 on 1 Government (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4827 | GAME( 2000, tecmowcm, tps, coh1002m, zn, coh1002m, ROT0, "Tecmo", "Tecmo World Cup Millennium (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4828 | GAME( 2001, mfjump, tps, coh1002m, zn, coh1002m, ROT0, "Tecmo", "Monster Farm Jump (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4814 | GAME( 1997, glpracr2, tps, coh1002m, zn, zn_state, coh1002m, ROT0, "Tecmo", "Gallop Racer 2 (USA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 4815 | GAME( 1997, glpracr2j, glpracr2, coh1002m, zn, zn_state, coh1002m, ROT0, "Tecmo", "Gallop Racer 2 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 4816 | GAME( 1997, glpracr2l, glpracr2, coh1002ml,zn, zn_state, coh1002m, ROT0, "Tecmo", "Gallop Racer 2 Link HW (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 4817 | GAME( 1998, doapp, tps, coh1002m, zn, zn_state, coh1002m, ROT0, "Tecmo", "Dead Or Alive ++ (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4818 | GAME( 1998, cbaj, tps, coh1002msnd, zn, zn_state, coh1002m, ROT0, "Tecmo", "Cool Boarders Arcade Jam", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4819 | GAME( 1998, shngmtkb, tps, coh1002m, zn, zn_state, coh1002m, ROT0, "Sunsoft / Activision", "Shanghai Matekibuyuu", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4820 | GAME( 1999, tondemo, tps, coh1002m, zn, zn_state, coh1002m, ROT0, "Tecmo", "Tondemo Crisis (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4821 | GAME( 1999, glpracr3, tps, coh1002m, zn, zn_state, coh1002m, ROT0, "Tecmo", "Gallop Racer 3 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4822 | GAME( 1999, flamegun, tps, coh1002m, zn, zn_state, coh1002m, ROT0, "Gaps Inc.", "Flame Gunner", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4823 | GAME( 1999, flamegunj, flamegun, coh1002m, zn, zn_state, coh1002m, ROT0, "Gaps Inc.", "Flame Gunner (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4824 | GAME( 1999, lpadv, tps, coh1002m, zn, zn_state, coh1002m, ROT0, "Amuse World", "Logic Pro Adventure (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4825 | GAME( 2000, tblkkuzu, tps, coh1002m, zn, zn_state, coh1002m, ROT0, "Tamsoft / D3 Publisher", "The Block Kuzushi (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4826 | GAME( 2000, 1on1gov, tps, coh1002m, zn, zn_state, coh1002m, ROT0, "Tecmo", "1 on 1 Government (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4827 | GAME( 2000, tecmowcm, tps, coh1002m, zn, zn_state, coh1002m, ROT0, "Tecmo", "Tecmo World Cup Millennium (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4828 | GAME( 2001, mfjump, tps, coh1002m, zn, zn_state, coh1002m, ROT0, "Tecmo", "Monster Farm Jump (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4829 | 4829 | |
| 4830 | 4830 | /* Video System */ |
| 4831 | 4831 | |
| 4832 | 4832 | /* A dummy driver, so that the bios can be debugged, and to serve as */ |
| 4833 | 4833 | /* parent for the coh-1002v.353 file, so that we do not have to include */ |
| 4834 | 4834 | /* it in every zip file */ |
| 4835 | GAME( 1996, vspsx, 0, coh1002v, zn, coh1002v, ROT0, "Video System Co.", "Video System PSX", GAME_IS_BIOS_ROOT ) | |
| 4835 | GAME( 1996, vspsx, 0, coh1002v, zn, zn_state, coh1002v, ROT0, "Video System Co.", "Video System PSX", GAME_IS_BIOS_ROOT ) | |
| 4836 | 4836 | |
| 4837 | GAME( 1996, aerofgts, vspsx, coh1002v, zn, coh1002v, ROT270, "Video System Co.", "Aero Fighters Special (Taiwan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4838 | GAME( 1996, sncwgltd, aerofgts, coh1002v, zn, coh1002v, ROT270, "Video System Co.", "Sonic Wings Limited (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4837 | GAME( 1996, aerofgts, vspsx, coh1002v, zn, zn_state, coh1002v, ROT270, "Video System Co.", "Aero Fighters Special (Taiwan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4838 | GAME( 1996, sncwgltd, aerofgts, coh1002v, zn, zn_state, coh1002v, ROT270, "Video System Co.", "Sonic Wings Limited (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4839 | 4839 | |
| 4840 | 4840 | /* Taito */ |
| 4841 | 4841 | |
| 4842 | 4842 | /* A dummy driver, so that the bios can be debugged, and to serve as */ |
| 4843 | 4843 | /* parent for the coh-1000t.353 file, so that we do not have to include */ |
| 4844 | 4844 | /* it in every zip file */ |
| 4845 | GAME( 1995, taitofx1, 0, coh1000ta,zn, coh1000ta, ROT0, "Taito", "Taito FX1", GAME_IS_BIOS_ROOT ) | |
| 4845 | GAME( 1995, taitofx1, 0, coh1000ta,zn, zn_state, coh1000ta, ROT0, "Taito", "Taito FX1", GAME_IS_BIOS_ROOT ) | |
| 4846 | 4846 | |
| 4847 | GAME( 1995, sfchamp, taitofx1, coh1000ta,zn, coh1000ta, ROT0, "Taito", "Super Football Champ (Ver 2.5O)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4848 | GAME( 1995, sfchampo, sfchamp, coh1000ta,zn, coh1000ta, ROT0, "Taito", "Super Football Champ (Ver 2.4O)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4849 | GAME( 1995, sfchampu, sfchamp, coh1000ta,zn, coh1000ta, ROT0, "Taito", "Super Football Champ (Ver 2.4A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4850 | GAME( 1995, sfchampj, sfchamp, coh1000ta,zn, coh1000ta, ROT0, "Taito", "Super Football Champ (Ver 2.4J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4851 | GAME( 1995, psyforce, taitofx1, coh1000ta,zn, coh1000ta, ROT0, "Taito", "Psychic Force (Ver 2.4O)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4852 | GAME( 1995, psyforcej, psyforce, coh1000ta,zn, coh1000ta, ROT0, "Taito", "Psychic Force (Ver 2.4J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4853 | GAME( 1995, psyforcex, psyforce, coh1000ta,zn, coh1000ta, ROT0, "Taito", "Psychic Force EX (Ver 2.0J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4854 | GAME( 1996, mgcldate, mgcldtex, coh1000ta,zn, coh1000ta, ROT0, "Taito", "Magical Date / Magical Date - dokidoki kokuhaku daisakusen (Ver 2.02J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4855 | GAME( 1996, raystorm, taitofx1, coh1000tb,zn, coh1000tb, ROT0, "Taito", "Ray Storm (Ver 2.06A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4856 | GAME( 1996, raystormo, raystorm, coh1000tb,zn, coh1000tb, ROT0, "Taito", "Ray Storm (Ver 2.05O)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4857 | GAME( 1996, raystormu, raystorm, coh1000tb,zn, coh1000tb, ROT0, "Taito", "Ray Storm (Ver 2.05A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4858 | GAME( 1996, raystormj, raystorm, coh1000tb,zn, coh1000tb, ROT0, "Taito", "Ray Storm (Ver 2.05J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4859 | GAME( 1996, ftimpact, ftimpcta, coh1000tb,zn, coh1000tb, ROT0, "Taito", "Fighters' Impact (Ver 2.02O)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4860 | GAME( 1996, ftimpactu, ftimpcta, coh1000tb,zn, coh1000tb, ROT0, "Taito", "Fighters' Impact (Ver 2.02A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4861 | GAME( 1996, ftimpactj, ftimpcta, coh1000tb,zn, coh1000tb, ROT0, "Taito", "Fighters' Impact (Ver 2.02J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4862 | GAME( 1997, ftimpcta, taitofx1, coh1000tb,zn, coh1000tb, ROT0, "Taito", "Fighters' Impact A (Ver 2.00J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4863 | GAME( 1997, mgcldtex, taitofx1, coh1000ta,zn, coh1000ta, ROT0, "Taito", "Magical Date EX / Magical Date - sotsugyou kokuhaku daisakusen (Ver 2.01J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4864 | GAME( 1997, gdarius, gdarius2, coh1000tb,zn, coh1000tb, ROT0, "Taito", "G-Darius (Ver 2.01J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4865 | GAME( 1997, gdariusb, gdarius2, coh1000tb,zn, coh1000tb, ROT0, "Taito", "G-Darius (Ver 2.02A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4866 | GAME( 1997, gdarius2, taitofx1, coh1000tb,zn, coh1000tb, ROT0, "Taito", "G-Darius Ver.2 (Ver 2.03J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4847 | GAME( 1995, sfchamp, taitofx1, coh1000ta,zn, zn_state, coh1000ta, ROT0, "Taito", "Super Football Champ (Ver 2.5O)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4848 | GAME( 1995, sfchampo, sfchamp, coh1000ta,zn, zn_state, coh1000ta, ROT0, "Taito", "Super Football Champ (Ver 2.4O)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4849 | GAME( 1995, sfchampu, sfchamp, coh1000ta,zn, zn_state, coh1000ta, ROT0, "Taito", "Super Football Champ (Ver 2.4A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4850 | GAME( 1995, sfchampj, sfchamp, coh1000ta,zn, zn_state, coh1000ta, ROT0, "Taito", "Super Football Champ (Ver 2.4J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4851 | GAME( 1995, psyforce, taitofx1, coh1000ta,zn, zn_state, coh1000ta, ROT0, "Taito", "Psychic Force (Ver 2.4O)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4852 | GAME( 1995, psyforcej, psyforce, coh1000ta,zn, zn_state, coh1000ta, ROT0, "Taito", "Psychic Force (Ver 2.4J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4853 | GAME( 1995, psyforcex, psyforce, coh1000ta,zn, zn_state, coh1000ta, ROT0, "Taito", "Psychic Force EX (Ver 2.0J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4854 | GAME( 1996, mgcldate, mgcldtex, coh1000ta,zn, zn_state, coh1000ta, ROT0, "Taito", "Magical Date / Magical Date - dokidoki kokuhaku daisakusen (Ver 2.02J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4855 | GAME( 1996, raystorm, taitofx1, coh1000tb,zn, zn_state, coh1000tb, ROT0, "Taito", "Ray Storm (Ver 2.06A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4856 | GAME( 1996, raystormo, raystorm, coh1000tb,zn, zn_state, coh1000tb, ROT0, "Taito", "Ray Storm (Ver 2.05O)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4857 | GAME( 1996, raystormu, raystorm, coh1000tb,zn, zn_state, coh1000tb, ROT0, "Taito", "Ray Storm (Ver 2.05A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4858 | GAME( 1996, raystormj, raystorm, coh1000tb,zn, zn_state, coh1000tb, ROT0, "Taito", "Ray Storm (Ver 2.05J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4859 | GAME( 1996, ftimpact, ftimpcta, coh1000tb,zn, zn_state, coh1000tb, ROT0, "Taito", "Fighters' Impact (Ver 2.02O)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4860 | GAME( 1996, ftimpactu, ftimpcta, coh1000tb,zn, zn_state, coh1000tb, ROT0, "Taito", "Fighters' Impact (Ver 2.02A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4861 | GAME( 1996, ftimpactj, ftimpcta, coh1000tb,zn, zn_state, coh1000tb, ROT0, "Taito", "Fighters' Impact (Ver 2.02J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4862 | GAME( 1997, ftimpcta, taitofx1, coh1000tb,zn, zn_state, coh1000tb, ROT0, "Taito", "Fighters' Impact A (Ver 2.00J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4863 | GAME( 1997, mgcldtex, taitofx1, coh1000ta,zn, zn_state, coh1000ta, ROT0, "Taito", "Magical Date EX / Magical Date - sotsugyou kokuhaku daisakusen (Ver 2.01J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4864 | GAME( 1997, gdarius, gdarius2, coh1000tb,zn, zn_state, coh1000tb, ROT0, "Taito", "G-Darius (Ver 2.01J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4865 | GAME( 1997, gdariusb, gdarius2, coh1000tb,zn, zn_state, coh1000tb, ROT0, "Taito", "G-Darius (Ver 2.02A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4866 | GAME( 1997, gdarius2, taitofx1, coh1000tb,zn, zn_state, coh1000tb, ROT0, "Taito", "G-Darius Ver.2 (Ver 2.03J)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4867 | 4867 | |
| 4868 | 4868 | /* Eighting / Raizing */ |
| 4869 | 4869 | |
| 4870 | 4870 | /* A dummy driver, so that the bios can be debugged, and to serve as */ |
| 4871 | 4871 | /* parent for the coh-1002e.353 file, so that we do not have to include */ |
| 4872 | 4872 | /* it in every zip file */ |
| 4873 | GAME( 1997, psarc95, 0, coh1002e, zn, coh1002e, ROT0, "Eighting / Raizing", "PS Arcade 95", GAME_IS_BIOS_ROOT ) | |
| 4873 | GAME( 1997, psarc95, 0, coh1002e, zn, zn_state, coh1002e, ROT0, "Eighting / Raizing", "PS Arcade 95", GAME_IS_BIOS_ROOT ) | |
| 4874 | 4874 | |
| 4875 | GAME( 1997, beastrzr, psarc95, coh1002e, zn, coh1002e, ROT0, "Eighting / Raizing", "Beastorizer (USA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4876 | GAME( 1997, bldyroar, beastrzr, coh1002e, zn, coh1002e, ROT0, "Eighting / Raizing", "Bloody Roar (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4877 | GAME( 1997, beastrzb, psarc95, coh1002e, zn, coh1002e, ROT0, "bootleg", "Beastorizer (USA bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 4875 | GAME( 1997, beastrzr, psarc95, coh1002e, zn, zn_state, coh1002e, ROT0, "Eighting / Raizing", "Beastorizer (USA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4876 | GAME( 1997, bldyroar, beastrzr, coh1002e, zn, zn_state, coh1002e, ROT0, "Eighting / Raizing", "Bloody Roar (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4877 | GAME( 1997, beastrzb, psarc95, coh1002e, zn, zn_state, coh1002e, ROT0, "bootleg", "Beastorizer (USA bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 4878 | 4878 | |
| 4879 | 4879 | /* The region on these is determined from the NVRAM, it can't be changed from the test menu, it's pre-programmed */ |
| 4880 | GAME( 1998, bldyror2, psarc95, coh1002e, zn6b, coh1002e, ROT0, "Eighting / Raizing", "Bloody Roar 2 (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4881 | GAME( 1998, bldyror2u, bldyror2, coh1002e, zn6b, coh1002e, ROT0, "Eighting / Raizing", "Bloody Roar 2 (USA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4882 | GAME( 1998, bldyror2a, bldyror2, coh1002e, zn6b, coh1002e, ROT0, "Eighting / Raizing", "Bloody Roar 2 (Asia)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4883 | GAME( 1998, bldyror2j, bldyror2, coh1002e, zn6b, coh1002e, ROT0, "Eighting / Raizing", "Bloody Roar 2 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4880 | GAME( 1998, bldyror2, psarc95, coh1002e, zn6b, zn_state, coh1002e, ROT0, "Eighting / Raizing", "Bloody Roar 2 (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4881 | GAME( 1998, bldyror2u, bldyror2, coh1002e, zn6b, zn_state, coh1002e, ROT0, "Eighting / Raizing", "Bloody Roar 2 (USA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4882 | GAME( 1998, bldyror2a, bldyror2, coh1002e, zn6b, zn_state, coh1002e, ROT0, "Eighting / Raizing", "Bloody Roar 2 (Asia)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4883 | GAME( 1998, bldyror2j, bldyror2, coh1002e, zn6b, zn_state, coh1002e, ROT0, "Eighting / Raizing", "Bloody Roar 2 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4884 | 4884 | |
| 4885 | 4885 | /* The region on these is determined from the NVRAM, it can't be changed from the test menu, it's pre-programmed */ |
| 4886 | GAME( 2000, brvblade, tps, coh1002e, zn, coh1002e, ROT270, "Eighting / Raizing", "Brave Blade (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4887 | GAME( 2000, brvbladeu, brvblade, coh1002e, zn, coh1002e, ROT270, "Eighting / Raizing", "Brave Blade (USA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4888 | GAME( 2000, brvbladea, brvblade, coh1002e, zn, coh1002e, ROT270, "Eighting / Raizing", "Brave Blade (Asia)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4889 | GAME( 2000, brvbladej, brvblade, coh1002e, zn, coh1002e, ROT270, "Eighting / Raizing", "Brave Blade (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4886 | GAME( 2000, brvblade, tps, coh1002e, zn, zn_state, coh1002e, ROT270, "Eighting / Raizing", "Brave Blade (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4887 | GAME( 2000, brvbladeu, brvblade, coh1002e, zn, zn_state, coh1002e, ROT270, "Eighting / Raizing", "Brave Blade (USA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4888 | GAME( 2000, brvbladea, brvblade, coh1002e, zn, zn_state, coh1002e, ROT270, "Eighting / Raizing", "Brave Blade (Asia)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4889 | GAME( 2000, brvbladej, brvblade, coh1002e, zn, zn_state, coh1002e, ROT270, "Eighting / Raizing", "Brave Blade (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4890 | 4890 | |
| 4891 | 4891 | /* Bust a Move 2 uses the PSARC95 bios and ET series security but the top board is completely different */ |
| 4892 | GAME( 1999, bam2, psarc95, bam2, zn, bam2, ROT0, "Metro / Enix / Namco", "Bust a Move 2 (Japanese ROM ver. 1999/07/17 10:00:00)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 4892 | GAME( 1999, bam2, psarc95, bam2, zn, zn_state, bam2, ROT0, "Metro / Enix / Namco", "Bust a Move 2 (Japanese ROM ver. 1999/07/17 10:00:00)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 4893 | 4893 | |
| 4894 | 4894 | /* Atlus */ |
| 4895 | 4895 | |
| 4896 | 4896 | /* A dummy driver, so that the bios can be debugged, and to serve as */ |
| 4897 | 4897 | /* parent for the coh-1002l.353 file, so that we do not have to include */ |
| 4898 | 4898 | /* it in every zip file */ |
| 4899 | GAME( 1996, atluspsx, 0, coh1001l, zn, coh1001l, ROT0, "Atlus", "Atlus PSX", GAME_IS_BIOS_ROOT ) | |
| 4899 | GAME( 1996, atluspsx, 0, coh1001l, zn, zn_state, coh1001l, ROT0, "Atlus", "Atlus PSX", GAME_IS_BIOS_ROOT ) | |
| 4900 | 4900 | |
| 4901 | GAME( 1996, hvnsgate, atluspsx, coh1001l, zn, coh1001l, ROT0, "Atlus / Racdym", "Heaven's Gate", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 4901 | GAME( 1996, hvnsgate, atluspsx, coh1001l, zn, zn_state, coh1001l, ROT0, "Atlus / Racdym", "Heaven's Gate", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1285 | 1285 | |
| 1286 | 1286 | ***************************************************************************/ |
| 1287 | 1287 | |
| 1288 | GAME( 199?, paradise, 0, paradise, paradise, paradise, ROT90, "Yun Sung", "Paradise", GAME_SUPPORTS_SAVE ) // year not shown, but should be >=1994 | |
| 1289 | GAME( 199?, paradlx, 0, paradise, paradise, paradise, ROT90, "Yun Sung", "Paradise Deluxe", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // " | |
| 1290 | GAME( 199?, para2dx, 0, paradise, para2dx, paradise, ROT90, "Yun Sung", "Paradise 2 Deluxe", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // " | |
| 1291 | GAME( 1995, tgtball, 0, tgtball, tgtball, tgtball, ROT0, "Yun Sung", "Target Ball (Nude)", GAME_SUPPORTS_SAVE ) | |
| 1292 | GAME( 1995, tgtballa, tgtball, tgtball, tgtball, tgtball, ROT0, "Yun Sung", "Target Ball", GAME_SUPPORTS_SAVE ) | |
| 1293 | GAME( 1996, penky, 0, penky, penky, tgtball, ROT0, "Yun Sung", "Penky", GAME_SUPPORTS_SAVE ) | |
| 1294 | GAME( 1996, torus, 0, torus, torus, torus, ROT90, "Yun Sung", "Torus", GAME_SUPPORTS_SAVE ) | |
| 1295 | GAME( 1998, madball, 0, madball, madball, tgtball, ROT0, "Yun Sung", "Mad Ball V2.0", GAME_SUPPORTS_SAVE ) | |
| 1296 | GAME( 1997, madballn, madball, madball, madball, tgtball, ROT0, "Yun Sung", "Mad Ball V2.0 (With Nudity)", GAME_SUPPORTS_SAVE ) | |
| 1288 | GAME( 199?, paradise, 0, paradise, paradise, paradise_state, paradise, ROT90, "Yun Sung", "Paradise", GAME_SUPPORTS_SAVE ) // year not shown, but should be >=1994 | |
| 1289 | GAME( 199?, paradlx, 0, paradise, paradise, paradise_state, paradise, ROT90, "Yun Sung", "Paradise Deluxe", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // " | |
| 1290 | GAME( 199?, para2dx, 0, paradise, para2dx, paradise_state, paradise, ROT90, "Yun Sung", "Paradise 2 Deluxe", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // " | |
| 1291 | GAME( 1995, tgtball, 0, tgtball, tgtball, paradise_state, tgtball, ROT0, "Yun Sung", "Target Ball (Nude)", GAME_SUPPORTS_SAVE ) | |
| 1292 | GAME( 1995, tgtballa, tgtball, tgtball, tgtball, paradise_state, tgtball, ROT0, "Yun Sung", "Target Ball", GAME_SUPPORTS_SAVE ) | |
| 1293 | GAME( 1996, penky, 0, penky, penky, paradise_state, tgtball, ROT0, "Yun Sung", "Penky", GAME_SUPPORTS_SAVE ) | |
| 1294 | GAME( 1996, torus, 0, torus, torus, paradise_state, torus, ROT90, "Yun Sung", "Torus", GAME_SUPPORTS_SAVE ) | |
| 1295 | GAME( 1998, madball, 0, madball, madball, paradise_state, tgtball, ROT0, "Yun Sung", "Mad Ball V2.0", GAME_SUPPORTS_SAVE ) | |
| 1296 | GAME( 1997, madballn, madball, madball, madball, paradise_state, tgtball, ROT0, "Yun Sung", "Mad Ball V2.0 (With Nudity)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2228 | 2228 | *************************************/ |
| 2229 | 2229 | |
| 2230 | 2230 | /* Board: Unknown */ |
| 2231 | GAME( 1984, sentetst, 0, balsente, sentetst, sentetst, ROT0, "Bally/Sente", "Sente Diagnostic Cartridge", GAME_SUPPORTS_SAVE ) | |
| 2232 | GAME( 1984, cshift, 0, balsente, cshift, cshift, ROT0, "Bally/Sente", "Chicken Shift", GAME_SUPPORTS_SAVE ) | |
| 2233 | GAME( 1984, gghost, 0, balsente, gghost, gghost, ROT0, "Bally/Sente", "Goalie Ghost", GAME_SUPPORTS_SAVE ) | |
| 2231 | GAME( 1984, sentetst, 0, balsente, sentetst, balsente_state, sentetst, ROT0, "Bally/Sente", "Sente Diagnostic Cartridge", GAME_SUPPORTS_SAVE ) | |
| 2232 | GAME( 1984, cshift, 0, balsente, cshift, balsente_state, cshift, ROT0, "Bally/Sente", "Chicken Shift", GAME_SUPPORTS_SAVE ) | |
| 2233 | GAME( 1984, gghost, 0, balsente, gghost, balsente_state, gghost, ROT0, "Bally/Sente", "Goalie Ghost", GAME_SUPPORTS_SAVE ) | |
| 2234 | 2234 | |
| 2235 | 2235 | /* Board: 006-8003-01-0D Rev D */ |
| 2236 | GAME( 1984, hattrick, 0, balsente, hattrick, hattrick, ROT0, "Bally/Sente", "Hat Trick", GAME_SUPPORTS_SAVE ) | |
| 2237 | GAME( 1984, trivia12, triviag1, balsente, triviag1, triviag1, ROT0, "Bally/Sente", "Trivial Pursuit (Think Tank - Genus Edition) (12/14/84)", GAME_SUPPORTS_SAVE ) | |
| 2236 | GAME( 1984, hattrick, 0, balsente, hattrick, balsente_state, hattrick, ROT0, "Bally/Sente", "Hat Trick", GAME_SUPPORTS_SAVE ) | |
| 2237 | GAME( 1984, trivia12, triviag1, balsente, triviag1, balsente_state, triviag1, ROT0, "Bally/Sente", "Trivial Pursuit (Think Tank - Genus Edition) (12/14/84)", GAME_SUPPORTS_SAVE ) | |
| 2238 | 2238 | |
| 2239 | 2239 | /* Board: Unknown (From a picture on eBay Snacks'n Jaxson does not match any documented types here.) */ |
| 2240 | GAME( 1984, otwalls, 0, balsente, otwalls, otwalls, ROT0, "Bally/Sente", "Off the Wall (Sente)", GAME_SUPPORTS_SAVE ) | |
| 2241 | GAME( 1984, snakepit, 0, balsente, sentetst, snakepit, ROT0, "Bally/Sente", "Snake Pit", GAME_SUPPORTS_SAVE ) | |
| 2242 | GAME( 1984, snakjack, 0, balsente, snakjack, snakjack, ROT0, "Bally/Sente", "Snacks'n Jaxson", GAME_SUPPORTS_SAVE ) | |
| 2240 | GAME( 1984, otwalls, 0, balsente, otwalls, balsente_state, otwalls, ROT0, "Bally/Sente", "Off the Wall (Sente)", GAME_SUPPORTS_SAVE ) | |
| 2241 | GAME( 1984, snakepit, 0, balsente, sentetst, balsente_state, snakepit, ROT0, "Bally/Sente", "Snake Pit", GAME_SUPPORTS_SAVE ) | |
| 2242 | GAME( 1984, snakjack, 0, balsente, snakjack, balsente_state, snakjack, ROT0, "Bally/Sente", "Snacks'n Jaxson", GAME_SUPPORTS_SAVE ) | |
| 2243 | 2243 | |
| 2244 | 2244 | /* Board: 006-8025-01-0B Rev B */ |
| 2245 | GAMEL(1984, stocker, 0, balsente, stocker, stocker, ROT0, "Bally/Sente", "Stocker (3/19/85)", GAME_SUPPORTS_SAVE, layout_stocker ) // date from ROM chips | |
| 2246 | GAME( 1985, gimeabrk, 0, balsente, gimeabrk, gimeabrk, ROT0, "Bally/Sente", "Gimme A Break (7/7/85)", GAME_SUPPORTS_SAVE ) | |
| 2247 | GAME( 1985, minigolf, 0, balsente, minigolf, minigolf, ROT0, "Bally/Sente", "Mini Golf (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2248 | GAME( 1985, minigolf2,minigolf, balsente, minigolf2,minigolf2,ROT0, "Bally/Sente", "Mini Golf (10/8/85)", GAME_SUPPORTS_SAVE ) | |
| 2249 | GAME( 1984, triviabb, 0, balsente, triviag1, triviag2, ROT0, "Bally/Sente", "Trivial Pursuit (Baby Boomer Edition) (3/20/85)", GAME_SUPPORTS_SAVE ) | |
| 2245 | GAMEL(1984, stocker, 0, balsente, stocker, balsente_state, stocker, ROT0, "Bally/Sente", "Stocker (3/19/85)", GAME_SUPPORTS_SAVE, layout_stocker ) // date from ROM chips | |
| 2246 | GAME( 1985, gimeabrk, 0, balsente, gimeabrk, balsente_state, gimeabrk, ROT0, "Bally/Sente", "Gimme A Break (7/7/85)", GAME_SUPPORTS_SAVE ) | |
| 2247 | GAME( 1985, minigolf, 0, balsente, minigolf, balsente_state, minigolf, ROT0, "Bally/Sente", "Mini Golf (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2248 | GAME( 1985, minigolf2,minigolf, balsente, minigolf2, balsente_state,minigolf2,ROT0, "Bally/Sente", "Mini Golf (10/8/85)", GAME_SUPPORTS_SAVE ) | |
| 2249 | GAME( 1984, triviabb, 0, balsente, triviag1, balsente_state, triviag2, ROT0, "Bally/Sente", "Trivial Pursuit (Baby Boomer Edition) (3/20/85)", GAME_SUPPORTS_SAVE ) | |
| 2250 | 2250 | |
| 2251 | 2251 | /* Board: Unknown */ |
| 2252 | GAME( 1984, triviag1, 0, balsente, triviag1, triviag1, ROT0, "Bally/Sente", "Trivial Pursuit (Think Tank - Genus Edition) (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2253 | GAME( 1984, triviag2, 0, balsente, triviag1, triviag2, ROT0, "Bally/Sente", "Trivial Pursuit (Genus II Edition)", GAME_SUPPORTS_SAVE ) | |
| 2254 | GAME( 1984, triviasp, 0, balsente, triviag1, triviag2, ROT0, "Bally/Sente", "Trivial Pursuit (All Star Sports Edition)", GAME_SUPPORTS_SAVE ) | |
| 2255 | GAME( 1984, triviayp, 0, balsente, triviag1, triviag2, ROT0, "Bally/Sente", "Trivial Pursuit (Young Players Edition)", GAME_SUPPORTS_SAVE ) | |
| 2256 | GAME( 1987, triviaes, 0, balsente, triviaes, triviaes, ROT0, "Bally/Sente", "Trivial Pursuit (Spanish)", GAME_SUPPORTS_SAVE ) | |
| 2257 | GAME( 1985, toggle, 0, balsente, toggle, toggle, ROT0, "Bally/Sente", "Toggle (prototype)", GAME_SUPPORTS_SAVE ) | |
| 2258 | GAME( 1986, nametune, 0, balsente, nametune, nametune, ROT0, "Bally/Sente", "Name That Tune (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2252 | GAME( 1984, triviag1, 0, balsente, triviag1, balsente_state, triviag1, ROT0, "Bally/Sente", "Trivial Pursuit (Think Tank - Genus Edition) (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2253 | GAME( 1984, triviag2, 0, balsente, triviag1, balsente_state, triviag2, ROT0, "Bally/Sente", "Trivial Pursuit (Genus II Edition)", GAME_SUPPORTS_SAVE ) | |
| 2254 | GAME( 1984, triviasp, 0, balsente, triviag1, balsente_state, triviag2, ROT0, "Bally/Sente", "Trivial Pursuit (All Star Sports Edition)", GAME_SUPPORTS_SAVE ) | |
| 2255 | GAME( 1984, triviayp, 0, balsente, triviag1, balsente_state, triviag2, ROT0, "Bally/Sente", "Trivial Pursuit (Young Players Edition)", GAME_SUPPORTS_SAVE ) | |
| 2256 | GAME( 1987, triviaes, 0, balsente, triviaes, balsente_state, triviaes, ROT0, "Bally/Sente", "Trivial Pursuit (Spanish)", GAME_SUPPORTS_SAVE ) | |
| 2257 | GAME( 1985, toggle, 0, balsente, toggle, balsente_state, toggle, ROT0, "Bally/Sente", "Toggle (prototype)", GAME_SUPPORTS_SAVE ) | |
| 2258 | GAME( 1986, nametune, 0, balsente, nametune, balsente_state, nametune, ROT0, "Bally/Sente", "Name That Tune (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2259 | 2259 | |
| 2260 | 2260 | /* Board: 006-8030-01-0A Rev A */ |
| 2261 | GAME( 1986, nametune2,nametune, balsente, nametune, nametune, ROT0, "Bally/Sente", "Name That Tune (3/23/86)", GAME_SUPPORTS_SAVE ) | |
| 2261 | GAME( 1986, nametune2,nametune, balsente, nametune, balsente_state, nametune, ROT0, "Bally/Sente", "Name That Tune (3/23/86)", GAME_SUPPORTS_SAVE ) | |
| 2262 | 2262 | |
| 2263 | 2263 | /* Board: 006-8027-01-0B Rev B */ |
| 2264 | GAME( 1986, nstocker, 0, balsente, nstocker, nstocker, ROT0, "Bally/Sente", "Night Stocker (10/6/86)", GAME_SUPPORTS_SAVE ) | |
| 2265 | GAME( 1986, nstocker2,nstocker, balsente, nstocker, nstocker, ROT0, "Bally/Sente", "Night Stocker (8/27/86)", GAME_SUPPORTS_SAVE ) | |
| 2266 | GAME( 1986, sfootbal, 0, balsente, sfootbal, sfootbal, ROT0, "Bally/Sente", "Street Football (11/12/86)", GAME_SUPPORTS_SAVE ) | |
| 2267 | GAME( 1986, spiker, 0, balsente, spiker, spiker, ROT0, "Bally/Sente", "Spiker", GAME_SUPPORTS_SAVE ) | |
| 2268 | GAME( 1986, spiker2, spiker, balsente, spiker, spiker, ROT0, "Bally/Sente", "Spiker (5/5/86)", GAME_SUPPORTS_SAVE ) | |
| 2269 | GAME( 1986, spiker3, spiker, balsente, spiker, spiker, ROT0, "Bally/Sente", "Spiker (6/9/86)", GAME_SUPPORTS_SAVE ) | |
| 2270 | GAME( 1986, stompin, 0, balsente, stompin, stompin, ROT0, "Bally/Sente", "Stompin' (4/4/86)", GAME_SUPPORTS_SAVE ) | |
| 2264 | GAME( 1986, nstocker, 0, balsente, nstocker, balsente_state, nstocker, ROT0, "Bally/Sente", "Night Stocker (10/6/86)", GAME_SUPPORTS_SAVE ) | |
| 2265 | GAME( 1986, nstocker2,nstocker, balsente, nstocker, balsente_state, nstocker, ROT0, "Bally/Sente", "Night Stocker (8/27/86)", GAME_SUPPORTS_SAVE ) | |
| 2266 | GAME( 1986, sfootbal, 0, balsente, sfootbal, balsente_state, sfootbal, ROT0, "Bally/Sente", "Street Football (11/12/86)", GAME_SUPPORTS_SAVE ) | |
| 2267 | GAME( 1986, spiker, 0, balsente, spiker, balsente_state, spiker, ROT0, "Bally/Sente", "Spiker", GAME_SUPPORTS_SAVE ) | |
| 2268 | GAME( 1986, spiker2, spiker, balsente, spiker, balsente_state, spiker, ROT0, "Bally/Sente", "Spiker (5/5/86)", GAME_SUPPORTS_SAVE ) | |
| 2269 | GAME( 1986, spiker3, spiker, balsente, spiker, balsente_state, spiker, ROT0, "Bally/Sente", "Spiker (6/9/86)", GAME_SUPPORTS_SAVE ) | |
| 2270 | GAME( 1986, stompin, 0, balsente, stompin, balsente_state, stompin, ROT0, "Bally/Sente", "Stompin' (4/4/86)", GAME_SUPPORTS_SAVE ) | |
| 2271 | 2271 | |
| 2272 | 2272 | /* Board: A084-91889-A000 (Not a cartridge, but dedicated board) */ |
| 2273 | GAME( 1987, rescraid, 0, balsente, rescraid, rescraid, ROT0, "Bally Midway", "Rescue Raider (5/11/87) (non-cartridge)", GAME_SUPPORTS_SAVE ) | |
| 2273 | GAME( 1987, rescraid, 0, balsente, rescraid, balsente_state, rescraid, ROT0, "Bally Midway", "Rescue Raider (5/11/87) (non-cartridge)", GAME_SUPPORTS_SAVE ) | |
| 2274 | 2274 | |
| 2275 | 2275 | /* Board: Unknown */ |
| 2276 | GAME( 1986, shrike, 0, shrike, shrike, shrike, ROT0, "Bally/Sente", "Shrike Avenger (prototype)", GAME_SUPPORTS_SAVE ) | |
| 2277 | GAME( 1987, rescraida,rescraid, balsente, rescraid, rescraid, ROT0, "Bally Midway", "Rescue Raider (stand-alone)", GAME_SUPPORTS_SAVE ) | |
| 2278 | GAME( 198?, grudge, 0, balsente, grudge, grudge, ROT0, "Bally Midway", "Grudge Match (prototype)", GAME_SUPPORTS_SAVE ) | |
| 2276 | GAME( 1986, shrike, 0, shrike, shrike, balsente_state, shrike, ROT0, "Bally/Sente", "Shrike Avenger (prototype)", GAME_SUPPORTS_SAVE ) | |
| 2277 | GAME( 1987, rescraida,rescraid, balsente, rescraid, balsente_state, rescraid, ROT0, "Bally Midway", "Rescue Raider (stand-alone)", GAME_SUPPORTS_SAVE ) | |
| 2278 | GAME( 198?, grudge, 0, balsente, grudge, balsente_state, grudge, ROT0, "Bally Midway", "Grudge Match (prototype)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1084 | 1084 | memset(state->m_mcu_com, 0, 4 * sizeof( UINT16) ); |
| 1085 | 1085 | } |
| 1086 | 1086 | |
| 1087 | GAME( 1995, galpani3, 0, galpani3, galpani3, galpani3, ROT90, "Kaneko", "Gals Panic 3 (Euro)", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) | |
| 1088 | GAME( 1995, galpani3j, galpani3, galpani3, galpani3, galpani3, ROT90, "Kaneko", "Gals Panic 3 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) | |
| 1087 | GAME( 1995, galpani3, 0, galpani3, galpani3, galpani3_state, galpani3, ROT90, "Kaneko", "Gals Panic 3 (Euro)", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) | |
| 1088 | GAME( 1995, galpani3j, galpani3, galpani3, galpani3, galpani3_state, galpani3, ROT90, "Kaneko", "Gals Panic 3 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 412 | 412 | ROM_END |
| 413 | 413 | |
| 414 | 414 | |
| 415 | GAME(1991, tfdmd_l3, 0, wpc_dot, wpc_dot, wpc_dot, ROT0, "Bally", "WPC Test Fixture: DMD (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 416 | GAME(1991, gi_l9, 0, wpc_dot, wpc_dot, wpc_dot, ROT0, "Bally", "Gilligan's Island (L-9)", GAME_IS_SKELETON_MECHANICAL) | |
| 417 | GAME(1991, gi_l3, gi_l9, wpc_dot, wpc_dot, wpc_dot, ROT0, "Bally", "Gilligan's Island (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 418 | GAME(1991, gi_l4, gi_l9, wpc_dot, wpc_dot, wpc_dot, ROT0, "Bally", "Gilligan's Island (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 419 | GAME(1991, gi_l6, gi_l9, wpc_dot, wpc_dot, wpc_dot, ROT0, "Bally", "Gilligan's Island (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 420 | GAME(1992, hshot_p8, 0, wpc_dot, wpc_dot, wpc_dot, ROT0, "Midway", "Hot Shot Basketball (P-8)", GAME_IS_SKELETON_MECHANICAL) | |
| 421 | GAME(1991, hurr_l2, 0, wpc_dot, wpc_dot, wpc_dot, ROT0, "Williams", "Hurricane (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 422 | GAME(1991, pz_f4, 0, wpc_dot, wpc_dot, wpc_dot, ROT0, "Bally", "The Party Zone (F-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 423 | GAME(1991, pz_l1, pz_f4, wpc_dot, wpc_dot, wpc_dot, ROT0, "Bally", "The Party Zone (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 424 | GAME(1991, pz_l2, pz_f4, wpc_dot, wpc_dot, wpc_dot, ROT0, "Bally", "The Party Zone (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 425 | GAME(1991, pz_l3, pz_f4, wpc_dot, wpc_dot, wpc_dot, ROT0, "Bally", "The Party Zone (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 426 | GAME(1991, sf_l1, 0, wpc_dot, wpc_dot, wpc_dot, ROT0, "Williams", "Slugfest (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 427 | GAME(1991, t2_l8, 0, wpc_dot, wpc_dot, wpc_dot, ROT0, "Williams", "Terminator 2: Judgment Day (L-8)", GAME_IS_SKELETON_MECHANICAL) | |
| 428 | GAME(1991, t2_l6, t2_l8, wpc_dot, wpc_dot, wpc_dot, ROT0, "Williams", "Terminator 2: Judgment Day (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 429 | GAME(1991, t2_p2f, t2_l8, wpc_dot, wpc_dot, wpc_dot, ROT0, "Williams", "Terminator 2: Judgment Day (P-2F) Profanity", GAME_IS_SKELETON_MECHANICAL) | |
| 430 | GAME(1991, t2_l4, t2_l8, wpc_dot, wpc_dot, wpc_dot, ROT0, "Williams", "Terminator 2: Judgment Day (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 431 | GAME(1991, t2_l3, t2_l8, wpc_dot, wpc_dot, wpc_dot, ROT0, "Williams", "Terminator 2: Judgment Day (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 432 | GAME(1991, t2_l2, t2_l8, wpc_dot, wpc_dot, wpc_dot, ROT0, "Williams", "Terminator 2: Judgment Day (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 415 | GAME(1991, tfdmd_l3, 0, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Bally", "WPC Test Fixture: DMD (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 416 | GAME(1991, gi_l9, 0, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Bally", "Gilligan's Island (L-9)", GAME_IS_SKELETON_MECHANICAL) | |
| 417 | GAME(1991, gi_l3, gi_l9, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Bally", "Gilligan's Island (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 418 | GAME(1991, gi_l4, gi_l9, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Bally", "Gilligan's Island (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 419 | GAME(1991, gi_l6, gi_l9, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Bally", "Gilligan's Island (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 420 | GAME(1992, hshot_p8, 0, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Midway", "Hot Shot Basketball (P-8)", GAME_IS_SKELETON_MECHANICAL) | |
| 421 | GAME(1991, hurr_l2, 0, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Williams", "Hurricane (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 422 | GAME(1991, pz_f4, 0, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Bally", "The Party Zone (F-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 423 | GAME(1991, pz_l1, pz_f4, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Bally", "The Party Zone (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 424 | GAME(1991, pz_l2, pz_f4, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Bally", "The Party Zone (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 425 | GAME(1991, pz_l3, pz_f4, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Bally", "The Party Zone (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 426 | GAME(1991, sf_l1, 0, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Williams", "Slugfest (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 427 | GAME(1991, t2_l8, 0, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Williams", "Terminator 2: Judgment Day (L-8)", GAME_IS_SKELETON_MECHANICAL) | |
| 428 | GAME(1991, t2_l6, t2_l8, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Williams", "Terminator 2: Judgment Day (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 429 | GAME(1991, t2_p2f, t2_l8, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Williams", "Terminator 2: Judgment Day (P-2F) Profanity", GAME_IS_SKELETON_MECHANICAL) | |
| 430 | GAME(1991, t2_l4, t2_l8, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Williams", "Terminator 2: Judgment Day (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 431 | GAME(1991, t2_l3, t2_l8, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Williams", "Terminator 2: Judgment Day (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 432 | GAME(1991, t2_l2, t2_l8, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Williams", "Terminator 2: Judgment Day (L-2)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 925 | 925 | *************************/ |
| 926 | 926 | |
| 927 | 927 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 928 | GAME( 1999, ntcash, 0, itgambl2, itgambl2, 0, ROT0, "<unknown>", "NtCash", GAME_IS_SKELETON ) | |
| 929 | GAME( 1999, wizard, 0, itgambl2, itgambl2, 0, ROT0, "A.A.", "Wizard (Ver 1.0)", GAME_IS_SKELETON ) | |
| 930 | GAME( 200?, trstar2k, 0, itgambl2, itgambl2, 0, ROT0, "A.M.", "Triple Star 2000", GAME_IS_SKELETON ) | |
| 931 | GAME( 2001, laser2k1, 0, itgambl2, itgambl2, 0, ROT0, "<unknown>", "Laser 2001 (Ver 1.2)", GAME_IS_SKELETON ) | |
| 932 | GAME( 2001, mdrink, 0, itgambl2, itgambl2, 0, ROT0, "<unknown>", "Magic Drink (Ver 1.2)", GAME_IS_SKELETON ) | |
| 933 | GAME( 2001, te0144, 0, itgambl2, itgambl2, 0, ROT0, "<unknown>", "Puzzle Bobble (Italian Gambling Game)", GAME_IS_SKELETON ) | |
| 934 | GAME( 200?, cmagica, 0, itgambl2, itgambl2, 0, ROT0, "<unknown>", "Carta Magica (Ver 1.8)", GAME_IS_SKELETON ) | |
| 935 | GAME( 200?, millsun, 0, itgambl2, itgambl2, 0, ROT0, "<unknown>", "Millennium Sun", GAME_IS_SKELETON ) | |
| 936 | GAME( 200?, sspac2k1, 0, itgambl2, itgambl2, 0, ROT0, "<unknown>", "Super Space 2001", GAME_IS_SKELETON ) | |
| 937 | GAME( 200?, elvis, 0, itgambl2, itgambl2, 0, ROT0, "<unknown>", "Elvis?", GAME_IS_SKELETON ) | |
| 938 | GAME( 200?, sstar, 0, itgambl2, itgambl2, 0, ROT0, "<unknown>", "Super Star", GAME_IS_SKELETON ) | |
| 939 | GAME( 2001, pirati, 0, itgambl2, itgambl2, 0, ROT0, "Cin", "Pirati", GAME_IS_SKELETON ) | |
| 940 | GAME( 200?, mnumitg, 0, itgambl2, itgambl2, 0, ROT0, "<unknown>", "Magic Number (Italian Gambling Game, Ver 1.5)", GAME_IS_SKELETON ) | |
| 941 | GAME( 200?, mclass, 0, itgambl2, itgambl2, 0, ROT0, "<unknown>", "Magic Class (Ver 2.2)", GAME_IS_SKELETON ) | |
| 942 | GAME( 200?, europass, 0, itgambl2, itgambl2, 0, ROT0, "<unknown>", "Euro Pass (Ver 1.1)", GAME_IS_SKELETON ) | |
| 928 | GAME( 1999, ntcash, 0, itgambl2, itgambl2, itgambl2_state, 0, ROT0, "<unknown>", "NtCash", GAME_IS_SKELETON ) | |
| 929 | GAME( 1999, wizard, 0, itgambl2, itgambl2, itgambl2_state, 0, ROT0, "A.A.", "Wizard (Ver 1.0)", GAME_IS_SKELETON ) | |
| 930 | GAME( 200?, trstar2k, 0, itgambl2, itgambl2, itgambl2_state, 0, ROT0, "A.M.", "Triple Star 2000", GAME_IS_SKELETON ) | |
| 931 | GAME( 2001, laser2k1, 0, itgambl2, itgambl2, itgambl2_state, 0, ROT0, "<unknown>", "Laser 2001 (Ver 1.2)", GAME_IS_SKELETON ) | |
| 932 | GAME( 2001, mdrink, 0, itgambl2, itgambl2, itgambl2_state, 0, ROT0, "<unknown>", "Magic Drink (Ver 1.2)", GAME_IS_SKELETON ) | |
| 933 | GAME( 2001, te0144, 0, itgambl2, itgambl2, itgambl2_state, 0, ROT0, "<unknown>", "Puzzle Bobble (Italian Gambling Game)", GAME_IS_SKELETON ) | |
| 934 | GAME( 200?, cmagica, 0, itgambl2, itgambl2, itgambl2_state, 0, ROT0, "<unknown>", "Carta Magica (Ver 1.8)", GAME_IS_SKELETON ) | |
| 935 | GAME( 200?, millsun, 0, itgambl2, itgambl2, itgambl2_state, 0, ROT0, "<unknown>", "Millennium Sun", GAME_IS_SKELETON ) | |
| 936 | GAME( 200?, sspac2k1, 0, itgambl2, itgambl2, itgambl2_state, 0, ROT0, "<unknown>", "Super Space 2001", GAME_IS_SKELETON ) | |
| 937 | GAME( 200?, elvis, 0, itgambl2, itgambl2, itgambl2_state, 0, ROT0, "<unknown>", "Elvis?", GAME_IS_SKELETON ) | |
| 938 | GAME( 200?, sstar, 0, itgambl2, itgambl2, itgambl2_state, 0, ROT0, "<unknown>", "Super Star", GAME_IS_SKELETON ) | |
| 939 | GAME( 2001, pirati, 0, itgambl2, itgambl2, itgambl2_state, 0, ROT0, "Cin", "Pirati", GAME_IS_SKELETON ) | |
| 940 | GAME( 200?, mnumitg, 0, itgambl2, itgambl2, itgambl2_state, 0, ROT0, "<unknown>", "Magic Number (Italian Gambling Game, Ver 1.5)", GAME_IS_SKELETON ) | |
| 941 | GAME( 200?, mclass, 0, itgambl2, itgambl2, itgambl2_state, 0, ROT0, "<unknown>", "Magic Class (Ver 2.2)", GAME_IS_SKELETON ) | |
| 942 | GAME( 200?, europass, 0, itgambl2, itgambl2, itgambl2_state, 0, ROT0, "<unknown>", "Euro Pass (Ver 1.1)", GAME_IS_SKELETON ) | |
| 943 | 943 |
| r15751 | r15752 | |
|---|---|---|
| 1034 | 1034 | |
| 1035 | 1035 | /* GAME */ |
| 1036 | 1036 | |
| 1037 | GAME( 199?, fitfight, 0, fitfight, fitfight, fitfight, ROT0, "bootleg", "Fit of Fighting", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1038 | GAME( 199?, histryma, 0, fitfight, histryma, histryma, ROT0, "bootleg", "The History of Martial Arts", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1039 | GAME( 199?, bbprot, 0, bbprot, bbprot, bbprot, ROT0, "<unknown>", "unknown fighting game 'BB' (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1040 | GAME( 199?, hotmindff, hotmind, fitfight, fitfight, hotmindff, ROT0, "Playmark", "Hot Mind (Fit of Fighting hardware)", GAME_NOT_WORKING | GAME_NO_SOUND ) // need to fix scroll offsets + inputs | |
| 1037 | GAME( 199?, fitfight, 0, fitfight, fitfight, fitfight_state, fitfight, ROT0, "bootleg", "Fit of Fighting", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1038 | GAME( 199?, histryma, 0, fitfight, histryma, fitfight_state, histryma, ROT0, "bootleg", "The History of Martial Arts", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1039 | GAME( 199?, bbprot, 0, bbprot, bbprot, fitfight_state, bbprot, ROT0, "<unknown>", "unknown fighting game 'BB' (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1040 | GAME( 199?, hotmindff, hotmind, fitfight, fitfight, fitfight_state, hotmindff, ROT0, "Playmark", "Hot Mind (Fit of Fighting hardware)", GAME_NOT_WORKING | GAME_NO_SOUND ) // need to fix scroll offsets + inputs |
| r15751 | r15752 | |
|---|---|---|
| 941 | 941 | ROM_LOAD("s2_10.rom", 0x000000, 0x100000, CRC(ceff7fe4) SHA1(ff2574f65e09d446b9e446abd58159a7d100059b)) |
| 942 | 942 | ROM_END |
| 943 | 943 | |
| 944 | GAME(1996, tf95_12, 0, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "WPC 95 Test Fixture (1.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 945 | GAME(1995, afm_113, 0, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Attack From Mars (1.13)", GAME_IS_SKELETON_MECHANICAL) | |
| 946 | GAME(1995, afm_113b, afm_113, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Attack From Mars (1.13b)", GAME_IS_SKELETON_MECHANICAL) | |
| 947 | GAME(1995, afm_11, afm_113, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Attack From Mars (1.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 948 | GAME(1995, afm_11u, afm_113, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Attack From Mars (1.1 Ultrapin)", GAME_IS_SKELETON_MECHANICAL) | |
| 949 | GAME(1995, afm_10, afm_113, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Attack From Mars (1.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 950 | GAME(1998, cc_13, 0, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Cactus Canyon (1.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 951 | GAME(1998, cc_12, cc_13, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Cactus Canyon (1.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 952 | GAME(1997, cv_14, 0, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Cirqus Voltaire (1.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 953 | GAME(1997, cv_20h, cv_14, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Cirqus Voltaire (2.0H)", GAME_IS_SKELETON_MECHANICAL) | |
| 954 | GAME(1997, cv_10, cv_14, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Cirqus Voltaire (1.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 955 | GAME(1997, cv_11, cv_14, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Cirqus Voltaire (1.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 956 | GAME(1997, cv_13, cv_14, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Cirqus Voltaire (1.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 957 | GAME(1995, congo_21, 0, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Congo (2.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 958 | GAME(1995, congo_20, congo_21, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Congo (2.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 959 | GAME(1995, congo_13, congo_21, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Congo (1.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 960 | GAME(1996, jy_12, 0, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Junk Yard (1.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 961 | GAME(1996, jy_11, jy_12, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Junk Yard (1.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 962 | GAME(1996, jy_03, jy_12, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Junk Yard (0.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 963 | GAME(1999, mm_10, 0, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Medieval Madness (1.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 964 | GAME(1999, mm_10u, mm_10, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Medieval Madness (1.0 Ultrapin)", GAME_IS_SKELETON_MECHANICAL) | |
| 965 | GAME(1999, mm_109, mm_10, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Medieval Madness (1.09)", GAME_IS_SKELETON_MECHANICAL) | |
| 966 | GAME(1999, mm_109b, mm_10, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Medieval Madness (1.09B)", GAME_IS_SKELETON_MECHANICAL) | |
| 967 | GAME(1999, mm_109c, mm_10, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Medieval Madness (1.09C Profanity)", GAME_IS_SKELETON_MECHANICAL) | |
| 968 | GAME(1997, mm_05, mm_10, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Medieval Madness (0.50)", GAME_IS_SKELETON_MECHANICAL) | |
| 969 | GAME(1998, mb_10, 0, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Monster Bash (1.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 970 | GAME(1998, mb_106, mb_10, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Monster Bash (1.06)", GAME_IS_SKELETON_MECHANICAL) | |
| 971 | GAME(1998, mb_106b, mb_10, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Monster Bash (1.06b)", GAME_IS_SKELETON_MECHANICAL) | |
| 972 | GAME(1997, nbaf_31, 0, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "NBA Fastbreak (3.1 - S3.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 973 | GAME(1997, nbaf_31a, nbaf_31, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "NBA Fastbreak (3.1 - S1.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 974 | GAME(1997, nbaf_11s, nbaf_31, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "NBA Fastbreak (1.1 - S0.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 975 | GAME(1997, nbaf_11, nbaf_31, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "NBA Fastbreak (1.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 976 | GAME(1997, nbaf_11a, nbaf_31, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "NBA Fastbreak (1.1 - S2.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 977 | GAME(1997, nbaf_115, nbaf_31, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "NBA Fastbreak (1.15)", GAME_IS_SKELETON_MECHANICAL) | |
| 978 | GAME(1997, nbaf_21, nbaf_31, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "NBA Fastbreak (2.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 979 | GAME(1997, nbaf_22, nbaf_31, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "NBA Fastbreak (2.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 980 | GAME(1997, nbaf_23, nbaf_31, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "NBA Fastbreak (2.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 981 | GAME(1997, ngg_13, 0, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "No Good Gofers (1.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 982 | GAME(1997, ngg_p06, ngg_13, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "No Good Gofers (p0.6)", GAME_IS_SKELETON_MECHANICAL) | |
| 983 | GAME(1997, ngg_10, ngg_13, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "No Good Gofers (1.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 984 | GAME(1998, sc_18, 0, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Safe Cracker (1.8)", GAME_IS_SKELETON_MECHANICAL) | |
| 985 | GAME(1998, sc_18n, sc_18, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Safe Cracker (1.8N)", GAME_IS_SKELETON_MECHANICAL) | |
| 986 | GAME(1998, sc_18s2, sc_18, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Safe Cracker (1.8 alternate sound)", GAME_IS_SKELETON_MECHANICAL) | |
| 987 | GAME(1996, sc_17, sc_18, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Safe Cracker (1.7)", GAME_IS_SKELETON_MECHANICAL) | |
| 988 | GAME(1996, sc_17n, sc_18, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Safe Cracker (1.7N)", GAME_IS_SKELETON_MECHANICAL) | |
| 989 | GAME(1996, sc_14, sc_18, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Safe Cracker (1.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 990 | GAME(1996, ss_15, 0, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Scared Stiff (1.5)", GAME_IS_SKELETON_MECHANICAL) | |
| 991 | GAME(1996, ss_14, ss_15, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Scared Stiff (1.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 992 | GAME(1996, ss_12, ss_15, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Scared Stiff (1.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 993 | GAME(1996, ss_03, ss_15, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Scared Stiff (0.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 994 | GAME(1996, ss_01, ss_15, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "Scared Stiff (D0.1R with sound rev.25)", GAME_IS_SKELETON_MECHANICAL) | |
| 995 | GAME(1996, totan_14, 0, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Tales Of The Arabian Nights (1.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 996 | GAME(1996, totan_13, totan_14, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Tales Of The Arabian Nights (1.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 997 | GAME(1996, totan_12, totan_14, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Tales Of The Arabian Nights (1.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 998 | GAME(1996, totan_04, totan_14, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Tales Of The Arabian Nights (0.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 999 | GAME(1998, cp_16, 0, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "The Champion Pub (1.6)", GAME_IS_SKELETON_MECHANICAL) | |
| 1000 | GAME(1998, cp_15, cp_16, wpc_95, wpc_95, wpc_95, ROT0, "Bally", "The Champion Pub (1.5)", GAME_IS_SKELETON_MECHANICAL) | |
| 1001 | GAME(1996, ttt_10, 0, wpc_95, wpc_95, wpc_95, ROT0, "Williams", "Ticket Tac Toe (1.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 944 | GAME(1996, tf95_12, 0, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "WPC 95 Test Fixture (1.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 945 | GAME(1995, afm_113, 0, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Attack From Mars (1.13)", GAME_IS_SKELETON_MECHANICAL) | |
| 946 | GAME(1995, afm_113b, afm_113, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Attack From Mars (1.13b)", GAME_IS_SKELETON_MECHANICAL) | |
| 947 | GAME(1995, afm_11, afm_113, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Attack From Mars (1.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 948 | GAME(1995, afm_11u, afm_113, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Attack From Mars (1.1 Ultrapin)", GAME_IS_SKELETON_MECHANICAL) | |
| 949 | GAME(1995, afm_10, afm_113, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Attack From Mars (1.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 950 | GAME(1998, cc_13, 0, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Cactus Canyon (1.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 951 | GAME(1998, cc_12, cc_13, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Cactus Canyon (1.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 952 | GAME(1997, cv_14, 0, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Cirqus Voltaire (1.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 953 | GAME(1997, cv_20h, cv_14, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Cirqus Voltaire (2.0H)", GAME_IS_SKELETON_MECHANICAL) | |
| 954 | GAME(1997, cv_10, cv_14, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Cirqus Voltaire (1.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 955 | GAME(1997, cv_11, cv_14, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Cirqus Voltaire (1.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 956 | GAME(1997, cv_13, cv_14, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Cirqus Voltaire (1.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 957 | GAME(1995, congo_21, 0, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Congo (2.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 958 | GAME(1995, congo_20, congo_21, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Congo (2.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 959 | GAME(1995, congo_13, congo_21, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Congo (1.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 960 | GAME(1996, jy_12, 0, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Junk Yard (1.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 961 | GAME(1996, jy_11, jy_12, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Junk Yard (1.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 962 | GAME(1996, jy_03, jy_12, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Junk Yard (0.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 963 | GAME(1999, mm_10, 0, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Medieval Madness (1.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 964 | GAME(1999, mm_10u, mm_10, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Medieval Madness (1.0 Ultrapin)", GAME_IS_SKELETON_MECHANICAL) | |
| 965 | GAME(1999, mm_109, mm_10, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Medieval Madness (1.09)", GAME_IS_SKELETON_MECHANICAL) | |
| 966 | GAME(1999, mm_109b, mm_10, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Medieval Madness (1.09B)", GAME_IS_SKELETON_MECHANICAL) | |
| 967 | GAME(1999, mm_109c, mm_10, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Medieval Madness (1.09C Profanity)", GAME_IS_SKELETON_MECHANICAL) | |
| 968 | GAME(1997, mm_05, mm_10, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Medieval Madness (0.50)", GAME_IS_SKELETON_MECHANICAL) | |
| 969 | GAME(1998, mb_10, 0, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Monster Bash (1.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 970 | GAME(1998, mb_106, mb_10, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Monster Bash (1.06)", GAME_IS_SKELETON_MECHANICAL) | |
| 971 | GAME(1998, mb_106b, mb_10, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Monster Bash (1.06b)", GAME_IS_SKELETON_MECHANICAL) | |
| 972 | GAME(1997, nbaf_31, 0, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "NBA Fastbreak (3.1 - S3.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 973 | GAME(1997, nbaf_31a, nbaf_31, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "NBA Fastbreak (3.1 - S1.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 974 | GAME(1997, nbaf_11s, nbaf_31, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "NBA Fastbreak (1.1 - S0.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 975 | GAME(1997, nbaf_11, nbaf_31, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "NBA Fastbreak (1.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 976 | GAME(1997, nbaf_11a, nbaf_31, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "NBA Fastbreak (1.1 - S2.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 977 | GAME(1997, nbaf_115, nbaf_31, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "NBA Fastbreak (1.15)", GAME_IS_SKELETON_MECHANICAL) | |
| 978 | GAME(1997, nbaf_21, nbaf_31, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "NBA Fastbreak (2.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 979 | GAME(1997, nbaf_22, nbaf_31, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "NBA Fastbreak (2.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 980 | GAME(1997, nbaf_23, nbaf_31, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "NBA Fastbreak (2.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 981 | GAME(1997, ngg_13, 0, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "No Good Gofers (1.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 982 | GAME(1997, ngg_p06, ngg_13, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "No Good Gofers (p0.6)", GAME_IS_SKELETON_MECHANICAL) | |
| 983 | GAME(1997, ngg_10, ngg_13, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "No Good Gofers (1.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 984 | GAME(1998, sc_18, 0, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Safe Cracker (1.8)", GAME_IS_SKELETON_MECHANICAL) | |
| 985 | GAME(1998, sc_18n, sc_18, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Safe Cracker (1.8N)", GAME_IS_SKELETON_MECHANICAL) | |
| 986 | GAME(1998, sc_18s2, sc_18, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Safe Cracker (1.8 alternate sound)", GAME_IS_SKELETON_MECHANICAL) | |
| 987 | GAME(1996, sc_17, sc_18, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Safe Cracker (1.7)", GAME_IS_SKELETON_MECHANICAL) | |
| 988 | GAME(1996, sc_17n, sc_18, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Safe Cracker (1.7N)", GAME_IS_SKELETON_MECHANICAL) | |
| 989 | GAME(1996, sc_14, sc_18, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Safe Cracker (1.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 990 | GAME(1996, ss_15, 0, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Scared Stiff (1.5)", GAME_IS_SKELETON_MECHANICAL) | |
| 991 | GAME(1996, ss_14, ss_15, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Scared Stiff (1.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 992 | GAME(1996, ss_12, ss_15, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Scared Stiff (1.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 993 | GAME(1996, ss_03, ss_15, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Scared Stiff (0.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 994 | GAME(1996, ss_01, ss_15, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "Scared Stiff (D0.1R with sound rev.25)", GAME_IS_SKELETON_MECHANICAL) | |
| 995 | GAME(1996, totan_14, 0, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Tales Of The Arabian Nights (1.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 996 | GAME(1996, totan_13, totan_14, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Tales Of The Arabian Nights (1.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 997 | GAME(1996, totan_12, totan_14, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Tales Of The Arabian Nights (1.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 998 | GAME(1996, totan_04, totan_14, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Tales Of The Arabian Nights (0.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 999 | GAME(1998, cp_16, 0, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "The Champion Pub (1.6)", GAME_IS_SKELETON_MECHANICAL) | |
| 1000 | GAME(1998, cp_15, cp_16, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Bally", "The Champion Pub (1.5)", GAME_IS_SKELETON_MECHANICAL) | |
| 1001 | GAME(1996, ttt_10, 0, wpc_95, wpc_95, wpc_95_state, wpc_95, ROT0, "Williams", "Ticket Tac Toe (1.0)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 403 | 403 | ROM_LOAD( "voice_10.d7", 0x10000, 0x10000, CRC(b4c97494) SHA1(93f7c3c93f6f790c3f480e183da0105b5ac3593b) ) |
| 404 | 404 | ROM_END |
| 405 | 405 | |
| 406 | GAME( 1986, ddribble, 0, ddribble, ddribble, 0, ROT0, "Konami", "Double Dribble", GAME_SUPPORTS_SAVE ) | |
| 407 | GAME( 1986, ddribblep, ddribble, ddribble, ddribble, 0, ROT0, "Konami", "Double Dribble (prototype?)", GAME_SUPPORTS_SAVE ) | |
| 406 | GAME( 1986, ddribble, 0, ddribble, ddribble, ddribble_state, 0, ROT0, "Konami", "Double Dribble", GAME_SUPPORTS_SAVE ) | |
| 407 | GAME( 1986, ddribblep, ddribble, ddribble, ddribble, ddribble_state, 0, ROT0, "Konami", "Double Dribble (prototype?)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1028 | 1028 | } |
| 1029 | 1029 | |
| 1030 | 1030 | /* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY, FULLNAME, FLAGS */ |
| 1031 | GAME( 1985, terracre, 0, ym3526, terracre, 0, ROT270, "Nichibutsu", "Terra Cresta (YM3526 set 1)", GAME_SUPPORTS_SAVE ) | |
| 1032 | GAME( 1985, terracreo,terracre, ym3526, terracre, 0, ROT270, "Nichibutsu", "Terra Cresta (YM3526 set 2)", GAME_SUPPORTS_SAVE ) | |
| 1033 | GAME( 1985, terracrea,terracre, ym3526, terracre, 0, ROT270, "Nichibutsu", "Terra Cresta (YM3526 set 3)", GAME_SUPPORTS_SAVE ) | |
| 1034 | GAME( 1985, terracren,terracre, ym2203, terracre, 0, ROT270, "Nichibutsu", "Terra Cresta (YM2203)", GAME_SUPPORTS_SAVE ) | |
| 1035 | GAME( 1986, amazon, 0, amazon, amazon, amazon, ROT270, "Nichibutsu", "Soldier Girl Amazon", GAME_SUPPORTS_SAVE ) | |
| 1036 | GAME( 1986, amatelas, amazon, amazon, amazon, amatelas, ROT270, "Nichibutsu", "Sei Senshi Amatelass", GAME_SUPPORTS_SAVE ) | |
| 1037 | GAME( 1987, horekid, 0, amazon, horekid, horekid, ROT270, "Nichibutsu", "Kid no Hore Hore Daisakusen", GAME_SUPPORTS_SAVE ) | |
| 1038 | GAME( 1987, horekidb, horekid, amazon, horekid, horekid, ROT270, "bootleg", "Kid no Hore Hore Daisakusen (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1039 | GAME( 1987, boobhack, horekid, amazon, horekid, horekid, ROT270, "bootleg", "Booby Kids (Italian manufactured graphic hack / bootleg of Kid no Hore Hore Daisakusen (bootleg))", GAME_SUPPORTS_SAVE ) | |
| 1031 | GAME( 1985, terracre, 0, ym3526, terracre, terracre_state, 0, ROT270, "Nichibutsu", "Terra Cresta (YM3526 set 1)", GAME_SUPPORTS_SAVE ) | |
| 1032 | GAME( 1985, terracreo,terracre, ym3526, terracre, terracre_state, 0, ROT270, "Nichibutsu", "Terra Cresta (YM3526 set 2)", GAME_SUPPORTS_SAVE ) | |
| 1033 | GAME( 1985, terracrea,terracre, ym3526, terracre, terracre_state, 0, ROT270, "Nichibutsu", "Terra Cresta (YM3526 set 3)", GAME_SUPPORTS_SAVE ) | |
| 1034 | GAME( 1985, terracren,terracre, ym2203, terracre, terracre_state, 0, ROT270, "Nichibutsu", "Terra Cresta (YM2203)", GAME_SUPPORTS_SAVE ) | |
| 1035 | GAME( 1986, amazon, 0, amazon, amazon, terracre_state, amazon, ROT270, "Nichibutsu", "Soldier Girl Amazon", GAME_SUPPORTS_SAVE ) | |
| 1036 | GAME( 1986, amatelas, amazon, amazon, amazon, terracre_state, amatelas, ROT270, "Nichibutsu", "Sei Senshi Amatelass", GAME_SUPPORTS_SAVE ) | |
| 1037 | GAME( 1987, horekid, 0, amazon, horekid, terracre_state, horekid, ROT270, "Nichibutsu", "Kid no Hore Hore Daisakusen", GAME_SUPPORTS_SAVE ) | |
| 1038 | GAME( 1987, horekidb, horekid, amazon, horekid, terracre_state, horekid, ROT270, "bootleg", "Kid no Hore Hore Daisakusen (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1039 | GAME( 1987, boobhack, horekid, amazon, horekid, terracre_state, horekid, ROT270, "bootleg", "Booby Kids (Italian manufactured graphic hack / bootleg of Kid no Hore Hore Daisakusen (bootleg))", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 73 | 73 | ROM_END |
| 74 | 74 | |
| 75 | 75 | |
| 76 | GAME(1987, lwar_a83, 0, de_1, de_1, de_1, ROT0, "Data East", "Laser War (8.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 77 | GAME(1987, lwar_e90, lwar_a83, de_1, de_1, de_1, ROT0, "Data East", "Laser War (9.0 Europe)", GAME_IS_SKELETON_MECHANICAL) | |
| 76 | GAME(1987, lwar_a83, 0, de_1, de_1, de_1_state, de_1, ROT0, "Data East", "Laser War (8.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 77 | GAME(1987, lwar_e90, lwar_a83, de_1, de_1, de_1_state, de_1, ROT0, "Data East", "Laser War (9.0 Europe)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 727 | 727 | *************************************/ |
| 728 | 728 | |
| 729 | 729 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 730 | GAMEL(1982, wldarrow, 0, meyc8080, wldarrow, 0, ROT0, "Meyco Games, Inc.", "Wild Arrow (color, Standard V4.8)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_wldarrow ) // B&W version not dumped yet | |
| 731 | GAMEL(1984, mdrawpkr, 0, meyc8080, mdrawpkr, 0, ROT0, "Meyco Games, Inc.", "Draw Poker - Joker's Wild (Standard)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_mdrawpkr ) // year not shown, but it is in mdrawpkra | |
| 732 | GAMEL(1984, mdrawpkra, mdrawpkr, meyc8080, mdrawpkra, 0, ROT0, "Meyco Games, Inc.", "Draw Poker - Joker's Wild (02-11)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_mdrawpkr ) | |
| 733 | GAMEL(1983, casbjack, 0, meyc8080, casbjack, 0, ROT0, "Meyco Games, Inc.", "Casino Black Jack (color, Standard 00-05)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_meybjack ) // B&W version not dumped yet | |
| 730 | GAMEL(1982, wldarrow, 0, meyc8080, wldarrow, meyc8080_state, 0, ROT0, "Meyco Games, Inc.", "Wild Arrow (color, Standard V4.8)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_wldarrow ) // B&W version not dumped yet | |
| 731 | GAMEL(1984, mdrawpkr, 0, meyc8080, mdrawpkr, meyc8080_state, 0, ROT0, "Meyco Games, Inc.", "Draw Poker - Joker's Wild (Standard)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_mdrawpkr ) // year not shown, but it is in mdrawpkra | |
| 732 | GAMEL(1984, mdrawpkra, mdrawpkr, meyc8080, mdrawpkra, meyc8080_state, 0, ROT0, "Meyco Games, Inc.", "Draw Poker - Joker's Wild (02-11)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_mdrawpkr ) | |
| 733 | GAMEL(1983, casbjack, 0, meyc8080, casbjack, meyc8080_state, 0, ROT0, "Meyco Games, Inc.", "Casino Black Jack (color, Standard 00-05)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_meybjack ) // B&W version not dumped yet |
| r15751 | r15752 | |
|---|---|---|
| 490 | 490 | ROM_END |
| 491 | 491 | |
| 492 | 492 | |
| 493 | GAME( 19??, malzak, 0, malzak, malzak, 0, ROT0, "Kitronix", "Malzak", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 494 | GAME( 19??, malzak2, malzak, malzak2, malzak2, 0, ROT0, "Kitronix", "Malzak II", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 493 | GAME( 19??, malzak, 0, malzak, malzak, malzak_state, 0, ROT0, "Kitronix", "Malzak", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 494 | GAME( 19??, malzak2, malzak, malzak2, malzak2, malzak_state, 0, ROT0, "Kitronix", "Malzak II", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 3376 | 3376 | |
| 3377 | 3377 | /**********************************************************************************/ |
| 3378 | 3378 | |
| 3379 | GAME( 1991, captaven, 0, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Asia Rev 1.4)", 0 ) | |
| 3380 | GAME( 1991, captavena, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Asia Rev 1.0)", 0 ) | |
| 3381 | GAME( 1991, captavene, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (UK Rev 1.4)", 0 ) | |
| 3382 | GAME( 1991, captavenu, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.9)", 0 ) | |
| 3383 | GAME( 1991, captavenuu, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.6)", 0 ) | |
| 3384 | GAME( 1991, captavenua, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.4)", 0 ) | |
| 3385 | GAME( 1991, captavenj, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Japan Rev 0.2)", 0 ) | |
| 3386 | GAME( 1993, dragngun, 0, dragngun, dragngun, dragngun, ROT0, "Data East Corporation", "Dragon Gun (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 3387 | GAME( 1993, fghthist, 0, fghthist, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (World ver 43-07)", GAME_UNEMULATED_PROTECTION ) | |
| 3388 | GAME( 1993, fghthistu, fghthist, fghthist, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (US ver 42-03)", GAME_UNEMULATED_PROTECTION ) | |
| 3389 | GAME( 1993, fghthista, fghthist, fghthsta, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (US ver 42-05, alternate hardware)", GAME_UNEMULATED_PROTECTION ) | |
| 3390 | GAME( 1993, fghthistj, fghthist, fghthist, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (Japan ver 42-03)", GAME_UNEMULATED_PROTECTION ) | |
| 3391 | GAME( 1994, lockload, 0, lockload, lockload, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 3392 | GAME( 1994, gunhard, lockload, lockload, lockload, lockload, ROT0, "Data East Corporation", "Gun Hard (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 3393 | GAME( 1994, lockloadu, lockload, lockloadu,lockload, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (US)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 3394 | GAME( 1994, tattass, 0, tattass, tattass, tattass, ROT0, "Data East Pinball", "Tattoo Assassins (US prototype)", GAME_IMPERFECT_GRAPHICS ) | |
| 3395 | GAME( 1994, tattassa, tattass, tattass, tattass, tattass, ROT0, "Data East Pinball", "Tattoo Assassins (Asia prototype)", GAME_IMPERFECT_GRAPHICS ) | |
| 3396 | GAME( 1994, nslasher, 0, nslasher, nslasher, nslasher, ROT0, "Data East Corporation", "Night Slashers (Korea Rev 1.3)", GAME_IMPERFECT_GRAPHICS ) | |
| 3397 | GAME( 1994, nslasherj, nslasher, nslasher, nslasher, nslasher, ROT0, "Data East Corporation", "Night Slashers (Japan Rev 1.2)", GAME_IMPERFECT_GRAPHICS ) | |
| 3398 | GAME( 1994, nslashers, nslasher, nslasher, nslasher, nslasher, ROT0, "Data East Corporation", "Night Slashers (Over Sea Rev 1.2)", GAME_IMPERFECT_GRAPHICS ) | |
| 3379 | GAME( 1991, captaven, 0, captaven, captaven, deco32_state, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Asia Rev 1.4)", 0 ) | |
| 3380 | GAME( 1991, captavena, captaven, captaven, captaven, deco32_state, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Asia Rev 1.0)", 0 ) | |
| 3381 | GAME( 1991, captavene, captaven, captaven, captaven, deco32_state, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (UK Rev 1.4)", 0 ) | |
| 3382 | GAME( 1991, captavenu, captaven, captaven, captaven, deco32_state, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.9)", 0 ) | |
| 3383 | GAME( 1991, captavenuu, captaven, captaven, captaven, deco32_state, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.6)", 0 ) | |
| 3384 | GAME( 1991, captavenua, captaven, captaven, captaven, deco32_state, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.4)", 0 ) | |
| 3385 | GAME( 1991, captavenj, captaven, captaven, captaven, deco32_state, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Japan Rev 0.2)", 0 ) | |
| 3386 | GAME( 1993, dragngun, 0, dragngun, dragngun, dragngun_state, dragngun, ROT0, "Data East Corporation", "Dragon Gun (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 3387 | GAME( 1993, fghthist, 0, fghthist, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (World ver 43-07)", GAME_UNEMULATED_PROTECTION ) | |
| 3388 | GAME( 1993, fghthistu, fghthist, fghthist, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (US ver 42-03)", GAME_UNEMULATED_PROTECTION ) | |
| 3389 | GAME( 1993, fghthista, fghthist, fghthsta, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (US ver 42-05, alternate hardware)", GAME_UNEMULATED_PROTECTION ) | |
| 3390 | GAME( 1993, fghthistj, fghthist, fghthist, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (Japan ver 42-03)", GAME_UNEMULATED_PROTECTION ) | |
| 3391 | GAME( 1994, lockload, 0, lockload, lockload, dragngun_state, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 3392 | GAME( 1994, gunhard, lockload, lockload, lockload, dragngun_state, lockload, ROT0, "Data East Corporation", "Gun Hard (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 3393 | GAME( 1994, lockloadu, lockload, lockloadu,lockload, dragngun_state, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (US)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 3394 | GAME( 1994, tattass, 0, tattass, tattass, deco32_state, tattass, ROT0, "Data East Pinball", "Tattoo Assassins (US prototype)", GAME_IMPERFECT_GRAPHICS ) | |
| 3395 | GAME( 1994, tattassa, tattass, tattass, tattass, deco32_state, tattass, ROT0, "Data East Pinball", "Tattoo Assassins (Asia prototype)", GAME_IMPERFECT_GRAPHICS ) | |
| 3396 | GAME( 1994, nslasher, 0, nslasher, nslasher, deco32_state, nslasher, ROT0, "Data East Corporation", "Night Slashers (Korea Rev 1.3)", GAME_IMPERFECT_GRAPHICS ) | |
| 3397 | GAME( 1994, nslasherj, nslasher, nslasher, nslasher, deco32_state, nslasher, ROT0, "Data East Corporation", "Night Slashers (Japan Rev 1.2)", GAME_IMPERFECT_GRAPHICS ) | |
| 3398 | GAME( 1994, nslashers, nslasher, nslasher, nslasher, deco32_state, nslasher, ROT0, "Data East Corporation", "Night Slashers (Over Sea Rev 1.2)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 212 | 212 | * |
| 213 | 213 | *************************************/ |
| 214 | 214 | |
| 215 | GAME( 1986, topgunnr, 0, vertigo, vertigo, 0, ROT0, "Exidy", "Top Gunner (Exidy)", GAME_SUPPORTS_SAVE ) | |
| 215 | GAME( 1986, topgunnr, 0, vertigo, vertigo, vertigo_state, 0, ROT0, "Exidy", "Top Gunner (Exidy)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1465 | 1465 | * |
| 1466 | 1466 | *************************************/ |
| 1467 | 1467 | |
| 1468 | GAME( 1997, mk4, 0, midzeus, mk4, mk4, ROT0, "Midway", "Mortal Kombat 4 (version 3.0)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1469 | GAME( 1997, mk4a, mk4, midzeus, mk4, mk4, ROT0, "Midway", "Mortal Kombat 4 (version 2.1)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1470 | GAME( 1997, mk4b, mk4, midzeus, mk4, mk4, ROT0, "Midway", "Mortal Kombat 4 (version 1.0)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1471 | GAME( 1999, invasnab, 0, invasn, invasn, invasn, ROT0, "Midway", "Invasion - The Abductors (version 5.0)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1472 | GAME( 1999, invasnv4, invasnab, invasn, invasn, invasn, ROT0, "Midway", "Invasion - The Abductors (version 4.0)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1473 | GAMEL( 1999, crusnexo, 0, midzeus2, crusnexo, crusnexo, ROT0, "Midway", "Cruis'n Exotica (version 2.4)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_crusnexo ) | |
| 1474 | GAMEL( 1999, crusnexoa,crusnexo, midzeus2, crusnexo, crusnexo, ROT0, "Midway", "Cruis'n Exotica (version 2.0)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_crusnexo ) | |
| 1475 | GAMEL( 1999, crusnexob,crusnexo, midzeus2, crusnexo, crusnexo, ROT0, "Midway", "Cruis'n Exotica (version 1.6)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_crusnexo ) | |
| 1476 | GAMEL( 1999, crusnexoc,crusnexo, midzeus2, crusnexo, crusnexo, ROT0, "Midway", "Cruis'n Exotica (version 1.0)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_crusnexo ) | |
| 1477 | GAME( 2001, thegrid, 0, midzeus2, thegrid, thegrid, ROT0, "Midway", "The Grid (version 1.2)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1478 | GAME( 2001, thegrida, thegrid, midzeus2, thegrid, thegrid, ROT0, "Midway", "The Grid (version 1.1)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1468 | GAME( 1997, mk4, 0, midzeus, mk4, midzeus_state, mk4, ROT0, "Midway", "Mortal Kombat 4 (version 3.0)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1469 | GAME( 1997, mk4a, mk4, midzeus, mk4, midzeus_state, mk4, ROT0, "Midway", "Mortal Kombat 4 (version 2.1)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1470 | GAME( 1997, mk4b, mk4, midzeus, mk4, midzeus_state, mk4, ROT0, "Midway", "Mortal Kombat 4 (version 1.0)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1471 | GAME( 1999, invasnab, 0, invasn, invasn, midzeus_state, invasn, ROT0, "Midway", "Invasion - The Abductors (version 5.0)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1472 | GAME( 1999, invasnv4, invasnab, invasn, invasn, midzeus_state, invasn, ROT0, "Midway", "Invasion - The Abductors (version 4.0)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1473 | GAMEL( 1999, crusnexo, 0, midzeus2, crusnexo, midzeus_state, crusnexo, ROT0, "Midway", "Cruis'n Exotica (version 2.4)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_crusnexo ) | |
| 1474 | GAMEL( 1999, crusnexoa,crusnexo, midzeus2, crusnexo, midzeus_state, crusnexo, ROT0, "Midway", "Cruis'n Exotica (version 2.0)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_crusnexo ) | |
| 1475 | GAMEL( 1999, crusnexob,crusnexo, midzeus2, crusnexo, midzeus_state, crusnexo, ROT0, "Midway", "Cruis'n Exotica (version 1.6)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_crusnexo ) | |
| 1476 | GAMEL( 1999, crusnexoc,crusnexo, midzeus2, crusnexo, midzeus_state, crusnexo, ROT0, "Midway", "Cruis'n Exotica (version 1.0)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_crusnexo ) | |
| 1477 | GAME( 2001, thegrid, 0, midzeus2, thegrid, midzeus_state, thegrid, ROT0, "Midway", "The Grid (version 1.2)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1478 | GAME( 2001, thegrida, thegrid, midzeus2, thegrid, midzeus_state, thegrid, ROT0, "Midway", "The Grid (version 1.1)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 807 | 807 | |
| 808 | 808 | |
| 809 | 809 | /* ( YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME ) */ |
| 810 | GAME( 1986, argus, 0, argus, argus, 0, ROT270, "NMK (Jaleco license)", "Argus", GAME_IMPERFECT_GRAPHICS ) | |
| 811 | GAME( 1986, valtric, 0, valtric, valtric, 0, ROT270, "NMK (Jaleco license)", "Valtric", GAME_IMPERFECT_GRAPHICS ) | |
| 812 | GAME( 1987, butasan, 0, butasan, butasan, 0, ROT0, "NMK (Jaleco license)", "Butasan - Pig's & Bomber's (Japan, English)", GAME_IMPERFECT_GRAPHICS ) | |
| 813 | GAME( 1987, butasanj, butasan,butasan, butasan, 0, ROT0, "NMK (Jaleco license)", "Butasan (Japan, Japanese)", GAME_IMPERFECT_GRAPHICS ) | |
| 810 | GAME( 1986, argus, 0, argus, argus, argus_state, 0, ROT270, "NMK (Jaleco license)", "Argus", GAME_IMPERFECT_GRAPHICS ) | |
| 811 | GAME( 1986, valtric, 0, valtric, valtric, argus_state, 0, ROT270, "NMK (Jaleco license)", "Valtric", GAME_IMPERFECT_GRAPHICS ) | |
| 812 | GAME( 1987, butasan, 0, butasan, butasan, argus_state, 0, ROT0, "NMK (Jaleco license)", "Butasan - Pig's & Bomber's (Japan, English)", GAME_IMPERFECT_GRAPHICS ) | |
| 813 | GAME( 1987, butasanj, butasan,butasan, butasan, argus_state, 0, ROT0, "NMK (Jaleco license)", "Butasan (Japan, Japanese)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 528 | 528 | *************************/ |
| 529 | 529 | |
| 530 | 530 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 531 | GAME( 1982, drw80pkr, 0, drw80pkr, drw80pkr, drw80pkr, ROT0, "IGT - International Gaming Technology", "Draw 80 Poker", GAME_NOT_WORKING ) | |
| 532 | GAME( 1983, drw80pk2, 0, drw80pkr, drw80pkr, drw80pkr, ROT0, "IGT - International Gaming Technology", "Draw 80 Poker - Minn", GAME_NOT_WORKING ) | |
| 531 | GAME( 1982, drw80pkr, 0, drw80pkr, drw80pkr, drw80pkr_state, drw80pkr, ROT0, "IGT - International Gaming Technology", "Draw 80 Poker", GAME_NOT_WORKING ) | |
| 532 | GAME( 1983, drw80pk2, 0, drw80pkr, drw80pkr, drw80pkr_state, drw80pkr, ROT0, "IGT - International Gaming Technology", "Draw 80 Poker - Minn", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 414 | 414 | * |
| 415 | 415 | *************************************/ |
| 416 | 416 | |
| 417 | GAME( 1984, superdq, 0, superdq, superdq, 0, ROT0, "Universal", "Super Don Quix-ote (Long Scenes)", GAME_NOT_WORKING ) | |
| 418 | GAME( 1984, superdqs, superdq, superdq, superdq, 0, ROT0, "Universal", "Super Don Quix-ote (Short Scenes)", GAME_NOT_WORKING ) | |
| 419 | GAME( 1984, superdqa, superdq, superdq, superdq, 0, ROT0, "Universal", "Super Don Quix-ote (Short Scenes, Alt)", GAME_NOT_WORKING ) | |
| 417 | GAME( 1984, superdq, 0, superdq, superdq, superdq_state, 0, ROT0, "Universal", "Super Don Quix-ote (Long Scenes)", GAME_NOT_WORKING ) | |
| 418 | GAME( 1984, superdqs, superdq, superdq, superdq, superdq_state, 0, ROT0, "Universal", "Super Don Quix-ote (Short Scenes)", GAME_NOT_WORKING ) | |
| 419 | GAME( 1984, superdqa, superdq, superdq, superdq, superdq_state, 0, ROT0, "Universal", "Super Don Quix-ote (Short Scenes, Alt)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 460 | 460 | |
| 461 | 461 | /* GAME drivers */ |
| 462 | 462 | |
| 463 | GAME( 1993, bestleag, bigstrik, bestleag, bestleag, 0, ROT0, "bootleg", "Best League (bootleg of Big Striker, Italian Serie A)", GAME_NO_COCKTAIL ) | |
| 464 | GAME( 1993, bestleaw, bigstrik, bestleaw, bestleag, 0, ROT0, "bootleg", "Best League (bootleg of Big Striker, World Cup)", GAME_NO_COCKTAIL ) | |
| 463 | GAME( 1993, bestleag, bigstrik, bestleag, bestleag, bestleag_state, 0, ROT0, "bootleg", "Best League (bootleg of Big Striker, Italian Serie A)", GAME_NO_COCKTAIL ) | |
| 464 | GAME( 1993, bestleaw, bigstrik, bestleaw, bestleag, bestleag_state, 0, ROT0, "bootleg", "Best League (bootleg of Big Striker, World Cup)", GAME_NO_COCKTAIL ) | |
| 465 | 465 |
| r15751 | r15752 | |
|---|---|---|
| 452 | 452 | ROM_LOAD( "136021-105.1l", 0x0000, 0x0100, CRC(82fc3eb2) SHA1(184231c7baef598294860a7d2b8a23798c5c7da6) ) /* AVG PROM */ |
| 453 | 453 | ROM_END |
| 454 | 454 | |
| 455 | GAME( 1985, tomcat, 0, tomcat, tomcat, 0, ROT0, "Atari", "TomCat (prototype)", GAME_SUPPORTS_SAVE ) | |
| 455 | GAME( 1985, tomcat, 0, tomcat, tomcat, tomcat_state, 0, ROT0, "Atari", "TomCat (prototype)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1595 | 1595 | *************************************/ |
| 1596 | 1596 | |
| 1597 | 1597 | /* these games run on standard Zaxxon hardware */ |
| 1598 | GAME( 1982, zaxxon, 0, zaxxon, zaxxon, 0, ROT90, "Sega", "Zaxxon (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1599 | GAME( 1982, zaxxon2, zaxxon, zaxxon, zaxxon, 0, ROT90, "Sega", "Zaxxon (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1600 | GAME( 1982, zaxxon3, zaxxon, zaxxon, zaxxon, 0, ROT90, "Sega", "Zaxxon (set 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1601 | GAME( 1982, zaxxonj, zaxxon, zaxxon, zaxxon, zaxxonj, ROT90, "Sega", "Zaxxon (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1602 | GAME( 1982, zaxxonb, zaxxon, zaxxon, zaxxon, zaxxonj, ROT90, "bootleg", "Jackson", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1598 | GAME( 1982, zaxxon, 0, zaxxon, zaxxon, zaxxon_state, 0, ROT90, "Sega", "Zaxxon (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1599 | GAME( 1982, zaxxon2, zaxxon, zaxxon, zaxxon, zaxxon_state, 0, ROT90, "Sega", "Zaxxon (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1600 | GAME( 1982, zaxxon3, zaxxon, zaxxon, zaxxon, zaxxon_state, 0, ROT90, "Sega", "Zaxxon (set 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1601 | GAME( 1982, zaxxonj, zaxxon, zaxxon, zaxxon, zaxxon_state, zaxxonj, ROT90, "Sega", "Zaxxon (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1602 | GAME( 1982, zaxxonb, zaxxon, zaxxon, zaxxon, zaxxon_state, zaxxonj, ROT90, "bootleg", "Jackson", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1603 | 1603 | |
| 1604 | 1604 | /* standard Zaxxon hardware but extra sound board plugged into 8255 PPI socket and encrypted cpu */ |
| 1605 | GAME( 1982, szaxxon, 0, zaxxon, szaxxon, szaxxon, ROT90, "Sega", "Super Zaxxon (315-5013)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1605 | GAME( 1982, szaxxon, 0, zaxxon, szaxxon, zaxxon_state, szaxxon, ROT90, "Sega", "Super Zaxxon (315-5013)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1606 | 1606 | |
| 1607 | 1607 | /* standard Zaxxon hardware? but encrypted cpu */ |
| 1608 | GAME( 1984, futspy, 0, futspy, futspy, futspy, ROT90, "Sega", "Future Spy (315-5061)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1608 | GAME( 1984, futspy, 0, futspy, futspy, zaxxon_state, futspy, ROT90, "Sega", "Future Spy (315-5061)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1609 | 1609 | |
| 1610 | 1610 | /* these games run on modified Zaxxon hardware with no skewing, extra inputs, and a */ |
| 1611 | 1611 | /* G-80 Universal Sound Board */ |
| 1612 | GAME( 1983, razmataz, 0, razmataz, razmataz, razmataz, ROT90, "Sega", "Razzmatazz", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1613 | GAME( 1983, ixion, 0, razmataz, ixion, szaxxon, ROT270, "Sega", "Ixion (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 1612 | GAME( 1983, razmataz, 0, razmataz, razmataz, zaxxon_state, razmataz, ROT90, "Sega", "Razzmatazz", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1613 | GAME( 1983, ixion, 0, razmataz, ixion, zaxxon_state, szaxxon, ROT270, "Sega", "Ixion (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 1614 | 1614 | |
| 1615 | 1615 | /* these games run on a slightly newer Zaxxon hardware with more ROM space and a */ |
| 1616 | 1616 | /* custom sprite DMA chip */ |
| 1617 | GAME( 1983, congo, 0, congo, congo, 0, ROT90, "Sega", "Congo Bongo (Rev C, 2 board stack)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1618 | GAME( 1983, congoa, congo, congo, congo, 0, ROT90, "Sega", "Congo Bongo (Rev C, 3 board stack)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1619 | GAME( 1983, tiptop, congo, congo, congo, 0, ROT90, "Sega", "Tip Top (3 board stack)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1617 | GAME( 1983, congo, 0, congo, congo, zaxxon_state, 0, ROT90, "Sega", "Congo Bongo (Rev C, 2 board stack)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1618 | GAME( 1983, congoa, congo, congo, congo, zaxxon_state, 0, ROT90, "Sega", "Congo Bongo (Rev C, 3 board stack)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1619 | GAME( 1983, tiptop, congo, congo, congo, zaxxon_state, 0, ROT90, "Sega", "Tip Top (3 board stack)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 970 | 970 | ROM_END |
| 971 | 971 | |
| 972 | 972 | |
| 973 | GAME( 1984, dynamski, 0, dynamski, dynamski, 0, ROT90, "Taiyo", "Dynamic Ski", GAME_NO_COCKTAIL ) | |
| 974 | GAME( 1984, chinhero, 0, chinhero, chinhero, chinhero, ROT90, "Taiyo", "Chinese Hero", 0 ) // by Nihon Game? | |
| 975 | GAME( 1984, chinhero2,chinhero, chinhero, chinhero, chinhero, ROT90, "Taiyo", "Chinese Hero (older)", 0 ) | |
| 976 | GAME( 1984, chinherot,chinhero, chinhero, chinhero, chinhero, ROT90, "Taiyo (Taito license)", "Chinese Heroe (Taito)", 0 ) | |
| 977 | GAME( 1985, shangkid, 0, shangkid, shangkid, shangkid, ROT0, "Taiyo (Data East license)", "Shanghai Kid", GAME_NO_COCKTAIL ) | |
| 978 | GAME( 1985, hiryuken, shangkid, shangkid, shangkid, shangkid, ROT0, "Taiyo (Taito license)", "Hokuha Syourin Hiryu no Ken", GAME_NO_COCKTAIL ) | |
| 973 | GAME( 1984, dynamski, 0, dynamski, dynamski, shangkid_state, 0, ROT90, "Taiyo", "Dynamic Ski", GAME_NO_COCKTAIL ) | |
| 974 | GAME( 1984, chinhero, 0, chinhero, chinhero, shangkid_state, chinhero, ROT90, "Taiyo", "Chinese Hero", 0 ) // by Nihon Game? | |
| 975 | GAME( 1984, chinhero2,chinhero, chinhero, chinhero, shangkid_state, chinhero, ROT90, "Taiyo", "Chinese Hero (older)", 0 ) | |
| 976 | GAME( 1984, chinherot,chinhero, chinhero, chinhero, shangkid_state, chinhero, ROT90, "Taiyo (Taito license)", "Chinese Heroe (Taito)", 0 ) | |
| 977 | GAME( 1985, shangkid, 0, shangkid, shangkid, shangkid_state, shangkid, ROT0, "Taiyo (Data East license)", "Shanghai Kid", GAME_NO_COCKTAIL ) | |
| 978 | GAME( 1985, hiryuken, shangkid, shangkid, shangkid, shangkid_state, shangkid, ROT0, "Taiyo (Taito license)", "Hokuha Syourin Hiryu no Ken", GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 3517 | 3517 | |
| 3518 | 3518 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 3519 | 3519 | |
| 3520 | GAMEL( 1988, norautp, 0, norautp, norautp, 0, ROT0, "Noraut Ltd.", "Noraut Poker", 0, layout_noraut11 ) | |
| 3521 | GAMEL( 198?, norautdx, 0, norautp, norautpn, 0, ROT0, "Noraut Ltd.", "Noraut Deluxe Poker (console)", 0, layout_noraut12 ) | |
| 3522 | GAMEL( 198?, norautpn, norautp, norautp, norautpn, 0, ROT0, "bootleg", "Noraut Deluxe Poker (bootleg)", 0, layout_noraut12 ) | |
| 3523 | GAMEL( 198?, norautjo, 0, norautp, mainline, 0, ROT0, "Noraut Ltd.", "Noraut Joker Poker (original)", 0, layout_noraut12 ) | |
| 3524 | GAMEL( 198?, norautpl, 0, norautpl, mainline, 0, ROT0, "Video Fun Games Ltd.", "Noraut Joker Poker (Prologic HW)", 0, layout_noraut12 ) | |
| 3525 | GAMEL( 1988, norautjp, norautp, norautp, norautp, 0, ROT0, "Noraut Ltd.", "Noraut Joker Poker (alt)", 0, layout_noraut11 ) | |
| 3526 | GAMEL( 1988, norautrh, 0, norautp, norautrh, 0, ROT0, "Noraut Ltd.", "Noraut Red Hot Joker Poker", 0, layout_noraut12 ) | |
| 3527 | GAMEL( 198?, norautra, 0, norautp, norautrh, 0, ROT0, "Noraut Ltd.", "Noraut Red Hot Joker Poker (alt HW)", 0, layout_noraut12 ) // 1-bet?? where??... | |
| 3528 | GAME( 1988, norautu, 0, norautxp, norautp, 0, ROT0, "Noraut Ltd.", "Noraut Poker (NTX10A)", GAME_NOT_WORKING ) | |
| 3529 | GAME( 2002, noraut3a, 0, norautxp, norautp, 0, ROT0, "Noraut Ltd.", "Noraut Joker Poker (V3.010a)", GAME_NOT_WORKING ) | |
| 3530 | GAME( 2003, noraut3b, 0, norautxp, norautp, 0, ROT0, "Noraut Ltd.", "Noraut Joker Poker (V3.011a)", GAME_NOT_WORKING ) | |
| 3531 | GAMEL( 198?, norautua, 0, norautp, norautp, enc, ROT0, "Noraut Ltd.", "Noraut unknown set 1 (console)", GAME_NOT_WORKING, layout_noraut12 ) | |
| 3532 | GAMEL( 198?, norautub, 0, norautp, norautp, enc, ROT0, "Noraut Ltd.", "Noraut unknown set 2 (console)", GAME_NOT_WORKING, layout_noraut12 ) | |
| 3533 | GAMEL( 198?, mainline, 0, norautp, mainline, 0, ROT0, "Mainline London", "Mainline Double Joker Poker", 0, layout_noraut12 ) | |
| 3534 | GAMEL( 199?, df_djpkr, 0, norautp, mainline, 0, ROT0, "DellFern Ltd.", "Double Joker Poker (45%-75% payout)", 0, layout_noraut12 ) | |
| 3535 | GAMEL( 2005, ndxron10, 0, norautp, ndxron10, 0, ROT0, "<unknown>", "Royal on Ten (Noraut Deluxe hack)", 0, layout_noraut12 ) | |
| 3536 | GAMEL( 1999, cgip30cs, 0, norautx4, norautkl, deb, ROT0, "CGI", "Credit Poker (ver.30c, standard)", 0, layout_noraut12 ) | |
| 3537 | GAME( 198?, kimblz80, 0, kimble, norautp, 0, ROT0, "Kimble Ireland", "Kimble Double HI-LO (z80 version)", GAME_NOT_WORKING ) | |
| 3538 | GAME( 1983, pma, 0, nortest1, norautp, 0, ROT0, "PMA", "PMA Poker", GAME_NOT_WORKING ) | |
| 3539 | GAMEL( 198?, bjpoker, 0, norautxp, norautrh, 0, ROT0, "M.Kramer Manufacturing.", "Poker / Black Jack (Model 7521)", GAME_NOT_WORKING, layout_noraut12 ) | |
| 3540 | GAME( 19??, newhilop, 0, newhilop, norautp, 0, ROT0, "Song Won?", "New Hi-Low Poker", GAME_NOT_WORKING ) | |
| 3520 | GAMEL( 1988, norautp, 0, norautp, norautp, norautp_state, 0, ROT0, "Noraut Ltd.", "Noraut Poker", 0, layout_noraut11 ) | |
| 3521 | GAMEL( 198?, norautdx, 0, norautp, norautpn, norautp_state, 0, ROT0, "Noraut Ltd.", "Noraut Deluxe Poker (console)", 0, layout_noraut12 ) | |
| 3522 | GAMEL( 198?, norautpn, norautp, norautp, norautpn, norautp_state, 0, ROT0, "bootleg", "Noraut Deluxe Poker (bootleg)", 0, layout_noraut12 ) | |
| 3523 | GAMEL( 198?, norautjo, 0, norautp, mainline, norautp_state, 0, ROT0, "Noraut Ltd.", "Noraut Joker Poker (original)", 0, layout_noraut12 ) | |
| 3524 | GAMEL( 198?, norautpl, 0, norautpl, mainline, norautp_state, 0, ROT0, "Video Fun Games Ltd.", "Noraut Joker Poker (Prologic HW)", 0, layout_noraut12 ) | |
| 3525 | GAMEL( 1988, norautjp, norautp, norautp, norautp, norautp_state, 0, ROT0, "Noraut Ltd.", "Noraut Joker Poker (alt)", 0, layout_noraut11 ) | |
| 3526 | GAMEL( 1988, norautrh, 0, norautp, norautrh, norautp_state, 0, ROT0, "Noraut Ltd.", "Noraut Red Hot Joker Poker", 0, layout_noraut12 ) | |
| 3527 | GAMEL( 198?, norautra, 0, norautp, norautrh, norautp_state, 0, ROT0, "Noraut Ltd.", "Noraut Red Hot Joker Poker (alt HW)", 0, layout_noraut12 ) // 1-bet?? where??... | |
| 3528 | GAME( 1988, norautu, 0, norautxp, norautp, norautp_state, 0, ROT0, "Noraut Ltd.", "Noraut Poker (NTX10A)", GAME_NOT_WORKING ) | |
| 3529 | GAME( 2002, noraut3a, 0, norautxp, norautp, norautp_state, 0, ROT0, "Noraut Ltd.", "Noraut Joker Poker (V3.010a)", GAME_NOT_WORKING ) | |
| 3530 | GAME( 2003, noraut3b, 0, norautxp, norautp, norautp_state, 0, ROT0, "Noraut Ltd.", "Noraut Joker Poker (V3.011a)", GAME_NOT_WORKING ) | |
| 3531 | GAMEL( 198?, norautua, 0, norautp, norautp, norautp_state, enc, ROT0, "Noraut Ltd.", "Noraut unknown set 1 (console)", GAME_NOT_WORKING, layout_noraut12 ) | |
| 3532 | GAMEL( 198?, norautub, 0, norautp, norautp, norautp_state, enc, ROT0, "Noraut Ltd.", "Noraut unknown set 2 (console)", GAME_NOT_WORKING, layout_noraut12 ) | |
| 3533 | GAMEL( 198?, mainline, 0, norautp, mainline, norautp_state, 0, ROT0, "Mainline London", "Mainline Double Joker Poker", 0, layout_noraut12 ) | |
| 3534 | GAMEL( 199?, df_djpkr, 0, norautp, mainline, norautp_state, 0, ROT0, "DellFern Ltd.", "Double Joker Poker (45%-75% payout)", 0, layout_noraut12 ) | |
| 3535 | GAMEL( 2005, ndxron10, 0, norautp, ndxron10, norautp_state, 0, ROT0, "<unknown>", "Royal on Ten (Noraut Deluxe hack)", 0, layout_noraut12 ) | |
| 3536 | GAMEL( 1999, cgip30cs, 0, norautx4, norautkl, norautp_state, deb, ROT0, "CGI", "Credit Poker (ver.30c, standard)", 0, layout_noraut12 ) | |
| 3537 | GAME( 198?, kimblz80, 0, kimble, norautp, norautp_state, 0, ROT0, "Kimble Ireland", "Kimble Double HI-LO (z80 version)", GAME_NOT_WORKING ) | |
| 3538 | GAME( 1983, pma, 0, nortest1, norautp, norautp_state, 0, ROT0, "PMA", "PMA Poker", GAME_NOT_WORKING ) | |
| 3539 | GAMEL( 198?, bjpoker, 0, norautxp, norautrh, norautp_state, 0, ROT0, "M.Kramer Manufacturing.", "Poker / Black Jack (Model 7521)", GAME_NOT_WORKING, layout_noraut12 ) | |
| 3540 | GAME( 19??, newhilop, 0, newhilop, norautp, norautp_state, 0, ROT0, "Song Won?", "New Hi-Low Poker", GAME_NOT_WORKING ) | |
| 3541 | 3541 | |
| 3542 | 3542 | |
| 3543 | 3543 | /************************************* 8080 sets **************************************/ |
| r15751 | r15752 | |
| 3546 | 3546 | |
| 3547 | 3547 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 3548 | 3548 | |
| 3549 | GAME( 1983, dphl, 0, dphl, norautp, 0, ROT0, "M.Kramer Manufacturing.", "Draw Poker HI-LO (M.Kramer)", GAME_NOT_WORKING ) | |
| 3550 | GAME( 1983, dphla, 0, dphla, norautp, 0, ROT0, "<unknown>", "Draw Poker HI-LO (Alt)", GAME_NOT_WORKING ) | |
| 3551 | GAME( 1983, dphljp, 0, dphl, norautp, 0, ROT0, "<unknown>", "Draw Poker HI-LO (Japanese)", GAME_NOT_WORKING ) | |
| 3552 | GAME( 198?, kimbldhl, 0, kimbldhl, norautp, 0, ROT0, "Kimble Ireland", "Kimble Double HI-LO", GAME_NOT_WORKING ) | |
| 3553 | GAME( 1983, gtipoker, 0, dphl, norautp, 0, ROT0, "GTI Inc", "GTI Poker", GAME_NOT_WORKING ) | |
| 3554 | GAME( 1983, smshilo, 0, dphla, norautp, 0, ROT0, "SMS Manufacturing Corp.", "HI-LO Double Up Joker Poker", GAME_NOT_WORKING ) | |
| 3555 | GAME( 1986, drhl, 0, drhl, norautp, 0, ROT0, "Drews Inc.", "Drews Revenge (v.2.89, set 1)", GAME_NOT_WORKING ) | |
| 3556 | GAME( 1986, drhla, 0, drhl, norautp, 0, ROT0, "Drews Inc.", "Drews Revenge (v.2.89, set 2)", GAME_NOT_WORKING ) | |
| 3557 | GAME( 1982, ssjkrpkr, 0, ssjkrpkr, norautp, ssa, ROT0, "Southern Systems & Assembly", "Southern Systems Joker Poker", GAME_NOT_WORKING ) | |
| 3549 | GAME( 1983, dphl, 0, dphl, norautp, norautp_state, 0, ROT0, "M.Kramer Manufacturing.", "Draw Poker HI-LO (M.Kramer)", GAME_NOT_WORKING ) | |
| 3550 | GAME( 1983, dphla, 0, dphla, norautp, norautp_state, 0, ROT0, "<unknown>", "Draw Poker HI-LO (Alt)", GAME_NOT_WORKING ) | |
| 3551 | GAME( 1983, dphljp, 0, dphl, norautp, norautp_state, 0, ROT0, "<unknown>", "Draw Poker HI-LO (Japanese)", GAME_NOT_WORKING ) | |
| 3552 | GAME( 198?, kimbldhl, 0, kimbldhl, norautp, norautp_state, 0, ROT0, "Kimble Ireland", "Kimble Double HI-LO", GAME_NOT_WORKING ) | |
| 3553 | GAME( 1983, gtipoker, 0, dphl, norautp, norautp_state, 0, ROT0, "GTI Inc", "GTI Poker", GAME_NOT_WORKING ) | |
| 3554 | GAME( 1983, smshilo, 0, dphla, norautp, norautp_state, 0, ROT0, "SMS Manufacturing Corp.", "HI-LO Double Up Joker Poker", GAME_NOT_WORKING ) | |
| 3555 | GAME( 1986, drhl, 0, drhl, norautp, norautp_state, 0, ROT0, "Drews Inc.", "Drews Revenge (v.2.89, set 1)", GAME_NOT_WORKING ) | |
| 3556 | GAME( 1986, drhla, 0, drhl, norautp, norautp_state, 0, ROT0, "Drews Inc.", "Drews Revenge (v.2.89, set 2)", GAME_NOT_WORKING ) | |
| 3557 | GAME( 1982, ssjkrpkr, 0, ssjkrpkr, norautp, norautp_state, ssa, ROT0, "Southern Systems & Assembly", "Southern Systems Joker Poker", GAME_NOT_WORKING ) | |
| 3558 | 3558 | |
| 3559 | 3559 | /* The following one also has a custom 68705 MCU */ |
| 3560 | GAME( 1993, tpoker2, 0, dphltest, norautp, 0, ROT0, "Micro Manufacturing", "Turbo Poker 2", GAME_NOT_WORKING ) | |
| 3560 | GAME( 1993, tpoker2, 0, dphltest, norautp, norautp_state, 0, ROT0, "Micro Manufacturing", "Turbo Poker 2", GAME_NOT_WORKING ) | |
| 3561 | 3561 | |
| 3562 | 3562 | |
| 3563 | 3563 | /************************************ unknown sets ************************************/ |
| r15751 | r15752 | |
| 3566 | 3566 | |
| 3567 | 3567 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 3568 | 3568 | |
| 3569 | GAME( 198?, fastdrwp, 0, dphl, norautp, 0, ROT0, "Stern Electronics?", "Fast Draw (poker conversion kit)?", GAME_NOT_WORKING ) | |
| 3570 | GAME( 198?, dphlunka, 0, dphl, norautp, 0, ROT0, "SMS Manufacturing Corp.", "Draw Poker HI-LO (unknown, rev 1)", GAME_NOT_WORKING ) | |
| 3571 | GAME( 198?, dphlunkb, 0, dphl, norautp, 0, ROT0, "SMS Manufacturing Corp.", "Draw Poker HI-LO (unknown, rev 2)", GAME_NOT_WORKING ) | |
| 3569 | GAME( 198?, fastdrwp, 0, dphl, norautp, norautp_state, 0, ROT0, "Stern Electronics?", "Fast Draw (poker conversion kit)?", GAME_NOT_WORKING ) | |
| 3570 | GAME( 198?, dphlunka, 0, dphl, norautp, norautp_state, 0, ROT0, "SMS Manufacturing Corp.", "Draw Poker HI-LO (unknown, rev 1)", GAME_NOT_WORKING ) | |
| 3571 | GAME( 198?, dphlunkb, 0, dphl, norautp, norautp_state, 0, ROT0, "SMS Manufacturing Corp.", "Draw Poker HI-LO (unknown, rev 2)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 120 | 120 | ROM_LOAD( "epr10894a.20", 0x00000, 0x04000, CRC(ea8901d9) SHA1(43fd8bfc395e3b2e3fbe9645d692a5eb04783d9c) ) |
| 121 | 121 | ROM_END |
| 122 | 122 | |
| 123 | GAME( 1987, shtzone, 0, shtzone, shtzone, 0, ROT0, "Sega", "Shooting Zone System BIOS", GAME_IS_SKELETON | GAME_NO_SOUND | GAME_NOT_WORKING | GAME_IS_BIOS_ROOT ) | |
| 123 | GAME( 1987, shtzone, 0, shtzone, shtzone, shtzone_state, 0, ROT0, "Sega", "Shooting Zone System BIOS", GAME_IS_SKELETON | GAME_NO_SOUND | GAME_NOT_WORKING | GAME_IS_BIOS_ROOT ) |
| r15751 | r15752 | |
|---|---|---|
| 3902 | 3902 | |
| 3903 | 3903 | } |
| 3904 | 3904 | |
| 3905 | GAME( 199?, sp_cbowl ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3906 | GAME( 199?, sp_cbowla ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3907 | GAME( 199?, sp_cbowlb ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3908 | GAME( 199?, sp_cbowlc ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3909 | GAME( 199?, sp_cbowld ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3910 | GAME( 199?, sp_cbowle ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3911 | GAME( 199?, sp_cbowlf ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3912 | GAME( 199?, sp_cbowlg ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3913 | GAME( 199?, sp_cbowlh ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3914 | GAME( 199?, sp_cbowli ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3915 | GAME( 199?, sp_cbowlj ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3916 | GAME( 199?, sp_cbowlk ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3917 | GAME( 199?, sp_cbowll ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3918 | GAME( 199?, sp_cbowlm ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3919 | GAME( 199?, sp_cbowln ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3920 | GAME( 199?, sp_cbowlo ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3921 | GAME( 199?, sp_cbowlp ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 17)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3922 | GAME( 199?, sp_cbowlq ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 18)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3923 | GAME( 199?, sp_cbowlr ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 19)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3924 | GAME( 199?, sp_cbowls ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 20)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3925 | GAME( 199?, sp_cbowlt ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 21)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3926 | GAME( 199?, sp_cbowlu ,sp_cbowl ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 22)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3905 | GAME( 199?, sp_cbowl ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3906 | GAME( 199?, sp_cbowla ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3907 | GAME( 199?, sp_cbowlb ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3908 | GAME( 199?, sp_cbowlc ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3909 | GAME( 199?, sp_cbowld ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3910 | GAME( 199?, sp_cbowle ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3911 | GAME( 199?, sp_cbowlf ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3912 | GAME( 199?, sp_cbowlg ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3913 | GAME( 199?, sp_cbowlh ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3914 | GAME( 199?, sp_cbowli ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3915 | GAME( 199?, sp_cbowlj ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3916 | GAME( 199?, sp_cbowlk ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3917 | GAME( 199?, sp_cbowll ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3918 | GAME( 199?, sp_cbowlm ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3919 | GAME( 199?, sp_cbowln ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3920 | GAME( 199?, sp_cbowlo ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3921 | GAME( 199?, sp_cbowlp ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 17)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3922 | GAME( 199?, sp_cbowlq ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 18)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3923 | GAME( 199?, sp_cbowlr ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 19)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3924 | GAME( 199?, sp_cbowls ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 20)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3925 | GAME( 199?, sp_cbowlt ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 21)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3926 | GAME( 199?, sp_cbowlu ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl (Ace) (sp.ACE) (set 22)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3927 | 3927 | |
| 3928 | GAME( 199?, sp_crime ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Crime Watch (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3929 | GAME( 199?, sp_crimea ,sp_crime ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Crime Watch (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3930 | GAME( 199?, sp_crimeb ,sp_crime ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Crime Watch (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3931 | GAME( 199?, sp_crimec ,sp_crime ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Crime Watch (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3932 | GAME( 199?, sp_crimed ,sp_crime ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Crime Watch (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3933 | GAME( 199?, sp_crimee ,sp_crime ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Crime Watch (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3934 | GAME( 199?, sp_crimef ,sp_crime ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Crime Watch (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3935 | GAME( 199?, sp_crimeg ,sp_crime ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Crime Watch (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3936 | GAME( 199?, sp_crimeh ,sp_crime ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Crime Watch (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3928 | GAME( 199?, sp_crime ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Crime Watch (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3929 | GAME( 199?, sp_crimea ,sp_crime ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Crime Watch (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3930 | GAME( 199?, sp_crimeb ,sp_crime ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Crime Watch (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3931 | GAME( 199?, sp_crimec ,sp_crime ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Crime Watch (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3932 | GAME( 199?, sp_crimed ,sp_crime ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Crime Watch (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3933 | GAME( 199?, sp_crimee ,sp_crime ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Crime Watch (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3934 | GAME( 199?, sp_crimef ,sp_crime ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Crime Watch (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3935 | GAME( 199?, sp_crimeg ,sp_crime ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Crime Watch (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3936 | GAME( 199?, sp_crimeh ,sp_crime ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Crime Watch (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3937 | 3937 | |
| 3938 | 3938 | // seems to be very closely related to Woolpack, looks like the same basic game with different strings, these have "GO TO EMMERDALE" |
| 3939 | GAME( 1995, sp_emmrd ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3940 | GAME( 1995, sp_emmrda ,sp_emmrd ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3941 | GAME( 1995, sp_emmrdb ,sp_emmrd ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3942 | GAME( 1995, sp_emmrdc ,sp_emmrd ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3943 | GAME( 1995, sp_emmrdd ,sp_emmrd ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3944 | GAME( 1995, sp_emmrde ,sp_emmrd ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3945 | GAME( 1995, sp_emmrdf ,sp_emmrd ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3946 | GAME( 1995, sp_emmrdg ,sp_emmrd ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3947 | GAME( 1995, sp_emmrdh ,sp_emmrd ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3948 | GAME( 1995, sp_emmrdi ,sp_emmrd ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3949 | GAME( 1995, sp_emmrdj ,sp_emmrd ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3950 | GAME( 1995, sp_emmrdk ,sp_emmrd ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3951 | GAME( 1995, sp_emmrdn ,sp_emmrd ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3952 | GAME( 1995, sp_emmrdo ,sp_emmrd ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3939 | GAME( 1995, sp_emmrd ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3940 | GAME( 1995, sp_emmrda ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3941 | GAME( 1995, sp_emmrdb ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3942 | GAME( 1995, sp_emmrdc ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3943 | GAME( 1995, sp_emmrdd ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3944 | GAME( 1995, sp_emmrde ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3945 | GAME( 1995, sp_emmrdf ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3946 | GAME( 1995, sp_emmrdg ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3947 | GAME( 1995, sp_emmrdh ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3948 | GAME( 1995, sp_emmrdi ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3949 | GAME( 1995, sp_emmrdj ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3950 | GAME( 1995, sp_emmrdk ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3951 | GAME( 1995, sp_emmrdn ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3952 | GAME( 1995, sp_emmrdo ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3953 | 3953 | // seems to be very closely related to Emmerdale, looks like the same basic game with different strings, these have "GO T' WOOLPACK" |
| 3954 | GAME( 1995, sp_woolp ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3955 | GAME( 1995, sp_woolpa ,sp_woolp ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3956 | GAME( 1995, sp_woolpb ,sp_woolp ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3957 | GAME( 1995, sp_woolpc ,sp_woolp ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3958 | GAME( 1995, sp_woolpd ,sp_woolp ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3959 | GAME( 1995, sp_woolpe ,sp_woolp ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3960 | GAME( 1995, sp_woolpf ,sp_woolp ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) // incomplete | |
| 3961 | GAME( 1995, sp_woolpg ,sp_woolp ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) // incomplete | |
| 3962 | GAME( 1995, sp_woolph ,sp_woolp ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) // incomplete | |
| 3963 | GAME( 1995, sp_woolpi ,sp_woolp ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) // incomplete | |
| 3964 | GAME( 1995, sp_woolpj ,sp_woolp ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3965 | GAME( 1995, sp_woolpk ,sp_woolp ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3966 | GAME( 1995, sp_woolpl ,sp_woolp ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3967 | GAME( 1995, sp_woolpm ,sp_woolp ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3968 | GAME( 1995, sp_woolpn ,sp_woolp ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3969 | GAME( 1995, sp_woolpo ,sp_woolp ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3954 | GAME( 1995, sp_woolp ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3955 | GAME( 1995, sp_woolpa ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3956 | GAME( 1995, sp_woolpb ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3957 | GAME( 1995, sp_woolpc ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3958 | GAME( 1995, sp_woolpd ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3959 | GAME( 1995, sp_woolpe ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3960 | GAME( 1995, sp_woolpf ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) // incomplete | |
| 3961 | GAME( 1995, sp_woolpg ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) // incomplete | |
| 3962 | GAME( 1995, sp_woolph ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) // incomplete | |
| 3963 | GAME( 1995, sp_woolpi ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) // incomplete | |
| 3964 | GAME( 1995, sp_woolpj ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3965 | GAME( 1995, sp_woolpk ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3966 | GAME( 1995, sp_woolpl ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3967 | GAME( 1995, sp_woolpm ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3968 | GAME( 1995, sp_woolpn ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3969 | GAME( 1995, sp_woolpo ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3970 | 3970 | // this has 'Emmerdale' padding, but seems to be a unique game, contains "ZIGZAG" strings |
| 3971 | GAME( 199?, sp_zigzg ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3972 | GAME( 199?, sp_zigzga ,sp_zigzg ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3973 | GAME( 199?, sp_zigzgb ,sp_zigzg ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3974 | GAME( 199?, sp_zigzgc ,sp_zigzg ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3975 | GAME( 199?, sp_zigzgd ,sp_zigzg ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3976 | GAME( 199?, sp_zigzge ,sp_zigzg ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3977 | GAME( 199?, sp_zigzgf ,sp_zigzg ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3978 | GAME( 199?, sp_zigzgg ,sp_zigzg ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3979 | GAME( 199?, sp_zigzgh ,sp_zigzg ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3980 | GAME( 199?, sp_zigzgi ,sp_zigzg ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3981 | GAME( 199?, sp_zigzgj ,sp_zigzg ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3982 | GAME( 199?, sp_zigzgk ,sp_zigzg ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3983 | GAME( 199?, sp_zigzgl ,sp_zigzg ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3984 | GAME( 199?, sp_zigzgm ,sp_zigzg ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3971 | GAME( 199?, sp_zigzg ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3972 | GAME( 199?, sp_zigzga ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3973 | GAME( 199?, sp_zigzgb ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3974 | GAME( 199?, sp_zigzgc ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3975 | GAME( 199?, sp_zigzgd ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3976 | GAME( 199?, sp_zigzge ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3977 | GAME( 199?, sp_zigzgf ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3978 | GAME( 199?, sp_zigzgg ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3979 | GAME( 199?, sp_zigzgh ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3980 | GAME( 199?, sp_zigzgi ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3981 | GAME( 199?, sp_zigzgj ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3982 | GAME( 199?, sp_zigzgk ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3983 | GAME( 199?, sp_zigzgl ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3984 | GAME( 199?, sp_zigzgm ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3985 | 3985 | // some of these have additional Whitbread copyright, many appear to be 'Golden Mile Showcase', several have a 'Golden Mile Prize' padding instead of the regular |
| 3986 | GAME( 199?, sp_goldm ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3987 | GAME( 199?, sp_goldma ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3988 | GAME( 199?, sp_goldmb ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3989 | GAME( 199?, sp_goldmc ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3990 | GAME( 199?, sp_goldmd ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3991 | GAME( 199?, sp_goldme ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3992 | GAME( 199?, sp_goldmf ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3993 | GAME( 199?, sp_goldmg ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3994 | GAME( 199?, sp_goldmh ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3995 | GAME( 199?, sp_goldmi ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3996 | GAME( 199?, sp_goldmj ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3997 | GAME( 199?, sp_goldmk ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3998 | GAME( 199?, sp_goldml ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3999 | GAME( 199?, sp_goldmm ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4000 | GAME( 199?, sp_goldmn ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4001 | GAME( 199?, sp_goldmo ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4002 | GAME( 199?, sp_goldmp ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 17)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4003 | GAME( 199?, sp_goldmq ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 18)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4004 | GAME( 199?, sp_goldmr ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 19)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4005 | GAME( 199?, sp_goldms ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 20)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4006 | GAME( 199?, sp_goldmt ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 21)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4007 | GAME( 199?, sp_goldmu ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 22)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4008 | GAME( 199?, sp_goldmv ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 23)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4009 | GAME( 199?, sp_goldmw ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 24)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4010 | GAME( 199?, sp_goldmx ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 25)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4011 | GAME( 199?, sp_goldmy ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 26)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4012 | GAME( 199?, sp_goldmz ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 27)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4013 | GAME( 199?, sp_goldm0 ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 28)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4014 | GAME( 199?, sp_goldm1 ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 29)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4015 | GAME( 199?, sp_goldm2 ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 30)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4016 | GAME( 199?, sp_goldm3 ,sp_goldm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 31)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3986 | GAME( 199?, sp_goldm ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3987 | GAME( 199?, sp_goldma ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3988 | GAME( 199?, sp_goldmb ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3989 | GAME( 199?, sp_goldmc ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3990 | GAME( 199?, sp_goldmd ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3991 | GAME( 199?, sp_goldme ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3992 | GAME( 199?, sp_goldmf ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3993 | GAME( 199?, sp_goldmg ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3994 | GAME( 199?, sp_goldmh ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3995 | GAME( 199?, sp_goldmi ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3996 | GAME( 199?, sp_goldmj ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3997 | GAME( 199?, sp_goldmk ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3998 | GAME( 199?, sp_goldml ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 3999 | GAME( 199?, sp_goldmm ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4000 | GAME( 199?, sp_goldmn ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4001 | GAME( 199?, sp_goldmo ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4002 | GAME( 199?, sp_goldmp ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 17)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4003 | GAME( 199?, sp_goldmq ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 18)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4004 | GAME( 199?, sp_goldmr ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 19)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4005 | GAME( 199?, sp_goldms ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 20)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4006 | GAME( 199?, sp_goldmt ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 21)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4007 | GAME( 199?, sp_goldmu ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 22)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4008 | GAME( 199?, sp_goldmv ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 23)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4009 | GAME( 199?, sp_goldmw ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 24)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4010 | GAME( 199?, sp_goldmx ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 25)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4011 | GAME( 199?, sp_goldmy ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 26)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4012 | GAME( 199?, sp_goldmz ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 27)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4013 | GAME( 199?, sp_goldm0 ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 28)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4014 | GAME( 199?, sp_goldm1 ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 29)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4015 | GAME( 199?, sp_goldm2 ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 30)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4016 | GAME( 199?, sp_goldm3 ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile (Ace) (sp.ACE) (set 31)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4017 | 4017 | // one of the types here have blanked out padding, possibly a BWB re-release? |
| 4018 | GAME( 199?, sp_gnat ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4019 | GAME( 199?, sp_gnata ,sp_gnat ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4020 | GAME( 199?, sp_gnatb ,sp_gnat ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4021 | GAME( 199?, sp_gnatc ,sp_gnat ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4022 | GAME( 199?, sp_gnatd ,sp_gnat ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4023 | GAME( 199?, sp_gnate ,sp_gnat ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4024 | GAME( 199?, sp_gnatf ,sp_gnat ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4025 | GAME( 199?, sp_gnatg ,sp_gnat ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4026 | GAME( 199?, sp_gnath ,sp_gnat ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4027 | GAME( 199?, sp_gnati ,sp_gnat ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4028 | GAME( 199?, sp_gnatj ,sp_gnat ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4029 | GAME( 199?, sp_gnatk ,sp_gnat ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4030 | GAME( 199?, sp_gnatl ,sp_gnat ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4031 | GAME( 199?, sp_gnatm ,sp_gnat ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4032 | GAME( 199?, sp_gnatn ,sp_gnat ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4033 | GAME( 199?, sp_gnato ,sp_gnat ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4018 | GAME( 199?, sp_gnat ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4019 | GAME( 199?, sp_gnata ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4020 | GAME( 199?, sp_gnatb ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4021 | GAME( 199?, sp_gnatc ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4022 | GAME( 199?, sp_gnatd ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4023 | GAME( 199?, sp_gnate ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4024 | GAME( 199?, sp_gnatf ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4025 | GAME( 199?, sp_gnatg ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4026 | GAME( 199?, sp_gnath ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4027 | GAME( 199?, sp_gnati ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4028 | GAME( 199?, sp_gnatj ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4029 | GAME( 199?, sp_gnatk ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4030 | GAME( 199?, sp_gnatl ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4031 | GAME( 199?, sp_gnatm ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4032 | GAME( 199?, sp_gnatn ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4033 | GAME( 199?, sp_gnato ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand National (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4034 | 4034 | // seems to be a variation on Grand National (prize cabinet?) |
| 4035 | GAME( 199?, sp_przna ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Prize National (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4036 | GAME( 199?, sp_prznaa ,sp_przna ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Prize National (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4037 | GAME( 199?, sp_prznab ,sp_przna ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Prize National (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4038 | GAME( 199?, sp_prznac ,sp_przna ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Prize National (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4039 | GAME( 199?, sp_prznad ,sp_przna ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Prize National (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4040 | GAME( 199?, sp_prznae ,sp_przna ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Prize National (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4041 | GAME( 199?, sp_prznaf ,sp_przna ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Prize National (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4042 | GAME( 199?, sp_prznag ,sp_przna ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Prize National (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4035 | GAME( 199?, sp_przna ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Prize National (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4036 | GAME( 199?, sp_prznaa ,sp_przna ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Prize National (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4037 | GAME( 199?, sp_prznab ,sp_przna ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Prize National (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4038 | GAME( 199?, sp_prznac ,sp_przna ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Prize National (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4039 | GAME( 199?, sp_prznad ,sp_przna ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Prize National (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4040 | GAME( 199?, sp_prznae ,sp_przna ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Prize National (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4041 | GAME( 199?, sp_prznaf ,sp_przna ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Prize National (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4042 | GAME( 199?, sp_prznag ,sp_przna ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Prize National (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4043 | 4043 | |
| 4044 | GAME( 199?, sp_gprix ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand Prix (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4045 | GAME( 199?, sp_gprixa ,sp_gprix ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand Prix (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4046 | GAME( 199?, sp_gprixb ,sp_gprix ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand Prix (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4047 | GAME( 199?, sp_gprixc ,sp_gprix ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand Prix (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4048 | GAME( 199?, sp_gprixd ,sp_gprix ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand Prix (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4049 | GAME( 199?, sp_gprixe ,sp_gprix ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand Prix (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4050 | GAME( 199?, sp_gprixf ,sp_gprix ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand Prix (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4051 | GAME( 199?, sp_gprixg ,sp_gprix ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand Prix (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4052 | GAME( 199?, sp_gprixh ,sp_gprix ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Grand Prix (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4044 | GAME( 199?, sp_gprix ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand Prix (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4045 | GAME( 199?, sp_gprixa ,sp_gprix ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand Prix (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4046 | GAME( 199?, sp_gprixb ,sp_gprix ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand Prix (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4047 | GAME( 199?, sp_gprixc ,sp_gprix ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand Prix (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4048 | GAME( 199?, sp_gprixd ,sp_gprix ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand Prix (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4049 | GAME( 199?, sp_gprixe ,sp_gprix ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand Prix (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4050 | GAME( 199?, sp_gprixf ,sp_gprix ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand Prix (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4051 | GAME( 199?, sp_gprixg ,sp_gprix ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand Prix (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4052 | GAME( 199?, sp_gprixh ,sp_gprix ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand Prix (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4053 | 4053 | |
| 4054 | GAME( 199?, sp_hideh ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4055 | GAME( 199?, sp_hideha ,sp_hideh ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4056 | GAME( 199?, sp_hidehb ,sp_hideh ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4057 | GAME( 199?, sp_hidehc ,sp_hideh ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4058 | GAME( 199?, sp_hidehd ,sp_hideh ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4059 | GAME( 199?, sp_hidehe ,sp_hideh ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4060 | GAME( 199?, sp_hidehf ,sp_hideh ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4061 | GAME( 199?, sp_hidehg ,sp_hideh ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4062 | GAME( 199?, sp_hidehh ,sp_hideh ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4063 | GAME( 199?, sp_hidehi ,sp_hideh ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4064 | GAME( 199?, sp_hidehj ,sp_hideh ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4065 | GAME( 199?, sp_hidehk ,sp_hideh ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4066 | GAME( 199?, sp_hidehl ,sp_hideh ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4067 | GAME( 199?, sp_hidehm ,sp_hideh ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4068 | GAME( 199?, sp_hidehn ,sp_hideh ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4069 | GAME( 199?, sp_hideho ,sp_hideh ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4070 | GAME( 199?, sp_hidehp ,sp_hideh ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 17)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4054 | GAME( 199?, sp_hideh ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4055 | GAME( 199?, sp_hideha ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4056 | GAME( 199?, sp_hidehb ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4057 | GAME( 199?, sp_hidehc ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4058 | GAME( 199?, sp_hidehd ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4059 | GAME( 199?, sp_hidehe ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4060 | GAME( 199?, sp_hidehf ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4061 | GAME( 199?, sp_hidehg ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4062 | GAME( 199?, sp_hidehh ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4063 | GAME( 199?, sp_hidehi ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4064 | GAME( 199?, sp_hidehj ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4065 | GAME( 199?, sp_hidehk ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4066 | GAME( 199?, sp_hidehl ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4067 | GAME( 199?, sp_hidehm ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4068 | GAME( 199?, sp_hidehn ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4069 | GAME( 199?, sp_hideho ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4070 | GAME( 199?, sp_hidehp ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi (Ace) (sp.ACE) (set 17)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4071 | 4071 | |
| 4072 | GAME( 199?, sp_hifly ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4073 | GAME( 199?, sp_hiflya ,sp_hifly ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4074 | GAME( 199?, sp_hiflyb ,sp_hifly ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4075 | GAME( 199?, sp_hiflyc ,sp_hifly ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4076 | GAME( 199?, sp_hiflyd ,sp_hifly ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4077 | GAME( 199?, sp_hiflye ,sp_hifly ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4078 | GAME( 199?, sp_hiflyf ,sp_hifly ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4079 | GAME( 199?, sp_hiflyg ,sp_hifly ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4080 | GAME( 199?, sp_hiflyh ,sp_hifly ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4081 | GAME( 199?, sp_hiflyi ,sp_hifly ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4082 | GAME( 199?, sp_hiflyj ,sp_hifly ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4083 | GAME( 199?, sp_hiflyk ,sp_hifly ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4084 | GAME( 199?, sp_hiflyl ,sp_hifly ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4085 | GAME( 199?, sp_hiflym ,sp_hifly ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4086 | GAME( 199?, sp_hiflyn ,sp_hifly ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4087 | GAME( 199?, sp_hiflyo ,sp_hifly ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4088 | GAME( 199?, sp_hiflyp ,sp_hifly ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 17)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4072 | GAME( 199?, sp_hifly ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4073 | GAME( 199?, sp_hiflya ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4074 | GAME( 199?, sp_hiflyb ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4075 | GAME( 199?, sp_hiflyc ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4076 | GAME( 199?, sp_hiflyd ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4077 | GAME( 199?, sp_hiflye ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4078 | GAME( 199?, sp_hiflyf ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4079 | GAME( 199?, sp_hiflyg ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4080 | GAME( 199?, sp_hiflyh ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4081 | GAME( 199?, sp_hiflyi ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4082 | GAME( 199?, sp_hiflyj ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4083 | GAME( 199?, sp_hiflyk ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4084 | GAME( 199?, sp_hiflyl ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4085 | GAME( 199?, sp_hiflym ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4086 | GAME( 199?, sp_hiflyn ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4087 | GAME( 199?, sp_hiflyo ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4088 | GAME( 199?, sp_hiflyp ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer (Ace) (sp.ACE) (set 17)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4089 | 4089 | |
| 4090 | GAME( 199?, sp_juras ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Jurassic Trail (Ace) (sp.ACE)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4090 | GAME( 199?, sp_juras ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Jurassic Trail (Ace) (sp.ACE)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4091 | 4091 | |
| 4092 | GAME( 199?, sp_openb ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4093 | GAME( 199?, sp_openba ,sp_openb ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4094 | GAME( 199?, sp_openbb ,sp_openb ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4095 | GAME( 199?, sp_openbc ,sp_openb ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4096 | GAME( 199?, sp_openbd ,sp_openb ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4097 | GAME( 199?, sp_openbe ,sp_openb ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4098 | GAME( 199?, sp_openbf ,sp_openb ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4099 | GAME( 199?, sp_openbg ,sp_openb ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4100 | GAME( 199?, sp_openbh ,sp_openb ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4101 | GAME( 199?, sp_openbi ,sp_openb ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4092 | GAME( 199?, sp_openb ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4093 | GAME( 199?, sp_openba ,sp_openb ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4094 | GAME( 199?, sp_openbb ,sp_openb ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4095 | GAME( 199?, sp_openbc ,sp_openb ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4096 | GAME( 199?, sp_openbd ,sp_openb ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4097 | GAME( 199?, sp_openbe ,sp_openb ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4098 | GAME( 199?, sp_openbf ,sp_openb ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4099 | GAME( 199?, sp_openbg ,sp_openb ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4100 | GAME( 199?, sp_openbh ,sp_openb ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4101 | GAME( 199?, sp_openbi ,sp_openb ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The Box (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4102 | 4102 | |
| 4103 | GAME( 199?, sp_payrs ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Payrise (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4104 | GAME( 199?, sp_payrsa ,sp_payrs ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Payrise (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4105 | GAME( 199?, sp_payrsb ,sp_payrs ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Payrise (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4106 | GAME( 199?, sp_payrsc ,sp_payrs ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Payrise (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4107 | GAME( 199?, sp_payrsd ,sp_payrs ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Payrise (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4108 | GAME( 199?, sp_payrse ,sp_payrs ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Payrise (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4109 | GAME( 199?, sp_payrsf ,sp_payrs ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Payrise (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4110 | GAME( 199?, sp_payrsg ,sp_payrs ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Payrise (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4111 | GAME( 199?, sp_payrsh ,sp_payrs ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Payrise (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4103 | GAME( 199?, sp_payrs ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Payrise (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4104 | GAME( 199?, sp_payrsa ,sp_payrs ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Payrise (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4105 | GAME( 199?, sp_payrsb ,sp_payrs ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Payrise (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4106 | GAME( 199?, sp_payrsc ,sp_payrs ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Payrise (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4107 | GAME( 199?, sp_payrsd ,sp_payrs ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Payrise (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4108 | GAME( 199?, sp_payrse ,sp_payrs ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Payrise (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4109 | GAME( 199?, sp_payrsf ,sp_payrs ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Payrise (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4110 | GAME( 199?, sp_payrsg ,sp_payrs ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Payrise (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4111 | GAME( 199?, sp_payrsh ,sp_payrs ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Payrise (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4112 | 4112 | |
| 4113 | GAME( 199?, sp_playa ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4114 | GAME( 199?, sp_playaa ,sp_playa ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4115 | GAME( 199?, sp_playab ,sp_playa ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) // incomplete | |
| 4116 | GAME( 199?, sp_playac ,sp_playa ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) // incomplete | |
| 4117 | GAME( 199?, sp_playad ,sp_playa ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) // possible bad pairing | |
| 4118 | GAME( 199?, sp_playae ,sp_playa ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) // possible bad pairing | |
| 4119 | GAME( 199?, sp_playaf ,sp_playa ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) // possible bad pairing | |
| 4120 | GAME( 199?, sp_playag ,sp_playa ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) // possible bad pairing | |
| 4121 | GAME( 199?, sp_playah ,sp_playa ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) // possible bad pairing | |
| 4122 | GAME( 199?, sp_playai ,sp_playa ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) // possible bad pairing | |
| 4113 | GAME( 199?, sp_playa ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4114 | GAME( 199?, sp_playaa ,sp_playa ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4115 | GAME( 199?, sp_playab ,sp_playa ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) // incomplete | |
| 4116 | GAME( 199?, sp_playac ,sp_playa ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) // incomplete | |
| 4117 | GAME( 199?, sp_playad ,sp_playa ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) // possible bad pairing | |
| 4118 | GAME( 199?, sp_playae ,sp_playa ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) // possible bad pairing | |
| 4119 | GAME( 199?, sp_playaf ,sp_playa ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) // possible bad pairing | |
| 4120 | GAME( 199?, sp_playag ,sp_playa ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) // possible bad pairing | |
| 4121 | GAME( 199?, sp_playah ,sp_playa ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) // possible bad pairing | |
| 4122 | GAME( 199?, sp_playai ,sp_playa ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Play It Again (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) // possible bad pairing | |
| 4123 | 4123 | |
| 4124 | GAME( 199?, sp_spell ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4125 | GAME( 199?, sp_spella ,sp_spell ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4126 | GAME( 199?, sp_spellb ,sp_spell ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4127 | GAME( 199?, sp_spellc ,sp_spell ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4128 | GAME( 199?, sp_spelld ,sp_spell ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4129 | GAME( 199?, sp_spelle ,sp_spell ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4130 | GAME( 199?, sp_spellf ,sp_spell ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4131 | GAME( 199?, sp_spellg ,sp_spell ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4132 | GAME( 199?, sp_spelli ,sp_spell ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4133 | GAME( 199?, sp_spellj ,sp_spell ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4124 | GAME( 199?, sp_spell ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4125 | GAME( 199?, sp_spella ,sp_spell ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4126 | GAME( 199?, sp_spellb ,sp_spell ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4127 | GAME( 199?, sp_spellc ,sp_spell ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4128 | GAME( 199?, sp_spelld ,sp_spell ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4129 | GAME( 199?, sp_spelle ,sp_spell ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4130 | GAME( 199?, sp_spellf ,sp_spell ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4131 | GAME( 199?, sp_spellg ,sp_spell ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4132 | GAME( 199?, sp_spelli ,sp_spell ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4133 | GAME( 199?, sp_spellj ,sp_spell ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4134 | 4134 | |
| 4135 | GAME( 199?, sp_swop ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Swop Shop (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4136 | GAME( 199?, sp_swopa ,sp_swop ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Swop Shop (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4137 | GAME( 199?, sp_swopb ,sp_swop ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Swop Shop (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4138 | GAME( 199?, sp_swopc ,sp_swop ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Swop Shop (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4139 | GAME( 199?, sp_swopd ,sp_swop ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Swop Shop (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4140 | GAME( 199?, sp_swope ,sp_swop ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Swop Shop (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4141 | GAME( 199?, sp_swopf ,sp_swop ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Swop Shop (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4142 | GAME( 199?, sp_swopg ,sp_swop ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Swop Shop (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4135 | GAME( 199?, sp_swop ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Swop Shop (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4136 | GAME( 199?, sp_swopa ,sp_swop ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Swop Shop (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4137 | GAME( 199?, sp_swopb ,sp_swop ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Swop Shop (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4138 | GAME( 199?, sp_swopc ,sp_swop ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Swop Shop (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4139 | GAME( 199?, sp_swopd ,sp_swop ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Swop Shop (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4140 | GAME( 199?, sp_swope ,sp_swop ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Swop Shop (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4141 | GAME( 199?, sp_swopf ,sp_swop ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Swop Shop (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4142 | GAME( 199?, sp_swopg ,sp_swop ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Swop Shop (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4143 | 4143 | |
| 4144 | GAME( 199?, sp_timem ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4145 | GAME( 199?, sp_timema ,sp_timem ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4146 | GAME( 199?, sp_timemb ,sp_timem ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4147 | GAME( 199?, sp_timemc ,sp_timem ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4148 | GAME( 199?, sp_timemd ,sp_timem ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4149 | GAME( 199?, sp_timeme ,sp_timem ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4150 | GAME( 199?, sp_timemf ,sp_timem ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4151 | GAME( 199?, sp_timemg ,sp_timem ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4152 | GAME( 199?, sp_timemh ,sp_timem ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4153 | GAME( 199?, sp_timemi ,sp_timem ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4154 | GAME( 199?, sp_timemj ,sp_timem ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4155 | GAME( 199?, sp_timemk ,sp_timem ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4144 | GAME( 199?, sp_timem ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4145 | GAME( 199?, sp_timema ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4146 | GAME( 199?, sp_timemb ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4147 | GAME( 199?, sp_timemc ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4148 | GAME( 199?, sp_timemd ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4149 | GAME( 199?, sp_timeme ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4150 | GAME( 199?, sp_timemf ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4151 | GAME( 199?, sp_timemg ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4152 | GAME( 199?, sp_timemh ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4153 | GAME( 199?, sp_timemi ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4154 | GAME( 199?, sp_timemj ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4155 | GAME( 199?, sp_timemk ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time Machine (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4156 | 4156 | |
| 4157 | GAME( 199?, sp_tz ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4158 | GAME( 199?, sp_tza ,sp_tz ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4159 | GAME( 199?, sp_tzb ,sp_tz ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4160 | GAME( 199?, sp_tzc ,sp_tz ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4161 | GAME( 199?, sp_tzd ,sp_tz ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4162 | GAME( 199?, sp_tze ,sp_tz ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4163 | GAME( 199?, sp_tzf ,sp_tz ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4164 | GAME( 199?, sp_tzg ,sp_tz ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4165 | GAME( 199?, sp_tzh ,sp_tz ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4166 | GAME( 199?, sp_tzbwb ,sp_tz ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace / Bwb", "Twilight Zone (Ace/Bwb) (sp.ACE)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4157 | GAME( 199?, sp_tz ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4158 | GAME( 199?, sp_tza ,sp_tz ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4159 | GAME( 199?, sp_tzb ,sp_tz ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4160 | GAME( 199?, sp_tzc ,sp_tz ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4161 | GAME( 199?, sp_tzd ,sp_tz ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4162 | GAME( 199?, sp_tze ,sp_tz ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4163 | GAME( 199?, sp_tzf ,sp_tz ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4164 | GAME( 199?, sp_tzg ,sp_tz ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4165 | GAME( 199?, sp_tzh ,sp_tz ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4166 | GAME( 199?, sp_tzbwb ,sp_tz ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace / Bwb", "Twilight Zone (Ace/Bwb) (sp.ACE)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4167 | 4167 | |
| 4168 | GAME( 199?, sp_tzfe ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4169 | GAME( 199?, sp_tzfea ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4170 | GAME( 199?, sp_tzfeb ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4171 | GAME( 199?, sp_tzfec ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4172 | GAME( 199?, sp_tzfed ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4173 | GAME( 199?, sp_tzfee ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4174 | GAME( 199?, sp_tzfef ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4175 | GAME( 199?, sp_tzfeg ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4176 | GAME( 199?, sp_tzfeh ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4177 | GAME( 199?, sp_tzfei ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4178 | GAME( 199?, sp_tzfej ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4179 | GAME( 199?, sp_tzfek ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4180 | GAME( 199?, sp_tzfel ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4181 | GAME( 199?, sp_tzfem ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4182 | GAME( 199?, sp_tzfen ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4183 | GAME( 199?, sp_tzfeo ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4184 | GAME( 199?, sp_tzfep ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 17)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4185 | GAME( 199?, sp_tzfeq ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 18)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4186 | GAME( 199?, sp_tzfer ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 19)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4187 | GAME( 199?, sp_tzfes ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 20)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4188 | GAME( 199?, sp_tzfet ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 21)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4189 | GAME( 199?, sp_tzfeu ,sp_tzfe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 22)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4168 | GAME( 199?, sp_tzfe ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4169 | GAME( 199?, sp_tzfea ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4170 | GAME( 199?, sp_tzfeb ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4171 | GAME( 199?, sp_tzfec ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4172 | GAME( 199?, sp_tzfed ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4173 | GAME( 199?, sp_tzfee ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4174 | GAME( 199?, sp_tzfef ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4175 | GAME( 199?, sp_tzfeg ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4176 | GAME( 199?, sp_tzfeh ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4177 | GAME( 199?, sp_tzfei ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4178 | GAME( 199?, sp_tzfej ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4179 | GAME( 199?, sp_tzfek ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4180 | GAME( 199?, sp_tzfel ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4181 | GAME( 199?, sp_tzfem ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4182 | GAME( 199?, sp_tzfen ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4183 | GAME( 199?, sp_tzfeo ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4184 | GAME( 199?, sp_tzfep ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 17)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4185 | GAME( 199?, sp_tzfeq ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 18)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4186 | GAME( 199?, sp_tzfer ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 19)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4187 | GAME( 199?, sp_tzfes ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 20)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4188 | GAME( 199?, sp_tzfet ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 21)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4189 | GAME( 199?, sp_tzfeu ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 22)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4190 | 4190 | |
| 4191 | GAME( 199?, sp_beau ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Beau Peep (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4192 | GAME( 199?, sp_beaua ,sp_beau ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Beau Peep (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4193 | GAME( 199?, sp_beaub ,sp_beau ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Beau Peep (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4194 | GAME( 199?, sp_beauc ,sp_beau ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Beau Peep (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4195 | GAME( 199?, sp_beaud ,sp_beau ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Beau Peep (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4196 | GAME( 199?, sp_beaue ,sp_beau ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Beau Peep (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4197 | GAME( 199?, sp_beauf ,sp_beau ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Beau Peep (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4198 | GAME( 199?, sp_beaug ,sp_beau ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Beau Peep (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4199 | GAME( 199?, sp_beauh ,sp_beau ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Beau Peep (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4191 | GAME( 199?, sp_beau ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Beau Peep (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4192 | GAME( 199?, sp_beaua ,sp_beau ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Beau Peep (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4193 | GAME( 199?, sp_beaub ,sp_beau ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Beau Peep (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4194 | GAME( 199?, sp_beauc ,sp_beau ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Beau Peep (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4195 | GAME( 199?, sp_beaud ,sp_beau ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Beau Peep (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4196 | GAME( 199?, sp_beaue ,sp_beau ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Beau Peep (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4197 | GAME( 199?, sp_beauf ,sp_beau ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Beau Peep (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4198 | GAME( 199?, sp_beaug ,sp_beau ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Beau Peep (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4199 | GAME( 199?, sp_beauh ,sp_beau ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Beau Peep (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4200 | 4200 | |
| 4201 | GAME( 199?, sp_bigbd ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Big Break Deluxe Club (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4202 | GAME( 199?, sp_bigbda ,sp_bigbd ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Big Break Deluxe Club (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4201 | GAME( 199?, sp_bigbd ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Big Break Deluxe Club (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4202 | GAME( 199?, sp_bigbda ,sp_bigbd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Big Break Deluxe Club (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4203 | 4203 | |
| 4204 | GAME( 199?, sp_brkbk ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Break The Bank (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4205 | GAME( 199?, sp_brkbka ,sp_brkbk ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Break The Bank (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4206 | GAME( 199?, sp_brkbkb ,sp_brkbk ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Break The Bank (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4207 | GAME( 199?, sp_brkbkc ,sp_brkbk ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Break The Bank (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4208 | GAME( 199?, sp_brkbkd ,sp_brkbk ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Break The Bank (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4204 | GAME( 199?, sp_brkbk ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Break The Bank (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4205 | GAME( 199?, sp_brkbka ,sp_brkbk ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Break The Bank (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4206 | GAME( 199?, sp_brkbkb ,sp_brkbk ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Break The Bank (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4207 | GAME( 199?, sp_brkbkc ,sp_brkbk ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Break The Bank (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4208 | GAME( 199?, sp_brkbkd ,sp_brkbk ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Break The Bank (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4209 | 4209 | |
| 4210 | GAME( 199?, sp_camel ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4211 | GAME( 199?, sp_camela ,sp_camel ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4212 | GAME( 199?, sp_camelb ,sp_camel ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4213 | GAME( 199?, sp_camelc ,sp_camel ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4214 | GAME( 199?, sp_cameld ,sp_camel ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4215 | GAME( 199?, sp_camele ,sp_camel ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4216 | GAME( 199?, sp_camelf ,sp_camel ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4217 | GAME( 199?, sp_camelg ,sp_camel ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4218 | GAME( 199?, sp_camelh ,sp_camel ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4219 | GAME( 199?, sp_cameli ,sp_camel ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4220 | GAME( 199?, sp_camelj ,sp_camel ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4221 | GAME( 199?, sp_camelk ,sp_camel ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4222 | GAME( 199?, sp_camell ,sp_camel ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4223 | GAME( 199?, sp_camelm ,sp_camel ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4224 | GAME( 199?, sp_cameln ,sp_camel ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4225 | GAME( 199?, sp_camelo ,sp_camel ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4210 | GAME( 199?, sp_camel ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4211 | GAME( 199?, sp_camela ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4212 | GAME( 199?, sp_camelb ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4213 | GAME( 199?, sp_camelc ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4214 | GAME( 199?, sp_cameld ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4215 | GAME( 199?, sp_camele ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4216 | GAME( 199?, sp_camelf ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4217 | GAME( 199?, sp_camelg ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4218 | GAME( 199?, sp_camelh ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4219 | GAME( 199?, sp_cameli ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4220 | GAME( 199?, sp_camelj ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4221 | GAME( 199?, sp_camelk ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4222 | GAME( 199?, sp_camell ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4223 | GAME( 199?, sp_camelm ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4224 | GAME( 199?, sp_cameln ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4225 | GAME( 199?, sp_camelo ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4226 | 4226 | |
| 4227 | GAME( 199?, sp_clbna ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Club National (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4228 | GAME( 199?, sp_clbnaa ,sp_clbna ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Club National (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4227 | GAME( 199?, sp_clbna ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Club National (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4228 | GAME( 199?, sp_clbnaa ,sp_clbna ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Club National (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4229 | 4229 | |
| 4230 | GAME( 199?, sp_coder ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Code Red (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4231 | GAME( 199?, sp_codera ,sp_coder ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Code Red (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4232 | GAME( 199?, sp_coderb ,sp_coder ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Code Red (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4233 | GAME( 199?, sp_coderc ,sp_coder ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Code Red (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4234 | GAME( 199?, sp_coderd ,sp_coder ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Code Red (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4235 | GAME( 199?, sp_codere ,sp_coder ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Code Red (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4236 | GAME( 199?, sp_coderf ,sp_coder ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Code Red (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4237 | GAME( 199?, sp_coderg ,sp_coder ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Code Red (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4230 | GAME( 199?, sp_coder ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Code Red (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4231 | GAME( 199?, sp_codera ,sp_coder ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Code Red (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4232 | GAME( 199?, sp_coderb ,sp_coder ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Code Red (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4233 | GAME( 199?, sp_coderc ,sp_coder ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Code Red (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4234 | GAME( 199?, sp_coderd ,sp_coder ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Code Red (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4235 | GAME( 199?, sp_codere ,sp_coder ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Code Red (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4236 | GAME( 199?, sp_coderf ,sp_coder ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Code Red (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4237 | GAME( 199?, sp_coderg ,sp_coder ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Code Red (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4238 | 4238 | |
| 4239 | GAME( 199?, sp_criss ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Criss Cross Cash (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4240 | GAME( 199?, sp_crissa ,sp_criss ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Criss Cross Cash (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4241 | GAME( 199?, sp_crissb ,sp_criss ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Criss Cross Cash (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4242 | GAME( 199?, sp_crissc ,sp_criss ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Criss Cross Cash (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4243 | GAME( 199?, sp_crissd ,sp_criss ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Criss Cross Cash (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4244 | GAME( 199?, sp_crisse ,sp_criss ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Criss Cross Cash (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4245 | GAME( 199?, sp_crissf ,sp_criss ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Criss Cross Cash (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4246 | GAME( 199?, sp_crissg ,sp_criss ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Criss Cross Cash (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4239 | GAME( 199?, sp_criss ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Criss Cross Cash (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4240 | GAME( 199?, sp_crissa ,sp_criss ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Criss Cross Cash (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4241 | GAME( 199?, sp_crissb ,sp_criss ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Criss Cross Cash (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4242 | GAME( 199?, sp_crissc ,sp_criss ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Criss Cross Cash (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4243 | GAME( 199?, sp_crissd ,sp_criss ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Criss Cross Cash (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4244 | GAME( 199?, sp_crisse ,sp_criss ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Criss Cross Cash (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4245 | GAME( 199?, sp_crissf ,sp_criss ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Criss Cross Cash (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4246 | GAME( 199?, sp_crissg ,sp_criss ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Criss Cross Cash (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4247 | 4247 | |
| 4248 | GAME( 199?, sp_daytr ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Daytripper (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4249 | GAME( 199?, sp_daytra ,sp_daytr ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Daytripper (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4250 | GAME( 199?, sp_daytrb ,sp_daytr ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Daytripper (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4251 | GAME( 199?, sp_daytrc ,sp_daytr ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Daytripper (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4248 | GAME( 199?, sp_daytr ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Daytripper (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4249 | GAME( 199?, sp_daytra ,sp_daytr ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Daytripper (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4250 | GAME( 199?, sp_daytrb ,sp_daytr ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Daytripper (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4251 | GAME( 199?, sp_daytrc ,sp_daytr ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Daytripper (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4252 | 4252 | |
| 4253 | GAME( 199?, sp_donky ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Donkey Derby (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4254 | GAME( 199?, sp_donkya ,sp_donky ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Donkey Derby (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4255 | GAME( 199?, sp_donkyb ,sp_donky ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Donkey Derby (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4256 | GAME( 199?, sp_donkyc ,sp_donky ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Donkey Derby (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4257 | GAME( 199?, sp_donkyd ,sp_donky ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Donkey Derby (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4258 | GAME( 199?, sp_donkye ,sp_donky ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Donkey Derby (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4259 | GAME( 199?, sp_donkyf ,sp_donky ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Donkey Derby (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4260 | GAME( 199?, sp_donkyg ,sp_donky ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Donkey Derby (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4253 | GAME( 199?, sp_donky ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Donkey Derby (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4254 | GAME( 199?, sp_donkya ,sp_donky ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Donkey Derby (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4255 | GAME( 199?, sp_donkyb ,sp_donky ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Donkey Derby (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4256 | GAME( 199?, sp_donkyc ,sp_donky ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Donkey Derby (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4257 | GAME( 199?, sp_donkyd ,sp_donky ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Donkey Derby (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4258 | GAME( 199?, sp_donkye ,sp_donky ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Donkey Derby (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4259 | GAME( 199?, sp_donkyf ,sp_donky ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Donkey Derby (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4260 | GAME( 199?, sp_donkyg ,sp_donky ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Donkey Derby (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4261 | 4261 | |
| 4262 | GAME( 199?, sp_dyour ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Double Your Money (Ace) (sp.ACE)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4262 | GAME( 199?, sp_dyour ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Double Your Money (Ace) (sp.ACE)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4263 | 4263 | |
| 4264 | GAME( 199?, sp_festi ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Festival (Spanish) (Ace) (sp.ACE)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4264 | GAME( 199?, sp_festi ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Festival (Spanish) (Ace) (sp.ACE)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4265 | 4265 | |
| 4266 | GAME( 199?, sp_beau2 ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4267 | GAME( 199?, sp_beau2a ,sp_beau2 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4268 | GAME( 199?, sp_beau2b ,sp_beau2 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4269 | GAME( 199?, sp_beau2c ,sp_beau2 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4270 | GAME( 199?, sp_beau2d ,sp_beau2 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4271 | GAME( 199?, sp_beau2e ,sp_beau2 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4272 | GAME( 199?, sp_beau2f ,sp_beau2 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4266 | GAME( 199?, sp_beau2 ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4267 | GAME( 199?, sp_beau2a ,sp_beau2 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4268 | GAME( 199?, sp_beau2b ,sp_beau2 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4269 | GAME( 199?, sp_beau2c ,sp_beau2 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4270 | GAME( 199?, sp_beau2d ,sp_beau2 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4271 | GAME( 199?, sp_beau2e ,sp_beau2 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4272 | GAME( 199?, sp_beau2f ,sp_beau2 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4273 | 4273 | |
| 4274 | GAME( 199?, sp_ghost ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4275 | GAME( 199?, sp_ghosta ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4276 | GAME( 199?, sp_ghostb ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4277 | GAME( 199?, sp_ghostc ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4278 | GAME( 199?, sp_ghostd ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4279 | GAME( 199?, sp_ghoste ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4280 | GAME( 199?, sp_ghostf ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4281 | GAME( 199?, sp_ghostg ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4282 | GAME( 199?, sp_ghosth ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4283 | GAME( 199?, sp_ghosti ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4284 | GAME( 199?, sp_ghostj ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4285 | GAME( 199?, sp_ghostk ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4286 | GAME( 199?, sp_ghostl ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4287 | GAME( 199?, sp_ghostm ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4288 | GAME( 199?, sp_ghostn ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4289 | GAME( 199?, sp_ghosto ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4290 | GAME( 199?, sp_ghostp ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 17)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4291 | GAME( 199?, sp_ghostq ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 18)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4292 | GAME( 199?, sp_ghostr ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 19)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4293 | GAME( 199?, sp_ghosts ,sp_ghost ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 20)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4274 | GAME( 199?, sp_ghost ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4275 | GAME( 199?, sp_ghosta ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4276 | GAME( 199?, sp_ghostb ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4277 | GAME( 199?, sp_ghostc ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4278 | GAME( 199?, sp_ghostd ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4279 | GAME( 199?, sp_ghoste ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4280 | GAME( 199?, sp_ghostf ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4281 | GAME( 199?, sp_ghostg ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4282 | GAME( 199?, sp_ghosth ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4283 | GAME( 199?, sp_ghosti ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4284 | GAME( 199?, sp_ghostj ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4285 | GAME( 199?, sp_ghostk ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4286 | GAME( 199?, sp_ghostl ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4287 | GAME( 199?, sp_ghostm ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4288 | GAME( 199?, sp_ghostn ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4289 | GAME( 199?, sp_ghosto ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4290 | GAME( 199?, sp_ghostp ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 17)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4291 | GAME( 199?, sp_ghostq ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 18)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4292 | GAME( 199?, sp_ghostr ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 19)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4293 | GAME( 199?, sp_ghosts ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost Trapper (Ace) (sp.ACE) (set 20)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4294 | 4294 | |
| 4295 | GAME( 199?, sp_globe ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Globe Trotter (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4296 | GAME( 199?, sp_globea ,sp_globe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Globe Trotter (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4297 | GAME( 199?, sp_globeb ,sp_globe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Globe Trotter (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4298 | GAME( 199?, sp_globec ,sp_globe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Globe Trotter (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4299 | GAME( 199?, sp_globed ,sp_globe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Globe Trotter (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4300 | GAME( 199?, sp_globee ,sp_globe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Globe Trotter (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4301 | GAME( 199?, sp_globef ,sp_globe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Globe Trotter (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4302 | GAME( 199?, sp_globeg ,sp_globe ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Globe Trotter (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4295 | GAME( 199?, sp_globe ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Globe Trotter (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4296 | GAME( 199?, sp_globea ,sp_globe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Globe Trotter (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4297 | GAME( 199?, sp_globeb ,sp_globe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Globe Trotter (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4298 | GAME( 199?, sp_globec ,sp_globe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Globe Trotter (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4299 | GAME( 199?, sp_globed ,sp_globe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Globe Trotter (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4300 | GAME( 199?, sp_globee ,sp_globe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Globe Trotter (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4301 | GAME( 199?, sp_globef ,sp_globe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Globe Trotter (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4302 | GAME( 199?, sp_globeg ,sp_globe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Globe Trotter (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4303 | 4303 | |
| 4304 | GAME( 199?, sp_gol ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Gol (Spanish) (Ace) (sp.ACE)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4304 | GAME( 199?, sp_gol ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Gol (Spanish) (Ace) (sp.ACE)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4305 | 4305 | |
| 4306 | GAME( 199?, sp_golda ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Arrow Club (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4307 | GAME( 199?, sp_goldaa ,sp_golda ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Arrow Club (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4306 | GAME( 199?, sp_golda ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Arrow Club (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4307 | GAME( 199?, sp_goldaa ,sp_golda ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Arrow Club (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4308 | 4308 | |
| 4309 | 4309 | // These contain lots of 'Golden Streak' strings, as well as 'Have you got the Golden Touch?' strings |
| 4310 | GAME( 199?, sp_golds ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Streak (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4311 | GAME( 199?, sp_goldsa ,sp_golds ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Streak (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4312 | GAME( 199?, sp_goldsb ,sp_golds ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Streak (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4313 | GAME( 199?, sp_goldsc ,sp_golds ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Streak (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4314 | GAME( 199?, sp_goldsd ,sp_golds ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Streak (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4315 | GAME( 199?, sp_goldse ,sp_golds ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Streak (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4316 | GAME( 199?, sp_goldsf ,sp_golds ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Streak (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4317 | GAME( 199?, sp_goldsg ,sp_golds ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Streak (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4318 | GAME( 199?, sp_goldsh ,sp_golds ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Streak (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4310 | GAME( 199?, sp_golds ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Streak (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4311 | GAME( 199?, sp_goldsa ,sp_golds ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Streak (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4312 | GAME( 199?, sp_goldsb ,sp_golds ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Streak (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4313 | GAME( 199?, sp_goldsc ,sp_golds ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Streak (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4314 | GAME( 199?, sp_goldsd ,sp_golds ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Streak (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4315 | GAME( 199?, sp_goldse ,sp_golds ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Streak (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4316 | GAME( 199?, sp_goldsf ,sp_golds ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Streak (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4317 | GAME( 199?, sp_goldsg ,sp_golds ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Streak (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4318 | GAME( 199?, sp_goldsh ,sp_golds ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Streak (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4319 | 4319 | // Very similar to above, but many of the 'Golden Streak' strings have been changed to Golden Touch, header still says Golden Streak tho |
| 4320 | GAME( 199?, sp_goldt ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Golden Streak (Golden Touch) (Ace) (sp.ACE)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4320 | GAME( 199?, sp_goldt ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Streak (Golden Touch) (Ace) (sp.ACE)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4321 | 4321 | |
| 4322 | GAME( 199?, sp_here ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Here We Go (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4323 | GAME( 199?, sp_herea ,sp_here ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Here We Go (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4324 | GAME( 199?, sp_hereb ,sp_here ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Here We Go (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4325 | GAME( 199?, sp_herec ,sp_here ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Here We Go (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4326 | GAME( 199?, sp_hered ,sp_here ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Here We Go (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4327 | GAME( 199?, sp_heree ,sp_here ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Here We Go (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4328 | GAME( 199?, sp_heref ,sp_here ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Here We Go (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4329 | GAME( 199?, sp_hereg ,sp_here ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Here We Go (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4322 | GAME( 199?, sp_here ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Here We Go (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4323 | GAME( 199?, sp_herea ,sp_here ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Here We Go (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4324 | GAME( 199?, sp_hereb ,sp_here ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Here We Go (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4325 | GAME( 199?, sp_herec ,sp_here ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Here We Go (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4326 | GAME( 199?, sp_hered ,sp_here ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Here We Go (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4327 | GAME( 199?, sp_heree ,sp_here ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Here We Go (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4328 | GAME( 199?, sp_heref ,sp_here ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Here We Go (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4329 | GAME( 199?, sp_hereg ,sp_here ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Here We Go (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4330 | 4330 | |
| 4331 | GAME( 199?, sp_holid ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Holiday Club (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4332 | GAME( 199?, sp_holida ,sp_holid ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Holiday Club (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4331 | GAME( 199?, sp_holid ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Holiday Club (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4332 | GAME( 199?, sp_holida ,sp_holid ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Holiday Club (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4333 | 4333 | |
| 4334 | GAME( 199?, sp_lotto ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Lotto (Spanish) (Ace) (sp.ACE)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4334 | GAME( 199?, sp_lotto ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Lotto (Spanish) (Ace) (sp.ACE)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4335 | 4335 | |
| 4336 | GAME( 199?, sp_magmo ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Magic Money (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4337 | GAME( 199?, sp_magmoa ,sp_magmo ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Magic Money (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4338 | GAME( 199?, sp_magmob ,sp_magmo ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Magic Money (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4339 | GAME( 199?, sp_magmoc ,sp_magmo ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Magic Money (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4340 | GAME( 199?, sp_magmod ,sp_magmo ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Magic Money (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4336 | GAME( 199?, sp_magmo ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Magic Money (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4337 | GAME( 199?, sp_magmoa ,sp_magmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Magic Money (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4338 | GAME( 199?, sp_magmob ,sp_magmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Magic Money (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4339 | GAME( 199?, sp_magmoc ,sp_magmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Magic Money (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4340 | GAME( 199?, sp_magmod ,sp_magmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Magic Money (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4341 | 4341 | |
| 4342 | GAME( 199?, sp_megmo ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Mega Money (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4343 | GAME( 199?, sp_megmoa ,sp_megmo ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Mega Money (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4344 | GAME( 199?, sp_megmob ,sp_megmo ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Mega Money (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4345 | GAME( 199?, sp_megmoc ,sp_megmo ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Mega Money (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4346 | GAME( 199?, sp_megmod ,sp_megmo ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Mega Money (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4347 | GAME( 199?, sp_megmoe ,sp_megmo ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Mega Money (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4348 | GAME( 199?, sp_megmof ,sp_megmo ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Mega Money (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4349 | GAME( 199?, sp_megmog ,sp_megmo ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Mega Money (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4342 | GAME( 199?, sp_megmo ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Mega Money (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4343 | GAME( 199?, sp_megmoa ,sp_megmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Mega Money (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4344 | GAME( 199?, sp_megmob ,sp_megmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Mega Money (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4345 | GAME( 199?, sp_megmoc ,sp_megmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Mega Money (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4346 | GAME( 199?, sp_megmod ,sp_megmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Mega Money (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4347 | GAME( 199?, sp_megmoe ,sp_megmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Mega Money (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4348 | GAME( 199?, sp_megmof ,sp_megmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Mega Money (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4349 | GAME( 199?, sp_megmog ,sp_megmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Mega Money (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4350 | 4350 | |
| 4351 | GAME( 199?, sp_monma ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Money Magic (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4352 | GAME( 199?, sp_monmaa ,sp_monma ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Money Magic (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4353 | GAME( 199?, sp_monmab ,sp_monma ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Money Magic (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4354 | GAME( 199?, sp_monmac ,sp_monma ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Money Magic (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4355 | GAME( 199?, sp_monmad ,sp_monma ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Money Magic (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4351 | GAME( 199?, sp_monma ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money Magic (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4352 | GAME( 199?, sp_monmaa ,sp_monma ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money Magic (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4353 | GAME( 199?, sp_monmab ,sp_monma ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money Magic (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4354 | GAME( 199?, sp_monmac ,sp_monma ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money Magic (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4355 | GAME( 199?, sp_monmad ,sp_monma ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money Magic (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4356 | 4356 | |
| 4357 | GAME( 199?, sp_monmo ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Money Mountain (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4358 | GAME( 199?, sp_monmoa ,sp_monmo ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Money Mountain (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4359 | GAME( 199?, sp_monmob ,sp_monmo ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Money Mountain (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4360 | GAME( 199?, sp_monmoc ,sp_monmo ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Money Mountain (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4361 | GAME( 199?, sp_monmod ,sp_monmo ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Money Mountain (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4362 | GAME( 199?, sp_monmoe ,sp_monmo ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Money Mountain (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4363 | GAME( 199?, sp_monmof ,sp_monmo ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Money Mountain (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4364 | GAME( 199?, sp_monmog ,sp_monmo ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Money Mountain (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4357 | GAME( 199?, sp_monmo ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money Mountain (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4358 | GAME( 199?, sp_monmoa ,sp_monmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money Mountain (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4359 | GAME( 199?, sp_monmob ,sp_monmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money Mountain (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4360 | GAME( 199?, sp_monmoc ,sp_monmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money Mountain (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4361 | GAME( 199?, sp_monmod ,sp_monmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money Mountain (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4362 | GAME( 199?, sp_monmoe ,sp_monmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money Mountain (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4363 | GAME( 199?, sp_monmof ,sp_monmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money Mountain (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4364 | GAME( 199?, sp_monmog ,sp_monmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money Mountain (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4365 | 4365 | |
| 4366 | GAME( 199?, sp_nudex ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Nudge Explosion (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4367 | GAME( 199?, sp_nudexa ,sp_nudex ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Nudge Explosion (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4366 | GAME( 199?, sp_nudex ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Nudge Explosion (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4367 | GAME( 199?, sp_nudexa ,sp_nudex ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Nudge Explosion (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4368 | 4368 | |
| 4369 | GAME( 199?, sp_onbox ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4370 | GAME( 199?, sp_onboxa ,sp_onbox ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4371 | GAME( 199?, sp_onboxb ,sp_onbox ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4372 | GAME( 199?, sp_onboxc ,sp_onbox ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4373 | GAME( 199?, sp_onboxd ,sp_onbox ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4374 | GAME( 199?, sp_onboxe ,sp_onbox ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4375 | GAME( 199?, sp_onboxf ,sp_onbox ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4376 | GAME( 199?, sp_onboxg ,sp_onbox ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4377 | GAME( 199?, sp_onboxh ,sp_onbox ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4378 | GAME( 199?, sp_onboxi ,sp_onbox ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4379 | GAME( 199?, sp_onboxj ,sp_onbox ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4380 | GAME( 199?, sp_onboxk ,sp_onbox ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4381 | GAME( 199?, sp_onboxl ,sp_onbox ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4382 | GAME( 199?, sp_onboxm ,sp_onbox ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4383 | GAME( 199?, sp_onboxn ,sp_onbox ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4369 | GAME( 199?, sp_onbox ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4370 | GAME( 199?, sp_onboxa ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4371 | GAME( 199?, sp_onboxb ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4372 | GAME( 199?, sp_onboxc ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4373 | GAME( 199?, sp_onboxd ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4374 | GAME( 199?, sp_onboxe ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4375 | GAME( 199?, sp_onboxf ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4376 | GAME( 199?, sp_onboxg ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4377 | GAME( 199?, sp_onboxh ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4378 | GAME( 199?, sp_onboxi ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4379 | GAME( 199?, sp_onboxj ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4380 | GAME( 199?, sp_onboxk ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4381 | GAME( 199?, sp_onboxl ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4382 | GAME( 199?, sp_onboxm ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4383 | GAME( 199?, sp_onboxn ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4384 | 4384 | |
| 4385 | GAME( 199?, sp_piste ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4386 | GAME( 199?, sp_pistea ,sp_piste ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4387 | GAME( 199?, sp_pisteb ,sp_piste ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4388 | GAME( 199?, sp_pistec ,sp_piste ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4389 | GAME( 199?, sp_pisted ,sp_piste ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4390 | GAME( 199?, sp_pistee ,sp_piste ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4391 | GAME( 199?, sp_pistef ,sp_piste ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4392 | GAME( 199?, sp_pisteg ,sp_piste ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4393 | GAME( 199?, sp_pisteh ,sp_piste ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4394 | GAME( 199?, sp_pistei ,sp_piste ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4395 | GAME( 199?, sp_pistej ,sp_piste ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4396 | GAME( 199?, sp_pistek ,sp_piste ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4397 | GAME( 199?, sp_pistel ,sp_piste ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4398 | GAME( 199?, sp_pistem ,sp_piste ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4399 | GAME( 199?, sp_pisten ,sp_piste ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4400 | GAME( 199?, sp_pisteo ,sp_piste ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4401 | GAME( 199?, sp_pistep ,sp_piste ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 17)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4385 | GAME( 199?, sp_piste ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4386 | GAME( 199?, sp_pistea ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4387 | GAME( 199?, sp_pisteb ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4388 | GAME( 199?, sp_pistec ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4389 | GAME( 199?, sp_pisted ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4390 | GAME( 199?, sp_pistee ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4391 | GAME( 199?, sp_pistef ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4392 | GAME( 199?, sp_pisteg ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4393 | GAME( 199?, sp_pisteh ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4394 | GAME( 199?, sp_pistei ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4395 | GAME( 199?, sp_pistej ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4396 | GAME( 199?, sp_pistek ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4397 | GAME( 199?, sp_pistel ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4398 | GAME( 199?, sp_pistem ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4399 | GAME( 199?, sp_pisten ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4400 | GAME( 199?, sp_pisteo ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4401 | GAME( 199?, sp_pistep ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Piste (Ace) (sp.ACE) (set 17)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4402 | 4402 | |
| 4403 | GAME( 199?, sp_pound ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4404 | GAME( 199?, sp_pounda ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4405 | GAME( 199?, sp_poundb ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4406 | GAME( 199?, sp_poundc ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4407 | GAME( 199?, sp_poundd ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4408 | GAME( 199?, sp_pounde ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4409 | GAME( 199?, sp_poundf ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4410 | GAME( 199?, sp_poundg ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4411 | GAME( 199?, sp_poundh ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4412 | GAME( 199?, sp_poundi ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4413 | GAME( 199?, sp_poundj ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4414 | GAME( 199?, sp_poundk ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4415 | GAME( 199?, sp_poundl ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4416 | GAME( 199?, sp_poundm ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4417 | GAME( 199?, sp_poundn ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4418 | GAME( 199?, sp_poundo ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4419 | GAME( 199?, sp_poundp ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 17)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4420 | GAME( 199?, sp_poundbwb ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace / Bwb", "Pound For Pound (Ace/Bwb) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4421 | GAME( 199?, sp_poundbwba ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace / Bwb", "Pound For Pound (Ace/Bwb) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4422 | GAME( 199?, sp_poundbwbb ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace / Bwb", "Pound For Pound (Ace/Bwb) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4423 | GAME( 199?, sp_poundbwbc ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace / Bwb", "Pound For Pound (Ace/Bwb) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4424 | GAME( 199?, sp_poundbwbd ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace / Bwb", "Pound For Pound (Ace/Bwb) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4425 | GAME( 199?, sp_poundbwbe ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace / Bwb", "Pound For Pound (Ace/Bwb) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4426 | GAME( 199?, sp_poundbwbf ,sp_pound ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace / Bwb", "Pound For Pound (Ace/Bwb) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4403 | GAME( 199?, sp_pound ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4404 | GAME( 199?, sp_pounda ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4405 | GAME( 199?, sp_poundb ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4406 | GAME( 199?, sp_poundc ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4407 | GAME( 199?, sp_poundd ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4408 | GAME( 199?, sp_pounde ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4409 | GAME( 199?, sp_poundf ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4410 | GAME( 199?, sp_poundg ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4411 | GAME( 199?, sp_poundh ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4412 | GAME( 199?, sp_poundi ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4413 | GAME( 199?, sp_poundj ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4414 | GAME( 199?, sp_poundk ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4415 | GAME( 199?, sp_poundl ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4416 | GAME( 199?, sp_poundm ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 14)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4417 | GAME( 199?, sp_poundn ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 15)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4418 | GAME( 199?, sp_poundo ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 16)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4419 | GAME( 199?, sp_poundp ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For Pound (Ace) (sp.ACE) (set 17)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4420 | GAME( 199?, sp_poundbwb ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace / Bwb", "Pound For Pound (Ace/Bwb) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4421 | GAME( 199?, sp_poundbwba ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace / Bwb", "Pound For Pound (Ace/Bwb) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4422 | GAME( 199?, sp_poundbwbb ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace / Bwb", "Pound For Pound (Ace/Bwb) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4423 | GAME( 199?, sp_poundbwbc ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace / Bwb", "Pound For Pound (Ace/Bwb) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4424 | GAME( 199?, sp_poundbwbd ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace / Bwb", "Pound For Pound (Ace/Bwb) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4425 | GAME( 199?, sp_poundbwbe ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace / Bwb", "Pound For Pound (Ace/Bwb) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4426 | GAME( 199?, sp_poundbwbf ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace / Bwb", "Pound For Pound (Ace/Bwb) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4427 | 4427 | |
| 4428 | GAME( 199?, sp_road ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Road To Hell (Ace) (sp.ACE)",GAME_IS_SKELETON_MECHANICAL ) // incomplete program | |
| 4428 | GAME( 199?, sp_road ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Road To Hell (Ace) (sp.ACE)",GAME_IS_SKELETON_MECHANICAL ) // incomplete program | |
| 4429 | 4429 | |
| 4430 | GAME( 199?, sp_skylm ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Sky's The Limit Club, The (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4431 | GAME( 199?, sp_skylma ,sp_skylm ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Sky's The Limit Club, The (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4430 | GAME( 199?, sp_skylm ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Sky's The Limit Club, The (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4431 | GAME( 199?, sp_skylma ,sp_skylm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Sky's The Limit Club, The (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4432 | 4432 | |
| 4433 | GAME( 199?, sp_tkpik ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Take Your Pick (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4434 | GAME( 199?, sp_tkpika ,sp_tkpik ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Take Your Pick (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4435 | GAME( 199?, sp_tkpikb ,sp_tkpik ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Take Your Pick (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4436 | GAME( 199?, sp_tkpikc ,sp_tkpik ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Take Your Pick (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4437 | GAME( 199?, sp_tkpikd ,sp_tkpik ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Take Your Pick (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4438 | GAME( 199?, sp_tkpike ,sp_tkpik ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Take Your Pick (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4439 | GAME( 199?, sp_tkpikf ,sp_tkpik ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Ace", "Take Your Pick (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4433 | GAME( 199?, sp_tkpik ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Take Your Pick (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4434 | GAME( 199?, sp_tkpika ,sp_tkpik ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Take Your Pick (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4435 | GAME( 199?, sp_tkpikb ,sp_tkpik ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Take Your Pick (Ace) (sp.ACE) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4436 | GAME( 199?, sp_tkpikc ,sp_tkpik ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Take Your Pick (Ace) (sp.ACE) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4437 | GAME( 199?, sp_tkpikd ,sp_tkpik ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Take Your Pick (Ace) (sp.ACE) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4438 | GAME( 199?, sp_tkpike ,sp_tkpik ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Take Your Pick (Ace) (sp.ACE) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4439 | GAME( 199?, sp_tkpikf ,sp_tkpik ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Take Your Pick (Ace) (sp.ACE) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4440 | 4440 | // not sure.. looks like 6303 code to me |
| 4441 | GAME( 199?, sp_carry ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Pcp", "Carry On (Pcp) (sp.ACE?) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4442 | GAME( 199?, sp_carrya ,sp_carry ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Pcp", "Carry On (Pcp) (sp.ACE?) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4441 | GAME( 199?, sp_carry ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Pcp", "Carry On (Pcp) (sp.ACE?) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4442 | GAME( 199?, sp_carrya ,sp_carry ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Pcp", "Carry On (Pcp) (sp.ACE?) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4443 | 4443 | // not sure.. looks like 6303 code to me |
| 4444 | GAME( 199?, sp_front ,0 ,ace_sp ,ace_sp ,ace_sp ,ROT0 ,"Bwb", "Final Frontier (Bwb) (sp.ACE?)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4444 | GAME( 199?, sp_front ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Bwb", "Final Frontier (Bwb) (sp.ACE?)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4445 | 4445 | // not sure.. looks like 6303 code to me |
| 4446 | GAME(199?, sp_atw ,0 ,ace_sp ,ace_sp ,ace_sp, ROT0, "Crystal","Around The World In Eighty Days (Crystal) (sp.ACE?)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4446 | GAME(199?, sp_atw ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp, ROT0, "Crystal","Around The World In Eighty Days (Crystal) (sp.ACE?)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4447 | 4447 | // not sure.. looks like 6303 code to me |
| 4448 | GAME(199?, sp_five ,0 ,ace_sp ,ace_sp ,ace_cr, ROT0, "Crystal","Fiver Fever (Crystal) (sp.ACE?) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4449 | GAME(199?, sp_fivea ,sp_five ,ace_sp ,ace_sp ,ace_cr, ROT0, "Crystal","Fiver Fever (Crystal) (sp.ACE?) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4448 | GAME(199?, sp_five ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_cr, ROT0, "Crystal","Fiver Fever (Crystal) (sp.ACE?) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4449 | GAME(199?, sp_fivea ,sp_five ,ace_sp ,ace_sp , ace_sp_state,ace_cr, ROT0, "Crystal","Fiver Fever (Crystal) (sp.ACE?) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4450 | 4450 | // not sure.. looks like 6303 code to me |
| 4451 | GAME(199?, sp_crun ,0 ,ace_sp ,ace_sp ,ace_cr, ROT0, "Crystal","Cash Run (Crystal) (sp.ACE?) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4452 | GAME(199?, sp_cruna ,sp_crun ,ace_sp ,ace_sp ,ace_cr, ROT0, "Crystal","Cash Run (Crystal) (sp.ACE?) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4453 | GAME(199?, sp_crunb ,sp_crun ,ace_sp ,ace_sp ,ace_cr, ROT0, "Crystal","Cash Run (Crystal) (sp.ACE?) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4451 | GAME(199?, sp_crun ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_cr, ROT0, "Crystal","Cash Run (Crystal) (sp.ACE?) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4452 | GAME(199?, sp_cruna ,sp_crun ,ace_sp ,ace_sp , ace_sp_state,ace_cr, ROT0, "Crystal","Cash Run (Crystal) (sp.ACE?) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4453 | GAME(199?, sp_crunb ,sp_crun ,ace_sp ,ace_sp , ace_sp_state,ace_cr, ROT0, "Crystal","Cash Run (Crystal) (sp.ACE?) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 4454 | 4454 |
| r15751 | r15752 | |
|---|---|---|
| 1054 | 1054 | state->m_hardware_type = 3; |
| 1055 | 1055 | } |
| 1056 | 1056 | |
| 1057 | GAME( 1982, flyboy, 0, fastfred, flyboy, flyboy, ROT90, "Kaneko", "Fly-Boy", 0 ) | |
| 1058 | GAME( 1982, flyboyb, flyboy, fastfred, flyboy, flyboyb, ROT90, "bootleg", "Fly-Boy (bootleg)", 0 ) | |
| 1059 | GAME( 1982, fastfred, flyboy, fastfred, fastfred, fastfred, ROT90, "Kaneko (Atari license)", "Fast Freddie", 0 ) | |
| 1060 | GAME( 1983, jumpcoas, 0, jumpcoas, jumpcoas, jumpcoas, ROT90, "Kaneko", "Jump Coaster", 0 ) | |
| 1061 | GAME( 1983, jumpcoast,jumpcoas, jumpcoas, jumpcoas, jumpcoas, ROT90, "Kaneko (Taito license)", "Jump Coaster (Taito)", 0 ) | |
| 1062 | GAME( 1983, boggy84, 0, jumpcoas, boggy84, boggy84, ROT90, "Kaneko", "Boggy '84", 0 ) | |
| 1063 | GAME( 1983, boggy84b, boggy84, jumpcoas, boggy84, boggy84b, ROT90, "bootleg (Eddie's Games)", "Boggy '84 (bootleg)", 0 ) | |
| 1064 | GAME( 1986, redrobin, 0, fastfred, redrobin, flyboyb, ROT90, "Elettronolo", "Red Robin", 0 ) | |
| 1065 | GAME( 1984, imago, 0, imago, imago, imago, ROT90, "Acom", "Imago (cocktail set)", 0 ) | |
| 1066 | GAME( 1983, imagoa, imago, imago, imagoa, imago, ROT90, "Acom", "Imago (no cocktail set)", 0 ) | |
| 1057 | GAME( 1982, flyboy, 0, fastfred, flyboy, fastfred_state, flyboy, ROT90, "Kaneko", "Fly-Boy", 0 ) | |
| 1058 | GAME( 1982, flyboyb, flyboy, fastfred, flyboy, fastfred_state, flyboyb, ROT90, "bootleg", "Fly-Boy (bootleg)", 0 ) | |
| 1059 | GAME( 1982, fastfred, flyboy, fastfred, fastfred, fastfred_state, fastfred, ROT90, "Kaneko (Atari license)", "Fast Freddie", 0 ) | |
| 1060 | GAME( 1983, jumpcoas, 0, jumpcoas, jumpcoas, fastfred_state, jumpcoas, ROT90, "Kaneko", "Jump Coaster", 0 ) | |
| 1061 | GAME( 1983, jumpcoast,jumpcoas, jumpcoas, jumpcoas, fastfred_state, jumpcoas, ROT90, "Kaneko (Taito license)", "Jump Coaster (Taito)", 0 ) | |
| 1062 | GAME( 1983, boggy84, 0, jumpcoas, boggy84, fastfred_state, boggy84, ROT90, "Kaneko", "Boggy '84", 0 ) | |
| 1063 | GAME( 1983, boggy84b, boggy84, jumpcoas, boggy84, fastfred_state, boggy84b, ROT90, "bootleg (Eddie's Games)", "Boggy '84 (bootleg)", 0 ) | |
| 1064 | GAME( 1986, redrobin, 0, fastfred, redrobin, fastfred_state, flyboyb, ROT90, "Elettronolo", "Red Robin", 0 ) | |
| 1065 | GAME( 1984, imago, 0, imago, imago, fastfred_state, imago, ROT90, "Acom", "Imago (cocktail set)", 0 ) | |
| 1066 | GAME( 1983, imagoa, imago, imago, imagoa, fastfred_state, imago, ROT90, "Acom", "Imago (no cocktail set)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1190 | 1190 | * |
| 1191 | 1191 | *************************************/ |
| 1192 | 1192 | |
| 1193 | GAME( 1987, karnov, 0, karnov, karnov, karnov, ROT0, "Data East USA", "Karnov (US)", GAME_SUPPORTS_SAVE ) | |
| 1194 | GAME( 1987, karnovj, karnov, karnov, karnov, karnovj, ROT0, "Data East Corporation", "Karnov (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1195 | GAME( 1987, wndrplnt, 0, wndrplnt, wndrplnt, wndrplnt, ROT270, "Data East Corporation", "Wonder Planet (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1196 | GAME( 1988, chelnov, 0, karnov, chelnov, chelnov, ROT0, "Data East Corporation", "Chelnov - Atomic Runner (World)", GAME_SUPPORTS_SAVE ) | |
| 1197 | GAME( 1988, chelnovu, chelnov, karnov, chelnovu, chelnovu, ROT0, "Data East USA", "Chelnov - Atomic Runner (US)", GAME_SUPPORTS_SAVE ) | |
| 1198 | GAME( 1988, chelnovj, chelnov, karnov, chelnovj, chelnovj, ROT0, "Data East Corporation", "Chelnov - Atomic Runner (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1193 | GAME( 1987, karnov, 0, karnov, karnov, karnov_state, karnov, ROT0, "Data East USA", "Karnov (US)", GAME_SUPPORTS_SAVE ) | |
| 1194 | GAME( 1987, karnovj, karnov, karnov, karnov, karnov_state, karnovj, ROT0, "Data East Corporation", "Karnov (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1195 | GAME( 1987, wndrplnt, 0, wndrplnt, wndrplnt, karnov_state, wndrplnt, ROT270, "Data East Corporation", "Wonder Planet (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1196 | GAME( 1988, chelnov, 0, karnov, chelnov, karnov_state, chelnov, ROT0, "Data East Corporation", "Chelnov - Atomic Runner (World)", GAME_SUPPORTS_SAVE ) | |
| 1197 | GAME( 1988, chelnovu, chelnov, karnov, chelnovu, karnov_state, chelnovu, ROT0, "Data East USA", "Chelnov - Atomic Runner (US)", GAME_SUPPORTS_SAVE ) | |
| 1198 | GAME( 1988, chelnovj, chelnov, karnov, chelnovj, karnov_state, chelnovj, ROT0, "Data East Corporation", "Chelnov - Atomic Runner (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1353 | 1353 | * |
| 1354 | 1354 | *************************************/ |
| 1355 | 1355 | |
| 1356 | GAME( 1985, sectionz, 0, lwings, sectionz, 0, ROT0, "Capcom", "Section Z (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1357 | GAME( 1985, sectionza, sectionz, lwings, sectionz, 0, ROT0, "Capcom", "Section Z (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1358 | GAME( 1986, lwings, 0, lwings, lwings, 0, ROT90, "Capcom", "Legendary Wings (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 1359 | GAME( 1986, lwings2, lwings, lwings, lwings, 0, ROT90, "Capcom", "Legendary Wings (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 1360 | GAME( 1986, lwingsj, lwings, lwings, lwings, 0, ROT90, "Capcom", "Ares no Tsubasa (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1361 | GAME( 1986, lwingsb, lwings, lwings, lwingsb, 0, ROT90, "bootleg", "Legendary Wings (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1362 | GAME( 1986, trojan, 0, trojan, trojanls, 0, ROT0, "Capcom", "Trojan (US)", GAME_SUPPORTS_SAVE ) | |
| 1363 | GAME( 1986, trojanr, trojan, trojan, trojan, 0, ROT0, "Capcom (Romstar license)", "Trojan (Romstar)", GAME_SUPPORTS_SAVE ) | |
| 1364 | GAME( 1986, trojanj, trojan, trojan, trojan, 0, ROT0, "Capcom", "Tatakai no Banka (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1365 | GAME( 1987, avengers, 0, avengers, avengers, 0, ROT90, "Capcom", "Avengers (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 1366 | GAME( 1987, avengers2, avengers, avengers, avengers, 0, ROT90, "Capcom", "Avengers (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 1367 | GAME( 1987, buraiken, avengers, avengers, avengers, 0, ROT90, "Capcom", "Hissatsu Buraiken (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1356 | GAME( 1985, sectionz, 0, lwings, sectionz, lwings_state, 0, ROT0, "Capcom", "Section Z (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1357 | GAME( 1985, sectionza, sectionz, lwings, sectionz, lwings_state, 0, ROT0, "Capcom", "Section Z (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1358 | GAME( 1986, lwings, 0, lwings, lwings, lwings_state, 0, ROT90, "Capcom", "Legendary Wings (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 1359 | GAME( 1986, lwings2, lwings, lwings, lwings, lwings_state, 0, ROT90, "Capcom", "Legendary Wings (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 1360 | GAME( 1986, lwingsj, lwings, lwings, lwings, lwings_state, 0, ROT90, "Capcom", "Ares no Tsubasa (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1361 | GAME( 1986, lwingsb, lwings, lwings, lwingsb, lwings_state, 0, ROT90, "bootleg", "Legendary Wings (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1362 | GAME( 1986, trojan, 0, trojan, trojanls, lwings_state, 0, ROT0, "Capcom", "Trojan (US)", GAME_SUPPORTS_SAVE ) | |
| 1363 | GAME( 1986, trojanr, trojan, trojan, trojan, lwings_state, 0, ROT0, "Capcom (Romstar license)", "Trojan (Romstar)", GAME_SUPPORTS_SAVE ) | |
| 1364 | GAME( 1986, trojanj, trojan, trojan, trojan, lwings_state, 0, ROT0, "Capcom", "Tatakai no Banka (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1365 | GAME( 1987, avengers, 0, avengers, avengers, lwings_state, 0, ROT90, "Capcom", "Avengers (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 1366 | GAME( 1987, avengers2, avengers, avengers, avengers, lwings_state, 0, ROT90, "Capcom", "Avengers (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 1367 | GAME( 1987, buraiken, avengers, avengers, avengers, lwings_state, 0, ROT90, "Capcom", "Hissatsu Buraiken (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 388 | 388 | * |
| 389 | 389 | *************************************/ |
| 390 | 390 | |
| 391 | GAME( 1991, xtheball, 0, xtheball, xtheball, 0, ROT0, "Rare", "X the Ball", 0 ) | |
| 391 | GAME( 1991, xtheball, 0, xtheball, xtheball, xtheball_state, 0, ROT0, "Rare", "X the Ball", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1375 | 1375 | |
| 1376 | 1376 | |
| 1377 | 1377 | |
| 1378 | GAME( 1984, punchout, 0, punchout, punchout, punchout, ROT0, "Nintendo", "Punch-Out!!", 0 ) | |
| 1379 | GAME( 1984, punchita, punchout, punchout, punchout, spnchout, ROT0, "bootleg", "Punch-Out!! (Italian bootleg)", 0 ) | |
| 1380 | GAME( 1984, spnchout, 0, punchout, spnchout, spnchout, ROT0, "Nintendo", "Super Punch-Out!!", 0 ) | |
| 1381 | GAME( 1984, spnchoutj,spnchout, punchout, spnchout, spnchotj, ROT0, "Nintendo", "Super Punch-Out!! (Japan)", 0 ) | |
| 1382 | GAME( 1985, armwrest, 0, armwrest, armwrest, armwrest, ROT0, "Nintendo", "Arm Wrestling", 0 ) | |
| 1378 | GAME( 1984, punchout, 0, punchout, punchout, punchout_state, punchout, ROT0, "Nintendo", "Punch-Out!!", 0 ) | |
| 1379 | GAME( 1984, punchita, punchout, punchout, punchout, punchout_state, spnchout, ROT0, "bootleg", "Punch-Out!! (Italian bootleg)", 0 ) | |
| 1380 | GAME( 1984, spnchout, 0, punchout, spnchout, punchout_state, spnchout, ROT0, "Nintendo", "Super Punch-Out!!", 0 ) | |
| 1381 | GAME( 1984, spnchoutj,spnchout, punchout, spnchout, punchout_state, spnchotj, ROT0, "Nintendo", "Super Punch-Out!! (Japan)", 0 ) | |
| 1382 | GAME( 1985, armwrest, 0, armwrest, armwrest, punchout_state, armwrest, ROT0, "Nintendo", "Arm Wrestling", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 511 | 511 | memcpy( rom + 0x5000, rom + 0xd000, 0x800 ); |
| 512 | 512 | } |
| 513 | 513 | |
| 514 | GAME( 1984, maxaflex, 0, maxaflex, a600xl, a600xl, ROT0, "Exidy", "Max-A-Flex", GAME_IS_BIOS_ROOT ) | |
| 515 | GAME( 1982, mf_achas, maxaflex, maxaflex, a600xl, a600xl, ROT0, "Exidy / First Star Software", "Astro Chase (Max-A-Flex)", 0 ) | |
| 516 | GAME( 1983, mf_brist, maxaflex, maxaflex, a600xl, a600xl, ROT0, "Exidy / First Star Software", "Bristles (Max-A-Flex)", 0 ) | |
| 517 | GAME( 1983, mf_flip, maxaflex, maxaflex, a600xl, a600xl, ROT0, "Exidy / First Star Software", "Flip & Flop (Max-A-Flex)", 0 ) | |
| 518 | GAME( 1984, mf_bdash, maxaflex, maxaflex, a600xl, a600xl, ROT0, "Exidy / First Star Software", "Boulder Dash (Max-A-Flex)", 0 ) | |
| 514 | GAME( 1984, maxaflex, 0, maxaflex, a600xl, maxaflex_state, a600xl, ROT0, "Exidy", "Max-A-Flex", GAME_IS_BIOS_ROOT ) | |
| 515 | GAME( 1982, mf_achas, maxaflex, maxaflex, a600xl, maxaflex_state, a600xl, ROT0, "Exidy / First Star Software", "Astro Chase (Max-A-Flex)", 0 ) | |
| 516 | GAME( 1983, mf_brist, maxaflex, maxaflex, a600xl, maxaflex_state, a600xl, ROT0, "Exidy / First Star Software", "Bristles (Max-A-Flex)", 0 ) | |
| 517 | GAME( 1983, mf_flip, maxaflex, maxaflex, a600xl, maxaflex_state, a600xl, ROT0, "Exidy / First Star Software", "Flip & Flop (Max-A-Flex)", 0 ) | |
| 518 | GAME( 1984, mf_bdash, maxaflex, maxaflex, a600xl, maxaflex_state, a600xl, ROT0, "Exidy / First Star Software", "Boulder Dash (Max-A-Flex)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 244 | 244 | ROM_LOAD( "epr1100", 0x0040, 0x0020, CRC(bedb66b1) SHA1(8e78bb205d900075b761e1baa5f5813174ff28ba) ) /* unknown */ |
| 245 | 245 | ROM_END |
| 246 | 246 | |
| 247 | GAME( 1981, kopunch, 0, kopunch, kopunch, 0, ROT270, "Sega", "KO Punch", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 247 | GAME( 1981, kopunch, 0, kopunch, kopunch, kopunch_state, 0, ROT270, "Sega", "KO Punch", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 183 | 183 | ROM_LOAD( "virus.1", 0x00000, 0x40000, CRC(41f5935a) SHA1(1566d243f165019660cd4dd69df9f049e0130f15) ) |
| 184 | 184 | ROM_END |
| 185 | 185 | |
| 186 | GAME( 1993, news, 0, news, news, 0, ROT0, "Poby / Virus", "News (set 1)", GAME_SUPPORTS_SAVE ) | |
| 187 | GAME( 1993, newsa, news, news, newsa, 0, ROT0, "Poby", "News (set 2)", GAME_SUPPORTS_SAVE ) | |
| 186 | GAME( 1993, news, 0, news, news, news_state, 0, ROT0, "Poby / Virus", "News (set 1)", GAME_SUPPORTS_SAVE ) | |
| 187 | GAME( 1993, newsa, news, news, newsa, news_state, 0, ROT0, "Poby", "News (set 2)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2231 | 2231 | *************************************/ |
| 2232 | 2232 | |
| 2233 | 2233 | // YEAR, NAME, PARENT, MACHINE,INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS, LAYOUT |
| 2234 | GAME( 1988, gforce2, 0, yboard, gforce2, gforce2, ROT0, "Sega", "Galaxy Force 2", GAME_SUPPORTS_SAVE ) | |
| 2235 | GAME( 1988, gforce2j, gforce2, yboard, gforce2, gforce2, ROT0, "Sega", "Galaxy Force 2 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2236 | GAME( 1988, gforce2ja, gforce2, yboard, gforce2, gforce2, ROT0, "Sega", "Galaxy Force 2 (Japan, Rev A)", GAME_SUPPORTS_SAVE ) | |
| 2237 | GAME( 1990, gloc, 0, yboard, gloc, gloc, ROT0, "Sega", "G-LOC Air Battle (US)", GAME_SUPPORTS_SAVE ) | |
| 2238 | GAME( 1990, glocr360, gloc, yboard, glocr360, r360, ROT0, "Sega", "G-LOC R360", GAME_SUPPORTS_SAVE ) | |
| 2239 | GAMEL(1988, pdrift, 0, yboard, pdrift, pdrift, ROT0, "Sega", "Power Drift (World, Rev A)", GAME_SUPPORTS_SAVE, layout_pdrift ) | |
| 2240 | GAMEL(1988, pdrifta, pdrift, yboard, pdrift, pdrift, ROT0, "Sega", "Power Drift (World)", GAME_SUPPORTS_SAVE, layout_pdrift ) | |
| 2241 | GAMEL(1988, pdrifte, pdrift, yboard, pdrifte, pdrift, ROT0, "Sega", "Power Drift (World, Earlier)", GAME_SUPPORTS_SAVE, layout_pdrift ) | |
| 2242 | GAMEL(1988, pdriftj, pdrift, yboard, pdriftj, pdrift, ROT0, "Sega", "Power Drift (Japan)", GAME_SUPPORTS_SAVE, layout_pdrift ) | |
| 2243 | GAME( 1991, rchase, 0, yboard, rchase, rchase, ROT0, "Sega", "Rail Chase (World)", GAME_SUPPORTS_SAVE ) | |
| 2244 | GAME( 1991, rchasej, rchase, yboard, rchase, rchase, ROT0, "Sega", "Rail Chase (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2245 | GAME( 1991, strkfgtr, 0, yboard, strkfgtr, gloc, ROT0, "Sega", "Strike Fighter (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2234 | GAME( 1988, gforce2, 0, yboard, gforce2, segaybd_state, gforce2, ROT0, "Sega", "Galaxy Force 2", GAME_SUPPORTS_SAVE ) | |
| 2235 | GAME( 1988, gforce2j, gforce2, yboard, gforce2, segaybd_state, gforce2, ROT0, "Sega", "Galaxy Force 2 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2236 | GAME( 1988, gforce2ja, gforce2, yboard, gforce2, segaybd_state, gforce2, ROT0, "Sega", "Galaxy Force 2 (Japan, Rev A)", GAME_SUPPORTS_SAVE ) | |
| 2237 | GAME( 1990, gloc, 0, yboard, gloc, segaybd_state, gloc, ROT0, "Sega", "G-LOC Air Battle (US)", GAME_SUPPORTS_SAVE ) | |
| 2238 | GAME( 1990, glocr360, gloc, yboard, glocr360, segaybd_state, r360, ROT0, "Sega", "G-LOC R360", GAME_SUPPORTS_SAVE ) | |
| 2239 | GAMEL(1988, pdrift, 0, yboard, pdrift, segaybd_state, pdrift, ROT0, "Sega", "Power Drift (World, Rev A)", GAME_SUPPORTS_SAVE, layout_pdrift ) | |
| 2240 | GAMEL(1988, pdrifta, pdrift, yboard, pdrift, segaybd_state, pdrift, ROT0, "Sega", "Power Drift (World)", GAME_SUPPORTS_SAVE, layout_pdrift ) | |
| 2241 | GAMEL(1988, pdrifte, pdrift, yboard, pdrifte, segaybd_state, pdrift, ROT0, "Sega", "Power Drift (World, Earlier)", GAME_SUPPORTS_SAVE, layout_pdrift ) | |
| 2242 | GAMEL(1988, pdriftj, pdrift, yboard, pdriftj, segaybd_state, pdrift, ROT0, "Sega", "Power Drift (Japan)", GAME_SUPPORTS_SAVE, layout_pdrift ) | |
| 2243 | GAME( 1991, rchase, 0, yboard, rchase, segaybd_state, rchase, ROT0, "Sega", "Rail Chase (World)", GAME_SUPPORTS_SAVE ) | |
| 2244 | GAME( 1991, rchasej, rchase, yboard, rchase, segaybd_state, rchase, ROT0, "Sega", "Rail Chase (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2245 | GAME( 1991, strkfgtr, 0, yboard, strkfgtr, segaybd_state, gloc, ROT0, "Sega", "Strike Fighter (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 428 | 428 | ROM_LOAD32_BYTE("k9f2808u0b.ic19", 0x0000003, 0x1080000, CRC(856c1e6a) SHA1(a6b2839120d61811c36cc6b4095de9cefceb394b) ) |
| 429 | 429 | ROM_END |
| 430 | 430 | |
| 431 | GAME( 2002, atvtrack, 0, atvtrack, atvtrack, 0, ROT0, "Gaelco", "ATV Track (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 432 | GAME( 2002, atvtracka, atvtrack, atvtrack, atvtrack, 0, ROT0, "Gaelco", "ATV Track (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 431 | GAME( 2002, atvtrack, 0, atvtrack, atvtrack, atvtrack_state, 0, ROT0, "Gaelco", "ATV Track (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 432 | GAME( 2002, atvtracka, atvtrack, atvtrack, atvtrack, atvtrack_state, 0, ROT0, "Gaelco", "ATV Track (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 2100 | 2100 | } |
| 2101 | 2101 | |
| 2102 | 2102 | |
| 2103 | GAME( 1980, cclimber, 0, cclimber, cclimber, cclimber, ROT0, "Nichibutsu", "Crazy Climber (US)", 0 ) | |
| 2104 | GAME( 1980, cclimberj, cclimber, cclimber, cclimberj,cclimberj,ROT0, "Nichibutsu", "Crazy Climber (Japan)", 0 ) | |
| 2105 | GAME( 1980, ccboot, cclimber, cclimber, cclimber, cclimberj,ROT0, "bootleg", "Crazy Climber (bootleg set 1)", 0 ) | |
| 2106 | GAME( 1980, ccboot2, cclimber, cclimber, cclimber, cclimberj,ROT0, "bootleg", "Crazy Climber (bootleg set 2)", 0 ) | |
| 2103 | GAME( 1980, cclimber, 0, cclimber, cclimber, cclimber_state, cclimber, ROT0, "Nichibutsu", "Crazy Climber (US)", 0 ) | |
| 2104 | GAME( 1980, cclimberj, cclimber, cclimber, cclimberj, cclimber_state,cclimberj,ROT0, "Nichibutsu", "Crazy Climber (Japan)", 0 ) | |
| 2105 | GAME( 1980, ccboot, cclimber, cclimber, cclimber, cclimber_state, cclimberj,ROT0, "bootleg", "Crazy Climber (bootleg set 1)", 0 ) | |
| 2106 | GAME( 1980, ccboot2, cclimber, cclimber, cclimber, cclimber_state, cclimberj,ROT0, "bootleg", "Crazy Climber (bootleg set 2)", 0 ) | |
| 2107 | 2107 | |
| 2108 | 2108 | /* these sets have ugly colours, no extra attract screen, and no graphics for the extra attract screen in the BG roms |
| 2109 | 2109 | - there is a Falcon logo in the text roms which is unused |
| 2110 | 2110 | - does the code to display the extra screen still exist in the roms? */ |
| 2111 | GAME( 1981, ckong, 0, cclimber, ckong, 0, ROT270, "Kyoei / Falcon", "Crazy Kong", 0 ) // on a Falcon FCK-01 PCB, but doesn't display any Falcon copyright | |
| 2112 | GAME( 1981, ckongalc, ckong, cclimber, ckong, 0, ROT270, "bootleg (Alca)", "Crazy Kong (Alca bootleg)", 0 ) | |
| 2113 | GAME( 1981, monkeyd, ckong, cclimber, ckong, 0, ROT270, "bootleg", "Monkey Donkey", 0 ) | |
| 2111 | GAME( 1981, ckong, 0, cclimber, ckong, cclimber_state, 0, ROT270, "Kyoei / Falcon", "Crazy Kong", 0 ) // on a Falcon FCK-01 PCB, but doesn't display any Falcon copyright | |
| 2112 | GAME( 1981, ckongalc, ckong, cclimber, ckong, cclimber_state, 0, ROT270, "bootleg (Alca)", "Crazy Kong (Alca bootleg)", 0 ) | |
| 2113 | GAME( 1981, monkeyd, ckong, cclimber, ckong, cclimber_state, 0, ROT270, "bootleg", "Monkey Donkey", 0 ) | |
| 2114 | 2114 | |
| 2115 | 2115 | /* these sets have correct colours, and also contain the graphics used for the extra attract screen in the BG roms, but it is unused |
| 2116 | 2116 | - the Falcon logo in the text roms is still unused |
| 2117 | 2117 | - does the code to display the extra screen still exist in the roms? */ |
| 2118 | GAME( 1981, ckongo, ckong, cclimber, ckong, 0, ROT270, "bootleg (Orca)", "Crazy Kong (Orca bootleg)", 0 ) | |
| 2119 | GAME( 1981, bigkong, ckong, cclimber, ckong, 0, ROT270, "bootleg", "Big Kong", 0 ) | |
| 2118 | GAME( 1981, ckongo, ckong, cclimber, ckong, cclimber_state, 0, ROT270, "bootleg (Orca)", "Crazy Kong (Orca bootleg)", 0 ) | |
| 2119 | GAME( 1981, bigkong, ckong, cclimber, ckong, cclimber_state, 0, ROT270, "bootleg", "Big Kong", 0 ) | |
| 2120 | 2120 | |
| 2121 | 2121 | /* these sets have correct colours, and the extra attract screen, they also make use of the Falcon logo, some sets hack out the Falcon |
| 2122 | 2122 | text on the extra screen */ |
| 2123 | GAME( 1981, ckongpt2, 0, cclimber, ckong, 0, ROT270, "Falcon", "Crazy Kong Part II (set 1)", 0 ) | |
| 2124 | GAME( 1981, ckongpt2a, ckongpt2, cclimber, ckong, 0, ROT270, "Falcon", "Crazy Kong Part II (set 2)", 0 ) | |
| 2125 | GAME( 1981, ckongpt2j, ckongpt2, cclimber, ckong, 0, ROT270, "Falcon", "Crazy Kong Part II (Japan)", 0 ) | |
| 2126 | GAME( 1981, ckongpt2jeu, ckongpt2, cclimber, ckong, 0, ROT270, "bootleg (Jeutel)", "Crazy Kong Part II (Jeutel bootleg)", 0 ) | |
| 2127 | GAME( 1981, ckongpt2b, ckongpt2, cclimber, ckongb, ckongb, ROT270, "bootleg", "Crazy Kong Part II (alternative levels)", 0 ) | |
| 2123 | GAME( 1981, ckongpt2, 0, cclimber, ckong, cclimber_state, 0, ROT270, "Falcon", "Crazy Kong Part II (set 1)", 0 ) | |
| 2124 | GAME( 1981, ckongpt2a, ckongpt2, cclimber, ckong, cclimber_state, 0, ROT270, "Falcon", "Crazy Kong Part II (set 2)", 0 ) | |
| 2125 | GAME( 1981, ckongpt2j, ckongpt2, cclimber, ckong, cclimber_state, 0, ROT270, "Falcon", "Crazy Kong Part II (Japan)", 0 ) | |
| 2126 | GAME( 1981, ckongpt2jeu, ckongpt2, cclimber, ckong, cclimber_state, 0, ROT270, "bootleg (Jeutel)", "Crazy Kong Part II (Jeutel bootleg)", 0 ) | |
| 2127 | GAME( 1981, ckongpt2b, ckongpt2, cclimber, ckongb, cclimber_state, ckongb, ROT270, "bootleg", "Crazy Kong Part II (alternative levels)", 0 ) | |
| 2128 | 2128 | |
| 2129 | 2129 | // see bagman.c for parent |
| 2130 | GAME( 1981, bagmanf, bagman, cclimber, ckong, 0, ROT270, "bootleg", "Bagman (bootleg on Crazy Kong hardware)", GAME_NOT_WORKING ) | |
| 2130 | GAME( 1981, bagmanf, bagman, cclimber, ckong, cclimber_state, 0, ROT270, "bootleg", "Bagman (bootleg on Crazy Kong hardware)", GAME_NOT_WORKING ) | |
| 2131 | 2131 | |
| 2132 | GAME( 1981, rpatrol, 0, cclimber, rpatrol, 0, ROT0, "Orca", "River Patrol (Orca)", 0 ) | |
| 2133 | GAME( 1981, rpatrolb, rpatrol, cclimber, rpatrol, 0, ROT0, "bootleg", "River Patrol (bootleg)", 0 ) | |
| 2134 | GAME( 1981, silvland, rpatrol, cclimber, rpatrol, 0, ROT0, "Falcon", "Silver Land", 0 ) | |
| 2132 | GAME( 1981, rpatrol, 0, cclimber, rpatrol, cclimber_state, 0, ROT0, "Orca", "River Patrol (Orca)", 0 ) | |
| 2133 | GAME( 1981, rpatrolb, rpatrol, cclimber, rpatrol, cclimber_state, 0, ROT0, "bootleg", "River Patrol (bootleg)", 0 ) | |
| 2134 | GAME( 1981, silvland, rpatrol, cclimber, rpatrol, cclimber_state, 0, ROT0, "Falcon", "Silver Land", 0 ) | |
| 2135 | 2135 | |
| 2136 | 2136 | // see pacman.c for parent |
| 2137 | GAME( 1985, cannonb, cannonbp, cannonb, cannonb, cannonb, ROT90, "bootleg (Soft)", "Cannon Ball (bootleg on Crazy Kong hardware) (set 1, buggy)" , GAME_IMPERFECT_GRAPHICS ) // bootleggers missed protection after bonus game | |
| 2138 | GAME( 1985, cannonb2, cannonbp, cannonb, cannonb, cannonb2, ROT90, "bootleg (TV Game Gruenberg)", "Cannon Ball (bootleg on Crazy Kong hardware) (set 2, buggy)", 0 ) // bootleggers missed protection after bonus game | |
| 2139 | GAME( 1985, cannonb3, cannonbp, cannonb, cannonb, cannonb2, ROT90, "bootleg (Soft)", "Cannon Ball (bootleg on Crazy Kong hardware) (set 3, no bonus game)", 0 ) // the bonus game is patched out, thus avoiding the protection issue | |
| 2137 | GAME( 1985, cannonb, cannonbp, cannonb, cannonb, cclimber_state, cannonb, ROT90, "bootleg (Soft)", "Cannon Ball (bootleg on Crazy Kong hardware) (set 1, buggy)" , GAME_IMPERFECT_GRAPHICS ) // bootleggers missed protection after bonus game | |
| 2138 | GAME( 1985, cannonb2, cannonbp, cannonb, cannonb, cclimber_state, cannonb2, ROT90, "bootleg (TV Game Gruenberg)", "Cannon Ball (bootleg on Crazy Kong hardware) (set 2, buggy)", 0 ) // bootleggers missed protection after bonus game | |
| 2139 | GAME( 1985, cannonb3, cannonbp, cannonb, cannonb, cclimber_state, cannonb2, ROT90, "bootleg (Soft)", "Cannon Ball (bootleg on Crazy Kong hardware) (set 3, no bonus game)", 0 ) // the bonus game is patched out, thus avoiding the protection issue | |
| 2140 | 2140 | |
| 2141 | GAME( 1982, swimmer, 0, swimmer, swimmer, 0, ROT0, "Tehkan", "Swimmer (set 1)", 0 ) | |
| 2142 | GAME( 1982, swimmera, swimmer, swimmer, swimmer, 0, ROT0, "Tehkan", "Swimmer (set 2)", 0 ) | |
| 2143 | GAME( 1982, swimmerb, swimmer, swimmer, swimmerb, 0, ROT0, "Tehkan", "Swimmer (set 3)", 0 ) | |
| 2141 | GAME( 1982, swimmer, 0, swimmer, swimmer, cclimber_state, 0, ROT0, "Tehkan", "Swimmer (set 1)", 0 ) | |
| 2142 | GAME( 1982, swimmera, swimmer, swimmer, swimmer, cclimber_state, 0, ROT0, "Tehkan", "Swimmer (set 2)", 0 ) | |
| 2143 | GAME( 1982, swimmerb, swimmer, swimmer, swimmerb, cclimber_state, 0, ROT0, "Tehkan", "Swimmer (set 3)", 0 ) | |
| 2144 | 2144 | |
| 2145 | GAME( 1983, guzzler, 0, swimmer, guzzler, 0, ROT90, "Tehkan", "Guzzler", 0 ) | |
| 2146 | GAME( 1983, guzzlers, guzzler, swimmer, guzzler, 0, ROT90, "Tehkan", "Guzzler (Swimmer Conversion)", 0 ) | |
| 2145 | GAME( 1983, guzzler, 0, swimmer, guzzler, cclimber_state, 0, ROT90, "Tehkan", "Guzzler", 0 ) | |
| 2146 | GAME( 1983, guzzlers, guzzler, swimmer, guzzler, cclimber_state, 0, ROT90, "Tehkan", "Guzzler (Swimmer Conversion)", 0 ) | |
| 2147 | 2147 | |
| 2148 | GAME( 1983, yamato, 0, yamato, yamato, yamato, ROT90, "Sega", "Yamato (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 2149 | GAME( 1983, yamato2, yamato, yamato, yamato, yamato, ROT90, "Sega", "Yamato (World?)", GAME_IMPERFECT_GRAPHICS ) | |
| 2148 | GAME( 1983, yamato, 0, yamato, yamato, cclimber_state, yamato, ROT90, "Sega", "Yamato (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 2149 | GAME( 1983, yamato2, yamato, yamato, yamato, cclimber_state, yamato, ROT90, "Sega", "Yamato (World?)", GAME_IMPERFECT_GRAPHICS ) | |
| 2150 | 2150 | |
| 2151 | GAME( 1983, toprollr, 0, toprollr, toprollr, toprollr, ROT90, "Jaleco", "Top Roller", GAME_IMPERFECT_COLORS ) | |
| 2151 | GAME( 1983, toprollr, 0, toprollr, toprollr, cclimber_state, toprollr, ROT90, "Jaleco", "Top Roller", GAME_IMPERFECT_COLORS ) |
| r15751 | r15752 | |
|---|---|---|
| 241 | 241 | } |
| 242 | 242 | |
| 243 | 243 | |
| 244 | GAME( 1990, xorworld, 0, xorworld, xorworld, xorworld, ROT0, "Gaelco", "Xor World (prototype)", 0 ) | |
| 244 | GAME( 1990, xorworld, 0, xorworld, xorworld, xorworld_state, xorworld, ROT0, "Gaelco", "Xor World (prototype)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 618 | 618 | * |
| 619 | 619 | *************************************/ |
| 620 | 620 | |
| 621 | GAME( 1983, cloak, 0, cloak, cloak, 0, ROT0, "Atari", "Cloak & Dagger (rev 5)", GAME_SUPPORTS_SAVE ) | |
| 622 | GAME( 1983, cloaksp, cloak, cloak, cloak, 0, ROT0, "Atari", "Cloak & Dagger (Spanish)", GAME_SUPPORTS_SAVE ) | |
| 623 | GAME( 1983, cloakfr, cloak, cloak, cloak, 0, ROT0, "Atari", "Cloak & Dagger (French)", GAME_SUPPORTS_SAVE ) | |
| 624 | GAME( 1983, cloakgr, cloak, cloak, cloak, 0, ROT0, "Atari", "Cloak & Dagger (German)", GAME_SUPPORTS_SAVE ) | |
| 625 | GAME( 1983, agentx4, cloak, cloak, cloak, 0, ROT0, "Atari", "Agent X (prototype, rev 4)", GAME_SUPPORTS_SAVE ) | |
| 626 | GAME( 1983, agentx3, cloak, cloak, cloak, 0, ROT0, "Atari", "Agent X (prototype, rev 3)", GAME_SUPPORTS_SAVE ) | |
| 627 | GAME( 1983, agentx2, cloak, cloak, cloak, 0, ROT0, "Atari", "Agent X (prototype, rev 2)", GAME_SUPPORTS_SAVE ) | |
| 628 | GAME( 1983, agentx1, cloak, cloak, cloak, 0, ROT0, "Atari", "Agent X (prototype, rev 1)", GAME_SUPPORTS_SAVE ) | |
| 621 | GAME( 1983, cloak, 0, cloak, cloak, cloak_state, 0, ROT0, "Atari", "Cloak & Dagger (rev 5)", GAME_SUPPORTS_SAVE ) | |
| 622 | GAME( 1983, cloaksp, cloak, cloak, cloak, cloak_state, 0, ROT0, "Atari", "Cloak & Dagger (Spanish)", GAME_SUPPORTS_SAVE ) | |
| 623 | GAME( 1983, cloakfr, cloak, cloak, cloak, cloak_state, 0, ROT0, "Atari", "Cloak & Dagger (French)", GAME_SUPPORTS_SAVE ) | |
| 624 | GAME( 1983, cloakgr, cloak, cloak, cloak, cloak_state, 0, ROT0, "Atari", "Cloak & Dagger (German)", GAME_SUPPORTS_SAVE ) | |
| 625 | GAME( 1983, agentx4, cloak, cloak, cloak, cloak_state, 0, ROT0, "Atari", "Agent X (prototype, rev 4)", GAME_SUPPORTS_SAVE ) | |
| 626 | GAME( 1983, agentx3, cloak, cloak, cloak, cloak_state, 0, ROT0, "Atari", "Agent X (prototype, rev 3)", GAME_SUPPORTS_SAVE ) | |
| 627 | GAME( 1983, agentx2, cloak, cloak, cloak, cloak_state, 0, ROT0, "Atari", "Agent X (prototype, rev 2)", GAME_SUPPORTS_SAVE ) | |
| 628 | GAME( 1983, agentx1, cloak, cloak, cloak, cloak_state, 0, ROT0, "Atari", "Agent X (prototype, rev 1)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 475 | 475 | * |
| 476 | 476 | *************************************/ |
| 477 | 477 | |
| 478 | GAME( 1982, foodf, 0, foodf, foodf, 0, ROT0, "General Computer Corporation (Atari license)", "Food Fight (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 479 | GAME( 1982, foodf2, foodf, foodf, foodf, 0, ROT0, "General Computer Corporation (Atari license)", "Food Fight (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 480 | GAME( 1982, foodfc, foodf, foodf, foodf, 0, ROT0, "General Computer Corporation (Atari license)", "Food Fight (cocktail)", GAME_SUPPORTS_SAVE ) | |
| 478 | GAME( 1982, foodf, 0, foodf, foodf, foodf_state, 0, ROT0, "General Computer Corporation (Atari license)", "Food Fight (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 479 | GAME( 1982, foodf2, foodf, foodf, foodf, foodf_state, 0, ROT0, "General Computer Corporation (Atari license)", "Food Fight (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 480 | GAME( 1982, foodfc, foodf, foodf, foodf, foodf_state, 0, ROT0, "General Computer Corporation (Atari license)", "Food Fight (cocktail)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 72 | 72 | ROM_LOAD("sp02-1_1.rom", 0x00000, 0x80000, CRC(0e4851a0) SHA1(0692ee2df0b560e2013db9c03fd27c6eb12e618d)) |
| 73 | 73 | ROM_END |
| 74 | 74 | |
| 75 | GAME(1993, sleicpin, 0, sleic, sleic, sleic, ROT0, "Sleic", "Sleic Pin Ball", GAME_IS_SKELETON_MECHANICAL) | |
| 75 | GAME(1993, sleicpin, 0, sleic, sleic, sleic_state, sleic, ROT0, "Sleic", "Sleic Pin Ball", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 294 | 294 | ROM_END |
| 295 | 295 | |
| 296 | 296 | |
| 297 | GAME(1997, hrclass, 0, cesclassic, cesclassic, 0, ROT0, "Creative Electronics And Software", "Home Run Classic (v1.21 12-feb-1997)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 298 | GAME(1997, ccclass, 0, cesclassic, cesclassic, 0, ROT0, "Creative Electronics And Software", "Country Club Classic (v1.10 03-apr-1997)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 299 | GAME(1997, tsclass, 0, cesclassic, cesclassic, 0, ROT0, "Creative Electronics And Software", "Trap Shoot Classic (v1.0 21-mar-1997)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 297 | GAME(1997, hrclass, 0, cesclassic, cesclassic, cesclassic_state, 0, ROT0, "Creative Electronics And Software", "Home Run Classic (v1.21 12-feb-1997)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 298 | GAME(1997, ccclass, 0, cesclassic, cesclassic, cesclassic_state, 0, ROT0, "Creative Electronics And Software", "Country Club Classic (v1.10 03-apr-1997)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 299 | GAME(1997, tsclass, 0, cesclassic, cesclassic, cesclassic_state, 0, ROT0, "Creative Electronics And Software", "Trap Shoot Classic (v1.0 21-mar-1997)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 171 | 171 | ROM_LOAD( "epr2764.15", 0x00000, 0x10000, CRC(1ae2f724) SHA1(12880dd7ad82acf04861843fb9d4f0f926d18f6b) ) |
| 172 | 172 | ROM_END |
| 173 | 173 | |
| 174 | GAME( 1989, pesadelo, 0, pesadelo, pesadelo, pesadelo, ROT0, "bootleg (Forte II Games) / Konami", "Pesadelo (bootleg of Knightmare on MSX)", GAME_SUPPORTS_SAVE ) | |
| 174 | GAME( 1989, pesadelo, 0, pesadelo, pesadelo, forte2_state, pesadelo, ROT0, "bootleg (Forte II Games) / Konami", "Pesadelo (bootleg of Knightmare on MSX)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 277 | 277 | ROM_END |
| 278 | 278 | |
| 279 | 279 | |
| 280 | GAME( 1978, skyraid, 0, skyraid, skyraid, 0, ORIENTATION_FLIP_Y, "Atari", "Sky Raider", GAME_IMPERFECT_COLORS ) | |
| 280 | GAME( 1978, skyraid, 0, skyraid, skyraid, skyraid_state, 0, ORIENTATION_FLIP_Y, "Atari", "Sky Raider", GAME_IMPERFECT_COLORS ) |
| r15751 | r15752 | |
|---|---|---|
| 375 | 375 | |
| 376 | 376 | } |
| 377 | 377 | |
| 378 | GAME( 200?, wms, 0, wms, wms, wms, ROT0, "WMS", "WMS SetUp/Clear Chips (set 1)", GAME_IS_SKELETON ) | |
| 379 | GAME( 200?, wmsa, wms, wms, wms, wms, ROT0, "WMS", "WMS SetUp/Clear Chips (set 2)", GAME_IS_SKELETON ) | |
| 380 | GAME( 200?, wmsb, wms, wms, wms, wms, ROT0, "WMS", "WMS SetUp/Clear Chips (set 3)", GAME_IS_SKELETON ) | |
| 378 | GAME( 200?, wms, 0, wms, wms, wms_state, wms, ROT0, "WMS", "WMS SetUp/Clear Chips (set 1)", GAME_IS_SKELETON ) | |
| 379 | GAME( 200?, wmsa, wms, wms, wms, wms_state, wms, ROT0, "WMS", "WMS SetUp/Clear Chips (set 2)", GAME_IS_SKELETON ) | |
| 380 | GAME( 200?, wmsb, wms, wms, wms, wms_state, wms, ROT0, "WMS", "WMS SetUp/Clear Chips (set 3)", GAME_IS_SKELETON ) | |
| 381 | 381 | |
| 382 | GAME( 200?, btippers, 0, wms, wms, wms, ROT0, "WMS", "Big Tippers (Russia)", GAME_IS_SKELETON ) | |
| 383 | GAME( 200?, wmsboom, 0, wms, wms, wms, ROT0, "WMS", "Boom (Russia)", GAME_IS_SKELETON ) | |
| 384 | GAME( 200?, cashcrop, 0, wms, wms, wms, ROT0, "WMS", "Cash Crop (Russia)", GAME_IS_SKELETON ) | |
| 385 | GAME( 200?, filthyr, 0, wms, wms, wms, ROT0, "WMS", "Filthy Rich (Russia)", GAME_IS_SKELETON ) | |
| 386 | GAME( 200?, hottop, 0, wms, wms, wms, ROT0, "WMS", "Hot Toppings (Russia)", GAME_IS_SKELETON ) | |
| 387 | GAME( 200?, inwinner, 0, wms, wms, wms, ROT0, "WMS", "Instant Winner (Russia)", GAME_IS_SKELETON ) | |
| 388 | GAME( 200?, jptparty, 0, wms, wms, wms, ROT0, "WMS", "Jackpot Party (Russia)", GAME_IS_SKELETON ) | |
| 389 | GAME( 200?, leprgld, 0, wms, wms, wms, ROT0, "WMS", "Leprechaun's Gold (Russia)", GAME_IS_SKELETON ) | |
| 390 | GAME( 200?, lol, 0, wms, wms, wms, ROT0, "WMS", "Life of Luxury (Russia)", GAME_IS_SKELETON ) | |
| 391 | GAME( 200?, lovewin, 0, wms, wms, wms, ROT0, "WMS", "Love To Win (Russia)", GAME_IS_SKELETON ) | |
| 392 | GAME( 200?, mtburn, 0, wms, wms, wms, ROT0, "WMS", "Money To Burn (Russia)", GAME_IS_SKELETON ) | |
| 393 | GAME( 200?, otchart, 0, wms, wms, wms, ROT0, "WMS", "Off The Charts (Russia)", GAME_IS_SKELETON ) | |
| 394 | GAME( 200?, perfect, 0, wms, wms, wms, ROT0, "WMS", "Perfect Game (Russia)", GAME_IS_SKELETON ) | |
| 395 | GAME( 200?, reelemin, 0, wms, wms, wms, ROT0, "WMS", "Reel 'Em In (Russia)", GAME_IS_SKELETON ) | |
| 396 | GAME( 200?, sonoth, 0, wms, wms, wms, ROT0, "WMS", "Something For Nothing (Russia)", GAME_IS_SKELETON ) | |
| 397 | GAME( 200?, swingin, 0, wms, wms, wms, ROT0, "WMS", "Swingin In The Green (Russia)", GAME_IS_SKELETON ) | |
| 398 | GAME( 200?, wmstopb, 0, wms, wms, wms, ROT0, "WMS", "Top Banana (Russia)", GAME_IS_SKELETON ) | |
| 399 | GAME( 200?, wdun, 0, wms, wms, wms, ROT0, "WMS", "Who Dunnit (Russia)", GAME_IS_SKELETON ) | |
| 400 | GAME( 200?, winbid, 0, wms, wms, wms, ROT0, "WMS", "Winning Bid (Russia)", GAME_IS_SKELETON ) | |
| 401 | GAME( 200?, wldstrek, 0, wms, wms, wms, ROT0, "WMS", "Wild Streak (Russia)", GAME_IS_SKELETON ) | |
| 402 | GAME( 200?, yukongld, 0, wms, wms, wms, ROT0, "WMS", "Yukon Gold (Russia)", GAME_IS_SKELETON ) | |
| 382 | GAME( 200?, btippers, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Big Tippers (Russia)", GAME_IS_SKELETON ) | |
| 383 | GAME( 200?, wmsboom, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Boom (Russia)", GAME_IS_SKELETON ) | |
| 384 | GAME( 200?, cashcrop, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Cash Crop (Russia)", GAME_IS_SKELETON ) | |
| 385 | GAME( 200?, filthyr, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Filthy Rich (Russia)", GAME_IS_SKELETON ) | |
| 386 | GAME( 200?, hottop, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Hot Toppings (Russia)", GAME_IS_SKELETON ) | |
| 387 | GAME( 200?, inwinner, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Instant Winner (Russia)", GAME_IS_SKELETON ) | |
| 388 | GAME( 200?, jptparty, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Jackpot Party (Russia)", GAME_IS_SKELETON ) | |
| 389 | GAME( 200?, leprgld, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Leprechaun's Gold (Russia)", GAME_IS_SKELETON ) | |
| 390 | GAME( 200?, lol, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Life of Luxury (Russia)", GAME_IS_SKELETON ) | |
| 391 | GAME( 200?, lovewin, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Love To Win (Russia)", GAME_IS_SKELETON ) | |
| 392 | GAME( 200?, mtburn, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Money To Burn (Russia)", GAME_IS_SKELETON ) | |
| 393 | GAME( 200?, otchart, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Off The Charts (Russia)", GAME_IS_SKELETON ) | |
| 394 | GAME( 200?, perfect, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Perfect Game (Russia)", GAME_IS_SKELETON ) | |
| 395 | GAME( 200?, reelemin, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Reel 'Em In (Russia)", GAME_IS_SKELETON ) | |
| 396 | GAME( 200?, sonoth, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Something For Nothing (Russia)", GAME_IS_SKELETON ) | |
| 397 | GAME( 200?, swingin, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Swingin In The Green (Russia)", GAME_IS_SKELETON ) | |
| 398 | GAME( 200?, wmstopb, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Top Banana (Russia)", GAME_IS_SKELETON ) | |
| 399 | GAME( 200?, wdun, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Who Dunnit (Russia)", GAME_IS_SKELETON ) | |
| 400 | GAME( 200?, winbid, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Winning Bid (Russia)", GAME_IS_SKELETON ) | |
| 401 | GAME( 200?, wldstrek, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Wild Streak (Russia)", GAME_IS_SKELETON ) | |
| 402 | GAME( 200?, yukongld, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Yukon Gold (Russia)", GAME_IS_SKELETON ) | |
| 403 | 403 |
| r15751 | r15752 | |
|---|---|---|
| 545 | 545 | device->machine().root_device().membank("bank1")->set_entry(bank); |
| 546 | 546 | } |
| 547 | 547 | |
| 548 | GAME( 1990, aliens, 0, aliens, aliens, 0, ROT0, "Konami", "Aliens (World set 1)", GAME_SUPPORTS_SAVE ) | |
| 549 | GAME( 1990, aliens2, aliens, aliens, aliens, 0, ROT0, "Konami", "Aliens (World set 2)", GAME_SUPPORTS_SAVE ) | |
| 550 | GAME( 1990, aliens3, aliens, aliens, aliens, 0, ROT0, "Konami", "Aliens (World set 3)", GAME_SUPPORTS_SAVE ) | |
| 551 | GAME( 1990, aliensu, aliens, aliens, aliens, 0, ROT0, "Konami", "Aliens (US)", GAME_SUPPORTS_SAVE ) | |
| 552 | GAME( 1990, aliensj, aliens, aliens, aliens, 0, ROT0, "Konami", "Aliens (Japan set 1)", GAME_SUPPORTS_SAVE ) | |
| 553 | GAME( 1990, aliensj2, aliens, aliens, aliens, 0, ROT0, "Konami", "Aliens (Japan set 2)", GAME_SUPPORTS_SAVE ) | |
| 554 | GAME( 1990, aliensa, aliens, aliens, aliens, 0, ROT0, "Konami", "Aliens (Asia)", GAME_SUPPORTS_SAVE ) | |
| 548 | GAME( 1990, aliens, 0, aliens, aliens, aliens_state, 0, ROT0, "Konami", "Aliens (World set 1)", GAME_SUPPORTS_SAVE ) | |
| 549 | GAME( 1990, aliens2, aliens, aliens, aliens, aliens_state, 0, ROT0, "Konami", "Aliens (World set 2)", GAME_SUPPORTS_SAVE ) | |
| 550 | GAME( 1990, aliens3, aliens, aliens, aliens, aliens_state, 0, ROT0, "Konami", "Aliens (World set 3)", GAME_SUPPORTS_SAVE ) | |
| 551 | GAME( 1990, aliensu, aliens, aliens, aliens, aliens_state, 0, ROT0, "Konami", "Aliens (US)", GAME_SUPPORTS_SAVE ) | |
| 552 | GAME( 1990, aliensj, aliens, aliens, aliens, aliens_state, 0, ROT0, "Konami", "Aliens (Japan set 1)", GAME_SUPPORTS_SAVE ) | |
| 553 | GAME( 1990, aliensj2, aliens, aliens, aliens, aliens_state, 0, ROT0, "Konami", "Aliens (Japan set 2)", GAME_SUPPORTS_SAVE ) | |
| 554 | GAME( 1990, aliensa, aliens, aliens, aliens, aliens_state, 0, ROT0, "Konami", "Aliens (Asia)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 589 | 589 | * |
| 590 | 590 | *************************************/ |
| 591 | 591 | |
| 592 | GAME( 1988, 88games, 0, 88games, 88games, 0, ROT0, "Konami", "'88 Games", GAME_SUPPORTS_SAVE ) | |
| 593 | GAME( 1988, konami88, 88games, 88games, 88games, 0, ROT0, "Konami", "Konami '88", GAME_SUPPORTS_SAVE ) | |
| 594 | GAME( 1988, hypsptsp, 88games, 88games, 88games, 0, ROT0, "Konami", "Hyper Sports Special (Japan)", GAME_SUPPORTS_SAVE ) | |
| 592 | GAME( 1988, 88games, 0, 88games, 88games, _88games_state, 0, ROT0, "Konami", "'88 Games", GAME_SUPPORTS_SAVE ) | |
| 593 | GAME( 1988, konami88, 88games, 88games, 88games, _88games_state, 0, ROT0, "Konami", "Konami '88", GAME_SUPPORTS_SAVE ) | |
| 594 | GAME( 1988, hypsptsp, 88games, 88games, 88games, _88games_state, 0, ROT0, "Konami", "Hyper Sports Special (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 169 | 169 | ROM_LOAD( "e1.cpu", 0x100, 0x0100, CRC(3c775c5e) SHA1(ac86f45938c0c9d5fec1245bf86718442baf445b) ) |
| 170 | 170 | ROM_END |
| 171 | 171 | |
| 172 | GAME( 1982, beezer, 0, beezer, beezer, beezer, ROT90, "Tong Electronic", "Beezer (set 1)", GAME_IMPERFECT_SOUND ) | |
| 173 | GAME( 1982, beezer1, beezer, beezer, beezer, beezer, ROT90, "Tong Electronic", "Beezer (set 2)", GAME_IMPERFECT_SOUND ) | |
| 172 | GAME( 1982, beezer, 0, beezer, beezer, beezer_state, beezer, ROT90, "Tong Electronic", "Beezer (set 1)", GAME_IMPERFECT_SOUND ) | |
| 173 | GAME( 1982, beezer1, beezer, beezer, beezer, beezer_state, beezer, ROT90, "Tong Electronic", "Beezer (set 2)", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 11404 | 11404 | machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0xe0, 0xe0, read8_delegate(FUNC(dynax_state::momotaro_protection_r),state)); |
| 11405 | 11405 | } |
| 11406 | 11406 | |
| 11407 | GAME( 1992, mmpanic, 0, mmpanic, mmpanic, 0, ROT0, "Nakanihon / East Technology (Taito license)", "Monkey Mole Panic (USA)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11408 | GAME( 1993, funkyfig, 0, funkyfig, funkyfig, 0, ROT0, "Nakanihon / East Technology (Taito license)", "The First Funky Fighter", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // scrolling, priority? | |
| 11409 | GAME( 1993, quizchq, 0, quizchq, quizchq, 0, ROT0, "Nakanihon", "Quiz Channel Question (Ver 1.00) (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 11410 | GAME( 1993, quizchql, quizchq, quizchq, quizchq, 0, ROT0, "Nakanihon (Laxan license)", "Quiz Channel Question (Ver 1.23) (Taiwan?)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 11411 | GAME( 1993, animaljr, 0, mmpanic, animaljr, 0, ROT0, "Nakanihon / East Technology (Taito license)", "Exciting Animal Land Jr. (USA)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 11412 | GAME( 1993, animaljrs, animaljr, mmpanic, animaljr, 0, ROT0, "Nakanihon / East Technology (Taito license)", "Animalandia Jr. (Spanish)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 11413 | GAME( 1993, animaljrj, animaljr, mmpanic, animaljr, 0, ROT0, "Nakanihon / East Technology (Taito license)", "Waiwai Animal Land Jr. (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11414 | GAME( 1994, hginga, 0, hginga, hginga, 0, ROT0, "Dynax", "Hanafuda Hana Ginga", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11415 | GAME( 1994, mjmyster, 0, mjmyster, mjmyster, 0, ROT0, "Dynax", "Mahjong The Mysterious World (set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11416 | GAME( 1994, mjmywrld, mjmyster, mjmywrld, mjmyster, 0, ROT0, "Dynax", "Mahjong The Mysterious World (set 2)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11417 | GAME( 1994, mjmyornt, 0, mjmyornt, mjmyornt, 0, ROT0, "Dynax", "Mahjong The Mysterious Orient", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11418 | GAME( 1994, mjmyuniv, 0, mjmyuniv, mjmyster, 0, ROT0, "Dynax", "Mahjong The Mysterious Universe", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11419 | GAME( 1994, quiz365, 0, quiz365, quiz365, 0, ROT0, "Nakanihon", "Quiz 365 (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 11420 | GAME( 1994, quiz365t, quiz365, quiz365, quiz365, 0, ROT0, "Nakanihon / Taito", "Quiz 365 (Hong Kong & Taiwan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 11421 | GAME( 1994, rongrong, 0, rongrong, rongrong, rongrong, ROT0, "Nakanihon (Activision license)", "Puzzle Game Rong Rong (Europe)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 11422 | GAME( 1994, rongrongj, rongrong, rongrong, rongrong, rongrong, ROT0, "Nakanihon (Activision license)", "Puzzle Game Rong Rong (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 11423 | GAME( 1994, rongrongg, rongrong, rongrong, rongrong, rongrong, ROT0, "Nakanihon (Activision license)", "Puzzle Game Rong Rong (Germany)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 11424 | GAME( 1994, hparadis, 0, hparadis, hparadis, 0, ROT0, "Dynax", "Super Hana Paradise (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11425 | GAME( 1995, hgokou, 0, hgokou, hgokou, 0, ROT0, "Dynax (Alba license)", "Hanafuda Hana Gokou (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11426 | GAME( 1995, hgokbang, hgokou, hgokbang, hgokou, 0, ROT0, "Dynax", "Hanafuda Hana Gokou Bangaihen (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11427 | GAME( 1995, mjdchuka, 0, mjchuuka, mjchuuka, 0, ROT0, "Dynax", "Mahjong The Dai Chuuka Ken (China, v. D111)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11428 | GAME( 1995, nettoqc, 0, nettoqc, nettoqc, 0, ROT0, "Nakanihon", "Nettoh Quiz Champion (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 11429 | GAME( 1995, ddenlovj, 0, ddenlovj, ddenlovj, 0, ROT0, "Dynax", "Don Den Lover Vol. 1 - Shiro Kuro Tsukeyo! (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11430 | GAME( 1995, ddenlovrk, ddenlovj, ddenlovrk, ddenlovr, 0, ROT0, "Dynax", "Don Den Lover Vol. 1 - Heukbaeg-euro Jeonghaja (Korea)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11431 | GAME( 1995, ddenlovrb, ddenlovj, ddenlovr, ddenlovr, 0, ROT0, "bootleg", "Don Den Lover Vol. 1 - Heukbaeg-euro Jeonghaja (Korea, bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11432 | GAME( 1996, ddenlovr, ddenlovj, ddenlovr, ddenlovr, 0, ROT0, "Dynax", "Don Den Lover Vol. 1 (Hong Kong)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11433 | GAME( 1996, hanakanz, 0, hanakanz, hanakanz, 0, ROT0, "Dynax", "Hana Kanzashi (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11434 | GAME( 1996, akamaru, 0, akamaru, akamaru, 0, ROT0, "Dynax (Nakanihon license)", "Panel & Variety Akamaru Q Jousyou Dont-R", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11435 | GAME( 1996, janshinp, 0, janshinp, janshinp, 0, ROT0, "Dynax / Sigma", "Mahjong Janshin Plus (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11436 | GAME( 1996, dtoyoken, 0, dtoyoken, dtoyoken, 0, ROT0, "Dynax / Sigma", "Mahjong Dai Touyouken (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11437 | GAME( 1996, sryudens, 0, sryudens, sryudens, 0, ROT0, "Dynax / Face", "Mahjong Seiryu Densetsu (Japan, NM502)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 11438 | GAME( 1996, seljan2, 0, seljan2, seljan2, 0, ROT0, "Dynax / Face", "Return Of Sel Jan II (Japan, NM557)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 11439 | GAME( 1996, mjflove, 0, mjflove, mjflove, 0, ROT0, "Nakanihon", "Mahjong Fantasic Love (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11440 | GAME( 1997, hkagerou, 0, hkagerou, hkagerou, 0, ROT0, "Nakanihon / Dynax", "Hana Kagerou [BET] (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11441 | GAME( 1998, mjchuuka, 0, mjchuuka, mjchuuka, 0, ROT0, "Dynax", "Mahjong Chuukanejyo (China)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11442 | GAME( 1998, mjreach1, 0, mjreach1, mjreach1, 0, ROT0, "Nihon System", "Mahjong Reach Ippatsu (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11443 | GAME( 1999, jongtei, 0, jongtei, jongtei, 0, ROT0, "Dynax", "Mahjong Jong-Tei (Japan, ver. NM532-01)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11444 | GAME( 2002, daimyojn, 0, daimyojn, daimyojn, 0, ROT0, "Dynax / Techno-Top / Techno-Planning", "Mahjong Daimyojin (Japan, T017-PB-00)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11445 | GAME( 2004, momotaro, 0, daimyojn, daimyojn, momotaro, ROT0, "Techno-Top", "Mahjong Momotarou (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE | GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS ) | |
| 11407 | GAME( 1992, mmpanic, 0, mmpanic, mmpanic, dynax_state, 0, ROT0, "Nakanihon / East Technology (Taito license)", "Monkey Mole Panic (USA)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11408 | GAME( 1993, funkyfig, 0, funkyfig, funkyfig, dynax_state, 0, ROT0, "Nakanihon / East Technology (Taito license)", "The First Funky Fighter", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // scrolling, priority? | |
| 11409 | GAME( 1993, quizchq, 0, quizchq, quizchq, dynax_state, 0, ROT0, "Nakanihon", "Quiz Channel Question (Ver 1.00) (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 11410 | GAME( 1993, quizchql, quizchq, quizchq, quizchq, dynax_state, 0, ROT0, "Nakanihon (Laxan license)", "Quiz Channel Question (Ver 1.23) (Taiwan?)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 11411 | GAME( 1993, animaljr, 0, mmpanic, animaljr, dynax_state, 0, ROT0, "Nakanihon / East Technology (Taito license)", "Exciting Animal Land Jr. (USA)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 11412 | GAME( 1993, animaljrs, animaljr, mmpanic, animaljr, dynax_state, 0, ROT0, "Nakanihon / East Technology (Taito license)", "Animalandia Jr. (Spanish)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 11413 | GAME( 1993, animaljrj, animaljr, mmpanic, animaljr, dynax_state, 0, ROT0, "Nakanihon / East Technology (Taito license)", "Waiwai Animal Land Jr. (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11414 | GAME( 1994, hginga, 0, hginga, hginga, dynax_state, 0, ROT0, "Dynax", "Hanafuda Hana Ginga", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11415 | GAME( 1994, mjmyster, 0, mjmyster, mjmyster, dynax_state, 0, ROT0, "Dynax", "Mahjong The Mysterious World (set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11416 | GAME( 1994, mjmywrld, mjmyster, mjmywrld, mjmyster, dynax_state, 0, ROT0, "Dynax", "Mahjong The Mysterious World (set 2)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11417 | GAME( 1994, mjmyornt, 0, mjmyornt, mjmyornt, dynax_state, 0, ROT0, "Dynax", "Mahjong The Mysterious Orient", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11418 | GAME( 1994, mjmyuniv, 0, mjmyuniv, mjmyster, dynax_state, 0, ROT0, "Dynax", "Mahjong The Mysterious Universe", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11419 | GAME( 1994, quiz365, 0, quiz365, quiz365, dynax_state, 0, ROT0, "Nakanihon", "Quiz 365 (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 11420 | GAME( 1994, quiz365t, quiz365, quiz365, quiz365, dynax_state, 0, ROT0, "Nakanihon / Taito", "Quiz 365 (Hong Kong & Taiwan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 11421 | GAME( 1994, rongrong, 0, rongrong, rongrong, dynax_state, rongrong, ROT0, "Nakanihon (Activision license)", "Puzzle Game Rong Rong (Europe)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 11422 | GAME( 1994, rongrongj, rongrong, rongrong, rongrong, dynax_state, rongrong, ROT0, "Nakanihon (Activision license)", "Puzzle Game Rong Rong (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 11423 | GAME( 1994, rongrongg, rongrong, rongrong, rongrong, dynax_state, rongrong, ROT0, "Nakanihon (Activision license)", "Puzzle Game Rong Rong (Germany)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 11424 | GAME( 1994, hparadis, 0, hparadis, hparadis, dynax_state, 0, ROT0, "Dynax", "Super Hana Paradise (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11425 | GAME( 1995, hgokou, 0, hgokou, hgokou, dynax_state, 0, ROT0, "Dynax (Alba license)", "Hanafuda Hana Gokou (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11426 | GAME( 1995, hgokbang, hgokou, hgokbang, hgokou, dynax_state, 0, ROT0, "Dynax", "Hanafuda Hana Gokou Bangaihen (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11427 | GAME( 1995, mjdchuka, 0, mjchuuka, mjchuuka, dynax_state, 0, ROT0, "Dynax", "Mahjong The Dai Chuuka Ken (China, v. D111)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11428 | GAME( 1995, nettoqc, 0, nettoqc, nettoqc, dynax_state, 0, ROT0, "Nakanihon", "Nettoh Quiz Champion (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 11429 | GAME( 1995, ddenlovj, 0, ddenlovj, ddenlovj, dynax_state, 0, ROT0, "Dynax", "Don Den Lover Vol. 1 - Shiro Kuro Tsukeyo! (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11430 | GAME( 1995, ddenlovrk, ddenlovj, ddenlovrk, ddenlovr, dynax_state, 0, ROT0, "Dynax", "Don Den Lover Vol. 1 - Heukbaeg-euro Jeonghaja (Korea)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11431 | GAME( 1995, ddenlovrb, ddenlovj, ddenlovr, ddenlovr, dynax_state, 0, ROT0, "bootleg", "Don Den Lover Vol. 1 - Heukbaeg-euro Jeonghaja (Korea, bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11432 | GAME( 1996, ddenlovr, ddenlovj, ddenlovr, ddenlovr, dynax_state, 0, ROT0, "Dynax", "Don Den Lover Vol. 1 (Hong Kong)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11433 | GAME( 1996, hanakanz, 0, hanakanz, hanakanz, dynax_state, 0, ROT0, "Dynax", "Hana Kanzashi (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11434 | GAME( 1996, akamaru, 0, akamaru, akamaru, dynax_state, 0, ROT0, "Dynax (Nakanihon license)", "Panel & Variety Akamaru Q Jousyou Dont-R", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11435 | GAME( 1996, janshinp, 0, janshinp, janshinp, dynax_state, 0, ROT0, "Dynax / Sigma", "Mahjong Janshin Plus (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11436 | GAME( 1996, dtoyoken, 0, dtoyoken, dtoyoken, dynax_state, 0, ROT0, "Dynax / Sigma", "Mahjong Dai Touyouken (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11437 | GAME( 1996, sryudens, 0, sryudens, sryudens, dynax_state, 0, ROT0, "Dynax / Face", "Mahjong Seiryu Densetsu (Japan, NM502)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 11438 | GAME( 1996, seljan2, 0, seljan2, seljan2, dynax_state, 0, ROT0, "Dynax / Face", "Return Of Sel Jan II (Japan, NM557)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 11439 | GAME( 1996, mjflove, 0, mjflove, mjflove, dynax_state, 0, ROT0, "Nakanihon", "Mahjong Fantasic Love (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11440 | GAME( 1997, hkagerou, 0, hkagerou, hkagerou, dynax_state, 0, ROT0, "Nakanihon / Dynax", "Hana Kagerou [BET] (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11441 | GAME( 1998, mjchuuka, 0, mjchuuka, mjchuuka, dynax_state, 0, ROT0, "Dynax", "Mahjong Chuukanejyo (China)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11442 | GAME( 1998, mjreach1, 0, mjreach1, mjreach1, dynax_state, 0, ROT0, "Nihon System", "Mahjong Reach Ippatsu (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11443 | GAME( 1999, jongtei, 0, jongtei, jongtei, dynax_state, 0, ROT0, "Dynax", "Mahjong Jong-Tei (Japan, ver. NM532-01)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11444 | GAME( 2002, daimyojn, 0, daimyojn, daimyojn, dynax_state, 0, ROT0, "Dynax / Techno-Top / Techno-Planning", "Mahjong Daimyojin (Japan, T017-PB-00)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 11445 | GAME( 2004, momotaro, 0, daimyojn, daimyojn, dynax_state, momotaro, ROT0, "Techno-Top", "Mahjong Momotarou (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE | GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 925 | 925 | |
| 926 | 926 | |
| 927 | 927 | /* ( YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS ) */ |
| 928 | GAME( 1988, chinagat, 0, chinagat, chinagat, chinagat, ROT0, "Technos Japan (Taito / Romstar license)", "China Gate (US)", GAME_SUPPORTS_SAVE ) | |
| 929 | GAME( 1988, saiyugou, chinagat, chinagat, chinagat, chinagat, ROT0, "Technos Japan", "Sai Yu Gou Ma Roku (Japan)", GAME_SUPPORTS_SAVE ) | |
| 930 | GAME( 1988, saiyugoub1, chinagat, saiyugoub1, chinagat, chinagat, ROT0, "bootleg", "Sai Yu Gou Ma Roku (Japan bootleg 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 931 | GAME( 1988, saiyugoub2, chinagat, saiyugoub2, chinagat, chinagat, ROT0, "bootleg", "Sai Yu Gou Ma Roku (Japan bootleg 2)", GAME_SUPPORTS_SAVE ) | |
| 928 | GAME( 1988, chinagat, 0, chinagat, chinagat, ddragon_state, chinagat, ROT0, "Technos Japan (Taito / Romstar license)", "China Gate (US)", GAME_SUPPORTS_SAVE ) | |
| 929 | GAME( 1988, saiyugou, chinagat, chinagat, chinagat, ddragon_state, chinagat, ROT0, "Technos Japan", "Sai Yu Gou Ma Roku (Japan)", GAME_SUPPORTS_SAVE ) | |
| 930 | GAME( 1988, saiyugoub1, chinagat, saiyugoub1, chinagat, ddragon_state, chinagat, ROT0, "bootleg", "Sai Yu Gou Ma Roku (Japan bootleg 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 931 | GAME( 1988, saiyugoub2, chinagat, saiyugoub2, chinagat, ddragon_state, chinagat, ROT0, "bootleg", "Sai Yu Gou Ma Roku (Japan bootleg 2)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 3964 | 3964 | ***************************************************************************/ |
| 3965 | 3965 | |
| 3966 | 3966 | /* Working games */ |
| 3967 | GAME( 1991, berlwall, 0, berlwall, berlwall, berlwall, ROT0, "Kaneko", "The Berlin Wall", 0 ) | |
| 3968 | GAME( 1991, berlwallt,berlwall, berlwall, berlwalt, berlwall, ROT0, "Kaneko", "The Berlin Wall (bootleg ?)", 0 ) | |
| 3969 | GAME( 1991, mgcrystl, 0, mgcrystl, mgcrystl, kaneko16, ROT0, "Kaneko", "Magical Crystals (World, 92/01/10)", 0 ) | |
| 3970 | GAME( 1991, mgcrystlo,mgcrystl, mgcrystl, mgcrystl, kaneko16, ROT0, "Kaneko", "Magical Crystals (World, 91/12/10)", 0 ) | |
| 3971 | GAME( 1991, mgcrystlj,mgcrystl, mgcrystl, mgcrystl, kaneko16, ROT0, "Kaneko (Atlus license)", "Magical Crystals (Japan, 92/01/13)", 0 ) | |
| 3972 | GAME( 1992, blazeon, 0, blazeon, blazeon, kaneko16, ROT0, "Atlus", "Blaze On (Japan)", 0 ) | |
| 3973 | GAME( 1992, explbrkr, 0, bakubrkr, bakubrkr, kaneko16, ROT90, "Kaneko", "Explosive Breaker", 0 ) | |
| 3974 | GAME( 1992, bakubrkr, explbrkr, bakubrkr, bakubrkr, kaneko16, ROT90, "Kaneko", "Bakuretsu Breaker", 0 ) | |
| 3975 | GAME( 1994, bonkadv, 0, bonkadv , bonkadv, bloodwar, ROT0, "Kaneko", "B.C. Kid / Bonk's Adventure / Kyukyoku!! PC Genjin", 0 ) | |
| 3976 | GAME( 1994, bloodwar, 0, bloodwar, bloodwar, bloodwar, ROT0, "Kaneko", "Blood Warrior", 0 ) | |
| 3977 | GAME( 1994, oedfight, bloodwar, bloodwar, bloodwar, bloodwar, ROT0, "Kaneko", "Oedo Fight (Japan Bloodshed Ver.)", 0 ) | |
| 3978 | GAME( 1994, gtmr, 0, gtmr, gtmr, bloodwar, ROT0, "Kaneko", "1000 Miglia: Great 1000 Miles Rally (94/07/18)", 0 ) | |
| 3979 | GAME( 1994, gtmra, gtmr, gtmr, gtmr, bloodwar, ROT0, "Kaneko", "1000 Miglia: Great 1000 Miles Rally (94/06/13)", 0 ) | |
| 3980 | GAME( 1994, gtmre, gtmr, gtmr, gtmr, gtmr2, ROT0, "Kaneko", "Great 1000 Miles Rally: Evolution Model!!! (94/09/06)", 0 ) | |
| 3981 | GAME( 1994, gtmrusa, gtmr, gtmr, gtmr, gtmr2, ROT0, "Kaneko", "Great 1000 Miles Rally: U.S.A Version! (94/09/06)", 0 ) // U.S.A version seems part of the title, rather than region | |
| 3982 | GAME( 1995, gtmr2, 0, gtmr2, gtmr2, gtmr2, ROT0, "Kaneko", "Mille Miglia 2: Great 1000 Miles Rally (95/05/24)", 0 ) | |
| 3983 | GAME( 1995, gtmr2a, gtmr2, gtmr2, gtmr2, gtmr2, ROT0, "Kaneko", "Mille Miglia 2: Great 1000 Miles Rally (95/04/04)", 0 ) | |
| 3984 | GAME( 1995, gtmr2u, gtmr2, gtmr2, gtmr2, gtmr2, ROT0, "Kaneko", "Great 1000 Miles Rally 2 USA (95/05/18)", 0 ) | |
| 3967 | GAME( 1991, berlwall, 0, berlwall, berlwall, kaneko16_state, berlwall, ROT0, "Kaneko", "The Berlin Wall", 0 ) | |
| 3968 | GAME( 1991, berlwallt,berlwall, berlwall, berlwalt, kaneko16_state, berlwall, ROT0, "Kaneko", "The Berlin Wall (bootleg ?)", 0 ) | |
| 3969 | GAME( 1991, mgcrystl, 0, mgcrystl, mgcrystl, kaneko16_state, kaneko16, ROT0, "Kaneko", "Magical Crystals (World, 92/01/10)", 0 ) | |
| 3970 | GAME( 1991, mgcrystlo,mgcrystl, mgcrystl, mgcrystl, kaneko16_state, kaneko16, ROT0, "Kaneko", "Magical Crystals (World, 91/12/10)", 0 ) | |
| 3971 | GAME( 1991, mgcrystlj,mgcrystl, mgcrystl, mgcrystl, kaneko16_state, kaneko16, ROT0, "Kaneko (Atlus license)", "Magical Crystals (Japan, 92/01/13)", 0 ) | |
| 3972 | GAME( 1992, blazeon, 0, blazeon, blazeon, kaneko16_state, kaneko16, ROT0, "Atlus", "Blaze On (Japan)", 0 ) | |
| 3973 | GAME( 1992, explbrkr, 0, bakubrkr, bakubrkr, kaneko16_state, kaneko16, ROT90, "Kaneko", "Explosive Breaker", 0 ) | |
| 3974 | GAME( 1992, bakubrkr, explbrkr, bakubrkr, bakubrkr, kaneko16_state, kaneko16, ROT90, "Kaneko", "Bakuretsu Breaker", 0 ) | |
| 3975 | GAME( 1994, bonkadv, 0, bonkadv , bonkadv, kaneko16_state, bloodwar, ROT0, "Kaneko", "B.C. Kid / Bonk's Adventure / Kyukyoku!! PC Genjin", 0 ) | |
| 3976 | GAME( 1994, bloodwar, 0, bloodwar, bloodwar, kaneko16_state, bloodwar, ROT0, "Kaneko", "Blood Warrior", 0 ) | |
| 3977 | GAME( 1994, oedfight, bloodwar, bloodwar, bloodwar, kaneko16_state, bloodwar, ROT0, "Kaneko", "Oedo Fight (Japan Bloodshed Ver.)", 0 ) | |
| 3978 | GAME( 1994, gtmr, 0, gtmr, gtmr, kaneko16_state, bloodwar, ROT0, "Kaneko", "1000 Miglia: Great 1000 Miles Rally (94/07/18)", 0 ) | |
| 3979 | GAME( 1994, gtmra, gtmr, gtmr, gtmr, kaneko16_state, bloodwar, ROT0, "Kaneko", "1000 Miglia: Great 1000 Miles Rally (94/06/13)", 0 ) | |
| 3980 | GAME( 1994, gtmre, gtmr, gtmr, gtmr, kaneko16_state, gtmr2, ROT0, "Kaneko", "Great 1000 Miles Rally: Evolution Model!!! (94/09/06)", 0 ) | |
| 3981 | GAME( 1994, gtmrusa, gtmr, gtmr, gtmr, kaneko16_state, gtmr2, ROT0, "Kaneko", "Great 1000 Miles Rally: U.S.A Version! (94/09/06)", 0 ) // U.S.A version seems part of the title, rather than region | |
| 3982 | GAME( 1995, gtmr2, 0, gtmr2, gtmr2, kaneko16_state, gtmr2, ROT0, "Kaneko", "Mille Miglia 2: Great 1000 Miles Rally (95/05/24)", 0 ) | |
| 3983 | GAME( 1995, gtmr2a, gtmr2, gtmr2, gtmr2, kaneko16_state, gtmr2, ROT0, "Kaneko", "Mille Miglia 2: Great 1000 Miles Rally (95/04/04)", 0 ) | |
| 3984 | GAME( 1995, gtmr2u, gtmr2, gtmr2, gtmr2, kaneko16_state, gtmr2, ROT0, "Kaneko", "Great 1000 Miles Rally 2 USA (95/05/18)", 0 ) | |
| 3985 | 3985 | // some functionality of the protection chip still needs investigating on these, but they seem to be playable |
| 3986 | GAME( 1992, brapboys, 0, brapboys, brapboys, brapboys, ROT0, "Kaneko", "B.Rap Boys (World)", 0 ) | |
| 3987 | GAME( 1992, brapboysj,brapboys, brapboys, brapboys, brapboys, ROT0, "Kaneko", "B.Rap Boys Special (Japan)", 0 ) | |
| 3988 | GAME( 1992, brapboysu,brapboys, brapboys, brapboys, brapboys, ROT0, "Kaneko", "B.Rap Boys Special (US)", 0 ) | |
| 3989 | GAME( 1992, shogwarr, 0, shogwarr, shogwarr, shogwarr, ROT0, "Kaneko", "Shogun Warriors (World)", GAME_NO_COCKTAIL ) | |
| 3990 | GAME( 1992, shogwarru,shogwarr, shogwarr, shogwarr, shogwarr, ROT0, "Kaneko", "Shogun Warriors (US)", GAME_NO_COCKTAIL ) | |
| 3991 | GAME( 1992, fjbuster, shogwarr, shogwarr, shogwarr, shogwarr, ROT0, "Kaneko", "Fujiyama Buster (Japan)", GAME_NO_COCKTAIL ) | |
| 3986 | GAME( 1992, brapboys, 0, brapboys, brapboys, kaneko16_state, brapboys, ROT0, "Kaneko", "B.Rap Boys (World)", 0 ) | |
| 3987 | GAME( 1992, brapboysj,brapboys, brapboys, brapboys, kaneko16_state, brapboys, ROT0, "Kaneko", "B.Rap Boys Special (Japan)", 0 ) | |
| 3988 | GAME( 1992, brapboysu,brapboys, brapboys, brapboys, kaneko16_state, brapboys, ROT0, "Kaneko", "B.Rap Boys Special (US)", 0 ) | |
| 3989 | GAME( 1992, shogwarr, 0, shogwarr, shogwarr, kaneko16_state, shogwarr, ROT0, "Kaneko", "Shogun Warriors (World)", GAME_NO_COCKTAIL ) | |
| 3990 | GAME( 1992, shogwarru,shogwarr, shogwarr, shogwarr, kaneko16_state, shogwarr, ROT0, "Kaneko", "Shogun Warriors (US)", GAME_NO_COCKTAIL ) | |
| 3991 | GAME( 1992, fjbuster, shogwarr, shogwarr, shogwarr, kaneko16_state, shogwarr, ROT0, "Kaneko", "Fujiyama Buster (Japan)", GAME_NO_COCKTAIL ) | |
| 3992 | 3992 |
| r15751 | r15752 | |
|---|---|---|
| 994 | 994 | |
| 995 | 995 | } |
| 996 | 996 | |
| 997 | GAME( 1988, cybertnk, 0, cybertnk, cybertnk, cybertnk, ROT0, "Coreland", "Cyber Tank (v1.4)", GAME_NOT_WORKING ) | |
| 997 | GAME( 1988, cybertnk, 0, cybertnk, cybertnk, cybertnk_state, cybertnk, ROT0, "Coreland", "Cyber Tank (v1.4)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 796 | 796 | ROM_END |
| 797 | 797 | |
| 798 | 798 | |
| 799 | GAME( 2000, mrdrilr2, 0, namcos10_memm, namcos10, mrdrilr2, ROT0, "Namco", "Mr. Driller 2 (Japan, DR21 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) // PORT_4WAY joysticks | |
| 800 | GAME( 2000, mrdrlr2a, mrdrilr2, namcos10_memm, namcos10, mrdrilr2, ROT0, "Namco", "Mr. Driller 2 (Japan, DR22 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) // PORT_4WAY joysticks | |
| 801 | GAME( 2000, ptblank3, 0, namcos10_memn, namcos10, gunbalna, ROT0, "Namco", "Point Blank 3 (GNN2 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 802 | GAME( 2000, gunbalina, ptblank3, namcos10_memn, namcos10, gunbalna, ROT0, "Namco", "Gunbalina (GNN1 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 803 | GAME( 2001, gjspace, 0, namcos10_memn, namcos10, gjspace, ROT0, "Namco / Metro", "Gekitoride-Jong Space (10011 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 804 | GAME( 2001, mrdrilrg, 0, namcos10_memn, namcos10, mrdrilrg, ROT0, "Namco", "Mr. Driller G (Japan, DRG1 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) // PORT_4WAY joysticks | |
| 805 | GAME( 2001, mrdrilrga, mrdrilrg, namcos10_memn, namcos10, mrdrilrg, ROT0, "Namco", "Mr. Driller G ALT (Japan, DRG1 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) // PORT_4WAY joysticks | |
| 806 | GAME( 2001, knpuzzle, 0, namcos10_memn, namcos10, knpuzzle, ROT0, "Namco", "Kotoba no Puzzle Mojipittan (Japan, KPM1 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 807 | GAME( 2002, chocovdr, 0, namcos10_memn, namcos10, chocovdr, ROT0, "Namco", "Uchuu Daisakusen: Chocovader Contactee (Japan, CVC1 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 808 | GAME( 2002, startrgn, 0, namcos10_memn, namcos10, startrgn, ROT0, "Namco", "Star Trigon (Japan, STT1 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 809 | GAME( 2002, panikuru, 0, namcos10_memn, namcos10, panikuru, ROT0, "Namco", "Panicuru Panekuru (Japan, PPA1 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 810 | GAME( 2003, nflclsfb, 0, namcos10_memn, namcos10, nflclsfb, ROT0, "Namco", "NFL Classic Football (NCF3 Ver.A.)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 811 | GAME( 2003, gamshara, 0, namcos10_memn, namcos10, gamshara, ROT0, "Mitchell", "Gamshara (10021 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 799 | GAME( 2000, mrdrilr2, 0, namcos10_memm, namcos10, namcos10_state, mrdrilr2, ROT0, "Namco", "Mr. Driller 2 (Japan, DR21 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) // PORT_4WAY joysticks | |
| 800 | GAME( 2000, mrdrlr2a, mrdrilr2, namcos10_memm, namcos10, namcos10_state, mrdrilr2, ROT0, "Namco", "Mr. Driller 2 (Japan, DR22 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) // PORT_4WAY joysticks | |
| 801 | GAME( 2000, ptblank3, 0, namcos10_memn, namcos10, namcos10_state, gunbalna, ROT0, "Namco", "Point Blank 3 (GNN2 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 802 | GAME( 2000, gunbalina, ptblank3, namcos10_memn, namcos10, namcos10_state, gunbalna, ROT0, "Namco", "Gunbalina (GNN1 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 803 | GAME( 2001, gjspace, 0, namcos10_memn, namcos10, namcos10_state, gjspace, ROT0, "Namco / Metro", "Gekitoride-Jong Space (10011 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 804 | GAME( 2001, mrdrilrg, 0, namcos10_memn, namcos10, namcos10_state, mrdrilrg, ROT0, "Namco", "Mr. Driller G (Japan, DRG1 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) // PORT_4WAY joysticks | |
| 805 | GAME( 2001, mrdrilrga, mrdrilrg, namcos10_memn, namcos10, namcos10_state, mrdrilrg, ROT0, "Namco", "Mr. Driller G ALT (Japan, DRG1 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) // PORT_4WAY joysticks | |
| 806 | GAME( 2001, knpuzzle, 0, namcos10_memn, namcos10, namcos10_state, knpuzzle, ROT0, "Namco", "Kotoba no Puzzle Mojipittan (Japan, KPM1 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 807 | GAME( 2002, chocovdr, 0, namcos10_memn, namcos10, namcos10_state, chocovdr, ROT0, "Namco", "Uchuu Daisakusen: Chocovader Contactee (Japan, CVC1 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 808 | GAME( 2002, startrgn, 0, namcos10_memn, namcos10, namcos10_state, startrgn, ROT0, "Namco", "Star Trigon (Japan, STT1 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 809 | GAME( 2002, panikuru, 0, namcos10_memn, namcos10, namcos10_state, panikuru, ROT0, "Namco", "Panicuru Panekuru (Japan, PPA1 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 810 | GAME( 2003, nflclsfb, 0, namcos10_memn, namcos10, namcos10_state, nflclsfb, ROT0, "Namco", "NFL Classic Football (NCF3 Ver.A.)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 811 | GAME( 2003, gamshara, 0, namcos10_memn, namcos10, namcos10_state, gamshara, ROT0, "Mitchell", "Gamshara (10021 Ver.A)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 480 | 480 | ROM_LOAD( "ic82_06.bin", 0x00000, 0x20000, CRC(2fd692ed) SHA1(0273dc39181504320bec0187d074b2f86c821508) ) |
| 481 | 481 | ROM_END |
| 482 | 482 | |
| 483 | GAME( 1989, wc90, 0, wc90, wc90, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (World)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) | |
| 484 | GAME( 1989, wc90a, wc90, wc90, wc90, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (Euro set 1)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) | |
| 485 | GAME( 1989, wc90b, wc90, wc90, wc90, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (Euro set 2)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) | |
| 486 | GAME( 1989, wc90t, wc90, wc90t,wc90, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (trackball set 1)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) | |
| 483 | GAME( 1989, wc90, 0, wc90, wc90, wc90_state, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (World)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) | |
| 484 | GAME( 1989, wc90a, wc90, wc90, wc90, wc90_state, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (Euro set 1)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) | |
| 485 | GAME( 1989, wc90b, wc90, wc90, wc90, wc90_state, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (Euro set 2)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) | |
| 486 | GAME( 1989, wc90t, wc90, wc90t,wc90, wc90_state, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (trackball set 1)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) | |
| 487 | 487 |
| r15751 | r15752 | |
|---|---|---|
| 540 | 540 | DISK_IMAGE_READONLY( "yuyuhaku", 0, SHA1(ffdf1333d2c235e5fcec3780480f110afd20a7df) ) |
| 541 | 541 | ROM_END |
| 542 | 542 | |
| 543 | GAME(2001, sys246, 0, system246, system246, 0, ROT0, "Namco", "System 246 BIOS", GAME_IS_SKELETON|GAME_IS_BIOS_ROOT) | |
| 544 | GAME(2001, bldyr3b, sys246, system246, system246, 0, ROT0, "bootleg", "Bloody Roar 3 (bootleg)", GAME_IS_SKELETON) | |
| 545 | GAME(2001, rrvac, sys246, system246, system246, 0, ROT0, "Namco", "Ridge Racer V Arcade Battle (RRV3 Ver. A)", GAME_IS_SKELETON) | |
| 546 | GAME(2001, wanganmd, sys246, system246, system246, 0, ROT0, "Namco", "Wangan Midnight (WMN1 Ver. A)", GAME_IS_SKELETON) | |
| 547 | GAME(2002, dragchrn, sys246, system246, system246, 0, ROT0, "Namco", "Dragon Chronicles (DC001 Ver. A)", GAME_IS_SKELETON) | |
| 548 | GAME(2002, netchu02, sys246, system246, system246, 0, ROT0, "Namco", "Netchuu Pro Yakyuu 2002 (NPY1 Ver. A)", GAME_IS_SKELETON) | |
| 549 | GAME(2002, scptour, sys246, system246, system246, 0, ROT0, "Namco", "Smash Court Pro Tournament (SCP1)", GAME_IS_SKELETON) | |
| 550 | GAME(2002, soulclb2, sys246, system246, system246, 0, ROT0, "Namco", "Soul Calibur II (SC23 Ver. A)", GAME_IS_SKELETON) | |
| 551 | GAME(2002, soulcl2a, soulclb2, system246, system246, 0, ROT0, "Namco", "Soul Calibur II (SC22 Ver. A)", GAME_IS_SKELETON) | |
| 552 | GAME(2002, soulcl2b, soulclb2, system246, system246, 0, ROT0, "Namco", "Soul Calibur II (SC21 Ver. A)", GAME_IS_SKELETON) | |
| 553 | GAME(2002, soulcl2w, soulclb2, system246, system246, 0, ROT0, "Namco", "Soul Calibur II (SC2? world version)", GAME_IS_SKELETON) | |
| 554 | GAME(2002, tekken4, sys246, system246, system246, 0, ROT0, "Namco", "Tekken 4 (TEF3 Ver. C)", GAME_IS_SKELETON) | |
| 555 | GAME(2002, tekken4a, tekken4, system246, system246, 0, ROT0, "Namco", "Tekken 4 (TEF2 Ver. A)", GAME_IS_SKELETON) | |
| 556 | GAME(2002, tekken4b, tekken4, system246, system246, 0, ROT0, "Namco", "Tekken 4 (TEF1 Ver. A)", GAME_IS_SKELETON) | |
| 557 | GAME(2002, tekken4c, tekken4, system246, system246, 0, ROT0, "Namco", "Tekken 4 (TEF1 Ver. C)", GAME_IS_SKELETON) | |
| 558 | GAME(2003, timecrs3, sys246, system246, system246, 0, ROT0, "Namco", "Time Crisis 3 (TST1)", GAME_IS_SKELETON) | |
| 559 | GAME(2003, timecrs3e,timecrs3, system246, system246, 0, ROT0, "Namco", "Time Crisis 3 (TST2 Ver. A)", GAME_IS_SKELETON) | |
| 560 | GAME(2003, zgundm, sys246, system246, system246, 0, ROT0, "Capcom / Banpresto", "Mobile Suit Z-Gundam: A.E.U.G. vs Titans (ZGA1 Ver. A)", GAME_IS_SKELETON) | |
| 561 | GAME(2004, fghtjam, sys246, system246, system246, 0, ROT0, "Capcom / Namco", "Capcom Fighting Jam (JAM1 Ver. A)", GAME_IS_SKELETON) | |
| 562 | GAME(2004, sukuinuf, sys246, system246, system246, 0, ROT0, "Namco", "Quiz and Variety Suku Suku Inufuku 2 (IN2 Ver. A)", GAME_IS_SKELETON) | |
| 563 | GAME(2004, zgundmdx, sys246, system246, system246, 0, ROT0, "Capcom / Banpresto", "Mobile Suit Z-Gundam: A.E.U.G. vs Titans DX (ZDX1 Ver. A)", GAME_IS_SKELETON) | |
| 564 | GAME(2005, gundzaft, sys246, system246, system246, 0, ROT0, "Capcom / Banpresto", "Gundam Seed: Federation vs. Z.A.F.T. (SED1 Ver. A)", GAME_IS_SKELETON) | |
| 565 | GAME(2005, soulclb3, sys246, system246, system246, 0, ROT0, "Namco", "Soul Calibur III (SC31001-NA-A)", GAME_IS_SKELETON) | |
| 566 | GAME(2005, soulclb3a,soulclb3, system246, system246, 0, ROT0, "Namco", "Soul Calibur III (SC31002-NA-A)", GAME_IS_SKELETON) | |
| 567 | GAME(2008, fateulc, sys246, system246, system246, 0, ROT0, "bootleg", "Fate: Unlimited Codes (bootleg)", GAME_IS_SKELETON) | |
| 543 | GAME(2001, sys246, 0, system246, system246, namcops2_state, 0, ROT0, "Namco", "System 246 BIOS", GAME_IS_SKELETON|GAME_IS_BIOS_ROOT) | |
| 544 | GAME(2001, bldyr3b, sys246, system246, system246, namcops2_state, 0, ROT0, "bootleg", "Bloody Roar 3 (bootleg)", GAME_IS_SKELETON) | |
| 545 | GAME(2001, rrvac, sys246, system246, system246, namcops2_state, 0, ROT0, "Namco", "Ridge Racer V Arcade Battle (RRV3 Ver. A)", GAME_IS_SKELETON) | |
| 546 | GAME(2001, wanganmd, sys246, system246, system246, namcops2_state, 0, ROT0, "Namco", "Wangan Midnight (WMN1 Ver. A)", GAME_IS_SKELETON) | |
| 547 | GAME(2002, dragchrn, sys246, system246, system246, namcops2_state, 0, ROT0, "Namco", "Dragon Chronicles (DC001 Ver. A)", GAME_IS_SKELETON) | |
| 548 | GAME(2002, netchu02, sys246, system246, system246, namcops2_state, 0, ROT0, "Namco", "Netchuu Pro Yakyuu 2002 (NPY1 Ver. A)", GAME_IS_SKELETON) | |
| 549 | GAME(2002, scptour, sys246, system246, system246, namcops2_state, 0, ROT0, "Namco", "Smash Court Pro Tournament (SCP1)", GAME_IS_SKELETON) | |
| 550 | GAME(2002, soulclb2, sys246, system246, system246, namcops2_state, 0, ROT0, "Namco", "Soul Calibur II (SC23 Ver. A)", GAME_IS_SKELETON) | |
| 551 | GAME(2002, soulcl2a, soulclb2, system246, system246, namcops2_state, 0, ROT0, "Namco", "Soul Calibur II (SC22 Ver. A)", GAME_IS_SKELETON) | |
| 552 | GAME(2002, soulcl2b, soulclb2, system246, system246, namcops2_state, 0, ROT0, "Namco", "Soul Calibur II (SC21 Ver. A)", GAME_IS_SKELETON) | |
| 553 | GAME(2002, soulcl2w, soulclb2, system246, system246, namcops2_state, 0, ROT0, "Namco", "Soul Calibur II (SC2? world version)", GAME_IS_SKELETON) | |
| 554 | GAME(2002, tekken4, sys246, system246, system246, namcops2_state, 0, ROT0, "Namco", "Tekken 4 (TEF3 Ver. C)", GAME_IS_SKELETON) | |
| 555 | GAME(2002, tekken4a, tekken4, system246, system246, namcops2_state, 0, ROT0, "Namco", "Tekken 4 (TEF2 Ver. A)", GAME_IS_SKELETON) | |
| 556 | GAME(2002, tekken4b, tekken4, system246, system246, namcops2_state, 0, ROT0, "Namco", "Tekken 4 (TEF1 Ver. A)", GAME_IS_SKELETON) | |
| 557 | GAME(2002, tekken4c, tekken4, system246, system246, namcops2_state, 0, ROT0, "Namco", "Tekken 4 (TEF1 Ver. C)", GAME_IS_SKELETON) | |
| 558 | GAME(2003, timecrs3, sys246, system246, system246, namcops2_state, 0, ROT0, "Namco", "Time Crisis 3 (TST1)", GAME_IS_SKELETON) | |
| 559 | GAME(2003, timecrs3e,timecrs3, system246, system246, namcops2_state, 0, ROT0, "Namco", "Time Crisis 3 (TST2 Ver. A)", GAME_IS_SKELETON) | |
| 560 | GAME(2003, zgundm, sys246, system246, system246, namcops2_state, 0, ROT0, "Capcom / Banpresto", "Mobile Suit Z-Gundam: A.E.U.G. vs Titans (ZGA1 Ver. A)", GAME_IS_SKELETON) | |
| 561 | GAME(2004, fghtjam, sys246, system246, system246, namcops2_state, 0, ROT0, "Capcom / Namco", "Capcom Fighting Jam (JAM1 Ver. A)", GAME_IS_SKELETON) | |
| 562 | GAME(2004, sukuinuf, sys246, system246, system246, namcops2_state, 0, ROT0, "Namco", "Quiz and Variety Suku Suku Inufuku 2 (IN2 Ver. A)", GAME_IS_SKELETON) | |
| 563 | GAME(2004, zgundmdx, sys246, system246, system246, namcops2_state, 0, ROT0, "Capcom / Banpresto", "Mobile Suit Z-Gundam: A.E.U.G. vs Titans DX (ZDX1 Ver. A)", GAME_IS_SKELETON) | |
| 564 | GAME(2005, gundzaft, sys246, system246, system246, namcops2_state, 0, ROT0, "Capcom / Banpresto", "Gundam Seed: Federation vs. Z.A.F.T. (SED1 Ver. A)", GAME_IS_SKELETON) | |
| 565 | GAME(2005, soulclb3, sys246, system246, system246, namcops2_state, 0, ROT0, "Namco", "Soul Calibur III (SC31001-NA-A)", GAME_IS_SKELETON) | |
| 566 | GAME(2005, soulclb3a,soulclb3, system246, system246, namcops2_state, 0, ROT0, "Namco", "Soul Calibur III (SC31002-NA-A)", GAME_IS_SKELETON) | |
| 567 | GAME(2008, fateulc, sys246, system246, system246, namcops2_state, 0, ROT0, "bootleg", "Fate: Unlimited Codes (bootleg)", GAME_IS_SKELETON) | |
| 568 | 568 | |
| 569 | GAME(2004, sys256, 0, system256, system246, 0, ROT0, "Namco", "System 256 BIOS", GAME_IS_SKELETON|GAME_IS_BIOS_ROOT) | |
| 570 | GAME(2005, tekken51, sys256, system256, system246, 0, ROT0, "Namco", "Tekken 5.1 (TE51 Ver. B)", GAME_IS_SKELETON) | |
| 571 | GAME(2005, superdbz, sys256, system256, system246, 0, ROT0, "Banpresto / Spike", "Super Dragon Ball Z (DB1 Ver. B)", GAME_IS_SKELETON) | |
| 572 | GAME(2006, kinniku, sys256, system256, system246, 0, ROT0, "Namco", "Kinnikuman Muscle Grand Prix (KN1 Ver. A)", GAME_IS_SKELETON) | |
| 573 | GAME(2006, taiko9, sys256, system256, system246, 0, ROT0, "Namco", "Taiko No Tatsujin 9 (TK91001-NA-A)", GAME_IS_SKELETON) | |
| 574 | GAME(2006, yuyuhaku, sys256, system256, system246, 0, ROT0, "Banpresto", "The Battle of Yu Yu Hakusho: Shitou! Ankoku Bujutsukai!", GAME_IS_SKELETON) | |
| 575 | GAME(2007, taiko10, sys256, system256, system246, 0, ROT0, "Namco", "Taiko No Tatsujin 10 (T101001-NA-A)", GAME_IS_SKELETON) | |
| 576 | GAME(2008, gdvsgd, sys256, system256, system246, 0, ROT0, "Capcom / Bandai", "Gundam vs. Gundam", GAME_IS_SKELETON) | |
| 569 | GAME(2004, sys256, 0, system256, system246, namcops2_state, 0, ROT0, "Namco", "System 256 BIOS", GAME_IS_SKELETON|GAME_IS_BIOS_ROOT) | |
| 570 | GAME(2005, tekken51, sys256, system256, system246, namcops2_state, 0, ROT0, "Namco", "Tekken 5.1 (TE51 Ver. B)", GAME_IS_SKELETON) | |
| 571 | GAME(2005, superdbz, sys256, system256, system246, namcops2_state, 0, ROT0, "Banpresto / Spike", "Super Dragon Ball Z (DB1 Ver. B)", GAME_IS_SKELETON) | |
| 572 | GAME(2006, kinniku, sys256, system256, system246, namcops2_state, 0, ROT0, "Namco", "Kinnikuman Muscle Grand Prix (KN1 Ver. A)", GAME_IS_SKELETON) | |
| 573 | GAME(2006, taiko9, sys256, system256, system246, namcops2_state, 0, ROT0, "Namco", "Taiko No Tatsujin 9 (TK91001-NA-A)", GAME_IS_SKELETON) | |
| 574 | GAME(2006, yuyuhaku, sys256, system256, system246, namcops2_state, 0, ROT0, "Banpresto", "The Battle of Yu Yu Hakusho: Shitou! Ankoku Bujutsukai!", GAME_IS_SKELETON) | |
| 575 | GAME(2007, taiko10, sys256, system256, system246, namcops2_state, 0, ROT0, "Namco", "Taiko No Tatsujin 10 (T101001-NA-A)", GAME_IS_SKELETON) | |
| 576 | GAME(2008, gdvsgd, sys256, system256, system246, namcops2_state, 0, ROT0, "Capcom / Bandai", "Gundam vs. Gundam", GAME_IS_SKELETON) |
| r15751 | r15752 | |
|---|---|---|
| 1683 | 1683 | * |
| 1684 | 1684 | *************************************/ |
| 1685 | 1685 | |
| 1686 | GAME( 1985, gauntlet, 0, gauntlet, gauntlet, gauntlet, ROT0, "Atari Games", "Gauntlet (rev 14)", 0 ) | |
| 1687 | GAME( 1985, gauntlets, gauntlet, gauntlet, gauntlet, gauntlet, ROT0, "Atari Games", "Gauntlet (Spanish, rev 15)", 0 ) | |
| 1688 | GAME( 1985, gauntletj, gauntlet, gauntlet, gauntlet, gauntlet, ROT0, "Atari Games", "Gauntlet (Japanese, rev 13)", 0 ) | |
| 1689 | GAME( 1985, gauntletg, gauntlet, gauntlet, gauntlet, gauntlet, ROT0, "Atari Games", "Gauntlet (German, rev 10)", 0 ) | |
| 1690 | GAME( 1985, gauntletj12, gauntlet, gauntlet, gauntlet, gauntlet, ROT0, "Atari Games", "Gauntlet (Japanese, rev 12)", 0 ) | |
| 1691 | GAME( 1985, gauntletr9, gauntlet, gauntlet, gauntlet, gauntlet, ROT0, "Atari Games", "Gauntlet (rev 9)", 0 ) | |
| 1692 | GAME( 1985, gauntletgr8, gauntlet, gauntlet, gauntlet, gauntlet, ROT0, "Atari Games", "Gauntlet (German, rev 8)", 0 ) | |
| 1693 | GAME( 1985, gauntletr7, gauntlet, gauntlet, gauntlet, gauntlet, ROT0, "Atari Games", "Gauntlet (rev 7)", 0 ) | |
| 1694 | GAME( 1985, gauntletgr6, gauntlet, gauntlet, gauntlet, gauntlet, ROT0, "Atari Games", "Gauntlet (German, rev 6)", 0 ) | |
| 1695 | GAME( 1985, gauntletr5, gauntlet, gauntlet, gauntlet, gauntlet, ROT0, "Atari Games", "Gauntlet (rev 5)", 0 ) | |
| 1696 | GAME( 1985, gauntletr4, gauntlet, gauntlet, gauntlet, gauntlet, ROT0, "Atari Games", "Gauntlet (rev 4)", 0 ) | |
| 1697 | GAME( 1985, gauntletgr3, gauntlet, gauntlet, gauntlet, gauntlet, ROT0, "Atari Games", "Gauntlet (German, rev 3)", 0 ) | |
| 1698 | GAME( 1985, gauntletr2, gauntlet, gauntlet, gauntlet, gauntlet, ROT0, "Atari Games", "Gauntlet (rev 2)", 0 ) | |
| 1699 | GAME( 1985, gauntletr1, gauntlet, gauntlet, gauntlet, gauntlet, ROT0, "Atari Games", "Gauntlet (rev 1)", 0 ) | |
| 1686 | GAME( 1985, gauntlet, 0, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", "Gauntlet (rev 14)", 0 ) | |
| 1687 | GAME( 1985, gauntlets, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", "Gauntlet (Spanish, rev 15)", 0 ) | |
| 1688 | GAME( 1985, gauntletj, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", "Gauntlet (Japanese, rev 13)", 0 ) | |
| 1689 | GAME( 1985, gauntletg, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", "Gauntlet (German, rev 10)", 0 ) | |
| 1690 | GAME( 1985, gauntletj12, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", "Gauntlet (Japanese, rev 12)", 0 ) | |
| 1691 | GAME( 1985, gauntletr9, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", "Gauntlet (rev 9)", 0 ) | |
| 1692 | GAME( 1985, gauntletgr8, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", "Gauntlet (German, rev 8)", 0 ) | |
| 1693 | GAME( 1985, gauntletr7, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", "Gauntlet (rev 7)", 0 ) | |
| 1694 | GAME( 1985, gauntletgr6, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", "Gauntlet (German, rev 6)", 0 ) | |
| 1695 | GAME( 1985, gauntletr5, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", "Gauntlet (rev 5)", 0 ) | |
| 1696 | GAME( 1985, gauntletr4, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", "Gauntlet (rev 4)", 0 ) | |
| 1697 | GAME( 1985, gauntletgr3, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", "Gauntlet (German, rev 3)", 0 ) | |
| 1698 | GAME( 1985, gauntletr2, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", "Gauntlet (rev 2)", 0 ) | |
| 1699 | GAME( 1985, gauntletr1, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", "Gauntlet (rev 1)", 0 ) | |
| 1700 | 1700 | |
| 1701 | GAME( 1985, gauntlet2p, gauntlet, gauntlet, gauntlet, gaunt2p, ROT0, "Atari Games", "Gauntlet (2 Players, rev 6)", 0 ) | |
| 1702 | GAME( 1985, gauntlet2pj, gauntlet, gauntlet, gauntlet, gaunt2p, ROT0, "Atari Games", "Gauntlet (2 Players, Japanese, rev 5)", 0 ) | |
| 1703 | GAME( 1985, gauntlet2pg, gauntlet, gauntlet, gauntlet, gaunt2p, ROT0, "Atari Games", "Gauntlet (2 Players, German, rev 4)", 0 ) | |
| 1704 | GAME( 1985, gauntlet2pr3, gauntlet, gauntlet, gauntlet, gaunt2p, ROT0, "Atari Games", "Gauntlet (2 Players, rev 3)", 0 ) | |
| 1705 | GAME( 1985, gauntlet2pj2, gauntlet, gauntlet, gauntlet, gaunt2p, ROT0, "Atari Games", "Gauntlet (2 Players, Japanese, rev 2)", 0 ) | |
| 1706 | GAME( 1985, gauntlet2pg1, gauntlet, gauntlet, gauntlet, gaunt2p, ROT0, "Atari Games", "Gauntlet (2 Players, German, rev 1)", 0 ) | |
| 1701 | GAME( 1985, gauntlet2p, gauntlet, gauntlet, gauntlet, gauntlet_state, gaunt2p, ROT0, "Atari Games", "Gauntlet (2 Players, rev 6)", 0 ) | |
| 1702 | GAME( 1985, gauntlet2pj, gauntlet, gauntlet, gauntlet, gauntlet_state, gaunt2p, ROT0, "Atari Games", "Gauntlet (2 Players, Japanese, rev 5)", 0 ) | |
| 1703 | GAME( 1985, gauntlet2pg, gauntlet, gauntlet, gauntlet, gauntlet_state, gaunt2p, ROT0, "Atari Games", "Gauntlet (2 Players, German, rev 4)", 0 ) | |
| 1704 | GAME( 1985, gauntlet2pr3, gauntlet, gauntlet, gauntlet, gauntlet_state, gaunt2p, ROT0, "Atari Games", "Gauntlet (2 Players, rev 3)", 0 ) | |
| 1705 | GAME( 1985, gauntlet2pj2, gauntlet, gauntlet, gauntlet, gauntlet_state, gaunt2p, ROT0, "Atari Games", "Gauntlet (2 Players, Japanese, rev 2)", 0 ) | |
| 1706 | GAME( 1985, gauntlet2pg1, gauntlet, gauntlet, gauntlet, gauntlet_state, gaunt2p, ROT0, "Atari Games", "Gauntlet (2 Players, German, rev 1)", 0 ) | |
| 1707 | 1707 | |
| 1708 | GAME( 1986, gaunt2, 0, gauntlet, gauntlet, gauntlet2, ROT0, "Atari Games", "Gauntlet II", 0 ) | |
| 1709 | GAME( 1986, gaunt2g, gaunt2, gauntlet, gauntlet, gauntlet2, ROT0, "Atari Games", "Gauntlet II (German)", 0 ) | |
| 1708 | GAME( 1986, gaunt2, 0, gauntlet, gauntlet, gauntlet_state, gauntlet2, ROT0, "Atari Games", "Gauntlet II", 0 ) | |
| 1709 | GAME( 1986, gaunt2g, gaunt2, gauntlet, gauntlet, gauntlet_state, gauntlet2, ROT0, "Atari Games", "Gauntlet II (German)", 0 ) | |
| 1710 | 1710 | |
| 1711 | GAME( 1986, gaunt22p, gaunt2, gauntlet, gauntlet, gauntlet2, ROT0, "Atari Games", "Gauntlet II (2 Players, rev 2)", 0 ) | |
| 1712 | GAME( 1986, gaunt22p1, gaunt2, gauntlet, gauntlet, gauntlet2, ROT0, "Atari Games", "Gauntlet II (2 Players, rev 1)", 0 ) | |
| 1713 | GAME( 1986, gaunt22pg, gaunt2, gauntlet, gauntlet, gauntlet2, ROT0, "Atari Games", "Gauntlet II (2 Players, German)", 0 ) | |
| 1711 | GAME( 1986, gaunt22p, gaunt2, gauntlet, gauntlet, gauntlet_state, gauntlet2, ROT0, "Atari Games", "Gauntlet II (2 Players, rev 2)", 0 ) | |
| 1712 | GAME( 1986, gaunt22p1, gaunt2, gauntlet, gauntlet, gauntlet_state, gauntlet2, ROT0, "Atari Games", "Gauntlet II (2 Players, rev 1)", 0 ) | |
| 1713 | GAME( 1986, gaunt22pg, gaunt2, gauntlet, gauntlet, gauntlet_state, gauntlet2, ROT0, "Atari Games", "Gauntlet II (2 Players, German)", 0 ) | |
| 1714 | 1714 | |
| 1715 | GAME( 1988, vindctr2, 0, gauntlet, vindctr2, vindctr2, ROT0, "Atari Games", "Vindicators Part II (rev 3)", 0 ) | |
| 1716 | GAME( 1988, vindctr2r2, vindctr2, gauntlet, vindctr2, vindctr2, ROT0, "Atari Games", "Vindicators Part II (rev 2)", 0 ) | |
| 1717 | GAME( 1988, vindctr2r1, vindctr2, gauntlet, vindctr2, vindctr2, ROT0, "Atari Games", "Vindicators Part II (rev 1)", 0 ) | |
| 1715 | GAME( 1988, vindctr2, 0, gauntlet, vindctr2, gauntlet_state, vindctr2, ROT0, "Atari Games", "Vindicators Part II (rev 3)", 0 ) | |
| 1716 | GAME( 1988, vindctr2r2, vindctr2, gauntlet, vindctr2, gauntlet_state, vindctr2, ROT0, "Atari Games", "Vindicators Part II (rev 2)", 0 ) | |
| 1717 | GAME( 1988, vindctr2r1, vindctr2, gauntlet, vindctr2, gauntlet_state, vindctr2, ROT0, "Atari Games", "Vindicators Part II (rev 1)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 2277 | 2277 | |
| 2278 | 2278 | |
| 2279 | 2279 | |
| 2280 | GAME( 1994, hayaosi2, 0, ms32, hayaosi2, ss92046_01, ROT0, "Jaleco", "Hayaoshi Quiz Grand Champion Taikai", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2281 | GAME( 1994, hayaosi3, 0, ms32, hayaosi3, ss92046_01, ROT0, "Jaleco", "Hayaoshi Quiz Nettou Namahousou", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2282 | GAME( 1994, bbbxing, 0, ms32, bbbxing, ss92046_01, ROT0, "Jaleco", "Best Bout Boxing", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2283 | GAME( 1994, 47pie2, 0, ms32, 47pie2, 47pie2, ROT0, "Jaleco", "Idol Janshi Su-Chi-Pie 2 (v1.1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2284 | GAME( 1994, 47pie2o, 47pie2, ms32, 47pie2, 47pie2, ROT0, "Jaleco", "Idol Janshi Su-Chi-Pie 2 (v1.0)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2285 | GAME( 1995, desertwr, 0, ms32, desertwr, ss91022_10, ROT270, "Jaleco", "Desert War / Wangan Sensou", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2286 | GAME( 1995, gametngk, 0, ms32, gametngk, ss91022_10, ROT270, "Jaleco", "The Game Paradise - Master of Shooting! / Game Tengoku - The Game Paradise", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2287 | GAME( 1995, tetrisp, 0, ms32, tetrisp, ss92046_01, ROT0, "Jaleco / BPS", "Tetris Plus", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2288 | GAME( 1995, p47aces, 0, ms32, p47aces, ss92048_01, ROT0, "Jaleco", "P-47 Aces", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2289 | GAME( 1995, akiss, 0, ms32, 47pie2, kirarast, ROT0, "Jaleco", "Mahjong Angel Kiss", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2290 | GAME( 1996, gratia, 0, ms32, gratia, ss92047_01, ROT0, "Jaleco", "Gratia - Second Earth (92047-01 version)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2291 | GAME( 1996, gratiaa, gratia, ms32, gratia, ss91022_10, ROT0, "Jaleco", "Gratia - Second Earth (91022-10 version)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2292 | GAME( 1996, kirarast, 0, ms32, kirarast, kirarast, ROT0, "Jaleco", "Ryuusei Janshi Kirara Star", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2293 | GAME( 1997, tp2m32, tetrisp2, ms32, tp2m32, ss91022_10, ROT0, "Jaleco", "Tetris Plus 2 (MegaSystem 32 Version)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2294 | GAME( 1997, bnstars, bnstars1, ms32, 47pie2, bnstars, ROT0, "Jaleco", "Vs. Janshi Brandnew Stars (MegaSystem32 Version)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2295 | GAME( 1996, wpksocv2, 0, ms32, wpksocv2, ss92046_01, ROT0, "Jaleco", "World PK Soccer V2 (ver 1.1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2280 | GAME( 1994, hayaosi2, 0, ms32, hayaosi2, ms32_state, ss92046_01, ROT0, "Jaleco", "Hayaoshi Quiz Grand Champion Taikai", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2281 | GAME( 1994, hayaosi3, 0, ms32, hayaosi3, ms32_state, ss92046_01, ROT0, "Jaleco", "Hayaoshi Quiz Nettou Namahousou", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2282 | GAME( 1994, bbbxing, 0, ms32, bbbxing, ms32_state, ss92046_01, ROT0, "Jaleco", "Best Bout Boxing", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2283 | GAME( 1994, 47pie2, 0, ms32, 47pie2, ms32_state, 47pie2, ROT0, "Jaleco", "Idol Janshi Su-Chi-Pie 2 (v1.1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2284 | GAME( 1994, 47pie2o, 47pie2, ms32, 47pie2, ms32_state, 47pie2, ROT0, "Jaleco", "Idol Janshi Su-Chi-Pie 2 (v1.0)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2285 | GAME( 1995, desertwr, 0, ms32, desertwr, ms32_state, ss91022_10, ROT270, "Jaleco", "Desert War / Wangan Sensou", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2286 | GAME( 1995, gametngk, 0, ms32, gametngk, ms32_state, ss91022_10, ROT270, "Jaleco", "The Game Paradise - Master of Shooting! / Game Tengoku - The Game Paradise", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2287 | GAME( 1995, tetrisp, 0, ms32, tetrisp, ms32_state, ss92046_01, ROT0, "Jaleco / BPS", "Tetris Plus", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2288 | GAME( 1995, p47aces, 0, ms32, p47aces, ms32_state, ss92048_01, ROT0, "Jaleco", "P-47 Aces", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2289 | GAME( 1995, akiss, 0, ms32, 47pie2, ms32_state, kirarast, ROT0, "Jaleco", "Mahjong Angel Kiss", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2290 | GAME( 1996, gratia, 0, ms32, gratia, ms32_state, ss92047_01, ROT0, "Jaleco", "Gratia - Second Earth (92047-01 version)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2291 | GAME( 1996, gratiaa, gratia, ms32, gratia, ms32_state, ss91022_10, ROT0, "Jaleco", "Gratia - Second Earth (91022-10 version)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2292 | GAME( 1996, kirarast, 0, ms32, kirarast, ms32_state, kirarast, ROT0, "Jaleco", "Ryuusei Janshi Kirara Star", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2293 | GAME( 1997, tp2m32, tetrisp2, ms32, tp2m32, ms32_state, ss91022_10, ROT0, "Jaleco", "Tetris Plus 2 (MegaSystem 32 Version)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2294 | GAME( 1997, bnstars, bnstars1, ms32, 47pie2, ms32_state, bnstars, ROT0, "Jaleco", "Vs. Janshi Brandnew Stars (MegaSystem32 Version)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2295 | GAME( 1996, wpksocv2, 0, ms32, wpksocv2, ms32_state, ss92046_01, ROT0, "Jaleco", "World PK Soccer V2 (ver 1.1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2296 | 2296 | |
| 2297 | 2297 | |
| 2298 | 2298 | /* these boot and show something */ |
| 2299 | GAME( 1994, f1superb, 0, f1superb, f1superb, f1superb, ROT0, "Jaleco", "F1 Super Battle", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2299 | GAME( 1994, f1superb, 0, f1superb, f1superb, ms32_state, f1superb, ROT0, "Jaleco", "F1 Super Battle", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2300 | 2300 | |
| 2301 | 2301 | /* Notes from Charles MacDonald |
| 2302 | 2302 |
| r15751 | r15752 | |
|---|---|---|
| 240 | 240 | ROM_LOAD( "dal12.bin", 0x0000, 0x010000, CRC(4affa79a) SHA1(68bceab42b3616641a34a64a83306175ffc1ce32) ) |
| 241 | 241 | ROM_END |
| 242 | 242 | |
| 243 | ROM_START( m4addr ) | |
| 244 | ROM_REGION( 0x10000, "maincpu", 0 ) | |
| 245 | ROM_LOAD( "a6ls.p1", 0x0000, 0x010000, CRC(9f97f57b) SHA1(402d1518bb78fdc489b06c2aabc771e5ce151847) ) | |
| 246 | ||
| 247 | ROM_REGION( 0x10000, "altrevs", 0 ) /* alternate revisions - to be sorted / split into clones in the future */ | |
| 248 | ROM_LOAD( "5p4addersladders.bin", 0x0000, 0x010000, CRC(03fc43da) SHA1(cf2fdb0d1ad702331ba004fd39072484b05e2b97) ) | |
| 249 | ROM_LOAD( "a6lbdy.p1", 0x0000, 0x010000, CRC(28064099) SHA1(c916f73911974440d4c79ecb51b343aad78f115b) ) | |
| 250 | ROM_LOAD( "a6lc.p1", 0x0000, 0x010000, CRC(1e75fe67) SHA1(4497b19d4c512c934d445b4acf607dc2dc080d44) ) | |
| 251 | ROM_LOAD( "a6ld.p1", 0x0000, 0x010000, CRC(de555e12) SHA1(2233160f1c734c889c1c00dee202a928f18ad763) ) | |
| 252 | ROM_LOAD( "a6ldy.p1", 0x0000, 0x010000, CRC(82f060a5) SHA1(2e8474e6c17def07e35448b5bf8d453cce0f292c) ) | |
| 253 | ROM_LOAD( "a6lk.p1", 0x0000, 0x010000, CRC(af5ae5c4) SHA1(20e40cf996c2c3b7b18ec104a374be1da193b94e) ) | |
| 254 | ROM_LOAD( "a6pcx.p1", 0x0000, 0x010000, CRC(517d8c9a) SHA1(487cecfb10b24eff1582ca6bc97a2dc004e65b0f) ) | |
| 255 | ROM_LOAD( "a6ps.p1", 0x0000, 0x010000, CRC(41e375c7) SHA1(93556a90227cde6814123c8a7f29f734884e182c) ) | |
| 256 | ROM_LOAD( "ad05.6c", 0x0000, 0x010000, CRC(0940e4aa) SHA1(e8e7f7249a18386af990999a4c06f001db7003c5) ) | |
| 257 | ROM_LOAD( "adders ladders 20p 6.bin", 0x0000, 0x010000, CRC(62abeb34) SHA1(8069e6fde0673fdbc124a1a172dc988bb3205ff6) ) | |
| 258 | ROM_LOAD( "adl5pv2", 0x0000, 0x010000, CRC(09c39527) SHA1(16af3e552a7d6c6b802d2b1923523e9aa9de766a) ) | |
| 259 | ||
| 260 | // these appear to be MPU4 VIDEO (incomplete / bad?) | |
| 261 | //ROM_LOAD( "a6ppl.p0", 0x0000, 0x020000, CRC(350da2df) SHA1(a390e0c7e1e624c17f0e254e0b99ef9dbf56269d) ) | |
| 262 | //ROM_LOAD( "a6ppl.p1", 0x0000, 0x020000, CRC(63038aba) SHA1(8ec4e02109e872460a9598e469b59919cc5450dd) ) | |
| 263 | //ROM_LOAD( "al.p2", 0x0000, 0x010000, CRC(d5909619) SHA1(eb8d978ed28cd3afab6b3c1274d79bc6b188d240) ) | |
| 264 | //ROM_LOAD( "al.p3", 0x0000, 0x010000, CRC(5dc65d9f) SHA1(52dffb162a0e5649e056817e9db567cc7653538c) ) | |
| 265 | //ROM_LOAD( "al.p4", 0x0000, 0x010000, CRC(17c77264) SHA1(321372c1c0d25cfc5a1302ccfd5680d9bf62d31b) ) | |
| 266 | //ROM_LOAD( "ald.p1", 0x0000, 0x010000, CRC(ecc7c79c) SHA1(e03f470d0b83ed81af737a1d16a02528df733149) ) | |
| 267 | //ROM_LOAD( "als.p1", 0x0000, 0x010000, CRC(c2c4ceea) SHA1(0c5ea4d02ba053191855547b714da9a7f61f3713) ) | |
| 268 | ROM_REGION( 0x10000, "altbwb", 0 ) /* alternate revisions - to be sorted / split into clones in the future */ | |
| 269 | ROM_LOAD( "ad_05___.1o3", 0x0000, 0x010000, CRC(8d9e0f5d) SHA1(fecc844908876e161d0134ce3cc098e79e74e0b1) ) | |
| 270 | ROM_LOAD( "ad_05___.3q3", 0x0000, 0x010000, CRC(ec6ed7ce) SHA1(dfad04b5f6c4ff0fd784ad20471f1cf84586f2cd) ) | |
| 271 | ROM_LOAD( "ad_05___.4s3", 0x0000, 0x010000, CRC(6d1a3c51) SHA1(0e4b985173c7c3bd5804573d99913d66a05d54fb) ) | |
| 272 | ROM_LOAD( "ad_05___.5a3", 0x0000, 0x010000, CRC(9821a988) SHA1(2be85a0b68e5e31401a5c753b40f3cf803589444) ) | |
| 273 | ROM_LOAD( "ad_05___.5n3", 0x0000, 0x010000, CRC(86ac3564) SHA1(1dd9cf39d2aee11a3e1bbc68460c12f10e62aeaf) ) | |
| 274 | ROM_LOAD( "ad_05_b_.1o3", 0x0000, 0x010000, CRC(b10b194a) SHA1(4dc3f14ff3b903c49829f4a91136f9b03a5cb1ae) ) | |
| 275 | ROM_LOAD( "ad_05_b_.3q3", 0x0000, 0x010000, CRC(d4c06db1) SHA1(dacb66b98f9d1d51eddc48b6946d517c277e588e) ) | |
| 276 | ROM_LOAD( "ad_05_b_.4s3", 0x0000, 0x010000, CRC(6bd6fdb6) SHA1(7ee1e80da5833b3eaf4b23035690a09379781584) ) | |
| 277 | ROM_LOAD( "ad_05_b_.5a3", 0x0000, 0x010000, CRC(592cb1ae) SHA1(5696ecb3e9e6419f73087120b6a832fde606bacc) ) | |
| 278 | ROM_LOAD( "ad_05_b_.5n3", 0x0000, 0x010000, CRC(cdc8ca39) SHA1(33fdeef8ab8908f6908120aedf501ec3e9d7d23e) ) | |
| 279 | ROM_LOAD( "ad_05_d_.1o3", 0x0000, 0x010000, CRC(2d29040f) SHA1(ee2bdd5da1a7e4146419ffd8bad521a9c1b49aa2) ) | |
| 280 | ROM_LOAD( "ad_05_d_.3q3", 0x0000, 0x010000, CRC(8d05fba9) SHA1(9c69d7eec7ce0d647d4f8b8b0a6b7e54daa7a79f) ) | |
| 281 | ROM_LOAD( "ad_05_d_.4s3", 0x0000, 0x010000, CRC(e672baf0) SHA1(bae2e2fe9f51b3b8da20fcefb145f6d35fa2d604) ) | |
| 282 | ROM_LOAD( "ad_05_d_.5a3", 0x0000, 0x010000, CRC(b5be8114) SHA1(28dfe1d1cc1d9fc2bcc13fd6437602a6e8c90de2) ) | |
| 283 | ROM_LOAD( "ad_05_d_.5n3", 0x0000, 0x010000, CRC(ca2653d5) SHA1(30cd35627be8fb4fff2f0d61a6ab43cf3e4c1742) ) | |
| 284 | ROM_LOAD( "ad_10___.1o3", 0x0000, 0x010000, CRC(d587cb00) SHA1(6574c42402f13e5f9cb8f951e0f59b499b2d025d) ) | |
| 285 | ROM_LOAD( "ad_10___.4a3", 0x0000, 0x010000, CRC(9151dac3) SHA1(bf1c065a62e84a8073f8f9854981bedad60805be) ) | |
| 286 | ROM_LOAD( "ad_10_b_.1o3", 0x0000, 0x010000, CRC(e2b5c0db) SHA1(9e1716186bb049c61dddaef2465fb1e55d2d93fd) ) | |
| 287 | ROM_LOAD( "ad_10_d_.1o3", 0x0000, 0x010000, CRC(d7670d32) SHA1(09dfe2a7fe267f485efed234411efc92d9cce414) ) | |
| 288 | ROM_LOAD( "ad_20___.3a3", 0x0000, 0x010000, CRC(c2431657) SHA1(b2b7541207eb3c898f9cf3df520bff396213b78a) ) | |
| 289 | ROM_LOAD( "ad_20___.3n3", 0x0000, 0x010000, CRC(883ff001) SHA1(50540270dba31820ad99a4a4034c69d4a58d87c5) ) | |
| 290 | ROM_LOAD( "ad_20___.3s3", 0x0000, 0x010000, CRC(b1d54cb6) SHA1(35205975ccdaccd5bf3c1b7bf9a26c5ef30050b3) ) | |
| 291 | ROM_LOAD( "ad_20_b_.3a3", 0x0000, 0x010000, CRC(19990a19) SHA1(ab1031513fb1e499da4a3001b5b26ff1e86cc628) ) | |
| 292 | ROM_LOAD( "ad_20_b_.3n3", 0x0000, 0x010000, CRC(65f9946f) SHA1(6bf6f315ed2dc6f603381d36dd408e951ace76bc) ) | |
| 293 | ROM_LOAD( "ad_20_b_.3s3", 0x0000, 0x010000, CRC(86982248) SHA1(a6d876333777a29eb0504fa3636727ebcc104f0a) ) | |
| 294 | ROM_LOAD( "ad_20_d_.3a3", 0x0000, 0x010000, CRC(62304025) SHA1(59b7815bf1b5337f46083cef186fedd078a4ad37) ) | |
| 295 | ROM_LOAD( "ad_20_d_.3n3", 0x0000, 0x010000, CRC(cf254a00) SHA1(1e430b652e4023e28b5648b8bea63e778c6dafc9) ) | |
| 296 | ROM_LOAD( "ad_20_d_.3s3", 0x0000, 0x010000, CRC(89d2301b) SHA1(62ad1a9e008063eb16442b50af806f061669dba7) ) | |
| 297 | ROM_LOAD( "adi05___.1o3", 0x0000, 0x010000, CRC(050764b1) SHA1(364c50e4887c9fdd7ff62e63a6be4513336b4814) ) | |
| 298 | ROM_LOAD( "adi05___.4s3", 0x0000, 0x010000, CRC(a4343a89) SHA1(cef67bbe03e6f535b530fc099f1b9a8bc7a2f864) ) | |
| 299 | ROM_LOAD( "adi05___.5a3", 0x0000, 0x010000, CRC(03777f8c) SHA1(9e3fddc2130600f343df0531bf3e636b82c2f108) ) | |
| 300 | ROM_LOAD( "adi05___.5n3", 0x0000, 0x010000, CRC(13003560) SHA1(aabad24748f9b1b09f1820bf1af932160e64fe3e) ) | |
| 301 | ROM_LOAD( "adi10___.1o3", 0x0000, 0x010000, CRC(005caaa1) SHA1(b4b421c045012b5fbeaca95fa09d087a9c5e6b5b) ) | |
| 302 | ROM_LOAD( "adi10___.4a3", 0x0000, 0x010000, CRC(2d2aa3cc) SHA1(21a7690c3fb7d158f4b4e6da63663778246ac902) ) | |
| 303 | ROM_LOAD( "adi10___.4n3", 0x0000, 0x010000, CRC(af9aad00) SHA1(09729e73f27d9ac5d6ac7171191ed76aeaac3e3d) ) | |
| 304 | ||
| 305 | ROM_END | |
| 306 | ||
| 307 | 243 | ROM_START( m4addrc ) |
| 308 | 244 | ROM_REGION( 0x10000, "maincpu", 0 ) |
| 309 | 245 | ROM_LOAD( "add05_101", 0x0000, 0x010000, CRC(4b3fb104) SHA1(9dba619019a476ce317122a3553965b279c684ba) ) |
| r15751 | r15752 | |
| 473 | 409 | ROM_START( m4apach ) |
| 474 | 410 | ROM_REGION( 0x10000, "maincpu", 0 ) |
| 475 | 411 | ROM_LOAD( "a6ps.p1", 0x0000, 0x010000, CRC(41e375c7) SHA1(93556a90227cde6814123c8a7f29f734884e182c) ) |
| 412 | ||
| 413 | ROM_REGION( 0x10000, "altrevs", 0 ) /* alternate revisions - to be sorted / split into clones in the future */ | |
| 414 | ROM_LOAD( "a6pcx.p1", 0x0000, 0x010000, CRC(517d8c9a) SHA1(487cecfb10b24eff1582ca6bc97a2dc004e65b0f) ) // was in adders & ladders set | |
| 476 | 415 | ROM_END |
| 477 | 416 | |
| 417 | ||
| 418 | ||
| 478 | 419 | ROM_START( m4atlan ) |
| 479 | 420 | ROM_REGION( 0x10000, "maincpu", 0 ) |
| 480 | 421 | ROM_LOAD( "dat14.bin", 0x0000, 0x010000, CRC(d91fb9b2) SHA1(a06a868a17f84e2a012b0fe28025458e4f899c1d) ) |
| r15751 | r15752 | |
| 11310 | 11251 | |
| 11311 | 11252 | |
| 11312 | 11253 | /* Barcrest */ |
| 11313 | GAME( 198?, m4tst, 0, mod2 , mpu4, m4tst, ROT0, "Barcrest","MPU4 Unit Test (Program 4)",GAME_MECHANICAL ) | |
| 11314 | GAME( 198?, m4tst2, 0, mod2 , mpu4, m4tst2, ROT0, "Barcrest","MPU4 Unit Test (Program 2)",GAME_MECHANICAL ) | |
| 11315 | GAME( 198?, m4clr, 0, mod2 , mpu4, 0, ROT0, "Barcrest","MPU4 Meter Clear ROM",GAME_MECHANICAL ) | |
| 11254 | GAME( 198?, m4tst, 0, mod2 , mpu4, mpu4_state, m4tst, ROT0, "Barcrest","MPU4 Unit Test (Program 4)",GAME_MECHANICAL ) | |
| 11255 | GAME( 198?, m4tst2, 0, mod2 , mpu4, mpu4_state, m4tst2, ROT0, "Barcrest","MPU4 Unit Test (Program 2)",GAME_MECHANICAL ) | |
| 11256 | GAME( 198?, m4clr, 0, mod2 , mpu4, mpu4_state, 0, ROT0, "Barcrest","MPU4 Meter Clear ROM",GAME_MECHANICAL ) | |
| 11316 | 11257 | |
| 11317 | 11258 | #define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK) |
| 11318 | 11259 | |
| 11319 | 11260 | /* I don't actually think all of these are Barcrest, some are mislabeled */ |
| 11320 | GAME(199?, m4tenten ,0 ,mod4yam ,mpu4 ,m4default ,ROT0, "Barcrest","10 X 10 (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // gives WRONG SOUND, NEEDS V1 (can be skipped with 1) | |
| 11321 | GAME(199?, m421club ,0 ,mod4yam ,mpu4 ,m4default ,ROT0, "Barcrest","21 Club (Barcrest) [DTW, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // not english | |
| 11322 | GAME(199?, m4actbnk ,0 ,mod4oki ,mpu4jackpot8tkn ,m4default ,ROT0, "Barcrest","Action Bank (Barcrest) [ACT] (set 1) (MPU4)", GAME_FLAGS ) // set jackpot key to 8GBP TOKEN | |
| 11323 | GAME(199?, m4actbnka,m4actbnk ,mod4oki ,mpu4jackpot8tkn ,m4default ,ROT0, "Barcrest","Action Bank (Barcrest) [ACT] (set 2) (MPU4)", GAME_FLAGS ) // set jackpot key to 8GBP TOKEN | |
| 11324 | GAME(199?, m4actclb ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Action Club (Barcrest) (MPU4)", GAME_FLAGS ) | |
| 11325 | GAME(199?, m4addrd ,m4addr ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Adders & Ladders (Barcrest) [DAL, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11326 | GAME(199?, m4addr ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11327 | GAME(199?, m4addrc ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Adders & Ladders Classic (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11328 | GAME(199?, m4addrcc ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Adders & Ladders Classic Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11329 | GAME(199?, m4addrcb ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Adders & Ladders Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11330 | GAME(199?, m4ambass ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Ambassador (Barcrest) [DAM, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11331 | GAME(199?, m4amhiwy ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","American Highway (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // crash mame | |
| 11332 | GAME(199?, m4andybt ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Andy's Big Time Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11333 | GAME(199?, m4andyfh ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Andy's Full House (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11334 | GAME(199?, m4apach ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Apache (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // acts like big chief (plasma) | |
| 11335 | GAME(199?, m4atlan ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Atlantis (Barcrest) [DAT, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11336 | GAME(199?, m4bagtel ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Bagatelle (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11337 | GAME(199?, m4bnkrol ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Bank Roller Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11338 | GAME(199?, m4btclok ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Beat The Clock (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11339 | GAME(199?, m4berser ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Berserk (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // crashes mame | |
| 11340 | GAME(199?, m4bigbn ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Big Ben (Barcrest) [DBB, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11341 | GAME(199?, m4bigchd,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Big Chief (Barcrest) [BCH, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // why code BCH on a dutch? | |
| 11342 | GAME(199?, m4blkwhd ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Black & White (Barcrest) [Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11343 | GAME(199?, m4blkbuld,m4blkbul ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Black Bull (Barcrest) [Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11344 | GAME(199?, m4blkbul ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Black Bull (Barcrest) [XSP] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // XSP?? | |
| 11345 | GAME(199?, m4blkcat ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Black Cat (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11346 | GAME(199?, m4bjc ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Black Jack Club (Barcrest) [Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11347 | GAME(199?, m4bjac ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Blackjack Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11348 | GAME(199?, m4bluedm ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Blue Diamond (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11349 | GAME(199?, m4bluemn ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Blue Moon (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11350 | GAME(199?, m4bdash ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Boulder Dash (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // gives WRONG SOUND, NEEDS V1 (can be skipped with 1) | |
| 11351 | GAME(199?, m4brktak ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Break & Take (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11352 | GAME(199?, m4brdway ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Broadway (Barcrest) [DBR, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11353 | GAME(199?, m4brook ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Brooklyn (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11354 | GAME(199?, m4buc ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Buccaneer (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11355 | GAME(199?, m4bucks ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Bucks Fizz Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11356 | GAME(199?, m4calamab,m4calama ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Calamari Club (Barcrest - Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11357 | GAME(199?, m4calama ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Calamari Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11358 | GAME(199?, m4calicl ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","California Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11359 | GAME(199?, m4cojok ,0 ,mod4yam ,mpu4 ,m4default ,ROT0, "Barcrest","Carry On Joker (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11360 | GAME(199?, m4cashat ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Cash Attack (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11361 | GAME(199?, m4cashln ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Cash Lines (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // gives WRONG SOUND, NEEDS V1 (can be skipped with 1) | |
| 11362 | GAME(199?, m4cashmn ,0 ,mod4oki ,mpu4jackpot8tkn ,m4default_bigbank ,ROT0, "Barcrest","Cash Machine (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11363 | GAME(199?, m4casmul ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Casino Multiplay (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // crashes mame | |
| 11364 | GAME(199?, m4celclb ,0 ,mod2 ,mpu4 ,m_ccelbr ,ROT0, "Barcrest","Celebration Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11365 | GAME(199?, m4centpt, 0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Centrepoint (Barcrest) (v1.3) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11366 | GAME(199?, m4centpta,m4centpt ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Centrepoint (Barcrest) (v1.5) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11367 | GAME(199?, m4ceptr ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Ceptor (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11368 | GAME(199?, m4chasei ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Chase Invaders (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11369 | GAME(199?, m4cheryo ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Cherryo (Barcrest) [DCH, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11370 | GAME(199?, m4click ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Clickity Click (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11371 | GAME(199?, m4c999 ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Cloud 999 (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11372 | GAME(199?, m4c9 ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Cloud Nine (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11373 | GAME(199?, m4c9c ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Cloud Nine Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11374 | GAME(199?, m4clbcls ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Club Classic (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11375 | GAME(199?, m4clbcnt ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Club Connect (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11376 | GAME(199?, m4clbshf ,0 ,mod4yam ,mpu4 ,m4default ,ROT0, "Barcrest","Club Shuffle (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11377 | GAME(199?, m4clbtro ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Club Tropicana (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11378 | GAME(199?, m4clbveg ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Club Vegas (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11379 | GAME(199?, m4clbx ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Club X (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11380 | GAME(199?, m4coscas ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Cosmic Casino (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11381 | GAME(199?, m4crzjk ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Crazy Jokers (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11382 | GAME(199?, m4crzjwl ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Crown Jewels (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11383 | GAME(199?, m4crjwl ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Crown Jewels Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11384 | GAME(199?, m4crjwl2 ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Crown Jewels Mk II Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11385 | GAME(199?, m4crdome ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Crystal Dome (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11386 | GAME(199?, m4crmaze ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Crystal Maze (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11387 | GAME(199?, m4denmen ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Dennis The Menace (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11388 | GAME(199?, m4dbl9 ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Double 9's (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11389 | GAME(199?, m4dbldmn ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Double Diamond Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11390 | GAME(199?, m4drac ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Dracula (Barcrest - Nova) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11391 | GAME(199?, m4elite ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Elite (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11392 | GAME(199?, m4eaw ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Everyone's A Winner (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11393 | GAME(199?, m4exprs ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Express (Barcrest) [DXP, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11394 | GAME(199?, m4exgam ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Extra Game (Fairplay - Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11395 | GAME(199?, m4fastfw ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Fast Forward (Barcrest - Bwb) [FFD 1.0] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11396 | GAME(199?, m4class ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","First Class (Barcrest) [DFC, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11397 | GAME(199?, m4fortcb ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Fortune Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11398 | GAME(199?, m4frtlt ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Fruit & Loot (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11399 | GAME(199?, m4frtfl ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Fruit Full (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11400 | GAME(199?, m4frtflc ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Fruit Full Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11401 | GAME(199?, m4frtgm ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Fruit Game (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11402 | GAME(199?, m4frtlnk ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Fruit Link Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11403 | GAMEL(198?,m4gambal ,0 ,mod4yam ,gamball ,m_gmball ,ROT0, "Barcrest","Gamball (Barcrest) (MPU4)", GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_gamball )//Mechanical ball launcher | |
| 11404 | GAME(199?, m4gb006 ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Games Bond 006 (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11405 | GAME(199?, m4gbust ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Ghost Buster (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11406 | GAME(199?, m4giant ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Giant (Barcrest) [DGI, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11407 | GAME(199?, m4gclue ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Give Us A Clue (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11408 | GAME(199?, m4gldgat ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Golden Gate (Barcrest) [DGG, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11409 | GAME(199?, m4gldjok ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Golden Joker (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // dutch? | |
| 11410 | GAME(199?, m4gldnud ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Golden Nudger (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11411 | GAME(199?, m4graff ,0 ,mod4yam ,mpu4 ,m4default ,ROT0, "Barcrest","Graffiti (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11412 | GAME(199?, m4graffd ,m4graff ,mod4yam ,mpu4 ,m4default ,ROT0, "Barcrest","Grafitti (Barcrest) [Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11413 | GAME(199?, m4gnsmk ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Gun Smoke (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11414 | GAME(199?, m4hpyjok ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Happy Joker (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11415 | GAME(199?, m4hijinx ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Hi Jinx (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11416 | GAME(199?, m4hirise ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","High Rise (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11417 | GAME(199?, m4hittop ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Hit The Top (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11418 | GAME(199?, m4thehit ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","The Hit (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11419 | GAME(199?, m4holdon ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Hold On (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11420 | GAME(199?, m4holdtm ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Hold Timer (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11421 | GAME(199?, m4hotrod ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Hot Rod (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11422 | GAME(199?, m4hypvip ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Hyper Viper (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11423 | GAME(199?, m4hypclb ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Hyper Viper Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11424 | GAME(199?, m4jpgem ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Jackpot Gems (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11425 | GAME(199?, m4jpgemc ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Jackpot Gems Classic (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11426 | GAME(199?, m4jpjmp ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Jackpot Jump (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11427 | GAME(199?, m4jwlcwn ,0 ,mod4oki ,mpu4jackpot8tkn ,m4default_bigbank ,ROT0, "Barcrest","Jewel In the Crown (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11428 | GAME(199?, m4jok300 ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Jokers 300 (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11429 | GAME(199?, m4jokmil ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Jokers Millennium (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11430 | GAME(199?, m4jolgem ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Jolly Gems (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // gives WRONG SOUND, NEEDS V1 (can be skipped with 1) (hangs) | |
| 11431 | GAME(199?, m4joljok ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Jolly Joker (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11432 | GAME(199?, m4joljokd,m4joljok ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Jolly Joker (Barcrest) [Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11433 | GAME(199?, m4joljokh,m4joljok ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Jolly Joker (Barcrest) [Hungarian] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11434 | GAME(199?, m4joltav ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Jolly Taverner (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11435 | GAME(199?, m4lastrp ,0 ,mod4oki ,mpu4jackpot8tkn ,m4default_bigbank ,ROT0, "Barcrest","Las Vegas Strip (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11436 | GAME(199?, m4goodtm ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Let The Good Times Roll (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11437 | GAME(199?, m4libty ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Liberty (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11438 | GAME(199?, m4lineup ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Line Up (Bwb - Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // no sound with any system? | |
| 11439 | GAME(199?, m4loadmn ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Loads A Money (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11440 | GAME(199?, m4luck7 ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Lucky 7 (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11441 | GAME(199?, m4luckdv ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Lucky Devil (Barcrest) [Czech] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11442 | GAME(199?, m4luckdvd,m4luckdv ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Lucky Devil (Barcrest) [Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11443 | GAME(199?, m4lucklv ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Lucky Las Vegas (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11444 | GAME(199?, m4luckst ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Lucky Strike (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11445 | GAME(199?, m4lucksc ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Lucky Strike Club (Barcrest) [MPU 4] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11446 | GAME(199?, m4luckwb ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Lucky Wild Boar (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11447 | GAME(199?, m4luxor ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Luxor (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11448 | GAME(199?, m4madhse ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Mad House (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11449 | GAME(199?, m4magdrg ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Magic Dragon (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11450 | GAME(199?, m4maglin ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Magic Liner (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11451 | GAME(199?, m4magrep ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Magic Replay DeLuxe (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11452 | GAME(199?, m4magtbo ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Magic Turbo (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11453 | GAME(199?, m4mag7s ,0 ,mod4oki ,mpu4jackpot8per ,m4default_bigbank ,ROT0, "Barcrest","Magnificent 7's (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11454 | GAME(199?, m4makmnt ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Make A Mint (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11455 | GAME(199?, m4meglnk ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Megalink (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11456 | GAME(199?, m4milclb ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Millionaire's Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11457 | GAME(199?, m4monte ,0 ,mod4yam ,mpu4 ,m4default ,ROT0, "Barcrest","Monte Carlo (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11458 | GAME(199?, m4multwy ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Multiway (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11459 | GAME(199?, m4nhtt ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","New Hit the Top (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11460 | GAME(199?, m4nick ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Nickelodeon (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11461 | GAME(199?, m4nspot ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Night Spot Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11462 | GAME(199?, m4nile ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Nile Jewels (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11463 | GAME(199?, m4nudgew ,0 ,mod4yam ,mpu4 ,m4default ,ROT0, "Barcrest","Nudge A Win (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // no sound with any system? | |
| 11464 | GAME(199?, m4nudbnk ,0 ,mod4yam ,mpu4 ,m4default ,ROT0, "Barcrest","Nudge Banker (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11465 | GAME(199?, m4nnww ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Nudge Nudge Wink Wink (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11466 | GAME(199?, m4nnwwc ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Nudge Nudge Wink Wink Classic (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11467 | GAME(199?, m4nudshf ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Nudge Shuffle (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11468 | GAME(199?, m4nudup ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Nudge Up (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11469 | GAME(199?, m4num1 ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Number One (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11470 | GAME(199?, m4oldtmr ,0 ,mod4oki ,mpu4 ,m_oldtmr ,ROT0, "Barcrest","Old Timer (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11471 | GAME(199?, m4casot ,m4oldtmr ,mod4oki ,mpu4 ,m_oldtmr ,ROT0, "Barcrest","Casino Old Timer (Old Timer Sound hack?) (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // uses the same program??? | |
| 11472 | GAME(199?, m4blkwht ,m4oldtmr ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Black & White (Old Timer Sound hack?) (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // uses the same program??? | |
| 11473 | GAME(199?, m4jpmcla ,m4oldtmr ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","JPM Classic (Old Timer Sound hack?) (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // uses the same program??? | |
| 11474 | GAME(199?, m4omega ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Omega (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11475 | GAME(199?, m4ordmnd ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Oriental Diamonds (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11476 | GAME(199?, m4overmn ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Over The Moon (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11477 | GAME(199?, m4placbt ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Place Your Bets (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11478 | GAME(199?, m4pont ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Pontoon Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11479 | GAME(199?, m4potblk ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Pot Black (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11480 | GAME(199?, m4ptblkc ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Pot Black Casino (Bwb - Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // main cpu crashes? | |
| 11481 | GAME(199?, m4prem ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Premier (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11482 | GAME(199?, m4przdty ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Prize Duty Free (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11483 | GAME(199?, m4przfrt ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Prize Fruit & Loot (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11484 | GAME(199?, m4przhr ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Prize High Roller (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11485 | GAME(199?, m4przlux ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Prize Luxor (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11486 | GAME(199?, m4przmon ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Prize Money (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11487 | GAME(199?, m4przmns ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Prize Money ShowCase (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11488 | GAME(199?, m4przmc ,0 ,mod4yam ,mpu4 ,m4default ,ROT0, "Barcrest","Prize Monte Carlo (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11489 | GAME(199?, m4przrf ,0 ,mod2 ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Prize Rich And Famous (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11490 | GAME(199?, m4przrfm ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Prize Run For Your Money (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11491 | GAME(199?, m4przsss ,0 ,mod4yam ,mpu4 ,m4default ,ROT0, "Barcrest","Prize Spend Spend Spend (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11492 | GAME(199?, m4przve ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Prize Viva Esapana (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11493 | GAME(199?, m4przwo ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Prize What's On (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11494 | GAME(199?, m4przwta ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Prize Winner Takes All (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11495 | GAME(199?, m4randr ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Random Roulette (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11496 | GAME(199?, m4rgsa ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Ready Steady Go (Barcrest) (type 2) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11497 | GAME(199?, m4ra ,0 ,mod4yam ,mpu4 ,m4default ,ROT0, "Barcrest","Red Alert (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11498 | GAME(199?, m4rdht ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Red Heat (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11499 | GAME(199?, m4rhr ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Red Hot Roll (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11500 | GAME(199?, m4rhrc ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Red Hot Roll Classic (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11501 | GAME(199?, m4rhrcl ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Red Hot Roll Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11502 | GAME(199?, m4rwb ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Red White & Blue (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11503 | GAME(199?, m4rmtp ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Reel Magic Turbo Play (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11504 | GAME(199?, m4rmtpd ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Reel Magic Turbo Play Deluxe (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11505 | GAME(199?, m4reeltm ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Reel Timer (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11506 | GAME(199?, m4richfm ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Rich & Famous (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11507 | GAME(199?, m4ringfr ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Ring Of Fire (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11508 | GAME(199?, m4rhog2 ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Road Hog 2 - I'm Back (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11509 | GAME(199?, m4rhogc ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Road Hog Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11510 | GAME(199?, m4roadrn ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Road Runner (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11511 | GAME(199?, m4rockmn ,0 ,mod4oki ,mpu4jackpot8tkn ,m4default_bigbank ,ROT0, "Barcrest","Rocket Money (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11512 | GAME(199?, m4royjwl ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Royal Jewels (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11513 | GAME(199?, m4rfym ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Run For Your Money (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11514 | GAME(199?, m4salsa ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Salsa (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11515 | GAME(199?, m4samu ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Samurai (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11516 | GAME(199?, m4sayno ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Say No More (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11517 | GAME(199?, m4showtm ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Show Timer (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11518 | GAME(199?, m4shocm ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Showcase Crystal Maze (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11519 | GAME(199?, m4shodf ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Showcase Duty Free (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11520 | GAME(199?, m4sss ,0 ,mod4yam ,mpu4 ,m4default ,ROT0, "Barcrest","Spend Spend Spend (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11521 | GAME(1999, m4squid ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Squids In (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11522 | GAME(199?, m4str300 ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Star Play 300 (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11523 | GAME(199?, m4stards ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Stardust (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11524 | GAME(199?, m4steptm ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Step Timer (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11525 | GAME(199?, m4suptrn ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Supatron (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11526 | GAME(199?, m4supbj ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Super Blackjack (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11527 | GAME(199?, m4supbjc ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Super Blackjack Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11528 | GAME(199?, m4supbf ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Super Bucks Fizz Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11529 | GAME(199?, m4suphv ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Super Hyper Viper (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11530 | GAME(199?, m4supst ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Super Streak (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11531 | GAME(199?, m4taj ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Taj Mahal (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11532 | GAME(199?, m4take5 ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Take 5 (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11533 | GAME(199?, m4take2 ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Take Two (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11534 | GAME(199?, m4takepk ,0 ,mod4oki ,mpu4jackpot8per ,m4default_bigbank ,ROT0, "Barcrest","Take Your Pick (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11535 | GAME(199?, m4tpcl ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Take Your Pick Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11536 | GAME(199?, m4techno ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Techno Reel (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11537 | GAME(199?, m4toot ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Ten Out Of Ten (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11538 | GAME(199?, m4ttdia ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Ten Ten Do It Again (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11539 | GAME(199?, m4toma ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Tomahawk (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11540 | GAME(199?, m4topdk ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Top Deck (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11541 | GAME(199?, m4toprn ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Top Run (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11542 | GAME(199?, m4topten ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Top Tenner (Barcrest) (type 1) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11543 | GAME(199?, m4toptim ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Top Timer (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11544 | GAME(199?, m4tricol ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Tricolor (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11545 | GAME(199?, m4tridic ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Triple Dice (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11546 | GAME(199?, m4tropcl ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Tropicana Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11547 | GAME(199?, m4tbplay ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Turbo Play (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11548 | GAME(199?, m4tbreel ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Turbo Reel (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11549 | GAME(199?, m4tbrldx ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Turbo Reel Deluxe (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11550 | GAME(199?, m4tutfrt ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Tutti Fruity (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11551 | GAME(199?, m4tutcl ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Tutti Fruity Classic (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11552 | GAME(199?, m4twilgt ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Twilight (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11553 | GAME(199?, m4twintm ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Twin Timer (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11554 | GAME(199?, m4twist ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Twist Again (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11555 | GAME(199?, m4univ ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Universe (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11556 | GAME(199?, m4uuaw ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Up Up and Away (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11557 | GAME(199?, m4vegast ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Vegas Strip (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11558 | GAME(199?, m4vegastg,m4vegast ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Barcrest","Vegas Strip (Barcrest) [German] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11559 | GAME(199?, m4vivaes ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Viva Espana (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11560 | GAME(199?, m4vivess ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Viva Espana Showcase (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11561 | GAME(199?, m4vivalvd,m4vivalv ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Viva Las Vegas (Barcrest) [Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11562 | GAME(199?, m4vivalv ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Viva Las Vegas (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11563 | GAME(199?, m4vivasx ,0 ,mod4yam ,mpu4 ,m4default ,ROT0, "Barcrest","Viva Las Vegas Six (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11564 | GAME(199?, m4viz ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Viz (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11565 | GAME(199?, m4voodoo ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Voodoo 1000 (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11566 | GAME(199?, m4whaton ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","What's On (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11567 | GAME(199?, m4wildms ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Wild Mystery (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11568 | GAME(199?, m4wildtm ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Wild Timer (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11569 | GAME(199?, m4wta ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Winner Takes All (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11570 | GAME(199?, m4ch30 ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","unknown MPU4 'CH3 0.1' (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11571 | GAME(199?, m4stc ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","unknown MPU4 'STC 0.1' (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11261 | GAME(199?, m4tenten ,0 ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","10 X 10 (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // gives WRONG SOUND, NEEDS V1 (can be skipped with 1) | |
| 11262 | GAME(199?, m421club ,0 ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","21 Club (Barcrest) [DTW, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // not english | |
| 11263 | GAME(199?, m4actbnk ,0 ,mod4oki ,mpu4jackpot8tkn , mpu4_state,m4default ,ROT0, "Barcrest","Action Bank (Barcrest) [ACT] (set 1) (MPU4)", GAME_FLAGS ) // set jackpot key to 8GBP TOKEN | |
| 11264 | GAME(199?, m4actbnka,m4actbnk ,mod4oki ,mpu4jackpot8tkn , mpu4_state,m4default ,ROT0, "Barcrest","Action Bank (Barcrest) [ACT] (set 2) (MPU4)", GAME_FLAGS ) // set jackpot key to 8GBP TOKEN | |
| 11265 | GAME(199?, m4actclb ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Action Club (Barcrest) (MPU4)", GAME_FLAGS ) | |
| 11266 | GAME(199?, m4addrd ,m4addr ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Adders & Ladders (Barcrest) [DAL, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11267 | GAME(199?, m4addrc ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Adders & Ladders Classic (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11268 | GAME(199?, m4addrcc ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Adders & Ladders Classic Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11269 | GAME(199?, m4addrcb ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Adders & Ladders Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11270 | GAME(199?, m4ambass ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Ambassador (Barcrest) [DAM, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11271 | GAME(199?, m4amhiwy ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","American Highway (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // crash mame | |
| 11272 | GAME(199?, m4andybt ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Andy's Big Time Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11273 | GAME(199?, m4andyfh ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Andy's Full House (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11274 | GAME(199?, m4apach ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Apache (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // acts like big chief (plasma) | |
| 11275 | GAME(199?, m4atlan ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Atlantis (Barcrest) [DAT, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11276 | GAME(199?, m4bagtel ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Bagatelle (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11277 | GAME(199?, m4bnkrol ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Bank Roller Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11278 | GAME(199?, m4btclok ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Beat The Clock (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11279 | GAME(199?, m4berser ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Berserk (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // crashes mame | |
| 11280 | GAME(199?, m4bigbn ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Big Ben (Barcrest) [DBB, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11281 | GAME(199?, m4bigchd,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Big Chief (Barcrest) [BCH, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // why code BCH on a dutch? | |
| 11282 | GAME(199?, m4blkwhd ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Black & White (Barcrest) [Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11283 | GAME(199?, m4blkbuld,m4blkbul ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Black Bull (Barcrest) [Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11284 | GAME(199?, m4blkbul ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Black Bull (Barcrest) [XSP] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // XSP?? | |
| 11285 | GAME(199?, m4blkcat ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Black Cat (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11286 | GAME(199?, m4bjc ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Black Jack Club (Barcrest) [Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11287 | GAME(199?, m4bjac ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Blackjack Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11288 | GAME(199?, m4bluedm ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Blue Diamond (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11289 | GAME(199?, m4bluemn ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Blue Moon (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11290 | GAME(199?, m4bdash ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Boulder Dash (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // gives WRONG SOUND, NEEDS V1 (can be skipped with 1) | |
| 11291 | GAME(199?, m4brktak ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Break & Take (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11292 | GAME(199?, m4brdway ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Broadway (Barcrest) [DBR, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11293 | GAME(199?, m4brook ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Brooklyn (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11294 | GAME(199?, m4buc ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Buccaneer (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11295 | GAME(199?, m4bucks ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Bucks Fizz Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11296 | GAME(199?, m4calamab,m4calama ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Calamari Club (Barcrest - Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11297 | GAME(199?, m4calama ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Calamari Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11298 | GAME(199?, m4calicl ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","California Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11299 | GAME(199?, m4cojok ,0 ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Carry On Joker (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11300 | GAME(199?, m4cashat ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Cash Attack (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11301 | GAME(199?, m4cashln ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Cash Lines (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // gives WRONG SOUND, NEEDS V1 (can be skipped with 1) | |
| 11302 | GAME(199?, m4cashmn ,0 ,mod4oki ,mpu4jackpot8tkn , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Cash Machine (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11303 | GAME(199?, m4casmul ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Casino Multiplay (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // crashes mame | |
| 11304 | GAME(199?, m4celclb ,0 ,mod2 ,mpu4 , mpu4_state,m_ccelbr ,ROT0, "Barcrest","Celebration Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11305 | GAME(199?, m4centpt, 0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Centrepoint (Barcrest) (v1.3) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11306 | GAME(199?, m4centpta,m4centpt ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Centrepoint (Barcrest) (v1.5) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11307 | GAME(199?, m4ceptr ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Ceptor (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11308 | GAME(199?, m4chasei ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Chase Invaders (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11309 | GAME(199?, m4cheryo ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Cherryo (Barcrest) [DCH, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11310 | GAME(199?, m4click ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Clickity Click (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11311 | GAME(199?, m4c999 ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Cloud 999 (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11312 | GAME(199?, m4c9 ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Cloud Nine (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11313 | GAME(199?, m4c9c ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Cloud Nine Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11314 | GAME(199?, m4clbcls ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Club Classic (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11315 | GAME(199?, m4clbcnt ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Club Connect (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11316 | GAME(199?, m4clbshf ,0 ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Club Shuffle (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11317 | GAME(199?, m4clbtro ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Club Tropicana (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11318 | GAME(199?, m4clbveg ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Club Vegas (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11319 | GAME(199?, m4clbx ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Club X (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11320 | GAME(199?, m4coscas ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Cosmic Casino (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11321 | GAME(199?, m4crzjk ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Crazy Jokers (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11322 | GAME(199?, m4crzjwl ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Crown Jewels (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11323 | GAME(199?, m4crjwl ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Crown Jewels Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11324 | GAME(199?, m4crjwl2 ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Crown Jewels Mk II Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11325 | GAME(199?, m4crdome ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Crystal Dome (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11326 | GAME(199?, m4crmaze ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Crystal Maze (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11327 | GAME(199?, m4denmen ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Dennis The Menace (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11328 | GAME(199?, m4dbl9 ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Double 9's (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11329 | GAME(199?, m4dbldmn ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Double Diamond Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11330 | GAME(199?, m4drac ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Dracula (Barcrest - Nova) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11331 | GAME(199?, m4elite ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Elite (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11332 | GAME(199?, m4eaw ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Everyone's A Winner (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11333 | GAME(199?, m4exprs ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Express (Barcrest) [DXP, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11334 | GAME(199?, m4exgam ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Extra Game (Fairplay - Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11335 | GAME(199?, m4fastfw ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Fast Forward (Barcrest - Bwb) [FFD 1.0] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11336 | GAME(199?, m4class ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","First Class (Barcrest) [DFC, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11337 | GAME(199?, m4fortcb ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Fortune Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11338 | GAME(199?, m4frtlt ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Fruit & Loot (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11339 | GAME(199?, m4frtfl ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Fruit Full (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11340 | GAME(199?, m4frtflc ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Fruit Full Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11341 | GAME(199?, m4frtgm ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Fruit Game (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11342 | GAME(199?, m4frtlnk ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Fruit Link Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11343 | GAMEL(198?,m4gambal ,0 ,mod4yam ,gamball , mpu4_state,m_gmball ,ROT0, "Barcrest","Gamball (Barcrest) (MPU4)", GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_gamball )//Mechanical ball launcher | |
| 11344 | GAME(199?, m4gb006 ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Games Bond 006 (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11345 | GAME(199?, m4gbust ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Ghost Buster (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11346 | GAME(199?, m4giant ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Giant (Barcrest) [DGI, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11347 | GAME(199?, m4gclue ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Give Us A Clue (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11348 | GAME(199?, m4gldgat ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Golden Gate (Barcrest) [DGG, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11349 | GAME(199?, m4gldjok ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Golden Joker (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // dutch? | |
| 11350 | GAME(199?, m4gldnud ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Golden Nudger (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11351 | GAME(199?, m4graff ,0 ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Graffiti (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11352 | GAME(199?, m4graffd ,m4graff ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Grafitti (Barcrest) [Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11353 | GAME(199?, m4gnsmk ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Gun Smoke (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11354 | GAME(199?, m4hpyjok ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Happy Joker (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11355 | GAME(199?, m4hijinx ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Hi Jinx (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11356 | GAME(199?, m4hirise ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","High Rise (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11357 | GAME(199?, m4hittop ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Hit The Top (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11358 | GAME(199?, m4thehit ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","The Hit (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11359 | GAME(199?, m4holdon ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Hold On (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11360 | GAME(199?, m4holdtm ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Hold Timer (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11361 | GAME(199?, m4hotrod ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Hot Rod (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11362 | GAME(199?, m4hypvip ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Hyper Viper (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11363 | GAME(199?, m4hypclb ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Hyper Viper Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11364 | GAME(199?, m4jpgem ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Jackpot Gems (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11365 | GAME(199?, m4jpgemc ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Jackpot Gems Classic (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11366 | GAME(199?, m4jpjmp ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Jackpot Jump (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11367 | GAME(199?, m4jwlcwn ,0 ,mod4oki ,mpu4jackpot8tkn , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Jewel In the Crown (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11368 | GAME(199?, m4jok300 ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Jokers 300 (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11369 | GAME(199?, m4jokmil ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Jokers Millennium (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11370 | GAME(199?, m4jolgem ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Jolly Gems (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // gives WRONG SOUND, NEEDS V1 (can be skipped with 1) (hangs) | |
| 11371 | GAME(199?, m4joljok ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Jolly Joker (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11372 | GAME(199?, m4joljokd,m4joljok ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Jolly Joker (Barcrest) [Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11373 | GAME(199?, m4joljokh,m4joljok ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Jolly Joker (Barcrest) [Hungarian] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11374 | GAME(199?, m4joltav ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Jolly Taverner (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11375 | GAME(199?, m4lastrp ,0 ,mod4oki ,mpu4jackpot8tkn , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Las Vegas Strip (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11376 | GAME(199?, m4goodtm ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Let The Good Times Roll (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11377 | GAME(199?, m4libty ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Liberty (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11378 | GAME(199?, m4lineup ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Line Up (Bwb - Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // no sound with any system? | |
| 11379 | GAME(199?, m4loadmn ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Loads A Money (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11380 | GAME(199?, m4luck7 ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Lucky 7 (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11381 | GAME(199?, m4luckdv ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Lucky Devil (Barcrest) [Czech] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11382 | GAME(199?, m4luckdvd,m4luckdv ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Lucky Devil (Barcrest) [Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11383 | GAME(199?, m4lucklv ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Lucky Las Vegas (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11384 | GAME(199?, m4luckst ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Lucky Strike (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11385 | GAME(199?, m4lucksc ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Lucky Strike Club (Barcrest) [MPU 4] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11386 | GAME(199?, m4luckwb ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Lucky Wild Boar (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11387 | GAME(199?, m4luxor ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Luxor (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11388 | GAME(199?, m4madhse ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Mad House (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11389 | GAME(199?, m4magdrg ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Magic Dragon (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11390 | GAME(199?, m4maglin ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Magic Liner (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11391 | GAME(199?, m4magrep ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Magic Replay DeLuxe (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11392 | GAME(199?, m4magtbo ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Magic Turbo (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11393 | GAME(199?, m4mag7s ,0 ,mod4oki ,mpu4jackpot8per , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Magnificent 7's (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11394 | GAME(199?, m4makmnt ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Make A Mint (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11395 | GAME(199?, m4meglnk ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Megalink (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11396 | GAME(199?, m4milclb ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Millionaire's Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11397 | GAME(199?, m4monte ,0 ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Monte Carlo (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11398 | GAME(199?, m4multwy ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Multiway (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11399 | GAME(199?, m4nhtt ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","New Hit the Top (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11400 | GAME(199?, m4nick ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Nickelodeon (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11401 | GAME(199?, m4nspot ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Night Spot Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11402 | GAME(199?, m4nile ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Nile Jewels (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11403 | GAME(199?, m4nudgew ,0 ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Nudge A Win (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // no sound with any system? | |
| 11404 | GAME(199?, m4nudbnk ,0 ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Nudge Banker (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11405 | GAME(199?, m4nnww ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Nudge Nudge Wink Wink (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11406 | GAME(199?, m4nnwwc ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Nudge Nudge Wink Wink Classic (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11407 | GAME(199?, m4nudshf ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Nudge Shuffle (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11408 | GAME(199?, m4nudup ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Nudge Up (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11409 | GAME(199?, m4num1 ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Number One (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11410 | GAME(199?, m4oldtmr ,0 ,mod4oki ,mpu4 , mpu4_state,m_oldtmr ,ROT0, "Barcrest","Old Timer (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11411 | GAME(199?, m4casot ,m4oldtmr ,mod4oki ,mpu4 , mpu4_state,m_oldtmr ,ROT0, "Barcrest","Casino Old Timer (Old Timer Sound hack?) (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // uses the same program??? | |
| 11412 | GAME(199?, m4blkwht ,m4oldtmr ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Black & White (Old Timer Sound hack?) (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // uses the same program??? | |
| 11413 | GAME(199?, m4jpmcla ,m4oldtmr ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","JPM Classic (Old Timer Sound hack?) (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // uses the same program??? | |
| 11414 | GAME(199?, m4omega ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Omega (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11415 | GAME(199?, m4ordmnd ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Oriental Diamonds (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11416 | GAME(199?, m4overmn ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Over The Moon (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11417 | GAME(199?, m4placbt ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Place Your Bets (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11418 | GAME(199?, m4pont ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Pontoon Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11419 | GAME(199?, m4potblk ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Pot Black (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11420 | GAME(199?, m4ptblkc ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Pot Black Casino (Bwb - Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // main cpu crashes? | |
| 11421 | GAME(199?, m4prem ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Premier (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11422 | GAME(199?, m4przdty ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Prize Duty Free (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11423 | GAME(199?, m4przfrt ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Prize Fruit & Loot (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11424 | GAME(199?, m4przhr ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Prize High Roller (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11425 | GAME(199?, m4przlux ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Prize Luxor (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11426 | GAME(199?, m4przmon ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Prize Money (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11427 | GAME(199?, m4przmns ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Prize Money ShowCase (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11428 | GAME(199?, m4przmc ,0 ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Prize Monte Carlo (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11429 | GAME(199?, m4przrf ,0 ,mod2 ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Prize Rich And Famous (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11430 | GAME(199?, m4przrfm ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Prize Run For Your Money (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11431 | GAME(199?, m4przsss ,0 ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Prize Spend Spend Spend (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11432 | GAME(199?, m4przve ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Prize Viva Esapana (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11433 | GAME(199?, m4przwo ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Prize What's On (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11434 | GAME(199?, m4przwta ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Prize Winner Takes All (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11435 | GAME(199?, m4randr ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Random Roulette (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11436 | GAME(199?, m4rgsa ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Ready Steady Go (Barcrest) (type 2) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11437 | GAME(199?, m4ra ,0 ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Red Alert (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11438 | GAME(199?, m4rdht ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Red Heat (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11439 | GAME(199?, m4rhr ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Red Hot Roll (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11440 | GAME(199?, m4rhrc ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Red Hot Roll Classic (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11441 | GAME(199?, m4rhrcl ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Red Hot Roll Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11442 | GAME(199?, m4rwb ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Red White & Blue (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11443 | GAME(199?, m4rmtp ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Reel Magic Turbo Play (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11444 | GAME(199?, m4rmtpd ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Reel Magic Turbo Play Deluxe (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11445 | GAME(199?, m4reeltm ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Reel Timer (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11446 | GAME(199?, m4richfm ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Rich & Famous (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11447 | GAME(199?, m4ringfr ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Ring Of Fire (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11448 | GAME(199?, m4rhog2 ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Road Hog 2 - I'm Back (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11449 | GAME(199?, m4rhogc ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Road Hog Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11450 | GAME(199?, m4roadrn ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Road Runner (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11451 | GAME(199?, m4rockmn ,0 ,mod4oki ,mpu4jackpot8tkn , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Rocket Money (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11452 | GAME(199?, m4royjwl ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Royal Jewels (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11453 | GAME(199?, m4rfym ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Run For Your Money (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11454 | GAME(199?, m4salsa ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Salsa (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11455 | GAME(199?, m4samu ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Samurai (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11456 | GAME(199?, m4sayno ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Say No More (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11457 | GAME(199?, m4showtm ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Show Timer (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11458 | GAME(199?, m4shocm ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Showcase Crystal Maze (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11459 | GAME(199?, m4shodf ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Showcase Duty Free (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11460 | GAME(199?, m4sss ,0 ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Spend Spend Spend (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11461 | GAME(1999, m4squid ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Squids In (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11462 | GAME(199?, m4str300 ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Star Play 300 (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11463 | GAME(199?, m4stards ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Stardust (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11464 | GAME(199?, m4steptm ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Step Timer (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11465 | GAME(199?, m4suptrn ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Supatron (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11466 | GAME(199?, m4supbj ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Super Blackjack (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11467 | GAME(199?, m4supbjc ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Super Blackjack Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11468 | GAME(199?, m4supbf ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Super Bucks Fizz Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11469 | GAME(199?, m4suphv ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Super Hyper Viper (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11470 | GAME(199?, m4supst ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Super Streak (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11471 | GAME(199?, m4taj ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Taj Mahal (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11472 | GAME(199?, m4take5 ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Take 5 (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11473 | GAME(199?, m4take2 ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Take Two (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11474 | GAME(199?, m4takepk ,0 ,mod4oki ,mpu4jackpot8per , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Take Your Pick (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11475 | GAME(199?, m4tpcl ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Take Your Pick Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11476 | GAME(199?, m4techno ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Techno Reel (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11477 | GAME(199?, m4toot ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Ten Out Of Ten (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11478 | GAME(199?, m4ttdia ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Ten Ten Do It Again (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11479 | GAME(199?, m4toma ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Tomahawk (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11480 | GAME(199?, m4topdk ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Top Deck (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11481 | GAME(199?, m4toprn ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Top Run (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11482 | GAME(199?, m4topten ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Top Tenner (Barcrest) (type 1) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11483 | GAME(199?, m4toptim ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Top Timer (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11484 | GAME(199?, m4tricol ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Tricolor (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11485 | GAME(199?, m4tridic ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Triple Dice (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11486 | GAME(199?, m4tropcl ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Tropicana Club (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11487 | GAME(199?, m4tbplay ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Turbo Play (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11488 | GAME(199?, m4tbreel ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Turbo Reel (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11489 | GAME(199?, m4tbrldx ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Turbo Reel Deluxe (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11490 | GAME(199?, m4tutfrt ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Tutti Fruity (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11491 | GAME(199?, m4tutcl ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Tutti Fruity Classic (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11492 | GAME(199?, m4twilgt ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Twilight (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11493 | GAME(199?, m4twintm ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Twin Timer (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11494 | GAME(199?, m4twist ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Twist Again (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11495 | GAME(199?, m4univ ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Universe (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11496 | GAME(199?, m4uuaw ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Up Up and Away (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11497 | GAME(199?, m4vegast ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Vegas Strip (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11498 | GAME(199?, m4vegastg,m4vegast ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Barcrest","Vegas Strip (Barcrest) [German] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11499 | GAME(199?, m4vivaes ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Viva Espana (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11500 | GAME(199?, m4vivess ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Viva Espana Showcase (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11501 | GAME(199?, m4vivalvd,m4vivalv ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Viva Las Vegas (Barcrest) [Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11502 | GAME(199?, m4vivalv ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Viva Las Vegas (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11503 | GAME(199?, m4vivasx ,0 ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Viva Las Vegas Six (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11504 | GAME(199?, m4viz ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Viz (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11505 | GAME(199?, m4voodoo ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Voodoo 1000 (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11506 | GAME(199?, m4whaton ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","What's On (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11507 | GAME(199?, m4wildms ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Wild Mystery (Barcrest) (Dutch) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11508 | GAME(199?, m4wildtm ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Wild Timer (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11509 | GAME(199?, m4wta ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Winner Takes All (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11510 | GAME(199?, m4ch30 ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","unknown MPU4 'CH3 0.1' (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11511 | GAME(199?, m4stc ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","unknown MPU4 'STC 0.1' (Barcrest) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11572 | 11512 | |
| 11573 | 11513 | /* Bwb */ |
| 11574 | 11514 | |
| 11575 | 11515 | /* are all these really MPU4 hw? , check things like Daytona, doesn't boot at all. */ |
| 11576 | GAME(199?, m4acechs ,0 ,mod4yam ,mpu4 ,m4default ,ROT0, "Bwb","Ace Chase (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11577 | GAME(199?, m4bigmt ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Bwb","The Big Match (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11578 | GAME(199?, m4bingbl ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Bwb","Bingo Belle (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11579 | GAME(199?, m4bingbs ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Bwb","Bingo Belle Showcase (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11580 | GAME(199?, m4bingcl ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Bwb","Bingo Club (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11581 | GAME(199?, m4blsbys ,0 ,bwboki ,mpu4 ,m_blsbys ,ROT0, "Bwb","Blues Boys (Bwb) (MPU4)", GAME_FLAGS ) | |
| 11582 | GAME(199?, m4bluesn ,0 ,bwboki ,mpu4 ,m_blsbys ,ROT0, "Nova","Blues Boys (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) // German version, still has BWB strings, crashes during boot, but boots by chance the first time? | |
| 11583 | GAME(199?, m4cshenc ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Cash Encounters (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11584 | GAME(199?, m4czne ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Bwb","Cash Zone (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11585 | GAME(199?, m4csoc ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Championship Soccer (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11586 | GAME(199?, m4cpycat ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Bwb","Copy Cat (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11587 | GAME(199?, m4cpfinl ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Bwb","Cup Final (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11588 | GAME(199?, m4danced ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Dancing Diamonds (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11589 | GAME(199?, m4daytn ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Daytona (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11590 | GAME(199?, m4excal ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Excalibur (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11591 | GAME(199?, m4exotic ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Exotic Fruits (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11592 | GAME(199?, m4firice ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Bwb","Fire & Ice (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11593 | GAME(199?, m4fourmr ,0 ,mod4yam ,mpu4 ,m4default ,ROT0, "Bwb","Four More (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // no sound with either system? | |
| 11594 | GAME(199?, m4harle ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Bwb","Harlequin (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11595 | GAME(199?, m4hvhel ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Heaven & Hell (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11596 | GAME(199?, m4holywd ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Bwb","Hollywood (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11597 | GAME(199?, m4indycr ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Indy Cars (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11598 | GAME(199?, m4jakjok ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Jackpot Jokers (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11599 | GAME(199?, m4jakjoka,m4jakjok ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Jackpot Jokers (Bwb) (MPU4, alternate)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11600 | GAME(199?, m4jflash ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Jumping Jack Flash (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11601 | GAME(199?, m4kingq ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Bwb","Kings & Queens (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11602 | GAME(199?, m4kingqc ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Bwb","Kings & Queens Classic (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11603 | GAME(199?, m4lazy ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Lazy Bones (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11604 | GAME(199?, m4lvlcl ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Bwb","Lucky Las Vegas Classic (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11605 | GAME(199?, m4ln7 ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Bwb","Lucky No7 (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11606 | GAME(199?, m4madmon ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Mad Money (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11607 | GAME(199?, m4madmnc ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Mad Money Classic (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11608 | GAME(199?, m4mmm ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Money Mummy Money (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11609 | GAME(199?, m4oadrac ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Ooh Aah Dracula (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11610 | GAME(199?, m4orland ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Orlando Magic (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11611 | GAME(199?, m4pzbing ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Bwb","Prize Bingo (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11612 | GAME(199?, m4quidin ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Bwb","Quids In (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11613 | GAME(199?, m4quidis ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Bwb","Quids In Showcase (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11614 | GAME(199?, m4rackem ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Rack Em Up (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11615 | GAME(199?, m4rbgold ,0 ,mod2 ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Rainbow Gold (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11616 | GAME(199?, m4rhfev ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Red Hot Fever (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11617 | GAME(199?, m4rhs ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Rocky Horror Show (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11618 | GAME(199?, m4sinbd ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Sinbad (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11619 | GAME(199?, m4sky ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Sky Sports (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11620 | GAME(199?, m4souls ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Soul Sister (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11621 | GAME(199?, m4specu ,0 ,mod4yam ,mpu4 ,m4default ,ROT0, "Bwb","Speculator Club (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // no sound with either system | |
| 11622 | GAME(199?, m4spinbt ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Spin The Bottle (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11623 | GAME(199?, m4starst ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Stars & Stripes (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11624 | GAME(199?, m4thestr ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Bwb","The Streak (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11625 | GAME(199?, m4sunclb ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Bwb","Sun Club (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11626 | GAME(199?, m4sunscl ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Bwb","Sunset Club (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11627 | GAME(199?, m4supleg ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Super League (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11628 | GAME(199?, m4supscr ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Super Soccer (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11629 | GAME(199?, m4ssclas ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Bwb","Super Streak Classic (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11630 | GAME(199?, m4sure ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Bwb","Sure Thing (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11631 | GAME(199?, m4tic ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Bwb","Tic Tac Toe (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11632 | GAME(199?, m4ticcla ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Bwb","Tic Tac Toe Classic (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11633 | GAME(199?, m4ticgld ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Bwb","Tic Tac Toe Gold (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11634 | GAME(199?, m4ticglc ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Bwb","Tic Tac Toe Gold Classic (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11635 | GAME(199?, m4topdog ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Bwb","Top Dog (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11636 | GAME(199?, m4trex ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Bwb","Trex (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11637 | GAME(199?, m4volcan ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Volcano (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11638 | GAME(199?, m4vdexpr ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","Voodoo Express (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11639 | GAME(199?, m4xch ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","X-change (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11640 | GAME(199?, m4xs ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","X-s (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11641 | GAME(199?, m4xtrm ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","X-treme (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11516 | GAME(199?, m4acechs ,0 ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Ace Chase (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11517 | GAME(199?, m4bigmt ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","The Big Match (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11518 | GAME(199?, m4bingbl ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Bingo Belle (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11519 | GAME(199?, m4bingbs ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Bingo Belle Showcase (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11520 | GAME(199?, m4bingcl ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Bingo Club (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11521 | GAME(199?, m4blsbys ,0 ,bwboki ,mpu4 , mpu4_state,m_blsbys ,ROT0, "Bwb","Blues Boys (Bwb) (MPU4)", GAME_FLAGS ) | |
| 11522 | GAME(199?, m4bluesn ,0 ,bwboki ,mpu4 , mpu4_state,m_blsbys ,ROT0, "Nova","Blues Boys (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) // German version, still has BWB strings, crashes during boot, but boots by chance the first time? | |
| 11523 | GAME(199?, m4cshenc ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Cash Encounters (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11524 | GAME(199?, m4czne ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Cash Zone (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11525 | GAME(199?, m4csoc ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Championship Soccer (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11526 | GAME(199?, m4cpycat ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Copy Cat (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11527 | GAME(199?, m4cpfinl ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Cup Final (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11528 | GAME(199?, m4danced ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Dancing Diamonds (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11529 | GAME(199?, m4daytn ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Daytona (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11530 | GAME(199?, m4excal ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Excalibur (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11531 | GAME(199?, m4exotic ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Exotic Fruits (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11532 | GAME(199?, m4firice ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Fire & Ice (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11533 | GAME(199?, m4fourmr ,0 ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Four More (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // no sound with either system? | |
| 11534 | GAME(199?, m4harle ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Harlequin (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11535 | GAME(199?, m4hvhel ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Heaven & Hell (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11536 | GAME(199?, m4holywd ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Hollywood (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11537 | GAME(199?, m4indycr ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Indy Cars (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11538 | GAME(199?, m4jakjok ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Jackpot Jokers (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11539 | GAME(199?, m4jakjoka,m4jakjok ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Jackpot Jokers (Bwb) (MPU4, alternate)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11540 | GAME(199?, m4jflash ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Jumping Jack Flash (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11541 | GAME(199?, m4kingq ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Kings & Queens (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11542 | GAME(199?, m4kingqc ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Kings & Queens Classic (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11543 | GAME(199?, m4lazy ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Lazy Bones (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11544 | GAME(199?, m4lvlcl ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Lucky Las Vegas Classic (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11545 | GAME(199?, m4ln7 ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Lucky No7 (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11546 | GAME(199?, m4madmon ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Mad Money (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11547 | GAME(199?, m4madmnc ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Mad Money Classic (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11548 | GAME(199?, m4mmm ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Money Mummy Money (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11549 | GAME(199?, m4oadrac ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Ooh Aah Dracula (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11550 | GAME(199?, m4orland ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Orlando Magic (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11551 | GAME(199?, m4pzbing ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Prize Bingo (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11552 | GAME(199?, m4quidin ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Quids In (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11553 | GAME(199?, m4quidis ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Quids In Showcase (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11554 | GAME(199?, m4rackem ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Rack Em Up (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11555 | GAME(199?, m4rbgold ,0 ,mod2 ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Rainbow Gold (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11556 | GAME(199?, m4rhfev ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Red Hot Fever (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11557 | GAME(199?, m4rhs ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Rocky Horror Show (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11558 | GAME(199?, m4sinbd ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Sinbad (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11559 | GAME(199?, m4sky ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Sky Sports (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11560 | GAME(199?, m4souls ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Soul Sister (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11561 | GAME(199?, m4specu ,0 ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Speculator Club (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // no sound with either system | |
| 11562 | GAME(199?, m4spinbt ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Spin The Bottle (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11563 | GAME(199?, m4starst ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Stars & Stripes (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11564 | GAME(199?, m4thestr ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","The Streak (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11565 | GAME(199?, m4sunclb ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Sun Club (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11566 | GAME(199?, m4sunscl ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Sunset Club (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11567 | GAME(199?, m4supleg ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Super League (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11568 | GAME(199?, m4supscr ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Super Soccer (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11569 | GAME(199?, m4ssclas ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Super Streak Classic (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11570 | GAME(199?, m4sure ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Sure Thing (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11571 | GAME(199?, m4tic ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Tic Tac Toe (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11572 | GAME(199?, m4ticcla ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Tic Tac Toe Classic (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11573 | GAME(199?, m4ticgld ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Tic Tac Toe Gold (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11574 | GAME(199?, m4ticglc ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Tic Tac Toe Gold Classic (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11575 | GAME(199?, m4topdog ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Top Dog (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11576 | GAME(199?, m4trex ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Trex (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11577 | GAME(199?, m4volcan ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Volcano (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11578 | GAME(199?, m4vdexpr ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","Voodoo Express (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11579 | GAME(199?, m4xch ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","X-change (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11580 | GAME(199?, m4xs ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","X-s (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11581 | GAME(199?, m4xtrm ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_bigbank ,ROT0, "Bwb","X-treme (Bwb) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11642 | 11582 | |
| 11643 | 11583 | |
| 11644 | 11584 | /* Concept |
| 11645 | 11585 | most of these are rebuilds of other firm's games, often using the OKI chip to simulate MOD2 sound*/ |
| 11646 | GAME(199?, m4rhfevc , 0 ,mod4oki ,mpu4 ,m4default ,ROT0,"Concept Games Ltd","Red Hot Fever (Concept Games Ltd) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11647 | GAME(199?, m4nudgwc , 0 ,mod4oki ,mpu4 ,m4default ,ROT0,"Concept Games Ltd","Nudge-A-Win (Concept Games Ltd) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11648 | GAME(199?, m4pulwnc , 0 ,mod4oki ,mpu4 ,m4default ,ROT0,"Concept Games Ltd","Pull-A-Win (Concept Games Ltd)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11649 | GAME(199?, m4spnwnc , 0 ,mod4oki ,mpu4 ,m4default ,ROT0,"Concept Games Ltd","Spin-A-Win (Concept Games Ltd) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11586 | GAME(199?, m4rhfevc , 0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,"Concept Games Ltd","Red Hot Fever (Concept Games Ltd) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11587 | GAME(199?, m4nudgwc , 0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,"Concept Games Ltd","Nudge-A-Win (Concept Games Ltd) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11588 | GAME(199?, m4pulwnc , 0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,"Concept Games Ltd","Pull-A-Win (Concept Games Ltd)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11589 | GAME(199?, m4spnwnc , 0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,"Concept Games Ltd","Spin-A-Win (Concept Games Ltd) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11650 | 11590 | |
| 11651 | 11591 | |
| 11652 | 11592 | /* Empire |
| 11653 | 11593 | most of these boot (after a single reset to initialize) |
| 11654 | 11594 | but have broken text, need to check VFD emulation */ |
| 11655 | 11595 | |
| 11656 | GAME(199?, m4apachg, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Apache Gold (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11657 | GAME(199?, m4apachga, m4apachg, mod4oki, mpu4, m4default, ROT0, "Empire","Apache Gold (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11658 | GAME(199?, m4apachgb, m4apachg, mod4oki, mpu4, m4default, ROT0, "Empire","Apache Gold (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11659 | GAME(199?, m4apachgc, m4apachg, mod4oki, mpu4, m4default, ROT0, "Empire","Apache Gold (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11660 | GAME(199?, m4apachgd, m4apachg, mod4oki, mpu4, m4default, ROT0, "Empire","Apache Gold (Empire) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11661 | GAME(199?, m4apachge, m4apachg, mod4oki, mpu4, m4default, ROT0, "Empire","Apache Gold (Empire) (MPU4, set 6)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11662 | GAME(199?, m4apachgf, m4apachg, mod4oki, mpu4, m4default, ROT0, "Empire","Apache Gold (Empire) (MPU4, set 7)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11663 | GAME(199?, m4bangrs, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Bangers 'n' Cash (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11664 | GAME(199?, m4bangrsa, m4bangrs, mod4oki, mpu4, m4default, ROT0, "Empire","Bangers 'n' Cash (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11665 | GAME(199?, m4bangrsb, m4bangrs, mod4oki, mpu4, m4default, ROT0, "Empire","Bangers 'n' Cash (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11666 | GAME(199?, m4bankrd, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Bank Raid (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11667 | GAME(199?, m4bankrda, m4bankrd, mod4oki, mpu4, m4default, ROT0, "Empire","Bank Raid (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11668 | GAME(199?, m4bankrdb, m4bankrd, mod4oki, mpu4, m4default, ROT0, "Empire","Bank Raid (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11669 | GAME(199?, m4bankrdc, m4bankrd, mod4oki, mpu4, m4default, ROT0, "Empire","Bank Raid (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11670 | GAME(199?, m4bankrdd, m4bankrd, mod4oki, mpu4, m4default, ROT0, "Empire","Bank Raid (Empire) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11671 | GAME(199?, m4bigchs, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Big Cheese (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11672 | GAME(199?, m4bigchsa, m4bigchs, mod4oki, mpu4, m4default, ROT0, "Empire","Big Cheese (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11673 | GAME(199?, m4bigchsb, m4bigchs, mod4oki, mpu4, m4default, ROT0, "Empire","Big Cheese (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11674 | GAME(199?, m4cstrik, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Cash Strike (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11675 | GAME(199?, m4cstrika, m4cstrik, mod4oki, mpu4, m4default, ROT0, "Empire","Cash Strike (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11676 | GAME(199?, m4cstrikb, m4cstrik, mod4oki, mpu4, m4default, ROT0, "Empire","Cash Strike (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11677 | GAME(199?, m4cstrikc, m4cstrik, mod4oki, mpu4, m4default, ROT0, "Empire","Cash Strike (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11678 | GAME(199?, m4chacec, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Chase The Ace [Cards] (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11679 | GAME(199?, m4chaceca, m4chacec, mod4oki, mpu4, m4default, ROT0, "Empire","Chase The Ace [Cards] (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11680 | GAME(199?, m4chacef, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Chase The Ace [Fruits] (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11681 | GAME(199?, m4chacefa, m4chacef, mod4oki, mpu4, m4default, ROT0, "Empire","Chase The Ace [Fruits] (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11682 | GAME(199?, m4chacefb, m4chacef, mod4oki, mpu4, m4default, ROT0, "Empire","Chase The Ace [Fruits] (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11683 | GAME(199?, m4chacefc, m4chacef, mod4oki, mpu4, m4default, ROT0, "Empire","Chase The Ace [Fruits] (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11684 | GAME(199?, m4crzcap, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Crazy Capers (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11685 | GAME(199?, m4crzcapa, m4crzcap, mod4oki, mpu4, m4default, ROT0, "Empire","Crazy Capers (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11686 | GAME(199?, m4crzcapb, m4crzcap, mod4oki, mpu4, m4default, ROT0, "Empire","Crazy Capers (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11687 | GAME(199?, m4crzcapc, m4crzcap, mod4oki, mpu4, m4default, ROT0, "Empire","Crazy Capers (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11688 | GAME(199?, m4crfire, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Crossfire (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) // doesn't boot, alarm | |
| 11689 | GAME(199?, m4crfirea, m4crfire, mod4oki, mpu4, m4default, ROT0, "Empire","Crossfire (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) // doesn't boot, alarm | |
| 11690 | GAME(199?, m4eureka, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Eureka (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11691 | GAME(199?, m4eurekaa, m4eureka, mod4oki, mpu4, m4default, ROT0, "Empire","Eureka (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11692 | GAME(199?, m4eurekab, m4eureka, mod4oki, mpu4, m4default, ROT0, "Empire","Eureka (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11693 | GAME(199?, m4fright, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Fright Night (Empire) (MPU4, v4.1X)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11694 | GAME(199?, m4frighta, m4fright, mod4oki, mpu4, m4default, ROT0, "Empire","Fright Night (Empire) (MPU4, v4.1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11695 | GAME(199?, m4frightb, m4fright, mod4oki, mpu4, m4default, ROT0, "Empire","Fright Night (Empire) (MPU4, v4.1i)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11696 | GAME(199?, m4frightc, m4fright, mod4oki, mpu4, m4default, ROT0, "Empire","Fright Night (Empire) (MPU4, v?.?)", GAME_FLAGS|GAME_NO_SOUND ) // bad dump | |
| 11697 | GAME(199?, m4frightd, m4fright, mod4oki, mpu4, m4default, ROT0, "Empire","Fright Night (Empire) (MPU4, v3.3)",GAME_FLAGS|GAME_NO_SOUND ) | |
| 11698 | GAME(199?, m4frighte, m4fright, mod4oki, mpu4, m4default, ROT0, "Empire","Fright Night (Empire) (MPU4, v3.0)",GAME_FLAGS|GAME_NO_SOUND ) | |
| 11699 | GAME(199?, m4gamblr, 0, mod4oki, mpu4, m4default, ROT0, "Empire","The Gambler (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11700 | GAME(199?, m4gamblra, m4gamblr, mod4oki, mpu4, m4default, ROT0, "Empire","The Gambler (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11701 | GAME(199?, m4gamblrb, m4gamblr, mod4oki, mpu4, m4default, ROT0, "Empire","The Gambler (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11702 | GAME(199?, m4gtrain, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Ghost Train (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11703 | GAME(199?, m4gtraina, m4gtrain, mod4oki, mpu4, m4default, ROT0, "Empire","Ghost Train (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11704 | GAME(199?, m4gtrainb, m4gtrain, mod4oki, mpu4, m4default, ROT0, "Empire","Ghost Train (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11705 | GAME(199?, m4gtrainc, m4gtrain, mod4oki, mpu4, m4default, ROT0, "Empire","Ghost Train (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11706 | GAME(199?, m4goldfv, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Gold Fever (Empire) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11707 | GAME(199?, m4haunt, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Haunted House (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11708 | GAME(199?, m4haunta, m4haunt, mod4oki, mpu4, m4default, ROT0, "Empire","Haunted House (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11709 | GAME(199?, m4hauntb, m4haunt, mod4oki, mpu4, m4default, ROT0, "Empire","Haunted House (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11710 | GAME(199?, m4hauntc, m4haunt, mod4oki, mpu4, m4default, ROT0, "Empire","Haunted House (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11711 | GAME(199?, m4hauntd, m4haunt, mod4oki, mpu4, m4default, ROT0, "Empire","Haunted House (Empire) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11712 | GAME(199?, m4haunte, m4haunt, mod4oki, mpu4, m4default, ROT0, "Empire","Haunted House (Empire) (MPU4, set 6)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11713 | GAME(199?, m4hisprt, 0, mod4oki, mpu4, m4default, ROT0, "Empire","High Spirits (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11714 | GAME(199?, m4hisprta, m4hisprt, mod4oki, mpu4, m4default, ROT0, "Empire","High Spirits (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11715 | GAME(199?, m4hisprtb, m4hisprt, mod4oki, mpu4, m4default, ROT0, "Empire","High Spirits (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11716 | GAME(199?, m4hisprtc, m4hisprt, mod4oki, mpu4, m4default, ROT0, "Empire","High Spirits (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11717 | GAME(199?, m4hisprtd, m4hisprt, mod4oki, mpu4, m4default, ROT0, "Empire","High Spirits (Empire) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11718 | GAME(199?, m4hisprte, m4hisprt, mod4oki, mpu4, m4default, ROT0, "Empire","High Spirits (Empire) (MPU4, set 6)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11719 | GAME(1996, m4hotcsh, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Hot Cash (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11720 | GAME(1996, m4hotcsha, m4hotcsh, mod4oki, mpu4, m4default, ROT0, "Empire","Hot Cash (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11721 | GAME(1996, m4hotcshb, m4hotcsh, mod4oki, mpu4, m4default, ROT0, "Empire","Hot Cash (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11722 | GAME(1996, m4hotcshc, m4hotcsh, mod4oki, mpu4, m4default, ROT0, "Empire","Hot Cash (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11723 | GAME(199?, m4monspn, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Money Spinner (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11724 | GAME(199?, m4monspna, m4monspn, mod4oki, mpu4, m4default, ROT0, "Empire","Money Spinner (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11725 | GAME(199?, m4monspnb, m4monspn, mod4oki, mpu4, m4default, ROT0, "Empire","Money Spinner (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11726 | GAME(199?, m4pbnudg, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Pinball Nudger (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11727 | GAME(199?, m4pbnudga, m4pbnudg, mod4oki, mpu4, m4default, ROT0, "Empire","Pinball Nudger (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11728 | GAME(199?, m4pbnudgb, m4pbnudg, mod4oki, mpu4, m4default, ROT0, "Empire","Pinball Nudger (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11729 | GAME(199?, m4pitfal, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Pitfall (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) // doesn't boot, alarm | |
| 11730 | GAME(199?, m4pitfala, m4pitfal, mod4oki, mpu4, m4default, ROT0, "Empire","Pitfall (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) // doesn't boot, alarm | |
| 11731 | GAME(199?, m4pitfalb, m4pitfal, mod4oki, mpu4, m4default, ROT0, "Empire","Pitfall (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) // doesn't boot, alarm | |
| 11732 | GAME(199?, m4pitfalc, m4pitfal, mod4oki, mpu4, m4default, ROT0, "Empire","Pitfall (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) // doesn't boot, alarm | |
| 11733 | GAME(199?, m4ttrail, 0, mod4oki, mpu4, m4default, ROT0, "Empire","Treasure Trail (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11734 | GAME(199?, m4ttraila,m4ttrail, mod4oki, mpu4, m4default, ROT0, "Empire","Treasure Trail (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11735 | GAME(199?, m4ttrailb,m4ttrail, mod4oki, mpu4, m4default, ROT0, "Empire","Treasure Trail (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11596 | GAME(199?, m4apachg, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Apache Gold (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11597 | GAME(199?, m4apachga, m4apachg, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Apache Gold (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11598 | GAME(199?, m4apachgb, m4apachg, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Apache Gold (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11599 | GAME(199?, m4apachgc, m4apachg, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Apache Gold (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11600 | GAME(199?, m4apachgd, m4apachg, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Apache Gold (Empire) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11601 | GAME(199?, m4apachge, m4apachg, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Apache Gold (Empire) (MPU4, set 6)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11602 | GAME(199?, m4apachgf, m4apachg, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Apache Gold (Empire) (MPU4, set 7)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11603 | GAME(199?, m4bangrs, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Bangers 'n' Cash (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11604 | GAME(199?, m4bangrsa, m4bangrs, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Bangers 'n' Cash (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11605 | GAME(199?, m4bangrsb, m4bangrs, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Bangers 'n' Cash (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11606 | GAME(199?, m4bankrd, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Bank Raid (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11607 | GAME(199?, m4bankrda, m4bankrd, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Bank Raid (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11608 | GAME(199?, m4bankrdb, m4bankrd, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Bank Raid (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11609 | GAME(199?, m4bankrdc, m4bankrd, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Bank Raid (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11610 | GAME(199?, m4bankrdd, m4bankrd, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Bank Raid (Empire) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11611 | GAME(199?, m4bigchs, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Big Cheese (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11612 | GAME(199?, m4bigchsa, m4bigchs, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Big Cheese (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11613 | GAME(199?, m4bigchsb, m4bigchs, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Big Cheese (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11614 | GAME(199?, m4cstrik, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Cash Strike (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11615 | GAME(199?, m4cstrika, m4cstrik, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Cash Strike (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11616 | GAME(199?, m4cstrikb, m4cstrik, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Cash Strike (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11617 | GAME(199?, m4cstrikc, m4cstrik, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Cash Strike (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11618 | GAME(199?, m4chacec, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Chase The Ace [Cards] (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11619 | GAME(199?, m4chaceca, m4chacec, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Chase The Ace [Cards] (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11620 | GAME(199?, m4chacef, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Chase The Ace [Fruits] (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11621 | GAME(199?, m4chacefa, m4chacef, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Chase The Ace [Fruits] (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11622 | GAME(199?, m4chacefb, m4chacef, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Chase The Ace [Fruits] (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11623 | GAME(199?, m4chacefc, m4chacef, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Chase The Ace [Fruits] (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11624 | GAME(199?, m4crzcap, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Crazy Capers (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11625 | GAME(199?, m4crzcapa, m4crzcap, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Crazy Capers (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11626 | GAME(199?, m4crzcapb, m4crzcap, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Crazy Capers (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11627 | GAME(199?, m4crzcapc, m4crzcap, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Crazy Capers (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11628 | GAME(199?, m4crfire, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Crossfire (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) // doesn't boot, alarm | |
| 11629 | GAME(199?, m4crfirea, m4crfire, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Crossfire (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) // doesn't boot, alarm | |
| 11630 | GAME(199?, m4eureka, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Eureka (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11631 | GAME(199?, m4eurekaa, m4eureka, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Eureka (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11632 | GAME(199?, m4eurekab, m4eureka, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Eureka (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11633 | GAME(199?, m4fright, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Fright Night (Empire) (MPU4, v4.1X)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11634 | GAME(199?, m4frighta, m4fright, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Fright Night (Empire) (MPU4, v4.1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11635 | GAME(199?, m4frightb, m4fright, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Fright Night (Empire) (MPU4, v4.1i)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11636 | GAME(199?, m4frightc, m4fright, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Fright Night (Empire) (MPU4, v?.?)", GAME_FLAGS|GAME_NO_SOUND ) // bad dump | |
| 11637 | GAME(199?, m4frightd, m4fright, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Fright Night (Empire) (MPU4, v3.3)",GAME_FLAGS|GAME_NO_SOUND ) | |
| 11638 | GAME(199?, m4frighte, m4fright, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Fright Night (Empire) (MPU4, v3.0)",GAME_FLAGS|GAME_NO_SOUND ) | |
| 11639 | GAME(199?, m4gamblr, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","The Gambler (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11640 | GAME(199?, m4gamblra, m4gamblr, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","The Gambler (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11641 | GAME(199?, m4gamblrb, m4gamblr, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","The Gambler (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11642 | GAME(199?, m4gtrain, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Ghost Train (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11643 | GAME(199?, m4gtraina, m4gtrain, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Ghost Train (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11644 | GAME(199?, m4gtrainb, m4gtrain, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Ghost Train (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11645 | GAME(199?, m4gtrainc, m4gtrain, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Ghost Train (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11646 | GAME(199?, m4goldfv, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Gold Fever (Empire) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11647 | GAME(199?, m4haunt, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Haunted House (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11648 | GAME(199?, m4haunta, m4haunt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Haunted House (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11649 | GAME(199?, m4hauntb, m4haunt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Haunted House (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11650 | GAME(199?, m4hauntc, m4haunt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Haunted House (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11651 | GAME(199?, m4hauntd, m4haunt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Haunted House (Empire) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11652 | GAME(199?, m4haunte, m4haunt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Haunted House (Empire) (MPU4, set 6)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11653 | GAME(199?, m4hisprt, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","High Spirits (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11654 | GAME(199?, m4hisprta, m4hisprt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","High Spirits (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11655 | GAME(199?, m4hisprtb, m4hisprt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","High Spirits (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11656 | GAME(199?, m4hisprtc, m4hisprt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","High Spirits (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11657 | GAME(199?, m4hisprtd, m4hisprt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","High Spirits (Empire) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11658 | GAME(199?, m4hisprte, m4hisprt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","High Spirits (Empire) (MPU4, set 6)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11659 | GAME(1996, m4hotcsh, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Hot Cash (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11660 | GAME(1996, m4hotcsha, m4hotcsh, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Hot Cash (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11661 | GAME(1996, m4hotcshb, m4hotcsh, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Hot Cash (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11662 | GAME(1996, m4hotcshc, m4hotcsh, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Hot Cash (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11663 | GAME(199?, m4monspn, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Money Spinner (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11664 | GAME(199?, m4monspna, m4monspn, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Money Spinner (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11665 | GAME(199?, m4monspnb, m4monspn, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Money Spinner (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11666 | GAME(199?, m4pbnudg, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Pinball Nudger (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11667 | GAME(199?, m4pbnudga, m4pbnudg, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Pinball Nudger (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11668 | GAME(199?, m4pbnudgb, m4pbnudg, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Pinball Nudger (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11669 | GAME(199?, m4pitfal, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Pitfall (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) // doesn't boot, alarm | |
| 11670 | GAME(199?, m4pitfala, m4pitfal, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Pitfall (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) // doesn't boot, alarm | |
| 11671 | GAME(199?, m4pitfalb, m4pitfal, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Pitfall (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) // doesn't boot, alarm | |
| 11672 | GAME(199?, m4pitfalc, m4pitfal, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Pitfall (Empire) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) // doesn't boot, alarm | |
| 11673 | GAME(199?, m4ttrail, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Treasure Trail (Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11674 | GAME(199?, m4ttraila,m4ttrail, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Treasure Trail (Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11675 | GAME(199?, m4ttrailb,m4ttrail, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Treasure Trail (Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11736 | 11676 | // doesn't seem like the other Empire games (starts with RESETTING JNE, licensed, mislabeled?) |
| 11737 | 11677 | //Looks like the only one to have a proper protection routine, too so I'm guessing it's just a game they distributed, rather than made themselves |
| 11738 | GAME(199?, m4jne, 0, mod4oki, mpu4, m4default, ROT0, "Empire","The Jackpot's Not Enough (Empire) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11678 | GAME(199?, m4jne, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","The Jackpot's Not Enough (Empire) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11739 | 11679 | |
| 11740 | 11680 | /* MDM |
| 11741 | 11681 | most of these boot and act similar to the Empire games (ie bad text, but run OK) */ |
| 11742 | GAME(199?, m42punlm, 0, mod4oki, mpu4, m4default, ROT0, "Mdm","2p Unlimited (Mdm) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11743 | GAME(199?, m4silnud, 0, mod4oki, mpu4, m4default, ROT0, "Mdm?","Silver Nudger (Mdm?) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // code is close to 2p Unlimited, same sound rom | |
| 11744 | GAME(199?, m4nud2p, 0, mod4oki, mpu4, m4default, ROT0, "Mdm?","2p Nudger (Mdm?) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // code is close to 2p Unlimited, same sound rom | |
| 11745 | GAME(199?, m4ctn, 0, mod4oki, mpu4, m4default, ROT0, "Mdm?","Tuppenny Nudger Classic (Mdm?) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // code is close to 2p Unlimited, same sound rom | |
| 11746 | GAME(199?, m4bigapl, 0, mod4oki, mpu4, m4default, ROT0, "Mdm","The Big Apple (Mdm) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11747 | GAME(199?, m4bigapla, m4bigapl, mod4oki, mpu4, m4default, ROT0, "Mdm","The Big Apple (Mdm) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11748 | GAME(199?, m4bigaplb, m4bigapl, mod4oki, mpu4, m4default, ROT0, "Mdm","The Big Apple (Mdm) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11749 | GAME(199?, m4bigaplc, m4bigapl, mod4oki, mpu4, m4default, ROT0, "Mdm","The Big Apple (Mdm) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11750 | GAME(199?, m4bigapld, m4bigapl, mod4oki, mpu4, m4default, ROT0, "Mdm","The Big Apple (Mdm) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11751 | GAME(199?, m4bigaple, m4bigapl, mod4oki, mpu4, m4default, ROT0, "Mdm","The Big Apple (Mdm) (MPU4, set 6)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11752 | GAME(199?, m4blztrl, 0, mod4oki, mpu4, m4default, ROT0, "Mdm","Blazing Trails (Mdm) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11753 | GAME(199?, m4blztrla, m4blztrl, mod4oki, mpu4, m4default, ROT0, "Mdm","Blazing Trails (Mdm) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11754 | GAME(199?, m4bodymt, 0, mod4oki, mpu4, m4default, ROT0, "Mdm","Body Match (Mdm) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // doesn't boot, various alarms | |
| 11755 | GAME(199?, m4coloss, 0, mod4oki, mpu4, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11756 | GAME(199?, m4colossa, m4coloss, mod4oki, mpu4, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11757 | GAME(199?, m4colossb, m4coloss, mod4oki, mpu4, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11758 | GAME(199?, m4colossc, m4coloss, mod4oki, mpu4, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11759 | GAME(199?, m4colossd, m4coloss, mod4oki, mpu4, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11760 | GAME(199?, m4colosse, m4coloss, mod4oki, mpu4, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4, set 6)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11761 | GAME(199?, m4colossf, m4coloss, mod4oki, mpu4, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4, set 7)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11762 | GAME(199?, m4colossg, m4coloss, mod4oki, mpu4, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4, set 8)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11763 | GAME(199?, m4firebl, 0, mod2 ,mpu4, m4default, ROT0, "Mdm","Fireball (Mdm) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) // hangs after spin (sound status?) | |
| 11764 | GAME(199?, m4firebla, m4firebl, mod2 ,mpu4, m4default, ROT0, "Mdm","Fireball (Mdm) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) // hangs after spin (sound status?) | |
| 11765 | GAME(199?, m4fireblb, m4firebl, mod2 ,mpu4, m4default, ROT0, "Mdm","Fireball (Mdm) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) // hangs after spin (sound status?) | |
| 11766 | GAME(199?, m4fireblc, m4firebl, mod2 ,mpu4, m4default, ROT0, "Mdm","Fireball (Mdm) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) // hangs after spin (sound status?) | |
| 11767 | GAME(199?, m4firebld, m4firebl, mod2 ,mpu4, m4default, ROT0, "Mdm","Fireball (Mdm) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) // hangs after spin (sound status?) | |
| 11768 | GAME(199?, m4mayhem, 0, mod4oki, mpu4, m4default, ROT0, "Mdm","Mayhem (Mdm) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11769 | GAME(199?, m4mayhema, m4mayhem, mod4oki, mpu4, m4default, ROT0, "Mdm","Mayhem (Mdm) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11770 | GAME(199?, m4themob, 0, mod4oki, mpu4, m4default, ROT0, "Mdm","The Mob (Mdm) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11771 | GAME(199?, m4themoba, m4themob, mod4oki, mpu4, m4default, ROT0, "Mdm","The Mob (Mdm) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11772 | GAME(199?, m4themobb, m4themob, mod4oki, mpu4, m4default, ROT0, "Mdm","The Mob (Mdm) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11773 | GAME(199?, m4nudbon, 0, mod2 ,mpu4, m4default, ROT0, "Mdm","Nudge Bonanza (Mdm) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11774 | GAME(199?, m4nudbona, m4nudbon, mod2 ,mpu4, m4default, ROT0, "Mdm","Nudge Bonanza (Mdm) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11775 | GAME(199?, m4nudgem, 0, mod4oki, mpu4, m4default, ROT0, "Mdm","Nudge Gems (Mdm) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11776 | GAME(199?, m4smshgb, 0, mod4oki, mpu4, m4default, ROT0, "Mdm","Smash 'n' Grab (Mdm) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11777 | GAME(199?, m4smshgba,m4smshgb, mod4oki, mpu4, m4default, ROT0, "Mdm","Smash 'n' Grab (Mdm) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11778 | GAME(199?, m4smshgbb,m4smshgb, mod4oki, mpu4, m4default, ROT0, "Mdm","Smash 'n' Grab (Mdm) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11779 | GAME(199?, m4smshgbc,m4smshgb, mod4oki, mpu4, m4default, ROT0, "Mdm","Smash 'n' Grab (Mdm) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11780 | GAME(199?, m4snklad, 0, mod2 ,mpu4, m4default, ROT0, "Mdm","Snakes & Ladders (Mdm) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11682 | GAME(199?, m42punlm, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","2p Unlimited (Mdm) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11683 | GAME(199?, m4silnud, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm?","Silver Nudger (Mdm?) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // code is close to 2p Unlimited, same sound rom | |
| 11684 | GAME(199?, m4nud2p, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm?","2p Nudger (Mdm?) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // code is close to 2p Unlimited, same sound rom | |
| 11685 | GAME(199?, m4ctn, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm?","Tuppenny Nudger Classic (Mdm?) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // code is close to 2p Unlimited, same sound rom | |
| 11686 | GAME(199?, m4bigapl, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","The Big Apple (Mdm) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11687 | GAME(199?, m4bigapla, m4bigapl, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","The Big Apple (Mdm) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11688 | GAME(199?, m4bigaplb, m4bigapl, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","The Big Apple (Mdm) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11689 | GAME(199?, m4bigaplc, m4bigapl, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","The Big Apple (Mdm) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11690 | GAME(199?, m4bigapld, m4bigapl, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","The Big Apple (Mdm) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11691 | GAME(199?, m4bigaple, m4bigapl, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","The Big Apple (Mdm) (MPU4, set 6)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11692 | GAME(199?, m4blztrl, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Blazing Trails (Mdm) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11693 | GAME(199?, m4blztrla, m4blztrl, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Blazing Trails (Mdm) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11694 | GAME(199?, m4bodymt, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Body Match (Mdm) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // doesn't boot, various alarms | |
| 11695 | GAME(199?, m4coloss, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11696 | GAME(199?, m4colossa, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11697 | GAME(199?, m4colossb, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11698 | GAME(199?, m4colossc, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11699 | GAME(199?, m4colossd, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11700 | GAME(199?, m4colosse, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4, set 6)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11701 | GAME(199?, m4colossf, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4, set 7)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11702 | GAME(199?, m4colossg, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4, set 8)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11703 | GAME(199?, m4firebl, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Fireball (Mdm) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) // hangs after spin (sound status?) | |
| 11704 | GAME(199?, m4firebla, m4firebl, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Fireball (Mdm) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) // hangs after spin (sound status?) | |
| 11705 | GAME(199?, m4fireblb, m4firebl, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Fireball (Mdm) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) // hangs after spin (sound status?) | |
| 11706 | GAME(199?, m4fireblc, m4firebl, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Fireball (Mdm) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) // hangs after spin (sound status?) | |
| 11707 | GAME(199?, m4firebld, m4firebl, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Fireball (Mdm) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) // hangs after spin (sound status?) | |
| 11708 | GAME(199?, m4mayhem, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Mayhem (Mdm) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11709 | GAME(199?, m4mayhema, m4mayhem, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Mayhem (Mdm) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11710 | GAME(199?, m4themob, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","The Mob (Mdm) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11711 | GAME(199?, m4themoba, m4themob, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","The Mob (Mdm) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11712 | GAME(199?, m4themobb, m4themob, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","The Mob (Mdm) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11713 | GAME(199?, m4nudbon, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Nudge Bonanza (Mdm) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11714 | GAME(199?, m4nudbona, m4nudbon, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Nudge Bonanza (Mdm) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11715 | GAME(199?, m4nudgem, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Nudge Gems (Mdm) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11716 | GAME(199?, m4smshgb, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Smash 'n' Grab (Mdm) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11717 | GAME(199?, m4smshgba,m4smshgb, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Smash 'n' Grab (Mdm) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11718 | GAME(199?, m4smshgbb,m4smshgb, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Smash 'n' Grab (Mdm) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11719 | GAME(199?, m4smshgbc,m4smshgb, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Smash 'n' Grab (Mdm) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11720 | GAME(199?, m4snklad, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Snakes & Ladders (Mdm) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11781 | 11721 | |
| 11782 | 11722 | |
| 11783 | 11723 | /* Nova - German licensed Barcrest / Bwb sets? */ |
| 11784 | 11724 | |
| 11785 | GAME(199?, m4bigban ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Nova","Big Bandit (Nova) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11786 | GAME(199?, m4crzcsn ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Nova","Crazy Casino (Nova) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11787 | GAME(199?, m4crzcav ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Nova","Crazy Cavern (Nova) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11788 | GAME(199?, m4dragon ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Nova","Dragon (Nova) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11789 | GAME(199?, m4hilonv ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Nova","Hi Lo Casino (Nova) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11790 | GAME(199?, m4octo ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Nova","Octopus (Nova) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11791 | GAME(199?, m4sctagt ,0 ,mod4oki ,mpu4 ,m4default ,ROT0, "Nova","Secret Agent (Nova) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11725 | GAME(199?, m4bigban ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Nova","Big Bandit (Nova) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11726 | GAME(199?, m4crzcsn ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Nova","Crazy Casino (Nova) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11727 | GAME(199?, m4crzcav ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Nova","Crazy Cavern (Nova) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11728 | GAME(199?, m4dragon ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Nova","Dragon (Nova) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11729 | GAME(199?, m4hilonv ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Nova","Hi Lo Casino (Nova) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11730 | GAME(199?, m4octo ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Nova","Octopus (Nova) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11731 | GAME(199?, m4sctagt ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Nova","Secret Agent (Nova) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11792 | 11732 | |
| 11793 | 11733 | /* Union |
| 11794 | 11734 | these don't boot, at best you get a 'CLEAR' message */ |
| 11795 | GAME(199?, m4cwalk, 0, mod4oki, mpu4, m4default, ROT0, "Union","Cake Walk (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11796 | GAME(199?, m4eezee, 0, mod4oki, mpu4, m4default, ROT0, "Union","Eezee Fruits (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11797 | GAME(199?, m4frdrop, 0, mod4oki, mpu4, m4default, ROT0, "Union","Fruit Drop (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11798 | GAME(199?, m4gobana, 0, mod2 ,mpu4, m4default, ROT0, "Union","Go Bananas (Union) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11799 | GAME(199?, m4gobanaa, m4gobana, mod2 ,mpu4, m4default, ROT0, "Union","Go Bananas (Union) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11800 | GAME(199?, m4gobanab, m4gobana, mod2 ,mpu4, m4default, ROT0, "Union","Go Bananas (Union) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11801 | GAME(199?, m4gobanac, m4gobana, mod2 ,mpu4, m4default, ROT0, "Union","Go Bananas (Union) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11802 | GAME(199?, m4gobanad, m4gobana, mod2 ,mpu4, m4default, ROT0, "Union","Go Bananas (Union) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11803 | GAME(199?, m4lotty, 0, mod2 ,mpu4, m4default, ROT0, "Union","Lotty Time (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11804 | GAME(199?, m4maxmze, 0, mod2 ,mpu4, m4default, ROT0, "Union","Maximize (Union) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11805 | GAME(199?, m4maxmzea, m4maxmze, mod2 ,mpu4, m4default, ROT0, "Union","Maximize (Union) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11806 | GAME(199?, m4maxmzeb, m4maxmze, mod2 ,mpu4, m4default, ROT0, "Union","Maximize (Union) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11807 | GAME(199?, m4maxmzec, m4maxmze, mod2 ,mpu4, m4default, ROT0, "Union","Maximize (Union) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11808 | GAME(199?, m4maxmzed, m4maxmze, mod2 ,mpu4, m4default, ROT0, "Union","Maximize (Union) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11809 | GAME(199?, m4mecca, 0, mod2 ,mpu4, m4default, ROT0, "Union","Mecca Money (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11810 | GAME(199?, m4purmad, 0, mod4oki, mpu4, m4default, ROT0, "Union","Pure Madness (Union)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11811 | GAME(199?, m4revolv, 0, mod4oki, mpu4, m4default, ROT0, "Union","Revolva (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11812 | GAME(199?, m4rotex, 0, mod4oki, mpu4, m4default, ROT0, "Union","Rotex (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11813 | GAME(199?, m4select, 0, mod4oki, mpu4, m4default, ROT0, "Union","Select (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11814 | GAME(199?, m4supfru, 0, mod4oki, mpu4, m4default, ROT0, "Union","Supafruits (Union) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11815 | GAME(199?, m4supfrua,m4supfru, mod4oki, mpu4, m4default, ROT0, "Union","Supafruits (Union) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11816 | GAME(199?, m4trimad, 0, mod4oki, mpu4, m4default, ROT0, "Union","Triple Madness (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11817 | GAME(199?, m4unibox, 0, mod4oki, mpu4, m4default, ROT0, "Union","Unibox (Union) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11818 | GAME(199?, m4uniboxa,m4unibox, mod4oki, mpu4, m4default, ROT0, "Union","Unibox (Union) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11819 | GAME(199?, m4unique, 0, mod4oki, mpu4, m4default, ROT0, "Union","Unique (Union) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11820 | GAME(199?, m4uniquep,m4unique, mod4oki, mpu4, m4default, ROT0, "Union","Unique (Union) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11821 | GAME(199?, m4crzbn, 0, mod4oki, mpu4, m4default, ROT0, "Union","Crazy Bingo (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11735 | GAME(199?, m4cwalk, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Cake Walk (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11736 | GAME(199?, m4eezee, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Eezee Fruits (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11737 | GAME(199?, m4frdrop, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Fruit Drop (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11738 | GAME(199?, m4gobana, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Go Bananas (Union) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11739 | GAME(199?, m4gobanaa, m4gobana, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Go Bananas (Union) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11740 | GAME(199?, m4gobanab, m4gobana, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Go Bananas (Union) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11741 | GAME(199?, m4gobanac, m4gobana, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Go Bananas (Union) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11742 | GAME(199?, m4gobanad, m4gobana, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Go Bananas (Union) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11743 | GAME(199?, m4lotty, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Lotty Time (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11744 | GAME(199?, m4maxmze, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Maximize (Union) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11745 | GAME(199?, m4maxmzea, m4maxmze, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Maximize (Union) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11746 | GAME(199?, m4maxmzeb, m4maxmze, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Maximize (Union) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11747 | GAME(199?, m4maxmzec, m4maxmze, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Maximize (Union) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11748 | GAME(199?, m4maxmzed, m4maxmze, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Maximize (Union) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11749 | GAME(199?, m4mecca, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Mecca Money (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11750 | GAME(199?, m4purmad, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Pure Madness (Union)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11751 | GAME(199?, m4revolv, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Revolva (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11752 | GAME(199?, m4rotex, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Rotex (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11753 | GAME(199?, m4select, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Select (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11754 | GAME(199?, m4supfru, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Supafruits (Union) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11755 | GAME(199?, m4supfrua,m4supfru, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Supafruits (Union) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11756 | GAME(199?, m4trimad, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Triple Madness (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11757 | GAME(199?, m4unibox, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Unibox (Union) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11758 | GAME(199?, m4uniboxa,m4unibox, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Unibox (Union) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11759 | GAME(199?, m4unique, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Unique (Union) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11760 | GAME(199?, m4uniquep,m4unique, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Unique (Union) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11761 | GAME(199?, m4crzbn, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Crazy Bingo (Union) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11822 | 11762 | |
| 11823 | 11763 | |
| 11824 | 11764 | |
| 11825 | 11765 | /* Union + Empire |
| 11826 | 11766 | same as Union above */ |
| 11827 | GAME(199?, m4gvibes, 0, mod4oki, mpu4, m4default, ROT0, "Union / Empire","Good Vibrations (Union - Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11828 | GAME(199?, m4gvibesa, m4gvibes, mod4oki, mpu4, m4default, ROT0, "Union / Empire","Good Vibrations (Union - Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11829 | GAME(199?, m4rckrol, 0, mod4oki, mpu4, m4default, ROT0, "Union / Empire","Rock 'n' Roll (Union - Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11830 | GAME(199?, m4rckrola, m4rckrol, mod4oki, mpu4, m4default, ROT0, "Union / Empire","Rock 'n' Roll (Union - Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11831 | GAME(199?, m4rckrolb, m4rckrol, mod4oki, mpu4, m4default, ROT0, "Union / Empire","Rock 'n' Roll (Union - Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11767 | GAME(199?, m4gvibes, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union / Empire","Good Vibrations (Union - Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11768 | GAME(199?, m4gvibesa, m4gvibes, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union / Empire","Good Vibrations (Union - Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11769 | GAME(199?, m4rckrol, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union / Empire","Rock 'n' Roll (Union - Empire) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11770 | GAME(199?, m4rckrola, m4rckrol, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union / Empire","Rock 'n' Roll (Union - Empire) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11771 | GAME(199?, m4rckrolb, m4rckrol, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union / Empire","Rock 'n' Roll (Union - Empire) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11832 | 11772 | |
| 11833 | 11773 | /* Others */ |
| 11834 | 11774 | |
| 11835 | GAME(199?, m4aao, 0, mod4oki, mpu4, m4default, ROT0, "Eurotek","Against All Odds (Eurotek) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11836 | GAME(199?, m4bandgd, 0, mod4oki, mpu4, m4default, ROT0, "Eurogames","Bands Of Gold (Eurogames) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11837 | GAME(199?, m4bangin, 0, mod4oki, mpu4, m4default, ROT0, "Global","Bangin' Away (Global) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11838 | GAME(199?, m4bangina, m4bangin, mod4oki, mpu4, m4default, ROT0, "Global","Bangin' Away (Global) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11839 | GAME(199?, m4banginb, m4bangin, mod4oki, mpu4, m4default, ROT0, "Global","Bangin' Away (Global) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11840 | GAME(199?, m4wwc, 0, mod4oki, mpu4, m4default, ROT0, "Global","Wacky Weekend Club (Global) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11841 | GAME(199?, m4screw, 0, mod4oki, mpu4, m4default, ROT0, "Global","Screwin' Around (Global) (MPU4, v0.8)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11842 | GAME(199?, m4screwp, m4screw, mod4oki, mpu4, m4default, ROT0, "Global","Screwin' Around (Global) (MPU4, v0.8) (Protocol)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11843 | GAME(199?, m4screwa, m4screw, mod4oki, mpu4, m4default, ROT0, "Global","Screwin' Around (Global) (MPU4, v0.7)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11844 | GAME(199?, m4screwb, m4screw, mod4oki, mpu4, m4default, ROT0, "Global","Screwin' Around (Global) (MPU4, v0.5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11845 | GAME(199?, m4vfm, 0, mod4oki, mpu4, m4default, ROT0, "Global","Value For Money (Global) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11846 | GAME(199?, m4bigben, 0, mod4oki, mpu4, m4default, ROT0, "Coinworld","Big Ben (Coinworld) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11847 | GAME(199?, m4bigbena, m4bigben, mod4oki, mpu4, m4default, ROT0, "Coinworld","Big Ben (Coinworld) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11848 | GAME(199?, m4bigbenb, m4bigben, mod4oki, mpu4, m4default, ROT0, "Coinworld","Big Ben (Coinworld) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11849 | GAME(199?, m4bigbenc, m4bigben, mod4oki, mpu4, m4default, ROT0, "Coinworld","Big Ben (Coinworld) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11850 | GAME(199?, m4bigbend, m4bigben, mod4oki, mpu4, m4default, ROT0, "Coinworld","Big Ben (Coinworld) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11851 | GAME(199?, m4bigbene, m4bigben, mod4oki, mpu4, m4default, ROT0, "Coinworld","Big Ben (Coinworld) (MPU4, set 6)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11852 | GAME(199?, m4kqclub, 0, mod2 ,mpu4, m4default, ROT0, "Newby","Kings & Queens Club (Newby) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11853 | GAME(199?, m4snookr, 0, mod2 ,mpu4, m4default, ROT0, "Eurocoin","Snooker (Eurocoin) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // works? | |
| 11854 | GAME(199?, m4stakex, 0, mod4oki, mpu4, m4default, ROT0, "Leisurama","Stake X (Leisurama) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) // can't coin, no sound | |
| 11855 | GAME(199?, m4stakexa, m4stakex, mod4oki, mpu4, m4default, ROT0, "Leisurama","Stake X (Leisurama) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) // works? | |
| 11856 | GAME(199?, m4sstrek, 0, mod2 ,mpu4, m4default, ROT0, "bootleg","Super Streak (bootleg) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // works?, no sound | |
| 11857 | GAME(199?, m4boltbl, 0, mod2 ,mpu4, m4default, ROT0, "DJE","Bolt From The Blue (DJE) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11858 | GAME(199?, m4boltbla, m4boltbl, mod2 ,mpu4, m4default, ROT0, "DJE","Bolt From The Blue (DJE) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11859 | GAME(199?, m4boltblb, m4boltbl, mod2 ,mpu4, m4default, ROT0, "DJE","Bolt From The Blue (DJE) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11860 | GAME(199?, m4boltblc, m4boltbl, mod2 ,mpu4, m4default, ROT0, "DJE","Bolt From The Blue (DJE) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11861 | GAME(199?, m4dblchn, 0, mod4oki, mpu4, m4default, ROT0, "DJE","Double Chance (DJE) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11862 | GAME(199?, m4stand2, 0, mod2 ,mpu4, m4default, ROT0, "DJE","Stand To Deliver (DJE) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11775 | GAME(199?, m4aao, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Eurotek","Against All Odds (Eurotek) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11776 | GAME(199?, m4bandgd, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Eurogames","Bands Of Gold (Eurogames) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11777 | GAME(199?, m4bangin, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Bangin' Away (Global) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11778 | GAME(199?, m4bangina, m4bangin, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Bangin' Away (Global) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11779 | GAME(199?, m4banginb, m4bangin, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Bangin' Away (Global) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11780 | GAME(199?, m4wwc, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Wacky Weekend Club (Global) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11781 | GAME(199?, m4screw, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Screwin' Around (Global) (MPU4, v0.8)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11782 | GAME(199?, m4screwp, m4screw, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Screwin' Around (Global) (MPU4, v0.8) (Protocol)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11783 | GAME(199?, m4screwa, m4screw, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Screwin' Around (Global) (MPU4, v0.7)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11784 | GAME(199?, m4screwb, m4screw, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Screwin' Around (Global) (MPU4, v0.5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11785 | GAME(199?, m4vfm, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Value For Money (Global) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11786 | GAME(199?, m4bigben, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Coinworld","Big Ben (Coinworld) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11787 | GAME(199?, m4bigbena, m4bigben, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Coinworld","Big Ben (Coinworld) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11788 | GAME(199?, m4bigbenb, m4bigben, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Coinworld","Big Ben (Coinworld) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11789 | GAME(199?, m4bigbenc, m4bigben, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Coinworld","Big Ben (Coinworld) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11790 | GAME(199?, m4bigbend, m4bigben, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Coinworld","Big Ben (Coinworld) (MPU4, set 5)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11791 | GAME(199?, m4bigbene, m4bigben, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Coinworld","Big Ben (Coinworld) (MPU4, set 6)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11792 | GAME(199?, m4kqclub, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Newby","Kings & Queens Club (Newby) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11793 | GAME(199?, m4snookr, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Eurocoin","Snooker (Eurocoin) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // works? | |
| 11794 | GAME(199?, m4stakex, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Leisurama","Stake X (Leisurama) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) // can't coin, no sound | |
| 11795 | GAME(199?, m4stakexa, m4stakex, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Leisurama","Stake X (Leisurama) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) // works? | |
| 11796 | GAME(199?, m4sstrek, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "bootleg","Super Streak (bootleg) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // works?, no sound | |
| 11797 | GAME(199?, m4boltbl, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "DJE","Bolt From The Blue (DJE) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11798 | GAME(199?, m4boltbla, m4boltbl, mod2 ,mpu4, mpu4_state, m4default, ROT0, "DJE","Bolt From The Blue (DJE) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11799 | GAME(199?, m4boltblb, m4boltbl, mod2 ,mpu4, mpu4_state, m4default, ROT0, "DJE","Bolt From The Blue (DJE) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11800 | GAME(199?, m4boltblc, m4boltbl, mod2 ,mpu4, mpu4_state, m4default, ROT0, "DJE","Bolt From The Blue (DJE) (MPU4, set 4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11801 | GAME(199?, m4dblchn, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "DJE","Double Chance (DJE) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11802 | GAME(199?, m4stand2, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "DJE","Stand To Deliver (DJE) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11863 | 11803 | |
| 11864 | 11804 | /* Unknown stuff that looks like it might be MPU4, but needs further verification, some could be bad */ |
| 11865 | 11805 | |
| 11866 | GAME(199?, m4barcrz , 0, mod4oki ,mpu4, m4default, ROT0, "<unknown>","Bar Crazy (unknown) (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11867 | GAME(199?, m4bonzbn , 0, mod4oki ,mpu4, m4default, ROT0, "<unknown>","Bingo Bonanza (unknown) (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11868 | GAME(199?, m4cld02 , 0, mod4oki ,mpu4, m4default, ROT0, "<unknown>","unknown MPU4 'CLD 0.2C' (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11869 | GAME(199?, m4dnj , 0, mod4oki ,mpu4, m4default, ROT0, "<unknown>","Double Nudge (unknown) (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11870 | GAME(199?, m4matdr , 0, mod4oki ,mpu4, m4default, ROT0, "<unknown>","Matador (unknown) (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11871 | GAME(199?, m4hslo , 0, mod2 ,mpu4, m4default, ROT0, "<unknown>","unknown MPU4 'HOT 3.0' (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11872 | GAME(199?, m4unkjok , 0, mod2 ,mpu4, m4default, ROT0, "<unknown>","unknown MPU4 'Joker' (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11873 | GAME(199?, m4remag , 0, mod2 ,mpu4, m4default, ROT0, "<unknown>","unknown MPU4 'ZTP 0.7' (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11874 | GAME(199?, m4rmg , 0, mod2 ,mpu4, m4default, ROT0, "<unknown>","unknown MPU4 'CTP 0.4' (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11875 | GAME(199?, m4wnud , 0, mod2 ,mpu4, m4default, ROT0, "<unknown>","unknown MPU4 'W Nudge' (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11876 | GAME(199?, m4t266 , 0, mod2 ,mpu4, m4default, ROT0, "<unknown>","unknown MPU4 'TTO 1.1' (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11877 | GAME(199?, m4brnze , 0, mod4oki, mpu4, m4default, ROT0, "<unknown>","Bronze Voyage (unknown) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11878 | GAME(199?, m4riotrp , 0, mod4oki, mpu4, m4default, ROT0, "<unknown>","Rio Tropico (unknown) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11806 | GAME(199?, m4barcrz , 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","Bar Crazy (unknown) (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11807 | GAME(199?, m4bonzbn , 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","Bingo Bonanza (unknown) (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11808 | GAME(199?, m4cld02 , 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","unknown MPU4 'CLD 0.2C' (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11809 | GAME(199?, m4dnj , 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","Double Nudge (unknown) (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11810 | GAME(199?, m4matdr , 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","Matador (unknown) (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11811 | GAME(199?, m4hslo , 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","unknown MPU4 'HOT 3.0' (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11812 | GAME(199?, m4unkjok , 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","unknown MPU4 'Joker' (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11813 | GAME(199?, m4remag , 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","unknown MPU4 'ZTP 0.7' (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11814 | GAME(199?, m4rmg , 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","unknown MPU4 'CTP 0.4' (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11815 | GAME(199?, m4wnud , 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","unknown MPU4 'W Nudge' (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11816 | GAME(199?, m4t266 , 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","unknown MPU4 'TTO 1.1' (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11817 | GAME(199?, m4brnze , 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "<unknown>","Bronze Voyage (unknown) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11818 | GAME(199?, m4riotrp , 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "<unknown>","Rio Tropico (unknown) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11879 | 11819 | |
| 11880 | 11820 | /* *if* these are MPU4 they have a different sound system at least - The copyright strings in them are 'AET' tho (Ace?) - Could be related to the Crystal stuff? */ |
| 11881 | GAME(199?, m4sbx , 0, mpu4crys ,mpu4, m_frkstn, ROT0, "AET/Coinworld","Super Bear X (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11882 | GAME(199?, m4bclimb , 0, mpu4crys ,mpu4, m_frkstn, ROT0, "AET/Coinworld","Bear Climber (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11883 | GAME(199?, m4captb , 0, mpu4crys ,mpu4, m_frkstn, ROT0, "AET/Coinworld","Captain Bear (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11884 | GAME(199?, m4jungj , 0, mpu4crys ,mpu4, m_frkstn, ROT0, "AET/Coinworld","Jungle Japes (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11885 | GAME(199?, m4fsx , 0, mpu4crys ,mpu4, m_frkstn, ROT0, "AET/Coinworld","Fun Spot X (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11886 | GAME(199?, m4ccop , 0, mod4oki ,mpu4, m4default, ROT0, "Coinworld","Cash Cops (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11887 | GAME(199?, m4ccc , 0, mod4oki ,mpu4, m4default, ROT0, "Coinworld","Criss Cross Crazy (Coinworld) (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11888 | GAME(199?, m4treel , 0, mod2 ,mpu4, m4default, ROT0, "Jpm","Turbo Reels (Jpm) (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11821 | GAME(199?, m4sbx , 0, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Super Bear X (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11822 | GAME(199?, m4bclimb , 0, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Bear Climber (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11823 | GAME(199?, m4captb , 0, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Captain Bear (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11824 | GAME(199?, m4jungj , 0, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Jungle Japes (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11825 | GAME(199?, m4fsx , 0, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Fun Spot X (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11826 | GAME(199?, m4ccop , 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Cash Cops (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11827 | GAME(199?, m4ccc , 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Criss Cross Crazy (Coinworld) (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11828 | GAME(199?, m4treel , 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Jpm","Turbo Reels (Jpm) (MPU4?)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11889 | 11829 | |
| 11890 | 11830 | |
| 11891 | 11831 | |
| 11892 | 11832 | |
| 11893 | GAME(199?, m4frkstn ,0 ,mpu4crys ,mpu4 ,m_frkstn, ROT0, "Crystal","Frank 'n' Stein (Crystal) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11894 | GAME(199?, m4frkstna,m4frkstn ,mpu4crys ,mpu4 ,m_frkstn, ROT0, "Crystal","Frank 'n' Stein (Crystal) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11895 | GAME(199?, m4frkstnb,m4frkstn ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Frank 'n' Stein (Crystal) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) // this set is encrypted | |
| 11896 | GAME(199?, m4aladn ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Aladdin's Cave (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11897 | GAME(199?, m4bagcsh ,0 ,mpu4crys ,mpu4 ,m_frkstn, ROT0, "Crystal","Bags Of Cash Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11898 | GAME(199?, m4bucclb ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Buccaneer Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11899 | GAME(199?, m4bullio ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Bullion Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11900 | GAME(199?, m4carou ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Carousel Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11901 | GAME(199?, m4cclimb ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Crazy Climber (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11902 | GAME(199?, m4crzcl ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Crazy Climber Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11903 | GAME(199?, m4crzclc ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Crazy Club Climber (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11904 | GAME(199?, m4elitc ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Elite Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11905 | GAME(199?, m4fairg ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Fairground (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11906 | GAME(199?, m4frmani ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Fruit Mania (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11907 | GAME(199?, m4goldxc ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Gold Exchange Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11908 | GAME(199?, m4goldfc ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Gold Fever (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11909 | GAME(199?, m4hirol ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Hi Roller Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11910 | GAME(199?, m4kingqn ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Kings & Queens Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11911 | GAME(199?, m4lotclb ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Lottery Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11912 | GAME(199?, m4montrl ,0 ,mpu4crys ,mpu4 ,crystali, ROT0, "Crystal","Money Trail (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // encryption is inverted! | |
| 11913 | GAME(199?, m4mystiq ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Mystique Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11914 | GAME(199?, m4nudwin ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Nudge & Win (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11915 | GAME(199?, m4paracl ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Paradise Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11916 | GAME(199?, m4rlpick ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Reel Picks (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11917 | GAME(199?, m4twstr ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Twister (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11918 | GAME(199?, m4twstcl ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Twister Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11919 | GAME(199?, m4dz ,0 ,mpu4crys ,mpu4 ,crystal, ROT0, "Crystal","Danger Zone (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11920 | GAME(199?, m4tylb ,0 ,mod4oki ,mpu4 ,m4default, ROT0, "Crystal","Thank Your Lucky Bars (Crystal) (MPU4)",GAME_FLAGS|GAME_NO_SOUND|GAME_MECHANICAL ) | |
| 11921 | GAME(199?, m4magi7 ,0 ,mod4oki ,mpu4 ,m4default, ROT0, "Crystal","Magic 7's (Crystal) (MPU4)",GAME_FLAGS|GAME_NO_SOUND|GAME_MECHANICAL ) | |
| 11922 | GAME(199?, m4rags ,0 ,mod4oki ,mpu4 ,m4default, ROT0, "Crystal","Rags To Riches Club (Crystal) (MPU4)",GAME_FLAGS|GAME_NO_SOUND|GAME_MECHANICAL ) | |
| 11923 | GAME(199?, m4riocr ,0 ,mod4oki ,mpu4 ,m4default, ROT0, "Crystal","Rio Grande (Crystal) (MPU4)",GAME_FLAGS|GAME_NO_SOUND|GAME_MECHANICAL ) | |
| 11924 | GAME(199?, m4ndup ,0 ,mod4oki ,mpu4 ,m4default, ROT0, "Crystal","Nudge Double Up Deluxe (Crystal) (MPU4)",GAME_FLAGS|GAME_NO_SOUND|GAME_MECHANICAL ) | |
| 11833 | GAME(199?, m4frkstn ,0 ,mpu4crys ,mpu4 , mpu4_state,m_frkstn, ROT0, "Crystal","Frank 'n' Stein (Crystal) (MPU4, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11834 | GAME(199?, m4frkstna,m4frkstn ,mpu4crys ,mpu4 , mpu4_state,m_frkstn, ROT0, "Crystal","Frank 'n' Stein (Crystal) (MPU4, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11835 | GAME(199?, m4frkstnb,m4frkstn ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Frank 'n' Stein (Crystal) (MPU4, set 3)", GAME_FLAGS|GAME_NO_SOUND ) // this set is encrypted | |
| 11836 | GAME(199?, m4aladn ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Aladdin's Cave (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11837 | GAME(199?, m4bagcsh ,0 ,mpu4crys ,mpu4 , mpu4_state,m_frkstn, ROT0, "Crystal","Bags Of Cash Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11838 | GAME(199?, m4bucclb ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Buccaneer Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11839 | GAME(199?, m4bullio ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Bullion Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11840 | GAME(199?, m4carou ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Carousel Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11841 | GAME(199?, m4cclimb ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Crazy Climber (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11842 | GAME(199?, m4crzcl ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Crazy Climber Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11843 | GAME(199?, m4crzclc ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Crazy Club Climber (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11844 | GAME(199?, m4elitc ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Elite Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11845 | GAME(199?, m4fairg ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Fairground (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11846 | GAME(199?, m4frmani ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Fruit Mania (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11847 | GAME(199?, m4goldxc ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Gold Exchange Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11848 | GAME(199?, m4goldfc ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Gold Fever (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11849 | GAME(199?, m4hirol ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Hi Roller Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11850 | GAME(199?, m4kingqn ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Kings & Queens Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11851 | GAME(199?, m4lotclb ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Lottery Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11852 | GAME(199?, m4montrl ,0 ,mpu4crys ,mpu4 , mpu4_state,crystali, ROT0, "Crystal","Money Trail (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // encryption is inverted! | |
| 11853 | GAME(199?, m4mystiq ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Mystique Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11854 | GAME(199?, m4nudwin ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Nudge & Win (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11855 | GAME(199?, m4paracl ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Paradise Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11856 | GAME(199?, m4rlpick ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Reel Picks (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11857 | GAME(199?, m4twstr ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Twister (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11858 | GAME(199?, m4twstcl ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Twister Club (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11859 | GAME(199?, m4dz ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Danger Zone (Crystal) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11860 | GAME(199?, m4tylb ,0 ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Thank Your Lucky Bars (Crystal) (MPU4)",GAME_FLAGS|GAME_NO_SOUND|GAME_MECHANICAL ) | |
| 11861 | GAME(199?, m4magi7 ,0 ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Magic 7's (Crystal) (MPU4)",GAME_FLAGS|GAME_NO_SOUND|GAME_MECHANICAL ) | |
| 11862 | GAME(199?, m4rags ,0 ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Rags To Riches Club (Crystal) (MPU4)",GAME_FLAGS|GAME_NO_SOUND|GAME_MECHANICAL ) | |
| 11863 | GAME(199?, m4riocr ,0 ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Rio Grande (Crystal) (MPU4)",GAME_FLAGS|GAME_NO_SOUND|GAME_MECHANICAL ) | |
| 11864 | GAME(199?, m4ndup ,0 ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Nudge Double Up Deluxe (Crystal) (MPU4)",GAME_FLAGS|GAME_NO_SOUND|GAME_MECHANICAL ) | |
| 11925 | 11865 | |
| 11926 | 11866 | |
| 11927 | GAME(199?, m4surf, 0, mod4oki ,mpu4, m4default, ROT0, "Gemini","Super Surfin' (Gemini) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11928 | GAME(199?, m4wife, 0, mod4oki ,mpu4, m4default, ROT0, "Gemini","Money Or Yer Wife (Gemini) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11929 | GAME(199?, m4blkgd, 0, mod4oki ,mpu4, m4default, ROT0, "Gemini","Black Gold (Gemini) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11930 | GAME(199?, m4excam, 0, mod4oki ,mpu4, m4default, ROT0, "Mdm","Excalibur (Mdm) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11931 | GAME(199?, m4front, 0, mod4oki ,mpu4, m4default, ROT0, "Mdm","Final Frontier (Mdm) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11932 | GAME(199?, m4safar, 0, mod4oki ,mpu4, m4default, ROT0, "Mdm","Safari Club (Mdm) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11933 | GAME(199?, m4zill, 0, mod4oki ,mpu4, m4default, ROT0, "Pure Leisure","Zillionare's Challenge (Pure Leisure) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11867 | GAME(199?, m4surf, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Gemini","Super Surfin' (Gemini) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11868 | GAME(199?, m4wife, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Gemini","Money Or Yer Wife (Gemini) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11869 | GAME(199?, m4blkgd, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Gemini","Black Gold (Gemini) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11870 | GAME(199?, m4excam, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Excalibur (Mdm) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11871 | GAME(199?, m4front, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Final Frontier (Mdm) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11872 | GAME(199?, m4safar, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Safari Club (Mdm) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11873 | GAME(199?, m4zill, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Pure Leisure","Zillionare's Challenge (Pure Leisure) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11934 | 11874 | |
| 11935 | GAME(199?, m4snowbl, 0, mod2 ,mpu4, m4default, ROT0, "Mdm","Snowball Bingo (Mdm) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11936 | GAME(199?, m4hstr, 0, mod4oki ,mpu4, m4default, ROT0, "Coinworld","Happy Streak (Coinworld) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11937 | GAME(199?, m4hstrcs, 0, mod4oki ,mpu4, m4default, ROT0, "Coinworld","Casino Happy Streak (Coinworld) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11938 | GAME(199?, m4ddb, 0, mod4oki ,mpu4, m4default, ROT0, "Coinworld","Ding Dong Bells (Coinworld) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11939 | GAME(199?, m4hapfrt, 0, mod4oki ,mpu4, m4default, ROT0, "Coinworld","Happy Fruits (Coinworld) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11875 | GAME(199?, m4snowbl, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Snowball Bingo (Mdm) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11876 | GAME(199?, m4hstr, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Happy Streak (Coinworld) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11877 | GAME(199?, m4hstrcs, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Casino Happy Streak (Coinworld) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11878 | GAME(199?, m4ddb, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Ding Dong Bells (Coinworld) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11879 | GAME(199?, m4hapfrt, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Happy Fruits (Coinworld) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11940 | 11880 | |
| 11941 | 11881 | |
| 11942 | GAME(199?, m4ewshft, 0, mod4oki ,mpu4, m4default, ROT0, "Mdm","Each Way Shifter (Mdm) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11943 | GAME(199?, m4jiggin, 0, mod4oki ,mpu4, m4default, ROT0, "Global","Jiggin' In The Riggin' (Global) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11944 | GAME(199?, m4sunday, 0, mod4oki ,mpu4, m4default, ROT0, "Pcp","Sunday Sport (Pcp) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11945 | GAME(199?, m4jp777, 0, mod4oki ,mpu4, m4default, ROT0, "Cotswold Microsystems","Jackpot 777 (Cotswold Microsystems) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11946 | GAME(199?, m4booze, 0, mod4oki ,mpu4, m4default, ROT0, "Extreme","Booze Cruise (Extreme) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11947 | GAME(199?, m4cbing, 0, mod4oki ,mpu4, m4default, ROT0, "Redpoint Systems","Cherry Bingo (Redpoint Systems) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // custom sound system | |
| 11882 | GAME(199?, m4ewshft, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Each Way Shifter (Mdm) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11883 | GAME(199?, m4jiggin, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Global","Jiggin' In The Riggin' (Global) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11884 | GAME(199?, m4sunday, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Pcp","Sunday Sport (Pcp) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11885 | GAME(199?, m4jp777, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Cotswold Microsystems","Jackpot 777 (Cotswold Microsystems) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11886 | GAME(199?, m4booze, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Extreme","Booze Cruise (Extreme) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11887 | GAME(199?, m4cbing, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Redpoint Systems","Cherry Bingo (Redpoint Systems) (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) // custom sound system | |
| 11948 | 11888 | |
| 11949 | 11889 | |
| 11950 | GAME( 199?, m4nod , 0 , mod4oki , mpu4 , m4default , 0, "Eurotech", "Nod And A Wink (Eurotech) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) // this has valid strings in it BEFORE the bfm decode, but decodes to valid code, does it use some funky mapping, or did they just fill unused space with valid looking data? | |
| 11890 | GAME( 199?, m4nod , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Eurotech", "Nod And A Wink (Eurotech) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) // this has valid strings in it BEFORE the bfm decode, but decodes to valid code, does it use some funky mapping, or did they just fill unused space with valid looking data? | |
| 11951 | 11891 | |
| 11952 | GAME( 199?, m4dcrls , 0 , mod4oki , mpu4 , m4default , 0, "Mazooma", "Double Crazy Reels (Mazooma) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11892 | GAME( 199?, m4dcrls , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Mazooma", "Double Crazy Reels (Mazooma) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11953 | 11893 | |
| 11954 | 11894 | // not sure about several of the nova ones |
| 11955 | GAME( 199?, m4aliz , 0 , mod4oki , mpu4 , m4default , 0, "Qps", "AlizBaz (Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11956 | GAME( 199?, m4c2 , 0 , mod4oki , mpu4 , m4default , 0, "Nova", "Circus Circus 2 (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11957 | GAME( 199?, m4coney , 0 , mod4oki , mpu4 , m4default , 0, "Qps", "Coney Island (Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11958 | GAME( 199?, m4cfinln , 0 , mod4oki , mpu4 , m4default , 0, "Nova", "Cup Final (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11959 | GAME( 199?, m4dcrazy , 0 , mod4oki , mpu4 , m4default , 0, "Qps", "D' Crazy Reels (Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11960 | GAME( 199?, m4goldnn , 0 , mod4oki , mpu4 , m4default , 0, "Nova", "Golden Years (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11961 | GAME( 199?, m4jungjk , 0 , mod4oki , mpu4 , m4default , 0, "Qps", "Jungle Jackpots (Mazooma - Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11962 | GAME( 199?, m4clab , 0 , mod4oki , mpu4 , m4default , 0, "Qps", "Cash Lab (Mazooma - Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11963 | GAME( 199?, m4looplt , 0 , mod4oki , mpu4 , m4default , 0, "Qps", "Loop The Loot (Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11964 | GAME( 199?, m4mgpn , 0 , mod4oki , mpu4 , m4default , 0, "Nova", "Monaco Grand Prix (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11965 | GAME( 199?, m4olygn , 0 , mod4oki , mpu4 , m4default , 0, "Nova", "Olympic Gold (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11966 | GAME( 199?, m4rhnote , 0 , mod4oki , mpu4 , m4default , 0, "Qps", "Red Hot Notes (Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11967 | GAME( 199?, m4rhrock , 0 , mod4oki , mpu4 , m4default , 0, "Qps", "Red Hot Rocks (Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11968 | GAME( 199?, m4rhwhl , 0 , mod4oki , mpu4 , m4default , 0, "Qps", "Red Hot Wheels (Mazooma - Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11969 | GAME( 199?, m4rdeal , 0 , mod4oki , mpu4 , m4default , 0, "Qps", "Reel Deal (Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11970 | GAME( 199?, m4shoknr , 0 , mod4oki , mpu4 , m4default , 0, "Qps", "Shock 'n' Roll (Mazooma - Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11971 | GAME( 199?, m4shkwav , 0 , mod4oki , mpu4 , m4default , 0, "Qps", "Shockwave (Mazooma - Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11972 | GAME( 199?, m4sinbdn , 0 , mod4oki , mpu4 , m4default , 0, "Nova", "Sinbad (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11973 | GAME( 199?, m4sinbd2 , 0 , mod4oki , mpu4 , m4default , 0, "Nova", "Sinbad Deluxe 2 (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11974 | GAME( 199?, m4sinbd3 , 0 , mod4oki , mpu4 , m4default , 0, "Nova", "Sinbad Deluxe 3 (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11975 | GAME( 199?, m4sinbdd , 0 , mod4oki , mpu4 , m4default , 0, "Nova", "Sinbad Deluxe [Wall Mount] (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11976 | GAME( 199?, m4sinbdj , 0 , mod4oki , mpu4 , m4default , 0, "Nova", "Sinbad [Jackpot Link] (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11977 | GAME( 199?, m4sinbdl , 0 , mod4oki , mpu4 , m4default , 0, "Nova", "Sinbad [Jackpot Link] [Wall Mount] (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11978 | GAME( 199?, m4sinbdw , 0 , mod4oki , mpu4 , m4default , 0, "Nova", "Sinbad [Wall Mount] (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11979 | GAME( 199?, m4spotln , 0 , mod4oki , mpu4 , m4default , 0, "Nova", "Spotlight (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11980 | GAME( 199?, m4sdquid , 0 , mod4oki , mpu4 , m4default , 0, "Qps", "Sundance Quid (Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11981 | GAME( 199?, m4tornad , 0 , mod4oki , mpu4 , m4default , 0, "Qps", "Tornado (Qps - Mazooma) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11982 | GAME( 199?, m4vivan , 0 , mod4oki , mpu4 , m4default , 0, "Nova", "Viva Las Vegas (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11983 | GAME( 199?, m4ftladn , 0 , mod4oki , mpu4 , m4default , 0, "Nova", "Find the Lady (Nova)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11895 | GAME( 199?, m4aliz , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Qps", "AlizBaz (Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11896 | GAME( 199?, m4c2 , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Nova", "Circus Circus 2 (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11897 | GAME( 199?, m4coney , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Qps", "Coney Island (Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11898 | GAME( 199?, m4cfinln , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Nova", "Cup Final (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11899 | GAME( 199?, m4dcrazy , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Qps", "D' Crazy Reels (Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11900 | GAME( 199?, m4goldnn , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Nova", "Golden Years (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11901 | GAME( 199?, m4jungjk , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Qps", "Jungle Jackpots (Mazooma - Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11902 | GAME( 199?, m4clab , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Qps", "Cash Lab (Mazooma - Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11903 | GAME( 199?, m4looplt , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Qps", "Loop The Loot (Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11904 | GAME( 199?, m4mgpn , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Nova", "Monaco Grand Prix (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11905 | GAME( 199?, m4olygn , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Nova", "Olympic Gold (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11906 | GAME( 199?, m4rhnote , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Qps", "Red Hot Notes (Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11907 | GAME( 199?, m4rhrock , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Qps", "Red Hot Rocks (Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11908 | GAME( 199?, m4rhwhl , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Qps", "Red Hot Wheels (Mazooma - Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11909 | GAME( 199?, m4rdeal , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Qps", "Reel Deal (Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11910 | GAME( 199?, m4shoknr , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Qps", "Shock 'n' Roll (Mazooma - Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11911 | GAME( 199?, m4shkwav , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Qps", "Shockwave (Mazooma - Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11912 | GAME( 199?, m4sinbdn , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Nova", "Sinbad (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11913 | GAME( 199?, m4sinbd2 , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Nova", "Sinbad Deluxe 2 (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11914 | GAME( 199?, m4sinbd3 , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Nova", "Sinbad Deluxe 3 (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11915 | GAME( 199?, m4sinbdd , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Nova", "Sinbad Deluxe [Wall Mount] (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11916 | GAME( 199?, m4sinbdj , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Nova", "Sinbad [Jackpot Link] (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11917 | GAME( 199?, m4sinbdl , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Nova", "Sinbad [Jackpot Link] [Wall Mount] (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11918 | GAME( 199?, m4sinbdw , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Nova", "Sinbad [Wall Mount] (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11919 | GAME( 199?, m4spotln , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Nova", "Spotlight (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11920 | GAME( 199?, m4sdquid , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Qps", "Sundance Quid (Qps) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11921 | GAME( 199?, m4tornad , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Qps", "Tornado (Qps - Mazooma) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11922 | GAME( 199?, m4vivan , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Nova", "Viva Las Vegas (Nova) (MPU4)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11923 | GAME( 199?, m4ftladn , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0, "Nova", "Find the Lady (Nova)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11984 | 11924 | |
| 11985 | 11925 | // these don't contain a valid vector in the first bank? |
| 11986 | GAME(199?, m4abra ,0 ,bwboki ,mpu4 ,m_blsbys ,ROT0, "Bwb","Abracadabra (Bwb) (MPU4?)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11987 | GAME(199?, m4wcnov ,0 ,bwboki ,mpu4 ,m_blsbys ,ROT0, "Nova","World Cup (Nova) (MPU4?)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11988 | GAME(199?, m4excaln ,0 ,bwboki ,mpu4 ,m_blsbys ,ROT0, "Nova","Excalibur (Nova) (MPU4?)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11926 | GAME(199?, m4abra ,0 ,bwboki ,mpu4 , mpu4_state,m_blsbys ,ROT0, "Bwb","Abracadabra (Bwb) (MPU4?)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11927 | GAME(199?, m4wcnov ,0 ,bwboki ,mpu4 , mpu4_state,m_blsbys ,ROT0, "Nova","World Cup (Nova) (MPU4?)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11928 | GAME(199?, m4excaln ,0 ,bwboki ,mpu4 , mpu4_state,m_blsbys ,ROT0, "Nova","Excalibur (Nova) (MPU4?)", GAME_FLAGS|GAME_MECHANICAL|GAME_SUPPORTS_SAVE) | |
| 11989 | 11929 | |
| 11990 | 11930 | // I'm not sure Bdd is the company (more likely to be Avantime), but they were all in a folder marked Bdd, they appear to be games which were taken / modified for export around eastern europe / russia |
| 11991 | GAME( 19??, m4robo , 0 , mod4oki , mpu4 , m4default , ROT0, "Bdd", "Robotica / Dream Machine (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11992 | GAME( 19??, m4trg , 0 , mod4oki , mpu4 , m4default , ROT0, "Bdd", "Turbo Reel Gambler (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11993 | GAME( 19??, m4mbel , 0 , mod4oki , mpu4 , m4default , ROT0, "Bdd", "Millennium Bells (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11994 | GAME( 19??, m4abeaut , 0 , mod4oki , mpu4 , m4default , ROT0, "Bdd", "American Beauty (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11995 | GAME( 19??, m4cmont , 0 , mod4oki , mpu4 , m4default , ROT0, "Bdd", "Casino Monte Carlo (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11996 | GAME( 19??, m4blkmgc , 0 , mod4oki , mpu4 , m4default , ROT0, "Bdd", "Black Magic (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11997 | GAME( 19??, m4amalad , 0 , mod4oki , mpu4 , m4default , ROT0, "Bdd", "American Aladdin (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11998 | GAME( 19??, m4bben , 0 , mod4oki , mpu4 , m4default , ROT0, "Bdd", "Big Ben (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11999 | GAME( 19??, m4bbox , 0 , mod4oki , mpu4 , m4default , ROT0, "Bdd", "Brain Box (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 12000 | GAME( 19??, m4frnudg , 0 , mod4oki , mpu4 , m4default , ROT0, "Bdd", "Fruit & Nudge (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 12001 | GAME( 19??, m4frmtx , 0 , mod4oki , mpu4 , m4default , ROT0, "Bdd", "Fruit Matrix (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 12002 | GAME( 19??, m4jok2k , 0 , mod4oki , mpu4 , m4default , ROT0, "Bdd", "Joker 2000 (Avantime?) (Latvia) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 12003 | GAME( 19??, m4mjp , 0 , mod4oki , mpu4 , m4default , ROT0, "Bdd", "Mega Jackpot (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 12004 | GAME( 19??, m4milrou , 0 , mod4oki , mpu4 , m4default , ROT0, "Bdd", "Millennium Roulette (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 12005 | GAME( 19??, m4kingg , 0 , mod4oki , mpu4 , m4default , ROT0, "Bdd", "King George (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11931 | GAME( 19??, m4robo , 0 , mod4oki , mpu4 , mpu4_state, m4default , ROT0, "Bdd", "Robotica / Dream Machine (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11932 | GAME( 19??, m4trg , 0 , mod4oki , mpu4 , mpu4_state, m4default , ROT0, "Bdd", "Turbo Reel Gambler (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11933 | GAME( 19??, m4mbel , 0 , mod4oki , mpu4 , mpu4_state, m4default , ROT0, "Bdd", "Millennium Bells (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11934 | GAME( 19??, m4abeaut , 0 , mod4oki , mpu4 , mpu4_state, m4default , ROT0, "Bdd", "American Beauty (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11935 | GAME( 19??, m4cmont , 0 , mod4oki , mpu4 , mpu4_state, m4default , ROT0, "Bdd", "Casino Monte Carlo (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11936 | GAME( 19??, m4blkmgc , 0 , mod4oki , mpu4 , mpu4_state, m4default , ROT0, "Bdd", "Black Magic (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11937 | GAME( 19??, m4amalad , 0 , mod4oki , mpu4 , mpu4_state, m4default , ROT0, "Bdd", "American Aladdin (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11938 | GAME( 19??, m4bben , 0 , mod4oki , mpu4 , mpu4_state, m4default , ROT0, "Bdd", "Big Ben (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11939 | GAME( 19??, m4bbox , 0 , mod4oki , mpu4 , mpu4_state, m4default , ROT0, "Bdd", "Brain Box (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11940 | GAME( 19??, m4frnudg , 0 , mod4oki , mpu4 , mpu4_state, m4default , ROT0, "Bdd", "Fruit & Nudge (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11941 | GAME( 19??, m4frmtx , 0 , mod4oki , mpu4 , mpu4_state, m4default , ROT0, "Bdd", "Fruit Matrix (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11942 | GAME( 19??, m4jok2k , 0 , mod4oki , mpu4 , mpu4_state, m4default , ROT0, "Bdd", "Joker 2000 (Avantime?) (Latvia) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11943 | GAME( 19??, m4mjp , 0 , mod4oki , mpu4 , mpu4_state, m4default , ROT0, "Bdd", "Mega Jackpot (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11944 | GAME( 19??, m4milrou , 0 , mod4oki , mpu4 , mpu4_state, m4default , ROT0, "Bdd", "Millennium Roulette (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 11945 | GAME( 19??, m4kingg , 0 , mod4oki , mpu4 , mpu4_state, m4default , ROT0, "Bdd", "King George (Avantime?) (MPU4)" , GAME_FLAGS|GAME_MECHANICAL|GAME_NO_SOUND) | |
| 12006 | 11946 | |
| 12007 | 11947 | |
| 12008 | GAME(199?, m4sunseta ,m4sunset ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (B25 1.2, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 12009 | GAME(199?, m4sunsetb ,m4sunset ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (B25 1.2, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 12010 | GAME(199?, m4sunsetc ,m4sunset ,mod4oki ,mpu4 ,m4default ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (OSB 0.2)", GAME_FLAGS|GAME_NO_SOUND ) // might be a mod 2 | |
| 11948 | GAME(199?, m4sunseta ,m4sunset ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (B25 1.2, set 1)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11949 | GAME(199?, m4sunsetb ,m4sunset ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (B25 1.2, set 2)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 11950 | GAME(199?, m4sunsetc ,m4sunset ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (OSB 0.2)", GAME_FLAGS|GAME_NO_SOUND ) // might be a mod 2 |
| r15751 | r15752 | |
|---|---|---|
| 481 | 481 | |
| 482 | 482 | /******************************************************************************/ |
| 483 | 483 | |
| 484 | GAME( 1990, darkseal, 0, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Dark Seal (World revision 3)", 0 ) | |
| 485 | GAME( 1990, darkseal1, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Dark Seal (World revision 1)", 0 ) | |
| 486 | GAME( 1990, darksealj, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Dark Seal (Japan revision 4)", 0 ) | |
| 487 | GAME( 1990, gatedoom, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Gate of Doom (US revision 4)", 0 ) | |
| 488 | GAME( 1990, gatedoom1, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Gate of Doom (US revision 1)", 0 ) | |
| 484 | GAME( 1990, darkseal, 0, darkseal, darkseal, darkseal_state, darkseal, ROT0, "Data East Corporation", "Dark Seal (World revision 3)", 0 ) | |
| 485 | GAME( 1990, darkseal1, darkseal, darkseal, darkseal, darkseal_state, darkseal, ROT0, "Data East Corporation", "Dark Seal (World revision 1)", 0 ) | |
| 486 | GAME( 1990, darksealj, darkseal, darkseal, darkseal, darkseal_state, darkseal, ROT0, "Data East Corporation", "Dark Seal (Japan revision 4)", 0 ) | |
| 487 | GAME( 1990, gatedoom, darkseal, darkseal, darkseal, darkseal_state, darkseal, ROT0, "Data East Corporation", "Gate of Doom (US revision 4)", 0 ) | |
| 488 | GAME( 1990, gatedoom1, darkseal, darkseal, darkseal, darkseal_state, darkseal, ROT0, "Data East Corporation", "Gate of Doom (US revision 1)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 242 | 242 | // ??/87 Skill Flight |
| 243 | 243 | |
| 244 | 244 | |
| 245 | GAME(1979, antar, 0, play_2, play_2, play_2, ROT0, "Playmatic", "Antar (set 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 246 | GAME(1979, antar2, antar, play_2, play_2, play_2, ROT0, "Playmatic", "Antar (set 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 247 | GAME(1980, evlfight, 0, play_2, play_2, play_2, ROT0, "Playmatic", "Evil Fight", GAME_IS_SKELETON_MECHANICAL) | |
| 248 | GAME(1980, attack, 0, play_2, play_2, play_2, ROT0, "Playmatic", "Attack", GAME_IS_SKELETON_MECHANICAL) | |
| 249 | GAME(1980, blkfever, 0, play_2, play_2, play_2, ROT0, "Playmatic", "Black Fever", GAME_IS_SKELETON_MECHANICAL) | |
| 250 | GAME(1982, cerberup, 0, play_2, play_2, play_2, ROT0, "Playmatic", "Cerberus (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 251 | GAME(1985, madrace, 0, play_2, play_2, play_2, ROT0, "Playmatic", "Mad Race", GAME_IS_SKELETON_MECHANICAL) | |
| 245 | GAME(1979, antar, 0, play_2, play_2, play_2_state, play_2, ROT0, "Playmatic", "Antar (set 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 246 | GAME(1979, antar2, antar, play_2, play_2, play_2_state, play_2, ROT0, "Playmatic", "Antar (set 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 247 | GAME(1980, evlfight, 0, play_2, play_2, play_2_state, play_2, ROT0, "Playmatic", "Evil Fight", GAME_IS_SKELETON_MECHANICAL) | |
| 248 | GAME(1980, attack, 0, play_2, play_2, play_2_state, play_2, ROT0, "Playmatic", "Attack", GAME_IS_SKELETON_MECHANICAL) | |
| 249 | GAME(1980, blkfever, 0, play_2, play_2, play_2_state, play_2, ROT0, "Playmatic", "Black Fever", GAME_IS_SKELETON_MECHANICAL) | |
| 250 | GAME(1982, cerberup, 0, play_2, play_2, play_2_state, play_2, ROT0, "Playmatic", "Cerberus (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 251 | GAME(1985, madrace, 0, play_2, play_2, play_2_state, play_2, ROT0, "Playmatic", "Mad Race", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 436 | 436 | |
| 437 | 437 | |
| 438 | 438 | |
| 439 | GAME( 1996, logicpro, 0, deniam16b, logicpr2, logicpro, ROT0, "Deniam", "Logic Pro (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 440 | GAME( 1996, croquis, logicpro, deniam16b, logicpr2, logicpro, ROT0, "Deniam", "Croquis (Germany)", GAME_SUPPORTS_SAVE ) | |
| 441 | GAME( 1996, karianx, 0, deniam16b, karianx, karianx, ROT0, "Deniam", "Karian Cross (Rev. 1.0)", GAME_SUPPORTS_SAVE ) | |
| 442 | GAME( 1997, logicpr2, 0, deniam16c, logicpr2, logicpro, ROT0, "Deniam", "Logic Pro 2 (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 439 | GAME( 1996, logicpro, 0, deniam16b, logicpr2, deniam_state, logicpro, ROT0, "Deniam", "Logic Pro (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 440 | GAME( 1996, croquis, logicpro, deniam16b, logicpr2, deniam_state, logicpro, ROT0, "Deniam", "Croquis (Germany)", GAME_SUPPORTS_SAVE ) | |
| 441 | GAME( 1996, karianx, 0, deniam16b, karianx, deniam_state, karianx, ROT0, "Deniam", "Karian Cross (Rev. 1.0)", GAME_SUPPORTS_SAVE ) | |
| 442 | GAME( 1997, logicpr2, 0, deniam16c, logicpr2, deniam_state, logicpro, ROT0, "Deniam", "Logic Pro 2 (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 291 | 291 | **************************************/ |
| 292 | 292 | |
| 293 | 293 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 294 | GAME( 198?, big10, 0, big10, big10, 0, ROT0, "<unknown>", "Big 10", 0 ) | |
| 294 | GAME( 198?, big10, 0, big10, big10, big10_state, 0, ROT0, "<unknown>", "Big 10", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 536 | 536 | * |
| 537 | 537 | *************************************/ |
| 538 | 538 | |
| 539 | GAME( 1981, panther, 0, panther, panther, 0, ROT270, "Irem", "Panther", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 540 | GAME( 1981, redalert, 0, redalert, redalert, 0, ROT270, "Irem (GDI license)", "Red Alert", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 541 | GAME( 1981, ww3, redalert, ww3, redalert, 0, ROT270, "Irem", "WW III", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 542 | GAME( 1981, demoneye, 0, demoneye, demoneye, 0, ROT270, "Irem", "Demoneye-X", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 539 | GAME( 1981, panther, 0, panther, panther, redalert_state, 0, ROT270, "Irem", "Panther", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 540 | GAME( 1981, redalert, 0, redalert, redalert, redalert_state, 0, ROT270, "Irem (GDI license)", "Red Alert", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 541 | GAME( 1981, ww3, redalert, ww3, redalert, redalert_state, 0, ROT270, "Irem", "WW III", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 542 | GAME( 1981, demoneye, 0, demoneye, demoneye, redalert_state, 0, ROT270, "Irem", "Demoneye-X", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1636 | 1636 | *************************************/ |
| 1637 | 1637 | |
| 1638 | 1638 | /* MCR monoboard games */ |
| 1639 | GAME( 1984, demoderm, demoderb, mono_tcs, demoderm, demoderm, ROT0, "Bally Midway", "Demolition Derby (2-Player Mono Board Version)", GAME_SUPPORTS_SAVE ) | |
| 1640 | GAME( 1985, sarge, 0, mono_tcs, sarge, sarge, ROT0, "Bally Midway", "Sarge", GAME_SUPPORTS_SAVE ) | |
| 1641 | GAME( 1986, maxrpm, 0, mono_tcs, maxrpm, maxrpm, ROT0, "Bally Midway", "Max RPM (ver 2)", GAME_SUPPORTS_SAVE ) | |
| 1642 | GAME( 1986, rampage, 0, mono_sg, rampage, rampage, ROT0, "Bally Midway", "Rampage (ver 3 8-27-86)", GAME_SUPPORTS_SAVE ) | |
| 1643 | GAME( 1986, rampage2, rampage, mono_sg, rampage, rampage, ROT0, "Bally Midway", "Rampage (ver 2 8-4-86)", GAME_SUPPORTS_SAVE ) | |
| 1644 | GAME( 1986, powerdrv, 0, mono_sg, powerdrv, powerdrv, ROT0, "Bally Midway", "Power Drive", GAME_SUPPORTS_SAVE ) | |
| 1645 | GAME( 1987, stargrds, 0, mono_sg, stargrds, stargrds, ROT0, "Bally Midway", "Star Guards", GAME_SUPPORTS_SAVE ) | |
| 1639 | GAME( 1984, demoderm, demoderb, mono_tcs, demoderm, mcr3_state, demoderm, ROT0, "Bally Midway", "Demolition Derby (2-Player Mono Board Version)", GAME_SUPPORTS_SAVE ) | |
| 1640 | GAME( 1985, sarge, 0, mono_tcs, sarge, mcr3_state, sarge, ROT0, "Bally Midway", "Sarge", GAME_SUPPORTS_SAVE ) | |
| 1641 | GAME( 1986, maxrpm, 0, mono_tcs, maxrpm, mcr3_state, maxrpm, ROT0, "Bally Midway", "Max RPM (ver 2)", GAME_SUPPORTS_SAVE ) | |
| 1642 | GAME( 1986, rampage, 0, mono_sg, rampage, mcr3_state, rampage, ROT0, "Bally Midway", "Rampage (ver 3 8-27-86)", GAME_SUPPORTS_SAVE ) | |
| 1643 | GAME( 1986, rampage2, rampage, mono_sg, rampage, mcr3_state, rampage, ROT0, "Bally Midway", "Rampage (ver 2 8-4-86)", GAME_SUPPORTS_SAVE ) | |
| 1644 | GAME( 1986, powerdrv, 0, mono_sg, powerdrv, mcr3_state, powerdrv, ROT0, "Bally Midway", "Power Drive", GAME_SUPPORTS_SAVE ) | |
| 1645 | GAME( 1987, stargrds, 0, mono_sg, stargrds, mcr3_state, stargrds, ROT0, "Bally Midway", "Star Guards", GAME_SUPPORTS_SAVE ) | |
| 1646 | 1646 | |
| 1647 | 1647 | /* MCR scrolling games */ |
| 1648 | GAME( 1983, spyhunt, 0, mcrsc_csd, spyhunt, spyhunt, ROT90, "Bally Midway", "Spy Hunter", GAME_SUPPORTS_SAVE ) | |
| 1649 | GAME( 1983, spyhuntp, spyhunt, mcrsc_csd, spyhunt, spyhunt, ROT90, "Bally Midway", "Spy Hunter (Playtronic license)", GAME_SUPPORTS_SAVE ) | |
| 1650 | GAME( 1984, crater, 0, mcrscroll, crater, crater, ORIENTATION_FLIP_X, "Bally Midway", "Crater Raider", GAME_SUPPORTS_SAVE ) | |
| 1651 | GAMEL(1985, turbotag, 0, mcrsc_csd, turbotag, turbotag, ROT90, "Bally Midway", "Turbo Tag (prototype)", GAME_SUPPORTS_SAVE, layout_turbotag ) | |
| 1648 | GAME( 1983, spyhunt, 0, mcrsc_csd, spyhunt, mcr3_state, spyhunt, ROT90, "Bally Midway", "Spy Hunter", GAME_SUPPORTS_SAVE ) | |
| 1649 | GAME( 1983, spyhuntp, spyhunt, mcrsc_csd, spyhunt, mcr3_state, spyhunt, ROT90, "Bally Midway", "Spy Hunter (Playtronic license)", GAME_SUPPORTS_SAVE ) | |
| 1650 | GAME( 1984, crater, 0, mcrscroll, crater, mcr3_state, crater, ORIENTATION_FLIP_X, "Bally Midway", "Crater Raider", GAME_SUPPORTS_SAVE ) | |
| 1651 | GAMEL(1985, turbotag, 0, mcrsc_csd, turbotag, mcr3_state, turbotag, ROT90, "Bally Midway", "Turbo Tag (prototype)", GAME_SUPPORTS_SAVE, layout_turbotag ) |
| r15751 | r15752 | |
|---|---|---|
| 461 | 461 | ROM_LOAD( "82s123.u79", 0x00200, 0x00020,CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) ) |
| 462 | 462 | ROM_END |
| 463 | 463 | |
| 464 | GAME( 1990, pipeline, 0, pipeline, pipeline, 0, ROT0, "Daehyun Electronics", "Pipeline",GAME_NO_SOUND ) | |
| 464 | GAME( 1990, pipeline, 0, pipeline, pipeline, pipeline_state, 0, ROT0, "Daehyun Electronics", "Pipeline",GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 293 | 293 | |
| 294 | 294 | /******************************************************************************/ |
| 295 | 295 | |
| 296 | GAME( 1988, stadhero, 0, stadhero, stadhero, 0, ROT0, "Data East Corporation", "Stadium Hero (Japan)", 0 ) | |
| 296 | GAME( 1988, stadhero, 0, stadhero, stadhero, stadhero_state, 0, ROT0, "Data East Corporation", "Stadium Hero (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 218 | 218 | * |
| 219 | 219 | *************************************/ |
| 220 | 220 | |
| 221 | GAME( 2000, mwskins, 0, mwskins, mwskins, mwskins, ROT0, "Midway", "Skins Game (1.06)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 222 | GAME( 2000, mwskinsa, mwskins, mwskins, mwskins, mwskins, ROT0, "Midway", "Skins Game (1.06, alt)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 223 | GAME( 2000, mwskinso, mwskins, mwskins, mwskins, mwskins, ROT0, "Midway", "Skins Game (1.04)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 221 | GAME( 2000, mwskins, 0, mwskins, mwskins, atlantis_state, mwskins, ROT0, "Midway", "Skins Game (1.06)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 222 | GAME( 2000, mwskinsa, mwskins, mwskins, mwskins, atlantis_state, mwskins, ROT0, "Midway", "Skins Game (1.06, alt)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 223 | GAME( 2000, mwskinso, mwskins, mwskins, mwskins, atlantis_state, mwskins, ROT0, "Midway", "Skins Game (1.04)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 224 | 224 |
| r15751 | r15752 | |
|---|---|---|
| 679 | 679 | |
| 680 | 680 | |
| 681 | 681 | |
| 682 | GAME( 1989, wwfsstar, 0, wwfsstar, wwfsstar, 0, ROT0, "Technos Japan", "WWF Superstars (Europe)", 0 ) | |
| 683 | GAME( 1989, wwfsstaru, wwfsstar, wwfsstar, wwfsstar, 0, ROT0, "Technos Japan", "WWF Superstars (US)", 0 ) | |
| 684 | GAME( 1989, wwfsstara, wwfsstar, wwfsstar, wwfsstar, 0, ROT0, "Technos Japan", "WWF Superstars (US, Newer)", 0 ) | |
| 685 | GAME( 1989, wwfsstarj, wwfsstar, wwfsstar, wwfsstar, 0, ROT0, "Technos Japan", "WWF Superstars (Japan)",GAME_NOT_WORKING ) // missing a program rom | |
| 682 | GAME( 1989, wwfsstar, 0, wwfsstar, wwfsstar, wwfsstar_state, 0, ROT0, "Technos Japan", "WWF Superstars (Europe)", 0 ) | |
| 683 | GAME( 1989, wwfsstaru, wwfsstar, wwfsstar, wwfsstar, wwfsstar_state, 0, ROT0, "Technos Japan", "WWF Superstars (US)", 0 ) | |
| 684 | GAME( 1989, wwfsstara, wwfsstar, wwfsstar, wwfsstar, wwfsstar_state, 0, ROT0, "Technos Japan", "WWF Superstars (US, Newer)", 0 ) | |
| 685 | GAME( 1989, wwfsstarj, wwfsstar, wwfsstar, wwfsstar, wwfsstar_state, 0, ROT0, "Technos Japan", "WWF Superstars (Japan)",GAME_NOT_WORKING ) // missing a program rom |
| r15751 | r15752 | |
|---|---|---|
| 51 | 51 | ROM_LOAD16_BYTE("ic17", 0x000000, 0x8000, CRC(122ef649) SHA1(0b425f81869bc359841377a91c39f44395502bff)) |
| 52 | 52 | ROM_END |
| 53 | 53 | |
| 54 | GAME(1987, xforce, 0, techno, techno, techno, ROT0, "Tecnoplay", "X Force", GAME_IS_SKELETON_MECHANICAL) | |
| 54 | GAME(1987, xforce, 0, techno, techno, techno_state, techno, ROT0, "Tecnoplay", "X Force", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 3710 | 3710 | machine.root_device().membank("bank1")->configure_entries(0, 4, machine.root_device().memregion("audiocpu")->base() + 0x10000, 0x4000); |
| 3711 | 3711 | } |
| 3712 | 3712 | |
| 3713 | GAME( 1989, masterw, 0, masterw, masterw, taito_b, ROT270, "Taito Corporation Japan", "Master of Weapon (World)", GAME_SUPPORTS_SAVE ) | |
| 3714 | GAME( 1989, masterwu, masterw, masterw, masterwu, taito_b, ROT270, "Taito America Corporation", "Master of Weapon (US)", GAME_SUPPORTS_SAVE ) | |
| 3715 | GAME( 1989, masterwj, masterw, masterw, masterwj, taito_b, ROT270, "Taito Corporation", "Master of Weapon (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3716 | GAME( 1988, nastar, 0, rastsag2, nastar, taito_b, ROT0, "Taito Corporation Japan", "Nastar (World)", GAME_SUPPORTS_SAVE ) | |
| 3717 | GAME( 1988, nastarw, nastar, rastsag2, nastarw, taito_b, ROT0, "Taito America Corporation", "Nastar Warrior (US)", GAME_SUPPORTS_SAVE ) | |
| 3718 | GAME( 1988, rastsag2, nastar, rastsag2, rastsag2, taito_b, ROT0, "Taito Corporation", "Rastan Saga 2 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3719 | GAME( 1989, rambo3, 0, rambo3, rambo3, taito_b, ROT0, "Taito Europe Corporation", "Rambo III (Europe)", GAME_SUPPORTS_SAVE ) | |
| 3720 | GAME( 1989, rambo3u, rambo3, rambo3, rambo3u, taito_b, ROT0, "Taito America Corporation", "Rambo III (US)", GAME_SUPPORTS_SAVE ) | |
| 3721 | GAME( 1989, rambo3p, rambo3, rambo3p, rambo3p, taito_b, ROT0, "Taito Europe Corporation", "Rambo III (Europe, Proto?)", GAME_SUPPORTS_SAVE ) | |
| 3722 | GAME( 1989, crimec, 0, crimec, crimec, taito_b, ROT0, "Taito Corporation Japan", "Crime City (World)", GAME_SUPPORTS_SAVE ) | |
| 3723 | GAME( 1989, crimecu, crimec, crimec, crimecu, taito_b, ROT0, "Taito America Corporation", "Crime City (US)", GAME_SUPPORTS_SAVE ) | |
| 3724 | GAME( 1989, crimecj, crimec, crimec, crimecj, taito_b, ROT0, "Taito Corporation", "Crime City (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3725 | GAME( 1989, tetrist, tetris, tetrist, tetrist, taito_b, ROT0, "Sega", "Tetris (Japan, B-System, YM2610)", GAME_SUPPORTS_SAVE ) | |
| 3726 | GAME( 1989, tetrista, tetris, tetrista, tetrist, taito_b, ROT0, "Sega", "Tetris (Japan, B-System, YM2203)", GAME_SUPPORTS_SAVE ) | |
| 3727 | GAME( 1989, viofight, 0, viofight, viofight, taito_b, ROT0, "Taito Corporation Japan", "Violence Fight (World)", GAME_SUPPORTS_SAVE ) | |
| 3728 | GAME( 1989, viofightu,viofight,viofight, viofightu,taito_b, ROT0, "Taito America Corporation", "Violence Fight (US)", GAME_SUPPORTS_SAVE ) | |
| 3729 | GAME( 1989, viofightj,viofight,viofight, viofightj,taito_b, ROT0, "Taito Corporation", "Violence Fight (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3730 | GAME( 1990, ashura, 0, ashura, ashura, taito_b, ROT270, "Taito Corporation Japan", "Ashura Blaster (World)", GAME_SUPPORTS_SAVE ) | |
| 3731 | GAME( 1990, ashuraj, ashura, ashura, ashuraj, taito_b, ROT270, "Taito Corporation", "Ashura Blaster (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3732 | GAME( 1990, ashurau, ashura, ashura, ashurau, taito_b, ROT270, "Taito America Corporation", "Ashura Blaster (US)", GAME_SUPPORTS_SAVE ) | |
| 3733 | GAME( 1990, hitice, 0, hitice, hitice, taito_b, ROT0, "Taito Corporation (Williams license)", "Hit the Ice (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 3734 | GAME( 1990, hiticej, hitice, hitice, hiticej, taito_b, ROT0, "Taito Corporation (licensed from Midway)", "Hit the Ice (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 3735 | GAME( 1991, selfeena, 0, selfeena, selfeena, taito_b, ROT0, "East Technology", "Sel Feena", GAME_SUPPORTS_SAVE ) | |
| 3736 | GAME( 1992, silentd, 0, silentd, silentd, taito_b, ROT0, "Taito Corporation Japan", "Silent Dragon (World)", GAME_SUPPORTS_SAVE ) | |
| 3737 | GAME( 1992, silentdj, silentd, silentd, silentdj, taito_b, ROT0, "Taito Corporation", "Silent Dragon (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3738 | GAME( 1992, silentdu, silentd, silentd, silentdu, taito_b, ROT0, "Taito America Corporation", "Silent Dragon (US)", GAME_SUPPORTS_SAVE ) | |
| 3739 | GAME( 1993, ryujin, 0, ryujin, ryujin, taito_b, ROT270, "Taito Corporation", "Ryu Jin (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3740 | GAME( 1993, qzshowby, 0, qzshowby, qzshowby, taito_b, ROT0, "Taito Corporation", "Quiz Sekai wa SHOW by shobai (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3741 | GAME( 1994, pbobble, 0, pbobble, pbobble, taito_b, ROT0, "Taito Corporation", "Puzzle Bobble (Japan, B-System)", GAME_SUPPORTS_SAVE ) | |
| 3742 | GAME( 1994, spacedx, 0, spacedx, pbobble, taito_b, ROT0, "Taito Corporation", "Space Invaders DX (US, v2.1)", GAME_SUPPORTS_SAVE ) | |
| 3743 | GAME( 1994, spacedxj, spacedx, spacedx, pbobble, taito_b, ROT0, "Taito Corporation", "Space Invaders DX (Japan, v2.1)", GAME_SUPPORTS_SAVE ) | |
| 3744 | GAME( 1994, spacedxo, spacedx, spacedxo, spacedxo, taito_b, ROT0, "Taito Corporation", "Space Invaders DX (Japan, v2.0)", GAME_SUPPORTS_SAVE ) | |
| 3713 | GAME( 1989, masterw, 0, masterw, masterw, taitob_state, taito_b, ROT270, "Taito Corporation Japan", "Master of Weapon (World)", GAME_SUPPORTS_SAVE ) | |
| 3714 | GAME( 1989, masterwu, masterw, masterw, masterwu, taitob_state, taito_b, ROT270, "Taito America Corporation", "Master of Weapon (US)", GAME_SUPPORTS_SAVE ) | |
| 3715 | GAME( 1989, masterwj, masterw, masterw, masterwj, taitob_state, taito_b, ROT270, "Taito Corporation", "Master of Weapon (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3716 | GAME( 1988, nastar, 0, rastsag2, nastar, taitob_state, taito_b, ROT0, "Taito Corporation Japan", "Nastar (World)", GAME_SUPPORTS_SAVE ) | |
| 3717 | GAME( 1988, nastarw, nastar, rastsag2, nastarw, taitob_state, taito_b, ROT0, "Taito America Corporation", "Nastar Warrior (US)", GAME_SUPPORTS_SAVE ) | |
| 3718 | GAME( 1988, rastsag2, nastar, rastsag2, rastsag2, taitob_state, taito_b, ROT0, "Taito Corporation", "Rastan Saga 2 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3719 | GAME( 1989, rambo3, 0, rambo3, rambo3, taitob_state, taito_b, ROT0, "Taito Europe Corporation", "Rambo III (Europe)", GAME_SUPPORTS_SAVE ) | |
| 3720 | GAME( 1989, rambo3u, rambo3, rambo3, rambo3u, taitob_state, taito_b, ROT0, "Taito America Corporation", "Rambo III (US)", GAME_SUPPORTS_SAVE ) | |
| 3721 | GAME( 1989, rambo3p, rambo3, rambo3p, rambo3p, taitob_state, taito_b, ROT0, "Taito Europe Corporation", "Rambo III (Europe, Proto?)", GAME_SUPPORTS_SAVE ) | |
| 3722 | GAME( 1989, crimec, 0, crimec, crimec, taitob_state, taito_b, ROT0, "Taito Corporation Japan", "Crime City (World)", GAME_SUPPORTS_SAVE ) | |
| 3723 | GAME( 1989, crimecu, crimec, crimec, crimecu, taitob_state, taito_b, ROT0, "Taito America Corporation", "Crime City (US)", GAME_SUPPORTS_SAVE ) | |
| 3724 | GAME( 1989, crimecj, crimec, crimec, crimecj, taitob_state, taito_b, ROT0, "Taito Corporation", "Crime City (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3725 | GAME( 1989, tetrist, tetris, tetrist, tetrist, taitob_state, taito_b, ROT0, "Sega", "Tetris (Japan, B-System, YM2610)", GAME_SUPPORTS_SAVE ) | |
| 3726 | GAME( 1989, tetrista, tetris, tetrista, tetrist, taitob_state, taito_b, ROT0, "Sega", "Tetris (Japan, B-System, YM2203)", GAME_SUPPORTS_SAVE ) | |
| 3727 | GAME( 1989, viofight, 0, viofight, viofight, taitob_state, taito_b, ROT0, "Taito Corporation Japan", "Violence Fight (World)", GAME_SUPPORTS_SAVE ) | |
| 3728 | GAME( 1989, viofightu,viofight,viofight, viofightu, taitob_state,taito_b, ROT0, "Taito America Corporation", "Violence Fight (US)", GAME_SUPPORTS_SAVE ) | |
| 3729 | GAME( 1989, viofightj,viofight,viofight, viofightj, taitob_state,taito_b, ROT0, "Taito Corporation", "Violence Fight (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3730 | GAME( 1990, ashura, 0, ashura, ashura, taitob_state, taito_b, ROT270, "Taito Corporation Japan", "Ashura Blaster (World)", GAME_SUPPORTS_SAVE ) | |
| 3731 | GAME( 1990, ashuraj, ashura, ashura, ashuraj, taitob_state, taito_b, ROT270, "Taito Corporation", "Ashura Blaster (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3732 | GAME( 1990, ashurau, ashura, ashura, ashurau, taitob_state, taito_b, ROT270, "Taito America Corporation", "Ashura Blaster (US)", GAME_SUPPORTS_SAVE ) | |
| 3733 | GAME( 1990, hitice, 0, hitice, hitice, taitob_state, taito_b, ROT0, "Taito Corporation (Williams license)", "Hit the Ice (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 3734 | GAME( 1990, hiticej, hitice, hitice, hiticej, taitob_state, taito_b, ROT0, "Taito Corporation (licensed from Midway)", "Hit the Ice (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 3735 | GAME( 1991, selfeena, 0, selfeena, selfeena, taitob_state, taito_b, ROT0, "East Technology", "Sel Feena", GAME_SUPPORTS_SAVE ) | |
| 3736 | GAME( 1992, silentd, 0, silentd, silentd, taitob_state, taito_b, ROT0, "Taito Corporation Japan", "Silent Dragon (World)", GAME_SUPPORTS_SAVE ) | |
| 3737 | GAME( 1992, silentdj, silentd, silentd, silentdj, taitob_state, taito_b, ROT0, "Taito Corporation", "Silent Dragon (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3738 | GAME( 1992, silentdu, silentd, silentd, silentdu, taitob_state, taito_b, ROT0, "Taito America Corporation", "Silent Dragon (US)", GAME_SUPPORTS_SAVE ) | |
| 3739 | GAME( 1993, ryujin, 0, ryujin, ryujin, taitob_state, taito_b, ROT270, "Taito Corporation", "Ryu Jin (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3740 | GAME( 1993, qzshowby, 0, qzshowby, qzshowby, taitob_state, taito_b, ROT0, "Taito Corporation", "Quiz Sekai wa SHOW by shobai (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3741 | GAME( 1994, pbobble, 0, pbobble, pbobble, taitob_state, taito_b, ROT0, "Taito Corporation", "Puzzle Bobble (Japan, B-System)", GAME_SUPPORTS_SAVE ) | |
| 3742 | GAME( 1994, spacedx, 0, spacedx, pbobble, taitob_state, taito_b, ROT0, "Taito Corporation", "Space Invaders DX (US, v2.1)", GAME_SUPPORTS_SAVE ) | |
| 3743 | GAME( 1994, spacedxj, spacedx, spacedx, pbobble, taitob_state, taito_b, ROT0, "Taito Corporation", "Space Invaders DX (Japan, v2.1)", GAME_SUPPORTS_SAVE ) | |
| 3744 | GAME( 1994, spacedxo, spacedx, spacedxo, spacedxo, taitob_state, taito_b, ROT0, "Taito Corporation", "Space Invaders DX (Japan, v2.0)", GAME_SUPPORTS_SAVE ) | |
| 3745 | 3745 | /* |
| 3746 | 3746 | Sonic Blast Man is a ticket dispensing game. |
| 3747 | 3747 | (Japanese version however does not dispense them, only US does - try the "sbm_patch" in the machine_config). |
| r15751 | r15752 | |
| 3749 | 3749 | in that it has a punching pad that player needs to punch to hit |
| 3750 | 3750 | the enemy. |
| 3751 | 3751 | */ |
| 3752 | GAME( 1990, sbm, 0, sbm, sbm, taito_b, ROT0, "Taito Corporation", "Sonic Blast Man (Japan)", GAME_SUPPORTS_SAVE | GAME_MECHANICAL ) | |
| 3753 | GAME( 1994, realpunc, 0, realpunc, realpunc, taito_b, ROT0, "Taito Corporation Japan", "Real Puncher", GAME_SUPPORTS_SAVE | GAME_MECHANICAL ) | |
| 3752 | GAME( 1990, sbm, 0, sbm, sbm, taitob_state, taito_b, ROT0, "Taito Corporation", "Sonic Blast Man (Japan)", GAME_SUPPORTS_SAVE | GAME_MECHANICAL ) | |
| 3753 | GAME( 1994, realpunc, 0, realpunc, realpunc, taitob_state, taito_b, ROT0, "Taito Corporation Japan", "Real Puncher", GAME_SUPPORTS_SAVE | GAME_MECHANICAL ) |
| r15751 | r15752 | |
|---|---|---|
| 359 | 359 | ROM_LOAD( "kr6.bin", 0x20000, 0x10000, CRC(9ea75d4a) SHA1(57445ccb961acb11a25cdac81f2e543d92bcb7f9) ) |
| 360 | 360 | ROM_END |
| 361 | 361 | |
| 362 | GAMEL(1987, kungfur, 0, kungfur, kungfur, 0, ROT0, "Namco", "Kung-Fu Roushi", GAME_SUPPORTS_SAVE, layout_kungfur ) | |
| 362 | GAMEL(1987, kungfur, 0, kungfur, kungfur, kungfur_state, 0, ROT0, "Namco", "Kung-Fu Roushi", GAME_SUPPORTS_SAVE, layout_kungfur ) |
| r15751 | r15752 | |
|---|---|---|
| 2488 | 2488 | /*****************************************************************************/ |
| 2489 | 2489 | |
| 2490 | 2490 | /* Viper BIOS */ |
| 2491 | GAME(1999, kviper, 0, viper, viper, viper, ROT0, "Konami", "Konami Viper BIOS", GAME_IS_BIOS_ROOT) | |
| 2491 | GAME(1999, kviper, 0, viper, viper, viper_state, viper, ROT0, "Konami", "Konami Viper BIOS", GAME_IS_BIOS_ROOT) | |
| 2492 | 2492 | |
| 2493 | GAME(2001, ppp2nd, kviper, viper, viper, viper, ROT0, "Konami", "ParaParaParadise 2nd Mix", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2493 | GAME(2001, ppp2nd, kviper, viper, viper, viper_state, viper, ROT0, "Konami", "ParaParaParadise 2nd Mix", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2494 | 2494 | |
| 2495 | GAME(2001, boxingm, kviper, viper, viper, vipercf, ROT0, "Konami", "Boxing Mania (ver JAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2496 | GAME(2000, code1d, kviper, viper, viper, vipercf, ROT0, "Konami", "Code One Dispatch (ver D)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2497 | GAME(2000, code1db, code1d, viper, viper, vipercf, ROT0, "Konami", "Code One Dispatch (ver B)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2498 | GAME(2001, gticlub2, kviper, viper, viper, vipercf, ROT0, "Konami", "GTI Club 2 (ver JAB)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2499 | GAME(2001, gticlub2ea,gticlub2, viper, viper, vipercf, ROT0, "Konami", "GTI Club 2 (ver EAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2500 | GAME(2001, jpark3, kviper, viper, viper, vipercf, ROT0, "Konami", "Jurassic Park 3 (ver EBC)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2501 | GAME(2001, mocapglf, kviper, viper, viper, vipercf, ROT0, "Konami", "Mocap Golf (ver UAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2502 | GAME(2001, mocapb, kviper, viper, viper, vipercf, ROT90, "Konami", "Mocap Boxing (ver AAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2503 | GAME(2001, mocapbj, mocapb, viper, viper, vipercf, ROT90, "Konami", "Mocap Boxing (ver JAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2504 | GAME(2001, p911, kviper, viper, viper, vipercf, ROT90, "Konami", "Police 911 (ver UAD)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2505 | GAME(2001, p911uc, p911, viper, viper, vipercf, ROT90, "Konami", "Police 911 (ver UAC)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2506 | GAME(2001, p911kc, p911, viper, viper, vipercf, ROT90, "Konami", "Police 911 (ver KAC)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2507 | GAME(2001, p911e, p911, viper, viper, vipercf, ROT90, "Konami", "Police 24/7 (ver EAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2508 | GAME(2001, p911j, p911, viper, viper, vipercf, ROT90, "Konami", "Keisatsukan Shinjuku 24ji (ver JAC)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2509 | GAME(2001, p9112, kviper, viper, viper, vipercf, ROT90, "Konami", "Police 911 2 (ver A)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2510 | GAME(2003, popn9, kviper, viper, viper, vipercf, ROT0, "Konami", "Pop'n Music 9 (ver JAB)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2511 | GAME(2001, sscopex, kviper, viper, viper, vipercf, ROT0, "Konami", "Silent Scope EX (ver UAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2512 | GAME(2001, sogeki, sscopex, viper, viper, vipercf, ROT0, "Konami", "Sogeki (ver JAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2513 | GAME(2001, thrild2, kviper, viper, viper, vipercf, ROT0, "Konami", "Thrill Drive 2 (ver EBB)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2514 | GAME(2001, thrild2a, thrild2, viper, viper, vipercf, ROT0, "Konami", "Thrill Drive 2 (ver AAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2515 | GAME(2001, thrild2c, thrild2, viper, viper, vipercf, ROT0, "Konami", "Thrill Drive 2 (ver EAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2516 | GAME(2002, tsurugi, kviper, viper, viper, vipercf, ROT0, "Konami", "Tsurugi (ver EAB)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2517 | GAME(2002, tsurugij, tsurugi, viper, viper, vipercf, ROT0, "Konami", "Tsurugi (ver JAC)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2518 | GAME(2002, wcombat, kviper, viper, viper, vipercf, ROT0, "Konami", "World Combat (ver UAA?)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2519 | GAME(2002, wcombatk, wcombat, viper, viper, vipercf, ROT0, "Konami", "World Combat (ver KBC)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2520 | GAME(2002, wcombatj, wcombat, viper, viper, vipercf, ROT0, "Konami", "World Combat (ver JAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2521 | GAME(2002, xtrial, kviper, viper, viper, vipercf, ROT0, "Konami", "Xtrial Racing (ver JAB)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2495 | GAME(2001, boxingm, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Boxing Mania (ver JAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2496 | GAME(2000, code1d, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Code One Dispatch (ver D)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2497 | GAME(2000, code1db, code1d, viper, viper, viper_state, vipercf, ROT0, "Konami", "Code One Dispatch (ver B)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2498 | GAME(2001, gticlub2, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "GTI Club 2 (ver JAB)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2499 | GAME(2001, gticlub2ea,gticlub2, viper, viper, viper_state, vipercf, ROT0, "Konami", "GTI Club 2 (ver EAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2500 | GAME(2001, jpark3, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Jurassic Park 3 (ver EBC)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2501 | GAME(2001, mocapglf, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Mocap Golf (ver UAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2502 | GAME(2001, mocapb, kviper, viper, viper, viper_state, vipercf, ROT90, "Konami", "Mocap Boxing (ver AAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2503 | GAME(2001, mocapbj, mocapb, viper, viper, viper_state, vipercf, ROT90, "Konami", "Mocap Boxing (ver JAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2504 | GAME(2001, p911, kviper, viper, viper, viper_state, vipercf, ROT90, "Konami", "Police 911 (ver UAD)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2505 | GAME(2001, p911uc, p911, viper, viper, viper_state, vipercf, ROT90, "Konami", "Police 911 (ver UAC)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2506 | GAME(2001, p911kc, p911, viper, viper, viper_state, vipercf, ROT90, "Konami", "Police 911 (ver KAC)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2507 | GAME(2001, p911e, p911, viper, viper, viper_state, vipercf, ROT90, "Konami", "Police 24/7 (ver EAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2508 | GAME(2001, p911j, p911, viper, viper, viper_state, vipercf, ROT90, "Konami", "Keisatsukan Shinjuku 24ji (ver JAC)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2509 | GAME(2001, p9112, kviper, viper, viper, viper_state, vipercf, ROT90, "Konami", "Police 911 2 (ver A)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2510 | GAME(2003, popn9, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Pop'n Music 9 (ver JAB)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2511 | GAME(2001, sscopex, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Silent Scope EX (ver UAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2512 | GAME(2001, sogeki, sscopex, viper, viper, viper_state, vipercf, ROT0, "Konami", "Sogeki (ver JAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2513 | GAME(2001, thrild2, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Thrill Drive 2 (ver EBB)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2514 | GAME(2001, thrild2a, thrild2, viper, viper, viper_state, vipercf, ROT0, "Konami", "Thrill Drive 2 (ver AAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2515 | GAME(2001, thrild2c, thrild2, viper, viper, viper_state, vipercf, ROT0, "Konami", "Thrill Drive 2 (ver EAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2516 | GAME(2002, tsurugi, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Tsurugi (ver EAB)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2517 | GAME(2002, tsurugij, tsurugi, viper, viper, viper_state, vipercf, ROT0, "Konami", "Tsurugi (ver JAC)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2518 | GAME(2002, wcombat, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "World Combat (ver UAA?)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2519 | GAME(2002, wcombatk, wcombat, viper, viper, viper_state, vipercf, ROT0, "Konami", "World Combat (ver KBC)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2520 | GAME(2002, wcombatj, wcombat, viper, viper, viper_state, vipercf, ROT0, "Konami", "World Combat (ver JAA)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2521 | GAME(2002, xtrial, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Xtrial Racing (ver JAB)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2522 | 2522 | |
| 2523 | GAME(2002, mfightc, kviper, viper, viper, vipercf, ROT0, "Konami", "Mahjong Fight Club (ver JAD)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2524 | GAME(2002, mfightcc, mfightc, viper, viper, vipercf, ROT0, "Konami", "Mahjong Fight Club (ver JAC)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2523 | GAME(2002, mfightc, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Mahjong Fight Club (ver JAD)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 2524 | GAME(2002, mfightcc, mfightc, viper, viper, viper_state, vipercf, ROT0, "Konami", "Mahjong Fight Club (ver JAC)", GAME_NOT_WORKING|GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 505 | 505 | * |
| 506 | 506 | *************************************/ |
| 507 | 507 | |
| 508 | GAME( 1986, jackal, 0, jackal, jackal, 0, ROT90, "Konami", "Jackal (World)", 0 ) | |
| 509 | GAME( 1986, topgunr, jackal, jackal, jackal, 0, ROT90, "Konami", "Top Gunner (US)", 0 ) | |
| 510 | GAME( 1986, jackalj, jackal, jackal, jackal, 0, ROT90, "Konami", "Tokushu Butai Jackal (Japan)", 0 ) | |
| 511 | GAME( 1986, topgunbl, jackal, jackal, topgunbl, 0, ROT90, "bootleg", "Top Gunner (bootleg)", 0 ) | |
| 508 | GAME( 1986, jackal, 0, jackal, jackal, jackal_state, 0, ROT90, "Konami", "Jackal (World)", 0 ) | |
| 509 | GAME( 1986, topgunr, jackal, jackal, jackal, jackal_state, 0, ROT90, "Konami", "Top Gunner (US)", 0 ) | |
| 510 | GAME( 1986, jackalj, jackal, jackal, jackal, jackal_state, 0, ROT90, "Konami", "Tokushu Butai Jackal (Japan)", 0 ) | |
| 511 | GAME( 1986, topgunbl, jackal, jackal, topgunbl, jackal_state, 0, ROT90, "bootleg", "Top Gunner (bootleg)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 3182 | 3182 | |
| 3183 | 3183 | /* PCB # rom parent machine inp */ |
| 3184 | 3184 | |
| 3185 | /* 596 */ GAME( 1976, seawolf, 0, seawolf, seawolf, 0, ROT0, "Midway", "Sea Wolf (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3186 | /* 596 */ GAME( 1976, seawolfo, seawolf, seawolf, seawolf, 0, ROT0, "Midway", "Sea Wolf (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3187 | /* 597 */ GAMEL(1975, gunfight, 0, gunfight, gunfight, 0, ROT0, "Midway", "Gun Fight (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE , layout_hoffff20 ) | |
| 3188 | /* 597 */ GAMEL(1975, gunfighto,gunfight, gunfight, gunfight, 0, ROT0, "Midway", "Gun Fight (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE , layout_hoffff20 ) | |
| 3185 | /* 596 */ GAME( 1976, seawolf, 0, seawolf, seawolf, mw8080bw_state, 0, ROT0, "Midway", "Sea Wolf (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3186 | /* 596 */ GAME( 1976, seawolfo, seawolf, seawolf, seawolf, mw8080bw_state, 0, ROT0, "Midway", "Sea Wolf (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3187 | /* 597 */ GAMEL(1975, gunfight, 0, gunfight, gunfight, mw8080bw_state, 0, ROT0, "Midway", "Gun Fight (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE , layout_hoffff20 ) | |
| 3188 | /* 597 */ GAMEL(1975, gunfighto,gunfight, gunfight, gunfight, mw8080bw_state, 0, ROT0, "Midway", "Gun Fight (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE , layout_hoffff20 ) | |
| 3189 | 3189 | /* 604 Gun Fight (cocktail, dump does not exist) */ |
| 3190 | /* 605 */ GAME( 1976, tornbase, 0, tornbase, tornbase, 0, ROT0, "Midway / Taito", "Tornado Baseball / Ball Park", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3191 | /* 610 */ GAMEL(1976, 280zzzap, 0, zzzap, zzzap, 0, ROT0, "Midway", "Datsun 280 Zzzap", GAME_NO_SOUND | GAME_SUPPORTS_SAVE , layout_280zzzap ) | |
| 3192 | /* 611 */ GAMEL(1976, maze, 0, maze, maze, 0, ROT0, "Midway", "Amazing Maze", GAME_SUPPORTS_SAVE , layout_ho4f893d ) | |
| 3193 | /* 612 */ GAME( 1977, boothill, 0, boothill, boothill, 0, ROT0, "Midway", "Boot Hill" , GAME_SUPPORTS_SAVE ) | |
| 3194 | /* 615 */ GAME( 1977, checkmat, 0, checkmat, checkmat, 0, ROT0, "Midway", "Checkmate", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3195 | /* 618 */ GAME( 1977, desertgu, 0, desertgu, desertgu, 0, ROT0, "Midway", "Desert Gun", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3196 | /* 618 */ GAME( 1977, roadrunm, desertgu, desertgu, desertgu, 0, ROT0, "Midway", "Road Runner (Midway)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3197 | /* 619 */ GAME( 1977, dplay, 0, dplay, dplay, 0, ROT0, "Midway", "Double Play", GAME_SUPPORTS_SAVE ) | |
| 3198 | /* 622 */ GAMEL(1977, lagunar, 0, zzzap, lagunar, 0, ROT90, "Midway", "Laguna Racer", GAME_NO_SOUND | GAME_SUPPORTS_SAVE , layout_lagunar ) | |
| 3199 | /* 623 */ GAME( 1977, gmissile, 0, gmissile, gmissile, 0, ROT0, "Taito / Midway", "Missile X / Guided Missile", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3200 | /* 626 */ GAME( 1977, m4, 0, m4, m4, 0, ROT0, "Midway", "M-4", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3201 | /* 630 */ GAMEL(1978, clowns, 0, clowns, clowns, 0, ROT0, "Midway", "Clowns (rev. 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE , layout_clowns ) | |
| 3202 | /* 630 */ GAMEL(1978, clowns1, clowns, clowns, clowns1, 0, ROT0, "Midway", "Clowns (rev. 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE , layout_clowns ) | |
| 3203 | /* 640 */ GAMEL(1978, spacwalk, 0, spacwalk, spacwalk, 0, ROT0, "Midway", "Space Walk", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_spacwalk ) | |
| 3204 | /* 642 */ GAME( 1978, einning, 0, dplay, einning, 0, ROT0, "Midway", "Extra Inning", GAME_SUPPORTS_SAVE ) | |
| 3205 | /* 643 */ GAME( 1978, shuffle, 0, shuffle, shuffle, 0, ROT90, "Midway", "Shuffleboard", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3206 | /* 644 */ GAME( 1977, dogpatch, 0, dogpatch, dogpatch, 0, ROT0, "Midway", "Dog Patch", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3207 | /* 645 */ GAME( 1980, spcenctr, 0, spcenctr, spcenctr, 0, ROT0, "Midway", "Space Encounters", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3208 | /* 652 */ GAMEL(1979, phantom2, 0, phantom2, phantom2, 0, ROT0, "Midway", "Phantom II", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE , layout_hoa0a0ff ) | |
| 3209 | /* 730 */ GAME( 1978, bowler, 0, bowler, bowler, 0, ROT90, "Midway", "Bowling Alley", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3210 | /* 739 */ GAMEL(1978, invaders, 0, invaders, invaders, 0, ROT270, "Taito / Midway", "Space Invaders / Space Invaders M", GAME_SUPPORTS_SAVE , layout_invaders ) | |
| 3211 | /* 742 */ GAME( 1978, blueshrk, 0, blueshrk, blueshrk, 0, ROT0, "Midway", "Blue Shark", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3190 | /* 605 */ GAME( 1976, tornbase, 0, tornbase, tornbase, mw8080bw_state, 0, ROT0, "Midway / Taito", "Tornado Baseball / Ball Park", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3191 | /* 610 */ GAMEL(1976, 280zzzap, 0, zzzap, zzzap, mw8080bw_state, 0, ROT0, "Midway", "Datsun 280 Zzzap", GAME_NO_SOUND | GAME_SUPPORTS_SAVE , layout_280zzzap ) | |
| 3192 | /* 611 */ GAMEL(1976, maze, 0, maze, maze, mw8080bw_state, 0, ROT0, "Midway", "Amazing Maze", GAME_SUPPORTS_SAVE , layout_ho4f893d ) | |
| 3193 | /* 612 */ GAME( 1977, boothill, 0, boothill, boothill, mw8080bw_state, 0, ROT0, "Midway", "Boot Hill" , GAME_SUPPORTS_SAVE ) | |
| 3194 | /* 615 */ GAME( 1977, checkmat, 0, checkmat, checkmat, mw8080bw_state, 0, ROT0, "Midway", "Checkmate", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3195 | /* 618 */ GAME( 1977, desertgu, 0, desertgu, desertgu, mw8080bw_state, 0, ROT0, "Midway", "Desert Gun", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3196 | /* 618 */ GAME( 1977, roadrunm, desertgu, desertgu, desertgu, mw8080bw_state, 0, ROT0, "Midway", "Road Runner (Midway)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3197 | /* 619 */ GAME( 1977, dplay, 0, dplay, dplay, mw8080bw_state, 0, ROT0, "Midway", "Double Play", GAME_SUPPORTS_SAVE ) | |
| 3198 | /* 622 */ GAMEL(1977, lagunar, 0, zzzap, lagunar, mw8080bw_state, 0, ROT90, "Midway", "Laguna Racer", GAME_NO_SOUND | GAME_SUPPORTS_SAVE , layout_lagunar ) | |
| 3199 | /* 623 */ GAME( 1977, gmissile, 0, gmissile, gmissile, mw8080bw_state, 0, ROT0, "Taito / Midway", "Missile X / Guided Missile", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3200 | /* 626 */ GAME( 1977, m4, 0, m4, m4, mw8080bw_state, 0, ROT0, "Midway", "M-4", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3201 | /* 630 */ GAMEL(1978, clowns, 0, clowns, clowns, mw8080bw_state, 0, ROT0, "Midway", "Clowns (rev. 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE , layout_clowns ) | |
| 3202 | /* 630 */ GAMEL(1978, clowns1, clowns, clowns, clowns1, mw8080bw_state, 0, ROT0, "Midway", "Clowns (rev. 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE , layout_clowns ) | |
| 3203 | /* 640 */ GAMEL(1978, spacwalk, 0, spacwalk, spacwalk, mw8080bw_state, 0, ROT0, "Midway", "Space Walk", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_spacwalk ) | |
| 3204 | /* 642 */ GAME( 1978, einning, 0, dplay, einning, mw8080bw_state, 0, ROT0, "Midway", "Extra Inning", GAME_SUPPORTS_SAVE ) | |
| 3205 | /* 643 */ GAME( 1978, shuffle, 0, shuffle, shuffle, mw8080bw_state, 0, ROT90, "Midway", "Shuffleboard", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3206 | /* 644 */ GAME( 1977, dogpatch, 0, dogpatch, dogpatch, mw8080bw_state, 0, ROT0, "Midway", "Dog Patch", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3207 | /* 645 */ GAME( 1980, spcenctr, 0, spcenctr, spcenctr, mw8080bw_state, 0, ROT0, "Midway", "Space Encounters", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3208 | /* 652 */ GAMEL(1979, phantom2, 0, phantom2, phantom2, mw8080bw_state, 0, ROT0, "Midway", "Phantom II", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE , layout_hoa0a0ff ) | |
| 3209 | /* 730 */ GAME( 1978, bowler, 0, bowler, bowler, mw8080bw_state, 0, ROT90, "Midway", "Bowling Alley", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3210 | /* 739 */ GAMEL(1978, invaders, 0, invaders, invaders, mw8080bw_state, 0, ROT270, "Taito / Midway", "Space Invaders / Space Invaders M", GAME_SUPPORTS_SAVE , layout_invaders ) | |
| 3211 | /* 742 */ GAME( 1978, blueshrk, 0, blueshrk, blueshrk, mw8080bw_state, 0, ROT0, "Midway", "Blue Shark", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3212 | 3212 | /* 749 4 Player Bowling Alley (cocktail, dump does not exist) */ |
| 3213 | /* 851 */ GAMEL(1980, invad2ct, 0, invad2ct, invad2ct, 0, ROT90, "Midway", "Space Invaders II (Midway, cocktail)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_invad2ct ) | |
| 3213 | /* 851 */ GAMEL(1980, invad2ct, 0, invad2ct, invad2ct, mw8080bw_state, 0, ROT90, "Midway", "Space Invaders II (Midway, cocktail)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_invad2ct ) | |
| 3214 | 3214 | /* 852 Space Invaders Deluxe (color hardware, not in this driver) */ |
| 3215 | 3215 | /* 870 Space Invaders Deluxe (cocktail, dump does not exist) */ |
| r15751 | r15752 | |
|---|---|---|
| 1255 | 1255 | machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x9f, 0x9f, read8_delegate(FUNC(pinkiri8_state::ronjan_patched_prot_r), state)); |
| 1256 | 1256 | } |
| 1257 | 1257 | |
| 1258 | GAME( 1992, janshi, 0, pinkiri8, janshi, 0, ROT0, "Eagle", "Janshi", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1259 | GAME( 1994, ronjan, 0, pinkiri8, ronjan, ronjan, ROT0, "Wing Co., Ltd", "Ron Jan (Super)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) // 'SUPER' flashes in the middle of the screen | |
| 1260 | GAME( 1994, pinkiri8, 0, pinkiri8, pinkiri8, 0, ROT0, "Alta", "Pinkiri 8", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1258 | GAME( 1992, janshi, 0, pinkiri8, janshi, pinkiri8_state, 0, ROT0, "Eagle", "Janshi", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1259 | GAME( 1994, ronjan, 0, pinkiri8, ronjan, pinkiri8_state, ronjan, ROT0, "Wing Co., Ltd", "Ron Jan (Super)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) // 'SUPER' flashes in the middle of the screen | |
| 1260 | GAME( 1994, pinkiri8, 0, pinkiri8, pinkiri8, pinkiri8_state, 0, ROT0, "Alta", "Pinkiri 8", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 864 | 864 | |
| 865 | 865 | /******************************************************************************/ |
| 866 | 866 | |
| 867 | GAME( 1989, vaportra, 0, vaportra, vaportra, vaportra, ROT270, "Data East Corporation", "Vapor Trail - Hyper Offence Formation (World revision 1)", GAME_SUPPORTS_SAVE ) | |
| 868 | GAME( 1989, vaportra3,vaportra, vaportra, vaportra, vaportra, ROT270, "Data East Corporation", "Vapor Trail - Hyper Offence Formation (World revision 3?)", GAME_SUPPORTS_SAVE ) | |
| 869 | GAME( 1989, vaportrau,vaportra, vaportra, vaportra, vaportra, ROT270, "Data East USA", "Vapor Trail - Hyper Offence Formation (US)", GAME_SUPPORTS_SAVE ) | |
| 870 | GAME( 1989, kuhga, vaportra, vaportra, vaportra, vaportra, ROT270, "Data East Corporation", "Kuhga - Operation Code 'Vapor Trail' (Japan revision 3)", GAME_SUPPORTS_SAVE ) | |
| 867 | GAME( 1989, vaportra, 0, vaportra, vaportra, vaportra_state, vaportra, ROT270, "Data East Corporation", "Vapor Trail - Hyper Offence Formation (World revision 1)", GAME_SUPPORTS_SAVE ) | |
| 868 | GAME( 1989, vaportra3,vaportra, vaportra, vaportra, vaportra_state, vaportra, ROT270, "Data East Corporation", "Vapor Trail - Hyper Offence Formation (World revision 3?)", GAME_SUPPORTS_SAVE ) | |
| 869 | GAME( 1989, vaportrau,vaportra, vaportra, vaportra, vaportra_state, vaportra, ROT270, "Data East USA", "Vapor Trail - Hyper Offence Formation (US)", GAME_SUPPORTS_SAVE ) | |
| 870 | GAME( 1989, kuhga, vaportra, vaportra, vaportra, vaportra_state, vaportra, ROT270, "Data East Corporation", "Kuhga - Operation Code 'Vapor Trail' (Japan revision 3)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2359 | 2359 | } |
| 2360 | 2360 | |
| 2361 | 2361 | /* Working Games */ |
| 2362 | GAME( 1988, sranger, 0, rranger, rranger, suna8, ROT0, "SunA", "Super Ranger (v2.0)", 0 ) | |
| 2363 | GAME( 1988, rranger, sranger, rranger, rranger, suna8, ROT0, "SunA (Sharp Image license)", "Rough Ranger (v2.0, unprotected, bootleg?)", 0) //protection is patched out in this. | |
| 2364 | GAME( 1988, srangerb, sranger, rranger, rranger, suna8, ROT0, "bootleg", "Super Ranger (bootleg)", 0 ) | |
| 2365 | GAME( 1988, srangerw, sranger, rranger, rranger, suna8, ROT0, "SunA (WDK license)", "Super Ranger (WDK)", 0 ) | |
| 2366 | GAME( 1988, hardhead, 0, hardhead, hardhead, hardhead, ROT0, "SunA", "Hard Head" , 0) | |
| 2367 | GAME( 1988, hardheadb,hardhead, hardhead, hardhead, hardhedb, ROT0, "bootleg", "Hard Head (bootleg)" , 0) | |
| 2368 | GAME( 1988, pop_hh, hardhead, hardhead, hardhead, hardhedb, ROT0, "bootleg", "Popper (Hard Head bootleg)" , 0) | |
| 2369 | GAME( 1991, hardhea2, 0, hardhea2, hardhea2, hardhea2, ROT0, "SunA", "Hard Head 2 (v2.0)" , 0 ) | |
| 2362 | GAME( 1988, sranger, 0, rranger, rranger, suna8_state, suna8, ROT0, "SunA", "Super Ranger (v2.0)", 0 ) | |
| 2363 | GAME( 1988, rranger, sranger, rranger, rranger, suna8_state, suna8, ROT0, "SunA (Sharp Image license)", "Rough Ranger (v2.0, unprotected, bootleg?)", 0) //protection is patched out in this. | |
| 2364 | GAME( 1988, srangerb, sranger, rranger, rranger, suna8_state, suna8, ROT0, "bootleg", "Super Ranger (bootleg)", 0 ) | |
| 2365 | GAME( 1988, srangerw, sranger, rranger, rranger, suna8_state, suna8, ROT0, "SunA (WDK license)", "Super Ranger (WDK)", 0 ) | |
| 2366 | GAME( 1988, hardhead, 0, hardhead, hardhead, suna8_state, hardhead, ROT0, "SunA", "Hard Head" , 0) | |
| 2367 | GAME( 1988, hardheadb,hardhead, hardhead, hardhead, suna8_state, hardhedb, ROT0, "bootleg", "Hard Head (bootleg)" , 0) | |
| 2368 | GAME( 1988, pop_hh, hardhead, hardhead, hardhead, suna8_state, hardhedb, ROT0, "bootleg", "Popper (Hard Head bootleg)" , 0) | |
| 2369 | GAME( 1991, hardhea2, 0, hardhea2, hardhea2, suna8_state, hardhea2, ROT0, "SunA", "Hard Head 2 (v2.0)" , 0 ) | |
| 2370 | 2370 | |
| 2371 | 2371 | /* Non Working Games */ |
| 2372 | GAME( 1989, sparkman, 0, sparkman, sparkman, sparkman, ROT0, "SunA", "Spark Man (v 2.0, set 1)", GAME_NOT_WORKING ) | |
| 2373 | GAME( 1989, sparkmana,sparkman, sparkman, sparkman, sparkman, ROT0, "SunA", "Spark Man (v 2.0, set 2)", GAME_NOT_WORKING ) | |
| 2374 | GAME( 1990, starfigh, 0, starfigh, hardhea2, starfigh, ROT90, "SunA", "Star Fighter (v1)", GAME_NOT_WORKING ) | |
| 2375 | GAME( 1992, brickzn, 0, brickzn, brickzn, brickzn, ROT90, "SunA", "Brick Zone (v5.0)", GAME_NOT_WORKING ) | |
| 2376 | GAME( 1992, brickzn3, brickzn, brickzn, brickzn, brickzn3, ROT90, "SunA", "Brick Zone (v4.0)", GAME_NOT_WORKING ) | |
| 2372 | GAME( 1989, sparkman, 0, sparkman, sparkman, suna8_state, sparkman, ROT0, "SunA", "Spark Man (v 2.0, set 1)", GAME_NOT_WORKING ) | |
| 2373 | GAME( 1989, sparkmana,sparkman, sparkman, sparkman, suna8_state, sparkman, ROT0, "SunA", "Spark Man (v 2.0, set 2)", GAME_NOT_WORKING ) | |
| 2374 | GAME( 1990, starfigh, 0, starfigh, hardhea2, suna8_state, starfigh, ROT90, "SunA", "Star Fighter (v1)", GAME_NOT_WORKING ) | |
| 2375 | GAME( 1992, brickzn, 0, brickzn, brickzn, suna8_state, brickzn, ROT90, "SunA", "Brick Zone (v5.0)", GAME_NOT_WORKING ) | |
| 2376 | GAME( 1992, brickzn3, brickzn, brickzn, brickzn, suna8_state, brickzn3, ROT90, "SunA", "Brick Zone (v4.0)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1524 | 1524 | |
| 1525 | 1525 | |
| 1526 | 1526 | |
| 1527 | GAME( 1986, skykiddx, 0, skykiddx, skykiddx, namco86, ROT180, "Namco", "Sky Kid Deluxe (set 1)", 0 ) | |
| 1528 | GAME( 1986, skykiddxo,skykiddx, skykiddx, skykiddx, namco86, ROT180, "Namco", "Sky Kid Deluxe (set 2)", 0 ) | |
| 1529 | GAME( 1986, hopmappy, 0, hopmappy, hopmappy, namco86, ROT0, "Namco", "Hopping Mappy", 0 ) | |
| 1530 | GAME( 1986, roishtar, 0, roishtar, roishtar, namco86, ROT0, "Namco", "The Return of Ishtar", 0 ) | |
| 1531 | GAME( 1986, genpeitd, 0, genpeitd, genpeitd, namco86, ROT0, "Namco", "Genpei ToumaDen", 0 ) | |
| 1532 | GAME( 1986, rthunder, 0, rthunder, rthunder, namco86, ROT0, "Namco", "Rolling Thunder (new version)", 0 ) | |
| 1533 | GAME( 1986, rthundero,rthunder, rthunder, rthundro, namco86, ROT0, "Namco", "Rolling Thunder (old version)", 0 ) | |
| 1534 | GAME( 1987, wndrmomo, 0, wndrmomo, wndrmomo, namco86, ROT0, "Namco", "Wonder Momo", GAME_IMPERFECT_GRAPHICS ) | |
| 1527 | GAME( 1986, skykiddx, 0, skykiddx, skykiddx, namcos86_state, namco86, ROT180, "Namco", "Sky Kid Deluxe (set 1)", 0 ) | |
| 1528 | GAME( 1986, skykiddxo,skykiddx, skykiddx, skykiddx, namcos86_state, namco86, ROT180, "Namco", "Sky Kid Deluxe (set 2)", 0 ) | |
| 1529 | GAME( 1986, hopmappy, 0, hopmappy, hopmappy, namcos86_state, namco86, ROT0, "Namco", "Hopping Mappy", 0 ) | |
| 1530 | GAME( 1986, roishtar, 0, roishtar, roishtar, namcos86_state, namco86, ROT0, "Namco", "The Return of Ishtar", 0 ) | |
| 1531 | GAME( 1986, genpeitd, 0, genpeitd, genpeitd, namcos86_state, namco86, ROT0, "Namco", "Genpei ToumaDen", 0 ) | |
| 1532 | GAME( 1986, rthunder, 0, rthunder, rthunder, namcos86_state, namco86, ROT0, "Namco", "Rolling Thunder (new version)", 0 ) | |
| 1533 | GAME( 1986, rthundero,rthunder, rthunder, rthundro, namcos86_state, namco86, ROT0, "Namco", "Rolling Thunder (old version)", 0 ) | |
| 1534 | GAME( 1987, wndrmomo, 0, wndrmomo, wndrmomo, namcos86_state, namco86, ROT0, "Namco", "Wonder Momo", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 487 | 487 | machine.root_device().membank("bank1")->configure_entries(0, 2, &bg[0x0000], 0x4000); |
| 488 | 488 | } |
| 489 | 489 | |
| 490 | GAME( 1985, chanbara, 0, chanbara, chanbara, chanbara, ROT270, "Data East", "Chanbara", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 490 | GAME( 1985, chanbara, 0, chanbara, chanbara, chanbara_state, chanbara, ROT270, "Data East", "Chanbara", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 2195 | 2195 | } |
| 2196 | 2196 | |
| 2197 | 2197 | |
| 2198 | GAME( 1982, btime, 0, btime, btime, btime, ROT270, "Data East Corporation", "Burger Time (Data East set 1)", GAME_SUPPORTS_SAVE ) | |
| 2199 | GAME( 1982, btime2, btime, btime, btime, btime, ROT270, "Data East Corporation", "Burger Time (Data East set 2)", GAME_SUPPORTS_SAVE ) | |
| 2200 | GAME( 1982, btimem, btime, btime, btime, btime, ROT270, "Data East (Bally Midway license)", "Burger Time (Midway)", GAME_SUPPORTS_SAVE ) | |
| 2201 | GAME( 1982, cookrace, btime, cookrace, cookrace, cookrace, ROT270, "bootleg", "Cook Race", GAME_SUPPORTS_SAVE ) | |
| 2202 | GAME( 1981, tisland, 0, tisland, btime, tisland, ROT270, "Data East Corporation", "Treasure Island", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 2203 | GAME( 1981, lnc, 0, lnc, lnc, lnc, ROT270, "Data East Corporation", "Lock'n'Chase", GAME_SUPPORTS_SAVE ) | |
| 2204 | GAME( 1982, protennb, 0, disco, disco, protennb, ROT270, "bootleg", "Tennis (bootleg of Pro Tennis)", GAME_SUPPORTS_SAVE ) | |
| 2205 | GAME( 1982, wtennis, 0, wtennis, wtennis, wtennis, ROT270, "bootleg", "World Tennis", GAME_SUPPORTS_SAVE ) | |
| 2206 | GAME( 1982, mmonkey, 0, mmonkey, mmonkey, lnc, ROT270, "Technos Japan / Roller Tron", "Minky Monkey", GAME_SUPPORTS_SAVE ) | |
| 2207 | GAME( 1982, brubber, 0, bnj, bnj, bnj, ROT270, "Data East", "Burnin' Rubber", GAME_SUPPORTS_SAVE ) | |
| 2208 | GAME( 1982, bnj, brubber, bnj, bnj, bnj, ROT270, "Data East USA (Bally Midway license)", "Bump 'n' Jump", GAME_SUPPORTS_SAVE ) | |
| 2209 | GAME( 1982, caractn, brubber, bnj, bnj, bnj, ROT270, "bootleg", "Car Action", GAME_SUPPORTS_SAVE ) | |
| 2210 | GAME( 1982, zoar, 0, zoar, zoar, zoar, ROT270, "Data East USA", "Zoar", GAME_SUPPORTS_SAVE ) | |
| 2211 | GAME( 1982, disco, 0, disco, disco, disco, ROT270, "Data East", "Disco No.1", GAME_SUPPORTS_SAVE ) | |
| 2212 | GAME( 1982, discof, disco, disco, disco, disco, ROT270, "Data East", "Disco No.1 (Rev.F)", GAME_SUPPORTS_SAVE ) | |
| 2213 | GAME( 1983, sdtennis, 0, sdtennis, sdtennis, sdtennis, ROT270, "Data East Corporation", "Super Doubles Tennis", GAME_SUPPORTS_SAVE ) | |
| 2198 | GAME( 1982, btime, 0, btime, btime, btime_state, btime, ROT270, "Data East Corporation", "Burger Time (Data East set 1)", GAME_SUPPORTS_SAVE ) | |
| 2199 | GAME( 1982, btime2, btime, btime, btime, btime_state, btime, ROT270, "Data East Corporation", "Burger Time (Data East set 2)", GAME_SUPPORTS_SAVE ) | |
| 2200 | GAME( 1982, btimem, btime, btime, btime, btime_state, btime, ROT270, "Data East (Bally Midway license)", "Burger Time (Midway)", GAME_SUPPORTS_SAVE ) | |
| 2201 | GAME( 1982, cookrace, btime, cookrace, cookrace, btime_state, cookrace, ROT270, "bootleg", "Cook Race", GAME_SUPPORTS_SAVE ) | |
| 2202 | GAME( 1981, tisland, 0, tisland, btime, btime_state, tisland, ROT270, "Data East Corporation", "Treasure Island", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 2203 | GAME( 1981, lnc, 0, lnc, lnc, btime_state, lnc, ROT270, "Data East Corporation", "Lock'n'Chase", GAME_SUPPORTS_SAVE ) | |
| 2204 | GAME( 1982, protennb, 0, disco, disco, btime_state, protennb, ROT270, "bootleg", "Tennis (bootleg of Pro Tennis)", GAME_SUPPORTS_SAVE ) | |
| 2205 | GAME( 1982, wtennis, 0, wtennis, wtennis, btime_state, wtennis, ROT270, "bootleg", "World Tennis", GAME_SUPPORTS_SAVE ) | |
| 2206 | GAME( 1982, mmonkey, 0, mmonkey, mmonkey, btime_state, lnc, ROT270, "Technos Japan / Roller Tron", "Minky Monkey", GAME_SUPPORTS_SAVE ) | |
| 2207 | GAME( 1982, brubber, 0, bnj, bnj, btime_state, bnj, ROT270, "Data East", "Burnin' Rubber", GAME_SUPPORTS_SAVE ) | |
| 2208 | GAME( 1982, bnj, brubber, bnj, bnj, btime_state, bnj, ROT270, "Data East USA (Bally Midway license)", "Bump 'n' Jump", GAME_SUPPORTS_SAVE ) | |
| 2209 | GAME( 1982, caractn, brubber, bnj, bnj, btime_state, bnj, ROT270, "bootleg", "Car Action", GAME_SUPPORTS_SAVE ) | |
| 2210 | GAME( 1982, zoar, 0, zoar, zoar, btime_state, zoar, ROT270, "Data East USA", "Zoar", GAME_SUPPORTS_SAVE ) | |
| 2211 | GAME( 1982, disco, 0, disco, disco, btime_state, disco, ROT270, "Data East", "Disco No.1", GAME_SUPPORTS_SAVE ) | |
| 2212 | GAME( 1982, discof, disco, disco, disco, btime_state, disco, ROT270, "Data East", "Disco No.1 (Rev.F)", GAME_SUPPORTS_SAVE ) | |
| 2213 | GAME( 1983, sdtennis, 0, sdtennis, sdtennis, btime_state, sdtennis, ROT270, "Data East Corporation", "Super Doubles Tennis", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 388 | 388 | ROM_LOAD( "mgpa10.bin", 0x0400, 0x0400, CRC(e1a4ebdc) SHA1(d9df42424ede17f0634d8d0a56c0374a33c55333) ) |
| 389 | 389 | ROM_END |
| 390 | 390 | |
| 391 | GAME( 1979, ptrmj, 0, m14, m14, 0, ROT0, "Irem", "PT Reach Mahjong (Japan)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // IPM or Irem? | |
| 391 | GAME( 1979, ptrmj, 0, m14, m14, m14_state, 0, ROT0, "Irem", "PT Reach Mahjong (Japan)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // IPM or Irem? |
| r15751 | r15752 | |
|---|---|---|
| 1030 | 1030 | *************************************/ |
| 1031 | 1031 | |
| 1032 | 1032 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS |
| 1033 | GAME( 1983, nova2001, 0, nova2001, nova2001, 0, ROT0, "UPL", "Nova 2001 (Japan)", 0 ) | |
| 1034 | GAME( 1983, nova2001u, nova2001, nova2001, nova2001, 0, ROT0, "UPL (Universal license)", "Nova 2001 (US)", 0 ) | |
| 1035 | GAME( 1984, ninjakun, 0, ninjakun, ninjakun, 0, ROT0, "UPL (Taito license)", "Ninjakun Majou no Bouken", 0 ) | |
| 1036 | GAME( 1985, pkunwar, 0, pkunwar, pkunwar, pkunwar, ROT0, "UPL", "Penguin-Kun Wars (US)", 0 ) | |
| 1037 | GAME( 1985, pkunwarj, pkunwar, pkunwar, pkunwar, pkunwar, ROT0, "UPL", "Penguin-Kun Wars (Japan)", 0 ) | |
| 1038 | GAME( 1985, raiders5, 0, raiders5, raiders5, raiders5, ROT0, "UPL", "Raiders5", 0 ) | |
| 1039 | GAME( 1985, raiders5t, raiders5, raiders5, raiders5, raiders5, ROT0, "UPL (Taito license)", "Raiders5 (Japan)", 0 ) | |
| 1033 | GAME( 1983, nova2001, 0, nova2001, nova2001, nova2001_state, 0, ROT0, "UPL", "Nova 2001 (Japan)", 0 ) | |
| 1034 | GAME( 1983, nova2001u, nova2001, nova2001, nova2001, nova2001_state, 0, ROT0, "UPL (Universal license)", "Nova 2001 (US)", 0 ) | |
| 1035 | GAME( 1984, ninjakun, 0, ninjakun, ninjakun, nova2001_state, 0, ROT0, "UPL (Taito license)", "Ninjakun Majou no Bouken", 0 ) | |
| 1036 | GAME( 1985, pkunwar, 0, pkunwar, pkunwar, nova2001_state, pkunwar, ROT0, "UPL", "Penguin-Kun Wars (US)", 0 ) | |
| 1037 | GAME( 1985, pkunwarj, pkunwar, pkunwar, pkunwar, nova2001_state, pkunwar, ROT0, "UPL", "Penguin-Kun Wars (Japan)", 0 ) | |
| 1038 | GAME( 1985, raiders5, 0, raiders5, raiders5, nova2001_state, raiders5, ROT0, "UPL", "Raiders5", 0 ) | |
| 1039 | GAME( 1985, raiders5t, raiders5, raiders5, raiders5, nova2001_state, raiders5, ROT0, "UPL (Taito license)", "Raiders5 (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 116 | 116 | ROM_END |
| 117 | 117 | |
| 118 | 118 | |
| 119 | GAME( 2002, specfrce, 0, vp101, vp101, 0, ROT0, "ICE/Play Mechanix", "Special Forces Elite Training", GAME_IS_SKELETON ) | |
| 120 | GAME( 2004, jnero, 0, vp101, vp101, 0, ROT0, "ICE/Play Mechanix", "Johnny Nero Action Hero", GAME_IS_SKELETON ) | |
| 119 | GAME( 2002, specfrce, 0, vp101, vp101, vp10x_state, 0, ROT0, "ICE/Play Mechanix", "Special Forces Elite Training", GAME_IS_SKELETON ) | |
| 120 | GAME( 2004, jnero, 0, vp101, vp101, vp10x_state, 0, ROT0, "ICE/Play Mechanix", "Johnny Nero Action Hero", GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 572 | 572 | * |
| 573 | 573 | *************************************/ |
| 574 | 574 | |
| 575 | GAME( 1983, jantotsu, 0, jantotsu, jantotsu, 0, ROT270, "Sanritsu", "4nin-uchi Mahjong Jantotsu", GAME_SUPPORTS_SAVE ) | |
| 575 | GAME( 1983, jantotsu, 0, jantotsu, jantotsu, jantotsu_state, 0, ROT270, "Sanritsu", "4nin-uchi Mahjong Jantotsu", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 337 | 337 | } |
| 338 | 338 | |
| 339 | 339 | |
| 340 | GAME( 1999, chsuper3, 0, chsuper, chsuper, chsuper3, ROT0, "<unknown>", "Champion Super 3 (V0.35)", GAME_IMPERFECT_SOUND ) //24/02/99 | |
| 341 | GAME( 1999, chsuper2, chsuper3, chsuper, chsuper, chsuper2, ROT0, "<unknown>", "Champion Super 2 (V0.13)", GAME_IMPERFECT_SOUND ) //26/01/99 | |
| 342 | GAME( 1999, chmpnum, chsuper3, chsuper, chsuper, chmpnum, ROT0, "<unknown>", "Champion Number (V0.74)", GAME_IMPERFECT_SOUND ) //10/11/99 | |
| 340 | GAME( 1999, chsuper3, 0, chsuper, chsuper, chsuper_state, chsuper3, ROT0, "<unknown>", "Champion Super 3 (V0.35)", GAME_IMPERFECT_SOUND ) //24/02/99 | |
| 341 | GAME( 1999, chsuper2, chsuper3, chsuper, chsuper, chsuper_state, chsuper2, ROT0, "<unknown>", "Champion Super 2 (V0.13)", GAME_IMPERFECT_SOUND ) //26/01/99 | |
| 342 | GAME( 1999, chmpnum, chsuper3, chsuper, chsuper, chsuper_state, chmpnum, ROT0, "<unknown>", "Champion Number (V0.74)", GAME_IMPERFECT_SOUND ) //10/11/99 |
| r15751 | r15752 | |
|---|---|---|
| 792 | 792 | ROM_END |
| 793 | 793 | |
| 794 | 794 | |
| 795 | GAME(1983, rab_320, 0, de_3, de_3, de_3, ROT0, "Data East", "Adventures of Rocky and Bullwinkle and Friends (3.20)", GAME_IS_SKELETON_MECHANICAL) | |
| 796 | GAME(1993, rab_130, rab_320, de_3, de_3, de_3, ROT0, "Data East", "Adventures of Rocky and Bullwinkle and Friends (1.30)", GAME_IS_SKELETON_MECHANICAL) | |
| 797 | GAME(1993, rab_103, rab_320, de_3, de_3, de_3, ROT0, "Data East", "Adventures of Rocky and Bullwinkle and Friends (1.03 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 798 | GAME(1992, aar_101, 0, de_3, de_3, de_3, ROT0, "Data East", "Aaron Spelling (1.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 799 | GAME(1990, bttf_a27, 0, de_3, de_3, de_3, ROT0, "Data East", "Back To the Future (2.7)", GAME_IS_SKELETON_MECHANICAL) | |
| 800 | GAME(1990, bttf_a20, bttf_a27, de_3, de_3, de_3, ROT0, "Data East", "Back To the Future (2.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 801 | GAME(1990, bttf_a21, bttf_a27, de_3, de_3, de_3, ROT0, "Data East", "Back To The Future (2.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 802 | GAME(199?, bttf_g27, bttf_a27, de_3, de_3, de_3, ROT0, "Data East", "Back To the Future (2.7 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 803 | GAME(1991, btmn_103, 0, de_3, de_3, de_3, ROT0, "Data East", "Batman (1.03)", GAME_IS_SKELETON_MECHANICAL) | |
| 804 | GAME(1991, btmn_101, btmn_103, de_3, de_3, de_3, ROT0, "Data East", "Batman (1.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 805 | GAME(1991, btmn_g13, btmn_103, de_3, de_3, de_3, ROT0, "Data East", "Batman (1.03 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 806 | GAME(1991, btmn_106, btmn_103, de_3, de_3, de_3, ROT0, "Data East", "Batman (1.06)", GAME_IS_SKELETON_MECHANICAL) | |
| 807 | GAME(1991, ckpt_a17, 0, de_3, de_3, de_3, ROT0, "Data East", "Checkpoint (1.7)", GAME_IS_SKELETON_MECHANICAL) | |
| 808 | GAME(1994, gnr_300, 0, de_3, de_3, de_3, ROT0, "Data East", "Guns N Roses (3.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 809 | GAME(1992, hook_408, 0, de_3, de_3, de_3, ROT0, "Data East", "Hook (4.08)", GAME_IS_SKELETON_MECHANICAL) | |
| 810 | GAME(1992, hook_401, hook_408, de_3, de_3, de_3, ROT0, "Data East", "Hook (4.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 811 | GAME(1992, hook_404, hook_408, de_3, de_3, de_3, ROT0, "Data East", "Hook (4.04)", GAME_IS_SKELETON_MECHANICAL) | |
| 812 | GAME(1993, jupk_513, 0, de_3, de_3, de_3, ROT0, "Data East", "Jurassic Park (5.13)", GAME_IS_SKELETON_MECHANICAL) | |
| 813 | GAME(1993, jupk_501, jupk_513, de_3, de_3, de_3, ROT0, "Data East", "Jurassic Park (5.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 814 | GAME(1993, jupk_g51, jupk_513, de_3, de_3, de_3, ROT0, "Data East", "Jurassic Park (5.01 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 815 | GAME(1993, lah_112, 0, de_3, de_3, de_3, ROT0, "Data East", "Last Action Hero (1.12)", GAME_IS_SKELETON_MECHANICAL) | |
| 816 | GAME(1993, lah_l104, lah_112, de_3, de_3, de_3, ROT0, "Data East", "Last Action Hero (1.04 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 817 | GAME(1993, lah_l108, lah_112, de_3, de_3, de_3, ROT0, "Data East", "Last Action Hero (1.08 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 818 | GAME(1993, lah_110, lah_112, de_3, de_3, de_3, ROT0, "Data East", "Last Action Hero (1.10)", GAME_IS_SKELETON_MECHANICAL) | |
| 819 | GAME(1992, lw3_208, 0, de_3, de_3, de_3, ROT0, "Data East", "Lethal Weapon 3 (2.08)", GAME_IS_SKELETON_MECHANICAL) | |
| 820 | GAME(1992, lw3_207, lw3_208, de_3, de_3, de_3, ROT0, "Data East", "Lethal Weapon 3 (2.07 Canada)", GAME_IS_SKELETON_MECHANICAL) | |
| 821 | GAME(1992, lw3_205, lw3_208, de_3, de_3, de_3, ROT0, "Data East", "Lethal Weapon 3 (2.05)", GAME_IS_SKELETON_MECHANICAL) | |
| 822 | GAME(1992, lw3_200, lw3_208, de_3, de_3, de_3, ROT0, "Data East", "Lethal Weapon 3 (2.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 823 | GAME(1992, trek_201, 0, de_3, de_3, de_3, ROT0, "Data East", "Star Trek 25th Anniversary (2.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 824 | GAME(1992, trek_200, trek_201, de_3, de_3, de_3, ROT0, "Data East", "Star Trek 25th Anniversary (2.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 825 | GAME(1992, trek_120, trek_201, de_3, de_3, de_3, ROT0, "Data East", "Star Trek 25th Anniversary (1.20)", GAME_IS_SKELETON_MECHANICAL) | |
| 826 | GAME(1992, trek_110, trek_201, de_3, de_3, de_3, ROT0, "Data East", "Star Trek 25th Anniversary (1.10)", GAME_IS_SKELETON_MECHANICAL) | |
| 827 | GAME(1992, trek_11a, trek_201, de_3, de_3, de_3, ROT0, "Data East", "Star Trek 25th Anniversary (1.10 Alpha Display)", GAME_IS_SKELETON_MECHANICAL) | |
| 828 | GAME(1992, stwr_103, 0, de_3, de_3, de_3, ROT0, "Data East", "Star Wars (1.03)", GAME_IS_SKELETON_MECHANICAL) | |
| 829 | GAME(1992, stwr_g11, stwr_103, de_3, de_3, de_3, ROT0, "Data East", "Star Wars (1.01 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 830 | GAME(1992, stwr_a14, stwr_103, de_3, de_3, de_3, ROT0, "Data East", "Star Wars (Display Rev.1.04)", GAME_IS_SKELETON_MECHANICAL) | |
| 831 | GAME(1992, stwr_102, stwr_103, de_3, de_3, de_3, ROT0, "Data East", "Star Wars (1.02)", GAME_IS_SKELETON_MECHANICAL) | |
| 832 | GAME(1992, stwr_e12, stwr_103, de_3, de_3, de_3, ROT0, "Data East", "Star Wars (1.02 England)", GAME_IS_SKELETON_MECHANICAL) | |
| 833 | GAME(1993, tftc_303, 0, de_3, de_3, de_3, ROT0, "Data East", "Tales From the Crypt (3.03)", GAME_IS_SKELETON_MECHANICAL) | |
| 834 | GAME(1993, tftc_302, tftc_303, de_3, de_3, de_3, ROT0, "Data East", "Tales From the Crypt (3.02 Dutch)", GAME_IS_SKELETON_MECHANICAL) | |
| 835 | GAME(1993, tftc_300, tftc_303, de_3, de_3, de_3, ROT0, "Data East", "Tales From the Crypt (3.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 836 | GAME(1993, tftc_200, tftc_303, de_3, de_3, de_3, ROT0, "Data East", "Tales From the Crypt (2.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 837 | GAME(1993, tftc_104, tftc_303, de_3, de_3, de_3, ROT0, "Data East", "Tales From the Crypt (1.04 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 838 | GAME(1991, tmnt_104, 0, de_3, de_3, de_3, ROT0, "Data East", "Teenage Mutant Ninja Turtles (1.04)", GAME_IS_SKELETON_MECHANICAL) | |
| 839 | GAME(1991, tmnt_103, tmnt_104, de_3, de_3, de_3, ROT0, "Data East", "Teenage Mutant Ninja Turtles (1.03)", GAME_IS_SKELETON_MECHANICAL) | |
| 840 | GAME(1990, simp_a27, 0, de_3, de_3, de_3, ROT0, "Data East", "The Simpsons (2.7)", GAME_IS_SKELETON_MECHANICAL) | |
| 841 | GAME(1990, simp_a20, simp_a27, de_3, de_3, de_3, ROT0, "Data East", "The Simpsons (2.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 842 | GAME(1994, tomy_400, 0, de_3, de_3, de_3, ROT0, "Data East", "The Who's Tommy Pinball Wizard (4.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 843 | GAME(1994, tomy_h30, tomy_400, de_3, de_3, de_3, ROT0, "Data East", "The Who's Tommy Pinball Wizard (3.00 Holland)", GAME_IS_SKELETON_MECHANICAL) | |
| 844 | GAME(1994, wwfr_106, 0, de_3, de_3, de_3, ROT0, "Data East", "WWF Royal Rumble (1.06)", GAME_IS_SKELETON_MECHANICAL) | |
| 845 | GAME(1994, wwfr_103, wwfr_106, de_3, de_3, de_3, ROT0, "Data East", "WWF Royal Rumble (1.03)", GAME_IS_SKELETON_MECHANICAL) | |
| 795 | GAME(1983, rab_320, 0, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Adventures of Rocky and Bullwinkle and Friends (3.20)", GAME_IS_SKELETON_MECHANICAL) | |
| 796 | GAME(1993, rab_130, rab_320, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Adventures of Rocky and Bullwinkle and Friends (1.30)", GAME_IS_SKELETON_MECHANICAL) | |
| 797 | GAME(1993, rab_103, rab_320, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Adventures of Rocky and Bullwinkle and Friends (1.03 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 798 | GAME(1992, aar_101, 0, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Aaron Spelling (1.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 799 | GAME(1990, bttf_a27, 0, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Back To the Future (2.7)", GAME_IS_SKELETON_MECHANICAL) | |
| 800 | GAME(1990, bttf_a20, bttf_a27, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Back To the Future (2.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 801 | GAME(1990, bttf_a21, bttf_a27, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Back To The Future (2.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 802 | GAME(199?, bttf_g27, bttf_a27, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Back To the Future (2.7 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 803 | GAME(1991, btmn_103, 0, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Batman (1.03)", GAME_IS_SKELETON_MECHANICAL) | |
| 804 | GAME(1991, btmn_101, btmn_103, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Batman (1.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 805 | GAME(1991, btmn_g13, btmn_103, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Batman (1.03 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 806 | GAME(1991, btmn_106, btmn_103, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Batman (1.06)", GAME_IS_SKELETON_MECHANICAL) | |
| 807 | GAME(1991, ckpt_a17, 0, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Checkpoint (1.7)", GAME_IS_SKELETON_MECHANICAL) | |
| 808 | GAME(1994, gnr_300, 0, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Guns N Roses (3.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 809 | GAME(1992, hook_408, 0, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Hook (4.08)", GAME_IS_SKELETON_MECHANICAL) | |
| 810 | GAME(1992, hook_401, hook_408, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Hook (4.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 811 | GAME(1992, hook_404, hook_408, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Hook (4.04)", GAME_IS_SKELETON_MECHANICAL) | |
| 812 | GAME(1993, jupk_513, 0, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Jurassic Park (5.13)", GAME_IS_SKELETON_MECHANICAL) | |
| 813 | GAME(1993, jupk_501, jupk_513, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Jurassic Park (5.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 814 | GAME(1993, jupk_g51, jupk_513, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Jurassic Park (5.01 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 815 | GAME(1993, lah_112, 0, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Last Action Hero (1.12)", GAME_IS_SKELETON_MECHANICAL) | |
| 816 | GAME(1993, lah_l104, lah_112, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Last Action Hero (1.04 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 817 | GAME(1993, lah_l108, lah_112, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Last Action Hero (1.08 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 818 | GAME(1993, lah_110, lah_112, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Last Action Hero (1.10)", GAME_IS_SKELETON_MECHANICAL) | |
| 819 | GAME(1992, lw3_208, 0, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Lethal Weapon 3 (2.08)", GAME_IS_SKELETON_MECHANICAL) | |
| 820 | GAME(1992, lw3_207, lw3_208, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Lethal Weapon 3 (2.07 Canada)", GAME_IS_SKELETON_MECHANICAL) | |
| 821 | GAME(1992, lw3_205, lw3_208, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Lethal Weapon 3 (2.05)", GAME_IS_SKELETON_MECHANICAL) | |
| 822 | GAME(1992, lw3_200, lw3_208, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Lethal Weapon 3 (2.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 823 | GAME(1992, trek_201, 0, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Star Trek 25th Anniversary (2.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 824 | GAME(1992, trek_200, trek_201, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Star Trek 25th Anniversary (2.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 825 | GAME(1992, trek_120, trek_201, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Star Trek 25th Anniversary (1.20)", GAME_IS_SKELETON_MECHANICAL) | |
| 826 | GAME(1992, trek_110, trek_201, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Star Trek 25th Anniversary (1.10)", GAME_IS_SKELETON_MECHANICAL) | |
| 827 | GAME(1992, trek_11a, trek_201, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Star Trek 25th Anniversary (1.10 Alpha Display)", GAME_IS_SKELETON_MECHANICAL) | |
| 828 | GAME(1992, stwr_103, 0, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Star Wars (1.03)", GAME_IS_SKELETON_MECHANICAL) | |
| 829 | GAME(1992, stwr_g11, stwr_103, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Star Wars (1.01 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 830 | GAME(1992, stwr_a14, stwr_103, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Star Wars (Display Rev.1.04)", GAME_IS_SKELETON_MECHANICAL) | |
| 831 | GAME(1992, stwr_102, stwr_103, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Star Wars (1.02)", GAME_IS_SKELETON_MECHANICAL) | |
| 832 | GAME(1992, stwr_e12, stwr_103, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Star Wars (1.02 England)", GAME_IS_SKELETON_MECHANICAL) | |
| 833 | GAME(1993, tftc_303, 0, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Tales From the Crypt (3.03)", GAME_IS_SKELETON_MECHANICAL) | |
| 834 | GAME(1993, tftc_302, tftc_303, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Tales From the Crypt (3.02 Dutch)", GAME_IS_SKELETON_MECHANICAL) | |
| 835 | GAME(1993, tftc_300, tftc_303, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Tales From the Crypt (3.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 836 | GAME(1993, tftc_200, tftc_303, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Tales From the Crypt (2.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 837 | GAME(1993, tftc_104, tftc_303, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Tales From the Crypt (1.04 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 838 | GAME(1991, tmnt_104, 0, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Teenage Mutant Ninja Turtles (1.04)", GAME_IS_SKELETON_MECHANICAL) | |
| 839 | GAME(1991, tmnt_103, tmnt_104, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "Teenage Mutant Ninja Turtles (1.03)", GAME_IS_SKELETON_MECHANICAL) | |
| 840 | GAME(1990, simp_a27, 0, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "The Simpsons (2.7)", GAME_IS_SKELETON_MECHANICAL) | |
| 841 | GAME(1990, simp_a20, simp_a27, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "The Simpsons (2.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 842 | GAME(1994, tomy_400, 0, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "The Who's Tommy Pinball Wizard (4.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 843 | GAME(1994, tomy_h30, tomy_400, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "The Who's Tommy Pinball Wizard (3.00 Holland)", GAME_IS_SKELETON_MECHANICAL) | |
| 844 | GAME(1994, wwfr_106, 0, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "WWF Royal Rumble (1.06)", GAME_IS_SKELETON_MECHANICAL) | |
| 845 | GAME(1994, wwfr_103, wwfr_106, de_3, de_3, de_3_state, de_3, ROT0, "Data East", "WWF Royal Rumble (1.03)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 602 | 602 | |
| 603 | 603 | /* Game Drivers */ |
| 604 | 604 | |
| 605 | GAME( 1982, mermaid, 0, mermaid, mermaid, 0, ROT0, "Sanritsu / Rock-Ola", "Mermaid", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 606 | GAME( 1982, yachtmn, mermaid, mermaid, yachtmn, 0, ROT0, "Sanritsu / Esco", "Yachtsman", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 607 | GAME( 1982, rougien, 0, rougien, rougien, 0, ROT0, "Sanritsu", "Rougien", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 605 | GAME( 1982, mermaid, 0, mermaid, mermaid, mermaid_state, 0, ROT0, "Sanritsu / Rock-Ola", "Mermaid", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 606 | GAME( 1982, yachtmn, mermaid, mermaid, yachtmn, mermaid_state, 0, ROT0, "Sanritsu / Esco", "Yachtsman", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 607 | GAME( 1982, rougien, 0, rougien, rougien, mermaid_state, 0, ROT0, "Sanritsu", "Rougien", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 1220 | 1220 | * |
| 1221 | 1221 | *************************************/ |
| 1222 | 1222 | |
| 1223 | GAME( 1996, speedup, 0, gaelco3d, speedup, gaelco3d, ROT0, "Gaelco", "Speed Up (Version 1.20)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1224 | GAME( 1997, surfplnt, 0, gaelco3d, surfplnt, gaelco3d, ROT0, "Gaelco", "Surf Planet (Version 4.1)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 1225 | GAME( 1997, surfplnt40, surfplnt, gaelco3d, surfplnt, gaelco3d, ROT0, "Gaelco", "Surf Planet (Version 4.0)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 1226 | GAME( 1998, radikalb, 0, gaelco3d2, radikalb, gaelco3d, ROT0, "Gaelco", "Radikal Bikers (Version 2.02)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 1223 | GAME( 1996, speedup, 0, gaelco3d, speedup, gaelco3d_state, gaelco3d, ROT0, "Gaelco", "Speed Up (Version 1.20)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1224 | GAME( 1997, surfplnt, 0, gaelco3d, surfplnt, gaelco3d_state, gaelco3d, ROT0, "Gaelco", "Surf Planet (Version 4.1)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 1225 | GAME( 1997, surfplnt40, surfplnt, gaelco3d, surfplnt, gaelco3d_state, gaelco3d, ROT0, "Gaelco", "Surf Planet (Version 4.0)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 1226 | GAME( 1998, radikalb, 0, gaelco3d2, radikalb, gaelco3d_state, gaelco3d, ROT0, "Gaelco", "Radikal Bikers (Version 2.02)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) |
| r15751 | r15752 | |
|---|---|---|
| 329 | 329 | * |
| 330 | 330 | *************************************/ |
| 331 | 331 | |
| 332 | GAMEL( 1978, avalnche, 0, avalnche, avalnche, 0, ROT0, "Atari", "Avalanche", GAME_SUPPORTS_SAVE, layout_avalnche ) | |
| 333 | GAMEL( 1978, cascade, avalnche, avalnche, cascade, 0, ROT0, "bootleg? (Sidam)", "Cascade", GAME_SUPPORTS_SAVE, layout_avalnche ) | |
| 334 | GAME ( 1977, catchp, 0, catch, catch, 0, ROT0, "Atari", "Catch (prototype)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) // pre-production board, evolved into Avalanche | |
| 332 | GAMEL( 1978, avalnche, 0, avalnche, avalnche, avalnche_state, 0, ROT0, "Atari", "Avalanche", GAME_SUPPORTS_SAVE, layout_avalnche ) | |
| 333 | GAMEL( 1978, cascade, avalnche, avalnche, cascade, avalnche_state, 0, ROT0, "bootleg? (Sidam)", "Cascade", GAME_SUPPORTS_SAVE, layout_avalnche ) | |
| 334 | GAME ( 1977, catchp, 0, catch, catch, avalnche_state, 0, ROT0, "Atari", "Catch (prototype)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) // pre-production board, evolved into Avalanche |
| r15751 | r15752 | |
|---|---|---|
| 385 | 385 | } |
| 386 | 386 | |
| 387 | 387 | |
| 388 | GAME( 1991, sdgndmps, 0, sdgndmps, sdgndmps, sdgndmps, ROT0, "Banpresto / Bandai", "SD Gundam Psycho Salamander no Kyoui", GAME_NO_COCKTAIL ) | |
| 389 | GAME( 1992, dcon, 0, dcon, dcon, 0, ROT0, "Success", "D-Con", GAME_NO_COCKTAIL ) | |
| 388 | GAME( 1991, sdgndmps, 0, sdgndmps, sdgndmps, dcon_state, sdgndmps, ROT0, "Banpresto / Bandai", "SD Gundam Psycho Salamander no Kyoui", GAME_NO_COCKTAIL ) | |
| 389 | GAME( 1992, dcon, 0, dcon, dcon, dcon_state, 0, ROT0, "Success", "D-Con", GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 379 | 379 | ROM_LOAD( "brod13.bin", 0xa000, 0x2000, CRC(1177cd17) SHA1(58c5c09a7b857ce6311339c4d0f4d8c1a7e232a3) ) |
| 380 | 380 | ROM_END |
| 381 | 381 | |
| 382 | GAME( 19??, kok, 0, photon2, photon2, 0, ROT0, "bootleg", "Povar / Sobrat' Buran / Agroprom (Arcade multi-game bootleg of ZX Spectrum 'Cookie', 'Jetpac' & 'Pssst')", 0 ) // originals (c)1983 ACG / Ultimate | |
| 383 | GAME( 19??, black, 0, photon2, black, 0, ROT0, "bootleg", "Czernyj Korabl (Arcade bootleg of ZX Spectrum 'Blackbeard')", 0 ) // original (c)1988 Toposoft | |
| 384 | GAME( 19??, brod, 0, photon2, black, 0, ROT0, "bootleg", "Brodjaga (Arcade bootleg of ZX Spectrum 'Inspector Gadget and the Circus of Fear')", 0 ) // original (c)1987 BEAM software | |
| 382 | GAME( 19??, kok, 0, photon2, photon2, photon2_state, 0, ROT0, "bootleg", "Povar / Sobrat' Buran / Agroprom (Arcade multi-game bootleg of ZX Spectrum 'Cookie', 'Jetpac' & 'Pssst')", 0 ) // originals (c)1983 ACG / Ultimate | |
| 383 | GAME( 19??, black, 0, photon2, black, photon2_state, 0, ROT0, "bootleg", "Czernyj Korabl (Arcade bootleg of ZX Spectrum 'Blackbeard')", 0 ) // original (c)1988 Toposoft | |
| 384 | GAME( 19??, brod, 0, photon2, black, photon2_state, 0, ROT0, "bootleg", "Brodjaga (Arcade bootleg of ZX Spectrum 'Inspector Gadget and the Circus of Fear')", 0 ) // original (c)1987 BEAM software |
| r15751 | r15752 | |
|---|---|---|
| 1046 | 1046 | |
| 1047 | 1047 | /*** GAME DRIVERS ************************************************************/ |
| 1048 | 1048 | |
| 1049 | GAME( 1993, gstriker, 0, gstriker, gstriker, 0, ROT0, "Human", "Grand Striker", GAME_IMPERFECT_GRAPHICS ) | |
| 1050 | GAME( 1993, gstrikera, gstriker, gstriker, gstriker, 0, ROT0, "Human", "Grand Striker (Americas)", GAME_IMPERFECT_GRAPHICS ) | |
| 1049 | GAME( 1993, gstriker, 0, gstriker, gstriker, gstriker_state, 0, ROT0, "Human", "Grand Striker", GAME_IMPERFECT_GRAPHICS ) | |
| 1050 | GAME( 1993, gstrikera, gstriker, gstriker, gstriker, gstriker_state, 0, ROT0, "Human", "Grand Striker (Americas)", GAME_IMPERFECT_GRAPHICS ) | |
| 1051 | 1051 | |
| 1052 | 1052 | |
| 1053 | 1053 | /* Similar, but not identical hardware, appear to be protected by an MCU :-( */ |
| 1054 | GAME( 1994, vgoalsoc, 0, vgoal, vgoalsoc, vgoalsoc, ROT0, "Tecmo", "V Goal Soccer (set 1)", GAME_NOT_WORKING ) | |
| 1055 | GAME( 1994, vgoalsca, vgoalsoc, vgoal, vgoalsoc, vgoalsoc, ROT0, "Tecmo", "V Goal Soccer (set 2)", GAME_NOT_WORKING ) | |
| 1056 | GAME( 1994, twrldc94, 0, twrldc94, twrldc94, twrldc94, ROT0, "Tecmo", "Tecmo World Cup '94 (set 1)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS ) | |
| 1057 | GAME( 1994, twrldc94a,twrldc94, twrldc94, twrldc94, twrldc94a, ROT0, "Tecmo", "Tecmo World Cup '94 (set 2)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS ) | |
| 1054 | GAME( 1994, vgoalsoc, 0, vgoal, vgoalsoc, gstriker_state, vgoalsoc, ROT0, "Tecmo", "V Goal Soccer (set 1)", GAME_NOT_WORKING ) | |
| 1055 | GAME( 1994, vgoalsca, vgoalsoc, vgoal, vgoalsoc, gstriker_state, vgoalsoc, ROT0, "Tecmo", "V Goal Soccer (set 2)", GAME_NOT_WORKING ) | |
| 1056 | GAME( 1994, twrldc94, 0, twrldc94, twrldc94, gstriker_state, twrldc94, ROT0, "Tecmo", "Tecmo World Cup '94 (set 1)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS ) | |
| 1057 | GAME( 1994, twrldc94a,twrldc94, twrldc94, twrldc94, gstriker_state, twrldc94a, ROT0, "Tecmo", "Tecmo World Cup '94 (set 2)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 6272 | 6272 | |
| 6273 | 6273 | |
| 6274 | 6274 | |
| 6275 | GAME( 1983, marvins, 0, marvins, marvins, 0, ROT270, "SNK", "Marvin's Maze", 0 ) | |
| 6276 | GAME( 1984, vangrd2, 0, vangrd2, vangrd2, 0, ROT270, "SNK", "Vanguard II", 0 ) | |
| 6277 | GAME( 1984, madcrash, 0, vangrd2, madcrash, 0, ROT0, "SNK", "Mad Crasher", 0 ) | |
| 6278 | GAME( 1984, madcrush, madcrash, madcrush, madcrash, 0, ROT0, "SNK", "Mad Crusher (Japan)", 0 ) | |
| 6275 | GAME( 1983, marvins, 0, marvins, marvins, snk_state, 0, ROT270, "SNK", "Marvin's Maze", 0 ) | |
| 6276 | GAME( 1984, vangrd2, 0, vangrd2, vangrd2, snk_state, 0, ROT270, "SNK", "Vanguard II", 0 ) | |
| 6277 | GAME( 1984, madcrash, 0, vangrd2, madcrash, snk_state, 0, ROT0, "SNK", "Mad Crasher", 0 ) | |
| 6278 | GAME( 1984, madcrush, madcrash, madcrush, madcrash, snk_state, 0, ROT0, "SNK", "Mad Crusher (Japan)", 0 ) | |
| 6279 | 6279 | |
| 6280 | GAME( 1984, jcross, 0, jcross, jcross, 0, ROT270, "SNK", "Jumping Cross", 0 ) | |
| 6281 | GAME( 1984, sgladiat, 0, sgladiat, sgladiat, 0, ROT0, "SNK", "Gladiator 1984", 0 ) | |
| 6282 | GAME( 1985, hal21, 0, hal21, hal21, 0, ROT270, "SNK", "HAL21", 0 ) | |
| 6283 | GAME( 1985, hal21j, hal21, hal21, hal21, 0, ROT270, "SNK", "HAL21 (Japan)", 0 ) | |
| 6280 | GAME( 1984, jcross, 0, jcross, jcross, snk_state, 0, ROT270, "SNK", "Jumping Cross", 0 ) | |
| 6281 | GAME( 1984, sgladiat, 0, sgladiat, sgladiat, snk_state, 0, ROT0, "SNK", "Gladiator 1984", 0 ) | |
| 6282 | GAME( 1985, hal21, 0, hal21, hal21, snk_state, 0, ROT270, "SNK", "HAL21", 0 ) | |
| 6283 | GAME( 1985, hal21j, hal21, hal21, hal21, snk_state, 0, ROT270, "SNK", "HAL21 (Japan)", 0 ) | |
| 6284 | 6284 | |
| 6285 | GAME( 1985, aso, 0, aso, aso, 0, ROT270, "SNK", "ASO - Armored Scrum Object", 0 ) | |
| 6286 | GAME( 1985, alphamis, aso, aso, alphamis, 0, ROT270, "SNK", "Alpha Mission", 0 ) | |
| 6287 | GAME( 1985, arian, aso, aso, alphamis, 0, ROT270, "SNK", "Arian Mission", 0 ) | |
| 6288 | GAME( 1985, tnk3, 0, tnk3, tnk3, 0, ROT270, "SNK", "T.N.K III (US)", 0 ) | |
| 6289 | GAME( 1985, tnk3j, tnk3, tnk3, tnk3, 0, ROT270, "SNK", "T.A.N.K (Japan)", 0 ) | |
| 6290 | GAME( 1986, athena, 0, athena, athena, 0, ROT0, "SNK", "Athena", 0 ) | |
| 6291 | GAME( 1988, fitegolf, 0, fitegolf, fitegolf, 0, ROT0, "SNK", "Fighting Golf (World?)", 0 ) | |
| 6292 | GAME( 1988, fitegolfu,fitegolf, fitegolf, fitegolf, 0, ROT0, "SNK", "Fighting Golf (US)", 0 ) | |
| 6293 | GAME( 1988, countryc, 0, fitegolf, countryc, countryc, ROT0, "SNK", "Country Club", 0 ) | |
| 6285 | GAME( 1985, aso, 0, aso, aso, snk_state, 0, ROT270, "SNK", "ASO - Armored Scrum Object", 0 ) | |
| 6286 | GAME( 1985, alphamis, aso, aso, alphamis, snk_state, 0, ROT270, "SNK", "Alpha Mission", 0 ) | |
| 6287 | GAME( 1985, arian, aso, aso, alphamis, snk_state, 0, ROT270, "SNK", "Arian Mission", 0 ) | |
| 6288 | GAME( 1985, tnk3, 0, tnk3, tnk3, snk_state, 0, ROT270, "SNK", "T.N.K III (US)", 0 ) | |
| 6289 | GAME( 1985, tnk3j, tnk3, tnk3, tnk3, snk_state, 0, ROT270, "SNK", "T.A.N.K (Japan)", 0 ) | |
| 6290 | GAME( 1986, athena, 0, athena, athena, snk_state, 0, ROT0, "SNK", "Athena", 0 ) | |
| 6291 | GAME( 1988, fitegolf, 0, fitegolf, fitegolf, snk_state, 0, ROT0, "SNK", "Fighting Golf (World?)", 0 ) | |
| 6292 | GAME( 1988, fitegolfu,fitegolf, fitegolf, fitegolf, snk_state, 0, ROT0, "SNK", "Fighting Golf (US)", 0 ) | |
| 6293 | GAME( 1988, countryc, 0, fitegolf, countryc, snk_state, countryc, ROT0, "SNK", "Country Club", 0 ) | |
| 6294 | 6294 | |
| 6295 | GAME( 1986, ikari, 0, ikari, ikari, 0, ROT270, "SNK", "Ikari Warriors (US JAMMA)", 0 ) | |
| 6296 | GAME( 1986, ikaria, ikari, ikari, ikaria, 0, ROT270, "SNK", "Ikari Warriors (US)", 0 ) | |
| 6297 | GAME( 1986, ikarinc, ikari, ikari, ikarinc, 0, ROT270, "SNK", "Ikari Warriors (US No Continues)", 0 ) | |
| 6298 | GAME( 1986, ikarijp, ikari, ikari, ikarinc, 0, ROT270, "SNK", "Ikari (Japan No Continues)", 0 ) | |
| 6299 | GAME( 1986, ikarijpb, ikari, ikari, ikarijpb, 0, ROT270, "bootleg", "Ikari (Joystick hack bootleg)", 0 ) | |
| 6300 | GAME( 1986, victroad, 0, victroad, victroad, 0, ROT270, "SNK", "Victory Road", 0 ) | |
| 6301 | GAME( 1986, dogosoke, victroad, victroad, victroad, 0, ROT270, "SNK", "Dogou Souken", 0 ) | |
| 6302 | GAME( 1986, dogosokb, victroad, victroad, dogosokb, 0, ROT270, "bootleg", "Dogou Souken (Joystick hack bootleg)", 0 ) | |
| 6295 | GAME( 1986, ikari, 0, ikari, ikari, snk_state, 0, ROT270, "SNK", "Ikari Warriors (US JAMMA)", 0 ) | |
| 6296 | GAME( 1986, ikaria, ikari, ikari, ikaria, snk_state, 0, ROT270, "SNK", "Ikari Warriors (US)", 0 ) | |
| 6297 | GAME( 1986, ikarinc, ikari, ikari, ikarinc, snk_state, 0, ROT270, "SNK", "Ikari Warriors (US No Continues)", 0 ) | |
| 6298 | GAME( 1986, ikarijp, ikari, ikari, ikarinc, snk_state, 0, ROT270, "SNK", "Ikari (Japan No Continues)", 0 ) | |
| 6299 | GAME( 1986, ikarijpb, ikari, ikari, ikarijpb, snk_state, 0, ROT270, "bootleg", "Ikari (Joystick hack bootleg)", 0 ) | |
| 6300 | GAME( 1986, victroad, 0, victroad, victroad, snk_state, 0, ROT270, "SNK", "Victory Road", 0 ) | |
| 6301 | GAME( 1986, dogosoke, victroad, victroad, victroad, snk_state, 0, ROT270, "SNK", "Dogou Souken", 0 ) | |
| 6302 | GAME( 1986, dogosokb, victroad, victroad, dogosokb, snk_state, 0, ROT270, "bootleg", "Dogou Souken (Joystick hack bootleg)", 0 ) | |
| 6303 | 6303 | |
| 6304 | GAME( 1987, bermudat, 0, bermudat, bermudat, 0, ROT270, "SNK", "Bermuda Triangle (World?)", 0 ) | |
| 6305 | GAME( 1987, bermudatj,bermudat, bermudat, bermudat, 0, ROT270, "SNK", "Bermuda Triangle (Japan)", 0 ) | |
| 6306 | GAME( 1987, worldwar, 0, bermudat, worldwar, 0, ROT270, "SNK", "World Wars (World?)", 0 ) | |
| 6307 | GAME( 1987, bermudata,worldwar, bermudat, bermudaa, 0, ROT270, "SNK", "Bermuda Triangle (World Wars) (US)", 0 ) | |
| 6308 | GAME( 1987, psychos, 0, psychos, psychos, 0, ROT0, "SNK", "Psycho Soldier (US)", 0 ) | |
| 6309 | GAME( 1987, psychosj, psychos, psychos, psychos, 0, ROT0, "SNK", "Psycho Soldier (Japan)", 0 ) | |
| 6310 | GAME( 1987, gwar, 0, gwar, gwar, 0, ROT270, "SNK", "Guerrilla War (US)", 0 ) | |
| 6311 | GAME( 1987, gwarj, gwar, gwar, gwar, 0, ROT270, "SNK", "Guevara (Japan)", 0 ) | |
| 6312 | GAME( 1987, gwara, gwar, gwara, gwar, 0, ROT270, "SNK", "Guerrilla War (Version 1)", 0 ) | |
| 6313 | GAME( 1987, gwarb, gwar, gwar, gwarb, 0, ROT270, "bootleg", "Guerrilla War (Joystick hack bootleg)", 0 ) | |
| 6314 | GAME( 1988, chopper, 0, chopper1, chopper, 0, ROT270, "SNK", "Chopper I (US set 1)", 0 ) | |
| 6315 | GAME( 1988, choppera, chopper, choppera, choppera, 0, ROT270, "SNK", "Chopper I (US set 2)", 0 ) | |
| 6316 | GAME( 1988, chopperb, chopper, chopper1, chopper, 0, ROT270, "SNK", "Chopper I (US set 3)", 0 ) | |
| 6317 | GAME( 1988, legofair, chopper, chopper1, chopper, 0, ROT270, "SNK", "Koukuu Kihei Monogatari - The Legend of Air Cavalry (Japan)", 0 ) | |
| 6304 | GAME( 1987, bermudat, 0, bermudat, bermudat, snk_state, 0, ROT270, "SNK", "Bermuda Triangle (World?)", 0 ) | |
| 6305 | GAME( 1987, bermudatj,bermudat, bermudat, bermudat, snk_state, 0, ROT270, "SNK", "Bermuda Triangle (Japan)", 0 ) | |
| 6306 | GAME( 1987, worldwar, 0, bermudat, worldwar, snk_state, 0, ROT270, "SNK", "World Wars (World?)", 0 ) | |
| 6307 | GAME( 1987, bermudata,worldwar, bermudat, bermudaa, snk_state, 0, ROT270, "SNK", "Bermuda Triangle (World Wars) (US)", 0 ) | |
| 6308 | GAME( 1987, psychos, 0, psychos, psychos, snk_state, 0, ROT0, "SNK", "Psycho Soldier (US)", 0 ) | |
| 6309 | GAME( 1987, psychosj, psychos, psychos, psychos, snk_state, 0, ROT0, "SNK", "Psycho Soldier (Japan)", 0 ) | |
| 6310 | GAME( 1987, gwar, 0, gwar, gwar, snk_state, 0, ROT270, "SNK", "Guerrilla War (US)", 0 ) | |
| 6311 | GAME( 1987, gwarj, gwar, gwar, gwar, snk_state, 0, ROT270, "SNK", "Guevara (Japan)", 0 ) | |
| 6312 | GAME( 1987, gwara, gwar, gwara, gwar, snk_state, 0, ROT270, "SNK", "Guerrilla War (Version 1)", 0 ) | |
| 6313 | GAME( 1987, gwarb, gwar, gwar, gwarb, snk_state, 0, ROT270, "bootleg", "Guerrilla War (Joystick hack bootleg)", 0 ) | |
| 6314 | GAME( 1988, chopper, 0, chopper1, chopper, snk_state, 0, ROT270, "SNK", "Chopper I (US set 1)", 0 ) | |
| 6315 | GAME( 1988, choppera, chopper, choppera, choppera, snk_state, 0, ROT270, "SNK", "Chopper I (US set 2)", 0 ) | |
| 6316 | GAME( 1988, chopperb, chopper, chopper1, chopper, snk_state, 0, ROT270, "SNK", "Chopper I (US set 3)", 0 ) | |
| 6317 | GAME( 1988, legofair, chopper, chopper1, chopper, snk_state, 0, ROT270, "SNK", "Koukuu Kihei Monogatari - The Legend of Air Cavalry (Japan)", 0 ) | |
| 6318 | 6318 | |
| 6319 | GAME( 1987, tdfever, 0, tdfever, tdfever, 0, ROT90, "SNK", "TouchDown Fever (US)", 0 ) | |
| 6320 | GAME( 1987, tdfeverj, tdfever, tdfever, tdfever, 0, ROT90, "SNK", "TouchDown Fever (Japan)", 0 ) | |
| 6321 | GAME( 1988, tdfever2, tdfever, tdfever2, tdfever, 0, ROT90, "SNK", "TouchDown Fever 2", 0 ) /* upgrade kit for Touchdown Fever */ | |
| 6322 | GAME( 1988, fsoccer, 0, tdfever2, fsoccer, 0, ROT0, "SNK", "Fighting Soccer (version 4)", 0 ) | |
| 6323 | GAME( 1988, fsoccerj, fsoccer, tdfever2, fsoccer, 0, ROT0, "SNK", "Fighting Soccer (Japan)", 0 ) | |
| 6324 | GAME( 1988, fsoccerb, fsoccer, tdfever2, fsoccerb, 0, ROT0, "bootleg", "Fighting Soccer (Joystick hack bootleg)", 0 ) | |
| 6325 | GAME( 1988, fsoccerba,fsoccer, tdfever2, fsoccerb, 0, ROT0, "bootleg", "Fighting Soccer (Joystick hack bootleg, alt)", 0 ) | |
| 6319 | GAME( 1987, tdfever, 0, tdfever, tdfever, snk_state, 0, ROT90, "SNK", "TouchDown Fever (US)", 0 ) | |
| 6320 | GAME( 1987, tdfeverj, tdfever, tdfever, tdfever, snk_state, 0, ROT90, "SNK", "TouchDown Fever (Japan)", 0 ) | |
| 6321 | GAME( 1988, tdfever2, tdfever, tdfever2, tdfever, snk_state, 0, ROT90, "SNK", "TouchDown Fever 2", 0 ) /* upgrade kit for Touchdown Fever */ | |
| 6322 | GAME( 1988, fsoccer, 0, tdfever2, fsoccer, snk_state, 0, ROT0, "SNK", "Fighting Soccer (version 4)", 0 ) | |
| 6323 | GAME( 1988, fsoccerj, fsoccer, tdfever2, fsoccer, snk_state, 0, ROT0, "SNK", "Fighting Soccer (Japan)", 0 ) | |
| 6324 | GAME( 1988, fsoccerb, fsoccer, tdfever2, fsoccerb, snk_state, 0, ROT0, "bootleg", "Fighting Soccer (Joystick hack bootleg)", 0 ) | |
| 6325 | GAME( 1988, fsoccerba,fsoccer, tdfever2, fsoccerb, snk_state, 0, ROT0, "bootleg", "Fighting Soccer (Joystick hack bootleg, alt)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1272 | 1272 | machine.device("maincpu")->memory().space(AS_IO)->install_write_handler(0x0002, 0x0003, write16_delegate(FUNC(highvdeo_state::fashion_output_w), state)); |
| 1273 | 1273 | } |
| 1274 | 1274 | |
| 1275 | GAMEL( 2000, tour4000, 0, tv_vcf, tv_vcf, 0, ROT0, "High Video", "Tour 4000", 0, layout_fashion ) | |
| 1276 | GAMEL( 2000, cfever40, 0, tv_vcf, tv_vcf, 0, ROT0, "High Video", "Casino Fever 4.0", 0, layout_fashion ) | |
| 1277 | GAMEL( 2000, cfever50, 0, tv_vcf, tv_vcf, 0, ROT0, "High Video", "Casino Fever 5.0", 0, layout_fashion ) | |
| 1278 | GAMEL( 2000, tour4010, 0, tv_ncf, tv_ncf, 0, ROT0, "High Video", "Tour 4010", 0, layout_fashion ) | |
| 1279 | GAMEL( 2000, cfever51, 0, tv_ncf, tv_ncf, 0, ROT0, "High Video", "Casino Fever 5.1", 0, layout_fashion ) | |
| 1280 | GAMEL( 2000, cfever61, 0, tv_ncf, tv_ncf, 0, ROT0, "High Video", "Casino Fever 6.1", 0, layout_fashion ) | |
| 1281 | GAMEL( 2000, cfever1k, 0, tv_tcf, tv_tcf, 0, ROT0, "High Video", "Casino Fever 1k", 0, layout_fashion ) | |
| 1282 | GAMEL( 2000, girotutt, 0, tv_tcf, tv_tcf, 0, ROT0, "High Video", "GiroTutto", 0, layout_fashion ) | |
| 1283 | GAMEL( 2000, ciclone, 0, ciclone, tv_tcf, ciclone, ROT0, "High Video", "Ciclone", 0, layout_fashion ) | |
| 1284 | GAMEL( 2000, newmcard, 0, newmcard, tv_tcf, 0, ROT0, "High Video", "New Magic Card", 0, layout_fashion ) | |
| 1285 | GAMEL( 2000, brasil, 0, brasil, brasil, 0, ROT0, "High Video", "Bra$il (Version 3)", 0, layout_fashion ) | |
| 1286 | GAMEL( 2000, fashion, brasil, brasil, fashion, fashion, ROT0, "High Video", "Fashion (Version 2.14)", 0, layout_fashion ) | |
| 1275 | GAMEL( 2000, tour4000, 0, tv_vcf, tv_vcf, highvdeo_state, 0, ROT0, "High Video", "Tour 4000", 0, layout_fashion ) | |
| 1276 | GAMEL( 2000, cfever40, 0, tv_vcf, tv_vcf, highvdeo_state, 0, ROT0, "High Video", "Casino Fever 4.0", 0, layout_fashion ) | |
| 1277 | GAMEL( 2000, cfever50, 0, tv_vcf, tv_vcf, highvdeo_state, 0, ROT0, "High Video", "Casino Fever 5.0", 0, layout_fashion ) | |
| 1278 | GAMEL( 2000, tour4010, 0, tv_ncf, tv_ncf, highvdeo_state, 0, ROT0, "High Video", "Tour 4010", 0, layout_fashion ) | |
| 1279 | GAMEL( 2000, cfever51, 0, tv_ncf, tv_ncf, highvdeo_state, 0, ROT0, "High Video", "Casino Fever 5.1", 0, layout_fashion ) | |
| 1280 | GAMEL( 2000, cfever61, 0, tv_ncf, tv_ncf, highvdeo_state, 0, ROT0, "High Video", "Casino Fever 6.1", 0, layout_fashion ) | |
| 1281 | GAMEL( 2000, cfever1k, 0, tv_tcf, tv_tcf, highvdeo_state, 0, ROT0, "High Video", "Casino Fever 1k", 0, layout_fashion ) | |
| 1282 | GAMEL( 2000, girotutt, 0, tv_tcf, tv_tcf, highvdeo_state, 0, ROT0, "High Video", "GiroTutto", 0, layout_fashion ) | |
| 1283 | GAMEL( 2000, ciclone, 0, ciclone, tv_tcf, highvdeo_state, ciclone, ROT0, "High Video", "Ciclone", 0, layout_fashion ) | |
| 1284 | GAMEL( 2000, newmcard, 0, newmcard, tv_tcf, highvdeo_state, 0, ROT0, "High Video", "New Magic Card", 0, layout_fashion ) | |
| 1285 | GAMEL( 2000, brasil, 0, brasil, brasil, highvdeo_state, 0, ROT0, "High Video", "Bra$il (Version 3)", 0, layout_fashion ) | |
| 1286 | GAMEL( 2000, fashion, brasil, brasil, fashion, highvdeo_state, fashion, ROT0, "High Video", "Fashion (Version 2.14)", 0, layout_fashion ) |
| r15751 | r15752 | |
|---|---|---|
| 2022 | 2022 | PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) |
| 2023 | 2023 | INPUT_PORTS_END |
| 2024 | 2024 | |
| 2025 | GAME( 1994, nebulray, 0, namconb1, namconb1, nebulray, ROT90, "Namco", "Nebulas Ray (World, NR2)", GAME_IMPERFECT_SOUND ) | |
| 2026 | GAME( 1994, nebulrayj,nebulray, namconb1, namconb1, nebulray, ROT90, "Namco", "Nebulas Ray (Japan, NR1)", GAME_IMPERFECT_SOUND ) | |
| 2027 | GAME( 1994, ptblank, 0, namconb1, gunbulet, gunbulet, ROT0, "Namco", "Point Blank (World, GN2 Rev B)", GAME_IMPERFECT_SOUND ) | |
| 2028 | GAME( 1994, gunbuletj,ptblank, namconb1, gunbulet, gunbulet, ROT0, "Namco", "Gun Bullet (Japan, GN1)", GAME_IMPERFECT_SOUND ) | |
| 2029 | GAME( 1994, gunbuletw,ptblank, namconb1, gunbulet, gunbulet, ROT0, "Namco", "Gun Bullet (World, GN3 Rev B)", GAME_IMPERFECT_SOUND ) | |
| 2030 | GAME( 1993, gslugrsj, 0, namconb1, nbsports, gslgr94u, ROT0, "Namco", "Great Sluggers (Japan)", GAME_IMPERFECT_SOUND ) | |
| 2031 | GAME( 1994, gslgr94u, 0, namconb1, nbsports, gslgr94u, ROT0, "Namco", "Great Sluggers '94", GAME_IMPERFECT_SOUND ) | |
| 2032 | GAME( 1994, gslgr94j, gslgr94u, namconb1, nbsports, gslgr94j, ROT0, "Namco", "Great Sluggers '94 (Japan)", GAME_IMPERFECT_SOUND ) | |
| 2033 | GAME( 1995, sws95, 0, namconb1, nbsports, sws95, ROT0, "Namco", "Super World Stadium '95 (Japan)", GAME_IMPERFECT_SOUND ) | |
| 2034 | GAME( 1996, sws96, 0, namconb1, nbsports, sws96, ROT0, "Namco", "Super World Stadium '96 (Japan)", GAME_IMPERFECT_SOUND ) | |
| 2035 | GAME( 1997, sws97, 0, namconb1, nbsports, sws97, ROT0, "Namco", "Super World Stadium '97 (Japan)", GAME_IMPERFECT_SOUND ) | |
| 2036 | GAME( 1994, vshoot, 0, namconb1, namconb1, vshoot, ROT0, "Namco", "J-League Soccer V-Shoot (Japan)", GAME_IMPERFECT_SOUND ) | |
| 2025 | GAME( 1994, nebulray, 0, namconb1, namconb1, namconb1_state, nebulray, ROT90, "Namco", "Nebulas Ray (World, NR2)", GAME_IMPERFECT_SOUND ) | |
| 2026 | GAME( 1994, nebulrayj,nebulray, namconb1, namconb1, namconb1_state, nebulray, ROT90, "Namco", "Nebulas Ray (Japan, NR1)", GAME_IMPERFECT_SOUND ) | |
| 2027 | GAME( 1994, ptblank, 0, namconb1, gunbulet, namconb1_state, gunbulet, ROT0, "Namco", "Point Blank (World, GN2 Rev B)", GAME_IMPERFECT_SOUND ) | |
| 2028 | GAME( 1994, gunbuletj,ptblank, namconb1, gunbulet, namconb1_state, gunbulet, ROT0, "Namco", "Gun Bullet (Japan, GN1)", GAME_IMPERFECT_SOUND ) | |
| 2029 | GAME( 1994, gunbuletw,ptblank, namconb1, gunbulet, namconb1_state, gunbulet, ROT0, "Namco", "Gun Bullet (World, GN3 Rev B)", GAME_IMPERFECT_SOUND ) | |
| 2030 | GAME( 1993, gslugrsj, 0, namconb1, nbsports, namconb1_state, gslgr94u, ROT0, "Namco", "Great Sluggers (Japan)", GAME_IMPERFECT_SOUND ) | |
| 2031 | GAME( 1994, gslgr94u, 0, namconb1, nbsports, namconb1_state, gslgr94u, ROT0, "Namco", "Great Sluggers '94", GAME_IMPERFECT_SOUND ) | |
| 2032 | GAME( 1994, gslgr94j, gslgr94u, namconb1, nbsports, namconb1_state, gslgr94j, ROT0, "Namco", "Great Sluggers '94 (Japan)", GAME_IMPERFECT_SOUND ) | |
| 2033 | GAME( 1995, sws95, 0, namconb1, nbsports, namconb1_state, sws95, ROT0, "Namco", "Super World Stadium '95 (Japan)", GAME_IMPERFECT_SOUND ) | |
| 2034 | GAME( 1996, sws96, 0, namconb1, nbsports, namconb1_state, sws96, ROT0, "Namco", "Super World Stadium '96 (Japan)", GAME_IMPERFECT_SOUND ) | |
| 2035 | GAME( 1997, sws97, 0, namconb1, nbsports, namconb1_state, sws97, ROT0, "Namco", "Super World Stadium '97 (Japan)", GAME_IMPERFECT_SOUND ) | |
| 2036 | GAME( 1994, vshoot, 0, namconb1, namconb1, namconb1_state, vshoot, ROT0, "Namco", "J-League Soccer V-Shoot (Japan)", GAME_IMPERFECT_SOUND ) | |
| 2037 | 2037 | |
| 2038 | 2038 | /* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MNTR, COMPANY, FULLNAME, FLAGS */ |
| 2039 | GAME( 1994, outfxies, 0, namconb2, outfxies, outfxies, ROT0, "Namco", "Outfoxies (World, OU2)", GAME_IMPERFECT_SOUND ) | |
| 2040 | GAME( 1994, outfxiesj,outfxies, namconb2, outfxies, outfxies, ROT0, "Namco", "Outfoxies (Japan, OU1)", GAME_IMPERFECT_SOUND ) | |
| 2041 | GAME( 1995, machbrkr, 0, namconb2, namconb1, machbrkr, ROT0, "Namco", "Mach Breakers - Numan Athletics 2 (Japan)", GAME_IMPERFECT_SOUND ) | |
| 2039 | GAME( 1994, outfxies, 0, namconb2, outfxies, namconb1_state, outfxies, ROT0, "Namco", "Outfoxies (World, OU2)", GAME_IMPERFECT_SOUND ) | |
| 2040 | GAME( 1994, outfxiesj,outfxies, namconb2, outfxies, namconb1_state, outfxies, ROT0, "Namco", "Outfoxies (Japan, OU1)", GAME_IMPERFECT_SOUND ) | |
| 2041 | GAME( 1995, machbrkr, 0, namconb2, namconb1, namconb1_state, machbrkr, ROT0, "Namco", "Mach Breakers - Numan Athletics 2 (Japan)", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 445 | 445 | *************************/ |
| 446 | 446 | |
| 447 | 447 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 448 | GAME( 198?, nsmpoker, 0, nsmpoker, nsmpoker, 0, ROT0, "NSM", "NSM Poker (TMS9995)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 448 | GAME( 198?, nsmpoker, 0, nsmpoker, nsmpoker, nsmpoker_state, 0, ROT0, "NSM", "NSM Poker (TMS9995)", GAME_NO_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 155 | 155 | |
| 156 | 156 | |
| 157 | 157 | |
| 158 | GAME( 200?, maski, 0, extrema, extrema, 0, ROT0, "Extrema", "Maski Show (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 159 | GAME( 200?, adults, 0, extrema, extrema, 0, ROT0, "Extrema", "Adults Only (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 160 | GAME( 200?, bloto, 0, extrema, extrema, 0, ROT0, "Extrema", "Blits Loto (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 161 | GAME( 200?, blpearl, 0, extrema, extrema, 0, ROT0, "Extrema", "Black Pearl (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 162 | GAME( 200?, grancan, 0, extrema, extrema, 0, ROT0, "Extrema", "Grand Canyon (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 163 | GAME( 200?, luckshel, 0, extrema, extrema, 0, ROT0, "Extrema", "Lucky Shell (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 164 | GAME( 200?, exsafar, 0, extrema, extrema, 0, ROT0, "Extrema", "Safari (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 165 | GAME( 200?, strlink, 0, extrema, extrema, 0, ROT0, "Extrema", "Strong Link (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 166 | GAME( 200?, extrmth, 0, extrema, extrema, 0, ROT0, "Extrema", "Treasure Hunt (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 167 | GAME( 200?, extrmti, 0, extrema, extrema, 0, ROT0, "Extrema", "Treasure Island (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 158 | GAME( 200?, maski, 0, extrema, extrema, extrema_state, 0, ROT0, "Extrema", "Maski Show (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 159 | GAME( 200?, adults, 0, extrema, extrema, extrema_state, 0, ROT0, "Extrema", "Adults Only (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 160 | GAME( 200?, bloto, 0, extrema, extrema, extrema_state, 0, ROT0, "Extrema", "Blits Loto (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 161 | GAME( 200?, blpearl, 0, extrema, extrema, extrema_state, 0, ROT0, "Extrema", "Black Pearl (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 162 | GAME( 200?, grancan, 0, extrema, extrema, extrema_state, 0, ROT0, "Extrema", "Grand Canyon (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 163 | GAME( 200?, luckshel, 0, extrema, extrema, extrema_state, 0, ROT0, "Extrema", "Lucky Shell (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 164 | GAME( 200?, exsafar, 0, extrema, extrema, extrema_state, 0, ROT0, "Extrema", "Safari (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 165 | GAME( 200?, strlink, 0, extrema, extrema, extrema_state, 0, ROT0, "Extrema", "Strong Link (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 166 | GAME( 200?, extrmth, 0, extrema, extrema, extrema_state, 0, ROT0, "Extrema", "Treasure Hunt (Russia) (Extrema)", GAME_IS_SKELETON) | |
| 167 | GAME( 200?, extrmti, 0, extrema, extrema, extrema_state, 0, ROT0, "Extrema", "Treasure Island (Russia) (Extrema)", GAME_IS_SKELETON) |
| r15751 | r15752 | |
|---|---|---|
| 983 | 983 | |
| 984 | 984 | |
| 985 | 985 | |
| 986 | GAME( 1990, fcrash, ffight, fcrash, fcrash, cps1, ROT0, "bootleg (Playmark)", "Final Crash (bootleg of Final Fight)", GAME_SUPPORTS_SAVE ) | |
| 987 | GAME( 1991, kodb, kod, kodb, kodb, cps1, ROT0, "bootleg (Playmark)", "The King of Dragons (bootleg)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // 910731 "ETC" | |
| 988 | GAME( 1990, cawingbl, cawing, fcrash, fcrash, cps1, ROT0, "bootleg", "Carrier Air Wing (bootleg with 2xYM2203)", GAME_NOT_WORKING ) | |
| 989 | GAME( 199?, sgyxz, wof, sgyxz, fcrash, cps1, ROT0, "bootleg (All-In Electronic)", "Warriors of Fate ('sgyxz' bootleg)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 986 | GAME( 1990, fcrash, ffight, fcrash, fcrash, cps_state, cps1, ROT0, "bootleg (Playmark)", "Final Crash (bootleg of Final Fight)", GAME_SUPPORTS_SAVE ) | |
| 987 | GAME( 1991, kodb, kod, kodb, kodb, cps_state, cps1, ROT0, "bootleg (Playmark)", "The King of Dragons (bootleg)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // 910731 "ETC" | |
| 988 | GAME( 1990, cawingbl, cawing, fcrash, fcrash, cps_state, cps1, ROT0, "bootleg", "Carrier Air Wing (bootleg with 2xYM2203)", GAME_NOT_WORKING ) | |
| 989 | GAME( 199?, sgyxz, wof, sgyxz, fcrash, cps_state, cps1, ROT0, "bootleg (All-In Electronic)", "Warriors of Fate ('sgyxz' bootleg)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 476 | 476 | ROM_LOAD( "7.ic42", 0x4000, 0x2000, CRC(a76705f7) SHA1(b7d2a65d65d065732ddd0b3b738749369b382b48)) |
| 477 | 477 | ROM_END |
| 478 | 478 | |
| 479 | GAME( 1984, othello, 0, othello, othello, 0, ROT0, "Success", "Othello (version 3.0)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 479 | GAME( 1984, othello, 0, othello, othello, othello_state, 0, ROT0, "Success", "Othello (version 3.0)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 239 | 239 | ROM_LOAD( "snd.bin", 0x000000, 0x040000, CRC(4584589c) SHA1(5f9824724f840767c3dc1dc04b203ddf3d78b84c) ) |
| 240 | 240 | ROM_END |
| 241 | 241 | |
| 242 | GAME( 1999, mosaicf2, 0, mosaicf2, mosaicf2, 0, ROT0, "F2 System", "Mosaic (F2 System)", GAME_SUPPORTS_SAVE ) | |
| 242 | GAME( 1999, mosaicf2, 0, mosaicf2, mosaicf2, mosaicf2_state, 0, ROT0, "F2 System", "Mosaic (F2 System)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 537 | 537 | machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0xd80d, 0xd80d, write8_delegate(FUNC(strnskil_state::protection_w),state)); |
| 538 | 538 | } |
| 539 | 539 | |
| 540 | GAME( 1984, strnskil, 0, strnskil, strnskil, 0, ROT0, "Sun Electronics", "Strength & Skill", 0 ) | |
| 541 | GAME( 1984, guiness, strnskil, strnskil, strnskil, 0, ROT0, "Sun Electronics", "The Guiness (Japan)", 0 ) | |
| 542 | GAME( 1984, banbam, 0, banbam, banbam, banbam, ROT0, "Sun Electronics", "BanBam", GAME_UNEMULATED_PROTECTION ) | |
| 543 | GAME( 1984, pettanp, banbam, strnskil, banbam, pettanp, ROT0, "Sun Electronics", "Pettan Pyuu (Japan)", GAME_UNEMULATED_PROTECTION ) | |
| 540 | GAME( 1984, strnskil, 0, strnskil, strnskil, strnskil_state, 0, ROT0, "Sun Electronics", "Strength & Skill", 0 ) | |
| 541 | GAME( 1984, guiness, strnskil, strnskil, strnskil, strnskil_state, 0, ROT0, "Sun Electronics", "The Guiness (Japan)", 0 ) | |
| 542 | GAME( 1984, banbam, 0, banbam, banbam, strnskil_state, banbam, ROT0, "Sun Electronics", "BanBam", GAME_UNEMULATED_PROTECTION ) | |
| 543 | GAME( 1984, pettanp, banbam, strnskil, banbam, strnskil_state, pettanp, ROT0, "Sun Electronics", "Pettan Pyuu (Japan)", GAME_UNEMULATED_PROTECTION ) |
| r15751 | r15752 | |
|---|---|---|
| 1564 | 1564 | } |
| 1565 | 1565 | |
| 1566 | 1566 | |
| 1567 | GAME( 1979, cosmicg, 0, cosmicg, cosmicg, cosmicg, ROT270, "Universal", "Cosmic Guerilla", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1568 | GAME( 1979, cosmica, 0, cosmica, cosmica, cosmica, ROT270, "Universal", "Cosmic Alien (version II)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1569 | GAME( 1979, cosmica1, cosmica, cosmica, cosmica, cosmica, ROT270, "Universal", "Cosmic Alien (first version)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1570 | GAME( 1979, cosmica2, cosmica, cosmica, cosmica, cosmica, ROT270, "Universal", "Cosmic Alien (early version II?)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1571 | GAME( 1980, nomnlnd, 0, nomnlnd, nomnlnd, nomnlnd, ROT270, "Universal", "No Man's Land", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1572 | GAME( 1980, nomnlndg, nomnlnd, nomnlnd, nomnlndg, nomnlnd, ROT270, "Universal (Gottlieb license)", "No Man's Land (Gottlieb)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1573 | GAME( 1980, magspot, 0, magspot, magspot, 0, ROT270, "Universal", "Magical Spot", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1574 | GAME( 1980, magspot2, 0, magspot, magspot, 0, ROT270, "Universal", "Magical Spot II", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1575 | GAME( 1980, panic, 0, panic, panic, panic, ROT270, "Universal", "Space Panic (version E)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1576 | GAME( 1980, panic2, panic, panic, panic, panic, ROT270, "Universal", "Space Panic (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1577 | GAME( 1980, panic3, panic, panic, panic, panic, ROT270, "Universal", "Space Panic (set 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1578 | GAME( 1980, panich, panic, panic, panic, panic, ROT270, "Universal", "Space Panic (harder)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1579 | GAME( 1980, panicger, panic, panic, panic, panic, ROT270, "Universal (ADP Automaten license)", "Space Panic (German)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1580 | GAME( 1980, devzone, 0, devzone, devzone, devzone, ROT270, "Universal", "Devil Zone", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1581 | GAME( 1980, devzone2, devzone, devzone, devzone2, devzone, ROT270, "Universal", "Devil Zone (easier)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1567 | GAME( 1979, cosmicg, 0, cosmicg, cosmicg, cosmic_state, cosmicg, ROT270, "Universal", "Cosmic Guerilla", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1568 | GAME( 1979, cosmica, 0, cosmica, cosmica, cosmic_state, cosmica, ROT270, "Universal", "Cosmic Alien (version II)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1569 | GAME( 1979, cosmica1, cosmica, cosmica, cosmica, cosmic_state, cosmica, ROT270, "Universal", "Cosmic Alien (first version)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1570 | GAME( 1979, cosmica2, cosmica, cosmica, cosmica, cosmic_state, cosmica, ROT270, "Universal", "Cosmic Alien (early version II?)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1571 | GAME( 1980, nomnlnd, 0, nomnlnd, nomnlnd, cosmic_state, nomnlnd, ROT270, "Universal", "No Man's Land", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1572 | GAME( 1980, nomnlndg, nomnlnd, nomnlnd, nomnlndg, cosmic_state, nomnlnd, ROT270, "Universal (Gottlieb license)", "No Man's Land (Gottlieb)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1573 | GAME( 1980, magspot, 0, magspot, magspot, cosmic_state, 0, ROT270, "Universal", "Magical Spot", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1574 | GAME( 1980, magspot2, 0, magspot, magspot, cosmic_state, 0, ROT270, "Universal", "Magical Spot II", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1575 | GAME( 1980, panic, 0, panic, panic, cosmic_state, panic, ROT270, "Universal", "Space Panic (version E)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1576 | GAME( 1980, panic2, panic, panic, panic, cosmic_state, panic, ROT270, "Universal", "Space Panic (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1577 | GAME( 1980, panic3, panic, panic, panic, cosmic_state, panic, ROT270, "Universal", "Space Panic (set 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1578 | GAME( 1980, panich, panic, panic, panic, cosmic_state, panic, ROT270, "Universal", "Space Panic (harder)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1579 | GAME( 1980, panicger, panic, panic, panic, cosmic_state, panic, ROT270, "Universal (ADP Automaten license)", "Space Panic (German)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1580 | GAME( 1980, devzone, 0, devzone, devzone, cosmic_state, devzone, ROT270, "Universal", "Devil Zone", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1581 | GAME( 1980, devzone2, devzone, devzone, devzone2, cosmic_state, devzone, ROT270, "Universal", "Devil Zone (easier)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 11865 | 11865 | } |
| 11866 | 11866 | |
| 11867 | 11867 | // PR2437 28 PLAYS LATER TEDL SOUNDS NITH |
| 11868 | GAME( 200?, sc5plays ,0, sc5, sc5, sc5, ROT0, "Qps","28 Plays Later (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11869 | GAME( 200?, sc5playsa ,sc5plays, sc5, sc5, sc5, ROT0, "Qps","28 Plays Later (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11868 | GAME( 200?, sc5plays ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","28 Plays Later (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11869 | GAME( 200?, sc5playsa ,sc5plays, sc5, sc5, sc5_state, sc5, ROT0, "Qps","28 Plays Later (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11870 | 11870 | |
| 11871 | 11871 | // PR3214 AWP ANT N DECS SNT GRAB THE ADS S5 PR3214 SNT GRAB THE ADS SOUNDS11 GRAB THE ADS S.SITE |
| 11872 | GAME( 200?, sc5adga ,0, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11873 | GAME( 200?, sc5adgaa ,sc5adga, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11874 | GAME( 200?, sc5adgab ,sc5adga, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11875 | GAME( 200?, sc5adgac ,sc5adga, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11872 | GAME( 200?, sc5adga ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11873 | GAME( 200?, sc5adgaa ,sc5adga, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11874 | GAME( 200?, sc5adgab ,sc5adga, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11875 | GAME( 200?, sc5adgac ,sc5adga, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11876 | 11876 | |
| 11877 | 11877 | // PR3214 AWP ANT N DECS GRAB THE CASH S5 PR3214 GRAB THE CASH SOUNDS11 GRAB THE CASH S.SITE |
| 11878 | GAME( 200?, sc5adgtc ,0, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Grab The Cash (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11879 | GAME( 200?, sc5adgtca ,sc5adgtc, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Grab The Cash (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11878 | GAME( 200?, sc5adgtc ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The Cash (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11879 | GAME( 200?, sc5adgtca ,sc5adgtc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The Cash (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11880 | 11880 | |
| 11881 | 11881 | // Z053 BANKJOB PR000053 BANKJOB 1 BANKJOB AWP (this numbering looks more like QPS) |
| 11882 | GAME( 200?, sc5bjob ,0, sc5, sc5, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11883 | GAME( 200?, sc5bjoba ,sc5bjob, sc5, sc5, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11884 | GAME( 200?, sc5bjobb ,sc5bjob, sc5, sc5, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11885 | GAME( 200?, sc5bjobc ,sc5bjob, sc5, sc5, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11886 | GAME( 200?, sc5bjobd ,sc5bjob, sc5, sc5, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11887 | GAME( 200?, sc5bjobe ,sc5bjob, sc5, sc5, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11888 | GAME( 200?, sc5bjobf ,sc5bjob, sc5, sc5, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11889 | GAME( 200?, sc5bjobg ,sc5bjob, sc5, sc5, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11890 | GAME( 200?, sc5bjobh ,sc5bjob, sc5, sc5, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11891 | GAME( 200?, sc5bjobi ,sc5bjob, sc5, sc5, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11882 | GAME( 200?, sc5bjob ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11883 | GAME( 200?, sc5bjoba ,sc5bjob, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11884 | GAME( 200?, sc5bjobb ,sc5bjob, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11885 | GAME( 200?, sc5bjobc ,sc5bjob, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11886 | GAME( 200?, sc5bjobd ,sc5bjob, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11887 | GAME( 200?, sc5bjobe ,sc5bjob, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11888 | GAME( 200?, sc5bjobf ,sc5bjob, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11889 | GAME( 200?, sc5bjobg ,sc5bjob, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11890 | GAME( 200?, sc5bjobh ,sc5bjob, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11891 | GAME( 200?, sc5bjobi ,sc5bjob, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11892 | 11892 | |
| 11893 | 11893 | // PR2077KING X KING X MAZ BARKX SOUNDS KING X |
| 11894 | GAME( 200?, sc5bkngx ,0, sc5, sc5, sc5, ROT0, "Mazooma","Bar King X (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11895 | GAME( 200?, sc5bkngxa ,sc5bkngx, sc5, sc5, sc5, ROT0, "Mazooma","Bar King X (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11894 | GAME( 200?, sc5bkngx ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Bar King X (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11895 | GAME( 200?, sc5bkngxa ,sc5bkngx, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Bar King X (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11896 | 11896 | |
| 11897 | 11897 | // PR3216 AWP BUCKANEERS SCORP5 PR3216 BUCKANEERS SOUNDS11 BUCKANEERS S.SITE |
| 11898 | GAME( 200?, sc5bucc ,0, sc5, sc5, sc5, ROT0, "BFM","Buccaneers (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11899 | GAME( 200?, sc5bucca ,sc5bucc, sc5, sc5, sc5, ROT0, "BFM","Buccaneers (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11900 | GAME( 200?, sc5buccb ,sc5bucc, sc5, sc5, sc5, ROT0, "BFM","Buccaneers (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11901 | GAME( 200?, sc5buccc ,sc5bucc, sc5, sc5, sc5, ROT0, "BFM","Buccaneers (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11902 | GAME( 200?, sc5buccd ,sc5bucc, sc5, sc5, sc5, ROT0, "BFM","Buccaneers (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11903 | GAME( 200?, sc5bucce ,sc5bucc, sc5, sc5, sc5, ROT0, "BFM","Buccaneers (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11898 | GAME( 200?, sc5bucc ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Buccaneers (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11899 | GAME( 200?, sc5bucca ,sc5bucc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Buccaneers (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11900 | GAME( 200?, sc5buccb ,sc5bucc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Buccaneers (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11901 | GAME( 200?, sc5buccc ,sc5bucc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Buccaneers (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11902 | GAME( 200?, sc5buccd ,sc5bucc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Buccaneers (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11903 | GAME( 200?, sc5bucce ,sc5bucc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Buccaneers (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11904 | 11904 | |
| 11905 | 11905 | // PR3205 AWP BULLSEYE POUNDS FOR POINTS S5 PR3205 BULLYS PNDSFPTS SOUNDS11 POUNDS FOR POINT S.SITE |
| 11906 | GAME( 200?, sc5bpfpb ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye Pounds For Points (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11907 | GAME( 200?, sc5bpfpba ,sc5bpfpb, sc5, sc5, sc5, ROT0, "BFM","Bullseye Pounds For Points (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11906 | GAME( 200?, sc5bpfpb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bullseye Pounds For Points (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11907 | GAME( 200?, sc5bpfpba ,sc5bpfpb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bullseye Pounds For Points (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11908 | 11908 | |
| 11909 | 11909 | // PR1914 AWP THREE IN A BED BULLSEYE SCORP5 PR1914 THREE I A BED B SOUNDS11 3IAB BULLSEYE S.SITE |
| 11910 | GAME( 200?, sc5btiab ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye Three In A Bed (Bellfruit) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11910 | GAME( 200?, sc5btiab ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bullseye Three In A Bed (Bellfruit) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11911 | 11911 | |
| 11912 | 11912 | // PR1744 BULLSEYE TRIPLE BULLSEYE TRIPLE ARCADE PR1743 CASINO BULLSEYE SOUNDS11 |
| 11913 | GAME( 200?, sc5btrip ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye Triple (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11914 | GAME( 200?, sc5btripa ,sc5btrip, sc5, sc5, sc5, ROT0, "BFM","Bullseye Triple (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11913 | GAME( 200?, sc5btrip ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bullseye Triple (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11914 | GAME( 200?, sc5btripa ,sc5btrip, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bullseye Triple (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11915 | 11915 | |
| 11916 | 11916 | // PR2197 BUNNY MONEY BUNNY MONEY BUNN SOUNDS BUNNY MONEY |
| 11917 | GAME( 200?, sc5bunny ,0, sc5, sc5, sc5, ROT0, "Mazooma","Bunny Money (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11918 | GAME( 200?, sc5bunnya ,sc5bunny, sc5, sc5, sc5, ROT0, "Mazooma","Bunny Money (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11917 | GAME( 200?, sc5bunny ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Bunny Money (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11918 | GAME( 200?, sc5bunnya ,sc5bunny, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Bunny Money (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11919 | 11919 | |
| 11920 | 11920 | // Z054 CANNON PR000054 CANNON 1 CANNON AWP (looks more like a QPS header) |
| 11921 | GAME( 200?, sc5cbrun ,0, sc5, sc5, sc5, ROT0, "BFM","Cannonball Run (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11922 | GAME( 200?, sc5cbruna ,sc5cbrun, sc5, sc5, sc5, ROT0, "BFM","Cannonball Run (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11921 | GAME( 200?, sc5cbrun ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cannonball Run (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11922 | GAME( 200?, sc5cbruna ,sc5cbrun, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cannonball Run (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11923 | 11923 | |
| 11924 | 11924 | // PR1681 181104 CASH FACTOR PR1681 CASH FACTOR 1 CASH FACTOR AWP |
| 11925 | GAME( 200?, sc5cfact ,0, sc5, sc5, sc5, ROT0, "BFM","Cash Factor (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11926 | GAME( 200?, sc5cfacta ,sc5cfact, sc5, sc5, sc5, ROT0, "BFM","Cash Factor (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11925 | GAME( 200?, sc5cfact ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cash Factor (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11926 | GAME( 200?, sc5cfacta ,sc5cfact, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cash Factor (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11927 | 11927 | |
| 11928 | 11928 | |
| 11929 | 11929 | // PR3204 AWP CASH OF THE TITANS S5 PR3204 CASH TITANS SOUNDS11 CASH OF TITANS S.SITE |
| 11930 | GAME( 200?, sc5ctit ,0, sc5, sc5, sc5, ROT0, "BFM","Cash Of The Titans (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11931 | GAME( 200?, sc5ctita ,sc5ctit, sc5, sc5, sc5, ROT0, "BFM","Cash Of The Titans (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11930 | GAME( 200?, sc5ctit ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cash Of The Titans (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11931 | GAME( 200?, sc5ctita ,sc5ctit, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cash Of The Titans (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11932 | 11932 | |
| 11933 | 11933 | // PR2343 CASH RAIDER RAID SOUNDS NITH |
| 11934 | GAME( 200?, sc5craid ,0, sc5, sc5, sc5, ROT0, "Mazooma","Cash Raider (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11935 | GAME( 200?, sc5craida ,sc5craid, sc5, sc5, sc5, ROT0, "Mazooma","Cash Raider (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11934 | GAME( 200?, sc5craid ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cash Raider (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11935 | GAME( 200?, sc5craida ,sc5craid, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cash Raider (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11936 | 11936 | |
| 11937 | 11937 | // PR1610 AWP CASH VEGAS PR1610 CASH VEGAS SOUNDS11 CASH VEGAS S.SITE |
| 11938 | GAME( 200?, sc5cvega ,0, sc5, sc5, sc5, ROT0, "BFM","Cash Vegas (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11939 | GAME( 200?, sc5cvegaa ,sc5cvega, sc5, sc5, sc5, ROT0, "BFM","Cash Vegas (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11938 | GAME( 200?, sc5cvega ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cash Vegas (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11939 | GAME( 200?, sc5cvegaa ,sc5cvega, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cash Vegas (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11940 | 11940 | |
| 11941 | 11941 | // PR2210 CHOP 'N' CHANGE CHOP SOUNDS CHOP 'N' CHANGE |
| 11942 | GAME( 200?, sc5chopc ,0, sc5, sc5, sc5, ROT0, "Mazooma","Chop 'n' Change (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11943 | GAME( 200?, sc5chopca ,sc5chopc, sc5, sc5, sc5, ROT0, "Mazooma","Chop 'n' Change (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11942 | GAME( 200?, sc5chopc ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Chop 'n' Change (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11943 | GAME( 200?, sc5chopca ,sc5chopc, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Chop 'n' Change (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11944 | 11944 | |
| 11945 | 11945 | // PR2422 BINGO BAR7 S5 PR1433 BAR SEVENS SOUNDS11 BAR7 S.SITE |
| 11946 | GAME( 200?, sc5cbar7 ,0, sc5, sc5, sc5, ROT0, "Mazooma","Classic Bar 7 (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11947 | GAME( 200?, sc5cbar7a ,sc5cbar7, sc5, sc5, sc5, ROT0, "Mazooma","Classic Bar 7 (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11946 | GAME( 200?, sc5cbar7 ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Classic Bar 7 (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11947 | GAME( 200?, sc5cbar7a ,sc5cbar7, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Classic Bar 7 (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11948 | 11948 | |
| 11949 | 11949 | // PR2495 CLUEDO CLUEDO SOUNDS CLUEDO |
| 11950 | GAME( 200?, sc5clu70 ,0, sc5, sc5, sc5, ROT0, "Qps","Cluedo 70 (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11951 | GAME( 200?, sc5clu70a ,sc5clu70, sc5, sc5, sc5, ROT0, "Qps","Cluedo 70 (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11950 | GAME( 200?, sc5clu70 ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Cluedo 70 (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11951 | GAME( 200?, sc5clu70a ,sc5clu70, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Cluedo 70 (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11952 | 11952 | |
| 11953 | 11953 | // PR2339 CLUEDO CASINO CLUEDO CASINO MAZ CCLU SOUNDS GET A CLUE |
| 11954 | GAME( 200?, sc5clcas ,0, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo Casino (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11955 | GAME( 200?, sc5clcasa ,sc5clcas, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo Casino (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11954 | GAME( 200?, sc5clcas ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cluedo Casino (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11955 | GAME( 200?, sc5clcasa ,sc5clcas, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cluedo Casino (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11956 | 11956 | |
| 11957 | 11957 | // PR3320 AWP CLUEDO NOTORIOUS S5 PR3320 CLUEDO SOUNDS11 CLUEDO NOTORIOUS S.SITE |
| 11958 | GAME( 200?, sc5clnot ,0, sc5, sc5, sc5, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11959 | GAME( 200?, sc5clnota ,sc5clnot, sc5, sc5, sc5, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11960 | GAME( 200?, sc5clnotb ,sc5clnot, sc5, sc5, sc5, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11961 | GAME( 200?, sc5clnotc ,sc5clnot, sc5, sc5, sc5, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11962 | GAME( 200?, sc5clnotd ,sc5clnot, sc5, sc5, sc5, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11963 | GAME( 200?, sc5clnote ,sc5clnot, sc5, sc5, sc5, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11964 | GAME( 200?, sc5clnotf ,sc5clnot, sc5, sc5, sc5, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11965 | GAME( 200?, sc5clnotg ,sc5clnot, sc5, sc5, sc5, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11958 | GAME( 200?, sc5clnot ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11959 | GAME( 200?, sc5clnota ,sc5clnot, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11960 | GAME( 200?, sc5clnotb ,sc5clnot, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11961 | GAME( 200?, sc5clnotc ,sc5clnot, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11962 | GAME( 200?, sc5clnotd ,sc5clnot, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11963 | GAME( 200?, sc5clnote ,sc5clnot, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11964 | GAME( 200?, sc5clnotf ,sc5clnot, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11965 | GAME( 200?, sc5clnotg ,sc5clnot, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11966 | 11966 | |
| 11967 | 11967 | // PR2332 CLUEDO THE USUAL SUSPECTS CTUS SOUNDS CLUEDO CTUL |
| 11968 | GAME( 200?, sc5clus ,0, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11969 | GAME( 200?, sc5clusa ,sc5clus, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11970 | GAME( 200?, sc5clusb ,sc5clus, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11971 | GAME( 200?, sc5clusc ,sc5clus, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11972 | GAME( 200?, sc5clusd ,sc5clus, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11973 | GAME( 200?, sc5cluse ,sc5clus, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11974 | GAME( 200?, sc5clusf ,sc5clus, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11975 | GAME( 200?, sc5clusg ,sc5clus, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11976 | GAME( 200?, sc5clush ,sc5clus, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11977 | GAME( 200?, sc5clusi ,sc5clus, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11978 | GAME( 200?, sc5clusj ,sc5clus, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11979 | GAME( 200?, sc5clusk ,sc5clus, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11968 | GAME( 200?, sc5clus ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11969 | GAME( 200?, sc5clusa ,sc5clus, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11970 | GAME( 200?, sc5clusb ,sc5clus, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11971 | GAME( 200?, sc5clusc ,sc5clus, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11972 | GAME( 200?, sc5clusd ,sc5clus, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11973 | GAME( 200?, sc5cluse ,sc5clus, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11974 | GAME( 200?, sc5clusf ,sc5clus, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11975 | GAME( 200?, sc5clusg ,sc5clus, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11976 | GAME( 200?, sc5clush ,sc5clus, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11977 | GAME( 200?, sc5clusi ,sc5clus, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11978 | GAME( 200?, sc5clusj ,sc5clus, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11979 | GAME( 200?, sc5clusk ,sc5clus, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11980 | 11980 | |
| 11981 | 11981 | |
| 11982 | 11982 | |
| 11983 | 11983 | // PR3317 AWP THE COLOUR OF MONEY S5 PR3317 COLOUR OF MONEY SOUNDS11 COLOUR OF MONEY S.SITE |
| 11984 | GAME( 200?, sc5colmo ,0, sc5, sc5, sc5, ROT0, "BFM","Colour Of Money (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11985 | GAME( 200?, sc5colmoa ,sc5colmo, sc5, sc5, sc5, ROT0, "BFM","Colour Of Money (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11986 | GAME( 200?, sc5colmob ,sc5colmo, sc5, sc5, sc5, ROT0, "BFM","Colour Of Money (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11987 | GAME( 200?, sc5colmoc ,sc5colmo, sc5, sc5, sc5, ROT0, "BFM","Colour Of Money (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11984 | GAME( 200?, sc5colmo ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Colour Of Money (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11985 | GAME( 200?, sc5colmoa ,sc5colmo, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Colour Of Money (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11986 | GAME( 200?, sc5colmob ,sc5colmo, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Colour Of Money (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11987 | GAME( 200?, sc5colmoc ,sc5colmo, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Colour Of Money (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11988 | 11988 | |
| 11989 | 11989 | // PR3502 AWP THE COLOUR OF MONEY NEW S5 PR3502 C OF M TEN SOUNDS11 COLOUR OF MONEY2 S.SITE |
| 11990 | GAME( 200?, sc5newcm ,0, sc5, sc5, sc5, ROT0, "BFM","Colour Of Money New, The (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11991 | GAME( 200?, sc5newcma ,sc5newcm, sc5, sc5, sc5, ROT0, "BFM","Colour Of Money New, The (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11992 | GAME( 200?, sc5newcmb ,sc5newcm, sc5, sc5, sc5, ROT0, "BFM","Colour Of Money New, The (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11993 | GAME( 200?, sc5newcmc ,sc5newcm, sc5, sc5, sc5, ROT0, "BFM","Colour Of Money New, The (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11990 | GAME( 200?, sc5newcm ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Colour Of Money New, The (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11991 | GAME( 200?, sc5newcma ,sc5newcm, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Colour Of Money New, The (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11992 | GAME( 200?, sc5newcmb ,sc5newcm, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Colour Of Money New, The (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11993 | GAME( 200?, sc5newcmc ,sc5newcm, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Colour Of Money New, The (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11994 | 11994 | |
| 11995 | 11995 | // PR3506 AWP COPS AND ROBBERS ON THE RUN S5 PR3506 C & R ON T RUN SOUNDS11 ON THE RUN S.SITE |
| 11996 | GAME( 200?, sc5crotr ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers On The Run (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11997 | GAME( 200?, sc5crotra ,sc5crotr, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers On The Run (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11996 | GAME( 200?, sc5crotr ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers On The Run (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11997 | GAME( 200?, sc5crotra ,sc5crotr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers On The Run (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 11998 | 11998 | |
| 11999 | 11999 | // PR3427 CLUB COPS N ROBBERS SMASH N GRAB SCORP5 PR3421 CNR_SNG SOUNDS11 SMASH N GRAB CLUB |
| 12000 | GAME( 200?, sc5crsgc ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12001 | GAME( 200?, sc5crsgca ,sc5crsgc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12000 | GAME( 200?, sc5crsgc ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12001 | GAME( 200?, sc5crsgca ,sc5crsgc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12002 | 12002 | // PR3421 CLUB COPS N ROBBERS SMASH N GRAB SCORP5 PR3421 CNR_SNG SOUNDS11 SMASH N GRAB CLUB |
| 12003 | GAME( 200?, sc5crsgcb ,sc5crsgc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12004 | GAME( 200?, sc5crsgcc ,sc5crsgc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12003 | GAME( 200?, sc5crsgcb ,sc5crsgc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12004 | GAME( 200?, sc5crsgcc ,sc5crsgc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12005 | 12005 | |
| 12006 | 12006 | // PR3421 CLUB COPS N ROBBERS SMASH N GRAB SCORP5 PR3421 CNR_SNG SOUNDS11 SMASH N GRAB CLUB (same ident as some of the sc5crsgc sets..) |
| 12007 | GAME( 200?, sc5crsgr ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12008 | GAME( 200?, sc5crsgra ,sc5crsgr, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12009 | GAME( 200?, sc5crsgrb ,sc5crsgr, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12010 | GAME( 200?, sc5crsgrc ,sc5crsgr, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12007 | GAME( 200?, sc5crsgr ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12008 | GAME( 200?, sc5crsgra ,sc5crsgr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12009 | GAME( 200?, sc5crsgrb ,sc5crsgr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12010 | GAME( 200?, sc5crsgrc ,sc5crsgr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12011 | 12011 | |
| 12012 | 12012 | // PR3521 AWP CORONATION STREET SCORP5 PR3521 CORRONATION ST SOUNDS11 CORONATION ST S.SITE |
| 12013 | GAME( 200?, sc5corst ,0, sc5, sc5, sc5, ROT0, "BFM","Coronation Street (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12014 | GAME( 200?, sc5corsta ,sc5corst, sc5, sc5, sc5, ROT0, "BFM","Coronation Street (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12013 | GAME( 200?, sc5corst ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Coronation Street (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12014 | GAME( 200?, sc5corsta ,sc5corst, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Coronation Street (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12015 | 12015 | |
| 12016 | 12016 | // PR3417 AWP CRAZYFRUIT AND NUTCASE SCORP5 PR3417 CF NUTCASE SOUNDS11 CF& NUTCASE S.SITE |
| 12017 | GAME( 200?, sc5cfnc ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruit & Nutcase (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12018 | GAME( 200?, sc5cfnca ,sc5cfnc, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruit & Nutcase (Bellfruit) (Scorpion 5) (set 2", GAME_IS_SKELETON_MECHANICAL ) | |
| 12017 | GAME( 200?, sc5cfnc ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crazy Fruit & Nutcase (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12018 | GAME( 200?, sc5cfnca ,sc5cfnc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crazy Fruit & Nutcase (Bellfruit) (Scorpion 5) (set 2", GAME_IS_SKELETON_MECHANICAL ) | |
| 12019 | 12019 | |
| 12020 | 12020 | // PR3436 CRAZY FRUITS COMMUNITY PARTY CRAZY FRUITS CP ARCADE PR3436 CF COMMUNITY P SOUNDS11 |
| 12021 | GAME( 200?, sc5cfcp ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12022 | GAME( 200?, sc5cfcpa ,sc5cfcp, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12023 | GAME( 200?, sc5cfcpb ,sc5cfcp, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12024 | GAME( 200?, sc5cfcpc ,sc5cfcp, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12025 | GAME( 200?, sc5cfcpd ,sc5cfcp, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12026 | GAME( 200?, sc5cfcpe ,sc5cfcp, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12021 | GAME( 200?, sc5cfcp ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12022 | GAME( 200?, sc5cfcpa ,sc5cfcp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12023 | GAME( 200?, sc5cfcpb ,sc5cfcp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12024 | GAME( 200?, sc5cfcpc ,sc5cfcp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12025 | GAME( 200?, sc5cfcpd ,sc5cfcp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12026 | GAME( 200?, sc5cfcpe ,sc5cfcp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12027 | 12027 | |
| 12028 | 12028 | // PR1359 CASINO CRAZY FRUITS PARTY PR1359 CRAZY F PARTY SOUNDS11 |
| 12029 | GAME( 200?, sc5cfpt ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruits Party Time (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12030 | GAME( 200?, sc5cfpta ,sc5cfpt, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruits Party Time (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12031 | GAME( 200?, sc5cfptb ,sc5cfpt, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruits Party Time (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12029 | GAME( 200?, sc5cfpt ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crazy Fruits Party Time (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12030 | GAME( 200?, sc5cfpta ,sc5cfpt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crazy Fruits Party Time (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12031 | GAME( 200?, sc5cfptb ,sc5cfpt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crazy Fruits Party Time (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12032 | 12032 | |
| 12033 | 12033 | // PR3418 AWP CRAZY KNIGHTS SCORP5 PR3418 CRAZY KNIGHTS SOUNDS11 CRAZY KNIGHTS S.SITE |
| 12034 | GAME( 200?, sc5cknig ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Knights (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12035 | GAME( 200?, sc5ckniga ,sc5cknig, sc5, sc5, sc5, ROT0, "BFM","Crazy Knights (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12034 | GAME( 200?, sc5cknig ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crazy Knights (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12035 | GAME( 200?, sc5ckniga ,sc5cknig, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crazy Knights (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12036 | 12036 | |
| 12037 | 12037 | // PR1741 CRAZY PAYS SCORP5 PR1741 CRAZY PAYS SOUNDS11 CRAZY PAYS S.SITE |
| 12038 | GAME( 200?, sc5cpays ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Pays (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12039 | GAME( 200?, sc5cpaysa ,sc5cpays, sc5, sc5, sc5, ROT0, "BFM","Crazy Pays (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12038 | GAME( 200?, sc5cpays ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crazy Pays (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12039 | GAME( 200?, sc5cpaysa ,sc5cpays, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crazy Pays (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12040 | 12040 | |
| 12041 | 12041 | // PR3409 AWP DEAL OR NO DEAL BANKERS BONUS S5 PR3409 BANKERS BONUS SOUNDS11 BANKERS BONUS S.SITE |
| 12042 | GAME( 200?, sc5dndbo ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12043 | GAME( 200?, sc5dndboa ,sc5dndbo, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12044 | GAME( 200?, sc5dndbob ,sc5dndbo, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12045 | GAME( 200?, sc5dndboc ,sc5dndbo, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12046 | GAME( 200?, sc5dndbod ,sc5dndbo, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12047 | GAME( 200?, sc5dndboe ,sc5dndbo, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12048 | GAME( 200?, sc5dndbof ,sc5dndbo, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12049 | GAME( 200?, sc5dndbog ,sc5dndbo, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12050 | GAME( 200?, sc5dndboh ,sc5dndbo, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12051 | GAME( 200?, sc5dndboi ,sc5dndbo, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12042 | GAME( 200?, sc5dndbo ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12043 | GAME( 200?, sc5dndboa ,sc5dndbo, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12044 | GAME( 200?, sc5dndbob ,sc5dndbo, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12045 | GAME( 200?, sc5dndboc ,sc5dndbo, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12046 | GAME( 200?, sc5dndbod ,sc5dndbo, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12047 | GAME( 200?, sc5dndboe ,sc5dndbo, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12048 | GAME( 200?, sc5dndbof ,sc5dndbo, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12049 | GAME( 200?, sc5dndbog ,sc5dndbo, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12050 | GAME( 200?, sc5dndboh ,sc5dndbo, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12051 | GAME( 200?, sc5dndboi ,sc5dndbo, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12052 | 12052 | |
| 12053 | 12053 | // PR3068 CLUB BEAT THE BANKER BEAT THE BANKER CLUB PR3068 BEAT THE BANKER SOUNDS11 |
| 12054 | GAME( 200?, sc5dndbl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12055 | GAME( 200?, sc5dndbla ,sc5dndbl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12056 | GAME( 200?, sc5dndblb ,sc5dndbl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12057 | GAME( 200?, sc5dndblc ,sc5dndbl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12058 | GAME( 200?, sc5dndbld ,sc5dndbl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12059 | GAME( 200?, sc5dndble ,sc5dndbl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12060 | GAME( 200?, sc5dndblf ,sc5dndbl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12061 | GAME( 200?, sc5dndblg ,sc5dndbl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12062 | GAME( 200?, sc5dndblh ,sc5dndbl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12063 | GAME( 200?, sc5dndbli ,sc5dndbl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12064 | GAME( 200?, sc5dndblj ,sc5dndbl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12065 | GAME( 200?, sc5dndblk ,sc5dndbl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12066 | GAME( 200?, sc5dndbll ,sc5dndbl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12067 | GAME( 200?, sc5dndblm ,sc5dndbl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12068 | GAME( 200?, sc5dndbln ,sc5dndbl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12069 | GAME( 200?, sc5dndblo ,sc5dndbl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12054 | GAME( 200?, sc5dndbl ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12055 | GAME( 200?, sc5dndbla ,sc5dndbl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12056 | GAME( 200?, sc5dndblb ,sc5dndbl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12057 | GAME( 200?, sc5dndblc ,sc5dndbl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12058 | GAME( 200?, sc5dndbld ,sc5dndbl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12059 | GAME( 200?, sc5dndble ,sc5dndbl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12060 | GAME( 200?, sc5dndblf ,sc5dndbl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12061 | GAME( 200?, sc5dndblg ,sc5dndbl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12062 | GAME( 200?, sc5dndblh ,sc5dndbl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12063 | GAME( 200?, sc5dndbli ,sc5dndbl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12064 | GAME( 200?, sc5dndblj ,sc5dndbl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12065 | GAME( 200?, sc5dndblk ,sc5dndbl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12066 | GAME( 200?, sc5dndbll ,sc5dndbl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12067 | GAME( 200?, sc5dndblm ,sc5dndbl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12068 | GAME( 200?, sc5dndbln ,sc5dndbl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12069 | GAME( 200?, sc5dndblo ,sc5dndbl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12070 | 12070 | |
| 12071 | 12071 | // these contain no 'PROJECT NUMBER' ident string. |
| 12072 | GAME( 200?, sc5dndbq ,0, sc5, sc5, sc5, ROT0, "Qps","Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12073 | GAME( 200?, sc5dndbqa ,sc5dndbq, sc5, sc5, sc5, ROT0, "Qps","Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12074 | GAME( 200?, sc5dndbqb ,sc5dndbq, sc5, sc5, sc5, ROT0, "Qps","Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12075 | GAME( 200?, sc5dndbqc ,sc5dndbq, sc5, sc5, sc5, ROT0, "Qps","Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12076 | GAME( 200?, sc5dndbqd ,sc5dndbq, sc5, sc5, sc5, ROT0, "Qps","Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12077 | GAME( 200?, sc5dndbqe ,sc5dndbq, sc5, sc5, sc5, ROT0, "Qps","Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12072 | GAME( 200?, sc5dndbq ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12073 | GAME( 200?, sc5dndbqa ,sc5dndbq, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12074 | GAME( 200?, sc5dndbqb ,sc5dndbq, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12075 | GAME( 200?, sc5dndbqc ,sc5dndbq, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12076 | GAME( 200?, sc5dndbqd ,sc5dndbq, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12077 | GAME( 200?, sc5dndbqe ,sc5dndbq, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12078 | 12078 | |
| 12079 | 12079 | // PR3503 AWP DEAL OR NO DEAL COPS AND ROBBERS S5 PR3503 DOND CNR SOUNDS11 DOND COPS S.SITE |
| 12080 | GAME( 200?, sc5dndcr ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12081 | GAME( 200?, sc5dndcra ,sc5dndcr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12082 | GAME( 200?, sc5dndcrb ,sc5dndcr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12083 | GAME( 200?, sc5dndcrc ,sc5dndcr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12080 | GAME( 200?, sc5dndcr ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12081 | GAME( 200?, sc5dndcra ,sc5dndcr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12082 | GAME( 200?, sc5dndcrb ,sc5dndcr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12083 | GAME( 200?, sc5dndcrc ,sc5dndcr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12084 | 12084 | |
| 12085 | 12085 | // PR3545 AWP DESERT ISLAND DEAL S5 PR3545 DOND D I D SOUNDS11 DESERT ISLAND DL S.SITE |
| 12086 | GAME( 200?, sc5dndde ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12087 | GAME( 200?, sc5dnddea ,sc5dndde, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12086 | GAME( 200?, sc5dndde ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12087 | GAME( 200?, sc5dnddea ,sc5dndde, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12088 | 12088 | |
| 12089 | 12089 | // PR3420 AWP DIAMOND DOND S5 PR3420 DIAMOND DOND SOUNDS11 DIAMOND DOND S.SITE |
| 12090 | GAME( 200?, sc5dnddi ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Diamond (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12091 | GAME( 200?, sc5dnddia ,sc5dnddi, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Diamond (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12092 | GAME( 200?, sc5dnddib ,sc5dnddi, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Diamond (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12093 | GAME( 200?, sc5dnddic ,sc5dnddi, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Diamond (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12090 | GAME( 200?, sc5dnddi ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Diamond (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12091 | GAME( 200?, sc5dnddia ,sc5dnddi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Diamond (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12092 | GAME( 200?, sc5dnddib ,sc5dnddi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Diamond (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12093 | GAME( 200?, sc5dnddic ,sc5dnddi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Diamond (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12094 | 12094 | |
| 12095 | 12095 | // PR3313 AWP DEAL OR NO DEAL DOUBLE TAKE S5 PR3313 DOUBLE TAKE SOUNDS11 DOUBLE TAKE S.SITE |
| 12096 | GAME( 200?, sc5dnddt ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12097 | GAME( 200?, sc5dnddta ,sc5dnddt, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12098 | GAME( 200?, sc5dnddtb ,sc5dnddt, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12099 | GAME( 200?, sc5dnddtc ,sc5dnddt, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12100 | GAME( 200?, sc5dnddtd ,sc5dnddt, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12101 | GAME( 200?, sc5dnddte ,sc5dnddt, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12102 | GAME( 200?, sc5dnddtf ,sc5dnddt, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12096 | GAME( 200?, sc5dnddt ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12097 | GAME( 200?, sc5dnddta ,sc5dnddt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12098 | GAME( 200?, sc5dnddtb ,sc5dnddt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12099 | GAME( 200?, sc5dnddtc ,sc5dnddt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12100 | GAME( 200?, sc5dnddtd ,sc5dnddt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12101 | GAME( 200?, sc5dnddte ,sc5dnddt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12102 | GAME( 200?, sc5dnddtf ,sc5dnddt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12103 | 12103 | |
| 12104 | 12104 | // PR3316 AWP DOND DREAM OFFER S5 PR3316 DREAM OFFER SOUNDS11 DREAM OFFER S.SITE |
| 12105 | GAME( 200?, sc5dnddo ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12106 | GAME( 200?, sc5dnddoa ,sc5dnddo, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12107 | GAME( 200?, sc5dnddob ,sc5dnddo, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12108 | GAME( 200?, sc5dnddoc ,sc5dnddo, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12105 | GAME( 200?, sc5dnddo ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12106 | GAME( 200?, sc5dnddoa ,sc5dnddo, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12107 | GAME( 200?, sc5dnddob ,sc5dnddo, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12108 | GAME( 200?, sc5dnddoc ,sc5dnddo, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12109 | 12109 | |
| 12110 | 12110 | |
| 12111 | 12111 | // PR3432 AWP DEAL OR NO DEAL FEELING LUCKY SCORP5 PR3309 FEELING LUCKY SOUNDS11 FEELING LUCKY S.SITE |
| 12112 | GAME( 200?, sc5dndfl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Feeling Lucky (PR3432) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12113 | GAME( 200?, sc5dndfla ,sc5dndfl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Feeling Lucky (PR3432) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12112 | GAME( 200?, sc5dndfl ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Feeling Lucky (PR3432) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12113 | GAME( 200?, sc5dndfla ,sc5dndfl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Feeling Lucky (PR3432) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12114 | 12114 | // PR3309 AWP DEAL OR NO DEAL FEELING LUCKY SCORP5 PR3309 FEELING LUCKY SOUNDS11 FEELING LUCKY S.SITE |
| 12115 | GAME( 200?, sc5dndflb ,sc5dndfl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12116 | GAME( 200?, sc5dndflc ,sc5dndfl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12117 | GAME( 200?, sc5dndfld ,sc5dndfl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12118 | GAME( 200?, sc5dndfle ,sc5dndfl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12115 | GAME( 200?, sc5dndflb ,sc5dndfl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12116 | GAME( 200?, sc5dndflc ,sc5dndfl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12117 | GAME( 200?, sc5dndfld ,sc5dndfl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12118 | GAME( 200?, sc5dndfle ,sc5dndfl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12119 | 12119 | |
| 12120 | 12120 | // PR3501 AWP DEAL OR NO DEAL GAME ON SCORP5 PR3501 DOND GAME ON SOUNDS11 DOND GAME ON S.SITE |
| 12121 | GAME( 200?, sc5dndgo ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Game On (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12122 | GAME( 200?, sc5dndgoa ,sc5dndgo, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Game On (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12121 | GAME( 200?, sc5dndgo ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Game On (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12122 | GAME( 200?, sc5dndgoa ,sc5dndgo, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Game On (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12123 | 12123 | |
| 12124 | 12124 | // PR3310 AWP DEAL OR NO DEAL GOLD S5 PR3310 DOND GOLD SOUNDS11 DOND GOLD S.SITE |
| 12125 | GAME( 200?, sc5dndgl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12126 | GAME( 200?, sc5dndgla ,sc5dndgl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12127 | GAME( 200?, sc5dndglb ,sc5dndgl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12128 | GAME( 200?, sc5dndglc ,sc5dndgl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12129 | GAME( 200?, sc5dndgld ,sc5dndgl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12130 | GAME( 200?, sc5dndgle ,sc5dndgl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12131 | GAME( 200?, sc5dndglf ,sc5dndgl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12132 | GAME( 200?, sc5dndglg ,sc5dndgl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12133 | GAME( 200?, sc5dndglh ,sc5dndgl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12134 | GAME( 200?, sc5dndgli ,sc5dndgl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12135 | GAME( 200?, sc5dndglj ,sc5dndgl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12136 | GAME( 200?, sc5dndglk ,sc5dndgl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12125 | GAME( 200?, sc5dndgl ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12126 | GAME( 200?, sc5dndgla ,sc5dndgl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12127 | GAME( 200?, sc5dndglb ,sc5dndgl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12128 | GAME( 200?, sc5dndglc ,sc5dndgl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12129 | GAME( 200?, sc5dndgld ,sc5dndgl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12130 | GAME( 200?, sc5dndgle ,sc5dndgl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12131 | GAME( 200?, sc5dndglf ,sc5dndgl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12132 | GAME( 200?, sc5dndglg ,sc5dndgl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12133 | GAME( 200?, sc5dndglh ,sc5dndgl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12134 | GAME( 200?, sc5dndgli ,sc5dndgl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12135 | GAME( 200?, sc5dndglj ,sc5dndgl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12136 | GAME( 200?, sc5dndglk ,sc5dndgl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12137 | 12137 | |
| 12138 | 12138 | // PR3415 AWP DEAL OR NO DEAL LIVE THE DREAM S5 PR3415 LIVE THE DREAM SOUNDS11 LIVE THE DREAM S.SITE |
| 12139 | GAME( 200?, sc5dndld ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Live The Dream (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12140 | GAME( 200?, sc5dndlda ,sc5dndld, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Live The Dream (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12139 | GAME( 200?, sc5dndld ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Live The Dream (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12140 | GAME( 200?, sc5dndlda ,sc5dndld, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Live The Dream (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12141 | 12141 | |
| 12142 | 12142 | // PR3407 AWP DEAL OR NO DEAL MAKE OR BREAK S5 PR3407 MAKE OR BREAK SOUNDS11 MAKE OR BREAK S.SITE |
| 12143 | GAME( 200?, sc5dndmb ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12144 | GAME( 200?, sc5dndmba ,sc5dndmb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12145 | GAME( 200?, sc5dndmbb ,sc5dndmb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12146 | GAME( 200?, sc5dndmbc ,sc5dndmb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12147 | GAME( 200?, sc5dndmbd ,sc5dndmb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12148 | GAME( 200?, sc5dndmbe ,sc5dndmb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12149 | GAME( 200?, sc5dndmbf ,sc5dndmb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12150 | GAME( 200?, sc5dndmbg ,sc5dndmb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12151 | GAME( 200?, sc5dndmbh ,sc5dndmb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12152 | GAME( 200?, sc5dndmbi ,sc5dndmb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12153 | GAME( 200?, sc5dndmbj ,sc5dndmb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12154 | GAME( 200?, sc5dndmbk ,sc5dndmb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12143 | GAME( 200?, sc5dndmb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12144 | GAME( 200?, sc5dndmba ,sc5dndmb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12145 | GAME( 200?, sc5dndmbb ,sc5dndmb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12146 | GAME( 200?, sc5dndmbc ,sc5dndmb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12147 | GAME( 200?, sc5dndmbd ,sc5dndmb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12148 | GAME( 200?, sc5dndmbe ,sc5dndmb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12149 | GAME( 200?, sc5dndmbf ,sc5dndmb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12150 | GAME( 200?, sc5dndmbg ,sc5dndmb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12151 | GAME( 200?, sc5dndmbh ,sc5dndmb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12152 | GAME( 200?, sc5dndmbi ,sc5dndmb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12153 | GAME( 200?, sc5dndmbj ,sc5dndmb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12154 | GAME( 200?, sc5dndmbk ,sc5dndmb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12155 | 12155 | |
| 12156 | 12156 | // PR3411 AWP MEGA DEAL OR NO DEAL S5 PR3411 MEGA DOND SOUNDS11 MEGA DOND S.SITE |
| 12157 | GAME( 200?, sc5dndmd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12158 | GAME( 200?, sc5dndmda ,sc5dndmd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12159 | GAME( 200?, sc5dndmdd ,sc5dndmd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12160 | GAME( 200?, sc5dndmde ,sc5dndmd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12161 | GAME( 200?, sc5dndmdf ,sc5dndmd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12162 | GAME( 200?, sc5dndmdi ,sc5dndmd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12157 | GAME( 200?, sc5dndmd ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12158 | GAME( 200?, sc5dndmda ,sc5dndmd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12159 | GAME( 200?, sc5dndmdd ,sc5dndmd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12160 | GAME( 200?, sc5dndmde ,sc5dndmd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12161 | GAME( 200?, sc5dndmdf ,sc5dndmd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12162 | GAME( 200?, sc5dndmdi ,sc5dndmd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12163 | 12163 | // PR3496 AWP MEGA DEAL OR NO DEAL S5 PR3411 MEGA DOND SOUNDS11 MEGA DOND S.SITE |
| 12164 | GAME( 200?, sc5dndmdb ,sc5dndmd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12165 | GAME( 200?, sc5dndmdc ,sc5dndmd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12166 | GAME( 200?, sc5dndmdg ,sc5dndmd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12167 | GAME( 200?, sc5dndmdh ,sc5dndmd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12164 | GAME( 200?, sc5dndmdb ,sc5dndmd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12165 | GAME( 200?, sc5dndmdc ,sc5dndmd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12166 | GAME( 200?, sc5dndmdg ,sc5dndmd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12167 | GAME( 200?, sc5dndmdh ,sc5dndmd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12168 | 12168 | |
| 12169 | 12169 | |
| 12170 | 12170 | // PR3404 AWP DEAL OR NO DEAL PLAY IT AGAIN SCORP5 PR3404 PLAY IT AGAIN SOUNDS11 PLAY IT AGAIN S.SITE |
| 12171 | GAME( 200?, sc5dndpa ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12172 | GAME( 200?, sc5dndpaa ,sc5dndpa, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12173 | GAME( 200?, sc5dndpab ,sc5dndpa, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12174 | GAME( 200?, sc5dndpac ,sc5dndpa, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12171 | GAME( 200?, sc5dndpa ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12172 | GAME( 200?, sc5dndpaa ,sc5dndpa, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12173 | GAME( 200?, sc5dndpab ,sc5dndpa, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12174 | GAME( 200?, sc5dndpac ,sc5dndpa, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12175 | 12175 | |
| 12176 | 12176 | |
| 12177 | 12177 | // PR3505 AWP DEAL OR NO DEAL PLAY THE GAME S5 PR3505 PLAY THE GAME SOUNDS11 PLAY THE GAME S.SITE |
| 12178 | GAME( 200?, sc5ddptg ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12179 | GAME( 200?, sc5ddptga ,sc5ddptg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12180 | GAME( 200?, sc5ddptgb ,sc5ddptg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12181 | GAME( 200?, sc5ddptgc ,sc5ddptg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12178 | GAME( 200?, sc5ddptg ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12179 | GAME( 200?, sc5ddptga ,sc5ddptg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12180 | GAME( 200?, sc5ddptgb ,sc5ddptg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12181 | GAME( 200?, sc5ddptgc ,sc5ddptg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12182 | 12182 | |
| 12183 | 12183 | // PR3303 AWP DEAL OR NO DEAL THE PLAYERS CHOICE SCORP5 PR3303 PLAYERS CHOICE SOUNDS11 PLAYERS CHOICE S.SITE |
| 12184 | GAME( 200?, sc5ddply ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Player's Choice (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12185 | GAME( 200?, sc5ddplya ,sc5ddply, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Player's Choice (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12184 | GAME( 200?, sc5ddply ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Player's Choice (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12185 | GAME( 200?, sc5ddplya ,sc5ddply, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Player's Choice (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12186 | 12186 | |
| 12187 | 12187 | // PR3419 AWP DOND ROAD TO RICHES SCORP5 PR3419 ROAD TO RICHES SOUNDS11 ROAD TO RICHES S.SITE |
| 12188 | GAME( 200?, sc5dndrr ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12189 | GAME( 200?, sc5dndrra ,sc5dndrr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12190 | GAME( 200?, sc5dndrrb ,sc5dndrr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12191 | GAME( 200?, sc5dndrrc ,sc5dndrr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12188 | GAME( 200?, sc5dndrr ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12189 | GAME( 200?, sc5dndrra ,sc5dndrr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12190 | GAME( 200?, sc5dndrrb ,sc5dndrr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12191 | GAME( 200?, sc5dndrrc ,sc5dndrr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12192 | 12192 | |
| 12193 | 12193 | // PR3239 AWP SIMPLY DEAL OR NO DEAL SCORP5 PR3219 SIMPLY DOND SOUNDS11 SIMPLY DOND S.SITE |
| 12194 | GAME( 200?, sc5dndsi ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12195 | GAME( 200?, sc5dndsia ,sc5dndsi, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12196 | GAME( 200?, sc5dndsib ,sc5dndsi, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12197 | GAME( 200?, sc5dndsic ,sc5dndsi, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12198 | GAME( 200?, sc5dndsid ,sc5dndsi, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12194 | GAME( 200?, sc5dndsi ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12195 | GAME( 200?, sc5dndsia ,sc5dndsi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12196 | GAME( 200?, sc5dndsib ,sc5dndsi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12197 | GAME( 200?, sc5dndsic ,sc5dndsi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12198 | GAME( 200?, sc5dndsid ,sc5dndsi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12199 | 12199 | |
| 12200 | 12200 | // PR3405 AWP DEAL OR NO DEAL THE BANKER RINGS TWICE S5 PR3405 DOND BANKER SOUNDS11 DOND THE BANKER S.SITE |
| 12201 | GAME( 200?, sc5dndrt ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12202 | GAME( 200?, sc5dndrta ,sc5dndrt, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12203 | GAME( 200?, sc5dndrtb ,sc5dndrt, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12204 | GAME( 200?, sc5dndrtc ,sc5dndrt, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12205 | GAME( 200?, sc5dndrtd ,sc5dndrt, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12206 | GAME( 200?, sc5dndrte ,sc5dndrt, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12201 | GAME( 200?, sc5dndrt ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12202 | GAME( 200?, sc5dndrta ,sc5dndrt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12203 | GAME( 200?, sc5dndrtb ,sc5dndrt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12204 | GAME( 200?, sc5dndrtc ,sc5dndrt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12205 | GAME( 200?, sc5dndrtd ,sc5dndrt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12206 | GAME( 200?, sc5dndrte ,sc5dndrt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12207 | 12207 | |
| 12208 | 12208 | // PR3412 AWP DEAL OR NO DEAL THE PERFECT DEAL SCORP5 PR3412 PERFECT DEAL SOUNDS11 THE PERFECT DEAL S.SITE |
| 12209 | GAME( 200?, sc5dndpd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12210 | GAME( 200?, sc5dndpda ,sc5dndpd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12211 | GAME( 200?, sc5dndpdb ,sc5dndpd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12212 | GAME( 200?, sc5dndpdc ,sc5dndpd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12209 | GAME( 200?, sc5dndpd ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12210 | GAME( 200?, sc5dndpda ,sc5dndpd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12211 | GAME( 200?, sc5dndpdb ,sc5dndpd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12212 | GAME( 200?, sc5dndpdc ,sc5dndpd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12213 | 12213 | |
| 12214 | 12214 | // PR3303 AWP DEAL OR NO DEAL THE PLAYERS CHOICE SCORP5 PR3303 PLAYERS CHOICE SOUNDS11 PLAYERS CHOICE S.SITE |
| 12215 | GAME( 200?, sc5dndpc ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Players Choice (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12216 | GAME( 200?, sc5dndpca ,sc5dndpc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Players Choice (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12215 | GAME( 200?, sc5dndpc ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Players Choice (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12216 | GAME( 200?, sc5dndpca ,sc5dndpc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Players Choice (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12217 | 12217 | |
| 12218 | 12218 | // PR3416 AWP DEAL OR NO DEAL THINK BIG SCORP5 PR3416 DOND THINK BIG SOUNDS11 DOND THINK BIG S.SITE |
| 12219 | GAME( 200?, sc5dndtb ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Think Big (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12220 | GAME( 200?, sc5dndtba ,sc5dndtb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Think Big (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12219 | GAME( 200?, sc5dndtb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think Big (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12220 | GAME( 200?, sc5dndtba ,sc5dndtb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think Big (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12221 | 12221 | |
| 12222 | 12222 | // PR2323 DEVIL OF A DEAL DOAD SOUNDS DEVIL OF A DEAL S.SITE |
| 12223 | GAME( 200?, sc5devil ,0, sc5, sc5, sc5, ROT0, "Mazooma","Devil Of A Deal (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12224 | GAME( 200?, sc5devila ,sc5devil, sc5, sc5, sc5, ROT0, "Mazooma","Devil Of A Deal (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12225 | GAME( 200?, sc5devilb ,sc5devil, sc5, sc5, sc5, ROT0, "Mazooma","Devil Of A Deal (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12226 | GAME( 200?, sc5devilc ,sc5devil, sc5, sc5, sc5, ROT0, "Mazooma","Devil Of A Deal (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12223 | GAME( 200?, sc5devil ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Devil Of A Deal (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12224 | GAME( 200?, sc5devila ,sc5devil, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Devil Of A Deal (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12225 | GAME( 200?, sc5devilb ,sc5devil, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Devil Of A Deal (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12226 | GAME( 200?, sc5devilc ,sc5devil, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Devil Of A Deal (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12227 | 12227 | |
| 12228 | 12228 | // PR3007 AWP DRAC PACK SCORP5 PR3007 DRACPACK SOUNDS11 DRAC PACK S.SITE |
| 12229 | GAME( 200?, sc5dracp ,0, sc5, sc5, sc5, ROT0, "BFM","Drac Pack (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12230 | GAME( 200?, sc5dracpa ,sc5dracp, sc5, sc5, sc5, ROT0, "BFM","Drac Pack (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12229 | GAME( 200?, sc5dracp ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Drac Pack (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12230 | GAME( 200?, sc5dracpa ,sc5dracp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Drac Pack (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12231 | 12231 | |
| 12232 | 12232 | // PR3306 AWP FAMILY GUY BOOZE HOUND SCORP5 PR3306 BOOZE HOUND SOUNDS11 BOOZE HOUND S.SITE |
| 12233 | GAME( 200?, sc5fgbh ,0, sc5, sc5, sc5, ROT0, "BFM","Family Guy Booze Hound (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12234 | GAME( 200?, sc5fgbha ,sc5fgbh, sc5, sc5, sc5, ROT0, "BFM","Family Guy Booze Hound (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12235 | GAME( 200?, sc5fgbhb ,sc5fgbh, sc5, sc5, sc5, ROT0, "BFM","Family Guy Booze Hound (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12236 | GAME( 200?, sc5fgbhc ,sc5fgbh, sc5, sc5, sc5, ROT0, "BFM","Family Guy Booze Hound (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12233 | GAME( 200?, sc5fgbh ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Family Guy Booze Hound (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12234 | GAME( 200?, sc5fgbha ,sc5fgbh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Family Guy Booze Hound (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12235 | GAME( 200?, sc5fgbhb ,sc5fgbh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Family Guy Booze Hound (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12236 | GAME( 200?, sc5fgbhc ,sc5fgbh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Family Guy Booze Hound (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12237 | 12237 | |
| 12238 | 12238 | // PR3301 AWP FAMILY GUY GRIFFIN PLUMBING S5 PR3301 GRIFFIN PLUMB SOUNDS11 GRIFFIN PLUMBING S.SITE |
| 12239 | GAME( 200?, sc5fggp ,0, sc5, sc5, sc5, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12240 | GAME( 200?, sc5fggpa ,sc5fggp, sc5, sc5, sc5, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12241 | GAME( 200?, sc5fggpb ,sc5fggp, sc5, sc5, sc5, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12242 | GAME( 200?, sc5fggpc ,sc5fggp, sc5, sc5, sc5, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12243 | GAME( 200?, sc5fggpd ,sc5fggp, sc5, sc5, sc5, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12244 | GAME( 200?, sc5fggpe ,sc5fggp, sc5, sc5, sc5, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12245 | GAME( 200?, sc5fggpf ,sc5fggp, sc5, sc5, sc5, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12246 | GAME( 200?, sc5fggpg ,sc5fggp, sc5, sc5, sc5, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12239 | GAME( 200?, sc5fggp ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12240 | GAME( 200?, sc5fggpa ,sc5fggp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12241 | GAME( 200?, sc5fggpb ,sc5fggp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12242 | GAME( 200?, sc5fggpc ,sc5fggp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12243 | GAME( 200?, sc5fggpd ,sc5fggp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12244 | GAME( 200?, sc5fggpe ,sc5fggp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12245 | GAME( 200?, sc5fggpf ,sc5fggp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12246 | GAME( 200?, sc5fggpg ,sc5fggp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12247 | 12247 | |
| 12248 | 12248 | // PR IT FAST CASH FASTCASHSOUND FAST CASH |
| 12249 | GAME( 200?, sc5fast ,0, sc5, sc5, sc5, ROT0, "Qps","Fast Cash (Qps) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12249 | GAME( 200?, sc5fast ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Fast Cash (Qps) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12250 | 12250 | |
| 12251 | 12251 | // PR3061 CLUB FIGHT NIGHT FIGHT NIGHT CLUB PR3061 CLUB FIGHT NIGHT SOUNDS11 CLUB FIGHT NIGHT |
| 12252 | GAME( 200?, sc5fnclb ,0, sc5, sc5, sc5, ROT0, "BFM","Fight Night Club (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12253 | GAME( 200?, sc5fnclba ,sc5fnclb, sc5, sc5, sc5, ROT0, "BFM","Fight Night Club (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12254 | GAME( 200?, sc5fnclbb ,sc5fnclb, sc5, sc5, sc5, ROT0, "BFM","Fight Night Club (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12255 | GAME( 200?, sc5fnclbc ,sc5fnclb, sc5, sc5, sc5, ROT0, "BFM","Fight Night Club (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12256 | GAME( 200?, sc5fnclbd ,sc5fnclb, sc5, sc5, sc5, ROT0, "BFM","Fight Night Club (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12257 | GAME( 200?, sc5fnclbe ,sc5fnclb, sc5, sc5, sc5, ROT0, "BFM","Fight Night Club (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12252 | GAME( 200?, sc5fnclb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Fight Night Club (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12253 | GAME( 200?, sc5fnclba ,sc5fnclb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Fight Night Club (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12254 | GAME( 200?, sc5fnclbb ,sc5fnclb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Fight Night Club (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12255 | GAME( 200?, sc5fnclbc ,sc5fnclb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Fight Night Club (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12256 | GAME( 200?, sc5fnclbd ,sc5fnclb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Fight Night Club (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12257 | GAME( 200?, sc5fnclbe ,sc5fnclb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Fight Night Club (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12258 | 12258 | |
| 12259 | 12259 | // PR1939 FIRE N DICE PR1919 FIRE N DICE SOUNDS11 FIRE N DICE S.SITE |
| 12260 | GAME( 200?, sc5fdice ,0, sc5, sc5, sc5, ROT0, "BFM","Fire 'n' Dice (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12261 | GAME( 200?, sc5fdicea ,sc5fdice, sc5, sc5, sc5, ROT0, "BFM","Fire 'n' Dice (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12260 | GAME( 200?, sc5fdice ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Fire 'n' Dice (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12261 | GAME( 200?, sc5fdicea ,sc5fdice, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Fire 'n' Dice (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12262 | 12262 | |
| 12263 | 12263 | // PR1602 AWP FIRESTARTER SCORP5 PR1602 FIRESTARTER SOUNDS11 FIRESTARTER S.SITE |
| 12264 | GAME( 200?, sc5fires ,0, sc5, sc5, sc5, ROT0, "BFM","Firestarter (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12265 | GAME( 200?, sc5firesa ,sc5fires, sc5, sc5, sc5, ROT0, "BFM","Firestarter (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12266 | GAME( 200?, sc5firesb ,sc5fires, sc5, sc5, sc5, ROT0, "BFM","Firestarter (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12267 | GAME( 200?, sc5firesc ,sc5fires, sc5, sc5, sc5, ROT0, "BFM","Firestarter (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12264 | GAME( 200?, sc5fires ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Firestarter (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12265 | GAME( 200?, sc5firesa ,sc5fires, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Firestarter (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12266 | GAME( 200?, sc5firesb ,sc5fires, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Firestarter (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12267 | GAME( 200?, sc5firesc ,sc5fires, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Firestarter (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12268 | 12268 | |
| 12269 | 12269 | // PR2418 FLASH THE CASH FLASHCASH SOUNDS FLASHTHECASH |
| 12270 | GAME( 200?, sc5ftcas ,0, sc5, sc5, sc5, ROT0, "Mazooma","Flash The Cash (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12271 | GAME( 200?, sc5ftcasa ,sc5ftcas, sc5, sc5, sc5, ROT0, "Mazooma","Flash The Cash (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12270 | GAME( 200?, sc5ftcas ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Flash The Cash (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12271 | GAME( 200?, sc5ftcasa ,sc5ftcas, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Flash The Cash (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12272 | 12272 | |
| 12273 | 12273 | // PR2319 FRUIT LOOP FLOOP SOUNDS FRUIT LOOP |
| 12274 | GAME( 200?, sc5floop ,0, sc5, sc5, sc5, ROT0, "Mazooma","Fruit Loops (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12275 | GAME( 200?, sc5floopa ,sc5floop, sc5, sc5, sc5, ROT0, "Mazooma","Fruit Loops (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12274 | GAME( 200?, sc5floop ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Fruit Loops (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12275 | GAME( 200?, sc5floopa ,sc5floop, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Fruit Loops (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12276 | 12276 | |
| 12277 | 12277 | // PR1404 GET RICH QUICK PR1404 GET RICH QUICK SOUNDS11 |
| 12278 | GAME( 200?, sc5grq ,0, sc5, sc5, sc5, ROT0, "BFM","Get Rich Quick (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12279 | GAME( 200?, sc5grqa ,sc5grq, sc5, sc5, sc5, ROT0, "BFM","Get Rich Quick (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12280 | GAME( 200?, sc5grqb ,sc5grq, sc5, sc5, sc5, ROT0, "BFM","Get Rich Quick (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12281 | GAME( 200?, sc5grqc ,sc5grq, sc5, sc5, sc5, ROT0, "BFM","Get Rich Quick (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12278 | GAME( 200?, sc5grq ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Get Rich Quick (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12279 | GAME( 200?, sc5grqa ,sc5grq, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Get Rich Quick (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12280 | GAME( 200?, sc5grqb ,sc5grq, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Get Rich Quick (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12281 | GAME( 200?, sc5grqc ,sc5grq, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Get Rich Quick (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12282 | 12282 | |
| 12283 | 12283 | // PR1403 GOLD FEVER PR1403 GOLD FEVER SOUNDS11 |
| 12284 | GAME( 200?, sc5gldfv ,0, sc5, sc5, sc5, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12285 | GAME( 200?, sc5gldfva ,sc5gldfv, sc5, sc5, sc5, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12286 | GAME( 200?, sc5gldfvb ,sc5gldfv, sc5, sc5, sc5, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12287 | GAME( 200?, sc5gldfvc ,sc5gldfv, sc5, sc5, sc5, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12288 | GAME( 200?, sc5gldfvd ,sc5gldfv, sc5, sc5, sc5, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12289 | GAME( 200?, sc5gldfve ,sc5gldfv, sc5, sc5, sc5, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12290 | GAME( 200?, sc5gldfvf ,sc5gldfv, sc5, sc5, sc5, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12291 | GAME( 200?, sc5gldfvg ,sc5gldfv, sc5, sc5, sc5, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12284 | GAME( 200?, sc5gldfv ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12285 | GAME( 200?, sc5gldfva ,sc5gldfv, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12286 | GAME( 200?, sc5gldfvb ,sc5gldfv, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12287 | GAME( 200?, sc5gldfvc ,sc5gldfv, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12288 | GAME( 200?, sc5gldfvd ,sc5gldfv, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12289 | GAME( 200?, sc5gldfve ,sc5gldfv, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12290 | GAME( 200?, sc5gldfvf ,sc5gldfv, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12291 | GAME( 200?, sc5gldfvg ,sc5gldfv, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12292 | 12292 | |
| 12293 | 12293 | |
| 12294 | 12294 | // PR3410 AWP GOLDEN GOALS SCORP5 PR3410 GOLDEN GOALS SOUNDS11 GOLDEN GOALS S.SITE |
| 12295 | GAME( 200?, sc5gldgo ,0, sc5, sc5, sc5, ROT0, "BFM","Golden Goals (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12296 | GAME( 200?, sc5gldgoa ,sc5gldgo, sc5, sc5, sc5, ROT0, "BFM","Golden Goals (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12295 | GAME( 200?, sc5gldgo ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Golden Goals (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12296 | GAME( 200?, sc5gldgoa ,sc5gldgo, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Golden Goals (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12297 | 12297 | |
| 12298 | 12298 | // PR2203 GOLDEN SPINNER GSPINSND (top box?) |
| 12299 | GAME( 200?, sc5gldsp ,0, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner (PR2203) (Mazooma) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12299 | GAME( 200?, sc5gldsp ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Spinner (PR2203) (Mazooma) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12300 | 12300 | // PR2546 GOLDEN SPINNER Bingo Version 011 GSPINSND GOLDEN SPINNER |
| 12301 | GAME( 200?, sc5gldspa ,sc5gldsp, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12302 | GAME( 200?, sc5gldspb ,sc5gldsp, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12303 | GAME( 200?, sc5gldspc ,sc5gldsp, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12304 | GAME( 200?, sc5gldspe ,sc5gldsp, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12305 | GAME( 200?, sc5gldspg ,sc5gldsp, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12306 | GAME( 200?, sc5gldspi ,sc5gldsp, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12307 | GAME( 200?, sc5gldspj ,sc5gldsp, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12308 | GAME( 200?, sc5gldspk ,sc5gldsp, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12309 | GAME( 200?, sc5gldspl ,sc5gldsp, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12310 | GAME( 200?, sc5gldspm ,sc5gldsp, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12311 | GAME( 200?, sc5gldspo ,sc5gldsp, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12301 | GAME( 200?, sc5gldspa ,sc5gldsp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12302 | GAME( 200?, sc5gldspb ,sc5gldsp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12303 | GAME( 200?, sc5gldspc ,sc5gldsp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12304 | GAME( 200?, sc5gldspe ,sc5gldsp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12305 | GAME( 200?, sc5gldspg ,sc5gldsp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12306 | GAME( 200?, sc5gldspi ,sc5gldsp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12307 | GAME( 200?, sc5gldspj ,sc5gldsp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12308 | GAME( 200?, sc5gldspk ,sc5gldsp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12309 | GAME( 200?, sc5gldspl ,sc5gldsp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12310 | GAME( 200?, sc5gldspm ,sc5gldsp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12311 | GAME( 200?, sc5gldspo ,sc5gldsp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12312 | 12312 | |
| 12313 | 12313 | // PR2546 GOLDEN SPINNER Arcade Version 061 GSPINSND GOLDEN SPINNER |
| 12314 | GAME( 200?, sc5gldspd ,sc5gldsp, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12315 | GAME( 200?, sc5gldspf ,sc5gldsp, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12316 | GAME( 200?, sc5gldsph ,sc5gldsp, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12317 | GAME( 200?, sc5gldspn ,sc5gldsp, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12318 | GAME( 200?, sc5gldspp ,sc5gldsp, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12314 | GAME( 200?, sc5gldspd ,sc5gldsp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12315 | GAME( 200?, sc5gldspf ,sc5gldsp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12316 | GAME( 200?, sc5gldsph ,sc5gldsp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12317 | GAME( 200?, sc5gldspn ,sc5gldsp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12318 | GAME( 200?, sc5gldspp ,sc5gldsp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12319 | 12319 | |
| 12320 | 12320 | |
| 12321 | 12321 | // Z052 GRANDMASTER PR000052 GRANDMASTER 1 GRANDMASTER AWP (looks like a QPS header) |
| 12322 | GAME( 200?, sc5gmclb ,0, sc5, sc5, sc5, ROT0, "BFM","Grand Master Cash (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12323 | GAME( 200?, sc5gmclba ,sc5gmclb, sc5, sc5, sc5, ROT0, "BFM","Grand Master Cash (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12324 | GAME( 200?, sc5gmclbb ,sc5gmclb, sc5, sc5, sc5, ROT0, "BFM","Grand Master Cash (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12325 | GAME( 200?, sc5gmclbc ,sc5gmclb, sc5, sc5, sc5, ROT0, "BFM","Grand Master Cash (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12322 | GAME( 200?, sc5gmclb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Grand Master Cash (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12323 | GAME( 200?, sc5gmclba ,sc5gmclb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Grand Master Cash (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12324 | GAME( 200?, sc5gmclbb ,sc5gmclb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Grand Master Cash (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12325 | GAME( 200?, sc5gmclbc ,sc5gmclb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Grand Master Cash (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12326 | 12326 | |
| 12327 | 12327 | // PR2318 HI ROLLER HIROLL SOUNDS HIGH ROLLER |
| 12328 | GAME( 200?, sc5hirol ,0, sc5, sc5, sc5, ROT0, "Mazooma","High Roller (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12329 | GAME( 200?, sc5hirola ,sc5hirol, sc5, sc5, sc5, ROT0, "Mazooma","High Roller (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12330 | GAME( 200?, sc5hirolb ,sc5hirol, sc5, sc5, sc5, ROT0, "Mazooma","High Roller (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12331 | GAME( 200?, sc5hirolc ,sc5hirol, sc5, sc5, sc5, ROT0, "Mazooma","High Roller (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12332 | GAME( 200?, sc5hirold ,sc5hirol, sc5, sc5, sc5, ROT0, "Mazooma","High Roller (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12333 | GAME( 200?, sc5hirole ,sc5hirol, sc5, sc5, sc5, ROT0, "Mazooma","High Roller (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12328 | GAME( 200?, sc5hirol ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","High Roller (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12329 | GAME( 200?, sc5hirola ,sc5hirol, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","High Roller (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12330 | GAME( 200?, sc5hirolb ,sc5hirol, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","High Roller (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12331 | GAME( 200?, sc5hirolc ,sc5hirol, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","High Roller (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12332 | GAME( 200?, sc5hirold ,sc5hirol, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","High Roller (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12333 | GAME( 200?, sc5hirole ,sc5hirol, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","High Roller (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12334 | 12334 | |
| 12335 | 12335 | |
| 12336 | 12336 | // PR1405 THE HULK PR1405 THE HULK SOUNDS11 |
| 12337 | GAME( 200?, sc5hulk ,0, sc5, sc5, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12338 | GAME( 200?, sc5hulka ,sc5hulk, sc5, sc5, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12339 | GAME( 200?, sc5hulkb ,sc5hulk, sc5, sc5, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12340 | GAME( 200?, sc5hulkc ,sc5hulk, sc5, sc5, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12341 | GAME( 200?, sc5hulkd ,sc5hulk, sc5, sc5, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12342 | GAME( 200?, sc5hulke ,sc5hulk, sc5, sc5, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12343 | GAME( 200?, sc5hulkf ,sc5hulk, sc5, sc5, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12344 | GAME( 200?, sc5hulkg ,sc5hulk, sc5, sc5, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12345 | GAME( 200?, sc5hulkh ,sc5hulk, sc5, sc5, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12346 | GAME( 200?, sc5hulki ,sc5hulk, sc5, sc5, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12337 | GAME( 200?, sc5hulk ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12338 | GAME( 200?, sc5hulka ,sc5hulk, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12339 | GAME( 200?, sc5hulkb ,sc5hulk, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12340 | GAME( 200?, sc5hulkc ,sc5hulk, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12341 | GAME( 200?, sc5hulkd ,sc5hulk, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12342 | GAME( 200?, sc5hulke ,sc5hulk, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12343 | GAME( 200?, sc5hulkf ,sc5hulk, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12344 | GAME( 200?, sc5hulkg ,sc5hulk, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12345 | GAME( 200?, sc5hulkh ,sc5hulk, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12346 | GAME( 200?, sc5hulki ,sc5hulk, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12347 | 12347 | |
| 12348 | 12348 | // PR2316 IT'S A BULLSEYE ITSBULLSEYE SOUNDS IT'S A BULLSEYE |
| 12349 | GAME( 200?, sc5iab ,0, sc5, sc5, sc5, ROT0, "Mazooma","It's A Bullseye (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12350 | GAME( 200?, sc5iaba ,sc5iab, sc5, sc5, sc5, ROT0, "Mazooma","It's A Bullseye (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12349 | GAME( 200?, sc5iab ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","It's A Bullseye (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12350 | GAME( 200?, sc5iaba ,sc5iab, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","It's A Bullseye (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12351 | 12351 | |
| 12352 | 12352 | // PR2450 ITALIAN JOB BTDO ITLY SOUNDS NITH |
| 12353 | GAME( 200?, sc5ijbdo ,0, sc5, sc5, sc5, ROT0, "Qps","Italian Job - Blow The Doors Off (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12354 | GAME( 200?, sc5ijbdoa ,sc5ijbdo, sc5, sc5, sc5, ROT0, "Qps","Italian Job - Blow The Doors Off (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12355 | GAME( 200?, sc5ijbdob ,sc5ijbdo, sc5, sc5, sc5, ROT0, "Qps","Italian Job - Blow The Doors Off (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12356 | GAME( 200?, sc5ijbdoc ,sc5ijbdo, sc5, sc5, sc5, ROT0, "Qps","Italian Job - Blow The Doors Off (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12353 | GAME( 200?, sc5ijbdo ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Italian Job - Blow The Doors Off (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12354 | GAME( 200?, sc5ijbdoa ,sc5ijbdo, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Italian Job - Blow The Doors Off (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12355 | GAME( 200?, sc5ijbdob ,sc5ijbdo, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Italian Job - Blow The Doors Off (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12356 | GAME( 200?, sc5ijbdoc ,sc5ijbdo, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Italian Job - Blow The Doors Off (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12357 | 12357 | |
| 12358 | 12358 | // PR2077KING X KING X MAZ BARKX SOUNDS KING X 3 |
| 12359 | GAME( 200?, sc5kingx ,0, sc5, sc5, sc5, ROT0, "BFM","King X (PR2077) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12360 | GAME( 200?, sc5kingxa ,sc5kingx, sc5, sc5, sc5, ROT0, "BFM","King X (PR2077) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12359 | GAME( 200?, sc5kingx ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","King X (PR2077) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12360 | GAME( 200?, sc5kingxa ,sc5kingx, sc5, sc5, sc5_state, sc5, ROT0, "BFM","King X (PR2077) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12361 | 12361 | // PR2336KING X KING X MAZ BARKX SOUNDS KING X 3P |
| 12362 | GAME( 200?, sc5kingxc ,sc5kingx, sc5, sc5, sc5, ROT0, "BFM","King X 3P (PR2336) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12363 | GAME( 200?, sc5kingxe ,sc5kingx, sc5, sc5, sc5, ROT0, "BFM","King X 3P (PR2336) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12362 | GAME( 200?, sc5kingxc ,sc5kingx, sc5, sc5, sc5_state, sc5, ROT0, "BFM","King X 3P (PR2336) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12363 | GAME( 200?, sc5kingxe ,sc5kingx, sc5, sc5, sc5_state, sc5, ROT0, "BFM","King X 3P (PR2336) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12364 | 12364 | // PR2279 KING X TRIPLE BARKX SOUNDS + + |
| 12365 | GAME( 200?, sc5kingxb ,sc5kingx, sc5, sc5, sc5, ROT0, "BFM","King X Triple (PR2279) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12366 | GAME( 200?, sc5kingxd ,sc5kingx, sc5, sc5, sc5, ROT0, "BFM","King X Triple (PR2279) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12365 | GAME( 200?, sc5kingxb ,sc5kingx, sc5, sc5, sc5_state, sc5, ROT0, "BFM","King X Triple (PR2279) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12366 | GAME( 200?, sc5kingxd ,sc5kingx, sc5, sc5, sc5_state, sc5, ROT0, "BFM","King X Triple (PR2279) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12367 | 12367 | |
| 12368 | 12368 | // PR2344 TOSSTHEMONKEY TOSTM SOUNDS TOSS THE MONKEY |
| 12369 | GAME( 200?, sc5monky ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monkey Business / Toss The Monkey (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12370 | GAME( 200?, sc5monkya ,sc5monky, sc5, sc5, sc5, ROT0, "Mazooma","Monkey Business / Toss The Monkey (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12369 | GAME( 200?, sc5monky ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monkey Business / Toss The Monkey (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12370 | GAME( 200?, sc5monkya ,sc5monky, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monkey Business / Toss The Monkey (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12371 | 12371 | |
| 12372 | 12372 | // PR3431 AWP MONOPOLY BOOM OR BUST CLASSIC S5 PR3307 MPOLY BOOM OR B SOUNDS11 BOOM OR BUST S.SITE |
| 12373 | GAME( 200?, sc5mobob ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Boom Or Bust Classic (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12374 | GAME( 200?, sc5moboba ,sc5mobob, sc5, sc5, sc5, ROT0, "BFM","Monopoly Boom Or Bust Classic (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12375 | GAME( 200?, sc5mobobd ,sc5mobob, sc5, sc5, sc5, ROT0, "BFM","Monopoly Boom Or Bust Classic (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12376 | GAME( 200?, sc5mobobe ,sc5mobob, sc5, sc5, sc5, ROT0, "BFM","Monopoly Boom Or Bust Classic (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12373 | GAME( 200?, sc5mobob ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust Classic (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12374 | GAME( 200?, sc5moboba ,sc5mobob, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust Classic (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12375 | GAME( 200?, sc5mobobd ,sc5mobob, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust Classic (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12376 | GAME( 200?, sc5mobobe ,sc5mobob, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust Classic (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12377 | 12377 | // PR3307 AWP MONOPOLY BOOM OR BUST S5 PR3307 MPOLY BOOM OR B SOUNDS11 BOOM OR BUST S.SITE |
| 12378 | GAME( 200?, sc5mobobb ,sc5mobob, sc5, sc5, sc5, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12379 | GAME( 200?, sc5mobobc ,sc5mobob, sc5, sc5, sc5, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12380 | GAME( 200?, sc5mobobf ,sc5mobob, sc5, sc5, sc5, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12381 | GAME( 200?, sc5mobobg ,sc5mobob, sc5, sc5, sc5, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12382 | GAME( 200?, sc5mobobh ,sc5mobob, sc5, sc5, sc5, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12383 | GAME( 200?, sc5mobobi ,sc5mobob, sc5, sc5, sc5, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12378 | GAME( 200?, sc5mobobb ,sc5mobob, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12379 | GAME( 200?, sc5mobobc ,sc5mobob, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12380 | GAME( 200?, sc5mobobf ,sc5mobob, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12381 | GAME( 200?, sc5mobobg ,sc5mobob, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12382 | GAME( 200?, sc5mobobh ,sc5mobob, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12383 | GAME( 200?, sc5mobobi ,sc5mobob, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12384 | 12384 | |
| 12385 | 12385 | // PR3504 AWP MONOPOLY AUCTION SCORP5 PR3504 MPOLY AUCTION SOUNDS11 MONO AUCTION S.SITE |
| 12386 | GAME( 200?, sc5mogta ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12387 | GAME( 200?, sc5mogtaa ,sc5mogta, sc5, sc5, sc5, ROT0, "BFM","Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12388 | GAME( 200?, sc5mogtab ,sc5mogta, sc5, sc5, sc5, ROT0, "BFM","Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12389 | GAME( 200?, sc5mogtac ,sc5mogta, sc5, sc5, sc5, ROT0, "BFM","Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12386 | GAME( 200?, sc5mogta ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12387 | GAME( 200?, sc5mogtaa ,sc5mogta, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12388 | GAME( 200?, sc5mogtab ,sc5mogta, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12389 | GAME( 200?, sc5mogtac ,sc5mogta, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12390 | 12390 | |
| 12391 | 12391 | // PR3311 AWP MONOPOLY MILLIONAIRE SCORP5 PR3311 MPOLY MILL SOUNDS11 MILLIONAIRE S.SITE |
| 12392 | GAME( 200?, sc5momil ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12393 | GAME( 200?, sc5momila ,sc5momil, sc5, sc5, sc5, ROT0, "BFM","Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12394 | GAME( 200?, sc5momilb ,sc5momil, sc5, sc5, sc5, ROT0, "BFM","Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12395 | GAME( 200?, sc5momilc ,sc5momil, sc5, sc5, sc5, ROT0, "BFM","Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12396 | GAME( 200?, sc5momild ,sc5momil, sc5, sc5, sc5, ROT0, "BFM","Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12397 | GAME( 200?, sc5momile ,sc5momil, sc5, sc5, sc5, ROT0, "BFM","Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12392 | GAME( 200?, sc5momil ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12393 | GAME( 200?, sc5momila ,sc5momil, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12394 | GAME( 200?, sc5momilb ,sc5momil, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12395 | GAME( 200?, sc5momilc ,sc5momil, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12396 | GAME( 200?, sc5momild ,sc5momil, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12397 | GAME( 200?, sc5momile ,sc5momil, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12398 | 12398 | |
| 12399 | 12399 | // PR1945 CLUB MONEYBAGS MONEY BAGS CLUB PR1955 C M MONEYBAGS SOUNDS11 DEAL OR NO DEAL |
| 12400 | GAME( 200?, sc5mombc ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Money Bags Club (PR1945) (Deal or No Deal?) (Mazooma) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12400 | GAME( 200?, sc5mombc ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Money Bags Club (PR1945) (Deal or No Deal?) (Mazooma) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12401 | 12401 | |
| 12402 | 12402 | // PR2496 MONOPOLY MONEY SPINNER MONY SOUNDS NITH |
| 12403 | GAME( 200?, sc5moms ,0, sc5, sc5, sc5, ROT0, "Qps","Monopoly Money Spinner (PR2496) (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12404 | GAME( 200?, sc5momsa ,sc5moms, sc5, sc5, sc5, ROT0, "Qps","Monopoly Money Spinner (PR2496) (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12405 | GAME( 200?, sc5momsc ,sc5moms, sc5, sc5, sc5, ROT0, "Qps","Monopoly Money Spinner (PR2496) (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12406 | GAME( 200?, sc5momsd ,sc5moms, sc5, sc5, sc5, ROT0, "Qps","Monopoly Money Spinner (PR2496) (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12403 | GAME( 200?, sc5moms ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Monopoly Money Spinner (PR2496) (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12404 | GAME( 200?, sc5momsa ,sc5moms, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Monopoly Money Spinner (PR2496) (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12405 | GAME( 200?, sc5momsc ,sc5moms, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Monopoly Money Spinner (PR2496) (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12406 | GAME( 200?, sc5momsd ,sc5moms, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Monopoly Money Spinner (PR2496) (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12407 | 12407 | // PR2395 MONEY SPINNER MONY SOUNDS NITH (== sc5monsp code?) |
| 12408 | GAME( 200?, sc5momsb ,sc5moms, sc5, sc5, sc5, ROT0, "Qps","Money Spinner (PR2395) (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12409 | GAME( 200?, sc5momse ,sc5moms, sc5, sc5, sc5, ROT0, "Qps","Money Spinner (PR2395) (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12408 | GAME( 200?, sc5momsb ,sc5moms, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Money Spinner (PR2395) (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12409 | GAME( 200?, sc5momse ,sc5moms, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Money Spinner (PR2395) (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12410 | 12410 | |
| 12411 | 12411 | // PR3408 AWP MONOPOLY PROPERTY LADDER S5 PR3408 MPOLY PROP LAD SOUNDS11 PROPERTY LADDER S.SITE |
| 12412 | GAME( 200?, sc5mopl ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12413 | GAME( 200?, sc5mopla ,sc5mopl, sc5, sc5, sc5, ROT0, "BFM","Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12414 | GAME( 200?, sc5moplb ,sc5mopl, sc5, sc5, sc5, ROT0, "BFM","Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12415 | GAME( 200?, sc5moplc ,sc5mopl, sc5, sc5, sc5, ROT0, "BFM","Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12412 | GAME( 200?, sc5mopl ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12413 | GAME( 200?, sc5mopla ,sc5mopl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12414 | GAME( 200?, sc5moplb ,sc5mopl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12415 | GAME( 200?, sc5moplc ,sc5mopl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12416 | 12416 | |
| 12417 | 12417 | // PR2457 ROADTORICHES CLUBROADTORICHES CLUB CRTR SOUNDS CLUB ROAD TO RICHES |
| 12418 | GAME( 200?, sc5mor2r ,0, sc5, sc5, sc5, ROT0, "Qps","Monopoly Road To Riches (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12419 | GAME( 200?, sc5mor2ra ,sc5mor2r, sc5, sc5, sc5, ROT0, "Qps","Monopoly Road To Riches (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12418 | GAME( 200?, sc5mor2r ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Monopoly Road To Riches (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12419 | GAME( 200?, sc5mor2ra ,sc5mor2r, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Monopoly Road To Riches (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12420 | 12420 | |
| 12421 | 12421 | // PR2449 PR2449,MONOPOLY WA MONOPOLY WA MAZ |
| 12422 | GAME( 200?, sc5monwa ,0, sc5, sc5, sc5, ROT0, "Qps","Monopoly Win Again (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12423 | GAME( 200?, sc5monwaa ,sc5monwa, sc5, sc5, sc5, ROT0, "Qps","Monopoly Win Again (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12422 | GAME( 200?, sc5monwa ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Monopoly Win Again (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12423 | GAME( 200?, sc5monwaa ,sc5monwa, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Monopoly Win Again (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12424 | 12424 | |
| 12425 | 12425 | // PR2485 CLUB MONTE CARLO OR BUST CLUB MONTE CARLO CLUB CLUB MONTE SOUNDS CLUB MONTE CARLO |
| 12426 | GAME( 200?, sc5cmcob ,0, sc5, sc5, sc5, ROT0, "Qps","Monte Carlo Or Bust Club (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12427 | GAME( 200?, sc5cmcoba ,sc5cmcob, sc5, sc5, sc5, ROT0, "Qps","Monte Carlo Or Bust Club (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12428 | GAME( 200?, sc5cmcobb ,sc5cmcob, sc5, sc5, sc5, ROT0, "Qps","Monte Carlo Or Bust Club (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12429 | GAME( 200?, sc5cmcobc ,sc5cmcob, sc5, sc5, sc5, ROT0, "Qps","Monte Carlo Or Bust Club (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12426 | GAME( 200?, sc5cmcob ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Monte Carlo Or Bust Club (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12427 | GAME( 200?, sc5cmcoba ,sc5cmcob, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Monte Carlo Or Bust Club (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12428 | GAME( 200?, sc5cmcobb ,sc5cmcob, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Monte Carlo Or Bust Club (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12429 | GAME( 200?, sc5cmcobc ,sc5cmcob, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Monte Carlo Or Bust Club (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12430 | 12430 | |
| 12431 | 12431 | // PR2166 NUN N ROSES NANR SOUNDS NUNS N ROSES |
| 12432 | GAME( 200?, sc5nunsb ,0, sc5, sc5, sc5, ROT0, "BFM","Nuns 'n' Roses (Bellfruit) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12432 | GAME( 200?, sc5nunsb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Nuns 'n' Roses (Bellfruit) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12433 | 12433 | |
| 12434 | 12434 | // PR3315 AWP OVER THE RAINBOW SCORP5 PR3315 OV THE RAINBOW SOUNDS11 OVER THE RAINBOW S.SITE |
| 12435 | GAME( 200?, sc5rainb ,0, sc5, sc5, sc5, ROT0, "BFM","Over The Rainbow (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12436 | GAME( 200?, sc5rainba ,sc5rainb, sc5, sc5, sc5, ROT0, "BFM","Over The Rainbow (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12437 | GAME( 200?, sc5rainbb ,sc5rainb, sc5, sc5, sc5, ROT0, "BFM","Over The Rainbow (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12438 | GAME( 200?, sc5rainbc ,sc5rainb, sc5, sc5, sc5, ROT0, "BFM","Over The Rainbow (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12439 | GAME( 200?, sc5rainbd ,sc5rainb, sc5, sc5, sc5, ROT0, "BFM","Over The Rainbow (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12440 | GAME( 200?, sc5rainbe ,sc5rainb, sc5, sc5, sc5, ROT0, "BFM","Over The Rainbow (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12435 | GAME( 200?, sc5rainb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Over The Rainbow (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12436 | GAME( 200?, sc5rainba ,sc5rainb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Over The Rainbow (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12437 | GAME( 200?, sc5rainbb ,sc5rainb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Over The Rainbow (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12438 | GAME( 200?, sc5rainbc ,sc5rainb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Over The Rainbow (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12439 | GAME( 200?, sc5rainbd ,sc5rainb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Over The Rainbow (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12440 | GAME( 200?, sc5rainbe ,sc5rainb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Over The Rainbow (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12441 | 12441 | |
| 12442 | 12442 | |
| 12443 | 12443 | // PR3015 AWP PARROTS OF THE CARIBBEAN SCORP5 PR3015 P CARIBBEAN SOUNDS11 PARROT CARIBBEAN S.SITE |
| 12444 | GAME( 200?, sc5parot ,0, sc5, sc5, sc5, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12445 | GAME( 200?, sc5parota ,sc5parot, sc5, sc5, sc5, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12446 | GAME( 200?, sc5parotb ,sc5parot, sc5, sc5, sc5, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12447 | GAME( 200?, sc5parotc ,sc5parot, sc5, sc5, sc5, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12448 | GAME( 200?, sc5parotd ,sc5parot, sc5, sc5, sc5, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12449 | GAME( 200?, sc5parote ,sc5parot, sc5, sc5, sc5, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12450 | GAME( 200?, sc5parotf ,sc5parot, sc5, sc5, sc5, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12451 | GAME( 200?, sc5parotg ,sc5parot, sc5, sc5, sc5, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12444 | GAME( 200?, sc5parot ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12445 | GAME( 200?, sc5parota ,sc5parot, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12446 | GAME( 200?, sc5parotb ,sc5parot, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12447 | GAME( 200?, sc5parotc ,sc5parot, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12448 | GAME( 200?, sc5parotd ,sc5parot, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12449 | GAME( 200?, sc5parote ,sc5parot, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12450 | GAME( 200?, sc5parotf ,sc5parot, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12451 | GAME( 200?, sc5parotg ,sc5parot, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12452 | 12452 | |
| 12453 | 12453 | |
| 12454 | 12454 | // PR2411 PILEONTHEPOUNDS PILE SOUNDS PILE |
| 12455 | GAME( 200?, sc5pilep ,0, sc5, sc5, sc5, ROT0, "Qps","Pile On The Pounds (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12456 | GAME( 200?, sc5pilepa ,sc5pilep, sc5, sc5, sc5, ROT0, "Qps","Pile On The Pounds (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12457 | GAME( 200?, sc5pilepb ,sc5pilep, sc5, sc5, sc5, ROT0, "Qps","Pile On The Pounds (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12458 | GAME( 200?, sc5pilepc ,sc5pilep, sc5, sc5, sc5, ROT0, "Qps","Pile On The Pounds (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12455 | GAME( 200?, sc5pilep ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Pile On The Pounds (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12456 | GAME( 200?, sc5pilepa ,sc5pilep, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Pile On The Pounds (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12457 | GAME( 200?, sc5pilepb ,sc5pilep, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Pile On The Pounds (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12458 | GAME( 200?, sc5pilepc ,sc5pilep, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Pile On The Pounds (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12459 | 12459 | |
| 12460 | 12460 | |
| 12461 | 12461 | // PR2306 POTS OF LUCK POTSOFLUCKSOUNDS POTS OF LUCK |
| 12462 | GAME( 200?, sc5potsm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pots Of Luck (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12463 | GAME( 200?, sc5potsma ,sc5potsm, sc5, sc5, sc5, ROT0, "Mazooma","Pots Of Luck (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12462 | GAME( 200?, sc5potsm ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pots Of Luck (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12463 | GAME( 200?, sc5potsma ,sc5potsm, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pots Of Luck (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12464 | 12464 | |
| 12465 | 12465 | // PR3528 CLUB PUBLIC ENEMY S5 PR3528 PUBLIC ENEMY SOUNDS11 PUBLIC ENEMY S.SITE |
| 12466 | GAME( 200?, sc5cpen1 ,0, sc5, sc5, sc5, ROT0, "BFM","Public Enemy No1 Club (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12467 | GAME( 200?, sc5cpen1a ,sc5cpen1, sc5, sc5, sc5, ROT0, "BFM","Public Enemy No1 Club (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12466 | GAME( 200?, sc5cpen1 ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Public Enemy No1 Club (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12467 | GAME( 200?, sc5cpen1a ,sc5cpen1, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Public Enemy No1 Club (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12468 | 12468 | |
| 12469 | 12469 | // PR1406 QUALITY STREAK PR1406 QUALITY STREAK SOUNDS11 |
| 12470 | GAME( 200?, sc5qual ,0, sc5, sc5, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12471 | GAME( 200?, sc5quala ,sc5qual, sc5, sc5, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12472 | GAME( 200?, sc5qualb ,sc5qual, sc5, sc5, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12473 | GAME( 200?, sc5qualc ,sc5qual, sc5, sc5, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12474 | GAME( 200?, sc5quald ,sc5qual, sc5, sc5, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12475 | GAME( 200?, sc5quale ,sc5qual, sc5, sc5, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12476 | GAME( 200?, sc5qualf ,sc5qual, sc5, sc5, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12477 | GAME( 200?, sc5qualg ,sc5qual, sc5, sc5, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12478 | GAME( 200?, sc5qualh ,sc5qual, sc5, sc5, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12479 | GAME( 200?, sc5quali ,sc5qual, sc5, sc5, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12480 | GAME( 200?, sc5qualj ,sc5qual, sc5, sc5, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12481 | GAME( 200?, sc5qualk ,sc5qual, sc5, sc5, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12482 | GAME( 200?, sc5quall ,sc5qual, sc5, sc5, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12483 | GAME( 200?, sc5qualm ,sc5qual, sc5, sc5, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12470 | GAME( 200?, sc5qual ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12471 | GAME( 200?, sc5quala ,sc5qual, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12472 | GAME( 200?, sc5qualb ,sc5qual, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12473 | GAME( 200?, sc5qualc ,sc5qual, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12474 | GAME( 200?, sc5quald ,sc5qual, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12475 | GAME( 200?, sc5quale ,sc5qual, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12476 | GAME( 200?, sc5qualf ,sc5qual, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12477 | GAME( 200?, sc5qualg ,sc5qual, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12478 | GAME( 200?, sc5qualh ,sc5qual, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12479 | GAME( 200?, sc5quali ,sc5qual, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12480 | GAME( 200?, sc5qualj ,sc5qual, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12481 | GAME( 200?, sc5qualk ,sc5qual, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12482 | GAME( 200?, sc5quall ,sc5qual, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12483 | GAME( 200?, sc5qualm ,sc5qual, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12484 | 12484 | |
| 12485 | 12485 | // PR2169 REEL SPIN SHADY TRSS SOUNDS REEL SPIN SHADY |
| 12486 | GAME( 200?, sc5rssh ,0, sc5, sc5, sc5, ROT0, "Mazooma","Reel Spin Shady (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12487 | GAME( 200?, sc5rssha ,sc5rssh, sc5, sc5, sc5, ROT0, "Mazooma","Reel Spin Shady (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12486 | GAME( 200?, sc5rssh ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Reel Spin Shady (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12487 | GAME( 200?, sc5rssha ,sc5rssh, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Reel Spin Shady (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12488 | 12488 | |
| 12489 | 12489 | |
| 12490 | 12490 | // PR3208 AWP ROAD HOG S5 PR3208 ROAD HOG SOUNDS11 ROAD HOG S.SITE |
| 12491 | GAME( 200?, sc5hog ,0, sc5, sc5, sc5, ROT0, "BFM","Road Hog (PR3208) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12492 | GAME( 200?, sc5hoga ,sc5hog, sc5, sc5, sc5, ROT0, "BFM","Road Hog (PR3208) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12491 | GAME( 200?, sc5hog ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Road Hog (PR3208) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12492 | GAME( 200?, sc5hoga ,sc5hog, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Road Hog (PR3208) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12493 | 12493 | |
| 12494 | 12494 | // PR3248 ROAD HOG SCORP5 ROAD HOG CLUB PR3248 ROAD HOG SOUNDS11 ROAD HOG |
| 12495 | GAME( 200?, sc5rhclb ,0, sc5, sc5, sc5, ROT0, "BFM","Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12496 | GAME( 200?, sc5rhclba ,sc5rhclb, sc5, sc5, sc5, ROT0, "BFM","Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12497 | GAME( 200?, sc5rhclbb ,sc5rhclb, sc5, sc5, sc5, ROT0, "BFM","Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12498 | GAME( 200?, sc5rhclbc ,sc5rhclb, sc5, sc5, sc5, ROT0, "BFM","Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12499 | GAME( 200?, sc5rhclbd ,sc5rhclb, sc5, sc5, sc5, ROT0, "BFM","Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12500 | GAME( 200?, sc5rhclbe ,sc5rhclb, sc5, sc5, sc5, ROT0, "BFM","Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12495 | GAME( 200?, sc5rhclb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12496 | GAME( 200?, sc5rhclba ,sc5rhclb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12497 | GAME( 200?, sc5rhclbb ,sc5rhclb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12498 | GAME( 200?, sc5rhclbc ,sc5rhclb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12499 | GAME( 200?, sc5rhclbd ,sc5rhclb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12500 | GAME( 200?, sc5rhclbe ,sc5rhclb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12501 | 12501 | |
| 12502 | 12502 | // PR1774 181104 SHARP SHOOTER PR1774 SHARP SHOOTER 1 SHARP SHOOTER AWP |
| 12503 | GAME( 200?, sc5sharp ,0, sc5, sc5, sc5, ROT0, "Voodoo","Sharp Shooter (Voodoo) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12504 | GAME( 200?, sc5sharpa ,sc5sharp, sc5, sc5, sc5, ROT0, "Voodoo","Sharp Shooter (Voodoo) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12503 | GAME( 200?, sc5sharp ,0, sc5, sc5, sc5_state, sc5, ROT0, "Voodoo","Sharp Shooter (Voodoo) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12504 | GAME( 200?, sc5sharpa ,sc5sharp, sc5, sc5, sc5_state, sc5, ROT0, "Voodoo","Sharp Shooter (Voodoo) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12505 | 12505 | |
| 12506 | 12506 | // Z056 SHOOTSTARS PR000056 SHOOTSTARS 1 SHOOTSTARS AWP (Qps header?) |
| 12507 | GAME( 200?, sc5sfts ,0, sc5, sc5, sc5, ROT0, "BFM","Shoot For The Stars (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12508 | GAME( 200?, sc5sftsa ,sc5sfts, sc5, sc5, sc5, ROT0, "BFM","Shoot For The Stars (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12509 | GAME( 200?, sc5sftsb ,sc5sfts, sc5, sc5, sc5, ROT0, "BFM","Shoot For The Stars (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12510 | GAME( 200?, sc5sftsc ,sc5sfts, sc5, sc5, sc5, ROT0, "BFM","Shoot For The Stars (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12507 | GAME( 200?, sc5sfts ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Shoot For The Stars (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12508 | GAME( 200?, sc5sftsa ,sc5sfts, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Shoot For The Stars (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12509 | GAME( 200?, sc5sftsb ,sc5sfts, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Shoot For The Stars (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12510 | GAME( 200?, sc5sftsc ,sc5sfts, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Shoot For The Stars (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12511 | 12511 | |
| 12512 | 12512 | // PR2466 SNAKE RATTLE AND ROLL SNAKERR SOUNDS SNAKE R AND ROLL |
| 12513 | GAME( 200?, sc5srrqp ,0, sc5, sc5, sc5, ROT0, "Qps","Snake Rattle & Roll (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12514 | GAME( 200?, sc5srrqpa ,sc5srrqp, sc5, sc5, sc5, ROT0, "Qps","Snake Rattle & Roll (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12513 | GAME( 200?, sc5srrqp ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Snake Rattle & Roll (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12514 | GAME( 200?, sc5srrqpa ,sc5srrqp, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Snake Rattle & Roll (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12515 | 12515 | |
| 12516 | 12516 | // PR3223 AWP SPINIT TO WINIT S5 PR3203 SPIN IT TO W IT SOUNDS11 SPINIT TO WINIT S.SITE |
| 12517 | GAME( 200?, sc5sitwi ,0, sc5, sc5, sc5, ROT0, "BFM","Spin It To Win It (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12518 | GAME( 200?, sc5sitwia ,sc5sitwi, sc5, sc5, sc5, ROT0, "BFM","Spin It To Win It (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12517 | GAME( 200?, sc5sitwi ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Spin It To Win It (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12518 | GAME( 200?, sc5sitwia ,sc5sitwi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Spin It To Win It (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12519 | 12519 | |
| 12520 | 12520 | // PR2205 SPINNING AROUND SPIN SOUNDS SPINNING AROUND |
| 12521 | GAME( 200?, sc5spnrn ,0, sc5, sc5, sc5, ROT0, "Mazooma","Spinning Around (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12522 | GAME( 200?, sc5spnrna ,sc5spnrn, sc5, sc5, sc5, ROT0, "Mazooma","Spinning Around (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12521 | GAME( 200?, sc5spnrn ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Spinning Around (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12522 | GAME( 200?, sc5spnrna ,sc5spnrn, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Spinning Around (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12523 | 12523 | |
| 12524 | 12524 | // PR0003 RACE02 |
| 12525 | GAME( 200?, sc5srace ,0, sc5, sc5, sc5, ROT0, "BFM","Streak Racer (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12526 | GAME( 200?, sc5sracea ,sc5srace, sc5, sc5, sc5, ROT0, "BFM","Streak Racer (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12525 | GAME( 200?, sc5srace ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Streak Racer (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12526 | GAME( 200?, sc5sracea ,sc5srace, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Streak Racer (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12527 | 12527 | |
| 12528 | 12528 | // PR2355 SUPER SLEUTH SSLEUTH SOUNDS SUPER SLEUTH |
| 12529 | GAME( 200?, sc5sleut ,0, sc5, sc5, sc5, ROT0, "Mazooma","Super Sleuth (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12530 | GAME( 200?, sc5sleuta ,sc5sleut, sc5, sc5, sc5, ROT0, "Mazooma","Super Sleuth (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12529 | GAME( 200?, sc5sleut ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Super Sleuth (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12530 | GAME( 200?, sc5sleuta ,sc5sleut, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Super Sleuth (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12531 | 12531 | |
| 12532 | 12532 | // PR1630 TRICK SHOT MULTI PLAYER TRICK SHOT MULTI ARCADE PR1630 TRICKSHOTMULT SOUNDS11 |
| 12533 | GAME( 200?, sc5tsmp ,0, sc5, sc5, sc5, ROT0, "BFM","Trick Shot Multi Player (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12534 | GAME( 200?, sc5tsmpa ,sc5tsmp, sc5, sc5, sc5, ROT0, "BFM","Trick Shot Multi Player (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12533 | GAME( 200?, sc5tsmp ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Trick Shot Multi Player (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12534 | GAME( 200?, sc5tsmpa ,sc5tsmp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Trick Shot Multi Player (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12535 | 12535 | |
| 12536 | 12536 | // PR1606 UP POMPAY PR1636 UP POMPAY SOUNDS11 UP POMPAY S.SITE |
| 12537 | GAME( 200?, sc5pompa ,0, sc5, sc5, sc5, ROT0, "BFM","Up Pompay (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12538 | GAME( 200?, sc5pompaa ,sc5pompa, sc5, sc5, sc5, ROT0, "BFM","Up Pompay (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12539 | GAME( 200?, sc5pompab ,sc5pompa, sc5, sc5, sc5, ROT0, "BFM","Up Pompay (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 12537 | GAME( 200?, sc5pompa ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Up Pompay (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12538 | GAME( 200?, sc5pompaa ,sc5pompa, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Up Pompay (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12539 | GAME( 200?, sc5pompab ,sc5pompa, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Up Pompay (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 12540 | 12540 | |
| 12541 | 12541 | // PR2402 VAMPIREPAYER VAMP SOUNDS VAMP |
| 12542 | GAME( 200?, sc5vamp ,0, sc5, sc5, sc5, ROT0, "Qps","Vampire Payer (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12543 | GAME( 200?, sc5vampa ,sc5vamp, sc5, sc5, sc5, ROT0, "Qps","Vampire Payer (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12542 | GAME( 200?, sc5vamp ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Vampire Payer (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12543 | GAME( 200?, sc5vampa ,sc5vamp, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Vampire Payer (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12544 | 12544 | |
| 12545 | 12545 | // PR2176 VIPER ACTIVE VIPA SOUNDS VIPER ACTIVE |
| 12546 | GAME( 200?, sc5viper ,0, sc5, sc5, sc5, ROT0, "BFM","Viper Active (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12547 | GAME( 200?, sc5vipera ,sc5viper, sc5, sc5, sc5, ROT0, "BFM","Viper Active (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12546 | GAME( 200?, sc5viper ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Viper Active (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12547 | GAME( 200?, sc5vipera ,sc5viper, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Viper Active (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12548 | 12548 | |
| 12549 | 12549 | // PR2358 VIZ VIZ SOUNDS VIZ |
| 12550 | GAME( 200?, sc5viz ,0, sc5, sc5, sc5, ROT0, "Qps","Viz (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12551 | GAME( 200?, sc5viza ,sc5viz, sc5, sc5, sc5, ROT0, "Qps","Viz (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12552 | GAME( 200?, sc5vizb ,sc5viz, sc5, sc5, sc5, ROT0, "Qps","Viz (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12553 | GAME( 200?, sc5vizc ,sc5viz, sc5, sc5, sc5, ROT0, "Qps","Viz (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12550 | GAME( 200?, sc5viz ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Viz (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12551 | GAME( 200?, sc5viza ,sc5viz, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Viz (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12552 | GAME( 200?, sc5vizb ,sc5viz, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Viz (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12553 | GAME( 200?, sc5vizc ,sc5viz, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Viz (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12554 | 12554 | |
| 12555 | 12555 | // PR3305 AWP WACKY RACES SCORP5 PR3330 WACKY RACES SOUNDS11 WACKY RACES S.SITE |
| 12556 | GAME( 200?, sc5wacky ,0, sc5, sc5, sc5, ROT0, "BFM","Wacky Racers (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12557 | GAME( 200?, sc5wackya ,sc5wacky, sc5, sc5, sc5, ROT0, "BFM","Wacky Racers (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12558 | GAME( 200?, sc5wackyb ,sc5wacky, sc5, sc5, sc5, ROT0, "BFM","Wacky Racers (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12559 | GAME( 200?, sc5wackyc ,sc5wacky, sc5, sc5, sc5, ROT0, "BFM","Wacky Racers (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12556 | GAME( 200?, sc5wacky ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Wacky Racers (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12557 | GAME( 200?, sc5wackya ,sc5wacky, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Wacky Racers (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12558 | GAME( 200?, sc5wackyb ,sc5wacky, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Wacky Racers (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12559 | GAME( 200?, sc5wackyc ,sc5wacky, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Wacky Racers (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12560 | 12560 | |
| 12561 | 12561 | // PR2213 WAR OF THE WORLDS WADS SOUNDS |
| 12562 | GAME( 200?, sc5wotw ,0, sc5, sc5, sc5, ROT0, "Mazooma","War Of The Wads (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12563 | GAME( 200?, sc5wotwa ,sc5wotw, sc5, sc5, sc5, ROT0, "Mazooma","War Of The Wads (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12562 | GAME( 200?, sc5wotw ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","War Of The Wads (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12563 | GAME( 200?, sc5wotwa ,sc5wotw, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","War Of The Wads (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12564 | 12564 | |
| 12565 | 12565 | // PR2196 WILD REELS WILD REELS MAZ WIDR SOUNDS WILD REELS |
| 12566 | GAME( 200?, sc5wild ,0, sc5, sc5, sc5, ROT0, "Mazooma","Wild Reels (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12567 | GAME( 200?, sc5wilda ,sc5wild, sc5, sc5, sc5, ROT0, "Mazooma","Wild Reels (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12566 | GAME( 200?, sc5wild ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Wild Reels (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12567 | GAME( 200?, sc5wilda ,sc5wild, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Wild Reels (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12568 | 12568 | |
| 12569 | 12569 | // PR2552 WIN CAN ALLEY WINCANALLEYSND WIN CAN ALLEY |
| 12570 | GAME( 200?, sc5wca ,0, sc5, sc5, sc5, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12571 | GAME( 200?, sc5wcaa ,sc5wca, sc5, sc5, sc5, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12572 | GAME( 200?, sc5wcad ,sc5wca, sc5, sc5, sc5, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12573 | GAME( 200?, sc5wcaf ,sc5wca, sc5, sc5, sc5, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12574 | GAME( 200?, sc5wcah ,sc5wca, sc5, sc5, sc5, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12575 | GAME( 200?, sc5wcai ,sc5wca, sc5, sc5, sc5, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12576 | GAME( 200?, sc5wcal ,sc5wca, sc5, sc5, sc5, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12577 | GAME( 200?, sc5wcan ,sc5wca, sc5, sc5, sc5, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12570 | GAME( 200?, sc5wca ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12571 | GAME( 200?, sc5wcaa ,sc5wca, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12572 | GAME( 200?, sc5wcad ,sc5wca, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12573 | GAME( 200?, sc5wcaf ,sc5wca, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12574 | GAME( 200?, sc5wcah ,sc5wca, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12575 | GAME( 200?, sc5wcai ,sc5wca, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12576 | GAME( 200?, sc5wcal ,sc5wca, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12577 | GAME( 200?, sc5wcan ,sc5wca, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12578 | 12578 | // PR2552 WIN CAN ALLEY 5 pound 10p Version WINCANALLEYSND WIN CAN ALLEY |
| 12579 | GAME( 200?, sc5wcab ,sc5wca, sc5, sc5, sc5, ROT0, "Qps","Win Can Alley (5 pound 10p version) (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12580 | GAME( 200?, sc5wcae ,sc5wca, sc5, sc5, sc5, ROT0, "Qps","Win Can Alley (5 pound 10p version) (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12581 | GAME( 200?, sc5wcaj ,sc5wca, sc5, sc5, sc5, ROT0, "Qps","Win Can Alley (5 pound 10p version) (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12582 | GAME( 200?, sc5wcam ,sc5wca, sc5, sc5, sc5, ROT0, "Qps","Win Can Alley (5 pound 10p version) (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12579 | GAME( 200?, sc5wcab ,sc5wca, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Win Can Alley (5 pound 10p version) (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12580 | GAME( 200?, sc5wcae ,sc5wca, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Win Can Alley (5 pound 10p version) (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12581 | GAME( 200?, sc5wcaj ,sc5wca, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Win Can Alley (5 pound 10p version) (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12582 | GAME( 200?, sc5wcam ,sc5wca, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Win Can Alley (5 pound 10p version) (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12583 | 12583 | // PR2552 WIN CAN ALLEY 5 pound 10p Arcade Version WINCANALLEYSND |
| 12584 | GAME( 200?, sc5wcac ,sc5wca, sc5, sc5, sc5, ROT0, "Qps","Win Can Alley (5 pound 10p Arcade version) (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12585 | GAME( 200?, sc5wcag ,sc5wca, sc5, sc5, sc5, ROT0, "Qps","Win Can Alley (5 pound 10p Arcade version) (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12586 | GAME( 200?, sc5wcak ,sc5wca, sc5, sc5, sc5, ROT0, "Qps","Win Can Alley (5 pound 10p Arcade version) (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12587 | GAME( 200?, sc5wcao ,sc5wca, sc5, sc5, sc5, ROT0, "Qps","Win Can Alley (5 pound 10p Arcade version) (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12584 | GAME( 200?, sc5wcac ,sc5wca, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Win Can Alley (5 pound 10p Arcade version) (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12585 | GAME( 200?, sc5wcag ,sc5wca, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Win Can Alley (5 pound 10p Arcade version) (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12586 | GAME( 200?, sc5wcak ,sc5wca, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Win Can Alley (5 pound 10p Arcade version) (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12587 | GAME( 200?, sc5wcao ,sc5wca, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Win Can Alley (5 pound 10p Arcade version) (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12588 | 12588 | |
| 12589 | 12589 | // PR3218 AWP WOK N ROLL S5 PR3218 WOK N ROLL SOUNDS11 WOK N ROLL S.SITE |
| 12590 | GAME( 200?, sc5wok ,0, sc5, sc5, sc5, ROT0, "BFM","Wok n' Roll (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12591 | GAME( 200?, sc5woka ,sc5wok, sc5, sc5, sc5, ROT0, "BFM","Wok n' Roll (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12590 | GAME( 200?, sc5wok ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Wok n' Roll (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12591 | GAME( 200?, sc5woka ,sc5wok, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Wok n' Roll (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12592 | 12592 | |
| 12593 | 12593 | // PR2556 RED HOT REELS RHRL SOUNDS RED HOT REELS |
| 12594 | GAME( 200?, sc5rhr ,0, sc5, sc5, sc5, ROT0, "Qps","Red Hot Reels (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12595 | GAME( 200?, sc5rhra ,sc5rhr, sc5, sc5, sc5, ROT0, "Qps","Red Hot Reels (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12596 | GAME( 200?, sc5rhrb ,sc5rhr, sc5, sc5, sc5, ROT0, "Qps","Red Hot Reels (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12597 | GAME( 200?, sc5rhrc ,sc5rhr, sc5, sc5, sc5, ROT0, "Qps","Red Hot Reels (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12598 | GAME( 200?, sc5rhrd ,sc5rhr, sc5, sc5, sc5, ROT0, "Qps","Red Hot Reels (Qps) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12599 | GAME( 200?, sc5rhre ,sc5rhr, sc5, sc5, sc5, ROT0, "Qps","Red Hot Reels (Qps) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12594 | GAME( 200?, sc5rhr ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Red Hot Reels (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12595 | GAME( 200?, sc5rhra ,sc5rhr, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Red Hot Reels (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12596 | GAME( 200?, sc5rhrb ,sc5rhr, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Red Hot Reels (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12597 | GAME( 200?, sc5rhrc ,sc5rhr, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Red Hot Reels (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12598 | GAME( 200?, sc5rhrd ,sc5rhr, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Red Hot Reels (Qps) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12599 | GAME( 200?, sc5rhre ,sc5rhr, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Red Hot Reels (Qps) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12600 | 12600 | |
| 12601 | 12601 | // PR2458 CLUB SNAKE RATTLE AND ROLL CLUB SRAR CLUB CLUB SRAR SND CLUB SNAKE RATTLE AND ROLL |
| 12602 | GAME( 200?, sc5srrcl ,0, sc5, sc5, sc5, ROT0, "BFM","Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12603 | GAME( 200?, sc5srrcla ,sc5srrcl, sc5, sc5, sc5, ROT0, "BFM","Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12604 | GAME( 200?, sc5srrclb ,sc5srrcl, sc5, sc5, sc5, ROT0, "BFM","Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12605 | GAME( 200?, sc5srrclc ,sc5srrcl, sc5, sc5, sc5, ROT0, "BFM","Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12602 | GAME( 200?, sc5srrcl ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12603 | GAME( 200?, sc5srrcla ,sc5srrcl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12604 | GAME( 200?, sc5srrclb ,sc5srrcl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12605 | GAME( 200?, sc5srrclc ,sc5srrcl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12606 | 12606 | |
| 12607 | 12607 | // PR3422 CLUB THE PRIZE IS RIGHT S5 PR3422 PRIZE IS RIGHT SOUNDS11 THE PRIZE IS RIGHT S.SITE |
| 12608 | GAME( 200?, sc5pircl ,0, sc5, sc5, sc5, ROT0, "BFM","The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12609 | GAME( 200?, sc5pircla ,sc5pircl, sc5, sc5, sc5, ROT0, "BFM","The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12610 | GAME( 200?, sc5pirclb ,sc5pircl, sc5, sc5, sc5, ROT0, "BFM","The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12611 | GAME( 200?, sc5pirclc ,sc5pircl, sc5, sc5, sc5, ROT0, "BFM","The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12608 | GAME( 200?, sc5pircl ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12609 | GAME( 200?, sc5pircla ,sc5pircl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12610 | GAME( 200?, sc5pirclb ,sc5pircl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12611 | GAME( 200?, sc5pirclc ,sc5pircl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12612 | 12612 | |
| 12613 | 12613 | // PR2457 ROADTORICHES CLUBROADTORICHES CLUB CRTR SOUNDS CLUB ROAD TO RICHES |
| 12614 | GAME( 200?, sc5mrrcl ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Road To Riches Club (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12615 | GAME( 200?, sc5mrrcla ,sc5mrrcl, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Road To Riches Club (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12616 | GAME( 200?, sc5mrrclb ,sc5mrrcl, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Road To Riches Club (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12617 | GAME( 200?, sc5mrrclc ,sc5mrrcl, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Road To Riches Club (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12614 | GAME( 200?, sc5mrrcl ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To Riches Club (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12615 | GAME( 200?, sc5mrrcla ,sc5mrrcl, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To Riches Club (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12616 | GAME( 200?, sc5mrrclb ,sc5mrrcl, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To Riches Club (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12617 | GAME( 200?, sc5mrrclc ,sc5mrrcl, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To Riches Club (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12618 | 12618 | |
| 12619 | 12619 | // these contained sc4/sc5/ad5 stuff, split by platform |
| 12620 | 12620 | |
| 12621 | 12621 | |
| 12622 | 12622 | // BFGP1234..............G95427832.RAZY_.PR3436 CF COMMUNITY P SOUNDS11. (non-standard header, seems to indicate that these are actually Crazy Fruits Community Parts?) |
| 12623 | GAME( 200?, sc5crcpt ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Community Party (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12624 | GAME( 200?, sc5crcpta ,sc5crcpt, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Community Party (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12623 | GAME( 200?, sc5crcpt ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Community Party (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12624 | GAME( 200?, sc5crcpta ,sc5crcpt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Community Party (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12625 | 12625 | |
| 12626 | 12626 | // PR3009 AWP ANT N DECS JIGGY BANK S5 PR3009 JIGGY BANK SOUNDS11 JIGGY BANK S.SITE |
| 12627 | GAME( 200?, sc5adjb ,0, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12628 | GAME( 200?, sc5adjba ,sc5adjb, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12629 | GAME( 200?, sc5adjbb ,sc5adjb, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12630 | GAME( 200?, sc5adjbc ,sc5adjb, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12631 | GAME( 200?, sc5adjbd ,sc5adjb, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12632 | GAME( 200?, sc5adjbe ,sc5adjb, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12633 | GAME( 200?, sc5adjbf ,sc5adjb, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12634 | GAME( 200?, sc5adjbg ,sc5adjb, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12635 | GAME( 200?, sc5adjbh ,sc5adjb, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12636 | GAME( 200?, sc5adjbi ,sc5adjb, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12637 | GAME( 200?, sc5adjbj ,sc5adjb, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12638 | GAME( 200?, sc5adjbk ,sc5adjb, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12639 | GAME( 200?, sc5adjbl ,sc5adjb, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12640 | GAME( 200?, sc5adjbm ,sc5adjb, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12641 | GAME( 200?, sc5adjbn ,sc5adjb, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12642 | GAME( 200?, sc5adjbo ,sc5adjb, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12643 | GAME( 200?, sc5adjbp ,sc5adjb, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12644 | GAME( 200?, sc5adjbq ,sc5adjb, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12645 | GAME( 200?, sc5adjbr ,sc5adjb, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12627 | GAME( 200?, sc5adjb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12628 | GAME( 200?, sc5adjba ,sc5adjb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12629 | GAME( 200?, sc5adjbb ,sc5adjb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12630 | GAME( 200?, sc5adjbc ,sc5adjb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12631 | GAME( 200?, sc5adjbd ,sc5adjb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12632 | GAME( 200?, sc5adjbe ,sc5adjb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12633 | GAME( 200?, sc5adjbf ,sc5adjb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12634 | GAME( 200?, sc5adjbg ,sc5adjb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12635 | GAME( 200?, sc5adjbh ,sc5adjb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12636 | GAME( 200?, sc5adjbi ,sc5adjb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12637 | GAME( 200?, sc5adjbj ,sc5adjb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12638 | GAME( 200?, sc5adjbk ,sc5adjb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12639 | GAME( 200?, sc5adjbl ,sc5adjb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12640 | GAME( 200?, sc5adjbm ,sc5adjb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12641 | GAME( 200?, sc5adjbn ,sc5adjb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12642 | GAME( 200?, sc5adjbo ,sc5adjb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12643 | GAME( 200?, sc5adjbp ,sc5adjb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12644 | GAME( 200?, sc5adjbq ,sc5adjb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12645 | GAME( 200?, sc5adjbr ,sc5adjb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12646 | 12646 | |
| 12647 | 12647 | // PR1920 AWP ANT N DECS WTAD S5 PR1940 ADSNT SHOWTIME SOUNDS11 ANTNDECSWTAD S.SITE |
| 12648 | GAME( 200?, sc5adwta ,0, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12649 | GAME( 200?, sc5adwtaa ,sc5adwta, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12648 | GAME( 200?, sc5adwta ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12649 | GAME( 200?, sc5adwtaa ,sc5adwta, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12650 | 12650 | |
| 12651 | 12651 | // PR2200 AROUND THE BOARD AROU SOUNDS AROUND THE BOARD |
| 12652 | GAME( 200?, sc5a40 ,0, sc5, sc5, sc5, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12653 | GAME( 200?, sc5a40a ,sc5a40, sc5, sc5, sc5, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12652 | GAME( 200?, sc5a40 ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12653 | GAME( 200?, sc5a40a ,sc5a40, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12654 | 12654 | |
| 12655 | 12655 | // PR2301 BANTAM OF THE OPERA BANTAM SOUNDS BANTAMOFTHEOPERA |
| 12656 | GAME( 200?, sc5bantm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12657 | GAME( 200?, sc5bantma ,sc5bantm, sc5, sc5, sc5, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12656 | GAME( 200?, sc5bantm ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12657 | GAME( 200?, sc5bantma ,sc5bantm, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12658 | 12658 | |
| 12659 | 12659 | // PR1447 BAR7S PR1492 CAS BAR SEVENS SOUNDS11 BAR 7S M.SITE |
| 12660 | GAME( 200?, sc5bar7 ,0, sc5, sc5, sc5, ROT0, "BFM","Bar 7's (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12661 | GAME( 200?, sc5bar7a ,sc5bar7, sc5, sc5, sc5, ROT0, "BFM","Bar 7's (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12660 | GAME( 200?, sc5bar7 ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bar 7's (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12661 | GAME( 200?, sc5bar7a ,sc5bar7, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bar 7's (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12662 | 12662 | |
| 12663 | 12663 | // PR3064 BINGO BAR7 S5 PR1433 BAR SEVENS SOUNDS11 BAR7 S.SITE |
| 12664 | GAME( 200?, sc5bar7b ,sc5bar7, sc5, sc5, sc5, ROT0, "BFM","Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12665 | GAME( 200?, sc5bar7c ,sc5bar7, sc5, sc5, sc5, ROT0, "BFM","Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12666 | GAME( 200?, sc5bar7d ,sc5bar7, sc5, sc5, sc5, ROT0, "BFM","Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12667 | GAME( 200?, sc5bar7e ,sc5bar7, sc5, sc5, sc5, ROT0, "BFM","Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12668 | GAME( 200?, sc5bar7f ,sc5bar7, sc5, sc5, sc5, ROT0, "BFM","Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12669 | GAME( 200?, sc5bar7g ,sc5bar7, sc5, sc5, sc5, ROT0, "BFM","Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12664 | GAME( 200?, sc5bar7b ,sc5bar7, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12665 | GAME( 200?, sc5bar7c ,sc5bar7, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12666 | GAME( 200?, sc5bar7d ,sc5bar7, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12667 | GAME( 200?, sc5bar7e ,sc5bar7, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12668 | GAME( 200?, sc5bar7f ,sc5bar7, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12669 | GAME( 200?, sc5bar7g ,sc5bar7, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12670 | 12670 | |
| 12671 | 12671 | // PR1704 AWP BATTLESHIPS AND CRUISERS PR1704 B AND C SOUNDS11 BATTLESHIPSCRUIS S.SITE |
| 12672 | GAME( 200?, sc5batl ,0, sc5, sc5, sc5, ROT0, "BFM","Battleships & Cruisers (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12673 | GAME( 200?, sc5batla ,sc5batl, sc5, sc5, sc5, ROT0, "BFM","Battleships & Cruisers (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12672 | GAME( 200?, sc5batl ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Battleships & Cruisers (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12673 | GAME( 200?, sc5batla ,sc5batl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Battleships & Cruisers (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12674 | 12674 | |
| 12675 | 12675 | // PR2170 BOBBY DAZZLER BOBD SOUNDS BOBBY DAZZLER |
| 12676 | GAME( 200?, sc5bob ,0, sc5, sc5, sc5, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12677 | GAME( 200?, sc5boba ,sc5bob, sc5, sc5, sc5, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12678 | GAME( 200?, sc5bobb ,sc5bob, sc5, sc5, sc5, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12679 | GAME( 200?, sc5bobc ,sc5bob, sc5, sc5, sc5, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12676 | GAME( 200?, sc5bob ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12677 | GAME( 200?, sc5boba ,sc5bob, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12678 | GAME( 200?, sc5bobb ,sc5bob, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12679 | GAME( 200?, sc5bobc ,sc5bob, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12680 | 12680 | |
| 12681 | 12681 | |
| 12682 | 12682 | |
| 12683 | 12683 | // PR1702 AWP BULLSEYE SCORP5 PR1702 BULLSEYE SOUNDS11 BULLSEYE S.SITE |
| 12684 | GAME( 200?, sc5bull ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12685 | GAME( 200?, sc5bulla ,sc5bull, sc5, sc5, sc5, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12684 | GAME( 200?, sc5bull ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12685 | GAME( 200?, sc5bulla ,sc5bull, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12686 | 12686 | |
| 12687 | 12687 | // PR1719 AWP SUPER BULLSEYE SCORP5 PR1702 BULLSEYE SOUNDS11 SUPER BULLSEYE S.SITE |
| 12688 | GAME( 200?, sc5sbull ,0, sc5, sc5, sc5, ROT0, "BFM","Super Bullseye (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12689 | GAME( 200?, sc5sbulla ,sc5sbull, sc5, sc5, sc5, ROT0, "BFM","Super Bullseye (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12688 | GAME( 200?, sc5sbull ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Super Bullseye (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12689 | GAME( 200?, sc5sbulla ,sc5sbull, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Super Bullseye (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12690 | 12690 | |
| 12691 | 12691 | // PR3318 AWP BULLSEYE 5 REELS S5 PR3318 BULLSEYE SOUNDS11 BULLSEYE S.SITE |
| 12692 | GAME( 200?, sc5bull5 ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye 5 Reels (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12693 | GAME( 200?, sc5bull5a ,sc5bull5, sc5, sc5, sc5, ROT0, "BFM","Bullseye 5 Reels (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12694 | GAME( 200?, sc5bull5b ,sc5bull5, sc5, sc5, sc5, ROT0, "BFM","Bullseye 5 Reels (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12695 | GAME( 200?, sc5bull5c ,sc5bull5, sc5, sc5, sc5, ROT0, "BFM","Bullseye 5 Reels (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12692 | GAME( 200?, sc5bull5 ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bullseye 5 Reels (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12693 | GAME( 200?, sc5bull5a ,sc5bull5, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bullseye 5 Reels (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12694 | GAME( 200?, sc5bull5b ,sc5bull5, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bullseye 5 Reels (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12695 | GAME( 200?, sc5bull5c ,sc5bull5, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bullseye 5 Reels (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12696 | 12696 | |
| 12697 | 12697 | // PR1910 AWP BUTCH CASHIDY AND THE SUNDANCE QUID S5 PR1910 B C AND THE S Q SOUNDS11 BUTCH N SUNDANCE S.SITE |
| 12698 | GAME( 200?, sc5butch ,0, sc5, sc5, sc5, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12699 | GAME( 200?, sc5butcha ,sc5butch, sc5, sc5, sc5, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12700 | GAME( 200?, sc5butchb ,sc5butch, sc5, sc5, sc5, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12701 | GAME( 200?, sc5butchc ,sc5butch, sc5, sc5, sc5, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12702 | GAME( 200?, sc5butchd ,sc5butch, sc5, sc5, sc5, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12703 | GAME( 200?, sc5butche ,sc5butch, sc5, sc5, sc5, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12698 | GAME( 200?, sc5butch ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12699 | GAME( 200?, sc5butcha ,sc5butch, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12700 | GAME( 200?, sc5butchb ,sc5butch, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12701 | GAME( 200?, sc5butchc ,sc5butch, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12702 | GAME( 200?, sc5butchd ,sc5butch, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12703 | GAME( 200?, sc5butche ,sc5butch, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12704 | 12704 | |
| 12705 | 12705 | // PR2209 CABIN FEVER CABF SOUNDS CABIN FEVER |
| 12706 | GAME( 200?, sc5cabin ,0, sc5, sc5, sc5, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12707 | GAME( 200?, sc5cabina ,sc5cabin, sc5, sc5, sc5, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12708 | GAME( 200?, sc5cabinb ,sc5cabin, sc5, sc5, sc5, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12709 | GAME( 200?, sc5cabinc ,sc5cabin, sc5, sc5, sc5, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12706 | GAME( 200?, sc5cabin ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12707 | GAME( 200?, sc5cabina ,sc5cabin, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12708 | GAME( 200?, sc5cabinb ,sc5cabin, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12709 | GAME( 200?, sc5cabinc ,sc5cabin, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12710 | 12710 | |
| 12711 | 12711 | // PR2326 CARIBBEAN CASH CABC SOUNDS CARIBBEAN CASH |
| 12712 | GAME( 200?, sc5cari ,0, sc5, sc5, sc5, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12713 | GAME( 200?, sc5caria ,sc5cari, sc5, sc5, sc5, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12714 | GAME( 200?, sc5carib ,sc5cari, sc5, sc5, sc5, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12715 | GAME( 200?, sc5caric ,sc5cari, sc5, sc5, sc5, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12716 | GAME( 200?, sc5carid ,sc5cari, sc5, sc5, sc5, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12717 | GAME( 200?, sc5carie ,sc5cari, sc5, sc5, sc5, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12718 | GAME( 200?, sc5carif ,sc5cari, sc5, sc5, sc5, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12719 | GAME( 200?, sc5carig ,sc5cari, sc5, sc5, sc5, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12712 | GAME( 200?, sc5cari ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12713 | GAME( 200?, sc5caria ,sc5cari, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12714 | GAME( 200?, sc5carib ,sc5cari, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12715 | GAME( 200?, sc5caric ,sc5cari, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12716 | GAME( 200?, sc5carid ,sc5cari, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12717 | GAME( 200?, sc5carie ,sc5cari, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12718 | GAME( 200?, sc5carif ,sc5cari, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12719 | GAME( 200?, sc5carig ,sc5cari, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12720 | 12720 | |
| 12721 | 12721 | // PR1683 BLAS14 |
| 12722 | GAME( 200?, sc5cblas ,0, sc5, sc5, sc5, ROT0, "BFM","Cash Blast (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12723 | GAME( 200?, sc5cblasa ,sc5cblas, sc5, sc5, sc5, ROT0, "BFM","Cash Blast (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12722 | GAME( 200?, sc5cblas ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cash Blast (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12723 | GAME( 200?, sc5cblasa ,sc5cblas, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cash Blast (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12724 | 12724 | |
| 12725 | 12725 | // PR2338 XTRAVAGANZA XTRV SOUNDS XTRAVAGANZA |
| 12726 | GAME( 200?, sc5casxt ,0, sc5, sc5, sc5, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12727 | GAME( 200?, sc5casxta ,sc5casxt, sc5, sc5, sc5, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12726 | GAME( 200?, sc5casxt ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12727 | GAME( 200?, sc5casxta ,sc5casxt, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12728 | 12728 | |
| 12729 | 12729 | // PR1711 AWP CHAV IT SCORP5 PR1711 CHAV IT SOUNDS11 CHAV IT S.SITE |
| 12730 | GAME( 200?, sc5chavi ,0, sc5, sc5, sc5, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12731 | GAME( 200?, sc5chavia ,sc5chavi, sc5, sc5, sc5, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12732 | GAME( 200?, sc5chavib ,sc5chavi, sc5, sc5, sc5, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12733 | GAME( 200?, sc5chavic ,sc5chavi, sc5, sc5, sc5, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12734 | GAME( 200?, sc5chavid ,sc5chavi, sc5, sc5, sc5, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12735 | GAME( 200?, sc5chavie ,sc5chavi, sc5, sc5, sc5, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12730 | GAME( 200?, sc5chavi ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12731 | GAME( 200?, sc5chavia ,sc5chavi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12732 | GAME( 200?, sc5chavib ,sc5chavi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12733 | GAME( 200?, sc5chavic ,sc5chavi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12734 | GAME( 200?, sc5chavid ,sc5chavi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12735 | GAME( 200?, sc5chavie ,sc5chavi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12736 | 12736 | |
| 12737 | 12737 | // PR2305 CHAVVY CHASE CHVY SOUNDS |
| 12738 | GAME( 200?, sc5chavy ,0, sc5, sc5, sc5, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12739 | GAME( 200?, sc5chavya ,sc5chavy, sc5, sc5, sc5, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12740 | GAME( 200?, sc5chavyb ,sc5chavy, sc5, sc5, sc5, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12741 | GAME( 200?, sc5chavyc ,sc5chavy, sc5, sc5, sc5, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12738 | GAME( 200?, sc5chavy ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12739 | GAME( 200?, sc5chavya ,sc5chavy, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12740 | GAME( 200?, sc5chavyb ,sc5chavy, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12741 | GAME( 200?, sc5chavyc ,sc5chavy, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12742 | 12742 | |
| 12743 | 12743 | // PR2230 CLUEDO CLUE SOUNDS CLUEDO |
| 12744 | GAME( 200?, sc5clue ,0, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12745 | GAME( 200?, sc5cluea ,sc5clue, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12746 | GAME( 200?, sc5clueb ,sc5clue, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12747 | GAME( 200?, sc5cluec ,sc5clue, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12744 | GAME( 200?, sc5clue ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12745 | GAME( 200?, sc5cluea ,sc5clue, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12746 | GAME( 200?, sc5clueb ,sc5clue, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12747 | GAME( 200?, sc5cluec ,sc5clue, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12748 | 12748 | |
| 12749 | 12749 | // PR1308 COLOUR MANIA PR1308 COLOUR MAN SOUNDS11 |
| 12750 | GAME( 200?, sc5cmani ,0, sc5, sc5, sc5, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12751 | GAME( 200?, sc5cmania ,sc5cmani, sc5, sc5, sc5, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12752 | GAME( 200?, sc5cmanib ,sc5cmani, sc5, sc5, sc5, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12753 | GAME( 200?, sc5cmanic ,sc5cmani, sc5, sc5, sc5, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12750 | GAME( 200?, sc5cmani ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12751 | GAME( 200?, sc5cmania ,sc5cmani, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12752 | GAME( 200?, sc5cmanib ,sc5cmani, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12753 | GAME( 200?, sc5cmanic ,sc5cmani, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12754 | 12754 | |
| 12755 | 12755 | // PR1416 COOL JEWELS PR1416 COOL JEWELS SOUNDS11 COOL JEWELS S.SITE |
| 12756 | GAME( 200?, sc5cj ,0, sc5, sc5, sc5, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12757 | GAME( 200?, sc5cja ,sc5cj, sc5, sc5, sc5, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12758 | GAME( 200?, sc5cjb ,sc5cj, sc5, sc5, sc5, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12759 | GAME( 200?, sc5cjc ,sc5cj, sc5, sc5, sc5, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12760 | GAME( 200?, sc5cjd ,sc5cj, sc5, sc5, sc5, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12761 | GAME( 200?, sc5cje ,sc5cj, sc5, sc5, sc5, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12756 | GAME( 200?, sc5cj ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12757 | GAME( 200?, sc5cja ,sc5cj, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12758 | GAME( 200?, sc5cjb ,sc5cj, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12759 | GAME( 200?, sc5cjc ,sc5cj, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12760 | GAME( 200?, sc5cjd ,sc5cj, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12761 | GAME( 200?, sc5cje ,sc5cj, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12762 | 12762 | |
| 12763 | 12763 | // PR1109 AWP COP THE LOT PR1109 CTLOT SOUNDS11 |
| 12764 | GAME( 200?, sc5ctl ,0, sc5, sc5, sc5, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12765 | GAME( 200?, sc5ctla ,sc5ctl, sc5, sc5, sc5, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12766 | GAME( 200?, sc5ctlb ,sc5ctl, sc5, sc5, sc5, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12767 | GAME( 200?, sc5ctlc ,sc5ctl, sc5, sc5, sc5, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12764 | GAME( 200?, sc5ctl ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12765 | GAME( 200?, sc5ctla ,sc5ctl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12766 | GAME( 200?, sc5ctlb ,sc5ctl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12767 | GAME( 200?, sc5ctlc ,sc5ctl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12768 | 12768 | |
| 12769 | 12769 | // PR3005 AWP COPS AND ROBBERS SAFE CRACKER S5 PR3005 SAFE CRACKER SOUNDS11 SAFE CRACKER S.SITE |
| 12770 | GAME( 200?, sc5crsc ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12771 | GAME( 200?, sc5crsca ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12772 | GAME( 200?, sc5crscb ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12773 | GAME( 200?, sc5crscc ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12774 | GAME( 200?, sc5crscd ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12775 | GAME( 200?, sc5crsce ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12776 | GAME( 200?, sc5crscf ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12777 | GAME( 200?, sc5crscg ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12778 | GAME( 200?, sc5crsch ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12779 | GAME( 200?, sc5crsci ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12780 | GAME( 200?, sc5crscj ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12781 | GAME( 200?, sc5crsck ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12782 | GAME( 200?, sc5crscl ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12783 | GAME( 200?, sc5crscm ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12784 | GAME( 200?, sc5crscn ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12785 | GAME( 200?, sc5crsco ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12786 | GAME( 200?, sc5crscp ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12787 | GAME( 200?, sc5crscq ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12788 | GAME( 200?, sc5crscr ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12789 | GAME( 200?, sc5crscs ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12790 | GAME( 200?, sc5crsct ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12791 | GAME( 200?, sc5crscu ,sc5crsc, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12770 | GAME( 200?, sc5crsc ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12771 | GAME( 200?, sc5crsca ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12772 | GAME( 200?, sc5crscb ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12773 | GAME( 200?, sc5crscc ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12774 | GAME( 200?, sc5crscd ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12775 | GAME( 200?, sc5crsce ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12776 | GAME( 200?, sc5crscf ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12777 | GAME( 200?, sc5crscg ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12778 | GAME( 200?, sc5crsch ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12779 | GAME( 200?, sc5crsci ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12780 | GAME( 200?, sc5crscj ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12781 | GAME( 200?, sc5crsck ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12782 | GAME( 200?, sc5crscl ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12783 | GAME( 200?, sc5crscm ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12784 | GAME( 200?, sc5crscn ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12785 | GAME( 200?, sc5crsco ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12786 | GAME( 200?, sc5crscp ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12787 | GAME( 200?, sc5crscq ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12788 | GAME( 200?, sc5crscr ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12789 | GAME( 200?, sc5crscs ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12790 | GAME( 200?, sc5crsct ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12791 | GAME( 200?, sc5crscu ,sc5crsc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12792 | 12792 | |
| 12793 | 12793 | |
| 12794 | 12794 | // PROJECT NUMBER PR2252 CORONATION ST CORRY SOUNDS CORONATION ST |
| 12795 | GAME( 200?, sc5coro ,0, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12796 | GAME( 200?, sc5corom ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12797 | GAME( 200?, sc5coroy ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12798 | GAME( 200?, sc5coro0 ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12795 | GAME( 200?, sc5coro ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12796 | GAME( 200?, sc5corom ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12797 | GAME( 200?, sc5coroy ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12798 | GAME( 200?, sc5coro0 ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12799 | 12799 | // PR2552 CORONATION ST COROST_SINGLE CORONATION ST |
| 12800 | GAME( 200?, sc5coroe ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12801 | GAME( 200?, sc5corof ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12802 | GAME( 200?, sc5corog ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12803 | GAME( 200?, sc5coroh ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12804 | GAME( 200?, sc5coroq ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12805 | GAME( 200?, sc5coror ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12806 | GAME( 200?, sc5coros ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12807 | GAME( 200?, sc5corot ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12800 | GAME( 200?, sc5coroe ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12801 | GAME( 200?, sc5corof ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12802 | GAME( 200?, sc5corog ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12803 | GAME( 200?, sc5coroh ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12804 | GAME( 200?, sc5coroq ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12805 | GAME( 200?, sc5coror ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12806 | GAME( 200?, sc5coros ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12807 | GAME( 200?, sc5corot ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12808 | 12808 | // PR2249 CORONATION ST TRIPLE COROST SOUNDS (top box maybe?) |
| 12809 | GAME( 200?, sc5coroa ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12809 | GAME( 200?, sc5coroa ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12810 | 12810 | // PR2249 CORONATION STREET CORS MAZ COROST_TRIPLE SOUNDS |
| 12811 | GAME( 200?, sc5corok ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12812 | GAME( 200?, sc5corol ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12813 | GAME( 200?, sc5corow ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12814 | GAME( 200?, sc5corox ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12811 | GAME( 200?, sc5corok ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12812 | GAME( 200?, sc5corol ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12813 | GAME( 200?, sc5corow ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12814 | GAME( 200?, sc5corox ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12815 | 12815 | // PR2249 CORONATION STREET Arcade Version 061 COROST_TRIPLE SOUNDS CORONATION ST |
| 12816 | GAME( 200?, sc5corob ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Triple Arcade (V061) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12817 | GAME( 200?, sc5coron ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Triple Arcade (V061) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12816 | GAME( 200?, sc5corob ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Triple Arcade (V061) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12817 | GAME( 200?, sc5coron ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Triple Arcade (V061) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12818 | 12818 | // PR2249 CORONATION STREET Arcade Version 063 COROST_TRIPLE SOUNDS CORONATION ST |
| 12819 | GAME( 200?, sc5coroj ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Triple Arcade (V063) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12820 | GAME( 200?, sc5corov ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Triple Arcade (V063) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12819 | GAME( 200?, sc5coroj ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Triple Arcade (V063) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12820 | GAME( 200?, sc5corov ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Triple Arcade (V063) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12821 | 12821 | // PR2249 CORONATION STREET Bingo Version 012 COROST_TRIPLE SOUNDS CORONATION ST |
| 12822 | GAME( 200?, sc5coroc ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12823 | GAME( 200?, sc5corod ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12824 | GAME( 200?, sc5coroi ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12825 | GAME( 200?, sc5coroo ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12826 | GAME( 200?, sc5corop ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12827 | GAME( 200?, sc5corou ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12822 | GAME( 200?, sc5coroc ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12823 | GAME( 200?, sc5corod ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12824 | GAME( 200?, sc5coroi ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12825 | GAME( 200?, sc5coroo ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12826 | GAME( 200?, sc5corop ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12827 | GAME( 200?, sc5corou ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12828 | 12828 | // PR2249 CORONATION STREET Bingo Version 013 COROST_TRIPLE SOUNDS CORONATION ST |
| 12829 | GAME( 200?, sc5coroz ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Triple Bingo (V013) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12830 | GAME( 200?, sc5coro1 ,sc5coro, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street Triple Bingo (V013) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12829 | GAME( 200?, sc5coroz ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Triple Bingo (V013) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12830 | GAME( 200?, sc5coro1 ,sc5coro, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Coronation Street Triple Bingo (V013) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12831 | 12831 | |
| 12832 | 12832 | |
| 12833 | 12833 | |
| 12834 | 12834 | |
| 12835 | 12835 | // PR1909 AWP COUNTDOWN S5 PR1909 COUNTDOWN SOUNDS11 COUNTDOWN S.SITE |
| 12836 | GAME( 200?, sc5count ,0, sc5, sc5, sc5, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12837 | GAME( 200?, sc5counta ,sc5count, sc5, sc5, sc5, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12836 | GAME( 200?, sc5count ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12837 | GAME( 200?, sc5counta ,sc5count, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12838 | 12838 | |
| 12839 | 12839 | // PR2387. T FRUIT CRAZY T FRUIT CRAZY QPS GOLD X TRIPLE (but contains Crazy Keys strings as well?) |
| 12840 | GAME( 200?, sc5czfr ,0, sc5, sc5, sc5, ROT0, "QPS","Fruit Crazy Triple / Crazy Keys (QPS) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12840 | GAME( 200?, sc5czfr ,0, sc5, sc5, sc5_state, sc5, ROT0, "QPS","Fruit Crazy Triple / Crazy Keys (QPS) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12841 | 12841 | |
| 12842 | 12842 | // PR2388 FRUIT CRAZY SINGLE FRUIT CRAZY CRZ SOUNDS PR2388 FRUIT CRAZY FRUIT CRAZY MAZ (not a standard header) |
| 12843 | GAME( 200?, sc5frcrz ,0, sc5, sc5, sc5, ROT0, "Mazooma","Fruit Crazy (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12844 | GAME( 200?, sc5frcrza ,sc5czfr, sc5, sc5, sc5, ROT0, "Mazooma","Fruit Crazy (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12843 | GAME( 200?, sc5frcrz ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Fruit Crazy (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12844 | GAME( 200?, sc5frcrza ,sc5czfr, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Fruit Crazy (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12845 | 12845 | |
| 12846 | 12846 | // PR1608 AWP CROWN JEWELS PR1608 CROWN JEWELS SOUNDS11 CROWN JEWELS S.SITE |
| 12847 | GAME( 2004, sc5crnjw ,0, sc5, sc5, sc5, ROT0, "BFM","Crown Jewels (PR1608) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12848 | GAME( 2004, sc5crnjwa ,sc5crnjw, sc5, sc5, sc5, ROT0, "BFM","Crown Jewels (PR1608) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12849 | GAME( 2004, sc5crnjwb ,sc5crnjw, sc5, sc5, sc5, ROT0, "BFM","Crown Jewels (PR1608) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12847 | GAME( 2004, sc5crnjw ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crown Jewels (PR1608) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12848 | GAME( 2004, sc5crnjwa ,sc5crnjw, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crown Jewels (PR1608) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12849 | GAME( 2004, sc5crnjwb ,sc5crnjw, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crown Jewels (PR1608) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12850 | 12850 | |
| 12851 | 12851 | // Z055 CJEWELS PR000055 CJEWELS 1 CJEWELS AWP |
| 12852 | GAME( 200?, sc5cjqps ,sc5crnjw, sc5, sc5, sc5, ROT0, "QPS","Crown Jewels (Z055) (QPS) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12853 | GAME( 200?, sc5cjqpsa ,sc5crnjw, sc5, sc5, sc5, ROT0, "QPS","Crown Jewels (Z055) (QPS) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12854 | GAME( 200?, sc5cjqpsb ,sc5crnjw, sc5, sc5, sc5, ROT0, "QPS","Crown Jewels (Z055) (QPS) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12855 | GAME( 200?, sc5cjqpsc ,sc5crnjw, sc5, sc5, sc5, ROT0, "QPS","Crown Jewels (Z055) (QPS) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12852 | GAME( 200?, sc5cjqps ,sc5crnjw, sc5, sc5, sc5_state, sc5, ROT0, "QPS","Crown Jewels (Z055) (QPS) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12853 | GAME( 200?, sc5cjqpsa ,sc5crnjw, sc5, sc5, sc5_state, sc5, ROT0, "QPS","Crown Jewels (Z055) (QPS) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12854 | GAME( 200?, sc5cjqpsb ,sc5crnjw, sc5, sc5, sc5_state, sc5, ROT0, "QPS","Crown Jewels (Z055) (QPS) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12855 | GAME( 200?, sc5cjqpsc ,sc5crnjw, sc5, sc5, sc5_state, sc5, ROT0, "QPS","Crown Jewels (Z055) (QPS) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12856 | 12856 | |
| 12857 | 12857 | // PR1907 AWP DEAL OR NO DEAL S5 PR1907 DEAL OR NO DEAL SOUNDS11 DEALORNODEAL S.SITE |
| 12858 | GAME( 200?, sc5dnd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12859 | GAME( 200?, sc5dnda ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12860 | GAME( 200?, sc5dndb ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12861 | GAME( 200?, sc5dndc ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12862 | GAME( 200?, sc5dndd ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12863 | GAME( 200?, sc5dnde ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12864 | GAME( 200?, sc5dndf ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12865 | GAME( 200?, sc5dndg ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12866 | GAME( 200?, sc5dndh ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12867 | GAME( 200?, sc5dndi ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12868 | GAME( 200?, sc5dndj ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12869 | GAME( 200?, sc5dndk ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12870 | GAME( 200?, sc5dndl ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12871 | GAME( 200?, sc5dndm ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12872 | GAME( 200?, sc5dndn ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12873 | GAME( 200?, sc5dndo ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12874 | GAME( 200?, sc5dndp ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12875 | GAME( 200?, sc5dndq ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12876 | GAME( 200?, sc5dndr ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12877 | GAME( 200?, sc5dnds ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12878 | GAME( 200?, sc5dndt ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12858 | GAME( 200?, sc5dnd ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12859 | GAME( 200?, sc5dnda ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12860 | GAME( 200?, sc5dndb ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12861 | GAME( 200?, sc5dndc ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12862 | GAME( 200?, sc5dndd ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12863 | GAME( 200?, sc5dnde ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12864 | GAME( 200?, sc5dndf ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12865 | GAME( 200?, sc5dndg ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12866 | GAME( 200?, sc5dndh ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12867 | GAME( 200?, sc5dndi ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12868 | GAME( 200?, sc5dndj ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12869 | GAME( 200?, sc5dndk ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12870 | GAME( 200?, sc5dndl ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12871 | GAME( 200?, sc5dndm ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12872 | GAME( 200?, sc5dndn ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12873 | GAME( 200?, sc5dndo ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12874 | GAME( 200?, sc5dndp ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12875 | GAME( 200?, sc5dndq ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12876 | GAME( 200?, sc5dndr ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12877 | GAME( 200?, sc5dnds ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12878 | GAME( 200?, sc5dndt ,sc5dnd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12879 | 12879 | |
| 12880 | 12880 | |
| 12881 | 12881 | // PR1954 CASINO DOND REELS CASINO DOND ARCADE PR1954 CASINO DOND R SOUNDS11 |
| 12882 | GAME( 200?, sc5dndcs ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12883 | GAME( 200?, sc5dndcsa ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12884 | GAME( 200?, sc5dndcsb ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12885 | GAME( 200?, sc5dndcsc ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12886 | GAME( 200?, sc5dndcsd ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12887 | GAME( 200?, sc5dndcse ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12888 | GAME( 200?, sc5dndcsf ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12889 | GAME( 200?, sc5dndcsg ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12890 | GAME( 200?, sc5dndcsh ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12891 | GAME( 200?, sc5dndcsi ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12892 | GAME( 200?, sc5dndcsj ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12882 | GAME( 200?, sc5dndcs ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12883 | GAME( 200?, sc5dndcsa ,sc5dndcs, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12884 | GAME( 200?, sc5dndcsb ,sc5dndcs, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12885 | GAME( 200?, sc5dndcsc ,sc5dndcs, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12886 | GAME( 200?, sc5dndcsd ,sc5dndcs, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12887 | GAME( 200?, sc5dndcse ,sc5dndcs, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12888 | GAME( 200?, sc5dndcsf ,sc5dndcs, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12889 | GAME( 200?, sc5dndcsg ,sc5dndcs, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12890 | GAME( 200?, sc5dndcsh ,sc5dndcs, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12891 | GAME( 200?, sc5dndcsi ,sc5dndcs, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12892 | GAME( 200?, sc5dndcsj ,sc5dndcs, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12893 | 12893 | |
| 12894 | GAME( 200?, sc5dndc2 ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR1964 CASINO DOND MULTI DOND MULTIPLAYER ARCADE | |
| 12895 | GAME( 200?, sc5dndc2a ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 12896 | GAME( 200?, sc5dndc2b ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 12894 | GAME( 200?, sc5dndc2 ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR1964 CASINO DOND MULTI DOND MULTIPLAYER ARCADE | |
| 12895 | GAME( 200?, sc5dndc2a ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 12896 | GAME( 200?, sc5dndc2b ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 12897 | 12897 | |
| 12898 | GAME( 200?, sc5dndc2c ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // PR1964 CASINO DOND TOP DOND TOPBOX ARCADE PR1964 CASINO DOND R SOUNDS11 | |
| 12899 | GAME( 200?, sc5dndc2d ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 12898 | GAME( 200?, sc5dndc2c ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // PR1964 CASINO DOND TOP DOND TOPBOX ARCADE PR1964 CASINO DOND R SOUNDS11 | |
| 12899 | GAME( 200?, sc5dndc2d ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 12900 | 12900 | |
| 12901 | GAME( 200?, sc5dndc2e ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) // PR1964 CASINO DOND TOP S5 DOND TOPBOX ARCADE | |
| 12902 | GAME( 200?, sc5dndc2f ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 12903 | GAME( 200?, sc5dndc2g ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 12904 | GAME( 200?, sc5dndc2h ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 12905 | GAME( 200?, sc5dndc2i ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12906 | GAME( 200?, sc5dndc2j ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12907 | GAME( 200?, sc5dndc2k ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12908 | GAME( 200?, sc5dndc2l ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12909 | GAME( 200?, sc5dndc2m ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL )// PR1964 CASINO DOND TOP S5 DOND TOPBOX ARCADE PR1964 CASINO DOND R SOUNDS11 | |
| 12910 | GAME( 200?, sc5dndc2n ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12911 | GAME( 200?, sc5dndc2o ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL )// PR1964 CASINO DOND TOP S5 DOND TOPBOX ARCADE PR1964 CASINO DOND SOUNDS12 | |
| 12912 | GAME( 200?, sc5dndc2p ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12901 | GAME( 200?, sc5dndc2e ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) // PR1964 CASINO DOND TOP S5 DOND TOPBOX ARCADE | |
| 12902 | GAME( 200?, sc5dndc2f ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 12903 | GAME( 200?, sc5dndc2g ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 12904 | GAME( 200?, sc5dndc2h ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 12905 | GAME( 200?, sc5dndc2i ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12906 | GAME( 200?, sc5dndc2j ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12907 | GAME( 200?, sc5dndc2k ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12908 | GAME( 200?, sc5dndc2l ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12909 | GAME( 200?, sc5dndc2m ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL )// PR1964 CASINO DOND TOP S5 DOND TOPBOX ARCADE PR1964 CASINO DOND R SOUNDS11 | |
| 12910 | GAME( 200?, sc5dndc2n ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12911 | GAME( 200?, sc5dndc2o ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL )// PR1964 CASINO DOND TOP S5 DOND TOPBOX ARCADE PR1964 CASINO DOND SOUNDS12 | |
| 12912 | GAME( 200?, sc5dndc2p ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12913 | 12913 | |
| 12914 | GAME( 200?, sc5dndc2q ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL )// PR1964 CASINO DOND MULTI DOND MULTIPLAYER ARCADE PR1964 CASINO DOND R SOUNDS11 | |
| 12915 | GAME( 200?, sc5dndc2r ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12916 | GAME( 200?, sc5dndc2s ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 20)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12917 | GAME( 200?, sc5dndc2t ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 21)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12918 | GAME( 200?, sc5dndc2u ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 22)", GAME_IS_SKELETON_MECHANICAL )// PR1964 CASINO DOND MULTI DOND MULTIPLAYER ARCADE PR1964 CASINO DOND SOUNDS12 | |
| 12919 | GAME( 200?, sc5dndc2v ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 23)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12920 | GAME( 200?, sc5dndc2w ,sc5dndc2, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 24)", GAME_IS_SKELETON_MECHANICAL )// PR1964 CASINO DOND MULTI DOND MULTIPLAYER ARCADE | |
| 12914 | GAME( 200?, sc5dndc2q ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL )// PR1964 CASINO DOND MULTI DOND MULTIPLAYER ARCADE PR1964 CASINO DOND R SOUNDS11 | |
| 12915 | GAME( 200?, sc5dndc2r ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12916 | GAME( 200?, sc5dndc2s ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 20)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12917 | GAME( 200?, sc5dndc2t ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 21)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12918 | GAME( 200?, sc5dndc2u ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 22)", GAME_IS_SKELETON_MECHANICAL )// PR1964 CASINO DOND MULTI DOND MULTIPLAYER ARCADE PR1964 CASINO DOND SOUNDS12 | |
| 12919 | GAME( 200?, sc5dndc2v ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 23)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 12920 | GAME( 200?, sc5dndc2w ,sc5dndc2, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1964) (Bellfruit) (Scorpion 5) (set 24)", GAME_IS_SKELETON_MECHANICAL )// PR1964 CASINO DOND MULTI DOND MULTIPLAYER ARCADE | |
| 12921 | 12921 | |
| 12922 | GAME( 200?, sc5dndc3 ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1965) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR1965 CASINO DOND TOPBOX CASINO DOND ARCADE PR1965 CASINO DOND R SOUNDS11 | |
| 12923 | GAME( 200?, sc5dndc3a ,sc5dndc3, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1965) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 12924 | GAME( 200?, sc5dndc3b ,sc5dndc3, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1965) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 12925 | GAME( 200?, sc5dndc3c ,sc5dndc3, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1965) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 12922 | GAME( 200?, sc5dndc3 ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1965) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR1965 CASINO DOND TOPBOX CASINO DOND ARCADE PR1965 CASINO DOND R SOUNDS11 | |
| 12923 | GAME( 200?, sc5dndc3a ,sc5dndc3, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1965) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 12924 | GAME( 200?, sc5dndc3b ,sc5dndc3, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1965) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 12925 | GAME( 200?, sc5dndc3c ,sc5dndc3, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1965) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 12926 | 12926 | |
| 12927 | 12927 | |
| 12928 | 12928 | // PR3209 AWP DEAL OR NO DEAL BREAK THE BANK SCORP5 PR3209 BREAK THE BANK SOUNDS11 BREAK THE BANK S.SITE |
| 12929 | GAME( 200?, sc5dndbb ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12930 | GAME( 200?, sc5dndbba ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12931 | GAME( 200?, sc5dndbbb ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12932 | GAME( 200?, sc5dndbbc ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12933 | GAME( 200?, sc5dndbbd ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12934 | GAME( 200?, sc5dndbbe ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12935 | GAME( 200?, sc5dndbbf ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12936 | GAME( 200?, sc5dndbbg ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12929 | GAME( 200?, sc5dndbb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12930 | GAME( 200?, sc5dndbba ,sc5dndbb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12931 | GAME( 200?, sc5dndbbb ,sc5dndbb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12932 | GAME( 200?, sc5dndbbc ,sc5dndbb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12933 | GAME( 200?, sc5dndbbd ,sc5dndbb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12934 | GAME( 200?, sc5dndbbe ,sc5dndbb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12935 | GAME( 200?, sc5dndbbf ,sc5dndbb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12936 | GAME( 200?, sc5dndbbg ,sc5dndbb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12937 | 12937 | |
| 12938 | 12938 | // PR???? CLUB DEAL OR NO DEAL DEAL OR NO DEAL CLUB PR3068 BEAT THE BANKER SOUNDS11 DEAL OR NO DEAL |
| 12939 | GAME( 200?, sc5dndcl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12940 | GAME( 200?, sc5dndcla ,sc5dndcl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12939 | GAME( 200?, sc5dndcl ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12940 | GAME( 200?, sc5dndcla ,sc5dndcl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12941 | 12941 | |
| 12942 | 12942 | // PR???? CLUB DEAL OR NO DEAL BEAT THE BANKER CLUB PR3068 BEAT THE BANKER SOUNDS11 (there were in the Walk of Wealth sets) |
| 12943 | GAME( 200?, sc5dndcb ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Club Beat The Banker (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12944 | GAME( 200?, sc5dndcba ,sc5dndcb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Club Beat The Banker (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12943 | GAME( 200?, sc5dndcb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Club Beat The Banker (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12944 | GAME( 200?, sc5dndcba ,sc5dndcb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Club Beat The Banker (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12945 | 12945 | |
| 12946 | 12946 | |
| 12947 | 12947 | // PR3215 AWP DEAL OR NO DEAL DOUBLE S5 PR3215 DOND DOUBLE SOUNDS11 DOUBLE DOND S.SITE |
| 12948 | GAME( 200?, sc5dnddd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12949 | GAME( 200?, sc5dnddda ,sc5dnddd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12950 | GAME( 200?, sc5dndddb ,sc5dnddd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12951 | GAME( 200?, sc5dndddc ,sc5dnddd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12952 | GAME( 200?, sc5dndddd ,sc5dnddd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12953 | GAME( 200?, sc5dnddde ,sc5dnddd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12954 | GAME( 200?, sc5dndddf ,sc5dnddd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12955 | GAME( 200?, sc5dndddg ,sc5dnddd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12948 | GAME( 200?, sc5dnddd ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12949 | GAME( 200?, sc5dnddda ,sc5dnddd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12950 | GAME( 200?, sc5dndddb ,sc5dnddd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12951 | GAME( 200?, sc5dndddc ,sc5dnddd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12952 | GAME( 200?, sc5dndddd ,sc5dnddd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12953 | GAME( 200?, sc5dnddde ,sc5dnddd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12954 | GAME( 200?, sc5dndddf ,sc5dnddd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12955 | GAME( 200?, sc5dndddg ,sc5dnddd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12956 | 12956 | |
| 12957 | 12957 | // PR3008 DEAL OR NO DEAL HALL OF FAME SCORP5 PR3008 HALL OF FAME SOUNDS11 HALL OF FAME S.SITE |
| 12958 | GAME( 200?, sc5dndhf ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12959 | GAME( 200?, sc5dndhfa ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12960 | GAME( 200?, sc5dndhfb ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12961 | GAME( 200?, sc5dndhfc ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12962 | GAME( 200?, sc5dndhfd ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12963 | GAME( 200?, sc5dndhfe ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12964 | GAME( 200?, sc5dndhff ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12965 | GAME( 200?, sc5dndhfg ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12966 | GAME( 200?, sc5dndhfh ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12967 | GAME( 200?, sc5dndhfi ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12968 | GAME( 200?, sc5dndhfj ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12969 | GAME( 200?, sc5dndhfk ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12970 | GAME( 200?, sc5dndhfl ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12971 | GAME( 200?, sc5dndhfm ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12972 | GAME( 200?, sc5dndhfn ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12973 | GAME( 200?, sc5dndhfo ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12974 | GAME( 200?, sc5dndhfp ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12975 | GAME( 200?, sc5dndhfq ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12976 | GAME( 200?, sc5dndhfr ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12977 | GAME( 200?, sc5dndhfs ,sc5dndhf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12958 | GAME( 200?, sc5dndhf ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12959 | GAME( 200?, sc5dndhfa ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12960 | GAME( 200?, sc5dndhfb ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12961 | GAME( 200?, sc5dndhfc ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12962 | GAME( 200?, sc5dndhfd ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12963 | GAME( 200?, sc5dndhfe ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12964 | GAME( 200?, sc5dndhff ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12965 | GAME( 200?, sc5dndhfg ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12966 | GAME( 200?, sc5dndhfh ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12967 | GAME( 200?, sc5dndhfi ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12968 | GAME( 200?, sc5dndhfj ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12969 | GAME( 200?, sc5dndhfk ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12970 | GAME( 200?, sc5dndhfl ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12971 | GAME( 200?, sc5dndhfm ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12972 | GAME( 200?, sc5dndhfn ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12973 | GAME( 200?, sc5dndhfo ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12974 | GAME( 200?, sc5dndhfp ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12975 | GAME( 200?, sc5dndhfq ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12976 | GAME( 200?, sc5dndhfr ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12977 | GAME( 200?, sc5dndhfs ,sc5dndhf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12978 | 12978 | |
| 12979 | 12979 | // PR3207 AWP DEAL OR NO DEAL ITS YOUR SHOW SCORP5 PR3207 ITS YOUR SHOW SOUNDS11 ITS YOUR SHOW S.SITE |
| 12980 | GAME( 200?, sc5dndys ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12981 | GAME( 200?, sc5dndysa ,sc5dndys, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12982 | GAME( 200?, sc5dndysb ,sc5dndys, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12983 | GAME( 200?, sc5dndysc ,sc5dndys, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12984 | GAME( 200?, sc5dndysd ,sc5dndys, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12985 | GAME( 200?, sc5dndyse ,sc5dndys, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12986 | GAME( 200?, sc5dndysf ,sc5dndys, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12987 | GAME( 200?, sc5dndysg ,sc5dndys, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12980 | GAME( 200?, sc5dndys ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12981 | GAME( 200?, sc5dndysa ,sc5dndys, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12982 | GAME( 200?, sc5dndysb ,sc5dndys, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12983 | GAME( 200?, sc5dndysc ,sc5dndys, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12984 | GAME( 200?, sc5dndysd ,sc5dndys, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12985 | GAME( 200?, sc5dndyse ,sc5dndys, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12986 | GAME( 200?, sc5dndysf ,sc5dndys, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12987 | GAME( 200?, sc5dndysg ,sc5dndys, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12988 | 12988 | |
| 12989 | 12989 | // PR3232 AWP DEAL OR NO DEAL LETS PLAY DEAL OR NO DEAL SCORP5 PR3212 LETS PLAY DOND SOUNDS11 LETS PLAY DOND S.SITE |
| 12990 | GAME( 200?, sc5dndlp ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12991 | GAME( 200?, sc5dndlpa ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12992 | GAME( 200?, sc5dndlpb ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12993 | GAME( 200?, sc5dndlpc ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12994 | GAME( 200?, sc5dndlpd ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12995 | GAME( 200?, sc5dndlpe ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12996 | GAME( 200?, sc5dndlpf ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12997 | GAME( 200?, sc5dndlpg ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12998 | GAME( 200?, sc5dndlph ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12999 | GAME( 200?, sc5dndlpi ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13000 | GAME( 200?, sc5dndlpj ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13001 | GAME( 200?, sc5dndlpk ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13002 | GAME( 200?, sc5dndlpl ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13003 | GAME( 200?, sc5dndlpm ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13004 | GAME( 200?, sc5dndlpn ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13005 | GAME( 200?, sc5dndlpo ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13006 | GAME( 200?, sc5dndlpp ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13007 | GAME( 200?, sc5dndlpq ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13008 | GAME( 200?, sc5dndlpr ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13009 | GAME( 200?, sc5dndlps ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13010 | GAME( 200?, sc5dndlpt ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13011 | GAME( 200?, sc5dndlpu ,sc5dndlp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12990 | GAME( 200?, sc5dndlp ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12991 | GAME( 200?, sc5dndlpa ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12992 | GAME( 200?, sc5dndlpb ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12993 | GAME( 200?, sc5dndlpc ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12994 | GAME( 200?, sc5dndlpd ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12995 | GAME( 200?, sc5dndlpe ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12996 | GAME( 200?, sc5dndlpf ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12997 | GAME( 200?, sc5dndlpg ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12998 | GAME( 200?, sc5dndlph ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 12999 | GAME( 200?, sc5dndlpi ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13000 | GAME( 200?, sc5dndlpj ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13001 | GAME( 200?, sc5dndlpk ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13002 | GAME( 200?, sc5dndlpl ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13003 | GAME( 200?, sc5dndlpm ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13004 | GAME( 200?, sc5dndlpn ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13005 | GAME( 200?, sc5dndlpo ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13006 | GAME( 200?, sc5dndlpp ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13007 | GAME( 200?, sc5dndlpq ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13008 | GAME( 200?, sc5dndlpr ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13009 | GAME( 200?, sc5dndlps ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13010 | GAME( 200?, sc5dndlpt ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13011 | GAME( 200?, sc5dndlpu ,sc5dndlp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13012 | 13012 | |
| 13013 | 13013 | // PR3201 AWP DEAL OR NO DEAL RED ALERT SCORP5 PR3201 DOND RED ALERT SOUNDS11 RED ALERT S.SITE |
| 13014 | GAME( 200?, sc5dndra ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13015 | GAME( 200?, sc5dndraa ,sc5dndra, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13016 | GAME( 200?, sc5dndrab ,sc5dndra, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13017 | GAME( 200?, sc5dndrac ,sc5dndra, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13018 | GAME( 200?, sc5dndrad ,sc5dndra, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13019 | GAME( 200?, sc5dndrae ,sc5dndra, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13020 | GAME( 200?, sc5dndraf ,sc5dndra, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13021 | GAME( 200?, sc5dndrag ,sc5dndra, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13022 | GAME( 200?, sc5dndrah ,sc5dndra, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13023 | GAME( 200?, sc5dndrai ,sc5dndra, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13024 | GAME( 200?, sc5dndraj ,sc5dndra, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13025 | GAME( 200?, sc5dndrak ,sc5dndra, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13014 | GAME( 200?, sc5dndra ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13015 | GAME( 200?, sc5dndraa ,sc5dndra, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13016 | GAME( 200?, sc5dndrab ,sc5dndra, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13017 | GAME( 200?, sc5dndrac ,sc5dndra, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13018 | GAME( 200?, sc5dndrad ,sc5dndra, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13019 | GAME( 200?, sc5dndrae ,sc5dndra, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13020 | GAME( 200?, sc5dndraf ,sc5dndra, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13021 | GAME( 200?, sc5dndrag ,sc5dndra, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13022 | GAME( 200?, sc5dndrah ,sc5dndra, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13023 | GAME( 200?, sc5dndrai ,sc5dndra, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13024 | GAME( 200?, sc5dndraj ,sc5dndra, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13025 | GAME( 200?, sc5dndrak ,sc5dndra, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13026 | 13026 | |
| 13027 | 13027 | |
| 13028 | 13028 | // PR3210 AWP DEAL OR NO DEAL THE BIG DEAL SCORP5 PR3210 THE BIG DEAL SOUNDS11 THE BIG DEAL S.SITE |
| 13029 | GAME( 200?, sc5dndbd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13030 | GAME( 200?, sc5dndbda ,sc5dndbd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13031 | GAME( 200?, sc5dndbdb ,sc5dndbd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13032 | GAME( 200?, sc5dndbdc ,sc5dndbd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13033 | GAME( 200?, sc5dndbdd ,sc5dndbd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13034 | GAME( 200?, sc5dndbde ,sc5dndbd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13035 | GAME( 200?, sc5dndbdf ,sc5dndbd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13036 | GAME( 200?, sc5dndbdg ,sc5dndbd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13037 | GAME( 200?, sc5dndbdh ,sc5dndbd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13038 | GAME( 200?, sc5dndbdi ,sc5dndbd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13029 | GAME( 200?, sc5dndbd ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13030 | GAME( 200?, sc5dndbda ,sc5dndbd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13031 | GAME( 200?, sc5dndbdb ,sc5dndbd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13032 | GAME( 200?, sc5dndbdc ,sc5dndbd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13033 | GAME( 200?, sc5dndbdd ,sc5dndbd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13034 | GAME( 200?, sc5dndbde ,sc5dndbd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13035 | GAME( 200?, sc5dndbdf ,sc5dndbd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13036 | GAME( 200?, sc5dndbdg ,sc5dndbd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13037 | GAME( 200?, sc5dndbdh ,sc5dndbd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13038 | GAME( 200?, sc5dndbdi ,sc5dndbd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13039 | 13039 | |
| 13040 | 13040 | |
| 13041 | 13041 | // PR3011 AWP DEAL OR NO DEAL THE BIG REDS S5 PR3011 THE BIG REDS SOUNDS11 THE BIG REDS S.SITE |
| 13042 | GAME( 200?, sc5dndbr ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13043 | GAME( 200?, sc5dndbra ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13044 | GAME( 200?, sc5dndbrd ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13045 | GAME( 200?, sc5dndbrf ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13046 | GAME( 200?, sc5dndbrg ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13047 | GAME( 200?, sc5dndbrj ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13048 | GAME( 200?, sc5dndbrl ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13049 | GAME( 200?, sc5dndbrm ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13050 | GAME( 200?, sc5dndbrn ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13051 | GAME( 200?, sc5dndbro ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13052 | GAME( 200?, sc5dndbrp ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13053 | GAME( 200?, sc5dndbrq ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13054 | GAME( 200?, sc5dndbrr ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13055 | GAME( 200?, sc5dndbrs ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13056 | GAME( 200?, sc5dndbrt ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13057 | GAME( 200?, sc5dndbru ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13058 | GAME( 200?, sc5dndbrv ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13059 | GAME( 200?, sc5dndbrw ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13042 | GAME( 200?, sc5dndbr ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13043 | GAME( 200?, sc5dndbra ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13044 | GAME( 200?, sc5dndbrd ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13045 | GAME( 200?, sc5dndbrf ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13046 | GAME( 200?, sc5dndbrg ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13047 | GAME( 200?, sc5dndbrj ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13048 | GAME( 200?, sc5dndbrl ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13049 | GAME( 200?, sc5dndbrm ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13050 | GAME( 200?, sc5dndbrn ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13051 | GAME( 200?, sc5dndbro ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13052 | GAME( 200?, sc5dndbrp ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13053 | GAME( 200?, sc5dndbrq ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13054 | GAME( 200?, sc5dndbrr ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13055 | GAME( 200?, sc5dndbrs ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13056 | GAME( 200?, sc5dndbrt ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13057 | GAME( 200?, sc5dndbru ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13058 | GAME( 200?, sc5dndbrv ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13059 | GAME( 200?, sc5dndbrw ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13060 | 13060 | // PR3018 AWP DEAL OR NO DEAL THE BIG REDS S5 PR3011 THE BIG REDS SOUNDS11 THE BIG REDS S.SITE |
| 13061 | GAME( 200?, sc5dndbrb ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13062 | GAME( 200?, sc5dndbrc ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13063 | GAME( 200?, sc5dndbre ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13064 | GAME( 200?, sc5dndbrh ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13065 | GAME( 200?, sc5dndbri ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13066 | GAME( 200?, sc5dndbrk ,sc5dndbr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13061 | GAME( 200?, sc5dndbrb ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13062 | GAME( 200?, sc5dndbrc ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13063 | GAME( 200?, sc5dndbre ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13064 | GAME( 200?, sc5dndbrh ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13065 | GAME( 200?, sc5dndbri ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13066 | GAME( 200?, sc5dndbrk ,sc5dndbr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13067 | 13067 | |
| 13068 | 13068 | |
| 13069 | 13069 | // PR3017 AWP DEAL OR NO DEAL THE CRAZY CHAIR SCORP5 PR3017 CRAZY CHAIR SOUNDS11 CRAZY CHAIR S.SITE |
| 13070 | GAME( 200?, sc5dndcc ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13071 | GAME( 200?, sc5dndcca ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13072 | GAME( 200?, sc5dndccb ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13073 | GAME( 200?, sc5dndccc ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13074 | GAME( 200?, sc5dndccd ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13075 | GAME( 200?, sc5dndcce ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13076 | GAME( 200?, sc5dndccf ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13077 | GAME( 200?, sc5dndccg ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13078 | GAME( 200?, sc5dndcch ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13079 | GAME( 200?, sc5dndcci ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13080 | GAME( 200?, sc5dndccj ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13081 | GAME( 200?, sc5dndcck ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13082 | GAME( 200?, sc5dndccl ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13083 | GAME( 200?, sc5dndccm ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13084 | GAME( 200?, sc5dndccn ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13085 | GAME( 200?, sc5dndcco ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13086 | GAME( 200?, sc5dndccp ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13087 | GAME( 200?, sc5dndccq ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13088 | GAME( 200?, sc5dndccr ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13070 | GAME( 200?, sc5dndcc ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13071 | GAME( 200?, sc5dndcca ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13072 | GAME( 200?, sc5dndccb ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13073 | GAME( 200?, sc5dndccc ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13074 | GAME( 200?, sc5dndccd ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13075 | GAME( 200?, sc5dndcce ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13076 | GAME( 200?, sc5dndccf ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13077 | GAME( 200?, sc5dndccg ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13078 | GAME( 200?, sc5dndcch ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13079 | GAME( 200?, sc5dndcci ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13080 | GAME( 200?, sc5dndccj ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13081 | GAME( 200?, sc5dndcck ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13082 | GAME( 200?, sc5dndccl ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13083 | GAME( 200?, sc5dndccm ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13084 | GAME( 200?, sc5dndccn ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13085 | GAME( 200?, sc5dndcco ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13086 | GAME( 200?, sc5dndccp ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13087 | GAME( 200?, sc5dndccq ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13088 | GAME( 200?, sc5dndccr ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13089 | 13089 | |
| 13090 | 13090 | // PR3250 DOND THE CRAZY CHAIR CRAZY CHAIR ARCADE PR3250 THE CRAZY CHAIR SOUNDS11 |
| 13091 | GAME( 200?, sc5dndca ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13092 | GAME( 200?, sc5dndcaa ,sc5dndca, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13093 | GAME( 200?, sc5dndcab ,sc5dndca, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13094 | GAME( 200?, sc5dndcac ,sc5dndca, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13091 | GAME( 200?, sc5dndca ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13092 | GAME( 200?, sc5dndcaa ,sc5dndca, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13093 | GAME( 200?, sc5dndcab ,sc5dndca, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13094 | GAME( 200?, sc5dndcac ,sc5dndca, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13095 | 13095 | // PR3362 DOND THE CRAZY CHAIR CRAZY CHAIR ARCADE PR3362 THE CRAZY CHAIR SOUNDS11 |
| 13096 | GAME( 200?, sc5dndcad ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair Arcade (PR3362) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13097 | GAME( 200?, sc5dndcae ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair Arcade (PR3362) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13096 | GAME( 200?, sc5dndcad ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair Arcade (PR3362) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13097 | GAME( 200?, sc5dndcae ,sc5dndcc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair Arcade (PR3362) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13098 | 13098 | |
| 13099 | 13099 | // PR3013 AWP THE DEAL WHEEL S5 PR3202 THE DEAL WHEEL SOUNDS11 THE DEAL WHEEL S.SITE |
| 13100 | GAME( 200?, sc5dnddw ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13101 | GAME( 200?, sc5dnddwa ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13102 | GAME( 200?, sc5dnddwb ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13103 | GAME( 200?, sc5dnddwc ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13104 | GAME( 200?, sc5dnddwd ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13105 | GAME( 200?, sc5dnddwe ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13106 | GAME( 200?, sc5dnddwf ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13107 | GAME( 200?, sc5dnddwg ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13108 | GAME( 200?, sc5dnddwh ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13109 | GAME( 200?, sc5dnddwi ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13100 | GAME( 200?, sc5dnddw ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13101 | GAME( 200?, sc5dnddwa ,sc5dnddw, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13102 | GAME( 200?, sc5dnddwb ,sc5dnddw, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13103 | GAME( 200?, sc5dnddwc ,sc5dnddw, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13104 | GAME( 200?, sc5dnddwd ,sc5dnddw, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13105 | GAME( 200?, sc5dnddwe ,sc5dnddw, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13106 | GAME( 200?, sc5dnddwf ,sc5dnddw, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13107 | GAME( 200?, sc5dnddwg ,sc5dnddw, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13108 | GAME( 200?, sc5dnddwh ,sc5dnddw, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13109 | GAME( 200?, sc5dnddwi ,sc5dnddw, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13110 | 13110 | |
| 13111 | 13111 | // PR3014 AWP DEAL OR NO DEAL THE DREAM FACTORY SCORP5 PR3014 DREAM FACTORY SOUNDS11 DREAM FACTORY S.SITE |
| 13112 | GAME( 200?, sc5dnddf ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13113 | GAME( 200?, sc5dnddfa ,sc5dnddf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13114 | GAME( 200?, sc5dnddfb ,sc5dnddf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13115 | GAME( 200?, sc5dnddfc ,sc5dnddf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13116 | GAME( 200?, sc5dnddfd ,sc5dnddf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13117 | GAME( 200?, sc5dnddfe ,sc5dnddf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13118 | GAME( 200?, sc5dnddff ,sc5dnddf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13119 | GAME( 200?, sc5dnddfg ,sc5dnddf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13120 | GAME( 200?, sc5dnddfh ,sc5dnddf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13121 | GAME( 200?, sc5dnddfi ,sc5dnddf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13122 | GAME( 200?, sc5dnddfj ,sc5dnddf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13123 | GAME( 200?, sc5dnddfk ,sc5dnddf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13124 | GAME( 200?, sc5dnddfl ,sc5dnddf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13125 | GAME( 200?, sc5dnddfm ,sc5dnddf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13126 | GAME( 200?, sc5dnddfn ,sc5dnddf, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13112 | GAME( 200?, sc5dnddf ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13113 | GAME( 200?, sc5dnddfa ,sc5dnddf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13114 | GAME( 200?, sc5dnddfb ,sc5dnddf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13115 | GAME( 200?, sc5dnddfc ,sc5dnddf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13116 | GAME( 200?, sc5dnddfd ,sc5dnddf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13117 | GAME( 200?, sc5dnddfe ,sc5dnddf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13118 | GAME( 200?, sc5dnddff ,sc5dnddf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13119 | GAME( 200?, sc5dnddfg ,sc5dnddf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13120 | GAME( 200?, sc5dnddfh ,sc5dnddf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13121 | GAME( 200?, sc5dnddfi ,sc5dnddf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13122 | GAME( 200?, sc5dnddfj ,sc5dnddf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13123 | GAME( 200?, sc5dnddfk ,sc5dnddf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13124 | GAME( 200?, sc5dnddfl ,sc5dnddf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13125 | GAME( 200?, sc5dnddfm ,sc5dnddf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13126 | GAME( 200?, sc5dnddfn ,sc5dnddf, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13127 | 13127 | |
| 13128 | 13128 | // PR3220 AWP DEAL OR NO DEAL THE PERFECT GAME SCORP5 PR3220 DOND PERFECT SOUNDS11 THE PERFECT GAME S.SITE |
| 13129 | GAME( 200?, sc5dndpg ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13130 | GAME( 200?, sc5dndpga ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13131 | GAME( 200?, sc5dndpgb ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13132 | GAME( 200?, sc5dndpgc ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13133 | GAME( 200?, sc5dndpgd ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13134 | GAME( 200?, sc5dndpge ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13135 | GAME( 200?, sc5dndpgf ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13136 | GAME( 200?, sc5dndpgg ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13137 | GAME( 200?, sc5dndpgh ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13138 | GAME( 200?, sc5dndpgi ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13139 | GAME( 200?, sc5dndpgj ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13140 | GAME( 200?, sc5dndpgk ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13141 | GAME( 200?, sc5dndpgl ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13142 | GAME( 200?, sc5dndpgm ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13143 | GAME( 200?, sc5dndpgn ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13144 | GAME( 200?, sc5dndpgo ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13145 | GAME( 200?, sc5dndpgp ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13146 | GAME( 200?, sc5dndpgq ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13147 | GAME( 200?, sc5dndpgr ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13148 | GAME( 200?, sc5dndpgs ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13149 | GAME( 200?, sc5dndpgt ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13150 | GAME( 200?, sc5dndpgu ,sc5dndpg, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13129 | GAME( 200?, sc5dndpg ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13130 | GAME( 200?, sc5dndpga ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13131 | GAME( 200?, sc5dndpgb ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13132 | GAME( 200?, sc5dndpgc ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13133 | GAME( 200?, sc5dndpgd ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13134 | GAME( 200?, sc5dndpge ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13135 | GAME( 200?, sc5dndpgf ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13136 | GAME( 200?, sc5dndpgg ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13137 | GAME( 200?, sc5dndpgh ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13138 | GAME( 200?, sc5dndpgi ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13139 | GAME( 200?, sc5dndpgj ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13140 | GAME( 200?, sc5dndpgk ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13141 | GAME( 200?, sc5dndpgl ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13142 | GAME( 200?, sc5dndpgm ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13143 | GAME( 200?, sc5dndpgn ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13144 | GAME( 200?, sc5dndpgo ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13145 | GAME( 200?, sc5dndpgp ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13146 | GAME( 200?, sc5dndpgq ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13147 | GAME( 200?, sc5dndpgr ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13148 | GAME( 200?, sc5dndpgs ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13149 | GAME( 200?, sc5dndpgt ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13150 | GAME( 200?, sc5dndpgu ,sc5dndpg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13151 | 13151 | |
| 13152 | 13152 | // PR3403 AWP CLASSIC DEAL OR NO DEAL THE PERFECT GAME SCORP5 PR3220 DOND PERFECT SOUNDS11 THE PERFECT GAME S.SITE |
| 13153 | GAME( 200?, sc5dndpl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game Classic (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13154 | GAME( 200?, sc5dndpla ,sc5dndpl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game Classic (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13155 | GAME( 200?, sc5dndplb ,sc5dndpl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game Classic (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13156 | GAME( 200?, sc5dndplc ,sc5dndpl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game Classic (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13153 | GAME( 200?, sc5dndpl ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game Classic (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13154 | GAME( 200?, sc5dndpla ,sc5dndpl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game Classic (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13155 | GAME( 200?, sc5dndplb ,sc5dndpl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game Classic (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13156 | GAME( 200?, sc5dndplc ,sc5dndpl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game Classic (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13157 | 13157 | |
| 13158 | 13158 | |
| 13159 | 13159 | // PR3003 AWP DOND THE POWER 5 SCORP5 PR3033 POWER FIVE SOUNDS11 DOND THE POWER 5 S.SITE |
| 13160 | GAME( 200?, sc5dndtp ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13161 | GAME( 200?, sc5dndtpa ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13162 | GAME( 200?, sc5dndtpb ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13163 | GAME( 200?, sc5dndtpc ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13164 | GAME( 200?, sc5dndtpd ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13165 | GAME( 200?, sc5dndtpe ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13166 | GAME( 200?, sc5dndtpf ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13167 | GAME( 200?, sc5dndtpg ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13168 | GAME( 200?, sc5dndtph ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13169 | GAME( 200?, sc5dndtpi ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13170 | GAME( 200?, sc5dndtpj ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13171 | GAME( 200?, sc5dndtpk ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13172 | GAME( 200?, sc5dndtpl ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13173 | GAME( 200?, sc5dndtpm ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13174 | GAME( 200?, sc5dndtpn ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13175 | GAME( 200?, sc5dndtpo ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13176 | GAME( 200?, sc5dndtpp ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13177 | GAME( 200?, sc5dndtpq ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13178 | GAME( 200?, sc5dndtpr ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13179 | GAME( 200?, sc5dndtps ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13180 | GAME( 200?, sc5dndtpt ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13181 | GAME( 200?, sc5dndtpu ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13160 | GAME( 200?, sc5dndtp ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13161 | GAME( 200?, sc5dndtpa ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13162 | GAME( 200?, sc5dndtpb ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13163 | GAME( 200?, sc5dndtpc ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13164 | GAME( 200?, sc5dndtpd ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13165 | GAME( 200?, sc5dndtpe ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13166 | GAME( 200?, sc5dndtpf ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13167 | GAME( 200?, sc5dndtpg ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13168 | GAME( 200?, sc5dndtph ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13169 | GAME( 200?, sc5dndtpi ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13170 | GAME( 200?, sc5dndtpj ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13171 | GAME( 200?, sc5dndtpk ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13172 | GAME( 200?, sc5dndtpl ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13173 | GAME( 200?, sc5dndtpm ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13174 | GAME( 200?, sc5dndtpn ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13175 | GAME( 200?, sc5dndtpo ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13176 | GAME( 200?, sc5dndtpp ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13177 | GAME( 200?, sc5dndtpq ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13178 | GAME( 200?, sc5dndtpr ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13179 | GAME( 200?, sc5dndtps ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13180 | GAME( 200?, sc5dndtpt ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13181 | GAME( 200?, sc5dndtpu ,sc5dndtp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13182 | 13182 | |
| 13183 | 13183 | // PR3036 AWP DEAL OR NO DEAL THE WALK OF WEALTH SCORP5 PR3006 WALK OF WEALTH SOUNDS11 WALK OF WEALTH S.SITE |
| 13184 | GAME( 200?, sc5dndww ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13185 | GAME( 200?, sc5dndwwa ,sc5dndww, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13186 | GAME( 200?, sc5dndwwb ,sc5dndww, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13187 | GAME( 200?, sc5dndwwc ,sc5dndww, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13188 | GAME( 200?, sc5dndwwd ,sc5dndww, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13189 | GAME( 200?, sc5dndwwe ,sc5dndww, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13190 | GAME( 200?, sc5dndwwf ,sc5dndww, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13191 | GAME( 200?, sc5dndwwg ,sc5dndww, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13192 | GAME( 200?, sc5dndwwh ,sc5dndww, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13193 | GAME( 200?, sc5dndwwi ,sc5dndww, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13194 | GAME( 200?, sc5dndwwj ,sc5dndww, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13195 | GAME( 200?, sc5dndwwk ,sc5dndww, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13196 | GAME( 200?, sc5dndwwl ,sc5dndww, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13197 | GAME( 200?, sc5dndwwm ,sc5dndww, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13198 | GAME( 200?, sc5dndwwn ,sc5dndww, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13199 | GAME( 200?, sc5dndwwo ,sc5dndww, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13200 | GAME( 200?, sc5dndwwp ,sc5dndww, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13201 | GAME( 200?, sc5dndwwq ,sc5dndww, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13184 | GAME( 200?, sc5dndww ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13185 | GAME( 200?, sc5dndwwa ,sc5dndww, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13186 | GAME( 200?, sc5dndwwb ,sc5dndww, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13187 | GAME( 200?, sc5dndwwc ,sc5dndww, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13188 | GAME( 200?, sc5dndwwd ,sc5dndww, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13189 | GAME( 200?, sc5dndwwe ,sc5dndww, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13190 | GAME( 200?, sc5dndwwf ,sc5dndww, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13191 | GAME( 200?, sc5dndwwg ,sc5dndww, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13192 | GAME( 200?, sc5dndwwh ,sc5dndww, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13193 | GAME( 200?, sc5dndwwi ,sc5dndww, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13194 | GAME( 200?, sc5dndwwj ,sc5dndww, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13195 | GAME( 200?, sc5dndwwk ,sc5dndww, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13196 | GAME( 200?, sc5dndwwl ,sc5dndww, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13197 | GAME( 200?, sc5dndwwm ,sc5dndww, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13198 | GAME( 200?, sc5dndwwn ,sc5dndww, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13199 | GAME( 200?, sc5dndwwo ,sc5dndww, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13200 | GAME( 200?, sc5dndwwp ,sc5dndww, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13201 | GAME( 200?, sc5dndwwq ,sc5dndww, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13202 | 13202 | |
| 13203 | 13203 | // PR3026 AWP CLASSIC DEAL OR NO DEAL THE WALK OF WEALTH SCORP5 PR3006 WALK OF WEALTH SOUNDS11 WALK OF WEALTH S.SITE |
| 13204 | GAME( 200?, sc5dndwc ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13205 | GAME( 200?, sc5dndwca ,sc5dndwc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13206 | GAME( 200?, sc5dndwcb ,sc5dndwc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13207 | GAME( 200?, sc5dndwcc ,sc5dndwc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13208 | GAME( 200?, sc5dndwcd ,sc5dndwc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13209 | GAME( 200?, sc5dndwce ,sc5dndwc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13210 | GAME( 200?, sc5dndwcf ,sc5dndwc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13211 | GAME( 200?, sc5dndwcg ,sc5dndwc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13204 | GAME( 200?, sc5dndwc ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13205 | GAME( 200?, sc5dndwca ,sc5dndwc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13206 | GAME( 200?, sc5dndwcb ,sc5dndwc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13207 | GAME( 200?, sc5dndwcc ,sc5dndwc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13208 | GAME( 200?, sc5dndwcd ,sc5dndwc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13209 | GAME( 200?, sc5dndwce ,sc5dndwc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13210 | GAME( 200?, sc5dndwcf ,sc5dndwc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13211 | GAME( 200?, sc5dndwcg ,sc5dndwc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13212 | 13212 | |
| 13213 | 13213 | // PR3304 DOND THINK RED S5 PR3304 THINK RED SOUNDS11 THINK RED S.SITE |
| 13214 | GAME( 200?, sc5dndtr ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13215 | GAME( 200?, sc5dndtra ,sc5dndtr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13216 | GAME( 200?, sc5dndtrb ,sc5dndtr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13217 | GAME( 200?, sc5dndtrc ,sc5dndtr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13218 | GAME( 200?, sc5dndtrd ,sc5dndtr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13219 | GAME( 200?, sc5dndtre ,sc5dndtr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13220 | GAME( 200?, sc5dndtrf ,sc5dndtr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13221 | GAME( 200?, sc5dndtrg ,sc5dndtr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13222 | GAME( 200?, sc5dndtrh ,sc5dndtr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13223 | GAME( 200?, sc5dndtri ,sc5dndtr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13224 | GAME( 200?, sc5dndtrj ,sc5dndtr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13225 | GAME( 200?, sc5dndtrk ,sc5dndtr, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13214 | GAME( 200?, sc5dndtr ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13215 | GAME( 200?, sc5dndtra ,sc5dndtr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13216 | GAME( 200?, sc5dndtrb ,sc5dndtr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13217 | GAME( 200?, sc5dndtrc ,sc5dndtr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13218 | GAME( 200?, sc5dndtrd ,sc5dndtr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13219 | GAME( 200?, sc5dndtre ,sc5dndtr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13220 | GAME( 200?, sc5dndtrf ,sc5dndtr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13221 | GAME( 200?, sc5dndtrg ,sc5dndtr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13222 | GAME( 200?, sc5dndtrh ,sc5dndtr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13223 | GAME( 200?, sc5dndtri ,sc5dndtr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13224 | GAME( 200?, sc5dndtrj ,sc5dndtr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13225 | GAME( 200?, sc5dndtrk ,sc5dndtr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13226 | 13226 | |
| 13227 | 13227 | // PR1962 AWP DEAL OR NO DEAL WHATS IN YOUR BOX SCORP5 PR1962 WHATS IN Y BOX SOUNDS11 WHATS IN YOUR BX S.SITE |
| 13228 | GAME( 200?, sc5dndwb ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13229 | GAME( 200?, sc5dndwba ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13230 | GAME( 200?, sc5dndwbb ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13231 | GAME( 200?, sc5dndwbc ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13232 | GAME( 200?, sc5dndwbd ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13233 | GAME( 200?, sc5dndwbe ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13234 | GAME( 200?, sc5dndwbf ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13235 | GAME( 200?, sc5dndwbg ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13236 | GAME( 200?, sc5dndwbh ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13237 | GAME( 200?, sc5dndwbi ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13238 | GAME( 200?, sc5dndwbj ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13239 | GAME( 200?, sc5dndwbk ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13240 | GAME( 200?, sc5dndwbl ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13241 | GAME( 200?, sc5dndwbm ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13242 | GAME( 200?, sc5dndwbn ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13243 | GAME( 200?, sc5dndwbo ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13244 | GAME( 200?, sc5dndwbp ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13245 | GAME( 200?, sc5dndwbq ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13246 | GAME( 200?, sc5dndwbr ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13247 | GAME( 200?, sc5dndwbs ,sc5dndwb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13228 | GAME( 200?, sc5dndwb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13229 | GAME( 200?, sc5dndwba ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13230 | GAME( 200?, sc5dndwbb ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13231 | GAME( 200?, sc5dndwbc ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13232 | GAME( 200?, sc5dndwbd ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13233 | GAME( 200?, sc5dndwbe ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13234 | GAME( 200?, sc5dndwbf ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13235 | GAME( 200?, sc5dndwbg ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13236 | GAME( 200?, sc5dndwbh ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13237 | GAME( 200?, sc5dndwbi ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13238 | GAME( 200?, sc5dndwbj ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13239 | GAME( 200?, sc5dndwbk ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13240 | GAME( 200?, sc5dndwbl ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13241 | GAME( 200?, sc5dndwbm ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13242 | GAME( 200?, sc5dndwbn ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13243 | GAME( 200?, sc5dndwbo ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13244 | GAME( 200?, sc5dndwbp ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13245 | GAME( 200?, sc5dndwbq ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13246 | GAME( 200?, sc5dndwbr ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13247 | GAME( 200?, sc5dndwbs ,sc5dndwb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13248 | 13248 | |
| 13249 | 13249 | // PR3071 CASINO DOND WIYB REELS CASINO DOND ARCADE PR3071 W IN YOUR BOX SOUNDS11 |
| 13250 | GAME( 200?, sc5dndwi ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13251 | GAME( 200?, sc5dndwia ,sc5dndwi, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13252 | GAME( 200?, sc5dndwib ,sc5dndwi, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13253 | GAME( 200?, sc5dndwic ,sc5dndwi, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13254 | GAME( 200?, sc5dndwid ,sc5dndwi, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13255 | GAME( 200?, sc5dndwie ,sc5dndwi, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13256 | GAME( 200?, sc5dndwif ,sc5dndwi, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13257 | GAME( 200?, sc5dndwig ,sc5dndwi, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13250 | GAME( 200?, sc5dndwi ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13251 | GAME( 200?, sc5dndwia ,sc5dndwi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13252 | GAME( 200?, sc5dndwib ,sc5dndwi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13253 | GAME( 200?, sc5dndwic ,sc5dndwi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13254 | GAME( 200?, sc5dndwid ,sc5dndwi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13255 | GAME( 200?, sc5dndwie ,sc5dndwi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13256 | GAME( 200?, sc5dndwif ,sc5dndwi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13257 | GAME( 200?, sc5dndwig ,sc5dndwi, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13258 | 13258 | |
| 13259 | 13259 | // PR1307 AWP DIAMOND MINE PR1307 DIAM MINE SOUNDS11 |
| 13260 | GAME( 2002, sc5dmine ,0, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13261 | GAME( 2002, sc5dminea ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13262 | GAME( 2002, sc5dmineb ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13263 | GAME( 2002, sc5dminec ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13264 | GAME( 2002, sc5dmined ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13265 | GAME( 2002, sc5dminee ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13266 | GAME( 2002, sc5dminef ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13267 | GAME( 2002, sc5dmineg ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13268 | GAME( 2002, sc5dmineh ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13269 | GAME( 2002, sc5dminei ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13260 | GAME( 2002, sc5dmine ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13261 | GAME( 2002, sc5dminea ,sc5dmine, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13262 | GAME( 2002, sc5dmineb ,sc5dmine, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13263 | GAME( 2002, sc5dminec ,sc5dmine, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13264 | GAME( 2002, sc5dmined ,sc5dmine, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13265 | GAME( 2002, sc5dminee ,sc5dmine, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13266 | GAME( 2002, sc5dminef ,sc5dmine, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13267 | GAME( 2002, sc5dmineg ,sc5dmine, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13268 | GAME( 2002, sc5dmineh ,sc5dmine, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13269 | GAME( 2002, sc5dminei ,sc5dmine, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13270 | 13270 | // PR1307 AWP DIAMOND MINE PR1307 DIAM MINE SOUNDS11 DIAMOND MINE S.SITE |
| 13271 | GAME( 2002, sc5dminej ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13272 | GAME( 2002, sc5dminek ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13273 | GAME( 2002, sc5dminel ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13271 | GAME( 2002, sc5dminej ,sc5dmine, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13272 | GAME( 2002, sc5dminek ,sc5dmine, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13273 | GAME( 2002, sc5dminel ,sc5dmine, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13274 | 13274 | |
| 13275 | 13275 | // PR1394 AWP DOCTOR DOSH SCORP5 PR1309 DOCTOR DOSH SOUNDS11 |
| 13276 | GAME( 200?, sc5ddosh ,0, sc5, sc5, sc5, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13277 | GAME( 200?, sc5ddosha ,sc5ddosh, sc5, sc5, sc5, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13276 | GAME( 200?, sc5ddosh ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13277 | GAME( 200?, sc5ddosha ,sc5ddosh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13278 | 13278 | |
| 13279 | 13279 | // PR1716 AWP DOUGH HO HO S5 PR1716 DOUGH HO HO SOUNDS11 DOUGH HO HO S.SITE |
| 13280 | GAME( 200?, sc5dhh ,0, sc5, sc5, sc5, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13281 | GAME( 200?, sc5dhha ,sc5dhh, sc5, sc5, sc5, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13282 | GAME( 200?, sc5dhhb ,sc5dhh, sc5, sc5, sc5, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13283 | GAME( 200?, sc5dhhc ,sc5dhh, sc5, sc5, sc5, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13284 | GAME( 200?, sc5dhhd ,sc5dhh, sc5, sc5, sc5, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13285 | GAME( 200?, sc5dhhe ,sc5dhh, sc5, sc5, sc5, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13286 | GAME( 200?, sc5dhhf ,sc5dhh, sc5, sc5, sc5, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13287 | GAME( 200?, sc5dhhg ,sc5dhh, sc5, sc5, sc5, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 13280 | GAME( 200?, sc5dhh ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13281 | GAME( 200?, sc5dhha ,sc5dhh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13282 | GAME( 200?, sc5dhhb ,sc5dhh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13283 | GAME( 200?, sc5dhhc ,sc5dhh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13284 | GAME( 200?, sc5dhhd ,sc5dhh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13285 | GAME( 200?, sc5dhhe ,sc5dhh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13286 | GAME( 200?, sc5dhhf ,sc5dhh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13287 | GAME( 200?, sc5dhhg ,sc5dhh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 13288 | 13288 | |
| 13289 | 13289 | // PR1615 AWP DOUGH SELECTA SCORP5 PR1615 DOUGH SELECTA SOUNDS11 DOUGH SELECTA S.SITE |
| 13290 | GAME( 200?, sc5dough ,0, sc5, sc5, sc5, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13291 | GAME( 200?, sc5dougha ,sc5dough, sc5, sc5, sc5, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13290 | GAME( 200?, sc5dough ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13291 | GAME( 200?, sc5dougha ,sc5dough, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13292 | 13292 | |
| 13293 | 13293 | // PR2118 DUCKS OF HAZZARD DUCKSOFHAZZARDSND DUCKS OF HAZZARD |
| 13294 | GAME( 200?, sc5ducks ,0, sc5, sc5, sc5, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13294 | GAME( 200?, sc5ducks ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13295 | 13295 | |
| 13296 | 13296 | // PR2313 EMMERDALE EMMR SOUNDS EMMERDALE |
| 13297 | GAME( 200?, sc5emmer ,0, sc5, sc5, sc5, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13298 | GAME( 200?, sc5emmera ,sc5emmer, sc5, sc5, sc5, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13297 | GAME( 200?, sc5emmer ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13298 | GAME( 200?, sc5emmera ,sc5emmer, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13299 | 13299 | |
| 13300 | 13300 | // PR3213 AWP FAMILY GUY S5 PR3213 FAMILY GUY SOUNDS11 FAMILY GUY S.SITE |
| 13301 | GAME( 200?, sc5fguy ,0, sc5, sc5, sc5, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13302 | GAME( 200?, sc5fguya ,sc5fguy, sc5, sc5, sc5, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13303 | GAME( 200?, sc5fguyb ,sc5fguy, sc5, sc5, sc5, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13304 | GAME( 200?, sc5fguyc ,sc5fguy, sc5, sc5, sc5, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13305 | GAME( 200?, sc5fguyd ,sc5fguy, sc5, sc5, sc5, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13306 | GAME( 200?, sc5fguye ,sc5fguy, sc5, sc5, sc5, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13301 | GAME( 200?, sc5fguy ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13302 | GAME( 200?, sc5fguya ,sc5fguy, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13303 | GAME( 200?, sc5fguyb ,sc5fguy, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13304 | GAME( 200?, sc5fguyc ,sc5fguy, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13305 | GAME( 200?, sc5fguyd ,sc5fguy, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13306 | GAME( 200?, sc5fguye ,sc5fguy, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13307 | 13307 | |
| 13308 | 13308 | // PR1701 AWP FAT BOY SPIN SCORP5 PR1701 FAT BOY SPIN SOUNDS11 FAT BOY SPIN S.SITE |
| 13309 | GAME( 200?, sc5fbspn ,0, sc5, sc5, sc5, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13310 | GAME( 200?, sc5fbspna ,sc5fbspn, sc5, sc5, sc5, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13309 | GAME( 200?, sc5fbspn ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13310 | GAME( 200?, sc5fbspna ,sc5fbspn, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13311 | 13311 | |
| 13312 | 13312 | // PR2328 FULL METAL JACKPOT FULLM SOUNDS F METAL JACKPOT |
| 13313 | GAME( 200?, sc5fmj ,0, sc5, sc5, sc5, ROT0, "Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13314 | GAME( 200?, sc5fmja ,sc5fmj, sc5, sc5, sc5, ROT0, "Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13313 | GAME( 200?, sc5fmj ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13314 | GAME( 200?, sc5fmja ,sc5fmj, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13315 | 13315 | |
| 13316 | 13316 | // PR2255 GLADIATOR GLAD SOUNDS GLADIATOR |
| 13317 | GAME( 200?, sc5glad ,0, sc5, sc5, sc5, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13318 | GAME( 200?, sc5glada ,sc5glad, sc5, sc5, sc5, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13319 | GAME( 200?, sc5gladb ,sc5glad, sc5, sc5, sc5, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13320 | GAME( 200?, sc5gladc ,sc5glad, sc5, sc5, sc5, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13317 | GAME( 200?, sc5glad ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13318 | GAME( 200?, sc5glada ,sc5glad, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13319 | GAME( 200?, sc5gladb ,sc5glad, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13320 | GAME( 200?, sc5gladc ,sc5glad, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13321 | 13321 | |
| 13322 | 13322 | // PR3509 AWP GOLD DIGGER SCORP5 PR3509 GOLD DIGGER SOUNDS11 GOLD DIGGER S.SITE |
| 13323 | GAME( 200?, sc5gd ,0, sc5, sc5, sc5, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13324 | GAME( 200?, sc5gda ,sc5gd, sc5, sc5, sc5, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13323 | GAME( 200?, sc5gd ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13324 | GAME( 200?, sc5gda ,sc5gd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13325 | 13325 | |
| 13326 | 13326 | // PR2325 GOLD DIGGERS GOLD SOUNDS GOLD DIGGERS |
| 13327 | GAME( 200?, sc5gdmz ,0, sc5, sc5, sc5, ROT0, "Mazooma","Gold Diggers (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13328 | GAME( 200?, sc5gdmza ,sc5gdmz, sc5, sc5, sc5, ROT0, "Mazooma","Gold Diggers (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13327 | GAME( 200?, sc5gdmz ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Gold Diggers (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13328 | GAME( 200?, sc5gdmza ,sc5gdmz, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Gold Diggers (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13329 | 13329 | |
| 13330 | 13330 | // PR1137 CLUB GOLD DIGGER CLUB GOLD DIGGER CLUB PR1137 GOLDD CL SOUNDS11 |
| 13331 | GAME( 200?, sc5gdclb ,0, sc5, sc5, sc5, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13332 | GAME( 200?, sc5gdclba ,sc5gdclb, sc5, sc5, sc5, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13333 | GAME( 200?, sc5gdclbb ,sc5gdclb, sc5, sc5, sc5, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13334 | GAME( 200?, sc5gdclbc ,sc5gdclb, sc5, sc5, sc5, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13335 | GAME( 200?, sc5gdclbd ,sc5gdclb, sc5, sc5, sc5, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13336 | GAME( 200?, sc5gdclbe ,sc5gdclb, sc5, sc5, sc5, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13331 | GAME( 200?, sc5gdclb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13332 | GAME( 200?, sc5gdclba ,sc5gdclb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13333 | GAME( 200?, sc5gdclbb ,sc5gdclb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13334 | GAME( 200?, sc5gdclbc ,sc5gdclb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13335 | GAME( 200?, sc5gdclbd ,sc5gdclb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13336 | GAME( 200?, sc5gdclbe ,sc5gdclb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13337 | 13337 | |
| 13338 | 13338 | // PR1604 AWP GOLDEN BALLS PR1604 GOLDEN BALLS SOUNDS12 GOLDEN BALLS S.SITE (same as the SC4 version) |
| 13339 | GAME( 200?, sc5gball ,0, sc5, sc5, sc5, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13340 | GAME( 200?, sc5gballa ,sc5gball, sc5, sc5, sc5, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13341 | GAME( 200?, sc5gballb ,sc5gball, sc5, sc5, sc5, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13342 | GAME( 200?, sc5gballc ,sc5gball, sc5, sc5, sc5, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13339 | GAME( 200?, sc5gball ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13340 | GAME( 200?, sc5gballa ,sc5gball, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13341 | GAME( 200?, sc5gballb ,sc5gball, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13342 | GAME( 200?, sc5gballc ,sc5gball, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13343 | 13343 | |
| 13344 | 13344 | // PR2208 GOLDEN GAME PLASMA GOLDEN GAME MAZ BARX SOUNDS |
| 13345 | GAME( 200?, sc5ggame ,0, sc5, sc5, sc5, ROT0, "Mazooma","Golden Game (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13346 | GAME( 200?, sc5ggamea ,sc5ggame, sc5, sc5, sc5, ROT0, "Mazooma","Golden Game (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13347 | GAME( 200?, sc5ggameb ,sc5ggame, sc5, sc5, sc5, ROT0, "Mazooma","Golden Game (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13348 | GAME( 200?, sc5ggamec ,sc5ggame, sc5, sc5, sc5, ROT0, "Mazooma","Golden Game (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13349 | GAME( 200?, sc5ggamed ,sc5ggame, sc5, sc5, sc5, ROT0, "Mazooma","Golden Game (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13345 | GAME( 200?, sc5ggame ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Game (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13346 | GAME( 200?, sc5ggamea ,sc5ggame, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Game (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13347 | GAME( 200?, sc5ggameb ,sc5ggame, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Game (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13348 | GAME( 200?, sc5ggamec ,sc5ggame, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Game (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13349 | GAME( 200?, sc5ggamed ,sc5ggame, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Game (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13350 | 13350 | |
| 13351 | GAME( 200?, sc5ggg ,0, sc5, sc5, sc5, ROT0, "Mazooma","Grand Golden Game (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2371 GRAND GOLDEN GAME GRAND GOLDEN GAM MAZ ( GOLD X TRIPLE | |
| 13352 | GAME( 200?, sc5ggga ,sc5ggg, sc5, sc5, sc5, ROT0, "Mazooma","Grand Golden Game (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 13353 | GAME( 200?, sc5gggb ,sc5ggg, sc5, sc5, sc5, ROT0, "Mazooma","Grand Golden Game (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // PR2353 GRAND GOLDEN GAME GRAND GOLDEN GAM MAZ BARX SOUNDS GOLDEN GAME | |
| 13354 | GAME( 200?, sc5gggc ,sc5ggg, sc5, sc5, sc5, ROT0, "Mazooma","Grand Golden Game (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 13351 | GAME( 200?, sc5ggg ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Grand Golden Game (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2371 GRAND GOLDEN GAME GRAND GOLDEN GAM MAZ ( GOLD X TRIPLE | |
| 13352 | GAME( 200?, sc5ggga ,sc5ggg, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Grand Golden Game (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 13353 | GAME( 200?, sc5gggb ,sc5ggg, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Grand Golden Game (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // PR2353 GRAND GOLDEN GAME GRAND GOLDEN GAM MAZ BARX SOUNDS GOLDEN GAME | |
| 13354 | GAME( 200?, sc5gggc ,sc5ggg, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Grand Golden Game (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 13355 | 13355 | |
| 13356 | 13356 | // PR3016 AWP THE GUNPOWDER SLOT S5 PR3016 GUNPOWDER SLOT SOUNDS11 GUNPOWDER SLOT S.SITE |
| 13357 | GAME( 200?, sc5gunp ,0, sc5, sc5, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13358 | GAME( 200?, sc5gunpa ,sc5gunp, sc5, sc5, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13359 | GAME( 200?, sc5gunpb ,sc5gunp, sc5, sc5, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13360 | GAME( 200?, sc5gunpc ,sc5gunp, sc5, sc5, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13361 | GAME( 200?, sc5gunpd ,sc5gunp, sc5, sc5, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13362 | GAME( 200?, sc5gunpe ,sc5gunp, sc5, sc5, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13363 | GAME( 200?, sc5gunpf ,sc5gunp, sc5, sc5, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13364 | GAME( 200?, sc5gunpg ,sc5gunp, sc5, sc5, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13365 | GAME( 200?, sc5gunph ,sc5gunp, sc5, sc5, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13366 | GAME( 200?, sc5gunpi ,sc5gunp, sc5, sc5, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13367 | GAME( 200?, sc5gunpj ,sc5gunp, sc5, sc5, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13368 | GAME( 200?, sc5gunpk ,sc5gunp, sc5, sc5, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13369 | GAME( 200?, sc5gunpl ,sc5gunp, sc5, sc5, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13357 | GAME( 200?, sc5gunp ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13358 | GAME( 200?, sc5gunpa ,sc5gunp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13359 | GAME( 200?, sc5gunpb ,sc5gunp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13360 | GAME( 200?, sc5gunpc ,sc5gunp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13361 | GAME( 200?, sc5gunpd ,sc5gunp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13362 | GAME( 200?, sc5gunpe ,sc5gunp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13363 | GAME( 200?, sc5gunpf ,sc5gunp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13364 | GAME( 200?, sc5gunpg ,sc5gunp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13365 | GAME( 200?, sc5gunph ,sc5gunp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13366 | GAME( 200?, sc5gunpi ,sc5gunp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13367 | GAME( 200?, sc5gunpj ,sc5gunp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13368 | GAME( 200?, sc5gunpk ,sc5gunp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13369 | GAME( 200?, sc5gunpl ,sc5gunp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13370 | 13370 | |
| 13371 | 13371 | |
| 13372 | 13372 | // PR1388 AWP HAPPY NOTES SCORP5 PR1306 HAPPY NOTES SOUNDS11 |
| 13373 | GAME( 200?, sc5hapnt ,0, sc5, sc5, sc5, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13374 | GAME( 200?, sc5hapnta ,sc5hapnt, sc5, sc5, sc5, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13375 | GAME( 200?, sc5hapntb ,sc5hapnt, sc5, sc5, sc5, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13376 | GAME( 200?, sc5hapntc ,sc5hapnt, sc5, sc5, sc5, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13377 | GAME( 200?, sc5hapntd ,sc5hapnt, sc5, sc5, sc5, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13378 | GAME( 200?, sc5hapnte ,sc5hapnt, sc5, sc5, sc5, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13379 | GAME( 200?, sc5hapntf ,sc5hapnt, sc5, sc5, sc5, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13380 | GAME( 200?, sc5hapntg ,sc5hapnt, sc5, sc5, sc5, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13373 | GAME( 200?, sc5hapnt ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13374 | GAME( 200?, sc5hapnta ,sc5hapnt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13375 | GAME( 200?, sc5hapntb ,sc5hapnt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13376 | GAME( 200?, sc5hapntc ,sc5hapnt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13377 | GAME( 200?, sc5hapntd ,sc5hapnt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13378 | GAME( 200?, sc5hapnte ,sc5hapnt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13379 | GAME( 200?, sc5hapntf ,sc5hapnt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13380 | GAME( 200?, sc5hapntg ,sc5hapnt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13381 | 13381 | |
| 13382 | 13382 | // PR1402 AWP HELLS BELLS PR1402 HELLS BELLS SOUNDS11 |
| 13383 | GAME( 200?, sc5hellb ,0, sc5, sc5, sc5, ROT0, "BFM","Hells Bells (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13384 | GAME( 200?, sc5hellba ,sc5hellb, sc5, sc5, sc5, ROT0, "BFM","Hells Bells (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13383 | GAME( 200?, sc5hellb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hells Bells (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13384 | GAME( 200?, sc5hellba ,sc5hellb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hells Bells (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13385 | 13385 | |
| 13386 | 13386 | // PR1613 AWP HILLBILLIONAIRE SCORP5 PR1613 HILLBILLIONAIRE SOUNDS11 HILLBILLIONAIRE S.SITE |
| 13387 | GAME( 200?, sc5hill ,0, sc5, sc5, sc5, ROT0, "BFM","Hill Billionaire (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13388 | GAME( 200?, sc5hilla ,sc5hill, sc5, sc5, sc5, ROT0, "BFM","Hill Billionaire (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13389 | GAME( 200?, sc5hillb ,sc5hill, sc5, sc5, sc5, ROT0, "BFM","Hill Billionaire (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13387 | GAME( 200?, sc5hill ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hill Billionaire (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13388 | GAME( 200?, sc5hilla ,sc5hill, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hill Billionaire (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13389 | GAME( 200?, sc5hillb ,sc5hill, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hill Billionaire (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13390 | 13390 | |
| 13391 | 13391 | // PR2176 HISSING QUID VIPA SOUNDS HISSING QUID |
| 13392 | GAME( 200?, sc5hiss ,0, sc5, sc5, sc5, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13393 | GAME( 200?, sc5hissa ,sc5hiss, sc5, sc5, sc5, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13394 | GAME( 200?, sc5hissb ,sc5hiss, sc5, sc5, sc5, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13395 | GAME( 200?, sc5hissc ,sc5hiss, sc5, sc5, sc5, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13392 | GAME( 200?, sc5hiss ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13393 | GAME( 200?, sc5hissa ,sc5hiss, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13394 | GAME( 200?, sc5hissb ,sc5hiss, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13395 | GAME( 200?, sc5hissc ,sc5hiss, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13396 | 13396 | |
| 13397 | 13397 | // PR1936 AWP HOT DOG SCORP5 PR1916 HOT DOG SOUNDS11 HOT DOG S.SITE |
| 13398 | GAME( 200?, sc5hotdg ,0, sc5, sc5, sc5, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13399 | GAME( 200?, sc5hotdga ,sc5hotdg, sc5, sc5, sc5, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13400 | GAME( 200?, sc5hotdgb ,sc5hotdg, sc5, sc5, sc5, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13401 | GAME( 200?, sc5hotdgc ,sc5hotdg, sc5, sc5, sc5, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13402 | GAME( 200?, sc5hotdgd ,sc5hotdg, sc5, sc5, sc5, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13403 | GAME( 200?, sc5hotdge ,sc5hotdg, sc5, sc5, sc5, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13398 | GAME( 200?, sc5hotdg ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13399 | GAME( 200?, sc5hotdga ,sc5hotdg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13400 | GAME( 200?, sc5hotdgb ,sc5hotdg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13401 | GAME( 200?, sc5hotdgc ,sc5hotdg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13402 | GAME( 200?, sc5hotdgd ,sc5hotdg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13403 | GAME( 200?, sc5hotdge ,sc5hotdg, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13404 | 13404 | |
| 13405 | 13405 | // PR1733 AWP HOT ROD SCORP5 PR1713 HOT ROD SOUNDS11 HOT ROD S.SITE |
| 13406 | GAME( 200?, sc5hotrd ,0, sc5, sc5, sc5, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13407 | GAME( 200?, sc5hotrda ,sc5hotrd, sc5, sc5, sc5, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13406 | GAME( 200?, sc5hotrd ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13407 | GAME( 200?, sc5hotrda ,sc5hotrd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13408 | 13408 | |
| 13409 | 13409 | // PR3211 AWP HOT SHOT SCORP5 PR3211 HOT SHOT SOUNDS11 HOT SHOT S.SITE |
| 13410 | GAME( 200?, sc5hotsh ,0, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13411 | GAME( 200?, sc5hotsha ,sc5hotsh, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13412 | GAME( 200?, sc5hotshb ,sc5hotsh, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13413 | GAME( 200?, sc5hotshc ,sc5hotsh, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13414 | GAME( 200?, sc5hotshd ,sc5hotsh, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13415 | GAME( 200?, sc5hotshe ,sc5hotsh, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13416 | GAME( 200?, sc5hotshf ,sc5hotsh, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13417 | GAME( 200?, sc5hotshg ,sc5hotsh, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13418 | GAME( 200?, sc5hotshh ,sc5hotsh, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13419 | GAME( 200?, sc5hotshi ,sc5hotsh, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13420 | GAME( 200?, sc5hotshj ,sc5hotsh, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13421 | GAME( 200?, sc5hotshk ,sc5hotsh, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13422 | GAME( 200?, sc5hotshl ,sc5hotsh, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13423 | GAME( 200?, sc5hotshm ,sc5hotsh, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13424 | GAME( 200?, sc5hotshn ,sc5hotsh, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13425 | GAME( 200?, sc5hotsho ,sc5hotsh, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13426 | GAME( 200?, sc5hotshp ,sc5hotsh, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13427 | GAME( 200?, sc5hotshq ,sc5hotsh, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13410 | GAME( 200?, sc5hotsh ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13411 | GAME( 200?, sc5hotsha ,sc5hotsh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13412 | GAME( 200?, sc5hotshb ,sc5hotsh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13413 | GAME( 200?, sc5hotshc ,sc5hotsh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13414 | GAME( 200?, sc5hotshd ,sc5hotsh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13415 | GAME( 200?, sc5hotshe ,sc5hotsh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13416 | GAME( 200?, sc5hotshf ,sc5hotsh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13417 | GAME( 200?, sc5hotshg ,sc5hotsh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13418 | GAME( 200?, sc5hotshh ,sc5hotsh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13419 | GAME( 200?, sc5hotshi ,sc5hotsh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13420 | GAME( 200?, sc5hotshj ,sc5hotsh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13421 | GAME( 200?, sc5hotshk ,sc5hotsh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13422 | GAME( 200?, sc5hotshl ,sc5hotsh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13423 | GAME( 200?, sc5hotshm ,sc5hotsh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13424 | GAME( 200?, sc5hotshn ,sc5hotsh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13425 | GAME( 200?, sc5hotsho ,sc5hotsh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13426 | GAME( 200?, sc5hotshp ,sc5hotsh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13427 | GAME( 200?, sc5hotshq ,sc5hotsh, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13428 | 13428 | |
| 13429 | 13429 | |
| 13430 | 13430 | // PR1311 HOT WAD PR1311 HOT WAD SOUNDS11 |
| 13431 | GAME( 200?, sc5hotwd ,0, sc5, sc5, sc5, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13432 | GAME( 200?, sc5hotwda ,sc5hotwd, sc5, sc5, sc5, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13433 | GAME( 200?, sc5hotwdb ,sc5hotwd, sc5, sc5, sc5, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13434 | GAME( 200?, sc5hotwdc ,sc5hotwd, sc5, sc5, sc5, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13435 | GAME( 200?, sc5hotwdd ,sc5hotwd, sc5, sc5, sc5, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13436 | GAME( 200?, sc5hotwde ,sc5hotwd, sc5, sc5, sc5, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13437 | GAME( 200?, sc5hotwdf ,sc5hotwd, sc5, sc5, sc5, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13438 | GAME( 200?, sc5hotwdg ,sc5hotwd, sc5, sc5, sc5, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13431 | GAME( 200?, sc5hotwd ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13432 | GAME( 200?, sc5hotwda ,sc5hotwd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13433 | GAME( 200?, sc5hotwdb ,sc5hotwd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13434 | GAME( 200?, sc5hotwdc ,sc5hotwd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13435 | GAME( 200?, sc5hotwdd ,sc5hotwd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13436 | GAME( 200?, sc5hotwde ,sc5hotwd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13437 | GAME( 200?, sc5hotwdf ,sc5hotwd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13438 | GAME( 200?, sc5hotwdg ,sc5hotwd, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13439 | 13439 | |
| 13440 | 13440 | |
| 13441 | 13441 | // PR1603 AWP IM A CELEBRITY PR1603 IM A CELEB SOUNDS11 IM A CELEBRITY S.SITE |
| 13442 | GAME( 200?, sc5celeb ,0, sc5, sc5, sc5, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13443 | GAME( 200?, sc5celeba ,sc5celeb, sc5, sc5, sc5, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13444 | GAME( 200?, sc5celebb ,sc5celeb, sc5, sc5, sc5, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13445 | GAME( 200?, sc5celebc ,sc5celeb, sc5, sc5, sc5, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13446 | GAME( 200?, sc5celebd ,sc5celeb, sc5, sc5, sc5, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13442 | GAME( 200?, sc5celeb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13443 | GAME( 200?, sc5celeba ,sc5celeb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13444 | GAME( 200?, sc5celebb ,sc5celeb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13445 | GAME( 200?, sc5celebc ,sc5celeb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13446 | GAME( 200?, sc5celebd ,sc5celeb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13447 | 13447 | |
| 13448 | 13448 | // PR2555 INNER SPIN V013 INNERSPINSND INNER SPIN |
| 13449 | GAME( 200?, sc5inspn ,0, sc5, sc5, sc5, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13450 | GAME( 200?, sc5inspna ,sc5inspn, sc5, sc5, sc5, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13449 | GAME( 200?, sc5inspn ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13450 | GAME( 200?, sc5inspna ,sc5inspn, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13451 | 13451 | |
| 13452 | 13452 | // PR2366 AWP THE ITALIAN JOB S5 PR2366 THE ITALIAN JOB SOUNDS11 ITALIAN JOB S.SITE |
| 13453 | GAME( 200?, sc5ijob ,0, sc5, sc5, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13454 | GAME( 200?, sc5ijoba ,sc5ijob, sc5, sc5, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13455 | GAME( 200?, sc5ijobb ,sc5ijob, sc5, sc5, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13456 | GAME( 200?, sc5ijobc ,sc5ijob, sc5, sc5, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13457 | GAME( 200?, sc5ijobd ,sc5ijob, sc5, sc5, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13458 | GAME( 200?, sc5ijobe ,sc5ijob, sc5, sc5, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13459 | GAME( 200?, sc5ijobf ,sc5ijob, sc5, sc5, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13460 | GAME( 200?, sc5ijobg ,sc5ijob, sc5, sc5, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13461 | GAME( 200?, sc5ijobh ,sc5ijob, sc5, sc5, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13462 | GAME( 200?, sc5ijobi ,sc5ijob, sc5, sc5, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13453 | GAME( 200?, sc5ijob ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13454 | GAME( 200?, sc5ijoba ,sc5ijob, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13455 | GAME( 200?, sc5ijobb ,sc5ijob, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13456 | GAME( 200?, sc5ijobc ,sc5ijob, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13457 | GAME( 200?, sc5ijobd ,sc5ijob, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13458 | GAME( 200?, sc5ijobe ,sc5ijob, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13459 | GAME( 200?, sc5ijobf ,sc5ijob, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13460 | GAME( 200?, sc5ijobg ,sc5ijob, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13461 | GAME( 200?, sc5ijobh ,sc5ijob, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13462 | GAME( 200?, sc5ijobi ,sc5ijob, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13463 | 13463 | |
| 13464 | 13464 | |
| 13465 | 13465 | // PR1609 JACKPOT JOKERS PR1609 JACKPOT JOKERS SOUNDS11 JACKPOT JOKERS S.SITE |
| 13466 | GAME( 200?, sc5jjok ,0, sc5, sc5, sc5, ROT0, "BFM","Jackpot Jokers (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13467 | GAME( 200?, sc5jjoka ,sc5jjok, sc5, sc5, sc5, ROT0, "BFM","Jackpot Jokers (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13466 | GAME( 200?, sc5jjok ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Jackpot Jokers (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13467 | GAME( 200?, sc5jjoka ,sc5jjok, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Jackpot Jokers (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13468 | 13468 | |
| 13469 | 13469 | // PR2376 LITTLE DEVIL LDEVIL SOUNDS LITTLE DEVIL |
| 13470 | GAME( 200?, sc5ldvl ,0, sc5, sc5, sc5, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13471 | GAME( 200?, sc5ldvla ,sc5ldvl, sc5, sc5, sc5, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13472 | GAME( 200?, sc5ldvlb ,sc5ldvl, sc5, sc5, sc5, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13473 | GAME( 200?, sc5ldvlc ,sc5ldvl, sc5, sc5, sc5, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13474 | GAME( 200?, sc5ldvld ,sc5ldvl, sc5, sc5, sc5, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13475 | GAME( 200?, sc5ldvle ,sc5ldvl, sc5, sc5, sc5, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13470 | GAME( 200?, sc5ldvl ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13471 | GAME( 200?, sc5ldvla ,sc5ldvl, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13472 | GAME( 200?, sc5ldvlb ,sc5ldvl, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13473 | GAME( 200?, sc5ldvlc ,sc5ldvl, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13474 | GAME( 200?, sc5ldvld ,sc5ldvl, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13475 | GAME( 200?, sc5ldvle ,sc5ldvl, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13476 | 13476 | |
| 13477 | 13477 | // PR1413 AWP RETURN OF THE KING PR1413 RETURN OF THE SOUNDS11 RETURN OF KING S.SITE |
| 13478 | GAME( 200?, sc5lotrr ,0, sc5, sc5, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13479 | GAME( 200?, sc5lotrra ,sc5lotrr, sc5, sc5, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13480 | GAME( 200?, sc5lotrrb ,sc5lotrr, sc5, sc5, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13481 | GAME( 200?, sc5lotrrc ,sc5lotrr, sc5, sc5, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13482 | GAME( 200?, sc5lotrrd ,sc5lotrr, sc5, sc5, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13483 | GAME( 200?, sc5lotrre ,sc5lotrr, sc5, sc5, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13484 | GAME( 200?, sc5lotrrf ,sc5lotrr, sc5, sc5, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13485 | GAME( 200?, sc5lotrrg ,sc5lotrr, sc5, sc5, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13486 | GAME( 200?, sc5lotrrh ,sc5lotrr, sc5, sc5, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13487 | GAME( 200?, sc5lotrri ,sc5lotrr, sc5, sc5, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13478 | GAME( 200?, sc5lotrr ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13479 | GAME( 200?, sc5lotrra ,sc5lotrr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13480 | GAME( 200?, sc5lotrrb ,sc5lotrr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13481 | GAME( 200?, sc5lotrrc ,sc5lotrr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13482 | GAME( 200?, sc5lotrrd ,sc5lotrr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13483 | GAME( 200?, sc5lotrre ,sc5lotrr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13484 | GAME( 200?, sc5lotrrf ,sc5lotrr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13485 | GAME( 200?, sc5lotrrg ,sc5lotrr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13486 | GAME( 200?, sc5lotrrh ,sc5lotrr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13487 | GAME( 200?, sc5lotrri ,sc5lotrr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13488 | 13488 | |
| 13489 | 13489 | |
| 13490 | 13490 | // PR3004 AWP MANIC MINER SCORP5 PR3004 MANIC MINER SOUNDS11 MANIC MINER S.SITE |
| 13491 | GAME( 200?, sc5manic ,0, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13492 | GAME( 200?, sc5manica ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13493 | GAME( 200?, sc5manicb ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13494 | GAME( 200?, sc5manicc ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13495 | GAME( 200?, sc5manicd ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13496 | GAME( 200?, sc5manice ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13497 | GAME( 200?, sc5manicf ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13498 | GAME( 200?, sc5manicg ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13499 | GAME( 200?, sc5manich ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13500 | GAME( 200?, sc5manici ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13501 | GAME( 200?, sc5manicj ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13502 | GAME( 200?, sc5manick ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13503 | GAME( 200?, sc5manicl ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13504 | GAME( 200?, sc5manicm ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13505 | GAME( 200?, sc5manicn ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13506 | GAME( 200?, sc5manico ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13507 | GAME( 200?, sc5manicp ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13508 | GAME( 200?, sc5manicq ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13509 | GAME( 200?, sc5manicr ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13510 | GAME( 200?, sc5manics ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13511 | GAME( 200?, sc5manict ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13512 | GAME( 200?, sc5manicu ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13513 | GAME( 200?, sc5manicv ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 23)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13514 | GAME( 200?, sc5manicw ,sc5manic, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 24)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13491 | GAME( 200?, sc5manic ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13492 | GAME( 200?, sc5manica ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13493 | GAME( 200?, sc5manicb ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13494 | GAME( 200?, sc5manicc ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13495 | GAME( 200?, sc5manicd ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13496 | GAME( 200?, sc5manice ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13497 | GAME( 200?, sc5manicf ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13498 | GAME( 200?, sc5manicg ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13499 | GAME( 200?, sc5manich ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13500 | GAME( 200?, sc5manici ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13501 | GAME( 200?, sc5manicj ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13502 | GAME( 200?, sc5manick ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13503 | GAME( 200?, sc5manicl ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13504 | GAME( 200?, sc5manicm ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13505 | GAME( 200?, sc5manicn ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13506 | GAME( 200?, sc5manico ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13507 | GAME( 200?, sc5manicp ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13508 | GAME( 200?, sc5manicq ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13509 | GAME( 200?, sc5manicr ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13510 | GAME( 200?, sc5manics ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13511 | GAME( 200?, sc5manict ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13512 | GAME( 200?, sc5manicu ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13513 | GAME( 200?, sc5manicv ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 23)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13514 | GAME( 200?, sc5manicw ,sc5manic, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5) (set 24)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13515 | 13515 | |
| 13516 | 13516 | // PR2282 MENTALMONEYMONSTERS MMMO SOUNDS MONEY MONSTERS |
| 13517 | GAME( 200?, sc5mmm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13518 | GAME( 200?, sc5mmma ,sc5mmm, sc5, sc5, sc5, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13519 | GAME( 200?, sc5mmmb ,sc5mmm, sc5, sc5, sc5, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13520 | GAME( 200?, sc5mmmc ,sc5mmm, sc5, sc5, sc5, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13517 | GAME( 200?, sc5mmm ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13518 | GAME( 200?, sc5mmma ,sc5mmm, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13519 | GAME( 200?, sc5mmmb ,sc5mmm, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13520 | GAME( 200?, sc5mmmc ,sc5mmm, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13521 | 13521 | |
| 13522 | 13522 | // PR0000 MONEY MADNESS MONM SOUNDS MONEY MADNESS |
| 13523 | GAME( 200?, sc5mmad ,0, sc5, sc5, sc5, ROT0, "Mazooma","Money Madness (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13524 | GAME( 200?, sc5mmada ,sc5mmad, sc5, sc5, sc5, ROT0, "Mazooma","Money Madness (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13525 | GAME( 200?, sc5mmadb ,sc5mmad, sc5, sc5, sc5, ROT0, "Mazooma","Money Madness (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13526 | GAME( 200?, sc5mmadc ,sc5mmad, sc5, sc5, sc5, ROT0, "Mazooma","Money Madness (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13523 | GAME( 200?, sc5mmad ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Money Madness (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13524 | GAME( 200?, sc5mmada ,sc5mmad, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Money Madness (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13525 | GAME( 200?, sc5mmadb ,sc5mmad, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Money Madness (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13526 | GAME( 200?, sc5mmadc ,sc5mmad, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Money Madness (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13527 | 13527 | |
| 13528 | 13528 | |
| 13529 | 13529 | // PR2395 MONEY SPINNER MONY SOUNDS NITH |
| 13530 | GAME( 200?, sc5monsp ,0, sc5, sc5, sc5, ROT0, "BFM","Money Spinner (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13531 | GAME( 200?, sc5monspa ,sc5monsp, sc5, sc5, sc5, ROT0, "BFM","Money Spinner (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13530 | GAME( 200?, sc5monsp ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Money Spinner (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13531 | GAME( 200?, sc5monspa ,sc5monsp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Money Spinner (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13532 | 13532 | |
| 13533 | 13533 | // PROJECT NUMBER PR0_0_ MONOPOLY P_S_E_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _U_A_S_U_D_ _ _ _ _ _ _ _ _ _ _ _ _ _T_I_K_P_N_ _ _ _ |
| 13534 | GAME( 200?, sc5monop ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly (Mazooma) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 13534 | GAME( 200?, sc5monop ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly (Mazooma) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 13535 | 13535 | |
| 13536 | GAME( 200?, sc5mcas ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Casino (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2372 CASINO MONOPOLY MONO SOUNDS CASINO MONOPOLY | |
| 13537 | GAME( 200?, sc5mcasa ,sc5mcas, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Casino (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 13538 | GAME( 200?, sc5mcasb ,sc5mcas, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Casino (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // PR2372 CASINO MONOPOLY CASINO MONOPOLY MAZ MONO SOUNDS CASINO MONOPOLY | |
| 13539 | GAME( 200?, sc5mcasc ,sc5mcas, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Casino (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 13536 | GAME( 200?, sc5mcas ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Casino (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2372 CASINO MONOPOLY MONO SOUNDS CASINO MONOPOLY | |
| 13537 | GAME( 200?, sc5mcasa ,sc5mcas, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Casino (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 13538 | GAME( 200?, sc5mcasb ,sc5mcas, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Casino (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // PR2372 CASINO MONOPOLY CASINO MONOPOLY MAZ MONO SOUNDS CASINO MONOPOLY | |
| 13539 | GAME( 200?, sc5mcasc ,sc5mcas, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Casino (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 13540 | 13540 | |
| 13541 | 13541 | // PR3308 AWP MONOPOLY DOUBLE MONEY S5 PR3308 MPOLY D MONEY SOUNDS11 DOUBLE MONEY S.SITE |
| 13542 | GAME( 200?, sc5mdm ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13543 | GAME( 200?, sc5mdma ,sc5mdm, sc5, sc5, sc5, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13544 | GAME( 200?, sc5mdmb ,sc5mdm, sc5, sc5, sc5, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13545 | GAME( 200?, sc5mdmc ,sc5mdm, sc5, sc5, sc5, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13542 | GAME( 200?, sc5mdm ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13543 | GAME( 200?, sc5mdma ,sc5mdm, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13544 | GAME( 200?, sc5mdmb ,sc5mdm, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13545 | GAME( 200?, sc5mdmc ,sc5mdm, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13546 | 13546 | |
| 13547 | 13547 | // PR2380 MONOPOLY HERE AND NOW MR2R SOUNDS NITH |
| 13548 | GAME( 200?, sc5mhn ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13549 | GAME( 200?, sc5mhna ,sc5mhn, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13550 | GAME( 200?, sc5mhnb ,sc5mhn, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13551 | GAME( 200?, sc5mhnc ,sc5mhn, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13552 | GAME( 200?, sc5mhnd ,sc5mhn, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13553 | GAME( 200?, sc5mhne ,sc5mhn, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13548 | GAME( 200?, sc5mhn ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13549 | GAME( 200?, sc5mhna ,sc5mhn, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13550 | GAME( 200?, sc5mhnb ,sc5mhn, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13551 | GAME( 200?, sc5mhnc ,sc5mhn, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13552 | GAME( 200?, sc5mhnd ,sc5mhn, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13553 | GAME( 200?, sc5mhne ,sc5mhn, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13554 | 13554 | |
| 13555 | 13555 | // PR2345 AWP MONOPOLY HOT PROPERTY S5 PR2345 HOT PROPERTY SOUNDS11 HOT PROPERTY S.SITE |
| 13556 | GAME( 200?, sc5mhp ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13557 | GAME( 200?, sc5mhpa ,sc5mhp, sc5, sc5, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13558 | GAME( 200?, sc5mhpb ,sc5mhp, sc5, sc5, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13559 | GAME( 200?, sc5mhpc ,sc5mhp, sc5, sc5, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13560 | GAME( 200?, sc5mhpd ,sc5mhp, sc5, sc5, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13561 | GAME( 200?, sc5mhpe ,sc5mhp, sc5, sc5, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13562 | GAME( 200?, sc5mhpf ,sc5mhp, sc5, sc5, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13563 | GAME( 200?, sc5mhpg ,sc5mhp, sc5, sc5, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13564 | GAME( 200?, sc5mhph ,sc5mhp, sc5, sc5, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13565 | GAME( 200?, sc5mhpi ,sc5mhp, sc5, sc5, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13556 | GAME( 200?, sc5mhp ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13557 | GAME( 200?, sc5mhpa ,sc5mhp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13558 | GAME( 200?, sc5mhpb ,sc5mhp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13559 | GAME( 200?, sc5mhpc ,sc5mhp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13560 | GAME( 200?, sc5mhpd ,sc5mhp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13561 | GAME( 200?, sc5mhpe ,sc5mhp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13562 | GAME( 200?, sc5mhpf ,sc5mhp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13563 | GAME( 200?, sc5mhpg ,sc5mhp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13564 | GAME( 200?, sc5mhph ,sc5mhp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13565 | GAME( 200?, sc5mhpi ,sc5mhp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13566 | 13566 | |
| 13567 | 13567 | |
| 13568 | 13568 | // PR3413 AWP MONOPOLY MONEYBAGS S5 PR3413 MONEYBAGS SOUNDS11 MONEYBAGS S.SITE |
| 13569 | GAME( 200?, sc5mmb ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Money Bags (PR3413) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13570 | GAME( 200?, sc5mmba ,sc5mmb, sc5, sc5, sc5, ROT0, "BFM","Monopoly Money Bags (PR3413) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13571 | GAME( 200?, sc5mmbb ,sc5mmb, sc5, sc5, sc5, ROT0, "BFM","Monopoly Money Bags (PR3413) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13572 | GAME( 200?, sc5mmbc ,sc5mmb, sc5, sc5, sc5, ROT0, "BFM","Monopoly Money Bags (PR3413) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13569 | GAME( 200?, sc5mmb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags (PR3413) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13570 | GAME( 200?, sc5mmba ,sc5mmb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags (PR3413) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13571 | GAME( 200?, sc5mmbb ,sc5mmb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags (PR3413) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13572 | GAME( 200?, sc5mmbc ,sc5mmb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags (PR3413) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13573 | 13573 | // PR1911 AWP MONOLOLY MONEY BAGS SCORP5 PR1911 MPOLY MONEYBAGS SOUNDS11 MONEYBAGS S.SITE |
| 13574 | GAME( 200?, sc5mmbd ,sc5mmb, sc5, sc5, sc5, ROT0, "BFM","Monopoly Money Bags (PR1911) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13575 | GAME( 200?, sc5mmbe ,sc5mmb, sc5, sc5, sc5, ROT0, "BFM","Monopoly Money Bags (PR1911) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13574 | GAME( 200?, sc5mmbd ,sc5mmb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags (PR1911) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13575 | GAME( 200?, sc5mmbe ,sc5mmb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags (PR1911) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13576 | 13576 | |
| 13577 | 13577 | // PR2363 RED HOT MONOP RED HOT MONOPOLY MAZ MONO SOUNDS MONOPOLY |
| 13578 | GAME( 200?, sc5mrh ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13579 | GAME( 200?, sc5mrha ,sc5mrh, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13578 | GAME( 200?, sc5mrh ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13579 | GAME( 200?, sc5mrha ,sc5mrh, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13580 | 13580 | |
| 13581 | 13581 | // PR2329 MONOPOLY ROAD TO RICHES MR2R SOUNDS ROAD TO RICHES |
| 13582 | GAME( 200?, sc5mr2r ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Road To Riches (PR2329) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13583 | GAME( 200?, sc5mr2ra ,sc5mr2r, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Road To Riches (PR2329) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13582 | GAME( 200?, sc5mr2r ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To Riches (PR2329) (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13583 | GAME( 200?, sc5mr2ra ,sc5mr2r, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To Riches (PR2329) (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13584 | 13584 | // PR2457 ROADTORICHES CLUBROADTORICHES CLUB CRTR SOUNDS CLUB ROAD TO RICHES |
| 13585 | GAME( 200?, sc5mr2rb ,sc5mr2r, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Road To Riches Club (PR2457) (Mazooma) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13585 | GAME( 200?, sc5mr2rb ,sc5mr2r, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To Riches Club (PR2457) (Mazooma) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13586 | 13586 | |
| 13587 | 13587 | // PR2190 MONOPOLY WOW MONOPOLY WOW MAZ TWOW SOUNDS |
| 13588 | GAME( 200?, sc5mww ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Wonders Of The World (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13589 | GAME( 200?, sc5mwwa ,sc5mww, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Wonders Of The World (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13590 | GAME( 200?, sc5mwwb ,sc5mww, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Wonders Of The World (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13591 | GAME( 200?, sc5mwwc ,sc5mww, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Wonders Of The World (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13588 | GAME( 200?, sc5mww ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Wonders Of The World (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13589 | GAME( 200?, sc5mwwa ,sc5mww, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Wonders Of The World (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13590 | GAME( 200?, sc5mwwb ,sc5mww, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Wonders Of The World (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13591 | GAME( 200?, sc5mwwc ,sc5mww, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Wonders Of The World (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13592 | 13592 | |
| 13593 | 13593 | |
| 13594 | 13594 | // PR3002 AWP NIGHTMARE ON ELM STREET S5 PR3002 ELM STREET SOUNDS11 NIGHTMARE ELM ST S.SITE |
| 13595 | GAME( 200?, sc5nmare ,0, sc5, sc5, sc5, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13596 | GAME( 200?, sc5nmarea ,sc5nmare, sc5, sc5, sc5, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13597 | GAME( 200?, sc5nmareb ,sc5nmare, sc5, sc5, sc5, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13598 | GAME( 200?, sc5nmarec ,sc5nmare, sc5, sc5, sc5, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13595 | GAME( 200?, sc5nmare ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13596 | GAME( 200?, sc5nmarea ,sc5nmare, sc5, sc5, sc5_state, sc5, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13597 | GAME( 200?, sc5nmareb ,sc5nmare, sc5, sc5, sc5_state, sc5, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13598 | GAME( 200?, sc5nmarec ,sc5nmare, sc5, sc5, sc5_state, sc5, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13599 | 13599 | |
| 13600 | 13600 | // PR1612 PICK OF THE PACK PR1612 PICK OF THE PACK SOUNDS11 PICK OF THE PACK S.SITE |
| 13601 | GAME( 2005, sc5potp ,0, sc5, sc5, sc5, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13602 | GAME( 2005, sc5potpa ,sc5potp, sc5, sc5, sc5, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13601 | GAME( 2005, sc5potp ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13602 | GAME( 2005, sc5potpa ,sc5potp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13603 | 13603 | |
| 13604 | 13604 | // PR2562 PINK PANTHER PINK SOUNDS PINK PANTHER |
| 13605 | GAME( 200?, sc5pp ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13606 | GAME( 200?, sc5ppa ,sc5pp, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13607 | GAME( 200?, sc5ppb ,sc5pp, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13608 | GAME( 200?, sc5ppc ,sc5pp, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13609 | GAME( 200?, sc5ppd ,sc5pp, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13610 | GAME( 200?, sc5ppe ,sc5pp, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13611 | GAME( 200?, sc5ppf ,sc5pp, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13612 | GAME( 200?, sc5ppg ,sc5pp, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13605 | GAME( 200?, sc5pp ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13606 | GAME( 200?, sc5ppa ,sc5pp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13607 | GAME( 200?, sc5ppb ,sc5pp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13608 | GAME( 200?, sc5ppc ,sc5pp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13609 | GAME( 200?, sc5ppd ,sc5pp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13610 | GAME( 200?, sc5ppe ,sc5pp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13611 | GAME( 200?, sc5ppf ,sc5pp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13612 | GAME( 200?, sc5ppg ,sc5pp, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13613 | 13613 | |
| 13614 | 13614 | // PR2279 PINK PANTHER CLOUSEAUS REVENGE REVENGE QPS REVENGE SOUNDS |
| 13615 | GAME( 200?, sc5ppcr ,0, sc5, sc5, sc5, ROT0, "Mazooma / QPS","Pink Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13616 | GAME( 200?, sc5ppcrb ,sc5ppcr, sc5, sc5, sc5, ROT0, "Mazooma / QPS","Pink Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13617 | GAME( 200?, sc5ppcrc ,sc5ppcr, sc5, sc5, sc5, ROT0, "Mazooma / QPS","Pink Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13618 | GAME( 200?, sc5ppcrd ,sc5ppcr, sc5, sc5, sc5, ROT0, "Mazooma / QPS","Pink Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13615 | GAME( 200?, sc5ppcr ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma / QPS","Pink Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13616 | GAME( 200?, sc5ppcrb ,sc5ppcr, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma / QPS","Pink Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13617 | GAME( 200?, sc5ppcrc ,sc5ppcr, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma / QPS","Pink Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13618 | GAME( 200?, sc5ppcrd ,sc5ppcr, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma / QPS","Pink Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13619 | 13619 | // PR2279 CLOUSEAUS REVENGE REVENGE SOUNDS |
| 13620 | GAME( 200?, sc5ppcra ,sc5ppcr, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13620 | GAME( 200?, sc5ppcra ,sc5ppcr, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13621 | 13621 | |
| 13622 | 13622 | // PR2407 AWP PINK PANTHER CRACK THE CODE SCORP5 PR2407 CRACK THE CODE SOUNDS11 CRACK THE CODE S.SITE |
| 13623 | GAME( 200?, sc5ppctc ,0, sc5, sc5, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13624 | GAME( 200?, sc5ppctca ,sc5ppctc, sc5, sc5, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13625 | GAME( 200?, sc5ppctcb ,sc5ppctc, sc5, sc5, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13626 | GAME( 200?, sc5ppctcc ,sc5ppctc, sc5, sc5, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13627 | GAME( 200?, sc5ppctcd ,sc5ppctc, sc5, sc5, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13628 | GAME( 200?, sc5ppctce ,sc5ppctc, sc5, sc5, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13629 | GAME( 200?, sc5ppctcf ,sc5ppctc, sc5, sc5, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13630 | GAME( 200?, sc5ppctcg ,sc5ppctc, sc5, sc5, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13631 | GAME( 200?, sc5ppctch ,sc5ppctc, sc5, sc5, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13623 | GAME( 200?, sc5ppctc ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13624 | GAME( 200?, sc5ppctca ,sc5ppctc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13625 | GAME( 200?, sc5ppctcb ,sc5ppctc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13626 | GAME( 200?, sc5ppctcc ,sc5ppctc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13627 | GAME( 200?, sc5ppctcd ,sc5ppctc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13628 | GAME( 200?, sc5ppctce ,sc5ppctc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13629 | GAME( 200?, sc5ppctcf ,sc5ppctc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13630 | GAME( 200?, sc5ppctcg ,sc5ppctc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13631 | GAME( 200?, sc5ppctch ,sc5ppctc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13632 | 13632 | |
| 13633 | 13633 | |
| 13634 | 13634 | // PR2330 PINK PANTHER DYM PINK PANTHER DYM QPS DYMN SOUNDS PINK PANTHER DYM |
| 13635 | GAME( 200?, sc5ppdym ,0, sc5, sc5, sc5, ROT0, "Mazooma / QPS","Pink Panther Double Your Money (Mazooma / QPS) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13636 | GAME( 200?, sc5ppdyma ,sc5ppdym, sc5, sc5, sc5, ROT0, "Mazooma / QPS","Pink Panther Double Your Money (Mazooma / QPS) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13635 | GAME( 200?, sc5ppdym ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma / QPS","Pink Panther Double Your Money (Mazooma / QPS) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13636 | GAME( 200?, sc5ppdyma ,sc5ppdym, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma / QPS","Pink Panther Double Your Money (Mazooma / QPS) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13637 | 13637 | |
| 13638 | 13638 | // PR2303 STRIKES AGAIN PPSA SOUNDS STRIKES AGAIN |
| 13639 | GAME( 200?, sc5ppsag ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13640 | GAME( 200?, sc5ppsaga ,sc5ppsag, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13641 | GAME( 200?, sc5ppsagb ,sc5ppsag, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13642 | GAME( 200?, sc5ppsagc ,sc5ppsag, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13643 | GAME( 200?, sc5ppsagd ,sc5ppsag, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13644 | GAME( 200?, sc5ppsage ,sc5ppsag, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13639 | GAME( 200?, sc5ppsag ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13640 | GAME( 200?, sc5ppsaga ,sc5ppsag, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13641 | GAME( 200?, sc5ppsagb ,sc5ppsag, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13642 | GAME( 200?, sc5ppsagc ,sc5ppsag, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13643 | GAME( 200?, sc5ppsagd ,sc5ppsag, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13644 | GAME( 200?, sc5ppsage ,sc5ppsag, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13645 | 13645 | |
| 13646 | 13646 | |
| 13647 | 13647 | // PR1408 PONY EXPRESS PR1408 PONY EXPRESS SOUNDS11 PONY EXPRESS S.SITE |
| 13648 | GAME( 200?, sc5pony ,0, sc5, sc5, sc5, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13649 | GAME( 200?, sc5ponya ,sc5pony, sc5, sc5, sc5, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13650 | GAME( 200?, sc5ponyb ,sc5pony, sc5, sc5, sc5, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13651 | GAME( 200?, sc5ponyc ,sc5pony, sc5, sc5, sc5, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13652 | GAME( 200?, sc5ponyd ,sc5pony, sc5, sc5, sc5, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13648 | GAME( 200?, sc5pony ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13649 | GAME( 200?, sc5ponya ,sc5pony, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13650 | GAME( 200?, sc5ponyb ,sc5pony, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13651 | GAME( 200?, sc5ponyc ,sc5pony, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13652 | GAME( 200?, sc5ponyd ,sc5pony, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13653 | 13653 | |
| 13654 | 13654 | // PR2417 AWP POPEYE S5 PR2417 POPEYE SOUNDS11 POPEYE S.SITE |
| 13655 | GAME( 200?, sc5popey ,0, sc5, sc5, sc5, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13656 | GAME( 200?, sc5popeya ,sc5popey, sc5, sc5, sc5, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13657 | GAME( 200?, sc5popeyb ,sc5popey, sc5, sc5, sc5, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13658 | GAME( 200?, sc5popeyc ,sc5popey, sc5, sc5, sc5, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13655 | GAME( 200?, sc5popey ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13656 | GAME( 200?, sc5popeya ,sc5popey, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13657 | GAME( 200?, sc5popeyb ,sc5popey, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13658 | GAME( 200?, sc5popeyc ,sc5popey, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13659 | 13659 | |
| 13660 | 13660 | // PR1918 AWP POTS OF GOLD SCORP5 PR1918 POTS OF GOLD SOUNDS11 POTS OF GOLD S.SITE |
| 13661 | GAME( 200?, sc5pog ,0, sc5, sc5, sc5, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13662 | GAME( 200?, sc5poga ,sc5pog, sc5, sc5, sc5, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13663 | GAME( 200?, sc5pogb ,sc5pog, sc5, sc5, sc5, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13664 | GAME( 200?, sc5pogc ,sc5pog, sc5, sc5, sc5, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13665 | GAME( 200?, sc5pogd ,sc5pog, sc5, sc5, sc5, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13666 | GAME( 200?, sc5poge ,sc5pog, sc5, sc5, sc5, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13661 | GAME( 200?, sc5pog ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13662 | GAME( 200?, sc5poga ,sc5pog, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13663 | GAME( 200?, sc5pogb ,sc5pog, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13664 | GAME( 200?, sc5pogc ,sc5pog, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13665 | GAME( 200?, sc5pogd ,sc5pog, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13666 | GAME( 200?, sc5poge ,sc5pog, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13667 | 13667 | |
| 13668 | 13668 | // Z050 POTOFGLD PR000050 POTOFGLD 1 POTOFGLD AWP |
| 13669 | GAME( 200?, sc5potog ,0, sc5, sc5, sc5, ROT0, "QPS","Pot Of Gold (QPS) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13670 | GAME( 200?, sc5potoga ,sc5potog, sc5, sc5, sc5, ROT0, "QPS","Pot Of Gold (QPS) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13671 | GAME( 200?, sc5potogb ,sc5potog, sc5, sc5, sc5, ROT0, "QPS","Pot Of Gold (QPS) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13672 | GAME( 200?, sc5potogc ,sc5potog, sc5, sc5, sc5, ROT0, "QPS","Pot Of Gold (QPS) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13673 | GAME( 200?, sc5potogd ,sc5potog, sc5, sc5, sc5, ROT0, "QPS","Pot Of Gold (QPS) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13674 | GAME( 200?, sc5potoge ,sc5potog, sc5, sc5, sc5, ROT0, "QPS","Pot Of Gold (QPS) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13675 | GAME( 200?, sc5potogf ,sc5potog, sc5, sc5, sc5, ROT0, "QPS","Pot Of Gold (QPS) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13676 | GAME( 200?, sc5potogg ,sc5potog, sc5, sc5, sc5, ROT0, "QPS","Pot Of Gold (QPS) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13669 | GAME( 200?, sc5potog ,0, sc5, sc5, sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13670 | GAME( 200?, sc5potoga ,sc5potog, sc5, sc5, sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13671 | GAME( 200?, sc5potogb ,sc5potog, sc5, sc5, sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13672 | GAME( 200?, sc5potogc ,sc5potog, sc5, sc5, sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13673 | GAME( 200?, sc5potogd ,sc5potog, sc5, sc5, sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13674 | GAME( 200?, sc5potoge ,sc5potog, sc5, sc5, sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13675 | GAME( 200?, sc5potogf ,sc5potog, sc5, sc5, sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13676 | GAME( 200?, sc5potogg ,sc5potog, sc5, sc5, sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13677 | 13677 | |
| 13678 | 13678 | // PR2272 POWER PLAY PPLY SOUNDS |
| 13679 | GAME( 200?, sc5pwrpl ,0, sc5, sc5, sc5, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13680 | GAME( 200?, sc5pwrpla ,sc5pwrpl, sc5, sc5, sc5, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13679 | GAME( 200?, sc5pwrpl ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13680 | GAME( 200?, sc5pwrpla ,sc5pwrpl, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13681 | 13681 | |
| 13682 | 13682 | // PR1614 AWP POWERBALL POWERBALL S.SITE PR1614 POWERBALL SOUNDS11 |
| 13683 | GAME( 200?, sc5pwrbl ,0, sc5, sc5, sc5, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13684 | GAME( 200?, sc5pwrbla ,sc5pwrbl, sc5, sc5, sc5, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13683 | GAME( 200?, sc5pwrbl ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13684 | GAME( 200?, sc5pwrbla ,sc5pwrbl, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13685 | 13685 | |
| 13686 | 13686 | // PR2342 QUID VICIOUS QUIDV SOUNDS QUID VICIOUS |
| 13687 | GAME( 200?, sc5quidv ,0, sc5, sc5, sc5, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13688 | GAME( 200?, sc5quidva ,sc5quidv, sc5, sc5, sc5, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13689 | GAME( 200?, sc5quidvb ,sc5quidv, sc5, sc5, sc5, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13690 | GAME( 200?, sc5quidvc ,sc5quidv, sc5, sc5, sc5, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13691 | GAME( 200?, sc5quidvd ,sc5quidv, sc5, sc5, sc5, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13692 | GAME( 200?, sc5quidve ,sc5quidv, sc5, sc5, sc5, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13693 | GAME( 200?, sc5quidvf ,sc5quidv, sc5, sc5, sc5, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13694 | GAME( 200?, sc5quidvg ,sc5quidv, sc5, sc5, sc5, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13687 | GAME( 200?, sc5quidv ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13688 | GAME( 200?, sc5quidva ,sc5quidv, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13689 | GAME( 200?, sc5quidvb ,sc5quidv, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13690 | GAME( 200?, sc5quidvc ,sc5quidv, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13691 | GAME( 200?, sc5quidvd ,sc5quidv, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13692 | GAME( 200?, sc5quidve ,sc5quidv, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13693 | GAME( 200?, sc5quidvf ,sc5quidv, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13694 | GAME( 200?, sc5quidvg ,sc5quidv, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13695 | 13695 | |
| 13696 | 13696 | |
| 13697 | 13697 | // PR2077 RED HOT X SDRDX SOUNDS |
| 13698 | GAME( 200?, sc5rhx ,0, sc5, sc5, sc5, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13698 | GAME( 200?, sc5rhx ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13699 | 13699 | // PR2077 RED HOT X SDRDX SOUNDS |
| 13700 | GAME( 200?, sc5rhxa ,sc5rhx, sc5, sc5, sc5, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13701 | GAME( 200?, sc5rhxb ,sc5rhx, sc5, sc5, sc5, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13702 | GAME( 200?, sc5rhxc ,sc5rhx, sc5, sc5, sc5, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13703 | GAME( 200?, sc5rhxd ,sc5rhx, sc5, sc5, sc5, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13704 | GAME( 200?, sc5rhxe ,sc5rhx, sc5, sc5, sc5, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13705 | GAME( 200?, sc5rhxf ,sc5rhx, sc5, sc5, sc5, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13700 | GAME( 200?, sc5rhxa ,sc5rhx, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13701 | GAME( 200?, sc5rhxb ,sc5rhx, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13702 | GAME( 200?, sc5rhxc ,sc5rhx, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13703 | GAME( 200?, sc5rhxd ,sc5rhx, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13704 | GAME( 200?, sc5rhxe ,sc5rhx, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13705 | GAME( 200?, sc5rhxf ,sc5rhx, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13706 | 13706 | |
| 13707 | 13707 | |
| 13708 | 13708 | // PR2364 CASINO RED HOT X RED HOT X CRHX SOUNDS RED HOT X |
| 13709 | GAME( 200?, sc5rhxcs ,0, sc5, sc5, sc5, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13710 | GAME( 200?, sc5rhxcsa ,sc5rhxcs, sc5, sc5, sc5, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13709 | GAME( 200?, sc5rhxcs ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13710 | GAME( 200?, sc5rhxcsa ,sc5rhxcs, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13711 | 13711 | |
| 13712 | 13712 | // PR2557 RED SQUARE REDS SOUNDS RED SQUARE |
| 13713 | GAME( 200?, sc5redsq ,0, sc5, sc5, sc5, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13714 | GAME( 200?, sc5redsqa ,sc5redsq, sc5, sc5, sc5, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13713 | GAME( 200?, sc5redsq ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13714 | GAME( 200?, sc5redsqa ,sc5redsq, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13715 | 13715 | |
| 13716 | 13716 | // PR3257 CLUB RONNIE O SULLIVANS TOURNAMENT SCORP5 RONNIE OSULLIVAN CLUB PR3256 RONNIE O SOUNDS11 RONNIE SULLIVAN |
| 13717 | GAME( 200?, sc5rosts ,0, sc5, sc5, sc5, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13718 | GAME( 200?, sc5rostsa ,sc5rosts, sc5, sc5, sc5, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13719 | GAME( 200?, sc5rostsb ,sc5rosts, sc5, sc5, sc5, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13720 | GAME( 200?, sc5rostsc ,sc5rosts, sc5, sc5, sc5, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13721 | GAME( 200?, sc5rostsd ,sc5rosts, sc5, sc5, sc5, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13722 | GAME( 200?, sc5rostse ,sc5rosts, sc5, sc5, sc5, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13717 | GAME( 200?, sc5rosts ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13718 | GAME( 200?, sc5rostsa ,sc5rosts, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13719 | GAME( 200?, sc5rostsb ,sc5rosts, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13720 | GAME( 200?, sc5rostsc ,sc5rosts, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13721 | GAME( 200?, sc5rostsd ,sc5rosts, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13722 | GAME( 200?, sc5rostse ,sc5rosts, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13723 | 13723 | |
| 13724 | 13724 | // PR2311 ROVERS RETURN ROVERS RETURN SOUNDS ROVERS RETURN |
| 13725 | GAME( 200?, sc5rovrt ,0, sc5, sc5, sc5, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13726 | GAME( 200?, sc5rovrta ,sc5rovrt, sc5, sc5, sc5, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13727 | GAME( 200?, sc5rovrtb ,sc5rovrt, sc5, sc5, sc5, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13728 | GAME( 200?, sc5rovrtc ,sc5rovrt, sc5, sc5, sc5, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13725 | GAME( 200?, sc5rovrt ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13726 | GAME( 200?, sc5rovrta ,sc5rovrt, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13727 | GAME( 200?, sc5rovrtb ,sc5rovrt, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13728 | GAME( 200?, sc5rovrtc ,sc5rovrt, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13729 | 13729 | |
| 13730 | 13730 | // PR2280 SHOW ME THE MONEY SMTM SOUNDS |
| 13731 | GAME( 200?, sc5smtm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Show Me The Money (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13732 | GAME( 200?, sc5smtma ,sc5smtm, sc5, sc5, sc5, ROT0, "Mazooma","Show Me The Money (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13731 | GAME( 200?, sc5smtm ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Show Me The Money (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13732 | GAME( 200?, sc5smtma ,sc5smtm, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Show Me The Money (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13733 | 13733 | |
| 13734 | 13734 | // PR3013 AWP SHOW TIME S5 PR3013 SHOWTIME SOUNDS11 SHOW TIME S.SITE |
| 13735 | GAME( 200?, sc5showt ,0, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13736 | GAME( 200?, sc5showta ,sc5showt, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13737 | GAME( 200?, sc5showtb ,sc5showt, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13738 | GAME( 200?, sc5showtc ,sc5showt, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13739 | GAME( 200?, sc5showtd ,sc5showt, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13740 | GAME( 200?, sc5showte ,sc5showt, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13741 | GAME( 200?, sc5showtf ,sc5showt, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13742 | GAME( 200?, sc5showtg ,sc5showt, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13743 | GAME( 200?, sc5showth ,sc5showt, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13744 | GAME( 200?, sc5showti ,sc5showt, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13745 | GAME( 200?, sc5showtj ,sc5showt, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13746 | GAME( 200?, sc5showtk ,sc5showt, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13747 | GAME( 200?, sc5showtl ,sc5showt, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13748 | GAME( 200?, sc5showtm ,sc5showt, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13749 | GAME( 200?, sc5showtn ,sc5showt, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13750 | GAME( 200?, sc5showto ,sc5showt, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13751 | GAME( 200?, sc5showtp ,sc5showt, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13752 | GAME( 200?, sc5showtq ,sc5showt, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13735 | GAME( 200?, sc5showt ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13736 | GAME( 200?, sc5showta ,sc5showt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13737 | GAME( 200?, sc5showtb ,sc5showt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13738 | GAME( 200?, sc5showtc ,sc5showt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13739 | GAME( 200?, sc5showtd ,sc5showt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13740 | GAME( 200?, sc5showte ,sc5showt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13741 | GAME( 200?, sc5showtf ,sc5showt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13742 | GAME( 200?, sc5showtg ,sc5showt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13743 | GAME( 200?, sc5showth ,sc5showt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13744 | GAME( 200?, sc5showti ,sc5showt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13745 | GAME( 200?, sc5showtj ,sc5showt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13746 | GAME( 200?, sc5showtk ,sc5showt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13747 | GAME( 200?, sc5showtl ,sc5showt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13748 | GAME( 200?, sc5showtm ,sc5showt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13749 | GAME( 200?, sc5showtn ,sc5showt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13750 | GAME( 200?, sc5showto ,sc5showt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13751 | GAME( 200?, sc5showtp ,sc5showt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13752 | GAME( 200?, sc5showtq ,sc5showt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13753 | 13753 | |
| 13754 | 13754 | // PR1411 AWP SNAKES AND LADDERS PR1411 SNAKES A L SOUNDS11 |
| 13755 | GAME( 200?, sc5slad ,0, sc5, sc5, sc5, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13756 | GAME( 200?, sc5slada ,sc5slad, sc5, sc5, sc5, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13757 | GAME( 200?, sc5sladb ,sc5slad, sc5, sc5, sc5, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13758 | GAME( 200?, sc5sladc ,sc5slad, sc5, sc5, sc5, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13755 | GAME( 200?, sc5slad ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13756 | GAME( 200?, sc5slada ,sc5slad, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13757 | GAME( 200?, sc5sladb ,sc5slad, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13758 | GAME( 200?, sc5sladc ,sc5slad, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13759 | 13759 | // PR1411 AWP SNAKES AND LADDERS PR1411 SNAKES A L SOUNDS11 SNAKES N LADDERS S.SITE |
| 13760 | GAME( 200?, sc5sladd ,sc5slad, sc5, sc5, sc5, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13761 | GAME( 200?, sc5slade ,sc5slad, sc5, sc5, sc5, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13762 | GAME( 200?, sc5sladf ,sc5slad, sc5, sc5, sc5, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13763 | GAME( 200?, sc5sladg ,sc5slad, sc5, sc5, sc5, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13760 | GAME( 200?, sc5sladd ,sc5slad, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13761 | GAME( 200?, sc5slade ,sc5slad, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13762 | GAME( 200?, sc5sladf ,sc5slad, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13763 | GAME( 200?, sc5sladg ,sc5slad, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13764 | 13764 | |
| 13765 | 13765 | // PR1901 AWP SPICE IT UP SCORP5 PR1901 SPICE IT UP SOUNDS11 SPICE IT UP S.SITE |
| 13766 | GAME( 200?, sc5spice ,0, sc5, sc5, sc5, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13767 | GAME( 200?, sc5spiceb ,sc5spice, sc5, sc5, sc5, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13766 | GAME( 200?, sc5spice ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13767 | GAME( 200?, sc5spiceb ,sc5spice, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13768 | 13768 | // PR1921 AWP SPICE IT UP SCORP4 PR1901 SPICE IT UP SOUNDS11 SPICE IT UP S.SITE (this header is incorrect, these are SCORP 5 sets, they use opcodes not present in the SC4 cpu and have the 'SC5' at the start of the ROM) |
| 13769 | GAME( 200?, sc5spicea ,sc5spice, sc5, sc5, sc5, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13770 | GAME( 200?, sc5spicec ,sc5spice, sc5, sc5, sc5, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13771 | GAME( 200?, sc5spiced ,sc5spice, sc5, sc5, sc5, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13772 | GAME( 200?, sc5spicee ,sc5spice, sc5, sc5, sc5, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13769 | GAME( 200?, sc5spicea ,sc5spice, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13770 | GAME( 200?, sc5spicec ,sc5spice, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13771 | GAME( 200?, sc5spiced ,sc5spice, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13772 | GAME( 200?, sc5spicee ,sc5spice, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13773 | 13773 | |
| 13774 | 13774 | |
| 13775 | 13775 | |
| 13776 | 13776 | // PR2232 SPIN WHEN YOU'RE WINNING SPIN SOUNDS |
| 13777 | GAME( 200?, sc5swywm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13778 | GAME( 200?, sc5swywma ,sc5swywm, sc5, sc5, sc5, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13779 | GAME( 200?, sc5swywmb ,sc5swywm, sc5, sc5, sc5, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13780 | GAME( 200?, sc5swywmc ,sc5swywm, sc5, sc5, sc5, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13777 | GAME( 200?, sc5swywm ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13778 | GAME( 200?, sc5swywma ,sc5swywm, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13779 | GAME( 200?, sc5swywmb ,sc5swywm, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13780 | GAME( 200?, sc5swywmc ,sc5swywm, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13781 | 13781 | |
| 13782 | 13782 | // PR2176 SUMMIT UP SUMMIT SOUNDS SUMMIT UP H |
| 13783 | GAME( 200?, sc5sumit ,0, sc5, sc5, sc5, ROT0, "Qps","Summit Up (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13784 | GAME( 200?, sc5sumita ,sc5sumit, sc5, sc5, sc5, ROT0, "Qps","Summit Up (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13783 | GAME( 200?, sc5sumit ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Summit Up (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13784 | GAME( 200?, sc5sumita ,sc5sumit, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Summit Up (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13785 | 13785 | |
| 13786 | 13786 | // PR2255 SUITUSIR SUIT SOUNDS SUITS U SIR |
| 13787 | GAME( 200?, sc5sus ,0, sc5, sc5, sc5, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13788 | GAME( 200?, sc5susa ,sc5sus, sc5, sc5, sc5, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13789 | GAME( 200?, sc5susb ,sc5sus, sc5, sc5, sc5, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13790 | GAME( 200?, sc5susc ,sc5sus, sc5, sc5, sc5, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13787 | GAME( 200?, sc5sus ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13788 | GAME( 200?, sc5susa ,sc5sus, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13789 | GAME( 200?, sc5susb ,sc5sus, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13790 | GAME( 200?, sc5susc ,sc5sus, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13791 | 13791 | |
| 13792 | 13792 | // PR2235 SWITCHBACK SWBK SOUNDS SWITCHBACK |
| 13793 | GAME( 200?, sc5swbak ,0, sc5, sc5, sc5, ROT0, "Mazooma","Switch Back (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13794 | GAME( 200?, sc5swbaka ,sc5swbak, sc5, sc5, sc5, ROT0, "Mazooma","Switch Back (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13793 | GAME( 200?, sc5swbak ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Switch Back (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13794 | GAME( 200?, sc5swbaka ,sc5swbak, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Switch Back (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13795 | 13795 | |
| 13796 | 13796 | // PR1714 AWP TAKE THE PIECE S5 PR1714 TAKE THE PIECE SOUNDS11 TAKETHEPIECE S.SITE |
| 13797 | GAME( 200?, sc5ttpie ,0, sc5, sc5, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13798 | GAME( 200?, sc5ttpiea ,sc5ttpie, sc5, sc5, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13799 | GAME( 200?, sc5ttpieb ,sc5ttpie, sc5, sc5, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13800 | GAME( 200?, sc5ttpiec ,sc5ttpie, sc5, sc5, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13801 | GAME( 200?, sc5ttpied ,sc5ttpie, sc5, sc5, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13802 | GAME( 200?, sc5ttpiee ,sc5ttpie, sc5, sc5, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13803 | GAME( 200?, sc5ttpief ,sc5ttpie, sc5, sc5, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13804 | GAME( 200?, sc5ttpieg ,sc5ttpie, sc5, sc5, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13805 | GAME( 200?, sc5ttpieh ,sc5ttpie, sc5, sc5, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13806 | GAME( 200?, sc5ttpiei ,sc5ttpie, sc5, sc5, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13797 | GAME( 200?, sc5ttpie ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13798 | GAME( 200?, sc5ttpiea ,sc5ttpie, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13799 | GAME( 200?, sc5ttpieb ,sc5ttpie, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13800 | GAME( 200?, sc5ttpiec ,sc5ttpie, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13801 | GAME( 200?, sc5ttpied ,sc5ttpie, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13802 | GAME( 200?, sc5ttpiee ,sc5ttpie, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13803 | GAME( 200?, sc5ttpief ,sc5ttpie, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13804 | GAME( 200?, sc5ttpieg ,sc5ttpie, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13805 | GAME( 200?, sc5ttpieh ,sc5ttpie, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13806 | GAME( 200?, sc5ttpiei ,sc5ttpie, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13807 | 13807 | |
| 13808 | 13808 | // PR3001 AWP TAKE YOUR PICK S5 PR3001 TAKE YOUR PICK SOUNDS11 TAKE YOUR PICK S.SITE |
| 13809 | GAME( 200?, sc5typ ,0, sc5, sc5, sc5, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13810 | GAME( 200?, sc5typa ,sc5typ, sc5, sc5, sc5, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13811 | GAME( 200?, sc5typb ,sc5typ, sc5, sc5, sc5, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13812 | GAME( 200?, sc5typc ,sc5typ, sc5, sc5, sc5, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13809 | GAME( 200?, sc5typ ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13810 | GAME( 200?, sc5typa ,sc5typ, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13811 | GAME( 200?, sc5typb ,sc5typ, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13812 | GAME( 200?, sc5typc ,sc5typ, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13813 | 13813 | |
| 13814 | 13814 | // PR2140 MONOPOLY X SDMON SOUNDS (are these really a game called Top Box, or are they Top Box roms for Monopoly?) |
| 13815 | GAME( 200?, sc5tbox ,0, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13816 | GAME( 200?, sc5tboxa, sc5tbox, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13817 | GAME( 200?, sc5tboxb, sc5tbox, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13818 | GAME( 200?, sc5tboxc, sc5tbox, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13819 | GAME( 200?, sc5tboxd, sc5tbox, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13820 | GAME( 200?, sc5tboxe, sc5tbox, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13821 | GAME( 200?, sc5tboxf, sc5tbox, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13822 | GAME( 200?, sc5tboxg, sc5tbox, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13823 | GAME( 200?, sc5tboxh, sc5tbox, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13824 | GAME( 200?, sc5tboxi, sc5tbox, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13825 | GAME( 200?, sc5tboxj, sc5tbox, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13826 | GAME( 200?, sc5tboxk, sc5tbox, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13827 | GAME( 200?, sc5tboxl, sc5tbox, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13828 | GAME( 200?, sc5tboxm, sc5tbox, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13829 | GAME( 200?, sc5tboxn, sc5tbox, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13830 | GAME( 200?, sc5tboxo, sc5tbox, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13831 | GAME( 200?, sc5tboxp, sc5tbox, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13832 | GAME( 200?, sc5tboxq, sc5tbox, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13815 | GAME( 200?, sc5tbox ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13816 | GAME( 200?, sc5tboxa, sc5tbox, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13817 | GAME( 200?, sc5tboxb, sc5tbox, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13818 | GAME( 200?, sc5tboxc, sc5tbox, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13819 | GAME( 200?, sc5tboxd, sc5tbox, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13820 | GAME( 200?, sc5tboxe, sc5tbox, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13821 | GAME( 200?, sc5tboxf, sc5tbox, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13822 | GAME( 200?, sc5tboxg, sc5tbox, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13823 | GAME( 200?, sc5tboxh, sc5tbox, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13824 | GAME( 200?, sc5tboxi, sc5tbox, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13825 | GAME( 200?, sc5tboxj, sc5tbox, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13826 | GAME( 200?, sc5tboxk, sc5tbox, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13827 | GAME( 200?, sc5tboxl, sc5tbox, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13828 | GAME( 200?, sc5tboxm, sc5tbox, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13829 | GAME( 200?, sc5tboxn, sc5tbox, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13830 | GAME( 200?, sc5tboxo, sc5tbox, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13831 | GAME( 200?, sc5tboxp, sc5tbox, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13832 | GAME( 200?, sc5tboxq, sc5tbox, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13833 | 13833 | |
| 13834 | 13834 | |
| 13835 | 13835 | |
| 13836 | 13836 | // PR2211 TOP OF THE SHOTS TOTS SOUNDS TOP OF THE SHOTS |
| 13837 | GAME( 200?, sc5tpsht ,0, sc5, sc5, sc5, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13838 | GAME( 200?, sc5tpshta ,sc5tpsht, sc5, sc5, sc5, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13839 | GAME( 200?, sc5tpshtb ,sc5tpsht, sc5, sc5, sc5, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13840 | GAME( 200?, sc5tpshtc ,sc5tpsht, sc5, sc5, sc5, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13841 | GAME( 200?, sc5tpshtd ,sc5tpsht, sc5, sc5, sc5, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13837 | GAME( 200?, sc5tpsht ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13838 | GAME( 200?, sc5tpshta ,sc5tpsht, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13839 | GAME( 200?, sc5tpshtb ,sc5tpsht, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13840 | GAME( 200?, sc5tpshtc ,sc5tpsht, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13841 | GAME( 200?, sc5tpshtd ,sc5tpsht, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13842 | 13842 | |
| 13843 | 13843 | // PR2175 TRAIL BLAZER TRAB SOUNDS TRAIL BLAZER |
| 13844 | GAME( 200?, sc5trail ,0, sc5, sc5, sc5, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13845 | GAME( 200?, sc5traila ,sc5trail, sc5, sc5, sc5, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13844 | GAME( 200?, sc5trail ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13845 | GAME( 200?, sc5traila ,sc5trail, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13846 | 13846 | |
| 13847 | 13847 | // PR3010 AWP VIVA MEXICO SCORP5 PR3010 VIVA MEXICO SOUNDS11 VIVA MEXICO S.SITE |
| 13848 | GAME( 200?, sc5vivam ,0, sc5, sc5, sc5, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13849 | GAME( 200?, sc5vivama ,sc5vivam, sc5, sc5, sc5, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13848 | GAME( 200?, sc5vivam ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13849 | GAME( 200?, sc5vivama ,sc5vivam, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13850 | 13850 | |
| 13851 | 13851 | // PR2341 WILD JACKPOTS WILDJACK SOUNDS WILD JACKPOTS |
| 13852 | GAME( 200?, sc5wldjk ,0, sc5, sc5, sc5, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13853 | GAME( 200?, sc5wldjka ,sc5wldjk, sc5, sc5, sc5, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13852 | GAME( 200?, sc5wldjk ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13853 | GAME( 200?, sc5wldjka ,sc5wldjk, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13854 | 13854 | |
| 13855 | 13855 | // PR1611 AWP ANT AND DECS PR1611 ANT AND DECS SOUNDS11 ANT AND DECS S.SITE |
| 13856 | GAME( 200?, sc5adsnt ,0, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13857 | GAME( 200?, sc5adsnta ,sc5adsnt, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13856 | GAME( 200?, sc5adsnt ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13857 | GAME( 200?, sc5adsnta ,sc5adsnt, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13858 | 13858 | |
| 13859 | 13859 | |
| 13860 | 13860 | // PR1708 AWP BULLY'S PRIZE BOARD PR1708 B PRIZE BOARD SOUNDS11 BULLYSPRIZEBOARD S.SITE |
| 13861 | GAME( 200?, sc5bpb ,0, sc5, sc5, sc5, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13862 | GAME( 200?, sc5bpbb ,sc5bpb, sc5, sc5, sc5, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13863 | GAME( 200?, sc5bpbd ,sc5bpb, sc5, sc5, sc5, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13864 | GAME( 200?, sc5bpbe ,sc5bpb, sc5, sc5, sc5, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13861 | GAME( 200?, sc5bpb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13862 | GAME( 200?, sc5bpbb ,sc5bpb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13863 | GAME( 200?, sc5bpbd ,sc5bpb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13864 | GAME( 200?, sc5bpbe ,sc5bpb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13865 | 13865 | // PR1708 AWP BULLY'S PRIZE BOARD S5 PR1708 B PRIZE BOARD SOUNDS11 BULLYSPRIZEBOARD S.SITE |
| 13866 | GAME( 200?, sc5bpba ,sc5bpb, sc5, sc5, sc5, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13867 | GAME( 200?, sc5bpbc ,sc5bpb, sc5, sc5, sc5, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13866 | GAME( 200?, sc5bpba ,sc5bpb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13867 | GAME( 200?, sc5bpbc ,sc5bpb, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13868 | 13868 | |
| 13869 | 13869 | // PR3010 AWP BULLYS STAR PRIZE SCORP5 PR3012 BULLYS STAR P SOUNDS11 BULLYS STARPRIZE S.SITE |
| 13870 | GAME( 200?, sc5bsp ,0, sc5, sc5, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13871 | GAME( 200?, sc5bspa ,sc5bsp, sc5, sc5, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13872 | GAME( 200?, sc5bspb ,sc5bsp, sc5, sc5, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13873 | GAME( 200?, sc5bspc ,sc5bsp, sc5, sc5, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13874 | GAME( 200?, sc5bspd ,sc5bsp, sc5, sc5, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13875 | GAME( 200?, sc5bspe ,sc5bsp, sc5, sc5, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13876 | GAME( 200?, sc5bspf ,sc5bsp, sc5, sc5, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13877 | GAME( 200?, sc5bspg ,sc5bsp, sc5, sc5, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13878 | GAME( 200?, sc5bsph ,sc5bsp, sc5, sc5, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13879 | GAME( 200?, sc5bspi ,sc5bsp, sc5, sc5, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13880 | GAME( 200?, sc5bspl ,sc5bsp, sc5, sc5, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13881 | GAME( 200?, sc5bspm ,sc5bsp, sc5, sc5, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13882 | GAME( 200?, sc5bspn ,sc5bsp, sc5, sc5, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13883 | GAME( 200?, sc5bspo ,sc5bsp, sc5, sc5, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13870 | GAME( 200?, sc5bsp ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13871 | GAME( 200?, sc5bspa ,sc5bsp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13872 | GAME( 200?, sc5bspb ,sc5bsp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13873 | GAME( 200?, sc5bspc ,sc5bsp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13874 | GAME( 200?, sc5bspd ,sc5bsp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13875 | GAME( 200?, sc5bspe ,sc5bsp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13876 | GAME( 200?, sc5bspf ,sc5bsp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13877 | GAME( 200?, sc5bspg ,sc5bsp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13878 | GAME( 200?, sc5bsph ,sc5bsp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13879 | GAME( 200?, sc5bspi ,sc5bsp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13880 | GAME( 200?, sc5bspl ,sc5bsp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13881 | GAME( 200?, sc5bspm ,sc5bsp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13882 | GAME( 200?, sc5bspn ,sc5bsp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13883 | GAME( 200?, sc5bspo ,sc5bsp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13884 | 13884 | // PR3012 AWP BULLYS STAR PRIZE SCORP5 PR3012 BULLYS STAR P SOUNDS11 BULLYS STARPRIZE S.SITE |
| 13885 | GAME( 200?, sc5bspj ,sc5bsp, sc5, sc5, sc5, ROT0, "BFM","Bully's Star Prize (PR3012) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13886 | GAME( 200?, sc5bspk ,sc5bsp, sc5, sc5, sc5, ROT0, "BFM","Bully's Star Prize (PR3012) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13885 | GAME( 200?, sc5bspj ,sc5bsp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Star Prize (PR3012) (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13886 | GAME( 200?, sc5bspk ,sc5bsp, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bully's Star Prize (PR3012) (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13887 | 13887 | |
| 13888 | 13888 | |
| 13889 | 13889 | // PR1312 AWP CHAIN REACTION PR1312 CHAIN REACT SOUNDS11 |
| 13890 | GAME( 200?, sc5chain ,0, sc5, sc5, sc5, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13891 | GAME( 200?, sc5chaina ,sc5chain, sc5, sc5, sc5, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13892 | GAME( 200?, sc5chainb ,sc5chain, sc5, sc5, sc5, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13893 | GAME( 200?, sc5chainc ,sc5chain, sc5, sc5, sc5, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13894 | GAME( 200?, sc5chaind ,sc5chain, sc5, sc5, sc5, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13895 | GAME( 200?, sc5chaine ,sc5chain, sc5, sc5, sc5, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13890 | GAME( 200?, sc5chain ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13891 | GAME( 200?, sc5chaina ,sc5chain, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13892 | GAME( 200?, sc5chainb ,sc5chain, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13893 | GAME( 200?, sc5chainc ,sc5chain, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13894 | GAME( 200?, sc5chaind ,sc5chain, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13895 | GAME( 200?, sc5chaine ,sc5chain, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13896 | 13896 | |
| 13897 | 13897 | // PR1707 AWP CLOWN AROUND SCORP5 PR1707 CLOWN AROUND SOUNDS11 CLOWN AROUND S.SITE |
| 13898 | GAME( 200?, sc5clown ,0, sc5, sc5, sc5, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13899 | GAME( 200?, sc5clowna ,sc5clown, sc5, sc5, sc5, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13900 | GAME( 200?, sc5clownb ,sc5clown, sc5, sc5, sc5, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13901 | GAME( 200?, sc5clownc ,sc5clown, sc5, sc5, sc5, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13898 | GAME( 200?, sc5clown ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13899 | GAME( 200?, sc5clowna ,sc5clown, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13900 | GAME( 200?, sc5clownb ,sc5clown, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13901 | GAME( 200?, sc5clownc ,sc5clown, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13902 | 13902 | |
| 13903 | 13903 | // PR1412 AWP COPS AND ROBBERS PR1412 COPS AND ROBBERS SOUNDS11 COPS AND ROBBERS S.SITE |
| 13904 | GAME( 200?, sc5copsr ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13905 | GAME( 200?, sc5copsra ,sc5copsr, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13906 | GAME( 200?, sc5copsrb ,sc5copsr, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13907 | GAME( 200?, sc5copsrc ,sc5copsr, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13908 | GAME( 200?, sc5copsrd ,sc5copsr, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13909 | GAME( 200?, sc5copsre ,sc5copsr, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13910 | GAME( 200?, sc5copsrf ,sc5copsr, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13911 | GAME( 200?, sc5copsrg ,sc5copsr, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13912 | GAME( 200?, sc5copsrh ,sc5copsr, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13913 | GAME( 200?, sc5copsri ,sc5copsr, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13904 | GAME( 200?, sc5copsr ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13905 | GAME( 200?, sc5copsra ,sc5copsr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13906 | GAME( 200?, sc5copsrb ,sc5copsr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13907 | GAME( 200?, sc5copsrc ,sc5copsr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13908 | GAME( 200?, sc5copsrd ,sc5copsr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13909 | GAME( 200?, sc5copsre ,sc5copsr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13910 | GAME( 200?, sc5copsrf ,sc5copsr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13911 | GAME( 200?, sc5copsrg ,sc5copsr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13912 | GAME( 200?, sc5copsrh ,sc5copsr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13913 | GAME( 200?, sc5copsri ,sc5copsr, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13914 | 13914 | |
| 13915 | 13915 | |
| 13916 | 13916 | |
| 13917 | 13917 | // PR1915 AWP DEAL OR NO DEAL BEAT THE BANKER S5 PR1915 BEAT THE BANKER SOUNDS11 BEAT THE BANKER S.SITE |
| 13918 | GAME( 200?, sc5dndbe ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13919 | GAME( 200?, sc5dndbea ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13920 | GAME( 200?, sc5dndbeb ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13921 | GAME( 200?, sc5dndbec ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13922 | GAME( 200?, sc5dndbed ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13923 | GAME( 200?, sc5dndbee ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13924 | GAME( 200?, sc5dndbef ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13925 | GAME( 200?, sc5dndbeg ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13926 | GAME( 200?, sc5dndbeh ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13927 | GAME( 200?, sc5dndbei ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13928 | GAME( 200?, sc5dndbej ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13929 | GAME( 200?, sc5dndbek ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13930 | GAME( 200?, sc5dndbel ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13931 | GAME( 200?, sc5dndbem ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13932 | GAME( 200?, sc5dndben ,sc5dndbe, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13918 | GAME( 200?, sc5dndbe ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13919 | GAME( 200?, sc5dndbea ,sc5dndbe, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13920 | GAME( 200?, sc5dndbeb ,sc5dndbe, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13921 | GAME( 200?, sc5dndbec ,sc5dndbe, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13922 | GAME( 200?, sc5dndbed ,sc5dndbe, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13923 | GAME( 200?, sc5dndbee ,sc5dndbe, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13924 | GAME( 200?, sc5dndbef ,sc5dndbe, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13925 | GAME( 200?, sc5dndbeg ,sc5dndbe, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13926 | GAME( 200?, sc5dndbeh ,sc5dndbe, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13927 | GAME( 200?, sc5dndbei ,sc5dndbe, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13928 | GAME( 200?, sc5dndbej ,sc5dndbe, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13929 | GAME( 200?, sc5dndbek ,sc5dndbe, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13930 | GAME( 200?, sc5dndbel ,sc5dndbe, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13931 | GAME( 200?, sc5dndbem ,sc5dndbe, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13932 | GAME( 200?, sc5dndben ,sc5dndbe, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13933 | 13933 | |
| 13934 | 13934 | // PR3063 CASINO DOND CAN YOU BEAT THE BANKER CASINO DOND ARCADE PR3063 BEAT THE BANKER SOUNDS11 |
| 13935 | GAME( 200?, sc5ddbbc ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13936 | GAME( 200?, sc5ddbbca ,sc5ddbbc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13937 | GAME( 200?, sc5ddbbcb ,sc5ddbbc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13938 | GAME( 200?, sc5ddbbcc ,sc5ddbbc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13939 | GAME( 200?, sc5ddbbcd ,sc5ddbbc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13940 | GAME( 200?, sc5ddbbce ,sc5ddbbc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13941 | GAME( 200?, sc5ddbbcf ,sc5ddbbc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13942 | GAME( 200?, sc5ddbbcg ,sc5ddbbc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13935 | GAME( 200?, sc5ddbbc ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13936 | GAME( 200?, sc5ddbbca ,sc5ddbbc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13937 | GAME( 200?, sc5ddbbcb ,sc5ddbbc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13938 | GAME( 200?, sc5ddbbcc ,sc5ddbbc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13939 | GAME( 200?, sc5ddbbcd ,sc5ddbbc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13940 | GAME( 200?, sc5ddbbce ,sc5ddbbc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13941 | GAME( 200?, sc5ddbbcf ,sc5ddbbc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13942 | GAME( 200?, sc5ddbbcg ,sc5ddbbc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13943 | 13943 | |
| 13944 | 13944 | |
| 13945 | 13945 | // PR3312 AWP DEAL OR NO DEAL BOX CLEVER SCORP5 PR3312 DOND BOXCLEVER SOUNDS11 BOX CLEVER S.SITE |
| 13946 | GAME( 200?, sc5dndbc ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13947 | GAME( 200?, sc5dndbca ,sc5dndbc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13948 | GAME( 200?, sc5dndbcb ,sc5dndbc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13949 | GAME( 200?, sc5dndbcc ,sc5dndbc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13950 | GAME( 200?, sc5dndbcd ,sc5dndbc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13951 | GAME( 200?, sc5dndbce ,sc5dndbc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13952 | GAME( 200?, sc5dndbcf ,sc5dndbc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13953 | GAME( 200?, sc5dndbcg ,sc5dndbc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13954 | GAME( 200?, sc5dndbch ,sc5dndbc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13955 | GAME( 200?, sc5dndbci ,sc5dndbc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13956 | GAME( 200?, sc5dndbcj ,sc5dndbc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13957 | GAME( 200?, sc5dndbck ,sc5dndbc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13946 | GAME( 200?, sc5dndbc ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13947 | GAME( 200?, sc5dndbca ,sc5dndbc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13948 | GAME( 200?, sc5dndbcb ,sc5dndbc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13949 | GAME( 200?, sc5dndbcc ,sc5dndbc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13950 | GAME( 200?, sc5dndbcd ,sc5dndbc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13951 | GAME( 200?, sc5dndbce ,sc5dndbc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13952 | GAME( 200?, sc5dndbcf ,sc5dndbc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13953 | GAME( 200?, sc5dndbcg ,sc5dndbc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13954 | GAME( 200?, sc5dndbch ,sc5dndbc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13955 | GAME( 200?, sc5dndbci ,sc5dndbc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13956 | GAME( 200?, sc5dndbcj ,sc5dndbc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13957 | GAME( 200?, sc5dndbck ,sc5dndbc, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13958 | 13958 | |
| 13959 | 13959 | // PR1706 AWP WHEEL OF WEALTH PR1706 WHEEL OF WEALTH SOUNDS11 WHEEL OF WEALTH S.SITE |
| 13960 | GAME( 200?, sc5mowow ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13961 | GAME( 200?, sc5mowowb ,sc5mowow, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13960 | GAME( 200?, sc5mowow ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13961 | GAME( 200?, sc5mowowb ,sc5mowow, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13962 | 13962 | |
| 13963 | 13963 | // PR2166 NUN N ROSES NANR SOUNDS NUNS N ROSES |
| 13964 | GAME( 200?, sc5nunsm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13965 | GAME( 200?, sc5nunsma ,sc5nunsm, sc5, sc5, sc5, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13966 | GAME( 200?, sc5nunsmb ,sc5nunsm, sc5, sc5, sc5, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13967 | GAME( 200?, sc5nunsmc ,sc5nunsm, sc5, sc5, sc5, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13968 | GAME( 200?, sc5nunsmd ,sc5nunsm, sc5, sc5, sc5, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13969 | GAME( 200?, sc5nunsme ,sc5nunsm, sc5, sc5, sc5, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13964 | GAME( 200?, sc5nunsm ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13965 | GAME( 200?, sc5nunsma ,sc5nunsm, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13966 | GAME( 200?, sc5nunsmb ,sc5nunsm, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13967 | GAME( 200?, sc5nunsmc ,sc5nunsm, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13968 | GAME( 200?, sc5nunsmd ,sc5nunsm, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13969 | GAME( 200?, sc5nunsme ,sc5nunsm, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13970 | 13970 | |
| 13971 | 13971 | |
| 13972 | 13972 | // Adder 5 |
| 13973 | GAME( 200?, ad5bpfpm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Bullseye Pounds For Points (Mazooma) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13974 | GAME( 200?, ad5btc ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye Triple Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13975 | GAME( 200?, ad5cmons ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Money (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13976 | GAME( 200?, ad5dndpl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Platinum (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13977 | GAME( 200?, ad5eyes ,0, sc5, sc5, sc5, ROT0, "Mazooma","Eyes Down (Mazooma) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13978 | GAME( 200?, ad5gldmn ,0, sc5, sc5, sc5, ROT0, "BFM","Gold Mine (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13979 | GAME( 200?, ad5gldwn ,0, sc5, sc5, sc5, ROT0, "Mazooma","Golden Winner (Mazooma) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13980 | GAME( 200?, ad5hir ,0, sc5, sc5, sc5, ROT0, "BFM","Hi Roller (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13981 | GAME( 200?, ad5hircl ,0, sc5, sc5, sc5, ROT0, "BFM","Hi Roller Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13982 | GAME( 200?, ad5jckmo ,0, sc5, sc5, sc5, ROT0, "Mazooma","Jackpot Monopoly (Mazooma) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13983 | GAME( 200?, ad5mcob ,0, sc5, sc5, sc5, ROT0, "Qps","Monte Carlo Or Bust (Qps) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13984 | GAME( 200?, ad5ppbtb ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther Break The Bank (Mazooma) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13985 | GAME( 200?, ad5pking ,0, sc5, sc5, sc5, ROT0, "BFM","Poker King (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13986 | GAME( 200?, ad5rsnw ,0, sc5, sc5, sc5, ROT0, "Mazooma","Random Spin 'n' Win (Mazooma) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13987 | GAME( 200?, ad5rspin ,0, sc5, sc5, sc5, ROT0, "BFM","Random Spinner (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13988 | GAME( 200?, ad5rsclb ,0, sc5, sc5, sc5, ROT0, "BFM","Random Spinner Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13989 | GAME( 200?, ad5rwclb ,0, sc5, sc5, sc5, ROT0, "BFM","Random Winner Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13990 | GAME( 200?, ad5rapid ,0, sc5, sc5, sc5, ROT0, "BFM","Rapid Pay (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13991 | GAME( 200?, ad5rcash ,0, sc5, sc5, sc5, ROT0, "Mazooma","Reel Cash (Mazooma) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13992 | GAME( 200?, ad5rroul ,0, sc5, sc5, sc5, ROT0, "Mazooma","Reel Roulette (Mazooma) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13993 | GAME( 200?, ad5rsrm ,0, sc5, sc5, sc5, ROT0, "BFM","Ronnie O'Sullivan's Rocket Money (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13994 | GAME( 200?, ad5rsrr ,0, sc5, sc5, sc5, ROT0, "BFM","Ronnie O'Sullivan's Rocket Ronnie (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13995 | GAME( 200?, ad5tornc ,0, sc5, sc5, sc5, ROT0, "BFM","Tornado Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13996 | GAME( 200?, ad5vpa ,0, sc5, sc5, sc5, ROT0, "BFM","Video Poker Ace (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13997 | GAME( 200?, ad5vlv ,0, sc5, sc5, sc5, ROT0, "BFM","Viva Las Vegas (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13973 | GAME( 200?, ad5bpfpm ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Bullseye Pounds For Points (Mazooma) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13974 | GAME( 200?, ad5btc ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bullseye Triple Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13975 | GAME( 200?, ad5cmons ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Crazy Money (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13976 | GAME( 200?, ad5dndpl ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Platinum (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13977 | GAME( 200?, ad5eyes ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Eyes Down (Mazooma) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13978 | GAME( 200?, ad5gldmn ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Gold Mine (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13979 | GAME( 200?, ad5gldwn ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Golden Winner (Mazooma) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13980 | GAME( 200?, ad5hir ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hi Roller (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13981 | GAME( 200?, ad5hircl ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Hi Roller Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13982 | GAME( 200?, ad5jckmo ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Jackpot Monopoly (Mazooma) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13983 | GAME( 200?, ad5mcob ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Monte Carlo Or Bust (Qps) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13984 | GAME( 200?, ad5ppbtb ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pink Panther Break The Bank (Mazooma) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13985 | GAME( 200?, ad5pking ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Poker King (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13986 | GAME( 200?, ad5rsnw ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Random Spin 'n' Win (Mazooma) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13987 | GAME( 200?, ad5rspin ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Random Spinner (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13988 | GAME( 200?, ad5rsclb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Random Spinner Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13989 | GAME( 200?, ad5rwclb ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Random Winner Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13990 | GAME( 200?, ad5rapid ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Rapid Pay (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13991 | GAME( 200?, ad5rcash ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Reel Cash (Mazooma) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13992 | GAME( 200?, ad5rroul ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Reel Roulette (Mazooma) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13993 | GAME( 200?, ad5rsrm ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's Rocket Money (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13994 | GAME( 200?, ad5rsrr ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's Rocket Ronnie (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13995 | GAME( 200?, ad5tornc ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Tornado Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13996 | GAME( 200?, ad5vpa ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Video Poker Ace (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13997 | GAME( 200?, ad5vlv ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Viva Las Vegas (Bellfruit) (Scorpion 5, Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13998 | 13998 | |
| 13999 | GAME( 200?, ad5crcpt ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Community Party (Bellfruit) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14000 | GAME( 200?, ad5bull ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye (Bellfruit) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14001 | GAME( 200?, ad5crsc ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14002 | GAME( 200?, ad5dnd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14003 | GAME( 200?, ad5dndcl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14004 | GAME( 200?, ad5dnddd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14005 | GAME( 200?, ad5dndpg ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14006 | GAME( 200?, ad5evol ,0, sc5, sc5, sc5, ROT0, "Qps","Evolution (Qps) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14007 | GAME( 200?, ad5monop ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly (Mazooma) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14008 | GAME( 200?, ad5mr2r ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14009 | GAME( 200?, ad5mww ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Wonders Of The World (Mazooma) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14010 | GAME( 200?, ad5pp ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14011 | GAME( 200?, ad5sslam ,0, sc5, sc5, sc5, ROT0, "BFM","Super Slam (Bellfruit) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14012 | GAME( 200?, ad5copsr ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14013 | GAME( 200?, ad5mowow ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 13999 | GAME( 200?, ad5crcpt ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Community Party (Bellfruit) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14000 | GAME( 200?, ad5bull ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Bullseye (Bellfruit) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14001 | GAME( 200?, ad5crsc ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14002 | GAME( 200?, ad5dnd ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14003 | GAME( 200?, ad5dndcl ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14004 | GAME( 200?, ad5dnddd ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14005 | GAME( 200?, ad5dndpg ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14006 | GAME( 200?, ad5evol ,0, sc5, sc5, sc5_state, sc5, ROT0, "Qps","Evolution (Qps) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14007 | GAME( 200?, ad5monop ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly (Mazooma) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14008 | GAME( 200?, ad5mr2r ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14009 | GAME( 200?, ad5mww ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Wonders Of The World (Mazooma) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14010 | GAME( 200?, ad5pp ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14011 | GAME( 200?, ad5sslam ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Super Slam (Bellfruit) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14012 | GAME( 200?, ad5copsr ,0, sc5, sc5, sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 14013 | GAME( 200?, ad5mowow ,0, sc5, sc5, sc5_state, sc5, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (Adder 5)", GAME_IS_SKELETON_MECHANICAL ) |
| r15751 | r15752 | |
|---|---|---|
| 5291 | 5291 | |
| 5292 | 5292 | |
| 5293 | 5293 | // Model 2 (TGPs, Model 1 sound board) |
| 5294 | GAME( 1993, daytona, 0, model2o, daytona, 0, ROT0, "Sega", "Daytona USA (Japan, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5295 | GAME( 1993, daytona93, daytona, model2o, daytona, 0, ROT0, "Sega", "Daytona USA Deluxe '93", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5296 | GAME( 1993, daytonas, daytona, model2o, daytona, 0, ROT0, "Sega", "Daytona USA (With Saturn Adverts)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5297 | GAME( 1993, daytonat, daytona, model2o, daytona, 0, ROT0, "Sega", "Daytona USA (Japan, Turbo hack)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5298 | GAME( 1993, daytonam, daytona, model2o, daytona, daytonam, ROT0, "Sega", "Daytona USA (Japan, To The MAXX)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5299 | GAME( 1994, desert, 0, model2o, desert, 0, ROT0, "Sega / Martin Marietta", "Desert Tank", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5300 | GAME( 1994, vcop, 0, model2o, daytona, 0, ROT0, "Sega", "Virtua Cop (Revision B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5301 | GAME( 1994, vcopa, 0, model2o, daytona, 0, ROT0, "Sega", "Virtua Cop (Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5294 | GAME( 1993, daytona, 0, model2o, daytona, model2_state, 0, ROT0, "Sega", "Daytona USA (Japan, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5295 | GAME( 1993, daytona93, daytona, model2o, daytona, model2_state, 0, ROT0, "Sega", "Daytona USA Deluxe '93", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5296 | GAME( 1993, daytonas, daytona, model2o, daytona, model2_state, 0, ROT0, "Sega", "Daytona USA (With Saturn Adverts)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5297 | GAME( 1993, daytonat, daytona, model2o, daytona, model2_state, 0, ROT0, "Sega", "Daytona USA (Japan, Turbo hack)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5298 | GAME( 1993, daytonam, daytona, model2o, daytona, model2_state, daytonam, ROT0, "Sega", "Daytona USA (Japan, To The MAXX)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5299 | GAME( 1994, desert, 0, model2o, desert, model2_state, 0, ROT0, "Sega / Martin Marietta", "Desert Tank", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5300 | GAME( 1994, vcop, 0, model2o, daytona, model2_state, 0, ROT0, "Sega", "Virtua Cop (Revision B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5301 | GAME( 1994, vcopa, 0, model2o, daytona, model2_state, 0, ROT0, "Sega", "Virtua Cop (Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5302 | 5302 | |
| 5303 | 5303 | // Model 2A-CRX (TGPs, SCSP sound board) |
| 5304 | GAME( 1995, manxtt, 0, model2a, model2, 0, ROT0, "Sega", "Manx TT Superbike - Twin (Revision C)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5305 | GAME( 1995, srallyc, 0, srallyc, srallyc,srallyc, ROT0, "Sega", "Sega Rally Championship (Revision C)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5306 | GAME( 1995, srallycb, srallyc, srallyc, srallyc,srallyc, ROT0, "Sega", "Sega Rally Championship (Revision B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5307 | GAME( 1995, vf2, 0, model2a, model2, 0, ROT0, "Sega", "Virtua Fighter 2 (Version 2.1)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5308 | GAME( 1995, vf2b, vf2, model2a, model2, 0, ROT0, "Sega", "Virtua Fighter 2 (Revision B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5309 | GAME( 1995, vf2a, vf2, model2a, model2, 0, ROT0, "Sega", "Virtua Fighter 2 (Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5310 | GAME( 1995, vf2o, vf2, model2a, model2, 0, ROT0, "Sega", "Virtua Fighter 2", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5311 | GAME( 1995, vcop2, 0, model2a, model2, 0, ROT0, "Sega", "Virtua Cop 2", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5312 | GAME( 1995, skytargt, 0, model2a, model2, 0, ROT0, "Sega", "Sky Target", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5313 | GAME( 1996, doaa, doa, model2a, model2, doa, ROT0, "Sega", "Dead or Alive (Model 2A, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5314 | GAME( 1997, zeroguna, zerogun, model2a, model2, zerogun, ROT0, "Psikyo", "Zero Gunner (Export, Model 2A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5315 | GAME( 1997, zerogunaj, zerogun, model2a, model2, zerogun, ROT0, "Psikyo", "Zero Gunner (Japan, Model 2A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5316 | GAME( 1997, motoraid, 0, model2a, model2, 0, ROT0, "Sega", "Motor Raid - Twin", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5317 | GAME( 1998, dynamcop, 0, model2a, model2, genprot, ROT0, "Sega", "Dynamite Cop (Export, Model 2A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5318 | GAME( 1998, dyndeka2, dynamcop, model2a, model2, genprot, ROT0, "Sega", "Dynamite Deka 2 (Japan, Model 2A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5319 | GAME( 1998, pltkidsa, pltkids, model2a, model2, pltkids, ROT0, "Psikyo", "Pilot Kids (Model 2A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5304 | GAME( 1995, manxtt, 0, model2a, model2, model2_state, 0, ROT0, "Sega", "Manx TT Superbike - Twin (Revision C)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5305 | GAME( 1995, srallyc, 0, srallyc, srallyc, model2_state,srallyc, ROT0, "Sega", "Sega Rally Championship (Revision C)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5306 | GAME( 1995, srallycb, srallyc, srallyc, srallyc, model2_state,srallyc, ROT0, "Sega", "Sega Rally Championship (Revision B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5307 | GAME( 1995, vf2, 0, model2a, model2, model2_state, 0, ROT0, "Sega", "Virtua Fighter 2 (Version 2.1)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5308 | GAME( 1995, vf2b, vf2, model2a, model2, model2_state, 0, ROT0, "Sega", "Virtua Fighter 2 (Revision B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5309 | GAME( 1995, vf2a, vf2, model2a, model2, model2_state, 0, ROT0, "Sega", "Virtua Fighter 2 (Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5310 | GAME( 1995, vf2o, vf2, model2a, model2, model2_state, 0, ROT0, "Sega", "Virtua Fighter 2", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5311 | GAME( 1995, vcop2, 0, model2a, model2, model2_state, 0, ROT0, "Sega", "Virtua Cop 2", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5312 | GAME( 1995, skytargt, 0, model2a, model2, model2_state, 0, ROT0, "Sega", "Sky Target", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5313 | GAME( 1996, doaa, doa, model2a, model2, model2_state, doa, ROT0, "Sega", "Dead or Alive (Model 2A, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5314 | GAME( 1997, zeroguna, zerogun, model2a, model2, model2_state, zerogun, ROT0, "Psikyo", "Zero Gunner (Export, Model 2A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5315 | GAME( 1997, zerogunaj, zerogun, model2a, model2, model2_state, zerogun, ROT0, "Psikyo", "Zero Gunner (Japan, Model 2A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5316 | GAME( 1997, motoraid, 0, model2a, model2, model2_state, 0, ROT0, "Sega", "Motor Raid - Twin", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5317 | GAME( 1998, dynamcop, 0, model2a, model2, model2_state, genprot, ROT0, "Sega", "Dynamite Cop (Export, Model 2A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5318 | GAME( 1998, dyndeka2, dynamcop, model2a, model2, model2_state, genprot, ROT0, "Sega", "Dynamite Deka 2 (Japan, Model 2A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5319 | GAME( 1998, pltkidsa, pltkids, model2a, model2, model2_state, pltkids, ROT0, "Psikyo", "Pilot Kids (Model 2A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5320 | 5320 | |
| 5321 | 5321 | // Model 2B-CRX (SHARC, SCSP sound board) |
| 5322 | GAME( 1994, vstriker, 0, model2b, model2, 0, ROT0, "Sega", "Virtua Striker (Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5323 | GAME( 1994, vstrikero,vstriker, model2b, model2, 0, ROT0, "Sega", "Virtua Striker", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5324 | GAME( 1995, fvipers, 0, model2b, model2, 0, ROT0, "Sega", "Fighting Vipers (Revision D)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5325 | GAME( 1995, gunblade, 0, model2b, model2, 0, ROT0, "Sega", "Gunblade NY (Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5326 | GAME( 1995, indy500, 0, model2b, srallyc,0, ROT0, "Sega", "INDY 500 Twin (Revision A, Newer)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5327 | GAME( 1995, indy500d, indy500, model2b, srallyc,0, ROT0, "Sega", "INDY 500 Deluxe (Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5328 | GAME( 1995, indy500to, indy500, model2b, srallyc,0, ROT0, "Sega", "INDY 500 Twin (Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5329 | GAME( 1996, schamp, 0, model2b, model2, 0, ROT0, "Sega", "Sonic Championship (USA)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5330 | GAME( 1996, sfight, schamp, model2b, model2, 0, ROT0, "Sega", "Sonic the Fighters (Japan)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5331 | GAME( 1996, lastbrnx, 0, model2b, model2, 0, ROT0, "Sega", "Last Bronx (Export, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5332 | GAME( 1996, lastbrnxu,lastbrnx, model2b, model2, 0, ROT0, "Sega", "Last Bronx (USA, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5333 | GAME( 1996, lastbrnxj,lastbrnx, model2b, model2, 0, ROT0, "Sega", "Last Bronx (Japan, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5334 | GAME( 1996, doa, 0, model2b, model2, doa, ROT0, "Sega", "Dead or Alive (Model 2B, Revision B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5335 | GAME( 1996, sgt24h, 0, model2b, srallyc,sgt24h, ROT0, "Jaleco", "Super GT 24h", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5336 | GAME( 1996, von, 0, model2b, model2, 0, ROT0, "Sega", "Cyber Troopers Virtual-On (USA, Revision B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5337 | GAME( 1996, vonj, von, model2b, model2, 0, ROT0, "Sega", "Cyber Troopers Virtual-On (Japan, Revision B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5338 | GAME( 1996, dynabb, 0, model2b, model2, 0, ROT0, "Sega", "Dynamite Baseball", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5339 | GAME( 1997, dynabb97, 0, model2b, model2, 0, ROT0, "Sega", "Dynamite Baseball 97 (Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5340 | GAME( 1997, overrevb, overrev, model2b, srallyc,overrev, ROT0, "Jaleco", "Over Rev (Model 2B, Revision B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5341 | GAME( 1997, zerogun, 0, model2b, model2, zerogun, ROT0, "Psikyo", "Zero Gunner (Export, Model 2B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5342 | GAME( 1997, zerogunj, zerogun, model2b, model2, zerogun, ROT0, "Psikyo", "Zero Gunner (Japan, Model 2B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5343 | GAME( 1998, dynamcopb,dynamcop, model2b, model2, genprot, ROT0, "Sega", "Dynamite Cop (Export, Model 2B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5344 | GAME( 1998, dyndeka2b,dynamcop, model2b, model2, genprot, ROT0, "Sega", "Dynamite Deka 2 (Japan, Model 2B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5345 | GAME( 1998, pltkids, 0, model2b, model2, pltkids, ROT0, "Psikyo", "Pilot Kids (Model 2B, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5346 | GAME( 1995, rchase2, 0, model2b, rchase2,rchase2, ROT0, "Sega", "Rail Chase 2 (Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5322 | GAME( 1994, vstriker, 0, model2b, model2, model2_state, 0, ROT0, "Sega", "Virtua Striker (Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5323 | GAME( 1994, vstrikero,vstriker, model2b, model2, model2_state, 0, ROT0, "Sega", "Virtua Striker", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5324 | GAME( 1995, fvipers, 0, model2b, model2, model2_state, 0, ROT0, "Sega", "Fighting Vipers (Revision D)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5325 | GAME( 1995, gunblade, 0, model2b, model2, model2_state, 0, ROT0, "Sega", "Gunblade NY (Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5326 | GAME( 1995, indy500, 0, model2b, srallyc, model2_state,0, ROT0, "Sega", "INDY 500 Twin (Revision A, Newer)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5327 | GAME( 1995, indy500d, indy500, model2b, srallyc, model2_state,0, ROT0, "Sega", "INDY 500 Deluxe (Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5328 | GAME( 1995, indy500to, indy500, model2b, srallyc, model2_state,0, ROT0, "Sega", "INDY 500 Twin (Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5329 | GAME( 1996, schamp, 0, model2b, model2, model2_state, 0, ROT0, "Sega", "Sonic Championship (USA)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5330 | GAME( 1996, sfight, schamp, model2b, model2, model2_state, 0, ROT0, "Sega", "Sonic the Fighters (Japan)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5331 | GAME( 1996, lastbrnx, 0, model2b, model2, model2_state, 0, ROT0, "Sega", "Last Bronx (Export, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5332 | GAME( 1996, lastbrnxu,lastbrnx, model2b, model2, model2_state, 0, ROT0, "Sega", "Last Bronx (USA, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5333 | GAME( 1996, lastbrnxj,lastbrnx, model2b, model2, model2_state, 0, ROT0, "Sega", "Last Bronx (Japan, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5334 | GAME( 1996, doa, 0, model2b, model2, model2_state, doa, ROT0, "Sega", "Dead or Alive (Model 2B, Revision B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5335 | GAME( 1996, sgt24h, 0, model2b, srallyc, model2_state,sgt24h, ROT0, "Jaleco", "Super GT 24h", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5336 | GAME( 1996, von, 0, model2b, model2, model2_state, 0, ROT0, "Sega", "Cyber Troopers Virtual-On (USA, Revision B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5337 | GAME( 1996, vonj, von, model2b, model2, model2_state, 0, ROT0, "Sega", "Cyber Troopers Virtual-On (Japan, Revision B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5338 | GAME( 1996, dynabb, 0, model2b, model2, model2_state, 0, ROT0, "Sega", "Dynamite Baseball", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5339 | GAME( 1997, dynabb97, 0, model2b, model2, model2_state, 0, ROT0, "Sega", "Dynamite Baseball 97 (Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5340 | GAME( 1997, overrevb, overrev, model2b, srallyc, model2_state,overrev, ROT0, "Jaleco", "Over Rev (Model 2B, Revision B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5341 | GAME( 1997, zerogun, 0, model2b, model2, model2_state, zerogun, ROT0, "Psikyo", "Zero Gunner (Export, Model 2B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5342 | GAME( 1997, zerogunj, zerogun, model2b, model2, model2_state, zerogun, ROT0, "Psikyo", "Zero Gunner (Japan, Model 2B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5343 | GAME( 1998, dynamcopb,dynamcop, model2b, model2, model2_state, genprot, ROT0, "Sega", "Dynamite Cop (Export, Model 2B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5344 | GAME( 1998, dyndeka2b,dynamcop, model2b, model2, model2_state, genprot, ROT0, "Sega", "Dynamite Deka 2 (Japan, Model 2B)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5345 | GAME( 1998, pltkids, 0, model2b, model2, model2_state, pltkids, ROT0, "Psikyo", "Pilot Kids (Model 2B, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5346 | GAME( 1995, rchase2, 0, model2b, rchase2, model2_state,rchase2, ROT0, "Sega", "Rail Chase 2 (Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5347 | 5347 | |
| 5348 | 5348 | // Model 2C-CRX (TGPx4, SCSP sound board) |
| 5349 | GAME( 1996, skisuprg, 0, model2c, model2, 0, ROT0, "Sega", "Sega Ski Super G", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5350 | GAME( 1996, stcc, 0, model2c, model2, 0, ROT0, "Sega", "Sega Touring Car Championship", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5351 | GAME( 1996, stcca, stcc, model2c, model2, 0, ROT0, "Sega", "Sega Touring Car Championship (Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5352 | GAME( 1996, stccb, stcc, model2c, model2, 0, ROT0, "Sega", "Sega Touring Car Championship (Unknown Revision)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5353 | GAME( 1996, waverunr, 0, model2c, model2, 0, ROT0, "Sega", "Wave Runner (Japan, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5354 | GAME( 1997, hotd, 0, model2c, model2, 0, ROT0, "Sega", "House of the Dead", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5355 | GAME( 1997, overrev, 0, model2c, srallyc,overrev, ROT0, "Jaleco", "Over Rev (Model 2C, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5356 | GAME( 1997, segawski, 0, model2c, model2, 0, ROT0, "Sega", "Sega Water Ski (Japan, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5357 | GAME( 1997, topskatr, 0, model2c, model2, 0, ROT0, "Sega", "Top Skater (Export, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5358 | GAME( 1997, topskatru,topskatr, model2c, model2, 0, ROT0, "Sega", "Top Skater (USA, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5359 | GAME( 1997, topskatrj,topskatr, model2c, model2, 0, ROT0, "Sega", "Top Skater (Japan)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5360 | GAME( 1998, bel, 0, model2c, bel, 0, ROT0, "Sega / EPL Productions", "Behind Enemy Lines", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5361 | GAME( 1998, dynamcopc,dynamcop, model2c, model2, 0, ROT0, "Sega", "Dynamite Cop (USA, Model 2C)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5349 | GAME( 1996, skisuprg, 0, model2c, model2, model2_state, 0, ROT0, "Sega", "Sega Ski Super G", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5350 | GAME( 1996, stcc, 0, model2c, model2, model2_state, 0, ROT0, "Sega", "Sega Touring Car Championship", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5351 | GAME( 1996, stcca, stcc, model2c, model2, model2_state, 0, ROT0, "Sega", "Sega Touring Car Championship (Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5352 | GAME( 1996, stccb, stcc, model2c, model2, model2_state, 0, ROT0, "Sega", "Sega Touring Car Championship (Unknown Revision)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5353 | GAME( 1996, waverunr, 0, model2c, model2, model2_state, 0, ROT0, "Sega", "Wave Runner (Japan, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5354 | GAME( 1997, hotd, 0, model2c, model2, model2_state, 0, ROT0, "Sega", "House of the Dead", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5355 | GAME( 1997, overrev, 0, model2c, srallyc, model2_state,overrev, ROT0, "Jaleco", "Over Rev (Model 2C, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5356 | GAME( 1997, segawski, 0, model2c, model2, model2_state, 0, ROT0, "Sega", "Sega Water Ski (Japan, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5357 | GAME( 1997, topskatr, 0, model2c, model2, model2_state, 0, ROT0, "Sega", "Top Skater (Export, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5358 | GAME( 1997, topskatru,topskatr, model2c, model2, model2_state, 0, ROT0, "Sega", "Top Skater (USA, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5359 | GAME( 1997, topskatrj,topskatr, model2c, model2, model2_state, 0, ROT0, "Sega", "Top Skater (Japan)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5360 | GAME( 1998, bel, 0, model2c, bel, model2_state, 0, ROT0, "Sega / EPL Productions", "Behind Enemy Lines", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5361 | GAME( 1998, dynamcopc,dynamcop, model2c, model2, model2_state, 0, ROT0, "Sega", "Dynamite Cop (USA, Model 2C)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 5362 | 5362 |
| r15751 | r15752 | |
|---|---|---|
| 738 | 738 | ROM_END |
| 739 | 739 | |
| 740 | 740 | |
| 741 | GAME(19??, unkfr, 0, unkfr, unkfr, 0, ROT0, "<unknown>", "Unknown Fruit Machine ROMs (set 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 742 | GAME(19??, unkfra, 0, unkfr, unkfr, 0, ROT0, "<unknown>", "Unknown Fruit Machine ROMs (set 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 741 | GAME(19??, unkfr, 0, unkfr, unkfr, unkfr_state, 0, ROT0, "<unknown>", "Unknown Fruit Machine ROMs (set 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 742 | GAME(19??, unkfra, 0, unkfr, unkfr, unkfr_state, 0, ROT0, "<unknown>", "Unknown Fruit Machine ROMs (set 2)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 791 | 791 | * |
| 792 | 792 | *************************************/ |
| 793 | 793 | |
| 794 | GAME( 1990, ataxx, 0, ataxx, ataxx, ataxx, ROT0, "Leland Corp.", "Ataxx (set 1)", 0 ) | |
| 795 | GAME( 1990, ataxxa, ataxx, ataxx, ataxx, ataxx, ROT0, "Leland Corp.", "Ataxx (set 2)", 0 ) | |
| 796 | GAME( 1990, ataxxe, ataxx, ataxx, ataxx, ataxx, ROT0, "Leland Corp.", "Ataxx (Europe)", 0 ) | |
| 797 | GAME( 1990, ataxxj, ataxx, ataxx, ataxx, ataxxj, ROT0, "Leland Corp.", "Ataxx (Japan)", 0 ) | |
| 798 | GAME( 1990, wsf, 0, wsf, wsf, wsf, ROT0, "Leland Corp.", "World Soccer Finals", 0 ) | |
| 799 | GAME( 1991, indyheat, 0, wsf, indyheat, indyheat, ROT0, "Leland Corp.", "Danny Sullivan's Indy Heat", 0 ) | |
| 800 | GAME( 1991, brutforc, 0, wsf, brutforc, brutforc, ROT0, "Leland Corp.", "Brute Force", 0 ) | |
| 801 | GAME( 1991, asylum, 0, wsf, brutforc, asylum, ROT270, "Leland Corp.", "Asylum (prototype)", 0 ) | |
| 794 | GAME( 1990, ataxx, 0, ataxx, ataxx, leland_state, ataxx, ROT0, "Leland Corp.", "Ataxx (set 1)", 0 ) | |
| 795 | GAME( 1990, ataxxa, ataxx, ataxx, ataxx, leland_state, ataxx, ROT0, "Leland Corp.", "Ataxx (set 2)", 0 ) | |
| 796 | GAME( 1990, ataxxe, ataxx, ataxx, ataxx, leland_state, ataxx, ROT0, "Leland Corp.", "Ataxx (Europe)", 0 ) | |
| 797 | GAME( 1990, ataxxj, ataxx, ataxx, ataxx, leland_state, ataxxj, ROT0, "Leland Corp.", "Ataxx (Japan)", 0 ) | |
| 798 | GAME( 1990, wsf, 0, wsf, wsf, leland_state, wsf, ROT0, "Leland Corp.", "World Soccer Finals", 0 ) | |
| 799 | GAME( 1991, indyheat, 0, wsf, indyheat, leland_state, indyheat, ROT0, "Leland Corp.", "Danny Sullivan's Indy Heat", 0 ) | |
| 800 | GAME( 1991, brutforc, 0, wsf, brutforc, leland_state, brutforc, ROT0, "Leland Corp.", "Brute Force", 0 ) | |
| 801 | GAME( 1991, asylum, 0, wsf, brutforc, leland_state, asylum, ROT270, "Leland Corp.", "Asylum (prototype)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1093 | 1093 | *************************/ |
| 1094 | 1094 | |
| 1095 | 1095 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 1096 | GAMEL( 1994, majorpkr, 0, majorpkr, majorpkr, majorpkr, ROT0, "PAL System", "Major Poker (v2.0)", 0, layout_majorpkr ) | |
| 1096 | GAMEL( 1994, majorpkr, 0, majorpkr, majorpkr, majorpkr_state, majorpkr, ROT0, "PAL System", "Major Poker (v2.0)", 0, layout_majorpkr ) |
| r15751 | r15752 | |
|---|---|---|
| 504 | 504 | } |
| 505 | 505 | |
| 506 | 506 | |
| 507 | GAME( 1992, sshangha, 0, sshangha, sshangha, sshangha, ROT0, "Hot-B", "Super Shanghai Dragon's Eye (Japan)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 508 | GAME( 1992, sshanghab,sshangha, sshanghb, sshangha, sshangha, ROT0, "bootleg", "Super Shanghai Dragon's Eye (World, bootleg)", 0 ) | |
| 507 | GAME( 1992, sshangha, 0, sshangha, sshangha, sshangha_state, sshangha, ROT0, "Hot-B", "Super Shanghai Dragon's Eye (Japan)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 508 | GAME( 1992, sshanghab,sshangha, sshanghb, sshangha, sshangha_state, sshangha, ROT0, "bootleg", "Super Shanghai Dragon's Eye (World, bootleg)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 379 | 379 | |
| 380 | 380 | |
| 381 | 381 | |
| 382 | GAME( 1982, wiping, 0, wiping, wiping, 0, ROT90, "Nichibutsu", "Wiping", 0 ) | |
| 383 | GAME( 1983, rugrats, wiping, wiping, rugrats, 0, ROT90, "Nichibutsu", "Rug Rats", 0 ) | |
| 382 | GAME( 1982, wiping, 0, wiping, wiping, wiping_state, 0, ROT90, "Nichibutsu", "Wiping", 0 ) | |
| 383 | GAME( 1983, rugrats, wiping, wiping, rugrats, wiping_state, 0, ROT90, "Nichibutsu", "Rug Rats", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 166 | 166 | ROM_LOAD( "mjb.u38", 0x400, 0x200, CRC(0ef881cb) SHA1(44b61a443d683f5cb2d1b1a4f74d8a8f41021de5) ) |
| 167 | 167 | ROM_END |
| 168 | 168 | |
| 169 | GAME( 199?, ichiban, 0, ichibanjyan, ichibanjyan, 0, ROT0, "Excel", "Ichi Ban Jyan", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 169 | GAME( 199?, ichiban, 0, ichibanjyan, ichibanjyan, ichibanjyan_state, 0, ROT0, "Excel", "Ichi Ban Jyan", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 364 | 364 | ROM_LOAD( "ss_b.b10", 0x0400, 0x0400, CRC(ba70e619) SHA1(df39512de881df26ccc7fa74f6bae82d92cd9008) ) |
| 365 | 365 | ROM_END |
| 366 | 366 | |
| 367 | GAME( 1979, sshot, 0, supershot, supershot, 0, ROT0, "Model Racing", "Super Shot", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND ) | |
| 367 | GAME( 1979, sshot, 0, supershot, supershot, supershot_state, 0, ROT0, "Model Racing", "Super Shot", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 659 | 659 | } |
| 660 | 660 | |
| 661 | 661 | |
| 662 | GAME( 1981, skyskipr, 0, skyskipr, skyskipr, skyskipr, ROT0, "Nintendo", "Sky Skipper", GAME_SUPPORTS_SAVE ) | |
| 663 | GAME( 1982, popeye, 0, popeye, popeye, popeye, ROT0, "Nintendo", "Popeye (revision D)", GAME_SUPPORTS_SAVE ) | |
| 664 | GAME( 1982, popeyeu, popeye, popeye, popeye, popeye, ROT0, "Nintendo", "Popeye (revision D not protected)", GAME_SUPPORTS_SAVE ) | |
| 665 | GAME( 1982, popeyef, popeye, popeye, popeyef, popeye, ROT0, "Nintendo", "Popeye (revision F)", GAME_SUPPORTS_SAVE ) | |
| 666 | GAME( 1982, popeyebl, popeye, popeyebl, popeye, 0, ROT0, "bootleg", "Popeye (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 662 | GAME( 1981, skyskipr, 0, skyskipr, skyskipr, popeye_state, skyskipr, ROT0, "Nintendo", "Sky Skipper", GAME_SUPPORTS_SAVE ) | |
| 663 | GAME( 1982, popeye, 0, popeye, popeye, popeye_state, popeye, ROT0, "Nintendo", "Popeye (revision D)", GAME_SUPPORTS_SAVE ) | |
| 664 | GAME( 1982, popeyeu, popeye, popeye, popeye, popeye_state, popeye, ROT0, "Nintendo", "Popeye (revision D not protected)", GAME_SUPPORTS_SAVE ) | |
| 665 | GAME( 1982, popeyef, popeye, popeye, popeyef, popeye_state, popeye, ROT0, "Nintendo", "Popeye (revision F)", GAME_SUPPORTS_SAVE ) | |
| 666 | GAME( 1982, popeyebl, popeye, popeyebl, popeye, popeye_state, 0, ROT0, "bootleg", "Popeye (bootleg)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 652 | 652 | } |
| 653 | 653 | |
| 654 | 654 | |
| 655 | GAME( 2002, gstream, 0, gstream, gstream, gstream, ROT270, "Oriental Soft", "G-Stream G2020", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 655 | GAME( 2002, gstream, 0, gstream, gstream, gstream_state, gstream, ROT270, "Oriental Soft", "G-Stream G2020", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 404 | 404 | } |
| 405 | 405 | } |
| 406 | 406 | |
| 407 | GAME( 1990, 4enraya, 0, 4enraya, 4enraya, 0, ROT0, "IDSA", "4 En Raya", GAME_SUPPORTS_SAVE ) | |
| 408 | GAME( 199?, unkpacg, 0, unkpacg, unkpacg, unkpacg, ROT0, "<unknown>", "unknown Pac-Man gambling game", GAME_IMPERFECT_SOUND ) | |
| 407 | GAME( 1990, 4enraya, 0, 4enraya, 4enraya, _4enraya_state, 0, ROT0, "IDSA", "4 En Raya", GAME_SUPPORTS_SAVE ) | |
| 408 | GAME( 199?, unkpacg, 0, unkpacg, unkpacg, _4enraya_state, unkpacg, ROT0, "<unknown>", "unknown Pac-Man gambling game", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 369 | 369 | * |
| 370 | 370 | *************************************/ |
| 371 | 371 | |
| 372 | GAME( 1986, compgolf, 0, compgolf, compgolf, compgolf, ROT0, "Data East", "Competition Golf Final Round (revision 3)", GAME_SUPPORTS_SAVE ) | |
| 373 | GAME( 1985, compgolfo,compgolf, compgolf, compgolf, compgolf, ROT0, "Data East", "Competition Golf Final Round (old version)", GAME_SUPPORTS_SAVE ) | |
| 372 | GAME( 1986, compgolf, 0, compgolf, compgolf, compgolf_state, compgolf, ROT0, "Data East", "Competition Golf Final Round (revision 3)", GAME_SUPPORTS_SAVE ) | |
| 373 | GAME( 1985, compgolfo,compgolf, compgolf, compgolf, compgolf_state, compgolf, ROT0, "Data East", "Competition Golf Final Round (old version)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 8204 | 8204 | * |
| 8205 | 8205 | *************************************/ |
| 8206 | 8206 | |
| 8207 | GAME( 1993, ssf2, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Super Street Fighter II: The New Challengers (World 930911)", GAME_SUPPORTS_SAVE ) | |
| 8208 | GAME( 1993, ssf2u, ssf2, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Super Street Fighter II: The New Challengers (USA 930911)", GAME_SUPPORTS_SAVE ) | |
| 8209 | GAME( 1993, ssf2a, ssf2, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Super Street Fighter II: The New Challengers (Asia 931005)", GAME_SUPPORTS_SAVE ) | |
| 8210 | GAME( 1993, ssf2ar1, ssf2, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Super Street Fighter II: The New Challengers (Asia 930914)", GAME_SUPPORTS_SAVE ) | |
| 8211 | GAME( 1993, ssf2j, ssf2, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Super Street Fighter II: The New Challengers (Japan 931005)", GAME_SUPPORTS_SAVE ) | |
| 8212 | GAME( 1993, ssf2jr1, ssf2, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Super Street Fighter II: The New Challengers (Japan 930911)", GAME_SUPPORTS_SAVE ) | |
| 8213 | GAME( 1993, ssf2jr2, ssf2, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Super Street Fighter II: The New Challengers (Japan 930910)", GAME_SUPPORTS_SAVE ) | |
| 8214 | GAME( 1993, ssf2h, ssf2, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Super Street Fighter II: The New Challengers (Hispanic 930911)", GAME_SUPPORTS_SAVE ) | |
| 8215 | GAME( 1993, ssf2tb, ssf2, cps2, cps2_2p6b, ssf2tb, ROT0, "Capcom", "Super Street Fighter II: The Tournament Battle (World 931119)", GAME_SUPPORTS_SAVE ) // works, but not in tournament mode | |
| 8216 | GAME( 1993, ssf2tbr1, ssf2, cps2, cps2_2p6b, ssf2tb, ROT0, "Capcom", "Super Street Fighter II: The Tournament Battle (World 930911)", GAME_SUPPORTS_SAVE ) // works, but not in tournament mode | |
| 8217 | GAME( 1993, ssf2tbj, ssf2, cps2, cps2_2p6b, ssf2tb, ROT0, "Capcom", "Super Street Fighter II: The Tournament Battle (Japan 930911)", GAME_SUPPORTS_SAVE ) // works, but not in tournament mode | |
| 8218 | GAME( 1993, ecofghtr, 0, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Eco Fighters (World 931203)", GAME_SUPPORTS_SAVE ) | |
| 8219 | GAME( 1993, ecofghtru, ecofghtr, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Eco Fighters (USA 940215)", GAME_SUPPORTS_SAVE ) | |
| 8220 | GAME( 1993, ecofghtru1, ecofghtr, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Eco Fighters (USA 931203)", GAME_SUPPORTS_SAVE ) | |
| 8221 | GAME( 1993, uecology, ecofghtr, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Ultimate Ecology (Japan 931203)", GAME_SUPPORTS_SAVE ) | |
| 8222 | GAME( 1993, ecofghtra, ecofghtr, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Eco Fighters (Asia 931203)", GAME_SUPPORTS_SAVE ) | |
| 8223 | GAME( 1993, ecofghtrh, ecofghtr, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Eco Fighters (Hispanic 931203)", GAME_SUPPORTS_SAVE ) | |
| 8224 | GAME( 1993, ddtod, 0, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (Euro 940412)", GAME_SUPPORTS_SAVE ) | |
| 8225 | GAME( 1993, ddtodr1, ddtod, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (Euro 940113)", GAME_SUPPORTS_SAVE ) | |
| 8226 | GAME( 1993, ddtodu, ddtod, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (USA 940125)", GAME_SUPPORTS_SAVE ) | |
| 8227 | GAME( 1993, ddtodur1, ddtod, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (USA 940113)", GAME_SUPPORTS_SAVE ) | |
| 8228 | GAME( 1993, ddtodj, ddtod, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (Japan 940412)", GAME_SUPPORTS_SAVE ) | |
| 8229 | GAME( 1993, ddtodjr1, ddtod, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (Japan 940125)", GAME_SUPPORTS_SAVE ) | |
| 8230 | GAME( 1993, ddtodjr2, ddtod, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (Japan 940113)", GAME_SUPPORTS_SAVE ) | |
| 8231 | GAME( 1993, ddtoda, ddtod, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (Asia 940113)", GAME_SUPPORTS_SAVE ) | |
| 8232 | GAME( 1993, ddtodh, ddtod, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (Hispanic 940412)", GAME_SUPPORTS_SAVE ) | |
| 8233 | GAME( 1993, ddtodhr1, ddtod, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (Hispanic 940125)", GAME_SUPPORTS_SAVE ) | |
| 8234 | GAME( 1993, ddtodhr2, ddtod, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (Hispanic 940113)", GAME_SUPPORTS_SAVE ) | |
| 8235 | GAME( 1994, ssf2t, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Super Street Fighter II Turbo (World 940223)", GAME_SUPPORTS_SAVE ) | |
| 8236 | GAME( 1994, ssf2ta, ssf2t, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Super Street Fighter II Turbo (Asia 940223)", GAME_SUPPORTS_SAVE ) | |
| 8237 | GAME( 1994, ssf2tu, ssf2t, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Super Street Fighter II Turbo (USA 940323)", GAME_SUPPORTS_SAVE ) | |
| 8238 | GAME( 1994, ssf2tur1, ssf2t, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Super Street Fighter II Turbo (USA 940223)", GAME_SUPPORTS_SAVE ) | |
| 8239 | GAME( 1994, ssf2xj, ssf2t, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Super Street Fighter II X: Grand Master Challenge (Japan 940223)", GAME_SUPPORTS_SAVE ) | |
| 8240 | GAME( 1994, ssf2xjr, ssf2t, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Super Street Fighter II X: Grand Master Challenge (Japan 940223 rent version)", GAME_SUPPORTS_SAVE ) | |
| 8241 | GAME( 1994, avsp, 0, cps2, cps2_3p3b, cps2, ROT0, "Capcom", "Alien vs. Predator (Euro 940520)", GAME_SUPPORTS_SAVE ) | |
| 8242 | GAME( 1994, avspu, avsp, cps2, cps2_3p3b, cps2, ROT0, "Capcom", "Alien vs. Predator (USA 940520)", GAME_SUPPORTS_SAVE ) | |
| 8243 | GAME( 1994, avspj, avsp, cps2, cps2_3p3b, cps2, ROT0, "Capcom", "Alien vs. Predator (Japan 940520)", GAME_SUPPORTS_SAVE ) | |
| 8244 | GAME( 1994, avspa, avsp, cps2, cps2_3p3b, cps2, ROT0, "Capcom", "Alien vs. Predator (Asia 940520)", GAME_SUPPORTS_SAVE ) | |
| 8245 | GAME( 1994, avsph, avsp, cps2, cps2_3p3b, cps2, ROT0, "Capcom", "Alien vs. Predator (Hispanic 940520)", GAME_SUPPORTS_SAVE ) | |
| 8246 | GAME( 1994, dstlk, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Darkstalkers: The Night Warriors (Euro 940705)", GAME_SUPPORTS_SAVE ) | |
| 8247 | GAME( 1994, dstlku, dstlk, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Darkstalkers: The Night Warriors (USA 940818)", GAME_SUPPORTS_SAVE ) | |
| 8248 | GAME( 1994, dstlkur1, dstlk, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Darkstalkers: The Night Warriors (USA 940705)", GAME_SUPPORTS_SAVE ) | |
| 8249 | GAME( 1994, dstlka, dstlk, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Darkstalkers: The Night Warriors (Asia 940705)", GAME_SUPPORTS_SAVE ) | |
| 8250 | GAME( 1994, dstlkh, dstlk, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Darkstalkers: The Night Warriors (Hispanic 940818)", GAME_SUPPORTS_SAVE ) | |
| 8251 | GAME( 1994, vampj, dstlk, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Vampire: The Night Warriors (Japan 940705)", GAME_SUPPORTS_SAVE ) // partial update set? Only rom 04 is "B" revision | |
| 8252 | GAME( 1994, vampja, dstlk, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Vampire: The Night Warriors (Japan 940705 alt)", GAME_SUPPORTS_SAVE ) | |
| 8253 | GAME( 1994, vampjr1, dstlk, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Vampire: The Night Warriors (Japan 940630)", GAME_SUPPORTS_SAVE ) | |
| 8254 | GAME( 1994, ringdest, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Ring of Destruction: Slammasters II (Euro 940902)", GAME_SUPPORTS_SAVE ) | |
| 8255 | GAME( 1994, ringdesta, ringdest, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Ring of Destruction: Slammasters II (Asia 940831)", GAME_SUPPORTS_SAVE ) | |
| 8256 | GAME( 1994, smbomb, ringdest, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Super Muscle Bomber: The International Blowout (Japan 940831)", GAME_SUPPORTS_SAVE ) | |
| 8257 | GAME( 1994, smbombr1, ringdest, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Super Muscle Bomber: The International Blowout (Japan 940808)", GAME_SUPPORTS_SAVE ) | |
| 8258 | GAME( 1994, armwar, 0, cps2, cps2_3p3b, cps2, ROT0, "Capcom", "Armored Warriors (Euro 941024)", GAME_SUPPORTS_SAVE ) | |
| 8259 | GAME( 1994, armwarr1, armwar, cps2, cps2_3p3b, cps2, ROT0, "Capcom", "Armored Warriors (Euro 941011)", GAME_SUPPORTS_SAVE ) | |
| 8260 | GAME( 1994, armwaru, armwar, cps2, cps2_3p3b, cps2, ROT0, "Capcom", "Armored Warriors (USA 941024)", GAME_SUPPORTS_SAVE ) | |
| 8261 | GAME( 1994, armwaru1, armwar, cps2, cps2_3p3b, cps2, ROT0, "Capcom", "Armored Warriors (USA 940920)", GAME_SUPPORTS_SAVE ) | |
| 8262 | GAME( 1994, pgear, armwar, cps2, cps2_3p3b, cps2, ROT0, "Capcom", "Powered Gear: Strategic Variant Armor Equipment (Japan 941024)", GAME_SUPPORTS_SAVE ) | |
| 8263 | GAME( 1994, pgearr1, armwar, cps2, cps2_3p3b, cps2, ROT0, "Capcom", "Powered Gear: Strategic Variant Armor Equipment (Japan 940916)", GAME_SUPPORTS_SAVE ) | |
| 8264 | GAME( 1994, armwara, armwar, cps2, cps2_3p3b, cps2, ROT0, "Capcom", "Armored Warriors (Asia 940920)", GAME_SUPPORTS_SAVE ) | |
| 8265 | GAME( 1994, xmcota, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Euro 950105)", GAME_SUPPORTS_SAVE ) | |
| 8266 | GAME( 1994, xmcotau, xmcota, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (USA 950105)", GAME_SUPPORTS_SAVE ) | |
| 8267 | GAME( 1994, xmcotah, xmcota, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Hispanic 950331)", GAME_SUPPORTS_SAVE ) | |
| 8268 | GAME( 1994, xmcotahr1, xmcota, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Hispanic 950105)", GAME_SUPPORTS_SAVE ) | |
| 8269 | GAME( 1994, xmcotaj, xmcota, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Japan 950105)", GAME_SUPPORTS_SAVE ) | |
| 8270 | GAME( 1994, xmcotaj1, xmcota, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Japan 941222)", GAME_SUPPORTS_SAVE ) | |
| 8271 | GAME( 1994, xmcotaj2, xmcota, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Japan 941219)", GAME_SUPPORTS_SAVE ) | |
| 8272 | GAME( 1994, xmcotaj3, xmcota, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Japan 941217)", GAME_SUPPORTS_SAVE ) | |
| 8273 | GAME( 1994, xmcotajr, xmcota, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Japan 941208 rent version)", GAME_SUPPORTS_SAVE ) | |
| 8274 | GAME( 1994, xmcotaa, xmcota, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Asia 950105)", GAME_SUPPORTS_SAVE ) | |
| 8275 | GAME( 1994, xmcotaar1, xmcota, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Asia 941217)", GAME_SUPPORTS_SAVE ) | |
| 8276 | GAME( 1995, nwarr, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Night Warriors: Darkstalkers' Revenge (Euro 950316)", GAME_SUPPORTS_SAVE ) | |
| 8277 | GAME( 1995, nwarru, nwarr, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Night Warriors: Darkstalkers' Revenge (USA 950406)", GAME_SUPPORTS_SAVE ) | |
| 8278 | GAME( 1995, nwarrh, nwarr, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Night Warriors: Darkstalkers' Revenge (Hispanic 950403)", GAME_SUPPORTS_SAVE ) | |
| 8279 | GAME( 1995, nwarrb, nwarr, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Night Warriors: Darkstalkers' Revenge (Brazil 950403)", GAME_SUPPORTS_SAVE ) | |
| 8280 | GAME( 1995, nwarra, nwarr, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Night Warriors: Darkstalkers' Revenge (Asia 950302)", GAME_SUPPORTS_SAVE ) | |
| 8281 | GAME( 1995, vhuntj, nwarr, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Vampire Hunter: Darkstalkers' Revenge (Japan 950316)", GAME_SUPPORTS_SAVE ) | |
| 8282 | GAME( 1995, vhuntjr1s, nwarr, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Vampire Hunter: Darkstalkers' Revenge (Japan 950307 stop version)", GAME_SUPPORTS_SAVE ) | |
| 8283 | GAME( 1995, vhuntjr1, nwarr, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Vampire Hunter: Darkstalkers' Revenge (Japan 950307)", GAME_SUPPORTS_SAVE ) | |
| 8284 | GAME( 1995, vhuntjr2, nwarr, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Vampire Hunter: Darkstalkers' Revenge (Japan 950302)", GAME_SUPPORTS_SAVE ) | |
| 8285 | GAME( 1995, cybots, 0, cps2, cybots, cps2, ROT0, "Capcom", "Cyberbots: Fullmetal Madness (Euro 950424)", GAME_SUPPORTS_SAVE ) | |
| 8286 | GAME( 1995, cybotsu, cybots, cps2, cybots, cps2, ROT0, "Capcom", "Cyberbots: Fullmetal Madness (USA 950424)", GAME_SUPPORTS_SAVE ) | |
| 8287 | GAME( 1995, cybotsj, cybots, cps2, cybots, cps2, ROT0, "Capcom", "Cyberbots: Fullmetal Madness (Japan 950420)", GAME_SUPPORTS_SAVE ) | |
| 8288 | GAME( 1995, sfa, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Alpha: Warriors' Dreams (Euro 950727)", GAME_SUPPORTS_SAVE ) | |
| 8289 | GAME( 1995, sfar1, sfa, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Alpha: Warriors' Dreams (Euro 950718)", GAME_SUPPORTS_SAVE ) | |
| 8290 | GAME( 1995, sfar2, sfa, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Alpha: Warriors' Dreams (Euro 950627)", GAME_SUPPORTS_SAVE ) | |
| 8291 | GAME( 1995, sfar3, sfa, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Alpha: Warriors' Dreams (Euro 950605)", GAME_SUPPORTS_SAVE ) | |
| 8292 | GAME( 1995, sfau, sfa, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Alpha: Warriors' Dreams (USA 950627)", GAME_SUPPORTS_SAVE ) | |
| 8293 | GAME( 1995, sfza, sfa, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero (Asia 950627)", GAME_SUPPORTS_SAVE ) | |
| 8294 | GAME( 1995, sfzj, sfa, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero (Japan 950727)", GAME_SUPPORTS_SAVE ) | |
| 8295 | GAME( 1995, sfzjr1, sfa, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero (Japan 950627)", GAME_SUPPORTS_SAVE ) | |
| 8296 | GAME( 1995, sfzjr2, sfa, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero (Japan 950605)", GAME_SUPPORTS_SAVE ) | |
| 8297 | GAME( 1995, sfzh, sfa, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero (Hispanic 950718)", GAME_SUPPORTS_SAVE ) | |
| 8298 | GAME( 1995, sfzhr1, sfa, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero (Hispanic 950627)", GAME_SUPPORTS_SAVE ) | |
| 8299 | GAME( 1995, sfzb, sfa, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero (Brazil 951109)", GAME_SUPPORTS_SAVE ) | |
| 8300 | GAME( 1995, sfzbr1, sfa, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero (Brazil 950727)", GAME_SUPPORTS_SAVE ) | |
| 8301 | GAME( 1995, mmancp2u, megaman, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Mega Man - The Power Battle (CPS2, USA 951006, SAMPLE Version)", GAME_SUPPORTS_SAVE ) | |
| 8302 | GAME( 1995, rmancp2j, megaman, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Rockman: The Power Battle (CPS2, Japan 950922)", GAME_SUPPORTS_SAVE ) | |
| 8303 | GAME( 1995, msh, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Super Heroes (Euro 951024)", GAME_SUPPORTS_SAVE ) | |
| 8304 | GAME( 1995, mshu, msh, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Super Heroes (USA 951024)", GAME_SUPPORTS_SAVE ) | |
| 8305 | GAME( 1995, mshj, msh, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Super Heroes (Japan 951117)", GAME_SUPPORTS_SAVE ) | |
| 8306 | GAME( 1995, mshjr1, msh, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Super Heroes (Japan 951024)", GAME_SUPPORTS_SAVE ) | |
| 8307 | GAME( 1995, msha, msh, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Super Heroes (Asia 951024)", GAME_SUPPORTS_SAVE ) | |
| 8308 | GAME( 1995, mshh, msh, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Super Heroes (Hispanic 951117)", GAME_SUPPORTS_SAVE ) | |
| 8309 | GAME( 1995, mshb, msh, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Super Heroes (Brazil 951117)", GAME_SUPPORTS_SAVE ) | |
| 8310 | GAME( 1996, 19xx, 0, cps2, cps2_2p2b, cps2, ROT270, "Capcom", "19XX: The War Against Destiny (USA 951207)", GAME_SUPPORTS_SAVE ) | |
| 8311 | GAME( 1996, 19xxa, 19xx, cps2, cps2_2p2b, cps2, ROT270, "Capcom", "19XX: The War Against Destiny (Asia 951207)", GAME_SUPPORTS_SAVE ) | |
| 8312 | GAME( 1996, 19xxj, 19xx, cps2, cps2_2p2b, cps2, ROT270, "Capcom", "19XX: The War Against Destiny (Japan 951225)", GAME_SUPPORTS_SAVE ) | |
| 8313 | GAME( 1996, 19xxjr1, 19xx, cps2, cps2_2p2b, cps2, ROT270, "Capcom", "19XX: The War Against Destiny (Japan 951207)", GAME_SUPPORTS_SAVE ) | |
| 8314 | GAME( 1996, 19xxh, 19xx, cps2, cps2_2p2b, cps2, ROT270, "Capcom", "19XX: The War Against Destiny (Hispanic 951218)", GAME_SUPPORTS_SAVE ) | |
| 8315 | GAME( 1996, 19xxb, 19xx, cps2, cps2_2p2b, cps2, ROT270, "Capcom", "19XX: The War Against Destiny (Brazil 951218)", GAME_SUPPORTS_SAVE ) | |
| 8316 | GAME( 1996, ddsom, 0, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (Euro 960619)", GAME_SUPPORTS_SAVE ) | |
| 8317 | GAME( 1996, ddsomr1, ddsom, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (Euro 960223)", GAME_SUPPORTS_SAVE ) | |
| 8318 | GAME( 1996, ddsomr2, ddsom, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (Euro 960209)", GAME_SUPPORTS_SAVE ) | |
| 8319 | GAME( 1996, ddsomr3, ddsom, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (Euro 960208)", GAME_SUPPORTS_SAVE ) | |
| 8320 | GAME( 1996, ddsomu, ddsom, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (USA 960619)", GAME_SUPPORTS_SAVE ) | |
| 8321 | GAME( 1996, ddsomur1, ddsom, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (USA 960209)", GAME_SUPPORTS_SAVE ) | |
| 8322 | GAME( 1996, ddsomj, ddsom, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (Japan 960619)", GAME_SUPPORTS_SAVE ) | |
| 8323 | GAME( 1996, ddsomjr1, ddsom, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (Japan 960206)", GAME_SUPPORTS_SAVE ) | |
| 8324 | GAME( 1996, ddsoma, ddsom, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (Asia 960619)", GAME_SUPPORTS_SAVE ) | |
| 8325 | GAME( 1996, ddsomh, ddsom, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (Hispanic 960223)", GAME_SUPPORTS_SAVE ) | |
| 8326 | GAME( 1996, ddsomb, ddsom, cps2, cps2_4p4b, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (Brazil 960223)", GAME_SUPPORTS_SAVE ) | |
| 8327 | GAME( 1996, sfa2, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Alpha 2 (Euro 960229)", GAME_SUPPORTS_SAVE ) | |
| 8328 | GAME( 1996, sfa2u, sfa2, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Alpha 2 (USA 960430)", GAME_SUPPORTS_SAVE ) | |
| 8329 | GAME( 1996, sfa2ur1, sfa2, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Alpha 2 (USA 960306)", GAME_SUPPORTS_SAVE ) | |
| 8330 | GAME( 1996, sfz2j, sfa2, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero 2 (Japan 960227)", GAME_SUPPORTS_SAVE ) | |
| 8331 | GAME( 1996, sfz2a, sfa2, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero 2 (Asia 960227)", GAME_SUPPORTS_SAVE ) | |
| 8332 | GAME( 1996, sfz2b, sfa2, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero 2 (Brazil 960531)", GAME_SUPPORTS_SAVE ) | |
| 8333 | GAME( 1996, sfz2br1, sfa2, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero 2 (Brazil 960304)", GAME_SUPPORTS_SAVE ) | |
| 8334 | GAME( 1996, sfz2h, sfa2, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero 2 (Hispanic 960304)", GAME_SUPPORTS_SAVE ) | |
| 8335 | GAME( 1996, sfz2n, sfa2, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero 2 (Oceania 960229)", GAME_SUPPORTS_SAVE ) | |
| 8336 | GAME( 1996, sfz2al, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero 2 Alpha (Asia 960826)", GAME_SUPPORTS_SAVE ) | |
| 8337 | GAME( 1996, sfz2alj, sfz2al, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero 2 Alpha (Japan 960805)", GAME_SUPPORTS_SAVE ) | |
| 8338 | GAME( 1996, sfz2alh, sfz2al, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero 2 Alpha (Hispanic 960813)", GAME_SUPPORTS_SAVE ) | |
| 8339 | GAME( 1996, sfz2alb, sfz2al, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero 2 Alpha (Brazil 960813)", GAME_SUPPORTS_SAVE ) | |
| 8340 | GAME( 1996, spf2t, 0, cps2, cps2_2p2b, cps2, ROT0, "Capcom", "Super Puzzle Fighter II Turbo (USA 960620)", GAME_SUPPORTS_SAVE ) | |
| 8341 | GAME( 1996, spf2xj, spf2t, cps2, cps2_2p2b, cps2, ROT0, "Capcom", "Super Puzzle Fighter II X (Japan 960531)", GAME_SUPPORTS_SAVE ) | |
| 8342 | GAME( 1996, spf2ta, spf2t, cps2, cps2_2p2b, cps2, ROT0, "Capcom", "Super Puzzle Fighter II Turbo (Asia 960529)", GAME_SUPPORTS_SAVE ) | |
| 8343 | GAME( 1996, spf2th, spf2t, cps2, cps2_2p2b, cps2, ROT0, "Capcom", "Super Puzzle Fighter II Turbo (Hispanic 960531)", GAME_SUPPORTS_SAVE ) | |
| 8344 | GAME( 1996, megaman2, 0, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Mega Man 2: The Power Fighters (USA 960708)", GAME_SUPPORTS_SAVE ) | |
| 8345 | GAME( 1996, megaman2a, megaman2, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Mega Man 2: The Power Fighters (Asia 960708)", GAME_SUPPORTS_SAVE ) | |
| 8346 | GAME( 1996, rockman2j, megaman2, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Rockman 2: The Power Fighters (Japan 960708)", GAME_SUPPORTS_SAVE ) | |
| 8347 | GAME( 1996, megaman2h, megaman2, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Mega Man 2: The Power Fighters (Hispanic 960712)", GAME_SUPPORTS_SAVE ) | |
| 8348 | GAME( 1996, qndream, 0, cps2, qndream, cps2, ROT0, "Capcom", "Quiz Nanairo Dreams: Nijiirochou no Kiseki (Japan 960826)", GAME_SUPPORTS_SAVE ) | |
| 8349 | GAME( 1996, xmvsf, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Euro 961004)", GAME_SUPPORTS_SAVE ) | |
| 8350 | GAME( 1996, xmvsfr1, xmvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Euro 960910)", GAME_SUPPORTS_SAVE ) | |
| 8351 | GAME( 1996, xmvsfu, xmvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (USA 961023)", GAME_SUPPORTS_SAVE ) | |
| 8352 | GAME( 1996, xmvsfur1, xmvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (USA 961004)", GAME_SUPPORTS_SAVE ) | |
| 8353 | GAME( 1996, xmvsfj, xmvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Japan 961004)", GAME_SUPPORTS_SAVE ) | |
| 8354 | GAME( 1996, xmvsfjr1, xmvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Japan 960910)", GAME_SUPPORTS_SAVE ) | |
| 8355 | GAME( 1996, xmvsfjr2, xmvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Japan 960909)", GAME_SUPPORTS_SAVE ) | |
| 8356 | GAME( 1996, xmvsfa, xmvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Asia 961023)", GAME_SUPPORTS_SAVE ) | |
| 8357 | GAME( 1996, xmvsfar1, xmvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Asia 960919)", GAME_SUPPORTS_SAVE ) | |
| 8358 | GAME( 1996, xmvsfar2, xmvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Asia 960910)", GAME_SUPPORTS_SAVE ) | |
| 8359 | GAME( 1996, xmvsfh, xmvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Hispanic 961004)", GAME_SUPPORTS_SAVE ) | |
| 8360 | GAME( 1996, xmvsfb, xmvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Brazil 961023)", GAME_SUPPORTS_SAVE ) | |
| 8361 | GAME( 1997, batcir, 0, cps2, cps2_4p2b, cps2, ROT0, "Capcom", "Battle Circuit (Euro 970319)", GAME_SUPPORTS_SAVE ) | |
| 8362 | GAME( 1997, batcira, batcir, cps2, cps2_4p2b, cps2, ROT0, "Capcom", "Battle Circuit (Asia 970319)", GAME_SUPPORTS_SAVE ) | |
| 8363 | GAME( 1997, batcirj, batcir, cps2, cps2_4p2b, cps2, ROT0, "Capcom", "Battle Circuit (Japan 970319)", GAME_SUPPORTS_SAVE ) | |
| 8364 | GAME( 1997, vsav, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Vampire Savior: The Lord of Vampire (Euro 970519)", GAME_SUPPORTS_SAVE ) | |
| 8365 | GAME( 1997, vsavu, vsav, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Vampire Savior: The Lord of Vampire (USA 970519)", GAME_SUPPORTS_SAVE ) | |
| 8366 | GAME( 1997, vsavj, vsav, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Vampire Savior: The Lord of Vampire (Japan 970519)", GAME_SUPPORTS_SAVE ) | |
| 8367 | GAME( 1997, vsava, vsav, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Vampire Savior: The Lord of Vampire (Asia 970519)", GAME_SUPPORTS_SAVE ) | |
| 8368 | GAME( 1997, vsavh, vsav, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Vampire Savior: The Lord of Vampire (Hispanic 970519)", GAME_SUPPORTS_SAVE ) | |
| 8369 | GAME( 1997, mshvsf, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (Euro 970625)", GAME_SUPPORTS_SAVE ) | |
| 8370 | GAME( 1997, mshvsfu, mshvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (USA 970827)", GAME_SUPPORTS_SAVE ) | |
| 8371 | GAME( 1997, mshvsfu1, mshvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (USA 970625)", GAME_SUPPORTS_SAVE ) | |
| 8372 | GAME( 1997, mshvsfj, mshvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (Japan 970707)", GAME_SUPPORTS_SAVE ) | |
| 8373 | GAME( 1997, mshvsfj1, mshvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (Japan 970702)", GAME_SUPPORTS_SAVE ) | |
| 8374 | GAME( 1997, mshvsfj2, mshvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (Japan 970625)", GAME_SUPPORTS_SAVE ) | |
| 8375 | GAME( 1997, mshvsfh, mshvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (Hispanic 970625)", GAME_SUPPORTS_SAVE ) | |
| 8376 | GAME( 1997, mshvsfa, mshvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (Asia 970625)", GAME_SUPPORTS_SAVE ) | |
| 8377 | GAME( 1997, mshvsfa1, mshvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (Asia 970620)", GAME_SUPPORTS_SAVE ) | |
| 8378 | GAME( 1997, mshvsfb, mshvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (Brazil 970827)", GAME_SUPPORTS_SAVE ) | |
| 8379 | GAME( 1997, mshvsfb1, mshvsf, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (Brazil 970625)", GAME_SUPPORTS_SAVE ) | |
| 8380 | GAME( 1997, csclub, 0, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Capcom Sports Club (Euro 971017)", GAME_SUPPORTS_SAVE ) | |
| 8381 | GAME( 1997, csclub1, csclub, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Capcom Sports Club (Euro 970722)", GAME_SUPPORTS_SAVE ) | |
| 8382 | GAME( 1997, cscluba, csclub, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Capcom Sports Club (Asia 970722)", GAME_SUPPORTS_SAVE ) | |
| 8383 | GAME( 1997, csclubj, csclub, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Capcom Sports Club (Japan 970722)", GAME_SUPPORTS_SAVE ) | |
| 8384 | GAME( 1997, csclubh, csclub, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Capcom Sports Club (Hispanic 970722)", GAME_SUPPORTS_SAVE ) | |
| 8385 | GAME( 1997, sgemf, 0, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Super Gem Fighter Mini Mix (USA 970904)", GAME_SUPPORTS_SAVE ) | |
| 8386 | GAME( 1997, pfghtj, sgemf, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Pocket Fighter (Japan 970904)", GAME_SUPPORTS_SAVE ) | |
| 8387 | GAME( 1997, sgemfa, sgemf, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Super Gem Fighter: Mini Mix (Asia 970904)", GAME_SUPPORTS_SAVE ) | |
| 8388 | GAME( 1997, sgemfh, sgemf, cps2, cps2_2p3b, cps2, ROT0, "Capcom", "Super Gem Fighter: Mini Mix (Hispanic 970904)", GAME_SUPPORTS_SAVE ) | |
| 8389 | GAME( 1997, vhunt2, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Vampire Hunter 2: Darkstalkers Revenge (Japan 970929)", GAME_SUPPORTS_SAVE ) | |
| 8390 | GAME( 1997, vhunt2r1, vhunt2, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Vampire Hunter 2: Darkstalkers Revenge (Japan 970913)", GAME_SUPPORTS_SAVE ) | |
| 8391 | GAME( 1997, vsav2, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Vampire Savior 2: The Lord of Vampire (Japan 970913)", GAME_SUPPORTS_SAVE ) | |
| 8392 | GAME( 1998, mvsc, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (Euro 980123)", GAME_SUPPORTS_SAVE ) | |
| 8393 | GAME( 1998, mvscr1, mvsc, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (Euro 980112)", GAME_SUPPORTS_SAVE ) | |
| 8394 | GAME( 1998, mvscu, mvsc, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (USA 980123)", GAME_SUPPORTS_SAVE ) | |
| 8395 | GAME( 1998, mvscur1, mvsc, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (USA 971222)", GAME_SUPPORTS_SAVE ) | |
| 8396 | GAME( 1998, mvscj, mvsc, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (Japan 980123)", GAME_SUPPORTS_SAVE ) | |
| 8397 | GAME( 1998, mvscjr1, mvsc, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (Japan 980112)", GAME_SUPPORTS_SAVE ) | |
| 8398 | GAME( 1998, mvsca, mvsc, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (Asia 980123)", GAME_SUPPORTS_SAVE ) | |
| 8399 | GAME( 1998, mvscar1, mvsc, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (Asia 980112)", GAME_SUPPORTS_SAVE ) | |
| 8400 | GAME( 1998, mvsch, mvsc, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (Hispanic 980123)", GAME_SUPPORTS_SAVE ) | |
| 8401 | GAME( 1998, mvscb, mvsc, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (Brazil 980123)", GAME_SUPPORTS_SAVE ) | |
| 8402 | GAME( 1998, sfa3, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Alpha 3 (Euro 980904)", GAME_SUPPORTS_SAVE ) | |
| 8403 | GAME( 1998, sfa3u, sfa3, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Alpha 3 (USA 980904)", GAME_SUPPORTS_SAVE ) | |
| 8404 | GAME( 1998, sfa3ur1, sfa3, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Alpha 3 (USA 980629)", GAME_SUPPORTS_SAVE ) | |
| 8405 | GAME( 1998, sfa3h, sfa3, cps2, cps2_2p6bt,cps2, ROT0, "Capcom", "Street Fighter Alpha 3 (Hispanic 980904)", GAME_SUPPORTS_SAVE ) | |
| 8406 | GAME( 1998, sfa3hr1, sfa3, cps2, cps2_2p6bt,cps2, ROT0, "Capcom", "Street Fighter Alpha 3 (Hispanic 980629)", GAME_SUPPORTS_SAVE ) | |
| 8407 | GAME( 1998, sfa3b, sfa3, cps2, cps2_2p6bt,cps2, ROT0, "Capcom", "Street Fighter Alpha 3 (Brazil 980629)", GAME_SUPPORTS_SAVE ) | |
| 8408 | GAME( 1998, sfz3j, sfa3, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero 3 (Japan 980904)", GAME_SUPPORTS_SAVE ) | |
| 8409 | GAME( 1998, sfz3jr1, sfa3, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero 3 (Japan 980727)", GAME_SUPPORTS_SAVE ) | |
| 8410 | GAME( 1998, sfz3jr2, sfa3, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero 3 (Japan 980629)", GAME_SUPPORTS_SAVE ) | |
| 8411 | GAME( 1998, sfz3a, sfa3, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero 3 (Asia 980904)", GAME_SUPPORTS_SAVE ) | |
| 8412 | GAME( 1998, sfz3ar1, sfa3, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero 3 (Asia 980701)", GAME_SUPPORTS_SAVE ) | |
| 8413 | GAME( 1999, jyangoku, 0, cps2, cps2_1p2b, cps2, ROT0, "Capcom", "Jyangokushi: Haoh no Saihai (Japan 990527)", GAME_SUPPORTS_SAVE ) | |
| 8414 | GAME( 2004, hsf2, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Hyper Street Fighter 2: The Anniversary Edition (USA 040202)", GAME_SUPPORTS_SAVE ) | |
| 8415 | GAME( 2004, hsf2a, hsf2, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Hyper Street Fighter 2: The Anniversary Edition (Asia 040202)", GAME_SUPPORTS_SAVE ) | |
| 8416 | GAME( 2004, hsf2j, hsf2, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Hyper Street Fighter 2: The Anniversary Edition (Japan 031222)", GAME_SUPPORTS_SAVE ) | |
| 8207 | GAME( 1993, ssf2, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street Fighter II: The New Challengers (World 930911)", GAME_SUPPORTS_SAVE ) | |
| 8208 | GAME( 1993, ssf2u, ssf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street Fighter II: The New Challengers (USA 930911)", GAME_SUPPORTS_SAVE ) | |
| 8209 | GAME( 1993, ssf2a, ssf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street Fighter II: The New Challengers (Asia 931005)", GAME_SUPPORTS_SAVE ) | |
| 8210 | GAME( 1993, ssf2ar1, ssf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street Fighter II: The New Challengers (Asia 930914)", GAME_SUPPORTS_SAVE ) | |
| 8211 | GAME( 1993, ssf2j, ssf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street Fighter II: The New Challengers (Japan 931005)", GAME_SUPPORTS_SAVE ) | |
| 8212 | GAME( 1993, ssf2jr1, ssf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street Fighter II: The New Challengers (Japan 930911)", GAME_SUPPORTS_SAVE ) | |
| 8213 | GAME( 1993, ssf2jr2, ssf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street Fighter II: The New Challengers (Japan 930910)", GAME_SUPPORTS_SAVE ) | |
| 8214 | GAME( 1993, ssf2h, ssf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street Fighter II: The New Challengers (Hispanic 930911)", GAME_SUPPORTS_SAVE ) | |
| 8215 | GAME( 1993, ssf2tb, ssf2, cps2, cps2_2p6b, cps_state, ssf2tb, ROT0, "Capcom", "Super Street Fighter II: The Tournament Battle (World 931119)", GAME_SUPPORTS_SAVE ) // works, but not in tournament mode | |
| 8216 | GAME( 1993, ssf2tbr1, ssf2, cps2, cps2_2p6b, cps_state, ssf2tb, ROT0, "Capcom", "Super Street Fighter II: The Tournament Battle (World 930911)", GAME_SUPPORTS_SAVE ) // works, but not in tournament mode | |
| 8217 | GAME( 1993, ssf2tbj, ssf2, cps2, cps2_2p6b, cps_state, ssf2tb, ROT0, "Capcom", "Super Street Fighter II: The Tournament Battle (Japan 930911)", GAME_SUPPORTS_SAVE ) // works, but not in tournament mode | |
| 8218 | GAME( 1993, ecofghtr, 0, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Eco Fighters (World 931203)", GAME_SUPPORTS_SAVE ) | |
| 8219 | GAME( 1993, ecofghtru, ecofghtr, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Eco Fighters (USA 940215)", GAME_SUPPORTS_SAVE ) | |
| 8220 | GAME( 1993, ecofghtru1, ecofghtr, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Eco Fighters (USA 931203)", GAME_SUPPORTS_SAVE ) | |
| 8221 | GAME( 1993, uecology, ecofghtr, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Ultimate Ecology (Japan 931203)", GAME_SUPPORTS_SAVE ) | |
| 8222 | GAME( 1993, ecofghtra, ecofghtr, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Eco Fighters (Asia 931203)", GAME_SUPPORTS_SAVE ) | |
| 8223 | GAME( 1993, ecofghtrh, ecofghtr, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Eco Fighters (Hispanic 931203)", GAME_SUPPORTS_SAVE ) | |
| 8224 | GAME( 1993, ddtod, 0, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (Euro 940412)", GAME_SUPPORTS_SAVE ) | |
| 8225 | GAME( 1993, ddtodr1, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (Euro 940113)", GAME_SUPPORTS_SAVE ) | |
| 8226 | GAME( 1993, ddtodu, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (USA 940125)", GAME_SUPPORTS_SAVE ) | |
| 8227 | GAME( 1993, ddtodur1, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (USA 940113)", GAME_SUPPORTS_SAVE ) | |
| 8228 | GAME( 1993, ddtodj, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (Japan 940412)", GAME_SUPPORTS_SAVE ) | |
| 8229 | GAME( 1993, ddtodjr1, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (Japan 940125)", GAME_SUPPORTS_SAVE ) | |
| 8230 | GAME( 1993, ddtodjr2, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (Japan 940113)", GAME_SUPPORTS_SAVE ) | |
| 8231 | GAME( 1993, ddtoda, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (Asia 940113)", GAME_SUPPORTS_SAVE ) | |
| 8232 | GAME( 1993, ddtodh, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (Hispanic 940412)", GAME_SUPPORTS_SAVE ) | |
| 8233 | GAME( 1993, ddtodhr1, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (Hispanic 940125)", GAME_SUPPORTS_SAVE ) | |
| 8234 | GAME( 1993, ddtodhr2, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Tower of Doom (Hispanic 940113)", GAME_SUPPORTS_SAVE ) | |
| 8235 | GAME( 1994, ssf2t, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street Fighter II Turbo (World 940223)", GAME_SUPPORTS_SAVE ) | |
| 8236 | GAME( 1994, ssf2ta, ssf2t, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street Fighter II Turbo (Asia 940223)", GAME_SUPPORTS_SAVE ) | |
| 8237 | GAME( 1994, ssf2tu, ssf2t, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street Fighter II Turbo (USA 940323)", GAME_SUPPORTS_SAVE ) | |
| 8238 | GAME( 1994, ssf2tur1, ssf2t, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street Fighter II Turbo (USA 940223)", GAME_SUPPORTS_SAVE ) | |
| 8239 | GAME( 1994, ssf2xj, ssf2t, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street Fighter II X: Grand Master Challenge (Japan 940223)", GAME_SUPPORTS_SAVE ) | |
| 8240 | GAME( 1994, ssf2xjr, ssf2t, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street Fighter II X: Grand Master Challenge (Japan 940223 rent version)", GAME_SUPPORTS_SAVE ) | |
| 8241 | GAME( 1994, avsp, 0, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Alien vs. Predator (Euro 940520)", GAME_SUPPORTS_SAVE ) | |
| 8242 | GAME( 1994, avspu, avsp, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Alien vs. Predator (USA 940520)", GAME_SUPPORTS_SAVE ) | |
| 8243 | GAME( 1994, avspj, avsp, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Alien vs. Predator (Japan 940520)", GAME_SUPPORTS_SAVE ) | |
| 8244 | GAME( 1994, avspa, avsp, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Alien vs. Predator (Asia 940520)", GAME_SUPPORTS_SAVE ) | |
| 8245 | GAME( 1994, avsph, avsp, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Alien vs. Predator (Hispanic 940520)", GAME_SUPPORTS_SAVE ) | |
| 8246 | GAME( 1994, dstlk, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Darkstalkers: The Night Warriors (Euro 940705)", GAME_SUPPORTS_SAVE ) | |
| 8247 | GAME( 1994, dstlku, dstlk, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Darkstalkers: The Night Warriors (USA 940818)", GAME_SUPPORTS_SAVE ) | |
| 8248 | GAME( 1994, dstlkur1, dstlk, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Darkstalkers: The Night Warriors (USA 940705)", GAME_SUPPORTS_SAVE ) | |
| 8249 | GAME( 1994, dstlka, dstlk, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Darkstalkers: The Night Warriors (Asia 940705)", GAME_SUPPORTS_SAVE ) | |
| 8250 | GAME( 1994, dstlkh, dstlk, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Darkstalkers: The Night Warriors (Hispanic 940818)", GAME_SUPPORTS_SAVE ) | |
| 8251 | GAME( 1994, vampj, dstlk, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire: The Night Warriors (Japan 940705)", GAME_SUPPORTS_SAVE ) // partial update set? Only rom 04 is "B" revision | |
| 8252 | GAME( 1994, vampja, dstlk, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire: The Night Warriors (Japan 940705 alt)", GAME_SUPPORTS_SAVE ) | |
| 8253 | GAME( 1994, vampjr1, dstlk, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire: The Night Warriors (Japan 940630)", GAME_SUPPORTS_SAVE ) | |
| 8254 | GAME( 1994, ringdest, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Ring of Destruction: Slammasters II (Euro 940902)", GAME_SUPPORTS_SAVE ) | |
| 8255 | GAME( 1994, ringdesta, ringdest, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Ring of Destruction: Slammasters II (Asia 940831)", GAME_SUPPORTS_SAVE ) | |
| 8256 | GAME( 1994, smbomb, ringdest, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Muscle Bomber: The International Blowout (Japan 940831)", GAME_SUPPORTS_SAVE ) | |
| 8257 | GAME( 1994, smbombr1, ringdest, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Muscle Bomber: The International Blowout (Japan 940808)", GAME_SUPPORTS_SAVE ) | |
| 8258 | GAME( 1994, armwar, 0, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Armored Warriors (Euro 941024)", GAME_SUPPORTS_SAVE ) | |
| 8259 | GAME( 1994, armwarr1, armwar, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Armored Warriors (Euro 941011)", GAME_SUPPORTS_SAVE ) | |
| 8260 | GAME( 1994, armwaru, armwar, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Armored Warriors (USA 941024)", GAME_SUPPORTS_SAVE ) | |
| 8261 | GAME( 1994, armwaru1, armwar, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Armored Warriors (USA 940920)", GAME_SUPPORTS_SAVE ) | |
| 8262 | GAME( 1994, pgear, armwar, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Powered Gear: Strategic Variant Armor Equipment (Japan 941024)", GAME_SUPPORTS_SAVE ) | |
| 8263 | GAME( 1994, pgearr1, armwar, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Powered Gear: Strategic Variant Armor Equipment (Japan 940916)", GAME_SUPPORTS_SAVE ) | |
| 8264 | GAME( 1994, armwara, armwar, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Armored Warriors (Asia 940920)", GAME_SUPPORTS_SAVE ) | |
| 8265 | GAME( 1994, xmcota, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Euro 950105)", GAME_SUPPORTS_SAVE ) | |
| 8266 | GAME( 1994, xmcotau, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (USA 950105)", GAME_SUPPORTS_SAVE ) | |
| 8267 | GAME( 1994, xmcotah, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Hispanic 950331)", GAME_SUPPORTS_SAVE ) | |
| 8268 | GAME( 1994, xmcotahr1, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Hispanic 950105)", GAME_SUPPORTS_SAVE ) | |
| 8269 | GAME( 1994, xmcotaj, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Japan 950105)", GAME_SUPPORTS_SAVE ) | |
| 8270 | GAME( 1994, xmcotaj1, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Japan 941222)", GAME_SUPPORTS_SAVE ) | |
| 8271 | GAME( 1994, xmcotaj2, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Japan 941219)", GAME_SUPPORTS_SAVE ) | |
| 8272 | GAME( 1994, xmcotaj3, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Japan 941217)", GAME_SUPPORTS_SAVE ) | |
| 8273 | GAME( 1994, xmcotajr, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Japan 941208 rent version)", GAME_SUPPORTS_SAVE ) | |
| 8274 | GAME( 1994, xmcotaa, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Asia 950105)", GAME_SUPPORTS_SAVE ) | |
| 8275 | GAME( 1994, xmcotaar1, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children of the Atom (Asia 941217)", GAME_SUPPORTS_SAVE ) | |
| 8276 | GAME( 1995, nwarr, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Night Warriors: Darkstalkers' Revenge (Euro 950316)", GAME_SUPPORTS_SAVE ) | |
| 8277 | GAME( 1995, nwarru, nwarr, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Night Warriors: Darkstalkers' Revenge (USA 950406)", GAME_SUPPORTS_SAVE ) | |
| 8278 | GAME( 1995, nwarrh, nwarr, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Night Warriors: Darkstalkers' Revenge (Hispanic 950403)", GAME_SUPPORTS_SAVE ) | |
| 8279 | GAME( 1995, nwarrb, nwarr, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Night Warriors: Darkstalkers' Revenge (Brazil 950403)", GAME_SUPPORTS_SAVE ) | |
| 8280 | GAME( 1995, nwarra, nwarr, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Night Warriors: Darkstalkers' Revenge (Asia 950302)", GAME_SUPPORTS_SAVE ) | |
| 8281 | GAME( 1995, vhuntj, nwarr, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Hunter: Darkstalkers' Revenge (Japan 950316)", GAME_SUPPORTS_SAVE ) | |
| 8282 | GAME( 1995, vhuntjr1s, nwarr, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Hunter: Darkstalkers' Revenge (Japan 950307 stop version)", GAME_SUPPORTS_SAVE ) | |
| 8283 | GAME( 1995, vhuntjr1, nwarr, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Hunter: Darkstalkers' Revenge (Japan 950307)", GAME_SUPPORTS_SAVE ) | |
| 8284 | GAME( 1995, vhuntjr2, nwarr, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Hunter: Darkstalkers' Revenge (Japan 950302)", GAME_SUPPORTS_SAVE ) | |
| 8285 | GAME( 1995, cybots, 0, cps2, cybots, cps_state, cps2, ROT0, "Capcom", "Cyberbots: Fullmetal Madness (Euro 950424)", GAME_SUPPORTS_SAVE ) | |
| 8286 | GAME( 1995, cybotsu, cybots, cps2, cybots, cps_state, cps2, ROT0, "Capcom", "Cyberbots: Fullmetal Madness (USA 950424)", GAME_SUPPORTS_SAVE ) | |
| 8287 | GAME( 1995, cybotsj, cybots, cps2, cybots, cps_state, cps2, ROT0, "Capcom", "Cyberbots: Fullmetal Madness (Japan 950420)", GAME_SUPPORTS_SAVE ) | |
| 8288 | GAME( 1995, sfa, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Alpha: Warriors' Dreams (Euro 950727)", GAME_SUPPORTS_SAVE ) | |
| 8289 | GAME( 1995, sfar1, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Alpha: Warriors' Dreams (Euro 950718)", GAME_SUPPORTS_SAVE ) | |
| 8290 | GAME( 1995, sfar2, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Alpha: Warriors' Dreams (Euro 950627)", GAME_SUPPORTS_SAVE ) | |
| 8291 | GAME( 1995, sfar3, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Alpha: Warriors' Dreams (Euro 950605)", GAME_SUPPORTS_SAVE ) | |
| 8292 | GAME( 1995, sfau, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Alpha: Warriors' Dreams (USA 950627)", GAME_SUPPORTS_SAVE ) | |
| 8293 | GAME( 1995, sfza, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero (Asia 950627)", GAME_SUPPORTS_SAVE ) | |
| 8294 | GAME( 1995, sfzj, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero (Japan 950727)", GAME_SUPPORTS_SAVE ) | |
| 8295 | GAME( 1995, sfzjr1, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero (Japan 950627)", GAME_SUPPORTS_SAVE ) | |
| 8296 | GAME( 1995, sfzjr2, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero (Japan 950605)", GAME_SUPPORTS_SAVE ) | |
| 8297 | GAME( 1995, sfzh, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero (Hispanic 950718)", GAME_SUPPORTS_SAVE ) | |
| 8298 | GAME( 1995, sfzhr1, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero (Hispanic 950627)", GAME_SUPPORTS_SAVE ) | |
| 8299 | GAME( 1995, sfzb, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero (Brazil 951109)", GAME_SUPPORTS_SAVE ) | |
| 8300 | GAME( 1995, sfzbr1, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero (Brazil 950727)", GAME_SUPPORTS_SAVE ) | |
| 8301 | GAME( 1995, mmancp2u, megaman, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Mega Man - The Power Battle (CPS2, USA 951006, SAMPLE Version)", GAME_SUPPORTS_SAVE ) | |
| 8302 | GAME( 1995, rmancp2j, megaman, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Rockman: The Power Battle (CPS2, Japan 950922)", GAME_SUPPORTS_SAVE ) | |
| 8303 | GAME( 1995, msh, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super Heroes (Euro 951024)", GAME_SUPPORTS_SAVE ) | |
| 8304 | GAME( 1995, mshu, msh, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super Heroes (USA 951024)", GAME_SUPPORTS_SAVE ) | |
| 8305 | GAME( 1995, mshj, msh, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super Heroes (Japan 951117)", GAME_SUPPORTS_SAVE ) | |
| 8306 | GAME( 1995, mshjr1, msh, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super Heroes (Japan 951024)", GAME_SUPPORTS_SAVE ) | |
| 8307 | GAME( 1995, msha, msh, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super Heroes (Asia 951024)", GAME_SUPPORTS_SAVE ) | |
| 8308 | GAME( 1995, mshh, msh, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super Heroes (Hispanic 951117)", GAME_SUPPORTS_SAVE ) | |
| 8309 | GAME( 1995, mshb, msh, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super Heroes (Brazil 951117)", GAME_SUPPORTS_SAVE ) | |
| 8310 | GAME( 1996, 19xx, 0, cps2, cps2_2p2b, cps_state, cps2, ROT270, "Capcom", "19XX: The War Against Destiny (USA 951207)", GAME_SUPPORTS_SAVE ) | |
| 8311 | GAME( 1996, 19xxa, 19xx, cps2, cps2_2p2b, cps_state, cps2, ROT270, "Capcom", "19XX: The War Against Destiny (Asia 951207)", GAME_SUPPORTS_SAVE ) | |
| 8312 | GAME( 1996, 19xxj, 19xx, cps2, cps2_2p2b, cps_state, cps2, ROT270, "Capcom", "19XX: The War Against Destiny (Japan 951225)", GAME_SUPPORTS_SAVE ) | |
| 8313 | GAME( 1996, 19xxjr1, 19xx, cps2, cps2_2p2b, cps_state, cps2, ROT270, "Capcom", "19XX: The War Against Destiny (Japan 951207)", GAME_SUPPORTS_SAVE ) | |
| 8314 | GAME( 1996, 19xxh, 19xx, cps2, cps2_2p2b, cps_state, cps2, ROT270, "Capcom", "19XX: The War Against Destiny (Hispanic 951218)", GAME_SUPPORTS_SAVE ) | |
| 8315 | GAME( 1996, 19xxb, 19xx, cps2, cps2_2p2b, cps_state, cps2, ROT270, "Capcom", "19XX: The War Against Destiny (Brazil 951218)", GAME_SUPPORTS_SAVE ) | |
| 8316 | GAME( 1996, ddsom, 0, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (Euro 960619)", GAME_SUPPORTS_SAVE ) | |
| 8317 | GAME( 1996, ddsomr1, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (Euro 960223)", GAME_SUPPORTS_SAVE ) | |
| 8318 | GAME( 1996, ddsomr2, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (Euro 960209)", GAME_SUPPORTS_SAVE ) | |
| 8319 | GAME( 1996, ddsomr3, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (Euro 960208)", GAME_SUPPORTS_SAVE ) | |
| 8320 | GAME( 1996, ddsomu, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (USA 960619)", GAME_SUPPORTS_SAVE ) | |
| 8321 | GAME( 1996, ddsomur1, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (USA 960209)", GAME_SUPPORTS_SAVE ) | |
| 8322 | GAME( 1996, ddsomj, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (Japan 960619)", GAME_SUPPORTS_SAVE ) | |
| 8323 | GAME( 1996, ddsomjr1, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (Japan 960206)", GAME_SUPPORTS_SAVE ) | |
| 8324 | GAME( 1996, ddsoma, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (Asia 960619)", GAME_SUPPORTS_SAVE ) | |
| 8325 | GAME( 1996, ddsomh, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (Hispanic 960223)", GAME_SUPPORTS_SAVE ) | |
| 8326 | GAME( 1996, ddsomb, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons & Dragons: Shadow over Mystara (Brazil 960223)", GAME_SUPPORTS_SAVE ) | |
| 8327 | GAME( 1996, sfa2, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Alpha 2 (Euro 960229)", GAME_SUPPORTS_SAVE ) | |
| 8328 | GAME( 1996, sfa2u, sfa2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Alpha 2 (USA 960430)", GAME_SUPPORTS_SAVE ) | |
| 8329 | GAME( 1996, sfa2ur1, sfa2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Alpha 2 (USA 960306)", GAME_SUPPORTS_SAVE ) | |
| 8330 | GAME( 1996, sfz2j, sfa2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero 2 (Japan 960227)", GAME_SUPPORTS_SAVE ) | |
| 8331 | GAME( 1996, sfz2a, sfa2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero 2 (Asia 960227)", GAME_SUPPORTS_SAVE ) | |
| 8332 | GAME( 1996, sfz2b, sfa2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero 2 (Brazil 960531)", GAME_SUPPORTS_SAVE ) | |
| 8333 | GAME( 1996, sfz2br1, sfa2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero 2 (Brazil 960304)", GAME_SUPPORTS_SAVE ) | |
| 8334 | GAME( 1996, sfz2h, sfa2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero 2 (Hispanic 960304)", GAME_SUPPORTS_SAVE ) | |
| 8335 | GAME( 1996, sfz2n, sfa2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero 2 (Oceania 960229)", GAME_SUPPORTS_SAVE ) | |
| 8336 | GAME( 1996, sfz2al, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero 2 Alpha (Asia 960826)", GAME_SUPPORTS_SAVE ) | |
| 8337 | GAME( 1996, sfz2alj, sfz2al, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero 2 Alpha (Japan 960805)", GAME_SUPPORTS_SAVE ) | |
| 8338 | GAME( 1996, sfz2alh, sfz2al, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero 2 Alpha (Hispanic 960813)", GAME_SUPPORTS_SAVE ) | |
| 8339 | GAME( 1996, sfz2alb, sfz2al, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero 2 Alpha (Brazil 960813)", GAME_SUPPORTS_SAVE ) | |
| 8340 | GAME( 1996, spf2t, 0, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Capcom", "Super Puzzle Fighter II Turbo (USA 960620)", GAME_SUPPORTS_SAVE ) | |
| 8341 | GAME( 1996, spf2xj, spf2t, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Capcom", "Super Puzzle Fighter II X (Japan 960531)", GAME_SUPPORTS_SAVE ) | |
| 8342 | GAME( 1996, spf2ta, spf2t, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Capcom", "Super Puzzle Fighter II Turbo (Asia 960529)", GAME_SUPPORTS_SAVE ) | |
| 8343 | GAME( 1996, spf2th, spf2t, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Capcom", "Super Puzzle Fighter II Turbo (Hispanic 960531)", GAME_SUPPORTS_SAVE ) | |
| 8344 | GAME( 1996, megaman2, 0, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Mega Man 2: The Power Fighters (USA 960708)", GAME_SUPPORTS_SAVE ) | |
| 8345 | GAME( 1996, megaman2a, megaman2, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Mega Man 2: The Power Fighters (Asia 960708)", GAME_SUPPORTS_SAVE ) | |
| 8346 | GAME( 1996, rockman2j, megaman2, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Rockman 2: The Power Fighters (Japan 960708)", GAME_SUPPORTS_SAVE ) | |
| 8347 | GAME( 1996, megaman2h, megaman2, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Mega Man 2: The Power Fighters (Hispanic 960712)", GAME_SUPPORTS_SAVE ) | |
| 8348 | GAME( 1996, qndream, 0, cps2, qndream, cps_state, cps2, ROT0, "Capcom", "Quiz Nanairo Dreams: Nijiirochou no Kiseki (Japan 960826)", GAME_SUPPORTS_SAVE ) | |
| 8349 | GAME( 1996, xmvsf, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Euro 961004)", GAME_SUPPORTS_SAVE ) | |
| 8350 | GAME( 1996, xmvsfr1, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Euro 960910)", GAME_SUPPORTS_SAVE ) | |
| 8351 | GAME( 1996, xmvsfu, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (USA 961023)", GAME_SUPPORTS_SAVE ) | |
| 8352 | GAME( 1996, xmvsfur1, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (USA 961004)", GAME_SUPPORTS_SAVE ) | |
| 8353 | GAME( 1996, xmvsfj, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Japan 961004)", GAME_SUPPORTS_SAVE ) | |
| 8354 | GAME( 1996, xmvsfjr1, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Japan 960910)", GAME_SUPPORTS_SAVE ) | |
| 8355 | GAME( 1996, xmvsfjr2, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Japan 960909)", GAME_SUPPORTS_SAVE ) | |
| 8356 | GAME( 1996, xmvsfa, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Asia 961023)", GAME_SUPPORTS_SAVE ) | |
| 8357 | GAME( 1996, xmvsfar1, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Asia 960919)", GAME_SUPPORTS_SAVE ) | |
| 8358 | GAME( 1996, xmvsfar2, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Asia 960910)", GAME_SUPPORTS_SAVE ) | |
| 8359 | GAME( 1996, xmvsfh, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Hispanic 961004)", GAME_SUPPORTS_SAVE ) | |
| 8360 | GAME( 1996, xmvsfb, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street Fighter (Brazil 961023)", GAME_SUPPORTS_SAVE ) | |
| 8361 | GAME( 1997, batcir, 0, cps2, cps2_4p2b, cps_state, cps2, ROT0, "Capcom", "Battle Circuit (Euro 970319)", GAME_SUPPORTS_SAVE ) | |
| 8362 | GAME( 1997, batcira, batcir, cps2, cps2_4p2b, cps_state, cps2, ROT0, "Capcom", "Battle Circuit (Asia 970319)", GAME_SUPPORTS_SAVE ) | |
| 8363 | GAME( 1997, batcirj, batcir, cps2, cps2_4p2b, cps_state, cps2, ROT0, "Capcom", "Battle Circuit (Japan 970319)", GAME_SUPPORTS_SAVE ) | |
| 8364 | GAME( 1997, vsav, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Savior: The Lord of Vampire (Euro 970519)", GAME_SUPPORTS_SAVE ) | |
| 8365 | GAME( 1997, vsavu, vsav, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Savior: The Lord of Vampire (USA 970519)", GAME_SUPPORTS_SAVE ) | |
| 8366 | GAME( 1997, vsavj, vsav, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Savior: The Lord of Vampire (Japan 970519)", GAME_SUPPORTS_SAVE ) | |
| 8367 | GAME( 1997, vsava, vsav, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Savior: The Lord of Vampire (Asia 970519)", GAME_SUPPORTS_SAVE ) | |
| 8368 | GAME( 1997, vsavh, vsav, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Savior: The Lord of Vampire (Hispanic 970519)", GAME_SUPPORTS_SAVE ) | |
| 8369 | GAME( 1997, mshvsf, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (Euro 970625)", GAME_SUPPORTS_SAVE ) | |
| 8370 | GAME( 1997, mshvsfu, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (USA 970827)", GAME_SUPPORTS_SAVE ) | |
| 8371 | GAME( 1997, mshvsfu1, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (USA 970625)", GAME_SUPPORTS_SAVE ) | |
| 8372 | GAME( 1997, mshvsfj, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (Japan 970707)", GAME_SUPPORTS_SAVE ) | |
| 8373 | GAME( 1997, mshvsfj1, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (Japan 970702)", GAME_SUPPORTS_SAVE ) | |
| 8374 | GAME( 1997, mshvsfj2, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (Japan 970625)", GAME_SUPPORTS_SAVE ) | |
| 8375 | GAME( 1997, mshvsfh, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (Hispanic 970625)", GAME_SUPPORTS_SAVE ) | |
| 8376 | GAME( 1997, mshvsfa, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (Asia 970625)", GAME_SUPPORTS_SAVE ) | |
| 8377 | GAME( 1997, mshvsfa1, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (Asia 970620)", GAME_SUPPORTS_SAVE ) | |
| 8378 | GAME( 1997, mshvsfb, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (Brazil 970827)", GAME_SUPPORTS_SAVE ) | |
| 8379 | GAME( 1997, mshvsfb1, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super Heroes Vs. Street Fighter (Brazil 970625)", GAME_SUPPORTS_SAVE ) | |
| 8380 | GAME( 1997, csclub, 0, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Capcom Sports Club (Euro 971017)", GAME_SUPPORTS_SAVE ) | |
| 8381 | GAME( 1997, csclub1, csclub, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Capcom Sports Club (Euro 970722)", GAME_SUPPORTS_SAVE ) | |
| 8382 | GAME( 1997, cscluba, csclub, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Capcom Sports Club (Asia 970722)", GAME_SUPPORTS_SAVE ) | |
| 8383 | GAME( 1997, csclubj, csclub, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Capcom Sports Club (Japan 970722)", GAME_SUPPORTS_SAVE ) | |
| 8384 | GAME( 1997, csclubh, csclub, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Capcom Sports Club (Hispanic 970722)", GAME_SUPPORTS_SAVE ) | |
| 8385 | GAME( 1997, sgemf, 0, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Super Gem Fighter Mini Mix (USA 970904)", GAME_SUPPORTS_SAVE ) | |
| 8386 | GAME( 1997, pfghtj, sgemf, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Pocket Fighter (Japan 970904)", GAME_SUPPORTS_SAVE ) | |
| 8387 | GAME( 1997, sgemfa, sgemf, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Super Gem Fighter: Mini Mix (Asia 970904)", GAME_SUPPORTS_SAVE ) | |
| 8388 | GAME( 1997, sgemfh, sgemf, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Super Gem Fighter: Mini Mix (Hispanic 970904)", GAME_SUPPORTS_SAVE ) | |
| 8389 | GAME( 1997, vhunt2, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Hunter 2: Darkstalkers Revenge (Japan 970929)", GAME_SUPPORTS_SAVE ) | |
| 8390 | GAME( 1997, vhunt2r1, vhunt2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Hunter 2: Darkstalkers Revenge (Japan 970913)", GAME_SUPPORTS_SAVE ) | |
| 8391 | GAME( 1997, vsav2, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Savior 2: The Lord of Vampire (Japan 970913)", GAME_SUPPORTS_SAVE ) | |
| 8392 | GAME( 1998, mvsc, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (Euro 980123)", GAME_SUPPORTS_SAVE ) | |
| 8393 | GAME( 1998, mvscr1, mvsc, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (Euro 980112)", GAME_SUPPORTS_SAVE ) | |
| 8394 | GAME( 1998, mvscu, mvsc, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (USA 980123)", GAME_SUPPORTS_SAVE ) | |
| 8395 | GAME( 1998, mvscur1, mvsc, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (USA 971222)", GAME_SUPPORTS_SAVE ) | |
| 8396 | GAME( 1998, mvscj, mvsc, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (Japan 980123)", GAME_SUPPORTS_SAVE ) | |
| 8397 | GAME( 1998, mvscjr1, mvsc, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (Japan 980112)", GAME_SUPPORTS_SAVE ) | |
| 8398 | GAME( 1998, mvsca, mvsc, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (Asia 980123)", GAME_SUPPORTS_SAVE ) | |
| 8399 | GAME( 1998, mvscar1, mvsc, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (Asia 980112)", GAME_SUPPORTS_SAVE ) | |
| 8400 | GAME( 1998, mvsch, mvsc, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (Hispanic 980123)", GAME_SUPPORTS_SAVE ) | |
| 8401 | GAME( 1998, mvscb, mvsc, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs. Capcom: Clash of Super Heroes (Brazil 980123)", GAME_SUPPORTS_SAVE ) | |
| 8402 | GAME( 1998, sfa3, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Alpha 3 (Euro 980904)", GAME_SUPPORTS_SAVE ) | |
| 8403 | GAME( 1998, sfa3u, sfa3, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Alpha 3 (USA 980904)", GAME_SUPPORTS_SAVE ) | |
| 8404 | GAME( 1998, sfa3ur1, sfa3, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Alpha 3 (USA 980629)", GAME_SUPPORTS_SAVE ) | |
| 8405 | GAME( 1998, sfa3h, sfa3, cps2, cps2_2p6bt, cps_state,cps2, ROT0, "Capcom", "Street Fighter Alpha 3 (Hispanic 980904)", GAME_SUPPORTS_SAVE ) | |
| 8406 | GAME( 1998, sfa3hr1, sfa3, cps2, cps2_2p6bt, cps_state,cps2, ROT0, "Capcom", "Street Fighter Alpha 3 (Hispanic 980629)", GAME_SUPPORTS_SAVE ) | |
| 8407 | GAME( 1998, sfa3b, sfa3, cps2, cps2_2p6bt, cps_state,cps2, ROT0, "Capcom", "Street Fighter Alpha 3 (Brazil 980629)", GAME_SUPPORTS_SAVE ) | |
| 8408 | GAME( 1998, sfz3j, sfa3, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero 3 (Japan 980904)", GAME_SUPPORTS_SAVE ) | |
| 8409 | GAME( 1998, sfz3jr1, sfa3, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero 3 (Japan 980727)", GAME_SUPPORTS_SAVE ) | |
| 8410 | GAME( 1998, sfz3jr2, sfa3, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero 3 (Japan 980629)", GAME_SUPPORTS_SAVE ) | |
| 8411 | GAME( 1998, sfz3a, sfa3, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero 3 (Asia 980904)", GAME_SUPPORTS_SAVE ) | |
| 8412 | GAME( 1998, sfz3ar1, sfa3, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero 3 (Asia 980701)", GAME_SUPPORTS_SAVE ) | |
| 8413 | GAME( 1999, jyangoku, 0, cps2, cps2_1p2b, cps_state, cps2, ROT0, "Capcom", "Jyangokushi: Haoh no Saihai (Japan 990527)", GAME_SUPPORTS_SAVE ) | |
| 8414 | GAME( 2004, hsf2, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Hyper Street Fighter 2: The Anniversary Edition (USA 040202)", GAME_SUPPORTS_SAVE ) | |
| 8415 | GAME( 2004, hsf2a, hsf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Hyper Street Fighter 2: The Anniversary Edition (Asia 040202)", GAME_SUPPORTS_SAVE ) | |
| 8416 | GAME( 2004, hsf2j, hsf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Hyper Street Fighter 2: The Anniversary Edition (Japan 031222)", GAME_SUPPORTS_SAVE ) | |
| 8417 | 8417 | |
| 8418 | 8418 | /* Games released on CPS-2 hardware by Takumi */ |
| 8419 | 8419 | |
| 8420 | GAME( 1999, gigawing, 0, cps2, cps2_2p2b, cps2, ROT0, "Takumi (Capcom license)", "Giga Wing (USA 990222)", GAME_SUPPORTS_SAVE ) | |
| 8421 | GAME( 1999, gigawingj, gigawing, cps2, cps2_2p2b, cps2, ROT0, "Takumi (Capcom license)", "Giga Wing (Japan 990223)", GAME_SUPPORTS_SAVE ) | |
| 8422 | GAME( 1999, gigawinga, gigawing, cps2, cps2_2p2b, cps2, ROT0, "Takumi (Capcom license)", "Giga Wing (Asia 990222)", GAME_SUPPORTS_SAVE ) | |
| 8423 | GAME( 1999, gigawingh, gigawing, cps2, cps2_2p2b, cps2, ROT0, "Takumi (Capcom license)", "Giga Wing (Hispanic 990222)", GAME_SUPPORTS_SAVE ) | |
| 8424 | GAME( 1999, gigawingb, gigawing, cps2, cps2_2p2b, cps2, ROT0, "Takumi (Capcom license)", "Giga Wing (Brazil 990222)", GAME_SUPPORTS_SAVE ) | |
| 8425 | GAME( 2000, mmatrix, 0, cps2, cps2_2p1b, cps2, ROT0, "Takumi (Capcom license)", "Mars Matrix: Hyper Solid Shooting (USA 000412)", GAME_SUPPORTS_SAVE ) | |
| 8426 | GAME( 2000, mmatrixj, mmatrix, cps2, cps2_2p1b, cps2, ROT0, "Takumi (Capcom license)", "Mars Matrix: Hyper Solid Shooting (Japan 000412)", GAME_SUPPORTS_SAVE ) | |
| 8420 | GAME( 1999, gigawing, 0, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Takumi (Capcom license)", "Giga Wing (USA 990222)", GAME_SUPPORTS_SAVE ) | |
| 8421 | GAME( 1999, gigawingj, gigawing, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Takumi (Capcom license)", "Giga Wing (Japan 990223)", GAME_SUPPORTS_SAVE ) | |
| 8422 | GAME( 1999, gigawinga, gigawing, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Takumi (Capcom license)", "Giga Wing (Asia 990222)", GAME_SUPPORTS_SAVE ) | |
| 8423 | GAME( 1999, gigawingh, gigawing, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Takumi (Capcom license)", "Giga Wing (Hispanic 990222)", GAME_SUPPORTS_SAVE ) | |
| 8424 | GAME( 1999, gigawingb, gigawing, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Takumi (Capcom license)", "Giga Wing (Brazil 990222)", GAME_SUPPORTS_SAVE ) | |
| 8425 | GAME( 2000, mmatrix, 0, cps2, cps2_2p1b, cps_state, cps2, ROT0, "Takumi (Capcom license)", "Mars Matrix: Hyper Solid Shooting (USA 000412)", GAME_SUPPORTS_SAVE ) | |
| 8426 | GAME( 2000, mmatrixj, mmatrix, cps2, cps2_2p1b, cps_state, cps2, ROT0, "Takumi (Capcom license)", "Mars Matrix: Hyper Solid Shooting (Japan 000412)", GAME_SUPPORTS_SAVE ) | |
| 8427 | 8427 | |
| 8428 | 8428 | /* Games released on CPS-2 hardware by Mitchell */ |
| 8429 | 8429 | |
| 8430 | GAME( 2000, mpang, 0, cps2, cps2_2p1b, cps2, ROT0, "Mitchell (Capcom license)", "Mighty! Pang (Euro 001010)", GAME_SUPPORTS_SAVE ) | |
| 8431 | GAME( 2000, mpangr1, mpang, cps2, cps2_2p1b, cps2, ROT0, "Mitchell (Capcom license)", "Mighty! Pang (Euro 000925)", GAME_SUPPORTS_SAVE ) | |
| 8432 | GAME( 2000, mpangu, mpang, cps2, cps2_2p1b, cps2, ROT0, "Mitchell (Capcom license)", "Mighty! Pang (USA 001010)", GAME_SUPPORTS_SAVE ) | |
| 8433 | GAME( 2000, mpangj, mpang, cps2, cps2_2p1b, cps2, ROT0, "Mitchell (Capcom license)", "Mighty! Pang (Japan 001011)", GAME_SUPPORTS_SAVE ) | |
| 8434 | GAME( 2001, pzloop2, 0, cps2, pzloop2, pzloop2, ROT0, "Mitchell (Capcom license)", "Puzz Loop 2 (Euro 010302)", GAME_SUPPORTS_SAVE ) | |
| 8435 | GAME( 2001, pzloop2j, pzloop2, cps2, pzloop2, pzloop2, ROT0, "Mitchell (Capcom license)", "Puzz Loop 2 (Japan 010226)", GAME_SUPPORTS_SAVE ) | |
| 8436 | GAME( 2001, pzloop2jr1, pzloop2, cps2, pzloop2, pzloop2, ROT0, "Mitchell (Capcom license)", "Puzz Loop 2 (Japan 010205)", GAME_SUPPORTS_SAVE ) | |
| 8437 | GAME( 2001, choko, 0, cps2, choko, cps2, ROT0, "Mitchell (Capcom license)", "Janpai Puzzle Choukou (Japan 010820)", GAME_SUPPORTS_SAVE ) | |
| 8430 | GAME( 2000, mpang, 0, cps2, cps2_2p1b, cps_state, cps2, ROT0, "Mitchell (Capcom license)", "Mighty! Pang (Euro 001010)", GAME_SUPPORTS_SAVE ) | |
| 8431 | GAME( 2000, mpangr1, mpang, cps2, cps2_2p1b, cps_state, cps2, ROT0, "Mitchell (Capcom license)", "Mighty! Pang (Euro 000925)", GAME_SUPPORTS_SAVE ) | |
| 8432 | GAME( 2000, mpangu, mpang, cps2, cps2_2p1b, cps_state, cps2, ROT0, "Mitchell (Capcom license)", "Mighty! Pang (USA 001010)", GAME_SUPPORTS_SAVE ) | |
| 8433 | GAME( 2000, mpangj, mpang, cps2, cps2_2p1b, cps_state, cps2, ROT0, "Mitchell (Capcom license)", "Mighty! Pang (Japan 001011)", GAME_SUPPORTS_SAVE ) | |
| 8434 | GAME( 2001, pzloop2, 0, cps2, pzloop2, cps_state, pzloop2, ROT0, "Mitchell (Capcom license)", "Puzz Loop 2 (Euro 010302)", GAME_SUPPORTS_SAVE ) | |
| 8435 | GAME( 2001, pzloop2j, pzloop2, cps2, pzloop2, cps_state, pzloop2, ROT0, "Mitchell (Capcom license)", "Puzz Loop 2 (Japan 010226)", GAME_SUPPORTS_SAVE ) | |
| 8436 | GAME( 2001, pzloop2jr1, pzloop2, cps2, pzloop2, cps_state, pzloop2, ROT0, "Mitchell (Capcom license)", "Puzz Loop 2 (Japan 010205)", GAME_SUPPORTS_SAVE ) | |
| 8437 | GAME( 2001, choko, 0, cps2, choko, cps_state, cps2, ROT0, "Mitchell (Capcom license)", "Janpai Puzzle Choukou (Japan 010820)", GAME_SUPPORTS_SAVE ) | |
| 8438 | 8438 | |
| 8439 | 8439 | /* Games released on CPS-2 hardware by Eighting/Raizing */ |
| 8440 | 8440 | |
| 8441 | GAME( 2000, dimahoo, 0, cps2, cps2_2p3b, cps2, ROT270, "Eighting / Raizing (Capcom license)", "Dimahoo (Euro 000121)", GAME_SUPPORTS_SAVE ) | |
| 8442 | GAME( 2000, dimahoou, dimahoo, cps2, cps2_2p3b, cps2, ROT270, "Eighting / Raizing (Capcom license)", "Dimahoo (USA 000121)", GAME_SUPPORTS_SAVE ) | |
| 8443 | GAME( 2000, gmahou, dimahoo, cps2, cps2_2p3b, cps2, ROT270, "Eighting / Raizing (Capcom license)", "Great Mahou Daisakusen (Japan 000121)", GAME_SUPPORTS_SAVE ) | |
| 8444 | GAME( 2000, 1944, 0, cps2, cps2_2p2b, cps2, ROT0, "Eighting / Raizing (Capcom license)", "1944: The Loop Master (USA 000620)", GAME_SUPPORTS_SAVE ) | |
| 8445 | GAME( 2000, 1944j, 1944, cps2, cps2_2p2b, cps2, ROT0, "Eighting / Raizing (Capcom license)", "1944: The Loop Master (Japan 000620)", GAME_SUPPORTS_SAVE ) | |
| 8441 | GAME( 2000, dimahoo, 0, cps2, cps2_2p3b, cps_state, cps2, ROT270, "Eighting / Raizing (Capcom license)", "Dimahoo (Euro 000121)", GAME_SUPPORTS_SAVE ) | |
| 8442 | GAME( 2000, dimahoou, dimahoo, cps2, cps2_2p3b, cps_state, cps2, ROT270, "Eighting / Raizing (Capcom license)", "Dimahoo (USA 000121)", GAME_SUPPORTS_SAVE ) | |
| 8443 | GAME( 2000, gmahou, dimahoo, cps2, cps2_2p3b, cps_state, cps2, ROT270, "Eighting / Raizing (Capcom license)", "Great Mahou Daisakusen (Japan 000121)", GAME_SUPPORTS_SAVE ) | |
| 8444 | GAME( 2000, 1944, 0, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Eighting / Raizing (Capcom license)", "1944: The Loop Master (USA 000620)", GAME_SUPPORTS_SAVE ) | |
| 8445 | GAME( 2000, 1944j, 1944, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Eighting / Raizing (Capcom license)", "1944: The Loop Master (Japan 000620)", GAME_SUPPORTS_SAVE ) | |
| 8446 | 8446 | |
| 8447 | 8447 | /* Games released on CPS-2 hardware by Cave */ |
| 8448 | 8448 | |
| 8449 | GAME( 2001, progear, 0, cps2, cps2_2p3b, cps2, ROT0, "Cave (Capcom license)", "Progear (USA 010117)", GAME_SUPPORTS_SAVE ) | |
| 8450 | GAME( 2001, progearj, progear, cps2, cps2_2p3b, cps2, ROT0, "Cave (Capcom license)", "Progear no Arashi (Japan 010117)", GAME_SUPPORTS_SAVE ) | |
| 8451 | GAME( 2001, progeara, progear, cps2, cps2_2p3b, cps2, ROT0, "Cave (Capcom license)", "Progear (Asia 010117)", GAME_SUPPORTS_SAVE ) | |
| 8449 | GAME( 2001, progear, 0, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Cave (Capcom license)", "Progear (USA 010117)", GAME_SUPPORTS_SAVE ) | |
| 8450 | GAME( 2001, progearj, progear, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Cave (Capcom license)", "Progear no Arashi (Japan 010117)", GAME_SUPPORTS_SAVE ) | |
| 8451 | GAME( 2001, progeara, progear, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Cave (Capcom license)", "Progear (Asia 010117)", GAME_SUPPORTS_SAVE ) | |
| 8452 | 8452 | |
| 8453 | 8453 | /* |
| 8454 | 8454 | ------------------------ |
| r15751 | r15752 | |
| 9754 | 9754 | ROM_END |
| 9755 | 9755 | |
| 9756 | 9756 | |
| 9757 | GAME( 1993, ssf2ud, ssf2, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "Super Street Fighter II: The New Challengers (USA 930911 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9758 | GAME( 1993, ddtodd, ddtod, dead_cps2, cps2_4p4b, cps2, ROT0, "bootleg", "Dungeons & Dragons: Tower of Doom (Euro 940412 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9759 | GAME( 1993, ecofghtrd,ecofghtr, dead_cps2, cps2_2p3b, cps2, ROT0, "bootleg", "Eco Fighters (World 931203 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9760 | GAME( 1994, armwar1d, armwar, dead_cps2, cps2_3p3b, cps2, ROT0, "bootleg", "Armored Warriors (Euro 941011 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9761 | GAME( 1994, avspd, avsp, dead_cps2, cps2_3p3b, cps2, ROT0, "bootleg", "Alien vs. Predator (Euro 940520 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9762 | GAME( 1994, dstlku1d, dstlk, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "Darkstalkers: The Night Warriors (USA 940705 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9763 | GAME( 1994, ringdstd, ringdest, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "Ring of Destruction: Slammasters II (Euro 940902 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9764 | GAME( 1994, xmcotad, xmcota, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "X-Men: Children of the Atom (Euro 950105 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9765 | GAME( 1995, nwarrud, nwarr, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "Night Warriors: Darkstalkers' Revenge (USA 950406 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9766 | GAME( 1995, sfad, sfa, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "Street Fighter Alpha: Warriors' Dreams (Euro 950727 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9767 | GAME( 1995, mshud, msh, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "Marvel Super Heroes (US 951024 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9768 | GAME( 1996, 19xxd, 19xx, dead_cps2, cps2_2p2b, cps2, ROT270, "bootleg", "19XX: The War Against Destiny (USA 951207 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9769 | GAME( 1996, sfz2ad, sfa2, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "Street Fighter Zero 2 (Asia 960227 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9770 | GAME( 1996, sfz2jd, sfa2, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "Street Fighter Zero 2 (Japan 960227 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9771 | GAME( 1996, spf2td, spf2t, dead_cps2, cps2_2p2b, cps2, ROT0, "bootleg", "Super Puzzle Fighter II Turbo (USA 960620 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9772 | GAME( 1996, spf2xjd, spf2t, dead_cps2, cps2_2p2b, cps2, ROT0, "bootleg", "Super Puzzle Fighter II X (Japan 960531 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9773 | GAME( 1996, ddsomud, ddsom, dead_cps2, cps2_4p4b, cps2, ROT0, "bootleg", "Dungeons & Dragons: Shadow over Mystara (USA 960619 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9774 | GAME( 1996, gigaman2, megaman2, gigaman2, cps2_2p3b, gigaman2,ROT0, "bootleg", "Giga Man 2: The Power Fighters (bootleg of Mega Man 2: The Power Fighters)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // different layer offsets and sound system | |
| 9775 | GAME( 1996, megamn2d, megaman2, dead_cps2, cps2_2p3b, cps2, ROT0, "bootleg", "Mega Man 2: The Power Fighters (USA 960708 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9776 | GAME( 1996, sfz2ald, sfz2al, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "Street Fighter Zero 2 Alpha (Asia 960826 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9777 | GAME( 1996, xmvsfu1d, xmvsf, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "X-Men Vs. Street Fighter (USA 961004 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9778 | GAME( 1997, batcird, batcir, dead_cps2, cps2_4p2b, cps2, ROT0, "bootleg", "Battle Circuit (Euro 970319 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9779 | GAME( 1997, vsavd, vsav, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "Vampire Savior: The Lord of Vampire (Euro 970519 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9780 | GAME( 1998, mvscud, mvsc, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "Marvel Vs. Capcom: Clash of Super Heroes (USA 980123 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9781 | GAME( 1998, sfa3ud, sfa3, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "Street Fighter Alpha 3 (USA 980904 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9782 | GAME( 1999, gigawingd, gigawing,dead_cps2, cps2_2p2b, cps2, ROT0, "bootleg", "Giga Wing (USA 990222 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9783 | GAME( 1999, gigawingjd,gigawing,dead_cps2, cps2_2p2b, cps2, ROT0, "bootleg", "Giga Wing (Japan 990223 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9784 | GAME( 2000, 1944d, 1944, dead_cps2, cps2_2p2b, cps2, ROT0, "bootleg", "1944: The Loop Master (USA 000620 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9785 | GAME( 2001, progearud, progear, dead_cps2, cps2_2p3b, cps2, ROT0, "bootleg", "Progear (USA 010117 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9786 | GAME( 2001, progearjd, progear, dead_cps2, cps2_2p3b, cps2, ROT0, "bootleg", "Progear no Arashi (Japan 010117 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9787 | GAME( 2001, progearjbl,progear, dead_cps2, cps2_2p3b, cps2, ROT0, "bootleg", "Progear no Arashi (Japan 010117) (decrypted bootleg)", GAME_SUPPORTS_SAVE ) // not an actual phoenix set, but works as one | |
| 9788 | GAME( 2004, hsf2d, hsf2, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "Hyper Street Fighter II: The Anniversary Edition (Asia 040202 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9789 | GAME( 1993, ssf2tbd, ssf2, dead_cps2, cps2_2p6b, ssf2tb, ROT0, "bootleg", "Super Street Fighter II: The Tournament Battle (World 931119 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9790 | GAME( 1994, ssf2xjd, ssf2t, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "Super Street Fighter II X: Grand Master Challenge (Japan 940223 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9791 | GAME( 1997, sgemfd, sgemf, dead_cps2, cps2_2p3b, cps2, ROT0, "bootleg", "Super Gem Fighter Mini Mix (USA 970904 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9792 | GAME( 2000, mmatrixd, mmatrix, dead_cps2, cps2_2p1b, cps2, ROT0, "bootleg", "Mars Matrix: Hyper Solid Shooting (USA 000412 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9793 | GAME( 2000, dimahoud, dimahoo, dead_cps2, cps2_2p3b, cps2, ROT270, "bootleg", "Dimahoo (USA 000121 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9794 | GAME( 1997, vhunt2d, vhunt2, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "Vampire Hunter 2: Darkstalkers Revenge (Japan 970913 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9795 | GAME( 1997, vsav2d, vsav2, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "Vampire Savior 2: The Lord of Vampire (Japan 970913 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9796 | GAME( 1997, csclub1d, csclub, dead_cps2, cps2_2p3b, cps2, ROT0, "bootleg", "Capcom Sports Club (Euro 970722 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9797 | GAME( 1995, cybotsud, cybots, dead_cps2, cybots, cps2, ROT0, "bootleg", "Cyberbots: Fullmetal Madness (USA 950424 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9798 | GAME( 1997, mshvsfu1d,mshvsf, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "Marvel Super Heroes Vs. Street Fighter (USA 970625 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9799 | GAME( 1998, sfz3jr2d, sfa3, dead_cps2, cps2_2p6b, cps2, ROT0, "bootleg", "Street Fighter Zero 3 (Japan 980629 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9757 | GAME( 1993, ssf2ud, ssf2, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Super Street Fighter II: The New Challengers (USA 930911 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9758 | GAME( 1993, ddtodd, ddtod, dead_cps2, cps2_4p4b, cps_state, cps2, ROT0, "bootleg", "Dungeons & Dragons: Tower of Doom (Euro 940412 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9759 | GAME( 1993, ecofghtrd,ecofghtr, dead_cps2, cps2_2p3b, cps_state, cps2, ROT0, "bootleg", "Eco Fighters (World 931203 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9760 | GAME( 1994, armwar1d, armwar, dead_cps2, cps2_3p3b, cps_state, cps2, ROT0, "bootleg", "Armored Warriors (Euro 941011 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9761 | GAME( 1994, avspd, avsp, dead_cps2, cps2_3p3b, cps_state, cps2, ROT0, "bootleg", "Alien vs. Predator (Euro 940520 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9762 | GAME( 1994, dstlku1d, dstlk, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Darkstalkers: The Night Warriors (USA 940705 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9763 | GAME( 1994, ringdstd, ringdest, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Ring of Destruction: Slammasters II (Euro 940902 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9764 | GAME( 1994, xmcotad, xmcota, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "X-Men: Children of the Atom (Euro 950105 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9765 | GAME( 1995, nwarrud, nwarr, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Night Warriors: Darkstalkers' Revenge (USA 950406 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9766 | GAME( 1995, sfad, sfa, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Street Fighter Alpha: Warriors' Dreams (Euro 950727 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9767 | GAME( 1995, mshud, msh, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Marvel Super Heroes (US 951024 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9768 | GAME( 1996, 19xxd, 19xx, dead_cps2, cps2_2p2b, cps_state, cps2, ROT270, "bootleg", "19XX: The War Against Destiny (USA 951207 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9769 | GAME( 1996, sfz2ad, sfa2, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Street Fighter Zero 2 (Asia 960227 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9770 | GAME( 1996, sfz2jd, sfa2, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Street Fighter Zero 2 (Japan 960227 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9771 | GAME( 1996, spf2td, spf2t, dead_cps2, cps2_2p2b, cps_state, cps2, ROT0, "bootleg", "Super Puzzle Fighter II Turbo (USA 960620 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9772 | GAME( 1996, spf2xjd, spf2t, dead_cps2, cps2_2p2b, cps_state, cps2, ROT0, "bootleg", "Super Puzzle Fighter II X (Japan 960531 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9773 | GAME( 1996, ddsomud, ddsom, dead_cps2, cps2_4p4b, cps_state, cps2, ROT0, "bootleg", "Dungeons & Dragons: Shadow over Mystara (USA 960619 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9774 | GAME( 1996, gigaman2, megaman2, gigaman2, cps2_2p3b, cps_state, gigaman2,ROT0, "bootleg", "Giga Man 2: The Power Fighters (bootleg of Mega Man 2: The Power Fighters)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // different layer offsets and sound system | |
| 9775 | GAME( 1996, megamn2d, megaman2, dead_cps2, cps2_2p3b, cps_state, cps2, ROT0, "bootleg", "Mega Man 2: The Power Fighters (USA 960708 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9776 | GAME( 1996, sfz2ald, sfz2al, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Street Fighter Zero 2 Alpha (Asia 960826 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9777 | GAME( 1996, xmvsfu1d, xmvsf, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "X-Men Vs. Street Fighter (USA 961004 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9778 | GAME( 1997, batcird, batcir, dead_cps2, cps2_4p2b, cps_state, cps2, ROT0, "bootleg", "Battle Circuit (Euro 970319 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9779 | GAME( 1997, vsavd, vsav, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Vampire Savior: The Lord of Vampire (Euro 970519 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9780 | GAME( 1998, mvscud, mvsc, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Marvel Vs. Capcom: Clash of Super Heroes (USA 980123 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9781 | GAME( 1998, sfa3ud, sfa3, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Street Fighter Alpha 3 (USA 980904 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9782 | GAME( 1999, gigawingd, gigawing,dead_cps2, cps2_2p2b, cps_state, cps2, ROT0, "bootleg", "Giga Wing (USA 990222 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9783 | GAME( 1999, gigawingjd,gigawing,dead_cps2, cps2_2p2b, cps_state, cps2, ROT0, "bootleg", "Giga Wing (Japan 990223 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9784 | GAME( 2000, 1944d, 1944, dead_cps2, cps2_2p2b, cps_state, cps2, ROT0, "bootleg", "1944: The Loop Master (USA 000620 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9785 | GAME( 2001, progearud, progear, dead_cps2, cps2_2p3b, cps_state, cps2, ROT0, "bootleg", "Progear (USA 010117 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9786 | GAME( 2001, progearjd, progear, dead_cps2, cps2_2p3b, cps_state, cps2, ROT0, "bootleg", "Progear no Arashi (Japan 010117 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9787 | GAME( 2001, progearjbl,progear, dead_cps2, cps2_2p3b, cps_state, cps2, ROT0, "bootleg", "Progear no Arashi (Japan 010117) (decrypted bootleg)", GAME_SUPPORTS_SAVE ) // not an actual phoenix set, but works as one | |
| 9788 | GAME( 2004, hsf2d, hsf2, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Hyper Street Fighter II: The Anniversary Edition (Asia 040202 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9789 | GAME( 1993, ssf2tbd, ssf2, dead_cps2, cps2_2p6b, cps_state, ssf2tb, ROT0, "bootleg", "Super Street Fighter II: The Tournament Battle (World 931119 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9790 | GAME( 1994, ssf2xjd, ssf2t, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Super Street Fighter II X: Grand Master Challenge (Japan 940223 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9791 | GAME( 1997, sgemfd, sgemf, dead_cps2, cps2_2p3b, cps_state, cps2, ROT0, "bootleg", "Super Gem Fighter Mini Mix (USA 970904 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9792 | GAME( 2000, mmatrixd, mmatrix, dead_cps2, cps2_2p1b, cps_state, cps2, ROT0, "bootleg", "Mars Matrix: Hyper Solid Shooting (USA 000412 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9793 | GAME( 2000, dimahoud, dimahoo, dead_cps2, cps2_2p3b, cps_state, cps2, ROT270, "bootleg", "Dimahoo (USA 000121 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9794 | GAME( 1997, vhunt2d, vhunt2, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Vampire Hunter 2: Darkstalkers Revenge (Japan 970913 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9795 | GAME( 1997, vsav2d, vsav2, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Vampire Savior 2: The Lord of Vampire (Japan 970913 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9796 | GAME( 1997, csclub1d, csclub, dead_cps2, cps2_2p3b, cps_state, cps2, ROT0, "bootleg", "Capcom Sports Club (Euro 970722 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9797 | GAME( 1995, cybotsud, cybots, dead_cps2, cybots, cps_state, cps2, ROT0, "bootleg", "Cyberbots: Fullmetal Madness (USA 950424 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9798 | GAME( 1997, mshvsfu1d,mshvsf, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Marvel Super Heroes Vs. Street Fighter (USA 970625 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 9799 | GAME( 1998, sfz3jr2d, sfa3, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Street Fighter Zero 3 (Japan 980629 Phoenix Edition) (bootleg)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 4167 | 4167 | ROM_END |
| 4168 | 4168 | |
| 4169 | 4169 | |
| 4170 | GAME( 1996, iqblocka, iqblock, iqblocka, iqblocka, iqblocka, ROT0, "IGS", "Shu Zi Le Yuan (V127M)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 4171 | GAME( 1996, iqblockf, iqblock, iqblocka, iqblocka, iqblockf, ROT0, "IGS", "Shu Zi Le Yuan (V113FR)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 4172 | GAME( 1997, mgdh, 0, mgdha, mgdh, mgdh, ROT0, "IGS", "Mahjong Man Guan Da Heng (Taiwan, V125T1)", 0 ) | |
| 4173 | GAME( 1997, mgdha, mgdh, mgdha, mgdh , mgdha, ROT0, "IGS", "Mahjong Man Guan Da Heng (Taiwan, V123T1)", 0 ) | |
| 4174 | GAME( 1997, sdmg2, 0, sdmg2, sdmg2, sdmg2, ROT0, "IGS", "Mahjong Super Da Man Guan II (China, V754C)", 0 ) | |
| 4175 | GAME( 1997, tjsb, 0, tjsb, tjsb, tjsb, ROT0, "IGS", "Mahjong Tian Jiang Shen Bing (V137C)", GAME_UNEMULATED_PROTECTION ) | |
| 4176 | GAME( 1998, mgcs, 0, mgcs, mgcs, mgcs, ROT0, "IGS", "Mahjong Man Guan Cai Shen (V103CS)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND ) | |
| 4177 | GAME( 1998, lhzb2, 0, lhzb2, lhzb2, lhzb2, ROT0, "IGS", "Mahjong Long Hu Zheng Ba 2 (set 1)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 4178 | GAME( 1998, lhzb2a, lhzb2, lhzb2a, lhzb2a, lhzb2a, ROT0, "IGS", "Mahjong Long Hu Zheng Ba 2 (VS221M)", 0 ) | |
| 4179 | GAME( 1998, slqz2, 0, slqz2, slqz2, slqz2, ROT0, "IGS", "Mahjong Shuang Long Qiang Zhu 2 (VS203J)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 4180 | GAME( 1999?, tarzan, 0, iqblocka, iqblocka, tarzan, ROT0, "IGS", "Tarzan (V109C)", GAME_NOT_WORKING ) | |
| 4181 | GAME( 1999?, tarzana, tarzan, iqblocka, iqblocka, tarzana, ROT0, "IGS", "Tarzan (V107)", GAME_NOT_WORKING ) | |
| 4182 | GAME( 2000?, starzan, 0, iqblocka, iqblocka, starzan, ROT0, "IGS / G.F. Gioca", "Super Tarzan (Italy, V100I)", GAME_NOT_WORKING ) | |
| 4170 | GAME( 1996, iqblocka, iqblock, iqblocka, iqblocka, igs017_state, iqblocka, ROT0, "IGS", "Shu Zi Le Yuan (V127M)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 4171 | GAME( 1996, iqblockf, iqblock, iqblocka, iqblocka, igs017_state, iqblockf, ROT0, "IGS", "Shu Zi Le Yuan (V113FR)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 4172 | GAME( 1997, mgdh, 0, mgdha, mgdh, igs017_state, mgdh, ROT0, "IGS", "Mahjong Man Guan Da Heng (Taiwan, V125T1)", 0 ) | |
| 4173 | GAME( 1997, mgdha, mgdh, mgdha, mgdh , igs017_state, mgdha, ROT0, "IGS", "Mahjong Man Guan Da Heng (Taiwan, V123T1)", 0 ) | |
| 4174 | GAME( 1997, sdmg2, 0, sdmg2, sdmg2, igs017_state, sdmg2, ROT0, "IGS", "Mahjong Super Da Man Guan II (China, V754C)", 0 ) | |
| 4175 | GAME( 1997, tjsb, 0, tjsb, tjsb, igs017_state, tjsb, ROT0, "IGS", "Mahjong Tian Jiang Shen Bing (V137C)", GAME_UNEMULATED_PROTECTION ) | |
| 4176 | GAME( 1998, mgcs, 0, mgcs, mgcs, igs017_state, mgcs, ROT0, "IGS", "Mahjong Man Guan Cai Shen (V103CS)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND ) | |
| 4177 | GAME( 1998, lhzb2, 0, lhzb2, lhzb2, igs017_state, lhzb2, ROT0, "IGS", "Mahjong Long Hu Zheng Ba 2 (set 1)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 4178 | GAME( 1998, lhzb2a, lhzb2, lhzb2a, lhzb2a, igs017_state, lhzb2a, ROT0, "IGS", "Mahjong Long Hu Zheng Ba 2 (VS221M)", 0 ) | |
| 4179 | GAME( 1998, slqz2, 0, slqz2, slqz2, igs017_state, slqz2, ROT0, "IGS", "Mahjong Shuang Long Qiang Zhu 2 (VS203J)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 4180 | GAME( 1999?, tarzan, 0, iqblocka, iqblocka, igs017_state, tarzan, ROT0, "IGS", "Tarzan (V109C)", GAME_NOT_WORKING ) | |
| 4181 | GAME( 1999?, tarzana, tarzan, iqblocka, iqblocka, igs017_state, tarzana, ROT0, "IGS", "Tarzan (V107)", GAME_NOT_WORKING ) | |
| 4182 | GAME( 2000?, starzan, 0, iqblocka, iqblocka, igs017_state, starzan, ROT0, "IGS / G.F. Gioca", "Super Tarzan (Italy, V100I)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 307 | 307 | ROM_LOAD( "74s287.7", 0x0600, 0x0100, CRC(3248ba56) SHA1(d449f4be8df1b4189afca55a4cf0cc2e19eb4dd4) ) |
| 308 | 308 | ROM_END |
| 309 | 309 | |
| 310 | GAME( 1981, monzagp, 0, monzagp, monzagp, 0, ROT270, "Olympia", "Monza GP", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 310 | GAME( 1981, monzagp, 0, monzagp, monzagp, monzagp_state, 0, ROT270, "Olympia", "Monza GP", GAME_NOT_WORKING|GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 687 | 687 | ROM_LOAD( "bb_prom.e9", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) N82S129 BPROM */ |
| 688 | 688 | ROM_END |
| 689 | 689 | |
| 690 | GAME( 1990, pushman, 0, pushman, pushman, 0, ROT0, "Comad", "Pushman (Korea, set 1)", GAME_SUPPORTS_SAVE ) | |
| 691 | GAME( 1990, pushmana, pushman, pushman, pushman, 0, ROT0, "Comad", "Pushman (Korea, set 2)", GAME_SUPPORTS_SAVE ) | |
| 692 | GAME( 1990, pushmans, pushman, pushman, pushman, 0, ROT0, "Comad (American Sammy license)", "Pushman (American Sammy license)", GAME_SUPPORTS_SAVE ) | |
| 693 | GAME( 1990, pushmant, pushman, pushman, pushman, 0, ROT0, "Comad (Top Tronic license)", "Pushman (Top Tronic license)", GAME_SUPPORTS_SAVE ) | |
| 694 | GAME( 1991, bballs, 0, bballs, bballs, 0, ROT0, "Comad", "Bouncing Balls", GAME_SUPPORTS_SAVE ) | |
| 690 | GAME( 1990, pushman, 0, pushman, pushman, pushman_state, 0, ROT0, "Comad", "Pushman (Korea, set 1)", GAME_SUPPORTS_SAVE ) | |
| 691 | GAME( 1990, pushmana, pushman, pushman, pushman, pushman_state, 0, ROT0, "Comad", "Pushman (Korea, set 2)", GAME_SUPPORTS_SAVE ) | |
| 692 | GAME( 1990, pushmans, pushman, pushman, pushman, pushman_state, 0, ROT0, "Comad (American Sammy license)", "Pushman (American Sammy license)", GAME_SUPPORTS_SAVE ) | |
| 693 | GAME( 1990, pushmant, pushman, pushman, pushman, pushman_state, 0, ROT0, "Comad (Top Tronic license)", "Pushman (Top Tronic license)", GAME_SUPPORTS_SAVE ) | |
| 694 | GAME( 1991, bballs, 0, bballs, bballs, pushman_state, 0, ROT0, "Comad", "Bouncing Balls", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 398 | 398 | ROM_END |
| 399 | 399 | |
| 400 | 400 | |
| 401 | GAME(1995, batmanf, 0, de_3b, de_3b, de_3b, ROT0, "Sega", "Batman Forever (4.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 402 | GAME(1995, batmanf3, batmanf, de_3b, de_3b, de_3b, ROT0, "Sega", "Batman Forever (3.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 403 | GAME(1995, bmf_uk, batmanf, de_3b, de_3b, de_3b, ROT0, "Sega", "Batman Forever (English)", GAME_IS_SKELETON_MECHANICAL) | |
| 404 | GAME(1995, bmf_cn, batmanf, de_3b, de_3b, de_3b, ROT0, "Sega", "Batman Forever (Canadian)", GAME_IS_SKELETON_MECHANICAL) | |
| 405 | GAME(1995, bmf_no, batmanf, de_3b, de_3b, de_3b, ROT0, "Sega", "Batman Forever (Norwegian)", GAME_IS_SKELETON_MECHANICAL) | |
| 406 | GAME(1995, bmf_sv, batmanf, de_3b, de_3b, de_3b, ROT0, "Sega", "Batman Forever (Swedish)", GAME_IS_SKELETON_MECHANICAL) | |
| 407 | GAME(1995, bmf_at, batmanf, de_3b, de_3b, de_3b, ROT0, "Sega", "Batman Forever (Austrian)", GAME_IS_SKELETON_MECHANICAL) | |
| 408 | GAME(1995, bmf_ch, batmanf, de_3b, de_3b, de_3b, ROT0, "Sega", "Batman Forever (Swiss)", GAME_IS_SKELETON_MECHANICAL) | |
| 409 | GAME(1995, bmf_de, batmanf, de_3b, de_3b, de_3b, ROT0, "Sega", "Batman Forever (German)", GAME_IS_SKELETON_MECHANICAL) | |
| 410 | GAME(1995, bmf_be, batmanf, de_3b, de_3b, de_3b, ROT0, "Sega", "Batman Forever (Belgian)", GAME_IS_SKELETON_MECHANICAL) | |
| 411 | GAME(1995, bmf_fr, batmanf, de_3b, de_3b, de_3b, ROT0, "Sega", "Batman Forever (French)", GAME_IS_SKELETON_MECHANICAL) | |
| 412 | GAME(1995, bmf_nl, batmanf, de_3b, de_3b, de_3b, ROT0, "Sega", "Batman Forever (Dutch)", GAME_IS_SKELETON_MECHANICAL) | |
| 413 | GAME(1995, bmf_it, batmanf, de_3b, de_3b, de_3b, ROT0, "Sega", "Batman Forever (Italian)", GAME_IS_SKELETON_MECHANICAL) | |
| 414 | GAME(1995, bmf_sp, batmanf, de_3b, de_3b, de_3b, ROT0, "Sega", "Batman Forever (Spanish)", GAME_IS_SKELETON_MECHANICAL) | |
| 415 | GAME(1995, bmf_jp, batmanf, de_3b, de_3b, de_3b, ROT0, "Sega", "Batman Forever (Japanese)", GAME_IS_SKELETON_MECHANICAL) | |
| 416 | GAME(1995, bmf_time, batmanf, de_3b, de_3b, de_3b, ROT0, "Sega", "Batman Forever (Timed Play)", GAME_IS_SKELETON_MECHANICAL) | |
| 417 | GAME(1995, baywatch, 0, de_3b, de_3b, de_3b, ROT0, "Sega", "Baywatch", GAME_IS_SKELETON_MECHANICAL) | |
| 418 | GAME(1994, frankst, 0, de_3b, de_3b, de_3b, ROT0, "Sega", "Mary Shelley's Frankenstein", GAME_IS_SKELETON_MECHANICAL) | |
| 419 | GAME(1995, frankstg, frankst, de_3b, de_3b, de_3b, ROT0, "Sega", "Mary Shelley's Frankenstein (Germany)",GAME_IS_SKELETON_MECHANICAL) | |
| 420 | GAME(1994, mav_402, 0, de_3b, de_3b, de_3b, ROT0, "Sega", "Maverick (Display Rev. 4.02)", GAME_IS_SKELETON_MECHANICAL) | |
| 421 | GAME(1994, mav_401, mav_402, de_3b, de_3b, de_3b, ROT0, "Sega", "Maverick (Display Rev. 4.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 422 | GAME(1994, mav_400, mav_402, de_3b, de_3b, de_3b, ROT0, "Sega", "Maverick (Display Rev. 4.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 423 | GAME(1994, mav_100, mav_402, de_3b, de_3b, de_3b, ROT0, "Sega", "Maverick (1.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 424 | GAME(1998, detest, 0, de_3b, de_3b, de_3b, ROT0, "Data East", "Data East Test Chip", GAME_IS_SKELETON_MECHANICAL) | |
| 425 | GAME(1996, ctcheese, 0, de_3b, de_3b, de_3b, ROT0, "Sega", "Cut The Cheese (Redemption)", GAME_IS_SKELETON_MECHANICAL) | |
| 401 | GAME(1995, batmanf, 0, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Batman Forever (4.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 402 | GAME(1995, batmanf3, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Batman Forever (3.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 403 | GAME(1995, bmf_uk, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Batman Forever (English)", GAME_IS_SKELETON_MECHANICAL) | |
| 404 | GAME(1995, bmf_cn, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Batman Forever (Canadian)", GAME_IS_SKELETON_MECHANICAL) | |
| 405 | GAME(1995, bmf_no, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Batman Forever (Norwegian)", GAME_IS_SKELETON_MECHANICAL) | |
| 406 | GAME(1995, bmf_sv, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Batman Forever (Swedish)", GAME_IS_SKELETON_MECHANICAL) | |
| 407 | GAME(1995, bmf_at, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Batman Forever (Austrian)", GAME_IS_SKELETON_MECHANICAL) | |
| 408 | GAME(1995, bmf_ch, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Batman Forever (Swiss)", GAME_IS_SKELETON_MECHANICAL) | |
| 409 | GAME(1995, bmf_de, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Batman Forever (German)", GAME_IS_SKELETON_MECHANICAL) | |
| 410 | GAME(1995, bmf_be, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Batman Forever (Belgian)", GAME_IS_SKELETON_MECHANICAL) | |
| 411 | GAME(1995, bmf_fr, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Batman Forever (French)", GAME_IS_SKELETON_MECHANICAL) | |
| 412 | GAME(1995, bmf_nl, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Batman Forever (Dutch)", GAME_IS_SKELETON_MECHANICAL) | |
| 413 | GAME(1995, bmf_it, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Batman Forever (Italian)", GAME_IS_SKELETON_MECHANICAL) | |
| 414 | GAME(1995, bmf_sp, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Batman Forever (Spanish)", GAME_IS_SKELETON_MECHANICAL) | |
| 415 | GAME(1995, bmf_jp, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Batman Forever (Japanese)", GAME_IS_SKELETON_MECHANICAL) | |
| 416 | GAME(1995, bmf_time, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Batman Forever (Timed Play)", GAME_IS_SKELETON_MECHANICAL) | |
| 417 | GAME(1995, baywatch, 0, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Baywatch", GAME_IS_SKELETON_MECHANICAL) | |
| 418 | GAME(1994, frankst, 0, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Mary Shelley's Frankenstein", GAME_IS_SKELETON_MECHANICAL) | |
| 419 | GAME(1995, frankstg, frankst, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Mary Shelley's Frankenstein (Germany)",GAME_IS_SKELETON_MECHANICAL) | |
| 420 | GAME(1994, mav_402, 0, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Maverick (Display Rev. 4.02)", GAME_IS_SKELETON_MECHANICAL) | |
| 421 | GAME(1994, mav_401, mav_402, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Maverick (Display Rev. 4.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 422 | GAME(1994, mav_400, mav_402, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Maverick (Display Rev. 4.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 423 | GAME(1994, mav_100, mav_402, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Maverick (1.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 424 | GAME(1998, detest, 0, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Data East", "Data East Test Chip", GAME_IS_SKELETON_MECHANICAL) | |
| 425 | GAME(1996, ctcheese, 0, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Cut The Cheese (Redemption)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 536 | 536 | } |
| 537 | 537 | |
| 538 | 538 | |
| 539 | GAME( 1984, hyperspt, 0, hyperspt, hyperspt, hyperspt, ROT0, "Konami (Centuri license)", "Hyper Sports", GAME_SUPPORTS_SAVE ) | |
| 540 | GAME( 1984, hypersptb, hyperspt, hypersptb, hyperspt, hyperspt, ROT0, "bootleg", "Hyper Sports (bootleg)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // has ADPCM vis MSM5205 instead of VLM | |
| 541 | GAME( 1984, hpolym84, hyperspt, hyperspt, hyperspt, hyperspt, ROT0, "Konami", "Hyper Olympic '84", GAME_SUPPORTS_SAVE ) | |
| 542 | GAME( 1984, roadf, 0, roadf, roadf, hyperspt, ROT90, "Konami", "Road Fighter (set 1)", GAME_SUPPORTS_SAVE ) | |
| 543 | GAME( 1984, roadf2, roadf, roadf, roadf, hyperspt, ROT90, "Konami", "Road Fighter (set 2)", GAME_SUPPORTS_SAVE ) | |
| 539 | GAME( 1984, hyperspt, 0, hyperspt, hyperspt, hyperspt_state, hyperspt, ROT0, "Konami (Centuri license)", "Hyper Sports", GAME_SUPPORTS_SAVE ) | |
| 540 | GAME( 1984, hypersptb, hyperspt, hypersptb, hyperspt, hyperspt_state, hyperspt, ROT0, "bootleg", "Hyper Sports (bootleg)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // has ADPCM vis MSM5205 instead of VLM | |
| 541 | GAME( 1984, hpolym84, hyperspt, hyperspt, hyperspt, hyperspt_state, hyperspt, ROT0, "Konami", "Hyper Olympic '84", GAME_SUPPORTS_SAVE ) | |
| 542 | GAME( 1984, roadf, 0, roadf, roadf, hyperspt_state, hyperspt, ROT90, "Konami", "Road Fighter (set 1)", GAME_SUPPORTS_SAVE ) | |
| 543 | GAME( 1984, roadf2, roadf, roadf, roadf, hyperspt_state, hyperspt, ROT90, "Konami", "Road Fighter (set 2)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 126 | 126 | ROM_END |
| 127 | 127 | |
| 128 | 128 | |
| 129 | GAME(1981, flashgdnp1, flashgdn, by68701, by68701, by68701, ROT0, "Bally", "Flash Gordon (prototype rev. 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 130 | GAME(1981, flashgdnp2, flashgdn, by68701, by68701, by68701, ROT0, "Bally", "Flash Gordon (prototype rev. 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 131 | GAME(1981, eballdlxp1, eballdlx, by68701, by68701, by68701, ROT0, "Bally", "Eight Ball Deluxe (prototype rev. 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 132 | GAME(1981, eballdlxp2, eballdlx, by68701, by68701, by68701, ROT0, "Bally", "Eight Ball Deluxe (prototype rev. 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 133 | GAME(1981, eballdlxp3, eballdlx, by68701, by68701, by68701, ROT0, "Bally", "Eight Ball Deluxe (prototype rev. 3)", GAME_IS_SKELETON_MECHANICAL) | |
| 134 | GAME(1981, eballdlxp4, eballdlx, by68701, by68701, by68701, ROT0, "Bally", "Eight Ball Deluxe (prototype rev. 4)", GAME_IS_SKELETON_MECHANICAL) | |
| 129 | GAME(1981, flashgdnp1, flashgdn, by68701, by68701, by68701_state, by68701, ROT0, "Bally", "Flash Gordon (prototype rev. 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 130 | GAME(1981, flashgdnp2, flashgdn, by68701, by68701, by68701_state, by68701, ROT0, "Bally", "Flash Gordon (prototype rev. 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 131 | GAME(1981, eballdlxp1, eballdlx, by68701, by68701, by68701_state, by68701, ROT0, "Bally", "Eight Ball Deluxe (prototype rev. 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 132 | GAME(1981, eballdlxp2, eballdlx, by68701, by68701, by68701_state, by68701, ROT0, "Bally", "Eight Ball Deluxe (prototype rev. 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 133 | GAME(1981, eballdlxp3, eballdlx, by68701, by68701, by68701_state, by68701, ROT0, "Bally", "Eight Ball Deluxe (prototype rev. 3)", GAME_IS_SKELETON_MECHANICAL) | |
| 134 | GAME(1981, eballdlxp4, eballdlx, by68701, by68701, by68701_state, by68701, ROT0, "Bally", "Eight Ball Deluxe (prototype rev. 4)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 703 | 703 | } |
| 704 | 704 | |
| 705 | 705 | |
| 706 | GAME( 1987, hnayayoi, 0, hnayayoi, hnayayoi, 0, ROT0, "Dyna Electronics", "Hana Yayoi (Japan)", GAME_SUPPORTS_SAVE ) | |
| 707 | GAME( 1987, hnfubuki, hnayayoi, hnfubuki, hnfubuki, hnfubuki, ROT0, "Dynax", "Hana Fubuki [BET] (Japan)", GAME_SUPPORTS_SAVE ) | |
| 708 | GAME( 1987, untoucha, 0, untoucha, untoucha, 0, ROT0, "Dynax", "Untouchable (Japan)", GAME_SUPPORTS_SAVE ) | |
| 706 | GAME( 1987, hnayayoi, 0, hnayayoi, hnayayoi, hnayayoi_state, 0, ROT0, "Dyna Electronics", "Hana Yayoi (Japan)", GAME_SUPPORTS_SAVE ) | |
| 707 | GAME( 1987, hnfubuki, hnayayoi, hnfubuki, hnfubuki, hnayayoi_state, hnfubuki, ROT0, "Dynax", "Hana Fubuki [BET] (Japan)", GAME_SUPPORTS_SAVE ) | |
| 708 | GAME( 1987, untoucha, 0, untoucha, untoucha, hnayayoi_state, 0, ROT0, "Dynax", "Untouchable (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1103 | 1103 | ************************************/ |
| 1104 | 1104 | |
| 1105 | 1105 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 1106 | GAMEL( 1996, suprstar, 0, amaticmg, amaticmg, ama8000_1_x, ROT90, "Amatic Trading GmbH", "Super Stars", GAME_IMPERFECT_SOUND, layout_suprstar ) | |
| 1107 | GAME( 2000, am_mg24, 0, amaticmg2, amaticmg, ama8000_2_i, ROT0, "Amatic Trading GmbH", "Multi Game I (V.Ger 2.4)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1108 | GAME( 2000, am_mg3, 0, amaticmg2, amaticmg, ama8000_2_i, ROT0, "Amatic Trading GmbH", "Multi Game III (V.Ger 3.5)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1109 | GAME( 2000, am_mg3a, 0, amaticmg2, amaticmg, ama8000_2_v, ROT0, "Amatic Trading GmbH", "Multi Game III (V.Ger 3.64)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1110 | GAME( 2000, am_mg35i, 0, amaticmg2, amaticmg, ama8000_3_o, ROT0, "Amatic Trading GmbH", "Multi Game III (S.Ita 3.5)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1111 | GAME( 2000, am_mg34i, am_mg35i, amaticmg2, amaticmg, ama8000_3_o, ROT0, "Amatic Trading GmbH", "Multi Game III (S.Ita 3.4)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1112 | GAME( 2000, am_mg33i, am_mg35i, amaticmg2, amaticmg, ama8000_3_o, ROT0, "Amatic Trading GmbH", "Multi Game III (S.Ita 3.3)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1113 | GAME( 2000, am_mg31i, am_mg35i, amaticmg2, amaticmg, ama8000_3_o, ROT0, "Amatic Trading GmbH", "Multi Game III (S.Ita 3.1)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1106 | GAMEL( 1996, suprstar, 0, amaticmg, amaticmg, amaticmg_state, ama8000_1_x, ROT90, "Amatic Trading GmbH", "Super Stars", GAME_IMPERFECT_SOUND, layout_suprstar ) | |
| 1107 | GAME( 2000, am_mg24, 0, amaticmg2, amaticmg, amaticmg_state, ama8000_2_i, ROT0, "Amatic Trading GmbH", "Multi Game I (V.Ger 2.4)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1108 | GAME( 2000, am_mg3, 0, amaticmg2, amaticmg, amaticmg_state, ama8000_2_i, ROT0, "Amatic Trading GmbH", "Multi Game III (V.Ger 3.5)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1109 | GAME( 2000, am_mg3a, 0, amaticmg2, amaticmg, amaticmg_state, ama8000_2_v, ROT0, "Amatic Trading GmbH", "Multi Game III (V.Ger 3.64)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1110 | GAME( 2000, am_mg35i, 0, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0, "Amatic Trading GmbH", "Multi Game III (S.Ita 3.5)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1111 | GAME( 2000, am_mg34i, am_mg35i, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0, "Amatic Trading GmbH", "Multi Game III (S.Ita 3.4)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1112 | GAME( 2000, am_mg33i, am_mg35i, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0, "Amatic Trading GmbH", "Multi Game III (S.Ita 3.3)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1113 | GAME( 2000, am_mg31i, am_mg35i, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0, "Amatic Trading GmbH", "Multi Game III (S.Ita 3.1)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 638 | 638 | |
| 639 | 639 | |
| 640 | 640 | |
| 641 | GAME( 1988, shanghai, 0, shanghai, shanghai, 0, ROT0, "Sunsoft", "Shanghai (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 642 | GAME( 1989, shangha2, 0, shangha2, shangha2, 0, ROT0, "Sunsoft", "Shanghai II (Japan)", 0 ) | |
| 643 | GAME( 1990, kothello, 0, kothello, kothello, 0, ROT0, "Success", "Kyuukyoku no Othello", GAME_IMPERFECT_GRAPHICS ) | |
| 641 | GAME( 1988, shanghai, 0, shanghai, shanghai, shanghai_state, 0, ROT0, "Sunsoft", "Shanghai (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 642 | GAME( 1989, shangha2, 0, shangha2, shangha2, shanghai_state, 0, ROT0, "Sunsoft", "Shanghai II (Japan)", 0 ) | |
| 643 | GAME( 1990, kothello, 0, kothello, kothello, shanghai_state, 0, ROT0, "Success", "Kyuukyoku no Othello", GAME_IMPERFECT_GRAPHICS ) | |
| 644 | 644 |
| r15751 | r15752 | |
|---|---|---|
| 5476 | 5476 | |
| 5477 | 5477 | /* Video */ |
| 5478 | 5478 | |
| 5479 | GAME( 1995, cluedo, 0, jpmimpct, cluedo, 0, ROT0, "JPM", "Cluedo (prod. 2D)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5480 | GAME( 1995, cluedod, cluedo, jpmimpct, cluedo, 0, ROT0, "JPM", "Cluedo (prod. 2D) (Protocol)",GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5481 | GAME( 1995, cluedo2c, cluedo, jpmimpct, cluedo, 0, ROT0, "JPM", "Cluedo (prod. 2C)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5482 | GAME( 1995, cluedo2, cluedo, jpmimpct, cluedo, 0, ROT0, "JPM", "Cluedo (prod. 2)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5483 | GAME( 1996, trivialp, 0, jpmimpct, trivialp, 0, ROT0, "JPM", "Trivial Pursuit (New Edition) (prod. 1D)", GAME_SUPPORTS_SAVE ) | |
| 5484 | GAME( 1996, trivialpd,trivialp,jpmimpct, trivialp, 0, ROT0, "JPM", "Trivial Pursuit (New Edition) (prod. 1D) (Protocol)",GAME_SUPPORTS_SAVE ) | |
| 5485 | GAME( 1996, trivialpo,trivialp,jpmimpct, trivialp, 0, ROT0, "JPM", "Trivial Pursuit", GAME_SUPPORTS_SAVE ) | |
| 5486 | GAME( 1997, scrabble, 0, jpmimpct, scrabble, 0, ROT0, "JPM", "Scrabble (rev. F)", GAME_SUPPORTS_SAVE ) | |
| 5487 | GAME( 1997, scrabbled,scrabble,jpmimpct, scrabble, 0, ROT0, "JPM", "Scrabble (rev. F) (Protocol)",GAME_SUPPORTS_SAVE ) | |
| 5488 | GAME( 1998, hngmnjpm, 0, jpmimpct, hngmnjpm, 0, ROT0, "JPM", "Hangman (JPM)", GAME_SUPPORTS_SAVE ) | |
| 5489 | GAME( 1998, hngmnjpmd,hngmnjpm,jpmimpct, hngmnjpm, 0, ROT0, "JPM", "Hangman (JPM) (Protocol)", GAME_SUPPORTS_SAVE ) | |
| 5490 | GAME( 1999, coronatn, 0, jpmimpct, coronatn, 0, ROT0, "JPM", "Coronation Street Quiz Game", GAME_SUPPORTS_SAVE ) | |
| 5491 | GAME( 1999, coronatnd,coronatn,jpmimpct, coronatn, 0, ROT0, "JPM", "Coronation Street Quiz Game (Protocol)", GAME_SUPPORTS_SAVE ) | |
| 5492 | GAME( 199?, tqst, 0, jpmimpct, cluedo , 0, ROT0, "JPM", "Treasure Quest" , GAME_NOT_WORKING) // seems to be a video set (different to the games below), but probably incomplete, was marked as 'ACE' ? | |
| 5493 | GAME( 199?, snlad, 0, jpmimpct, cluedo , 0, ROT0, "JPM", "Snake & Ladders" , GAME_NOT_WORKING) // probably incomplete | |
| 5479 | GAME( 1995, cluedo, 0, jpmimpct, cluedo, jpmimpct_state, 0, ROT0, "JPM", "Cluedo (prod. 2D)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5480 | GAME( 1995, cluedod, cluedo, jpmimpct, cluedo, jpmimpct_state, 0, ROT0, "JPM", "Cluedo (prod. 2D) (Protocol)",GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5481 | GAME( 1995, cluedo2c, cluedo, jpmimpct, cluedo, jpmimpct_state, 0, ROT0, "JPM", "Cluedo (prod. 2C)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5482 | GAME( 1995, cluedo2, cluedo, jpmimpct, cluedo, jpmimpct_state, 0, ROT0, "JPM", "Cluedo (prod. 2)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5483 | GAME( 1996, trivialp, 0, jpmimpct, trivialp, jpmimpct_state, 0, ROT0, "JPM", "Trivial Pursuit (New Edition) (prod. 1D)", GAME_SUPPORTS_SAVE ) | |
| 5484 | GAME( 1996, trivialpd,trivialp,jpmimpct, trivialp, jpmimpct_state, 0, ROT0, "JPM", "Trivial Pursuit (New Edition) (prod. 1D) (Protocol)",GAME_SUPPORTS_SAVE ) | |
| 5485 | GAME( 1996, trivialpo,trivialp,jpmimpct, trivialp, jpmimpct_state, 0, ROT0, "JPM", "Trivial Pursuit", GAME_SUPPORTS_SAVE ) | |
| 5486 | GAME( 1997, scrabble, 0, jpmimpct, scrabble, jpmimpct_state, 0, ROT0, "JPM", "Scrabble (rev. F)", GAME_SUPPORTS_SAVE ) | |
| 5487 | GAME( 1997, scrabbled,scrabble,jpmimpct, scrabble, jpmimpct_state, 0, ROT0, "JPM", "Scrabble (rev. F) (Protocol)",GAME_SUPPORTS_SAVE ) | |
| 5488 | GAME( 1998, hngmnjpm, 0, jpmimpct, hngmnjpm, jpmimpct_state, 0, ROT0, "JPM", "Hangman (JPM)", GAME_SUPPORTS_SAVE ) | |
| 5489 | GAME( 1998, hngmnjpmd,hngmnjpm,jpmimpct, hngmnjpm, jpmimpct_state, 0, ROT0, "JPM", "Hangman (JPM) (Protocol)", GAME_SUPPORTS_SAVE ) | |
| 5490 | GAME( 1999, coronatn, 0, jpmimpct, coronatn, jpmimpct_state, 0, ROT0, "JPM", "Coronation Street Quiz Game", GAME_SUPPORTS_SAVE ) | |
| 5491 | GAME( 1999, coronatnd,coronatn,jpmimpct, coronatn, jpmimpct_state, 0, ROT0, "JPM", "Coronation Street Quiz Game (Protocol)", GAME_SUPPORTS_SAVE ) | |
| 5492 | GAME( 199?, tqst, 0, jpmimpct, cluedo , jpmimpct_state, 0, ROT0, "JPM", "Treasure Quest" , GAME_NOT_WORKING) // seems to be a video set (different to the games below), but probably incomplete, was marked as 'ACE' ? | |
| 5493 | GAME( 199?, snlad, 0, jpmimpct, cluedo , jpmimpct_state, 0, ROT0, "JPM", "Snake & Ladders" , GAME_NOT_WORKING) // probably incomplete | |
| 5494 | 5494 | |
| 5495 | 5495 | /* Mechanical Below */ |
| 5496 | 5496 | #define GAME_FLAGS GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL|GAME_NO_SOUND |
| 5497 | 5497 | |
| 5498 | GAME( 199?, j6fifth , 0 , impctawp, tbirds, 0, ROT0, "Ace", "5th Dimension (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5499 | GAME( 199?, j6aceclb , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Ace Of Clubs (Crystal) (IMPACT, set 1)", GAME_FLAGS ) | |
| 5500 | GAME( 199?, j6aceclba , j6aceclb , impctawp, tbirds, 0, ROT0, "Crystal", "Ace Of Clubs (Crystal) (IMPACT, set 2)", GAME_FLAGS ) | |
| 5501 | GAME( 199?, j6acehi , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Aces High (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5502 | GAME( 199?, j6amdrm , 0 , impctawp, tbirds, 0, ROT0, "Mdm", "American Dream (Mdm) (IMPACT)", GAME_FLAGS ) | |
| 5503 | GAME( 199?, j6arcade , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Arcadia (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5504 | GAME( 199?, j6bnkrcl , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Banker Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5505 | GAME( 199?, j6big50 , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Big 50 (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5506 | GAME( 199?, j6bigbnk , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Big Banker (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5507 | GAME( 199?, j6bigbuk , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Big Bucks (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5508 | GAME( 199?, j6bigcsh , 0 , impctawp, tbirds, 0, ROT0, "Empire", "Big Cash Machine (Empire) (IMPACT)", GAME_FLAGS ) | |
| 5509 | GAME( 199?, j6bigpct , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Big Picture (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5510 | GAME( 199?, j6bigtop , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Big Top Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5511 | GAME( 199?, j6bigwhl , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Big Wheel (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5512 | GAME( 199?, j6bnza , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Bonanza (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5513 | GAME( 199?, j6brkout , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Breakout (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5514 | GAME( 199?, j6bucks , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Bucks Fizz (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5515 | GAME( 199?, j6buzz , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Buzzundrum (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5516 | GAME( 199?, j6cpclb , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Caesar's Palace Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5517 | GAME( 199?, j6camelt , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Camelot (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5518 | GAME( 199?, j6scarlt , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Captain Scarlet (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5519 | GAME( 199?, j6cshbox , 0 , impctawp, tbirds, 0, ROT0, "Empire", "Cash Box Club (Empire) (IMPACT)", GAME_FLAGS ) | |
| 5520 | GAME( 199?, j6cshbeu , 0 , impctawp, tbirds, 0, ROT0, "Empire", "Cash Box Club (Empire) (Euro) (IMPACT)", GAME_FLAGS ) | |
| 5521 | GAME( 199?, j6cshbst , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Cash Buster (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5522 | GAME( 199?, j6cshcnt , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Cash Countdown (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5523 | GAME( 199?, j6cshrd , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Cash Raider (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5524 | GAME( 199?, j6cshtwr , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Cash Towers (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5525 | GAME( 199?, j6cshvgs , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Cash Vegas Strip (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5526 | GAME( 199?, j6cas5 , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Casino 5ive Liner (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5527 | GAME( 199?, j6cascz , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Casino Crazy (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5528 | GAME( 199?, j6cccla , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Casino Crazy Classic (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5529 | GAME( 199?, j6cascla , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Casino Crazy Classic Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5530 | GAME( 199?, j6casclb , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Casino Crazy Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5531 | GAME( 199?, j6caslas , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Casino Las Vegas (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5532 | GAME( 199?, j6cheque , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Cheque Mate (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5533 | GAME( 199?, j6cluclb , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Cluedo Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5534 | GAME( 199?, j6col , 0 , impctawp, tbirds, 0, ROT0, "Mdm", "Coliseum (Mdm) (IMPACT)", GAME_FLAGS ) | |
| 5535 | GAME( 199?, j6colcsh , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Coliseum Cash (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5536 | GAME( 199?, j6colmon , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Colour Of Money (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5537 | GAME( 199?, j6coprob , 0 , impctawp, tbirds, 0, ROT0, "Qps", "Cops 'n' Robbers (Qps) (IMPACT)", GAME_FLAGS ) | |
| 5538 | GAME( 199?, j6crack , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Cracker (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5539 | GAME( 199?, j6crzclb , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Crazy Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5540 | GAME( 199?, j6crsfir , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Cross Fire (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5541 | GAME( 199?, j6daygld , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Daytona Gold (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5542 | GAME( 199?, j6dayml , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Daytona Millennium (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5543 | GAME( 199?, j6dmnjkr , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Demon Jokers (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5544 | GAME( 199?, j6dmngz , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Diamond Geezer (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5545 | GAME( 199?, j6dyfl , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Do You Feel Lucky (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5546 | GAME( 199?, j6drdogh , 0 , impctawp, tbirds, 0, ROT0, "Qps", "Dr Dough (Qps) (IMPACT)", GAME_FLAGS ) | |
| 5547 | GAME( 199?, j6euphor , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Euphoria (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5548 | GAME( 199?, j6fastfr , 0 , impctawp, tbirds, 0, ROT0, "Qps", "Fast Fruits Club (Qps) (IMPACT)", GAME_FLAGS ) | |
| 5549 | GAME( 199?, j6fasttk , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Fast Trak (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5550 | GAME( 199?, j6filth , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Filthy Rich Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5551 | GAME( 199?, j6firbl , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Fireball (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5552 | GAME( 199?, j6fireck , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Firecracker (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5553 | GAME( 199?, j6firclb , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Firecracker Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5554 | GAME( 199?, j6fivalv , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Five Alive Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5555 | GAME( 199?, j6fiveln , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Five Liner (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5556 | GAME( 199?, j6frc10 , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Force 10 (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5557 | GAME( 199?, j6framft , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Frame & Fortune Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5558 | GAME( 199?, j6frtmch , 0 , impctawp, tbirds, 0, ROT0, "JPM", "The Fruit Machine (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5559 | GAME( 199?, j6frtpot , 0 , impctawp, tbirds, 0, ROT0, "Qps", "Fruitpots (Qps) (IMPACT)", GAME_FLAGS ) | |
| 5560 | GAME( 199?, j6gforce , 0 , impctawp, tbirds, 0, ROT0, "JPM", "G Force (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5561 | GAME( 199?, j6gforceb , j6gforce , impctawp, tbirds, 0, ROT0, "JPM", "G Force (Jpm) (IMPACT) (15GBP Jackpot)", GAME_FLAGS ) | |
| 5562 | GAME( 199?, j6gidogh , 0 , impctawp, tbirds, 0, ROT0, "JPM", "G.I. Dough (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5563 | GAME( 199?, j6guab , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Give Us A Break (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5564 | GAME( 199?, j6guabcl , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Give Us A Break Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5565 | GAME( 199?, j6gldclb , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Gladiator Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5566 | GAME( 199?, j6gogold , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Go For Gold (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5567 | GAME( 199?, j6gldmin , 0 , impctawp, tbirds, 0, ROT0, "Empire", "Gold Mine (Empire) (IMPACT)", GAME_FLAGS ) | |
| 5568 | GAME( 199?, j6gldday , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Golden Day (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5569 | GAME( 199?, j6golddm , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Golden Demons (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5570 | GAME( 199?, j6goldgl , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Golden Goal (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5571 | GAME( 199?, j6hapyhr , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Happy Hour (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5572 | GAME( 199?, j6hifly , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Hi Flyer (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5573 | GAME( 199?, j6impact , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Hi Impact (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5574 | GAME( 199?, j6impactb , j6impact , impctawp, tbirds, 0, ROT0, "JPM", "Hi Impact (Jpm) (IMPACT) (15GBP Jackpot)", GAME_FLAGS ) | |
| 5575 | GAME( 199?, j6hilosv , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Hi Lo Silver (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5576 | GAME( 199?, j6hirol , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Hi Roller (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5577 | GAME( 199?, j6hirlcl , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Hi Roller Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5578 | GAME( 199?, j6histk , 0 , impctawp, tbirds, 0, ROT0, "Qps", "Hi Stakes (Qps) (IMPACT)", GAME_FLAGS ) | |
| 5579 | GAME( 199?, j6hiphop , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Hip Hopper (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5580 | GAME( 199?, j6hotsht , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Hot Shot (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5581 | GAME( 199?, j6impuls , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Impulse (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5582 | GAME( 199?, j6indy , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Indiana Jones (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5583 | GAME( 199?, j6showtm , 0 , impctawp, tbirds, 0, ROT0, "JPM", "It's Showtime (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5584 | GAME( 199?, j6jackjs , 0 , impctawp, tbirds, 0, ROT0, "Qps", "Jackpot Justice (Qps) (IMPACT)", GAME_FLAGS ) | |
| 5585 | GAME( 199?, j6jkrgld , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Jokers Gold (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5586 | GAME( 199?, j6jkrpls , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Jokers Plus (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5587 | GAME( 199?, j6jkpldx , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Jokers Plus Deluxe (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5588 | GAME( 199?, j6jkwld , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Jokers Wild (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5589 | GAME( 199?, j6jungfv , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Jungle Fever (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5590 | GAME( 199?, j6kamel , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Kameleon (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5591 | GAME( 199?, j6kungfu , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Kung Fu (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5592 | GAME( 199?, j6luckla , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Lucky Las Vegas (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5593 | GAME( 199?, j6magcir , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Magic Circle Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5594 | GAME( 199?, j6mavrk , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Maverick (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5595 | GAME( 199?, j6maxod , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Maximum Overdrive (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5596 | GAME( 199?, j6maxcsh , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Maximus Cash (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5597 | GAME( 199?, j6medal , 0 , impctawp, tbirds, 0, ROT0, "Qps", "Medallion Job (Qps) (IMPACT)", GAME_FLAGS ) | |
| 5598 | GAME( 199?, j6megbck , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Mega Bucks (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5599 | GAME( 199?, j6monmad , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Money Madness (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5600 | GAME( 199?, j6monspd , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Money Spider (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5601 | GAME( 199?, j6montlk , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Money Talks (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5602 | GAME( 199?, j6mono60 , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Monopoly 60th Anniversary Edition (Jpm) (IMPACT, set 1)", GAME_FLAGS ) | |
| 5603 | GAME( 199?, j6mono60a , j6mono60 , impctawp, tbirds, 0, ROT0, "JPM", "Monopoly 60th Anniversary Edition (Jpm) (IMPACT, set 2)", GAME_FLAGS ) | |
| 5604 | GAME( 199?, j6monobn , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Monopoly Bingo (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5605 | GAME( 199?, j6outlaw , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Outlaw (Jpm) (IMPACT, v3)", GAME_FLAGS ) | |
| 5606 | GAME( 199?, j6outlawd , j6outlaw , impctawp, tbirds, 0, ROT0, "JPM", "Outlaw (Jpm) (IMPACT, v3) (Protocol)", GAME_FLAGS ) | |
| 5607 | GAME( 199?, j6outlawc , j6outlaw , impctawp, tbirds, 0, ROT0, "JPM", "Outlaw (Jpm) (IMPACT, Club?)", GAME_FLAGS ) | |
| 5608 | GAME( 199?, j6oxo , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Oxo (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5609 | GAME( 199?, j6oxobin , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Oxo Bingo (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5610 | GAME( 199?, j6pacman , 0 , impctawp, tbirds, 0, ROT0, "Qps", "Pac Man Plus (Qps) (IMPACT)", GAME_FLAGS ) | |
| 5611 | GAME( 199?, j6papa , 0 , impctawp, tbirds, 0, ROT0, "Empire", "Paparazzi (Empire) (IMPACT)", GAME_FLAGS ) | |
| 5612 | GAME( 199?, j6phxgld , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Phoenix Gold (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5613 | GAME( 199?, j6pnxgd , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Phoenix Gold De Luxe (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5614 | GAME( 199?, j6pnxmil , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Phoenix Millennium (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5615 | GAME( 199?, j6pinwzd , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Pinball Wizard (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5616 | GAME( 199?, j6pirgld , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Pirates Gold (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5617 | GAME( 199?, j6popoli , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Popeye & Olive (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5618 | GAME( 199?, j6pog , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Pot Of Gold (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5619 | GAME( 199?, j6pogcls , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Pot Of Gold Classic (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5620 | GAME( 199?, j6pwrlin , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Power Lines (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5621 | GAME( 199?, j6pwrspn , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Powerspin (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5622 | GAME( 199?, j6quantm , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Quantum Leap (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5623 | GAME( 199?, j6quick , 0 , impctawp, tbirds, 0, ROT0, "RAL", "Quicksilver (RAL) (IMPACT)", GAME_FLAGS ) | |
| 5624 | GAME( 199?, j6rager , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Red Alert (Jpm) [German] (IMPACT)", GAME_FLAGS ) | |
| 5625 | GAME( 199?, j6ra , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Red Alert (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5626 | GAME( 199?, j6raclb , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Red Alert Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5627 | GAME( 199?, j6redarw , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Red Arrow (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5628 | GAME( 199?, j6redarww , j6redarw , impctawp, tbirds, 0, ROT0, "Whitbread / JPM", "Red Arrow (Whitbread / Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5629 | GAME( 199?, j6reddmn , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Red Demon (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5630 | GAME( 2002, j6rh6 , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Red Hot 6 (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5631 | GAME( 199?, j6rhchil , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Red Hot Chili Stepper (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5632 | GAME( 199?, j6rh6cl , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Red Hot Six Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5633 | GAME( 199?, j6reelmn , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Reel Money (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5634 | GAME( 199?, j6reelth , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Reel Thing (Ace) (IMPACT, set 1)", GAME_FLAGS ) | |
| 5635 | GAME( 199?, j6reeltha , j6reelth , impctawp, tbirds, 0, ROT0, "Ace", "Reel Thing (Ace) (IMPACT, set 2)", GAME_FLAGS ) | |
| 5636 | GAME( 199?, j6richpk , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Rich Pickings (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5637 | GAME( 199?, j6rico , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Ricochet (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5638 | GAME( 199?, j6robin , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Robin Hood (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5639 | GAME( 199?, j6roller , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Roller Coaster (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5640 | GAME( 199?, j6rccls , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Roller Coaster Classic (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5641 | GAME( 199?, j6royfls , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Royal Flush Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5642 | GAME( 199?, j6samur , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Samurai Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5643 | GAME( 199?, j6sidewd , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Sidewinder (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5644 | GAME( 199?, j6snakes , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Snakes & Ladders (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5645 | GAME( 199?, j6sonic , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Sonic The Hedgehog (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5646 | GAME( 199?, j6spcinv , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Space Invaders (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5647 | GAME( 199?, j6stards , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Stardust (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5648 | GAME( 199?, j6start , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Starturn (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5649 | GAME( 199?, j6strk10 , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Strike 10 (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5650 | GAME( 199?, j6supbrk , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Super Breakout (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5651 | GAME( 199?, j6swpdrp , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Swop Till Ya Drop (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5652 | GAME( 199?, j6bags , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Three Bags Full (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5653 | GAME( 199?, j6roof , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Thru' The Roof (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5654 | GAME( 199?, j6tbirds , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Thunderbirds (Jpm) (IMPACT, set 1)", GAME_FLAGS ) | |
| 5655 | GAME( 199?, j6tbirdsa , j6tbirds , impctawp, tbirds, 0, ROT0, "JPM", "Thunderbirds (Jpm) (IMPACT, set 2)", GAME_FLAGS ) | |
| 5656 | GAME( 199?, j6tbirdsb , j6tbirds , impctawp, tbirds, 0, ROT0, "JPM", "Thunderbirds (Jpm) (IMPACT, set 3)", GAME_FLAGS ) | |
| 5657 | GAME( 199?, j6tbrdcl , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Thunderbirds Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5658 | GAME( 199?, j6tomb , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Tomb Raider (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5659 | GAME( 199?, j6topflg , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Top Flight (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5660 | GAME( 199?, j6tutti , 0 , impctawp, tbirds, 0, ROT0, "Qps", "Tutti Frutti (Qps) (IMPACT)", GAME_FLAGS ) | |
| 5661 | GAME( 199?, j6twst , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Twister (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5662 | GAME( 199?, j6twstd , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Twister (Jpm) [Dutch] (IMPACT)", GAME_FLAGS ) | |
| 5663 | GAME( 199?, j6untch , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Untouchables (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5664 | GAME( 199?, j6pompay , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Up Pompay (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5665 | GAME( 199?, j6vindal , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Vindaloot (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5666 | GAME( 199?, j6vivark , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Viva Rock Vegas (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5667 | GAME( 199?, j6vivrkc , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Viva Rock Vegas Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5668 | GAME( 199?, j6wldkng , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Wild King Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5669 | GAME( 199?, j6wthing , 0 , impctawp, tbirds, 0, ROT0, "Empire", "Wild Thing (Empire) (IMPACT)", GAME_FLAGS ) | |
| 5670 | GAME( 199?, j6wildw , 0 , impctawp, tbirds, 0, ROT0, "Ace", "Wild West (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5671 | GAME( 199?, j6wizard , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Wizard Of Odds (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5672 | GAME( 199?, j6knight , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Your Lucky Knight (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5673 | GAME( 199?, j6svndb , 0 , impctawp, tbirds, 0, ROT0, "Ace", "7 Deadly Bins (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5674 | GAME( 199?, j6ewn , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Each Way Nudger (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5675 | GAME( 199?, j6hikar , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Hi Karate (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5676 | GAME( 199?, j6hisprt , 0 , impctawp, tbirds, 0, ROT0, "Empire", "High Spirits (Empire) (IMPACT)", GAME_FLAGS ) | |
| 5677 | GAME( 199?, j6rcclub , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Roller Coaster Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5678 | GAME( 199?, j6slvgst , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Silver Ghost (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5679 | GAME( 199?, j6footy , 0 , impctawp, tbirds, 0, ROT0, "Empire", "Football Fever (Empire) (IMPACT)", GAME_FLAGS ) | |
| 5680 | GAME( 199?, j6fbcrz , 0 , impctawp, tbirds, j6fbcrz, ROT0, "JPM", "Football Crazy (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5681 | GAME( 199?, j6h5clb , 0 , impctawp, tbirds, 0, ROT0, "JPM", "High Five Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5498 | GAME( 199?, j6fifth , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "5th Dimension (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5499 | GAME( 199?, j6aceclb , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Ace Of Clubs (Crystal) (IMPACT, set 1)", GAME_FLAGS ) | |
| 5500 | GAME( 199?, j6aceclba , j6aceclb , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Ace Of Clubs (Crystal) (IMPACT, set 2)", GAME_FLAGS ) | |
| 5501 | GAME( 199?, j6acehi , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Aces High (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5502 | GAME( 199?, j6amdrm , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Mdm", "American Dream (Mdm) (IMPACT)", GAME_FLAGS ) | |
| 5503 | GAME( 199?, j6arcade , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Arcadia (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5504 | GAME( 199?, j6bnkrcl , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Banker Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5505 | GAME( 199?, j6big50 , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Big 50 (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5506 | GAME( 199?, j6bigbnk , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Big Banker (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5507 | GAME( 199?, j6bigbuk , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Big Bucks (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5508 | GAME( 199?, j6bigcsh , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Empire", "Big Cash Machine (Empire) (IMPACT)", GAME_FLAGS ) | |
| 5509 | GAME( 199?, j6bigpct , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Big Picture (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5510 | GAME( 199?, j6bigtop , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Big Top Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5511 | GAME( 199?, j6bigwhl , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Big Wheel (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5512 | GAME( 199?, j6bnza , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Bonanza (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5513 | GAME( 199?, j6brkout , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Breakout (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5514 | GAME( 199?, j6bucks , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Bucks Fizz (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5515 | GAME( 199?, j6buzz , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Buzzundrum (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5516 | GAME( 199?, j6cpclb , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Caesar's Palace Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5517 | GAME( 199?, j6camelt , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Camelot (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5518 | GAME( 199?, j6scarlt , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Captain Scarlet (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5519 | GAME( 199?, j6cshbox , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Empire", "Cash Box Club (Empire) (IMPACT)", GAME_FLAGS ) | |
| 5520 | GAME( 199?, j6cshbeu , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Empire", "Cash Box Club (Empire) (Euro) (IMPACT)", GAME_FLAGS ) | |
| 5521 | GAME( 199?, j6cshbst , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Cash Buster (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5522 | GAME( 199?, j6cshcnt , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Cash Countdown (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5523 | GAME( 199?, j6cshrd , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Cash Raider (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5524 | GAME( 199?, j6cshtwr , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Cash Towers (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5525 | GAME( 199?, j6cshvgs , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Cash Vegas Strip (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5526 | GAME( 199?, j6cas5 , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Casino 5ive Liner (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5527 | GAME( 199?, j6cascz , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Casino Crazy (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5528 | GAME( 199?, j6cccla , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Casino Crazy Classic (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5529 | GAME( 199?, j6cascla , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Casino Crazy Classic Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5530 | GAME( 199?, j6casclb , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Casino Crazy Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5531 | GAME( 199?, j6caslas , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Casino Las Vegas (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5532 | GAME( 199?, j6cheque , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Cheque Mate (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5533 | GAME( 199?, j6cluclb , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Cluedo Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5534 | GAME( 199?, j6col , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Mdm", "Coliseum (Mdm) (IMPACT)", GAME_FLAGS ) | |
| 5535 | GAME( 199?, j6colcsh , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Coliseum Cash (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5536 | GAME( 199?, j6colmon , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Colour Of Money (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5537 | GAME( 199?, j6coprob , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Qps", "Cops 'n' Robbers (Qps) (IMPACT)", GAME_FLAGS ) | |
| 5538 | GAME( 199?, j6crack , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Cracker (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5539 | GAME( 199?, j6crzclb , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Crazy Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5540 | GAME( 199?, j6crsfir , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Cross Fire (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5541 | GAME( 199?, j6daygld , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Daytona Gold (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5542 | GAME( 199?, j6dayml , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Daytona Millennium (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5543 | GAME( 199?, j6dmnjkr , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Demon Jokers (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5544 | GAME( 199?, j6dmngz , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Diamond Geezer (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5545 | GAME( 199?, j6dyfl , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Do You Feel Lucky (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5546 | GAME( 199?, j6drdogh , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Qps", "Dr Dough (Qps) (IMPACT)", GAME_FLAGS ) | |
| 5547 | GAME( 199?, j6euphor , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Euphoria (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5548 | GAME( 199?, j6fastfr , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Qps", "Fast Fruits Club (Qps) (IMPACT)", GAME_FLAGS ) | |
| 5549 | GAME( 199?, j6fasttk , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Fast Trak (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5550 | GAME( 199?, j6filth , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Filthy Rich Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5551 | GAME( 199?, j6firbl , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Fireball (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5552 | GAME( 199?, j6fireck , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Firecracker (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5553 | GAME( 199?, j6firclb , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Firecracker Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5554 | GAME( 199?, j6fivalv , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Five Alive Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5555 | GAME( 199?, j6fiveln , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Five Liner (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5556 | GAME( 199?, j6frc10 , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Force 10 (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5557 | GAME( 199?, j6framft , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Frame & Fortune Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5558 | GAME( 199?, j6frtmch , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "The Fruit Machine (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5559 | GAME( 199?, j6frtpot , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Qps", "Fruitpots (Qps) (IMPACT)", GAME_FLAGS ) | |
| 5560 | GAME( 199?, j6gforce , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "G Force (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5561 | GAME( 199?, j6gforceb , j6gforce , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "G Force (Jpm) (IMPACT) (15GBP Jackpot)", GAME_FLAGS ) | |
| 5562 | GAME( 199?, j6gidogh , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "G.I. Dough (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5563 | GAME( 199?, j6guab , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Give Us A Break (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5564 | GAME( 199?, j6guabcl , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Give Us A Break Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5565 | GAME( 199?, j6gldclb , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Gladiator Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5566 | GAME( 199?, j6gogold , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Go For Gold (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5567 | GAME( 199?, j6gldmin , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Empire", "Gold Mine (Empire) (IMPACT)", GAME_FLAGS ) | |
| 5568 | GAME( 199?, j6gldday , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Golden Day (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5569 | GAME( 199?, j6golddm , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Golden Demons (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5570 | GAME( 199?, j6goldgl , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Golden Goal (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5571 | GAME( 199?, j6hapyhr , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Happy Hour (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5572 | GAME( 199?, j6hifly , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Hi Flyer (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5573 | GAME( 199?, j6impact , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Hi Impact (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5574 | GAME( 199?, j6impactb , j6impact , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Hi Impact (Jpm) (IMPACT) (15GBP Jackpot)", GAME_FLAGS ) | |
| 5575 | GAME( 199?, j6hilosv , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Hi Lo Silver (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5576 | GAME( 199?, j6hirol , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Hi Roller (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5577 | GAME( 199?, j6hirlcl , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Hi Roller Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5578 | GAME( 199?, j6histk , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Qps", "Hi Stakes (Qps) (IMPACT)", GAME_FLAGS ) | |
| 5579 | GAME( 199?, j6hiphop , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Hip Hopper (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5580 | GAME( 199?, j6hotsht , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Hot Shot (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5581 | GAME( 199?, j6impuls , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Impulse (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5582 | GAME( 199?, j6indy , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Indiana Jones (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5583 | GAME( 199?, j6showtm , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "It's Showtime (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5584 | GAME( 199?, j6jackjs , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Qps", "Jackpot Justice (Qps) (IMPACT)", GAME_FLAGS ) | |
| 5585 | GAME( 199?, j6jkrgld , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Jokers Gold (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5586 | GAME( 199?, j6jkrpls , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Jokers Plus (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5587 | GAME( 199?, j6jkpldx , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Jokers Plus Deluxe (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5588 | GAME( 199?, j6jkwld , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Jokers Wild (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5589 | GAME( 199?, j6jungfv , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Jungle Fever (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5590 | GAME( 199?, j6kamel , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Kameleon (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5591 | GAME( 199?, j6kungfu , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Kung Fu (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5592 | GAME( 199?, j6luckla , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Lucky Las Vegas (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5593 | GAME( 199?, j6magcir , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Magic Circle Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5594 | GAME( 199?, j6mavrk , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Maverick (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5595 | GAME( 199?, j6maxod , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Maximum Overdrive (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5596 | GAME( 199?, j6maxcsh , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Maximus Cash (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5597 | GAME( 199?, j6medal , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Qps", "Medallion Job (Qps) (IMPACT)", GAME_FLAGS ) | |
| 5598 | GAME( 199?, j6megbck , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Mega Bucks (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5599 | GAME( 199?, j6monmad , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Money Madness (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5600 | GAME( 199?, j6monspd , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Money Spider (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5601 | GAME( 199?, j6montlk , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Money Talks (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5602 | GAME( 199?, j6mono60 , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Monopoly 60th Anniversary Edition (Jpm) (IMPACT, set 1)", GAME_FLAGS ) | |
| 5603 | GAME( 199?, j6mono60a , j6mono60 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Monopoly 60th Anniversary Edition (Jpm) (IMPACT, set 2)", GAME_FLAGS ) | |
| 5604 | GAME( 199?, j6monobn , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Monopoly Bingo (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5605 | GAME( 199?, j6outlaw , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Outlaw (Jpm) (IMPACT, v3)", GAME_FLAGS ) | |
| 5606 | GAME( 199?, j6outlawd , j6outlaw , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Outlaw (Jpm) (IMPACT, v3) (Protocol)", GAME_FLAGS ) | |
| 5607 | GAME( 199?, j6outlawc , j6outlaw , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Outlaw (Jpm) (IMPACT, Club?)", GAME_FLAGS ) | |
| 5608 | GAME( 199?, j6oxo , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Oxo (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5609 | GAME( 199?, j6oxobin , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Oxo Bingo (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5610 | GAME( 199?, j6pacman , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Qps", "Pac Man Plus (Qps) (IMPACT)", GAME_FLAGS ) | |
| 5611 | GAME( 199?, j6papa , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Empire", "Paparazzi (Empire) (IMPACT)", GAME_FLAGS ) | |
| 5612 | GAME( 199?, j6phxgld , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Phoenix Gold (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5613 | GAME( 199?, j6pnxgd , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Phoenix Gold De Luxe (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5614 | GAME( 199?, j6pnxmil , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Phoenix Millennium (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5615 | GAME( 199?, j6pinwzd , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Pinball Wizard (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5616 | GAME( 199?, j6pirgld , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Pirates Gold (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5617 | GAME( 199?, j6popoli , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Popeye & Olive (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5618 | GAME( 199?, j6pog , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Pot Of Gold (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5619 | GAME( 199?, j6pogcls , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Pot Of Gold Classic (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5620 | GAME( 199?, j6pwrlin , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Power Lines (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5621 | GAME( 199?, j6pwrspn , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Powerspin (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5622 | GAME( 199?, j6quantm , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Quantum Leap (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5623 | GAME( 199?, j6quick , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "RAL", "Quicksilver (RAL) (IMPACT)", GAME_FLAGS ) | |
| 5624 | GAME( 199?, j6rager , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Red Alert (Jpm) [German] (IMPACT)", GAME_FLAGS ) | |
| 5625 | GAME( 199?, j6ra , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Red Alert (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5626 | GAME( 199?, j6raclb , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Red Alert Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5627 | GAME( 199?, j6redarw , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Red Arrow (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5628 | GAME( 199?, j6redarww , j6redarw , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Whitbread / JPM", "Red Arrow (Whitbread / Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5629 | GAME( 199?, j6reddmn , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Red Demon (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5630 | GAME( 2002, j6rh6 , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Red Hot 6 (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5631 | GAME( 199?, j6rhchil , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Red Hot Chili Stepper (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5632 | GAME( 199?, j6rh6cl , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Red Hot Six Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5633 | GAME( 199?, j6reelmn , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Reel Money (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5634 | GAME( 199?, j6reelth , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Reel Thing (Ace) (IMPACT, set 1)", GAME_FLAGS ) | |
| 5635 | GAME( 199?, j6reeltha , j6reelth , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Reel Thing (Ace) (IMPACT, set 2)", GAME_FLAGS ) | |
| 5636 | GAME( 199?, j6richpk , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Rich Pickings (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5637 | GAME( 199?, j6rico , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Ricochet (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5638 | GAME( 199?, j6robin , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Robin Hood (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5639 | GAME( 199?, j6roller , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Roller Coaster (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5640 | GAME( 199?, j6rccls , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Roller Coaster Classic (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5641 | GAME( 199?, j6royfls , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Royal Flush Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5642 | GAME( 199?, j6samur , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Samurai Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5643 | GAME( 199?, j6sidewd , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Sidewinder (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5644 | GAME( 199?, j6snakes , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Snakes & Ladders (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5645 | GAME( 199?, j6sonic , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Sonic The Hedgehog (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5646 | GAME( 199?, j6spcinv , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Space Invaders (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5647 | GAME( 199?, j6stards , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Stardust (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5648 | GAME( 199?, j6start , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Starturn (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5649 | GAME( 199?, j6strk10 , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Strike 10 (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5650 | GAME( 199?, j6supbrk , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Super Breakout (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5651 | GAME( 199?, j6swpdrp , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Swop Till Ya Drop (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5652 | GAME( 199?, j6bags , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Three Bags Full (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5653 | GAME( 199?, j6roof , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Thru' The Roof (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5654 | GAME( 199?, j6tbirds , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Thunderbirds (Jpm) (IMPACT, set 1)", GAME_FLAGS ) | |
| 5655 | GAME( 199?, j6tbirdsa , j6tbirds , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Thunderbirds (Jpm) (IMPACT, set 2)", GAME_FLAGS ) | |
| 5656 | GAME( 199?, j6tbirdsb , j6tbirds , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Thunderbirds (Jpm) (IMPACT, set 3)", GAME_FLAGS ) | |
| 5657 | GAME( 199?, j6tbrdcl , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Thunderbirds Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5658 | GAME( 199?, j6tomb , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Tomb Raider (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5659 | GAME( 199?, j6topflg , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Top Flight (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5660 | GAME( 199?, j6tutti , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Qps", "Tutti Frutti (Qps) (IMPACT)", GAME_FLAGS ) | |
| 5661 | GAME( 199?, j6twst , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Twister (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5662 | GAME( 199?, j6twstd , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Twister (Jpm) [Dutch] (IMPACT)", GAME_FLAGS ) | |
| 5663 | GAME( 199?, j6untch , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Untouchables (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5664 | GAME( 199?, j6pompay , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Up Pompay (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5665 | GAME( 199?, j6vindal , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Vindaloot (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5666 | GAME( 199?, j6vivark , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Viva Rock Vegas (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5667 | GAME( 199?, j6vivrkc , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Viva Rock Vegas Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5668 | GAME( 199?, j6wldkng , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Wild King Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5669 | GAME( 199?, j6wthing , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Empire", "Wild Thing (Empire) (IMPACT)", GAME_FLAGS ) | |
| 5670 | GAME( 199?, j6wildw , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "Wild West (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5671 | GAME( 199?, j6wizard , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Wizard Of Odds (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5672 | GAME( 199?, j6knight , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Your Lucky Knight (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5673 | GAME( 199?, j6svndb , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Ace", "7 Deadly Bins (Ace) (IMPACT)", GAME_FLAGS ) | |
| 5674 | GAME( 199?, j6ewn , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Each Way Nudger (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5675 | GAME( 199?, j6hikar , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Hi Karate (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5676 | GAME( 199?, j6hisprt , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Empire", "High Spirits (Empire) (IMPACT)", GAME_FLAGS ) | |
| 5677 | GAME( 199?, j6rcclub , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Roller Coaster Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5678 | GAME( 199?, j6slvgst , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Silver Ghost (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5679 | GAME( 199?, j6footy , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Empire", "Football Fever (Empire) (IMPACT)", GAME_FLAGS ) | |
| 5680 | GAME( 199?, j6fbcrz , 0 , impctawp, tbirds, jpmimpct_state, j6fbcrz, ROT0, "JPM", "Football Crazy (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5681 | GAME( 199?, j6h5clb , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "High Five Club (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5682 | 5682 | |
| 5683 | 5683 | |
| 5684 | 5684 | |
| 5685 | 5685 | |
| 5686 | GAME( 199?, j6bbankr , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Big Banker (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5687 | GAME( 199?, j6bmc , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Big Money Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5688 | GAME( 199?, j6bno , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Big Nite Out (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5689 | GAME( 199?, j6btbw , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Born To Be Wild Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5690 | GAME( 199?, j6cpal , 0 , impctawp, tbirds, 0, ROT0, "Whitbread / Crystal", "Caesars Palace (Whitbread / Crystal) (IMPACT, set 1)", GAME_FLAGS ) | |
| 5691 | GAME( 199?, j6cpala , j6cpal , impctawp, tbirds, 0, ROT0, "Whitbread / Crystal", "Caesars Palace (Whitbread / Crystal) (IMPACT, set 2)", GAME_FLAGS ) // marked as ACE | |
| 5692 | GAME( 1998, j6cpalb , j6cpal , impctawp, tbirds, 0, ROT0, "Whitbread / Ace", "Caesars Palace (Whitbread / Ace) (IMPACT)", GAME_FLAGS ) | |
| 5693 | GAME( 199?, j6cdivr , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Cash Diver (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5694 | GAME( 199?, j6ccc , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Casino Crazy Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5695 | GAME( 199?, j6colic , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Coliseum (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5696 | GAME( 199?, j6crakr , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Cracker (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5697 | GAME( 199?, j6ewndg , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Each Way Nudger (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5698 | GAME( 199?, j6easy , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Easy Money (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5699 | GAME( 199?, j6ffc , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Frame & Fortune Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5700 | GAME( 199?, j6grc , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Gold Rush Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5701 | GAME( 199?, j6hdc , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Hot Dogs Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5702 | GAME( 199?, j6impls , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Impulse (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5703 | GAME( 199?, j6kapang , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Kapang! (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5704 | GAME( 199?, j6kfc , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Kung Fu Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5705 | GAME( 199?, j6lucklo , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Lucky Lottery Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5706 | GAME( 199?, j6monst , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Monster Cash Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5707 | GAME( 199?, j6pinfvr , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Pinball Fever (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5708 | GAME( 199?, j6pinwzdc , j6pinwzd , impctawp, tbirds, 0, ROT0, "Crystal", "Pinball Wizard (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5709 | GAME( 199?, j6potg , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Pot Of Gold (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5710 | GAME( 199?, j6ramese , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Rameses' Riches Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5711 | GAME( 199?, j6r2rum , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Ready To Rumble (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5712 | GAME( 199?, j6redal , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Red Alert (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5713 | GAME( 199?, j6reelb , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Reel Bingo Classic Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5714 | GAME( 199?, j6sl , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Snakes & Ladders (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5715 | GAME( 199?, j6sla , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Snakes & Ladders Slides Again (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5716 | GAME( 199?, j6thril , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Thriller (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5717 | GAME( 199?, j6tqust , 0 , impctawp, tbirds, 0, ROT0, "Crystal", "Treasure Quest (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5718 | GAME( 199?, j6gldpl , 0 , impctawp, tbirds, 0, ROT0, "Qps / Mazooma", "Golden Palace (Qps / Mazooma) (IMPACT)", GAME_FLAGS ) // Mazooma rebuild? only has QPS strings tho | |
| 5719 | GAME( 199?, j6shoot , 0 , impctawp, tbirds, 0, ROT0, "JPM / Whitbread", "ShootOut (Jpm / Whitbread) (IMPACT)", GAME_FLAGS ) // Mazooma rebuild? only has QPS strings tho | |
| 5686 | GAME( 199?, j6bbankr , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Big Banker (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5687 | GAME( 199?, j6bmc , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Big Money Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5688 | GAME( 199?, j6bno , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Big Nite Out (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5689 | GAME( 199?, j6btbw , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Born To Be Wild Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5690 | GAME( 199?, j6cpal , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Whitbread / Crystal", "Caesars Palace (Whitbread / Crystal) (IMPACT, set 1)", GAME_FLAGS ) | |
| 5691 | GAME( 199?, j6cpala , j6cpal , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Whitbread / Crystal", "Caesars Palace (Whitbread / Crystal) (IMPACT, set 2)", GAME_FLAGS ) // marked as ACE | |
| 5692 | GAME( 1998, j6cpalb , j6cpal , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Whitbread / Ace", "Caesars Palace (Whitbread / Ace) (IMPACT)", GAME_FLAGS ) | |
| 5693 | GAME( 199?, j6cdivr , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Cash Diver (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5694 | GAME( 199?, j6ccc , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Casino Crazy Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5695 | GAME( 199?, j6colic , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Coliseum (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5696 | GAME( 199?, j6crakr , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Cracker (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5697 | GAME( 199?, j6ewndg , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Each Way Nudger (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5698 | GAME( 199?, j6easy , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Easy Money (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5699 | GAME( 199?, j6ffc , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Frame & Fortune Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5700 | GAME( 199?, j6grc , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Gold Rush Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5701 | GAME( 199?, j6hdc , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Hot Dogs Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5702 | GAME( 199?, j6impls , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Impulse (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5703 | GAME( 199?, j6kapang , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Kapang! (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5704 | GAME( 199?, j6kfc , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Kung Fu Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5705 | GAME( 199?, j6lucklo , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Lucky Lottery Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5706 | GAME( 199?, j6monst , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Monster Cash Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5707 | GAME( 199?, j6pinfvr , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Pinball Fever (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5708 | GAME( 199?, j6pinwzdc , j6pinwzd , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Pinball Wizard (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5709 | GAME( 199?, j6potg , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Pot Of Gold (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5710 | GAME( 199?, j6ramese , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Rameses' Riches Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5711 | GAME( 199?, j6r2rum , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Ready To Rumble (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5712 | GAME( 199?, j6redal , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Red Alert (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5713 | GAME( 199?, j6reelb , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Reel Bingo Classic Club (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5714 | GAME( 199?, j6sl , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Snakes & Ladders (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5715 | GAME( 199?, j6sla , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Snakes & Ladders Slides Again (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5716 | GAME( 199?, j6thril , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Thriller (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5717 | GAME( 199?, j6tqust , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Crystal", "Treasure Quest (Crystal) (IMPACT)", GAME_FLAGS ) | |
| 5718 | GAME( 199?, j6gldpl , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "Qps / Mazooma", "Golden Palace (Qps / Mazooma) (IMPACT)", GAME_FLAGS ) // Mazooma rebuild? only has QPS strings tho | |
| 5719 | GAME( 199?, j6shoot , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM / Whitbread", "ShootOut (Jpm / Whitbread) (IMPACT)", GAME_FLAGS ) // Mazooma rebuild? only has QPS strings tho | |
| 5720 | 5720 | |
| 5721 | 5721 | |
| 5722 | 5722 | // was marked as SWP, should this be a video game? - Apparently it's just a link box using the same hardware, but for 3 PC based units which aren't dumped, and probably can't really be emulated :-/ |
| 5723 | GAME( 199?, j6milln , 0 , impctawp, tbirds, 0, ROT0, "JPM", "Millionaire (Jpm) (IMPACT)", GAME_FLAGS ) | |
| 5723 | GAME( 199?, j6milln , 0 , impctawp, tbirds, jpmimpct_state, 0, ROT0, "JPM", "Millionaire (Jpm) (IMPACT)", GAME_FLAGS ) |
| r15751 | r15752 | |
|---|---|---|
| 2803 | 2803 | DISK_IMAGE( "tkk2-a", 0, SHA1(6b7c3686b22a508c44f67295b188504b757dd482) ) |
| 2804 | 2804 | ROM_END |
| 2805 | 2805 | |
| 2806 | GAME( 1996, tekken3, 0, coh700, namcos12, namcos12, ROT0, "Namco", "Tekken 3 (Japan, TET1/VER.E1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC006 */ | |
| 2807 | GAME( 1996, tekken3ae, tekken3, coh700, namcos12, namcos12, ROT0, "Namco", "Tekken 3 (Asia, TET2/VER.E1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC006 */ | |
| 2808 | GAME( 1996, tekken3ud, tekken3, coh700, namcos12, namcos12, ROT0, "Namco", "Tekken 3 (US, TET3/VER.D)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC006 */ | |
| 2809 | GAME( 1996, tekken3ab, tekken3, coh700, namcos12, namcos12, ROT0, "Namco", "Tekken 3 (Asia, TET2/VER.B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC006 */ | |
| 2810 | GAME( 1996, tekken3ua, tekken3, coh700, namcos12, namcos12, ROT0, "Namco", "Tekken 3 (US, TET3/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC006 */ | |
| 2811 | GAME( 1996, tekken3aa, tekken3, coh700, namcos12, namcos12, ROT0, "Namco", "Tekken 3 (Asia, TET2/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC006 */ | |
| 2812 | GAME( 1996, tekken3ja, tekken3, coh700, namcos12, namcos12, ROT0, "Namco", "Tekken 3 (Japan, TET1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC014 */ | |
| 2813 | GAME( 1997, lbgrande, 0, coh700, namcos12, namcos12, ROT0, "Namco", "Libero Grande (Asia, LG2/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC014 */ | |
| 2814 | GAME( 1997, lbgrandeja,lbgrande, coh700, namcos12, namcos12, ROT0, "Namco", "Libero Grande (Japan, LG1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* KC014 */ | |
| 2815 | GAME( 1997, toukon3, 0, coh700, namcos12, namcos12, ROT0, "Tomy / Namco", "Shin Nihon Pro Wrestling Toukon Retsuden 3 Arcade Edition (Japan, TR1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC019 */ | |
| 2816 | GAME( 1998, soulclbr, 0, coh700, namcos12, namcos12, ROT0, "Namco", "Soul Calibur (World, SOC14/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2817 | GAME( 1998, soulclbruc,soulclbr, coh700, namcos12, namcos12, ROT0, "Namco", "Soul Calibur (US, SOC13/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2818 | GAME( 1998, soulclbrjc,soulclbr, coh700, namcos12, namcos12, ROT0, "Namco", "Soul Calibur (Japan, SOC11/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC020 */ | |
| 2819 | GAME( 1998, soulclbrwb,soulclbr, coh700, namcos12, namcos12, ROT0, "Namco", "Soul Calibur (World, SOC14/VER.B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2820 | GAME( 1998, soulclbrub,soulclbr, coh700, namcos12, namcos12, ROT0, "Namco", "Soul Calibur (US, SOC13/VER.B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC020 */ | |
| 2821 | GAME( 1998, soulclbrjb,soulclbr, coh700, namcos12, namcos12, ROT0, "Namco", "Soul Calibur (Japan, SOC11/VER.B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC020 */ | |
| 2822 | GAME( 1998, soulclbrja,soulclbr, coh700, namcos12, namcos12, ROT0, "Namco", "Soul Calibur (Japan, SOC11/VER.A2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC020 */ | |
| 2823 | GAME( 1998, ehrgeiz, 0, coh700, namcos12, namcos12, ROT0, "Square / Namco", "Ehrgeiz (US, EG3/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC021 */ | |
| 2824 | GAME( 1998, ehrgeizaa, ehrgeiz, coh700, namcos12, namcos12, ROT0, "Square / Namco", "Ehrgeiz (Asia, EG2/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC021 */ | |
| 2825 | GAME( 1998, ehrgeizja, ehrgeiz, coh700, namcos12, namcos12, ROT0, "Square / Namco", "Ehrgeiz (Japan, EG1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC021 */ | |
| 2826 | GAME( 1998, mdhorse, 0, coh700, namcos12, namcos12, ROT0, "Namco", "Derby Quiz My Dream Horse (Japan, MDH1/VER.A2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* KC035 */ | |
| 2827 | GAME( 1998, sws98, 0, coh700, namcos12, namcos12, ROT0, "Namco", "Super World Stadium '98 (Japan, SS81/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC0?? */ | |
| 2828 | GAME( 1998, tenkomor, 0, coh700, namcos12, namcos12, ROT90,"Namco", "Tenkomori Shooting (Asia, TKM2/VER.A1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC036 */ | |
| 2829 | GAME( 1998, tenkomorja,tenkomor, coh700, namcos12, namcos12, ROT90,"Namco", "Tenkomori Shooting (Japan, TKM1/VER.A1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC036 */ | |
| 2830 | GAME( 1998, fgtlayer, 0, coh700, namcos12, namcos12, ROT0, "Arika / Namco", "Fighting Layer (Japan, FTL1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC037 */ | |
| 2831 | GAME( 1999, pacapp, 0, coh700, namcos12, namcos12, ROT0, "Produce / Namco", "Paca Paca Passion (Japan, PPP1/VER.A2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC038 */ | |
| 2832 | GAME( 1999, ptblank2, 0, coh700, ptblank2, ptblank2, ROT0, "Namco", "Point Blank 2 (GNB5/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC042 */ | |
| 2833 | GAME( 1999, gunbarl, ptblank2, coh700, ptblank2, ptblank2, ROT0, "Namco", "Gunbarl (Japan, GNB4/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC042 */ | |
| 2834 | GAME( 1999, sws99, 0, coh700, namcos12, namcos12, ROT0, "Namco", "Super World Stadium '99 (Japan, SS91/VER.A3)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC043 */ | |
| 2835 | GAME( 1999, tektagt, 0, coh700, namcos12, namcos12, ROT0, "Namco", "Tekken Tag Tournament (US, TEG3/VER.C1)", GAME_IMPERFECT_SOUND ) /* KC044 */ | |
| 2836 | GAME( 1999, tektagtac, tektagt, coh700, namcos12, namcos12, ROT0, "Namco", "Tekken Tag Tournament (Asia, TEG2/VER.C1, set 1)", GAME_IMPERFECT_SOUND ) /* KC044 */ | |
| 2837 | GAME( 1999, tektagtac1,tektagt, coh700, namcos12, namcos12, ROT0, "Namco", "Tekken Tag Tournament (Asia, TEG2/VER.C1, set 2)", GAME_IMPERFECT_SOUND ) /* KC044 */ | |
| 2838 | GAME( 1999, tektagtub, tektagt, coh700, namcos12, namcos12, ROT0, "Namco", "Tekken Tag Tournament (US, TEG3/VER.B)", GAME_IMPERFECT_SOUND ) /* KC044 */ | |
| 2839 | GAME( 1999, tektagtjb, tektagt, coh700, namcos12, namcos12, ROT0, "Namco", "Tekken Tag Tournament (Japan, TEG1/VER.B)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* KC044 */ | |
| 2840 | GAME( 1999, tektagtja, tektagt, coh700, namcos12, namcos12, ROT0, "Namco", "Tekken Tag Tournament (Japan, TEG1/VER.A3)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* KC044 */ | |
| 2841 | GAME( 1999, ghlpanic, 0, coh700, ghlpanic, ghlpanic, ROT0, "Eighting / Raizing / Namco", "Ghoul Panic (Asia, OB2/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC045 */ | |
| 2842 | GAME( 1999, pacapp2, 0, coh700, namcos12, namcos12, ROT0, "Produce / Namco", "Paca Paca Passion 2 (Japan, PKS1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC046 */ | |
| 2843 | GAME( 1999, mrdrillr, 0, coh700, namcos124w,namcos12,ROT0, "Namco", "Mr. Driller (Japan, DRI1/VER.A2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC048 */ | |
| 2844 | GAME( 1999, kaiunqz, 0, coh700, namcos12, namcos12, ROT0, "Namco", "Kaiun Quiz (Japan, KW1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* KC050 */ | |
| 2845 | GAME( 1999, pacappsp, 0, coh700, namcos12, namcos12, ROT0, "Produce / Namco", "Paca Paca Passion Special (Japan, PSP1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC052 */ | |
| 2846 | GAME( 1999, aquarush, 0, coh700, namcos12, namcos12, ROT0, "Namco", "Aqua Rush (Japan, AQ1/VER.A1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC053 */ | |
| 2847 | GAME( 1999, golgo13, 0, coh700, golgo13, namcos12, ROT0, "Eighting / Raizing / Namco", "Golgo 13 (Japan, GLG1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC054 */ | |
| 2848 | GAME( 1999, g13knd, 0, coh700, golgo13, namcos12, ROT0, "Eighting / Raizing / Namco", "Golgo 13 Kiseki no Dandou (Japan, GLS1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC059 */ | |
| 2849 | GAME( 2000, sws2000, 0, coh700, namcos12, namcos12, ROT0, "Namco", "Super World Stadium 2000 (Japan, SS01/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* KC055 */ | |
| 2850 | GAME( 2000, truckk, 0, coh700, namcos12, namcos12, ROT0, "Metro / Namco", "Truck Kyosokyoku (Japan, TKK2/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* KC056 */ | |
| 2851 | GAME( 2001, sws2001, sws2000, coh700, namcos12, namcos12, ROT0, "Namco", "Super World Stadium 2001 (Japan, SS11/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* KC061 */ | |
| 2806 | GAME( 1996, tekken3, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Tekken 3 (Japan, TET1/VER.E1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC006 */ | |
| 2807 | GAME( 1996, tekken3ae, tekken3, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Tekken 3 (Asia, TET2/VER.E1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC006 */ | |
| 2808 | GAME( 1996, tekken3ud, tekken3, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Tekken 3 (US, TET3/VER.D)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC006 */ | |
| 2809 | GAME( 1996, tekken3ab, tekken3, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Tekken 3 (Asia, TET2/VER.B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC006 */ | |
| 2810 | GAME( 1996, tekken3ua, tekken3, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Tekken 3 (US, TET3/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC006 */ | |
| 2811 | GAME( 1996, tekken3aa, tekken3, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Tekken 3 (Asia, TET2/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC006 */ | |
| 2812 | GAME( 1996, tekken3ja, tekken3, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Tekken 3 (Japan, TET1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC014 */ | |
| 2813 | GAME( 1997, lbgrande, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Libero Grande (Asia, LG2/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC014 */ | |
| 2814 | GAME( 1997, lbgrandeja,lbgrande, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Libero Grande (Japan, LG1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* KC014 */ | |
| 2815 | GAME( 1997, toukon3, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Tomy / Namco", "Shin Nihon Pro Wrestling Toukon Retsuden 3 Arcade Edition (Japan, TR1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC019 */ | |
| 2816 | GAME( 1998, soulclbr, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Soul Calibur (World, SOC14/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2817 | GAME( 1998, soulclbruc,soulclbr, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Soul Calibur (US, SOC13/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2818 | GAME( 1998, soulclbrjc,soulclbr, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Soul Calibur (Japan, SOC11/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC020 */ | |
| 2819 | GAME( 1998, soulclbrwb,soulclbr, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Soul Calibur (World, SOC14/VER.B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2820 | GAME( 1998, soulclbrub,soulclbr, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Soul Calibur (US, SOC13/VER.B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC020 */ | |
| 2821 | GAME( 1998, soulclbrjb,soulclbr, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Soul Calibur (Japan, SOC11/VER.B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC020 */ | |
| 2822 | GAME( 1998, soulclbrja,soulclbr, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Soul Calibur (Japan, SOC11/VER.A2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC020 */ | |
| 2823 | GAME( 1998, ehrgeiz, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Square / Namco", "Ehrgeiz (US, EG3/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC021 */ | |
| 2824 | GAME( 1998, ehrgeizaa, ehrgeiz, coh700, namcos12, namcos12_state, namcos12, ROT0, "Square / Namco", "Ehrgeiz (Asia, EG2/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC021 */ | |
| 2825 | GAME( 1998, ehrgeizja, ehrgeiz, coh700, namcos12, namcos12_state, namcos12, ROT0, "Square / Namco", "Ehrgeiz (Japan, EG1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC021 */ | |
| 2826 | GAME( 1998, mdhorse, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Derby Quiz My Dream Horse (Japan, MDH1/VER.A2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* KC035 */ | |
| 2827 | GAME( 1998, sws98, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Super World Stadium '98 (Japan, SS81/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC0?? */ | |
| 2828 | GAME( 1998, tenkomor, 0, coh700, namcos12, namcos12_state, namcos12, ROT90,"Namco", "Tenkomori Shooting (Asia, TKM2/VER.A1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC036 */ | |
| 2829 | GAME( 1998, tenkomorja,tenkomor, coh700, namcos12, namcos12_state, namcos12, ROT90,"Namco", "Tenkomori Shooting (Japan, TKM1/VER.A1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC036 */ | |
| 2830 | GAME( 1998, fgtlayer, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Arika / Namco", "Fighting Layer (Japan, FTL1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC037 */ | |
| 2831 | GAME( 1999, pacapp, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Produce / Namco", "Paca Paca Passion (Japan, PPP1/VER.A2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC038 */ | |
| 2832 | GAME( 1999, ptblank2, 0, coh700, ptblank2, namcos12_state, ptblank2, ROT0, "Namco", "Point Blank 2 (GNB5/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC042 */ | |
| 2833 | GAME( 1999, gunbarl, ptblank2, coh700, ptblank2, namcos12_state, ptblank2, ROT0, "Namco", "Gunbarl (Japan, GNB4/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC042 */ | |
| 2834 | GAME( 1999, sws99, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Super World Stadium '99 (Japan, SS91/VER.A3)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC043 */ | |
| 2835 | GAME( 1999, tektagt, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Tekken Tag Tournament (US, TEG3/VER.C1)", GAME_IMPERFECT_SOUND ) /* KC044 */ | |
| 2836 | GAME( 1999, tektagtac, tektagt, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Tekken Tag Tournament (Asia, TEG2/VER.C1, set 1)", GAME_IMPERFECT_SOUND ) /* KC044 */ | |
| 2837 | GAME( 1999, tektagtac1,tektagt, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Tekken Tag Tournament (Asia, TEG2/VER.C1, set 2)", GAME_IMPERFECT_SOUND ) /* KC044 */ | |
| 2838 | GAME( 1999, tektagtub, tektagt, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Tekken Tag Tournament (US, TEG3/VER.B)", GAME_IMPERFECT_SOUND ) /* KC044 */ | |
| 2839 | GAME( 1999, tektagtjb, tektagt, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Tekken Tag Tournament (Japan, TEG1/VER.B)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* KC044 */ | |
| 2840 | GAME( 1999, tektagtja, tektagt, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Tekken Tag Tournament (Japan, TEG1/VER.A3)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* KC044 */ | |
| 2841 | GAME( 1999, ghlpanic, 0, coh700, ghlpanic, namcos12_state, ghlpanic, ROT0, "Eighting / Raizing / Namco", "Ghoul Panic (Asia, OB2/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC045 */ | |
| 2842 | GAME( 1999, pacapp2, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Produce / Namco", "Paca Paca Passion 2 (Japan, PKS1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC046 */ | |
| 2843 | GAME( 1999, mrdrillr, 0, coh700, namcos124w, namcos12_state,namcos12,ROT0, "Namco", "Mr. Driller (Japan, DRI1/VER.A2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC048 */ | |
| 2844 | GAME( 1999, kaiunqz, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Kaiun Quiz (Japan, KW1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* KC050 */ | |
| 2845 | GAME( 1999, pacappsp, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Produce / Namco", "Paca Paca Passion Special (Japan, PSP1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC052 */ | |
| 2846 | GAME( 1999, aquarush, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Aqua Rush (Japan, AQ1/VER.A1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC053 */ | |
| 2847 | GAME( 1999, golgo13, 0, coh700, golgo13, namcos12_state, namcos12, ROT0, "Eighting / Raizing / Namco", "Golgo 13 (Japan, GLG1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC054 */ | |
| 2848 | GAME( 1999, g13knd, 0, coh700, golgo13, namcos12_state, namcos12, ROT0, "Eighting / Raizing / Namco", "Golgo 13 Kiseki no Dandou (Japan, GLS1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC059 */ | |
| 2849 | GAME( 2000, sws2000, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Super World Stadium 2000 (Japan, SS01/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* KC055 */ | |
| 2850 | GAME( 2000, truckk, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Metro / Namco", "Truck Kyosokyoku (Japan, TKK2/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* KC056 */ | |
| 2851 | GAME( 2001, sws2001, sws2000, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Super World Stadium 2001 (Japan, SS11/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* KC061 */ |
| r15751 | r15752 | |
|---|---|---|
| 2051 | 2051 | ROM_LOAD( "turtles.clr", 0x0000, 0x0020, CRC(f3ef02dd) SHA1(09fd795170d7d30f101d579f57553da5ff3800ab) ) |
| 2052 | 2052 | ROM_END |
| 2053 | 2053 | |
| 2054 | GAME( 1982, triplep, 0, triplep, triplep, scramble_ppi, ROT90, "K.K. International", "Triple Punch", GAME_SUPPORTS_SAVE ) | |
| 2055 | GAME( 1982, knockout, triplep, triplep, triplep, scramble_ppi, ROT90, "KKK", "Knock Out!! (bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 2056 | GAME( 1981, mariner, 0, mariner, scramble, mariner, ROT90, "Amenip", "Mariner", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 2057 | GAME( 1981, 800fath, mariner, mariner, 800fath, mariner, ROT90, "Amenip (US Billiards Inc. license)", "800 Fathoms", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2058 | GAME( 1981, ckongs, ckong, ckongs, ckongs, ckongs, ROT90, "bootleg", "Crazy Kong (Scramble hardware)", GAME_SUPPORTS_SAVE ) | |
| 2059 | GAME( 1981, mars, 0, mars, mars, mars, ROT90, "Artic", "Mars", GAME_SUPPORTS_SAVE ) | |
| 2060 | GAME( 1982, devilfsh, 0, devilfsh, devilfsh, devilfsh, ROT90, "Artic", "Devil Fish", GAME_SUPPORTS_SAVE ) | |
| 2061 | GAME( 1983, newsin7, 0, newsin7, newsin7, mars, ROT90, "ATW USA, Inc.", "New Sinbad 7", GAME_SUPPORTS_SAVE ) | |
| 2062 | GAME( 1984, mrkougar, 0, mrkougar, mrkougar, mrkougar, ROT90, "ATW", "Mr. Kougar", GAME_SUPPORTS_SAVE ) | |
| 2063 | GAME( 1983, mrkougar2,mrkougar, mrkougar, mrkougar, mrkougar, ROT90, "ATW", "Mr. Kougar (earlier)", GAME_SUPPORTS_SAVE ) | |
| 2064 | GAME( 1983, mrkougb, mrkougar, mrkougb, mrkougar, mrkougb, ROT90, "bootleg", "Mr. Kougar (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 2065 | GAME( 1983, mrkougb2, mrkougar, mrkougb, mrkougar, mrkougb, ROT90, "bootleg", "Mr. Kougar (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 2066 | GAME( 1982, hotshock, 0, hotshock, hotshock, hotshock, ROT90, "E.G. Felaco (Domino license)", "Hot Shocker", GAME_SUPPORTS_SAVE ) | |
| 2067 | GAME( 1982, hotshockb,hotshock, hotshock, hotshock, hotshock, ROT90, "E.G. Felaco", "Hot Shocker (early revision?)", GAME_SUPPORTS_SAVE ) // has "Dudley presents" (protagonist of the game), instead of Domino | |
| 2068 | GAME( 198?, conquer, 0, hotshock, hotshock, 0, ROT90, "<unknown>", "Conqueror", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE) | |
| 2069 | GAME( 1983, hunchbks, hunchbak, hunchbks, hunchbks, scramble_ppi, ROT90, "Century Electronics", "Hunchback (Scramble hardware)", GAME_SUPPORTS_SAVE ) | |
| 2070 | GAME( 1984, hncholms, huncholy, hncholms, hncholms, scramble_ppi, ROT90, "Century Electronics / Seatongrove Ltd", "Hunchback Olympic (Scramble hardware)", GAME_SUPPORTS_SAVE ) | |
| 2071 | GAME( 1983, cavelon, 0, cavelon, cavelon, cavelon, ROT90, "Jetsoft", "Cavelon", GAME_SUPPORTS_SAVE ) | |
| 2072 | GAME( 1982, mimonscr, mimonkey, mimonscr, mimonscr, mimonscr, ROT90, "bootleg", "Mighty Monkey (bootleg on Scramble hardware)", GAME_SUPPORTS_SAVE ) | |
| 2073 | GAME( 1983, ad2083, 0, ad2083, ad2083, ad2083, ROT90, "Midcoin", "A. D. 2083", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 2074 | GAME( 1981, turpins, turtles, turpins, turpins, 0, ROT90, "bootleg", "Turpin (bootleg on Scramble hardware)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // haven't hooked up the sound CPU yet | |
| 2054 | GAME( 1982, triplep, 0, triplep, triplep, scramble_state, scramble_ppi, ROT90, "K.K. International", "Triple Punch", GAME_SUPPORTS_SAVE ) | |
| 2055 | GAME( 1982, knockout, triplep, triplep, triplep, scramble_state, scramble_ppi, ROT90, "KKK", "Knock Out!! (bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 2056 | GAME( 1981, mariner, 0, mariner, scramble, scramble_state, mariner, ROT90, "Amenip", "Mariner", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 2057 | GAME( 1981, 800fath, mariner, mariner, 800fath, scramble_state, mariner, ROT90, "Amenip (US Billiards Inc. license)", "800 Fathoms", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2058 | GAME( 1981, ckongs, ckong, ckongs, ckongs, scramble_state, ckongs, ROT90, "bootleg", "Crazy Kong (Scramble hardware)", GAME_SUPPORTS_SAVE ) | |
| 2059 | GAME( 1981, mars, 0, mars, mars, scramble_state, mars, ROT90, "Artic", "Mars", GAME_SUPPORTS_SAVE ) | |
| 2060 | GAME( 1982, devilfsh, 0, devilfsh, devilfsh, scramble_state, devilfsh, ROT90, "Artic", "Devil Fish", GAME_SUPPORTS_SAVE ) | |
| 2061 | GAME( 1983, newsin7, 0, newsin7, newsin7, scramble_state, mars, ROT90, "ATW USA, Inc.", "New Sinbad 7", GAME_SUPPORTS_SAVE ) | |
| 2062 | GAME( 1984, mrkougar, 0, mrkougar, mrkougar, scramble_state, mrkougar, ROT90, "ATW", "Mr. Kougar", GAME_SUPPORTS_SAVE ) | |
| 2063 | GAME( 1983, mrkougar2,mrkougar, mrkougar, mrkougar, scramble_state, mrkougar, ROT90, "ATW", "Mr. Kougar (earlier)", GAME_SUPPORTS_SAVE ) | |
| 2064 | GAME( 1983, mrkougb, mrkougar, mrkougb, mrkougar, scramble_state, mrkougb, ROT90, "bootleg", "Mr. Kougar (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 2065 | GAME( 1983, mrkougb2, mrkougar, mrkougb, mrkougar, scramble_state, mrkougb, ROT90, "bootleg", "Mr. Kougar (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 2066 | GAME( 1982, hotshock, 0, hotshock, hotshock, scramble_state, hotshock, ROT90, "E.G. Felaco (Domino license)", "Hot Shocker", GAME_SUPPORTS_SAVE ) | |
| 2067 | GAME( 1982, hotshockb,hotshock, hotshock, hotshock, scramble_state, hotshock, ROT90, "E.G. Felaco", "Hot Shocker (early revision?)", GAME_SUPPORTS_SAVE ) // has "Dudley presents" (protagonist of the game), instead of Domino | |
| 2068 | GAME( 198?, conquer, 0, hotshock, hotshock, scramble_state, 0, ROT90, "<unknown>", "Conqueror", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE) | |
| 2069 | GAME( 1983, hunchbks, hunchbak, hunchbks, hunchbks, scramble_state, scramble_ppi, ROT90, "Century Electronics", "Hunchback (Scramble hardware)", GAME_SUPPORTS_SAVE ) | |
| 2070 | GAME( 1984, hncholms, huncholy, hncholms, hncholms, scramble_state, scramble_ppi, ROT90, "Century Electronics / Seatongrove Ltd", "Hunchback Olympic (Scramble hardware)", GAME_SUPPORTS_SAVE ) | |
| 2071 | GAME( 1983, cavelon, 0, cavelon, cavelon, scramble_state, cavelon, ROT90, "Jetsoft", "Cavelon", GAME_SUPPORTS_SAVE ) | |
| 2072 | GAME( 1982, mimonscr, mimonkey, mimonscr, mimonscr, scramble_state, mimonscr, ROT90, "bootleg", "Mighty Monkey (bootleg on Scramble hardware)", GAME_SUPPORTS_SAVE ) | |
| 2073 | GAME( 1983, ad2083, 0, ad2083, ad2083, scramble_state, ad2083, ROT90, "Midcoin", "A. D. 2083", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 2074 | GAME( 1981, turpins, turtles, turpins, turpins, scramble_state, 0, ROT90, "bootleg", "Turpin (bootleg on Scramble hardware)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // haven't hooked up the sound CPU yet |
| r15751 | r15752 | |
|---|---|---|
| 124 | 124 | ROM_END |
| 125 | 125 | |
| 126 | 126 | |
| 127 | GAME(1980, algar_l1, 0, williams_s6a, williams_s6a, williams_s6a, ROT0, "Williams", "Algar (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 128 | GAME(1980, alpok_l6, 0, williams_s6a, williams_s6a, williams_s6a, ROT0, "Williams", "Alien Poker (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 129 | GAME(1980, alpok_l2, alpok_l6, williams_s6a, williams_s6a, williams_s6a, ROT0, "Williams", "Alien Poker (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 130 | GAME(1980, alpok_f6, alpok_l6, williams_s6a, williams_s6a, williams_s6a, ROT0, "Williams", "Alien Poker (L-6 French speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 127 | GAME(1980, algar_l1, 0, williams_s6a, williams_s6a, williams_s6a_state, williams_s6a, ROT0, "Williams", "Algar (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 128 | GAME(1980, alpok_l6, 0, williams_s6a, williams_s6a, williams_s6a_state, williams_s6a, ROT0, "Williams", "Alien Poker (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 129 | GAME(1980, alpok_l2, alpok_l6, williams_s6a, williams_s6a, williams_s6a_state, williams_s6a, ROT0, "Williams", "Alien Poker (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 130 | GAME(1980, alpok_f6, alpok_l6, williams_s6a, williams_s6a, williams_s6a_state, williams_s6a, ROT0, "Williams", "Alien Poker (L-6 French speech)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 458 | 458 | ROM_END |
| 459 | 459 | |
| 460 | 460 | |
| 461 | GAME( 1984, taxidriv, 0, taxidriv, taxidriv, 0, ROT90, "Graphic Techno", "Taxi Driver", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) | |
| 461 | GAME( 1984, taxidriv, 0, taxidriv, taxidriv, taxidriv_state, 0, ROT90, "Graphic Techno", "Taxi Driver", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 991 | 991 | *********************************************/ |
| 992 | 992 | |
| 993 | 993 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 994 | GAME( 1985, avtsym14, 0, avt, symbols, 0, ROT0, "Advanced Video Technology", "Symbols (ver 1.4)", GAME_NOT_WORKING ) | |
| 995 | GAME( 1985, avtsym25, avtsym14, avt, symbols, 0, ROT0, "Advanced Video Technology", "Symbols (ver 2.5)", GAME_NOT_WORKING ) | |
| 996 | GAME( 1985, avtbingo, 0, avt, symbols, 0, ROT0, "Advanced Video Technology", "Arrow Bingo", GAME_NOT_WORKING ) | |
| 997 | GAME( 1989, avtnfl, 0, avt, symbols, 0, ROT0, "Advanced Video Technology", "NFL (ver 109)", GAME_NOT_WORKING ) | |
| 994 | GAME( 1985, avtsym14, 0, avt, symbols, avt_state, 0, ROT0, "Advanced Video Technology", "Symbols (ver 1.4)", GAME_NOT_WORKING ) | |
| 995 | GAME( 1985, avtsym25, avtsym14, avt, symbols, avt_state, 0, ROT0, "Advanced Video Technology", "Symbols (ver 2.5)", GAME_NOT_WORKING ) | |
| 996 | GAME( 1985, avtbingo, 0, avt, symbols, avt_state, 0, ROT0, "Advanced Video Technology", "Arrow Bingo", GAME_NOT_WORKING ) | |
| 997 | GAME( 1989, avtnfl, 0, avt, symbols, avt_state, 0, ROT0, "Advanced Video Technology", "NFL (ver 109)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 375 | 375 | * |
| 376 | 376 | *************************************/ |
| 377 | 377 | |
| 378 | GAME( 1982, mole, 0, mole, mole, 0, ROT0, "Yachiyo Electronics, Ltd.", "Mole Attack", GAME_SUPPORTS_SAVE ) | |
| 378 | GAME( 1982, mole, 0, mole, mole, mole_state, 0, ROT0, "Yachiyo Electronics, Ltd.", "Mole Attack", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 594 | 594 | |
| 595 | 595 | /* Game Drivers */ |
| 596 | 596 | |
| 597 | GAME( 1996, missb2, 0, missb2, missb2, missb2, ROT0, "Alpha Co.", "Miss Bubble II", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 598 | GAME( 1996, bublpong, missb2, bublpong, missb2, missb2, ROT0, "Top Ltd.", "Bubble Pong Pong", GAME_SUPPORTS_SAVE ) | |
| 597 | GAME( 1996, missb2, 0, missb2, missb2, missb2_state, missb2, ROT0, "Alpha Co.", "Miss Bubble II", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 598 | GAME( 1996, bublpong, missb2, bublpong, missb2, missb2_state, missb2, ROT0, "Top Ltd.", "Bubble Pong Pong", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 341 | 341 | ROM_LOAD( "clr.3", 0x0040, 0x0020, CRC(25e70e5e) SHA1(fdb9c69e9568a725dd0e3ac25835270fb4f49280) ) |
| 342 | 342 | ROM_END |
| 343 | 343 | |
| 344 | GAME( 1984, pitnrun, 0, pitnrun, pitnrun, 0, ROT90, "Taito Corporation", "Pit & Run - F-1 Race (set 1)", GAME_IMPERFECT_SOUND ) | |
| 345 | GAME( 1984, pitnruna, pitnrun, pitnrun, pitnrun, 0, ROT90, "Taito Corporation", "Pit & Run - F-1 Race (set 2)", GAME_IMPERFECT_SOUND ) | |
| 344 | GAME( 1984, pitnrun, 0, pitnrun, pitnrun, pitnrun_state, 0, ROT90, "Taito Corporation", "Pit & Run - F-1 Race (set 1)", GAME_IMPERFECT_SOUND ) | |
| 345 | GAME( 1984, pitnruna, pitnrun, pitnrun, pitnrun, pitnrun_state, 0, ROT90, "Taito Corporation", "Pit & Run - F-1 Race (set 2)", GAME_IMPERFECT_SOUND ) | |
| 346 | 346 |
| r15751 | r15752 | |
|---|---|---|
| 105 | 105 | ROM_END |
| 106 | 106 | |
| 107 | 107 | |
| 108 | GAME( 1976, atarians, 0, atari_s1, atari_s1, atari_s1, ROT0, "Atari","The Atarians", GAME_IS_SKELETON_MECHANICAL) | |
| 109 | //GAME( 2002, atarianb, atarians, atari_s1, atari_s1, atari_s1, ROT0, "Atari / Gaston","The Atarians (working bootleg)", GAME_IS_SKELETON_MECHANICAL) | |
| 110 | GAME( 1977, time2000, 0, atari_s1, atari_s1, atari_s1, ROT0, "Atari","Time 2000", GAME_IS_SKELETON_MECHANICAL) | |
| 111 | GAME( 1977, aavenger, 0, atari_s1, atari_s1, atari_s1, ROT0, "Atari","Airborne Avenger", GAME_IS_SKELETON_MECHANICAL) | |
| 112 | GAME( 1978, midearth, 0, atari_s1, atari_s1, atari_s1, ROT0, "Atari","Middle Earth", GAME_IS_SKELETON_MECHANICAL) | |
| 113 | GAME( 1978, spcrider, 0, atari_s1, atari_s1, atari_s1, ROT0, "Atari","Space Riders", GAME_IS_SKELETON_MECHANICAL) | |
| 108 | GAME( 1976, atarians, 0, atari_s1, atari_s1, atari_s1_state, atari_s1, ROT0, "Atari","The Atarians", GAME_IS_SKELETON_MECHANICAL) | |
| 109 | //GAME( 2002, atarianb, atarians, atari_s1, atari_s1, atari_s1_state, atari_s1, ROT0, "Atari / Gaston","The Atarians (working bootleg)", GAME_IS_SKELETON_MECHANICAL) | |
| 110 | GAME( 1977, time2000, 0, atari_s1, atari_s1, atari_s1_state, atari_s1, ROT0, "Atari","Time 2000", GAME_IS_SKELETON_MECHANICAL) | |
| 111 | GAME( 1977, aavenger, 0, atari_s1, atari_s1, atari_s1_state, atari_s1, ROT0, "Atari","Airborne Avenger", GAME_IS_SKELETON_MECHANICAL) | |
| 112 | GAME( 1978, midearth, 0, atari_s1, atari_s1, atari_s1_state, atari_s1, ROT0, "Atari","Middle Earth", GAME_IS_SKELETON_MECHANICAL) | |
| 113 | GAME( 1978, spcrider, 0, atari_s1, atari_s1, atari_s1_state, atari_s1, ROT0, "Atari","Space Riders", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 901 | 901 | |
| 902 | 902 | |
| 903 | 903 | |
| 904 | GAME( 1985, tehkanwc, 0, tehkanwc, tehkanwc, 0, ROT0, "Tehkan", "Tehkan World Cup (set 1)", 0 ) | |
| 905 | GAME( 1985, tehkanwcb, tehkanwc, tehkanwc, tehkanwc, 0, ROT0, "Tehkan", "Tehkan World Cup (set 2, bootleg?)", 0 ) | |
| 906 | GAME( 1985, tehkanwcc, tehkanwc, tehkanwc, tehkanwc, 0, ROT0, "bootleg", "Tehkan World Cup (set 3, bootleg)", GAME_NOT_WORKING ) // aka 'World Cup 85', different inputs? | |
| 907 | GAMEL(1985, gridiron, 0, tehkanwc, gridiron, 0, ROT0, "Tehkan", "Gridiron Fight", 0, layout_gridiron ) | |
| 908 | GAME( 1986, teedoff, 0, tehkanwc, teedoff, teedoff, ROT90, "Tecmo", "Tee'd Off (Japan)", 0 ) | |
| 904 | GAME( 1985, tehkanwc, 0, tehkanwc, tehkanwc, tehkanwc_state, 0, ROT0, "Tehkan", "Tehkan World Cup (set 1)", 0 ) | |
| 905 | GAME( 1985, tehkanwcb, tehkanwc, tehkanwc, tehkanwc, tehkanwc_state, 0, ROT0, "Tehkan", "Tehkan World Cup (set 2, bootleg?)", 0 ) | |
| 906 | GAME( 1985, tehkanwcc, tehkanwc, tehkanwc, tehkanwc, tehkanwc_state, 0, ROT0, "bootleg", "Tehkan World Cup (set 3, bootleg)", GAME_NOT_WORKING ) // aka 'World Cup 85', different inputs? | |
| 907 | GAMEL(1985, gridiron, 0, tehkanwc, gridiron, tehkanwc_state, 0, ROT0, "Tehkan", "Gridiron Fight", 0, layout_gridiron ) | |
| 908 | GAME( 1986, teedoff, 0, tehkanwc, teedoff, tehkanwc_state, teedoff, ROT90, "Tecmo", "Tee'd Off (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 499 | 499 | * |
| 500 | 500 | *************************************/ |
| 501 | 501 | |
| 502 | GAME( 1982, liberatr, 0, liberatr, liberatr, 0, ROT0, "Atari", "Liberator (set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 503 | GAME( 1982, liberatr2,liberatr, liberat2, liberatr, 0, ROT0, "Atari", "Liberator (set 2)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 502 | GAME( 1982, liberatr, 0, liberatr, liberatr, liberatr_state, 0, ROT0, "Atari", "Liberator (set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 503 | GAME( 1982, liberatr2,liberatr, liberat2, liberatr, liberatr_state, 0, ROT0, "Atari", "Liberator (set 2)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 504 | 504 |
| r15751 | r15752 | |
|---|---|---|
| 583 | 583 | * |
| 584 | 584 | *************************************/ |
| 585 | 585 | |
| 586 | GAME( 1987, bionicc, 0, bionicc, bionicc, 0, ROT0, "Capcom", "Bionic Commando (Euro)", GAME_SUPPORTS_SAVE ) | |
| 587 | GAME( 1987, bionicc1, bionicc, bionicc, bionicc, 0, ROT0, "Capcom", "Bionic Commando (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 588 | GAME( 1987, bionicc2, bionicc, bionicc, bionicc, 0, ROT0, "Capcom", "Bionic Commando (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 589 | GAME( 1987, topsecrt, bionicc, bionicc, bionicc, 0, ROT0, "Capcom", "Top Secret (Japan, old revision)", GAME_SUPPORTS_SAVE ) | |
| 586 | GAME( 1987, bionicc, 0, bionicc, bionicc, bionicc_state, 0, ROT0, "Capcom", "Bionic Commando (Euro)", GAME_SUPPORTS_SAVE ) | |
| 587 | GAME( 1987, bionicc1, bionicc, bionicc, bionicc, bionicc_state, 0, ROT0, "Capcom", "Bionic Commando (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 588 | GAME( 1987, bionicc2, bionicc, bionicc, bionicc, bionicc_state, 0, ROT0, "Capcom", "Bionic Commando (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 589 | GAME( 1987, topsecrt, bionicc, bionicc, bionicc, bionicc_state, 0, ROT0, "Capcom", "Top Secret (Japan, old revision)", GAME_SUPPORTS_SAVE ) | |
| 590 | 590 | // there's also an undumped JP new revision on which there are no extra lives after 1 million points, plus other bug-fixes / changes |
| r15751 | r15752 | |
|---|---|---|
| 278 | 278 | ROM_LOAD( "klad.bin", 0x10000, 0x4000, BAD_DUMP CRC(49cc7d65) SHA1(d966cfc1d973a533df8044a71fad37f7177da554) ) |
| 279 | 279 | ROM_END |
| 280 | 280 | |
| 281 | GAME( 19??, phtetris, 0, photon, photon, 0, ROT0, "<unknown>", "Tetris (Photon System)", 0 ) | |
| 282 | GAME( 1989?, phpython, 0, photon, photon, 0, ROT0, "<unknown>", "Python (Photon System)", 0 ) | |
| 283 | GAME( 19??, phklad, 0, photon, photon, 0, ROT0, "<unknown>", "Klad / Labyrinth (Photon System)", 0 ) | |
| 281 | GAME( 19??, phtetris, 0, photon, photon, photon_state, 0, ROT0, "<unknown>", "Tetris (Photon System)", 0 ) | |
| 282 | GAME( 1989?, phpython, 0, photon, photon, photon_state, 0, ROT0, "<unknown>", "Python (Photon System)", 0 ) | |
| 283 | GAME( 19??, phklad, 0, photon, photon, photon_state, 0, ROT0, "<unknown>", "Klad / Labyrinth (Photon System)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 363 | 363 | |
| 364 | 364 | |
| 365 | 365 | |
| 366 | GAME( 1985, citycon, 0, citycon, citycon, citycon, ROT0, "Jaleco", "City Connection (set 1)", GAME_SUPPORTS_SAVE ) | |
| 367 | GAME( 1985, citycona, citycon, citycon, citycon, citycon, ROT0, "Jaleco", "City Connection (set 2)", GAME_SUPPORTS_SAVE ) | |
| 368 | GAME( 1985, cruisin, citycon, citycon, citycon, citycon, ROT0, "Jaleco (Kitkorp license)", "Cruisin", GAME_SUPPORTS_SAVE ) | |
| 366 | GAME( 1985, citycon, 0, citycon, citycon, citycon_state, citycon, ROT0, "Jaleco", "City Connection (set 1)", GAME_SUPPORTS_SAVE ) | |
| 367 | GAME( 1985, citycona, citycon, citycon, citycon, citycon_state, citycon, ROT0, "Jaleco", "City Connection (set 2)", GAME_SUPPORTS_SAVE ) | |
| 368 | GAME( 1985, cruisin, citycon, citycon, citycon, citycon_state, citycon, ROT0, "Jaleco (Kitkorp license)", "Cruisin", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 687 | 687 | *************************/ |
| 688 | 688 | |
| 689 | 689 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 690 | GAME( 199?, jwildb52, 0, jwildb52, jwildb52, jwildb52, ROT0, "Sigma", "Joker's Wild (B52 system, set 1)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 691 | GAME( 199?, jwildb52a, jwildb52, jwildb52, jwildb52, jwildb52, ROT0, "Sigma", "Joker's Wild (B52 system, set 2)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 692 | GAME( 199?, jwildb52h, jwildb52, jwildb52, jwildb52, jwildb52, ROT0, "Sigma", "Joker's Wild (B52 system, Harrah's GFX)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 690 | GAME( 199?, jwildb52, 0, jwildb52, jwildb52, sigmab52_state, jwildb52, ROT0, "Sigma", "Joker's Wild (B52 system, set 1)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 691 | GAME( 199?, jwildb52a, jwildb52, jwildb52, jwildb52, sigmab52_state, jwildb52, ROT0, "Sigma", "Joker's Wild (B52 system, set 2)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 692 | GAME( 199?, jwildb52h, jwildb52, jwildb52, jwildb52, sigmab52_state, jwildb52, ROT0, "Sigma", "Joker's Wild (B52 system, Harrah's GFX)", GAME_NO_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 308 | 308 | gfx2[(i << 3) + j] = (gfx1[i] & (0x80 >> j)) ? (usr1[i] & 7) : (usr1[i] >> 4); |
| 309 | 309 | } |
| 310 | 310 | |
| 311 | GAME( 19??, dynadice, 0, dynadice, dynadice, dynadice, ROT90, "<unknown>", "Dynamic Dice", GAME_SUPPORTS_SAVE ) | |
| 311 | GAME( 19??, dynadice, 0, dynadice, dynadice, dynadice_state, dynadice, ROT90, "<unknown>", "Dynamic Dice", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1472 | 1472 | *************************/ |
| 1473 | 1473 | |
| 1474 | 1474 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 1475 | GAMEL( 1990, ampoker2, 0, ampoker2, ampoker2, 0, ROT0, "Novomatic", "American Poker II", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1476 | GAMEL( 1990, ampkr2b1, ampoker2, ampoker2, ampoker2, 0, ROT0, "bootleg", "American Poker II (bootleg, set 1)", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1477 | GAMEL( 1990, ampkr2b2, ampoker2, ampoker2, ampoker2, 0, ROT0, "bootleg", "American Poker II (bootleg, set 2)", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1478 | GAMEL( 1994, ampkr2b3, ampoker2, ampoker2, ampoker2, 0, ROT0, "bootleg", "American Poker II (bootleg, set 3)", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1479 | GAMEL( 1994, ampkr2b4, ampoker2, ampoker2, ampoker2, 0, ROT0, "bootleg", "American Poker II (bootleg, set 4)", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1480 | GAMEL( 1994, ampkr228, ampoker2, ampoker2, ampoker2, 0, ROT0, "bootleg?", "American Poker II (iamp2 v28)", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1481 | GAMEL( 1995, ampkr95, ampoker2, ampoker2, ampkr95, 0, ROT0, "bootleg", "American Poker 95", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1482 | GAMEL( 1990, pkrdewin, ampoker2, ampoker2, ampoker2, 0, ROT0, "bootleg", "Poker De Win", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1483 | GAMEL( 1990, videomat, ampoker2, ampoker2, ampoker2, 0, ROT0, "bootleg", "Videomat (Polish bootleg)", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1484 | GAMEL( 1990, rabbitpk, ampoker2, ampoker2, ampoker2, rabbitpk, ROT0, "bootleg", "Rabbit Poker (Arizona Poker v1.1?)", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1485 | GAMEL( 1995, sigmapkr, 0, ampoker2, sigmapkr, 0, ROT0, "Sigma Inc.", "Sigma Poker", GAME_SUPPORTS_SAVE, layout_sigmapkr ) | |
| 1486 | GAMEL( 1998, sigma2k, 0, sigma2k, sigma2k, 0, ROT0, "Sigma Inc.", "Sigma Poker 2000", GAME_SUPPORTS_SAVE, layout_sigmapkr ) | |
| 1487 | GAME( 1990, piccolop, ampoker2, ampoker2, piccolop, piccolop, ROT0, "Admiral/Novomatic", "Piccolo Poker 100", GAME_SUPPORTS_SAVE ) | |
| 1475 | GAMEL( 1990, ampoker2, 0, ampoker2, ampoker2, ampoker2_state, 0, ROT0, "Novomatic", "American Poker II", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1476 | GAMEL( 1990, ampkr2b1, ampoker2, ampoker2, ampoker2, ampoker2_state, 0, ROT0, "bootleg", "American Poker II (bootleg, set 1)", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1477 | GAMEL( 1990, ampkr2b2, ampoker2, ampoker2, ampoker2, ampoker2_state, 0, ROT0, "bootleg", "American Poker II (bootleg, set 2)", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1478 | GAMEL( 1994, ampkr2b3, ampoker2, ampoker2, ampoker2, ampoker2_state, 0, ROT0, "bootleg", "American Poker II (bootleg, set 3)", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1479 | GAMEL( 1994, ampkr2b4, ampoker2, ampoker2, ampoker2, ampoker2_state, 0, ROT0, "bootleg", "American Poker II (bootleg, set 4)", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1480 | GAMEL( 1994, ampkr228, ampoker2, ampoker2, ampoker2, ampoker2_state, 0, ROT0, "bootleg?", "American Poker II (iamp2 v28)", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1481 | GAMEL( 1995, ampkr95, ampoker2, ampoker2, ampkr95, ampoker2_state, 0, ROT0, "bootleg", "American Poker 95", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1482 | GAMEL( 1990, pkrdewin, ampoker2, ampoker2, ampoker2, ampoker2_state, 0, ROT0, "bootleg", "Poker De Win", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1483 | GAMEL( 1990, videomat, ampoker2, ampoker2, ampoker2, ampoker2_state, 0, ROT0, "bootleg", "Videomat (Polish bootleg)", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1484 | GAMEL( 1990, rabbitpk, ampoker2, ampoker2, ampoker2, ampoker2_state, rabbitpk, ROT0, "bootleg", "Rabbit Poker (Arizona Poker v1.1?)", GAME_SUPPORTS_SAVE, layout_ampoker2 ) | |
| 1485 | GAMEL( 1995, sigmapkr, 0, ampoker2, sigmapkr, ampoker2_state, 0, ROT0, "Sigma Inc.", "Sigma Poker", GAME_SUPPORTS_SAVE, layout_sigmapkr ) | |
| 1486 | GAMEL( 1998, sigma2k, 0, sigma2k, sigma2k, ampoker2_state, 0, ROT0, "Sigma Inc.", "Sigma Poker 2000", GAME_SUPPORTS_SAVE, layout_sigmapkr ) | |
| 1487 | GAME( 1990, piccolop, ampoker2, ampoker2, piccolop, ampoker2_state, piccolop, ROT0, "Admiral/Novomatic", "Piccolo Poker 100", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1741 | 1741 | } while (src_pos < 0x2d4c); /* 0x2d4c is the size of the HEX rom loaded */ |
| 1742 | 1742 | } |
| 1743 | 1743 | |
| 1744 | GAME( 1995, bigtwin, 0, bigtwin, bigtwin, bigtwin, ROT0, "Playmark", "Big Twin", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1745 | GAME( 1995, bigtwinb, bigtwin, bigtwinb, bigtwinb, bigtwin, ROT0, "Playmark", "Big Twin (No Girls Conversion)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1746 | GAME( 1995, wbeachvl, 0, wbeachvl, wbeachvl, 0, ROT0, "Playmark", "World Beach Volley (set 1)", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1747 | GAME( 1995, wbeachvl2, wbeachvl, wbeachvl, wbeachvl, 0, ROT0, "Playmark", "World Beach Volley (set 2)", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1748 | GAME( 1995, wbeachvl3, wbeachvl, wbeachvl, wbeachvl, 0, ROT0, "Playmark", "World Beach Volley (set 3)", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1749 | GAME( 1996, excelsr, 0, excelsr, excelsr, bigtwin, ROT0, "Playmark", "Excelsior", GAME_SUPPORTS_SAVE ) | |
| 1750 | GAME( 1995, hotmind, 0, hotmind, hotmind, bigtwin, ROT0, "Playmark", "Hot Mind", GAME_SUPPORTS_SAVE ) | |
| 1751 | GAME( 1994, hrdtimes, 0, hrdtimes, hrdtimes, 0, ROT0, "Playmark", "Hard Times (set 1)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1752 | GAME( 1994, hrdtimesa, hrdtimes, hrdtimes, hrdtimes, 0, ROT0, "Playmark", "Hard Times (set 2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1744 | GAME( 1995, bigtwin, 0, bigtwin, bigtwin, playmark_state, bigtwin, ROT0, "Playmark", "Big Twin", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1745 | GAME( 1995, bigtwinb, bigtwin, bigtwinb, bigtwinb, playmark_state, bigtwin, ROT0, "Playmark", "Big Twin (No Girls Conversion)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1746 | GAME( 1995, wbeachvl, 0, wbeachvl, wbeachvl, playmark_state, 0, ROT0, "Playmark", "World Beach Volley (set 1)", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1747 | GAME( 1995, wbeachvl2, wbeachvl, wbeachvl, wbeachvl, playmark_state, 0, ROT0, "Playmark", "World Beach Volley (set 2)", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1748 | GAME( 1995, wbeachvl3, wbeachvl, wbeachvl, wbeachvl, playmark_state, 0, ROT0, "Playmark", "World Beach Volley (set 3)", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1749 | GAME( 1996, excelsr, 0, excelsr, excelsr, playmark_state, bigtwin, ROT0, "Playmark", "Excelsior", GAME_SUPPORTS_SAVE ) | |
| 1750 | GAME( 1995, hotmind, 0, hotmind, hotmind, playmark_state, bigtwin, ROT0, "Playmark", "Hot Mind", GAME_SUPPORTS_SAVE ) | |
| 1751 | GAME( 1994, hrdtimes, 0, hrdtimes, hrdtimes, playmark_state, 0, ROT0, "Playmark", "Hard Times (set 1)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1752 | GAME( 1994, hrdtimesa, hrdtimes, hrdtimes, hrdtimes, playmark_state, 0, ROT0, "Playmark", "Hard Times (set 2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 156 | 156 | ROM_END |
| 157 | 157 | |
| 158 | 158 | |
| 159 | GAME( 1978, blackjck, 0, by17, by17, by17, ROT0, "Bally","Black Jack (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 160 | GAME( 1976, bowarrow, 0, by17, by17, by17, ROT0, "Bally","Bow & Arrow (Prototype)", GAME_IS_SKELETON_MECHANICAL) | |
| 161 | GAME( 1977, eightbll, 0, by17, by17, by17, ROT0, "Bally","Eight Ball", GAME_IS_SKELETON_MECHANICAL) | |
| 162 | GAME( 1977, evelknie, 0, by17, by17, by17, ROT0, "Bally","Evel Knievel", GAME_IS_SKELETON_MECHANICAL) | |
| 163 | GAME( 1977, freedom, 0, by17, by17, by17, ROT0, "Bally","Freedom", GAME_IS_SKELETON_MECHANICAL) | |
| 164 | GAME( 1978, matahari, 0, by17, by17, by17, ROT0, "Bally","Mata Hari", GAME_IS_SKELETON_MECHANICAL) | |
| 165 | GAME( 1977, nightrdr, 0, by17, by17, by17, ROT0, "Bally","Night Rider (rev. 21)", GAME_IS_SKELETON_MECHANICAL) | |
| 166 | GAME( 1977, nightr20, nightrdr, by17, by17, by17, ROT0, "Bally","Night Rider (rev. 20)", GAME_IS_SKELETON_MECHANICAL) | |
| 167 | GAME( 1978, pwerplay, 0, by17, by17, by17, ROT0, "Bally","Power Play (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 168 | GAME( 1978, stk_sprs, 0, by17, by17, by17, ROT0, "Bally","Strikes and Spares", GAME_IS_SKELETON_MECHANICAL) | |
| 159 | GAME( 1978, blackjck, 0, by17, by17, by17_state, by17, ROT0, "Bally","Black Jack (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 160 | GAME( 1976, bowarrow, 0, by17, by17, by17_state, by17, ROT0, "Bally","Bow & Arrow (Prototype)", GAME_IS_SKELETON_MECHANICAL) | |
| 161 | GAME( 1977, eightbll, 0, by17, by17, by17_state, by17, ROT0, "Bally","Eight Ball", GAME_IS_SKELETON_MECHANICAL) | |
| 162 | GAME( 1977, evelknie, 0, by17, by17, by17_state, by17, ROT0, "Bally","Evel Knievel", GAME_IS_SKELETON_MECHANICAL) | |
| 163 | GAME( 1977, freedom, 0, by17, by17, by17_state, by17, ROT0, "Bally","Freedom", GAME_IS_SKELETON_MECHANICAL) | |
| 164 | GAME( 1978, matahari, 0, by17, by17, by17_state, by17, ROT0, "Bally","Mata Hari", GAME_IS_SKELETON_MECHANICAL) | |
| 165 | GAME( 1977, nightrdr, 0, by17, by17, by17_state, by17, ROT0, "Bally","Night Rider (rev. 21)", GAME_IS_SKELETON_MECHANICAL) | |
| 166 | GAME( 1977, nightr20, nightrdr, by17, by17, by17_state, by17, ROT0, "Bally","Night Rider (rev. 20)", GAME_IS_SKELETON_MECHANICAL) | |
| 167 | GAME( 1978, pwerplay, 0, by17, by17, by17_state, by17, ROT0, "Bally","Power Play (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 168 | GAME( 1978, stk_sprs, 0, by17, by17, by17_state, by17, ROT0, "Bally","Strikes and Spares", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 1417 | 1417 | * |
| 1418 | 1418 | *************************************/ |
| 1419 | 1419 | |
| 1420 | GAME( 1983, jangou, 0, jangou, jangou, 0, ROT0, "Nichibutsu", "Jangou [BET] (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1421 | GAME( 1983, macha, 0, jangou, macha, 0, ROT0, "Logitec", "Monoshiri Quiz Osyaberi Macha (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1422 | GAME( 1984, jngolady, 0, jngolady, jngolady, jngolady, ROT0, "Nichibutsu", "Jangou Lady (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1423 | GAME( 1984, cntrygrl, 0, cntrygrl, cntrygrl, 0, ROT0, "Royal Denshi", "Country Girl (Japan set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1424 | GAME( 1984, cntrygrla, cntrygrl, cntrygrl, cntrygrl, 0, ROT0, "Nichibutsu", "Country Girl (Japan set 2)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1425 | GAME( 1984, fruitbun, cntrygrl, cntrygrl, cntrygrl, 0, ROT0, "Nichibutsu", "Fruits & Bunny (World?)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1426 | GAME( 1985, roylcrdn, 0, roylcrdn, roylcrdn, 0, ROT0, "Nichibutsu", "Royal Card (Nichibutsu)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1420 | GAME( 1983, jangou, 0, jangou, jangou, jangou_state, 0, ROT0, "Nichibutsu", "Jangou [BET] (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1421 | GAME( 1983, macha, 0, jangou, macha, jangou_state, 0, ROT0, "Logitec", "Monoshiri Quiz Osyaberi Macha (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1422 | GAME( 1984, jngolady, 0, jngolady, jngolady, jangou_state, jngolady, ROT0, "Nichibutsu", "Jangou Lady (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1423 | GAME( 1984, cntrygrl, 0, cntrygrl, cntrygrl, jangou_state, 0, ROT0, "Royal Denshi", "Country Girl (Japan set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1424 | GAME( 1984, cntrygrla, cntrygrl, cntrygrl, cntrygrl, jangou_state, 0, ROT0, "Nichibutsu", "Country Girl (Japan set 2)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1425 | GAME( 1984, fruitbun, cntrygrl, cntrygrl, cntrygrl, jangou_state, 0, ROT0, "Nichibutsu", "Fruits & Bunny (World?)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1426 | GAME( 1985, roylcrdn, 0, roylcrdn, roylcrdn, jangou_state, 0, ROT0, "Nichibutsu", "Royal Card (Nichibutsu)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1427 | 1427 | |
| 1428 | 1428 | /* The following might not run there... */ |
| 1429 | GAME( 1984?, luckygrl, 0, cntrygrl, cntrygrl, luckygrl, ROT0, "Wing Co., Ltd.", "Lucky Girl? (Wing)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1429 | GAME( 1984?, luckygrl, 0, cntrygrl, cntrygrl, jangou_state, luckygrl, ROT0, "Wing Co., Ltd.", "Lucky Girl? (Wing)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1430 | 1430 | |
| 1431 | 1431 | /* |
| 1432 | 1432 | Some other games that might run on this HW: |
| r15751 | r15752 | |
|---|---|---|
| 2487 | 2487 | INPUT_PORTS_END |
| 2488 | 2488 | |
| 2489 | 2489 | /* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY, FULLNAME, FLAGS */ |
| 2490 | GAME( 1988, winrun, 0, winrun, winrun, winrun, ROT0, "Namco", "Winning Run", GAME_IMPERFECT_GRAPHICS ) | |
| 2491 | GAME( 1989, winrungp, 0, winrun, winrungp, winrun, ROT0, "Namco", "Winning Run Suzuka Grand Prix (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 2492 | GAME( 1991, winrun91, 0, winrun, winrungp, winrun, ROT0, "Namco", "Winning Run '91 (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 2493 | GAME( 1991, driveyes, 0, driveyes, winrungp, driveyes, ROT0, "Namco", "Driver's Eyes (US)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS ) | |
| 2494 | GAME( 1991, solvalou, 0, namcos21, s21default, solvalou, ROT0, "Namco", "Solvalou (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 2495 | GAME( 1991, starblad, 0, namcos21, s21default, starblad, ROT0, "Namco", "Starblade (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 2496 | GAME( 1992, aircomb, 0, namcos21, aircomb, aircomb, ROT0, "Namco", "Air Combat (US)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS ) | |
| 2497 | GAME( 1992, aircombj, aircomb, namcos21, aircomb, aircomb, ROT0, "Namco", "Air Combat (Japan)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS ) | |
| 2498 | GAME( 1993, cybsled, 0, namcos21, cybsled, cybsled, ROT0, "Namco", "Cyber Sled (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 2499 | GAME( 1993, cybsledj, cybsled, namcos21, cybsled, cybsled, ROT0, "Namco", "Cyber Sled (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 2490 | GAME( 1988, winrun, 0, winrun, winrun, namcos21_state, winrun, ROT0, "Namco", "Winning Run", GAME_IMPERFECT_GRAPHICS ) | |
| 2491 | GAME( 1989, winrungp, 0, winrun, winrungp, namcos21_state, winrun, ROT0, "Namco", "Winning Run Suzuka Grand Prix (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 2492 | GAME( 1991, winrun91, 0, winrun, winrungp, namcos21_state, winrun, ROT0, "Namco", "Winning Run '91 (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 2493 | GAME( 1991, driveyes, 0, driveyes, winrungp, namcos21_state, driveyes, ROT0, "Namco", "Driver's Eyes (US)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS ) | |
| 2494 | GAME( 1991, solvalou, 0, namcos21, s21default, namcos21_state, solvalou, ROT0, "Namco", "Solvalou (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 2495 | GAME( 1991, starblad, 0, namcos21, s21default, namcos21_state, starblad, ROT0, "Namco", "Starblade (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 2496 | GAME( 1992, aircomb, 0, namcos21, aircomb, namcos21_state, aircomb, ROT0, "Namco", "Air Combat (US)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS ) | |
| 2497 | GAME( 1992, aircombj, aircomb, namcos21, aircomb, namcos21_state, aircomb, ROT0, "Namco", "Air Combat (Japan)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS ) | |
| 2498 | GAME( 1993, cybsled, 0, namcos21, cybsled, namcos21_state, cybsled, ROT0, "Namco", "Cyber Sled (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 2499 | GAME( 1993, cybsledj, cybsled, namcos21, cybsled, namcos21_state, cybsled, ROT0, "Namco", "Cyber Sled (Japan)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 3670 | 3670 | |
| 3671 | 3671 | /*** GAME ********************************************************************/ |
| 3672 | 3672 | |
| 3673 | GAME( 1997, pgm, 0, pgm, pgm, pgm, ROT0, "IGS", "PGM (Polygame Master) System BIOS", GAME_IS_BIOS_ROOT ) | |
| 3673 | GAME( 1997, pgm, 0, pgm, pgm, pgm_state, pgm, ROT0, "IGS", "PGM (Polygame Master) System BIOS", GAME_IS_BIOS_ROOT ) | |
| 3674 | 3674 | |
| 3675 | 3675 | /* ----------------------------------------------------------------------------------------------------------------------- |
| 3676 | 3676 | Working (at least one set of the game is fully working) |
| 3677 | 3677 | -----------------------------------------------------------------------------------------------------------------------*/ |
| 3678 | 3678 | |
| 3679 | 3679 | // the version numbering on these is a mess... date srings from ROM (and in some cases even those are missing..) |
| 3680 | GAME( 1997, orlegend, pgm, pgm_asic3, orlegend, orlegend, ROT0, "IGS", "Oriental Legend / Xi You Shi E Zhuan (ver. 126)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // V0001 01/14/98 18:16:38 - runs as World | |
| 3681 | GAME( 1997, orlegende, orlegend, pgm_asic3, orlegend, orlegend, ROT0, "IGS", "Oriental Legend / Xi You Shi E Zhuan (ver. 112)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // V0001 07/14/97 11:19:45 - runs as World | |
| 3682 | GAME( 1997, orlegendc, orlegend, pgm_asic3, orlegend, orlegend, ROT0, "IGS", "Oriental Legend / Xi You Shi E Zhuan (ver. 112, Chinese Board)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // V0001 05/05/97 10:08:21 - runs as World, Korea, China | |
| 3683 | GAME( 1997, orlegendca, orlegend, pgm_asic3, orlegend, orlegend, ROT0, "IGS", "Oriental Legend / Xi You Shi E Zhuan (ver. ???, Chinese Board)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // V0001 04/02/97 13:35:43 - runs as HongKong, China, China | |
| 3684 | GAME( 1997, orlegend111c, orlegend, pgm_asic3, orlegend, orlegend, ROT0, "IGS", "Oriental Legend / Xi You Shi E Zhuan (ver. 111, Chinese Board)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // V0001 no date! - runs as HongKong, China, China | |
| 3685 | GAME( 1997, orlegend105k, orlegend, pgm_asic3, orld105k, orlegend, ROT0, "IGS", "Oriental Legend / Xi You Shi E Zhuan (ver. 105, Korean Board)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // V0000 no date! - runs as Korea | |
| 3680 | GAME( 1997, orlegend, pgm, pgm_asic3, orlegend, pgm_asic3_state, orlegend, ROT0, "IGS", "Oriental Legend / Xi You Shi E Zhuan (ver. 126)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // V0001 01/14/98 18:16:38 - runs as World | |
| 3681 | GAME( 1997, orlegende, orlegend, pgm_asic3, orlegend, pgm_asic3_state, orlegend, ROT0, "IGS", "Oriental Legend / Xi You Shi E Zhuan (ver. 112)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // V0001 07/14/97 11:19:45 - runs as World | |
| 3682 | GAME( 1997, orlegendc, orlegend, pgm_asic3, orlegend, pgm_asic3_state, orlegend, ROT0, "IGS", "Oriental Legend / Xi You Shi E Zhuan (ver. 112, Chinese Board)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // V0001 05/05/97 10:08:21 - runs as World, Korea, China | |
| 3683 | GAME( 1997, orlegendca, orlegend, pgm_asic3, orlegend, pgm_asic3_state, orlegend, ROT0, "IGS", "Oriental Legend / Xi You Shi E Zhuan (ver. ???, Chinese Board)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // V0001 04/02/97 13:35:43 - runs as HongKong, China, China | |
| 3684 | GAME( 1997, orlegend111c, orlegend, pgm_asic3, orlegend, pgm_asic3_state, orlegend, ROT0, "IGS", "Oriental Legend / Xi You Shi E Zhuan (ver. 111, Chinese Board)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // V0001 no date! - runs as HongKong, China, China | |
| 3685 | GAME( 1997, orlegend105k, orlegend, pgm_asic3, orld105k, pgm_asic3_state, orlegend, ROT0, "IGS", "Oriental Legend / Xi You Shi E Zhuan (ver. 105, Korean Board)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // V0000 no date! - runs as Korea | |
| 3686 | 3686 | |
| 3687 | GAME( 1997, drgw2, pgm, pgm, pgm, drgw2, ROT0, "IGS", "Dragon World II (ver. 110X, Export)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // This set still has protection issues! | |
| 3688 | GAME( 1997, dw2v100x, drgw2, pgm, pgm, dw2v100x, ROT0, "IGS", "Dragon World II (ver. 100X, Export)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // This set still has protection issues! | |
| 3689 | GAME( 1997, drgw2j, drgw2, pgm, pgm, drgw2j, ROT0, "IGS", "Chuugokuryuu II (ver. 100J, Japan)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // This set still has protection issues! | |
| 3690 | GAME( 1997, drgw2c, drgw2, pgm, pgm, drgw2c, ROT0, "IGS", "Zhong Guo Long II (ver. 100C, China)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3687 | GAME( 1997, drgw2, pgm, pgm, pgm, pgm_state, drgw2, ROT0, "IGS", "Dragon World II (ver. 110X, Export)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // This set still has protection issues! | |
| 3688 | GAME( 1997, dw2v100x, drgw2, pgm, pgm, pgm_state, dw2v100x, ROT0, "IGS", "Dragon World II (ver. 100X, Export)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // This set still has protection issues! | |
| 3689 | GAME( 1997, drgw2j, drgw2, pgm, pgm, pgm_state, drgw2j, ROT0, "IGS", "Chuugokuryuu II (ver. 100J, Japan)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // This set still has protection issues! | |
| 3690 | GAME( 1997, drgw2c, drgw2, pgm, pgm, pgm_state, drgw2c, ROT0, "IGS", "Zhong Guo Long II (ver. 100C, China)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3691 | 3691 | |
| 3692 | 3692 | // region provided by internal ARM rom |
| 3693 | GAME( 1999, photoy2k, pgm, pgm_arm_type1, photoy2k, photoy2k, ROT0, "IGS", "Photo Y2K (ver. 105)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) /* region provided by protection device */ | |
| 3694 | GAME( 1999, photoy2k104, photoy2k, pgm_arm_type1, photoy2k, photoy2k, ROT0, "IGS", "Photo Y2K (ver. 104)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) /* region provided by protection device */ | |
| 3695 | GAME( 1999, photoy2k102, photoy2k, pgm_arm_type1, photoy2k, photoy2k, ROT0, "IGS", "Photo Y2K (ver. 102, Japanese Board)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) /* region provided by protection device */ | |
| 3693 | GAME( 1999, photoy2k, pgm, pgm_arm_type1, photoy2k, pgm_arm_type1_state, photoy2k, ROT0, "IGS", "Photo Y2K (ver. 105)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) /* region provided by protection device */ | |
| 3694 | GAME( 1999, photoy2k104, photoy2k, pgm_arm_type1, photoy2k, pgm_arm_type1_state, photoy2k, ROT0, "IGS", "Photo Y2K (ver. 104)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) /* region provided by protection device */ | |
| 3695 | GAME( 1999, photoy2k102, photoy2k, pgm_arm_type1, photoy2k, pgm_arm_type1_state, photoy2k, ROT0, "IGS", "Photo Y2K (ver. 102, Japanese Board)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) /* region provided by protection device */ | |
| 3696 | 3696 | |
| 3697 | 3697 | // region provided by internal ARM rom |
| 3698 | GAME( 1999, kovsh, pgm, pgm_arm_type1, kovsh, kovsh, ROT0, "IGS", "Knights of Valour Super Heroes / Sangoku Senki Super Heroes (ver. 104, CN)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 68k V104, China internal ROM | |
| 3699 | GAME( 1999, kovsh103, kovsh, pgm_arm_type1, kovsh, kovsh, ROT0, "IGS", "Knights of Valour Super Heroes / Sangoku Senki Super Heroes (ver. 103, CN)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 68k V103, China internal ROM | |
| 3698 | GAME( 1999, kovsh, pgm, pgm_arm_type1, kovsh, pgm_arm_type1_state, kovsh, ROT0, "IGS", "Knights of Valour Super Heroes / Sangoku Senki Super Heroes (ver. 104, CN)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 68k V104, China internal ROM | |
| 3699 | GAME( 1999, kovsh103, kovsh, pgm_arm_type1, kovsh, pgm_arm_type1_state, kovsh, ROT0, "IGS", "Knights of Valour Super Heroes / Sangoku Senki Super Heroes (ver. 103, CN)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 68k V103, China internal ROM | |
| 3700 | 3700 | // nasty modern asian bootleg of Knights of Valour Super Heroes with characters ripped from SNK's The King of Fighters series! |
| 3701 | GAME( 1999, kovqhsgs, kovsh, pgm_arm_type1, kovsh, kovqhsgs, ROT0, "bootleg", "Knights of Valour: Quan Huang San Guo Special / Sangoku Senki: Quan Huang San Guo Special (ver. 303CN)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3701 | GAME( 1999, kovqhsgs, kovsh, pgm_arm_type1, kovsh, pgm_arm_type1_state, kovqhsgs, ROT0, "bootleg", "Knights of Valour: Quan Huang San Guo Special / Sangoku Senki: Quan Huang San Guo Special (ver. 303CN)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3702 | 3702 | |
| 3703 | 3703 | // region provided by internal ARM rom |
| 3704 | GAME( 2000, kov2, pgm, pgm_arm_type2, kov2, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 107, 102, 100HK)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 05/10/01 14:24:08 V107 (Ext. Arm V102, Int. Arm V100HK) | |
| 3705 | GAME( 2000, kov2106, kov2, pgm_arm_type2, kov2, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 106, 102, 100KH)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 02/27/01 13:26:46 V106 (Ext. Arm V102, Int. Arm V100HK) | |
| 3706 | GAME( 2000, kov2103, kov2, pgm_arm_type2, kov2, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 103, 101, 100HK)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 12/28/00 15:09:31 V103 (Ext. Arm V101, Int. Arm V100HK) | |
| 3707 | GAME( 2000, kov2102, kov2, pgm_arm_type2, kov2, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 102, 101, 100HK)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 12/14/00 10:33:36 V102 (Ext. Arm V101, Int. Arm V100HK) | |
| 3708 | GAME( 2000, kov2101, kov2, pgm_arm_type2, kov2, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 101, 101, 100HK)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 11/29/00 11:03:08 V100 (Ext. Arm V100, Int. Arm V100HK) | |
| 3709 | GAME( 2000, kov2100, kov2, pgm_arm_type2, kov2, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 100, 100, 100HK)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 11/29/00 11:03:08 V100 (Ext. Arm V100, Int. Arm V100HK) | |
| 3704 | GAME( 2000, kov2, pgm, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 107, 102, 100HK)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 05/10/01 14:24:08 V107 (Ext. Arm V102, Int. Arm V100HK) | |
| 3705 | GAME( 2000, kov2106, kov2, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 106, 102, 100KH)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 02/27/01 13:26:46 V106 (Ext. Arm V102, Int. Arm V100HK) | |
| 3706 | GAME( 2000, kov2103, kov2, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 103, 101, 100HK)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 12/28/00 15:09:31 V103 (Ext. Arm V101, Int. Arm V100HK) | |
| 3707 | GAME( 2000, kov2102, kov2, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 102, 101, 100HK)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 12/14/00 10:33:36 V102 (Ext. Arm V101, Int. Arm V100HK) | |
| 3708 | GAME( 2000, kov2101, kov2, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 101, 101, 100HK)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 11/29/00 11:03:08 V100 (Ext. Arm V100, Int. Arm V100HK) | |
| 3709 | GAME( 2000, kov2100, kov2, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 100, 100, 100HK)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 11/29/00 11:03:08 V100 (Ext. Arm V100, Int. Arm V100HK) | |
| 3710 | 3710 | |
| 3711 | 3711 | // region provided by internal ARM rom |
| 3712 | GAME( 2001, kov2p, pgm, pgm_arm_type2, kov2, kov2p, ROT0, "IGS", "Knights of Valour 2 Plus - Nine Dragons / Sangoku Senki 2 Plus - Nine Dragons (ver. M204XX)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3713 | GAME( 2001, kov2p205, kov2p, pgm_arm_type2, kov2, kov2p, ROT0, "IGS", "Knights of Valour 2 Plus - Nine Dragons / Sangoku Senki 2 Plus - Nine Dragons (ver. M205XX)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3712 | GAME( 2001, kov2p, pgm, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2p, ROT0, "IGS", "Knights of Valour 2 Plus - Nine Dragons / Sangoku Senki 2 Plus - Nine Dragons (ver. M204XX)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3713 | GAME( 2001, kov2p205, kov2p, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2p, ROT0, "IGS", "Knights of Valour 2 Plus - Nine Dragons / Sangoku Senki 2 Plus - Nine Dragons (ver. M205XX)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3714 | 3714 | |
| 3715 | 3715 | // region provided by internal ARM rom |
| 3716 | GAME( 2001, martmast, pgm, pgm_arm_type2, martmast, martmast, ROT0, "IGS", "Martial Masters (ver. 104, 102, 102US)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 68k V104, Ext Arm 102, Int Arm 102US | |
| 3717 | GAME( 2001, martmastc, martmast, pgm_arm_type2, martmast, martmast, ROT0, "IGS", "Martial Masters (ver. 104, 102, 101CN)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 68k V104, Ext Arm 102, Int Arm 101CN | |
| 3718 | GAME( 2001, martmastc102, martmast, pgm_arm_type2, martmast, martmast, ROT0, "IGS", "Martial Masters (ver. 102, 101, 101CN)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 68k V102, Ext Arm 101, Int Arm 101CN | |
| 3716 | GAME( 2001, martmast, pgm, pgm_arm_type2, martmast, pgm_arm_type2_state, martmast, ROT0, "IGS", "Martial Masters (ver. 104, 102, 102US)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 68k V104, Ext Arm 102, Int Arm 102US | |
| 3717 | GAME( 2001, martmastc, martmast, pgm_arm_type2, martmast, pgm_arm_type2_state, martmast, ROT0, "IGS", "Martial Masters (ver. 104, 102, 101CN)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 68k V104, Ext Arm 102, Int Arm 101CN | |
| 3718 | GAME( 2001, martmastc102, martmast, pgm_arm_type2, martmast, pgm_arm_type2_state, martmast, ROT0, "IGS", "Martial Masters (ver. 102, 101, 101CN)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 68k V102, Ext Arm 101, Int Arm 101CN | |
| 3719 | 3719 | |
| 3720 | 3720 | // region provided by internal ARM rom |
| 3721 | GAME( 2001, ddp2, pgm, pgm_arm_type2, ddp2, ddp2, ROT270, "IGS", "DoDonPachi II - Bee Storm (Japan, ver. 102)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3722 | GAME( 2001, ddp2101, ddp2, pgm_arm_type2, ddp2, ddp2, ROT270, "IGS", "DoDonPachi II - Bee Storm (Japan, ver. 101)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3723 | GAME( 2001, ddp2100, ddp2, pgm_arm_type2, ddp2, ddp2, ROT270, "IGS", "DoDonPachi II - Bee Storm (Japan, ver. 100)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3721 | GAME( 2001, ddp2, pgm, pgm_arm_type2, ddp2, pgm_arm_type2_state, ddp2, ROT270, "IGS", "DoDonPachi II - Bee Storm (Japan, ver. 102)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3722 | GAME( 2001, ddp2101, ddp2, pgm_arm_type2, ddp2, pgm_arm_type2_state, ddp2, ROT270, "IGS", "DoDonPachi II - Bee Storm (Japan, ver. 101)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3723 | GAME( 2001, ddp2100, ddp2, pgm_arm_type2, ddp2, pgm_arm_type2_state, ddp2, ROT270, "IGS", "DoDonPachi II - Bee Storm (Japan, ver. 100)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3724 | 3724 | |
| 3725 | 3725 | // japan region only? |
| 3726 | GAME( 2001, dw2001, pgm, pgm_arm_type2, dw2001, dw2001, ROT0, "IGS", "Dragon World 2001 (V100?, Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 02/21/01 16:05:16 | |
| 3726 | GAME( 2001, dw2001, pgm, pgm_arm_type2, dw2001, pgm_arm_type2_state, dw2001, ROT0, "IGS", "Dragon World 2001 (V100?, Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 02/21/01 16:05:16 | |
| 3727 | 3727 | |
| 3728 | 3728 | // japan region only? |
| 3729 | GAME( 2001, dwpc, pgm, pgm_arm_type2, dw2001, dwpc, ROT0, "IGS", "Dragon World Pretty Chance (V101, Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 09/26/01 10:23:26 | |
| 3729 | GAME( 2001, dwpc, pgm, pgm_arm_type2, dw2001, pgm_arm_type2_state, dwpc, ROT0, "IGS", "Dragon World Pretty Chance (V101, Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 09/26/01 10:23:26 | |
| 3730 | 3730 | |
| 3731 | 3731 | |
| 3732 | 3732 | |
| 3733 | 3733 | // we bypass the internal ARM rom on these, ideally it should still be dumped tho! |
| 3734 | 3734 | // ARM version strings don't match 100% with labels... for 68k ROMs I'm using the build time / date stamp from near the start of the rom, there are some slightly different time stamps later |
| 3735 | GAME( 2002, dmnfrnt, pgm, pgm_arm_type3, pgm, dmnfrnt, ROT0, "IGS", "Demon Front (68k label V105, ROM M105XX 08/05/02) (ARM label V105, ROM 08/05/02 S105XX)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 68k time: 10:24:11 ARM time: 10:33:23 | |
| 3736 | GAME( 2002, dmnfrnta, dmnfrnt, pgm_arm_type3, pgm, dmnfrnt, ROT0, "IGS", "Demon Front (68k label V102, ROM M102XX 06/19/02) (ARM label V102, ROM 05/24/02 S101XX)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 68k time: 13:44:08 ARM time: 13:04:31 | |
| 3737 | GAME( 2002, dmnfrntpcb, dmnfrnt, pgm_arm_type3, pgm, dmnfrnt, ROT0, "IGS", "Demon Front (68k label V107KR, ROM M107KR 11/03/03) (ARM label V106KR, ROM 10/16/03 S106KR) (JAMMA PCB)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // works but reports version mismatch (wants internal rom version and region to match external?) | |
| 3735 | GAME( 2002, dmnfrnt, pgm, pgm_arm_type3, pgm, pgm_arm_type3_state, dmnfrnt, ROT0, "IGS", "Demon Front (68k label V105, ROM M105XX 08/05/02) (ARM label V105, ROM 08/05/02 S105XX)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 68k time: 10:24:11 ARM time: 10:33:23 | |
| 3736 | GAME( 2002, dmnfrnta, dmnfrnt, pgm_arm_type3, pgm, pgm_arm_type3_state, dmnfrnt, ROT0, "IGS", "Demon Front (68k label V102, ROM M102XX 06/19/02) (ARM label V102, ROM 05/24/02 S101XX)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 68k time: 13:44:08 ARM time: 13:04:31 | |
| 3737 | GAME( 2002, dmnfrntpcb, dmnfrnt, pgm_arm_type3, pgm, pgm_arm_type3_state, dmnfrnt, ROT0, "IGS", "Demon Front (68k label V107KR, ROM M107KR 11/03/03) (ARM label V106KR, ROM 10/16/03 S106KR) (JAMMA PCB)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // works but reports version mismatch (wants internal rom version and region to match external?) | |
| 3738 | 3738 | |
| 3739 | 3739 | |
| 3740 | 3740 | |
| 3741 | 3741 | /* these don't use an External ARM rom, and don't have any weak internal functions which would allow the internal ROM to be read out */ |
| 3742 | 3742 | |
| 3743 | GAME( 2002, ddpdoj, 0, pgm_arm_type1_cave, pgm, ddp3, ROT270, "Cave", "DoDonPachi Dai-Ou-Jou V101 (2002.04.05.Master Ver)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // is there a v101 without the . after 05? | |
| 3744 | GAME( 2002, ddpdoja, ddpdoj, pgm_arm_type1_cave, pgm, ddp3, ROT270, "Cave", "DoDonPachi Dai-Ou-Jou V100 (2002.04.05.Master Ver)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3745 | GAME( 2002, ddpdojb, ddpdoj, pgm_arm_type1_cave, pgm, ddp3, ROT270, "Cave", "DoDonPachi Dai-Ou-Jou (2002.04.05 Master Ver)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3746 | GAME( 2002, ddpdojblk, ddpdoj, pgm_arm_type1_cave, pgm, ddp3, ROT270, "Cave", "DoDonPachi Dai-Ou-Jou (Black Label)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // Displays "2002.04.05.Master Ver" (old) or "2002.10.07 Black Ver" (new) | |
| 3743 | GAME( 2002, ddpdoj, 0, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ddp3, ROT270, "Cave", "DoDonPachi Dai-Ou-Jou V101 (2002.04.05.Master Ver)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // is there a v101 without the . after 05? | |
| 3744 | GAME( 2002, ddpdoja, ddpdoj, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ddp3, ROT270, "Cave", "DoDonPachi Dai-Ou-Jou V100 (2002.04.05.Master Ver)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3745 | GAME( 2002, ddpdojb, ddpdoj, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ddp3, ROT270, "Cave", "DoDonPachi Dai-Ou-Jou (2002.04.05 Master Ver)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3746 | GAME( 2002, ddpdojblk, ddpdoj, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ddp3, ROT270, "Cave", "DoDonPachi Dai-Ou-Jou (Black Label)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // Displays "2002.04.05.Master Ver" (old) or "2002.10.07 Black Ver" (new) | |
| 3747 | 3747 | |
| 3748 | 3748 | // the exact text of the 'version' shows which revision of the game it is; the newest has 2 '.' symbols in the string, the oldest, none. |
| 3749 | GAME( 2002, ket, 0, pgm_arm_type1_cave, pgm, ket, ROT270, "Cave", "Ketsui: Kizuna Jigoku Tachi (2003/01/01. Master Ver.)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3750 | GAME( 2002, keta, ket, pgm_arm_type1_cave, pgm, ket, ROT270, "Cave", "Ketsui: Kizuna Jigoku Tachi (2003/01/01 Master Ver.)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3751 | GAME( 2002, ketb, ket, pgm_arm_type1_cave, pgm, ket, ROT270, "Cave", "Ketsui: Kizuna Jigoku Tachi (2003/01/01 Master Ver)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3749 | GAME( 2002, ket, 0, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ket, ROT270, "Cave", "Ketsui: Kizuna Jigoku Tachi (2003/01/01. Master Ver.)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3750 | GAME( 2002, keta, ket, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ket, ROT270, "Cave", "Ketsui: Kizuna Jigoku Tachi (2003/01/01 Master Ver.)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3751 | GAME( 2002, ketb, ket, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ket, ROT270, "Cave", "Ketsui: Kizuna Jigoku Tachi (2003/01/01 Master Ver)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3752 | 3752 | |
| 3753 | GAME( 2003, espgal, 0, pgm_arm_type1_cave, pgm, espgal, ROT270, "Cave", "Espgaluda (2003/10/15 Master Ver)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3753 | GAME( 2003, espgal, 0, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, espgal, ROT270, "Cave", "Espgaluda (2003/10/15 Master Ver)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3754 | 3754 | |
| 3755 | 3755 | |
| 3756 | 3756 | |
| r15751 | r15752 | |
| 3760 | 3760 | -----------------------------------------------------------------------------------------------------------------------*/ |
| 3761 | 3761 | |
| 3762 | 3762 | // it's playable, but the region check is still patched (different IGS025 chips return different sequences so that the game can determine the region) |
| 3763 | GAME( 1998, killbld, pgm, pgm_022_025_kb, killbld, killbld, ROT0, "IGS", "The Killing Blade (ver. 109, Chinese Board)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3764 | GAME( 1998, killbld104, killbld, pgm_022_025_kb, killbld, killbld, ROT0, "IGS", "The Killing Blade (ver. 104)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3763 | GAME( 1998, killbld, pgm, pgm_022_025_kb, killbld, pgm_022_025_state, killbld, ROT0, "IGS", "The Killing Blade (ver. 109, Chinese Board)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3764 | GAME( 1998, killbld104, killbld, pgm_022_025_kb, killbld, pgm_022_025_state, killbld, ROT0, "IGS", "The Killing Blade (ver. 104)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3765 | 3765 | |
| 3766 | GAME( 1998, olds, pgm, pgm_028_025_ol, olds, olds, ROT0, "IGS", "Oriental Legend Special / Xi You Shi E Zhuan Super (ver. 101, Korean Board)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3767 | GAME( 1998, olds100, olds, pgm_028_025_ol, olds, olds, ROT0, "IGS", "Oriental Legend Special / Xi You Shi E Zhuan Super (ver. 100, set 1)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3768 | GAME( 1998, olds100a, olds, pgm_028_025_ol, olds, olds, ROT0, "IGS", "Oriental Legend Special / Xi You Shi E Zhuan Super (ver. 100, set 2)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // crashes on some bosses, high score table etc. | |
| 3766 | GAME( 1998, olds, pgm, pgm_028_025_ol, olds, pgm_028_025_state, olds, ROT0, "IGS", "Oriental Legend Special / Xi You Shi E Zhuan Super (ver. 101, Korean Board)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3767 | GAME( 1998, olds100, olds, pgm_028_025_ol, olds, pgm_028_025_state, olds, ROT0, "IGS", "Oriental Legend Special / Xi You Shi E Zhuan Super (ver. 100, set 1)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3768 | GAME( 1998, olds100a, olds, pgm_028_025_ol, olds, pgm_028_025_state, olds, ROT0, "IGS", "Oriental Legend Special / Xi You Shi E Zhuan Super (ver. 100, set 2)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // crashes on some bosses, high score table etc. | |
| 3769 | 3769 | |
| 3770 | GAME( 1999, kov, pgm, pgm_arm_type1_sim, sango, kov, ROT0, "IGS", "Knights of Valour / Sangoku Senki (ver. 117)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ // V0008 04/27/99 10:33:33 | |
| 3771 | GAME( 1999, kov115, kov, pgm_arm_type1_sim, sango, kov, ROT0, "IGS", "Knights of Valour / Sangoku Senki (ver. 115)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ // V0006 02/22/99 11:53:18 | |
| 3772 | GAME( 1999, kov100, kov, pgm_arm_type1_sim, sango, kov, ROT0, "IGS", "Knights of Valour / Sangoku Senki (ver. 100, Japanese Board)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ // V0002 01/31/99 01:54:16 | |
| 3770 | GAME( 1999, kov, pgm, pgm_arm_type1_sim, sango, pgm_arm_type1_state, kov, ROT0, "IGS", "Knights of Valour / Sangoku Senki (ver. 117)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ // V0008 04/27/99 10:33:33 | |
| 3771 | GAME( 1999, kov115, kov, pgm_arm_type1_sim, sango, pgm_arm_type1_state, kov, ROT0, "IGS", "Knights of Valour / Sangoku Senki (ver. 115)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ // V0006 02/22/99 11:53:18 | |
| 3772 | GAME( 1999, kov100, kov, pgm_arm_type1_sim, sango, pgm_arm_type1_state, kov, ROT0, "IGS", "Knights of Valour / Sangoku Senki (ver. 100, Japanese Board)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ // V0002 01/31/99 01:54:16 | |
| 3773 | 3773 | |
| 3774 | GAME( 1999, kovplus, pgm, pgm_arm_type1_sim, sango, kov, ROT0, "IGS", "Knights of Valour Plus / Sangoku Senki Plus (ver. 119, set 1)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3775 | GAME( 1999, kovplusa, kovplus, pgm_arm_type1_sim, sango, kov, ROT0, "IGS", "Knights of Valour Plus / Sangoku Senki Plus (ver. 119, set 2)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3774 | GAME( 1999, kovplus, pgm, pgm_arm_type1_sim, sango, pgm_arm_type1_state, kov, ROT0, "IGS", "Knights of Valour Plus / Sangoku Senki Plus (ver. 119, set 1)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3775 | GAME( 1999, kovplusa, kovplus, pgm_arm_type1_sim, sango, pgm_arm_type1_state, kov, ROT0, "IGS", "Knights of Valour Plus / Sangoku Senki Plus (ver. 119, set 2)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3776 | 3776 | |
| 3777 | 3777 | // modified title screen is only visible for china region, so use that by default. Character select portraits don't seem quite right (different protection?) |
| 3778 | GAME( 1999, kovsgqyz, kovplus, pgm_arm_type1_sim, sango_ch, kovboot, ROT0, "bootleg", "Knights of Valour: SanGuo QunYingZhuan / Sangoku Senki: SanGuo QunYingZhuan (bootleg, set 1)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3779 | GAME( 1999, kovsgqyza, kovplus, pgm_arm_type1_sim, sango_ch, kovboot, ROT0, "bootleg", "Knights of Valour: SanGuo QunYingZhuan / Sangoku Senki: SanGuo QunYingZhuan (bootleg, set 2)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3780 | GAME( 1999, kovsgqyzb, kovplus, pgm_arm_type1_sim, sango_ch, kovboot, ROT0, "bootleg", "Knights of Valour: SanGuo QunYingZhuan / Sangoku Senki: SanGuo QunYingZhuan (bootleg, set 3)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3778 | GAME( 1999, kovsgqyz, kovplus, pgm_arm_type1_sim, sango_ch, pgm_arm_type1_state, kovboot, ROT0, "bootleg", "Knights of Valour: SanGuo QunYingZhuan / Sangoku Senki: SanGuo QunYingZhuan (bootleg, set 1)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3779 | GAME( 1999, kovsgqyza, kovplus, pgm_arm_type1_sim, sango_ch, pgm_arm_type1_state, kovboot, ROT0, "bootleg", "Knights of Valour: SanGuo QunYingZhuan / Sangoku Senki: SanGuo QunYingZhuan (bootleg, set 2)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3780 | GAME( 1999, kovsgqyzb, kovplus, pgm_arm_type1_sim, sango_ch, pgm_arm_type1_state, kovboot, ROT0, "bootleg", "Knights of Valour: SanGuo QunYingZhuan / Sangoku Senki: SanGuo QunYingZhuan (bootleg, set 3)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3781 | 3781 | |
| 3782 | 3782 | |
| 3783 | 3783 | |
| r15751 | r15752 | |
| 3787 | 3787 | -----------------------------------------------------------------------------------------------------------------------*/ |
| 3788 | 3788 | |
| 3789 | 3789 | // should have DMA protection, like killbld, as well as the math / bitswap / memory manipulation stuff, but it never attempts to trigger the DMA? - we currently have a RAM dump to allow it to boot, but I think this stuff should be DMA copied into RAM, like killbld |
| 3790 | GAME( 1998, drgw3, pgm, pgm_022_025_dw, dw3, drgw3, ROT0, "IGS", "Dragon World 3 (ver. 106, Korean Board)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3791 | GAME( 1998, drgw3105, drgw3, pgm_022_025_dw, dw3, drgw3, ROT0, "IGS", "Dragon World 3 (ver. 105)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3792 | GAME( 1998, drgw3100, drgw3, pgm_022_025_dw, dw3, drgw3, ROT0, "IGS", "Dragon World 3 (ver. 100)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // Japan Only? | |
| 3790 | GAME( 1998, drgw3, pgm, pgm_022_025_dw, dw3, pgm_022_025_state, drgw3, ROT0, "IGS", "Dragon World 3 (ver. 106, Korean Board)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3791 | GAME( 1998, drgw3105, drgw3, pgm_022_025_dw, dw3, pgm_022_025_state, drgw3, ROT0, "IGS", "Dragon World 3 (ver. 105)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3792 | GAME( 1998, drgw3100, drgw3, pgm_022_025_dw, dw3, pgm_022_025_state, drgw3, ROT0, "IGS", "Dragon World 3 (ver. 100)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // Japan Only? | |
| 3793 | 3793 | |
| 3794 | GAME( 1998, dwex, pgm, pgm_022_025_dw, dw3, drgw3, ROT0, "IGS", "Dragon World 3 EX (ver. 100)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3794 | GAME( 1998, dwex, pgm, pgm_022_025_dw, dw3, pgm_022_025_state, drgw3, ROT0, "IGS", "Dragon World 3 EX (ver. 100)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3795 | 3795 | |
| 3796 | 3796 | |
| 3797 | GAME( 1999, puzlstar, pgm, pgm_arm_type1_sim, pstar, pstar, ROT0, "IGS", "Puzzle Star (ver. 100MG)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3797 | GAME( 1999, puzlstar, pgm, pgm_arm_type1_sim, pstar, pgm_arm_type1_state, pstar, ROT0, "IGS", "Puzzle Star (ver. 100MG)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3798 | 3798 | |
| 3799 | GAME( 2001, py2k2, pgm, pgm_arm_type1_sim, py2k2, py2k2, ROT0, "IGS", "Photo Y2K 2", GAME_NOT_WORKING ) /* need internal rom of IGS027A */ | |
| 3799 | GAME( 2001, py2k2, pgm, pgm_arm_type1_sim, py2k2, pgm_arm_type1_state, py2k2, ROT0, "IGS", "Photo Y2K 2", GAME_NOT_WORKING ) /* need internal rom of IGS027A */ | |
| 3800 | 3800 | |
| 3801 | GAME( 2001, puzzli2, pgm, pgm_arm_type1_sim, puzzli2, puzzli2, ROT0, "IGS", "Puzzli 2 Super (ver. 200)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3801 | GAME( 2001, puzzli2, pgm, pgm_arm_type1_sim, puzzli2, pgm_arm_type1_state, puzzli2, ROT0, "IGS", "Puzzli 2 Super (ver. 200)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3802 | 3802 | |
| 3803 | 3803 | |
| 3804 | 3804 | |
| r15751 | r15752 | |
| 3806 | 3806 | |
| 3807 | 3807 | |
| 3808 | 3808 | // all 3 68k roms still have V100 strings, but are clearly different builds, there don't appear to be build string dates in them. Two of the external ARM roms are marked V100 but are different builds, it's possible the single PCB version 100 is based on a later main revision |
| 3809 | GAME( 2003, theglad, pgm, pgm_arm_type3, pgm, theglad, ROT0, "IGS", "The Gladiator - Road of the Sword / Shen Jian (M68k label V100) (ARM label V100, ROM 01/16/03 SHEN JIAN)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ // ARM time: 10:39:25 | |
| 3810 | GAME( 2003, theglada, theglad, pgm_arm_type3, pgm, theglad, ROT0, "IGS", "The Gladiator - Road of the Sword / Shen Jian (M68k label V101) (ARM label V107, ROM 06/06/03 SHEN JIAN V107)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ // ARM time: 16:17:27 | |
| 3811 | GAME( 2003, thegladpcb, theglad, pgm_arm_type3, pgm, theglad, ROT0, "IGS", "The Gladiator - Road of the Sword / Shen Jian (M68k label V100) (ARM label V100, ROM 02/25/03 SHEN JIAN) (JAMMA PCB)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ // ARM time: 16:32:21 | |
| 3809 | GAME( 2003, theglad, pgm, pgm_arm_type3, pgm, pgm_arm_type3_state, theglad, ROT0, "IGS", "The Gladiator - Road of the Sword / Shen Jian (M68k label V100) (ARM label V100, ROM 01/16/03 SHEN JIAN)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ // ARM time: 10:39:25 | |
| 3810 | GAME( 2003, theglada, theglad, pgm_arm_type3, pgm, pgm_arm_type3_state, theglad, ROT0, "IGS", "The Gladiator - Road of the Sword / Shen Jian (M68k label V101) (ARM label V107, ROM 06/06/03 SHEN JIAN V107)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ // ARM time: 16:17:27 | |
| 3811 | GAME( 2003, thegladpcb, theglad, pgm_arm_type3, pgm, pgm_arm_type3_state, theglad, ROT0, "IGS", "The Gladiator - Road of the Sword / Shen Jian (M68k label V100) (ARM label V100, ROM 02/25/03 SHEN JIAN) (JAMMA PCB)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ // ARM time: 16:32:21 | |
| 3812 | 3812 | |
| 3813 | 3813 | |
| 3814 | 3814 | // simulation doesn't seem 100% |
| 3815 | GAME( 2004, oldsplus, pgm, pgm_arm_type1_sim, oldsplus, oldsplus, ROT0, "IGS", "Oriental Legend Special Plus / Xi You Shi E Zhuan Super Plus", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3815 | GAME( 2004, oldsplus, pgm, pgm_arm_type1_sim, oldsplus, pgm_arm_type1_state, oldsplus, ROT0, "IGS", "Oriental Legend Special Plus / Xi You Shi E Zhuan Super Plus", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3816 | 3816 | |
| 3817 | 3817 | // we use the kovsh ARM rom for this, itercepting commands and changing them to match it, doesn't seem 100% correct tho so I'm leaving it as NOT WORKING; for example the ARM rom supplies addresses of Z80 music data sections, which have moved causing incorrect music, some damage rates could be different too. |
| 3818 | 3818 | // the game logo remains stuck on the screen during gameplay, but videos of the original board suggest this happens on real hardware as well |
| 3819 | 3819 | // if the internal ROM can't be extracted (likely case, execute only area and NO chance of custom code execution at all due to lack of external ROM) then a reference simulator should probably be written based on the actual |
| 3820 | 3820 | // kovsh code, tweaked based on tests done with this specific board to catch any different behaviors. These all seem to be for China only, they don't work as expected when set to other regions. |
| 3821 | GAME( 2004, kovshp, pgm, pgm_arm_type1, kovsh, kovshp, ROT0, "IGS", "Knights of Valour Super Heroes Plus / Sangoku Senki Super Heroes Plus (ver. 100)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3821 | GAME( 2004, kovshp, pgm, pgm_arm_type1, kovsh, pgm_arm_type1_state, kovshp, ROT0, "IGS", "Knights of Valour Super Heroes Plus / Sangoku Senki Super Heroes Plus (ver. 100)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3822 | 3822 | // this bootleg is very close to kovshp |
| 3823 | GAME( 2004, kovshxas, kovshp, pgm_arm_type1, kovsh, kovshxas, ROT0, "bootleg", "Knights of Valour: Aoshi Sanguo / Sangoku Senki: Aoshi Sanguo (ver. 202CN)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3823 | GAME( 2004, kovshxas, kovshp, pgm_arm_type1, kovsh, pgm_arm_type1_state, kovshxas, ROT0, "bootleg", "Knights of Valour: Aoshi Sanguo / Sangoku Senki: Aoshi Sanguo (ver. 202CN)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3824 | 3824 | // these should be bootlegs of kovshp, but have further command changes in their ARMs and have a lot of code shuffled around, bootlegs of a different revision? |
| 3825 | GAME( 2004, kovlsqh, kovshp, pgm_arm_type1, kovsh, kovlsqh2, ROT0, "bootleg", "Knights of Valour: Luan Shi Quan Huang / Sangoku Senki: Luan Shi Quan Huang (ver. 200CN)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3826 | GAME( 2004, kovlsqh2, kovshp, pgm_arm_type1, kovsh, kovlsqh2, ROT0, "bootleg", "Knights of Valour: Luan Shi Quan Huang 2 / Sangoku Senki: Luan Shi Quan Huang 2 (ver. 200CN)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3827 | GAME( 2004, kovlsjb, kovshp, pgm_arm_type1, kovsh, kovlsqh2, ROT0, "bootleg", "Knights of Valour: Luan Shi Jie Ba / Sangoku Senki: Luan Shi Jie Ba (ver. 200CN, set 1)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3828 | GAME( 2004, kovlsjba, kovshp, pgm_arm_type1, kovsh, kovlsqh2, ROT0, "bootleg", "Knights of Valour: Luan Shi Jie Ba / Sangoku Senki: Luan Shi Jie Ba (ver. 200CN, set 2)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3825 | GAME( 2004, kovlsqh, kovshp, pgm_arm_type1, kovsh, pgm_arm_type1_state, kovlsqh2, ROT0, "bootleg", "Knights of Valour: Luan Shi Quan Huang / Sangoku Senki: Luan Shi Quan Huang (ver. 200CN)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3826 | GAME( 2004, kovlsqh2, kovshp, pgm_arm_type1, kovsh, pgm_arm_type1_state, kovlsqh2, ROT0, "bootleg", "Knights of Valour: Luan Shi Quan Huang 2 / Sangoku Senki: Luan Shi Quan Huang 2 (ver. 200CN)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3827 | GAME( 2004, kovlsjb, kovshp, pgm_arm_type1, kovsh, pgm_arm_type1_state, kovlsqh2, ROT0, "bootleg", "Knights of Valour: Luan Shi Jie Ba / Sangoku Senki: Luan Shi Jie Ba (ver. 200CN, set 1)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3828 | GAME( 2004, kovlsjba, kovshp, pgm_arm_type1, kovsh, pgm_arm_type1_state, kovlsqh2, ROT0, "bootleg", "Knights of Valour: Luan Shi Jie Ba / Sangoku Senki: Luan Shi Jie Ba (ver. 200CN, set 2)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3829 | 3829 | |
| 3830 | GAME( 2005, killbldp, pgm, pgm_arm_type3, pgm, killbldp, ROT0, "IGS", "The Killing Blade Plus (ver. 300)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3830 | GAME( 2005, killbldp, pgm, pgm_arm_type3, pgm, pgm_arm_type3_state, killbldp, ROT0, "IGS", "The Killing Blade Plus (ver. 300)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3831 | 3831 | |
| 3832 | GAME( 2004, happy6, pgm, pgm_arm_type3, pgm, happy6, ROT0, "IGS", "Happy 6-in-1 (ver. 101CN)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3832 | GAME( 2004, happy6, pgm, pgm_arm_type3, pgm, pgm_arm_type3_state, happy6, ROT0, "IGS", "Happy 6-in-1 (ver. 101CN)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ | |
| 3833 | 3833 | |
| 3834 | GAME( 2005, svg, pgm, pgm_arm_type3, pgm, svg, ROT0, "IGS / Idea Factory", "S.V.G. - Spectral vs Generation (M68k label V200) (ARM label V200, ROM 10/11/05 S.V.G V201)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ // label was 200, but it's code rev 201? // ARM time: 10:07:20 | |
| 3835 | GAME( 2005, svgpcb, svg, pgm_arm_type3, pgm, svgpcb, ROT0, "IGS / Idea Factory", "S.V.G. - Spectral vs Generation (M68k label V100JP) (ARM label V100JP ROM 05/12/05 S.V.G V100) (JAMMA PCB)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ // ARM time: 15:31:35 | |
| 3834 | GAME( 2005, svg, pgm, pgm_arm_type3, pgm, pgm_arm_type3_state, svg, ROT0, "IGS / Idea Factory", "S.V.G. - Spectral vs Generation (M68k label V200) (ARM label V200, ROM 10/11/05 S.V.G V201)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ // label was 200, but it's code rev 201? // ARM time: 10:07:20 | |
| 3835 | GAME( 2005, svgpcb, svg, pgm_arm_type3, pgm, pgm_arm_type3_state, svgpcb, ROT0, "IGS / Idea Factory", "S.V.G. - Spectral vs Generation (M68k label V100JP) (ARM label V100JP ROM 05/12/05 S.V.G V100) (JAMMA PCB)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* need internal rom of IGS027A */ // ARM time: 15:31:35 | |
| 3836 | 3836 | |
| 3837 | 3837 | |
| 3838 | 3838 |
| r15751 | r15752 | |
|---|---|---|
| 137 | 137 | /*-------------- |
| 138 | 138 | / Game drivers |
| 139 | 139 | /---------------*/ |
| 140 | GAME(1992, taf_l5, 0, wpc_flip1, wpc_flip1, wpc_flip1, ROT0, "Bally", "The Addams Family (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 141 | GAME(1992, taf_p2, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1, ROT0, "Bally", "The Addams Family (Prototype) (P-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 142 | GAME(1992, taf_l1, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1, ROT0, "Bally", "The Addams Family (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 143 | GAME(1992, taf_l2, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1, ROT0, "Bally", "The Addams Family (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 144 | GAME(1992, taf_l3, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1, ROT0, "Bally", "The Addams Family (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 145 | GAME(1992, taf_l4, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1, ROT0, "Bally", "The Addams Family (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 146 | GAME(1992, taf_l7, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1, ROT0, "Bally", "The Addams Family (Prototype L-5) (L-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 147 | GAME(1992, taf_l6, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1, ROT0, "Bally", "The Addams Family (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 148 | GAME(1992, taf_h4, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1, ROT0, "Bally", "The Addams Family (H-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 140 | GAME(1992, taf_l5, 0, wpc_flip1, wpc_flip1, wpc_flip1_state, wpc_flip1, ROT0, "Bally", "The Addams Family (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 141 | GAME(1992, taf_p2, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1_state, wpc_flip1, ROT0, "Bally", "The Addams Family (Prototype) (P-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 142 | GAME(1992, taf_l1, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1_state, wpc_flip1, ROT0, "Bally", "The Addams Family (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 143 | GAME(1992, taf_l2, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1_state, wpc_flip1, ROT0, "Bally", "The Addams Family (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 144 | GAME(1992, taf_l3, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1_state, wpc_flip1, ROT0, "Bally", "The Addams Family (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 145 | GAME(1992, taf_l4, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1_state, wpc_flip1, ROT0, "Bally", "The Addams Family (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 146 | GAME(1992, taf_l7, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1_state, wpc_flip1, ROT0, "Bally", "The Addams Family (Prototype L-5) (L-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 147 | GAME(1992, taf_l6, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1_state, wpc_flip1, ROT0, "Bally", "The Addams Family (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 148 | GAME(1992, taf_h4, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1_state, wpc_flip1, ROT0, "Bally", "The Addams Family (H-4)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 697 | 697 | *************************/ |
| 698 | 698 | |
| 699 | 699 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 700 | GAME( 2000, capunc, 0, itgamble, itgamble, 0, ROT0, "Nazionale Elettronica", "Capitan Uncino (Ver 1.2)", GAME_IS_SKELETON ) | |
| 701 | GAME( 2001, capcor, 0, itgamble, itgamble, 0, ROT0, "Nazionale Elettronica", "Capitani Coraggiosi (Ver 1.3)", GAME_IS_SKELETON ) | |
| 702 | GAME( 2002, laperla, 0, itgamble, itgamble, 0, ROT0, "Nazionale Elettronica", "La Perla Nera (Ver 2.0)", GAME_IS_SKELETON ) | |
| 703 | GAME( 2001, laperlag, 0, itgamble, itgamble, 0, ROT0, "Nazionale Elettronica", "La Perla Nera Gold (Ver 2.0)", GAME_IS_SKELETON ) | |
| 704 | GAME( 2001, euro2k2, 0, itgamble, itgamble, 0, ROT0, "Nazionale Elettronica", "Europa 2002 (Ver 2.0, set 1)", GAME_IS_SKELETON ) | |
| 705 | GAME( 2001, euro2k2a, euro2k2, itgamble, itgamble, 0, ROT0, "Nazionale Elettronica", "Europa 2002 (Ver 2.0, set 2)", GAME_IS_SKELETON ) | |
| 706 | GAME( 2002, euro2k2s, euro2k2, itgamble, itgamble, 0, ROT0, "Nazionale Elettronica", "Europa 2002 Space (Ver 3.0)", GAME_IS_SKELETON ) | |
| 707 | GAME( 200?, abacus, 0, itgamble, itgamble, 0, ROT0, "<unknown>", "Abacus (Ver 1.0)", GAME_IS_SKELETON ) | |
| 708 | GAME( 200?, bookthr, 0, itgamble, itgamble, 0, ROT0, "<unknown>", "Book Theatre (Ver 1.2)", GAME_IS_SKELETON ) | |
| 700 | GAME( 2000, capunc, 0, itgamble, itgamble, itgamble_state, 0, ROT0, "Nazionale Elettronica", "Capitan Uncino (Ver 1.2)", GAME_IS_SKELETON ) | |
| 701 | GAME( 2001, capcor, 0, itgamble, itgamble, itgamble_state, 0, ROT0, "Nazionale Elettronica", "Capitani Coraggiosi (Ver 1.3)", GAME_IS_SKELETON ) | |
| 702 | GAME( 2002, laperla, 0, itgamble, itgamble, itgamble_state, 0, ROT0, "Nazionale Elettronica", "La Perla Nera (Ver 2.0)", GAME_IS_SKELETON ) | |
| 703 | GAME( 2001, laperlag, 0, itgamble, itgamble, itgamble_state, 0, ROT0, "Nazionale Elettronica", "La Perla Nera Gold (Ver 2.0)", GAME_IS_SKELETON ) | |
| 704 | GAME( 2001, euro2k2, 0, itgamble, itgamble, itgamble_state, 0, ROT0, "Nazionale Elettronica", "Europa 2002 (Ver 2.0, set 1)", GAME_IS_SKELETON ) | |
| 705 | GAME( 2001, euro2k2a, euro2k2, itgamble, itgamble, itgamble_state, 0, ROT0, "Nazionale Elettronica", "Europa 2002 (Ver 2.0, set 2)", GAME_IS_SKELETON ) | |
| 706 | GAME( 2002, euro2k2s, euro2k2, itgamble, itgamble, itgamble_state, 0, ROT0, "Nazionale Elettronica", "Europa 2002 Space (Ver 3.0)", GAME_IS_SKELETON ) | |
| 707 | GAME( 200?, abacus, 0, itgamble, itgamble, itgamble_state, 0, ROT0, "<unknown>", "Abacus (Ver 1.0)", GAME_IS_SKELETON ) | |
| 708 | GAME( 200?, bookthr, 0, itgamble, itgamble, itgamble_state, 0, ROT0, "<unknown>", "Book Theatre (Ver 1.2)", GAME_IS_SKELETON ) | |
| 709 | 709 | |
| 710 | 710 | /* different hardware */ |
| 711 | GAME( 200?, mnumber, 0, mnumber, itgamble, 0, ROT0, "M.M. - B.R.L.", "Mystery Number", GAME_IS_SKELETON ) | |
| 711 | GAME( 200?, mnumber, 0, mnumber, itgamble, itgamble_state, 0, ROT0, "M.M. - B.R.L.", "Mystery Number", GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 1185 | 1185 | * |
| 1186 | 1186 | *************************************/ |
| 1187 | 1187 | |
| 1188 | GAME( 1980, killcom, 0, gameplan, killcom, 0, ROT0, "Game Plan (Centuri license)", "Killer Comet", GAME_SUPPORTS_SAVE ) | |
| 1189 | GAME( 1980, megatack, 0, gameplan, megatack, 0, ROT0, "Game Plan (Centuri license)", "Megatack", GAME_SUPPORTS_SAVE ) | |
| 1190 | GAME( 1981, challeng, 0, gameplan, challeng, 0, ROT0, "Game Plan (Centuri license)", "Challenger", GAME_SUPPORTS_SAVE ) | |
| 1191 | GAME( 1981, kaos, 0, gameplan, kaos, 0, ROT270, "Game Plan", "Kaos", GAME_SUPPORTS_SAVE ) | |
| 1192 | GAME( 1982, leprechn, 0, leprechn, leprechn, 0, ROT0, "Tong Electronic", "Leprechaun", GAME_SUPPORTS_SAVE ) | |
| 1193 | GAME( 1982, potogold, leprechn, leprechn, potogold, 0, ROT0, "Tong Electronic (Game Plan license)", "Pot of Gold", GAME_SUPPORTS_SAVE ) | |
| 1194 | GAME( 1982, leprechp, leprechn, leprechn, potogold, 0, ROT0, "Tong Electronic (Pacific Polytechnical license)", "Leprechaun (Pacific)", GAME_SUPPORTS_SAVE ) | |
| 1195 | GAME( 1982, piratetr, 0, leprechn, piratetr, 0, ROT0, "Tong Electronic", "Pirate Treasure", GAME_SUPPORTS_SAVE ) | |
| 1188 | GAME( 1980, killcom, 0, gameplan, killcom, gameplan_state, 0, ROT0, "Game Plan (Centuri license)", "Killer Comet", GAME_SUPPORTS_SAVE ) | |
| 1189 | GAME( 1980, megatack, 0, gameplan, megatack, gameplan_state, 0, ROT0, "Game Plan (Centuri license)", "Megatack", GAME_SUPPORTS_SAVE ) | |
| 1190 | GAME( 1981, challeng, 0, gameplan, challeng, gameplan_state, 0, ROT0, "Game Plan (Centuri license)", "Challenger", GAME_SUPPORTS_SAVE ) | |
| 1191 | GAME( 1981, kaos, 0, gameplan, kaos, gameplan_state, 0, ROT270, "Game Plan", "Kaos", GAME_SUPPORTS_SAVE ) | |
| 1192 | GAME( 1982, leprechn, 0, leprechn, leprechn, gameplan_state, 0, ROT0, "Tong Electronic", "Leprechaun", GAME_SUPPORTS_SAVE ) | |
| 1193 | GAME( 1982, potogold, leprechn, leprechn, potogold, gameplan_state, 0, ROT0, "Tong Electronic (Game Plan license)", "Pot of Gold", GAME_SUPPORTS_SAVE ) | |
| 1194 | GAME( 1982, leprechp, leprechn, leprechn, potogold, gameplan_state, 0, ROT0, "Tong Electronic (Pacific Polytechnical license)", "Leprechaun (Pacific)", GAME_SUPPORTS_SAVE ) | |
| 1195 | GAME( 1982, piratetr, 0, leprechn, piratetr, gameplan_state, 0, ROT0, "Tong Electronic", "Pirate Treasure", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 333 | 333 | |
| 334 | 334 | ROM_END |
| 335 | 335 | |
| 336 | GAME( 1988, pengadvb, 0, pengadvb, pengadvb, pengadvb, ROT0, "bootleg (Screen) / Konami", "Penguin Adventure (bootleg of MSX version)", GAME_SUPPORTS_SAVE ) | |
| 336 | GAME( 1988, pengadvb, 0, pengadvb, pengadvb, pengadvb_state, pengadvb, ROT0, "bootleg (Screen) / Konami", "Penguin Adventure (bootleg of MSX version)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 360 | 360 | * |
| 361 | 361 | *************************************/ |
| 362 | 362 | |
| 363 | GAME( 1985, ikki, 0, ikki, ikki, 0, ROT0, "Sun Electronics", "Ikki (Japan)", GAME_SUPPORTS_SAVE ) | |
| 364 | GAME( 1985, farmer, ikki, ikki, ikki, 0, ROT0, "Sun Electronics", "Farmers Rebellion", GAME_SUPPORTS_SAVE ) | |
| 363 | GAME( 1985, ikki, 0, ikki, ikki, ikki_state, 0, ROT0, "Sun Electronics", "Ikki (Japan)", GAME_SUPPORTS_SAVE ) | |
| 364 | GAME( 1985, farmer, ikki, ikki, ikki, ikki_state, 0, ROT0, "Sun Electronics", "Farmers Rebellion", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 512 | 512 | * |
| 513 | 513 | *************************************/ |
| 514 | 514 | |
| 515 | GAME( 1988, capbowl, 0, capbowl, capbowl, capbowl, ROT270, "Incredible Technologies / Capcom", "Capcom Bowling (set 1)", 0 ) | |
| 516 | GAME( 1988, capbowl2, capbowl, capbowl, capbowl, capbowl, ROT270, "Incredible Technologies / Capcom", "Capcom Bowling (set 2)", 0 ) | |
| 517 | GAME( 1988, capbowl3, capbowl, capbowl, capbowl, capbowl, ROT270, "Incredible Technologies / Capcom", "Capcom Bowling (set 3)", 0 ) | |
| 518 | GAME( 1988, capbowl4, capbowl, capbowl, capbowl, capbowl, ROT270, "Incredible Technologies / Capcom", "Capcom Bowling (set 4)", 0 ) | |
| 519 | GAME( 1989, clbowl, capbowl, capbowl, capbowl, capbowl, ROT270, "Incredible Technologies / Capcom", "Coors Light Bowling", 0 ) | |
| 520 | GAME( 1991, bowlrama, 0, bowlrama, capbowl, 0, ROT270, "P&P Marketing", "Bowl-O-Rama", 0 ) | |
| 515 | GAME( 1988, capbowl, 0, capbowl, capbowl, capbowl_state, capbowl, ROT270, "Incredible Technologies / Capcom", "Capcom Bowling (set 1)", 0 ) | |
| 516 | GAME( 1988, capbowl2, capbowl, capbowl, capbowl, capbowl_state, capbowl, ROT270, "Incredible Technologies / Capcom", "Capcom Bowling (set 2)", 0 ) | |
| 517 | GAME( 1988, capbowl3, capbowl, capbowl, capbowl, capbowl_state, capbowl, ROT270, "Incredible Technologies / Capcom", "Capcom Bowling (set 3)", 0 ) | |
| 518 | GAME( 1988, capbowl4, capbowl, capbowl, capbowl, capbowl_state, capbowl, ROT270, "Incredible Technologies / Capcom", "Capcom Bowling (set 4)", 0 ) | |
| 519 | GAME( 1989, clbowl, capbowl, capbowl, capbowl, capbowl_state, capbowl, ROT270, "Incredible Technologies / Capcom", "Coors Light Bowling", 0 ) | |
| 520 | GAME( 1991, bowlrama, 0, bowlrama, capbowl, capbowl_state, 0, ROT270, "P&P Marketing", "Bowl-O-Rama", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1283 | 1283 | } |
| 1284 | 1284 | |
| 1285 | 1285 | |
| 1286 | GAME( 1986, darius, 0, darius, darius, darius, ROT0, "Taito Corporation Japan", "Darius (World)", GAME_SUPPORTS_SAVE ) | |
| 1287 | GAME( 1986, dariusj, darius, darius, dariusj, darius, ROT0, "Taito Corporation", "Darius (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1288 | GAME( 1986, dariuso, darius, darius, dariusj, darius, ROT0, "Taito Corporation", "Darius (Japan old version)", GAME_SUPPORTS_SAVE ) | |
| 1289 | GAME( 1986, dariuse, darius, darius, dariuse, darius, ROT0, "Taito Corporation", "Darius (Extra) (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1286 | GAME( 1986, darius, 0, darius, darius, darius_state, darius, ROT0, "Taito Corporation Japan", "Darius (World)", GAME_SUPPORTS_SAVE ) | |
| 1287 | GAME( 1986, dariusj, darius, darius, dariusj, darius_state, darius, ROT0, "Taito Corporation", "Darius (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1288 | GAME( 1986, dariuso, darius, darius, dariusj, darius_state, darius, ROT0, "Taito Corporation", "Darius (Japan old version)", GAME_SUPPORTS_SAVE ) | |
| 1289 | GAME( 1986, dariuse, darius, darius, dariuse, darius_state, darius, ROT0, "Taito Corporation", "Darius (Extra) (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 691 | 691 | state->save_item(NAME(state->m_colorram)); |
| 692 | 692 | } |
| 693 | 693 | |
| 694 | GAME( 1983, ssingles, 0, ssingles, ssingles, ssingles, ROT90, "Entertainment Enterprises, Ltd.", "Swinging Singles", GAME_SUPPORTS_SAVE | GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND ) | |
| 695 | GAME( 1983, atamanot, 0, atamanot, ssingles, ssingles, ROT90, "Yachiyo Denki / Uni Enterprize", "Computer Quiz Atama no Taisou (Japan)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 694 | GAME( 1983, ssingles, 0, ssingles, ssingles, ssingles_state, ssingles, ROT90, "Entertainment Enterprises, Ltd.", "Swinging Singles", GAME_SUPPORTS_SAVE | GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND ) | |
| 695 | GAME( 1983, atamanot, 0, atamanot, ssingles, ssingles_state, ssingles, ROT90, "Yachiyo Denki / Uni Enterprize", "Computer Quiz Atama no Taisou (Japan)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 696 | 696 |
| r15751 | r15752 | |
|---|---|---|
| 934 | 934 | * |
| 935 | 935 | *************************************/ |
| 936 | 936 | |
| 937 | GAME( 1994, kinst, 0, kinst, kinst, kinst, ROT0, "Rare", "Killer Instinct (v1.5d)", GAME_SUPPORTS_SAVE ) | |
| 938 | GAME( 1994, kinst14, kinst, kinst, kinst2, kinst, ROT0, "Rare", "Killer Instinct (v1.4)", GAME_SUPPORTS_SAVE ) | |
| 939 | GAME( 1994, kinst13, kinst, kinst, kinst2, kinst, ROT0, "Rare", "Killer Instinct (v1.3)", GAME_SUPPORTS_SAVE ) | |
| 940 | GAME( 1994, kinstp, kinst, kinst, kinst2, kinst, ROT0, "Rare", "Killer Instinct (proto v4.7)", GAME_SUPPORTS_SAVE ) | |
| 937 | GAME( 1994, kinst, 0, kinst, kinst, kinst_state, kinst, ROT0, "Rare", "Killer Instinct (v1.5d)", GAME_SUPPORTS_SAVE ) | |
| 938 | GAME( 1994, kinst14, kinst, kinst, kinst2, kinst_state, kinst, ROT0, "Rare", "Killer Instinct (v1.4)", GAME_SUPPORTS_SAVE ) | |
| 939 | GAME( 1994, kinst13, kinst, kinst, kinst2, kinst_state, kinst, ROT0, "Rare", "Killer Instinct (v1.3)", GAME_SUPPORTS_SAVE ) | |
| 940 | GAME( 1994, kinstp, kinst, kinst, kinst2, kinst_state, kinst, ROT0, "Rare", "Killer Instinct (proto v4.7)", GAME_SUPPORTS_SAVE ) | |
| 941 | 941 | |
| 942 | GAME( 1995, kinst2, 0, kinst, kinst2, kinst2, ROT0, "Rare", "Killer Instinct 2 (v1.4)", GAME_SUPPORTS_SAVE ) | |
| 943 | GAME( 1995, kinst2k4, kinst2, kinst, kinst2, kinst2, ROT0, "Rare", "Killer Instinct 2 (v1.4k, upgrade kit)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 944 | GAME( 1995, kinst213, kinst2, kinst, kinst2, kinst2, ROT0, "Rare", "Killer Instinct 2 (v1.3)", GAME_SUPPORTS_SAVE ) | |
| 945 | GAME( 1995, kinst2k3, kinst2, kinst, kinst2, kinst2, ROT0, "Rare", "Killer Instinct 2 (v1.3k, upgrade kit)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 946 | GAME( 1995, kinst211, kinst2, kinst, kinst2, kinst2, ROT0, "Rare", "Killer Instinct 2 (v1.1)", GAME_SUPPORTS_SAVE ) | |
| 947 | GAME( 1995, kinst210, kinst2, kinst, kinst2, kinst2, ROT0, "Rare", "Killer Instinct 2 (v1.0)", GAME_SUPPORTS_SAVE ) | |
| 942 | GAME( 1995, kinst2, 0, kinst, kinst2, kinst_state, kinst2, ROT0, "Rare", "Killer Instinct 2 (v1.4)", GAME_SUPPORTS_SAVE ) | |
| 943 | GAME( 1995, kinst2k4, kinst2, kinst, kinst2, kinst_state, kinst2, ROT0, "Rare", "Killer Instinct 2 (v1.4k, upgrade kit)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 944 | GAME( 1995, kinst213, kinst2, kinst, kinst2, kinst_state, kinst2, ROT0, "Rare", "Killer Instinct 2 (v1.3)", GAME_SUPPORTS_SAVE ) | |
| 945 | GAME( 1995, kinst2k3, kinst2, kinst, kinst2, kinst_state, kinst2, ROT0, "Rare", "Killer Instinct 2 (v1.3k, upgrade kit)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 946 | GAME( 1995, kinst211, kinst2, kinst, kinst2, kinst_state, kinst2, ROT0, "Rare", "Killer Instinct 2 (v1.1)", GAME_SUPPORTS_SAVE ) | |
| 947 | GAME( 1995, kinst210, kinst2, kinst, kinst2, kinst_state, kinst2, ROT0, "Rare", "Killer Instinct 2 (v1.0)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 495 | 495 | ROM_LOAD( "prom pos c8 n82s129", 0x0600, 0x100, CRC(351e1ef8) SHA1(530c9012ff5abda1c4ba9787ca999ca1ae1a893d) ) |
| 496 | 496 | ROM_END |
| 497 | 497 | |
| 498 | GAME( 1985, sub, 0, sub, sub, 0, ROT270, "Sigma Enterprises Inc.", "Submarine", GAME_NO_COCKTAIL ) | |
| 498 | GAME( 1985, sub, 0, sub, sub, sub_state, 0, ROT270, "Sigma Enterprises Inc.", "Submarine", GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 365 | 365 | * |
| 366 | 366 | *************************************/ |
| 367 | 367 | |
| 368 | GAME( 1989, cbasebal, 0, cbasebal, cbasebal, cbasebal, ROT0, "Capcom", "Capcom Baseball (Japan)", GAME_SUPPORTS_SAVE ) | |
| 368 | GAME( 1989, cbasebal, 0, cbasebal, cbasebal, cbasebal_state, cbasebal, ROT0, "Capcom", "Capcom Baseball (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 545 | 545 | * |
| 546 | 546 | *************************************/ |
| 547 | 547 | |
| 548 | GAME( 1993, beathead, 0, beathead, beathead, beathead, ROT0, "Atari Games", "BeatHead (prototype)", 0 ) | |
| 548 | GAME( 1993, beathead, 0, beathead, beathead, beathead_state, beathead, ROT0, "Atari Games", "BeatHead (prototype)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 630 | 630 | *************************/ |
| 631 | 631 | |
| 632 | 632 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS... LAYOUT */ |
| 633 | GAMEL( 1981, mpoker, 0, mpoker, mpoker, 0, ROT0, "Merit", "Multi-Poker", GAME_WRONG_COLORS | GAME_NO_SOUND, layout_mpoker ) | |
| 633 | GAMEL( 1981, mpoker, 0, mpoker, mpoker, mpoker_state, 0, ROT0, "Merit", "Multi-Poker", GAME_WRONG_COLORS | GAME_NO_SOUND, layout_mpoker ) |
| r15751 | r15752 | |
|---|---|---|
| 688 | 688 | * |
| 689 | 689 | *************************************/ |
| 690 | 690 | |
| 691 | GAME( 1994, renju, 0, st0016, renju, renju, ROT0, "Visco", "Renju Kizoku", 0) | |
| 692 | GAME( 1996, nratechu, 0, st0016, nratechu, nratechu, ROT0, "Seta", "Neratte Chu", 0) | |
| 693 | GAME( 1994, mayjisn2, 0, mayjinsn, mayjisn2, mayjisn2, ROT0, "Seta", "Mayjinsen 2", 0) | |
| 694 | GAME( 1995, koikois, 0, st0016, koikois, renju, ROT0, "Visco", "Koi Koi Shimasho", GAME_IMPERFECT_GRAPHICS) | |
| 691 | GAME( 1994, renju, 0, st0016, renju, st0016_state, renju, ROT0, "Visco", "Renju Kizoku", 0) | |
| 692 | GAME( 1996, nratechu, 0, st0016, nratechu, st0016_state, nratechu, ROT0, "Seta", "Neratte Chu", 0) | |
| 693 | GAME( 1994, mayjisn2, 0, mayjinsn, mayjisn2, st0016_state, mayjisn2, ROT0, "Seta", "Mayjinsen 2", 0) | |
| 694 | GAME( 1995, koikois, 0, st0016, koikois, st0016_state, renju, ROT0, "Visco", "Koi Koi Shimasho", GAME_IMPERFECT_GRAPHICS) | |
| 695 | 695 | /* Not working */ |
| 696 | GAME( 1994, mayjinsn, 0, mayjinsn, st0016, mayjinsn, ROT0, "Seta", "Mayjinsen",GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING) | |
| 697 | GAME( 1994, dcrown, 0, st0016, renju, renju, ROT0, "Nippon Data Kiki", "Dream Crown (Set 1)", GAME_NOT_WORKING) // (c) 1994 Nippon Data Kiki is uploaded near the Japanese Insert coin text | |
| 698 | GAME( 1994, dcrowna, dcrown, st0016, renju, renju, ROT0, "Nippon Data Kiki", "Dream Crown (Set 2)", GAME_NOT_WORKING) // the Insert Coin text has been translated to English and no (c) is uploaded | |
| 696 | GAME( 1994, mayjinsn, 0, mayjinsn, st0016, st0016_state, mayjinsn, ROT0, "Seta", "Mayjinsen",GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING) | |
| 697 | GAME( 1994, dcrown, 0, st0016, renju, st0016_state, renju, ROT0, "Nippon Data Kiki", "Dream Crown (Set 1)", GAME_NOT_WORKING) // (c) 1994 Nippon Data Kiki is uploaded near the Japanese Insert coin text | |
| 698 | GAME( 1994, dcrowna, dcrown, st0016, renju, st0016_state, renju, ROT0, "Nippon Data Kiki", "Dream Crown (Set 2)", GAME_NOT_WORKING) // the Insert Coin text has been translated to English and no (c) is uploaded |
| r15751 | r15752 | |
|---|---|---|
| 263 | 263 | * |
| 264 | 264 | *************************************/ |
| 265 | 265 | |
| 266 | GAME( 1983, cchasm, 0, cchasm, cchasm, 0, ROT270, "Cinematronics / GCE", "Cosmic Chasm (set 1)", 0 ) | |
| 267 | GAME( 1983, cchasm1, cchasm, cchasm, cchasm, 0, ROT270, "Cinematronics / GCE", "Cosmic Chasm (set 2)", 0 ) | |
| 266 | GAME( 1983, cchasm, 0, cchasm, cchasm, cchasm_state, 0, ROT270, "Cinematronics / GCE", "Cosmic Chasm (set 1)", 0 ) | |
| 267 | GAME( 1983, cchasm1, cchasm, cchasm, cchasm, cchasm_state, 0, ROT270, "Cinematronics / GCE", "Cosmic Chasm (set 2)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 402 | 402 | konami1_decode(machine, "maincpu"); |
| 403 | 403 | } |
| 404 | 404 | |
| 405 | GAME( 1984, sbasketb, 0, sbasketb, sbasketb, sbasketb, ROT90, "Konami", "Super Basketball (version I, encrypted)", GAME_SUPPORTS_SAVE ) | |
| 406 | GAME( 1984, sbasketh, sbasketb, sbasketb, sbasketb, 0, ROT90, "Konami", "Super Basketball (version H, unprotected)", GAME_SUPPORTS_SAVE ) | |
| 407 | GAME( 1984, sbasketg, sbasketb, sbasketb, sbasketb, sbasketb, ROT90, "Konami", "Super Basketball (version G, encrypted)", GAME_SUPPORTS_SAVE ) | |
| 408 | GAME( 1984, sbaskete, sbasketb, sbasketb, sbasketb, sbasketb, ROT90, "Konami", "Super Basketball (version E, encrypted)", GAME_SUPPORTS_SAVE ) | |
| 405 | GAME( 1984, sbasketb, 0, sbasketb, sbasketb, sbasketb_state, sbasketb, ROT90, "Konami", "Super Basketball (version I, encrypted)", GAME_SUPPORTS_SAVE ) | |
| 406 | GAME( 1984, sbasketh, sbasketb, sbasketb, sbasketb, sbasketb_state, 0, ROT90, "Konami", "Super Basketball (version H, unprotected)", GAME_SUPPORTS_SAVE ) | |
| 407 | GAME( 1984, sbasketg, sbasketb, sbasketb, sbasketb, sbasketb_state, sbasketb, ROT90, "Konami", "Super Basketball (version G, encrypted)", GAME_SUPPORTS_SAVE ) | |
| 408 | GAME( 1984, sbaskete, sbasketb, sbasketb, sbasketb, sbasketb_state, sbasketb, ROT90, "Konami", "Super Basketball (version E, encrypted)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 509 | 509 | ROM_LOAD( "7.u60", 0x40000, 0x80000, CRC(41be7146) SHA1(00f1c0d5809efccf888e27518a2a5876c4b633d8) ) |
| 510 | 510 | ROM_END |
| 511 | 511 | |
| 512 | GAME( 1994, lastbank, 0, lastbank, lastbank, 0, ROT0, "Excellent Systems", "Last Bank (v1.16)", GAME_NO_SOUND ) | |
| 512 | GAME( 1994, lastbank, 0, lastbank, lastbank, lastbank_state, 0, ROT0, "Excellent Systems", "Last Bank (v1.16)", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 326 | 326 | ROM_LOAD( "a6.bin", 0x0000, 0x0020, CRC(c721220b) SHA1(61b3320fb616c0600d56840cb6438616c7e0c6eb) ) |
| 327 | 327 | ROM_END |
| 328 | 328 | |
| 329 | GAME( 1982, skyarmy, 0, skyarmy, skyarmy, 0, ROT90, "Shoei", "Sky Army", GAME_NO_COCKTAIL ) | |
| 329 | GAME( 1982, skyarmy, 0, skyarmy, skyarmy, skyarmy_state, 0, ROT90, "Shoei", "Sky Army", GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 650 | 650 | ROM[0x6d72+(0x4000*3)-0x4000] = 0x20; //patch ROM check |
| 651 | 651 | } |
| 652 | 652 | |
| 653 | GAME( 1989, suprgolf, 0, suprgolf, suprgolf, suprgolf, ROT0, "Nasco", "Super Crowns Golf (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) | |
| 654 | GAME( 1989, albatross, suprgolf, suprgolf, suprgolf, 0, ROT0, "Nasco", "Albatross (US Prototype?)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) | |
| 653 | GAME( 1989, suprgolf, 0, suprgolf, suprgolf, suprgolf_state, suprgolf, ROT0, "Nasco", "Super Crowns Golf (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) | |
| 654 | GAME( 1989, albatross, suprgolf, suprgolf, suprgolf, suprgolf_state, 0, ROT0, "Nasco", "Albatross (US Prototype?)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 349 | 349 | ROM_LOAD( "9f.bin", 0x0000, 0x0100, CRC(ff71b27f) SHA1(6aad2bd2be997595a05ddb81d24df8fe1435910b) ) |
| 350 | 350 | ROM_END |
| 351 | 351 | |
| 352 | GAME( 1985, ksayakyu, 0, ksayakyu, ksayakyu, 0, ORIENTATION_FLIP_Y, "Taito Corporation", "Kusayakyuu", GAME_SUPPORTS_SAVE ) | |
| 352 | GAME( 1985, ksayakyu, 0, ksayakyu, ksayakyu, ksayakyu_state, 0, ORIENTATION_FLIP_Y, "Taito Corporation", "Kusayakyuu", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1326 | 1326 | * |
| 1327 | 1327 | *************************************/ |
| 1328 | 1328 | |
| 1329 | GAME( 1981, qix, 0, qix, qix, 0, ROT270, "Taito America Corporation", "Qix (Rev 2)", GAME_SUPPORTS_SAVE ) // newest set? closest to 'qix2' | |
| 1330 | GAME( 1981, qixa, qix, qix, qix, 0, ROT270, "Taito America Corporation", "Qix (set 2, smaller roms)", GAME_SUPPORTS_SAVE ) | |
| 1331 | GAME( 1981, qixb, qix, qix, qix, 0, ROT270, "Taito America Corporation", "Qix (set 2, larger roms)", GAME_SUPPORTS_SAVE ) | |
| 1332 | GAME( 1981, qixo, qix, qix, qix, 0, ROT270, "Taito America Corporation", "Qix (set 3, earlier)", GAME_SUPPORTS_SAVE ) // oldest set / prototype? has incorrect spelling 'deutch' and doesn't allow language selection to be changed | |
| 1333 | GAME( 1981, qix2, qix, qix, qix, 0, ROT270, "Taito America Corporation", "Qix II (Tournament)", GAME_SUPPORTS_SAVE ) | |
| 1334 | GAME( 1981, sdungeon, 0, mcu, sdungeon, 0, ROT270, "Taito America Corporation", "Space Dungeon", GAME_SUPPORTS_SAVE ) | |
| 1335 | GAMEL(1982, elecyoyo, 0, mcu, elecyoyo, 0, ROT270, "Taito America Corporation", "The Electric Yo-Yo (set 1)", GAME_SUPPORTS_SAVE, layout_elecyoyo ) | |
| 1336 | GAMEL(1982, elecyoyo2,elecyoyo, mcu, elecyoyo, 0, ROT270, "Taito America Corporation", "The Electric Yo-Yo (set 2)", GAME_SUPPORTS_SAVE, layout_elecyoyo ) | |
| 1337 | GAME( 1982, kram, 0, mcu, kram, 0, ROT0, "Taito America Corporation", "Kram (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1338 | GAME( 1982, kram2, kram, mcu, kram, 0, ROT0, "Taito America Corporation", "Kram (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1339 | GAME( 1982, kram3, kram, qix, kram, kram3, ROT0, "Taito America Corporation", "Kram (encrypted)", GAME_SUPPORTS_SAVE ) | |
| 1340 | GAME( 1982, zookeep, 0, zookeep, zookeep, zookeep, ROT0, "Taito America Corporation", "Zoo Keeper (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1341 | GAME( 1982, zookeep2, zookeep, zookeep, zookeep, zookeep, ROT0, "Taito America Corporation", "Zoo Keeper (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1342 | GAME( 1982, zookeep3, zookeep, zookeep, zookeep, zookeep, ROT0, "Taito America Corporation", "Zoo Keeper (set 3)", GAME_SUPPORTS_SAVE ) | |
| 1343 | GAME( 1982, slither, 0, slither, slither, slither, ROT270, "Century II", "Slither (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1344 | GAME( 1982, slithera, slither, slither, slither, slither, ROT270, "Century II", "Slither (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1345 | GAME( 1984, complexx, 0, qix, complexx, 0, ROT270, "Taito America Corporation", "Complex X", GAME_SUPPORTS_SAVE ) | |
| 1329 | GAME( 1981, qix, 0, qix, qix, qix_state, 0, ROT270, "Taito America Corporation", "Qix (Rev 2)", GAME_SUPPORTS_SAVE ) // newest set? closest to 'qix2' | |
| 1330 | GAME( 1981, qixa, qix, qix, qix, qix_state, 0, ROT270, "Taito America Corporation", "Qix (set 2, smaller roms)", GAME_SUPPORTS_SAVE ) | |
| 1331 | GAME( 1981, qixb, qix, qix, qix, qix_state, 0, ROT270, "Taito America Corporation", "Qix (set 2, larger roms)", GAME_SUPPORTS_SAVE ) | |
| 1332 | GAME( 1981, qixo, qix, qix, qix, qix_state, 0, ROT270, "Taito America Corporation", "Qix (set 3, earlier)", GAME_SUPPORTS_SAVE ) // oldest set / prototype? has incorrect spelling 'deutch' and doesn't allow language selection to be changed | |
| 1333 | GAME( 1981, qix2, qix, qix, qix, qix_state, 0, ROT270, "Taito America Corporation", "Qix II (Tournament)", GAME_SUPPORTS_SAVE ) | |
| 1334 | GAME( 1981, sdungeon, 0, mcu, sdungeon, qix_state, 0, ROT270, "Taito America Corporation", "Space Dungeon", GAME_SUPPORTS_SAVE ) | |
| 1335 | GAMEL(1982, elecyoyo, 0, mcu, elecyoyo, qix_state, 0, ROT270, "Taito America Corporation", "The Electric Yo-Yo (set 1)", GAME_SUPPORTS_SAVE, layout_elecyoyo ) | |
| 1336 | GAMEL(1982, elecyoyo2,elecyoyo, mcu, elecyoyo, qix_state, 0, ROT270, "Taito America Corporation", "The Electric Yo-Yo (set 2)", GAME_SUPPORTS_SAVE, layout_elecyoyo ) | |
| 1337 | GAME( 1982, kram, 0, mcu, kram, qix_state, 0, ROT0, "Taito America Corporation", "Kram (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1338 | GAME( 1982, kram2, kram, mcu, kram, qix_state, 0, ROT0, "Taito America Corporation", "Kram (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1339 | GAME( 1982, kram3, kram, qix, kram, qix_state, kram3, ROT0, "Taito America Corporation", "Kram (encrypted)", GAME_SUPPORTS_SAVE ) | |
| 1340 | GAME( 1982, zookeep, 0, zookeep, zookeep, qix_state, zookeep, ROT0, "Taito America Corporation", "Zoo Keeper (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1341 | GAME( 1982, zookeep2, zookeep, zookeep, zookeep, qix_state, zookeep, ROT0, "Taito America Corporation", "Zoo Keeper (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1342 | GAME( 1982, zookeep3, zookeep, zookeep, zookeep, qix_state, zookeep, ROT0, "Taito America Corporation", "Zoo Keeper (set 3)", GAME_SUPPORTS_SAVE ) | |
| 1343 | GAME( 1982, slither, 0, slither, slither, qix_state, slither, ROT270, "Century II", "Slither (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1344 | GAME( 1982, slithera, slither, slither, slither, qix_state, slither, ROT270, "Century II", "Slither (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1345 | GAME( 1984, complexx, 0, qix, complexx, qix_state, 0, ROT270, "Taito America Corporation", "Complex X", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 355 | 355 | ROM_LOAD16_BYTE( "14.8c", 0x020001, 0x010000, CRC(8103a207) SHA1(0dde8a0aaf2618d9c1589f35841db210439d0388) ) |
| 356 | 356 | ROM_END |
| 357 | 357 | |
| 358 | GAME( 1989, himesiki, 0, himesiki, himesiki, 0, ROT90, "Hi-Soft", "Himeshikibu (Japan)", GAME_SUPPORTS_SAVE ) | |
| 358 | GAME( 1989, himesiki, 0, himesiki, himesiki, himesiki_state, 0, ROT90, "Hi-Soft", "Himeshikibu (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 350 | 350 | * |
| 351 | 351 | *************************************/ |
| 352 | 352 | |
| 353 | GAME( 1982, battlex, 0, battlex, battlex, battlex, ROT180, "Omori Electric Co., Ltd.", "Battle Cross", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 353 | GAME( 1982, battlex, 0, battlex, battlex, battlex_state, battlex, ROT180, "Omori Electric Co., Ltd.", "Battle Cross", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 864 | 864 | ROM_END |
| 865 | 865 | |
| 866 | 866 | |
| 867 | GAME( 1990, backgamn, 0, backgamn, skattv, 0, ROT0, "ADP", "Backgammon", GAME_NOT_WORKING ) | |
| 868 | GAME( 1993, quickjac, 0, quickjac, skattv, 0, ROT0, "ADP", "Quick Jack", GAME_NOT_WORKING ) | |
| 869 | GAME( 1994, skattv, 0, skattv, skattv, 0, ROT0, "ADP", "Skat TV", GAME_NOT_WORKING ) | |
| 870 | GAME( 1995, skattva, skattv, skattv, skattv, 0, ROT0, "ADP", "Skat TV (version TS3)", GAME_NOT_WORKING ) | |
| 871 | GAME( 1997, fashiong, 0, fashiong, skattv, 0, ROT0, "ADP", "Fashion Gambler (set 1)", GAME_NOT_WORKING ) | |
| 872 | GAME( 1997, fashiong2, fashiong, fashiong, skattv, 0, ROT0, "ADP", "Fashion Gambler (set 2)", GAME_NOT_WORKING ) | |
| 873 | GAME( 1999, funlddlx, 0, funland, skattv, 0, ROT0, "Stella", "Funny Land de Luxe", GAME_NOT_WORKING ) | |
| 874 | GAME( 2000, fstation, 0, fstation, skattv, 0, ROT0, "ADP", "Fun Station Spielekoffer 9 Spiele", GAME_NOT_WORKING ) | |
| 867 | GAME( 1990, backgamn, 0, backgamn, skattv, adp_state, 0, ROT0, "ADP", "Backgammon", GAME_NOT_WORKING ) | |
| 868 | GAME( 1993, quickjac, 0, quickjac, skattv, adp_state, 0, ROT0, "ADP", "Quick Jack", GAME_NOT_WORKING ) | |
| 869 | GAME( 1994, skattv, 0, skattv, skattv, adp_state, 0, ROT0, "ADP", "Skat TV", GAME_NOT_WORKING ) | |
| 870 | GAME( 1995, skattva, skattv, skattv, skattv, adp_state, 0, ROT0, "ADP", "Skat TV (version TS3)", GAME_NOT_WORKING ) | |
| 871 | GAME( 1997, fashiong, 0, fashiong, skattv, adp_state, 0, ROT0, "ADP", "Fashion Gambler (set 1)", GAME_NOT_WORKING ) | |
| 872 | GAME( 1997, fashiong2, fashiong, fashiong, skattv, adp_state, 0, ROT0, "ADP", "Fashion Gambler (set 2)", GAME_NOT_WORKING ) | |
| 873 | GAME( 1999, funlddlx, 0, funland, skattv, adp_state, 0, ROT0, "Stella", "Funny Land de Luxe", GAME_NOT_WORKING ) | |
| 874 | GAME( 2000, fstation, 0, fstation, skattv, adp_state, 0, ROT0, "ADP", "Fun Station Spielekoffer 9 Spiele", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 473 | 473 | DISK_IMAGE( "420uaa04", 0, SHA1(67cb1418fc0de2a89fc61847dc9efb9f1bebb347) ) |
| 474 | 474 | ROM_END |
| 475 | 475 | |
| 476 | GAME( 1995, cryptklr, 0, konamigq, konamigq, konamigq, ROT0, "Konami", "Crypt Killer (GQ420 UAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 476 | GAME( 1995, cryptklr, 0, konamigq, konamigq, konamigq_state, konamigq, ROT0, "Konami", "Crypt Killer (GQ420 UAA)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 966 | 966 | ROM_END |
| 967 | 967 | |
| 968 | 968 | |
| 969 | GAME( 199?, kinstb, 0, kinstb, kinstb, kinstb, ROT0, "bootleg", "Killer Instinct (SNES bootleg)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 970 | GAME( 1996, ffight2b, 0, kinstb, ffight2b, ffight2b, ROT0, "bootleg", "Final Fight 2 (SNES bootleg)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 971 | GAME( 1996, iron, 0, kinstb, iron, iron, ROT0, "bootleg", "Iron (SNES bootleg)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 972 | GAME( 1996, denseib, 0, kinstb, denseib, denseib, ROT0, "bootleg", "Ghost Chaser Densei (SNES bootleg)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 973 | GAME( 1997, sblast2b, 0, kinstb, sblast2b, sblast2b, ROT0, "bootleg", "Sonic Blast Man 2 Special Turbo (SNES bootleg)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS) | |
| 974 | GAME( 1996, endless, 0, kinstb, endless, endless, ROT0, "bootleg", "Gundam Wing: Endless Duel (SNES bootleg)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 969 | GAME( 199?, kinstb, 0, kinstb, kinstb, snesb_state, kinstb, ROT0, "bootleg", "Killer Instinct (SNES bootleg)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 970 | GAME( 1996, ffight2b, 0, kinstb, ffight2b, snesb_state, ffight2b, ROT0, "bootleg", "Final Fight 2 (SNES bootleg)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 971 | GAME( 1996, iron, 0, kinstb, iron, snesb_state, iron, ROT0, "bootleg", "Iron (SNES bootleg)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 972 | GAME( 1996, denseib, 0, kinstb, denseib, snesb_state, denseib, ROT0, "bootleg", "Ghost Chaser Densei (SNES bootleg)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 973 | GAME( 1997, sblast2b, 0, kinstb, sblast2b, snesb_state, sblast2b, ROT0, "bootleg", "Sonic Blast Man 2 Special Turbo (SNES bootleg)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS) | |
| 974 | GAME( 1996, endless, 0, kinstb, endless, snesb_state, endless, ROT0, "bootleg", "Gundam Wing: Endless Duel (SNES bootleg)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 296 | 296 | ROM_END |
| 297 | 297 | |
| 298 | 298 | |
| 299 | GAME(1977, gts1, 0, gts1, gts1, gts1, ROT0, "Gottlieb", "System 1", GAME_IS_BIOS_ROOT) | |
| 299 | GAME(1977, gts1, 0, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "System 1", GAME_IS_BIOS_ROOT) | |
| 300 | 300 | |
| 301 | 301 | //Exact same roms as gts1 with added hardware we'll likely need roms for to emulate properly |
| 302 | GAME(1979, gts1s, gts1, gts1, gts1, gts1, ROT0, "Gottlieb", "System 1 with sound board", GAME_IS_BIOS_ROOT) | |
| 302 | GAME(1979, gts1s, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "System 1 with sound board", GAME_IS_BIOS_ROOT) | |
| 303 | 303 | |
| 304 | GAME(1980, astannie, gts1s, gts1, gts1, gts1, ROT0, "Gottlieb", "Asteroid Annie and the Aliens", GAME_IS_SKELETON_MECHANICAL) | |
| 305 | GAME(1980, buckrgrs, gts1s, gts1, gts1, gts1, ROT0, "Gottlieb", "Buck Rogers", GAME_IS_SKELETON_MECHANICAL) | |
| 306 | GAME(1978, charlies, gts1, gts1, gts1, gts1, ROT0, "Gottlieb", "Charlie's Angels", GAME_IS_SKELETON_MECHANICAL) | |
| 307 | GAME(1977, cleoptra, gts1, gts1, gts1, gts1, ROT0, "Gottlieb", "Cleopatra", GAME_IS_SKELETON_MECHANICAL) | |
| 308 | GAME(1978, closeenc, gts1, gts1, gts1, gts1, ROT0, "Gottlieb", "Close Encounters of the Third Kind", GAME_IS_SKELETON_MECHANICAL) | |
| 309 | GAME(1979, countdwn, gts1, gts1, gts1, gts1, ROT0, "Gottlieb", "Count-Down", GAME_IS_SKELETON_MECHANICAL) | |
| 310 | GAME(1978, dragon, gts1, gts1, gts1, gts1, ROT0, "Gottlieb", "Dragon", GAME_IS_SKELETON_MECHANICAL) | |
| 311 | GAME(1979, geniep, gts1s, gts1, gts1, gts1, ROT0, "Gottlieb", "Genie (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 312 | GAME(1978, jokrpokr, gts1, gts1, gts1, gts1, ROT0, "Gottlieb", "Joker Poker", GAME_IS_SKELETON_MECHANICAL) | |
| 313 | GAME(1979, pinpool, gts1, gts1, gts1, gts1, ROT0, "Gottlieb", "Pinball Pool", GAME_IS_SKELETON_MECHANICAL) | |
| 314 | GAME(1980, roldisco, gts1s, gts1, gts1, gts1, ROT0, "Gottlieb", "Roller Disco", GAME_IS_SKELETON_MECHANICAL) | |
| 315 | GAME(1978, sinbad, gts1, gts1, gts1, gts1, ROT0, "Gottlieb", "Sinbad", GAME_IS_SKELETON_MECHANICAL) | |
| 316 | GAME(1978, sinbadn, sinbad, gts1, gts1, gts1, ROT0, "Gottlieb", "Sinbad (Norway)", GAME_IS_SKELETON_MECHANICAL) | |
| 317 | GAME(1979, solaride, gts1, gts1, gts1, gts1, ROT0, "Gottlieb", "Solar Ride", GAME_IS_SKELETON_MECHANICAL) | |
| 318 | GAME(1979, hulk, gts1s, gts1, gts1, gts1, ROT0, "Gottlieb", "Incredible Hulk,The", GAME_IS_SKELETON_MECHANICAL) | |
| 319 | GAME(1980, torch, gts1s, gts1, gts1, gts1, ROT0, "Gottlieb", "Torch", GAME_IS_SKELETON_MECHANICAL) | |
| 320 | GAME(1979, totem, gts1s, gts1, gts1, gts1, ROT0, "Gottlieb", "Totem", GAME_IS_SKELETON_MECHANICAL) | |
| 321 | GAME(1986, hexagone, gts1s, gts1, gts1, gts1, ROT0, "Christian Tabart (France)", "L'Hexagone", GAME_IS_SKELETON_MECHANICAL) | |
| 322 | GAME(19??, sys1test, gts1, gts1, gts1, gts1, ROT0, "Gottlieb", "System 1 Test prom", GAME_IS_SKELETON_MECHANICAL) | |
| 304 | GAME(1980, astannie, gts1s, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Asteroid Annie and the Aliens", GAME_IS_SKELETON_MECHANICAL) | |
| 305 | GAME(1980, buckrgrs, gts1s, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Buck Rogers", GAME_IS_SKELETON_MECHANICAL) | |
| 306 | GAME(1978, charlies, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Charlie's Angels", GAME_IS_SKELETON_MECHANICAL) | |
| 307 | GAME(1977, cleoptra, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Cleopatra", GAME_IS_SKELETON_MECHANICAL) | |
| 308 | GAME(1978, closeenc, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Close Encounters of the Third Kind", GAME_IS_SKELETON_MECHANICAL) | |
| 309 | GAME(1979, countdwn, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Count-Down", GAME_IS_SKELETON_MECHANICAL) | |
| 310 | GAME(1978, dragon, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Dragon", GAME_IS_SKELETON_MECHANICAL) | |
| 311 | GAME(1979, geniep, gts1s, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Genie (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 312 | GAME(1978, jokrpokr, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Joker Poker", GAME_IS_SKELETON_MECHANICAL) | |
| 313 | GAME(1979, pinpool, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Pinball Pool", GAME_IS_SKELETON_MECHANICAL) | |
| 314 | GAME(1980, roldisco, gts1s, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Roller Disco", GAME_IS_SKELETON_MECHANICAL) | |
| 315 | GAME(1978, sinbad, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Sinbad", GAME_IS_SKELETON_MECHANICAL) | |
| 316 | GAME(1978, sinbadn, sinbad, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Sinbad (Norway)", GAME_IS_SKELETON_MECHANICAL) | |
| 317 | GAME(1979, solaride, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Solar Ride", GAME_IS_SKELETON_MECHANICAL) | |
| 318 | GAME(1979, hulk, gts1s, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Incredible Hulk,The", GAME_IS_SKELETON_MECHANICAL) | |
| 319 | GAME(1980, torch, gts1s, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Torch", GAME_IS_SKELETON_MECHANICAL) | |
| 320 | GAME(1979, totem, gts1s, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Totem", GAME_IS_SKELETON_MECHANICAL) | |
| 321 | GAME(1986, hexagone, gts1s, gts1, gts1, gts1_state, gts1, ROT0, "Christian Tabart (France)", "L'Hexagone", GAME_IS_SKELETON_MECHANICAL) | |
| 322 | GAME(19??, sys1test, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "System 1 Test prom", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 824 | 824 | //... |
| 825 | 825 | } |
| 826 | 826 | |
| 827 | GAME( 1990, filetto, 0, filetto, filetto, filetto, ROT0, "Novarmatic", "Filetto (v1.05 901009)",GAME_IMPERFECT_SOUND ) | |
| 828 | GAME( 1988?,tetriskr, 0, tetriskr, tetriskr, tetriskr, ROT0, "bootleg", "Tetris (bootleg of Mirrorsoft PC-XT Tetris version)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 827 | GAME( 1990, filetto, 0, filetto, filetto, pcxt_state, filetto, ROT0, "Novarmatic", "Filetto (v1.05 901009)",GAME_IMPERFECT_SOUND ) | |
| 828 | GAME( 1988?,tetriskr, 0, tetriskr, tetriskr, pcxt_state, tetriskr, ROT0, "bootleg", "Tetris (bootleg of Mirrorsoft PC-XT Tetris version)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 667 | 667 | ROM_END |
| 668 | 668 | |
| 669 | 669 | |
| 670 | GAME( 1993, mcatadv, 0, mcatadv, mcatadv, 0, ROT0, "Wintechno", "Magical Cat Adventure", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 671 | GAME( 1993, mcatadvj, mcatadv, mcatadv, mcatadv, 0, ROT0, "Wintechno", "Magical Cat Adventure (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 672 | GAME( 1993, catt, mcatadv, mcatadv, mcatadv, 0, ROT0, "Wintechno", "Catt (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 673 | GAME( 1993, nost, 0, nost, nost, 0, ROT270, "Face", "Nostradamus", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 674 | GAME( 1993, nostj, nost, nost, nost, 0, ROT270, "Face", "Nostradamus (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 675 | GAME( 1993, nostk, nost, nost, nost, 0, ROT270, "Face", "Nostradamus (Korea)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 670 | GAME( 1993, mcatadv, 0, mcatadv, mcatadv, mcatadv_state, 0, ROT0, "Wintechno", "Magical Cat Adventure", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 671 | GAME( 1993, mcatadvj, mcatadv, mcatadv, mcatadv, mcatadv_state, 0, ROT0, "Wintechno", "Magical Cat Adventure (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 672 | GAME( 1993, catt, mcatadv, mcatadv, mcatadv, mcatadv_state, 0, ROT0, "Wintechno", "Catt (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 673 | GAME( 1993, nost, 0, nost, nost, mcatadv_state, 0, ROT270, "Face", "Nostradamus", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 674 | GAME( 1993, nostj, nost, nost, nost, mcatadv_state, 0, ROT270, "Face", "Nostradamus (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 675 | GAME( 1993, nostk, nost, nost, nost, mcatadv_state, 0, ROT270, "Face", "Nostradamus (Korea)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1498 | 1498 | * |
| 1499 | 1499 | *************************************/ |
| 1500 | 1500 | |
| 1501 | GAME( 1977, spacewar, 0, spacewar, spacewar, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Space Wars", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1502 | GAME( 1978, spaceshp, spacewar,spacewar, spaceshp, 0, ORIENTATION_FLIP_Y, "Cinematronics (Sega license)", "Space Ship", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1503 | GAME( 1979, barrier, 0, barrier, barrier, 0, ORIENTATION_FLIP_X ^ ROT270, "Vectorbeam", "Barrier", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1504 | GAME( 1979, speedfrk, 0, speedfrk, speedfrk, speedfrk, ORIENTATION_FLIP_Y, "Vectorbeam", "Speed Freak", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1505 | GAME( 1979, starhawk, 0, starhawk, starhawk, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Hawk", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1506 | GAMEL(1979, sundance, 0, sundance, sundance, sundance, ORIENTATION_FLIP_X ^ ROT270, "Cinematronics", "Sundance", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_voffff20 ) | |
| 1507 | GAMEL(1979, tailg, 0, tailg, tailg, tailg, ORIENTATION_FLIP_Y, "Cinematronics", "Tailgunner", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_ho20ffff ) | |
| 1508 | GAME( 1979, warrior, 0, warrior, warrior, 0, ORIENTATION_FLIP_Y, "Vectorbeam", "Warrior", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1509 | GAMEL(1980, armora, 0, armora, armora, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Armor Attack", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_armora ) | |
| 1510 | GAMEL(1980, armorap, armora, armora, armora, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Armor Attack (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_armora ) | |
| 1511 | GAMEL(1980, armorar, armora, armora, armora, 0, ORIENTATION_FLIP_Y, "Cinematronics (Rock-Ola license)", "Armor Attack (Rock-Ola)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_armora ) | |
| 1512 | GAME( 1980, ripoff, 0, ripoff, ripoff, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Rip Off", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1513 | GAMEL(1980, starcas, 0, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (version 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas ) | |
| 1514 | GAMEL(1980, starcas1, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (older)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas ) | |
| 1515 | GAMEL(1980, starcasp, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas ) | |
| 1516 | GAMEL(1980, starcase, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Cinematronics (Mottoeis license)", "Star Castle (Mottoeis)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas ) | |
| 1517 | GAMEL(1980, stellcas, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "bootleg (Elettronolo)", "Stellar Castle (Elettronolo)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas ) | |
| 1518 | GAMEL(1981, spaceftr, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Cinematronics (Zaccaria license)", "Space Fortress (Zaccaria)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas ) | |
| 1519 | GAMEL(1981, solarq, 0, solarq, solarq, 0, ORIENTATION_FLIP_Y ^ ORIENTATION_FLIP_X, "Cinematronics", "Solar Quest", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_solarq ) | |
| 1520 | GAME( 1981, boxingb, 0, boxingb, boxingb, boxingb, ORIENTATION_FLIP_Y, "Cinematronics", "Boxing Bugs", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1521 | GAME( 1981, wotw, 0, wotw, wotw, 0, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1522 | GAME( 1981, wotwc, wotw, wotwc, wotw, 0, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds (color)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1523 | GAME( 1982, demon, 0, demon, demon, 0, ORIENTATION_FLIP_Y, "Rock-Ola", "Demon", GAME_SUPPORTS_SAVE ) | |
| 1524 | GAME( 1982, qb3, 0, qb3, qb3, qb3, ORIENTATION_FLIP_Y, "Rock-Ola", "QB-3 (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1501 | GAME( 1977, spacewar, 0, spacewar, spacewar, cinemat_state, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Space Wars", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1502 | GAME( 1978, spaceshp, spacewar,spacewar, spaceshp, cinemat_state, 0, ORIENTATION_FLIP_Y, "Cinematronics (Sega license)", "Space Ship", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1503 | GAME( 1979, barrier, 0, barrier, barrier, cinemat_state, 0, ORIENTATION_FLIP_X ^ ROT270, "Vectorbeam", "Barrier", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1504 | GAME( 1979, speedfrk, 0, speedfrk, speedfrk, cinemat_state, speedfrk, ORIENTATION_FLIP_Y, "Vectorbeam", "Speed Freak", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1505 | GAME( 1979, starhawk, 0, starhawk, starhawk, cinemat_state, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Hawk", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1506 | GAMEL(1979, sundance, 0, sundance, sundance, cinemat_state, sundance, ORIENTATION_FLIP_X ^ ROT270, "Cinematronics", "Sundance", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_voffff20 ) | |
| 1507 | GAMEL(1979, tailg, 0, tailg, tailg, cinemat_state, tailg, ORIENTATION_FLIP_Y, "Cinematronics", "Tailgunner", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_ho20ffff ) | |
| 1508 | GAME( 1979, warrior, 0, warrior, warrior, cinemat_state, 0, ORIENTATION_FLIP_Y, "Vectorbeam", "Warrior", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1509 | GAMEL(1980, armora, 0, armora, armora, cinemat_state, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Armor Attack", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_armora ) | |
| 1510 | GAMEL(1980, armorap, armora, armora, armora, cinemat_state, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Armor Attack (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_armora ) | |
| 1511 | GAMEL(1980, armorar, armora, armora, armora, cinemat_state, 0, ORIENTATION_FLIP_Y, "Cinematronics (Rock-Ola license)", "Armor Attack (Rock-Ola)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_armora ) | |
| 1512 | GAME( 1980, ripoff, 0, ripoff, ripoff, cinemat_state, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Rip Off", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1513 | GAMEL(1980, starcas, 0, starcas, starcas, cinemat_state, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (version 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas ) | |
| 1514 | GAMEL(1980, starcas1, starcas, starcas, starcas, cinemat_state, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (older)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas ) | |
| 1515 | GAMEL(1980, starcasp, starcas, starcas, starcas, cinemat_state, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas ) | |
| 1516 | GAMEL(1980, starcase, starcas, starcas, starcas, cinemat_state, 0, ORIENTATION_FLIP_Y, "Cinematronics (Mottoeis license)", "Star Castle (Mottoeis)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas ) | |
| 1517 | GAMEL(1980, stellcas, starcas, starcas, starcas, cinemat_state, 0, ORIENTATION_FLIP_Y, "bootleg (Elettronolo)", "Stellar Castle (Elettronolo)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas ) | |
| 1518 | GAMEL(1981, spaceftr, starcas, starcas, starcas, cinemat_state, 0, ORIENTATION_FLIP_Y, "Cinematronics (Zaccaria license)", "Space Fortress (Zaccaria)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas ) | |
| 1519 | GAMEL(1981, solarq, 0, solarq, solarq, cinemat_state, 0, ORIENTATION_FLIP_Y ^ ORIENTATION_FLIP_X, "Cinematronics", "Solar Quest", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_solarq ) | |
| 1520 | GAME( 1981, boxingb, 0, boxingb, boxingb, cinemat_state, boxingb, ORIENTATION_FLIP_Y, "Cinematronics", "Boxing Bugs", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1521 | GAME( 1981, wotw, 0, wotw, wotw, cinemat_state, 0, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1522 | GAME( 1981, wotwc, wotw, wotwc, wotw, cinemat_state, 0, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds (color)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1523 | GAME( 1982, demon, 0, demon, demon, cinemat_state, 0, ORIENTATION_FLIP_Y, "Rock-Ola", "Demon", GAME_SUPPORTS_SAVE ) | |
| 1524 | GAME( 1982, qb3, 0, qb3, qb3, cinemat_state, qb3, ORIENTATION_FLIP_Y, "Rock-Ola", "QB-3 (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 5112 | 5112 | // See list at top of file |
| 5113 | 5113 | |
| 5114 | 5114 | // ( YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS ) |
| 5115 | GAME( 1991, tekipaki, 0, tekipaki, tekipaki, 0, ROT0, "Toaplan", "Teki Paki", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 5115 | GAME( 1991, tekipaki, 0, tekipaki, tekipaki, toaplan2_state, 0, ROT0, "Toaplan", "Teki Paki", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 5116 | 5116 | |
| 5117 | GAME( 1991, ghox, 0, ghox, ghox, 0, ROT270, "Toaplan", "Ghox (spinner)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 5118 | GAME( 1991, ghoxj, ghox, ghox, ghox, 0, ROT270, "Toaplan", "Ghox (joystick)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 5117 | GAME( 1991, ghox, 0, ghox, ghox, toaplan2_state, 0, ROT270, "Toaplan", "Ghox (spinner)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 5118 | GAME( 1991, ghoxj, ghox, ghox, ghox, toaplan2_state, 0, ROT270, "Toaplan", "Ghox (joystick)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 5119 | 5119 | |
| 5120 | GAME( 1992, dogyuun, 0, dogyuun, dogyuun, dogyuun, ROT270, "Toaplan", "Dogyuun", GAME_SUPPORTS_SAVE ) | |
| 5121 | GAME( 1992, dogyuuna, dogyuun, dogyuun, dogyuuna, dogyuun, ROT270, "Toaplan", "Dogyuun (older set)", GAME_SUPPORTS_SAVE ) | |
| 5122 | GAME( 1992, dogyuunt, dogyuun, dogyuun, dogyuunt, dogyuun, ROT270, "Toaplan", "Dogyuun (location test)", GAME_SUPPORTS_SAVE ) | |
| 5120 | GAME( 1992, dogyuun, 0, dogyuun, dogyuun, toaplan2_state, dogyuun, ROT270, "Toaplan", "Dogyuun", GAME_SUPPORTS_SAVE ) | |
| 5121 | GAME( 1992, dogyuuna, dogyuun, dogyuun, dogyuuna, toaplan2_state, dogyuun, ROT270, "Toaplan", "Dogyuun (older set)", GAME_SUPPORTS_SAVE ) | |
| 5122 | GAME( 1992, dogyuunt, dogyuun, dogyuun, dogyuunt, toaplan2_state, dogyuun, ROT270, "Toaplan", "Dogyuun (location test)", GAME_SUPPORTS_SAVE ) | |
| 5123 | 5123 | |
| 5124 | GAME( 1993, kbash, 0, kbash, kbash, 0, ROT0, "Toaplan", "Knuckle Bash", GAME_SUPPORTS_SAVE ) | |
| 5124 | GAME( 1993, kbash, 0, kbash, kbash, toaplan2_state, 0, ROT0, "Toaplan", "Knuckle Bash", GAME_SUPPORTS_SAVE ) | |
| 5125 | 5125 | |
| 5126 | GAME( 1999, kbash2, 0, kbash2, kbash2, 0, ROT0, "bootleg", "Knuckle Bash 2 (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 5126 | GAME( 1999, kbash2, 0, kbash2, kbash2, toaplan2_state, 0, ROT0, "bootleg", "Knuckle Bash 2 (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 5127 | 5127 | |
| 5128 | GAME( 1992, truxton2, 0, truxton2, truxton2, 0, ROT270, "Toaplan", "Truxton II / Tatsujin Oh", GAME_SUPPORTS_SAVE ) | |
| 5128 | GAME( 1992, truxton2, 0, truxton2, truxton2, toaplan2_state, 0, ROT270, "Toaplan", "Truxton II / Tatsujin Oh", GAME_SUPPORTS_SAVE ) | |
| 5129 | 5129 | |
| 5130 | GAME( 1991, pipibibs, 0, pipibibs, pipibibs, 0, ROT0, "Toaplan", "Pipi & Bibis / Whoopee!! (Z80 sound cpu, set 1)", GAME_SUPPORTS_SAVE ) | |
| 5131 | GAME( 1991, pipibibsa, pipibibs, pipibibs, pipibibs, 0, ROT0, "Toaplan", "Pipi & Bibis / Whoopee!! (Z80 sound cpu, set 2)", GAME_SUPPORTS_SAVE ) | |
| 5132 | GAME( 1991, pipibibsp, pipibibs, pipibibs, pipibibsp,0, ROT0, "Toaplan", "Pipi & Bibis / Whoopee!! (prototype)", GAME_SUPPORTS_SAVE ) | |
| 5133 | GAME( 1991, whoopee, pipibibs, tekipaki, whoopee, 0, ROT0, "Toaplan", "Pipi & Bibis / Whoopee!! (Teki Paki hardware)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // original Whoopee!! boards have a HD647180 instead of Z80 | |
| 5130 | GAME( 1991, pipibibs, 0, pipibibs, pipibibs, toaplan2_state, 0, ROT0, "Toaplan", "Pipi & Bibis / Whoopee!! (Z80 sound cpu, set 1)", GAME_SUPPORTS_SAVE ) | |
| 5131 | GAME( 1991, pipibibsa, pipibibs, pipibibs, pipibibs, toaplan2_state, 0, ROT0, "Toaplan", "Pipi & Bibis / Whoopee!! (Z80 sound cpu, set 2)", GAME_SUPPORTS_SAVE ) | |
| 5132 | GAME( 1991, pipibibsp, pipibibs, pipibibs, pipibibsp, toaplan2_state,0, ROT0, "Toaplan", "Pipi & Bibis / Whoopee!! (prototype)", GAME_SUPPORTS_SAVE ) | |
| 5133 | GAME( 1991, whoopee, pipibibs, tekipaki, whoopee, toaplan2_state, 0, ROT0, "Toaplan", "Pipi & Bibis / Whoopee!! (Teki Paki hardware)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // original Whoopee!! boards have a HD647180 instead of Z80 | |
| 5134 | 5134 | |
| 5135 | GAME( 1991, pipibibsbl, pipibibs, pipibibsbl, pipibibsbl, pipibibsbl, ROT0, "bootleg (Ryouta Kikaku)", "Pipi & Bibis / Whoopee!! (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 5135 | GAME( 1991, pipibibsbl, pipibibs, pipibibsbl, pipibibsbl, toaplan2_state, pipibibsbl, ROT0, "bootleg (Ryouta Kikaku)", "Pipi & Bibis / Whoopee!! (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 5136 | 5136 | |
| 5137 | 5137 | // region is in eeprom (and also requires correct return value from a v25 mapped address??) |
| 5138 | 5138 | // todo: something could be wrong here, because the _dumped_ eeprom doesn't work.. |
| 5139 | GAME( 1992, fixeight, 0, fixeight, fixeight, fixeight, ROT270, "Toaplan", "FixEight (Europe)", GAME_SUPPORTS_SAVE ) | |
| 5140 | GAME( 1992, fixeightk, fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan", "FixEight (Korea)", GAME_SUPPORTS_SAVE ) | |
| 5141 | GAME( 1992, fixeighth, fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan", "FixEight (Hong Kong)", GAME_SUPPORTS_SAVE ) | |
| 5142 | GAME( 1992, fixeighttw, fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan", "FixEight (Taiwan)", GAME_SUPPORTS_SAVE ) | |
| 5143 | GAME( 1992, fixeighta, fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan", "FixEight (Southeast Asia)", GAME_SUPPORTS_SAVE ) | |
| 5144 | GAME( 1992, fixeightu, fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan", "FixEight (USA)", GAME_SUPPORTS_SAVE ) | |
| 5145 | GAME( 1992, fixeightj, fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan", "FixEight (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5146 | GAME( 1992, fixeightt, fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (Europe, Taito license)", GAME_SUPPORTS_SAVE ) | |
| 5147 | GAME( 1992, fixeightkt, fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (Korea, Taito license)", GAME_SUPPORTS_SAVE ) | |
| 5148 | GAME( 1992, fixeightht, fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (Hong Kong, Taito license)", GAME_SUPPORTS_SAVE ) | |
| 5149 | GAME( 1992, fixeighttwt,fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (Taiwan, Taito license)", GAME_SUPPORTS_SAVE ) | |
| 5150 | GAME( 1992, fixeightat, fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (Southeast Asia, Taito license)", GAME_SUPPORTS_SAVE ) | |
| 5151 | GAME( 1992, fixeightut, fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (USA, Taito license)", GAME_SUPPORTS_SAVE ) | |
| 5152 | GAME( 1992, fixeightjt, fixeight, fixeight, fixeight, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (Japan, Taito license)", GAME_SUPPORTS_SAVE ) | |
| 5139 | GAME( 1992, fixeight, 0, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight (Europe)", GAME_SUPPORTS_SAVE ) | |
| 5140 | GAME( 1992, fixeightk, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight (Korea)", GAME_SUPPORTS_SAVE ) | |
| 5141 | GAME( 1992, fixeighth, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight (Hong Kong)", GAME_SUPPORTS_SAVE ) | |
| 5142 | GAME( 1992, fixeighttw, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight (Taiwan)", GAME_SUPPORTS_SAVE ) | |
| 5143 | GAME( 1992, fixeighta, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight (Southeast Asia)", GAME_SUPPORTS_SAVE ) | |
| 5144 | GAME( 1992, fixeightu, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight (USA)", GAME_SUPPORTS_SAVE ) | |
| 5145 | GAME( 1992, fixeightj, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5146 | GAME( 1992, fixeightt, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (Europe, Taito license)", GAME_SUPPORTS_SAVE ) | |
| 5147 | GAME( 1992, fixeightkt, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (Korea, Taito license)", GAME_SUPPORTS_SAVE ) | |
| 5148 | GAME( 1992, fixeightht, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (Hong Kong, Taito license)", GAME_SUPPORTS_SAVE ) | |
| 5149 | GAME( 1992, fixeighttwt,fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (Taiwan, Taito license)", GAME_SUPPORTS_SAVE ) | |
| 5150 | GAME( 1992, fixeightat, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (Southeast Asia, Taito license)", GAME_SUPPORTS_SAVE ) | |
| 5151 | GAME( 1992, fixeightut, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (USA, Taito license)", GAME_SUPPORTS_SAVE ) | |
| 5152 | GAME( 1992, fixeightjt, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito license)", "FixEight (Japan, Taito license)", GAME_SUPPORTS_SAVE ) | |
| 5153 | 5153 | |
| 5154 | GAME( 1992, fixeightbl, fixeight, fixeightbl, fixeightbl, fixeightbl, ROT270, "bootleg", "FixEight (Korea, bootleg)", GAME_SUPPORTS_SAVE ) | |
| 5154 | GAME( 1992, fixeightbl, fixeight, fixeightbl, fixeightbl, toaplan2_state, fixeightbl, ROT270, "bootleg", "FixEight (Korea, bootleg)", GAME_SUPPORTS_SAVE ) | |
| 5155 | 5155 | |
| 5156 | GAME( 1992, grindstm, 0, vfive, grindstm, vfive, ROT270, "Toaplan", "Grind Stormer", GAME_SUPPORTS_SAVE ) | |
| 5157 | GAME( 1992, grindstma, grindstm, vfive, grindstma, vfive, ROT270, "Toaplan", "Grind Stormer (older set)", GAME_SUPPORTS_SAVE ) | |
| 5158 | GAME( 1993, vfive, grindstm, vfive, vfive, vfive, ROT270, "Toaplan", "V-Five (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5156 | GAME( 1992, grindstm, 0, vfive, grindstm, toaplan2_state, vfive, ROT270, "Toaplan", "Grind Stormer", GAME_SUPPORTS_SAVE ) | |
| 5157 | GAME( 1992, grindstma, grindstm, vfive, grindstma, toaplan2_state, vfive, ROT270, "Toaplan", "Grind Stormer (older set)", GAME_SUPPORTS_SAVE ) | |
| 5158 | GAME( 1993, vfive, grindstm, vfive, vfive, toaplan2_state, vfive, ROT270, "Toaplan", "V-Five (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5159 | 5159 | |
| 5160 | GAME( 1993, batsugun, 0, batsugun, batsugun, dogyuun, ROT270, "Toaplan", "Batsugun", GAME_SUPPORTS_SAVE ) | |
| 5161 | GAME( 1993, batsuguna, batsugun, batsugun, batsugun, dogyuun, ROT270, "Toaplan", "Batsugun (older set)", GAME_SUPPORTS_SAVE ) | |
| 5162 | GAME( 1993, batsugunsp, batsugun, batsugun, batsugun, dogyuun, ROT270, "Toaplan", "Batsugun - Special Version", GAME_SUPPORTS_SAVE ) | |
| 5160 | GAME( 1993, batsugun, 0, batsugun, batsugun, toaplan2_state, dogyuun, ROT270, "Toaplan", "Batsugun", GAME_SUPPORTS_SAVE ) | |
| 5161 | GAME( 1993, batsuguna, batsugun, batsugun, batsugun, toaplan2_state, dogyuun, ROT270, "Toaplan", "Batsugun (older set)", GAME_SUPPORTS_SAVE ) | |
| 5162 | GAME( 1993, batsugunsp, batsugun, batsugun, batsugun, toaplan2_state, dogyuun, ROT270, "Toaplan", "Batsugun - Special Version", GAME_SUPPORTS_SAVE ) | |
| 5163 | 5163 | |
| 5164 | GAME( 1994, snowbro2, 0, snowbro2, snowbro2, 0, ROT0, "Hanafram", "Snow Bros. 2 - With New Elves / Otenki Paradise", GAME_SUPPORTS_SAVE ) | |
| 5164 | GAME( 1994, snowbro2, 0, snowbro2, snowbro2, toaplan2_state, 0, ROT0, "Hanafram", "Snow Bros. 2 - With New Elves / Otenki Paradise", GAME_SUPPORTS_SAVE ) | |
| 5165 | 5165 | |
| 5166 | GAME( 1993, sstriker, 0, mahoudai, sstriker, 0, ROT270, "Raizing", "Sorcer Striker (set 1)" , GAME_SUPPORTS_SAVE ) // verified on two different PCBs | |
| 5167 | GAME( 1993, sstrikera, sstriker, mahoudai, sstrikera, 0, ROT270, "Raizing", "Sorcer Striker (set 2)" , GAME_SUPPORTS_SAVE ) // from Korean board | |
| 5168 | GAME( 1993, mahoudai, sstriker, mahoudai, mahoudai, 0, ROT270, "Raizing (Able license)", "Mahou Daisakusen (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5166 | GAME( 1993, sstriker, 0, mahoudai, sstriker, toaplan2_state, 0, ROT270, "Raizing", "Sorcer Striker (set 1)" , GAME_SUPPORTS_SAVE ) // verified on two different PCBs | |
| 5167 | GAME( 1993, sstrikera, sstriker, mahoudai, sstrikera, toaplan2_state, 0, ROT270, "Raizing", "Sorcer Striker (set 2)" , GAME_SUPPORTS_SAVE ) // from Korean board | |
| 5168 | GAME( 1993, mahoudai, sstriker, mahoudai, mahoudai, toaplan2_state, 0, ROT270, "Raizing (Able license)", "Mahou Daisakusen (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5169 | 5169 | |
| 5170 | GAME( 1994, kingdmgp, 0, shippumd, kingdmgp, 0, ROT270, "Raizing / Eighting", "Kingdom Grandprix", GAME_SUPPORTS_SAVE ) // from Korean board, missing letters on credits screen but this is correct | |
| 5171 | GAME( 1994, shippumd, kingdmgp, shippumd, shippumd, 0, ROT270, "Raizing / Eighting", "Shippu Mahou Daisakusen (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5170 | GAME( 1994, kingdmgp, 0, shippumd, kingdmgp, toaplan2_state, 0, ROT270, "Raizing / Eighting", "Kingdom Grandprix", GAME_SUPPORTS_SAVE ) // from Korean board, missing letters on credits screen but this is correct | |
| 5171 | GAME( 1994, shippumd, kingdmgp, shippumd, shippumd, toaplan2_state, 0, ROT270, "Raizing / Eighting", "Shippu Mahou Daisakusen (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5172 | 5172 | |
| 5173 | GAME( 1996, bgaregga, 0, bgaregga, bgaregga, bgaregga, ROT270, "Raizing / Eighting", "Battle Garegga (Europe / USA / Japan / Asia) (Sat Feb 3 1996)", GAME_SUPPORTS_SAVE ) | |
| 5174 | GAME( 1996, bgareggahk, bgaregga, bgaregga, bgareggahk, bgaregga, ROT270, "Raizing / Eighting", "Battle Garegga (Austria / Hong Kong) (Sat Feb 3 1996)", GAME_SUPPORTS_SAVE ) | |
| 5175 | GAME( 1996, bgareggatw, bgaregga, bgaregga, bgareggatw, bgaregga, ROT270, "Raizing / Eighting", "Battle Garegga (Taiwan / Germany) (Thu Feb 1 1996)", GAME_SUPPORTS_SAVE ) | |
| 5176 | GAME( 1996, bgaregganv, bgaregga, bgaregga, bgareggahk, bgaregga, ROT270, "Raizing / Eighting", "Battle Garegga - New Version (Austria / Hong Kong) (Sat Mar 2 1996)" , GAME_SUPPORTS_SAVE ) // displays New Version only when set to HK | |
| 5177 | GAME( 1996, bgareggat2, bgaregga, bgaregga, bgaregga, bgaregga, ROT270, "Raizing / Eighting", "Battle Garegga - Type 2 (Europe / USA / Japan / Asia) (Sat Mar 2 1996)" , GAME_SUPPORTS_SAVE ) // displays Type 2 only when set to Europe | |
| 5178 | GAME( 1996, bgareggacn, bgaregga, bgaregga, bgareggacn, bgaregga, ROT270, "Raizing / Eighting", "Battle Garegga - Type 2 (Denmark / China) (Tue Apr 2 1996)", GAME_SUPPORTS_SAVE ) // displays Type 2 only when set to Denmark | |
| 5179 | GAME( 1996, bgareggabl, bgaregga, bgareggabl,bgareggacn,bgaregga, ROT270, "bootleg", "1945 Part-2 (Chinese hack of Battle Garegga)", GAME_SUPPORTS_SAVE ) | |
| 5173 | GAME( 1996, bgaregga, 0, bgaregga, bgaregga, toaplan2_state, bgaregga, ROT270, "Raizing / Eighting", "Battle Garegga (Europe / USA / Japan / Asia) (Sat Feb 3 1996)", GAME_SUPPORTS_SAVE ) | |
| 5174 | GAME( 1996, bgareggahk, bgaregga, bgaregga, bgareggahk, toaplan2_state, bgaregga, ROT270, "Raizing / Eighting", "Battle Garegga (Austria / Hong Kong) (Sat Feb 3 1996)", GAME_SUPPORTS_SAVE ) | |
| 5175 | GAME( 1996, bgareggatw, bgaregga, bgaregga, bgareggatw, toaplan2_state, bgaregga, ROT270, "Raizing / Eighting", "Battle Garegga (Taiwan / Germany) (Thu Feb 1 1996)", GAME_SUPPORTS_SAVE ) | |
| 5176 | GAME( 1996, bgaregganv, bgaregga, bgaregga, bgareggahk, toaplan2_state, bgaregga, ROT270, "Raizing / Eighting", "Battle Garegga - New Version (Austria / Hong Kong) (Sat Mar 2 1996)" , GAME_SUPPORTS_SAVE ) // displays New Version only when set to HK | |
| 5177 | GAME( 1996, bgareggat2, bgaregga, bgaregga, bgaregga, toaplan2_state, bgaregga, ROT270, "Raizing / Eighting", "Battle Garegga - Type 2 (Europe / USA / Japan / Asia) (Sat Mar 2 1996)" , GAME_SUPPORTS_SAVE ) // displays Type 2 only when set to Europe | |
| 5178 | GAME( 1996, bgareggacn, bgaregga, bgaregga, bgareggacn, toaplan2_state, bgaregga, ROT270, "Raizing / Eighting", "Battle Garegga - Type 2 (Denmark / China) (Tue Apr 2 1996)", GAME_SUPPORTS_SAVE ) // displays Type 2 only when set to Denmark | |
| 5179 | GAME( 1996, bgareggabl, bgaregga, bgareggabl,bgareggacn, toaplan2_state,bgaregga, ROT270, "bootleg", "1945 Part-2 (Chinese hack of Battle Garegga)", GAME_SUPPORTS_SAVE ) | |
| 5180 | 5180 | |
| 5181 | 5181 | // these are all based on Version B, even if only the Japan version states 'version B' |
| 5182 | GAME( 1998, batrider, 0, batrider, batrider, batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (Europe) (Fri Feb 13 1998)", GAME_SUPPORTS_SAVE ) | |
| 5183 | GAME( 1998, batrideru, batrider, batrider, batrider, batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (USA) (Fri Feb 13 1998)", GAME_SUPPORTS_SAVE ) | |
| 5184 | GAME( 1998, batriderc, batrider, batrider, batrider, batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (China) (Fri Feb 13 1998)", GAME_SUPPORTS_SAVE ) | |
| 5185 | GAME( 1998, batriderj, batrider, batrider, batriderj, batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (Japan, B version) (Fri Feb 13 1998)", GAME_SUPPORTS_SAVE ) | |
| 5186 | GAME( 1998, batriderk, batrider, batrider, batrider, batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (Korea) (Fri Feb 13 1998)", GAME_SUPPORTS_SAVE ) | |
| 5182 | GAME( 1998, batrider, 0, batrider, batrider, toaplan2_state, batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (Europe) (Fri Feb 13 1998)", GAME_SUPPORTS_SAVE ) | |
| 5183 | GAME( 1998, batrideru, batrider, batrider, batrider, toaplan2_state, batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (USA) (Fri Feb 13 1998)", GAME_SUPPORTS_SAVE ) | |
| 5184 | GAME( 1998, batriderc, batrider, batrider, batrider, toaplan2_state, batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (China) (Fri Feb 13 1998)", GAME_SUPPORTS_SAVE ) | |
| 5185 | GAME( 1998, batriderj, batrider, batrider, batriderj, toaplan2_state, batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (Japan, B version) (Fri Feb 13 1998)", GAME_SUPPORTS_SAVE ) | |
| 5186 | GAME( 1998, batriderk, batrider, batrider, batrider, toaplan2_state, batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (Korea) (Fri Feb 13 1998)", GAME_SUPPORTS_SAVE ) | |
| 5187 | 5187 | // older revision of the code |
| 5188 | GAME( 1998, batriderja, batrider, batrider, batriderj, batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (Japan, older version) (Mon Dec 22 1997)", GAME_SUPPORTS_SAVE ) | |
| 5189 | GAME( 1998, batridert, batrider, batrider, batrider, batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (Taiwan) (Mon Dec 22 1997)", GAME_SUPPORTS_SAVE ) | |
| 5188 | GAME( 1998, batriderja, batrider, batrider, batriderj, toaplan2_state, batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (Japan, older version) (Mon Dec 22 1997)", GAME_SUPPORTS_SAVE ) | |
| 5189 | GAME( 1998, batridert, batrider, batrider, batrider, toaplan2_state, batrider, ROT270, "Raizing / Eighting", "Armed Police Batrider (Taiwan) (Mon Dec 22 1997)", GAME_SUPPORTS_SAVE ) | |
| 5190 | 5190 | |
| 5191 | 5191 | // Battle Bakraid |
| 5192 | 5192 | // the 'unlimited' version is a newer revision of the code |
| 5193 | GAME( 1999, bbakraid, 0, bbakraid, bbakraid, bbakraid, ROT270, "Eighting", "Battle Bakraid - Unlimited Version (USA) (Tue Jun 8 1999)", GAME_SUPPORTS_SAVE ) | |
| 5194 | GAME( 1999, bbakraidj, bbakraid, bbakraid, bbakraid, bbakraid, ROT270, "Eighting", "Battle Bakraid - Unlimited Version (Japan) (Tue Jun 8 1999)", GAME_SUPPORTS_SAVE ) | |
| 5193 | GAME( 1999, bbakraid, 0, bbakraid, bbakraid, toaplan2_state, bbakraid, ROT270, "Eighting", "Battle Bakraid - Unlimited Version (USA) (Tue Jun 8 1999)", GAME_SUPPORTS_SAVE ) | |
| 5194 | GAME( 1999, bbakraidj, bbakraid, bbakraid, bbakraid, toaplan2_state, bbakraid, ROT270, "Eighting", "Battle Bakraid - Unlimited Version (Japan) (Tue Jun 8 1999)", GAME_SUPPORTS_SAVE ) | |
| 5195 | 5195 | // older revision of the code |
| 5196 | GAME( 1999, bbakraidja, bbakraid, bbakraid, bbakraid, bbakraid, ROT270, "Eighting", "Battle Bakraid (Japan) (Wed Apr 7 1999)", GAME_SUPPORTS_SAVE ) | |
| 5196 | GAME( 1999, bbakraidja, bbakraid, bbakraid, bbakraid, toaplan2_state, bbakraid, ROT270, "Eighting", "Battle Bakraid (Japan) (Wed Apr 7 1999)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 448 | 448 | ROM_END |
| 449 | 449 | |
| 450 | 450 | |
| 451 | GAME( 1986, mjkjidai, 0, mjkjidai, mjkjidai, 0, ROT0, "Sanritsu", "Mahjong Kyou Jidai (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 451 | GAME( 1986, mjkjidai, 0, mjkjidai, mjkjidai, mjkjidai_state, 0, ROT0, "Sanritsu", "Mahjong Kyou Jidai (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 452 | 452 |
| r15751 | r15752 | |
|---|---|---|
| 429 | 429 | konami1_decode(machine, "maincpu"); |
| 430 | 430 | } |
| 431 | 431 | |
| 432 | GAME( 1986, jailbrek, 0, jailbrek, jailbrek, jailbrek, ROT0, "Konami", "Jail Break", GAME_SUPPORTS_SAVE ) | |
| 433 | GAME( 1986, jailbrekb,jailbrek, jailbrek, jailbrek, jailbrek, ROT0, "bootleg","Jail Break (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 434 | GAME( 1986, manhatan, jailbrek, jailbrek, jailbrek, jailbrek, ROT0, "Konami", "Manhattan 24 Bunsyo (Japan)", GAME_SUPPORTS_SAVE ) | |
| 432 | GAME( 1986, jailbrek, 0, jailbrek, jailbrek, jailbrek_state, jailbrek, ROT0, "Konami", "Jail Break", GAME_SUPPORTS_SAVE ) | |
| 433 | GAME( 1986, jailbrekb,jailbrek, jailbrek, jailbrek, jailbrek_state, jailbrek, ROT0, "bootleg","Jail Break (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 434 | GAME( 1986, manhatan, jailbrek, jailbrek, jailbrek, jailbrek_state, jailbrek, ROT0, "Konami", "Manhattan 24 Bunsyo (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 447 | 447 | * |
| 448 | 448 | *************************************/ |
| 449 | 449 | |
| 450 | GAME( 1993, su2000, 0, su2000, pc_keyboard, 0, ROT0, "Virtuality", "SU2000", GAME_IS_BIOS_ROOT | GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 450 | GAME( 1993, su2000, 0, su2000, pc_keyboard, su2000_state, 0, ROT0, "Virtuality", "SU2000", GAME_IS_BIOS_ROOT | GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 858 | 858 | * |
| 859 | 859 | *************************************/ |
| 860 | 860 | |
| 861 | GAME( 1991, bigkarnk, 0, bigkarnk, bigkarnk, 0, ROT0, "Gaelco", "Big Karnak", GAME_SUPPORTS_SAVE ) | |
| 862 | GAME( 1995, biomtoy, 0, maniacsq, biomtoy, 0, ROT0, "Gaelco", "Biomechanical Toy (Ver. 1.0.1885)", GAME_SUPPORTS_SAVE ) | |
| 863 | GAME( 1995, biomtoya, biomtoy, maniacsq, biomtoy, 0, ROT0, "Gaelco", "Biomechanical Toy (Ver. 1.0.1884)", GAME_SUPPORTS_SAVE ) | |
| 864 | GAME( 1996, maniacsp, maniacsq, maniacsq, maniacsq, 0, ROT0, "Gaelco", "Maniac Square (prototype)", GAME_SUPPORTS_SAVE ) | |
| 865 | GAME( 1992, squash, 0, squash, squash, 0, ROT0, "Gaelco", "Squash (Ver. 1.0)", GAME_SUPPORTS_SAVE ) | |
| 866 | GAME( 1992, thoop, 0, thoop, thoop, 0, ROT0, "Gaelco", "Thunder Hoop (Ver. 1)", GAME_SUPPORTS_SAVE ) | |
| 861 | GAME( 1991, bigkarnk, 0, bigkarnk, bigkarnk, gaelco_state, 0, ROT0, "Gaelco", "Big Karnak", GAME_SUPPORTS_SAVE ) | |
| 862 | GAME( 1995, biomtoy, 0, maniacsq, biomtoy, gaelco_state, 0, ROT0, "Gaelco", "Biomechanical Toy (Ver. 1.0.1885)", GAME_SUPPORTS_SAVE ) | |
| 863 | GAME( 1995, biomtoya, biomtoy, maniacsq, biomtoy, gaelco_state, 0, ROT0, "Gaelco", "Biomechanical Toy (Ver. 1.0.1884)", GAME_SUPPORTS_SAVE ) | |
| 864 | GAME( 1996, maniacsp, maniacsq, maniacsq, maniacsq, gaelco_state, 0, ROT0, "Gaelco", "Maniac Square (prototype)", GAME_SUPPORTS_SAVE ) | |
| 865 | GAME( 1992, squash, 0, squash, squash, gaelco_state, 0, ROT0, "Gaelco", "Squash (Ver. 1.0)", GAME_SUPPORTS_SAVE ) | |
| 866 | GAME( 1992, thoop, 0, thoop, thoop, gaelco_state, 0, ROT0, "Gaelco", "Thunder Hoop (Ver. 1)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1445 | 1445 | Game driver(s) |
| 1446 | 1446 | ***************************************************************************/ |
| 1447 | 1447 | |
| 1448 | GAMEL( 1986, wecleman, 0, wecleman, wecleman, wecleman, ROT0, "Konami", "WEC Le Mans 24", 0, layout_wecleman ) | |
| 1449 | GAMEL( 1988, hotchase, 0, hotchase, hotchase, hotchase, ROT0, "Konami", "Hot Chase", 0, layout_wecleman ) | |
| 1448 | GAMEL( 1986, wecleman, 0, wecleman, wecleman, wecleman_state, wecleman, ROT0, "Konami", "WEC Le Mans 24", 0, layout_wecleman ) | |
| 1449 | GAMEL( 1988, hotchase, 0, hotchase, hotchase, wecleman_state, hotchase, ROT0, "Konami", "Hot Chase", 0, layout_wecleman ) |
| r15751 | r15752 | |
|---|---|---|
| 194 | 194 | ROM_LOAD ( "ws5.bin", 0x1000, 0x0400, CRC(5ef51ced) SHA1(390579d0482ceabf87924f7718ef33e336726d92)) |
| 195 | 195 | ROM_END |
| 196 | 196 | |
| 197 | GAME(1981, ewf, 0, zac_1, zac_1, zac_1, ROT0, "Zaccaria", "Earth Wind Fire", GAME_IS_SKELETON_MECHANICAL) | |
| 198 | GAME(1980, firemntn, 0, zac_1, zac_1, zac_1, ROT0, "Zaccaria", "Fire Mountain", GAME_IS_SKELETON_MECHANICAL) | |
| 199 | GAME(1978, futurwld, 0, zac_1, zac_1, zac_1, ROT0, "Zaccaria", "Future World", GAME_IS_SKELETON_MECHANICAL) | |
| 200 | GAME(1979, hotwheel, 0, zac_1, zac_1, zac_1, ROT0, "Zaccaria", "Hot Wheels", GAME_IS_SKELETON_MECHANICAL) | |
| 201 | GAME(1978, hod, 0, zac_1, zac_1, zac_1, ROT0, "Zaccaria", "House of Diamonds", GAME_IS_SKELETON_MECHANICAL) | |
| 202 | GAME(1981, locomotp, 0, zac_1, zac_1, zac_1, ROT0, "Zaccaria", "Locomotion", GAME_IS_SKELETON_MECHANICAL) | |
| 203 | GAME(1979, strapids, 0, zac_1, zac_1, zac_1, ROT0, "Zaccaria", "Shooting the Rapids", GAME_IS_SKELETON_MECHANICAL) | |
| 204 | GAME(1980, sshtlzac, 0, zac_1, zac_1, zac_1, ROT0, "Zaccaria", "Space Shuttle (Zaccaria)", GAME_IS_SKELETON_MECHANICAL) | |
| 205 | GAME(1980, stargod, 0, zac_1, zac_1, zac_1, ROT0, "Zaccaria", "Star God", GAME_IS_SKELETON_MECHANICAL) | |
| 206 | GAME(1980, stargoda, stargod, zac_1, zac_1, zac_1, ROT0, "Zaccaria", "Star God (alternate sound)", GAME_IS_SKELETON_MECHANICAL) | |
| 207 | GAME(1978, wsports, 0, zac_1, zac_1, zac_1, ROT0, "Zaccaria", "Winter Sports", GAME_IS_SKELETON_MECHANICAL) | |
| 197 | GAME(1981, ewf, 0, zac_1, zac_1, zac_1_state, zac_1, ROT0, "Zaccaria", "Earth Wind Fire", GAME_IS_SKELETON_MECHANICAL) | |
| 198 | GAME(1980, firemntn, 0, zac_1, zac_1, zac_1_state, zac_1, ROT0, "Zaccaria", "Fire Mountain", GAME_IS_SKELETON_MECHANICAL) | |
| 199 | GAME(1978, futurwld, 0, zac_1, zac_1, zac_1_state, zac_1, ROT0, "Zaccaria", "Future World", GAME_IS_SKELETON_MECHANICAL) | |
| 200 | GAME(1979, hotwheel, 0, zac_1, zac_1, zac_1_state, zac_1, ROT0, "Zaccaria", "Hot Wheels", GAME_IS_SKELETON_MECHANICAL) | |
| 201 | GAME(1978, hod, 0, zac_1, zac_1, zac_1_state, zac_1, ROT0, "Zaccaria", "House of Diamonds", GAME_IS_SKELETON_MECHANICAL) | |
| 202 | GAME(1981, locomotp, 0, zac_1, zac_1, zac_1_state, zac_1, ROT0, "Zaccaria", "Locomotion", GAME_IS_SKELETON_MECHANICAL) | |
| 203 | GAME(1979, strapids, 0, zac_1, zac_1, zac_1_state, zac_1, ROT0, "Zaccaria", "Shooting the Rapids", GAME_IS_SKELETON_MECHANICAL) | |
| 204 | GAME(1980, sshtlzac, 0, zac_1, zac_1, zac_1_state, zac_1, ROT0, "Zaccaria", "Space Shuttle (Zaccaria)", GAME_IS_SKELETON_MECHANICAL) | |
| 205 | GAME(1980, stargod, 0, zac_1, zac_1, zac_1_state, zac_1, ROT0, "Zaccaria", "Star God", GAME_IS_SKELETON_MECHANICAL) | |
| 206 | GAME(1980, stargoda, stargod, zac_1, zac_1, zac_1_state, zac_1, ROT0, "Zaccaria", "Star God (alternate sound)", GAME_IS_SKELETON_MECHANICAL) | |
| 207 | GAME(1978, wsports, 0, zac_1, zac_1, zac_1_state, zac_1, ROT0, "Zaccaria", "Winter Sports", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 892 | 892 | **************************************/ |
| 893 | 893 | |
| 894 | 894 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 895 | GAMEL( 1989, kas89, 0, kas89, kas89, kas89, ROT90, "SFC S.R.L.", "Kasino '89", GAME_IMPERFECT_SOUND, layout_kas89 ) | |
| 895 | GAMEL( 1989, kas89, 0, kas89, kas89, kas89_state, kas89, ROT90, "SFC S.R.L.", "Kasino '89", GAME_IMPERFECT_SOUND, layout_kas89 ) |
| r15751 | r15752 | |
|---|---|---|
| 444 | 444 | * |
| 445 | 445 | *************************************/ |
| 446 | 446 | |
| 447 | GAME( 1980, crbaloon, 0, crbaloon, crbaloon, 0, ROT90, "Taito Corporation", "Crazy Balloon (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 448 | GAME( 1980, crbaloon2,crbaloon, crbaloon, crbaloon, 0, ROT90, "Taito Corporation", "Crazy Balloon (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 447 | GAME( 1980, crbaloon, 0, crbaloon, crbaloon, crbaloon_state, 0, ROT90, "Taito Corporation", "Crazy Balloon (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 448 | GAME( 1980, crbaloon2,crbaloon, crbaloon, crbaloon, crbaloon_state, 0, ROT90, "Taito Corporation", "Crazy Balloon (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 641 | 641 | |
| 642 | 642 | |
| 643 | 643 | /* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY, FULLNAME */ |
| 644 | GAME( 1994, dmndrby, 0, dderby, dderby, 0, ROT0, "Electrocoin", "Diamond Derby (Newer)",GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_COLORS|GAME_NOT_WORKING ) // hack? | |
| 645 | GAME( 1986, dmndrbya, dmndrby, dderby, dderbya, 0, ROT0, "Electrocoin", "Diamond Derby (Original)",GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_COLORS|GAME_NOT_WORKING ) | |
| 644 | GAME( 1994, dmndrby, 0, dderby, dderby, dmndrby_state, 0, ROT0, "Electrocoin", "Diamond Derby (Newer)",GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_COLORS|GAME_NOT_WORKING ) // hack? | |
| 645 | GAME( 1986, dmndrbya, dmndrby, dderby, dderbya, dmndrby_state, 0, ROT0, "Electrocoin", "Diamond Derby (Original)",GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_COLORS|GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 381 | 381 | |
| 382 | 382 | |
| 383 | 383 | |
| 384 | GAME( 1983, portrait, 0, portrait, portrait, 0, ROT270, "Olympia", "Portraits (set 1)", GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS ) | |
| 385 | GAME( 1983, portraita,portrait, portrait, portrait, 0, ROT270, "Olympia", "Portraits (set 2)", GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS ) | |
| 384 | GAME( 1983, portrait, 0, portrait, portrait, portrait_state, 0, ROT270, "Olympia", "Portraits (set 1)", GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS ) | |
| 385 | GAME( 1983, portraita,portrait, portrait, portrait, portrait_state, 0, ROT270, "Olympia", "Portraits (set 2)", GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS ) |
| r15751 | r15752 | |
|---|---|---|
| 436 | 436 | * |
| 437 | 437 | *************************************/ |
| 438 | 438 | |
| 439 | GAME( 1983, joyfulr, 0, mnchmobl, mnchmobl, 0, ROT270, "SNK", "Joyful Road (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 440 | GAME( 1983, mnchmobl, joyfulr, mnchmobl, mnchmobl, 0, ROT270, "SNK (Centuri license)", "Munch Mobile (US)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 439 | GAME( 1983, joyfulr, 0, mnchmobl, mnchmobl, munchmo_state, 0, ROT270, "SNK", "Joyful Road (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 440 | GAME( 1983, mnchmobl, joyfulr, mnchmobl, mnchmobl, munchmo_state, 0, ROT270, "SNK (Centuri license)", "Munch Mobile (US)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 431 | 431 | ROM_LOAD( "18s030.1a", 0x0000, 0x0020, CRC(e645bacb) SHA1(5f4c299c4cf165fd229731c0e5799a34892bf28e) ) |
| 432 | 432 | ROM_END |
| 433 | 433 | |
| 434 | GAME( 1982, funkybee, 0, funkybee, funkybee, 0, ROT90, "Orca", "Funky Bee", GAME_SUPPORTS_SAVE ) | |
| 435 | GAME( 1982, funkybeeb, funkybee, funkybee, funkybeeb,0, ROT90, "bootleg", "Funky Bee (bootleg, harder)", GAME_SUPPORTS_SAVE ) | |
| 436 | GAME( 1983, skylancr, 0, funkybee, skylancr, 0, ROT90, "Orca", "Sky Lancer", GAME_SUPPORTS_SAVE ) | |
| 437 | GAME( 1983, skylancre, skylancr, funkybee, skylancre,0, ROT90, "Orca (Esco Trading Co license)", "Sky Lancer (Esco Trading Co license)", GAME_SUPPORTS_SAVE ) | |
| 434 | GAME( 1982, funkybee, 0, funkybee, funkybee, funkybee_state, 0, ROT90, "Orca", "Funky Bee", GAME_SUPPORTS_SAVE ) | |
| 435 | GAME( 1982, funkybeeb, funkybee, funkybee, funkybeeb, funkybee_state,0, ROT90, "bootleg", "Funky Bee (bootleg, harder)", GAME_SUPPORTS_SAVE ) | |
| 436 | GAME( 1983, skylancr, 0, funkybee, skylancr, funkybee_state, 0, ROT90, "Orca", "Sky Lancer", GAME_SUPPORTS_SAVE ) | |
| 437 | GAME( 1983, skylancre, skylancr, funkybee, skylancre, funkybee_state,0, ROT90, "Orca (Esco Trading Co license)", "Sky Lancer (Esco Trading Co license)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 112 | 112 | ROM_END |
| 113 | 113 | |
| 114 | 114 | |
| 115 | GAME(1978, fjholden, 0, hankin, hankin, hankin, ROT0, "Hankin", "FJ Holden", GAME_IS_SKELETON_MECHANICAL) | |
| 116 | GAME(1980, howzat, 0, hankin, hankin, hankin, ROT0, "Hankin", "Howzat!", GAME_IS_SKELETON_MECHANICAL) | |
| 117 | GAME(1978, orbit1, 0, hankin, hankin, hankin, ROT0, "Hankin", "Orbit 1", GAME_IS_SKELETON_MECHANICAL) | |
| 118 | GAME(1980, shark, 0, hankin, hankin, hankin, ROT0, "Hankin", "Shark", GAME_IS_SKELETON_MECHANICAL) | |
| 119 | GAME(1981, empsback, 0, hankin, hankin, hankin, ROT0, "Hankin", "The Empire Strike Back",GAME_IS_SKELETON_MECHANICAL) | |
| 115 | GAME(1978, fjholden, 0, hankin, hankin, hankin_state, hankin, ROT0, "Hankin", "FJ Holden", GAME_IS_SKELETON_MECHANICAL) | |
| 116 | GAME(1980, howzat, 0, hankin, hankin, hankin_state, hankin, ROT0, "Hankin", "Howzat!", GAME_IS_SKELETON_MECHANICAL) | |
| 117 | GAME(1978, orbit1, 0, hankin, hankin, hankin_state, hankin, ROT0, "Hankin", "Orbit 1", GAME_IS_SKELETON_MECHANICAL) | |
| 118 | GAME(1980, shark, 0, hankin, hankin, hankin_state, hankin, ROT0, "Hankin", "Shark", GAME_IS_SKELETON_MECHANICAL) | |
| 119 | GAME(1981, empsback, 0, hankin, hankin, hankin_state, hankin, ROT0, "Hankin", "The Empire Strike Back",GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 382 | 382 | * |
| 383 | 383 | *************************************/ |
| 384 | 384 | |
| 385 | GAME( 1994, btoads, 0, btoads, btoads, 0, ROT0, "Rare", "Battle Toads", GAME_SUPPORTS_SAVE ) | |
| 385 | GAME( 1994, btoads, 0, btoads, btoads, btoads_state, 0, ROT0, "Rare", "Battle Toads", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 817 | 817 | DISK_IMAGE_READONLY( "voyager", 0, SHA1(8b94f2420f6abb40148e4ba6eed8819d8e85dbde)) |
| 818 | 818 | ROM_END |
| 819 | 819 | |
| 820 | GAME( 2002, voyager, 0, voyager, voyager, voyager, ROT0, "Team Play/Game Refuge/Monaco Entertainment", "Star Trek: Voyager", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 820 | GAME( 2002, voyager, 0, voyager, voyager, voyager_state, voyager, ROT0, "Team Play/Game Refuge/Monaco Entertainment", "Star Trek: Voyager", GAME_NOT_WORKING|GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 872 | 872 | |
| 873 | 873 | /******************************************************************************/ |
| 874 | 874 | |
| 875 | GAME( 1988, lastduel, 0, lastduel, lastduel, 0, ROT270, "Capcom", "Last Duel (US New Ver.)", GAME_SUPPORTS_SAVE ) | |
| 876 | GAME( 1988, lastduelo, lastduel, lastduel, lastduel, 0, ROT270, "Capcom", "Last Duel (US Old Ver.)", GAME_SUPPORTS_SAVE ) | |
| 877 | GAME( 1988, lastduelj, lastduel, lastduel, lastduel, 0, ROT270, "Capcom", "Last Duel (Japan)", GAME_SUPPORTS_SAVE ) | |
| 878 | GAME( 1988, lastduelb, lastduel, lastduel, lastduel, 0, ROT270, "bootleg", "Last Duel (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 879 | GAME( 1989, madgear, 0, madgear, madgear, 0, ROT270, "Capcom", "Mad Gear (US)", GAME_SUPPORTS_SAVE ) | |
| 880 | GAME( 1989, madgearj, madgear, madgear, madgear, 0, ROT270, "Capcom", "Mad Gear (Japan)", GAME_SUPPORTS_SAVE ) | |
| 881 | GAME( 1988, ledstorm, madgear, madgear, madgear, 0, ROT270, "Capcom", "Led Storm (US)", GAME_SUPPORTS_SAVE ) | |
| 882 | GAME( 1988, ledstorm2, madgear, madgear, madgear, 0, ROT270, "Capcom", "Led Storm Rally 2011 (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) /* game still has wrong sprite issues */ | |
| 875 | GAME( 1988, lastduel, 0, lastduel, lastduel, lastduel_state, 0, ROT270, "Capcom", "Last Duel (US New Ver.)", GAME_SUPPORTS_SAVE ) | |
| 876 | GAME( 1988, lastduelo, lastduel, lastduel, lastduel, lastduel_state, 0, ROT270, "Capcom", "Last Duel (US Old Ver.)", GAME_SUPPORTS_SAVE ) | |
| 877 | GAME( 1988, lastduelj, lastduel, lastduel, lastduel, lastduel_state, 0, ROT270, "Capcom", "Last Duel (Japan)", GAME_SUPPORTS_SAVE ) | |
| 878 | GAME( 1988, lastduelb, lastduel, lastduel, lastduel, lastduel_state, 0, ROT270, "bootleg", "Last Duel (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 879 | GAME( 1989, madgear, 0, madgear, madgear, lastduel_state, 0, ROT270, "Capcom", "Mad Gear (US)", GAME_SUPPORTS_SAVE ) | |
| 880 | GAME( 1989, madgearj, madgear, madgear, madgear, lastduel_state, 0, ROT270, "Capcom", "Mad Gear (Japan)", GAME_SUPPORTS_SAVE ) | |
| 881 | GAME( 1988, ledstorm, madgear, madgear, madgear, lastduel_state, 0, ROT270, "Capcom", "Led Storm (US)", GAME_SUPPORTS_SAVE ) | |
| 882 | GAME( 1988, ledstorm2, madgear, madgear, madgear, lastduel_state, 0, ROT270, "Capcom", "Led Storm Rally 2011 (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) /* game still has wrong sprite issues */ |
| r15751 | r15752 | |
|---|---|---|
| 352 | 352 | ROM_REGION( 0x1000, "gfx", ROMREGION_ERASE00 ) |
| 353 | 353 | ROM_END |
| 354 | 354 | |
| 355 | GAME( 2002, cmmb162, 0, cmmb, cmmb, 0, ROT270, "Cosmodog / Team Play (Licensed from Infogrames via Midway Games West)", "Multipede (rev 1.62)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 355 | GAME( 2002, cmmb162, 0, cmmb, cmmb, cmmb_state, 0, ROT270, "Cosmodog / Team Play (Licensed from Infogrames via Midway Games West)", "Multipede (rev 1.62)", GAME_NO_SOUND|GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 563 | 563 | } |
| 564 | 564 | |
| 565 | 565 | |
| 566 | GAME( 1994, drgnmst, 0, drgnmst, drgnmst, drgnmst, ROT0, "Unico", "Dragon Master", GAME_SUPPORTS_SAVE ) | |
| 566 | GAME( 1994, drgnmst, 0, drgnmst, drgnmst, drgnmst_state, drgnmst, ROT0, "Unico", "Dragon Master", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 395 | 395 | * |
| 396 | 396 | *************************************/ |
| 397 | 397 | |
| 398 | GAME( 1979, starfire, 0, starfire, starfire, starfire, ROT0, "Exidy", "Star Fire (set 1)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 399 | GAME( 1979, starfirea,starfire, starfire, starfire, starfire, ROT0, "Exidy", "Star Fire (set 2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 400 | GAME( 1979, fireone, 0, starfire, fireone, fireone, ROT0, "Exidy", "Fire One", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 401 | GAME( 1979, starfir2, 0, starfire, starfire, starfire, ROT0, "Exidy", "Star Fire 2", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 398 | GAME( 1979, starfire, 0, starfire, starfire, starfire_state, starfire, ROT0, "Exidy", "Star Fire (set 1)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 399 | GAME( 1979, starfirea,starfire, starfire, starfire, starfire_state, starfire, ROT0, "Exidy", "Star Fire (set 2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 400 | GAME( 1979, fireone, 0, starfire, fireone, starfire_state, fireone, ROT0, "Exidy", "Fire One", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 401 | GAME( 1979, starfir2, 0, starfire, starfire, starfire_state, starfire, ROT0, "Exidy", "Star Fire 2", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 507 | 507 | * |
| 508 | 508 | *************************************/ |
| 509 | 509 | |
| 510 | GAME( 1978, boxer, 0, boxer, boxer, 0, 0, "Atari", "Boxer (prototype)", GAME_NO_SOUND ) | |
| 510 | GAME( 1978, boxer, 0, boxer, boxer, boxer_state, 0, 0, "Atari", "Boxer (prototype)", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 65 | 65 | ROM_END |
| 66 | 66 | |
| 67 | 67 | |
| 68 | GAME(1978, pentacup, 0, micropin, micropin, micropin, ROT0, "Micropin", "Pentacup (rev. 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 69 | GAME(1980, pentacup2, pentacup, micropin, micropin, micropin, ROT0, "Micropin", "Pentacup (rev. 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 68 | GAME(1978, pentacup, 0, micropin, micropin, micropin_state, micropin, ROT0, "Micropin", "Pentacup (rev. 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 69 | GAME(1980, pentacup2, pentacup, micropin, micropin, micropin_state, micropin, ROT0, "Micropin", "Pentacup (rev. 2)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 318 | 318 | ROM_LOAD( "roul.u38", 0x0020, 0x0020, CRC(23ae22c1) SHA1(bf0383462976ec6341ffa8a173264ce820bc654a) ) |
| 319 | 319 | ROM_END |
| 320 | 320 | |
| 321 | GAMEL( 1990, roul, 0, roul, roul, 0, ROT0, "bootleg", "Super Lucky Roulette", GAME_IMPERFECT_GRAPHICS, layout_roul ) | |
| 321 | GAMEL( 1990, roul, 0, roul, roul, roul_state, 0, ROT0, "bootleg", "Super Lucky Roulette", GAME_IMPERFECT_GRAPHICS, layout_roul ) |
| r15751 | r15752 | |
|---|---|---|
| 1281 | 1281 | ROM_END |
| 1282 | 1282 | |
| 1283 | 1283 | |
| 1284 | GAME( 1986, bullseye, 0, by35, by35, by35, ROT0, "Grand Products","301/Bullseye", GAME_IS_SKELETON_MECHANICAL) | |
| 1285 | GAME( 1984, blakpyra, 0, by35, by35, by35, ROT0, "Bally","Black Pyramid", GAME_IS_SKELETON_MECHANICAL) | |
| 1286 | GAME( 1983, bmx, 0, by35, by35, by35, ROT0, "Bally","BMX", GAME_IS_SKELETON_MECHANICAL) | |
| 1287 | GAME( 1981, centaur, 0, by35, by35, by35, ROT0, "Bally","Centaur", GAME_IS_SKELETON_MECHANICAL) | |
| 1288 | GAME( 1985, cosflash, flashgdn, by35, by35, by35, ROT0, "Bell Games","Cosmic Flash", GAME_IS_SKELETON_MECHANICAL) | |
| 1289 | GAME( 1985, cybrnaut, 0, by35, by35, by35, ROT0, "Bally","Cybernaut", GAME_IS_SKELETON_MECHANICAL) | |
| 1290 | GAME( 1979, dollyptn, 0, by35, by35, by35, ROT0, "Bally","Dolly Parton", GAME_IS_SKELETON_MECHANICAL) | |
| 1291 | GAME( 1981, eballdlx, 0, by35, by35, by35, ROT0, "Bally","Eight Ball Deluxe (rev. 15)", GAME_IS_SKELETON_MECHANICAL) | |
| 1292 | GAME( 1981, eballd14, eballdlx, by35, by35, by35, ROT0, "Bally","Eight Ball Deluxe (rev. 14)", GAME_IS_SKELETON_MECHANICAL) | |
| 1293 | GAME( 1981, elektra, 0, by35, by35, by35, ROT0, "Bally","Elektra", GAME_IS_SKELETON_MECHANICAL) | |
| 1294 | GAME( 1981, embryon, 0, by35, by35, by35, ROT0, "Bally","Embryon", GAME_IS_SKELETON_MECHANICAL) | |
| 1295 | GAME( 1981, fathom, 0, by35, by35, by35, ROT0, "Bally","Fathom", GAME_IS_SKELETON_MECHANICAL) | |
| 1296 | GAME( 1984, fbclass, 0, by35, by35, by35, ROT0, "Bally","Fireball Classic", GAME_IS_SKELETON_MECHANICAL) | |
| 1297 | GAME( 1981, fball_ii, 0, by35, by35, by35, ROT0, "Bally","Fireball II", GAME_IS_SKELETON_MECHANICAL) | |
| 1298 | GAME( 1981, flashgdn, 0, by35, by35, by35, ROT0, "Bally","Flash Gordon", GAME_IS_SKELETON_MECHANICAL) | |
| 1299 | GAME( 1981, flashgdnf, flashgdn, by35, by35, by35, ROT0, "Bally","Flash Gordon (French)", GAME_IS_SKELETON_MECHANICAL) | |
| 1300 | GAME( 1981, flashgdnv, flashgdn, by35, by35, by35, ROT0, "Bally","Flash Gordon (Vocalizer sound)", GAME_IS_SKELETON_MECHANICAL) | |
| 1301 | GAME( 1980, frontier, 0, by35, by35, by35, ROT0, "Bally","Frontier", GAME_IS_SKELETON_MECHANICAL) | |
| 1302 | GAME( 1979, futurspa, 0, by35, by35, by35, ROT0, "Bally","Future Spa", GAME_IS_SKELETON_MECHANICAL) | |
| 1303 | GAME( 1983, goldball, 0, by35, by35, by35, ROT0, "Bally","Gold Ball (set 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 1304 | GAME( 1983, goldballn, goldball, by35, by35, by35, ROT0, "Bally / Oliver","Gold Ball (set 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1305 | GAME( 1983, granslam, 0, by35, by35, by35, ROT0, "Bally","Grand Slam", GAME_IS_SKELETON_MECHANICAL) | |
| 1306 | GAME( 1983, granslam4, granslam, by35, by35, by35, ROT0, "Bally","Grand Slam (4 Players)", GAME_IS_SKELETON_MECHANICAL) | |
| 1307 | GAME( 1979, hglbtrtr, 0, by35, by35, by35, ROT0, "Bally","Harlem Globetrotters On Tour", GAME_IS_SKELETON_MECHANICAL) | |
| 1308 | GAME( 1980, hotdoggn, 0, by35, by35, by35, ROT0, "Bally","Hotdoggin'", GAME_IS_SKELETON_MECHANICAL) | |
| 1309 | GAME( 1984, kosteel, 0, by35, by35, by35, ROT0, "Bally","Kings of Steel", GAME_IS_SKELETON_MECHANICAL) | |
| 1310 | GAME( 1979, kiss, 0, by35, by35, by35, ROT0, "Bally","Kiss", GAME_IS_SKELETON_MECHANICAL) | |
| 1311 | GAME( 1978, lostwrlp, 0, by35, by35, by35, ROT0, "Bally","Lost World", GAME_IS_SKELETON_MECHANICAL) | |
| 1312 | GAME( 1981, medusa, 0, by35, by35, by35, ROT0, "Bally","Medusa", GAME_IS_SKELETON_MECHANICAL) | |
| 1313 | GAME( 1982, m_mpac, 0, by35, by35, by35, ROT0, "Bally","Mr. and Mrs. PacMan", GAME_IS_SKELETON_MECHANICAL) | |
| 1314 | GAME( 1980, mystic, 0, by35, by35, by35, ROT0, "Bally","Mystic", GAME_IS_SKELETON_MECHANICAL) | |
| 1315 | GAME( 1984, myststar, 0, by35, by35, by35, ROT0, "Bally","Mystic Star", GAME_IS_SKELETON_MECHANICAL) | |
| 1316 | GAME( 1985, newwave, blakpyra, by35, by35, by35, ROT0, "Bell Games","New Wave", GAME_IS_SKELETON_MECHANICAL) | |
| 1317 | GAME( 1980, ngndshkr, 0, by35, by35, by35, ROT0, "Bally","Nitro Ground Shaker", GAME_IS_SKELETON_MECHANICAL) | |
| 1318 | GAME( 1979, paragon, 0, by35, by35, by35, ROT0, "Bally","Paragon", GAME_IS_SKELETON_MECHANICAL) | |
| 1319 | GAME( 1978, playboy , 0, by35, by35, by35, ROT0, "Bally","Playboy", GAME_IS_SKELETON_MECHANICAL) | |
| 1320 | GAME( 1982, rapidfip, 0, by35, by35, by35, ROT0, "Bally","Rapid Fire", GAME_IS_SKELETON_MECHANICAL) | |
| 1321 | GAME( 1980, rollston, 0, by35, by35, by35, ROT0, "Bally","Rolling Stones", GAME_IS_SKELETON_MECHANICAL) | |
| 1322 | GAME( 1985, saturn2, spyhuntr, by35, by35, by35, ROT0, "Bell Games","Saturn 2", GAME_IS_SKELETON_MECHANICAL) | |
| 1323 | GAME( 1980, slbmania, 0, by35, by35, by35, ROT0, "Bally","Silverball Mania", GAME_IS_SKELETON_MECHANICAL) | |
| 1324 | GAME( 1980, skatebll, 0, by35, by35, by35, ROT0, "Bally","Skateball", GAME_IS_SKELETON_MECHANICAL) | |
| 1325 | GAME( 1986, spacehaw, cybrnaut, by35, by35, by35, ROT0, "Nuova Bell Games","Space Hawks", GAME_IS_SKELETON_MECHANICAL) | |
| 1326 | GAME( 1980, spaceinv, 0, by35, by35, by35, ROT0, "Bally","Space Invaders", GAME_IS_SKELETON_MECHANICAL) | |
| 1327 | GAME( 1982, speakesy, 0, by35, by35, by35, ROT0, "Bally","Speakeasy", GAME_IS_SKELETON_MECHANICAL) | |
| 1328 | GAME( 1982, speakesy4p, speakesy, by35, by35, by35, ROT0, "Bally","Speakeasy 4 Player", GAME_IS_SKELETON_MECHANICAL) | |
| 1329 | GAME( 1982, spectrm, 0, by35, by35, by35, ROT0, "Bally","Spectrum", GAME_IS_SKELETON_MECHANICAL) | |
| 1330 | GAME( 1982, spectrm4, spectrm, by35, by35, by35, ROT0, "Bally","Spectrum (ver 4)", GAME_IS_SKELETON_MECHANICAL) | |
| 1331 | GAME( 1984, spyhuntr, 0, by35, by35, by35, ROT0, "Bally","Spy Hunter (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 1332 | GAME( 1979, startrep, 0, by35, by35, by35, ROT0, "Bally","Star Trek (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 1333 | GAME( 1979, sst, 0, by35, by35, by35, ROT0, "Bally","Supersonic", GAME_IS_SKELETON_MECHANICAL) | |
| 1334 | GAME( 1978, smman, 0, by35, by35, by35, ROT0, "Bally","Six Million Dollar Man", GAME_IS_SKELETON_MECHANICAL) | |
| 1335 | GAME( 1984, tigerrag, kosteel, by35, by35, by35, ROT0, "Bell Games","Tiger Rag", GAME_IS_SKELETON_MECHANICAL) | |
| 1336 | GAME( 1982, vector, 0, by35, by35, by35, ROT0, "Bally","Vector", GAME_IS_SKELETON_MECHANICAL) | |
| 1337 | GAME( 1980, viking, 0, by35, by35, by35, ROT0, "Bally","Viking", GAME_IS_SKELETON_MECHANICAL) | |
| 1338 | GAME( 1978, voltan, 0, by35, by35, by35, ROT0, "Bally","Voltan Escapes Cosmic Doom", GAME_IS_SKELETON_MECHANICAL) | |
| 1339 | GAME( 1983, xsandos, 0, by35, by35, by35, ROT0, "Bally","X's & O's", GAME_IS_SKELETON_MECHANICAL) | |
| 1340 | GAME( 1980, xenon, 0, by35, by35, by35, ROT0, "Bally","Xenon", GAME_IS_SKELETON_MECHANICAL) | |
| 1341 | GAME( 1980, xenonf, xenon, by35, by35, by35, ROT0, "Bally","Xenon (French)", GAME_IS_SKELETON_MECHANICAL) | |
| 1342 | GAME( 1985, worlddef, 0, by35, by35, by35, ROT0, "Bell Games","World Defender", GAME_IS_SKELETON_MECHANICAL) | |
| 1343 | GAME( 1986, darkshad, 0, by35, by35, by35, ROT0, "Nuova Bell Games","Dark Shadow", GAME_IS_SKELETON_MECHANICAL) | |
| 1284 | GAME( 1986, bullseye, 0, by35, by35, by35_state, by35, ROT0, "Grand Products","301/Bullseye", GAME_IS_SKELETON_MECHANICAL) | |
| 1285 | GAME( 1984, blakpyra, 0, by35, by35, by35_state, by35, ROT0, "Bally","Black Pyramid", GAME_IS_SKELETON_MECHANICAL) | |
| 1286 | GAME( 1983, bmx, 0, by35, by35, by35_state, by35, ROT0, "Bally","BMX", GAME_IS_SKELETON_MECHANICAL) | |
| 1287 | GAME( 1981, centaur, 0, by35, by35, by35_state, by35, ROT0, "Bally","Centaur", GAME_IS_SKELETON_MECHANICAL) | |
| 1288 | GAME( 1985, cosflash, flashgdn, by35, by35, by35_state, by35, ROT0, "Bell Games","Cosmic Flash", GAME_IS_SKELETON_MECHANICAL) | |
| 1289 | GAME( 1985, cybrnaut, 0, by35, by35, by35_state, by35, ROT0, "Bally","Cybernaut", GAME_IS_SKELETON_MECHANICAL) | |
| 1290 | GAME( 1979, dollyptn, 0, by35, by35, by35_state, by35, ROT0, "Bally","Dolly Parton", GAME_IS_SKELETON_MECHANICAL) | |
| 1291 | GAME( 1981, eballdlx, 0, by35, by35, by35_state, by35, ROT0, "Bally","Eight Ball Deluxe (rev. 15)", GAME_IS_SKELETON_MECHANICAL) | |
| 1292 | GAME( 1981, eballd14, eballdlx, by35, by35, by35_state, by35, ROT0, "Bally","Eight Ball Deluxe (rev. 14)", GAME_IS_SKELETON_MECHANICAL) | |
| 1293 | GAME( 1981, elektra, 0, by35, by35, by35_state, by35, ROT0, "Bally","Elektra", GAME_IS_SKELETON_MECHANICAL) | |
| 1294 | GAME( 1981, embryon, 0, by35, by35, by35_state, by35, ROT0, "Bally","Embryon", GAME_IS_SKELETON_MECHANICAL) | |
| 1295 | GAME( 1981, fathom, 0, by35, by35, by35_state, by35, ROT0, "Bally","Fathom", GAME_IS_SKELETON_MECHANICAL) | |
| 1296 | GAME( 1984, fbclass, 0, by35, by35, by35_state, by35, ROT0, "Bally","Fireball Classic", GAME_IS_SKELETON_MECHANICAL) | |
| 1297 | GAME( 1981, fball_ii, 0, by35, by35, by35_state, by35, ROT0, "Bally","Fireball II", GAME_IS_SKELETON_MECHANICAL) | |
| 1298 | GAME( 1981, flashgdn, 0, by35, by35, by35_state, by35, ROT0, "Bally","Flash Gordon", GAME_IS_SKELETON_MECHANICAL) | |
| 1299 | GAME( 1981, flashgdnf, flashgdn, by35, by35, by35_state, by35, ROT0, "Bally","Flash Gordon (French)", GAME_IS_SKELETON_MECHANICAL) | |
| 1300 | GAME( 1981, flashgdnv, flashgdn, by35, by35, by35_state, by35, ROT0, "Bally","Flash Gordon (Vocalizer sound)", GAME_IS_SKELETON_MECHANICAL) | |
| 1301 | GAME( 1980, frontier, 0, by35, by35, by35_state, by35, ROT0, "Bally","Frontier", GAME_IS_SKELETON_MECHANICAL) | |
| 1302 | GAME( 1979, futurspa, 0, by35, by35, by35_state, by35, ROT0, "Bally","Future Spa", GAME_IS_SKELETON_MECHANICAL) | |
| 1303 | GAME( 1983, goldball, 0, by35, by35, by35_state, by35, ROT0, "Bally","Gold Ball (set 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 1304 | GAME( 1983, goldballn, goldball, by35, by35, by35_state, by35, ROT0, "Bally / Oliver","Gold Ball (set 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1305 | GAME( 1983, granslam, 0, by35, by35, by35_state, by35, ROT0, "Bally","Grand Slam", GAME_IS_SKELETON_MECHANICAL) | |
| 1306 | GAME( 1983, granslam4, granslam, by35, by35, by35_state, by35, ROT0, "Bally","Grand Slam (4 Players)", GAME_IS_SKELETON_MECHANICAL) | |
| 1307 | GAME( 1979, hglbtrtr, 0, by35, by35, by35_state, by35, ROT0, "Bally","Harlem Globetrotters On Tour", GAME_IS_SKELETON_MECHANICAL) | |
| 1308 | GAME( 1980, hotdoggn, 0, by35, by35, by35_state, by35, ROT0, "Bally","Hotdoggin'", GAME_IS_SKELETON_MECHANICAL) | |
| 1309 | GAME( 1984, kosteel, 0, by35, by35, by35_state, by35, ROT0, "Bally","Kings of Steel", GAME_IS_SKELETON_MECHANICAL) | |
| 1310 | GAME( 1979, kiss, 0, by35, by35, by35_state, by35, ROT0, "Bally","Kiss", GAME_IS_SKELETON_MECHANICAL) | |
| 1311 | GAME( 1978, lostwrlp, 0, by35, by35, by35_state, by35, ROT0, "Bally","Lost World", GAME_IS_SKELETON_MECHANICAL) | |
| 1312 | GAME( 1981, medusa, 0, by35, by35, by35_state, by35, ROT0, "Bally","Medusa", GAME_IS_SKELETON_MECHANICAL) | |
| 1313 | GAME( 1982, m_mpac, 0, by35, by35, by35_state, by35, ROT0, "Bally","Mr. and Mrs. PacMan", GAME_IS_SKELETON_MECHANICAL) | |
| 1314 | GAME( 1980, mystic, 0, by35, by35, by35_state, by35, ROT0, "Bally","Mystic", GAME_IS_SKELETON_MECHANICAL) | |
| 1315 | GAME( 1984, myststar, 0, by35, by35, by35_state, by35, ROT0, "Bally","Mystic Star", GAME_IS_SKELETON_MECHANICAL) | |
| 1316 | GAME( 1985, newwave, blakpyra, by35, by35, by35_state, by35, ROT0, "Bell Games","New Wave", GAME_IS_SKELETON_MECHANICAL) | |
| 1317 | GAME( 1980, ngndshkr, 0, by35, by35, by35_state, by35, ROT0, "Bally","Nitro Ground Shaker", GAME_IS_SKELETON_MECHANICAL) | |
| 1318 | GAME( 1979, paragon, 0, by35, by35, by35_state, by35, ROT0, "Bally","Paragon", GAME_IS_SKELETON_MECHANICAL) | |
| 1319 | GAME( 1978, playboy , 0, by35, by35, by35_state, by35, ROT0, "Bally","Playboy", GAME_IS_SKELETON_MECHANICAL) | |
| 1320 | GAME( 1982, rapidfip, 0, by35, by35, by35_state, by35, ROT0, "Bally","Rapid Fire", GAME_IS_SKELETON_MECHANICAL) | |
| 1321 | GAME( 1980, rollston, 0, by35, by35, by35_state, by35, ROT0, "Bally","Rolling Stones", GAME_IS_SKELETON_MECHANICAL) | |
| 1322 | GAME( 1985, saturn2, spyhuntr, by35, by35, by35_state, by35, ROT0, "Bell Games","Saturn 2", GAME_IS_SKELETON_MECHANICAL) | |
| 1323 | GAME( 1980, slbmania, 0, by35, by35, by35_state, by35, ROT0, "Bally","Silverball Mania", GAME_IS_SKELETON_MECHANICAL) | |
| 1324 | GAME( 1980, skatebll, 0, by35, by35, by35_state, by35, ROT0, "Bally","Skateball", GAME_IS_SKELETON_MECHANICAL) | |
| 1325 | GAME( 1986, spacehaw, cybrnaut, by35, by35, by35_state, by35, ROT0, "Nuova Bell Games","Space Hawks", GAME_IS_SKELETON_MECHANICAL) | |
| 1326 | GAME( 1980, spaceinv, 0, by35, by35, by35_state, by35, ROT0, "Bally","Space Invaders", GAME_IS_SKELETON_MECHANICAL) | |
| 1327 | GAME( 1982, speakesy, 0, by35, by35, by35_state, by35, ROT0, "Bally","Speakeasy", GAME_IS_SKELETON_MECHANICAL) | |
| 1328 | GAME( 1982, speakesy4p, speakesy, by35, by35, by35_state, by35, ROT0, "Bally","Speakeasy 4 Player", GAME_IS_SKELETON_MECHANICAL) | |
| 1329 | GAME( 1982, spectrm, 0, by35, by35, by35_state, by35, ROT0, "Bally","Spectrum", GAME_IS_SKELETON_MECHANICAL) | |
| 1330 | GAME( 1982, spectrm4, spectrm, by35, by35, by35_state, by35, ROT0, "Bally","Spectrum (ver 4)", GAME_IS_SKELETON_MECHANICAL) | |
| 1331 | GAME( 1984, spyhuntr, 0, by35, by35, by35_state, by35, ROT0, "Bally","Spy Hunter (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 1332 | GAME( 1979, startrep, 0, by35, by35, by35_state, by35, ROT0, "Bally","Star Trek (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 1333 | GAME( 1979, sst, 0, by35, by35, by35_state, by35, ROT0, "Bally","Supersonic", GAME_IS_SKELETON_MECHANICAL) | |
| 1334 | GAME( 1978, smman, 0, by35, by35, by35_state, by35, ROT0, "Bally","Six Million Dollar Man", GAME_IS_SKELETON_MECHANICAL) | |
| 1335 | GAME( 1984, tigerrag, kosteel, by35, by35, by35_state, by35, ROT0, "Bell Games","Tiger Rag", GAME_IS_SKELETON_MECHANICAL) | |
| 1336 | GAME( 1982, vector, 0, by35, by35, by35_state, by35, ROT0, "Bally","Vector", GAME_IS_SKELETON_MECHANICAL) | |
| 1337 | GAME( 1980, viking, 0, by35, by35, by35_state, by35, ROT0, "Bally","Viking", GAME_IS_SKELETON_MECHANICAL) | |
| 1338 | GAME( 1978, voltan, 0, by35, by35, by35_state, by35, ROT0, "Bally","Voltan Escapes Cosmic Doom", GAME_IS_SKELETON_MECHANICAL) | |
| 1339 | GAME( 1983, xsandos, 0, by35, by35, by35_state, by35, ROT0, "Bally","X's & O's", GAME_IS_SKELETON_MECHANICAL) | |
| 1340 | GAME( 1980, xenon, 0, by35, by35, by35_state, by35, ROT0, "Bally","Xenon", GAME_IS_SKELETON_MECHANICAL) | |
| 1341 | GAME( 1980, xenonf, xenon, by35, by35, by35_state, by35, ROT0, "Bally","Xenon (French)", GAME_IS_SKELETON_MECHANICAL) | |
| 1342 | GAME( 1985, worlddef, 0, by35, by35, by35_state, by35, ROT0, "Bell Games","World Defender", GAME_IS_SKELETON_MECHANICAL) | |
| 1343 | GAME( 1986, darkshad, 0, by35, by35, by35_state, by35, ROT0, "Nuova Bell Games","Dark Shadow", GAME_IS_SKELETON_MECHANICAL) | |
| 1344 | 1344 | |
| 1345 | GAME( 1986, skflight, 0, by35, by35, by35, ROT0, "Nuova Bell Games","Skill Flight", GAME_IS_SKELETON_MECHANICAL) | |
| 1346 | GAME( 1987, cobrap, 0, by35, by35, by35, ROT0, "Nuova Bell Games","Cobra", GAME_IS_SKELETON_MECHANICAL) | |
| 1347 | GAME( 1987, futrquen, 0, by35, by35, by35, ROT0, "Nuova Bell Games","Future Queen", GAME_IS_SKELETON_MECHANICAL) | |
| 1348 | GAME( 1987, f1gpp, 0, by35, by35, by35, ROT0, "Nuova Bell Games","F1 Grand Prix", GAME_IS_SKELETON_MECHANICAL) | |
| 1349 | GAME( 1988, toppin, 0, by35, by35, by35, ROT0, "Nuova Bell Games","Top Pin", GAME_IS_SKELETON_MECHANICAL) | |
| 1350 | GAME( 1988, uboat65, 0, by35, by35, by35, ROT0, "Nuova Bell Games","U-boat 65", GAME_IS_SKELETON_MECHANICAL) | |
| 1345 | GAME( 1986, skflight, 0, by35, by35, by35_state, by35, ROT0, "Nuova Bell Games","Skill Flight", GAME_IS_SKELETON_MECHANICAL) | |
| 1346 | GAME( 1987, cobrap, 0, by35, by35, by35_state, by35, ROT0, "Nuova Bell Games","Cobra", GAME_IS_SKELETON_MECHANICAL) | |
| 1347 | GAME( 1987, futrquen, 0, by35, by35, by35_state, by35, ROT0, "Nuova Bell Games","Future Queen", GAME_IS_SKELETON_MECHANICAL) | |
| 1348 | GAME( 1987, f1gpp, 0, by35, by35, by35_state, by35, ROT0, "Nuova Bell Games","F1 Grand Prix", GAME_IS_SKELETON_MECHANICAL) | |
| 1349 | GAME( 1988, toppin, 0, by35, by35, by35_state, by35, ROT0, "Nuova Bell Games","Top Pin", GAME_IS_SKELETON_MECHANICAL) | |
| 1350 | GAME( 1988, uboat65, 0, by35, by35, by35_state, by35, ROT0, "Nuova Bell Games","U-boat 65", GAME_IS_SKELETON_MECHANICAL) | |
| 1351 | 1351 | |
| 1352 | GAME( 1988, bbbowlin, 0, by35, by35, by35, ROT0, "United","Big Ball Bowling (Bowler)", GAME_IS_SKELETON_MECHANICAL) | |
| 1353 | GAME( 1988, monrobwl, 0, by35, by35, by35, ROT0, "Monroe Bowling Co.","Stars & Strikes (Bowler)", GAME_IS_SKELETON_MECHANICAL) | |
| 1354 | GAME( 1988, mdntmrdr, 0, by35, by35, by35, ROT0, "Bally Midway","Midnight Marauders (Gun game)", GAME_IS_SKELETON_MECHANICAL) | |
| 1355 | GAME( 1988, blbeauty, 0, by35, by35, by35, ROT0, "Stern","Black Beauty (Shuffle)", GAME_IS_SKELETON_MECHANICAL) | |
| 1352 | GAME( 1988, bbbowlin, 0, by35, by35, by35_state, by35, ROT0, "United","Big Ball Bowling (Bowler)", GAME_IS_SKELETON_MECHANICAL) | |
| 1353 | GAME( 1988, monrobwl, 0, by35, by35, by35_state, by35, ROT0, "Monroe Bowling Co.","Stars & Strikes (Bowler)", GAME_IS_SKELETON_MECHANICAL) | |
| 1354 | GAME( 1988, mdntmrdr, 0, by35, by35, by35_state, by35, ROT0, "Bally Midway","Midnight Marauders (Gun game)", GAME_IS_SKELETON_MECHANICAL) | |
| 1355 | GAME( 1988, blbeauty, 0, by35, by35, by35_state, by35, ROT0, "Stern","Black Beauty (Shuffle)", GAME_IS_SKELETON_MECHANICAL) | |
| 1356 | 1356 | |
| 1357 | GAME( 1984, suprbowl, xsandos, by35, by35, by35, ROT0, "Bell Games","Super Bowl", GAME_IS_SKELETON_MECHANICAL) | |
| 1357 | GAME( 1984, suprbowl, xsandos, by35, by35, by35_state, by35, ROT0, "Bell Games","Super Bowl", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 3001 | 3001 | |
| 3002 | 3002 | ***************************************************************************/ |
| 3003 | 3003 | |
| 3004 | GAMEL( 1989, bigrun, 0, bigrun, bigrun, bigrun, ROT0, "Jaleco", "Big Run (11th Rallye version)", GAME_IMPERFECT_GRAPHICS, layout_cischeat ) // there's a 13th Rallye version (1991) | |
| 3005 | GAMEL( 1990, cischeat, 0, cischeat, cischeat, cischeat, ROT0, "Jaleco", "Cisco Heat", GAME_IMPERFECT_GRAPHICS, layout_cischeat ) | |
| 3006 | GAMEL( 1991, f1gpstar, 0, f1gpstar, f1gpstar, f1gpstar, ROT0, "Jaleco", "Grand Prix Star", GAME_IMPERFECT_GRAPHICS, layout_f1gpstar ) | |
| 3007 | GAME ( 1992, armchmp2, 0, armchmp2, armchmp2, 0, ROT270, "Jaleco", "Arm Champs II v2.6", GAME_IMPERFECT_GRAPHICS ) | |
| 3008 | GAME ( 1992, armchmp2o,armchmp2, armchmp2, armchmp2, 0, ROT270, "Jaleco", "Arm Champs II v1.7", GAME_IMPERFECT_GRAPHICS ) | |
| 3009 | GAME ( 1992, wildplt, 0, f1gpstr2, wildplt, wildplt, ROT0, "Jaleco", "Wild Pilot", GAME_IMPERFECT_GRAPHICS ) | |
| 3010 | GAMEL( 1993, f1gpstr2, 0, f1gpstr2, f1gpstar, f1gpstar, ROT0, "Jaleco", "F-1 Grand Prix Star II", GAME_IMPERFECT_GRAPHICS, layout_f1gpstar ) | |
| 3011 | GAME ( 1994, scudhamm, 0, scudhamm, scudhamm, 0, ROT270, "Jaleco", "Scud Hammer", GAME_IMPERFECT_GRAPHICS ) | |
| 3004 | GAMEL( 1989, bigrun, 0, bigrun, bigrun, cischeat_state, bigrun, ROT0, "Jaleco", "Big Run (11th Rallye version)", GAME_IMPERFECT_GRAPHICS, layout_cischeat ) // there's a 13th Rallye version (1991) | |
| 3005 | GAMEL( 1990, cischeat, 0, cischeat, cischeat, cischeat_state, cischeat, ROT0, "Jaleco", "Cisco Heat", GAME_IMPERFECT_GRAPHICS, layout_cischeat ) | |
| 3006 | GAMEL( 1991, f1gpstar, 0, f1gpstar, f1gpstar, cischeat_state, f1gpstar, ROT0, "Jaleco", "Grand Prix Star", GAME_IMPERFECT_GRAPHICS, layout_f1gpstar ) | |
| 3007 | GAME ( 1992, armchmp2, 0, armchmp2, armchmp2, cischeat_state, 0, ROT270, "Jaleco", "Arm Champs II v2.6", GAME_IMPERFECT_GRAPHICS ) | |
| 3008 | GAME ( 1992, armchmp2o,armchmp2, armchmp2, armchmp2, cischeat_state, 0, ROT270, "Jaleco", "Arm Champs II v1.7", GAME_IMPERFECT_GRAPHICS ) | |
| 3009 | GAME ( 1992, wildplt, 0, f1gpstr2, wildplt, cischeat_state, wildplt, ROT0, "Jaleco", "Wild Pilot", GAME_IMPERFECT_GRAPHICS ) | |
| 3010 | GAMEL( 1993, f1gpstr2, 0, f1gpstr2, f1gpstar, cischeat_state, f1gpstar, ROT0, "Jaleco", "F-1 Grand Prix Star II", GAME_IMPERFECT_GRAPHICS, layout_f1gpstar ) | |
| 3011 | GAME ( 1994, scudhamm, 0, scudhamm, scudhamm, cischeat_state, 0, ROT270, "Jaleco", "Scud Hammer", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 1140 | 1140 | * |
| 1141 | 1141 | *************************************/ |
| 1142 | 1142 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 1143 | GAME( 1986, gigas, 0, gigas, gigas, gigas, ROT270, "Sega", "Gigas (MC-8123, 317-5002)", GAME_NO_COCKTAIL | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // Missing a dump of one of the program roms | |
| 1144 | GAME( 1986, gigasb, gigas, gigas, gigas, gigasb, ROT270, "bootleg", "Gigas (bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1145 | GAME( 1986, oigas, gigas , oigas, gigas, gigasb, ROT270, "bootleg", "Oigas (bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1146 | GAME( 1986, gigasm2b, 0, gigas, gigasm2, gigasb, ROT270, "bootleg", "Gigas Mark II (bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1147 | GAME( 1987, pbillrd, 0, pbillrd, pbillrd, 0, ROT0, "Nihon System", "Perfect Billiard", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1148 | GAME( 1987, pbillrds, pbillrd, pbillrd, pbillrd, pbillrds, ROT0, "Nihon System", "Perfect Billiard (MC-8123, 317-0030)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1149 | GAME( 1987, freekick, 0, freekickb, freekck, 0, ROT270, "Nihon System (Merit license)", "Free Kick (NS6201-A 1987.10)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1150 | GAME( 1987, freekicka, freekick, freekickb, freekck, 0, ROT270, "Nihon System", "Free Kick (NS6201-A 1987.9)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1151 | GAME( 1987, freekickb1,freekick, freekickb, freekck, 0, ROT270, "bootleg", "Free Kick (bootleg set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1152 | GAME( 1987, freekickb2,freekick, freekickb, freekck, 0, ROT270, "bootleg", "Free Kick (bootleg set 2)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1153 | GAME( 1988, countrun, 0, freekickb, countrun, 0, ROT0, "Nihon System (Sega license)", "Counter Run (NS6201-A 1988.3)", GAME_NO_COCKTAIL | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // CPU module not dumped | |
| 1154 | GAME( 1988, countrunb, countrun, freekickb, countrun, 0, ROT0, "bootleg", "Counter Run (bootleg set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1155 | GAME( 1988, countrunb2,countrun, freekickb, countrun, 0, ROT0, "bootleg", "Counter Run (bootleg set 2)", GAME_NO_COCKTAIL | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1143 | GAME( 1986, gigas, 0, gigas, gigas, freekick_state, gigas, ROT270, "Sega", "Gigas (MC-8123, 317-5002)", GAME_NO_COCKTAIL | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // Missing a dump of one of the program roms | |
| 1144 | GAME( 1986, gigasb, gigas, gigas, gigas, freekick_state, gigasb, ROT270, "bootleg", "Gigas (bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1145 | GAME( 1986, oigas, gigas , oigas, gigas, freekick_state, gigasb, ROT270, "bootleg", "Oigas (bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1146 | GAME( 1986, gigasm2b, 0, gigas, gigasm2, freekick_state, gigasb, ROT270, "bootleg", "Gigas Mark II (bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1147 | GAME( 1987, pbillrd, 0, pbillrd, pbillrd, freekick_state, 0, ROT0, "Nihon System", "Perfect Billiard", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1148 | GAME( 1987, pbillrds, pbillrd, pbillrd, pbillrd, freekick_state, pbillrds, ROT0, "Nihon System", "Perfect Billiard (MC-8123, 317-0030)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1149 | GAME( 1987, freekick, 0, freekickb, freekck, freekick_state, 0, ROT270, "Nihon System (Merit license)", "Free Kick (NS6201-A 1987.10)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1150 | GAME( 1987, freekicka, freekick, freekickb, freekck, freekick_state, 0, ROT270, "Nihon System", "Free Kick (NS6201-A 1987.9)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1151 | GAME( 1987, freekickb1,freekick, freekickb, freekck, freekick_state, 0, ROT270, "bootleg", "Free Kick (bootleg set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1152 | GAME( 1987, freekickb2,freekick, freekickb, freekck, freekick_state, 0, ROT270, "bootleg", "Free Kick (bootleg set 2)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1153 | GAME( 1988, countrun, 0, freekickb, countrun, freekick_state, 0, ROT0, "Nihon System (Sega license)", "Counter Run (NS6201-A 1988.3)", GAME_NO_COCKTAIL | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // CPU module not dumped | |
| 1154 | GAME( 1988, countrunb, countrun, freekickb, countrun, freekick_state, 0, ROT0, "bootleg", "Counter Run (bootleg set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1155 | GAME( 1988, countrunb2,countrun, freekickb, countrun, freekick_state, 0, ROT0, "bootleg", "Counter Run (bootleg set 2)", GAME_NO_COCKTAIL | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1156 | 1156 |
| r15751 | r15752 | |
|---|---|---|
| 554 | 554 | } |
| 555 | 555 | |
| 556 | 556 | |
| 557 | GAME( 1980, zerohour, 0, zerohour, zerohour, redclash, ROT270, "Universal", "Zero Hour (set 1)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 558 | GAME( 1980, zerohoura, zerohour, zerohour, zerohour, redclash, ROT270, "Universal", "Zero Hour (set 2)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 559 | GAME( 1981, redclash, 0, redclash, redclash, redclash, ROT270, "Tehkan", "Red Clash (set 1)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 560 | GAME( 1981, redclasha, redclash, redclash, redclash, redclash, ROT270, "Tehkan", "Red Clash (set 2)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 561 | GAME( 1981, redclashk, redclash, redclash, redclash, redclash, ROT270, "Tehkan (Kaneko license)", "Red Clash (Kaneko)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 557 | GAME( 1980, zerohour, 0, zerohour, zerohour, ladybug_state, redclash, ROT270, "Universal", "Zero Hour (set 1)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 558 | GAME( 1980, zerohoura, zerohour, zerohour, zerohour, ladybug_state, redclash, ROT270, "Universal", "Zero Hour (set 2)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 559 | GAME( 1981, redclash, 0, redclash, redclash, ladybug_state, redclash, ROT270, "Tehkan", "Red Clash (set 1)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 560 | GAME( 1981, redclasha, redclash, redclash, redclash, ladybug_state, redclash, ROT270, "Tehkan", "Red Clash (set 2)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 561 | GAME( 1981, redclashk, redclash, redclash, redclash, ladybug_state, redclash, ROT270, "Tehkan (Kaneko license)", "Red Clash (Kaneko)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 3441 | 3441 | * |
| 3442 | 3442 | *************************************/ |
| 3443 | 3443 | |
| 3444 | GAMEL(1977, depthch, 0, depthch, depthch, 0, ROT0, "Gremlin", "Depthcharge", GAME_IMPERFECT_SOUND, layout_depthch ) | |
| 3445 | GAMEL(1977, depthcho, depthch, depthch, depthch, 0, ROT0, "Gremlin", "Depthcharge (older)", GAME_IMPERFECT_SOUND, layout_depthch ) | |
| 3446 | GAMEL(1977, subhunt, depthch, depthch, depthch, 0, ROT0, "Gremlin (Taito license)", "Sub Hunter", GAME_IMPERFECT_SOUND, layout_depthch ) | |
| 3447 | GAME( 1977, safari, 0, safari, safari, 0, ROT0, "Gremlin", "Safari (set 1)", GAME_NO_SOUND ) | |
| 3448 | GAME( 1977, safaria, safari, safari, safari, 0, ROT0, "Gremlin", "Safari (set 2, bootleg?)", GAME_NO_SOUND ) // on a bootleg board, but seems a different code revision too | |
| 3449 | GAME( 1978, frogs, 0, frogs, frogs, 0, ROT0, "Gremlin", "Frogs", GAME_IMPERFECT_SOUND ) | |
| 3450 | GAME( 1979, sspaceat, 0, sspaceat, sspaceat, 0, ROT270, "Sega", "Space Attack (upright set 1)", GAME_NO_SOUND ) | |
| 3451 | GAME( 1979, sspaceat2,sspaceat, sspaceat, sspaceat, 0, ROT270, "Sega", "Space Attack (upright set 2)", GAME_NO_SOUND ) | |
| 3452 | GAME( 1979, sspaceat3,sspaceat, sspaceat, sspaceat, 0, ROT270, "Sega", "Space Attack (upright set 3)", GAME_NO_SOUND ) | |
| 3453 | GAME( 1979, sspaceatc,sspaceat, sspaceat, sspaceat, 0, ROT270, "Sega", "Space Attack (cocktail)", GAME_NO_SOUND ) | |
| 3454 | GAME( 1979, sspacaho, 0, sspacaho, sspacaho, 0, ROT270, "Sega", "Space Attack / Head On", GAME_NO_SOUND ) | |
| 3455 | GAME( 1979, headon, 0, headon, headon, 0, ROT0, "Gremlin", "Head On (2 players)", GAME_IMPERFECT_SOUND ) | |
| 3456 | GAME( 1979, headonb, headon, headon, headon, 0, ROT0, "Gremlin", "Head On (1 player)", GAME_IMPERFECT_SOUND ) | |
| 3457 | GAME( 1979, headons, headon, headons, headon, 0, ROT0, "bootleg (Sidam)", "Head On (Sidam bootleg, set 1)", GAME_IMPERFECT_SOUND ) | |
| 3458 | GAME( 1979, headonsa, headon, headons, headon, 0, ROT0, "bootleg (Sidam)", "Head On (Sidam bootleg, set 2)", GAME_NOT_WORKING ) // won't coin up? | |
| 3459 | GAME( 1979, supcrash, headon, headons, supcrash, 0, ROT0, "bootleg", "Super Crash (bootleg of Head On)", GAME_NO_SOUND ) | |
| 3460 | GAME( 1979, hocrash, headon, headons, headon, 0, ROT0, "bootleg (Fraber)", "Crash (bootleg of Head On)", GAME_IMPERFECT_SOUND ) | |
| 3461 | GAME( 1979, headon2, 0, headon2, headon2, 0, ROT0, "Sega", "Head On 2", GAME_IMPERFECT_SOUND ) | |
| 3462 | GAME( 1979, headon2s, headon2, headon2bw,car2, 0, ROT0, "bootleg (Sidam)", "Head On 2 (Sidam bootleg)", GAME_NOT_WORKING ) // won't coin up? | |
| 3463 | GAME( 1979, car2, headon2, headon2bw,car2, 0, ROT0, "bootleg (RZ Bologna)", "Car 2 (bootleg of Head On 2)", GAME_IMPERFECT_SOUND ) // title still says 'HeadOn 2' | |
| 3464 | GAME( 1979, invho2, 0, invho2, invho2, 0, ROT270, "Sega", "Invinco / Head On 2", GAME_IMPERFECT_SOUND ) | |
| 3465 | GAME( 1980, nsub, 0, nsub, nsub, 0, ROT270, "Sega", "N-Sub (upright)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND ) | |
| 3466 | GAME( 1980, samurai, 0, samurai, samurai, 0, ROT270, "Sega", "Samurai", GAME_NO_SOUND ) | |
| 3467 | GAME( 1979, invinco, 0, invinco, invinco, 0, ROT270, "Sega", "Invinco", GAME_IMPERFECT_SOUND ) | |
| 3468 | GAME( 1979, invds, 0, invds, invds, 0, ROT270, "Sega", "Invinco / Deep Scan", GAME_IMPERFECT_SOUND ) | |
| 3469 | GAME( 1980, tranqgun, 0, tranqgun, tranqgun, 0, ROT270, "Sega", "Tranquillizer Gun", GAME_NO_SOUND ) | |
| 3470 | GAME( 1980, spacetrk, 0, spacetrk, spacetrk, 0, ROT270, "Sega", "Space Trek (upright)", GAME_NO_SOUND ) | |
| 3471 | GAME( 1980, spacetrkc,spacetrk, spacetrk, sptrekct, 0, ROT270, "Sega", "Space Trek (cocktail)", GAME_NO_SOUND ) | |
| 3472 | GAME( 1980, carnival, 0, carnival, carnival, 0, ROT270, "Sega", "Carnival (upright)", GAME_IMPERFECT_SOUND ) | |
| 3473 | GAME( 1980, carnivalc,carnival, carnival, carnvckt, 0, ROT270, "Sega", "Carnival (cocktail)", GAME_IMPERFECT_SOUND ) | |
| 3474 | GAME( 1980, carnivalh,carnival, carnivalh,carnivalh,0, ROT270, "Sega", "Carnival (Head On hardware, set 1)", GAME_IMPERFECT_SOUND ) | |
| 3475 | GAME( 1980, carnivalha,carnival,carnivalh,carnivalh,0, ROT270, "Sega", "Carnival (Head On hardware, set 2)", GAME_IMPERFECT_SOUND ) | |
| 3476 | GAME( 1981, brdrline, 0, brdrline, brdrline, 0, ROT270, "Sega", "Borderline", GAME_NO_SOUND ) | |
| 3477 | GAME( 1981, starrkr, brdrline, brdrline, starrkr, 0, ROT270, "Sega", "Star Raker", GAME_NO_SOUND ) | |
| 3478 | GAME( 1981, brdrlins, brdrline, brdrline, brdrline, 0, ROT270, "bootleg (Sidam)", "Borderline (Sidam bootleg)", GAME_NO_SOUND ) | |
| 3479 | GAME( 1981, brdrlinb, brdrline, brdrline, brdrline, 0, ROT270, "bootleg (Karateco)", "Borderline (Karateco bootleg)", GAME_NO_SOUND ) | |
| 3480 | GAME( 1980, digger, 0, digger, digger, 0, ROT270, "Sega", "Digger", GAME_NO_SOUND ) | |
| 3481 | GAME( 1981, pulsar, 0, pulsar, pulsar, 0, ROT270, "Sega", "Pulsar", GAME_IMPERFECT_SOUND ) | |
| 3482 | GAME( 1979, heiankyo, 0, heiankyo, heiankyo, 0, ROT270, "Denki Onkyo", "Heiankyo Alien", GAME_NO_SOUND ) | |
| 3483 | GAME( 19??, alphaho, 0, alphaho, alphaho, 0, ROT270, "Data East Corporation", "Alpha Fighter / Head On", GAME_WRONG_COLORS | GAME_NO_SOUND ) | |
| 3444 | GAMEL(1977, depthch, 0, depthch, depthch, vicdual_state, 0, ROT0, "Gremlin", "Depthcharge", GAME_IMPERFECT_SOUND, layout_depthch ) | |
| 3445 | GAMEL(1977, depthcho, depthch, depthch, depthch, vicdual_state, 0, ROT0, "Gremlin", "Depthcharge (older)", GAME_IMPERFECT_SOUND, layout_depthch ) | |
| 3446 | GAMEL(1977, subhunt, depthch, depthch, depthch, vicdual_state, 0, ROT0, "Gremlin (Taito license)", "Sub Hunter", GAME_IMPERFECT_SOUND, layout_depthch ) | |
| 3447 | GAME( 1977, safari, 0, safari, safari, vicdual_state, 0, ROT0, "Gremlin", "Safari (set 1)", GAME_NO_SOUND ) | |
| 3448 | GAME( 1977, safaria, safari, safari, safari, vicdual_state, 0, ROT0, "Gremlin", "Safari (set 2, bootleg?)", GAME_NO_SOUND ) // on a bootleg board, but seems a different code revision too | |
| 3449 | GAME( 1978, frogs, 0, frogs, frogs, vicdual_state, 0, ROT0, "Gremlin", "Frogs", GAME_IMPERFECT_SOUND ) | |
| 3450 | GAME( 1979, sspaceat, 0, sspaceat, sspaceat, vicdual_state, 0, ROT270, "Sega", "Space Attack (upright set 1)", GAME_NO_SOUND ) | |
| 3451 | GAME( 1979, sspaceat2,sspaceat, sspaceat, sspaceat, vicdual_state, 0, ROT270, "Sega", "Space Attack (upright set 2)", GAME_NO_SOUND ) | |
| 3452 | GAME( 1979, sspaceat3,sspaceat, sspaceat, sspaceat, vicdual_state, 0, ROT270, "Sega", "Space Attack (upright set 3)", GAME_NO_SOUND ) | |
| 3453 | GAME( 1979, sspaceatc,sspaceat, sspaceat, sspaceat, vicdual_state, 0, ROT270, "Sega", "Space Attack (cocktail)", GAME_NO_SOUND ) | |
| 3454 | GAME( 1979, sspacaho, 0, sspacaho, sspacaho, vicdual_state, 0, ROT270, "Sega", "Space Attack / Head On", GAME_NO_SOUND ) | |
| 3455 | GAME( 1979, headon, 0, headon, headon, vicdual_state, 0, ROT0, "Gremlin", "Head On (2 players)", GAME_IMPERFECT_SOUND ) | |
| 3456 | GAME( 1979, headonb, headon, headon, headon, vicdual_state, 0, ROT0, "Gremlin", "Head On (1 player)", GAME_IMPERFECT_SOUND ) | |
| 3457 | GAME( 1979, headons, headon, headons, headon, vicdual_state, 0, ROT0, "bootleg (Sidam)", "Head On (Sidam bootleg, set 1)", GAME_IMPERFECT_SOUND ) | |
| 3458 | GAME( 1979, headonsa, headon, headons, headon, vicdual_state, 0, ROT0, "bootleg (Sidam)", "Head On (Sidam bootleg, set 2)", GAME_NOT_WORKING ) // won't coin up? | |
| 3459 | GAME( 1979, supcrash, headon, headons, supcrash, vicdual_state, 0, ROT0, "bootleg", "Super Crash (bootleg of Head On)", GAME_NO_SOUND ) | |
| 3460 | GAME( 1979, hocrash, headon, headons, headon, vicdual_state, 0, ROT0, "bootleg (Fraber)", "Crash (bootleg of Head On)", GAME_IMPERFECT_SOUND ) | |
| 3461 | GAME( 1979, headon2, 0, headon2, headon2, vicdual_state, 0, ROT0, "Sega", "Head On 2", GAME_IMPERFECT_SOUND ) | |
| 3462 | GAME( 1979, headon2s, headon2, headon2bw,car2, vicdual_state, 0, ROT0, "bootleg (Sidam)", "Head On 2 (Sidam bootleg)", GAME_NOT_WORKING ) // won't coin up? | |
| 3463 | GAME( 1979, car2, headon2, headon2bw,car2, vicdual_state, 0, ROT0, "bootleg (RZ Bologna)", "Car 2 (bootleg of Head On 2)", GAME_IMPERFECT_SOUND ) // title still says 'HeadOn 2' | |
| 3464 | GAME( 1979, invho2, 0, invho2, invho2, vicdual_state, 0, ROT270, "Sega", "Invinco / Head On 2", GAME_IMPERFECT_SOUND ) | |
| 3465 | GAME( 1980, nsub, 0, nsub, nsub, vicdual_state, 0, ROT270, "Sega", "N-Sub (upright)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND ) | |
| 3466 | GAME( 1980, samurai, 0, samurai, samurai, vicdual_state, 0, ROT270, "Sega", "Samurai", GAME_NO_SOUND ) | |
| 3467 | GAME( 1979, invinco, 0, invinco, invinco, vicdual_state, 0, ROT270, "Sega", "Invinco", GAME_IMPERFECT_SOUND ) | |
| 3468 | GAME( 1979, invds, 0, invds, invds, vicdual_state, 0, ROT270, "Sega", "Invinco / Deep Scan", GAME_IMPERFECT_SOUND ) | |
| 3469 | GAME( 1980, tranqgun, 0, tranqgun, tranqgun, vicdual_state, 0, ROT270, "Sega", "Tranquillizer Gun", GAME_NO_SOUND ) | |
| 3470 | GAME( 1980, spacetrk, 0, spacetrk, spacetrk, vicdual_state, 0, ROT270, "Sega", "Space Trek (upright)", GAME_NO_SOUND ) | |
| 3471 | GAME( 1980, spacetrkc,spacetrk, spacetrk, sptrekct, vicdual_state, 0, ROT270, "Sega", "Space Trek (cocktail)", GAME_NO_SOUND ) | |
| 3472 | GAME( 1980, carnival, 0, carnival, carnival, vicdual_state, 0, ROT270, "Sega", "Carnival (upright)", GAME_IMPERFECT_SOUND ) | |
| 3473 | GAME( 1980, carnivalc,carnival, carnival, carnvckt, vicdual_state, 0, ROT270, "Sega", "Carnival (cocktail)", GAME_IMPERFECT_SOUND ) | |
| 3474 | GAME( 1980, carnivalh,carnival, carnivalh,carnivalh, vicdual_state,0, ROT270, "Sega", "Carnival (Head On hardware, set 1)", GAME_IMPERFECT_SOUND ) | |
| 3475 | GAME( 1980, carnivalha,carnival,carnivalh,carnivalh, vicdual_state,0, ROT270, "Sega", "Carnival (Head On hardware, set 2)", GAME_IMPERFECT_SOUND ) | |
| 3476 | GAME( 1981, brdrline, 0, brdrline, brdrline, vicdual_state, 0, ROT270, "Sega", "Borderline", GAME_NO_SOUND ) | |
| 3477 | GAME( 1981, starrkr, brdrline, brdrline, starrkr, vicdual_state, 0, ROT270, "Sega", "Star Raker", GAME_NO_SOUND ) | |
| 3478 | GAME( 1981, brdrlins, brdrline, brdrline, brdrline, vicdual_state, 0, ROT270, "bootleg (Sidam)", "Borderline (Sidam bootleg)", GAME_NO_SOUND ) | |
| 3479 | GAME( 1981, brdrlinb, brdrline, brdrline, brdrline, vicdual_state, 0, ROT270, "bootleg (Karateco)", "Borderline (Karateco bootleg)", GAME_NO_SOUND ) | |
| 3480 | GAME( 1980, digger, 0, digger, digger, vicdual_state, 0, ROT270, "Sega", "Digger", GAME_NO_SOUND ) | |
| 3481 | GAME( 1981, pulsar, 0, pulsar, pulsar, vicdual_state, 0, ROT270, "Sega", "Pulsar", GAME_IMPERFECT_SOUND ) | |
| 3482 | GAME( 1979, heiankyo, 0, heiankyo, heiankyo, vicdual_state, 0, ROT270, "Denki Onkyo", "Heiankyo Alien", GAME_NO_SOUND ) | |
| 3483 | GAME( 19??, alphaho, 0, alphaho, alphaho, vicdual_state, 0, ROT270, "Data East Corporation", "Alpha Fighter / Head On", GAME_WRONG_COLORS | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 405 | 405 | * |
| 406 | 406 | *************************************/ |
| 407 | 407 | |
| 408 | GAME( 1987, xybots, 0, xybots, xybots, xybots, ROT0, "Atari Games", "Xybots (rev 2)", 0 ) | |
| 409 | GAME( 1987, xybotsg, xybots, xybots, xybots, xybots, ROT0, "Atari Games", "Xybots (German, rev 3)", 0 ) | |
| 410 | GAME( 1987, xybotsf, xybots, xybots, xybots, xybots, ROT0, "Atari Games", "Xybots (French, rev 3)", 0 ) | |
| 411 | GAME( 1987, xybots1, xybots, xybots, xybots, xybots, ROT0, "Atari Games", "Xybots (rev 1)", 0 ) | |
| 412 | GAME( 1987, xybots0, xybots, xybots, xybots, xybots, ROT0, "Atari Games", "Xybots (rev 0)", 0 ) | |
| 408 | GAME( 1987, xybots, 0, xybots, xybots, xybots_state, xybots, ROT0, "Atari Games", "Xybots (rev 2)", 0 ) | |
| 409 | GAME( 1987, xybotsg, xybots, xybots, xybots, xybots_state, xybots, ROT0, "Atari Games", "Xybots (German, rev 3)", 0 ) | |
| 410 | GAME( 1987, xybotsf, xybots, xybots, xybots, xybots_state, xybots, ROT0, "Atari Games", "Xybots (French, rev 3)", 0 ) | |
| 411 | GAME( 1987, xybots1, xybots, xybots, xybots, xybots_state, xybots, ROT0, "Atari Games", "Xybots (rev 1)", 0 ) | |
| 412 | GAME( 1987, xybots0, xybots, xybots, xybots, xybots_state, xybots, ROT0, "Atari Games", "Xybots (rev 0)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 446 | 446 | } |
| 447 | 447 | |
| 448 | 448 | |
| 449 | GAME( 1994, speglsht, 0, speglsht, speglsht, speglsht, ROT0, "Seta", "Super Eagle Shot", GAME_IMPERFECT_GRAPHICS ) | |
| 449 | GAME( 1994, speglsht, 0, speglsht, speglsht, speglsht_state, speglsht, ROT0, "Seta", "Super Eagle Shot", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 894 | 894 | *************************/ |
| 895 | 895 | |
| 896 | 896 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS... */ |
| 897 | GAME( 198?, magicfly, 0, magicfly, magicfly, 0, ROT0, "P&A Games", "Magic Fly", 0 ) | |
| 898 | GAME( 198?, 7mezzo, 0, 7mezzo, 7mezzo, 0, ROT0, "<unknown>", "7 e Mezzo", 0 ) | |
| 897 | GAME( 198?, magicfly, 0, magicfly, magicfly, magicfly_state, 0, ROT0, "P&A Games", "Magic Fly", 0 ) | |
| 898 | GAME( 198?, 7mezzo, 0, 7mezzo, 7mezzo, magicfly_state, 0, ROT0, "<unknown>", "7 e Mezzo", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 2198 | 2198 | * |
| 2199 | 2199 | *************************************/ |
| 2200 | 2200 | |
| 2201 | GAME( 1980, centiped, 0, centiped, centiped, 0, ROT270, "Atari", "Centipede (revision 3)", GAME_SUPPORTS_SAVE) | |
| 2202 | GAME( 1980, centiped2,centiped, centiped, centiped, 0, ROT270, "Atari", "Centipede (revision 2)", GAME_SUPPORTS_SAVE ) | |
| 2203 | GAME( 1980, centtime, centiped, centiped, centtime, 0, ROT270, "Atari", "Centipede (1 player, timed)", GAME_SUPPORTS_SAVE ) | |
| 2204 | GAME( 1980, centipdb, centiped, centipdb, centiped, 0, ROT270, "bootleg", "Centipede (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2205 | GAME( 1989, centipdd, centiped, centiped, centiped, 0, ROT270, "hack (Two-Bit Score)", "Centipede Dux (hack)", GAME_SUPPORTS_SAVE ) | |
| 2206 | GAME( 1980, caterplr, centiped, caterplr, caterplr, 0, ROT270, "bootleg", "Caterpillar (bootleg of Centipede)", GAME_SUPPORTS_SAVE ) | |
| 2207 | GAME( 1980, millpac, centiped, centipdb, centiped, 0, ROT270, "bootleg? (Valadon Automation)", "Millpac (bootleg of Centipede)", GAME_SUPPORTS_SAVE ) | |
| 2208 | GAME( 1980, magworm, centiped, magworm, magworm, 0, ROT270, "bootleg", "Magic Worm (bootleg of Centipede)", GAME_SUPPORTS_SAVE ) | |
| 2209 | GAME( 1982, milliped, 0, milliped, milliped, 0, ROT270, "Atari", "Millipede", GAME_SUPPORTS_SAVE ) | |
| 2210 | GAME( 1989, millipdd, milliped, milliped, milliped, 0, ROT270, "hack (Two-Bit Score)", "Millipede Dux (hack)", GAME_SUPPORTS_SAVE ) | |
| 2211 | GAME( 2002, multiped, 0, multiped, multiped, multiped, ROT270, "hack (Braze Technologies)", "Multipede (Centipede/Millipede multigame kit)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2201 | GAME( 1980, centiped, 0, centiped, centiped, centiped_state, 0, ROT270, "Atari", "Centipede (revision 3)", GAME_SUPPORTS_SAVE) | |
| 2202 | GAME( 1980, centiped2,centiped, centiped, centiped, centiped_state, 0, ROT270, "Atari", "Centipede (revision 2)", GAME_SUPPORTS_SAVE ) | |
| 2203 | GAME( 1980, centtime, centiped, centiped, centtime, centiped_state, 0, ROT270, "Atari", "Centipede (1 player, timed)", GAME_SUPPORTS_SAVE ) | |
| 2204 | GAME( 1980, centipdb, centiped, centipdb, centiped, centiped_state, 0, ROT270, "bootleg", "Centipede (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2205 | GAME( 1989, centipdd, centiped, centiped, centiped, centiped_state, 0, ROT270, "hack (Two-Bit Score)", "Centipede Dux (hack)", GAME_SUPPORTS_SAVE ) | |
| 2206 | GAME( 1980, caterplr, centiped, caterplr, caterplr, centiped_state, 0, ROT270, "bootleg", "Caterpillar (bootleg of Centipede)", GAME_SUPPORTS_SAVE ) | |
| 2207 | GAME( 1980, millpac, centiped, centipdb, centiped, centiped_state, 0, ROT270, "bootleg? (Valadon Automation)", "Millpac (bootleg of Centipede)", GAME_SUPPORTS_SAVE ) | |
| 2208 | GAME( 1980, magworm, centiped, magworm, magworm, centiped_state, 0, ROT270, "bootleg", "Magic Worm (bootleg of Centipede)", GAME_SUPPORTS_SAVE ) | |
| 2209 | GAME( 1982, milliped, 0, milliped, milliped, centiped_state, 0, ROT270, "Atari", "Millipede", GAME_SUPPORTS_SAVE ) | |
| 2210 | GAME( 1989, millipdd, milliped, milliped, milliped, centiped_state, 0, ROT270, "hack (Two-Bit Score)", "Millipede Dux (hack)", GAME_SUPPORTS_SAVE ) | |
| 2211 | GAME( 2002, multiped, 0, multiped, multiped, centiped_state, multiped, ROT270, "hack (Braze Technologies)", "Multipede (Centipede/Millipede multigame kit)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2212 | 2212 | |
| 2213 | GAME( 1980, warlords, 0, warlords, warlords, 0, ROT0, "Atari", "Warlords", GAME_SUPPORTS_SAVE ) | |
| 2214 | GAME( 1981, mazeinv, 0, mazeinv, mazeinv, 0, ROT270, "Atari", "Maze Invaders (prototype)", 0 ) | |
| 2213 | GAME( 1980, warlords, 0, warlords, warlords, centiped_state, 0, ROT0, "Atari", "Warlords", GAME_SUPPORTS_SAVE ) | |
| 2214 | GAME( 1981, mazeinv, 0, mazeinv, mazeinv, centiped_state, 0, ROT270, "Atari", "Maze Invaders (prototype)", 0 ) | |
| 2215 | 2215 | |
| 2216 | GAME( 1985, bullsdrt, 0, bullsdrt, bullsdrt, bullsdrt, ROT270, "Shinkai Inc. (Magic Eletronics Inc. license)", "Bulls Eye Darts", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 2216 | GAME( 1985, bullsdrt, 0, bullsdrt, bullsdrt, centiped_state, bullsdrt, ROT270, "Shinkai Inc. (Magic Eletronics Inc. license)", "Bulls Eye Darts", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1277 | 1277 | |
| 1278 | 1278 | /* Working Games with some graphics problems - e.g. missing rotation */ |
| 1279 | 1279 | |
| 1280 | GAME( 1989, wgp, 0, wgp, wgp, wgp, ROT0, "Taito America Corporation", "World Grand Prix (US)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1281 | GAME( 1989, wgpj, wgp, wgp, wgpj, wgp, ROT0, "Taito Corporation", "World Grand Prix (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1282 | GAME( 1989, wgpjoy, wgp, wgp, wgpjoy, wgp, ROT0, "Taito Corporation", "World Grand Prix (joystick version) (Japan, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1283 | GAME( 1989, wgpjoya, wgp, wgp, wgpjoy, wgp, ROT0, "Taito Corporation", "World Grand Prix (joystick version) (Japan, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1284 | GAME( 1990, wgp2, wgp, wgp2, wgp2, wgp2, ROT0, "Taito Corporation", "World Grand Prix 2 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1280 | GAME( 1989, wgp, 0, wgp, wgp, wgp_state, wgp, ROT0, "Taito America Corporation", "World Grand Prix (US)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1281 | GAME( 1989, wgpj, wgp, wgp, wgpj, wgp_state, wgp, ROT0, "Taito Corporation", "World Grand Prix (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1282 | GAME( 1989, wgpjoy, wgp, wgp, wgpjoy, wgp_state, wgp, ROT0, "Taito Corporation", "World Grand Prix (joystick version) (Japan, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1283 | GAME( 1989, wgpjoya, wgp, wgp, wgpjoy, wgp_state, wgp, ROT0, "Taito Corporation", "World Grand Prix (joystick version) (Japan, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1284 | GAME( 1990, wgp2, wgp, wgp2, wgp2, wgp_state, wgp2, ROT0, "Taito Corporation", "World Grand Prix 2 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 811 | 811 | |
| 812 | 812 | |
| 813 | 813 | |
| 814 | GAME( 1999, atronic, 0, atronic, atronic, 0, ROT0, "Atronic", "Atronic SetUp/Clear Chips (Russia, set 1)", GAME_IS_SKELETON) | |
| 815 | GAME( 1999, atronica, atronic, atronic, atronic, 0, ROT0, "Atronic", "Atronic SetUp/Clear Chips (Russia, set 2)", GAME_IS_SKELETON) | |
| 814 | GAME( 1999, atronic, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Atronic SetUp/Clear Chips (Russia, set 1)", GAME_IS_SKELETON) | |
| 815 | GAME( 1999, atronica, atronic, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Atronic SetUp/Clear Chips (Russia, set 2)", GAME_IS_SKELETON) | |
| 816 | 816 | |
| 817 | GAME( 2002, atlantca, 0, atronic, atronic, 0, ROT0, "Atronic", "Atlantica (Russia) (Atronic) (set 1)", GAME_IS_SKELETON) | |
| 818 | GAME( 2002, atlantcaa, atlantca, atronic, atronic, 0, ROT0, "Atronic", "Atlantica (Russia) (Atronic) (set 2)", GAME_IS_SKELETON) | |
| 819 | GAME( 2002, baboshka, 0, atronic, atronic, 0, ROT0, "Atronic", "Baboshka (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 820 | GAME( 2002, cfblue, 0, atronic, atronic, 0, ROT0, "Atronic", "Crazy Fruits Blue (Russia) (Atronic) (set 1)", GAME_IS_SKELETON) | |
| 821 | GAME( 2002, cfbluea, cfblue, atronic, atronic, 0, ROT0, "Atronic", "Crazy Fruits Blue (Russia) (Atronic) (set 2)", GAME_IS_SKELETON) | |
| 822 | GAME( 2002, cfgreen, 0, atronic, atronic, 0, ROT0, "Atronic", "Crazy Fruits Green (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 823 | GAME( 2002, chicken, 0, atronic, atronic, 0, ROT0, "Atronic", "Chicken (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 824 | GAME( 2002, aclown, 0, atronic, atronic, 0, ROT0, "Atronic", "Clown (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 825 | GAME( 2002, goldglen, 0, atronic, atronic, 0, ROT0, "Atronic", "Golden Glenn (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 826 | GAME( 2002, iccash, 0, atronic, atronic, 0, ROT0, "Atronic", "I C Cash (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 827 | GAME( 2002, shpinxii, 0, atronic, atronic, 0, ROT0, "Atronic", "Sphinx II (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 828 | GAME( 2002, bearnec, 0, atronic, atronic, 0, ROT0, "Atronic", "Bear Necessities (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 829 | GAME( 2002, beachpt, 0, atronic, atronic, 0, ROT0, "Atronic", "Beach Patrol (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 830 | GAME( 2002, beetleup, 0, atronic, atronic, 0, ROT0, "Atronic", "Beetles Unplugged (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 831 | GAME( 2002, abigchs, 0, atronic, atronic, 0, ROT0, "Atronic", "Big Cheese (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 832 | GAME( 2002, bigblue, 0, atronic, atronic, 0, ROT0, "Atronic", "Big Blue (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 833 | GAME( 2002, castaway, 0, atronic, atronic, 0, ROT0, "Atronic", "Castaway (Russia) (Atronic) (set 1)", GAME_IS_SKELETON) | |
| 834 | GAME( 2002, castawaya, castaway, atronic, atronic, 0, ROT0, "Atronic", "Castaway (Russia) (Atronic) (set 2)", GAME_IS_SKELETON) | |
| 835 | GAME( 2002, dncsprt, 0, atronic, atronic, 0, ROT0, "Atronic", "Dancing Spirit (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 836 | GAME( 2002, drmmake, 0, atronic, atronic, 0, ROT0, "Atronic", "Dream Maker (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 837 | GAME( 2002, goldcity, 0, atronic, atronic, 0, ROT0, "Atronic", "Gold City (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 838 | GAME( 2002, jumpjkpt, 0, atronic, atronic, 0, ROT0, "Atronic", "Jumping Jackpots (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 839 | GAME( 2002, mushmagi, 0, atronic, atronic, 0, ROT0, "Atronic", "Mushroom Magic (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 840 | GAME( 2002, santam, 0, atronic, atronic, 0, ROT0, "Atronic", "Santa Maria (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 841 | GAME( 2002, splmastr, 0, atronic, atronic, 0, ROT0, "Atronic", "Spell Master (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 842 | GAME( 2002, tajmah, 0, atronic, atronic, 0, ROT0, "Atronic", "Tajmahal (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 843 | GAME( 2002, 3wishrd, 0, atronic, atronic, 0, ROT0, "Atronic", "Three Wishes Red (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 817 | GAME( 2002, atlantca, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Atlantica (Russia) (Atronic) (set 1)", GAME_IS_SKELETON) | |
| 818 | GAME( 2002, atlantcaa, atlantca, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Atlantica (Russia) (Atronic) (set 2)", GAME_IS_SKELETON) | |
| 819 | GAME( 2002, baboshka, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Baboshka (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 820 | GAME( 2002, cfblue, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Crazy Fruits Blue (Russia) (Atronic) (set 1)", GAME_IS_SKELETON) | |
| 821 | GAME( 2002, cfbluea, cfblue, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Crazy Fruits Blue (Russia) (Atronic) (set 2)", GAME_IS_SKELETON) | |
| 822 | GAME( 2002, cfgreen, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Crazy Fruits Green (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 823 | GAME( 2002, chicken, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Chicken (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 824 | GAME( 2002, aclown, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Clown (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 825 | GAME( 2002, goldglen, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Golden Glenn (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 826 | GAME( 2002, iccash, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "I C Cash (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 827 | GAME( 2002, shpinxii, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Sphinx II (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 828 | GAME( 2002, bearnec, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Bear Necessities (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 829 | GAME( 2002, beachpt, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Beach Patrol (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 830 | GAME( 2002, beetleup, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Beetles Unplugged (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 831 | GAME( 2002, abigchs, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Big Cheese (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 832 | GAME( 2002, bigblue, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Big Blue (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 833 | GAME( 2002, castaway, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Castaway (Russia) (Atronic) (set 1)", GAME_IS_SKELETON) | |
| 834 | GAME( 2002, castawaya, castaway, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Castaway (Russia) (Atronic) (set 2)", GAME_IS_SKELETON) | |
| 835 | GAME( 2002, dncsprt, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Dancing Spirit (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 836 | GAME( 2002, drmmake, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Dream Maker (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 837 | GAME( 2002, goldcity, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Gold City (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 838 | GAME( 2002, jumpjkpt, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Jumping Jackpots (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 839 | GAME( 2002, mushmagi, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Mushroom Magic (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 840 | GAME( 2002, santam, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Santa Maria (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 841 | GAME( 2002, splmastr, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Spell Master (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 842 | GAME( 2002, tajmah, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Tajmahal (Russia) (Atronic)", GAME_IS_SKELETON) | |
| 843 | GAME( 2002, 3wishrd, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Three Wishes Red (Russia) (Atronic)", GAME_IS_SKELETON) |
| r15751 | r15752 | |
|---|---|---|
| 831 | 831 | |
| 832 | 832 | |
| 833 | 833 | |
| 834 | GAME( 1991, welltris, 0, welltris, welltris, welltris, ROT0, "Video System Co.", "Welltris (World?, 2 players)", GAME_NO_COCKTAIL ) | |
| 835 | GAME( 1991, welltrisj,welltris, welltris, welltris, welltris, ROT0, "Video System Co.", "Welltris (Japan, 2 players)", GAME_NO_COCKTAIL ) | |
| 836 | GAME( 1992, quiz18k, 0, quiz18k, quiz18k, quiz18k, ROT0, "EIM", "Miyasu Nonki no Quiz 18-Kin", GAME_NO_COCKTAIL ) | |
| 834 | GAME( 1991, welltris, 0, welltris, welltris, welltris_state, welltris, ROT0, "Video System Co.", "Welltris (World?, 2 players)", GAME_NO_COCKTAIL ) | |
| 835 | GAME( 1991, welltrisj,welltris, welltris, welltris, welltris_state, welltris, ROT0, "Video System Co.", "Welltris (Japan, 2 players)", GAME_NO_COCKTAIL ) | |
| 836 | GAME( 1992, quiz18k, 0, quiz18k, quiz18k, welltris_state, quiz18k, ROT0, "EIM", "Miyasu Nonki no Quiz 18-Kin", GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 406 | 406 | } |
| 407 | 407 | |
| 408 | 408 | |
| 409 | GAME( 1983, dommy, 0, dommy, scregg, 0, ROT270, "Technos Japan", "Dommy", GAME_SUPPORTS_SAVE ) | |
| 410 | GAME( 1983, scregg, 0, scregg, scregg, 0, ROT270, "Technos Japan", "Scrambled Egg", GAME_SUPPORTS_SAVE ) | |
| 411 | GAME( 1983, eggs, scregg, scregg, scregg, 0, ROT270, "Technos Japan / Universal USA", "Eggs", GAME_SUPPORTS_SAVE ) | |
| 412 | GAME( 1983, rockduck, 0, scregg, rockduck, rockduck, ROT270, "Datel SAS", "Rock Duck (prototype?)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 409 | GAME( 1983, dommy, 0, dommy, scregg, btime_state, 0, ROT270, "Technos Japan", "Dommy", GAME_SUPPORTS_SAVE ) | |
| 410 | GAME( 1983, scregg, 0, scregg, scregg, btime_state, 0, ROT270, "Technos Japan", "Scrambled Egg", GAME_SUPPORTS_SAVE ) | |
| 411 | GAME( 1983, eggs, scregg, scregg, scregg, btime_state, 0, ROT270, "Technos Japan / Universal USA", "Eggs", GAME_SUPPORTS_SAVE ) | |
| 412 | GAME( 1983, rockduck, 0, scregg, rockduck, btime_state, rockduck, ROT270, "Datel SAS", "Rock Duck (prototype?)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 869 | 869 | |
| 870 | 870 | |
| 871 | 871 | /* ( YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME */ |
| 872 | GAME( 1988, topland, 0, airsys, topland, 0, ROT0, "Taito Corporation Japan", "Top Landing (World)", GAME_NOT_WORKING ) | |
| 873 | GAME( 1990, ainferno, 0, airsys, ainferno, 0, ROT0, "Taito America Corporation", "Air Inferno (US)", GAME_NOT_WORKING ) | |
| 872 | GAME( 1988, topland, 0, airsys, topland, taitoair_state, 0, ROT0, "Taito Corporation Japan", "Top Landing (World)", GAME_NOT_WORKING ) | |
| 873 | GAME( 1990, ainferno, 0, airsys, ainferno, taitoair_state, 0, ROT0, "Taito America Corporation", "Air Inferno (US)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 554 | 554 | |
| 555 | 555 | |
| 556 | 556 | /* ( YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME ) */ |
| 557 | GAME ( 1986, tceptor, 0, tceptor, tceptor, 0, ROT0, "Namco", "Thunder Ceptor", 0) | |
| 558 | GAMEL( 1986, tceptor2, tceptor, tceptor, tceptor2, 0, ROT0, "Namco", "Thunder Ceptor II", 0, layout_tceptor2) | |
| 557 | GAME ( 1986, tceptor, 0, tceptor, tceptor, tceptor_state, 0, ROT0, "Namco", "Thunder Ceptor", 0) | |
| 558 | GAMEL( 1986, tceptor2, tceptor, tceptor, tceptor2, tceptor_state, 0, ROT0, "Namco", "Thunder Ceptor II", 0, layout_tceptor2) |
| r15751 | r15752 | |
|---|---|---|
| 384 | 384 | ROM_LOAD( "aquar4", 0x000000, 0x80000, CRC(9a4af531) SHA1(bb201b7a6c9fd5924a0d79090257efffd8d4aba1) ) |
| 385 | 385 | ROM_END |
| 386 | 386 | |
| 387 | GAME( 1996, aquarium, 0, aquarium, aquarium, aquarium, ROT0, "Excellent System", "Aquarium (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 387 | GAME( 1996, aquarium, 0, aquarium, aquarium, aquarium_state, aquarium, ROT0, "Excellent System", "Aquarium (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 6074 | 6074 | |
| 6075 | 6075 | ***************************************************************************/ |
| 6076 | 6076 | |
| 6077 | GAME( 1992, karatour, 0, karatour, karatour, karatour, ROT0, "Mitchell", "The Karate Tournament", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6078 | GAME( 1992, pangpoms, 0, pangpoms, pangpoms, metro, ROT0, "Metro", "Pang Pom's", GAME_SUPPORTS_SAVE ) | |
| 6079 | GAME( 1992, pangpomsm, pangpoms, pangpoms, pangpoms, metro, ROT0, "Metro (Mitchell license)", "Pang Pom's (Mitchell)", GAME_SUPPORTS_SAVE ) | |
| 6080 | GAME( 1992, skyalert, 0, skyalert, skyalert, metro, ROT270, "Metro", "Sky Alert", GAME_SUPPORTS_SAVE ) | |
| 6081 | GAME( 1993, ladykill, 0, karatour, ladykill, karatour, ROT90, "Yanyaka (Mitchell license)", "Lady Killer", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6082 | GAME( 1993, moegonta, ladykill, karatour, moegonta, karatour, ROT90, "Yanyaka", "Moeyo Gonta!! (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6083 | GAME( 1993, poitto, 0, poitto, poitto, metro, ROT0, "Metro / Able Corp.", "Poitto!", GAME_SUPPORTS_SAVE ) | |
| 6084 | GAME( 1994, blzntrnd, 0, blzntrnd, blzntrnd, blzntrnd, ROT0, "Human Amusement", "Blazing Tornado", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6085 | GAME( 1994, dharma, 0, dharma, dharma, metro, ROT0, "Metro", "Dharma Doujou", GAME_SUPPORTS_SAVE ) | |
| 6086 | GAME( 1994, dharmak, dharma, dharma, dharma, dharmak, ROT0, "Metro", "Dharma Doujou (Korea)", GAME_SUPPORTS_SAVE ) | |
| 6087 | GAME( 1994, lastfort, 0, lastfort, lastfort, metro, ROT0, "Metro", "Last Fortress - Toride", GAME_SUPPORTS_SAVE ) | |
| 6088 | GAME( 1994, lastforte, lastfort, lastfort, lastfero, metro, ROT0, "Metro", "Last Fortress - Toride (Erotic, Rev C)", GAME_SUPPORTS_SAVE ) | |
| 6089 | GAME( 1994, lastfortea,lastfort, lastfort, lastfero, metro, ROT0, "Metro", "Last Fortress - Toride (Erotic, Rev A)", GAME_SUPPORTS_SAVE ) | |
| 6090 | GAME( 1994, lastfortk, lastfort, lastfort, lastfero, metro, ROT0, "Metro", "Last Fortress - Toride (Korea)", GAME_SUPPORTS_SAVE ) | |
| 6091 | GAME( 1994, lastfortg, lastfort, lastforg, ladykill, metro, ROT0, "Metro", "Last Fortress - Toride (German)", GAME_SUPPORTS_SAVE ) | |
| 6092 | GAME( 1994, toride2g, 0, toride2g, toride2g, metro, ROT0, "Metro", "Toride II Adauchi Gaiden", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6093 | GAME( 1994, toride2gg, toride2g, toride2g, toride2g, metro, ROT0, "Metro", "Toride II Adauchi Gaiden (German)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6094 | GAME( 1994, toride2j, toride2g, toride2g, toride2g, metro, ROT0, "Metro", "Toride II (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6095 | GAME( 1994, gunmast, 0, pururun, gunmast, daitorid, ROT0, "Metro", "Gun Master", GAME_SUPPORTS_SAVE ) | |
| 6096 | GAME( 1995, daitorid, 0, daitorid, daitorid, daitorid, ROT0, "Metro", "Daitoride", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6097 | GAME( 1996, daitorida, daitorid, daitoa, daitorid, balcube, ROT0, "Metro", "Daitoride (YMF278B version)", GAME_SUPPORTS_SAVE ) | |
| 6098 | GAME( 1995, dokyusei, 0, dokyusei, dokyusei, gakusai, ROT0, "Make Software / Elf / Media Trading", "Mahjong Doukyuusei", GAME_SUPPORTS_SAVE ) | |
| 6099 | GAME( 1995, dokyusp, 0, dokyusp, gakusai, gakusai, ROT0, "Make Software / Elf / Media Trading", "Mahjong Doukyuusei Special", GAME_SUPPORTS_SAVE ) | |
| 6100 | GAME( 1995, msgogo, 0, msgogo, msgogo, balcube, ROT0, "Metro", "Mouse Shooter GoGo", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6101 | GAME( 1995, pururun, 0, pururun, pururun, daitorid, ROT0, "Metro / Banpresto", "Pururun", GAME_SUPPORTS_SAVE ) | |
| 6102 | GAME( 1995, puzzli, 0, daitorid, puzzli, daitorid, ROT0, "Metro / Banpresto", "Puzzli", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6103 | GAME( 1996, 3kokushi, 0, 3kokushi, 3kokushi, karatour, ROT0, "Mitchell", "Sankokushi (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6104 | GAME( 1996, balcube, 0, balcube, balcube, balcube, ROT0, "Metro", "Bal Cube", GAME_SUPPORTS_SAVE ) | |
| 6105 | GAME( 1996, bangball, 0, bangball, bangball, balcube, ROT0, "Banpresto / Kunihiko Tashiro+Goodhouse", "Bang Bang Ball (v1.05)", GAME_SUPPORTS_SAVE ) | |
| 6106 | GAME( 1996, gstrik2, 0, gstrik2, gstrik2, blzntrnd, ROT0, "Human Amusement", "Grand Striker 2 (Europe and Oceania)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6107 | GAME( 1996, gstrik2j, gstrik2, gstrik2, gstrik2, blzntrnd, ROT0, "Human Amusement", "Grand Striker 2 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // priority between rounds | |
| 6108 | GAME( 1999, batlbubl, bangball, batlbubl, batlbubl, balcube, ROT0, "Banpresto (Limenko license?)", "Battle Bubble (v2.00)", GAME_SUPPORTS_SAVE ) // or bootleg? | |
| 6109 | GAME( 1996, mouja, 0, mouja, mouja, mouja, ROT0, "Etona", "Mouja (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 6110 | GAME( 1997, gakusai, 0, gakusai, gakusai, gakusai, ROT0, "MakeSoft", "Mahjong Gakuensai (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6111 | GAME( 1998, gakusai2, 0, gakusai2, gakusai, gakusai, ROT0, "MakeSoft", "Mahjong Gakuensai 2 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 6112 | GAME( 2000, puzzlet, 0, puzzlet, puzzlet, puzzlet, ROT0, "Unies Corporation", "Puzzlet (Japan)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 6077 | GAME( 1992, karatour, 0, karatour, karatour, metro_state, karatour, ROT0, "Mitchell", "The Karate Tournament", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6078 | GAME( 1992, pangpoms, 0, pangpoms, pangpoms, metro_state, metro, ROT0, "Metro", "Pang Pom's", GAME_SUPPORTS_SAVE ) | |
| 6079 | GAME( 1992, pangpomsm, pangpoms, pangpoms, pangpoms, metro_state, metro, ROT0, "Metro (Mitchell license)", "Pang Pom's (Mitchell)", GAME_SUPPORTS_SAVE ) | |
| 6080 | GAME( 1992, skyalert, 0, skyalert, skyalert, metro_state, metro, ROT270, "Metro", "Sky Alert", GAME_SUPPORTS_SAVE ) | |
| 6081 | GAME( 1993, ladykill, 0, karatour, ladykill, metro_state, karatour, ROT90, "Yanyaka (Mitchell license)", "Lady Killer", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6082 | GAME( 1993, moegonta, ladykill, karatour, moegonta, metro_state, karatour, ROT90, "Yanyaka", "Moeyo Gonta!! (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6083 | GAME( 1993, poitto, 0, poitto, poitto, metro_state, metro, ROT0, "Metro / Able Corp.", "Poitto!", GAME_SUPPORTS_SAVE ) | |
| 6084 | GAME( 1994, blzntrnd, 0, blzntrnd, blzntrnd, metro_state, blzntrnd, ROT0, "Human Amusement", "Blazing Tornado", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6085 | GAME( 1994, dharma, 0, dharma, dharma, metro_state, metro, ROT0, "Metro", "Dharma Doujou", GAME_SUPPORTS_SAVE ) | |
| 6086 | GAME( 1994, dharmak, dharma, dharma, dharma, metro_state, dharmak, ROT0, "Metro", "Dharma Doujou (Korea)", GAME_SUPPORTS_SAVE ) | |
| 6087 | GAME( 1994, lastfort, 0, lastfort, lastfort, metro_state, metro, ROT0, "Metro", "Last Fortress - Toride", GAME_SUPPORTS_SAVE ) | |
| 6088 | GAME( 1994, lastforte, lastfort, lastfort, lastfero, metro_state, metro, ROT0, "Metro", "Last Fortress - Toride (Erotic, Rev C)", GAME_SUPPORTS_SAVE ) | |
| 6089 | GAME( 1994, lastfortea,lastfort, lastfort, lastfero, metro_state, metro, ROT0, "Metro", "Last Fortress - Toride (Erotic, Rev A)", GAME_SUPPORTS_SAVE ) | |
| 6090 | GAME( 1994, lastfortk, lastfort, lastfort, lastfero, metro_state, metro, ROT0, "Metro", "Last Fortress - Toride (Korea)", GAME_SUPPORTS_SAVE ) | |
| 6091 | GAME( 1994, lastfortg, lastfort, lastforg, ladykill, metro_state, metro, ROT0, "Metro", "Last Fortress - Toride (German)", GAME_SUPPORTS_SAVE ) | |
| 6092 | GAME( 1994, toride2g, 0, toride2g, toride2g, metro_state, metro, ROT0, "Metro", "Toride II Adauchi Gaiden", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6093 | GAME( 1994, toride2gg, toride2g, toride2g, toride2g, metro_state, metro, ROT0, "Metro", "Toride II Adauchi Gaiden (German)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6094 | GAME( 1994, toride2j, toride2g, toride2g, toride2g, metro_state, metro, ROT0, "Metro", "Toride II (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6095 | GAME( 1994, gunmast, 0, pururun, gunmast, metro_state, daitorid, ROT0, "Metro", "Gun Master", GAME_SUPPORTS_SAVE ) | |
| 6096 | GAME( 1995, daitorid, 0, daitorid, daitorid, metro_state, daitorid, ROT0, "Metro", "Daitoride", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6097 | GAME( 1996, daitorida, daitorid, daitoa, daitorid, metro_state, balcube, ROT0, "Metro", "Daitoride (YMF278B version)", GAME_SUPPORTS_SAVE ) | |
| 6098 | GAME( 1995, dokyusei, 0, dokyusei, dokyusei, metro_state, gakusai, ROT0, "Make Software / Elf / Media Trading", "Mahjong Doukyuusei", GAME_SUPPORTS_SAVE ) | |
| 6099 | GAME( 1995, dokyusp, 0, dokyusp, gakusai, metro_state, gakusai, ROT0, "Make Software / Elf / Media Trading", "Mahjong Doukyuusei Special", GAME_SUPPORTS_SAVE ) | |
| 6100 | GAME( 1995, msgogo, 0, msgogo, msgogo, metro_state, balcube, ROT0, "Metro", "Mouse Shooter GoGo", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6101 | GAME( 1995, pururun, 0, pururun, pururun, metro_state, daitorid, ROT0, "Metro / Banpresto", "Pururun", GAME_SUPPORTS_SAVE ) | |
| 6102 | GAME( 1995, puzzli, 0, daitorid, puzzli, metro_state, daitorid, ROT0, "Metro / Banpresto", "Puzzli", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6103 | GAME( 1996, 3kokushi, 0, 3kokushi, 3kokushi, metro_state, karatour, ROT0, "Mitchell", "Sankokushi (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6104 | GAME( 1996, balcube, 0, balcube, balcube, metro_state, balcube, ROT0, "Metro", "Bal Cube", GAME_SUPPORTS_SAVE ) | |
| 6105 | GAME( 1996, bangball, 0, bangball, bangball, metro_state, balcube, ROT0, "Banpresto / Kunihiko Tashiro+Goodhouse", "Bang Bang Ball (v1.05)", GAME_SUPPORTS_SAVE ) | |
| 6106 | GAME( 1996, gstrik2, 0, gstrik2, gstrik2, metro_state, blzntrnd, ROT0, "Human Amusement", "Grand Striker 2 (Europe and Oceania)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6107 | GAME( 1996, gstrik2j, gstrik2, gstrik2, gstrik2, metro_state, blzntrnd, ROT0, "Human Amusement", "Grand Striker 2 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // priority between rounds | |
| 6108 | GAME( 1999, batlbubl, bangball, batlbubl, batlbubl, metro_state, balcube, ROT0, "Banpresto (Limenko license?)", "Battle Bubble (v2.00)", GAME_SUPPORTS_SAVE ) // or bootleg? | |
| 6109 | GAME( 1996, mouja, 0, mouja, mouja, metro_state, mouja, ROT0, "Etona", "Mouja (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 6110 | GAME( 1997, gakusai, 0, gakusai, gakusai, metro_state, gakusai, ROT0, "MakeSoft", "Mahjong Gakuensai (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 6111 | GAME( 1998, gakusai2, 0, gakusai2, gakusai, metro_state, gakusai, ROT0, "MakeSoft", "Mahjong Gakuensai 2 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 6112 | GAME( 2000, puzzlet, 0, puzzlet, puzzlet, metro_state, puzzlet, ROT0, "Unies Corporation", "Puzzlet (Japan)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 898 | 898 | ROM_END |
| 899 | 899 | |
| 900 | 900 | /* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY, FULLNAME, FLAGS */ |
| 901 | GAMEL( 199?, gal3, 0, gal3, gal3, 0, ROT0, "Namco", "Galaxian 3 - Theater 6 : Project Dragoon", GAME_NOT_WORKING | GAME_NO_SOUND, layout_dualhsxs ) | |
| 902 | //GAMEL( 199?, gal3zlgr, 0, gal3, gal3, 0, ROT0, "Namco", "Galaxian 3 - Theater 6 J2 : Attack of The Zolgear", GAME_NOT_WORKING | GAME_NO_SOUND, layout_dualhsxs ) | |
| 901 | GAMEL( 199?, gal3, 0, gal3, gal3, gal3_state, 0, ROT0, "Namco", "Galaxian 3 - Theater 6 : Project Dragoon", GAME_NOT_WORKING | GAME_NO_SOUND, layout_dualhsxs ) | |
| 902 | //GAMEL( 199?, gal3zlgr, 0, gal3, gal3, gal3_state, 0, ROT0, "Namco", "Galaxian 3 - Theater 6 J2 : Attack of The Zolgear", GAME_NOT_WORKING | GAME_NO_SOUND, layout_dualhsxs ) |
| r15751 | r15752 | |
|---|---|---|
| 757 | 757 | } |
| 758 | 758 | |
| 759 | 759 | |
| 760 | GAME( 1988, angelkds, 0, angelkds, angelkds, angelkds, ROT90, "Sega / Nasco?", "Angel Kids (Japan)" , GAME_SUPPORTS_SAVE) /* Nasco not displayed but 'Exa Planning' is */ | |
| 761 | GAME( 1986, spcpostn, 0, angelkds, spcpostn, spcpostn, ROT90, "Sega / Nasco", "Space Position (Japan)" , GAME_SUPPORTS_SAVE) /* encrypted */ | |
| 760 | GAME( 1988, angelkds, 0, angelkds, angelkds, angelkds_state, angelkds, ROT90, "Sega / Nasco?", "Angel Kids (Japan)" , GAME_SUPPORTS_SAVE) /* Nasco not displayed but 'Exa Planning' is */ | |
| 761 | GAME( 1986, spcpostn, 0, angelkds, spcpostn, angelkds_state, spcpostn, ROT90, "Sega / Nasco", "Space Position (Japan)" , GAME_SUPPORTS_SAVE) /* encrypted */ |
| r15751 | r15752 | |
|---|---|---|
| 408 | 408 | * |
| 409 | 409 | *************************************/ |
| 410 | 410 | |
| 411 | GAME( 1983, jrpacman, 0, jrpacman, jrpacman, jrpacman, ROT90, "Bally Midway", "Jr. Pac-Man", GAME_SUPPORTS_SAVE ) | |
| 411 | GAME( 1983, jrpacman, 0, jrpacman, jrpacman, jrpacman_state, jrpacman, ROT90, "Bally Midway", "Jr. Pac-Man", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 228 | 228 | |
| 229 | 229 | |
| 230 | 230 | |
| 231 | GAME( 1993, hshavoc, 0, md_bootleg, hshavoc, hshavoc, ROT0, "Data East", "High Seas Havoc",GAME_NOT_WORKING ) | |
| 232 | //GAME( 1993, hshavoc2, hshavoc, md_bootleg, hshavoc, genesis, ROT0, "Data East", "High Seas Havoc (Genesis ROM)",GAME_NOT_WORKING ) | |
| 231 | GAME( 1993, hshavoc, 0, md_bootleg, hshavoc, md_cons_state, hshavoc, ROT0, "Data East", "High Seas Havoc",GAME_NOT_WORKING ) | |
| 232 | //GAME( 1993, hshavoc2, hshavoc, md_bootleg, hshavoc, md_cons_state, genesis, ROT0, "Data East", "High Seas Havoc (Genesis ROM)",GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 47 | 47 | ROM_END |
| 48 | 48 | |
| 49 | 49 | |
| 50 | GAME( 198?, hg_frd, 0, haze, haze, 0, ROT0, "Hazel Grove", "Fruit Deuce (Hazel Grove)", GAME_IS_SKELETON_MECHANICAL) | |
| 50 | GAME( 198?, hg_frd, 0, haze, haze, haze_state, 0, ROT0, "Hazel Grove", "Fruit Deuce (Hazel Grove)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 1243 | 1243 | } |
| 1244 | 1244 | |
| 1245 | 1245 | /* Type 1 HW */ |
| 1246 | GAME( 1984, nightgal, 0, royalqn, sexygal, 0, ROT0, "Nichibutsu", "Night Gal (Japan 840920 AG 1-00)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1247 | GAME( 1984, ngtbunny, 0, royalqn, sexygal, 0, ROT0, "Nichibutsu", "Night Bunny (Japan 840601 MRN 2-10)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1248 | GAME( 1984, royalngt, ngtbunny, royalqn, sexygal, 0, ROT0, "Royal Denshi", "Royal Night [BET] (Japan 840220 RN 2-00)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1249 | GAME( 1984, royalqn, 0, royalqn, sexygal, royalqn, ROT0, "Royal Denshi", "Royal Queen [BET] (Japan 841010 RQ 0-07)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1246 | GAME( 1984, nightgal, 0, royalqn, sexygal, nightgal_state, 0, ROT0, "Nichibutsu", "Night Gal (Japan 840920 AG 1-00)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1247 | GAME( 1984, ngtbunny, 0, royalqn, sexygal, nightgal_state, 0, ROT0, "Nichibutsu", "Night Bunny (Japan 840601 MRN 2-10)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1248 | GAME( 1984, royalngt, ngtbunny, royalqn, sexygal, nightgal_state, 0, ROT0, "Royal Denshi", "Royal Night [BET] (Japan 840220 RN 2-00)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1249 | GAME( 1984, royalqn, 0, royalqn, sexygal, nightgal_state, royalqn, ROT0, "Royal Denshi", "Royal Queen [BET] (Japan 841010 RQ 0-07)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1250 | 1250 | /* Type 2 HW */ |
| 1251 | GAME( 1985, sexygal, 0, sexygal, sexygal, 0, ROT0, "Nichibutsu", "Sexy Gal (Japan 850501 SXG 1-00)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 1252 | GAME( 1985, sweetgal, sexygal, sexygal, sexygal, 0, ROT0, "Nichibutsu", "Sweet Gal (Japan 850510 SWG 1-02)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 1251 | GAME( 1985, sexygal, 0, sexygal, sexygal, nightgal_state, 0, ROT0, "Nichibutsu", "Sexy Gal (Japan 850501 SXG 1-00)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 1252 | GAME( 1985, sweetgal, sexygal, sexygal, sexygal, nightgal_state, 0, ROT0, "Nichibutsu", "Sweet Gal (Japan 850510 SWG 1-02)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 1253 | 1253 | /* Type 3 HW */ |
| 1254 | GAME( 1985, ngalsumr, 0, ngalsumr,sexygal, ngalsumr,ROT0, "Nichibutsu", "Night Gal Summer", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 1254 | GAME( 1985, ngalsumr, 0, ngalsumr,sexygal, nightgal_state, ngalsumr,ROT0, "Nichibutsu", "Night Gal Summer", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1415 | 1415 | |
| 1416 | 1416 | #define GAME_FLAGS GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_REQUIRES_ARTWORK |
| 1417 | 1417 | |
| 1418 | GAME( 1991, screenpl, 0, maygayv1, screenpl, screenpl, ROT0, "Maygay", "Screen Play (Maygay, MV1 Video, ver. 4.0)", GAME_FLAGS ) | |
| 1419 | GAME( 1991, screenp1, screenpl, maygayv1, screenpl, screenpl, ROT0, "Maygay", "Screen Play (Maygay, MV1 Video, ver. 1.9, set 1)", GAME_FLAGS ) | |
| 1420 | GAME( 1991, screenp1a,screenpl, maygayv1, screenpl, screenpl, ROT0, "Maygay", "Screen Play (Maygay, MV1 Video, ver. 1.9, set 2)", GAME_FLAGS ) | |
| 1421 | GAME( 1991, screenp2, screenpl, maygayv1, screenpl, screenpl, ROT0, "Maygay", "Screen Play (Maygay, MV1 Video, ver. 1.9, Isle of Man, set 1)", GAME_FLAGS ) | |
| 1422 | GAME( 1991, screenp2a,screenpl, maygayv1, screenpl, screenpl, ROT0, "Maygay", "Screen Play (Maygay, MV1 Video, ver. 1.9, Isle of Man, set 2)", GAME_FLAGS ) | |
| 1423 | GAME( 1991, screenp3, screenpl, maygayv1, screenpl, screenpl, ROT0, "Maygay", "Screen Play (Maygay, MV1 Video, SA5-082)", GAME_FLAGS ) | |
| 1424 | GAME( 1991, screenp3a,screenpl, maygayv1, screenpl, screenpl, ROT0, "Maygay", "Screen Play (Maygay, MV1 Video, SA5-083)", GAME_FLAGS ) | |
| 1425 | GAME( 1991, screenp4 ,screenpl, maygayv1, screenpl, screenpl, ROT0, "Maygay", "Screen Play (Maygay, MV1 Video, ver. ?.?)", GAME_FLAGS ) | |
| 1418 | GAME( 1991, screenpl, 0, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play (Maygay, MV1 Video, ver. 4.0)", GAME_FLAGS ) | |
| 1419 | GAME( 1991, screenp1, screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play (Maygay, MV1 Video, ver. 1.9, set 1)", GAME_FLAGS ) | |
| 1420 | GAME( 1991, screenp1a,screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play (Maygay, MV1 Video, ver. 1.9, set 2)", GAME_FLAGS ) | |
| 1421 | GAME( 1991, screenp2, screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play (Maygay, MV1 Video, ver. 1.9, Isle of Man, set 1)", GAME_FLAGS ) | |
| 1422 | GAME( 1991, screenp2a,screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play (Maygay, MV1 Video, ver. 1.9, Isle of Man, set 2)", GAME_FLAGS ) | |
| 1423 | GAME( 1991, screenp3, screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play (Maygay, MV1 Video, SA5-082)", GAME_FLAGS ) | |
| 1424 | GAME( 1991, screenp3a,screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play (Maygay, MV1 Video, SA5-083)", GAME_FLAGS ) | |
| 1425 | GAME( 1991, screenp4 ,screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play (Maygay, MV1 Video, ver. ?.?)", GAME_FLAGS ) | |
| 1426 | 1426 | |
| 1427 | 1427 | // incomplete sets |
| 1428 | GAME( 199?, mv1bon , 0 ,maygayv1, screenpl, screenpl, ROT0, "Maygay", "Believe It Or Not (Maygay, MV1 Video)", GAME_FLAGS ) | |
| 1429 | GAME( 199?, mv1cpc , 0 ,maygayv1, screenpl, screenpl, ROT0, "Maygay", "Caesar's Palace Club (Maygay, MV1 Video, set 1)", GAME_FLAGS ) | |
| 1430 | GAME( 199?, mv1cpca , mv1cpc ,maygayv1, screenpl, screenpl, ROT0, "Maygay", "Caesar's Palace Club (Maygay, MV1 Video, set 2)", GAME_FLAGS ) | |
| 1431 | GAME( 199?, mv1cpcb , mv1cpc ,maygayv1, screenpl, screenpl, ROT0, "Maygay", "Caesar's Palace Club (Maygay, MV1 Video, set 3)", GAME_FLAGS ) | |
| 1432 | GAME( 199?, mv1cwq , 0 ,maygayv1, screenpl, screenpl, ROT0, "Maygay", "Crossword Quiz (Maygay, MV1 Video, set 1)", GAME_FLAGS ) | |
| 1433 | GAME( 199?, mv1cwqa , mv1cwq ,maygayv1, screenpl, screenpl, ROT0, "Maygay", "Crossword Quiz (Maygay, MV1 Video, set 2)", GAME_FLAGS ) | |
| 1434 | GAME( 199?, mv1guac , 0 ,maygayv1, screenpl, screenpl, ROT0, "Maygay", "Give Us A Clue (Maygay, MV1 Video, set 1)", GAME_FLAGS ) | |
| 1435 | GAME( 199?, mv1guaca, mv1guac ,maygayv1, screenpl, screenpl, ROT0, "Maygay", "Give Us A Clue (Maygay, MV1 Video, set 2)", GAME_FLAGS ) | |
| 1436 | GAME( 199?, mv1sfx , 0 ,maygayv1, screenpl, screenpl, ROT90, "Maygay", "Special Effects (Maygay, MV1 Video, set 1)", GAME_FLAGS ) | |
| 1437 | GAME( 199?, mv1sfxa , mv1sfx ,maygayv1, screenpl, screenpl, ROT90, "Maygay", "Special Effects (Maygay, MV1 Video, set 2)", GAME_FLAGS ) | |
| 1438 | GAME( 199?, mv1sfx2 , 0 ,maygayv1, screenpl, screenpl, ROT90, "Maygay", "Special Effects V2 (Maygay, MV1 Video)", GAME_FLAGS ) | |
| 1439 | GAME( 199?, mv1wc , 0 ,maygayv1, screenpl, screenpl, ROT0, "Maygay", "World Cup (Maygay, MV1 Video)", GAME_FLAGS ) | |
| 1428 | GAME( 199?, mv1bon , 0 ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Believe It Or Not (Maygay, MV1 Video)", GAME_FLAGS ) | |
| 1429 | GAME( 199?, mv1cpc , 0 ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Caesar's Palace Club (Maygay, MV1 Video, set 1)", GAME_FLAGS ) | |
| 1430 | GAME( 199?, mv1cpca , mv1cpc ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Caesar's Palace Club (Maygay, MV1 Video, set 2)", GAME_FLAGS ) | |
| 1431 | GAME( 199?, mv1cpcb , mv1cpc ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Caesar's Palace Club (Maygay, MV1 Video, set 3)", GAME_FLAGS ) | |
| 1432 | GAME( 199?, mv1cwq , 0 ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Crossword Quiz (Maygay, MV1 Video, set 1)", GAME_FLAGS ) | |
| 1433 | GAME( 199?, mv1cwqa , mv1cwq ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Crossword Quiz (Maygay, MV1 Video, set 2)", GAME_FLAGS ) | |
| 1434 | GAME( 199?, mv1guac , 0 ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Give Us A Clue (Maygay, MV1 Video, set 1)", GAME_FLAGS ) | |
| 1435 | GAME( 199?, mv1guaca, mv1guac ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Give Us A Clue (Maygay, MV1 Video, set 2)", GAME_FLAGS ) | |
| 1436 | GAME( 199?, mv1sfx , 0 ,maygayv1, screenpl, maygayv1_state, screenpl, ROT90, "Maygay", "Special Effects (Maygay, MV1 Video, set 1)", GAME_FLAGS ) | |
| 1437 | GAME( 199?, mv1sfxa , mv1sfx ,maygayv1, screenpl, maygayv1_state, screenpl, ROT90, "Maygay", "Special Effects (Maygay, MV1 Video, set 2)", GAME_FLAGS ) | |
| 1438 | GAME( 199?, mv1sfx2 , 0 ,maygayv1, screenpl, maygayv1_state, screenpl, ROT90, "Maygay", "Special Effects V2 (Maygay, MV1 Video)", GAME_FLAGS ) | |
| 1439 | GAME( 199?, mv1wc , 0 ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "World Cup (Maygay, MV1 Video)", GAME_FLAGS ) |
| r15751 | r15752 | |
|---|---|---|
| 407 | 407 | ROM_LOAD( "ncs1voic.7c", 0x000000, 0x200000, CRC(ed05fd88) SHA1(ad88632c89a9946708fc6b4c9247e1bae9b2944b) ) |
| 408 | 408 | ROM_END |
| 409 | 409 | |
| 410 | GAME( 1995, ncv1, 0, namcond1, namcond1, 0, ROT90, "Namco", "Namco Classic Collection Vol.1", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 411 | GAME( 1995, ncv1j, ncv1, namcond1, namcond1, 0, ROT90, "Namco", "Namco Classic Collection Vol.1 (Japan, v1.00)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 412 | GAME( 1995, ncv1j2, ncv1, namcond1, namcond1, 0, ROT90, "Namco", "Namco Classic Collection Vol.1 (Japan, v1.03)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 413 | GAME( 1996, ncv2, 0, namcond1, namcond1, 0, ROT90, "Namco", "Namco Classic Collection Vol.2", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION ) | |
| 414 | GAME( 1996, ncv2j, ncv2, namcond1, namcond1, 0, ROT90, "Namco", "Namco Classic Collection Vol.2 (Japan)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION ) | |
| 410 | GAME( 1995, ncv1, 0, namcond1, namcond1, namcond1_state, 0, ROT90, "Namco", "Namco Classic Collection Vol.1", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 411 | GAME( 1995, ncv1j, ncv1, namcond1, namcond1, namcond1_state, 0, ROT90, "Namco", "Namco Classic Collection Vol.1 (Japan, v1.00)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 412 | GAME( 1995, ncv1j2, ncv1, namcond1, namcond1, namcond1_state, 0, ROT90, "Namco", "Namco Classic Collection Vol.1 (Japan, v1.03)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 413 | GAME( 1996, ncv2, 0, namcond1, namcond1, namcond1_state, 0, ROT90, "Namco", "Namco Classic Collection Vol.2", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION ) | |
| 414 | GAME( 1996, ncv2j, ncv2, namcond1, namcond1, namcond1_state, 0, ROT90, "Namco", "Namco Classic Collection Vol.2 (Japan)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION ) |
| r15751 | r15752 | |
|---|---|---|
| 66 | 66 | ROM_END |
| 67 | 67 | |
| 68 | 68 | |
| 69 | GAME( 1979, roadrunr, 0, atari_s3, atari_s3, atari_s3, ROT0, "Atari", "Road Runner", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL) | |
| 69 | GAME( 1979, roadrunr, 0, atari_s3, atari_s3, atari_s3_state, atari_s3, ROT0, "Atari", "Road Runner", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 316 | 316 | ROM_END |
| 317 | 317 | |
| 318 | 318 | |
| 319 | GAME( 199?, rgum, 0, rgum, rgum, 0, ROT0, "<unknown>", "Royal Gum (Italy)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 319 | GAME( 199?, rgum, 0, rgum, rgum, rgum_state, 0, ROT0, "<unknown>", "Royal Gum (Italy)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 134 | 134 | ROM_END |
| 135 | 135 | |
| 136 | 136 | |
| 137 | GAME( 199?, neptunp2, 0, neptunp2, neptunp2, 0, ROT0, "Unidesa?", "Neptune's Pearls 2", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 137 | GAME( 199?, neptunp2, 0, neptunp2, neptunp2, neptunp2_state, 0, ROT0, "Unidesa?", "Neptune's Pearls 2", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 327 | 327 | } |
| 328 | 328 | |
| 329 | 329 | |
| 330 | GAME( 1990, suratk, 0, surpratk, surpratk, 0, ROT0, "Konami", "Surprise Attack (World ver. K)", GAME_SUPPORTS_SAVE ) | |
| 331 | GAME( 1990, suratka, suratk, surpratk, surpratk, 0, ROT0, "Konami", "Surprise Attack (Asia ver. L)", GAME_SUPPORTS_SAVE ) | |
| 332 | GAME( 1990, suratkj, suratk, surpratk, surpratk, 0, ROT0, "Konami", "Surprise Attack (Japan ver. M)", GAME_SUPPORTS_SAVE ) | |
| 330 | GAME( 1990, suratk, 0, surpratk, surpratk, surpratk_state, 0, ROT0, "Konami", "Surprise Attack (World ver. K)", GAME_SUPPORTS_SAVE ) | |
| 331 | GAME( 1990, suratka, suratk, surpratk, surpratk, surpratk_state, 0, ROT0, "Konami", "Surprise Attack (Asia ver. L)", GAME_SUPPORTS_SAVE ) | |
| 332 | GAME( 1990, suratkj, suratk, surpratk, surpratk, surpratk_state, 0, ROT0, "Konami", "Surprise Attack (Japan ver. M)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 788 | 788 | |
| 789 | 789 | |
| 790 | 790 | |
| 791 | GAME( 1983, monymony, 0, zaccaria, monymony, 0, ROT90, "Zaccaria", "Money Money", GAME_IMPERFECT_SOUND ) | |
| 792 | GAME( 1984, jackrabt, 0, zaccaria, jackrabt, 0, ROT90, "Zaccaria", "Jack Rabbit (set 1)", GAME_IMPERFECT_SOUND ) | |
| 793 | GAME( 1984, jackrabt2, jackrabt, zaccaria, jackrabt, 0, ROT90, "Zaccaria", "Jack Rabbit (set 2)", GAME_IMPERFECT_SOUND ) | |
| 794 | GAME( 1984, jackrabts, jackrabt, zaccaria, jackrabt, 0, ROT90, "Zaccaria", "Jack Rabbit (special)", GAME_IMPERFECT_SOUND ) | |
| 791 | GAME( 1983, monymony, 0, zaccaria, monymony, zaccaria_state, 0, ROT90, "Zaccaria", "Money Money", GAME_IMPERFECT_SOUND ) | |
| 792 | GAME( 1984, jackrabt, 0, zaccaria, jackrabt, zaccaria_state, 0, ROT90, "Zaccaria", "Jack Rabbit (set 1)", GAME_IMPERFECT_SOUND ) | |
| 793 | GAME( 1984, jackrabt2, jackrabt, zaccaria, jackrabt, zaccaria_state, 0, ROT90, "Zaccaria", "Jack Rabbit (set 2)", GAME_IMPERFECT_SOUND ) | |
| 794 | GAME( 1984, jackrabts, jackrabt, zaccaria, jackrabt, zaccaria_state, 0, ROT90, "Zaccaria", "Jack Rabbit (special)", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 283 | 283 | ROM_END |
| 284 | 284 | |
| 285 | 285 | |
| 286 | GAME( 1987, speedbal, 0, speedbal, speedbal, 0, ROT270, "Tecfri", "Speed Ball", 0 ) | |
| 286 | GAME( 1987, speedbal, 0, speedbal, speedbal, speedbal_state, 0, ROT270, "Tecfri", "Speed Ball", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 233 | 233 | ROM_COPY( "maincpu", 0x02000, 0x00000, 0x400) |
| 234 | 234 | ROM_END |
| 235 | 235 | |
| 236 | GAME( 1980, attckufo, 0, attckufo, attckufo, 0, ROT270, "Ryoto Electric Co.", "Attack Ufo", GAME_SUPPORTS_SAVE ) | |
| 236 | GAME( 1980, attckufo, 0, attckufo, attckufo, attckufo_state, 0, ROT270, "Ryoto Electric Co.", "Attack Ufo", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 569 | 569 | * |
| 570 | 570 | *************************************/ |
| 571 | 571 | |
| 572 | GAME( 1985, jongkyo, 0, jongkyo, jongkyo, jongkyo, ROT0, "Kiwako", "Jongkyo", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 572 | GAME( 1985, jongkyo, 0, jongkyo, jongkyo, jongkyo_state, jongkyo, ROT0, "Kiwako", "Jongkyo", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 560 | 560 | ROM_END |
| 561 | 561 | |
| 562 | 562 | |
| 563 | GAME( 1993, littlerb, 0, littlerb, littlerb, 0, ROT0, "TCH", "Little Robin", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 563 | GAME( 1993, littlerb, 0, littlerb, littlerb, littlerb_state, 0, ROT0, "TCH", "Little Robin", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 308 | 308 | |
| 309 | 309 | |
| 310 | 310 | |
| 311 | GAME( 1983, bigprowr, 0, tagteam, bigprowr, 0, ROT270, "Technos Japan", "The Big Pro Wrestling!", 0 ) | |
| 312 | GAME( 1983, tagteam, bigprowr, tagteam, tagteam, 0, ROT270, "Technos Japan (Data East license)", "Tag Team Wrestling", 0 ) | |
| 311 | GAME( 1983, bigprowr, 0, tagteam, bigprowr, tagteam_state, 0, ROT270, "Technos Japan", "The Big Pro Wrestling!", 0 ) | |
| 312 | GAME( 1983, tagteam, bigprowr, tagteam, tagteam, tagteam_state, 0, ROT270, "Technos Japan (Data East license)", "Tag Team Wrestling", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1505 | 1505 | * |
| 1506 | 1506 | *************************************/ |
| 1507 | 1507 | |
| 1508 | GAME( 1998, linkypip, 0, eolith45, linkypip, eolith, ROT0, "Eolith", "Linky Pipe", GAME_IMPERFECT_SOUND ) | |
| 1509 | GAME( 1998, ironfort, 0, ironfort, ironfort, eolith, ROT0, "Eolith", "Iron Fortress", GAME_IMPERFECT_SOUND ) | |
| 1510 | GAME( 1998, ironfortj, ironfort, ironfort, ironfortj, eolith, ROT0, "Eolith", "Iron Fortress (Japan)", GAME_IMPERFECT_SOUND ) | |
| 1511 | GAME( 1998, hidnctch, 0, eolith45, hidnctch, eolith, ROT0, "Eolith", "Hidden Catch (World) / Tul Lin Gu Lim Chat Ki '98 (Korea) (pcb ver 3.03)", GAME_IMPERFECT_SOUND ) // or Teurrin Geurim Chajgi '98 | |
| 1512 | GAME( 1998, raccoon, 0, eolith45, raccoon, eolith, ROT0, "Eolith", "Raccoon World", GAME_IMPERFECT_SOUND ) | |
| 1513 | GAME( 1998, puzzlekg, 0, eolith45, puzzlekg, eolith, ROT0, "Eolith", "Puzzle King (Dance & Puzzle)", GAME_IMPERFECT_SOUND ) | |
| 1514 | GAME( 1999, candy, 0, eolith50, candy, eolith, ROT0, "Eolith", "Candy Candy", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1515 | GAME( 1999, hidctch2, 0, eolith50, hidnctch, hidctch2, ROT0, "Eolith", "Hidden Catch 2 (pcb ver 3.03) (Kor/Eng) (AT89c52 protected)", GAME_IMPERFECT_SOUND ) | |
| 1516 | GAME( 1999, hidctch2a, hidctch2, eolith50, hidnctch, eolith, ROT0, "Eolith", "Hidden Catch 2 (pcb ver 1.00) (Kor/Eng/Jpn/Chi)", GAME_IMPERFECT_SOUND ) | |
| 1517 | GAME( 1999, landbrk, 0, eolith45, landbrk, landbrk, ROT0, "Eolith", "Land Breaker (World) / Miss Tang Ja Ru Gi (Korea) (pcb ver 3.02)", GAME_IMPERFECT_SOUND ) // or Miss Ttang Jjareugi | |
| 1518 | GAME( 1999, landbrka, landbrk, eolith45, landbrk, landbrka, ROT0, "Eolith", "Land Breaker (World) / Miss Tang Ja Ru Gi (Korea) (pcb ver 3.03) (AT89c52 protected)", GAME_IMPERFECT_SOUND ) // or Miss Ttang Jjareugi | |
| 1519 | GAME( 1999, nhidctch, 0, eolith45, hidnctch, eolith, ROT0, "Eolith", "New Hidden Catch (World) / New Tul Lin Gu Lim Chat Ki '98 (Korea) (pcb ver 3.02)", GAME_IMPERFECT_SOUND ) // or New Teurrin Geurim Chajgi '98 | |
| 1520 | GAME( 1999, penfan, 0, eolith45, landbrk, eolith, ROT0, "Eolith", "Penfan Girls - Step1. Mild Mind", GAME_IMPERFECT_SOUND ) // alt title of Ribbon | |
| 1521 | GAME( 2000, stealsee, 0, eolith45, stealsee, eolith, ROT0, "Moov Generation / Eolith", "Steal See (& Get Land)", GAME_IMPERFECT_SOUND ) | |
| 1522 | GAME( 2000, hidctch3, 0, eolith50, hidctch3, hidctch3, ROT0, "Eolith", "Hidden Catch 3 (ver 1.00 / pcb ver 3.05)", GAME_IMPERFECT_SOUND ) | |
| 1523 | GAME( 2001, fort2b, 0, eolith50, common, eolith, ROT0, "Eolith", "Fortress 2 Blue Arcade (ver 1.01 / pcb ver 3.05)", GAME_IMPERFECT_SOUND ) | |
| 1524 | GAME( 2001, fort2ba, fort2b, eolith50, common, eolith, ROT0, "Eolith", "Fortress 2 Blue Arcade (ver 1.00 / pcb ver 3.05)", GAME_IMPERFECT_SOUND ) | |
| 1508 | GAME( 1998, linkypip, 0, eolith45, linkypip, eolith_state, eolith, ROT0, "Eolith", "Linky Pipe", GAME_IMPERFECT_SOUND ) | |
| 1509 | GAME( 1998, ironfort, 0, ironfort, ironfort, eolith_state, eolith, ROT0, "Eolith", "Iron Fortress", GAME_IMPERFECT_SOUND ) | |
| 1510 | GAME( 1998, ironfortj, ironfort, ironfort, ironfortj, eolith_state, eolith, ROT0, "Eolith", "Iron Fortress (Japan)", GAME_IMPERFECT_SOUND ) | |
| 1511 | GAME( 1998, hidnctch, 0, eolith45, hidnctch, eolith_state, eolith, ROT0, "Eolith", "Hidden Catch (World) / Tul Lin Gu Lim Chat Ki '98 (Korea) (pcb ver 3.03)", GAME_IMPERFECT_SOUND ) // or Teurrin Geurim Chajgi '98 | |
| 1512 | GAME( 1998, raccoon, 0, eolith45, raccoon, eolith_state, eolith, ROT0, "Eolith", "Raccoon World", GAME_IMPERFECT_SOUND ) | |
| 1513 | GAME( 1998, puzzlekg, 0, eolith45, puzzlekg, eolith_state, eolith, ROT0, "Eolith", "Puzzle King (Dance & Puzzle)", GAME_IMPERFECT_SOUND ) | |
| 1514 | GAME( 1999, candy, 0, eolith50, candy, eolith_state, eolith, ROT0, "Eolith", "Candy Candy", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1515 | GAME( 1999, hidctch2, 0, eolith50, hidnctch, eolith_state, hidctch2, ROT0, "Eolith", "Hidden Catch 2 (pcb ver 3.03) (Kor/Eng) (AT89c52 protected)", GAME_IMPERFECT_SOUND ) | |
| 1516 | GAME( 1999, hidctch2a, hidctch2, eolith50, hidnctch, eolith_state, eolith, ROT0, "Eolith", "Hidden Catch 2 (pcb ver 1.00) (Kor/Eng/Jpn/Chi)", GAME_IMPERFECT_SOUND ) | |
| 1517 | GAME( 1999, landbrk, 0, eolith45, landbrk, eolith_state, landbrk, ROT0, "Eolith", "Land Breaker (World) / Miss Tang Ja Ru Gi (Korea) (pcb ver 3.02)", GAME_IMPERFECT_SOUND ) // or Miss Ttang Jjareugi | |
| 1518 | GAME( 1999, landbrka, landbrk, eolith45, landbrk, eolith_state, landbrka, ROT0, "Eolith", "Land Breaker (World) / Miss Tang Ja Ru Gi (Korea) (pcb ver 3.03) (AT89c52 protected)", GAME_IMPERFECT_SOUND ) // or Miss Ttang Jjareugi | |
| 1519 | GAME( 1999, nhidctch, 0, eolith45, hidnctch, eolith_state, eolith, ROT0, "Eolith", "New Hidden Catch (World) / New Tul Lin Gu Lim Chat Ki '98 (Korea) (pcb ver 3.02)", GAME_IMPERFECT_SOUND ) // or New Teurrin Geurim Chajgi '98 | |
| 1520 | GAME( 1999, penfan, 0, eolith45, landbrk, eolith_state, eolith, ROT0, "Eolith", "Penfan Girls - Step1. Mild Mind", GAME_IMPERFECT_SOUND ) // alt title of Ribbon | |
| 1521 | GAME( 2000, stealsee, 0, eolith45, stealsee, eolith_state, eolith, ROT0, "Moov Generation / Eolith", "Steal See (& Get Land)", GAME_IMPERFECT_SOUND ) | |
| 1522 | GAME( 2000, hidctch3, 0, eolith50, hidctch3, eolith_state, hidctch3, ROT0, "Eolith", "Hidden Catch 3 (ver 1.00 / pcb ver 3.05)", GAME_IMPERFECT_SOUND ) | |
| 1523 | GAME( 2001, fort2b, 0, eolith50, common, eolith_state, eolith, ROT0, "Eolith", "Fortress 2 Blue Arcade (ver 1.01 / pcb ver 3.05)", GAME_IMPERFECT_SOUND ) | |
| 1524 | GAME( 2001, fort2ba, fort2b, eolith50, common, eolith_state, eolith, ROT0, "Eolith", "Fortress 2 Blue Arcade (ver 1.00 / pcb ver 3.05)", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 4245 | 4245 | /* Games */ |
| 4246 | 4246 | #define GAME_FLAGS (GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND) |
| 4247 | 4247 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MNTR, COMPANY, FULLNAME, FLAGS |
| 4248 | GAME( 1997, rapidrvr, 0, gorgon, gorgon, ss23, ROT0, "Namco", "Rapid River (RD3 Ver. C)", GAME_FLAGS ) | |
| 4249 | GAME( 1997, rapidrvr2,rapidrvr, gorgon, gorgon, ss23, ROT0, "Namco", "Rapid River (RD2 Ver. C)", GAME_FLAGS ) | |
| 4250 | GAME( 1997, finlflng, 0, gorgon, gorgon, ss23, ROT0, "Namco", "Final Furlong (FF2 Ver. A)", GAME_FLAGS ) | |
| 4251 | GAME( 1997, downhill, 0, s23, s23, ss23, ROT0, "Namco", "Downhill Bikers (DH3 Ver. A)", GAME_FLAGS ) | |
| 4252 | GAME( 1997, motoxgo, 0, s23, s23, ss23, ROT0, "Namco", "Motocross Go! (MG3 Ver. A)", GAME_FLAGS ) | |
| 4253 | GAME( 1997, motoxgoa, motoxgo, s23, s23, ss23, ROT0, "Namco", "Motocross Go! (MG2 Ver. A)", GAME_FLAGS ) | |
| 4254 | GAME( 1997, timecrs2, 0, timecrs2, timecrs2, ss23, ROT0, "Namco", "Time Crisis II (TSS3 Ver. B)", GAME_FLAGS ) | |
| 4255 | GAME( 1997, timecrs2b,timecrs2, timecrs2, timecrs2, ss23, ROT0, "Namco", "Time Crisis II (TSS2 Ver. B)", GAME_FLAGS ) | |
| 4256 | GAME( 1997, timecrs2c,timecrs2, timecrs2c,timecrs2, ss23, ROT0, "Namco", "Time Crisis II (TSS4 Ver. A)", GAME_FLAGS ) | |
| 4257 | GAME( 1998, panicprk, 0, s23, s23, ss23, ROT0, "Namco", "Panic Park (PNP2 Ver. A)", GAME_FLAGS ) | |
| 4258 | GAME( 1998, gunwars, 0, gmen, ss23, ss23, ROT0, "Namco", "Gunmen Wars (GM1 Ver. A)", GAME_FLAGS ) | |
| 4259 | GAME( 1998, raceon, 0, gmen, ss23, ss23, ROT0, "Namco", "Race On! (RO2 Ver. A)", GAME_FLAGS ) | |
| 4260 | GAME( 1998, 500gp, 0, ss23, ss23, ss23, ROT0, "Namco", "500 GP (5GP3 Ver. C)", GAME_FLAGS ) | |
| 4261 | GAME( 1999, finfurl2, 0, gmen, ss23, ss23, ROT0, "Namco", "Final Furlong 2 (World)", GAME_FLAGS ) | |
| 4262 | GAME( 1999, finfurl2j,finfurl2, gmen, ss23, ss23, ROT0, "Namco", "Final Furlong 2 (Japan)", GAME_FLAGS ) | |
| 4263 | GAME( 2000, crszone, 0, ss23e2, ss23, ss23, ROT0, "Namco", "Crisis Zone (CSZO4 Ver. B)", GAME_FLAGS ) | |
| 4264 | GAME( 2000, crszonea, crszone, ss23e2, ss23, ss23, ROT0, "Namco", "Crisis Zone (CSZO3 Ver. B)", GAME_FLAGS ) | |
| 4265 | GAME( 2000, crszoneb, crszone, ss23e2, ss23, ss23, ROT0, "Namco", "Crisis Zone (CSZO3 Ver. A)", GAME_FLAGS ) | |
| 4266 | GAME( 2000, crszonec, crszone, ss23e2, ss23, ss23, ROT0, "Namco", "Crisis Zone (CSZO2 Ver. A)", GAME_FLAGS ) | |
| 4248 | GAME( 1997, rapidrvr, 0, gorgon, gorgon, namcos23_state, ss23, ROT0, "Namco", "Rapid River (RD3 Ver. C)", GAME_FLAGS ) | |
| 4249 | GAME( 1997, rapidrvr2,rapidrvr, gorgon, gorgon, namcos23_state, ss23, ROT0, "Namco", "Rapid River (RD2 Ver. C)", GAME_FLAGS ) | |
| 4250 | GAME( 1997, finlflng, 0, gorgon, gorgon, namcos23_state, ss23, ROT0, "Namco", "Final Furlong (FF2 Ver. A)", GAME_FLAGS ) | |
| 4251 | GAME( 1997, downhill, 0, s23, s23, namcos23_state, ss23, ROT0, "Namco", "Downhill Bikers (DH3 Ver. A)", GAME_FLAGS ) | |
| 4252 | GAME( 1997, motoxgo, 0, s23, s23, namcos23_state, ss23, ROT0, "Namco", "Motocross Go! (MG3 Ver. A)", GAME_FLAGS ) | |
| 4253 | GAME( 1997, motoxgoa, motoxgo, s23, s23, namcos23_state, ss23, ROT0, "Namco", "Motocross Go! (MG2 Ver. A)", GAME_FLAGS ) | |
| 4254 | GAME( 1997, timecrs2, 0, timecrs2, timecrs2, namcos23_state, ss23, ROT0, "Namco", "Time Crisis II (TSS3 Ver. B)", GAME_FLAGS ) | |
| 4255 | GAME( 1997, timecrs2b,timecrs2, timecrs2, timecrs2, namcos23_state, ss23, ROT0, "Namco", "Time Crisis II (TSS2 Ver. B)", GAME_FLAGS ) | |
| 4256 | GAME( 1997, timecrs2c,timecrs2, timecrs2c,timecrs2, namcos23_state, ss23, ROT0, "Namco", "Time Crisis II (TSS4 Ver. A)", GAME_FLAGS ) | |
| 4257 | GAME( 1998, panicprk, 0, s23, s23, namcos23_state, ss23, ROT0, "Namco", "Panic Park (PNP2 Ver. A)", GAME_FLAGS ) | |
| 4258 | GAME( 1998, gunwars, 0, gmen, ss23, namcos23_state, ss23, ROT0, "Namco", "Gunmen Wars (GM1 Ver. A)", GAME_FLAGS ) | |
| 4259 | GAME( 1998, raceon, 0, gmen, ss23, namcos23_state, ss23, ROT0, "Namco", "Race On! (RO2 Ver. A)", GAME_FLAGS ) | |
| 4260 | GAME( 1998, 500gp, 0, ss23, ss23, namcos23_state, ss23, ROT0, "Namco", "500 GP (5GP3 Ver. C)", GAME_FLAGS ) | |
| 4261 | GAME( 1999, finfurl2, 0, gmen, ss23, namcos23_state, ss23, ROT0, "Namco", "Final Furlong 2 (World)", GAME_FLAGS ) | |
| 4262 | GAME( 1999, finfurl2j,finfurl2, gmen, ss23, namcos23_state, ss23, ROT0, "Namco", "Final Furlong 2 (Japan)", GAME_FLAGS ) | |
| 4263 | GAME( 2000, crszone, 0, ss23e2, ss23, namcos23_state, ss23, ROT0, "Namco", "Crisis Zone (CSZO4 Ver. B)", GAME_FLAGS ) | |
| 4264 | GAME( 2000, crszonea, crszone, ss23e2, ss23, namcos23_state, ss23, ROT0, "Namco", "Crisis Zone (CSZO3 Ver. B)", GAME_FLAGS ) | |
| 4265 | GAME( 2000, crszoneb, crszone, ss23e2, ss23, namcos23_state, ss23, ROT0, "Namco", "Crisis Zone (CSZO3 Ver. A)", GAME_FLAGS ) | |
| 4266 | GAME( 2000, crszonec, crszone, ss23e2, ss23, namcos23_state, ss23, ROT0, "Namco", "Crisis Zone (CSZO2 Ver. A)", GAME_FLAGS ) | |
| 4267 | 4267 |
| r15751 | r15752 | |
|---|---|---|
| 2082 | 2082 | |
| 2083 | 2083 | |
| 2084 | 2084 | |
| 2085 | GAME( 2002, chihiro, 0, chihiro_base, chihiro, 0, ROT0, "Sega", "Chihiro Bios", GAME_NO_SOUND|GAME_NOT_WORKING|GAME_IS_BIOS_ROOT ) | |
| 2086 | GAME( 2002, hotd3, chihiro, chihirogd, chihiro, 0, ROT0, "Sega", "The House of the Dead III (GDX-0001)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2087 | GAME( 2003, crtaxihr, chihiro, chihirogd, chihiro, 0, ROT0, "Sega", "Crazy Taxi High Roller (Rev B) (GDX-0002B)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2088 | GAME( 2003, vcop3, chihiro, chihirogd, chihiro, 0, ROT0, "Sega", "Virtua Cop 3 (Rev A) (GDX-0003A)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2089 | GAME( 2003, outr2, chihiro, chihirogd, chihiro, 0, ROT0, "Sega", "Out Run 2 (Rev A) (GDX-0004A)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2090 | GAME( 2004, mj2, chihiro, chihirogd, chihiro, 0, ROT0, "Sega", "Sega Network Taisen Mahjong MJ 2 (Rev C) (GDX-0006C)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2091 | GAME( 2004, ollie, chihiro, chihirogd, chihiro, 0, ROT0, "Sega", "Ollie King (GDX-0007)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2092 | GAME( 2004, wangmid, chihiro, chihirogd, chihiro, 0, ROT0, "Namco", "Wangan Midnight Maximum Tune (Export) (Rev B) (GDX-0009B)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2093 | GAME( 2004, ghostsqu, chihiro, chihirogd, chihiro, 0, ROT0, "Sega", "Ghost Squad (Rev A) (GDX-0012A)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2094 | GAME( 2005, gundamos, chihiro, chihirogd, chihiro, 0, ROT0, "Banpresto", "Gundam Battle Operating Simulator (GDX-0013)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2095 | GAME( 2004, outr2st, chihiro, chihirogd, chihiro, 0, ROT0, "Sega", "Out Run 2 Special Tours (Rev A) (GDX-0014A)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2096 | GAME( 2005, wangmid2, chihiro, chihirogd, chihiro, 0, ROT0, "Namco", "Wangan Midnight Maximum Tune 2 (Export) (GDX-0015)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2097 | GAME( 2005, wangmd2b, chihiro, chihirogd, chihiro, 0, ROT0, "Namco", "Wangan Midnight Maximum Tune 2 (Japan) (Rev A) (GDX-0016A)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2098 | GAME( 2005, mj3, chihiro, chihirogd, chihiro, 0, ROT0, "Sega", "Sega Network Taisen Mahjong MJ 3 (Rev D) (GDX-0017D)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2099 | GAME( 2005, scg06nt, chihiro, chihirogd, chihiro, 0, ROT0, "Sega", "Sega Club Golf 2006 Next Tours (Rev A) (GDX-0018A)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2085 | GAME( 2002, chihiro, 0, chihiro_base, chihiro, chihiro_state, 0, ROT0, "Sega", "Chihiro Bios", GAME_NO_SOUND|GAME_NOT_WORKING|GAME_IS_BIOS_ROOT ) | |
| 2086 | GAME( 2002, hotd3, chihiro, chihirogd, chihiro, chihiro_state, 0, ROT0, "Sega", "The House of the Dead III (GDX-0001)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2087 | GAME( 2003, crtaxihr, chihiro, chihirogd, chihiro, chihiro_state, 0, ROT0, "Sega", "Crazy Taxi High Roller (Rev B) (GDX-0002B)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2088 | GAME( 2003, vcop3, chihiro, chihirogd, chihiro, chihiro_state, 0, ROT0, "Sega", "Virtua Cop 3 (Rev A) (GDX-0003A)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2089 | GAME( 2003, outr2, chihiro, chihirogd, chihiro, chihiro_state, 0, ROT0, "Sega", "Out Run 2 (Rev A) (GDX-0004A)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2090 | GAME( 2004, mj2, chihiro, chihirogd, chihiro, chihiro_state, 0, ROT0, "Sega", "Sega Network Taisen Mahjong MJ 2 (Rev C) (GDX-0006C)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2091 | GAME( 2004, ollie, chihiro, chihirogd, chihiro, chihiro_state, 0, ROT0, "Sega", "Ollie King (GDX-0007)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2092 | GAME( 2004, wangmid, chihiro, chihirogd, chihiro, chihiro_state, 0, ROT0, "Namco", "Wangan Midnight Maximum Tune (Export) (Rev B) (GDX-0009B)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2093 | GAME( 2004, ghostsqu, chihiro, chihirogd, chihiro, chihiro_state, 0, ROT0, "Sega", "Ghost Squad (Rev A) (GDX-0012A)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2094 | GAME( 2005, gundamos, chihiro, chihirogd, chihiro, chihiro_state, 0, ROT0, "Banpresto", "Gundam Battle Operating Simulator (GDX-0013)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2095 | GAME( 2004, outr2st, chihiro, chihirogd, chihiro, chihiro_state, 0, ROT0, "Sega", "Out Run 2 Special Tours (Rev A) (GDX-0014A)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2096 | GAME( 2005, wangmid2, chihiro, chihirogd, chihiro, chihiro_state, 0, ROT0, "Namco", "Wangan Midnight Maximum Tune 2 (Export) (GDX-0015)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2097 | GAME( 2005, wangmd2b, chihiro, chihirogd, chihiro, chihiro_state, 0, ROT0, "Namco", "Wangan Midnight Maximum Tune 2 (Japan) (Rev A) (GDX-0016A)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2098 | GAME( 2005, mj3, chihiro, chihirogd, chihiro, chihiro_state, 0, ROT0, "Sega", "Sega Network Taisen Mahjong MJ 3 (Rev D) (GDX-0017D)", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2099 | GAME( 2005, scg06nt, chihiro, chihirogd, chihiro, chihiro_state, 0, ROT0, "Sega", "Sega Club Golf 2006 Next Tours (Rev A) (GDX-0018A)", GAME_NO_SOUND|GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 555 | 555 | |
| 556 | 556 | /* Game Drivers */ |
| 557 | 557 | |
| 558 | GAME( 1985, commando, 0, commando, commando, commando, ROT270, "Capcom", "Commando (World)", GAME_SUPPORTS_SAVE ) | |
| 559 | GAME( 1985, commandou, commando, commando, commandou,commando, ROT270, "Capcom (Data East USA license)", "Commando (US)", GAME_SUPPORTS_SAVE ) | |
| 560 | GAME( 1985, commandoj, commando, commando, commando, commando, ROT270, "Capcom", "Senjou no Ookami", GAME_SUPPORTS_SAVE ) | |
| 561 | GAME( 1985, commandob, commando, commando, commando, spaceinv, ROT270, "bootleg", "Commando (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 562 | GAME( 1985, sinvasn, commando, commando, commando, commando, ROT270, "Capcom", "Space Invasion (Europe)", GAME_SUPPORTS_SAVE ) | |
| 563 | GAME( 1985, sinvasnb, commando, commando, commando, spaceinv, ROT270, "bootleg", "Space Invasion (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 558 | GAME( 1985, commando, 0, commando, commando, commando_state, commando, ROT270, "Capcom", "Commando (World)", GAME_SUPPORTS_SAVE ) | |
| 559 | GAME( 1985, commandou, commando, commando, commandou, commando_state,commando, ROT270, "Capcom (Data East USA license)", "Commando (US)", GAME_SUPPORTS_SAVE ) | |
| 560 | GAME( 1985, commandoj, commando, commando, commando, commando_state, commando, ROT270, "Capcom", "Senjou no Ookami", GAME_SUPPORTS_SAVE ) | |
| 561 | GAME( 1985, commandob, commando, commando, commando, commando_state, spaceinv, ROT270, "bootleg", "Commando (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 562 | GAME( 1985, sinvasn, commando, commando, commando, commando_state, commando, ROT270, "Capcom", "Space Invasion (Europe)", GAME_SUPPORTS_SAVE ) | |
| 563 | GAME( 1985, sinvasnb, commando, commando, commando, commando_state, spaceinv, ROT270, "bootleg", "Space Invasion (bootleg)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 3280 | 3280 | * |
| 3281 | 3281 | *************************************/ |
| 3282 | 3282 | |
| 3283 | GAME( 1984, paperboy, 0, atarisy2, paperboy, paperboy, ROT0, "Atari Games", "Paperboy (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 3284 | GAME( 1984, paperboyr2,paperboy, atarisy2, paperboy, paperboy, ROT0, "Atari Games", "Paperboy (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3285 | GAME( 1984, paperboyr1,paperboy, atarisy2, paperboy, paperboy, ROT0, "Atari Games", "Paperboy (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3283 | GAME( 1984, paperboy, 0, atarisy2, paperboy, atarisy2_state, paperboy, ROT0, "Atari Games", "Paperboy (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 3284 | GAME( 1984, paperboyr2,paperboy, atarisy2, paperboy, atarisy2_state, paperboy, ROT0, "Atari Games", "Paperboy (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3285 | GAME( 1984, paperboyr1,paperboy, atarisy2, paperboy, atarisy2_state, paperboy, ROT0, "Atari Games", "Paperboy (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3286 | 3286 | |
| 3287 | GAME( 1986, 720, 0, atarisy2, 720, 720, ROT0, "Atari Games", "720 Degrees (rev 4)", GAME_SUPPORTS_SAVE ) | |
| 3288 | GAME( 1986, 720r3, 720, atarisy2, 720, 720, ROT0, "Atari Games", "720 Degrees (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 3289 | GAME( 1986, 720r2, 720, atarisy2, 720, 720, ROT0, "Atari Games", "720 Degrees (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3290 | GAME( 1986, 720r1, 720, atarisy2, 720, 720, ROT0, "Atari Games", "720 Degrees (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3291 | GAME( 1986, 720g, 720, atarisy2, 720, 720, ROT0, "Atari Games", "720 Degrees (German, rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3292 | GAME( 1986, 720gr1, 720, atarisy2, 720, 720, ROT0, "Atari Games", "720 Degrees (German, rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3287 | GAME( 1986, 720, 0, atarisy2, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees (rev 4)", GAME_SUPPORTS_SAVE ) | |
| 3288 | GAME( 1986, 720r3, 720, atarisy2, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 3289 | GAME( 1986, 720r2, 720, atarisy2, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3290 | GAME( 1986, 720r1, 720, atarisy2, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3291 | GAME( 1986, 720g, 720, atarisy2, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees (German, rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3292 | GAME( 1986, 720gr1, 720, atarisy2, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees (German, rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3293 | 3293 | |
| 3294 | GAME( 1986, ssprint, 0, sprint, ssprint, ssprint, ROT0, "Atari Games", "Super Sprint (rev 4)", GAME_SUPPORTS_SAVE ) | |
| 3295 | GAME( 1986, ssprint3, ssprint, sprint, ssprint, ssprint, ROT0, "Atari Games", "Super Sprint (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 3296 | GAME( 1986, ssprint1, ssprint, sprint, ssprint, ssprint, ROT0, "Atari Games", "Super Sprint (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3297 | GAME( 1986, ssprintg, ssprint, sprint, ssprint, ssprint, ROT0, "Atari Games", "Super Sprint (German, rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3298 | GAME( 1986, ssprintg1,ssprint, sprint, ssprint, ssprint, ROT0, "Atari Games", "Super Sprint (German, rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3299 | GAME( 1986, ssprintf, ssprint, sprint, ssprint, ssprint, ROT0, "Atari Games", "Super Sprint (French)", GAME_SUPPORTS_SAVE ) | |
| 3300 | GAME( 1986, ssprints, ssprint, sprint, ssprint, ssprint, ROT0, "Atari Games", "Super Sprint (Spanish)", GAME_SUPPORTS_SAVE ) | |
| 3294 | GAME( 1986, ssprint, 0, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (rev 4)", GAME_SUPPORTS_SAVE ) | |
| 3295 | GAME( 1986, ssprint3, ssprint, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 3296 | GAME( 1986, ssprint1, ssprint, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3297 | GAME( 1986, ssprintg, ssprint, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (German, rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3298 | GAME( 1986, ssprintg1,ssprint, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (German, rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3299 | GAME( 1986, ssprintf, ssprint, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (French)", GAME_SUPPORTS_SAVE ) | |
| 3300 | GAME( 1986, ssprints, ssprint, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (Spanish)", GAME_SUPPORTS_SAVE ) | |
| 3301 | 3301 | |
| 3302 | GAME( 1986, csprint, 0, sprint, csprint, csprint, ROT0, "Atari Games", "Championship Sprint (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 3303 | GAME( 1986, csprint2, csprint, sprint, csprint, csprint, ROT0, "Atari Games", "Championship Sprint (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3304 | GAME( 1986, csprint1, csprint, sprint, csprint, csprint, ROT0, "Atari Games", "Championship Sprint (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3305 | GAME( 1986, csprintg, csprint, sprint, csprint, csprint, ROT0, "Atari Games", "Championship Sprint (German, rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3306 | GAME( 1986, csprintg1,csprint, sprint, csprint, csprint, ROT0, "Atari Games", "Championship Sprint (German, rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3307 | GAME( 1986, csprintf, csprint, sprint, csprint, csprint, ROT0, "Atari Games", "Championship Sprint (French)", GAME_SUPPORTS_SAVE ) | |
| 3308 | GAME( 1986, csprints, csprint, sprint, csprint, csprint, ROT0, "Atari Games", "Championship Sprint (Spanish, rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3309 | GAME( 1986, csprints1,csprint, sprint, csprint, csprint, ROT0, "Atari Games", "Championship Sprint (Spanish, rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3302 | GAME( 1986, csprint, 0, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 3303 | GAME( 1986, csprint2, csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3304 | GAME( 1986, csprint1, csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3305 | GAME( 1986, csprintg, csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (German, rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3306 | GAME( 1986, csprintg1,csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (German, rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3307 | GAME( 1986, csprintf, csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (French)", GAME_SUPPORTS_SAVE ) | |
| 3308 | GAME( 1986, csprints, csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (Spanish, rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3309 | GAME( 1986, csprints1,csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (Spanish, rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3310 | 3310 | |
| 3311 | GAME( 1987, apb, 0, atarisy2, apb, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 7)", GAME_SUPPORTS_SAVE ) | |
| 3312 | GAME( 1987, apb6, apb, atarisy2, apb, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 6)", GAME_SUPPORTS_SAVE ) | |
| 3313 | GAME( 1987, apb5, apb, atarisy2, apb, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 5)", GAME_SUPPORTS_SAVE ) | |
| 3314 | GAME( 1987, apb4, apb, atarisy2, apb, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 4)", GAME_SUPPORTS_SAVE ) | |
| 3315 | GAME( 1987, apb3, apb, atarisy2, apb, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 3316 | GAME( 1987, apb2, apb, atarisy2, apb, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3317 | GAME( 1987, apb1, apb, atarisy2, apb, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3318 | GAME( 1987, apbg, apb, atarisy2, apb, apb, ROT270, "Atari Games", "APB - All Points Bulletin (German)", GAME_SUPPORTS_SAVE ) | |
| 3319 | GAME( 1987, apbf, apb, atarisy2, apb, apb, ROT270, "Atari Games", "APB - All Points Bulletin (French)", GAME_SUPPORTS_SAVE ) | |
| 3311 | GAME( 1987, apb, 0, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 7)", GAME_SUPPORTS_SAVE ) | |
| 3312 | GAME( 1987, apb6, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 6)", GAME_SUPPORTS_SAVE ) | |
| 3313 | GAME( 1987, apb5, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 5)", GAME_SUPPORTS_SAVE ) | |
| 3314 | GAME( 1987, apb4, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 4)", GAME_SUPPORTS_SAVE ) | |
| 3315 | GAME( 1987, apb3, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 3316 | GAME( 1987, apb2, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3317 | GAME( 1987, apb1, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3318 | GAME( 1987, apbg, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (German)", GAME_SUPPORTS_SAVE ) | |
| 3319 | GAME( 1987, apbf, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (French)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 435 | 435 | * |
| 436 | 436 | *************************************/ |
| 437 | 437 | |
| 438 | GAME( 1978, skydiver, 0, skydiver, skydiver, 0, ROT0, "Atari", "Sky Diver", 0 ) | |
| 438 | GAME( 1978, skydiver, 0, skydiver, skydiver, skydiver_state, 0, ROT0, "Atari", "Sky Diver", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1491 | 1491 | *************************************/ |
| 1492 | 1492 | |
| 1493 | 1493 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS |
| 1494 | GAME( 1987, ninjakd2, 0, ninjakd2, ninjakd2, ninjakd2, ROT0, "UPL", "Ninja-Kid II / NinjaKun Ashura no Shou (set 1)", 0 ) | |
| 1495 | GAME( 1987, ninjakd2a, ninjakd2, ninjakd2, ninjakd2, bootleg, ROT0, "UPL", "Ninja-Kid II / NinjaKun Ashura no Shou (set 2, bootleg?)", 0 ) | |
| 1496 | GAME( 1987, ninjakd2b, ninjakd2, ninjakd2, rdaction, bootleg, ROT0, "UPL", "Ninja-Kid II / NinjaKun Ashura no Shou (set 3, bootleg?)", 0 ) | |
| 1497 | GAME( 1987, rdaction, ninjakd2, ninjakd2, rdaction, ninjakd2, ROT0, "UPL (World Games license)", "Rad Action / NinjaKun Ashura no Shou", 0 ) | |
| 1498 | GAME( 1987, mnight, 0, mnight, mnight, mnight, ROT0, "UPL (Kawakus license)", "Mutant Night", 0 ) | |
| 1499 | GAME( 1988, arkarea, 0, arkarea, arkarea, mnight, ROT0, "UPL", "Ark Area", 0 ) | |
| 1500 | GAME( 1988, robokid, 0, robokid, robokid, 0, ROT0, "UPL", "Atomic Robo-kid", 0 ) | |
| 1501 | GAME( 1988, robokidj, robokid, robokid, robokidj, 0, ROT0, "UPL", "Atomic Robo-kid (Japan, set 1)", 0 ) | |
| 1502 | GAME( 1988, robokidj2, robokid, robokid, robokidj, 0, ROT0, "UPL", "Atomic Robo-kid (Japan, set 2)", 0 ) | |
| 1503 | GAME( 1989, omegaf, 0, omegaf, omegaf, 0, ROT270, "UPL", "Omega Fighter", 0 ) | |
| 1504 | GAME( 1989, omegafs, omegaf, omegaf, omegaf, 0, ROT270, "UPL", "Omega Fighter Special", 0 ) | |
| 1494 | GAME( 1987, ninjakd2, 0, ninjakd2, ninjakd2, ninjakd2_state, ninjakd2, ROT0, "UPL", "Ninja-Kid II / NinjaKun Ashura no Shou (set 1)", 0 ) | |
| 1495 | GAME( 1987, ninjakd2a, ninjakd2, ninjakd2, ninjakd2, ninjakd2_state, bootleg, ROT0, "UPL", "Ninja-Kid II / NinjaKun Ashura no Shou (set 2, bootleg?)", 0 ) | |
| 1496 | GAME( 1987, ninjakd2b, ninjakd2, ninjakd2, rdaction, ninjakd2_state, bootleg, ROT0, "UPL", "Ninja-Kid II / NinjaKun Ashura no Shou (set 3, bootleg?)", 0 ) | |
| 1497 | GAME( 1987, rdaction, ninjakd2, ninjakd2, rdaction, ninjakd2_state, ninjakd2, ROT0, "UPL (World Games license)", "Rad Action / NinjaKun Ashura no Shou", 0 ) | |
| 1498 | GAME( 1987, mnight, 0, mnight, mnight, ninjakd2_state, mnight, ROT0, "UPL (Kawakus license)", "Mutant Night", 0 ) | |
| 1499 | GAME( 1988, arkarea, 0, arkarea, arkarea, ninjakd2_state, mnight, ROT0, "UPL", "Ark Area", 0 ) | |
| 1500 | GAME( 1988, robokid, 0, robokid, robokid, ninjakd2_state, 0, ROT0, "UPL", "Atomic Robo-kid", 0 ) | |
| 1501 | GAME( 1988, robokidj, robokid, robokid, robokidj, ninjakd2_state, 0, ROT0, "UPL", "Atomic Robo-kid (Japan, set 1)", 0 ) | |
| 1502 | GAME( 1988, robokidj2, robokid, robokid, robokidj, ninjakd2_state, 0, ROT0, "UPL", "Atomic Robo-kid (Japan, set 2)", 0 ) | |
| 1503 | GAME( 1989, omegaf, 0, omegaf, omegaf, ninjakd2_state, 0, ROT270, "UPL", "Omega Fighter", 0 ) | |
| 1504 | GAME( 1989, omegafs, omegaf, omegaf, omegaf, ninjakd2_state, 0, ROT270, "UPL", "Omega Fighter Special", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 558 | 558 | * |
| 559 | 559 | *************************************/ |
| 560 | 560 | |
| 561 | GAME( 1986, mjsister, 0, mjsister, mjsister, 0, ROT0, "Toaplan", "Mahjong Sisters (Japan)", GAME_SUPPORTS_SAVE ) | |
| 561 | GAME( 1986, mjsister, 0, mjsister, mjsister, mjsister_state, 0, ROT0, "Toaplan", "Mahjong Sisters (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 697 | 697 | |
| 698 | 698 | ***************************************************************************/ |
| 699 | 699 | |
| 700 | GAME( 1995, cannball, 0, yunsung8, cannball, 0, ROT0, "Yun Sung / Soft Vision", "Cannon Ball (Yun Sung) (horizontal)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 701 | GAME( 1995, cannballv, cannball, yunsung8, cannbalv, 0, ROT270, "Yun Sung / T&K", "Cannon Ball (Yun Sung) (vertical)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 702 | GAME( 1995, magix, 0, yunsung8, magix, 0, ROT0, "Yun Sung", "Magix / Rock", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 703 | GAME( 1994?, rocktris, 0, yunsung8, rocktris, 0, ROT0, "Yun Sung", "Rock Tris", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 700 | GAME( 1995, cannball, 0, yunsung8, cannball, yunsung8_state, 0, ROT0, "Yun Sung / Soft Vision", "Cannon Ball (Yun Sung) (horizontal)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 701 | GAME( 1995, cannballv, cannball, yunsung8, cannbalv, yunsung8_state, 0, ROT270, "Yun Sung / T&K", "Cannon Ball (Yun Sung) (vertical)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 702 | GAME( 1995, magix, 0, yunsung8, magix, yunsung8_state, 0, ROT0, "Yun Sung", "Magix / Rock", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 703 | GAME( 1994?, rocktris, 0, yunsung8, rocktris, yunsung8_state, 0, ROT0, "Yun Sung", "Rock Tris", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 577 | 577 | * |
| 578 | 578 | *************************************/ |
| 579 | 579 | |
| 580 | GAME( 1980, spacefb, 0, spacefb, spacefb, 0, ROT270, "Nintendo", "Space Firebird (rev. 04-u)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) | |
| 581 | GAME( 1980, spacefbe, spacefb, spacefb, spacefb, 0, ROT270, "Nintendo", "Space Firebird (rev. 03-e set 1)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) | |
| 582 | GAME( 1980, spacefbe2,spacefb, spacefb, spacefb, 0, ROT270, "Nintendo", "Space Firebird (rev. 03-e set 2)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) | |
| 583 | GAME( 1980, spacefba, spacefb, spacefb, spacefb, 0, ROT270, "Nintendo", "Space Firebird (rev. 02-a)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) | |
| 584 | GAME( 1980, spacefbg, spacefb, spacefb, spacefb, 0, ROT270, "Nintendo (Gremlin license)", "Space Firebird (Gremlin)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) | |
| 585 | GAME( 1980, spacebrd, spacefb, spacefb, spacefb, 0, ROT270, "bootleg (Karateco)", "Space Bird (bootleg)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) | |
| 586 | GAME( 1980, spacefbb, spacefb, spacefb, spacefb, 0, ROT270, "bootleg", "Space Firebird (bootleg)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) | |
| 587 | GAME( 1980, spacedem, spacefb, spacefb, spacedem, 0, ROT270, "Nintendo (Fortrek license)", "Space Demon", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) | |
| 580 | GAME( 1980, spacefb, 0, spacefb, spacefb, spacefb_state, 0, ROT270, "Nintendo", "Space Firebird (rev. 04-u)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) | |
| 581 | GAME( 1980, spacefbe, spacefb, spacefb, spacefb, spacefb_state, 0, ROT270, "Nintendo", "Space Firebird (rev. 03-e set 1)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) | |
| 582 | GAME( 1980, spacefbe2,spacefb, spacefb, spacefb, spacefb_state, 0, ROT270, "Nintendo", "Space Firebird (rev. 03-e set 2)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) | |
| 583 | GAME( 1980, spacefba, spacefb, spacefb, spacefb, spacefb_state, 0, ROT270, "Nintendo", "Space Firebird (rev. 02-a)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) | |
| 584 | GAME( 1980, spacefbg, spacefb, spacefb, spacefb, spacefb_state, 0, ROT270, "Nintendo (Gremlin license)", "Space Firebird (Gremlin)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) | |
| 585 | GAME( 1980, spacebrd, spacefb, spacefb, spacefb, spacefb_state, 0, ROT270, "bootleg (Karateco)", "Space Bird (bootleg)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) | |
| 586 | GAME( 1980, spacefbb, spacefb, spacefb, spacefb, spacefb_state, 0, ROT270, "bootleg", "Space Firebird (bootleg)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) | |
| 587 | GAME( 1980, spacedem, spacefb, spacefb, spacedem, spacefb_state, 0, ROT270, "Nintendo (Fortrek license)", "Space Demon", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 549 | 549 | * |
| 550 | 550 | *************************************/ |
| 551 | 551 | |
| 552 | GAME( 1982, mpatrol, 0, m52, mpatrol, 0, ROT0, "Irem", "Moon Patrol", GAME_SUPPORTS_SAVE ) | |
| 553 | GAME( 1982, mpatrolw, mpatrol, m52, mpatrolw, 0, ROT0, "Irem (Williams license)", "Moon Patrol (Williams)", GAME_SUPPORTS_SAVE ) | |
| 554 | GAME( 1988, alpha1v, 0, alpha1v, alpha1v, 0, ROT0, "Vision Electronics", "Alpha One (Vision Electronics / Kyle Hodgetts)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_SUPPORTS_SAVE ) | |
| 552 | GAME( 1982, mpatrol, 0, m52, mpatrol, m52_state, 0, ROT0, "Irem", "Moon Patrol", GAME_SUPPORTS_SAVE ) | |
| 553 | GAME( 1982, mpatrolw, mpatrol, m52, mpatrolw, m52_state, 0, ROT0, "Irem (Williams license)", "Moon Patrol (Williams)", GAME_SUPPORTS_SAVE ) | |
| 554 | GAME( 1988, alpha1v, 0, alpha1v, alpha1v, m52_state, 0, ROT0, "Vision Electronics", "Alpha One (Vision Electronics / Kyle Hodgetts)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 994 | 994 | |
| 995 | 995 | |
| 996 | 996 | /* B & W games */ |
| 997 | GAMEL(1978, geebee, 0, geebee, geebee, geebee, ROT90, "Namco", "Gee Bee (Japan)", 0, layout_geebee ) | |
| 998 | GAMEL(1978, geebeeb, geebee, geebee, geebeeb, geebee, ROT90, "Namco (F.lli Bertolino license)", "Gee Bee (Europe)", 0, layout_geebee ) // Fratelli Bertolino | |
| 999 | GAMEL(1978, geebeeg, geebee, geebee, geebee, geebee, ROT90, "Namco (Gremlin license)", "Gee Bee (US)", 0, layout_geebee ) | |
| 997 | GAMEL(1978, geebee, 0, geebee, geebee, warpwarp_state, geebee, ROT90, "Namco", "Gee Bee (Japan)", 0, layout_geebee ) | |
| 998 | GAMEL(1978, geebeeb, geebee, geebee, geebeeb, warpwarp_state, geebee, ROT90, "Namco (F.lli Bertolino license)", "Gee Bee (Europe)", 0, layout_geebee ) // Fratelli Bertolino | |
| 999 | GAMEL(1978, geebeeg, geebee, geebee, geebee, warpwarp_state, geebee, ROT90, "Namco (Gremlin license)", "Gee Bee (US)", 0, layout_geebee ) | |
| 1000 | 1000 | |
| 1001 | GAMEL(1980, navarone, 0, navarone, navarone, navarone, ROT90, "Namco", "Navarone", GAME_IMPERFECT_SOUND, layout_navarone ) | |
| 1002 | GAME( 1980, kaitein, kaitei, navarone, kaitein, kaitein, ROT90, "K.K. Tokki (Namco license)", "Kaitei Takara Sagashi (Namco license)", 0 ) // pretty sure it didn't have a color overlay | |
| 1003 | GAME( 1980, kaitei, 0, navarone, kaitei, kaitei, ROT90, "K.K. Tokki", "Kaitei Takara Sagashi", 0 ) // " | |
| 1004 | GAMEL(1980, sos, 0, navarone, sos, sos, ROT90, "Namco", "SOS", GAME_IMPERFECT_SOUND, layout_sos ) // developed by Shoei? | |
| 1001 | GAMEL(1980, navarone, 0, navarone, navarone, warpwarp_state, navarone, ROT90, "Namco", "Navarone", GAME_IMPERFECT_SOUND, layout_navarone ) | |
| 1002 | GAME( 1980, kaitein, kaitei, navarone, kaitein, warpwarp_state, kaitein, ROT90, "K.K. Tokki (Namco license)", "Kaitei Takara Sagashi (Namco license)", 0 ) // pretty sure it didn't have a color overlay | |
| 1003 | GAME( 1980, kaitei, 0, navarone, kaitei, warpwarp_state, kaitei, ROT90, "K.K. Tokki", "Kaitei Takara Sagashi", 0 ) // " | |
| 1004 | GAMEL(1980, sos, 0, navarone, sos, warpwarp_state, sos, ROT90, "Namco", "SOS", GAME_IMPERFECT_SOUND, layout_sos ) // developed by Shoei? | |
| 1005 | 1005 | |
| 1006 | 1006 | /* Color games */ |
| 1007 | GAME( 1979, bombbee, 0, bombbee, bombbee, bombbee, ROT90, "Namco", "Bomb Bee", 0 ) | |
| 1008 | GAME( 1979, cutieq, 0, bombbee, cutieq, bombbee, ROT90, "Namco", "Cutie Q", 0 ) | |
| 1009 | GAME( 1981, warpwarp, 0, warpwarp, warpwarp, warpwarp, ROT90, "Namco", "Warp & Warp", 0 ) | |
| 1010 | GAME( 1981, warpwarpr, warpwarp, warpwarp, warpwarpr,warpwarp, ROT90, "Namco (Rock-Ola license)", "Warp Warp (Rock-Ola set 1)", 0 ) | |
| 1011 | GAME( 1981, warpwarpr2, warpwarp, warpwarp, warpwarpr,warpwarp, ROT90, "Namco (Rock-Ola license)", "Warp Warp (Rock-Ola set 2)", 0 ) | |
| 1007 | GAME( 1979, bombbee, 0, bombbee, bombbee, warpwarp_state, bombbee, ROT90, "Namco", "Bomb Bee", 0 ) | |
| 1008 | GAME( 1979, cutieq, 0, bombbee, cutieq, warpwarp_state, bombbee, ROT90, "Namco", "Cutie Q", 0 ) | |
| 1009 | GAME( 1981, warpwarp, 0, warpwarp, warpwarp, warpwarp_state, warpwarp, ROT90, "Namco", "Warp & Warp", 0 ) | |
| 1010 | GAME( 1981, warpwarpr, warpwarp, warpwarp, warpwarpr, warpwarp_state,warpwarp, ROT90, "Namco (Rock-Ola license)", "Warp Warp (Rock-Ola set 1)", 0 ) | |
| 1011 | GAME( 1981, warpwarpr2, warpwarp, warpwarp, warpwarpr, warpwarp_state,warpwarp, ROT90, "Namco (Rock-Ola license)", "Warp Warp (Rock-Ola set 2)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 874 | 874 | RAM[0xdd3da/2] = 0x4e71; //hack |
| 875 | 875 | } |
| 876 | 876 | |
| 877 | GAME( 199?, wheelfir, 0, wheelfir, wheelfir, wheelfir, ROT0, "TCH", "Wheels & Fire", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 877 | GAME( 199?, wheelfir, 0, wheelfir, wheelfir, wheelfir_state, wheelfir, ROT0, "TCH", "Wheels & Fire", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 878 | 878 |
| r15751 | r15752 | |
|---|---|---|
| 2517 | 2517 | *************************************/ |
| 2518 | 2518 | |
| 2519 | 2519 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 2520 | CONS( 1993, jaguar, 0, 0, jaguar, jaguar, jaguar, "Atari", "Jaguar", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 2521 | CONS( 1995, jaguarcd, jaguar, 0, jaguar, jaguar, jaguar, "Atari", "Jaguar CD", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 2520 | CONS( 1993, jaguar, 0, 0, jaguar, jaguar, cojag_state, jaguar, "Atari", "Jaguar", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 2521 | CONS( 1995, jaguarcd, jaguar, 0, jaguar, jaguar, cojag_state, jaguar, "Atari", "Jaguar CD", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 2522 | 2522 | |
| 2523 | GAME( 1996, area51, 0, cojagr3k, area51, area51, ROT0, "Atari Games", "Area 51 (R3000)", 0 ) | |
| 2524 | GAME( 1995, area51t, area51, cojag68k, area51, area51a, ROT0, "Atari Games (Time Warner license)", "Area 51 (Time Warner license)", 0 ) | |
| 2525 | GAME( 1995, area51a, area51, cojag68k, area51, area51a, ROT0, "Atari Games", "Area 51 (Atari Games license)", 0 ) | |
| 2526 | GAME( 1995, fishfren, 0, cojagr3k, fishfren, fishfren, ROT0, "Time Warner Interactive", "Fishin' Frenzy (prototype)", 0 ) | |
| 2527 | GAME( 1996, freezeat, 0, cojagr3k, freezeat, freezeat, ROT0, "Atari Games", "Freeze (Atari) (prototype, English voice, 96/10/25)", 0 ) | |
| 2528 | GAME( 1996, freezeatjp,freezeat, cojagr3k, freezeat, freezeat, ROT0, "Atari Games", "Freeze (Atari) (prototype, Japanese voice, 96/10/25)", 0 ) | |
| 2529 | GAME( 1996, freezeat2, freezeat, cojagr3k, freezeat, freezeat2,ROT0, "Atari Games", "Freeze (Atari) (prototype, 96/10/18)", 0 ) | |
| 2530 | GAME( 1996, freezeat3, freezeat, cojagr3k, freezeat, freezeat3,ROT0, "Atari Games", "Freeze (Atari) (prototype, 96/10/07)", 0 ) | |
| 2531 | GAME( 1996, freezeat4, freezeat, cojagr3k, freezeat, freezeat4,ROT0, "Atari Games", "Freeze (Atari) (prototype, 96/10/03)", 0 ) | |
| 2532 | GAME( 1996, freezeat5, freezeat, cojagr3k, freezeat, freezeat5,ROT0, "Atari Games", "Freeze (Atari) (prototype, 96/09/20, AMOA-96)", 0 ) | |
| 2533 | GAME( 1996, freezeat6, freezeat, cojagr3k, freezeat, freezeat6,ROT0, "Atari Games", "Freeze (Atari) (prototype, 96/09/07, Jamma-96)", 0 ) | |
| 2534 | GAME( 1996, maxforce, 0, cojagr3k, area51, maxforce, ROT0, "Atari Games", "Maximum Force v1.05", 0 ) | |
| 2535 | GAME( 1996, maxf_102, maxforce, cojagr3k, area51, maxforce, ROT0, "Atari Games", "Maximum Force v1.02", 0 ) | |
| 2536 | GAME( 1996, maxf_ng, maxforce, cojagr3k, area51, maxforce, ROT0, "Atari Games", "Maximum Force (No Gore version)", 0 ) | |
| 2537 | GAME( 1998, area51mx, 0, cojag68k, area51, area51mx, ROT0, "Atari Games", "Area 51 / Maximum Force Duo v2.0", 0 ) | |
| 2538 | GAME( 1998, a51mxr3k, area51mx, cojagr3k, area51, a51mxr3k, ROT0, "Atari Games", "Area 51 / Maximum Force Duo (R3000)", 0 ) | |
| 2539 | GAME( 1996, vcircle, 0, cojagr3k, vcircle, vcircle, ROT0, "Atari Games", "Vicious Circle (prototype)", 0 ) | |
| 2523 | GAME( 1996, area51, 0, cojagr3k, area51, cojag_state, area51, ROT0, "Atari Games", "Area 51 (R3000)", 0 ) | |
| 2524 | GAME( 1995, area51t, area51, cojag68k, area51, cojag_state, area51a, ROT0, "Atari Games (Time Warner license)", "Area 51 (Time Warner license)", 0 ) | |
| 2525 | GAME( 1995, area51a, area51, cojag68k, area51, cojag_state, area51a, ROT0, "Atari Games", "Area 51 (Atari Games license)", 0 ) | |
| 2526 | GAME( 1995, fishfren, 0, cojagr3k, fishfren, cojag_state, fishfren, ROT0, "Time Warner Interactive", "Fishin' Frenzy (prototype)", 0 ) | |
| 2527 | GAME( 1996, freezeat, 0, cojagr3k, freezeat, cojag_state, freezeat, ROT0, "Atari Games", "Freeze (Atari) (prototype, English voice, 96/10/25)", 0 ) | |
| 2528 | GAME( 1996, freezeatjp,freezeat, cojagr3k, freezeat, cojag_state, freezeat, ROT0, "Atari Games", "Freeze (Atari) (prototype, Japanese voice, 96/10/25)", 0 ) | |
| 2529 | GAME( 1996, freezeat2, freezeat, cojagr3k, freezeat, cojag_state, freezeat2,ROT0, "Atari Games", "Freeze (Atari) (prototype, 96/10/18)", 0 ) | |
| 2530 | GAME( 1996, freezeat3, freezeat, cojagr3k, freezeat, cojag_state, freezeat3,ROT0, "Atari Games", "Freeze (Atari) (prototype, 96/10/07)", 0 ) | |
| 2531 | GAME( 1996, freezeat4, freezeat, cojagr3k, freezeat, cojag_state, freezeat4,ROT0, "Atari Games", "Freeze (Atari) (prototype, 96/10/03)", 0 ) | |
| 2532 | GAME( 1996, freezeat5, freezeat, cojagr3k, freezeat, cojag_state, freezeat5,ROT0, "Atari Games", "Freeze (Atari) (prototype, 96/09/20, AMOA-96)", 0 ) | |
| 2533 | GAME( 1996, freezeat6, freezeat, cojagr3k, freezeat, cojag_state, freezeat6,ROT0, "Atari Games", "Freeze (Atari) (prototype, 96/09/07, Jamma-96)", 0 ) | |
| 2534 | GAME( 1996, maxforce, 0, cojagr3k, area51, cojag_state, maxforce, ROT0, "Atari Games", "Maximum Force v1.05", 0 ) | |
| 2535 | GAME( 1996, maxf_102, maxforce, cojagr3k, area51, cojag_state, maxforce, ROT0, "Atari Games", "Maximum Force v1.02", 0 ) | |
| 2536 | GAME( 1996, maxf_ng, maxforce, cojagr3k, area51, cojag_state, maxforce, ROT0, "Atari Games", "Maximum Force (No Gore version)", 0 ) | |
| 2537 | GAME( 1998, area51mx, 0, cojag68k, area51, cojag_state, area51mx, ROT0, "Atari Games", "Area 51 / Maximum Force Duo v2.0", 0 ) | |
| 2538 | GAME( 1998, a51mxr3k, area51mx, cojagr3k, area51, cojag_state, a51mxr3k, ROT0, "Atari Games", "Area 51 / Maximum Force Duo (R3000)", 0 ) | |
| 2539 | GAME( 1996, vcircle, 0, cojagr3k, vcircle, cojag_state, vcircle, ROT0, "Atari Games", "Vicious Circle (prototype)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 438 | 438 | * |
| 439 | 439 | *************************************/ |
| 440 | 440 | |
| 441 | GAME( 1997, onetwo, 0, onetwo, onetwo, 0, ROT0, "Barko", "One + Two", GAME_SUPPORTS_SAVE ) | |
| 442 | GAME( 1997, onetwoe, onetwo, onetwo, onetwo, 0, ROT0, "Barko", "One + Two (earlier)", GAME_SUPPORTS_SAVE ) | |
| 441 | GAME( 1997, onetwo, 0, onetwo, onetwo, onetwo_state, 0, ROT0, "Barko", "One + Two", GAME_SUPPORTS_SAVE ) | |
| 442 | GAME( 1997, onetwoe, onetwo, onetwo, onetwo, onetwo_state, 0, ROT0, "Barko", "One + Two (earlier)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 743 | 743 | |
| 744 | 744 | |
| 745 | 745 | |
| 746 | GAME( 1985, gng, 0, gng, gng, 0, ROT0, "Capcom", "Ghosts'n Goblins (World? set 1)", GAME_SUPPORTS_SAVE ) | |
| 747 | GAME( 1985, gnga, gng, gng, gng, 0, ROT0, "Capcom", "Ghosts'n Goblins (World? set 2)", GAME_SUPPORTS_SAVE ) | |
| 748 | GAME( 1985, gngbl, gng, gng, gng, 0, ROT0, "bootleg", "Ghosts'n Goblins (bootleg with Cross)", GAME_SUPPORTS_SAVE ) | |
| 749 | GAME( 1985, gngblita, gng, gng, gng, 0, ROT0, "bootleg", "Ghosts'n Goblins (Italian bootleg, harder)", GAME_SUPPORTS_SAVE ) | |
| 750 | GAME( 1985, gngc, gng, gng, gng, 0, ROT0, "Capcom", "Ghosts'n Goblins (World? set 3)", GAME_SUPPORTS_SAVE ) // rev c? | |
| 751 | GAME( 1985, gngt, gng, gng, gng, 0, ROT0, "Capcom (Taito America license)", "Ghosts'n Goblins (US)", GAME_SUPPORTS_SAVE ) | |
| 752 | GAME( 1985, makaimur, gng, gng, makaimur, 0, ROT0, "Capcom", "Makai-Mura (Japan)", GAME_SUPPORTS_SAVE ) | |
| 753 | GAME( 1985, makaimurc, gng, gng, makaimur, 0, ROT0, "Capcom", "Makai-Mura (Japan Revision C)", GAME_SUPPORTS_SAVE ) | |
| 754 | GAME( 1985, makaimurg, gng, gng, makaimur, 0, ROT0, "Capcom", "Makai-Mura (Japan Revision G)", GAME_SUPPORTS_SAVE ) | |
| 755 | GAME( 1989, diamond, 0, gng, diamond, diamond, ROT0, "KH Video", "Diamond Run", GAME_SUPPORTS_SAVE ) | |
| 746 | GAME( 1985, gng, 0, gng, gng, gng_state, 0, ROT0, "Capcom", "Ghosts'n Goblins (World? set 1)", GAME_SUPPORTS_SAVE ) | |
| 747 | GAME( 1985, gnga, gng, gng, gng, gng_state, 0, ROT0, "Capcom", "Ghosts'n Goblins (World? set 2)", GAME_SUPPORTS_SAVE ) | |
| 748 | GAME( 1985, gngbl, gng, gng, gng, gng_state, 0, ROT0, "bootleg", "Ghosts'n Goblins (bootleg with Cross)", GAME_SUPPORTS_SAVE ) | |
| 749 | GAME( 1985, gngblita, gng, gng, gng, gng_state, 0, ROT0, "bootleg", "Ghosts'n Goblins (Italian bootleg, harder)", GAME_SUPPORTS_SAVE ) | |
| 750 | GAME( 1985, gngc, gng, gng, gng, gng_state, 0, ROT0, "Capcom", "Ghosts'n Goblins (World? set 3)", GAME_SUPPORTS_SAVE ) // rev c? | |
| 751 | GAME( 1985, gngt, gng, gng, gng, gng_state, 0, ROT0, "Capcom (Taito America license)", "Ghosts'n Goblins (US)", GAME_SUPPORTS_SAVE ) | |
| 752 | GAME( 1985, makaimur, gng, gng, makaimur, gng_state, 0, ROT0, "Capcom", "Makai-Mura (Japan)", GAME_SUPPORTS_SAVE ) | |
| 753 | GAME( 1985, makaimurc, gng, gng, makaimur, gng_state, 0, ROT0, "Capcom", "Makai-Mura (Japan Revision C)", GAME_SUPPORTS_SAVE ) | |
| 754 | GAME( 1985, makaimurg, gng, gng, makaimur, gng_state, 0, ROT0, "Capcom", "Makai-Mura (Japan Revision G)", GAME_SUPPORTS_SAVE ) | |
| 755 | GAME( 1989, diamond, 0, gng, diamond, gng_state, diamond, ROT0, "KH Video", "Diamond Run", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 3812 | 3812 | |
| 3813 | 3813 | |
| 3814 | 3814 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS) |
| 3815 | GAME( 1988, msjiken, 0, msjiken, msjiken, msjiken, ROT270, "Nichibutsu", "Mahjong Satsujin Jiken (Japan 881017)", 0 ) | |
| 3816 | GAME( 1988, hanamomo, 0, hanamomo, hanamomo, hanamomo, ROT0, "Nichibutsu", "Mahjong Hana no Momoko gumi (Japan 881201)", 0 ) | |
| 3817 | GAME( 1988, hanamomb, hanamomo, hanamomo, hanamomo, hanamomo, ROT0, "Nichibutsu", "Mahjong Hana no Momoko gumi (Japan 881125)", 0 ) | |
| 3818 | GAME( 1988, telmahjn, 0, telmahjn, telmahjn, telmahjn, ROT270, "Nichibutsu", "Telephone Mahjong (Japan 890111)", 0 ) | |
| 3819 | GAME( 1989, gionbana, 0, gionbana, gionbana, gionbana, ROT0, "Nichibutsu", "Gionbana (Japan 890120)", 0 ) | |
| 3820 | GAME( 1989, mgion, 0, mgion, mgion, mgion, ROT0, "Nichibutsu", "Gionbana [BET] (Japan 890207)", 0 ) | |
| 3821 | GAME( 1989, omotesnd, 0, omotesnd, omotesnd, omotesnd, ROT0, "Anime Tec", "Omotesandou (Japan 890215)", 0 ) | |
| 3822 | GAME( 1989, abunai, 0, gionbana, abunai, abunai, ROT0, "Green Soft", "Abunai Houkago - Mou Matenai (Japan 890325)", 0 ) | |
| 3823 | GAME( 1989, mjfocus, 0, mjfocus, mjfocus, mjfocus, ROT0, "Nichibutsu", "Mahjong Focus (Japan 890313)", 0 ) | |
| 3824 | GAME( 1989, mjfocusm, mjfocus, mjfocusm, mjfocusm, mjfocusm, ROT0, "Nichibutsu", "Mahjong Focus [BET] (Japan 890510)", 0 ) | |
| 3825 | GAME( 1989, peepshow, mjfocus, mjfocus, peepshow, mjfocus, ROT0, "AC", "Nozokimeguri Mahjong Peep Show (Japan 890404)", 0 ) | |
| 3826 | GAME( 1989, mjcamerb, 0, mjcamerb, mjcamerb, mmcamera, ROT0, "Miki Syouji", "Mahjong Camera Kozou (set 2) (Japan 881109)", 0 ) | |
| 3827 | GAME( 1989, mmcamera, mjcamerb, mmcamera, mmcamera, mmcamera, ROT0, "Miki Syouji", "Mahjong Camera Kozou [BET] (Japan 890509)", 0 ) | |
| 3828 | GAME( 1989, scandal, 0, scandal, scandal, scandal, ROT0, "Nichibutsu", "Scandal Mahjong (Japan 890213)", 0 ) | |
| 3829 | GAME( 1989, scandalm, scandal, mjfocusm, scandalm, scandalm, ROT0, "Nichibutsu", "Scandal Mahjong [BET] (Japan 890217)", 0 ) | |
| 3830 | GAME( 1989, mgmen89, 0, telmahjn, mgmen89, mgmen89, ROT0, "Nichibutsu", "Mahjong G-MEN'89 (Japan 890425)", 0 ) | |
| 3831 | GAME( 1989, mjnanpas, 0, mjnanpas, mjnanpas, mjnanpas, ROT0, "Brooks", "Mahjong Nanpa Story (Japan 890713)", 0 ) | |
| 3832 | GAME( 1989, mjnanpaa, mjnanpas, mjnanpas, mjnanpaa, mjnanpas, ROT0, "Brooks", "Mahjong Nanpa Story (Japan 890712)", 0 ) | |
| 3833 | GAME( 1989, mjnanpau, mjnanpas, mjnanpas, mjnanpas, mjnanpas, ROT0, "Brooks", "Mahjong Nanpa Story (Ura) (Japan 890805)", 0 ) | |
| 3834 | GAME( 1989, bananadr, 0, bananadr, bananadr, bananadr, ROT0, "Digital Soft", "Mahjong Banana Dream [BET] (Japan 891124)", 0 ) | |
| 3835 | GAME( 1990, mladyhtr, 0, mjnanpas, mladyhtr, mladyhtr, ROT0, "Nichibutsu", "Mahjong The Lady Hunter (Japan 900509)", 0 ) | |
| 3836 | GAME( 1990, chinmoku, 0, mjnanpas, chinmoku, chinmoku, ROT0, "Nichibutsu", "Mahjong Chinmoku no Hentai (Japan 900511)", 0 ) | |
| 3837 | GAME( 1990, maiko, 0, maiko, maiko, maiko, ROT0, "Nichibutsu", "Maikobana (Japan 900802)", 0 ) | |
| 3838 | GAME( 1990, mmaiko, 0, mmaiko, mmaiko, mmaiko, ROT0, "Nichibutsu", "Maikobana [BET] (Japan 900911)", 0 ) | |
| 3839 | GAME( 1990, hnxmasev, 0, hnxmasev, maiko, maiko, ROT180, "Nichibutsu / AV Japan", "AV Hanafuda Hana no Christmas Eve (Japan 901204)", GAME_NOT_WORKING ) | |
| 3840 | GAME( 1990, hnageman, 0, hnageman, maiko, maiko, ROT180, "Nichibutsu / AV Japan", "AV Hanafuda Hana no Ageman (Japan 900716)", GAME_NOT_WORKING ) | |
| 3841 | GAME( 1990, club90s, 0, mjnanpas, club90s, club90s, ROT0, "Nichibutsu", "Mahjong CLUB 90's (set 1) (Japan 900919)", 0 ) | |
| 3842 | GAME( 1990, club90sa, club90s, mjnanpas, club90s, club90s, ROT0, "Nichibutsu", "Mahjong CLUB 90's (set 2) (Japan 900919)", 0 ) | |
| 3843 | GAME( 1990, lovehous, club90s, lovehous, lovehous, lovehous, ROT0, "Nichibutsu", "Mahjong Love House [BET] (Japan 901024)", 0 ) | |
| 3844 | GAME( 1991, hanaoji, 0, hanaoji, hanaoji, hanaoji, ROT0, "Nichibutsu", "Hana to Ojisan [BET] (Japan 911209)", 0 ) | |
| 3845 | GAME( 1988, taiwanmb, 0, taiwanmb, taiwanmb, taiwanmb, ROT0, "Miki Syouji", "Taiwan Mahjong [BET] (Japan 881208)", 0 ) | |
| 3846 | GAME( 1989, pairsnb, 0, gionbana, pairsnb, pairsnb, ROT0, "Nichibutsu", "Pairs (Nichibutsu) (Japan 890822)", 0 ) | |
| 3847 | GAME( 1989, pairsten, pairsnb, gionbana, pairsnb, pairsten, ROT0, "System Ten", "Pairs (System Ten) (Japan 890826)", 0 ) | |
| 3815 | GAME( 1988, msjiken, 0, msjiken, msjiken, nbmj8891_state, msjiken, ROT270, "Nichibutsu", "Mahjong Satsujin Jiken (Japan 881017)", 0 ) | |
| 3816 | GAME( 1988, hanamomo, 0, hanamomo, hanamomo, nbmj8891_state, hanamomo, ROT0, "Nichibutsu", "Mahjong Hana no Momoko gumi (Japan 881201)", 0 ) | |
| 3817 | GAME( 1988, hanamomb, hanamomo, hanamomo, hanamomo, nbmj8891_state, hanamomo, ROT0, "Nichibutsu", "Mahjong Hana no Momoko gumi (Japan 881125)", 0 ) | |
| 3818 | GAME( 1988, telmahjn, 0, telmahjn, telmahjn, nbmj8891_state, telmahjn, ROT270, "Nichibutsu", "Telephone Mahjong (Japan 890111)", 0 ) | |
| 3819 | GAME( 1989, gionbana, 0, gionbana, gionbana, nbmj8891_state, gionbana, ROT0, "Nichibutsu", "Gionbana (Japan 890120)", 0 ) | |
| 3820 | GAME( 1989, mgion, 0, mgion, mgion, nbmj8891_state, mgion, ROT0, "Nichibutsu", "Gionbana [BET] (Japan 890207)", 0 ) | |
| 3821 | GAME( 1989, omotesnd, 0, omotesnd, omotesnd, nbmj8891_state, omotesnd, ROT0, "Anime Tec", "Omotesandou (Japan 890215)", 0 ) | |
| 3822 | GAME( 1989, abunai, 0, gionbana, abunai, nbmj8891_state, abunai, ROT0, "Green Soft", "Abunai Houkago - Mou Matenai (Japan 890325)", 0 ) | |
| 3823 | GAME( 1989, mjfocus, 0, mjfocus, mjfocus, nbmj8891_state, mjfocus, ROT0, "Nichibutsu", "Mahjong Focus (Japan 890313)", 0 ) | |
| 3824 | GAME( 1989, mjfocusm, mjfocus, mjfocusm, mjfocusm, nbmj8891_state, mjfocusm, ROT0, "Nichibutsu", "Mahjong Focus [BET] (Japan 890510)", 0 ) | |
| 3825 | GAME( 1989, peepshow, mjfocus, mjfocus, peepshow, nbmj8891_state, mjfocus, ROT0, "AC", "Nozokimeguri Mahjong Peep Show (Japan 890404)", 0 ) | |
| 3826 | GAME( 1989, mjcamerb, 0, mjcamerb, mjcamerb, nbmj8891_state, mmcamera, ROT0, "Miki Syouji", "Mahjong Camera Kozou (set 2) (Japan 881109)", 0 ) | |
| 3827 | GAME( 1989, mmcamera, mjcamerb, mmcamera, mmcamera, nbmj8891_state, mmcamera, ROT0, "Miki Syouji", "Mahjong Camera Kozou [BET] (Japan 890509)", 0 ) | |
| 3828 | GAME( 1989, scandal, 0, scandal, scandal, nbmj8891_state, scandal, ROT0, "Nichibutsu", "Scandal Mahjong (Japan 890213)", 0 ) | |
| 3829 | GAME( 1989, scandalm, scandal, mjfocusm, scandalm, nbmj8891_state, scandalm, ROT0, "Nichibutsu", "Scandal Mahjong [BET] (Japan 890217)", 0 ) | |
| 3830 | GAME( 1989, mgmen89, 0, telmahjn, mgmen89, nbmj8891_state, mgmen89, ROT0, "Nichibutsu", "Mahjong G-MEN'89 (Japan 890425)", 0 ) | |
| 3831 | GAME( 1989, mjnanpas, 0, mjnanpas, mjnanpas, nbmj8891_state, mjnanpas, ROT0, "Brooks", "Mahjong Nanpa Story (Japan 890713)", 0 ) | |
| 3832 | GAME( 1989, mjnanpaa, mjnanpas, mjnanpas, mjnanpaa, nbmj8891_state, mjnanpas, ROT0, "Brooks", "Mahjong Nanpa Story (Japan 890712)", 0 ) | |
| 3833 | GAME( 1989, mjnanpau, mjnanpas, mjnanpas, mjnanpas, nbmj8891_state, mjnanpas, ROT0, "Brooks", "Mahjong Nanpa Story (Ura) (Japan 890805)", 0 ) | |
| 3834 | GAME( 1989, bananadr, 0, bananadr, bananadr, nbmj8891_state, bananadr, ROT0, "Digital Soft", "Mahjong Banana Dream [BET] (Japan 891124)", 0 ) | |
| 3835 | GAME( 1990, mladyhtr, 0, mjnanpas, mladyhtr, nbmj8891_state, mladyhtr, ROT0, "Nichibutsu", "Mahjong The Lady Hunter (Japan 900509)", 0 ) | |
| 3836 | GAME( 1990, chinmoku, 0, mjnanpas, chinmoku, nbmj8891_state, chinmoku, ROT0, "Nichibutsu", "Mahjong Chinmoku no Hentai (Japan 900511)", 0 ) | |
| 3837 | GAME( 1990, maiko, 0, maiko, maiko, nbmj8891_state, maiko, ROT0, "Nichibutsu", "Maikobana (Japan 900802)", 0 ) | |
| 3838 | GAME( 1990, mmaiko, 0, mmaiko, mmaiko, nbmj8891_state, mmaiko, ROT0, "Nichibutsu", "Maikobana [BET] (Japan 900911)", 0 ) | |
| 3839 | GAME( 1990, hnxmasev, 0, hnxmasev, maiko, nbmj8891_state, maiko, ROT180, "Nichibutsu / AV Japan", "AV Hanafuda Hana no Christmas Eve (Japan 901204)", GAME_NOT_WORKING ) | |
| 3840 | GAME( 1990, hnageman, 0, hnageman, maiko, nbmj8891_state, maiko, ROT180, "Nichibutsu / AV Japan", "AV Hanafuda Hana no Ageman (Japan 900716)", GAME_NOT_WORKING ) | |
| 3841 | GAME( 1990, club90s, 0, mjnanpas, club90s, nbmj8891_state, club90s, ROT0, "Nichibutsu", "Mahjong CLUB 90's (set 1) (Japan 900919)", 0 ) | |
| 3842 | GAME( 1990, club90sa, club90s, mjnanpas, club90s, nbmj8891_state, club90s, ROT0, "Nichibutsu", "Mahjong CLUB 90's (set 2) (Japan 900919)", 0 ) | |
| 3843 | GAME( 1990, lovehous, club90s, lovehous, lovehous, nbmj8891_state, lovehous, ROT0, "Nichibutsu", "Mahjong Love House [BET] (Japan 901024)", 0 ) | |
| 3844 | GAME( 1991, hanaoji, 0, hanaoji, hanaoji, nbmj8891_state, hanaoji, ROT0, "Nichibutsu", "Hana to Ojisan [BET] (Japan 911209)", 0 ) | |
| 3845 | GAME( 1988, taiwanmb, 0, taiwanmb, taiwanmb, nbmj8891_state, taiwanmb, ROT0, "Miki Syouji", "Taiwan Mahjong [BET] (Japan 881208)", 0 ) | |
| 3846 | GAME( 1989, pairsnb, 0, gionbana, pairsnb, nbmj8891_state, pairsnb, ROT0, "Nichibutsu", "Pairs (Nichibutsu) (Japan 890822)", 0 ) | |
| 3847 | GAME( 1989, pairsten, pairsnb, gionbana, pairsnb, nbmj8891_state, pairsten, ROT0, "System Ten", "Pairs (System Ten) (Japan 890826)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 912 | 912 | ROM_END |
| 913 | 913 | |
| 914 | 914 | |
| 915 | GAME(1996, barbwire, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Barb Wire", GAME_IS_SKELETON_MECHANICAL) | |
| 916 | GAME(1990, bellring, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Bell Ringer", GAME_IS_SKELETON_MECHANICAL) | |
| 917 | GAME(1996, brooks, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Brooks & Dunn (rev.T1)", GAME_IS_SKELETON_MECHANICAL) | |
| 918 | GAME(1991, cactjack, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Cactus Jack's", GAME_IS_SKELETON_MECHANICAL) | |
| 919 | GAME(1991, carhop, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Car Hop", GAME_IS_SKELETON_MECHANICAL) | |
| 920 | GAME(1989, ccruise, 0, gts3, gts3, gts3, ROT0, "International Concepts","Caribbean Cruise", GAME_IS_SKELETON_MECHANICAL) | |
| 921 | GAME(1991, clas1812, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Class of 1812", GAME_IS_SKELETON_MECHANICAL) | |
| 922 | GAME(1992, cueball, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Cue Ball Wizard", GAME_IS_SKELETON_MECHANICAL) | |
| 923 | GAME(1990, deadweap, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Deadly Weapon", GAME_IS_SKELETON_MECHANICAL) | |
| 924 | GAME(1995, bighurt, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Frank Thomas' Big Hurt (rev.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 925 | GAME(1994, freddy, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Freddy: A Nightmare on Elm Street (rev.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 926 | GAME(1994, freddy4, freddy, gts3, gts3, gts3, ROT0, "Gottlieb", "Freddy: A Nightmare on Elm Street (rev.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 927 | GAME(1993, gladiatp, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Gladiators", GAME_IS_SKELETON_MECHANICAL) | |
| 928 | GAME(1991, hoops, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Hoops", GAME_IS_SKELETON_MECHANICAL) | |
| 929 | GAME(1989, lca, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Lights...Camera...Action!", GAME_IS_SKELETON_MECHANICAL) | |
| 930 | GAME(1989, lca2, lca, gts3, gts3, gts3, ROT0, "Gottlieb", "Lights...Camera...Action! (rev.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 931 | GAME(1995, andretti, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Mario Andretti", GAME_IS_SKELETON_MECHANICAL) | |
| 932 | GAME(1995, andretti4, andretti, gts3, gts3, gts3, ROT0, "Gottlieb", "Mario Andretti (rev.T4)", GAME_IS_SKELETON_MECHANICAL) | |
| 933 | GAME(1990, nudgeit, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Nudge-It", GAME_IS_SKELETON_MECHANICAL) | |
| 934 | GAME(1992, opthund, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Operation: Thunder", GAME_IS_SKELETON_MECHANICAL) | |
| 935 | GAME(1994, rescu911, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Rescue 911 (rev.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 936 | GAME(1995, shaqattq, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Shaq Attaq (rev.5)", GAME_IS_SKELETON_MECHANICAL) | |
| 937 | GAME(1995, shaqattq2, shaqattq, gts3, gts3, gts3, ROT0, "Gottlieb", "Shaq Attaq (rev.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 938 | GAME(1990, silvslug, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Silver Slugger", GAME_IS_SKELETON_MECHANICAL) | |
| 939 | GAME(1995, stargatp, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Stargate (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 940 | GAME(1995, stargatp1, stargatp, gts3, gts3, gts3, ROT0, "Gottlieb", "Stargate (rev.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 941 | GAME(1995, stargatp2, stargatp, gts3, gts3, gts3, ROT0, "Gottlieb", "Stargate (rev.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 942 | GAME(1995, stargatp3, stargatp, gts3, gts3, gts3, ROT0, "Gottlieb", "Stargate (rev.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 943 | GAME(1995, stargatp4, stargatp, gts3, gts3, gts3, ROT0, "Gottlieb", "Stargate (rev.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 944 | GAME(1993, sfight2, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Street Fighter II", GAME_IS_SKELETON_MECHANICAL) | |
| 945 | GAME(1993, sfight2a, sfight2, gts3, gts3, gts3, ROT0, "Gottlieb", "Street Fighter II (rev.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 946 | GAME(1993, sfight2b, sfight2, gts3, gts3, gts3, ROT0, "Gottlieb", "Street Fighter II (rev.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 947 | GAME(1992, smb, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Super Mario Brothers", GAME_IS_SKELETON_MECHANICAL) | |
| 948 | GAME(1992, smb1, smb, gts3, gts3, gts3, ROT0, "Gottlieb", "Super Mario Brothers (rev.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 949 | GAME(1992, smb2, smb, gts3, gts3, gts3, ROT0, "Gottlieb", "Super Mario Brothers (rev.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 950 | GAME(1992, smb3, smb, gts3, gts3, gts3, ROT0, "Gottlieb", "Super Mario Brothers (rev.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 951 | GAME(1992, smbmush, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Super Mario Brothers Mushroom World", GAME_IS_SKELETON_MECHANICAL) | |
| 952 | GAME(1991, surfnsaf, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Surf'n Safari", GAME_IS_SKELETON_MECHANICAL) | |
| 953 | GAME(1993, teedoffp, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Tee'd Off", GAME_IS_SKELETON_MECHANICAL) | |
| 954 | GAME(1993, teedoffp1, teedoffp, gts3, gts3, gts3, ROT0, "Gottlieb", "Tee'd Off (rev.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 955 | GAME(1993, teedoffp3, teedoffp, gts3, gts3, gts3, ROT0, "Gottlieb", "Tee'd Off (rev.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 956 | GAME(1990, tfight, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Title Fight", GAME_IS_SKELETON_MECHANICAL) | |
| 957 | GAME(1990, vegas, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Vegas", GAME_IS_SKELETON_MECHANICAL) | |
| 958 | GAME(1995, waterwld, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Waterworld (rev.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 959 | GAME(1995, waterwld2, waterwld, gts3, gts3, gts3, ROT0, "Gottlieb", "Waterworld (rev.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 960 | GAME(1993, wipeout, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Wipeout (rev.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 961 | GAME(1994, wcsoccer, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "World Challenge Soccer (rev.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 962 | GAME(1994, wcsoccerd2, wcsoccer, gts3, gts3, gts3, ROT0, "Gottlieb", "World Challenge Soccer (disp.rev.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 963 | GAME(19??, tt_game, 0, gts3, gts3, gts3, ROT0, "Toptronic", "unknown Toptronic pinball game", GAME_IS_SKELETON_MECHANICAL) | |
| 964 | GAME(1995, snspares, 0, gts3, gts3, gts3, ROT0, "Gottlieb", "Strikes n' Spares (rev.6)", GAME_IS_SKELETON_MECHANICAL) | |
| 965 | GAME(1995, snspares1, snspares, gts3, gts3, gts3, ROT0, "Gottlieb", "Strikes n' Spares (rev.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 915 | GAME(1996, barbwire, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Barb Wire", GAME_IS_SKELETON_MECHANICAL) | |
| 916 | GAME(1990, bellring, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Bell Ringer", GAME_IS_SKELETON_MECHANICAL) | |
| 917 | GAME(1996, brooks, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Brooks & Dunn (rev.T1)", GAME_IS_SKELETON_MECHANICAL) | |
| 918 | GAME(1991, cactjack, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Cactus Jack's", GAME_IS_SKELETON_MECHANICAL) | |
| 919 | GAME(1991, carhop, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Car Hop", GAME_IS_SKELETON_MECHANICAL) | |
| 920 | GAME(1989, ccruise, 0, gts3, gts3, gts3_state, gts3, ROT0, "International Concepts","Caribbean Cruise", GAME_IS_SKELETON_MECHANICAL) | |
| 921 | GAME(1991, clas1812, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Class of 1812", GAME_IS_SKELETON_MECHANICAL) | |
| 922 | GAME(1992, cueball, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Cue Ball Wizard", GAME_IS_SKELETON_MECHANICAL) | |
| 923 | GAME(1990, deadweap, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Deadly Weapon", GAME_IS_SKELETON_MECHANICAL) | |
| 924 | GAME(1995, bighurt, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Frank Thomas' Big Hurt (rev.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 925 | GAME(1994, freddy, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Freddy: A Nightmare on Elm Street (rev.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 926 | GAME(1994, freddy4, freddy, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Freddy: A Nightmare on Elm Street (rev.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 927 | GAME(1993, gladiatp, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Gladiators", GAME_IS_SKELETON_MECHANICAL) | |
| 928 | GAME(1991, hoops, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Hoops", GAME_IS_SKELETON_MECHANICAL) | |
| 929 | GAME(1989, lca, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Lights...Camera...Action!", GAME_IS_SKELETON_MECHANICAL) | |
| 930 | GAME(1989, lca2, lca, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Lights...Camera...Action! (rev.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 931 | GAME(1995, andretti, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Mario Andretti", GAME_IS_SKELETON_MECHANICAL) | |
| 932 | GAME(1995, andretti4, andretti, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Mario Andretti (rev.T4)", GAME_IS_SKELETON_MECHANICAL) | |
| 933 | GAME(1990, nudgeit, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Nudge-It", GAME_IS_SKELETON_MECHANICAL) | |
| 934 | GAME(1992, opthund, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Operation: Thunder", GAME_IS_SKELETON_MECHANICAL) | |
| 935 | GAME(1994, rescu911, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Rescue 911 (rev.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 936 | GAME(1995, shaqattq, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Shaq Attaq (rev.5)", GAME_IS_SKELETON_MECHANICAL) | |
| 937 | GAME(1995, shaqattq2, shaqattq, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Shaq Attaq (rev.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 938 | GAME(1990, silvslug, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Silver Slugger", GAME_IS_SKELETON_MECHANICAL) | |
| 939 | GAME(1995, stargatp, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Stargate (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 940 | GAME(1995, stargatp1, stargatp, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Stargate (rev.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 941 | GAME(1995, stargatp2, stargatp, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Stargate (rev.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 942 | GAME(1995, stargatp3, stargatp, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Stargate (rev.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 943 | GAME(1995, stargatp4, stargatp, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Stargate (rev.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 944 | GAME(1993, sfight2, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Street Fighter II", GAME_IS_SKELETON_MECHANICAL) | |
| 945 | GAME(1993, sfight2a, sfight2, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Street Fighter II (rev.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 946 | GAME(1993, sfight2b, sfight2, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Street Fighter II (rev.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 947 | GAME(1992, smb, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Super Mario Brothers", GAME_IS_SKELETON_MECHANICAL) | |
| 948 | GAME(1992, smb1, smb, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Super Mario Brothers (rev.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 949 | GAME(1992, smb2, smb, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Super Mario Brothers (rev.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 950 | GAME(1992, smb3, smb, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Super Mario Brothers (rev.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 951 | GAME(1992, smbmush, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Super Mario Brothers Mushroom World", GAME_IS_SKELETON_MECHANICAL) | |
| 952 | GAME(1991, surfnsaf, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Surf'n Safari", GAME_IS_SKELETON_MECHANICAL) | |
| 953 | GAME(1993, teedoffp, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Tee'd Off", GAME_IS_SKELETON_MECHANICAL) | |
| 954 | GAME(1993, teedoffp1, teedoffp, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Tee'd Off (rev.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 955 | GAME(1993, teedoffp3, teedoffp, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Tee'd Off (rev.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 956 | GAME(1990, tfight, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Title Fight", GAME_IS_SKELETON_MECHANICAL) | |
| 957 | GAME(1990, vegas, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Vegas", GAME_IS_SKELETON_MECHANICAL) | |
| 958 | GAME(1995, waterwld, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Waterworld (rev.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 959 | GAME(1995, waterwld2, waterwld, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Waterworld (rev.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 960 | GAME(1993, wipeout, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Wipeout (rev.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 961 | GAME(1994, wcsoccer, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "World Challenge Soccer (rev.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 962 | GAME(1994, wcsoccerd2, wcsoccer, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "World Challenge Soccer (disp.rev.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 963 | GAME(19??, tt_game, 0, gts3, gts3, gts3_state, gts3, ROT0, "Toptronic", "unknown Toptronic pinball game", GAME_IS_SKELETON_MECHANICAL) | |
| 964 | GAME(1995, snspares, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Strikes n' Spares (rev.6)", GAME_IS_SKELETON_MECHANICAL) | |
| 965 | GAME(1995, snspares1, snspares, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Strikes n' Spares (rev.1)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 132 | 132 | |
| 133 | 133 | #define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK) |
| 134 | 134 | |
| 135 | GAMEL(199?, m4bigchf ,0 ,mpu4plasma ,mpu4 ,m4default ,ROT0, "Barcrest","Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 1)", GAME_FLAGS|GAME_NO_SOUND,layout_mpu4plasma ) | |
| 136 | GAMEL(199?, m4bigchfa ,m4bigchf ,mpu4plasma ,mpu4 ,m4default ,ROT0, "Barcrest","Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 2)", GAME_FLAGS|GAME_NO_SOUND,layout_mpu4plasma ) | |
| 137 | GAMEL(199?, m4bigchfb ,m4bigchf ,mpu4plasma ,mpu4 ,m4default ,ROT0, "Barcrest","Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 3)", GAME_FLAGS|GAME_NO_SOUND,layout_mpu4plasma ) | |
| 138 | GAMEL(199?, m4bigchfc ,m4bigchf ,mpu4plasma ,mpu4 ,m4default ,ROT0, "Barcrest","Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 4)", GAME_FLAGS|GAME_NO_SOUND,layout_mpu4plasma ) | |
| 135 | GAMEL(199?, m4bigchf ,0 ,mpu4plasma ,mpu4 , mpu4plasma_state,m4default ,ROT0, "Barcrest","Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 1)", GAME_FLAGS|GAME_NO_SOUND,layout_mpu4plasma ) | |
| 136 | GAMEL(199?, m4bigchfa ,m4bigchf ,mpu4plasma ,mpu4 , mpu4plasma_state,m4default ,ROT0, "Barcrest","Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 2)", GAME_FLAGS|GAME_NO_SOUND,layout_mpu4plasma ) | |
| 137 | GAMEL(199?, m4bigchfb ,m4bigchf ,mpu4plasma ,mpu4 , mpu4plasma_state,m4default ,ROT0, "Barcrest","Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 3)", GAME_FLAGS|GAME_NO_SOUND,layout_mpu4plasma ) | |
| 138 | GAMEL(199?, m4bigchfc ,m4bigchf ,mpu4plasma ,mpu4 , mpu4plasma_state,m4default ,ROT0, "Barcrest","Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 4)", GAME_FLAGS|GAME_NO_SOUND,layout_mpu4plasma ) |
| r15751 | r15752 | |
|---|---|---|
| 127 | 127 | ROM_END |
| 128 | 128 | |
| 129 | 129 | |
| 130 | GAME(198?, alcapone, 0, ltd, ltd, ltd, ROT0, "LTD", "Al Capone", GAME_IS_SKELETON_MECHANICAL) | |
| 131 | GAME(19??, atla_ltd, 0, ltd, ltd, ltd, ROT0, "LTD", "Atlantis (LTD)", GAME_IS_SKELETON_MECHANICAL) | |
| 132 | GAME(19??, bhol_ltd, 0, ltd, ltd, ltd, ROT0, "LTD", "Black Hole (LTD)", GAME_IS_SKELETON_MECHANICAL) | |
| 133 | GAME(198?, columbia, 0, ltd, ltd, ltd, ROT0, "LTD", "Columbia", GAME_IS_SKELETON_MECHANICAL) | |
| 134 | GAME(198?, cowboy, 0, ltd, ltd, ltd, ROT0, "LTD", "Cowboy Eight Ball", GAME_IS_SKELETON_MECHANICAL) | |
| 135 | GAME(198?, pecmen, 0, ltd, ltd, ltd, ROT0, "LTD", "Mr. & Mrs. Pec-Men", GAME_IS_SKELETON_MECHANICAL) | |
| 136 | GAME(198?, zephy, 0, ltd, ltd, ltd, ROT0, "LTD", "Zephy", GAME_IS_SKELETON_MECHANICAL) | |
| 130 | GAME(198?, alcapone, 0, ltd, ltd, ltd_state, ltd, ROT0, "LTD", "Al Capone", GAME_IS_SKELETON_MECHANICAL) | |
| 131 | GAME(19??, atla_ltd, 0, ltd, ltd, ltd_state, ltd, ROT0, "LTD", "Atlantis (LTD)", GAME_IS_SKELETON_MECHANICAL) | |
| 132 | GAME(19??, bhol_ltd, 0, ltd, ltd, ltd_state, ltd, ROT0, "LTD", "Black Hole (LTD)", GAME_IS_SKELETON_MECHANICAL) | |
| 133 | GAME(198?, columbia, 0, ltd, ltd, ltd_state, ltd, ROT0, "LTD", "Columbia", GAME_IS_SKELETON_MECHANICAL) | |
| 134 | GAME(198?, cowboy, 0, ltd, ltd, ltd_state, ltd, ROT0, "LTD", "Cowboy Eight Ball", GAME_IS_SKELETON_MECHANICAL) | |
| 135 | GAME(198?, pecmen, 0, ltd, ltd, ltd_state, ltd, ROT0, "LTD", "Mr. & Mrs. Pec-Men", GAME_IS_SKELETON_MECHANICAL) | |
| 136 | GAME(198?, zephy, 0, ltd, ltd, ltd_state, ltd, ROT0, "LTD", "Zephy", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 542 | 542 | #endif |
| 543 | 543 | |
| 544 | 544 | |
| 545 | GAME( 1989, wc90b1, wc90, wc90b, wc90b, 0, ROT0, "bootleg", "Euro League (Italian hack of Tecmo World Cup '90)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) | |
| 546 | GAME( 1989, wc90b2, wc90, wc90b, wc90b, 0, ROT0, "bootleg", "Worldcup '90", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) | |
| 547 | //GAME( 1989, wc90ba, wc90, wc90b, wc90b, 0, ROT0, "bootleg", "Euro League (alt version)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) | |
| 545 | GAME( 1989, wc90b1, wc90, wc90b, wc90b, wc90b_state, 0, ROT0, "bootleg", "Euro League (Italian hack of Tecmo World Cup '90)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) | |
| 546 | GAME( 1989, wc90b2, wc90, wc90b, wc90b, wc90b_state, 0, ROT0, "bootleg", "Worldcup '90", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) | |
| 547 | //GAME( 1989, wc90ba, wc90, wc90b, wc90b, wc90b_state, 0, ROT0, "bootleg", "Euro League (alt version)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 498 | 498 | ROM_END |
| 499 | 499 | |
| 500 | 500 | |
| 501 | GAME( 1984, holeland, 0, holeland, holeland, 0, ROT0, "Tecfri", "Hole Land", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 502 | GAME( 1985, crzrally, 0, crzrally, crzrally, 0, ROT270, "Tecfri", "Crazy Rally (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 503 | GAME( 1985, crzrallya, crzrally, crzrally, crzrally, 0, ROT270, "Tecfri", "Crazy Rally (set 2)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 504 | GAME( 1985, crzrallyg, crzrally, crzrally, crzrally, 0, ROT270, "Tecfri (Gecas license)", "Crazy Rally (Gecas license)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 501 | GAME( 1984, holeland, 0, holeland, holeland, holeland_state, 0, ROT0, "Tecfri", "Hole Land", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 502 | GAME( 1985, crzrally, 0, crzrally, crzrally, holeland_state, 0, ROT270, "Tecfri", "Crazy Rally (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 503 | GAME( 1985, crzrallya, crzrally, crzrally, crzrally, holeland_state, 0, ROT270, "Tecfri", "Crazy Rally (set 2)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 504 | GAME( 1985, crzrallyg, crzrally, crzrally, crzrally, holeland_state, 0, ROT270, "Tecfri (Gecas license)", "Crazy Rally (Gecas license)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1406 | 1406 | * |
| 1407 | 1407 | *************************************/ |
| 1408 | 1408 | |
| 1409 | GAME( 1983, prosoccr, 0, prosoccr, prosoccr, prosport, ROT270, "Data East Corporation", "Pro Soccer", GAME_SUPPORTS_SAVE ) | |
| 1410 | GAME( 1983, prosport, 0, prosport, prosport, prosport, ROT270, "Data East Corporation", "Pro Sports - Bowling, Tennis, and Golf (set 1)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1411 | GAME( 1983, prosporta, prosport, prosport, prosport, prosport, ROT270, "Data East Corporation", "Pro Sports - Bowling, Tennis, and Golf (set 2)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1412 | GAME( 1983, boomrang, 0, boomrang, boomrang, prosport, ROT270, "Data East Corporation", "Boomer Rang'r / Genesis (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1413 | GAME( 1983, boomranga, boomrang, boomrang, boomrang, prosport, ROT270, "Data East Corporation", "Boomer Rang'r / Genesis (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1414 | GAME( 1984, kamikcab, 0, boomrang, kamikcab, prosport, ROT270, "Data East Corporation", "Kamikaze Cabbie", GAME_SUPPORTS_SAVE ) | |
| 1415 | GAME( 1984, yellowcbj, kamikcab, boomrang, yellowcb, yellowcb, ROT270, "Data East Corporation", "Yellow Cab (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1416 | GAME( 1984, yellowcbb, kamikcab, boomrang, yellowcb, yellowcb, ROT270, "bootleg", "Yellow Cab (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1417 | GAME( 1984, liberate, 0, liberate, liberate, liberate, ROT270, "Data East Corporation", "Liberation", GAME_SUPPORTS_SAVE ) | |
| 1418 | GAME( 1984, dualaslt, liberate, liberate, dualaslt, liberate, ROT270, "Data East USA", "Dual Assault", GAME_SUPPORTS_SAVE ) | |
| 1419 | GAME( 1984, liberateb, liberate, liberatb, liberatb, prosport, ROT270, "bootleg", "Liberation (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1409 | GAME( 1983, prosoccr, 0, prosoccr, prosoccr, liberate_state, prosport, ROT270, "Data East Corporation", "Pro Soccer", GAME_SUPPORTS_SAVE ) | |
| 1410 | GAME( 1983, prosport, 0, prosport, prosport, liberate_state, prosport, ROT270, "Data East Corporation", "Pro Sports - Bowling, Tennis, and Golf (set 1)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1411 | GAME( 1983, prosporta, prosport, prosport, prosport, liberate_state, prosport, ROT270, "Data East Corporation", "Pro Sports - Bowling, Tennis, and Golf (set 2)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1412 | GAME( 1983, boomrang, 0, boomrang, boomrang, liberate_state, prosport, ROT270, "Data East Corporation", "Boomer Rang'r / Genesis (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1413 | GAME( 1983, boomranga, boomrang, boomrang, boomrang, liberate_state, prosport, ROT270, "Data East Corporation", "Boomer Rang'r / Genesis (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1414 | GAME( 1984, kamikcab, 0, boomrang, kamikcab, liberate_state, prosport, ROT270, "Data East Corporation", "Kamikaze Cabbie", GAME_SUPPORTS_SAVE ) | |
| 1415 | GAME( 1984, yellowcbj, kamikcab, boomrang, yellowcb, liberate_state, yellowcb, ROT270, "Data East Corporation", "Yellow Cab (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1416 | GAME( 1984, yellowcbb, kamikcab, boomrang, yellowcb, liberate_state, yellowcb, ROT270, "bootleg", "Yellow Cab (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1417 | GAME( 1984, liberate, 0, liberate, liberate, liberate_state, liberate, ROT270, "Data East Corporation", "Liberation", GAME_SUPPORTS_SAVE ) | |
| 1418 | GAME( 1984, dualaslt, liberate, liberate, dualaslt, liberate_state, liberate, ROT270, "Data East USA", "Dual Assault", GAME_SUPPORTS_SAVE ) | |
| 1419 | GAME( 1984, liberateb, liberate, liberatb, liberatb, liberate_state, prosport, ROT270, "bootleg", "Liberation (bootleg)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 534 | 534 | |
| 535 | 535 | /* Game Drivers */ |
| 536 | 536 | |
| 537 | GAME( 1985, gunsmoke, 0, gunsmoke, gunsmoke, 0, ROT270, "Capcom", "Gun.Smoke (World)", GAME_SUPPORTS_SAVE ) | |
| 538 | GAME( 1985, gunsmokej, gunsmoke, gunsmoke, gunsmoke, 0, ROT270, "Capcom", "Gun.Smoke (Japan)", GAME_SUPPORTS_SAVE ) | |
| 539 | GAME( 1985, gunsmokeu, gunsmoke, gunsmoke, gunsmoke, 0, ROT270, "Capcom (Romstar license)", "Gun.Smoke (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 540 | GAME( 1986, gunsmokeua,gunsmoke, gunsmoke, gunsmokeua,0, ROT270, "Capcom (Romstar license)", "Gun.Smoke (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 537 | GAME( 1985, gunsmoke, 0, gunsmoke, gunsmoke, gunsmoke_state, 0, ROT270, "Capcom", "Gun.Smoke (World)", GAME_SUPPORTS_SAVE ) | |
| 538 | GAME( 1985, gunsmokej, gunsmoke, gunsmoke, gunsmoke, gunsmoke_state, 0, ROT270, "Capcom", "Gun.Smoke (Japan)", GAME_SUPPORTS_SAVE ) | |
| 539 | GAME( 1985, gunsmokeu, gunsmoke, gunsmoke, gunsmoke, gunsmoke_state, 0, ROT270, "Capcom (Romstar license)", "Gun.Smoke (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 540 | GAME( 1986, gunsmokeua,gunsmoke, gunsmoke, gunsmokeua, gunsmoke_state,0, ROT270, "Capcom (Romstar license)", "Gun.Smoke (US set 2)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 10954 | 10954 | ***************************************************************************/ |
| 10955 | 10955 | |
| 10956 | 10956 | /* 68000 + 65C02 */ |
| 10957 | GAME( 1987, tndrcade, 0, tndrcade, tndrcade, 0, ROT270, "Seta (Taito license)", "Thundercade / Twin Formation" , 0) // Title/License: DSW | |
| 10958 | GAME( 1987, tndrcadej,tndrcade, tndrcade, tndrcadj, 0, ROT270, "Seta (Taito license)", "Tokusyu Butai U.A.G. (Japan)" , 0) // License: DSW | |
| 10959 | GAME( 1988, twineagl, 0, twineagl, twineagl, twineagl, ROT270, "Seta (Taito license)", "Twin Eagle - Revenge Joe's Brother" , 0) // Country/License: DSW | |
| 10960 | GAME( 1989, downtown, 0, downtown, downtown, downtown, ROT270, "Seta", "DownTown / Mokugeki (set 1)" , 0) // Country/License: DSW | |
| 10961 | GAME( 1989, downtown2,downtown, downtown, downtown, downtown, ROT270, "Seta", "DownTown / Mokugeki (set 2)" , 0) // Country/License: DSW | |
| 10962 | GAME( 1989, downtownj,downtown, downtown, downtown, downtown, ROT270, "Seta", "DownTown / Mokugeki (joystick hack)" , 0) // Country/License: DSW | |
| 10963 | GAME( 1989, downtownp,downtown, downtown, downtown, downtown, ROT270, "Seta", "DownTown / Mokugeki (prototype)" , 0) // Country/License: DSW | |
| 10964 | GAME( 1989, usclssic, 0, usclssic, usclssic, 0, ROT270, "Seta", "U.S. Classic" , 0) // Country/License: DSW | |
| 10965 | GAME( 1989, calibr50, 0, calibr50, calibr50, 0, ROT270, "Athena / Seta", "Caliber 50" , 0) // Country/License: DSW | |
| 10966 | GAME( 1989, arbalest, 0, metafox, arbalest, arbalest, ROT270, "Seta", "Arbalester" , 0) // Country/License: DSW | |
| 10967 | GAME( 1989, metafox, 0, metafox, metafox, metafox, ROT270, "Seta", "Meta Fox" , 0) // Country/License: DSW | |
| 10957 | GAME( 1987, tndrcade, 0, tndrcade, tndrcade, seta_state, 0, ROT270, "Seta (Taito license)", "Thundercade / Twin Formation" , 0) // Title/License: DSW | |
| 10958 | GAME( 1987, tndrcadej,tndrcade, tndrcade, tndrcadj, seta_state, 0, ROT270, "Seta (Taito license)", "Tokusyu Butai U.A.G. (Japan)" , 0) // License: DSW | |
| 10959 | GAME( 1988, twineagl, 0, twineagl, twineagl, seta_state, twineagl, ROT270, "Seta (Taito license)", "Twin Eagle - Revenge Joe's Brother" , 0) // Country/License: DSW | |
| 10960 | GAME( 1989, downtown, 0, downtown, downtown, seta_state, downtown, ROT270, "Seta", "DownTown / Mokugeki (set 1)" , 0) // Country/License: DSW | |
| 10961 | GAME( 1989, downtown2,downtown, downtown, downtown, seta_state, downtown, ROT270, "Seta", "DownTown / Mokugeki (set 2)" , 0) // Country/License: DSW | |
| 10962 | GAME( 1989, downtownj,downtown, downtown, downtown, seta_state, downtown, ROT270, "Seta", "DownTown / Mokugeki (joystick hack)" , 0) // Country/License: DSW | |
| 10963 | GAME( 1989, downtownp,downtown, downtown, downtown, seta_state, downtown, ROT270, "Seta", "DownTown / Mokugeki (prototype)" , 0) // Country/License: DSW | |
| 10964 | GAME( 1989, usclssic, 0, usclssic, usclssic, seta_state, 0, ROT270, "Seta", "U.S. Classic" , 0) // Country/License: DSW | |
| 10965 | GAME( 1989, calibr50, 0, calibr50, calibr50, seta_state, 0, ROT270, "Athena / Seta", "Caliber 50" , 0) // Country/License: DSW | |
| 10966 | GAME( 1989, arbalest, 0, metafox, arbalest, seta_state, arbalest, ROT270, "Seta", "Arbalester" , 0) // Country/License: DSW | |
| 10967 | GAME( 1989, metafox, 0, metafox, metafox, seta_state, metafox, ROT270, "Seta", "Meta Fox" , 0) // Country/License: DSW | |
| 10968 | 10968 | |
| 10969 | 10969 | /* 68000 */ |
| 10970 | GAME( 198?, setaroul, 0, setaroul, setaroul, 0, ROT270, "Visco", "Visco Roulette", GAME_NOT_WORKING ) // I can't see a title in the GFX roms. Press F2 twice to boot.. | |
| 10971 | GAME( 1989, drgnunit, 0, drgnunit, drgnunit, 0, ROT0, "Seta", "Dragon Unit / Castle of Dragon", 0 ) | |
| 10972 | GAME( 1989, wits, 0, wits, wits, 0, ROT0, "Athena (Visco license)", "Wit's (Japan)" , 0) // Country/License: DSW | |
| 10973 | GAME( 1990, thunderl, 0, thunderl, thunderl, 0, ROT270, "Seta", "Thunder & Lightning" , 0) // Country/License: DSW | |
| 10974 | GAME( 1990, thunderlbl,thunderl,thunderlbl,thunderl,0, ROT270, "bootleg", "Thunder & Lightning (bootleg with Tetris sound)" , GAME_NO_SOUND) // Country/License: DSW | |
| 10975 | GAME( 1994, wiggie, 0, wiggie, thunderl, wiggie, ROT270, "Promat", "Wiggie Waggie", GAME_IMPERFECT_GRAPHICS ) // hack of Thunder & Lightning | |
| 10976 | GAME( 1994, superbar, wiggie, superbar, thunderl, wiggie, ROT270, "Promat", "Super Bar", GAME_IMPERFECT_GRAPHICS ) // hack of Thunder & Lightning | |
| 10977 | GAME( 1990, jockeyc, 0, jockeyc, jockeyc, 0, ROT0, "Seta (Visco license)", "Jockey Club", 0 ) | |
| 10978 | GAME( 1998, inttoote, jockeyc, inttoote, inttoote, inttoote, ROT0, "Coinmaster", "International Toote (Germany)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 10979 | GAME( 1993, inttootea,jockeyc, inttoote, inttoote, inttootea,ROT0, "Coinmaster", "International Toote II (World?)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 10980 | GAME( 1991, rezon, 0, rezon, rezon, rezon, ROT0, "Allumer", "Rezon", 0 ) | |
| 10981 | GAME( 1992, rezont, rezon, rezon, rezont, rezon, ROT0, "Allumer (Taito license)","Rezon (Taito)", 0 ) | |
| 10982 | GAME( 1991, stg, 0, drgnunit, stg, 0, ROT270, "Athena / Tecmo", "Strike Gunner S.T.G", 0 ) | |
| 10983 | GAME( 1991, pairlove, 0, pairlove, pairlove, 0, ROT270, "Athena", "Pairs Love", 0 ) | |
| 10984 | GAME( 1992, blandia, 0, blandia, blandia, blandia, ROT0, "Allumer", "Blandia", GAME_IMPERFECT_GRAPHICS ) | |
| 10985 | GAME( 1992, blandiap, blandia, blandiap, blandia, 0, ROT0, "Allumer", "Blandia (prototype)", GAME_IMPERFECT_GRAPHICS ) | |
| 10986 | GAME( 1992, blockcar, 0, blockcar, blockcar, 0, ROT90, "Visco", "Block Carnival / Thunder & Lightning 2" , 0) // Title: DSW | |
| 10987 | GAME( 1992, qzkklogy, 0, drgnunit, qzkklogy, 0, ROT0, "Tecmo", "Quiz Kokology", 0 ) | |
| 10988 | GAME( 1992, neobattl, 0, umanclub, neobattl, 0, ROT270, "Banpresto / Sotsu Agency. Sunrise", "SD Gundam Neo Battling (Japan)", 0 ) | |
| 10989 | GAME( 1992, umanclub, 0, umanclub, umanclub, 0, ROT0, "Banpresto / Tsuburaya Productions", "Ultraman Club - Tatakae! Ultraman Kyoudai!!", 0 ) | |
| 10990 | GAME( 1992, zingzip, 0, zingzip, zingzip, 0, ROT270, "Allumer / Tecmo", "Zing Zing Zip", 0 ) | |
| 10991 | GAME( 1992, zingzipbl,zingzip, zingzipbl,zingzip, 0, ROT270, "bootleg", "Zing Zing Zip (bootleg)", GAME_NOT_WORKING ) | |
| 10992 | GAME( 1993, atehate, 0, atehate, atehate, 0, ROT0, "Athena", "Athena no Hatena ?", 0 ) | |
| 10993 | GAME( 1993, daioh, 0, daioh, daioh, 0, ROT270, "Athena", "Daioh (set 1)", 0 ) | |
| 10994 | GAME( 1993, daioha, daioh, daioh, daioh, 0, ROT270, "Athena", "Daioh (set 2)", 0 ) | |
| 10995 | GAME( 1993, jjsquawk, 0, jjsquawk, jjsquawk, 0, ROT0, "Athena / Able", "J. J. Squawkers", GAME_IMPERFECT_SOUND ) | |
| 10996 | GAME( 1993, jjsquawkb,jjsquawk, jjsquawb, jjsquawk, 0, ROT0, "bootleg", "J. J. Squawkers (bootleg)", GAME_IMPERFECT_SOUND ) | |
| 10997 | GAME( 1993, jjsquawkb2,jjsquawk,jjsquawk, jjsquawk, 0, ROT0, "bootleg", "J. J. Squawkers (bootleg, Blandia Conversion)", GAME_IMPERFECT_SOUND ) | |
| 10998 | GAME( 1993, kamenrid, 0, kamenrid, kamenrid, 0, ROT0, "Banpresto / Toei", "Masked Riders Club Battle Race", 0 ) | |
| 10999 | GAME( 1993, madshark, 0, madshark, madshark, 0, ROT270, "Allumer", "Mad Shark", 0 ) | |
| 11000 | GAME( 1993, msgundam, 0, msgundam, msgundam, 0, ROT0, "Banpresto", "Mobile Suit Gundam", 0 ) | |
| 11001 | GAME( 1993, msgundam1,msgundam, msgundam, msgunda1, 0, ROT0, "Banpresto", "Mobile Suit Gundam (Japan)", 0 ) | |
| 11002 | GAME( 1993, oisipuzl, 0, oisipuzl, oisipuzl, 0, ROT0, "Sunsoft / Atlus", "Oishii Puzzle Ha Irimasenka", 0 ) | |
| 11003 | GAME( 1993, triplfun, oisipuzl, triplfun, oisipuzl, 0, ROT0, "bootleg", "Triple Fun", 0 ) | |
| 11004 | GAME( 1993, qzkklgy2, 0, qzkklgy2, qzkklgy2, 0, ROT0, "Tecmo", "Quiz Kokology 2", 0 ) | |
| 11005 | GAME( 1993, utoukond, 0, utoukond, utoukond, 0, ROT0, "Banpresto / Tsuburaya Productions", "Ultra Toukon Densetsu (Japan)", 0 ) | |
| 11006 | GAME( 1993, wrofaero, 0, wrofaero, wrofaero, 0, ROT270, "Yang Cheng", "War of Aero - Project MEIOU", 0 ) | |
| 11007 | GAME( 1994, eightfrc, 0, eightfrc, eightfrc, eightfrc, ROT90, "Tecmo", "Eight Forces", 0 ) | |
| 11008 | GAME( 1994, kiwame, 0, kiwame, kiwame, kiwame, ROT0, "Athena", "Pro Mahjong Kiwame", 0 ) | |
| 11009 | GAME( 1994, krzybowl, 0, krzybowl, krzybowl, 0, ROT270, "American Sammy", "Krazy Bowl", 0 ) | |
| 11010 | GAME( 1994, magspeed, 0, magspeed, magspeed, 0, ROT0, "Allumer", "Magical Speed", 0 ) | |
| 11011 | GAME( 1994, orbs, 0, orbs, orbs, 0, ROT0, "American Sammy", "Orbs (10/7/94 prototype?)", 0 ) | |
| 11012 | GAME( 1993, keroppi, 0, keroppi, keroppi, 0, ROT0, "Sammy Industries", "Kero Kero Keroppi no Issyoni Asobou (Japan)", 0 ) | |
| 11013 | GAME( 1995, extdwnhl, 0, extdwnhl, extdwnhl, 0, ROT0, "Sammy Industries Japan", "Extreme Downhill (v1.5)", GAME_IMPERFECT_GRAPHICS ) | |
| 11014 | GAME( 1995, gundhara, 0, gundhara, gundhara, 0, ROT270, "Banpresto", "Gundhara", 0 ) | |
| 11015 | GAME( 1995, sokonuke, 0, extdwnhl, sokonuke, 0, ROT0, "Sammy Industries", "Sokonuke Taisen Game (Japan)", GAME_IMPERFECT_SOUND ) | |
| 11016 | GAME( 1995, zombraid, 0, gundhara, zombraid, zombraid, ROT0, "American Sammy", "Zombie Raid (US)", GAME_NO_COCKTAIL ) | |
| 11017 | GAME( 1996, crazyfgt, 0, crazyfgt, crazyfgt, crazyfgt, ROT0, "Subsino", "Crazy Fight", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 10970 | GAME( 198?, setaroul, 0, setaroul, setaroul, seta_state, 0, ROT270, "Visco", "Visco Roulette", GAME_NOT_WORKING ) // I can't see a title in the GFX roms. Press F2 twice to boot.. | |
| 10971 | GAME( 1989, drgnunit, 0, drgnunit, drgnunit, seta_state, 0, ROT0, "Seta", "Dragon Unit / Castle of Dragon", 0 ) | |
| 10972 | GAME( 1989, wits, 0, wits, wits, seta_state, 0, ROT0, "Athena (Visco license)", "Wit's (Japan)" , 0) // Country/License: DSW | |
| 10973 | GAME( 1990, thunderl, 0, thunderl, thunderl, seta_state, 0, ROT270, "Seta", "Thunder & Lightning" , 0) // Country/License: DSW | |
| 10974 | GAME( 1990, thunderlbl,thunderl,thunderlbl,thunderl, seta_state,0, ROT270, "bootleg", "Thunder & Lightning (bootleg with Tetris sound)" , GAME_NO_SOUND) // Country/License: DSW | |
| 10975 | GAME( 1994, wiggie, 0, wiggie, thunderl, seta_state, wiggie, ROT270, "Promat", "Wiggie Waggie", GAME_IMPERFECT_GRAPHICS ) // hack of Thunder & Lightning | |
| 10976 | GAME( 1994, superbar, wiggie, superbar, thunderl, seta_state, wiggie, ROT270, "Promat", "Super Bar", GAME_IMPERFECT_GRAPHICS ) // hack of Thunder & Lightning | |
| 10977 | GAME( 1990, jockeyc, 0, jockeyc, jockeyc, seta_state, 0, ROT0, "Seta (Visco license)", "Jockey Club", 0 ) | |
| 10978 | GAME( 1998, inttoote, jockeyc, inttoote, inttoote, seta_state, inttoote, ROT0, "Coinmaster", "International Toote (Germany)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 10979 | GAME( 1993, inttootea,jockeyc, inttoote, inttoote, seta_state, inttootea,ROT0, "Coinmaster", "International Toote II (World?)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 10980 | GAME( 1991, rezon, 0, rezon, rezon, seta_state, rezon, ROT0, "Allumer", "Rezon", 0 ) | |
| 10981 | GAME( 1992, rezont, rezon, rezon, rezont, seta_state, rezon, ROT0, "Allumer (Taito license)","Rezon (Taito)", 0 ) | |
| 10982 | GAME( 1991, stg, 0, drgnunit, stg, seta_state, 0, ROT270, "Athena / Tecmo", "Strike Gunner S.T.G", 0 ) | |
| 10983 | GAME( 1991, pairlove, 0, pairlove, pairlove, seta_state, 0, ROT270, "Athena", "Pairs Love", 0 ) | |
| 10984 | GAME( 1992, blandia, 0, blandia, blandia, seta_state, blandia, ROT0, "Allumer", "Blandia", GAME_IMPERFECT_GRAPHICS ) | |
| 10985 | GAME( 1992, blandiap, blandia, blandiap, blandia, seta_state, 0, ROT0, "Allumer", "Blandia (prototype)", GAME_IMPERFECT_GRAPHICS ) | |
| 10986 | GAME( 1992, blockcar, 0, blockcar, blockcar, seta_state, 0, ROT90, "Visco", "Block Carnival / Thunder & Lightning 2" , 0) // Title: DSW | |
| 10987 | GAME( 1992, qzkklogy, 0, drgnunit, qzkklogy, seta_state, 0, ROT0, "Tecmo", "Quiz Kokology", 0 ) | |
| 10988 | GAME( 1992, neobattl, 0, umanclub, neobattl, seta_state, 0, ROT270, "Banpresto / Sotsu Agency. Sunrise", "SD Gundam Neo Battling (Japan)", 0 ) | |
| 10989 | GAME( 1992, umanclub, 0, umanclub, umanclub, seta_state, 0, ROT0, "Banpresto / Tsuburaya Productions", "Ultraman Club - Tatakae! Ultraman Kyoudai!!", 0 ) | |
| 10990 | GAME( 1992, zingzip, 0, zingzip, zingzip, seta_state, 0, ROT270, "Allumer / Tecmo", "Zing Zing Zip", 0 ) | |
| 10991 | GAME( 1992, zingzipbl,zingzip, zingzipbl,zingzip, seta_state, 0, ROT270, "bootleg", "Zing Zing Zip (bootleg)", GAME_NOT_WORKING ) | |
| 10992 | GAME( 1993, atehate, 0, atehate, atehate, seta_state, 0, ROT0, "Athena", "Athena no Hatena ?", 0 ) | |
| 10993 | GAME( 1993, daioh, 0, daioh, daioh, seta_state, 0, ROT270, "Athena", "Daioh (set 1)", 0 ) | |
| 10994 | GAME( 1993, daioha, daioh, daioh, daioh, seta_state, 0, ROT270, "Athena", "Daioh (set 2)", 0 ) | |
| 10995 | GAME( 1993, jjsquawk, 0, jjsquawk, jjsquawk, seta_state, 0, ROT0, "Athena / Able", "J. J. Squawkers", GAME_IMPERFECT_SOUND ) | |
| 10996 | GAME( 1993, jjsquawkb,jjsquawk, jjsquawb, jjsquawk, seta_state, 0, ROT0, "bootleg", "J. J. Squawkers (bootleg)", GAME_IMPERFECT_SOUND ) | |
| 10997 | GAME( 1993, jjsquawkb2,jjsquawk,jjsquawk, jjsquawk, seta_state, 0, ROT0, "bootleg", "J. J. Squawkers (bootleg, Blandia Conversion)", GAME_IMPERFECT_SOUND ) | |
| 10998 | GAME( 1993, kamenrid, 0, kamenrid, kamenrid, seta_state, 0, ROT0, "Banpresto / Toei", "Masked Riders Club Battle Race", 0 ) | |
| 10999 | GAME( 1993, madshark, 0, madshark, madshark, seta_state, 0, ROT270, "Allumer", "Mad Shark", 0 ) | |
| 11000 | GAME( 1993, msgundam, 0, msgundam, msgundam, seta_state, 0, ROT0, "Banpresto", "Mobile Suit Gundam", 0 ) | |
| 11001 | GAME( 1993, msgundam1,msgundam, msgundam, msgunda1, seta_state, 0, ROT0, "Banpresto", "Mobile Suit Gundam (Japan)", 0 ) | |
| 11002 | GAME( 1993, oisipuzl, 0, oisipuzl, oisipuzl, seta_state, 0, ROT0, "Sunsoft / Atlus", "Oishii Puzzle Ha Irimasenka", 0 ) | |
| 11003 | GAME( 1993, triplfun, oisipuzl, triplfun, oisipuzl, seta_state, 0, ROT0, "bootleg", "Triple Fun", 0 ) | |
| 11004 | GAME( 1993, qzkklgy2, 0, qzkklgy2, qzkklgy2, seta_state, 0, ROT0, "Tecmo", "Quiz Kokology 2", 0 ) | |
| 11005 | GAME( 1993, utoukond, 0, utoukond, utoukond, seta_state, 0, ROT0, "Banpresto / Tsuburaya Productions", "Ultra Toukon Densetsu (Japan)", 0 ) | |
| 11006 | GAME( 1993, wrofaero, 0, wrofaero, wrofaero, seta_state, 0, ROT270, "Yang Cheng", "War of Aero - Project MEIOU", 0 ) | |
| 11007 | GAME( 1994, eightfrc, 0, eightfrc, eightfrc, seta_state, eightfrc, ROT90, "Tecmo", "Eight Forces", 0 ) | |
| 11008 | GAME( 1994, kiwame, 0, kiwame, kiwame, seta_state, kiwame, ROT0, "Athena", "Pro Mahjong Kiwame", 0 ) | |
| 11009 | GAME( 1994, krzybowl, 0, krzybowl, krzybowl, seta_state, 0, ROT270, "American Sammy", "Krazy Bowl", 0 ) | |
| 11010 | GAME( 1994, magspeed, 0, magspeed, magspeed, seta_state, 0, ROT0, "Allumer", "Magical Speed", 0 ) | |
| 11011 | GAME( 1994, orbs, 0, orbs, orbs, seta_state, 0, ROT0, "American Sammy", "Orbs (10/7/94 prototype?)", 0 ) | |
| 11012 | GAME( 1993, keroppi, 0, keroppi, keroppi, seta_state, 0, ROT0, "Sammy Industries", "Kero Kero Keroppi no Issyoni Asobou (Japan)", 0 ) | |
| 11013 | GAME( 1995, extdwnhl, 0, extdwnhl, extdwnhl, seta_state, 0, ROT0, "Sammy Industries Japan", "Extreme Downhill (v1.5)", GAME_IMPERFECT_GRAPHICS ) | |
| 11014 | GAME( 1995, gundhara, 0, gundhara, gundhara, seta_state, 0, ROT270, "Banpresto", "Gundhara", 0 ) | |
| 11015 | GAME( 1995, sokonuke, 0, extdwnhl, sokonuke, seta_state, 0, ROT0, "Sammy Industries", "Sokonuke Taisen Game (Japan)", GAME_IMPERFECT_SOUND ) | |
| 11016 | GAME( 1995, zombraid, 0, gundhara, zombraid, seta_state, zombraid, ROT0, "American Sammy", "Zombie Raid (US)", GAME_NO_COCKTAIL ) | |
| 11017 | GAME( 1996, crazyfgt, 0, crazyfgt, crazyfgt, seta_state, crazyfgt, ROT0, "Subsino", "Crazy Fight", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 499 | 499 | ROM_END |
| 500 | 500 | |
| 501 | 501 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 502 | GAME( 198?, truco, 0, truco, truco, 0, ROT0, "Playtronic SRL", "Truco-Tron", 0 ) | |
| 502 | GAME( 198?, truco, 0, truco, truco, truco_state, 0, ROT0, "Playtronic SRL", "Truco-Tron", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1037 | 1037 | ROM_END |
| 1038 | 1038 | |
| 1039 | 1039 | |
| 1040 | GAME( 1981, laserbat, 0, laserbat, laserbat, 0, ROT0, "Zaccaria", "Laser Battle", GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1041 | GAME( 1981, lazarian, laserbat, laserbat, lazarian, 0, ROT0, "Zaccaria (Bally Midway license)", "Lazarian", GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1042 | GAME( 1982, catnmous, 0, catnmous, catnmous, 0, ROT90, "Zaccaria", "Cat and Mouse (set 1)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE) | |
| 1043 | GAME( 1982, catnmousa,catnmous, catnmous, catnmous, 0, ROT90, "Zaccaria", "Cat and Mouse (set 2)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_NO_COCKTAIL | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE) | |
| 1040 | GAME( 1981, laserbat, 0, laserbat, laserbat, laserbat_state, 0, ROT0, "Zaccaria", "Laser Battle", GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1041 | GAME( 1981, lazarian, laserbat, laserbat, lazarian, laserbat_state, 0, ROT0, "Zaccaria (Bally Midway license)", "Lazarian", GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1042 | GAME( 1982, catnmous, 0, catnmous, catnmous, laserbat_state, 0, ROT90, "Zaccaria", "Cat and Mouse (set 1)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE) | |
| 1043 | GAME( 1982, catnmousa,catnmous, catnmous, catnmous, laserbat_state, 0, ROT90, "Zaccaria", "Cat and Mouse (set 2)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_NO_COCKTAIL | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE) |
| r15751 | r15752 | |
|---|---|---|
| 442 | 442 | ROM_END |
| 443 | 443 | |
| 444 | 444 | |
| 445 | GAME( 1984, tp84, 0, tp84, tp84, 0, ROT90, "Konami", "Time Pilot '84 (set 1)", GAME_SUPPORTS_SAVE ) | |
| 446 | GAME( 1984, tp84a, tp84, tp84, tp84a,0, ROT90, "Konami", "Time Pilot '84 (set 2)", GAME_SUPPORTS_SAVE ) | |
| 447 | GAME( 1984, tp84b, tp84, tp84b, tp84, 0, ROT90, "Konami", "Time Pilot '84 (set 3)", GAME_SUPPORTS_SAVE ) | |
| 445 | GAME( 1984, tp84, 0, tp84, tp84, tp84_state, 0, ROT90, "Konami", "Time Pilot '84 (set 1)", GAME_SUPPORTS_SAVE ) | |
| 446 | GAME( 1984, tp84a, tp84, tp84, tp84a, tp84_state,0, ROT90, "Konami", "Time Pilot '84 (set 2)", GAME_SUPPORTS_SAVE ) | |
| 447 | GAME( 1984, tp84b, tp84, tp84b, tp84, tp84_state, 0, ROT90, "Konami", "Time Pilot '84 (set 3)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 569 | 569 | ROM_END |
| 570 | 570 | |
| 571 | 571 | |
| 572 | GAME( 1988, vball, 0, vball, vball, 0, ROT0, "Technos Japan", "U.S. Championship V'ball (US)", 0 ) | |
| 573 | GAME( 1988, vball2pj, vball, vball, vball2pj, 0, ROT0, "Technos Japan", "U.S. Championship V'ball (Japan)", 0 ) | |
| 574 | GAME( 1988, vballb, vball, vball, vball, 0, ROT0, "bootleg", "U.S. Championship V'ball (bootleg of US set)", 0 ) | |
| 575 | GAME( 1988, vball2pjb,vball, vball, vball, 0, ROT0, "bootleg", "U.S. Championship V'ball (bootleg of Japan set)", 0 ) | |
| 572 | GAME( 1988, vball, 0, vball, vball, vball_state, 0, ROT0, "Technos Japan", "U.S. Championship V'ball (US)", 0 ) | |
| 573 | GAME( 1988, vball2pj, vball, vball, vball2pj, vball_state, 0, ROT0, "Technos Japan", "U.S. Championship V'ball (Japan)", 0 ) | |
| 574 | GAME( 1988, vballb, vball, vball, vball, vball_state, 0, ROT0, "bootleg", "U.S. Championship V'ball (bootleg of US set)", 0 ) | |
| 575 | GAME( 1988, vball2pjb,vball, vball, vball, vball_state, 0, ROT0, "bootleg", "U.S. Championship V'ball (bootleg of Japan set)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 7857 | 7857 | #define GAME_FLAGS (GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING) |
| 7858 | 7858 | |
| 7859 | 7859 | /* Main board and game specific BIOS */ |
| 7860 | /* Naomi */ GAME( 1998, naomi, 0, naomi, naomi, naomi, ROT0, "Sega", "Naomi Bios", GAME_FLAGS|GAME_IS_BIOS_ROOT ) | |
| 7861 | /* game */ GAME( 1998, hod2bios, 0, naomi, naomi, 0, ROT0, "Sega", "Naomi House of the Dead 2 Bios", GAME_FLAGS|GAME_IS_BIOS_ROOT ) | |
| 7862 | /* game */ GAME( 1999, f355bios, 0, naomi, naomi, 0, ROT0, "Sega", "Naomi Ferrari F355 Challenge Bios", GAME_FLAGS|GAME_IS_BIOS_ROOT ) | |
| 7863 | /* game */ GAME( 1999, airlbios, 0, naomi, naomi, 0, ROT0, "Sega", "Naomi Airline Pilots Deluxe Bios", GAME_FLAGS|GAME_IS_BIOS_ROOT ) | |
| 7864 | /* Naomi2*/ GAME( 2001, naomi2, 0, naomi, naomi, 0, ROT0, "Sega", "Naomi 2 Bios", GAME_FLAGS|GAME_IS_BIOS_ROOT ) | |
| 7865 | /* GDROM */ GAME( 2001, naomigd, 0, naomi, naomi, naomi, ROT0, "Sega", "Naomi GD-ROM Bios", GAME_FLAGS|GAME_IS_BIOS_ROOT ) | |
| 7860 | /* Naomi */ GAME( 1998, naomi, 0, naomi, naomi, dc_state, naomi, ROT0, "Sega", "Naomi Bios", GAME_FLAGS|GAME_IS_BIOS_ROOT ) | |
| 7861 | /* game */ GAME( 1998, hod2bios, 0, naomi, naomi, dc_state, 0, ROT0, "Sega", "Naomi House of the Dead 2 Bios", GAME_FLAGS|GAME_IS_BIOS_ROOT ) | |
| 7862 | /* game */ GAME( 1999, f355bios, 0, naomi, naomi, dc_state, 0, ROT0, "Sega", "Naomi Ferrari F355 Challenge Bios", GAME_FLAGS|GAME_IS_BIOS_ROOT ) | |
| 7863 | /* game */ GAME( 1999, airlbios, 0, naomi, naomi, dc_state, 0, ROT0, "Sega", "Naomi Airline Pilots Deluxe Bios", GAME_FLAGS|GAME_IS_BIOS_ROOT ) | |
| 7864 | /* Naomi2*/ GAME( 2001, naomi2, 0, naomi, naomi, dc_state, 0, ROT0, "Sega", "Naomi 2 Bios", GAME_FLAGS|GAME_IS_BIOS_ROOT ) | |
| 7865 | /* GDROM */ GAME( 2001, naomigd, 0, naomi, naomi, dc_state, naomi, ROT0, "Sega", "Naomi GD-ROM Bios", GAME_FLAGS|GAME_IS_BIOS_ROOT ) | |
| 7866 | 7866 | |
| 7867 | 7867 | /* 834-xxxxx (Sega Naomi cart with game specific BIOS sets) */ |
| 7868 | /* 13636 */ GAME( 1998, hotd2, hod2bios, naomi, hotd2, hotd2, ROT0, "Sega", "House of the Dead 2", GAME_FLAGS ) /* specific BIOS "hod2bios" needed */ | |
| 7869 | /* 13636 */ GAME( 1998, hotd2o, hotd2, naomi, hotd2, hotd2, ROT0, "Sega", "House of the Dead 2 (original)", GAME_FLAGS ) /* specific BIOS "hod2bios" needed */ | |
| 7870 | /* 13636 */ GAME( 1998, hotd2p, hotd2, naomi, hotd2, hotd2, ROT0, "Sega", "House of the Dead 2 (prototype)", GAME_FLAGS ) /* specific BIOS "hod2bios" needed */ | |
| 7871 | /* 13842 */ GAME( 1999, f355, f355bios, naomi, naomi, 0, ROT0, "Sega", "Ferrari F355 Challenge", GAME_FLAGS ) /* specific BIOS "f355bios" needed */ | |
| 7872 | /* 13950 */ GAME( 1999, f355twin, f355bios, naomim2, naomi, 0, ROT0, "Sega", "Ferrari F355 Challenge (Twin)", GAME_FLAGS ) /* specific BIOS "f355bios" needed */ | |
| 7873 | /* ????? */ GAME( 2001, f355twn2, f355bios, naomim2, naomi, 0, ROT0, "Sega", "Ferrari F355 Challenge 2 (Twin)", GAME_FLAGS ) /* specific BIOS "f355bios" needed */ | |
| 7874 | /* ????? */ GAME( 1999, alpiltdx, airlbios, naomim2, naomi, 0, ROT0, "Sega", "Airline Pilots Deluxe (Rev B)", GAME_FLAGS ) /* specific BIOS "airlbios" needed */ | |
| 7868 | /* 13636 */ GAME( 1998, hotd2, hod2bios, naomi, hotd2, dc_state, hotd2, ROT0, "Sega", "House of the Dead 2", GAME_FLAGS ) /* specific BIOS "hod2bios" needed */ | |
| 7869 | /* 13636 */ GAME( 1998, hotd2o, hotd2, naomi, hotd2, dc_state, hotd2, ROT0, "Sega", "House of the Dead 2 (original)", GAME_FLAGS ) /* specific BIOS "hod2bios" needed */ | |
| 7870 | /* 13636 */ GAME( 1998, hotd2p, hotd2, naomi, hotd2, dc_state, hotd2, ROT0, "Sega", "House of the Dead 2 (prototype)", GAME_FLAGS ) /* specific BIOS "hod2bios" needed */ | |
| 7871 | /* 13842 */ GAME( 1999, f355, f355bios, naomi, naomi, dc_state, 0, ROT0, "Sega", "Ferrari F355 Challenge", GAME_FLAGS ) /* specific BIOS "f355bios" needed */ | |
| 7872 | /* 13950 */ GAME( 1999, f355twin, f355bios, naomim2, naomi, dc_state, 0, ROT0, "Sega", "Ferrari F355 Challenge (Twin)", GAME_FLAGS ) /* specific BIOS "f355bios" needed */ | |
| 7873 | /* ????? */ GAME( 2001, f355twn2, f355bios, naomim2, naomi, dc_state, 0, ROT0, "Sega", "Ferrari F355 Challenge 2 (Twin)", GAME_FLAGS ) /* specific BIOS "f355bios" needed */ | |
| 7874 | /* ????? */ GAME( 1999, alpiltdx, airlbios, naomim2, naomi, dc_state, 0, ROT0, "Sega", "Airline Pilots Deluxe (Rev B)", GAME_FLAGS ) /* specific BIOS "airlbios" needed */ | |
| 7875 | 7875 | |
| 7876 | 7876 | /* 840-xxxxx (Sega Naomi cart games)*/ |
| 7877 | /* 0001 */ GAME( 1998, dybbnao, naomi, naomi, dybbnao, naomi, ROT0, "Sega", "Dynamite Baseball NAOMI (JPN)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7878 | /* 0002 */ GAME( 1999, crzytaxi, naomi, naomim2, crzytaxi, naomi, ROT0, "Sega", "Crazy Taxi (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7879 | /* 0003 */ GAME( 1999, zombrvn, naomi, naomim2, zombrvn, naomi, ROT0, "Sega", "Zombie Revenge (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7880 | /* 0005 */ GAME( 1999, alpilota, naomi, naomim2, alpilota, naomi, ROT0, "Sega", "Airline Pilots (Rev A)", GAME_FLAGS ) /* specific BIOS "airlbios" needed */ | |
| 7881 | /* 0007 */ GAME( 1999, ggram2, naomi, naomim2, naomi, naomi, ROT0, "Sega", "Giant Gram: All Japan Pro Wrestling 2 (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7882 | /* 0010 */ GAME( 1999, vs2_2k, naomi, naomim2, naomi, naomi, ROT0, "Sega", "Virtua Striker 2 Ver. 2000 (JPN, USA, EXP, KOR, AUS) (Rev C)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7883 | /* 0011 */ GAME( 1999, toyfight, naomi, naomim2, naomi, naomi, ROT0, "Sega", "Toy Fighter", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7884 | /* 0012 */ GAME( 1999, smlg99, naomi, naomim2, dybbnao, naomi, ROT0, "Sega", "Super Major League '99", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7885 | /* 0013 */ GAME( 1999, jambo, naomi, naomim2, jambo, naomi, ROT0, "Sega", "Jambo! Safari (JPN, USA, EXP, KOR, AUS) (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7886 | /* 0015 */ GAME( 1999, vtennis, naomi, naomim2, naomi, naomi, ROT0, "Sega", "Virtua Tennis (USA, EXP, KOR, AUS) / Power Smash (JPN)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7887 | /* 0016 */ GAME( 1999, derbyoc, naomi, naomim2, naomi, naomi, ROT0, "Sega", "Derby Owners Club (JPN, USA, EXP, KOR, AUS) (Rev B)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7888 | /* 0017 */ GAME( 1999, otrigger, naomi, naomim2, naomi, naomi, ROT0, "Sega", "OutTrigger (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7889 | /* 0018 */ GAME( 1999, sgtetris, naomi, naomim2, naomi, naomi, ROT0, "Sega", "Sega Tetris", GAME_FLAGS ) | |
| 7890 | /* 0019 */ GAME( 1999, dybb99, naomi, naomim2, dybbnao, naomi, ROT0, "Sega", "Dynamite Baseball '99 (JPN) / World Series '99 (USA, EXP, KOR, AUS) (Rev B)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7891 | /* 0020 */ GAME( 1999, samba, naomi, naomim2, naomi, naomi, ROT0, "Sega", "Samba De Amigo (JPN) (Rev B)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7892 | /* 0020 */ GAME( 1999, sambap, samba, naomim2, naomi, naomi, ROT0, "Sega", "Samba De Amigo (prototype)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7893 | /* 0021 */ GAME( 2000, virnbap, virnba, naomi, naomi, naomi, ROT0, "Sega", "Virtua NBA (prototype)", GAME_FLAGS ) | |
| 7894 | /* 0021 */ GAME( 2000, virnbao, virnba, naomim2, naomi, naomi, ROT0, "Sega", "Virtua NBA (JPN, USA, EXP, KOR, AUS) (original)", GAME_FLAGS ) | |
| 7895 | /* 0021-01 */ GAME( 2000,virnba, naomi, naomi, naomi, naomi, ROT0, "Sega", "Virtua NBA (JPN, USA, EXP, KOR, AUS)", GAME_FLAGS ) | |
| 7896 | /* 0022 */ GAME( 2000, tduno2, naomi, naomim2, naomi, naomi, ROT0, "Sega", "Touch de Uno! 2", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7897 | /* 0023 */ GAME( 2000, 18wheelr, naomi, naomim2, 18wheelr, naomi, ROT0, "Sega", "18 Wheeler Deluxe (Rev A) (JPN)", GAME_FLAGS ) | |
| 7898 | /* 0023 */ GAME( 2000, 18wheels, 18wheelr, naomim2, 18wheelr, naomi, ROT0, "Sega", "18 Wheeler (Rev A) (JPN)", GAME_FLAGS ) | |
| 7877 | /* 0001 */ GAME( 1998, dybbnao, naomi, naomi, dybbnao, dc_state, naomi, ROT0, "Sega", "Dynamite Baseball NAOMI (JPN)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7878 | /* 0002 */ GAME( 1999, crzytaxi, naomi, naomim2, crzytaxi, dc_state, naomi, ROT0, "Sega", "Crazy Taxi (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7879 | /* 0003 */ GAME( 1999, zombrvn, naomi, naomim2, zombrvn, dc_state, naomi, ROT0, "Sega", "Zombie Revenge (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7880 | /* 0005 */ GAME( 1999, alpilota, naomi, naomim2, alpilota, dc_state, naomi, ROT0, "Sega", "Airline Pilots (Rev A)", GAME_FLAGS ) /* specific BIOS "airlbios" needed */ | |
| 7881 | /* 0007 */ GAME( 1999, ggram2, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "Giant Gram: All Japan Pro Wrestling 2 (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7882 | /* 0010 */ GAME( 1999, vs2_2k, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "Virtua Striker 2 Ver. 2000 (JPN, USA, EXP, KOR, AUS) (Rev C)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7883 | /* 0011 */ GAME( 1999, toyfight, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "Toy Fighter", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7884 | /* 0012 */ GAME( 1999, smlg99, naomi, naomim2, dybbnao, dc_state, naomi, ROT0, "Sega", "Super Major League '99", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7885 | /* 0013 */ GAME( 1999, jambo, naomi, naomim2, jambo, dc_state, naomi, ROT0, "Sega", "Jambo! Safari (JPN, USA, EXP, KOR, AUS) (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7886 | /* 0015 */ GAME( 1999, vtennis, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "Virtua Tennis (USA, EXP, KOR, AUS) / Power Smash (JPN)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7887 | /* 0016 */ GAME( 1999, derbyoc, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "Derby Owners Club (JPN, USA, EXP, KOR, AUS) (Rev B)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7888 | /* 0017 */ GAME( 1999, otrigger, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "OutTrigger (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7889 | /* 0018 */ GAME( 1999, sgtetris, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "Sega Tetris", GAME_FLAGS ) | |
| 7890 | /* 0019 */ GAME( 1999, dybb99, naomi, naomim2, dybbnao, dc_state, naomi, ROT0, "Sega", "Dynamite Baseball '99 (JPN) / World Series '99 (USA, EXP, KOR, AUS) (Rev B)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7891 | /* 0020 */ GAME( 1999, samba, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "Samba De Amigo (JPN) (Rev B)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7892 | /* 0020 */ GAME( 1999, sambap, samba, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "Samba De Amigo (prototype)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7893 | /* 0021 */ GAME( 2000, virnbap, virnba, naomi, naomi, dc_state, naomi, ROT0, "Sega", "Virtua NBA (prototype)", GAME_FLAGS ) | |
| 7894 | /* 0021 */ GAME( 2000, virnbao, virnba, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "Virtua NBA (JPN, USA, EXP, KOR, AUS) (original)", GAME_FLAGS ) | |
| 7895 | /* 0021-01 */ GAME( 2000,virnba, naomi, naomi, naomi, dc_state, naomi, ROT0, "Sega", "Virtua NBA (JPN, USA, EXP, KOR, AUS)", GAME_FLAGS ) | |
| 7896 | /* 0022 */ GAME( 2000, tduno2, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "Touch de Uno! 2", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7897 | /* 0023 */ GAME( 2000, 18wheelr, naomi, naomim2, 18wheelr, dc_state, naomi, ROT0, "Sega", "18 Wheeler Deluxe (Rev A) (JPN)", GAME_FLAGS ) | |
| 7898 | /* 0023 */ GAME( 2000, 18wheels, 18wheelr, naomim2, 18wheelr, dc_state, naomi, ROT0, "Sega", "18 Wheeler (Rev A) (JPN)", GAME_FLAGS ) | |
| 7899 | 7899 | // 0025 Mars TV |
| 7900 | /* 0026 */ GAME( 2000, totd, naomi, naomi, naomi, naomi, ROT0, "Sega", "The Typing of the Dead (JPN, USA, EXP, KOR, AUS) (Rev A)", GAME_FLAGS ) | |
| 7901 | /* 0027 */ GAME( 2000, smarinef, naomi, naomi, naomi, naomi, ROT0, "Sega", "Sega Marine Fishing", GAME_FLAGS ) | |
| 7902 | /* 0028 */ GAME( 2000, vonot, naomi, naomim2, naomi, naomi, ROT0, "Sega", "Virtual On Oratorio Tangram M.S.B.S. ver5.66 2000 Edition", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7903 | /* 0030 */ GAME( 2000, qmegamis, naomi, naomim1, naomi, qmegamis, ROT0, "Sega", "Quiz Ah Megamisama (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7904 | /* 0035 */ GAME( 2000, sstrkfgt, naomi, naomim2, sstrkfgt, naomi, ROT0, "Sega", "Sega Strike Fighter (Rev A)", GAME_FLAGS ) | |
| 7900 | /* 0026 */ GAME( 2000, totd, naomi, naomi, naomi, dc_state, naomi, ROT0, "Sega", "The Typing of the Dead (JPN, USA, EXP, KOR, AUS) (Rev A)", GAME_FLAGS ) | |
| 7901 | /* 0027 */ GAME( 2000, smarinef, naomi, naomi, naomi, dc_state, naomi, ROT0, "Sega", "Sega Marine Fishing", GAME_FLAGS ) | |
| 7902 | /* 0028 */ GAME( 2000, vonot, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "Virtual On Oratorio Tangram M.S.B.S. ver5.66 2000 Edition", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7903 | /* 0030 */ GAME( 2000, qmegamis, naomi, naomim1, naomi, dc_state, qmegamis, ROT0, "Sega", "Quiz Ah Megamisama (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7904 | /* 0035 */ GAME( 2000, sstrkfgt, naomi, naomim2, sstrkfgt, dc_state, naomi, ROT0, "Sega", "Sega Strike Fighter (Rev A)", GAME_FLAGS ) | |
| 7905 | 7905 | // 0037 18 Wheeler - American Pro Trucker |
| 7906 | /* 0039 */ GAME( 2000, gram2000, naomi, naomim1, naomi, gram2000, ROT0, "Sega", "Giant Gram 2000 (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7907 | /* 0040 */ GAME( 2000, wwfroyal, naomi, naomim2, naomi, naomi, ROT0, "Sega", "WWF Royal Rumble (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7908 | /* 0041 */ GAME( 2000, slasho, naomi, naomim2, naomi, naomi, ROT0, "Sega", "Slashout (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7909 | /* 0043 */ GAME( 2000, crackndj, naomi, naomim2, crackndj, naomi, ROT0, "Sega", "Crackin' DJ", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7910 | /* 0044 */ GAME( 2000, csmasho, csmash, naomim2, naomi, naomi, ROT0, "Sega", "Cosmic Smash (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7911 | /* 0044 */ GAME( 2000, csmash, naomi, naomim2, naomi, naomi, ROT0, "Sega", "Cosmic Smash (JPN, USA, EXP, KOR, AUS) (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7912 | /* 0047 */ GAME( 2000, samba2k, naomi, naomim2, naomi, naomi, ROT0, "Sega", "Samba de Amigo ver. 2000", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7913 | /* 0048 */ GAME( 2001, alienfnt, naomi, naomim2, naomi, naomi, ROT0, "Sega", "Alien Front (Rev T)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7914 | /* 0048 */ GAME( 2001, alienfnta, alienfnt,naomim2, naomi, naomi, ROT0, "Sega", "Alien Front (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7915 | /* 0052 */ GAME( 2000, derbyo2k, naomi, naomi, naomi, naomi, ROT0, "Sega", "Derby Owners Club 2000 (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7916 | /* 0064 */ GAME( 2001, wrungp, naomi, naomi, naomi, naomi, ROT0, "Sega", "Wave Runner GP", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7917 | /* 0073 */ GAME( 2001, inunoos, naomi, naomi, naomi, naomi, ROT0, "Sega", "Inu No Osanpo / Dog Walking (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7918 | /* 0083 */ GAME( 2001, derbyoc2, naomi, naomi, naomi, naomi, ROT0, "Sega", "Derby Owners Club II (JPN, USA, EXP, KOR, AUS) (Rev B)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7919 | /* 0084 */ GAME( 2001, vtenis2c, naomi, naomim1, naomi, naomi, ROT0, "Sega", "Virtua Tennis 2 / Power Smash 2 (JPN) (USA, EXP, KOR, AUS) (Cart, Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7920 | /* 0088 */ GAME( 2001, derbyocw, naomi, naomi, naomi, naomi, ROT0, "Sega", "Derby Owners Club World Edition (JPN, USA, EXP, KOR, AUS) (Rev D)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7921 | /* 0088 */ GAME( 2001, drbyocwc, derbyocw, naomi, naomi, naomi, ROT0, "Sega", "Derby Owners Club World Edition (JPN, USA, EXP, KOR, AUS) (Rev C)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7922 | /* 0098 */ GAME( 2002, shootopl, naomi, naomim1, naomi, naomi, ROT0, "Sega", "Shootout Pool", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7923 | /* 0126 */ GAME( 2003, oinori, naomi, naomi, naomi, naomi, ROT0, "Sega", "Oinori-daimyoujin Matsuri", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7924 | /* 0128 */ GAME( 2002, shootpl, naomi, naomim1, naomi, naomi, ROT0, "Sega", "Shootout Pool (JPN, USA, KOR, AUS) / Shootout Pool Prize (EXP)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7925 | /* 0140 */ GAME( 2004, kick4csh, naomi, naomim1, naomi, kick4csh, ROT0, "Sega", "Kick '4' Cash", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7926 | /* 0150 */ GAME( 2003, mtkob2, naomi, naomim1, naomi, naomi, ROT0, "Sega", "Mushiking The King Of Beetle 2K3 2nd", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7906 | /* 0039 */ GAME( 2000, gram2000, naomi, naomim1, naomi, dc_state, gram2000, ROT0, "Sega", "Giant Gram 2000 (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7907 | /* 0040 */ GAME( 2000, wwfroyal, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "WWF Royal Rumble (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7908 | /* 0041 */ GAME( 2000, slasho, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "Slashout (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7909 | /* 0043 */ GAME( 2000, crackndj, naomi, naomim2, crackndj, dc_state, naomi, ROT0, "Sega", "Crackin' DJ", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7910 | /* 0044 */ GAME( 2000, csmasho, csmash, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "Cosmic Smash (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7911 | /* 0044 */ GAME( 2000, csmash, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "Cosmic Smash (JPN, USA, EXP, KOR, AUS) (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7912 | /* 0047 */ GAME( 2000, samba2k, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "Samba de Amigo ver. 2000", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7913 | /* 0048 */ GAME( 2001, alienfnt, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "Alien Front (Rev T)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7914 | /* 0048 */ GAME( 2001, alienfnta, alienfnt,naomim2, naomi, dc_state, naomi, ROT0, "Sega", "Alien Front (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7915 | /* 0052 */ GAME( 2000, derbyo2k, naomi, naomi, naomi, dc_state, naomi, ROT0, "Sega", "Derby Owners Club 2000 (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7916 | /* 0064 */ GAME( 2001, wrungp, naomi, naomi, naomi, dc_state, naomi, ROT0, "Sega", "Wave Runner GP", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7917 | /* 0073 */ GAME( 2001, inunoos, naomi, naomi, naomi, dc_state, naomi, ROT0, "Sega", "Inu No Osanpo / Dog Walking (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7918 | /* 0083 */ GAME( 2001, derbyoc2, naomi, naomi, naomi, dc_state, naomi, ROT0, "Sega", "Derby Owners Club II (JPN, USA, EXP, KOR, AUS) (Rev B)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7919 | /* 0084 */ GAME( 2001, vtenis2c, naomi, naomim1, naomi, dc_state, naomi, ROT0, "Sega", "Virtua Tennis 2 / Power Smash 2 (JPN) (USA, EXP, KOR, AUS) (Cart, Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7920 | /* 0088 */ GAME( 2001, derbyocw, naomi, naomi, naomi, dc_state, naomi, ROT0, "Sega", "Derby Owners Club World Edition (JPN, USA, EXP, KOR, AUS) (Rev D)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7921 | /* 0088 */ GAME( 2001, drbyocwc, derbyocw, naomi, naomi, dc_state, naomi, ROT0, "Sega", "Derby Owners Club World Edition (JPN, USA, EXP, KOR, AUS) (Rev C)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7922 | /* 0098 */ GAME( 2002, shootopl, naomi, naomim1, naomi, dc_state, naomi, ROT0, "Sega", "Shootout Pool", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7923 | /* 0126 */ GAME( 2003, oinori, naomi, naomi, naomi, dc_state, naomi, ROT0, "Sega", "Oinori-daimyoujin Matsuri", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7924 | /* 0128 */ GAME( 2002, shootpl, naomi, naomim1, naomi, dc_state, naomi, ROT0, "Sega", "Shootout Pool (JPN, USA, KOR, AUS) / Shootout Pool Prize (EXP)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7925 | /* 0140 */ GAME( 2004, kick4csh, naomi, naomim1, naomi, dc_state, kick4csh, ROT0, "Sega", "Kick '4' Cash", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7926 | /* 0150 */ GAME( 2003, mtkob2, naomi, naomim1, naomi, dc_state, naomi, ROT0, "Sega", "Mushiking The King Of Beetle 2K3 2nd", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7927 | 7927 | // 0164 MushiKing The King Of Beetle II ENG |
| 7928 | 7928 | // 0166 Touch De Zunou (Japan) |
| 7929 | 7929 | // 0166 Touch De Zunou (Japan) (Rev A) |
| 7930 | /* 0170 */ GAME( 2007, pokasuka, naomi, naomim4, naomi, naomi, ROT0, "Sega", "Pokasuka Ghost", GAME_FLAGS ) | |
| 7931 | /* 0175 */ GAME( 2007, asndynmt, naomi, naomim4, naomi, naomi, ROT0, "Sega", "Asian Dynamite", GAME_FLAGS ) | |
| 7932 | /* 00?? */ GAME( 1999, ringout, naomi, naomim2, naomi, naomi, ROT0, "Sega", "Ring Out 4x4", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7933 | /* 0??? */ GAME( 2001, shootplm, naomi, naomim1, naomi, naomi, ROT0, "Sega", "Shootout Pool Medal", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7930 | /* 0170 */ GAME( 2007, pokasuka, naomi, naomim4, naomi, dc_state, naomi, ROT0, "Sega", "Pokasuka Ghost", GAME_FLAGS ) | |
| 7931 | /* 0175 */ GAME( 2007, asndynmt, naomi, naomim4, naomi, dc_state, naomi, ROT0, "Sega", "Asian Dynamite", GAME_FLAGS ) | |
| 7932 | /* 00?? */ GAME( 1999, ringout, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Sega", "Ring Out 4x4", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7933 | /* 0??? */ GAME( 2001, shootplm, naomi, naomim1, naomi, dc_state, naomi, ROT0, "Sega", "Shootout Pool Medal", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7934 | 7934 | // 00?? Crackin' DJ Part 2 |
| 7935 | 7935 | // 00?? Touch de Uno! |
| 7936 | 7936 | |
| 7937 | 7937 | /* 840-xxxxx (Sega Naomi 2 cart games) */ |
| 7938 | /* 0046 */ GAME( 2001, wldrider, naomi2, naomi2, naomi, naomi2, ROT0, "Sega", "Wild Riders (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7939 | /* 0061 */ GAME( 2001, vstrik3c, naomi2, naomi2, naomi, naomi2, ROT0, "Sega", "Virtua Striker 3 (USA, EXP, KOR, AUS) (Cart, Rev C)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7940 | /* 0061 */ GAME( 2001, vstrik3cb,vstrik3c, naomi2, naomi, naomi2, ROT0, "Sega", "Virtua Striker 3 (USA, EXP, KOR, AUS) (Cart, Rev B)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7941 | /* 0062 */ GAME( 2002, clubkrte, naomi2, naomi2, naomi, naomi2, ROT0, "Sega", "Club Kart: European Session (Rev D)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7942 | /* 0080 */ GAME( 2002, vf4cart, naomi2, naomi2m2, naomi, naomi2, ROT0, "Sega", "Virtua Fighter 4 (Cartridge)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7943 | /* 0087 */ GAME( 2002, kingrt66, naomi2, naomi2, naomi, naomi2, ROT0, "Sega", "King of Route 66 (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7944 | /* 0095 */ GAME( 2002, soulsurf, naomi2, naomi2, naomi, naomi2, ROT0, "Sega", "Soul Surfer (Rev A)", GAME_FLAGS ) | |
| 7945 | /* 0106 */ GAME( 2002, vf4evoct, naomi2, naomi2m1, naomi, vf4evoct, ROT0, "Sega", "Virtua Fighter 4 Evolution (Cartridge)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7938 | /* 0046 */ GAME( 2001, wldrider, naomi2, naomi2, naomi, dc_state, naomi2, ROT0, "Sega", "Wild Riders (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7939 | /* 0061 */ GAME( 2001, vstrik3c, naomi2, naomi2, naomi, dc_state, naomi2, ROT0, "Sega", "Virtua Striker 3 (USA, EXP, KOR, AUS) (Cart, Rev C)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7940 | /* 0061 */ GAME( 2001, vstrik3cb,vstrik3c, naomi2, naomi, dc_state, naomi2, ROT0, "Sega", "Virtua Striker 3 (USA, EXP, KOR, AUS) (Cart, Rev B)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7941 | /* 0062 */ GAME( 2002, clubkrte, naomi2, naomi2, naomi, dc_state, naomi2, ROT0, "Sega", "Club Kart: European Session (Rev D)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7942 | /* 0080 */ GAME( 2002, vf4cart, naomi2, naomi2m2, naomi, dc_state, naomi2, ROT0, "Sega", "Virtua Fighter 4 (Cartridge)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7943 | /* 0087 */ GAME( 2002, kingrt66, naomi2, naomi2, naomi, dc_state, naomi2, ROT0, "Sega", "King of Route 66 (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7944 | /* 0095 */ GAME( 2002, soulsurf, naomi2, naomi2, naomi, dc_state, naomi2, ROT0, "Sega", "Soul Surfer (Rev A)", GAME_FLAGS ) | |
| 7945 | /* 0106 */ GAME( 2002, vf4evoct, naomi2, naomi2m1, naomi, dc_state, vf4evoct, ROT0, "Sega", "Virtua Fighter 4 Evolution (Cartridge)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7946 | 7946 | // 0129 Club Kart Prize |
| 7947 | 7947 | |
| 7948 | 7948 | /* 841-xxxxx ("Licensed by Sega" Naomi cart games)*/ |
| 7949 | /* 0001 */ GAME( 1999, pstone, naomi, naomim2, naomi, naomi, ROT0, "Capcom", "Power Stone (JPN, USA, EUR, ASI, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7950 | /* 0002 */ GAME( 1999, suchie3, naomi, naomim2, naomi_mp, naomi_mp, ROT0, "Jaleco", "Idol Janshi Suchie-Pai 3 (JPN)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7951 | /* 0003 */ GAME( 1999, doa2, naomi, naomim2, naomi, naomi, ROT0, "Tecmo", "Dead or Alive 2 (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7952 | /* 0003 */ GAME( 2000, doa2m, doa2, naomim2, naomi, naomi, ROT0, "Tecmo", "Dead or Alive 2 Millennium (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7953 | /* 0004 */ GAME( 1999, shangril, naomi, naomi, naomi_mp, naomi_mp, ROT0, "Marvelous Ent.", "Dengen Tenshi Taisen Janshi Shangri-la (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7954 | /* 0005 */ GAME( 1999, spawn, naomi, naomim2, naomi, naomi, ROT0, "Capcom", "Spawn In the Demon's Hand (JPN, USA, EUR, ASI, AUS) (Rev B)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7955 | /* 0006 */ GAME( 1999, puyoda, naomi, naomim2, naomi, naomi, ROT0, "Compile", "Puyo Puyo Da!", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7956 | /* 0007-02 */ GAME( 2000,mvsc2, naomi, naomim1, naomi, mvsc2, ROT0, "Capcom", "Marvel Vs. Capcom 2 New Age of Heroes (JPN, USA, EUR, ASI, AUS) (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7957 | /* 0008 */ GAME( 2000, pstone2, naomi, naomim2, naomi, naomi, ROT0, "Capcom", "Power Stone 2 (JPN, USA, EUR, ASI, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7958 | /* 0011 */ GAME( 2000, capsnk, naomi, naomim2, naomi, naomi, ROT0, "Capcom / SNK", "Capcom Vs. SNK Millennium Fight 2000 (JPN, USA, EXP, KOR, AUS) (Rev C)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7959 | /* 0011 */ GAME( 2000, capsnka, capsnk, naomim2, naomi, naomi, ROT0, "Capcom / SNK", "Capcom Vs. SNK Millennium Fight 2000 (JPN, USA, EXP, KOR, AUS) (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7960 | /* 0012 */ GAME( 2000, cspike, naomi, naomim2, naomi, naomi, ROT0, "Psikyo / Capcom", "Gun Spike (JPN) / Cannon Spike (USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7961 | /* 0013 */ GAME( 2000, ggx, naomi, naomim2, naomi, naomi, ROT0, "Arc System Works","Guilty Gear X (JPN)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7962 | /* 0014 */ GAME( 2000, gwing2, naomi, naomim2, naomi, naomi, ROT0, "Takumi / Capcom", "Giga Wing 2 (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7963 | /* 0015 */ GAME( 2000, pjustic, naomi, naomim2, naomi, naomi, ROT0, "Capcom", "Moero Justice Gakuen (JPN) / Project Justice (USA, EXP, KOR, AUS) (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7964 | /* 0016 */ GAME( 2000, deathcox, naomi, naomim2, naomi, naomi, ROT0, "Ecole Software", "Death Crimson OX (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7965 | /* 0017 */ GAME( 2001, gundmct, naomi, naomi, naomi, naomi, ROT0, "Banpresto", "Mobile Suit Gundam: Federation Vs. Zeon (2001-02-08)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7966 | /* 0020 */ GAME( 2001, zerogu2, naomi, naomim2, naomi, naomi, ROT0, "Psikyo", "Zero Gunner 2", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7967 | /* 0057 */ GAME( 2007, sl2007, naomi, naomim4, naomi, naomi, ROT270, "Triangle Service", "Shooting Love 2007", GAME_FLAGS ) | |
| 7968 | /* 0058 */ GAME( 2008, ausfache, naomi, naomim4, naomi, naomi, ROT0, "Subtle Style", "Akatsuki Blitzkampf Ausf Achse", GAME_FLAGS ) | |
| 7969 | /* 0059 */ GAME( 2008, illvelo, naomi, naomim4, naomi, naomi, ROT270, "Milestone", "Illvelo (Illmatic Envelope)", GAME_FLAGS ) | |
| 7949 | /* 0001 */ GAME( 1999, pstone, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Capcom", "Power Stone (JPN, USA, EUR, ASI, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7950 | /* 0002 */ GAME( 1999, suchie3, naomi, naomim2, naomi_mp, dc_state, naomi_mp, ROT0, "Jaleco", "Idol Janshi Suchie-Pai 3 (JPN)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7951 | /* 0003 */ GAME( 1999, doa2, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Tecmo", "Dead or Alive 2 (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7952 | /* 0003 */ GAME( 2000, doa2m, doa2, naomim2, naomi, dc_state, naomi, ROT0, "Tecmo", "Dead or Alive 2 Millennium (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7953 | /* 0004 */ GAME( 1999, shangril, naomi, naomi, naomi_mp, dc_state, naomi_mp, ROT0, "Marvelous Ent.", "Dengen Tenshi Taisen Janshi Shangri-la (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7954 | /* 0005 */ GAME( 1999, spawn, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Capcom", "Spawn In the Demon's Hand (JPN, USA, EUR, ASI, AUS) (Rev B)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7955 | /* 0006 */ GAME( 1999, puyoda, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Compile", "Puyo Puyo Da!", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7956 | /* 0007-02 */ GAME( 2000,mvsc2, naomi, naomim1, naomi, dc_state, mvsc2, ROT0, "Capcom", "Marvel Vs. Capcom 2 New Age of Heroes (JPN, USA, EUR, ASI, AUS) (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7957 | /* 0008 */ GAME( 2000, pstone2, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Capcom", "Power Stone 2 (JPN, USA, EUR, ASI, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7958 | /* 0011 */ GAME( 2000, capsnk, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Capcom / SNK", "Capcom Vs. SNK Millennium Fight 2000 (JPN, USA, EXP, KOR, AUS) (Rev C)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7959 | /* 0011 */ GAME( 2000, capsnka, capsnk, naomim2, naomi, dc_state, naomi, ROT0, "Capcom / SNK", "Capcom Vs. SNK Millennium Fight 2000 (JPN, USA, EXP, KOR, AUS) (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7960 | /* 0012 */ GAME( 2000, cspike, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Psikyo / Capcom", "Gun Spike (JPN) / Cannon Spike (USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7961 | /* 0013 */ GAME( 2000, ggx, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Arc System Works","Guilty Gear X (JPN)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7962 | /* 0014 */ GAME( 2000, gwing2, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Takumi / Capcom", "Giga Wing 2 (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7963 | /* 0015 */ GAME( 2000, pjustic, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Capcom", "Moero Justice Gakuen (JPN) / Project Justice (USA, EXP, KOR, AUS) (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7964 | /* 0016 */ GAME( 2000, deathcox, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Ecole Software", "Death Crimson OX (JPN, USA, EXP, KOR, AUS)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7965 | /* 0017 */ GAME( 2001, gundmct, naomi, naomi, naomi, dc_state, naomi, ROT0, "Banpresto", "Mobile Suit Gundam: Federation Vs. Zeon (2001-02-08)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7966 | /* 0020 */ GAME( 2001, zerogu2, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Psikyo", "Zero Gunner 2", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7967 | /* 0057 */ GAME( 2007, sl2007, naomi, naomim4, naomi, dc_state, naomi, ROT270, "Triangle Service", "Shooting Love 2007", GAME_FLAGS ) | |
| 7968 | /* 0058 */ GAME( 2008, ausfache, naomi, naomim4, naomi, dc_state, naomi, ROT0, "Subtle Style", "Akatsuki Blitzkampf Ausf Achse", GAME_FLAGS ) | |
| 7969 | /* 0059 */ GAME( 2008, illvelo, naomi, naomim4, naomi, dc_state, naomi, ROT270, "Milestone", "Illvelo (Illmatic Envelope)", GAME_FLAGS ) | |
| 7970 | 7970 | // 0060 Mamoru-kun wa Norowarete Shimatta! |
| 7971 | /* 0061 */ GAME( 2008, mbaa, naomi, naomim4, naomi, naomi, ROT0, "Type-Moon/Ecole","Melty Blood Actress Again", GAME_FLAGS ) | |
| 7971 | /* 0061 */ GAME( 2008, mbaa, naomi, naomim4, naomi, dc_state, naomi, ROT0, "Type-Moon/Ecole","Melty Blood Actress Again", GAME_FLAGS ) | |
| 7972 | 7972 | // 0061 Melty Blood Actress Again (Rev A - original is rev 0) |
| 7973 | 7973 | // 0062 Radirgy Noa |
| 7974 | /* HMG016007 */ GAME( 2001, hmgeo, naomi, naomim2, naomi, naomi, ROT0, "Capcom", "Heavy Metal Geomatrix (JPN, USA, EUR, ASI, AUS) (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7974 | /* HMG016007 */ GAME( 2001, hmgeo, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Capcom", "Heavy Metal Geomatrix (JPN, USA, EUR, ASI, AUS) (Rev A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7975 | 7975 | |
| 7976 | 7976 | /* Cart games on Namco custom ROM board */ |
| 7977 | /* 25209801 */ GAME( 2000, wldkicks, naomi, naomim2, naomi, naomi, ROT0, "Capcom / Namco", "World Kicks (WK2 Ver. A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7978 | /* 25349801 */ GAME( 2000, toukon4, naomi, naomim2, naomi, naomi, ROT0, "Capcom / Namco", "Shin Nihon Pro Wrestling Toukon Retsuden 4 Arcade Edition (TRF1 Ver. A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7979 | /* 25469801 */ GAME( 2000, ninjaslt, naomi, naomim2, naomi, naomi, ROT0, "Capcom / Namco", "Ninja Assault (NJA3 Ver. A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7980 | /* 25709801 */ GAME( 2001, gunsur2, naomi, naomi, naomi, naomi, ROT0, "Capcom / Namco", "Gun Survivor 2 Biohazard Code: Veronica (BHF1)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7981 | /* 25869812 */ GAME( 2002, mazan, naomi, naomim2, naomi, naomi, ROT0, "Capcom / Namco", "Mazan: Flash of the Blade (MAZ2 Ver. A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7977 | /* 25209801 */ GAME( 2000, wldkicks, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Capcom / Namco", "World Kicks (WK2 Ver. A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7978 | /* 25349801 */ GAME( 2000, toukon4, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Capcom / Namco", "Shin Nihon Pro Wrestling Toukon Retsuden 4 Arcade Edition (TRF1 Ver. A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7979 | /* 25469801 */ GAME( 2000, ninjaslt, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Capcom / Namco", "Ninja Assault (NJA3 Ver. A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7980 | /* 25709801 */ GAME( 2001, gunsur2, naomi, naomi, naomi, dc_state, naomi, ROT0, "Capcom / Namco", "Gun Survivor 2 Biohazard Code: Veronica (BHF1)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7981 | /* 25869812 */ GAME( 2002, mazan, naomi, naomim2, naomi, dc_state, naomi, ROT0, "Capcom / Namco", "Mazan: Flash of the Blade (MAZ2 Ver. A)", GAME_UNEMULATED_PROTECTION|GAME_FLAGS ) | |
| 7982 | 7982 | |
| 7983 | 7983 | /* GDS-xxxx (Sega GD-ROM games) */ |
| 7984 | /* 0001 */ GAME( 2000, confmiss, naomigd, naomigd, hotd2, naomigd, ROT0, "Sega", "Confidential Mission (GDS-0001)", GAME_FLAGS ) | |
| 7984 | /* 0001 */ GAME( 2000, confmiss, naomigd, naomigd, hotd2, dc_state, naomigd, ROT0, "Sega", "Confidential Mission (GDS-0001)", GAME_FLAGS ) | |
| 7985 | 7985 | // 0002 Shakatto Tambourine |
| 7986 | /* 0003 */ GAME( 2000, sprtjam, naomigd, naomigd, naomi, naomigd, ROT0, "Sega", "Sports Jam (GDS-0003)", GAME_FLAGS ) | |
| 7987 | /* 0004 */ GAME( 2000, slashout, naomigd, naomigd, naomi, naomigd, ROT0, "Sega", "Slashout (GDS-0004)", GAME_FLAGS ) | |
| 7988 | /* 0005 */ GAME( 2001, spkrbtl, naomigd, naomigd, naomi, naomigd, ROT0, "Sega", "Spikers Battle (GDS-0005)", GAME_FLAGS ) | |
| 7989 | /* 0006 */ GAME( 2001, vstrik3, naomi2, naomi2gd, naomi, naomi2, ROT0, "Sega", "Virtua Striker 3 (GDS-0006)", GAME_FLAGS ) | |
| 7986 | /* 0003 */ GAME( 2000, sprtjam, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Sega", "Sports Jam (GDS-0003)", GAME_FLAGS ) | |
| 7987 | /* 0004 */ GAME( 2000, slashout, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Sega", "Slashout (GDS-0004)", GAME_FLAGS ) | |
| 7988 | /* 0005 */ GAME( 2001, spkrbtl, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Sega", "Spikers Battle (GDS-0005)", GAME_FLAGS ) | |
| 7989 | /* 0006 */ GAME( 2001, vstrik3, naomi2, naomi2gd, naomi, dc_state, naomi2, ROT0, "Sega", "Virtua Striker 3 (GDS-0006)", GAME_FLAGS ) | |
| 7990 | 7990 | // 0007 Shakatto Tambourine Motto Norinori Shinkyoku Tsuika |
| 7991 | /* 0008 */ GAME( 2001, monkeyba, naomigd, naomigd, monkeyba, naomigd, ROT0, "Sega", "Monkey Ball (GDS-0008)", GAME_FLAGS ) | |
| 7991 | /* 0008 */ GAME( 2001, monkeyba, naomigd, naomigd, monkeyba, dc_state, naomigd, ROT0, "Sega", "Monkey Ball (GDS-0008)", GAME_FLAGS ) | |
| 7992 | 7992 | // 0009 Dynamic Golf / Virtua Golf |
| 7993 | /* 0009A */ GAME( 2001, dygolf, naomigd, naomigd, naomi, naomigd, ROT0, "Sega", "Dynamic Golf / Virtua Golf (Rev A) (GDS-0009A)", GAME_FLAGS ) | |
| 7994 | /* 0010 */ GAME( 2001, wsbbgd, naomigd, naomigd, dybbnao, naomigd, ROT0, "Sega", "Super Major League / World Series Baseball (GDS-0010)", GAME_FLAGS ) | |
| 7995 | /* 0011 */ GAME( 1999, vtennisg, naomigd, naomigd, naomi, naomigd, ROT0, "Sega", "Virtua Tennis / Power Smash (GDS-0011)", GAME_FLAGS ) | |
| 7996 | /* 0012 */ GAME( 2001, vf4, naomi2, naomi2gd, naomi, naomi2, ROT0, "Sega", "Virtua Fighter 4 (GDS-0012)", GAME_FLAGS ) | |
| 7993 | /* 0009A */ GAME( 2001, dygolf, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Sega", "Dynamic Golf / Virtua Golf (Rev A) (GDS-0009A)", GAME_FLAGS ) | |
| 7994 | /* 0010 */ GAME( 2001, wsbbgd, naomigd, naomigd, dybbnao, dc_state, naomigd, ROT0, "Sega", "Super Major League / World Series Baseball (GDS-0010)", GAME_FLAGS ) | |
| 7995 | /* 0011 */ GAME( 1999, vtennisg, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Sega", "Virtua Tennis / Power Smash (GDS-0011)", GAME_FLAGS ) | |
| 7996 | /* 0012 */ GAME( 2001, vf4, naomi2, naomi2gd, naomi, dc_state, naomi2, ROT0, "Sega", "Virtua Fighter 4 (GDS-0012)", GAME_FLAGS ) | |
| 7997 | 7997 | // 0012A Virtua Fighter 4 (Rev A) |
| 7998 | /* 0012B */ GAME( 2001, vf4b, vf4, naomi2gd, naomi, naomi2, ROT0, "Sega", "Virtua Fighter 4 (Rev B) (GDS-0012B)", GAME_FLAGS ) | |
| 7999 | /* 0012C */ GAME( 2001, vf4c, vf4, naomi2gd, naomi, naomi2, ROT0, "Sega", "Virtua Fighter 4 (Rev C) (GDS-0012C)", GAME_FLAGS ) | |
| 7998 | /* 0012B */ GAME( 2001, vf4b, vf4, naomi2gd, naomi, dc_state, naomi2, ROT0, "Sega", "Virtua Fighter 4 (Rev B) (GDS-0012B)", GAME_FLAGS ) | |
| 7999 | /* 0012C */ GAME( 2001, vf4c, vf4, naomi2gd, naomi, dc_state, naomi2, ROT0, "Sega", "Virtua Fighter 4 (Rev C) (GDS-0012C)", GAME_FLAGS ) | |
| 8000 | 8000 | // 0013 Shakatto Tambourine 2K1 SPR (PIC: 253-5508-0315) |
| 8001 | /* 0014 */ GAME( 2001, beachspi, naomi2, naomi2gd, naomi, naomi2, ROT0, "Sega", "Beach Spikers (GDS-0014)", GAME_FLAGS ) | |
| 8001 | /* 0014 */ GAME( 2001, beachspi, naomi2, naomi2gd, naomi, dc_state, naomi2, ROT0, "Sega", "Beach Spikers (GDS-0014)", GAME_FLAGS ) | |
| 8002 | 8002 | // 0015 Virtua Tennis 2 / Power Smash 2 |
| 8003 | /* 0015A */ GAME( 2001, vtennis2, naomigd, naomigd, naomi, naomigd, ROT0, "Sega", "Virtua Tennis 2 / Power Smash 2 (Rev A) (GDS-0015A)", GAME_FLAGS ) | |
| 8004 | /* 0016 */ GAME( 2001, shaktamb, naomigd, naomigd, shaktamb, naomigd, ROT0, "Sega", "Shakatto Tambourine Cho Powerup Chu (GDS-0016)", GAME_FLAGS ) | |
| 8005 | /* 0017 */ GAME( 2001, keyboard, naomigd, naomigd, naomi, naomigd, ROT0, "Sega", "La Keyboard (GDS-0017)", GAME_FLAGS ) | |
| 8006 | /* 0018 */ GAME( 2001, lupinsho, naomigd, naomigd, hotd2, naomigd, ROT0, "Sega", "Lupin The Third - The Shooting (GDS-0018)", GAME_FLAGS ) | |
| 8003 | /* 0015A */ GAME( 2001, vtennis2, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Sega", "Virtua Tennis 2 / Power Smash 2 (Rev A) (GDS-0015A)", GAME_FLAGS ) | |
| 8004 | /* 0016 */ GAME( 2001, shaktamb, naomigd, naomigd, shaktamb, dc_state, naomigd, ROT0, "Sega", "Shakatto Tambourine Cho Powerup Chu (GDS-0016)", GAME_FLAGS ) | |
| 8005 | /* 0017 */ GAME( 2001, keyboard, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Sega", "La Keyboard (GDS-0017)", GAME_FLAGS ) | |
| 8006 | /* 0018 */ GAME( 2001, lupinsho, naomigd, naomigd, hotd2, dc_state, naomigd, ROT0, "Sega", "Lupin The Third - The Shooting (GDS-0018)", GAME_FLAGS ) | |
| 8007 | 8007 | // 0018A Lupin The Third - The Shooting (Rev A) |
| 8008 | /* 0019 */ GAME( 2002, vathlete, naomigd, naomigd, naomi, naomigd, ROT0, "Sega", "Virtua Athletics / Virtua Athlete (GDS-0019)", GAME_FLAGS ) | |
| 8008 | /* 0019 */ GAME( 2002, vathlete, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Sega", "Virtua Athletics / Virtua Athlete (GDS-0019)", GAME_FLAGS ) | |
| 8009 | 8009 | // 0020 Initial D Arcade Stage |
| 8010 | 8010 | // 0020A Initial D Arcade Stage (Rev A) |
| 8011 | /* 0020B */ GAME( 2002, initd, naomi2, naomi2gd, naomi, naomi2, ROT0, "Sega", "Initial D Arcade Stage (Rev B) (Japan) (GDS-0020B)", GAME_FLAGS ) | |
| 8011 | /* 0020B */ GAME( 2002, initd, naomi2, naomi2gd, naomi, dc_state, naomi2, ROT0, "Sega", "Initial D Arcade Stage (Rev B) (Japan) (GDS-0020B)", GAME_FLAGS ) | |
| 8012 | 8012 | // 0021 Lupin The Third - The Typing |
| 8013 | /* 0021A */ GAME( 2002, luptype, naomigd, naomigd, naomi, naomigd, ROT0, "Sega", "Lupin The Third - The Typing (Rev A) (GDS-0021A)", GAME_FLAGS ) | |
| 8014 | /* 0022 */ GAME( 2002, mok, naomigd, naomigd, hotd2, naomigd, ROT0, "Sega", "The Maze of the Kings (GDS-0022)", GAME_FLAGS ) | |
| 8013 | /* 0021A */ GAME( 2002, luptype, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Sega", "Lupin The Third - The Typing (Rev A) (GDS-0021A)", GAME_FLAGS ) | |
| 8014 | /* 0022 */ GAME( 2002, mok, naomigd, naomigd, hotd2, dc_state, naomigd, ROT0, "Sega", "The Maze of the Kings (GDS-0022)", GAME_FLAGS ) | |
| 8015 | 8015 | // 0023 Naomi DIMM Firmware Updater |
| 8016 | /* 0023A */ GAME( 2001, ngdup23a, naomigd, naomigd, naomi, naomigd, ROT0, "Sega", "Naomi DIMM Firmware Updater (Rev A) (GDS-0023A)", GAME_FLAGS ) | |
| 8016 | /* 0023A */ GAME( 2001, ngdup23a, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Sega", "Naomi DIMM Firmware Updater (Rev A) (GDS-0023A)", GAME_FLAGS ) | |
| 8017 | 8017 | // 0023B Naomi DIMM Firmware Updater (Rev B) |
| 8018 | /* 0023C */ GAME( 2001, ngdup23c, naomigd, naomigd, naomi, naomigd, ROT0, "Sega", "Naomi DIMM Firmware Updater (Rev C) (GDS-0023C)", GAME_FLAGS ) | |
| 8018 | /* 0023C */ GAME( 2001, ngdup23c, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Sega", "Naomi DIMM Firmware Updater (Rev C) (GDS-0023C)", GAME_FLAGS ) | |
| 8019 | 8019 | // 0023D Naomi DIMM Firmware Updater (Rev D) |
| 8020 | 8020 | // 0023E Naomi DIMM Firmware Updater (Rev E) |
| 8021 | 8021 | // 0024 Virtua Fighter 4 Evolution |
| 8022 | /* 0024A */ GAME( 2002, vf4evoa, vf4evo, naomi2gd,naomi, naomi2, ROT0, "Sega", "Virtua Fighter 4 Evolution (Rev A) (GDS-0024A)", GAME_FLAGS ) | |
| 8023 | /* 0024B */ GAME( 2002, vf4evo, naomi2, naomi2gd,naomi, naomi2, ROT0, "Sega", "Virtua Fighter 4 Evolution (Rev B) (GDS-0024B)", GAME_FLAGS ) | |
| 8024 | /* 0025 */ GAME( 2002, initdexp, naomi2, naomi2gd,naomi, naomi2, ROT0, "Sega", "Initial D Arcade Stage (Export) (GDS-0025)", GAME_FLAGS ) | |
| 8025 | /* 0026 */ GAME( 2002, initdv2jo, initdv2j, naomi2gd,naomi, naomi2, ROT0, "Sega", "Initial D Arcade Stage Ver. 2 (Japan) (GDS-0026)", GAME_FLAGS ) | |
| 8022 | /* 0024A */ GAME( 2002, vf4evoa, vf4evo, naomi2gd,naomi, dc_state, naomi2, ROT0, "Sega", "Virtua Fighter 4 Evolution (Rev A) (GDS-0024A)", GAME_FLAGS ) | |
| 8023 | /* 0024B */ GAME( 2002, vf4evo, naomi2, naomi2gd,naomi, dc_state, naomi2, ROT0, "Sega", "Virtua Fighter 4 Evolution (Rev B) (GDS-0024B)", GAME_FLAGS ) | |
| 8024 | /* 0025 */ GAME( 2002, initdexp, naomi2, naomi2gd,naomi, dc_state, naomi2, ROT0, "Sega", "Initial D Arcade Stage (Export) (GDS-0025)", GAME_FLAGS ) | |
| 8025 | /* 0026 */ GAME( 2002, initdv2jo, initdv2j, naomi2gd,naomi, dc_state, naomi2, ROT0, "Sega", "Initial D Arcade Stage Ver. 2 (Japan) (GDS-0026)", GAME_FLAGS ) | |
| 8026 | 8026 | // 0026A Initial D Arcade Stage Ver. 2 (Japan) (Rev A) |
| 8027 | /* 0026B */ GAME( 2002, initdv2j, naomi2, naomi2gd,naomi, naomi2, ROT0, "Sega", "Initial D Arcade Stage Ver. 2 (Japan) (Rev. B) (GDS-0026B)", GAME_FLAGS ) | |
| 8028 | /* 0027 */ GAME( 2002, initdv2e, initdv2j, naomi2gd,naomi, naomi2, ROT0, "Sega", "Initial D Arcade Stage Ver. 2 (Export) (GDS-0027)", GAME_FLAGS ) | |
| 8027 | /* 0026B */ GAME( 2002, initdv2j, naomi2, naomi2gd,naomi, dc_state, naomi2, ROT0, "Sega", "Initial D Arcade Stage Ver. 2 (Japan) (Rev. B) (GDS-0026B)", GAME_FLAGS ) | |
| 8028 | /* 0027 */ GAME( 2002, initdv2e, initdv2j, naomi2gd,naomi, dc_state, naomi2, ROT0, "Sega", "Initial D Arcade Stage Ver. 2 (Export) (GDS-0027)", GAME_FLAGS ) | |
| 8029 | 8029 | // 0028 |
| 8030 | 8030 | // 0029 Club Kart Cycraft Edition |
| 8031 | 8031 | // 0030 |
| 8032 | /* 0031 */ GAME( 2003, puyofev, naomigd, naomigd, naomi, naomigd, ROT0, "Sega", "Puyo Puyo Fever (GDS-0031)", GAME_FLAGS ) | |
| 8032 | /* 0031 */ GAME( 2003, puyofev, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Sega", "Puyo Puyo Fever (GDS-0031)", GAME_FLAGS ) | |
| 8033 | 8033 | // 0032 Initial D Arcade Stage Ver. 3 (Japan) |
| 8034 | 8034 | // 0032A Initial D Arcade Stage Ver. 3 (Japan) (Rev A) |
| 8035 | /* 0032B */ GAME( 2004, initdv3jb, initdv3j, naomigd, naomi, naomi2, ROT0, "Sega", "Initial D Arcade Stage Ver. 3 (Japan) (Rev. B) (GDS-0032B)", GAME_FLAGS ) | |
| 8036 | /* 0032C */ GAME( 2004, initdv3j, naomi2, naomi2gd,naomi, naomi2, ROT0, "Sega", "Initial D Arcade Stage Ver. 3 (Japan) (Rev. C) (GDS-0032C)", GAME_FLAGS ) | |
| 8037 | /* 0033 */ GAME( 2004, initdv3e, naomi2, naomi2gd,naomi, naomi2, ROT0, "Sega", "Initial D Arcade Stage Ver. 3 (Export) (GDS-0033)", GAME_FLAGS ) | |
| 8035 | /* 0032B */ GAME( 2004, initdv3jb, initdv3j, naomigd, naomi, dc_state, naomi2, ROT0, "Sega", "Initial D Arcade Stage Ver. 3 (Japan) (Rev. B) (GDS-0032B)", GAME_FLAGS ) | |
| 8036 | /* 0032C */ GAME( 2004, initdv3j, naomi2, naomi2gd,naomi, dc_state, naomi2, ROT0, "Sega", "Initial D Arcade Stage Ver. 3 (Japan) (Rev. C) (GDS-0032C)", GAME_FLAGS ) | |
| 8037 | /* 0033 */ GAME( 2004, initdv3e, naomi2, naomi2gd,naomi, dc_state, naomi2, ROT0, "Sega", "Initial D Arcade Stage Ver. 3 (Export) (GDS-0033)", GAME_FLAGS ) | |
| 8038 | 8038 | // 0034 |
| 8039 | 8039 | // 0035 |
| 8040 | 8040 | // 0036 Virtua Fighter 4 Final Tuned |
| 8041 | /* 0036A */ GAME( 2004, vf4tuneda, vf4tuned, naomi2gd,naomi, naomi2, ROT0, "Sega", "Virtua Fighter 4 Final Tuned (Rev A) (GDS-0036A)", GAME_FLAGS ) | |
| 8041 | /* 0036A */ GAME( 2004, vf4tuneda, vf4tuned, naomi2gd,naomi, dc_state, naomi2, ROT0, "Sega", "Virtua Fighter 4 Final Tuned (Rev A) (GDS-0036A)", GAME_FLAGS ) | |
| 8042 | 8042 | /* 0036B */ |
| 8043 | 8043 | /* 0036C */ |
| 8044 | /* 0036D */ GAME( 2004, vf4tunedd, vf4tuned, naomi2gd,naomi, naomi2, ROT0, "Sega", "Virtua Fighter 4 Final Tuned (Rev D) (GDS-0036D)", GAME_FLAGS ) | |
| 8044 | /* 0036D */ GAME( 2004, vf4tunedd, vf4tuned, naomi2gd,naomi, dc_state, naomi2, ROT0, "Sega", "Virtua Fighter 4 Final Tuned (Rev D) (GDS-0036D)", GAME_FLAGS ) | |
| 8045 | 8045 | /* 0036E */ |
| 8046 | /* 0036F */ GAME( 2004, vf4tuned, naomi2, naomi2gd,naomi, naomi2, ROT0, "Sega", "Virtua Fighter 4 Final Tuned (Rev F) (GDS-0036F)", GAME_FLAGS ) | |
| 8046 | /* 0036F */ GAME( 2004, vf4tuned, naomi2, naomi2gd,naomi, dc_state, naomi2, ROT0, "Sega", "Virtua Fighter 4 Final Tuned (Rev F) (GDS-0036F)", GAME_FLAGS ) | |
| 8047 | 8047 | // 0037? Puyo Puyo Fever (Export) |
| 8048 | 8048 | // 0038 |
| 8049 | 8049 | // 0039 Initial D: Arcade Stage Ver. 3 Cycraft Edition |
| r15751 | r15752 | |
| 8061 | 8061 | // 00?? World Club Champion Football Serie A 2001-2002 |
| 8062 | 8062 | |
| 8063 | 8063 | /* GDL-xxxx ("licensed by Sega" GD-ROM games) */ |
| 8064 | /* 0001 */ GAME( 2001, gundmgd, naomigd, naomigd, naomi, naomigd, ROT0, "Capcom / Banpresto", "Mobile Suit Gundam: Federation Vs. Zeon (GDL-0001)", GAME_FLAGS ) | |
| 8065 | /* 0002 */ GAME( 2001, sfz3ugd, naomigd, naomigd, naomi, sfz3ugd, ROT0, "Capcom", "Street Fighter Zero 3 Upper (GDL-0002)", GAME_FLAGS ) | |
| 8064 | /* 0001 */ GAME( 2001, gundmgd, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Capcom / Banpresto", "Mobile Suit Gundam: Federation Vs. Zeon (GDL-0001)", GAME_FLAGS ) | |
| 8065 | /* 0002 */ GAME( 2001, sfz3ugd, naomigd, naomigd, naomi, dc_state, sfz3ugd, ROT0, "Capcom", "Street Fighter Zero 3 Upper (GDL-0002)", GAME_FLAGS ) | |
| 8066 | 8066 | // 0003 |
| 8067 | /* 0004 */ GAME( 2001, cvsgd, naomigd, naomigd, naomi, naomigd, ROT0, "Capcom / SNK", "Capcom Vs. SNK Millennium Fight 2000 Pro (GDL-0004)", GAME_FLAGS ) | |
| 8068 | /* 0005 */ GAME( 2001, starseek, naomigd, naomigd, naomi, naomigd, ROT0, "G-Rev", "Doki Doki Idol Star Seeker (GDL-0005)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 8069 | /* 0006 */ GAME( 2001, gundmxgd, naomigd, naomigd, naomi, naomigd, ROT0, "Capcom", "Mobile Suit Gundam: Federation Vs. Zeon DX (GDL-0006)", GAME_FLAGS ) | |
| 8067 | /* 0004 */ GAME( 2001, cvsgd, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Capcom / SNK", "Capcom Vs. SNK Millennium Fight 2000 Pro (GDL-0004)", GAME_FLAGS ) | |
| 8068 | /* 0005 */ GAME( 2001, starseek, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "G-Rev", "Doki Doki Idol Star Seeker (GDL-0005)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 8069 | /* 0006 */ GAME( 2001, gundmxgd, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Capcom", "Mobile Suit Gundam: Federation Vs. Zeon DX (GDL-0006)", GAME_FLAGS ) | |
| 8070 | 8070 | // 0007 Capcom Vs. SNK 2 |
| 8071 | /* 0007A */ GAME( 2001, cvs2gd, naomigd, naomigd, naomi, naomigd, ROT0, "Capcom / SNK", "Capcom Vs. SNK 2 Millionaire Fighting 2001 (Rev A) (GDL-0007A)", GAME_FLAGS ) | |
| 8071 | /* 0007A */ GAME( 2001, cvs2gd, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Capcom / SNK", "Capcom Vs. SNK 2 Millionaire Fighting 2001 (Rev A) (GDL-0007A)", GAME_FLAGS ) | |
| 8072 | 8072 | // 0008 Capcom Vs. SNK 2 Mark Of The Millennium 2001 (Export) |
| 8073 | 8073 | // 0009 |
| 8074 | /* 0010 */ GAME( 2001, ikaruga, naomigd, naomigd, naomi, naomigd, ROT270, "Treasure", "Ikaruga (GDL-0010)", GAME_FLAGS ) | |
| 8075 | /* 0011 */ GAME( 2002, ggxx, naomigd, naomigd, naomi, ggxx, ROT0,"Arc System Works","Guilty Gear XX (GDL-0011)", GAME_FLAGS ) | |
| 8076 | /* 0012 */ GAME( 2002, cleoftp, naomigd, naomigd, naomi, naomigd, ROT0, "Altron", "Cleopatra Fortune Plus (GDL-0012)", GAME_FLAGS ) | |
| 8077 | /* 0013 */ GAME( 2002, moeru, naomigd, naomigd, naomi, naomigd, ROT0, "Altron", "Moeru Casinyo (GDL-0013)", GAME_FLAGS ) | |
| 8074 | /* 0010 */ GAME( 2001, ikaruga, naomigd, naomigd, naomi, dc_state, naomigd, ROT270, "Treasure", "Ikaruga (GDL-0010)", GAME_FLAGS ) | |
| 8075 | /* 0011 */ GAME( 2002, ggxx, naomigd, naomigd, naomi, dc_state, ggxx, ROT0,"Arc System Works","Guilty Gear XX (GDL-0011)", GAME_FLAGS ) | |
| 8076 | /* 0012 */ GAME( 2002, cleoftp, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Altron", "Cleopatra Fortune Plus (GDL-0012)", GAME_FLAGS ) | |
| 8077 | /* 0013 */ GAME( 2002, moeru, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Altron", "Moeru Casinyo (GDL-0013)", GAME_FLAGS ) | |
| 8078 | 8078 | // 0014 Musapey's Choco Marker |
| 8079 | /* 0014A */ GAME( 2002, chocomk, naomigd, naomigd, naomi, naomigd, ROT0, "Ecole Software", "Musapey's Choco Marker (Rev A) (GDL-0014A)", GAME_FLAGS ) | |
| 8079 | /* 0014A */ GAME( 2002, chocomk, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Ecole Software", "Musapey's Choco Marker (Rev A) (GDL-0014A)", GAME_FLAGS ) | |
| 8080 | 8080 | // 0015 |
| 8081 | 8081 | // 0016 Yonin Uchi Mahjong MJ |
| 8082 | /* 0017 */ GAME( 2002, quizqgd, naomigd, naomigd, naomi, naomigd, ROT270, "Amedio (Taito license)", "Quiz Keitai Q mode (GDL-0017)", GAME_FLAGS ) | |
| 8083 | /* 0018 */ GAME( 2002, azumanga, naomigd, naomigd, naomi, naomigd, ROT0, "Moss (Taito license)", "Azumanga Daioh Puzzle Bobble (GDL-0018)", GAME_FLAGS ) | |
| 8082 | /* 0017 */ GAME( 2002, quizqgd, naomigd, naomigd, naomi, dc_state, naomigd, ROT270, "Amedio (Taito license)", "Quiz Keitai Q mode (GDL-0017)", GAME_FLAGS ) | |
| 8083 | /* 0018 */ GAME( 2002, azumanga, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Moss (Taito license)", "Azumanga Daioh Puzzle Bobble (GDL-0018)", GAME_FLAGS ) | |
| 8084 | 8084 | // 0019 Guilty Gear XX #Reload |
| 8085 | /* 0019A */ GAME( 2003, ggxxrl, naomigd, naomigd, naomi, ggxxrl, ROT0,"Arc System Works","Guilty Gear XX #Reload (Rev A) (GDL-0019A)", GAME_FLAGS ) | |
| 8086 | /* 0020 */ GAME( 2004, tetkiwam, naomigd, naomigd, naomi, naomigd, ROT0, "Success", "Tetris Kiwamemichi (GDL-0020)", GAME_FLAGS ) | |
| 8087 | /* 0021 */ GAME( 2003, shikgam2, naomigd, naomigd, naomi, naomigd, ROT270, "Alfa System", "Shikigami No Shiro II / The Castle of Shikigami II (GDL-0021)", GAME_FLAGS ) | |
| 8088 | /* 0022 */ GAME( 2003, usagiym, naomigd, naomigd, naomi_mp, naomigd_mp,ROT0, "Warashi / Mahjong Kobo / Taito", "Usagi - Yamashiro Mahjong Hen (GDL-0022)", GAME_FLAGS ) | |
| 8085 | /* 0019A */ GAME( 2003, ggxxrl, naomigd, naomigd, naomi, dc_state, ggxxrl, ROT0,"Arc System Works","Guilty Gear XX #Reload (Rev A) (GDL-0019A)", GAME_FLAGS ) | |
| 8086 | /* 0020 */ GAME( 2004, tetkiwam, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Success", "Tetris Kiwamemichi (GDL-0020)", GAME_FLAGS ) | |
| 8087 | /* 0021 */ GAME( 2003, shikgam2, naomigd, naomigd, naomi, dc_state, naomigd, ROT270, "Alfa System", "Shikigami No Shiro II / The Castle of Shikigami II (GDL-0021)", GAME_FLAGS ) | |
| 8088 | /* 0022 */ GAME( 2003, usagiym, naomigd, naomigd, naomi_mp, dc_state, naomigd_mp,ROT0, "Warashi / Mahjong Kobo / Taito", "Usagi - Yamashiro Mahjong Hen (GDL-0022)", GAME_FLAGS ) | |
| 8089 | 8089 | // 0023 Border Down |
| 8090 | /* 0023A */ GAME( 2003, bdrdown, naomigd, naomigd, naomi, naomigd, ROT0, "G-Rev", "Border Down (Rev A) (GDL-0023A)", GAME_FLAGS ) | |
| 8091 | /* 0024 */ GAME( 2003, psyvar2, naomigd, naomigd, naomi, naomigd, ROT270, "Success", "Psyvariar 2 - The Will To Fabricate (GDL-0024)", GAME_FLAGS ) | |
| 8092 | /* 0025 */ GAME( 2004, cfield, naomigd, naomigd, naomi, naomigd, ROT0, "Able", "Chaos Field (GDL-0025)", GAME_FLAGS ) | |
| 8093 | /* 0026 */ GAME( 2004, trizeal, naomigd, naomigd, naomi, naomigd, ROT270, "Taito", "Trizeal (GDL-0026)", GAME_FLAGS ) | |
| 8090 | /* 0023A */ GAME( 2003, bdrdown, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "G-Rev", "Border Down (Rev A) (GDL-0023A)", GAME_FLAGS ) | |
| 8091 | /* 0024 */ GAME( 2003, psyvar2, naomigd, naomigd, naomi, dc_state, naomigd, ROT270, "Success", "Psyvariar 2 - The Will To Fabricate (GDL-0024)", GAME_FLAGS ) | |
| 8092 | /* 0025 */ GAME( 2004, cfield, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Able", "Chaos Field (GDL-0025)", GAME_FLAGS ) | |
| 8093 | /* 0026 */ GAME( 2004, trizeal, naomigd, naomigd, naomi, dc_state, naomigd, ROT270, "Taito", "Trizeal (GDL-0026)", GAME_FLAGS ) | |
| 8094 | 8094 | // 0027 Melty Blood Act Cadenza? |
| 8095 | 8095 | // 0028 Melty Blood Act Cadenza |
| 8096 | 8096 | // 0028A Melty Blood Act Cadenza (Rev A) |
| 8097 | 8097 | // 0028B Melty Blood Act Cadenza (Rev B) |
| 8098 | /* 0028C */ GAME( 2005, meltybld, naomigd, naomigd, naomi, naomigd, ROT0, "Ecole Software", "Melty Blood Act Cadenza (Rev C) (GDL-0028C)", GAME_FLAGS ) | |
| 8098 | /* 0028C */ GAME( 2005, meltybld, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Ecole Software", "Melty Blood Act Cadenza (Rev C) (GDL-0028C)", GAME_FLAGS ) | |
| 8099 | 8099 | // 0029 |
| 8100 | /* 0030 */ GAME( 2005, senkoo, senko, naomigd, naomi, naomigd, ROT0, "G-Rev", "Senko No Ronde (GDL-0030)", GAME_FLAGS ) | |
| 8101 | /* 0030A */ GAME( 2005, senko, naomigd, naomigd, naomi, naomigd, ROT0, "G-Rev", "Senko No Ronde (Rev A) (GDL-0030A)", GAME_FLAGS ) | |
| 8102 | /* 0031 */ GAME( 2005, ss2005, naomigd, naomigd, naomi, naomigd, ROT0, "Starfish", "Super Shanghai 2005 (GDL-0031)", GAME_FLAGS ) | |
| 8103 | /* 0031A */ GAME( 2005, ss2005a, ss2005, naomigd, naomi, naomigd, ROT0, "Starfish", "Super Shanghai 2005 (Rev A) (GDL-0031A)", GAME_FLAGS ) | |
| 8104 | /* 0032 */ GAME( 2005, radirgy, naomigd, naomigd, naomi, naomigd, ROT270, "Milestone", "Radirgy (GDL-0032)", GAME_FLAGS ) | |
| 8100 | /* 0030 */ GAME( 2005, senkoo, senko, naomigd, naomi, dc_state, naomigd, ROT0, "G-Rev", "Senko No Ronde (GDL-0030)", GAME_FLAGS ) | |
| 8101 | /* 0030A */ GAME( 2005, senko, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "G-Rev", "Senko No Ronde (Rev A) (GDL-0030A)", GAME_FLAGS ) | |
| 8102 | /* 0031 */ GAME( 2005, ss2005, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Starfish", "Super Shanghai 2005 (GDL-0031)", GAME_FLAGS ) | |
| 8103 | /* 0031A */ GAME( 2005, ss2005a, ss2005, naomigd, naomi, dc_state, naomigd, ROT0, "Starfish", "Super Shanghai 2005 (Rev A) (GDL-0031A)", GAME_FLAGS ) | |
| 8104 | /* 0032 */ GAME( 2005, radirgy, naomigd, naomigd, naomi, dc_state, naomigd, ROT270, "Milestone", "Radirgy (GDL-0032)", GAME_FLAGS ) | |
| 8105 | 8105 | // 0032A Radirgy (Rev A) |
| 8106 | 8106 | // 0033 Guilty Gear XX Slash |
| 8107 | /* 0033A */ GAME( 2005, ggxxsla, naomigd, naomigd, naomi, ggxxsla, ROT0,"Arc System Works","Guilty Gear XX Slash (Rev A) (GDL-0033A)", GAME_FLAGS ) | |
| 8108 | /* 0034 */ GAME( 2006, kurucham, naomigd, naomigd, naomi, naomigd, ROT0, "Able", "Kurukuru Chameleon (GDL-0034)", GAME_FLAGS ) | |
| 8109 | /* 0035 */ GAME( 2005, undefeat, naomigd, naomigd, naomi, naomigd, ROT270, "G-Rev", "Under Defeat (GDL-0035)", GAME_FLAGS ) | |
| 8107 | /* 0033A */ GAME( 2005, ggxxsla, naomigd, naomigd, naomi, dc_state, ggxxsla, ROT0,"Arc System Works","Guilty Gear XX Slash (Rev A) (GDL-0033A)", GAME_FLAGS ) | |
| 8108 | /* 0034 */ GAME( 2006, kurucham, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Able", "Kurukuru Chameleon (GDL-0034)", GAME_FLAGS ) | |
| 8109 | /* 0035 */ GAME( 2005, undefeat, naomigd, naomigd, naomi, dc_state, naomigd, ROT270, "G-Rev", "Under Defeat (GDL-0035)", GAME_FLAGS ) | |
| 8110 | 8110 | // 0036 Trigger Heart Exelica |
| 8111 | /* 0036A */ GAME( 2006, trgheart, naomigd, naomigd, naomi, naomigd, ROT270, "Warashi", "Trigger Heart Exelica (Rev A) (GDL-0036A)", GAME_FLAGS ) | |
| 8112 | /* 0037 */ GAME( 2006, jingystm, naomigd, naomigd, naomi, naomigd, ROT0, "Atrativa Japan", "Jingi Storm - The Arcade (GDL-0037)", GAME_FLAGS ) | |
| 8113 | /* 0038 */ GAME( 2006, senkosp, naomigd, naomigd, naomi, naomigd, ROT0, "G-Rev", "Senko No Ronde Special (GDL-0038)", GAME_FLAGS ) | |
| 8114 | /* 0039 */ GAME( 2006, meltyb, naomigd, naomigd, naomi, naomigd, ROT0, "Ecole Software", "Melty Blood Act Cadenza Ver B (GDL-0039)", GAME_FLAGS ) | |
| 8115 | /* 0039A */ GAME( 2006, meltyba, meltyb, naomigd, naomi, naomigd, ROT0, "Ecole Software", "Melty Blood Act Cadenza Ver B (Rev A) (GDL-0039A)", GAME_FLAGS ) | |
| 8116 | /* 0040 */ GAME( 2006, karous, naomigd, naomigd, naomi, naomigd, ROT270, "Milestone", "Karous (GDL-0040)", GAME_FLAGS ) | |
| 8117 | /* 0041 */ GAME( 2006, ggxxac, naomigd, naomigd, naomi, naomigd, ROT0,"Arc System Works","Guilty Gear XX Accent Core (GDL-0041)", GAME_FLAGS ) | |
| 8118 | /* 0042 */ GAME( 2006, takoron, naomigd, naomigd, naomi, naomigd, ROT0, "Compile", "Noukone Puzzle Takoron (GDL-0042)", GAME_FLAGS ) | |
| 8111 | /* 0036A */ GAME( 2006, trgheart, naomigd, naomigd, naomi, dc_state, naomigd, ROT270, "Warashi", "Trigger Heart Exelica (Rev A) (GDL-0036A)", GAME_FLAGS ) | |
| 8112 | /* 0037 */ GAME( 2006, jingystm, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Atrativa Japan", "Jingi Storm - The Arcade (GDL-0037)", GAME_FLAGS ) | |
| 8113 | /* 0038 */ GAME( 2006, senkosp, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "G-Rev", "Senko No Ronde Special (GDL-0038)", GAME_FLAGS ) | |
| 8114 | /* 0039 */ GAME( 2006, meltyb, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Ecole Software", "Melty Blood Act Cadenza Ver B (GDL-0039)", GAME_FLAGS ) | |
| 8115 | /* 0039A */ GAME( 2006, meltyba, meltyb, naomigd, naomi, dc_state, naomigd, ROT0, "Ecole Software", "Melty Blood Act Cadenza Ver B (Rev A) (GDL-0039A)", GAME_FLAGS ) | |
| 8116 | /* 0040 */ GAME( 2006, karous, naomigd, naomigd, naomi, dc_state, naomigd, ROT270, "Milestone", "Karous (GDL-0040)", GAME_FLAGS ) | |
| 8117 | /* 0041 */ GAME( 2006, ggxxac, naomigd, naomigd, naomi, dc_state, naomigd, ROT0,"Arc System Works","Guilty Gear XX Accent Core (GDL-0041)", GAME_FLAGS ) | |
| 8118 | /* 0042 */ GAME( 2006, takoron, naomigd, naomigd, naomi, dc_state, naomigd, ROT0, "Compile", "Noukone Puzzle Takoron (GDL-0042)", GAME_FLAGS ) | |
| 8119 | 8119 | |
| 8120 | 8120 | /* Atomiswave */ |
| 8121 | GAME( 2001, awbios, 0, aw2c, aw2c, atomiswave, ROT0, "Sammy", "Atomiswave Bios", GAME_FLAGS|GAME_IS_BIOS_ROOT ) | |
| 8121 | GAME( 2001, awbios, 0, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sammy", "Atomiswave Bios", GAME_FLAGS|GAME_IS_BIOS_ROOT ) | |
| 8122 | 8122 | |
| 8123 | GAME( 2002, maxspeed, awbios, aw1c, aw1w, atomiswave, ROT0, "Sammy", "Maximum Speed", GAME_FLAGS ) | |
| 8124 | GAME( 2002, sprtshot, awbios, aw2c, aw2c, atomiswave, ROT0, "Sammy USA", "Sports Shooting USA", GAME_FLAGS ) | |
| 8125 | GAME( 2003, ggx15, awbios, aw2c, aw2c, atomiswave, ROT0, "Sammy / Arc System Works", "Guilty Gear X ver. 1.5", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING ) | |
| 8126 | GAME( 2003, demofist, awbios, aw2c, aw2c, atomiswave, ROT0, "Polygon Magic / Dimps", "Demolish Fist", GAME_FLAGS ) | |
| 8127 | GAME( 2003, dolphin, awbios, aw2c, aw2c, atomiswave, ROT0, "Sammy", "Dolphin Blue", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING ) | |
| 8128 | GAME( 2003, ggisuka, awbios, aw2c, aw2c, atomiswave, ROT0, "Sammy / Arc System Works", "Guilty Gear Isuka", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING ) | |
| 8129 | GAME( 2004, dirtypig, awbios, aw2c, aw2c, atomiswave, ROT0, "Sammy", "Dirty Pigskin Football", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING ) | |
| 8130 | GAME( 2004, rumblef, awbios, aw2c, aw2c, atomiswave, ROT0, "Sammy / Dimps", "The Rumble Fish", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING ) | |
| 8131 | GAME( 2004, rangrmsn, awbios, aw2c, aw1w, atomiswave, ROT0, "Sammy", "Ranger Mission", GAME_FLAGS ) | |
| 8132 | GAME( 2004, salmankt, awbios, aw2c, aw2c, atomiswave, ROT0, "Sammy", "Salary Man Kintarou", GAME_FLAGS ) | |
| 8133 | GAME( 2004, ftspeed, awbios, aw1c, aw1w, atomiswave, ROT0, "Sammy", "Faster Than Speed", GAME_FLAGS ) | |
| 8134 | GAME( 2004, kov7sprt, awbios, aw2c, aw2c, atomiswave, ROT0, "Sammy / IGS", "Knights of Valour - The Seven Spirits", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING ) | |
| 8135 | GAME( 2005, vfurlong, awbios, aw2c, aw2c, atomiswave, ROT0, "Sammy", "Net Select Keiba Victory Furlong", GAME_FLAGS ) | |
| 8136 | GAME( 2004, rumblef2, awbios, aw2c, aw2c, atomiswave, ROT0, "Sammy / Dimps", "The Rumble Fish 2", GAME_FLAGS ) | |
| 8137 | GAME( 2005, anmlbskt, awbios, aw2c, aw2c, atomiswave, ROT0, "Sammy / Moss", "Animal Basket", GAME_FLAGS ) | |
| 8138 | GAME( 2005, ngbc, awbios, aw2c, aw2c, atomiswave, ROT0, "Sammy / SNK Playmore", "Neo-Geo Battle Coliseum", GAME_FLAGS ) | |
| 8139 | GAME( 2005, samsptk, awbios, aw2c, aw2c, atomiswave, ROT0, "Sammy / SNK Playmore", "Samurai Spirits Tenkaichi Kenkakuden", GAME_FLAGS ) | |
| 8140 | GAME( 2005, kofxi, awbios, aw2c, aw2c, atomiswave, ROT0, "Sammy / SNK Playmore", "The King of Fighters XI", GAME_FLAGS ) | |
| 8141 | GAME( 2005, fotns, awbios, aw2c, aw2c, atomiswave, ROT0, "Sega / Arc System Works", "Fist Of The North Star", GAME_FLAGS ) | |
| 8142 | GAME( 2005, kofnw, awbios, aw2c, aw2c, atomiswave, ROT0, "Sammy / SNK Playmore", "The King of Fighters Neowave", GAME_FLAGS ) | |
| 8143 | GAME( 2005, kofnwj, kofnw, aw2c, aw2c, atomiswave, ROT0, "Sammy / SNK Playmore", "The King of Fighters Neowave (Japan)", GAME_FLAGS ) | |
| 8144 | GAME( 2005, xtrmhunt, awbios, aw2c, aw2c, atomiswave, ROT0, "Sammy", "Extreme Hunting", GAME_FLAGS ) | |
| 8145 | GAME( 2006, mslug6, awbios, aw2c, aw2c, atomiswave, ROT0, "Sega / SNK Playmore", "Metal Slug 6", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING ) | |
| 8146 | GAME( 2006, xtrmhnt2, awbios, aw2c, aw2c, atomiswave, ROT0, "Sega", "Extreme Hunting 2", GAME_FLAGS ) | |
| 8123 | GAME( 2002, maxspeed, awbios, aw1c, aw1w, dc_state, atomiswave, ROT0, "Sammy", "Maximum Speed", GAME_FLAGS ) | |
| 8124 | GAME( 2002, sprtshot, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sammy USA", "Sports Shooting USA", GAME_FLAGS ) | |
| 8125 | GAME( 2003, ggx15, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sammy / Arc System Works", "Guilty Gear X ver. 1.5", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING ) | |
| 8126 | GAME( 2003, demofist, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Polygon Magic / Dimps", "Demolish Fist", GAME_FLAGS ) | |
| 8127 | GAME( 2003, dolphin, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sammy", "Dolphin Blue", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING ) | |
| 8128 | GAME( 2003, ggisuka, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sammy / Arc System Works", "Guilty Gear Isuka", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING ) | |
| 8129 | GAME( 2004, dirtypig, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sammy", "Dirty Pigskin Football", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING ) | |
| 8130 | GAME( 2004, rumblef, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sammy / Dimps", "The Rumble Fish", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING ) | |
| 8131 | GAME( 2004, rangrmsn, awbios, aw2c, aw1w, dc_state, atomiswave, ROT0, "Sammy", "Ranger Mission", GAME_FLAGS ) | |
| 8132 | GAME( 2004, salmankt, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sammy", "Salary Man Kintarou", GAME_FLAGS ) | |
| 8133 | GAME( 2004, ftspeed, awbios, aw1c, aw1w, dc_state, atomiswave, ROT0, "Sammy", "Faster Than Speed", GAME_FLAGS ) | |
| 8134 | GAME( 2004, kov7sprt, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sammy / IGS", "Knights of Valour - The Seven Spirits", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING ) | |
| 8135 | GAME( 2005, vfurlong, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sammy", "Net Select Keiba Victory Furlong", GAME_FLAGS ) | |
| 8136 | GAME( 2004, rumblef2, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sammy / Dimps", "The Rumble Fish 2", GAME_FLAGS ) | |
| 8137 | GAME( 2005, anmlbskt, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sammy / Moss", "Animal Basket", GAME_FLAGS ) | |
| 8138 | GAME( 2005, ngbc, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sammy / SNK Playmore", "Neo-Geo Battle Coliseum", GAME_FLAGS ) | |
| 8139 | GAME( 2005, samsptk, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sammy / SNK Playmore", "Samurai Spirits Tenkaichi Kenkakuden", GAME_FLAGS ) | |
| 8140 | GAME( 2005, kofxi, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sammy / SNK Playmore", "The King of Fighters XI", GAME_FLAGS ) | |
| 8141 | GAME( 2005, fotns, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sega / Arc System Works", "Fist Of The North Star", GAME_FLAGS ) | |
| 8142 | GAME( 2005, kofnw, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sammy / SNK Playmore", "The King of Fighters Neowave", GAME_FLAGS ) | |
| 8143 | GAME( 2005, kofnwj, kofnw, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sammy / SNK Playmore", "The King of Fighters Neowave (Japan)", GAME_FLAGS ) | |
| 8144 | GAME( 2005, xtrmhunt, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sammy", "Extreme Hunting", GAME_FLAGS ) | |
| 8145 | GAME( 2006, mslug6, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sega / SNK Playmore", "Metal Slug 6", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING ) | |
| 8146 | GAME( 2006, xtrmhnt2, awbios, aw2c, aw2c, dc_state, atomiswave, ROT0, "Sega", "Extreme Hunting 2", GAME_FLAGS ) |
| r15751 | r15752 | |
|---|---|---|
| 380 | 380 | ROM_LOAD("u6_l3.rom", 0x00000, 0x020000, CRC(bf4a37b5) SHA1(91b8bba6182e818a34252a4b2a0b86a2a44d9c42)) |
| 381 | 381 | ROM_END |
| 382 | 382 | |
| 383 | GAME(1990, tfa_13, 0, wpc_an, wpc_an, wpc_an, ROT0, "Bally", "WPC Test Fixture: Alphanumeric (1.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 384 | GAME(1990, dd_p7, dd_l2, wpc_an, wpc_an, wpc_an, ROT0, "Bally", "Dr. Dude (PA-7 WPC)", GAME_IS_SKELETON_MECHANICAL) | |
| 385 | GAME(1990, dd_p06, dd_l2, wpc_an, wpc_an, wpc_an, ROT0, "Bally", "Dr. Dude (PA-6 WPC)", GAME_IS_SKELETON_MECHANICAL) | |
| 386 | GAME(1990, fh_l9, 0, wpc_an, wpc_an, wpc_an, ROT0, "Williams", "Funhouse L-9 (SL-2m)", GAME_IS_SKELETON_MECHANICAL) | |
| 387 | GAME(1990, fh_l9b, fh_l9, wpc_an, wpc_an, wpc_an, ROT0, "Williams", "Funhouse L-9 (SL-2m) Bootleg Improved German translation", GAME_IS_SKELETON_MECHANICAL) | |
| 388 | GAME(1996, fh_905h, fh_l9, wpc_an, wpc_an, wpc_an, ROT0, "Williams", "Funhouse 9.05H", GAME_IS_SKELETON_MECHANICAL) | |
| 389 | GAME(1990, fh_l3, fh_l9, wpc_an, wpc_an, wpc_an, ROT0, "Williams", "Funhouse L-3", GAME_IS_SKELETON_MECHANICAL) | |
| 390 | GAME(1990, fh_l4, fh_l9, wpc_an, wpc_an, wpc_an, ROT0, "Williams", "Funhouse L-4", GAME_IS_SKELETON_MECHANICAL) | |
| 391 | GAME(1990, fh_l5, fh_l9, wpc_an, wpc_an, wpc_an, ROT0, "Williams", "Funhouse L-5", GAME_IS_SKELETON_MECHANICAL) | |
| 392 | GAME(1991, hd_l3, 0, wpc_an, wpc_an, wpc_an, ROT0, "Bally", "Harley Davidson (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 393 | GAME(1991, hd_l1, hd_l3, wpc_an, wpc_an, wpc_an, ROT0, "Bally", "Harley Davidson (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 394 | GAME(1992, bop_l7, 0, wpc_an, wpc_an, wpc_an, ROT0, "Williams", "The Machine: Bride of Pinbot (L-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 395 | GAME(1991, bop_l6, bop_l7, wpc_an, wpc_an, wpc_an, ROT0, "Williams", "The Machine: Bride of Pinbot (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 396 | GAME(1991, bop_l5, bop_l7, wpc_an, wpc_an, wpc_an, ROT0, "Williams", "The Machine: Bride of Pinbot (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 397 | GAME(1991, bop_l4, bop_l7, wpc_an, wpc_an, wpc_an, ROT0, "Williams", "The Machine: Bride of Pinbot (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 398 | GAME(1991, bop_l3, bop_l7, wpc_an, wpc_an, wpc_an, ROT0, "Williams", "The Machine: Bride of Pinbot (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 399 | GAME(1991, bop_l2, bop_l7, wpc_an, wpc_an, wpc_an, ROT0, "Williams", "The Machine: Bride of Pinbot (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 383 | GAME(1990, tfa_13, 0, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Bally", "WPC Test Fixture: Alphanumeric (1.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 384 | GAME(1990, dd_p7, dd_l2, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Bally", "Dr. Dude (PA-7 WPC)", GAME_IS_SKELETON_MECHANICAL) | |
| 385 | GAME(1990, dd_p06, dd_l2, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Bally", "Dr. Dude (PA-6 WPC)", GAME_IS_SKELETON_MECHANICAL) | |
| 386 | GAME(1990, fh_l9, 0, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams", "Funhouse L-9 (SL-2m)", GAME_IS_SKELETON_MECHANICAL) | |
| 387 | GAME(1990, fh_l9b, fh_l9, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams", "Funhouse L-9 (SL-2m) Bootleg Improved German translation", GAME_IS_SKELETON_MECHANICAL) | |
| 388 | GAME(1996, fh_905h, fh_l9, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams", "Funhouse 9.05H", GAME_IS_SKELETON_MECHANICAL) | |
| 389 | GAME(1990, fh_l3, fh_l9, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams", "Funhouse L-3", GAME_IS_SKELETON_MECHANICAL) | |
| 390 | GAME(1990, fh_l4, fh_l9, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams", "Funhouse L-4", GAME_IS_SKELETON_MECHANICAL) | |
| 391 | GAME(1990, fh_l5, fh_l9, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams", "Funhouse L-5", GAME_IS_SKELETON_MECHANICAL) | |
| 392 | GAME(1991, hd_l3, 0, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Bally", "Harley Davidson (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 393 | GAME(1991, hd_l1, hd_l3, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Bally", "Harley Davidson (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 394 | GAME(1992, bop_l7, 0, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams", "The Machine: Bride of Pinbot (L-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 395 | GAME(1991, bop_l6, bop_l7, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams", "The Machine: Bride of Pinbot (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 396 | GAME(1991, bop_l5, bop_l7, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams", "The Machine: Bride of Pinbot (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 397 | GAME(1991, bop_l4, bop_l7, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams", "The Machine: Bride of Pinbot (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 398 | GAME(1991, bop_l3, bop_l7, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams", "The Machine: Bride of Pinbot (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 399 | GAME(1991, bop_l2, bop_l7, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams", "The Machine: Bride of Pinbot (L-2)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 188 | 188 | |
| 189 | 189 | |
| 190 | 190 | |
| 191 | GAME( 1980, cheekyms, 0, cheekyms, cheekyms, 0, ROT270, "Universal", "Cheeky Mouse", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 191 | GAME( 1980, cheekyms, 0, cheekyms, cheekyms, cheekyms_state, 0, ROT270, "Universal", "Cheeky Mouse", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 954 | 954 | * |
| 955 | 955 | *************************************/ |
| 956 | 956 | |
| 957 | GAME( 1979, asteroid, 0, asteroid, asteroid, 0, ROT0, "Atari", "Asteroids (rev 4)", GAME_SUPPORTS_SAVE ) | |
| 958 | GAME( 1979, asteroid2,asteroid, asteroid, asteroid, 0, ROT0, "Atari", "Asteroids (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 959 | GAME( 1979, asteroid1,asteroid, asteroid, asteroid, 0, ROT0, "Atari", "Asteroids (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 960 | GAME( 1979, asteroidb,asteroid, asteroid, asteroidb,asteroidb,ROT0, "bootleg", "Asteroids (bootleg on Lunar Lander hardware)", GAME_SUPPORTS_SAVE ) | |
| 961 | GAME( 1979, asterock, asteroid, asterock, asterock, asterock, ROT0, "bootleg (Sidam)", "Asterock (bootleg of Asteroids)", GAME_SUPPORTS_SAVE ) | |
| 962 | GAME( 1979, meteorts, asteroid, asteroid, asteroid, 0, ROT0, "bootleg (VGG)", "Meteorites (bootleg of Asteroids)", GAME_SUPPORTS_SAVE ) | |
| 963 | GAME( 1979, meteorho, asteroid, asteroid, asteroid, 0, ROT0, "bootleg (Hoei)", "Meteor (bootleg of Asteroids)", GAME_SUPPORTS_SAVE ) | |
| 964 | GAME( 1979, hyperspc, asteroid, asteroid, asteroid, 0, ROT0, "bootleg (Rumiano)", "Hyperspace (bootleg of Asteroids)", GAME_SUPPORTS_SAVE ) | |
| 965 | GAMEL(1980, astdelux, 0, astdelux, astdelux, 0, ROT0, "Atari", "Asteroids Deluxe (rev 3)", GAME_SUPPORTS_SAVE, layout_ho88ffff ) | |
| 966 | GAMEL(1980, astdelux2,astdelux, astdelux, astdelux, 0, ROT0, "Atari", "Asteroids Deluxe (rev 2)", GAME_SUPPORTS_SAVE, layout_ho88ffff ) | |
| 967 | GAMEL(1980, astdelux1,astdelux, astdelux, astdelux, 0, ROT0, "Atari", "Asteroids Deluxe (rev 1)", GAME_SUPPORTS_SAVE, layout_ho88ffff ) | |
| 968 | GAME( 1979, llander, 0, llander, llander, 0, ROT0, "Atari", "Lunar Lander (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 969 | GAME( 1979, llander1, llander, llander, llander1, 0, ROT0, "Atari", "Lunar Lander (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 957 | GAME( 1979, asteroid, 0, asteroid, asteroid, asteroid_state, 0, ROT0, "Atari", "Asteroids (rev 4)", GAME_SUPPORTS_SAVE ) | |
| 958 | GAME( 1979, asteroid2,asteroid, asteroid, asteroid, asteroid_state, 0, ROT0, "Atari", "Asteroids (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 959 | GAME( 1979, asteroid1,asteroid, asteroid, asteroid, asteroid_state, 0, ROT0, "Atari", "Asteroids (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 960 | GAME( 1979, asteroidb,asteroid, asteroid, asteroidb, asteroid_state,asteroidb,ROT0, "bootleg", "Asteroids (bootleg on Lunar Lander hardware)", GAME_SUPPORTS_SAVE ) | |
| 961 | GAME( 1979, asterock, asteroid, asterock, asterock, asteroid_state, asterock, ROT0, "bootleg (Sidam)", "Asterock (bootleg of Asteroids)", GAME_SUPPORTS_SAVE ) | |
| 962 | GAME( 1979, meteorts, asteroid, asteroid, asteroid, asteroid_state, 0, ROT0, "bootleg (VGG)", "Meteorites (bootleg of Asteroids)", GAME_SUPPORTS_SAVE ) | |
| 963 | GAME( 1979, meteorho, asteroid, asteroid, asteroid, asteroid_state, 0, ROT0, "bootleg (Hoei)", "Meteor (bootleg of Asteroids)", GAME_SUPPORTS_SAVE ) | |
| 964 | GAME( 1979, hyperspc, asteroid, asteroid, asteroid, asteroid_state, 0, ROT0, "bootleg (Rumiano)", "Hyperspace (bootleg of Asteroids)", GAME_SUPPORTS_SAVE ) | |
| 965 | GAMEL(1980, astdelux, 0, astdelux, astdelux, asteroid_state, 0, ROT0, "Atari", "Asteroids Deluxe (rev 3)", GAME_SUPPORTS_SAVE, layout_ho88ffff ) | |
| 966 | GAMEL(1980, astdelux2,astdelux, astdelux, astdelux, asteroid_state, 0, ROT0, "Atari", "Asteroids Deluxe (rev 2)", GAME_SUPPORTS_SAVE, layout_ho88ffff ) | |
| 967 | GAMEL(1980, astdelux1,astdelux, astdelux, astdelux, asteroid_state, 0, ROT0, "Atari", "Asteroids Deluxe (rev 1)", GAME_SUPPORTS_SAVE, layout_ho88ffff ) | |
| 968 | GAME( 1979, llander, 0, llander, llander, asteroid_state, 0, ROT0, "Atari", "Lunar Lander (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 969 | GAME( 1979, llander1, llander, llander, llander1, asteroid_state, 0, ROT0, "Atari", "Lunar Lander (rev 1)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2284 | 2284 | ROM_END |
| 2285 | 2285 | |
| 2286 | 2286 | |
| 2287 | GAME( 1996, stvbios, 0, stv_slot, stv, stv, ROT0, "Sega", "ST-V Bios", GAME_IS_BIOS_ROOT ) | |
| 2287 | GAME( 1996, stvbios, 0, stv_slot, stv, saturn_state, stv, ROT0, "Sega", "ST-V Bios", GAME_IS_BIOS_ROOT ) | |
| 2288 | 2288 | |
| 2289 | 2289 | //GAME YEAR, NAME, PARENT, MACH, INP, INIT, MONITOR |
| 2290 | 2290 | /* Playable */ |
| 2291 | GAME( 1998, astrass, stvbios, stv, stv6b, astrass, ROT0, "Sunsoft", "Astra SuperStars (J 980514 V1.002)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2292 | GAME( 1995, bakubaku, stvbios, stv, stv, stv, ROT0, "Sega", "Baku Baku Animal (J 950407 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2293 | GAME( 1996, batmanfr, stvbios, stv, stv, batmanfr, ROT0, "Acclaim", "Batman Forever (JUE 960507 V1.000)", GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2294 | GAME( 1996, colmns97, stvbios, stv, stv, colmns97, ROT0, "Sega", "Columns '97 (JET 961209 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2295 | GAME( 1997, cotton2, stvbios, stv, stv, cotton2, ROT0, "Success", "Cotton 2 (JUET 970902 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2296 | GAME( 1998, cottonbm, stvbios, stv, stv, cottonbm, ROT0, "Success", "Cotton Boomerang (JUET 980709 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2297 | GAME( 1995, critcrsh, stvbios, stv, critcrsh, critcrsh, ROT0, "Sega", "Critter Crusher (EA 951204 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2298 | GAME( 1999, danchih, stvbios, stv, stvmp, danchih, ROT0, "Altron (Tecmo license)", "Danchi de Hanafuda (J 990607 V1.400)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2299 | GAME( 2000, danchiq, stvbios, stv, stv, danchiq, ROT0, "Altron", "Danchi de Quiz Okusan Yontaku Desuyo! (J 001128 V1.200)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2300 | GAME( 1996, diehard, stvbios, stv, stv, diehard, ROT0, "Sega", "Die Hard Arcade (UET 960515 V1.000)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2301 | GAME( 1996, dnmtdeka, diehard, stv, stv, dnmtdeka, ROT0, "Sega", "Dynamite Deka (J 960515 V1.000)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2302 | GAME( 1995, ejihon, stvbios, stv, stv, stv, ROT0, "Sega", "Ejihon Tantei Jimusyo (J 950613 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2303 | GAME( 1995, fhboxers, stvbios, stv, stv, fhboxers, ROT0, "Sega", "Funky Head Boxers (JUETBKAL 951218 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2304 | GAME( 1994, gaxeduel, stvbios, stv, stv6b, gaxeduel, ROT0, "Sega", "Golden Axe - The Duel (JUETL 950117 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS) | |
| 2305 | GAME( 1998, grdforce, stvbios, stv, stv, grdforce, ROT0, "Success", "Guardian Force (JUET 980318 V0.105)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2306 | GAME( 1998, groovef, stvbios, stv, stv6b, groovef, ROT0, "Atlus", "Groove on Fight - Gouketsuji Ichizoku 3 (J 970416 V1.001)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2307 | GAME( 1997, hanagumi, stvbios, stv, stv, hanagumi, ROT0, "Sega", "Hanagumi Taisen Columns - Sakura Wars (J 971007 V1.010)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2308 | GAME( 1996, introdon, stvbios, stv, stv, stv, ROT0, "Sunsoft / Success", "Karaoke Quiz Intro Don Don! (J 960213 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2309 | GAME( 1995, kiwames, stvbios, stv, stvmp, stvmp, ROT0, "Athena", "Pro Mahjong Kiwame S (J 951020 V1.208)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2310 | GAME( 1997, maruchan, stvbios, stv, stv, maruchan, ROT0, "Sega / Toyosuisan", "Maru-Chan de Goo! (J 971216 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2311 | GAME( 1996, mausuke, stvbios, stv, stv, mausuke, ROT0, "Data East", "Mausuke no Ojama the World (J 960314 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2312 | GAME( 1998, myfairld, stvbios, stv, myfairld, stvmp, ROT0, "Micronet", "Virtual Mahjong 2 - My Fair Lady (J 980608 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2313 | GAME( 1998, othellos, stvbios, stv, stv, othellos, ROT0, "Success", "Othello Shiyouyo (J 980423 V1.002)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2314 | GAME( 1995, pblbeach, stvbios, stv, stv, pblbeach, ROT0, "T&E Soft", "Pebble Beach - The Great Shot (JUE 950913 V0.990)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2315 | GAME( 1996, prikura, stvbios, stv, stv, prikura, ROT0, "Atlus", "Princess Clara Daisakusen (J 960910 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2316 | GAME( 1996, puyosun, stvbios, stv, stv, puyosun, ROT0, "Compile", "Puyo Puyo Sun (J 961115 V0.001)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2317 | GAME( 1998, rsgun, stvbios, stv, stv, rsgun, ROT0, "Treasure", "Radiant Silvergun (JUET 980523 V1.000)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2318 | GAME( 1998, sasissu, stvbios, stv, stv, sasissu, ROT0, "Sega", "Taisen Tanto-R Sashissu!! (J 980216 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2319 | GAME( 1999, sanjeon, sasissu, stv, stv, sanjeon, ROT0, "Sega / Deniam", "DaeJeon! SanJeon SuJeon (AJTUE 990412 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2320 | GAME( 1997, seabass, stvbios, stv, stv, seabass, ROT0, "A wave inc. (Able license)", "Sea Bass Fishing (JUET 971110 V0.001)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2321 | GAME( 1995, shanhigw, stvbios, stv, stv, shanhigw, ROT0, "Sunsoft / Activision", "Shanghai - The Great Wall / Shanghai Triple Threat (JUE 950623 V1.005)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2322 | GAME( 1997, shienryu, stvbios, stv, stv, shienryu, ROT270, "Warashi", "Shienryu (JUET 961226 V1.000)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2323 | GAME( 1998, sss, stvbios, stv, stv, sss, ROT0, "Capcom / Cave / Victor", "Steep Slope Sliders (JUET 981110 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2324 | GAME( 1995, sandor, stvbios, stv, stv, sandor, ROT0, "Sega", "Puzzle & Action: Sando-R (J 951114 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2325 | GAME( 1997, thunt, sandor, stv, stv, thunt, ROT0, "Sega", "Puzzle & Action: Treasure Hunt (JUET 970901 V2.00E)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2326 | GAME( 1997, thuntk, sandor, stv, stv, sandor, ROT0, "Sega / Deniam", "Puzzle & Action: BoMulEul Chajara (JUET 970125 V2.00K)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2327 | GAME( 1995, smleague, stvbios, stv, stv, smleague, ROT0, "Sega", "Super Major League (U 960108 V1.000)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2328 | GAME( 1995, finlarch, smleague,stv, stv, finlarch, ROT0, "Sega", "Final Arch (J 950714 V1.001)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2329 | GAME( 1996, sokyugrt, stvbios, stv, stv, sokyugrt, ROT0, "Raizing / Eighting", "Soukyugurentai / Terra Diver (JUET 960821 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2330 | GAME( 1995, suikoenb, stvbios, stv, stv6b, suikoenb, ROT0, "Data East", "Suikoenbu / Outlaws of the Lost Dynasty (JUETL 950314 V2.001)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2331 | GAME( 1996, vfkids, stvbios, stv, stv, stv, ROT0, "Sega", "Virtua Fighter Kids (JUET 960319 V0.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2332 | GAME( 1997, vmahjong, stvbios, stv, myfairld, stvmp, ROT0, "Micronet", "Virtual Mahjong (J 961214 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2333 | GAME( 1997, winterht, stvbios, stv, stv, winterht, ROT0, "Sega", "Winter Heat (JUET 971012 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2334 | GAME( 1997, znpwfv, stvbios, stv, stv, znpwfv, ROT0, "Sega", "Zen Nippon Pro-Wrestling Featuring Virtua (J 971123 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2291 | GAME( 1998, astrass, stvbios, stv, stv6b, saturn_state, astrass, ROT0, "Sunsoft", "Astra SuperStars (J 980514 V1.002)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2292 | GAME( 1995, bakubaku, stvbios, stv, stv, saturn_state, stv, ROT0, "Sega", "Baku Baku Animal (J 950407 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2293 | GAME( 1996, batmanfr, stvbios, stv, stv, saturn_state, batmanfr, ROT0, "Acclaim", "Batman Forever (JUE 960507 V1.000)", GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2294 | GAME( 1996, colmns97, stvbios, stv, stv, saturn_state, colmns97, ROT0, "Sega", "Columns '97 (JET 961209 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2295 | GAME( 1997, cotton2, stvbios, stv, stv, saturn_state, cotton2, ROT0, "Success", "Cotton 2 (JUET 970902 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2296 | GAME( 1998, cottonbm, stvbios, stv, stv, saturn_state, cottonbm, ROT0, "Success", "Cotton Boomerang (JUET 980709 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2297 | GAME( 1995, critcrsh, stvbios, stv, critcrsh, saturn_state, critcrsh, ROT0, "Sega", "Critter Crusher (EA 951204 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2298 | GAME( 1999, danchih, stvbios, stv, stvmp, saturn_state, danchih, ROT0, "Altron (Tecmo license)", "Danchi de Hanafuda (J 990607 V1.400)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2299 | GAME( 2000, danchiq, stvbios, stv, stv, saturn_state, danchiq, ROT0, "Altron", "Danchi de Quiz Okusan Yontaku Desuyo! (J 001128 V1.200)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2300 | GAME( 1996, diehard, stvbios, stv, stv, saturn_state, diehard, ROT0, "Sega", "Die Hard Arcade (UET 960515 V1.000)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2301 | GAME( 1996, dnmtdeka, diehard, stv, stv, saturn_state, dnmtdeka, ROT0, "Sega", "Dynamite Deka (J 960515 V1.000)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2302 | GAME( 1995, ejihon, stvbios, stv, stv, saturn_state, stv, ROT0, "Sega", "Ejihon Tantei Jimusyo (J 950613 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2303 | GAME( 1995, fhboxers, stvbios, stv, stv, saturn_state, fhboxers, ROT0, "Sega", "Funky Head Boxers (JUETBKAL 951218 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2304 | GAME( 1994, gaxeduel, stvbios, stv, stv6b, saturn_state, gaxeduel, ROT0, "Sega", "Golden Axe - The Duel (JUETL 950117 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS) | |
| 2305 | GAME( 1998, grdforce, stvbios, stv, stv, saturn_state, grdforce, ROT0, "Success", "Guardian Force (JUET 980318 V0.105)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2306 | GAME( 1998, groovef, stvbios, stv, stv6b, saturn_state, groovef, ROT0, "Atlus", "Groove on Fight - Gouketsuji Ichizoku 3 (J 970416 V1.001)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2307 | GAME( 1997, hanagumi, stvbios, stv, stv, saturn_state, hanagumi, ROT0, "Sega", "Hanagumi Taisen Columns - Sakura Wars (J 971007 V1.010)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2308 | GAME( 1996, introdon, stvbios, stv, stv, saturn_state, stv, ROT0, "Sunsoft / Success", "Karaoke Quiz Intro Don Don! (J 960213 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2309 | GAME( 1995, kiwames, stvbios, stv, stvmp, saturn_state, stvmp, ROT0, "Athena", "Pro Mahjong Kiwame S (J 951020 V1.208)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2310 | GAME( 1997, maruchan, stvbios, stv, stv, saturn_state, maruchan, ROT0, "Sega / Toyosuisan", "Maru-Chan de Goo! (J 971216 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2311 | GAME( 1996, mausuke, stvbios, stv, stv, saturn_state, mausuke, ROT0, "Data East", "Mausuke no Ojama the World (J 960314 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2312 | GAME( 1998, myfairld, stvbios, stv, myfairld, saturn_state, stvmp, ROT0, "Micronet", "Virtual Mahjong 2 - My Fair Lady (J 980608 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2313 | GAME( 1998, othellos, stvbios, stv, stv, saturn_state, othellos, ROT0, "Success", "Othello Shiyouyo (J 980423 V1.002)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2314 | GAME( 1995, pblbeach, stvbios, stv, stv, saturn_state, pblbeach, ROT0, "T&E Soft", "Pebble Beach - The Great Shot (JUE 950913 V0.990)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2315 | GAME( 1996, prikura, stvbios, stv, stv, saturn_state, prikura, ROT0, "Atlus", "Princess Clara Daisakusen (J 960910 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2316 | GAME( 1996, puyosun, stvbios, stv, stv, saturn_state, puyosun, ROT0, "Compile", "Puyo Puyo Sun (J 961115 V0.001)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2317 | GAME( 1998, rsgun, stvbios, stv, stv, saturn_state, rsgun, ROT0, "Treasure", "Radiant Silvergun (JUET 980523 V1.000)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2318 | GAME( 1998, sasissu, stvbios, stv, stv, saturn_state, sasissu, ROT0, "Sega", "Taisen Tanto-R Sashissu!! (J 980216 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2319 | GAME( 1999, sanjeon, sasissu, stv, stv, saturn_state, sanjeon, ROT0, "Sega / Deniam", "DaeJeon! SanJeon SuJeon (AJTUE 990412 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2320 | GAME( 1997, seabass, stvbios, stv, stv, saturn_state, seabass, ROT0, "A wave inc. (Able license)", "Sea Bass Fishing (JUET 971110 V0.001)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2321 | GAME( 1995, shanhigw, stvbios, stv, stv, saturn_state, shanhigw, ROT0, "Sunsoft / Activision", "Shanghai - The Great Wall / Shanghai Triple Threat (JUE 950623 V1.005)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2322 | GAME( 1997, shienryu, stvbios, stv, stv, saturn_state, shienryu, ROT270, "Warashi", "Shienryu (JUET 961226 V1.000)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2323 | GAME( 1998, sss, stvbios, stv, stv, saturn_state, sss, ROT0, "Capcom / Cave / Victor", "Steep Slope Sliders (JUET 981110 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2324 | GAME( 1995, sandor, stvbios, stv, stv, saturn_state, sandor, ROT0, "Sega", "Puzzle & Action: Sando-R (J 951114 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2325 | GAME( 1997, thunt, sandor, stv, stv, saturn_state, thunt, ROT0, "Sega", "Puzzle & Action: Treasure Hunt (JUET 970901 V2.00E)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2326 | GAME( 1997, thuntk, sandor, stv, stv, saturn_state, sandor, ROT0, "Sega / Deniam", "Puzzle & Action: BoMulEul Chajara (JUET 970125 V2.00K)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2327 | GAME( 1995, smleague, stvbios, stv, stv, saturn_state, smleague, ROT0, "Sega", "Super Major League (U 960108 V1.000)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2328 | GAME( 1995, finlarch, smleague,stv, stv, saturn_state, finlarch, ROT0, "Sega", "Final Arch (J 950714 V1.001)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2329 | GAME( 1996, sokyugrt, stvbios, stv, stv, saturn_state, sokyugrt, ROT0, "Raizing / Eighting", "Soukyugurentai / Terra Diver (JUET 960821 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2330 | GAME( 1995, suikoenb, stvbios, stv, stv6b, saturn_state, suikoenb, ROT0, "Data East", "Suikoenbu / Outlaws of the Lost Dynasty (JUETL 950314 V2.001)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2331 | GAME( 1996, vfkids, stvbios, stv, stv, saturn_state, stv, ROT0, "Sega", "Virtua Fighter Kids (JUET 960319 V0.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2332 | GAME( 1997, vmahjong, stvbios, stv, myfairld, saturn_state, stvmp, ROT0, "Micronet", "Virtual Mahjong (J 961214 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2333 | GAME( 1997, winterht, stvbios, stv, stv, saturn_state, winterht, ROT0, "Sega", "Winter Heat (JUET 971012 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2334 | GAME( 1997, znpwfv, stvbios, stv, stv, saturn_state, znpwfv, ROT0, "Sega", "Zen Nippon Pro-Wrestling Featuring Virtua (J 971123 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2335 | 2335 | |
| 2336 | 2336 | /* Almost */ |
| 2337 | GAME( 1998, twcup98, stvbios, stv, stv, twcup98, ROT0, "Tecmo", "Tecmo World Cup '98 (JUET 980410 V1.000)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING ) // player movement | |
| 2338 | GAME( 1998, elandore, stvbios, stv, stv6b, elandore, ROT0, "Sai-Mate", "Touryuu Densetsu Elan-Doree / Elan Doree - Legend of Dragoon (JUET 980922 V1.006)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2337 | GAME( 1998, twcup98, stvbios, stv, stv, saturn_state, twcup98, ROT0, "Tecmo", "Tecmo World Cup '98 (JUET 980410 V1.000)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING ) // player movement | |
| 2338 | GAME( 1998, elandore, stvbios, stv, stv6b, saturn_state, elandore, ROT0, "Sai-Mate", "Touryuu Densetsu Elan-Doree / Elan Doree - Legend of Dragoon (JUET 980922 V1.006)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 2339 | 2339 | |
| 2340 | 2340 | /* Unemulated printer / camera devices */ |
| 2341 | GAME( 1998, stress, stvbios, stv, stv, stv, ROT0, "Sega", "Stress Busters (J 981020 V1.000)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2342 | GAME( 1997, nclubv3, stvbios, stv, stv, nameclv3, ROT0, "Sega", "Name Club Ver.3 (J 970723 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 2343 | GAME( 1997, pclub2, stvbios, stv, stv, stv, ROT0, "Atlus", "Print Club 2 (U 970921 V1.000)", GAME_NOT_WORKING ) | |
| 2344 | GAME( 1999, pclub2fc, pclub2, stv, stv, stv, ROT0, "Atlus", "Print Club 2 Felix The Cat (Rev. A) (J 970415 V1.100)", GAME_NOT_WORKING ) | |
| 2345 | GAME( 1997, pclub298, pclub2, stv, stv, stv, ROT0, "Atlus", "Print Club 2 '98 Spring Ver (J 971017 V1.100)", GAME_NOT_WORKING ) | |
| 2346 | GAME( 1998, pclb298a, pclub2, stv, stv, stv, ROT0, "Atlus", "Print Club 2 '98 Autumn Ver (J 980827 V1.000)", GAME_NOT_WORKING ) | |
| 2347 | GAME( 1999, pclubor, stvbios, stv, stv, stv, ROT0, "Atlus", "Print Club Goukakenran (J 991104 V1.000)", GAME_NOT_WORKING ) | |
| 2348 | GAME( 1999, pclubol, stvbios, stv, stv, stv, ROT0, "Atlus", "Print Club Olive (J 980717 V1.000)", GAME_NOT_WORKING ) | |
| 2349 | GAME( 1999, pclub2v3, pclub2, stv, stv, stv, ROT0, "Atlus", "Print Club 2 Vol. 3 (U 990310 V1.000)", GAME_NOT_WORKING ) | |
| 2350 | GAME( 1999, pclubpok, stvbios, stv, stv, stv, ROT0, "Atlus", "Print Club Pokemon B (U 991126 V1.000)", GAME_NOT_WORKING ) | |
| 2351 | GAME( 1997, pclub2kc, stvbios, stv, stv, stv, ROT0, "Atlus", "Print Club Kome Kome Club (J 970203 V1.000)", GAME_NOT_WORKING ) | |
| 2352 | GAME( 1997, pclb2elk, stvbios, stv, stv, stv, ROT0, "Atlus", "Print Club 2 Earth Limited Kobe (Print Club Custom) (J 970808 V1.000)", GAME_NOT_WORKING ) | |
| 2341 | GAME( 1998, stress, stvbios, stv, stv, saturn_state, stv, ROT0, "Sega", "Stress Busters (J 981020 V1.000)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2342 | GAME( 1997, nclubv3, stvbios, stv, stv, saturn_state, nameclv3, ROT0, "Sega", "Name Club Ver.3 (J 970723 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 2343 | GAME( 1997, pclub2, stvbios, stv, stv, saturn_state, stv, ROT0, "Atlus", "Print Club 2 (U 970921 V1.000)", GAME_NOT_WORKING ) | |
| 2344 | GAME( 1999, pclub2fc, pclub2, stv, stv, saturn_state, stv, ROT0, "Atlus", "Print Club 2 Felix The Cat (Rev. A) (J 970415 V1.100)", GAME_NOT_WORKING ) | |
| 2345 | GAME( 1997, pclub298, pclub2, stv, stv, saturn_state, stv, ROT0, "Atlus", "Print Club 2 '98 Spring Ver (J 971017 V1.100)", GAME_NOT_WORKING ) | |
| 2346 | GAME( 1998, pclb298a, pclub2, stv, stv, saturn_state, stv, ROT0, "Atlus", "Print Club 2 '98 Autumn Ver (J 980827 V1.000)", GAME_NOT_WORKING ) | |
| 2347 | GAME( 1999, pclubor, stvbios, stv, stv, saturn_state, stv, ROT0, "Atlus", "Print Club Goukakenran (J 991104 V1.000)", GAME_NOT_WORKING ) | |
| 2348 | GAME( 1999, pclubol, stvbios, stv, stv, saturn_state, stv, ROT0, "Atlus", "Print Club Olive (J 980717 V1.000)", GAME_NOT_WORKING ) | |
| 2349 | GAME( 1999, pclub2v3, pclub2, stv, stv, saturn_state, stv, ROT0, "Atlus", "Print Club 2 Vol. 3 (U 990310 V1.000)", GAME_NOT_WORKING ) | |
| 2350 | GAME( 1999, pclubpok, stvbios, stv, stv, saturn_state, stv, ROT0, "Atlus", "Print Club Pokemon B (U 991126 V1.000)", GAME_NOT_WORKING ) | |
| 2351 | GAME( 1997, pclub2kc, stvbios, stv, stv, saturn_state, stv, ROT0, "Atlus", "Print Club Kome Kome Club (J 970203 V1.000)", GAME_NOT_WORKING ) | |
| 2352 | GAME( 1997, pclb2elk, stvbios, stv, stv, saturn_state, stv, ROT0, "Atlus", "Print Club 2 Earth Limited Kobe (Print Club Custom) (J 970808 V1.000)", GAME_NOT_WORKING ) | |
| 2353 | 2353 | |
| 2354 | 2354 | |
| 2355 | 2355 | /* Doing something.. but not enough yet */ |
| 2356 | GAME( 1995, vfremix, stvbios, stv, stv, vfremix, ROT0, "Sega", "Virtua Fighter Remix (JUETBKAL 950428 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 2357 | GAME( 1997, findlove, stvbios, stv, stv, stv, ROT0, "Daiki / FCF", "Find Love (J 971212 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 2358 | GAME( 1996, decathlt, stvbios, stv, stv, decathlt, ROT0, "Sega", "Decathlete (JUET 960709 V1.001)", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 2359 | GAME( 1996, decathlto, decathlt,stv, stv, decathlt, ROT0, "Sega", "Decathlete (JUET 960424 V1.000)", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 2356 | GAME( 1995, vfremix, stvbios, stv, stv, saturn_state, vfremix, ROT0, "Sega", "Virtua Fighter Remix (JUETBKAL 950428 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 2357 | GAME( 1997, findlove, stvbios, stv, stv, saturn_state, stv, ROT0, "Daiki / FCF", "Find Love (J 971212 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 2358 | GAME( 1996, decathlt, stvbios, stv, stv, saturn_state, decathlt, ROT0, "Sega", "Decathlete (JUET 960709 V1.001)", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 2359 | GAME( 1996, decathlto, decathlt,stv, stv, saturn_state, decathlt, ROT0, "Sega", "Decathlete (JUET 960424 V1.000)", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 2360 | 2360 | |
| 2361 | 2361 | /* Gives I/O errors */ |
| 2362 | GAME( 1996, magzun, stvbios, stv, stv, magzun, ROT0, "Sega", "Magical Zunou Power (J 961031 V1.000)", GAME_NOT_WORKING ) | |
| 2363 | GAME( 1997, techbowl, stvbios, stv, stv, stv, ROT0, "Sega", "Technical Bowling (J 971212 V1.000)", GAME_NOT_WORKING ) | |
| 2364 | GAME( 1999, micrombc, stvbios, stv, stv, stv, ROT0, "Sega", "Microman Battle Charge (J 990326 V1.000)", GAME_NOT_WORKING ) | |
| 2362 | GAME( 1996, magzun, stvbios, stv, stv, saturn_state, magzun, ROT0, "Sega", "Magical Zunou Power (J 961031 V1.000)", GAME_NOT_WORKING ) | |
| 2363 | GAME( 1997, techbowl, stvbios, stv, stv, saturn_state, stv, ROT0, "Sega", "Technical Bowling (J 971212 V1.000)", GAME_NOT_WORKING ) | |
| 2364 | GAME( 1999, micrombc, stvbios, stv, stv, saturn_state, stv, ROT0, "Sega", "Microman Battle Charge (J 990326 V1.000)", GAME_NOT_WORKING ) | |
| 2365 | 2365 | |
| 2366 | 2366 | /* Black screen */ |
| 2367 | GAME( 1999, ffreveng, stvbios, stv, stv, ffreveng, ROT0, "Capcom", "Final Fight Revenge (JUET 990714 V1.000)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 2367 | GAME( 1999, ffreveng, stvbios, stv, stv, saturn_state, ffreveng, ROT0, "Capcom", "Final Fight Revenge (JUET 990714 V1.000)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 2368 | 2368 | |
| 2369 | 2369 | /* CD games */ |
| 2370 | GAME( 1995, sfish2, 0, stv, stv, stv, ROT0, "Sega", "Sport Fishing 2 (UET 951106 V1.10e)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 2371 | GAME( 1995, sfish2j, sfish2, stv, stv, stv, ROT0, "Sega", "Sport Fishing 2 (J 951201 V1.100)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 2370 | GAME( 1995, sfish2, 0, stv, stv, saturn_state, stv, ROT0, "Sega", "Sport Fishing 2 (UET 951106 V1.10e)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 2371 | GAME( 1995, sfish2j, sfish2, stv, stv, saturn_state, stv, ROT0, "Sega", "Sport Fishing 2 (J 951201 V1.100)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 2372 | 2372 | |
| 2373 | 2373 | /* |
| 2374 | 2374 | This is the known list of undumped ST-V games: |
| r15751 | r15752 | |
|---|---|---|
| 715 | 715 | ROM_END |
| 716 | 716 | |
| 717 | 717 | |
| 718 | GAME( 2002?, queen, 0, queen, at_keyboard, 0, ROT0, "STG", "Queen?", GAME_IS_SKELETON ) | |
| 718 | GAME( 2002?, queen, 0, queen, at_keyboard, queen_state, 0, ROT0, "STG", "Queen?", GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 1233 | 1233 | |
| 1234 | 1234 | /* nn */ /* nn is part of the instruction rom name, should there be a game for each number? */ |
| 1235 | 1235 | /* -- */ CONS( 1989, megatech, 0, 0, megatech_slot, megatech, mt_slot, "Sega", "Mega-Tech", GAME_IS_BIOS_ROOT ) |
| 1236 | /* 01 */ GAME( 1988, mt_beast, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Altered Beast (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1237 | /* 02 */ GAME( 1988, mt_shar2, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Space Harrier II (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1238 | /* 03 */ GAME( 1988, mt_stbld, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Super Thunder Blade (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1239 | /* 04 */ GAME( 1987, mt_ggolf, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Great Golf (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! */ | |
| 1240 | /* 05 */ GAME( 198?, mt_gsocr, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Great Soccer (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! also bad */ | |
| 1241 | /* 06 */ GAME( 1987, mt_orun, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Out Run (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! */ | |
| 1242 | /* 07 */ GAME( 1987, mt_asyn, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Alien Syndrome (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! */ | |
| 1243 | /* 08 */ GAME( 1987, mt_shnbi, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Shinobi (Mega-Tech, SMS based)", GAME_NOT_WORKING) /* sms */ | |
| 1244 | /* 09 */ GAME( 1987, mt_fz, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Fantasy Zone (Mega-Tech, SMS based)", GAME_NOT_WORKING) /* sms */ | |
| 1245 | /* 10 */ GAME( 1987, mt_aftrb, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "After Burner (Mega-Tech, SMS based)", GAME_NOT_WORKING) /* sms */ | |
| 1246 | /* 11 */ GAME( 1989, mt_tfor2, megatech, megatech, megatech, mt_crt, ROT0, "Tecno Soft / Sega", "Thunder Force II MD (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1236 | /* 01 */ GAME( 1988, mt_beast, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Altered Beast (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1237 | /* 02 */ GAME( 1988, mt_shar2, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Space Harrier II (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1238 | /* 03 */ GAME( 1988, mt_stbld, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Super Thunder Blade (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1239 | /* 04 */ GAME( 1987, mt_ggolf, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Great Golf (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! */ | |
| 1240 | /* 05 */ GAME( 198?, mt_gsocr, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Great Soccer (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! also bad */ | |
| 1241 | /* 06 */ GAME( 1987, mt_orun, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Out Run (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! */ | |
| 1242 | /* 07 */ GAME( 1987, mt_asyn, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Alien Syndrome (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! */ | |
| 1243 | /* 08 */ GAME( 1987, mt_shnbi, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Shinobi (Mega-Tech, SMS based)", GAME_NOT_WORKING) /* sms */ | |
| 1244 | /* 09 */ GAME( 1987, mt_fz, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Fantasy Zone (Mega-Tech, SMS based)", GAME_NOT_WORKING) /* sms */ | |
| 1245 | /* 10 */ GAME( 1987, mt_aftrb, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "After Burner (Mega-Tech, SMS based)", GAME_NOT_WORKING) /* sms */ | |
| 1246 | /* 11 */ GAME( 1989, mt_tfor2, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Tecno Soft / Sega", "Thunder Force II MD (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1247 | 1247 | /* 12 */ // unknown |
| 1248 | /* 13 */ GAME( 1986, mt_astro, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Astro Warrior (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! */ | |
| 1248 | /* 13 */ GAME( 1986, mt_astro, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Astro Warrior (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! */ | |
| 1249 | 1249 | /* 14 */ // unknown |
| 1250 | 1250 | /* 15 */ // unknown |
| 1251 | 1251 | /* 16 */ // unknown |
| 1252 | 1252 | /* 17 */ // unknown |
| 1253 | 1253 | /* 18 */ // Kung Fu Kid (sms) |
| 1254 | /* 19 */ GAME( 1987, mt_gfoot, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Great Football (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! */ | |
| 1255 | /* 20 */ GAME( 1989, mt_lastb, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Last Battle (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1256 | /* 21 */ GAME( 1989, mt_wcsoc, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "World Championship Soccer (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1257 | /* 22 */ GAME( 1989, mt_tetri, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Tetris (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1258 | /* 23 */ GAME( 1989, mt_gng, megatech, megatech, megatech, mt_crt, ROT0, "Capcom / Sega", "Ghouls'n Ghosts (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1259 | /* 24 */ GAME( 1989, mt_shang, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Super Hang-On (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1260 | /* 25 */ GAME( 1989, mt_gaxe, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Golden Axe (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1261 | /* 26 */ GAME( 1989, mt_fwrld, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Forgotten Worlds (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1262 | /* 27 */ GAME( 1989, mt_mystd, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Mystic Defender (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1263 | /* 28 */ GAME( 1989, mt_revsh, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "The Revenge of Shinobi (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1264 | /* 29 */ GAME( 1987, mt_parlg, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Parlour Games (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! */ | |
| 1254 | /* 19 */ GAME( 1987, mt_gfoot, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Great Football (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! */ | |
| 1255 | /* 20 */ GAME( 1989, mt_lastb, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Last Battle (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1256 | /* 21 */ GAME( 1989, mt_wcsoc, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "World Championship Soccer (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1257 | /* 22 */ GAME( 1989, mt_tetri, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Tetris (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1258 | /* 23 */ GAME( 1989, mt_gng, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Capcom / Sega", "Ghouls'n Ghosts (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1259 | /* 24 */ GAME( 1989, mt_shang, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Super Hang-On (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1260 | /* 25 */ GAME( 1989, mt_gaxe, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Golden Axe (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1261 | /* 26 */ GAME( 1989, mt_fwrld, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Forgotten Worlds (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1262 | /* 27 */ GAME( 1989, mt_mystd, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Mystic Defender (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1263 | /* 28 */ GAME( 1989, mt_revsh, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "The Revenge of Shinobi (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1264 | /* 29 */ GAME( 1987, mt_parlg, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Parlour Games (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! */ | |
| 1265 | 1265 | /* 30 */ // unknown |
| 1266 | /* 31 */ GAME( 1989, mt_tgolf, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Arnold Palmer Tournament Golf (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1267 | /* 32 */ GAME( 1989, mt_srbb, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Super Real Basketball (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1266 | /* 31 */ GAME( 1989, mt_tgolf, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Arnold Palmer Tournament Golf (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1267 | /* 32 */ GAME( 1989, mt_srbb, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Super Real Basketball (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1268 | 1268 | /* 33 */ // unknown |
| 1269 | 1269 | /* 34 */ // unknown |
| 1270 | /* 35 */ GAME( 1989, mt_tlbba, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Tommy Lasorda Baseball (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1271 | /* 36 */ GAME( 1990, mt_cols, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Columns (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1270 | /* 35 */ GAME( 1989, mt_tlbba, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Tommy Lasorda Baseball (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1271 | /* 36 */ GAME( 1990, mt_cols, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Columns (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1272 | 1272 | /* 37 */ // unknown |
| 1273 | /* 38 */ GAME( 1990, mt_eswat, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Cyber Police ESWAT: Enhanced Special Weapons and Tactics (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1274 | /* 39 */ GAME( 1990, mt_smgp, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Super Monaco GP (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1275 | /* 40 */ GAME( 1990, mt_mwalk, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Michael Jackson's Moonwalker (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1276 | /* 41 */ GAME( 1990, mt_crack, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Crack Down (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1273 | /* 38 */ GAME( 1990, mt_eswat, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Cyber Police ESWAT: Enhanced Special Weapons and Tactics (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1274 | /* 39 */ GAME( 1990, mt_smgp, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Super Monaco GP (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1275 | /* 40 */ GAME( 1990, mt_mwalk, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Michael Jackson's Moonwalker (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1276 | /* 41 */ GAME( 1990, mt_crack, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Crack Down (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1277 | 1277 | /* 42 */ // unknown |
| 1278 | /* 43 */ GAME( 1990, mt_shado, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Shadow Dancer (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1279 | /* 44 */ GAME( 1990, mt_arrow, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Arrow Flash (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1278 | /* 43 */ GAME( 1990, mt_shado, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Shadow Dancer (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1279 | /* 44 */ GAME( 1990, mt_arrow, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Arrow Flash (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1280 | 1280 | /* 45 */ // unknown |
| 1281 | 1281 | /* 46 */ // unknown |
| 1282 | /* 47 */ GAME( 1990, mt_astrm, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Alien Storm (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1283 | /* 48 */ GAME( 1991, mt_wwar, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Wrestle War (Mega-Tech)", GAME_NOT_WORKING ) /* Copyright 1989, 1991 Sega */ | |
| 1284 | /* 49 */ GAME( 1991, mt_bbros, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Bonanza Bros. (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1282 | /* 47 */ GAME( 1990, mt_astrm, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Alien Storm (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1283 | /* 48 */ GAME( 1991, mt_wwar, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Wrestle War (Mega-Tech)", GAME_NOT_WORKING ) /* Copyright 1989, 1991 Sega */ | |
| 1284 | /* 49 */ GAME( 1991, mt_bbros, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Bonanza Bros. (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1285 | 1285 | /* 50 */ // unknown |
| 1286 | /* 51 */ GAME( 1991, mt_srage, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Streets of Rage (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1287 | /* 52 */ GAME( 1991, mt_sonic, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Sonic The Hedgehog (Mega-Tech, set 1)", GAME_NOT_WORKING ) | |
| 1288 | /* */ GAME( 1991, mt_sonia, mt_sonic, megatech, megatech, mt_crt, ROT0, "Sega", "Sonic The Hedgehog (Mega-Tech, set 2)", GAME_NOT_WORKING ) | |
| 1289 | /* 53 */ GAME( 1990, mt_fshrk, megatech, megatech, megatech, mt_crt, ROT0, "Toaplan / Sega", "Fire Shark (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1290 | /* 54 */ GAME( 1991, mt_spman, megatech, megatech, megatech, mt_crt, ROT0, "Marvel / Sega", "Spider-Man vs The Kingpin (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1291 | /* 55 */ GAME( 1991, mt_calga, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "California Games (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1286 | /* 51 */ GAME( 1991, mt_srage, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Streets of Rage (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1287 | /* 52 */ GAME( 1991, mt_sonic, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Sonic The Hedgehog (Mega-Tech, set 1)", GAME_NOT_WORKING ) | |
| 1288 | /* */ GAME( 1991, mt_sonia, mt_sonic, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Sonic The Hedgehog (Mega-Tech, set 2)", GAME_NOT_WORKING ) | |
| 1289 | /* 53 */ GAME( 1990, mt_fshrk, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Toaplan / Sega", "Fire Shark (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1290 | /* 54 */ GAME( 1991, mt_spman, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Marvel / Sega", "Spider-Man vs The Kingpin (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1291 | /* 55 */ GAME( 1991, mt_calga, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "California Games (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1292 | 1292 | /* 56 */ // unknown |
| 1293 | /* 57 */ GAME( 1991, mt_gaxe2, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Golden Axe II (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1294 | /* 58 */ GAME( 1991, mt_stf, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Joe Montana II: Sports Talk Football (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1295 | /* 59 */ GAME( 1991, mt_mlh, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Mario Lemieux Hockey (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1296 | /* 60 */ GAME( 1992, mt_kcham, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Kid Chameleon (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1297 | /* 61 */ GAME( 1992, mt_tout, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Turbo Outrun (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1298 | /* 62 */ GAME( 1992, mt_soni2, megatech, megatech, megatech, mt_crt, ROT0, "Sega", "Sonic The Hedgehog 2 (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1293 | /* 57 */ GAME( 1991, mt_gaxe2, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Golden Axe II (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1294 | /* 58 */ GAME( 1991, mt_stf, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Joe Montana II: Sports Talk Football (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1295 | /* 59 */ GAME( 1991, mt_mlh, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Mario Lemieux Hockey (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1296 | /* 60 */ GAME( 1992, mt_kcham, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Kid Chameleon (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1297 | /* 61 */ GAME( 1992, mt_tout, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Turbo Outrun (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1298 | /* 62 */ GAME( 1992, mt_soni2, megatech, megatech, megatech, mtech_state, mt_crt, ROT0, "Sega", "Sonic The Hedgehog 2 (Mega-Tech)", GAME_NOT_WORKING ) | |
| 1299 | 1299 | |
| 1300 | 1300 | /* more? */ |
| r15751 | r15752 | |
|---|---|---|
| 60 | 60 | ROM_END |
| 61 | 61 | |
| 62 | 62 | |
| 63 | GAME(1974, flicker, 0, flicker, flicker, flicker, ROT0, "Nutting Associates", "Flicker (Prototype)", GAME_IS_SKELETON_MECHANICAL) | |
| 63 | GAME(1974, flicker, 0, flicker, flicker, flicker_state, flicker, ROT0, "Nutting Associates", "Flicker (Prototype)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 333 | 333 | ROM_LOAD( "57.bin", 0x0040, 0x0020, CRC(18455a79) SHA1(e4d64368560e3116a922588129f5f91a4c520f7d) ) |
| 334 | 334 | ROM_END |
| 335 | 335 | |
| 336 | GAME( 1983, timelimt, 0, timelimt, timelimt, 0, ROT90, "Chuo Co. Ltd", "Time Limit", GAME_IMPERFECT_COLORS ) | |
| 337 | GAME( 1984, progress, 0, timelimt, progress, 0, ROT90, "Chuo Co. Ltd", "Progress", 0 ) | |
| 336 | GAME( 1983, timelimt, 0, timelimt, timelimt, timelimt_state, 0, ROT90, "Chuo Co. Ltd", "Time Limit", GAME_IMPERFECT_COLORS ) | |
| 337 | GAME( 1984, progress, 0, timelimt, progress, timelimt_state, 0, ROT90, "Chuo Co. Ltd", "Progress", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 49 | 49 | ROM_END |
| 50 | 50 | |
| 51 | 51 | |
| 52 | GAME( 198?, mmm_ldip, 0, mmm, mmm, 0, ROT0, "Maygay", "Lucky Dip (Maygay)", GAME_IS_SKELETON_MECHANICAL) | |
| 52 | GAME( 198?, mmm_ldip, 0, mmm, mmm, mmm_state, 0, ROT0, "Maygay", "Lucky Dip (Maygay)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 690 | 690 | ROM_LOAD( "u27-01.bin", 0x00200, 0x200, CRC(66245fc7) SHA1(c94d9dce7b557c21a3dc1f3f8a1b29594715c994) ) |
| 691 | 691 | ROM_END |
| 692 | 692 | |
| 693 | GAME( ????, doraemon, 0, doraemon, doraemon, 0, ROT0, "Sunsoft / Epoch", "Doraemon no Eawase Montage (prototype)", GAME_SUPPORTS_SAVE ) | |
| 694 | GAME( 1989, champbwl, 0, champbwl, champbwl, 0, ROT270, "Seta / Romstar Inc.", "Championship Bowling", GAME_SUPPORTS_SAVE ) | |
| 693 | GAME( ????, doraemon, 0, doraemon, doraemon, champbwl_state, 0, ROT0, "Sunsoft / Epoch", "Doraemon no Eawase Montage (prototype)", GAME_SUPPORTS_SAVE ) | |
| 694 | GAME( 1989, champbwl, 0, champbwl, champbwl, champbwl_state, 0, ROT270, "Seta / Romstar Inc.", "Championship Bowling", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 512 | 512 | ROM_END |
| 513 | 513 | |
| 514 | 514 | |
| 515 | GAME( 1996, bishi, 0, bishi, bishi, 0, ROT0, "Konami", "Bishi Bashi Championship Mini Game Senshuken (ver JAA, 3 Players)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 516 | GAME( 1998, sbishi, 0, bishi, bishi2p, 0, ROT0, "Konami", "Super Bishi Bashi Championship (ver JAA, 2 Players)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 517 | GAME( 1998, sbishik, sbishi, bishi, bishi, 0, ROT0, "Konami", "Super Bishi Bashi Championship (ver KAA, 3 Players)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 515 | GAME( 1996, bishi, 0, bishi, bishi, bishi_state, 0, ROT0, "Konami", "Bishi Bashi Championship Mini Game Senshuken (ver JAA, 3 Players)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 516 | GAME( 1998, sbishi, 0, bishi, bishi2p, bishi_state, 0, ROT0, "Konami", "Super Bishi Bashi Championship (ver JAA, 2 Players)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 517 | GAME( 1998, sbishik, sbishi, bishi, bishi, bishi_state, 0, ROT0, "Konami", "Super Bishi Bashi Championship (ver KAA, 3 Players)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2629 | 2629 | state->m_flip_bit = 1; |
| 2630 | 2630 | } |
| 2631 | 2631 | |
| 2632 | GAME( 1999, coolmini, 0, coolmini, common, coolmini, ROT0, "SemiCom", "Cool Minigame Collection", 0 ) | |
| 2633 | GAME( 1999, jmpbreak, 0, jmpbreak, common, jmpbreak, ROT0, "F2 System", "Jumping Break" , 0 ) | |
| 2634 | GAME( 1999, suplup, 0, suplup, common, suplup, ROT0, "Omega System", "Super Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 4.0 / 990518)" , 0 ) | |
| 2635 | GAME( 1999, luplup, suplup, suplup, common, luplup, ROT0, "Omega System", "Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 3.0 / 990128)", 0 ) | |
| 2636 | GAME( 1999, luplup29, suplup, suplup, common, luplup29, ROT0, "Omega System", "Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 2.9 / 990108)", 0 ) | |
| 2637 | GAME( 1999, puzlbang, suplup, suplup, common, puzlbang, ROT0, "Omega System", "Puzzle Bang Bang (Korea, version 2.8 / 990106)", 0 ) | |
| 2638 | GAME( 1999, vamphalf, 0, vamphalf, common, vamphalf, ROT0, "Danbi / F2 System", "Vamf x1/2 (Europe)", 0 ) | |
| 2639 | GAME( 1999, vamphalfk,vamphalf, vamphalf, common, vamphafk, ROT0, "Danbi / F2 System", "Vamp x1/2 (Korea)", 0 ) | |
| 2640 | GAME( 2000, dquizgo2, 0, coolmini, common, dquizgo2, ROT0, "SemiCom", "Date Quiz Go Go Episode 2" , 0) | |
| 2641 | GAME( 2000, misncrft, 0, misncrft, common, misncrft, ROT90, "Sun", "Mission Craft (version 2.4)", GAME_IMPERFECT_SOUND ) | |
| 2642 | GAME( 2000, mrdig, 0, mrdig, common, mrdig, ROT0, "Sun", "Mr. Dig", 0 ) | |
| 2643 | GAME( 2001, dtfamily, 0, coolmini, common, dtfamily, ROT0, "SemiCom", "Diet Family", 0 ) | |
| 2644 | GAME( 2001, finalgdr, 0, finalgdr, finalgdr, finalgdr, ROT0, "SemiCom", "Final Godori (Korea, version 2.20.5915)", 0 ) | |
| 2645 | GAME( 2001, mrkicker, 0, mrkicker, finalgdr, mrkicker, ROT0, "SemiCom", "Mr. Kicker", GAME_NOT_WORKING ) // game stops booting / working properly after you get a high score, or if you don't have a default eeprom with 'valid data. It's never worked properly, CPU core issue? | |
| 2646 | GAME( 2001, toyland, 0, coolmini, common, toyland, ROT0, "SemiCom", "Toy Land Adventure", 0 ) | |
| 2647 | GAME( 2001, wyvernwg, 0, wyvernwg, common, wyvernwg, ROT270, "SemiCom (Game Vision license)", "Wyvern Wings (set 1)", GAME_IMPERFECT_SOUND ) | |
| 2648 | GAME( 2001, wyvernwga,wyvernwg, wyvernwg, common, wyvernwg, ROT270, "SemiCom (Game Vision license)", "Wyvern Wings (set 2)", GAME_IMPERFECT_SOUND ) | |
| 2649 | GAME( 2001, aoh, 0, aoh, aoh, aoh, ROT0, "Unico", "Age Of Heroes - Silkroad 2 (v0.63 - 2001/02/07)", 0 ) | |
| 2650 | GAME( 2001, boonggab, 0, boonggab, boonggab, boonggab, ROT270, "Taff System", "Boong-Ga Boong-Ga (Spank'em!)", 0 ) | |
| 2632 | GAME( 1999, coolmini, 0, coolmini, common, vamphalf_state, coolmini, ROT0, "SemiCom", "Cool Minigame Collection", 0 ) | |
| 2633 | GAME( 1999, jmpbreak, 0, jmpbreak, common, vamphalf_state, jmpbreak, ROT0, "F2 System", "Jumping Break" , 0 ) | |
| 2634 | GAME( 1999, suplup, 0, suplup, common, vamphalf_state, suplup, ROT0, "Omega System", "Super Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 4.0 / 990518)" , 0 ) | |
| 2635 | GAME( 1999, luplup, suplup, suplup, common, vamphalf_state, luplup, ROT0, "Omega System", "Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 3.0 / 990128)", 0 ) | |
| 2636 | GAME( 1999, luplup29, suplup, suplup, common, vamphalf_state, luplup29, ROT0, "Omega System", "Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 2.9 / 990108)", 0 ) | |
| 2637 | GAME( 1999, puzlbang, suplup, suplup, common, vamphalf_state, puzlbang, ROT0, "Omega System", "Puzzle Bang Bang (Korea, version 2.8 / 990106)", 0 ) | |
| 2638 | GAME( 1999, vamphalf, 0, vamphalf, common, vamphalf_state, vamphalf, ROT0, "Danbi / F2 System", "Vamf x1/2 (Europe)", 0 ) | |
| 2639 | GAME( 1999, vamphalfk,vamphalf, vamphalf, common, vamphalf_state, vamphafk, ROT0, "Danbi / F2 System", "Vamp x1/2 (Korea)", 0 ) | |
| 2640 | GAME( 2000, dquizgo2, 0, coolmini, common, vamphalf_state, dquizgo2, ROT0, "SemiCom", "Date Quiz Go Go Episode 2" , 0) | |
| 2641 | GAME( 2000, misncrft, 0, misncrft, common, vamphalf_state, misncrft, ROT90, "Sun", "Mission Craft (version 2.4)", GAME_IMPERFECT_SOUND ) | |
| 2642 | GAME( 2000, mrdig, 0, mrdig, common, vamphalf_state, mrdig, ROT0, "Sun", "Mr. Dig", 0 ) | |
| 2643 | GAME( 2001, dtfamily, 0, coolmini, common, vamphalf_state, dtfamily, ROT0, "SemiCom", "Diet Family", 0 ) | |
| 2644 | GAME( 2001, finalgdr, 0, finalgdr, finalgdr, vamphalf_state, finalgdr, ROT0, "SemiCom", "Final Godori (Korea, version 2.20.5915)", 0 ) | |
| 2645 | GAME( 2001, mrkicker, 0, mrkicker, finalgdr, vamphalf_state, mrkicker, ROT0, "SemiCom", "Mr. Kicker", GAME_NOT_WORKING ) // game stops booting / working properly after you get a high score, or if you don't have a default eeprom with 'valid data. It's never worked properly, CPU core issue? | |
| 2646 | GAME( 2001, toyland, 0, coolmini, common, vamphalf_state, toyland, ROT0, "SemiCom", "Toy Land Adventure", 0 ) | |
| 2647 | GAME( 2001, wyvernwg, 0, wyvernwg, common, vamphalf_state, wyvernwg, ROT270, "SemiCom (Game Vision license)", "Wyvern Wings (set 1)", GAME_IMPERFECT_SOUND ) | |
| 2648 | GAME( 2001, wyvernwga,wyvernwg, wyvernwg, common, vamphalf_state, wyvernwg, ROT270, "SemiCom (Game Vision license)", "Wyvern Wings (set 2)", GAME_IMPERFECT_SOUND ) | |
| 2649 | GAME( 2001, aoh, 0, aoh, aoh, vamphalf_state, aoh, ROT0, "Unico", "Age Of Heroes - Silkroad 2 (v0.63 - 2001/02/07)", 0 ) | |
| 2650 | GAME( 2001, boonggab, 0, boonggab, boonggab, vamphalf_state, boonggab, ROT270, "Taff System", "Boong-Ga Boong-Ga (Spank'em!)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 510 | 510 | } |
| 511 | 511 | |
| 512 | 512 | |
| 513 | GAME( 1984, 1942, 0, 1942, 1942, 1942, ROT270, "Capcom", "1942 (Revision B)", GAME_SUPPORTS_SAVE ) | |
| 514 | GAME( 1984, 1942a, 1942, 1942, 1942, 1942, ROT270, "Capcom", "1942 (Revision A)", GAME_SUPPORTS_SAVE ) | |
| 515 | GAME( 1984, 1942abl, 1942, 1942, 1942, 1942, ROT270, "bootleg", "1942 (Revision A, bootleg)", GAME_SUPPORTS_SAVE ) // data is the same as 1942a set, different rom format | |
| 516 | GAME( 1984, 1942b, 1942, 1942, 1942, 1942, ROT270, "Capcom", "1942 (First Version)", GAME_SUPPORTS_SAVE ) | |
| 517 | GAME( 1985, 1942w, 1942, 1942, 1942, 1942, ROT270, "Capcom (Williams Electronics license)", "1942 (Williams Electronics license)", GAME_SUPPORTS_SAVE ) /* Based on 1942 (Revision B) */ | |
| 513 | GAME( 1984, 1942, 0, 1942, 1942, _1942_state, 1942, ROT270, "Capcom", "1942 (Revision B)", GAME_SUPPORTS_SAVE ) | |
| 514 | GAME( 1984, 1942a, 1942, 1942, 1942, _1942_state, 1942, ROT270, "Capcom", "1942 (Revision A)", GAME_SUPPORTS_SAVE ) | |
| 515 | GAME( 1984, 1942abl, 1942, 1942, 1942, _1942_state, 1942, ROT270, "bootleg", "1942 (Revision A, bootleg)", GAME_SUPPORTS_SAVE ) // data is the same as 1942a set, different rom format | |
| 516 | GAME( 1984, 1942b, 1942, 1942, 1942, _1942_state, 1942, ROT270, "Capcom", "1942 (First Version)", GAME_SUPPORTS_SAVE ) | |
| 517 | GAME( 1985, 1942w, 1942, 1942, 1942, _1942_state, 1942, ROT270, "Capcom (Williams Electronics license)", "1942 (Williams Electronics license)", GAME_SUPPORTS_SAVE ) /* Based on 1942 (Revision B) */ |
| r15751 | r15752 | |
|---|---|---|
| 256 | 256 | ROM_END |
| 257 | 257 | |
| 258 | 258 | |
| 259 | GAME( 1977, poolshrk, 0, poolshrk, poolshrk, poolshrk, 0, "Atari", "Poolshark", 0 ) | |
| 259 | GAME( 1977, poolshrk, 0, poolshrk, poolshrk, poolshrk_state, poolshrk, 0, "Atari", "Poolshark", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 436 | 436 | * |
| 437 | 437 | *************************************/ |
| 438 | 438 | |
| 439 | GAME( 1988, mayumi, 0, mayumi, mayumi, 0, ROT0, "Sanritsu / Victory L.L.C.", "Kikiippatsu Mayumi-chan (Japan)", GAME_SUPPORTS_SAVE ) | |
| 439 | GAME( 1988, mayumi, 0, mayumi, mayumi, mayumi_state, 0, ROT0, "Sanritsu / Victory L.L.C.", "Kikiippatsu Mayumi-chan (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 635 | 635 | /***************************************************************************/ |
| 636 | 636 | |
| 637 | 637 | /* Same PCB, differ by region byte(s) */ |
| 638 | GAME( 1990, raiden, 0, raidena, raiden, raiden, ROT270, "Seibu Kaihatsu", "Raiden (set 1)", 0 ) | |
| 639 | GAME( 1990, raidena, raiden, raidena, raiden, raiden, ROT270, "Seibu Kaihatsu", "Raiden (set 2)", 0 ) | |
| 640 | GAME( 1990, raidenu, raiden, raidena, raiden, raiden, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden (US, set 1)", 0 ) | |
| 641 | GAME( 1990, raident, raiden, raidena, raiden, raiden, ROT270, "Seibu Kaihatsu (Liang HWA Electronics license)", "Raiden (Taiwan)", 0 ) | |
| 638 | GAME( 1990, raiden, 0, raidena, raiden, raiden_state, raiden, ROT270, "Seibu Kaihatsu", "Raiden (set 1)", 0 ) | |
| 639 | GAME( 1990, raidena, raiden, raidena, raiden, raiden_state, raiden, ROT270, "Seibu Kaihatsu", "Raiden (set 2)", 0 ) | |
| 640 | GAME( 1990, raidenu, raiden, raidena, raiden, raiden_state, raiden, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden (US, set 1)", 0 ) | |
| 641 | GAME( 1990, raident, raiden, raidena, raiden, raiden_state, raiden, ROT270, "Seibu Kaihatsu (Liang HWA Electronics license)", "Raiden (Taiwan)", 0 ) | |
| 642 | 642 | |
| 643 | 643 | /* Same as above, but the sound CPU code is not encrypted */ |
| 644 | GAME( 1990, raidenk, raiden, raidena, raiden, raidenk, ROT270, "Seibu Kaihatsu (IBL Corporation license)", "Raiden (Korea)", 0 ) | |
| 644 | GAME( 1990, raidenk, raiden, raidena, raiden, raiden_state, raidenk, ROT270, "Seibu Kaihatsu (IBL Corporation license)", "Raiden (Korea)", 0 ) | |
| 645 | 645 | |
| 646 | 646 | /* Alternate hardware. Main & Sub CPU code not encrypted */ |
| 647 | GAME( 1990, raidenua, raiden, raidenu, raiden, raidenu, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden (US, set 2, SEI8904 + SEI9008 PCBs)", 0 ) | |
| 647 | GAME( 1990, raidenua, raiden, raidenu, raiden, raiden_state, raidenu, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden (US, set 2, SEI8904 + SEI9008 PCBs)", 0 ) | |
| 648 | 648 | |
| 649 | 649 | /* Alternate hardware. Main, Sub & Sound CPU code not encrypted */ |
| 650 | GAME( 1990, raidenb, raiden, raiden, raiden, raidena, ROT270, "Seibu Kaihatsu", "Raiden (set 3, Alternate hardware)", 0 ) | |
| 650 | GAME( 1990, raidenb, raiden, raiden, raiden, raiden_state, raidena, ROT270, "Seibu Kaihatsu", "Raiden (set 3, Alternate hardware)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 638 | 638 | |
| 639 | 639 | /* Game Drivers */ |
| 640 | 640 | |
| 641 | GAME( 1990, bloodbro, 0, bloodbro, bloodbro, 0, ROT0, "TAD Corporation", "Blood Bros. (set 1)", GAME_NO_COCKTAIL ) | |
| 642 | GAME( 1990, bloodbroa,bloodbro, bloodbro, bloodbro, 0, ROT0, "TAD Corporation", "Blood Bros. (set 2)", GAME_NO_COCKTAIL ) | |
| 643 | GAME( 1990, bloodbrob,bloodbro, bloodbro, bloodbro, 0, ROT0, "TAD Corporation", "Blood Bros. (set 3)", GAME_NO_COCKTAIL ) | |
| 644 | GAME( 1990, weststry, bloodbro, weststry, weststry, 0, ROT0, "bootleg (Datsu)", "West Story (bootleg of Blood Bros.)", GAME_NO_COCKTAIL | GAME_NO_SOUND ) | |
| 645 | GAME( 1990, skysmash, 0, skysmash, skysmash, 0, ROT270, "Nihon System", "Sky Smasher", 0 ) | |
| 641 | GAME( 1990, bloodbro, 0, bloodbro, bloodbro, bloodbro_state, 0, ROT0, "TAD Corporation", "Blood Bros. (set 1)", GAME_NO_COCKTAIL ) | |
| 642 | GAME( 1990, bloodbroa,bloodbro, bloodbro, bloodbro, bloodbro_state, 0, ROT0, "TAD Corporation", "Blood Bros. (set 2)", GAME_NO_COCKTAIL ) | |
| 643 | GAME( 1990, bloodbrob,bloodbro, bloodbro, bloodbro, bloodbro_state, 0, ROT0, "TAD Corporation", "Blood Bros. (set 3)", GAME_NO_COCKTAIL ) | |
| 644 | GAME( 1990, weststry, bloodbro, weststry, weststry, bloodbro_state, 0, ROT0, "bootleg (Datsu)", "West Story (bootleg of Blood Bros.)", GAME_NO_COCKTAIL | GAME_NO_SOUND ) | |
| 645 | GAME( 1990, skysmash, 0, skysmash, skysmash, bloodbro_state, 0, ROT270, "Nihon System", "Sky Smasher", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 409 | 409 | ROM_END |
| 410 | 410 | |
| 411 | 411 | |
| 412 | GAME( 1979, galaxia, 0, galaxia, galaxia, 0, ROT90, "Zaccaria / Zelco", "Galaxia", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_GRAPHICS ) | |
| 413 | GAME( 1980, astrowar, 0, astrowar, galaxia, 0, ROT90, "Zaccaria / Zelco", "Astro Wars", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_GRAPHICS ) | |
| 412 | GAME( 1979, galaxia, 0, galaxia, galaxia, galaxia_state, 0, ROT90, "Zaccaria / Zelco", "Galaxia", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_GRAPHICS ) | |
| 413 | GAME( 1980, astrowar, 0, astrowar, galaxia, galaxia_state, 0, ROT90, "Zaccaria / Zelco", "Astro Wars", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 362 | 362 | init_eolith_speedup(machine); |
| 363 | 363 | } |
| 364 | 364 | |
| 365 | GAME( 2002, crazywar, 0, vega, crazywar, vegaeo, ROT0, "Eolith", "Crazy War", GAME_IMPERFECT_SOUND ) | |
| 365 | GAME( 2002, crazywar, 0, vega, crazywar, vegaeo_state, vegaeo, ROT0, "Eolith", "Crazy War", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 829 | 829 | * |
| 830 | 830 | *************************************/ |
| 831 | 831 | |
| 832 | GAME( 1995, fromanc2, 0, fromanc2, fromanc2, fromanc2, ROT0, "Video System Co.", "Taisen Idol-Mahjong Final Romance 2 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 833 | GAME( 1995, fromancr, 0, fromancr, fromanc2, fromanc2, ROT0, "Video System Co.", "Taisen Mahjong FinalRomance R (Japan)", GAME_SUPPORTS_SAVE ) | |
| 834 | GAME( 1998, fromanc4, 0, fromanc4, fromanc4, fromanc4, ROT0, "Video System Co.", "Taisen Mahjong FinalRomance 4 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 832 | GAME( 1995, fromanc2, 0, fromanc2, fromanc2, fromanc2_state, fromanc2, ROT0, "Video System Co.", "Taisen Idol-Mahjong Final Romance 2 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 833 | GAME( 1995, fromancr, 0, fromancr, fromanc2, fromanc2_state, fromanc2, ROT0, "Video System Co.", "Taisen Mahjong FinalRomance R (Japan)", GAME_SUPPORTS_SAVE ) | |
| 834 | GAME( 1998, fromanc4, 0, fromanc4, fromanc4, fromanc2_state, fromanc4, ROT0, "Video System Co.", "Taisen Mahjong FinalRomance 4 (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1411 | 1411 | * |
| 1412 | 1412 | *************************************/ |
| 1413 | 1413 | |
| 1414 | GAME( 1980, rallyx, 0, rallyx, rallyx, 0, ROT0, "Namco", "Rally X (32k Ver.?)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1415 | GAME( 1980, rallyxa, rallyx, rallyx, rallyx, 0, ROT0, "Namco", "Rally X", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1416 | GAME( 1980, rallyxm, rallyx, rallyx, rallyx, 0, ROT0, "Namco (Midway license)", "Rally X (Midway)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1417 | GAME( 1981, nrallyx, 0, rallyx, nrallyx, 0, ROT0, "Namco", "New Rally X", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1418 | GAME( 1981, nrallyxb, nrallyx, rallyx, nrallyx, 0, ROT0, "Namco", "New Rally X (bootleg?) ", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1419 | GAME( 1981, jungler, 0, jungler, jungler, 0, ROT90, "Konami", "Jungler", GAME_SUPPORTS_SAVE ) | |
| 1420 | GAME( 1981, junglers, jungler, jungler, jungler, 0, ROT90, "Konami (Stern Electronics license)", "Jungler (Stern Electronics)", GAME_SUPPORTS_SAVE ) | |
| 1421 | GAME( 1981, savanna, jungler, jungler, jungler, 0, ROT90, "bootleg (Olympia)", "Savanna (Jungler bootleg)", GAME_SUPPORTS_SAVE ) // or licensed from Konami? | |
| 1422 | GAME( 1982, tactcian, 0, tactcian, tactcian, 0, ROT90, "Konami (Sega license)", "Tactician (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1423 | GAME( 1981, tactcian2,tactcian, tactcian, tactcian, 0, ROT90, "Konami (Sega license)", "Tactician (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1424 | GAME( 1982, locomotn, 0, locomotn, locomotn, 0, ROT90, "Konami (Centuri license)", "Loco-Motion", GAME_SUPPORTS_SAVE ) | |
| 1425 | GAME( 1982, gutangtn, locomotn, locomotn, locomotn, 0, ROT90, "Konami (Sega license)", "Guttang Gottong", GAME_SUPPORTS_SAVE ) | |
| 1426 | GAME( 1982, cottong, locomotn, locomotn, locomotn, 0, ROT90, "bootleg", "Cotocoto Cottong", GAME_SUPPORTS_SAVE ) | |
| 1427 | GAME( 1982, locoboot, locomotn, locomotn, locomotn, 0, ROT90, "bootleg", "Loco-Motion (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1428 | GAME( 1983, commsega, 0, commsega, commsega, 0, ROT90, "Sega", "Commando (Sega)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1414 | GAME( 1980, rallyx, 0, rallyx, rallyx, rallyx_state, 0, ROT0, "Namco", "Rally X (32k Ver.?)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1415 | GAME( 1980, rallyxa, rallyx, rallyx, rallyx, rallyx_state, 0, ROT0, "Namco", "Rally X", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1416 | GAME( 1980, rallyxm, rallyx, rallyx, rallyx, rallyx_state, 0, ROT0, "Namco (Midway license)", "Rally X (Midway)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1417 | GAME( 1981, nrallyx, 0, rallyx, nrallyx, rallyx_state, 0, ROT0, "Namco", "New Rally X", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1418 | GAME( 1981, nrallyxb, nrallyx, rallyx, nrallyx, rallyx_state, 0, ROT0, "Namco", "New Rally X (bootleg?) ", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1419 | GAME( 1981, jungler, 0, jungler, jungler, rallyx_state, 0, ROT90, "Konami", "Jungler", GAME_SUPPORTS_SAVE ) | |
| 1420 | GAME( 1981, junglers, jungler, jungler, jungler, rallyx_state, 0, ROT90, "Konami (Stern Electronics license)", "Jungler (Stern Electronics)", GAME_SUPPORTS_SAVE ) | |
| 1421 | GAME( 1981, savanna, jungler, jungler, jungler, rallyx_state, 0, ROT90, "bootleg (Olympia)", "Savanna (Jungler bootleg)", GAME_SUPPORTS_SAVE ) // or licensed from Konami? | |
| 1422 | GAME( 1982, tactcian, 0, tactcian, tactcian, rallyx_state, 0, ROT90, "Konami (Sega license)", "Tactician (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1423 | GAME( 1981, tactcian2,tactcian, tactcian, tactcian, rallyx_state, 0, ROT90, "Konami (Sega license)", "Tactician (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1424 | GAME( 1982, locomotn, 0, locomotn, locomotn, rallyx_state, 0, ROT90, "Konami (Centuri license)", "Loco-Motion", GAME_SUPPORTS_SAVE ) | |
| 1425 | GAME( 1982, gutangtn, locomotn, locomotn, locomotn, rallyx_state, 0, ROT90, "Konami (Sega license)", "Guttang Gottong", GAME_SUPPORTS_SAVE ) | |
| 1426 | GAME( 1982, cottong, locomotn, locomotn, locomotn, rallyx_state, 0, ROT90, "bootleg", "Cotocoto Cottong", GAME_SUPPORTS_SAVE ) | |
| 1427 | GAME( 1982, locoboot, locomotn, locomotn, locomotn, rallyx_state, 0, ROT90, "bootleg", "Loco-Motion (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1428 | GAME( 1983, commsega, 0, commsega, commsega, rallyx_state, 0, ROT90, "Sega", "Commando (Sega)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 490 | 490 | * |
| 491 | 491 | *************************************/ |
| 492 | 492 | |
| 493 | GAME( 1983, gridlee, 0, gridlee, gridlee, 0, ROT0, "Videa", "Gridlee", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 493 | GAME( 1983, gridlee, 0, gridlee, gridlee, gridlee_state, 0, ROT0, "Videa", "Gridlee", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1490 | 1490 | machine.root_device().membank("bank1")->set_base(machine.root_device().memregion("maincpu")->base()); |
| 1491 | 1491 | } |
| 1492 | 1492 | |
| 1493 | GAME( 1997, bnstars1, 0, bnstars, bnstars, bnstars, ROT0, "Jaleco", "Vs. Janshi Brandnew Stars", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND ) | |
| 1493 | GAME( 1997, bnstars1, 0, bnstars, bnstars, bnstars_state, bnstars, ROT0, "Jaleco", "Vs. Janshi Brandnew Stars", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 657 | 657 | * |
| 658 | 658 | *************************************/ |
| 659 | 659 | |
| 660 | GAME( 1979, dai3wksi, 0, dai3wksi, dai3wksi, 0, ROT270, "Sun Electronics", "Dai San Wakusei Meteor (Japan)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 660 | GAME( 1979, dai3wksi, 0, dai3wksi, dai3wksi, dai3wksi_state, 0, ROT270, "Sun Electronics", "Dai San Wakusei Meteor (Japan)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1241 | 1241 | ROM_END |
| 1242 | 1242 | #endif |
| 1243 | 1243 | |
| 1244 | GAME( 1998, pkgnsh, 0, pkgnsh, pkgnsh, 0, ROT0, "Nakanihon / Dynax", "Pachinko Gindama Shoubu (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1245 | GAME( 1998, pkgnshdx, 0, pkgnshdx, pkgnshdx, 0, ROT0, "Nakanihon / Dynax", "Pachinko Gindama Shoubu DX (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1246 | GAME( 1998, realbrk, 0, realbrk, realbrk, 0, ROT0, "Nakanihon", "Billiard Academy Real Break (Europe)", GAME_IMPERFECT_GRAPHICS ) | |
| 1247 | GAME( 1998, realbrkj, realbrk, realbrk, realbrk, 0, ROT0, "Nakanihon", "Billiard Academy Real Break (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1248 | GAME( 1998, realbrkk, realbrk, realbrk, realbrk, 0, ROT0, "Nakanihon", "Billiard Academy Real Break (Korea)", GAME_IMPERFECT_GRAPHICS ) | |
| 1249 | GAME( 2004, dai2kaku, 0, dai2kaku, dai2kaku, 0, ROT0, "SystemBit", "Dai-Dai-Kakumei (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1244 | GAME( 1998, pkgnsh, 0, pkgnsh, pkgnsh, realbrk_state, 0, ROT0, "Nakanihon / Dynax", "Pachinko Gindama Shoubu (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1245 | GAME( 1998, pkgnshdx, 0, pkgnshdx, pkgnshdx, realbrk_state, 0, ROT0, "Nakanihon / Dynax", "Pachinko Gindama Shoubu DX (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1246 | GAME( 1998, realbrk, 0, realbrk, realbrk, realbrk_state, 0, ROT0, "Nakanihon", "Billiard Academy Real Break (Europe)", GAME_IMPERFECT_GRAPHICS ) | |
| 1247 | GAME( 1998, realbrkj, realbrk, realbrk, realbrk, realbrk_state, 0, ROT0, "Nakanihon", "Billiard Academy Real Break (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1248 | GAME( 1998, realbrkk, realbrk, realbrk, realbrk, realbrk_state, 0, ROT0, "Nakanihon", "Billiard Academy Real Break (Korea)", GAME_IMPERFECT_GRAPHICS ) | |
| 1249 | GAME( 2004, dai2kaku, 0, dai2kaku, dai2kaku, realbrk_state, 0, ROT0, "SystemBit", "Dai-Dai-Kakumei (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 315 | 315 | |
| 316 | 316 | |
| 317 | 317 | |
| 318 | GAME( 1992, diverboy, 0, diverboy, diverboy, 0, ORIENTATION_FLIP_X, "Electronic Devices Italy", "Diver Boy", GAME_SUPPORTS_SAVE ) | |
| 318 | GAME( 1992, diverboy, 0, diverboy, diverboy, diverboy_state, 0, ORIENTATION_FLIP_X, "Electronic Devices Italy", "Diver Boy", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 847 | 847 | *************************************/ |
| 848 | 848 | |
| 849 | 849 | /* BIOS */ |
| 850 | GAME( 1988, ar_bios, 0, arcadia, arcadia, none, ROT0, "Arcadia Systems", "Arcadia System BIOS", GAME_IS_BIOS_ROOT ) | |
| 850 | GAME( 1988, ar_bios, 0, arcadia, arcadia, arcadia_amiga_state, none, ROT0, "Arcadia Systems", "Arcadia System BIOS", GAME_IS_BIOS_ROOT ) | |
| 851 | 851 | |
| 852 | 852 | |
| 853 | GAME( 1988, ar_airh, ar_bios, arcadia, arcadia, airh, ROT0, "Arcadia Systems", "SportTime Table Hockey (Arcadia, set 1, V 2.1)", 0 ) | |
| 854 | GAME( 1988, ar_airh2, ar_airh, arcadia, arcadia, airh, ROT0, "Arcadia Systems", "SportTime Table Hockey (Arcadia, set 2)", 0 ) | |
| 853 | GAME( 1988, ar_airh, ar_bios, arcadia, arcadia, arcadia_amiga_state, airh, ROT0, "Arcadia Systems", "SportTime Table Hockey (Arcadia, set 1, V 2.1)", 0 ) | |
| 854 | GAME( 1988, ar_airh2, ar_airh, arcadia, arcadia, arcadia_amiga_state, airh, ROT0, "Arcadia Systems", "SportTime Table Hockey (Arcadia, set 2)", 0 ) | |
| 855 | 855 | |
| 856 | GAME( 1988, ar_bowl, ar_bios, arcadia, arcadia, bowl, ROT0, "Arcadia Systems", "SportTime Bowling (Arcadia, V 2.1)", 0 ) | |
| 856 | GAME( 1988, ar_bowl, ar_bios, arcadia, arcadia, arcadia_amiga_state, bowl, ROT0, "Arcadia Systems", "SportTime Bowling (Arcadia, V 2.1)", 0 ) | |
| 857 | 857 | |
| 858 | GAME( 1987, ar_dart, ar_bios, arcadia, arcadia, dart, ROT0, "Arcadia Systems", "World Darts (Arcadia, set 1, V 2.1)", 0 ) | |
| 859 | GAME( 1987, ar_dart2, ar_dart, arcadia, arcadia, dart, ROT0, "Arcadia Systems", "World Darts (Arcadia, set 2)", GAME_NOT_WORKING ) // bad dump | |
| 858 | GAME( 1987, ar_dart, ar_bios, arcadia, arcadia, arcadia_amiga_state, dart, ROT0, "Arcadia Systems", "World Darts (Arcadia, set 1, V 2.1)", 0 ) | |
| 859 | GAME( 1987, ar_dart2, ar_dart, arcadia, arcadia, arcadia_amiga_state, dart, ROT0, "Arcadia Systems", "World Darts (Arcadia, set 2)", GAME_NOT_WORKING ) // bad dump | |
| 860 | 860 | |
| 861 | GAME( 1988, ar_fast, ar_bios, arcadia, arcadia, none, ROT0, "Arcadia Systems", "Magic Johnson's Fast Break (Arcadia, V 2.8)", 0 ) | |
| 861 | GAME( 1988, ar_fast, ar_bios, arcadia, arcadia, arcadia_amiga_state, none, ROT0, "Arcadia Systems", "Magic Johnson's Fast Break (Arcadia, V 2.8)", 0 ) | |
| 862 | 862 | |
| 863 | GAME( 1988, ar_ldrb, ar_bios, arcadia, arcadia, none, ROT0, "Arcadia Systems", "Leader Board (Arcadia, set 1, V 2.4?)", 0 ) | |
| 864 | GAME( 1988, ar_ldrba, ar_ldrb, arcadia, arcadia, ldrba, ROT0, "Arcadia Systems", "Leader Board (Arcadia, set 2, V 2.5)", 0 ) | |
| 865 | GAME( 1988, ar_ldrbb, ar_ldrb, arcadia, arcadia, none, ROT0, "Arcadia Systems", "Leader Board (Arcadia, set 3)", 0 ) | |
| 863 | GAME( 1988, ar_ldrb, ar_bios, arcadia, arcadia, arcadia_amiga_state, none, ROT0, "Arcadia Systems", "Leader Board (Arcadia, set 1, V 2.4?)", 0 ) | |
| 864 | GAME( 1988, ar_ldrba, ar_ldrb, arcadia, arcadia, arcadia_amiga_state, ldrba, ROT0, "Arcadia Systems", "Leader Board (Arcadia, set 2, V 2.5)", 0 ) | |
| 865 | GAME( 1988, ar_ldrbb, ar_ldrb, arcadia, arcadia, arcadia_amiga_state, none, ROT0, "Arcadia Systems", "Leader Board (Arcadia, set 3)", 0 ) | |
| 866 | 866 | |
| 867 | GAME( 1987, ar_ninj, ar_bios, arcadia, arcadia, ninj, ROT0, "Arcadia Systems", "Ninja Mission (Arcadia, set 1, V 2.5)", 0 ) | |
| 868 | GAME( 1987, ar_ninj2, ar_ninj, arcadia, arcadia, ninj, ROT0, "Arcadia Systems", "Ninja Mission (Arcadia, set 2)", 0 ) | |
| 867 | GAME( 1987, ar_ninj, ar_bios, arcadia, arcadia, arcadia_amiga_state, ninj, ROT0, "Arcadia Systems", "Ninja Mission (Arcadia, set 1, V 2.5)", 0 ) | |
| 868 | GAME( 1987, ar_ninj2, ar_ninj, arcadia, arcadia, arcadia_amiga_state, ninj, ROT0, "Arcadia Systems", "Ninja Mission (Arcadia, set 2)", 0 ) | |
| 869 | 869 | |
| 870 | GAME( 1988, ar_rdwr, ar_bios, arcadia, arcadia, rdwr, ROT0, "Arcadia Systems", "RoadWars (Arcadia, V 2.3)", 0 ) | |
| 870 | GAME( 1988, ar_rdwr, ar_bios, arcadia, arcadia, arcadia_amiga_state, rdwr, ROT0, "Arcadia Systems", "RoadWars (Arcadia, V 2.3)", 0 ) | |
| 871 | 871 | |
| 872 | GAME( 1988, ar_sdwr, ar_bios, arcadia, arcadia, sdwr, ROT0, "Arcadia Systems", "Sidewinder (Arcadia, set 1, V 2.1)", 0 ) | |
| 873 | GAME( 1988, ar_sdwr2, ar_sdwr, arcadia, arcadia, sdwr, ROT0, "Arcadia Systems", "Sidewinder (Arcadia, set 2)", 0 ) | |
| 872 | GAME( 1988, ar_sdwr, ar_bios, arcadia, arcadia, arcadia_amiga_state, sdwr, ROT0, "Arcadia Systems", "Sidewinder (Arcadia, set 1, V 2.1)", 0 ) | |
| 873 | GAME( 1988, ar_sdwr2, ar_sdwr, arcadia, arcadia, arcadia_amiga_state, sdwr, ROT0, "Arcadia Systems", "Sidewinder (Arcadia, set 2)", 0 ) | |
| 874 | 874 | |
| 875 | GAME( 1989, ar_socc, ar_bios, arcadia, arcadia, socc, ROT0, "Arcadia Systems", "World Trophy Soccer (Arcadia, V 3.0)", 0 ) | |
| 875 | GAME( 1989, ar_socc, ar_bios, arcadia, arcadia, arcadia_amiga_state, socc, ROT0, "Arcadia Systems", "World Trophy Soccer (Arcadia, V 3.0)", 0 ) | |
| 876 | 876 | |
| 877 | GAME( 1990, ar_spot, ar_bios, arcadia, arcadia, none, ROT0, "Arcadia Systems", "Spot (Arcadia)", 0 ) | |
| 877 | GAME( 1990, ar_spot, ar_bios, arcadia, arcadia, arcadia_amiga_state, none, ROT0, "Arcadia Systems", "Spot (Arcadia)", 0 ) | |
| 878 | 878 | |
| 879 | GAME( 1987, ar_sprg, ar_bios, arcadia, arcadia, sprg, ROT0, "Arcadia Systems", "Space Ranger (Arcadia, V 2.0)", 0 ) | |
| 879 | GAME( 1987, ar_sprg, ar_bios, arcadia, arcadia, arcadia_amiga_state, sprg, ROT0, "Arcadia Systems", "Space Ranger (Arcadia, V 2.0)", 0 ) | |
| 880 | 880 | |
| 881 | GAME( 1988, ar_xeon, ar_bios, arcadia, arcadia, xeon, ROT0, "Arcadia Systems", "Xenon (Arcadia, V 2.3)", 0 ) | |
| 881 | GAME( 1988, ar_xeon, ar_bios, arcadia, arcadia, arcadia_amiga_state, xeon, ROT0, "Arcadia Systems", "Xenon (Arcadia, V 2.3)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 278 | 278 | * |
| 279 | 279 | *************************************/ |
| 280 | 280 | |
| 281 | GAME( 1983, carjmbre, 0, carjmbre, carjmbre, 0, ROT90, "Omori Electric Co., Ltd.", "Car Jamboree", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 281 | GAME( 1983, carjmbre, 0, carjmbre, carjmbre, carjmbre_state, 0, ROT90, "Omori Electric Co., Ltd.", "Car Jamboree", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 551 | 551 | ROM_END |
| 552 | 552 | |
| 553 | 553 | |
| 554 | GAME( 1995, vmetal, 0, varia, varia, 0, ROT270, "Excellent System", "Varia Metal", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 555 | GAME( 1995, vmetaln, vmetal, varia, varia, 0, ROT270, "Excellent System (New Ways Trading Co. license)", "Varia Metal (New Ways Trading Co.)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 554 | GAME( 1995, vmetal, 0, varia, varia, vmetal_state, 0, ROT270, "Excellent System", "Varia Metal", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 555 | GAME( 1995, vmetaln, vmetal, varia, varia, vmetal_state, 0, ROT270, "Excellent System (New Ways Trading Co. license)", "Varia Metal (New Ways Trading Co.)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 459 | 459 | machine.device("sub")->memory().space(AS_PROGRAM)->install_read_handler(0x80000a, 0x80000b, read16_delegate(FUNC(superchs_state::sub_cycle_r),state)); |
| 460 | 460 | } |
| 461 | 461 | |
| 462 | GAMEL( 1992, superchs, 0, superchs, superchs, superchs, ROT0, "Taito America Corporation", "Super Chase - Criminal Termination (US)", 0, layout_superchs ) | |
| 463 | GAMEL( 1992, superchsj, superchs, superchs, superchs, superchs, ROT0, "Taito Corporation", "Super Chase - Criminal Termination (Japan)", 0, layout_superchs ) | |
| 462 | GAMEL( 1992, superchs, 0, superchs, superchs, superchs_state, superchs, ROT0, "Taito America Corporation", "Super Chase - Criminal Termination (US)", 0, layout_superchs ) | |
| 463 | GAMEL( 1992, superchsj, superchs, superchs, superchs, superchs_state, superchs, ROT0, "Taito Corporation", "Super Chase - Criminal Termination (Japan)", 0, layout_superchs ) |
| r15751 | r15752 | |
|---|---|---|
| 330 | 330 | |
| 331 | 331 | /******************************************************************************/ |
| 332 | 332 | |
| 333 | GAME( 1988, battlera, 0, battlera, battlera, 0, ROT0, "Data East Corporation", "Battle Rangers (World)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 334 | GAME( 1988, bldwolf, battlera, battlera, battlera, 0, ROT0, "Data East USA", "Bloody Wolf (US)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 335 | GAME( 1988, bldwolfj, battlera, battlera, battlera, 0, ROT0, "Data East Corporation", "Narazumono Sentoubutai Bloody Wolf (Japan)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 333 | GAME( 1988, battlera, 0, battlera, battlera, battlera_state, 0, ROT0, "Data East Corporation", "Battle Rangers (World)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 334 | GAME( 1988, bldwolf, battlera, battlera, battlera, battlera_state, 0, ROT0, "Data East USA", "Bloody Wolf (US)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 335 | GAME( 1988, bldwolfj, battlera, battlera, battlera, battlera_state, 0, ROT0, "Data East Corporation", "Narazumono Sentoubutai Bloody Wolf (Japan)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 374 | 374 | ROM_END |
| 375 | 375 | |
| 376 | 376 | |
| 377 | GAME( 1986, flower, 0, flower, flower, 0, ROT0, "Clarue (Komax license)", "Flower (US)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 378 | GAME( 1986, flowerj, flower, flower, flower, 0, ROT0, "Clarue (Sega / Alpha Denshi Co. license)", "Flower (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 377 | GAME( 1986, flower, 0, flower, flower, flower_state, 0, ROT0, "Clarue (Komax license)", "Flower (US)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 378 | GAME( 1986, flowerj, flower, flower, flower, flower_state, 0, ROT0, "Clarue (Sega / Alpha Denshi Co. license)", "Flower (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) |
| r15751 | r15752 | |
|---|---|---|
| 793 | 793 | ROM_END |
| 794 | 794 | |
| 795 | 795 | |
| 796 | GAME( 1986, xsleena, 0, xsleena, xsleena, 0, ROT0, "Technos Japan", "Xain'd Sleena", 0 ) | |
| 797 | GAME( 1986, xsleenab, xsleena, xsleenab, xsleena, 0, ROT0, "bootleg", "Xain'd Sleena (bootleg)", 0 ) | |
| 798 | GAME( 1986, solarwar, xsleena, xsleena, xsleena, 0, ROT0, "Technos Japan / Taito (Memetron license)", "Solar-Warrior", 0 ) | |
| 796 | GAME( 1986, xsleena, 0, xsleena, xsleena, xain_state, 0, ROT0, "Technos Japan", "Xain'd Sleena", 0 ) | |
| 797 | GAME( 1986, xsleenab, xsleena, xsleenab, xsleena, xain_state, 0, ROT0, "bootleg", "Xain'd Sleena (bootleg)", 0 ) | |
| 798 | GAME( 1986, solarwar, xsleena, xsleena, xsleena, xain_state, 0, ROT0, "Technos Japan / Taito (Memetron license)", "Solar-Warrior", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 2704 | 2704 | |
| 2705 | 2705 | |
| 2706 | 2706 | |
| 2707 | GAME( 1987, shadowld, 0, ns1, shadowld, shadowld, ROT180, "Namco", "Shadowland", 0 ) | |
| 2708 | GAME( 1987, youkaidk, shadowld, ns1, shadowld, shadowld, ROT180, "Namco", "Yokai Douchuuki (Japan new version)", 0 ) | |
| 2709 | GAME( 1987, youkaidko,shadowld, ns1, shadowld, shadowld, ROT180, "Namco", "Yokai Douchuuki (Japan old version)", 0 ) | |
| 2710 | GAME( 1987, dspirit, 0, ns1, dspirit, dspirit, ROT90, "Namco", "Dragon Spirit (new version)", 0 ) | |
| 2711 | GAME( 1987, dspirito, dspirit, ns1, dspirit, dspirit, ROT90, "Namco", "Dragon Spirit (old version)", 0 ) | |
| 2712 | GAME( 1987, dspirita, dspirit, ns1, dspirit, dspirit, ROT90, "Namco (Atari license)", "Dragon Spirit (Atari license)", 0 ) | |
| 2713 | GAME( 1987, blazer, 0, ns1, ns1, blazer, ROT90, "Namco", "Blazer (Japan)", 0 ) | |
| 2714 | GAME( 1987, quester, 0, ns1, quester, quester, ROT90, "Namco", "Quester (Japan)", 0 ) | |
| 2715 | GAME( 1987, questers, quester, ns1, quester, quester, ROT90, "Namco", "Quester Special Edition (Japan)", 0 ) | |
| 2716 | GAME( 1987, pacmania, 0, ns1, pacmania, pacmania, ROT270, "Namco", "Pac-Mania", 0 ) | |
| 2717 | GAME( 1987, pacmaniaj,pacmania, ns1, pacmania, pacmania, ROT90, "Namco", "Pac-Mania (Japan)", 0 ) | |
| 2718 | GAME( 1987, galaga88, 0, ns1, galaga88, galaga88, ROT270, "Namco", "Galaga '88", 0 ) | |
| 2719 | GAME( 1987, galaga88j,galaga88, ns1, galaga88, galaga88, ROT90, "Namco", "Galaga '88 (Japan)", 0 ) | |
| 2720 | GAME( 1988, ws, 0, ns1, ns1, ws, ROT180, "Namco", "World Stadium (Japan)", 0 ) | |
| 2721 | GAME( 1988, berabohm, 0, ns1, berabohm, berabohm, ROT180, "Namco", "Beraboh Man (Japan version C)", 0 ) | |
| 2722 | GAME( 1988, berabohmo,berabohm, ns1, berabohm, berabohm, ROT180, "Namco", "Beraboh Man (Japan version B)", 0 ) | |
| 2723 | GAME( 1988, mmaze, 0, ns1, mmaze, alice, ROT180, "Namco", "Marchen Maze (Japan)", 0 ) | |
| 2724 | GAME( 1988, bakutotu, 0, ns1, bakutotu, bakutotu, ROT180, "Namco", "Bakutotsu Kijuutei", 0 ) | |
| 2725 | GAME( 1988, wldcourt, 0, ns1, wldcourt, wldcourt, ROT180, "Namco", "World Court (Japan)", 0 ) | |
| 2726 | GAME( 1988, splatter, 0, ns1, splatter, splatter, ROT180, "Namco", "Splatter House (World new version)", 0 ) | |
| 2727 | GAME( 1988, splattero,splatter, ns1, splatter, splatter, ROT180, "Namco", "Splatter House (World old version)", 0 ) | |
| 2728 | GAME( 1988, splatterj,splatter, ns1, splatter, splatter, ROT180, "Namco", "Splatter House (Japan)", 0 ) | |
| 2729 | GAME( 1988, faceoff, 0, ns1, faceoff, faceoff, ROT180, "Namco", "Face Off (Japan)", 0 ) | |
| 2730 | GAME( 1989, rompers, 0, ns1, ns1, rompers, ROT90, "Namco", "Rompers (Japan)", 0 ) | |
| 2731 | GAME( 1989, romperso, rompers, ns1, ns1, rompers, ROT90, "Namco", "Rompers (Japan old version)", 0 ) | |
| 2732 | GAME( 1989, blastoff, 0, ns1, ns1, blastoff, ROT90, "Namco", "Blast Off (Japan)", 0 ) | |
| 2733 | GAME( 1989, ws89, ws, ns1, ws89, ws89, ROT180, "Namco", "World Stadium '89 (Japan)", 0 ) | |
| 2734 | GAME( 1989, dangseed, 0, ns1, dangseed, dangseed, ROT90, "Namco", "Dangerous Seed (Japan)", 0 ) | |
| 2735 | GAME( 1990, ws90, ws, ns1, ws90, ws90, ROT180, "Namco", "World Stadium '90 (Japan)", 0 ) | |
| 2736 | GAME( 1990, pistoldm, 0, ns1, ns1, pistoldm, ROT0, "Namco", "Pistol Daimyo no Bouken (Japan)", 0 ) | |
| 2737 | GAME( 1990, boxyboy, 0, ns1, boxyboy, soukobdx, ROT0, "Namco", "Boxy Boy (US)", 0 ) | |
| 2738 | GAME( 1990, soukobdx, boxyboy, ns1, boxyboy, soukobdx, ROT0, "Namco", "Souko Ban Deluxe (Japan)", 0 ) | |
| 2739 | GAME( 1990, puzlclub, 0, ns1, puzlclub, puzlclub, ROT90, "Namco", "Puzzle Club (Japan prototype)", 0 ) | |
| 2740 | GAME( 1991, tankfrce, 0, ns1, ns1, tankfrce, ROT0, "Namco", "Tank Force (US, 2 Player)", 0 ) | |
| 2741 | GAME( 1991, tankfrce4,tankfrce, ns1, tankfrc4, tankfrc4, ROT0, "Namco", "Tank Force (US, 4 Player)", 0 ) | |
| 2742 | GAME( 1991, tankfrcej,tankfrce, ns1, ns1, tankfrce, ROT0, "Namco", "Tank Force (Japan)", 0 ) | |
| 2707 | GAME( 1987, shadowld, 0, ns1, shadowld, namcos1_state, shadowld, ROT180, "Namco", "Shadowland", 0 ) | |
| 2708 | GAME( 1987, youkaidk, shadowld, ns1, shadowld, namcos1_state, shadowld, ROT180, "Namco", "Yokai Douchuuki (Japan new version)", 0 ) | |
| 2709 | GAME( 1987, youkaidko,shadowld, ns1, shadowld, namcos1_state, shadowld, ROT180, "Namco", "Yokai Douchuuki (Japan old version)", 0 ) | |
| 2710 | GAME( 1987, dspirit, 0, ns1, dspirit, namcos1_state, dspirit, ROT90, "Namco", "Dragon Spirit (new version)", 0 ) | |
| 2711 | GAME( 1987, dspirito, dspirit, ns1, dspirit, namcos1_state, dspirit, ROT90, "Namco", "Dragon Spirit (old version)", 0 ) | |
| 2712 | GAME( 1987, dspirita, dspirit, ns1, dspirit, namcos1_state, dspirit, ROT90, "Namco (Atari license)", "Dragon Spirit (Atari license)", 0 ) | |
| 2713 | GAME( 1987, blazer, 0, ns1, ns1, namcos1_state, blazer, ROT90, "Namco", "Blazer (Japan)", 0 ) | |
| 2714 | GAME( 1987, quester, 0, ns1, quester, namcos1_state, quester, ROT90, "Namco", "Quester (Japan)", 0 ) | |
| 2715 | GAME( 1987, questers, quester, ns1, quester, namcos1_state, quester, ROT90, "Namco", "Quester Special Edition (Japan)", 0 ) | |
| 2716 | GAME( 1987, pacmania, 0, ns1, pacmania, namcos1_state, pacmania, ROT270, "Namco", "Pac-Mania", 0 ) | |
| 2717 | GAME( 1987, pacmaniaj,pacmania, ns1, pacmania, namcos1_state, pacmania, ROT90, "Namco", "Pac-Mania (Japan)", 0 ) | |
| 2718 | GAME( 1987, galaga88, 0, ns1, galaga88, namcos1_state, galaga88, ROT270, "Namco", "Galaga '88", 0 ) | |
| 2719 | GAME( 1987, galaga88j,galaga88, ns1, galaga88, namcos1_state, galaga88, ROT90, "Namco", "Galaga '88 (Japan)", 0 ) | |
| 2720 | GAME( 1988, ws, 0, ns1, ns1, namcos1_state, ws, ROT180, "Namco", "World Stadium (Japan)", 0 ) | |
| 2721 | GAME( 1988, berabohm, 0, ns1, berabohm, namcos1_state, berabohm, ROT180, "Namco", "Beraboh Man (Japan version C)", 0 ) | |
| 2722 | GAME( 1988, berabohmo,berabohm, ns1, berabohm, namcos1_state, berabohm, ROT180, "Namco", "Beraboh Man (Japan version B)", 0 ) | |
| 2723 | GAME( 1988, mmaze, 0, ns1, mmaze, namcos1_state, alice, ROT180, "Namco", "Marchen Maze (Japan)", 0 ) | |
| 2724 | GAME( 1988, bakutotu, 0, ns1, bakutotu, namcos1_state, bakutotu, ROT180, "Namco", "Bakutotsu Kijuutei", 0 ) | |
| 2725 | GAME( 1988, wldcourt, 0, ns1, wldcourt, namcos1_state, wldcourt, ROT180, "Namco", "World Court (Japan)", 0 ) | |
| 2726 | GAME( 1988, splatter, 0, ns1, splatter, namcos1_state, splatter, ROT180, "Namco", "Splatter House (World new version)", 0 ) | |
| 2727 | GAME( 1988, splattero,splatter, ns1, splatter, namcos1_state, splatter, ROT180, "Namco", "Splatter House (World old version)", 0 ) | |
| 2728 | GAME( 1988, splatterj,splatter, ns1, splatter, namcos1_state, splatter, ROT180, "Namco", "Splatter House (Japan)", 0 ) | |
| 2729 | GAME( 1988, faceoff, 0, ns1, faceoff, namcos1_state, faceoff, ROT180, "Namco", "Face Off (Japan)", 0 ) | |
| 2730 | GAME( 1989, rompers, 0, ns1, ns1, namcos1_state, rompers, ROT90, "Namco", "Rompers (Japan)", 0 ) | |
| 2731 | GAME( 1989, romperso, rompers, ns1, ns1, namcos1_state, rompers, ROT90, "Namco", "Rompers (Japan old version)", 0 ) | |
| 2732 | GAME( 1989, blastoff, 0, ns1, ns1, namcos1_state, blastoff, ROT90, "Namco", "Blast Off (Japan)", 0 ) | |
| 2733 | GAME( 1989, ws89, ws, ns1, ws89, namcos1_state, ws89, ROT180, "Namco", "World Stadium '89 (Japan)", 0 ) | |
| 2734 | GAME( 1989, dangseed, 0, ns1, dangseed, namcos1_state, dangseed, ROT90, "Namco", "Dangerous Seed (Japan)", 0 ) | |
| 2735 | GAME( 1990, ws90, ws, ns1, ws90, namcos1_state, ws90, ROT180, "Namco", "World Stadium '90 (Japan)", 0 ) | |
| 2736 | GAME( 1990, pistoldm, 0, ns1, ns1, namcos1_state, pistoldm, ROT0, "Namco", "Pistol Daimyo no Bouken (Japan)", 0 ) | |
| 2737 | GAME( 1990, boxyboy, 0, ns1, boxyboy, namcos1_state, soukobdx, ROT0, "Namco", "Boxy Boy (US)", 0 ) | |
| 2738 | GAME( 1990, soukobdx, boxyboy, ns1, boxyboy, namcos1_state, soukobdx, ROT0, "Namco", "Souko Ban Deluxe (Japan)", 0 ) | |
| 2739 | GAME( 1990, puzlclub, 0, ns1, puzlclub, namcos1_state, puzlclub, ROT90, "Namco", "Puzzle Club (Japan prototype)", 0 ) | |
| 2740 | GAME( 1991, tankfrce, 0, ns1, ns1, namcos1_state, tankfrce, ROT0, "Namco", "Tank Force (US, 2 Player)", 0 ) | |
| 2741 | GAME( 1991, tankfrce4,tankfrce, ns1, tankfrc4, namcos1_state, tankfrc4, ROT0, "Namco", "Tank Force (US, 4 Player)", 0 ) | |
| 2742 | GAME( 1991, tankfrcej,tankfrce, ns1, ns1, namcos1_state, tankfrce, ROT0, "Namco", "Tank Force (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 385 | 385 | |
| 386 | 386 | |
| 387 | 387 | |
| 388 | GAME( 1982, mrdo, 0, mrdo, mrdo, 0, ROT270, "Universal", "Mr. Do!", GAME_SUPPORTS_SAVE ) | |
| 389 | GAME( 1982, mrdoy, mrdo, mrdo, mrdo, 0, ROT270, "Universal", "Mr. Do! (prototype)" , GAME_SUPPORTS_SAVE ) /* aka "Yukidaruma" */ | |
| 390 | GAME( 1982, mrdot, mrdo, mrdo, mrdo, 0, ROT270, "Universal (Taito license)", "Mr. Do! (Taito)", GAME_SUPPORTS_SAVE ) | |
| 391 | GAME( 1982, mrdofix, mrdo, mrdo, mrdo, 0, ROT270, "Universal (Taito license)", "Mr. Do! (bugfixed)", GAME_SUPPORTS_SAVE ) | |
| 392 | GAME( 1982, mrlo, mrdo, mrdo, mrdo, 0, ROT270, "bootleg", "Mr. Lo!", GAME_SUPPORTS_SAVE ) | |
| 393 | GAME( 1982, mrdu, mrdo, mrdo, mrdo, 0, ROT270, "bootleg", "Mr. Du!", GAME_SUPPORTS_SAVE ) | |
| 394 | GAME( 1982, yankeedo, mrdo, mrdo, mrdo, 0, ROT270, "hack", "Yankee DO!", GAME_SUPPORTS_SAVE ) | |
| 388 | GAME( 1982, mrdo, 0, mrdo, mrdo, mrdo_state, 0, ROT270, "Universal", "Mr. Do!", GAME_SUPPORTS_SAVE ) | |
| 389 | GAME( 1982, mrdoy, mrdo, mrdo, mrdo, mrdo_state, 0, ROT270, "Universal", "Mr. Do! (prototype)" , GAME_SUPPORTS_SAVE ) /* aka "Yukidaruma" */ | |
| 390 | GAME( 1982, mrdot, mrdo, mrdo, mrdo, mrdo_state, 0, ROT270, "Universal (Taito license)", "Mr. Do! (Taito)", GAME_SUPPORTS_SAVE ) | |
| 391 | GAME( 1982, mrdofix, mrdo, mrdo, mrdo, mrdo_state, 0, ROT270, "Universal (Taito license)", "Mr. Do! (bugfixed)", GAME_SUPPORTS_SAVE ) | |
| 392 | GAME( 1982, mrlo, mrdo, mrdo, mrdo, mrdo_state, 0, ROT270, "bootleg", "Mr. Lo!", GAME_SUPPORTS_SAVE ) | |
| 393 | GAME( 1982, mrdu, mrdo, mrdo, mrdo, mrdo_state, 0, ROT270, "bootleg", "Mr. Du!", GAME_SUPPORTS_SAVE ) | |
| 394 | GAME( 1982, yankeedo, mrdo, mrdo, mrdo, mrdo_state, 0, ROT270, "hack", "Yankee DO!", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 6375 | 6375 | *************************************/ |
| 6376 | 6376 | |
| 6377 | 6377 | /* basic galaxian hardware */ |
| 6378 | GAME( 1979, galaxian, 0, galaxian, galaxian, galaxian, ROT90, "Namco", "Galaxian (Namco set 1)", GAME_SUPPORTS_SAVE ) | |
| 6379 | GAME( 1979, galaxiana, galaxian, galaxian, superg, galaxian, ROT90, "Namco", "Galaxian (Namco set 2)", GAME_SUPPORTS_SAVE ) | |
| 6380 | GAME( 1979, galaxianm, galaxian, galaxian, galaxian, galaxian, ROT90, "Namco (Midway license)", "Galaxian (Midway set 1)", GAME_SUPPORTS_SAVE ) | |
| 6381 | GAME( 1979, galaxianmo, galaxian, galaxian, galaxian, galaxian, ROT90, "Namco (Midway license)", "Galaxian (Midway set 2)", GAME_SUPPORTS_SAVE ) | |
| 6382 | GAME( 1979, galaxiant, galaxian, galaxian, superg, galaxian, ROT90, "Namco (Taito license)", "Galaxian (Taito)", GAME_SUPPORTS_SAVE ) | |
| 6378 | GAME( 1979, galaxian, 0, galaxian, galaxian, galaxian_state, galaxian, ROT90, "Namco", "Galaxian (Namco set 1)", GAME_SUPPORTS_SAVE ) | |
| 6379 | GAME( 1979, galaxiana, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "Namco", "Galaxian (Namco set 2)", GAME_SUPPORTS_SAVE ) | |
| 6380 | GAME( 1979, galaxianm, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "Namco (Midway license)", "Galaxian (Midway set 1)", GAME_SUPPORTS_SAVE ) | |
| 6381 | GAME( 1979, galaxianmo, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "Namco (Midway license)", "Galaxian (Midway set 2)", GAME_SUPPORTS_SAVE ) | |
| 6382 | GAME( 1979, galaxiant, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "Namco (Taito license)", "Galaxian (Taito)", GAME_SUPPORTS_SAVE ) | |
| 6383 | 6383 | |
| 6384 | 6384 | /* straight Galaxian ripoffs on basic galaxian hardware */ |
| 6385 | GAME( 1979, moonaln, galaxian, galaxian, superg, galaxian, ROT90, "Nichibutsu (Karateco license)", "Moon Alien", GAME_SUPPORTS_SAVE ) | |
| 6386 | GAME( 1979, superg, galaxian, galaxian, superg, galaxian, ROT90, "hack", "Super Galaxians (galaxiana hack)", GAME_SUPPORTS_SAVE ) | |
| 6387 | GAME( 1979, galturbo, galaxian, galaxian, superg, galaxian, ROT90, "hack", "Galaxian Turbo (superg hack)", GAME_SUPPORTS_SAVE ) | |
| 6388 | GAME( 1979, galapx, galaxian, galaxian, superg, galaxian, ROT90, "hack", "Galaxian Part X (moonaln hack)", GAME_SUPPORTS_SAVE ) | |
| 6389 | GAME( 1979, galap1, galaxian, galaxian, superg, galaxian, ROT90, "hack", "Space Invaders Galactica (galaxiana hack)", GAME_SUPPORTS_SAVE ) | |
| 6390 | GAME( 1979, galap4, galaxian, galaxian, superg, galaxian, ROT90, "hack (G.G.I)", "Galaxian Part 4 (hack)", GAME_SUPPORTS_SAVE ) | |
| 6391 | GAME( 1979, swarm, galaxian, galaxian, swarm, galaxian, ROT90, "bootleg? (Subelectro)", "Swarm (bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 6392 | GAME( 1979, zerotime, galaxian, galaxian, zerotime, galaxian, ROT90, "bootleg? (Petaco S.A.)", "Zero Time", GAME_SUPPORTS_SAVE ) | |
| 6393 | GAME( 1979, starfght, galaxian, galaxian, swarm, galaxian, ROT90, "bootleg (Jeutel)", "Star Fighter", GAME_SUPPORTS_SAVE ) | |
| 6394 | GAME( 1979, galaxbsf, galaxian, galaxian, galaxian, galaxian, ROT90, "bootleg", "Galaxian (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6395 | GAME( 1980, supergx, galaxian, galaxian, superg, galaxian, ROT90, "Nichibutsu", "Super GX", GAME_NOT_WORKING | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 6396 | GAME( 19??, tst_galx, galaxian, galaxian, galaxian, galaxian, ROT90, "<unknown>", "Galaxian Test ROM", GAME_SUPPORTS_SAVE ) | |
| 6385 | GAME( 1979, moonaln, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "Nichibutsu (Karateco license)", "Moon Alien", GAME_SUPPORTS_SAVE ) | |
| 6386 | GAME( 1979, superg, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack", "Super Galaxians (galaxiana hack)", GAME_SUPPORTS_SAVE ) | |
| 6387 | GAME( 1979, galturbo, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack", "Galaxian Turbo (superg hack)", GAME_SUPPORTS_SAVE ) | |
| 6388 | GAME( 1979, galapx, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack", "Galaxian Part X (moonaln hack)", GAME_SUPPORTS_SAVE ) | |
| 6389 | GAME( 1979, galap1, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack", "Space Invaders Galactica (galaxiana hack)", GAME_SUPPORTS_SAVE ) | |
| 6390 | GAME( 1979, galap4, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack (G.G.I)", "Galaxian Part 4 (hack)", GAME_SUPPORTS_SAVE ) | |
| 6391 | GAME( 1979, swarm, galaxian, galaxian, swarm, galaxian_state, galaxian, ROT90, "bootleg? (Subelectro)", "Swarm (bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 6392 | GAME( 1979, zerotime, galaxian, galaxian, zerotime, galaxian_state, galaxian, ROT90, "bootleg? (Petaco S.A.)", "Zero Time", GAME_SUPPORTS_SAVE ) | |
| 6393 | GAME( 1979, starfght, galaxian, galaxian, swarm, galaxian_state, galaxian, ROT90, "bootleg (Jeutel)", "Star Fighter", GAME_SUPPORTS_SAVE ) | |
| 6394 | GAME( 1979, galaxbsf, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "bootleg", "Galaxian (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6395 | GAME( 1980, supergx, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "Nichibutsu", "Super GX", GAME_NOT_WORKING | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 6396 | GAME( 19??, tst_galx, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "<unknown>", "Galaxian Test ROM", GAME_SUPPORTS_SAVE ) | |
| 6397 | 6397 | |
| 6398 | 6398 | /* other games on basic galaxian hardware */ |
| 6399 | GAME( 1981, blkhole, 0, galaxian, blkhole, galaxian, ROT90, "TDS & MINTS", "Black Hole", GAME_SUPPORTS_SAVE ) | |
| 6400 | GAME( 1982, orbitron, 0, galaxian, orbitron, galaxian, ROT270, "Signatron USA", "Orbitron", GAME_SUPPORTS_SAVE ) | |
| 6401 | GAME( 1980, luctoday, 0, galaxian, luctoday, galaxian, ROT270, "Sigma", "Lucky Today",GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 6402 | GAME( 19??, chewing, luctoday, galaxian, luctoday, galaxian, ROT90, "<unknown>", "Chewing Gum", GAME_SUPPORTS_SAVE ) | |
| 6403 | GAME( 1982, catacomb, 0, galaxian, catacomb, galaxian, ROT90, "MTM Games", "Catacomb", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 6404 | GAME( 19??, omega, theend, galaxian, omega, galaxian, ROT270, "bootleg?", "Omega", GAME_SUPPORTS_SAVE ) | |
| 6399 | GAME( 1981, blkhole, 0, galaxian, blkhole, galaxian_state, galaxian, ROT90, "TDS & MINTS", "Black Hole", GAME_SUPPORTS_SAVE ) | |
| 6400 | GAME( 1982, orbitron, 0, galaxian, orbitron, galaxian_state, galaxian, ROT270, "Signatron USA", "Orbitron", GAME_SUPPORTS_SAVE ) | |
| 6401 | GAME( 1980, luctoday, 0, galaxian, luctoday, galaxian_state, galaxian, ROT270, "Sigma", "Lucky Today",GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 6402 | GAME( 19??, chewing, luctoday, galaxian, luctoday, galaxian_state, galaxian, ROT90, "<unknown>", "Chewing Gum", GAME_SUPPORTS_SAVE ) | |
| 6403 | GAME( 1982, catacomb, 0, galaxian, catacomb, galaxian_state, galaxian, ROT90, "MTM Games", "Catacomb", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 6404 | GAME( 19??, omega, theend, galaxian, omega, galaxian_state, galaxian, ROT270, "bootleg?", "Omega", GAME_SUPPORTS_SAVE ) | |
| 6405 | 6405 | |
| 6406 | 6406 | /* these games require the coin lockout mechanism to be disabled */ |
| 6407 | GAME( 1981, warofbug, 0, galaxian, warofbug, nolock, ROT90, "Armenia / Food and Fun Corp", "War of the Bugs or Monsterous Manouvers in a Mushroom Maze", GAME_SUPPORTS_SAVE ) | |
| 6408 | GAME( 1981, warofbugu,warofbug, galaxian, warofbug, nolock, ROT90, "Armenia / Super Video Games", "War of the Bugs or Monsterous Manouvers in a Mushroom Maze (US)", GAME_SUPPORTS_SAVE ) | |
| 6409 | GAME( 1981, warofbugg,warofbug, galaxian, warofbug, nolock, ROT90, "Armenia", "War of the Bugs or Monsterous Manouvers in a Mushroom Maze (German)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 6410 | GAME( 1981, redufo, 0, galaxian, redufo, nolock, ROT270, "Artic", "Defend the Terra Attack on the Red UFO", GAME_SUPPORTS_SAVE ) // is this the original? | |
| 6411 | GAME( 1981, redufob, redufo, galaxian, redufob, nolock, ROT90, "bootleg", "Defend the Terra Attack on the Red UFO (bootleg)", GAME_SUPPORTS_SAVE ) // rev A? | |
| 6412 | GAME( 19??, exodus, redufo, galaxian, redufo, nolock, ROT90, "bootleg? (Subelectro)", "Exodus (bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 6413 | GAME( 1983, tdpgal, 0, galaxian, tdpgal, nolock, ROT90, "Design Labs / Thomas Automatics", "Triple Draw Poker", GAME_SUPPORTS_SAVE ) | |
| 6414 | GAME( 1979, kamakazi3,galaxian, galaxian, superg, nolock, ROT90, "hack", "Kamakazi III (superg hack)", GAME_SUPPORTS_SAVE ) | |
| 6407 | GAME( 1981, warofbug, 0, galaxian, warofbug, galaxian_state, nolock, ROT90, "Armenia / Food and Fun Corp", "War of the Bugs or Monsterous Manouvers in a Mushroom Maze", GAME_SUPPORTS_SAVE ) | |
| 6408 | GAME( 1981, warofbugu,warofbug, galaxian, warofbug, galaxian_state, nolock, ROT90, "Armenia / Super Video Games", "War of the Bugs or Monsterous Manouvers in a Mushroom Maze (US)", GAME_SUPPORTS_SAVE ) | |
| 6409 | GAME( 1981, warofbugg,warofbug, galaxian, warofbug, galaxian_state, nolock, ROT90, "Armenia", "War of the Bugs or Monsterous Manouvers in a Mushroom Maze (German)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 6410 | GAME( 1981, redufo, 0, galaxian, redufo, galaxian_state, nolock, ROT270, "Artic", "Defend the Terra Attack on the Red UFO", GAME_SUPPORTS_SAVE ) // is this the original? | |
| 6411 | GAME( 1981, redufob, redufo, galaxian, redufob, galaxian_state, nolock, ROT90, "bootleg", "Defend the Terra Attack on the Red UFO (bootleg)", GAME_SUPPORTS_SAVE ) // rev A? | |
| 6412 | GAME( 19??, exodus, redufo, galaxian, redufo, galaxian_state, nolock, ROT90, "bootleg? (Subelectro)", "Exodus (bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 6413 | GAME( 1983, tdpgal, 0, galaxian, tdpgal, galaxian_state, nolock, ROT90, "Design Labs / Thomas Automatics", "Triple Draw Poker", GAME_SUPPORTS_SAVE ) | |
| 6414 | GAME( 1979, kamakazi3,galaxian, galaxian, superg, galaxian_state, nolock, ROT90, "hack", "Kamakazi III (superg hack)", GAME_SUPPORTS_SAVE ) | |
| 6415 | 6415 | |
| 6416 | 6416 | /* different bullet color */ |
| 6417 | GAME( 1982, azurian, 0, galaxian, azurian, azurian, ROT90, "Rait Electronics Ltd", "Azurian Attack", GAME_SUPPORTS_SAVE ) | |
| 6417 | GAME( 1982, azurian, 0, galaxian, azurian, galaxian_state, azurian, ROT90, "Rait Electronics Ltd", "Azurian Attack", GAME_SUPPORTS_SAVE ) | |
| 6418 | 6418 | |
| 6419 | 6419 | /* extra characters controlled via bank at $6002 */ |
| 6420 | GAME( 19??, pisces, 0, galaxian, pisces, pisces, ROT90, "Subelectro", "Pisces", GAME_SUPPORTS_SAVE ) | |
| 6421 | GAME( 19??, piscesb, pisces, galaxian, piscesb, pisces, ROT90, "bootleg", "Pisces (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6422 | GAME( 19??, omni, pisces, galaxian, piscesb, pisces, ROT90, "bootleg", "Omni", GAME_SUPPORTS_SAVE ) | |
| 6423 | GAME( 1980, uniwars, 0, galaxian, superg, pisces, ROT90, "Irem", "UniWar S", GAME_SUPPORTS_SAVE ) | |
| 6424 | GAME( 1980, gteikoku, uniwars, galaxian, superg, pisces, ROT90, "Irem", "Gingateikoku No Gyakushu", GAME_SUPPORTS_SAVE ) | |
| 6425 | GAME( 1980, gteikokb, uniwars, galaxian, gteikokb, pisces, ROT270, "bootleg", "Gingateikoku No Gyakushu (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 6426 | GAME( 1980, gteikob2, uniwars, galaxian, gteikob2, pisces, ROT90, "bootleg", "Gingateikoku No Gyakushu (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 6427 | GAME( 1980, spacbatt, uniwars, galaxian, spacbatt, pisces, ROT90, "bootleg", "Space Battle (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 6428 | GAME( 1980, spacbat2, uniwars, galaxian, spacbatt, pisces, ROT90, "bootleg", "Space Battle (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 6429 | GAME( 1980, spacempr, uniwars, galaxian, spacbatt, pisces, ROT90, "bootleg", "Space Empire (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6430 | GAME( 1980, skyraidr, uniwars, galaxian, superg, pisces, ROT90, "bootleg", "Sky Raider (Uniwars bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6431 | GAME( 1980, galemp, uniwars, galaxian, superg, pisces, ROT90, "bootleg (Taito do Brasil)", "Galaxy Empire (bootleg?)", GAME_SUPPORTS_SAVE ) // clearly a hack, but was it licensed? | |
| 6420 | GAME( 19??, pisces, 0, galaxian, pisces, galaxian_state, pisces, ROT90, "Subelectro", "Pisces", GAME_SUPPORTS_SAVE ) | |
| 6421 | GAME( 19??, piscesb, pisces, galaxian, piscesb, galaxian_state, pisces, ROT90, "bootleg", "Pisces (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6422 | GAME( 19??, omni, pisces, galaxian, piscesb, galaxian_state, pisces, ROT90, "bootleg", "Omni", GAME_SUPPORTS_SAVE ) | |
| 6423 | GAME( 1980, uniwars, 0, galaxian, superg, galaxian_state, pisces, ROT90, "Irem", "UniWar S", GAME_SUPPORTS_SAVE ) | |
| 6424 | GAME( 1980, gteikoku, uniwars, galaxian, superg, galaxian_state, pisces, ROT90, "Irem", "Gingateikoku No Gyakushu", GAME_SUPPORTS_SAVE ) | |
| 6425 | GAME( 1980, gteikokb, uniwars, galaxian, gteikokb, galaxian_state, pisces, ROT270, "bootleg", "Gingateikoku No Gyakushu (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 6426 | GAME( 1980, gteikob2, uniwars, galaxian, gteikob2, galaxian_state, pisces, ROT90, "bootleg", "Gingateikoku No Gyakushu (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 6427 | GAME( 1980, spacbatt, uniwars, galaxian, spacbatt, galaxian_state, pisces, ROT90, "bootleg", "Space Battle (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 6428 | GAME( 1980, spacbat2, uniwars, galaxian, spacbatt, galaxian_state, pisces, ROT90, "bootleg", "Space Battle (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 6429 | GAME( 1980, spacempr, uniwars, galaxian, spacbatt, galaxian_state, pisces, ROT90, "bootleg", "Space Empire (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6430 | GAME( 1980, skyraidr, uniwars, galaxian, superg, galaxian_state, pisces, ROT90, "bootleg", "Sky Raider (Uniwars bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6431 | GAME( 1980, galemp, uniwars, galaxian, superg, galaxian_state, pisces, ROT90, "bootleg (Taito do Brasil)", "Galaxy Empire (bootleg?)", GAME_SUPPORTS_SAVE ) // clearly a hack, but was it licensed? | |
| 6432 | 6432 | |
| 6433 | 6433 | |
| 6434 | 6434 | /* Artic Multi-System games - separate tile/sprite ROMs */ |
| 6435 | GAME( 1980, streakng, 0, pacmanbl, streakng, galaxian, ROT90, "Shoei", "Streaking (set 1)", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 6436 | GAME( 1980, streaknga,streakng, pacmanbl, streakng, galaxian, ROT90, "Shoei", "Streaking (set 2)", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 6437 | GAME( 1981, pacmanbl, puckman, pacmanbl, pacmanbl, pacmanbl, ROT270, "bootleg", "Pac-Man (Galaxian hardware, set 1)", GAME_SUPPORTS_SAVE ) | |
| 6438 | GAME( 1981, pacmanbla,puckman, pacmanbl, pacmanbl, pacmanbl, ROT270, "bootleg", "Pac-Man (Galaxian hardware, set 2)", GAME_SUPPORTS_SAVE ) | |
| 6439 | GAME( 1981, phoenxp2, phoenix, galaxian, phoenxp2, batman2, ROT270, "bootleg", "Phoenix Part 2", GAME_SUPPORTS_SAVE ) | |
| 6440 | GAME( 1981, batman2, phoenix, galaxian, batman2, batman2, ROT270, "bootleg", "Batman Part 2", GAME_SUPPORTS_SAVE ) /* similar to pisces, but with different video banking characteristics */ | |
| 6441 | GAME( 1981, atlantisb,atlantis, galaxian, atlantib, galaxian, ROT270, "bootleg", "Battle of Atlantis (bootleg)", GAME_SUPPORTS_SAVE ) // I don't know if this should have a starfield... | |
| 6442 | GAME( 1982, tenspot, 0, tenspot, tenspot, tenspot, ROT270, "Thomas Automatics", "Ten Spot", GAME_NOT_WORKING ) // work out how menu works | |
| 6435 | GAME( 1980, streakng, 0, pacmanbl, streakng, galaxian_state, galaxian, ROT90, "Shoei", "Streaking (set 1)", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 6436 | GAME( 1980, streaknga,streakng, pacmanbl, streakng, galaxian_state, galaxian, ROT90, "Shoei", "Streaking (set 2)", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 6437 | GAME( 1981, pacmanbl, puckman, pacmanbl, pacmanbl, galaxian_state, pacmanbl, ROT270, "bootleg", "Pac-Man (Galaxian hardware, set 1)", GAME_SUPPORTS_SAVE ) | |
| 6438 | GAME( 1981, pacmanbla,puckman, pacmanbl, pacmanbl, galaxian_state, pacmanbl, ROT270, "bootleg", "Pac-Man (Galaxian hardware, set 2)", GAME_SUPPORTS_SAVE ) | |
| 6439 | GAME( 1981, phoenxp2, phoenix, galaxian, phoenxp2, galaxian_state, batman2, ROT270, "bootleg", "Phoenix Part 2", GAME_SUPPORTS_SAVE ) | |
| 6440 | GAME( 1981, batman2, phoenix, galaxian, batman2, galaxian_state, batman2, ROT270, "bootleg", "Batman Part 2", GAME_SUPPORTS_SAVE ) /* similar to pisces, but with different video banking characteristics */ | |
| 6441 | GAME( 1981, atlantisb,atlantis, galaxian, atlantib, galaxian_state, galaxian, ROT270, "bootleg", "Battle of Atlantis (bootleg)", GAME_SUPPORTS_SAVE ) // I don't know if this should have a starfield... | |
| 6442 | GAME( 1982, tenspot, 0, tenspot, tenspot, galaxian_state, tenspot, ROT270, "Thomas Automatics", "Ten Spot", GAME_NOT_WORKING ) // work out how menu works | |
| 6443 | 6443 | |
| 6444 | 6444 | /* separate tile/sprite ROMs, plus INT instead of NMI */ |
| 6445 | GAME( 1984, devilfsg, devilfsh, pacmanbl, devilfsg, devilfsg, ROT270, "Vision / Artic", "Devil Fish (Galaxian hardware, bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 6445 | GAME( 1984, devilfsg, devilfsh, pacmanbl, devilfsg, galaxian_state, devilfsg, ROT270, "Vision / Artic", "Devil Fish (Galaxian hardware, bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 6446 | 6446 | |
| 6447 | 6447 | /* sound hardware replaced with AY8910 */ |
| 6448 | GAME( 1982, zigzag, 0, zigzag, zigzag, zigzag, ROT90, "bootleg (LAX)", "Zig Zag (Galaxian hardware, set 1)", GAME_SUPPORTS_SAVE ) // maybe by Taito do Brasil? | |
| 6449 | GAME( 1982, zigzag2, zigzag, zigzag, zigzag, zigzag, ROT90, "bootleg (LAX)", "Zig Zag (Galaxian hardware, set 2)", GAME_SUPPORTS_SAVE ) // " | |
| 6448 | GAME( 1982, zigzag, 0, zigzag, zigzag, galaxian_state, zigzag, ROT90, "bootleg (LAX)", "Zig Zag (Galaxian hardware, set 1)", GAME_SUPPORTS_SAVE ) // maybe by Taito do Brasil? | |
| 6449 | GAME( 1982, zigzag2, zigzag, zigzag, zigzag, galaxian_state, zigzag, ROT90, "bootleg (LAX)", "Zig Zag (Galaxian hardware, set 2)", GAME_SUPPORTS_SAVE ) // " | |
| 6450 | 6450 | |
| 6451 | 6451 | /* multi-game select via external switch */ |
| 6452 | GAME( 1981, gmgalax, 0, gmgalax, gmgalax, gmgalax, ROT90, "bootleg", "Ghostmuncher Galaxian (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6452 | GAME( 1981, gmgalax, 0, gmgalax, gmgalax, galaxian_state, gmgalax, ROT90, "bootleg", "Ghostmuncher Galaxian (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6453 | 6453 | |
| 6454 | 6454 | |
| 6455 | 6455 | |
| r15751 | r15752 | |
| 6463 | 6463 | *************************************/ |
| 6464 | 6464 | |
| 6465 | 6465 | /* based on Galaxian, but with altered address map for more ROM */ |
| 6466 | GAME( 1980, mooncrst, 0, mooncrst, mooncrst, mooncrst, ROT90, "Nichibutsu", "Moon Cresta (Nichibutsu)", GAME_SUPPORTS_SAVE ) | |
| 6467 | GAME( 1980, mooncrstuk, mooncrst, mooncrst, mooncrst, mooncrst, ROT90, "Nichibutsu UK", "Moon Cresta (Nichibutsu UK)", GAME_SUPPORTS_SAVE ) | |
| 6468 | GAME( 1980, mooncrstuku,mooncrst, mooncrst, mooncrst, mooncrsu, ROT90, "Nichibutsu UK", "Moon Cresta (Nichibutsu UK, unencrypted)", GAME_SUPPORTS_SAVE ) | |
| 6469 | GAME( 1980, mooncrstu, mooncrst, mooncrst, mooncrst, mooncrsu, ROT90, "Nichibutsu USA", "Moon Cresta (Nichibutsu USA, unencrypted)", GAME_SUPPORTS_SAVE ) | |
| 6470 | GAME( 1980, mooncrsto, mooncrst, mooncrst, mooncrsa, mooncrst, ROT90, "Nichibutsu", "Moon Cresta (Nichibutsu, old rev)", GAME_SUPPORTS_SAVE ) | |
| 6471 | GAME( 1980, mooncrstg, mooncrst, mooncrst, mooncrsg, mooncrsu, ROT90, "Nichibutsu (Gremlin license)", "Moon Cresta (Gremlin)", GAME_SUPPORTS_SAVE ) | |
| 6466 | GAME( 1980, mooncrst, 0, mooncrst, mooncrst, galaxian_state, mooncrst, ROT90, "Nichibutsu", "Moon Cresta (Nichibutsu)", GAME_SUPPORTS_SAVE ) | |
| 6467 | GAME( 1980, mooncrstuk, mooncrst, mooncrst, mooncrst, galaxian_state, mooncrst, ROT90, "Nichibutsu UK", "Moon Cresta (Nichibutsu UK)", GAME_SUPPORTS_SAVE ) | |
| 6468 | GAME( 1980, mooncrstuku,mooncrst, mooncrst, mooncrst, galaxian_state, mooncrsu, ROT90, "Nichibutsu UK", "Moon Cresta (Nichibutsu UK, unencrypted)", GAME_SUPPORTS_SAVE ) | |
| 6469 | GAME( 1980, mooncrstu, mooncrst, mooncrst, mooncrst, galaxian_state, mooncrsu, ROT90, "Nichibutsu USA", "Moon Cresta (Nichibutsu USA, unencrypted)", GAME_SUPPORTS_SAVE ) | |
| 6470 | GAME( 1980, mooncrsto, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrst, ROT90, "Nichibutsu", "Moon Cresta (Nichibutsu, old rev)", GAME_SUPPORTS_SAVE ) | |
| 6471 | GAME( 1980, mooncrstg, mooncrst, mooncrst, mooncrsg, galaxian_state, mooncrsu, ROT90, "Nichibutsu (Gremlin license)", "Moon Cresta (Gremlin)", GAME_SUPPORTS_SAVE ) | |
| 6472 | 6472 | |
| 6473 | 6473 | /* straight Moon Cresta ripoffs on basic mooncrst hardware */ |
| 6474 | GAME( 1980, mooncrsb, mooncrst, mooncrst, mooncrsa, mooncrsu, ROT90, "bootleg", "Moon Cresta (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 6475 | GAME( 1980, mooncrs2, mooncrst, mooncrst, mooncrsa, mooncrsu, ROT90, "bootleg", "Moon Cresta (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 6476 | GAME( 1980, mooncrs3, mooncrst, mooncrst, mooncrst, mooncrsu, ROT90, "bootleg (Jeutel)", "Moon Cresta (bootleg set 3)", GAME_SUPPORTS_SAVE ) /* Jeutel bootleg, similar to bootleg set 2 */ | |
| 6477 | GAME( 1980, fantazia, mooncrst, mooncrst, fantazia, mooncrsu, ROT90, "bootleg? (Subelectro)", "Fantazia (bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 6478 | GAME( 1980, eagle, mooncrst, mooncrst, mooncrsa, mooncrsu, ROT90, "Nichibutsu (Centuri license)", "Eagle (set 1)", GAME_SUPPORTS_SAVE ) // or bootleg? | |
| 6479 | GAME( 1980, eagle2, mooncrst, mooncrst, eagle2, mooncrsu, ROT90, "Nichibutsu (Centuri license)", "Eagle (set 2)", GAME_SUPPORTS_SAVE ) // " | |
| 6480 | GAME( 1980, eagle3, mooncrst, mooncrst, mooncrsa, mooncrsu, ROT90, "Nichibutsu (Centuri license)", "Eagle (set 3)", GAME_SUPPORTS_SAVE ) // " | |
| 6481 | GAME( 1981?,spctbird, mooncrst, mooncrst, eagle2, mooncrsu, ROT90, "bootleg? (Fortrek)", "Space Thunderbird", GAME_SUPPORTS_SAVE ) | |
| 6482 | GAME( 1980?,smooncrs, mooncrst, mooncrst, smooncrs, mooncrsu, ROT90, "Nichibutsu (Gremlin license)", "Super Moon Cresta", GAME_SUPPORTS_SAVE ) | |
| 6483 | GAME( 1980?,sstarcrs, mooncrst, mooncrst, mooncrsg, mooncrsu, ROT90, "Nichibutsu (Taito do Brasil license)", "Super Star Crest", GAME_SUPPORTS_SAVE ) | |
| 6484 | GAME( 198?, mooncmw, mooncrst, mooncrst, mooncrsa, mooncrsu, ROT90, "bootleg", "Moon War (Moon Cresta bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6474 | GAME( 1980, mooncrsb, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "bootleg", "Moon Cresta (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 6475 | GAME( 1980, mooncrs2, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "bootleg", "Moon Cresta (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 6476 | GAME( 1980, mooncrs3, mooncrst, mooncrst, mooncrst, galaxian_state, mooncrsu, ROT90, "bootleg (Jeutel)", "Moon Cresta (bootleg set 3)", GAME_SUPPORTS_SAVE ) /* Jeutel bootleg, similar to bootleg set 2 */ | |
| 6477 | GAME( 1980, fantazia, mooncrst, mooncrst, fantazia, galaxian_state, mooncrsu, ROT90, "bootleg? (Subelectro)", "Fantazia (bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 6478 | GAME( 1980, eagle, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "Nichibutsu (Centuri license)", "Eagle (set 1)", GAME_SUPPORTS_SAVE ) // or bootleg? | |
| 6479 | GAME( 1980, eagle2, mooncrst, mooncrst, eagle2, galaxian_state, mooncrsu, ROT90, "Nichibutsu (Centuri license)", "Eagle (set 2)", GAME_SUPPORTS_SAVE ) // " | |
| 6480 | GAME( 1980, eagle3, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "Nichibutsu (Centuri license)", "Eagle (set 3)", GAME_SUPPORTS_SAVE ) // " | |
| 6481 | GAME( 1981?,spctbird, mooncrst, mooncrst, eagle2, galaxian_state, mooncrsu, ROT90, "bootleg? (Fortrek)", "Space Thunderbird", GAME_SUPPORTS_SAVE ) | |
| 6482 | GAME( 1980?,smooncrs, mooncrst, mooncrst, smooncrs, galaxian_state, mooncrsu, ROT90, "Nichibutsu (Gremlin license)", "Super Moon Cresta", GAME_SUPPORTS_SAVE ) | |
| 6483 | GAME( 1980?,sstarcrs, mooncrst, mooncrst, mooncrsg, galaxian_state, mooncrsu, ROT90, "Nichibutsu (Taito do Brasil license)", "Super Star Crest", GAME_SUPPORTS_SAVE ) | |
| 6484 | GAME( 198?, mooncmw, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "bootleg", "Moon War (Moon Cresta bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6485 | 6485 | // The boards were marked 'Space Dragon' although this doesn't appear in the games. |
| 6486 | GAME( 1980, spcdrag, mooncrst, mooncrst, smooncrs, mooncrsu, ROT90, "bootleg", "Space Dragon (Moon Cresta bootleg, set 1)", GAME_SUPPORTS_SAVE ) | |
| 6487 | GAME( 1980, spcdraga, mooncrst, mooncrst, smooncrs, mooncrsu, ROT90, "bootleg", "Space Dragon (Moon Cresta bootleg, set 2)", GAME_SUPPORTS_SAVE ) | |
| 6488 | GAME( 1980, stera, mooncrst, mooncrst, smooncrs, mooncrsu, ROT90, "bootleg", "Steraranger (Moon Cresta bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6489 | GAME( 1980, mooncrgx, mooncrst, galaxian, mooncrgx, mooncrgx, ROT270, "bootleg", "Moon Cresta (Galaxian hardware)", GAME_SUPPORTS_SAVE ) | |
| 6490 | GAME( 1980, moonqsr, 0, mooncrst, moonqsr, moonqsr, ROT90, "Nichibutsu", "Moon Quasar", GAME_SUPPORTS_SAVE ) | |
| 6491 | GAME( 1980, moonal2, galaxian, mooncrst, moonal2, galaxian, ROT90, "Nichibutsu", "Moon Alien Part 2", GAME_SUPPORTS_SAVE ) | |
| 6492 | GAME( 1980, moonal2b, galaxian, mooncrst, moonal2, galaxian, ROT90, "Nichibutsu", "Moon Alien Part 2 (older version)", GAME_SUPPORTS_SAVE ) | |
| 6486 | GAME( 1980, spcdrag, mooncrst, mooncrst, smooncrs, galaxian_state, mooncrsu, ROT90, "bootleg", "Space Dragon (Moon Cresta bootleg, set 1)", GAME_SUPPORTS_SAVE ) | |
| 6487 | GAME( 1980, spcdraga, mooncrst, mooncrst, smooncrs, galaxian_state, mooncrsu, ROT90, "bootleg", "Space Dragon (Moon Cresta bootleg, set 2)", GAME_SUPPORTS_SAVE ) | |
| 6488 | GAME( 1980, stera, mooncrst, mooncrst, smooncrs, galaxian_state, mooncrsu, ROT90, "bootleg", "Steraranger (Moon Cresta bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6489 | GAME( 1980, mooncrgx, mooncrst, galaxian, mooncrgx, galaxian_state, mooncrgx, ROT270, "bootleg", "Moon Cresta (Galaxian hardware)", GAME_SUPPORTS_SAVE ) | |
| 6490 | GAME( 1980, moonqsr, 0, mooncrst, moonqsr, galaxian_state, moonqsr, ROT90, "Nichibutsu", "Moon Quasar", GAME_SUPPORTS_SAVE ) | |
| 6491 | GAME( 1980, moonal2, galaxian, mooncrst, moonal2, galaxian_state, galaxian, ROT90, "Nichibutsu", "Moon Alien Part 2", GAME_SUPPORTS_SAVE ) | |
| 6492 | GAME( 1980, moonal2b, galaxian, mooncrst, moonal2, galaxian_state, galaxian, ROT90, "Nichibutsu", "Moon Alien Part 2 (older version)", GAME_SUPPORTS_SAVE ) | |
| 6493 | 6493 | |
| 6494 | 6494 | /* larger romspace, interrupt enable moved */ |
| 6495 | GAME( 198?, thepitm, thepit, mooncrst, thepitm, thepitm, ROT90, "bootleg (KZH)", "The Pit (bootleg on Moon Quasar hardware)", GAME_SUPPORTS_SAVE ) // on an original MQ-2FJ pcb, even if the memory map appears closer to Moon Cresta | |
| 6495 | GAME( 198?, thepitm, thepit, mooncrst, thepitm, galaxian_state, thepitm, ROT90, "bootleg (KZH)", "The Pit (bootleg on Moon Quasar hardware)", GAME_SUPPORTS_SAVE ) // on an original MQ-2FJ pcb, even if the memory map appears closer to Moon Cresta | |
| 6496 | 6496 | |
| 6497 | 6497 | |
| 6498 | 6498 | /* other games on basic mooncrst hardware */ |
| 6499 | GAME( 1982, skybase, 0, mooncrst, skybase, skybase, ROT90, "Omori Electric Co., Ltd.", "Sky Base", GAME_SUPPORTS_SAVE ) | |
| 6500 | GAME( 198?, kong, 0, mooncrst, kong, kong, ROT90, "Taito do Brasil", "Kong (Brazil)", GAME_SUPPORTS_SAVE | GAME_WRONG_COLORS ) // rewrite of Donkey Kong (!) not a clone | |
| 6499 | GAME( 1982, skybase, 0, mooncrst, skybase, galaxian_state, skybase, ROT90, "Omori Electric Co., Ltd.", "Sky Base", GAME_SUPPORTS_SAVE ) | |
| 6500 | GAME( 198?, kong, 0, mooncrst, kong, galaxian_state, kong, ROT90, "Taito do Brasil", "Kong (Brazil)", GAME_SUPPORTS_SAVE | GAME_WRONG_COLORS ) // rewrite of Donkey Kong (!) not a clone | |
| 6501 | 6501 | |
| 6502 | 6502 | /* larger romspace, 2*AY8910, based on Super Star Crest board? */ |
| 6503 | GAME( 198?, fantastc, 0, fantastc, fantastc, fantastc, ROT90, "Taito do Brasil", "Fantastic", GAME_SUPPORTS_SAVE ) // rewrite of Galaga (!) not a clone | |
| 6503 | GAME( 198?, fantastc, 0, fantastc, fantastc, galaxian_state, fantastc, ROT90, "Taito do Brasil", "Fantastic", GAME_SUPPORTS_SAVE ) // rewrite of Galaga (!) not a clone | |
| 6504 | 6504 | |
| 6505 | 6505 | /* extra ROMs, protection, and sound hardware replaced with AY8910 */ |
| 6506 | GAME( 1981, jumpbug, 0, jumpbug, jumpbug, jumpbug, ROT90, "Hoei (Rock-Ola license)", "Jump Bug", GAME_SUPPORTS_SAVE ) // or by Alpha Denshi Co. under contract from Hoei? | |
| 6507 | GAME( 1981, jumpbugb, jumpbug, jumpbug, jumpbug, jumpbug, ROT90, "bootleg", "Jump Bug (bootleg)", GAME_SUPPORTS_SAVE ) // bootleg of Sega license | |
| 6508 | GAME( 1983, levers, 0, jumpbug, levers, jumpbug, ROT90, "Rock-Ola", "Levers", GAME_SUPPORTS_SAVE ) | |
| 6506 | GAME( 1981, jumpbug, 0, jumpbug, jumpbug, galaxian_state, jumpbug, ROT90, "Hoei (Rock-Ola license)", "Jump Bug", GAME_SUPPORTS_SAVE ) // or by Alpha Denshi Co. under contract from Hoei? | |
| 6507 | GAME( 1981, jumpbugb, jumpbug, jumpbug, jumpbug, galaxian_state, jumpbug, ROT90, "bootleg", "Jump Bug (bootleg)", GAME_SUPPORTS_SAVE ) // bootleg of Sega license | |
| 6508 | GAME( 1983, levers, 0, jumpbug, levers, galaxian_state, jumpbug, ROT90, "Rock-Ola", "Levers", GAME_SUPPORTS_SAVE ) | |
| 6509 | 6509 | |
| 6510 | 6510 | /* 2nd CPU driving AY8910 for sound */ |
| 6511 | GAME( 1982, checkman, 0, checkman, checkman, checkman, ROT90, "Zilec-Zenitone", "Check Man", GAME_SUPPORTS_SAVE ) | |
| 6512 | GAME( 1982, checkmanj,checkman, checkmaj, checkmaj, checkmaj, ROT90, "Zilec-Zenitone (Jaleco license)", "Check Man (Japan)", GAME_SUPPORTS_SAVE ) | |
| 6513 | GAME( 1983, dingo, 0, checkmaj, dingo, dingo, ROT90, "Ashby Computers and Graphics Ltd. (Jaleco license)", "Dingo", GAME_SUPPORTS_SAVE ) | |
| 6514 | GAME( 1983, dingoe, dingo, checkman, dingo, dingoe, ROT90, "Ashby Computers and Graphics Ltd.", "Dingo (encrypted)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 6511 | GAME( 1982, checkman, 0, checkman, checkman, galaxian_state, checkman, ROT90, "Zilec-Zenitone", "Check Man", GAME_SUPPORTS_SAVE ) | |
| 6512 | GAME( 1982, checkmanj,checkman, checkmaj, checkmaj, galaxian_state, checkmaj, ROT90, "Zilec-Zenitone (Jaleco license)", "Check Man (Japan)", GAME_SUPPORTS_SAVE ) | |
| 6513 | GAME( 1983, dingo, 0, checkmaj, dingo, galaxian_state, dingo, ROT90, "Ashby Computers and Graphics Ltd. (Jaleco license)", "Dingo", GAME_SUPPORTS_SAVE ) | |
| 6514 | GAME( 1983, dingoe, dingo, checkman, dingo, galaxian_state, dingoe, ROT90, "Ashby Computers and Graphics Ltd.", "Dingo (encrypted)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 6515 | 6515 | |
| 6516 | 6516 | /* Crazy Climber sound plus AY8910 instead of galaxian sound, plus INT instead of NMI */ |
| 6517 | GAME( 1981, mshuttle, 0, mshuttle, mshuttle, mshuttle, ROT0, "Nichibutsu", "Moon Shuttle (US? set 1)", GAME_SUPPORTS_SAVE ) | |
| 6518 | GAME( 1981, mshuttle2, mshuttle, mshuttle, mshuttle, mshuttle, ROT0, "Nichibutsu", "Moon Shuttle (US? set 2)", GAME_SUPPORTS_SAVE ) | |
| 6519 | GAME( 1981, mshuttlej, mshuttle, mshuttle, mshuttle, mshuttlj, ROT0, "Nichibutsu", "Moon Shuttle (Japan set 1)", GAME_SUPPORTS_SAVE ) | |
| 6520 | GAME( 1981, mshuttlej2,mshuttle, mshuttle, mshuttle, mshuttlj, ROT0, "Nichibutsu", "Moon Shuttle (Japan set 2)", GAME_SUPPORTS_SAVE ) | |
| 6517 | GAME( 1981, mshuttle, 0, mshuttle, mshuttle, galaxian_state, mshuttle, ROT0, "Nichibutsu", "Moon Shuttle (US? set 1)", GAME_SUPPORTS_SAVE ) | |
| 6518 | GAME( 1981, mshuttle2, mshuttle, mshuttle, mshuttle, galaxian_state, mshuttle, ROT0, "Nichibutsu", "Moon Shuttle (US? set 2)", GAME_SUPPORTS_SAVE ) | |
| 6519 | GAME( 1981, mshuttlej, mshuttle, mshuttle, mshuttle, galaxian_state, mshuttlj, ROT0, "Nichibutsu", "Moon Shuttle (Japan set 1)", GAME_SUPPORTS_SAVE ) | |
| 6520 | GAME( 1981, mshuttlej2,mshuttle, mshuttle, mshuttle, galaxian_state, mshuttlj, ROT0, "Nichibutsu", "Moon Shuttle (Japan set 2)", GAME_SUPPORTS_SAVE ) | |
| 6521 | 6521 | |
| 6522 | 6522 | /* 2nd CPU driving DAC for sound */ |
| 6523 | GAME( 1980, kingball, 0, kingball, kingball, kingball, ROT90, "Namco", "King & Balloon (US)", GAME_SUPPORTS_SAVE ) | |
| 6524 | GAME( 1980, kingballj,kingball, kingball, kingball, kingball, ROT90, "Namco", "King & Balloon (Japan)", GAME_SUPPORTS_SAVE ) | |
| 6523 | GAME( 1980, kingball, 0, kingball, kingball, galaxian_state, kingball, ROT90, "Namco", "King & Balloon (US)", GAME_SUPPORTS_SAVE ) | |
| 6524 | GAME( 1980, kingballj,kingball, kingball, kingball, galaxian_state, kingball, ROT90, "Namco", "King & Balloon (Japan)", GAME_SUPPORTS_SAVE ) | |
| 6525 | 6525 | |
| 6526 | 6526 | |
| 6527 | 6527 | |
| r15751 | r15752 | |
| 6533 | 6533 | *************************************/ |
| 6534 | 6534 | |
| 6535 | 6535 | /* Frogger based hardware: 2nd Z80, AY-8910A, 2 8255 PPI for I/O, custom background */ |
| 6536 | GAME( 1981, frogger, 0, frogger, frogger, frogger, ROT90, "Konami", "Frogger", GAME_SUPPORTS_SAVE ) | |
| 6537 | GAME( 1981, froggers1,frogger, frogger, frogger, frogger, ROT90, "Konami (Sega license)", "Frogger (Sega set 1)", GAME_SUPPORTS_SAVE ) | |
| 6538 | GAME( 1981, froggers2,frogger, frogger, frogger, frogger, ROT90, "Konami (Sega license)", "Frogger (Sega set 2)", GAME_SUPPORTS_SAVE ) | |
| 6539 | GAME( 1981, froggermc,frogger, froggrmc, froggrmc, froggrmc, ROT90, "Konami (Sega license)", "Frogger (Moon Cresta hardware)", GAME_SUPPORTS_SAVE ) | |
| 6540 | GAME( 1981, froggers, frogger, froggers, frogger, froggers, ROT90, "bootleg", "Frog", GAME_SUPPORTS_SAVE ) | |
| 6541 | GAME( 1981, frogf, frogger, frogf, frogger, froggers, ROT90, "bootleg (Falcon)", "Frog (Falcon bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6542 | GAME( 1981, frogg, frogger, galaxian, frogg, frogg, ROT90, "bootleg", "Frog (Galaxian hardware)", GAME_SUPPORTS_SAVE ) | |
| 6536 | GAME( 1981, frogger, 0, frogger, frogger, galaxian_state, frogger, ROT90, "Konami", "Frogger", GAME_SUPPORTS_SAVE ) | |
| 6537 | GAME( 1981, froggers1,frogger, frogger, frogger, galaxian_state, frogger, ROT90, "Konami (Sega license)", "Frogger (Sega set 1)", GAME_SUPPORTS_SAVE ) | |
| 6538 | GAME( 1981, froggers2,frogger, frogger, frogger, galaxian_state, frogger, ROT90, "Konami (Sega license)", "Frogger (Sega set 2)", GAME_SUPPORTS_SAVE ) | |
| 6539 | GAME( 1981, froggermc,frogger, froggrmc, froggrmc, galaxian_state, froggrmc, ROT90, "Konami (Sega license)", "Frogger (Moon Cresta hardware)", GAME_SUPPORTS_SAVE ) | |
| 6540 | GAME( 1981, froggers, frogger, froggers, frogger, galaxian_state, froggers, ROT90, "bootleg", "Frog", GAME_SUPPORTS_SAVE ) | |
| 6541 | GAME( 1981, frogf, frogger, frogf, frogger, galaxian_state, froggers, ROT90, "bootleg (Falcon)", "Frog (Falcon bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6542 | GAME( 1981, frogg, frogger, galaxian, frogg, galaxian_state, frogg, ROT90, "bootleg", "Frog (Galaxian hardware)", GAME_SUPPORTS_SAVE ) | |
| 6543 | 6543 | |
| 6544 | 6544 | |
| 6545 | 6545 | /* |
| r15751 | r15752 | |
| 6548 | 6548 | CPU/Video Board: KT-4108-2 |
| 6549 | 6549 | Sound Board: KT-4108-1 |
| 6550 | 6550 | */ |
| 6551 | GAME( 1981, turtles, 0, turtles, turtles, turtles, ROT90, "Konami (Stern Electronics license)", "Turtles", GAME_SUPPORTS_SAVE ) | |
| 6552 | GAME( 1981, turpin, turtles, turtles, turpin, turtles, ROT90, "Konami (Sega license)", "Turpin", GAME_SUPPORTS_SAVE ) | |
| 6553 | GAME( 1981, 600, turtles, turtles, turtles, turtles, ROT90, "Konami", "600", GAME_SUPPORTS_SAVE ) | |
| 6551 | GAME( 1981, turtles, 0, turtles, turtles, galaxian_state, turtles, ROT90, "Konami (Stern Electronics license)", "Turtles", GAME_SUPPORTS_SAVE ) | |
| 6552 | GAME( 1981, turpin, turtles, turtles, turpin, galaxian_state, turtles, ROT90, "Konami (Sega license)", "Turpin", GAME_SUPPORTS_SAVE ) | |
| 6553 | GAME( 1981, 600, turtles, turtles, turtles, galaxian_state, turtles, ROT90, "Konami", "600", GAME_SUPPORTS_SAVE ) | |
| 6554 | 6554 | |
| 6555 | GAME( 1982, amidar, 0, turtles, amidaru, turtles, ROT90, "Konami", "Amidar", GAME_SUPPORTS_SAVE ) | |
| 6556 | GAME( 1981, amidar1, amidar, turtles, amidar, turtles, ROT90, "Konami", "Amidar (older)", GAME_SUPPORTS_SAVE ) | |
| 6557 | GAME( 1982, amidaru, amidar, turtles, amidaru, turtles, ROT90, "Konami (Stern Electronics license)", "Amidar (Stern Electronics)", GAME_SUPPORTS_SAVE ) | |
| 6558 | GAME( 1982, amidaro, amidar, turtles, amidaro, turtles, ROT90, "Konami (Olympia license)", "Amidar (Olympia)", GAME_SUPPORTS_SAVE ) | |
| 6559 | GAME( 1982, amidarb, amidar, turtles, amidaru, turtles, ROT90, "bootleg", "Amidar (bootleg)", GAME_SUPPORTS_SAVE ) /* similar to Amigo bootleg */ | |
| 6560 | GAME( 1982, amigo, amidar, turtles, amidaru, turtles, ROT90, "bootleg", "Amigo", GAME_SUPPORTS_SAVE ) | |
| 6561 | GAME( 1982, amidars, amidar, scramble, amidars, scramble, ROT90, "Konami", "Amidar (Scramble hardware)", GAME_SUPPORTS_SAVE ) | |
| 6555 | GAME( 1982, amidar, 0, turtles, amidaru, galaxian_state, turtles, ROT90, "Konami", "Amidar", GAME_SUPPORTS_SAVE ) | |
| 6556 | GAME( 1981, amidar1, amidar, turtles, amidar, galaxian_state, turtles, ROT90, "Konami", "Amidar (older)", GAME_SUPPORTS_SAVE ) | |
| 6557 | GAME( 1982, amidaru, amidar, turtles, amidaru, galaxian_state, turtles, ROT90, "Konami (Stern Electronics license)", "Amidar (Stern Electronics)", GAME_SUPPORTS_SAVE ) | |
| 6558 | GAME( 1982, amidaro, amidar, turtles, amidaro, galaxian_state, turtles, ROT90, "Konami (Olympia license)", "Amidar (Olympia)", GAME_SUPPORTS_SAVE ) | |
| 6559 | GAME( 1982, amidarb, amidar, turtles, amidaru, galaxian_state, turtles, ROT90, "bootleg", "Amidar (bootleg)", GAME_SUPPORTS_SAVE ) /* similar to Amigo bootleg */ | |
| 6560 | GAME( 1982, amigo, amidar, turtles, amidaru, galaxian_state, turtles, ROT90, "bootleg", "Amigo", GAME_SUPPORTS_SAVE ) | |
| 6561 | GAME( 1982, amidars, amidar, scramble, amidars, galaxian_state, scramble, ROT90, "Konami", "Amidar (Scramble hardware)", GAME_SUPPORTS_SAVE ) | |
| 6562 | 6562 | |
| 6563 | 6563 | |
| 6564 | 6564 | /* The End/Scramble based hardware */ |
| 6565 | GAME( 1980, theend, 0, theend, theend, theend, ROT90, "Konami", "The End", GAME_SUPPORTS_SAVE ) | |
| 6566 | GAME( 1980, theends, theend, theend, theend, theend, ROT90, "Konami (Stern Electronics license)", "The End (Stern Electronics)", GAME_SUPPORTS_SAVE ) | |
| 6567 | GAME( 1980, theendb, theend, theend, theend, theend, ROT90, "bootleg?", "The End (bootleg?)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 6565 | GAME( 1980, theend, 0, theend, theend, galaxian_state, theend, ROT90, "Konami", "The End", GAME_SUPPORTS_SAVE ) | |
| 6566 | GAME( 1980, theends, theend, theend, theend, galaxian_state, theend, ROT90, "Konami (Stern Electronics license)", "The End (Stern Electronics)", GAME_SUPPORTS_SAVE ) | |
| 6567 | GAME( 1980, theendb, theend, theend, theend, galaxian_state, theend, ROT90, "bootleg?", "The End (bootleg?)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 6568 | 6568 | |
| 6569 | GAME( 1981, scramble, 0, scramble, scramble, scramble, ROT90, "Konami", "Scramble", GAME_SUPPORTS_SAVE ) | |
| 6570 | GAME( 1981, scrambles,scramble, scramble, scramble, scramble, ROT90, "Konami (Stern Electronics license)", "Scramble (Stern Electronics)", GAME_SUPPORTS_SAVE ) | |
| 6571 | GAME( 1981, strfbomb, scramble, scramble, strfbomb, scramble, ROT90, "bootleg? (Omni)", "Strafe Bomb", GAME_SUPPORTS_SAVE ) | |
| 6572 | GAME( 1981, explorer, scramble, explorer, explorer, explorer, ROT90, "bootleg", "Explorer", GAME_SUPPORTS_SAVE ) | |
| 6573 | GAME( 1981, scramblebf,scramble,scramble, scramble, scramble, ROT90, "bootleg (Karateko)", "Scramble (Karateko, French bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6574 | GAME( 1981, scramblebb,scramble,scramble, scramble, scramble, ROT90, "bootleg?", "Scramble (bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 6569 | GAME( 1981, scramble, 0, scramble, scramble, galaxian_state, scramble, ROT90, "Konami", "Scramble", GAME_SUPPORTS_SAVE ) | |
| 6570 | GAME( 1981, scrambles,scramble, scramble, scramble, galaxian_state, scramble, ROT90, "Konami (Stern Electronics license)", "Scramble (Stern Electronics)", GAME_SUPPORTS_SAVE ) | |
| 6571 | GAME( 1981, strfbomb, scramble, scramble, strfbomb, galaxian_state, scramble, ROT90, "bootleg? (Omni)", "Strafe Bomb", GAME_SUPPORTS_SAVE ) | |
| 6572 | GAME( 1981, explorer, scramble, explorer, explorer, galaxian_state, explorer, ROT90, "bootleg", "Explorer", GAME_SUPPORTS_SAVE ) | |
| 6573 | GAME( 1981, scramblebf,scramble,scramble, scramble, galaxian_state, scramble, ROT90, "bootleg (Karateko)", "Scramble (Karateko, French bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6574 | GAME( 1981, scramblebb,scramble,scramble, scramble, galaxian_state, scramble, ROT90, "bootleg?", "Scramble (bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 6575 | 6575 | |
| 6576 | GAME( 1981, atlantis, 0, theend, atlantis, atlantis, ROT90, "Comsoft", "Battle of Atlantis (set 1)", GAME_SUPPORTS_SAVE ) | |
| 6577 | GAME( 1981, atlantis2,atlantis, theend, atlantis, atlantis, ROT90, "Comsoft", "Battle of Atlantis (set 2)", GAME_SUPPORTS_SAVE ) | |
| 6576 | GAME( 1981, atlantis, 0, theend, atlantis, galaxian_state, atlantis, ROT90, "Comsoft", "Battle of Atlantis (set 1)", GAME_SUPPORTS_SAVE ) | |
| 6577 | GAME( 1981, atlantis2,atlantis, theend, atlantis, galaxian_state, atlantis, ROT90, "Comsoft", "Battle of Atlantis (set 2)", GAME_SUPPORTS_SAVE ) | |
| 6578 | 6578 | |
| 6579 | 6579 | /* Scorpion hardware; based on Scramble but with a 3rd AY-8910 and a speech chip */ |
| 6580 | GAME( 1982, scorpion, 0, scorpion, scorpion, scorpion, ROT90, "Zaccaria", "Scorpion (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 6581 | GAME( 1982, scorpiona,scorpion, scorpion, scorpion, scorpion, ROT90, "Zaccaria", "Scorpion (set 2)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 6582 | GAME( 1982, scorpionb,scorpion, scorpion, scorpion, scorpion, ROT90, "Zaccaria", "Scorpion (set 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 6583 | GAME( 19??, scorpionmc,scorpion,mooncrst, scorpnmc, scorpnmc, ROT90, "bootleg? (Dorneer)", "Scorpion (Moon Cresta hardware)", GAME_SUPPORTS_SAVE ) | |
| 6584 | GAME( 19??, aracnis, scorpion,mooncrst, aracnis, scorpnmc, ROT90, "bootleg", "Aracnis (bootleg of Scorpion on Moon Cresta hardware)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 6580 | GAME( 1982, scorpion, 0, scorpion, scorpion, galaxian_state, scorpion, ROT90, "Zaccaria", "Scorpion (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 6581 | GAME( 1982, scorpiona,scorpion, scorpion, scorpion, galaxian_state, scorpion, ROT90, "Zaccaria", "Scorpion (set 2)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 6582 | GAME( 1982, scorpionb,scorpion, scorpion, scorpion, galaxian_state, scorpion, ROT90, "Zaccaria", "Scorpion (set 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 6583 | GAME( 19??, scorpionmc,scorpion,mooncrst, scorpnmc, galaxian_state, scorpnmc, ROT90, "bootleg? (Dorneer)", "Scorpion (Moon Cresta hardware)", GAME_SUPPORTS_SAVE ) | |
| 6584 | GAME( 19??, aracnis, scorpion,mooncrst, aracnis, galaxian_state, scorpnmc, ROT90, "bootleg", "Aracnis (bootleg of Scorpion on Moon Cresta hardware)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 6585 | 6585 | |
| 6586 | 6586 | /* SF-X hardware; based on Scramble with extra Z80 and 8255 driving a DAC-based sample player */ |
| 6587 | GAME( 1983, sfx, 0, sfx, sfx, sfx, ORIENTATION_FLIP_X, "Nichibutsu", "SF-X", GAME_SUPPORTS_SAVE ) | |
| 6588 | GAME( 1983, skelagon, sfx, sfx, sfx, sfx, ORIENTATION_FLIP_X, "Nichibutsu USA", "Skelagon", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE) | |
| 6589 | GAME( 1982, monsterz, 0, monsterz, sfx, sfx, ORIENTATION_FLIP_X, "Nihon Game", "Monster Zero", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 6587 | GAME( 1983, sfx, 0, sfx, sfx, galaxian_state, sfx, ORIENTATION_FLIP_X, "Nichibutsu", "SF-X", GAME_SUPPORTS_SAVE ) | |
| 6588 | GAME( 1983, skelagon, sfx, sfx, sfx, galaxian_state, sfx, ORIENTATION_FLIP_X, "Nichibutsu USA", "Skelagon", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE) | |
| 6589 | GAME( 1982, monsterz, 0, monsterz, sfx, galaxian_state, sfx, ORIENTATION_FLIP_X, "Nihon Game", "Monster Zero", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 6590 | 6590 | |
| 6591 | 6591 | |
| 6592 | 6592 | /* |
| r15751 | r15752 | |
| 6595 | 6595 | CPU/Video Board: A969 |
| 6596 | 6596 | Sound Board: A970 |
| 6597 | 6597 | */ |
| 6598 | GAME( 1981, scobra, 0, scobra, scobra, scobra, ROT90, "Konami", "Super Cobra", GAME_SUPPORTS_SAVE ) | |
| 6599 | GAME( 1981, scobrase, scobra, scobra, scobra, scobra, ROT90, "Konami (Sega license)", "Super Cobra (Sega)", GAME_SUPPORTS_SAVE ) | |
| 6600 | GAME( 1981, scobras, scobra, scobra, scobras, scobra, ROT90, "Konami (Stern Electronics license)", "Super Cobra (Stern Electronics)", GAME_SUPPORTS_SAVE ) | |
| 6601 | GAME( 1981, scobrab, scobra, scobra, scobras, scobra, ROT90, "bootleg", "Super Cobra (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6602 | GAME( 1981, suprheli, scobra, scobra, scobras, scobra, ROT90, "bootleg", "Super Heli (Super Cobra bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6598 | GAME( 1981, scobra, 0, scobra, scobra, galaxian_state, scobra, ROT90, "Konami", "Super Cobra", GAME_SUPPORTS_SAVE ) | |
| 6599 | GAME( 1981, scobrase, scobra, scobra, scobra, galaxian_state, scobra, ROT90, "Konami (Sega license)", "Super Cobra (Sega)", GAME_SUPPORTS_SAVE ) | |
| 6600 | GAME( 1981, scobras, scobra, scobra, scobras, galaxian_state, scobra, ROT90, "Konami (Stern Electronics license)", "Super Cobra (Stern Electronics)", GAME_SUPPORTS_SAVE ) | |
| 6601 | GAME( 1981, scobrab, scobra, scobra, scobras, galaxian_state, scobra, ROT90, "bootleg", "Super Cobra (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6602 | GAME( 1981, suprheli, scobra, scobra, scobras, galaxian_state, scobra, ROT90, "bootleg", "Super Heli (Super Cobra bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6603 | 6603 | |
| 6604 | GAME( 1981, moonwar, 0, moonwar, moonwar, moonwar, ROT90, "Stern Electronics", "Moonwar", GAME_SUPPORTS_SAVE ) | |
| 6605 | GAME( 1981, moonwara, moonwar, moonwar, moonwara, moonwar, ROT90, "Stern Electronics", "Moonwar (older)", GAME_SUPPORTS_SAVE ) | |
| 6604 | GAME( 1981, moonwar, 0, moonwar, moonwar, galaxian_state, moonwar, ROT90, "Stern Electronics", "Moonwar", GAME_SUPPORTS_SAVE ) | |
| 6605 | GAME( 1981, moonwara, moonwar, moonwar, moonwara, galaxian_state, moonwar, ROT90, "Stern Electronics", "Moonwar (older)", GAME_SUPPORTS_SAVE ) | |
| 6606 | 6606 | |
| 6607 | GAME( 1981, armorcar, 0, scobra, armorcar, scobra, ROT90, "Stern Electronics", "Armored Car (set 1)", GAME_SUPPORTS_SAVE ) | |
| 6608 | GAME( 1981, armorcar2, armorcar, scobra, armorcar2, scobra, ROT90, "Stern Electronics", "Armored Car (set 2)", GAME_SUPPORTS_SAVE ) | |
| 6607 | GAME( 1981, armorcar, 0, scobra, armorcar, galaxian_state, scobra, ROT90, "Stern Electronics", "Armored Car (set 1)", GAME_SUPPORTS_SAVE ) | |
| 6608 | GAME( 1981, armorcar2, armorcar, scobra, armorcar2, galaxian_state, scobra, ROT90, "Stern Electronics", "Armored Car (set 2)", GAME_SUPPORTS_SAVE ) | |
| 6609 | 6609 | |
| 6610 | GAME( 1982, tazmania, 0, scobra, tazmania, scobra, ROT90, "Stern Electronics", "Tazz-Mania (set 1)", GAME_SUPPORTS_SAVE ) | |
| 6610 | GAME( 1982, tazmania, 0, scobra, tazmania, galaxian_state, scobra, ROT90, "Stern Electronics", "Tazz-Mania (set 1)", GAME_SUPPORTS_SAVE ) | |
| 6611 | 6611 | |
| 6612 | 6612 | /* |
| 6613 | 6613 | Anteater (sold as conversion kit) |
| r15751 | r15752 | |
| 6615 | 6615 | CPU/Video Board: A969 (Has various wire mods) |
| 6616 | 6616 | Sound Board: A970 |
| 6617 | 6617 | */ |
| 6618 | GAME( 1982, anteater, 0, anteater, anteater, anteater, ROT90, "Tago Electronics", "Anteater", GAME_SUPPORTS_SAVE ) | |
| 6619 | GAME( 1982, anteateruk,anteater, anteateruk,anteateruk,anteateruk,ROT90, "Tago Electronics (Free Enterprise Games license", "The Anteater (UK)", GAME_SUPPORTS_SAVE ) // distributed in 1983 | |
| 6620 | GAME( 1982, anteaterg, anteater, anteaterg, anteateruk,anteateruk,ROT90, "Tago Electronics (TV-Tuning license from Free Enterprise Games)", "Ameisenbaer (German)", GAME_SUPPORTS_SAVE ) | |
| 6618 | GAME( 1982, anteater, 0, anteater, anteater, galaxian_state, anteater, ROT90, "Tago Electronics", "Anteater", GAME_SUPPORTS_SAVE ) | |
| 6619 | GAME( 1982, anteateruk,anteater, anteateruk,anteateruk, galaxian_state,anteateruk,ROT90, "Tago Electronics (Free Enterprise Games license", "The Anteater (UK)", GAME_SUPPORTS_SAVE ) // distributed in 1983 | |
| 6620 | GAME( 1982, anteaterg, anteater, anteaterg, anteateruk, galaxian_state,anteateruk,ROT90, "Tago Electronics (TV-Tuning license from Free Enterprise Games)", "Ameisenbaer (German)", GAME_SUPPORTS_SAVE ) | |
| 6621 | 6621 | |
| 6622 | GAME( 1982, calipso, 0, scobra, calipso, calipso, ROT90, "Tago Electronics", "Calipso", GAME_SUPPORTS_SAVE ) | |
| 6622 | GAME( 1982, calipso, 0, scobra, calipso, galaxian_state, calipso, ROT90, "Tago Electronics", "Calipso", GAME_SUPPORTS_SAVE ) | |
| 6623 | 6623 | |
| 6624 | 6624 | /* |
| 6625 | 6625 | Lost Tomb |
| r15751 | r15752 | |
| 6627 | 6627 | CPU/Video Board: A969 (Has various wire mods) |
| 6628 | 6628 | Sound Board: A2048 |
| 6629 | 6629 | */ |
| 6630 | GAME( 1982, losttomb, 0, scobra, losttomb, losttomb, ROT90, "Stern Electronics", "Lost Tomb (easy)", GAME_SUPPORTS_SAVE ) | |
| 6631 | GAME( 1982, losttombh, losttomb, scobra, losttomb, losttomb, ROT90, "Stern Electronics", "Lost Tomb (hard)", GAME_SUPPORTS_SAVE ) | |
| 6630 | GAME( 1982, losttomb, 0, scobra, losttomb, galaxian_state, losttomb, ROT90, "Stern Electronics", "Lost Tomb (easy)", GAME_SUPPORTS_SAVE ) | |
| 6631 | GAME( 1982, losttombh, losttomb, scobra, losttomb, galaxian_state, losttomb, ROT90, "Stern Electronics", "Lost Tomb (hard)", GAME_SUPPORTS_SAVE ) | |
| 6632 | 6632 | |
| 6633 | GAME( 1984, spdcoin, 0, scobra, spdcoin, scobra, ROT90, "Stern Electronics", "Speed Coin (prototype)", GAME_SUPPORTS_SAVE ) | |
| 6633 | GAME( 1984, spdcoin, 0, scobra, spdcoin, galaxian_state, scobra, ROT90, "Stern Electronics", "Speed Coin (prototype)", GAME_SUPPORTS_SAVE ) | |
| 6634 | 6634 | |
| 6635 | GAME( 1985, superbon, 0, scobra, superbon, superbon, ROT90, "Signatron USA", "Agent Super Bond (Super Cobra conversion)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 6635 | GAME( 1985, superbon, 0, scobra, superbon, galaxian_state, superbon, ROT90, "Signatron USA", "Agent Super Bond (Super Cobra conversion)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 6636 | 6636 | |
| 6637 | 6637 | |
| 6638 | 6638 | |
| 6639 | 6639 | /* currently in galaxold.c and should be moved here */ |
| 6640 | //GAME( 1981, 4in1, 0, 4in1, 4in1, 4in1, ROT90, "Armenia / Food and Fun", "4 Fun in 1", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 6641 | //GAME( 1982, bagmanmc, bagman, bagmanmc, bagmanmc, galaxian, ROT90, "bootleg", "Bagman (Moon Cresta hardware)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 6642 | //GAME( 1982, dkongjrm, dkongjr, dkongjrm, dkongjrm, galaxian, ROT90, "bootleg", "Donkey Kong Jr. (Moon Cresta hardware)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 6643 | //GAME( 1981, rockclim, 0, rockclim, rockclim, galaxian, ROT180, "Taito", "Rock Climber", GAME_SUPPORTS_SAVE ) | |
| 6644 | //GAME( 1983, ozon1, 0, ozon1, ozon1, galaxian, ROT90, "Proma", "Ozon I", GAME_SUPPORTS_SAVE ) | |
| 6645 | //GAME( 1983, ladybugg, ladybug, galaxian/*batman2*/, ladybugg, ladybugg, ROT270, "bootleg", "Lady Bug (bootleg on Galaxian hardware)", GAME_SUPPORTS_SAVE ) | |
| 6646 | //GAME( 1980, vpool, hustler, mooncrst, vpool, galaxian, ROT90, "bootleg", "Video Pool (bootleg on Moon Cresta hardware)", GAME_SUPPORTS_SAVE ) | |
| 6647 | //GAME( 1984, drivfrcg, drivfrcp, drivfrcg, drivfrcg, galaxian, ROT90, "Shinkai Inc. (Magic Eletronics USA license)", "Driving Force (Galaxian conversion)", GAME_SUPPORTS_SAVE ) | |
| 6648 | //GAME( 1985, drivfrcb, drivfrcp, drivfrcg, drivfrcg, galaxian, ROT90, "bootleg", "Driving Force (Galaxian conversion bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6649 | //GAME( 1983, bongo, 0, bongo, bongo, galaxian, ROT90, "Jetsoft", "Bongo", GAME_SUPPORTS_SAVE ) | |
| 6650 | //GAME( 1983, hunchbkg, hunchbak, hunchbkg, hunchbkg, galaxian, ROT90, "Century Electronics", "Hunchback (Galaxian hardware)", GAME_SUPPORTS_SAVE ) | |
| 6651 | //GAME( 1983, harem, 0, harem, harem, galaxian, ROT90, "I.G.R.", "Harem", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 6652 | //GAME( 1982, tazzmang, tazmania, tazzmang, tazzmang, galaxian, ROT90, "bootleg", "Tazz-Mania (Galaxian Hardware)", GAME_SUPPORTS_SAVE ) | |
| 6653 | //GAME( 1986, racknrol, 0, racknrol, racknrol, galaxian, ROT0, "Status (Shinkai license)", "Rack + Roll", GAME_SUPPORTS_SAVE ) | |
| 6654 | //GAME( 1986, hexpool, racknrol, racknrol, racknrol, galaxian, ROT90, "Shinkai", "Hex Pool (Shinkai)", GAME_SUPPORTS_SAVE ) | |
| 6655 | //GAME( 1985, hexpoola, racknrol, hexpoola, racknrol, galaxian, ROT90, "Senko", "Hex Pool (Senko)", GAME_SUPPORTS_SAVE ) | |
| 6656 | //GAME( 1985, trvchlng, 0, racknrol, trvchlng, galaxian, ROT90, "Joyland (Senko license)", "Trivia Challenge", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 6657 | //GAME( 1981, ckongg, 0, ckongg , ckongg, galaxian, ROT90, "bootleg", "Crazy Kong (galaxian)", GAME_SUPPORTS_SAVE ) | |
| 6658 | //GAME( 1981, kkgalax, ckongg, ckongg , ckongg, galaxian, ROT90, "bootleg", "Crazy Kong (bootleg on Galaxian hardware, set 2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // set was marked as 'King Kong on Galaxian' | |
| 6659 | //GAME( 19??, porter, 0, mooncrst, porter, mooncrst, ROT90, "bootleg", "Port Man (bootleg on Moon Cresta hardware)", GAME_IMPERFECT_GRAPHICS ) // missing GFX bank switch! | |
| 6640 | //GAME( 1981, 4in1, 0, 4in1, 4in1, galaxian_state, 4in1, ROT90, "Armenia / Food and Fun", "4 Fun in 1", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 6641 | //GAME( 1982, bagmanmc, bagman, bagmanmc, bagmanmc, galaxian_state, galaxian, ROT90, "bootleg", "Bagman (Moon Cresta hardware)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 6642 | //GAME( 1982, dkongjrm, dkongjr, dkongjrm, dkongjrm, galaxian_state, galaxian, ROT90, "bootleg", "Donkey Kong Jr. (Moon Cresta hardware)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 6643 | //GAME( 1981, rockclim, 0, rockclim, rockclim, galaxian_state, galaxian, ROT180, "Taito", "Rock Climber", GAME_SUPPORTS_SAVE ) | |
| 6644 | //GAME( 1983, ozon1, 0, ozon1, ozon1, galaxold_state, galaxian, ROT90, "Proma", "Ozon I", GAME_SUPPORTS_SAVE ) | |
| 6645 | //GAME( 1983, ladybugg, ladybug, galaxian/*batman2*/, ladybugg, XXX_CLASS, ladybugg, ROT270, "bootleg", "Lady Bug (bootleg on Galaxian hardware)", GAME_SUPPORTS_SAVE ) | |
| 6646 | //GAME( 1980, vpool, hustler, mooncrst, vpool, galaxian_state, galaxian, ROT90, "bootleg", "Video Pool (bootleg on Moon Cresta hardware)", GAME_SUPPORTS_SAVE ) | |
| 6647 | //GAME( 1984, drivfrcg, drivfrcp, drivfrcg, drivfrcg, galaxold_state, galaxian, ROT90, "Shinkai Inc. (Magic Eletronics USA license)", "Driving Force (Galaxian conversion)", GAME_SUPPORTS_SAVE ) | |
| 6648 | //GAME( 1985, drivfrcb, drivfrcp, drivfrcg, drivfrcg, galaxold_state, galaxian, ROT90, "bootleg", "Driving Force (Galaxian conversion bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6649 | //GAME( 1983, bongo, 0, bongo, bongo, galaxold_state, galaxian, ROT90, "Jetsoft", "Bongo", GAME_SUPPORTS_SAVE ) | |
| 6650 | //GAME( 1983, hunchbkg, hunchbak, hunchbkg, hunchbkg, galaxold_state, galaxian, ROT90, "Century Electronics", "Hunchback (Galaxian hardware)", GAME_SUPPORTS_SAVE ) | |
| 6651 | //GAME( 1983, harem, 0, harem, harem, galaxold_state, galaxian, ROT90, "I.G.R.", "Harem", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 6652 | //GAME( 1982, tazzmang, tazmania, tazzmang, tazzmang, galaxian_state, galaxian, ROT90, "bootleg", "Tazz-Mania (Galaxian Hardware)", GAME_SUPPORTS_SAVE ) | |
| 6653 | //GAME( 1986, racknrol, 0, racknrol, racknrol, galaxold_state, galaxian, ROT0, "Status (Shinkai license)", "Rack + Roll", GAME_SUPPORTS_SAVE ) | |
| 6654 | //GAME( 1986, hexpool, racknrol, racknrol, racknrol, galaxold_state, galaxian, ROT90, "Shinkai", "Hex Pool (Shinkai)", GAME_SUPPORTS_SAVE ) | |
| 6655 | //GAME( 1985, hexpoola, racknrol, hexpoola, racknrol, galaxold_state, galaxian, ROT90, "Senko", "Hex Pool (Senko)", GAME_SUPPORTS_SAVE ) | |
| 6656 | //GAME( 1985, trvchlng, 0, racknrol, trvchlng, galaxold_state, galaxian, ROT90, "Joyland (Senko license)", "Trivia Challenge", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 6657 | //GAME( 1981, ckongg, 0, ckongg , ckongg, galaxian_state, galaxian, ROT90, "bootleg", "Crazy Kong (galaxian)", GAME_SUPPORTS_SAVE ) | |
| 6658 | //GAME( 1981, kkgalax, ckongg, ckongg , ckongg, galaxian_state, galaxian, ROT90, "bootleg", "Crazy Kong (bootleg on Galaxian hardware, set 2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // set was marked as 'King Kong on Galaxian' | |
| 6659 | //GAME( 19??, porter, 0, mooncrst, porter, galaxian_state, mooncrst, ROT90, "bootleg", "Port Man (bootleg on Moon Cresta hardware)", GAME_IMPERFECT_GRAPHICS ) // missing GFX bank switch! | |
| 6660 | 6660 | |
| 6661 | 6661 | /* currently in scramble.c and should be moved here */ |
| 6662 | //GAME( 1982, triplep, 0, theend /*triplep*/, triplep, scramble_ppi, ROT90, "KKI", "Triple Punch", GAME_SUPPORTS_SAVE ) | |
| 6663 | //GAME( 1982, knockout, triplep, theend /*triplep*/, triplep, scramble_ppi, ROT90, "KKK", "Knock Out!!", GAME_SUPPORTS_SAVE ) | |
| 6664 | //GAME( 1981, mariner, 0, theend /*mariner*/, scramble, mariner, ROT90, "Amenip", "Mariner", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 6665 | //GAME( 1981, 800fath, mariner, theend /*mariner*/, scramble, mariner, ROT90, "Amenip (US Billiards Inc. license)", "800 Fathoms", GAME_SUPPORTS_SAVE ) | |
| 6666 | //GAME( 1981, ckongs, ckong, theend /*ckongs*/, ckongs, ckongs, ROT90, "bootleg", "Crazy Kong (Scramble hardware)", GAME_SUPPORTS_SAVE ) | |
| 6667 | //GAME( 1981, mars, 0, theend /*mars*/, mars, mars, ROT90, "Artic", "Mars", GAME_SUPPORTS_SAVE ) | |
| 6668 | //GAME( 1982, devilfsh, 0, theend /*devilfsh*/, devilfsh, devilfsh, ROT90, "Artic", "Devil Fish", GAME_SUPPORTS_SAVE ) | |
| 6669 | //GAME( 1983, newsin7, 0, theend /*newsin7*/, newsin7, mars, ROT90, "ATW USA, Inc.", "New Sinbad 7", GAME_SUPPORTS_SAVE ) | |
| 6670 | //GAME( 1984, mrkougar, 0, theend /*mrkougar*/, mrkougar, mrkougar, ROT90, "ATW", "Mr. Kougar", GAME_SUPPORTS_SAVE ) | |
| 6671 | //GAME( 1983, mrkougr2, mrkougar, theend /*mrkougar*/, mrkougar, mrkougar, ROT90, "ATW", "Mr. Kougar (earlier)", GAME_SUPPORTS_SAVE ) | |
| 6672 | //GAME( 1983, mrkougb, mrkougar, theend /*mrkougb*/, mrkougar, mrkougb, ROT90, "bootleg", "Mr. Kougar (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 6673 | //GAME( 1983, mrkougb2, mrkougar, theend /*mrkougb*/, mrkougar, mrkougb, ROT90, "bootleg", "Mr. Kougar (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 6674 | //GAME( 1982, hotshock, 0, theend /*hotshock*/, hotshock, hotshock, ROT90, "E.G. Felaco", "Hot Shocker", GAME_SUPPORTS_SAVE ) | |
| 6675 | //GAME( 1982, conquer, 0, theend /*hotshock*/, hotshock, 0, ROT90, "<unknown>", "Conquer", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE) | |
| 6676 | //GAME( 1983, hunchbks, hunchbak, theend /*hunchbks*/, hunchbks, scramble_ppi, ROT90, "Century Electronics", "Hunchback (Scramble hardware)", GAME_SUPPORTS_SAVE ) | |
| 6677 | //GAME( 1984, hncholms, huncholy, theend /*hncholms*/, hncholms, scramble_ppi, ROT90, "Century Electronics", "Hunchback Olympic (Scramble hardware)", GAME_SUPPORTS_SAVE ) | |
| 6678 | //GAME( 1983, cavelon, 0, theend /*cavelon*/, cavelon, cavelon, ROT90, "Jetsoft", "Cavelon", GAME_SUPPORTS_SAVE ) | |
| 6679 | //GAME( 1982, mimonscr, mimonkey, theend /*mimonscr*/, mimonscr, mimonscr, ROT90, "bootleg", "Mighty Monkey (bootleg on Scramble hardware)", GAME_SUPPORTS_SAVE ) | |
| 6680 | //GAME( 1983, ad2083, 0, theend /*ad2083*/, ad2083, ad2083, ROT90, "Midcoin", "A. D. 2083", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 6681 | //GAME( 1981, turpins, turtles, turtles, turpins, 0, ROT90, "bootleg", "Turpin (bootleg on Scramble hardware)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // haven't hooked up the sound CPU yet | |
| 6662 | //GAME( 1982, triplep, 0, theend /*triplep*/, triplep, XXX_CLASS, scramble_ppi, ROT90, "KKI", "Triple Punch", GAME_SUPPORTS_SAVE ) | |
| 6663 | //GAME( 1982, knockout, triplep, theend /*triplep*/, triplep, XXX_CLASS, scramble_ppi, ROT90, "KKK", "Knock Out!!", GAME_SUPPORTS_SAVE ) | |
| 6664 | //GAME( 1981, mariner, 0, theend /*mariner*/, scramble, XXX_CLASS, mariner, ROT90, "Amenip", "Mariner", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 6665 | //GAME( 1981, 800fath, mariner, theend /*mariner*/, scramble, XXX_CLASS, mariner, ROT90, "Amenip (US Billiards Inc. license)", "800 Fathoms", GAME_SUPPORTS_SAVE ) | |
| 6666 | //GAME( 1981, ckongs, ckong, theend /*ckongs*/, ckongs, XXX_CLASS, ckongs, ROT90, "bootleg", "Crazy Kong (Scramble hardware)", GAME_SUPPORTS_SAVE ) | |
| 6667 | //GAME( 1981, mars, 0, theend /*mars*/, mars, XXX_CLASS, mars, ROT90, "Artic", "Mars", GAME_SUPPORTS_SAVE ) | |
| 6668 | //GAME( 1982, devilfsh, 0, theend /*devilfsh*/, devilfsh, XXX_CLASS, devilfsh, ROT90, "Artic", "Devil Fish", GAME_SUPPORTS_SAVE ) | |
| 6669 | //GAME( 1983, newsin7, 0, theend /*newsin7*/, newsin7, XXX_CLASS, mars, ROT90, "ATW USA, Inc.", "New Sinbad 7", GAME_SUPPORTS_SAVE ) | |
| 6670 | //GAME( 1984, mrkougar, 0, theend /*mrkougar*/, mrkougar, XXX_CLASS, mrkougar, ROT90, "ATW", "Mr. Kougar", GAME_SUPPORTS_SAVE ) | |
| 6671 | //GAME( 1983, mrkougr2, mrkougar, theend /*mrkougar*/, mrkougar, XXX_CLASS, mrkougar, ROT90, "ATW", "Mr. Kougar (earlier)", GAME_SUPPORTS_SAVE ) | |
| 6672 | //GAME( 1983, mrkougb, mrkougar, theend /*mrkougb*/, mrkougar, XXX_CLASS, mrkougb, ROT90, "bootleg", "Mr. Kougar (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 6673 | //GAME( 1983, mrkougb2, mrkougar, theend /*mrkougb*/, mrkougar, XXX_CLASS, mrkougb, ROT90, "bootleg", "Mr. Kougar (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 6674 | //GAME( 1982, hotshock, 0, theend /*hotshock*/, hotshock, XXX_CLASS, hotshock, ROT90, "E.G. Felaco", "Hot Shocker", GAME_SUPPORTS_SAVE ) | |
| 6675 | //GAME( 1982, conquer, 0, theend /*hotshock*/, hotshock, XXX_CLASS, 0, ROT90, "<unknown>", "Conquer", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE) | |
| 6676 | //GAME( 1983, hunchbks, hunchbak, theend /*hunchbks*/, hunchbks, XXX_CLASS, scramble_ppi, ROT90, "Century Electronics", "Hunchback (Scramble hardware)", GAME_SUPPORTS_SAVE ) | |
| 6677 | //GAME( 1984, hncholms, huncholy, theend /*hncholms*/, hncholms, XXX_CLASS, scramble_ppi, ROT90, "Century Electronics", "Hunchback Olympic (Scramble hardware)", GAME_SUPPORTS_SAVE ) | |
| 6678 | //GAME( 1983, cavelon, 0, theend /*cavelon*/, cavelon, XXX_CLASS, cavelon, ROT90, "Jetsoft", "Cavelon", GAME_SUPPORTS_SAVE ) | |
| 6679 | //GAME( 1982, mimonscr, mimonkey, theend /*mimonscr*/, mimonscr, XXX_CLASS, mimonscr, ROT90, "bootleg", "Mighty Monkey (bootleg on Scramble hardware)", GAME_SUPPORTS_SAVE ) | |
| 6680 | //GAME( 1983, ad2083, 0, theend /*ad2083*/, ad2083, XXX_CLASS, ad2083, ROT90, "Midcoin", "A. D. 2083", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 6681 | //GAME( 1981, turpins, turtles, turtles, turpins, galaxian_state, 0, ROT90, "bootleg", "Turpin (bootleg on Scramble hardware)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // haven't hooked up the sound CPU yet | |
| 6682 | 6682 | |
| 6683 | 6683 | /* currently in scobra.c and should be moved here */ |
| 6684 | //GAME( 1981, stratgyx, 0, scobra/*stratgyx*/, stratgyx, stratgyx, ROT0, "Konami", "Strategy X", GAME_SUPPORTS_SAVE ) | |
| 6685 | //GAME( 1981, stratgys, stratgyx, scobra/*stratgyx*/, stratgyx, stratgyx, ROT0, "Konami (Stern Electronics license)", "Strategy X (Stern Electronics)", GAME_SUPPORTS_SAVE ) | |
| 6686 | //GAME( 1982, darkplnt, 0, scobra/*darkplnt*/, darkplnt, darkplnt, ROT180, "Stern Electronics", "Dark Planet", GAME_SUPPORTS_SAVE ) | |
| 6687 | //GAME( 1982, tazmani2, tazmania, scobra/*type2*/, tazmania, tazmani2, ROT90, "Stern Electronics", "Tazz-Mania (set 2)", GAME_SUPPORTS_SAVE ) | |
| 6688 | //GAME( 1982, rescue, 0, scobra/*rescue*/, rescue, rescue, ROT90, "Stern Electronics", "Rescue", GAME_SUPPORTS_SAVE ) | |
| 6689 | //GAME( 1982, aponow, rescue, scobra/*rescue*/, rescue, rescue, ROT90, "bootleg", "Apocaljpse Now", GAME_SUPPORTS_SAVE ) | |
| 6690 | //GAME( 1983, minefld, 0, scobra/*minefld*/, minefld, minefld, ROT90, "Stern Electronics", "Minefield", GAME_SUPPORTS_SAVE ) | |
| 6691 | //GAME( 1981, hustler, 0, scobra/*hustler*/, hustler, hustler, ROT90, "Konami", "Video Hustler", GAME_SUPPORTS_SAVE ) | |
| 6692 | //GAME( 1981, billiard, hustler, scobra/*hustler*/, hustler, billiard, ROT90, "bootleg", "The Billiards", GAME_SUPPORTS_SAVE ) | |
| 6693 | //GAME( 1981, hustlerb, hustler, scobra/*hustlerb*/, hustler, scramble_ppi, ROT90, "bootleg", "Video Hustler (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6694 | //GAME( 1982, mimonkey, 0, scobra/*mimonkey*/, mimonkey, mimonkey, ROT90, "Universal Video Games", "Mighty Monkey", GAME_SUPPORTS_SAVE ) | |
| 6695 | //GAME( 1982, mimonsco, mimonkey, scobra/*mimonkey*/, mimonsco, mimonsco, ROT90, "bootleg", "Mighty Monkey (bootleg on Super Cobra hardware)", GAME_SUPPORTS_SAVE ) | |
| 6684 | //GAME( 1981, stratgyx, 0, scobra/*stratgyx*/, stratgyx, XXX_CLASS, stratgyx, ROT0, "Konami", "Strategy X", GAME_SUPPORTS_SAVE ) | |
| 6685 | //GAME( 1981, stratgys, stratgyx, scobra/*stratgyx*/, stratgyx, XXX_CLASS, stratgyx, ROT0, "Konami (Stern Electronics license)", "Strategy X (Stern Electronics)", GAME_SUPPORTS_SAVE ) | |
| 6686 | //GAME( 1982, darkplnt, 0, scobra/*darkplnt*/, darkplnt, XXX_CLASS, darkplnt, ROT180, "Stern Electronics", "Dark Planet", GAME_SUPPORTS_SAVE ) | |
| 6687 | //GAME( 1982, tazmani2, tazmania, scobra/*type2*/, tazmania, XXX_CLASS, tazmani2, ROT90, "Stern Electronics", "Tazz-Mania (set 2)", GAME_SUPPORTS_SAVE ) | |
| 6688 | //GAME( 1982, rescue, 0, scobra/*rescue*/, rescue, XXX_CLASS, rescue, ROT90, "Stern Electronics", "Rescue", GAME_SUPPORTS_SAVE ) | |
| 6689 | //GAME( 1982, aponow, rescue, scobra/*rescue*/, rescue, XXX_CLASS, rescue, ROT90, "bootleg", "Apocaljpse Now", GAME_SUPPORTS_SAVE ) | |
| 6690 | //GAME( 1983, minefld, 0, scobra/*minefld*/, minefld, XXX_CLASS, minefld, ROT90, "Stern Electronics", "Minefield", GAME_SUPPORTS_SAVE ) | |
| 6691 | //GAME( 1981, hustler, 0, scobra/*hustler*/, hustler, XXX_CLASS, hustler, ROT90, "Konami", "Video Hustler", GAME_SUPPORTS_SAVE ) | |
| 6692 | //GAME( 1981, billiard, hustler, scobra/*hustler*/, hustler, XXX_CLASS, billiard, ROT90, "bootleg", "The Billiards", GAME_SUPPORTS_SAVE ) | |
| 6693 | //GAME( 1981, hustlerb, hustler, scobra/*hustlerb*/, hustler, XXX_CLASS, scramble_ppi, ROT90, "bootleg", "Video Hustler (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6694 | //GAME( 1982, mimonkey, 0, scobra/*mimonkey*/, mimonkey, XXX_CLASS, mimonkey, ROT90, "Universal Video Games", "Mighty Monkey", GAME_SUPPORTS_SAVE ) | |
| 6695 | //GAME( 1982, mimonsco, mimonkey, scobra/*mimonkey*/, mimonsco, XXX_CLASS, mimonsco, ROT90, "bootleg", "Mighty Monkey (bootleg on Super Cobra hardware)", GAME_SUPPORTS_SAVE ) | |
| 6696 | 6696 | |
| 6697 | 6697 | /* currently in dambustr.c and should be moved here */ |
| 6698 | //GAME( 1981, dambustr, 0, dambustr, dambustr, dambustr, ROT90, "South West Research", "Dambusters (US)", 0 ) | |
| 6699 | //GAME( 1981, dambust, dambustr, dambustr, dambustr, dambustr, ROT90, "South West Research", "Dambusters (UK)", 0 ) | |
| 6698 | //GAME( 1981, dambustr, 0, dambustr, dambustr, dambustr_state, dambustr, ROT90, "South West Research", "Dambusters (US)", 0 ) | |
| 6699 | //GAME( 1981, dambust, dambustr, dambustr, dambustr, dambustr_state, dambustr, ROT90, "South West Research", "Dambusters (UK)", 0 ) | |
| 6700 | 6700 | |
| 6701 | 6701 | /* misc stuff that should eventually be moved here */ |
| 6702 | //GAME( 1981, scramblb, scramble, scramblb, scramblb, galaxian, ROT90, "bootleg", "Scramble (Galaxian hardware)", GAME_SUPPORTS_SAVE ) | |
| 6703 | //GAME( 1981, scramb2, scramble, scramb2, scramb2, 0, ROT90, "bootleg", "Scramble (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6702 | //GAME( 1981, scramblb, scramble, scramblb, scramblb, galaxian_state, galaxian, ROT90, "bootleg", "Scramble (Galaxian hardware)", GAME_SUPPORTS_SAVE ) | |
| 6703 | //GAME( 1981, scramb2, scramble, scramb2, scramb2, galaxian_state, 0, ROT90, "bootleg", "Scramble (bootleg)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 587 | 587 | |
| 588 | 588 | |
| 589 | 589 | |
| 590 | GAME( 1990, gundealr, 0, gundealr, gundealr, 0, ROT270, "Dooyong", "Gun Dealer", GAME_SUPPORTS_SAVE ) | |
| 591 | GAME( 1990, gundealra, gundealr, gundealr, gundealr, 0, ROT270, "Dooyong", "Gun Dealer (alt card set)", GAME_SUPPORTS_SAVE ) | |
| 592 | GAME( 1990, gundealrt, gundealr, gundealr, gundealt, 0, ROT270, "Dooyong (Tecmo license)", "Gun Dealer (Japan)", GAME_SUPPORTS_SAVE ) | |
| 593 | GAME( 1990, yamyam, 0, yamyam, yamyam, 0, ROT0, "Dooyong", "Yam! Yam!?", GAME_SUPPORTS_SAVE ) | |
| 594 | GAME( 1990, wiseguy, yamyam, yamyam, yamyam, 0, ROT0, "Dooyong", "Wise Guy", GAME_SUPPORTS_SAVE ) | |
| 590 | GAME( 1990, gundealr, 0, gundealr, gundealr, gundealr_state, 0, ROT270, "Dooyong", "Gun Dealer", GAME_SUPPORTS_SAVE ) | |
| 591 | GAME( 1990, gundealra, gundealr, gundealr, gundealr, gundealr_state, 0, ROT270, "Dooyong", "Gun Dealer (alt card set)", GAME_SUPPORTS_SAVE ) | |
| 592 | GAME( 1990, gundealrt, gundealr, gundealr, gundealt, gundealr_state, 0, ROT270, "Dooyong (Tecmo license)", "Gun Dealer (Japan)", GAME_SUPPORTS_SAVE ) | |
| 593 | GAME( 1990, yamyam, 0, yamyam, yamyam, gundealr_state, 0, ROT0, "Dooyong", "Yam! Yam!?", GAME_SUPPORTS_SAVE ) | |
| 594 | GAME( 1990, wiseguy, yamyam, yamyam, yamyam, gundealr_state, 0, ROT0, "Dooyong", "Wise Guy", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 853 | 853 | * |
| 854 | 854 | *************************************/ |
| 855 | 855 | |
| 856 | GAME( 1984, firefox, 0, firefox, firefox, 0, ROT0, "Atari", "Fire Fox (set 1)", 0 ) | |
| 857 | GAME( 1984, firefoxa, firefox, firefox, firefox, 0, ROT0, "Atari", "Fire Fox (set 2)", 0 ) | |
| 856 | GAME( 1984, firefox, 0, firefox, firefox, firefox_state, 0, ROT0, "Atari", "Fire Fox (set 1)", 0 ) | |
| 857 | GAME( 1984, firefoxa, firefox, firefox, firefox, firefox_state, 0, ROT0, "Atari", "Fire Fox (set 2)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 789 | 789 | |
| 790 | 790 | |
| 791 | 791 | |
| 792 | GAME( 1988, mainevt, 0, mainevt, mainevt, 0, ROT0, "Konami", "The Main Event (4 Players ver. Y)", GAME_SUPPORTS_SAVE ) | |
| 793 | GAME( 1988, mainevto, mainevt, mainevt, mainevt, 0, ROT0, "Konami", "The Main Event (4 Players ver. F)", GAME_SUPPORTS_SAVE ) | |
| 794 | GAME( 1988, mainevt2p,mainevt, mainevt, mainev2p, 0, ROT0, "Konami", "The Main Event (2 Players ver. X)", GAME_SUPPORTS_SAVE ) | |
| 795 | GAME( 1988, ringohja, mainevt, mainevt, mainev2p, 0, ROT0, "Konami", "Ring no Ohja (Japan 2 Players ver. N)", GAME_SUPPORTS_SAVE ) | |
| 796 | GAME( 1988, devstors, 0, devstors, devstors, 0, ROT90, "Konami", "Devastators (ver. Z)", GAME_SUPPORTS_SAVE ) | |
| 797 | GAME( 1988, devstors2,devstors, devstors, devstor2, 0, ROT90, "Konami", "Devastators (ver. X)", GAME_SUPPORTS_SAVE ) | |
| 798 | GAME( 1988, devstors3,devstors, devstors, devstors, 0, ROT90, "Konami", "Devastators (ver. V)", GAME_SUPPORTS_SAVE ) | |
| 799 | GAME( 1988, garuka, devstors, devstors, devstor2, 0, ROT90, "Konami", "Garuka (Japan ver. W)", GAME_SUPPORTS_SAVE ) | |
| 792 | GAME( 1988, mainevt, 0, mainevt, mainevt, mainevt_state, 0, ROT0, "Konami", "The Main Event (4 Players ver. Y)", GAME_SUPPORTS_SAVE ) | |
| 793 | GAME( 1988, mainevto, mainevt, mainevt, mainevt, mainevt_state, 0, ROT0, "Konami", "The Main Event (4 Players ver. F)", GAME_SUPPORTS_SAVE ) | |
| 794 | GAME( 1988, mainevt2p,mainevt, mainevt, mainev2p, mainevt_state, 0, ROT0, "Konami", "The Main Event (2 Players ver. X)", GAME_SUPPORTS_SAVE ) | |
| 795 | GAME( 1988, ringohja, mainevt, mainevt, mainev2p, mainevt_state, 0, ROT0, "Konami", "Ring no Ohja (Japan 2 Players ver. N)", GAME_SUPPORTS_SAVE ) | |
| 796 | GAME( 1988, devstors, 0, devstors, devstors, mainevt_state, 0, ROT90, "Konami", "Devastators (ver. Z)", GAME_SUPPORTS_SAVE ) | |
| 797 | GAME( 1988, devstors2,devstors, devstors, devstor2, mainevt_state, 0, ROT90, "Konami", "Devastators (ver. X)", GAME_SUPPORTS_SAVE ) | |
| 798 | GAME( 1988, devstors3,devstors, devstors, devstors, mainevt_state, 0, ROT90, "Konami", "Devastators (ver. V)", GAME_SUPPORTS_SAVE ) | |
| 799 | GAME( 1988, garuka, devstors, devstors, devstor2, mainevt_state, 0, ROT90, "Konami", "Garuka (Japan ver. W)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 656 | 656 | |
| 657 | 657 | /**********************************************************************************/ |
| 658 | 658 | |
| 659 | GAME( 1993, hvysmsh, 0, hvysmsh, hvysmsh, hvysmsh, ROT0, "Data East Corporation", "Heavy Smash (Europe version -2)", GAME_SUPPORTS_SAVE ) | |
| 660 | GAME( 1993, hvysmsha, hvysmsh, hvysmsh, hvysmsh, hvysmsh, ROT0, "Data East Corporation", "Heavy Smash (Asia version -4)", GAME_SUPPORTS_SAVE ) | |
| 661 | GAME( 1993, hvysmshj, hvysmsh, hvysmsh, hvysmsh, hvysmsh, ROT0, "Data East Corporation", "Heavy Smash (Japan version -2)", GAME_SUPPORTS_SAVE ) | |
| 662 | GAME( 1995, wcvol95, 0, wcvol95, wcvol95, wcvol95, ROT0, "Data East Corporation", "World Cup Volley '95 (Japan v1.0)", GAME_SUPPORTS_SAVE ) | |
| 659 | GAME( 1993, hvysmsh, 0, hvysmsh, hvysmsh, deco156_state, hvysmsh, ROT0, "Data East Corporation", "Heavy Smash (Europe version -2)", GAME_SUPPORTS_SAVE ) | |
| 660 | GAME( 1993, hvysmsha, hvysmsh, hvysmsh, hvysmsh, deco156_state, hvysmsh, ROT0, "Data East Corporation", "Heavy Smash (Asia version -4)", GAME_SUPPORTS_SAVE ) | |
| 661 | GAME( 1993, hvysmshj, hvysmsh, hvysmsh, hvysmsh, deco156_state, hvysmsh, ROT0, "Data East Corporation", "Heavy Smash (Japan version -2)", GAME_SUPPORTS_SAVE ) | |
| 662 | GAME( 1995, wcvol95, 0, wcvol95, wcvol95, deco156_state, wcvol95, ROT0, "Data East Corporation", "World Cup Volley '95 (Japan v1.0)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 851 | 851 | |
| 852 | 852 | |
| 853 | 853 | // these 2 are both unique revisions |
| 854 | GAME( 1989, toki, 0, toki, toki, toki, ROT0, "TAD Corporation", "Toki (World, set 1)", 0 ) | |
| 855 | GAME( 1989, tokiu, toki, toki, toki, toki, ROT0, "TAD Corporation (Fabtek license)", "Toki (US, set 1)", 0 ) | |
| 854 | GAME( 1989, toki, 0, toki, toki, toki_state, toki, ROT0, "TAD Corporation", "Toki (World, set 1)", 0 ) | |
| 855 | GAME( 1989, tokiu, toki, toki, toki, toki_state, toki, ROT0, "TAD Corporation (Fabtek license)", "Toki (US, set 1)", 0 ) | |
| 856 | 856 | |
| 857 | 857 | // these 3 are all the same revision, only the region byte differs |
| 858 | GAME( 1989, tokia, toki, toki, toki, toki, ROT0, "TAD Corporation", "Toki (World, set 2)", 0 ) | |
| 859 | GAME( 1989, tokiua,toki, toki, toki, toki, ROT0, "TAD Corporation (Fabtek license)", "Toki (US, set 2)", 0 ) | |
| 860 | GAME( 1989, juju, toki, toki, toki, toki, ROT0, "TAD Corporation", "JuJu Densetsu (Japan)", 0 ) | |
| 858 | GAME( 1989, tokia, toki, toki, toki, toki_state, toki, ROT0, "TAD Corporation", "Toki (World, set 2)", 0 ) | |
| 859 | GAME( 1989, tokiua,toki, toki, toki, toki_state, toki, ROT0, "TAD Corporation (Fabtek license)", "Toki (US, set 2)", 0 ) | |
| 860 | GAME( 1989, juju, toki, toki, toki, toki_state, toki, ROT0, "TAD Corporation", "JuJu Densetsu (Japan)", 0 ) | |
| 861 | 861 | |
| 862 | GAME( 1990, tokib, toki, tokib, tokib, tokib, ROT0, "bootleg (Datsu)", "Toki (Datsu bootleg)", 0 ) | |
| 862 | GAME( 1990, tokib, toki, tokib, tokib, toki_state, tokib, ROT0, "bootleg (Datsu)", "Toki (Datsu bootleg)", 0 ) | |
| 863 | 863 | /* Sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx. Program roms have a slight bitswap, Flipscreen also seems to be ignored */ |
| 864 | GAME( 1989, jujub, toki, toki, toki, jujub, ROT180, "bootleg", "JuJu Densetsu (Japan, bootleg)", GAME_IMPERFECT_SOUND ) // bootleg of tokia/juju revison | |
| 864 | GAME( 1989, jujub, toki, toki, toki, toki_state, jujub, ROT180, "bootleg", "JuJu Densetsu (Japan, bootleg)", GAME_IMPERFECT_SOUND ) // bootleg of tokia/juju revison |
| r15751 | r15752 | |
|---|---|---|
| 1345 | 1345 | } |
| 1346 | 1346 | |
| 1347 | 1347 | /* YEAR NAME PARENT MACHINE INPUT INIT ORENTATION, COMPANY FULLNAME FLAGS */ |
| 1348 | GAME( 1981, dwarfd, 0, dwarfd, dwarfd, dwarfd, ORIENTATION_FLIP_Y, "Electro-Sport", "Draw Poker III / Dwarfs Den (Dwarf Gfx)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 1349 | GAME( 1981, dwarfda, dwarfd, dwarfd, dwarfd, dwarfd, ORIENTATION_FLIP_Y, "Electro-Sport", "Draw Poker III / Dwarfs Den (Card Gfx)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 1350 | GAME( 1983, quarterh, 0, dwarfd, quarterh, dwarfd, ORIENTATION_FLIP_Y, "Electro-Sport", "Quarter Horse (set 1, Pioneer PR-8210)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 1351 | GAME( 1983, quarterha, quarterh, dwarfd, quarterh, dwarfd, ORIENTATION_FLIP_Y, "Electro-Sport", "Quarter Horse (set 2, Pioneer PR-8210)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 1352 | GAME( 1983, quarterhb, quarterh, dwarfd, quarterh, dwarfd, ORIENTATION_FLIP_Y, "Electro-Sport", "Quarter Horse (set 3, Pioneer LD-V2000)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 1353 | GAME( 1995, qc, 0, qc, quarterh, qc, ORIENTATION_FLIP_Y, "ArJay Exports/Prestige Games", "Quarter Horse Classic", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1348 | GAME( 1981, dwarfd, 0, dwarfd, dwarfd, dwarfd_state, dwarfd, ORIENTATION_FLIP_Y, "Electro-Sport", "Draw Poker III / Dwarfs Den (Dwarf Gfx)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 1349 | GAME( 1981, dwarfda, dwarfd, dwarfd, dwarfd, dwarfd_state, dwarfd, ORIENTATION_FLIP_Y, "Electro-Sport", "Draw Poker III / Dwarfs Den (Card Gfx)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 1350 | GAME( 1983, quarterh, 0, dwarfd, quarterh, dwarfd_state, dwarfd, ORIENTATION_FLIP_Y, "Electro-Sport", "Quarter Horse (set 1, Pioneer PR-8210)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 1351 | GAME( 1983, quarterha, quarterh, dwarfd, quarterh, dwarfd_state, dwarfd, ORIENTATION_FLIP_Y, "Electro-Sport", "Quarter Horse (set 2, Pioneer PR-8210)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 1352 | GAME( 1983, quarterhb, quarterh, dwarfd, quarterh, dwarfd_state, dwarfd, ORIENTATION_FLIP_Y, "Electro-Sport", "Quarter Horse (set 3, Pioneer LD-V2000)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 1353 | GAME( 1995, qc, 0, qc, quarterh, dwarfd_state, qc, ORIENTATION_FLIP_Y, "ArJay Exports/Prestige Games", "Quarter Horse Classic", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1065 | 1065 | |
| 1066 | 1066 | |
| 1067 | 1067 | |
| 1068 | GAME( 1986, renegade, 0, renegade, renegade, renegade, ROT0, "Technos Japan (Taito America license)", "Renegade (US)", 0 ) | |
| 1069 | GAME( 1986, kuniokun, renegade, renegade, renegade, kuniokun, ROT0, "Technos Japan", "Nekketsu Kouha Kunio-kun (Japan)", 0 ) | |
| 1070 | GAME( 1986, kuniokunb, renegade, kuniokunb, renegade, kuniokunb, ROT0, "bootleg", "Nekketsu Kouha Kunio-kun (Japan bootleg)", 0 ) | |
| 1068 | GAME( 1986, renegade, 0, renegade, renegade, renegade_state, renegade, ROT0, "Technos Japan (Taito America license)", "Renegade (US)", 0 ) | |
| 1069 | GAME( 1986, kuniokun, renegade, renegade, renegade, renegade_state, kuniokun, ROT0, "Technos Japan", "Nekketsu Kouha Kunio-kun (Japan)", 0 ) | |
| 1070 | GAME( 1986, kuniokunb, renegade, kuniokunb, renegade, renegade_state, kuniokunb, ROT0, "bootleg", "Nekketsu Kouha Kunio-kun (Japan bootleg)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 534 | 534 | } |
| 535 | 535 | |
| 536 | 536 | |
| 537 | GAME( 1983, junofrst, 0, junofrst, junofrst, junofrst, ROT90, "Konami", "Juno First", 0 ) | |
| 538 | GAME( 1983, junofrstg,junofrst, junofrst, junofrst, junofrst, ROT90, "Konami (Gottlieb license)", "Juno First (Gottlieb)", 0 ) | |
| 537 | GAME( 1983, junofrst, 0, junofrst, junofrst, junofrst_state, junofrst, ROT90, "Konami", "Juno First", 0 ) | |
| 538 | GAME( 1983, junofrstg,junofrst, junofrst, junofrst, junofrst_state, junofrst, ROT90, "Konami (Gottlieb license)", "Juno First (Gottlieb)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 4014 | 4014 | |
| 4015 | 4015 | |
| 4016 | 4016 | /* 8-bit palette */ |
| 4017 | GAME( 1986, crystalg, 0, crystalg, crystalg, crystalg, ROT0, "Nichibutsu", "Crystal Gal (Japan 860512)", 0 ) | |
| 4018 | GAME( 1986, crystal2, 0, crystalg, crystal2, crystal2, ROT0, "Nichibutsu", "Crystal Gal 2 (Japan 860620)", 0 ) | |
| 4019 | GAME( 1986, nightlov, 0, crystalg, nightlov, nightlov, ROT0, "Central Denshi", "Night Love (Japan 860705)", GAME_NOT_WORKING ) | |
| 4020 | GAME( 1986, apparel, 0, apparel, apparel, apparel, ROT0, "Central Denshi", "Apparel Night (Japan 860929)", 0 ) | |
| 4017 | GAME( 1986, crystalg, 0, crystalg, crystalg, nbmj8688_state, crystalg, ROT0, "Nichibutsu", "Crystal Gal (Japan 860512)", 0 ) | |
| 4018 | GAME( 1986, crystal2, 0, crystalg, crystal2, nbmj8688_state, crystal2, ROT0, "Nichibutsu", "Crystal Gal 2 (Japan 860620)", 0 ) | |
| 4019 | GAME( 1986, nightlov, 0, crystalg, nightlov, nbmj8688_state, nightlov, ROT0, "Central Denshi", "Night Love (Japan 860705)", GAME_NOT_WORKING ) | |
| 4020 | GAME( 1986, apparel, 0, apparel, apparel, nbmj8688_state, apparel, ROT0, "Central Denshi", "Apparel Night (Japan 860929)", 0 ) | |
| 4021 | 4021 | |
| 4022 | 4022 | /* hybrid 12-bit palette */ |
| 4023 | GAME( 1986, citylove, 0, mbmj_h12bit, citylove, citylove, ROT0, "Nichibutsu", "City Love (Japan 860908)", 0 ) | |
| 4024 | GAME( 1986, mcitylov, citylove, mbmj_h12bit, mcitylov, mcitylov, ROT0, "Nichibutsu", "City Love [BET] (Japan 860904)", 0 ) | |
| 4025 | GAME( 1986, secolove, 0, mbmj_h12bit, secolove, secolove, ROT0, "Nichibutsu", "Second Love (Japan 861201)", 0 ) | |
| 4026 | GAME( 1988, barline, 0, barline, barline, barline, ROT180, "Nichibutsu", "Barline (Japan?)", GAME_IMPERFECT_SOUND ) | |
| 4023 | GAME( 1986, citylove, 0, mbmj_h12bit, citylove, nbmj8688_state, citylove, ROT0, "Nichibutsu", "City Love (Japan 860908)", 0 ) | |
| 4024 | GAME( 1986, mcitylov, citylove, mbmj_h12bit, mcitylov, nbmj8688_state, mcitylov, ROT0, "Nichibutsu", "City Love [BET] (Japan 860904)", 0 ) | |
| 4025 | GAME( 1986, secolove, 0, mbmj_h12bit, secolove, nbmj8688_state, secolove, ROT0, "Nichibutsu", "Second Love (Japan 861201)", 0 ) | |
| 4026 | GAME( 1988, barline, 0, barline, barline, nbmj8688_state, barline, ROT180, "Nichibutsu", "Barline (Japan?)", GAME_IMPERFECT_SOUND ) | |
| 4027 | 4027 | |
| 4028 | 4028 | /* hybrid 16-bit palette */ |
| 4029 | GAME( 1987, seiha, 0, seiha, seiha, seiha, ROT0, "Nichibutsu", "Seiha (Japan 870725)", 0 ) | |
| 4030 | GAME( 1987, seiham, seiha, seiha, seiham, seiham, ROT0, "Nichibutsu", "Seiha [BET] (Japan 870723)", 0 ) | |
| 4031 | GAME( 1987, mjgaiden, 0, mjgaiden, ojousan, ojousan, ROT0, "Central Denshi", "Mahjong Gaiden [BET] (Japan 870803)", 0 ) | |
| 4032 | GAME( 1987, iemoto, 0, iemoto, iemoto, iemoto, ROT0, "Nichibutsu", "Iemoto (Japan 871020)", 0 ) | |
| 4033 | GAME( 1987, iemotom, iemoto, ojousan, iemotom, iemotom, ROT0, "Nichibutsu", "Iemoto [BET] (Japan 871118)", 0 ) | |
| 4034 | GAME( 1987, ryuuha, iemoto, ojousan, ryuuha, ryuuha, ROT0, "Central Denshi", "Ryuuha [BET] (Japan 871027)", 0 ) | |
| 4035 | GAME( 1987, ojousan, 0, ojousan, ojousan, ojousan, ROT0, "Nichibutsu", "Ojousan (Japan 871204)", 0 ) | |
| 4036 | GAME( 1987, ojousanm, ojousan, ojousan, ojousanm, ojousanm, ROT0, "Nichibutsu", "Ojousan [BET] (Japan 870108)", 0 ) | |
| 4037 | GAME( 1988, korinai, 0, ojousan, korinai, korinai, ROT0, "Nichibutsu", "Mahjong-zukino Korinai Menmen (Japan 880425)", 0 ) | |
| 4038 | GAME( 1988, korinaim, korinai, ojousan, korinaim, korinaim, ROT0, "Nichibutsu", "Mahjong-zukino Korinai Menmen [BET] (Japan 880920)", 0 ) | |
| 4029 | GAME( 1987, seiha, 0, seiha, seiha, nbmj8688_state, seiha, ROT0, "Nichibutsu", "Seiha (Japan 870725)", 0 ) | |
| 4030 | GAME( 1987, seiham, seiha, seiha, seiham, nbmj8688_state, seiham, ROT0, "Nichibutsu", "Seiha [BET] (Japan 870723)", 0 ) | |
| 4031 | GAME( 1987, mjgaiden, 0, mjgaiden, ojousan, nbmj8688_state, ojousan, ROT0, "Central Denshi", "Mahjong Gaiden [BET] (Japan 870803)", 0 ) | |
| 4032 | GAME( 1987, iemoto, 0, iemoto, iemoto, nbmj8688_state, iemoto, ROT0, "Nichibutsu", "Iemoto (Japan 871020)", 0 ) | |
| 4033 | GAME( 1987, iemotom, iemoto, ojousan, iemotom, nbmj8688_state, iemotom, ROT0, "Nichibutsu", "Iemoto [BET] (Japan 871118)", 0 ) | |
| 4034 | GAME( 1987, ryuuha, iemoto, ojousan, ryuuha, nbmj8688_state, ryuuha, ROT0, "Central Denshi", "Ryuuha [BET] (Japan 871027)", 0 ) | |
| 4035 | GAME( 1987, ojousan, 0, ojousan, ojousan, nbmj8688_state, ojousan, ROT0, "Nichibutsu", "Ojousan (Japan 871204)", 0 ) | |
| 4036 | GAME( 1987, ojousanm, ojousan, ojousan, ojousanm, nbmj8688_state, ojousanm, ROT0, "Nichibutsu", "Ojousan [BET] (Japan 870108)", 0 ) | |
| 4037 | GAME( 1988, korinai, 0, ojousan, korinai, nbmj8688_state, korinai, ROT0, "Nichibutsu", "Mahjong-zukino Korinai Menmen (Japan 880425)", 0 ) | |
| 4038 | GAME( 1988, korinaim, korinai, ojousan, korinaim, nbmj8688_state, korinaim, ROT0, "Nichibutsu", "Mahjong-zukino Korinai Menmen [BET] (Japan 880920)", 0 ) | |
| 4039 | 4039 | |
| 4040 | 4040 | /* pure 16-bit palette (+ LCD in some) */ |
| 4041 | GAME( 1987, housemnq, 0, mbmj_p16bit_LCD, housemnq, housemnq, ROT0, "Nichibutsu", "House Mannequin (Japan 870217)", 0 ) | |
| 4042 | GAME( 1987, housemn2, 0, mbmj_p16bit_LCD, housemn2, housemn2, ROT0, "Nichibutsu", "House Mannequin Roppongi Live hen (Japan 870418)", 0 ) | |
| 4043 | GAME( 1987, livegal, 0, mbmj_p16bit_LCD, livegal, livegal, ROT0, "Central Denshi", "Live Gal (Japan 870530)", 0 ) | |
| 4044 | GAME( 1987, bijokkoy, 0, mbmj_p16bit_LCD, bijokkoy, bijokkoy, ROT0, "Nichibutsu", "Bijokko Yume Monogatari (Japan 870925)", 0 ) | |
| 4045 | GAME( 1988, bijokkog, 0, mbmj_p16bit_LCD, bijokkog, bijokkog, ROT0, "Nichibutsu", "Bijokko Gakuen (Japan 880116)", 0 ) | |
| 4046 | GAME( 1988, orangec, 0, mbmj_p16bit, orangec, orangec, ROT0, "Daiichi Denshi", "Orange Club - Maruhi Kagai Jugyou (Japan 880213)", GAME_IMPERFECT_GRAPHICS ) | |
| 4047 | GAME( 1988, orangeci, orangec, mbmj_p16bit, orangeci, orangeci, ROT0, "Daiichi Denshi", "Orange Club - Maru-hi Ippatsu Kaihou [BET] (Japan 880221)", GAME_IMPERFECT_GRAPHICS ) | |
| 4048 | GAME( 1988, vipclub, orangec, mbmj_p16bit, vipclub, vipclub, ROT0, "Daiichi Denshi", "Vip Club - Maru-hi Ippatsu Kaihou [BET] (Japan 880310)", GAME_IMPERFECT_GRAPHICS ) | |
| 4041 | GAME( 1987, housemnq, 0, mbmj_p16bit_LCD, housemnq, nbmj8688_state, housemnq, ROT0, "Nichibutsu", "House Mannequin (Japan 870217)", 0 ) | |
| 4042 | GAME( 1987, housemn2, 0, mbmj_p16bit_LCD, housemn2, nbmj8688_state, housemn2, ROT0, "Nichibutsu", "House Mannequin Roppongi Live hen (Japan 870418)", 0 ) | |
| 4043 | GAME( 1987, livegal, 0, mbmj_p16bit_LCD, livegal, nbmj8688_state, livegal, ROT0, "Central Denshi", "Live Gal (Japan 870530)", 0 ) | |
| 4044 | GAME( 1987, bijokkoy, 0, mbmj_p16bit_LCD, bijokkoy, nbmj8688_state, bijokkoy, ROT0, "Nichibutsu", "Bijokko Yume Monogatari (Japan 870925)", 0 ) | |
| 4045 | GAME( 1988, bijokkog, 0, mbmj_p16bit_LCD, bijokkog, nbmj8688_state, bijokkog, ROT0, "Nichibutsu", "Bijokko Gakuen (Japan 880116)", 0 ) | |
| 4046 | GAME( 1988, orangec, 0, mbmj_p16bit, orangec, nbmj8688_state, orangec, ROT0, "Daiichi Denshi", "Orange Club - Maruhi Kagai Jugyou (Japan 880213)", GAME_IMPERFECT_GRAPHICS ) | |
| 4047 | GAME( 1988, orangeci, orangec, mbmj_p16bit, orangeci, nbmj8688_state, orangeci, ROT0, "Daiichi Denshi", "Orange Club - Maru-hi Ippatsu Kaihou [BET] (Japan 880221)", GAME_IMPERFECT_GRAPHICS ) | |
| 4048 | GAME( 1988, vipclub, orangec, mbmj_p16bit, vipclub, nbmj8688_state, vipclub, ROT0, "Daiichi Denshi", "Vip Club - Maru-hi Ippatsu Kaihou [BET] (Japan 880310)", GAME_IMPERFECT_GRAPHICS ) | |
| 4049 | 4049 | |
| 4050 | 4050 | /* pure 12-bit palette */ |
| 4051 | GAME( 1988, kaguya, 0, mbmj_p12bit, kaguya, kaguya, ROT0, "Miki Syouji", "Mahjong Kaguyahime [BET] (Japan 880521)", 0 ) | |
| 4052 | GAME( 1989, kaguya2, 0, mbmj_p12bit, kaguya2, kaguya2, ROT0, "Miki Syouji", "Mahjong Kaguyahime Sono2 [BET] (Japan 890829)", 0 ) | |
| 4053 | GAME( 1989, kaguya2f, kaguya2, mbmj_p12bit, kaguya2, kaguya2, ROT0, "Miki Syouji", "Mahjong Kaguyahime Sono2 Fukkokuban [BET] (Japan 010808)", 0 ) | |
| 4054 | GAME( 1988, kanatuen, 0, mbmj_p12bit, kanatuen, kanatuen, ROT0, "Panac", "Kanatsuen no Onna [BET] (Japan 880905)", 0 ) | |
| 4055 | GAME( 1988, kyuhito, kanatuen, mbmj_p12bit, kyuhito, kyuhito, ROT0, "Roller Tron", "Kyukyoku no Hito [BET] (Japan 880824)", 0 ) | |
| 4056 | GAME( 1989, idhimitu, 0, mbmj_p12bit, idhimitu, idhimitu, ROT0, "Digital Soft", "Idol no Himitsu [BET] (Japan 890304)", 0 ) | |
| 4051 | GAME( 1988, kaguya, 0, mbmj_p12bit, kaguya, nbmj8688_state, kaguya, ROT0, "Miki Syouji", "Mahjong Kaguyahime [BET] (Japan 880521)", 0 ) | |
| 4052 | GAME( 1989, kaguya2, 0, mbmj_p12bit, kaguya2, nbmj8688_state, kaguya2, ROT0, "Miki Syouji", "Mahjong Kaguyahime Sono2 [BET] (Japan 890829)", 0 ) | |
| 4053 | GAME( 1989, kaguya2f, kaguya2, mbmj_p12bit, kaguya2, nbmj8688_state, kaguya2, ROT0, "Miki Syouji", "Mahjong Kaguyahime Sono2 Fukkokuban [BET] (Japan 010808)", 0 ) | |
| 4054 | GAME( 1988, kanatuen, 0, mbmj_p12bit, kanatuen, nbmj8688_state, kanatuen, ROT0, "Panac", "Kanatsuen no Onna [BET] (Japan 880905)", 0 ) | |
| 4055 | GAME( 1988, kyuhito, kanatuen, mbmj_p12bit, kyuhito, nbmj8688_state, kyuhito, ROT0, "Roller Tron", "Kyukyoku no Hito [BET] (Japan 880824)", 0 ) | |
| 4056 | GAME( 1989, idhimitu, 0, mbmj_p12bit, idhimitu, nbmj8688_state, idhimitu, ROT0, "Digital Soft", "Idol no Himitsu [BET] (Japan 890304)", 0 ) | |
| 4057 | 4057 | |
| 4058 | 4058 | /* pure 12-bit palette + YM3812 instead of AY-3-8910 */ |
| 4059 | GAME( 1988, mjsikaku, 0, mjsikaku, mjsikaku, mjsikaku, ROT0, "Nichibutsu", "Mahjong Shikaku (Japan 880908)", 0 ) | |
| 4060 | GAME( 1988, mjsikakb, mjsikaku, mjsikaku, mjsikaku, mjsikaku, ROT0, "Nichibutsu", "Mahjong Shikaku (Japan 880722)", 0 ) | |
| 4061 | GAME( 1988, mjsikakc, mjsikaku, mjsikaku, mjsikaku, mjsikaku, ROT0, "Nichibutsu", "Mahjong Shikaku (Japan 880806)", 0 ) | |
| 4062 | GAME( 1988, mjsikakd, mjsikaku, mjsikaku, mjsikaku, mjsikaku, ROT0, "Nichibutsu", "Mahjong Shikaku (Japan 880802)", 0 ) | |
| 4063 | GAME( 1988, mmsikaku, mjsikaku, mmsikaku, mmsikaku, mmsikaku, ROT0, "Nichibutsu", "Mahjong Shikaku [BET] (Japan 880929)", 0 ) | |
| 4064 | GAME( 1988, otonano, 0, otonano, otonano, otonano, ROT0, "Apple", "Otona no Mahjong (Japan 880628)", 0 ) | |
| 4065 | GAME( 1988, mjcamera, 0, otonano, mjcamera, mjcamera, ROT0, "Miki Syouji", "Mahjong Camera Kozou (set 1) (Japan 881109)", 0 ) | |
| 4059 | GAME( 1988, mjsikaku, 0, mjsikaku, mjsikaku, nbmj8688_state, mjsikaku, ROT0, "Nichibutsu", "Mahjong Shikaku (Japan 880908)", 0 ) | |
| 4060 | GAME( 1988, mjsikakb, mjsikaku, mjsikaku, mjsikaku, nbmj8688_state, mjsikaku, ROT0, "Nichibutsu", "Mahjong Shikaku (Japan 880722)", 0 ) | |
| 4061 | GAME( 1988, mjsikakc, mjsikaku, mjsikaku, mjsikaku, nbmj8688_state, mjsikaku, ROT0, "Nichibutsu", "Mahjong Shikaku (Japan 880806)", 0 ) | |
| 4062 | GAME( 1988, mjsikakd, mjsikaku, mjsikaku, mjsikaku, nbmj8688_state, mjsikaku, ROT0, "Nichibutsu", "Mahjong Shikaku (Japan 880802)", 0 ) | |
| 4063 | GAME( 1988, mmsikaku, mjsikaku, mmsikaku, mmsikaku, nbmj8688_state, mmsikaku, ROT0, "Nichibutsu", "Mahjong Shikaku [BET] (Japan 880929)", 0 ) | |
| 4064 | GAME( 1988, otonano, 0, otonano, otonano, nbmj8688_state, otonano, ROT0, "Apple", "Otona no Mahjong (Japan 880628)", 0 ) | |
| 4065 | GAME( 1988, mjcamera, 0, otonano, mjcamera, nbmj8688_state, mjcamera, ROT0, "Miki Syouji", "Mahjong Camera Kozou (set 1) (Japan 881109)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 360 | 360 | ROM_LOAD( "prom2.8e", 0x0020, 0x0020, CRC(2b5c7826) SHA1(c0de392aebd6982e5846c12aeb2e871358be60d7) ) |
| 361 | 361 | ROM_END |
| 362 | 362 | |
| 363 | GAME( 1984, rcasino, 0, vvillage, vvillage, 0, ROT270, "Dyna Electronics", "Royal Casino", GAME_IMPERFECT_GRAPHICS ) | |
| 364 | GAME( 1985, caswin, rcasino, vvillage, vvillage, 0, ROT270, "Aristocrat", "Casino Winner", GAME_IMPERFECT_GRAPHICS ) | |
| 363 | GAME( 1984, rcasino, 0, vvillage, vvillage, caswin_state, 0, ROT270, "Dyna Electronics", "Royal Casino", GAME_IMPERFECT_GRAPHICS ) | |
| 364 | GAME( 1985, caswin, rcasino, vvillage, vvillage, caswin_state, 0, ROT270, "Aristocrat", "Casino Winner", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 550 | 550 | ROM_LOAD16_BYTE( "u45.bin", 0x80000, 0x40000, CRC(e65b3e52) SHA1(c0c1a360a4a1823bf71c0a4105ff41f4102862e8) ) // the first part of these 2 is almost empty as the standard gfx are 4bpp |
| 551 | 551 | ROM_END |
| 552 | 552 | |
| 553 | GAME( 1997, hitpoker, 0, hitpoker, hitpoker, hitpoker, ROT0, "Accept Ltd.", "Hit Poker (Bulgaria)", GAME_NOT_WORKING ) | |
| 553 | GAME( 1997, hitpoker, 0, hitpoker, hitpoker, hitpoker_state, hitpoker, ROT0, "Accept Ltd.", "Hit Poker (Bulgaria)", GAME_NOT_WORKING ) | |
| 554 | 554 |
| r15751 | r15752 | |
|---|---|---|
| 862 | 862 | |
| 863 | 863 | |
| 864 | 864 | /* ( YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME */ |
| 865 | GAME( 1988, syvalion, 0, syvalion, syvalion, 0, ROT0, "Taito Corporation", "Syvalion (Japan)", GAME_SUPPORTS_SAVE ) | |
| 866 | GAME( 1988, recordbr, 0, recordbr, recordbr, 0, ROT0, "Taito Corporation Japan", "Recordbreaker (World)", GAME_SUPPORTS_SAVE ) | |
| 867 | GAME( 1988, gogold, recordbr, recordbr, gogold, 0, ROT0, "Taito Corporation", "Go For The Gold (Japan)", GAME_SUPPORTS_SAVE ) | |
| 868 | GAME( 1990, dleague, 0, dleague, dleague, 0, ROT0, "Taito America Corporation", "Dynamite League (US)", GAME_SUPPORTS_SAVE ) | |
| 869 | GAME( 1990, dleaguej, dleague, dleague, dleaguej, 0, ROT0, "Taito Corporation", "Dynamite League (Japan)", GAME_SUPPORTS_SAVE ) | |
| 865 | GAME( 1988, syvalion, 0, syvalion, syvalion, taitoh_state, 0, ROT0, "Taito Corporation", "Syvalion (Japan)", GAME_SUPPORTS_SAVE ) | |
| 866 | GAME( 1988, recordbr, 0, recordbr, recordbr, taitoh_state, 0, ROT0, "Taito Corporation Japan", "Recordbreaker (World)", GAME_SUPPORTS_SAVE ) | |
| 867 | GAME( 1988, gogold, recordbr, recordbr, gogold, taitoh_state, 0, ROT0, "Taito Corporation", "Go For The Gold (Japan)", GAME_SUPPORTS_SAVE ) | |
| 868 | GAME( 1990, dleague, 0, dleague, dleague, taitoh_state, 0, ROT0, "Taito America Corporation", "Dynamite League (US)", GAME_SUPPORTS_SAVE ) | |
| 869 | GAME( 1990, dleaguej, dleague, dleague, dleaguej, taitoh_state, 0, ROT0, "Taito Corporation", "Dynamite League (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 119 | 119 | ROM_END |
| 120 | 120 | |
| 121 | 121 | |
| 122 | GAME( 2005, alien, 0, alien, alien, 0, ROT0, "Capcom", "Alien: The Arcade Medal Edition", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 122 | GAME( 2005, alien, 0, alien, alien, alien_state, 0, ROT0, "Capcom", "Alien: The Arcade Medal Edition", GAME_NO_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 392 | 392 | } |
| 393 | 393 | |
| 394 | 394 | |
| 395 | GAME( 1987, ginganin, 0, ginganin, ginganin, ginganin, ROT0, "Jaleco", "Ginga NinkyouDen (set 1)", GAME_SUPPORTS_SAVE ) | |
| 396 | GAME( 1987, ginganina, ginganin, ginganin, ginganin, ginganin, ROT0, "Jaleco", "Ginga NinkyouDen (set 2)", GAME_SUPPORTS_SAVE ) | |
| 395 | GAME( 1987, ginganin, 0, ginganin, ginganin, ginganin_state, ginganin, ROT0, "Jaleco", "Ginga NinkyouDen (set 1)", GAME_SUPPORTS_SAVE ) | |
| 396 | GAME( 1987, ginganina, ginganin, ginganin, ginganin, ginganin_state, ginganin, ROT0, "Jaleco", "Ginga NinkyouDen (set 2)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 348 | 348 | ROM_END |
| 349 | 349 | |
| 350 | 350 | |
| 351 | GAME( 1989, tail2nos, 0, tail2nos, tail2nos, 0, ROT90, "V-System Co.", "Tail to Nose - Great Championship", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 352 | GAME( 1989, sformula, tail2nos, tail2nos, tail2nos, 0, ROT90, "V-System Co.", "Super Formula (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 351 | GAME( 1989, tail2nos, 0, tail2nos, tail2nos, tail2nos_state, 0, ROT90, "V-System Co.", "Tail to Nose - Great Championship", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 352 | GAME( 1989, sformula, tail2nos, tail2nos, tail2nos, tail2nos_state, 0, ROT90, "V-System Co.", "Super Formula (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 271 | 271 | * |
| 272 | 272 | *************************************/ |
| 273 | 273 | |
| 274 | GAME( 1983, mrjong, 0, mrjong, mrjong, 0, ROT90, "Kiwako", "Mr. Jong (Japan)", GAME_SUPPORTS_SAVE ) | |
| 275 | GAME( 1983, crazyblk, mrjong, mrjong, mrjong, 0, ROT90, "Kiwako (ECI license)", "Crazy Blocks", GAME_SUPPORTS_SAVE ) | |
| 276 | GAME( 1983, blkbustr, mrjong, mrjong, mrjong, 0, ROT90, "Kiwako (ECI license)", "BlockBuster", GAME_SUPPORTS_SAVE ) | |
| 274 | GAME( 1983, mrjong, 0, mrjong, mrjong, mrjong_state, 0, ROT90, "Kiwako", "Mr. Jong (Japan)", GAME_SUPPORTS_SAVE ) | |
| 275 | GAME( 1983, crazyblk, mrjong, mrjong, mrjong, mrjong_state, 0, ROT90, "Kiwako (ECI license)", "Crazy Blocks", GAME_SUPPORTS_SAVE ) | |
| 276 | GAME( 1983, blkbustr, mrjong, mrjong, mrjong, mrjong_state, 0, ROT90, "Kiwako (ECI license)", "BlockBuster", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 322 | 322 | } |
| 323 | 323 | } |
| 324 | 324 | |
| 325 | GAME( 1977, m79amb, 0, m79amb, m79amb, m79amb, ROT0, "RamTek", "M-79 Ambush", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 325 | GAME( 1977, m79amb, 0, m79amb, m79amb, m79amb_state, m79amb, ROT0, "RamTek", "M-79 Ambush", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 754 | 754 | } |
| 755 | 755 | } |
| 756 | 756 | |
| 757 | GAME( 1994, slapshot, 0, slapshot, slapshot, slapshot, ROT0, "Taito Corporation", "Slap Shot (Japan)", 0 ) | |
| 758 | GAME( 1994, opwolf3, 0, opwolf3, opwolf3, slapshot, ROT0, "Taito Corporation Japan", "Operation Wolf 3 (World)", 0 ) | |
| 759 | GAME( 1994, opwolf3u, opwolf3, opwolf3, opwolf3, slapshot, ROT0, "Taito America Corporation", "Operation Wolf 3 (US)", 0 ) | |
| 757 | GAME( 1994, slapshot, 0, slapshot, slapshot, slapshot_state, slapshot, ROT0, "Taito Corporation", "Slap Shot (Japan)", 0 ) | |
| 758 | GAME( 1994, opwolf3, 0, opwolf3, opwolf3, slapshot_state, slapshot, ROT0, "Taito Corporation Japan", "Operation Wolf 3 (World)", 0 ) | |
| 759 | GAME( 1994, opwolf3u, opwolf3, opwolf3, opwolf3, slapshot_state, slapshot, ROT0, "Taito America Corporation", "Operation Wolf 3 (US)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1998 | 1998 | } |
| 1999 | 1999 | |
| 2000 | 2000 | /* CRT 250 */ |
| 2001 | GAME( 1988, pitboss2, 0, meritm_crt250, meritm_crt250, 0, ROT0, "Merit", "Pit Boss II", GAME_IMPERFECT_GRAPHICS ) | |
| 2002 | GAME( 1988, spitboss, 0, meritm_crt250, meritm_crt250, 0, ROT0, "Merit", "Super Pit Boss", GAME_IMPERFECT_GRAPHICS ) | |
| 2003 | GAME( 1990, pitbosss, 0, meritm_crt250, meritm_crt250, 0, ROT0, "Merit", "Pit Boss Superstar (9221-10-00B)", GAME_IMPERFECT_GRAPHICS ) | |
| 2004 | GAME( 1990, pitbosssa, pitbosss, meritm_crt250, meritm_crt250, 0, ROT0, "Merit", "Pit Boss Superstar (9221-10-00A)", GAME_IMPERFECT_GRAPHICS ) | |
| 2001 | GAME( 1988, pitboss2, 0, meritm_crt250, meritm_crt250, meritm_state, 0, ROT0, "Merit", "Pit Boss II", GAME_IMPERFECT_GRAPHICS ) | |
| 2002 | GAME( 1988, spitboss, 0, meritm_crt250, meritm_crt250, meritm_state, 0, ROT0, "Merit", "Super Pit Boss", GAME_IMPERFECT_GRAPHICS ) | |
| 2003 | GAME( 1990, pitbosss, 0, meritm_crt250, meritm_crt250, meritm_state, 0, ROT0, "Merit", "Pit Boss Superstar (9221-10-00B)", GAME_IMPERFECT_GRAPHICS ) | |
| 2004 | GAME( 1990, pitbosssa, pitbosss, meritm_crt250, meritm_crt250, meritm_state, 0, ROT0, "Merit", "Pit Boss Superstar (9221-10-00A)", GAME_IMPERFECT_GRAPHICS ) | |
| 2005 | 2005 | |
| 2006 | 2006 | /* CRT 250 + CRT 254 + CRT 256 */ |
| 2007 | GAME( 1994, pbst30, 0, meritm_crt250_crt252_crt258, pbst30, pbst30, ROT0, "Merit", "Pit Boss Supertouch 30 (9234-10-01)", GAME_IMPERFECT_GRAPHICS ) | |
| 2008 | GAME( 1993, pbst30b, pbst30, meritm_crt250_crt252_crt258, pbst30, pbst30b, ROT0, "Merit", "Pit Boss Supertouch 30 (9234-00-01)", GAME_IMPERFECT_GRAPHICS ) | |
| 2007 | GAME( 1994, pbst30, 0, meritm_crt250_crt252_crt258, pbst30, meritm_state, pbst30, ROT0, "Merit", "Pit Boss Supertouch 30 (9234-10-01)", GAME_IMPERFECT_GRAPHICS ) | |
| 2008 | GAME( 1993, pbst30b, pbst30, meritm_crt250_crt252_crt258, pbst30, meritm_state, pbst30b, ROT0, "Merit", "Pit Boss Supertouch 30 (9234-00-01)", GAME_IMPERFECT_GRAPHICS ) | |
| 2009 | 2009 | |
| 2010 | 2010 | /* CRT 250 + CRT 254 + CRT 256 */ |
| 2011 | GAME( 1994, pitbossm, 0, meritm_crt250_questions, pitbossm, pitbossm, ROT0, "Merit", "Pit Boss Megastar (9244-00-01)", GAME_IMPERFECT_GRAPHICS ) | |
| 2012 | GAME( 1994, pitbossma, pitbossm, meritm_crt250_questions, pitbossa, 0, ROT0, "Merit", "Pit Boss Megastar (9243-00-01)", GAME_IMPERFECT_GRAPHICS ) | |
| 2011 | GAME( 1994, pitbossm, 0, meritm_crt250_questions, pitbossm, meritm_state, pitbossm, ROT0, "Merit", "Pit Boss Megastar (9244-00-01)", GAME_IMPERFECT_GRAPHICS ) | |
| 2012 | GAME( 1994, pitbossma, pitbossm, meritm_crt250_questions, pitbossa, meritm_state, 0, ROT0, "Merit", "Pit Boss Megastar (9243-00-01)", GAME_IMPERFECT_GRAPHICS ) | |
| 2013 | 2013 | |
| 2014 | 2014 | /* CRT 260 */ |
| 2015 | GAME( 1994, megat2, 0, meritm_crt260, meritm_crt260, megat2, ROT0, "Merit", "Pit Boss Megatouch II (9255-10-01 ROE, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2016 | GAME( 1994, megat2a , megat2, meritm_crt260, meritm_crt260, megat2, ROT0, "Merit", "Pit Boss Megatouch II (9255-10-01 ROD, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2017 | GAME( 1994, megat2mn, megat2, meritm_crt260, meritm_crt260, megat2, ROT0, "Merit", "Pit Boss Megatouch II (9255-10-02 ROG, Minnesota version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2018 | GAME( 1994, megat2ca, megat2, meritm_crt260, meritm_crt260, megat2, ROT0, "Merit", "Pit Boss Megatouch II (9255-10-06 ROG, California version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2019 | GAME( 1994, megat2caa, megat2, meritm_crt260, meritm_crt260, megat2, ROT0, "Merit", "Pit Boss Megatouch II (9255-10-06 ROE, California version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2020 | GAME( 1996, megat3, 0, meritm_crt260, meritm_crt260, megat3, ROT0, "Merit", "Megatouch III (9255-20-01 RON, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2021 | GAME( 1995, megat3a, megat3, meritm_crt260, meritm_crt260, megat3, ROT0, "Merit", "Megatouch III (9255-20-01 ROF, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2022 | GAME( 1996, megat3ca, megat3, meritm_crt260, meritm_crt260, megat3, ROT0, "Merit", "Megatouch III (9255-20-06 RON, California version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2023 | GAME( 1995, megat3caa, megat3, meritm_crt260, meritm_crt260, megat3, ROT0, "Merit", "Megatouch III (9255-20-06 ROD, California version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2024 | GAME( 1995, megat3nj, megat3, meritm_crt260, meritm_crt260, megat3, ROT0, "Merit", "Megatouch III (9255-20-07 ROG, New Jersey version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2025 | GAME( 1996, megat3te, megat3, meritm_crt260, meritm_crt260, megat3te, ROT0, "Merit", "Megatouch III Tournament Edition (9255-30-01 ROE, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2026 | GAME( 1996, megat4, 0, meritm_crt260, meritm_crt260, megat4, ROT0, "Merit", "Megatouch IV (9255-40-01 ROE, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2027 | GAME( 1996, megat4a, megat4, meritm_crt260, meritm_crt260, megat4, ROT0, "Merit", "Megatouch IV (9255-40-01 ROD, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2028 | GAME( 1996, megat4b, megat4, meritm_crt260, meritm_crt260, megat4, ROT0, "Merit", "Megatouch IV (9255-40-01 ROB, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2029 | GAME( 1996, megat4c, megat4, meritm_crt260, meritm_crt260, megat4c, ROT0, "Merit", "Megatouch IV (9255-40-01 RO, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2030 | GAME( 1996, megat4s, megat4, meritm_crt260, meritm_crt260, megat4, ROT0, "Merit", "Super Megatouch IV (9255-41-01 ROG, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2031 | GAME( 1996, megat4smn, megat4, meritm_crt260, meritm_crt260, megat4, ROT0, "Merit", "Super Megatouch IV (9255-41-02 ROC, Minnesota version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2032 | GAME( 1996, megat4snj, megat4, meritm_crt260, meritm_crt260, megat4, ROT0, "Merit", "Super Megatouch IV (9255-41-07 ROG, New Jersey version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2033 | GAME( 1996, megat4te, megat4, meritm_crt260, meritm_crt260, megat4te, ROT0, "Merit", "Megatouch IV Tournament Edition (9255-50-01 ROD, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2034 | GAME( 1996, megat4tea, megat4, meritm_crt260, meritm_crt260, megat4te, ROT0, "Merit", "Megatouch IV Tournament Edition (9255-50-01 ROA, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2035 | GAME( 1996, megat4st, megat4, meritm_crt260, meritm_crt260, megat4st, ROT0, "Merit", "Super Megatouch IV Tournament Edition (9255-51-01 ROB, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2036 | GAME( 1996, megat4stg, megat4, meritm_crt260, meritm_crt260, megat4st, ROT0, "Merit", "Super Megatouch IV Turnier Version (9255-51-50 ROA, Bi-Lingual GER/ENG version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2037 | GAME( 1997, megat5, 0, meritm_crt260, meritm_crt260, megat5, ROT0, "Merit", "Megatouch 5 (9255-60-01 ROI, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2038 | GAME( 1997, megat5a, megat5, meritm_crt260, meritm_crt260, megat5, ROT0, "Merit", "Megatouch 5 (9255-60-01 ROC, Standard version)", GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING ) | |
| 2039 | GAME( 1998, megat5nj, megat5, meritm_crt260, meritm_crt260, megat5, ROT0, "Merit", "Megatouch 5 (9255-60-07 RON, New Jersey version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2040 | GAME( 1998, megat5tg, megat5, meritm_crt260, meritm_crt260, megat5t, ROT0, "Merit", "Megatouch 5 Turnier Version (9255-70-50 ROD, Bi-Lingual GER/ENG version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2041 | GAME( 1998, megat6, 0, meritm_crt260, meritm_crt260, megat6, ROT0, "Merit", "Megatouch 6 (9255-80-01 ROA, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2015 | GAME( 1994, megat2, 0, meritm_crt260, meritm_crt260, meritm_state, megat2, ROT0, "Merit", "Pit Boss Megatouch II (9255-10-01 ROE, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2016 | GAME( 1994, megat2a , megat2, meritm_crt260, meritm_crt260, meritm_state, megat2, ROT0, "Merit", "Pit Boss Megatouch II (9255-10-01 ROD, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2017 | GAME( 1994, megat2mn, megat2, meritm_crt260, meritm_crt260, meritm_state, megat2, ROT0, "Merit", "Pit Boss Megatouch II (9255-10-02 ROG, Minnesota version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2018 | GAME( 1994, megat2ca, megat2, meritm_crt260, meritm_crt260, meritm_state, megat2, ROT0, "Merit", "Pit Boss Megatouch II (9255-10-06 ROG, California version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2019 | GAME( 1994, megat2caa, megat2, meritm_crt260, meritm_crt260, meritm_state, megat2, ROT0, "Merit", "Pit Boss Megatouch II (9255-10-06 ROE, California version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2020 | GAME( 1996, megat3, 0, meritm_crt260, meritm_crt260, meritm_state, megat3, ROT0, "Merit", "Megatouch III (9255-20-01 RON, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2021 | GAME( 1995, megat3a, megat3, meritm_crt260, meritm_crt260, meritm_state, megat3, ROT0, "Merit", "Megatouch III (9255-20-01 ROF, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2022 | GAME( 1996, megat3ca, megat3, meritm_crt260, meritm_crt260, meritm_state, megat3, ROT0, "Merit", "Megatouch III (9255-20-06 RON, California version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2023 | GAME( 1995, megat3caa, megat3, meritm_crt260, meritm_crt260, meritm_state, megat3, ROT0, "Merit", "Megatouch III (9255-20-06 ROD, California version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2024 | GAME( 1995, megat3nj, megat3, meritm_crt260, meritm_crt260, meritm_state, megat3, ROT0, "Merit", "Megatouch III (9255-20-07 ROG, New Jersey version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2025 | GAME( 1996, megat3te, megat3, meritm_crt260, meritm_crt260, meritm_state, megat3te, ROT0, "Merit", "Megatouch III Tournament Edition (9255-30-01 ROE, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2026 | GAME( 1996, megat4, 0, meritm_crt260, meritm_crt260, meritm_state, megat4, ROT0, "Merit", "Megatouch IV (9255-40-01 ROE, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2027 | GAME( 1996, megat4a, megat4, meritm_crt260, meritm_crt260, meritm_state, megat4, ROT0, "Merit", "Megatouch IV (9255-40-01 ROD, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2028 | GAME( 1996, megat4b, megat4, meritm_crt260, meritm_crt260, meritm_state, megat4, ROT0, "Merit", "Megatouch IV (9255-40-01 ROB, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2029 | GAME( 1996, megat4c, megat4, meritm_crt260, meritm_crt260, meritm_state, megat4c, ROT0, "Merit", "Megatouch IV (9255-40-01 RO, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2030 | GAME( 1996, megat4s, megat4, meritm_crt260, meritm_crt260, meritm_state, megat4, ROT0, "Merit", "Super Megatouch IV (9255-41-01 ROG, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2031 | GAME( 1996, megat4smn, megat4, meritm_crt260, meritm_crt260, meritm_state, megat4, ROT0, "Merit", "Super Megatouch IV (9255-41-02 ROC, Minnesota version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2032 | GAME( 1996, megat4snj, megat4, meritm_crt260, meritm_crt260, meritm_state, megat4, ROT0, "Merit", "Super Megatouch IV (9255-41-07 ROG, New Jersey version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2033 | GAME( 1996, megat4te, megat4, meritm_crt260, meritm_crt260, meritm_state, megat4te, ROT0, "Merit", "Megatouch IV Tournament Edition (9255-50-01 ROD, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2034 | GAME( 1996, megat4tea, megat4, meritm_crt260, meritm_crt260, meritm_state, megat4te, ROT0, "Merit", "Megatouch IV Tournament Edition (9255-50-01 ROA, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2035 | GAME( 1996, megat4st, megat4, meritm_crt260, meritm_crt260, meritm_state, megat4st, ROT0, "Merit", "Super Megatouch IV Tournament Edition (9255-51-01 ROB, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2036 | GAME( 1996, megat4stg, megat4, meritm_crt260, meritm_crt260, meritm_state, megat4st, ROT0, "Merit", "Super Megatouch IV Turnier Version (9255-51-50 ROA, Bi-Lingual GER/ENG version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2037 | GAME( 1997, megat5, 0, meritm_crt260, meritm_crt260, meritm_state, megat5, ROT0, "Merit", "Megatouch 5 (9255-60-01 ROI, Standard version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2038 | GAME( 1997, megat5a, megat5, meritm_crt260, meritm_crt260, meritm_state, megat5, ROT0, "Merit", "Megatouch 5 (9255-60-01 ROC, Standard version)", GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING ) | |
| 2039 | GAME( 1998, megat5nj, megat5, meritm_crt260, meritm_crt260, meritm_state, megat5, ROT0, "Merit", "Megatouch 5 (9255-60-07 RON, New Jersey version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2040 | GAME( 1998, megat5tg, megat5, meritm_crt260, meritm_crt260, meritm_state, megat5t, ROT0, "Merit", "Megatouch 5 Turnier Version (9255-70-50 ROD, Bi-Lingual GER/ENG version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2041 | GAME( 1998, megat6, 0, meritm_crt260, meritm_crt260, meritm_state, megat6, ROT0, "Merit", "Megatouch 6 (9255-80-01 ROA, Standard version)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 322 | 322 | #endif |
| 323 | 323 | } |
| 324 | 324 | |
| 325 | GAME( 1995, koftball, 0, koftball, koftball, koftball, ROT0, "BMC", "King of Football", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 325 | GAME( 1995, koftball, 0, koftball, koftball, koftball_state, koftball, ROT0, "BMC", "King of Football", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 335 | 335 | ROM_REGION(0x200000, "vram", ROMREGION_ERASE00) |
| 336 | 336 | ROM_END |
| 337 | 337 | |
| 338 | GAME( 1990, ertictac, 0, ertictac, ertictac, ertictac, ROT0, "Sisteme", "Erotictac/Tactic" ,GAME_IMPERFECT_SOUND) | |
| 339 | GAME( 1990, ertictaca, ertictac, ertictac, ertictac, ertictac, ROT0, "Sisteme", "Erotictac/Tactic (ver 01)" ,GAME_IMPERFECT_SOUND) | |
| 340 | GAME( 1991, poizone, 0, ertictac, poizone, ertictac, ROT0, "Eterna" ,"Poizone" ,GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS) | |
| 338 | GAME( 1990, ertictac, 0, ertictac, ertictac, ertictac_state, ertictac, ROT0, "Sisteme", "Erotictac/Tactic" ,GAME_IMPERFECT_SOUND) | |
| 339 | GAME( 1990, ertictaca, ertictac, ertictac, ertictac, ertictac_state, ertictac, ROT0, "Sisteme", "Erotictac/Tactic (ver 01)" ,GAME_IMPERFECT_SOUND) | |
| 340 | GAME( 1991, poizone, 0, ertictac, poizone, ertictac_state, ertictac, ROT0, "Eterna" ,"Poizone" ,GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS) | |
| 341 | 341 |
| r15751 | r15752 | |
|---|---|---|
| 2685 | 2685 | */ |
| 2686 | 2686 | |
| 2687 | 2687 | /* YEAR NAME PARENT MACHINE INPUT INIT MONITOR */ |
| 2688 | GAME( 1985, btlecity, 0, vsnes, btlecity, vsnormal, ROT0, "Namco", "Vs. Battle City", 0 ) | |
| 2689 | GAME( 1985, starlstr, 0, vsnes, starlstr, vsnormal, ROT0, "Namco", "Vs. Star Luster", 0 ) | |
| 2690 | GAME( 1987, cstlevna, 0, vsnes, cstlevna, vsvram, ROT0, "Konami", "Vs. Castlevania", 0 ) | |
| 2691 | GAME( 1984, cluclu, 0, vsnes, cluclu, vsnormal, ROT0, "Nintendo", "Vs. Clu Clu Land", 0 ) | |
| 2692 | GAME( 1990, drmario, 0, vsnes, drmario, drmario, ROT0, "Nintendo", "Vs. Dr. Mario", 0 ) | |
| 2693 | GAME( 1984, excitebk, 0, vsnes, excitebk, vsnormal, ROT0, "Nintendo", "Vs. Excitebike (set EB4-4 A)", 0 ) | |
| 2694 | GAME( 1984, excitebka,excitebk, vsnes, excitebk, vsnormal, ROT0, "Nintendo", "Vs. Excitebike (set EB4-3 ?)", 0 ) | |
| 2695 | GAME( 1986, goonies, 0, vsnes, goonies, vskonami, ROT0, "Konami", "Vs. The Goonies (set E)", 0 ) | |
| 2696 | GAME( 1984, iceclimb, 0, vsnes, iceclmbj, vsnormal, ROT0, "Nintendo", "Vs. Ice Climber (set IC4-4 B-1)", 0 ) | |
| 2697 | GAME( 1984, iceclimba,iceclimb, vsnes, iceclimb, vsnormal, ROT0, "Nintendo", "Vs. Ice Climber (set IC4-4 ?)", 0 ) | |
| 2698 | GAME( 1985, machridr, 0, vsnes, machridr, vsnormal, ROT0, "Nintendo", "Vs. Mach Rider (Endurance Course Version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2699 | GAME( 1985, machridra,machridr, vsnes, machridj, vsnormal, ROT0, "Nintendo", "Vs. Mach Rider (Fighting Course Version, set MR4-1 A)", GAME_IMPERFECT_GRAPHICS ) | |
| 2700 | GAME( 1986, rbibb, 0, vsnes, rbibb, rbibb, ROT0, "Namco", "Vs. Atari R.B.I. Baseball (set 1)", 0 ) | |
| 2701 | GAME( 1986, rbibba, rbibb, vsnes, rbibb, rbibb, ROT0, "Namco", "Vs. Atari R.B.I. Baseball (set 2)", 0 ) | |
| 2702 | GAME( 1986, suprmrio, 0, vsnes, suprmrio, vsnormal, ROT0, "Nintendo", "Vs. Super Mario Bros. (set SM4-4 E)", 0 ) | |
| 2703 | GAME( 1986, suprmrioa,suprmrio, vsnes, suprmrio, vsnormal, ROT0, "Nintendo", "Vs. Super Mario Bros. (set ?)", 0 ) | |
| 2704 | GAME( 1986, suprmriobl,suprmrio,vsnes, suprmrio, vsnormal, ROT0, "bootleg", "Vs. Super Mario Bros. (bootleg with Z80, set 1)", GAME_NOT_WORKING ) | |
| 2705 | GAME( 1986, suprmriobl2,suprmrio,vsnes, suprmrio, vsnormal, ROT0, "bootleg", "Vs. Super Mario Bros. (bootleg with Z80, set 2)", GAME_NOT_WORKING ) | |
| 2706 | GAME( 1988, skatekds, suprmrio, vsnes, suprmrio, vsnormal, ROT0, "hack", "Vs. Skate Kids. (Graphic hack of Super Mario Bros.)", 0 ) | |
| 2707 | GAME( 1985, vsskykid, 0, vsnes, vsskykid, MMC3, ROT0, "Namco", "Vs. Super SkyKid" , 0 ) | |
| 2708 | GAME( 1987, tkoboxng, 0, vsnes, tkoboxng, tkoboxng, ROT0, "Namco / Data East USA", "Vs. T.K.O. Boxing", 0 ) | |
| 2709 | GAME( 1984, smgolf, 0, vsnes, golf4s, vsnormal, ROT0, "Nintendo", "Vs. Stroke & Match Golf (Men Version, set GF4-2 F)", 0 ) | |
| 2710 | GAME( 1984, smgolfb, smgolf, vsnes, golf, vsnormal, ROT0, "Nintendo", "Vs. Stroke & Match Golf (Men Version, set GF4-2 ?)", 0 ) | |
| 2711 | GAME( 1984, smgolfj, smgolf, vsnes, golf, vsnormal, ROT0, "Nintendo Co., Ltd.", "Vs. Stroke & Match Golf (Men Version) (Japan, set GF3 B)", 0 ) | |
| 2712 | GAME( 1984, ladygolfe,smgolf, vsnes, golf, vsnormal, ROT0, "Nintendo", "Vs. Stroke & Match Golf (Ladies Version, set LG4 E)", 0 ) | |
| 2713 | GAME( 1984, ladygolf, smgolf, vsnes, golf, vsnormal, ROT0, "Nintendo", "Vs. Stroke & Match Golf (Ladies Version, set LG4 ?)", 0 ) | |
| 2714 | GAME( 1984, vspinbal, 0, vsnes, vspinbal, vsnormal, ROT0, "Nintendo", "Vs. Pinball (set ?)", 0 ) | |
| 2715 | GAME( 1984, vspinbalj,vspinbal, vsnes, vspinblj, vsnormal, ROT0, "Nintendo Co., Ltd.", "Vs. Pinball (Japan, set PN3 B)", 0 ) | |
| 2716 | GAME( 1986, vsslalom, 0, vsnes, vsslalom, vsnormal, ROT0, "Rare Coin-It Inc.", "Vs. Slalom", GAME_IMPERFECT_GRAPHICS ) | |
| 2717 | GAME( 1985, vssoccer, 0, vsnes, vssoccer, vsnormal, ROT0, "Nintendo", "Vs. Soccer (set SC4-2 A)", 0 ) | |
| 2718 | GAME( 1985, vssoccera,vssoccer, vsnes, vssoccer, bnglngby, ROT0, "Nintendo", "Vs. Soccer (set SC4-3 ?)", 0 ) | |
| 2719 | GAME( 1986, vsgradus, 0, vsnes, vsgradus, vskonami, ROT0, "Konami", "Vs. Gradius", 0 ) | |
| 2720 | GAME( 1987, platoon, 0, vsnes, platoon, platoon, ROT0, "Ocean Software Limited", "Vs. Platoon", 0 ) | |
| 2721 | GAME( 1987, vstetris, 0, vsnes, vstetris, vsnormal, ROT0, "Academysoft-Elorg", "Vs. Tetris" , 0 ) | |
| 2722 | GAME( 1986, mightybj, 0, mightybj,mightybj, vsnormal, ROT0, "Tecmo", "Vs. Mighty Bomb Jack (Japan)", 0 ) | |
| 2723 | GAME( 1985, jajamaru, 0, jajamaru,jajamaru, vsnormal, ROT0, "Jaleco", "Vs. Ninja Jajamaru Kun (Japan)", 0 ) | |
| 2724 | GAME( 1987, topgun, 0, topgun, topgun, vsvram, ROT0, "Konami", "Vs. Top Gun", 0) | |
| 2725 | GAME( 1985, bnglngby, 0, vsnes, bnglngby, bnglngby, ROT0, "Nintendo / Broderbund Software Inc.", "Vs. Raid on Bungeling Bay (RD4-2 B)", 0 ) | |
| 2726 | GAME( 1986, supxevs, 0, vsnes, supxevs, supxevs, ROT0, "Namco", "Vs. Super Xevious", 0 ) | |
| 2688 | GAME( 1985, btlecity, 0, vsnes, btlecity, vsnes_state, vsnormal, ROT0, "Namco", "Vs. Battle City", 0 ) | |
| 2689 | GAME( 1985, starlstr, 0, vsnes, starlstr, vsnes_state, vsnormal, ROT0, "Namco", "Vs. Star Luster", 0 ) | |
| 2690 | GAME( 1987, cstlevna, 0, vsnes, cstlevna, vsnes_state, vsvram, ROT0, "Konami", "Vs. Castlevania", 0 ) | |
| 2691 | GAME( 1984, cluclu, 0, vsnes, cluclu, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Clu Clu Land", 0 ) | |
| 2692 | GAME( 1990, drmario, 0, vsnes, drmario, vsnes_state, drmario, ROT0, "Nintendo", "Vs. Dr. Mario", 0 ) | |
| 2693 | GAME( 1984, excitebk, 0, vsnes, excitebk, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Excitebike (set EB4-4 A)", 0 ) | |
| 2694 | GAME( 1984, excitebka,excitebk, vsnes, excitebk, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Excitebike (set EB4-3 ?)", 0 ) | |
| 2695 | GAME( 1986, goonies, 0, vsnes, goonies, vsnes_state, vskonami, ROT0, "Konami", "Vs. The Goonies (set E)", 0 ) | |
| 2696 | GAME( 1984, iceclimb, 0, vsnes, iceclmbj, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Ice Climber (set IC4-4 B-1)", 0 ) | |
| 2697 | GAME( 1984, iceclimba,iceclimb, vsnes, iceclimb, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Ice Climber (set IC4-4 ?)", 0 ) | |
| 2698 | GAME( 1985, machridr, 0, vsnes, machridr, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Mach Rider (Endurance Course Version)", GAME_IMPERFECT_GRAPHICS ) | |
| 2699 | GAME( 1985, machridra,machridr, vsnes, machridj, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Mach Rider (Fighting Course Version, set MR4-1 A)", GAME_IMPERFECT_GRAPHICS ) | |
| 2700 | GAME( 1986, rbibb, 0, vsnes, rbibb, vsnes_state, rbibb, ROT0, "Namco", "Vs. Atari R.B.I. Baseball (set 1)", 0 ) | |
| 2701 | GAME( 1986, rbibba, rbibb, vsnes, rbibb, vsnes_state, rbibb, ROT0, "Namco", "Vs. Atari R.B.I. Baseball (set 2)", 0 ) | |
| 2702 | GAME( 1986, suprmrio, 0, vsnes, suprmrio, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Super Mario Bros. (set SM4-4 E)", 0 ) | |
| 2703 | GAME( 1986, suprmrioa,suprmrio, vsnes, suprmrio, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Super Mario Bros. (set ?)", 0 ) | |
| 2704 | GAME( 1986, suprmriobl,suprmrio,vsnes, suprmrio, vsnes_state, vsnormal, ROT0, "bootleg", "Vs. Super Mario Bros. (bootleg with Z80, set 1)", GAME_NOT_WORKING ) | |
| 2705 | GAME( 1986, suprmriobl2,suprmrio,vsnes, suprmrio, vsnes_state, vsnormal, ROT0, "bootleg", "Vs. Super Mario Bros. (bootleg with Z80, set 2)", GAME_NOT_WORKING ) | |
| 2706 | GAME( 1988, skatekds, suprmrio, vsnes, suprmrio, vsnes_state, vsnormal, ROT0, "hack", "Vs. Skate Kids. (Graphic hack of Super Mario Bros.)", 0 ) | |
| 2707 | GAME( 1985, vsskykid, 0, vsnes, vsskykid, vsnes_state, MMC3, ROT0, "Namco", "Vs. Super SkyKid" , 0 ) | |
| 2708 | GAME( 1987, tkoboxng, 0, vsnes, tkoboxng, vsnes_state, tkoboxng, ROT0, "Namco / Data East USA", "Vs. T.K.O. Boxing", 0 ) | |
| 2709 | GAME( 1984, smgolf, 0, vsnes, golf4s, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Stroke & Match Golf (Men Version, set GF4-2 F)", 0 ) | |
| 2710 | GAME( 1984, smgolfb, smgolf, vsnes, golf, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Stroke & Match Golf (Men Version, set GF4-2 ?)", 0 ) | |
| 2711 | GAME( 1984, smgolfj, smgolf, vsnes, golf, vsnes_state, vsnormal, ROT0, "Nintendo Co., Ltd.", "Vs. Stroke & Match Golf (Men Version) (Japan, set GF3 B)", 0 ) | |
| 2712 | GAME( 1984, ladygolfe,smgolf, vsnes, golf, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Stroke & Match Golf (Ladies Version, set LG4 E)", 0 ) | |
| 2713 | GAME( 1984, ladygolf, smgolf, vsnes, golf, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Stroke & Match Golf (Ladies Version, set LG4 ?)", 0 ) | |
| 2714 | GAME( 1984, vspinbal, 0, vsnes, vspinbal, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Pinball (set ?)", 0 ) | |
| 2715 | GAME( 1984, vspinbalj,vspinbal, vsnes, vspinblj, vsnes_state, vsnormal, ROT0, "Nintendo Co., Ltd.", "Vs. Pinball (Japan, set PN3 B)", 0 ) | |
| 2716 | GAME( 1986, vsslalom, 0, vsnes, vsslalom, vsnes_state, vsnormal, ROT0, "Rare Coin-It Inc.", "Vs. Slalom", GAME_IMPERFECT_GRAPHICS ) | |
| 2717 | GAME( 1985, vssoccer, 0, vsnes, vssoccer, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Soccer (set SC4-2 A)", 0 ) | |
| 2718 | GAME( 1985, vssoccera,vssoccer, vsnes, vssoccer, vsnes_state, bnglngby, ROT0, "Nintendo", "Vs. Soccer (set SC4-3 ?)", 0 ) | |
| 2719 | GAME( 1986, vsgradus, 0, vsnes, vsgradus, vsnes_state, vskonami, ROT0, "Konami", "Vs. Gradius", 0 ) | |
| 2720 | GAME( 1987, platoon, 0, vsnes, platoon, vsnes_state, platoon, ROT0, "Ocean Software Limited", "Vs. Platoon", 0 ) | |
| 2721 | GAME( 1987, vstetris, 0, vsnes, vstetris, vsnes_state, vsnormal, ROT0, "Academysoft-Elorg", "Vs. Tetris" , 0 ) | |
| 2722 | GAME( 1986, mightybj, 0, mightybj,mightybj, vsnes_state, vsnormal, ROT0, "Tecmo", "Vs. Mighty Bomb Jack (Japan)", 0 ) | |
| 2723 | GAME( 1985, jajamaru, 0, jajamaru,jajamaru, vsnes_state, vsnormal, ROT0, "Jaleco", "Vs. Ninja Jajamaru Kun (Japan)", 0 ) | |
| 2724 | GAME( 1987, topgun, 0, topgun, topgun, vsnes_state, vsvram, ROT0, "Konami", "Vs. Top Gun", 0) | |
| 2725 | GAME( 1985, bnglngby, 0, vsnes, bnglngby, vsnes_state, bnglngby, ROT0, "Nintendo / Broderbund Software Inc.", "Vs. Raid on Bungeling Bay (RD4-2 B)", 0 ) | |
| 2726 | GAME( 1986, supxevs, 0, vsnes, supxevs, vsnes_state, supxevs, ROT0, "Namco", "Vs. Super Xevious", 0 ) | |
| 2727 | 2727 | |
| 2728 | 2728 | /* Light Gun games */ |
| 2729 | GAME( 1985, duckhunt, 0, vsnes, duckhunt, vsgun, ROT0, "Nintendo", "Vs. Duck Hunt (set DH3 E)", 0 ) | |
| 2730 | GAME( 1985, hogalley, 0, vsnes, hogalley, vsgun, ROT0, "Nintendo", "Vs. Hogan's Alley (set HA4-1 E-1)", 0 ) | |
| 2731 | GAME( 1986, vsgshoe, 0, vsgshoe, vsgshoe, vsgshoe, ROT0, "Nintendo", "Vs. Gumshoe (set GM5)", 0 ) | |
| 2732 | GAME( 1988, vsfdf, 0, vsnes, vsfdf, vsfdf, ROT0, "Sunsoft", "Vs. Freedom Force", 0 ) | |
| 2729 | GAME( 1985, duckhunt, 0, vsnes, duckhunt, vsnes_state, vsgun, ROT0, "Nintendo", "Vs. Duck Hunt (set DH3 E)", 0 ) | |
| 2730 | GAME( 1985, hogalley, 0, vsnes, hogalley, vsnes_state, vsgun, ROT0, "Nintendo", "Vs. Hogan's Alley (set HA4-1 E-1)", 0 ) | |
| 2731 | GAME( 1986, vsgshoe, 0, vsgshoe, vsgshoe, vsnes_state, vsgshoe, ROT0, "Nintendo", "Vs. Gumshoe (set GM5)", 0 ) | |
| 2732 | GAME( 1988, vsfdf, 0, vsnes, vsfdf, vsnes_state, vsfdf, ROT0, "Sunsoft", "Vs. Freedom Force", 0 ) | |
| 2733 | 2733 | |
| 2734 | 2734 | /* Dual games */ |
| 2735 | GAME( 1984, vstennis, 0, vsdual, vstennis, vsdual, ROT0, "Nintendo Co., Ltd.", "Vs. Tennis (Japan/USA, set TE A-3)" , 0 ) | |
| 2736 | GAME( 1984, vstennisa,vstennis, vsdual, vstennis, vsdual, ROT0, "Nintendo Co., Ltd.", "Vs. Tennis (Japan/USA, set ?)" , 0 ) | |
| 2737 | GAME( 1984, wrecking, 0, vsdual, wrecking, vsdual, ROT0, "Nintendo", "Vs. Wrecking Crew", 0 ) | |
| 2738 | GAME( 1984, balonfgt, 0, vsdual, balonfgt, vsdual, ROT0, "Nintendo", "Vs. Balloon Fight (set BF4 A-3)", 0 ) | |
| 2739 | GAME( 1984, vsmahjng, 0, vsdual, vsmahjng, vsdual, ROT0, "Nintendo Co., Ltd.", "Vs. Mahjang (Japan)" , 0 ) | |
| 2740 | GAME( 1984, vsbball, 0, vsdual, vsbball, vsdual, ROT0, "Nintendo of America", "Vs. BaseBall (US, set BA E-1)", 0 ) | |
| 2741 | GAME( 1984, vsbballj, vsbball, vsdual, vsbballj, vsdual, ROT0, "Nintendo Co., Ltd.", "Vs. BaseBall (Japan, set BA A-3)", 0 ) | |
| 2742 | GAME( 1984, vsbballja,vsbball, vsdual, vsbballj, vsdual, ROT0, "Nintendo Co., Ltd.", "Vs. BaseBall (Japan, set BA A-2)", 0 ) | |
| 2743 | GAME( 1984, vsbballjb,vsbball, vsdual, vsbballj, vsdual, ROT0, "Nintendo Co., Ltd.", "Vs. BaseBall (Japan, set BA A-1)", 0 ) | |
| 2744 | GAME( 1984, iceclmrd, 0, vsdual, iceclmrj, vsdual, ROT0, "Nintendo", "Vs. Ice Climber Dual (set IC4-4 A-1)" , 0 ) | |
| 2735 | GAME( 1984, vstennis, 0, vsdual, vstennis, vsnes_state, vsdual, ROT0, "Nintendo Co., Ltd.", "Vs. Tennis (Japan/USA, set TE A-3)" , 0 ) | |
| 2736 | GAME( 1984, vstennisa,vstennis, vsdual, vstennis, vsnes_state, vsdual, ROT0, "Nintendo Co., Ltd.", "Vs. Tennis (Japan/USA, set ?)" , 0 ) | |
| 2737 | GAME( 1984, wrecking, 0, vsdual, wrecking, vsnes_state, vsdual, ROT0, "Nintendo", "Vs. Wrecking Crew", 0 ) | |
| 2738 | GAME( 1984, balonfgt, 0, vsdual, balonfgt, vsnes_state, vsdual, ROT0, "Nintendo", "Vs. Balloon Fight (set BF4 A-3)", 0 ) | |
| 2739 | GAME( 1984, vsmahjng, 0, vsdual, vsmahjng, vsnes_state, vsdual, ROT0, "Nintendo Co., Ltd.", "Vs. Mahjang (Japan)" , 0 ) | |
| 2740 | GAME( 1984, vsbball, 0, vsdual, vsbball, vsnes_state, vsdual, ROT0, "Nintendo of America", "Vs. BaseBall (US, set BA E-1)", 0 ) | |
| 2741 | GAME( 1984, vsbballj, vsbball, vsdual, vsbballj, vsnes_state, vsdual, ROT0, "Nintendo Co., Ltd.", "Vs. BaseBall (Japan, set BA A-3)", 0 ) | |
| 2742 | GAME( 1984, vsbballja,vsbball, vsdual, vsbballj, vsnes_state, vsdual, ROT0, "Nintendo Co., Ltd.", "Vs. BaseBall (Japan, set BA A-2)", 0 ) | |
| 2743 | GAME( 1984, vsbballjb,vsbball, vsdual, vsbballj, vsnes_state, vsdual, ROT0, "Nintendo Co., Ltd.", "Vs. BaseBall (Japan, set BA A-1)", 0 ) | |
| 2744 | GAME( 1984, iceclmrd, 0, vsdual, iceclmrj, vsnes_state, vsdual, ROT0, "Nintendo", "Vs. Ice Climber Dual (set IC4-4 A-1)" , 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 316 | 316 | * |
| 317 | 317 | *************************************/ |
| 318 | 318 | |
| 319 | GAME( 1982, victory, 0, victory, victory, 0, ROT0, "Exidy", "Victory", 0 ) | |
| 320 | GAME( 1982, victorba, victory, victory, victory, 0, ROT0, "Exidy", "Victor Banana", 0 ) | |
| 319 | GAME( 1982, victory, 0, victory, victory, victory_state, 0, ROT0, "Exidy", "Victory", 0 ) | |
| 320 | GAME( 1982, victorba, victory, victory, victory, victory_state, 0, ROT0, "Exidy", "Victor Banana", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1017 | 1017 | * |
| 1018 | 1018 | *************************************/ |
| 1019 | 1019 | |
| 1020 | GAME( 1984, laststar, 0, atarisy4, atarisy4, laststar, ROT0, "Atari Games", "The Last Starfighter (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND_HW ) | |
| 1021 | GAME( 1985, airrace, 0, airrace, atarisy4, airrace, ROT0, "Atari Games", "Air Race (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND_HW ) | |
| 1020 | GAME( 1984, laststar, 0, atarisy4, atarisy4, atarisy4_state, laststar, ROT0, "Atari Games", "The Last Starfighter (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND_HW ) | |
| 1021 | GAME( 1985, airrace, 0, airrace, atarisy4, atarisy4_state, airrace, ROT0, "Atari Games", "Air Race (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 1547 | 1547 | ********************************************** |
| 1548 | 1548 | |
| 1549 | 1549 | YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 1550 | GAMEL( 1988, lucky74, 0, lucky74, lucky74, 0, ROT0, "Wing Co., Ltd.", "Lucky 74 (bootleg, set 1)", 0, layout_lucky74 ) | |
| 1551 | GAMEL( 1988, lucky74a, lucky74, lucky74, lucky74, 0, ROT0, "Wing Co., Ltd.", "Lucky 74 (bootleg, set 2)", GAME_NOT_WORKING, layout_lucky74 ) | |
| 1552 | GAME( 1989, excitbj, 0, lucky74, excitbj, 0, ROT0, "Sega", "Exciting Black Jack", GAME_NOT_WORKING ) | |
| 1550 | GAMEL( 1988, lucky74, 0, lucky74, lucky74, lucky74_state, 0, ROT0, "Wing Co., Ltd.", "Lucky 74 (bootleg, set 1)", 0, layout_lucky74 ) | |
| 1551 | GAMEL( 1988, lucky74a, lucky74, lucky74, lucky74, lucky74_state, 0, ROT0, "Wing Co., Ltd.", "Lucky 74 (bootleg, set 2)", GAME_NOT_WORKING, layout_lucky74 ) | |
| 1552 | GAME( 1989, excitbj, 0, lucky74, excitbj, lucky74_state, 0, ROT0, "Sega", "Exciting Black Jack", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 2122 | 2122 | |
| 2123 | 2123 | /**********************************************************************************/ |
| 2124 | 2124 | |
| 2125 | GAME( 1990, edrandy, 0, edrandy, edrandy, 0, ROT0, "Data East Corporation", "The Cliffhanger - Edward Randy (World ver 3)", GAME_SUPPORTS_SAVE ) | |
| 2126 | GAME( 1990, edrandy2, edrandy, edrandy, edrandc, 0, ROT0, "Data East Corporation", "The Cliffhanger - Edward Randy (World ver 2)", GAME_SUPPORTS_SAVE ) | |
| 2127 | GAME( 1990, edrandy1, edrandy, edrandy, edrandc, 0, ROT0, "Data East Corporation", "The Cliffhanger - Edward Randy (World ver 1)", GAME_SUPPORTS_SAVE ) | |
| 2128 | GAME( 1990, edrandyj, edrandy, edrandy, edrandc, 0, ROT0, "Data East Corporation", "The Cliffhanger - Edward Randy (Japan ver 3)", GAME_SUPPORTS_SAVE ) | |
| 2129 | GAME( 1991, cninja, 0, cninja, cninja, cninja, ROT0, "Data East Corporation", "Caveman Ninja (World ver 4)", GAME_SUPPORTS_SAVE ) | |
| 2130 | GAME( 1991, cninja1, cninja, cninja, cninja, cninja, ROT0, "Data East Corporation", "Caveman Ninja (World ver 1)", GAME_SUPPORTS_SAVE ) | |
| 2131 | GAME( 1991, cninjaa, cninja, cninja, cninja, cninja, ROT0, "Data East Corporation", "Caveman Ninja (alternate)", GAME_SUPPORTS_SAVE ) | |
| 2132 | GAME( 1991, cninjau, cninja, cninja, cninjau, cninja, ROT0, "Data East Corporation", "Caveman Ninja (US ver 4)", GAME_SUPPORTS_SAVE ) | |
| 2133 | GAME( 1991, joemac, cninja, cninja, cninja, cninja, ROT0, "Data East Corporation", "Tatakae Genshizin Joe & Mac (Japan ver 1)", GAME_SUPPORTS_SAVE ) | |
| 2134 | GAME( 1991, stoneage, cninja, stoneage, cninja, stoneage, ROT0, "bootleg", "Stoneage (bootleg of Caveman Ninja)", GAME_SUPPORTS_SAVE ) | |
| 2135 | GAME( 1991, cninjabl, cninja, cninjabl, cninja, 0, ROT0, "bootleg", "Caveman Ninja (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2136 | GAME( 1991, cninjabl2,cninja, cninjabl, cninja, 0, ROT0, "bootleg", "Caveman Ninja (bootleg, alt)", GAME_NOT_WORKING ) | |
| 2137 | GAME( 1991, robocop2, 0, robocop2, robocop2,0, ROT0, "Data East Corporation", "Robocop 2 (Euro/Asia v0.10)", GAME_SUPPORTS_SAVE ) | |
| 2138 | GAME( 1991, robocop2u,robocop2,robocop2, robocop2,0, ROT0, "Data East Corporation", "Robocop 2 (US v0.05)", GAME_SUPPORTS_SAVE ) | |
| 2139 | GAME( 1991, robocop2j,robocop2,robocop2, robocop2,0, ROT0, "Data East Corporation", "Robocop 2 (Japan v0.11)", GAME_SUPPORTS_SAVE ) | |
| 2140 | GAME( 1992, mutantf, 0, mutantf, mutantf, mutantf, ROT0, "Data East Corporation", "Mutant Fighter (World ver EM-5)", GAME_SUPPORTS_SAVE ) | |
| 2141 | GAME( 1992, mutantf4, mutantf, mutantf, mutantf, mutantf, ROT0, "Data East Corporation", "Mutant Fighter (World ver EM-4)", GAME_SUPPORTS_SAVE ) | |
| 2142 | GAME( 1992, mutantf3, mutantf, mutantf, mutantf, mutantf, ROT0, "Data East Corporation", "Mutant Fighter (World ver EM-3)", GAME_SUPPORTS_SAVE ) | |
| 2143 | GAME( 1992, deathbrd, mutantf, mutantf, mutantf, mutantf, ROT0, "Data East Corporation", "Death Brade (Japan ver JM-3)", GAME_SUPPORTS_SAVE ) | |
| 2125 | GAME( 1990, edrandy, 0, edrandy, edrandy, cninja_state, 0, ROT0, "Data East Corporation", "The Cliffhanger - Edward Randy (World ver 3)", GAME_SUPPORTS_SAVE ) | |
| 2126 | GAME( 1990, edrandy2, edrandy, edrandy, edrandc, cninja_state, 0, ROT0, "Data East Corporation", "The Cliffhanger - Edward Randy (World ver 2)", GAME_SUPPORTS_SAVE ) | |
| 2127 | GAME( 1990, edrandy1, edrandy, edrandy, edrandc, cninja_state, 0, ROT0, "Data East Corporation", "The Cliffhanger - Edward Randy (World ver 1)", GAME_SUPPORTS_SAVE ) | |
| 2128 | GAME( 1990, edrandyj, edrandy, edrandy, edrandc, cninja_state, 0, ROT0, "Data East Corporation", "The Cliffhanger - Edward Randy (Japan ver 3)", GAME_SUPPORTS_SAVE ) | |
| 2129 | GAME( 1991, cninja, 0, cninja, cninja, cninja_state, cninja, ROT0, "Data East Corporation", "Caveman Ninja (World ver 4)", GAME_SUPPORTS_SAVE ) | |
| 2130 | GAME( 1991, cninja1, cninja, cninja, cninja, cninja_state, cninja, ROT0, "Data East Corporation", "Caveman Ninja (World ver 1)", GAME_SUPPORTS_SAVE ) | |
| 2131 | GAME( 1991, cninjaa, cninja, cninja, cninja, cninja_state, cninja, ROT0, "Data East Corporation", "Caveman Ninja (alternate)", GAME_SUPPORTS_SAVE ) | |
| 2132 | GAME( 1991, cninjau, cninja, cninja, cninjau, cninja_state, cninja, ROT0, "Data East Corporation", "Caveman Ninja (US ver 4)", GAME_SUPPORTS_SAVE ) | |
| 2133 | GAME( 1991, joemac, cninja, cninja, cninja, cninja_state, cninja, ROT0, "Data East Corporation", "Tatakae Genshizin Joe & Mac (Japan ver 1)", GAME_SUPPORTS_SAVE ) | |
| 2134 | GAME( 1991, stoneage, cninja, stoneage, cninja, cninja_state, stoneage, ROT0, "bootleg", "Stoneage (bootleg of Caveman Ninja)", GAME_SUPPORTS_SAVE ) | |
| 2135 | GAME( 1991, cninjabl, cninja, cninjabl, cninja, cninja_state, 0, ROT0, "bootleg", "Caveman Ninja (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2136 | GAME( 1991, cninjabl2,cninja, cninjabl, cninja, cninja_state, 0, ROT0, "bootleg", "Caveman Ninja (bootleg, alt)", GAME_NOT_WORKING ) | |
| 2137 | GAME( 1991, robocop2, 0, robocop2, robocop2, cninja_state,0, ROT0, "Data East Corporation", "Robocop 2 (Euro/Asia v0.10)", GAME_SUPPORTS_SAVE ) | |
| 2138 | GAME( 1991, robocop2u,robocop2,robocop2, robocop2, cninja_state,0, ROT0, "Data East Corporation", "Robocop 2 (US v0.05)", GAME_SUPPORTS_SAVE ) | |
| 2139 | GAME( 1991, robocop2j,robocop2,robocop2, robocop2, cninja_state,0, ROT0, "Data East Corporation", "Robocop 2 (Japan v0.11)", GAME_SUPPORTS_SAVE ) | |
| 2140 | GAME( 1992, mutantf, 0, mutantf, mutantf, cninja_state, mutantf, ROT0, "Data East Corporation", "Mutant Fighter (World ver EM-5)", GAME_SUPPORTS_SAVE ) | |
| 2141 | GAME( 1992, mutantf4, mutantf, mutantf, mutantf, cninja_state, mutantf, ROT0, "Data East Corporation", "Mutant Fighter (World ver EM-4)", GAME_SUPPORTS_SAVE ) | |
| 2142 | GAME( 1992, mutantf3, mutantf, mutantf, mutantf, cninja_state, mutantf, ROT0, "Data East Corporation", "Mutant Fighter (World ver EM-3)", GAME_SUPPORTS_SAVE ) | |
| 2143 | GAME( 1992, deathbrd, mutantf, mutantf, mutantf, cninja_state, mutantf, ROT0, "Data East Corporation", "Death Brade (Japan ver JM-3)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 602 | 602 | |
| 603 | 603 | |
| 604 | 604 | |
| 605 | GAME( 1987, wardner, 0, wardner, wardner, wardner, ROT0, "Toaplan / Taito Corporation Japan", "Wardner (World)", GAME_SUPPORTS_SAVE ) | |
| 606 | GAME( 1987, pyros, wardner, wardner, pyros, wardner, ROT0, "Toaplan / Taito America Corporation", "Pyros (US)", GAME_SUPPORTS_SAVE ) | |
| 607 | GAME( 1987, wardnerj, wardner, wardner, wardnerj, wardner, ROT0, "Toaplan / Taito Corporation", "Wardner no Mori (Japan)", GAME_SUPPORTS_SAVE ) | |
| 605 | GAME( 1987, wardner, 0, wardner, wardner, wardner_state, wardner, ROT0, "Toaplan / Taito Corporation Japan", "Wardner (World)", GAME_SUPPORTS_SAVE ) | |
| 606 | GAME( 1987, pyros, wardner, wardner, pyros, wardner_state, wardner, ROT0, "Toaplan / Taito America Corporation", "Pyros (US)", GAME_SUPPORTS_SAVE ) | |
| 607 | GAME( 1987, wardnerj, wardner, wardner, wardnerj, wardner_state, wardner, ROT0, "Toaplan / Taito Corporation", "Wardner no Mori (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 188 | 188 | ROM_RELOAD(0x10000+0x8000, 0x8000) |
| 189 | 189 | ROM_END |
| 190 | 190 | |
| 191 | GAME(1987, f14_l1, 0, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "F14 Tomcat (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 192 | GAME(1987, f14_p3, f14_l1, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "F14 Tomcat (P-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 193 | GAME(1987, f14_p4, f14_l1, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "F14 Tomcat (P-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 194 | GAME(1987, fire_l3, 0, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "Fire! (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 195 | GAME(1987, milln_l3, 0, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "Millionaire (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 196 | GAME(1986, pb_l5, 0, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "Pin-Bot (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 197 | GAME(1986, pb_l2, pb_l5, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "Pin-Bot (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 198 | GAME(1986, pb_l3, pb_l5, williams_s11a, williams_s11a, williams_s11a, ROT0, "Williams", "Pin-Bot (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 191 | GAME(1987, f14_l1, 0, williams_s11a, williams_s11a, williams_s11a_state, williams_s11a, ROT0, "Williams", "F14 Tomcat (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 192 | GAME(1987, f14_p3, f14_l1, williams_s11a, williams_s11a, williams_s11a_state, williams_s11a, ROT0, "Williams", "F14 Tomcat (P-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 193 | GAME(1987, f14_p4, f14_l1, williams_s11a, williams_s11a, williams_s11a_state, williams_s11a, ROT0, "Williams", "F14 Tomcat (P-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 194 | GAME(1987, fire_l3, 0, williams_s11a, williams_s11a, williams_s11a_state, williams_s11a, ROT0, "Williams", "Fire! (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 195 | GAME(1987, milln_l3, 0, williams_s11a, williams_s11a, williams_s11a_state, williams_s11a, ROT0, "Williams", "Millionaire (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 196 | GAME(1986, pb_l5, 0, williams_s11a, williams_s11a, williams_s11a_state, williams_s11a, ROT0, "Williams", "Pin-Bot (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 197 | GAME(1986, pb_l2, pb_l5, williams_s11a, williams_s11a, williams_s11a_state, williams_s11a, ROT0, "Williams", "Pin-Bot (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 198 | GAME(1986, pb_l3, pb_l5, williams_s11a, williams_s11a, williams_s11a_state, williams_s11a, ROT0, "Williams", "Pin-Bot (L-3)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 1327 | 1327 | * |
| 1328 | 1328 | *************************************/ |
| 1329 | 1329 | |
| 1330 | GAME( 1980, missile, 0, missile, missile, 0, ROT0, "Atari", "Missile Command (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 1331 | GAME( 1980, missile2, missile, missile, missile, 0, ROT0, "Atari", "Missile Command (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 1332 | GAME( 1980, missile1, missile, missile, missile, 0, ROT0, "Atari", "Missile Command (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 1333 | GAME( 1981, suprmatk, missile, missile, suprmatk, suprmatk, ROT0, "Atari / General Computer Corporation", "Super Missile Attack (for rev 1)", GAME_SUPPORTS_SAVE ) | |
| 1334 | GAME( 1981, suprmatkd,missile, missile, suprmatk, 0, ROT0, "Atari / General Computer Corporation", "Super Missile Attack (not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 1330 | GAME( 1980, missile, 0, missile, missile, missile_state, 0, ROT0, "Atari", "Missile Command (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 1331 | GAME( 1980, missile2, missile, missile, missile, missile_state, 0, ROT0, "Atari", "Missile Command (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 1332 | GAME( 1980, missile1, missile, missile, missile, missile_state, 0, ROT0, "Atari", "Missile Command (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 1333 | GAME( 1981, suprmatk, missile, missile, suprmatk, missile_state, suprmatk, ROT0, "Atari / General Computer Corporation", "Super Missile Attack (for rev 1)", GAME_SUPPORTS_SAVE ) | |
| 1334 | GAME( 1981, suprmatkd,missile, missile, suprmatk, missile_state, 0, ROT0, "Atari / General Computer Corporation", "Super Missile Attack (not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 1335 | 1335 | |
| 1336 | 1336 | /* the bootlegs are on different hardware and don't work */ |
| 1337 | GAME( 1980, mcombat, missile, missile, missile, 0, ROT0, "bootleg (Videotron)", "Missile Combat (Videotron bootleg, set 1)", GAME_NOT_WORKING ) | |
| 1338 | GAME( 1980, mcombata, missile, missile, missile, 0, ROT0, "bootleg (Videotron)", "Missile Combat (Videotron bootleg, set 2)", GAME_NOT_WORKING ) | |
| 1339 | GAME( 1980, mcombats, missile, missile, missile, 0, ROT0, "bootleg (Sidam)", "Missile Combat (Sidam bootleg)", GAME_NOT_WORKING ) | |
| 1340 | GAME( 2005, missilem, missile, missile, missile, missilem, ROT0, "hack (Braze Technologies)", "Missile Command Multigame", GAME_NOT_WORKING ) | |
| 1337 | GAME( 1980, mcombat, missile, missile, missile, missile_state, 0, ROT0, "bootleg (Videotron)", "Missile Combat (Videotron bootleg, set 1)", GAME_NOT_WORKING ) | |
| 1338 | GAME( 1980, mcombata, missile, missile, missile, missile_state, 0, ROT0, "bootleg (Videotron)", "Missile Combat (Videotron bootleg, set 2)", GAME_NOT_WORKING ) | |
| 1339 | GAME( 1980, mcombats, missile, missile, missile, missile_state, 0, ROT0, "bootleg (Sidam)", "Missile Combat (Sidam bootleg)", GAME_NOT_WORKING ) | |
| 1340 | GAME( 2005, missilem, missile, missile, missile, missile_state, missilem, ROT0, "hack (Braze Technologies)", "Missile Command Multigame", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 367 | 367 | ROM_END |
| 368 | 368 | |
| 369 | 369 | |
| 370 | GAME( 2000, go2000, 0, go2000, go2000, 0, ROT0, "SA", "Go 2000", GAME_SUPPORTS_SAVE ) | |
| 370 | GAME( 2000, go2000, 0, go2000, go2000, go2000_state, 0, ROT0, "SA", "Go 2000", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1423 | 1423 | * |
| 1424 | 1424 | *************************************/ |
| 1425 | 1425 | |
| 1426 | GAME( 1982, jack, 0, jack, jack, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1427 | GAME( 1982, jack2, jack, jack, jack2, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1428 | GAME( 1982, jack3, jack, jack, jack3, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 3)", GAME_SUPPORTS_SAVE ) | |
| 1429 | GAME( 1982, treahunt, jack, jack, treahunt, treahunt, ROT90, "bootleg? (Hara Industries)", "Treasure Hunt (bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 1430 | GAME( 1982, zzyzzyxx, 0, jack, zzyzzyxx, zzyzzyxx, ROT90, "Cinematronics / Advanced Microcomputer Systems", "Zzyzzyxx (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1431 | GAME( 1982, zzyzzyxx2,zzyzzyxx, jack, zzyzzyxx, zzyzzyxx, ROT90, "Cinematronics / Advanced Microcomputer Systems", "Zzyzzyxx (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1432 | GAME( 1982, brix, zzyzzyxx, jack, zzyzzyxx, zzyzzyxx, ROT90, "Cinematronics / Advanced Microcomputer Systems", "Brix", GAME_SUPPORTS_SAVE ) | |
| 1433 | GAME( 1984, freeze, 0, jack, freeze, jack, ROT90, "Cinematronics", "Freeze", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 1434 | GAME( 1984, sucasino, 0, jack, sucasino, jack, ROT90, "Data Amusement", "Super Casino", GAME_SUPPORTS_SAVE ) | |
| 1435 | GAME( 1981, tripool, 0, tripool, tripool, jack, ROT90, "Noma (Casino Tech license)", "Tri-Pool (Casino Tech)", GAME_SUPPORTS_SAVE ) | |
| 1436 | GAME( 1981, tripoola, tripool, tripool, tripool, jack, ROT90, "Noma (Costal Games license)", "Tri-Pool (Costal Games)", GAME_SUPPORTS_SAVE ) | |
| 1437 | GAME( 1983, joinem, 0, joinem, joinem, zzyzzyxx, ROT90, "Global Corporation", "Joinem", GAME_SUPPORTS_SAVE ) | |
| 1438 | GAME( 1983, loverboy, 0, loverboy,loverboy, loverboy, ROT90, "G.T Enterprise Inc", "Lover Boy", GAME_SUPPORTS_SAVE ) | |
| 1439 | GAME( 1985, striv, 0, jack, striv, striv, ROT270, "Hara Industries", "Super Triv", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1426 | GAME( 1982, jack, 0, jack, jack, jack_state, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1427 | GAME( 1982, jack2, jack, jack, jack2, jack_state, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1428 | GAME( 1982, jack3, jack, jack, jack3, jack_state, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 3)", GAME_SUPPORTS_SAVE ) | |
| 1429 | GAME( 1982, treahunt, jack, jack, treahunt, jack_state, treahunt, ROT90, "bootleg? (Hara Industries)", "Treasure Hunt (bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 1430 | GAME( 1982, zzyzzyxx, 0, jack, zzyzzyxx, jack_state, zzyzzyxx, ROT90, "Cinematronics / Advanced Microcomputer Systems", "Zzyzzyxx (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1431 | GAME( 1982, zzyzzyxx2,zzyzzyxx, jack, zzyzzyxx, jack_state, zzyzzyxx, ROT90, "Cinematronics / Advanced Microcomputer Systems", "Zzyzzyxx (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1432 | GAME( 1982, brix, zzyzzyxx, jack, zzyzzyxx, jack_state, zzyzzyxx, ROT90, "Cinematronics / Advanced Microcomputer Systems", "Brix", GAME_SUPPORTS_SAVE ) | |
| 1433 | GAME( 1984, freeze, 0, jack, freeze, jack_state, jack, ROT90, "Cinematronics", "Freeze", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 1434 | GAME( 1984, sucasino, 0, jack, sucasino, jack_state, jack, ROT90, "Data Amusement", "Super Casino", GAME_SUPPORTS_SAVE ) | |
| 1435 | GAME( 1981, tripool, 0, tripool, tripool, jack_state, jack, ROT90, "Noma (Casino Tech license)", "Tri-Pool (Casino Tech)", GAME_SUPPORTS_SAVE ) | |
| 1436 | GAME( 1981, tripoola, tripool, tripool, tripool, jack_state, jack, ROT90, "Noma (Costal Games license)", "Tri-Pool (Costal Games)", GAME_SUPPORTS_SAVE ) | |
| 1437 | GAME( 1983, joinem, 0, joinem, joinem, jack_state, zzyzzyxx, ROT90, "Global Corporation", "Joinem", GAME_SUPPORTS_SAVE ) | |
| 1438 | GAME( 1983, loverboy, 0, loverboy,loverboy, jack_state, loverboy, ROT90, "G.T Enterprise Inc", "Lover Boy", GAME_SUPPORTS_SAVE ) | |
| 1439 | GAME( 1985, striv, 0, jack, striv, jack_state, striv, ROT270, "Hara Industries", "Super Triv", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 384 | 384 | |
| 385 | 385 | |
| 386 | 386 | |
| 387 | GAME( 1984, dogfgt, 0, dogfgt, dogfgt, 0, ROT0, "Technos Japan", "Acrobatic Dog-Fight", GAME_SUPPORTS_SAVE ) | |
| 388 | GAME( 1985, dogfgtu, dogfgt, dogfgt, dogfgt, 0, ROT0, "Data East USA, Inc.", "Acrobatic Dog-Fight (USA)", GAME_SUPPORTS_SAVE ) | |
| 389 | GAME( 1984, dogfgtj, dogfgt, dogfgt, dogfgt, 0, ROT0, "Technos Japan", "Dog-Fight (Japan)", GAME_SUPPORTS_SAVE ) | |
| 387 | GAME( 1984, dogfgt, 0, dogfgt, dogfgt, dogfgt_state, 0, ROT0, "Technos Japan", "Acrobatic Dog-Fight", GAME_SUPPORTS_SAVE ) | |
| 388 | GAME( 1985, dogfgtu, dogfgt, dogfgt, dogfgt, dogfgt_state, 0, ROT0, "Data East USA, Inc.", "Acrobatic Dog-Fight (USA)", GAME_SUPPORTS_SAVE ) | |
| 389 | GAME( 1984, dogfgtj, dogfgt, dogfgt, dogfgt, dogfgt_state, 0, ROT0, "Technos Japan", "Dog-Fight (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2801 | 2801 | machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x9000, 0xbfff, write8_delegate(FUNC(taitosj_state::junglhbr_characterram_w),state)); |
| 2802 | 2802 | } |
| 2803 | 2803 | |
| 2804 | GAME( 1981, spaceskr, 0, nomcu, spaceskr, taitosj, ROT0, "Taito Corporation", "Space Seeker", GAME_SUPPORTS_SAVE ) | |
| 2805 | GAME( 1981, spacecr, 0, nomcu, spacecr, spacecr, ROT90, "Taito Corporation", "Space Cruiser", GAME_SUPPORTS_SAVE ) | |
| 2806 | GAME( 1982, junglek, 0, nomcu, junglek, taitosj, ROT180, "Taito Corporation", "Jungle King (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2807 | GAME( 1982, junglekas,junglek, nomcu, junglek, taitosj, ROT180, "Taito Corporation", "Jungle King (alternate sound)", GAME_SUPPORTS_SAVE ) | |
| 2808 | GAME( 1982, junglekj2,junglek, nomcu, junglek, taitosj, ROT180, "Taito Corporation", "Jungle King (Japan, earlier)", GAME_SUPPORTS_SAVE ) | |
| 2809 | GAME( 1982, jungleh, junglek, nomcu, junglek, taitosj, ROT180, "Taito America Corporation", "Jungle Hunt (US)", GAME_SUPPORTS_SAVE ) | |
| 2810 | GAME( 1983, junglehbr,junglek, nomcu, junglek, junglhbr,ROT180, "Taito do Brasil", "Jungle Hunt (Brazil)", GAME_SUPPORTS_SAVE ) | |
| 2811 | GAME( 1982, piratpet, junglek, nomcu, piratpet, taitosj, ROT180, "Taito America Corporation", "Pirate Pete", GAME_SUPPORTS_SAVE ) | |
| 2812 | GAME( 1982, jungleby, junglek, nomcu, junglek, taitosj, ROT180, "bootleg", "Jungle Boy (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2813 | GAME( 1982, alpine, 0, nomcu, alpine, alpine, ROT270, "Taito Corporation", "Alpine Ski (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2814 | GAME( 1982, alpinea, alpine, nomcu, alpinea, alpinea, ROT270, "Taito Corporation", "Alpine Ski (set 2)", GAME_SUPPORTS_SAVE ) | |
| 2815 | GAME( 1982, timetunl, 0, nomcu, timetunl, taitosj, ROT0, "Taito Corporation", "Time Tunnel", GAME_SUPPORTS_SAVE ) | |
| 2816 | GAME( 1982, wwestern, 0, nomcu, wwestern, taitosj, ROT270, "Taito Corporation", "Wild Western (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2817 | GAME( 1982, wwestern1,wwestern, nomcu, wwestern, taitosj, ROT270, "Taito Corporation", "Wild Western (set 2)", GAME_SUPPORTS_SAVE ) | |
| 2818 | GAME( 1982, frontlin, 0, mcu, frontlin, taitosj, ROT270, "Taito Corporation", "Front Line", GAME_SUPPORTS_SAVE ) | |
| 2819 | GAME( 1983, elevator, 0, mcu, elevator, taitosj, ROT0, "Taito Corporation", "Elevator Action", GAME_SUPPORTS_SAVE ) | |
| 2820 | GAME( 1983, elevatorb,elevator, nomcu, elevator, taitosj, ROT0, "bootleg", "Elevator Action (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2821 | GAME( 1983, tinstar, 0, mcu, tinstar, taitosj, ROT0, "Taito Corporation", "The Tin Star (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2822 | GAME( 1983, tinstar2, tinstar, mcu, tinstar, taitosj, ROT0, "Taito Corporation", "The Tin Star (set 2)", GAME_SUPPORTS_SAVE ) | |
| 2823 | GAME( 1983, waterski, 0, nomcu, waterski, taitosj, ROT270, "Taito Corporation", "Water Ski", GAME_SUPPORTS_SAVE ) | |
| 2824 | GAME( 1983, bioatack, 0, nomcu, bioatack, taitosj, ROT270, "Taito Corporation (Fox Video Games license)", "Bio Attack", GAME_SUPPORTS_SAVE ) | |
| 2825 | GAME( 1984, sfposeid, 0, mcu, sfposeid, taitosj, ROT0, "Taito Corporation", "Sea Fighter Poseidon", GAME_SUPPORTS_SAVE ) | |
| 2826 | GAME( 1983, hwrace, 0, nomcu, hwrace, taitosj, ROT270, "Taito Corporation", "High Way Race", GAME_SUPPORTS_SAVE ) | |
| 2827 | GAME( 1984, kikstart, 0, kikstart, kikstart, taitosj, ROT0, "Taito Corporation", "Kick Start Wheelie King", GAME_SUPPORTS_SAVE ) | |
| 2804 | GAME( 1981, spaceskr, 0, nomcu, spaceskr, taitosj_state, taitosj, ROT0, "Taito Corporation", "Space Seeker", GAME_SUPPORTS_SAVE ) | |
| 2805 | GAME( 1981, spacecr, 0, nomcu, spacecr, taitosj_state, spacecr, ROT90, "Taito Corporation", "Space Cruiser", GAME_SUPPORTS_SAVE ) | |
| 2806 | GAME( 1982, junglek, 0, nomcu, junglek, taitosj_state, taitosj, ROT180, "Taito Corporation", "Jungle King (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2807 | GAME( 1982, junglekas,junglek, nomcu, junglek, taitosj_state, taitosj, ROT180, "Taito Corporation", "Jungle King (alternate sound)", GAME_SUPPORTS_SAVE ) | |
| 2808 | GAME( 1982, junglekj2,junglek, nomcu, junglek, taitosj_state, taitosj, ROT180, "Taito Corporation", "Jungle King (Japan, earlier)", GAME_SUPPORTS_SAVE ) | |
| 2809 | GAME( 1982, jungleh, junglek, nomcu, junglek, taitosj_state, taitosj, ROT180, "Taito America Corporation", "Jungle Hunt (US)", GAME_SUPPORTS_SAVE ) | |
| 2810 | GAME( 1983, junglehbr,junglek, nomcu, junglek, taitosj_state, junglhbr,ROT180, "Taito do Brasil", "Jungle Hunt (Brazil)", GAME_SUPPORTS_SAVE ) | |
| 2811 | GAME( 1982, piratpet, junglek, nomcu, piratpet, taitosj_state, taitosj, ROT180, "Taito America Corporation", "Pirate Pete", GAME_SUPPORTS_SAVE ) | |
| 2812 | GAME( 1982, jungleby, junglek, nomcu, junglek, taitosj_state, taitosj, ROT180, "bootleg", "Jungle Boy (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2813 | GAME( 1982, alpine, 0, nomcu, alpine, taitosj_state, alpine, ROT270, "Taito Corporation", "Alpine Ski (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2814 | GAME( 1982, alpinea, alpine, nomcu, alpinea, taitosj_state, alpinea, ROT270, "Taito Corporation", "Alpine Ski (set 2)", GAME_SUPPORTS_SAVE ) | |
| 2815 | GAME( 1982, timetunl, 0, nomcu, timetunl, taitosj_state, taitosj, ROT0, "Taito Corporation", "Time Tunnel", GAME_SUPPORTS_SAVE ) | |
| 2816 | GAME( 1982, wwestern, 0, nomcu, wwestern, taitosj_state, taitosj, ROT270, "Taito Corporation", "Wild Western (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2817 | GAME( 1982, wwestern1,wwestern, nomcu, wwestern, taitosj_state, taitosj, ROT270, "Taito Corporation", "Wild Western (set 2)", GAME_SUPPORTS_SAVE ) | |
| 2818 | GAME( 1982, frontlin, 0, mcu, frontlin, taitosj_state, taitosj, ROT270, "Taito Corporation", "Front Line", GAME_SUPPORTS_SAVE ) | |
| 2819 | GAME( 1983, elevator, 0, mcu, elevator, taitosj_state, taitosj, ROT0, "Taito Corporation", "Elevator Action", GAME_SUPPORTS_SAVE ) | |
| 2820 | GAME( 1983, elevatorb,elevator, nomcu, elevator, taitosj_state, taitosj, ROT0, "bootleg", "Elevator Action (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2821 | GAME( 1983, tinstar, 0, mcu, tinstar, taitosj_state, taitosj, ROT0, "Taito Corporation", "The Tin Star (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2822 | GAME( 1983, tinstar2, tinstar, mcu, tinstar, taitosj_state, taitosj, ROT0, "Taito Corporation", "The Tin Star (set 2)", GAME_SUPPORTS_SAVE ) | |
| 2823 | GAME( 1983, waterski, 0, nomcu, waterski, taitosj_state, taitosj, ROT270, "Taito Corporation", "Water Ski", GAME_SUPPORTS_SAVE ) | |
| 2824 | GAME( 1983, bioatack, 0, nomcu, bioatack, taitosj_state, taitosj, ROT270, "Taito Corporation (Fox Video Games license)", "Bio Attack", GAME_SUPPORTS_SAVE ) | |
| 2825 | GAME( 1984, sfposeid, 0, mcu, sfposeid, taitosj_state, taitosj, ROT0, "Taito Corporation", "Sea Fighter Poseidon", GAME_SUPPORTS_SAVE ) | |
| 2826 | GAME( 1983, hwrace, 0, nomcu, hwrace, taitosj_state, taitosj, ROT270, "Taito Corporation", "High Way Race", GAME_SUPPORTS_SAVE ) | |
| 2827 | GAME( 1984, kikstart, 0, kikstart, kikstart, taitosj_state, taitosj, ROT0, "Taito Corporation", "Kick Start Wheelie King", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 947 | 947 | ROM_LOAD( "prom2.u99", 0x0300, 0x0100, CRC(e0aa8869) SHA1(ac8bdfeba69420ba56ec561bf3d0f1229d02cea2) ) |
| 948 | 948 | ROM_END |
| 949 | 949 | |
| 950 | GAME( 1988, vigilant, 0, vigilant, vigilant, 0, ROT0, "Irem", "Vigilante (World, set 1)", GAME_NO_COCKTAIL ) | |
| 951 | GAME( 1988, vigilant1,vigilant, vigilant, vigilant, 0, ROT0, "Irem", "Vigilante (World, set 2)", GAME_NO_COCKTAIL ) | |
| 952 | GAME( 1988, vigilantu,vigilant, vigilant, vigilant, 0, ROT0, "Irem (Data East USA license)", "Vigilante (US)", GAME_NO_COCKTAIL ) | |
| 953 | GAME( 1988, vigilantu2,vigilant,vigilant, vigilant, 0, ROT0, "Irem (Data East USA license)", "Vigilante (US) - Rev. G", GAME_NO_COCKTAIL ) | |
| 954 | GAME( 1988, vigilantj,vigilant, vigilant, vigilant, 0, ROT0, "Irem", "Vigilante (Japan)", GAME_NO_COCKTAIL ) | |
| 955 | GAME( 1988, kikcubic, 0, kikcubic, kikcubic, 0, ROT0, "Irem", "Meikyu Jima (Japan)", GAME_NO_COCKTAIL ) /* English title is Kickle Cubicle */ | |
| 956 | GAME( 1988, kikcubicb,kikcubic, kikcubic, kikcubic, 0, ROT0, "bootleg", "Kickle Cubele", GAME_NO_COCKTAIL ) | |
| 957 | GAME( 1989, buccanrs, 0, buccanrs, buccanrs, 0, ROT0, "Duintronic", "Buccaneers (set 1)", GAME_NO_COCKTAIL ) | |
| 958 | GAME( 1989, buccanrsa,buccanrs, buccanrs, buccanra, 0, ROT0, "Duintronic", "Buccaneers (set 2)", GAME_NO_COCKTAIL ) | |
| 950 | GAME( 1988, vigilant, 0, vigilant, vigilant, vigilant_state, 0, ROT0, "Irem", "Vigilante (World, set 1)", GAME_NO_COCKTAIL ) | |
| 951 | GAME( 1988, vigilant1,vigilant, vigilant, vigilant, vigilant_state, 0, ROT0, "Irem", "Vigilante (World, set 2)", GAME_NO_COCKTAIL ) | |
| 952 | GAME( 1988, vigilantu,vigilant, vigilant, vigilant, vigilant_state, 0, ROT0, "Irem (Data East USA license)", "Vigilante (US)", GAME_NO_COCKTAIL ) | |
| 953 | GAME( 1988, vigilantu2,vigilant,vigilant, vigilant, vigilant_state, 0, ROT0, "Irem (Data East USA license)", "Vigilante (US) - Rev. G", GAME_NO_COCKTAIL ) | |
| 954 | GAME( 1988, vigilantj,vigilant, vigilant, vigilant, vigilant_state, 0, ROT0, "Irem", "Vigilante (Japan)", GAME_NO_COCKTAIL ) | |
| 955 | GAME( 1988, kikcubic, 0, kikcubic, kikcubic, vigilant_state, 0, ROT0, "Irem", "Meikyu Jima (Japan)", GAME_NO_COCKTAIL ) /* English title is Kickle Cubicle */ | |
| 956 | GAME( 1988, kikcubicb,kikcubic, kikcubic, kikcubic, vigilant_state, 0, ROT0, "bootleg", "Kickle Cubele", GAME_NO_COCKTAIL ) | |
| 957 | GAME( 1989, buccanrs, 0, buccanrs, buccanrs, vigilant_state, 0, ROT0, "Duintronic", "Buccaneers (set 1)", GAME_NO_COCKTAIL ) | |
| 958 | GAME( 1989, buccanrsa,buccanrs, buccanrs, buccanra, vigilant_state, 0, ROT0, "Duintronic", "Buccaneers (set 2)", GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 2184 | 2184 | ROM_END |
| 2185 | 2185 | |
| 2186 | 2186 | |
| 2187 | GAME( 1989, galkoku, 0, galkoku, galkoku, galkoku, ROT180, "Nichibutsu / T.R.Tec", "Mahjong Gal no Kokuhaku (Japan)", 0 ) | |
| 2188 | GAME( 1989, hyouban, galkoku, hyouban, hyouban, hyouban, ROT180, "Nichibutsu / T.R.Tec", "Mahjong Hyouban Musume [BET] (Japan)", 0 ) | |
| 2189 | GAME( 1989, galkaika, 0, galkaika, galkaika, galkaika, ROT180, "Nichibutsu / T.R.Tec", "Mahjong Gal no Kaika (Japan)", 0 ) | |
| 2190 | GAME( 1989, tokyogal, 0, tokyogal, tokyogal, tokyogal, ROT180, "Nichibutsu", "Tokyo Gal Zukan (Japan)", 0 ) | |
| 2191 | GAME( 1989, tokimbsj, tokyogal, tokimbsj, tokimbsj, tokimbsj, ROT180, "Nichibutsu", "Tokimeki Bishoujo [BET] (Japan)", 0 ) | |
| 2192 | GAME( 1989, mcontest, 0, mcontest, mcontest, mcontest, ROT180, "Nichibutsu", "Miss Mahjong Contest (Japan)", 0 ) | |
| 2193 | GAME( 1989, uchuuai, 0, uchuuai, uchuuai, uchuuai, ROT180, "Nichibutsu", "Mahjong Uchuu yori Ai wo komete (Japan)", 0 ) | |
| 2194 | GAME( 1989, triplew1, 0, triplew1, triplew1, triplew1, ROT180, "Nichibutsu", "Mahjong Triple Wars (Japan)", 0 ) | |
| 2195 | GAME( 1990, pstadium, 0, pstadium, pstadium, pstadium, ROT180, "Nichibutsu", "Mahjong Panic Stadium (Japan)", 0 ) | |
| 2196 | GAME( 1990, triplew2, 0, triplew2, triplew1, triplew2, ROT180, "Nichibutsu", "Mahjong Triple Wars 2 (Japan)", 0 ) | |
| 2197 | GAME( 1990, ntopstar, 0, ntopstar, ntopstar, ntopstar, ROT180, "Nichibutsu", "Mahjong Nerae! Top Star (Japan)", 0 ) | |
| 2198 | GAME( 1991, mjlstory, 0, mjlstory, mjlstory, mjlstory, ROT180, "Nichibutsu", "Mahjong Jikken Love Story (Japan)", 0 ) | |
| 2199 | GAME( 1991, vanilla, 0, vanilla, vanilla, vanilla, ROT180, "Nichibutsu", "Mahjong Vanilla Syndrome (Japan)", 0 ) | |
| 2200 | GAME( 1991, finalbny, vanilla, finalbny, finalbny, finalbny, ROT180, "Nichibutsu", "Mahjong Final Bunny [BET] (Japan)", 0 ) | |
| 2201 | GAME( 1991, qmhayaku, 0, qmhayaku, qmhayaku, qmhayaku, ROT180, "Nichibutsu", "Quiz-Mahjong Hayaku Yatteyo! (Japan)", 0 ) | |
| 2202 | GAME( 1991, mjgottub, 0, mjgottub, mjgottub, mjgottub, ROT180, "Nichibutsu", "Medal Mahjong Gottsu ee-kanji [BET] (Japan)", 0 ) | |
| 2203 | GAME( 1991, av2mj1bb, 0, av2mj1bb, av2mj1bb, av2mj1bb, ROT0, "Miki Syouji / AV Japan", "AV2Mahjong No.1 Bay Bridge no Seijo (Japan)", GAME_NOT_WORKING ) | |
| 2204 | GAME( 1991, av2mj2rg, 0, av2mj2rg, av2mj2rg, av2mj2rg, ROT0, "Miki Syouji / AV Japan", "AV2Mahjong No.2 Rouge no Kaori (Japan)", GAME_NOT_WORKING ) | |
| 2187 | GAME( 1989, galkoku, 0, galkoku, galkoku, nbmj8991_state, galkoku, ROT180, "Nichibutsu / T.R.Tec", "Mahjong Gal no Kokuhaku (Japan)", 0 ) | |
| 2188 | GAME( 1989, hyouban, galkoku, hyouban, hyouban, nbmj8991_state, hyouban, ROT180, "Nichibutsu / T.R.Tec", "Mahjong Hyouban Musume [BET] (Japan)", 0 ) | |
| 2189 | GAME( 1989, galkaika, 0, galkaika, galkaika, nbmj8991_state, galkaika, ROT180, "Nichibutsu / T.R.Tec", "Mahjong Gal no Kaika (Japan)", 0 ) | |
| 2190 | GAME( 1989, tokyogal, 0, tokyogal, tokyogal, nbmj8991_state, tokyogal, ROT180, "Nichibutsu", "Tokyo Gal Zukan (Japan)", 0 ) | |
| 2191 | GAME( 1989, tokimbsj, tokyogal, tokimbsj, tokimbsj, nbmj8991_state, tokimbsj, ROT180, "Nichibutsu", "Tokimeki Bishoujo [BET] (Japan)", 0 ) | |
| 2192 | GAME( 1989, mcontest, 0, mcontest, mcontest, nbmj8991_state, mcontest, ROT180, "Nichibutsu", "Miss Mahjong Contest (Japan)", 0 ) | |
| 2193 | GAME( 1989, uchuuai, 0, uchuuai, uchuuai, nbmj8991_state, uchuuai, ROT180, "Nichibutsu", "Mahjong Uchuu yori Ai wo komete (Japan)", 0 ) | |
| 2194 | GAME( 1989, triplew1, 0, triplew1, triplew1, nbmj8991_state, triplew1, ROT180, "Nichibutsu", "Mahjong Triple Wars (Japan)", 0 ) | |
| 2195 | GAME( 1990, pstadium, 0, pstadium, pstadium, nbmj8991_state, pstadium, ROT180, "Nichibutsu", "Mahjong Panic Stadium (Japan)", 0 ) | |
| 2196 | GAME( 1990, triplew2, 0, triplew2, triplew1, nbmj8991_state, triplew2, ROT180, "Nichibutsu", "Mahjong Triple Wars 2 (Japan)", 0 ) | |
| 2197 | GAME( 1990, ntopstar, 0, ntopstar, ntopstar, nbmj8991_state, ntopstar, ROT180, "Nichibutsu", "Mahjong Nerae! Top Star (Japan)", 0 ) | |
| 2198 | GAME( 1991, mjlstory, 0, mjlstory, mjlstory, nbmj8991_state, mjlstory, ROT180, "Nichibutsu", "Mahjong Jikken Love Story (Japan)", 0 ) | |
| 2199 | GAME( 1991, vanilla, 0, vanilla, vanilla, nbmj8991_state, vanilla, ROT180, "Nichibutsu", "Mahjong Vanilla Syndrome (Japan)", 0 ) | |
| 2200 | GAME( 1991, finalbny, vanilla, finalbny, finalbny, nbmj8991_state, finalbny, ROT180, "Nichibutsu", "Mahjong Final Bunny [BET] (Japan)", 0 ) | |
| 2201 | GAME( 1991, qmhayaku, 0, qmhayaku, qmhayaku, nbmj8991_state, qmhayaku, ROT180, "Nichibutsu", "Quiz-Mahjong Hayaku Yatteyo! (Japan)", 0 ) | |
| 2202 | GAME( 1991, mjgottub, 0, mjgottub, mjgottub, nbmj8991_state, mjgottub, ROT180, "Nichibutsu", "Medal Mahjong Gottsu ee-kanji [BET] (Japan)", 0 ) | |
| 2203 | GAME( 1991, av2mj1bb, 0, av2mj1bb, av2mj1bb, nbmj8991_state, av2mj1bb, ROT0, "Miki Syouji / AV Japan", "AV2Mahjong No.1 Bay Bridge no Seijo (Japan)", GAME_NOT_WORKING ) | |
| 2204 | GAME( 1991, av2mj2rg, 0, av2mj2rg, av2mj2rg, nbmj8991_state, av2mj2rg, ROT0, "Miki Syouji / AV Japan", "AV2Mahjong No.2 Rouge no Kaori (Japan)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1102 | 1102 | |
| 1103 | 1103 | } |
| 1104 | 1104 | |
| 1105 | GAME( 1985, galivan, 0, galivan, galivan, 0, ROT270, "Nichibutsu", "Galivan - Cosmo Police (12/26/1985)", GAME_SUPPORTS_SAVE ) | |
| 1106 | GAME( 1985, galivan2, galivan, galivan, galivan, 0, ROT270, "Nichibutsu", "Galivan - Cosmo Police (12/16/1985)", GAME_SUPPORTS_SAVE ) | |
| 1107 | GAME( 1985, galivan3, galivan, galivan, galivan, 0, ROT270, "Nichibutsu", "Galivan - Cosmo Police (12/11/1985)", GAME_SUPPORTS_SAVE ) | |
| 1108 | GAME( 1986, dangar, 0, galivan, dangar, 0, ROT270, "Nichibutsu", "Dangar - Ufo Robo (12/1/1986)", GAME_SUPPORTS_SAVE ) | |
| 1109 | GAME( 1986, dangar2, dangar, galivan, dangar2, 0, ROT270, "Nichibutsu", "Dangar - Ufo Robo (9/26/1986)", GAME_SUPPORTS_SAVE ) | |
| 1110 | GAME( 1986, dangarb, dangar, galivan, dangarb, 0, ROT270, "bootleg", "Dangar - Ufo Robo (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1111 | GAME( 1986, ninjemak, 0, ninjemak, ninjemak, 0, ROT270, "Nichibutsu", "Ninja Emaki (US)", GAME_SUPPORTS_SAVE|GAME_UNEMULATED_PROTECTION ) | |
| 1112 | GAME( 1986, youma, ninjemak, ninjemak, ninjemak, 0, ROT270, "Nichibutsu", "Youma Ninpou Chou (Japan)", GAME_SUPPORTS_SAVE|GAME_UNEMULATED_PROTECTION ) | |
| 1113 | GAME( 1986, youma2, ninjemak, ninjemak, ninjemak, 0, ROT270, "Nichibutsu", "Youma Ninpou Chou (Japan, alt)", GAME_SUPPORTS_SAVE|GAME_UNEMULATED_PROTECTION ) | |
| 1114 | GAME( 1986, youmab, ninjemak, ninjemak, ninjemak, youmab, ROT270, "bootleg", "Youma Ninpou Chou (Game Electronics bootleg, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_UNEMULATED_PROTECTION ) // player is invincible | |
| 1115 | GAME( 1986, youmab2, ninjemak, ninjemak, ninjemak, youmab, ROT270, "bootleg", "Youma Ninpou Chou (Game Electronics bootleg, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_UNEMULATED_PROTECTION ) // "" | |
| 1105 | GAME( 1985, galivan, 0, galivan, galivan, galivan_state, 0, ROT270, "Nichibutsu", "Galivan - Cosmo Police (12/26/1985)", GAME_SUPPORTS_SAVE ) | |
| 1106 | GAME( 1985, galivan2, galivan, galivan, galivan, galivan_state, 0, ROT270, "Nichibutsu", "Galivan - Cosmo Police (12/16/1985)", GAME_SUPPORTS_SAVE ) | |
| 1107 | GAME( 1985, galivan3, galivan, galivan, galivan, galivan_state, 0, ROT270, "Nichibutsu", "Galivan - Cosmo Police (12/11/1985)", GAME_SUPPORTS_SAVE ) | |
| 1108 | GAME( 1986, dangar, 0, galivan, dangar, galivan_state, 0, ROT270, "Nichibutsu", "Dangar - Ufo Robo (12/1/1986)", GAME_SUPPORTS_SAVE ) | |
| 1109 | GAME( 1986, dangar2, dangar, galivan, dangar2, galivan_state, 0, ROT270, "Nichibutsu", "Dangar - Ufo Robo (9/26/1986)", GAME_SUPPORTS_SAVE ) | |
| 1110 | GAME( 1986, dangarb, dangar, galivan, dangarb, galivan_state, 0, ROT270, "bootleg", "Dangar - Ufo Robo (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1111 | GAME( 1986, ninjemak, 0, ninjemak, ninjemak, galivan_state, 0, ROT270, "Nichibutsu", "Ninja Emaki (US)", GAME_SUPPORTS_SAVE|GAME_UNEMULATED_PROTECTION ) | |
| 1112 | GAME( 1986, youma, ninjemak, ninjemak, ninjemak, galivan_state, 0, ROT270, "Nichibutsu", "Youma Ninpou Chou (Japan)", GAME_SUPPORTS_SAVE|GAME_UNEMULATED_PROTECTION ) | |
| 1113 | GAME( 1986, youma2, ninjemak, ninjemak, ninjemak, galivan_state, 0, ROT270, "Nichibutsu", "Youma Ninpou Chou (Japan, alt)", GAME_SUPPORTS_SAVE|GAME_UNEMULATED_PROTECTION ) | |
| 1114 | GAME( 1986, youmab, ninjemak, ninjemak, ninjemak, galivan_state, youmab, ROT270, "bootleg", "Youma Ninpou Chou (Game Electronics bootleg, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_UNEMULATED_PROTECTION ) // player is invincible | |
| 1115 | GAME( 1986, youmab2, ninjemak, ninjemak, ninjemak, galivan_state, youmab, ROT270, "bootleg", "Youma Ninpou Chou (Game Electronics bootleg, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_UNEMULATED_PROTECTION ) // "" |
| r15751 | r15752 | |
|---|---|---|
| 410 | 410 | ROM_END |
| 411 | 411 | |
| 412 | 412 | |
| 413 | GAMEL(1984, gldarrow, 0, meyc8088, gldarrow, 0, ROT0, "Meyco Games, Inc.", "Golden Arrow (Standard G8-03)", 0, layout_gldarrow ) | |
| 413 | GAMEL(1984, gldarrow, 0, meyc8088, gldarrow, meyc8088_state, 0, ROT0, "Meyco Games, Inc.", "Golden Arrow (Standard G8-03)", 0, layout_gldarrow ) |
| r15751 | r15752 | |
|---|---|---|
| 306 | 306 | ROM_LOAD( "ag11.18a", 0x16000, 0x2000, CRC(5f7bf9f9) SHA1(281f89c0bccfcc2bdc1d4d0a5b9cc9a8ab2e7869) ) |
| 307 | 307 | ROM_END |
| 308 | 308 | |
| 309 | GAME( 1983, destiny, 0, destiny, destiny, 0, ROT0, "Data East Corporation", "Destiny - The Fortuneteller (USA)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 309 | GAME( 1983, destiny, 0, destiny, destiny, destiny_state, 0, ROT0, "Data East Corporation", "Destiny - The Fortuneteller (USA)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 317 | 317 | * |
| 318 | 318 | *************************************/ |
| 319 | 319 | |
| 320 | GAME( 1977, canyon, 0, canyon, canyon, 0, ROT0, "Atari", "Canyon Bomber", GAME_SUPPORTS_SAVE ) | |
| 321 | GAME( 1977, canyonp, canyon, canyon, canyon, 0, ROT0, "Atari", "Canyon Bomber (prototype)", GAME_SUPPORTS_SAVE ) | |
| 320 | GAME( 1977, canyon, 0, canyon, canyon, canyon_state, 0, ROT0, "Atari", "Canyon Bomber", GAME_SUPPORTS_SAVE ) | |
| 321 | GAME( 1977, canyonp, canyon, canyon, canyon, canyon_state, 0, ROT0, "Atari", "Canyon Bomber (prototype)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1297 | 1297 | |
| 1298 | 1298 | ***************************************************************************/ |
| 1299 | 1299 | |
| 1300 | GAME( 2002, sdwx, 0, igs_majhong, sdwx, sdwx, ROT0, "IGS", "Sheng Dan Wu Xian", GAME_NO_SOUND | GAME_NOT_WORKING ) // aka Christmas 5 Line? | |
| 1301 | GAME( 200?, sddz, 0, igs_majhong, sdwx, sddz, ROT0, "IGS", "Super Dou Di Zhu", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1302 | GAME( 2000, bigd2, 0, igs_majhong, sdwx, bigd2, ROT0, "IGS", "Big D2", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1303 | GAME( 200?, lhzb3, 0, igs_majhong, sdwx, lhzb3, ROT0, "IGS", "Long Hu Zheng Ba 3", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1304 | GAME( 200?, lhzb4, 0, igs_majhong, sdwx, lhzb4, ROT0, "IGS", "Long Hu Zheng Ba 4", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1305 | GAME( 200?, klxyj, 0, igs_majhong, sdwx, klxyj, ROT0, "IGS", "Kuai Le Xi You Ji", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1306 | GAME( 2000, mgfx, 0, igs_majhong, sdwx, mgfx, ROT0, "IGS", "Man Guan Fu Xing", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1307 | GAME( 200?, gonefsh2, 0, igs_majhong, sdwx, gonefsh2, ROT0, "IGS", "Gone Fishing 2", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1308 | GAME( 200?, chessc2, 0, igs_majhong, sdwx, chessc2, ROT0, "IGS", "Chess Challenge 2", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1309 | GAME( 200?, haunthig, 0, igs_majhong, sdwx, hauntedh, ROT0, "IGS", "Haunted House (IGS)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1300 | GAME( 2002, sdwx, 0, igs_majhong, sdwx, igs_m027_state, sdwx, ROT0, "IGS", "Sheng Dan Wu Xian", GAME_NO_SOUND | GAME_NOT_WORKING ) // aka Christmas 5 Line? | |
| 1301 | GAME( 200?, sddz, 0, igs_majhong, sdwx, igs_m027_state, sddz, ROT0, "IGS", "Super Dou Di Zhu", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1302 | GAME( 2000, bigd2, 0, igs_majhong, sdwx, igs_m027_state, bigd2, ROT0, "IGS", "Big D2", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1303 | GAME( 200?, lhzb3, 0, igs_majhong, sdwx, igs_m027_state, lhzb3, ROT0, "IGS", "Long Hu Zheng Ba 3", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1304 | GAME( 200?, lhzb4, 0, igs_majhong, sdwx, igs_m027_state, lhzb4, ROT0, "IGS", "Long Hu Zheng Ba 4", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1305 | GAME( 200?, klxyj, 0, igs_majhong, sdwx, igs_m027_state, klxyj, ROT0, "IGS", "Kuai Le Xi You Ji", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1306 | GAME( 2000, mgfx, 0, igs_majhong, sdwx, igs_m027_state, mgfx, ROT0, "IGS", "Man Guan Fu Xing", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1307 | GAME( 200?, gonefsh2, 0, igs_majhong, sdwx, igs_m027_state, gonefsh2, ROT0, "IGS", "Gone Fishing 2", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1308 | GAME( 200?, chessc2, 0, igs_majhong, sdwx, igs_m027_state, chessc2, ROT0, "IGS", "Chess Challenge 2", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1309 | GAME( 200?, haunthig, 0, igs_majhong, sdwx, igs_m027_state, hauntedh, ROT0, "IGS", "Haunted House (IGS)", GAME_NO_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1101 | 1101 | |
| 1102 | 1102 | } |
| 1103 | 1103 | |
| 1104 | GAME( 1992, splash, 0, splash, splash, splash, ROT0, "Gaelco", "Splash! (Ver. 1.2 World)", 0 ) | |
| 1105 | GAME( 1992, splash10, splash, splash, splash, splash10, ROT0, "Gaelco", "Splash! (Ver. 1.0 World)", 0 ) | |
| 1106 | GAME( 1992, paintlad, splash, splash, splash, splash, ROT0, "Gaelco", "Painted Lady (Splash) (Ver. 1.3 US)", 0 ) | |
| 1104 | GAME( 1992, splash, 0, splash, splash, splash_state, splash, ROT0, "Gaelco", "Splash! (Ver. 1.2 World)", 0 ) | |
| 1105 | GAME( 1992, splash10, splash, splash, splash, splash_state, splash10, ROT0, "Gaelco", "Splash! (Ver. 1.0 World)", 0 ) | |
| 1106 | GAME( 1992, paintlad, splash, splash, splash, splash_state, splash, ROT0, "Gaelco", "Painted Lady (Splash) (Ver. 1.3 US)", 0 ) | |
| 1107 | 1107 | |
| 1108 | GAME( 1993, roldfrog, 0, roldfrog, splash, roldfrog, ROT0, "Microhard", "The Return of Lady Frog (set 1)", 0) | |
| 1109 | GAME( 1993, roldfroga,roldfrog, roldfrog, splash, roldfrog, ROT0, "Microhard", "The Return of Lady Frog (set 2)", 0 ) | |
| 1110 | GAME( 1995, rebus, 0, roldfrog, splash, rebus, ROT0, "Microhard", "Rebus", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION|GAME_NO_SOUND ) | |
| 1111 | GAME( 199?, funystrp, 0, funystrp, funystrp, funystrp, ROT0, "Microhard / MagicGames", "Funny Strip", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION ) | |
| 1112 | GAME( 199?, puckpepl, funystrp, funystrp, funystrp, funystrp, ROT0, "Microhard", "Puck People", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION ) | |
| 1108 | GAME( 1993, roldfrog, 0, roldfrog, splash, splash_state, roldfrog, ROT0, "Microhard", "The Return of Lady Frog (set 1)", 0) | |
| 1109 | GAME( 1993, roldfroga,roldfrog, roldfrog, splash, splash_state, roldfrog, ROT0, "Microhard", "The Return of Lady Frog (set 2)", 0 ) | |
| 1110 | GAME( 1995, rebus, 0, roldfrog, splash, splash_state, rebus, ROT0, "Microhard", "Rebus", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION|GAME_NO_SOUND ) | |
| 1111 | GAME( 199?, funystrp, 0, funystrp, funystrp, splash_state, funystrp, ROT0, "Microhard / MagicGames", "Funny Strip", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION ) | |
| 1112 | GAME( 199?, puckpepl, funystrp, funystrp, funystrp, splash_state, funystrp, ROT0, "Microhard", "Puck People", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION ) |
| r15751 | r15752 | |
|---|---|---|
| 1229 | 1229 | * |
| 1230 | 1230 | *************************************/ |
| 1231 | 1231 | |
| 1232 | GAME( 1994, mk3, 0, wunit, mk3, mk3, ROT0, "Midway", "Mortal Kombat 3 (rev 2.1)", GAME_SUPPORTS_SAVE ) | |
| 1233 | GAME( 1994, mk3r20, mk3, wunit, mk3, mk3r20, ROT0, "Midway", "Mortal Kombat 3 (rev 2.0)", GAME_SUPPORTS_SAVE ) | |
| 1234 | GAME( 1994, mk3r10, mk3, wunit, mk3, mk3r10, ROT0, "Midway", "Mortal Kombat 3 (rev 1.0)", GAME_SUPPORTS_SAVE ) | |
| 1235 | GAME( 1994, mk3p40, mk3, wunit, mk3, mk3r10, ROT0, "Midway", "Mortal Kombat 3 (rev 1 chip label p4.0)", GAME_SUPPORTS_SAVE ) | |
| 1236 | GAME( 1994, umk3, 0, wunit, mk3, umk3, ROT0, "Midway", "Ultimate Mortal Kombat 3 (rev 1.2)", GAME_SUPPORTS_SAVE ) | |
| 1237 | GAME( 1994, umk3r11, umk3, wunit, mk3, umk3r11, ROT0, "Midway", "Ultimate Mortal Kombat 3 (rev 1.1)", GAME_SUPPORTS_SAVE ) | |
| 1238 | GAME( 1994, umk3r10, umk3, wunit, mk3, umk3r11, ROT0, "Midway", "Ultimate Mortal Kombat 3 (rev 1.0)", GAME_SUPPORTS_SAVE ) | |
| 1232 | GAME( 1994, mk3, 0, wunit, mk3, midwunit_state, mk3, ROT0, "Midway", "Mortal Kombat 3 (rev 2.1)", GAME_SUPPORTS_SAVE ) | |
| 1233 | GAME( 1994, mk3r20, mk3, wunit, mk3, midwunit_state, mk3r20, ROT0, "Midway", "Mortal Kombat 3 (rev 2.0)", GAME_SUPPORTS_SAVE ) | |
| 1234 | GAME( 1994, mk3r10, mk3, wunit, mk3, midwunit_state, mk3r10, ROT0, "Midway", "Mortal Kombat 3 (rev 1.0)", GAME_SUPPORTS_SAVE ) | |
| 1235 | GAME( 1994, mk3p40, mk3, wunit, mk3, midwunit_state, mk3r10, ROT0, "Midway", "Mortal Kombat 3 (rev 1 chip label p4.0)", GAME_SUPPORTS_SAVE ) | |
| 1236 | GAME( 1994, umk3, 0, wunit, mk3, midwunit_state, umk3, ROT0, "Midway", "Ultimate Mortal Kombat 3 (rev 1.2)", GAME_SUPPORTS_SAVE ) | |
| 1237 | GAME( 1994, umk3r11, umk3, wunit, mk3, midwunit_state, umk3r11, ROT0, "Midway", "Ultimate Mortal Kombat 3 (rev 1.1)", GAME_SUPPORTS_SAVE ) | |
| 1238 | GAME( 1994, umk3r10, umk3, wunit, mk3, midwunit_state, umk3r11, ROT0, "Midway", "Ultimate Mortal Kombat 3 (rev 1.0)", GAME_SUPPORTS_SAVE ) | |
| 1239 | 1239 | |
| 1240 | GAME( 1995, wwfmania, 0, wunit, wwfmania, wwfmania, ROT0, "Midway", "WWF: Wrestlemania (rev 1.30 08/10/95)", GAME_SUPPORTS_SAVE ) | |
| 1241 | GAME( 1995, wwfmaniab,wwfmania, wunit, wwfmania, wwfmania, ROT0, "Midway", "WWF: Wrestlemania (rev 1.20 08/02/95)", GAME_SUPPORTS_SAVE ) | |
| 1242 | GAME( 1995, openice, 0, wunit, openice, openice, ROT0, "Midway", "2 On 2 Open Ice Challenge (rev 1.21)", GAME_SUPPORTS_SAVE ) | |
| 1243 | GAME( 1996, nbahangt, 0, wunit, nbahangt, nbahangt, ROT0, "Midway", "NBA Hangtime (rev L1.1 04/16/96)", GAME_SUPPORTS_SAVE ) | |
| 1244 | GAME( 1996, nbamht, nbahangt, wunit, nbahangt, nbahangt, ROT0, "Midway", "NBA Maximum Hangtime (rev 1.03 06/09/97)", GAME_SUPPORTS_SAVE ) | |
| 1245 | GAME( 1996, nbamht1, nbahangt, wunit, nbahangt, nbahangt, ROT0, "Midway", "NBA Maximum Hangtime (rev 1.0 11/08/96)", GAME_SUPPORTS_SAVE ) | |
| 1246 | GAME( 1997, rmpgwt, 0, wunit, rmpgwt, rmpgwt, ROT0, "Midway", "Rampage: World Tour (rev 1.3)", GAME_SUPPORTS_SAVE ) | |
| 1247 | GAME( 1997, rmpgwt11, rmpgwt, wunit, rmpgwt, rmpgwt, ROT0, "Midway", "Rampage: World Tour (rev 1.1)", GAME_SUPPORTS_SAVE ) | |
| 1240 | GAME( 1995, wwfmania, 0, wunit, wwfmania, midwunit_state, wwfmania, ROT0, "Midway", "WWF: Wrestlemania (rev 1.30 08/10/95)", GAME_SUPPORTS_SAVE ) | |
| 1241 | GAME( 1995, wwfmaniab,wwfmania, wunit, wwfmania, midwunit_state, wwfmania, ROT0, "Midway", "WWF: Wrestlemania (rev 1.20 08/02/95)", GAME_SUPPORTS_SAVE ) | |
| 1242 | GAME( 1995, openice, 0, wunit, openice, midwunit_state, openice, ROT0, "Midway", "2 On 2 Open Ice Challenge (rev 1.21)", GAME_SUPPORTS_SAVE ) | |
| 1243 | GAME( 1996, nbahangt, 0, wunit, nbahangt, midwunit_state, nbahangt, ROT0, "Midway", "NBA Hangtime (rev L1.1 04/16/96)", GAME_SUPPORTS_SAVE ) | |
| 1244 | GAME( 1996, nbamht, nbahangt, wunit, nbahangt, midwunit_state, nbahangt, ROT0, "Midway", "NBA Maximum Hangtime (rev 1.03 06/09/97)", GAME_SUPPORTS_SAVE ) | |
| 1245 | GAME( 1996, nbamht1, nbahangt, wunit, nbahangt, midwunit_state, nbahangt, ROT0, "Midway", "NBA Maximum Hangtime (rev 1.0 11/08/96)", GAME_SUPPORTS_SAVE ) | |
| 1246 | GAME( 1997, rmpgwt, 0, wunit, rmpgwt, midwunit_state, rmpgwt, ROT0, "Midway", "Rampage: World Tour (rev 1.3)", GAME_SUPPORTS_SAVE ) | |
| 1247 | GAME( 1997, rmpgwt11, rmpgwt, wunit, rmpgwt, midwunit_state, rmpgwt, ROT0, "Midway", "Rampage: World Tour (rev 1.1)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 370 | 370 | ROM_END |
| 371 | 371 | |
| 372 | 372 | |
| 373 | GAME( 1982, buster, 0, buster, buster, 0, ROT0, "Marian Electronics Ltd.", "Buster", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 373 | GAME( 1982, buster, 0, buster, buster, buster_state, 0, ROT0, "Marian Electronics Ltd.", "Buster", GAME_NOT_WORKING|GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 2754 | 2754 | rom[0xc2d7] = 0x18; |
| 2755 | 2755 | } |
| 2756 | 2756 | |
| 2757 | GAME( 1996, mtrain, 0, mtrain, mtrain, mtrain, ROT0, "Subsino", "Magic Train (Ver. 1.31)", 0 ) | |
| 2758 | GAME( 1996, wtrnymph, 0, mtrain, wtrnymph, wtrnymph, ROT0, "Subsino", "Water-Nymph (Ver. 1.4)", 0 ) | |
| 2759 | GAME( 1998, expcard, 0, expcard, expcard, expcard, ROT0, "American Alpha", "Express Card / Top Card (Ver. 1.5)", 0 ) | |
| 2760 | GAME( 1998, saklove, 0, saklove, saklove, saklove, ROT0, "Subsino", "Ying Hua Lian 2.0 (China, Ver. 1.02)", 0 ) | |
| 2761 | GAME( 1999, xtrain, 0, xtrain, xtrain, xtrain, ROT0, "Subsino", "X-Train (Ver. 1.3)", 0 ) | |
| 2762 | GAME( 1999, bishjan, 0, bishjan, bishjan, bishjan, ROT0, "Subsino", "Bishou Jan (Japan, Ver. 2.03)", GAME_NO_SOUND ) | |
| 2763 | GAME( 2006, xplan, 0, xplan, xplan, xplan, ROT0, "Subsino", "X-Plan (Ver. 1.01)", 0 ) | |
| 2757 | GAME( 1996, mtrain, 0, mtrain, mtrain, subsino2_state, mtrain, ROT0, "Subsino", "Magic Train (Ver. 1.31)", 0 ) | |
| 2758 | GAME( 1996, wtrnymph, 0, mtrain, wtrnymph, subsino2_state, wtrnymph, ROT0, "Subsino", "Water-Nymph (Ver. 1.4)", 0 ) | |
| 2759 | GAME( 1998, expcard, 0, expcard, expcard, subsino2_state, expcard, ROT0, "American Alpha", "Express Card / Top Card (Ver. 1.5)", 0 ) | |
| 2760 | GAME( 1998, saklove, 0, saklove, saklove, subsino2_state, saklove, ROT0, "Subsino", "Ying Hua Lian 2.0 (China, Ver. 1.02)", 0 ) | |
| 2761 | GAME( 1999, xtrain, 0, xtrain, xtrain, subsino2_state, xtrain, ROT0, "Subsino", "X-Train (Ver. 1.3)", 0 ) | |
| 2762 | GAME( 1999, bishjan, 0, bishjan, bishjan, subsino2_state, bishjan, ROT0, "Subsino", "Bishou Jan (Japan, Ver. 2.03)", GAME_NO_SOUND ) | |
| 2763 | GAME( 2006, xplan, 0, xplan, xplan, subsino2_state, xplan, ROT0, "Subsino", "X-Plan (Ver. 1.01)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 999 | 999 | * |
| 1000 | 1000 | *************************************/ |
| 1001 | 1001 | |
| 1002 | GAME( 1981, route16, 0, route16, route16, route16, ROT270, "Tehkan / Sun Electronics (Centuri license)", "Route 16 (set 1)", 0 ) | |
| 1003 | GAME( 1981, route16a, route16, route16, route16, route16a, ROT270, "Tehkan / Sun Electronics (Centuri license)", "Route 16 (set 2)", 0 ) | |
| 1004 | GAME( 1981, route16b, route16, route16, route16, 0, ROT270, "bootleg", "Route 16 (bootleg)", 0 ) | |
| 1005 | GAME( 1981, routex, route16, routex, route16, 0, ROT270, "bootleg", "Route X (bootleg)", 0 ) | |
| 1006 | GAME( 1980, speakres, 0, speakres, speakres, 0, ROT270, "Sun Electronics", "Speak & Rescue", 0 ) | |
| 1007 | GAME( 1980, speakresb,speakres, speakres, speakres, 0, ROT270, "bootleg", "Speak & Rescue (bootleg)", 0 ) | |
| 1008 | GAME( 1980, stratvox, speakres, stratvox, stratvox, 0, ROT270, "Sun Electronics (Taito license)", "Stratovox", 0 ) | |
| 1009 | GAME( 1980, stratvoxb,speakres, stratvox, stratvox, 0, ROT270, "bootleg", "Stratovox (bootleg)", 0 ) | |
| 1010 | GAME( 1980, spacecho, speakres, spacecho, spacecho, 0, ROT270, "bootleg", "Space Echo (set 1)", 0 ) | |
| 1011 | GAME( 1980, spacecho2,speakres, spacecho, spacecho, 0, ROT270, "bootleg", "Space Echo (set 2)", 0 ) | |
| 1012 | GAME( 1981, ttmahjng, 0, ttmahjng, ttmahjng, 0, ROT0, "Taito", "T.T Mahjong", 0 ) | |
| 1002 | GAME( 1981, route16, 0, route16, route16, route16_state, route16, ROT270, "Tehkan / Sun Electronics (Centuri license)", "Route 16 (set 1)", 0 ) | |
| 1003 | GAME( 1981, route16a, route16, route16, route16, route16_state, route16a, ROT270, "Tehkan / Sun Electronics (Centuri license)", "Route 16 (set 2)", 0 ) | |
| 1004 | GAME( 1981, route16b, route16, route16, route16, route16_state, 0, ROT270, "bootleg", "Route 16 (bootleg)", 0 ) | |
| 1005 | GAME( 1981, routex, route16, routex, route16, route16_state, 0, ROT270, "bootleg", "Route X (bootleg)", 0 ) | |
| 1006 | GAME( 1980, speakres, 0, speakres, speakres, route16_state, 0, ROT270, "Sun Electronics", "Speak & Rescue", 0 ) | |
| 1007 | GAME( 1980, speakresb,speakres, speakres, speakres, route16_state, 0, ROT270, "bootleg", "Speak & Rescue (bootleg)", 0 ) | |
| 1008 | GAME( 1980, stratvox, speakres, stratvox, stratvox, route16_state, 0, ROT270, "Sun Electronics (Taito license)", "Stratovox", 0 ) | |
| 1009 | GAME( 1980, stratvoxb,speakres, stratvox, stratvox, route16_state, 0, ROT270, "bootleg", "Stratovox (bootleg)", 0 ) | |
| 1010 | GAME( 1980, spacecho, speakres, spacecho, spacecho, route16_state, 0, ROT270, "bootleg", "Space Echo (set 1)", 0 ) | |
| 1011 | GAME( 1980, spacecho2,speakres, spacecho, spacecho, route16_state, 0, ROT270, "bootleg", "Space Echo (set 2)", 0 ) | |
| 1012 | GAME( 1981, ttmahjng, 0, ttmahjng, ttmahjng, route16_state, 0, ROT0, "Taito", "T.T Mahjong", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 309 | 309 | |
| 310 | 310 | |
| 311 | 311 | /* PGM2 */ |
| 312 | GAME( 2007, orleg2, 0, pgm2, pgm2, orleg2, ROT0, "IGS", "Oriental Legend 2 (V104, China)", GAME_IS_SKELETON ) | |
| 313 | GAME( 2007, orleg2o, orleg2, pgm2, pgm2, orleg2, ROT0, "IGS", "Oriental Legend 2 (V103, China)", GAME_IS_SKELETON ) | |
| 312 | GAME( 2007, orleg2, 0, pgm2, pgm2, pgm2_state, orleg2, ROT0, "IGS", "Oriental Legend 2 (V104, China)", GAME_IS_SKELETON ) | |
| 313 | GAME( 2007, orleg2o, orleg2, pgm2, pgm2, pgm2_state, orleg2, ROT0, "IGS", "Oriental Legend 2 (V103, China)", GAME_IS_SKELETON ) | |
| 314 | 314 | |
| 315 | GAME( 2008, kov2nl, 0, pgm2, pgm2, kov2nl, ROT0, "IGS", "Knights of Valour 2 New Legend (V302, China)", GAME_IS_SKELETON ) | |
| 316 | GAME( 2008, kov2nlo, kov2nl, pgm2, pgm2, kov2nl, ROT0, "IGS", "Knights of Valour 2 New Legend (V301, China)", GAME_IS_SKELETON ) | |
| 315 | GAME( 2008, kov2nl, 0, pgm2, pgm2, pgm2_state, kov2nl, ROT0, "IGS", "Knights of Valour 2 New Legend (V302, China)", GAME_IS_SKELETON ) | |
| 316 | GAME( 2008, kov2nlo, kov2nl, pgm2, pgm2, pgm2_state, kov2nl, ROT0, "IGS", "Knights of Valour 2 New Legend (V301, China)", GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 1029 | 1029 | state->m_sy_offset = 240; |
| 1030 | 1030 | } |
| 1031 | 1031 | |
| 1032 | GAME( 1984, wilytowr, 0, m63, wilytowr, wilytowr, ROT180, "Irem", "Wily Tower", GAME_SUPPORTS_SAVE ) | |
| 1033 | GAME( 1985, atomboy, wilytowr, atomboy, wilytowr, wilytowr, ROT180, "Irem (Memetron license)", "Atomic Boy (revision B)", GAME_SUPPORTS_SAVE ) | |
| 1034 | GAME( 1985, atomboya, wilytowr, atomboy, wilytowr, wilytowr, ROT180, "Irem (Memetron license)", "Atomic Boy (revision A)", GAME_SUPPORTS_SAVE ) | |
| 1035 | GAME( 1984, fghtbskt, 0, fghtbskt, fghtbskt, fghtbskt, ROT0, "Paradise Co. Ltd.", "Fighting Basketball", GAME_SUPPORTS_SAVE ) | |
| 1032 | GAME( 1984, wilytowr, 0, m63, wilytowr, m63_state, wilytowr, ROT180, "Irem", "Wily Tower", GAME_SUPPORTS_SAVE ) | |
| 1033 | GAME( 1985, atomboy, wilytowr, atomboy, wilytowr, m63_state, wilytowr, ROT180, "Irem (Memetron license)", "Atomic Boy (revision B)", GAME_SUPPORTS_SAVE ) | |
| 1034 | GAME( 1985, atomboya, wilytowr, atomboy, wilytowr, m63_state, wilytowr, ROT180, "Irem (Memetron license)", "Atomic Boy (revision A)", GAME_SUPPORTS_SAVE ) | |
| 1035 | GAME( 1984, fghtbskt, 0, fghtbskt, fghtbskt, m63_state, fghtbskt, ROT0, "Paradise Co. Ltd.", "Fighting Basketball", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 671 | 671 | tecmosys_prot_init(machine, 2); |
| 672 | 672 | } |
| 673 | 673 | |
| 674 | GAME( 1995, deroon, 0, deroon, deroon, deroon, ROT0, "Tecmo", "Deroon DeroDero", 0 ) | |
| 675 | GAME( 1996, tkdensho, 0, deroon, deroon, tkdensho, ROT0, "Tecmo", "Toukidenshou - Angel Eyes (VER. 960614)", 0 ) | |
| 676 | GAME( 1996, tkdenshoa, tkdensho, deroon, deroon, tkdensha, ROT0, "Tecmo", "Toukidenshou - Angel Eyes (VER. 960427)", 0 ) | |
| 674 | GAME( 1995, deroon, 0, deroon, deroon, tecmosys_state, deroon, ROT0, "Tecmo", "Deroon DeroDero", 0 ) | |
| 675 | GAME( 1996, tkdensho, 0, deroon, deroon, tecmosys_state, tkdensho, ROT0, "Tecmo", "Toukidenshou - Angel Eyes (VER. 960614)", 0 ) | |
| 676 | GAME( 1996, tkdenshoa, tkdensho, deroon, deroon, tecmosys_state, tkdensha, ROT0, "Tecmo", "Toukidenshou - Angel Eyes (VER. 960427)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1465 | 1465 | * |
| 1466 | 1466 | *************************************/ |
| 1467 | 1467 | |
| 1468 | GAME( 1980, sasuke, 0, sasuke, sasuke, 0, ROT90, "SNK", "Sasuke vs. Commander", GAME_IMPERFECT_SOUND ) | |
| 1469 | GAME( 1981, satansat, 0, satansat, satansat, 0, ROT90, "SNK", "Satan of Saturn (set 1)", GAME_IMPERFECT_SOUND ) | |
| 1470 | GAME( 1981, satansata,satansat, satansat, satansat, 0, ROT90, "SNK", "Satan of Saturn (set 2)", GAME_IMPERFECT_SOUND ) | |
| 1471 | GAME( 1981, zarzon, satansat, satansat, satansat, 0, ROT90, "SNK (Taito America license)", "Zarzon", GAME_IMPERFECT_SOUND ) | |
| 1472 | GAME( 1981, vanguard, 0, vanguard, vanguard, 0, ROT90, "SNK", "Vanguard (SNK)", GAME_IMPERFECT_SOUND ) | |
| 1473 | GAME( 1981, vanguardc,vanguard, vanguard, vanguard, 0, ROT90, "SNK (Centuri license)", "Vanguard (Centuri)", GAME_IMPERFECT_SOUND ) | |
| 1474 | GAME( 1981, vanguardj,vanguard, vanguard, vanguard, 0, ROT90, "SNK", "Vanguard (Japan)", GAME_IMPERFECT_SOUND ) | |
| 1475 | GAME( 1981, fantasy, 0, fantasy, fantasy, 0, ROT90, "SNK", "Fantasy (World)", GAME_IMPERFECT_SOUND ) | |
| 1476 | GAME( 1981, fantasyu, fantasy, fantasy, fantasyu, 0, ROT90, "SNK (Rock-Ola license)", "Fantasy (US)", GAME_IMPERFECT_SOUND ) | |
| 1477 | GAME( 1981, fantasyj, fantasy, fantasy, fantasyu, 0, ROT90, "SNK", "Fantasy (Japan)", GAME_IMPERFECT_SOUND ) | |
| 1478 | GAME( 1982, pballoon, 0, pballoon, pballoon, 0, ROT90, "SNK", "Pioneer Balloon", 0 ) | |
| 1479 | GAME( 1982, pballoonr,pballoon, pballoon, pballoon, 0, ROT90, "SNK (Rock-Ola license)", "Pioneer Balloon (Rock-Ola license)", 0 ) | |
| 1480 | GAME( 1982, nibbler, 0, nibbler, nibbler, 0, ROT90, "Rock-Ola", "Nibbler (rev 9)", 0 ) | |
| 1481 | GAME( 1982, nibbler8, nibbler, nibbler, nibbler8, 0, ROT90, "Rock-Ola", "Nibbler (rev 8)", 0 ) | |
| 1482 | GAME( 1982, nibbler6, nibbler, nibbler, nibbler6, 0, ROT90, "Rock-Ola", "Nibbler (rev 6)", 0 ) | |
| 1483 | GAME( 1982, nibblerp, nibbler, nibbler, nibbler6, 0, ROT90, "Rock-Ola", "Nibbler (Pioneer Balloon conversion)", 0 ) | |
| 1484 | GAME( 1983, nibblero, nibbler, nibbler, nibbler8, 0, ROT90, "Rock-Ola (Olympia license)", "Nibbler (Olympia - rev 8)", 0 ) | |
| 1468 | GAME( 1980, sasuke, 0, sasuke, sasuke, snk6502_state, 0, ROT90, "SNK", "Sasuke vs. Commander", GAME_IMPERFECT_SOUND ) | |
| 1469 | GAME( 1981, satansat, 0, satansat, satansat, snk6502_state, 0, ROT90, "SNK", "Satan of Saturn (set 1)", GAME_IMPERFECT_SOUND ) | |
| 1470 | GAME( 1981, satansata,satansat, satansat, satansat, snk6502_state, 0, ROT90, "SNK", "Satan of Saturn (set 2)", GAME_IMPERFECT_SOUND ) | |
| 1471 | GAME( 1981, zarzon, satansat, satansat, satansat, snk6502_state, 0, ROT90, "SNK (Taito America license)", "Zarzon", GAME_IMPERFECT_SOUND ) | |
| 1472 | GAME( 1981, vanguard, 0, vanguard, vanguard, snk6502_state, 0, ROT90, "SNK", "Vanguard (SNK)", GAME_IMPERFECT_SOUND ) | |
| 1473 | GAME( 1981, vanguardc,vanguard, vanguard, vanguard, snk6502_state, 0, ROT90, "SNK (Centuri license)", "Vanguard (Centuri)", GAME_IMPERFECT_SOUND ) | |
| 1474 | GAME( 1981, vanguardj,vanguard, vanguard, vanguard, snk6502_state, 0, ROT90, "SNK", "Vanguard (Japan)", GAME_IMPERFECT_SOUND ) | |
| 1475 | GAME( 1981, fantasy, 0, fantasy, fantasy, snk6502_state, 0, ROT90, "SNK", "Fantasy (World)", GAME_IMPERFECT_SOUND ) | |
| 1476 | GAME( 1981, fantasyu, fantasy, fantasy, fantasyu, snk6502_state, 0, ROT90, "SNK (Rock-Ola license)", "Fantasy (US)", GAME_IMPERFECT_SOUND ) | |
| 1477 | GAME( 1981, fantasyj, fantasy, fantasy, fantasyu, snk6502_state, 0, ROT90, "SNK", "Fantasy (Japan)", GAME_IMPERFECT_SOUND ) | |
| 1478 | GAME( 1982, pballoon, 0, pballoon, pballoon, snk6502_state, 0, ROT90, "SNK", "Pioneer Balloon", 0 ) | |
| 1479 | GAME( 1982, pballoonr,pballoon, pballoon, pballoon, snk6502_state, 0, ROT90, "SNK (Rock-Ola license)", "Pioneer Balloon (Rock-Ola license)", 0 ) | |
| 1480 | GAME( 1982, nibbler, 0, nibbler, nibbler, snk6502_state, 0, ROT90, "Rock-Ola", "Nibbler (rev 9)", 0 ) | |
| 1481 | GAME( 1982, nibbler8, nibbler, nibbler, nibbler8, snk6502_state, 0, ROT90, "Rock-Ola", "Nibbler (rev 8)", 0 ) | |
| 1482 | GAME( 1982, nibbler6, nibbler, nibbler, nibbler6, snk6502_state, 0, ROT90, "Rock-Ola", "Nibbler (rev 6)", 0 ) | |
| 1483 | GAME( 1982, nibblerp, nibbler, nibbler, nibbler6, snk6502_state, 0, ROT90, "Rock-Ola", "Nibbler (Pioneer Balloon conversion)", 0 ) | |
| 1484 | GAME( 1983, nibblero, nibbler, nibbler, nibbler8, snk6502_state, 0, ROT90, "Rock-Ola (Olympia license)", "Nibbler (Olympia - rev 8)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 353 | 353 | } |
| 354 | 354 | |
| 355 | 355 | /* game driver */ |
| 356 | GAME( 1985, polyplay, 0, polyplay, polyplay, 0, ROT0, "VEB Polytechnik Karl-Marx-Stadt", "Poly-Play", 0 ) | |
| 356 | GAME( 1985, polyplay, 0, polyplay, polyplay, polyplay_state, 0, ROT0, "VEB Polytechnik Karl-Marx-Stadt", "Poly-Play", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 2010 | 2010 | * |
| 2011 | 2011 | *************************************/ |
| 2012 | 2012 | |
| 2013 | GAME( 1983, crossbow, 0, exidy440, crossbow, exidy440, ROT0, "Exidy", "Crossbow (version 2.0)", 0 ) | |
| 2014 | GAME( 1984, cheyenne, 0, exidy440, cheyenne, exidy440, ROT0, "Exidy", "Cheyenne (version 1.0)", 0 ) | |
| 2015 | GAME( 1985, combat, 0, exidy440, combat, exidy440, ROT0, "Exidy", "Combat (version 3.0)", 0 ) | |
| 2016 | GAME( 1985, catch22, combat, exidy440, catch22, exidy440, ROT0, "Exidy", "Catch-22 (version 8.0)", 0 ) | |
| 2017 | GAME( 1985, cracksht, 0, exidy440, cracksht, exidy440, ROT0, "Exidy", "Crackshot (version 2.0)", 0 ) | |
| 2018 | GAME( 1986, claypign, 0, exidy440, claypign, claypign, ROT0, "Exidy", "Clay Pigeon (version 2.0)", 0 ) | |
| 2019 | GAME( 1986, chiller, 0, exidy440, chiller, exidy440, ROT0, "Exidy", "Chiller (version 3.0)", 0 ) | |
| 2020 | GAME( 1986, topsecex, 0, topsecex, topsecex, topsecex, ROT0, "Exidy", "Top Secret (Exidy) (version 1.0)", 0 ) | |
| 2021 | GAME( 1987, hitnmiss, 0, exidy440, hitnmiss, exidy440, ROT0, "Exidy", "Hit 'n Miss (version 3.0)", 0 ) | |
| 2022 | GAME( 1987, hitnmiss2,hitnmiss, exidy440, hitnmiss, exidy440, ROT0, "Exidy", "Hit 'n Miss (version 2.0)", 0 ) | |
| 2023 | GAME( 1988, whodunit, 0, exidy440, whodunit, exidy440, ROT0, "Exidy", "Who Dunit (version 8.0)", 0 ) | |
| 2024 | GAME( 1988, showdown, 0, exidy440, showdown, showdown, ROT0, "Exidy", "Showdown (version 5.0)", 0 ) | |
| 2025 | GAME( 1989, yukon, 0, exidy440, showdown, yukon, ROT0, "Exidy", "Yukon (version 2.0)", 0 ) | |
| 2026 | GAME( 1989, yukon1, yukon, exidy440, showdown, yukon, ROT0, "Exidy", "Yukon (version 1.0)", 0 ) | |
| 2013 | GAME( 1983, crossbow, 0, exidy440, crossbow, exidy440_state, exidy440, ROT0, "Exidy", "Crossbow (version 2.0)", 0 ) | |
| 2014 | GAME( 1984, cheyenne, 0, exidy440, cheyenne, exidy440_state, exidy440, ROT0, "Exidy", "Cheyenne (version 1.0)", 0 ) | |
| 2015 | GAME( 1985, combat, 0, exidy440, combat, exidy440_state, exidy440, ROT0, "Exidy", "Combat (version 3.0)", 0 ) | |
| 2016 | GAME( 1985, catch22, combat, exidy440, catch22, exidy440_state, exidy440, ROT0, "Exidy", "Catch-22 (version 8.0)", 0 ) | |
| 2017 | GAME( 1985, cracksht, 0, exidy440, cracksht, exidy440_state, exidy440, ROT0, "Exidy", "Crackshot (version 2.0)", 0 ) | |
| 2018 | GAME( 1986, claypign, 0, exidy440, claypign, exidy440_state, claypign, ROT0, "Exidy", "Clay Pigeon (version 2.0)", 0 ) | |
| 2019 | GAME( 1986, chiller, 0, exidy440, chiller, exidy440_state, exidy440, ROT0, "Exidy", "Chiller (version 3.0)", 0 ) | |
| 2020 | GAME( 1986, topsecex, 0, topsecex, topsecex, exidy440_state, topsecex, ROT0, "Exidy", "Top Secret (Exidy) (version 1.0)", 0 ) | |
| 2021 | GAME( 1987, hitnmiss, 0, exidy440, hitnmiss, exidy440_state, exidy440, ROT0, "Exidy", "Hit 'n Miss (version 3.0)", 0 ) | |
| 2022 | GAME( 1987, hitnmiss2,hitnmiss, exidy440, hitnmiss, exidy440_state, exidy440, ROT0, "Exidy", "Hit 'n Miss (version 2.0)", 0 ) | |
| 2023 | GAME( 1988, whodunit, 0, exidy440, whodunit, exidy440_state, exidy440, ROT0, "Exidy", "Who Dunit (version 8.0)", 0 ) | |
| 2024 | GAME( 1988, showdown, 0, exidy440, showdown, exidy440_state, showdown, ROT0, "Exidy", "Showdown (version 5.0)", 0 ) | |
| 2025 | GAME( 1989, yukon, 0, exidy440, showdown, exidy440_state, yukon, ROT0, "Exidy", "Yukon (version 2.0)", 0 ) | |
| 2026 | GAME( 1989, yukon1, yukon, exidy440, showdown, exidy440_state, yukon, ROT0, "Exidy", "Yukon (version 1.0)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 863 | 863 | |
| 864 | 864 | /**********************************************************************************/ |
| 865 | 865 | |
| 866 | GAME( 1991, thndzone, 0, dassault, thndzone, thndzone, ROT0, "Data East Corporation", "Thunder Zone (World)", GAME_SUPPORTS_SAVE ) | |
| 867 | GAME( 1991, dassault, thndzone, dassault, dassault, dassault, ROT0, "Data East Corporation", "Desert Assault (US)", GAME_SUPPORTS_SAVE ) | |
| 868 | GAME( 1991, dassault4,thndzone, dassault, dassault4,dassault, ROT0, "Data East Corporation", "Desert Assault (US 4 Players)", GAME_SUPPORTS_SAVE ) | |
| 866 | GAME( 1991, thndzone, 0, dassault, thndzone, dassault_state, thndzone, ROT0, "Data East Corporation", "Thunder Zone (World)", GAME_SUPPORTS_SAVE ) | |
| 867 | GAME( 1991, dassault, thndzone, dassault, dassault, dassault_state, dassault, ROT0, "Data East Corporation", "Desert Assault (US)", GAME_SUPPORTS_SAVE ) | |
| 868 | GAME( 1991, dassault4,thndzone, dassault, dassault4, dassault_state,dassault, ROT0, "Data East Corporation", "Desert Assault (US 4 Players)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1145 | 1145 | ROM_END |
| 1146 | 1146 | |
| 1147 | 1147 | |
| 1148 | GAME(199?, m4rsg ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Ready Steady Go (Barcrest) (MPU4, Mod 2 type, V1.2)",GAME_FLAGS ) | |
| 1149 | GAME(199?, m4rsga ,m4rsg ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Ready Steady Go (Barcrest) (MPU4, Mod 2 type, V1.0)",GAME_FLAGS ) | |
| 1148 | GAME(199?, m4rsg ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Ready Steady Go (Barcrest) (MPU4, Mod 2 type, V1.2)",GAME_FLAGS ) | |
| 1149 | GAME(199?, m4rsga ,m4rsg ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Ready Steady Go (Barcrest) (MPU4, Mod 2 type, V1.0)",GAME_FLAGS ) | |
| 1150 | 1150 | |
| 1151 | GAME(199?, m4crkpot ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Crackpot 100 Club (Barcrest) (MPU4) (set 1, C1P 1.2)",GAME_FLAGS ) | |
| 1152 | GAME(199?, m4crkpota ,m4crkpot ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Crackpot 100 Club (Barcrest) (MPU4) (set 2, CP 3.8)",GAME_FLAGS ) | |
| 1153 | GAME(199?, m4crkpotb ,m4crkpot ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Crackpot 100 Club (Barcrest) (MPU4) (set 3, CP 3.1)",GAME_FLAGS ) | |
| 1151 | GAME(199?, m4crkpot ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Crackpot 100 Club (Barcrest) (MPU4) (set 1, C1P 1.2)",GAME_FLAGS ) | |
| 1152 | GAME(199?, m4crkpota ,m4crkpot ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Crackpot 100 Club (Barcrest) (MPU4) (set 2, CP 3.8)",GAME_FLAGS ) | |
| 1153 | GAME(199?, m4crkpotb ,m4crkpot ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Crackpot 100 Club (Barcrest) (MPU4) (set 3, CP 3.1)",GAME_FLAGS ) | |
| 1154 | 1154 | |
| 1155 | GAME(199?, m4multcl ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Multiplay Club (Barcrest) (MPU4, MP 2.8)",GAME_FLAGS ) | |
| 1155 | GAME(199?, m4multcl ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Multiplay Club (Barcrest) (MPU4, MP 2.8)",GAME_FLAGS ) | |
| 1156 | 1156 | |
| 1157 | GAME(199?, m4clbclm ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Club Climber (Barcrest) (MPU4, C1C 3.3)",GAME_FLAGS ) | |
| 1158 | GAME(199?, m4clbclma ,m4clbclm ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Club Climber (Barcrest) (MPU4, CC 4.5)",GAME_FLAGS ) | |
| 1157 | GAME(199?, m4clbclm ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Club Climber (Barcrest) (MPU4, C1C 3.3)",GAME_FLAGS ) | |
| 1158 | GAME(199?, m4clbclma ,m4clbclm ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Club Climber (Barcrest) (MPU4, CC 4.5)",GAME_FLAGS ) | |
| 1159 | 1159 | |
| 1160 | GAME(199?, m4grbbnk ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Grab The Bank (Barcrest) (MPU4) (G4B 2.0)",GAME_FLAGS ) | |
| 1161 | GAME(199?, m4grbbnka ,m4grbbnk ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Grab The Bank (Barcrest) (MPU4) (G4B 2.1)",GAME_FLAGS ) | |
| 1162 | GAME(199?, m4grbbnkb ,m4grbbnk ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Grab The Bank (Barcrest) (MPU4) (G4B 1.0)",GAME_FLAGS ) | |
| 1160 | GAME(199?, m4grbbnk ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Grab The Bank (Barcrest) (MPU4) (G4B 2.0)",GAME_FLAGS ) | |
| 1161 | GAME(199?, m4grbbnka ,m4grbbnk ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Grab The Bank (Barcrest) (MPU4) (G4B 2.1)",GAME_FLAGS ) | |
| 1162 | GAME(199?, m4grbbnkb ,m4grbbnk ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Grab The Bank (Barcrest) (MPU4) (G4B 1.0)",GAME_FLAGS ) | |
| 1163 | 1163 | |
| 1164 | GAME(199?, m4hiroll ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","High Roller (Barcrest) (MPU4)",GAME_FLAGS ) | |
| 1164 | GAME(199?, m4hiroll ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","High Roller (Barcrest) (MPU4)",GAME_FLAGS ) | |
| 1165 | 1165 | |
| 1166 | GAME(199?, m4potlck ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Pot Luck 100 Club (Barcrest) (MPU4) (P1L 2.2)",GAME_FLAGS ) | |
| 1167 | GAME(199?, m4potlcka ,m4potlck ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Pot Luck 100 Club (Barcrest) (MPU4) (PL 2.7)",GAME_FLAGS ) | |
| 1166 | GAME(199?, m4potlck ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Pot Luck 100 Club (Barcrest) (MPU4) (P1L 2.2)",GAME_FLAGS ) | |
| 1167 | GAME(199?, m4potlcka ,m4potlck ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Pot Luck 100 Club (Barcrest) (MPU4) (PL 2.7)",GAME_FLAGS ) | |
| 1168 | 1168 | |
| 1169 | GAME(199?, m4sgrab ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Smash 'n' Grab (Barcrest) (MPU4) (SAG 1.0, set 1)",GAME_FLAGS ) | |
| 1170 | GAME(199?, m4sgraba ,m4sgrab ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Smash 'n' Grab (Barcrest) (MPU4) (set 1.0, set 2)",GAME_FLAGS ) | |
| 1171 | GAME(199?, m4sgrabb ,m4sgrab ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Smash 'n' Grab (Barcrest) (MPU4) (SAG 3.4)",GAME_FLAGS ) | |
| 1169 | GAME(199?, m4sgrab ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Smash 'n' Grab (Barcrest) (MPU4) (SAG 1.0, set 1)",GAME_FLAGS ) | |
| 1170 | GAME(199?, m4sgraba ,m4sgrab ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Smash 'n' Grab (Barcrest) (MPU4) (set 1.0, set 2)",GAME_FLAGS ) | |
| 1171 | GAME(199?, m4sgrabb ,m4sgrab ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Smash 'n' Grab (Barcrest) (MPU4) (SAG 3.4)",GAME_FLAGS ) | |
| 1172 | 1172 | |
| 1173 | GAME(199?, m4stakeu ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Stake Up Club (Barcrest) (MPU4) (SU 4.4)",GAME_FLAGS ) | |
| 1174 | GAME(199?, m4stakeua ,m4stakeu ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Stake Up Club (Barcrest) (MPU4) (SU 4.8)",GAME_FLAGS ) | |
| 1173 | GAME(199?, m4stakeu ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Stake Up Club (Barcrest) (MPU4) (SU 4.4)",GAME_FLAGS ) | |
| 1174 | GAME(199?, m4stakeua ,m4stakeu ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Stake Up Club (Barcrest) (MPU4) (SU 4.8)",GAME_FLAGS ) | |
| 1175 | 1175 | |
| 1176 | GAME(199?, m4actpak ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Action Pack (Barcrest) (MPU4) (AP 0.4)",GAME_FLAGS ) | |
| 1177 | GAME(199?, m4actpaka ,m4actpak ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Action Pack (Barcrest) (MPU4) (AP 0.5)",GAME_FLAGS ) | |
| 1176 | GAME(199?, m4actpak ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Action Pack (Barcrest) (MPU4) (AP 0.4)",GAME_FLAGS ) | |
| 1177 | GAME(199?, m4actpaka ,m4actpak ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Action Pack (Barcrest) (MPU4) (AP 0.5)",GAME_FLAGS ) | |
| 1178 | 1178 | |
| 1179 | GAME(199?, m4alladv ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","All Cash Advance (Barcrest) (MPU4) (C2B 6.0)",GAME_FLAGS ) | |
| 1179 | GAME(199?, m4alladv ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","All Cash Advance (Barcrest) (MPU4) (C2B 6.0)",GAME_FLAGS ) | |
| 1180 | 1180 | |
| 1181 | GAME(199?, m4clbdbl ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Club Double (Barcrest) (MPU4) (CD 1.6)",GAME_FLAGS ) // reel issues | |
| 1181 | GAME(199?, m4clbdbl ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Club Double (Barcrest) (MPU4) (CD 1.6)",GAME_FLAGS ) // reel issues | |
| 1182 | 1182 | |
| 1183 | GAME(199?, m4clbrpl ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Pcp","Club Replay (PCP) (MPU4) (01)",GAME_FLAGS ) | |
| 1183 | GAME(199?, m4clbrpl ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Pcp","Club Replay (PCP) (MPU4) (01)",GAME_FLAGS ) | |
| 1184 | 1184 | |
| 1185 | GAME(199?, m4hittp2 ,m4hittop ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Hit The Top (Barcrest) (MPU4, Mod 2 type, H4T 2.0, set 1)",GAME_FLAGS ) | |
| 1186 | GAME(199?, m4hittp2a ,m4hittop ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Hit The Top (Barcrest) (MPU4, Mod 2 type, H4T 2.0, set 2)",GAME_FLAGS ) | |
| 1185 | GAME(199?, m4hittp2 ,m4hittop ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Hit The Top (Barcrest) (MPU4, Mod 2 type, H4T 2.0, set 1)",GAME_FLAGS ) | |
| 1186 | GAME(199?, m4hittp2a ,m4hittop ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Hit The Top (Barcrest) (MPU4, Mod 2 type, H4T 2.0, set 2)",GAME_FLAGS ) | |
| 1187 | 1187 | |
| 1188 | GAME(199?, m4stopcl ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Stop the Clock (Barcrest) (MPU4) (SC2.5)",GAME_FLAGS ) | |
| 1188 | GAME(199?, m4stopcl ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Stop the Clock (Barcrest) (MPU4) (SC2.5)",GAME_FLAGS ) | |
| 1189 | 1189 | |
| 1190 | GAME(199?, m4toptena ,m4topten ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Top Tenner (Barcrest) (MPU4, Mod 2 type, TP 2.7)",GAME_FLAGS ) | |
| 1190 | GAME(199?, m4toptena ,m4topten ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Top Tenner (Barcrest) (MPU4, Mod 2 type, TP 2.7)",GAME_FLAGS ) | |
| 1191 | 1191 | |
| 1192 | GAME(199?, m4toplot ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Top The Lot (Barcrest) (MPU4, T4L 1.0)",GAME_FLAGS ) | |
| 1192 | GAME(199?, m4toplot ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Top The Lot (Barcrest) (MPU4, T4L 1.0)",GAME_FLAGS ) | |
| 1193 | 1193 | |
| 1194 | GAME(199?, m4topgr ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Top Gear (Barcrest) (MPU4)",GAME_FLAGS ) | |
| 1194 | GAME(199?, m4topgr ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Top Gear (Barcrest) (MPU4)",GAME_FLAGS ) | |
| 1195 | 1195 | |
| 1196 | GAME(199?, m4bj ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Black Jack (Barcrest) [Dutch] (MPU4)",GAME_FLAGS ) // reel issues | |
| 1196 | GAME(199?, m4bj ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Black Jack (Barcrest) [Dutch] (MPU4)",GAME_FLAGS ) // reel issues | |
| 1197 | 1197 | |
| 1198 | GAME(199?, m4flash ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Flash Cash (Barcrest) (MPU4, FC 1.0)",GAME_FLAGS ) | |
| 1198 | GAME(199?, m4flash ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Flash Cash (Barcrest) (MPU4, FC 1.0)",GAME_FLAGS ) | |
| 1199 | 1199 | |
| 1200 | GAME(199?, m4swpnot ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Swap-A-Note (Barcrest) (v3.3) (MPU4)",GAME_FLAGS ) | |
| 1201 | GAME(199?, m4swpnota ,m4swpnot ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Swap-A-Note (Barcrest) (v3.2D) (MPU4)",GAME_FLAGS) | |
| 1200 | GAME(199?, m4swpnot ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Swap-A-Note (Barcrest) (v3.3) (MPU4)",GAME_FLAGS ) | |
| 1201 | GAME(199?, m4swpnota ,m4swpnot ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Swap-A-Note (Barcrest) (v3.2D) (MPU4)",GAME_FLAGS) | |
| 1202 | 1202 | |
| 1203 | GAME(199?, m4actnot ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Action Note (Barcrest) (MPU4) (AN 1.2, set 1))",GAME_FLAGS ) | |
| 1204 | GAME(199?, m4actnota ,m4actnot ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Action Note (Barcrest) (MPU4) (AN 1.2, set 2)",GAME_FLAGS ) | |
| 1203 | GAME(199?, m4actnot ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Action Note (Barcrest) (MPU4) (AN 1.2, set 1))",GAME_FLAGS ) | |
| 1204 | GAME(199?, m4actnota ,m4actnot ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Action Note (Barcrest) (MPU4) (AN 1.2, set 2)",GAME_FLAGS ) | |
| 1205 | 1205 | |
| 1206 | GAME(199?, m4cardcs ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Card Cash (Barcrest) (MPU4) (CCS 1.9)",GAME_FLAGS ) | |
| 1206 | GAME(199?, m4cardcs ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Card Cash (Barcrest) (MPU4) (CCS 1.9)",GAME_FLAGS ) | |
| 1207 | 1207 | |
| 1208 | 1208 | // this and Cash Counter might be swapped around |
| 1209 | GAME(199?, m4cashcn ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Cash Connect (Barcrest) (MPU4) (CCO 3.2)",GAME_FLAGS ) | |
| 1209 | GAME(199?, m4cashcn ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Cash Connect (Barcrest) (MPU4) (CCO 3.2)",GAME_FLAGS ) | |
| 1210 | 1210 | |
| 1211 | GAME(199?, m4cashco ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Cash Counter (Barcrest) (MPU4) (C3 2.4)",GAME_FLAGS ) | |
| 1212 | GAME(199?, m4cashcoa ,m4cashco ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Cash Counter (Barcrest) (MPU4) (C3 1.8)",GAME_FLAGS ) | |
| 1213 | GAME(199?, m4cashcob ,m4cashco ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Cash Counter (Barcrest) (MPU4) (CO 0.5)",GAME_FLAGS ) | |
| 1214 | GAME(199?, m4cashcoc ,m4cashco ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Cash Counter (Barcrest) (MPU4) (C3 3.1)",GAME_FLAGS ) | |
| 1215 | GAME(199?, m4cashcod ,m4cashco ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Cash Connect (Barcrest) (MPU4) (C3 2.0)",GAME_FLAGS ) | |
| 1211 | GAME(199?, m4cashco ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Cash Counter (Barcrest) (MPU4) (C3 2.4)",GAME_FLAGS ) | |
| 1212 | GAME(199?, m4cashcoa ,m4cashco ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Cash Counter (Barcrest) (MPU4) (C3 1.8)",GAME_FLAGS ) | |
| 1213 | GAME(199?, m4cashcob ,m4cashco ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Cash Counter (Barcrest) (MPU4) (CO 0.5)",GAME_FLAGS ) | |
| 1214 | GAME(199?, m4cashcoc ,m4cashco ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Cash Counter (Barcrest) (MPU4) (C3 3.1)",GAME_FLAGS ) | |
| 1215 | GAME(199?, m4cashcod ,m4cashco ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Cash Connect (Barcrest) (MPU4) (C3 2.0)",GAME_FLAGS ) | |
| 1216 | 1216 | |
| 1217 | GAME(199?, m4cashmx ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Cash Matrix (Barcrest) (MPU4) (CM 1.7, set 1)",GAME_FLAGS ) // hangs during play | |
| 1218 | GAME(199?, m4cashmxa ,m4cashmx ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Cash Matrix (Barcrest) (MPU4) (CM 1.7, set 2)",GAME_FLAGS ) // hangs during play | |
| 1217 | GAME(199?, m4cashmx ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Cash Matrix (Barcrest) (MPU4) (CM 1.7, set 1)",GAME_FLAGS ) // hangs during play | |
| 1218 | GAME(199?, m4cashmxa ,m4cashmx ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Cash Matrix (Barcrest) (MPU4) (CM 1.7, set 2)",GAME_FLAGS ) // hangs during play | |
| 1219 | 1219 | |
| 1220 | GAME(199?, m4cashzn ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Cash Zone (Barcrest) (MPU4) (CAZ 1.2)",GAME_FLAGS ) | |
| 1221 | GAME(199?, m4cashzna ,m4cashzn ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Cash Zone (Barcrest) (MPU4) (CAZ 1.5)",GAME_FLAGS ) | |
| 1220 | GAME(199?, m4cashzn ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Cash Zone (Barcrest) (MPU4) (CAZ 1.2)",GAME_FLAGS ) | |
| 1221 | GAME(199?, m4cashzna ,m4cashzn ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Cash Zone (Barcrest) (MPU4) (CAZ 1.5)",GAME_FLAGS ) | |
| 1222 | 1222 | |
| 1223 | GAME(199?, m4copcsh ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Coppa Cash (Barcrest) (MPU4) (FC 2.0)",GAME_FLAGS ) | |
| 1223 | GAME(199?, m4copcsh ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Coppa Cash (Barcrest) (MPU4) (FC 2.0)",GAME_FLAGS ) | |
| 1224 | 1224 | |
| 1225 | GAME(199?, m4dblup ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Double Up (Barcrest) (MPU4) (DU 1.5)",GAME_FLAGS ) // token alarm | |
| 1225 | GAME(199?, m4dblup ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Double Up (Barcrest) (MPU4) (DU 1.5)",GAME_FLAGS ) // token alarm | |
| 1226 | 1226 | |
| 1227 | GAME(199?, m4eighth ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Eighth Wonder (Barcrest) (MPU4) (WON 2.2)",GAME_FLAGS ) | |
| 1228 | GAME(199?, m4eightha ,m4eighth ,mod2 ,mpu4 ,m4default ,ROT0, "Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 1)",GAME_FLAGS ) | |
| 1229 | GAME(199?, m4eighthb ,m4eighth ,mod2 ,mpu4 ,m4default ,ROT0, "Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 2)",GAME_FLAGS ) | |
| 1230 | GAME(199?, m4eighthc ,m4eighth ,mod2 ,mpu4 ,m4default ,ROT0, "Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 3)",GAME_FLAGS ) | |
| 1231 | GAME(199?, m4eighthd ,m4eighth ,mod2 ,mpu4 ,m4default ,ROT0, "Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 4, bad?)",GAME_FLAGS ) | |
| 1232 | GAME(199?, m4eighthe ,m4eighth ,mod2 ,mpu4 ,m4default ,ROT0, "Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 5)",GAME_FLAGS ) | |
| 1233 | GAME(199?, m4eighthf ,m4eighth ,mod2 ,mpu4 ,m4default ,ROT0, "Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 6)",GAME_FLAGS ) | |
| 1234 | GAME(199?, m4eighthg ,m4eighth ,mod2 ,mpu4 ,m4default ,ROT0, "Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 7)",GAME_FLAGS ) | |
| 1227 | GAME(199?, m4eighth ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Eighth Wonder (Barcrest) (MPU4) (WON 2.2)",GAME_FLAGS ) | |
| 1228 | GAME(199?, m4eightha ,m4eighth ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 1)",GAME_FLAGS ) | |
| 1229 | GAME(199?, m4eighthb ,m4eighth ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 2)",GAME_FLAGS ) | |
| 1230 | GAME(199?, m4eighthc ,m4eighth ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 3)",GAME_FLAGS ) | |
| 1231 | GAME(199?, m4eighthd ,m4eighth ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 4, bad?)",GAME_FLAGS ) | |
| 1232 | GAME(199?, m4eighthe ,m4eighth ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 5)",GAME_FLAGS ) | |
| 1233 | GAME(199?, m4eighthf ,m4eighth ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 6)",GAME_FLAGS ) | |
| 1234 | GAME(199?, m4eighthg ,m4eighth ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 7)",GAME_FLAGS ) | |
| 1235 | 1235 | |
| 1236 | GAME(199?, m4frtprs ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Fruit Preserve (Barcrest) (MPU4) (F4P 1.1, set 1)",GAME_FLAGS ) | |
| 1237 | GAME(199?, m4frtprsa ,m4frtprs ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Fruit Preserve (Barcrest) (MPU4) (F4P 1.1, set 2)",GAME_FLAGS ) | |
| 1236 | GAME(199?, m4frtprs ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Fruit Preserve (Barcrest) (MPU4) (F4P 1.1, set 1)",GAME_FLAGS ) | |
| 1237 | GAME(199?, m4frtprsa ,m4frtprs ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Fruit Preserve (Barcrest) (MPU4) (F4P 1.1, set 2)",GAME_FLAGS ) | |
| 1238 | 1238 | |
| 1239 | GAME(199?, m4gldstr ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Gold Strike (Barcrest) (MPU4) (G4S 2.0)",GAME_FLAGS ) | |
| 1239 | GAME(199?, m4gldstr ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Gold Strike (Barcrest) (MPU4) (G4S 2.0)",GAME_FLAGS ) | |
| 1240 | 1240 | |
| 1241 | GAME(199?, m4grands ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Grandstand Club (Barcrest) (MPU4) (G2D 4.0)",GAME_FLAGS ) | |
| 1242 | GAME(199?, m4grandsa ,m4grands ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Grandstand Club (Barcrest) (MPU4) (GD 1.1)",GAME_FLAGS ) | |
| 1241 | GAME(199?, m4grands ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Grandstand Club (Barcrest) (MPU4) (G2D 4.0)",GAME_FLAGS ) | |
| 1242 | GAME(199?, m4grandsa ,m4grands ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Grandstand Club (Barcrest) (MPU4) (GD 1.1)",GAME_FLAGS ) | |
| 1243 | 1243 | |
| 1244 | GAME(199?, m4intcep ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Interceptor (Barcrest) (MPU4) (INT 3.0)",GAME_FLAGS ) // set % key | |
| 1245 | GAME(199?, m4intcepa ,m4intcep ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Interceptor (Barcrest) (MPU4) (INT 3.0X)",GAME_FLAGS ) // set % key | |
| 1246 | GAME(199?, m4intcepb ,m4intcep ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Interceptor (Barcrest) (MPU4) (INT 1.1)",GAME_FLAGS ) // set % key | |
| 1244 | GAME(199?, m4intcep ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Interceptor (Barcrest) (MPU4) (INT 3.0)",GAME_FLAGS ) // set % key | |
| 1245 | GAME(199?, m4intcepa ,m4intcep ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Interceptor (Barcrest) (MPU4) (INT 3.0X)",GAME_FLAGS ) // set % key | |
| 1246 | GAME(199?, m4intcepb ,m4intcep ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Interceptor (Barcrest) (MPU4) (INT 1.1)",GAME_FLAGS ) // set % key | |
| 1247 | 1247 | |
| 1248 | GAME(199?, m4megbks ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Mega Bucks (Barcrest) (MPU4) (BUC 4.1X)",GAME_FLAGS ) | |
| 1249 | GAME(199?, m4megbksa ,m4megbks ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Mega Bucks (Barcrest) (MPU4) (BUC 4.1CX)",GAME_FLAGS ) | |
| 1250 | GAME(199?, m4megbksb ,m4megbks ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Mega Bucks (Barcrest) (MPU4) (BUC 4.1XD)",GAME_FLAGS ) | |
| 1251 | GAME(199?, m4megbksc ,m4megbks ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Mega Bucks (Barcrest) (MPU4) (BUC 3.1)",GAME_FLAGS ) | |
| 1248 | GAME(199?, m4megbks ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Mega Bucks (Barcrest) (MPU4) (BUC 4.1X)",GAME_FLAGS ) | |
| 1249 | GAME(199?, m4megbksa ,m4megbks ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Mega Bucks (Barcrest) (MPU4) (BUC 4.1CX)",GAME_FLAGS ) | |
| 1250 | GAME(199?, m4megbksb ,m4megbks ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Mega Bucks (Barcrest) (MPU4) (BUC 4.1XD)",GAME_FLAGS ) | |
| 1251 | GAME(199?, m4megbksc ,m4megbks ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Mega Bucks (Barcrest) (MPU4) (BUC 3.1)",GAME_FLAGS ) | |
| 1252 | 1252 | |
| 1253 | GAME(199?, m4mirage ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Mirage (Barcrest) (MPU4) (RAG 4.1)",GAME_FLAGS ) // reel issue during play | |
| 1253 | GAME(199?, m4mirage ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Mirage (Barcrest) (MPU4) (RAG 4.1)",GAME_FLAGS ) // reel issue during play | |
| 1254 | 1254 | |
| 1255 | GAME(199?, m4moneym ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Money Maker (Barcrest) (MPU4)",GAME_FLAGS ) | |
| 1255 | GAME(199?, m4moneym ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Money Maker (Barcrest) (MPU4)",GAME_FLAGS ) | |
| 1256 | 1256 | |
| 1257 | GAME(199?, m4nifty ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Nifty Fifty (Barcrest) (MPU4) (NF 2.0)",GAME_FLAGS ) | |
| 1258 | GAME(199?, m4niftya ,m4nifty ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Nifty Fifty (Barcrest) (MPU4) (NF 2.1, set 1)",GAME_FLAGS ) | |
| 1259 | GAME(199?, m4niftyb ,m4nifty ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Nifty Fifty (Barcrest) (MPU4) (NF 2.1, set 2)",GAME_FLAGS ) | |
| 1257 | GAME(199?, m4nifty ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Nifty Fifty (Barcrest) (MPU4) (NF 2.0)",GAME_FLAGS ) | |
| 1258 | GAME(199?, m4niftya ,m4nifty ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Nifty Fifty (Barcrest) (MPU4) (NF 2.1, set 1)",GAME_FLAGS ) | |
| 1259 | GAME(199?, m4niftyb ,m4nifty ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Nifty Fifty (Barcrest) (MPU4) (NF 2.1, set 2)",GAME_FLAGS ) | |
| 1260 | 1260 | |
| 1261 | GAME(199?, m4nudqst ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Nudge Quest (Barcrest) (MPU4) (NQ 2.0)",GAME_FLAGS ) | |
| 1261 | GAME(199?, m4nudqst ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Nudge Quest (Barcrest) (MPU4) (NQ 2.0)",GAME_FLAGS ) | |
| 1262 | 1262 | |
| 1263 | GAME(199?, m4r2r ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Reel 2 Reel (Barcrest) (MPU4)",GAME_FLAGS ) | |
| 1263 | GAME(199?, m4r2r ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Reel 2 Reel (Barcrest) (MPU4)",GAME_FLAGS ) | |
| 1264 | 1264 | |
| 1265 | GAME(199?, m4reelpk ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Reel Poker (Barcrest) (MPU4)",GAME_FLAGS ) | |
| 1265 | GAME(199?, m4reelpk ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Reel Poker (Barcrest) (MPU4)",GAME_FLAGS ) | |
| 1266 | 1266 | |
| 1267 | GAME(199?, m4runawy ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Runaway Trail (Barcrest) (MPU4)",GAME_FLAGS ) | |
| 1268 | GAME(199?, m4runawyb ,m4runawy ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Runaway Trail (Barcrest) (v1.2?) (MPU4)",GAME_FLAGS ) | |
| 1267 | GAME(199?, m4runawy ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Runaway Trail (Barcrest) (MPU4)",GAME_FLAGS ) | |
| 1268 | GAME(199?, m4runawyb ,m4runawy ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Runaway Trail (Barcrest) (v1.2?) (MPU4)",GAME_FLAGS ) | |
| 1269 | 1269 | |
| 1270 | GAME(199?, m4silshd ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Silver Shadow (Barcrest) (MPU4)",GAME_FLAGS ) | |
| 1271 | GAME(199?, m4silshda ,m4silshd ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Silver Shadow (Barcrest) (MPU4) (SH 2.0, set 1)",GAME_FLAGS )// bad dump | |
| 1272 | GAME(199?, m4silshdb ,m4silshd ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Silver Shadow (Barcrest) (MPU4) (SH 2.0, set 2)",GAME_FLAGS ) // bad dump | |
| 1270 | GAME(199?, m4silshd ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Silver Shadow (Barcrest) (MPU4)",GAME_FLAGS ) | |
| 1271 | GAME(199?, m4silshda ,m4silshd ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Silver Shadow (Barcrest) (MPU4) (SH 2.0, set 1)",GAME_FLAGS )// bad dump | |
| 1272 | GAME(199?, m4silshdb ,m4silshd ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Silver Shadow (Barcrest) (MPU4) (SH 2.0, set 2)",GAME_FLAGS ) // bad dump | |
| 1273 | 1273 | |
| 1274 | GAME(199?, m4solsil ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Solid Silver Club (Barcrest) (MPU4) (SOS 2.2)",GAME_FLAGS ) | |
| 1275 | GAME(199?, m4solsila ,m4solsil ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Solid Silver Club (Barcrest) (MPU4) (SOS 2.1)",GAME_FLAGS ) | |
| 1274 | GAME(199?, m4solsil ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Solid Silver Club (Barcrest) (MPU4) (SOS 2.2)",GAME_FLAGS ) | |
| 1275 | GAME(199?, m4solsila ,m4solsil ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Solid Silver Club (Barcrest) (MPU4) (SOS 2.1)",GAME_FLAGS ) | |
| 1276 | 1276 | |
| 1277 | GAME(199?, m4starbr ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Stars And Bars (Barcrest) (Dutch) (MPU4)",GAME_FLAGS ) | |
| 1277 | GAME(199?, m4starbr ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Stars And Bars (Barcrest) (Dutch) (MPU4)",GAME_FLAGS ) | |
| 1278 | 1278 | |
| 1279 | GAME(199?, m4sunset ,0 ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BSB 0.4)",GAME_FLAGS ) | |
| 1280 | GAME(199?, m4sb5 ,m4sunset ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BSB 0.3)", GAME_FLAGS ) | |
| 1281 | GAME(199?, m4sunsetd ,m4sunset ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SBU 2.0)",GAME_FLAGS ) | |
| 1282 | GAME(199?, m4sunsete ,m4sunset ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.1)",GAME_FLAGS ) | |
| 1283 | GAME(199?, m4sunsetf ,m4sunset ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 1)",GAME_FLAGS ) | |
| 1284 | GAME(199?, m4sunsetg ,m4sunset ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 2)",GAME_FLAGS ) | |
| 1285 | GAME(199?, m4sunseth ,m4sunset ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 3, bad)",GAME_FLAGS ) | |
| 1286 | GAME(199?, m4sunseti ,m4sunset ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 4)",GAME_FLAGS ) | |
| 1287 | GAME(199?, m4sunsetj ,m4sunset ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 5)",GAME_FLAGS ) | |
| 1288 | GAME(199?, m4sunsetk ,m4sunset ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.1)",GAME_FLAGS ) | |
| 1289 | GAME(199?, m4sunsetl ,m4sunset ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 1)",GAME_FLAGS ) | |
| 1290 | GAME(199?, m4sunsetm ,m4sunset ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 2)",GAME_FLAGS ) | |
| 1291 | GAME(199?, m4sunsetn ,m4sunset ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 3)",GAME_FLAGS ) | |
| 1292 | GAME(199?, m4sunseto ,m4sunset ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 4)",GAME_FLAGS ) | |
| 1293 | GAME(199?, m4sunsetp ,m4sunset ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 5)",GAME_FLAGS ) | |
| 1294 | GAME(199?, m4sunsetq ,m4sunset ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 6)",GAME_FLAGS ) | |
| 1295 | GAME(199?, m4sunsetr ,m4sunset ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 7)",GAME_FLAGS ) | |
| 1296 | GAME(199?, m4sunsets ,m4sunset ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 8)",GAME_FLAGS ) | |
| 1297 | GAME(199?, m4sunsett ,m4sunset ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 9)",GAME_FLAGS ) | |
| 1279 | GAME(199?, m4sunset ,0 ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BSB 0.4)",GAME_FLAGS ) | |
| 1280 | GAME(199?, m4sb5 ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BSB 0.3)", GAME_FLAGS ) | |
| 1281 | GAME(199?, m4sunsetd ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SBU 2.0)",GAME_FLAGS ) | |
| 1282 | GAME(199?, m4sunsete ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.1)",GAME_FLAGS ) | |
| 1283 | GAME(199?, m4sunsetf ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 1)",GAME_FLAGS ) | |
| 1284 | GAME(199?, m4sunsetg ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 2)",GAME_FLAGS ) | |
| 1285 | GAME(199?, m4sunseth ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 3, bad)",GAME_FLAGS ) | |
| 1286 | GAME(199?, m4sunseti ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 4)",GAME_FLAGS ) | |
| 1287 | GAME(199?, m4sunsetj ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 5)",GAME_FLAGS ) | |
| 1288 | GAME(199?, m4sunsetk ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.1)",GAME_FLAGS ) | |
| 1289 | GAME(199?, m4sunsetl ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 1)",GAME_FLAGS ) | |
| 1290 | GAME(199?, m4sunsetm ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 2)",GAME_FLAGS ) | |
| 1291 | GAME(199?, m4sunsetn ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 3)",GAME_FLAGS ) | |
| 1292 | GAME(199?, m4sunseto ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 4)",GAME_FLAGS ) | |
| 1293 | GAME(199?, m4sunsetp ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 5)",GAME_FLAGS ) | |
| 1294 | GAME(199?, m4sunsetq ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 6)",GAME_FLAGS ) | |
| 1295 | GAME(199?, m4sunsetr ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 7)",GAME_FLAGS ) | |
| 1296 | GAME(199?, m4sunsets ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 8)",GAME_FLAGS ) | |
| 1297 | GAME(199?, m4sunsett ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 9)",GAME_FLAGS ) | |
| 1298 | 1298 | |
| 1299 | GAME(199?, m4supslt ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Supa Slot (Barcrest) (MPU4)", GAME_FLAGS ) | |
| 1299 | GAME(199?, m4supslt ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Supa Slot (Barcrest) (MPU4)", GAME_FLAGS ) | |
| 1300 | 1300 | |
| 1301 | GAME(199?, m4suptub ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Super Tubes (Barcrest) (MPU4) (S4T 1.0, set 1))", GAME_FLAGS ) | |
| 1302 | GAME(199?, m4suptuba ,m4suptub ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Super Tubes (Barcrest) (MPU4) (S4T 1.0, set 2)", GAME_FLAGS ) | |
| 1301 | GAME(199?, m4suptub ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Super Tubes (Barcrest) (MPU4) (S4T 1.0, set 1))", GAME_FLAGS ) | |
| 1302 | GAME(199?, m4suptuba ,m4suptub ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Super Tubes (Barcrest) (MPU4) (S4T 1.0, set 2)", GAME_FLAGS ) | |
| 1303 | 1303 | |
| 1304 | GAME(199?, m4suptwo ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Super Two (Barcrest) (MPU4)", GAME_FLAGS ) // set % key | |
| 1304 | GAME(199?, m4suptwo ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Super Two (Barcrest) (MPU4)", GAME_FLAGS ) // set % key | |
| 1305 | 1305 | |
| 1306 | GAME(199?, m4tiktak ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Tic Tak Cash (Barcrest) (MPU4)", GAME_FLAGS ) | |
| 1306 | GAME(199?, m4tiktak ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Tic Tak Cash (Barcrest) (MPU4)", GAME_FLAGS ) | |
| 1307 | 1307 | |
| 1308 | GAME(199?, m4topact ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Top Action (Barcrest) (Dutch) (MPU4) (set 1)", GAME_FLAGS ) | |
| 1309 | GAME(199?, m4topacta ,m4topact ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Top Action (Barcrest) (Dutch) (MPU4) (set 2)", GAME_FLAGS ) | |
| 1308 | GAME(199?, m4topact ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Top Action (Barcrest) (Dutch) (MPU4) (set 1)", GAME_FLAGS ) | |
| 1309 | GAME(199?, m4topacta ,m4topact ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Top Action (Barcrest) (Dutch) (MPU4) (set 2)", GAME_FLAGS ) | |
| 1310 | 1310 | |
| 1311 | GAME(199?, m4topst ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Top Stop (Barcrest) (MPU4)", GAME_FLAGS ) | |
| 1311 | GAME(199?, m4topst ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Top Stop (Barcrest) (MPU4)", GAME_FLAGS ) | |
| 1312 | 1312 | |
| 1313 | GAME(199?, m4toptak ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Top Take (Barcrest) (MPU4)", GAME_FLAGS ) | |
| 1313 | GAME(199?, m4toptak ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Top Take (Barcrest) (MPU4)", GAME_FLAGS ) | |
| 1314 | 1314 | |
| 1315 | GAME(199?, m4tribnk ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Triple Bank (Barcrest) (Dutch) (MPU4)", GAME_FLAGS ) | |
| 1315 | GAME(199?, m4tribnk ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Triple Bank (Barcrest) (Dutch) (MPU4)", GAME_FLAGS ) | |
| 1316 | 1316 | |
| 1317 | GAME(199?, m4tupen ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Tuppenny Cracker (Barcrest - Bootleg) (MPU4)", GAME_FLAGS ) | |
| 1317 | GAME(199?, m4tupen ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Tuppenny Cracker (Barcrest - Bootleg) (MPU4)", GAME_FLAGS ) | |
| 1318 | 1318 | |
| 1319 | GAME(199?, m421 ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Twenty One (Barcrest) (MPU4)", GAME_FLAGS ) // reel issues | |
| 1319 | GAME(199?, m421 ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Twenty One (Barcrest) (MPU4)", GAME_FLAGS ) // reel issues | |
| 1320 | 1320 | |
| 1321 | GAME(199?, m4alpha ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Alphabet (Barcrest) [A4B 1.0] (MPU4)", GAME_FLAGS ) | |
| 1321 | GAME(199?, m4alpha ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Alphabet (Barcrest) [A4B 1.0] (MPU4)", GAME_FLAGS ) | |
| 1322 | 1322 | |
| 1323 | GAME(199?, m4bnknot ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Bank A Note (Barcrest) [BN 1.0] (MPU4)", GAME_FLAGS ) | |
| 1323 | GAME(199?, m4bnknot ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Bank A Note (Barcrest) [BN 1.0] (MPU4)", GAME_FLAGS ) | |
| 1324 | 1324 | |
| 1325 | GAME(199?, m4bjack ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Black Jack (Barcrest) (MPU4) (set 1)", GAME_FLAGS ) | |
| 1326 | GAME(199?, m4bjacka ,m4bjack ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Black Jack (Barcrest) (MPU4) (set 2)", GAME_FLAGS ) | |
| 1325 | GAME(199?, m4bjack ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Black Jack (Barcrest) (MPU4) (set 1)", GAME_FLAGS ) | |
| 1326 | GAME(199?, m4bjacka ,m4bjack ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Black Jack (Barcrest) (MPU4) (set 2)", GAME_FLAGS ) | |
| 1327 | 1327 | |
| 1328 | GAME(199?, m4bjsm ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Blackjack Super Multi (Barcrest) (MPU4) (SM H)", GAME_FLAGS ) // reel issues | |
| 1329 | GAME(199?, m4bjsma ,m4bjsm ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Blackjack Super Multi (Barcrest) (MPU4)", GAME_FLAGS ) // complains about battery, is this a different game? | |
| 1328 | GAME(199?, m4bjsm ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Blackjack Super Multi (Barcrest) (MPU4) (SM H)", GAME_FLAGS ) // reel issues | |
| 1329 | GAME(199?, m4bjsma ,m4bjsm ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Blackjack Super Multi (Barcrest) (MPU4)", GAME_FLAGS ) // complains about battery, is this a different game? | |
| 1330 | 1330 | |
| 1331 | GAME(199?, m4blstbk ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Blast A Bank (Barcrest) (MPU4)", GAME_FLAGS ) | |
| 1331 | GAME(199?, m4blstbk ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Blast A Bank (Barcrest) (MPU4)", GAME_FLAGS ) | |
| 1332 | 1332 | |
| 1333 | GAME(198?, m4supsl ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest", "Supa Silva (Barcrest) (MPU4)", GAME_FLAGS ) | |
| 1333 | GAME(198?, m4supsl ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest", "Supa Silva (Barcrest) (MPU4)", GAME_FLAGS ) | |
| 1334 | 1334 | |
| 1335 | GAME(199?, m4wayin ,0 ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Way In (Barcrest) (MPU4) (set 1)", GAME_FLAGS ) | |
| 1336 | GAME(199?, m4wayina ,m4wayin ,mod2 ,mpu4 ,m4default ,ROT0, "Barcrest","Way In (Barcrest) (MPU4) (set 2)", GAME_FLAGS ) // bad chr | |
| 1335 | GAME(199?, m4wayin ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Way In (Barcrest) (MPU4) (set 1)", GAME_FLAGS ) | |
| 1336 | GAME(199?, m4wayina ,m4wayin ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Way In (Barcrest) (MPU4) (set 2)", GAME_FLAGS ) // bad chr | |
| 1337 | 1337 | |
| 1338 | 1338 | |
| 1339 | 1339 | /* Bwb */ |
| 1340 | 1340 | |
| 1341 | GAME(199?, m4flshlt ,0 ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 1)", GAME_FLAGS ) | |
| 1342 | GAME(199?, m4flshlta ,m4flshlt ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 2)", GAME_FLAGS ) | |
| 1343 | GAME(199?, m4flshltb ,m4flshlt ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 3)", GAME_FLAGS ) | |
| 1344 | GAME(199?, m4flshltc ,m4flshlt ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 4)", GAME_FLAGS ) | |
| 1345 | GAME(199?, m4flshltd ,m4flshlt ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 5)", GAME_FLAGS ) | |
| 1346 | GAME(199?, m4flshlte ,m4flshlt ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 6)", GAME_FLAGS ) | |
| 1347 | GAME(199?, m4flshltf ,m4flshlt ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 7)", GAME_FLAGS ) | |
| 1348 | GAME(199?, m4flshltg ,m4flshlt ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 8)", GAME_FLAGS ) | |
| 1341 | GAME(199?, m4flshlt ,0 ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 1)", GAME_FLAGS ) | |
| 1342 | GAME(199?, m4flshlta ,m4flshlt ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 2)", GAME_FLAGS ) | |
| 1343 | GAME(199?, m4flshltb ,m4flshlt ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 3)", GAME_FLAGS ) | |
| 1344 | GAME(199?, m4flshltc ,m4flshlt ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 4)", GAME_FLAGS ) | |
| 1345 | GAME(199?, m4flshltd ,m4flshlt ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 5)", GAME_FLAGS ) | |
| 1346 | GAME(199?, m4flshlte ,m4flshlt ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 6)", GAME_FLAGS ) | |
| 1347 | GAME(199?, m4flshltf ,m4flshlt ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 7)", GAME_FLAGS ) | |
| 1348 | GAME(199?, m4flshltg ,m4flshlt ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 8)", GAME_FLAGS ) | |
| 1349 | 1349 | |
| 1350 | GAME(199?, m4blflsh ,0 ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Bwb","Blue Flash (Bwb) (MPU4) (set 1)", GAME_FLAGS ) | |
| 1351 | GAME(199?, m4blflsha ,m4blflsh ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Bwb","Blue Flash (Bwb) (MPU4) (set 2)", GAME_FLAGS ) | |
| 1352 | GAME(199?, m4blflshb ,m4blflsh ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Bwb","Blue Flash (Bwb) (MPU4) (set 3)", GAME_FLAGS ) | |
| 1353 | GAME(199?, m4blflshc ,m4blflsh ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Bwb","Blue Flash (Bwb) (MPU4) (set 4)", GAME_FLAGS ) | |
| 1354 | GAME(199?, m4blflshd ,m4blflsh ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Bwb","Blue Flash (Bwb) (MPU4) (set 5)", GAME_FLAGS ) | |
| 1355 | GAME(199?, m4blflshe ,m4blflsh ,mod2 ,mpu4 ,m4_showstring ,ROT0, "Bwb","Blue Flash (Bwb) (MPU4) (set 6)", GAME_FLAGS ) | |
| 1350 | GAME(199?, m4blflsh ,0 ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Bwb","Blue Flash (Bwb) (MPU4) (set 1)", GAME_FLAGS ) | |
| 1351 | GAME(199?, m4blflsha ,m4blflsh ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Bwb","Blue Flash (Bwb) (MPU4) (set 2)", GAME_FLAGS ) | |
| 1352 | GAME(199?, m4blflshb ,m4blflsh ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Bwb","Blue Flash (Bwb) (MPU4) (set 3)", GAME_FLAGS ) | |
| 1353 | GAME(199?, m4blflshc ,m4blflsh ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Bwb","Blue Flash (Bwb) (MPU4) (set 4)", GAME_FLAGS ) | |
| 1354 | GAME(199?, m4blflshd ,m4blflsh ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Bwb","Blue Flash (Bwb) (MPU4) (set 5)", GAME_FLAGS ) | |
| 1355 | GAME(199?, m4blflshe ,m4blflsh ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Bwb","Blue Flash (Bwb) (MPU4) (set 6)", GAME_FLAGS ) | |
| 1356 | 1356 | |
| 1357 | 1357 | /* Pcp */ |
| 1358 | 1358 | |
| 1359 | GAME(199?, m4cshino ,0 ,mod2 ,mpu4 ,m4default, ROT0, "Pcp","Cashino Deluxe (Pcp) (MPU4)", GAME_FLAGS ) // runs, but no lamps or other display.. | |
| 1359 | GAME(199?, m4cshino ,0 ,mod2 ,mpu4 , mpu4_state,m4default, ROT0, "Pcp","Cashino Deluxe (Pcp) (MPU4)", GAME_FLAGS ) // runs, but no lamps or other display.. | |
| 1360 | 1360 | |
| 1361 | GAME(199?, m4jjc ,0 ,mod2 ,mpu4 ,m4default, ROT0, "Pcp","Jumping Jack Cash (Pcp) (MPU4) (set 1)", GAME_FLAGS ) // runs, but no lamps or other display.. | |
| 1362 | GAME(199?, m4jjca ,m4jjc ,mod2 ,mpu4 ,m4default, ROT0, "Pcp","Jumping Jack Cash (Pcp) (MPU4) (set 2)", GAME_FLAGS ) // runs, but no lamps or other display.. | |
| 1361 | GAME(199?, m4jjc ,0 ,mod2 ,mpu4 , mpu4_state,m4default, ROT0, "Pcp","Jumping Jack Cash (Pcp) (MPU4) (set 1)", GAME_FLAGS ) // runs, but no lamps or other display.. | |
| 1362 | GAME(199?, m4jjca ,m4jjc ,mod2 ,mpu4 , mpu4_state,m4default, ROT0, "Pcp","Jumping Jack Cash (Pcp) (MPU4) (set 2)", GAME_FLAGS ) // runs, but no lamps or other display.. | |
| 1363 | 1363 | |
| 1364 | GAME(199?, m4spton ,0 ,mod2 ,mpu4 ,m4default, ROT0, "Pcp","Spot On (Pcp) (MPU4)", GAME_FLAGS ) // runs, but no lamps or other display.. | |
| 1364 | GAME(199?, m4spton ,0 ,mod2 ,mpu4 , mpu4_state,m4default, ROT0, "Pcp","Spot On (Pcp) (MPU4)", GAME_FLAGS ) // runs, but no lamps or other display.. | |
| 1365 | 1365 | |
| 1366 | GAME(199?, m4exlin ,0 ,mod2 ,mpu4 ,m4default, ROT0, "Pcp","Extra Lines (Pcp) (MPU4) (set 1)", GAME_FLAGS ) | |
| 1367 | GAME(199?, m4exlina ,m4exlin ,mod2 ,mpu4 ,m4default, ROT0, "Pcp","Extra Lines (Pcp) (MPU4) (set 2)", GAME_FLAGS ) | |
| 1366 | GAME(199?, m4exlin ,0 ,mod2 ,mpu4 , mpu4_state,m4default, ROT0, "Pcp","Extra Lines (Pcp) (MPU4) (set 1)", GAME_FLAGS ) | |
| 1367 | GAME(199?, m4exlina ,m4exlin ,mod2 ,mpu4 , mpu4_state,m4default, ROT0, "Pcp","Extra Lines (Pcp) (MPU4) (set 2)", GAME_FLAGS ) | |
| 1368 | 1368 | |
| 1369 | GAME(199?, m4supjst ,0 ,mod2 ,mpu4 ,m4default, ROT0, "Pcp","Super Jester (Pcp) (MPU4) (set 1)", GAME_FLAGS ) | |
| 1370 | GAME(199?, m4supjsta ,m4supjst ,mod2 ,mpu4 ,m4default, ROT0, "Pcp","Super Jester (Pcp) (MPU4) (set 2)", GAME_FLAGS ) | |
| 1371 | GAME(199?, m4supjstb ,m4supjst ,mod2 ,mpu4 ,m4default, ROT0, "Pcp","Super Jester (Pcp) (MPU4) (set 3)", GAME_FLAGS ) | |
| 1372 | GAME(199?, m4supjstc ,m4supjst ,mod2 ,mpu4 ,m4default, ROT0, "Pcp","Super Jester (Pcp) (MPU4) (set 4)", GAME_FLAGS ) | |
| 1373 | GAME(199?, m4supjstd ,m4supjst ,mod2 ,mpu4 ,m4default, ROT0, "Pcp","Super Jester (Pcp) (MPU4) (set 5)", GAME_FLAGS ) | |
| 1374 | GAME(199?, m4supjste ,m4supjst ,mod2 ,mpu4 ,m4default, ROT0, "Pcp","Super Jester (Pcp) (MPU4) (set 6)", GAME_FLAGS ) | |
| 1375 | GAME(199?, m4supjstf ,m4supjst ,mod2 ,mpu4 ,m4default, ROT0, "Pcp","Super Jester (Pcp) (MPU4) (set 7)", GAME_FLAGS ) | |
| 1376 | GAME(199?, m4supjstg ,m4supjst ,mod2 ,mpu4 ,m4default, ROT0, "Pcp","Super Jester (Pcp) (MPU4) (set 8)", GAME_FLAGS ) | |
| 1369 | GAME(199?, m4supjst ,0 ,mod2 ,mpu4 , mpu4_state,m4default, ROT0, "Pcp","Super Jester (Pcp) (MPU4) (set 1)", GAME_FLAGS ) | |
| 1370 | GAME(199?, m4supjsta ,m4supjst ,mod2 ,mpu4 , mpu4_state,m4default, ROT0, "Pcp","Super Jester (Pcp) (MPU4) (set 2)", GAME_FLAGS ) | |
| 1371 | GAME(199?, m4supjstb ,m4supjst ,mod2 ,mpu4 , mpu4_state,m4default, ROT0, "Pcp","Super Jester (Pcp) (MPU4) (set 3)", GAME_FLAGS ) | |
| 1372 | GAME(199?, m4supjstc ,m4supjst ,mod2 ,mpu4 , mpu4_state,m4default, ROT0, "Pcp","Super Jester (Pcp) (MPU4) (set 4)", GAME_FLAGS ) | |
| 1373 | GAME(199?, m4supjstd ,m4supjst ,mod2 ,mpu4 , mpu4_state,m4default, ROT0, "Pcp","Super Jester (Pcp) (MPU4) (set 5)", GAME_FLAGS ) | |
| 1374 | GAME(199?, m4supjste ,m4supjst ,mod2 ,mpu4 , mpu4_state,m4default, ROT0, "Pcp","Super Jester (Pcp) (MPU4) (set 6)", GAME_FLAGS ) | |
| 1375 | GAME(199?, m4supjstf ,m4supjst ,mod2 ,mpu4 , mpu4_state,m4default, ROT0, "Pcp","Super Jester (Pcp) (MPU4) (set 7)", GAME_FLAGS ) | |
| 1376 | GAME(199?, m4supjstg ,m4supjst ,mod2 ,mpu4 , mpu4_state,m4default, ROT0, "Pcp","Super Jester (Pcp) (MPU4) (set 8)", GAME_FLAGS ) | |
| 1377 | 1377 | |
| 1378 | GAME(199?, m4frcrak, 0, mod2 ,mpu4, m4default, ROT0, "Pcp","Fruit Cracker (Pcp) (MPU4)", GAME_FLAGS ) | |
| 1378 | GAME(199?, m4frcrak, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Pcp","Fruit Cracker (Pcp) (MPU4)", GAME_FLAGS ) | |
| 1379 | 1379 | |
| 1380 | 1380 | /* Misc */ |
| 1381 | 1381 | |
| 1382 | GAME(199?, m4spnwin ,0 ,mod2 ,mpu4, m4default, ROT0, "Cotswold Microsystems","Spin A Win (Cotswold Microsystems) (MPU4) (set 1)", GAME_FLAGS ) // works? | |
| 1383 | GAME(199?, m4spnwina ,m4spnwin ,mod2 ,mpu4, m4default, ROT0, "Cotswold Microsystems","Spin A Win (Cotswold Microsystems) (MPU4) (set 2)", GAME_FLAGS ) | |
| 1382 | GAME(199?, m4spnwin ,0 ,mod2 ,mpu4, mpu4_state, m4default, ROT0, "Cotswold Microsystems","Spin A Win (Cotswold Microsystems) (MPU4) (set 1)", GAME_FLAGS ) // works? | |
| 1383 | GAME(199?, m4spnwina ,m4spnwin ,mod2 ,mpu4, mpu4_state, m4default, ROT0, "Cotswold Microsystems","Spin A Win (Cotswold Microsystems) (MPU4) (set 2)", GAME_FLAGS ) | |
| 1384 | 1384 | |
| 1385 | GAME(199?, m4pick, 0, mod2 ,mpu4, m4default, ROT0, "Jpm","Pick A Fruit (Jpm) (MPU4)", GAME_FLAGS ) | |
| 1385 | GAME(199?, m4pick, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Jpm","Pick A Fruit (Jpm) (MPU4)", GAME_FLAGS ) | |
| 1386 | 1386 | |
| 1387 | GAMEL(1989?, m4conn4, 0, mod2 , connect4, connect4, ROT0, "Dolbeck Systems","Connect 4",GAME_IMPERFECT_GRAPHICS|GAME_REQUIRES_ARTWORK,layout_connect4 ) | |
| 1387 | GAMEL(1989?, m4conn4, 0, mod2 , connect4, mpu4_state, connect4, ROT0, "Dolbeck Systems","Connect 4",GAME_IMPERFECT_GRAPHICS|GAME_REQUIRES_ARTWORK,layout_connect4 ) | |
| 1388 | 1388 | |
| 1389 | GAME(199?, m4ttak , 0, mod2 ,mpu4, m4default, ROT0, "<unknown>","Tic Tac Take (unknown) (MPU4)", GAME_FLAGS ) | |
| 1389 | GAME(199?, m4ttak , 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","Tic Tac Take (unknown) (MPU4)", GAME_FLAGS ) |
| r15751 | r15752 | |
|---|---|---|
| 356 | 356 | ROM_END |
| 357 | 357 | |
| 358 | 358 | |
| 359 | GAME( 1981, dambustr, 0, dambustr, dambustr, dambustr, ROT90, "South West Research", "Dambusters (US, set 1)", 0 ) | |
| 360 | GAME( 1981, dambustra, dambustr, dambustr, dambustr, dambustr, ROT90, "South West Research", "Dambusters (US, set 2)", 0 ) | |
| 361 | GAME( 1981, dambustruk, dambustr, dambustr, dambustruk, dambustr, ROT90, "South West Research", "Dambusters (UK)", 0 ) | |
| 359 | GAME( 1981, dambustr, 0, dambustr, dambustr, dambustr_state, dambustr, ROT90, "South West Research", "Dambusters (US, set 1)", 0 ) | |
| 360 | GAME( 1981, dambustra, dambustr, dambustr, dambustr, dambustr_state, dambustr, ROT90, "South West Research", "Dambusters (US, set 2)", 0 ) | |
| 361 | GAME( 1981, dambustruk, dambustr, dambustr, dambustruk, dambustr_state, dambustr, ROT90, "South West Research", "Dambusters (UK)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1375 | 1375 | /* http://www.tatsu-mi.co.jp/game/trace/index.html */ |
| 1376 | 1376 | |
| 1377 | 1377 | /* 1987 Gray Out */ |
| 1378 | GAME( 1988, apache3, 0, apache3, apache3, apache3, ROT0, "Tatsumi", "Apache 3", GAME_IMPERFECT_GRAPHICS ) | |
| 1379 | GAME( 1988, apache3a, apache3, apache3, apache3, apache3, ROT0, "Tatsumi (Kana Corporation license)", "Apache 3 (Kana Corporation license)", GAME_IMPERFECT_GRAPHICS ) | |
| 1380 | GAMEL(1989, roundup5, 0, roundup5, roundup5, roundup5, ROT0, "Tatsumi", "Round Up 5 - Super Delta Force", GAME_IMPERFECT_GRAPHICS, layout_roundup5 ) | |
| 1381 | GAME( 1991, cyclwarr, 0, cyclwarr, cyclwarr, cyclwarr, ROT0, "Tatsumi", "Cycle Warriors", GAME_IMPERFECT_GRAPHICS) | |
| 1382 | GAME( 1992, bigfight, 0, bigfight, bigfight, cyclwarr, ROT0, "Tatsumi", "Big Fight - Big Trouble In The Atlantic Ocean", GAME_IMPERFECT_GRAPHICS) | |
| 1378 | GAME( 1988, apache3, 0, apache3, apache3, tatsumi_state, apache3, ROT0, "Tatsumi", "Apache 3", GAME_IMPERFECT_GRAPHICS ) | |
| 1379 | GAME( 1988, apache3a, apache3, apache3, apache3, tatsumi_state, apache3, ROT0, "Tatsumi (Kana Corporation license)", "Apache 3 (Kana Corporation license)", GAME_IMPERFECT_GRAPHICS ) | |
| 1380 | GAMEL(1989, roundup5, 0, roundup5, roundup5, tatsumi_state, roundup5, ROT0, "Tatsumi", "Round Up 5 - Super Delta Force", GAME_IMPERFECT_GRAPHICS, layout_roundup5 ) | |
| 1381 | GAME( 1991, cyclwarr, 0, cyclwarr, cyclwarr, tatsumi_state, cyclwarr, ROT0, "Tatsumi", "Cycle Warriors", GAME_IMPERFECT_GRAPHICS) | |
| 1382 | GAME( 1992, bigfight, 0, bigfight, bigfight, tatsumi_state, cyclwarr, ROT0, "Tatsumi", "Big Fight - Big Trouble In The Atlantic Ocean", GAME_IMPERFECT_GRAPHICS) |
| r15751 | r15752 | |
|---|---|---|
| 503 | 503 | |
| 504 | 504 | /******************************************************************************/ |
| 505 | 505 | |
| 506 | GAME( 1990, supbtime, 0, supbtime, supbtime, 0, ROT0, "Data East Corporation", "Super Burger Time (World, set 1)", GAME_SUPPORTS_SAVE ) | |
| 507 | GAME( 1990, supbtimea,supbtime, supbtime, supbtime, 0, ROT0, "Data East Corporation", "Super Burger Time (World, set 2)", GAME_SUPPORTS_SAVE ) | |
| 508 | GAME( 1990, supbtimej,supbtime, supbtime, supbtime, 0, ROT0, "Data East Corporation", "Super Burger Time (Japan)", GAME_SUPPORTS_SAVE ) | |
| 509 | GAME( 1991, chinatwn, 0, chinatwn, chinatwn, 0, ROT0, "Data East Corporation", "China Town (Japan)", GAME_SUPPORTS_SAVE ) | |
| 506 | GAME( 1990, supbtime, 0, supbtime, supbtime, supbtime_state, 0, ROT0, "Data East Corporation", "Super Burger Time (World, set 1)", GAME_SUPPORTS_SAVE ) | |
| 507 | GAME( 1990, supbtimea,supbtime, supbtime, supbtime, supbtime_state, 0, ROT0, "Data East Corporation", "Super Burger Time (World, set 2)", GAME_SUPPORTS_SAVE ) | |
| 508 | GAME( 1990, supbtimej,supbtime, supbtime, supbtime, supbtime_state, 0, ROT0, "Data East Corporation", "Super Burger Time (Japan)", GAME_SUPPORTS_SAVE ) | |
| 509 | GAME( 1991, chinatwn, 0, chinatwn, chinatwn, supbtime_state, 0, ROT0, "Data East Corporation", "China Town (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 197 | 197 | DRIVER_INIT_CALL(pce); |
| 198 | 198 | } |
| 199 | 199 | |
| 200 | GAME( 1996, ggconnie, 0, ggconnie, ggconnie, ggconnie, ROT0, "Eighting", "Go! Go! Connie chan Jaka Jaka Janken", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 200 | GAME( 1996, ggconnie, 0, ggconnie, ggconnie, ggconnie_state, ggconnie, ROT0, "Eighting", "Go! Go! Connie chan Jaka Jaka Janken", GAME_NO_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 541 | 541 | |
| 542 | 542 | ***************************************************************************/ |
| 543 | 543 | |
| 544 | GAME( 1994, blmbycar, 0, blmbycar, blmbycar, blmbycar, ROT0, "ABM & Gecas", "Blomby Car", GAME_SUPPORTS_SAVE ) | |
| 545 | GAME( 1994, blmbycaru,blmbycar, blmbycar, blmbycar, 0, ROT0, "ABM & Gecas", "Blomby Car (not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 546 | GAME( 1996, watrball, 0, watrball, watrball, 0, ROT0, "ABM", "Water Balls", GAME_SUPPORTS_SAVE ) | |
| 544 | GAME( 1994, blmbycar, 0, blmbycar, blmbycar, blmbycar_state, blmbycar, ROT0, "ABM & Gecas", "Blomby Car", GAME_SUPPORTS_SAVE ) | |
| 545 | GAME( 1994, blmbycaru,blmbycar, blmbycar, blmbycar, blmbycar_state, 0, ROT0, "ABM & Gecas", "Blomby Car (not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 546 | GAME( 1996, watrball, 0, watrball, watrball, blmbycar_state, 0, ROT0, "ABM", "Water Balls", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 504 | 504 | * |
| 505 | 505 | *************************************/ |
| 506 | 506 | |
| 507 | GAME( 1980, toratora, 0, toratora, toratora, 0, ROT90, "Game Plan", "Tora Tora (prototype?)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 507 | GAME( 1980, toratora, 0, toratora, toratora, toratora_state, 0, ROT90, "Game Plan", "Tora Tora (prototype?)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 384 | 384 | The original Deal 'Em ran on Summit Coin hardware, and was made by someone else. |
| 385 | 385 | Two further different releases were made, running on the Barcrest MPU4 Video, rather than this one. These are Deal 'Em Again and Deal 'Em 2000*/ |
| 386 | 386 | |
| 387 | GAME( 1987,v4dealem, 0, dealem, dealem, 0, ROT0, "Zenitone","Deal 'Em (MPU4 Conversion Kit, v7.0)",GAME_IMPERFECT_GRAPHICS ) | |
| 387 | GAME( 1987,v4dealem, 0, dealem, dealem, mpu4dealem_state, 0, ROT0, "Zenitone","Deal 'Em (MPU4 Conversion Kit, v7.0)",GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 438 | 438 | } |
| 439 | 439 | |
| 440 | 440 | |
| 441 | GAME( 1988, gbusters, 0, gbusters, gbusters, 0, ROT90, "Konami", "Gang Busters (set 1)", GAME_SUPPORTS_SAVE ) /* N02 & J03 program roms */ | |
| 442 | GAME( 1988, gbustersa, gbusters, gbusters, gbusters, 0, ROT90, "Konami", "Gang Busters (set 2)", GAME_SUPPORTS_SAVE ) /* unknown region program roms */ | |
| 443 | GAME( 1988, crazycop, gbusters, gbusters, gbusters, 0, ROT90, "Konami", "Crazy Cop (Japan)", GAME_SUPPORTS_SAVE ) /* M02 & J03 program roms */ | |
| 441 | GAME( 1988, gbusters, 0, gbusters, gbusters, gbusters_state, 0, ROT90, "Konami", "Gang Busters (set 1)", GAME_SUPPORTS_SAVE ) /* N02 & J03 program roms */ | |
| 442 | GAME( 1988, gbustersa, gbusters, gbusters, gbusters, gbusters_state, 0, ROT90, "Konami", "Gang Busters (set 2)", GAME_SUPPORTS_SAVE ) /* unknown region program roms */ | |
| 443 | GAME( 1988, crazycop, gbusters, gbusters, gbusters, gbusters_state, 0, ROT90, "Konami", "Crazy Cop (Japan)", GAME_SUPPORTS_SAVE ) /* M02 & J03 program roms */ |
| r15751 | r15752 | |
|---|---|---|
| 923 | 923 | didn't have original Sega part numbers it's probably a converted TWC cart |
| 924 | 924 | */ |
| 925 | 925 | |
| 926 | /* -- */ GAME( 1993, megaplay, 0, megaplay, megaplay, megaplay, ROT0, "Sega", "Mega Play BIOS", GAME_IS_BIOS_ROOT ) | |
| 927 | /* 01 */ GAME( 1993, mp_sonic, megaplay, megaplay, mp_sonic, megaplay, ROT0, "Sega", "Sonic The Hedgehog (Mega Play)" , 0 ) | |
| 928 | /* 02 */ GAME( 1993, mp_gaxe2, megaplay, megaplay, mp_gaxe2, megaplay, ROT0, "Sega", "Golden Axe II (Mega Play)" , 0 ) | |
| 929 | /* 03 */ GAME( 1993, mp_gslam, megaplay, megaplay, mp_gslam, megaplay, ROT0, "Sega", "Grand Slam (Mega Play)",0 ) | |
| 930 | /* 04 */ GAME( 1993, mp_twc, megaplay, megaplay, mp_twc, megaplay, ROT0, "Sega", "Tecmo World Cup (Mega Play)" , 0 ) | |
| 931 | /* 05 */ GAME( 1993, mp_sor2, megaplay, megaplay, mp_sor2, megaplay, ROT0, "Sega", "Streets of Rage II (Mega Play)" , 0 ) | |
| 932 | /* 06 */ GAME( 1993, mp_bio, megaplay, megaplay, mp_bio, megaplay, ROT0, "Sega", "Bio-hazard Battle (Mega Play)" , 0 ) | |
| 933 | /* 07 */ GAME( 1993, mp_soni2, megaplay, megaplay, mp_soni2, megaplay, ROT0, "Sega", "Sonic The Hedgehog 2 (Mega Play)" , 0 ) | |
| 926 | /* -- */ GAME( 1993, megaplay, 0, megaplay, megaplay, mplay_state, megaplay, ROT0, "Sega", "Mega Play BIOS", GAME_IS_BIOS_ROOT ) | |
| 927 | /* 01 */ GAME( 1993, mp_sonic, megaplay, megaplay, mp_sonic, mplay_state, megaplay, ROT0, "Sega", "Sonic The Hedgehog (Mega Play)" , 0 ) | |
| 928 | /* 02 */ GAME( 1993, mp_gaxe2, megaplay, megaplay, mp_gaxe2, mplay_state, megaplay, ROT0, "Sega", "Golden Axe II (Mega Play)" , 0 ) | |
| 929 | /* 03 */ GAME( 1993, mp_gslam, megaplay, megaplay, mp_gslam, mplay_state, megaplay, ROT0, "Sega", "Grand Slam (Mega Play)",0 ) | |
| 930 | /* 04 */ GAME( 1993, mp_twc, megaplay, megaplay, mp_twc, mplay_state, megaplay, ROT0, "Sega", "Tecmo World Cup (Mega Play)" , 0 ) | |
| 931 | /* 05 */ GAME( 1993, mp_sor2, megaplay, megaplay, mp_sor2, mplay_state, megaplay, ROT0, "Sega", "Streets of Rage II (Mega Play)" , 0 ) | |
| 932 | /* 06 */ GAME( 1993, mp_bio, megaplay, megaplay, mp_bio, mplay_state, megaplay, ROT0, "Sega", "Bio-hazard Battle (Mega Play)" , 0 ) | |
| 933 | /* 07 */ GAME( 1993, mp_soni2, megaplay, megaplay, mp_soni2, mplay_state, megaplay, ROT0, "Sega", "Sonic The Hedgehog 2 (Mega Play)" , 0 ) | |
| 934 | 934 | /* 08 */ |
| 935 | /* 09 */ GAME( 1993, mp_shnb3, megaplay, megaplay, mp_shnb3, megaplay, ROT0, "Sega", "Shinobi III (Mega Play)" , 0 ) | |
| 935 | /* 09 */ GAME( 1993, mp_shnb3, megaplay, megaplay, mp_shnb3, mplay_state, megaplay, ROT0, "Sega", "Shinobi III (Mega Play)" , 0 ) | |
| 936 | 936 | /* 10 */ |
| 937 | /* 11 */ GAME( 1993, mp_mazin, megaplay, megaplay, mp_mazin, megaplay, ROT0, "Sega", "Mazin Wars / Mazin Saga (Mega Play)",0 ) | |
| 937 | /* 11 */ GAME( 1993, mp_mazin, megaplay, megaplay, mp_mazin, mplay_state, megaplay, ROT0, "Sega", "Mazin Wars / Mazin Saga (Mega Play)",0 ) | |
| 938 | 938 | |
| 939 | /* ?? */ GAME( 1993, mp_col3, megaplay, megaplay, megaplay, megaplay, ROT0, "Sega", "Columns III (Mega Play)" , 0 ) | |
| 939 | /* ?? */ GAME( 1993, mp_col3, megaplay, megaplay, megaplay, mplay_state, megaplay, ROT0, "Sega", "Columns III (Mega Play)" , 0 ) | |
| 940 | 940 | |
| 941 | 941 | |
| 942 | 942 | /* Also confirmed to exist: |
| r15751 | r15752 | |
|---|---|---|
| 308 | 308 | |
| 309 | 309 | /* Game Driver */ |
| 310 | 310 | |
| 311 | GAME( 1985, bogeyman, 0, bogeyman, bogeyman, 0, ROT0, "Technos Japan", "Bogey Manor", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 311 | GAME( 1985, bogeyman, 0, bogeyman, bogeyman, bogeyman_state, 0, ROT0, "Technos Japan", "Bogey Manor", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 596 | 596 | * |
| 597 | 597 | *************************************/ |
| 598 | 598 | |
| 599 | GAME( 1980, r2dtank, 0, r2dtank, r2dtank, 0, ROT270, "Sigma Enterprises Inc.", "R2D Tank", GAME_SUPPORTS_SAVE) | |
| 599 | GAME( 1980, r2dtank, 0, r2dtank, r2dtank, r2dtank_state, 0, ROT270, "Sigma Enterprises Inc.", "R2D Tank", GAME_SUPPORTS_SAVE) |
| r15751 | r15752 | |
|---|---|---|
| 3634 | 3634 | // the program roms failing their tests. This is why we still have simulation code for many games |
| 3635 | 3635 | // despite having Japanese version MCU roms for several of them. See notes next to the sets |
| 3636 | 3636 | |
| 3637 | GAME( 1987, rtype, 0, rtype, rtype, 0, ROT0, "Irem", "R-Type (World)", GAME_NO_COCKTAIL ) | |
| 3638 | GAME( 1987, rtypej, rtype, rtype, rtype, 0, ROT0, "Irem", "R-Type (Japan)", GAME_NO_COCKTAIL ) | |
| 3639 | GAME( 1987, rtypejp, rtype, rtype, rtypep, 0, ROT0, "Irem", "R-Type (Japan prototype)", GAME_NO_COCKTAIL ) | |
| 3640 | GAME( 1987, rtypeu, rtype, rtype, rtype, 0, ROT0, "Irem (Nintendo of America license)", "R-Type (US)", GAME_NO_COCKTAIL ) | |
| 3641 | GAME( 1987, rtypeb, rtype, rtype, rtype, 0, ROT0, "bootleg", "R-Type (World bootleg)", GAME_NO_COCKTAIL ) | |
| 3642 | GAME( 1987, bchopper, 0, m72, bchopper, bchopper, ROT0, "Irem", "Battle Chopper", GAME_NO_COCKTAIL ) | |
| 3643 | GAME( 1987, mrheli, bchopper, m72, bchopper, mrheli, ROT0, "Irem", "Mr. HELI no Dai-Bouken", GAME_NO_COCKTAIL ) | |
| 3644 | GAME( 1988, nspirit, 0, m72, nspirit, nspirit, ROT0, "Irem", "Ninja Spirit", GAME_NO_COCKTAIL ) // doesn't wait / check for japan warning string.. fails rom check if used with japanese mcu rom (World version?) | |
| 3645 | GAME( 1988, nspiritj, nspirit, m72_8751, nspirit, m72_8751, ROT0, "Irem", "Saigo no Nindou (Japan)", GAME_NO_COCKTAIL ) // waits for japan warning screen, works with our mcu dump, corrupt warning screen due to priority / mixing errors (Japan Version) | |
| 3646 | GAME( 1988, imgfight, 0, m72, imgfight, imgfight, ROT270, "Irem", "Image Fight (World, revision A)", 0 ) // doesn't wait / check for japan warning string.. fails rom check if used with japanese mcu rom (World version?) | |
| 3647 | GAME( 1988, imgfightj, imgfight, m72_8751, imgfight, m72_8751, ROT270, "Irem", "Image Fight (Japan)", 0 ) // waits for japan warning screen, works with our mcu dump, can't actually see warning screen due to priority / mixing errors, check tilemap viewer (Japan Version) | |
| 3648 | GAME( 1989, loht, 0, m72, loht, loht, ROT0, "Irem", "Legend of Hero Tonma", GAME_NO_COCKTAIL ) // fails rom check if used with Japan MCU rom (World version?) | |
| 3649 | GAME( 1989, lohtj, loht, m72_8751, loht, m72_8751, ROT0, "Irem", "Legend of Hero Tonma (Japan)", GAME_NO_COCKTAIL ) // waits for japan warning screen, works with our mcu dump (Japan Version) | |
| 3650 | GAME( 1989, lohtb2, loht, m72_8751, loht, m72_8751, ROT0, "bootleg", "Legend of Hero Tonma (Japan, bootleg with i8751)", GAME_NO_COCKTAIL ) // works like above, mcu code is the same as the real code, probably just an alt revision on a bootleg board | |
| 3651 | GAME( 1989, lohtb, loht, m72, loht, 0, ROT0, "bootleg", "Legend of Hero Tonma (unprotected bootleg)", GAME_NOT_WORKING| GAME_NO_COCKTAIL ) | |
| 3652 | GAME( 1989, xmultipl, 0, xmultipl, xmultipl, 0, ROT0, "Irem", "X Multiply (World, M81)", GAME_NO_COCKTAIL ) | |
| 3653 | GAME( 1989, xmultiplm72, xmultipl, xmultiplm72, xmultipl, xmultiplm72, ROT0, "Irem", "X Multiply (Japan, M72)", GAME_NO_COCKTAIL ) | |
| 3654 | GAME( 1989, dbreed, 0, dbreed, dbreed, 0, ROT0, "Irem", "Dragon Breed (M81 PCB version)", GAME_NO_COCKTAIL ) | |
| 3655 | GAME( 1989, dbreedm72, dbreed, dbreedm72, dbreed, dbreedm72, ROT0, "Irem", "Dragon Breed (M72 PCB version)", GAME_NO_COCKTAIL ) | |
| 3656 | GAME( 1989, rtype2, 0, rtype2, rtype2, 0, ROT0, "Irem", "R-Type II", GAME_NO_COCKTAIL ) | |
| 3657 | GAME( 1989, rtype2j, rtype2, rtype2, rtype2, 0, ROT0, "Irem", "R-Type II (Japan)", GAME_NO_COCKTAIL ) | |
| 3658 | GAME( 1989, rtype2jc, rtype2, rtype2, rtype2, 0, ROT0, "Irem", "R-Type II (Japan, revision C)", GAME_NO_COCKTAIL ) | |
| 3659 | GAME( 1990, majtitle, 0, majtitle, rtype2, 0, ROT0, "Irem", "Major Title (World)", GAME_NO_COCKTAIL ) | |
| 3660 | GAME( 1990, majtitlej, majtitle, majtitle, rtype2, 0, ROT0, "Irem", "Major Title (Japan)", GAME_NO_COCKTAIL ) | |
| 3661 | GAME( 1990, hharry, 0, hharry, hharry, 0, ROT0, "Irem", "Hammerin' Harry (World)", GAME_NO_COCKTAIL ) | |
| 3662 | GAME( 1990, hharryu, hharry, hharryu, hharry, 0, ROT0, "Irem America", "Hammerin' Harry (US)", GAME_NO_COCKTAIL ) | |
| 3663 | GAME( 1990, dkgensan, hharry, hharryu, hharry, 0, ROT0, "Irem", "Daiku no Gensan (Japan, M82)", GAME_NO_COCKTAIL ) | |
| 3664 | GAME( 1990, dkgensanm72, hharry, dkgenm72, hharry, dkgenm72, ROT0, "Irem", "Daiku no Gensan (Japan, M72)", GAME_NO_COCKTAIL ) | |
| 3665 | GAME( 1990, poundfor, 0, poundfor, poundfor, 0, ROT270, "Irem", "Pound for Pound (World)", GAME_NO_COCKTAIL ) | |
| 3666 | GAME( 1990, poundforj, poundfor, poundfor, poundfor, 0, ROT270, "Irem", "Pound for Pound (Japan)", GAME_NO_COCKTAIL ) | |
| 3667 | GAME( 1990, poundforu, poundfor, poundfor, poundfor, 0, ROT270, "Irem America", "Pound for Pound (US)", GAME_NO_COCKTAIL ) | |
| 3668 | GAME( 1990, airduel, 0, m72, airduel, airduel, ROT270, "Irem", "Air Duel (Japan)", 0 ) | |
| 3669 | GAME( 1991, cosmccop, 0, cosmccop, gallop, 0, ROT0, "Irem", "Cosmic Cop (World)", GAME_NO_COCKTAIL ) | |
| 3670 | GAME( 1991, gallop, cosmccop, m72, gallop, gallop, ROT0, "Irem", "Gallop - Armed Police Unit (Japan)", GAME_NO_COCKTAIL ) | |
| 3671 | GAME( 1991, kengo, 0, kengo, kengo, 0, ROT0, "Irem", "Ken-Go", GAME_NO_COCKTAIL ) | |
| 3637 | GAME( 1987, rtype, 0, rtype, rtype, m72_state, 0, ROT0, "Irem", "R-Type (World)", GAME_NO_COCKTAIL ) | |
| 3638 | GAME( 1987, rtypej, rtype, rtype, rtype, m72_state, 0, ROT0, "Irem", "R-Type (Japan)", GAME_NO_COCKTAIL ) | |
| 3639 | GAME( 1987, rtypejp, rtype, rtype, rtypep, m72_state, 0, ROT0, "Irem", "R-Type (Japan prototype)", GAME_NO_COCKTAIL ) | |
| 3640 | GAME( 1987, rtypeu, rtype, rtype, rtype, m72_state, 0, ROT0, "Irem (Nintendo of America license)", "R-Type (US)", GAME_NO_COCKTAIL ) | |
| 3641 | GAME( 1987, rtypeb, rtype, rtype, rtype, m72_state, 0, ROT0, "bootleg", "R-Type (World bootleg)", GAME_NO_COCKTAIL ) | |
| 3642 | GAME( 1987, bchopper, 0, m72, bchopper, m72_state, bchopper, ROT0, "Irem", "Battle Chopper", GAME_NO_COCKTAIL ) | |
| 3643 | GAME( 1987, mrheli, bchopper, m72, bchopper, m72_state, mrheli, ROT0, "Irem", "Mr. HELI no Dai-Bouken", GAME_NO_COCKTAIL ) | |
| 3644 | GAME( 1988, nspirit, 0, m72, nspirit, m72_state, nspirit, ROT0, "Irem", "Ninja Spirit", GAME_NO_COCKTAIL ) // doesn't wait / check for japan warning string.. fails rom check if used with japanese mcu rom (World version?) | |
| 3645 | GAME( 1988, nspiritj, nspirit, m72_8751, nspirit, m72_state, m72_8751, ROT0, "Irem", "Saigo no Nindou (Japan)", GAME_NO_COCKTAIL ) // waits for japan warning screen, works with our mcu dump, corrupt warning screen due to priority / mixing errors (Japan Version) | |
| 3646 | GAME( 1988, imgfight, 0, m72, imgfight, m72_state, imgfight, ROT270, "Irem", "Image Fight (World, revision A)", 0 ) // doesn't wait / check for japan warning string.. fails rom check if used with japanese mcu rom (World version?) | |
| 3647 | GAME( 1988, imgfightj, imgfight, m72_8751, imgfight, m72_state, m72_8751, ROT270, "Irem", "Image Fight (Japan)", 0 ) // waits for japan warning screen, works with our mcu dump, can't actually see warning screen due to priority / mixing errors, check tilemap viewer (Japan Version) | |
| 3648 | GAME( 1989, loht, 0, m72, loht, m72_state, loht, ROT0, "Irem", "Legend of Hero Tonma", GAME_NO_COCKTAIL ) // fails rom check if used with Japan MCU rom (World version?) | |
| 3649 | GAME( 1989, lohtj, loht, m72_8751, loht, m72_state, m72_8751, ROT0, "Irem", "Legend of Hero Tonma (Japan)", GAME_NO_COCKTAIL ) // waits for japan warning screen, works with our mcu dump (Japan Version) | |
| 3650 | GAME( 1989, lohtb2, loht, m72_8751, loht, m72_state, m72_8751, ROT0, "bootleg", "Legend of Hero Tonma (Japan, bootleg with i8751)", GAME_NO_COCKTAIL ) // works like above, mcu code is the same as the real code, probably just an alt revision on a bootleg board | |
| 3651 | GAME( 1989, lohtb, loht, m72, loht, m72_state, 0, ROT0, "bootleg", "Legend of Hero Tonma (unprotected bootleg)", GAME_NOT_WORKING| GAME_NO_COCKTAIL ) | |
| 3652 | GAME( 1989, xmultipl, 0, xmultipl, xmultipl, m72_state, 0, ROT0, "Irem", "X Multiply (World, M81)", GAME_NO_COCKTAIL ) | |
| 3653 | GAME( 1989, xmultiplm72, xmultipl, xmultiplm72, xmultipl, m72_state, xmultiplm72, ROT0, "Irem", "X Multiply (Japan, M72)", GAME_NO_COCKTAIL ) | |
| 3654 | GAME( 1989, dbreed, 0, dbreed, dbreed, m72_state, 0, ROT0, "Irem", "Dragon Breed (M81 PCB version)", GAME_NO_COCKTAIL ) | |
| 3655 | GAME( 1989, dbreedm72, dbreed, dbreedm72, dbreed, m72_state, dbreedm72, ROT0, "Irem", "Dragon Breed (M72 PCB version)", GAME_NO_COCKTAIL ) | |
| 3656 | GAME( 1989, rtype2, 0, rtype2, rtype2, m72_state, 0, ROT0, "Irem", "R-Type II", GAME_NO_COCKTAIL ) | |
| 3657 | GAME( 1989, rtype2j, rtype2, rtype2, rtype2, m72_state, 0, ROT0, "Irem", "R-Type II (Japan)", GAME_NO_COCKTAIL ) | |
| 3658 | GAME( 1989, rtype2jc, rtype2, rtype2, rtype2, m72_state, 0, ROT0, "Irem", "R-Type II (Japan, revision C)", GAME_NO_COCKTAIL ) | |
| 3659 | GAME( 1990, majtitle, 0, majtitle, rtype2, m72_state, 0, ROT0, "Irem", "Major Title (World)", GAME_NO_COCKTAIL ) | |
| 3660 | GAME( 1990, majtitlej, majtitle, majtitle, rtype2, m72_state, 0, ROT0, "Irem", "Major Title (Japan)", GAME_NO_COCKTAIL ) | |
| 3661 | GAME( 1990, hharry, 0, hharry, hharry, m72_state, 0, ROT0, "Irem", "Hammerin' Harry (World)", GAME_NO_COCKTAIL ) | |
| 3662 | GAME( 1990, hharryu, hharry, hharryu, hharry, m72_state, 0, ROT0, "Irem America", "Hammerin' Harry (US)", GAME_NO_COCKTAIL ) | |
| 3663 | GAME( 1990, dkgensan, hharry, hharryu, hharry, m72_state, 0, ROT0, "Irem", "Daiku no Gensan (Japan, M82)", GAME_NO_COCKTAIL ) | |
| 3664 | GAME( 1990, dkgensanm72, hharry, dkgenm72, hharry, m72_state, dkgenm72, ROT0, "Irem", "Daiku no Gensan (Japan, M72)", GAME_NO_COCKTAIL ) | |
| 3665 | GAME( 1990, poundfor, 0, poundfor, poundfor, m72_state, 0, ROT270, "Irem", "Pound for Pound (World)", GAME_NO_COCKTAIL ) | |
| 3666 | GAME( 1990, poundforj, poundfor, poundfor, poundfor, m72_state, 0, ROT270, "Irem", "Pound for Pound (Japan)", GAME_NO_COCKTAIL ) | |
| 3667 | GAME( 1990, poundforu, poundfor, poundfor, poundfor, m72_state, 0, ROT270, "Irem America", "Pound for Pound (US)", GAME_NO_COCKTAIL ) | |
| 3668 | GAME( 1990, airduel, 0, m72, airduel, m72_state, airduel, ROT270, "Irem", "Air Duel (Japan)", 0 ) | |
| 3669 | GAME( 1991, cosmccop, 0, cosmccop, gallop, m72_state, 0, ROT0, "Irem", "Cosmic Cop (World)", GAME_NO_COCKTAIL ) | |
| 3670 | GAME( 1991, gallop, cosmccop, m72, gallop, m72_state, gallop, ROT0, "Irem", "Gallop - Armed Police Unit (Japan)", GAME_NO_COCKTAIL ) | |
| 3671 | GAME( 1991, kengo, 0, kengo, kengo, m72_state, 0, ROT0, "Irem", "Ken-Go", GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 278 | 278 | ROM_LOAD( "pokechamp_10_27c040.bin", 0x00000, 0x80000, CRC(b54806ed) SHA1(c6e1485c263ebd9102ff1e8c09b4c4ca5f63c3da) ) |
| 279 | 279 | ROM_END |
| 280 | 280 | |
| 281 | GAME( 1995, pokechmp, 0, pokechmp, pokechmp, pokechmp, ROT0, "D.G.R.M.", "Poke Champ", 0 ) | |
| 281 | GAME( 1995, pokechmp, 0, pokechmp, pokechmp, pokechmp_state, pokechmp, ROT0, "D.G.R.M.", "Poke Champ", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 255 | 255 | ROM_END |
| 256 | 256 | |
| 257 | 257 | |
| 258 | GAME(2002, pyson, 0, pyson, pyson, 0, ROT0, "Konami", "Konami Pyson BIOS", GAME_IS_SKELETON|GAME_IS_BIOS_ROOT) | |
| 259 | GAME(2002, wswe, pyson, pyson, pyson, 0, ROT0, "Konami", "World Soccer Winning Eleven Arcade Game Style", GAME_IS_SKELETON) | |
| 260 | GAME(2003, wswe2k3, pyson, pyson, pyson, 0, ROT0, "Konami", "World Soccer Winning Eleven Arcade Game 2003", GAME_IS_SKELETON) | |
| 258 | GAME(2002, pyson, 0, pyson, pyson, pyson_state, 0, ROT0, "Konami", "Konami Pyson BIOS", GAME_IS_SKELETON|GAME_IS_BIOS_ROOT) | |
| 259 | GAME(2002, wswe, pyson, pyson, pyson, pyson_state, 0, ROT0, "Konami", "World Soccer Winning Eleven Arcade Game Style", GAME_IS_SKELETON) | |
| 260 | GAME(2003, wswe2k3, pyson, pyson, pyson, pyson_state, 0, ROT0, "Konami", "World Soccer Winning Eleven Arcade Game 2003", GAME_IS_SKELETON) |
| r15751 | r15752 | |
|---|---|---|
| 630 | 630 | * |
| 631 | 631 | *************************************/ |
| 632 | 632 | |
| 633 | GAME( 1984, crgolf, 0, crgolf, crgolf, 0, ROT0, "Nasco Japan", "Crowns Golf (834-5419-04)", GAME_SUPPORTS_SAVE ) | |
| 634 | GAME( 1984, crgolfa, crgolf, crgolf, crgolf, 0, ROT0, "Nasco Japan", "Crowns Golf (834-5419-03)", GAME_SUPPORTS_SAVE ) | |
| 635 | GAME( 1984, crgolfb, crgolf, crgolf, crgolf, 0, ROT0, "Nasco Japan", "Crowns Golf (set 3)", GAME_SUPPORTS_SAVE ) | |
| 636 | GAME( 1984, crgolfc, crgolf, crgolf, crgolf, 0, ROT0, "Nasco Japan", "Champion Golf", GAME_SUPPORTS_SAVE ) | |
| 637 | GAME( 1984, crgolfbt, crgolf, crgolf, crgolf, 0, ROT0, "bootleg", "Champion Golf (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 638 | GAME( 1985, crgolfhi, 0, crgolfhi, crgolf, crgolfhi, ROT0, "Nasco Japan", "Crowns Golf in Hawaii" , GAME_SUPPORTS_SAVE ) | |
| 633 | GAME( 1984, crgolf, 0, crgolf, crgolf, crgolf_state, 0, ROT0, "Nasco Japan", "Crowns Golf (834-5419-04)", GAME_SUPPORTS_SAVE ) | |
| 634 | GAME( 1984, crgolfa, crgolf, crgolf, crgolf, crgolf_state, 0, ROT0, "Nasco Japan", "Crowns Golf (834-5419-03)", GAME_SUPPORTS_SAVE ) | |
| 635 | GAME( 1984, crgolfb, crgolf, crgolf, crgolf, crgolf_state, 0, ROT0, "Nasco Japan", "Crowns Golf (set 3)", GAME_SUPPORTS_SAVE ) | |
| 636 | GAME( 1984, crgolfc, crgolf, crgolf, crgolf, crgolf_state, 0, ROT0, "Nasco Japan", "Champion Golf", GAME_SUPPORTS_SAVE ) | |
| 637 | GAME( 1984, crgolfbt, crgolf, crgolf, crgolf, crgolf_state, 0, ROT0, "bootleg", "Champion Golf (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 638 | GAME( 1985, crgolfhi, 0, crgolfhi, crgolf, crgolf_state, crgolfhi, ROT0, "Nasco Japan", "Crowns Golf in Hawaii" , GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1001 | 1001 | state->m_vram = state->memregion( "gfx1" )->base(); // makes decoding the RAM based tiles easier this way |
| 1002 | 1002 | } |
| 1003 | 1003 | |
| 1004 | GAME( 1991, mastboy, 0, mastboy, mastboy, mastboy, ROT0, "Gaelco", "Master Boy (Spanish, PCB Rev A)", 0 ) | |
| 1005 | GAME( 1991, mastboyi, mastboy, mastboy, mastboy, mastboy, ROT0, "Gaelco", "Master Boy (Italian, PCB Rev A)", 0 ) | |
| 1004 | GAME( 1991, mastboy, 0, mastboy, mastboy, mastboy_state, mastboy, ROT0, "Gaelco", "Master Boy (Spanish, PCB Rev A)", 0 ) | |
| 1005 | GAME( 1991, mastboyi, mastboy, mastboy, mastboy, mastboy_state, mastboy, ROT0, "Gaelco", "Master Boy (Italian, PCB Rev A)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1013 | 1013 | } |
| 1014 | 1014 | } |
| 1015 | 1015 | |
| 1016 | GAME( 199?, jclub2, 0, jclub2, darkhors, 0, ROT0, "Seta", "Jockey Club II (newer hardware)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1017 | GAME( 199?, jclub2o, jclub2, jclub2o, darkhors, 0, ROT0, "Seta", "Jockey Club II (older hardware)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1018 | GAME( 2001, darkhors, jclub2, darkhors,darkhors, darkhors, ROT0, "bootleg", "Dark Horse (bootleg of Jockey Club II)", GAME_IMPERFECT_GRAPHICS ) | |
| 1016 | GAME( 199?, jclub2, 0, jclub2, darkhors, darkhors_state, 0, ROT0, "Seta", "Jockey Club II (newer hardware)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1017 | GAME( 199?, jclub2o, jclub2, jclub2o, darkhors, darkhors_state, 0, ROT0, "Seta", "Jockey Club II (older hardware)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1018 | GAME( 2001, darkhors, jclub2, darkhors,darkhors, darkhors_state, darkhors, ROT0, "bootleg", "Dark Horse (bootleg of Jockey Club II)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 687 | 687 | } |
| 688 | 688 | |
| 689 | 689 | |
| 690 | GAME( 1985, rmhaihai, 0, rmhaihai, rmhaihai, rmhaihai, ROT0, "Alba", "Real Mahjong Haihai (Japan)", 0 ) | |
| 691 | GAME( 1985, rmhaihib, rmhaihai, rmhaihai, rmhaihib, rmhaihai, ROT0, "Alba", "Real Mahjong Haihai [BET] (Japan)", 0 ) | |
| 692 | GAME( 1986, rmhaijin, 0, rmhaihai, rmhaihai, rmhaihai, ROT0, "Alba", "Real Mahjong Haihai Jinji Idou Hen (Japan)", 0 ) | |
| 693 | GAME( 1986, rmhaisei, 0, rmhaisei, rmhaihai, rmhaihai, ROT0, "Visco", "Real Mahjong Haihai Seichouhen (Japan)", 0 ) | |
| 694 | GAME( 1987, themj, 0, themj, rmhaihai, rmhaihai, ROT0, "Visco", "The Mah-jong (Japan)", 0 ) | |
| 690 | GAME( 1985, rmhaihai, 0, rmhaihai, rmhaihai, rmhaihai_state, rmhaihai, ROT0, "Alba", "Real Mahjong Haihai (Japan)", 0 ) | |
| 691 | GAME( 1985, rmhaihib, rmhaihai, rmhaihai, rmhaihib, rmhaihai_state, rmhaihai, ROT0, "Alba", "Real Mahjong Haihai [BET] (Japan)", 0 ) | |
| 692 | GAME( 1986, rmhaijin, 0, rmhaihai, rmhaihai, rmhaihai_state, rmhaihai, ROT0, "Alba", "Real Mahjong Haihai Jinji Idou Hen (Japan)", 0 ) | |
| 693 | GAME( 1986, rmhaisei, 0, rmhaisei, rmhaihai, rmhaihai_state, rmhaihai, ROT0, "Visco", "Real Mahjong Haihai Seichouhen (Japan)", 0 ) | |
| 694 | GAME( 1987, themj, 0, themj, rmhaihai, rmhaihai_state, rmhaihai, ROT0, "Visco", "The Mah-jong (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 935 | 935 | ROM_END |
| 936 | 936 | |
| 937 | 937 | |
| 938 | GAMEL( 1987, topspeed, 0, topspeed, topspeed, 0, ROT0, "Taito Corporation Japan", "Top Speed (World)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_topspeed ) | |
| 939 | GAMEL( 1987, topspeedu,topspeed, topspeed, fullthrl, 0, ROT0, "Taito America Corporation (Romstar license)", "Top Speed (US)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_topspeed ) | |
| 940 | GAMEL( 1987, fullthrl, topspeed, topspeed, fullthrl, 0, ROT0, "Taito Corporation", "Full Throttle (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_topspeed ) | |
| 938 | GAMEL( 1987, topspeed, 0, topspeed, topspeed, topspeed_state, 0, ROT0, "Taito Corporation Japan", "Top Speed (World)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_topspeed ) | |
| 939 | GAMEL( 1987, topspeedu,topspeed, topspeed, fullthrl, topspeed_state, 0, ROT0, "Taito America Corporation (Romstar license)", "Top Speed (US)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_topspeed ) | |
| 940 | GAMEL( 1987, fullthrl, topspeed, topspeed, fullthrl, topspeed_state, 0, ROT0, "Taito Corporation", "Full Throttle (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_topspeed ) |
| r15751 | r15752 | |
|---|---|---|
| 1151 | 1151 | |
| 1152 | 1152 | |
| 1153 | 1153 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS |
| 1154 | GAME( 1985, hangonjr, 0, hangonjr, hangonjr, 0, ROT0, "Sega", "Hang-On Jr.", 0 ) | |
| 1155 | GAME( 1986, transfrm, 0, systeme, transfrm, 0, ROT0, "Sega", "Transformer", 0 ) | |
| 1156 | GAME( 1986, astrofl, transfrm, astrofl, transfrm, 0, ROT0, "Sega", "Astro Flash (Japan)", 0 ) | |
| 1157 | GAME( 1986, ridleofp, 0, ridleofp, ridleofp, 0, ROT90, "Sega / Nasco", "Riddle of Pythagoras (Japan)", 0 ) | |
| 1158 | GAME( 1987, opaopa, 0, opaopa, opaopa, 0, ROT0, "Sega", "Opa Opa (MC-8123, 317-0042)", 0 ) | |
| 1159 | GAME( 1988, fantzn2, 0, fantzn2, fantzn2, 0, ROT0, "Sega", "Fantasy Zone II - The Tears of Opa-Opa (MC-8123, 317-0057)", 0 ) | |
| 1160 | GAME( 1988, tetrisse, 0, systeme, tetrisse, 0, ROT0, "Sega", "Tetris (Japan, System E)", 0 ) | |
| 1154 | GAME( 1985, hangonjr, 0, hangonjr, hangonjr, hangonjr_state, 0, ROT0, "Sega", "Hang-On Jr.", 0 ) | |
| 1155 | GAME( 1986, transfrm, 0, systeme, transfrm, systeme_state, 0, ROT0, "Sega", "Transformer", 0 ) | |
| 1156 | GAME( 1986, astrofl, transfrm, astrofl, transfrm, astrofl_state, 0, ROT0, "Sega", "Astro Flash (Japan)", 0 ) | |
| 1157 | GAME( 1986, ridleofp, 0, ridleofp, ridleofp, ridleofp_state, 0, ROT90, "Sega / Nasco", "Riddle of Pythagoras (Japan)", 0 ) | |
| 1158 | GAME( 1987, opaopa, 0, opaopa, opaopa, opaopa_state, 0, ROT0, "Sega", "Opa Opa (MC-8123, 317-0042)", 0 ) | |
| 1159 | GAME( 1988, fantzn2, 0, fantzn2, fantzn2, fantzn2_state, 0, ROT0, "Sega", "Fantasy Zone II - The Tears of Opa-Opa (MC-8123, 317-0057)", 0 ) | |
| 1160 | GAME( 1988, tetrisse, 0, systeme, tetrisse, systeme_state, 0, ROT0, "Sega", "Tetris (Japan, System E)", 0 ) | |
| 1161 | 1161 |
| r15751 | r15752 | |
|---|---|---|
| 400 | 400 | |
| 401 | 401 | /* (C) 1987 ETI 8402 MAGNOLIA ST. #C SANTEE, CA 92071 */ |
| 402 | 402 | |
| 403 | GAME( 1987, amspdwy, 0, amspdwy, amspdwy, 0, ROT0, "Enerdyne Technologies Inc.", "American Speedway (set 1)", GAME_SUPPORTS_SAVE ) | |
| 404 | GAME( 1987, amspdwya, amspdwy, amspdwy, amspdwya, 0, ROT0, "Enerdyne Technologies Inc.", "American Speedway (set 2)", GAME_SUPPORTS_SAVE ) | |
| 403 | GAME( 1987, amspdwy, 0, amspdwy, amspdwy, amspdwy_state, 0, ROT0, "Enerdyne Technologies Inc.", "American Speedway (set 1)", GAME_SUPPORTS_SAVE ) | |
| 404 | GAME( 1987, amspdwya, amspdwy, amspdwy, amspdwya, amspdwy_state, 0, ROT0, "Enerdyne Technologies Inc.", "American Speedway (set 2)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 69 | 69 | ROM_END |
| 70 | 70 | |
| 71 | 71 | |
| 72 | GAME(1987, escape, 0, jvh, jvh, jvh, ROT0, "Jac Van Ham (Royal)", "Escape", GAME_IS_SKELETON_MECHANICAL) | |
| 73 | GAME(19??, movmastr, 0, jvh, jvh, jvh, ROT0, "Jac Van Ham (Royal)", "Movie Masters", GAME_IS_SKELETON_MECHANICAL) | |
| 72 | GAME(1987, escape, 0, jvh, jvh, jvh_state, jvh, ROT0, "Jac Van Ham (Royal)", "Escape", GAME_IS_SKELETON_MECHANICAL) | |
| 73 | GAME(19??, movmastr, 0, jvh, jvh, jvh_state, jvh, ROT0, "Jac Van Ham (Royal)", "Movie Masters", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 1429 | 1429 | ROM_END |
| 1430 | 1430 | |
| 1431 | 1431 | |
| 1432 | GAME( 19??, borntofi, 0, borntofi, borntofi, 0, ROT0, "International Games", "Born To Fight", GAME_SUPPORTS_SAVE ) | |
| 1433 | GAME( 19??, fantland, 0, fantland, fantland, 0, ROT0, "Electronic Devices Italy", "Fantasy Land (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1434 | GAME( 19??, fantlanda, fantland, fantland, fantland, 0, ROT0, "Electronic Devices Italy", "Fantasy Land (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1435 | GAME( 19??, wheelrun, 0, wheelrun, wheelrun, 0, ROT0, "International Games", "Wheels Runner", GAME_SUPPORTS_SAVE ) | |
| 1436 | GAME( 1989, galaxygn, 0, galaxygn, galaxygn, 0, ROT90, "Electronic Devices Italy", "Galaxy Gunners", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1432 | GAME( 19??, borntofi, 0, borntofi, borntofi, fantland_state, 0, ROT0, "International Games", "Born To Fight", GAME_SUPPORTS_SAVE ) | |
| 1433 | GAME( 19??, fantland, 0, fantland, fantland, fantland_state, 0, ROT0, "Electronic Devices Italy", "Fantasy Land (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1434 | GAME( 19??, fantlanda, fantland, fantland, fantland, fantland_state, 0, ROT0, "Electronic Devices Italy", "Fantasy Land (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1435 | GAME( 19??, wheelrun, 0, wheelrun, wheelrun, fantland_state, 0, ROT0, "International Games", "Wheels Runner", GAME_SUPPORTS_SAVE ) | |
| 1436 | GAME( 1989, galaxygn, 0, galaxygn, galaxygn, fantland_state, 0, ROT90, "Electronic Devices Italy", "Galaxy Gunners", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1246 | 1246 | * |
| 1247 | 1247 | *************************************/ |
| 1248 | 1248 | |
| 1249 | GAME( 1990, hydra, 0, hydra, hydra, hydra, ROT0, "Atari Games", "Hydra", GAME_SUPPORTS_SAVE ) | |
| 1250 | GAME( 1990, hydrap, hydra, hydra, hydra, hydrap, ROT0, "Atari Games", "Hydra (prototype 5/14/90)", GAME_SUPPORTS_SAVE ) | |
| 1251 | GAME( 1990, hydrap2, hydra, hydra, hydra, hydrap, ROT0, "Atari Games", "Hydra (prototype 5/25/90)", GAME_SUPPORTS_SAVE ) | |
| 1249 | GAME( 1990, hydra, 0, hydra, hydra, atarig1_state, hydra, ROT0, "Atari Games", "Hydra", GAME_SUPPORTS_SAVE ) | |
| 1250 | GAME( 1990, hydrap, hydra, hydra, hydra, atarig1_state, hydrap, ROT0, "Atari Games", "Hydra (prototype 5/14/90)", GAME_SUPPORTS_SAVE ) | |
| 1251 | GAME( 1990, hydrap2, hydra, hydra, hydra, atarig1_state, hydrap, ROT0, "Atari Games", "Hydra (prototype 5/25/90)", GAME_SUPPORTS_SAVE ) | |
| 1252 | 1252 | |
| 1253 | GAME( 1990, pitfight, 0, pitfight, pitfight, pitfight9, ROT0, "Atari Games", "Pit Fighter (rev 9)", GAME_SUPPORTS_SAVE ) | |
| 1254 | GAME( 1990, pitfight7, pitfight, pitfight, pitfight, pitfight7, ROT0, "Atari Games", "Pit Fighter (rev 7)", GAME_SUPPORTS_SAVE ) | |
| 1255 | GAME( 1990, pitfight6, pitfight, pitfight, pitfight, pitfightj, ROT0, "Atari Games", "Pit Fighter (rev 6)", GAME_SUPPORTS_SAVE ) | |
| 1256 | GAME( 1990, pitfight5, pitfight, pitfight, pitfight, pitfight7, ROT0, "Atari Games", "Pit Fighter (rev 5)", GAME_SUPPORTS_SAVE ) | |
| 1257 | GAME( 1990, pitfight4, pitfight, pitfight, pitfight, pitfight, ROT0, "Atari Games", "Pit Fighter (rev 4)", GAME_SUPPORTS_SAVE ) | |
| 1258 | GAME( 1990, pitfight3, pitfight, pitfight, pitfight, pitfight, ROT0, "Atari Games", "Pit Fighter (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 1259 | GAME( 1990, pitfightj, pitfight, pitfight, pitfightj,pitfightj, ROT0, "Atari Games", "Pit Fighter (Japan, 2 players)", GAME_SUPPORTS_SAVE ) | |
| 1260 | GAME( 1990, pitfightb, pitfight, pitfight, pitfight, pitfightb, ROT0, "bootleg", "Pit Fighter (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1253 | GAME( 1990, pitfight, 0, pitfight, pitfight, atarig1_state, pitfight9, ROT0, "Atari Games", "Pit Fighter (rev 9)", GAME_SUPPORTS_SAVE ) | |
| 1254 | GAME( 1990, pitfight7, pitfight, pitfight, pitfight, atarig1_state, pitfight7, ROT0, "Atari Games", "Pit Fighter (rev 7)", GAME_SUPPORTS_SAVE ) | |
| 1255 | GAME( 1990, pitfight6, pitfight, pitfight, pitfight, atarig1_state, pitfightj, ROT0, "Atari Games", "Pit Fighter (rev 6)", GAME_SUPPORTS_SAVE ) | |
| 1256 | GAME( 1990, pitfight5, pitfight, pitfight, pitfight, atarig1_state, pitfight7, ROT0, "Atari Games", "Pit Fighter (rev 5)", GAME_SUPPORTS_SAVE ) | |
| 1257 | GAME( 1990, pitfight4, pitfight, pitfight, pitfight, atarig1_state, pitfight, ROT0, "Atari Games", "Pit Fighter (rev 4)", GAME_SUPPORTS_SAVE ) | |
| 1258 | GAME( 1990, pitfight3, pitfight, pitfight, pitfight, atarig1_state, pitfight, ROT0, "Atari Games", "Pit Fighter (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 1259 | GAME( 1990, pitfightj, pitfight, pitfight, pitfightj, atarig1_state,pitfightj, ROT0, "Atari Games", "Pit Fighter (Japan, 2 players)", GAME_SUPPORTS_SAVE ) | |
| 1260 | GAME( 1990, pitfightb, pitfight, pitfight, pitfight, atarig1_state, pitfightb, ROT0, "bootleg", "Pit Fighter (bootleg)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 613 | 613 | * |
| 614 | 614 | *************************************/ |
| 615 | 615 | |
| 616 | GAME( 1988, toobin, 0, toobin, toobin, toobin, ROT270, "Atari Games", "Toobin' (rev 3)", 0 ) | |
| 617 | GAME( 1988, toobine, toobin, toobin, toobin, toobin, ROT270, "Atari Games", "Toobin' (Europe, rev 3)", 0 ) | |
| 618 | GAME( 1988, toobing, toobin, toobin, toobin, toobin, ROT270, "Atari Games", "Toobin' (German, rev 3)", 0 ) | |
| 619 | GAME( 1988, toobin2, toobin, toobin, toobin, toobin, ROT270, "Atari Games", "Toobin' (rev 2)", 0 ) | |
| 620 | GAME( 1988, toobin2e, toobin, toobin, toobin, toobin, ROT270, "Atari Games", "Toobin' (Europe, rev 2)", 0 ) | |
| 621 | GAME( 1988, toobin1, toobin, toobin, toobin, toobin, ROT270, "Atari Games", "Toobin' (rev 1)", 0 ) | |
| 616 | GAME( 1988, toobin, 0, toobin, toobin, toobin_state, toobin, ROT270, "Atari Games", "Toobin' (rev 3)", 0 ) | |
| 617 | GAME( 1988, toobine, toobin, toobin, toobin, toobin_state, toobin, ROT270, "Atari Games", "Toobin' (Europe, rev 3)", 0 ) | |
| 618 | GAME( 1988, toobing, toobin, toobin, toobin, toobin_state, toobin, ROT270, "Atari Games", "Toobin' (German, rev 3)", 0 ) | |
| 619 | GAME( 1988, toobin2, toobin, toobin, toobin, toobin_state, toobin, ROT270, "Atari Games", "Toobin' (rev 2)", 0 ) | |
| 620 | GAME( 1988, toobin2e, toobin, toobin, toobin, toobin_state, toobin, ROT270, "Atari Games", "Toobin' (Europe, rev 2)", 0 ) | |
| 621 | GAME( 1988, toobin1, toobin, toobin, toobin, toobin_state, toobin, ROT270, "Atari Games", "Toobin' (rev 1)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 2254 | 2254 | |
| 2255 | 2255 | |
| 2256 | 2256 | |
| 2257 | GAME( 1992, legionna, 0, legionna, legionna, legiongfx, ROT0, "TAD Corporation", "Legionnaire (World)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2258 | GAME( 1992, legionnau,legionna, legionna, legionna, legiongfx, ROT0, "TAD Corporation (Fabtek license)", "Legionnaire (US)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2257 | GAME( 1992, legionna, 0, legionna, legionna, legionna_state, legiongfx, ROT0, "TAD Corporation", "Legionnaire (World)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2258 | GAME( 1992, legionnau,legionna, legionna, legionna, legionna_state, legiongfx, ROT0, "TAD Corporation (Fabtek license)", "Legionnaire (US)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2259 | 2259 | |
| 2260 | GAME( 1992, heatbrl, 0, heatbrl, heatbrl, 0, ROT0, "TAD Corporation", "Heated Barrel (World version 3)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2261 | GAME( 1992, heatbrl2, heatbrl, heatbrl, heatbrl, 0, ROT0, "TAD Corporation", "Heated Barrel (World version 2)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2262 | GAME( 1992, heatbrlo, heatbrl, heatbrl, heatbrl, 0, ROT0, "TAD Corporation", "Heated Barrel (World old version)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2263 | GAME( 1992, heatbrlu, heatbrl, heatbrl, heatbrl, 0, ROT0, "TAD Corporation", "Heated Barrel (US)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2264 | GAME( 1992, heatbrle, heatbrl, heatbrl, heatbrl, 0, ROT0, "TAD Corporation", "Heated Barrel (Electronic Devices license)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2260 | GAME( 1992, heatbrl, 0, heatbrl, heatbrl, legionna_state, 0, ROT0, "TAD Corporation", "Heated Barrel (World version 3)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2261 | GAME( 1992, heatbrl2, heatbrl, heatbrl, heatbrl, legionna_state, 0, ROT0, "TAD Corporation", "Heated Barrel (World version 2)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2262 | GAME( 1992, heatbrlo, heatbrl, heatbrl, heatbrl, legionna_state, 0, ROT0, "TAD Corporation", "Heated Barrel (World old version)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2263 | GAME( 1992, heatbrlu, heatbrl, heatbrl, heatbrl, legionna_state, 0, ROT0, "TAD Corporation", "Heated Barrel (US)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2264 | GAME( 1992, heatbrle, heatbrl, heatbrl, heatbrl, legionna_state, 0, ROT0, "TAD Corporation", "Heated Barrel (Electronic Devices license)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2265 | 2265 | |
| 2266 | GAME( 1993, godzilla, 0, godzilla, godzilla, 0, ROT0, "Banpresto", "Godzilla", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2267 | GAME( 1993, grainbow, 0, grainbow, grainbow, 0, ROT0, "Banpresto", "SD Gundam Sangokushi Rainbow Tairiku Senki", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2268 | GAME( 1993, denjinmk, 0, denjinmk, denjinmk, denjinmk, ROT0, "Banpresto", "Denjin Makai", GAME_IMPERFECT_GRAPHICS ) | |
| 2266 | GAME( 1993, godzilla, 0, godzilla, godzilla, legionna_state, 0, ROT0, "Banpresto", "Godzilla", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2267 | GAME( 1993, grainbow, 0, grainbow, grainbow, legionna_state, 0, ROT0, "Banpresto", "SD Gundam Sangokushi Rainbow Tairiku Senki", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2268 | GAME( 1993, denjinmk, 0, denjinmk, denjinmk, legionna_state, denjinmk, ROT0, "Banpresto", "Denjin Makai", GAME_IMPERFECT_GRAPHICS ) | |
| 2269 | 2269 | |
| 2270 | GAME( 1992, cupsoc, 0, cupsoc, cupsoc, 0, ROT0, "Seibu Kaihatsu", "Seibu Cup Soccer (set 1)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2271 | GAME( 1992, cupsoca, cupsoc, cupsoc, cupsoc, 0, ROT0, "Seibu Kaihatsu", "Seibu Cup Soccer (set 2)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2272 | GAME( 1992, cupsocs, cupsoc, cupsocs, cupsoc, 0, ROT0, "Seibu Kaihatsu", "Seibu Cup Soccer :Selection: (set 1)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2273 | GAME( 1992, cupsocs2, cupsoc, cupsocs, cupsoc, 0, ROT0, "Seibu Kaihatsu", "Seibu Cup Soccer :Selection: (set 2)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2274 | GAME( 1992, cupsocsb, cupsoc, cupsocbl, cupsoc, cupsoc, ROT0, "bootleg", "Seibu Cup Soccer :Selection: (bootleg, set 1)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2275 | GAME( 1992, cupsocsb2,cupsoc, cupsocbl, cupsoc, cupsoc, ROT0, "bootleg", "Seibu Cup Soccer :Selection: (bootleg, set 2)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2276 | GAME( 1992, olysoc92, cupsoc, cupsoc, cupsoc, 0, ROT0, "Seibu Kaihatsu", "Olympic Soccer '92", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2270 | GAME( 1992, cupsoc, 0, cupsoc, cupsoc, legionna_state, 0, ROT0, "Seibu Kaihatsu", "Seibu Cup Soccer (set 1)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2271 | GAME( 1992, cupsoca, cupsoc, cupsoc, cupsoc, legionna_state, 0, ROT0, "Seibu Kaihatsu", "Seibu Cup Soccer (set 2)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2272 | GAME( 1992, cupsocs, cupsoc, cupsocs, cupsoc, legionna_state, 0, ROT0, "Seibu Kaihatsu", "Seibu Cup Soccer :Selection: (set 1)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2273 | GAME( 1992, cupsocs2, cupsoc, cupsocs, cupsoc, legionna_state, 0, ROT0, "Seibu Kaihatsu", "Seibu Cup Soccer :Selection: (set 2)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2274 | GAME( 1992, cupsocsb, cupsoc, cupsocbl, cupsoc, legionna_state, cupsoc, ROT0, "bootleg", "Seibu Cup Soccer :Selection: (bootleg, set 1)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2275 | GAME( 1992, cupsocsb2,cupsoc, cupsocbl, cupsoc, legionna_state, cupsoc, ROT0, "bootleg", "Seibu Cup Soccer :Selection: (bootleg, set 2)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2276 | GAME( 1992, olysoc92, cupsoc, cupsoc, cupsoc, legionna_state, 0, ROT0, "Seibu Kaihatsu", "Olympic Soccer '92", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 309 | 309 | ROM_END |
| 310 | 310 | |
| 311 | 311 | |
| 312 | GAME( 1988, hanaroku, 0, hanaroku, hanaroku, 0, ROT0, "Alba", "Hanaroku", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 312 | GAME( 1988, hanaroku, 0, hanaroku, hanaroku, albazc_state, 0, ROT0, "Alba", "Hanaroku", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 962 | 962 | ROM_LOAD( "s1.u26", 0x200000, 0x200000, CRC(9cc4b3ec) SHA1(b91a8747074a1032eb7f70a015d394fe8e896d7e) ) |
| 963 | 963 | ROM_END |
| 964 | 964 | |
| 965 | GAME( 1999, livequiz, 0, livequiz, livequiz, livequiz, ROT0, "Andamiro", "Live Quiz Show", GAME_IMPERFECT_GRAPHICS ) | |
| 966 | GAME( 2000, hammer, 0, hammer, hammer, 0, ROT0, "Andamiro", "Hammer", 0 ) | |
| 965 | GAME( 1999, livequiz, 0, livequiz, livequiz, midas_state, livequiz, ROT0, "Andamiro", "Live Quiz Show", GAME_IMPERFECT_GRAPHICS ) | |
| 966 | GAME( 2000, hammer, 0, hammer, hammer, midas_state, 0, ROT0, "Andamiro", "Hammer", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 2325 | 2325 | // ROM_LOAD( "prom.x", 0x00, 0x20, NO_DUMP ) |
| 2326 | 2326 | ROM_END |
| 2327 | 2327 | |
| 2328 | GAMEL( 1985, 86lions, 0, 86lions, aristmk4, aristmk4, ROT0, "Aristocrat", "86 Lions", GAME_NOT_WORKING, layout_topgear ) | |
| 2329 | GAMEL( 1996, eforest, 0, aristmk4, eforest, aristmk4, ROT0, "Aristocrat", "Enchanted Forest (12XF528902, US)", 0, layout_eforest ) // multiple denominations | |
| 2330 | GAMEL( 1995, eforesta, eforest, aristmk4, aristmk4, aristmk4, ROT0, "Aristocrat", "Enchanted Forest (4VXFC818, NSW)", 0, layout_aristmk4 ) // 10c, $1 = 10 credits | |
| 2331 | GAMEL( 1996, eforestb, eforest, aristmk4, arimk4nz, aristmk4, ROT0, "Aristocrat", "Enchanted Forest (3VXFC5343, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits | |
| 2332 | GAMEL( 1996, 3bagflvt, 0, aristmk4, 3bagflvt, aristmk4, ROT0, "Aristocrat", "3 Bags Full (5VXFC790, Victoria)", 0, layout_3bagflvt ) // 5c, $1 = 20 credits | |
| 2333 | GAMEL( 1996, 3bagflnz, 3bagflvt, aristmk4, 3bagflnz, aristmk4, ROT0, "Aristocrat", "3 Bags Full (3VXFC5345, New Zealand)", 0, layout_3bagflnz ) // 5c, $2 = 40 credits | |
| 2334 | GAMEL( 1996, blkrhino, 0, aristmk4, arimk4nz, aristmk4, ROT0, "Aristocrat", "Black Rhino (3VXFC5344, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits | |
| 2335 | GAMEL( 1996, kgbird, 0, aristmk4, kgbird, aristmk4, ROT0, "Aristocrat", "K.G. Bird (4VXFC5341, New Zealand, 87.98%)",0, layout_kgbird ) // 5c, $2 = 40 credits | |
| 2336 | GAMEL( 1996, kgbirda, kgbird, aristmk4, kgbird, aristmk4, ROT0, "Aristocrat", "K.G. Bird (4VXFC5341, New Zealand, 91.97%)",0, layout_kgbird ) // 10c, $2 = 20 credits | |
| 2337 | GAMEL( 1998, swtht2nz, 0, aristmk4, arimk4nz, aristmk4, ROT0, "Aristocrat", "Sweet Hearts II (1VXFC5461, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits | |
| 2338 | GAMEL( 1996, goldenc, 0, aristmk4, goldenc, aristmk4, ROT0, "Aristocrat", "Golden Canaries (1VXFC5462, New Zealand)", 0, layout_goldenc ) // 2c, $2 = 100 credits | |
| 2339 | GAMEL( 1996, topgear, 0, aristmk4, topgear, aristmk4, ROT0, "Aristocrat", "Top Gear (4VXFC969, New Zealand)", 0, layout_topgear ) // 10c, 1 coin = 1 credit | |
| 2340 | GAMEL( 1996, wtigernz, 0, aristmk4, arimk4nz, aristmk4, ROT0, "Aristocrat", "White Tiger (3VXFC5342, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits | |
| 2341 | GAMEL( 1998, phantomp, 0, aristmk4, arimk4nz, aristmk4, ROT0, "Aristocrat", "Phantom Pays (4VXFC5431, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits | |
| 2342 | GAMEL( 2000, coralr2, 0, aristmk4, arimk4nz, aristmk4, ROT0, "Aristocrat", "Coral Riches II (1VXFC5472, New Zealand)", 0, layout_arimk4nz ) // 2c, $2 = 100 credits | |
| 2343 | GAMEL( 1998, ffortune, 0, aristmk4, goldenc, aristmk4, ROT0, "Aristocrat", "Fantasy Fortune (1VXFC5460, New Zealand)", 0, layout_goldenc ) // 5c, $2 = 40 credits | |
| 2344 | GAMEL( 1999, autmoon, 0, aristmk4, arimk4nz, aristmk4, ROT0, "Aristocrat", "Autumn Moon (1VXFC5488, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits | |
| 2345 | GAMEL( 1986, gtroppo, 0, aristmk4, topgear, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Gone Troppo (1VXEC542, NSW)", 0, layout_topgear ) // possibly 20c, 1 coin = 1 credit | |
| 2346 | GAMEL( 1986, clkwise, 0, aristmk4, topgear, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Clockwise (1VXEC534, New Zealand)", GAME_NOT_WORKING, layout_topgear ) // 20c, 1 coin = 1 credit | |
| 2347 | GAMEL( 1995, cgold2, 0, aristmk4, cgold2, aristmk4, ROT0, "Aristocrat", "Caribbean Gold II (3XF5182H04, US)", GAME_NOT_WORKING, layout_cgold2 ) // multiple denominations | |
| 2348 | GAMEL( 1996, fhunter, 0, aristmk4, fhunter, aristmk4, ROT0, "Aristocrat", "Fortune Hunter (2XF5196I01, US)", GAME_NOT_WORKING, layout_fhunter ) // multiple denominations | |
| 2349 | GAMEL( 1996, fhuntera, fhunter, aristmk4, fhunter, aristmk4, ROT0, "Aristocrat", "Fortune Hunter (2XF5196I02, US)", GAME_NOT_WORKING, layout_fhunter ) // multiple denominations | |
| 2350 | GAMEL( 1996, arcwins, 0, aristmk4, arcwins, aristmk4, ROT0, "Aristocrat", "Arctic Wins (4XF5227H03, US)", 0, layout_arcwins ) // multiple denominations | |
| 2351 | GAMEL( 1997, wildone, 0, aristmk4_poker, wildone, aristmk4, ROT0, "Aristocrat", "Wild One (4VXEC5357, New Zealand)", 0, layout_wildone ) // 20c, $2 = 10 credits, video poker | |
| 2352 | GAMEL( 1986, gldnpkr, 0, aristmk4_poker, gldnpkr, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Golden Poker (8VXEC037, NSW)", 0, layout_gldnpkr ) // possibly 20c, 1 coin = 1 credit, video poker | |
| 2328 | GAMEL( 1985, 86lions, 0, 86lions, aristmk4, aristmk4_state, aristmk4, ROT0, "Aristocrat", "86 Lions", GAME_NOT_WORKING, layout_topgear ) | |
| 2329 | GAMEL( 1996, eforest, 0, aristmk4, eforest, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Enchanted Forest (12XF528902, US)", 0, layout_eforest ) // multiple denominations | |
| 2330 | GAMEL( 1995, eforesta, eforest, aristmk4, aristmk4, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Enchanted Forest (4VXFC818, NSW)", 0, layout_aristmk4 ) // 10c, $1 = 10 credits | |
| 2331 | GAMEL( 1996, eforestb, eforest, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Enchanted Forest (3VXFC5343, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits | |
| 2332 | GAMEL( 1996, 3bagflvt, 0, aristmk4, 3bagflvt, aristmk4_state, aristmk4, ROT0, "Aristocrat", "3 Bags Full (5VXFC790, Victoria)", 0, layout_3bagflvt ) // 5c, $1 = 20 credits | |
| 2333 | GAMEL( 1996, 3bagflnz, 3bagflvt, aristmk4, 3bagflnz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "3 Bags Full (3VXFC5345, New Zealand)", 0, layout_3bagflnz ) // 5c, $2 = 40 credits | |
| 2334 | GAMEL( 1996, blkrhino, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Black Rhino (3VXFC5344, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits | |
| 2335 | GAMEL( 1996, kgbird, 0, aristmk4, kgbird, aristmk4_state, aristmk4, ROT0, "Aristocrat", "K.G. Bird (4VXFC5341, New Zealand, 87.98%)",0, layout_kgbird ) // 5c, $2 = 40 credits | |
| 2336 | GAMEL( 1996, kgbirda, kgbird, aristmk4, kgbird, aristmk4_state, aristmk4, ROT0, "Aristocrat", "K.G. Bird (4VXFC5341, New Zealand, 91.97%)",0, layout_kgbird ) // 10c, $2 = 20 credits | |
| 2337 | GAMEL( 1998, swtht2nz, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Sweet Hearts II (1VXFC5461, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits | |
| 2338 | GAMEL( 1996, goldenc, 0, aristmk4, goldenc, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Golden Canaries (1VXFC5462, New Zealand)", 0, layout_goldenc ) // 2c, $2 = 100 credits | |
| 2339 | GAMEL( 1996, topgear, 0, aristmk4, topgear, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Top Gear (4VXFC969, New Zealand)", 0, layout_topgear ) // 10c, 1 coin = 1 credit | |
| 2340 | GAMEL( 1996, wtigernz, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "White Tiger (3VXFC5342, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits | |
| 2341 | GAMEL( 1998, phantomp, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Phantom Pays (4VXFC5431, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits | |
| 2342 | GAMEL( 2000, coralr2, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Coral Riches II (1VXFC5472, New Zealand)", 0, layout_arimk4nz ) // 2c, $2 = 100 credits | |
| 2343 | GAMEL( 1998, ffortune, 0, aristmk4, goldenc, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Fantasy Fortune (1VXFC5460, New Zealand)", 0, layout_goldenc ) // 5c, $2 = 40 credits | |
| 2344 | GAMEL( 1999, autmoon, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Autumn Moon (1VXFC5488, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits | |
| 2345 | GAMEL( 1986, gtroppo, 0, aristmk4, topgear, aristmk4_state, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Gone Troppo (1VXEC542, NSW)", 0, layout_topgear ) // possibly 20c, 1 coin = 1 credit | |
| 2346 | GAMEL( 1986, clkwise, 0, aristmk4, topgear, aristmk4_state, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Clockwise (1VXEC534, New Zealand)", GAME_NOT_WORKING, layout_topgear ) // 20c, 1 coin = 1 credit | |
| 2347 | GAMEL( 1995, cgold2, 0, aristmk4, cgold2, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Caribbean Gold II (3XF5182H04, US)", GAME_NOT_WORKING, layout_cgold2 ) // multiple denominations | |
| 2348 | GAMEL( 1996, fhunter, 0, aristmk4, fhunter, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Fortune Hunter (2XF5196I01, US)", GAME_NOT_WORKING, layout_fhunter ) // multiple denominations | |
| 2349 | GAMEL( 1996, fhuntera, fhunter, aristmk4, fhunter, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Fortune Hunter (2XF5196I02, US)", GAME_NOT_WORKING, layout_fhunter ) // multiple denominations | |
| 2350 | GAMEL( 1996, arcwins, 0, aristmk4, arcwins, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Arctic Wins (4XF5227H03, US)", 0, layout_arcwins ) // multiple denominations | |
| 2351 | GAMEL( 1997, wildone, 0, aristmk4_poker, wildone, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Wild One (4VXEC5357, New Zealand)", 0, layout_wildone ) // 20c, $2 = 10 credits, video poker | |
| 2352 | GAMEL( 1986, gldnpkr, 0, aristmk4_poker, gldnpkr, aristmk4_state, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Golden Poker (8VXEC037, NSW)", 0, layout_gldnpkr ) // possibly 20c, 1 coin = 1 credit, video poker |
| r15751 | r15752 | |
|---|---|---|
| 995 | 995 | device->machine().root_device().membank("bank1")->set_entry(((lines & 0x0f) ^ 0x08)); |
| 996 | 996 | } |
| 997 | 997 | |
| 998 | GAME( 1988, scontra, 0, scontra, scontra, 0, ROT90, "Konami", "Super Contra", GAME_SUPPORTS_SAVE ) | |
| 999 | GAME( 1988, scontraj, scontra, scontra, scontra, 0, ROT90, "Konami", "Super Contra (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1000 | GAME( 1988, thunderx, 0, thunderx, thunderx, 0, ROT0, "Konami", "Thunder Cross (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1001 | GAME( 1988, thunderxa, thunderx, thunderx, thunderx, 0, ROT0, "Konami", "Thunder Cross (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1002 | GAME( 1988, thunderxb, thunderx, thunderx, thunderx, 0, ROT0, "Konami", "Thunder Cross (set 3)", GAME_SUPPORTS_SAVE ) | |
| 1003 | GAME( 1988, thunderxj, thunderx, thunderx, thnderxj, 0, ROT0, "Konami", "Thunder Cross (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1004 | //GAME( 1988, thndrxja, thunderx, thunderx, thndrxja, 0, ROT0, "Konami", "Thunder Cross (Japan, newer revision)", GAME_SUPPORTS_SAVE ) | |
| 998 | GAME( 1988, scontra, 0, scontra, scontra, thunderx_state, 0, ROT90, "Konami", "Super Contra", GAME_SUPPORTS_SAVE ) | |
| 999 | GAME( 1988, scontraj, scontra, scontra, scontra, thunderx_state, 0, ROT90, "Konami", "Super Contra (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1000 | GAME( 1988, thunderx, 0, thunderx, thunderx, thunderx_state, 0, ROT0, "Konami", "Thunder Cross (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1001 | GAME( 1988, thunderxa, thunderx, thunderx, thunderx, thunderx_state, 0, ROT0, "Konami", "Thunder Cross (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1002 | GAME( 1988, thunderxb, thunderx, thunderx, thunderx, thunderx_state, 0, ROT0, "Konami", "Thunder Cross (set 3)", GAME_SUPPORTS_SAVE ) | |
| 1003 | GAME( 1988, thunderxj, thunderx, thunderx, thnderxj, thunderx_state, 0, ROT0, "Konami", "Thunder Cross (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1004 | //GAME( 1988, thndrxja, thunderx, thunderx, thndrxja, thunderx_state, 0, ROT0, "Konami", "Thunder Cross (Japan, newer revision)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 482 | 482 | ***************************************************************************/ |
| 483 | 483 | |
| 484 | 484 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 485 | GAMEL( 2000, galaxi, 0, galaxi, galaxi, 0, ROT0, "B.R.L.", "Galaxi (v2.0)", GAME_SUPPORTS_SAVE, layout_galaxi ) | |
| 486 | GAMEL( 2000, magjoker, 0, magjoker, magjoker, 0, ROT0, "B.R.L.", "Magic Joker (v1.25.10.2000)", GAME_SUPPORTS_SAVE, layout_galaxi ) | |
| 485 | GAMEL( 2000, galaxi, 0, galaxi, galaxi, galaxi_state, 0, ROT0, "B.R.L.", "Galaxi (v2.0)", GAME_SUPPORTS_SAVE, layout_galaxi ) | |
| 486 | GAMEL( 2000, magjoker, 0, magjoker, magjoker, galaxi_state, 0, ROT0, "B.R.L.", "Magic Joker (v1.25.10.2000)", GAME_SUPPORTS_SAVE, layout_galaxi ) |
| r15751 | r15752 | |
|---|---|---|
| 173 | 173 | ROM_LOAD("jpsonid7.dat", 0x30000, 0x8000, CRC(ff430b1b) SHA1(423592a40eba174108dfc6817e549c643bb3c80f)) |
| 174 | 174 | ROM_END |
| 175 | 175 | |
| 176 | GAME(1986, america, 0, jp, jp, jp, ROT0, "Juegos Populares", "America 1492", GAME_IS_SKELETON_MECHANICAL) | |
| 177 | GAME(1986, aqualand, 0, jp, jp, jp, ROT0, "Juegos Populares", "Aqualand", GAME_IS_SKELETON_MECHANICAL) | |
| 178 | GAME(1985, faeton, 0, jp, jp, jp, ROT0, "Juegos Populares", "Faeton", GAME_IS_SKELETON_MECHANICAL) | |
| 179 | GAME(1987, lortium, 0, jp, jp, jp, ROT0, "Juegos Populares", "Lortium", GAME_IS_SKELETON_MECHANICAL) | |
| 180 | GAME(19??, pimbal, 0, jp, jp, jp, ROT0, "Juegos Populares", "Pimbal (Pinball 3000)",GAME_IS_SKELETON_MECHANICAL) | |
| 181 | GAME(1984, petaco, 0, jp, jp, jp, ROT0, "Juegos Populares", "Petaco", GAME_IS_SKELETON_MECHANICAL) | |
| 182 | GAME(1985, petaco2, 0, jp, jp, jp, ROT0, "Juegos Populares", "Petaco 2", GAME_IS_SKELETON_MECHANICAL) | |
| 183 | GAME(1986, halley, 0, jp, jp, jp, ROT0, "Juegos Populares", "Halley Comet", GAME_IS_SKELETON_MECHANICAL) | |
| 184 | GAME(1986, olympus, 0, jp, jp, jp, ROT0, "Juegos Populares", "Olympus", GAME_IS_SKELETON_MECHANICAL) | |
| 176 | GAME(1986, america, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "America 1492", GAME_IS_SKELETON_MECHANICAL) | |
| 177 | GAME(1986, aqualand, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Aqualand", GAME_IS_SKELETON_MECHANICAL) | |
| 178 | GAME(1985, faeton, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Faeton", GAME_IS_SKELETON_MECHANICAL) | |
| 179 | GAME(1987, lortium, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Lortium", GAME_IS_SKELETON_MECHANICAL) | |
| 180 | GAME(19??, pimbal, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Pimbal (Pinball 3000)",GAME_IS_SKELETON_MECHANICAL) | |
| 181 | GAME(1984, petaco, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Petaco", GAME_IS_SKELETON_MECHANICAL) | |
| 182 | GAME(1985, petaco2, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Petaco 2", GAME_IS_SKELETON_MECHANICAL) | |
| 183 | GAME(1986, halley, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Halley Comet", GAME_IS_SKELETON_MECHANICAL) | |
| 184 | GAME(1986, olympus, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Olympus", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 399 | 399 | * |
| 400 | 400 | *************************************/ |
| 401 | 401 | |
| 402 | GAMEL( 1979, videopin, 0, videopin, videopin, 0, ROT270, "Atari", "Video Pinball", 0, layout_videopin ) | |
| 402 | GAMEL( 1979, videopin, 0, videopin, videopin, videopin_state, 0, ROT270, "Atari", "Video Pinball", 0, layout_videopin ) |
| r15751 | r15752 | |
|---|---|---|
| 219 | 219 | ROM_LOAD( "74s288.a8", 0x0000, 0x0020, CRC(fc35201c) SHA1(4549e228c48992e0d10957f029b89a547392e72b) ) |
| 220 | 220 | ROM_END |
| 221 | 221 | |
| 222 | GAME( 1982, murogmbl, murogem, murogmbl, murogmbl, 0, ROT0, "bootleg?", "Muroge Monaco (bootleg?)", GAME_NO_SOUND ) | |
| 222 | GAME( 1982, murogmbl, murogem, murogmbl, murogmbl, murogmbl_state, 0, ROT0, "bootleg?", "Muroge Monaco (bootleg?)", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 429 | 429 | ROM_END |
| 430 | 430 | |
| 431 | 431 | |
| 432 | GAME( 1982, qwak, 0, qwak, qwak, 0, ROT270, "Atari", "Qwak (prototype)", GAME_SUPPORTS_SAVE ) | |
| 433 | GAME( 1982, runaway, 0, runaway, runaway, 0, ROT0, "Atari", "Runaway (prototype)", GAME_SUPPORTS_SAVE ) | |
| 432 | GAME( 1982, qwak, 0, qwak, qwak, runaway_state, 0, ROT270, "Atari", "Qwak (prototype)", GAME_SUPPORTS_SAVE ) | |
| 433 | GAME( 1982, runaway, 0, runaway, runaway, runaway_state, 0, ROT0, "Atari", "Runaway (prototype)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 429 | 429 | ROM_LOAD( "6.7f", 0x8000, 0x8000, CRC(ee80fc78) SHA1(9a9d7925847d7a36930f0761c70f67a9affc5e7c) ) |
| 430 | 430 | ROM_END |
| 431 | 431 | |
| 432 | GAME( 1986, sothello, 0, sothello, sothello, 0, ROT0, "Success / Fujiwara", "Super Othello", 0 ) | |
| 432 | GAME( 1986, sothello, 0, sothello, sothello, sothello_state, 0, ROT0, "Success / Fujiwara", "Super Othello", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 669 | 669 | ROM_END |
| 670 | 670 | |
| 671 | 671 | // YEAR, NAME, PARENT,MACHINE, INPUT, INIT,MONITOR,COMPANY,FULLNAME,FLAGS |
| 672 | GAME( 1983, liblrabl, 0, liblrabl, liblrabl, 0, ROT0, "Namco", "Libble Rabble", 0 ) | |
| 673 | GAME( 1986, toypop, 0, toypop, toypop, 0, ROT0, "Namco", "Toypop", 0 ) | |
| 672 | GAME( 1983, liblrabl, 0, liblrabl, liblrabl, toypop_state, 0, ROT0, "Namco", "Libble Rabble", 0 ) | |
| 673 | GAME( 1986, toypop, 0, toypop, toypop, toypop_state, 0, ROT0, "Namco", "Toypop", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 3500 | 3500 | |
| 3501 | 3501 | /******************************************************************************/ |
| 3502 | 3502 | |
| 3503 | GAME( 1991, tumbleb, tumblep, tumblepb, tumblepb, tumblepb, ROT0, "bootleg", "Tumble Pop (bootleg set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3504 | GAME( 1991, tumbleb2, tumblep, tumbleb2, tumblepb, tumbleb2, ROT0, "bootleg", "Tumble Pop (bootleg set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // PIC is protected, sound simulation not 100% | |
| 3505 | GAME( 1993, jumpkids, 0, jumpkids, tumblepb, jumpkids, ROT0, "Comad", "Jump Kids", GAME_SUPPORTS_SAVE ) | |
| 3506 | GAME( 1994, metlsavr, 0, metlsavr, metlsavr, chokchok, ROT0, "First Amusement", "Metal Saver", GAME_SUPPORTS_SAVE ) | |
| 3507 | GAME( 1994, pangpang, 0, pangpang, tumblepb, tumbleb2, ROT0, "Dong Gue La Mi Ltd.", "Pang Pang", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // PIC is protected, sound simulation not 100% | |
| 3508 | GAME( 1994, suprtrio, 0, suprtrio, suprtrio, suprtrio, ROT0, "Gameace", "Super Trio", GAME_SUPPORTS_SAVE ) | |
| 3509 | GAME( 1996, fncywld, 0, fncywld, fncywld, fncywld, ROT0, "Unico", "Fancy World - Earth of Crisis" , GAME_SUPPORTS_SAVE ) // game says 1996, testmode 1995? | |
| 3503 | GAME( 1991, tumbleb, tumblep, tumblepb, tumblepb, tumbleb_state, tumblepb, ROT0, "bootleg", "Tumble Pop (bootleg set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3504 | GAME( 1991, tumbleb2, tumblep, tumbleb2, tumblepb, tumbleb_state, tumbleb2, ROT0, "bootleg", "Tumble Pop (bootleg set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // PIC is protected, sound simulation not 100% | |
| 3505 | GAME( 1993, jumpkids, 0, jumpkids, tumblepb, tumbleb_state, jumpkids, ROT0, "Comad", "Jump Kids", GAME_SUPPORTS_SAVE ) | |
| 3506 | GAME( 1994, metlsavr, 0, metlsavr, metlsavr, tumbleb_state, chokchok, ROT0, "First Amusement", "Metal Saver", GAME_SUPPORTS_SAVE ) | |
| 3507 | GAME( 1994, pangpang, 0, pangpang, tumblepb, tumbleb_state, tumbleb2, ROT0, "Dong Gue La Mi Ltd.", "Pang Pang", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // PIC is protected, sound simulation not 100% | |
| 3508 | GAME( 1994, suprtrio, 0, suprtrio, suprtrio, tumbleb_state, suprtrio, ROT0, "Gameace", "Super Trio", GAME_SUPPORTS_SAVE ) | |
| 3509 | GAME( 1996, fncywld, 0, fncywld, fncywld, tumbleb_state, fncywld, ROT0, "Unico", "Fancy World - Earth of Crisis" , GAME_SUPPORTS_SAVE ) // game says 1996, testmode 1995? | |
| 3510 | 3510 | // Should also be 'Magicball Fighting' (c)1994 |
| 3511 | GAME( 1995, wlstar, 0, cookbib_mcu, wlstar, wlstar, ROT0, "Mijin", "Wonder League Star - Sok-Magicball Fighting (Korea)", GAME_SUPPORTS_SAVE ) // translates to 'Wonder League Star - Return of Magicball Fighting' | |
| 3512 | GAME( 1995, htchctch, 0, htchctch, htchctch, htchctch, ROT0, "SemiCom", "Hatch Catch" , GAME_SUPPORTS_SAVE ) // not 100% sure about gfx offsets | |
| 3513 | GAME( 1995, cookbib, 0, cookbib, cookbib, htchctch, ROT0, "SemiCom", "Cookie & Bibi" , GAME_SUPPORTS_SAVE ) // not 100% sure about gfx offsets | |
| 3514 | GAME( 1995, chokchok, 0, cookbib, chokchok, chokchok, ROT0, "SemiCom", "Choky! Choky!", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // corruption during attract mode (tmap disable?) | |
| 3515 | GAME( 1996, wondl96, 0, cookbib_mcu, wondl96, wondl96, ROT0, "SemiCom", "Wonder League '96 (Korea)", GAME_SUPPORTS_SAVE ) | |
| 3516 | GAME( 1996, sdfight, 0, sdfight, sdfight, bcstory, ROT0, "SemiCom", "SD Fighters (Korea)", GAME_SUPPORTS_SAVE ) | |
| 3517 | GAME( 1997, bcstry, 0, bcstory, bcstory, bcstory, ROT0, "SemiCom", "B.C. Story (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // gfx offsets? | |
| 3518 | GAME( 1997, bcstrya, bcstry, bcstory, bcstory, bcstory, ROT0, "SemiCom", "B.C. Story (set 2)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // gfx offsets? | |
| 3519 | GAME( 1997, semibase, 0, semibase, semibase, bcstory, ROT0, "SemiCom", "MuHanSeungBu (SemiCom Baseball) (Korea)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )// sprite offsets.. | |
| 3520 | GAME( 1998, dquizgo, 0, cookbib, dquizgo, dquizgo, ROT0, "SemiCom", "Date Quiz Go Go (Korea)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // check layer offsets | |
| 3511 | GAME( 1995, wlstar, 0, cookbib_mcu, wlstar, tumbleb_state, wlstar, ROT0, "Mijin", "Wonder League Star - Sok-Magicball Fighting (Korea)", GAME_SUPPORTS_SAVE ) // translates to 'Wonder League Star - Return of Magicball Fighting' | |
| 3512 | GAME( 1995, htchctch, 0, htchctch, htchctch, tumbleb_state, htchctch, ROT0, "SemiCom", "Hatch Catch" , GAME_SUPPORTS_SAVE ) // not 100% sure about gfx offsets | |
| 3513 | GAME( 1995, cookbib, 0, cookbib, cookbib, tumbleb_state, htchctch, ROT0, "SemiCom", "Cookie & Bibi" , GAME_SUPPORTS_SAVE ) // not 100% sure about gfx offsets | |
| 3514 | GAME( 1995, chokchok, 0, cookbib, chokchok, tumbleb_state, chokchok, ROT0, "SemiCom", "Choky! Choky!", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // corruption during attract mode (tmap disable?) | |
| 3515 | GAME( 1996, wondl96, 0, cookbib_mcu, wondl96, tumbleb_state, wondl96, ROT0, "SemiCom", "Wonder League '96 (Korea)", GAME_SUPPORTS_SAVE ) | |
| 3516 | GAME( 1996, sdfight, 0, sdfight, sdfight, tumbleb_state, bcstory, ROT0, "SemiCom", "SD Fighters (Korea)", GAME_SUPPORTS_SAVE ) | |
| 3517 | GAME( 1997, bcstry, 0, bcstory, bcstory, tumbleb_state, bcstory, ROT0, "SemiCom", "B.C. Story (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // gfx offsets? | |
| 3518 | GAME( 1997, bcstrya, bcstry, bcstory, bcstory, tumbleb_state, bcstory, ROT0, "SemiCom", "B.C. Story (set 2)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // gfx offsets? | |
| 3519 | GAME( 1997, semibase, 0, semibase, semibase, tumbleb_state, bcstory, ROT0, "SemiCom", "MuHanSeungBu (SemiCom Baseball) (Korea)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )// sprite offsets.. | |
| 3520 | GAME( 1998, dquizgo, 0, cookbib, dquizgo, tumbleb_state, dquizgo, ROT0, "SemiCom", "Date Quiz Go Go (Korea)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // check layer offsets |
| r15751 | r15752 | |
|---|---|---|
| 862 | 862 | } |
| 863 | 863 | |
| 864 | 864 | /* BIOS */ |
| 865 | CONS( 1993, cd32, 0, 0, cd32, cd32, cd32, "Commodore Business Machines", "Amiga CD32 (PAL)" , GAME_NOT_WORKING|GAME_IS_BIOS_ROOT ) | |
| 865 | CONS( 1993, cd32, 0, 0, cd32, cd32, cd32_state, cd32, "Commodore Business Machines", "Amiga CD32 (PAL)" , GAME_NOT_WORKING|GAME_IS_BIOS_ROOT ) | |
| 866 | 866 | |
| 867 | 867 | |
| 868 | 868 | /* |
| r15751 | r15752 | |
| 1483 | 1483 | /***************************************************************************************************/ |
| 1484 | 1484 | |
| 1485 | 1485 | // these are clones of the cd32 SYSTEM because they run on a stock retail unit, with additional HW |
| 1486 | GAME( 1995, cndypuzl, cd32, cd32base, cndypuzl, cndypuzl, ROT0, "CD Express", "Candy Puzzle (v1.0)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 1487 | GAME( 1995, haremchl, cd32, cd32base, haremchl, haremchl, ROT0, "CD Express", "Harem Challenge", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 1488 | GAME( 1995, lsrquiz, cd32, cd32base, lsrquiz, lsrquiz, ROT0, "CD Express", "Laser Quiz Italy", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) /* no player 2 inputs (ingame) */ | |
| 1489 | GAME( 1995, lsrquiz2, cd32, cd32base, lsrquiz2, lsrquiz2, ROT0, "CD Express", "Laser Quiz 2 Italy (v1.0)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 1490 | GAME( 1995, lasstixx, cd32, cd32base, lasstixx, lasstixx, ROT0, "CD Express", "Laser Strixx 2", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 1491 | GAME( 1995, mgnumber, cd32, cd32base, mgnumber, mgnumber, ROT0, "CD Express", "Magic Number", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 1492 | GAME( 1996, mgprem11, cd32, cd32base, mgprem11, mgprem11, ROT0, "CD Express", "Magic Premium (v1.1)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 1493 | GAME( 1999, odeontw2, cd32, cd32base, odeontw2, odeontw2, ROT0, "CD Express", "Odeon Twister 2 (v202.19)", GAME_NOT_WORKING ) | |
| 1486 | GAME( 1995, cndypuzl, cd32, cd32base, cndypuzl, cd32_state, cndypuzl, ROT0, "CD Express", "Candy Puzzle (v1.0)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 1487 | GAME( 1995, haremchl, cd32, cd32base, haremchl, cd32_state, haremchl, ROT0, "CD Express", "Harem Challenge", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 1488 | GAME( 1995, lsrquiz, cd32, cd32base, lsrquiz, cd32_state, lsrquiz, ROT0, "CD Express", "Laser Quiz Italy", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) /* no player 2 inputs (ingame) */ | |
| 1489 | GAME( 1995, lsrquiz2, cd32, cd32base, lsrquiz2, cd32_state, lsrquiz2, ROT0, "CD Express", "Laser Quiz 2 Italy (v1.0)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 1490 | GAME( 1995, lasstixx, cd32, cd32base, lasstixx, cd32_state, lasstixx, ROT0, "CD Express", "Laser Strixx 2", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 1491 | GAME( 1995, mgnumber, cd32, cd32base, mgnumber, cd32_state, mgnumber, ROT0, "CD Express", "Magic Number", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 1492 | GAME( 1996, mgprem11, cd32, cd32base, mgprem11, cd32_state, mgprem11, ROT0, "CD Express", "Magic Premium (v1.1)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 1493 | GAME( 1999, odeontw2, cd32, cd32base, odeontw2, cd32_state, odeontw2, ROT0, "CD Express", "Odeon Twister 2 (v202.19)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 264 | 264 | |
| 265 | 265 | |
| 266 | 266 | |
| 267 | GAME( 1999, bmcpokr, 0, bmcpokr, bmcpokr, 0, ROT0, "BMC", "unknown BMC poker game", GAME_NOT_WORKING | GAME_IS_SKELETON ) | |
| 267 | GAME( 1999, bmcpokr, 0, bmcpokr, bmcpokr, bmcpokr_state, 0, ROT0, "BMC", "unknown BMC poker game", GAME_NOT_WORKING | GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 2697 | 2697 | DISK_IMAGE( "pwrshovl", 0, SHA1(360f63b39f645851c513b4644fb40601b9ba1412) ) |
| 2698 | 2698 | ROM_END |
| 2699 | 2699 | |
| 2700 | GAME( 1999, taitotz, 0, taitotz, taitotz, 0, ROT0, "Taito", "Type Zero BIOS", GAME_NO_SOUND|GAME_NOT_WORKING|GAME_IS_BIOS_ROOT) | |
| 2701 | GAME( 1999, landhigh, taitotz, landhigh, landhigh, landhigh, ROT0, "Taito", "Landing High Japan", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 2702 | GAME( 1999, batlgear, taitotz, taitotz, batlgr2, batlgear, ROT0, "Taito", "Battle Gear", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 2703 | GAME( 1999, pwrshovl, taitotz, taitotz, pwrshovl, pwrshovl, ROT0, "Taito", "Power Shovel ni Norou!! - Power Shovel Simulator", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 2704 | GAME( 2000, batlgr2, taitotz, taitotz, batlgr2, batlgr2, ROT0, "Taito", "Battle Gear 2 (v2.04J)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 2705 | GAME( 2000, batlgr2a, batlgr2, taitotz, batlgr2, batlgr2a, ROT0, "Taito", "Battle Gear 2 (v2.01J)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 2700 | GAME( 1999, taitotz, 0, taitotz, taitotz, taitotz_state, 0, ROT0, "Taito", "Type Zero BIOS", GAME_NO_SOUND|GAME_NOT_WORKING|GAME_IS_BIOS_ROOT) | |
| 2701 | GAME( 1999, landhigh, taitotz, landhigh, landhigh, taitotz_state, landhigh, ROT0, "Taito", "Landing High Japan", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 2702 | GAME( 1999, batlgear, taitotz, taitotz, batlgr2, taitotz_state, batlgear, ROT0, "Taito", "Battle Gear", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 2703 | GAME( 1999, pwrshovl, taitotz, taitotz, pwrshovl, taitotz_state, pwrshovl, ROT0, "Taito", "Power Shovel ni Norou!! - Power Shovel Simulator", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 2704 | GAME( 2000, batlgr2, taitotz, taitotz, batlgr2, taitotz_state, batlgr2, ROT0, "Taito", "Battle Gear 2 (v2.04J)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 2705 | GAME( 2000, batlgr2a, batlgr2, taitotz, batlgr2, taitotz_state, batlgr2a, ROT0, "Taito", "Battle Gear 2 (v2.01J)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 2706 | 2706 |
| r15751 | r15752 | |
|---|---|---|
| 669 | 669 | * |
| 670 | 670 | *************************************/ |
| 671 | 671 | |
| 672 | GAME( 1991, f15se, 0, micro3d, f15se, micro3d, ROT0, "Microprose Games Inc.", "F-15 Strike Eagle (rev. 2.2 02/25/91)", GAME_IMPERFECT_SOUND ) | |
| 673 | GAME( 1991, f15se21, f15se, micro3d, f15se, micro3d, ROT0, "Microprose Games Inc.", "F-15 Strike Eagle (rev. 2.1 02/04/91)", GAME_IMPERFECT_SOUND ) | |
| 674 | GAME( 1992, botss, 0, micro3d, botss, botss, ROT0, "Microprose Games Inc.", "Battle of the Solar System (rev. 1.1a 7/23/92)", GAME_IMPERFECT_SOUND ) | |
| 675 | GAME( 1992, botss11, botss, micro3d, botss11, micro3d, ROT0, "Microprose Games Inc.", "Battle of the Solar System (rev. 1.1 3/24/92)", GAME_IMPERFECT_SOUND ) | |
| 676 | GAME( 1992, tankbatl, 0, micro3d, tankbatl, micro3d, ROT0, "Microprose Games Inc.", "Tank Battle (prototype rev. 4/21/92)", GAME_IMPERFECT_SOUND ) | |
| 672 | GAME( 1991, f15se, 0, micro3d, f15se, micro3d_state, micro3d, ROT0, "Microprose Games Inc.", "F-15 Strike Eagle (rev. 2.2 02/25/91)", GAME_IMPERFECT_SOUND ) | |
| 673 | GAME( 1991, f15se21, f15se, micro3d, f15se, micro3d_state, micro3d, ROT0, "Microprose Games Inc.", "F-15 Strike Eagle (rev. 2.1 02/04/91)", GAME_IMPERFECT_SOUND ) | |
| 674 | GAME( 1992, botss, 0, micro3d, botss, micro3d_state, botss, ROT0, "Microprose Games Inc.", "Battle of the Solar System (rev. 1.1a 7/23/92)", GAME_IMPERFECT_SOUND ) | |
| 675 | GAME( 1992, botss11, botss, micro3d, botss11, micro3d_state, micro3d, ROT0, "Microprose Games Inc.", "Battle of the Solar System (rev. 1.1 3/24/92)", GAME_IMPERFECT_SOUND ) | |
| 676 | GAME( 1992, tankbatl, 0, micro3d, tankbatl, micro3d_state, micro3d, ROT0, "Microprose Games Inc.", "Tank Battle (prototype rev. 4/21/92)", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 344 | 344 | ROM_LOAD( "momoko-b.bin", 0x0100, 0x0020, CRC(427b0e5c) SHA1(aa2797b899571527cc96013fd3420b841954ee67) ) |
| 345 | 345 | ROM_END |
| 346 | 346 | |
| 347 | GAME( 1986, momoko, 0, momoko, momoko, 0, ROT0, "Jaleco", "Momoko 120%", GAME_SUPPORTS_SAVE ) | |
| 347 | GAME( 1986, momoko, 0, momoko, momoko, momoko_state, 0, ROT0, "Jaleco", "Momoko 120%", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 400 | 400 | ROM_LOAD( "cg-7.u98", 0x0000, 0x8000, CRC(b93ae6f8) SHA1(accb87045c278d5d79fff65bb763aa6e8025a945) ) /* background maps, read by the CPU */ |
| 401 | 401 | ROM_END |
| 402 | 402 | |
| 403 | GAME( 1992, cabaret, 0, cabaret, cabaret, cabaret, ROT0, "AMT Co. Ltd.", "Cabaret", GAME_NOT_WORKING ) | |
| 403 | GAME( 1992, cabaret, 0, cabaret, cabaret, cabaret_state, cabaret, ROT0, "AMT Co. Ltd.", "Cabaret", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 780 | 780 | |
| 781 | 781 | |
| 782 | 782 | |
| 783 | GAME( 1984, kchamp, 0, kchamp, kchamp, 0, ROT90, "Data East USA", "Karate Champ (US)", GAME_SUPPORTS_SAVE ) | |
| 784 | GAME( 1984, karatedo, kchamp, kchamp, kchamp, 0, ROT90, "Data East Corporation", "Karate Dou (Japan)", GAME_SUPPORTS_SAVE ) | |
| 785 | GAME( 1984, kchampvs, kchamp, kchampvs, kchampvs, kchampvs, ROT90, "Data East USA", "Karate Champ (US, VS version set 1)", GAME_SUPPORTS_SAVE ) | |
| 786 | GAME( 1984, kchampvs2, kchamp, kchampvs, kchampvs, kchampvs2, ROT90, "Data East USA", "Karate Champ (US, VS version set 2)", GAME_SUPPORTS_SAVE ) | |
| 787 | GAME( 1984, karatevs, kchamp, kchampvs, kchampvs, kchampvs, ROT90, "Data East Corporation", "Taisen Karate Dou (Japan VS version)", GAME_SUPPORTS_SAVE ) | |
| 783 | GAME( 1984, kchamp, 0, kchamp, kchamp, kchamp_state, 0, ROT90, "Data East USA", "Karate Champ (US)", GAME_SUPPORTS_SAVE ) | |
| 784 | GAME( 1984, karatedo, kchamp, kchamp, kchamp, kchamp_state, 0, ROT90, "Data East Corporation", "Karate Dou (Japan)", GAME_SUPPORTS_SAVE ) | |
| 785 | GAME( 1984, kchampvs, kchamp, kchampvs, kchampvs, kchamp_state, kchampvs, ROT90, "Data East USA", "Karate Champ (US, VS version set 1)", GAME_SUPPORTS_SAVE ) | |
| 786 | GAME( 1984, kchampvs2, kchamp, kchampvs, kchampvs, kchamp_state, kchampvs2, ROT90, "Data East USA", "Karate Champ (US, VS version set 2)", GAME_SUPPORTS_SAVE ) | |
| 787 | GAME( 1984, karatevs, kchamp, kchampvs, kchampvs, kchamp_state, kchampvs, ROT90, "Data East Corporation", "Taisen Karate Dou (Japan VS version)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 524 | 524 | |
| 525 | 525 | |
| 526 | 526 | |
| 527 | GAME( 1981, olibochu, 0, olibochu, olibochu, 0, ROT270, "Irem / GDI", "Oli-Boo-Chu", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 527 | GAME( 1981, olibochu, 0, olibochu, olibochu, olibochu_state, 0, ROT270, "Irem / GDI", "Oli-Boo-Chu", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 346 | 346 | ROM_END |
| 347 | 347 | |
| 348 | 348 | |
| 349 | GAME( 1978, ultratnk, 0, ultratnk, ultratnk, 0, 0, "Atari (Kee Games)", "Ultra Tank", 0 ) | |
| 349 | GAME( 1978, ultratnk, 0, ultratnk, ultratnk, ultratnk_state, 0, 0, "Atari (Kee Games)", "Ultra Tank", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1207 | 1207 | |
| 1208 | 1208 | |
| 1209 | 1209 | |
| 1210 | GAME( 1991, hasamu, 0, hasamu, hasamu, 0, ROT0, "Irem", "Hasamu (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1211 | GAME( 1991, dynablst, 0, bombrman, dynablst, 0, ROT0, "Irem (licensed from Hudson Soft)", "Dynablaster / Bomber Man", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1212 | GAME( 1991, bombrman, dynablst, bombrman, bombrman, 0, ROT0, "Irem (licensed from Hudson Soft)", "Bomber Man (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1213 | GAME( 1991, atompunk, dynablst, bombrman, atompunk, 0, ROT0, "Irem America (licensed from Hudson Soft)", "Atomic Punk (US)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1214 | GAME( 1991, dynablstb,dynablst, dynablsb, dynablsb, 0, ROT0, "bootleg (Seitu)", "Dynablaster / Bomber Man (bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1215 | GAME( 1991, dynablstb2,dynablst,dynablsb, dynablsb, 0, ROT0, "bootleg (Seitu)", "Dynablaster / Bomber Man (bootleg, alt)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1216 | GAME( 1992, bbmanw, 0, bbmanw, bbmanw, 0, ROT0, "Irem", "Bomber Man World / New Dyna Blaster - Global Quest", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1217 | GAME( 1992, bbmanwj, bbmanw, bbmanwj, bbmanwj, 0, ROT0, "Irem", "Bomber Man World (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1218 | GAME( 1992, newapunk, bbmanw, bbmanw, bbmanwj, 0, ROT0, "Irem America", "New Atomic Punk - Global Quest (US)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1219 | GAME( 1992, bomblord, bbmanw, bomblord, bbmanw, bomblord, ROT0, "bootleg", "Bomber Lord (bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1220 | GAME( 1992, quizf1, 0, quizf1, quizf1, quizf1, ROT0, "Irem", "Quiz F1 1-2 Finish (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1221 | GAME( 1993, riskchal, 0, riskchal, riskchal, 0, ROT0, "Irem", "Risky Challenge", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1222 | GAME( 1993, gussun, riskchal, riskchal, riskchal, 0, ROT0, "Irem", "Gussun Oyoyo (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1223 | GAME( 1993, matchit2, 0, matchit2, matchit2, 0, ROT0, "Tamtex", "Match It II", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1224 | GAME( 1993, shisen2, matchit2, matchit2, shisen2, 0, ROT0, "Tamtex", "Shisensho II", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1210 | GAME( 1991, hasamu, 0, hasamu, hasamu, m90_state, 0, ROT0, "Irem", "Hasamu (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1211 | GAME( 1991, dynablst, 0, bombrman, dynablst, m90_state, 0, ROT0, "Irem (licensed from Hudson Soft)", "Dynablaster / Bomber Man", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1212 | GAME( 1991, bombrman, dynablst, bombrman, bombrman, m90_state, 0, ROT0, "Irem (licensed from Hudson Soft)", "Bomber Man (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1213 | GAME( 1991, atompunk, dynablst, bombrman, atompunk, m90_state, 0, ROT0, "Irem America (licensed from Hudson Soft)", "Atomic Punk (US)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1214 | GAME( 1991, dynablstb,dynablst, dynablsb, dynablsb, m90_state, 0, ROT0, "bootleg (Seitu)", "Dynablaster / Bomber Man (bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1215 | GAME( 1991, dynablstb2,dynablst,dynablsb, dynablsb, m90_state, 0, ROT0, "bootleg (Seitu)", "Dynablaster / Bomber Man (bootleg, alt)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1216 | GAME( 1992, bbmanw, 0, bbmanw, bbmanw, m90_state, 0, ROT0, "Irem", "Bomber Man World / New Dyna Blaster - Global Quest", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1217 | GAME( 1992, bbmanwj, bbmanw, bbmanwj, bbmanwj, m90_state, 0, ROT0, "Irem", "Bomber Man World (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1218 | GAME( 1992, newapunk, bbmanw, bbmanw, bbmanwj, m90_state, 0, ROT0, "Irem America", "New Atomic Punk - Global Quest (US)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1219 | GAME( 1992, bomblord, bbmanw, bomblord, bbmanw, m90_state, bomblord, ROT0, "bootleg", "Bomber Lord (bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1220 | GAME( 1992, quizf1, 0, quizf1, quizf1, m90_state, quizf1, ROT0, "Irem", "Quiz F1 1-2 Finish (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1221 | GAME( 1993, riskchal, 0, riskchal, riskchal, m90_state, 0, ROT0, "Irem", "Risky Challenge", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1222 | GAME( 1993, gussun, riskchal, riskchal, riskchal, m90_state, 0, ROT0, "Irem", "Gussun Oyoyo (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1223 | GAME( 1993, matchit2, 0, matchit2, matchit2, m90_state, 0, ROT0, "Tamtex", "Match It II", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1224 | GAME( 1993, shisen2, matchit2, matchit2, shisen2, m90_state, 0, ROT0, "Tamtex", "Shisensho II", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 1225 | 1225 | |
| 1226 | 1226 |
| r15751 | r15752 | |
|---|---|---|
| 455 | 455 | ROM_END |
| 456 | 456 | |
| 457 | 457 | |
| 458 | GAME( 1982, tugboat, 0, tugboat, tugboat, 0, ROT90, "Enter-Tech, Ltd.", "Tugboat", GAME_IMPERFECT_GRAPHICS ) | |
| 459 | GAME( 1983, noahsark, 0, tugboat, noahsark, 0, ROT90, "Enter-Tech, Ltd.", "Noah's Ark", GAME_IMPERFECT_GRAPHICS ) | |
| 460 | GAME( 1984, berenstn, 0, tugboat, noahsark, 0, ROT90, "Enter-Tech, Ltd.", "The Berenstain Bears in Big Paw's Cave", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS ) | |
| 458 | GAME( 1982, tugboat, 0, tugboat, tugboat, tugboat_state, 0, ROT90, "Enter-Tech, Ltd.", "Tugboat", GAME_IMPERFECT_GRAPHICS ) | |
| 459 | GAME( 1983, noahsark, 0, tugboat, noahsark, tugboat_state, 0, ROT90, "Enter-Tech, Ltd.", "Noah's Ark", GAME_IMPERFECT_GRAPHICS ) | |
| 460 | GAME( 1984, berenstn, 0, tugboat, noahsark, tugboat_state, 0, ROT90, "Enter-Tech, Ltd.", "The Berenstain Bears in Big Paw's Cave", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS ) | |
| 461 | 461 |
| r15751 | r15752 | |
|---|---|---|
| 344 | 344 | ROM_END |
| 345 | 345 | |
| 346 | 346 | |
| 347 | GAME(1990, bbnny_l2, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Bugs Bunny Birthday Ball (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 348 | GAME(1990, bbnny_lu, bbnny_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Bugs Bunny Birthday Ball (LU-2) European", GAME_IS_SKELETON_MECHANICAL) | |
| 349 | GAME(1990, diner_l4, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Diner (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 350 | GAME(1990, diner_l3, diner_l4, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Diner (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 351 | GAME(1990, diner_l1, diner_l4, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Diner (L-1) Europe", GAME_IS_SKELETON_MECHANICAL) | |
| 352 | GAME(1990, dd_l2, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Dr. Dude (LA-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 353 | GAME(1990, dd_p6, dd_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Dr. Dude (PA-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 354 | GAME(1990, pool_l7, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Pool Sharks (LA-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 355 | GAME(1990, pool_l6, pool_l7, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Pool Sharks (LA-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 356 | GAME(1990, pool_le2, pool_l7, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Pool Sharks (LE-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 357 | GAME(1989, pool_p7, pool_l7, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Pool Sharks (PA-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 358 | GAME(1990, radcl_l1, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Radical! (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 359 | GAME(1990, radcl_g1, radcl_l1, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Radical! (G-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 360 | GAME(1990, radcl_p3, radcl_l1, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "Radical! (P-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 361 | GAME(1990, rvrbt_l3, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Riverboat Gambler (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 362 | GAME(1990, rollr_l2, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Rollergames (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 363 | GAME(1991, rollr_ex, rollr_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Rollergames (EXPERIMENTAL)", GAME_IS_SKELETON_MECHANICAL) | |
| 364 | GAME(1991, rollr_e1, rollr_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Rollergames (PU-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 365 | GAME(1991, rollr_p2, rollr_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Rollergames (PA-2 / PA-1 Sound)", GAME_IS_SKELETON_MECHANICAL) | |
| 366 | GAME(1990, rollr_l3, rollr_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Rollergames (LU-3) Europe", GAME_IS_SKELETON_MECHANICAL) | |
| 367 | GAME(1990, rollr_g3, rollr_l2, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Rollergames (LG-3) Germany", GAME_IS_SKELETON_MECHANICAL) | |
| 368 | GAME(1990, gs_l3, gs_l4, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "The Bally Game Show (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 369 | GAME(1990, gs_l4, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Bally", "The Bally Game Show (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 370 | GAME(1990, strax_p7, 0, williams_s11c, williams_s11c, williams_s11c, ROT0, "Williams", "Star Trax (domestic prototype)", GAME_IS_SKELETON_MECHANICAL) | |
| 347 | GAME(1990, bbnny_l2, 0, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Bally", "Bugs Bunny Birthday Ball (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 348 | GAME(1990, bbnny_lu, bbnny_l2, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Bally", "Bugs Bunny Birthday Ball (LU-2) European", GAME_IS_SKELETON_MECHANICAL) | |
| 349 | GAME(1990, diner_l4, 0, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Williams", "Diner (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 350 | GAME(1990, diner_l3, diner_l4, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Williams", "Diner (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 351 | GAME(1990, diner_l1, diner_l4, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Williams", "Diner (L-1) Europe", GAME_IS_SKELETON_MECHANICAL) | |
| 352 | GAME(1990, dd_l2, 0, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Bally", "Dr. Dude (LA-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 353 | GAME(1990, dd_p6, dd_l2, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Bally", "Dr. Dude (PA-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 354 | GAME(1990, pool_l7, 0, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Bally", "Pool Sharks (LA-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 355 | GAME(1990, pool_l6, pool_l7, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Bally", "Pool Sharks (LA-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 356 | GAME(1990, pool_le2, pool_l7, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Bally", "Pool Sharks (LE-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 357 | GAME(1989, pool_p7, pool_l7, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Bally", "Pool Sharks (PA-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 358 | GAME(1990, radcl_l1, 0, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Bally", "Radical! (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 359 | GAME(1990, radcl_g1, radcl_l1, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Bally", "Radical! (G-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 360 | GAME(1990, radcl_p3, radcl_l1, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Bally", "Radical! (P-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 361 | GAME(1990, rvrbt_l3, 0, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Williams", "Riverboat Gambler (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 362 | GAME(1990, rollr_l2, 0, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Williams", "Rollergames (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 363 | GAME(1991, rollr_ex, rollr_l2, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Williams", "Rollergames (EXPERIMENTAL)", GAME_IS_SKELETON_MECHANICAL) | |
| 364 | GAME(1991, rollr_e1, rollr_l2, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Williams", "Rollergames (PU-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 365 | GAME(1991, rollr_p2, rollr_l2, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Williams", "Rollergames (PA-2 / PA-1 Sound)", GAME_IS_SKELETON_MECHANICAL) | |
| 366 | GAME(1990, rollr_l3, rollr_l2, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Williams", "Rollergames (LU-3) Europe", GAME_IS_SKELETON_MECHANICAL) | |
| 367 | GAME(1990, rollr_g3, rollr_l2, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Williams", "Rollergames (LG-3) Germany", GAME_IS_SKELETON_MECHANICAL) | |
| 368 | GAME(1990, gs_l3, gs_l4, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Bally", "The Bally Game Show (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 369 | GAME(1990, gs_l4, 0, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Bally", "The Bally Game Show (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 370 | GAME(1990, strax_p7, 0, williams_s11c, williams_s11c, williams_s11c_state, williams_s11c, ROT0, "Williams", "Star Trax (domestic prototype)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 1192 | 1192 | ROM_END |
| 1193 | 1193 | |
| 1194 | 1194 | |
| 1195 | GAMEL( 1981, kingdrby, 0, kingdrby, kingdrby, 0, ROT0, "Tazmi", "King Derby (1981)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND, layout_kingdrby ) | |
| 1196 | GAME( 1986, kingdrbb, kingdrby, kingdrbb, kingdrbb, 0, ROT0, "bootleg (Casino Electronics)", "King Derby (Taiwan bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS ) | |
| 1197 | GAME( 2000, cowrace, kingdrby, cowrace, kingdrbb, 0, ROT0, "bootleg", "Cow Race (1986 King Derby hack)", GAME_NOT_WORKING | GAME_WRONG_COLORS ) | |
| 1195 | GAMEL( 1981, kingdrby, 0, kingdrby, kingdrby, kingdrby_state, 0, ROT0, "Tazmi", "King Derby (1981)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND, layout_kingdrby ) | |
| 1196 | GAME( 1986, kingdrbb, kingdrby, kingdrbb, kingdrbb, kingdrby_state, 0, ROT0, "bootleg (Casino Electronics)", "King Derby (Taiwan bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS ) | |
| 1197 | GAME( 2000, cowrace, kingdrby, cowrace, kingdrbb, kingdrby_state, 0, ROT0, "bootleg", "Cow Race (1986 King Derby hack)", GAME_NOT_WORKING | GAME_WRONG_COLORS ) |
| r15751 | r15752 | |
|---|---|---|
| 920 | 920 | ROM_END |
| 921 | 921 | |
| 922 | 922 | // newer PCB, with V33 CPU and COPD3 protection, but weak sound hardware. - was marked as Raiden DX New in the rom dump, but boots as Raiden 2 New version, is it switchable? |
| 923 | GAME( 1996, r2dx_v33, 0, rdx_v33, rdx_v33, rdx_v33, ROT270, "Seibu Kaihatsu", "Raiden II / DX (newer V33 PCB)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 923 | GAME( 1996, r2dx_v33, 0, rdx_v33, rdx_v33, r2dx_v33_state, rdx_v33, ROT270, "Seibu Kaihatsu", "Raiden II / DX (newer V33 PCB)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 924 | 924 | |
| 925 | 925 | // 'V33 system type_b' - uses V33 CPU, COPX-D3 external protection rom, but still has the proper sound system |
| 926 | GAME( 1997, nzeroteam, zeroteam, nzerotea, nzerotea, nzerotea, ROT0, "Seibu Kaihatsu", "New Zero Team", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 926 | GAME( 1997, nzeroteam, zeroteam, nzerotea, nzerotea, r2dx_v33_state, nzerotea, ROT0, "Seibu Kaihatsu", "New Zero Team", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 927 | 927 | |
| 928 | 928 | // 'V33 SYSTEM TYPE_C VER2' - uses V33 CPU, COPX-D3 external protection rom, but still has the proper sound system, unencrypted sprites |
| 929 | GAME( 2000, zerotm2k, zeroteam, nzerotea, nzerotea, zerotm2k, ROT0, "Seibu Kaihatsu", "Zero Team 2000", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 929 | GAME( 2000, zerotm2k, zeroteam, nzerotea, nzerotea, r2dx_v33_state, zerotm2k, ROT0, "Seibu Kaihatsu", "Zero Team 2000", GAME_NOT_WORKING|GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 1088 | 1088 | |
| 1089 | 1089 | |
| 1090 | 1090 | |
| 1091 | GAME( 1980, phoenix, 0, phoenix, phoenix, 0, ROT90, "Amstar", "Phoenix (Amstar)", GAME_SUPPORTS_SAVE ) | |
| 1092 | GAME( 1980, phoenixa, phoenix, phoenix, phoenixa, 0, ROT90, "Amstar (Centuri license)", "Phoenix (Centuri, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1093 | GAME( 1980, phoenixb, phoenix, phoenix, phoenixa, 0, ROT90, "Amstar (Centuri license)", "Phoenix (Centuri, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1094 | GAME( 1980, phoenixt, phoenix, phoenix, phoenixt, 0, ROT90, "Amstar (Taito license)", "Phoenix (Taito)", GAME_SUPPORTS_SAVE ) | |
| 1095 | GAME( 1980, phoenixj, phoenix, phoenix, phoenixt, 0, ROT90, "Amstar (Taito Japan license)", "Phoenix (Taito Japan)", GAME_SUPPORTS_SAVE ) | |
| 1096 | GAME( 1980, phoenix3, phoenix, phoenix, phoenix3, 0, ROT90, "bootleg (T.P.N.)", "Phoenix (T.P.N.)", GAME_SUPPORTS_SAVE ) | |
| 1097 | GAME( 1981, phoenixc, phoenix, phoenix, phoenixt, 0, ROT90, "bootleg? (Irecsa / G.G.I Corp)", "Phoenix (Irecsa / G.G.I Corp, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1098 | GAME( 1981, phoenixc2,phoenix, phoenix, phoenixt, 0, ROT90, "bootleg? (Irecsa / G.G.I Corp)", "Phoenix (Irecsa / G.G.I Corp, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1099 | GAME( 1981, condor, phoenix, condor, condor, condor, ROT90, "bootleg", "Condor (bootleg of Phoenix)", GAME_SUPPORTS_SAVE ) | |
| 1091 | GAME( 1980, phoenix, 0, phoenix, phoenix, phoenix_state, 0, ROT90, "Amstar", "Phoenix (Amstar)", GAME_SUPPORTS_SAVE ) | |
| 1092 | GAME( 1980, phoenixa, phoenix, phoenix, phoenixa, phoenix_state, 0, ROT90, "Amstar (Centuri license)", "Phoenix (Centuri, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1093 | GAME( 1980, phoenixb, phoenix, phoenix, phoenixa, phoenix_state, 0, ROT90, "Amstar (Centuri license)", "Phoenix (Centuri, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1094 | GAME( 1980, phoenixt, phoenix, phoenix, phoenixt, phoenix_state, 0, ROT90, "Amstar (Taito license)", "Phoenix (Taito)", GAME_SUPPORTS_SAVE ) | |
| 1095 | GAME( 1980, phoenixj, phoenix, phoenix, phoenixt, phoenix_state, 0, ROT90, "Amstar (Taito Japan license)", "Phoenix (Taito Japan)", GAME_SUPPORTS_SAVE ) | |
| 1096 | GAME( 1980, phoenix3, phoenix, phoenix, phoenix3, phoenix_state, 0, ROT90, "bootleg (T.P.N.)", "Phoenix (T.P.N.)", GAME_SUPPORTS_SAVE ) | |
| 1097 | GAME( 1981, phoenixc, phoenix, phoenix, phoenixt, phoenix_state, 0, ROT90, "bootleg? (Irecsa / G.G.I Corp)", "Phoenix (Irecsa / G.G.I Corp, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1098 | GAME( 1981, phoenixc2,phoenix, phoenix, phoenixt, phoenix_state, 0, ROT90, "bootleg? (Irecsa / G.G.I Corp)", "Phoenix (Irecsa / G.G.I Corp, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1099 | GAME( 1981, condor, phoenix, condor, condor, phoenix_state, condor, ROT90, "bootleg", "Condor (bootleg of Phoenix)", GAME_SUPPORTS_SAVE ) | |
| 1100 | 1100 | // the following 2 were common bootlegs in england & france respectively |
| 1101 | GAME( 1980, falcon, phoenix, phoenix, phoenixt, 0, ROT90, "bootleg", "Falcon (bootleg of Phoenix) (8085A CPU)", GAME_SUPPORTS_SAVE ) | |
| 1102 | GAME( 1980, vautour, phoenix, phoenix, phoenixt, 0, ROT90, "bootleg (Jeutel)", "Vautour (bootleg of Phoenix) (8085A CPU)", GAME_SUPPORTS_SAVE ) | |
| 1103 | GAME( 1980, falconz, phoenix, condor, falconz, 0, ROT90, "bootleg", "Falcon (bootleg of Phoenix) (Z80 CPU)", GAME_SUPPORTS_SAVE ) | |
| 1104 | GAME( 1980, vautourz, phoenix, condor, condor, condor, ROT90, "bootleg", "Vautour (bootleg of Phoenix) (Z80 CPU)", GAME_SUPPORTS_SAVE ) | |
| 1101 | GAME( 1980, falcon, phoenix, phoenix, phoenixt, phoenix_state, 0, ROT90, "bootleg", "Falcon (bootleg of Phoenix) (8085A CPU)", GAME_SUPPORTS_SAVE ) | |
| 1102 | GAME( 1980, vautour, phoenix, phoenix, phoenixt, phoenix_state, 0, ROT90, "bootleg (Jeutel)", "Vautour (bootleg of Phoenix) (8085A CPU)", GAME_SUPPORTS_SAVE ) | |
| 1103 | GAME( 1980, falconz, phoenix, condor, falconz, phoenix_state, 0, ROT90, "bootleg", "Falcon (bootleg of Phoenix) (Z80 CPU)", GAME_SUPPORTS_SAVE ) | |
| 1104 | GAME( 1980, vautourz, phoenix, condor, condor, phoenix_state, condor, ROT90, "bootleg", "Vautour (bootleg of Phoenix) (Z80 CPU)", GAME_SUPPORTS_SAVE ) | |
| 1105 | 1105 | // fenix is an italian bootleg based on vautourz |
| 1106 | GAME( 1980, fenix, phoenix, condor, condor, condor, ROT90, "bootleg", "Fenix (bootleg of Phoenix)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1107 | GAME( 1980, griffon, phoenix, condor, condor, condor, ROT90, "bootleg (Videotron)", "Griffon (bootleg of Phoenix)", GAME_SUPPORTS_SAVE ) | |
| 1106 | GAME( 1980, fenix, phoenix, condor, condor, phoenix_state, condor, ROT90, "bootleg", "Fenix (bootleg of Phoenix)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1107 | GAME( 1980, griffon, phoenix, condor, condor, phoenix_state, condor, ROT90, "bootleg (Videotron)", "Griffon (bootleg of Phoenix)", GAME_SUPPORTS_SAVE ) | |
| 1108 | 1108 | // nextfase is a spanish bootleg |
| 1109 | GAME( 1981, nextfase, phoenix, phoenix, nextfase, 0, ROT90, "bootleg (Petaco S.A.)", "Next Fase (bootleg of Phoenix)", GAME_SUPPORTS_SAVE ) | |
| 1109 | GAME( 1981, nextfase, phoenix, phoenix, nextfase, phoenix_state, 0, ROT90, "bootleg (Petaco S.A.)", "Next Fase (bootleg of Phoenix)", GAME_SUPPORTS_SAVE ) | |
| 1110 | 1110 | |
| 1111 | GAME( 1981, pleiads, 0, pleiads, pleiads, 0, ROT90, "Tehkan", "Pleiads (Tehkan)", GAME_IMPERFECT_COLORS ) | |
| 1112 | GAME( 1981, pleiadbl, pleiads, pleiads, pleiadbl, 0, ROT90, "bootleg", "Pleiads (bootleg)", GAME_IMPERFECT_COLORS ) | |
| 1113 | GAME( 1981, pleiadce, pleiads, pleiads, pleiadce, 0, ROT90, "Tehkan (Centuri license)", "Pleiads (Centuri)", GAME_IMPERFECT_COLORS ) | |
| 1114 | GAME( 1981, capitol, pleiads, phoenix, capitol, 0, ROT90, "bootleg? (Universal Video Spiel)", "Capitol", GAME_IMPERFECT_COLORS ) | |
| 1111 | GAME( 1981, pleiads, 0, pleiads, pleiads, phoenix_state, 0, ROT90, "Tehkan", "Pleiads (Tehkan)", GAME_IMPERFECT_COLORS ) | |
| 1112 | GAME( 1981, pleiadbl, pleiads, pleiads, pleiadbl, phoenix_state, 0, ROT90, "bootleg", "Pleiads (bootleg)", GAME_IMPERFECT_COLORS ) | |
| 1113 | GAME( 1981, pleiadce, pleiads, pleiads, pleiadce, phoenix_state, 0, ROT90, "Tehkan (Centuri license)", "Pleiads (Centuri)", GAME_IMPERFECT_COLORS ) | |
| 1114 | GAME( 1981, capitol, pleiads, phoenix, capitol, phoenix_state, 0, ROT90, "bootleg? (Universal Video Spiel)", "Capitol", GAME_IMPERFECT_COLORS ) | |
| 1115 | 1115 | |
| 1116 | GAME( 1982, survival, 0, survival, survival, 0, ROT90, "Rock-Ola", "Survival", GAME_IMPERFECT_COLORS ) | |
| 1116 | GAME( 1982, survival, 0, survival, survival, phoenix_state, 0, ROT90, "Rock-Ola", "Survival", GAME_IMPERFECT_COLORS ) |
| r15751 | r15752 | |
|---|---|---|
| 630 | 630 | rom[0x01b86 / 2] = 0x5670; |
| 631 | 631 | } |
| 632 | 632 | |
| 633 | GAME( 2000, lastfght, 0, lastfght, lastfght, lastfght, ROT0, "Subsino", "Last Fighting", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 633 | GAME( 2000, lastfght, 0, lastfght, lastfght, lastfght_state, lastfght, ROT0, "Subsino", "Last Fighting", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 299 | 299 | * |
| 300 | 300 | *************************************/ |
| 301 | 301 | |
| 302 | GAME( 1977, embargo, 0, embargo, embargo, 0, ROT0, "Cinematronics", "Embargo", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 302 | GAME( 1977, embargo, 0, embargo, embargo, embargo_state, 0, ROT0, "Cinematronics", "Embargo", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 240 | 240 | ROM_END |
| 241 | 241 | |
| 242 | 242 | |
| 243 | GAME( 1983, markham, 0, markham, markham, 0, ROT0, "Sun Electronics", "Markham", GAME_SUPPORTS_SAVE ) | |
| 243 | GAME( 1983, markham, 0, markham, markham, markham_state, 0, ROT0, "Sun Electronics", "Markham", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1390 | 1390 | |
| 1391 | 1391 | |
| 1392 | 1392 | |
| 1393 | GAME( 1986, pbillian, 0, pbillian, pbillian, 0, ROT0, "Kaneko / Taito", "Prebillian", GAME_SUPPORTS_SAVE ) | |
| 1394 | GAME( 1987, hotsmash, 0, hotsmash, hotsmash, 0, ROT90, "Kaneko / Taito", "Vs. Hot Smash", GAME_SUPPORTS_SAVE ) | |
| 1395 | GAME( 1987, sqix, 0, sqix, superqix, sqix, ROT90, "Kaneko / Taito", "Super Qix (World, Rev 2)", GAME_SUPPORTS_SAVE ) | |
| 1396 | GAME( 1987, sqixr1, sqix, sqix, superqix, sqix, ROT90, "Kaneko / Taito", "Super Qix (World, Rev 1)", GAME_SUPPORTS_SAVE ) | |
| 1397 | GAME( 1987, sqixu, sqix, sqixu, superqix, 0, ROT90, "Kaneko / Taito (Romstar License)", "Super Qix (US)", GAME_SUPPORTS_SAVE ) | |
| 1398 | GAME( 1987, sqixb1, sqix, sqix, superqix, sqixa, ROT90, "bootleg", "Super Qix (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 1399 | GAME( 1987, sqixb2, sqix, sqixbl, superqix, 0, ROT90, "bootleg", "Super Qix (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 1400 | GAME( 1994, perestro, 0, sqixbl, superqix, perestro, ROT90, "Promat", "Perestroika Girls", GAME_SUPPORTS_SAVE ) | |
| 1401 | GAME( 1993, perestrof,perestro, sqixbl, superqix, perestro, ROT90, "Promat (Fuuki license)", "Perestroika Girls (Fuuki license)", GAME_SUPPORTS_SAVE ) | |
| 1393 | GAME( 1986, pbillian, 0, pbillian, pbillian, superqix_state, 0, ROT0, "Kaneko / Taito", "Prebillian", GAME_SUPPORTS_SAVE ) | |
| 1394 | GAME( 1987, hotsmash, 0, hotsmash, hotsmash, superqix_state, 0, ROT90, "Kaneko / Taito", "Vs. Hot Smash", GAME_SUPPORTS_SAVE ) | |
| 1395 | GAME( 1987, sqix, 0, sqix, superqix, superqix_state, sqix, ROT90, "Kaneko / Taito", "Super Qix (World, Rev 2)", GAME_SUPPORTS_SAVE ) | |
| 1396 | GAME( 1987, sqixr1, sqix, sqix, superqix, superqix_state, sqix, ROT90, "Kaneko / Taito", "Super Qix (World, Rev 1)", GAME_SUPPORTS_SAVE ) | |
| 1397 | GAME( 1987, sqixu, sqix, sqixu, superqix, superqix_state, 0, ROT90, "Kaneko / Taito (Romstar License)", "Super Qix (US)", GAME_SUPPORTS_SAVE ) | |
| 1398 | GAME( 1987, sqixb1, sqix, sqix, superqix, superqix_state, sqixa, ROT90, "bootleg", "Super Qix (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 1399 | GAME( 1987, sqixb2, sqix, sqixbl, superqix, superqix_state, 0, ROT90, "bootleg", "Super Qix (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 1400 | GAME( 1994, perestro, 0, sqixbl, superqix, superqix_state, perestro, ROT90, "Promat", "Perestroika Girls", GAME_SUPPORTS_SAVE ) | |
| 1401 | GAME( 1993, perestrof,perestro, sqixbl, superqix, superqix_state, perestro, ROT90, "Promat (Fuuki license)", "Perestroika Girls (Fuuki license)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 363 | 363 | ROM_END |
| 364 | 364 | |
| 365 | 365 | |
| 366 | GAME( 1982, dday, 0, dday, dday, 0, ROT0, "Olympia", "D-Day", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 367 | GAME( 1982, ddayc, dday, dday, ddayc, 0, ROT0, "Olympia (Centuri license)", "D-Day (Centuri)", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 366 | GAME( 1982, dday, 0, dday, dday, dday_state, 0, ROT0, "Olympia", "D-Day", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 367 | GAME( 1982, ddayc, dday, dday, ddayc, dday_state, 0, ROT0, "Olympia (Centuri license)", "D-Day (Centuri)", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 145 | 145 | } |
| 146 | 146 | #endif |
| 147 | 147 | |
| 148 | GAME( 1982, vega, 0, vega, vega, 0, ROT270, "Olympia", "Vega", GAME_IS_SKELETON ) | |
| 148 | GAME( 1982, vega, 0, vega, vega, vega_state, 0, ROT270, "Olympia", "Vega", GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 1027 | 1027 | * |
| 1028 | 1028 | *************************************/ |
| 1029 | 1029 | |
| 1030 | GAMEL(1988, cyberbal, 0, cyberbal, cyberbal, cyberbal, ROT0, "Atari Games", "Cyberball (rev 4)", 0, layout_dualhsxs ) | |
| 1031 | GAMEL(1988, cyberbal2, cyberbal, cyberbal, cyberbal, cyberbal, ROT0, "Atari Games", "Cyberball (rev 2)", 0, layout_dualhsxs ) | |
| 1032 | GAMEL(1988, cyberbalp, cyberbal, cyberbal, cyberbal, cyberbal, ROT0, "Atari Games", "Cyberball (prototype)", 0, layout_dualhsxs ) | |
| 1030 | GAMEL(1988, cyberbal, 0, cyberbal, cyberbal, cyberbal_state, cyberbal, ROT0, "Atari Games", "Cyberball (rev 4)", 0, layout_dualhsxs ) | |
| 1031 | GAMEL(1988, cyberbal2, cyberbal, cyberbal, cyberbal, cyberbal_state, cyberbal, ROT0, "Atari Games", "Cyberball (rev 2)", 0, layout_dualhsxs ) | |
| 1032 | GAMEL(1988, cyberbalp, cyberbal, cyberbal, cyberbal, cyberbal_state, cyberbal, ROT0, "Atari Games", "Cyberball (prototype)", 0, layout_dualhsxs ) | |
| 1033 | 1033 | |
| 1034 | GAME( 1989, cyberbal2p, cyberbal, cyberbal2p, cyberbal2p, cyberbal2p, ROT0, "Atari Games", "Cyberball 2072 (2 player, rev 4)", 0 ) | |
| 1035 | GAME( 1989, cyberbal2p3, cyberbal, cyberbal2p, cyberbal2p, cyberbal2p, ROT0, "Atari Games", "Cyberball 2072 (2 player, rev 3)", 0 ) | |
| 1036 | GAME( 1989, cyberbal2p2, cyberbal, cyberbal2p, cyberbal2p, cyberbal2p, ROT0, "Atari Games", "Cyberball 2072 (2 player, rev 2)", 0 ) | |
| 1037 | GAME( 1989, cyberbal2p1, cyberbal, cyberbal2p, cyberbal2p, cyberbal2p, ROT0, "Atari Games", "Cyberball 2072 (2 player, rev 1)", 0 ) | |
| 1034 | GAME( 1989, cyberbal2p, cyberbal, cyberbal2p, cyberbal2p, cyberbal_state, cyberbal2p, ROT0, "Atari Games", "Cyberball 2072 (2 player, rev 4)", 0 ) | |
| 1035 | GAME( 1989, cyberbal2p3, cyberbal, cyberbal2p, cyberbal2p, cyberbal_state, cyberbal2p, ROT0, "Atari Games", "Cyberball 2072 (2 player, rev 3)", 0 ) | |
| 1036 | GAME( 1989, cyberbal2p2, cyberbal, cyberbal2p, cyberbal2p, cyberbal_state, cyberbal2p, ROT0, "Atari Games", "Cyberball 2072 (2 player, rev 2)", 0 ) | |
| 1037 | GAME( 1989, cyberbal2p1, cyberbal, cyberbal2p, cyberbal2p, cyberbal_state, cyberbal2p, ROT0, "Atari Games", "Cyberball 2072 (2 player, rev 1)", 0 ) | |
| 1038 | 1038 | |
| 1039 | GAMEL(1989, cyberbalt, cyberbal, cyberbal, cyberbal, cyberbalt, ROT0, "Atari Games", "Tournament Cyberball 2072 (rev 2)", 0, layout_dualhsxs ) | |
| 1040 | GAMEL(1989, cyberbalt1, cyberbal, cyberbal, cyberbal, cyberbalt, ROT0, "Atari Games", "Tournament Cyberball 2072 (rev 1)", 0, layout_dualhsxs ) | |
| 1039 | GAMEL(1989, cyberbalt, cyberbal, cyberbal, cyberbal, cyberbal_state, cyberbalt, ROT0, "Atari Games", "Tournament Cyberball 2072 (rev 2)", 0, layout_dualhsxs ) | |
| 1040 | GAMEL(1989, cyberbalt1, cyberbal, cyberbal, cyberbal, cyberbal_state, cyberbalt, ROT0, "Atari Games", "Tournament Cyberball 2072 (rev 1)", 0, layout_dualhsxs ) |
| r15751 | r15752 | |
|---|---|---|
| 805 | 805 | * |
| 806 | 806 | *************************************/ |
| 807 | 807 | |
| 808 | GAME( 1986, lockon, 0, lockon, lockon, 0, ROT0, "Tatsumi", "Lock-On (rev. E)", GAME_SUPPORTS_SAVE ) | |
| 809 | GAME( 1986, lockonc, lockon, lockon, lockone, 0, ROT0, "Tatsumi", "Lock-On (rev. C)", GAME_SUPPORTS_SAVE ) | |
| 808 | GAME( 1986, lockon, 0, lockon, lockon, lockon_state, 0, ROT0, "Tatsumi", "Lock-On (rev. E)", GAME_SUPPORTS_SAVE ) | |
| 809 | GAME( 1986, lockonc, lockon, lockon, lockone, lockon_state, 0, ROT0, "Tatsumi", "Lock-On (rev. C)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 363 | 363 | { |
| 364 | 364 | } |
| 365 | 365 | |
| 366 | GAME( 197?, warpsped, 0, warpspeed, warpspeed, warpspeed, ROT0, "Meadows Games, Inc.", "Warp Speed (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_NO_SOUND ) | |
| 366 | GAME( 197?, warpsped, 0, warpspeed, warpspeed, warpspeed_state, warpspeed, ROT0, "Meadows Games, Inc.", "Warp Speed (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 244 | 244 | ROM_END |
| 245 | 245 | |
| 246 | 246 | |
| 247 | GAME(1979, flash_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Flash (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 248 | GAME(1979, flash_t1, flash_l1, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Flash (T-1) Ted Estes", GAME_IS_SKELETON_MECHANICAL) | |
| 249 | GAME(1978, phnix_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Phoenix (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 250 | GAME(1978, pkrno_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Pokerino (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 251 | GAME(1979, stlwr_l2, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Stellar Wars (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 252 | GAME(1978, pomp_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Pompeii (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 253 | GAME(1978, arist_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Aristocrat (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 254 | GAME(1978, topaz_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Topaz (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 255 | GAME(1979, taurs_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Taurus (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 256 | GAME(1979, kingt_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "King Tut (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 257 | GAME(1980, omni_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Omni (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 258 | GAME(1983, bstrk_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Big Strike (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 259 | GAME(1983, tstrk_l1, 0, williams_s4, williams_s4, williams_s4, ROT0, "Williams", "Triple Strike (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 247 | GAME(1979, flash_l1, 0, williams_s4, williams_s4, williams_s4_state, williams_s4, ROT0, "Williams", "Flash (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 248 | GAME(1979, flash_t1, flash_l1, williams_s4, williams_s4, williams_s4_state, williams_s4, ROT0, "Williams", "Flash (T-1) Ted Estes", GAME_IS_SKELETON_MECHANICAL) | |
| 249 | GAME(1978, phnix_l1, 0, williams_s4, williams_s4, williams_s4_state, williams_s4, ROT0, "Williams", "Phoenix (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 250 | GAME(1978, pkrno_l1, 0, williams_s4, williams_s4, williams_s4_state, williams_s4, ROT0, "Williams", "Pokerino (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 251 | GAME(1979, stlwr_l2, 0, williams_s4, williams_s4, williams_s4_state, williams_s4, ROT0, "Williams", "Stellar Wars (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 252 | GAME(1978, pomp_l1, 0, williams_s4, williams_s4, williams_s4_state, williams_s4, ROT0, "Williams", "Pompeii (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 253 | GAME(1978, arist_l1, 0, williams_s4, williams_s4, williams_s4_state, williams_s4, ROT0, "Williams", "Aristocrat (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 254 | GAME(1978, topaz_l1, 0, williams_s4, williams_s4, williams_s4_state, williams_s4, ROT0, "Williams", "Topaz (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 255 | GAME(1979, taurs_l1, 0, williams_s4, williams_s4, williams_s4_state, williams_s4, ROT0, "Williams", "Taurus (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 256 | GAME(1979, kingt_l1, 0, williams_s4, williams_s4, williams_s4_state, williams_s4, ROT0, "Williams", "King Tut (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 257 | GAME(1980, omni_l1, 0, williams_s4, williams_s4, williams_s4_state, williams_s4, ROT0, "Williams", "Omni (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 258 | GAME(1983, bstrk_l1, 0, williams_s4, williams_s4, williams_s4_state, williams_s4, ROT0, "Williams", "Big Strike (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 259 | GAME(1983, tstrk_l1, 0, williams_s4, williams_s4, williams_s4_state, williams_s4, ROT0, "Williams", "Triple Strike (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 284 | 284 | ROM_LOAD( "800a02.4f", 0x000000, 0x000020, CRC(6d604171) SHA1(6b1366fb53cecbde6fb651142a77917dd16daf69) ) |
| 285 | 285 | ROM_END |
| 286 | 286 | |
| 287 | GAME( 1987?, kontest, 0, kontest, kontest, 0, ROT0, "Konami", "Konami Test Board (GX800, Japan)", GAME_SUPPORTS_SAVE ) // late 1987 or early 1988 | |
| 287 | GAME( 1987?, kontest, 0, kontest, kontest, kontest_state, 0, ROT0, "Konami", "Konami Test Board (GX800, Japan)", GAME_SUPPORTS_SAVE ) // late 1987 or early 1988 |
| r15751 | r15752 | |
|---|---|---|
| 450 | 450 | ROM_END |
| 451 | 451 | |
| 452 | 452 | |
| 453 | GAME( 1992, gijoe, 0, gijoe, gijoe, 0, ROT0, "Konami", "G.I. Joe (World, EAB, set 1)", GAME_SUPPORTS_SAVE ) | |
| 454 | GAME( 1992, gijoea, gijoe, gijoe, gijoe, 0, ROT0, "Konami", "G.I. Joe (World, EB8, prototype?)", GAME_SUPPORTS_SAVE ) | |
| 455 | GAME( 1992, gijoeu, gijoe, gijoe, gijoe, 0, ROT0, "Konami", "G.I. Joe (US, UAB)", GAME_SUPPORTS_SAVE ) | |
| 456 | GAME( 1992, gijoej, gijoe, gijoe, gijoe, 0, ROT0, "Konami", "G.I. Joe (Japan, JAA)", GAME_SUPPORTS_SAVE ) | |
| 453 | GAME( 1992, gijoe, 0, gijoe, gijoe, gijoe_state, 0, ROT0, "Konami", "G.I. Joe (World, EAB, set 1)", GAME_SUPPORTS_SAVE ) | |
| 454 | GAME( 1992, gijoea, gijoe, gijoe, gijoe, gijoe_state, 0, ROT0, "Konami", "G.I. Joe (World, EB8, prototype?)", GAME_SUPPORTS_SAVE ) | |
| 455 | GAME( 1992, gijoeu, gijoe, gijoe, gijoe, gijoe_state, 0, ROT0, "Konami", "G.I. Joe (US, UAB)", GAME_SUPPORTS_SAVE ) | |
| 456 | GAME( 1992, gijoej, gijoe, gijoe, gijoe, gijoe_state, 0, ROT0, "Konami", "G.I. Joe (Japan, JAA)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 237 | 237 | ROM_LOAD( "tennis_3.u52", 0x00000, 0x80000, CRC(517dcd0e) SHA1(b2703e185ee8cf7e115ea07151e7bee8be34948b) ) |
| 238 | 238 | ROM_END |
| 239 | 239 | |
| 240 | GAME( 1993, rltennis, 0, rltennis, rltennis, 0, ROT0, "TCH", "Reality Tennis", GAME_IMPERFECT_GRAPHICS) | |
| 240 | GAME( 1993, rltennis, 0, rltennis, rltennis, rltennis_state, 0, ROT0, "TCH", "Reality Tennis", GAME_IMPERFECT_GRAPHICS) |
| r15751 | r15752 | |
|---|---|---|
| 777 | 777 | |
| 778 | 778 | |
| 779 | 779 | |
| 780 | GAME( 1987, tigeroad, 0, tigeroad, tigeroad, tigeroad, ROT0, "Capcom (Romstar license)", "Tiger Road (US)", 0 ) | |
| 781 | GAME( 1987, toramich, tigeroad, toramich, toramich, tigeroad, ROT0, "Capcom", "Tora-he no Michi (Japan)", 0 ) | |
| 782 | GAME( 1987, tigeroadb,tigeroad, tigeroad, tigeroad, tigeroad, ROT0, "bootleg", "Tiger Road (US bootleg)", 0 ) | |
| 780 | GAME( 1987, tigeroad, 0, tigeroad, tigeroad, tigeroad_state, tigeroad, ROT0, "Capcom (Romstar license)", "Tiger Road (US)", 0 ) | |
| 781 | GAME( 1987, toramich, tigeroad, toramich, toramich, tigeroad_state, tigeroad, ROT0, "Capcom", "Tora-he no Michi (Japan)", 0 ) | |
| 782 | GAME( 1987, tigeroadb,tigeroad, tigeroad, tigeroad, tigeroad_state, tigeroad, ROT0, "bootleg", "Tiger Road (US bootleg)", 0 ) | |
| 783 | 783 | |
| 784 | 784 | /* F1 Dream has an Intel 8751 microcontroller for protection */ |
| 785 | GAME( 1988, f1dream, 0, tigeroad, f1dream, f1dream, ROT0, "Capcom (Romstar license)", "F-1 Dream", 0 ) | |
| 786 | GAME( 1988, f1dreamb, f1dream, tigeroad, f1dream, tigeroad, ROT0, "bootleg", "F-1 Dream (bootleg)", 0 ) | |
| 785 | GAME( 1988, f1dream, 0, tigeroad, f1dream, tigeroad_state, f1dream, ROT0, "Capcom (Romstar license)", "F-1 Dream", 0 ) | |
| 786 | GAME( 1988, f1dreamb, f1dream, tigeroad, f1dream, tigeroad_state, tigeroad, ROT0, "bootleg", "F-1 Dream (bootleg)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 473 | 473 | * |
| 474 | 474 | *************************************/ |
| 475 | 475 | |
| 476 | GAME( 1979, spaceg, 0, spaceg, spaceg, 0, ROT270, "Omori Electric Co., Ltd.", "Space Guerrilla", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 476 | GAME( 1979, spaceg, 0, spaceg, spaceg, spaceg_state, 0, ROT270, "Omori Electric Co., Ltd.", "Space Guerrilla", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1898 | 1898 | machine.root_device().membank("bank1")->set_base(machine.root_device().memregion("bank")->base() + 0x0000); |
| 1899 | 1899 | } |
| 1900 | 1900 | |
| 1901 | GAME( 1982, jokpoker, 0, gselect, gselect, setbank, ROT0, "Greyhound Electronics", "Joker Poker (Version 16.03B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1902 | GAME( 1983, jokpokera,jokpoker, jokpokera,gselect, setbank, ROT0, "Greyhound Electronics", "Joker Poker (Version 16.03BI 5-10-85, Joker Poker ICB 9-30-86)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1903 | GAME( 1983, jokpokerb,jokpoker, jokpokera,gselect, setbank, ROT0, "Greyhound Electronics", "Joker Poker (Version 16.04BI 10-19-88, Joker Poker ICB 9-30-86)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1904 | GAME( 1983, jokpokerc,jokpoker, jokpokera,gselect, setbank, ROT0, "Greyhound Electronics", "Joker Poker (Version 16.03BI 5-10-85, Poker No Raise ICB 9-30-86)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1905 | GAME( 1982, superbwl, 0, gselect, gselect, setbank, ROT0, "Greyhound Electronics", "Super Bowl (Version 16.03B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1901 | GAME( 1982, jokpoker, 0, gselect, gselect, gei_state, setbank, ROT0, "Greyhound Electronics", "Joker Poker (Version 16.03B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1902 | GAME( 1983, jokpokera,jokpoker, jokpokera,gselect, gei_state, setbank, ROT0, "Greyhound Electronics", "Joker Poker (Version 16.03BI 5-10-85, Joker Poker ICB 9-30-86)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1903 | GAME( 1983, jokpokerb,jokpoker, jokpokera,gselect, gei_state, setbank, ROT0, "Greyhound Electronics", "Joker Poker (Version 16.04BI 10-19-88, Joker Poker ICB 9-30-86)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1904 | GAME( 1983, jokpokerc,jokpoker, jokpokera,gselect, gei_state, setbank, ROT0, "Greyhound Electronics", "Joker Poker (Version 16.03BI 5-10-85, Poker No Raise ICB 9-30-86)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1905 | GAME( 1982, superbwl, 0, gselect, gselect, gei_state, setbank, ROT0, "Greyhound Electronics", "Super Bowl (Version 16.03B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1906 | 1906 | |
| 1907 | GAME( 1982, gs4002, 0, gselect, gselect, 0, ROT0, "Greyhound Electronics", "Selection (Version 40.02TMB, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1908 | GAME( 1982, gs4002a, gs4002, gselect, gselect, 0, ROT0, "Greyhound Electronics", "Selection (Version 40.02TMB, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1907 | GAME( 1982, gs4002, 0, gselect, gselect, gei_state, 0, ROT0, "Greyhound Electronics", "Selection (Version 40.02TMB, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1908 | GAME( 1982, gs4002a, gs4002, gselect, gselect, gei_state, 0, ROT0, "Greyhound Electronics", "Selection (Version 40.02TMB, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1909 | 1909 | |
| 1910 | GAME( 1982, amuse, 0, amuse, gepoker, 0, ROT0, "Greyhound Electronics", "Amuse (Version 50.08 IBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1911 | GAME( 1982, amuse1, amuse, amuse1, gepoker, 0, ROT0, "Greyhound Electronics", "Amuse (Version 30.08 IBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1910 | GAME( 1982, amuse, 0, amuse, gepoker, gei_state, 0, ROT0, "Greyhound Electronics", "Amuse (Version 50.08 IBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1911 | GAME( 1982, amuse1, amuse, amuse1, gepoker, gei_state, 0, ROT0, "Greyhound Electronics", "Amuse (Version 30.08 IBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1912 | 1912 | |
| 1913 | GAME( 1984, gepoker, 0, gepoker, gepoker, 0, ROT0, "Greyhound Electronics", "Poker (Version 50.02 ICB, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1914 | GAME( 1984, gepoker1, gepoker, gepoker, gepoker, 0, ROT0, "Greyhound Electronics", "Poker (Version 50.02 ICB, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1915 | GAME( 1984, gepoker2, gepoker, gepoker, gepoker, 0, ROT0, "Greyhound Electronics", "Poker (Version 50.02 ICB, set 3)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1913 | GAME( 1984, gepoker, 0, gepoker, gepoker, gei_state, 0, ROT0, "Greyhound Electronics", "Poker (Version 50.02 ICB, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1914 | GAME( 1984, gepoker1, gepoker, gepoker, gepoker, gei_state, 0, ROT0, "Greyhound Electronics", "Poker (Version 50.02 ICB, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1915 | GAME( 1984, gepoker2, gepoker, gepoker, gepoker, gei_state, 0, ROT0, "Greyhound Electronics", "Poker (Version 50.02 ICB, set 3)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1916 | 1916 | |
| 1917 | GAME( 1984, gtsers1, 0, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1918 | GAME( 1984, gtsers2, gtsers1, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1919 | GAME( 1984, gtsers3, gtsers1, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 3)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1920 | GAME( 1984, gtsers4, gtsers1, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 4)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1921 | GAME( 1984, gtsers5, gtsers1, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 5)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1922 | GAME( 1984, gtsers7, gtsers1, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 7)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1923 | GAME( 1984, gtsersa, gtsers1, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Alt revision questions set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1924 | GAME( 1984, gtsersb, gtsers1, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Alt revision questions set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1925 | GAME( 1984, gtsers8, 0, findout, gt103a, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 8)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1926 | GAME( 1984, gtsers9, gtsers8, findout, gt103a, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 9)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1927 | GAME( 1984, gtsers10, gtsers8, findout, gt103a, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 10)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1928 | GAME( 1984, gtsers10a,gtsers8, findout, gt103a, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 10 Alt Question Rom)",GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1929 | GAME( 1984, gtsers11, gtsers8, findout, gt103a, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 11)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1930 | GAME( 1984, gtsers11a,gtsers8, findout, gt103a, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 11 Alt Question Rom)",GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1931 | GAME( 1984, gtsers12, gtsers8, findout, gt103a, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 12)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1932 | GAME( 1986, gtsers14, gtsers8, findout, gt103, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 14)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1933 | GAME( 1986, gtsers15, gtsers8, findout, gt103, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 15)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1934 | GAME( 1984, gt103a1, gtsers8, findout, gt103a, 0, ROT0, "Greyhound Electronics", "Trivia (Unsorted question roms)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1935 | GAME( 1984, gt103aa, gtsers8, findout, gt103a, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.03a Alt questions 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1936 | GAME( 1984, gt103ab, gtsers8, findout, gt103a, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.03a Alt questions 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1937 | GAME( 1984, gt103asx, gtsers8, findout, gt103a, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.03a Sex questions)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1917 | GAME( 1984, gtsers1, 0, getrivia, getrivia, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1918 | GAME( 1984, gtsers2, gtsers1, getrivia, getrivia, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1919 | GAME( 1984, gtsers3, gtsers1, getrivia, getrivia, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 3)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1920 | GAME( 1984, gtsers4, gtsers1, getrivia, getrivia, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 4)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1921 | GAME( 1984, gtsers5, gtsers1, getrivia, getrivia, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 5)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1922 | GAME( 1984, gtsers7, gtsers1, getrivia, getrivia, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 7)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1923 | GAME( 1984, gtsersa, gtsers1, getrivia, getrivia, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Alt revision questions set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1924 | GAME( 1984, gtsersb, gtsers1, getrivia, getrivia, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Alt revision questions set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1925 | GAME( 1984, gtsers8, 0, findout, gt103a, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 8)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1926 | GAME( 1984, gtsers9, gtsers8, findout, gt103a, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 9)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1927 | GAME( 1984, gtsers10, gtsers8, findout, gt103a, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 10)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1928 | GAME( 1984, gtsers10a,gtsers8, findout, gt103a, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 10 Alt Question Rom)",GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1929 | GAME( 1984, gtsers11, gtsers8, findout, gt103a, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 11)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1930 | GAME( 1984, gtsers11a,gtsers8, findout, gt103a, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 11 Alt Question Rom)",GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1931 | GAME( 1984, gtsers12, gtsers8, findout, gt103a, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 12)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1932 | GAME( 1986, gtsers14, gtsers8, findout, gt103, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 14)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1933 | GAME( 1986, gtsers15, gtsers8, findout, gt103, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Questions Series 15)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1934 | GAME( 1984, gt103a1, gtsers8, findout, gt103a, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Unsorted question roms)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1935 | GAME( 1984, gt103aa, gtsers8, findout, gt103a, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.03a Alt questions 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1936 | GAME( 1984, gt103ab, gtsers8, findout, gt103a, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.03a Alt questions 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1937 | GAME( 1984, gt103asx, gtsers8, findout, gt103a, gei_state, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.03a Sex questions)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1938 | 1938 | |
| 1939 | GAME( 1985, sextriv1, 0, getrivia, sextriv1, 0, ROT0, "Kinky Kit and Game Co.", "Sexual Trivia (Version 1.02SB, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1940 | GAME( 1985, sextriv2, sextriv1, getrivia, sextriv1, 0, ROT0, "Kinky Kit and Game Co.", "Sexual Trivia (Version 1.02SB, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1939 | GAME( 1985, sextriv1, 0, getrivia, sextriv1, gei_state, 0, ROT0, "Kinky Kit and Game Co.", "Sexual Trivia (Version 1.02SB, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1940 | GAME( 1985, sextriv2, sextriv1, getrivia, sextriv1, gei_state, 0, ROT0, "Kinky Kit and Game Co.", "Sexual Trivia (Version 1.02SB, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1941 | 1941 | |
| 1942 | GAME( 1986, gt507uk, 0, findout, gt507uk, 0, ROT0, "Grayhound Electronics", "Trivia (UK Version 5.07)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1942 | GAME( 1986, gt507uk, 0, findout, gt507uk, gei_state, 0, ROT0, "Grayhound Electronics", "Trivia (UK Version 5.07)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1943 | 1943 | |
| 1944 | GAME( 1986, quiz, 0, findout, quiz, 0, ROT0, "bootleg", "Quiz (Revision 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1944 | GAME( 1986, quiz, 0, findout, quiz, gei_state, 0, ROT0, "bootleg", "Quiz (Revision 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1945 | 1945 | |
| 1946 | GAME( 1986, quizvid, 0, quizvid, quiz, 0, ROT0, "bootleg", "Video Quiz", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1946 | GAME( 1986, quizvid, 0, quizvid, quiz, gei_state, 0, ROT0, "bootleg", "Video Quiz", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1947 | 1947 | |
| 1948 | GAME( 1986, reelfun, 0, findout, reelfun, 0, ROT0, "Grayhound Electronics", "Reel Fun (Version 7.03)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1949 | GAME( 1986, reelfun1, reelfun, findout, reelfun, 0, ROT0, "Grayhound Electronics", "Reel Fun (Version 7.01)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1950 | GAME( 1987, findout, 0, findout, findout, 0, ROT0, "Elettronolo", "Find Out (Version 4.04)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1948 | GAME( 1986, reelfun, 0, findout, reelfun, gei_state, 0, ROT0, "Grayhound Electronics", "Reel Fun (Version 7.03)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1949 | GAME( 1986, reelfun1, reelfun, findout, reelfun, gei_state, 0, ROT0, "Grayhound Electronics", "Reel Fun (Version 7.01)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1950 | GAME( 1987, findout, 0, findout, findout, gei_state, 0, ROT0, "Elettronolo", "Find Out (Version 4.04)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1951 | 1951 | |
| 1952 | GAME( 1986, suprpokr, 0, suprpokr, suprpokr, 0, ROT0, "Grayhound Electronics", "Super Poker (Version 10.19S)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1953 | GAME( 1986, suprpokra,suprpokr, suprpokr, suprpokr, 0, ROT0, "Grayhound Electronics", "Super Poker (Version 10.15S)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1954 | GAME( 1986, suprpokrb,suprpokr, suprpokr, suprpokr, 0, ROT0, "Grayhound Electronics", "Super Poker (Version 10.10)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1952 | GAME( 1986, suprpokr, 0, suprpokr, suprpokr, gei_state, 0, ROT0, "Grayhound Electronics", "Super Poker (Version 10.19S)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1953 | GAME( 1986, suprpokra,suprpokr, suprpokr, suprpokr, gei_state, 0, ROT0, "Grayhound Electronics", "Super Poker (Version 10.15S)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1954 | GAME( 1986, suprpokrb,suprpokr, suprpokr, suprpokr, gei_state, 0, ROT0, "Grayhound Electronics", "Super Poker (Version 10.10)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1955 | 1955 | |
| 1956 | GAME( 1991, quiz211, 0, findout, quiz, 0, ROT0, "Elettronolo", "Quiz (Revision 2.11)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1956 | GAME( 1991, quiz211, 0, findout, quiz, gei_state, 0, ROT0, "Elettronolo", "Quiz (Revision 2.11)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1957 | 1957 | |
| 1958 | GAME( 1992, geimulti, 0, geimulti, geimulti, geimulti,ROT0, "Grayhound Electronics", "GEI Multi Game", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1959 | GAME( 1992, sprtauth, 0, sprtauth, sprtauth, geimulti,ROT0, "Classic Games", "Sports Authority", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1958 | GAME( 1992, geimulti, 0, geimulti, geimulti, gei_state, geimulti,ROT0, "Grayhound Electronics", "GEI Multi Game", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1959 | GAME( 1992, sprtauth, 0, sprtauth, sprtauth, gei_state, geimulti,ROT0, "Classic Games", "Sports Authority", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 4366 | 4366 | * |
| 4367 | 4367 | *************************************/ |
| 4368 | 4368 | |
| 4369 | GAME( 1992, arescue, 0, system32, arescue, arescue, ROT0, "Sega", "Air Rescue", GAME_IMPERFECT_GRAPHICS ) | |
| 4370 | GAME( 1993, alien3, 0, system32, alien3, alien3, ROT0, "Sega", "Alien3: The Gun (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 4371 | GAME( 1993, alien3u, alien3, system32, alien3, alien3, ROT0, "Sega", "Alien3: The Gun (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4372 | GAME( 1991, arabfgt, 0, system32, arabfgt, arabfgt, ROT0, "Sega", "Arabian Fight (World)", GAME_IMPERFECT_GRAPHICS ) /* Released in 03.1992 */ | |
| 4373 | GAME( 1991, arabfgtu, arabfgt, system32, arabfgtu, arabfgt, ROT0, "Sega", "Arabian Fight (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4374 | GAME( 1991, arabfgtj, arabfgt, system32, arabfgt, arabfgt, ROT0, "Sega", "Arabian Fight (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 4375 | GAME( 1992, brival, 0, system32, brival, brival, ROT0, "Sega", "Burning Rival (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 4376 | GAME( 1992, brivalj, brival, system32, brival, brival, ROT0, "Sega", "Burning Rival (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 4377 | GAME( 1992, darkedge, 0, system32, darkedge, darkedge, ROT0, "Sega", "Dark Edge (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 4378 | GAME( 1992, darkedgej,darkedge, system32, darkedge, darkedge, ROT0, "Sega", "Dark Edge (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 4379 | GAME( 1994, dbzvrvs, 0, system32, dbzvrvs, dbzvrvs, ROT0, "Sega / Banpresto", "Dragon Ball Z V.R.V.S.", GAME_IMPERFECT_GRAPHICS) | |
| 4380 | GAME( 1991, f1en, 0, system32, f1en, f1en, ROT0, "Sega", "F1 Exhaust Note", GAME_IMPERFECT_GRAPHICS ) | |
| 4381 | GAME( 1993, f1lap, 0, system32, f1lap, f1lap, ROT0, "Sega", "F1 Super Lap", GAME_NOT_WORKING ) | |
| 4382 | GAME( 1992, ga2, 0, system32_v25, ga2, ga2, ROT0, "Sega", "Golden Axe: The Revenge of Death Adder (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 4383 | GAME( 1992, ga2u, ga2, system32_v25, ga2u, ga2, ROT0, "Sega", "Golden Axe: The Revenge of Death Adder (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4384 | GAME( 1992, ga2j, ga2, system32_v25, ga2, ga2, ROT0, "Sega", "Golden Axe: The Revenge of Death Adder (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 4385 | GAME( 1992, holo, 0, system32, holo, holo, ORIENTATION_FLIP_Y, "Sega", "Holosseum (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4386 | GAME( 1993, jpark, 0, system32, jpark, jpark, ROT0, "Sega", "Jurassic Park", GAME_IMPERFECT_GRAPHICS ) /* Released in 02.1994 */ | |
| 4387 | GAME( 1994, kokoroj2, 0, system32, radr, radr, ROT0, "Sega", "Kokoroji 2", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING) /* uses an Audio CD */ | |
| 4388 | GAME( 1990, radm, 0, system32, radm, radm, ROT0, "Sega", "Rad Mobile (World)", GAME_IMPERFECT_GRAPHICS ) /* Released in 02.1991 */ | |
| 4389 | GAME( 1990, radmu, radm, system32, radm, radm, ROT0, "Sega", "Rad Mobile (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4390 | GAMEL(1991, radr, 0, system32, radr, radr, ROT0, "Sega", "Rad Rally (World)", GAME_IMPERFECT_GRAPHICS, layout_radr ) | |
| 4391 | GAMEL(1991, radru, radr, system32, radr, radr, ROT0, "Sega", "Rad Rally (US)", GAME_IMPERFECT_GRAPHICS, layout_radr ) | |
| 4392 | GAMEL(1991, radrj, radr, system32, radr, radr, ROT0, "Sega", "Rad Rally (Japan)", GAME_IMPERFECT_GRAPHICS, layout_radr ) | |
| 4393 | GAMEL(1995, slipstrm, 0, system32, slipstrm, slipstrm, ROT0, "Capcom", "Slip Stream (950515 Brazil)", GAME_IMPERFECT_GRAPHICS, layout_radr ) | |
| 4394 | GAMEL(1995, slipstrmh,slipstrm, system32, slipstrm, slipstrm, ROT0, "Capcom", "Slip Stream (950515 Hispanic)", GAME_IMPERFECT_GRAPHICS, layout_radr ) | |
| 4395 | GAME( 1992, sonic, 0, system32, sonic, sonic, ROT0, "Sega", "SegaSonic The Hedgehog (Japan, rev. C)", GAME_IMPERFECT_GRAPHICS ) | |
| 4396 | GAME( 1992, sonicp, sonic, system32, sonic, sonicp, ROT0, "Sega", "SegaSonic The Hedgehog (Japan, prototype)", GAME_IMPERFECT_GRAPHICS ) | |
| 4397 | GAME( 1991, spidman, 0, system32, spidman, spidman, ROT0, "Sega", "Spider-Man: The Videogame (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 4398 | GAME( 1991, spidmanu, spidman, system32, spidmanu, spidman, ROT0, "Sega", "Spider-Man: The Videogame (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4399 | GAME( 1994, svf, 0, system32, svf, svf, ROT0, "Sega", "Super Visual Football: European Sega Cup", GAME_IMPERFECT_GRAPHICS ) | |
| 4400 | GAME( 1994, svs, svf, system32, svf, svf, ROT0, "Sega", "Super Visual Soccer: Sega Cup (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4401 | GAME( 1994, jleague, svf, system32, svf, jleague, ROT0, "Sega", "The J.League 1994 (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 4369 | GAME( 1992, arescue, 0, system32, arescue, segas32_state, arescue, ROT0, "Sega", "Air Rescue", GAME_IMPERFECT_GRAPHICS ) | |
| 4370 | GAME( 1993, alien3, 0, system32, alien3, segas32_state, alien3, ROT0, "Sega", "Alien3: The Gun (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 4371 | GAME( 1993, alien3u, alien3, system32, alien3, segas32_state, alien3, ROT0, "Sega", "Alien3: The Gun (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4372 | GAME( 1991, arabfgt, 0, system32, arabfgt, segas32_state, arabfgt, ROT0, "Sega", "Arabian Fight (World)", GAME_IMPERFECT_GRAPHICS ) /* Released in 03.1992 */ | |
| 4373 | GAME( 1991, arabfgtu, arabfgt, system32, arabfgtu, segas32_state, arabfgt, ROT0, "Sega", "Arabian Fight (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4374 | GAME( 1991, arabfgtj, arabfgt, system32, arabfgt, segas32_state, arabfgt, ROT0, "Sega", "Arabian Fight (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 4375 | GAME( 1992, brival, 0, system32, brival, segas32_state, brival, ROT0, "Sega", "Burning Rival (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 4376 | GAME( 1992, brivalj, brival, system32, brival, segas32_state, brival, ROT0, "Sega", "Burning Rival (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 4377 | GAME( 1992, darkedge, 0, system32, darkedge, segas32_state, darkedge, ROT0, "Sega", "Dark Edge (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 4378 | GAME( 1992, darkedgej,darkedge, system32, darkedge, segas32_state, darkedge, ROT0, "Sega", "Dark Edge (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 4379 | GAME( 1994, dbzvrvs, 0, system32, dbzvrvs, segas32_state, dbzvrvs, ROT0, "Sega / Banpresto", "Dragon Ball Z V.R.V.S.", GAME_IMPERFECT_GRAPHICS) | |
| 4380 | GAME( 1991, f1en, 0, system32, f1en, segas32_state, f1en, ROT0, "Sega", "F1 Exhaust Note", GAME_IMPERFECT_GRAPHICS ) | |
| 4381 | GAME( 1993, f1lap, 0, system32, f1lap, segas32_state, f1lap, ROT0, "Sega", "F1 Super Lap", GAME_NOT_WORKING ) | |
| 4382 | GAME( 1992, ga2, 0, system32_v25, ga2, segas32_state, ga2, ROT0, "Sega", "Golden Axe: The Revenge of Death Adder (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 4383 | GAME( 1992, ga2u, ga2, system32_v25, ga2u, segas32_state, ga2, ROT0, "Sega", "Golden Axe: The Revenge of Death Adder (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4384 | GAME( 1992, ga2j, ga2, system32_v25, ga2, segas32_state, ga2, ROT0, "Sega", "Golden Axe: The Revenge of Death Adder (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 4385 | GAME( 1992, holo, 0, system32, holo, segas32_state, holo, ORIENTATION_FLIP_Y, "Sega", "Holosseum (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4386 | GAME( 1993, jpark, 0, system32, jpark, segas32_state, jpark, ROT0, "Sega", "Jurassic Park", GAME_IMPERFECT_GRAPHICS ) /* Released in 02.1994 */ | |
| 4387 | GAME( 1994, kokoroj2, 0, system32, radr, segas32_state, radr, ROT0, "Sega", "Kokoroji 2", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING) /* uses an Audio CD */ | |
| 4388 | GAME( 1990, radm, 0, system32, radm, segas32_state, radm, ROT0, "Sega", "Rad Mobile (World)", GAME_IMPERFECT_GRAPHICS ) /* Released in 02.1991 */ | |
| 4389 | GAME( 1990, radmu, radm, system32, radm, segas32_state, radm, ROT0, "Sega", "Rad Mobile (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4390 | GAMEL(1991, radr, 0, system32, radr, segas32_state, radr, ROT0, "Sega", "Rad Rally (World)", GAME_IMPERFECT_GRAPHICS, layout_radr ) | |
| 4391 | GAMEL(1991, radru, radr, system32, radr, segas32_state, radr, ROT0, "Sega", "Rad Rally (US)", GAME_IMPERFECT_GRAPHICS, layout_radr ) | |
| 4392 | GAMEL(1991, radrj, radr, system32, radr, segas32_state, radr, ROT0, "Sega", "Rad Rally (Japan)", GAME_IMPERFECT_GRAPHICS, layout_radr ) | |
| 4393 | GAMEL(1995, slipstrm, 0, system32, slipstrm, segas32_state, slipstrm, ROT0, "Capcom", "Slip Stream (950515 Brazil)", GAME_IMPERFECT_GRAPHICS, layout_radr ) | |
| 4394 | GAMEL(1995, slipstrmh,slipstrm, system32, slipstrm, segas32_state, slipstrm, ROT0, "Capcom", "Slip Stream (950515 Hispanic)", GAME_IMPERFECT_GRAPHICS, layout_radr ) | |
| 4395 | GAME( 1992, sonic, 0, system32, sonic, segas32_state, sonic, ROT0, "Sega", "SegaSonic The Hedgehog (Japan, rev. C)", GAME_IMPERFECT_GRAPHICS ) | |
| 4396 | GAME( 1992, sonicp, sonic, system32, sonic, segas32_state, sonicp, ROT0, "Sega", "SegaSonic The Hedgehog (Japan, prototype)", GAME_IMPERFECT_GRAPHICS ) | |
| 4397 | GAME( 1991, spidman, 0, system32, spidman, segas32_state, spidman, ROT0, "Sega", "Spider-Man: The Videogame (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 4398 | GAME( 1991, spidmanu, spidman, system32, spidmanu, segas32_state, spidman, ROT0, "Sega", "Spider-Man: The Videogame (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4399 | GAME( 1994, svf, 0, system32, svf, segas32_state, svf, ROT0, "Sega", "Super Visual Football: European Sega Cup", GAME_IMPERFECT_GRAPHICS ) | |
| 4400 | GAME( 1994, svs, svf, system32, svf, segas32_state, svf, ROT0, "Sega", "Super Visual Soccer: Sega Cup (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4401 | GAME( 1994, jleague, svf, system32, svf, segas32_state, jleague, ROT0, "Sega", "The J.League 1994 (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 4402 | 4402 | |
| 4403 | GAME( 1994, harddunk, 0, multi32, harddunk, harddunk, ROT0, "Sega", "Hard Dunk (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 4404 | GAME( 1994, harddunkj,harddunk, multi32, harddunk, harddunk, ROT0, "Sega", "Hard Dunk (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 4405 | GAME( 1992, orunners, 0, multi32, orunners, orunners, ROT0, "Sega", "OutRunners (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 4406 | GAME( 1992, orunnersu,orunners, multi32, orunners, orunners, ROT0, "Sega", "OutRunners (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4407 | GAME( 1992, orunnersj,orunners, multi32, orunners, orunners, ROT0, "Sega", "OutRunners (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 4408 | GAME( 1992, scross, 0, multi32, scross, scross, ROT0, "Sega", "Stadium Cross (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 4409 | GAME( 1992, scrossu, scross, multi32, scross, scross, ROT0, "Sega", "Stadium Cross (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4410 | GAME( 1992, titlef, 0, multi32, titlef, titlef, ROT0, "Sega", "Title Fight (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 4411 | GAME( 1992, titlefu, titlef, multi32, titlef, titlef, ROT0, "Sega", "Title Fight (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4403 | GAME( 1994, harddunk, 0, multi32, harddunk, segas32_state, harddunk, ROT0, "Sega", "Hard Dunk (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 4404 | GAME( 1994, harddunkj,harddunk, multi32, harddunk, segas32_state, harddunk, ROT0, "Sega", "Hard Dunk (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 4405 | GAME( 1992, orunners, 0, multi32, orunners, segas32_state, orunners, ROT0, "Sega", "OutRunners (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 4406 | GAME( 1992, orunnersu,orunners, multi32, orunners, segas32_state, orunners, ROT0, "Sega", "OutRunners (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4407 | GAME( 1992, orunnersj,orunners, multi32, orunners, segas32_state, orunners, ROT0, "Sega", "OutRunners (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 4408 | GAME( 1992, scross, 0, multi32, scross, segas32_state, scross, ROT0, "Sega", "Stadium Cross (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 4409 | GAME( 1992, scrossu, scross, multi32, scross, segas32_state, scross, ROT0, "Sega", "Stadium Cross (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 4410 | GAME( 1992, titlef, 0, multi32, titlef, segas32_state, titlef, ROT0, "Sega", "Title Fight (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 4411 | GAME( 1992, titlefu, titlef, multi32, titlef, segas32_state, titlef, ROT0, "Sega", "Title Fight (US)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 928 | 928 | * |
| 929 | 929 | *************************************/ |
| 930 | 930 | |
| 931 | GAME( 1982, looping, 0, looping, looping, looping, ROT90, "Video Games GmbH", "Looping", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 932 | GAME( 1982, loopingv, looping, looping, looping, looping, ROT90, "Video Games GmbH (Venture Line license)", "Looping (Venture Line license, set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 933 | GAME( 1982, loopingva, looping, looping, looping, looping, ROT90, "Video Games GmbH (Venture Line license)", "Looping (Venture Line license, set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 934 | GAME( 1982, skybump, 0, looping, skybump, looping, ROT90, "Venture Line", "Sky Bumper", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 931 | GAME( 1982, looping, 0, looping, looping, looping_state, looping, ROT90, "Video Games GmbH", "Looping", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 932 | GAME( 1982, loopingv, looping, looping, looping, looping_state, looping, ROT90, "Video Games GmbH (Venture Line license)", "Looping (Venture Line license, set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 933 | GAME( 1982, loopingva, looping, looping, looping, looping_state, looping, ROT90, "Video Games GmbH (Venture Line license)", "Looping (Venture Line license, set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 934 | GAME( 1982, skybump, 0, looping, skybump, looping_state, looping, ROT90, "Venture Line", "Sky Bumper", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1864 | 1864 | } |
| 1865 | 1865 | |
| 1866 | 1866 | /* ( YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS ) */ |
| 1867 | GAME( 1985, perfrman, 0, perfrman, perfrman, perfrman, ROT270, "Toaplan / Data East Corporation", "Performan (Japan)", 0 ) | |
| 1868 | GAME( 1985, perfrmanu, perfrman, perfrman, perfrman, perfrman, ROT270, "Toaplan / Data East USA", "Performan (US)", 0 ) | |
| 1867 | GAME( 1985, perfrman, 0, perfrman, perfrman, slapfght_state, perfrman, ROT270, "Toaplan / Data East Corporation", "Performan (Japan)", 0 ) | |
| 1868 | GAME( 1985, perfrmanu, perfrman, perfrman, perfrman, slapfght_state, perfrman, ROT270, "Toaplan / Data East USA", "Performan (US)", 0 ) | |
| 1869 | 1869 | |
| 1870 | GAME( 1985, tigerh, 0, tigerh, tigerh, tigerh, ROT270, "Toaplan / Taito America Corp.", "Tiger Heli (US)", GAME_NO_COCKTAIL ) | |
| 1871 | GAME( 1985, tigerhj, tigerh, tigerh, tigerh, tigerh, ROT270, "Toaplan / Taito", "Tiger Heli (Japan)", GAME_NO_COCKTAIL ) | |
| 1872 | GAME( 1985, tigerhb1, tigerh, tigerhb, tigerh, tigerhb, ROT270, "bootleg", "Tiger Heli (bootleg set 1)", GAME_NO_COCKTAIL ) | |
| 1873 | GAME( 1985, tigerhb2, tigerh, tigerhb, tigerh, 0, ROT270, "bootleg", "Tiger Heli (bootleg set 2)", GAME_NO_COCKTAIL ) | |
| 1874 | GAME( 1985, tigerhb3, tigerh, tigerhb, tigerh, 0, ROT270, "bootleg", "Tiger Heli (bootleg set 3)", GAME_NO_COCKTAIL ) | |
| 1870 | GAME( 1985, tigerh, 0, tigerh, tigerh, slapfght_state, tigerh, ROT270, "Toaplan / Taito America Corp.", "Tiger Heli (US)", GAME_NO_COCKTAIL ) | |
| 1871 | GAME( 1985, tigerhj, tigerh, tigerh, tigerh, slapfght_state, tigerh, ROT270, "Toaplan / Taito", "Tiger Heli (Japan)", GAME_NO_COCKTAIL ) | |
| 1872 | GAME( 1985, tigerhb1, tigerh, tigerhb, tigerh, slapfght_state, tigerhb, ROT270, "bootleg", "Tiger Heli (bootleg set 1)", GAME_NO_COCKTAIL ) | |
| 1873 | GAME( 1985, tigerhb2, tigerh, tigerhb, tigerh, slapfght_state, 0, ROT270, "bootleg", "Tiger Heli (bootleg set 2)", GAME_NO_COCKTAIL ) | |
| 1874 | GAME( 1985, tigerhb3, tigerh, tigerhb, tigerh, slapfght_state, 0, ROT270, "bootleg", "Tiger Heli (bootleg set 3)", GAME_NO_COCKTAIL ) | |
| 1875 | 1875 | |
| 1876 | GAME( 1986, alcon, 0, slapfigh, slapfigh, slapfigh, ROT270, "Toaplan / Taito America Corp.", "Alcon (US)", GAME_NO_COCKTAIL ) | |
| 1877 | GAME( 1986, slapfigh, alcon, slapfigh, slapfigh, slapfigh, ROT270, "Toaplan / Taito", "Slap Fight (Japan set 1)", GAME_NO_COCKTAIL ) | |
| 1878 | GAME( 1986, slapfigha, alcon, slapfigh, slapfigh, slapfigh, ROT270, "Toaplan / Taito", "Slap Fight (Japan set 2)", GAME_NOT_WORKING | GAME_NO_COCKTAIL ) /* MCU code not dumped */ | |
| 1879 | GAME( 1986, slapfighb1, alcon, slapfighb1, slapfigh, 0, ROT270, "bootleg", "Slap Fight (bootleg set 1)", GAME_NO_COCKTAIL ) | |
| 1880 | GAME( 1986, slapfighb2, alcon, slapfighb2, slapfigh, 0, ROT270, "bootleg", "Slap Fight (bootleg set 2)", GAME_NO_COCKTAIL ) // England? | |
| 1881 | GAME( 1986, slapfighb3, alcon, slapfighb2, slapfigh, 0, ROT270, "bootleg", "Slap Fight (bootleg set 3)", GAME_NO_COCKTAIL ) // PCB labeled 'slap fighter' | |
| 1876 | GAME( 1986, alcon, 0, slapfigh, slapfigh, slapfght_state, slapfigh, ROT270, "Toaplan / Taito America Corp.", "Alcon (US)", GAME_NO_COCKTAIL ) | |
| 1877 | GAME( 1986, slapfigh, alcon, slapfigh, slapfigh, slapfght_state, slapfigh, ROT270, "Toaplan / Taito", "Slap Fight (Japan set 1)", GAME_NO_COCKTAIL ) | |
| 1878 | GAME( 1986, slapfigha, alcon, slapfigh, slapfigh, slapfght_state, slapfigh, ROT270, "Toaplan / Taito", "Slap Fight (Japan set 2)", GAME_NOT_WORKING | GAME_NO_COCKTAIL ) /* MCU code not dumped */ | |
| 1879 | GAME( 1986, slapfighb1, alcon, slapfighb1, slapfigh, slapfght_state, 0, ROT270, "bootleg", "Slap Fight (bootleg set 1)", GAME_NO_COCKTAIL ) | |
| 1880 | GAME( 1986, slapfighb2, alcon, slapfighb2, slapfigh, slapfght_state, 0, ROT270, "bootleg", "Slap Fight (bootleg set 2)", GAME_NO_COCKTAIL ) // England? | |
| 1881 | GAME( 1986, slapfighb3, alcon, slapfighb2, slapfigh, slapfght_state, 0, ROT270, "bootleg", "Slap Fight (bootleg set 3)", GAME_NO_COCKTAIL ) // PCB labeled 'slap fighter' | |
| 1882 | 1882 | |
| 1883 | GAME( 1986, getstar, 0, slapfigh, getstar, getstar, ROT0, "Toaplan / Taito America Corporation (Kitkorp license)", "Guardian (US)", GAME_NO_COCKTAIL ) | |
| 1884 | GAME( 1986, getstarj, getstar, slapfigh, getstarj, getstarj, ROT0, "Toaplan / Taito", "Get Star (Japan)", GAME_NO_COCKTAIL ) | |
| 1885 | GAME( 1986, gtstarb1, getstar, slapfighb1, getstarj, gtstarb1, ROT0, "bootleg", "Get Star (bootleg set 1)", GAME_NO_COCKTAIL ) | |
| 1886 | GAME( 1986, gtstarb2, getstar, slapfighb1, gtstarb2, gtstarb2, ROT0, "bootleg", "Get Star (bootleg set 2)", GAME_NO_COCKTAIL ) | |
| 1883 | GAME( 1986, getstar, 0, slapfigh, getstar, slapfght_state, getstar, ROT0, "Toaplan / Taito America Corporation (Kitkorp license)", "Guardian (US)", GAME_NO_COCKTAIL ) | |
| 1884 | GAME( 1986, getstarj, getstar, slapfigh, getstarj, slapfght_state, getstarj, ROT0, "Toaplan / Taito", "Get Star (Japan)", GAME_NO_COCKTAIL ) | |
| 1885 | GAME( 1986, gtstarb1, getstar, slapfighb1, getstarj, slapfght_state, gtstarb1, ROT0, "bootleg", "Get Star (bootleg set 1)", GAME_NO_COCKTAIL ) | |
| 1886 | GAME( 1986, gtstarb2, getstar, slapfighb1, gtstarb2, slapfght_state, gtstarb2, ROT0, "bootleg", "Get Star (bootleg set 2)", GAME_NO_COCKTAIL ) | |
| 1887 | 1887 |
| r15751 | r15752 | |
|---|---|---|
| 303 | 303 | ROM_LOAD( "m16m-3.u61", 0x00000, 0x200000, CRC(32fc80dd) SHA1(bee32493a250e9f21997114bba26b9535b1b636c) ) |
| 304 | 304 | ROM_END |
| 305 | 305 | |
| 306 | GAME( 2000, 1945kiii, 0, k3, k3, 0, ROT270, "Oriental Soft", "1945k III", GAME_SUPPORTS_SAVE ) | |
| 306 | GAME( 2000, 1945kiii, 0, k3, k3, k3_state, 0, ROT270, "Oriental Soft", "1945k III", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 598 | 598 | * |
| 599 | 599 | *************************************/ |
| 600 | 600 | |
| 601 | GAME( 1989, badlands, 0, badlands, badlands, badlands, ROT0, "Atari Games", "Bad Lands", 0 ) | |
| 601 | GAME( 1989, badlands, 0, badlands, badlands, badlands_state, badlands, ROT0, "Atari Games", "Bad Lands", 0 ) | |
| 602 | 602 | |
| 603 | 603 | /* Badlands - Playmark Bootleg support - split this into its own file? |
| 604 | 604 | |
| r15751 | r15752 | |
| 810 | 810 | |
| 811 | 811 | |
| 812 | 812 | |
| 813 | GAME( 1989, badlandsb, badlands, badlandsb, badlands, 0, ROT0, "bootleg (Playmark)", "Bad Lands (bootleg)", GAME_NOT_WORKING ) | |
| 814 | GAME( 1989, badlandsb2,badlands, badlandsb, badlands, 0, ROT0, "bootleg (Playmark)", "Bad Lands (bootleg, alternate)", GAME_NOT_WORKING ) | |
| 813 | GAME( 1989, badlandsb, badlands, badlandsb, badlands, badlands_state, 0, ROT0, "bootleg (Playmark)", "Bad Lands (bootleg)", GAME_NOT_WORKING ) | |
| 814 | GAME( 1989, badlandsb2,badlands, badlandsb, badlands, badlands_state, 0, ROT0, "bootleg (Playmark)", "Bad Lands (bootleg, alternate)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1270 | 1270 | /* YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS */ |
| 1271 | 1271 | |
| 1272 | 1272 | /* ps3-v1 */ |
| 1273 | GAME( 1997, soldivid, 0, psikyo3v1, soldivid, soldivid, ROT0, "Psikyo", "Sol Divide - The Sword Of Darkness", GAME_SUPPORTS_SAVE ) | |
| 1274 | GAME( 1997, s1945ii, 0, psikyo3v1, s1945ii, s1945ii, ROT270, "Psikyo", "Strikers 1945 II", GAME_SUPPORTS_SAVE ) | |
| 1275 | GAME( 1998, daraku, 0, psikyo3v1, daraku, daraku, ROT0, "Psikyo", "Daraku Tenshi - The Fallen Angels", GAME_SUPPORTS_SAVE ) | |
| 1276 | GAME( 1998, sbomber, 0, psikyo3v1, sbomberb, sbomberb, ROT270, "Psikyo", "Space Bomber (ver. B)", GAME_SUPPORTS_SAVE ) | |
| 1277 | GAME( 1998, sbombera, sbomber, psikyo3v1, sbomberb, sbomberb, ROT270, "Psikyo", "Space Bomber", GAME_SUPPORTS_SAVE ) | |
| 1273 | GAME( 1997, soldivid, 0, psikyo3v1, soldivid, psikyosh_state, soldivid, ROT0, "Psikyo", "Sol Divide - The Sword Of Darkness", GAME_SUPPORTS_SAVE ) | |
| 1274 | GAME( 1997, s1945ii, 0, psikyo3v1, s1945ii, psikyosh_state, s1945ii, ROT270, "Psikyo", "Strikers 1945 II", GAME_SUPPORTS_SAVE ) | |
| 1275 | GAME( 1998, daraku, 0, psikyo3v1, daraku, psikyosh_state, daraku, ROT0, "Psikyo", "Daraku Tenshi - The Fallen Angels", GAME_SUPPORTS_SAVE ) | |
| 1276 | GAME( 1998, sbomber, 0, psikyo3v1, sbomberb, psikyosh_state, sbomberb, ROT270, "Psikyo", "Space Bomber (ver. B)", GAME_SUPPORTS_SAVE ) | |
| 1277 | GAME( 1998, sbombera, sbomber, psikyo3v1, sbomberb, psikyosh_state, sbomberb, ROT270, "Psikyo", "Space Bomber", GAME_SUPPORTS_SAVE ) | |
| 1278 | 1278 | |
| 1279 | 1279 | /* ps5 */ |
| 1280 | GAME( 1998, gunbird2, 0, psikyo5, gunbird2, gunbird2, ROT270, "Psikyo", "Gunbird 2", GAME_SUPPORTS_SAVE ) | |
| 1281 | GAME( 1999, s1945iii, 0, psikyo5, s1945iii, s1945iii, ROT270, "Psikyo", "Strikers 1945 III (World) / Strikers 1999 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1280 | GAME( 1998, gunbird2, 0, psikyo5, gunbird2, psikyosh_state, gunbird2, ROT270, "Psikyo", "Gunbird 2", GAME_SUPPORTS_SAVE ) | |
| 1281 | GAME( 1999, s1945iii, 0, psikyo5, s1945iii, psikyosh_state, s1945iii, ROT270, "Psikyo", "Strikers 1945 III (World) / Strikers 1999 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1282 | 1282 | |
| 1283 | 1283 | /* ps5v2 */ |
| 1284 | GAME( 2000, dragnblz, 0, psikyo5, dragnblz, dragnblz, ROT270, "Psikyo", "Dragon Blaze", GAME_SUPPORTS_SAVE ) | |
| 1285 | GAME( 2000, tgm2, 0, psikyo5_240, tgm2, tgm2, ROT0, "Arika", "Tetris the Absolute The Grand Master 2", GAME_SUPPORTS_SAVE ) | |
| 1286 | GAME( 2000, tgm2p, tgm2, psikyo5_240, tgm2, tgm2, ROT0, "Arika", "Tetris the Absolute The Grand Master 2 Plus", GAME_SUPPORTS_SAVE ) | |
| 1287 | GAME( 2001, gnbarich, 0, psikyo5, gnbarich, gnbarich, ROT270, "Psikyo", "Gunbarich", GAME_SUPPORTS_SAVE ) | |
| 1288 | GAME( 2002, mjgtaste, 0, psikyo5, mjgtaste, mjgtaste, ROT0, "Psikyo", "Mahjong G-Taste", GAME_SUPPORTS_SAVE ) | |
| 1284 | GAME( 2000, dragnblz, 0, psikyo5, dragnblz, psikyosh_state, dragnblz, ROT270, "Psikyo", "Dragon Blaze", GAME_SUPPORTS_SAVE ) | |
| 1285 | GAME( 2000, tgm2, 0, psikyo5_240, tgm2, psikyosh_state, tgm2, ROT0, "Arika", "Tetris the Absolute The Grand Master 2", GAME_SUPPORTS_SAVE ) | |
| 1286 | GAME( 2000, tgm2p, tgm2, psikyo5_240, tgm2, psikyosh_state, tgm2, ROT0, "Arika", "Tetris the Absolute The Grand Master 2 Plus", GAME_SUPPORTS_SAVE ) | |
| 1287 | GAME( 2001, gnbarich, 0, psikyo5, gnbarich, psikyosh_state, gnbarich, ROT270, "Psikyo", "Gunbarich", GAME_SUPPORTS_SAVE ) | |
| 1288 | GAME( 2002, mjgtaste, 0, psikyo5, mjgtaste, psikyosh_state, mjgtaste, ROT0, "Psikyo", "Mahjong G-Taste", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 761 | 761 | * |
| 762 | 762 | *************************************/ |
| 763 | 763 | |
| 764 | GAME( 1979, kamikaze, 0, kamikaze, kamikaze, kamikaze, ROT270, "Leijac Corporation", "Kamikaze", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 765 | GAME( 1980, astinvad, kamikaze, kamikaze, astinvad, kamikaze, ROT270, "Leijac Corporation (Stern Electronics license)", "Astro Invader", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 766 | GAME( 19??, kosmokil, kamikaze, kamikaze, kamikaze, kamikaze, ROT270, "bootleg", "Kosmo Killer", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // says >BEM< Mi Italy but it looks hacked in, dif revision of game tho. | |
| 767 | GAME( 1979, spcking2, 0, spcking2, spcking2, spcking2, ROT270, "Konami", "Space King 2", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 768 | GAME( 1980, spaceint, 0, spaceint, spaceint, 0, ROT90, "Shoei", "Space Intruder", GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 769 | GAME( 1980, spaceintj,spaceint, spaceint, spaceintj,0, ROT90, "Shoei", "Space Intruder (Japan)", GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 764 | GAME( 1979, kamikaze, 0, kamikaze, kamikaze, astinvad_state, kamikaze, ROT270, "Leijac Corporation", "Kamikaze", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 765 | GAME( 1980, astinvad, kamikaze, kamikaze, astinvad, astinvad_state, kamikaze, ROT270, "Leijac Corporation (Stern Electronics license)", "Astro Invader", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 766 | GAME( 19??, kosmokil, kamikaze, kamikaze, kamikaze, astinvad_state, kamikaze, ROT270, "bootleg", "Kosmo Killer", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // says >BEM< Mi Italy but it looks hacked in, dif revision of game tho. | |
| 767 | GAME( 1979, spcking2, 0, spcking2, spcking2, astinvad_state, spcking2, ROT270, "Konami", "Space King 2", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 768 | GAME( 1980, spaceint, 0, spaceint, spaceint, astinvad_state, 0, ROT90, "Shoei", "Space Intruder", GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 769 | GAME( 1980, spaceintj,spaceint, spaceint, spaceintj, astinvad_state,0, ROT90, "Shoei", "Space Intruder (Japan)", GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 500 | 500 | } |
| 501 | 501 | |
| 502 | 502 | |
| 503 | GAME( 1981, supertnk, 0, supertnk, supertnk, supertnk, ROT90, "Video Games GmbH", "Super Tank", 0 ) | |
| 503 | GAME( 1981, supertnk, 0, supertnk, supertnk, supertnk_state, supertnk, ROT90, "Video Games GmbH", "Super Tank", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 573 | 573 | ROM_LOAD( "quiz3.148", 0x000000, 0x000020, CRC(91267e8a) SHA1(ae5bd8efea5322c4d9986d06680a781392f9a642) ) |
| 574 | 574 | ROM_END |
| 575 | 575 | |
| 576 | GAME( 1991, gakupara, 0, gakupara, gakupara, 0, ROT0, "NMK", "Quiz Gakuen Paradise (Japan)", 0 ) | |
| 577 | GAME( 1992, quizdna, 0, quizdna, quizdna, 0, ROT0, "Face", "Quiz DNA no Hanran (Japan)", 0 ) | |
| 578 | GAME( 1992, gekiretu, 0, gekiretu, gekiretu, 0, ROT0, "Face", "Quiz Gekiretsu Scramble (Japan)", 0 ) | |
| 576 | GAME( 1991, gakupara, 0, gakupara, gakupara, quizdna_state, 0, ROT0, "NMK", "Quiz Gakuen Paradise (Japan)", 0 ) | |
| 577 | GAME( 1992, quizdna, 0, quizdna, quizdna, quizdna_state, 0, ROT0, "Face", "Quiz DNA no Hanran (Japan)", 0 ) | |
| 578 | GAME( 1992, gekiretu, 0, gekiretu, gekiretu, quizdna_state, 0, ROT0, "Face", "Quiz Gekiretsu Scramble (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 583 | 583 | memcpy(dst, src, 0x100000); |
| 584 | 584 | } |
| 585 | 585 | |
| 586 | GAME( 1992, boogwing, 0, boogwing, boogwing, boogwing, ROT0, "Data East Corporation", "Boogie Wings (Euro v1.5, 92.12.07)", GAME_SUPPORTS_SAVE ) | |
| 587 | GAME( 1992, boogwinga,boogwing, boogwing, boogwing, boogwing, ROT0, "Data East Corporation", "Boogie Wings (Asia v1.5, 92.12.07)", GAME_SUPPORTS_SAVE ) | |
| 588 | GAME( 1992, ragtime, boogwing, boogwing, boogwing, boogwing, ROT0, "Data East Corporation", "The Great Ragtime Show (Japan v1.5, 92.12.07)", GAME_SUPPORTS_SAVE ) | |
| 589 | GAME( 1992, ragtimea, boogwing, boogwing, boogwing, boogwing, ROT0, "Data East Corporation", "The Great Ragtime Show (Japan v1.3, 92.11.26)", GAME_SUPPORTS_SAVE ) | |
| 586 | GAME( 1992, boogwing, 0, boogwing, boogwing, boogwing_state, boogwing, ROT0, "Data East Corporation", "Boogie Wings (Euro v1.5, 92.12.07)", GAME_SUPPORTS_SAVE ) | |
| 587 | GAME( 1992, boogwinga,boogwing, boogwing, boogwing, boogwing_state, boogwing, ROT0, "Data East Corporation", "Boogie Wings (Asia v1.5, 92.12.07)", GAME_SUPPORTS_SAVE ) | |
| 588 | GAME( 1992, ragtime, boogwing, boogwing, boogwing, boogwing_state, boogwing, ROT0, "Data East Corporation", "The Great Ragtime Show (Japan v1.5, 92.12.07)", GAME_SUPPORTS_SAVE ) | |
| 589 | GAME( 1992, ragtimea, boogwing, boogwing, boogwing, boogwing_state, boogwing, ROT0, "Data East Corporation", "The Great Ragtime Show (Japan v1.3, 92.11.26)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 58 | 58 | ROM_END |
| 59 | 59 | |
| 60 | 60 | |
| 61 | GAME(199?, st_ohla, 0, stellafr, stellafr, 0, ROT0, "Stella", "Oh La La (Stella)", GAME_IS_SKELETON_MECHANICAL ) | |
| 62 | GAME(199?, st_vulkn, 0, stellafr, stellafr, 0, ROT0, "Stella", "Vulkan (Stella)", GAME_IS_SKELETON_MECHANICAL ) | |
| 61 | GAME(199?, st_ohla, 0, stellafr, stellafr, stellafr_state, 0, ROT0, "Stella", "Oh La La (Stella)", GAME_IS_SKELETON_MECHANICAL ) | |
| 62 | GAME(199?, st_vulkn, 0, stellafr, stellafr, stellafr_state, 0, ROT0, "Stella", "Vulkan (Stella)", GAME_IS_SKELETON_MECHANICAL ) |
| r15751 | r15752 | |
|---|---|---|
| 518 | 518 | * |
| 519 | 519 | *************************************/ |
| 520 | 520 | |
| 521 | GAME( 1991, offtwall, 0, offtwall, offtwall, offtwall, ROT0, "Atari Games", "Off the Wall (2/3-player upright)", 0 ) | |
| 522 | GAME( 1991, offtwallc,offtwall, offtwall, offtwall, offtwalc, ROT0, "Atari Games", "Off the Wall (2-player cocktail)", 0 ) | |
| 521 | GAME( 1991, offtwall, 0, offtwall, offtwall, offtwall_state, offtwall, ROT0, "Atari Games", "Off the Wall (2/3-player upright)", 0 ) | |
| 522 | GAME( 1991, offtwallc,offtwall, offtwall, offtwall, offtwall_state, offtwalc, ROT0, "Atari Games", "Off the Wall (2-player cocktail)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 397 | 397 | } |
| 398 | 398 | |
| 399 | 399 | /* YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS */ |
| 400 | GAME( 1983, esh, 0, esh, esh, esh, ROT0, "Funai/Gakken", "Esh's Aurunmilla (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 401 | GAME( 1983, esha, esh, esh, esh, esh, ROT0, "Funai/Gakken", "Esh's Aurunmilla (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 402 | GAME( 1983, eshb, esh, esh, esh, esh, ROT0, "Funai/Gakken", "Esh's Aurunmilla (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 400 | GAME( 1983, esh, 0, esh, esh, esh_state, esh, ROT0, "Funai/Gakken", "Esh's Aurunmilla (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 401 | GAME( 1983, esha, esh, esh, esh, esh_state, esh, ROT0, "Funai/Gakken", "Esh's Aurunmilla (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 402 | GAME( 1983, eshb, esh, esh, esh, esh_state, esh, ROT0, "Funai/Gakken", "Esh's Aurunmilla (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 10019 | 10019 | |
| 10020 | 10020 | |
| 10021 | 10021 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT */ |
| 10022 | CONS( 1990, neogeo, 0, 0, mvs, neogeo, mvs, "SNK", "Neo-Geo", GAME_IS_BIOS_ROOT | GAME_SUPPORTS_SAVE ) | |
| 10022 | CONS( 1990, neogeo, 0, 0, mvs, neogeo, neogeo_state, mvs, "SNK", "Neo-Geo", GAME_IS_BIOS_ROOT | GAME_SUPPORTS_SAVE ) | |
| 10023 | 10023 | |
| 10024 | 10024 | /* YEAR NAME PARENT MACHINE INPUT INIT MONITOR */ |
| 10025 | 10025 | /* SNK */ |
| 10026 | GAME( 1990, nam1975, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "NAM-1975 (NGM-001)(NGH-001)", GAME_SUPPORTS_SAVE ) | |
| 10027 | GAME( 1990, bstars, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Baseball Stars Professional (NGM-002)", GAME_SUPPORTS_SAVE ) | |
| 10028 | GAME( 1990, bstarsh, bstars, neogeo, neogeo, neogeo, ROT0, "SNK", "Baseball Stars Professional (NGH-002)", GAME_SUPPORTS_SAVE ) | |
| 10029 | GAME( 1990, tpgolf, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Top Player's Golf (NGM-003)(NGH-003)", GAME_SUPPORTS_SAVE ) | |
| 10030 | GAME( 1990, mahretsu, neogeo, neogeo, mjneogeo, neogeo, ROT0, "SNK", "Mahjong Kyo Retsuden (NGM-004)(NGH-004)", GAME_SUPPORTS_SAVE ) | |
| 10031 | GAME( 1990, ridhero, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Riding Hero (NGM-006)(NGH-006)", GAME_SUPPORTS_SAVE ) | |
| 10032 | GAME( 1990, ridheroh, ridhero, neogeo, neogeo, neogeo, ROT0, "SNK", "Riding Hero (set 2)", GAME_SUPPORTS_SAVE ) | |
| 10033 | GAME( 1991, alpham2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Alpha Mission II / ASO II - Last Guardian (NGM-007)(NGH-007)", GAME_SUPPORTS_SAVE ) | |
| 10034 | GAME( 1991, alpham2p, alpham2, neogeo, neogeo, neogeo, ROT0, "SNK", "Alpha Mission II / ASO II - Last Guardian (prototype)", GAME_SUPPORTS_SAVE ) | |
| 10035 | GAME( 1990, cyberlip, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Cyber-Lip (NGM-010)", GAME_SUPPORTS_SAVE ) | |
| 10036 | GAME( 1990, superspy, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "The Super Spy (NGM-011)(NGH-011)", GAME_SUPPORTS_SAVE ) | |
| 10037 | GAME( 1992, mutnat, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Mutation Nation (NGM-014)(NGH-014)", GAME_SUPPORTS_SAVE ) | |
| 10038 | GAME( 1991, kotm, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "King of the Monsters (set 1)", GAME_SUPPORTS_SAVE ) | |
| 10039 | GAME( 1991, kotmh, kotm, neogeo, neogeo, neogeo, ROT0, "SNK", "King of the Monsters (set 2)", GAME_SUPPORTS_SAVE ) | |
| 10040 | GAME( 1991, sengoku, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Sengoku / Sengoku Denshou (NGM-017)(NGH-017)", GAME_SUPPORTS_SAVE ) | |
| 10041 | GAME( 1991, sengokuh, sengoku, neogeo, neogeo, neogeo, ROT0, "SNK", "Sengoku / Sengoku Denshou (NGH-017)(US)", GAME_SUPPORTS_SAVE ) | |
| 10042 | GAME( 1991, burningf, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Burning Fight (NGM-018)(NGH-018)", GAME_SUPPORTS_SAVE ) | |
| 10043 | GAME( 1991, burningfh, burningf, neogeo, neogeo, neogeo, ROT0, "SNK", "Burning Fight (NGH-018)(US)", GAME_SUPPORTS_SAVE ) | |
| 10044 | GAME( 1991, burningfp, burningf, neogeo, neogeo, neogeo, ROT0, "SNK", "Burning Fight (prototype)", GAME_SUPPORTS_SAVE ) | |
| 10045 | GAME( 1990, lbowling, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "League Bowling (NGM-019)(NGH-019)", GAME_SUPPORTS_SAVE ) | |
| 10046 | GAME( 1991, gpilots, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Ghost Pilots (NGM-020)(NGH-020)", GAME_SUPPORTS_SAVE ) | |
| 10047 | GAME( 1991, gpilotsh, gpilots, neogeo, neogeo, neogeo, ROT0, "SNK", "Ghost Pilots (NGH-020)(US)", GAME_SUPPORTS_SAVE ) | |
| 10048 | GAME( 1990, joyjoy, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Puzzled / Joy Joy Kid (NGM-021)(NGH-021)", GAME_SUPPORTS_SAVE ) | |
| 10049 | GAME( 1991, quizdais, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Quiz Daisousa Sen - The Last Count Down (NGM-023)(NGH-023)", GAME_SUPPORTS_SAVE ) | |
| 10050 | GAME( 1991, quizdaisk, quizdais, neogeo, neogeo, neogeo, ROT0, "SNK", "Quiz Daisousa Sen - The Last Count Down (Korean release)", GAME_SUPPORTS_SAVE ) | |
| 10051 | GAME( 1992, lresort, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Last Resort", GAME_SUPPORTS_SAVE ) | |
| 10052 | GAME( 1991, eightman, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK / Pallas", "Eight Man (NGM-025)(NGH-025)", GAME_SUPPORTS_SAVE ) | |
| 10053 | GAME( 1991, legendos, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Legend of Success Joe / Ashitano Joe Densetsu", GAME_SUPPORTS_SAVE ) | |
| 10054 | GAME( 1991, 2020bb, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK / Pallas", "2020 Super Baseball (set 1)", GAME_SUPPORTS_SAVE ) | |
| 10055 | GAME( 1991, 2020bba, 2020bb, neogeo, neogeo, neogeo, ROT0, "SNK / Pallas", "2020 Super Baseball (set 2)", GAME_SUPPORTS_SAVE ) | |
| 10056 | GAME( 1991, 2020bbh, 2020bb, neogeo, neogeo, neogeo, ROT0, "SNK / Pallas", "2020 Super Baseball (set 3)", GAME_SUPPORTS_SAVE ) | |
| 10057 | GAME( 1991, socbrawl, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Soccer Brawl (NGM-031)", GAME_SUPPORTS_SAVE ) | |
| 10058 | GAME( 1991, socbrawlh, socbrawl, neogeo, neogeo, neogeo, ROT0, "SNK", "Soccer Brawl (NGH-031)", GAME_SUPPORTS_SAVE ) | |
| 10059 | GAME( 1991, fatfury1, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Fatal Fury - King of Fighters / Garou Densetsu - shukumei no tatakai (NGM-033)(NGH-033)", GAME_SUPPORTS_SAVE ) | |
| 10060 | GAME( 1991, roboarmy, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Robo Army", GAME_SUPPORTS_SAVE ) | |
| 10061 | //GAME( 1991, roboarma, roboarmy, neogeo, neogeo, neogeo, ROT0, "SNK", "Robo Army (set 2)", GAME_SUPPORTS_SAVE ) | |
| 10062 | GAME( 1992, fbfrenzy, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Football Frenzy (NGM-034)(NGH-034)", GAME_SUPPORTS_SAVE ) | |
| 10063 | GAME( 1992, kotm2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "King of the Monsters 2 - The Next Thing (NGM-039)(NGH-039)", GAME_SUPPORTS_SAVE ) | |
| 10064 | GAME( 1992, kotm2p, kotm2, neogeo, neogeo, neogeo, ROT0, "SNK", "King of the Monsters 2 - The Next Thing (prototype)", GAME_SUPPORTS_SAVE ) | |
| 10065 | GAME( 1993, sengoku2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Sengoku 2 / Sengoku Denshou 2", GAME_SUPPORTS_SAVE ) | |
| 10066 | GAME( 1992, bstars2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Baseball Stars 2", GAME_SUPPORTS_SAVE ) | |
| 10067 | GAME( 1992, quizdai2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Quiz Meitantei Neo & Geo - Quiz Daisousa Sen part 2 (NGM-042)(NGH-042)", GAME_SUPPORTS_SAVE ) | |
| 10068 | GAME( 1993, 3countb, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "3 Count Bout / Fire Suplex (NGM-043)(NGH-043)", GAME_SUPPORTS_SAVE ) | |
| 10069 | GAME( 1992, aof, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Art of Fighting / Ryuuko no Ken (NGM-044)(NGH-044)", GAME_SUPPORTS_SAVE ) | |
| 10070 | GAME( 1993, samsho, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Samurai Shodown / Samurai Spirits (NGM-045)", GAME_SUPPORTS_SAVE ) | |
| 10071 | GAME( 1993, samshoh, samsho, neogeo, neogeo, neogeo, ROT0, "SNK", "Samurai Shodown / Samurai Spirits (NGH-045)", GAME_SUPPORTS_SAVE ) | |
| 10072 | GAME( 1994, tophuntr, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Top Hunter - Roddy & Cathy (NGM-046)", GAME_SUPPORTS_SAVE ) | |
| 10073 | GAME( 1994, tophuntrh, tophuntr, neogeo, neogeo, neogeo, ROT0, "SNK", "Top Hunter - Roddy & Cathy (NGH-046)", GAME_SUPPORTS_SAVE ) | |
| 10074 | GAME( 1992, fatfury2, neogeo, neogeo, neogeo, fatfury2, ROT0, "SNK", "Fatal Fury 2 / Garou Densetsu 2 - arata-naru tatakai (NGM-047)(NGH-047)", GAME_SUPPORTS_SAVE ) | |
| 10075 | GAME( 1992, ssideki, neogeo, neogeo, neogeo, fatfury2, ROT0, "SNK", "Super Sidekicks / Tokuten Ou", GAME_SUPPORTS_SAVE ) | |
| 10076 | GAME( 1994, kof94, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '94 (NGM-055)(NGH-055)", GAME_SUPPORTS_SAVE ) | |
| 10077 | GAME( 1994, aof2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Art of Fighting 2 / Ryuuko no Ken 2 (NGM-056)", GAME_SUPPORTS_SAVE ) | |
| 10078 | GAME( 1994, aof2a, aof2, neogeo, neogeo, neogeo, ROT0, "SNK", "Art of Fighting 2 / Ryuuko no Ken 2 (NGH-056)", GAME_SUPPORTS_SAVE ) | |
| 10079 | GAME( 1993, fatfursp, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Fatal Fury Special / Garou Densetsu Special (set 1)(NGM-058)(NGH-058)", GAME_SUPPORTS_SAVE ) | |
| 10080 | GAME( 1993, fatfurspa, fatfursp, neogeo, neogeo, neogeo, ROT0, "SNK", "Fatal Fury Special / Garou Densetsu Special (set 2)(NGM-058)(NGH-058)", GAME_SUPPORTS_SAVE ) | |
| 10081 | GAME( 1995, savagere, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Savage Reign / Fu'un Mokushiroku - kakutou sousei", GAME_SUPPORTS_SAVE ) | |
| 10082 | GAME( 1994, ssideki2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Super Sidekicks 2 - The World Championship / Tokuten Ou 2 - real fight football (NGM-061)(NGH-061)", GAME_SUPPORTS_SAVE ) | |
| 10083 | GAME( 1994, samsho2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Samurai Shodown II / Shin Samurai Spirits - Haohmaru jigokuhen (NGM-063)(NGH-063)", GAME_SUPPORTS_SAVE ) | |
| 10084 | GAME( 1994, samsho2k, samsho2, neogeo, neogeo, neogeo, ROT0, "SNK", "Saulabi Spirits / Jin Saulabi Tu Hon (Korean release of Samurai Shodown II)", GAME_SUPPORTS_SAVE ) // official or hack? | |
| 10085 | GAME( 1995, fatfury3, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Fatal Fury 3 - Road to the Final Victory / Garou Densetsu 3 - haruka-naru tatakai (NGM-069)(NGH-069)", GAME_SUPPORTS_SAVE ) | |
| 10086 | GAME( 1995, ssideki3, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Super Sidekicks 3 - The Next Glory / Tokuten Ou 3 - eikoue no michi", GAME_SUPPORTS_SAVE ) | |
| 10087 | GAME( 1995, kof95, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '95 (NGM-084)", GAME_SUPPORTS_SAVE ) | |
| 10088 | GAME( 1995, kof95h, kof95, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '95 (NGH-084)", GAME_SUPPORTS_SAVE ) | |
| 10089 | GAME( 1995, samsho3, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Samurai Shodown III / Samurai Spirits - Zankurou Musouken (NGM-087)", GAME_SUPPORTS_SAVE ) | |
| 10090 | GAME( 1995, samsho3h, samsho3, neogeo, neogeo, neogeo, ROT0, "SNK", "Samurai Shodown III / Samurai Spirits - Zankurou Musouken (NGH-087)", GAME_SUPPORTS_SAVE ) | |
| 10091 | GAME( 1995, fswords, samsho3, neogeo, neogeo, neogeo, ROT0, "SNK", "Fighters Swords (Korean release of Samurai Shodown III)", GAME_SUPPORTS_SAVE ) | |
| 10092 | GAME( 1995, rbff1, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Real Bout Fatal Fury / Real Bout Garou Densetsu (NGM-095)(NGH-095)", GAME_SUPPORTS_SAVE ) | |
| 10093 | GAME( 1995, rbff1a, rbff1, neogeo, neogeo, neogeo, ROT0, "SNK", "Real Bout Fatal Fury / Real Bout Garou Densetsu (bug fix revision)", GAME_SUPPORTS_SAVE ) | |
| 10094 | GAME( 1996, aof3, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Art of Fighting 3 - The Path of the Warrior / Art of Fighting - Ryuuko no Ken Gaiden", GAME_SUPPORTS_SAVE ) | |
| 10095 | GAME( 1996, aof3k, aof3, neogeo, neogeo, neogeo, ROT0, "SNK", "Art of Fighting 3 - The Path of the Warrior (Korean release)", GAME_SUPPORTS_SAVE ) // no Japanese title / mode | |
| 10096 | GAME( 1996, kof96, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '96 (NGM-214)", GAME_SUPPORTS_SAVE ) | |
| 10097 | GAME( 1996, kof96h, kof96, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '96 (NGH-214)", GAME_SUPPORTS_SAVE ) | |
| 10098 | GAME( 1996, ssideki4, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "The Ultimate 11 - The SNK Football Championship / Tokuten Ou - Honoo no Libero", GAME_SUPPORTS_SAVE ) | |
| 10099 | GAME( 1996, kizuna, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Kizuna Encounter - Super Tag Battle / Fu'un Super Tag Battle", GAME_SUPPORTS_SAVE ) | |
| 10100 | GAME( 1996, samsho4, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Samurai Shodown IV - Amakusa's Revenge / Samurai Spirits - Amakusa Kourin (NGM-222)(NGH-222)", GAME_SUPPORTS_SAVE ) | |
| 10101 | GAME( 1996, samsho4k, samsho4, neogeo, neogeo, neogeo, ROT0, "SNK", "Pae Wang Jeon Seol / Legend of a Warrior (Korean censored Samurai Shodown IV)", GAME_SUPPORTS_SAVE ) | |
| 10102 | GAME( 1996, rbffspec, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special", GAME_SUPPORTS_SAVE ) | |
| 10103 | GAME( 1996, rbffspeck, rbffspec, neogeo, neogeo, neogeo, ROT0, "SNK", "Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special (Korean release)", GAME_SUPPORTS_SAVE ) | |
| 10104 | GAME( 1997, kof97, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '97 (NGM-2320)", GAME_SUPPORTS_SAVE ) | |
| 10105 | GAME( 1997, kof97h, kof97, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '97 (NGH-2320)", GAME_SUPPORTS_SAVE ) | |
| 10106 | GAME( 1997, kof97k, kof97, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '97 (Korean release)", GAME_SUPPORTS_SAVE ) | |
| 10107 | GAME( 1997, kof97pls, kof97, neogeo, neogeo, neogeo, ROT0, "bootleg", "The King of Fighters '97 Plus (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10108 | GAME( 1997, kog, kof97, neogeo, kog, kog, ROT0, "bootleg", "King of Gladiator (The King of Fighters '97 bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // protected bootleg | |
| 10109 | GAME( 1997, lastblad, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "The Last Blade / Bakumatsu Roman - Gekka no Kenshi (NGM-2340)", GAME_SUPPORTS_SAVE ) | |
| 10110 | GAME( 1997, lastbladh, lastblad, neogeo, neogeo, neogeo, ROT0, "SNK", "The Last Blade / Bakumatsu Roman - Gekka no Kenshi (NGH-2340)", GAME_SUPPORTS_SAVE ) | |
| 10111 | GAME( 1997, lastsold, lastblad, neogeo, neogeo, neogeo, ROT0, "SNK", "The Last Soldier (Korean release of The Last Blade)", GAME_SUPPORTS_SAVE ) | |
| 10112 | GAME( 1997, irrmaze, neogeo, neogeo, irrmaze, neogeo, ROT0, "SNK / Saurus", "The Irritating Maze / Ultra Denryu Iraira Bou", GAME_SUPPORTS_SAVE ) | |
| 10113 | GAME( 1998, rbff2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - the newcomers (NGM-2400)", GAME_SUPPORTS_SAVE ) | |
| 10114 | GAME( 1998, rbff2h, rbff2, neogeo, neogeo, neogeo, ROT0, "SNK", "Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - the newcomers (NGH-2400)", GAME_SUPPORTS_SAVE ) | |
| 10115 | GAME( 1998, rbff2k, rbff2, neogeo, neogeo, neogeo, ROT0, "SNK", "Real Bout Fatal Fury 2 - The Newcomers (Korean release)", GAME_SUPPORTS_SAVE ) // no Japanese title / mode | |
| 10116 | GAME( 1998, mslug2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Metal Slug 2 - Super Vehicle-001/II (NGM-2410)(NGH-2410)", GAME_SUPPORTS_SAVE ) | |
| 10117 | GAME( 1998, kof98, neogeo, neogeo, neogeo, kof98, ROT0, "SNK", "The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (NGM-2420)", GAME_SUPPORTS_SAVE ) | |
| 10118 | GAME( 1998, kof98k, kof98, neogeo, neogeo, kof98, ROT0, "SNK", "The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (Korean board)", GAME_SUPPORTS_SAVE ) | |
| 10119 | GAME( 1998, kof98ka, kof98, neogeo, neogeo, kof98, ROT0, "SNK", "The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (Korean board 2)", GAME_SUPPORTS_SAVE ) | |
| 10120 | GAME( 1998, kof98h, kof98, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (NGH-2420)", GAME_SUPPORTS_SAVE ) | |
| 10121 | GAME( 1998, lastbld2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "The Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi (NGM-2430)(NGH-2430)", GAME_SUPPORTS_SAVE ) | |
| 10122 | GAME( 1998, neocup98, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Neo-Geo Cup '98 - The Road to the Victory", GAME_SUPPORTS_SAVE ) | |
| 10123 | GAME( 1999, mslugx, neogeo, neogeo, neogeo, mslugx, ROT0, "SNK", "Metal Slug X - Super Vehicle-001 (NGM-2500)(NGH-2500)", GAME_SUPPORTS_SAVE ) | |
| 10124 | GAME( 1999, kof99, neogeo, neogeo, neogeo, kof99, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (NGM-2510)" , GAME_SUPPORTS_SAVE ) /* Encrypted Code & GFX */ | |
| 10125 | GAME( 1999, kof99h, kof99, neogeo, neogeo, kof99, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (NGH-2510)" , GAME_SUPPORTS_SAVE ) /* Encrypted Code & GFX, crashes going into attract demo */ | |
| 10126 | GAME( 1999, kof99e, kof99, neogeo, neogeo, kof99, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (earlier)" , GAME_SUPPORTS_SAVE ) /* Encrypted Code & GFX */ | |
| 10127 | GAME( 1999, kof99k, kof99, neogeo, neogeo, kof99k, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (Korean release)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10128 | GAME( 1999, kof99p, kof99, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (prototype)", GAME_SUPPORTS_SAVE ) | |
| 10129 | GAME( 1999, garou, neogeo, neogeo, neogeo, garou, ROT0, "SNK", "Garou - Mark of the Wolves (NGM-2530)" , GAME_SUPPORTS_SAVE ) /* Encrypted Code & GFX */ | |
| 10130 | GAME( 1999, garouh, garou, neogeo, neogeo, garouh, ROT0, "SNK", "Garou - Mark of the Wolves (NGM-2530)(NGH-2530)" , GAME_SUPPORTS_SAVE ) /* Encrypted Code & GFX */ | |
| 10131 | GAME( 1999, garoup, garou, neogeo, neogeo, neogeo, ROT0, "SNK", "Garou - Mark of the Wolves (prototype)", GAME_SUPPORTS_SAVE ) | |
| 10132 | GAME( 1999, garoubl, garou, neogeo, neogeo, garoubl, ROT0, "bootleg", "Garou - Mark of the Wolves (bootleg)", GAME_SUPPORTS_SAVE ) /* Bootleg of garoup */ | |
| 10133 | GAME( 2000, mslug3, neogeo, neogeo, neogeo, mslug3, ROT0, "SNK", "Metal Slug 3 (NGM-2560)" , GAME_SUPPORTS_SAVE ) /* Encrypted Code & GFX */ | |
| 10134 | GAME( 2000, mslug3h, mslug3, neogeo, neogeo, mslug3h, ROT0, "SNK", "Metal Slug 3 (NGH-2560)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10135 | GAME( 2000, mslug3b6, mslug3, neogeo, neogeo, mslug3b6, ROT0, "bootleg", "Metal Slug 6 (Metal Slug 3 bootleg)", GAME_SUPPORTS_SAVE ) /* real Metal Slug 6 is an Atomiswave HW game, see naomi.c ;-) */ | |
| 10136 | GAME( 2000, kof2000, neogeo, neogeo, neogeo, kof2000, ROT0, "SNK", "The King of Fighters 2000 (NGM-2570) (NGH-2570)" , GAME_SUPPORTS_SAVE ) /* Encrypted Code & GFX */ | |
| 10137 | GAME( 2000, kof2000n, kof2000, neogeo, neogeo, kof2000n, ROT0, "SNK", "The King of Fighters 2000 (not encrypted)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10138 | GAME( 2001, zupapa, neogeo, neogeo, neogeo, zupapa, ROT0, "SNK", "Zupapa!" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10139 | GAME( 2001, sengoku3, neogeo, neogeo, neogeo, sengoku3, ROT0, "Noise Factory / SNK", "Sengoku 3 / Sengoku Densho 2001" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10140 | GAME( 2001, kof2001, neogeo, neogeo, neogeo, kof2001, ROT0, "Eolith / SNK", "The King of Fighters 2001 (NGM-262?)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10141 | GAME( 2001, kof2001h, kof2001, neogeo, neogeo, kof2001, ROT0, "Eolith / SNK", "The King of Fighters 2001 (NGH-2621)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10142 | GAME( 2003, cthd2003, kof2001, neogeo, neogeo, cthd2003, ROT0, "bootleg", "Crouching Tiger Hidden Dragon 2003 (The King of Fighters 2001 bootleg)", GAME_SUPPORTS_SAVE ) /* Protected Hack / Bootleg of kof2001 */ | |
| 10143 | GAME( 2003, ct2k3sp, kof2001, neogeo, neogeo, ct2k3sp, ROT0, "bootleg", "Crouching Tiger Hidden Dragon 2003 Super Plus (The King of Fighters 2001 bootleg)", GAME_SUPPORTS_SAVE ) /* Protected Hack / Bootleg of kof2001 */ | |
| 10144 | GAME( 2003, ct2k3sa, kof2001, neogeo, neogeo, ct2k3sa, ROT0, "bootleg", "Crouching Tiger Hidden Dragon 2003 Super Plus alternate (The King of Fighters 2001 bootleg)", GAME_SUPPORTS_SAVE ) /* Hack / Bootleg of kof2001 */ | |
| 10145 | GAME( 2002, kof2002, neogeo, neogeo, neogeo, kof2002, ROT0, "Eolith / Playmore", "The King of Fighters 2002 (NGM-2650)(NGH-2650)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10146 | GAME( 2002, kof2002b, kof2002, neogeo, neogeo, kof2002b, ROT0, "bootleg", "The King of Fighters 2002 (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10147 | GAME( 2002, kf2k2pls, kof2002, neogeo, neogeo, kf2k2pls, ROT0, "bootleg", "The King of Fighters 2002 Plus (bootleg set 1)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10148 | GAME( 2002, kf2k2pla, kof2002, neogeo, neogeo, kf2k2pls, ROT0, "bootleg", "The King of Fighters 2002 Plus (bootleg set 2)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10149 | GAME( 2002, kf2k2mp, kof2002, neogeo, neogeo, kf2k2mp, ROT0, "bootleg", "The King of Fighters 2002 Magic Plus (bootleg)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10150 | GAME( 2002, kf2k2mp2, kof2002, neogeo, neogeo, kf2k2mp2, ROT0, "bootleg", "The King of Fighters 2002 Magic Plus II (bootleg)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10151 | GAME( 2002, kof10th, kof2002, neogeo, neogeo, kof10th, ROT0, "bootleg", "The King of Fighters 10th Anniversary (The King of Fighters 2002 bootleg)", GAME_SUPPORTS_SAVE ) // fake SNK copyright | |
| 10152 | GAME( 2005, kf10thep, kof2002, neogeo, neogeo, kf10thep, ROT0, "bootleg", "The King of Fighters 10th Anniversary Extra Plus (The King of Fighters 2002 bootleg)", GAME_SUPPORTS_SAVE ) // fake SNK copyright | |
| 10153 | GAME( 2004, kf2k5uni, kof2002, neogeo, neogeo, kf2k5uni, ROT0, "bootleg", "The King of Fighters 10th Anniversary 2005 Unique (The King of Fighters 2002 bootleg)", GAME_SUPPORTS_SAVE ) // fake SNK copyright | |
| 10154 | GAME( 2004, kof2k4se, kof2002, neogeo, neogeo, kof2k4se, ROT0, "bootleg", "The King of Fighters Special Edition 2004 (The King of Fighters 2002 bootleg)", GAME_SUPPORTS_SAVE ) /* Hack / Bootleg of kof2002 */ | |
| 10155 | GAME( 2003, mslug5, neogeo, neogeo, neogeo, mslug5, ROT0, "SNK Playmore", "Metal Slug 5 (NGM-2680)", GAME_SUPPORTS_SAVE ) | |
| 10156 | GAME( 2003, mslug5h, mslug5, neogeo, neogeo, mslug5, ROT0, "SNK Playmore", "Metal Slug 5 (NGH-2680)", GAME_SUPPORTS_SAVE ) /* Also found in later MVS carts */ | |
| 10157 | GAME( 2003, ms5pcb, 0, neogeo, ms5pcb, ms5pcb, ROT0, "SNK Playmore", "Metal Slug 5 (JAMMA PCB)", GAME_SUPPORTS_SAVE ) | |
| 10158 | GAME( 2003, ms5plus, mslug5, neogeo, neogeo, ms5plus, ROT0, "bootleg", "Metal Slug 5 Plus (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10159 | GAME( 2003, svcpcb, 0, neogeo, svcpcb, svcpcb, ROT0, "SNK Playmore", "SNK vs. Capcom - SVC Chaos (JAMMA PCB, set 1)", GAME_SUPPORTS_SAVE ) // not a clone of neogeo because it's NOT a neogeo cart. | |
| 10160 | GAME( 2003, svcpcba, svcpcb, neogeo, svcpcb, svcpcb, ROT0, "SNK Playmore", "SNK vs. Capcom - SVC Chaos (JAMMA PCB, set 2)" , GAME_SUPPORTS_SAVE ) /* Encrypted Code */ | |
| 10161 | GAME( 2003, svc, neogeo, neogeo, neogeo, svc, ROT0, "SNK Playmore", "SNK vs. Capcom - SVC Chaos (NGM-2690)(NGH-2690)", GAME_SUPPORTS_SAVE ) | |
| 10162 | GAME( 2003, svcboot, svc, neogeo, neogeo, svcboot, ROT0, "bootleg", "SNK vs. Capcom - SVC Chaos (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10163 | GAME( 2003, svcplus, svc, neogeo, neogeo, svcplus, ROT0, "bootleg", "SNK vs. Capcom - SVC Chaos Plus (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 10164 | GAME( 2003, svcplusa, svc, neogeo, neogeo, svcplusa, ROT0, "bootleg", "SNK vs. Capcom - SVC Chaos Plus (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 10165 | GAME( 2003, svcsplus, svc, neogeo, neogeo, svcsplus, ROT0, "bootleg", "SNK vs. Capcom - SVC Chaos Super Plus (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10166 | GAME( 2003, samsho5, neogeo, neogeo, neogeo, samsho5, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V / Samurai Spirits Zero (NGM-2700)", GAME_SUPPORTS_SAVE ) | |
| 10167 | GAME( 2003, samsho5h, samsho5, neogeo, neogeo, samsho5, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V / Samurai Spirits Zero (NGH-2700)", GAME_SUPPORTS_SAVE ) | |
| 10168 | GAME( 2003, samsho5b, samsho5, neogeo, neogeo, samsho5b, ROT0, "bootleg", "Samurai Shodown V / Samurai Spirits Zero (bootleg)", GAME_SUPPORTS_SAVE ) // different program scrambling | |
| 10169 | GAME( 2003, kf2k3pcb, 0, neogeo, neogeo, kf2k3pcb, ROT0, "SNK Playmore", "The King of Fighters 2003 (Japan, JAMMA PCB)", GAME_SUPPORTS_SAVE ) // not a clone of neogeo because it's NOT a neogeo cart. | |
| 10170 | GAME( 2003, kof2003, neogeo, neogeo, neogeo, kof2003, ROT0, "SNK Playmore", "The King of Fighters 2003 (NGM-2710)", GAME_SUPPORTS_SAVE ) | |
| 10171 | GAME( 2003, kof2003h, kof2003, neogeo, neogeo, kof2003h, ROT0, "SNK Playmore", "The King of Fighters 2003 (NGH-2710)", GAME_SUPPORTS_SAVE ) | |
| 10172 | GAME( 2003, kf2k3bl, kof2003, neogeo, neogeo, kf2k3bl , ROT0, "bootleg", "The King of Fighters 2003 (bootleg set 1)", GAME_SUPPORTS_SAVE ) // zooming is wrong because its a bootleg of the pcb version on a cart (unless it was a bootleg pcb with the new bios?) | |
| 10173 | GAME( 2003, kf2k3bla, kof2003, neogeo, neogeo, kf2k3pl, ROT0, "bootleg", "The King of Fighters 2003 (bootleg set 2)", GAME_SUPPORTS_SAVE ) // zooming is wrong because its a bootleg of the pcb version on a cart | |
| 10174 | GAME( 2003, kf2k3pl, kof2003, neogeo, neogeo, kf2k3pl, ROT0, "bootleg", "The King of Fighters 2004 Plus / Hero (The King of Fighters 2003 bootleg)", GAME_SUPPORTS_SAVE ) // zooming is wrong because its a bootleg of the pcb version on a cart | |
| 10175 | GAME( 2003, kf2k3upl, kof2003, neogeo, neogeo, kf2k3upl, ROT0, "bootleg", "The King of Fighters 2004 Ultra Plus (The King of Fighters 2003 bootleg)", GAME_SUPPORTS_SAVE ) // zooming is wrong because its a bootleg of the pcb version on a cart | |
| 10176 | GAME( 2004, samsh5sp, neogeo, neogeo, neogeo, samsh5sp, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V Special / Samurai Spirits Zero Special (NGM-2720)", GAME_SUPPORTS_SAVE ) | |
| 10177 | GAME( 2004, samsh5sph, samsh5sp, neogeo, neogeo, samsh5sp, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V Special / Samurai Spirits Zero Special (NGH-2720) (2nd release, less censored)", GAME_SUPPORTS_SAVE ) | |
| 10178 | GAME( 2004, samsh5spho, samsh5sp, neogeo, neogeo, samsh5sp, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V Special / Samurai Spirits Zero Special (NGH-2720) (1st release, censored)", GAME_SUPPORTS_SAVE ) | |
| 10026 | GAME( 1990, nam1975, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "NAM-1975 (NGM-001)(NGH-001)", GAME_SUPPORTS_SAVE ) | |
| 10027 | GAME( 1990, bstars, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Baseball Stars Professional (NGM-002)", GAME_SUPPORTS_SAVE ) | |
| 10028 | GAME( 1990, bstarsh, bstars, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Baseball Stars Professional (NGH-002)", GAME_SUPPORTS_SAVE ) | |
| 10029 | GAME( 1990, tpgolf, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Top Player's Golf (NGM-003)(NGH-003)", GAME_SUPPORTS_SAVE ) | |
| 10030 | GAME( 1990, mahretsu, neogeo, neogeo, mjneogeo, neogeo_state, neogeo, ROT0, "SNK", "Mahjong Kyo Retsuden (NGM-004)(NGH-004)", GAME_SUPPORTS_SAVE ) | |
| 10031 | GAME( 1990, ridhero, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Riding Hero (NGM-006)(NGH-006)", GAME_SUPPORTS_SAVE ) | |
| 10032 | GAME( 1990, ridheroh, ridhero, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Riding Hero (set 2)", GAME_SUPPORTS_SAVE ) | |
| 10033 | GAME( 1991, alpham2, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Alpha Mission II / ASO II - Last Guardian (NGM-007)(NGH-007)", GAME_SUPPORTS_SAVE ) | |
| 10034 | GAME( 1991, alpham2p, alpham2, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Alpha Mission II / ASO II - Last Guardian (prototype)", GAME_SUPPORTS_SAVE ) | |
| 10035 | GAME( 1990, cyberlip, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Cyber-Lip (NGM-010)", GAME_SUPPORTS_SAVE ) | |
| 10036 | GAME( 1990, superspy, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The Super Spy (NGM-011)(NGH-011)", GAME_SUPPORTS_SAVE ) | |
| 10037 | GAME( 1992, mutnat, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Mutation Nation (NGM-014)(NGH-014)", GAME_SUPPORTS_SAVE ) | |
| 10038 | GAME( 1991, kotm, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "King of the Monsters (set 1)", GAME_SUPPORTS_SAVE ) | |
| 10039 | GAME( 1991, kotmh, kotm, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "King of the Monsters (set 2)", GAME_SUPPORTS_SAVE ) | |
| 10040 | GAME( 1991, sengoku, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Sengoku / Sengoku Denshou (NGM-017)(NGH-017)", GAME_SUPPORTS_SAVE ) | |
| 10041 | GAME( 1991, sengokuh, sengoku, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Sengoku / Sengoku Denshou (NGH-017)(US)", GAME_SUPPORTS_SAVE ) | |
| 10042 | GAME( 1991, burningf, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Burning Fight (NGM-018)(NGH-018)", GAME_SUPPORTS_SAVE ) | |
| 10043 | GAME( 1991, burningfh, burningf, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Burning Fight (NGH-018)(US)", GAME_SUPPORTS_SAVE ) | |
| 10044 | GAME( 1991, burningfp, burningf, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Burning Fight (prototype)", GAME_SUPPORTS_SAVE ) | |
| 10045 | GAME( 1990, lbowling, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "League Bowling (NGM-019)(NGH-019)", GAME_SUPPORTS_SAVE ) | |
| 10046 | GAME( 1991, gpilots, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Ghost Pilots (NGM-020)(NGH-020)", GAME_SUPPORTS_SAVE ) | |
| 10047 | GAME( 1991, gpilotsh, gpilots, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Ghost Pilots (NGH-020)(US)", GAME_SUPPORTS_SAVE ) | |
| 10048 | GAME( 1990, joyjoy, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Puzzled / Joy Joy Kid (NGM-021)(NGH-021)", GAME_SUPPORTS_SAVE ) | |
| 10049 | GAME( 1991, quizdais, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Quiz Daisousa Sen - The Last Count Down (NGM-023)(NGH-023)", GAME_SUPPORTS_SAVE ) | |
| 10050 | GAME( 1991, quizdaisk, quizdais, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Quiz Daisousa Sen - The Last Count Down (Korean release)", GAME_SUPPORTS_SAVE ) | |
| 10051 | GAME( 1992, lresort, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Last Resort", GAME_SUPPORTS_SAVE ) | |
| 10052 | GAME( 1991, eightman, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK / Pallas", "Eight Man (NGM-025)(NGH-025)", GAME_SUPPORTS_SAVE ) | |
| 10053 | GAME( 1991, legendos, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Legend of Success Joe / Ashitano Joe Densetsu", GAME_SUPPORTS_SAVE ) | |
| 10054 | GAME( 1991, 2020bb, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK / Pallas", "2020 Super Baseball (set 1)", GAME_SUPPORTS_SAVE ) | |
| 10055 | GAME( 1991, 2020bba, 2020bb, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK / Pallas", "2020 Super Baseball (set 2)", GAME_SUPPORTS_SAVE ) | |
| 10056 | GAME( 1991, 2020bbh, 2020bb, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK / Pallas", "2020 Super Baseball (set 3)", GAME_SUPPORTS_SAVE ) | |
| 10057 | GAME( 1991, socbrawl, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Soccer Brawl (NGM-031)", GAME_SUPPORTS_SAVE ) | |
| 10058 | GAME( 1991, socbrawlh, socbrawl, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Soccer Brawl (NGH-031)", GAME_SUPPORTS_SAVE ) | |
| 10059 | GAME( 1991, fatfury1, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Fatal Fury - King of Fighters / Garou Densetsu - shukumei no tatakai (NGM-033)(NGH-033)", GAME_SUPPORTS_SAVE ) | |
| 10060 | GAME( 1991, roboarmy, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Robo Army", GAME_SUPPORTS_SAVE ) | |
| 10061 | //GAME( 1991, roboarma, roboarmy, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Robo Army (set 2)", GAME_SUPPORTS_SAVE ) | |
| 10062 | GAME( 1992, fbfrenzy, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Football Frenzy (NGM-034)(NGH-034)", GAME_SUPPORTS_SAVE ) | |
| 10063 | GAME( 1992, kotm2, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "King of the Monsters 2 - The Next Thing (NGM-039)(NGH-039)", GAME_SUPPORTS_SAVE ) | |
| 10064 | GAME( 1992, kotm2p, kotm2, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "King of the Monsters 2 - The Next Thing (prototype)", GAME_SUPPORTS_SAVE ) | |
| 10065 | GAME( 1993, sengoku2, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Sengoku 2 / Sengoku Denshou 2", GAME_SUPPORTS_SAVE ) | |
| 10066 | GAME( 1992, bstars2, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Baseball Stars 2", GAME_SUPPORTS_SAVE ) | |
| 10067 | GAME( 1992, quizdai2, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Quiz Meitantei Neo & Geo - Quiz Daisousa Sen part 2 (NGM-042)(NGH-042)", GAME_SUPPORTS_SAVE ) | |
| 10068 | GAME( 1993, 3countb, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "3 Count Bout / Fire Suplex (NGM-043)(NGH-043)", GAME_SUPPORTS_SAVE ) | |
| 10069 | GAME( 1992, aof, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Art of Fighting / Ryuuko no Ken (NGM-044)(NGH-044)", GAME_SUPPORTS_SAVE ) | |
| 10070 | GAME( 1993, samsho, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Samurai Shodown / Samurai Spirits (NGM-045)", GAME_SUPPORTS_SAVE ) | |
| 10071 | GAME( 1993, samshoh, samsho, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Samurai Shodown / Samurai Spirits (NGH-045)", GAME_SUPPORTS_SAVE ) | |
| 10072 | GAME( 1994, tophuntr, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Top Hunter - Roddy & Cathy (NGM-046)", GAME_SUPPORTS_SAVE ) | |
| 10073 | GAME( 1994, tophuntrh, tophuntr, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Top Hunter - Roddy & Cathy (NGH-046)", GAME_SUPPORTS_SAVE ) | |
| 10074 | GAME( 1992, fatfury2, neogeo, neogeo, neogeo, neogeo_state, fatfury2, ROT0, "SNK", "Fatal Fury 2 / Garou Densetsu 2 - arata-naru tatakai (NGM-047)(NGH-047)", GAME_SUPPORTS_SAVE ) | |
| 10075 | GAME( 1992, ssideki, neogeo, neogeo, neogeo, neogeo_state, fatfury2, ROT0, "SNK", "Super Sidekicks / Tokuten Ou", GAME_SUPPORTS_SAVE ) | |
| 10076 | GAME( 1994, kof94, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King of Fighters '94 (NGM-055)(NGH-055)", GAME_SUPPORTS_SAVE ) | |
| 10077 | GAME( 1994, aof2, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Art of Fighting 2 / Ryuuko no Ken 2 (NGM-056)", GAME_SUPPORTS_SAVE ) | |
| 10078 | GAME( 1994, aof2a, aof2, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Art of Fighting 2 / Ryuuko no Ken 2 (NGH-056)", GAME_SUPPORTS_SAVE ) | |
| 10079 | GAME( 1993, fatfursp, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Fatal Fury Special / Garou Densetsu Special (set 1)(NGM-058)(NGH-058)", GAME_SUPPORTS_SAVE ) | |
| 10080 | GAME( 1993, fatfurspa, fatfursp, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Fatal Fury Special / Garou Densetsu Special (set 2)(NGM-058)(NGH-058)", GAME_SUPPORTS_SAVE ) | |
| 10081 | GAME( 1995, savagere, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Savage Reign / Fu'un Mokushiroku - kakutou sousei", GAME_SUPPORTS_SAVE ) | |
| 10082 | GAME( 1994, ssideki2, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Super Sidekicks 2 - The World Championship / Tokuten Ou 2 - real fight football (NGM-061)(NGH-061)", GAME_SUPPORTS_SAVE ) | |
| 10083 | GAME( 1994, samsho2, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Samurai Shodown II / Shin Samurai Spirits - Haohmaru jigokuhen (NGM-063)(NGH-063)", GAME_SUPPORTS_SAVE ) | |
| 10084 | GAME( 1994, samsho2k, samsho2, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Saulabi Spirits / Jin Saulabi Tu Hon (Korean release of Samurai Shodown II)", GAME_SUPPORTS_SAVE ) // official or hack? | |
| 10085 | GAME( 1995, fatfury3, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Fatal Fury 3 - Road to the Final Victory / Garou Densetsu 3 - haruka-naru tatakai (NGM-069)(NGH-069)", GAME_SUPPORTS_SAVE ) | |
| 10086 | GAME( 1995, ssideki3, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Super Sidekicks 3 - The Next Glory / Tokuten Ou 3 - eikoue no michi", GAME_SUPPORTS_SAVE ) | |
| 10087 | GAME( 1995, kof95, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King of Fighters '95 (NGM-084)", GAME_SUPPORTS_SAVE ) | |
| 10088 | GAME( 1995, kof95h, kof95, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King of Fighters '95 (NGH-084)", GAME_SUPPORTS_SAVE ) | |
| 10089 | GAME( 1995, samsho3, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Samurai Shodown III / Samurai Spirits - Zankurou Musouken (NGM-087)", GAME_SUPPORTS_SAVE ) | |
| 10090 | GAME( 1995, samsho3h, samsho3, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Samurai Shodown III / Samurai Spirits - Zankurou Musouken (NGH-087)", GAME_SUPPORTS_SAVE ) | |
| 10091 | GAME( 1995, fswords, samsho3, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Fighters Swords (Korean release of Samurai Shodown III)", GAME_SUPPORTS_SAVE ) | |
| 10092 | GAME( 1995, rbff1, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Real Bout Fatal Fury / Real Bout Garou Densetsu (NGM-095)(NGH-095)", GAME_SUPPORTS_SAVE ) | |
| 10093 | GAME( 1995, rbff1a, rbff1, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Real Bout Fatal Fury / Real Bout Garou Densetsu (bug fix revision)", GAME_SUPPORTS_SAVE ) | |
| 10094 | GAME( 1996, aof3, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Art of Fighting 3 - The Path of the Warrior / Art of Fighting - Ryuuko no Ken Gaiden", GAME_SUPPORTS_SAVE ) | |
| 10095 | GAME( 1996, aof3k, aof3, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Art of Fighting 3 - The Path of the Warrior (Korean release)", GAME_SUPPORTS_SAVE ) // no Japanese title / mode | |
| 10096 | GAME( 1996, kof96, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King of Fighters '96 (NGM-214)", GAME_SUPPORTS_SAVE ) | |
| 10097 | GAME( 1996, kof96h, kof96, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King of Fighters '96 (NGH-214)", GAME_SUPPORTS_SAVE ) | |
| 10098 | GAME( 1996, ssideki4, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The Ultimate 11 - The SNK Football Championship / Tokuten Ou - Honoo no Libero", GAME_SUPPORTS_SAVE ) | |
| 10099 | GAME( 1996, kizuna, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Kizuna Encounter - Super Tag Battle / Fu'un Super Tag Battle", GAME_SUPPORTS_SAVE ) | |
| 10100 | GAME( 1996, samsho4, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Samurai Shodown IV - Amakusa's Revenge / Samurai Spirits - Amakusa Kourin (NGM-222)(NGH-222)", GAME_SUPPORTS_SAVE ) | |
| 10101 | GAME( 1996, samsho4k, samsho4, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Pae Wang Jeon Seol / Legend of a Warrior (Korean censored Samurai Shodown IV)", GAME_SUPPORTS_SAVE ) | |
| 10102 | GAME( 1996, rbffspec, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special", GAME_SUPPORTS_SAVE ) | |
| 10103 | GAME( 1996, rbffspeck, rbffspec, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special (Korean release)", GAME_SUPPORTS_SAVE ) | |
| 10104 | GAME( 1997, kof97, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King of Fighters '97 (NGM-2320)", GAME_SUPPORTS_SAVE ) | |
| 10105 | GAME( 1997, kof97h, kof97, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King of Fighters '97 (NGH-2320)", GAME_SUPPORTS_SAVE ) | |
| 10106 | GAME( 1997, kof97k, kof97, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King of Fighters '97 (Korean release)", GAME_SUPPORTS_SAVE ) | |
| 10107 | GAME( 1997, kof97pls, kof97, neogeo, neogeo, neogeo_state, neogeo, ROT0, "bootleg", "The King of Fighters '97 Plus (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10108 | GAME( 1997, kog, kof97, neogeo, kog, neogeo_state, kog, ROT0, "bootleg", "King of Gladiator (The King of Fighters '97 bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // protected bootleg | |
| 10109 | GAME( 1997, lastblad, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The Last Blade / Bakumatsu Roman - Gekka no Kenshi (NGM-2340)", GAME_SUPPORTS_SAVE ) | |
| 10110 | GAME( 1997, lastbladh, lastblad, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The Last Blade / Bakumatsu Roman - Gekka no Kenshi (NGH-2340)", GAME_SUPPORTS_SAVE ) | |
| 10111 | GAME( 1997, lastsold, lastblad, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The Last Soldier (Korean release of The Last Blade)", GAME_SUPPORTS_SAVE ) | |
| 10112 | GAME( 1997, irrmaze, neogeo, neogeo, irrmaze, neogeo_state, neogeo, ROT0, "SNK / Saurus", "The Irritating Maze / Ultra Denryu Iraira Bou", GAME_SUPPORTS_SAVE ) | |
| 10113 | GAME( 1998, rbff2, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - the newcomers (NGM-2400)", GAME_SUPPORTS_SAVE ) | |
| 10114 | GAME( 1998, rbff2h, rbff2, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - the newcomers (NGH-2400)", GAME_SUPPORTS_SAVE ) | |
| 10115 | GAME( 1998, rbff2k, rbff2, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Real Bout Fatal Fury 2 - The Newcomers (Korean release)", GAME_SUPPORTS_SAVE ) // no Japanese title / mode | |
| 10116 | GAME( 1998, mslug2, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Metal Slug 2 - Super Vehicle-001/II (NGM-2410)(NGH-2410)", GAME_SUPPORTS_SAVE ) | |
| 10117 | GAME( 1998, kof98, neogeo, neogeo, neogeo, neogeo_state, kof98, ROT0, "SNK", "The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (NGM-2420)", GAME_SUPPORTS_SAVE ) | |
| 10118 | GAME( 1998, kof98k, kof98, neogeo, neogeo, neogeo_state, kof98, ROT0, "SNK", "The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (Korean board)", GAME_SUPPORTS_SAVE ) | |
| 10119 | GAME( 1998, kof98ka, kof98, neogeo, neogeo, neogeo_state, kof98, ROT0, "SNK", "The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (Korean board 2)", GAME_SUPPORTS_SAVE ) | |
| 10120 | GAME( 1998, kof98h, kof98, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (NGH-2420)", GAME_SUPPORTS_SAVE ) | |
| 10121 | GAME( 1998, lastbld2, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi (NGM-2430)(NGH-2430)", GAME_SUPPORTS_SAVE ) | |
| 10122 | GAME( 1998, neocup98, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Neo-Geo Cup '98 - The Road to the Victory", GAME_SUPPORTS_SAVE ) | |
| 10123 | GAME( 1999, mslugx, neogeo, neogeo, neogeo, neogeo_state, mslugx, ROT0, "SNK", "Metal Slug X - Super Vehicle-001 (NGM-2500)(NGH-2500)", GAME_SUPPORTS_SAVE ) | |
| 10124 | GAME( 1999, kof99, neogeo, neogeo, neogeo, neogeo_state, kof99, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (NGM-2510)" , GAME_SUPPORTS_SAVE ) /* Encrypted Code & GFX */ | |
| 10125 | GAME( 1999, kof99h, kof99, neogeo, neogeo, neogeo_state, kof99, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (NGH-2510)" , GAME_SUPPORTS_SAVE ) /* Encrypted Code & GFX, crashes going into attract demo */ | |
| 10126 | GAME( 1999, kof99e, kof99, neogeo, neogeo, neogeo_state, kof99, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (earlier)" , GAME_SUPPORTS_SAVE ) /* Encrypted Code & GFX */ | |
| 10127 | GAME( 1999, kof99k, kof99, neogeo, neogeo, neogeo_state, kof99k, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (Korean release)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10128 | GAME( 1999, kof99p, kof99, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (prototype)", GAME_SUPPORTS_SAVE ) | |
| 10129 | GAME( 1999, garou, neogeo, neogeo, neogeo, neogeo_state, garou, ROT0, "SNK", "Garou - Mark of the Wolves (NGM-2530)" , GAME_SUPPORTS_SAVE ) /* Encrypted Code & GFX */ | |
| 10130 | GAME( 1999, garouh, garou, neogeo, neogeo, neogeo_state, garouh, ROT0, "SNK", "Garou - Mark of the Wolves (NGM-2530)(NGH-2530)" , GAME_SUPPORTS_SAVE ) /* Encrypted Code & GFX */ | |
| 10131 | GAME( 1999, garoup, garou, neogeo, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Garou - Mark of the Wolves (prototype)", GAME_SUPPORTS_SAVE ) | |
| 10132 | GAME( 1999, garoubl, garou, neogeo, neogeo, neogeo_state, garoubl, ROT0, "bootleg", "Garou - Mark of the Wolves (bootleg)", GAME_SUPPORTS_SAVE ) /* Bootleg of garoup */ | |
| 10133 | GAME( 2000, mslug3, neogeo, neogeo, neogeo, neogeo_state, mslug3, ROT0, "SNK", "Metal Slug 3 (NGM-2560)" , GAME_SUPPORTS_SAVE ) /* Encrypted Code & GFX */ | |
| 10134 | GAME( 2000, mslug3h, mslug3, neogeo, neogeo, neogeo_state, mslug3h, ROT0, "SNK", "Metal Slug 3 (NGH-2560)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10135 | GAME( 2000, mslug3b6, mslug3, neogeo, neogeo, neogeo_state, mslug3b6, ROT0, "bootleg", "Metal Slug 6 (Metal Slug 3 bootleg)", GAME_SUPPORTS_SAVE ) /* real Metal Slug 6 is an Atomiswave HW game, see naomi.c ;-) */ | |
| 10136 | GAME( 2000, kof2000, neogeo, neogeo, neogeo, neogeo_state, kof2000, ROT0, "SNK", "The King of Fighters 2000 (NGM-2570) (NGH-2570)" , GAME_SUPPORTS_SAVE ) /* Encrypted Code & GFX */ | |
| 10137 | GAME( 2000, kof2000n, kof2000, neogeo, neogeo, neogeo_state, kof2000n, ROT0, "SNK", "The King of Fighters 2000 (not encrypted)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10138 | GAME( 2001, zupapa, neogeo, neogeo, neogeo, neogeo_state, zupapa, ROT0, "SNK", "Zupapa!" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10139 | GAME( 2001, sengoku3, neogeo, neogeo, neogeo, neogeo_state, sengoku3, ROT0, "Noise Factory / SNK", "Sengoku 3 / Sengoku Densho 2001" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10140 | GAME( 2001, kof2001, neogeo, neogeo, neogeo, neogeo_state, kof2001, ROT0, "Eolith / SNK", "The King of Fighters 2001 (NGM-262?)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10141 | GAME( 2001, kof2001h, kof2001, neogeo, neogeo, neogeo_state, kof2001, ROT0, "Eolith / SNK", "The King of Fighters 2001 (NGH-2621)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10142 | GAME( 2003, cthd2003, kof2001, neogeo, neogeo, neogeo_state, cthd2003, ROT0, "bootleg", "Crouching Tiger Hidden Dragon 2003 (The King of Fighters 2001 bootleg)", GAME_SUPPORTS_SAVE ) /* Protected Hack / Bootleg of kof2001 */ | |
| 10143 | GAME( 2003, ct2k3sp, kof2001, neogeo, neogeo, neogeo_state, ct2k3sp, ROT0, "bootleg", "Crouching Tiger Hidden Dragon 2003 Super Plus (The King of Fighters 2001 bootleg)", GAME_SUPPORTS_SAVE ) /* Protected Hack / Bootleg of kof2001 */ | |
| 10144 | GAME( 2003, ct2k3sa, kof2001, neogeo, neogeo, neogeo_state, ct2k3sa, ROT0, "bootleg", "Crouching Tiger Hidden Dragon 2003 Super Plus alternate (The King of Fighters 2001 bootleg)", GAME_SUPPORTS_SAVE ) /* Hack / Bootleg of kof2001 */ | |
| 10145 | GAME( 2002, kof2002, neogeo, neogeo, neogeo, neogeo_state, kof2002, ROT0, "Eolith / Playmore", "The King of Fighters 2002 (NGM-2650)(NGH-2650)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10146 | GAME( 2002, kof2002b, kof2002, neogeo, neogeo, neogeo_state, kof2002b, ROT0, "bootleg", "The King of Fighters 2002 (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10147 | GAME( 2002, kf2k2pls, kof2002, neogeo, neogeo, neogeo_state, kf2k2pls, ROT0, "bootleg", "The King of Fighters 2002 Plus (bootleg set 1)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10148 | GAME( 2002, kf2k2pla, kof2002, neogeo, neogeo, neogeo_state, kf2k2pls, ROT0, "bootleg", "The King of Fighters 2002 Plus (bootleg set 2)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10149 | GAME( 2002, kf2k2mp, kof2002, neogeo, neogeo, neogeo_state, kf2k2mp, ROT0, "bootleg", "The King of Fighters 2002 Magic Plus (bootleg)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10150 | GAME( 2002, kf2k2mp2, kof2002, neogeo, neogeo, neogeo_state, kf2k2mp2, ROT0, "bootleg", "The King of Fighters 2002 Magic Plus II (bootleg)" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10151 | GAME( 2002, kof10th, kof2002, neogeo, neogeo, neogeo_state, kof10th, ROT0, "bootleg", "The King of Fighters 10th Anniversary (The King of Fighters 2002 bootleg)", GAME_SUPPORTS_SAVE ) // fake SNK copyright | |
| 10152 | GAME( 2005, kf10thep, kof2002, neogeo, neogeo, neogeo_state, kf10thep, ROT0, "bootleg", "The King of Fighters 10th Anniversary Extra Plus (The King of Fighters 2002 bootleg)", GAME_SUPPORTS_SAVE ) // fake SNK copyright | |
| 10153 | GAME( 2004, kf2k5uni, kof2002, neogeo, neogeo, neogeo_state, kf2k5uni, ROT0, "bootleg", "The King of Fighters 10th Anniversary 2005 Unique (The King of Fighters 2002 bootleg)", GAME_SUPPORTS_SAVE ) // fake SNK copyright | |
| 10154 | GAME( 2004, kof2k4se, kof2002, neogeo, neogeo, neogeo_state, kof2k4se, ROT0, "bootleg", "The King of Fighters Special Edition 2004 (The King of Fighters 2002 bootleg)", GAME_SUPPORTS_SAVE ) /* Hack / Bootleg of kof2002 */ | |
| 10155 | GAME( 2003, mslug5, neogeo, neogeo, neogeo, neogeo_state, mslug5, ROT0, "SNK Playmore", "Metal Slug 5 (NGM-2680)", GAME_SUPPORTS_SAVE ) | |
| 10156 | GAME( 2003, mslug5h, mslug5, neogeo, neogeo, neogeo_state, mslug5, ROT0, "SNK Playmore", "Metal Slug 5 (NGH-2680)", GAME_SUPPORTS_SAVE ) /* Also found in later MVS carts */ | |
| 10157 | GAME( 2003, ms5pcb, 0, neogeo, ms5pcb, neogeo_state, ms5pcb, ROT0, "SNK Playmore", "Metal Slug 5 (JAMMA PCB)", GAME_SUPPORTS_SAVE ) | |
| 10158 | GAME( 2003, ms5plus, mslug5, neogeo, neogeo, neogeo_state, ms5plus, ROT0, "bootleg", "Metal Slug 5 Plus (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10159 | GAME( 2003, svcpcb, 0, neogeo, svcpcb, neogeo_state, svcpcb, ROT0, "SNK Playmore", "SNK vs. Capcom - SVC Chaos (JAMMA PCB, set 1)", GAME_SUPPORTS_SAVE ) // not a clone of neogeo because it's NOT a neogeo cart. | |
| 10160 | GAME( 2003, svcpcba, svcpcb, neogeo, svcpcb, neogeo_state, svcpcb, ROT0, "SNK Playmore", "SNK vs. Capcom - SVC Chaos (JAMMA PCB, set 2)" , GAME_SUPPORTS_SAVE ) /* Encrypted Code */ | |
| 10161 | GAME( 2003, svc, neogeo, neogeo, neogeo, neogeo_state, svc, ROT0, "SNK Playmore", "SNK vs. Capcom - SVC Chaos (NGM-2690)(NGH-2690)", GAME_SUPPORTS_SAVE ) | |
| 10162 | GAME( 2003, svcboot, svc, neogeo, neogeo, neogeo_state, svcboot, ROT0, "bootleg", "SNK vs. Capcom - SVC Chaos (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10163 | GAME( 2003, svcplus, svc, neogeo, neogeo, neogeo_state, svcplus, ROT0, "bootleg", "SNK vs. Capcom - SVC Chaos Plus (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 10164 | GAME( 2003, svcplusa, svc, neogeo, neogeo, neogeo_state, svcplusa, ROT0, "bootleg", "SNK vs. Capcom - SVC Chaos Plus (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 10165 | GAME( 2003, svcsplus, svc, neogeo, neogeo, neogeo_state, svcsplus, ROT0, "bootleg", "SNK vs. Capcom - SVC Chaos Super Plus (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10166 | GAME( 2003, samsho5, neogeo, neogeo, neogeo, neogeo_state, samsho5, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V / Samurai Spirits Zero (NGM-2700)", GAME_SUPPORTS_SAVE ) | |
| 10167 | GAME( 2003, samsho5h, samsho5, neogeo, neogeo, neogeo_state, samsho5, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V / Samurai Spirits Zero (NGH-2700)", GAME_SUPPORTS_SAVE ) | |
| 10168 | GAME( 2003, samsho5b, samsho5, neogeo, neogeo, neogeo_state, samsho5b, ROT0, "bootleg", "Samurai Shodown V / Samurai Spirits Zero (bootleg)", GAME_SUPPORTS_SAVE ) // different program scrambling | |
| 10169 | GAME( 2003, kf2k3pcb, 0, neogeo, neogeo, neogeo_state, kf2k3pcb, ROT0, "SNK Playmore", "The King of Fighters 2003 (Japan, JAMMA PCB)", GAME_SUPPORTS_SAVE ) // not a clone of neogeo because it's NOT a neogeo cart. | |
| 10170 | GAME( 2003, kof2003, neogeo, neogeo, neogeo, neogeo_state, kof2003, ROT0, "SNK Playmore", "The King of Fighters 2003 (NGM-2710)", GAME_SUPPORTS_SAVE ) | |
| 10171 | GAME( 2003, kof2003h, kof2003, neogeo, neogeo, neogeo_state, kof2003h, ROT0, "SNK Playmore", "The King of Fighters 2003 (NGH-2710)", GAME_SUPPORTS_SAVE ) | |
| 10172 | GAME( 2003, kf2k3bl, kof2003, neogeo, neogeo, neogeo_state, kf2k3bl , ROT0, "bootleg", "The King of Fighters 2003 (bootleg set 1)", GAME_SUPPORTS_SAVE ) // zooming is wrong because its a bootleg of the pcb version on a cart (unless it was a bootleg pcb with the new bios?) | |
| 10173 | GAME( 2003, kf2k3bla, kof2003, neogeo, neogeo, neogeo_state, kf2k3pl, ROT0, "bootleg", "The King of Fighters 2003 (bootleg set 2)", GAME_SUPPORTS_SAVE ) // zooming is wrong because its a bootleg of the pcb version on a cart | |
| 10174 | GAME( 2003, kf2k3pl, kof2003, neogeo, neogeo, neogeo_state, kf2k3pl, ROT0, "bootleg", "The King of Fighters 2004 Plus / Hero (The King of Fighters 2003 bootleg)", GAME_SUPPORTS_SAVE ) // zooming is wrong because its a bootleg of the pcb version on a cart | |
| 10175 | GAME( 2003, kf2k3upl, kof2003, neogeo, neogeo, neogeo_state, kf2k3upl, ROT0, "bootleg", "The King of Fighters 2004 Ultra Plus (The King of Fighters 2003 bootleg)", GAME_SUPPORTS_SAVE ) // zooming is wrong because its a bootleg of the pcb version on a cart | |
| 10176 | GAME( 2004, samsh5sp, neogeo, neogeo, neogeo, neogeo_state, samsh5sp, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V Special / Samurai Spirits Zero Special (NGM-2720)", GAME_SUPPORTS_SAVE ) | |
| 10177 | GAME( 2004, samsh5sph, samsh5sp, neogeo, neogeo, neogeo_state, samsh5sp, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V Special / Samurai Spirits Zero Special (NGH-2720) (2nd release, less censored)", GAME_SUPPORTS_SAVE ) | |
| 10178 | GAME( 2004, samsh5spho, samsh5sp, neogeo, neogeo, neogeo_state, samsh5sp, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V Special / Samurai Spirits Zero Special (NGH-2720) (1st release, censored)", GAME_SUPPORTS_SAVE ) | |
| 10179 | 10179 | |
| 10180 | 10180 | /* there are other bootlegs kof96ep, kf2k1pls etc.? -- work out which should be supported */ |
| 10181 | 10181 | |
| 10182 | 10182 | /* Alpha Denshi Co. / ADK (changed name in 1993) */ |
| 10183 | GAME( 1990, maglord, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Magician Lord (NGM-005)", GAME_SUPPORTS_SAVE ) | |
| 10184 | GAME( 1990, maglordh, maglord, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Magician Lord (NGH-005)", GAME_SUPPORTS_SAVE ) | |
| 10185 | GAME( 1990, ncombat, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Ninja Combat (NGM-009)", GAME_SUPPORTS_SAVE ) | |
| 10186 | GAME( 1990, ncombath, ncombat, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Ninja Combat (NGH-009)", GAME_SUPPORTS_SAVE ) | |
| 10187 | GAME( 1990, bjourney, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Blue's Journey / Raguy (ALM-001)(ALH-001)", GAME_SUPPORTS_SAVE ) | |
| 10188 | GAME( 1991, crsword, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Crossed Swords (ALM-002)(ALH-002)", GAME_SUPPORTS_SAVE ) | |
| 10189 | GAME( 1991, trally, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Thrash Rally (ALM-003)(ALH-003)", GAME_SUPPORTS_SAVE ) | |
| 10190 | GAME( 1992, ncommand, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Ninja Commando", GAME_SUPPORTS_SAVE ) | |
| 10191 | GAME( 1992, wh1, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "World Heroes (ALM-005)", GAME_SUPPORTS_SAVE ) | |
| 10192 | GAME( 1992, wh1h, wh1, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "World Heroes (ALH-005)", GAME_SUPPORTS_SAVE ) | |
| 10193 | GAME( 1992, wh1ha, wh1, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "World Heroes (set 3)", GAME_SUPPORTS_SAVE ) | |
| 10194 | GAME( 1993, wh2, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK", "World Heroes 2 (ALM-006)(ALH-006)", GAME_SUPPORTS_SAVE ) | |
| 10195 | GAME( 1994, wh2j, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "World Heroes 2 Jet (ADM-007)(ADH-007)", GAME_SUPPORTS_SAVE ) | |
| 10196 | GAME( 1994, aodk, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku (ADM-008)(ADH-008)", GAME_SUPPORTS_SAVE ) | |
| 10197 | GAME( 1995, whp, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "World Heroes Perfect", GAME_SUPPORTS_SAVE ) | |
| 10198 | GAME( 1995, mosyougi, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "Syougi No Tatsujin - Master of Syougi", GAME_SUPPORTS_SAVE ) | |
| 10199 | GAME( 1996, overtop, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK", "Over Top", GAME_SUPPORTS_SAVE ) | |
| 10200 | GAME( 1996, ninjamas, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "Ninja Master's - haoh-ninpo-cho", GAME_SUPPORTS_SAVE ) | |
| 10201 | GAME( 1996, twinspri, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "Twinkle Star Sprites", GAME_SUPPORTS_SAVE ) | |
| 10202 | GAME( 1996, zintrckb, neogeo, neogeo, neogeo, neogeo, ROT0, "hack", "Zintrick / Oshidashi Zentrix (hack)", GAME_SUPPORTS_SAVE ) | |
| 10183 | GAME( 1990, maglord, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi Co.", "Magician Lord (NGM-005)", GAME_SUPPORTS_SAVE ) | |
| 10184 | GAME( 1990, maglordh, maglord, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi Co.", "Magician Lord (NGH-005)", GAME_SUPPORTS_SAVE ) | |
| 10185 | GAME( 1990, ncombat, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi Co.", "Ninja Combat (NGM-009)", GAME_SUPPORTS_SAVE ) | |
| 10186 | GAME( 1990, ncombath, ncombat, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi Co.", "Ninja Combat (NGH-009)", GAME_SUPPORTS_SAVE ) | |
| 10187 | GAME( 1990, bjourney, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi Co.", "Blue's Journey / Raguy (ALM-001)(ALH-001)", GAME_SUPPORTS_SAVE ) | |
| 10188 | GAME( 1991, crsword, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi Co.", "Crossed Swords (ALM-002)(ALH-002)", GAME_SUPPORTS_SAVE ) | |
| 10189 | GAME( 1991, trally, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi Co.", "Thrash Rally (ALM-003)(ALH-003)", GAME_SUPPORTS_SAVE ) | |
| 10190 | GAME( 1992, ncommand, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi Co.", "Ninja Commando", GAME_SUPPORTS_SAVE ) | |
| 10191 | GAME( 1992, wh1, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi Co.", "World Heroes (ALM-005)", GAME_SUPPORTS_SAVE ) | |
| 10192 | GAME( 1992, wh1h, wh1, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi Co.", "World Heroes (ALH-005)", GAME_SUPPORTS_SAVE ) | |
| 10193 | GAME( 1992, wh1ha, wh1, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi Co.", "World Heroes (set 3)", GAME_SUPPORTS_SAVE ) | |
| 10194 | GAME( 1993, wh2, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "ADK", "World Heroes 2 (ALM-006)(ALH-006)", GAME_SUPPORTS_SAVE ) | |
| 10195 | GAME( 1994, wh2j, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "ADK / SNK", "World Heroes 2 Jet (ADM-007)(ADH-007)", GAME_SUPPORTS_SAVE ) | |
| 10196 | GAME( 1994, aodk, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "ADK / SNK", "Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku (ADM-008)(ADH-008)", GAME_SUPPORTS_SAVE ) | |
| 10197 | GAME( 1995, whp, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "ADK / SNK", "World Heroes Perfect", GAME_SUPPORTS_SAVE ) | |
| 10198 | GAME( 1995, mosyougi, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "ADK / SNK", "Syougi No Tatsujin - Master of Syougi", GAME_SUPPORTS_SAVE ) | |
| 10199 | GAME( 1996, overtop, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "ADK", "Over Top", GAME_SUPPORTS_SAVE ) | |
| 10200 | GAME( 1996, ninjamas, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "ADK / SNK", "Ninja Master's - haoh-ninpo-cho", GAME_SUPPORTS_SAVE ) | |
| 10201 | GAME( 1996, twinspri, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "ADK / SNK", "Twinkle Star Sprites", GAME_SUPPORTS_SAVE ) | |
| 10202 | GAME( 1996, zintrckb, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "hack", "Zintrick / Oshidashi Zentrix (hack)", GAME_SUPPORTS_SAVE ) | |
| 10203 | 10203 | |
| 10204 | 10204 | /* Aicom (was a part of Sammy) / Yumekobo (changed name in 1996) */ |
| 10205 | GAME( 1992, viewpoin, neogeo, neogeo, neogeo, neogeo, ROT0, "Sammy / Aicom", "Viewpoint", GAME_SUPPORTS_SAVE ) | |
| 10206 | GAME( 1994, janshin, neogeo, neogeo, mjneogeo, neogeo, ROT0, "Aicom", "Jyanshin Densetsu - Quest of Jongmaster", GAME_SUPPORTS_SAVE ) | |
| 10207 | GAME( 1995, pulstar, neogeo, neogeo, neogeo, neogeo, ROT0, "Aicom", "Pulstar", GAME_SUPPORTS_SAVE ) | |
| 10208 | GAME( 1998, blazstar, neogeo, neogeo, neogeo, neogeo, ROT0, "Yumekobo", "Blazing Star", GAME_SUPPORTS_SAVE ) | |
| 10209 | GAME( 1999, preisle2, neogeo, neogeo, neogeo, preisle2, ROT0, "Yumekobo", "Prehistoric Isle 2" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10205 | GAME( 1992, viewpoin, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Sammy / Aicom", "Viewpoint", GAME_SUPPORTS_SAVE ) | |
| 10206 | GAME( 1994, janshin, neogeo, neogeo, mjneogeo, neogeo_state, neogeo, ROT0, "Aicom", "Jyanshin Densetsu - Quest of Jongmaster", GAME_SUPPORTS_SAVE ) | |
| 10207 | GAME( 1995, pulstar, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Aicom", "Pulstar", GAME_SUPPORTS_SAVE ) | |
| 10208 | GAME( 1998, blazstar, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Yumekobo", "Blazing Star", GAME_SUPPORTS_SAVE ) | |
| 10209 | GAME( 1999, preisle2, neogeo, neogeo, neogeo, neogeo_state, preisle2, ROT0, "Yumekobo", "Prehistoric Isle 2" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10210 | 10210 | |
| 10211 | 10211 | /* Data East Corporation */ |
| 10212 | GAME( 1993, spinmast, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Spin Master / Miracle Adventure", GAME_SUPPORTS_SAVE ) | |
| 10213 | GAME( 1994, wjammers, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Windjammers / Flying Power Disc", GAME_SUPPORTS_SAVE ) | |
| 10214 | GAME( 1994, karnovr, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Karnov's Revenge / Fighter's History Dynamite", GAME_SUPPORTS_SAVE ) | |
| 10215 | GAME( 1994, strhoop, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Street Hoop / Street Slam / Dunk Dream (DEM-004) (DEH-004)", GAME_SUPPORTS_SAVE ) | |
| 10216 | GAME( 1996, ghostlop, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Ghostlop (prototype)", GAME_SUPPORTS_SAVE ) | |
| 10217 | GAME( 1996, magdrop2, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Magical Drop II", GAME_SUPPORTS_SAVE ) | |
| 10218 | GAME( 1997, magdrop3, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Magical Drop III", GAME_SUPPORTS_SAVE ) | |
| 10212 | GAME( 1993, spinmast, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Data East Corporation", "Spin Master / Miracle Adventure", GAME_SUPPORTS_SAVE ) | |
| 10213 | GAME( 1994, wjammers, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Data East Corporation", "Windjammers / Flying Power Disc", GAME_SUPPORTS_SAVE ) | |
| 10214 | GAME( 1994, karnovr, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Data East Corporation", "Karnov's Revenge / Fighter's History Dynamite", GAME_SUPPORTS_SAVE ) | |
| 10215 | GAME( 1994, strhoop, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Data East Corporation", "Street Hoop / Street Slam / Dunk Dream (DEM-004) (DEH-004)", GAME_SUPPORTS_SAVE ) | |
| 10216 | GAME( 1996, ghostlop, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Data East Corporation", "Ghostlop (prototype)", GAME_SUPPORTS_SAVE ) | |
| 10217 | GAME( 1996, magdrop2, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Data East Corporation", "Magical Drop II", GAME_SUPPORTS_SAVE ) | |
| 10218 | GAME( 1997, magdrop3, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Data East Corporation", "Magical Drop III", GAME_SUPPORTS_SAVE ) | |
| 10219 | 10219 | |
| 10220 | 10220 | /* Eleven */ |
| 10221 | GAME( 2000, nitd, neogeo, neogeo, neogeo, nitd, ROT0, "Eleven / Gavaking", "Nightmare in the Dark" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10222 | GAME( 2001, nitdbl, nitd, neogeo, neogeo, neogeo, ROT0, "bootleg", "Nightmare in the Dark (bootleg)" , GAME_SUPPORTS_SAVE ) | |
| 10221 | GAME( 2000, nitd, neogeo, neogeo, neogeo, neogeo_state, nitd, ROT0, "Eleven / Gavaking", "Nightmare in the Dark" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10222 | GAME( 2001, nitdbl, nitd, neogeo, neogeo, neogeo_state, neogeo, ROT0, "bootleg", "Nightmare in the Dark (bootleg)" , GAME_SUPPORTS_SAVE ) | |
| 10223 | 10223 | |
| 10224 | 10224 | /* Face */ |
| 10225 | GAME( 1994, gururin, neogeo, neogeo, neogeo, neogeo, ROT0, "Face", "Gururin", GAME_SUPPORTS_SAVE ) | |
| 10226 | GAME( 1997, miexchng, neogeo, neogeo, neogeo, neogeo, ROT0, "Face", "Money Puzzle Exchanger / Money Idol Exchanger", GAME_SUPPORTS_SAVE ) | |
| 10225 | GAME( 1994, gururin, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Face", "Gururin", GAME_SUPPORTS_SAVE ) | |
| 10226 | GAME( 1997, miexchng, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Face", "Money Puzzle Exchanger / Money Idol Exchanger", GAME_SUPPORTS_SAVE ) | |
| 10227 | 10227 | |
| 10228 | 10228 | /* Hudson Soft */ |
| 10229 | GAME( 1994, panicbom, neogeo, neogeo, neogeo, neogeo, ROT0, "Eighting / Hudson", "Panic Bomber", GAME_SUPPORTS_SAVE ) | |
| 10230 | GAME( 1995, kabukikl, neogeo, neogeo, neogeo, neogeo, ROT0, "Hudson", "Far East of Eden - Kabuki Klash / Tengai Makyou - Shin Den", GAME_SUPPORTS_SAVE ) | |
| 10231 | GAME( 1997, neobombe, neogeo, neogeo, neogeo, neogeo, ROT0, "Hudson", "Neo Bomberman", GAME_SUPPORTS_SAVE ) | |
| 10229 | GAME( 1994, panicbom, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Eighting / Hudson", "Panic Bomber", GAME_SUPPORTS_SAVE ) | |
| 10230 | GAME( 1995, kabukikl, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Hudson", "Far East of Eden - Kabuki Klash / Tengai Makyou - Shin Den", GAME_SUPPORTS_SAVE ) | |
| 10231 | GAME( 1997, neobombe, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Hudson", "Neo Bomberman", GAME_SUPPORTS_SAVE ) | |
| 10232 | 10232 | |
| 10233 | 10233 | /* Monolith Corp. */ |
| 10234 | GAME( 1990, minasan, neogeo, neogeo, mjneogeo, neogeo, ROT0, "Monolith Corp.", "Minasanno Okagesamadesu! Daisugorokutaikai (MOM-001)(MOH-001)", GAME_SUPPORTS_SAVE ) | |
| 10235 | GAME( 1991, bakatono, neogeo, neogeo, mjneogeo, neogeo, ROT0, "Monolith Corp.", "Bakatonosama Mahjong Manyuuki (MOM-002)(MOH-002)", GAME_SUPPORTS_SAVE ) | |
| 10234 | GAME( 1990, minasan, neogeo, neogeo, mjneogeo, neogeo_state, neogeo, ROT0, "Monolith Corp.", "Minasanno Okagesamadesu! Daisugorokutaikai (MOM-001)(MOH-001)", GAME_SUPPORTS_SAVE ) | |
| 10235 | GAME( 1991, bakatono, neogeo, neogeo, mjneogeo, neogeo_state, neogeo, ROT0, "Monolith Corp.", "Bakatonosama Mahjong Manyuuki (MOM-002)(MOH-002)", GAME_SUPPORTS_SAVE ) | |
| 10236 | 10236 | |
| 10237 | 10237 | /* Nazca (later acquired by SNK) */ |
| 10238 | GAME( 1996, turfmast, neogeo, neogeo, neogeo, neogeo, ROT0, "Nazca", "Neo Turf Masters / Big Tournament Golf", GAME_SUPPORTS_SAVE ) | |
| 10239 | GAME( 1996, mslug, neogeo, neogeo, neogeo, neogeo, ROT0, "Nazca", "Metal Slug - Super Vehicle-001", GAME_SUPPORTS_SAVE ) | |
| 10238 | GAME( 1996, turfmast, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Nazca", "Neo Turf Masters / Big Tournament Golf", GAME_SUPPORTS_SAVE ) | |
| 10239 | GAME( 1996, mslug, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Nazca", "Metal Slug - Super Vehicle-001", GAME_SUPPORTS_SAVE ) | |
| 10240 | 10240 | |
| 10241 | 10241 | /* NMK */ |
| 10242 | GAME( 1994, zedblade, neogeo, neogeo, neogeo, neogeo, ROT0, "NMK", "Zed Blade / Operation Ragnarok", GAME_SUPPORTS_SAVE ) | |
| 10242 | GAME( 1994, zedblade, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "NMK", "Zed Blade / Operation Ragnarok", GAME_SUPPORTS_SAVE ) | |
| 10243 | 10243 | |
| 10244 | 10244 | /* Psikyo */ |
| 10245 | GAME( 1999, s1945p, neogeo, neogeo, neogeo, s1945p, ROT0, "Psikyo", "Strikers 1945 Plus" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10245 | GAME( 1999, s1945p, neogeo, neogeo, neogeo, neogeo_state, s1945p, ROT0, "Psikyo", "Strikers 1945 Plus" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10246 | 10246 | |
| 10247 | 10247 | /* Saurus */ |
| 10248 | GAME( 1995, quizkof, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Quiz King of Fighters (SAM-080)(SAH-080)", GAME_SUPPORTS_SAVE ) | |
| 10249 | GAME( 1995, quizkofk, quizkof, neogeo, neogeo, neogeo, ROT0, "Saurus", "Quiz King of Fighters (Korean release)", GAME_SUPPORTS_SAVE ) | |
| 10250 | GAME( 1995, stakwin, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Stakes Winner / Stakes Winner - GI kinzen seihae no michi", GAME_SUPPORTS_SAVE ) | |
| 10251 | GAME( 1996, ragnagrd, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Ragnagard / Shin-Oh-Ken", GAME_SUPPORTS_SAVE ) | |
| 10252 | GAME( 1996, pgoal, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Pleasure Goal / Futsal - 5 on 5 Mini Soccer (NGM-219)", GAME_SUPPORTS_SAVE ) | |
| 10253 | GAME( 1996, ironclad, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Choutetsu Brikin'ger - Iron clad (Prototype)", GAME_SUPPORTS_SAVE ) | |
| 10254 | GAME( 1996, ironclado, ironclad, neogeo, neogeo, neogeo, ROT0, "bootleg", "Choutetsu Brikin'ger - Iron clad (Prototype, bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10255 | GAME( 1996, stakwin2, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Stakes Winner 2", GAME_SUPPORTS_SAVE ) | |
| 10256 | GAME( 1997, shocktro, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Shock Troopers (set 1)", GAME_SUPPORTS_SAVE ) | |
| 10257 | GAME( 1997, shocktroa, shocktro, neogeo, neogeo, neogeo, ROT0, "Saurus", "Shock Troopers (set 2)", GAME_SUPPORTS_SAVE ) | |
| 10258 | GAME( 1998, shocktr2, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Shock Troopers - 2nd Squad", GAME_SUPPORTS_SAVE ) | |
| 10259 | GAME( 1998, lans2004, shocktr2, neogeo, neogeo, lans2004, ROT0, "bootleg", "Lansquenet 2004 (Shock Troopers - 2nd Squad bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10248 | GAME( 1995, quizkof, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Saurus", "Quiz King of Fighters (SAM-080)(SAH-080)", GAME_SUPPORTS_SAVE ) | |
| 10249 | GAME( 1995, quizkofk, quizkof, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Saurus", "Quiz King of Fighters (Korean release)", GAME_SUPPORTS_SAVE ) | |
| 10250 | GAME( 1995, stakwin, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Saurus", "Stakes Winner / Stakes Winner - GI kinzen seihae no michi", GAME_SUPPORTS_SAVE ) | |
| 10251 | GAME( 1996, ragnagrd, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Saurus", "Ragnagard / Shin-Oh-Ken", GAME_SUPPORTS_SAVE ) | |
| 10252 | GAME( 1996, pgoal, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Saurus", "Pleasure Goal / Futsal - 5 on 5 Mini Soccer (NGM-219)", GAME_SUPPORTS_SAVE ) | |
| 10253 | GAME( 1996, ironclad, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Saurus", "Choutetsu Brikin'ger - Iron clad (Prototype)", GAME_SUPPORTS_SAVE ) | |
| 10254 | GAME( 1996, ironclado, ironclad, neogeo, neogeo, neogeo_state, neogeo, ROT0, "bootleg", "Choutetsu Brikin'ger - Iron clad (Prototype, bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10255 | GAME( 1996, stakwin2, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Saurus", "Stakes Winner 2", GAME_SUPPORTS_SAVE ) | |
| 10256 | GAME( 1997, shocktro, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Saurus", "Shock Troopers (set 1)", GAME_SUPPORTS_SAVE ) | |
| 10257 | GAME( 1997, shocktroa, shocktro, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Saurus", "Shock Troopers (set 2)", GAME_SUPPORTS_SAVE ) | |
| 10258 | GAME( 1998, shocktr2, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Saurus", "Shock Troopers - 2nd Squad", GAME_SUPPORTS_SAVE ) | |
| 10259 | GAME( 1998, lans2004, shocktr2, neogeo, neogeo, neogeo_state, lans2004, ROT0, "bootleg", "Lansquenet 2004 (Shock Troopers - 2nd Squad bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10260 | 10260 | |
| 10261 | 10261 | /* Sunsoft */ |
| 10262 | GAME( 1995, galaxyfg, neogeo, neogeo, neogeo, neogeo, ROT0, "Sunsoft", "Galaxy Fight - Universal Warriors", GAME_SUPPORTS_SAVE ) | |
| 10263 | GAME( 1996, wakuwak7, neogeo, neogeo, neogeo, neogeo, ROT0, "Sunsoft", "Waku Waku 7", GAME_SUPPORTS_SAVE ) | |
| 10262 | GAME( 1995, galaxyfg, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Sunsoft", "Galaxy Fight - Universal Warriors", GAME_SUPPORTS_SAVE ) | |
| 10263 | GAME( 1996, wakuwak7, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Sunsoft", "Waku Waku 7", GAME_SUPPORTS_SAVE ) | |
| 10264 | 10264 | |
| 10265 | 10265 | /* Taito */ |
| 10266 | GAME( 1994, pbobblen, neogeo, neogeo, neogeo, neogeo, ROT0, "Taito", "Puzzle Bobble / Bust-A-Move (Neo-Geo) (NGM-083)", GAME_SUPPORTS_SAVE ) | |
| 10267 | GAME( 1994, pbobblenb, pbobblen, neogeo, neogeo, neogeo, ROT0, "bootleg", "Puzzle Bobble / Bust-A-Move (Neo-Geo) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10268 | GAME( 1999, pbobbl2n, neogeo, neogeo, neogeo, neogeo, ROT0, "Taito (SNK license)", "Puzzle Bobble 2 / Bust-A-Move Again (Neo-Geo)", GAME_SUPPORTS_SAVE ) | |
| 10269 | GAME( 2003, pnyaa, neogeo, neogeo, neogeo, pnyaa, ROT0, "Aiky / Taito", "Pochi and Nyaa", GAME_SUPPORTS_SAVE ) | |
| 10266 | GAME( 1994, pbobblen, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Taito", "Puzzle Bobble / Bust-A-Move (Neo-Geo) (NGM-083)", GAME_SUPPORTS_SAVE ) | |
| 10267 | GAME( 1994, pbobblenb, pbobblen, neogeo, neogeo, neogeo_state, neogeo, ROT0, "bootleg", "Puzzle Bobble / Bust-A-Move (Neo-Geo) (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10268 | GAME( 1999, pbobbl2n, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Taito (SNK license)", "Puzzle Bobble 2 / Bust-A-Move Again (Neo-Geo)", GAME_SUPPORTS_SAVE ) | |
| 10269 | GAME( 2003, pnyaa, neogeo, neogeo, neogeo, neogeo_state, pnyaa, ROT0, "Aiky / Taito", "Pochi and Nyaa", GAME_SUPPORTS_SAVE ) | |
| 10270 | 10270 | |
| 10271 | 10271 | /* Takara */ |
| 10272 | GAME( 1995, marukodq, neogeo, neogeo, neogeo, neogeo, ROT0, "Takara", "Chibi Marukochan Deluxe Quiz", GAME_SUPPORTS_SAVE ) | |
| 10272 | GAME( 1995, marukodq, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Takara", "Chibi Marukochan Deluxe Quiz", GAME_SUPPORTS_SAVE ) | |
| 10273 | 10273 | |
| 10274 | 10274 | /* Technos Japan */ |
| 10275 | GAME( 1995, doubledr, neogeo, neogeo, neogeo, neogeo, ROT0, "Technos Japan", "Double Dragon (Neo-Geo)", GAME_SUPPORTS_SAVE ) | |
| 10276 | GAME( 1995, gowcaizr, neogeo, neogeo, neogeo, neogeo, ROT0, "Technos Japan", "Voltage Fighter - Gowcaizer / Choujin Gakuen Gowcaizer", GAME_SUPPORTS_SAVE ) | |
| 10277 | GAME( 1996, sdodgeb, neogeo, neogeo, neogeo, neogeo, ROT0, "Technos Japan", "Super Dodge Ball / Kunio no Nekketsu Toukyuu Densetsu", GAME_SUPPORTS_SAVE ) | |
| 10275 | GAME( 1995, doubledr, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Technos Japan", "Double Dragon (Neo-Geo)", GAME_SUPPORTS_SAVE ) | |
| 10276 | GAME( 1995, gowcaizr, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Technos Japan", "Voltage Fighter - Gowcaizer / Choujin Gakuen Gowcaizer", GAME_SUPPORTS_SAVE ) | |
| 10277 | GAME( 1996, sdodgeb, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Technos Japan", "Super Dodge Ball / Kunio no Nekketsu Toukyuu Densetsu", GAME_SUPPORTS_SAVE ) | |
| 10278 | 10278 | |
| 10279 | 10279 | /* Tecmo */ |
| 10280 | GAME( 1996, tws96, neogeo, neogeo, neogeo, neogeo, ROT0, "Tecmo", "Tecmo World Soccer '96", GAME_SUPPORTS_SAVE ) | |
| 10280 | GAME( 1996, tws96, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Tecmo", "Tecmo World Soccer '96", GAME_SUPPORTS_SAVE ) | |
| 10281 | 10281 | |
| 10282 | 10282 | /* Viccom */ |
| 10283 | GAME( 1994, fightfev, neogeo, neogeo, neogeo, neogeo, ROT0, "Viccom", "Fight Fever (set 1)", GAME_SUPPORTS_SAVE ) | |
| 10284 | GAME( 1994, fightfeva, fightfev, neogeo, neogeo, neogeo, ROT0, "Viccom", "Fight Fever (set 2)", GAME_SUPPORTS_SAVE ) | |
| 10283 | GAME( 1994, fightfev, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Viccom", "Fight Fever (set 1)", GAME_SUPPORTS_SAVE ) | |
| 10284 | GAME( 1994, fightfeva, fightfev, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Viccom", "Fight Fever (set 2)", GAME_SUPPORTS_SAVE ) | |
| 10285 | 10285 | |
| 10286 | 10286 | /* Video System Co. */ |
| 10287 | GAME( 1994, pspikes2, neogeo, neogeo, neogeo, neogeo, ROT0, "Video System Co.", "Power Spikes II (NGM-068)", GAME_SUPPORTS_SAVE ) | |
| 10288 | GAME( 1994, sonicwi2, neogeo, neogeo, neogeo, neogeo, ROT0, "Video System Co.", "Aero Fighters 2 / Sonic Wings 2", GAME_SUPPORTS_SAVE ) | |
| 10289 | GAME( 1995, sonicwi3, neogeo, neogeo, neogeo, neogeo, ROT0, "Video System Co.", "Aero Fighters 3 / Sonic Wings 3", GAME_SUPPORTS_SAVE ) | |
| 10290 | GAME( 1997, popbounc, neogeo, neogeo, popbounc, neogeo, ROT0, "Video System Co.", "Pop 'n Bounce / Gapporin", GAME_SUPPORTS_SAVE ) | |
| 10287 | GAME( 1994, pspikes2, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Video System Co.", "Power Spikes II (NGM-068)", GAME_SUPPORTS_SAVE ) | |
| 10288 | GAME( 1994, sonicwi2, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Video System Co.", "Aero Fighters 2 / Sonic Wings 2", GAME_SUPPORTS_SAVE ) | |
| 10289 | GAME( 1995, sonicwi3, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Video System Co.", "Aero Fighters 3 / Sonic Wings 3", GAME_SUPPORTS_SAVE ) | |
| 10290 | GAME( 1997, popbounc, neogeo, neogeo, popbounc, neogeo_state, neogeo, ROT0, "Video System Co.", "Pop 'n Bounce / Gapporin", GAME_SUPPORTS_SAVE ) | |
| 10291 | 10291 | |
| 10292 | 10292 | /* Visco */ |
| 10293 | GAME( 1992, androdun, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Andro Dunos (NGM-049)(NGH-049)", GAME_SUPPORTS_SAVE ) | |
| 10294 | GAME( 1995, puzzledp, neogeo, neogeo, neogeo, neogeo, ROT0, "Taito (Visco license)", "Puzzle De Pon!", GAME_SUPPORTS_SAVE ) | |
| 10295 | GAME( 1996, neomrdo, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Neo Mr. Do!", GAME_SUPPORTS_SAVE ) | |
| 10296 | GAME( 1995, goalx3, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Goal! Goal! Goal!", GAME_SUPPORTS_SAVE ) | |
| 10297 | GAME( 1996, neodrift, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Neo Drift Out - New Technology", GAME_SUPPORTS_SAVE ) | |
| 10298 | GAME( 1996, breakers, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Breakers", GAME_SUPPORTS_SAVE ) | |
| 10299 | GAME( 1997, puzzldpr, puzzledp, neogeo, neogeo, neogeo, ROT0, "Taito (Visco license)", "Puzzle De Pon! R!", GAME_SUPPORTS_SAVE ) | |
| 10300 | GAME( 1998, breakrev, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Breakers Revenge", GAME_SUPPORTS_SAVE ) | |
| 10301 | GAME( 1998, flipshot, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Battle Flip Shot", GAME_SUPPORTS_SAVE ) | |
| 10302 | GAME( 1999, ctomaday, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Captain Tomaday", GAME_SUPPORTS_SAVE ) | |
| 10303 | GAME( 1999, ganryu, neogeo, neogeo, neogeo, ganryu, ROT0, "Visco", "Ganryu / Musashi Ganryuki" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10304 | GAME( 2000, bangbead, neogeo, neogeo, neogeo, bangbead, ROT0, "Visco", "Bang Bead", GAME_SUPPORTS_SAVE ) | |
| 10305 | //GAME( 2000, bangbedp, bangbead, neogeo, neogeo, neogeo, ROT0, "Visco", "Bang Bead (prototype)", GAME_SUPPORTS_SAVE ) | |
| 10293 | GAME( 1992, androdun, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Visco", "Andro Dunos (NGM-049)(NGH-049)", GAME_SUPPORTS_SAVE ) | |
| 10294 | GAME( 1995, puzzledp, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Taito (Visco license)", "Puzzle De Pon!", GAME_SUPPORTS_SAVE ) | |
| 10295 | GAME( 1996, neomrdo, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Visco", "Neo Mr. Do!", GAME_SUPPORTS_SAVE ) | |
| 10296 | GAME( 1995, goalx3, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Visco", "Goal! Goal! Goal!", GAME_SUPPORTS_SAVE ) | |
| 10297 | GAME( 1996, neodrift, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Visco", "Neo Drift Out - New Technology", GAME_SUPPORTS_SAVE ) | |
| 10298 | GAME( 1996, breakers, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Visco", "Breakers", GAME_SUPPORTS_SAVE ) | |
| 10299 | GAME( 1997, puzzldpr, puzzledp, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Taito (Visco license)", "Puzzle De Pon! R!", GAME_SUPPORTS_SAVE ) | |
| 10300 | GAME( 1998, breakrev, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Visco", "Breakers Revenge", GAME_SUPPORTS_SAVE ) | |
| 10301 | GAME( 1998, flipshot, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Visco", "Battle Flip Shot", GAME_SUPPORTS_SAVE ) | |
| 10302 | GAME( 1999, ctomaday, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Visco", "Captain Tomaday", GAME_SUPPORTS_SAVE ) | |
| 10303 | GAME( 1999, ganryu, neogeo, neogeo, neogeo, neogeo_state, ganryu, ROT0, "Visco", "Ganryu / Musashi Ganryuki" , GAME_SUPPORTS_SAVE ) /* Encrypted GFX */ | |
| 10304 | GAME( 2000, bangbead, neogeo, neogeo, neogeo, neogeo_state, bangbead, ROT0, "Visco", "Bang Bead", GAME_SUPPORTS_SAVE ) | |
| 10305 | //GAME( 2000, bangbedp, bangbead, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Visco", "Bang Bead (prototype)", GAME_SUPPORTS_SAVE ) | |
| 10306 | 10306 | |
| 10307 | 10307 | /* Mega Enterprise */ |
| 10308 | GAME( 2002, mslug4, neogeo, neogeo, neogeo, mslug4, ROT0, "Mega / Playmore", "Metal Slug 4 (NGM-2630)", GAME_SUPPORTS_SAVE ) | |
| 10309 | GAME( 2002, mslug4h, mslug4, neogeo, neogeo, mslug4, ROT0, "Mega / Playmore", "Metal Slug 4 (NGH-2630)", GAME_SUPPORTS_SAVE ) | |
| 10310 | GAME( 2002, ms4plus, mslug4, neogeo, neogeo, ms4plus, ROT0, "bootleg", "Metal Slug 4 Plus (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10308 | GAME( 2002, mslug4, neogeo, neogeo, neogeo, neogeo_state, mslug4, ROT0, "Mega / Playmore", "Metal Slug 4 (NGM-2630)", GAME_SUPPORTS_SAVE ) | |
| 10309 | GAME( 2002, mslug4h, mslug4, neogeo, neogeo, neogeo_state, mslug4, ROT0, "Mega / Playmore", "Metal Slug 4 (NGH-2630)", GAME_SUPPORTS_SAVE ) | |
| 10310 | GAME( 2002, ms4plus, mslug4, neogeo, neogeo, neogeo_state, ms4plus, ROT0, "bootleg", "Metal Slug 4 Plus (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10311 | 10311 | |
| 10312 | 10312 | /* Evoga */ |
| 10313 | GAME( 2002, rotd, neogeo, neogeo, neogeo, rotd, ROT0, "Evoga / Playmore", "Rage of the Dragons (NGM-264?)", GAME_SUPPORTS_SAVE ) | |
| 10313 | GAME( 2002, rotd, neogeo, neogeo, neogeo, neogeo_state, rotd, ROT0, "Evoga / Playmore", "Rage of the Dragons (NGM-264?)", GAME_SUPPORTS_SAVE ) | |
| 10314 | 10314 | |
| 10315 | 10315 | /* Atlus */ |
| 10316 | GAME( 2002, matrim, neogeo, neogeo, neogeo, matrim, ROT0, "Noise Factory / Atlus", "Matrimelee / Shin Gouketsuji Ichizoku Toukon (NGM-2660) (NGH-2660)", GAME_SUPPORTS_SAVE ) | |
| 10317 | GAME( 2002, matrimbl, matrim, neogeo, neogeo, matrimbl, ROT0, "bootleg", "Matrimelee / Shin Gouketsuji Ichizoku Toukon (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10316 | GAME( 2002, matrim, neogeo, neogeo, neogeo, neogeo_state, matrim, ROT0, "Noise Factory / Atlus", "Matrimelee / Shin Gouketsuji Ichizoku Toukon (NGM-2660) (NGH-2660)", GAME_SUPPORTS_SAVE ) | |
| 10317 | GAME( 2002, matrimbl, matrim, neogeo, neogeo, neogeo_state, matrimbl, ROT0, "bootleg", "Matrimelee / Shin Gouketsuji Ichizoku Toukon (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 10318 | 10318 | |
| 10319 | 10319 | /***** Unlicensed commercial releases *****/ |
| 10320 | 10320 | |
| 10321 | 10321 | /* BrezzaSoft */ |
| 10322 | GAME( 2001, jockeygp, neogeo, neogeo, jockeygp, jockeygp, ROT0, "Sun Amusement / BrezzaSoft", "Jockey Grand Prix (set 1)", GAME_SUPPORTS_SAVE ) | |
| 10323 | GAME( 2001, jockeygpa, jockeygp, neogeo, jockeygp, jockeygp, ROT0, "Sun Amusement / BrezzaSoft", "Jockey Grand Prix (set 2)", GAME_SUPPORTS_SAVE ) | |
| 10324 | GAME( 2001, vliner, neogeo, neogeo, vliner, vliner, ROT0, "Dyna / BrezzaSoft", "V-Liner (set 1)", GAME_SUPPORTS_SAVE ) | |
| 10325 | GAME( 2001, vlinero, vliner, neogeo, vliner, vliner, ROT0, "Dyna / BrezzaSoft", "V-Liner (set 2)", GAME_SUPPORTS_SAVE ) | |
| 10322 | GAME( 2001, jockeygp, neogeo, neogeo, jockeygp, neogeo_state, jockeygp, ROT0, "Sun Amusement / BrezzaSoft", "Jockey Grand Prix (set 1)", GAME_SUPPORTS_SAVE ) | |
| 10323 | GAME( 2001, jockeygpa, jockeygp, neogeo, jockeygp, neogeo_state, jockeygp, ROT0, "Sun Amusement / BrezzaSoft", "Jockey Grand Prix (set 2)", GAME_SUPPORTS_SAVE ) | |
| 10324 | GAME( 2001, vliner, neogeo, neogeo, vliner, neogeo_state, vliner, ROT0, "Dyna / BrezzaSoft", "V-Liner (set 1)", GAME_SUPPORTS_SAVE ) | |
| 10325 | GAME( 2001, vlinero, vliner, neogeo, vliner, neogeo_state, vliner, ROT0, "Dyna / BrezzaSoft", "V-Liner (set 2)", GAME_SUPPORTS_SAVE ) | |
| 10326 | 10326 | |
| 10327 | 10327 | /* Kyle Hodgetts */ |
| 10328 | GAME( 2000, diggerma, neogeo, neogeo, neogeo, neogeo, ROT0, "Kyle Hodgetts", "Digger Man (prototype)", GAME_SUPPORTS_SAVE ) | |
| 10328 | GAME( 2000, diggerma, neogeo, neogeo, neogeo, neogeo_state, neogeo, ROT0, "Kyle Hodgetts", "Digger Man (prototype)", GAME_SUPPORTS_SAVE ) | |
| 10329 | 10329 | |
| 10330 | 10330 | /* Vektorlogic */ |
| 10331 | GAME( 2004, sbp, neogeo, neogeo, neogeo, sbp, ROT0, "Vektorlogic", "Super Bubble Pop", GAME_NOT_WORKING ) | |
| 10331 | GAME( 2004, sbp, neogeo, neogeo, neogeo, neogeo_state, sbp, ROT0, "Vektorlogic", "Super Bubble Pop", GAME_NOT_WORKING ) | |
| 10332 | 10332 | |
| 10333 | 10333 | /* NG:DEV.TEAM */ |
| 10334 | 10334 | // Last Hope (c)2006 - AES / NEOCD (has no MVS mode) |
| r15751 | r15752 | |
|---|---|---|
| 496 | 496 | } |
| 497 | 497 | |
| 498 | 498 | // OXO wh type (Phoenix?) (watchdog on port 5c?) |
| 499 | GAME( 19??, ec_oxocg, 0 , ecoinf2_oxo, ecoinf2, ecoinf2, ROT0, "Electrocoin", "Oxo Classic Gold (Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 500 | GAME( 19??, ec_oxocl, 0 , ecoinf2_oxo, ecoinf2, ecoinf2, ROT0, "Electrocoin", "Oxo Club (Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 501 | GAME( 19??, ec_oxogb, 0 , ecoinf2_oxo, ecoinf2, ecoinf2, ROT0, "Electrocoin", "Oxo Golden Bars (Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 502 | GAME( 19??, ec_oxorl, 0 , ecoinf2_oxo, ecoinf2, ecoinf2, ROT0, "Electrocoin", "Oxo Reels (Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 503 | GAME( 19??, ec_oxorv, 0 , ecoinf2_oxo, ecoinf2, ecoinf2, ROT0, "Electrocoin", "Oxo Revolution (Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 504 | GAME( 19??, ec_suprl, 0 , ecoinf2_oxo, ecoinf2, ecoinf2, ROT0, "Electrocoin", "Super Reels (Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 505 | GAME( 19??, ec_rcc, 0 , ecoinf2_oxo, ecoinf2, ecoinf2, ROT0, "Electrocoin", "Royal Casino Club (Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 499 | GAME( 19??, ec_oxocg, 0 , ecoinf2_oxo, ecoinf2, ecoinf2_state, ecoinf2, ROT0, "Electrocoin", "Oxo Classic Gold (Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 500 | GAME( 19??, ec_oxocl, 0 , ecoinf2_oxo, ecoinf2, ecoinf2_state, ecoinf2, ROT0, "Electrocoin", "Oxo Club (Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 501 | GAME( 19??, ec_oxogb, 0 , ecoinf2_oxo, ecoinf2, ecoinf2_state, ecoinf2, ROT0, "Electrocoin", "Oxo Golden Bars (Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 502 | GAME( 19??, ec_oxorl, 0 , ecoinf2_oxo, ecoinf2, ecoinf2_state, ecoinf2, ROT0, "Electrocoin", "Oxo Reels (Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 503 | GAME( 19??, ec_oxorv, 0 , ecoinf2_oxo, ecoinf2, ecoinf2_state, ecoinf2, ROT0, "Electrocoin", "Oxo Revolution (Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 504 | GAME( 19??, ec_suprl, 0 , ecoinf2_oxo, ecoinf2, ecoinf2_state, ecoinf2, ROT0, "Electrocoin", "Super Reels (Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 505 | GAME( 19??, ec_rcc, 0 , ecoinf2_oxo, ecoinf2, ecoinf2_state, ecoinf2, ROT0, "Electrocoin", "Royal Casino Club (Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 506 | 506 | |
| 507 | GAME( 19??, ec_sumnd, 0 , ecoinf2_oxo, ecoinf2, ecoinf2, ROT0, "Concept Games Ltd", "Super Multi Nudger (Concept / Electrocoin Oxo) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 508 | GAME( 19??, ec_sumnc, 0 , ecoinf2_oxo, ecoinf2, ecoinf2, ROT0, "Concept Games Ltd", "Casino Super Multi Nudger (Concept / Electrocoin Oxo) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 507 | GAME( 19??, ec_sumnd, 0 , ecoinf2_oxo, ecoinf2, ecoinf2_state, ecoinf2, ROT0, "Concept Games Ltd", "Super Multi Nudger (Concept / Electrocoin Oxo) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 508 | GAME( 19??, ec_sumnc, 0 , ecoinf2_oxo, ecoinf2, ecoinf2_state, ecoinf2, ROT0, "Concept Games Ltd", "Casino Super Multi Nudger (Concept / Electrocoin Oxo) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 1327 | 1327 | * |
| 1328 | 1328 | *************************************/ |
| 1329 | 1329 | |
| 1330 | GAME( 1988, nekkyoku, 0, nekkyoku, nekkyoku, 0, ROT0, "Video System Co.", "Rettou Juudan Nekkyoku Janshi - Higashi Nippon Hen (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1331 | GAME( 1988, idolmj, 0, idolmj, idolmj, 0, ROT0, "System Service", "Idol-Mahjong Housoukyoku (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1332 | GAME( 1989, mjnatsu, 0, fromance, mjnatsu, 0, ROT0, "Video System Co.", "Mahjong Natsu Monogatari (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1333 | GAME( 1989, natsuiro, mjnatsu, fromance, mjnatsu, 0, ROT0, "Video System Co.", "Natsuiro Mahjong (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1334 | GAME( 1989, mfunclub, 0, fromance, mfunclub, 0, ROT0, "Video System Co.", "Mahjong Fun Club - Idol Saizensen (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1335 | GAME( 1990, daiyogen, 0, fromance, daiyogen, 0, ROT0, "Video System Co.", "Mahjong Daiyogen (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1336 | GAME( 1991, nmsengen, 0, fromance, nmsengen, 0, ROT0, "Video System Co.", "Nekketsu Mahjong Sengen! AFTER 5 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1337 | GAME( 1991, fromance, 0, fromance, fromance, 0, ROT0, "Video System Co.", "Idol-Mahjong Final Romance (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1330 | GAME( 1988, nekkyoku, 0, nekkyoku, nekkyoku, fromance_state, 0, ROT0, "Video System Co.", "Rettou Juudan Nekkyoku Janshi - Higashi Nippon Hen (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1331 | GAME( 1988, idolmj, 0, idolmj, idolmj, fromance_state, 0, ROT0, "System Service", "Idol-Mahjong Housoukyoku (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1332 | GAME( 1989, mjnatsu, 0, fromance, mjnatsu, fromance_state, 0, ROT0, "Video System Co.", "Mahjong Natsu Monogatari (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1333 | GAME( 1989, natsuiro, mjnatsu, fromance, mjnatsu, fromance_state, 0, ROT0, "Video System Co.", "Natsuiro Mahjong (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1334 | GAME( 1989, mfunclub, 0, fromance, mfunclub, fromance_state, 0, ROT0, "Video System Co.", "Mahjong Fun Club - Idol Saizensen (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1335 | GAME( 1990, daiyogen, 0, fromance, daiyogen, fromance_state, 0, ROT0, "Video System Co.", "Mahjong Daiyogen (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1336 | GAME( 1991, nmsengen, 0, fromance, nmsengen, fromance_state, 0, ROT0, "Video System Co.", "Nekketsu Mahjong Sengen! AFTER 5 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1337 | GAME( 1991, fromance, 0, fromance, fromance, fromance_state, 0, ROT0, "Video System Co.", "Idol-Mahjong Final Romance (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 648 | 648 | } |
| 649 | 649 | } |
| 650 | 650 | |
| 651 | GAME( 1984, drgnbstr, 0, skykid, drgnbstr, skykid, ROT0, "Namco", "Dragon Buster", GAME_SUPPORTS_SAVE ) | |
| 652 | GAME( 1985, skykid, 0, skykid, skykid, skykid, ROT180, "Namco", "Sky Kid (new version)", GAME_SUPPORTS_SAVE ) /* Uses CUS63 aka 63a1 */ | |
| 653 | GAME( 1985, skykido, skykid, skykid, skykid, skykid, ROT180, "Namco", "Sky Kid (old version)", GAME_SUPPORTS_SAVE ) /* Uses CUS63 aka 63a1 */ | |
| 654 | GAME( 1985, skykidd, skykid, skykid, skykid, skykid, ROT180, "Namco", "Sky Kid (CUS60 version)", GAME_SUPPORTS_SAVE ) /* Uses CUS60 aka 60a1 */ | |
| 651 | GAME( 1984, drgnbstr, 0, skykid, drgnbstr, skykid_state, skykid, ROT0, "Namco", "Dragon Buster", GAME_SUPPORTS_SAVE ) | |
| 652 | GAME( 1985, skykid, 0, skykid, skykid, skykid_state, skykid, ROT180, "Namco", "Sky Kid (new version)", GAME_SUPPORTS_SAVE ) /* Uses CUS63 aka 63a1 */ | |
| 653 | GAME( 1985, skykido, skykid, skykid, skykid, skykid_state, skykid, ROT180, "Namco", "Sky Kid (old version)", GAME_SUPPORTS_SAVE ) /* Uses CUS63 aka 63a1 */ | |
| 654 | GAME( 1985, skykidd, skykid, skykid, skykid, skykid_state, skykid, ROT180, "Namco", "Sky Kid (CUS60 version)", GAME_SUPPORTS_SAVE ) /* Uses CUS60 aka 60a1 */ | |
| 655 | 655 | |
| 656 | 656 | // no license text is displayed but the PCB was licensed by Namco for production by Sipem (formerly Sidam) with Namco supplying the Custom chips (MCU etc.) |
| 657 | 657 | // the level select is handled in a much more user-friendly way in this set and the dip for it is inverted (although this is displayed incorrectly in the test mode) |
| 658 | GAME( 1985, skykids, skykid, skykid, skykids, skykid, ROT180, "Namco (Sipem license)", "Sky Kid (Sipem)", GAME_SUPPORTS_SAVE ) /* Uses CUS63 aka 63a1 */ | |
| 658 | GAME( 1985, skykids, skykid, skykid, skykids, skykid_state, skykid, ROT180, "Namco (Sipem license)", "Sky Kid (Sipem)", GAME_SUPPORTS_SAVE ) /* Uses CUS63 aka 63a1 */ |
| r15751 | r15752 | |
|---|---|---|
| 2265 | 2265 | //************************************************************************** |
| 2266 | 2266 | // Game Definitions |
| 2267 | 2267 | |
| 2268 | GAME( 1984, benberob, 0, benberob, benberob, benberob, ROT0, "Taito", "Ben Bero Beh (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_NO_COCKTAIL ) | |
| 2269 | GAME( 1986, halleys, 0, halleys, halleys, halleys, ROT90, "Taito America Corporation (Coin-It license)", "Halley's Comet (US)", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) | |
| 2270 | GAME( 1986, halleysc, halleys, halleys, halleys, halleys, ROT90, "Taito Corporation", "Halley's Comet (Japan, Newer)", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) | |
| 2271 | GAME( 1986, halleycj, halleys, halleys, halleys, halleys, ROT90, "Taito Corporation", "Halley's Comet (Japan, Older)", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) | |
| 2272 | GAME( 1986, halley87, halleys, halleys, halleys, halley87, ROT90, "Taito Corporation", "Halley's Comet '87", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) | |
| 2268 | GAME( 1984, benberob, 0, benberob, benberob, halleys_state, benberob, ROT0, "Taito", "Ben Bero Beh (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_NO_COCKTAIL ) | |
| 2269 | GAME( 1986, halleys, 0, halleys, halleys, halleys_state, halleys, ROT90, "Taito America Corporation (Coin-It license)", "Halley's Comet (US)", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) | |
| 2270 | GAME( 1986, halleysc, halleys, halleys, halleys, halleys_state, halleys, ROT90, "Taito Corporation", "Halley's Comet (Japan, Newer)", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) | |
| 2271 | GAME( 1986, halleycj, halleys, halleys, halleys, halleys_state, halleys, ROT90, "Taito Corporation", "Halley's Comet (Japan, Older)", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) | |
| 2272 | GAME( 1986, halley87, halleys, halleys, halleys, halleys_state, halley87, ROT90, "Taito Corporation", "Halley's Comet '87", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 2222 | 2222 | |
| 2223 | 2223 | // commented out games should also run on this driver |
| 2224 | 2224 | |
| 2225 | GAME( 1997, bm1stmix, 0, djmain, bm1stmix, beatmania, ROT0, "Konami", "beatmania (ver JA-B)", 0 ) | |
| 2226 | GAME( 1998, bm2ndmix, 0, djmain, bm2ndmix, beatmania, ROT0, "Konami", "beatmania 2nd MIX (ver JA-B)", 0 ) | |
| 2227 | GAME( 1998, bm2ndmxa, bm2ndmix, djmain, bm2ndmix, beatmania, ROT0, "Konami", "beatmania 2nd MIX (ver JA-A)", 0 ) | |
| 2228 | GAME( 1998, bm3rdmix, 0, djmain, bm3rdmix, beatmania, ROT0, "Konami", "beatmania 3rd MIX (ver JA-A)", 0 ) | |
| 2229 | GAME( 1999, bmcompmx, 0, djmain, bmcompmx, beatmania, ROT0, "Konami", "beatmania complete MIX (ver JA-B)", 0 ) | |
| 2230 | GAME( 1999, hmcompmx, bmcompmx, djmain, bmcompmx, hmcompmx, ROT0, "Konami", "hiphopmania complete MIX (ver UA-B)", 0 ) | |
| 2231 | GAME( 1999, bm4thmix, 0, djmain, bm4thmix, bm4thmix, ROT0, "Konami", "beatmania 4th MIX (ver JA-A)", 0 ) | |
| 2232 | GAME( 1999, bm5thmix, 0, djmain, bm5thmix, bm5thmix, ROT0, "Konami", "beatmania 5th MIX (ver JA-A)", 0 ) | |
| 2233 | GAME( 2000, bmcompm2, 0, djmain, bm5thmix, bmcompm2, ROT0, "Konami", "beatmania complete MIX 2 (ver JA-A)", 0 ) | |
| 2234 | GAME( 2000, hmcompm2, bmcompm2, djmain, hmcompm2, hmcompm2, ROT0, "Konami", "hiphopmania complete MIX 2 (ver UA-A)", 0 ) | |
| 2235 | GAME( 2000, bmclubmx, 0, djmain, bmclubmx, bmclubmx, ROT0, "Konami", "beatmania Club MIX (ver JA-A)", 0 ) | |
| 2236 | GAME( 2000, bmdct, 0, djmain, bmdct, bmdct, ROT0, "Konami", "beatmania featuring Dreams Come True (ver JA-A)", 0 ) | |
| 2237 | GAME( 2000, bmcorerm, 0, djmain, bmcorerm, bmcorerm, ROT0, "Konami", "beatmania CORE REMIX (ver JA-A)", 0 ) | |
| 2238 | GAME( 2001, bm6thmix, 0, djmain, bm6thmix, bm6thmix, ROT0, "Konami", "beatmania 6th MIX (ver JA-A)", 0 ) | |
| 2239 | GAME( 2001, bm7thmix, 0, djmain, bm6thmix, bm7thmix, ROT0, "Konami", "beatmania 7th MIX (ver JA-B)", 0 ) | |
| 2240 | GAME( 2002, bmfinal, 0, djmain, bm6thmix, bmfinal, ROT0, "Konami", "beatmania THE FINAL (ver JA-A)", 0 ) | |
| 2225 | GAME( 1997, bm1stmix, 0, djmain, bm1stmix, djmain_state, beatmania, ROT0, "Konami", "beatmania (ver JA-B)", 0 ) | |
| 2226 | GAME( 1998, bm2ndmix, 0, djmain, bm2ndmix, djmain_state, beatmania, ROT0, "Konami", "beatmania 2nd MIX (ver JA-B)", 0 ) | |
| 2227 | GAME( 1998, bm2ndmxa, bm2ndmix, djmain, bm2ndmix, djmain_state, beatmania, ROT0, "Konami", "beatmania 2nd MIX (ver JA-A)", 0 ) | |
| 2228 | GAME( 1998, bm3rdmix, 0, djmain, bm3rdmix, djmain_state, beatmania, ROT0, "Konami", "beatmania 3rd MIX (ver JA-A)", 0 ) | |
| 2229 | GAME( 1999, bmcompmx, 0, djmain, bmcompmx, djmain_state, beatmania, ROT0, "Konami", "beatmania complete MIX (ver JA-B)", 0 ) | |
| 2230 | GAME( 1999, hmcompmx, bmcompmx, djmain, bmcompmx, djmain_state, hmcompmx, ROT0, "Konami", "hiphopmania complete MIX (ver UA-B)", 0 ) | |
| 2231 | GAME( 1999, bm4thmix, 0, djmain, bm4thmix, djmain_state, bm4thmix, ROT0, "Konami", "beatmania 4th MIX (ver JA-A)", 0 ) | |
| 2232 | GAME( 1999, bm5thmix, 0, djmain, bm5thmix, djmain_state, bm5thmix, ROT0, "Konami", "beatmania 5th MIX (ver JA-A)", 0 ) | |
| 2233 | GAME( 2000, bmcompm2, 0, djmain, bm5thmix, djmain_state, bmcompm2, ROT0, "Konami", "beatmania complete MIX 2 (ver JA-A)", 0 ) | |
| 2234 | GAME( 2000, hmcompm2, bmcompm2, djmain, hmcompm2, djmain_state, hmcompm2, ROT0, "Konami", "hiphopmania complete MIX 2 (ver UA-A)", 0 ) | |
| 2235 | GAME( 2000, bmclubmx, 0, djmain, bmclubmx, djmain_state, bmclubmx, ROT0, "Konami", "beatmania Club MIX (ver JA-A)", 0 ) | |
| 2236 | GAME( 2000, bmdct, 0, djmain, bmdct, djmain_state, bmdct, ROT0, "Konami", "beatmania featuring Dreams Come True (ver JA-A)", 0 ) | |
| 2237 | GAME( 2000, bmcorerm, 0, djmain, bmcorerm, djmain_state, bmcorerm, ROT0, "Konami", "beatmania CORE REMIX (ver JA-A)", 0 ) | |
| 2238 | GAME( 2001, bm6thmix, 0, djmain, bm6thmix, djmain_state, bm6thmix, ROT0, "Konami", "beatmania 6th MIX (ver JA-A)", 0 ) | |
| 2239 | GAME( 2001, bm7thmix, 0, djmain, bm6thmix, djmain_state, bm7thmix, ROT0, "Konami", "beatmania 7th MIX (ver JA-B)", 0 ) | |
| 2240 | GAME( 2002, bmfinal, 0, djmain, bm6thmix, djmain_state, bmfinal, ROT0, "Konami", "beatmania THE FINAL (ver JA-A)", 0 ) | |
| 2241 | 2241 | |
| 2242 | GAME( 1998, popn2, 0, djmain, popnmusic, beatmania, ROT0, "Konami", "Pop'n Music 2 (ver JA-A)", 0 ) | |
| 2242 | GAME( 1998, popn2, 0, djmain, popnmusic, djmain_state, beatmania, ROT0, "Konami", "Pop'n Music 2 (ver JA-A)", 0 ) | |
| 2243 | 2243 | |
| 2244 | 2244 | #if 0 |
| 2245 | 2245 | // for reference, these sets have not been verified |
| 2246 | GAME( 1998, bm3rdmxb, bm3rdmix, djmain, bm3rdmix, beatmania, ROT0, "Konami", "beatmania 3rd MIX (ver JA-B)", 0 ) | |
| 2246 | GAME( 1998, bm3rdmxb, bm3rdmix, djmain, bm3rdmix, djmain_state, beatmania, ROT0, "Konami", "beatmania 3rd MIX (ver JA-B)", 0 ) | |
| 2247 | 2247 | |
| 2248 | GAME( 1998, popn1, 0, djmain, popn1, beatmania, ROT0, "Konami", "Pop'n Music 1 (ver JA-A)", 0 ) | |
| 2249 | GAME( 1999, popn3, 0, djmain, popnmusic, beatmania, ROT0, "Konami", "Pop'n Music 3 (ver JA-A)", 0 ) | |
| 2248 | GAME( 1998, popn1, 0, djmain, popn1, djmain_state, beatmania, ROT0, "Konami", "Pop'n Music 1 (ver JA-A)", 0 ) | |
| 2249 | GAME( 1999, popn3, 0, djmain, popnmusic, djmain_state, beatmania, ROT0, "Konami", "Pop'n Music 3 (ver JA-A)", 0 ) | |
| 2250 | 2250 | |
| 2251 | GAME( 1999, popnstex, 0, djmain, popnstex, beatmania, ROT0, "Konami", "Pop'n Stage EX (ver JB-A)", 0 ) | |
| 2251 | GAME( 1999, popnstex, 0, djmain, popnstex, djmain_state, beatmania, ROT0, "Konami", "Pop'n Stage EX (ver JB-A)", 0 ) | |
| 2252 | 2252 | #endif |
| r15751 | r15752 | |
|---|---|---|
| 297 | 297 | } |
| 298 | 298 | |
| 299 | 299 | |
| 300 | GAME( 1987, mustache, 0, mustache, mustache, mustache, ROT90, "Seibu Kaihatsu (March license)", "Mustache Boy", 0 ) | |
| 300 | GAME( 1987, mustache, 0, mustache, mustache, mustache_state, mustache, ROT90, "Seibu Kaihatsu (March license)", "Mustache Boy", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 3578 | 3578 | |
| 3579 | 3579 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS |
| 3580 | 3580 | /* "Pre-System 16" */ |
| 3581 | GAME( 1986, bodyslam, 0, system16a_8751, bodyslam, generic_16a, ROT0, "Sega", "Body Slam (8751 317-0015)", GAME_SUPPORTS_SAVE ) | |
| 3582 | GAME( 1986, dumpmtmt, bodyslam, system16a_8751, bodyslam, dumpmtmt, ROT0, "Sega", "Dump Matsumoto (Japan, 8751 317-0011a)", GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 3583 | GAME( 1985, mjleague, 0, system16a, mjleague, mjleague, ROT270, "Sega", "Major League", GAME_SUPPORTS_SAVE ) | |
| 3584 | GAME( 1986, quartet, 0, system16a_8751, quartet, quartet, ROT0, "Sega", "Quartet (Rev A, 8751 315-5194)", GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 3585 | GAME( 1986, quarteta, quartet, system16a_8751, quartet, quartet, ROT0, "Sega", "Quartet (8751 315-5194)", GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 3586 | GAME( 1986, quartet2, quartet, system16a_8751, quart2, generic_16a, ROT0, "Sega", "Quartet 2 (8751 317-0010)", GAME_SUPPORTS_SAVE ) | |
| 3587 | GAME( 1986, quartet2a, quartet, system16a, quart2, generic_16a, ROT0, "Sega", "Quartet 2 (unprotected)", GAME_SUPPORTS_SAVE ) | |
| 3581 | GAME( 1986, bodyslam, 0, system16a_8751, bodyslam, segas16a_state, generic_16a, ROT0, "Sega", "Body Slam (8751 317-0015)", GAME_SUPPORTS_SAVE ) | |
| 3582 | GAME( 1986, dumpmtmt, bodyslam, system16a_8751, bodyslam, segas16a_state, dumpmtmt, ROT0, "Sega", "Dump Matsumoto (Japan, 8751 317-0011a)", GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 3583 | GAME( 1985, mjleague, 0, system16a, mjleague, segas16a_state, mjleague, ROT270, "Sega", "Major League", GAME_SUPPORTS_SAVE ) | |
| 3584 | GAME( 1986, quartet, 0, system16a_8751, quartet, segas16a_state, quartet, ROT0, "Sega", "Quartet (Rev A, 8751 315-5194)", GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 3585 | GAME( 1986, quarteta, quartet, system16a_8751, quartet, segas16a_state, quartet, ROT0, "Sega", "Quartet (8751 315-5194)", GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 3586 | GAME( 1986, quartet2, quartet, system16a_8751, quart2, segas16a_state, generic_16a, ROT0, "Sega", "Quartet 2 (8751 317-0010)", GAME_SUPPORTS_SAVE ) | |
| 3587 | GAME( 1986, quartet2a, quartet, system16a, quart2, segas16a_state, generic_16a, ROT0, "Sega", "Quartet 2 (unprotected)", GAME_SUPPORTS_SAVE ) | |
| 3588 | 3588 | |
| 3589 | 3589 | /* System 16A */ |
| 3590 | GAME( 1987, aliensyn5, aliensyn, system16a_fd1089b, aliensyn, generic_16a, ROT0, "Sega", "Alien Syndrome (set 5, System 16A, FD1089B 317-0037)", GAME_SUPPORTS_SAVE ) | |
| 3591 | GAME( 1987, aliensyn2, aliensyn, system16a_fd1089a, aliensyn, generic_16a, ROT0, "Sega", "Alien Syndrome (set 2, System 16A, FD1089A 317-0033)", GAME_SUPPORTS_SAVE ) | |
| 3592 | GAME( 1987, aliensynjo, aliensyn, system16a_fd1089a, aliensynj, generic_16a, ROT0, "Sega", "Alien Syndrome (set 1, Japan, old, System 16A, FD1089A 317-0033)", GAME_SUPPORTS_SAVE ) | |
| 3593 | GAME( 1988, aceattaca, aceattac, system16a_fd1094, aceattaa, aceattaa, ROT270, "Sega", "Ace Attacker (Japan, System 16A, FD1094 317-0060)", GAME_SUPPORTS_SAVE ) | |
| 3594 | GAME( 1986, afighter, 0, system16a_fd1089a_no7751, afighter, generic_16a, ROT270, "Sega", "Action Fighter (FD1089A 317-0018)", GAME_SUPPORTS_SAVE ) | |
| 3595 | GAME( 1986, alexkidd, 0, system16a, alexkidd, generic_16a, ROT0, "Sega", "Alex Kidd: The Lost Stars (set 2, unprotected)", GAME_SUPPORTS_SAVE ) | |
| 3596 | GAME( 1986, alexkidd1, alexkidd, system16a_fd1089a, alexkidd, generic_16a, ROT0, "Sega", "Alex Kidd: The Lost Stars (set 1, FD1089A 317-0021)", GAME_SUPPORTS_SAVE ) | |
| 3597 | GAME( 1986, fantzone, 0, system16a_no7751, fantzone, generic_16a, ROT0, "Sega", "Fantasy Zone (Rev A, unprotected)", GAME_SUPPORTS_SAVE ) | |
| 3598 | GAME( 1986, fantzone1, fantzone, system16a_no7751, fantzone, generic_16a, ROT0, "Sega", "Fantasy Zone (unprotected)", GAME_SUPPORTS_SAVE ) | |
| 3599 | GAME( 1986, fantzonep, fantzone, system16a_no7751, fantzone, fantzonep, ROT0, "Sega", "Fantasy Zone (317-5000)", GAME_SUPPORTS_SAVE ) | |
| 3600 | GAME( 1988, passsht16a, passsht, system16a_fd1094, passsht16a, passsht16a, ROT270, "Sega", "Passing Shot (Japan, 4 Players, System 16A, FD1094 317-0071)", GAME_SUPPORTS_SAVE ) | |
| 3601 | GAME( 1987, sdi, 0, system16a_fd1089b_no7751, sdi, sdi, ROT0, "Sega", "SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027)", GAME_SUPPORTS_SAVE ) | |
| 3602 | GAME( 1987, shinobi, 0, system16a, shinobi, generic_16a, ROT0, "Sega", "Shinobi (set 6, System 16A, unprotected)", GAME_SUPPORTS_SAVE ) | |
| 3603 | GAME( 1987, shinobi1, shinobi, system16a_fd1094, shinobi, generic_16a, ROT0, "Sega", "Shinobi (set 1, System 16A, FD1094 317-0050)", GAME_SUPPORTS_SAVE ) | |
| 3604 | GAME( 1987, shinobls, shinobi, system16a, shinobi, generic_16a, ROT0, "bootleg (Star)", "Shinobi (Star bootleg, System 16A)", GAME_SUPPORTS_SAVE ) | |
| 3605 | GAME( 1987, shinoblb, shinobi, system16a, shinobi, generic_16a, ROT0, "bootleg (Beta)", "Shinobi (Beta bootleg)", GAME_SUPPORTS_SAVE ) // should have different sound hw? using original ATM | |
| 3606 | GAME( 1987, sjryuko1, sjryuko, system16a_fd1089b, sjryuko, sjryukoa, ROT0, "White Board", "Sukeban Jansi Ryuko (set 1, System 16A, FD1089B 317-5021)", GAME_SUPPORTS_SAVE ) | |
| 3607 | GAME( 1988, tetris, 0, system16a_fd1094_no7751, tetris, generic_16a, ROT0, "Sega", "Tetris (set 4, Japan, System 16A, FD1094 317-0093)", GAME_SUPPORTS_SAVE ) | |
| 3608 | GAME( 1988, tetris3, tetris, system16a_fd1094_no7751, tetris, generic_16a, ROT0, "Sega", "Tetris (set 3, Japan, System 16A, FD1094 317-0093a)", GAME_SUPPORTS_SAVE ) | |
| 3609 | GAME( 1987, timescan1, timescan, system16a_fd1089b, timescan, generic_16a, ROT270, "Sega", "Time Scanner (set 1, System 16A, FD1089B 317-0024)", GAME_SUPPORTS_SAVE ) | |
| 3610 | GAME( 1988, wb31, wb3, system16a_fd1094_no7751, wb3, generic_16a, ROT0, "Sega / Westone", "Wonder Boy III - Monster Lair (set 1, System 16A, FD1094 317-0084)", GAME_SUPPORTS_SAVE ) | |
| 3611 | GAME( 1988, wb35, wb3, system16a_fd1089a_no7751, wb3, generic_16a, ROT0, "Sega / Westone", "Wonder Boy III - Monster Lair (set 5, System 16A, FD1089A 317-xxxx, bad dump?)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3612 | GAME( 1988, wb35a, wb3, system16a_fd1089a_no7751, wb3, generic_16a, ROT0, "Sega / Westone", "Wonder Boy III - Monster Lair (set 6, System 16A, FD1089A 317-xxxx)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3590 | GAME( 1987, aliensyn5, aliensyn, system16a_fd1089b, aliensyn, segas16a_state, generic_16a, ROT0, "Sega", "Alien Syndrome (set 5, System 16A, FD1089B 317-0037)", GAME_SUPPORTS_SAVE ) | |
| 3591 | GAME( 1987, aliensyn2, aliensyn, system16a_fd1089a, aliensyn, segas16a_state, generic_16a, ROT0, "Sega", "Alien Syndrome (set 2, System 16A, FD1089A 317-0033)", GAME_SUPPORTS_SAVE ) | |
| 3592 | GAME( 1987, aliensynjo, aliensyn, system16a_fd1089a, aliensynj, segas16a_state, generic_16a, ROT0, "Sega", "Alien Syndrome (set 1, Japan, old, System 16A, FD1089A 317-0033)", GAME_SUPPORTS_SAVE ) | |
| 3593 | GAME( 1988, aceattaca, aceattac, system16a_fd1094, aceattaa, segas16a_state, aceattaa, ROT270, "Sega", "Ace Attacker (Japan, System 16A, FD1094 317-0060)", GAME_SUPPORTS_SAVE ) | |
| 3594 | GAME( 1986, afighter, 0, system16a_fd1089a_no7751, afighter, segas16a_state, generic_16a, ROT270, "Sega", "Action Fighter (FD1089A 317-0018)", GAME_SUPPORTS_SAVE ) | |
| 3595 | GAME( 1986, alexkidd, 0, system16a, alexkidd, segas16a_state, generic_16a, ROT0, "Sega", "Alex Kidd: The Lost Stars (set 2, unprotected)", GAME_SUPPORTS_SAVE ) | |
| 3596 | GAME( 1986, alexkidd1, alexkidd, system16a_fd1089a, alexkidd, segas16a_state, generic_16a, ROT0, "Sega", "Alex Kidd: The Lost Stars (set 1, FD1089A 317-0021)", GAME_SUPPORTS_SAVE ) | |
| 3597 | GAME( 1986, fantzone, 0, system16a_no7751, fantzone, segas16a_state, generic_16a, ROT0, "Sega", "Fantasy Zone (Rev A, unprotected)", GAME_SUPPORTS_SAVE ) | |
| 3598 | GAME( 1986, fantzone1, fantzone, system16a_no7751, fantzone, segas16a_state, generic_16a, ROT0, "Sega", "Fantasy Zone (unprotected)", GAME_SUPPORTS_SAVE ) | |
| 3599 | GAME( 1986, fantzonep, fantzone, system16a_no7751, fantzone, segas16a_state, fantzonep, ROT0, "Sega", "Fantasy Zone (317-5000)", GAME_SUPPORTS_SAVE ) | |
| 3600 | GAME( 1988, passsht16a, passsht, system16a_fd1094, passsht16a, segas16a_state, passsht16a, ROT270, "Sega", "Passing Shot (Japan, 4 Players, System 16A, FD1094 317-0071)", GAME_SUPPORTS_SAVE ) | |
| 3601 | GAME( 1987, sdi, 0, system16a_fd1089b_no7751, sdi, segas16a_state, sdi, ROT0, "Sega", "SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027)", GAME_SUPPORTS_SAVE ) | |
| 3602 | GAME( 1987, shinobi, 0, system16a, shinobi, segas16a_state, generic_16a, ROT0, "Sega", "Shinobi (set 6, System 16A, unprotected)", GAME_SUPPORTS_SAVE ) | |
| 3603 | GAME( 1987, shinobi1, shinobi, system16a_fd1094, shinobi, segas16a_state, generic_16a, ROT0, "Sega", "Shinobi (set 1, System 16A, FD1094 317-0050)", GAME_SUPPORTS_SAVE ) | |
| 3604 | GAME( 1987, shinobls, shinobi, system16a, shinobi, segas16a_state, generic_16a, ROT0, "bootleg (Star)", "Shinobi (Star bootleg, System 16A)", GAME_SUPPORTS_SAVE ) | |
| 3605 | GAME( 1987, shinoblb, shinobi, system16a, shinobi, segas16a_state, generic_16a, ROT0, "bootleg (Beta)", "Shinobi (Beta bootleg)", GAME_SUPPORTS_SAVE ) // should have different sound hw? using original ATM | |
| 3606 | GAME( 1987, sjryuko1, sjryuko, system16a_fd1089b, sjryuko, segas16a_state, sjryukoa, ROT0, "White Board", "Sukeban Jansi Ryuko (set 1, System 16A, FD1089B 317-5021)", GAME_SUPPORTS_SAVE ) | |
| 3607 | GAME( 1988, tetris, 0, system16a_fd1094_no7751, tetris, segas16a_state, generic_16a, ROT0, "Sega", "Tetris (set 4, Japan, System 16A, FD1094 317-0093)", GAME_SUPPORTS_SAVE ) | |
| 3608 | GAME( 1988, tetris3, tetris, system16a_fd1094_no7751, tetris, segas16a_state, generic_16a, ROT0, "Sega", "Tetris (set 3, Japan, System 16A, FD1094 317-0093a)", GAME_SUPPORTS_SAVE ) | |
| 3609 | GAME( 1987, timescan1, timescan, system16a_fd1089b, timescan, segas16a_state, generic_16a, ROT270, "Sega", "Time Scanner (set 1, System 16A, FD1089B 317-0024)", GAME_SUPPORTS_SAVE ) | |
| 3610 | GAME( 1988, wb31, wb3, system16a_fd1094_no7751, wb3, segas16a_state, generic_16a, ROT0, "Sega / Westone", "Wonder Boy III - Monster Lair (set 1, System 16A, FD1094 317-0084)", GAME_SUPPORTS_SAVE ) | |
| 3611 | GAME( 1988, wb35, wb3, system16a_fd1089a_no7751, wb3, segas16a_state, generic_16a, ROT0, "Sega / Westone", "Wonder Boy III - Monster Lair (set 5, System 16A, FD1089A 317-xxxx, bad dump?)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3612 | GAME( 1988, wb35a, wb3, system16a_fd1089a_no7751, wb3, segas16a_state, generic_16a, ROT0, "Sega / Westone", "Wonder Boy III - Monster Lair (set 6, System 16A, FD1089A 317-xxxx)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 793 | 793 | *************************/ |
| 794 | 794 | |
| 795 | 795 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 796 | GAMEL( 1998, snookr10, 0, snookr10, snookr10, 0, ROT0, "Sandii'", "Snooker 10 (Ver 1.11)", 0, layout_snookr10 ) | |
| 797 | GAMEL( 1998, apple10, 0, apple10, apple10, 0, ROT0, "Sandii'", "Apple 10 (Ver 1.21)", 0, layout_snookr10 ) | |
| 798 | GAMEL( 1997, tenballs, snookr10, tenballs, tenballs, 0, ROT0, "<unknown>", "Ten Balls (Ver 1.05)", 0, layout_snookr10 ) | |
| 796 | GAMEL( 1998, snookr10, 0, snookr10, snookr10, snookr10_state, 0, ROT0, "Sandii'", "Snooker 10 (Ver 1.11)", 0, layout_snookr10 ) | |
| 797 | GAMEL( 1998, apple10, 0, apple10, apple10, snookr10_state, 0, ROT0, "Sandii'", "Apple 10 (Ver 1.21)", 0, layout_snookr10 ) | |
| 798 | GAMEL( 1997, tenballs, snookr10, tenballs, tenballs, snookr10_state, 0, ROT0, "<unknown>", "Ten Balls (Ver 1.05)", 0, layout_snookr10 ) |
| r15751 | r15752 | |
|---|---|---|
| 1832 | 1832 | *************************************/ |
| 1833 | 1833 | |
| 1834 | 1834 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS |
| 1835 | GAME( 1985, hangon, 0, hangon, hangon, hangon, ROT0, "Sega", "Hang-On (Rev A)", 0 ) | |
| 1836 | GAME( 1985, hangon1, hangon, hangon, hangon, hangon, ROT0, "Sega", "Hang-On", 0 ) | |
| 1837 | GAME( 1987, shangonro, shangon, shangonro,shangonro, shangonro, ROT0, "Sega", "Super Hang-On (ride-on, Japan, FD1094 317-0038)", 0 ) | |
| 1838 | GAME( 1992, shangonrb, shangon, shangupb, shangupb, hangon, ROT0, "bootleg", "Super Hang-On (bootleg)", 0 ) | |
| 1839 | GAME( 1985, sharrier, 0, sharrier, sharrier, sharrier, ROT0, "Sega", "Space Harrier (Rev A, 8751 315-5163A)", 0 ) | |
| 1840 | GAME( 1985, sharrier1, sharrier, sharrier, sharrier, sharrier, ROT0, "Sega", "Space Harrier (8751 315-5163)", 0 ) | |
| 1841 | GAME( 1986, enduror, 0, enduror, enduror, enduror, ROT0, "Sega", "Enduro Racer (YM2151, FD1089B 317-0013A)", 0 ) | |
| 1842 | GAME( 1986, enduror1, enduror, enduror1, enduror, enduror, ROT0, "Sega", "Enduro Racer (YM2203, FD1089B 317-0013A)", 0 ) | |
| 1843 | GAME( 1986, endurobl, enduror, endurobl, enduror, endurobl, ROT0, "bootleg", "Enduro Racer (bootleg set 1)", 0 ) | |
| 1844 | GAME( 1986, endurob2, enduror, endurob2, enduror, endurob2, ROT0, "bootleg", "Enduro Racer (bootleg set 2)", GAME_NOT_WORKING ) | |
| 1835 | GAME( 1985, hangon, 0, hangon, hangon, segahang_state, hangon, ROT0, "Sega", "Hang-On (Rev A)", 0 ) | |
| 1836 | GAME( 1985, hangon1, hangon, hangon, hangon, segahang_state, hangon, ROT0, "Sega", "Hang-On", 0 ) | |
| 1837 | GAME( 1987, shangonro, shangon, shangonro,shangonro, segahang_state, shangonro, ROT0, "Sega", "Super Hang-On (ride-on, Japan, FD1094 317-0038)", 0 ) | |
| 1838 | GAME( 1992, shangonrb, shangon, shangupb, shangupb, segahang_state, hangon, ROT0, "bootleg", "Super Hang-On (bootleg)", 0 ) | |
| 1839 | GAME( 1985, sharrier, 0, sharrier, sharrier, segahang_state, sharrier, ROT0, "Sega", "Space Harrier (Rev A, 8751 315-5163A)", 0 ) | |
| 1840 | GAME( 1985, sharrier1, sharrier, sharrier, sharrier, segahang_state, sharrier, ROT0, "Sega", "Space Harrier (8751 315-5163)", 0 ) | |
| 1841 | GAME( 1986, enduror, 0, enduror, enduror, segahang_state, enduror, ROT0, "Sega", "Enduro Racer (YM2151, FD1089B 317-0013A)", 0 ) | |
| 1842 | GAME( 1986, enduror1, enduror, enduror1, enduror, segahang_state, enduror, ROT0, "Sega", "Enduro Racer (YM2203, FD1089B 317-0013A)", 0 ) | |
| 1843 | GAME( 1986, endurobl, enduror, endurobl, enduror, segahang_state, endurobl, ROT0, "bootleg", "Enduro Racer (bootleg set 1)", 0 ) | |
| 1844 | GAME( 1986, endurob2, enduror, endurob2, enduror, segahang_state, endurob2, ROT0, "bootleg", "Enduro Racer (bootleg set 2)", GAME_NOT_WORKING ) | |
| 1845 | 1845 |
| r15751 | r15752 | |
|---|---|---|
| 1140 | 1140 | * |
| 1141 | 1141 | *************************************/ |
| 1142 | 1142 | |
| 1143 | GAME( 1981, statusbj, 0, statriv2, statusbj, 0, ROT0, "Status Games", "Status Black Jack (V1.0c)", GAME_SUPPORTS_SAVE ) | |
| 1144 | GAME( 1981, funcsino, 0, funcsino, funcsino, 0, ROT0, "Status Games", "Status Fun Casino (V1.3s)", GAME_SUPPORTS_SAVE ) | |
| 1145 | GAME( 1981, tripdraw, 0, statriv2, funcsino, 0, ROT0, "Status Games", "Tripple Draw (V3.1 s)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 1146 | GAME( 1984, hangman, 0, statriv2, hangman, addr_lmh, ROT0, "Status Games", "Hangman", GAME_SUPPORTS_SAVE ) | |
| 1147 | GAME( 1984, trivquiz, 0, statriv2, statriv2, addr_lhx, ROT0, "Status Games", "Triv Quiz", GAME_SUPPORTS_SAVE ) | |
| 1148 | GAME( 1984, statriv2, 0, statriv2, statriv2, addr_xlh, ROT0, "Status Games", "Triv Two", GAME_SUPPORTS_SAVE ) | |
| 1149 | GAME( 1985, statriv2v,statriv2, statriv2v, statriv2, addr_xlh, ROT90,"Status Games", "Triv Two (Vertical)", GAME_SUPPORTS_SAVE ) | |
| 1150 | GAME( 1985, statriv4, 0, statriv2, statriv4, addr_xhl, ROT0, "Status Games", "Triv Four", GAME_SUPPORTS_SAVE ) | |
| 1151 | GAME( 1985, sextriv, 0, statriv2, sextriv, addr_lhx, ROT0, "Status Games", "Sex Triv", GAME_SUPPORTS_SAVE ) | |
| 1152 | GAME( 1985, quaquiz2, 0, statriv2, quaquiz2, addr_lmh, ROT0, "Status Games", "Quadro Quiz II", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 1153 | GAME( 1986, supertr2, 0, statriv2, supertr2, addr_lmhe, ROT0, "Status Games", "Super Triv II", GAME_SUPPORTS_SAVE ) | |
| 1154 | GAME( 1988, supertr3, 0, statriv2, supertr2, addr_lmh, ROT0, "Status Games", "Super Triv III", GAME_SUPPORTS_SAVE ) | |
| 1155 | GAME( 1990, cstripxi, 0, statriv2, funcsino, laserdisc, ROT0, "Status Games", "Casino Strip XI", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 1143 | GAME( 1981, statusbj, 0, statriv2, statusbj, statriv2_state, 0, ROT0, "Status Games", "Status Black Jack (V1.0c)", GAME_SUPPORTS_SAVE ) | |
| 1144 | GAME( 1981, funcsino, 0, funcsino, funcsino, statriv2_state, 0, ROT0, "Status Games", "Status Fun Casino (V1.3s)", GAME_SUPPORTS_SAVE ) | |
| 1145 | GAME( 1981, tripdraw, 0, statriv2, funcsino, statriv2_state, 0, ROT0, "Status Games", "Tripple Draw (V3.1 s)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 1146 | GAME( 1984, hangman, 0, statriv2, hangman, statriv2_state, addr_lmh, ROT0, "Status Games", "Hangman", GAME_SUPPORTS_SAVE ) | |
| 1147 | GAME( 1984, trivquiz, 0, statriv2, statriv2, statriv2_state, addr_lhx, ROT0, "Status Games", "Triv Quiz", GAME_SUPPORTS_SAVE ) | |
| 1148 | GAME( 1984, statriv2, 0, statriv2, statriv2, statriv2_state, addr_xlh, ROT0, "Status Games", "Triv Two", GAME_SUPPORTS_SAVE ) | |
| 1149 | GAME( 1985, statriv2v,statriv2, statriv2v, statriv2, statriv2_state, addr_xlh, ROT90,"Status Games", "Triv Two (Vertical)", GAME_SUPPORTS_SAVE ) | |
| 1150 | GAME( 1985, statriv4, 0, statriv2, statriv4, statriv2_state, addr_xhl, ROT0, "Status Games", "Triv Four", GAME_SUPPORTS_SAVE ) | |
| 1151 | GAME( 1985, sextriv, 0, statriv2, sextriv, statriv2_state, addr_lhx, ROT0, "Status Games", "Sex Triv", GAME_SUPPORTS_SAVE ) | |
| 1152 | GAME( 1985, quaquiz2, 0, statriv2, quaquiz2, statriv2_state, addr_lmh, ROT0, "Status Games", "Quadro Quiz II", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 1153 | GAME( 1986, supertr2, 0, statriv2, supertr2, statriv2_state, addr_lmhe, ROT0, "Status Games", "Super Triv II", GAME_SUPPORTS_SAVE ) | |
| 1154 | GAME( 1988, supertr3, 0, statriv2, supertr2, statriv2_state, addr_lmh, ROT0, "Status Games", "Super Triv III", GAME_SUPPORTS_SAVE ) | |
| 1155 | GAME( 1990, cstripxi, 0, statriv2, funcsino, statriv2_state, laserdisc, ROT0, "Status Games", "Casino Strip XI", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 370 | 370 | ROM_END |
| 371 | 371 | |
| 372 | 372 | |
| 373 | GAME( 19??, carrera, 0, carrera, carrera,0, ROT0, "BS Electronics", "Carrera (Version 6.7)", 0 ) | |
| 373 | GAME( 19??, carrera, 0, carrera, carrera, carrera_state,0, ROT0, "BS Electronics", "Carrera (Version 6.7)", 0 ) | |
| 374 | 374 |
| r15751 | r15752 | |
|---|---|---|
| 228 | 228 | ***************************************************************************/ |
| 229 | 229 | |
| 230 | 230 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 231 | CONS(1982, vectrex, 0, 0, vectrex, vectrex, vectrex, "General Consumer Electronics", "Vectrex" , ROT270) | |
| 231 | CONS(1982, vectrex, 0, 0, vectrex, vectrex, vectrex_state, vectrex, "General Consumer Electronics", "Vectrex" , ROT270) | |
| 232 | 232 | |
| 233 | GAME(1984, raaspec, 0, raaspec, raaspec, vectrex, ROT270, "Roy Abel & Associates", "Spectrum I+", GAME_NOT_WORKING ) //TODO: button labels & timings, a mandatory artwork too? | |
| 233 | GAME(1984, raaspec, 0, raaspec, raaspec, vectrex_state, vectrex, ROT270, "Roy Abel & Associates", "Spectrum I+", GAME_NOT_WORKING ) //TODO: button labels & timings, a mandatory artwork too? |
| r15751 | r15752 | |
|---|---|---|
| 118 | 118 | |
| 119 | 119 | |
| 120 | 120 | |
| 121 | GAME(198?, j_ewnud ,0 ,jpmsru,jpmsru,jpmsru,ROT0, "Barcrest?","Each Way Nudger (Barcrest?, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 122 | GAME(198?, j_ewnda ,j_ewnud ,jpmsru,jpmsru,jpmsru,ROT0, "Barcrest?","Each Way Nudger (Barcrest?, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 123 | GAME(198?, j_luckac ,0 ,jpmsru,jpmsru,jpmsru,ROT0, "<unknown>","Lucky Aces (Unk)", GAME_IS_SKELETON_MECHANICAL ) | |
| 124 | GAME(198?, j_super2 ,0 ,jpmsru,jpmsru,jpmsru,ROT0, "Jpm","Super 2 (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 121 | GAME(198?, j_ewnud ,0 ,jpmsru,jpmsru, jpmsru_state,jpmsru,ROT0, "Barcrest?","Each Way Nudger (Barcrest?, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 122 | GAME(198?, j_ewnda ,j_ewnud ,jpmsru,jpmsru, jpmsru_state,jpmsru,ROT0, "Barcrest?","Each Way Nudger (Barcrest?, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 123 | GAME(198?, j_luckac ,0 ,jpmsru,jpmsru, jpmsru_state,jpmsru,ROT0, "<unknown>","Lucky Aces (Unk)", GAME_IS_SKELETON_MECHANICAL ) | |
| 124 | GAME(198?, j_super2 ,0 ,jpmsru,jpmsru, jpmsru_state,jpmsru,ROT0, "Jpm","Super 2 (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 125 | 125 | |
| 126 | 126 | // this one is different again? |
| 127 | GAME(198?, j_plus2 ,0 ,jpmsru_4,jpmsru,jpmsru,ROT0, "Jpm","Plus 2 (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 127 | GAME(198?, j_plus2 ,0 ,jpmsru_4,jpmsru, jpmsru_state,jpmsru,ROT0, "Jpm","Plus 2 (Jpm)", GAME_IS_SKELETON_MECHANICAL ) |
| r15751 | r15752 | |
|---|---|---|
| 302 | 302 | ROM_END |
| 303 | 303 | |
| 304 | 304 | |
| 305 | GAME( 1991, ultraman, 0, ultraman, ultraman, 0, ROT0, "Banpresto / Bandai", "Ultraman (Japan)", GAME_SUPPORTS_SAVE ) | |
| 305 | GAME( 1991, ultraman, 0, ultraman, ultraman, ultraman_state, 0, ROT0, "Banpresto / Bandai", "Ultraman (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 322 | 322 | |
| 323 | 323 | |
| 324 | 324 | |
| 325 | GAME( 1992, d9final, 0, d9final, d9final, 0, ROT0, "Excellent System", "Dream 9 Final (v2.24)", 0 ) | |
| 325 | GAME( 1992, d9final, 0, d9final, d9final, d9final_state, 0, ROT0, "Excellent System", "Dream 9 Final (v2.24)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1059 | 1059 | } |
| 1060 | 1060 | |
| 1061 | 1061 | |
| 1062 | GAME( 1981, cavenger, 0, ladybug, cavenger, 0, ROT0, "Universal", "Cosmic Avenger", GAME_SUPPORTS_SAVE ) | |
| 1063 | GAME( 1981, ladybug, 0, ladybug, ladybug, 0, ROT270, "Universal", "Lady Bug", GAME_SUPPORTS_SAVE ) | |
| 1064 | GAME( 1981, ladybugb, ladybug, ladybug, ladybug, 0, ROT270, "bootleg", "Lady Bug (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 1065 | GAME( 1981, ladybgb2, ladybug, ladybug, ladybug, 0, ROT270, "bootleg", "Lady Bug (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 1066 | GAME( 1982, dorodon, 0, ladybug, dorodon, dorodon, ROT270, "UPL (Falcon license?)", "Dorodon (set 1)", GAME_SUPPORTS_SAVE ) // license or bootleg? | |
| 1067 | GAME( 1982, dorodon2, dorodon, ladybug, dorodon, dorodon, ROT270, "UPL (Falcon license?)", "Dorodon (set 2)", GAME_SUPPORTS_SAVE ) // " | |
| 1068 | GAME( 1982, snapjack, 0, ladybug, snapjack, 0, ROT0, "Universal", "Snap Jack", GAME_SUPPORTS_SAVE ) | |
| 1069 | GAME( 1982, sraider, 0, sraider, sraider, 0, ROT270, "Universal", "Space Raider", GAME_SUPPORTS_SAVE ) | |
| 1062 | GAME( 1981, cavenger, 0, ladybug, cavenger, ladybug_state, 0, ROT0, "Universal", "Cosmic Avenger", GAME_SUPPORTS_SAVE ) | |
| 1063 | GAME( 1981, ladybug, 0, ladybug, ladybug, ladybug_state, 0, ROT270, "Universal", "Lady Bug", GAME_SUPPORTS_SAVE ) | |
| 1064 | GAME( 1981, ladybugb, ladybug, ladybug, ladybug, ladybug_state, 0, ROT270, "bootleg", "Lady Bug (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 1065 | GAME( 1981, ladybgb2, ladybug, ladybug, ladybug, ladybug_state, 0, ROT270, "bootleg", "Lady Bug (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 1066 | GAME( 1982, dorodon, 0, ladybug, dorodon, ladybug_state, dorodon, ROT270, "UPL (Falcon license?)", "Dorodon (set 1)", GAME_SUPPORTS_SAVE ) // license or bootleg? | |
| 1067 | GAME( 1982, dorodon2, dorodon, ladybug, dorodon, ladybug_state, dorodon, ROT270, "UPL (Falcon license?)", "Dorodon (set 2)", GAME_SUPPORTS_SAVE ) // " | |
| 1068 | GAME( 1982, snapjack, 0, ladybug, snapjack, ladybug_state, 0, ROT0, "Universal", "Snap Jack", GAME_SUPPORTS_SAVE ) | |
| 1069 | GAME( 1982, sraider, 0, sraider, sraider, ladybug_state, 0, ROT270, "Universal", "Space Raider", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 415 | 415 | * |
| 416 | 416 | *************************************/ |
| 417 | 417 | |
| 418 | GAME( 1982, blueprnt, 0, blueprnt, blueprnt, 0, ROT270, "Zilec Electronics / Bally Midway", "Blue Print (Midway)", GAME_SUPPORTS_SAVE ) | |
| 419 | GAME( 1982, blueprntj, blueprnt, blueprnt, blueprnt, 0, ROT270, "Zilec Electronics / Jaleco", "Blue Print (Jaleco)", GAME_SUPPORTS_SAVE ) | |
| 420 | GAME( 1983, saturnzi, 0, blueprnt, saturn, 0, ROT270, "Zilec Electronics / Jaleco", "Saturn", GAME_SUPPORTS_SAVE ) | |
| 418 | GAME( 1982, blueprnt, 0, blueprnt, blueprnt, blueprnt_state, 0, ROT270, "Zilec Electronics / Bally Midway", "Blue Print (Midway)", GAME_SUPPORTS_SAVE ) | |
| 419 | GAME( 1982, blueprntj, blueprnt, blueprnt, blueprnt, blueprnt_state, 0, ROT270, "Zilec Electronics / Jaleco", "Blue Print (Jaleco)", GAME_SUPPORTS_SAVE ) | |
| 420 | GAME( 1983, saturnzi, 0, blueprnt, saturn, blueprnt_state, 0, ROT270, "Zilec Electronics / Jaleco", "Saturn", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 342 | 342 | machine.root_device().membank("bank2")->set_base(&ROM1[0x180000]); |
| 343 | 343 | } |
| 344 | 344 | |
| 345 | GAME( 199?, ttchamp, 0, ttchamp, ttchamp, ttchamp, ROT0, "Gamart?", "Table Tennis Champions (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 346 | GAME( 199?, ttchampa,ttchamp, ttchamp, ttchamp, ttchamp, ROT0, "Gamart?", "Table Tennis Champions (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 345 | GAME( 199?, ttchamp, 0, ttchamp, ttchamp, ttchamp_state, ttchamp, ROT0, "Gamart?", "Table Tennis Champions (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 346 | GAME( 199?, ttchampa,ttchamp, ttchamp, ttchamp, ttchamp_state, ttchamp, ROT0, "Gamart?", "Table Tennis Champions (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 231 | 231 | ROM_LOAD32_WORD("30127721.u72", 0x0800002, 0x0100000, BAD_DUMP CRC(613cea6b) SHA1(f04a3ee53074b7cd84879d752df5dbb80437475e) ) // wrong size?! |
| 232 | 232 | ROM_END |
| 233 | 233 | |
| 234 | GAME( 200?, aristmk6, 0, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "Aristocrat MK-6 Base (15011025)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IS_BIOS_ROOT) // Possibly Malaysia/ASP (Asia/South Pacific) | |
| 234 | GAME( 200?, aristmk6, 0, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "Aristocrat MK-6 Base (15011025)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IS_BIOS_ROOT) // Possibly Malaysia/ASP (Asia/South Pacific) | |
| 235 | 235 | |
| 236 | 236 | // Dates listed below are for the combination (reel layout), not release dates |
| 237 | GAME( 2004, antcleo, aristmk6, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "Antony and Cleopatra (10177211, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 754, B - 12/07/04 | |
| 238 | GAME( 2002, 50lions, aristmk6, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "50 Lions (10120511, NSW/ACT)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 717, A - 11/10/02 | |
| 239 | GAME( 2003, 50lionsa, 50lions, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "50 Lions (10156111, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 717, D - 20/10/03 | |
| 240 | GAME( 2003, choysun, aristmk6, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "Choy Sun Doa (20131511, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 688, D - 23/01/03 | |
| 241 | GAME( 2003, crystals, aristmk6, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "Crystal Springs (10155811, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 740, A - 28/05/03 | |
| 242 | GAME( 2003, indianmm, aristmk6, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "Indian Dreaming - Maximillion$ (10130711, NSW/ACT)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 628/12, A - 17/01/03 | |
| 243 | GAME( 2004, wheregld, aristmk6, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "Where's the Gold (20177111, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 756, C - 17/06/04 | |
| 244 | GAME( 2002, whalecsh, aristmk6, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "Whales of Cash (20155711, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 695, A - 14/06/02 | |
| 245 | GAME( 2003, wildways, aristmk6, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "Wild Ways (10130111, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 698/1, A - 25/02/03 | |
| 246 | GAME( 2003, thaiprin, aristmk6, aristmk6, aristmk6, 0, ROT0, "Aristocrat", "Thai Princess (30127721, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 707, E - 21/03/03 | |
| 237 | GAME( 2004, antcleo, aristmk6, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "Antony and Cleopatra (10177211, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 754, B - 12/07/04 | |
| 238 | GAME( 2002, 50lions, aristmk6, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "50 Lions (10120511, NSW/ACT)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 717, A - 11/10/02 | |
| 239 | GAME( 2003, 50lionsa, 50lions, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "50 Lions (10156111, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 717, D - 20/10/03 | |
| 240 | GAME( 2003, choysun, aristmk6, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "Choy Sun Doa (20131511, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 688, D - 23/01/03 | |
| 241 | GAME( 2003, crystals, aristmk6, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "Crystal Springs (10155811, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 740, A - 28/05/03 | |
| 242 | GAME( 2003, indianmm, aristmk6, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "Indian Dreaming - Maximillion$ (10130711, NSW/ACT)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 628/12, A - 17/01/03 | |
| 243 | GAME( 2004, wheregld, aristmk6, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "Where's the Gold (20177111, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 756, C - 17/06/04 | |
| 244 | GAME( 2002, whalecsh, aristmk6, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "Whales of Cash (20155711, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 695, A - 14/06/02 | |
| 245 | GAME( 2003, wildways, aristmk6, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "Wild Ways (10130111, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 698/1, A - 25/02/03 | |
| 246 | GAME( 2003, thaiprin, aristmk6, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "Thai Princess (30127721, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 707, E - 21/03/03 | |
| 247 | 247 | |
| 248 | 248 | /* |
| 249 | 249 | List of known MK6 games, excluding Hyperlink variations |
| r15751 | r15752 | |
|---|---|---|
| 462 | 462 | ROM_END |
| 463 | 463 | |
| 464 | 464 | |
| 465 | GAME(1983, icecold , 0 , icecold, icecold, 0, ROT0, "Taito", "Ice Cold Beer", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL) | |
| 466 | GAME(1983, zekepeak, icecold, icecold, icecold, 0, ROT0, "Taito", "Zeke's Peak" , GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL) | |
| 465 | GAME(1983, icecold , 0 , icecold, icecold, icecold_state, 0, ROT0, "Taito", "Ice Cold Beer", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL) | |
| 466 | GAME(1983, zekepeak, icecold, icecold, icecold, icecold_state, 0, ROT0, "Taito", "Zeke's Peak" , GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 516 | 516 | ROM_END |
| 517 | 517 | |
| 518 | 518 | |
| 519 | GAMEL( 1984, buggychl, 0, buggychl, buggychl, 0, ROT270, "Taito Corporation", "Buggy Challenge", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS, layout_buggychl ) | |
| 520 | GAMEL( 1984, buggychlt,buggychl, buggychl, buggychl, 0, ROT270, "Taito Corporation (Tecfri license)", "Buggy Challenge (Tecfri)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS, layout_buggychl ) | |
| 519 | GAMEL( 1984, buggychl, 0, buggychl, buggychl, buggychl_state, 0, ROT270, "Taito Corporation", "Buggy Challenge", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS, layout_buggychl ) | |
| 520 | GAMEL( 1984, buggychlt,buggychl, buggychl, buggychl, buggychl_state, 0, ROT270, "Taito Corporation (Tecfri license)", "Buggy Challenge (Tecfri)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS, layout_buggychl ) |
| r15751 | r15752 | |
|---|---|---|
| 400 | 400 | ROM_LOAD( "uz11", 0x00000, 0x80000, CRC(3d96274c) SHA1(c7a670af86194c370bf8fb30afbe027ab78a0227) ) |
| 401 | 401 | ROM_END |
| 402 | 402 | |
| 403 | GAME( 1997, gotcha, 0, gotcha, gotcha, 0, ROT0, "Dongsung / Para", "Got-cha Mini Game Festival", GAME_SUPPORTS_SAVE ) | |
| 404 | GAME( 1997, ppchamp, gotcha, gotcha, gotcha, 0, ROT0, "Dongsung / Para", "Pasha Pasha Champ Mini Game Festival (Korea)", GAME_SUPPORTS_SAVE ) | |
| 403 | GAME( 1997, gotcha, 0, gotcha, gotcha, gotcha_state, 0, ROT0, "Dongsung / Para", "Got-cha Mini Game Festival", GAME_SUPPORTS_SAVE ) | |
| 404 | GAME( 1997, ppchamp, gotcha, gotcha, gotcha, gotcha_state, 0, ROT0, "Dongsung / Para", "Pasha Pasha Champ Mini Game Festival (Korea)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 393 | 393 | ROM_END |
| 394 | 394 | |
| 395 | 395 | |
| 396 | GAME( 1977, starshp1, 0, starshp1, starshp1, 0, ORIENTATION_FLIP_X, "Atari", "Starship 1", GAME_IMPERFECT_SOUND ) | |
| 397 | GAME( 1977, starshpp, starshp1, starshp1, starshp1, 0, ORIENTATION_FLIP_X, "Atari", "Starship 1 (prototype?)", GAME_IMPERFECT_SOUND ) | |
| 396 | GAME( 1977, starshp1, 0, starshp1, starshp1, starshp1_state, 0, ORIENTATION_FLIP_X, "Atari", "Starship 1", GAME_IMPERFECT_SOUND ) | |
| 397 | GAME( 1977, starshpp, starshp1, starshp1, starshp1, starshp1_state, 0, ORIENTATION_FLIP_X, "Atari", "Starship 1 (prototype?)", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 5368 | 5368 | } |
| 5369 | 5369 | |
| 5370 | 5370 | |
| 5371 | GAME( 1988, finalb, 0, finalb, finalb, finalb, ROT0, "Taito Corporation Japan", "Final Blow (World)", GAME_SUPPORTS_SAVE ) | |
| 5372 | GAME( 1988, finalbu, finalb, finalb, finalbu, finalb, ROT0, "Taito America Corporation", "Final Blow (US)", GAME_SUPPORTS_SAVE ) | |
| 5373 | GAME( 1988, finalbj, finalb, finalb, finalbj, finalb, ROT0, "Taito Corporation", "Final Blow (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5371 | GAME( 1988, finalb, 0, finalb, finalb, taitof2_state, finalb, ROT0, "Taito Corporation Japan", "Final Blow (World)", GAME_SUPPORTS_SAVE ) | |
| 5372 | GAME( 1988, finalbu, finalb, finalb, finalbu, taitof2_state, finalb, ROT0, "Taito America Corporation", "Final Blow (US)", GAME_SUPPORTS_SAVE ) | |
| 5373 | GAME( 1988, finalbj, finalb, finalb, finalbj, taitof2_state, finalb, ROT0, "Taito Corporation", "Final Blow (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5374 | 5374 | |
| 5375 | GAME( 1989, dondokod, 0, dondokod, dondokod, 0, ROT0, "Taito Corporation Japan", "Don Doko Don (World)", GAME_SUPPORTS_SAVE ) | |
| 5376 | GAME( 1989, dondokodu, dondokod, dondokod, dondokodu, 0, ROT0, "Taito America Corporation", "Don Doko Don (US)", GAME_SUPPORTS_SAVE ) | |
| 5377 | GAME( 1989, dondokodj, dondokod, dondokod, dondokodj, 0, ROT0, "Taito Corporation", "Don Doko Don (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5375 | GAME( 1989, dondokod, 0, dondokod, dondokod, taitof2_state, 0, ROT0, "Taito Corporation Japan", "Don Doko Don (World)", GAME_SUPPORTS_SAVE ) | |
| 5376 | GAME( 1989, dondokodu, dondokod, dondokod, dondokodu, taitof2_state, 0, ROT0, "Taito America Corporation", "Don Doko Don (US)", GAME_SUPPORTS_SAVE ) | |
| 5377 | GAME( 1989, dondokodj, dondokod, dondokod, dondokodj, taitof2_state, 0, ROT0, "Taito Corporation", "Don Doko Don (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5378 | 5378 | |
| 5379 | GAME( 1989, megablst, 0, megab, megab, 0, ROT0, "Taito Corporation Japan", "Mega Blast (World)", GAME_SUPPORTS_SAVE ) | |
| 5380 | GAME( 1989, megablstu, megablst, megab, megabu, 0, ROT0, "Taito America Corporation", "Mega Blast (US)", GAME_SUPPORTS_SAVE ) | |
| 5381 | GAME( 1989, megablstj, megablst, megab, megabj, 0, ROT0, "Taito Corporation", "Mega Blast (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5379 | GAME( 1989, megablst, 0, megab, megab, taitof2_state, 0, ROT0, "Taito Corporation Japan", "Mega Blast (World)", GAME_SUPPORTS_SAVE ) | |
| 5380 | GAME( 1989, megablstu, megablst, megab, megabu, taitof2_state, 0, ROT0, "Taito America Corporation", "Mega Blast (US)", GAME_SUPPORTS_SAVE ) | |
| 5381 | GAME( 1989, megablstj, megablst, megab, megabj, taitof2_state, 0, ROT0, "Taito Corporation", "Mega Blast (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5382 | 5382 | |
| 5383 | GAME( 1990, thundfox, 0, thundfox, thundfox, 0, ROT0, "Taito Corporation Japan", "Thunder Fox (World)", GAME_SUPPORTS_SAVE ) | |
| 5384 | GAME( 1990, thundfoxu, thundfox, thundfox, thundfoxu, 0, ROT0, "Taito America Corporation", "Thunder Fox (US)", GAME_SUPPORTS_SAVE ) | |
| 5385 | GAME( 1990, thundfoxj, thundfox, thundfox, thundfoxj, 0, ROT0, "Taito Corporation", "Thunder Fox (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5383 | GAME( 1990, thundfox, 0, thundfox, thundfox, taitof2_state, 0, ROT0, "Taito Corporation Japan", "Thunder Fox (World)", GAME_SUPPORTS_SAVE ) | |
| 5384 | GAME( 1990, thundfoxu, thundfox, thundfox, thundfoxu, taitof2_state, 0, ROT0, "Taito America Corporation", "Thunder Fox (US)", GAME_SUPPORTS_SAVE ) | |
| 5385 | GAME( 1990, thundfoxj, thundfox, thundfox, thundfoxj, taitof2_state, 0, ROT0, "Taito Corporation", "Thunder Fox (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5386 | 5386 | |
| 5387 | GAME( 1989, cameltry, 0, cameltry, cameltry, cameltry, ROT0, "Taito America Corporation", "Cameltry (US, YM2610)", GAME_SUPPORTS_SAVE ) | |
| 5388 | GAME( 1989, cameltryj, cameltry, cameltry, cameltryj, cameltry, ROT0, "Taito Corporation", "Cameltry (Japan, YM2610)", GAME_SUPPORTS_SAVE ) | |
| 5389 | GAME( 1989, cameltrya, cameltry, cameltrya, cameltry, cameltry, ROT0, "Taito America Corporation", "Cameltry (World, YM2203 + M6295)", GAME_SUPPORTS_SAVE ) | |
| 5390 | GAME( 1989, cameltryau, cameltry, cameltrya, cameltry, cameltry, ROT0, "Taito America Corporation", "Cameltry (US, YM2203 + M6295)", GAME_SUPPORTS_SAVE ) | |
| 5387 | GAME( 1989, cameltry, 0, cameltry, cameltry, taitof2_state, cameltry, ROT0, "Taito America Corporation", "Cameltry (US, YM2610)", GAME_SUPPORTS_SAVE ) | |
| 5388 | GAME( 1989, cameltryj, cameltry, cameltry, cameltryj, taitof2_state, cameltry, ROT0, "Taito Corporation", "Cameltry (Japan, YM2610)", GAME_SUPPORTS_SAVE ) | |
| 5389 | GAME( 1989, cameltrya, cameltry, cameltrya, cameltry, taitof2_state, cameltry, ROT0, "Taito America Corporation", "Cameltry (World, YM2203 + M6295)", GAME_SUPPORTS_SAVE ) | |
| 5390 | GAME( 1989, cameltryau, cameltry, cameltrya, cameltry, taitof2_state, cameltry, ROT0, "Taito America Corporation", "Cameltry (US, YM2203 + M6295)", GAME_SUPPORTS_SAVE ) | |
| 5391 | 5391 | |
| 5392 | GAME( 1990, qtorimon, 0, qtorimon, qtorimon, 0, ROT0, "Taito Corporation", "Quiz Torimonochou (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5392 | GAME( 1990, qtorimon, 0, qtorimon, qtorimon, taitof2_state, 0, ROT0, "Taito Corporation", "Quiz Torimonochou (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5393 | 5393 | |
| 5394 | GAME( 1990, liquidk, 0, liquidk, liquidk, 0, ROT0, "Taito Corporation Japan", "Liquid Kids (World)", GAME_SUPPORTS_SAVE ) | |
| 5395 | GAME( 1990, liquidku, liquidk, liquidk, liquidku, 0, ROT0, "Taito America Corporation", "Liquid Kids (US)", GAME_SUPPORTS_SAVE ) | |
| 5396 | GAME( 1990, mizubaku, liquidk, liquidk, mizubaku, 0, ROT0, "Taito Corporation", "Mizubaku Daibouken (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5394 | GAME( 1990, liquidk, 0, liquidk, liquidk, taitof2_state, 0, ROT0, "Taito Corporation Japan", "Liquid Kids (World)", GAME_SUPPORTS_SAVE ) | |
| 5395 | GAME( 1990, liquidku, liquidk, liquidk, liquidku, taitof2_state, 0, ROT0, "Taito America Corporation", "Liquid Kids (US)", GAME_SUPPORTS_SAVE ) | |
| 5396 | GAME( 1990, mizubaku, liquidk, liquidk, mizubaku, taitof2_state, 0, ROT0, "Taito Corporation", "Mizubaku Daibouken (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5397 | 5397 | |
| 5398 | GAME( 1990, quizhq, 0, quizhq, quizhq, 0, ROT0, "Taito Corporation", "Quiz H.Q. (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5398 | GAME( 1990, quizhq, 0, quizhq, quizhq, taitof2_state, 0, ROT0, "Taito Corporation", "Quiz H.Q. (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5399 | 5399 | |
| 5400 | GAME( 1990, ssi, 0, ssi, ssi, 0, ROT270, "Taito Corporation Japan", "Super Space Invaders '91 (World, Rev 1)", GAME_SUPPORTS_SAVE ) | |
| 5401 | GAME( 1990, ssia, ssi, ssi, ssi, 0, ROT270, "Taito Corporation Japan", "Super Space Invaders '91 (World)", GAME_SUPPORTS_SAVE ) | |
| 5402 | GAME( 1990, majest12, ssi, ssi, majest12, 0, ROT270, "Taito Corporation", "Majestic Twelve - The Space Invaders Part IV (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5400 | GAME( 1990, ssi, 0, ssi, ssi, taitof2_state, 0, ROT270, "Taito Corporation Japan", "Super Space Invaders '91 (World, Rev 1)", GAME_SUPPORTS_SAVE ) | |
| 5401 | GAME( 1990, ssia, ssi, ssi, ssi, taitof2_state, 0, ROT270, "Taito Corporation Japan", "Super Space Invaders '91 (World)", GAME_SUPPORTS_SAVE ) | |
| 5402 | GAME( 1990, majest12, ssi, ssi, majest12, taitof2_state, 0, ROT270, "Taito Corporation", "Majestic Twelve - The Space Invaders Part IV (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5403 | 5403 | |
| 5404 | GAME( 1990, gunfront, 0, gunfront, gunfront, 0, ROT270, "Taito Corporation Japan", "Gun & Frontier (World)", GAME_SUPPORTS_SAVE ) | |
| 5405 | GAME( 1990, gunfrontj, gunfront, gunfront, gunfrontj, 0, ROT270, "Taito Corporation", "Gun Frontier (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5404 | GAME( 1990, gunfront, 0, gunfront, gunfront, taitof2_state, 0, ROT270, "Taito Corporation Japan", "Gun & Frontier (World)", GAME_SUPPORTS_SAVE ) | |
| 5405 | GAME( 1990, gunfrontj, gunfront, gunfront, gunfrontj, taitof2_state, 0, ROT270, "Taito Corporation", "Gun Frontier (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5406 | 5406 | |
| 5407 | GAME( 1990, growl, 0, growl, growl, 0, ROT0, "Taito Corporation Japan", "Growl (World)", GAME_SUPPORTS_SAVE ) | |
| 5408 | GAME( 1990, growlu, growl, growl, growlu, 0, ROT0, "Taito America Corporation", "Growl (US)", GAME_SUPPORTS_SAVE ) | |
| 5409 | GAME( 1990, runark, growl, growl, runark, 0, ROT0, "Taito Corporation", "Runark (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5407 | GAME( 1990, growl, 0, growl, growl, taitof2_state, 0, ROT0, "Taito Corporation Japan", "Growl (World)", GAME_SUPPORTS_SAVE ) | |
| 5408 | GAME( 1990, growlu, growl, growl, growlu, taitof2_state, 0, ROT0, "Taito America Corporation", "Growl (US)", GAME_SUPPORTS_SAVE ) | |
| 5409 | GAME( 1990, runark, growl, growl, runark, taitof2_state, 0, ROT0, "Taito Corporation", "Runark (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5410 | 5410 | |
| 5411 | GAME( 1990, mjnquest, 0, mjnquest, mjnquest, mjnquest, ROT0, "Taito Corporation", "Mahjong Quest (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5412 | GAME( 1990, mjnquestb, mjnquest, mjnquest, mjnquest, mjnquest, ROT0, "Taito Corporation", "Mahjong Quest (No Nudity)", GAME_SUPPORTS_SAVE ) | |
| 5411 | GAME( 1990, mjnquest, 0, mjnquest, mjnquest, taitof2_state, mjnquest, ROT0, "Taito Corporation", "Mahjong Quest (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5412 | GAME( 1990, mjnquestb, mjnquest, mjnquest, mjnquest, taitof2_state, mjnquest, ROT0, "Taito Corporation", "Mahjong Quest (No Nudity)", GAME_SUPPORTS_SAVE ) | |
| 5413 | 5413 | |
| 5414 | GAME( 1990, footchmp, 0, footchmp, footchmp, 0, ROT0, "Taito Corporation Japan", "Football Champ (World)", GAME_SUPPORTS_SAVE ) | |
| 5415 | GAME( 1990, hthero, footchmp, hthero, hthero, 0, ROT0, "Taito Corporation", "Hat Trick Hero (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5416 | GAME( 1992, euroch92, footchmp, footchmp, footchmp, 0, ROT0, "Taito Corporation Japan", "Euro Champ '92 (World)", GAME_SUPPORTS_SAVE ) | |
| 5417 | GAME( 1992, footchmpbl, footchmp, footchmpbl,footchmpbl,0, ROT0, "bootleg", "Football Champ (World) (bootleg)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) // very different hw register etc. | |
| 5414 | GAME( 1990, footchmp, 0, footchmp, footchmp, taitof2_state, 0, ROT0, "Taito Corporation Japan", "Football Champ (World)", GAME_SUPPORTS_SAVE ) | |
| 5415 | GAME( 1990, hthero, footchmp, hthero, hthero, taitof2_state, 0, ROT0, "Taito Corporation", "Hat Trick Hero (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5416 | GAME( 1992, euroch92, footchmp, footchmp, footchmp, taitof2_state, 0, ROT0, "Taito Corporation Japan", "Euro Champ '92 (World)", GAME_SUPPORTS_SAVE ) | |
| 5417 | GAME( 1992, footchmpbl, footchmp, footchmpbl,footchmpbl, taitof2_state,0, ROT0, "bootleg", "Football Champ (World) (bootleg)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) // very different hw register etc. | |
| 5418 | 5418 | |
| 5419 | GAME( 1990, koshien, 0, koshien, koshien, 0, ROT0, "Taito Corporation", "Ah Eikou no Koshien (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5419 | GAME( 1990, koshien, 0, koshien, koshien, taitof2_state, 0, ROT0, "Taito Corporation", "Ah Eikou no Koshien (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5420 | 5420 | |
| 5421 | GAME( 1990, yuyugogo, 0, yuyugogo, yuyugogo, 0, ROT0, "Taito Corporation", "Yuuyu no Quiz de GO!GO! (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5421 | GAME( 1990, yuyugogo, 0, yuyugogo, yuyugogo, taitof2_state, 0, ROT0, "Taito Corporation", "Yuuyu no Quiz de GO!GO! (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5422 | 5422 | |
| 5423 | GAME( 1990, ninjak, 0, ninjak, ninjak, 0, ROT0, "Taito Corporation Japan", "The Ninja Kids (World)", GAME_SUPPORTS_SAVE ) | |
| 5424 | GAME( 1990, ninjaku, ninjak, ninjak, ninjaku, 0, ROT0, "Taito America Corporation", "The Ninja Kids (US)", GAME_SUPPORTS_SAVE ) | |
| 5425 | GAME( 1990, ninjakj, ninjak, ninjak, ninjakj, 0, ROT0, "Taito Corporation", "The Ninja Kids (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5423 | GAME( 1990, ninjak, 0, ninjak, ninjak, taitof2_state, 0, ROT0, "Taito Corporation Japan", "The Ninja Kids (World)", GAME_SUPPORTS_SAVE ) | |
| 5424 | GAME( 1990, ninjaku, ninjak, ninjak, ninjaku, taitof2_state, 0, ROT0, "Taito America Corporation", "The Ninja Kids (US)", GAME_SUPPORTS_SAVE ) | |
| 5425 | GAME( 1990, ninjakj, ninjak, ninjak, ninjakj, taitof2_state, 0, ROT0, "Taito Corporation", "The Ninja Kids (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5426 | 5426 | |
| 5427 | GAME( 1991, solfigtr, 0, solfigtr, solfigtr, 0, ROT0, "Taito Corporation Japan", "Solitary Fighter (World)", GAME_SUPPORTS_SAVE ) | |
| 5427 | GAME( 1991, solfigtr, 0, solfigtr, solfigtr, taitof2_state, 0, ROT0, "Taito Corporation Japan", "Solitary Fighter (World)", GAME_SUPPORTS_SAVE ) | |
| 5428 | 5428 | |
| 5429 | GAME( 1991, qzquest, 0, qzquest , qzquest, 0, ROT0, "Taito Corporation", "Quiz Quest - Hime to Yuusha no Monogatari (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5429 | GAME( 1991, qzquest, 0, qzquest , qzquest, taitof2_state, 0, ROT0, "Taito Corporation", "Quiz Quest - Hime to Yuusha no Monogatari (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5430 | 5430 | |
| 5431 | GAME( 1991, pulirula, 0, pulirula, pulirula, 0, ROT0, "Taito Corporation Japan", "PuLiRuLa (World)", GAME_SUPPORTS_SAVE ) | |
| 5432 | GAME( 1991, pulirulaj, pulirula, pulirula, pulirulaj, 0, ROT0, "Taito Corporation", "PuLiRuLa (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5431 | GAME( 1991, pulirula, 0, pulirula, pulirula, taitof2_state, 0, ROT0, "Taito Corporation Japan", "PuLiRuLa (World)", GAME_SUPPORTS_SAVE ) | |
| 5432 | GAME( 1991, pulirulaj, pulirula, pulirula, pulirulaj, taitof2_state, 0, ROT0, "Taito Corporation", "PuLiRuLa (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5433 | 5433 | |
| 5434 | GAME( 1991, metalb, 0, metalb, metalb, 0, ROT0, "Taito Corporation Japan", "Metal Black (World)", GAME_SUPPORTS_SAVE ) | |
| 5435 | GAME( 1991, metalbj, metalb, metalb, metalbj, 0, ROT0, "Taito Corporation", "Metal Black (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5434 | GAME( 1991, metalb, 0, metalb, metalb, taitof2_state, 0, ROT0, "Taito Corporation Japan", "Metal Black (World)", GAME_SUPPORTS_SAVE ) | |
| 5435 | GAME( 1991, metalbj, metalb, metalb, metalbj, taitof2_state, 0, ROT0, "Taito Corporation", "Metal Black (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5436 | 5436 | |
| 5437 | GAME( 1991, qzchikyu, 0, qzchikyu, qzchikyu, 0, ROT0, "Taito Corporation", "Quiz Chikyu Bouei Gun (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5437 | GAME( 1991, qzchikyu, 0, qzchikyu, qzchikyu, taitof2_state, 0, ROT0, "Taito Corporation", "Quiz Chikyu Bouei Gun (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5438 | 5438 | |
| 5439 | GAME( 1992, yesnoj, 0, yesnoj, yesnoj, 0, ROT0, "Taito Corporation", "Yes/No Sinri Tokimeki Chart", GAME_SUPPORTS_SAVE ) | |
| 5439 | GAME( 1992, yesnoj, 0, yesnoj, yesnoj, taitof2_state, 0, ROT0, "Taito Corporation", "Yes/No Sinri Tokimeki Chart", GAME_SUPPORTS_SAVE ) | |
| 5440 | 5440 | |
| 5441 | GAME( 1992, deadconx, 0, deadconx, deadconx, 0, ROT0, "Taito Corporation Japan", "Dead Connection (World)", GAME_SUPPORTS_SAVE ) | |
| 5442 | GAME( 1992, deadconxj, deadconx, deadconxj, deadconxj, 0, ROT0, "Taito Corporation", "Dead Connection (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5441 | GAME( 1992, deadconx, 0, deadconx, deadconx, taitof2_state, 0, ROT0, "Taito Corporation Japan", "Dead Connection (World)", GAME_SUPPORTS_SAVE ) | |
| 5442 | GAME( 1992, deadconxj, deadconx, deadconxj, deadconxj, taitof2_state, 0, ROT0, "Taito Corporation", "Dead Connection (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5443 | 5443 | |
| 5444 | GAME( 1992, dinorex, 0, dinorex, dinorex, 0, ROT0, "Taito Corporation Japan", "Dino Rex (World)", GAME_SUPPORTS_SAVE ) | |
| 5445 | GAME( 1992, dinorexu, dinorex, dinorex, dinorexu, 0, ROT0, "Taito America Corporation", "Dino Rex (US)", GAME_SUPPORTS_SAVE ) | |
| 5446 | GAME( 1992, dinorexj, dinorex, dinorex, dinorexj, 0, ROT0, "Taito Corporation", "Dino Rex (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5444 | GAME( 1992, dinorex, 0, dinorex, dinorex, taitof2_state, 0, ROT0, "Taito Corporation Japan", "Dino Rex (World)", GAME_SUPPORTS_SAVE ) | |
| 5445 | GAME( 1992, dinorexu, dinorex, dinorex, dinorexu, taitof2_state, 0, ROT0, "Taito America Corporation", "Dino Rex (US)", GAME_SUPPORTS_SAVE ) | |
| 5446 | GAME( 1992, dinorexj, dinorex, dinorex, dinorexj, taitof2_state, 0, ROT0, "Taito Corporation", "Dino Rex (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5447 | 5447 | |
| 5448 | GAME( 1992, qjinsei, 0, qjinsei, qjinsei, 0, ROT0, "Taito Corporation", "Quiz Jinsei Gekijoh (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5448 | GAME( 1992, qjinsei, 0, qjinsei, qjinsei, taitof2_state, 0, ROT0, "Taito Corporation", "Quiz Jinsei Gekijoh (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5449 | 5449 | |
| 5450 | GAME( 1993, qcrayon, 0, qcrayon, qcrayon, 0, ROT0, "Taito Corporation", "Quiz Crayon Shinchan (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5450 | GAME( 1993, qcrayon, 0, qcrayon, qcrayon, taitof2_state, 0, ROT0, "Taito Corporation", "Quiz Crayon Shinchan (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5451 | 5451 | |
| 5452 | GAME( 1993, qcrayon2, 0, qcrayon2, qcrayon2, 0, ROT0, "Taito Corporation", "Crayon Shinchan Orato Asobo (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5452 | GAME( 1993, qcrayon2, 0, qcrayon2, qcrayon2, taitof2_state, 0, ROT0, "Taito Corporation", "Crayon Shinchan Orato Asobo (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5453 | 5453 | |
| 5454 | GAME( 1991, driftout, 0, driftout, driftout, 0, ROT270, "Visco", "Drift Out (Europe)", GAME_SUPPORTS_SAVE ) | |
| 5455 | GAME( 1991, driftoutj, driftout, driftout, driftout, 0, ROT270, "Visco", "Drift Out (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5456 | GAME( 1991, driveout, driftout, driveout, driftout, driveout, ROT270, "bootleg", "Drive Out (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 5454 | GAME( 1991, driftout, 0, driftout, driftout, taitof2_state, 0, ROT270, "Visco", "Drift Out (Europe)", GAME_SUPPORTS_SAVE ) | |
| 5455 | GAME( 1991, driftoutj, driftout, driftout, driftout, taitof2_state, 0, ROT270, "Visco", "Drift Out (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5456 | GAME( 1991, driveout, driftout, driveout, driftout, taitof2_state, driveout, ROT270, "bootleg", "Drive Out (bootleg)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 428 | 428 | ROM_END |
| 429 | 429 | |
| 430 | 430 | |
| 431 | GAME( 1984, pandoras, 0, pandoras, pandoras, 0, ROT90, "Konami / Interlogic", "Pandora's Palace", GAME_SUPPORTS_SAVE ) | |
| 431 | GAME( 1984, pandoras, 0, pandoras, pandoras, pandoras_state, 0, ROT90, "Konami / Interlogic", "Pandora's Palace", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2488 | 2488 | *************************************/ |
| 2489 | 2489 | |
| 2490 | 2490 | /* games using rev 1 sound board */ |
| 2491 | GAME( 1982, reactor, 0, reactor, reactor, ramtiles, ROT0, "Gottlieb", "Reactor", GAME_IMPERFECT_SOUND ) | |
| 2492 | GAME( 1982, qbert, 0, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert (US set 1)", GAME_IMPERFECT_SOUND ) | |
| 2493 | GAME( 1982, qberta, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert (US set 2)", GAME_IMPERFECT_SOUND ) | |
| 2494 | GAME( 1982, qbertj, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb (Konami license)", "Q*bert (Japan)", GAME_IMPERFECT_SOUND ) | |
| 2495 | GAME( 1982, myqbert, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Mello Yello Q*bert", GAME_IMPERFECT_SOUND ) | |
| 2496 | GAME( 1982, qberttst, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert (early test version)", GAME_IMPERFECT_SOUND ) | |
| 2497 | GAME( 1982, qbtrktst, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert Board Input Test Rom", GAME_IMPERFECT_SOUND ) | |
| 2498 | GAME( 1982, insector, 0, gottlieb1, insector, romtiles, ROT0, "Gottlieb", "Insector (prototype)", 0 ) | |
| 2499 | GAME( 1982, tylz, 0, tylz, tylz, romtiles, ROT0, "Mylstar", "Tylz (prototype)", GAME_IMPERFECT_SOUND ) // modified sound hw? | |
| 2500 | GAME( 1984, argusg, 0, gottlieb1, argusg, ramtiles, ROT0, "Gottlieb", "Argus (Gottlieb, prototype)" , 0) // aka Guardian / Protector? | |
| 2501 | GAME( 1983, mplanets, 0, gottlieb1, mplanets, romtiles, ROT270, "Gottlieb", "Mad Planets", 0 ) | |
| 2502 | GAME( 1983, mplanetsuk,mplanets, gottlieb1, mplanets, romtiles, ROT270, "Gottlieb (Taitel license)", "Mad Planets (UK)", 0 ) | |
| 2503 | GAME( 1983, krull, 0, gottlieb1, krull, ramtiles, ROT270, "Gottlieb", "Krull", 0 ) | |
| 2504 | GAME( 1983, kngtmare, 0, gottlieb1, kngtmare, romtiles, ROT0, "Gottlieb", "Knightmare (prototype)", GAME_NO_SOUND ) | |
| 2505 | GAME( 1983, sqbert, 0, qbert, qbert, romtiles, ROT270, "Mylstar", "Faster, Harder, More Challenging Q*bert (prototype)", GAME_IMPERFECT_SOUND ) | |
| 2506 | GAME( 1983, qbertqub, 0, qbert, qbertqub, romtiles, ROT270, "Mylstar", "Q*bert's Qubes", GAME_IMPERFECT_SOUND ) | |
| 2507 | GAME( 1984, curvebal, 0, gottlieb1, curvebal, romtiles, ROT270, "Mylstar", "Curve Ball", 0 ) | |
| 2491 | GAME( 1982, reactor, 0, reactor, reactor, gottlieb_state, ramtiles, ROT0, "Gottlieb", "Reactor", GAME_IMPERFECT_SOUND ) | |
| 2492 | GAME( 1982, qbert, 0, qbert, qbert, gottlieb_state, romtiles, ROT270, "Gottlieb", "Q*bert (US set 1)", GAME_IMPERFECT_SOUND ) | |
| 2493 | GAME( 1982, qberta, qbert, qbert, qbert, gottlieb_state, romtiles, ROT270, "Gottlieb", "Q*bert (US set 2)", GAME_IMPERFECT_SOUND ) | |
| 2494 | GAME( 1982, qbertj, qbert, qbert, qbert, gottlieb_state, romtiles, ROT270, "Gottlieb (Konami license)", "Q*bert (Japan)", GAME_IMPERFECT_SOUND ) | |
| 2495 | GAME( 1982, myqbert, qbert, qbert, qbert, gottlieb_state, romtiles, ROT270, "Gottlieb", "Mello Yello Q*bert", GAME_IMPERFECT_SOUND ) | |
| 2496 | GAME( 1982, qberttst, qbert, qbert, qbert, gottlieb_state, romtiles, ROT270, "Gottlieb", "Q*bert (early test version)", GAME_IMPERFECT_SOUND ) | |
| 2497 | GAME( 1982, qbtrktst, qbert, qbert, qbert, gottlieb_state, romtiles, ROT270, "Gottlieb", "Q*bert Board Input Test Rom", GAME_IMPERFECT_SOUND ) | |
| 2498 | GAME( 1982, insector, 0, gottlieb1, insector, gottlieb_state, romtiles, ROT0, "Gottlieb", "Insector (prototype)", 0 ) | |
| 2499 | GAME( 1982, tylz, 0, tylz, tylz, gottlieb_state, romtiles, ROT0, "Mylstar", "Tylz (prototype)", GAME_IMPERFECT_SOUND ) // modified sound hw? | |
| 2500 | GAME( 1984, argusg, 0, gottlieb1, argusg, gottlieb_state, ramtiles, ROT0, "Gottlieb", "Argus (Gottlieb, prototype)" , 0) // aka Guardian / Protector? | |
| 2501 | GAME( 1983, mplanets, 0, gottlieb1, mplanets, gottlieb_state, romtiles, ROT270, "Gottlieb", "Mad Planets", 0 ) | |
| 2502 | GAME( 1983, mplanetsuk,mplanets, gottlieb1, mplanets, gottlieb_state, romtiles, ROT270, "Gottlieb (Taitel license)", "Mad Planets (UK)", 0 ) | |
| 2503 | GAME( 1983, krull, 0, gottlieb1, krull, gottlieb_state, ramtiles, ROT270, "Gottlieb", "Krull", 0 ) | |
| 2504 | GAME( 1983, kngtmare, 0, gottlieb1, kngtmare, gottlieb_state, romtiles, ROT0, "Gottlieb", "Knightmare (prototype)", GAME_NO_SOUND ) | |
| 2505 | GAME( 1983, sqbert, 0, qbert, qbert, gottlieb_state, romtiles, ROT270, "Mylstar", "Faster, Harder, More Challenging Q*bert (prototype)", GAME_IMPERFECT_SOUND ) | |
| 2506 | GAME( 1983, qbertqub, 0, qbert, qbertqub, gottlieb_state, romtiles, ROT270, "Mylstar", "Q*bert's Qubes", GAME_IMPERFECT_SOUND ) | |
| 2507 | GAME( 1984, curvebal, 0, gottlieb1, curvebal, gottlieb_state, romtiles, ROT270, "Mylstar", "Curve Ball", 0 ) | |
| 2508 | 2508 | |
| 2509 | 2509 | /* games using rev 2 sound board */ |
| 2510 | GAME( 1983, screwloo, 0, screwloo, screwloo, screwloo, ROT0, "Mylstar", "Screw Loose (prototype)", 0 ) | |
| 2511 | GAME( 1983, mach3, 0, g2laser, mach3, romtiles, ROT0, "Mylstar", "M.A.C.H. 3", 0 ) | |
| 2512 | GAME( 1984, cobram3, cobra, cobram3, cobram3, romtiles, ROT0, "Data East","Cobra Command (M.A.C.H. 3 hardware)", 0 ) | |
| 2513 | GAME( 1984, usvsthem, 0, g2laser, usvsthem, romtiles, ROT0, "Mylstar", "Us vs. Them", 0 ) | |
| 2514 | GAME( 1984, 3stooges, 0, gottlieb2, 3stooges, stooges, ROT0, "Mylstar", "The Three Stooges In Brides Is Brides", 0 ) | |
| 2515 | GAME( 1984, vidvince, 0, gottlieb2, vidvince, vidvince, ROT0, "Mylstar", "Video Vince and the Game Factory (prototype)", GAME_IMPERFECT_GRAPHICS ) // sprite wrapping issues | |
| 2516 | GAME( 1984, wizwarz, 0, gottlieb2, wizwarz, romtiles, ROT0, "Mylstar", "Wiz Warz (prototype)", 0 ) | |
| 2510 | GAME( 1983, screwloo, 0, screwloo, screwloo, gottlieb_state, screwloo, ROT0, "Mylstar", "Screw Loose (prototype)", 0 ) | |
| 2511 | GAME( 1983, mach3, 0, g2laser, mach3, gottlieb_state, romtiles, ROT0, "Mylstar", "M.A.C.H. 3", 0 ) | |
| 2512 | GAME( 1984, cobram3, cobra, cobram3, cobram3, gottlieb_state, romtiles, ROT0, "Data East","Cobra Command (M.A.C.H. 3 hardware)", 0 ) | |
| 2513 | GAME( 1984, usvsthem, 0, g2laser, usvsthem, gottlieb_state, romtiles, ROT0, "Mylstar", "Us vs. Them", 0 ) | |
| 2514 | GAME( 1984, 3stooges, 0, gottlieb2, 3stooges, gottlieb_state, stooges, ROT0, "Mylstar", "The Three Stooges In Brides Is Brides", 0 ) | |
| 2515 | GAME( 1984, vidvince, 0, gottlieb2, vidvince, gottlieb_state, vidvince, ROT0, "Mylstar", "Video Vince and the Game Factory (prototype)", GAME_IMPERFECT_GRAPHICS ) // sprite wrapping issues | |
| 2516 | GAME( 1984, wizwarz, 0, gottlieb2, wizwarz, gottlieb_state, romtiles, ROT0, "Mylstar", "Wiz Warz (prototype)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 220 | 220 | |
| 221 | 221 | } |
| 222 | 222 | |
| 223 | GAME( 2004, psattack, 0, psattack, psattack, psattack, ROT0, "Uniana", "P's Attack", GAME_IS_SKELETON ) | |
| 223 | GAME( 2004, psattack, 0, psattack, psattack, psattack_state, psattack, ROT0, "Uniana", "P's Attack", GAME_IS_SKELETON ) | |
| 224 | 224 |
| r15751 | r15752 | |
|---|---|---|
| 566 | 566 | ROM_LOAD16_BYTE( "cann2-2n.p2", 0x040000, 0x020000, CRC(c45a5577) SHA1(7aafc4d68e04b6c6d7ea09fbab084e3e2fc93d4a) ) |
| 567 | 567 | ROM_LOAD16_BYTE( "cann2-2n.p3", 0x040001, 0x020000, CRC(a02bf498) SHA1(15f3250afc5e5567d658baf43b279bf448374c63) ) |
| 568 | 568 | |
| 569 | ROM_REGION( 0x | |
| 569 | ROM_REGION( 0x400000, "altrevs", 0 ) /* split into clones later */ | |
| 570 | 570 | ROM_LOAD16_BYTE( "cann2-2p.p0", 0x000000, 0x020000, CRC(b857a27b) SHA1(051cba9eef10269a70a88ea3be279d98fb24f9d1) ) |
| 571 | 571 | ROM_LOAD16_BYTE( "cann2-2p.p1", 0x000001, 0x020000, CRC(a6823856) SHA1(b2a90a1dd983b36f39a8ed2adb8408c0e2b9b7f8) ) |
| 572 | 572 | ROM_LOAD16_BYTE( "cann2-2p.p2", 0x040000, 0x020000, CRC(c45a5577) SHA1(7aafc4d68e04b6c6d7ea09fbab084e3e2fc93d4a) ) |
| r15751 | r15752 | |
| 1127 | 1127 | |
| 1128 | 1128 | ROM_START( ep_cfallc ) |
| 1129 | 1129 | ROM_REGION( 0x080000, "maincpu", 0 ) |
| 1130 | ROM_LOAD16_BYTE( "sa980172.g0", 0x00000, 0x020000, CRC(8bbc3334) SHA1(30cada9c4d9e04ef9076b2b620d078c2739b0aef) ) | |
| 1131 | ROM_LOAD16_BYTE( "sa980172.g1", 0x00001, 0x020000, CRC(7ace66e4) SHA1(1a194385f93474348d62636c025869bb22b0d268) ) | |
| 1130 | ROM_LOAD16_BYTE( "sa980172.g0", 0x00000, 0x020000, BAD_DUMP CRC(8bbc3334) SHA1(30cada9c4d9e04ef9076b2b620d078c2739b0aef) ) | |
| 1131 | ROM_LOAD16_BYTE( "sa980172.g1", 0x00001, 0x020000, BAD_DUMP CRC(7ace66e4) SHA1(1a194385f93474348d62636c025869bb22b0d268) ) | |
| 1132 | 1132 | EP_CFALL_SOUND |
| 1133 | 1133 | ROM_END |
| 1134 | 1134 | |
| r15751 | r15752 | |
| 1704 | 1704 | |
| 1705 | 1705 | ROM_START( ep_bartkf ) |
| 1706 | 1706 | ROM_REGION( 0x080000, "maincpu", 0 ) |
| 1707 | ROM_LOAD( "bar_trek.g0", 0x000000, 0x020000, CRC(661965f9) SHA1(f6fd83a9be14e4d2d5bbf1fbb33cc99f12d18ffa) ) | |
| 1708 | ROM_LOAD( "bar_trek.g1", 0x000001, 0x020000, CRC(24f86ffc) SHA1(bc839b08f5b6cc604710adb17497d5be3cd47d4c) ) | |
| 1707 | ROM_LOAD16_BYTE( "bar_trek.g0", 0x000000, 0x020000, CRC(661965f9) SHA1(f6fd83a9be14e4d2d5bbf1fbb33cc99f12d18ffa) ) | |
| 1708 | ROM_LOAD16_BYTE( "bar_trek.g1", 0x000001, 0x020000, CRC(24f86ffc) SHA1(bc839b08f5b6cc604710adb17497d5be3cd47d4c) ) | |
| 1709 | 1709 | MISSING_SOUND |
| 1710 | 1710 | ROM_END |
| 1711 | 1711 | |
| r15751 | r15752 | |
| 1852 | 1852 | |
| 1853 | 1853 | ROM_START( ep_cahoya ) |
| 1854 | 1854 | ROM_REGION( 0x080000, "maincpu", 0 ) |
| 1855 | ROM_LOAD( "c_ahoy.g0", 0x000000, 0x020000, CRC(20be6dfc) SHA1(abda6674c7663f3136d270fbec5b214f3d7e33ee) ) | |
| 1856 | ROM_LOAD( "c_ahoy.g1", 0x000001, 0x020000, CRC(a363f246) SHA1(3c609d803e6f9b43717e38e7c9264d6a1a115837) ) | |
| 1855 | ROM_LOAD16_BYTE( "c_ahoy.g0", 0x000000, 0x020000, CRC(20be6dfc) SHA1(abda6674c7663f3136d270fbec5b214f3d7e33ee) ) | |
| 1856 | ROM_LOAD16_BYTE( "c_ahoy.g1", 0x000001, 0x020000, CRC(a363f246) SHA1(3c609d803e6f9b43717e38e7c9264d6a1a115837) ) | |
| 1857 | 1857 | MISSING_SOUND |
| 1858 | 1858 | ROM_END |
| 1859 | 1859 | |
| 1860 | 1860 | ROM_START( ep_cahoyb ) |
| 1861 | 1861 | ROM_REGION( 0x080000, "maincpu", 0 ) |
| 1862 | ROM_LOAD( "c_ahoy 5pound.g0", 0x000000, 0x020000, CRC(dc7a5c0d) SHA1(d6068e72ab3025c601752f18f144917a6da1d5df) ) | |
| 1863 | ROM_LOAD( "c_ahoy 5pound.g1", 0x000001, 0x020000, CRC(fb92b892) SHA1(3cfe1486ee6b312259efda4a1eeb4d415b0c9dc1) ) | |
| 1862 | ROM_LOAD16_BYTE( "c_ahoy 5pound.g0", 0x000000, 0x020000, CRC(dc7a5c0d) SHA1(d6068e72ab3025c601752f18f144917a6da1d5df) ) | |
| 1863 | ROM_LOAD16_BYTE( "c_ahoy 5pound.g1", 0x000001, 0x020000, CRC(fb92b892) SHA1(3cfe1486ee6b312259efda4a1eeb4d415b0c9dc1) ) | |
| 1864 | 1864 | MISSING_SOUND |
| 1865 | 1865 | ROM_END |
| 1866 | 1866 | |
| r15751 | r15752 | |
| 2049 | 2049 | |
| 2050 | 2050 | ROM_START( ep_chockb ) |
| 2051 | 2051 | ROM_REGION( 0x100000, "maincpu", 0 ) // why are these larger? |
| 2052 | ROM_LOAD( "chocs_aw.g0", 0x000000, 0x080000, CRC(f84d5d17) SHA1(39cc1fc0d6a3ca6b7a7040b19b5a7da157f384ec) ) | |
| 2053 | ROM_LOAD( "chocs_aw.g1", 0x000001, 0x080000, CRC(73c38daf) SHA1(79da1d3a4b3841ba53d61b4afa3ae254ad4d067a) ) | |
| 2052 | ROM_LOAD16_BYTE( "chocs_aw.g0", 0x000000, 0x080000, CRC(f84d5d17) SHA1(39cc1fc0d6a3ca6b7a7040b19b5a7da157f384ec) ) | |
| 2053 | ROM_LOAD16_BYTE( "chocs_aw.g1", 0x000001, 0x080000, CRC(73c38daf) SHA1(79da1d3a4b3841ba53d61b4afa3ae254ad4d067a) ) | |
| 2054 | 2054 | MISSING_SOUND |
| 2055 | 2055 | ROM_END |
| 2056 | 2056 | |
| r15751 | r15752 | |
| 2666 | 2666 | |
| 2667 | 2667 | ROM_START( ep_hhclbc ) |
| 2668 | 2668 | ROM_REGION( 0x080000, "maincpu", 0 ) |
| 2669 | ROM_LOAD( "h_house.g0", 0x000000, 0x020000, CRC(71476052) SHA1(d97785b7e64c30d4bfdd12ffd68e3d1f1e9dd311) ) | |
| 2670 | ROM_LOAD( "h_house.g1", 0x000001, 0x020000, CRC(5b2d7fd7) SHA1(885221d0ec354dc6bb8813fddd8db1729ec07d3b) ) | |
| 2671 | ROM_LOAD( "h_house.g2", 0x040000, 0x020000, CRC(3277bba8) SHA1(b6b7005d3a056f9bcbc6960b50cb7acabe1781dd) ) | |
| 2672 | ROM_LOAD( "h_house.g3", 0x040001, 0x020000, CRC(9acfcbe8) SHA1(bada40fc9886aa59c6c9a793ef904d9d82a9efe5) ) | |
| 2669 | ROM_LOAD16_BYTE( "h_house.g0", 0x000000, 0x020000, CRC(71476052) SHA1(d97785b7e64c30d4bfdd12ffd68e3d1f1e9dd311) ) | |
| 2670 | ROM_LOAD16_BYTE( "h_house.g1", 0x000001, 0x020000, CRC(5b2d7fd7) SHA1(885221d0ec354dc6bb8813fddd8db1729ec07d3b) ) | |
| 2671 | ROM_LOAD16_BYTE( "h_house.g2", 0x040000, 0x020000, CRC(3277bba8) SHA1(b6b7005d3a056f9bcbc6960b50cb7acabe1781dd) ) | |
| 2672 | ROM_LOAD16_BYTE( "h_house.g3", 0x040001, 0x020000, CRC(9acfcbe8) SHA1(bada40fc9886aa59c6c9a793ef904d9d82a9efe5) ) | |
| 2673 | 2673 | EP_HHCLB_SOUND |
| 2674 | 2674 | ROM_END |
| 2675 | 2675 | |
| r15751 | r15752 | |
| 5619 | 5619 | |
| 5620 | 5620 | |
| 5621 | 5621 | |
| 5622 | GAME( 1999, ep_simp, 0, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5623 | GAME( 1999, ep_simpa, ep_simp, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5624 | GAME( 1999, ep_simpb, ep_simp, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5625 | GAME( 1999, ep_simpc, ep_simp, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5626 | GAME( 1999, ep_simpd, ep_simp, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5627 | GAME( 1999, ep_simpe, ep_simp, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5628 | GAME( 1999, ep_simpf, ep_simp, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5629 | GAME( 1999, ep_simpg, ep_simp, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5630 | GAME( 1999, ep_simph, ep_simp, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5631 | GAME( 1999, ep_simpj, ep_simp, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5632 | GAME( 1999, ep_simpk, ep_simp, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5633 | GAME( 1999, ep_simpl, ep_simp, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5634 | GAME( 1999, ep_simpm, ep_simp, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5622 | GAME( 1999, ep_simp, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5623 | GAME( 1999, ep_simpa, ep_simp, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5624 | GAME( 1999, ep_simpb, ep_simp, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5625 | GAME( 1999, ep_simpc, ep_simp, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5626 | GAME( 1999, ep_simpd, ep_simp, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5627 | GAME( 1999, ep_simpe, ep_simp, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5628 | GAME( 1999, ep_simpf, ep_simp, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5629 | GAME( 1999, ep_simpg, ep_simp, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5630 | GAME( 1999, ep_simph, ep_simp, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5631 | GAME( 1999, ep_simpj, ep_simp, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5632 | GAME( 1999, ep_simpk, ep_simp, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 11)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5633 | GAME( 1999, ep_simpl, ep_simp, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 12)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5634 | GAME( 1999, ep_simpm, ep_simp, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons (Maygay) (EPOCH) (set 13)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5635 | 5635 | |
| 5636 | GAME( 199?, ep_dblim, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Double Impact (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5637 | GAME( 199?, ep_dblima, ep_dblim, maygayep, maygayep, 0, ROT0, "Maygay", "Double Impact (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5638 | GAME( 199?, ep_dblimb, ep_dblim, maygayep, maygayep, 0, ROT0, "Maygay", "Double Impact (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5639 | GAME( 199?, ep_dblimc, ep_dblim, maygayep, maygayep, 0, ROT0, "Maygay", "Double Impact (Maygay - Impulse) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5640 | GAME( 199?, ep_dblimd, ep_dblim, maygayep, maygayep, 0, ROT0, "Maygay", "Double Impact (Maygay - Impulse) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5636 | GAME( 199?, ep_dblim, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Double Impact (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5637 | GAME( 199?, ep_dblima, ep_dblim, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Double Impact (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5638 | GAME( 199?, ep_dblimb, ep_dblim, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Double Impact (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5639 | GAME( 199?, ep_dblimc, ep_dblim, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Double Impact (Maygay - Impulse) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5640 | GAME( 199?, ep_dblimd, ep_dblim, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Double Impact (Maygay - Impulse) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5641 | 5641 | |
| 5642 | GAME( 199?, ep_itjb3, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Italian Job 3 (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5643 | GAME( 199?, ep_itjb3a, ep_itjb3, maygayep, maygayep, 0, ROT0, "Maygay", "Italian Job 3 (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5642 | GAME( 199?, ep_itjb3, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Italian Job 3 (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5643 | GAME( 199?, ep_itjb3a, ep_itjb3, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Italian Job 3 (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5644 | 5644 | |
| 5645 | GAME( 199?, ep_merln, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Merlin's Magic (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5645 | GAME( 199?, ep_merln, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Merlin's Magic (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5646 | 5646 | |
| 5647 | GAME( 199?, ep_wipeo, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Wipeout (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5648 | GAME( 199?, ep_wipeoa, ep_wipeo, maygayep, maygayep, 0, ROT0, "Maygay", "Wipeout (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5649 | GAME( 199?, ep_wipeob, ep_wipeo, maygayep, maygayep, 0, ROT0, "Maygay", "Wipeout (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5650 | GAME( 199?, ep_wipeoc, ep_wipeo, maygayep, maygayep, 0, ROT0, "Maygay", "Wipeout (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5651 | GAME( 199?, ep_wipeoe, ep_wipeo, maygayep, maygayep, 0, ROT0, "Maygay", "Wipeout (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5647 | GAME( 199?, ep_wipeo, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Wipeout (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5648 | GAME( 199?, ep_wipeoa, ep_wipeo, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Wipeout (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5649 | GAME( 199?, ep_wipeob, ep_wipeo, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Wipeout (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5650 | GAME( 199?, ep_wipeoc, ep_wipeo, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Wipeout (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5651 | GAME( 199?, ep_wipeoe, ep_wipeo, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Wipeout (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5652 | 5652 | |
| 5653 | GAME( 199?, ep_bingb, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Bingo Belle (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5654 | GAME( 199?, ep_bingba, ep_bingb, maygayep, maygayep, 0, ROT0, "Maygay", "Bingo Belle (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5653 | GAME( 199?, ep_bingb, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Bingo Belle (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5654 | GAME( 199?, ep_bingba, ep_bingb, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Bingo Belle (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5655 | 5655 | |
| 5656 | GAME( 199?, ep_calyp, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Calypso (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5657 | GAME( 199?, ep_calypa, ep_calyp, maygayep, maygayep, 0, ROT0, "Maygay", "Calypso (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5656 | GAME( 199?, ep_calyp, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Calypso (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5657 | GAME( 199?, ep_calypa, ep_calyp, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Calypso (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5658 | 5658 | |
| 5659 | GAME( 199?, ep_cow, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Carry On Winning (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5660 | GAME( 199?, ep_cowa, ep_cow, maygayep, maygayep, 0, ROT0, "Maygay", "Carry On Winning (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5659 | GAME( 199?, ep_cow, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Carry On Winning (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5660 | GAME( 199?, ep_cowa, ep_cow, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Carry On Winning (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5661 | 5661 | |
| 5662 | GAME( 199?, ep_cfall, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Falls (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5663 | GAME( 199?, ep_cfalla, ep_cfall, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Falls (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5664 | GAME( 199?, ep_cfallb, ep_cfall, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Falls (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5665 | GAME( 199?, ep_cfallc, ep_cfall, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Falls (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5666 | GAME( 199?, ep_cfalld, ep_cfall, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Falls (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5667 | GAME( 199?, ep_cfalle, ep_cfall, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Falls (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5668 | GAME( 199?, ep_cfallf, ep_cfall, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Falls (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5662 | GAME( 199?, ep_cfall, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Falls (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5663 | GAME( 199?, ep_cfalla, ep_cfall, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Falls (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5664 | GAME( 199?, ep_cfallb, ep_cfall, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Falls (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5665 | GAME( 199?, ep_cfallc, ep_cfall, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Falls (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5666 | GAME( 199?, ep_cfalld, ep_cfall, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Falls (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5667 | GAME( 199?, ep_cfalle, ep_cfall, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Falls (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5668 | GAME( 199?, ep_cfallf, ep_cfall, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Falls (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5669 | 5669 | |
| 5670 | GAME( 199?, ep_cflow, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Flow (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5671 | GAME( 199?, ep_cflowa, ep_cflow, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Flow (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5672 | GAME( 199?, ep_cflowc, ep_cflow, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Flow (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5673 | GAME( 199?, ep_cflowd, ep_cflow, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Flow (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5670 | GAME( 199?, ep_cflow, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Flow (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5671 | GAME( 199?, ep_cflowa, ep_cflow, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Flow (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5672 | GAME( 199?, ep_cflowc, ep_cflow, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Flow (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5673 | GAME( 199?, ep_cflowd, ep_cflow, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Flow (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5674 | 5674 | |
| 5675 | GAME( 199?, ep_doubl, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Double Top (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5676 | GAME( 199?, ep_doubla, ep_doubl, maygayep, maygayep, 0, ROT0, "Maygay", "Double Top (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5677 | GAME( 199?, ep_doublb, ep_doubl, maygayep, maygayep, 0, ROT0, "Maygay", "Double Top (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5678 | GAME( 199?, ep_doublc, ep_doubl, maygayep, maygayep, 0, ROT0, "Maygay", "Double Top (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5679 | GAME( 199?, ep_doubld, ep_doubl, maygayep, maygayep, 0, ROT0, "Maygay", "Double Top (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5675 | GAME( 199?, ep_doubl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Double Top (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5676 | GAME( 199?, ep_doubla, ep_doubl, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Double Top (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5677 | GAME( 199?, ep_doublb, ep_doubl, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Double Top (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5678 | GAME( 199?, ep_doublc, ep_doubl, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Double Top (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5679 | GAME( 199?, ep_doubld, ep_doubl, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Double Top (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5680 | 5680 | |
| 5681 | GAME( 199?, ep_evil, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Evil Streak (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5682 | GAME( 199?, ep_evila, ep_evil, maygayep, maygayep, 0, ROT0, "Maygay", "Evil Streak (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5683 | GAME( 199?, ep_evilb, ep_evil, maygayep, maygayep, 0, ROT0, "Maygay", "Evil Streak (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5681 | GAME( 199?, ep_evil, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Evil Streak (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5682 | GAME( 199?, ep_evila, ep_evil, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Evil Streak (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5683 | GAME( 199?, ep_evilb, ep_evil, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Evil Streak (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5684 | 5684 | |
| 5685 | GAME( 199?, ep_nyny, 0, maygayep, maygayep, 0, ROT0, "Maygay", "New York New York (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5686 | GAME( 199?, ep_nynya, ep_nyny, maygayep, maygayep, 0, ROT0, "Maygay", "New York New York (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5687 | GAME( 199?, ep_nynyb, ep_nyny, maygayep, maygayep, 0, ROT0, "Maygay", "New York New York (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5688 | GAME( 199?, ep_nynyc, ep_nyny, maygayep, maygayep, 0, ROT0, "Maygay", "New York New York (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5689 | GAME( 199?, ep_nynyd, ep_nyny, maygayep, maygayep, 0, ROT0, "Maygay", "New York New York (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5690 | GAME( 199?, ep_nynye, ep_nyny, maygayep, maygayep, 0, ROT0, "Maygay", "New York New York (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5691 | GAME( 199?, ep_nynyf, ep_nyny, maygayep, maygayep, 0, ROT0, "Maygay", "New York New York (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5685 | GAME( 199?, ep_nyny, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "New York New York (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5686 | GAME( 199?, ep_nynya, ep_nyny, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "New York New York (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5687 | GAME( 199?, ep_nynyb, ep_nyny, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "New York New York (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5688 | GAME( 199?, ep_nynyc, ep_nyny, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "New York New York (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5689 | GAME( 199?, ep_nynyd, ep_nyny, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "New York New York (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5690 | GAME( 199?, ep_nynye, ep_nyny, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "New York New York (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5691 | GAME( 199?, ep_nynyf, ep_nyny, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "New York New York (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5692 | 5692 | |
| 5693 | GAME( 199?, ep_pizza, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Pizza The Action (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5694 | GAME( 199?, ep_pizzaa, ep_pizza, maygayep, maygayep, 0, ROT0, "Maygay", "Pizza The Action (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5695 | GAME( 199?, ep_pizzab, ep_pizza, maygayep, maygayep, 0, ROT0, "Maygay", "Pizza The Action (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5696 | GAME( 199?, ep_pizzac, ep_pizza, maygayep, maygayep, 0, ROT0, "Maygay", "Pizza The Action (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5693 | GAME( 199?, ep_pizza, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Pizza The Action (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5694 | GAME( 199?, ep_pizzaa, ep_pizza, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Pizza The Action (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5695 | GAME( 199?, ep_pizzab, ep_pizza, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Pizza The Action (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5696 | GAME( 199?, ep_pizzac, ep_pizza, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Pizza The Action (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5697 | 5697 | |
| 5698 | GAME( 199?, ep_crazy, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Reel Crazy (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5699 | GAME( 199?, ep_crazya, ep_crazy, maygayep, maygayep, 0, ROT0, "Maygay", "Reel Crazy (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5700 | GAME( 199?, ep_crazyb, ep_crazy, maygayep, maygayep, 0, ROT0, "Maygay", "Reel Crazy (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5701 | GAME( 199?, ep_crazyc, ep_crazy, maygayep, maygayep, 0, ROT0, "Maygay", "Reel Crazy (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5702 | GAME( 199?, ep_crazyd, ep_crazy, maygayep, maygayep, 0, ROT0, "Maygay", "Reel Crazy (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5703 | GAME( 199?, ep_crazye, ep_crazy, maygayep, maygayep, 0, ROT0, "Maygay", "Reel Crazy (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5698 | GAME( 199?, ep_crazy, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Reel Crazy (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5699 | GAME( 199?, ep_crazya, ep_crazy, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Reel Crazy (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5700 | GAME( 199?, ep_crazyb, ep_crazy, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Reel Crazy (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5701 | GAME( 199?, ep_crazyc, ep_crazy, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Reel Crazy (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5702 | GAME( 199?, ep_crazyd, ep_crazy, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Reel Crazy (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5703 | GAME( 199?, ep_crazye, ep_crazy, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Reel Crazy (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5704 | 5704 | |
| 5705 | GAME( 199?, ep_mario, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Super Mario (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5706 | GAME( 199?, ep_marioa, ep_mario, maygayep, maygayep, 0, ROT0, "Maygay", "Super Mario (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5707 | GAME( 199?, ep_mariob, ep_mario, maygayep, maygayep, 0, ROT0, "Maygay", "Super Mario (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5708 | GAME( 199?, ep_marioc, ep_mario, maygayep, maygayep, 0, ROT0, "Maygay", "Super Mario (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5709 | GAME( 199?, ep_mariod, ep_mario, maygayep, maygayep, 0, ROT0, "Maygay", "Super Mario (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5710 | GAME( 199?, ep_marioe, ep_mario, maygayep, maygayep, 0, ROT0, "Maygay", "Super Mario (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5711 | GAME( 199?, ep_mariof, ep_mario, maygayep, maygayep, 0, ROT0, "Maygay", "Super Mario (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5712 | GAME( 199?, ep_mariog, ep_mario, maygayep, maygayep, 0, ROT0, "Maygay", "Super Mario (Maygay) (EPOCH) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5713 | GAME( 199?, ep_marioh, ep_mario, maygayep, maygayep, 0, ROT0, "Maygay", "Super Mario (Maygay) (EPOCH) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5705 | GAME( 199?, ep_mario, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Super Mario (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5706 | GAME( 199?, ep_marioa, ep_mario, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Super Mario (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5707 | GAME( 199?, ep_mariob, ep_mario, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Super Mario (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5708 | GAME( 199?, ep_marioc, ep_mario, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Super Mario (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5709 | GAME( 199?, ep_mariod, ep_mario, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Super Mario (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5710 | GAME( 199?, ep_marioe, ep_mario, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Super Mario (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5711 | GAME( 199?, ep_mariof, ep_mario, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Super Mario (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5712 | GAME( 199?, ep_mariog, ep_mario, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Super Mario (Maygay) (EPOCH) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5713 | GAME( 199?, ep_marioh, ep_mario, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Super Mario (Maygay) (EPOCH) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5714 | 5714 | |
| 5715 | GAME( 199?, ep_tincn, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Tin Can Alley (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5716 | GAME( 199?, ep_tincna, ep_tincn, maygayep, maygayep, 0, ROT0, "Maygay", "Tin Can Alley (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5715 | GAME( 199?, ep_tincn, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Tin Can Alley (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5716 | GAME( 199?, ep_tincna, ep_tincn, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Tin Can Alley (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5717 | 5717 | |
| 5718 | GAME( 199?, ep_tonfn, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Tons Of Fun (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5719 | GAME( 199?, ep_tonfna, ep_tonfn, maygayep, maygayep, 0, ROT0, "Maygay", "Tons Of Fun (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5718 | GAME( 199?, ep_tonfn, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Tons Of Fun (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5719 | GAME( 199?, ep_tonfna, ep_tonfn, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Tons Of Fun (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5720 | 5720 | |
| 5721 | GAME( 199?, ep_tcrwn, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Triple Crown (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5722 | GAME( 199?, ep_tcrwna, ep_tcrwn, maygayep, maygayep, 0, ROT0, "Maygay", "Triple Crown (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5723 | GAME( 199?, ep_tcrwnb, ep_tcrwn, maygayep, maygayep, 0, ROT0, "Maygay", "Triple Crown (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5724 | GAME( 199?, ep_tcrwnc, ep_tcrwn, maygayep, maygayep, 0, ROT0, "Maygay", "Triple Crown (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5725 | GAME( 199?, ep_tcrwnd, ep_tcrwn, maygayep, maygayep, 0, ROT0, "Maygay", "Triple Crown (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5726 | GAME( 199?, ep_tcrwne, ep_tcrwn, maygayep, maygayep, 0, ROT0, "Maygay", "Triple Crown (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5721 | GAME( 199?, ep_tcrwn, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Triple Crown (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5722 | GAME( 199?, ep_tcrwna, ep_tcrwn, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Triple Crown (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5723 | GAME( 199?, ep_tcrwnb, ep_tcrwn, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Triple Crown (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5724 | GAME( 199?, ep_tcrwnc, ep_tcrwn, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Triple Crown (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5725 | GAME( 199?, ep_tcrwnd, ep_tcrwn, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Triple Crown (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5726 | GAME( 199?, ep_tcrwne, ep_tcrwn, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Triple Crown (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5727 | 5727 | |
| 5728 | GAME( 199?, ep_word, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Word Up (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5729 | GAME( 199?, ep_worda, ep_word, maygayep, maygayep, 0, ROT0, "Maygay", "Word Up (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5730 | GAME( 199?, ep_wordb, ep_word, maygayep, maygayep, 0, ROT0, "Maygay", "Word Up (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5731 | GAME( 199?, ep_wordc, ep_word, maygayep, maygayep, 0, ROT0, "Maygay", "Word Up (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5732 | GAME( 199?, ep_wordd, ep_word, maygayep, maygayep, 0, ROT0, "Maygay", "Word Up (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5733 | GAME( 199?, ep_worde, ep_word, maygayep, maygayep, 0, ROT0, "Maygay", "Word Up (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5734 | GAME( 199?, ep_wordf, ep_word, maygayep, maygayep, 0, ROT0, "Maygay", "Word Up (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5735 | GAME( 199?, ep_wordg, ep_word, maygayep, maygayep, 0, ROT0, "Maygay", "Word Up (Maygay) (EPOCH) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5728 | GAME( 199?, ep_word, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Word Up (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5729 | GAME( 199?, ep_worda, ep_word, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Word Up (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5730 | GAME( 199?, ep_wordb, ep_word, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Word Up (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5731 | GAME( 199?, ep_wordc, ep_word, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Word Up (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5732 | GAME( 199?, ep_wordd, ep_word, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Word Up (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5733 | GAME( 199?, ep_worde, ep_word, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Word Up (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5734 | GAME( 199?, ep_wordf, ep_word, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Word Up (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5735 | GAME( 199?, ep_wordg, ep_word, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Word Up (Maygay) (EPOCH) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5736 | 5736 | |
| 5737 | GAME( 199?, ep_xtra, 0, maygayep, maygayep, 0, ROT0, "Maygay", "X-tra X-tra (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5738 | GAME( 199?, ep_xtraa, ep_xtra, maygayep, maygayep, 0, ROT0, "Maygay", "X-tra X-tra (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5737 | GAME( 199?, ep_xtra, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "X-tra X-tra (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5738 | GAME( 199?, ep_xtraa, ep_xtra, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "X-tra X-tra (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5739 | 5739 | |
| 5740 | GAME( 199?, ep_25crt, 0, maygayep, maygayep, 0, ROT0, "Maygay", "25 Carrot Gold (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5741 | GAME( 199?, ep_25crta, ep_25crt, maygayep, maygayep, 0, ROT0, "Maygay", "25 Carrot Gold (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5742 | GAME( 199?, ep_25crtb, ep_25crt, maygayep, maygayep, 0, ROT0, "Maygay", "25 Carrot Gold (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5743 | GAME( 199?, ep_25crtc, ep_25crt, maygayep, maygayep, 0, ROT0, "Maygay", "25 Carrot Gold (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5744 | GAME( 199?, ep_25crtd, ep_25crt, maygayep, maygayep, 0, ROT0, "Maygay", "25 Carrot Gold (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5740 | GAME( 199?, ep_25crt, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "25 Carrot Gold (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5741 | GAME( 199?, ep_25crta, ep_25crt, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "25 Carrot Gold (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5742 | GAME( 199?, ep_25crtb, ep_25crt, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "25 Carrot Gold (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5743 | GAME( 199?, ep_25crtc, ep_25crt, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "25 Carrot Gold (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5744 | GAME( 199?, ep_25crtd, ep_25crt, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "25 Carrot Gold (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5745 | 5745 | |
| 5746 | GAME( 199?, ep_bartk, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Bar Trekkin (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5747 | GAME( 199?, ep_bartka, ep_bartk, maygayep, maygayep, 0, ROT0, "Maygay", "Bar Trekkin (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5748 | GAME( 199?, ep_bartkb, ep_bartk, maygayep, maygayep, 0, ROT0, "Maygay", "Bar Trekkin (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5749 | GAME( 199?, ep_bartkc, ep_bartk, maygayep, maygayep, 0, ROT0, "Maygay", "Bar Trekkin (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5750 | GAME( 199?, ep_bartkd, ep_bartk, maygayep, maygayep, 0, ROT0, "Maygay", "Bar Trekkin (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5751 | GAME( 199?, ep_bartke, ep_bartk, maygayep, maygayep, 0, ROT0, "Maygay", "Bar Trekkin (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5752 | GAME( 199?, ep_bartkf, ep_bartk, maygayep, maygayep, 0, ROT0, "Maygay", "Bar Trekkin (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5746 | GAME( 199?, ep_bartk, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Bar Trekkin (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5747 | GAME( 199?, ep_bartka, ep_bartk, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Bar Trekkin (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5748 | GAME( 199?, ep_bartkb, ep_bartk, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Bar Trekkin (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5749 | GAME( 199?, ep_bartkc, ep_bartk, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Bar Trekkin (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5750 | GAME( 199?, ep_bartkd, ep_bartk, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Bar Trekkin (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5751 | GAME( 199?, ep_bartke, ep_bartk, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Bar Trekkin (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5752 | GAME( 199?, ep_bartkf, ep_bartk, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Bar Trekkin (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5753 | 5753 | |
| 5754 | GAME( 199?, ep_batls, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Battleships (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5755 | GAME( 199?, ep_batlsa, ep_batls, maygayep, maygayep, 0, ROT0, "Maygay", "Battleships (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5756 | GAME( 199?, ep_batlsb, ep_batls, maygayep, maygayep, 0, ROT0, "Maygay", "Battleships (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5757 | GAME( 199?, ep_batlsc, ep_batls, maygayep, maygayep, 0, ROT0, "Maygay", "Battleships (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5754 | GAME( 199?, ep_batls, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Battleships (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5755 | GAME( 199?, ep_batlsa, ep_batls, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Battleships (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5756 | GAME( 199?, ep_batlsb, ep_batls, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Battleships (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5757 | GAME( 199?, ep_batlsc, ep_batls, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Battleships (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5758 | 5758 | |
| 5759 | GAME( 199?, ep_bbonz, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Bingo Bonanza (Maygay - Union) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5760 | GAME( 199?, ep_bbonza, ep_bbonz, maygayep, maygayep, 0, ROT0, "Maygay", "Bingo Bonanza (Maygay - Union) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5759 | GAME( 199?, ep_bbonz, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Bingo Bonanza (Maygay - Union) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5760 | GAME( 199?, ep_bbonza, ep_bbonz, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Bingo Bonanza (Maygay - Union) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5761 | 5761 | |
| 5762 | GAME( 199?, ep_bubsq, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Bubble & Squeak (Extreme) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5763 | GAME( 199?, ep_bubsqa, ep_bubsq, maygayep, maygayep, 0, ROT0, "Maygay", "Bubble & Squeak (Extreme) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5764 | GAME( 199?, ep_bubsqb, ep_bubsq, maygayep, maygayep, 0, ROT0, "Maygay", "Bubble & Squeak (Extreme) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5765 | GAME( 199?, ep_bubsqc, ep_bubsq, maygayep, maygayep, 0, ROT0, "Maygay", "Bubble & Squeak (Extreme) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5766 | GAME( 199?, ep_bubsqd, ep_bubsq, maygayep, maygayep, 0, ROT0, "Maygay", "Bubble & Squeak (Extreme) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5762 | GAME( 199?, ep_bubsq, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Bubble & Squeak (Extreme) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5763 | GAME( 199?, ep_bubsqa, ep_bubsq, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Bubble & Squeak (Extreme) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5764 | GAME( 199?, ep_bubsqb, ep_bubsq, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Bubble & Squeak (Extreme) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5765 | GAME( 199?, ep_bubsqc, ep_bubsq, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Bubble & Squeak (Extreme) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5766 | GAME( 199?, ep_bubsqd, ep_bubsq, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Bubble & Squeak (Extreme) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5767 | 5767 | |
| 5768 | GAME( 199?, ep_cdspn, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Cardinal Spin (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5769 | GAME( 199?, ep_cdspna, ep_cdspn, maygayep, maygayep, 0, ROT0, "Maygay", "Cardinal Spin (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5768 | GAME( 199?, ep_cdspn, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cardinal Spin (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5769 | GAME( 199?, ep_cdspna, ep_cdspn, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cardinal Spin (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5770 | 5770 | |
| 5771 | GAME( 199?, ep_cosc, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Carry On Screaming (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5772 | GAME( 199?, ep_cosca, ep_cosc, maygayep, maygayep, 0, ROT0, "Maygay", "Carry On Screaming (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5771 | GAME( 199?, ep_cosc, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Carry On Screaming (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5772 | GAME( 199?, ep_cosca, ep_cosc, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Carry On Screaming (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5773 | 5773 | |
| 5774 | GAME( 199?, ep_cahoy, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Ahoy (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5775 | GAME( 199?, ep_cahoya, ep_cahoy, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Ahoy (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5776 | GAME( 199?, ep_cahoyb, ep_cahoy, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Ahoy (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5774 | GAME( 199?, ep_cahoy, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Ahoy (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5775 | GAME( 199?, ep_cahoya, ep_cahoy, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Ahoy (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5776 | GAME( 199?, ep_cahoyb, ep_cahoy, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Ahoy (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5777 | 5777 | |
| 5778 | GAME( 199?, ep_ccock, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Cocktail (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5779 | GAME( 199?, ep_ccocka, ep_ccock, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Cocktail (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5780 | GAME( 199?, ep_ccockb, ep_ccock, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Cocktail (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5781 | GAME( 199?, ep_ccockc, ep_ccock, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Cocktail (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5778 | GAME( 199?, ep_ccock, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Cocktail (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5779 | GAME( 199?, ep_ccocka, ep_ccock, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Cocktail (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5780 | GAME( 199?, ep_ccockb, ep_ccock, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Cocktail (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5781 | GAME( 199?, ep_ccockc, ep_ccock, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Cocktail (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5782 | 5782 | |
| 5783 | GAME( 199?, ep_cgord, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Gordon (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5784 | GAME( 199?, ep_cgorda, ep_cgord, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Gordon (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5785 | GAME( 199?, ep_cgordb, ep_cgord, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Gordon (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5786 | GAME( 199?, ep_cgordc, ep_cgord, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Gordon (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5783 | GAME( 199?, ep_cgord, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Gordon (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5784 | GAME( 199?, ep_cgorda, ep_cgord, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Gordon (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5785 | GAME( 199?, ep_cgordb, ep_cgord, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Gordon (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5786 | GAME( 199?, ep_cgordc, ep_cgord, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Gordon (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5787 | 5787 | |
| 5788 | GAME( 199?, ep_cshpn, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Cash In The Pan (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5789 | GAME( 199?, ep_cshpna, ep_cshpn, maygayep, maygayep, 0, ROT0, "Maygay", "Cash In The Pan (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5788 | GAME( 199?, ep_cshpn, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash In The Pan (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5789 | GAME( 199?, ep_cshpna, ep_cshpn, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash In The Pan (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5790 | 5790 | |
| 5791 | GAME( 199?, ep_ctit, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Of The Titans (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5792 | GAME( 199?, ep_ctita, ep_ctit, maygayep, maygayep, 0, ROT0, "Maygay", "Cash Of The Titans (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5791 | GAME( 199?, ep_ctit, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Of The Titans (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5792 | GAME( 199?, ep_ctita, ep_ctit, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cash Of The Titans (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5793 | 5793 | |
| 5794 | GAME( 199?, ep_cashn, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Cashino (Maygay - Extreme) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5795 | GAME( 199?, ep_cashna, ep_cashn, maygayep, maygayep, 0, ROT0, "Maygay", "Cashino (Maygay - Extreme) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5794 | GAME( 199?, ep_cashn, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cashino (Maygay - Extreme) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5795 | GAME( 199?, ep_cashna, ep_cashn, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cashino (Maygay - Extreme) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5796 | 5796 | |
| 5797 | GAME( 199?, ep_casgc, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Casino Grand Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5798 | GAME( 199?, ep_casgca, ep_casgc, maygayep, maygayep, 0, ROT0, "Maygay", "Casino Grand Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5799 | GAME( 199?, ep_casgcb, ep_casgc, maygayep, maygayep, 0, ROT0, "Maygay", "Casino Grand Club (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5800 | GAME( 199?, ep_casgcc, ep_casgc, maygayep, maygayep, 0, ROT0, "Maygay", "Casino Grand Club (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5797 | GAME( 199?, ep_casgc, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Casino Grand Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5798 | GAME( 199?, ep_casgca, ep_casgc, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Casino Grand Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5799 | GAME( 199?, ep_casgcb, ep_casgc, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Casino Grand Club (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5800 | GAME( 199?, ep_casgcc, ep_casgc, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Casino Grand Club (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5801 | 5801 | |
| 5802 | GAME( 199?, ep_casrd, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Casino Royale Deluxe Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5803 | GAME( 199?, ep_casrda, ep_casrd, maygayep, maygayep, 0, ROT0, "Maygay", "Casino Royale Deluxe Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5802 | GAME( 199?, ep_casrd, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Casino Royale Deluxe Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5803 | GAME( 199?, ep_casrda, ep_casrd, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Casino Royale Deluxe Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5804 | 5804 | |
| 5805 | GAME( 199?, ep_chock, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Chocks Away (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5806 | GAME( 199?, ep_chocka, ep_chock, maygayep, maygayep, 0, ROT0, "Maygay", "Chocks Away (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5807 | GAME( 199?, ep_chockb, ep_chock, maygayep, maygayep, 0, ROT0, "Maygay", "Chocks Away (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5805 | GAME( 199?, ep_chock, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Chocks Away (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5806 | GAME( 199?, ep_chocka, ep_chock, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Chocks Away (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5807 | GAME( 199?, ep_chockb, ep_chock, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Chocks Away (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5808 | 5808 | |
| 5809 | GAME( 199?, ep_cock, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5810 | GAME( 199?, ep_cocka, ep_cock, maygayep, maygayep, 0, ROT0, "Maygay", "Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5811 | GAME( 199?, ep_cockb, ep_cock, maygayep, maygayep, 0, ROT0, "Maygay", "Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5812 | GAME( 199?, ep_cockc, ep_cock, maygayep, maygayep, 0, ROT0, "Maygay", "Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5813 | GAME( 199?, ep_cockd, ep_cock, maygayep, maygayep, 0, ROT0, "Maygay", "Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5814 | GAME( 199?, ep_cocke, ep_cock, maygayep, maygayep, 0, ROT0, "Maygay", "Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5809 | GAME( 199?, ep_cock, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5810 | GAME( 199?, ep_cocka, ep_cock, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5811 | GAME( 199?, ep_cockb, ep_cock, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5812 | GAME( 199?, ep_cockc, ep_cock, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5813 | GAME( 199?, ep_cockd, ep_cock, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5814 | GAME( 199?, ep_cocke, ep_cock, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5815 | 5815 | |
| 5816 | GAME( 199?, ep_commd, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Complete Madness (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5817 | GAME( 199?, ep_commda, ep_commd, maygayep, maygayep, 0, ROT0, "Maygay", "Complete Madness (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5818 | GAME( 199?, ep_commdb, ep_commd, maygayep, maygayep, 0, ROT0, "Maygay", "Complete Madness (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5819 | GAME( 199?, ep_commdc, ep_commd, maygayep, maygayep, 0, ROT0, "Maygay", "Complete Madness (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5820 | GAME( 199?, ep_commdd, ep_commd, maygayep, maygayep, 0, ROT0, "Maygay", "Complete Madness (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5816 | GAME( 199?, ep_commd, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Complete Madness (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5817 | GAME( 199?, ep_commda, ep_commd, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Complete Madness (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5818 | GAME( 199?, ep_commdb, ep_commd, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Complete Madness (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5819 | GAME( 199?, ep_commdc, ep_commd, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Complete Madness (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5820 | GAME( 199?, ep_commdd, ep_commd, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Complete Madness (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5821 | 5821 | |
| 5822 | GAME( 199?, ep_cor2, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Coronation Street 2 (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5823 | GAME( 199?, ep_cor2a, ep_cor2, maygayep, maygayep, 0, ROT0, "Maygay", "Coronation Street 2 (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5824 | GAME( 199?, ep_cor2b, ep_cor2, maygayep, maygayep, 0, ROT0, "Maygay", "Coronation Street 2 (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5825 | GAME( 199?, ep_cor2c, ep_cor2, maygayep, maygayep, 0, ROT0, "Maygay", "Coronation Street 2 (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5822 | GAME( 199?, ep_cor2, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Coronation Street 2 (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5823 | GAME( 199?, ep_cor2a, ep_cor2, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Coronation Street 2 (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5824 | GAME( 199?, ep_cor2b, ep_cor2, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Coronation Street 2 (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5825 | GAME( 199?, ep_cor2c, ep_cor2, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Coronation Street 2 (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5826 | 5826 | |
| 5827 | GAME( 199?, ep_cormn, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Coronation Street Monopoly Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5828 | GAME( 199?, ep_cormna, ep_cormn, maygayep, maygayep, 0, ROT0, "Maygay", "Coronation Street Monopoly Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5827 | GAME( 199?, ep_cormn, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Coronation Street Monopoly Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5828 | GAME( 199?, ep_cormna, ep_cormn, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Coronation Street Monopoly Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5829 | 5829 | |
| 5830 | GAME( 199?, ep_cycl, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Cyclone Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5831 | GAME( 199?, ep_cycla, ep_cycl, maygayep, maygayep, 0, ROT0, "Maygay", "Cyclone Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5832 | GAME( 199?, ep_cyclb, ep_cycl, maygayep, maygayep, 0, ROT0, "Maygay", "Cyclone Club (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5833 | GAME( 199?, ep_cyclc, ep_cycl, maygayep, maygayep, 0, ROT0, "Maygay", "Cyclone Club (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5830 | GAME( 199?, ep_cycl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cyclone Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5831 | GAME( 199?, ep_cycla, ep_cycl, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cyclone Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5832 | GAME( 199?, ep_cyclb, ep_cycl, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cyclone Club (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5833 | GAME( 199?, ep_cyclc, ep_cycl, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Cyclone Club (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5834 | 5834 | |
| 5835 | GAME( 199?, ep_duff, 0, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5836 | GAME( 199?, ep_duffa, ep_duff, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5837 | GAME( 199?, ep_duffb, ep_duff, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5838 | GAME( 199?, ep_duffc, ep_duff, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5835 | GAME( 199?, ep_duff, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5836 | GAME( 199?, ep_duffa, ep_duff, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5837 | GAME( 199?, ep_duffb, ep_duff, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5838 | GAME( 199?, ep_duffc, ep_duff, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5839 | 5839 | |
| 5840 | GAME( 199?, ep_flash, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Flashback (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5841 | GAME( 199?, ep_flasha, ep_flash, maygayep, maygayep, 0, ROT0, "Maygay", "Flashback (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5842 | GAME( 199?, ep_flashb, ep_flash, maygayep, maygayep, 0, ROT0, "Maygay", "Flashback (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5843 | GAME( 199?, ep_flashc, ep_flash, maygayep, maygayep, 0, ROT0, "Maygay", "Flashback (Maygay - Impulse) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5844 | GAME( 199?, ep_flashd, ep_flash, maygayep, maygayep, 0, ROT0, "Maygay", "Flashback (Maygay - Impulse) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5845 | GAME( 199?, ep_flashe, ep_flash, maygayep, maygayep, 0, ROT0, "Maygay", "Flashback (Maygay - Impulse) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5846 | GAME( 199?, ep_flashf, ep_flash, maygayep, maygayep, 0, ROT0, "Maygay", "Flashback (Maygay - Impulse) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5840 | GAME( 199?, ep_flash, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Flashback (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5841 | GAME( 199?, ep_flasha, ep_flash, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Flashback (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5842 | GAME( 199?, ep_flashb, ep_flash, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Flashback (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5843 | GAME( 199?, ep_flashc, ep_flash, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Flashback (Maygay - Impulse) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5844 | GAME( 199?, ep_flashd, ep_flash, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Flashback (Maygay - Impulse) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5845 | GAME( 199?, ep_flashe, ep_flash, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Flashback (Maygay - Impulse) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5846 | GAME( 199?, ep_flashf, ep_flash, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Flashback (Maygay - Impulse) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5847 | 5847 | |
| 5848 | GAME( 199?, ep_fortg, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Fortune & Glory (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5849 | GAME( 199?, ep_fortga, ep_fortg, maygayep, maygayep, 0, ROT0, "Maygay", "Fortune & Glory (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5850 | GAME( 199?, ep_fortgb, ep_fortg, maygayep, maygayep, 0, ROT0, "Maygay", "Fortune & Glory (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5848 | GAME( 199?, ep_fortg, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Fortune & Glory (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5849 | GAME( 199?, ep_fortga, ep_fortg, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Fortune & Glory (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5850 | GAME( 199?, ep_fortgb, ep_fortg, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Fortune & Glory (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5851 | 5851 | |
| 5852 | GAME( 199?, ep_fran, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Frantic (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5853 | GAME( 199?, ep_frana, ep_fran, maygayep, maygayep, 0, ROT0, "Maygay", "Frantic (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5852 | GAME( 199?, ep_fran, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Frantic (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5853 | GAME( 199?, ep_frana, ep_fran, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Frantic (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5854 | 5854 | |
| 5855 | GAME( 199?, ep_fnclb, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Fruit & Nudge Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5856 | GAME( 199?, ep_fnclba, ep_fnclb, maygayep, maygayep, 0, ROT0, "Maygay", "Fruit & Nudge Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5855 | GAME( 199?, ep_fnclb, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Fruit & Nudge Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5856 | GAME( 199?, ep_fnclba, ep_fnclb, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Fruit & Nudge Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5857 | 5857 | |
| 5858 | GAME( 199?, ep_fgods, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Fruit Of The Gods (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5859 | GAME( 199?, ep_fgodsa, ep_fgods, maygayep, maygayep, 0, ROT0, "Maygay", "Fruit Of The Gods (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5860 | GAME( 199?, ep_fgodsb, ep_fgods, maygayep, maygayep, 0, ROT0, "Maygay", "Fruit Of The Gods (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5861 | GAME( 199?, ep_fgodsc, ep_fgods, maygayep, maygayep, 0, ROT0, "Maygay", "Fruit Of The Gods (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5862 | GAME( 199?, ep_fgodsd, ep_fgods, maygayep, maygayep, 0, ROT0, "Maygay", "Fruit Of The Gods (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5863 | GAME( 199?, ep_fgodse, ep_fgods, maygayep, maygayep, 0, ROT0, "Maygay", "Fruit Of The Gods (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5864 | GAME( 199?, ep_fgodsf, ep_fgods, maygayep, maygayep, 0, ROT0, "Maygay", "Fruit Of The Gods (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5865 | GAME( 199?, ep_fgodsg, ep_fgods, maygayep, maygayep, 0, ROT0, "Maygay", "Fruit Of The Gods (Maygay) (EPOCH) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5858 | GAME( 199?, ep_fgods, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Fruit Of The Gods (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5859 | GAME( 199?, ep_fgodsa, ep_fgods, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Fruit Of The Gods (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5860 | GAME( 199?, ep_fgodsb, ep_fgods, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Fruit Of The Gods (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5861 | GAME( 199?, ep_fgodsc, ep_fgods, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Fruit Of The Gods (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5862 | GAME( 199?, ep_fgodsd, ep_fgods, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Fruit Of The Gods (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5863 | GAME( 199?, ep_fgodse, ep_fgods, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Fruit Of The Gods (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5864 | GAME( 199?, ep_fgodsf, ep_fgods, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Fruit Of The Gods (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5865 | GAME( 199?, ep_fgodsg, ep_fgods, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Fruit Of The Gods (Maygay) (EPOCH) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5866 | 5866 | |
| 5867 | GAME( 199?, ep_fullm, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Full Moon Fever (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5868 | GAME( 199?, ep_fullma, ep_fullm, maygayep, maygayep, 0, ROT0, "Maygay", "Full Moon Fever (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5869 | GAME( 199?, ep_fullmb, ep_fullm, maygayep, maygayep, 0, ROT0, "Maygay", "Full Moon Fever (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5870 | GAME( 199?, ep_fullmc, ep_fullm, maygayep, maygayep, 0, ROT0, "Maygay", "Full Moon Fever (Maygay - Impulse) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5871 | GAME( 199?, ep_fullmd, ep_fullm, maygayep, maygayep, 0, ROT0, "Maygay", "Full Moon Fever (Maygay - Impulse) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5872 | GAME( 199?, ep_fullme, ep_fullm, maygayep, maygayep, 0, ROT0, "Maygay", "Full Moon Fever (Maygay - Impulse) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5873 | GAME( 199?, ep_fullmf, ep_fullm, maygayep, maygayep, 0, ROT0, "Maygay", "Full Moon Fever (Maygay - Impulse) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5867 | GAME( 199?, ep_fullm, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Full Moon Fever (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5868 | GAME( 199?, ep_fullma, ep_fullm, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Full Moon Fever (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5869 | GAME( 199?, ep_fullmb, ep_fullm, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Full Moon Fever (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5870 | GAME( 199?, ep_fullmc, ep_fullm, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Full Moon Fever (Maygay - Impulse) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5871 | GAME( 199?, ep_fullmd, ep_fullm, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Full Moon Fever (Maygay - Impulse) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5872 | GAME( 199?, ep_fullme, ep_fullm, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Full Moon Fever (Maygay - Impulse) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5873 | GAME( 199?, ep_fullmf, ep_fullm, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Full Moon Fever (Maygay - Impulse) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5874 | 5874 | |
| 5875 | GAME( 199?, ep_funny, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Funny Money (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5876 | GAME( 199?, ep_funnya, ep_funny, maygayep, maygayep, 0, ROT0, "Maygay", "Funny Money (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5877 | GAME( 199?, ep_funnyb, ep_funny, maygayep, maygayep, 0, ROT0, "Maygay", "Funny Money (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5878 | GAME( 199?, ep_funnyc, ep_funny, maygayep, maygayep, 0, ROT0, "Maygay", "Funny Money (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5879 | GAME( 199?, ep_funnyd, ep_funny, maygayep, maygayep, 0, ROT0, "Maygay", "Funny Money (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5880 | GAME( 199?, ep_funnye, ep_funny, maygayep, maygayep, 0, ROT0, "Maygay", "Funny Money (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5881 | GAME( 199?, ep_funnyf, ep_funny, maygayep, maygayep, 0, ROT0, "Maygay", "Funny Money (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5882 | GAME( 199?, ep_funnyg, ep_funny, maygayep, maygayep, 0, ROT0, "Maygay", "Funny Money (Maygay) (EPOCH) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5875 | GAME( 199?, ep_funny, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Funny Money (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5876 | GAME( 199?, ep_funnya, ep_funny, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Funny Money (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5877 | GAME( 199?, ep_funnyb, ep_funny, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Funny Money (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5878 | GAME( 199?, ep_funnyc, ep_funny, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Funny Money (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5879 | GAME( 199?, ep_funnyd, ep_funny, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Funny Money (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5880 | GAME( 199?, ep_funnye, ep_funny, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Funny Money (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5881 | GAME( 199?, ep_funnyf, ep_funny, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Funny Money (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5882 | GAME( 199?, ep_funnyg, ep_funny, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Funny Money (Maygay) (EPOCH) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5883 | 5883 | |
| 5884 | GAME( 199?, ep_geron, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Geronimo (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5885 | GAME( 199?, ep_gerona, ep_geron, maygayep, maygayep, 0, ROT0, "Maygay", "Geronimo (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5886 | GAME( 199?, ep_geronb, ep_geron, maygayep, maygayep, 0, ROT0, "Maygay", "Geronimo (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5887 | GAME( 199?, ep_geronc, ep_geron, maygayep, maygayep, 0, ROT0, "Maygay", "Geronimo (Maygay - Impulse) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5888 | GAME( 199?, ep_gerond, ep_geron, maygayep, maygayep, 0, ROT0, "Maygay", "Geronimo (Maygay - Impulse) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5889 | GAME( 199?, ep_gerone, ep_geron, maygayep, maygayep, 0, ROT0, "Maygay", "Geronimo (Maygay - Impulse) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5884 | GAME( 199?, ep_geron, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Geronimo (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5885 | GAME( 199?, ep_gerona, ep_geron, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Geronimo (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5886 | GAME( 199?, ep_geronb, ep_geron, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Geronimo (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5887 | GAME( 199?, ep_geronc, ep_geron, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Geronimo (Maygay - Impulse) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5888 | GAME( 199?, ep_gerond, ep_geron, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Geronimo (Maygay - Impulse) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5889 | GAME( 199?, ep_gerone, ep_geron, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Geronimo (Maygay - Impulse) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5890 | 5890 | |
| 5891 | GAME( 199?, ep_gldtp, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Gold Top (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5892 | GAME( 199?, ep_gldtpa, ep_gldtp, maygayep, maygayep, 0, ROT0, "Maygay", "Gold Top (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5891 | GAME( 199?, ep_gldtp, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Gold Top (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5892 | GAME( 199?, ep_gldtpa, ep_gldtp, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Gold Top (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5893 | 5893 | |
| 5894 | GAME( 199?, ep_gesc2, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Great Escape 2 (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5895 | GAME( 199?, ep_gesc2a, ep_gesc2, maygayep, maygayep, 0, ROT0, "Maygay", "Great Escape 2 (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5894 | GAME( 199?, ep_gesc2, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Great Escape 2 (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5895 | GAME( 199?, ep_gesc2a, ep_gesc2, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Great Escape 2 (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5896 | 5896 | |
| 5897 | GAME( 199?, ep_geclb, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Great Escape Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5898 | GAME( 199?, ep_geclba, ep_geclb, maygayep, maygayep, 0, ROT0, "Maygay", "Great Escape Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5899 | GAME( 199?, ep_geclbb, ep_geclb, maygayep, maygayep, 0, ROT0, "Maygay", "Great Escape Club (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5897 | GAME( 199?, ep_geclb, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Great Escape Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5898 | GAME( 199?, ep_geclba, ep_geclb, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Great Escape Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5899 | GAME( 199?, ep_geclbb, ep_geclb, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Great Escape Club (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5900 | 5900 | |
| 5901 | GAME( 199?, ep_gresc, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Great Escape (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5902 | GAME( 199?, ep_gresca, ep_gresc, maygayep, maygayep, 0, ROT0, "Maygay", "Great Escape (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5901 | GAME( 199?, ep_gresc, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Great Escape (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5902 | GAME( 199?, ep_gresca, ep_gresc, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Great Escape (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5903 | 5903 | |
| 5904 | GAME( 199?, ep_gridr, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Gridrunner (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5905 | GAME( 199?, ep_gridra, ep_gridr, maygayep, maygayep, 0, ROT0, "Maygay", "Gridrunner (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5906 | GAME( 199?, ep_gridrb, ep_gridr, maygayep, maygayep, 0, ROT0, "Maygay", "Gridrunner (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5907 | GAME( 199?, ep_gridrc, ep_gridr, maygayep, maygayep, 0, ROT0, "Maygay", "Gridrunner (Maygay - Impulse) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5908 | GAME( 199?, ep_gridrd, ep_gridr, maygayep, maygayep, 0, ROT0, "Maygay", "Gridrunner (Maygay - Impulse) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5904 | GAME( 199?, ep_gridr, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Gridrunner (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5905 | GAME( 199?, ep_gridra, ep_gridr, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Gridrunner (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5906 | GAME( 199?, ep_gridrb, ep_gridr, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Gridrunner (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5907 | GAME( 199?, ep_gridrc, ep_gridr, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Gridrunner (Maygay - Impulse) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5908 | GAME( 199?, ep_gridrd, ep_gridr, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Gridrunner (Maygay - Impulse) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5909 | 5909 | |
| 5910 | GAME( 199?, ep_hhclb, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Haunted House Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5911 | GAME( 199?, ep_hhclba, ep_hhclb, maygayep, maygayep, 0, ROT0, "Maygay", "Haunted House Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5912 | GAME( 199?, ep_hhclbb, ep_hhclb, maygayep, maygayep, 0, ROT0, "Maygay", "Haunted House Club (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5913 | GAME( 199?, ep_hhclbc, ep_hhclb, maygayep, maygayep, 0, ROT0, "Maygay", "Haunted House Club (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5910 | GAME( 199?, ep_hhclb, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Haunted House Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5911 | GAME( 199?, ep_hhclba, ep_hhclb, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Haunted House Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5912 | GAME( 199?, ep_hhclbb, ep_hhclb, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Haunted House Club (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5913 | GAME( 199?, ep_hhclbc, ep_hhclb, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Haunted House Club (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5914 | 5914 | |
| 5915 | GAME( 199?, ep_hvns, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Heavens Above (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5916 | GAME( 199?, ep_hvnsa, ep_hvns, maygayep, maygayep, 0, ROT0, "Maygay", "Heavens Above (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5915 | GAME( 199?, ep_hvns, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Heavens Above (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5916 | GAME( 199?, ep_hvnsa, ep_hvns, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Heavens Above (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5917 | 5917 | |
| 5918 | GAME( 199?, ep_highv, 0, maygayep, maygayep, 0, ROT0, "Maygay", "High Voltage (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5919 | GAME( 199?, ep_highva, ep_highv, maygayep, maygayep, 0, ROT0, "Maygay", "High Voltage (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5920 | GAME( 199?, ep_highvb, ep_highv, maygayep, maygayep, 0, ROT0, "Maygay", "High Voltage (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5921 | GAME( 199?, ep_highvc, ep_highv, maygayep, maygayep, 0, ROT0, "Maygay", "High Voltage (Maygay - Impulse) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5922 | GAME( 199?, ep_highvd, ep_highv, maygayep, maygayep, 0, ROT0, "Maygay", "High Voltage (Maygay - Impulse) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5923 | GAME( 199?, ep_highve, ep_highv, maygayep, maygayep, 0, ROT0, "Maygay", "High Voltage (Maygay - Impulse) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5924 | GAME( 199?, ep_highvf, ep_highv, maygayep, maygayep, 0, ROT0, "Maygay", "High Voltage (Maygay - Impulse) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5918 | GAME( 199?, ep_highv, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "High Voltage (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5919 | GAME( 199?, ep_highva, ep_highv, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "High Voltage (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5920 | GAME( 199?, ep_highvb, ep_highv, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "High Voltage (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5921 | GAME( 199?, ep_highvc, ep_highv, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "High Voltage (Maygay - Impulse) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5922 | GAME( 199?, ep_highvd, ep_highv, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "High Voltage (Maygay - Impulse) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5923 | GAME( 199?, ep_highve, ep_highv, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "High Voltage (Maygay - Impulse) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5924 | GAME( 199?, ep_highvf, ep_highv, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "High Voltage (Maygay - Impulse) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5925 | 5925 | |
| 5926 | GAME( 199?, ep_hogmn, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Hog Money (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5927 | GAME( 199?, ep_hogmna, ep_hogmn, maygayep, maygayep, 0, ROT0, "Maygay", "Hog Money (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5928 | GAME( 199?, ep_hogmnb, ep_hogmn, maygayep, maygayep, 0, ROT0, "Maygay", "Hog Money (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5929 | GAME( 199?, ep_hogmnc, ep_hogmn, maygayep, maygayep, 0, ROT0, "Maygay", "Hog Money (Maygay - Impulse) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5926 | GAME( 199?, ep_hogmn, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Hog Money (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5927 | GAME( 199?, ep_hogmna, ep_hogmn, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Hog Money (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5928 | GAME( 199?, ep_hogmnb, ep_hogmn, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Hog Money (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5929 | GAME( 199?, ep_hogmnc, ep_hogmn, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Hog Money (Maygay - Impulse) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5930 | 5930 | |
| 5931 | GAME( 199?, ep_homer, 0, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5932 | GAME( 199?, ep_homera, ep_homer, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5933 | GAME( 199?, ep_homerb, ep_homer, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5934 | GAME( 199?, ep_homerc, ep_homer, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5935 | GAME( 199?, ep_homerd, ep_homer, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5936 | GAME( 199?, ep_homere, ep_homer, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5937 | GAME( 199?, ep_homerf, ep_homer, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5938 | GAME( 199?, ep_homerg, ep_homer, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5939 | GAME( 199?, ep_homerh, ep_homer, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5940 | GAME( 199?, ep_homeri, ep_homer, maygayep, maygayep, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5931 | GAME( 199?, ep_homer, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5932 | GAME( 199?, ep_homera, ep_homer, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5933 | GAME( 199?, ep_homerb, ep_homer, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5934 | GAME( 199?, ep_homerc, ep_homer, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5935 | GAME( 199?, ep_homerd, ep_homer, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5936 | GAME( 199?, ep_homere, ep_homer, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5937 | GAME( 199?, ep_homerf, ep_homer, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5938 | GAME( 199?, ep_homerg, ep_homer, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5939 | GAME( 199?, ep_homerh, ep_homer, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5940 | GAME( 199?, ep_homeri, ep_homer, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5941 | 5941 | |
| 5942 | GAME( 199?, ep_htdgs, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Hot Dogs (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5943 | GAME( 199?, ep_htdgsa, ep_htdgs, maygayep, maygayep, 0, ROT0, "Maygay", "Hot Dogs (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5942 | GAME( 199?, ep_htdgs, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Hot Dogs (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5943 | GAME( 199?, ep_htdgsa, ep_htdgs, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Hot Dogs (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5944 | 5944 | |
| 5945 | GAME( 199?, ep_hubbl, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Hubble Bubble (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5946 | GAME( 199?, ep_hubbla, ep_hubbl, maygayep, maygayep, 0, ROT0, "Maygay", "Hubble Bubble (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5945 | GAME( 199?, ep_hubbl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Hubble Bubble (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5946 | GAME( 199?, ep_hubbla, ep_hubbl, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Hubble Bubble (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5947 | 5947 | |
| 5948 | GAME( 199?, ep_huric, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Hurricane (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5949 | GAME( 199?, ep_hurica, ep_huric, maygayep, maygayep, 0, ROT0, "Maygay", "Hurricane (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5950 | GAME( 199?, ep_huricb, ep_huric, maygayep, maygayep, 0, ROT0, "Maygay", "Hurricane (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5951 | GAME( 199?, ep_huricc, ep_huric, maygayep, maygayep, 0, ROT0, "Maygay", "Hurricane (Maygay - Impulse) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5952 | GAME( 199?, ep_huricd, ep_huric, maygayep, maygayep, 0, ROT0, "Maygay", "Hurricane (Maygay - Impulse) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5953 | GAME( 199?, ep_hurice, ep_huric, maygayep, maygayep, 0, ROT0, "Maygay", "Hurricane (Maygay - Impulse) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5948 | GAME( 199?, ep_huric, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Hurricane (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5949 | GAME( 199?, ep_hurica, ep_huric, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Hurricane (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5950 | GAME( 199?, ep_huricb, ep_huric, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Hurricane (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5951 | GAME( 199?, ep_huricc, ep_huric, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Hurricane (Maygay - Impulse) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5952 | GAME( 199?, ep_huricd, ep_huric, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Hurricane (Maygay - Impulse) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5953 | GAME( 199?, ep_hurice, ep_huric, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Hurricane (Maygay - Impulse) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5954 | 5954 | |
| 5955 | GAME( 199?, ep_hyst, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Hysteria (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5956 | GAME( 199?, ep_hysta, ep_hyst, maygayep, maygayep, 0, ROT0, "Maygay", "Hysteria (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5955 | GAME( 199?, ep_hyst, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Hysteria (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5956 | GAME( 199?, ep_hysta, ep_hyst, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Hysteria (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5957 | 5957 | |
| 5958 | GAME( 199?, ep_icebg, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5959 | GAME( 199?, ep_icebga, ep_icebg, maygayep, maygayep, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5960 | GAME( 199?, ep_icebgb, ep_icebg, maygayep, maygayep, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5961 | GAME( 199?, ep_icebgc, ep_icebg, maygayep, maygayep, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5962 | GAME( 199?, ep_icebgd, ep_icebg, maygayep, maygayep, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5963 | GAME( 199?, ep_icebge, ep_icebg, maygayep, maygayep, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5964 | GAME( 199?, ep_icebgf, ep_icebg, maygayep, maygayep, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5965 | GAME( 199?, ep_icebgg, ep_icebg, maygayep, maygayep, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5966 | GAME( 199?, ep_icebgh, ep_icebg, maygayep, maygayep, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5967 | GAME( 199?, ep_icebgi, ep_icebg, maygayep, maygayep, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5958 | GAME( 199?, ep_icebg, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5959 | GAME( 199?, ep_icebga, ep_icebg, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5960 | GAME( 199?, ep_icebgb, ep_icebg, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5961 | GAME( 199?, ep_icebgc, ep_icebg, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5962 | GAME( 199?, ep_icebgd, ep_icebg, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5963 | GAME( 199?, ep_icebge, ep_icebg, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5964 | GAME( 199?, ep_icebgf, ep_icebg, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5965 | GAME( 199?, ep_icebgg, ep_icebg, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5966 | GAME( 199?, ep_icebgh, ep_icebg, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5967 | GAME( 199?, ep_icebgi, ep_icebg, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ice Burger (Maygay) (EPOCH) (set 10)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5968 | 5968 | |
| 5969 | GAME( 199?, ep_inca, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Inca Dinka Do (Maygay - Extreme) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5970 | GAME( 199?, ep_incaa, ep_inca, maygayep, maygayep, 0, ROT0, "Maygay", "Inca Dinka Do (Maygay - Extreme) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5971 | GAME( 199?, ep_incab, ep_inca, maygayep, maygayep, 0, ROT0, "Maygay", "Inca Dinka Do (Maygay - Extreme) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5969 | GAME( 199?, ep_inca, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Inca Dinka Do (Maygay - Extreme) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5970 | GAME( 199?, ep_incaa, ep_inca, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Inca Dinka Do (Maygay - Extreme) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5971 | GAME( 199?, ep_incab, ep_inca, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Inca Dinka Do (Maygay - Extreme) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5972 | 5972 | |
| 5973 | GAME( 199?, ep_itjb2, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Italian Job 2 (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5974 | GAME( 199?, ep_itjb2a, ep_itjb2, maygayep, maygayep, 0, ROT0, "Maygay", "Italian Job 2 (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5975 | GAME( 199?, ep_itjb2b, ep_itjb2, maygayep, maygayep, 0, ROT0, "Maygay", "Italian Job 2 (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5976 | GAME( 199?, ep_itjb2c, ep_itjb2, maygayep, maygayep, 0, ROT0, "Maygay", "Italian Job 2 (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5973 | GAME( 199?, ep_itjb2, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Italian Job 2 (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5974 | GAME( 199?, ep_itjb2a, ep_itjb2, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Italian Job 2 (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5975 | GAME( 199?, ep_itjb2b, ep_itjb2, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Italian Job 2 (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5976 | GAME( 199?, ep_itjb2c, ep_itjb2, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Italian Job 2 (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5977 | 5977 | |
| 5978 | GAME( 199?, ep_ijcl, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Italian Job Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5979 | GAME( 199?, ep_ijcla, ep_ijcl, maygayep, maygayep, 0, ROT0, "Maygay", "Italian Job Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5978 | GAME( 199?, ep_ijcl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Italian Job Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5979 | GAME( 199?, ep_ijcla, ep_ijcl, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Italian Job Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5980 | 5980 | |
| 5981 | GAME( 2001, ep_ijob, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Italian Job (Maygay) (EPOCH, v2.1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5982 | GAME( 2001, ep_ijoba, ep_ijob, maygayep, maygayep, 0, ROT0, "Maygay", "Italian Job (Maygay) (EPOCH, v1.1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5981 | GAME( 2001, ep_ijob, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Italian Job (Maygay) (EPOCH, v2.1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5982 | GAME( 2001, ep_ijoba, ep_ijob, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Italian Job (Maygay) (EPOCH, v1.1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5983 | 5983 | |
| 5984 | GAME( 199?, ep_jakbn, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Jackpot & The Beanstreak (Extreme) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5985 | GAME( 199?, ep_jakbna, ep_jakbn, maygayep, maygayep, 0, ROT0, "Maygay", "Jackpot & The Beanstreak (Extreme) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5986 | GAME( 199?, ep_jakbnb, ep_jakbn, maygayep, maygayep, 0, ROT0, "Maygay", "Jackpot & The Beanstreak (Extreme) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5987 | GAME( 199?, ep_jakbnc, ep_jakbn, maygayep, maygayep, 0, ROT0, "Maygay", "Jackpot & The Beanstreak (Extreme) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5984 | GAME( 199?, ep_jakbn, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Jackpot & The Beanstreak (Extreme) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5985 | GAME( 199?, ep_jakbna, ep_jakbn, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Jackpot & The Beanstreak (Extreme) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5986 | GAME( 199?, ep_jakbnb, ep_jakbn, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Jackpot & The Beanstreak (Extreme) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5987 | GAME( 199?, ep_jakbnc, ep_jakbn, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Jackpot & The Beanstreak (Extreme) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5988 | 5988 | |
| 5989 | GAME( 199?, ep_jsttt, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Just The Ticket (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5990 | GAME( 199?, ep_jsttta, ep_jsttt, maygayep, maygayep, 0, ROT0, "Maygay", "Just The Ticket (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5991 | GAME( 199?, ep_jstttb, ep_jsttt, maygayep, maygayep, 0, ROT0, "Maygay", "Just The Ticket (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5992 | GAME( 199?, ep_jstttc, ep_jsttt, maygayep, maygayep, 0, ROT0, "Maygay", "Just The Ticket (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5993 | GAME( 199?, ep_jstttd, ep_jsttt, maygayep, maygayep, 0, ROT0, "Maygay", "Just The Ticket (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5994 | GAME( 199?, ep_jsttte, ep_jsttt, maygayep, maygayep, 0, ROT0, "Maygay", "Just The Ticket (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5995 | GAME( 199?, ep_jstttf, ep_jsttt, maygayep, maygayep, 0, ROT0, "Maygay", "Just The Ticket (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5996 | GAME( 199?, ep_jstttg, ep_jsttt, maygayep, maygayep, 0, ROT0, "Maygay", "Just The Ticket (Maygay) (EPOCH) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5989 | GAME( 199?, ep_jsttt, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Just The Ticket (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5990 | GAME( 199?, ep_jsttta, ep_jsttt, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Just The Ticket (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5991 | GAME( 199?, ep_jstttb, ep_jsttt, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Just The Ticket (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5992 | GAME( 199?, ep_jstttc, ep_jsttt, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Just The Ticket (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5993 | GAME( 199?, ep_jstttd, ep_jsttt, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Just The Ticket (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5994 | GAME( 199?, ep_jsttte, ep_jsttt, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Just The Ticket (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5995 | GAME( 199?, ep_jstttf, ep_jsttt, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Just The Ticket (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5996 | GAME( 199?, ep_jstttg, ep_jsttt, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Just The Ticket (Maygay) (EPOCH) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5997 | 5997 | |
| 5998 | GAME( 199?, ep_loadd, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Loaded (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5999 | GAME( 199?, ep_loadda, ep_loadd, maygayep, maygayep, 0, ROT0, "Maygay", "Loaded (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5998 | GAME( 199?, ep_loadd, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Loaded (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 5999 | GAME( 199?, ep_loadda, ep_loadd, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Loaded (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6000 | 6000 | |
| 6001 | GAME( 199?, ep_lukld, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Lucky Ladders (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6002 | GAME( 199?, ep_luklda, ep_lukld, maygayep, maygayep, 0, ROT0, "Maygay", "Lucky Ladders (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6001 | GAME( 199?, ep_lukld, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Lucky Ladders (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6002 | GAME( 199?, ep_luklda, ep_lukld, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Lucky Ladders (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6003 | 6003 | |
| 6004 | GAME( 199?, ep_manic, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Manic Miner (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6005 | GAME( 199?, ep_manica, ep_manic, maygayep, maygayep, 0, ROT0, "Maygay", "Manic Miner (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6006 | GAME( 199?, ep_manicb, ep_manic, maygayep, maygayep, 0, ROT0, "Maygay", "Manic Miner (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6007 | GAME( 199?, ep_manicc, ep_manic, maygayep, maygayep, 0, ROT0, "Maygay", "Manic Miner (Maygay - Impulse) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6008 | GAME( 199?, ep_manicd, ep_manic, maygayep, maygayep, 0, ROT0, "Maygay", "Manic Miner (Maygay - Impulse) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6009 | GAME( 199?, ep_manice, ep_manic, maygayep, maygayep, 0, ROT0, "Maygay", "Manic Miner (Maygay - Impulse) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6010 | GAME( 199?, ep_manicf, ep_manic, maygayep, maygayep, 0, ROT0, "Maygay", "Manic Miner (Maygay - Impulse) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6004 | GAME( 199?, ep_manic, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Manic Miner (Maygay - Impulse) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6005 | GAME( 199?, ep_manica, ep_manic, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Manic Miner (Maygay - Impulse) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6006 | GAME( 199?, ep_manicb, ep_manic, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Manic Miner (Maygay - Impulse) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6007 | GAME( 199?, ep_manicc, ep_manic, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Manic Miner (Maygay - Impulse) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6008 | GAME( 199?, ep_manicd, ep_manic, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Manic Miner (Maygay - Impulse) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6009 | GAME( 199?, ep_manice, ep_manic, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Manic Miner (Maygay - Impulse) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6010 | GAME( 199?, ep_manicf, ep_manic, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Manic Miner (Maygay - Impulse) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6011 | 6011 | |
| 6012 | GAME( 199?, ep_mkart, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Mario Kart (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6013 | GAME( 199?, ep_mkarta, ep_mkart, maygayep, maygayep, 0, ROT0, "Maygay", "Mario Kart (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6014 | GAME( 199?, ep_mkartb, ep_mkart, maygayep, maygayep, 0, ROT0, "Maygay", "Mario Kart (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6015 | GAME( 199?, ep_mkartc, ep_mkart, maygayep, maygayep, 0, ROT0, "Maygay", "Mario Kart (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6016 | GAME( 199?, ep_mkartd, ep_mkart, maygayep, maygayep, 0, ROT0, "Maygay", "Mario Kart (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6017 | GAME( 199?, ep_mkarte, ep_mkart, maygayep, maygayep, 0, ROT0, "Maygay", "Mario Kart (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6012 | GAME( 199?, ep_mkart, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Mario Kart (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6013 | GAME( 199?, ep_mkarta, ep_mkart, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Mario Kart (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6014 | GAME( 199?, ep_mkartb, ep_mkart, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Mario Kart (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6015 | GAME( 199?, ep_mkartc, ep_mkart, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Mario Kart (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6016 | GAME( 199?, ep_mkartd, ep_mkart, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Mario Kart (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6017 | GAME( 199?, ep_mkarte, ep_mkart, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Mario Kart (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6018 | 6018 | |
| 6019 | GAME( 199?, ep_matrx, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Matrix (Maygay - Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6019 | GAME( 199?, ep_matrx, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Matrix (Maygay - Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6020 | 6020 | |
| 6021 | GAME( 199?, ep_midas, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Midas Touch Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6022 | GAME( 199?, ep_midasa, ep_midas, maygayep, maygayep, 0, ROT0, "Maygay", "Midas Touch Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6021 | GAME( 199?, ep_midas, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Midas Touch Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6022 | GAME( 199?, ep_midasa, ep_midas, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Midas Touch Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6023 | 6023 | |
| 6024 | GAME( 199?, ep_monbs, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Monte Carlo Or Bust (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6025 | GAME( 199?, ep_monbsa, ep_monbs, maygayep, maygayep, 0, ROT0, "Maygay", "Monte Carlo Or Bust (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6024 | GAME( 199?, ep_monbs, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Monte Carlo Or Bust (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6025 | GAME( 199?, ep_monbsa, ep_monbs, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Monte Carlo Or Bust (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6026 | 6026 | |
| 6027 | GAME( 199?, ep_mwom, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Mortal Wombat (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6028 | GAME( 199?, ep_mwoma, ep_mwom, maygayep, maygayep, 0, ROT0, "Maygay", "Mortal Wombat (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6029 | GAME( 199?, ep_mwomb, ep_mwom, maygayep, maygayep, 0, ROT0, "Maygay", "Mortal Wombat (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6030 | GAME( 199?, ep_mwomc, ep_mwom, maygayep, maygayep, 0, ROT0, "Maygay", "Mortal Wombat (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6031 | GAME( 199?, ep_mwomd, ep_mwom, maygayep, maygayep, 0, ROT0, "Maygay", "Mortal Wombat (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6027 | GAME( 199?, ep_mwom, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Mortal Wombat (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6028 | GAME( 199?, ep_mwoma, ep_mwom, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Mortal Wombat (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6029 | GAME( 199?, ep_mwomb, ep_mwom, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Mortal Wombat (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6030 | GAME( 199?, ep_mwomc, ep_mwom, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Mortal Wombat (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6031 | GAME( 199?, ep_mwomd, ep_mwom, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Mortal Wombat (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6032 | 6032 | |
| 6033 | GAME( 199?, ep_mrmus, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Mr Muscle (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6034 | GAME( 199?, ep_mrmusa, ep_mrmus, maygayep, maygayep, 0, ROT0, "Maygay", "Mr Muscle (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6033 | GAME( 199?, ep_mrmus, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Mr Muscle (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6034 | GAME( 199?, ep_mrmusa, ep_mrmus, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Mr Muscle (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6035 | 6035 | |
| 6036 | GAME( 199?, ep_noter, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Note Runner (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6037 | GAME( 199?, ep_notera, ep_noter, maygayep, maygayep, 0, ROT0, "Maygay", "Note Runner (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6038 | GAME( 199?, ep_noterb, ep_noter, maygayep, maygayep, 0, ROT0, "Maygay", "Note Runner (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6039 | GAME( 199?, ep_noterc, ep_noter, maygayep, maygayep, 0, ROT0, "Maygay", "Note Runner (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6040 | GAME( 199?, ep_noterd, ep_noter, maygayep, maygayep, 0, ROT0, "Maygay", "Note Runner (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6041 | GAME( 199?, ep_notere, ep_noter, maygayep, maygayep, 0, ROT0, "Maygay", "Note Runner (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6036 | GAME( 199?, ep_noter, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Note Runner (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6037 | GAME( 199?, ep_notera, ep_noter, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Note Runner (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6038 | GAME( 199?, ep_noterb, ep_noter, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Note Runner (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6039 | GAME( 199?, ep_noterc, ep_noter, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Note Runner (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6040 | GAME( 199?, ep_noterd, ep_noter, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Note Runner (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6041 | GAME( 199?, ep_notere, ep_noter, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Note Runner (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6042 | 6042 | |
| 6043 | GAME( 199?, ep_nuns, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Nuns Of Navarone (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6044 | GAME( 199?, ep_nunsa, ep_nuns, maygayep, maygayep, 0, ROT0, "Maygay", "Nuns Of Navarone (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6043 | GAME( 199?, ep_nuns, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Nuns Of Navarone (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6044 | GAME( 199?, ep_nunsa, ep_nuns, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Nuns Of Navarone (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6045 | 6045 | |
| 6046 | GAME( 199?, ep_otm, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Over The Moon (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6047 | GAME( 199?, ep_otma, ep_otm, maygayep, maygayep, 0, ROT0, "Maygay", "Over The Moon (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6046 | GAME( 199?, ep_otm, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Over The Moon (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6047 | GAME( 199?, ep_otma, ep_otm, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Over The Moon (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6048 | 6048 | |
| 6049 | GAME( 199?, ep_otmcl, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Over The Moon Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6050 | GAME( 199?, ep_otmcla, ep_otmcl, maygayep, maygayep, 0, ROT0, "Maygay", "Over The Moon Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6049 | GAME( 199?, ep_otmcl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Over The Moon Club (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6050 | GAME( 199?, ep_otmcla, ep_otmcl, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Over The Moon Club (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6051 | 6051 | |
| 6052 | GAME( 199?, ep_ozzie, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Ozzie Ozzie Ozzie (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6053 | GAME( 199?, ep_ozziea, ep_ozzie, maygayep, maygayep, 0, ROT0, "Maygay", "Ozzie Ozzie Ozzie (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6054 | GAME( 199?, ep_ozzieb, ep_ozzie, maygayep, maygayep, 0, ROT0, "Maygay", "Ozzie Ozzie Ozzie (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6055 | GAME( 199?, ep_ozziec, ep_ozzie, maygayep, maygayep, 0, ROT0, "Maygay", "Ozzie Ozzie Ozzie (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6056 | GAME( 199?, ep_ozzied, ep_ozzie, maygayep, maygayep, 0, ROT0, "Maygay", "Ozzie Ozzie Ozzie (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6057 | GAME( 199?, ep_ozziee, ep_ozzie, maygayep, maygayep, 0, ROT0, "Maygay", "Ozzie Ozzie Ozzie (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6058 | GAME( 199?, ep_ozzief, ep_ozzie, maygayep, maygayep, 0, ROT0, "Maygay", "Ozzie Ozzie Ozzie (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6059 | GAME( 199?, ep_ozzieg, ep_ozzie, maygayep, maygayep, 0, ROT0, "Maygay", "Ozzie Ozzie Ozzie (Maygay) (EPOCH) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6060 | GAME( 199?, ep_ozzieh, ep_ozzie, maygayep, maygayep, 0, ROT0, "Maygay", "Ozzie Ozzie Ozzie (Maygay) (EPOCH) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6052 | GAME( 199?, ep_ozzie, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ozzie Ozzie Ozzie (Maygay) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6053 | GAME( 199?, ep_ozziea, ep_ozzie, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ozzie Ozzie Ozzie (Maygay) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6054 | GAME( 199?, ep_ozzieb, ep_ozzie, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ozzie Ozzie Ozzie (Maygay) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6055 | GAME( 199?, ep_ozziec, ep_ozzie, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ozzie Ozzie Ozzie (Maygay) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6056 | GAME( 199?, ep_ozzied, ep_ozzie, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ozzie Ozzie Ozzie (Maygay) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6057 | GAME( 199?, ep_ozziee, ep_ozzie, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ozzie Ozzie Ozzie (Maygay) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6058 | GAME( 199?, ep_ozzief, ep_ozzie, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ozzie Ozzie Ozzie (Maygay) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6059 | GAME( 199?, ep_ozzieg, ep_ozzie, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ozzie Ozzie Ozzie (Maygay) (EPOCH) (set 8)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6060 | GAME( 199?, ep_ozzieh, ep_ozzie, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Ozzie Ozzie Ozzie (Maygay) (EPOCH) (set 9)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6061 | 6061 | |
| 6062 | GAME( 199?, ep_pascl, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Passport To Riches Classic Club (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6063 | GAME( 199?, ep_passp, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Passport To Riches Club (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6064 | GAME( 199?, ep_pharo, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Pharaoh's Treasure (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6065 | GAME( 199?, ep_pesos, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Pick Yer Pesos (Maygay - Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6066 | GAME( 199?, ep_baskr, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Pounds Of The Baskervilles (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6067 | GAME( 199?, ep_pwrpl, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Power Play (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6068 | GAME( 199?, ep_rags, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Rags To Riches Club (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6069 | GAME( 199?, ep_react, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Reactor (Maygay - Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6070 | GAME( 199?, ep_roost, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Roosters Millions (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6071 | GAME( 199?, ep_rtt, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Round The Twist (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6072 | GAME( 199?, ep_royrl, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Royal Roulette (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6073 | GAME( 199?, ep_scrm, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Screamin Demon (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6074 | GAME( 199?, ep_secag, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Secret Agent (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6075 | GAME( 199?, ep_simfr, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Simply Fruits (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6076 | GAME( 199?, ep_srwin, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Sir Winalot (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6077 | GAME( 199?, ep_spart, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Spartacash (Maygay - Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6078 | GAME( 199?, ep_spcbw, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Special Brew (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6079 | GAME( 199?, ep_spec, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Spectre (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6080 | GAME( 199?, ep_spntn, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Spin & Tonic (Maygay - Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6081 | GAME( 199?, ep_spin, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Spin On It (Maygay - Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6082 | GAME( 199?, ep_step, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Stepping Stones (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6083 | GAME( 199?, ep_strat, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Stratagem (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6084 | GAME( 199?, ep_subb, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Subbuteo (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6085 | GAME( 199?, ep_snw, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Super Nudge Wink (Maygay - Union) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6086 | GAME( 199?, ep_survi, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Survival (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6087 | GAME( 199?, ep_tak5, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Take Five (Maygay - Union) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6088 | GAME( 199?, ep_tits, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Title Shot Club (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6089 | GAME( 199?, ep_tortr, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Torture TV (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6090 | GAME( 199?, ep_trail, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Trailblazer (Maygay - Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6091 | GAME( 199?, ep_tree, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Tree Amigos (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6092 | GAME( 199?, ep_trics, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Triple Cash (Maygay - Union) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6093 | GAME( 199?, ep_tp, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Trivial Pursuit (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6094 | GAME( 199?, ep_tp2, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Trivial Pursuit 2 (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6095 | GAME( 199?, ep_tutcl, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Tutankhamun Club (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6096 | GAME( 199?, ep_21clb, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Twenty One Club (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6097 | GAME( 199?, ep_vipjv, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Viper Jive (Maygay - Extreme) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6098 | GAME( 199?, ep_wildf, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Wildfire (Maygay - Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6099 | GAME( 199?, ep_xspot, 0, maygayep, maygayep, 0, ROT0, "Maygay", "X Marks The Spot (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6062 | GAME( 199?, ep_pascl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Passport To Riches Classic Club (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6063 | GAME( 199?, ep_passp, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Passport To Riches Club (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6064 | GAME( 199?, ep_pharo, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Pharaoh's Treasure (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6065 | GAME( 199?, ep_pesos, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Pick Yer Pesos (Maygay - Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6066 | GAME( 199?, ep_baskr, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Pounds Of The Baskervilles (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6067 | GAME( 199?, ep_pwrpl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Power Play (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6068 | GAME( 199?, ep_rags, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Rags To Riches Club (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6069 | GAME( 199?, ep_react, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Reactor (Maygay - Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6070 | GAME( 199?, ep_roost, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Roosters Millions (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6071 | GAME( 199?, ep_rtt, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Round The Twist (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6072 | GAME( 199?, ep_royrl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Royal Roulette (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6073 | GAME( 199?, ep_scrm, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Screamin Demon (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6074 | GAME( 199?, ep_secag, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Secret Agent (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6075 | GAME( 199?, ep_simfr, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Simply Fruits (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6076 | GAME( 199?, ep_srwin, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Sir Winalot (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6077 | GAME( 199?, ep_spart, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Spartacash (Maygay - Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6078 | GAME( 199?, ep_spcbw, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Special Brew (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6079 | GAME( 199?, ep_spec, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Spectre (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6080 | GAME( 199?, ep_spntn, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Spin & Tonic (Maygay - Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6081 | GAME( 199?, ep_spin, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Spin On It (Maygay - Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6082 | GAME( 199?, ep_step, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Stepping Stones (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6083 | GAME( 199?, ep_strat, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Stratagem (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6084 | GAME( 199?, ep_subb, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Subbuteo (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6085 | GAME( 199?, ep_snw, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Super Nudge Wink (Maygay - Union) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6086 | GAME( 199?, ep_survi, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Survival (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6087 | GAME( 199?, ep_tak5, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Take Five (Maygay - Union) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6088 | GAME( 199?, ep_tits, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Title Shot Club (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6089 | GAME( 199?, ep_tortr, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Torture TV (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6090 | GAME( 199?, ep_trail, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Trailblazer (Maygay - Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6091 | GAME( 199?, ep_tree, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Tree Amigos (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6092 | GAME( 199?, ep_trics, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Triple Cash (Maygay - Union) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6093 | GAME( 199?, ep_tp, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Trivial Pursuit (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6094 | GAME( 199?, ep_tp2, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Trivial Pursuit 2 (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6095 | GAME( 199?, ep_tutcl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Tutankhamun Club (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6096 | GAME( 199?, ep_21clb, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Twenty One Club (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6097 | GAME( 199?, ep_vipjv, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Viper Jive (Maygay - Extreme) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6098 | GAME( 199?, ep_wildf, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Wildfire (Maygay - Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6099 | GAME( 199?, ep_xspot, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "X Marks The Spot (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6100 | 6100 | |
| 6101 | GAME( 199?, ep_braid, 0, maygayep, maygayep, 0, ROT0, "Extreme", "Bank Raid (Extreme) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6102 | GAME( 199?, ep_bathl, 0, maygayep, maygayep, 0, ROT0, "Global", "Bat Outa Hell (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6103 | GAME( 199?, ep_beavr, 0, maygayep, maygayep, 0, ROT0, "Global", "Casino Beaver Las Vegas (Global) (EPOCH, set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6104 | GAME( 199?, ep_beavra, ep_beavr, maygayep, maygayep, 0, ROT0, "Global", "Casino Beaver Las Vegas (Global) (EPOCH, set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6105 | GAME( 199?, ep_bvrcl, 0, maygayep, maygayep, 0, ROT0, "Global", "Beaver Las Vegas Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6106 | GAME( 199?, ep_bvruc, 0, maygayep, maygayep, 0, ROT0, "Global", "Beaver Uncovered (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6107 | GAME( 199?, ep_bjclb, 0, maygayep, maygayep, 0, ROT0, "Global", "Blackjack Club, The (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6108 | GAME( 199?, ep_cbrun, 0, maygayep, maygayep, 0, ROT0, "Global", "Cannonball Run (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6109 | GAME( 199?, ep_cbrcl, 0, maygayep, maygayep, 0, ROT0, "Global", "Cannonball Run Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6110 | GAME( 199?, ep_cclas, 0, maygayep, maygayep, 0, ROT0, "Global", "Casino Classic (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6111 | GAME( 199?, ep_cgrc, 0, maygayep, maygayep, 0, ROT0, "Global", "Casino Grand Classic (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6112 | GAME( 199?, ep_cgred, 0, maygayep, maygayep, 0, ROT0, "Global", "Club Greed (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6113 | GAME( 199?, ep_cstrk, 0, maygayep, maygayep, 0, ROT0, "Global", "Crazy Streak Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6114 | GAME( 199?, ep_ctc, 0, maygayep, maygayep, 0, ROT0, "Global", "Cut Throat Cash (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6115 | GAME( 199?, ep_cyc, 0, maygayep, maygayep, 0, ROT0, "Extreme", "Cyclone (Extreme) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6116 | GAME( 199?, ep_dmbus, 0, maygayep, maygayep, 0, ROT0, "Impulse", "Dambusters (Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6117 | GAME( 199?, ep_ddq, 0, maygayep, maygayep, 0, ROT0, "Global", "Dungeons & Drag Queens (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6118 | GAME( 199?, ep_ddqcl, 0, maygayep, maygayep, 0, ROT0, "Global", "Dungeons & Drag Queens Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6119 | GAME( 199?, ep_fog, 0, maygayep, maygayep, 0, ROT0, "Global", "Fields of Gold (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6120 | GAME( 199?, ep_fmf, 0, maygayep, maygayep, 0, ROT0, "Global", "Full Moon Fever (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6121 | GAME( 199?, ep_gtrot, 0, maygayep, maygayep, 0, ROT0, "Global", "Globe Trotter (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) // contains maygay, global and impulse strings | |
| 6122 | GAME( 199?, ep_greed, 0, maygayep, maygayep, 0, ROT0, "Global", "Greed (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6123 | GAME( 199?, ep_grun, 0, maygayep, maygayep, 0, ROT0, "Global", "Grid Runner (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6124 | GAME( 199?, ep_grncl, 0, maygayep, maygayep, 0, ROT0, "Global", "Grid Runner Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6125 | GAME( 199?, ep_heybg, 0, maygayep, maygayep, 0, ROT0, "Global", "Hey Big Spender (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6126 | GAME( 199?, ep_heybc, 0, maygayep, maygayep, 0, ROT0, "Global", "Hey Big Spender Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6127 | GAME( 199?, ep_hispr, 0, maygayep, maygayep, 0, ROT0, "Global", "Hi Spirits (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6128 | GAME( 199?, ep_hiscl, 0, maygayep, maygayep, 0, ROT0, "Global", "Hi Spirits Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6129 | GAME( 199?, ep_spirt, 0, maygayep, maygayep, 0, ROT0, "Global", "High Spirits (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6130 | GAME( 199?, ep_smoke, 0, maygayep, maygayep, 0, ROT0, "Impulse", "Holy Smoke! (Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6131 | GAME( 199?, ep_hur, 0, maygayep, maygayep, 0, ROT0, "Global", "Hurricane (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6132 | GAME( 199?, ep_ifern, 0, maygayep, maygayep, 0, ROT0, "Impulse", "Inferno (Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6133 | GAME( 199?, ep_kopcl, 0, maygayep, maygayep, 0, ROT0, "Global", "Knockout Punch Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6134 | GAME( 199?, ep_ltt, 0, maygayep, maygayep, 0, ROT0, "Global", "Licence To Thrill (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6135 | GAME( 199?, ep_ll, 0, maygayep, maygayep, 0, ROT0, "Extreme", "Lucky Ladders (Extreme) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6136 | GAME( 199?, ep_monrt, 0, maygayep, maygayep, 0, ROT0, "Global", "Money Returns Club, The (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6137 | GAME( 199?, ep_monsh, 0, maygayep, maygayep, 0, ROT0, "Global", "The Moonshine Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6138 | GAME( 199?, ep_mummy, 0, maygayep, maygayep, 0, ROT0, "Impulse", "Mummy Talks (Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6139 | GAME( 199?, ep_pkni, 0, maygayep, maygayep, 0, ROT0, "Global", "The Phoenix Knights (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6140 | GAME( 199?, ep_redl, 0, maygayep, maygayep, 0, ROT0, "Extreme", "Red Line (Extreme) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6141 | GAME( 199?, ep_rchik, 0, maygayep, maygayep, 0, ROT0, "Global", "Rich Chics Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6142 | GAME( 199?, ep_royrc, 0, maygayep, maygayep, 0, ROT0, "Impulse", "Royal Roulette Club (Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6143 | GAME( 199?, ep_snbev, 0, maygayep, maygayep, 0, ROT0, "Global", "Saturday Night Beaver (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6144 | GAME( 199?, ep_spook, 0, maygayep, maygayep, 0, ROT0, "Global", "Spooky Hollow (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6145 | GAME( 199?, ep_sdcla, 0, maygayep, maygayep, 0, ROT0, "Global", "Spotted Dick Classic (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6146 | GAME( 199?, ep_sdclb, 0, maygayep, maygayep, 0, ROT0, "Global", "Spotted Dick Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6147 | GAME( 199?, ep_stm, 0, maygayep, maygayep, 0, ROT0, "Global", "Storm Force (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6148 | GAME( 199?, ep_stmcl, 0, maygayep, maygayep, 0, ROT0, "Global", "Storm Force Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6149 | GAME( 199?, ep_snset, 0, maygayep, maygayep, 0, ROT0, "Extreme", "Sunset Strip (Extreme) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6150 | GAME( 199?, ep_twarp, 0, maygayep, maygayep, 0, ROT0, "Extreme", "Time Warp (Extreme) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6151 | GAME( 199?, ep_tod, 0, maygayep, maygayep, 0, ROT0, "Global", "Truth Or Dare (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6152 | GAME( 199?, ep_utnut, 0, maygayep, maygayep, 0, ROT0, "Global", "Utter Nutter (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6153 | GAME( 199?, ep_utncl, 0, maygayep, maygayep, 0, ROT0, "Global", "Utter Nutter Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6154 | GAME( 199?, ep_wleek, 0, maygayep, maygayep, 0, ROT0, "Global", "Weakest Leek Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6155 | GAME( 199?, ep_wud, 0, maygayep, maygayep, 0, ROT0, "Global", "What's Up Doc (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6156 | GAME( 199?, ep_milhr, 0, maygayep, maygayep, 0, ROT0, "Global", "Who Wants To Be A Millionhare? (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6157 | GAME( 199?, ep_mlhrc, 0, maygayep, maygayep, 0, ROT0, "Global", "Who Whats To Be A Millionhare Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6158 | GAME( 199?, ep_wf, 0, maygayep, maygayep, 0, ROT0, "Global", "Wildfire (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6159 | GAME( 199?, ep_bbars, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Balloon Bars (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6160 | GAME( 199?, ep_cslay, 0, maygayep, maygayep, 0, ROT0, "Global", "Cash Slayer (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6161 | GAME( 199?, ep_monky, 0, maygayep, maygayep, 0, ROT0, "Global", "Monkey Business (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6162 | GAME( 199?, ep_makmv, 0, maygayep, maygayep, 0, ROT0, "Global", "Make Your Move (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6163 | GAME( 199?, ep_lug, 0, maygayep, maygayep, 0, ROT0, "Maygay", "London Underground (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6164 | GAME( 199?, ep_crzbn, 0, maygayep, maygayep, 0, ROT0, "Maygay", "Crazy Bingo (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6165 | GAME( 199?, ep_cascz, 0, maygayep, maygayep, 0, ROT0, "Global", "Casino Crazy (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6166 | GAME( 199?, ep_wside, 0, maygayep, maygayep, 0, ROT0, "Global", "Wildside (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6167 | GAME( 199?, ep_goldf, 0, maygayep, maygayep, 0, ROT0, "Impulse", "Gold Fever (Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6168 | GAME( 199?, ep_imj, 0, maygayep, maygayep, 0, ROT0, "Global", "I'm A Jackpot (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6169 | GAME( 199?, ep_party, 0, maygayep, maygayep, 0, ROT0, "Global", "Party Party (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6101 | GAME( 199?, ep_braid, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Extreme", "Bank Raid (Extreme) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6102 | GAME( 199?, ep_bathl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Bat Outa Hell (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6103 | GAME( 199?, ep_beavr, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Casino Beaver Las Vegas (Global) (EPOCH, set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6104 | GAME( 199?, ep_beavra, ep_beavr, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Casino Beaver Las Vegas (Global) (EPOCH, set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6105 | GAME( 199?, ep_bvrcl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Beaver Las Vegas Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6106 | GAME( 199?, ep_bvruc, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Beaver Uncovered (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6107 | GAME( 199?, ep_bjclb, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Blackjack Club, The (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6108 | GAME( 199?, ep_cbrun, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Cannonball Run (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6109 | GAME( 199?, ep_cbrcl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Cannonball Run Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6110 | GAME( 199?, ep_cclas, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Casino Classic (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6111 | GAME( 199?, ep_cgrc, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Casino Grand Classic (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6112 | GAME( 199?, ep_cgred, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Club Greed (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6113 | GAME( 199?, ep_cstrk, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Crazy Streak Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6114 | GAME( 199?, ep_ctc, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Cut Throat Cash (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6115 | GAME( 199?, ep_cyc, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Extreme", "Cyclone (Extreme) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6116 | GAME( 199?, ep_dmbus, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Impulse", "Dambusters (Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6117 | GAME( 199?, ep_ddq, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Dungeons & Drag Queens (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6118 | GAME( 199?, ep_ddqcl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Dungeons & Drag Queens Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6119 | GAME( 199?, ep_fog, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Fields of Gold (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6120 | GAME( 199?, ep_fmf, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Full Moon Fever (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6121 | GAME( 199?, ep_gtrot, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Globe Trotter (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) // contains maygay, global and impulse strings | |
| 6122 | GAME( 199?, ep_greed, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Greed (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6123 | GAME( 199?, ep_grun, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Grid Runner (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6124 | GAME( 199?, ep_grncl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Grid Runner Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6125 | GAME( 199?, ep_heybg, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Hey Big Spender (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6126 | GAME( 199?, ep_heybc, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Hey Big Spender Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6127 | GAME( 199?, ep_hispr, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Hi Spirits (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6128 | GAME( 199?, ep_hiscl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Hi Spirits Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6129 | GAME( 199?, ep_spirt, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "High Spirits (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6130 | GAME( 199?, ep_smoke, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Impulse", "Holy Smoke! (Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6131 | GAME( 199?, ep_hur, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Hurricane (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6132 | GAME( 199?, ep_ifern, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Impulse", "Inferno (Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6133 | GAME( 199?, ep_kopcl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Knockout Punch Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6134 | GAME( 199?, ep_ltt, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Licence To Thrill (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6135 | GAME( 199?, ep_ll, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Extreme", "Lucky Ladders (Extreme) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6136 | GAME( 199?, ep_monrt, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Money Returns Club, The (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6137 | GAME( 199?, ep_monsh, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "The Moonshine Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6138 | GAME( 199?, ep_mummy, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Impulse", "Mummy Talks (Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6139 | GAME( 199?, ep_pkni, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "The Phoenix Knights (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6140 | GAME( 199?, ep_redl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Extreme", "Red Line (Extreme) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6141 | GAME( 199?, ep_rchik, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Rich Chics Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6142 | GAME( 199?, ep_royrc, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Impulse", "Royal Roulette Club (Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6143 | GAME( 199?, ep_snbev, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Saturday Night Beaver (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6144 | GAME( 199?, ep_spook, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Spooky Hollow (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6145 | GAME( 199?, ep_sdcla, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Spotted Dick Classic (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6146 | GAME( 199?, ep_sdclb, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Spotted Dick Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6147 | GAME( 199?, ep_stm, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Storm Force (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6148 | GAME( 199?, ep_stmcl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Storm Force Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6149 | GAME( 199?, ep_snset, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Extreme", "Sunset Strip (Extreme) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6150 | GAME( 199?, ep_twarp, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Extreme", "Time Warp (Extreme) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6151 | GAME( 199?, ep_tod, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Truth Or Dare (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6152 | GAME( 199?, ep_utnut, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Utter Nutter (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6153 | GAME( 199?, ep_utncl, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Utter Nutter Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6154 | GAME( 199?, ep_wleek, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Weakest Leek Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6155 | GAME( 199?, ep_wud, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "What's Up Doc (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6156 | GAME( 199?, ep_milhr, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Who Wants To Be A Millionhare? (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6157 | GAME( 199?, ep_mlhrc, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Who Whats To Be A Millionhare Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6158 | GAME( 199?, ep_wf, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Wildfire (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6159 | GAME( 199?, ep_bbars, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Balloon Bars (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6160 | GAME( 199?, ep_cslay, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Cash Slayer (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6161 | GAME( 199?, ep_monky, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Monkey Business (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6162 | GAME( 199?, ep_makmv, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Make Your Move (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6163 | GAME( 199?, ep_lug, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "London Underground (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6164 | GAME( 199?, ep_crzbn, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Maygay", "Crazy Bingo (Maygay) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6165 | GAME( 199?, ep_cascz, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Casino Crazy (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6166 | GAME( 199?, ep_wside, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Wildside (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6167 | GAME( 199?, ep_goldf, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Impulse", "Gold Fever (Impulse) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6168 | GAME( 199?, ep_imj, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "I'm A Jackpot (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) | |
| 6169 | GAME( 199?, ep_party, 0, maygayep, maygayep, maygayep_state, 0, ROT0, "Global", "Party Party (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL ) |
| r15751 | r15752 | |
|---|---|---|
| 2084 | 2084 | * |
| 2085 | 2085 | *************************************/ |
| 2086 | 2086 | |
| 2087 | GAME( 1987, ddragon, 0, ddragon, ddragon, ddragon, ROT0, "Technos Japan", "Double Dragon (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2088 | GAME( 1987, ddragonw, ddragon, ddragon, ddragon, ddragon, ROT0, "Technos Japan (Taito license)", "Double Dragon (World set 1)", GAME_SUPPORTS_SAVE ) | |
| 2089 | GAME( 1987, ddragonw1, ddragon, ddragon, ddragon, ddragon, ROT0, "Technos Japan (Taito license)", "Double Dragon (World set 2)", GAME_SUPPORTS_SAVE ) | |
| 2090 | GAME( 1987, ddragonu, ddragon, ddragon, ddragon, ddragon, ROT0, "Technos Japan (Taito America license)", "Double Dragon (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 2091 | GAME( 1987, ddragonua, ddragon, ddragon, ddragon, ddragon, ROT0, "Technos Japan (Taito America license)", "Double Dragon (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 2092 | GAME( 1987, ddragonub, ddragon, ddragon, ddragon, ddragon, ROT0, "Technos Japan (Taito America license)", "Double Dragon (US set 3)", GAME_SUPPORTS_SAVE ) | |
| 2093 | GAME( 1987, ddragonb2, ddragon, ddragon, ddragon, ddragon, ROT0, "bootleg", "Double Dragon (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2094 | GAME( 1987, ddragonb, ddragon, ddragonb, ddragon, ddragon, ROT0, "bootleg", "Double Dragon (bootleg with HD6309)", GAME_SUPPORTS_SAVE ) // according to dump notes | |
| 2095 | GAME( 1987, ddragonba, ddragon, ddragonba, ddragon, ddragon, ROT0, "bootleg", "Double Dragon (bootleg with M6803)", GAME_SUPPORTS_SAVE ) | |
| 2096 | GAME( 1987, ddragon6809, ddragon, ddragon6809, ddragon, ddragon6809, ROT0, "bootleg", "Double Dragon (bootleg with 3xM6809, set 1)", GAME_NOT_WORKING ) | |
| 2097 | GAME( 1987, ddragon6809a,ddragon, ddragon6809, ddragon, ddragon6809, ROT0, "bootleg", "Double Dragon (bootleg with 3xM6809, set 2)", GAME_NOT_WORKING ) | |
| 2098 | GAME( 1988, ddragon2, 0, ddragon2, ddragon2, ddragon2, ROT0, "Technos Japan", "Double Dragon II - The Revenge (World)", GAME_SUPPORTS_SAVE ) | |
| 2099 | GAME( 1988, ddragon2u, ddragon2, ddragon2, ddragon2, ddragon2, ROT0, "Technos Japan", "Double Dragon II - The Revenge (US)", GAME_SUPPORTS_SAVE ) | |
| 2087 | GAME( 1987, ddragon, 0, ddragon, ddragon, ddragon_state, ddragon, ROT0, "Technos Japan", "Double Dragon (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2088 | GAME( 1987, ddragonw, ddragon, ddragon, ddragon, ddragon_state, ddragon, ROT0, "Technos Japan (Taito license)", "Double Dragon (World set 1)", GAME_SUPPORTS_SAVE ) | |
| 2089 | GAME( 1987, ddragonw1, ddragon, ddragon, ddragon, ddragon_state, ddragon, ROT0, "Technos Japan (Taito license)", "Double Dragon (World set 2)", GAME_SUPPORTS_SAVE ) | |
| 2090 | GAME( 1987, ddragonu, ddragon, ddragon, ddragon, ddragon_state, ddragon, ROT0, "Technos Japan (Taito America license)", "Double Dragon (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 2091 | GAME( 1987, ddragonua, ddragon, ddragon, ddragon, ddragon_state, ddragon, ROT0, "Technos Japan (Taito America license)", "Double Dragon (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 2092 | GAME( 1987, ddragonub, ddragon, ddragon, ddragon, ddragon_state, ddragon, ROT0, "Technos Japan (Taito America license)", "Double Dragon (US set 3)", GAME_SUPPORTS_SAVE ) | |
| 2093 | GAME( 1987, ddragonb2, ddragon, ddragon, ddragon, ddragon_state, ddragon, ROT0, "bootleg", "Double Dragon (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2094 | GAME( 1987, ddragonb, ddragon, ddragonb, ddragon, ddragon_state, ddragon, ROT0, "bootleg", "Double Dragon (bootleg with HD6309)", GAME_SUPPORTS_SAVE ) // according to dump notes | |
| 2095 | GAME( 1987, ddragonba, ddragon, ddragonba, ddragon, ddragon_state, ddragon, ROT0, "bootleg", "Double Dragon (bootleg with M6803)", GAME_SUPPORTS_SAVE ) | |
| 2096 | GAME( 1987, ddragon6809, ddragon, ddragon6809, ddragon, ddragon_state, ddragon6809, ROT0, "bootleg", "Double Dragon (bootleg with 3xM6809, set 1)", GAME_NOT_WORKING ) | |
| 2097 | GAME( 1987, ddragon6809a,ddragon, ddragon6809, ddragon, ddragon_state, ddragon6809, ROT0, "bootleg", "Double Dragon (bootleg with 3xM6809, set 2)", GAME_NOT_WORKING ) | |
| 2098 | GAME( 1988, ddragon2, 0, ddragon2, ddragon2, ddragon_state, ddragon2, ROT0, "Technos Japan", "Double Dragon II - The Revenge (World)", GAME_SUPPORTS_SAVE ) | |
| 2099 | GAME( 1988, ddragon2u, ddragon2, ddragon2, ddragon2, ddragon_state, ddragon2, ROT0, "Technos Japan", "Double Dragon II - The Revenge (US)", GAME_SUPPORTS_SAVE ) | |
| 2100 | 2100 | |
| 2101 | 2101 | /* these were conversions of double dragon */ |
| 2102 | GAME( 1991, tstrike, 0, darktowr, tstrike, darktowr, ROT0, "East Coast Coin Company", "Thunder Strike (set 1)", GAME_SUPPORTS_SAVE ) // same manufacturer as The Game Room? | |
| 2103 | GAME( 1991, tstrikea, tstrike, darktowr, tstrike, darktowr, ROT0, "The Game Room", "Thunder Strike (set 2, older)", GAME_SUPPORTS_SAVE ) | |
| 2104 | GAME( 1992, ddungeon, 0, darktowr, ddungeon, darktowr, ROT0, "The Game Room", "Dangerous Dungeons (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2105 | GAME( 1992, ddungeone,ddungeon, darktowr, ddungeon, darktowr, ROT0, "East Coast Coin Company", "Dangerous Dungeons (set 2)", GAME_SUPPORTS_SAVE ) | |
| 2106 | GAME( 1992, darktowr, 0, darktowr, darktowr, darktowr, ROT0, "The Game Room", "Dark Tower", GAME_SUPPORTS_SAVE ) | |
| 2102 | GAME( 1991, tstrike, 0, darktowr, tstrike, ddragon_state, darktowr, ROT0, "East Coast Coin Company", "Thunder Strike (set 1)", GAME_SUPPORTS_SAVE ) // same manufacturer as The Game Room? | |
| 2103 | GAME( 1991, tstrikea, tstrike, darktowr, tstrike, ddragon_state, darktowr, ROT0, "The Game Room", "Thunder Strike (set 2, older)", GAME_SUPPORTS_SAVE ) | |
| 2104 | GAME( 1992, ddungeon, 0, darktowr, ddungeon, ddragon_state, darktowr, ROT0, "The Game Room", "Dangerous Dungeons (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2105 | GAME( 1992, ddungeone,ddungeon, darktowr, ddungeon, ddragon_state, darktowr, ROT0, "East Coast Coin Company", "Dangerous Dungeons (set 2)", GAME_SUPPORTS_SAVE ) | |
| 2106 | GAME( 1992, darktowr, 0, darktowr, darktowr, ddragon_state, darktowr, ROT0, "The Game Room", "Dark Tower", GAME_SUPPORTS_SAVE ) | |
| 2107 | 2107 | |
| 2108 | 2108 | /* these run on their own board, but are basically the same game. Toffy even has 'dangerous dungeons' text in it */ |
| 2109 | GAME( 1993, toffy, 0, toffy, toffy, toffy, ROT0, "Midas", "Toffy", GAME_SUPPORTS_SAVE ) | |
| 2110 | GAME( 1994, stoffy, 0, toffy, toffy, toffy, ROT0, "Midas (Unico license)", "Super Toffy", GAME_SUPPORTS_SAVE ) | |
| 2109 | GAME( 1993, toffy, 0, toffy, toffy, ddragon_state, toffy, ROT0, "Midas", "Toffy", GAME_SUPPORTS_SAVE ) | |
| 2110 | GAME( 1994, stoffy, 0, toffy, toffy, ddragon_state, toffy, ROT0, "Midas (Unico license)", "Super Toffy", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 665 | 665 | ROM_LOAD( "jalmr17.bin", 0x080000, 0x080000, CRC(9d428fb7) SHA1(02f72938d73db932bd217620a175a05215f6016a) ) |
| 666 | 666 | ROM_END |
| 667 | 667 | |
| 668 | GAME( 1994, acommand, 0, acommand, acommand, 0, ROT0, "Jaleco", "Alien Command" , GAME_NOT_WORKING | GAME_MECHANICAL) | |
| 668 | GAME( 1994, acommand, 0, acommand, acommand, acommand_state, 0, ROT0, "Jaleco", "Alien Command" , GAME_NOT_WORKING | GAME_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 467 | 467 | } |
| 468 | 468 | |
| 469 | 469 | |
| 470 | GAME( 1992, asterix, 0, asterix, asterix, asterix, ROT0, "Konami", "Asterix (ver EAD)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 471 | GAME( 1992, asterixeac, asterix, asterix, asterix, asterix, ROT0, "Konami", "Asterix (ver EAC)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 472 | GAME( 1992, asterixeaa, asterix, asterix, asterix, asterix, ROT0, "Konami", "Asterix (ver EAA)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 473 | GAME( 1992, asterixaad, asterix, asterix, asterix, asterix, ROT0, "Konami", "Asterix (ver AAD)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 474 | GAME( 1992, asterixj, asterix, asterix, asterix, asterix, ROT0, "Konami", "Asterix (ver JAD)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 470 | GAME( 1992, asterix, 0, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver EAD)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 471 | GAME( 1992, asterixeac, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver EAC)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 472 | GAME( 1992, asterixeaa, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver EAA)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 473 | GAME( 1992, asterixaad, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver AAD)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 474 | GAME( 1992, asterixj, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver JAD)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 9745 | 9745 | *********************************************/ |
| 9746 | 9746 | |
| 9747 | 9747 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 9748 | GAMEL( 1981, goldnpkr, 0, goldnpkr, goldnpkr, 0, ROT0, "Bonanza Enterprises, Ltd", "Golden Poker Double Up (Big Boy)", 0, layout_goldnpkr ) | |
| 9749 | GAMEL( 1981, goldnpkb, goldnpkr, goldnpkr, goldnpkr, 0, ROT0, "Bonanza Enterprises, Ltd", "Golden Poker Double Up (Mini Boy)", 0, layout_goldnpkr ) | |
| 9748 | GAMEL( 1981, goldnpkr, 0, goldnpkr, goldnpkr, goldnpkr_state, 0, ROT0, "Bonanza Enterprises, Ltd", "Golden Poker Double Up (Big Boy)", 0, layout_goldnpkr ) | |
| 9749 | GAMEL( 1981, goldnpkb, goldnpkr, goldnpkr, goldnpkr, goldnpkr_state, 0, ROT0, "Bonanza Enterprises, Ltd", "Golden Poker Double Up (Mini Boy)", 0, layout_goldnpkr ) | |
| 9750 | 9750 | |
| 9751 | GAMEL( 198?, pottnpkr, 0, pottnpkr, pottnpkr, 0, ROT0, "bootleg", "Jack Potten's Poker (set 1)", 0, layout_goldnpkr ) | |
| 9752 | GAMEL( 198?, potnpkra, pottnpkr, pottnpkr, potnpkra, 0, ROT0, "bootleg", "Jack Potten's Poker (set 2)", 0, layout_goldnpkr ) | |
| 9753 | GAMEL( 198?, potnpkrb, pottnpkr, pottnpkr, pottnpkr, 0, ROT0, "bootleg", "Jack Potten's Poker (set 3)", 0, layout_goldnpkr ) | |
| 9754 | GAMEL( 198?, potnpkrc, pottnpkr, pottnpkr, potnpkrc, 0, ROT0, "bootleg", "Jack Potten's Poker (set 4)", 0, layout_goldnpkr ) | |
| 9755 | GAMEL( 198?, potnpkrd, pottnpkr, pottnpkr, potnpkrc, 0, ROT0, "bootleg", "Jack Potten's Poker (set 5)", 0, layout_goldnpkr ) | |
| 9756 | GAMEL( 198?, potnpkre, pottnpkr, pottnpkr, pottnpkr, 0, ROT0, "bootleg", "Jack Potten's Poker (set 6)", 0, layout_goldnpkr ) | |
| 9757 | GAMEL( 198?, superdbl, pottnpkr, goldnpkr, goldnpkr, 0, ROT0, "Karateco", "Super Double (French)", 0, layout_goldnpkr ) | |
| 9758 | GAMEL( 198?, ngold, pottnpkr, pottnpkr, ngold, 0, ROT0, "<unknown>", "Jack Potten's Poker (NGold, set 1)", 0, layout_goldnpkr ) | |
| 9759 | GAMEL( 198?, ngolda, pottnpkr, pottnpkr, ngold, 0, ROT0, "<unknown>", "Jack Potten's Poker (NGold, set 2)", 0, layout_goldnpkr ) | |
| 9760 | GAMEL( 198?, ngoldb, pottnpkr, pottnpkr, ngold, 0, ROT0, "<unknown>", "Jack Potten's Poker (NGold, set 3)", GAME_IMPERFECT_GRAPHICS, layout_goldnpkr ) | |
| 9751 | GAMEL( 198?, pottnpkr, 0, pottnpkr, pottnpkr, goldnpkr_state, 0, ROT0, "bootleg", "Jack Potten's Poker (set 1)", 0, layout_goldnpkr ) | |
| 9752 | GAMEL( 198?, potnpkra, pottnpkr, pottnpkr, potnpkra, goldnpkr_state, 0, ROT0, "bootleg", "Jack Potten's Poker (set 2)", 0, layout_goldnpkr ) | |
| 9753 | GAMEL( 198?, potnpkrb, pottnpkr, pottnpkr, pottnpkr, goldnpkr_state, 0, ROT0, "bootleg", "Jack Potten's Poker (set 3)", 0, layout_goldnpkr ) | |
| 9754 | GAMEL( 198?, potnpkrc, pottnpkr, pottnpkr, potnpkrc, goldnpkr_state, 0, ROT0, "bootleg", "Jack Potten's Poker (set 4)", 0, layout_goldnpkr ) | |
| 9755 | GAMEL( 198?, potnpkrd, pottnpkr, pottnpkr, potnpkrc, goldnpkr_state, 0, ROT0, "bootleg", "Jack Potten's Poker (set 5)", 0, layout_goldnpkr ) | |
| 9756 | GAMEL( 198?, potnpkre, pottnpkr, pottnpkr, pottnpkr, goldnpkr_state, 0, ROT0, "bootleg", "Jack Potten's Poker (set 6)", 0, layout_goldnpkr ) | |
| 9757 | GAMEL( 198?, superdbl, pottnpkr, goldnpkr, goldnpkr, goldnpkr_state, 0, ROT0, "Karateco", "Super Double (French)", 0, layout_goldnpkr ) | |
| 9758 | GAMEL( 198?, ngold, pottnpkr, pottnpkr, ngold, goldnpkr_state, 0, ROT0, "<unknown>", "Jack Potten's Poker (NGold, set 1)", 0, layout_goldnpkr ) | |
| 9759 | GAMEL( 198?, ngolda, pottnpkr, pottnpkr, ngold, goldnpkr_state, 0, ROT0, "<unknown>", "Jack Potten's Poker (NGold, set 2)", 0, layout_goldnpkr ) | |
| 9760 | GAMEL( 198?, ngoldb, pottnpkr, pottnpkr, ngold, goldnpkr_state, 0, ROT0, "<unknown>", "Jack Potten's Poker (NGold, set 3)", GAME_IMPERFECT_GRAPHICS, layout_goldnpkr ) | |
| 9761 | 9761 | |
| 9762 | GAMEL( 1991, witchcrd, 0, witchcrd, witchcrd, vkdlsc, ROT0, "Video Klein?", "Witch Card (Video Klein CPU box, set 1)", 0, layout_goldnpkr ) | |
| 9763 | GAME( 1991, witchcda, witchcrd, witchcrd, witchcda, 0, ROT0, "<unknown>", "Witch Card (Spanish, witch game, set 1)", 0 ) | |
| 9764 | GAME( 1991, witchcdb, witchcrd, witchcrd, witchcda, 0, ROT0, "<unknown>", "Witch Card (Spanish, witch game, set 2)", 0 ) | |
| 9765 | GAME( 1991, witchcdc, witchcrd, witchcrd, witchcdc, 0, ROT0, "<unknown>", "Witch Card (English, no witch game)", 0 ) | |
| 9766 | GAMEL( 1994, witchcdd, witchcrd, witchcrd, witchcdd, 0, ROT0, "Proma", "Witch Card (German, WC3050, set 1 )", 0, layout_goldnpkr ) | |
| 9767 | GAMEL( 1991, witchcde, witchcrd, witchcrd, witchcrd, vkdlsc, ROT0, "Video Klein", "Witch Card (Video Klein CPU box, set 2)", 0, layout_goldnpkr ) | |
| 9768 | GAMEL( 1985, witchcdf, witchcrd, witchcrd, witchcdf, 0, ROT0, "PM / Beck Elektronik", "Witch Card (English, witch game, lamps)", 0, layout_goldnpkr ) | |
| 9769 | GAMEL( 199?, witchcdg, witchcrd, wcfalcon, witchcrd, 0, ROT0, "Falcon", "Witch Card (Falcon, enhanced sound)", 0, layout_goldnpkr ) | |
| 9770 | GAMEL( 1994, witchcdh, witchcrd, witchcrd, witchcdd, 0, ROT0, "Proma", "Witch Card (German, WC3050, set 2 )", 0, layout_goldnpkr ) | |
| 9771 | GAMEL( 1994, witchcdi, witchcrd, witchcrd, witchcdd, 0, ROT0, "Proma", "Witch Card (German, WC3050, 27-4-94)", 0, layout_goldnpkr ) | |
| 9762 | GAMEL( 1991, witchcrd, 0, witchcrd, witchcrd, goldnpkr_state, vkdlsc, ROT0, "Video Klein?", "Witch Card (Video Klein CPU box, set 1)", 0, layout_goldnpkr ) | |
| 9763 | GAME( 1991, witchcda, witchcrd, witchcrd, witchcda, goldnpkr_state, 0, ROT0, "<unknown>", "Witch Card (Spanish, witch game, set 1)", 0 ) | |
| 9764 | GAME( 1991, witchcdb, witchcrd, witchcrd, witchcda, goldnpkr_state, 0, ROT0, "<unknown>", "Witch Card (Spanish, witch game, set 2)", 0 ) | |
| 9765 | GAME( 1991, witchcdc, witchcrd, witchcrd, witchcdc, goldnpkr_state, 0, ROT0, "<unknown>", "Witch Card (English, no witch game)", 0 ) | |
| 9766 | GAMEL( 1994, witchcdd, witchcrd, witchcrd, witchcdd, goldnpkr_state, 0, ROT0, "Proma", "Witch Card (German, WC3050, set 1 )", 0, layout_goldnpkr ) | |
| 9767 | GAMEL( 1991, witchcde, witchcrd, witchcrd, witchcrd, goldnpkr_state, vkdlsc, ROT0, "Video Klein", "Witch Card (Video Klein CPU box, set 2)", 0, layout_goldnpkr ) | |
| 9768 | GAMEL( 1985, witchcdf, witchcrd, witchcrd, witchcdf, goldnpkr_state, 0, ROT0, "PM / Beck Elektronik", "Witch Card (English, witch game, lamps)", 0, layout_goldnpkr ) | |
| 9769 | GAMEL( 199?, witchcdg, witchcrd, wcfalcon, witchcrd, goldnpkr_state, 0, ROT0, "Falcon", "Witch Card (Falcon, enhanced sound)", 0, layout_goldnpkr ) | |
| 9770 | GAMEL( 1994, witchcdh, witchcrd, witchcrd, witchcdd, goldnpkr_state, 0, ROT0, "Proma", "Witch Card (German, WC3050, set 2 )", 0, layout_goldnpkr ) | |
| 9771 | GAMEL( 1994, witchcdi, witchcrd, witchcrd, witchcdd, goldnpkr_state, 0, ROT0, "Proma", "Witch Card (German, WC3050, 27-4-94)", 0, layout_goldnpkr ) | |
| 9772 | 9772 | |
| 9773 | GAMEL( 1991, witchgme, 0, witchcrd, witchcrd, 0, ROT0, "Video Klein", "Witch Game (Video Klein, set 1)", 0, layout_goldnpkr ) | |
| 9774 | GAMEL( 1997, witchcdk, witchgme, witchcrd, witchcrd, 0, ROT0, "Video Klein", "Witch Game (Video Klein, set 2)", GAME_NOT_WORKING, layout_goldnpkr ) | |
| 9773 | GAMEL( 1991, witchgme, 0, witchcrd, witchcrd, goldnpkr_state, 0, ROT0, "Video Klein", "Witch Game (Video Klein, set 1)", 0, layout_goldnpkr ) | |
| 9774 | GAMEL( 1997, witchcdk, witchgme, witchcrd, witchcrd, goldnpkr_state, 0, ROT0, "Video Klein", "Witch Game (Video Klein, set 2)", GAME_NOT_WORKING, layout_goldnpkr ) | |
| 9775 | 9775 | |
| 9776 | GAMEL( 1994, witchjol, 0, wcrdxtnd, witchjol, vkdlsa, ROT0, "Video Klein", "Jolli Witch (Export, 6T/12T ver 1.57D)", 0, layout_goldnpkr ) | |
| 9776 | GAMEL( 1994, witchjol, 0, wcrdxtnd, witchjol, goldnpkr_state, vkdlsa, ROT0, "Video Klein", "Jolli Witch (Export, 6T/12T ver 1.57D)", 0, layout_goldnpkr ) | |
| 9777 | 9777 | |
| 9778 | GAMEL( 2001, wldwitch, 0, wcrdxtnd, wldwitch, vkdlsww, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.84A)", 0, layout_goldnpkr ) /* Ver 184A, 2001-09-12 */ | |
| 9779 | GAMEL( 1992, wldwitcha, wldwitch, wcrdxtnd, wldwitch, vkdlswwa, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.57-SP)", 0, layout_goldnpkr ) /* Ver 157-SP, 1992-12-25 */ | |
| 9780 | GAMEL( 1992, wldwitchb, wldwitch, wcrdxtnd, wldwitch, 0, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.57-TE)", GAME_NOT_WORKING, layout_goldnpkr ) /* Ver 157-TE, 1992-12-25 */ | |
| 9781 | GAMEL( 1994, wldwitchc, wldwitch, wcrdxtnd, wldwitch, vkdlswwc, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.62A)", 0, layout_goldnpkr ) /* Ver 162A, 1994-04-26 */ | |
| 9782 | GAMEL( 1994, wldwitchd, wldwitch, wcrdxtnd, wldwitch, vkdlswwd, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.62B)", 0, layout_goldnpkr ) /* Ver 162B, 1994-04-26 */ | |
| 9783 | GAMEL( 1994, wldwitche, wldwitch, wcrdxtnd, wldwitch, 0, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.62A-F)", GAME_NOT_WORKING, layout_goldnpkr ) /* Ver 162A-F, 1994-04-26 */ | |
| 9784 | GAMEL( 1994, wldwitchf, wldwitch, wcrdxtnd, wldwitch, vkdlswwc, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.62A alt)", 0, layout_goldnpkr ) /* Ver 162A alt, 1994-11-03 */ | |
| 9785 | GAMEL( 1994, wldwitchg, wldwitch, wcrdxtnd, wldwitch, vkdlswwd, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.62B alt)", 0, layout_goldnpkr ) /* Ver 162B alt, 1994-11-03 */ | |
| 9786 | GAMEL( 1995, wldwitchh, wldwitch, wcrdxtnd, wldwitch, vkdlswwh, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.65A)", 0, layout_goldnpkr ) /* Ver 165A, 1995-11-16 */ | |
| 9787 | GAMEL( 1996, wldwitchi, wldwitch, wcrdxtnd, wldwitch, vkdlswwh, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.65A-S)", 0, layout_goldnpkr ) /* Ver 165A-S (Fast Deal), 1996-03-26 */ | |
| 9788 | GAMEL( 1996, wldwitchj, wldwitch, wcrdxtnd, wldwitch, vkdlswwh, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.65A-S alt)", 0, layout_goldnpkr ) /* Ver 165A-S alt (Fast Deal), 1996-05-26 */ | |
| 9789 | GAMEL( 1996, wldwitchk, wldwitch, wcrdxtnd, wldwitch, vkdlswwh, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.65A-N)", 0, layout_goldnpkr ) /* Ver 165A-N, 1996-05-29 */ | |
| 9790 | GAMEL( 1996, wldwitchl, wldwitch, wcrdxtnd, wldwitch, vkdlswwl, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.70A beta)", 0, layout_goldnpkr ) /* Ver 170A-beta, 1996-06-25 */ | |
| 9791 | GAMEL( 1996, wldwitchm, wldwitch, wcrdxtnd, wldwitch, vkdlswwl, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.70A)", 0, layout_goldnpkr ) /* Ver 170A, 1996-09-30 */ | |
| 9792 | GAMEL( 1997, wldwitchn, wldwitch, wcrdxtnd, wldwitch, vkdlswwl, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.70A alt)", 0, layout_goldnpkr ) /* Ver 170A alt, 1997-06-11 */ | |
| 9793 | GAMEL( 1998, wldwitcho, wldwitch, wcrdxtnd, wldwitch, vkdlswwo, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.74A-SP-BELG)", 0, layout_goldnpkr ) /* Ver 174A-SP-BELG (no D-UP, no payout), 1998-05-11 */ | |
| 9794 | GAMEL( 1998, wldwitchp, wldwitch, wcrdxtnd, wldwitch, vkdlswwp, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.74A)", 0, layout_goldnpkr ) /* Ver 174A (no D-UP, no payout), 1998-09-20 */ | |
| 9795 | GAMEL( 1998, wldwitchq, wldwitch, wcrdxtnd, wldwitch, vkdlsb, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.74A alt)", 0, layout_goldnpkr ) /* Ver 174A alt, box, 1998-09-25 */ | |
| 9796 | GAMEL( 1999, wldwitchr, wldwitch, wcrdxtnd, wldwitch, vkdlswwr, ROT0, "Video Klein", "Wild Witch (Export, 6B/12B ver 1.75A-E English)", 0, layout_goldnpkr ) /* Ver 175A-E (English), 1999-01-11 */ | |
| 9797 | GAMEL( 1999, wldwitchs, wldwitch, wcrdxtnd, wldwitch, vkdlswws, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.76A)", 0, layout_goldnpkr ) /* Ver 176A, 1999-??-?? */ | |
| 9798 | GAMEL( 1999, wldwitcht, wldwitch, wcrdxtnd, wldwitch, vkdlswwt, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.77A)", 0, layout_goldnpkr ) /* Ver 177A, 1999-??-?? */ | |
| 9799 | GAMEL( 2000, wldwitchu, wldwitch, wcrdxtnd, wldwitch, vkdlswwu, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.79A)", 0, layout_goldnpkr ) /* Ver 179A, 2000-05-10 */ | |
| 9800 | GAMEL( 2001, wldwitchv, wldwitch, wcrdxtnd, wldwitch, vkdlswwv, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.83A)", 0, layout_goldnpkr ) /* Ver 183A, 2001-06-13 */ | |
| 9778 | GAMEL( 2001, wldwitch, 0, wcrdxtnd, wldwitch, goldnpkr_state, vkdlsww, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.84A)", 0, layout_goldnpkr ) /* Ver 184A, 2001-09-12 */ | |
| 9779 | GAMEL( 1992, wldwitcha, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswwa, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.57-SP)", 0, layout_goldnpkr ) /* Ver 157-SP, 1992-12-25 */ | |
| 9780 | GAMEL( 1992, wldwitchb, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, 0, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.57-TE)", GAME_NOT_WORKING, layout_goldnpkr ) /* Ver 157-TE, 1992-12-25 */ | |
| 9781 | GAMEL( 1994, wldwitchc, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswwc, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.62A)", 0, layout_goldnpkr ) /* Ver 162A, 1994-04-26 */ | |
| 9782 | GAMEL( 1994, wldwitchd, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswwd, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.62B)", 0, layout_goldnpkr ) /* Ver 162B, 1994-04-26 */ | |
| 9783 | GAMEL( 1994, wldwitche, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, 0, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.62A-F)", GAME_NOT_WORKING, layout_goldnpkr ) /* Ver 162A-F, 1994-04-26 */ | |
| 9784 | GAMEL( 1994, wldwitchf, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswwc, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.62A alt)", 0, layout_goldnpkr ) /* Ver 162A alt, 1994-11-03 */ | |
| 9785 | GAMEL( 1994, wldwitchg, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswwd, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.62B alt)", 0, layout_goldnpkr ) /* Ver 162B alt, 1994-11-03 */ | |
| 9786 | GAMEL( 1995, wldwitchh, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswwh, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.65A)", 0, layout_goldnpkr ) /* Ver 165A, 1995-11-16 */ | |
| 9787 | GAMEL( 1996, wldwitchi, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswwh, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.65A-S)", 0, layout_goldnpkr ) /* Ver 165A-S (Fast Deal), 1996-03-26 */ | |
| 9788 | GAMEL( 1996, wldwitchj, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswwh, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.65A-S alt)", 0, layout_goldnpkr ) /* Ver 165A-S alt (Fast Deal), 1996-05-26 */ | |
| 9789 | GAMEL( 1996, wldwitchk, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswwh, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.65A-N)", 0, layout_goldnpkr ) /* Ver 165A-N, 1996-05-29 */ | |
| 9790 | GAMEL( 1996, wldwitchl, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswwl, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.70A beta)", 0, layout_goldnpkr ) /* Ver 170A-beta, 1996-06-25 */ | |
| 9791 | GAMEL( 1996, wldwitchm, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswwl, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.70A)", 0, layout_goldnpkr ) /* Ver 170A, 1996-09-30 */ | |
| 9792 | GAMEL( 1997, wldwitchn, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswwl, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.70A alt)", 0, layout_goldnpkr ) /* Ver 170A alt, 1997-06-11 */ | |
| 9793 | GAMEL( 1998, wldwitcho, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswwo, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.74A-SP-BELG)", 0, layout_goldnpkr ) /* Ver 174A-SP-BELG (no D-UP, no payout), 1998-05-11 */ | |
| 9794 | GAMEL( 1998, wldwitchp, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswwp, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.74A)", 0, layout_goldnpkr ) /* Ver 174A (no D-UP, no payout), 1998-09-20 */ | |
| 9795 | GAMEL( 1998, wldwitchq, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlsb, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.74A alt)", 0, layout_goldnpkr ) /* Ver 174A alt, box, 1998-09-25 */ | |
| 9796 | GAMEL( 1999, wldwitchr, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswwr, ROT0, "Video Klein", "Wild Witch (Export, 6B/12B ver 1.75A-E English)", 0, layout_goldnpkr ) /* Ver 175A-E (English), 1999-01-11 */ | |
| 9797 | GAMEL( 1999, wldwitchs, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswws, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.76A)", 0, layout_goldnpkr ) /* Ver 176A, 1999-??-?? */ | |
| 9798 | GAMEL( 1999, wldwitcht, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswwt, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.77A)", 0, layout_goldnpkr ) /* Ver 177A, 1999-??-?? */ | |
| 9799 | GAMEL( 2000, wldwitchu, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswwu, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.79A)", 0, layout_goldnpkr ) /* Ver 179A, 2000-05-10 */ | |
| 9800 | GAMEL( 2001, wldwitchv, wldwitch, wcrdxtnd, wldwitch, goldnpkr_state, vkdlswwv, ROT0, "Video Klein", "Wild Witch (Export, 6T/12T ver 1.83A)", 0, layout_goldnpkr ) /* Ver 183A, 2001-06-13 */ | |
| 9801 | 9801 | |
| 9802 | GAMEL( 1998, wupndown, 0, wcrdxtnd, wupndown, 0, ROT0, "Video Klein", "Witch Up & Down (Export, 6T/12T ver 1.02)", 0, layout_upndown ) /* Ver 1.02, 1998-10-26 */ | |
| 9803 | GAMEL( 1998, wupndowna, wupndown, wcrdxtnd, wupndown, 0, ROT0, "Video Klein", "Witch Up & Down (Export, 6T/12T ver 0.99, set 1)", 0, layout_upndown ) /* Ver 0.99, 1998-04-09 */ | |
| 9804 | GAMEL( 1998, wupndownb, wupndown, wcrdxtnd, wupndown, 0, ROT0, "Video Klein", "Witch Up & Down (Export, 6T/12T ver 0.99, set 2)", 0, layout_upndown ) /* Ver 0.99, 1998-03-23 */ | |
| 9805 | GAMEL( 1998, wupndownc, wupndown, wcrdxtnd, wupndown, 0, ROT0, "Video Klein", "Witch Up & Down (Export, 6T/12T ver 0.99, set 3)", 0, layout_upndown ) /* Ver 0.99 alt, 1998-05-11 */ | |
| 9806 | GAMEL( 1998, wupndownd, wupndown, wcrdxtnd, wupndown, 0, ROT0, "Video Klein", "Witch Up & Down (Export, 6T/12T ver 0.99T)", 0, layout_upndown ) /* Ver 0.99T, 1998-03-23 */ | |
| 9802 | GAMEL( 1998, wupndown, 0, wcrdxtnd, wupndown, goldnpkr_state, 0, ROT0, "Video Klein", "Witch Up & Down (Export, 6T/12T ver 1.02)", 0, layout_upndown ) /* Ver 1.02, 1998-10-26 */ | |
| 9803 | GAMEL( 1998, wupndowna, wupndown, wcrdxtnd, wupndown, goldnpkr_state, 0, ROT0, "Video Klein", "Witch Up & Down (Export, 6T/12T ver 0.99, set 1)", 0, layout_upndown ) /* Ver 0.99, 1998-04-09 */ | |
| 9804 | GAMEL( 1998, wupndownb, wupndown, wcrdxtnd, wupndown, goldnpkr_state, 0, ROT0, "Video Klein", "Witch Up & Down (Export, 6T/12T ver 0.99, set 2)", 0, layout_upndown ) /* Ver 0.99, 1998-03-23 */ | |
| 9805 | GAMEL( 1998, wupndownc, wupndown, wcrdxtnd, wupndown, goldnpkr_state, 0, ROT0, "Video Klein", "Witch Up & Down (Export, 6T/12T ver 0.99, set 3)", 0, layout_upndown ) /* Ver 0.99 alt, 1998-05-11 */ | |
| 9806 | GAMEL( 1998, wupndownd, wupndown, wcrdxtnd, wupndown, goldnpkr_state, 0, ROT0, "Video Klein", "Witch Up & Down (Export, 6T/12T ver 0.99T)", 0, layout_upndown ) /* Ver 0.99T, 1998-03-23 */ | |
| 9807 | 9807 | |
| 9808 | GAMEL( 1992, wstrike, 0, wcrdxtnd, wstrike, wstrike, ROT0, "Video Klein", "Witch Strike (Export, 6T/12T ver 1.01A)", 0, layout_goldnpkr ) | |
| 9809 | GAMEL( 1992, wstrikea, wstrike, wcrdxtnd, wstrike, wstrike, ROT0, "Video Klein", "Witch Strike (Export, 6T/12T ver 1.01B)", 0, layout_goldnpkr ) | |
| 9808 | GAMEL( 1992, wstrike, 0, wcrdxtnd, wstrike, goldnpkr_state, wstrike, ROT0, "Video Klein", "Witch Strike (Export, 6T/12T ver 1.01A)", 0, layout_goldnpkr ) | |
| 9809 | GAMEL( 1992, wstrikea, wstrike, wcrdxtnd, wstrike, goldnpkr_state, wstrike, ROT0, "Video Klein", "Witch Strike (Export, 6T/12T ver 1.01B)", 0, layout_goldnpkr ) | |
| 9810 | 9810 | |
| 9811 | GAMEL( 1996, wtchjack, 0, wcrdxtnd, wtchjack, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.87-89)", 0, layout_goldnpkr ) /* Ver 0.87-89 / 1996-10-08 GFX OK */ | |
| 9812 | GAMEL( 1994, wtchjacka, wtchjack, wcrdxtnd, wtchjack, 0, ROT0, "Video Klein", "Witch Jackpot (Export, 6T/12T ver 0.25)", GAME_IMPERFECT_GRAPHICS, layout_goldnpkr ) /* Ver 0.25 / 1994-11-24 */ | |
| 9813 | GAMEL( 1995, wtchjackb, wtchjack, wcrdxtnd, wtchjack, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.40)", GAME_IMPERFECT_GRAPHICS, layout_goldnpkr ) /* Ver 0.40 / 1995-02-27 */ | |
| 9814 | GAMEL( 1995, wtchjackc, wtchjack, wcrdxtnd, wtchjack, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.40T)", GAME_NOT_WORKING, layout_goldnpkr ) /* Ver 0.40T / 1995-02-27 */ | |
| 9815 | GAMEL( 1995, wtchjackd, wtchjack, wcrdxtnd, wtchjack, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.62)", GAME_IMPERFECT_GRAPHICS, layout_goldnpkr ) /* Ver 0.62 / 1995-08-02 */ | |
| 9816 | GAMEL( 1995, wtchjacke, wtchjack, wcrdxtnd, wtchjack, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.64)", GAME_IMPERFECT_GRAPHICS, layout_goldnpkr ) /* Ver 0.64 / 1995-09-13 */ | |
| 9817 | GAMEL( 1995, wtchjackf, wtchjack, wcrdxtnd, wtchjack, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.65)", GAME_IMPERFECT_GRAPHICS, layout_goldnpkr ) /* Ver 0.65 / 1995-10-19 */ | |
| 9818 | GAMEL( 1996, wtchjackg, wtchjack, wcrdxtnd, wtchjack, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.70S)", GAME_IMPERFECT_GRAPHICS, layout_goldnpkr ) /* Ver 0.70S / 1996-03-26 */ | |
| 9819 | GAMEL( 1996, wtchjackh, wtchjack, wcrdxtnd, wtchjack, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.70P)", GAME_IMPERFECT_GRAPHICS, layout_goldnpkr ) /* Ver 0.70P / 1996-03-26 */ | |
| 9820 | GAMEL( 1996, wtchjacki, wtchjack, wcrdxtnd, wtchjack, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.87)", 0, layout_goldnpkr ) /* Ver 0.87 / 1996-07-16, GFX OK */ | |
| 9821 | GAMEL( 1996, wtchjackj, wtchjack, wcrdxtnd, wtchjack, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.87-88)", 0, layout_goldnpkr ) /* Ver 0.87-88 / 1996-10-02, GFX OK */ | |
| 9811 | GAMEL( 1996, wtchjack, 0, wcrdxtnd, wtchjack, goldnpkr_state, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.87-89)", 0, layout_goldnpkr ) /* Ver 0.87-89 / 1996-10-08 GFX OK */ | |
| 9812 | GAMEL( 1994, wtchjacka, wtchjack, wcrdxtnd, wtchjack, goldnpkr_state, 0, ROT0, "Video Klein", "Witch Jackpot (Export, 6T/12T ver 0.25)", GAME_IMPERFECT_GRAPHICS, layout_goldnpkr ) /* Ver 0.25 / 1994-11-24 */ | |
| 9813 | GAMEL( 1995, wtchjackb, wtchjack, wcrdxtnd, wtchjack, goldnpkr_state, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.40)", GAME_IMPERFECT_GRAPHICS, layout_goldnpkr ) /* Ver 0.40 / 1995-02-27 */ | |
| 9814 | GAMEL( 1995, wtchjackc, wtchjack, wcrdxtnd, wtchjack, goldnpkr_state, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.40T)", GAME_NOT_WORKING, layout_goldnpkr ) /* Ver 0.40T / 1995-02-27 */ | |
| 9815 | GAMEL( 1995, wtchjackd, wtchjack, wcrdxtnd, wtchjack, goldnpkr_state, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.62)", GAME_IMPERFECT_GRAPHICS, layout_goldnpkr ) /* Ver 0.62 / 1995-08-02 */ | |
| 9816 | GAMEL( 1995, wtchjacke, wtchjack, wcrdxtnd, wtchjack, goldnpkr_state, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.64)", GAME_IMPERFECT_GRAPHICS, layout_goldnpkr ) /* Ver 0.64 / 1995-09-13 */ | |
| 9817 | GAMEL( 1995, wtchjackf, wtchjack, wcrdxtnd, wtchjack, goldnpkr_state, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.65)", GAME_IMPERFECT_GRAPHICS, layout_goldnpkr ) /* Ver 0.65 / 1995-10-19 */ | |
| 9818 | GAMEL( 1996, wtchjackg, wtchjack, wcrdxtnd, wtchjack, goldnpkr_state, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.70S)", GAME_IMPERFECT_GRAPHICS, layout_goldnpkr ) /* Ver 0.70S / 1996-03-26 */ | |
| 9819 | GAMEL( 1996, wtchjackh, wtchjack, wcrdxtnd, wtchjack, goldnpkr_state, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.70P)", GAME_IMPERFECT_GRAPHICS, layout_goldnpkr ) /* Ver 0.70P / 1996-03-26 */ | |
| 9820 | GAMEL( 1996, wtchjacki, wtchjack, wcrdxtnd, wtchjack, goldnpkr_state, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.87)", 0, layout_goldnpkr ) /* Ver 0.87 / 1996-07-16, GFX OK */ | |
| 9821 | GAMEL( 1996, wtchjackj, wtchjack, wcrdxtnd, wtchjack, goldnpkr_state, 0, ROT0, "Video Klein", "Witch Jack (Export, 6T/12T ver 0.87-88)", 0, layout_goldnpkr ) /* Ver 0.87-88 / 1996-10-02, GFX OK */ | |
| 9822 | 9822 | |
| 9823 | GAMEL( 1990, bsuerte, 0, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 1)", 0, layout_goldnpkr ) | |
| 9824 | GAMEL( 1991, bsuertea, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 2)", 0, layout_goldnpkr ) | |
| 9825 | GAMEL( 1991, bsuerteb, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 3)", 0, layout_goldnpkr ) | |
| 9826 | GAMEL( 1991, bsuertec, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 4)", 0, layout_goldnpkr ) | |
| 9827 | GAMEL( 1991, bsuerted, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 5)", 0, layout_goldnpkr ) | |
| 9828 | GAMEL( 1991, bsuertee, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 6)", 0, layout_goldnpkr ) | |
| 9829 | GAMEL( 1991, bsuertef, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 7)", 0, layout_goldnpkr ) | |
| 9830 | GAME( 1991, bsuerteg, bsuerte, witchcrd, bsuertew, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 8)", 0 ) | |
| 9831 | GAME( 1991, bsuerteh, bsuerte, witchcrd, bsuertew, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 9)", 0 ) | |
| 9832 | GAMEL( 1991, bsuertei, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 10)", 0, layout_goldnpkr ) | |
| 9833 | GAMEL( 1991, bsuertej, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 11)", 0, layout_goldnpkr ) | |
| 9834 | GAMEL( 1991, bsuertek, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 12)", 0, layout_goldnpkr ) | |
| 9835 | GAMEL( 1991, bsuertel, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 13)", 0, layout_goldnpkr ) | |
| 9836 | GAMEL( 1991, bsuertem, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 14)", 0, layout_goldnpkr ) | |
| 9837 | GAMEL( 1991, bsuerten, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 15)", 0, layout_goldnpkr ) | |
| 9838 | GAMEL( 1991, bsuerteo, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 16)", 0, layout_goldnpkr ) | |
| 9839 | GAMEL( 1991, bsuertep, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 17)", 0, layout_goldnpkr ) | |
| 9840 | GAMEL( 1991, bsuerteq, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 18)", 0, layout_goldnpkr ) | |
| 9841 | GAMEL( 1991, bsuerter, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 19)", 0, layout_goldnpkr ) | |
| 9842 | GAMEL( 1991, bsuertes, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 20)", 0, layout_goldnpkr ) | |
| 9843 | GAMEL( 1991, bsuertet, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 21)", 0, layout_goldnpkr ) | |
| 9844 | GAMEL( 1991, bsuerteu, bsuerte, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 22)", 0, layout_goldnpkr ) | |
| 9845 | GAMEL( 1991, goodluck, bsuerte, witchcrd, goodluck, 0, ROT0, "<unknown>", "Good Luck", 0, layout_goldnpkr ) | |
| 9823 | GAMEL( 1990, bsuerte, 0, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 1)", 0, layout_goldnpkr ) | |
| 9824 | GAMEL( 1991, bsuertea, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 2)", 0, layout_goldnpkr ) | |
| 9825 | GAMEL( 1991, bsuerteb, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 3)", 0, layout_goldnpkr ) | |
| 9826 | GAMEL( 1991, bsuertec, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 4)", 0, layout_goldnpkr ) | |
| 9827 | GAMEL( 1991, bsuerted, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 5)", 0, layout_goldnpkr ) | |
| 9828 | GAMEL( 1991, bsuertee, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 6)", 0, layout_goldnpkr ) | |
| 9829 | GAMEL( 1991, bsuertef, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 7)", 0, layout_goldnpkr ) | |
| 9830 | GAME( 1991, bsuerteg, bsuerte, witchcrd, bsuertew, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 8)", 0 ) | |
| 9831 | GAME( 1991, bsuerteh, bsuerte, witchcrd, bsuertew, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 9)", 0 ) | |
| 9832 | GAMEL( 1991, bsuertei, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 10)", 0, layout_goldnpkr ) | |
| 9833 | GAMEL( 1991, bsuertej, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 11)", 0, layout_goldnpkr ) | |
| 9834 | GAMEL( 1991, bsuertek, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 12)", 0, layout_goldnpkr ) | |
| 9835 | GAMEL( 1991, bsuertel, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 13)", 0, layout_goldnpkr ) | |
| 9836 | GAMEL( 1991, bsuertem, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 14)", 0, layout_goldnpkr ) | |
| 9837 | GAMEL( 1991, bsuerten, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 15)", 0, layout_goldnpkr ) | |
| 9838 | GAMEL( 1991, bsuerteo, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 16)", 0, layout_goldnpkr ) | |
| 9839 | GAMEL( 1991, bsuertep, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 17)", 0, layout_goldnpkr ) | |
| 9840 | GAMEL( 1991, bsuerteq, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 18)", 0, layout_goldnpkr ) | |
| 9841 | GAMEL( 1991, bsuerter, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 19)", 0, layout_goldnpkr ) | |
| 9842 | GAMEL( 1991, bsuertes, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 20)", 0, layout_goldnpkr ) | |
| 9843 | GAMEL( 1991, bsuertet, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 21)", 0, layout_goldnpkr ) | |
| 9844 | GAMEL( 1991, bsuerteu, bsuerte, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Buena Suerte (Spanish, set 22)", 0, layout_goldnpkr ) | |
| 9845 | GAMEL( 1991, goodluck, bsuerte, witchcrd, goodluck, goldnpkr_state, 0, ROT0, "<unknown>", "Good Luck", 0, layout_goldnpkr ) | |
| 9846 | 9846 | |
| 9847 | GAMEL( 1991, falcnwld, 0, wildcard, wildcard, 0, ROT0, "TVG", "Falcons Wild - Wild Card 1991 (TVG)", 0, layout_goldnpkr ) | |
| 9848 | GAMEL( 1990, falcnwlda, falcnwld, wildcard, wildcard, 0, ROT0, "Video Klein", "Falcons Wild - World Wide Poker (Video Klein, set 1)", 0, layout_goldnpkr ) | |
| 9849 | GAMEL( 1990, falcnwldb, falcnwld, wildcard, wildcard, 0, ROT0, "Video Klein", "Falcons Wild - World Wide Poker (Video Klein, set 2)", 0, layout_goldnpkr ) | |
| 9850 | GAME( 1983, falcnwldc, falcnwld, wildcrdb, wildcard, flcnw, ROT0, "Falcon", "Falcons Wild - World Wide Poker (Falcon original)", GAME_NOT_WORKING ) | |
| 9847 | GAMEL( 1991, falcnwld, 0, wildcard, wildcard, goldnpkr_state, 0, ROT0, "TVG", "Falcons Wild - Wild Card 1991 (TVG)", 0, layout_goldnpkr ) | |
| 9848 | GAMEL( 1990, falcnwlda, falcnwld, wildcard, wildcard, goldnpkr_state, 0, ROT0, "Video Klein", "Falcons Wild - World Wide Poker (Video Klein, set 1)", 0, layout_goldnpkr ) | |
| 9849 | GAMEL( 1990, falcnwldb, falcnwld, wildcard, wildcard, goldnpkr_state, 0, ROT0, "Video Klein", "Falcons Wild - World Wide Poker (Video Klein, set 2)", 0, layout_goldnpkr ) | |
| 9850 | GAME( 1983, falcnwldc, falcnwld, wildcrdb, wildcard, goldnpkr_state, flcnw, ROT0, "Falcon", "Falcons Wild - World Wide Poker (Falcon original)", GAME_NOT_WORKING ) | |
| 9851 | 9851 | |
| 9852 | 9852 | /*************************************** OTHER SETS ***************************************/ |
| 9853 | 9853 | |
| 9854 | 9854 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 9855 | GAMEL( 1981, pmpoker, 0, goldnpkr, pmpoker, 0, ROT0, "PM / Beck Elektronik", "PlayMan Poker (German)", 0, layout_pmpoker ) | |
| 9856 | GAMEL( 198?, royale, 0, goldnpkr, royale, royale, ROT0, "<unknown>", "Royale (set 1)", GAME_NOT_WORKING, layout_goldnpkr ) | |
| 9857 | GAMEL( 198?, royalea, royale, goldnpkr, royale, royale, ROT0, "<unknown>", "Royale (set 2)", GAME_NOT_WORKING, layout_goldnpkr ) | |
| 9858 | GAME( 1993, sloco93, 0, witchcrd, sloco93, 0, ROT0, "<unknown>", "Super Loco 93 (Spanish, set 1)", 0 ) | |
| 9859 | GAME( 1993, sloco93a, sloco93, witchcrd, sloco93, 0, ROT0, "<unknown>", "Super Loco 93 (Spanish, set 2)", 0 ) | |
| 9860 | GAME( 198?, maverik, 0, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Maverik", 0 ) | |
| 9861 | GAMEL( 1986, brasil86, 0, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Brasil 86", 0, layout_goldnpkr ) | |
| 9862 | GAMEL( 1987, brasil87, 0, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Brasil 87", 0, layout_goldnpkr ) | |
| 9863 | GAMEL( 1989, brasil89, 0, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Brasil 89 (set 1)", 0, layout_goldnpkr ) | |
| 9864 | GAMEL( 1989, brasil89a, brasil89, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Brasil 89 (set 2)", 0, layout_goldnpkr ) | |
| 9865 | GAME( 1993, brasil93, 0, witchcrd, bsuerte, 0, ROT0, "<unknown>", "Brasil 93", 0 ) // no lamps | |
| 9866 | GAME( 1991, poker91, 0, witchcrd, poker91, 0, ROT0, "<unknown>", "Poker 91", 0 ) | |
| 9867 | GAME( 198?, genie, 0, genie, genie, 0, ROT0, "Video Fun Games Ltd.", "Genie", 0 ) | |
| 9868 | GAMEL( 1983, silverga, 0, goldnpkr, goldnpkr, 0, ROT0, "<unknown>", "Silver Game", 0, layout_goldnpkr ) | |
| 9869 | GAME( 1987, caspoker, 0, goldnpkr, caspoker, 0, ROT0, "PM / Beck Elektronik", "Casino Poker (Ver PM86LO-35-5, German)", GAME_IMPERFECT_COLORS ) | |
| 9855 | GAMEL( 1981, pmpoker, 0, goldnpkr, pmpoker, goldnpkr_state, 0, ROT0, "PM / Beck Elektronik", "PlayMan Poker (German)", 0, layout_pmpoker ) | |
| 9856 | GAMEL( 198?, royale, 0, goldnpkr, royale, goldnpkr_state, royale, ROT0, "<unknown>", "Royale (set 1)", GAME_NOT_WORKING, layout_goldnpkr ) | |
| 9857 | GAMEL( 198?, royalea, royale, goldnpkr, royale, goldnpkr_state, royale, ROT0, "<unknown>", "Royale (set 2)", GAME_NOT_WORKING, layout_goldnpkr ) | |
| 9858 | GAME( 1993, sloco93, 0, witchcrd, sloco93, goldnpkr_state, 0, ROT0, "<unknown>", "Super Loco 93 (Spanish, set 1)", 0 ) | |
| 9859 | GAME( 1993, sloco93a, sloco93, witchcrd, sloco93, goldnpkr_state, 0, ROT0, "<unknown>", "Super Loco 93 (Spanish, set 2)", 0 ) | |
| 9860 | GAME( 198?, maverik, 0, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Maverik", 0 ) | |
| 9861 | GAMEL( 1986, brasil86, 0, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Brasil 86", 0, layout_goldnpkr ) | |
| 9862 | GAMEL( 1987, brasil87, 0, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Brasil 87", 0, layout_goldnpkr ) | |
| 9863 | GAMEL( 1989, brasil89, 0, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Brasil 89 (set 1)", 0, layout_goldnpkr ) | |
| 9864 | GAMEL( 1989, brasil89a, brasil89, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Brasil 89 (set 2)", 0, layout_goldnpkr ) | |
| 9865 | GAME( 1993, brasil93, 0, witchcrd, bsuerte, goldnpkr_state, 0, ROT0, "<unknown>", "Brasil 93", 0 ) // no lamps | |
| 9866 | GAME( 1991, poker91, 0, witchcrd, poker91, goldnpkr_state, 0, ROT0, "<unknown>", "Poker 91", 0 ) | |
| 9867 | GAME( 198?, genie, 0, genie, genie, goldnpkr_state, 0, ROT0, "Video Fun Games Ltd.", "Genie", 0 ) | |
| 9868 | GAMEL( 1983, silverga, 0, goldnpkr, goldnpkr, goldnpkr_state, 0, ROT0, "<unknown>", "Silver Game", 0, layout_goldnpkr ) | |
| 9869 | GAME( 1987, caspoker, 0, goldnpkr, caspoker, goldnpkr_state, 0, ROT0, "PM / Beck Elektronik", "Casino Poker (Ver PM86LO-35-5, German)", GAME_IMPERFECT_COLORS ) | |
| 9870 | 9870 | |
| 9871 | GAME( 198?, pokerdub, 0, pottnpkr, goldnpkr, 0, ROT0, "<unknown>", "unknown French poker game", GAME_NOT_WORKING ) // lacks of 2nd program ROM. | |
| 9872 | GAME( 198?, pokerduc, 0, goldnpkr, goldnpkr, icp1db, ROT0, "<unknown>", "unknown encrypted poker game", GAME_NOT_WORKING ) // encrypted. | |
| 9871 | GAME( 198?, pokerdub, 0, pottnpkr, goldnpkr, goldnpkr_state, 0, ROT0, "<unknown>", "unknown French poker game", GAME_NOT_WORKING ) // lacks of 2nd program ROM. | |
| 9872 | GAME( 198?, pokerduc, 0, goldnpkr, goldnpkr, goldnpkr_state, icp1db, ROT0, "<unknown>", "unknown encrypted poker game", GAME_NOT_WORKING ) // encrypted. | |
| 9873 | 9873 | |
| 9874 | 9874 | |
| 9875 | 9875 |
| r15751 | r15752 | |
|---|---|---|
| 415 | 415 | ROM_LOAD( "prom1.ug26", 0x200, 0x100, CRC(d979c64e) SHA1(172c9579013d58e35a5b4f732e360811ac36295e) ) |
| 416 | 416 | ROM_END |
| 417 | 417 | |
| 418 | GAME( 1993, ppmast93, 0, ppmast93, ppmast93, 0, ROT0, "Electronic Devices S.R.L.", "Ping Pong Masters '93", GAME_IMPERFECT_SOUND ) | |
| 418 | GAME( 1993, ppmast93, 0, ppmast93, ppmast93, ppmast93_state, 0, ROT0, "Electronic Devices S.R.L.", "Ping Pong Masters '93", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 352 | 352 | ROM_LOAD16_BYTE( "xx11.4b", 0x0001, 0x8000, CRC(d9dd827c) SHA1(aea3a5abd871adf7f75ad4d6cc57eff0833135c7) ) |
| 353 | 353 | ROM_END |
| 354 | 354 | |
| 355 | GAME( 1986, xxmissio, 0, xxmissio, xxmissio, 0, ROT90, "UPL", "XX Mission", 0 ) | |
| 355 | GAME( 1986, xxmissio, 0, xxmissio, xxmissio, xxmissio_state, 0, ROT90, "UPL", "XX Mission", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1515 | 1515 | #define GAME_FLAGS GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL |
| 1516 | 1516 | |
| 1517 | 1517 | // Regular HW Type (there are all rather jumbled up and need sorting properly at some point) |
| 1518 | GAME( 19??, ec_barx, 0 , ecoinfr, ecoinfr_barx, ecoinfr, ROT0, "Electrocoin", "Bar X (Electrocoin)" , GAME_FLAGS) | |
| 1519 | GAME( 19??, ec_mag7s, 0 , ecoinfr, ecoinfr_barx, ecoinfr, ROT0, "Electrocoin", "Magic 7s / Cool 7 / Bar X 7 (2001 COOL7) (Electrocoin) (?)" , GAME_FLAGS) // roms had various labels, but all seem to be the same thing / mixed up. | |
| 1520 | GAME( 19??, ec_bxd7s, 0 , ecoinfr, ecoinfr_barx, ecoinfr, ROT0, "Electrocoin", "Bar X Diamond 7s (2006 COOL7) (Electrocoin) (?)" , GAME_FLAGS) | |
| 1521 | GAME( 19??, ec_big7, 0 , ecoinfr, ecoinfr_barx, ecoinfr, ROT0, "Electrocoin", "Big 7 / Super Big 7 (Electrocoin) (?)" , GAME_FLAGS) // these sets were all mixed up, so I've just put them together for now. | |
| 1522 | GAME( 19??, ec_casbx, 0 , ecoinfr, ecoinfr_barx, ecoinfr, ROT0, "Electrocoin", "Casino Bar X (Electrocoin) (?)" , GAME_FLAGS) | |
| 1523 | GAME( 19??, ec_redbr, 0 , ecoinfr, ecoinfr_barx, ecoinfr, ROT0, "Electrocoin", "Red Bar (Electrocoin) (?)" , GAME_FLAGS) // a mix of REDBAR and 2001 REDBAR | |
| 1524 | GAME( 19??, ec_supbx, 0 , ecoinfr, ecoinfr_barx, ecoinfr, ROT0, "Electrocoin", "Super Bar X (Electrocoin) (?)" , GAME_FLAGS) | |
| 1525 | GAME( 19??, ec_spbxd, 0 , ecoinfr, ecoinfr_barx, ecoinfr, ROT0, "Electrocoin", "Super Bar X Deluxe (Electrocoin) (?)" , GAME_FLAGS) | |
| 1526 | GAME( 19??, ec_unk1, 0 , ecoinfr, ecoinfr_barx, ecoinfr, ROT0, "Electrocoin", "unknown 'Electrocoin' Fruit Machine '300615' (Electrocoin) (?)" , GAME_FLAGS) | |
| 1527 | GAME( 19??, ec_unk5, 0 , ecoinfr, ecoinfr_barx, ecoinfr, ROT0, "Electrocoin", "unknown 'Electrocoin' Fruit Machine(s) (Electrocoin) (?)" , GAME_FLAGS) | |
| 1518 | GAME( 19??, ec_barx, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfr, ROT0, "Electrocoin", "Bar X (Electrocoin)" , GAME_FLAGS) | |
| 1519 | GAME( 19??, ec_mag7s, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfr, ROT0, "Electrocoin", "Magic 7s / Cool 7 / Bar X 7 (2001 COOL7) (Electrocoin) (?)" , GAME_FLAGS) // roms had various labels, but all seem to be the same thing / mixed up. | |
| 1520 | GAME( 19??, ec_bxd7s, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfr, ROT0, "Electrocoin", "Bar X Diamond 7s (2006 COOL7) (Electrocoin) (?)" , GAME_FLAGS) | |
| 1521 | GAME( 19??, ec_big7, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfr, ROT0, "Electrocoin", "Big 7 / Super Big 7 (Electrocoin) (?)" , GAME_FLAGS) // these sets were all mixed up, so I've just put them together for now. | |
| 1522 | GAME( 19??, ec_casbx, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfr, ROT0, "Electrocoin", "Casino Bar X (Electrocoin) (?)" , GAME_FLAGS) | |
| 1523 | GAME( 19??, ec_redbr, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfr, ROT0, "Electrocoin", "Red Bar (Electrocoin) (?)" , GAME_FLAGS) // a mix of REDBAR and 2001 REDBAR | |
| 1524 | GAME( 19??, ec_supbx, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfr, ROT0, "Electrocoin", "Super Bar X (Electrocoin) (?)" , GAME_FLAGS) | |
| 1525 | GAME( 19??, ec_spbxd, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfr, ROT0, "Electrocoin", "Super Bar X Deluxe (Electrocoin) (?)" , GAME_FLAGS) | |
| 1526 | GAME( 19??, ec_unk1, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfr, ROT0, "Electrocoin", "unknown 'Electrocoin' Fruit Machine '300615' (Electrocoin) (?)" , GAME_FLAGS) | |
| 1527 | GAME( 19??, ec_unk5, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfr, ROT0, "Electrocoin", "unknown 'Electrocoin' Fruit Machine(s) (Electrocoin) (?)" , GAME_FLAGS) | |
| 1528 | 1528 | |
| 1529 | 1529 | // 3rd party sets with MAB scrambling, game names might be incorrect, should be the same basic hardware as these tho. |
| 1530 | GAME( 19??, ec_barxmab, ec_barx , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Electrocoin", "Bar X (MAB PCB) (Electrocoin)" , GAME_FLAGS) // scrambled roms | |
| 1531 | GAME( 19??, ec_spbg7mab,ec_big7 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Electrocoin", "Super Big 7 (MAB PCB) (Electrocoin) (?)" , GAME_FLAGS) | |
| 1532 | GAME( 19??, ec_supbxmab,ec_supbx , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Electrocoin", "Super Bar X (MAB PCB) (Electrocoin) (?)" , GAME_FLAGS) | |
| 1530 | GAME( 19??, ec_barxmab, ec_barx , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Electrocoin", "Bar X (MAB PCB) (Electrocoin)" , GAME_FLAGS) // scrambled roms | |
| 1531 | GAME( 19??, ec_spbg7mab,ec_big7 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Electrocoin", "Super Big 7 (MAB PCB) (Electrocoin) (?)" , GAME_FLAGS) | |
| 1532 | GAME( 19??, ec_supbxmab,ec_supbx , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Electrocoin", "Super Bar X (MAB PCB) (Electrocoin) (?)" , GAME_FLAGS) | |
| 1533 | 1533 | |
| 1534 | 1534 | //Games using the MAB scrambling, but identified as being from Concept Games |
| 1535 | GAME( 19??, ec_casbxcon,ec_casbx , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept Games Ltd", "Casino Bar X (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1536 | GAME( 19??, ec_multb, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept Games Ltd", "Multi Bar (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1537 | GAME( 19??, ec_supbxcon,ec_supbx , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept Games Ltd", "Super Bar X (MAB PCB) (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1538 | GAME( 19??, ec_casmb, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept Games Ltd", "Casino Multi Bar (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1539 | GAME( 19??, ec_supmb, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept Games Ltd", "Super Multi Bar (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1540 | GAME( 19??, ec_stkex, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept Games Ltd", "Stake X (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1541 | GAME( 19??, ec_fltr, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept Games Ltd", "Flutter (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1542 | GAME( 19??, ec_rdht7, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept Games Ltd", "Red Hot 7 (MAB PCB?) (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1543 | GAME( 19??, ec_unkt, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept Games Ltd", "unknown 'T' (MAB PCB?) (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1535 | GAME( 19??, ec_casbxcon,ec_casbx , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept Games Ltd", "Casino Bar X (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1536 | GAME( 19??, ec_multb, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept Games Ltd", "Multi Bar (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1537 | GAME( 19??, ec_supbxcon,ec_supbx , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept Games Ltd", "Super Bar X (MAB PCB) (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1538 | GAME( 19??, ec_casmb, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept Games Ltd", "Casino Multi Bar (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1539 | GAME( 19??, ec_supmb, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept Games Ltd", "Super Multi Bar (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1540 | GAME( 19??, ec_stkex, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept Games Ltd", "Stake X (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1541 | GAME( 19??, ec_fltr, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept Games Ltd", "Flutter (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1542 | GAME( 19??, ec_rdht7, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept Games Ltd", "Red Hot 7 (MAB PCB?) (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1543 | GAME( 19??, ec_unkt, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept Games Ltd", "unknown 'T' (MAB PCB?) (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1544 | 1544 | |
| 1545 | 1545 | //These look more like some variant of Astra Gaming hardware than the MAB PCB, but I can't be sure. Certainly they dont seem to be on the base hardware |
| 1546 | GAME( 19??, ec_gold7, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept Games Ltd", "Golden 7 (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1547 | GAME( 19??, ec_mgbel, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept Games Ltd", "Megabell (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1548 | GAME( 19??, ec_jackb, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept Games Ltd", "Jackpot Bars (MAB PCB?) (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1549 | GAME( 19??, ec_ndgxs, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept Games Ltd", "Nudge Xcess (MAB PCB?) (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1546 | GAME( 19??, ec_gold7, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept Games Ltd", "Golden 7 (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1547 | GAME( 19??, ec_mgbel, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept Games Ltd", "Megabell (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1548 | GAME( 19??, ec_jackb, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept Games Ltd", "Jackpot Bars (MAB PCB?) (Concept Games Ltd) (?)" , GAME_FLAGS) | |
| 1549 | GAME( 19??, ec_ndgxs, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept Games Ltd", "Nudge Xcess (MAB PCB?) (Concept Games Ltd) (?)" , GAME_FLAGS) |
| r15751 | r15752 | |
|---|---|---|
| 314 | 314 | ROM_END |
| 315 | 315 | |
| 316 | 316 | |
| 317 | GAME( 1987, hyhoo, 0, hyhoo, hyhoo, hyhoo, ROT90, "Nichibutsu", "Hayaoshi Taisen Quiz Hyhoo (Japan)", 0 ) | |
| 318 | GAME( 1987, hyhoo2, 0, hyhoo, hyhoo2, hyhoo2, ROT90, "Nichibutsu", "Hayaoshi Taisen Quiz Hyhoo 2 (Japan)", 0 ) | |
| 317 | GAME( 1987, hyhoo, 0, hyhoo, hyhoo, hyhoo_state, hyhoo, ROT90, "Nichibutsu", "Hayaoshi Taisen Quiz Hyhoo (Japan)", 0 ) | |
| 318 | GAME( 1987, hyhoo2, 0, hyhoo, hyhoo2, hyhoo_state, hyhoo2, ROT90, "Nichibutsu", "Hayaoshi Taisen Quiz Hyhoo 2 (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 924 | 924 | } |
| 925 | 925 | |
| 926 | 926 | |
| 927 | GAME( 1992, moomesa, 0, moo, moo, moo, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver EAB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 928 | GAME( 1992, moomesauac, moomesa, moo, moo, moo, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver UAC)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 929 | GAME( 1992, moomesauab, moomesa, moo, moo, moo, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver UAB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 930 | GAME( 1992, moomesaaab, moomesa, moo, moo, moo, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver AAB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 931 | GAME( 1992, moomesabl, moomesa, moobl, moo, moo, ROT0, "bootleg", "Wild West C.O.W.-Boys of Moo Mesa (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // based on Version AA | |
| 932 | GAME( 1992, bucky, 0, bucky, bucky, moo, ROT0, "Konami", "Bucky O'Hare (ver EAB)", GAME_SUPPORTS_SAVE ) | |
| 933 | GAME( 1992, buckyuab, bucky, bucky, bucky, moo, ROT0, "Konami", "Bucky O'Hare (ver UAB)", GAME_SUPPORTS_SAVE ) | |
| 934 | GAME( 1992, buckyaab, bucky, bucky, bucky, moo, ROT0, "Konami", "Bucky O'Hare (ver AAB)", GAME_SUPPORTS_SAVE ) | |
| 927 | GAME( 1992, moomesa, 0, moo, moo, moo_state, moo, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver EAB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 928 | GAME( 1992, moomesauac, moomesa, moo, moo, moo_state, moo, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver UAC)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 929 | GAME( 1992, moomesauab, moomesa, moo, moo, moo_state, moo, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver UAB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 930 | GAME( 1992, moomesaaab, moomesa, moo, moo, moo_state, moo, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver AAB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 931 | GAME( 1992, moomesabl, moomesa, moobl, moo, moo_state, moo, ROT0, "bootleg", "Wild West C.O.W.-Boys of Moo Mesa (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // based on Version AA | |
| 932 | GAME( 1992, bucky, 0, bucky, bucky, moo_state, moo, ROT0, "Konami", "Bucky O'Hare (ver EAB)", GAME_SUPPORTS_SAVE ) | |
| 933 | GAME( 1992, buckyuab, bucky, bucky, bucky, moo_state, moo, ROT0, "Konami", "Bucky O'Hare (ver UAB)", GAME_SUPPORTS_SAVE ) | |
| 934 | GAME( 1992, buckyaab, bucky, bucky, bucky, moo_state, moo, ROT0, "Konami", "Bucky O'Hare (ver AAB)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2684 | 2684 | } |
| 2685 | 2685 | |
| 2686 | 2686 | |
| 2687 | GAME( 1988, raimais, 0, raimais, raimais, 0, ROT0, "Taito Corporation Japan", "Raimais (World)", 0 ) | |
| 2688 | GAME( 1988, raimaisj, raimais, raimais, raimaisj, 0, ROT0, "Taito Corporation", "Raimais (Japan)", 0 ) | |
| 2689 | GAME( 1988, raimaisjo, raimais, raimais, raimaisj, 0, ROT0, "Taito Corporation", "Raimais (Japan, first revision)", 0 ) | |
| 2690 | GAME( 1988, fhawk, 0, fhawk, fhawk, 0, ROT270, "Taito Corporation Japan", "Fighting Hawk (World)", 0 ) | |
| 2691 | GAME( 1988, fhawkj, fhawk, fhawk, fhawkj, 0, ROT270, "Taito Corporation", "Fighting Hawk (Japan)", 0 ) | |
| 2692 | GAME( 1989, champwr, 0, champwr, champwr, 0, ROT0, "Taito Corporation Japan", "Champion Wrestler (World)", GAME_IMPERFECT_SOUND ) | |
| 2693 | GAME( 1989, champwru, champwr, champwr, champwru, 0, ROT0, "Taito America Corporation", "Champion Wrestler (US)", GAME_IMPERFECT_SOUND ) | |
| 2694 | GAME( 1989, champwrj, champwr, champwr, champwrj, 0, ROT0, "Taito Corporation", "Champion Wrestler (Japan)", GAME_IMPERFECT_SOUND ) | |
| 2695 | GAME( 1988, kurikint, 0, kurikint, kurikint, 0, ROT0, "Taito Corporation Japan", "Kuri Kinton (World)", 0 ) | |
| 2696 | GAME( 1988, kurikintu, kurikint, kurikint, kurikintj,0, ROT0, "Taito America Corporation", "Kuri Kinton (US)", 0 ) | |
| 2697 | GAME( 1988, kurikintj, kurikint, kurikint, kurikintj,0, ROT0, "Taito Corporation", "Kuri Kinton (Japan)", 0 ) | |
| 2698 | GAME( 1988, kurikinta, kurikint, kurikinta,kurikinta,0, ROT0, "Taito Corporation Japan", "Kuri Kinton (World, prototype?)", 0 ) | |
| 2699 | GAME( 1989, plotting, 0, plotting, plotting, 0, ROT0, "Taito Corporation Japan", "Plotting (World set 1)", 0 ) | |
| 2700 | GAME( 1989, plottinga, plotting, plotting, plotting, plottinga,ROT0, "Taito Corporation Japan", "Plotting (World set 2, protected)", 0 ) | |
| 2701 | GAME( 1989, plottingb, plotting, plotting, plotting, 0, ROT0, "Taito Corporation Japan", "Plotting (World set 3, earliest version)", 0 ) | |
| 2702 | GAME( 1989, plottingu, plotting, plotting, plotting, 0, ROT0, "Taito America Corporation", "Plotting (US)", 0 ) | |
| 2703 | GAME( 1989, flipull, plotting, plotting, plotting, 0, ROT0, "Taito Corporation", "Flipull (Japan)", 0 ) | |
| 2704 | GAME( 1989, puzznic, 0, puzznic, puzznic, 0, ROT0, "Taito Corporation Japan", "Puzznic (World)", 0 ) | |
| 2705 | GAME( 1989, puzznicj, puzznic, puzznic, puzznic, 0, ROT0, "Taito Corporation", "Puzznic (Japan)", 0 ) | |
| 2706 | GAME( 1989, puzznici, puzznic, puzznici, puzznic, 0, ROT0, "bootleg", "Puzznic (Italian bootleg)", 0 ) | |
| 2707 | GAME( 1990, horshoes, 0, horshoes, horshoes, 0, ROT270, "Taito America Corporation", "American Horseshoes (US)", 0 ) | |
| 2708 | GAME( 1990, palamed, 0, palamed, palamed, 0, ROT0, "Taito Corporation", "Palamedes (Japan)", 0 ) | |
| 2709 | GAME( 1993, cachat, 0, cachat, cachat, 0, ROT0, "Taito Corporation", "Cachat (Japan)", 0 ) | |
| 2710 | GAME( 1993, tubeit, cachat, cachat, tubeit, 0, ROT0, "Taito Corporation", "Tube-It", 0 ) // No (c) message | |
| 2687 | GAME( 1988, raimais, 0, raimais, raimais, taitol_state, 0, ROT0, "Taito Corporation Japan", "Raimais (World)", 0 ) | |
| 2688 | GAME( 1988, raimaisj, raimais, raimais, raimaisj, taitol_state, 0, ROT0, "Taito Corporation", "Raimais (Japan)", 0 ) | |
| 2689 | GAME( 1988, raimaisjo, raimais, raimais, raimaisj, taitol_state, 0, ROT0, "Taito Corporation", "Raimais (Japan, first revision)", 0 ) | |
| 2690 | GAME( 1988, fhawk, 0, fhawk, fhawk, taitol_state, 0, ROT270, "Taito Corporation Japan", "Fighting Hawk (World)", 0 ) | |
| 2691 | GAME( 1988, fhawkj, fhawk, fhawk, fhawkj, taitol_state, 0, ROT270, "Taito Corporation", "Fighting Hawk (Japan)", 0 ) | |
| 2692 | GAME( 1989, champwr, 0, champwr, champwr, taitol_state, 0, ROT0, "Taito Corporation Japan", "Champion Wrestler (World)", GAME_IMPERFECT_SOUND ) | |
| 2693 | GAME( 1989, champwru, champwr, champwr, champwru, taitol_state, 0, ROT0, "Taito America Corporation", "Champion Wrestler (US)", GAME_IMPERFECT_SOUND ) | |
| 2694 | GAME( 1989, champwrj, champwr, champwr, champwrj, taitol_state, 0, ROT0, "Taito Corporation", "Champion Wrestler (Japan)", GAME_IMPERFECT_SOUND ) | |
| 2695 | GAME( 1988, kurikint, 0, kurikint, kurikint, taitol_state, 0, ROT0, "Taito Corporation Japan", "Kuri Kinton (World)", 0 ) | |
| 2696 | GAME( 1988, kurikintu, kurikint, kurikint, kurikintj, taitol_state,0, ROT0, "Taito America Corporation", "Kuri Kinton (US)", 0 ) | |
| 2697 | GAME( 1988, kurikintj, kurikint, kurikint, kurikintj, taitol_state,0, ROT0, "Taito Corporation", "Kuri Kinton (Japan)", 0 ) | |
| 2698 | GAME( 1988, kurikinta, kurikint, kurikinta,kurikinta, taitol_state,0, ROT0, "Taito Corporation Japan", "Kuri Kinton (World, prototype?)", 0 ) | |
| 2699 | GAME( 1989, plotting, 0, plotting, plotting, taitol_state, 0, ROT0, "Taito Corporation Japan", "Plotting (World set 1)", 0 ) | |
| 2700 | GAME( 1989, plottinga, plotting, plotting, plotting, taitol_state, plottinga,ROT0, "Taito Corporation Japan", "Plotting (World set 2, protected)", 0 ) | |
| 2701 | GAME( 1989, plottingb, plotting, plotting, plotting, taitol_state, 0, ROT0, "Taito Corporation Japan", "Plotting (World set 3, earliest version)", 0 ) | |
| 2702 | GAME( 1989, plottingu, plotting, plotting, plotting, taitol_state, 0, ROT0, "Taito America Corporation", "Plotting (US)", 0 ) | |
| 2703 | GAME( 1989, flipull, plotting, plotting, plotting, taitol_state, 0, ROT0, "Taito Corporation", "Flipull (Japan)", 0 ) | |
| 2704 | GAME( 1989, puzznic, 0, puzznic, puzznic, taitol_state, 0, ROT0, "Taito Corporation Japan", "Puzznic (World)", 0 ) | |
| 2705 | GAME( 1989, puzznicj, puzznic, puzznic, puzznic, taitol_state, 0, ROT0, "Taito Corporation", "Puzznic (Japan)", 0 ) | |
| 2706 | GAME( 1989, puzznici, puzznic, puzznici, puzznic, taitol_state, 0, ROT0, "bootleg", "Puzznic (Italian bootleg)", 0 ) | |
| 2707 | GAME( 1990, horshoes, 0, horshoes, horshoes, taitol_state, 0, ROT270, "Taito America Corporation", "American Horseshoes (US)", 0 ) | |
| 2708 | GAME( 1990, palamed, 0, palamed, palamed, taitol_state, 0, ROT0, "Taito Corporation", "Palamedes (Japan)", 0 ) | |
| 2709 | GAME( 1993, cachat, 0, cachat, cachat, taitol_state, 0, ROT0, "Taito Corporation", "Cachat (Japan)", 0 ) | |
| 2710 | GAME( 1993, tubeit, cachat, cachat, tubeit, taitol_state, 0, ROT0, "Taito Corporation", "Tube-It", 0 ) // No (c) message | |
| 2711 | 2711 | |
| 2712 | GAME( 199?, cubybop, 0, cachat, cubybop, 0, ROT0, "Hot-B", "Cuby Bop (location test)", 0 ) // No (c) message, but Hot-B company logo in tile gfx | |
| 2713 | GAME( 1992, plgirls, 0, cachat, plgirls, 0, ROT270, "Hot-B", "Play Girls", 0 ) | |
| 2714 | GAME( 1992, lagirl, plgirls, cachat, plgirls, 0, ROT270, "bootleg", "LA Girl", 0 ) /* bootleg hardware with changed title & backgrounds */ | |
| 2715 | GAME( 1993, plgirls2, 0, cachat, plgirls2, 0, ROT270, "Hot-B", "Play Girls 2", 0 ) | |
| 2712 | GAME( 199?, cubybop, 0, cachat, cubybop, taitol_state, 0, ROT0, "Hot-B", "Cuby Bop (location test)", 0 ) // No (c) message, but Hot-B company logo in tile gfx | |
| 2713 | GAME( 1992, plgirls, 0, cachat, plgirls, taitol_state, 0, ROT270, "Hot-B", "Play Girls", 0 ) | |
| 2714 | GAME( 1992, lagirl, plgirls, cachat, plgirls, taitol_state, 0, ROT270, "bootleg", "LA Girl", 0 ) /* bootleg hardware with changed title & backgrounds */ | |
| 2715 | GAME( 1993, plgirls2, 0, cachat, plgirls2, taitol_state, 0, ROT270, "Hot-B", "Play Girls 2", 0 ) | |
| 2716 | 2716 | |
| 2717 | GAME( 1990, evilston, 0, evilston, evilston, 0, ROT270, "Spacy Industrial, Ltd.", "Evil Stone", GAME_IMPERFECT_SOUND ) | |
| 2717 | GAME( 1990, evilston, 0, evilston, evilston, taitol_state, 0, ROT270, "Spacy Industrial, Ltd.", "Evil Stone", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 265 | 265 | init_eolith_speedup(machine); |
| 266 | 266 | } |
| 267 | 267 | |
| 268 | GAME( 1999, klondkp, 0, eolith16, eolith16, eolith16, ROT0, "Eolith", "KlonDike+", 0 ) | |
| 268 | GAME( 1999, klondkp, 0, eolith16, eolith16, eolith16_state, eolith16, ROT0, "Eolith", "KlonDike+", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 483 | 483 | } |
| 484 | 484 | |
| 485 | 485 | |
| 486 | GAME( 1992, groundfx, 0, groundfx, groundfx, groundfx, ROT0, "Taito Corporation", "Ground Effects / Super Ground Effects (Japan)", 0 ) | |
| 486 | GAME( 1992, groundfx, 0, groundfx, groundfx, groundfx_state, groundfx, ROT0, "Taito Corporation", "Ground Effects / Super Ground Effects (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 603 | 603 | |
| 604 | 604 | |
| 605 | 605 | // YEAR, NAME, PARENT, MACHINE,INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS |
| 606 | GAME( 1983, astron, 0, astron, astron, astron, ROT0, "Sega", "Astron Belt", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 607 | GAME( 1983, astronp, astron, astron, astron, astron, ROT0, "Sega", "Astron Belt (Pioneer LDV1000)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 608 | GAME( 1983, cobraseg, astron, astron, astron, astron, ROT0, "Sega", "Cobra Command (Sega LaserDisc Hardware)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 609 | GAME( 1983, galaxyr, 0, astron, astron, astron, ROT0, "Sega", "Galaxy Ranger", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 610 | GAME( 1983, galaxyrp, galaxyr, astron, astron, astron, ROT0, "Sega", "Galaxy Ranger (Pioneer LDV1000)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 611 | GAME( 1983, sblazerp, galaxyr, astron, astron, astron, ROT0, "Sega", "Star Blazer (Pioneer LDV1000)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 606 | GAME( 1983, astron, 0, astron, astron, segald_state, astron, ROT0, "Sega", "Astron Belt", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 607 | GAME( 1983, astronp, astron, astron, astron, segald_state, astron, ROT0, "Sega", "Astron Belt (Pioneer LDV1000)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 608 | GAME( 1983, cobraseg, astron, astron, astron, segald_state, astron, ROT0, "Sega", "Cobra Command (Sega LaserDisc Hardware)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 609 | GAME( 1983, galaxyr, 0, astron, astron, segald_state, astron, ROT0, "Sega", "Galaxy Ranger", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 610 | GAME( 1983, galaxyrp, galaxyr, astron, astron, segald_state, astron, ROT0, "Sega", "Galaxy Ranger (Pioneer LDV1000)", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 611 | GAME( 1983, sblazerp, galaxyr, astron, astron, segald_state, astron, ROT0, "Sega", "Star Blazer (Pioneer LDV1000)", GAME_NOT_WORKING|GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 1154 | 1154 | * |
| 1155 | 1155 | *************************************/ |
| 1156 | 1156 | |
| 1157 | GAME( 1994, tickee, 0, tickee, tickee, 0, ROT0, "Raster Elite", "Tickee Tickats", 0 ) | |
| 1158 | GAME( 1996, ghoshunt, 0, ghoshunt, ghoshunt, 0, ROT0, "Hanaho Games", "Ghost Hunter", 0 ) | |
| 1159 | GAME( 1996, tutstomb, 0, ghoshunt, ghoshunt, 0, ROT0, "Island Design", "Tut's Tomb", 0 ) | |
| 1160 | GAME( 1996, mouseatk, 0, mouseatk, mouseatk, 0, ROT0, "ICE", "Mouse Attack", 0 ) | |
| 1161 | GAME( 1998, rapidfir, 0, rapidfir, rapidfir, 0, ROT0, "Hanaho Games", "Rapid Fire v1.1 (Build 239)", 0 ) | |
| 1162 | GAME( 1998, rapidfira, rapidfir, rapidfir, rapidfir, 0, ROT0, "Hanaho Games", "Rapid Fire v1.1 (Build 238)", 0 ) | |
| 1163 | GAME( 1998, rapidfire, rapidfir, rapidfir, rapidfir, 0, ROT0, "Hanaho Games", "Rapid Fire v1.0 (Build 236)", 0 ) | |
| 1164 | GAME( 1999, maletmad, 0, rapidfir, rapidfir, 0, ROT0, "Hanaho Games", "Mallet Madness v2.1", 0 ) | |
| 1157 | GAME( 1994, tickee, 0, tickee, tickee, tickee_state, 0, ROT0, "Raster Elite", "Tickee Tickats", 0 ) | |
| 1158 | GAME( 1996, ghoshunt, 0, ghoshunt, ghoshunt, tickee_state, 0, ROT0, "Hanaho Games", "Ghost Hunter", 0 ) | |
| 1159 | GAME( 1996, tutstomb, 0, ghoshunt, ghoshunt, tickee_state, 0, ROT0, "Island Design", "Tut's Tomb", 0 ) | |
| 1160 | GAME( 1996, mouseatk, 0, mouseatk, mouseatk, tickee_state, 0, ROT0, "ICE", "Mouse Attack", 0 ) | |
| 1161 | GAME( 1998, rapidfir, 0, rapidfir, rapidfir, tickee_state, 0, ROT0, "Hanaho Games", "Rapid Fire v1.1 (Build 239)", 0 ) | |
| 1162 | GAME( 1998, rapidfira, rapidfir, rapidfir, rapidfir, tickee_state, 0, ROT0, "Hanaho Games", "Rapid Fire v1.1 (Build 238)", 0 ) | |
| 1163 | GAME( 1998, rapidfire, rapidfir, rapidfir, rapidfir, tickee_state, 0, ROT0, "Hanaho Games", "Rapid Fire v1.0 (Build 236)", 0 ) | |
| 1164 | GAME( 1999, maletmad, 0, rapidfir, rapidfir, tickee_state, 0, ROT0, "Hanaho Games", "Mallet Madness v2.1", 0 ) | |
| 1165 | 1165 |
| r15751 | r15752 | |
|---|---|---|
| 291 | 291 | |
| 292 | 292 | |
| 293 | 293 | |
| 294 | GAME( 1982, suprloco, 0, suprloco, suprloco, suprloco, ROT0, "Sega", "Super Locomotive", 0 ) | |
| 295 | GAME( 1982, suprlocoa, suprloco, suprloco, suprloco, suprloco, ROT0, "Sega", "Super Locomotive (Rev.A)", 0 ) | |
| 294 | GAME( 1982, suprloco, 0, suprloco, suprloco, suprloco_state, suprloco, ROT0, "Sega", "Super Locomotive", 0 ) | |
| 295 | GAME( 1982, suprlocoa, suprloco, suprloco, suprloco, suprloco_state, suprloco, ROT0, "Sega", "Super Locomotive (Rev.A)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 626 | 626 | #endif |
| 627 | 627 | } |
| 628 | 628 | |
| 629 | GAME( 1994, srmp5, 0, srmp5, srmp5, srmp5, ROT0, "Seta", "Super Real Mahjong P5", GAME_IMPERFECT_GRAPHICS) | |
| 629 | GAME( 1994, srmp5, 0, srmp5, srmp5, srmp5_state, srmp5, ROT0, "Seta", "Super Real Mahjong P5", GAME_IMPERFECT_GRAPHICS) |
| r15751 | r15752 | |
|---|---|---|
| 2227 | 2227 | |
| 2228 | 2228 | /***************************************************************************/ |
| 2229 | 2229 | |
| 2230 | GAME( 1991, gunforce, 0, gunforce, gunforce, m92, ROT0, "Irem", "Gunforce - Battle Fire Engulfed Terror Island (World)", GAME_SUPPORTS_SAVE ) | |
| 2231 | GAME( 1991, gunforcej,gunforce, gunforce, gunforce, m92, ROT0, "Irem", "Gunforce - Battle Fire Engulfed Terror Island (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2232 | GAME( 1991, gunforceu,gunforce, gunforce, gunforce, m92, ROT0, "Irem America", "Gunforce - Battle Fire Engulfed Terror Island (US)", GAME_SUPPORTS_SAVE ) | |
| 2233 | GAME( 1991, bmaster, 0, bmaster, bmaster, m92, ROT0, "Irem", "Blade Master (World)", GAME_SUPPORTS_SAVE ) | |
| 2234 | GAME( 1991, crossbld, bmaster, bmaster, bmaster, m92, ROT0, "Irem", "Cross Blades! (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2235 | GAME( 1991, lethalth, 0, lethalth, lethalth, lethalth, ROT270, "Irem", "Lethal Thunder (World)", GAME_SUPPORTS_SAVE ) | |
| 2236 | GAME( 1991, thndblst, lethalth, lethalth, lethalth, lethalth, ROT270, "Irem", "Thunder Blaster (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2237 | GAME( 1992, uccops, 0, uccops, uccops, m92, ROT0, "Irem", "Undercover Cops (World)", GAME_SUPPORTS_SAVE ) | |
| 2238 | GAME( 1992, uccopsu, uccops, uccops, uccops, m92, ROT0, "Irem", "Undercover Cops (US)", GAME_SUPPORTS_SAVE ) | |
| 2239 | GAME( 1992, uccopsar, uccops, uccops, uccops, m92, ROT0, "Irem", "Undercover Cops (Alpha Renewal Version)", GAME_SUPPORTS_SAVE ) | |
| 2240 | GAME( 1992, uccopsj, uccops, uccops, uccops, m92, ROT0, "Irem", "Undercover Cops (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2241 | GAME( 1992, mysticri, 0, mysticri, mysticri, m92, ROT0, "Irem", "Mystic Riders (World)", GAME_SUPPORTS_SAVE ) | |
| 2242 | GAME( 1992, gunhohki, mysticri, mysticri, mysticri, m92, ROT0, "Irem", "Mahou Keibitai Gun Hohki (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2230 | GAME( 1991, gunforce, 0, gunforce, gunforce, m92_state, m92, ROT0, "Irem", "Gunforce - Battle Fire Engulfed Terror Island (World)", GAME_SUPPORTS_SAVE ) | |
| 2231 | GAME( 1991, gunforcej,gunforce, gunforce, gunforce, m92_state, m92, ROT0, "Irem", "Gunforce - Battle Fire Engulfed Terror Island (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2232 | GAME( 1991, gunforceu,gunforce, gunforce, gunforce, m92_state, m92, ROT0, "Irem America", "Gunforce - Battle Fire Engulfed Terror Island (US)", GAME_SUPPORTS_SAVE ) | |
| 2233 | GAME( 1991, bmaster, 0, bmaster, bmaster, m92_state, m92, ROT0, "Irem", "Blade Master (World)", GAME_SUPPORTS_SAVE ) | |
| 2234 | GAME( 1991, crossbld, bmaster, bmaster, bmaster, m92_state, m92, ROT0, "Irem", "Cross Blades! (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2235 | GAME( 1991, lethalth, 0, lethalth, lethalth, m92_state, lethalth, ROT270, "Irem", "Lethal Thunder (World)", GAME_SUPPORTS_SAVE ) | |
| 2236 | GAME( 1991, thndblst, lethalth, lethalth, lethalth, m92_state, lethalth, ROT270, "Irem", "Thunder Blaster (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2237 | GAME( 1992, uccops, 0, uccops, uccops, m92_state, m92, ROT0, "Irem", "Undercover Cops (World)", GAME_SUPPORTS_SAVE ) | |
| 2238 | GAME( 1992, uccopsu, uccops, uccops, uccops, m92_state, m92, ROT0, "Irem", "Undercover Cops (US)", GAME_SUPPORTS_SAVE ) | |
| 2239 | GAME( 1992, uccopsar, uccops, uccops, uccops, m92_state, m92, ROT0, "Irem", "Undercover Cops (Alpha Renewal Version)", GAME_SUPPORTS_SAVE ) | |
| 2240 | GAME( 1992, uccopsj, uccops, uccops, uccops, m92_state, m92, ROT0, "Irem", "Undercover Cops (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2241 | GAME( 1992, mysticri, 0, mysticri, mysticri, m92_state, m92, ROT0, "Irem", "Mystic Riders (World)", GAME_SUPPORTS_SAVE ) | |
| 2242 | GAME( 1992, gunhohki, mysticri, mysticri, mysticri, m92_state, m92, ROT0, "Irem", "Mahou Keibitai Gun Hohki (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2243 | 2243 | // cheaply produced Korean board, has original chips, but lacks any proper labels |
| 2244 | 2244 | // main code is also significantly different to the supported original set, so it might just be a legitimate early revision on a cheap board |
| 2245 | GAME( 1992, mysticrib,mysticri, mysticri, mysticri, m92, ROT0, "Irem", "Mystic Riders (bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 2246 | GAME( 1992, majtitl2, 0, majtitl2, majtitl2, majtitl2, ROT0, "Irem", "Major Title 2 (World)", GAME_SUPPORTS_SAVE ) | |
| 2247 | GAME( 1992, majtitl2j,majtitl2, majtitl2, majtitl2, majtitl2, ROT0, "Irem", "Major Title 2 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2248 | GAME( 1992, skingame, majtitl2, majtitl2, majtitl2, majtitl2, ROT0, "Irem America", "The Irem Skins Game (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 2249 | GAME( 1992, skingame2,majtitl2, majtitl2, majtitl2, majtitl2, ROT0, "Irem America", "The Irem Skins Game (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 2250 | GAME( 1992, hook, 0, hook, hook, m92, ROT0, "Irem", "Hook (World)", GAME_SUPPORTS_SAVE ) | |
| 2251 | GAME( 1992, hooku, hook, hook, hook, m92, ROT0, "Irem America", "Hook (US)", GAME_SUPPORTS_SAVE ) | |
| 2252 | GAME( 1992, hookj, hook, hook, hook, m92, ROT0, "Irem", "Hook (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2253 | GAME( 1992, ppan, hook, ppan, hook, ppan, ROT0, "bootleg", "Peter Pan (bootleg of Hook)", GAME_IMPERFECT_GRAPHICS ) // PCB marked 'Peter Pan', no title screen, made in Italy? | |
| 2254 | GAME( 1992, rtypeleo, 0, rtypeleo, rtypeleo, m92_alt, ROT0, "Irem", "R-Type Leo (World)", GAME_SUPPORTS_SAVE ) | |
| 2255 | GAME( 1992, rtypeleoj,rtypeleo, rtypeleo, rtypeleo, m92_alt, ROT0, "Irem", "R-Type Leo (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2256 | GAME( 1993, inthunt, 0, inthunt, inthunt, m92, ROT0, "Irem", "In The Hunt (World)", GAME_SUPPORTS_SAVE ) | |
| 2257 | GAME( 1993, inthuntu, inthunt, inthunt, inthunt, m92, ROT0, "Irem America", "In The Hunt (US)", GAME_SUPPORTS_SAVE ) | |
| 2258 | GAME( 1993, kaiteids, inthunt, inthunt, inthunt, m92, ROT0, "Irem", "Kaitei Daisensou (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2259 | GAME( 1993, nbbatman, 0, nbbatman, nbbatman, m92_bank, ROT0, "Irem", "Ninja Baseball Bat Man (World)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 2260 | GAME( 1993, nbbatmanu,nbbatman, nbbatman, nbbatman, m92_bank, ROT0, "Irem America", "Ninja Baseball Bat Man (US)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 2261 | GAME( 1993, leaguemn, nbbatman, nbbatman, nbbatman, m92_bank, ROT0, "Irem", "Yakyuu Kakutou League-Man (Japan)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 2262 | GAME( 1993, nbbatman2bl,nbbatman,nbbatman2bl, nbbatman, m92_bank, ROT0, "bootleg", "Ninja Baseball Bat Man II (bootleg/hack)", GAME_NO_SOUND | GAME_NOT_WORKING ) // different sprite system, MCU as soundcpu, OKI samples for music/sound | |
| 2263 | GAME( 1993, ssoldier, 0, psoldier, psoldier, m92_alt, ROT0, "Irem America", "Superior Soldiers (US)", GAME_SUPPORTS_SAVE ) | |
| 2264 | GAME( 1993, psoldier, ssoldier, psoldier, psoldier, m92_alt, ROT0, "Irem", "Perfect Soldiers (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2265 | GAME( 1994, dsoccr94j,dsoccr94, dsoccr94j, dsoccr94j,m92_bank, ROT0, "Irem", "Dream Soccer '94 (Japan, M92 hardware)", GAME_SUPPORTS_SAVE ) | |
| 2266 | GAME( 1994, gunforc2, 0, gunforc2, gunforc2, m92_bank, ROT0, "Irem", "Gun Force II (US)", GAME_SUPPORTS_SAVE ) | |
| 2267 | GAME( 1994, geostorm, gunforc2, gunforc2, gunforc2, m92_bank, ROT0, "Irem", "Geo Storm (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2245 | GAME( 1992, mysticrib,mysticri, mysticri, mysticri, m92_state, m92, ROT0, "Irem", "Mystic Riders (bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 2246 | GAME( 1992, majtitl2, 0, majtitl2, majtitl2, m92_state, majtitl2, ROT0, "Irem", "Major Title 2 (World)", GAME_SUPPORTS_SAVE ) | |
| 2247 | GAME( 1992, majtitl2j,majtitl2, majtitl2, majtitl2, m92_state, majtitl2, ROT0, "Irem", "Major Title 2 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2248 | GAME( 1992, skingame, majtitl2, majtitl2, majtitl2, m92_state, majtitl2, ROT0, "Irem America", "The Irem Skins Game (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 2249 | GAME( 1992, skingame2,majtitl2, majtitl2, majtitl2, m92_state, majtitl2, ROT0, "Irem America", "The Irem Skins Game (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 2250 | GAME( 1992, hook, 0, hook, hook, m92_state, m92, ROT0, "Irem", "Hook (World)", GAME_SUPPORTS_SAVE ) | |
| 2251 | GAME( 1992, hooku, hook, hook, hook, m92_state, m92, ROT0, "Irem America", "Hook (US)", GAME_SUPPORTS_SAVE ) | |
| 2252 | GAME( 1992, hookj, hook, hook, hook, m92_state, m92, ROT0, "Irem", "Hook (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2253 | GAME( 1992, ppan, hook, ppan, hook, m92_state, ppan, ROT0, "bootleg", "Peter Pan (bootleg of Hook)", GAME_IMPERFECT_GRAPHICS ) // PCB marked 'Peter Pan', no title screen, made in Italy? | |
| 2254 | GAME( 1992, rtypeleo, 0, rtypeleo, rtypeleo, m92_state, m92_alt, ROT0, "Irem", "R-Type Leo (World)", GAME_SUPPORTS_SAVE ) | |
| 2255 | GAME( 1992, rtypeleoj,rtypeleo, rtypeleo, rtypeleo, m92_state, m92_alt, ROT0, "Irem", "R-Type Leo (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2256 | GAME( 1993, inthunt, 0, inthunt, inthunt, m92_state, m92, ROT0, "Irem", "In The Hunt (World)", GAME_SUPPORTS_SAVE ) | |
| 2257 | GAME( 1993, inthuntu, inthunt, inthunt, inthunt, m92_state, m92, ROT0, "Irem America", "In The Hunt (US)", GAME_SUPPORTS_SAVE ) | |
| 2258 | GAME( 1993, kaiteids, inthunt, inthunt, inthunt, m92_state, m92, ROT0, "Irem", "Kaitei Daisensou (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2259 | GAME( 1993, nbbatman, 0, nbbatman, nbbatman, m92_state, m92_bank, ROT0, "Irem", "Ninja Baseball Bat Man (World)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 2260 | GAME( 1993, nbbatmanu,nbbatman, nbbatman, nbbatman, m92_state, m92_bank, ROT0, "Irem America", "Ninja Baseball Bat Man (US)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 2261 | GAME( 1993, leaguemn, nbbatman, nbbatman, nbbatman, m92_state, m92_bank, ROT0, "Irem", "Yakyuu Kakutou League-Man (Japan)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 2262 | GAME( 1993, nbbatman2bl,nbbatman,nbbatman2bl, nbbatman, m92_state, m92_bank, ROT0, "bootleg", "Ninja Baseball Bat Man II (bootleg/hack)", GAME_NO_SOUND | GAME_NOT_WORKING ) // different sprite system, MCU as soundcpu, OKI samples for music/sound | |
| 2263 | GAME( 1993, ssoldier, 0, psoldier, psoldier, m92_state, m92_alt, ROT0, "Irem America", "Superior Soldiers (US)", GAME_SUPPORTS_SAVE ) | |
| 2264 | GAME( 1993, psoldier, ssoldier, psoldier, psoldier, m92_state, m92_alt, ROT0, "Irem", "Perfect Soldiers (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2265 | GAME( 1994, dsoccr94j,dsoccr94, dsoccr94j, dsoccr94j, m92_state,m92_bank, ROT0, "Irem", "Dream Soccer '94 (Japan, M92 hardware)", GAME_SUPPORTS_SAVE ) | |
| 2266 | GAME( 1994, gunforc2, 0, gunforc2, gunforc2, m92_state, m92_bank, ROT0, "Irem", "Gun Force II (US)", GAME_SUPPORTS_SAVE ) | |
| 2267 | GAME( 1994, geostorm, gunforc2, gunforc2, gunforc2, m92_state, m92_bank, ROT0, "Irem", "Geo Storm (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 142 | 142 | |
| 143 | 143 | |
| 144 | 144 | /* OS/Global VR specific Setup Installers */ |
| 145 | GAME( 2002, hyperv2, 0, globalvr, globalvr, 0, ROT0, "Global VR", "Hyper V2 (Global VR) Install - 06/12/02", GAME_IS_SKELETON ) | |
| 146 | GAME( 2001, hyperv2a, 0, globalvr, globalvr, 0, ROT0, "Global VR", "Hyper V2 (Global VR) Install - 09/30/01", GAME_IS_SKELETON ) | |
| 147 | GAME( 2001, gvrxpsys, 0, globalvr, globalvr, 0, ROT0, "Global VR", "Global VR XP OS Install - 09/30/01", GAME_IS_SKELETON ) | |
| 148 | GAME( 2002, gvrxpsup, 0, globalvr, globalvr, 0, ROT0, "Global VR", "Global VR XP OS Update/Install - 06/11/02", GAME_IS_SKELETON ) | |
| 145 | GAME( 2002, hyperv2, 0, globalvr, globalvr, globalvr_state, 0, ROT0, "Global VR", "Hyper V2 (Global VR) Install - 06/12/02", GAME_IS_SKELETON ) | |
| 146 | GAME( 2001, hyperv2a, 0, globalvr, globalvr, globalvr_state, 0, ROT0, "Global VR", "Hyper V2 (Global VR) Install - 09/30/01", GAME_IS_SKELETON ) | |
| 147 | GAME( 2001, gvrxpsys, 0, globalvr, globalvr, globalvr_state, 0, ROT0, "Global VR", "Global VR XP OS Install - 09/30/01", GAME_IS_SKELETON ) | |
| 148 | GAME( 2002, gvrxpsup, 0, globalvr, globalvr, globalvr_state, 0, ROT0, "Global VR", "Global VR XP OS Update/Install - 06/11/02", GAME_IS_SKELETON ) | |
| 149 | 149 | |
| 150 | 150 | /* Game Installer CDs */ |
| 151 | GAME( 2000, bhead2k, 0, globalvr, globalvr, 0, ROT0, "Gloval VR", "Beach Head 2000 Install - 05/27/03", GAME_IS_SKELETON ) | |
| 152 | GAME( 2000, bhead2ka, 0, globalvr, globalvr, 0, ROT0, "Gloval VR", "Beach Head 2000 Install - 09/16/01", GAME_IS_SKELETON ) | |
| 153 | GAME( 2002, bhead2k2, 0, globalvr, globalvr, 0, ROT0, "Gloval VR", "Beach Head 2002 Install - 05/27/03", GAME_IS_SKELETON ) | |
| 154 | GAME( 2003, bhead2k3, 0, globalvr, globalvr, 0, ROT0, "Gloval VR", "Beach Head 2003 Desert War Install - 05/27/03", GAME_IS_SKELETON ) | |
| 155 | GAME( 2005, nfsug, 0, globalvr, globalvr, 0, ROT0, "Gloval VR", "Need For Speed: Underground Install (2 Discs) (v1.1)", GAME_IS_SKELETON ) | |
| 151 | GAME( 2000, bhead2k, 0, globalvr, globalvr, globalvr_state, 0, ROT0, "Gloval VR", "Beach Head 2000 Install - 05/27/03", GAME_IS_SKELETON ) | |
| 152 | GAME( 2000, bhead2ka, 0, globalvr, globalvr, globalvr_state, 0, ROT0, "Gloval VR", "Beach Head 2000 Install - 09/16/01", GAME_IS_SKELETON ) | |
| 153 | GAME( 2002, bhead2k2, 0, globalvr, globalvr, globalvr_state, 0, ROT0, "Gloval VR", "Beach Head 2002 Install - 05/27/03", GAME_IS_SKELETON ) | |
| 154 | GAME( 2003, bhead2k3, 0, globalvr, globalvr, globalvr_state, 0, ROT0, "Gloval VR", "Beach Head 2003 Desert War Install - 05/27/03", GAME_IS_SKELETON ) | |
| 155 | GAME( 2005, nfsug, 0, globalvr, globalvr, globalvr_state, 0, ROT0, "Gloval VR", "Need For Speed: Underground Install (2 Discs) (v1.1)", GAME_IS_SKELETON ) | |
| 156 | 156 | |
| 157 | 157 | |
| 158 | 158 |
| r15751 | r15752 | |
|---|---|---|
| 444 | 444 | memcpy(region+0x200, buffer, 0x10); |
| 445 | 445 | } |
| 446 | 446 | |
| 447 | GAME( 1983, 10yard, 0, yard, yard, 0, ROT0, "Irem", "10-Yard Fight (World, set 1)", GAME_SUPPORTS_SAVE ) // no copyright | |
| 448 | GAME( 1983, 10yardj, 10yard, yard, yard, 0, ROT0, "Irem", "10-Yard Fight (Japan)", GAME_SUPPORTS_SAVE ) | |
| 449 | GAME( 1984, vs10yard, 10yard, yard, vs10yard, 0, ROT0, "Irem", "Vs 10-Yard Fight (World, 11/05/84)", GAME_SUPPORTS_SAVE ) | |
| 450 | GAME( 1984, vs10yardj,10yard, yard, vs10yarj, 0, ROT0, "Irem", "Vs 10-Yard Fight (Japan)", GAME_SUPPORTS_SAVE ) | |
| 451 | GAME( 1984, vs10yardu,10yard, yard, vs10yard, yard85, ROT0, "Irem (Taito license)", "Vs 10-Yard Fight (US, Taito license)", GAME_SUPPORTS_SAVE ) // had '85 stickers, but doesn't have '85 on the title screen like the set below | |
| 452 | GAME( 1985, 10yard85, 10yard, yard, yard, yard85, ROT0, "Irem (Taito license)", "10-Yard Fight '85 (US, Taito license)", GAME_SUPPORTS_SAVE ) | |
| 447 | GAME( 1983, 10yard, 0, yard, yard, m58_state, 0, ROT0, "Irem", "10-Yard Fight (World, set 1)", GAME_SUPPORTS_SAVE ) // no copyright | |
| 448 | GAME( 1983, 10yardj, 10yard, yard, yard, m58_state, 0, ROT0, "Irem", "10-Yard Fight (Japan)", GAME_SUPPORTS_SAVE ) | |
| 449 | GAME( 1984, vs10yard, 10yard, yard, vs10yard, m58_state, 0, ROT0, "Irem", "Vs 10-Yard Fight (World, 11/05/84)", GAME_SUPPORTS_SAVE ) | |
| 450 | GAME( 1984, vs10yardj,10yard, yard, vs10yarj, m58_state, 0, ROT0, "Irem", "Vs 10-Yard Fight (Japan)", GAME_SUPPORTS_SAVE ) | |
| 451 | GAME( 1984, vs10yardu,10yard, yard, vs10yard, m58_state, yard85, ROT0, "Irem (Taito license)", "Vs 10-Yard Fight (US, Taito license)", GAME_SUPPORTS_SAVE ) // had '85 stickers, but doesn't have '85 on the title screen like the set below | |
| 452 | GAME( 1985, 10yard85, 10yard, yard, yard, m58_state, yard85, ROT0, "Irem (Taito license)", "10-Yard Fight '85 (US, Taito license)", GAME_SUPPORTS_SAVE ) | |
| 453 | 453 |
| r15751 | r15752 | |
|---|---|---|
| 454 | 454 | ROM_LOAD( "fcprom_c.a9", 0x0220, 0x0100, CRC(768ac120) SHA1(ceede1d6cbeae08da96ef52bdca2718a839d88ab) ) /* bg char mixer */ |
| 455 | 455 | ROM_END |
| 456 | 456 | |
| 457 | GAME( 1985, fcombat, 0, fcombat, fcombat, fcombat, ROT90, "Jaleco", "Field Combat", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 457 | GAME( 1985, fcombat, 0, fcombat, fcombat, fcombat_state, fcombat, ROT90, "Jaleco", "Field Combat", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 521 | 521 | ROM_END |
| 522 | 522 | |
| 523 | 523 | |
| 524 | GAMEL( 1977, destroyr, 0, destroyr, destroyr, 0, ORIENTATION_FLIP_X, "Atari", "Destroyer (version O2)", GAME_NO_SOUND, layout_destroyr ) | |
| 525 | GAMEL( 1977, destroyr1, destroyr, destroyr, destroyr, 0, ORIENTATION_FLIP_X, "Atari", "Destroyer (version O1)", GAME_NO_SOUND, layout_destroyr ) | |
| 524 | GAMEL( 1977, destroyr, 0, destroyr, destroyr, destroyr_state, 0, ORIENTATION_FLIP_X, "Atari", "Destroyer (version O2)", GAME_NO_SOUND, layout_destroyr ) | |
| 525 | GAMEL( 1977, destroyr1, destroyr, destroyr, destroyr, destroyr_state, 0, ORIENTATION_FLIP_X, "Atari", "Destroyer (version O1)", GAME_NO_SOUND, layout_destroyr ) |
| r15751 | r15752 | |
|---|---|---|
| 587 | 587 | ROM_LOAD( "31j1.ic2", 0x00000, 0x40000, CRC(82ed7155) SHA1(b338e1150ffe3277c11d4d6e801a7d3bd7c58492) ) /* 2,3 */ |
| 588 | 588 | ROM_END |
| 589 | 589 | |
| 590 | GAME( 1991, wwfwfest, 0, wwfwfest, wwfwfest, 0, ROT0, "Technos Japan", "WWF WrestleFest (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 591 | GAME( 1991, wwfwfesta, wwfwfest, wwfwfest, wwfwfest, 0, ROT0, "Technos Japan (Tecmo license)", "WWF WrestleFest (US Tecmo)", GAME_SUPPORTS_SAVE ) | |
| 592 | GAME( 1991, wwfwfestb, wwfwfest, wwfwfstb, wwfwfest, 0, ROT0, "bootleg", "WWF WrestleFest (US bootleg)", GAME_SUPPORTS_SAVE ) | |
| 593 | GAME( 1991, wwfwfestj, wwfwfest, wwfwfest, wwfwfest, 0, ROT0, "Technos Japan", "WWF WrestleFest (Japan)", GAME_SUPPORTS_SAVE ) | |
| 590 | GAME( 1991, wwfwfest, 0, wwfwfest, wwfwfest, wwfwfest_state, 0, ROT0, "Technos Japan", "WWF WrestleFest (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 591 | GAME( 1991, wwfwfesta, wwfwfest, wwfwfest, wwfwfest, wwfwfest_state, 0, ROT0, "Technos Japan (Tecmo license)", "WWF WrestleFest (US Tecmo)", GAME_SUPPORTS_SAVE ) | |
| 592 | GAME( 1991, wwfwfestb, wwfwfest, wwfwfstb, wwfwfest, wwfwfest_state, 0, ROT0, "bootleg", "WWF WrestleFest (US bootleg)", GAME_SUPPORTS_SAVE ) | |
| 593 | GAME( 1991, wwfwfestj, wwfwfest, wwfwfest, wwfwfest, wwfwfest_state, 0, ROT0, "Technos Japan", "WWF WrestleFest (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 300 | 300 | seibuspi_rise11_sprite_decrypt_feversoc(machine.root_device().memregion("gfx1")->base(), 0x200000); |
| 301 | 301 | } |
| 302 | 302 | |
| 303 | GAME( 2004, feversoc, 0, feversoc, feversoc, feversoc, ROT0, "Seibu Kaihatsu", "Fever Soccer", 0 ) | |
| 303 | GAME( 2004, feversoc, 0, feversoc, feversoc, feversoc_state, feversoc, ROT0, "Seibu Kaihatsu", "Fever Soccer", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1429 | 1429 | state->multigam_switch_prg_rom(*space, 0x0, 0x01); |
| 1430 | 1430 | }; |
| 1431 | 1431 | |
| 1432 | GAME( 1992, multigam, 0, multigam, multigam, multigam, ROT0, "<unknown>", "Multi Game (set 1)", 0 ) | |
| 1433 | GAME( 1992, multigmb, multigam, multigam, multigam, multigam, ROT0, "<unknown>", "Multi Game (set 2)", 0 ) | |
| 1434 | GAME( 1992, multigm2, 0, multigm3, multigm2, multigm3, ROT0, "Seo Jin", "Multi Game 2", 0 ) | |
| 1435 | GAME( 1992, multigm3, 0, multigm3, multigm3, multigm3, ROT0, "Seo Jin", "Multi Game III", 0 ) | |
| 1436 | GAME( 1992, multigmt, 0, multigmt, multigmt, multigmt, ROT0, "Tung Sheng Electronics", "Multi Game (Tung Sheng Electronics)", 0 ) | |
| 1437 | GAME( 1996, supergm3, 0, supergm3, supergm3, 0, ROT0, "<unknown>", "Super Game III", 0 ) | |
| 1432 | GAME( 1992, multigam, 0, multigam, multigam, multigam_state, multigam, ROT0, "<unknown>", "Multi Game (set 1)", 0 ) | |
| 1433 | GAME( 1992, multigmb, multigam, multigam, multigam, multigam_state, multigam, ROT0, "<unknown>", "Multi Game (set 2)", 0 ) | |
| 1434 | GAME( 1992, multigm2, 0, multigm3, multigm2, multigam_state, multigm3, ROT0, "Seo Jin", "Multi Game 2", 0 ) | |
| 1435 | GAME( 1992, multigm3, 0, multigm3, multigm3, multigam_state, multigm3, ROT0, "Seo Jin", "Multi Game III", 0 ) | |
| 1436 | GAME( 1992, multigmt, 0, multigmt, multigmt, multigam_state, multigmt, ROT0, "Tung Sheng Electronics", "Multi Game (Tung Sheng Electronics)", 0 ) | |
| 1437 | GAME( 1996, supergm3, 0, supergm3, supergm3, multigam_state, 0, ROT0, "<unknown>", "Super Game III", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 128 | 128 | ROM_END |
| 129 | 129 | |
| 130 | 130 | |
| 131 | GAME( 198?, segajw, 0, segajw, segajw, 0, ROT0, "Sega", "Golden Poker Series \"Joker's Wild\" (Rev. B)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) // TODO: correct title | |
| 131 | GAME( 198?, segajw, 0, segajw, segajw, segajw_state, 0, ROT0, "Sega", "Golden Poker Series \"Joker's Wild\" (Rev. B)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) // TODO: correct title |
| r15751 | r15752 | |
|---|---|---|
| 680 | 680 | |
| 681 | 681 | ***************************************************************************/ |
| 682 | 682 | |
| 683 | GAME( 1995, gogomile, 0, fuuki16, gogomile, 0, ROT0, "Fuuki", "Go Go! Mile Smile", GAME_IMPERFECT_SOUND ) | |
| 684 | GAME( 1995, gogomilej,gogomile, fuuki16, gogomilej,0, ROT0, "Fuuki", "Susume! Mile Smile (Japan)", GAME_IMPERFECT_SOUND ) | |
| 685 | GAME( 1996, pbancho, 0, fuuki16, pbancho, 0, ROT0, "Fuuki", "Gyakuten!! Puzzle Bancho (Japan)", 0) | |
| 683 | GAME( 1995, gogomile, 0, fuuki16, gogomile, fuuki16_state, 0, ROT0, "Fuuki", "Go Go! Mile Smile", GAME_IMPERFECT_SOUND ) | |
| 684 | GAME( 1995, gogomilej,gogomile, fuuki16, gogomilej, fuuki16_state,0, ROT0, "Fuuki", "Susume! Mile Smile (Japan)", GAME_IMPERFECT_SOUND ) | |
| 685 | GAME( 1996, pbancho, 0, fuuki16, pbancho, fuuki16_state, 0, ROT0, "Fuuki", "Gyakuten!! Puzzle Bancho (Japan)", 0) |
| r15751 | r15752 | |
|---|---|---|
| 368 | 368 | |
| 369 | 369 | |
| 370 | 370 | |
| 371 | GAME( 1984, vulgus, 0, vulgus, vulgus, 0, ROT270, "Capcom", "Vulgus (set 1)", 0 ) | |
| 372 | GAME( 1984, vulgusa, vulgus, vulgus, vulgus, 0, ROT90, "Capcom", "Vulgus (set 2)", 0 ) | |
| 373 | GAME( 1984, vulgusj, vulgus, vulgus, vulgus, 0, ROT270, "Capcom", "Vulgus (Japan?)", 0 ) | |
| 371 | GAME( 1984, vulgus, 0, vulgus, vulgus, vulgus_state, 0, ROT270, "Capcom", "Vulgus (set 1)", 0 ) | |
| 372 | GAME( 1984, vulgusa, vulgus, vulgus, vulgus, vulgus_state, 0, ROT90, "Capcom", "Vulgus (set 2)", 0 ) | |
| 373 | GAME( 1984, vulgusj, vulgus, vulgus, vulgus, vulgus_state, 0, ROT270, "Capcom", "Vulgus (Japan?)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 343 | 343 | ROM_END |
| 344 | 344 | |
| 345 | 345 | |
| 346 | GAME(1979, blkou_l1, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Blackout (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 347 | GAME(1979, blkou_t1, blkou_l1, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Blackout (T-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 348 | GAME(1979, blkou_f1, blkou_l1, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Blackout (L-1, French Speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 349 | GAME(1980, frpwr_l6, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Firepower (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 350 | GAME(1980, frpwr_t6, frpwr_l6, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Firepower (T-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 351 | GAME(1980, frpwr_l2, frpwr_l6, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Firepower (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 352 | GAME(1979, grgar_l1, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Gorgar (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 353 | GAME(1979, grgar_t1, grgar_l1, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Gorgar (T-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 354 | GAME(1979, lzbal_l2, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Laser Ball (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 355 | GAME(1980, lzbal_t2, lzbal_l2, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Laser Ball (T-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 356 | GAME(1979, tmwrp_l2, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Time Warp (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 357 | GAME(1979, tmwrp_t2, tmwrp_l2, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Time Warp (T-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 358 | GAME(1980, scrpn_l1, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Scorpion (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 359 | GAME(1980, scrpn_t1, scrpn_l1, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Scorpion (T-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 360 | GAME(1978, trizn_l1, 0, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Tri Zone (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 361 | GAME(1978, trizn_t1, trizn_l1, williams_s6, williams_s6, williams_s6, ROT0, "Williams", "Tri Zone (T-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 346 | GAME(1979, blkou_l1, 0, williams_s6, williams_s6, williams_s6_state, williams_s6, ROT0, "Williams", "Blackout (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 347 | GAME(1979, blkou_t1, blkou_l1, williams_s6, williams_s6, williams_s6_state, williams_s6, ROT0, "Williams", "Blackout (T-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 348 | GAME(1979, blkou_f1, blkou_l1, williams_s6, williams_s6, williams_s6_state, williams_s6, ROT0, "Williams", "Blackout (L-1, French Speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 349 | GAME(1980, frpwr_l6, 0, williams_s6, williams_s6, williams_s6_state, williams_s6, ROT0, "Williams", "Firepower (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 350 | GAME(1980, frpwr_t6, frpwr_l6, williams_s6, williams_s6, williams_s6_state, williams_s6, ROT0, "Williams", "Firepower (T-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 351 | GAME(1980, frpwr_l2, frpwr_l6, williams_s6, williams_s6, williams_s6_state, williams_s6, ROT0, "Williams", "Firepower (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 352 | GAME(1979, grgar_l1, 0, williams_s6, williams_s6, williams_s6_state, williams_s6, ROT0, "Williams", "Gorgar (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 353 | GAME(1979, grgar_t1, grgar_l1, williams_s6, williams_s6, williams_s6_state, williams_s6, ROT0, "Williams", "Gorgar (T-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 354 | GAME(1979, lzbal_l2, 0, williams_s6, williams_s6, williams_s6_state, williams_s6, ROT0, "Williams", "Laser Ball (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 355 | GAME(1980, lzbal_t2, lzbal_l2, williams_s6, williams_s6, williams_s6_state, williams_s6, ROT0, "Williams", "Laser Ball (T-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 356 | GAME(1979, tmwrp_l2, 0, williams_s6, williams_s6, williams_s6_state, williams_s6, ROT0, "Williams", "Time Warp (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 357 | GAME(1979, tmwrp_t2, tmwrp_l2, williams_s6, williams_s6, williams_s6_state, williams_s6, ROT0, "Williams", "Time Warp (T-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 358 | GAME(1980, scrpn_l1, 0, williams_s6, williams_s6, williams_s6_state, williams_s6, ROT0, "Williams", "Scorpion (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 359 | GAME(1980, scrpn_t1, scrpn_l1, williams_s6, williams_s6, williams_s6_state, williams_s6, ROT0, "Williams", "Scorpion (T-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 360 | GAME(1978, trizn_l1, 0, williams_s6, williams_s6, williams_s6_state, williams_s6, ROT0, "Williams", "Tri Zone (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 361 | GAME(1978, trizn_t1, trizn_l1, williams_s6, williams_s6, williams_s6_state, williams_s6, ROT0, "Williams", "Tri Zone (T-1)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 834 | 834 | ******************************/ |
| 835 | 835 | |
| 836 | 836 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 837 | GAMEL( 1996, sderby, 0, sderby, sderby, 0, ROT0, "Playmark", "Super Derby", 0, layout_sderby ) | |
| 838 | GAMEL( 1996, spacewin, 0, spacewin, spacewin, 0, ROT0, "Playmark", "Scacco Matto / Space Win", 0, layout_spacewin ) | |
| 839 | GAMEL( 1997, croupier, 0, pmroulet, pmroulet, 0, ROT0, "Playmark", "Croupier (Playmark Roulette v.20.05)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING, layout_pmroulet ) | |
| 840 | GAMEL( 1997, croupiera, croupier, pmroulet, pmroulet, 0, ROT0, "Playmark", "Croupier (Playmark Roulette v.09.04)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING, layout_pmroulet ) | |
| 841 | GAME ( 1996, luckboom, 0, luckboom, luckboom, 0, ROT0, "Playmark", "Lucky Boom", 0 ) | |
| 837 | GAMEL( 1996, sderby, 0, sderby, sderby, sderby_state, 0, ROT0, "Playmark", "Super Derby", 0, layout_sderby ) | |
| 838 | GAMEL( 1996, spacewin, 0, spacewin, spacewin, sderby_state, 0, ROT0, "Playmark", "Scacco Matto / Space Win", 0, layout_spacewin ) | |
| 839 | GAMEL( 1997, croupier, 0, pmroulet, pmroulet, sderby_state, 0, ROT0, "Playmark", "Croupier (Playmark Roulette v.20.05)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING, layout_pmroulet ) | |
| 840 | GAMEL( 1997, croupiera, croupier, pmroulet, pmroulet, sderby_state, 0, ROT0, "Playmark", "Croupier (Playmark Roulette v.09.04)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING, layout_pmroulet ) | |
| 841 | GAME ( 1996, luckboom, 0, luckboom, luckboom, sderby_state, 0, ROT0, "Playmark", "Lucky Boom", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 714 | 714 | ROM_END |
| 715 | 715 | |
| 716 | 716 | /* YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS */ |
| 717 | GAME( 1993, vcombat, 0, vcombat, vcombat, vcombat, ORIENTATION_FLIP_X, "VR8 Inc.", "Virtual Combat", GAME_NOT_WORKING ) | |
| 718 | GAME( 1993, shadfgtr, 0, shadfgtr, shadfgtr, shadfgtr, ROT0, "Dutech Inc.", "Shadow Fighters", GAME_NOT_WORKING ) | |
| 717 | GAME( 1993, vcombat, 0, vcombat, vcombat, vcombat_state, vcombat, ORIENTATION_FLIP_X, "VR8 Inc.", "Virtual Combat", GAME_NOT_WORKING ) | |
| 718 | GAME( 1993, shadfgtr, 0, shadfgtr, shadfgtr, vcombat_state, shadfgtr, ROT0, "Dutech Inc.", "Shadow Fighters", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 665 | 665 | state->m_do_shadows = 0; |
| 666 | 666 | } |
| 667 | 667 | |
| 668 | GAME( 1993, shangha3, 0, shangha3, shangha3, shangha3, ROT0, "Sunsoft", "Shanghai III (Japan)", 0 ) | |
| 669 | GAME( 1994, heberpop, 0, heberpop, heberpop, heberpop, ROT0, "Sunsoft / Atlus", "Hebereke no Popoon (Japan)", 0 ) | |
| 670 | GAME( 1994, blocken, 0, blocken, blocken, heberpop, ROT0, "KID / Visco", "Blocken (Japan)", 0 ) | |
| 668 | GAME( 1993, shangha3, 0, shangha3, shangha3, shangha3_state, shangha3, ROT0, "Sunsoft", "Shanghai III (Japan)", 0 ) | |
| 669 | GAME( 1994, heberpop, 0, heberpop, heberpop, shangha3_state, heberpop, ROT0, "Sunsoft / Atlus", "Hebereke no Popoon (Japan)", 0 ) | |
| 670 | GAME( 1994, blocken, 0, blocken, blocken, shangha3_state, heberpop, ROT0, "KID / Visco", "Blocken (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 416 | 416 | |
| 417 | 417 | |
| 418 | 418 | |
| 419 | GAME( 1983, vastar, 0, vastar, vastar, 0, ROT90, "Sesame Japan", "Vastar (set 1)", 0 ) | |
| 420 | GAME( 1983, vastar2, vastar, vastar, vastar, 0, ROT90, "Sesame Japan", "Vastar (set 2)", 0 ) | |
| 419 | GAME( 1983, vastar, 0, vastar, vastar, vastar_state, 0, ROT90, "Sesame Japan", "Vastar (set 1)", 0 ) | |
| 420 | GAME( 1983, vastar2, vastar, vastar, vastar, vastar_state, 0, ROT90, "Sesame Japan", "Vastar (set 2)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 345 | 345 | ROM_END |
| 346 | 346 | |
| 347 | 347 | |
| 348 | GAME( 1993, pkscram, 0, pkscramble, pkscramble, 0, ROT0, "Cosmo Electronics Corporation", "PK Scramble", GAME_SUPPORTS_SAVE) | |
| 348 | GAME( 1993, pkscram, 0, pkscramble, pkscramble, pkscram_state, 0, ROT0, "Cosmo Electronics Corporation", "PK Scramble", GAME_SUPPORTS_SAVE) |
| r15751 | r15752 | |
|---|---|---|
| 1656 | 1656 | ROM_LOAD16_WORD_SWAP( "48in1_93c66_eeprom.bin", 0x000, 0x200, NO_DUMP ) |
| 1657 | 1657 | ROM_END |
| 1658 | 1658 | |
| 1659 | GAME(2004, 39in1, 0, 39in1, 39in1, 39in1, ROT270, "bootleg", "39 in 1 MAME bootleg", GAME_IMPERFECT_SOUND) | |
| 1660 | GAME(2004, 48in1, 39in1, 39in1, 39in1, 39in1, ROT270, "bootleg", "48 in 1 MAME bootleg (ver 3.09)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND) | |
| 1661 | GAME(2004, 48in1a, 39in1, 39in1, 39in1, 39in1, ROT270, "bootleg", "48 in 1 MAME bootleg (ver 3.02)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND) | |
| 1659 | GAME(2004, 39in1, 0, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "39 in 1 MAME bootleg", GAME_IMPERFECT_SOUND) | |
| 1660 | GAME(2004, 48in1, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "48 in 1 MAME bootleg (ver 3.09)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND) | |
| 1661 | GAME(2004, 48in1a, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "48 in 1 MAME bootleg (ver 3.02)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 771 | 771 | |
| 772 | 772 | |
| 773 | 773 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 774 | GAMEL( 1994, fortecar, 0, fortecar, fortecar, fortecar, ROT0, "Fortex Ltd", "Forte Card (Ver 103, English)", GAME_NOT_WORKING, layout_fortecrd ) | |
| 775 | GAMEL( 1994, fortecrd, fortecar, fortecar, fortecar, fortecar, ROT0, "Fortex Ltd", "Forte Card (Ver 110, Spanish)", 0, layout_fortecrd ) | |
| 774 | GAMEL( 1994, fortecar, 0, fortecar, fortecar, fortecar_state, fortecar, ROT0, "Fortex Ltd", "Forte Card (Ver 103, English)", GAME_NOT_WORKING, layout_fortecrd ) | |
| 775 | GAMEL( 1994, fortecrd, fortecar, fortecar, fortecar, fortecar_state, fortecar, ROT0, "Fortex Ltd", "Forte Card (Ver 110, Spanish)", 0, layout_fortecrd ) |
| r15751 | r15752 | |
|---|---|---|
| 422 | 422 | |
| 423 | 423 | } |
| 424 | 424 | |
| 425 | GAME( 2000, gunpey, 0, gunpey, gunpey, gunpey, ROT0, "Banpresto", "Gunpey",GAME_NOT_WORKING) | |
| 425 | GAME( 2000, gunpey, 0, gunpey, gunpey, gunpey_state, gunpey, ROT0, "Banpresto", "Gunpey",GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 519 | 519 | ROM_END |
| 520 | 520 | |
| 521 | 521 | |
| 522 | GAME( 1985, superwng, 0, superwng, superwng, 0, ROT90, "Wing", "Super Wing", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 522 | GAME( 1985, superwng, 0, superwng, superwng, superwng_state, 0, ROT90, "Wing", "Super Wing", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 953 | 953 | * |
| 954 | 954 | *************************************/ |
| 955 | 955 | |
| 956 | GAME( 1986, guab, 0, guab, guab, 0, ROT0, "JPM", "Give us a Break (3rd edition)", 0 ) | |
| 957 | GAME( 1986, guab3a, guab, guab, guab, 0, ROT0, "JPM", "Give us a Break (3rd edition alt?)", 0 ) | |
| 958 | GAME( 1986, guab4, guab, guab, guab, 0, ROT0, "JPM", "Give us a Break (4th edition)", 0 ) | |
| 959 | GAME( 1986, guab6, guab, guab, guab, 0, ROT0, "JPM", "Give us a Break (6th edition)", 0 ) | |
| 960 | GAME( 1986, guab6a, guab, guab, guab, 0, ROT0, "JPM", "Give us a Break (6th edition alt?)", 0 ) | |
| 961 | GAME( 1986, guab7, guab, guab, guab, 0, ROT0, "JPM", "Give us a Break (7th edition)", 0 ) | |
| 962 | GAME( 1986, guab21, guab, guab, guab, 0, ROT0, "JPM", "Give us a Break (21st edition)", 0 ) | |
| 963 | GAME( 1986, guab43, guab, guab, guab, 0, ROT0, "JPM", "Give us a Break (43rd edition)", 0 ) | |
| 964 | GAME( 1986, crisscrs, 0, guab, guab, 0, ROT0, "JPM", "Criss Cross (Sweden)", GAME_NOT_WORKING ) | |
| 965 | GAME( 1988, tenup, 0, guab, tenup, 0, ROT0, "JPM", "Ten Up (compendium 17)", 0 ) | |
| 966 | GAME( 1988, tenup3, tenup, guab, tenup, 0, ROT0, "JPM", "Ten Up (compendium 3)", 0 ) | |
| 956 | GAME( 1986, guab, 0, guab, guab, guab_state, 0, ROT0, "JPM", "Give us a Break (3rd edition)", 0 ) | |
| 957 | GAME( 1986, guab3a, guab, guab, guab, guab_state, 0, ROT0, "JPM", "Give us a Break (3rd edition alt?)", 0 ) | |
| 958 | GAME( 1986, guab4, guab, guab, guab, guab_state, 0, ROT0, "JPM", "Give us a Break (4th edition)", 0 ) | |
| 959 | GAME( 1986, guab6, guab, guab, guab, guab_state, 0, ROT0, "JPM", "Give us a Break (6th edition)", 0 ) | |
| 960 | GAME( 1986, guab6a, guab, guab, guab, guab_state, 0, ROT0, "JPM", "Give us a Break (6th edition alt?)", 0 ) | |
| 961 | GAME( 1986, guab7, guab, guab, guab, guab_state, 0, ROT0, "JPM", "Give us a Break (7th edition)", 0 ) | |
| 962 | GAME( 1986, guab21, guab, guab, guab, guab_state, 0, ROT0, "JPM", "Give us a Break (21st edition)", 0 ) | |
| 963 | GAME( 1986, guab43, guab, guab, guab, guab_state, 0, ROT0, "JPM", "Give us a Break (43rd edition)", 0 ) | |
| 964 | GAME( 1986, crisscrs, 0, guab, guab, guab_state, 0, ROT0, "JPM", "Criss Cross (Sweden)", GAME_NOT_WORKING ) | |
| 965 | GAME( 1988, tenup, 0, guab, tenup, guab_state, 0, ROT0, "JPM", "Ten Up (compendium 17)", 0 ) | |
| 966 | GAME( 1988, tenup3, tenup, guab, tenup, guab_state, 0, ROT0, "JPM", "Ten Up (compendium 3)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 550 | 550 | |
| 551 | 551 | |
| 552 | 552 | |
| 553 | GAME( 1985, metrocrs, 0, baraduke, metrocrs, baraduke, ROT0, "Namco", "Metro-Cross (set 1)", 0 ) | |
| 554 | GAME( 1985, metrocrsa,metrocrs, baraduke, metrocrs, baraduke, ROT0, "Namco", "Metro-Cross (set 2)", 0 ) | |
| 555 | GAME( 1985, aliensec, 0, baraduke, baraduke, baraduke, ROT0, "Namco", "Alien Sector", 0 ) | |
| 556 | GAME( 1985, baraduke, aliensec, baraduke, baraduke, baraduke, ROT0, "Namco", "Baraduke", 0 ) | |
| 553 | GAME( 1985, metrocrs, 0, baraduke, metrocrs, baraduke_state, baraduke, ROT0, "Namco", "Metro-Cross (set 1)", 0 ) | |
| 554 | GAME( 1985, metrocrsa,metrocrs, baraduke, metrocrs, baraduke_state, baraduke, ROT0, "Namco", "Metro-Cross (set 2)", 0 ) | |
| 555 | GAME( 1985, aliensec, 0, baraduke, baraduke, baraduke_state, baraduke, ROT0, "Namco", "Alien Sector", 0 ) | |
| 556 | GAME( 1985, baraduke, aliensec, baraduke, baraduke, baraduke_state, baraduke, ROT0, "Namco", "Baraduke", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1017 | 1017 | state->m_dsw_pc_hack = 0x554; |
| 1018 | 1018 | } |
| 1019 | 1019 | |
| 1020 | GAME( 1984, cyclemb, 0, cyclemb, cyclemb, cyclemb, ROT0, "Taito Corporation", "Cycle Maabou (Japan)", GAME_NO_COCKTAIL | GAME_NO_SOUND ) | |
| 1021 | GAME( 1985, skydest, 0, skydest, skydest, skydest, ROT0, "Taito Corporation", "Sky Destroyer (Japan)", GAME_NO_COCKTAIL | GAME_NO_SOUND ) | |
| 1020 | GAME( 1984, cyclemb, 0, cyclemb, cyclemb, cyclemb_state, cyclemb, ROT0, "Taito Corporation", "Cycle Maabou (Japan)", GAME_NO_COCKTAIL | GAME_NO_SOUND ) | |
| 1021 | GAME( 1985, skydest, 0, skydest, skydest, cyclemb_state, skydest, ROT0, "Taito Corporation", "Sky Destroyer (Japan)", GAME_NO_COCKTAIL | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 739 | 739 | |
| 740 | 740 | |
| 741 | 741 | |
| 742 | GAME( 2002, bingor1, 0, bingor, bingor, 0, ROT0, "<unknown>", "Bingo Roll / Bell Star? (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 743 | GAME( 2002, bingor2, 0, bingor, bingor, 0, ROT0, "<unknown>", "Bingo Roll / Bell Star? (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 744 | GAME( 2002, bingor3, 0, bingor, bingor, 0, ROT0, "<unknown>", "Bingo Roll / Bell Star? (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 745 | GAME( 2002, bingor4, 0, bingor, bingor, 0, ROT0, "<unknown>", "Bingo Roll / Bell Star? (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 746 | GAME( 2002, bingor5, 0, bingor, bingor, 0, ROT0, "<unknown>", "Bingo Roll / Bell Star V3? (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 742 | GAME( 2002, bingor1, 0, bingor, bingor, bingor_state, 0, ROT0, "<unknown>", "Bingo Roll / Bell Star? (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 743 | GAME( 2002, bingor2, 0, bingor, bingor, bingor_state, 0, ROT0, "<unknown>", "Bingo Roll / Bell Star? (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 744 | GAME( 2002, bingor3, 0, bingor, bingor, bingor_state, 0, ROT0, "<unknown>", "Bingo Roll / Bell Star? (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 745 | GAME( 2002, bingor4, 0, bingor, bingor, bingor_state, 0, ROT0, "<unknown>", "Bingo Roll / Bell Star? (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 746 | GAME( 2002, bingor5, 0, bingor, bingor, bingor_state, 0, ROT0, "<unknown>", "Bingo Roll / Bell Star V3? (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 385 | 385 | * |
| 386 | 386 | *************************************/ |
| 387 | 387 | |
| 388 | GAMEL( 1979, beaminv, 0, beaminv, beaminv, 0, ROT270, "Tekunon Kougyou", "Beam Invader", GAME_NO_SOUND | GAME_SUPPORTS_SAVE, layout_beaminv ) | |
| 389 | GAMEL( 1979, pacominv, beaminv, beaminv, pacominv, 0, ROT270, "Pacom Corporation", "Pacom Invader", GAME_NO_SOUND | GAME_SUPPORTS_SAVE, layout_beaminv ) | |
| 388 | GAMEL( 1979, beaminv, 0, beaminv, beaminv, beaminv_state, 0, ROT270, "Tekunon Kougyou", "Beam Invader", GAME_NO_SOUND | GAME_SUPPORTS_SAVE, layout_beaminv ) | |
| 389 | GAMEL( 1979, pacominv, beaminv, beaminv, pacominv, beaminv_state, 0, ROT270, "Pacom Corporation", "Pacom Invader", GAME_NO_SOUND | GAME_SUPPORTS_SAVE, layout_beaminv ) |
| r15751 | r15752 | |
|---|---|---|
| 2664 | 2664 | *************************************/ |
| 2665 | 2665 | |
| 2666 | 2666 | /* 90009 CPU board + 91399 video gen + 90908 sound I/O */ |
| 2667 | GAME( 1981, solarfox, 0, mcr_90009, solarfox, solarfox, ROT90 ^ ORIENTATION_FLIP_Y, "Bally Midway", "Solar Fox (upright)", GAME_SUPPORTS_SAVE ) | |
| 2668 | GAME( 1981, kick, 0, mcr_90009, kick, kick, ORIENTATION_SWAP_XY, "Midway", "Kick (upright)", GAME_SUPPORTS_SAVE ) | |
| 2669 | GAME( 1981, kickman, kick, mcr_90009, kick, kick, ORIENTATION_SWAP_XY, "Midway", "Kickman (upright)", GAME_SUPPORTS_SAVE ) | |
| 2670 | GAME( 1981, kickc, kick, mcr_90009, kickc, kick, ROT90, "Midway", "Kick (cocktail)", GAME_SUPPORTS_SAVE ) | |
| 2667 | GAME( 1981, solarfox, 0, mcr_90009, solarfox, mcr_state, solarfox, ROT90 ^ ORIENTATION_FLIP_Y, "Bally Midway", "Solar Fox (upright)", GAME_SUPPORTS_SAVE ) | |
| 2668 | GAME( 1981, kick, 0, mcr_90009, kick, mcr_state, kick, ORIENTATION_SWAP_XY, "Midway", "Kick (upright)", GAME_SUPPORTS_SAVE ) | |
| 2669 | GAME( 1981, kickman, kick, mcr_90009, kick, mcr_state, kick, ORIENTATION_SWAP_XY, "Midway", "Kickman (upright)", GAME_SUPPORTS_SAVE ) | |
| 2670 | GAME( 1981, kickc, kick, mcr_90009, kickc, mcr_state, kick, ROT90, "Midway", "Kick (cocktail)", GAME_SUPPORTS_SAVE ) | |
| 2671 | 2671 | |
| 2672 | 2672 | /* 90010 CPU board + 91399 video gen + 90913 sound I/O */ |
| 2673 | GAME( 1981, shollow, 0, mcr_90010, shollow, mcr_90010, ROT90, "Bally Midway", "Satan's Hollow (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2674 | GAME( 1981, shollow2, shollow, mcr_90010, shollow, mcr_90010, ROT90, "Bally Midway", "Satan's Hollow (set 2)", GAME_SUPPORTS_SAVE ) | |
| 2675 | GAME( 1982, tron, 0, mcr_90010, tron, mcr_90010, ROT90, "Bally Midway", "Tron (8/9)", GAME_SUPPORTS_SAVE ) | |
| 2676 | GAME( 1982, tron2, tron, mcr_90010, tron, mcr_90010, ROT90, "Bally Midway", "Tron (6/25)", GAME_SUPPORTS_SAVE ) | |
| 2677 | GAME( 1982, tron3, tron, mcr_90010, tron3, mcr_90010, ROT90, "Bally Midway", "Tron (6/17)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2678 | GAME( 1982, tron4, tron, mcr_90010, tron3, mcr_90010, ROT90, "Bally Midway", "Tron (6/15)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2679 | GAME( 1982, domino, 0, mcr_90010, domino, mcr_90010, ROT0, "Bally Midway", "Domino Man", GAME_SUPPORTS_SAVE ) | |
| 2680 | GAME( 1982, wacko, 0, mcr_90010, wacko, wacko, ROT0, "Bally Midway", "Wacko", GAME_SUPPORTS_SAVE ) | |
| 2681 | GAME( 1984, twotigerc,twotiger, mcr_90010, twotigrc, mcr_90010, ROT0, "Bally Midway", "Two Tigers (Tron conversion)", GAME_SUPPORTS_SAVE ) | |
| 2673 | GAME( 1981, shollow, 0, mcr_90010, shollow, mcr_state, mcr_90010, ROT90, "Bally Midway", "Satan's Hollow (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2674 | GAME( 1981, shollow2, shollow, mcr_90010, shollow, mcr_state, mcr_90010, ROT90, "Bally Midway", "Satan's Hollow (set 2)", GAME_SUPPORTS_SAVE ) | |
| 2675 | GAME( 1982, tron, 0, mcr_90010, tron, mcr_state, mcr_90010, ROT90, "Bally Midway", "Tron (8/9)", GAME_SUPPORTS_SAVE ) | |
| 2676 | GAME( 1982, tron2, tron, mcr_90010, tron, mcr_state, mcr_90010, ROT90, "Bally Midway", "Tron (6/25)", GAME_SUPPORTS_SAVE ) | |
| 2677 | GAME( 1982, tron3, tron, mcr_90010, tron3, mcr_state, mcr_90010, ROT90, "Bally Midway", "Tron (6/17)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2678 | GAME( 1982, tron4, tron, mcr_90010, tron3, mcr_state, mcr_90010, ROT90, "Bally Midway", "Tron (6/15)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2679 | GAME( 1982, domino, 0, mcr_90010, domino, mcr_state, mcr_90010, ROT0, "Bally Midway", "Domino Man", GAME_SUPPORTS_SAVE ) | |
| 2680 | GAME( 1982, wacko, 0, mcr_90010, wacko, mcr_state, wacko, ROT0, "Bally Midway", "Wacko", GAME_SUPPORTS_SAVE ) | |
| 2681 | GAME( 1984, twotigerc,twotiger, mcr_90010, twotigrc, mcr_state, mcr_90010, ROT0, "Bally Midway", "Two Tigers (Tron conversion)", GAME_SUPPORTS_SAVE ) | |
| 2682 | 2682 | |
| 2683 | 2683 | /* hacked 90010 CPU board + 91399 video gen + 90913 sound I/O + 8-track interface */ |
| 2684 | GAME( 1984, twotiger, 0, mcr_90010_tt, twotiger, twotiger, ROT0, "Bally Midway", "Two Tigers (dedicated)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2684 | GAME( 1984, twotiger, 0, mcr_90010_tt, twotiger, mcr_state, twotiger, ROT0, "Bally Midway", "Two Tigers (dedicated)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2685 | 2685 | |
| 2686 | 2686 | /* 90010 CPU board + 91399 video gen + 91483 sound I/O */ |
| 2687 | GAME( 1982, kroozr, 0, mcr_90010, kroozr, kroozr, ROT0, "Bally Midway", "Kozmik Kroozr", GAME_SUPPORTS_SAVE ) | |
| 2687 | GAME( 1982, kroozr, 0, mcr_90010, kroozr, mcr_state, kroozr, ROT0, "Bally Midway", "Kozmik Kroozr", GAME_SUPPORTS_SAVE ) | |
| 2688 | 2688 | |
| 2689 | 2689 | /* 91475 CPU board + 91464 video gen + 90913 sound I/O + cassette interface */ |
| 2690 | GAME( 1983, journey, 0, mcr_91475, journey, journey, ROT90, "Bally Midway", "Journey", GAME_SUPPORTS_SAVE ) | |
| 2690 | GAME( 1983, journey, 0, mcr_91475, journey, mcr_state, journey, ROT90, "Bally Midway", "Journey", GAME_SUPPORTS_SAVE ) | |
| 2691 | 2691 | |
| 2692 | 2692 | /* 91490 CPU board + 91464 video gen + 90913 sound I/O */ |
| 2693 | GAME( 1983, tapper, 0, mcr_91490, tapper, mcr_91490, ROT0, "Bally Midway", "Tapper (Budweiser, set 1)", GAME_SUPPORTS_SAVE ) | |
| 2694 | GAME( 1983, tappera, tapper, mcr_91490, tapper, mcr_91490, ROT0, "Bally Midway", "Tapper (Budweiser, set 2)", GAME_SUPPORTS_SAVE ) | |
| 2695 | GAME( 1983, sutapper, tapper, mcr_91490, tapper, mcr_91490, ROT0, "Bally Midway", "Tapper (Suntory)", GAME_SUPPORTS_SAVE ) | |
| 2696 | GAME( 1984, rbtapper, tapper, mcr_91490, tapper, mcr_91490, ROT0, "Bally Midway", "Tapper (Root Beer)", GAME_SUPPORTS_SAVE ) | |
| 2697 | GAME( 1984, timber, 0, mcr_91490, timber, mcr_91490, ROT0, "Bally Midway", "Timber", GAME_SUPPORTS_SAVE ) | |
| 2698 | GAME( 1983, dotron, 0, mcr_91490, dotron, mcr_91490, ORIENTATION_FLIP_X, "Bally Midway", "Discs of Tron (Upright)", GAME_SUPPORTS_SAVE ) | |
| 2699 | GAME( 1983, dotrona, dotron, mcr_91490, dotron, mcr_91490, ORIENTATION_FLIP_X, "Bally Midway", "Discs of Tron (Upright alternate)", GAME_SUPPORTS_SAVE ) | |
| 2693 | GAME( 1983, tapper, 0, mcr_91490, tapper, mcr_state, mcr_91490, ROT0, "Bally Midway", "Tapper (Budweiser, set 1)", GAME_SUPPORTS_SAVE ) | |
| 2694 | GAME( 1983, tappera, tapper, mcr_91490, tapper, mcr_state, mcr_91490, ROT0, "Bally Midway", "Tapper (Budweiser, set 2)", GAME_SUPPORTS_SAVE ) | |
| 2695 | GAME( 1983, sutapper, tapper, mcr_91490, tapper, mcr_state, mcr_91490, ROT0, "Bally Midway", "Tapper (Suntory)", GAME_SUPPORTS_SAVE ) | |
| 2696 | GAME( 1984, rbtapper, tapper, mcr_91490, tapper, mcr_state, mcr_91490, ROT0, "Bally Midway", "Tapper (Root Beer)", GAME_SUPPORTS_SAVE ) | |
| 2697 | GAME( 1984, timber, 0, mcr_91490, timber, mcr_state, mcr_91490, ROT0, "Bally Midway", "Timber", GAME_SUPPORTS_SAVE ) | |
| 2698 | GAME( 1983, dotron, 0, mcr_91490, dotron, mcr_state, mcr_91490, ORIENTATION_FLIP_X, "Bally Midway", "Discs of Tron (Upright)", GAME_SUPPORTS_SAVE ) | |
| 2699 | GAME( 1983, dotrona, dotron, mcr_91490, dotron, mcr_state, mcr_91490, ORIENTATION_FLIP_X, "Bally Midway", "Discs of Tron (Upright alternate)", GAME_SUPPORTS_SAVE ) | |
| 2700 | 2700 | |
| 2701 | 2701 | /* 91490 CPU board + 91464 video gen + 91657 sound I/O + Squawk n' Talk */ |
| 2702 | GAME( 1983, dotrone, dotron, mcr_91490_snt, dotrone, dotrone, ORIENTATION_FLIP_X, "Bally Midway", "Discs of Tron (Environmental)", GAME_SUPPORTS_SAVE ) | |
| 2702 | GAME( 1983, dotrone, dotron, mcr_91490_snt, dotrone, mcr_state, dotrone, ORIENTATION_FLIP_X, "Bally Midway", "Discs of Tron (Environmental)", GAME_SUPPORTS_SAVE ) | |
| 2703 | 2703 | |
| 2704 | 2704 | /* 91490 CPU board + 91464 video gen + 91657 sound I/O + Squawk n' Talk + IPU laserdisk interface */ |
| 2705 | GAME( 1983, nflfoot, 0, mcr_91490_ipu, nflfoot, nflfoot, ROT0, "Bally Midway", "NFL Football", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2705 | GAME( 1983, nflfoot, 0, mcr_91490_ipu, nflfoot, mcr_state, nflfoot, ROT0, "Bally Midway", "NFL Football", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2706 | 2706 | |
| 2707 | 2707 | /* 91490 CPU board + 91464 video gen + 90913 sound I/O + Turbo Chip Squeak */ |
| 2708 | GAME( 1984, demoderb, 0, mcr_91490_tcs, demoderb, demoderb, ROT0, "Bally Midway", "Demolition Derby", GAME_SUPPORTS_SAVE ) | |
| 2708 | GAME( 1984, demoderb, 0, mcr_91490_tcs, demoderb, mcr_state, demoderb, ROT0, "Bally Midway", "Demolition Derby", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 672 | 672 | * |
| 673 | 673 | *************************************/ |
| 674 | 674 | |
| 675 | GAME( 1985, matmania, 0, matmania, matmania, 0, ROT270, "Technos Japan (Taito America license)", "Mat Mania", GAME_SUPPORTS_SAVE ) | |
| 676 | GAME( 1985, excthour, matmania, matmania, maniach, 0, ROT270, "Technos Japan (Taito license)", "Exciting Hour", GAME_SUPPORTS_SAVE ) | |
| 677 | GAME( 1986, maniach, 0, maniach, maniach, 0, ROT270, "Technos Japan (Taito America license)", "Mania Challenge (set 1)", GAME_SUPPORTS_SAVE ) | |
| 678 | GAME( 1986, maniach2, maniach, maniach, maniach, 0, ROT270, "Technos Japan (Taito America license)", "Mania Challenge (set 2)", GAME_SUPPORTS_SAVE ) /* earlier version? */ | |
| 675 | GAME( 1985, matmania, 0, matmania, matmania, matmania_state, 0, ROT270, "Technos Japan (Taito America license)", "Mat Mania", GAME_SUPPORTS_SAVE ) | |
| 676 | GAME( 1985, excthour, matmania, matmania, maniach, matmania_state, 0, ROT270, "Technos Japan (Taito license)", "Exciting Hour", GAME_SUPPORTS_SAVE ) | |
| 677 | GAME( 1986, maniach, 0, maniach, maniach, matmania_state, 0, ROT270, "Technos Japan (Taito America license)", "Mania Challenge (set 1)", GAME_SUPPORTS_SAVE ) | |
| 678 | GAME( 1986, maniach2, maniach, maniach, maniach, matmania_state, 0, ROT270, "Technos Japan (Taito America license)", "Mania Challenge (set 2)", GAME_SUPPORTS_SAVE ) /* earlier version? */ |
| r15751 | r15752 | |
|---|---|---|
| 3853 | 3853 | AMLD versions do not pay out, and instead just feature highscore tables. These were mainly intended for locations unwilling to pay for gaming licenses. |
| 3854 | 3854 | The AMLD Crystal Maze versions appear to be a mixture of the original game modules and Team Challenge's scoring system. This would suggest they were all made ~1994. */ |
| 3855 | 3855 | |
| 3856 | GAME( 199?,v4bios, 0, mod2, mpu4, 0, ROT0, "Barcrest","MPU4 Video Firmware",GAME_IS_BIOS_ROOT ) | |
| 3856 | GAME( 199?,v4bios, 0, mod2, mpu4, mpu4_state, 0, ROT0, "Barcrest","MPU4 Video Firmware",GAME_IS_BIOS_ROOT ) | |
| 3857 | 3857 | |
| 3858 | 3858 | #define GAME_FLAGS GAME_NOT_WORKING |
| 3859 | 3859 | |
| 3860 | GAMEL( 1993,v4cmaze, v4bios, crmaze, crmaze, crmaze, ROT0, "Barcrest","The Crystal Maze (v1.3) (MPU4 Video)",GAME_FLAGS,layout_crmaze2p )//SWP 0.9 | |
| 3861 | GAMEL( 1993,v4cmazedat, v4cmaze, crmaze, crmaze, crmaze, ROT0, "Barcrest","The Crystal Maze (v1.3, Datapak) (MPU4 Video)",GAME_FLAGS,layout_crmaze2p )//SWP 0.9D | |
| 3862 | GAMEL( 1993,v4cmazea, v4cmaze, crmaze, crmaze, crmazea, ROT0, "Barcrest","The Crystal Maze (v0.1, AMLD) (MPU4 Video)",GAME_FLAGS,layout_crmaze2p )//SWP 0.9 (actually newer than the 1.1 set then??) | |
| 3863 | GAMEL( 1993,v4cmazeb, v4cmaze, crmaze, crmaze, v4cmazeb, ROT0, "Barcrest","The Crystal Maze (v1.2) (MPU4 Video)",GAME_FLAGS,layout_crmaze2p )//SWP 0.9 | |
| 3864 | GAMEL( 1993,v4cmazec, v4cmaze, crmaze, crmaze, v4cmazeb, ROT0, "Barcrest","The Crystal Maze (v1.3 alt) (MPU4 Video)",GAME_FLAGS,layout_crmaze2p )//SWP 0.9 | |
| 3865 | GAMEL( 1993,v4cmazed, v4cmaze, crmaze, crmaze, v4cmazeb, ROT0, "Barcrest","The Crystal Maze (v1.1) (MPU4 Video)",GAME_FLAGS,layout_crmaze2p )//SWP 0.6 | |
| 3860 | GAMEL( 1993,v4cmaze, v4bios, crmaze, crmaze, mpu4vid_state, crmaze, ROT0, "Barcrest","The Crystal Maze (v1.3) (MPU4 Video)",GAME_FLAGS,layout_crmaze2p )//SWP 0.9 | |
| 3861 | GAMEL( 1993,v4cmazedat, v4cmaze, crmaze, crmaze, mpu4vid_state, crmaze, ROT0, "Barcrest","The Crystal Maze (v1.3, Datapak) (MPU4 Video)",GAME_FLAGS,layout_crmaze2p )//SWP 0.9D | |
| 3862 | GAMEL( 1993,v4cmazea, v4cmaze, crmaze, crmaze, mpu4vid_state, crmazea, ROT0, "Barcrest","The Crystal Maze (v0.1, AMLD) (MPU4 Video)",GAME_FLAGS,layout_crmaze2p )//SWP 0.9 (actually newer than the 1.1 set then??) | |
| 3863 | GAMEL( 1993,v4cmazeb, v4cmaze, crmaze, crmaze, mpu4vid_state, v4cmazeb, ROT0, "Barcrest","The Crystal Maze (v1.2) (MPU4 Video)",GAME_FLAGS,layout_crmaze2p )//SWP 0.9 | |
| 3864 | GAMEL( 1993,v4cmazec, v4cmaze, crmaze, crmaze, mpu4vid_state, v4cmazeb, ROT0, "Barcrest","The Crystal Maze (v1.3 alt) (MPU4 Video)",GAME_FLAGS,layout_crmaze2p )//SWP 0.9 | |
| 3865 | GAMEL( 1993,v4cmazed, v4cmaze, crmaze, crmaze, mpu4vid_state, v4cmazeb, ROT0, "Barcrest","The Crystal Maze (v1.1) (MPU4 Video)",GAME_FLAGS,layout_crmaze2p )//SWP 0.6 | |
| 3866 | 3866 | |
| 3867 | GAMEL( 1993,v4cmaze2, v4bios, crmaze, crmaze, crmaze2, ROT0, "Barcrest","The New Crystal Maze Featuring Ocean Zone (v2.2) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )//SWP 1.0 | |
| 3868 | GAMEL( 1993,v4cmaze2d, v4cmaze2, crmaze, crmaze, crmaze2, ROT0, "Barcrest","The New Crystal Maze Featuring Ocean Zone (v2.2, Datapak) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )//SWP 1.0D | |
| 3869 | GAMEL( 1993,v4cmaze2a, v4cmaze2, crmaze, crmaze, crmaze2a, ROT0, "Barcrest","The New Crystal Maze Featuring Ocean Zone (v0.1, AMLD) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )//SWP 1.0 /* unprotected? proto? */ | |
| 3870 | GAMEL( 1993,v4cmaze2b, v4cmaze2, crmaze, crmaze, crmaze2, ROT0, "Barcrest","The New Crystal Maze Featuring Ocean Zone (v2.0) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )//SWP 1.0 | |
| 3871 | GAMEL( 1993,v4cmaze2c, v4cmaze2, crmaze, crmaze, crmaze2, ROT0, "Barcrest","The New Crystal Maze Featuring Ocean Zone (v?.?) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )// bad rom? | |
| 3867 | GAMEL( 1993,v4cmaze2, v4bios, crmaze, crmaze, mpu4vid_state, crmaze2, ROT0, "Barcrest","The New Crystal Maze Featuring Ocean Zone (v2.2) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )//SWP 1.0 | |
| 3868 | GAMEL( 1993,v4cmaze2d, v4cmaze2, crmaze, crmaze, mpu4vid_state, crmaze2, ROT0, "Barcrest","The New Crystal Maze Featuring Ocean Zone (v2.2, Datapak) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )//SWP 1.0D | |
| 3869 | GAMEL( 1993,v4cmaze2a, v4cmaze2, crmaze, crmaze, mpu4vid_state, crmaze2a, ROT0, "Barcrest","The New Crystal Maze Featuring Ocean Zone (v0.1, AMLD) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )//SWP 1.0 /* unprotected? proto? */ | |
| 3870 | GAMEL( 1993,v4cmaze2b, v4cmaze2, crmaze, crmaze, mpu4vid_state, crmaze2, ROT0, "Barcrest","The New Crystal Maze Featuring Ocean Zone (v2.0) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )//SWP 1.0 | |
| 3871 | GAMEL( 1993,v4cmaze2c, v4cmaze2, crmaze, crmaze, mpu4vid_state, crmaze2, ROT0, "Barcrest","The New Crystal Maze Featuring Ocean Zone (v?.?) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )// bad rom? | |
| 3872 | 3872 | |
| 3873 | GAMEL( 1994,v4cmaze3, v4bios, crmaze, crmaze, crmaze3, ROT0, "Barcrest","The Crystal Maze Team Challenge (v0.9) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )//SWP 0.7 | |
| 3874 | GAMEL( 1994,v4cmaze3d, v4cmaze3, crmaze, crmaze, crmaze3, ROT0, "Barcrest","The Crystal Maze Team Challenge (v0.9, Datapak) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )//SWP 0.7D | |
| 3875 | GAMEL( 1994,v4cmaze3a, v4cmaze3, crmaze, crmaze, crmaze3a, ROT0, "Barcrest","The Crystal Maze Team Challenge (v1.2, AMLD) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )//SWP 0.7 | |
| 3876 | GAMEL( 1994,v4cmaze3b, v4cmaze3, crmaze, crmaze, v4cmazeb, ROT0, "Barcrest","The Crystal Maze Team Challenge (v0.8) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )//SWP 0.7 | |
| 3877 | GAMEL( 1994,v4cmaze3c, v4cmaze3, crmaze, crmaze, v4cmazeb, ROT0, "Barcrest","The Crystal Maze Team Challenge (v?.?) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )// missing one program rom | |
| 3873 | GAMEL( 1994,v4cmaze3, v4bios, crmaze, crmaze, mpu4vid_state, crmaze3, ROT0, "Barcrest","The Crystal Maze Team Challenge (v0.9) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )//SWP 0.7 | |
| 3874 | GAMEL( 1994,v4cmaze3d, v4cmaze3, crmaze, crmaze, mpu4vid_state, crmaze3, ROT0, "Barcrest","The Crystal Maze Team Challenge (v0.9, Datapak) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )//SWP 0.7D | |
| 3875 | GAMEL( 1994,v4cmaze3a, v4cmaze3, crmaze, crmaze, mpu4vid_state, crmaze3a, ROT0, "Barcrest","The Crystal Maze Team Challenge (v1.2, AMLD) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )//SWP 0.7 | |
| 3876 | GAMEL( 1994,v4cmaze3b, v4cmaze3, crmaze, crmaze, mpu4vid_state, v4cmazeb, ROT0, "Barcrest","The Crystal Maze Team Challenge (v0.8) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )//SWP 0.7 | |
| 3877 | GAMEL( 1994,v4cmaze3c, v4cmaze3, crmaze, crmaze, mpu4vid_state, v4cmazeb, ROT0, "Barcrest","The Crystal Maze Team Challenge (v?.?) (MPU4 Video)",GAME_FLAGS,layout_crmaze4p )// missing one program rom | |
| 3878 | 3878 | |
| 3879 | GAME( 199?,v4turnov, v4bios, mpu4_vid, turnover, turnover, ROT0, "Barcrest","Turnover (v2.3) (MPU4 Video)",GAME_FLAGS ) | |
| 3879 | GAME( 199?,v4turnov, v4bios, mpu4_vid, turnover, mpu4vid_state, turnover, ROT0, "Barcrest","Turnover (v2.3) (MPU4 Video)",GAME_FLAGS ) | |
| 3880 | 3880 | |
| 3881 | GAME( 1990,v4skltrk, v4bios, mpu4_vid, skiltrek, skiltrek, ROT0, "Barcrest","Skill Trek (v1.1) (MPU4 Video, set 1)",GAME_FLAGS ) // 10 pound max | |
| 3882 | GAME( 1990,v4skltrka, v4skltrk, mpu4_vid, skiltrek, skiltrek, ROT0, "Barcrest","Skill Trek (v1.1) (MPU4 Video, set 2)",GAME_FLAGS ) // 12 pound max | |
| 3883 | GAME( 1990,v4sklcsh, v4bios, mpu4_vid, skiltrek, v4barqst, ROT0, "Barcrest","Skill Cash (v1.1) (MPU4 Video)",GAME_FLAGS ) | |
| 3881 | GAME( 1990,v4skltrk, v4bios, mpu4_vid, skiltrek, mpu4vid_state, skiltrek, ROT0, "Barcrest","Skill Trek (v1.1) (MPU4 Video, set 1)",GAME_FLAGS ) // 10 pound max | |
| 3882 | GAME( 1990,v4skltrka, v4skltrk, mpu4_vid, skiltrek, mpu4vid_state, skiltrek, ROT0, "Barcrest","Skill Trek (v1.1) (MPU4 Video, set 2)",GAME_FLAGS ) // 12 pound max | |
| 3883 | GAME( 1990,v4sklcsh, v4bios, mpu4_vid, skiltrek, mpu4vid_state, v4barqst, ROT0, "Barcrest","Skill Cash (v1.1) (MPU4 Video)",GAME_FLAGS ) | |
| 3884 | 3884 | |
| 3885 | GAME( 1989,v4addlad, v4bios, mpu4_vid, adders, adders, ROT0, "Barcrest","Adders and Ladders (v2.1) (MPU4 Video)",GAME_FLAGS ) | |
| 3886 | GAME( 1989,v4addlad20, v4addlad, mpu4_vid, adders, adders, ROT0, "Barcrest","Adders and Ladders (v2.0) (MPU4 Video)",GAME_FLAGS ) | |
| 3885 | GAME( 1989,v4addlad, v4bios, mpu4_vid, adders, mpu4vid_state, adders, ROT0, "Barcrest","Adders and Ladders (v2.1) (MPU4 Video)",GAME_FLAGS ) | |
| 3886 | GAME( 1989,v4addlad20, v4addlad, mpu4_vid, adders, mpu4vid_state, adders, ROT0, "Barcrest","Adders and Ladders (v2.0) (MPU4 Video)",GAME_FLAGS ) | |
| 3887 | 3887 | |
| 3888 | GAME( 1989,v4time, v4bios, mpu4_vid, skiltrek, timemchn, ROT0, "Barcrest","Time Machine (v2.0) (MPU4 Video)",GAME_FLAGS ) | |
| 3888 | GAME( 1989,v4time, v4bios, mpu4_vid, skiltrek, mpu4vid_state, timemchn, ROT0, "Barcrest","Time Machine (v2.0) (MPU4 Video)",GAME_FLAGS ) | |
| 3889 | 3889 | |
| 3890 | 3890 | //Year is a guess, based on the use of the 'Coin Man' logo |
| 3891 | GAME( 1996?,v4mate, v4bios, mating, mating, mating, ROT0, "Barcrest","The Mating Game (v0.4) (MPU4 Video)",GAME_FLAGS )//SWP 0.2 /* Using crmaze controls for now, cabinet has trackball */ | |
| 3892 | GAME( 1996?,v4mated, v4mate, mating, mating, mating, ROT0, "Barcrest","The Mating Game (v0.4, Datapak) (MPU4 Video)",GAME_FLAGS )//SWP 0.2D | |
| 3891 | GAME( 1996?,v4mate, v4bios, mating, mating, mpu4vid_state, mating, ROT0, "Barcrest","The Mating Game (v0.4) (MPU4 Video)",GAME_FLAGS )//SWP 0.2 /* Using crmaze controls for now, cabinet has trackball */ | |
| 3892 | GAME( 1996?,v4mated, v4mate, mating, mating, mpu4vid_state, mating, ROT0, "Barcrest","The Mating Game (v0.4, Datapak) (MPU4 Video)",GAME_FLAGS )//SWP 0.2D | |
| 3893 | 3893 | |
| 3894 | 3894 | /* Games below are missing question ROMs */ |
| 3895 | 3895 | |
| 3896 | GAME( 199?,v4strike, v4bios, mpu4_vid, mpu4, strikeit, ROT0, "Barcrest","Strike it Lucky (v0.5) (MPU4 Video)",GAME_FLAGS ) | |
| 3897 | GAME( 199?,v4striked, v4strike, mpu4_vid, mpu4, strikeit, ROT0, "Barcrest","Strike it Lucky (v0.5, Datapak) (MPU4 Video)",GAME_FLAGS ) | |
| 3898 | GAME( 199?,v4strike2, v4strike, mpu4_vid, mpu4, strikeit, ROT0, "Barcrest","Strike it Lucky (v0.53) (MPU4 Video)",GAME_FLAGS ) | |
| 3899 | GAME( 199?,v4strike2d, v4strike, mpu4_vid, mpu4, strikeit, ROT0, "Barcrest","Strike it Lucky (v0.53, Datapak) (MPU4 Video)",GAME_FLAGS ) | |
| 3896 | GAME( 199?,v4strike, v4bios, mpu4_vid, mpu4, mpu4vid_state, strikeit, ROT0, "Barcrest","Strike it Lucky (v0.5) (MPU4 Video)",GAME_FLAGS ) | |
| 3897 | GAME( 199?,v4striked, v4strike, mpu4_vid, mpu4, mpu4vid_state, strikeit, ROT0, "Barcrest","Strike it Lucky (v0.5, Datapak) (MPU4 Video)",GAME_FLAGS ) | |
| 3898 | GAME( 199?,v4strike2, v4strike, mpu4_vid, mpu4, mpu4vid_state, strikeit, ROT0, "Barcrest","Strike it Lucky (v0.53) (MPU4 Video)",GAME_FLAGS ) | |
| 3899 | GAME( 199?,v4strike2d, v4strike, mpu4_vid, mpu4, mpu4vid_state, strikeit, ROT0, "Barcrest","Strike it Lucky (v0.53, Datapak) (MPU4 Video)",GAME_FLAGS ) | |
| 3900 | 3900 | |
| 3901 | GAME( 199?,v4eyedwn, v4bios, mpu4_vid, mpu4, eyesdown, ROT0, "Barcrest","Eyes Down (v1.3) (MPU4 Video)",GAME_FLAGS ) | |
| 3902 | GAME( 199?,v4eyedwnd, v4eyedwn, mpu4_vid, mpu4, eyesdown, ROT0, "Barcrest","Eyes Down (v1.3, Datapak) (MPU4 Video)",GAME_FLAGS ) | |
| 3901 | GAME( 199?,v4eyedwn, v4bios, mpu4_vid, mpu4, mpu4vid_state, eyesdown, ROT0, "Barcrest","Eyes Down (v1.3) (MPU4 Video)",GAME_FLAGS ) | |
| 3902 | GAME( 199?,v4eyedwnd, v4eyedwn, mpu4_vid, mpu4, mpu4vid_state, eyesdown, ROT0, "Barcrest","Eyes Down (v1.3, Datapak) (MPU4 Video)",GAME_FLAGS ) | |
| 3903 | 3903 | |
| 3904 | GAME( 199?,v4quidgr, v4bios, mpu4_vid, mpu4, quidgrid, ROT0, "Barcrest","Ten Quid Grid (v1.2) (MPU4 Video)",GAME_FLAGS ) | |
| 3905 | GAME( 199?,v4quidgrd, v4quidgr, mpu4_vid, mpu4, quidgrid, ROT0, "Barcrest","Ten Quid Grid (v1.2, Datapak) (MPU4 Video)",GAME_FLAGS ) | |
| 3906 | GAME( 199?,v4quidgr2, v4quidgr, mpu4_vid, mpu4, quidgrid, ROT0, "Barcrest","Ten Quid Grid (v2.4) (MPU4 Video)",GAME_FLAGS ) | |
| 3907 | GAME( 199?,v4quidgr2d, v4quidgr, mpu4_vid, mpu4, quidgrid, ROT0, "Barcrest","Ten Quid Grid (v2.4, Datapak) (MPU4 Video)",GAME_FLAGS ) | |
| 3904 | GAME( 199?,v4quidgr, v4bios, mpu4_vid, mpu4, mpu4vid_state, quidgrid, ROT0, "Barcrest","Ten Quid Grid (v1.2) (MPU4 Video)",GAME_FLAGS ) | |
| 3905 | GAME( 199?,v4quidgrd, v4quidgr, mpu4_vid, mpu4, mpu4vid_state, quidgrid, ROT0, "Barcrest","Ten Quid Grid (v1.2, Datapak) (MPU4 Video)",GAME_FLAGS ) | |
| 3906 | GAME( 199?,v4quidgr2, v4quidgr, mpu4_vid, mpu4, mpu4vid_state, quidgrid, ROT0, "Barcrest","Ten Quid Grid (v2.4) (MPU4 Video)",GAME_FLAGS ) | |
| 3907 | GAME( 199?,v4quidgr2d, v4quidgr, mpu4_vid, mpu4, mpu4vid_state, quidgrid, ROT0, "Barcrest","Ten Quid Grid (v2.4, Datapak) (MPU4 Video)",GAME_FLAGS ) | |
| 3908 | 3908 | |
| 3909 | GAME( 199?,v4barqst, v4bios, mpu4_vid, mpu4, v4barqst, ROT0, "Barcrest","Barquest (v2.6d) (MPU4 Video)",GAME_FLAGS ) | |
| 3910 | GAME( 199?,v4barqs2, v4bios, mpu4_vid, mpu4, v4barqst2, ROT0, "Barcrest","Barquest 2 (v0.3) (MPU4 Video)",GAME_FLAGS ) | |
| 3909 | GAME( 199?,v4barqst, v4bios, mpu4_vid, mpu4, mpu4vid_state, v4barqst, ROT0, "Barcrest","Barquest (v2.6d) (MPU4 Video)",GAME_FLAGS ) | |
| 3910 | GAME( 199?,v4barqs2, v4bios, mpu4_vid, mpu4, mpu4vid_state, v4barqst2, ROT0, "Barcrest","Barquest 2 (v0.3) (MPU4 Video)",GAME_FLAGS ) | |
| 3911 | 3911 | |
| 3912 | GAME( 199?,v4wize, v4bios, mpu4_vid, mpu4, v4wize, ROT0, "Barcrest","Wize Move (v1.3d) (MPU4 Video)",GAME_FLAGS ) | |
| 3913 | GAME( 199?,v4wizea, v4bios, mpu4_vid, mpu4, v4wize, ROT0, "Barcrest","Wize Move (v1.2) (MPU4 Video)",GAME_FLAGS ) | |
| 3912 | GAME( 199?,v4wize, v4bios, mpu4_vid, mpu4, mpu4vid_state, v4wize, ROT0, "Barcrest","Wize Move (v1.3d) (MPU4 Video)",GAME_FLAGS ) | |
| 3913 | GAME( 199?,v4wizea, v4bios, mpu4_vid, mpu4, mpu4vid_state, v4wize, ROT0, "Barcrest","Wize Move (v1.2) (MPU4 Video)",GAME_FLAGS ) | |
| 3914 | 3914 | |
| 3915 | GAME( 1991,v4opt3, v4bios, mpu4_vid, mpu4, v4opt3, ROT0, "Barcrest","Option 3 (v1.0) (MPU4 Video)",GAME_FLAGS ) | |
| 3916 | GAME( 1991,v4opt3d, v4opt3, mpu4_vid, mpu4, v4opt3, ROT0, "Barcrest","Option 3 (v1.0) (Datapak) (MPU4 Video)",GAME_FLAGS ) | |
| 3915 | GAME( 1991,v4opt3, v4bios, mpu4_vid, mpu4, mpu4vid_state, v4opt3, ROT0, "Barcrest","Option 3 (v1.0) (MPU4 Video)",GAME_FLAGS ) | |
| 3916 | GAME( 1991,v4opt3d, v4opt3, mpu4_vid, mpu4, mpu4vid_state, v4opt3, ROT0, "Barcrest","Option 3 (v1.0) (Datapak) (MPU4 Video)",GAME_FLAGS ) | |
| 3917 | 3917 | |
| 3918 | 3918 | |
| 3919 | 3919 | |
| 3920 | 3920 | |
| 3921 | 3921 | /* Games below are newer BwB games and use their own BIOS ROMs and hardware setups*/ |
| 3922 | 3922 | |
| 3923 | GAME( 199?,v4vgpok, 0, bwbvid, mpu4, 0, ROT0, "BwB","Vegas Poker (prototype, release 2) (MPU4 Video)",GAME_FLAGS ) | |
| 3924 | GAME( 199?,v4psi, 0, bwbvid, mpu4, prizeinv, ROT0, "BwB","Prize Space Invaders (v1.1) (MPU4 Video)",GAME_FLAGS ) | |
| 3925 | GAME( 199?,v4psia, 0, bwbvid, mpu4, prizeinv, ROT0, "BwB","Prize Space Invaders (v1.2) (MPU4 Video)",GAME_FLAGS ) | |
| 3926 | GAME( 199?,v4psib, 0, bwbvid, mpu4, prizeinv, ROT0, "BwB","Prize Space Invaders (v2.0?) (MPU4 Video)",GAME_FLAGS ) // bad dump | |
| 3927 | GAME( 199?,v4blox, 0, bwbvid, mpu4, 0, ROT0, "BwB","Blox (v2.0) (MPU4 Video)",GAME_FLAGS ) | |
| 3928 | GAME( 199?,v4bloxd, v4blox, bwbvid, mpu4, 0, ROT0, "BwB","Blox (v2.0, Datapak) (MPU4 Video)",GAME_FLAGS ) | |
| 3929 | GAME( 1996,v4reno, 0, bwbvid5, mpu4, prizeinv, ROT0, "BwB","Reno Reels (20p/10GBP Cash, release A) (MPU4 Video)",GAME_FLAGS ) | |
| 3923 | GAME( 199?,v4vgpok, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Vegas Poker (prototype, release 2) (MPU4 Video)",GAME_FLAGS ) | |
| 3924 | GAME( 199?,v4psi, 0, bwbvid, mpu4, mpu4vid_state, prizeinv, ROT0, "BwB","Prize Space Invaders (v1.1) (MPU4 Video)",GAME_FLAGS ) | |
| 3925 | GAME( 199?,v4psia, 0, bwbvid, mpu4, mpu4vid_state, prizeinv, ROT0, "BwB","Prize Space Invaders (v1.2) (MPU4 Video)",GAME_FLAGS ) | |
| 3926 | GAME( 199?,v4psib, 0, bwbvid, mpu4, mpu4vid_state, prizeinv, ROT0, "BwB","Prize Space Invaders (v2.0?) (MPU4 Video)",GAME_FLAGS ) // bad dump | |
| 3927 | GAME( 199?,v4blox, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Blox (v2.0) (MPU4 Video)",GAME_FLAGS ) | |
| 3928 | GAME( 199?,v4bloxd, v4blox, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Blox (v2.0, Datapak) (MPU4 Video)",GAME_FLAGS ) | |
| 3929 | GAME( 1996,v4reno, 0, bwbvid5, mpu4, mpu4vid_state, prizeinv, ROT0, "BwB","Reno Reels (20p/10GBP Cash, release A) (MPU4 Video)",GAME_FLAGS ) | |
| 3930 | 3930 | |
| 3931 | GAME( 199?,v4bigfrt, 0, bwbvid, mpu4, 0, ROT0, "BwB","Big Fruits (v2.0?) (MPU4 Video)",GAME_FLAGS ) | |
| 3932 | GAME( 199?,v4bubbnk, 0, bwbvid, mpu4, 0, ROT0, "BwB","Bubbly Bonk (v4.0?) (MPU4 Video)",GAME_FLAGS ) | |
| 3933 | GAME( 199?,v4mazbel, 0, bwbvid, mpu4, 0, ROT0, "BwB","Mazooma Belle (v2.5) (MPU4 Video)",GAME_FLAGS ) | |
| 3934 | GAME( 199?,v4mazbla, 0, bwbvid, mpu4, 0, ROT0, "BwB","Mazooma Belle (v1.5) (MPU4 Video)",GAME_FLAGS ) | |
| 3935 | GAME( 199?,v4shpwnd, 0, bwbvid, mpu4, 0, ROT0, "BwB","Shop Window (v2.0) (MPU4 Video)",GAME_FLAGS ) | |
| 3931 | GAME( 199?,v4bigfrt, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Big Fruits (v2.0?) (MPU4 Video)",GAME_FLAGS ) | |
| 3932 | GAME( 199?,v4bubbnk, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Bubbly Bonk (v4.0?) (MPU4 Video)",GAME_FLAGS ) | |
| 3933 | GAME( 199?,v4mazbel, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Mazooma Belle (v2.5) (MPU4 Video)",GAME_FLAGS ) | |
| 3934 | GAME( 199?,v4mazbla, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Mazooma Belle (v1.5) (MPU4 Video)",GAME_FLAGS ) | |
| 3935 | GAME( 199?,v4shpwnd, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Shop Window (v2.0) (MPU4 Video)",GAME_FLAGS ) | |
| 3936 | 3936 | |
| 3937 | GAME( 199?,v4redhtp, 0, bwbvid, mpu4, 0, ROT0, "BwB","Red Hot Poker (20p/10GBP Cash, release 3) (MPU4 Video)",GAME_FLAGS ) | |
| 3938 | GAME( 199?,v4tetrs, 0, bwbvid, mpu4, 0, ROT0, "BwB","BwB Tetris v 2.2 (MPU4 Video)",GAME_FLAGS ) | |
| 3937 | GAME( 199?,v4redhtp, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Red Hot Poker (20p/10GBP Cash, release 3) (MPU4 Video)",GAME_FLAGS ) | |
| 3938 | GAME( 199?,v4tetrs, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","BwB Tetris v 2.2 (MPU4 Video)",GAME_FLAGS ) | |
| 3939 | 3939 | |
| 3940 | GAME( 199?,v4big40, 0, bwbvid, mpu4, 0, ROT0, "BwB","Big 40 Poker (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3941 | GAME( 199?,v4bulblx, 0, bwbvid, mpu4, 0, ROT0, "BwB","Bullion Blox (Bwb) (MPU4 Video)",GAME_FLAGS ) // is this the same game as v4blox? | |
| 3942 | GAME( 199?,v4cshinf, 0, bwbvid, mpu4, 0, ROT0, "BwB","Cash Inferno (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3943 | GAME( 199?,v4dbltak, 0, bwbvid, mpu4, 0, ROT0, "BwB","Double Take (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3944 | GAME( 199?,v4gldrsh, 0, bwbvid, mpu4, 0, ROT0, "BwB","Gold Rush (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3945 | GAME( 199?,v4mdice, 0, bwbvid, mpu4, 0, ROT0, "BwB","Miami Dice (Bwb) (MPU4 Video)",GAME_FLAGS ) // is this the same as the Nova game below? | |
| 3946 | GAME( 199?,v4monte, 0, bwbvid, mpu4, 0, ROT0, "BwB","Monte Carlo Or Bust (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3947 | GAME( 199?,v4ovrmn3, 0, bwbvid, mpu4, 0, ROT0, "BwB","Over Moon Pt3 (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3948 | GAME( 199?,v4pztet, 0, bwbvid, mpu4, 0, ROT0, "BwB","Prize Tetris (Bwb) (MPU4 Video, set 1)",GAME_FLAGS ) // is this the same as v4tetrs? | |
| 3949 | GAME( 199?,v4pzteta, v4pztet, bwbvid, mpu4, 0, ROT0, "BwB","Prize Tetris (Bwb) (MPU4 Video, set 2)",GAME_FLAGS ) | |
| 3950 | GAME( 199?,v4rhmaz, 0, bwbvid, mpu4, 0, ROT0, "BwB","Red Hot Mazooma Belle (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3951 | GAME( 199?,v4sunbst, 0, bwbvid, mpu4, 0, ROT0, "BwB","Sunburst (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3952 | GAME( 199?,v4timebn, 0, bwbvid, mpu4, 0, ROT0, "BwB","Time Bandit (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3953 | GAME( 199?,v4sixx, 0, bwbvid, mpu4, 0, ROT0, "BwB","6-X (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3954 | GAME( 199?,v4megbuk, 0, bwbvid, mpu4, 0, ROT0, "BwB","Megabucks Poker (Bwb) (MPU4 Video)",GAME_FLAGS ) // no video roms! | |
| 3955 | GAME( 199?,v4rencas, 0, bwbvid, mpu4, 0, ROT0, "BwB","Reno Casino (Bwb) (MPU4 Video)",GAME_FLAGS ) // no video roms! | |
| 3940 | GAME( 199?,v4big40, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Big 40 Poker (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3941 | GAME( 199?,v4bulblx, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Bullion Blox (Bwb) (MPU4 Video)",GAME_FLAGS ) // is this the same game as v4blox? | |
| 3942 | GAME( 199?,v4cshinf, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Cash Inferno (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3943 | GAME( 199?,v4dbltak, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Double Take (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3944 | GAME( 199?,v4gldrsh, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Gold Rush (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3945 | GAME( 199?,v4mdice, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Miami Dice (Bwb) (MPU4 Video)",GAME_FLAGS ) // is this the same as the Nova game below? | |
| 3946 | GAME( 199?,v4monte, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Monte Carlo Or Bust (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3947 | GAME( 199?,v4ovrmn3, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Over Moon Pt3 (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3948 | GAME( 199?,v4pztet, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Prize Tetris (Bwb) (MPU4 Video, set 1)",GAME_FLAGS ) // is this the same as v4tetrs? | |
| 3949 | GAME( 199?,v4pzteta, v4pztet, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Prize Tetris (Bwb) (MPU4 Video, set 2)",GAME_FLAGS ) | |
| 3950 | GAME( 199?,v4rhmaz, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Red Hot Mazooma Belle (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3951 | GAME( 199?,v4sunbst, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Sunburst (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3952 | GAME( 199?,v4timebn, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Time Bandit (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3953 | GAME( 199?,v4sixx, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","6-X (Bwb) (MPU4 Video)",GAME_FLAGS ) | |
| 3954 | GAME( 199?,v4megbuk, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Megabucks Poker (Bwb) (MPU4 Video)",GAME_FLAGS ) // no video roms! | |
| 3955 | GAME( 199?,v4rencas, 0, bwbvid, mpu4, mpu4vid_state, 0, ROT0, "BwB","Reno Casino (Bwb) (MPU4 Video)",GAME_FLAGS ) // no video roms! | |
| 3956 | 3956 | |
| 3957 | 3957 | |
| 3958 | 3958 | /* Uncertain BIOS */ |
| 3959 | GAME( 199?,v4frfact, v4bios, crmaze, crmaze, crmaze, ROT0, "Bwb","Fruit Factory (Bwb) (MPU4 Video)", GAME_FLAGS ) | |
| 3959 | GAME( 199?,v4frfact, v4bios, crmaze, crmaze, mpu4vid_state, crmaze, ROT0, "Bwb","Fruit Factory (Bwb) (MPU4 Video)", GAME_FLAGS ) | |
| 3960 | 3960 | |
| 3961 | 3961 | |
| 3962 | 3962 | /* Nova - is this the same video board? One of the games displays 'Resetting' but the others do nothing interesting and access strange addresses */ |
| 3963 | 3963 | /* All contain BwB video in the BIOS rom tho */ |
| 3964 | GAME( 199?,v4cybcas, 0, bwbvid5, mpu4, 0, ROT0, "Nova","Cyber Casino (Nova) (MPU4 Video)",GAME_FLAGS ) | |
| 3965 | GAME( 199?,v4miami, 0, bwbvid5, mpu4, 0, ROT0, "Nova","Miami Dice (Nova) (MPU4 Video)",GAME_FLAGS ) | |
| 3966 | GAME( 199?,v4missis, 0, bwbvid5, mpu4, 0, ROT0, "Nova","Mississippi Lady (Nova) (MPU4 Video)",GAME_FLAGS ) | |
| 3967 | GAME( 199?,v4picdil, 0, bwbvid5, mpu4, 0, ROT0, "Nova","Piccadilly Nights (Nova) (MPU4 Video)",GAME_FLAGS ) | |
| 3964 | GAME( 199?,v4cybcas, 0, bwbvid5, mpu4, mpu4vid_state, 0, ROT0, "Nova","Cyber Casino (Nova) (MPU4 Video)",GAME_FLAGS ) | |
| 3965 | GAME( 199?,v4miami, 0, bwbvid5, mpu4, mpu4vid_state, 0, ROT0, "Nova","Miami Dice (Nova) (MPU4 Video)",GAME_FLAGS ) | |
| 3966 | GAME( 199?,v4missis, 0, bwbvid5, mpu4, mpu4vid_state, 0, ROT0, "Nova","Mississippi Lady (Nova) (MPU4 Video)",GAME_FLAGS ) | |
| 3967 | GAME( 199?,v4picdil, 0, bwbvid5, mpu4, mpu4vid_state, 0, ROT0, "Nova","Piccadilly Nights (Nova) (MPU4 Video)",GAME_FLAGS ) | |
| 3968 | 3968 | |
| 3969 | 3969 |
| r15751 | r15752 | |
|---|---|---|
| 313 | 313 | |
| 314 | 314 | |
| 315 | 315 | |
| 316 | GAME( 199?, c3_rtime , 0 , bfm_swp, bfm_swp, 0, ROT0, "Maygay", "Radio Times (Bellfruit) (Cobra 3)", GAME_IS_SKELETON ) | |
| 317 | GAME( 199?, c3_telly , 0 , bfm_swp, bfm_swp, 0, ROT0, "Maygay", "Telly Addicts (Bellfruit) (Cobra 3)", GAME_IS_SKELETON ) | |
| 318 | GAME( 199?, c3_totp , 0 , bfm_swp, bfm_swp, 0, ROT0, "Maygay", "Top of the Pops (Bellfruit) (Cobra 3?)", GAME_IS_SKELETON ) | |
| 319 | GAME( 199?, c3_ppays , 0 , bfm_swp, bfm_swp, 0, ROT0, "Maygay", "The Phrase That Pays (Bellfruit) (Cobra 3?)", GAME_IS_SKELETON ) | |
| 316 | GAME( 199?, c3_rtime , 0 , bfm_swp, bfm_swp, bfm_swp_state, 0, ROT0, "Maygay", "Radio Times (Bellfruit) (Cobra 3)", GAME_IS_SKELETON ) | |
| 317 | GAME( 199?, c3_telly , 0 , bfm_swp, bfm_swp, bfm_swp_state, 0, ROT0, "Maygay", "Telly Addicts (Bellfruit) (Cobra 3)", GAME_IS_SKELETON ) | |
| 318 | GAME( 199?, c3_totp , 0 , bfm_swp, bfm_swp, bfm_swp_state, 0, ROT0, "Maygay", "Top of the Pops (Bellfruit) (Cobra 3?)", GAME_IS_SKELETON ) | |
| 319 | GAME( 199?, c3_ppays , 0 , bfm_swp, bfm_swp, bfm_swp_state, 0, ROT0, "Maygay", "The Phrase That Pays (Bellfruit) (Cobra 3?)", GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 56 | 56 | ROM_END |
| 57 | 57 | |
| 58 | 58 | |
| 59 | GAME( 1979, kissp, kiss, kissp, kissp, kissp, ROT0, "Bally", "Kiss (prototype)", GAME_NO_SOUND | GAME_MECHANICAL) | |
| 59 | GAME( 1979, kissp, kiss, kissp, kissp, kissp_state, kissp, ROT0, "Bally", "Kiss (prototype)", GAME_NO_SOUND | GAME_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 479 | 479 | ROM[0x05C8] = 0x23; |
| 480 | 480 | } |
| 481 | 481 | |
| 482 | GAME( 1984, firebatl, 0, firebatl, firebatl, firebatl, ROT90, "Taito", "Fire Battle", GAME_IMPERFECT_GRAPHICS ) | |
| 483 | GAME( 1986, clshroad, 0, clshroad, clshroad, 0, ROT0, "Wood Place Inc.", "Clash-Road", 0 ) | |
| 484 | GAME( 1986, clshroads,clshroad, clshroad, clshroad, 0, ROT0, "Wood Place Inc. (Status Game Corp. license)", "Clash-Road (Status license)", 0 ) | |
| 485 | GAME( 1986, clshroadd,clshroad, clshroad, clshroad, 0, ROT0, "Wood Place Inc. (Data East license)", "Clash-Road (Data East license)", 0 ) | |
| 482 | GAME( 1984, firebatl, 0, firebatl, firebatl, clshroad_state, firebatl, ROT90, "Taito", "Fire Battle", GAME_IMPERFECT_GRAPHICS ) | |
| 483 | GAME( 1986, clshroad, 0, clshroad, clshroad, clshroad_state, 0, ROT0, "Wood Place Inc.", "Clash-Road", 0 ) | |
| 484 | GAME( 1986, clshroads,clshroad, clshroad, clshroad, clshroad_state, 0, ROT0, "Wood Place Inc. (Status Game Corp. license)", "Clash-Road (Status license)", 0 ) | |
| 485 | GAME( 1986, clshroadd,clshroad, clshroad, clshroad, clshroad_state, 0, ROT0, "Wood Place Inc. (Data East license)", "Clash-Road (Data East license)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 801 | 801 | * |
| 802 | 802 | *************************************/ |
| 803 | 803 | |
| 804 | GAME( 1993, dcheese, 0, dcheese, dcheese, 0, ROT90, "HAR", "Double Cheese", GAME_SUPPORTS_SAVE ) | |
| 805 | GAME( 1993, lottof2, 0, dcheese, lottof2, 0, ROT0, "HAR", "Lotto Fun 2", GAME_SUPPORTS_SAVE ) | |
| 806 | GAME( 1993, cecmatch, 0, fredmem, fredmem, 0, ROT0, "Coastal Amusements", "ChuckECheese's Match Game", GAME_SUPPORTS_SAVE ) | |
| 807 | GAME( 1994, fredmem, 0, fredmem, fredmem, 0, ROT0, "Coastal Amusements", "Fred Flintstones' Memory Match (World?, Ticket version, 3/17/95)", GAME_SUPPORTS_SAVE ) | |
| 808 | GAME( 1994, fredmemus, fredmem, fredmem, fredmem, 0, ROT0, "Coastal Amusements", "Fred Flintstones' Memory Match (US, High Score version, 3/10/95)", GAME_SUPPORTS_SAVE ) | |
| 809 | GAME( 1994, fredmemuk, fredmem, fredmem, fredmem, 0, ROT0, "Coastal Amusements", "Fred Flintstones' Memory Match (UK, 3/17/95)", GAME_SUPPORTS_SAVE ) | |
| 810 | GAME( 1994, fredmemj, fredmem, fredmem, fredmem, 0, ROT0, "Coastal Amusements", "Fred Flintstones' Memory Match (Japan, High Score version, 3/20/95)", GAME_SUPPORTS_SAVE ) | |
| 811 | GAME( 1994, fredmemc, fredmem, fredmem, fredmem, 0, ROT0, "Coastal Amusements", "Fred Flintstones' Memory Match (Mandarin Chinese, 3/17/95)", GAME_SUPPORTS_SAVE ) | |
| 812 | GAME( 1994, fredmesp, fredmem, fredmem, fredmem, 0, ROT0, "Coastal Amusements", "Fred Flintstones' Memory Match (Spanish, 3/17/95)", GAME_SUPPORTS_SAVE ) | |
| 804 | GAME( 1993, dcheese, 0, dcheese, dcheese, dcheese_state, 0, ROT90, "HAR", "Double Cheese", GAME_SUPPORTS_SAVE ) | |
| 805 | GAME( 1993, lottof2, 0, dcheese, lottof2, dcheese_state, 0, ROT0, "HAR", "Lotto Fun 2", GAME_SUPPORTS_SAVE ) | |
| 806 | GAME( 1993, cecmatch, 0, fredmem, fredmem, dcheese_state, 0, ROT0, "Coastal Amusements", "ChuckECheese's Match Game", GAME_SUPPORTS_SAVE ) | |
| 807 | GAME( 1994, fredmem, 0, fredmem, fredmem, dcheese_state, 0, ROT0, "Coastal Amusements", "Fred Flintstones' Memory Match (World?, Ticket version, 3/17/95)", GAME_SUPPORTS_SAVE ) | |
| 808 | GAME( 1994, fredmemus, fredmem, fredmem, fredmem, dcheese_state, 0, ROT0, "Coastal Amusements", "Fred Flintstones' Memory Match (US, High Score version, 3/10/95)", GAME_SUPPORTS_SAVE ) | |
| 809 | GAME( 1994, fredmemuk, fredmem, fredmem, fredmem, dcheese_state, 0, ROT0, "Coastal Amusements", "Fred Flintstones' Memory Match (UK, 3/17/95)", GAME_SUPPORTS_SAVE ) | |
| 810 | GAME( 1994, fredmemj, fredmem, fredmem, fredmem, dcheese_state, 0, ROT0, "Coastal Amusements", "Fred Flintstones' Memory Match (Japan, High Score version, 3/20/95)", GAME_SUPPORTS_SAVE ) | |
| 811 | GAME( 1994, fredmemc, fredmem, fredmem, fredmem, dcheese_state, 0, ROT0, "Coastal Amusements", "Fred Flintstones' Memory Match (Mandarin Chinese, 3/17/95)", GAME_SUPPORTS_SAVE ) | |
| 812 | GAME( 1994, fredmesp, fredmem, fredmem, fredmem, dcheese_state, 0, ROT0, "Coastal Amusements", "Fred Flintstones' Memory Match (Spanish, 3/17/95)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 110 | 110 | |
| 111 | 111 | } |
| 112 | 112 | |
| 113 | GAME( 2004, speeddrv, 0, speeddrv, speeddrv, speeddrv, ROT0, "IGS", "Speed Driver", GAME_IS_SKELETON ) | |
| 114 | GAME( 200?, eztouch, 0, speeddrv, speeddrv, speeddrv, ROT0, "IGS", "EZ Touch (v116 China)", GAME_IS_SKELETON ) | |
| 113 | GAME( 2004, speeddrv, 0, speeddrv, speeddrv, speeddrv_state, speeddrv, ROT0, "IGS", "Speed Driver", GAME_IS_SKELETON ) | |
| 114 | GAME( 200?, eztouch, 0, speeddrv, speeddrv, speeddrv_state, speeddrv, ROT0, "IGS", "EZ Touch (v116 China)", GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 471 | 471 | |
| 472 | 472 | |
| 473 | 473 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT,MONITOR,COMPANY,FULLNAME,FLAGS |
| 474 | GAMEL( 1988, chqflag, 0, chqflag, chqflag, 0, ROT90, "Konami", "Chequered Flag", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_chqflag ) | |
| 475 | GAMEL( 1988, chqflagj, chqflag, chqflag, chqflagj, 0, ROT90, "Konami", "Chequered Flag (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_chqflag ) | |
| 474 | GAMEL( 1988, chqflag, 0, chqflag, chqflag, chqflag_state, 0, ROT90, "Konami", "Chequered Flag", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_chqflag ) | |
| 475 | GAMEL( 1988, chqflagj, chqflag, chqflag, chqflagj, chqflag_state, 0, ROT90, "Konami", "Chequered Flag (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_chqflag ) |
| r15751 | r15752 | |
|---|---|---|
| 826 | 826 | ROM_END |
| 827 | 827 | |
| 828 | 828 | |
| 829 | GAME( 1986, lsasquad, 0, lsasquad, lsasquad, 0, ROT270, "Taito", "Land Sea Air Squad / Riku Kai Kuu Saizensen", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 830 | GAME( 1986, storming, lsasquad, storming, storming, 0, ROT270, "bootleg", "Storming Party / Riku Kai Kuu Saizensen", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 831 | GAME( 1986, daikaiju, 0, daikaiju, daikaiju, 0, ROT270, "Taito", "Daikaiju no Gyakushu", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 829 | GAME( 1986, lsasquad, 0, lsasquad, lsasquad, lsasquad_state, 0, ROT270, "Taito", "Land Sea Air Squad / Riku Kai Kuu Saizensen", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 830 | GAME( 1986, storming, lsasquad, storming, storming, lsasquad_state, 0, ROT270, "bootleg", "Storming Party / Riku Kai Kuu Saizensen", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 831 | GAME( 1986, daikaiju, 0, daikaiju, daikaiju, lsasquad_state, 0, ROT270, "Taito", "Daikaiju no Gyakushu", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 357 | 357 | ROM_LOAD( "rs006.89", 0x000, 0x200, CRC(96f7646e) SHA1(400a831b83d6ac4d2a46ef95b97b1ee237099e44) ) /* Priority */ |
| 358 | 358 | ROM_END |
| 359 | 359 | |
| 360 | GAME( 1991, sengokmj, 0, sengokmj, sengokmj, 0, ROT0, "Sigma", "Sengoku Mahjong [BET] (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 360 | GAME( 1991, sengokmj, 0, sengokmj, sengokmj, sengokmj_state, 0, ROT0, "Sigma", "Sengoku Mahjong [BET] (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 361 | 361 | /*Non-Bet Version?*/ |
| r15751 | r15752 | |
|---|---|---|
| 1937 | 1937 | /* The differences between the two lastday sets are only in the sound program |
| 1938 | 1938 | and graphics. The main program is the same. */ |
| 1939 | 1939 | |
| 1940 | GAME( 1990, lastday, 0, lastday, lastday, 0, ROT270, "Dooyong", "The Last Day (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1941 | GAME( 1990, lastdaya, lastday, lastday, lastday, 0, ROT270, "Dooyong", "The Last Day (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1942 | GAME( 1991, gulfstrm, 0, gulfstrm, gulfstrm, 0, ROT270, "Dooyong", "Gulf Storm (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1943 | GAME( 1991, gulfstrma,gulfstrm, gulfstrm, gulfstrm, 0, ROT270, "Dooyong", "Gulf Storm (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1944 | GAME( 1991, gulfstrmm,gulfstrm, gulfstrm, gulfstrm, 0, ROT270, "Dooyong (Media Shoji license)", "Gulf Storm (Media Shoji)", GAME_SUPPORTS_SAVE ) | |
| 1945 | GAME( 1991, pollux, 0, pollux, pollux, 0, ROT270, "Dooyong", "Pollux (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1946 | GAME( 1991, polluxa, pollux, pollux, pollux, 0, ROT270, "Dooyong", "Pollux (set 2)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1947 | GAME( 1991, polluxa2, pollux, pollux, pollux, 0, ROT270, "Dooyong", "Pollux (set 3)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) /* Original Dooyong Board distributed by TCH */ | |
| 1948 | GAME( 1992, flytiger, 0, flytiger, flytiger, 0, ROT270, "Dooyong", "Flying Tiger", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1949 | GAME( 1993, bluehawk, 0, bluehawk, bluehawk, 0, ROT270, "Dooyong", "Blue Hawk", GAME_SUPPORTS_SAVE ) | |
| 1950 | GAME( 1993, bluehawkn,bluehawk, bluehawk, bluehawk, 0, ROT270, "Dooyong (NTC license)", "Blue Hawk (NTC)", GAME_SUPPORTS_SAVE ) | |
| 1951 | GAME( 1993, sadari, 0, primella, sadari, 0, ROT0, "Dooyong (NTC license)", "Sadari", GAME_SUPPORTS_SAVE ) | |
| 1952 | GAME( 1994, gundl94, 0, primella, primella, 0, ROT0, "Dooyong", "Gun Dealer '94", GAME_SUPPORTS_SAVE ) | |
| 1953 | GAME( 1994, primella, gundl94, primella, primella, 0, ROT0, "Dooyong (NTC license)", "Primella",GAME_SUPPORTS_SAVE ) | |
| 1954 | GAME( 1994, superx, 0, superx, superx, 0, ROT270, "NTC", "Super-X (NTC)", GAME_SUPPORTS_SAVE ) | |
| 1955 | GAME( 1994, superxm, superx, superx, superx, 0, ROT270, "NTC (Mitchell license)", "Super-X (Mitchell)", GAME_SUPPORTS_SAVE ) | |
| 1956 | GAME( 1995, rshark, 0, rshark, rshark, 0, ROT270, "Dooyong", "R-Shark", GAME_SUPPORTS_SAVE ) | |
| 1957 | GAME( 1996, popbingo, 0, popbingo, popbingo, 0, ROT0, "Dooyong", "Pop Bingo", GAME_SUPPORTS_SAVE ) | |
| 1940 | GAME( 1990, lastday, 0, lastday, lastday, dooyong_state, 0, ROT270, "Dooyong", "The Last Day (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1941 | GAME( 1990, lastdaya, lastday, lastday, lastday, dooyong_state, 0, ROT270, "Dooyong", "The Last Day (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1942 | GAME( 1991, gulfstrm, 0, gulfstrm, gulfstrm, dooyong_state, 0, ROT270, "Dooyong", "Gulf Storm (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1943 | GAME( 1991, gulfstrma,gulfstrm, gulfstrm, gulfstrm, dooyong_state, 0, ROT270, "Dooyong", "Gulf Storm (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1944 | GAME( 1991, gulfstrmm,gulfstrm, gulfstrm, gulfstrm, dooyong_state, 0, ROT270, "Dooyong (Media Shoji license)", "Gulf Storm (Media Shoji)", GAME_SUPPORTS_SAVE ) | |
| 1945 | GAME( 1991, pollux, 0, pollux, pollux, dooyong_state, 0, ROT270, "Dooyong", "Pollux (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1946 | GAME( 1991, polluxa, pollux, pollux, pollux, dooyong_state, 0, ROT270, "Dooyong", "Pollux (set 2)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1947 | GAME( 1991, polluxa2, pollux, pollux, pollux, dooyong_state, 0, ROT270, "Dooyong", "Pollux (set 3)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) /* Original Dooyong Board distributed by TCH */ | |
| 1948 | GAME( 1992, flytiger, 0, flytiger, flytiger, dooyong_state, 0, ROT270, "Dooyong", "Flying Tiger", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1949 | GAME( 1993, bluehawk, 0, bluehawk, bluehawk, dooyong_state, 0, ROT270, "Dooyong", "Blue Hawk", GAME_SUPPORTS_SAVE ) | |
| 1950 | GAME( 1993, bluehawkn,bluehawk, bluehawk, bluehawk, dooyong_state, 0, ROT270, "Dooyong (NTC license)", "Blue Hawk (NTC)", GAME_SUPPORTS_SAVE ) | |
| 1951 | GAME( 1993, sadari, 0, primella, sadari, dooyong_state, 0, ROT0, "Dooyong (NTC license)", "Sadari", GAME_SUPPORTS_SAVE ) | |
| 1952 | GAME( 1994, gundl94, 0, primella, primella, dooyong_state, 0, ROT0, "Dooyong", "Gun Dealer '94", GAME_SUPPORTS_SAVE ) | |
| 1953 | GAME( 1994, primella, gundl94, primella, primella, dooyong_state, 0, ROT0, "Dooyong (NTC license)", "Primella",GAME_SUPPORTS_SAVE ) | |
| 1954 | GAME( 1994, superx, 0, superx, superx, dooyong_state, 0, ROT270, "NTC", "Super-X (NTC)", GAME_SUPPORTS_SAVE ) | |
| 1955 | GAME( 1994, superxm, superx, superx, superx, dooyong_state, 0, ROT270, "NTC (Mitchell license)", "Super-X (Mitchell)", GAME_SUPPORTS_SAVE ) | |
| 1956 | GAME( 1995, rshark, 0, rshark, rshark, dooyong_state, 0, ROT270, "Dooyong", "R-Shark", GAME_SUPPORTS_SAVE ) | |
| 1957 | GAME( 1996, popbingo, 0, popbingo, popbingo, dooyong_state, 0, ROT0, "Dooyong", "Pop Bingo", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 386 | 386 | ROM_LOAD( "24-3.u3", 0x0000, 0x10000, CRC(e97955fa) SHA1(6d686c5d0967c9c2f40dbd8e6a0c0907606f2c7d) ) // unknown rom |
| 387 | 387 | ROM_END |
| 388 | 388 | |
| 389 | GAME( 2002, cham24, 0, cham24, cham24, cham24, ROT0, "bootleg", "Chameleon 24", GAME_NOT_WORKING ) | |
| 389 | GAME( 2002, cham24, 0, cham24, cham24, cham24_state, cham24, ROT0, "bootleg", "Chameleon 24", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 433 | 433 | tumblepb_gfx1_rearrange(machine); |
| 434 | 434 | } |
| 435 | 435 | |
| 436 | GAME( 1995, silvmil, 0, silvmil, silvmil, silvmil, ROT270, "Para", "Silver Millennium", 0 ) | |
| 436 | GAME( 1995, silvmil, 0, silvmil, silvmil, silvmil_state, silvmil, ROT270, "Para", "Silver Millennium", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 603 | 603 | ROM_RELOAD( 0xf000, 0x1000) |
| 604 | 604 | ROM_END |
| 605 | 605 | |
| 606 | GAME(198?, taitest, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Taito Test Fixture", GAME_IS_SKELETON_MECHANICAL) | |
| 607 | GAME(1981, cavnegro, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Cavaleiro Negro", GAME_IS_SKELETON_MECHANICAL) | |
| 608 | GAME(1981, cavnegro1, cavnegro, taito, taito, taito, ROT0, "Taito do Brasil", "Cavaleiro Negro (alternate set 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 609 | GAME(1981, cavnegro2, cavnegro, taito, taito, taito, ROT0, "Taito do Brasil", "Cavaleiro Negro (alternate set 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 610 | GAME(1981, cosmic, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Cosmic", GAME_IS_SKELETON_MECHANICAL) | |
| 611 | GAME(1980, drakor, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Drakor", GAME_IS_SKELETON_MECHANICAL) | |
| 612 | GAME(1981, fireact, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Fire Action", GAME_IS_SKELETON_MECHANICAL) | |
| 613 | GAME(198?, fireactd, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Fire Action Deluxe", GAME_IS_SKELETON_MECHANICAL) | |
| 614 | GAME(1982, gemini2k, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Gemini 2000", GAME_IS_SKELETON_MECHANICAL) | |
| 615 | GAME(1982, gemini2k1, gemini2k, taito, taito, taito, ROT0, "Taito do Brasil", "Gemini 2000 (alternate set)", GAME_IS_SKELETON_MECHANICAL) | |
| 616 | GAME(1982, gork, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Gork", GAME_IS_SKELETON_MECHANICAL) | |
| 617 | GAME(1982, hawkman, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Hawkman", GAME_IS_SKELETON_MECHANICAL) | |
| 618 | GAME(1982, hawkman1, hawkman, taito, taito, taito, ROT0, "Taito do Brasil", "Hawkman (alternate set)", GAME_IS_SKELETON_MECHANICAL) | |
| 619 | GAME(1981, ladylukt, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Lady Luck (Taito)", GAME_IS_SKELETON_MECHANICAL) | |
| 620 | GAME(1982, lunelle, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Lunelle", GAME_IS_SKELETON_MECHANICAL) | |
| 621 | GAME(1980, meteort, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Meteor (Taito)", GAME_IS_SKELETON_MECHANICAL) | |
| 622 | GAME(1984, mrblack, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Mr. Black", GAME_IS_SKELETON_MECHANICAL) | |
| 623 | GAME(1985, mrblack1, mrblack, taito, taito, taito, ROT0, "Taito do Brasil", "Mr. Black (alternate set)", GAME_IS_SKELETON_MECHANICAL) | |
| 624 | GAME(1980, obaoba, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Oba-Oba", GAME_IS_SKELETON_MECHANICAL) | |
| 625 | GAME(1980, obaoba1, obaoba, taito, taito, taito, ROT0, "Taito do Brasil", "Oba-Oba (alternate set)", GAME_IS_SKELETON_MECHANICAL) | |
| 626 | GAME(198?, polar, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Polar Explorer", GAME_IS_SKELETON_MECHANICAL) | |
| 627 | GAME(1980, rally, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Rally", GAME_IS_SKELETON_MECHANICAL) | |
| 628 | GAME(1982, sharkt, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Shark (Taito)", GAME_IS_SKELETON_MECHANICAL) | |
| 629 | GAME(1979, shock, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Shock", GAME_IS_SKELETON_MECHANICAL) | |
| 630 | GAME(1982, snake, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Snake Machine", GAME_IS_SKELETON_MECHANICAL) | |
| 631 | GAME(1985, sshuttle, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Space Shuttle (Taito)", GAME_IS_SKELETON_MECHANICAL) | |
| 632 | GAME(1985, sshuttle1, sshuttle, taito, taito, taito, ROT0, "Taito do Brasil", "Space Shuttle (Taito) (alternate set)", GAME_IS_SKELETON_MECHANICAL) | |
| 633 | GAME(1982, stest, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Speed Test", GAME_IS_SKELETON_MECHANICAL) | |
| 634 | GAME(1981, sureshop, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Sure Shot (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 635 | GAME(1982, titan, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Titan", GAME_IS_SKELETON_MECHANICAL) | |
| 636 | GAME(1982, titan1, titan, taito, taito, taito, ROT0, "Taito do Brasil", "Titan (alternate set)", GAME_IS_SKELETON_MECHANICAL) | |
| 637 | GAME(198?, vegast, ladylukt, taito, taito, taito, ROT0, "Taito do Brasil", "Vegas (Taito)", GAME_IS_SKELETON_MECHANICAL) | |
| 638 | GAME(198?, voleybal, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Voley Ball", GAME_IS_SKELETON_MECHANICAL) | |
| 639 | GAME(1982, vortexp, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Vortex (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 640 | GAME(1982, zarza, 0, taito, taito, taito, ROT0, "Taito do Brasil", "Zarza", GAME_IS_SKELETON_MECHANICAL) | |
| 641 | GAME(1982, zarza1, zarza, taito, taito, taito, ROT0, "Taito do Brasil", "Zarza (alternate set)", GAME_IS_SKELETON_MECHANICAL) | |
| 642 | GAME(198?, mrblkz80, mrblack, taito, taito, taito, ROT0, "Taito do Brasil", "Mr. Black (Z-80 CPU)", GAME_IS_SKELETON_MECHANICAL) | |
| 606 | GAME(198?, taitest, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Taito Test Fixture", GAME_IS_SKELETON_MECHANICAL) | |
| 607 | GAME(1981, cavnegro, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Cavaleiro Negro", GAME_IS_SKELETON_MECHANICAL) | |
| 608 | GAME(1981, cavnegro1, cavnegro, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Cavaleiro Negro (alternate set 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 609 | GAME(1981, cavnegro2, cavnegro, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Cavaleiro Negro (alternate set 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 610 | GAME(1981, cosmic, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Cosmic", GAME_IS_SKELETON_MECHANICAL) | |
| 611 | GAME(1980, drakor, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Drakor", GAME_IS_SKELETON_MECHANICAL) | |
| 612 | GAME(1981, fireact, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Fire Action", GAME_IS_SKELETON_MECHANICAL) | |
| 613 | GAME(198?, fireactd, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Fire Action Deluxe", GAME_IS_SKELETON_MECHANICAL) | |
| 614 | GAME(1982, gemini2k, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Gemini 2000", GAME_IS_SKELETON_MECHANICAL) | |
| 615 | GAME(1982, gemini2k1, gemini2k, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Gemini 2000 (alternate set)", GAME_IS_SKELETON_MECHANICAL) | |
| 616 | GAME(1982, gork, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Gork", GAME_IS_SKELETON_MECHANICAL) | |
| 617 | GAME(1982, hawkman, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Hawkman", GAME_IS_SKELETON_MECHANICAL) | |
| 618 | GAME(1982, hawkman1, hawkman, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Hawkman (alternate set)", GAME_IS_SKELETON_MECHANICAL) | |
| 619 | GAME(1981, ladylukt, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Lady Luck (Taito)", GAME_IS_SKELETON_MECHANICAL) | |
| 620 | GAME(1982, lunelle, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Lunelle", GAME_IS_SKELETON_MECHANICAL) | |
| 621 | GAME(1980, meteort, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Meteor (Taito)", GAME_IS_SKELETON_MECHANICAL) | |
| 622 | GAME(1984, mrblack, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Mr. Black", GAME_IS_SKELETON_MECHANICAL) | |
| 623 | GAME(1985, mrblack1, mrblack, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Mr. Black (alternate set)", GAME_IS_SKELETON_MECHANICAL) | |
| 624 | GAME(1980, obaoba, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Oba-Oba", GAME_IS_SKELETON_MECHANICAL) | |
| 625 | GAME(1980, obaoba1, obaoba, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Oba-Oba (alternate set)", GAME_IS_SKELETON_MECHANICAL) | |
| 626 | GAME(198?, polar, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Polar Explorer", GAME_IS_SKELETON_MECHANICAL) | |
| 627 | GAME(1980, rally, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Rally", GAME_IS_SKELETON_MECHANICAL) | |
| 628 | GAME(1982, sharkt, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Shark (Taito)", GAME_IS_SKELETON_MECHANICAL) | |
| 629 | GAME(1979, shock, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Shock", GAME_IS_SKELETON_MECHANICAL) | |
| 630 | GAME(1982, snake, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Snake Machine", GAME_IS_SKELETON_MECHANICAL) | |
| 631 | GAME(1985, sshuttle, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Space Shuttle (Taito)", GAME_IS_SKELETON_MECHANICAL) | |
| 632 | GAME(1985, sshuttle1, sshuttle, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Space Shuttle (Taito) (alternate set)", GAME_IS_SKELETON_MECHANICAL) | |
| 633 | GAME(1982, stest, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Speed Test", GAME_IS_SKELETON_MECHANICAL) | |
| 634 | GAME(1981, sureshop, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Sure Shot (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 635 | GAME(1982, titan, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Titan", GAME_IS_SKELETON_MECHANICAL) | |
| 636 | GAME(1982, titan1, titan, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Titan (alternate set)", GAME_IS_SKELETON_MECHANICAL) | |
| 637 | GAME(198?, vegast, ladylukt, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Vegas (Taito)", GAME_IS_SKELETON_MECHANICAL) | |
| 638 | GAME(198?, voleybal, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Voley Ball", GAME_IS_SKELETON_MECHANICAL) | |
| 639 | GAME(1982, vortexp, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Vortex (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 640 | GAME(1982, zarza, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Zarza", GAME_IS_SKELETON_MECHANICAL) | |
| 641 | GAME(1982, zarza1, zarza, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Zarza (alternate set)", GAME_IS_SKELETON_MECHANICAL) | |
| 642 | GAME(198?, mrblkz80, mrblack, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Mr. Black (Z-80 CPU)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 669 | 669 | * |
| 670 | 670 | *************************************/ |
| 671 | 671 | |
| 672 | GAME( 1986, brkthru, 0, brkthru, brkthru, brkthru, ROT0, "Data East USA", "Break Thru (US)", GAME_SUPPORTS_SAVE ) | |
| 673 | GAME( 1986, brkthruj, brkthru, brkthru, brkthruj, brkthru, ROT0, "Data East Corporation", "Kyohkoh-Toppa (Japan)", GAME_SUPPORTS_SAVE ) | |
| 674 | GAME( 1986, forcebrk, brkthru, brkthru, brkthruj, brkthru, ROT0, "bootleg", "Force Break (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 675 | GAME( 1986, darwin, 0, darwin, darwin, brkthru, ROT270, "Data East Corporation", "Darwin 4078 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 672 | GAME( 1986, brkthru, 0, brkthru, brkthru, brkthru_state, brkthru, ROT0, "Data East USA", "Break Thru (US)", GAME_SUPPORTS_SAVE ) | |
| 673 | GAME( 1986, brkthruj, brkthru, brkthru, brkthruj, brkthru_state, brkthru, ROT0, "Data East Corporation", "Kyohkoh-Toppa (Japan)", GAME_SUPPORTS_SAVE ) | |
| 674 | GAME( 1986, forcebrk, brkthru, brkthru, brkthruj, brkthru_state, brkthru, ROT0, "bootleg", "Force Break (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 675 | GAME( 1986, darwin, 0, darwin, darwin, brkthru_state, brkthru, ROT270, "Data East Corporation", "Darwin 4078 (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 594 | 594 | ROM_END |
| 595 | 595 | |
| 596 | 596 | |
| 597 | GAME( 1998, rbmk, 0, rbmk, rbmk,0, ROT0, "GMS", "Real Battle Mahjong King", GAME_NOT_WORKING ) | |
| 597 | GAME( 1998, rbmk, 0, rbmk, rbmk, rbmk_state,0, ROT0, "GMS", "Real Battle Mahjong King", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 218 | 218 | ROM_END |
| 219 | 219 | |
| 220 | 220 | |
| 221 | GAME( 1978, tourtabl, 0, tourtabl, tourtabl, 0, ROT0, "Atari", "Tournament Table (set 1)", 0 ) | |
| 222 | GAME( 1978, tourtab2, tourtabl, tourtabl, tourtabl, 0, ROT0, "Atari", "Tournament Table (set 2)", 0 ) | |
| 221 | GAME( 1978, tourtabl, 0, tourtabl, tourtabl, tourtabl_state, 0, ROT0, "Atari", "Tournament Table (set 1)", 0 ) | |
| 222 | GAME( 1978, tourtab2, tourtabl, tourtabl, tourtabl, tourtabl_state, 0, ROT0, "Atari", "Tournament Table (set 2)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1099 | 1099 | } |
| 1100 | 1100 | |
| 1101 | 1101 | |
| 1102 | GAME( 1981, roundup, 0, thepit, roundup, 0, ROT90, "Taito Corporation (Amenip/Centuri license)", "Round-Up", 0 ) | |
| 1103 | GAME( 1981, fitter, roundup, thepit, fitter, 0, ROT90, "Taito Corporation", "Fitter", 0 ) | |
| 1104 | GAME( 1981, fitterbl, roundup, thepit, fitter, 0, ROT90, "bootleg", "Fitter (bootleg)", 0 ) | |
| 1105 | GAME( 1982, thepit, 0, thepit, thepit, 0, ROT90, "Zilec Electronics", "The Pit", 0 ) // AW == Andy Walker | |
| 1106 | GAME( 1982, thepitu1, thepit, thepit, thepit, 0, ROT90, "Zilec Electronics (Centuri license)", "The Pit (US, set 1)", 0 ) | |
| 1107 | GAME( 1982, thepitu2, thepit, thepit, thepit, 0, ROT90, "Zilec Electronics (Centuri license)", "The Pit (US, set 2)", 0 ) // Bally PCB | |
| 1108 | GAME( 1982, thepitj, thepit, thepit, thepit, 0, ROT90, "Zilec Electronics (Taito license)", "The Pit (Japan)", 0 ) | |
| 1109 | GAME( 1982, dockman, 0, intrepid, dockman, 0, ROT90, "Taito Corporation", "Dock Man", 0 ) | |
| 1110 | GAME( 1982, portman, dockman, intrepid, dockman, 0, ROT90, "Taito Corporation (Nova Games Ltd. license)", "Port Man", 0 ) | |
| 1111 | GAME( 1982, suprmous, 0, suprmous, suprmous, 0, ROT90, "Taito Corporation", "Super Mouse", 0 ) | |
| 1112 | GAME( 1982, funnymou, suprmous, suprmous, suprmous, 0, ROT90, "bootleg? (Chuo Co. Ltd)", "Funny Mouse", 0 ) | |
| 1113 | GAME( 1982, machomou, 0, suprmous, suprmous, 0, ROT90, "Techstar", "Macho Mouse", 0 ) | |
| 1114 | GAME( 1983, intrepid, 0, intrepid, intrepid, 0, ROT90, "Nova Games Ltd.", "Intrepid (set 1)", 0 ) | |
| 1115 | GAME( 1983, intrepid2,intrepid, intrepid, intrepid, 0, ROT90, "Nova Games Ltd.", "Intrepid (set 2)", 0 ) | |
| 1116 | GAME( 1984, intrepidb,intrepid, intrepid, intrepid, 0, ROT90, "bootleg (Elsys)", "Intrepid (bootleg)", 0 ) | |
| 1117 | GAME( 1984, zaryavos, 0, intrepid, intrepid, 0, ROT90, "Nova Games of Canada", "Zarya Vostoka", GAME_NOT_WORKING ) | |
| 1118 | GAME( 198?, rtriv, 0, intrepid, rtriv, rtriv, ROT90, "Romar", "Romar Triv", GAME_WRONG_COLORS ) | |
| 1102 | GAME( 1981, roundup, 0, thepit, roundup, thepit_state, 0, ROT90, "Taito Corporation (Amenip/Centuri license)", "Round-Up", 0 ) | |
| 1103 | GAME( 1981, fitter, roundup, thepit, fitter, thepit_state, 0, ROT90, "Taito Corporation", "Fitter", 0 ) | |
| 1104 | GAME( 1981, fitterbl, roundup, thepit, fitter, thepit_state, 0, ROT90, "bootleg", "Fitter (bootleg)", 0 ) | |
| 1105 | GAME( 1982, thepit, 0, thepit, thepit, thepit_state, 0, ROT90, "Zilec Electronics", "The Pit", 0 ) // AW == Andy Walker | |
| 1106 | GAME( 1982, thepitu1, thepit, thepit, thepit, thepit_state, 0, ROT90, "Zilec Electronics (Centuri license)", "The Pit (US, set 1)", 0 ) | |
| 1107 | GAME( 1982, thepitu2, thepit, thepit, thepit, thepit_state, 0, ROT90, "Zilec Electronics (Centuri license)", "The Pit (US, set 2)", 0 ) // Bally PCB | |
| 1108 | GAME( 1982, thepitj, thepit, thepit, thepit, thepit_state, 0, ROT90, "Zilec Electronics (Taito license)", "The Pit (Japan)", 0 ) | |
| 1109 | GAME( 1982, dockman, 0, intrepid, dockman, thepit_state, 0, ROT90, "Taito Corporation", "Dock Man", 0 ) | |
| 1110 | GAME( 1982, portman, dockman, intrepid, dockman, thepit_state, 0, ROT90, "Taito Corporation (Nova Games Ltd. license)", "Port Man", 0 ) | |
| 1111 | GAME( 1982, suprmous, 0, suprmous, suprmous, thepit_state, 0, ROT90, "Taito Corporation", "Super Mouse", 0 ) | |
| 1112 | GAME( 1982, funnymou, suprmous, suprmous, suprmous, thepit_state, 0, ROT90, "bootleg? (Chuo Co. Ltd)", "Funny Mouse", 0 ) | |
| 1113 | GAME( 1982, machomou, 0, suprmous, suprmous, thepit_state, 0, ROT90, "Techstar", "Macho Mouse", 0 ) | |
| 1114 | GAME( 1983, intrepid, 0, intrepid, intrepid, thepit_state, 0, ROT90, "Nova Games Ltd.", "Intrepid (set 1)", 0 ) | |
| 1115 | GAME( 1983, intrepid2,intrepid, intrepid, intrepid, thepit_state, 0, ROT90, "Nova Games Ltd.", "Intrepid (set 2)", 0 ) | |
| 1116 | GAME( 1984, intrepidb,intrepid, intrepid, intrepid, thepit_state, 0, ROT90, "bootleg (Elsys)", "Intrepid (bootleg)", 0 ) | |
| 1117 | GAME( 1984, zaryavos, 0, intrepid, intrepid, thepit_state, 0, ROT90, "Nova Games of Canada", "Zarya Vostoka", GAME_NOT_WORKING ) | |
| 1118 | GAME( 198?, rtriv, 0, intrepid, rtriv, thepit_state, rtriv, ROT90, "Romar", "Romar Triv", GAME_WRONG_COLORS ) |
| r15751 | r15752 | |
|---|---|---|
| 398 | 398 | // empty space, for 3 roms (each one max 0x8000 bytes long) |
| 399 | 399 | ROM_END |
| 400 | 400 | |
| 401 | GAME( 1985, trvmadns, 0, trvmadns, trvmadns, 0, ROT0, "Thunderhead Inc.", "Trivia Madness", GAME_WRONG_COLORS | GAME_NOT_WORKING ) | |
| 401 | GAME( 1985, trvmadns, 0, trvmadns, trvmadns, trvmadns_state, 0, ROT0, "Thunderhead Inc.", "Trivia Madness", GAME_WRONG_COLORS | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 515 | 515 | * |
| 516 | 516 | *************************************/ |
| 517 | 517 | |
| 518 | GAME( 1983, cloud9, 0, cloud9, cloud9, 0, ROT0, "Atari", "Cloud 9 (prototype)", GAME_SUPPORTS_SAVE ) | |
| 519 | GAME( 1983, firebeas, 0, cloud9, firebeas, 0, ROT0, "Atari", "Firebeast (prototype)", GAME_SUPPORTS_SAVE ) | |
| 518 | GAME( 1983, cloud9, 0, cloud9, cloud9, cloud9_state, 0, ROT0, "Atari", "Cloud 9 (prototype)", GAME_SUPPORTS_SAVE ) | |
| 519 | GAME( 1983, firebeas, 0, cloud9, firebeas, cloud9_state, 0, ROT0, "Atari", "Firebeast (prototype)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 717 | 717 | * |
| 718 | 718 | *************************************/ |
| 719 | 719 | |
| 720 | GAME( 1987, rabiolep, 0, rpunch, rabiolep, rabiolep, ROT0, "V-System Co.", "Rabio Lepus (Japan)", GAME_NO_COCKTAIL ) | |
| 721 | GAME( 1987, rpunch, rabiolep, rpunch, rpunch, rabiolep, ROT0, "V-System Co. (Bally/Midway/Sente license)", "Rabbit Punch (US)", GAME_NO_COCKTAIL ) | |
| 722 | GAME( 1989, svolley, 0, rpunch, svolley, svolley, ROT0, "V-System Co.", "Super Volleyball (Japan)", GAME_NO_COCKTAIL ) | |
| 723 | GAME( 1989, svolleyk, svolley, rpunch, svolley, svolley, ROT0, "V-System Co.", "Super Volleyball (Korea)", GAME_NO_COCKTAIL ) | |
| 724 | GAME( 1989, svolleyu, svolley, rpunch, svolley, svolley, ROT0, "V-System Co. (Data East license)", "Super Volleyball (US)", GAME_NO_COCKTAIL ) | |
| 720 | GAME( 1987, rabiolep, 0, rpunch, rabiolep, rpunch_state, rabiolep, ROT0, "V-System Co.", "Rabio Lepus (Japan)", GAME_NO_COCKTAIL ) | |
| 721 | GAME( 1987, rpunch, rabiolep, rpunch, rpunch, rpunch_state, rabiolep, ROT0, "V-System Co. (Bally/Midway/Sente license)", "Rabbit Punch (US)", GAME_NO_COCKTAIL ) | |
| 722 | GAME( 1989, svolley, 0, rpunch, svolley, rpunch_state, svolley, ROT0, "V-System Co.", "Super Volleyball (Japan)", GAME_NO_COCKTAIL ) | |
| 723 | GAME( 1989, svolleyk, svolley, rpunch, svolley, rpunch_state, svolley, ROT0, "V-System Co.", "Super Volleyball (Korea)", GAME_NO_COCKTAIL ) | |
| 724 | GAME( 1989, svolleyu, svolley, rpunch, svolley, rpunch_state, svolley, ROT0, "V-System Co. (Data East license)", "Super Volleyball (US)", GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 432 | 432 | ROM_LOAD("zg1-007.u13", 0x000, 0x100, NO_DUMP ) //could be either PROM or PAL |
| 433 | 433 | ROM_END |
| 434 | 434 | |
| 435 | GAME( 1991, yumefuda, 0, yumefuda, yumefuda, 0, ROT0, "Alba", "Yumefuda [BET]", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 435 | GAME( 1991, yumefuda, 0, yumefuda, yumefuda, albazg_state, 0, ROT0, "Alba", "Yumefuda [BET]", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 193 | 193 | ROM_COPY( "upd", 0x20000, 0x00000, 0x20000 ) |
| 194 | 194 | ROM_END |
| 195 | 195 | |
| 196 | GAME( 1989, bingoc, 0, bingoc, bingoc, 0, ROT0, "Sega", "Bingo Circus (Rev. A 891001)", GAME_NOT_WORKING ) | |
| 196 | GAME( 1989, bingoc, 0, bingoc, bingoc, bingoc_state, 0, ROT0, "Sega", "Bingo Circus (Rev. A 891001)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 572 | 572 | ROM_LOAD( "cl88", 0x0000, 0x0020, CRC(da4d6625) SHA1(2d9a268973518252eb36f479ab650af8c16c885c) ) /* math train state machine */ |
| 573 | 573 | ROM_END |
| 574 | 574 | |
| 575 | GAMEL( 1983, changela, 0, changela, changela, 0, ROT180, "Taito Corporation", "Change Lanes", GAME_SUPPORTS_SAVE, layout_changela ) | |
| 575 | GAMEL( 1983, changela, 0, changela, changela, changela_state, 0, ROT180, "Taito Corporation", "Change Lanes", GAME_SUPPORTS_SAVE, layout_changela ) |
| r15751 | r15752 | |
|---|---|---|
| 295 | 295 | ROM_END |
| 296 | 296 | |
| 297 | 297 | |
| 298 | GAMEL( 1978, sstrangr, 0, sstrangr, sstrangr, 0, ROT270, "Yachiyo Electronics, Ltd.", "Space Stranger", GAME_NO_SOUND, layout_sstrangr ) | |
| 299 | GAME( 1979, sstrangr2,sstrangr, sstrngr2, sstrngr2, 0, ROT270, "Yachiyo Electronics, Ltd.", "Space Stranger 2", GAME_NO_SOUND ) | |
| 298 | GAMEL( 1978, sstrangr, 0, sstrangr, sstrangr, sstrangr_state, 0, ROT270, "Yachiyo Electronics, Ltd.", "Space Stranger", GAME_NO_SOUND, layout_sstrangr ) | |
| 299 | GAME( 1979, sstrangr2,sstrangr, sstrngr2, sstrngr2, sstrangr_state, 0, ROT270, "Yachiyo Electronics, Ltd.", "Space Stranger 2", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 718 | 718 | machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0x0170018, 0x017001b, read32_delegate(FUNC(backfire_state::backfire_speedup_r), state)); |
| 719 | 719 | } |
| 720 | 720 | |
| 721 | GAME( 1995, backfire, 0, backfire, backfire, backfire, ROT0, "Data East Corporation", "Backfire! (set 1)", GAME_SUPPORTS_SAVE ) | |
| 722 | GAME( 1995, backfirea, backfire, backfire, backfire, backfire, ROT0, "Data East Corporation", "Backfire! (set 2)", GAME_SUPPORTS_SAVE ) // defaults to wheel controls, must change to joystick to play | |
| 721 | GAME( 1995, backfire, 0, backfire, backfire, backfire_state, backfire, ROT0, "Data East Corporation", "Backfire! (set 1)", GAME_SUPPORTS_SAVE ) | |
| 722 | GAME( 1995, backfirea, backfire, backfire, backfire, backfire_state, backfire, ROT0, "Data East Corporation", "Backfire! (set 2)", GAME_SUPPORTS_SAVE ) // defaults to wheel controls, must change to joystick to play |
| r15751 | r15752 | |
|---|---|---|
| 769 | 769 | * |
| 770 | 770 | *************************************/ |
| 771 | 771 | |
| 772 | GAME( 1983, cubeqst, 0, cubeqst, cubeqst, 0, ROT0, "Simutrek", "Cube Quest (01/04/84)", 0 ) | |
| 773 | GAME( 1983, cubeqsta, cubeqst, cubeqst, cubeqst, 0, ROT0, "Simutrek", "Cube Quest (12/30/83)", 0 ) | |
| 772 | GAME( 1983, cubeqst, 0, cubeqst, cubeqst, cubeqst_state, 0, ROT0, "Simutrek", "Cube Quest (01/04/84)", 0 ) | |
| 773 | GAME( 1983, cubeqsta, cubeqst, cubeqst, cubeqst, cubeqst_state, 0, ROT0, "Simutrek", "Cube Quest (12/30/83)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 517 | 517 | } |
| 518 | 518 | |
| 519 | 519 | |
| 520 | GAME( 1986, sidepckt, 0, sidepckt, sidepckt, sidepckt, ROT0, "Data East Corporation", "Side Pocket (World)", GAME_NO_COCKTAIL ) | |
| 521 | GAME( 1986, sidepcktj, sidepckt, sidepckt, sidepcktj, sidepctj, ROT0, "Data East Corporation", "Side Pocket (Japan)", GAME_NO_COCKTAIL ) | |
| 522 | GAME( 1986, sidepcktb, sidepckt, sidepckt, sidepcktb, 0, ROT0, "bootleg", "Side Pocket (bootleg)", GAME_NO_COCKTAIL ) | |
| 520 | GAME( 1986, sidepckt, 0, sidepckt, sidepckt, sidepckt_state, sidepckt, ROT0, "Data East Corporation", "Side Pocket (World)", GAME_NO_COCKTAIL ) | |
| 521 | GAME( 1986, sidepcktj, sidepckt, sidepckt, sidepcktj, sidepckt_state, sidepctj, ROT0, "Data East Corporation", "Side Pocket (Japan)", GAME_NO_COCKTAIL ) | |
| 522 | GAME( 1986, sidepcktb, sidepckt, sidepckt, sidepcktb, sidepckt_state, 0, ROT0, "bootleg", "Side Pocket (bootleg)", GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 551 | 551 | * |
| 552 | 552 | *************************************/ |
| 553 | 553 | |
| 554 | GAME( 1983, starwars, 0, starwars, starwars, starwars, ROT0, "Atari", "Star Wars (rev 2)", 0 ) | |
| 555 | GAME( 1983, starwars1,starwars, starwars, starwars, starwars, ROT0, "Atari", "Star Wars (rev 1)", 0 ) | |
| 556 | GAME( 1983, tomcatsw, tomcat, starwars, starwars, starwars, ROT0, "Atari", "TomCat (Star Wars hardware, prototype)", GAME_NO_SOUND ) | |
| 557 | GAME( 1985, esb, 0, starwars, esb, esb, ROT0, "Atari Games", "The Empire Strikes Back", 0 ) | |
| 554 | GAME( 1983, starwars, 0, starwars, starwars, starwars_state, starwars, ROT0, "Atari", "Star Wars (rev 2)", 0 ) | |
| 555 | GAME( 1983, starwars1,starwars, starwars, starwars, starwars_state, starwars, ROT0, "Atari", "Star Wars (rev 1)", 0 ) | |
| 556 | GAME( 1983, tomcatsw, tomcat, starwars, starwars, starwars_state, starwars, ROT0, "Atari", "TomCat (Star Wars hardware, prototype)", GAME_NO_SOUND ) | |
| 557 | GAME( 1985, esb, 0, starwars, esb, starwars_state, esb, ROT0, "Atari Games", "The Empire Strikes Back", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 577 | 577 | ROM_END |
| 578 | 578 | |
| 579 | 579 | |
| 580 | GAME(1987, arena, 0, gts80b_s1, gts80b, gts80b, ROT0, "Gottlieb", "Arena", GAME_IS_SKELETON_MECHANICAL) | |
| 581 | GAME(1988, badgirls, 0, gts80b_s3, gts80b, gts80b, ROT0, "Gottlieb", "Bad Girls", GAME_IS_SKELETON_MECHANICAL) | |
| 582 | GAME(1989, bighouse, 0, gts80b_s3, gts80b, gts80b, ROT0, "Gottlieb", "Big House", GAME_IS_SKELETON_MECHANICAL) | |
| 583 | GAME(1989, bonebstr, 0, bonebstr, gts80b, gts80b, ROT0, "Gottlieb", "Bone Busters Inc.", GAME_IS_SKELETON_MECHANICAL) | |
| 584 | GAME(1985, bountyh, 0, gts80b_s, gts80b, gts80b, ROT0, "Gottlieb", "Bounty Hunter", GAME_IS_SKELETON_MECHANICAL) | |
| 585 | GAME(1985, triplay, 0, gts80b_s, gts80b, gts80b, ROT0, "Gottlieb", "Triple Play", GAME_IS_SKELETON_MECHANICAL) | |
| 586 | GAME(1988, diamondp, 0, gts80b_s2, gts80b, gts80b, ROT0, "Gottlieb", "Diamond Lady", GAME_IS_SKELETON_MECHANICAL) | |
| 587 | GAME(1988, excalibr, 0, gts80b_s3, gts80b, gts80b, ROT0, "Gottlieb", "Excalibur", GAME_IS_SKELETON_MECHANICAL) | |
| 588 | GAME(1986, genesisp, 0, gts80b_s1, gts80b, gts80b, ROT0, "Gottlieb", "Genesis", GAME_IS_SKELETON_MECHANICAL) | |
| 589 | GAME(1986, goldwing, 0, gts80b_s1, gts80b, gts80b, ROT0, "Gottlieb", "Gold Wings", GAME_IS_SKELETON_MECHANICAL) | |
| 590 | GAME(1986, hlywoodh, 0, gts80b_s1, gts80b, gts80b, ROT0, "Gottlieb", "Hollywood Heat", GAME_IS_SKELETON_MECHANICAL) | |
| 591 | GAME(1989, hotshots, 0, gts80b_s2, gts80b, gts80b, ROT0, "Gottlieb", "Hot Shots", GAME_IS_SKELETON_MECHANICAL) | |
| 592 | GAME(1987, mntecrlo, 0, gts80b_s1, gts80b, gts80b, ROT0, "Gottlieb", "Monte Carlo (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 593 | GAME(1989, nmoves, 0, gts80b_s2, gts80b, gts80b, ROT0, "International Concepts", "Night Moves", GAME_IS_SKELETON_MECHANICAL) | |
| 594 | GAME(1986, raven, 0, gts80b_s1, gts80b, gts80b, ROT0, "Gottlieb", "Raven", GAME_IS_SKELETON_MECHANICAL) | |
| 595 | GAME(1988, robowars, 0, gts80b_s2, gts80b, gts80b, ROT0, "Gottlieb", "Robo-War", GAME_IS_SKELETON_MECHANICAL) | |
| 596 | GAME(1985, rock, 0, gts80b_s1, gts80b, gts80b, ROT0, "Gottlieb", "Rock", GAME_IS_SKELETON_MECHANICAL) | |
| 597 | GAME(1986, rock_enc, rock, gts80b_s1, gts80b, gts80b, ROT0, "Gottlieb", "Rock Encore", GAME_IS_SKELETON_MECHANICAL) | |
| 598 | GAME(1987, sprbreak, 0, gts80b_s1, gts80b, gts80b, ROT0, "Gottlieb", "Spring Break", GAME_IS_SKELETON_MECHANICAL) | |
| 599 | GAME(19??, sprbreaks, sprbreak,gts80b_s1, gts80b, gts80b, ROT0, "Gottlieb", "Spring Break (single ball game)", GAME_IS_SKELETON_MECHANICAL) | |
| 600 | GAME(1985, tagteamp, 0, gts80b_s, gts80b, gts80b, ROT0, "Gottlieb", "Tag-Team Wrestling", GAME_IS_SKELETON_MECHANICAL) | |
| 601 | GAME(1985, tagteamp2, tagteamp, gts80b_s, gts80b, gts80b, ROT0, "Gottlieb", "Tag-Team Wrestling (rev.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 602 | GAME(1988, txsector, 0, gts80b_s2, gts80b, gts80b, ROT0, "Gottlieb", "TX-Sector", GAME_IS_SKELETON_MECHANICAL) | |
| 603 | GAME(1987, victoryp, 0, gts80b_s2, gts80b, gts80b, ROT0, "Gottlieb", "Victory (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 580 | GAME(1987, arena, 0, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Arena", GAME_IS_SKELETON_MECHANICAL) | |
| 581 | GAME(1988, badgirls, 0, gts80b_s3, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Bad Girls", GAME_IS_SKELETON_MECHANICAL) | |
| 582 | GAME(1989, bighouse, 0, gts80b_s3, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Big House", GAME_IS_SKELETON_MECHANICAL) | |
| 583 | GAME(1989, bonebstr, 0, bonebstr, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Bone Busters Inc.", GAME_IS_SKELETON_MECHANICAL) | |
| 584 | GAME(1985, bountyh, 0, gts80b_s, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Bounty Hunter", GAME_IS_SKELETON_MECHANICAL) | |
| 585 | GAME(1985, triplay, 0, gts80b_s, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Triple Play", GAME_IS_SKELETON_MECHANICAL) | |
| 586 | GAME(1988, diamondp, 0, gts80b_s2, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Diamond Lady", GAME_IS_SKELETON_MECHANICAL) | |
| 587 | GAME(1988, excalibr, 0, gts80b_s3, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Excalibur", GAME_IS_SKELETON_MECHANICAL) | |
| 588 | GAME(1986, genesisp, 0, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Genesis", GAME_IS_SKELETON_MECHANICAL) | |
| 589 | GAME(1986, goldwing, 0, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Gold Wings", GAME_IS_SKELETON_MECHANICAL) | |
| 590 | GAME(1986, hlywoodh, 0, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Hollywood Heat", GAME_IS_SKELETON_MECHANICAL) | |
| 591 | GAME(1989, hotshots, 0, gts80b_s2, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Hot Shots", GAME_IS_SKELETON_MECHANICAL) | |
| 592 | GAME(1987, mntecrlo, 0, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Monte Carlo (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 593 | GAME(1989, nmoves, 0, gts80b_s2, gts80b, gts80b_state, gts80b, ROT0, "International Concepts", "Night Moves", GAME_IS_SKELETON_MECHANICAL) | |
| 594 | GAME(1986, raven, 0, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Raven", GAME_IS_SKELETON_MECHANICAL) | |
| 595 | GAME(1988, robowars, 0, gts80b_s2, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Robo-War", GAME_IS_SKELETON_MECHANICAL) | |
| 596 | GAME(1985, rock, 0, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Rock", GAME_IS_SKELETON_MECHANICAL) | |
| 597 | GAME(1986, rock_enc, rock, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Rock Encore", GAME_IS_SKELETON_MECHANICAL) | |
| 598 | GAME(1987, sprbreak, 0, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Spring Break", GAME_IS_SKELETON_MECHANICAL) | |
| 599 | GAME(19??, sprbreaks, sprbreak,gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Spring Break (single ball game)", GAME_IS_SKELETON_MECHANICAL) | |
| 600 | GAME(1985, tagteamp, 0, gts80b_s, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Tag-Team Wrestling", GAME_IS_SKELETON_MECHANICAL) | |
| 601 | GAME(1985, tagteamp2, tagteamp, gts80b_s, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Tag-Team Wrestling (rev.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 602 | GAME(1988, txsector, 0, gts80b_s2, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "TX-Sector", GAME_IS_SKELETON_MECHANICAL) | |
| 603 | GAME(1987, victoryp, 0, gts80b_s2, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb", "Victory (Pinball)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 616 | 616 | * |
| 617 | 617 | *************************************/ |
| 618 | 618 | |
| 619 | GAME( 1983, exerion, 0, exerion, exerion, exerion, ROT90, "Jaleco", "Exerion", GAME_SUPPORTS_SAVE ) | |
| 620 | GAME( 1983, exeriont, exerion, exerion, exerion, exerion, ROT90, "Jaleco (Taito America license)", "Exerion (Taito)", GAME_SUPPORTS_SAVE ) | |
| 621 | GAME( 1983, exerionb, exerion, exerion, exerion, exerionb, ROT90, "bootleg", "Exerion (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 619 | GAME( 1983, exerion, 0, exerion, exerion, exerion_state, exerion, ROT90, "Jaleco", "Exerion", GAME_SUPPORTS_SAVE ) | |
| 620 | GAME( 1983, exeriont, exerion, exerion, exerion, exerion_state, exerion, ROT90, "Jaleco (Taito America license)", "Exerion (Taito)", GAME_SUPPORTS_SAVE ) | |
| 621 | GAME( 1983, exerionb, exerion, exerion, exerion, exerion_state, exerionb, ROT90, "bootleg", "Exerion (bootleg)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 362 | 362 | |
| 363 | 363 | |
| 364 | 364 | |
| 365 | GAME( 1990, mosaic, 0, mosaic, mosaic, 0, ROT0, "Space", "Mosaic", 0 ) | |
| 366 | GAME( 1990, mosaica, mosaic, mosaic, mosaic, 0, ROT0, "Space (Fuuki license)", "Mosaic (Fuuki)", 0 ) | |
| 367 | GAME( 1992, gfire2, 0, gfire2, gfire2, 0, ROT0, "Topis Corp", "Golden Fire II", 0 ) | |
| 365 | GAME( 1990, mosaic, 0, mosaic, mosaic, mosaic_state, 0, ROT0, "Space", "Mosaic", 0 ) | |
| 366 | GAME( 1990, mosaica, mosaic, mosaic, mosaic, mosaic_state, 0, ROT0, "Space (Fuuki license)", "Mosaic (Fuuki)", 0 ) | |
| 367 | GAME( 1992, gfire2, 0, gfire2, gfire2, mosaic_state, 0, ROT0, "Topis Corp", "Golden Fire II", 0 ) | |
| 368 | 368 |
| r15751 | r15752 | |
|---|---|---|
| 576 | 576 | ROM_END |
| 577 | 577 | |
| 578 | 578 | |
| 579 | GAME(1999, savquest, 0, savquest, savquest, 0, ROT0, "Interactive Light", "Savage Quest", GAME_IS_SKELETON) | |
| 579 | GAME(1999, savquest, 0, savquest, savquest, savquest_state, 0, ROT0, "Interactive Light", "Savage Quest", GAME_IS_SKELETON) |
| r15751 | r15752 | |
|---|---|---|
| 1038 | 1038 | #endif |
| 1039 | 1039 | } |
| 1040 | 1040 | |
| 1041 | GAME( 2000, showhand, 0, showhand, showhand, showhand, ROT0, "Astro Corp.", "Show Hand (Italy)", GAME_SUPPORTS_SAVE ) | |
| 1042 | GAME( 2000, showhanc, showhand, showhanc, showhanc, showhanc, ROT0, "Astro Corp.", "Wang Pai Dui Jue (China)", GAME_SUPPORTS_SAVE ) | |
| 1043 | GAME( 2002, skilldrp, 0, skilldrp, skilldrp, 0, ROT0, "Astro Corp.", "Skill Drop Georgia (Ver. G1.0S)", GAME_SUPPORTS_SAVE ) | |
| 1044 | GAME( 2003, speeddrp, 0, speeddrp, skilldrp, 0, ROT0, "Astro Corp.", "Speed Drop (Ver. 1.06)", GAME_SUPPORTS_SAVE ) | |
| 1045 | GAME( 2005?, winbingo, 0, showhand, showhand, 0, ROT0, "Astro Corp.", "Win Win Bingo (set 1)", GAME_NOT_WORKING ) | |
| 1046 | GAME( 2005?, winbingoa, winbingo, showhand, showhand, 0, ROT0, "Astro Corp.", "Win Win Bingo (set 2)", GAME_NOT_WORKING ) | |
| 1047 | GAME( 2005?, zoo, 0, showhand, showhand, 0, ROT0, "Astro Corp.", "Zoo (Ver. ZO.02.D)", GAME_NOT_WORKING ) | |
| 1048 | GAME( 2007?, westvent, 0, showhand, showhand, 0, ROT0, "Astro Corp.", "Western Venture (Ver. AA.02.D)", GAME_NOT_WORKING ) | |
| 1041 | GAME( 2000, showhand, 0, showhand, showhand, astrocorp_state, showhand, ROT0, "Astro Corp.", "Show Hand (Italy)", GAME_SUPPORTS_SAVE ) | |
| 1042 | GAME( 2000, showhanc, showhand, showhanc, showhanc, astrocorp_state, showhanc, ROT0, "Astro Corp.", "Wang Pai Dui Jue (China)", GAME_SUPPORTS_SAVE ) | |
| 1043 | GAME( 2002, skilldrp, 0, skilldrp, skilldrp, astrocorp_state, 0, ROT0, "Astro Corp.", "Skill Drop Georgia (Ver. G1.0S)", GAME_SUPPORTS_SAVE ) | |
| 1044 | GAME( 2003, speeddrp, 0, speeddrp, skilldrp, astrocorp_state, 0, ROT0, "Astro Corp.", "Speed Drop (Ver. 1.06)", GAME_SUPPORTS_SAVE ) | |
| 1045 | GAME( 2005?, winbingo, 0, showhand, showhand, astrocorp_state, 0, ROT0, "Astro Corp.", "Win Win Bingo (set 1)", GAME_NOT_WORKING ) | |
| 1046 | GAME( 2005?, winbingoa, winbingo, showhand, showhand, astrocorp_state, 0, ROT0, "Astro Corp.", "Win Win Bingo (set 2)", GAME_NOT_WORKING ) | |
| 1047 | GAME( 2005?, zoo, 0, showhand, showhand, astrocorp_state, 0, ROT0, "Astro Corp.", "Zoo (Ver. ZO.02.D)", GAME_NOT_WORKING ) | |
| 1048 | GAME( 2007?, westvent, 0, showhand, showhand, astrocorp_state, 0, ROT0, "Astro Corp.", "Western Venture (Ver. AA.02.D)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 719 | 719 | |
| 720 | 720 | |
| 721 | 721 | |
| 722 | GAME( 1982, ltcasino, 0, ltcasino, ltcasino, 0, ROT0, "Digital Controls Inc.", "Little Casino (older)", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS ) | |
| 723 | GAME( 1983, mv4in1, ltcasino, ltcasino, mv4in1, mv4in1, ROT0, "Entertainment Enterprises, Ltd.", "Mini Vegas 4in1", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS ) | |
| 724 | GAME( 1984, ltcasinn, 0, ltcasino, ltcasinn, 0, ROT0, "Digital Controls Inc.", "Little Casino (newer)", GAME_NOT_WORKING ) | |
| 722 | GAME( 1982, ltcasino, 0, ltcasino, ltcasino, ltcasino_state, 0, ROT0, "Digital Controls Inc.", "Little Casino (older)", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS ) | |
| 723 | GAME( 1983, mv4in1, ltcasino, ltcasino, mv4in1, ltcasino_state, mv4in1, ROT0, "Entertainment Enterprises, Ltd.", "Mini Vegas 4in1", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS ) | |
| 724 | GAME( 1984, ltcasinn, 0, ltcasino, ltcasinn, ltcasino_state, 0, ROT0, "Digital Controls Inc.", "Little Casino (newer)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 415 | 415 | ROM_LOAD( "clr", 0x00, 0x20, CRC(7b95b5a7) SHA1(c15be28bcd6f5ffdde659f2d352ae409f04b2557) ) |
| 416 | 416 | ROM_END |
| 417 | 417 | |
| 418 | GAME( 1986, meijinsn, 0, meijinsn, meijinsn, 0, ROT0, "SNK", "Meijinsen", GAME_SUPPORTS_SAVE ) | |
| 418 | GAME( 1986, meijinsn, 0, meijinsn, meijinsn, meijinsn_state, 0, ROT0, "SNK", "Meijinsen", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1256 | 1256 | machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0x60d8894, 0x060d8897, read32_delegate(FUNC(coolridr_state::coolridr_hack2_r), state)); |
| 1257 | 1257 | } |
| 1258 | 1258 | |
| 1259 | GAME( 1995, coolridr, 0, coolridr, coolridr, coolridr, ROT0, "Sega", "Cool Riders (US)",GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 1259 | GAME( 1995, coolridr, 0, coolridr, coolridr, coolridr_state, coolridr, ROT0, "Sega", "Cool Riders (US)",GAME_NOT_WORKING|GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 917 | 917 | *********************************************/ |
| 918 | 918 | |
| 919 | 919 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 920 | GAME( 1990, megadpkr, 0, megadpkr, megadpkr, 0, ROT0, "Blitz System Inc.", "Mega Double Poker (conversion kit, set 1)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 921 | GAME( 1990, megadpkrb, megadpkr, megadpkr, megadpkr, 0, ROT0, "Blitz System Inc.", "Mega Double Poker (conversion kit, set 2)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 920 | GAME( 1990, megadpkr, 0, megadpkr, megadpkr, blitz_state, 0, ROT0, "Blitz System Inc.", "Mega Double Poker (conversion kit, set 1)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 921 | GAME( 1990, megadpkrb, megadpkr, megadpkr, megadpkr, blitz_state, 0, ROT0, "Blitz System Inc.", "Mega Double Poker (conversion kit, set 2)", GAME_NO_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1 | 1 | /* Konami Cobra System |
| 2 | ||
| 3 | ||
| 4 | Games on this hardware | |
| 5 | ---------------------- | |
| 6 | ||
| 7 | Game ID Year Notes | |
| 8 | ----------------------------------------------------------------------- | |
| 9 | Fighting Bujutsu / Fighting Wu-Shu | G?645 | 1997 | | |
| 10 | Racing Jam DX | GY676 | 1997 | GY676-PWB(F) LAN board | |
| 11 | ||
| 12 | ||
| 13 | Hardware overview: | |
| 14 | ||
| 15 | COBRA/603 GN645-PWB(A) CPU Board | |
| 16 | ---------------------------------- | |
| 17 | IBM PowerPC 603EV | |
| 18 | Motorola XPC105ARX66CD | |
| 19 | ||
| 20 | COBRA/403 GN645-PWB(B) SUB Board | |
| 21 | ---------------------------------- | |
| 22 | IBM PowerPC 403GA-JC33C1 (32MHz) | |
| 23 | TI TMS57002 | |
| 24 | Ricoh RF5c400 | |
| 25 | M48T58-70PC1 Timekeeper | |
| 26 | ADC1038CIN A/D Converter | |
| 27 | 2x AM7203A(?) FIFO (2K x 9) | |
| 28 | ||
| 29 | COBRA/604 GN645-PWB(C) GFX Board | |
| 30 | ---------------------------------- | |
| 31 | IBM PowerPC 604 | |
| 32 | Motorola XPC105ARX66CD | |
| 33 | Toshiba TMP47P241VM MCU (internal ROM?) | |
| 34 | 4x CY7C4231 FIFO (2K x 9) | |
| 35 | Xilinx XC4300E FPGA | |
| 36 | Xilinx XC9536 FPGA | |
| 37 | ||
| 38 | GN645-PWB(D) Video Board (Also labeled IBM 36H3800. Seems to be related to the RS/6000 OpenGL accelerators.) | |
| 39 | ----------------------------------- | |
| 40 | 89G9380 (Xilinx part with an IBM sticker) | |
| 41 | PKA0702 | |
| 42 | PLA0702 (4 dies on the chip) | |
| 43 | RAA0800 | |
| 44 | BTA0803 | |
| 45 | 4x TOA2602 | |
| 46 | Bt121KPJ80 RAMDAC | |
| 47 | ||
| 48 | GY676-PWB(F) LAN Board | |
| 49 | ---------------------- | |
| 50 | Xilinx XC5210 FPGA | |
| 51 | Xilinx XC5204 FPGA | |
| 52 | Konami K001604 (2D tilemaps + 2x ROZ) | |
| 53 | Bt121KPC80 RAMDAC | |
| 2 | 54 | */ |
| 3 | 55 | |
| 4 | 56 | /* |
| r15751 | r15752 | |
| 52 | 104 | gfxfifo_exec: ram write 80104: 00000200 |
| 53 | 105 | gfxfifo_exec: ram write 80110: 00000200 |
| 54 | 106 | gfxfifo_exec: ram write 800A8: 80000000 |
| 107 | ||
| 108 | ||
| 109 | ||
| 110 | Bujutsu GL functions (603 board): | |
| 111 | ||
| 112 | ? : glDebugSwitch | |
| 113 | 0x0000b784: glBindTexture? | |
| 114 | 0x0000d40c: glEnable? | |
| 115 | 0x0000d7f4: glDisable? | |
| 116 | 0x0000d840: glAlphaFunc | |
| 117 | 0x0000d9a4: glNewList | |
| 118 | 0x0000dab0: glMatrixMode | |
| 119 | ? : glOrtho | |
| 120 | ? : glViewport | |
| 121 | 0x0000db6c: glIdentity? | |
| 122 | 0x0000dbf0: glFrustum | |
| 123 | ? : glCullFace | |
| 124 | ? : glClear | |
| 125 | ? : glCallList | |
| 126 | ? : glLightfv | |
| 127 | ? : glMaterialfv | |
| 128 | 0x0001b5c8: glBlendFunc | |
| 129 | 0x0001b8b0: glStencilOp | |
| 130 | ? : glStencilFunc | |
| 131 | 0x000471e0: glTexParameterf | |
| 132 | 0x0004a228: glColorMaterial | |
| 133 | ? : glFogfv | |
| 134 | ? : glFogf | |
| 135 | 0x0004a7a8: glDepthFunc | |
| 136 | 0x000508a8: glMaterialf | |
| 137 | 0x000508fc: glLightModelfv | |
| 138 | 0x00050a50: glTexEnvf | |
| 139 | ? : glTexEnvfv | |
| 140 | 0x00050cc8: ? (param 0xff) could be glStencilMask | |
| 141 | 0x00050d54: glFogi | |
| 142 | 0x00050da0: glHint | |
| 143 | 0x000cba6c: glTexParameteri | |
| 144 | ||
| 145 | ||
| 146 | Main: | |
| 147 | - | |
| 148 | 0x1b14(): | |
| 149 | -> 0xa6a8(): loop at 0xa7e0, waiting for [0x1790e8] to != 1 | |
| 150 | ||
| 151 | Sub: | |
| 152 | - | |
| 153 | State 0xc00: waiting for? | |
| 154 | ||
| 155 | Gfx: | |
| 156 | - | |
| 157 | Fails on memcheck_teximage(), memcheck_framebuf(), drawcheck() | |
| 158 | 0x3806dc(): Waits for [0x7f7ffc] to change (in main) | |
| 159 | ||
| 160 | ||
| 161 | GFX Registers: | |
| 162 | ||
| 163 | 0x00090: Floating-point register (seen values 1.0f and 128.0f) | |
| 164 | 0x0009c: Floating-point register (seen values 0.0f and 256.0f) | |
| 165 | 0x000a4: Floating-point register (seen values 1.0f and -100.0f) | |
| 166 | 0x000ac: Floating-point register (seen values 0.0f and 200.0f) | |
| 167 | ||
| 168 | maybe a matrix? | |
| 169 | 0x90 0x94 0x98 0x9c | |
| 170 | 0xa0 0xa4 0xa8 0xac | |
| 171 | 0xb0 0xb4 0xb8 0xbc | |
| 172 | ||
| 173 | 0x40160: Some viewport register? (high word: 192, low word: 150) | |
| 174 | 0x40164: Some viewport register? (high word: 352, low word: 275) | |
| 175 | 0x40170: Some viewport register? (high word: 160, low word: 125) | |
| 176 | 0x40174: Some viewport register? (high word: 320, low word: 250) | |
| 177 | 0xc0c00..fff: Texture RAM readback | |
| 178 | 0xc3020: Start address for texram writes? | |
| 179 | 0xc3028: Reads address from texram? | |
| 180 | 0xc4c00..fff: Texture RAM readback | |
| 181 | 0xc8c00..fff: Texture RAM readback | |
| 182 | 0xccc00..fff: Texture RAM readback | |
| 55 | 183 | */ |
| 56 | 184 | |
| 57 | 185 | |
| r15751 | r15752 | |
| 80 | 208 | { |
| 81 | 209 | m_fb = fb; |
| 82 | 210 | |
| 83 | m_ | |
| 211 | m_ | |
| 84 | 212 | |
| 85 | 213 | // TODO: these are probably set by some 3D registers |
| 86 | 214 | m_texture_width = 128; |
| r15751 | r15752 | |
| 92 | 220 | void draw_point(const rectangle &visarea, vertex_t &v, UINT32 color); |
| 93 | 221 | void draw_line(const rectangle &visarea, vertex_t &v1, vertex_t &v2); |
| 94 | 222 | |
| 223 | void gfx_init(running_machine &machine); | |
| 224 | void gfx_reset(running_machine &machine); | |
| 95 | 225 | void gfx_fifo_exec(running_machine &machine); |
| 226 | UINT32 gfx_read_gram(UINT32 address); | |
| 227 | void gfx_write_gram(UINT32 address, UINT32 data); | |
| 96 | 228 | |
| 97 | 229 | private: |
| 98 | 230 | bitmap_rgb32 *m_fb; |
| 99 | 231 | |
| 100 | UINT32 *m_ | |
| 232 | UINT32 *m_ | |
| 101 | 233 | int m_texture_width; |
| 102 | 234 | int m_texture_height; |
| 235 | ||
| 236 | UINT32 *m_gfx_gram; | |
| 103 | 237 | }; |
| 104 | 238 | |
| 105 | 239 | class cobra_fifo |
| r15751 | r15752 | |
| 165 | 299 | DECLARE_WRITE32_MEMBER(sub_comram_w); |
| 166 | 300 | DECLARE_READ32_MEMBER(sub_sound_r); |
| 167 | 301 | DECLARE_WRITE32_MEMBER(sub_sound_w); |
| 302 | DECLARE_READ32_MEMBER(sub_unk7e_r); | |
| 168 | 303 | DECLARE_WRITE32_MEMBER(sub_debug_w); |
| 169 | 304 | DECLARE_READ32_MEMBER(sub_unk1_r); |
| 170 | 305 | DECLARE_WRITE32_MEMBER(sub_unk1_w); |
| r15751 | r15752 | |
| 219 | 354 | UINT32 m_sub_interrupt; |
| 220 | 355 | |
| 221 | 356 | UINT8 m_gfx_unk_flag; |
| 222 | UINT8 *m_gfx_gram; | |
| 223 | 357 | UINT32 m_gfx_re_command_word1; |
| 224 | 358 | UINT32 m_gfx_re_command_word2; |
| 225 | 359 | int m_gfx_re_word_count; |
| 226 | 360 | int m_gfx_re_status; |
| 361 | UINT32 m_gfx_unk_status; | |
| 227 | 362 | |
| 228 | 363 | int m_gfx_register_select; |
| 229 | 364 | UINT64 *m_gfx_register; |
| r15751 | r15752 | |
| 264 | 399 | iu = (int)(u * m_texture_width); |
| 265 | 400 | iv = (int)(v * m_texture_height); |
| 266 | 401 | |
| 267 | texel = m_ | |
| 402 | texel = m_ | |
| 268 | 403 | |
| 269 | 404 | if (iu & 1) |
| 270 | 405 | { |
| r15751 | r15752 | |
| 353 | 488 | |
| 354 | 489 | machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(cobra_video_exit), &machine)); |
| 355 | 490 | |
| 356 | cobra->m_framebuffer = auto_bitmap_rgb32_alloc(machine, | |
| 491 | cobra->m_framebuffer = auto_bitmap_rgb32_alloc(machine, 512 | |
| 357 | 492 | |
| 358 | 493 | cobra->m_renderer = auto_alloc(machine, cobra_renderer(machine, cobra->m_framebuffer)); |
| 494 | cobra->m_renderer->gfx_init(machine); | |
| 359 | 495 | } |
| 360 | 496 | |
| 361 | 497 | SCREEN_UPDATE_RGB32( cobra ) |
| r15751 | r15752 | |
| 1034 | 1170 | } |
| 1035 | 1171 | } |
| 1036 | 1172 | |
| 1173 | READ32_MEMBER(cobra_state::sub_unk7e_r) | |
| 1174 | { | |
| 1175 | return 0xffffffff; | |
| 1176 | } | |
| 1177 | ||
| 1037 | 1178 | WRITE32_MEMBER(cobra_state::sub_debug_w) |
| 1038 | 1179 | { |
| 1039 | 1180 | if (ACCESSING_BITS_24_31) |
| r15751 | r15752 | |
| 1192 | 1333 | } |
| 1193 | 1334 | |
| 1194 | 1335 | static ADDRESS_MAP_START( cobra_sub_map, AS_PROGRAM, 32, cobra_state ) |
| 1195 | AM_RANGE(0x00000000, 0x003fffff) AM_MIRROR(0x80000000) AM_RAM | |
| 1196 | AM_RANGE(0x70000000, 0x7003ffff) AM_MIRROR(0x80000000) AM_READWRITE(sub_comram_r, sub_comram_w) | |
| 1336 | AM_RANGE(0x00000000, 0x003fffff) AM_MIRROR(0x80000000) AM_RAM // Main RAM | |
| 1337 | AM_RANGE(0x70000000, 0x7003ffff) AM_MIRROR(0x80000000) AM_READWRITE(sub_comram_r, sub_comram_w) // Double buffered shared RAM between Main and Sub | |
| 1197 | 1338 | AM_RANGE(0x78040000, 0x7804ffff) AM_MIRROR(0x80000000) AM_DEVREADWRITE16_LEGACY("rfsnd", rf5c400_r, rf5c400_w, 0xffffffff) |
| 1198 | 1339 | AM_RANGE(0x78080000, 0x7808000f) AM_MIRROR(0x80000000) AM_READWRITE(sub_ata0_r, sub_ata0_w) |
| 1199 | 1340 | AM_RANGE(0x780c0010, 0x780c001f) AM_MIRROR(0x80000000) AM_READWRITE(sub_ata1_r, sub_ata1_w) |
| 1200 | 1341 | AM_RANGE(0x78220000, 0x7823ffff) AM_MIRROR(0x80000000) AM_RAM // PSAC RAM |
| 1201 | 1342 | AM_RANGE(0x78240000, 0x78241fff) AM_MIRROR(0x80000000) AM_RAM // PSAC unknown |
| 1202 | 1343 | AM_RANGE(0x78300000, 0x7830000f) AM_MIRROR(0x80000000) AM_READWRITE(sub_psac2_r, sub_psac2_w) // PSAC |
| 1203 | AM_RANGE(0x7e000000, 0x7e000003) AM_MIRROR(0x80000000) AM_WRITE(sub_debug_w) | |
| 1344 | AM_RANGE(0x7e000000, 0x7e000003) AM_MIRROR(0x80000000) AM_READWRITE(sub_unk7e_r, sub_debug_w) | |
| 1204 | 1345 | AM_RANGE(0x7e040000, 0x7e041fff) AM_MIRROR(0x80000000) AM_DEVREADWRITE8_LEGACY("m48t58", timekeeper_r, timekeeper_w, 0xffffffff) /* M48T58Y RTC/NVRAM */ |
| 1205 | 1346 | AM_RANGE(0x7e180000, 0x7e180003) AM_MIRROR(0x80000000) AM_READWRITE(sub_unk1_r, sub_unk1_w) // TMS57002? |
| 1206 | 1347 | AM_RANGE(0x7e200000, 0x7e200003) AM_MIRROR(0x80000000) AM_READWRITE(sub_config_r, sub_config_w) |
| r15751 | r15752 | |
| 1245 | 1386 | #define RE_STATUS_IDLE 0 |
| 1246 | 1387 | #define RE_STATUS_COMMAND 1 |
| 1247 | 1388 | |
| 1248 | ||
| 1389 | ||
| 1249 | 1390 | { |
| 1250 | cobra->m_gfx_gram = auto_alloc_array(cobra->machine(), UINT8, 0x100000); | |
| 1251 | cobra->m_gfx_register = auto_alloc_array(cobra->machine(), UINT64, 0x3000); | |
| 1391 | cobra_state *cobra = machine.driver_data<cobra_state>(); | |
| 1392 | ||
| 1393 | m_gfx_gram = auto_alloc_array(machine, UINT32, 0x40000); | |
| 1394 | ||
| 1395 | cobra->m_gfx_register = auto_alloc_array(machine, UINT64, 0x3000); | |
| 1252 | 1396 | } |
| 1253 | 1397 | |
| 1254 | ||
| 1398 | ||
| 1255 | 1399 | { |
| 1400 | cobra_state *cobra = machine.driver_data<cobra_state>(); | |
| 1401 | ||
| 1256 | 1402 | cobra->m_gfx_re_status = RE_STATUS_IDLE; |
| 1257 | 1403 | } |
| 1258 | 1404 | |
| 1405 | UINT32 cobra_renderer::gfx_read_gram(UINT32 address) | |
| 1406 | { | |
| 1407 | if (address & 3) | |
| 1408 | { | |
| 1409 | printf("gfx_read_gram: %08X, not dword aligned!\n", address); | |
| 1410 | return 0; | |
| 1411 | } | |
| 1412 | ||
| 1413 | switch ((address >> 16) & 0xf) | |
| 1414 | { | |
| 1415 | case 0xc: // 0xCxxxx | |
| 1416 | { | |
| 1417 | if ((address >= 0xc0c00 && address < 0xc1000) || | |
| 1418 | (address >= 0xc4c00 && address < 0xc5000) || | |
| 1419 | (address >= 0xc8c00 && address < 0xc9000) || | |
| 1420 | (address >= 0xccc00 && address < 0xcd000)) | |
| 1421 | { | |
| 1422 | UINT32 a = (((address >> 2) & 0xff) * 2) + ((address & 0x4000) ? 1 : 0); | |
| 1423 | UINT32 page = ((m_gfx_gram[0xc3028/4] >> 9) * 0x800) + | |
| 1424 | ((address & 0x8000) ? 0x400 : 0) + | |
| 1425 | ((m_gfx_gram[0xc3028/4] & 0x100) ? 0x200 : 0); | |
| 1426 | ||
| 1427 | return m_texture_ram[page + a]; | |
| 1428 | } | |
| 1429 | break; | |
| 1430 | } | |
| 1431 | } | |
| 1432 | ||
| 1433 | return m_gfx_gram[address/4]; | |
| 1434 | } | |
| 1435 | ||
| 1436 | void cobra_renderer::gfx_write_gram(UINT32 address, UINT32 data) | |
| 1437 | { | |
| 1438 | if (address & 3) | |
| 1439 | { | |
| 1440 | printf("gfx_write_gram: %08X, %08X, not dword aligned!\n", address, data); | |
| 1441 | return; | |
| 1442 | } | |
| 1443 | ||
| 1444 | switch (address) | |
| 1445 | { | |
| 1446 | } | |
| 1447 | ||
| 1448 | m_gfx_gram[address/4] = data; | |
| 1449 | } | |
| 1450 | ||
| 1259 | 1451 | void cobra_renderer::gfx_fifo_exec(running_machine &machine) |
| 1260 | 1452 | { |
| 1261 | 1453 | cobra_state *cobra = machine.driver_data<cobra_state>(); |
| r15751 | r15752 | |
| 1293 | 1485 | w2 = cobra->m_gfx_re_command_word2; |
| 1294 | 1486 | } |
| 1295 | 1487 | |
| 1296 | // fifo_pop(GFXFIFO_IN, &in1); | |
| 1297 | // fifo_pop(GFXFIFO_IN, &in2); | |
| 1298 | 1488 | |
| 1299 | // in1 = fifo_peek_top(GFXFIFO_IN); | |
| 1300 | // in2 = fifo_peek_next(GFXFIFO_IN); | |
| 1301 | ||
| 1302 | // w1 = (UINT32)(in1); | |
| 1303 | // w2 = (UINT32)(in2); | |
| 1304 | ||
| 1305 | 1489 | switch ((w1 >> 24) & 0xff) |
| 1306 | 1490 | { |
| 1307 | 1491 | case 0x00: |
| r15751 | r15752 | |
| 1332 | 1516 | |
| 1333 | 1517 | if (w2 == 0x10500010) |
| 1334 | 1518 | { |
| 1335 | // GFX register select? | |
| 1336 | cobra->m_gfx_register_select = w[3]; // word 3 is the only non-zero so far... | |
| 1519 | // GFX register select | |
| 1520 | cobra->m_gfx_register_select = w[3]; | |
| 1337 | 1521 | |
| 1338 | 1522 | printf("GFX: register select %04X\n", cobra->m_gfx_register_select); |
| 1339 | 1523 | } |
| r15751 | r15752 | |
| 1396 | 1580 | cobra->m_gfx_re_status = RE_STATUS_IDLE; |
| 1397 | 1581 | break; |
| 1398 | 1582 | } |
| 1399 | case 0x80: | |
| 1400 | case 0xa4: | |
| 1401 | case 0xa8: | |
| 1402 | case 0xac: | |
| 1403 | { | |
| 1404 | // 0xA80114CC prm_flashcolor() | |
| 1405 | // 0xA80118CC | |
| 1406 | // 0xA80108FF | |
| 1407 | 1583 | |
| 1408 | // 0xA80108FF prm_flashmisc() | |
| 1409 | // 0xA80110FF | |
| 1410 | // 0xA8011CE0 | |
| 1411 | ||
| 1412 | // 0xA401BCC0 texenvmode() | |
| 1413 | ||
| 1414 | // 0xA4019CC0 mode_fog() | |
| 1415 | ||
| 1416 | // 0xA40018C0 mode_stipple() | |
| 1417 | // 0xA400D080 | |
| 1418 | ||
| 1419 | // 0xA40138E0 mode_viewclip() | |
| 1420 | ||
| 1421 | // 0xA4011410 mode_scissor() | |
| 1422 | ||
| 1423 | // 0xA40198A0 mode_alphatest() | |
| 1424 | ||
| 1425 | // 0xA8002010 mode_depthtest() | |
| 1426 | ||
| 1427 | // 0xA800507C mode_blend() | |
| 1428 | ||
| 1429 | // 0xA8001CFE mode_stenciltest() | |
| 1430 | ||
| 1431 | // 0xA8002010 mode_stencilmod() | |
| 1432 | // 0xA80054E0 | |
| 1433 | // 0xA8001CFE | |
| 1434 | ||
| 1435 | // 0xA80118CC mode_colormask() | |
| 1436 | // 0xA80114CC | |
| 1437 | ||
| 1438 | // 0xAxxxxxxx is different form in mbuslib_regwrite() | |
| 1439 | ||
| 1440 | // mbuslib_regwrite(): 0x800000FF 0x00000001 | |
| 1441 | // 0xa40000FF 0x00000001 | |
| 1442 | ||
| 1443 | int reg = (w1 >> 8) & 0xfffff; | |
| 1444 | ||
| 1445 | cobra->m_gfx_gram[reg + 0] = (w2 >> 24) & 0xff; | |
| 1446 | cobra->m_gfx_gram[reg + 1] = (w2 >> 16) & 0xff; | |
| 1447 | cobra->m_gfx_gram[reg + 2] = (w2 >> 8) & 0xff; | |
| 1448 | cobra->m_gfx_gram[reg + 3] = (w2 >> 0) & 0xff; | |
| 1449 | ||
| 1450 | if (reg != 0x118 && reg != 0x114 && reg != 0x11c) | |
| 1451 | { | |
| 1452 | printf("gfxfifo_exec: ram write %05X: %08X\n", reg, w2); | |
| 1453 | } | |
| 1454 | ||
| 1455 | cobra->m_gfx_re_status = RE_STATUS_IDLE; | |
| 1456 | break; | |
| 1457 | } | |
| 1458 | ||
| 1459 | 1584 | case 0xf1: |
| 1460 | 1585 | case 0xf4: |
| 1461 | 1586 | { |
| r15751 | r15752 | |
| 1825 | 1950 | cobra->m_gfx_re_status = RE_STATUS_IDLE; |
| 1826 | 1951 | break; |
| 1827 | 1952 | } |
| 1953 | ||
| 1954 | case 0x80: | |
| 1955 | case 0xa4: | |
| 1956 | case 0xa8: | |
| 1957 | case 0xac: | |
| 1958 | { | |
| 1959 | // 0xA80114CC prm_flashcolor() | |
| 1960 | // 0xA80118CC | |
| 1961 | // 0xA80108FF | |
| 1962 | ||
| 1963 | // 0xA80108FF prm_flashmisc() | |
| 1964 | // 0xA80110FF | |
| 1965 | // 0xA8011CE0 | |
| 1966 | ||
| 1967 | // 0xA401BCC0 texenvmode() | |
| 1968 | ||
| 1969 | // 0xA4019CC0 mode_fog() | |
| 1970 | ||
| 1971 | // 0xA40018C0 mode_stipple() | |
| 1972 | // 0xA400D080 | |
| 1973 | ||
| 1974 | // 0xA40138E0 mode_viewclip() | |
| 1975 | ||
| 1976 | // 0xA4011410 mode_scissor() | |
| 1977 | ||
| 1978 | // 0xA40198A0 mode_alphatest() | |
| 1979 | ||
| 1980 | // 0xA8002010 mode_depthtest() | |
| 1981 | ||
| 1982 | // 0xA800507C mode_blend() | |
| 1983 | ||
| 1984 | // 0xA8001CFE mode_stenciltest() | |
| 1985 | ||
| 1986 | // 0xA8002010 mode_stencilmod() | |
| 1987 | // 0xA80054E0 | |
| 1988 | // 0xA8001CFE | |
| 1989 | ||
| 1990 | // 0xA80118CC mode_colormask() | |
| 1991 | // 0xA80114CC | |
| 1992 | ||
| 1993 | // 0xAxxxxxxx is different form in mbuslib_regwrite() | |
| 1994 | ||
| 1995 | // mbuslib_regwrite(): 0x800000FF 0x00000001 | |
| 1996 | // 0xa40000FF 0x00000001 | |
| 1997 | ||
| 1998 | int reg = (w1 >> 8) & 0xfffff; | |
| 1999 | ||
| 2000 | gfx_write_gram(reg, w2); | |
| 2001 | ||
| 2002 | if (reg != 0x118 && reg != 0x114 && reg != 0x11c) | |
| 2003 | { | |
| 2004 | printf("gfxfifo_exec: ram write %05X: %08X (%f)\n", reg, w2, u2f(w2)); | |
| 2005 | } | |
| 2006 | ||
| 2007 | cobra->m_gfx_re_status = RE_STATUS_IDLE; | |
| 2008 | break; | |
| 2009 | } | |
| 2010 | ||
| 1828 | 2011 | case 0xb0: |
| 1829 | 2012 | { |
| 2013 | // write multiple registers | |
| 2014 | ||
| 1830 | 2015 | // mbuslib_pip_ints(): 0xB0300800 0x000001FE |
| 1831 | 2016 | |
| 1832 | 2017 | int reg = (w1 >> 8) & 0xfffff; |
| r15751 | r15752 | |
| 1840 | 2025 | |
| 1841 | 2026 | printf("gfxfifo_exec: pip_ints %d\n", num); |
| 1842 | 2027 | |
| 1843 | /* | |
| 1844 | if (reg != 0x3008) | |
| 1845 | { | |
| 1846 | fatalerror("gfxfifo_exec: pip_ints: %08X %08X\n", w1, w2); | |
| 1847 | } | |
| 1848 | ||
| 1849 | printf("gfxfifo_exec: pip_ints %d\n", num); | |
| 1850 | ||
| 1851 | for (i = 0; i < num; i++) | |
| 1852 | { | |
| 1853 | UINT64 value; | |
| 1854 | fifo_pop(GFXFIFO_IN, &value); | |
| 1855 | ||
| 1856 | gfx_unk_reg[i] = value; | |
| 1857 | } | |
| 1858 | */ | |
| 1859 | ||
| 1860 | 2028 | // writes to n ram location starting from x? |
| 1861 | 2029 | for (i = 0; i < num; i++) |
| 1862 | 2030 | { |
| 1863 | 2031 | UINT64 value = 0; |
| 1864 | 2032 | fifo_in->pop(NULL, &value); |
| 1865 | 2033 | |
| 1866 | cobra->m_gfx_gram[reg + (i*4) + 0] = (value >> 24) & 0xff; | |
| 1867 | cobra->m_gfx_gram[reg + (i*4) + 1] = (value >> 16) & 0xff; | |
| 1868 | cobra->m_gfx_gram[reg + (i*4) + 2] = (value >> 8) & 0xff; | |
| 1869 | cobra->m_gfx_gram[reg + (i*4) + 3] = (value >> 0) & 0xff; | |
| 2034 | gfx_write_gram(reg + (i*4), value); | |
| 1870 | 2035 | } |
| 1871 | 2036 | |
| 1872 | 2037 | cobra->m_gfx_re_status = RE_STATUS_IDLE; |
| 1873 | 2038 | break; |
| 1874 | 2039 | } |
| 2040 | ||
| 1875 | 2041 | case 0xc0: |
| 1876 | 2042 | case 0xc4: |
| 1877 | 2043 | case 0xc8: |
| r15751 | r15752 | |
| 1879 | 2045 | { |
| 1880 | 2046 | // mbuslib_regread(): 0xC0300800 0x00000000 |
| 1881 | 2047 | |
| 1882 | /* | |
| 1883 | if (reg == 0x3008) | |
| 1884 | { | |
| 1885 | // TODO... | |
| 1886 | fifo_push(GFXFIFO_OUT, gfx_unk_reg[0]); | |
| 2048 | // read from register | |
| 1887 | 2049 | |
| 1888 | } | |
| 1889 | else if (reg == 0x300c) | |
| 1890 | { | |
| 1891 | // TODO... | |
| 1892 | fifo_push(GFXFIFO_OUT, gfx_unk_reg[1]); | |
| 1893 | } | |
| 1894 | else | |
| 1895 | { | |
| 1896 | fatalerror("gfxfifo_exec: regread: %08X %08X\n", w1, w2); | |
| 1897 | } | |
| 1898 | */ | |
| 1899 | ||
| 1900 | // returns ram location x? | |
| 1901 | ||
| 1902 | 2050 | int reg = (w1 >> 8) & 0xfffff; |
| 1903 | UINT32 ret = 0; | |
| 1904 | 2051 | |
| 1905 | ret |= cobra->m_gfx_gram[reg + 0] << 24; | |
| 1906 | ret |= cobra->m_gfx_gram[reg + 1] << 16; | |
| 1907 | ret |= cobra->m_gfx_gram[reg + 2] << 8; | |
| 1908 | ret |= cobra->m_gfx_gram[reg + 3] << 0; | |
| 1909 | ||
| 2052 | UINT32 ret = gfx_read_gram(reg); | |
| 1910 | 2053 | fifo_out->push(NULL, ret); |
| 1911 | 2054 | |
| 2055 | // printf("GFX: reg read %08X\n", reg); | |
| 2056 | ||
| 1912 | 2057 | cobra->m_gfx_re_status = RE_STATUS_IDLE; |
| 1913 | 2058 | break; |
| 1914 | 2059 | } |
| 1915 | 2060 | case 0xd0: |
| 1916 | 2061 | { |
| 1917 | // re | |
| 2062 | // re | |
| 1918 | 2063 | |
| 1919 | 2064 | // 0xD0301000 0x000001FC |
| 1920 | 2065 | |
| r15751 | r15752 | |
| 1927 | 2072 | return; |
| 1928 | 2073 | } |
| 1929 | 2074 | |
| 1930 | /* | |
| 1931 | if (reg == 0x3010) | |
| 1932 | { | |
| 1933 | for (i = 0; i < num; i++) | |
| 1934 | { | |
| 1935 | fifo_push(GFXFIFO_OUT, gfx_unk_reg[2+i]); | |
| 1936 | } | |
| 1937 | } | |
| 1938 | else | |
| 1939 | { | |
| 1940 | fatalerror("gfxfifo_exec: 0xD0: %08X %08X\n", w1, w2); | |
| 1941 | } | |
| 1942 | */ | |
| 1943 | ||
| 1944 | 2075 | // reads back n ram locations starting from x? |
| 1945 | 2076 | for (i=0; i < num; i++) |
| 1946 | 2077 | { |
| 1947 | UINT32 value = | |
| 2078 | UINT32 value = gfx_read_gram(reg + (i*4)); | |
| 1948 | 2079 | |
| 1949 | value |= cobra->m_gfx_gram[reg + (i*4) + 0] << 24; | |
| 1950 | value |= cobra->m_gfx_gram[reg + (i*4) + 1] << 16; | |
| 1951 | value |= cobra->m_gfx_gram[reg + (i*4) + 2] << 8; | |
| 1952 | value |= cobra->m_gfx_gram[reg + (i*4) + 3] << 0; | |
| 1953 | ||
| 1954 | 2080 | fifo_out->push(NULL, value); |
| 1955 | 2081 | } |
| 1956 | 2082 | |
| r15751 | r15752 | |
| 1964 | 2090 | //int reg = (w1 >> 8) & 0xff; |
| 1965 | 2091 | int num = w2; |
| 1966 | 2092 | |
| 1967 | int c = 0; | |
| 1968 | int i; | |
| 1969 | ||
| 1970 | 2093 | int num_left = num - cobra->m_gfx_re_word_count; |
| 1971 | int start = cobra->m_gfx_re_word_count; | |
| 1972 | 2094 | |
| 1973 | 2095 | if (fifo_in->current_num() < num_left) |
| 1974 | 2096 | { |
| 1975 | 2097 | num_left = fifo_in->current_num(); |
| 1976 | 2098 | } |
| 1977 | 2099 | |
| 2100 | cobra->m_gfx_unk_status |= 0x400; | |
| 1978 | 2101 | |
| 1979 | if (num >= 0x100000) | |
| 2102 | printf("gfxfifo_exec: tex_ints %d words left\n", num-cobra->m_gfx_re_word_count); | |
| 2103 | ||
| 2104 | for (int i=0; i < num_left; i++) | |
| 1980 | 2105 | { |
| 1981 | printf("gfxfifo_exec: tex_ints %d words left\n", num-cobra->m_gfx_re_word_count); | |
| 1982 | for (i=0; i < num_left; i++) | |
| 1983 | { | |
| 1984 | UINT64 param; | |
| 1985 | fifo_in->pop(NULL, ¶m); | |
| 1986 | cobra->m_gfx_re_word_count++; | |
| 1987 | } | |
| 2106 | UINT64 param = 0; | |
| 2107 | fifo_in->pop(NULL, ¶m); | |
| 2108 | cobra->m_gfx_re_word_count++; | |
| 2109 | ||
| 2110 | UINT32 addr = m_gfx_gram[0xc3020/4]; | |
| 2111 | m_texture_ram[addr] = (UINT32)(param); | |
| 2112 | m_gfx_gram[0xc3020/4]++; | |
| 1988 | 2113 | } |
| 1989 | else | |
| 1990 | { | |
| 1991 | printf("gfxfifo_exec: tex_ints %08X %08X\n", w1, w2); | |
| 1992 | 2114 | |
| 1993 | for (i=0; i < num_left; i++) | |
| 1994 | { | |
| 1995 | UINT64 param = 0; | |
| 1996 | fifo_in->pop(NULL, ¶m); | |
| 1997 | cobra->m_gfx_re_word_count++; | |
| 1998 | 2115 | |
| 1999 | m_gfx_texture[start+i] = (UINT32)(param); | |
| 2000 | ||
| 2001 | if (c == 0) | |
| 2002 | printf(" "); | |
| 2003 | printf("%08X ", (UINT32)(param)); | |
| 2004 | ||
| 2005 | c++; | |
| 2006 | ||
| 2007 | if (c == 4) | |
| 2008 | { | |
| 2009 | printf("\n"); | |
| 2010 | c = 0; | |
| 2011 | } | |
| 2012 | } | |
| 2013 | printf("\n"); | |
| 2014 | } | |
| 2015 | ||
| 2016 | 2116 | if (cobra->m_gfx_re_word_count >= num) |
| 2017 | 2117 | { |
| 2018 | 2118 | cobra->m_gfx_re_status = RE_STATUS_IDLE; |
| r15751 | r15752 | |
| 2204 | 2304 | // in teximage_load() |
| 2205 | 2305 | // some kind of busy flag for mbuslib_tex_ints()... |
| 2206 | 2306 | |
| 2207 | // the code waits for bit 0x400 to be set | |
| 2307 | // mbuslib_tex_ints() waits for bit 0x400 to be set | |
| 2308 | // memcheck_teximage() wants 0x400 cleared | |
| 2208 | 2309 | |
| 2209 | m_gfxfifo_out->push(&space.device(), 0x400); | |
| 2310 | m_gfxfifo_out->push(&space.device(), m_gfx_unk_status); | |
| 2311 | ||
| 2312 | m_gfx_unk_status &= ~0x400; | |
| 2210 | 2313 | } |
| 2211 | else if (data != U64(0x00a0000110520200)) | |
| 2314 | else if (data != U64(0x00a0000110520200)) // mbuslib_regread() | |
| 2212 | 2315 | { |
| 2213 | 2316 | // prc_read always expects a value... |
| 2214 | 2317 | |
| r15751 | r15752 | |
| 2352 | 2455 | ide_features[67*2+0] = 0xe0; /* 67: minimum PIO transfer cycle time without flow control */ |
| 2353 | 2456 | ide_features[67*2+1] = 0x01; |
| 2354 | 2457 | |
| 2355 | cobra_gfx_reset( | |
| 2458 | cobra->m_renderer->gfx_reset(m | |
| 2356 | 2459 | } |
| 2357 | 2460 | |
| 2358 | 2461 | static MACHINE_CONFIG_START( cobra, cobra_state ) |
| r15751 | r15752 | |
| 2384 | 2487 | |
| 2385 | 2488 | MCFG_SCREEN_ADD("screen", RASTER) |
| 2386 | 2489 | MCFG_SCREEN_REFRESH_RATE(60) |
| 2387 | MCFG_SCREEN_SIZE(64*8, 48*8) | |
| 2388 | MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 0*8, 48*8-1) | |
| 2490 | MCFG_SCREEN_SIZE(512, 384) | |
| 2491 | MCFG_SCREEN_VISIBLE_AREA(0, 511, 0, 383) | |
| 2389 | 2492 | MCFG_PALETTE_LENGTH(65536) |
| 2390 | 2493 | MCFG_SCREEN_UPDATE_STATIC(cobra) |
| 2391 | 2494 | |
| r15751 | r15752 | |
| 2420 | 2523 | ppc4xx_set_dma_write_handler(cobra->m_subcpu, 0, sub_unknown_dma_w); |
| 2421 | 2524 | |
| 2422 | 2525 | |
| 2423 | cobra_gfx_init(cobra); | |
| 2424 | 2526 | |
| 2425 | 2527 | cobra->m_comram[0] = auto_alloc_array(machine, UINT32, 0x40000/4); |
| 2426 | 2528 | cobra->m_comram[1] = auto_alloc_array(machine, UINT32, 0x40000/4); |
| r15751 | r15752 | |
| 2608 | 2710 | |
| 2609 | 2711 | /*************************************************************************/ |
| 2610 | 2712 | |
| 2611 | GAME( 1997, bujutsu, 0, cobra, cobra, bujutsu, ROT0, "Konami", "Fighting Bujutsu", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 2612 | GAME( 1997, racjamdx, 0, cobra, cobra, racjamdx, ROT0, "Konami", "Racing Jam DX", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 2713 | GAME( 1997, bujutsu, 0, cobra, cobra, cobra_state, bujutsu, ROT0, "Konami", "Fighting Bujutsu", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 2714 | GAME( 1997, racjamdx, 0, cobra, cobra, cobra_state, racjamdx, ROT0, "Konami", "Racing Jam DX", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 2613 | 2715 |
| r15751 | r15752 | |
|---|---|---|
| 1260 | 1260 | |
| 1261 | 1261 | #define GAME_FLAGS GAME_NOT_WORKING|GAME_NO_SOUND |
| 1262 | 1262 | |
| 1263 | GAME( 2002?, g4u2 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Games 4 U 2 (94 5.6-0)", GAME_FLAGS ) | |
| 1263 | GAME( 2002?, g4u2 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Games 4 U 2 (94 5.6-0)", GAME_FLAGS ) | |
| 1264 | 1264 | |
| 1265 | GAME( 2002?, g4u3 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Games 4 U 3 (94 5.6-4)", GAME_FLAGS ) | |
| 1266 | GAME( 2002?, g4u3a ,g4u3, gaminator, gaminator, gaminator, ROT0, "Novotech","Games 4 U 3 (94 5.6-5)", GAME_FLAGS ) | |
| 1265 | GAME( 2002?, g4u3 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Games 4 U 3 (94 5.6-4)", GAME_FLAGS ) | |
| 1266 | GAME( 2002?, g4u3a ,g4u3, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Games 4 U 3 (94 5.6-5)", GAME_FLAGS ) | |
| 1267 | 1267 | |
| 1268 | GAME( 2002?, g4u4 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Games 4 U 4 (94 5.6-5)", GAME_FLAGS ) | |
| 1268 | GAME( 2002?, g4u4 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Games 4 U 4 (94 5.6-5)", GAME_FLAGS ) | |
| 1269 | 1269 | |
| 1270 | GAME( 2002?, g4u5 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Games 4 U 5 (94 5.6-5)", GAME_FLAGS ) | |
| 1270 | GAME( 2002?, g4u5 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Games 4 U 5 (94 5.6-5)", GAME_FLAGS ) | |
| 1271 | 1271 | |
| 1272 | GAME( 2002?, g4u6 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Games 4 U 6 (94 5.6-5)", GAME_FLAGS ) | |
| 1272 | GAME( 2002?, g4u6 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Games 4 U 6 (94 5.6-5)", GAME_FLAGS ) | |
| 1273 | 1273 | |
| 1274 | GAME( 2002?, g4u7 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Games 4 U 7 (94 5.6-5a)", GAME_FLAGS ) | |
| 1274 | GAME( 2002?, g4u7 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Games 4 U 7 (94 5.6-5a)", GAME_FLAGS ) | |
| 1275 | 1275 | |
| 1276 | 1276 | |
| 1277 | GAME( 2002?, gamt1 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 1 (set 1)", GAME_FLAGS ) | |
| 1278 | GAME( 2002?, gamt1a ,gamt1, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 1 (set 2)", GAME_FLAGS ) | |
| 1279 | GAME( 2002?, gamt1b ,gamt1, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 1 (set 3)", GAME_FLAGS ) | |
| 1277 | GAME( 2002?, gamt1 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 1 (set 1)", GAME_FLAGS ) | |
| 1278 | GAME( 2002?, gamt1a ,gamt1, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 1 (set 2)", GAME_FLAGS ) | |
| 1279 | GAME( 2002?, gamt1b ,gamt1, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 1 (set 3)", GAME_FLAGS ) | |
| 1280 | 1280 | |
| 1281 | GAME( 2002?, gamt1lotc ,gamt1, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 1 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1282 | GAME( 2002?, gamt1ent ,gamt1, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 1 (bootleg, Ent)", GAME_FLAGS ) | |
| 1281 | GAME( 2002?, gamt1lotc ,gamt1, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 1 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1282 | GAME( 2002?, gamt1ent ,gamt1, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 1 (bootleg, Ent)", GAME_FLAGS ) | |
| 1283 | 1283 | |
| 1284 | 1284 | |
| 1285 | GAME( 2002?, gamt4 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 4 (set 1)", GAME_FLAGS ) | |
| 1286 | GAME( 2002?, gamt4a ,gamt4, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 4 (set 2)", GAME_FLAGS ) | |
| 1287 | GAME( 2002?, gamt4b ,gamt4, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 4 (set 3)", GAME_FLAGS ) | |
| 1288 | GAME( 2002?, gamt4c ,gamt4, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 4 (set 4)", GAME_FLAGS ) | |
| 1289 | GAME( 2002?, gamt4d ,gamt4, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 4 (set 5)", GAME_FLAGS ) | |
| 1290 | GAME( 2002?, gamt4e ,gamt4, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 4 (set 6)", GAME_FLAGS ) | |
| 1291 | GAME( 2002?, gamt4f ,gamt4, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 4 (set 7)", GAME_FLAGS ) | |
| 1292 | GAME( 2002?, gamt4g ,gamt4, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 4 (set 8)", GAME_FLAGS ) | |
| 1293 | GAME( 2002?, gamt4h ,gamt4, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 4 (set 9)", GAME_FLAGS ) | |
| 1294 | GAME( 2002?, gamt4i ,gamt4, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 4 (set 10)", GAME_FLAGS ) | |
| 1295 | GAME( 2002?, gamt4j ,gamt4, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 4 (set 11)", GAME_FLAGS ) | |
| 1285 | GAME( 2002?, gamt4 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 4 (set 1)", GAME_FLAGS ) | |
| 1286 | GAME( 2002?, gamt4a ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 4 (set 2)", GAME_FLAGS ) | |
| 1287 | GAME( 2002?, gamt4b ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 4 (set 3)", GAME_FLAGS ) | |
| 1288 | GAME( 2002?, gamt4c ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 4 (set 4)", GAME_FLAGS ) | |
| 1289 | GAME( 2002?, gamt4d ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 4 (set 5)", GAME_FLAGS ) | |
| 1290 | GAME( 2002?, gamt4e ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 4 (set 6)", GAME_FLAGS ) | |
| 1291 | GAME( 2002?, gamt4f ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 4 (set 7)", GAME_FLAGS ) | |
| 1292 | GAME( 2002?, gamt4g ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 4 (set 8)", GAME_FLAGS ) | |
| 1293 | GAME( 2002?, gamt4h ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 4 (set 9)", GAME_FLAGS ) | |
| 1294 | GAME( 2002?, gamt4i ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 4 (set 10)", GAME_FLAGS ) | |
| 1295 | GAME( 2002?, gamt4j ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 4 (set 11)", GAME_FLAGS ) | |
| 1296 | 1296 | |
| 1297 | GAME( 2002?, gamt4lotc ,gamt4, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 4 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1298 | GAME( 2002?, gamt4lotca ,gamt4, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 4 (C-Loto, MK4)", GAME_FLAGS ) | |
| 1299 | GAME( 2002?, gamt4lotm ,gamt4, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 4 (bootleg, Lotomatic)", GAME_FLAGS ) | |
| 1300 | GAME( 2002?, gamt4hmult ,gamt4, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 4 (bootleg, Multiloto)", GAME_FLAGS ) | |
| 1301 | GAME( 2002?, gamt4ent ,gamt4, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 4 (bootleg, Ent)", GAME_FLAGS ) | |
| 1302 | GAME( 2002?, gamt4dbag ,gamt4, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 4 (bootleg, Bag, set 1)", GAME_FLAGS ) | |
| 1303 | GAME( 2002?, gamt4fbag ,gamt4, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 4 (bootleg, Bag, set 2)", GAME_FLAGS ) | |
| 1304 | GAME( 2002?, gamt4hbag ,gamt4, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 4 (bootleg, Bag, set 3)", GAME_FLAGS ) | |
| 1305 | GAME( 2002?, gamt4ibag ,gamt4, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 4 (bootleg, Bag, set 4)", GAME_FLAGS ) | |
| 1297 | GAME( 2002?, gamt4lotc ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 4 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1298 | GAME( 2002?, gamt4lotca ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 4 (C-Loto, MK4)", GAME_FLAGS ) | |
| 1299 | GAME( 2002?, gamt4lotm ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 4 (bootleg, Lotomatic)", GAME_FLAGS ) | |
| 1300 | GAME( 2002?, gamt4hmult ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 4 (bootleg, Multiloto)", GAME_FLAGS ) | |
| 1301 | GAME( 2002?, gamt4ent ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 4 (bootleg, Ent)", GAME_FLAGS ) | |
| 1302 | GAME( 2002?, gamt4dbag ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 4 (bootleg, Bag, set 1)", GAME_FLAGS ) | |
| 1303 | GAME( 2002?, gamt4fbag ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 4 (bootleg, Bag, set 2)", GAME_FLAGS ) | |
| 1304 | GAME( 2002?, gamt4hbag ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 4 (bootleg, Bag, set 3)", GAME_FLAGS ) | |
| 1305 | GAME( 2002?, gamt4ibag ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 4 (bootleg, Bag, set 4)", GAME_FLAGS ) | |
| 1306 | 1306 | |
| 1307 | 1307 | |
| 1308 | GAME( 2002?, gamt5 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 5 (set 1)", GAME_FLAGS ) | |
| 1308 | GAME( 2002?, gamt5 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 5 (set 1)", GAME_FLAGS ) | |
| 1309 | 1309 | |
| 1310 | GAME( 2002?, gamt6 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 6 (set 1)", GAME_FLAGS ) | |
| 1311 | GAME( 2002?, gamt6a ,gamt6, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 6 (set 2)", GAME_FLAGS ) | |
| 1312 | GAME( 2002?, gamt6b ,gamt6, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 6 (set 3)", GAME_FLAGS ) | |
| 1313 | GAME( 2002?, gamt6c ,gamt6, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 6 (set 4)", GAME_FLAGS ) | |
| 1314 | GAME( 2002?, gamt6d ,gamt6, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 6 (set 5)", GAME_FLAGS ) | |
| 1315 | GAME( 2002?, gamt6e ,gamt6, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 6 (set 6)", GAME_FLAGS ) | |
| 1316 | GAME( 2002?, gamt6f ,gamt6, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 6 (set 7)", GAME_FLAGS ) | |
| 1310 | GAME( 2002?, gamt6 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 6 (set 1)", GAME_FLAGS ) | |
| 1311 | GAME( 2002?, gamt6a ,gamt6, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 6 (set 2)", GAME_FLAGS ) | |
| 1312 | GAME( 2002?, gamt6b ,gamt6, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 6 (set 3)", GAME_FLAGS ) | |
| 1313 | GAME( 2002?, gamt6c ,gamt6, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 6 (set 4)", GAME_FLAGS ) | |
| 1314 | GAME( 2002?, gamt6d ,gamt6, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 6 (set 5)", GAME_FLAGS ) | |
| 1315 | GAME( 2002?, gamt6e ,gamt6, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 6 (set 6)", GAME_FLAGS ) | |
| 1316 | GAME( 2002?, gamt6f ,gamt6, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 6 (set 7)", GAME_FLAGS ) | |
| 1317 | 1317 | |
| 1318 | GAME( 2002?, gamt6lotc ,gamt6, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 6 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1319 | GAME( 2002?, gamt6ent ,gamt6, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 6 (bootleg, Ent)", GAME_FLAGS ) | |
| 1318 | GAME( 2002?, gamt6lotc ,gamt6, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 6 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1319 | GAME( 2002?, gamt6ent ,gamt6, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 6 (bootleg, Ent)", GAME_FLAGS ) | |
| 1320 | 1320 | |
| 1321 | 1321 | |
| 1322 | GAME( 2002?, gamt7 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 7 (set 1)", GAME_FLAGS ) | |
| 1323 | GAME( 2002?, gamt7a ,gamt7, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 7 (set 2)", GAME_FLAGS ) | |
| 1324 | GAME( 2002?, gamt7b ,gamt7, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 7 (set 3)", GAME_FLAGS ) | |
| 1325 | GAME( 2002?, gamt7c ,gamt7, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 7 (set 4)", GAME_FLAGS ) | |
| 1326 | GAME( 2002?, gamt7d ,gamt7, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 7 (set 5)", GAME_FLAGS ) | |
| 1327 | GAME( 2002?, gamt7e ,gamt7, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 7 (set 6)", GAME_FLAGS ) | |
| 1328 | GAME( 2002?, gamt7f ,gamt7, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 7 (set 7)", GAME_FLAGS ) | |
| 1329 | GAME( 2002?, gamt7g ,gamt7, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 7 (set 8)", GAME_FLAGS ) | |
| 1330 | GAME( 2002?, gamt7h ,gamt7, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 7 (set 9)", GAME_FLAGS ) | |
| 1322 | GAME( 2002?, gamt7 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 7 (set 1)", GAME_FLAGS ) | |
| 1323 | GAME( 2002?, gamt7a ,gamt7, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 7 (set 2)", GAME_FLAGS ) | |
| 1324 | GAME( 2002?, gamt7b ,gamt7, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 7 (set 3)", GAME_FLAGS ) | |
| 1325 | GAME( 2002?, gamt7c ,gamt7, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 7 (set 4)", GAME_FLAGS ) | |
| 1326 | GAME( 2002?, gamt7d ,gamt7, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 7 (set 5)", GAME_FLAGS ) | |
| 1327 | GAME( 2002?, gamt7e ,gamt7, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 7 (set 6)", GAME_FLAGS ) | |
| 1328 | GAME( 2002?, gamt7f ,gamt7, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 7 (set 7)", GAME_FLAGS ) | |
| 1329 | GAME( 2002?, gamt7g ,gamt7, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 7 (set 8)", GAME_FLAGS ) | |
| 1330 | GAME( 2002?, gamt7h ,gamt7, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 7 (set 9)", GAME_FLAGS ) | |
| 1331 | 1331 | |
| 1332 | GAME( 2002?, gamt8 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 8 (set 1)", GAME_FLAGS ) | |
| 1333 | GAME( 2002?, gamt8a ,gamt8, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 8 (set 2)", GAME_FLAGS ) | |
| 1334 | GAME( 2002?, gamt8b ,gamt8, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 8 (set 3)", GAME_FLAGS ) | |
| 1335 | GAME( 2002?, gamt8c ,gamt8, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 8 (set 4)", GAME_FLAGS ) | |
| 1336 | GAME( 2002?, gamt8d ,gamt8, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 8 (set 5)", GAME_FLAGS ) | |
| 1332 | GAME( 2002?, gamt8 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 8 (set 1)", GAME_FLAGS ) | |
| 1333 | GAME( 2002?, gamt8a ,gamt8, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 8 (set 2)", GAME_FLAGS ) | |
| 1334 | GAME( 2002?, gamt8b ,gamt8, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 8 (set 3)", GAME_FLAGS ) | |
| 1335 | GAME( 2002?, gamt8c ,gamt8, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 8 (set 4)", GAME_FLAGS ) | |
| 1336 | GAME( 2002?, gamt8d ,gamt8, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 8 (set 5)", GAME_FLAGS ) | |
| 1337 | 1337 | |
| 1338 | GAME( 2002?, gamt8lotc ,gamt8, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 8 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1338 | GAME( 2002?, gamt8lotc ,gamt8, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 8 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1339 | 1339 | |
| 1340 | 1340 | |
| 1341 | GAME( 2002?, gamt9 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 9 (set 1)", GAME_FLAGS ) | |
| 1342 | GAME( 2002?, gamt9a ,gamt9, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 9 (set 2)", GAME_FLAGS ) | |
| 1341 | GAME( 2002?, gamt9 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 9 (set 1)", GAME_FLAGS ) | |
| 1342 | GAME( 2002?, gamt9a ,gamt9, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 9 (set 2)", GAME_FLAGS ) | |
| 1343 | 1343 | |
| 1344 | GAME( 2002?, gamt9lotc ,gamt9, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 9 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1344 | GAME( 2002?, gamt9lotc ,gamt9, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 9 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1345 | 1345 | |
| 1346 | 1346 | |
| 1347 | GAME( 2002?, gamt10 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 10 (set 1)", GAME_FLAGS ) | |
| 1348 | GAME( 2002?, gamt10a ,gamt10, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 10 (set 2)", GAME_FLAGS ) | |
| 1349 | GAME( 2002?, gamt10b ,gamt10, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 10 (set 3)", GAME_FLAGS ) | |
| 1350 | GAME( 2002?, gamt10c ,gamt10, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 10 (set 4)", GAME_FLAGS ) | |
| 1351 | GAME( 2002?, gamt10d ,gamt10, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 10 (set 5)", GAME_FLAGS ) | |
| 1352 | GAME( 2002?, gamt10e ,gamt10, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 10 (set 6)", GAME_FLAGS ) | |
| 1353 | GAME( 2002?, gamt10f ,gamt10, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 10 (set 7)", GAME_FLAGS ) | |
| 1354 | GAME( 2002?, gamt10g ,gamt10, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 10 (set 8)", GAME_FLAGS ) | |
| 1355 | GAME( 2002?, gamt10h ,gamt10, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 10 (set 9)", GAME_FLAGS ) | |
| 1356 | GAME( 2002?, gamt10i ,gamt10, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 10 (set 10)", GAME_FLAGS ) | |
| 1357 | GAME( 2002?, gamt10j ,gamt10, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 10 (set 11)", GAME_FLAGS ) | |
| 1358 | GAME( 2002?, gamt10k ,gamt10, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 10 (set 12)", GAME_FLAGS ) | |
| 1359 | GAME( 2002?, gamt10l ,gamt10, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 10 (set 13)", GAME_FLAGS ) | |
| 1360 | GAME( 2002?, gamt10m ,gamt10, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 10 (set 14)", GAME_FLAGS ) | |
| 1361 | GAME( 2002?, gamt10n ,gamt10, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 10 (set 15)", GAME_FLAGS ) | |
| 1362 | GAME( 2002?, gamt10o ,gamt10, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 10 (set 16)", GAME_FLAGS ) | |
| 1347 | GAME( 2002?, gamt10 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 10 (set 1)", GAME_FLAGS ) | |
| 1348 | GAME( 2002?, gamt10a ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 10 (set 2)", GAME_FLAGS ) | |
| 1349 | GAME( 2002?, gamt10b ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 10 (set 3)", GAME_FLAGS ) | |
| 1350 | GAME( 2002?, gamt10c ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 10 (set 4)", GAME_FLAGS ) | |
| 1351 | GAME( 2002?, gamt10d ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 10 (set 5)", GAME_FLAGS ) | |
| 1352 | GAME( 2002?, gamt10e ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 10 (set 6)", GAME_FLAGS ) | |
| 1353 | GAME( 2002?, gamt10f ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 10 (set 7)", GAME_FLAGS ) | |
| 1354 | GAME( 2002?, gamt10g ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 10 (set 8)", GAME_FLAGS ) | |
| 1355 | GAME( 2002?, gamt10h ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 10 (set 9)", GAME_FLAGS ) | |
| 1356 | GAME( 2002?, gamt10i ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 10 (set 10)", GAME_FLAGS ) | |
| 1357 | GAME( 2002?, gamt10j ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 10 (set 11)", GAME_FLAGS ) | |
| 1358 | GAME( 2002?, gamt10k ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 10 (set 12)", GAME_FLAGS ) | |
| 1359 | GAME( 2002?, gamt10l ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 10 (set 13)", GAME_FLAGS ) | |
| 1360 | GAME( 2002?, gamt10m ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 10 (set 14)", GAME_FLAGS ) | |
| 1361 | GAME( 2002?, gamt10n ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 10 (set 15)", GAME_FLAGS ) | |
| 1362 | GAME( 2002?, gamt10o ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 10 (set 16)", GAME_FLAGS ) | |
| 1363 | 1363 | |
| 1364 | GAME( 2002?, gamt10lotc ,gamt10, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 10 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1365 | GAME( 2002?, gamt10lotm ,gamt10, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 10 (bootleg, Lotomatic)", GAME_FLAGS ) | |
| 1366 | GAME( 2002?, gamt10gmult,gamt10, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 10 (bootleg, Multiloto)", GAME_FLAGS ) | |
| 1367 | GAME( 2002?, gamt10ent ,gamt10, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 10 (bootleg, Ent)", GAME_FLAGS ) | |
| 1368 | GAME( 2002?, gamt10bag ,gamt10, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 10 (bootleg, Bag)", GAME_FLAGS ) | |
| 1364 | GAME( 2002?, gamt10lotc ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 10 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1365 | GAME( 2002?, gamt10lotm ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 10 (bootleg, Lotomatic)", GAME_FLAGS ) | |
| 1366 | GAME( 2002?, gamt10gmult,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 10 (bootleg, Multiloto)", GAME_FLAGS ) | |
| 1367 | GAME( 2002?, gamt10ent ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 10 (bootleg, Ent)", GAME_FLAGS ) | |
| 1368 | GAME( 2002?, gamt10bag ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 10 (bootleg, Bag)", GAME_FLAGS ) | |
| 1369 | 1369 | |
| 1370 | GAME( 2002?, gamt11 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 11 (set 1)", GAME_FLAGS ) | |
| 1371 | GAME( 2002?, gamt11a ,gamt11, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 11 (set 2)", GAME_FLAGS ) | |
| 1372 | GAME( 2002?, gamt11b ,gamt11, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 11 (set 3)", GAME_FLAGS ) | |
| 1373 | GAME( 2002?, gamt11c ,gamt11, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 11 (set 4)", GAME_FLAGS ) | |
| 1370 | GAME( 2002?, gamt11 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 11 (set 1)", GAME_FLAGS ) | |
| 1371 | GAME( 2002?, gamt11a ,gamt11, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 11 (set 2)", GAME_FLAGS ) | |
| 1372 | GAME( 2002?, gamt11b ,gamt11, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 11 (set 3)", GAME_FLAGS ) | |
| 1373 | GAME( 2002?, gamt11c ,gamt11, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 11 (set 4)", GAME_FLAGS ) | |
| 1374 | 1374 | |
| 1375 | GAME( 2002?, gamt11bmult,gamt11, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 11 (bootleg, Multiloto)", GAME_FLAGS ) | |
| 1375 | GAME( 2002?, gamt11bmult,gamt11, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 11 (bootleg, Multiloto)", GAME_FLAGS ) | |
| 1376 | 1376 | |
| 1377 | 1377 | |
| 1378 | GAME( 2002?, gamt12 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 12 (set 1)", GAME_FLAGS ) | |
| 1379 | GAME( 2002?, gamt12a ,gamt12, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 12 (set 2)", GAME_FLAGS ) | |
| 1380 | GAME( 2002?, gamt12b ,gamt12, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 12 (set 3)", GAME_FLAGS ) | |
| 1378 | GAME( 2002?, gamt12 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 12 (set 1)", GAME_FLAGS ) | |
| 1379 | GAME( 2002?, gamt12a ,gamt12, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 12 (set 2)", GAME_FLAGS ) | |
| 1380 | GAME( 2002?, gamt12b ,gamt12, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 12 (set 3)", GAME_FLAGS ) | |
| 1381 | 1381 | |
| 1382 | GAME( 2002?, gamt16 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 16 (set 1)", GAME_FLAGS ) | |
| 1383 | GAME( 2002?, gamt16a ,gamt16, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 16 (set 2)", GAME_FLAGS ) | |
| 1384 | GAME( 2002?, gamt16b ,gamt16, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 16 (set 3)", GAME_FLAGS ) | |
| 1385 | GAME( 2002?, gamt16c ,gamt16, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 16 (set 4)", GAME_FLAGS ) | |
| 1386 | GAME( 2002?, gamt16d ,gamt16, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 16 (set 5)", GAME_FLAGS ) | |
| 1387 | GAME( 2002?, gamt16e ,gamt16, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 16 (set 6)", GAME_FLAGS ) | |
| 1388 | GAME( 2002?, gamt16f ,gamt16, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 16 (set 7)", GAME_FLAGS ) | |
| 1389 | GAME( 2002?, gamt16g ,gamt16, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 16 (set 8)", GAME_FLAGS ) | |
| 1390 | GAME( 2002?, gamt16h ,gamt16, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 16 (set 9)", GAME_FLAGS ) | |
| 1391 | GAME( 2002?, gamt16i ,gamt16, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 16 (set 10)", GAME_FLAGS ) | |
| 1392 | GAME( 2002?, gamt16j ,gamt16, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 16 (set 11)", GAME_FLAGS ) | |
| 1393 | GAME( 2002?, gamt16k ,gamt16, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 16 (set 12)", GAME_FLAGS ) | |
| 1382 | GAME( 2002?, gamt16 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 16 (set 1)", GAME_FLAGS ) | |
| 1383 | GAME( 2002?, gamt16a ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 16 (set 2)", GAME_FLAGS ) | |
| 1384 | GAME( 2002?, gamt16b ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 16 (set 3)", GAME_FLAGS ) | |
| 1385 | GAME( 2002?, gamt16c ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 16 (set 4)", GAME_FLAGS ) | |
| 1386 | GAME( 2002?, gamt16d ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 16 (set 5)", GAME_FLAGS ) | |
| 1387 | GAME( 2002?, gamt16e ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 16 (set 6)", GAME_FLAGS ) | |
| 1388 | GAME( 2002?, gamt16f ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 16 (set 7)", GAME_FLAGS ) | |
| 1389 | GAME( 2002?, gamt16g ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 16 (set 8)", GAME_FLAGS ) | |
| 1390 | GAME( 2002?, gamt16h ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 16 (set 9)", GAME_FLAGS ) | |
| 1391 | GAME( 2002?, gamt16i ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 16 (set 10)", GAME_FLAGS ) | |
| 1392 | GAME( 2002?, gamt16j ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 16 (set 11)", GAME_FLAGS ) | |
| 1393 | GAME( 2002?, gamt16k ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 16 (set 12)", GAME_FLAGS ) | |
| 1394 | 1394 | |
| 1395 | GAME( 2002?, gamt16lotc ,gamt16, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 16 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1396 | GAME( 2002?, gamt16fmult,gamt16, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 16 (bootleg, Multiloto)", GAME_FLAGS ) | |
| 1395 | GAME( 2002?, gamt16lotc ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 16 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1396 | GAME( 2002?, gamt16fmult,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 16 (bootleg, Multiloto)", GAME_FLAGS ) | |
| 1397 | 1397 | |
| 1398 | 1398 | |
| 1399 | GAME( 2002?, gamt17 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 17 (set 1)", GAME_FLAGS ) | |
| 1400 | GAME( 2002?, gamt17a ,gamt17, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 17 (set 2)", GAME_FLAGS ) | |
| 1401 | GAME( 2002?, gamt17b ,gamt17, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 17 (set 3)", GAME_FLAGS ) | |
| 1399 | GAME( 2002?, gamt17 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 17 (set 1)", GAME_FLAGS ) | |
| 1400 | GAME( 2002?, gamt17a ,gamt17, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 17 (set 2)", GAME_FLAGS ) | |
| 1401 | GAME( 2002?, gamt17b ,gamt17, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 17 (set 3)", GAME_FLAGS ) | |
| 1402 | 1402 | |
| 1403 | GAME( 2002?, gamt18 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 18 (set 1)", GAME_FLAGS ) | |
| 1404 | GAME( 2002?, gamt18a ,gamt18, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 18 (set 2)", GAME_FLAGS ) | |
| 1405 | GAME( 2002?, gamt18b ,gamt18, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 18 (set 3)", GAME_FLAGS ) | |
| 1406 | GAME( 2002?, gamt18c ,gamt18, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 18 (set 4)", GAME_FLAGS ) | |
| 1407 | GAME( 2002?, gamt18d ,gamt18, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 18 (set 5)", GAME_FLAGS ) | |
| 1403 | GAME( 2002?, gamt18 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 18 (set 1)", GAME_FLAGS ) | |
| 1404 | GAME( 2002?, gamt18a ,gamt18, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 18 (set 2)", GAME_FLAGS ) | |
| 1405 | GAME( 2002?, gamt18b ,gamt18, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 18 (set 3)", GAME_FLAGS ) | |
| 1406 | GAME( 2002?, gamt18c ,gamt18, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 18 (set 4)", GAME_FLAGS ) | |
| 1407 | GAME( 2002?, gamt18d ,gamt18, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 18 (set 5)", GAME_FLAGS ) | |
| 1408 | 1408 | |
| 1409 | GAME( 2002?, gamt18lotc ,gamt18, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 18 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1410 | GAME( 2002?, gamt18bmult,gamt18, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 18 (bootleg, Multiloto)", GAME_FLAGS ) | |
| 1411 | GAME( 2002?, gamt18ent ,gamt18, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 18 (bootleg, Ent)", GAME_FLAGS ) | |
| 1409 | GAME( 2002?, gamt18lotc ,gamt18, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 18 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1410 | GAME( 2002?, gamt18bmult,gamt18, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 18 (bootleg, Multiloto)", GAME_FLAGS ) | |
| 1411 | GAME( 2002?, gamt18ent ,gamt18, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 18 (bootleg, Ent)", GAME_FLAGS ) | |
| 1412 | 1412 | |
| 1413 | 1413 | |
| 1414 | GAME( 2002?, gamt19 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 19 (set 1)", GAME_FLAGS ) | |
| 1415 | GAME( 2002?, gamt19a ,gamt19, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 19 (set 2)", GAME_FLAGS ) | |
| 1414 | GAME( 2002?, gamt19 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 19 (set 1)", GAME_FLAGS ) | |
| 1415 | GAME( 2002?, gamt19a ,gamt19, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 19 (set 2)", GAME_FLAGS ) | |
| 1416 | 1416 | |
| 1417 | GAME( 2002?, gamt19lotc ,gamt19, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 19 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1418 | GAME( 2002?, gamt19mult ,gamt19, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 19 (bootleg, Multiloto)", GAME_FLAGS ) | |
| 1419 | GAME( 2002?, gamt19ent ,gamt19, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 19 (bootleg, Ent)", GAME_FLAGS ) | |
| 1417 | GAME( 2002?, gamt19lotc ,gamt19, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 19 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1418 | GAME( 2002?, gamt19mult ,gamt19, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 19 (bootleg, Multiloto)", GAME_FLAGS ) | |
| 1419 | GAME( 2002?, gamt19ent ,gamt19, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 19 (bootleg, Ent)", GAME_FLAGS ) | |
| 1420 | 1420 | |
| 1421 | 1421 | |
| 1422 | GAME( 2002?, gamt20 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 20 (set 1)", GAME_FLAGS ) | |
| 1423 | GAME( 2002?, gamt20a ,gamt20, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 20 (set 2)", GAME_FLAGS ) | |
| 1424 | GAME( 2002?, gamt20b ,gamt20, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 20 (set 3)", GAME_FLAGS ) | |
| 1422 | GAME( 2002?, gamt20 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 20 (set 1)", GAME_FLAGS ) | |
| 1423 | GAME( 2002?, gamt20a ,gamt20, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 20 (set 2)", GAME_FLAGS ) | |
| 1424 | GAME( 2002?, gamt20b ,gamt20, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 20 (set 3)", GAME_FLAGS ) | |
| 1425 | 1425 | |
| 1426 | GAME( 2002?, gamt20lotc ,gamt20, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 20 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1427 | GAME( 2002?, gamt20lotm ,gamt20, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 20 (bootleg, Lotomatic)", GAME_FLAGS ) | |
| 1428 | GAME( 2002?, gamt20ent ,gamt20, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 20 (bootleg, Ent)", GAME_FLAGS ) | |
| 1426 | GAME( 2002?, gamt20lotc ,gamt20, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 20 (bootleg, C-Loto)", GAME_FLAGS ) | |
| 1427 | GAME( 2002?, gamt20lotm ,gamt20, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 20 (bootleg, Lotomatic)", GAME_FLAGS ) | |
| 1428 | GAME( 2002?, gamt20ent ,gamt20, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 20 (bootleg, Ent)", GAME_FLAGS ) | |
| 1429 | 1429 | |
| 1430 | 1430 | |
| 1431 | GAME( 2002?, gamt21 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 21 (set 1)", GAME_FLAGS ) | |
| 1432 | GAME( 2002?, gamt21a ,gamt21, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 21 (set 2)", GAME_FLAGS ) | |
| 1431 | GAME( 2002?, gamt21 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 21 (set 1)", GAME_FLAGS ) | |
| 1432 | GAME( 2002?, gamt21a ,gamt21, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 21 (set 2)", GAME_FLAGS ) | |
| 1433 | 1433 | |
| 1434 | GAME( 2002?, gamt21amult,gamt21, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 21 (bootleg, Multiloto)", GAME_FLAGS ) | |
| 1434 | GAME( 2002?, gamt21amult,gamt21, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 21 (bootleg, Multiloto)", GAME_FLAGS ) | |
| 1435 | 1435 | |
| 1436 | GAME( 2002?, gamt22 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 22 (set 1)", GAME_FLAGS ) | |
| 1437 | GAME( 2002?, gamt22a ,gamt22, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 22 (set 2)", GAME_FLAGS ) | |
| 1438 | GAME( 2002?, gamt22b ,gamt22, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 22 (set 3)", GAME_FLAGS ) | |
| 1436 | GAME( 2002?, gamt22 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 22 (set 1)", GAME_FLAGS ) | |
| 1437 | GAME( 2002?, gamt22a ,gamt22, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 22 (set 2)", GAME_FLAGS ) | |
| 1438 | GAME( 2002?, gamt22b ,gamt22, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 22 (set 3)", GAME_FLAGS ) | |
| 1439 | 1439 | |
| 1440 | GAME( 2002?, gamt22amult,gamt22, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 22 (bootleg, Multiloto)", GAME_FLAGS ) | |
| 1440 | GAME( 2002?, gamt22amult,gamt22, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 22 (bootleg, Multiloto)", GAME_FLAGS ) | |
| 1441 | 1441 | |
| 1442 | 1442 | |
| 1443 | GAME( 2002?, gamt23 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 23 (set 1)", GAME_FLAGS ) | |
| 1444 | GAME( 2002?, gamt23a ,gamt23, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 23 (set 2)", GAME_FLAGS ) | |
| 1445 | GAME( 2002?, gamt23b ,gamt23, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 23 (set 3)", GAME_FLAGS ) | |
| 1443 | GAME( 2002?, gamt23 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 23 (set 1)", GAME_FLAGS ) | |
| 1444 | GAME( 2002?, gamt23a ,gamt23, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 23 (set 2)", GAME_FLAGS ) | |
| 1445 | GAME( 2002?, gamt23b ,gamt23, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 23 (set 3)", GAME_FLAGS ) | |
| 1446 | 1446 | |
| 1447 | GAME( 2002?, gamt29 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 29 (set 1)", GAME_FLAGS ) | |
| 1448 | GAME( 2002?, gamt29a ,gamt29, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 29 (set 2)", GAME_FLAGS ) | |
| 1447 | GAME( 2002?, gamt29 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 29 (set 1)", GAME_FLAGS ) | |
| 1448 | GAME( 2002?, gamt29a ,gamt29, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 29 (set 2)", GAME_FLAGS ) | |
| 1449 | 1449 | |
| 1450 | GAME( 2002?, gamt30 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 30 (set 1)", GAME_FLAGS ) | |
| 1450 | GAME( 2002?, gamt30 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 30 (set 1)", GAME_FLAGS ) | |
| 1451 | 1451 | |
| 1452 | GAME( 2002?, gamt31 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Gaminator 31 (set 1)", GAME_FLAGS ) | |
| 1452 | GAME( 2002?, gamt31 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Gaminator 31 (set 1)", GAME_FLAGS ) | |
| 1453 | 1453 | |
| 1454 | GAME( 2002?, gamt31mult ,gamt31, gaminator, gaminator, gaminator, ROT0, "bootleg","Gaminator 31 (bootleg, Multiloto)", GAME_FLAGS ) | |
| 1454 | GAME( 2002?, gamt31mult ,gamt31, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 31 (bootleg, Multiloto)", GAME_FLAGS ) | |
| 1455 | 1455 | |
| 1456 | GAME( 2002?, megakat ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Mega Katok 2", GAME_FLAGS ) | |
| 1457 | GAME( 2002?, hspot2 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Hot Spot 2", GAME_FLAGS ) | |
| 1458 | GAME( 2002?, hspot3 ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Hot Spot 3", GAME_FLAGS ) | |
| 1456 | GAME( 2002?, megakat ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Mega Katok 2", GAME_FLAGS ) | |
| 1457 | GAME( 2002?, hspot2 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Hot Spot 2", GAME_FLAGS ) | |
| 1458 | GAME( 2002?, hspot3 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Hot Spot 3", GAME_FLAGS ) | |
| 1459 | 1459 | |
| 1460 | 1460 | |
| 1461 | GAME( 2002?, ancienta ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Ancient Atlantis (set 1)", GAME_FLAGS ) | |
| 1462 | GAME( 2002?, ancientaa ,ancienta, gaminator, gaminator, gaminator, ROT0, "Novotech","Ancient Atlantis (set 2)", GAME_FLAGS ) | |
| 1463 | GAME( 2002?, ancientab ,ancienta, gaminator, gaminator, gaminator, ROT0, "Novotech","Ancient Atlantis (set 3)", GAME_FLAGS ) | |
| 1464 | GAME( 2002?, ancientac ,ancienta, gaminator, gaminator, gaminator, ROT0, "Novotech","Ancient Atlantis (set 4)", GAME_FLAGS ) | |
| 1465 | GAME( 2002?, ancientad ,ancienta, gaminator, gaminator, gaminator, ROT0, "Novotech","Ancient Atlantis (set 5)", GAME_FLAGS ) | |
| 1466 | GAME( 2002?, bananas ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Bananas Go Bahamas (set 1)", GAME_FLAGS ) | |
| 1467 | GAME( 2002?, bananasa ,bananas, gaminator, gaminator, gaminator, ROT0, "Novotech","Bananas Go Bahamas (set 2)", GAME_FLAGS ) | |
| 1468 | GAME( 2002?, beebop ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Bee Bop (set 1)", GAME_FLAGS ) | |
| 1469 | GAME( 2002?, beebopa ,beebop, gaminator, gaminator, gaminator, ROT0, "Novotech","Bee Bop (set 2)", GAME_FLAGS ) | |
| 1470 | GAME( 2002?, beebopb ,beebop, gaminator, gaminator, gaminator, ROT0, "Novotech","Bee Bop (set 3)", GAME_FLAGS ) | |
| 1471 | GAME( 2002?, beebopc ,beebop, gaminator, gaminator, gaminator, ROT0, "Novotech","Bee Bop (set 4)", GAME_FLAGS ) | |
| 1472 | GAME( 2002?, beebopd ,beebop, gaminator, gaminator, gaminator, ROT0, "Novotech","Bee Bop (set 5)", GAME_FLAGS ) | |
| 1473 | GAME( 2002?, beebope ,beebop, gaminator, gaminator, gaminator, ROT0, "Novotech","Bee Bop (set 6)", GAME_FLAGS ) | |
| 1474 | GAME( 2002?, beetlem ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Beetlemania (set 1)", GAME_FLAGS ) | |
| 1475 | GAME( 2002?, beetlema ,beetlem, gaminator, gaminator, gaminator, ROT0, "Novotech","Beetlemania (set 2)", GAME_FLAGS ) | |
| 1476 | GAME( 2002?, beetlemb ,beetlem, gaminator, gaminator, gaminator, ROT0, "Novotech","Beetlemania (set 3)", GAME_FLAGS ) | |
| 1477 | GAME( 2002?, beetlemc ,beetlem, gaminator, gaminator, gaminator, ROT0, "Novotech","Beetlemania (set 4)", GAME_FLAGS ) | |
| 1478 | GAME( 2002?, beetlemd ,beetlem, gaminator, gaminator, gaminator, ROT0, "Novotech","Beetlemania (set 5)", GAME_FLAGS ) | |
| 1479 | GAME( 2002?, bungeem ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Bungee Monkey (set 1)", GAME_FLAGS ) | |
| 1480 | GAME( 2002?, bungeema ,bungeem, gaminator, gaminator, gaminator, ROT0, "Novotech","Bungee Monkey (set 2)", GAME_FLAGS ) | |
| 1481 | GAME( 2002?, bookra ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Book Of Ra (set 1)", GAME_FLAGS ) | |
| 1482 | GAME( 2002?, bsplash ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Banana Splash (set 1)", GAME_FLAGS ) | |
| 1483 | GAME( 2002?, chillicc ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Chilli Con Cash (set 1)", GAME_FLAGS ) | |
| 1484 | GAME( 2002?, columbus ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Columbus (set 1)", GAME_FLAGS ) | |
| 1485 | GAME( 2002?, columbusa ,columbus, gaminator, gaminator, gaminator, ROT0, "Novotech","Columbus (set 2)", GAME_FLAGS ) | |
| 1486 | GAME( 2002?, columbusb ,columbus, gaminator, gaminator, gaminator, ROT0, "Novotech","Columbus (set 3)", GAME_FLAGS ) | |
| 1487 | GAME( 2002?, columbusc ,columbus, gaminator, gaminator, gaminator, ROT0, "Novotech","Columbus (set 4)", GAME_FLAGS ) | |
| 1488 | GAME( 2002?, columbusd ,columbus, gaminator, gaminator, gaminator, ROT0, "Novotech","Columbus (set 5)", GAME_FLAGS ) | |
| 1489 | GAME( 2002?, columbuse ,columbus, gaminator, gaminator, gaminator, ROT0, "Novotech","Columbus (set 6)", GAME_FLAGS ) | |
| 1490 | GAME( 2002?, columbusf ,columbus, gaminator, gaminator, gaminator, ROT0, "Novotech","Columbus (set 7)", GAME_FLAGS ) | |
| 1491 | GAME( 2002?, ditrio ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Diamond Trio (set 1)", GAME_FLAGS ) | |
| 1492 | GAME( 2002?, dolphinp ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Dolphin's Pearl (set 1)", GAME_FLAGS ) | |
| 1493 | GAME( 2002?, eurogame ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","The Euro Game (set 1)", GAME_FLAGS ) | |
| 1494 | GAME( 2002?, eurogamea ,eurogame, gaminator, gaminator, gaminator, ROT0, "Novotech","The Euro Game (set 2)", GAME_FLAGS ) | |
| 1495 | GAME( 2002?, firstcl ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","First Class Traveller (set 1)", GAME_FLAGS ) | |
| 1496 | GAME( 2002?, llcharm ,0, gaminator, gaminator, gaminator, ROT0, "Novotech","Lucky Lady's Charm (set 1)", GAME_FLAGS ) | |
| 1497 | GAME( 2002?, llcharma ,llcharm, gaminator, gaminator, gaminator, ROT0, "Novotech","Lucky Lady's Charm (set 2)", GAME_FLAGS ) | |
| 1461 | GAME( 2002?, ancienta ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Ancient Atlantis (set 1)", GAME_FLAGS ) | |
| 1462 | GAME( 2002?, ancientaa ,ancienta, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Ancient Atlantis (set 2)", GAME_FLAGS ) | |
| 1463 | GAME( 2002?, ancientab ,ancienta, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Ancient Atlantis (set 3)", GAME_FLAGS ) | |
| 1464 | GAME( 2002?, ancientac ,ancienta, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Ancient Atlantis (set 4)", GAME_FLAGS ) | |
| 1465 | GAME( 2002?, ancientad ,ancienta, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Ancient Atlantis (set 5)", GAME_FLAGS ) | |
| 1466 | GAME( 2002?, bananas ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bananas Go Bahamas (set 1)", GAME_FLAGS ) | |
| 1467 | GAME( 2002?, bananasa ,bananas, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bananas Go Bahamas (set 2)", GAME_FLAGS ) | |
| 1468 | GAME( 2002?, beebop ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bee Bop (set 1)", GAME_FLAGS ) | |
| 1469 | GAME( 2002?, beebopa ,beebop, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bee Bop (set 2)", GAME_FLAGS ) | |
| 1470 | GAME( 2002?, beebopb ,beebop, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bee Bop (set 3)", GAME_FLAGS ) | |
| 1471 | GAME( 2002?, beebopc ,beebop, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bee Bop (set 4)", GAME_FLAGS ) | |
| 1472 | GAME( 2002?, beebopd ,beebop, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bee Bop (set 5)", GAME_FLAGS ) | |
| 1473 | GAME( 2002?, beebope ,beebop, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bee Bop (set 6)", GAME_FLAGS ) | |
| 1474 | GAME( 2002?, beetlem ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Beetlemania (set 1)", GAME_FLAGS ) | |
| 1475 | GAME( 2002?, beetlema ,beetlem, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Beetlemania (set 2)", GAME_FLAGS ) | |
| 1476 | GAME( 2002?, beetlemb ,beetlem, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Beetlemania (set 3)", GAME_FLAGS ) | |
| 1477 | GAME( 2002?, beetlemc ,beetlem, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Beetlemania (set 4)", GAME_FLAGS ) | |
| 1478 | GAME( 2002?, beetlemd ,beetlem, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Beetlemania (set 5)", GAME_FLAGS ) | |
| 1479 | GAME( 2002?, bungeem ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bungee Monkey (set 1)", GAME_FLAGS ) | |
| 1480 | GAME( 2002?, bungeema ,bungeem, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bungee Monkey (set 2)", GAME_FLAGS ) | |
| 1481 | GAME( 2002?, bookra ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Book Of Ra (set 1)", GAME_FLAGS ) | |
| 1482 | GAME( 2002?, bsplash ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Banana Splash (set 1)", GAME_FLAGS ) | |
| 1483 | GAME( 2002?, chillicc ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Chilli Con Cash (set 1)", GAME_FLAGS ) | |
| 1484 | GAME( 2002?, columbus ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Columbus (set 1)", GAME_FLAGS ) | |
| 1485 | GAME( 2002?, columbusa ,columbus, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Columbus (set 2)", GAME_FLAGS ) | |
| 1486 | GAME( 2002?, columbusb ,columbus, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Columbus (set 3)", GAME_FLAGS ) | |
| 1487 | GAME( 2002?, columbusc ,columbus, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Columbus (set 4)", GAME_FLAGS ) | |
| 1488 | GAME( 2002?, columbusd ,columbus, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Columbus (set 5)", GAME_FLAGS ) | |
| 1489 | GAME( 2002?, columbuse ,columbus, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Columbus (set 6)", GAME_FLAGS ) | |
| 1490 | GAME( 2002?, columbusf ,columbus, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Columbus (set 7)", GAME_FLAGS ) | |
| 1491 | GAME( 2002?, ditrio ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Diamond Trio (set 1)", GAME_FLAGS ) | |
| 1492 | GAME( 2002?, dolphinp ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Dolphin's Pearl (set 1)", GAME_FLAGS ) | |
| 1493 | GAME( 2002?, eurogame ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","The Euro Game (set 1)", GAME_FLAGS ) | |
| 1494 | GAME( 2002?, eurogamea ,eurogame, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","The Euro Game (set 2)", GAME_FLAGS ) | |
| 1495 | GAME( 2002?, firstcl ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","First Class Traveller (set 1)", GAME_FLAGS ) | |
| 1496 | GAME( 2002?, llcharm ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Lucky Lady's Charm (set 1)", GAME_FLAGS ) | |
| 1497 | GAME( 2002?, llcharma ,llcharm, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Lucky Lady's Charm (set 2)", GAME_FLAGS ) | |
| 1498 | 1498 |
| r15751 | r15752 | |
|---|---|---|
| 315 | 315 | * |
| 316 | 316 | *************************************/ |
| 317 | 317 | |
| 318 | GAME( 1982, tutankhm, 0, tutankhm, tutankhm, 0, ROT90, "Konami", "Tutankham", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) | |
| 319 | GAME( 1982, tutankhms,tutankhm, tutankhm, tutankhm, 0, ROT90, "Konami (Stern Electronics license)", "Tutankham (Stern Electronics)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) | |
| 318 | GAME( 1982, tutankhm, 0, tutankhm, tutankhm, tutankhm_state, 0, ROT90, "Konami", "Tutankham", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) | |
| 319 | GAME( 1982, tutankhms,tutankhm, tutankhm, tutankhm, tutankhm_state, 0, ROT90, "Konami (Stern Electronics license)", "Tutankham (Stern Electronics)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) |
| r15751 | r15752 | |
|---|---|---|
| 200 | 200 | |
| 201 | 201 | /* Game Drivers */ |
| 202 | 202 | |
| 203 | GAME( 1976, nitedrvr, 0, nitedrvr, nitedrvr, 0, ROT0, "Atari", "Night Driver", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 203 | GAME( 1976, nitedrvr, 0, nitedrvr, nitedrvr, nitedrvr_state, 0, ROT0, "Atari", "Night Driver", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 234 | 234 | ROM_LOAD( "targeth.c3", 0x0c0000, 0x080000, CRC(d4c771df) SHA1(7cc0a86ef6aa3d26ab8f19d198f62112bf012870) ) |
| 235 | 235 | ROM_END |
| 236 | 236 | |
| 237 | GAME( 1994, targeth, 0, targeth, targeth, 0, ROT0, "Gaelco", "Target Hits (ver 1.1)", GAME_UNEMULATED_PROTECTION ) | |
| 238 | GAME( 1994, targetha, targeth, targeth, targeth, 0, ROT0, "Gaelco", "Target Hits (ver 1.0)", GAME_UNEMULATED_PROTECTION ) | |
| 237 | GAME( 1994, targeth, 0, targeth, targeth, targeth_state, 0, ROT0, "Gaelco", "Target Hits (ver 1.1)", GAME_UNEMULATED_PROTECTION ) | |
| 238 | GAME( 1994, targetha, targeth, targeth, targeth, targeth_state, 0, ROT0, "Gaelco", "Target Hits (ver 1.0)", GAME_UNEMULATED_PROTECTION ) |
| r15751 | r15752 | |
|---|---|---|
| 139 | 139 | } |
| 140 | 140 | } |
| 141 | 141 | |
| 142 | GAME( 19??, intrscti, 0, intrscti, intrscti, intrscti, ROT0, "<unknown>", "Intersecti", GAME_IS_SKELETON ) | |
| 142 | GAME( 19??, intrscti, 0, intrscti, intrscti, intrscti_state, intrscti, ROT0, "<unknown>", "Intersecti", GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 899 | 899 | } |
| 900 | 900 | |
| 901 | 901 | |
| 902 | GAME( 1987, rbisland, 0, rbisland, rbisland, rbisland, ROT0, "Taito Corporation", "Rainbow Islands (new version)", GAME_SUPPORTS_SAVE ) | |
| 903 | GAME( 1987, rbislando, rbisland, rbisland, rbisland, rbisland, ROT0, "Taito Corporation", "Rainbow Islands (old version)", GAME_SUPPORTS_SAVE ) | |
| 904 | GAME( 1988, rbislande, rbisland, rbisland, rbisland, rbislande, ROT0, "Taito Corporation", "Rainbow Islands (Extra)", GAME_SUPPORTS_SAVE ) | |
| 905 | GAME( 1989, jumping, rbisland, jumping, jumping, jumping, ROT0, "bootleg", "Jumping", GAME_SUPPORTS_SAVE ) | |
| 902 | GAME( 1987, rbisland, 0, rbisland, rbisland, rbisland_state, rbisland, ROT0, "Taito Corporation", "Rainbow Islands (new version)", GAME_SUPPORTS_SAVE ) | |
| 903 | GAME( 1987, rbislando, rbisland, rbisland, rbisland, rbisland_state, rbisland, ROT0, "Taito Corporation", "Rainbow Islands (old version)", GAME_SUPPORTS_SAVE ) | |
| 904 | GAME( 1988, rbislande, rbisland, rbisland, rbisland, rbisland_state, rbislande, ROT0, "Taito Corporation", "Rainbow Islands (Extra)", GAME_SUPPORTS_SAVE ) | |
| 905 | GAME( 1989, jumping, rbisland, jumping, jumping, rbisland_state, jumping, ROT0, "bootleg", "Jumping", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 323 | 323 | ROM_END |
| 324 | 324 | |
| 325 | 325 | |
| 326 | GAME( 1995, hotpinbl, 0, galspnbl, hotpinbl, 0, ROT90, "Comad & New Japan System", "Hot Pinball", GAME_SUPPORTS_SAVE ) | |
| 327 | GAME( 1996, galspnbl, 0, galspnbl, galspnbl, 0, ROT90, "Comad", "Gals Pinball", GAME_SUPPORTS_SAVE ) | |
| 326 | GAME( 1995, hotpinbl, 0, galspnbl, hotpinbl, galspnbl_state, 0, ROT90, "Comad & New Japan System", "Hot Pinball", GAME_SUPPORTS_SAVE ) | |
| 327 | GAME( 1996, galspnbl, 0, galspnbl, galspnbl, galspnbl_state, 0, ROT90, "Comad", "Gals Pinball", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 412 | 412 | *************************************/ |
| 413 | 413 | |
| 414 | 414 | /* rom parent machine inp init */ |
| 415 | GAME( 1979,tunhunt, 0, tunhunt, tunhunt, 0, ORIENTATION_SWAP_XY, "Atari", "Tunnel Hunt", 0 ) | |
| 416 | GAME( 1981,tunhuntc, tunhunt, tunhunt, tunhunt, 0, ORIENTATION_SWAP_XY, "Atari (Centuri license)", "Tunnel Hunt (Centuri)", 0 ) | |
| 415 | GAME( 1979,tunhunt, 0, tunhunt, tunhunt, tunhunt_state, 0, ORIENTATION_SWAP_XY, "Atari", "Tunnel Hunt", 0 ) | |
| 416 | GAME( 1981,tunhuntc, tunhunt, tunhunt, tunhunt, tunhunt_state, 0, ORIENTATION_SWAP_XY, "Atari (Centuri license)", "Tunnel Hunt (Centuri)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 242 | 242 | ROM_LOAD( "ch14.bpr", 0x00000, 0x0020, CRC(8ce19925) SHA1(12f8f6022f1148b6ba1d019a34247452637063a7) ) |
| 243 | 243 | ROM_END |
| 244 | 244 | |
| 245 | GAME( 1985, tryout, 0, tryout, tryout, 0, ROT90, "Data East Corporation", "Pro Baseball Skill Tryout (Japan)", GAME_NO_COCKTAIL ) | |
| 245 | GAME( 1985, tryout, 0, tryout, tryout, tryout_state, 0, ROT90, "Data East Corporation", "Pro Baseball Skill Tryout (Japan)", GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 72 | 72 | ROM_END |
| 73 | 73 | |
| 74 | 74 | |
| 75 | GAME( 200?, bntyhunt, 0, bntyhunt, bntyhunt, 0, ROT0, "GCTech Co., LTD", "Bounty Hunter (GCTech Co., LTD)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 75 | GAME( 200?, bntyhunt, 0, bntyhunt, bntyhunt, bntyhunt_state, 0, ROT0, "GCTech Co., LTD", "Bounty Hunter (GCTech Co., LTD)", GAME_NOT_WORKING|GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 381 | 381 | pc_vga_io_init(machine, machine.device("maincpu")->memory().space(AS_PROGRAM), 0xa0000, machine.device("maincpu")->memory().space(AS_IO), 0x0000); |
| 382 | 382 | } |
| 383 | 383 | |
| 384 | GAME( 199?, photoply, 0, photoply, photoply, photoply, ROT0, "Funworld", "Photo Play 2000 (v2.01)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 384 | GAME( 199?, photoply, 0, photoply, photoply, photoply_state, photoply, ROT0, "Funworld", "Photo Play 2000 (v2.01)", GAME_NOT_WORKING|GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 651 | 651 | ROM_END |
| 652 | 652 | |
| 653 | 653 | |
| 654 | GAME( 1993, rungun, 0, rng, rng, 0, ROT0, "Konami", "Run and Gun (ver EAA 1993 10.8)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 655 | GAME( 1993, runguna, rungun, rng, rng, 0, ROT0, "Konami", "Run and Gun (ver EAA 1993 10.4)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 656 | GAME( 1993, rungunu, rungun, rng, rng, 0, ROT0, "Konami", "Run and Gun (ver UAB 1993 10.12)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) // runs twice as fast as it should, broken inputs! | |
| 657 | GAME( 1993, rungunua, rungun, rng, rng, 0, ROT0, "Konami", "Run and Gun (ver UBA 1993 10.8)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) // runs twice as fast as it should, broken inputs! broken attract! | |
| 658 | GAME( 1993, slmdunkj, rungun, rng, rng, 0, ROT0, "Konami", "Slam Dunk (ver JAA 1993 10.8)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 654 | GAME( 1993, rungun, 0, rng, rng, rungun_state, 0, ROT0, "Konami", "Run and Gun (ver EAA 1993 10.8)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 655 | GAME( 1993, runguna, rungun, rng, rng, rungun_state, 0, ROT0, "Konami", "Run and Gun (ver EAA 1993 10.4)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 656 | GAME( 1993, rungunu, rungun, rng, rng, rungun_state, 0, ROT0, "Konami", "Run and Gun (ver UAB 1993 10.12)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) // runs twice as fast as it should, broken inputs! | |
| 657 | GAME( 1993, rungunua, rungun, rng, rng, rungun_state, 0, ROT0, "Konami", "Run and Gun (ver UBA 1993 10.8)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) // runs twice as fast as it should, broken inputs! broken attract! | |
| 658 | GAME( 1993, slmdunkj, rungun, rng, rng, rungun_state, 0, ROT0, "Konami", "Slam Dunk (ver JAA 1993 10.8)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 5911 | 5911 | static DRIVER_INIT(getrich) { sfbonus_bitswap(machine, 0x3c, 1,2,7,6,5,4,3,0, 0xea, 2,7,6,5,4,3,0,1, 0x23, 1,0,2,7,6,5,4,3, 0xa8, 4,3,1,2,0,7,6,5, 0x3b, 1,0,7,6,5,4,3,2, 0xec, 1,7,6,5,4,3,2,0, 0x24, 0,2,1,7,6,5,4,3, 0xa9, 4,3,0,1,2,7,6,5); } |
| 5912 | 5912 | |
| 5913 | 5913 | |
| 5914 | GAME( 2002, suprball, 0, sfbonus, amcoe2_reels3, suprball, ROT0, "Amcoe", "Super Ball (Version 1.3)", 0) | |
| 5914 | GAME( 2002, suprball, 0, sfbonus, amcoe2_reels3, sfbonus_state, suprball, ROT0, "Amcoe", "Super Ball (Version 1.3)", 0) | |
| 5915 | 5915 | |
| 5916 | GAME( 2003, sfbonus, 0, sfbonus, amcoe2_reels3, sfbonus, ROT0, "Amcoe", "Skill Fruit Bonus (Version 1.9R, set 1)", 0) | |
| 5917 | GAME( 2003, sfbonusd1, sfbonus, sfbonus, amcoe1_reels3, sfbonusd, ROT0, "Amcoe", "Skill Fruit Bonus (Version 1.9R, set 2)", 0) | |
| 5918 | GAME( 2003, sfbonusv1, sfbonus, sfbonus, amcoe1_reels3, sfbonusv, ROT0, "Amcoe", "Skill Fruit Bonus (Version 1.9R Dual)", 0) | |
| 5919 | GAME( 2003, sfbonuso, sfbonus, sfbonus, amcoe2_reels3, sfbonus, ROT0, "Amcoe", "Skill Fruit Bonus (Version 1.7)", 0) | |
| 5920 | GAME( 2003, sfbonuso2, sfbonus, sfbonus, amcoe2_reels3, sfbonus, ROT0, "Amcoe", "Skill Fruit Bonus (Version 1.6)", 0) | |
| 5916 | GAME( 2003, sfbonus, 0, sfbonus, amcoe2_reels3, sfbonus_state, sfbonus, ROT0, "Amcoe", "Skill Fruit Bonus (Version 1.9R, set 1)", 0) | |
| 5917 | GAME( 2003, sfbonusd1, sfbonus, sfbonus, amcoe1_reels3, sfbonus_state, sfbonusd, ROT0, "Amcoe", "Skill Fruit Bonus (Version 1.9R, set 2)", 0) | |
| 5918 | GAME( 2003, sfbonusv1, sfbonus, sfbonus, amcoe1_reels3, sfbonus_state, sfbonusv, ROT0, "Amcoe", "Skill Fruit Bonus (Version 1.9R Dual)", 0) | |
| 5919 | GAME( 2003, sfbonuso, sfbonus, sfbonus, amcoe2_reels3, sfbonus_state, sfbonus, ROT0, "Amcoe", "Skill Fruit Bonus (Version 1.7)", 0) | |
| 5920 | GAME( 2003, sfbonuso2, sfbonus, sfbonus, amcoe2_reels3, sfbonus_state, sfbonus, ROT0, "Amcoe", "Skill Fruit Bonus (Version 1.6)", 0) | |
| 5921 | 5921 | |
| 5922 | GAMEL( 2004, parrot3, 0, sfbonus, amcoe1_poker, parrot3v, ROT0, "Amcoe", "Parrot Poker III (Version 2.6E Dual)", 0, layout_pirpok2) | |
| 5923 | GAMEL( 2004, parrot3b1, parrot3, sfbonus, amcoe2_poker, pirpok2, ROT0, "Amcoe", "Parrot Poker III (Version 2.6R, set 1)", 0, layout_pirpok2) | |
| 5924 | GAMEL( 2004, parrot3d1, parrot3, sfbonus, amcoe1_poker, parrot3d, ROT0, "Amcoe", "Parrot Poker III (Version 2.6R, set 2)", 0, layout_pirpok2) | |
| 5925 | GAMEL( 2004, parrot3v1, parrot3, sfbonus, amcoe1_poker, parrot3v2, ROT0, "Amcoe", "Parrot Poker III (Version 2.6R Dual)", 0, layout_pirpok2) | |
| 5926 | GAMEL( 2003, parrot3o, parrot3, sfbonus, amcoe2_poker, pirpok2, ROT0, "Amcoe", "Parrot Poker III (Version 2.4)", 0, layout_pirpok2) | |
| 5922 | GAMEL( 2004, parrot3, 0, sfbonus, amcoe1_poker, sfbonus_state, parrot3v, ROT0, "Amcoe", "Parrot Poker III (Version 2.6E Dual)", 0, layout_pirpok2) | |
| 5923 | GAMEL( 2004, parrot3b1, parrot3, sfbonus, amcoe2_poker, sfbonus_state, pirpok2, ROT0, "Amcoe", "Parrot Poker III (Version 2.6R, set 1)", 0, layout_pirpok2) | |
| 5924 | GAMEL( 2004, parrot3d1, parrot3, sfbonus, amcoe1_poker, sfbonus_state, parrot3d, ROT0, "Amcoe", "Parrot Poker III (Version 2.6R, set 2)", 0, layout_pirpok2) | |
| 5925 | GAMEL( 2004, parrot3v1, parrot3, sfbonus, amcoe1_poker, sfbonus_state, parrot3v2, ROT0, "Amcoe", "Parrot Poker III (Version 2.6R Dual)", 0, layout_pirpok2) | |
| 5926 | GAMEL( 2003, parrot3o, parrot3, sfbonus, amcoe2_poker, sfbonus_state, pirpok2, ROT0, "Amcoe", "Parrot Poker III (Version 2.4)", 0, layout_pirpok2) | |
| 5927 | 5927 | |
| 5928 | GAME( 2000, hldspin1, 0, sfbonus, amcoe2_reels3, hldspin1, ROT0, "Amcoe", "Hold & Spin I (Version 2.7T, set 1)", 0) | |
| 5929 | GAME( 2000, hldspin1dt, hldspin1, sfbonus, amcoe1_reels3, hldspin1d, ROT0, "Amcoe", "Hold & Spin I (Version 2.7T, set 2)", 0) | |
| 5930 | GAME( 2000, hldspin1vt, hldspin1, sfbonus, amcoe1_reels3, hldspin1v, ROT0, "Amcoe", "Hold & Spin I (Version 2.7T Dual)", 0) | |
| 5931 | GAME( 2000, hldspin1o, hldspin1, sfbonus, amcoe2_reels3, hldspin1, ROT0, "Amcoe", "Hold & Spin I (Version 2.5T)", 0) | |
| 5928 | GAME( 2000, hldspin1, 0, sfbonus, amcoe2_reels3, sfbonus_state, hldspin1, ROT0, "Amcoe", "Hold & Spin I (Version 2.7T, set 1)", 0) | |
| 5929 | GAME( 2000, hldspin1dt, hldspin1, sfbonus, amcoe1_reels3, sfbonus_state, hldspin1d, ROT0, "Amcoe", "Hold & Spin I (Version 2.7T, set 2)", 0) | |
| 5930 | GAME( 2000, hldspin1vt, hldspin1, sfbonus, amcoe1_reels3, sfbonus_state, hldspin1v, ROT0, "Amcoe", "Hold & Spin I (Version 2.7T Dual)", 0) | |
| 5931 | GAME( 2000, hldspin1o, hldspin1, sfbonus, amcoe2_reels3, sfbonus_state, hldspin1, ROT0, "Amcoe", "Hold & Spin I (Version 2.5T)", 0) | |
| 5932 | 5932 | |
| 5933 | GAME( 2000, hldspin2, 0, sfbonus, amcoe2_reels3, hldspin2, ROT0, "Amcoe", "Hold & Spin II (Version 2.8R, set 1)", 0) | |
| 5934 | GAME( 2000, hldspin2d1, hldspin2, sfbonus, amcoe1_reels3, hldspin2d, ROT0, "Amcoe", "Hold & Spin II (Version 2.8R, set 2)", 0) // some text corruption on first reset (MIN PLAY etc. real game bug?) | |
| 5935 | GAME( 2000, hldspin2v1, hldspin2, sfbonus, amcoe1_reels3, hldspin2v, ROT0, "Amcoe", "Hold & Spin II (Version 2.8R Dual)", 0) // some text corruption on first reset (MIN PLAY etc. real game bug?) | |
| 5936 | GAME( 2000, hldspin2o, hldspin2, sfbonus, amcoe2_reels3, hldspin2, ROT0, "Amcoe", "Hold & Spin II (Version 2.6)", 0) | |
| 5933 | GAME( 2000, hldspin2, 0, sfbonus, amcoe2_reels3, sfbonus_state, hldspin2, ROT0, "Amcoe", "Hold & Spin II (Version 2.8R, set 1)", 0) | |
| 5934 | GAME( 2000, hldspin2d1, hldspin2, sfbonus, amcoe1_reels3, sfbonus_state, hldspin2d, ROT0, "Amcoe", "Hold & Spin II (Version 2.8R, set 2)", 0) // some text corruption on first reset (MIN PLAY etc. real game bug?) | |
| 5935 | GAME( 2000, hldspin2v1, hldspin2, sfbonus, amcoe1_reels3, sfbonus_state, hldspin2v, ROT0, "Amcoe", "Hold & Spin II (Version 2.8R Dual)", 0) // some text corruption on first reset (MIN PLAY etc. real game bug?) | |
| 5936 | GAME( 2000, hldspin2o, hldspin2, sfbonus, amcoe2_reels3, sfbonus_state, hldspin2, ROT0, "Amcoe", "Hold & Spin II (Version 2.6)", 0) | |
| 5937 | 5937 | |
| 5938 | GAME( 2003, fcnudge, 0, sfbonus, amcoe1_reels3, fruitcar, ROT0, "Amcoe", "Fruit Carnival Nudge (Version 2.1 Dual)", 0) | |
| 5939 | GAME( 2003, fcnudgeo, fcnudge, sfbonus, amcoe2_reels3, fruitcar2, ROT0, "Amcoe", "Fruit Carnival Nudge (Version 2.0, set 1)", 0) | |
| 5940 | GAME( 2003, fcnudgeo2, fcnudge, sfbonus, amcoe1_reels3, fruitcar3, ROT0, "Amcoe", "Fruit Carnival Nudge (Version 2.0, set 2)", 0) | |
| 5941 | GAME( 2003, fcnudgeo3, fcnudge, sfbonus, amcoe2_reels3, abnudge, ROT0, "Amcoe", "Fruit Carnival Nudge (Version 1.7)", 0) | |
| 5938 | GAME( 2003, fcnudge, 0, sfbonus, amcoe1_reels3, sfbonus_state, fruitcar, ROT0, "Amcoe", "Fruit Carnival Nudge (Version 2.1 Dual)", 0) | |
| 5939 | GAME( 2003, fcnudgeo, fcnudge, sfbonus, amcoe2_reels3, sfbonus_state, fruitcar2, ROT0, "Amcoe", "Fruit Carnival Nudge (Version 2.0, set 1)", 0) | |
| 5940 | GAME( 2003, fcnudgeo2, fcnudge, sfbonus, amcoe1_reels3, sfbonus_state, fruitcar3, ROT0, "Amcoe", "Fruit Carnival Nudge (Version 2.0, set 2)", 0) | |
| 5941 | GAME( 2003, fcnudgeo3, fcnudge, sfbonus, amcoe2_reels3, sfbonus_state, abnudge, ROT0, "Amcoe", "Fruit Carnival Nudge (Version 1.7)", 0) | |
| 5942 | 5942 | |
| 5943 | GAME( 2001, pickwin, 0, sfbonus, amcoe1_reels4, pickwinv2, ROT0, "Amcoe", "Pick 'n Win (Version 2.9E Dual)", 0) | |
| 5944 | GAME( 2001, pickwinb1, pickwin, sfbonus, amcoe2_reels4, pickwin, ROT0, "Amcoe", "Pick 'n Win (Version 2.9R, set 1)", 0) | |
| 5945 | GAME( 2001, pickwind1, pickwin, sfbonus, amcoe1_reels4, pickwind, ROT0, "Amcoe", "Pick 'n Win (Version 2.9R, set 2)", 0) | |
| 5946 | GAME( 2001, pickwinv1, pickwin, sfbonus, amcoe1_reels4, pickwinv, ROT0, "Amcoe", "Pick 'n Win (Version 2.9R Dual)", 0) | |
| 5947 | GAME( 2001, pickwinbt, pickwin, sfbonus, amcoe2_reels4, pickwin, ROT0, "Amcoe", "Pick 'n Win (Version 2.8T, set 1)", 0) | |
| 5948 | GAME( 2001, pickwindt, pickwin, sfbonus, amcoe1_reels4, pickwind, ROT0, "Amcoe", "Pick 'n Win (Version 2.8T, set 2)", 0) | |
| 5949 | GAME( 2001, pickwinvt, pickwin, sfbonus, amcoe1_reels4, pickwinv, ROT0, "Amcoe", "Pick 'n Win (Version 2.8T, Dual)", 0) | |
| 5950 | GAME( 2001, pickwino, pickwin, sfbonus, amcoe2_reels4, pickwin, ROT0, "Amcoe", "Pick 'n Win (Version 2.6)", 0) | |
| 5951 | GAME( 2001, pickwino2, pickwin, sfbonus, amcoe2_reels4, pickwin, ROT0, "Amcoe", "Pick 'n Win (Version 2.5T)", 0) | |
| 5943 | GAME( 2001, pickwin, 0, sfbonus, amcoe1_reels4, sfbonus_state, pickwinv2, ROT0, "Amcoe", "Pick 'n Win (Version 2.9E Dual)", 0) | |
| 5944 | GAME( 2001, pickwinb1, pickwin, sfbonus, amcoe2_reels4, sfbonus_state, pickwin, ROT0, "Amcoe", "Pick 'n Win (Version 2.9R, set 1)", 0) | |
| 5945 | GAME( 2001, pickwind1, pickwin, sfbonus, amcoe1_reels4, sfbonus_state, pickwind, ROT0, "Amcoe", "Pick 'n Win (Version 2.9R, set 2)", 0) | |
| 5946 | GAME( 2001, pickwinv1, pickwin, sfbonus, amcoe1_reels4, sfbonus_state, pickwinv, ROT0, "Amcoe", "Pick 'n Win (Version 2.9R Dual)", 0) | |
| 5947 | GAME( 2001, pickwinbt, pickwin, sfbonus, amcoe2_reels4, sfbonus_state, pickwin, ROT0, "Amcoe", "Pick 'n Win (Version 2.8T, set 1)", 0) | |
| 5948 | GAME( 2001, pickwindt, pickwin, sfbonus, amcoe1_reels4, sfbonus_state, pickwind, ROT0, "Amcoe", "Pick 'n Win (Version 2.8T, set 2)", 0) | |
| 5949 | GAME( 2001, pickwinvt, pickwin, sfbonus, amcoe1_reels4, sfbonus_state, pickwinv, ROT0, "Amcoe", "Pick 'n Win (Version 2.8T, Dual)", 0) | |
| 5950 | GAME( 2001, pickwino, pickwin, sfbonus, amcoe2_reels4, sfbonus_state, pickwin, ROT0, "Amcoe", "Pick 'n Win (Version 2.6)", 0) | |
| 5951 | GAME( 2001, pickwino2, pickwin, sfbonus, amcoe2_reels4, sfbonus_state, pickwin, ROT0, "Amcoe", "Pick 'n Win (Version 2.5T)", 0) | |
| 5952 | 5952 | |
| 5953 | GAME( 2004, tighook, 0, sfbonus, amcoe1_reels3, tighookv2, ROT0, "Amcoe", "Tiger Hook (Version 2.1E Dual)", 0) | |
| 5954 | GAME( 2004, tighookc1, tighook, sfbonus, amcoe1_reels3, tighook, ROT0, "Amcoe", "Tiger Hook (Version 2.1R, set 1)", 0) | |
| 5955 | GAME( 2004, tighookd1, tighook, sfbonus, amcoe1_reels3, tighookd, ROT0, "Amcoe", "Tiger Hook (Version 2.1R, set 2)", 0) | |
| 5956 | GAME( 2004, tighookv1, tighook, sfbonus, amcoe1_reels3, tighookv, ROT0, "Amcoe", "Tiger Hook (Version 2.1R Dual)", 0) | |
| 5957 | GAME( 2004, tighookc2, tighook, sfbonus, amcoe1_reels3, tighook, ROT0, "Amcoe", "Tiger Hook (Version 2.0LT, set 1)", 0) | |
| 5958 | GAME( 2004, tighookd2, tighook, sfbonus, amcoe1_reels3, tighookd, ROT0, "Amcoe", "Tiger Hook (Version 2.0LT, set 2)", 0) | |
| 5959 | GAME( 2004, tighookv2, tighook, sfbonus, amcoe1_reels3, tighookv, ROT0, "Amcoe", "Tiger Hook (Version 2.0LT Dual)", 0) | |
| 5960 | GAME( 2004, tighooko, tighook, sfbonus, amcoe1_reels3, tighook, ROT0, "Amcoe", "Tiger Hook (Version 1.7XT)", 0) | |
| 5961 | GAME( 2004, tighooko2, tighook, sfbonus, amcoe1_reels3, tighook, ROT0, "Amcoe", "Tiger Hook (Version 1.7)", 0) | |
| 5953 | GAME( 2004, tighook, 0, sfbonus, amcoe1_reels3, sfbonus_state, tighookv2, ROT0, "Amcoe", "Tiger Hook (Version 2.1E Dual)", 0) | |
| 5954 | GAME( 2004, tighookc1, tighook, sfbonus, amcoe1_reels3, sfbonus_state, tighook, ROT0, "Amcoe", "Tiger Hook (Version 2.1R, set 1)", 0) | |
| 5955 | GAME( 2004, tighookd1, tighook, sfbonus, amcoe1_reels3, sfbonus_state, tighookd, ROT0, "Amcoe", "Tiger Hook (Version 2.1R, set 2)", 0) | |
| 5956 | GAME( 2004, tighookv1, tighook, sfbonus, amcoe1_reels3, sfbonus_state, tighookv, ROT0, "Amcoe", "Tiger Hook (Version 2.1R Dual)", 0) | |
| 5957 | GAME( 2004, tighookc2, tighook, sfbonus, amcoe1_reels3, sfbonus_state, tighook, ROT0, "Amcoe", "Tiger Hook (Version 2.0LT, set 1)", 0) | |
| 5958 | GAME( 2004, tighookd2, tighook, sfbonus, amcoe1_reels3, sfbonus_state, tighookd, ROT0, "Amcoe", "Tiger Hook (Version 2.0LT, set 2)", 0) | |
| 5959 | GAME( 2004, tighookv2, tighook, sfbonus, amcoe1_reels3, sfbonus_state, tighookv, ROT0, "Amcoe", "Tiger Hook (Version 2.0LT Dual)", 0) | |
| 5960 | GAME( 2004, tighooko, tighook, sfbonus, amcoe1_reels3, sfbonus_state, tighook, ROT0, "Amcoe", "Tiger Hook (Version 1.7XT)", 0) | |
| 5961 | GAME( 2004, tighooko2, tighook, sfbonus, amcoe1_reels3, sfbonus_state, tighook, ROT0, "Amcoe", "Tiger Hook (Version 1.7)", 0) | |
| 5962 | 5962 | |
| 5963 | GAME( 2004, robadv, 0, sfbonus, amcoe1_reels3, robadv2v4, ROT0, "Amcoe", "Robin's Adventure (Version 1.7E Dual)", 0) | |
| 5964 | GAME( 2004, robadvc1, robadv, sfbonus, amcoe1_reels3, robadv, ROT0, "Amcoe", "Robin's Adventure (Version 1.7R, set 1)", 0) | |
| 5965 | GAME( 2004, robadvd1, robadv, sfbonus, amcoe1_reels3, robadv2d, ROT0, "Amcoe", "Robin's Adventure (Version 1.7R, set 2)", 0) | |
| 5966 | GAME( 2004, robadvv1, robadv, sfbonus, amcoe1_reels3, robadv2v1, ROT0, "Amcoe", "Robin's Adventure (Version 1.7R Dual)", 0) | |
| 5967 | GAME( 2004, robadvo, robadv, sfbonus, amcoe1_reels3, robadv, ROT0, "Amcoe", "Robin's Adventure (Version 1.5)", 0) | |
| 5963 | GAME( 2004, robadv, 0, sfbonus, amcoe1_reels3, sfbonus_state, robadv2v4, ROT0, "Amcoe", "Robin's Adventure (Version 1.7E Dual)", 0) | |
| 5964 | GAME( 2004, robadvc1, robadv, sfbonus, amcoe1_reels3, sfbonus_state, robadv, ROT0, "Amcoe", "Robin's Adventure (Version 1.7R, set 1)", 0) | |
| 5965 | GAME( 2004, robadvd1, robadv, sfbonus, amcoe1_reels3, sfbonus_state, robadv2d, ROT0, "Amcoe", "Robin's Adventure (Version 1.7R, set 2)", 0) | |
| 5966 | GAME( 2004, robadvv1, robadv, sfbonus, amcoe1_reels3, sfbonus_state, robadv2v1, ROT0, "Amcoe", "Robin's Adventure (Version 1.7R Dual)", 0) | |
| 5967 | GAME( 2004, robadvo, robadv, sfbonus, amcoe1_reels3, sfbonus_state, robadv, ROT0, "Amcoe", "Robin's Adventure (Version 1.5)", 0) | |
| 5968 | 5968 | |
| 5969 | GAME( 2004, robadv2, 0, sfbonus, amcoe1_reels3, robadv2v4, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7E Dual)", 0) | |
| 5970 | GAME( 2004, robadv2c1, robadv2, sfbonus, amcoe1_reels3, robadv, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7R, set 1)", 0) | |
| 5971 | GAME( 2004, robadv2d1, robadv2, sfbonus, amcoe1_reels3, robadv2d, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7R, set 2)", 0) | |
| 5972 | GAME( 2004, robadv2v1, robadv2, sfbonus, amcoe1_reels3, robadv2v1, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7R Dual)", 0) | |
| 5973 | GAME( 2004, robadv2c2, robadv2, sfbonus, amcoe1_reels3, robadv, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7LT, set 1)", 0) | |
| 5974 | GAME( 2004, robadv2d2, robadv2, sfbonus, amcoe1_reels3, robadv2d, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7LT, set 2)", 0) | |
| 5975 | GAME( 2004, robadv2v2, robadv2, sfbonus, amcoe1_reels3, robadv2v1, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7LT Dual)", 0) | |
| 5976 | GAME( 2004, robadv2c3, robadv2, sfbonus, amcoe1_reels3, robadv, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7SH, set 1)", 0) | |
| 5977 | GAME( 2004, robadv2d3, robadv2, sfbonus, amcoe1_reels3, robadv2d, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7SH, set 2)", 0) | |
| 5978 | GAME( 2004, robadv2v3, robadv2, sfbonus, amcoe1_reels3, robadv2v1, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7SH Dual)", 0) | |
| 5979 | GAME( 2004, robadv2o, robadv2, sfbonus, amcoe1_reels3, robadv, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.5SH)", 0) | |
| 5980 | GAME( 2004, robadv2o2, robadv2, sfbonus, amcoe1_reels3, robadv, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.5)", 0) | |
| 5969 | GAME( 2004, robadv2, 0, sfbonus, amcoe1_reels3, sfbonus_state, robadv2v4, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7E Dual)", 0) | |
| 5970 | GAME( 2004, robadv2c1, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7R, set 1)", 0) | |
| 5971 | GAME( 2004, robadv2d1, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv2d, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7R, set 2)", 0) | |
| 5972 | GAME( 2004, robadv2v1, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv2v1, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7R Dual)", 0) | |
| 5973 | GAME( 2004, robadv2c2, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7LT, set 1)", 0) | |
| 5974 | GAME( 2004, robadv2d2, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv2d, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7LT, set 2)", 0) | |
| 5975 | GAME( 2004, robadv2v2, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv2v1, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7LT Dual)", 0) | |
| 5976 | GAME( 2004, robadv2c3, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7SH, set 1)", 0) | |
| 5977 | GAME( 2004, robadv2d3, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv2d, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7SH, set 2)", 0) | |
| 5978 | GAME( 2004, robadv2v3, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv2v1, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.7SH Dual)", 0) | |
| 5979 | GAME( 2004, robadv2o, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.5SH)", 0) | |
| 5980 | GAME( 2004, robadv2o2, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv, ROT0, "Amcoe", "Robin's Adventure 2 (Version 1.5)", 0) | |
| 5981 | 5981 | |
| 5982 | GAMEL( 2003, pirpok2, 0, sfbonus, amcoe1_poker, pirpok2v2, ROT0, "Amcoe", "Pirate Poker II (Version 2.4E Dual)", 0, layout_pirpok2) | |
| 5983 | GAMEL( 2003, pirpok2b1, pirpok2, sfbonus, amcoe2_poker, pirpok2, ROT0, "Amcoe", "Pirate Poker II (Version 2.2R, set 1)", 0, layout_pirpok2) | |
| 5984 | GAMEL( 2003, pirpok2d1, pirpok2, sfbonus, amcoe1_poker, pirpok2d, ROT0, "Amcoe", "Pirate Poker II (Version 2.2R, set 2)", 0, layout_pirpok2) | |
| 5985 | GAMEL( 2003, pirpok2v1, pirpok2, sfbonus, amcoe1_poker, pirpok2v, ROT0, "Amcoe", "Pirate Poker II (Version 2.2R Dual)", 0, layout_pirpok2) | |
| 5986 | GAMEL( 2003, pirpok2o, pirpok2, sfbonus, amcoe2_poker, pirpok2, ROT0, "Amcoe", "Pirate Poker II (Version 2.0)", 0, layout_pirpok2) | |
| 5982 | GAMEL( 2003, pirpok2, 0, sfbonus, amcoe1_poker, sfbonus_state, pirpok2v2, ROT0, "Amcoe", "Pirate Poker II (Version 2.4E Dual)", 0, layout_pirpok2) | |
| 5983 | GAMEL( 2003, pirpok2b1, pirpok2, sfbonus, amcoe2_poker, sfbonus_state, pirpok2, ROT0, "Amcoe", "Pirate Poker II (Version 2.2R, set 1)", 0, layout_pirpok2) | |
| 5984 | GAMEL( 2003, pirpok2d1, pirpok2, sfbonus, amcoe1_poker, sfbonus_state, pirpok2d, ROT0, "Amcoe", "Pirate Poker II (Version 2.2R, set 2)", 0, layout_pirpok2) | |
| 5985 | GAMEL( 2003, pirpok2v1, pirpok2, sfbonus, amcoe1_poker, sfbonus_state, pirpok2v, ROT0, "Amcoe", "Pirate Poker II (Version 2.2R Dual)", 0, layout_pirpok2) | |
| 5986 | GAMEL( 2003, pirpok2o, pirpok2, sfbonus, amcoe2_poker, sfbonus_state, pirpok2, ROT0, "Amcoe", "Pirate Poker II (Version 2.0)", 0, layout_pirpok2) | |
| 5987 | 5987 | |
| 5988 | GAME( 2003, anibonus, 0, sfbonus, amcoe1_reels3, anibonusv3, ROT0, "Amcoe", "Animal Bonus (Version 1.8E Dual)", 0) | |
| 5989 | GAME( 2003, anibonusv1, anibonus, sfbonus, amcoe1_reels3, anibonusv, ROT0, "Amcoe", "Animal Bonus (Version 1.8R Dual)", 0) | |
| 5990 | GAME( 2003, anibonusv2, anibonus, sfbonus, amcoe1_reels3, anibonusv, ROT0, "Amcoe", "Animal Bonus (Version 1.8LT Dual)", 0) | |
| 5991 | GAME( 2003, anibonusb1, anibonus, sfbonus, amcoe2_reels3, anibonus, ROT0, "Amcoe", "Animal Bonus (Version 1.7R, set 1)", 0) | |
| 5992 | GAME( 2003, anibonusd1, anibonus, sfbonus, amcoe1_reels3, anibonusd, ROT0, "Amcoe", "Animal Bonus (Version 1.7R, set 2)", 0) | |
| 5993 | GAME( 2003, anibonusb2, anibonus, sfbonus, amcoe2_reels3, anibonus, ROT0, "Amcoe", "Animal Bonus (Version 1.7LT, set 1)", 0) | |
| 5994 | GAME( 2003, anibonusd2, anibonus, sfbonus, amcoe1_reels3, anibonusd, ROT0, "Amcoe", "Animal Bonus (Version 1.7LT, set 2)", 0) | |
| 5995 | GAME( 2003, anibonuso, anibonus, sfbonus, amcoe2_reels3, anibonus, ROT0, "Amcoe", "Animal Bonus (Version 1.5)", 0) | |
| 5996 | GAME( 2003, anibonuso2, anibonus, sfbonus, amcoe2_reels3, anibonus3, ROT0, "Amcoe", "Animal Bonus (Version 1.4, set 1)", 0) | |
| 5997 | GAME( 2003, anibonuso3, anibonus, sfbonus, amcoe2_reels3, anibonus, ROT0, "Amcoe", "Animal Bonus (Version 1.4, set 2)", 0) | |
| 5998 | GAME( 2003, anibonusxo, anibonus, sfbonus, amcoe2_reels3, anibonus, ROT0, "Amcoe", "Animal Bonus (Version 1.50XT)", 0) | |
| 5999 | GAME( 2003, anibonusxo2, anibonus, sfbonus, amcoe2_reels3, anibonus3, ROT0, "Amcoe", "Animal Bonus (Version 1.40XT, set 1)", 0) | |
| 6000 | GAME( 2003, anibonusxo3, anibonus, sfbonus, amcoe2_reels3, anibonus, ROT0, "Amcoe", "Animal Bonus (Version 1.40XT, set 2)", 0) | |
| 5988 | GAME( 2003, anibonus, 0, sfbonus, amcoe1_reels3, sfbonus_state, anibonusv3, ROT0, "Amcoe", "Animal Bonus (Version 1.8E Dual)", 0) | |
| 5989 | GAME( 2003, anibonusv1, anibonus, sfbonus, amcoe1_reels3, sfbonus_state, anibonusv, ROT0, "Amcoe", "Animal Bonus (Version 1.8R Dual)", 0) | |
| 5990 | GAME( 2003, anibonusv2, anibonus, sfbonus, amcoe1_reels3, sfbonus_state, anibonusv, ROT0, "Amcoe", "Animal Bonus (Version 1.8LT Dual)", 0) | |
| 5991 | GAME( 2003, anibonusb1, anibonus, sfbonus, amcoe2_reels3, sfbonus_state, anibonus, ROT0, "Amcoe", "Animal Bonus (Version 1.7R, set 1)", 0) | |
| 5992 | GAME( 2003, anibonusd1, anibonus, sfbonus, amcoe1_reels3, sfbonus_state, anibonusd, ROT0, "Amcoe", "Animal Bonus (Version 1.7R, set 2)", 0) | |
| 5993 | GAME( 2003, anibonusb2, anibonus, sfbonus, amcoe2_reels3, sfbonus_state, anibonus, ROT0, "Amcoe", "Animal Bonus (Version 1.7LT, set 1)", 0) | |
| 5994 | GAME( 2003, anibonusd2, anibonus, sfbonus, amcoe1_reels3, sfbonus_state, anibonusd, ROT0, "Amcoe", "Animal Bonus (Version 1.7LT, set 2)", 0) | |
| 5995 | GAME( 2003, anibonuso, anibonus, sfbonus, amcoe2_reels3, sfbonus_state, anibonus, ROT0, "Amcoe", "Animal Bonus (Version 1.5)", 0) | |
| 5996 | GAME( 2003, anibonuso2, anibonus, sfbonus, amcoe2_reels3, sfbonus_state, anibonus3, ROT0, "Amcoe", "Animal Bonus (Version 1.4, set 1)", 0) | |
| 5997 | GAME( 2003, anibonuso3, anibonus, sfbonus, amcoe2_reels3, sfbonus_state, anibonus, ROT0, "Amcoe", "Animal Bonus (Version 1.4, set 2)", 0) | |
| 5998 | GAME( 2003, anibonusxo, anibonus, sfbonus, amcoe2_reels3, sfbonus_state, anibonus, ROT0, "Amcoe", "Animal Bonus (Version 1.50XT)", 0) | |
| 5999 | GAME( 2003, anibonusxo2, anibonus, sfbonus, amcoe2_reels3, sfbonus_state, anibonus3, ROT0, "Amcoe", "Animal Bonus (Version 1.40XT, set 1)", 0) | |
| 6000 | GAME( 2003, anibonusxo3, anibonus, sfbonus, amcoe2_reels3, sfbonus_state, anibonus, ROT0, "Amcoe", "Animal Bonus (Version 1.40XT, set 2)", 0) | |
| 6001 | 6001 | |
| 6002 | GAME( 2003, abnudge, 0, sfbonus, amcoe1_reels3, abnudgev, ROT0, "Amcoe", "Animal Bonus Nudge (Version 2.1 Dual)", 0) | |
| 6003 | GAME( 2003, abnudgeb, abnudge, sfbonus, amcoe2_reels3, abnudge, ROT0, "Amcoe", "Animal Bonus Nudge (Version 2.0, set 1)", 0) | |
| 6004 | GAME( 2003, abnudged, abnudge, sfbonus, amcoe1_reels3, abnudged, ROT0, "Amcoe", "Animal Bonus Nudge (Version 2.0, set 2)", 0) | |
| 6005 | GAME( 2003, abnudgeo, abnudge, sfbonus, amcoe2_reels3, abnudge, ROT0, "Amcoe", "Animal Bonus Nudge (Version 1.7)", 0) | |
| 6002 | GAME( 2003, abnudge, 0, sfbonus, amcoe1_reels3, sfbonus_state, abnudgev, ROT0, "Amcoe", "Animal Bonus Nudge (Version 2.1 Dual)", 0) | |
| 6003 | GAME( 2003, abnudgeb, abnudge, sfbonus, amcoe2_reels3, sfbonus_state, abnudge, ROT0, "Amcoe", "Animal Bonus Nudge (Version 2.0, set 1)", 0) | |
| 6004 | GAME( 2003, abnudged, abnudge, sfbonus, amcoe1_reels3, sfbonus_state, abnudged, ROT0, "Amcoe", "Animal Bonus Nudge (Version 2.0, set 2)", 0) | |
| 6005 | GAME( 2003, abnudgeo, abnudge, sfbonus, amcoe2_reels3, sfbonus_state, abnudge, ROT0, "Amcoe", "Animal Bonus Nudge (Version 1.7)", 0) | |
| 6006 | 6006 | |
| 6007 | GAME( 2003, dblchal, 0, sfbonus, amcoe2_reels3, dblchal, ROT0, "Amcoe", "Double Challenge (Version 1.5R, set 1)", 0) | |
| 6008 | GAME( 2003, dblchalc1, dblchal, sfbonus, amcoe1_reels3, dblchal, ROT0, "Amcoe", "Double Challenge (Version 1.5R, set 2)", 0) | |
| 6009 | GAME( 2003, dblchald1, dblchal, sfbonus, amcoe1_reels3, dblchald, ROT0, "Amcoe", "Double Challenge (Version 1.5R, set 3)", 0) | |
| 6010 | GAME( 2003, dblchalv1, dblchal, sfbonus, amcoe1_reels3, dblchalv, ROT0, "Amcoe", "Double Challenge (Version 1.5R Dual)", 0) | |
| 6011 | GAME( 2003, dblchalo, dblchal, sfbonus, amcoe2_reels3, dblchal, ROT0, "Amcoe", "Double Challenge (Version 1.1)", 0) | |
| 6007 | GAME( 2003, dblchal, 0, sfbonus, amcoe2_reels3, sfbonus_state, dblchal, ROT0, "Amcoe", "Double Challenge (Version 1.5R, set 1)", 0) | |
| 6008 | GAME( 2003, dblchalc1, dblchal, sfbonus, amcoe1_reels3, sfbonus_state, dblchal, ROT0, "Amcoe", "Double Challenge (Version 1.5R, set 2)", 0) | |
| 6009 | GAME( 2003, dblchald1, dblchal, sfbonus, amcoe1_reels3, sfbonus_state, dblchald, ROT0, "Amcoe", "Double Challenge (Version 1.5R, set 3)", 0) | |
| 6010 | GAME( 2003, dblchalv1, dblchal, sfbonus, amcoe1_reels3, sfbonus_state, dblchalv, ROT0, "Amcoe", "Double Challenge (Version 1.5R Dual)", 0) | |
| 6011 | GAME( 2003, dblchalo, dblchal, sfbonus, amcoe2_reels3, sfbonus_state, dblchal, ROT0, "Amcoe", "Double Challenge (Version 1.1)", 0) | |
| 6012 | 6012 | |
| 6013 | GAME( 2003, anithunt, 0, sfbonus, amcoe2_reels3, anithunt, ROT0, "Amcoe", "Animal Treasure Hunt (Version 1.9R, set 1)", 0) | |
| 6014 | GAME( 2003, anithuntd1, anithunt, sfbonus, amcoe1_reels3, anithuntd, ROT0, "Amcoe", "Animal Treasure Hunt (Version 1.9R, set 2)", 0) | |
| 6015 | GAME( 2003, anithuntv1, anithunt, sfbonus, amcoe1_reels3, anithuntv, ROT0, "Amcoe", "Animal Treasure Hunt (Version 1.9R Dual)", 0) | |
| 6016 | GAME( 2003, anithunto, anithunt, sfbonus, amcoe2_reels3, anithunt, ROT0, "Amcoe", "Animal Treasure Hunt (Version 1.7)", 0) | |
| 6017 | GAME( 2003, anithunto2, anithunt, sfbonus, amcoe2_reels3, anithunt, ROT0, "Amcoe", "Animal Treasure Hunt (Version 1.5)", 0) | |
| 6013 | GAME( 2003, anithunt, 0, sfbonus, amcoe2_reels3, sfbonus_state, anithunt, ROT0, "Amcoe", "Animal Treasure Hunt (Version 1.9R, set 1)", 0) | |
| 6014 | GAME( 2003, anithuntd1, anithunt, sfbonus, amcoe1_reels3, sfbonus_state, anithuntd, ROT0, "Amcoe", "Animal Treasure Hunt (Version 1.9R, set 2)", 0) | |
| 6015 | GAME( 2003, anithuntv1, anithunt, sfbonus, amcoe1_reels3, sfbonus_state, anithuntv, ROT0, "Amcoe", "Animal Treasure Hunt (Version 1.9R Dual)", 0) | |
| 6016 | GAME( 2003, anithunto, anithunt, sfbonus, amcoe2_reels3, sfbonus_state, anithunt, ROT0, "Amcoe", "Animal Treasure Hunt (Version 1.7)", 0) | |
| 6017 | GAME( 2003, anithunto2, anithunt, sfbonus, amcoe2_reels3, sfbonus_state, anithunt, ROT0, "Amcoe", "Animal Treasure Hunt (Version 1.5)", 0) | |
| 6018 | 6018 | |
| 6019 | GAME( 2002, sfruitb, 0, sfbonus, amcoe1_reels3, sfruitbv2, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.5E Dual)", 0) | |
| 6020 | GAME( 2002, sfruitbb1, sfruitb, sfbonus, amcoe2_reels3, sfruitb, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.5R, set 1)", 0) | |
| 6021 | GAME( 2002, sfruitbd1, sfruitb, sfbonus, amcoe1_reels3, sfruitbd, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.5R, set 2)", 0) | |
| 6022 | GAME( 2002, sfruitbv1, sfruitb, sfbonus, amcoe1_reels3, sfruitbv, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.5R Dual)", 0) | |
| 6023 | GAME( 2002, sfruitbb2, sfruitb, sfbonus, amcoe2_reels3, sfruitb, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.0LT, set 1)", 0) | |
| 6024 | GAME( 2002, sfruitbd2, sfruitb, sfbonus, amcoe1_reels3, sfruitbd, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.0LT, set 2)", 0) | |
| 6025 | GAME( 2002, sfruitbv2, sfruitb, sfbonus, amcoe1_reels3, sfruitbv, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.0LT Dual)", 0) | |
| 6026 | GAME( 2002, sfruitbo, sfruitb, sfbonus, amcoe2_reels3, sfruitb, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.0)", 0) | |
| 6027 | GAME( 2002, sfruitbo2, sfruitb, sfbonus, amcoe2_reels3, sfruitb, ROT0, "Amcoe", "Super Fruit Bonus (Version 1.80XT)", 0) | |
| 6019 | GAME( 2002, sfruitb, 0, sfbonus, amcoe1_reels3, sfbonus_state, sfruitbv2, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.5E Dual)", 0) | |
| 6020 | GAME( 2002, sfruitbb1, sfruitb, sfbonus, amcoe2_reels3, sfbonus_state, sfruitb, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.5R, set 1)", 0) | |
| 6021 | GAME( 2002, sfruitbd1, sfruitb, sfbonus, amcoe1_reels3, sfbonus_state, sfruitbd, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.5R, set 2)", 0) | |
| 6022 | GAME( 2002, sfruitbv1, sfruitb, sfbonus, amcoe1_reels3, sfbonus_state, sfruitbv, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.5R Dual)", 0) | |
| 6023 | GAME( 2002, sfruitbb2, sfruitb, sfbonus, amcoe2_reels3, sfbonus_state, sfruitb, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.0LT, set 1)", 0) | |
| 6024 | GAME( 2002, sfruitbd2, sfruitb, sfbonus, amcoe1_reels3, sfbonus_state, sfruitbd, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.0LT, set 2)", 0) | |
| 6025 | GAME( 2002, sfruitbv2, sfruitb, sfbonus, amcoe1_reels3, sfbonus_state, sfruitbv, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.0LT Dual)", 0) | |
| 6026 | GAME( 2002, sfruitbo, sfruitb, sfbonus, amcoe2_reels3, sfbonus_state, sfruitb, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.0)", 0) | |
| 6027 | GAME( 2002, sfruitbo2, sfruitb, sfbonus, amcoe2_reels3, sfbonus_state, sfruitb, ROT0, "Amcoe", "Super Fruit Bonus (Version 1.80XT)", 0) | |
| 6028 | 6028 | |
| 6029 | GAME( 2002, sfruitbh, sfruitb, sfbonus, amcoe1_reels3, sfruitbv2, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.2EB Dual)", 0) | |
| 6030 | GAME( 2002, sfruitbbh, sfruitb, sfbonus, amcoe2_reels3, sfruitb, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.2B, set 1)", 0) | |
| 6031 | GAME( 2002, sfruitbdh, sfruitb, sfbonus, amcoe1_reels3, sfruitbd, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.2B, set 2)", 0) | |
| 6032 | GAME( 2002, sfruitbvh, sfruitb, sfbonus, amcoe1_reels3, sfruitbv, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.2B Dual)", 0) | |
| 6033 | GAME( 2002, sfruitboh, sfruitb, sfbonus, amcoe2_reels3, sfruitb, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.0B)", 0) | |
| 6029 | GAME( 2002, sfruitbh, sfruitb, sfbonus, amcoe1_reels3, sfbonus_state, sfruitbv2, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.2EB Dual)", 0) | |
| 6030 | GAME( 2002, sfruitbbh, sfruitb, sfbonus, amcoe2_reels3, sfbonus_state, sfruitb, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.2B, set 1)", 0) | |
| 6031 | GAME( 2002, sfruitbdh, sfruitb, sfbonus, amcoe1_reels3, sfbonus_state, sfruitbd, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.2B, set 2)", 0) | |
| 6032 | GAME( 2002, sfruitbvh, sfruitb, sfbonus, amcoe1_reels3, sfbonus_state, sfruitbv, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.2B Dual)", 0) | |
| 6033 | GAME( 2002, sfruitboh, sfruitb, sfbonus, amcoe2_reels3, sfbonus_state, sfruitb, ROT0, "Amcoe", "Super Fruit Bonus (Version 2.0B)", 0) | |
| 6034 | 6034 | |
| 6035 | GAME( 2004, fb2gen, 0, sfbonus, amcoe1_reels3, fb2genv3, ROT0, "Amcoe", "Fruit Bonus 2nd Generation (Version 1.8E Dual)", 0) | |
| 6036 | GAME( 2004, fb2genc1, fb2gen, sfbonus, amcoe1_reels3, fb2gen, ROT0, "Amcoe", "Fruit Bonus 2nd Generation (Version 1.8R, set 1)", 0) | |
| 6037 | GAME( 2004, fb2gend1, fb2gen, sfbonus, amcoe1_reels3, fb2gend, ROT0, "Amcoe", "Fruit Bonus 2nd Generation (Version 1.8R, set 2)", 0) | |
| 6038 | GAME( 2004, fb2genv1, fb2gen, sfbonus, amcoe1_reels3, fb2genv, ROT0, "Amcoe", "Fruit Bonus 2nd Generation (Version 1.8R Dual)", 0) | |
| 6039 | GAME( 2004, fb2genc2, fb2gen, sfbonus, amcoe1_reels3, fb2gen, ROT0, "Amcoe", "Fruit Bonus 2nd Generation (Version 1.8LT, set 1)", 0) | |
| 6040 | GAME( 2004, fb2gend2, fb2gen, sfbonus, amcoe1_reels3, fb2gend, ROT0, "Amcoe", "Fruit Bonus 2nd Generation (Version 1.8LT, set 2)", 0) | |
| 6041 | GAME( 2004, fb2genv2, fb2gen, sfbonus, amcoe1_reels3, fb2genv, ROT0, "Amcoe", "Fruit Bonus 2nd Generation (Version 1.8LT Dual)", 0) | |
| 6042 | GAME( 2004, fb2geno, fb2gen, sfbonus, amcoe1_reels3, fb2gen, ROT0, "Amcoe", "Fruit Bonus 2nd Generation (Version 1.6XT)", 0) | |
| 6043 | GAME( 2004, fb2geno2, fb2gen, sfbonus, amcoe1_reels3, fb2gen, ROT0, "Amcoe", "Fruit Bonus 2nd Generation (Version 1.5)", 0) | |
| 6035 | GAME( 2004, fb2gen, 0, sfbonus, amcoe1_reels3, sfbonus_state, fb2genv3, ROT0, "Amcoe", "Fruit Bonus 2nd Generation (Version 1.8E Dual)", 0) | |
| 6036 | GAME( 2004, fb2genc1, fb2gen, sfbonus, amcoe1_reels3, sfbonus_state, fb2gen, ROT0, "Amcoe", "Fruit Bonus 2nd Generation (Version 1.8R, set 1)", 0) | |
| 6037 | GAME( 2004, fb2gend1, fb2gen, sfbonus, amcoe1_reels3, sfbonus_state, fb2gend, ROT0, "Amcoe", "Fruit Bonus 2nd Generation (Version 1.8R, set 2)", 0) | |
| 6038 | GAME( 2004, fb2genv1, fb2gen, sfbonus, amcoe1_reels3, sfbonus_state, fb2genv, ROT0, "Amcoe", "Fruit Bonus 2nd Generation (Version 1.8R Dual)", 0) | |
| 6039 | GAME( 2004, fb2genc2, fb2gen, sfbonus, amcoe1_reels3, sfbonus_state, fb2gen, ROT0, "Amcoe", "Fruit Bonus 2nd Generation (Version 1.8LT, set 1)", 0) | |
| 6040 | GAME( 2004, fb2gend2, fb2gen, sfbonus, amcoe1_reels3, sfbonus_state, fb2gend, ROT0, "Amcoe", "Fruit Bonus 2nd Generation (Version 1.8LT, set 2)", 0) | |
| 6041 | GAME( 2004, fb2genv2, fb2gen, sfbonus, amcoe1_reels3, sfbonus_state, fb2genv, ROT0, "Amcoe", "Fruit Bonus 2nd Generation (Version 1.8LT Dual)", 0) | |
| 6042 | GAME( 2004, fb2geno, fb2gen, sfbonus, amcoe1_reels3, sfbonus_state, fb2gen, ROT0, "Amcoe", "Fruit Bonus 2nd Generation (Version 1.6XT)", 0) | |
| 6043 | GAME( 2004, fb2geno2, fb2gen, sfbonus, amcoe1_reels3, sfbonus_state, fb2gen, ROT0, "Amcoe", "Fruit Bonus 2nd Generation (Version 1.5)", 0) | |
| 6044 | 6044 | |
| 6045 | GAME( 2004, fb2nd, 0, sfbonus, amcoe1_reels3, fb2nd, ROT0, "Amcoe", "Fruit Bonus 2nd Edition (Version 1.8R, set 1)", 0) | |
| 6046 | GAME( 2004, fb2ndd1, fb2nd, sfbonus, amcoe1_reels3, fb2ndd, ROT0, "Amcoe", "Fruit Bonus 2nd Edition (Version 1.8R, set 2)", 0) | |
| 6047 | GAME( 2004, fb2ndv1, fb2nd, sfbonus, amcoe1_reels3, fb2ndv, ROT0, "Amcoe", "Fruit Bonus 2nd Edition (Version 1.8R Dual)", 0) | |
| 6048 | GAME( 2004, fb2ndc2, fb2nd, sfbonus, amcoe1_reels3, fb2nd, ROT0, "Amcoe", "Fruit Bonus 2nd Edition (Version 1.8LT, set 1)", 0) | |
| 6049 | GAME( 2004, fb2ndd2, fb2nd, sfbonus, amcoe1_reels3, fb2ndd, ROT0, "Amcoe", "Fruit Bonus 2nd Edition (Version 1.8LT, set 2)", 0) | |
| 6050 | GAME( 2004, fb2ndv2, fb2nd, sfbonus, amcoe1_reels3, fb2ndv, ROT0, "Amcoe", "Fruit Bonus 2nd Edition (Version 1.8LT Dual)", 0) | |
| 6051 | GAME( 2004, fb2ndo, fb2nd, sfbonus, amcoe1_reels3, fb2nd, ROT0, "Amcoe", "Fruit Bonus 2nd Edition (Version 1.5)", 0) | |
| 6045 | GAME( 2004, fb2nd, 0, sfbonus, amcoe1_reels3, sfbonus_state, fb2nd, ROT0, "Amcoe", "Fruit Bonus 2nd Edition (Version 1.8R, set 1)", 0) | |
| 6046 | GAME( 2004, fb2ndd1, fb2nd, sfbonus, amcoe1_reels3, sfbonus_state, fb2ndd, ROT0, "Amcoe", "Fruit Bonus 2nd Edition (Version 1.8R, set 2)", 0) | |
| 6047 | GAME( 2004, fb2ndv1, fb2nd, sfbonus, amcoe1_reels3, sfbonus_state, fb2ndv, ROT0, "Amcoe", "Fruit Bonus 2nd Edition (Version 1.8R Dual)", 0) | |
| 6048 | GAME( 2004, fb2ndc2, fb2nd, sfbonus, amcoe1_reels3, sfbonus_state, fb2nd, ROT0, "Amcoe", "Fruit Bonus 2nd Edition (Version 1.8LT, set 1)", 0) | |
| 6049 | GAME( 2004, fb2ndd2, fb2nd, sfbonus, amcoe1_reels3, sfbonus_state, fb2ndd, ROT0, "Amcoe", "Fruit Bonus 2nd Edition (Version 1.8LT, set 2)", 0) | |
| 6050 | GAME( 2004, fb2ndv2, fb2nd, sfbonus, amcoe1_reels3, sfbonus_state, fb2ndv, ROT0, "Amcoe", "Fruit Bonus 2nd Edition (Version 1.8LT Dual)", 0) | |
| 6051 | GAME( 2004, fb2ndo, fb2nd, sfbonus, amcoe1_reels3, sfbonus_state, fb2nd, ROT0, "Amcoe", "Fruit Bonus 2nd Edition (Version 1.5)", 0) | |
| 6052 | 6052 | |
| 6053 | GAME( 2004, fb4, 0, sfbonus, amcoe2_reels3, fb4, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.5R, set 1)", 0) | |
| 6054 | GAME( 2004, fb4c1, fb4, sfbonus, amcoe1_reels3, fb4, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.5R, set 2)", 0) | |
| 6055 | GAME( 2004, fb4d1, fb4, sfbonus, amcoe1_reels3, fb4d, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.5R, set 3)", 0) | |
| 6056 | GAME( 2004, fb4v1, fb4, sfbonus, amcoe1_reels3, fb4v, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.5R Dual)", 0) | |
| 6057 | GAME( 2004, fb4exp, fb4, sfbonus, amcoe1_reels3, fb4v3, ROT0, "Amcoe", "Fruit Bonus 2005 (2004 Export - Version 1.5E Dual)", 0) // the export version has '2005' title, but is considered the same game as fb4 and labeled as such | |
| 6058 | GAME( 2004, fb4b2, fb4, sfbonus, amcoe2_reels3, fb4, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.5LT, set 1)", 0) | |
| 6059 | GAME( 2004, fb4c2, fb4, sfbonus, amcoe1_reels3, fb4, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.5LT, set 2)", 0) | |
| 6060 | GAME( 2004, fb4d2, fb4, sfbonus, amcoe1_reels3, fb4d, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.5LT, set 3)", 0) | |
| 6061 | GAME( 2004, fb4v2, fb4, sfbonus, amcoe1_reels3, fb4v, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.5LT Dual)", 0) | |
| 6062 | GAME( 2004, fb4o, fb4, sfbonus, amcoe2_reels3, fb4, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.3XT)", 0) | |
| 6063 | GAME( 2004, fb4o2, fb4, sfbonus, amcoe2_reels3, fb4, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.2)", 0) | |
| 6053 | GAME( 2004, fb4, 0, sfbonus, amcoe2_reels3, sfbonus_state, fb4, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.5R, set 1)", 0) | |
| 6054 | GAME( 2004, fb4c1, fb4, sfbonus, amcoe1_reels3, sfbonus_state, fb4, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.5R, set 2)", 0) | |
| 6055 | GAME( 2004, fb4d1, fb4, sfbonus, amcoe1_reels3, sfbonus_state, fb4d, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.5R, set 3)", 0) | |
| 6056 | GAME( 2004, fb4v1, fb4, sfbonus, amcoe1_reels3, sfbonus_state, fb4v, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.5R Dual)", 0) | |
| 6057 | GAME( 2004, fb4exp, fb4, sfbonus, amcoe1_reels3, sfbonus_state, fb4v3, ROT0, "Amcoe", "Fruit Bonus 2005 (2004 Export - Version 1.5E Dual)", 0) // the export version has '2005' title, but is considered the same game as fb4 and labeled as such | |
| 6058 | GAME( 2004, fb4b2, fb4, sfbonus, amcoe2_reels3, sfbonus_state, fb4, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.5LT, set 1)", 0) | |
| 6059 | GAME( 2004, fb4c2, fb4, sfbonus, amcoe1_reels3, sfbonus_state, fb4, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.5LT, set 2)", 0) | |
| 6060 | GAME( 2004, fb4d2, fb4, sfbonus, amcoe1_reels3, sfbonus_state, fb4d, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.5LT, set 3)", 0) | |
| 6061 | GAME( 2004, fb4v2, fb4, sfbonus, amcoe1_reels3, sfbonus_state, fb4v, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.5LT Dual)", 0) | |
| 6062 | GAME( 2004, fb4o, fb4, sfbonus, amcoe2_reels3, sfbonus_state, fb4, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.3XT)", 0) | |
| 6063 | GAME( 2004, fb4o2, fb4, sfbonus, amcoe2_reels3, sfbonus_state, fb4, ROT0, "Amcoe", "Fruit Bonus 2004 (Version 1.2)", 0) | |
| 6064 | 6064 | |
| 6065 | GAME( 1999, act2000, 0, sfbonus, amcoe1_reels3, act2000v2, ROT0, "Amcoe", "Action 2000 (Version 3.5E Dual)", 0) | |
| 6066 | GAME( 1999, act2000v1, act2000, sfbonus, amcoe1_reels3, act2000v, ROT0, "Amcoe", "Action 2000 (Version 3.5R Dual)", 0) | |
| 6067 | GAME( 1999, act2000d1, act2000, sfbonus, amcoe1_reels3, act2000d, ROT0, "Amcoe", "Action 2000 (Version 3.5R, set 1)", 0) | |
| 6068 | GAME( 1999, act2000b1, act2000, sfbonus, amcoe2_reels3, act2000, ROT0, "Amcoe", "Action 2000 (Version 3.5R, set 2)", 0) | |
| 6069 | GAME( 1999, act2000vx, act2000, sfbonus, amcoe1_reels3, act2000v3, ROT0, "Amcoe", "Action 2000 (Version 3.30XT Dual)", 0) | |
| 6070 | GAME( 1999, act2000dx, act2000, sfbonus, amcoe1_reels3, act2000d, ROT0, "Amcoe", "Action 2000 (Version 3.30XT, set 1)", 0) | |
| 6071 | GAME( 1999, act2000bx, act2000, sfbonus, amcoe2_reels3, act2000, ROT0, "Amcoe", "Action 2000 (Version 3.30XT, set 2)", 0) | |
| 6072 | GAME( 1999, act2000o, act2000, sfbonus, amcoe2_reels3, act2000, ROT0, "Amcoe", "Action 2000 (Version 3.3)", 0) | |
| 6073 | GAME( 1999, act2000o2, act2000, sfbonus, amcoe2_reels3, act2000, ROT0, "Amcoe", "Action 2000 (Version 3.10XT)", 0) | |
| 6074 | GAME( 1999, act2000o3, act2000, sfbonus, amcoe2_reels3, act2000, ROT0, "Amcoe", "Action 2000 (Version 1.2)", 0) | |
| 6065 | GAME( 1999, act2000, 0, sfbonus, amcoe1_reels3, sfbonus_state, act2000v2, ROT0, "Amcoe", "Action 2000 (Version 3.5E Dual)", 0) | |
| 6066 | GAME( 1999, act2000v1, act2000, sfbonus, amcoe1_reels3, sfbonus_state, act2000v, ROT0, "Amcoe", "Action 2000 (Version 3.5R Dual)", 0) | |
| 6067 | GAME( 1999, act2000d1, act2000, sfbonus, amcoe1_reels3, sfbonus_state, act2000d, ROT0, "Amcoe", "Action 2000 (Version 3.5R, set 1)", 0) | |
| 6068 | GAME( 1999, act2000b1, act2000, sfbonus, amcoe2_reels3, sfbonus_state, act2000, ROT0, "Amcoe", "Action 2000 (Version 3.5R, set 2)", 0) | |
| 6069 | GAME( 1999, act2000vx, act2000, sfbonus, amcoe1_reels3, sfbonus_state, act2000v3, ROT0, "Amcoe", "Action 2000 (Version 3.30XT Dual)", 0) | |
| 6070 | GAME( 1999, act2000dx, act2000, sfbonus, amcoe1_reels3, sfbonus_state, act2000d, ROT0, "Amcoe", "Action 2000 (Version 3.30XT, set 1)", 0) | |
| 6071 | GAME( 1999, act2000bx, act2000, sfbonus, amcoe2_reels3, sfbonus_state, act2000, ROT0, "Amcoe", "Action 2000 (Version 3.30XT, set 2)", 0) | |
| 6072 | GAME( 1999, act2000o, act2000, sfbonus, amcoe2_reels3, sfbonus_state, act2000, ROT0, "Amcoe", "Action 2000 (Version 3.3)", 0) | |
| 6073 | GAME( 1999, act2000o2, act2000, sfbonus, amcoe2_reels3, sfbonus_state, act2000, ROT0, "Amcoe", "Action 2000 (Version 3.10XT)", 0) | |
| 6074 | GAME( 1999, act2000o3, act2000, sfbonus, amcoe2_reels3, sfbonus_state, act2000, ROT0, "Amcoe", "Action 2000 (Version 1.2)", 0) | |
| 6075 | 6075 | |
| 6076 | GAME( 2000, ch2000, 0, sfbonus, amcoe1_reels3, ch2000v2, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4E Dual)", 0) | |
| 6077 | GAME( 2000, ch2000b1, ch2000, sfbonus, amcoe2_reels3, ch2000, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R, set 1)", 0) | |
| 6078 | GAME( 2000, ch2000c1, ch2000, sfbonus, amcoe1_reels3, ch2000c, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R, set 2)", 0) | |
| 6079 | GAME( 2000, ch2000d1, ch2000, sfbonus, amcoe1_reels3, ch2000d, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R, set 3)", 0) | |
| 6080 | GAME( 2000, ch2000v1, ch2000, sfbonus, amcoe1_reels3, ch2000v, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R Dual)", 0) | |
| 6081 | GAME( 2000, ch2000b2, ch2000, sfbonus, amcoe2_reels3, ch2000, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT, set 1)", 0) | |
| 6082 | GAME( 2000, ch2000c2, ch2000, sfbonus, amcoe1_reels3, ch2000c, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT, set 2)", 0) | |
| 6083 | GAME( 2000, ch2000d2, ch2000, sfbonus, amcoe1_reels3, ch2000d, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT, set 3)", 0) | |
| 6084 | GAME( 2000, ch2000v2, ch2000, sfbonus, amcoe1_reels3, ch2000v3, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT Dual)", 0) | |
| 6085 | GAME( 2000, ch2000o, ch2000, sfbonus, amcoe2_reels3, ch2000, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 3.9XT)", 0) | |
| 6086 | GAME( 2000, ch2000o2, ch2000, sfbonus, amcoe2_reels3, ch2000, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 3.9D)", 0) | |
| 6087 | GAME( 2000, ch2000o3, ch2000, sfbonus, amcoe2_reels3, ch2000, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 3.9)", 0) | |
| 6076 | GAME( 2000, ch2000, 0, sfbonus, amcoe1_reels3, sfbonus_state, ch2000v2, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4E Dual)", 0) | |
| 6077 | GAME( 2000, ch2000b1, ch2000, sfbonus, amcoe2_reels3, sfbonus_state, ch2000, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R, set 1)", 0) | |
| 6078 | GAME( 2000, ch2000c1, ch2000, sfbonus, amcoe1_reels3, sfbonus_state, ch2000c, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R, set 2)", 0) | |
| 6079 | GAME( 2000, ch2000d1, ch2000, sfbonus, amcoe1_reels3, sfbonus_state, ch2000d, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R, set 3)", 0) | |
| 6080 | GAME( 2000, ch2000v1, ch2000, sfbonus, amcoe1_reels3, sfbonus_state, ch2000v, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R Dual)", 0) | |
| 6081 | GAME( 2000, ch2000b2, ch2000, sfbonus, amcoe2_reels3, sfbonus_state, ch2000, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT, set 1)", 0) | |
| 6082 | GAME( 2000, ch2000c2, ch2000, sfbonus, amcoe1_reels3, sfbonus_state, ch2000c, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT, set 2)", 0) | |
| 6083 | GAME( 2000, ch2000d2, ch2000, sfbonus, amcoe1_reels3, sfbonus_state, ch2000d, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT, set 3)", 0) | |
| 6084 | GAME( 2000, ch2000v2, ch2000, sfbonus, amcoe1_reels3, sfbonus_state, ch2000v3, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT Dual)", 0) | |
| 6085 | GAME( 2000, ch2000o, ch2000, sfbonus, amcoe2_reels3, sfbonus_state, ch2000, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 3.9XT)", 0) | |
| 6086 | GAME( 2000, ch2000o2, ch2000, sfbonus, amcoe2_reels3, sfbonus_state, ch2000, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 3.9D)", 0) | |
| 6087 | GAME( 2000, ch2000o3, ch2000, sfbonus, amcoe2_reels3, sfbonus_state, ch2000, ROT0, "Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 3.9)", 0) | |
| 6088 | 6088 | |
| 6089 | GAME( 2001, pir2001, 0, sfbonus, amcoe1_reels3, pir2001v2, ROT0, "Amcoe", "Pirate 2001 (Version 2.5E Dual)", 0) | |
| 6090 | GAME( 2001, pir2001b1, pir2001, sfbonus, amcoe2_reels3, pir2001, ROT0, "Amcoe", "Pirate 2001 (Version 2.5R, set 1)", 0) | |
| 6091 | GAME( 2001, pir2001d1, pir2001, sfbonus, amcoe1_reels3, pir2001d, ROT0, "Amcoe", "Pirate 2001 (Version 2.5R, set 2)", 0) | |
| 6092 | GAME( 2001, pir2001v1, pir2001, sfbonus, amcoe1_reels3, pir2001v, ROT0, "Amcoe", "Pirate 2001 (Version 2.5R Dual)", 0) | |
| 6093 | GAME( 2001, pir2001bx, pir2001, sfbonus, amcoe2_reels3, pir2001, ROT0, "Amcoe", "Pirate 2001 (Version 2.40XT, set 1)", 0) | |
| 6094 | GAME( 2001, pir2001dx, pir2001, sfbonus, amcoe1_reels3, pir2001d, ROT0, "Amcoe", "Pirate 2001 (Version 2.40XT, set 2)", 0) | |
| 6095 | GAME( 2001, pir2001vx, pir2001, sfbonus, amcoe1_reels3, pir2001v, ROT0, "Amcoe", "Pirate 2001 (Version 2.40XT Dual)", 0) | |
| 6096 | GAME( 2001, pir2001o, pir2001, sfbonus, amcoe2_reels3, pir2001, ROT0, "Amcoe", "Pirate 2001 (Version 2.3N)", 0) | |
| 6097 | GAME( 2001, pir2001o2, pir2001, sfbonus, amcoe2_reels3, pir2001, ROT0, "Amcoe", "Pirate 2001 (Version 2.3)", 0) | |
| 6098 | GAME( 2001, pir2001o3, pir2001, sfbonus, amcoe2_reels3, pir2001, ROT0, "Amcoe", "Pirate 2001 (Version 2.20XT)", 0) | |
| 6089 | GAME( 2001, pir2001, 0, sfbonus, amcoe1_reels3, sfbonus_state, pir2001v2, ROT0, "Amcoe", "Pirate 2001 (Version 2.5E Dual)", 0) | |
| 6090 | GAME( 2001, pir2001b1, pir2001, sfbonus, amcoe2_reels3, sfbonus_state, pir2001, ROT0, "Amcoe", "Pirate 2001 (Version 2.5R, set 1)", 0) | |
| 6091 | GAME( 2001, pir2001d1, pir2001, sfbonus, amcoe1_reels3, sfbonus_state, pir2001d, ROT0, "Amcoe", "Pirate 2001 (Version 2.5R, set 2)", 0) | |
| 6092 | GAME( 2001, pir2001v1, pir2001, sfbonus, amcoe1_reels3, sfbonus_state, pir2001v, ROT0, "Amcoe", "Pirate 2001 (Version 2.5R Dual)", 0) | |
| 6093 | GAME( 2001, pir2001bx, pir2001, sfbonus, amcoe2_reels3, sfbonus_state, pir2001, ROT0, "Amcoe", "Pirate 2001 (Version 2.40XT, set 1)", 0) | |
| 6094 | GAME( 2001, pir2001dx, pir2001, sfbonus, amcoe1_reels3, sfbonus_state, pir2001d, ROT0, "Amcoe", "Pirate 2001 (Version 2.40XT, set 2)", 0) | |
| 6095 | GAME( 2001, pir2001vx, pir2001, sfbonus, amcoe1_reels3, sfbonus_state, pir2001v, ROT0, "Amcoe", "Pirate 2001 (Version 2.40XT Dual)", 0) | |
| 6096 | GAME( 2001, pir2001o, pir2001, sfbonus, amcoe2_reels3, sfbonus_state, pir2001, ROT0, "Amcoe", "Pirate 2001 (Version 2.3N)", 0) | |
| 6097 | GAME( 2001, pir2001o2, pir2001, sfbonus, amcoe2_reels3, sfbonus_state, pir2001, ROT0, "Amcoe", "Pirate 2001 (Version 2.3)", 0) | |
| 6098 | GAME( 2001, pir2001o3, pir2001, sfbonus, amcoe2_reels3, sfbonus_state, pir2001, ROT0, "Amcoe", "Pirate 2001 (Version 2.20XT)", 0) | |
| 6099 | 6099 | |
| 6100 | GAME( 2001, pir2002, 0, sfbonus, amcoe1_reels3, pir2002v2, ROT0, "Amcoe", "Pirate 2002 (Version 2.0E Dual)", 0) | |
| 6101 | GAME( 2001, pir2002b1, pir2002, sfbonus, amcoe2_reels3, pir2002, ROT0, "Amcoe", "Pirate 2002 (Version 2.0R, set 1)", 0) | |
| 6102 | GAME( 2001, pir2002d1, pir2002, sfbonus, amcoe1_reels3, pir2002d, ROT0, "Amcoe", "Pirate 2002 (Version 2.0R, set 2)", 0) | |
| 6103 | GAME( 2001, pir2002v1, pir2002, sfbonus, amcoe1_reels3, pir2002v, ROT0, "Amcoe", "Pirate 2002 (Version 2.0R Dual)", 0) | |
| 6104 | GAME( 2001, pir2002bx, pir2002, sfbonus, amcoe2_reels3, pir2002, ROT0, "Amcoe", "Pirate 2002 (Version 1.90XT, set 1)", 0) | |
| 6105 | GAME( 2001, pir2002dx, pir2002, sfbonus, amcoe1_reels3, pir2002d, ROT0, "Amcoe", "Pirate 2002 (Version 1.90XT, set 2)", 0) | |
| 6106 | GAME( 2001, pir2002vx, pir2002, sfbonus, amcoe1_reels3, pir2002v, ROT0, "Amcoe", "Pirate 2002 (Version 1.90XT Dual)", 0) | |
| 6107 | GAME( 2001, pir2002o, pir2002, sfbonus, amcoe2_reels3, pir2002, ROT0, "Amcoe", "Pirate 2002 (Version 1.8N)", 0) | |
| 6108 | GAME( 2001, pir2002o2, pir2002, sfbonus, amcoe2_reels3, pir2002, ROT0, "Amcoe", "Pirate 2002 (Version 1.8)", 0) | |
| 6109 | GAME( 2001, pir2002o3, pir2002, sfbonus, amcoe2_reels3, pir2002, ROT0, "Amcoe", "Pirate 2002 (Version 1.70XT)", 0) | |
| 6100 | GAME( 2001, pir2002, 0, sfbonus, amcoe1_reels3, sfbonus_state, pir2002v2, ROT0, "Amcoe", "Pirate 2002 (Version 2.0E Dual)", 0) | |
| 6101 | GAME( 2001, pir2002b1, pir2002, sfbonus, amcoe2_reels3, sfbonus_state, pir2002, ROT0, "Amcoe", "Pirate 2002 (Version 2.0R, set 1)", 0) | |
| 6102 | GAME( 2001, pir2002d1, pir2002, sfbonus, amcoe1_reels3, sfbonus_state, pir2002d, ROT0, "Amcoe", "Pirate 2002 (Version 2.0R, set 2)", 0) | |
| 6103 | GAME( 2001, pir2002v1, pir2002, sfbonus, amcoe1_reels3, sfbonus_state, pir2002v, ROT0, "Amcoe", "Pirate 2002 (Version 2.0R Dual)", 0) | |
| 6104 | GAME( 2001, pir2002bx, pir2002, sfbonus, amcoe2_reels3, sfbonus_state, pir2002, ROT0, "Amcoe", "Pirate 2002 (Version 1.90XT, set 1)", 0) | |
| 6105 | GAME( 2001, pir2002dx, pir2002, sfbonus, amcoe1_reels3, sfbonus_state, pir2002d, ROT0, "Amcoe", "Pirate 2002 (Version 1.90XT, set 2)", 0) | |
| 6106 | GAME( 2001, pir2002vx, pir2002, sfbonus, amcoe1_reels3, sfbonus_state, pir2002v, ROT0, "Amcoe", "Pirate 2002 (Version 1.90XT Dual)", 0) | |
| 6107 | GAME( 2001, pir2002o, pir2002, sfbonus, amcoe2_reels3, sfbonus_state, pir2002, ROT0, "Amcoe", "Pirate 2002 (Version 1.8N)", 0) | |
| 6108 | GAME( 2001, pir2002o2, pir2002, sfbonus, amcoe2_reels3, sfbonus_state, pir2002, ROT0, "Amcoe", "Pirate 2002 (Version 1.8)", 0) | |
| 6109 | GAME( 2001, pir2002o3, pir2002, sfbonus, amcoe2_reels3, sfbonus_state, pir2002, ROT0, "Amcoe", "Pirate 2002 (Version 1.70XT)", 0) | |
| 6110 | 6110 | |
| 6111 | GAME( 2004, classice, 0, sfbonus, amcoe1_reels3, classiced3, ROT0, "Amcoe", "Classic Edition (Version 1.6E)", 0) | |
| 6112 | GAME( 2004, classicev, classice, sfbonus, amcoe1_reels3, classicev3, ROT0, "Amcoe", "Classic Edition (Version 1.6E Dual)", 0) | |
| 6113 | GAME( 2004, classice1, classice, sfbonus, amcoe1_reels3, classice, ROT0, "Amcoe", "Classic Edition (Version 1.6R, set 1)", 0) | |
| 6114 | GAME( 2004, classiced1, classice, sfbonus, amcoe1_reels3, classiced, ROT0, "Amcoe", "Classic Edition (Version 1.6R, set 2)", 0) | |
| 6115 | GAME( 2004, classicev1, classice, sfbonus, amcoe1_reels3, classicev, ROT0, "Amcoe", "Classic Edition (Version 1.6R Dual)", 0) | |
| 6116 | GAME( 2004, classice2, classice, sfbonus, amcoe1_reels3, classice, ROT0, "Amcoe", "Classic Edition (Version 1.6LT, set 1)", 0) | |
| 6117 | GAME( 2004, classiced2, classice, sfbonus, amcoe1_reels3, classiced, ROT0, "Amcoe", "Classic Edition (Version 1.6LT, set 2)", 0) | |
| 6118 | GAME( 2004, classicev2, classice, sfbonus, amcoe1_reels3, classicev, ROT0, "Amcoe", "Classic Edition (Version 1.6LT Dual)", 0) | |
| 6111 | GAME( 2004, classice, 0, sfbonus, amcoe1_reels3, sfbonus_state, classiced3, ROT0, "Amcoe", "Classic Edition (Version 1.6E)", 0) | |
| 6112 | GAME( 2004, classicev, classice, sfbonus, amcoe1_reels3, sfbonus_state, classicev3, ROT0, "Amcoe", "Classic Edition (Version 1.6E Dual)", 0) | |
| 6113 | GAME( 2004, classice1, classice, sfbonus, amcoe1_reels3, sfbonus_state, classice, ROT0, "Amcoe", "Classic Edition (Version 1.6R, set 1)", 0) | |
| 6114 | GAME( 2004, classiced1, classice, sfbonus, amcoe1_reels3, sfbonus_state, classiced, ROT0, "Amcoe", "Classic Edition (Version 1.6R, set 2)", 0) | |
| 6115 | GAME( 2004, classicev1, classice, sfbonus, amcoe1_reels3, sfbonus_state, classicev, ROT0, "Amcoe", "Classic Edition (Version 1.6R Dual)", 0) | |
| 6116 | GAME( 2004, classice2, classice, sfbonus, amcoe1_reels3, sfbonus_state, classice, ROT0, "Amcoe", "Classic Edition (Version 1.6LT, set 1)", 0) | |
| 6117 | GAME( 2004, classiced2, classice, sfbonus, amcoe1_reels3, sfbonus_state, classiced, ROT0, "Amcoe", "Classic Edition (Version 1.6LT, set 2)", 0) | |
| 6118 | GAME( 2004, classicev2, classice, sfbonus, amcoe1_reels3, sfbonus_state, classicev, ROT0, "Amcoe", "Classic Edition (Version 1.6LT Dual)", 0) | |
| 6119 | 6119 | |
| 6120 | GAME( 2005, seawld, 0, sfbonus, amcoe1_reels3, seawldv, ROT0, "Amcoe", "Sea World (Version 1.6E Dual)", 0) | |
| 6121 | GAME( 2005, seawldd1, seawld, sfbonus, amcoe1_reels3, seawld, ROT0, "Amcoe", "Sea World (Version 1.6R CGA)", 0) | |
| 6120 | GAME( 2005, seawld, 0, sfbonus, amcoe1_reels3, sfbonus_state, seawldv, ROT0, "Amcoe", "Sea World (Version 1.6E Dual)", 0) | |
| 6121 | GAME( 2005, seawldd1, seawld, sfbonus, amcoe1_reels3, sfbonus_state, seawld, ROT0, "Amcoe", "Sea World (Version 1.6R CGA)", 0) | |
| 6122 | 6122 | |
| 6123 | GAME( 2005, moneymac, 0, sfbonus, amcoe1_reels3, moneymacv, ROT0, "Amcoe", "Money Machine (Version 1.7E Dual)", 0) | |
| 6124 | GAME( 2005, moneymacd1, moneymac, sfbonus, amcoe1_reels3, moneymacd, ROT0, "Amcoe", "Money Machine (Version 1.7R)", 0) | |
| 6125 | GAME( 2005, moneymacv1, moneymac, sfbonus, amcoe1_reels3, moneymac, ROT0, "Amcoe", "Money Machine (Version 1.7R Dual)", 0) | |
| 6126 | GAME( 2005, moneymacd2, moneymac, sfbonus, amcoe1_reels3, moneymacd, ROT0, "Amcoe", "Money Machine (Version 1.7LT)", 0) | |
| 6127 | GAME( 2005, moneymacv2, moneymac, sfbonus, amcoe1_reels3, moneymac, ROT0, "Amcoe", "Money Machine (Version 1.7LT Dual)", 0) | |
| 6123 | GAME( 2005, moneymac, 0, sfbonus, amcoe1_reels3, sfbonus_state, moneymacv, ROT0, "Amcoe", "Money Machine (Version 1.7E Dual)", 0) | |
| 6124 | GAME( 2005, moneymacd1, moneymac, sfbonus, amcoe1_reels3, sfbonus_state, moneymacd, ROT0, "Amcoe", "Money Machine (Version 1.7R)", 0) | |
| 6125 | GAME( 2005, moneymacv1, moneymac, sfbonus, amcoe1_reels3, sfbonus_state, moneymac, ROT0, "Amcoe", "Money Machine (Version 1.7R Dual)", 0) | |
| 6126 | GAME( 2005, moneymacd2, moneymac, sfbonus, amcoe1_reels3, sfbonus_state, moneymacd, ROT0, "Amcoe", "Money Machine (Version 1.7LT)", 0) | |
| 6127 | GAME( 2005, moneymacv2, moneymac, sfbonus, amcoe1_reels3, sfbonus_state, moneymac, ROT0, "Amcoe", "Money Machine (Version 1.7LT Dual)", 0) | |
| 6128 | 6128 | |
| 6129 | GAME( 2005, fb5, 0, sfbonus, amcoe2_reels3, fb5, ROT0, "Amcoe", "Fruit Bonus 2005 (Version 1.5SH, set 1)", 0) | |
| 6130 | GAME( 2005, fb5c, fb5, sfbonus, amcoe1_reels3, fb5, ROT0, "Amcoe", "Fruit Bonus 2005 (Version 1.5SH, set 2)", 0) | |
| 6131 | GAME( 2005, fb5d, fb5, sfbonus, amcoe1_reels3, fb5d, ROT0, "Amcoe", "Fruit Bonus 2005 (Version 1.5SH, set 3)", 0) | |
| 6132 | GAME( 2005, fb5v, fb5, sfbonus, amcoe1_reels3, fb5v, ROT0, "Amcoe", "Fruit Bonus 2005 (Version 1.5SH Dual)", 0) | |
| 6129 | GAME( 2005, fb5, 0, sfbonus, amcoe2_reels3, sfbonus_state, fb5, ROT0, "Amcoe", "Fruit Bonus 2005 (Version 1.5SH, set 1)", 0) | |
| 6130 | GAME( 2005, fb5c, fb5, sfbonus, amcoe1_reels3, sfbonus_state, fb5, ROT0, "Amcoe", "Fruit Bonus 2005 (Version 1.5SH, set 2)", 0) | |
| 6131 | GAME( 2005, fb5d, fb5, sfbonus, amcoe1_reels3, sfbonus_state, fb5d, ROT0, "Amcoe", "Fruit Bonus 2005 (Version 1.5SH, set 3)", 0) | |
| 6132 | GAME( 2005, fb5v, fb5, sfbonus, amcoe1_reels3, sfbonus_state, fb5v, ROT0, "Amcoe", "Fruit Bonus 2005 (Version 1.5SH Dual)", 0) | |
| 6133 | 6133 | |
| 6134 | GAME( 2005, funriver, 0, sfbonus, amcoe1_reels3, funriver, ROT0, "Amcoe", "Fun River (Version 1.4R CGA)", 0) | |
| 6135 | GAME( 2005, funriverv, funriver, sfbonus, amcoe1_reels3, funriverv, ROT0, "Amcoe", "Fun River (Version 1.4R Dual)", 0) | |
| 6136 | GAME( 2005, funriverd1, funriver, sfbonus, amcoe1_reels3, funriver, ROT0, "Amcoe", "Fun River (Version 1.3R CGA)", 0) | |
| 6134 | GAME( 2005, funriver, 0, sfbonus, amcoe1_reels3, sfbonus_state, funriver, ROT0, "Amcoe", "Fun River (Version 1.4R CGA)", 0) | |
| 6135 | GAME( 2005, funriverv, funriver, sfbonus, amcoe1_reels3, sfbonus_state, funriverv, ROT0, "Amcoe", "Fun River (Version 1.4R Dual)", 0) | |
| 6136 | GAME( 2005, funriverd1, funriver, sfbonus, amcoe1_reels3, sfbonus_state, funriver, ROT0, "Amcoe", "Fun River (Version 1.3R CGA)", 0) | |
| 6137 | 6137 | |
| 6138 | GAME( 2006, fb6, 0, sfbonus, amcoe1_reels3, fb6, ROT0, "Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7E CGA)", 0) | |
| 6139 | GAME( 2006, fb6v, fb6, sfbonus, amcoe1_reels3, fb6v3, ROT0, "Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7E Dual)", 0) | |
| 6140 | GAME( 2006, fb6d1, fb6, sfbonus, amcoe1_reels3, fb6d, ROT0, "Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7R CGA)", 0) | |
| 6141 | GAME( 2006, fb6s1, fb6, sfbonus, amcoe1_reels3, fb6s, ROT0, "Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7R CGA, Compact PCB)", 0) | |
| 6142 | GAME( 2006, fb6v1, fb6, sfbonus, amcoe1_reels3, fb6v, ROT0, "Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7R Dual)", 0) | |
| 6143 | GAME( 2006, fb6d2, fb6, sfbonus, amcoe1_reels3, fb6d, ROT0, "Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7LT CGA)", 0) | |
| 6144 | GAME( 2006, fb6s2, fb6, sfbonus, amcoe1_reels3, fb6s, ROT0, "Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7LT CGA, Compact PCB)", 0) | |
| 6145 | GAME( 2006, fb6v2, fb6, sfbonus, amcoe1_reels3, fb6v, ROT0, "Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7LT Dual)", 0) | |
| 6146 | GAME( 2006, fb6s3, fb6, sfbonus, amcoe1_reels3, fb6s, ROT0, "Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.3R CGA, Compact PCB)", 0) | |
| 6138 | GAME( 2006, fb6, 0, sfbonus, amcoe1_reels3, sfbonus_state, fb6, ROT0, "Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7E CGA)", 0) | |
| 6139 | GAME( 2006, fb6v, fb6, sfbonus, amcoe1_reels3, sfbonus_state, fb6v3, ROT0, "Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7E Dual)", 0) | |
| 6140 | GAME( 2006, fb6d1, fb6, sfbonus, amcoe1_reels3, sfbonus_state, fb6d, ROT0, "Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7R CGA)", 0) | |
| 6141 | GAME( 2006, fb6s1, fb6, sfbonus, amcoe1_reels3, sfbonus_state, fb6s, ROT0, "Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7R CGA, Compact PCB)", 0) | |
| 6142 | GAME( 2006, fb6v1, fb6, sfbonus, amcoe1_reels3, sfbonus_state, fb6v, ROT0, "Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7R Dual)", 0) | |
| 6143 | GAME( 2006, fb6d2, fb6, sfbonus, amcoe1_reels3, sfbonus_state, fb6d, ROT0, "Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7LT CGA)", 0) | |
| 6144 | GAME( 2006, fb6s2, fb6, sfbonus, amcoe1_reels3, sfbonus_state, fb6s, ROT0, "Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7LT CGA, Compact PCB)", 0) | |
| 6145 | GAME( 2006, fb6v2, fb6, sfbonus, amcoe1_reels3, sfbonus_state, fb6v, ROT0, "Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7LT Dual)", 0) | |
| 6146 | GAME( 2006, fb6s3, fb6, sfbonus, amcoe1_reels3, sfbonus_state, fb6s, ROT0, "Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.3R CGA, Compact PCB)", 0) | |
| 6147 | 6147 | |
| 6148 | GAME( 2006, fb6se, 0, sfbonus, amcoe1_reels3, fb6, ROT0, "Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4E CGA)", 0) /* Released August 2006 according to Amcoe web site */ | |
| 6149 | GAME( 2006, fb6sev, fb6se, sfbonus, amcoe1_reels3, fb6v3, ROT0, "Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4E Dual)", 0) | |
| 6150 | GAME( 2006, fb6sed1, fb6se, sfbonus, amcoe1_reels3, fb6d, ROT0, "Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4R CGA)", 0) | |
| 6151 | GAME( 2006, fb6sev1, fb6se, sfbonus, amcoe1_reels3, fb6v, ROT0, "Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4R Dual)", 0) | |
| 6152 | GAME( 2006, fb6sed2, fb6se, sfbonus, amcoe1_reels3, fb6d, ROT0, "Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4LT CGA)", 0) | |
| 6153 | GAME( 2006, fb6sev2, fb6se, sfbonus, amcoe1_reels3, fb6v, ROT0, "Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4LT Dual)", 0) | |
| 6148 | GAME( 2006, fb6se, 0, sfbonus, amcoe1_reels3, sfbonus_state, fb6, ROT0, "Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4E CGA)", 0) /* Released August 2006 according to Amcoe web site */ | |
| 6149 | GAME( 2006, fb6sev, fb6se, sfbonus, amcoe1_reels3, sfbonus_state, fb6v3, ROT0, "Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4E Dual)", 0) | |
| 6150 | GAME( 2006, fb6sed1, fb6se, sfbonus, amcoe1_reels3, sfbonus_state, fb6d, ROT0, "Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4R CGA)", 0) | |
| 6151 | GAME( 2006, fb6sev1, fb6se, sfbonus, amcoe1_reels3, sfbonus_state, fb6v, ROT0, "Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4R Dual)", 0) | |
| 6152 | GAME( 2006, fb6sed2, fb6se, sfbonus, amcoe1_reels3, sfbonus_state, fb6d, ROT0, "Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4LT CGA)", 0) | |
| 6153 | GAME( 2006, fb6sev2, fb6se, sfbonus, amcoe1_reels3, sfbonus_state, fb6v, ROT0, "Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4LT Dual)", 0) | |
| 6154 | 6154 | |
| 6155 | GAME( 2006, bugfever, 0, sfbonus, amcoe1_reels3, bugfever, ROT0, "Amcoe", "Bugs Fever (Version 1.7R CGA)", 0) /* Released August 2006 according to Amcoe web site */ | |
| 6156 | GAME( 2006, bugfeverv, bugfever, sfbonus, amcoe1_reels3, bugfeverv, ROT0, "Amcoe", "Bugs Fever (Version 1.7R Dual)", 0) | |
| 6157 | GAME( 2006, bugfeverd, bugfever, sfbonus, amcoe1_reels3, bugfeverd, ROT0, "Amcoe", "Bugs Fever (Version 1.7E CGA)", 0) | |
| 6158 | GAME( 2006, bugfeverv2, bugfever, sfbonus, amcoe1_reels3, bugfeverv2, ROT0, "Amcoe", "Bugs Fever (Version 1.7E Dual)", 0) | |
| 6159 | GAME( 2006, bugfevero, bugfever, sfbonus, amcoe1_reels3, bugfever, ROT0, "Amcoe", "Bugs Fever (Version 1.6R CGA)", 0) | |
| 6155 | GAME( 2006, bugfever, 0, sfbonus, amcoe1_reels3, sfbonus_state, bugfever, ROT0, "Amcoe", "Bugs Fever (Version 1.7R CGA)", 0) /* Released August 2006 according to Amcoe web site */ | |
| 6156 | GAME( 2006, bugfeverv, bugfever, sfbonus, amcoe1_reels3, sfbonus_state, bugfeverv, ROT0, "Amcoe", "Bugs Fever (Version 1.7R Dual)", 0) | |
| 6157 | GAME( 2006, bugfeverd, bugfever, sfbonus, amcoe1_reels3, sfbonus_state, bugfeverd, ROT0, "Amcoe", "Bugs Fever (Version 1.7E CGA)", 0) | |
| 6158 | GAME( 2006, bugfeverv2, bugfever, sfbonus, amcoe1_reels3, sfbonus_state, bugfeverv2, ROT0, "Amcoe", "Bugs Fever (Version 1.7E Dual)", 0) | |
| 6159 | GAME( 2006, bugfevero, bugfever, sfbonus, amcoe1_reels3, sfbonus_state, bugfever, ROT0, "Amcoe", "Bugs Fever (Version 1.6R CGA)", 0) | |
| 6160 | 6160 | |
| 6161 | GAME( 2006, dvisland, 0, sfbonus, amcoe1_reels3, dvisland, ROT0, "Amcoe", "Devil Island (Version 1.4R CGA)", 0) | |
| 6162 | GAME( 2006, dvislando, dvisland, sfbonus, amcoe1_reels3, dvisland, ROT0, "Amcoe", "Devil Island (Version 1.0R CGA)", 0) | |
| 6161 | GAME( 2006, dvisland, 0, sfbonus, amcoe1_reels3, sfbonus_state, dvisland, ROT0, "Amcoe", "Devil Island (Version 1.4R CGA)", 0) | |
| 6162 | GAME( 2006, dvislando, dvisland, sfbonus, amcoe1_reels3, sfbonus_state, dvisland, ROT0, "Amcoe", "Devil Island (Version 1.0R CGA)", 0) | |
| 6163 | 6163 | |
| 6164 | GAME( 2007, atworld, 0, sfbonus, newlk1_reels3, atworldd, ROT0, "Amcoe", "Around The World (Version 1.4R CGA)", 0) /* Year according to Amcoe web site */ | |
| 6165 | GAME( 2007, atworlde1, atworld, sfbonus, newlk1_reels3, atworld, ROT0, "Amcoe", "Around The World (Version 1.3E CGA)", 0) /* Year according to Amcoe web site */ | |
| 6166 | GAME( 2007, atworldd1, atworld, sfbonus, newlk1_reels3, atworldd, ROT0, "Amcoe", "Around The World (Version 1.3R CGA)", 0) /* Year according to Amcoe web site */ | |
| 6164 | GAME( 2007, atworld, 0, sfbonus, newlk1_reels3, sfbonus_state, atworldd, ROT0, "Amcoe", "Around The World (Version 1.4R CGA)", 0) /* Year according to Amcoe web site */ | |
| 6165 | GAME( 2007, atworlde1, atworld, sfbonus, newlk1_reels3, sfbonus_state, atworld, ROT0, "Amcoe", "Around The World (Version 1.3E CGA)", 0) /* Year according to Amcoe web site */ | |
| 6166 | GAME( 2007, atworldd1, atworld, sfbonus, newlk1_reels3, sfbonus_state, atworldd, ROT0, "Amcoe", "Around The World (Version 1.3R CGA)", 0) /* Year according to Amcoe web site */ | |
| 6167 | 6167 | |
| 6168 | GAME( 200?, fbdeluxe, 0, sfbonus, newer1_reels3, fbdeluxe, ROT0, "Amcoe", "Fruit Bonus Deluxe (Version 1.0.9)", 0) /* After Around The World */ | |
| 6169 | GAME( 200?, fbdeluxeo, fbdeluxe, sfbonus, newer1_reels3, fbdeluxe, ROT0, "Amcoe", "Fruit Bonus Deluxe (Version 1.0.7)", 0) /* After Around The World */ | |
| 6168 | GAME( 200?, fbdeluxe, 0, sfbonus, newer1_reels3, sfbonus_state, fbdeluxe, ROT0, "Amcoe", "Fruit Bonus Deluxe (Version 1.0.9)", 0) /* After Around The World */ | |
| 6169 | GAME( 200?, fbdeluxeo, fbdeluxe, sfbonus, newer1_reels3, sfbonus_state, fbdeluxe, ROT0, "Amcoe", "Fruit Bonus Deluxe (Version 1.0.7)", 0) /* After Around The World */ | |
| 6170 | 6170 | |
| 6171 | GAME( 200?, fb3g, 0, sfbonus, newer1_reels3, fb3g, ROT0, "Amcoe", "Fruit Bonus 3G (Version 1.0.3)", 0) /* After Around The World */ | |
| 6171 | GAME( 200?, fb3g, 0, sfbonus, newer1_reels3, sfbonus_state, fb3g, ROT0, "Amcoe", "Fruit Bonus 3G (Version 1.0.3)", 0) /* After Around The World */ | |
| 6172 | 6172 | |
| 6173 | GAME( 200?, getrich, 0, sfbonus, newer1_reels3, getrich, ROT0, "Amcoe", "Get Rich (Version 1.0.1)", 0) /* After Around The World */ | |
| 6173 | GAME( 200?, getrich, 0, sfbonus, newer1_reels3, sfbonus_state, getrich, ROT0, "Amcoe", "Get Rich (Version 1.0.1)", 0) /* After Around The World */ | |
| 6174 | 6174 | |
| 6175 | 6175 | // no graphic / sound roms dumped for these sets, but functional program roms & descramble are in place |
| 6176 | 6176 | /* Version 4 is a multi-game that has New Fruit Bonus ?96 Special Edition Ver. 4, New Cherry ?96 Special Edition Ver. 4 or Skill Cherry ?97 Ver. 4 */ |
| 6177 | GAME( 2006, version4, 0, sfbonus, amcoe1_reels3, version4, ROT0, "Amcoe", "Version 4 (Version 4.3R CGA)", GAME_NOT_WORKING) | |
| 6178 | GAME( 2006, version4v, version4, sfbonus, amcoe1_reels3, version4v, ROT0, "Amcoe", "Version 4 (Version 4.3R Dual)", GAME_NOT_WORKING) | |
| 6179 | GAME( 2006, version4d2, version4, sfbonus, amcoe1_reels3, version4d2, ROT0, "Amcoe", "Version 4 (Version 4.3E CGA)", GAME_NOT_WORKING) | |
| 6180 | GAME( 2006, version4v2, version4, sfbonus, amcoe1_reels3, version4v2, ROT0, "Amcoe", "Version 4 (Version 4.3E Dual)", GAME_NOT_WORKING) | |
| 6181 | GAME( 2006, version4d3, version4, sfbonus, amcoe1_reels3, version4, ROT0, "Amcoe", "Version 4 (Version 4.3LT CGA)", GAME_NOT_WORKING) | |
| 6182 | GAME( 2006, version4v3, version4, sfbonus, amcoe1_reels3, version4v, ROT0, "Amcoe", "Version 4 (Version 4.3LT Dual)",GAME_NOT_WORKING) | |
| 6183 | GAME( 2006, version4o, version4, sfbonus, amcoe1_reels3, version4, ROT0, "Amcoe", "Version 4 (Version 4.2R CGA)", GAME_NOT_WORKING) | |
| 6177 | GAME( 2006, version4, 0, sfbonus, amcoe1_reels3, sfbonus_state, version4, ROT0, "Amcoe", "Version 4 (Version 4.3R CGA)", GAME_NOT_WORKING) | |
| 6178 | GAME( 2006, version4v, version4, sfbonus, amcoe1_reels3, sfbonus_state, version4v, ROT0, "Amcoe", "Version 4 (Version 4.3R Dual)", GAME_NOT_WORKING) | |
| 6179 | GAME( 2006, version4d2, version4, sfbonus, amcoe1_reels3, sfbonus_state, version4d2, ROT0, "Amcoe", "Version 4 (Version 4.3E CGA)", GAME_NOT_WORKING) | |
| 6180 | GAME( 2006, version4v2, version4, sfbonus, amcoe1_reels3, sfbonus_state, version4v2, ROT0, "Amcoe", "Version 4 (Version 4.3E Dual)", GAME_NOT_WORKING) | |
| 6181 | GAME( 2006, version4d3, version4, sfbonus, amcoe1_reels3, sfbonus_state, version4, ROT0, "Amcoe", "Version 4 (Version 4.3LT CGA)", GAME_NOT_WORKING) | |
| 6182 | GAME( 2006, version4v3, version4, sfbonus, amcoe1_reels3, sfbonus_state, version4v, ROT0, "Amcoe", "Version 4 (Version 4.3LT Dual)",GAME_NOT_WORKING) | |
| 6183 | GAME( 2006, version4o, version4, sfbonus, amcoe1_reels3, sfbonus_state, version4, ROT0, "Amcoe", "Version 4 (Version 4.2R CGA)", GAME_NOT_WORKING) | |
| 6184 | 6184 | |
| 6185 | GAME( 200?, spooky, 0, sfbonus, newer1_reels3, spooky, ROT0, "Amcoe", "Spooky Night (2nd edition) (Version 2.0.4)", GAME_NOT_WORKING) /* After Around The World */ | |
| 6185 | GAME( 200?, spooky, 0, sfbonus, newer1_reels3, sfbonus_state, spooky, ROT0, "Amcoe", "Spooky Night (2nd edition) (Version 2.0.4)", GAME_NOT_WORKING) /* After Around The World */ | |
| 6186 | 6186 | |
| 6187 | 6187 | |
| 6188 | 6188 | // Known sets but no roms dumped at all for these: |
| r15751 | r15752 | |
| 6192 | 6192 | |
| 6193 | 6193 | |
| 6194 | 6194 | // ?? what is this |
| 6195 | GAME( 200?, amclink, 0, sfbonus, amcoe1_reels3, sfbonus_common, ROT0, "Amcoe", "Amcoe Link Control Box (Version 2.2)", GAME_NOT_WORKING) | |
| 6195 | GAME( 200?, amclink, 0, sfbonus, amcoe1_reels3, sfbonus_state, sfbonus_common, ROT0, "Amcoe", "Amcoe Link Control Box (Version 2.2)", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 841 | 841 | * |
| 842 | 842 | *************************************/ |
| 843 | 843 | |
| 844 | GAME( 1980, tempest, 0, tempest, tempest, 0, ROT270, "Atari", "Tempest (rev 3, Revised Hardware)", GAME_SUPPORTS_SAVE ) | |
| 845 | GAME( 1980, tempest3, tempest, tempest, tempest, 0, ROT270, "Atari", "Tempest (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 846 | GAME( 1980, tempest2, tempest, tempest, tempest, 0, ROT270, "Atari", "Tempest (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 847 | GAME( 1980, tempest1, tempest, tempest, tempest, 0, ROT270, "Atari", "Tempest (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 848 | GAME( 1980, tempest1r, tempest, tempest, tempest, 0, ROT270, "Atari", "Tempest (rev 1, Revised Hardware)", GAME_SUPPORTS_SAVE ) | |
| 849 | GAME( 1980, temptube, tempest, tempest, tempest, 0, ROT270, "hack", "Tempest Tubes", GAME_SUPPORTS_SAVE ) | |
| 844 | GAME( 1980, tempest, 0, tempest, tempest, tempest_state, 0, ROT270, "Atari", "Tempest (rev 3, Revised Hardware)", GAME_SUPPORTS_SAVE ) | |
| 845 | GAME( 1980, tempest3, tempest, tempest, tempest, tempest_state, 0, ROT270, "Atari", "Tempest (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 846 | GAME( 1980, tempest2, tempest, tempest, tempest, tempest_state, 0, ROT270, "Atari", "Tempest (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 847 | GAME( 1980, tempest1, tempest, tempest, tempest, tempest_state, 0, ROT270, "Atari", "Tempest (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 848 | GAME( 1980, tempest1r, tempest, tempest, tempest, tempest_state, 0, ROT270, "Atari", "Tempest (rev 1, Revised Hardware)", GAME_SUPPORTS_SAVE ) | |
| 849 | GAME( 1980, temptube, tempest, tempest, tempest, tempest_state, 0, ROT270, "hack", "Tempest Tubes", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1032 | 1032 | |
| 1033 | 1033 | |
| 1034 | 1034 | |
| 1035 | GAME( 2001, crysbios, 0, crystal, crystal, 0, ROT0, "BrezzaSoft", "Crystal System BIOS", GAME_IS_BIOS_ROOT ) | |
| 1036 | GAME( 2001, crysking, crysbios, crystal, crystal, crysking, ROT0, "BrezzaSoft", "The Crystal of Kings", 0 ) | |
| 1037 | GAME( 2001, evosocc, crysbios, crystal, crystal, evosocc, ROT0, "Evoga", "Evolution Soccer", 0 ) | |
| 1038 | GAME( 2003, topbladv, crysbios, topbladv, crystal, topbladv, ROT0, "SonoKong / Expotato", "Top Blade V", GAME_NOT_WORKING ) // protection | |
| 1039 | GAME( 2001, officeye, 0, crystal, crystal, officeye, ROT0, "Danbi", "Office Yeo In Cheon Ha (version 1.2)", GAME_NOT_WORKING ) // protection | |
| 1040 | GAME( 2001, donghaer, 0, crystal, crystal, officeye, ROT0, "Danbi", "Donggul Donggul Haerong", GAME_NOT_WORKING ) | |
| 1035 | GAME( 2001, crysbios, 0, crystal, crystal, crystal_state, 0, ROT0, "BrezzaSoft", "Crystal System BIOS", GAME_IS_BIOS_ROOT ) | |
| 1036 | GAME( 2001, crysking, crysbios, crystal, crystal, crystal_state, crysking, ROT0, "BrezzaSoft", "The Crystal of Kings", 0 ) | |
| 1037 | GAME( 2001, evosocc, crysbios, crystal, crystal, crystal_state, evosocc, ROT0, "Evoga", "Evolution Soccer", 0 ) | |
| 1038 | GAME( 2003, topbladv, crysbios, topbladv, crystal, crystal_state, topbladv, ROT0, "SonoKong / Expotato", "Top Blade V", GAME_NOT_WORKING ) // protection | |
| 1039 | GAME( 2001, officeye, 0, crystal, crystal, crystal_state, officeye, ROT0, "Danbi", "Office Yeo In Cheon Ha (version 1.2)", GAME_NOT_WORKING ) // protection | |
| 1040 | GAME( 2001, donghaer, 0, crystal, crystal, crystal_state, officeye, ROT0, "Danbi", "Donggul Donggul Haerong", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 747 | 747 | * |
| 748 | 748 | *************************************/ |
| 749 | 749 | |
| 750 | GAME( 1989, eprom, 0, eprom, eprom, eprom, ROT0, "Atari Games", "Escape from the Planet of the Robot Monsters (set 1)", GAME_SUPPORTS_SAVE ) | |
| 751 | GAME( 1989, eprom2, eprom, eprom, eprom, eprom, ROT0, "Atari Games", "Escape from the Planet of the Robot Monsters (set 2)", GAME_SUPPORTS_SAVE ) | |
| 752 | GAME( 1989, klaxp1, klax, klaxp, klaxp, klaxp, ROT0, "Atari Games", "Klax (prototype set 1)", GAME_SUPPORTS_SAVE ) | |
| 753 | GAME( 1989, klaxp2, klax, klaxp, klaxp, klaxp, ROT0, "Atari Games", "Klax (prototype set 2)", GAME_SUPPORTS_SAVE ) | |
| 754 | GAME( 1989, guts, 0, guts, guts, guts, ROT0, "Atari Games", "Guts n' Glory (prototype)", 0 ) | |
| 750 | GAME( 1989, eprom, 0, eprom, eprom, eprom_state, eprom, ROT0, "Atari Games", "Escape from the Planet of the Robot Monsters (set 1)", GAME_SUPPORTS_SAVE ) | |
| 751 | GAME( 1989, eprom2, eprom, eprom, eprom, eprom_state, eprom, ROT0, "Atari Games", "Escape from the Planet of the Robot Monsters (set 2)", GAME_SUPPORTS_SAVE ) | |
| 752 | GAME( 1989, klaxp1, klax, klaxp, klaxp, eprom_state, klaxp, ROT0, "Atari Games", "Klax (prototype set 1)", GAME_SUPPORTS_SAVE ) | |
| 753 | GAME( 1989, klaxp2, klax, klaxp, klaxp, eprom_state, klaxp, ROT0, "Atari Games", "Klax (prototype set 2)", GAME_SUPPORTS_SAVE ) | |
| 754 | GAME( 1989, guts, 0, guts, guts, eprom_state, guts, ROT0, "Atari Games", "Guts n' Glory (prototype)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 363 | 363 | |
| 364 | 364 | |
| 365 | 365 | /* The title screen is undated, but it's (c) 1989 Data East at 0xefa0 */ |
| 366 | GAME( 1989, madmotor, 0, madmotor, madmotor, madmotor, ROT0, "Mitchell", "Mad Motor", GAME_SUPPORTS_SAVE ) | |
| 366 | GAME( 1989, madmotor, 0, madmotor, madmotor, madmotor_state, madmotor, ROT0, "Mitchell", "Mad Motor", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 688 | 688 | * |
| 689 | 689 | *************************************/ |
| 690 | 690 | |
| 691 | GAME( 1987, chinsan, 0, chinsan, chinsan, chinsan, ROT0, "Sanritsu", "Ganbare Chinsan Ooshoubu (MC-8123A, 317-5012)", GAME_SUPPORTS_SAVE ) | |
| 691 | GAME( 1987, chinsan, 0, chinsan, chinsan, chinsan_state, chinsan, ROT0, "Sanritsu", "Ganbare Chinsan Ooshoubu (MC-8123A, 317-5012)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 647 | 647 | |
| 648 | 648 | ROM_END |
| 649 | 649 | |
| 650 | GAME( 1986, famibox, 0, famibox, famibox, 0, ROT0, "Nintendo", "FamicomBox", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND) | |
| 650 | GAME( 1986, famibox, 0, famibox, famibox, famibox_state, 0, ROT0, "Nintendo", "FamicomBox", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND) | |
| 651 | 651 |
| r15751 | r15752 | |
|---|---|---|
| 713 | 713 | |
| 714 | 714 | |
| 715 | 715 | |
| 716 | GAME( 1987, cshooter, 0, cshooter, cshooter, cshooter, ROT270, "Seibu Kaihatsu (Taito license)", "Cross Shooter (not encrypted)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 717 | GAME( 1987, cshootere, cshooter, airraid, airraid, cshootere, ROT270, "Seibu Kaihatsu (J.K.H. license)", "Cross Shooter (encrypted)", GAME_NOT_WORKING ) | |
| 718 | GAME( 1987, airraid, cshooter, airraid, airraid, cshootere, ROT270, "Seibu Kaihatsu", "Air Raid (encrypted)", GAME_NOT_WORKING ) | |
| 716 | GAME( 1987, cshooter, 0, cshooter, cshooter, cshooter_state, cshooter, ROT270, "Seibu Kaihatsu (Taito license)", "Cross Shooter (not encrypted)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 717 | GAME( 1987, cshootere, cshooter, airraid, airraid, cshooter_state, cshootere, ROT270, "Seibu Kaihatsu (J.K.H. license)", "Cross Shooter (encrypted)", GAME_NOT_WORKING ) | |
| 718 | GAME( 1987, airraid, cshooter, airraid, airraid, cshooter_state, cshootere, ROT270, "Seibu Kaihatsu", "Air Raid (encrypted)", GAME_NOT_WORKING ) | |
| 719 | 719 |
| r15751 | r15752 | |
|---|---|---|
| 2494 | 2494 | ROM_END |
| 2495 | 2495 | |
| 2496 | 2496 | |
| 2497 | GAME( 1990, spinlbrk, 0, spinlbrk, spinlbrk, 0, ROT0, "V-System Co.", "Spinal Breakers (World)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2498 | GAME( 1990, spinlbrku,spinlbrk, spinlbrk, spinlbrku,0, ROT0, "V-System Co.", "Spinal Breakers (US)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2499 | GAME( 1990, spinlbrkj,spinlbrk, spinlbrk, spinlbrk, 0, ROT0, "V-System Co.", "Spinal Breakers (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2500 | GAME( 1991, pspikes, 0, pspikes, pspikes, 0, ROT0, "Video System Co.", "Power Spikes (World)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2501 | GAME( 1991, pspikesk, pspikes, pspikes, pspikes, 0, ROT0, "Video System Co.", "Power Spikes (Korea)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2502 | GAME( 1991, svolly91, pspikes, pspikes, pspikes, 0, ROT0, "Video System Co.", "Super Volley '91 (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2503 | GAME( 1991, pspikesb, pspikes, pspikesb, pspikesb, 0, ROT0, "bootleg", "Power Spikes (bootleg)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2504 | GAME( 1991, spikes91, pspikes, spikes91, pspikes, 0, ROT0, "bootleg", "1991 Spikes (Italian bootleg)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND | GAME_NO_COCKTAIL ) | |
| 2505 | GAME( 1991, spikes91a,pspikes, spikes91, pspikes, 0, ROT0, "bootleg", "1991 Spikes (Italian bootleg, set 2)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING | GAME_NO_SOUND | GAME_NO_COCKTAIL ) | |
| 2506 | GAME( 1991, pspikesc, pspikes, pspikesc, pspikesc, 0, ROT0, "bootleg", "Power Spikes (China)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) | |
| 2507 | GAME( 1991, karatblz, 0, karatblz, karatblz, 0, ROT0, "Video System Co.", "Karate Blazers (World)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2508 | GAME( 1991, karatblzu,karatblz, karatblz, karatblz, 0, ROT0, "Video System Co.", "Karate Blazers (US)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2509 | GAME( 1991, karatblzj,karatblz, karatblz, karatblz, 0, ROT0, "Video System Co.", "Karate Blazers (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2510 | GAME( 1991, turbofrc, 0, turbofrc, turbofrc, 0, ROT270, "Video System Co.", "Turbo Force (old revision)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2497 | GAME( 1990, spinlbrk, 0, spinlbrk, spinlbrk, aerofgt_state, 0, ROT0, "V-System Co.", "Spinal Breakers (World)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2498 | GAME( 1990, spinlbrku,spinlbrk, spinlbrk, spinlbrku, aerofgt_state,0, ROT0, "V-System Co.", "Spinal Breakers (US)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2499 | GAME( 1990, spinlbrkj,spinlbrk, spinlbrk, spinlbrk, aerofgt_state, 0, ROT0, "V-System Co.", "Spinal Breakers (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2500 | GAME( 1991, pspikes, 0, pspikes, pspikes, aerofgt_state, 0, ROT0, "Video System Co.", "Power Spikes (World)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2501 | GAME( 1991, pspikesk, pspikes, pspikes, pspikes, aerofgt_state, 0, ROT0, "Video System Co.", "Power Spikes (Korea)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2502 | GAME( 1991, svolly91, pspikes, pspikes, pspikes, aerofgt_state, 0, ROT0, "Video System Co.", "Super Volley '91 (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2503 | GAME( 1991, pspikesb, pspikes, pspikesb, pspikesb, aerofgt_state, 0, ROT0, "bootleg", "Power Spikes (bootleg)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2504 | GAME( 1991, spikes91, pspikes, spikes91, pspikes, aerofgt_state, 0, ROT0, "bootleg", "1991 Spikes (Italian bootleg)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND | GAME_NO_COCKTAIL ) | |
| 2505 | GAME( 1991, spikes91a,pspikes, spikes91, pspikes, aerofgt_state, 0, ROT0, "bootleg", "1991 Spikes (Italian bootleg, set 2)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING | GAME_NO_SOUND | GAME_NO_COCKTAIL ) | |
| 2506 | GAME( 1991, pspikesc, pspikes, pspikesc, pspikesc, aerofgt_state, 0, ROT0, "bootleg", "Power Spikes (China)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) | |
| 2507 | GAME( 1991, karatblz, 0, karatblz, karatblz, aerofgt_state, 0, ROT0, "Video System Co.", "Karate Blazers (World)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2508 | GAME( 1991, karatblzu,karatblz, karatblz, karatblz, aerofgt_state, 0, ROT0, "Video System Co.", "Karate Blazers (US)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2509 | GAME( 1991, karatblzj,karatblz, karatblz, karatblz, aerofgt_state, 0, ROT0, "Video System Co.", "Karate Blazers (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2510 | GAME( 1991, turbofrc, 0, turbofrc, turbofrc, aerofgt_state, 0, ROT270, "Video System Co.", "Turbo Force (old revision)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2511 | 2511 | // there's also an undumped Turbo Force (new revision). Most notable thing in there is the points value of the rocks in level 6 (5.000 versus 500). |
| 2512 | GAME( 1992, aerofgt, 0, aerofgt, aerofgt, 0, ROT270, "Video System Co.", "Aero Fighters", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2513 | GAME( 1992, aerofgtb, aerofgt, aerofgtb, aerofgtb, 0, ROT270, "Video System Co.", "Aero Fighters (Turbo Force hardware set 1)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2514 | GAME( 1992, aerofgtc, aerofgt, aerofgtb, aerofgtb, 0, ROT270, "Video System Co.", "Aero Fighters (Turbo Force hardware set 2)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2515 | GAME( 1992, sonicwi, aerofgt, aerofgtb, aerofgtb, 0, ROT270, "Video System Co.", "Sonic Wings (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2516 | GAME( 1992, aerfboot, aerofgt, aerfboot, aerofgtb, 0, ROT270, "bootleg", "Aero Fighters (bootleg set 1)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) | |
| 2517 | GAME( 1992, aerfboo2, aerofgt, aerfboo2, aerofgtb, 0, ROT270, "bootleg", "Aero Fighters (bootleg set 2)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) | |
| 2518 | GAME( 1997, wbbc97, 0, wbbc97, wbbc97, 0, ROT0, "Comad", "Beach Festival World Championship 1997", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2512 | GAME( 1992, aerofgt, 0, aerofgt, aerofgt, aerofgt_state, 0, ROT270, "Video System Co.", "Aero Fighters", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2513 | GAME( 1992, aerofgtb, aerofgt, aerofgtb, aerofgtb, aerofgt_state, 0, ROT270, "Video System Co.", "Aero Fighters (Turbo Force hardware set 1)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2514 | GAME( 1992, aerofgtc, aerofgt, aerofgtb, aerofgtb, aerofgt_state, 0, ROT270, "Video System Co.", "Aero Fighters (Turbo Force hardware set 2)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2515 | GAME( 1992, sonicwi, aerofgt, aerofgtb, aerofgtb, aerofgt_state, 0, ROT270, "Video System Co.", "Sonic Wings (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 2516 | GAME( 1992, aerfboot, aerofgt, aerfboot, aerofgtb, aerofgt_state, 0, ROT270, "bootleg", "Aero Fighters (bootleg set 1)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) | |
| 2517 | GAME( 1992, aerfboo2, aerofgt, aerfboo2, aerofgtb, aerofgt_state, 0, ROT270, "bootleg", "Aero Fighters (bootleg set 2)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) | |
| 2518 | GAME( 1997, wbbc97, 0, wbbc97, wbbc97, aerofgt_state, 0, ROT0, "Comad", "Beach Festival World Championship 1997", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 362 | 362 | * |
| 363 | 363 | *************************************/ |
| 364 | 364 | |
| 365 | GAME( 1983, rocnrope, 0, rocnrope, rocnrope, rocnrope, ROT270, "Konami", "Roc'n Rope", GAME_SUPPORTS_SAVE ) | |
| 366 | GAME( 1983, rocnropek,rocnrope, rocnrope, rocnrope, rocnropk, ROT270, "Konami / Kosuka", "Roc'n Rope (Kosuka)", GAME_SUPPORTS_SAVE ) | |
| 367 | GAME( 1983, ropeman, rocnrope, rocnrope, rocnrope, rocnrope, ROT270, "bootleg", "Ropeman (bootleg of Roc'n Rope)", GAME_SUPPORTS_SAVE ) | |
| 365 | GAME( 1983, rocnrope, 0, rocnrope, rocnrope, rocnrope_state, rocnrope, ROT270, "Konami", "Roc'n Rope", GAME_SUPPORTS_SAVE ) | |
| 366 | GAME( 1983, rocnropek,rocnrope, rocnrope, rocnrope, rocnrope_state, rocnropk, ROT270, "Konami / Kosuka", "Roc'n Rope (Kosuka)", GAME_SUPPORTS_SAVE ) | |
| 367 | GAME( 1983, ropeman, rocnrope, rocnrope, rocnrope, rocnrope_state, rocnrope, ROT270, "bootleg", "Ropeman (bootleg of Roc'n Rope)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 70 | 70 | ROM_RELOAD(0x8000, 0x4000) |
| 71 | 71 | ROM_END |
| 72 | 72 | |
| 73 | GAME(1984, pfevr_l2, 0, williams_s8, williams_s8, williams_s8, ROT0, "Williams", "Pennant Fever (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 74 | GAME(1984, pfevr_p3, pfevr_l2, williams_s8, williams_s8, williams_s8, ROT0, "Williams", "Pennant Fever (P-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 73 | GAME(1984, pfevr_l2, 0, williams_s8, williams_s8, williams_s8_state, williams_s8, ROT0, "Williams", "Pennant Fever (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 74 | GAME(1984, pfevr_p3, pfevr_l2, williams_s8, williams_s8, williams_s8_state, williams_s8, ROT0, "Williams", "Pennant Fever (P-3)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 199 | 199 | ROM_END |
| 200 | 200 | |
| 201 | 201 | |
| 202 | GAME( 1998, quake, 0, quake, quake, 0, ROT0, "Lazer-Tron / iD Software", "Quake Arcade Tournament (Release Beta 2)", GAME_IS_SKELETON ) | |
| 202 | GAME( 1998, quake, 0, quake, quake, quakeat_state, 0, ROT0, "Lazer-Tron / iD Software", "Quake Arcade Tournament (Release Beta 2)", GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 279 | 279 | ROM_LOAD( "fiveside.nv", 0x0000, 0x0080, CRC(aad11072) SHA1(8f777ee47801faa7ce8420c3052034720225aae7) ) |
| 280 | 280 | ROM_END |
| 281 | 281 | |
| 282 | GAME(1995, fiveside, 0, ultrsprt, ultrsprt, 0, ROT90, "Konami", "Five a Side Soccer (ver UAA)", GAME_IMPERFECT_SOUND) | |
| 282 | GAME(1995, fiveside, 0, ultrsprt, ultrsprt, ultrsprt_state, 0, ROT90, "Konami", "Five a Side Soccer (ver UAA)", GAME_IMPERFECT_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 11 | 11 | #include "emu.h" |
| 12 | 12 | |
| 13 | 13 | MACHINE_CONFIG_EXTERN( mod4oki ); |
| 14 | MACHINE_CONFIG_EXTERN( mod2 ); | |
| 14 | 15 | INPUT_PORTS_EXTERN( mpu4 ); |
| 15 | 16 | INPUT_PORTS_EXTERN( grtecp ); |
| 16 | 17 | extern DRIVER_INIT( m4default ); |
| r15751 | r15752 | |
| 62 | 63 | ROM_LOAD( name, offset, length, hash ) \ |
| 63 | 64 | M4ANDYCP_EXTRA_ROMS \ |
| 64 | 65 | ROM_END \ |
| 65 | GAME(year, setname, parent ,mod4oki ,mpu4 ,m4_showstring,ROT0,company,title,GAME_FLAGS ) \ | |
| 66 | GAME(year, setname, parent ,mod4oki ,mpu4 , mpu4_state,m4_showstring,ROT0,company,title,GAME_FLAGS ) \ | |
| 66 | 67 | |
| 67 | 68 | |
| 68 | 69 | // "(C)1994 B.W.B." and "AC101.0" |
| r15751 | r15752 | |
| 153 | 154 | ROM_END |
| 154 | 155 | |
| 155 | 156 | // blank copyright and "DAC 1.3" (6 reel game, not the same as the UK version?) |
| 156 | GAME(199?, m4andycpdut, m4andycp ,mod4oki ,mpu4 ,m4_showstring ,ROT0, "Barcrest","Andy Capp (Barcrest) [DAC 1.3, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 157 | GAME(199?, m4andycpdut, m4andycp ,mod4oki ,mpu4 , mpu4_state,m4_showstring ,ROT0, "Barcrest","Andy Capp (Barcrest) [DAC 1.3, Dutch] (MPU4)", GAME_FLAGS|GAME_NO_SOUND ) | |
| 157 | 158 | |
| 158 | 159 | |
| 159 | 160 | #define M4ANDYFL_EXTRA_ROMS \ |
| r15751 | r15752 | |
| 168 | 169 | ROM_LOAD( name, offset, length, hash ) \ |
| 169 | 170 | M4ANDYFL_EXTRA_ROMS \ |
| 170 | 171 | ROM_END \ |
| 171 | GAME(year, setname, parent ,mod4oki ,mpu4 ,m4_showstring,ROT0,company,title,GAME_FLAGS ) \ | |
| 172 | GAME(year, setname, parent ,mod4oki ,mpu4 , mpu4_state,m4_showstring,ROT0,company,title,GAME_FLAGS ) \ | |
| 172 | 173 | |
| 173 | 174 | // "(C)1996 B.W.B." and "AL4 2.1" |
| 174 | 175 | M4ANDYFL_SET( 1996, m4andyfl, 0, "andy loves flo 05a 4 2-1",0x0000, 0x010000, CRC(773d2c6f) SHA1(944be6fff70439077a9c0d858e76806e0317585c), "Bwb", "Andy Loves Flo (Bwb / Barcrest) (MPU4) (AL4 2.1KS)" ) |
| r15751 | r15752 | |
| 238 | 239 | ROM_LOAD( name, offset, length, hash ) \ |
| 239 | 240 | M4DTYFRE_EXTRA_ROMS \ |
| 240 | 241 | ROM_END \ |
| 241 | GAME(year, setname, parent ,mod4oki ,mpu4 ,m4_showstring,ROT0,company,title,GAME_FLAGS ) \ | |
| 242 | GAME(year, setname, parent ,mod4oki ,mpu4 , mpu4_state,m4_showstring,ROT0,company,title,GAME_FLAGS ) \ | |
| 242 | 243 | |
| 243 | 244 | // "(C)1993 BARCREST" and "DUT 0.4" |
| 244 | 245 | M4DTYFRE_SET( 1993, m4dtyfre, 0, "duts.p1", 0x0000, 0x010000, CRC(8c7d6567) SHA1(8e82c4168d4d455c7cb95a895c04f7ad327894ec), "Barcrest","Duty Free (Barcrest) (MPU4) (DUT 0.4)" ) |
| r15751 | r15752 | |
| 331 | 332 | ROM_LOAD( name, offset, length, hash ) \ |
| 332 | 333 | M4RHOG_EXTRA_ROMS \ |
| 333 | 334 | ROM_END \ |
| 334 | GAME(year, setname, parent ,mod4oki ,mpu4 ,m4_showstring,ROT0,company,title,GAME_FLAGS ) \ | |
| 335 | GAME(year, setname, parent ,mod4oki ,mpu4 , mpu4_state,m4_showstring,ROT0,company,title,GAME_FLAGS ) \ | |
| 335 | 336 | |
| 336 | 337 | // "(C)1991 BARCREST" and "RR6 1.2" |
| 337 | 338 | M4RHOG_SET( 1991, m4rhog, 0, "rr6s.p1", 0x0000, 0x010000, CRC(f978ca0b) SHA1(11eeac41f4c77b38b33baefb16dab7de1268d161), "Barcrest","Road Hog (Barcrest) (MPU4) (RR6 1.2)" ) |
| r15751 | r15752 | |
| 400 | 401 | ROM_LOAD( name, offset, length, hash ) \ |
| 401 | 402 | M4ANDYGE_EXTRA_ROMS \ |
| 402 | 403 | ROM_END \ |
| 403 | GAME(year, setname, parent ,mod4oki ,grtecp ,m_grtecpss ,ROT0,company,title,GAME_FLAGS ) \ | |
| 404 | GAME(year, setname, parent ,mod4oki ,grtecp , mpu4_state,m_grtecpss ,ROT0,company,title,GAME_FLAGS ) \ | |
| 404 | 405 | |
| 405 | 406 | // "(C)1991 BARCREST" and "AN2 0.3" |
| 406 | 407 | M4ANDYGE_SET( 1991, m4andyge, 0, "an2s.p1", 0x0000, 0x010000, CRC(65399fa0) SHA1(ecefdf63e7aa477001fa530ed340e90e85252c3c), "Barcrest","Andy's Great Escape (Barcrest) (MPU4) (AN2 0.3, set 1)" ) // one of these is probably hacked |
| r15751 | r15752 | |
| 469 | 470 | // " " and "8V1 0.3" |
| 470 | 471 | M4ANDYGE_SET( 199?, m4andyge_h3, m4andyge, "age_20_.8", 0x0000, 0x010000, CRC(b1f91b2a) SHA1(9340f87d6d186b3af0384ab546c3d3f487e797d4), "hack?","Andy's Great Escape (Bwb / Barcrest) (MPU4) (8V1 0.3, hack?, set 1)" ) |
| 471 | 472 | M4ANDYGE_SET( 199?, m4andyge_h4, m4andyge, "age20_101", 0x0000, 0x010000, CRC(7e3674f0) SHA1(351e353da24b63d2ef7cb09690b770b26505569a), "hack?","Andy's Great Escape (Bwb / Barcrest) (MPU4) (8V1 0.3, hack?, set 2)" ) |
| 473 | ||
| 474 | ||
| 475 | #define M4ADDR_SET(year, setname,parent,name,offset,length,hash,company,title) \ | |
| 476 | ROM_START( setname ) \ | |
| 477 | ROM_REGION( 0x10000, "maincpu", 0 ) \ | |
| 478 | ROM_LOAD( name, offset, length, hash ) \ | |
| 479 | ROM_END \ | |
| 480 | GAME(year, setname, parent ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,company,title,GAME_FLAGS ) \ | |
| 481 | ||
| 482 | // all the adders and ladders sets kill the cpu, end up jumping to the ram area after an RTI/RTS combo? are we saturating the CPU with too many interrupts or is there a bug? | |
| 483 | // also the BWB versioning is.. illogical | |
| 484 | // I think this is a mod2, but because it doesn't boot I haven't moved it to mpu4mod2sw.c yet | |
| 485 | ||
| 486 | // "(C)1991 BARCREST" and "A6L 0.1" | |
| 487 | M4ADDR_SET( 1991, m4addr, 0, "a6ls.p1", 0x0000, 0x010000, CRC(9f97f57b) SHA1(402d1518bb78fdc489b06c2aabc771e5ce151847), "Barcrest","Adders & Ladders (Barcrest) (MPU4) (A6L 0.1)" ) | |
| 488 | M4ADDR_SET( 1991, m4addr6ld, m4addr, "a6ld.p1", 0x0000, 0x010000, CRC(de555e12) SHA1(2233160f1c734c889c1c00dee202a928f18ad763), "Barcrest","Adders & Ladders (Barcrest) (MPU4) (A6L 0.1D)" ) | |
| 489 | M4ADDR_SET( 1991, m4addr6lc, m4addr, "a6lc.p1", 0x0000, 0x010000, CRC(1e75fe67) SHA1(4497b19d4c512c934d445b4acf607dc2dc080d44), "Barcrest","Adders & Ladders (Barcrest) (MPU4) (A6L 0.1C)" ) | |
| 490 | M4ADDR_SET( 1991, m4addr6lk, m4addr, "a6lk.p1", 0x0000, 0x010000, CRC(af5ae5c4) SHA1(20e40cf996c2c3b7b18ec104a374be1da193b94e), "Barcrest","Adders & Ladders (Barcrest) (MPU4) (A6L 0.1K)" ) | |
| 491 | M4ADDR_SET( 1991, m4addr6ly, m4addr, "adders ladders 20p 6.bin", 0x0000, 0x010000, CRC(62abeb34) SHA1(8069e6fde0673fdbc124a1a172dc988bb3205ff6), "Barcrest","Adders & Ladders (Barcrest) (MPU4) (A6L 0.1Y)" ) | |
| 492 | M4ADDR_SET( 1991, m4addr6lyd, m4addr, "a6ldy.p1", 0x0000, 0x010000, CRC(82f060a5) SHA1(2e8474e6c17def07e35448b5bf8d453cce0f292c), "Barcrest","Adders & Ladders (Barcrest) (MPU4) (A6L 0.1YD)" ) | |
| 493 | M4ADDR_SET( 1991, m4addr6lybd, m4addr, "a6lbdy.p1", 0x0000, 0x010000, CRC(28064099) SHA1(c916f73911974440d4c79ecb51b343aad78f115b), "Barcrest","Adders & Ladders (Barcrest) (MPU4) (A6L 0.1YBD)" ) | |
| 494 | // "(C)1994 B.W.B." and "ADD 1.0" (actually version 10?) | |
| 495 | M4ADDR_SET( 1994, m4addr10, m4addr, "ad_05___.1o3", 0x0000, 0x010000, CRC(8d9e0f5d) SHA1(fecc844908876e161d0134ce3cc098e79e74e0b1), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 1.0, set 1)" ) | |
| 496 | M4ADDR_SET( 1994, m4addr10d, m4addr, "ad_05_d_.1o3", 0x0000, 0x010000, CRC(2d29040f) SHA1(ee2bdd5da1a7e4146419ffd8bad521a9c1b49aa2), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 1.0D, set 1)" ) | |
| 497 | M4ADDR_SET( 1994, m4addr10c, m4addr, "adi05___.1o3", 0x0000, 0x010000, CRC(050764b1) SHA1(364c50e4887c9fdd7ff62e63a6be4513336b4814), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 1.0C, set 1)" ) | |
| 498 | M4ADDR_SET( 1994, m4addr10yd, m4addr, "ad_05_b_.1o3", 0x0000, 0x010000, CRC(b10b194a) SHA1(4dc3f14ff3b903c49829f4a91136f9b03a5cb1ae), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 1.0YD, set 1)" ) | |
| 499 | M4ADDR_SET( 1994, m4addr10_a, m4addr, "ad_10___.1o3", 0x0000, 0x010000, CRC(d587cb00) SHA1(6574c42402f13e5f9cb8f951e0f59b499b2d025d), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 1.0, set 2)" ) | |
| 500 | M4ADDR_SET( 1994, m4addr10d_a, m4addr, "ad_10_d_.1o3", 0x0000, 0x010000, CRC(d7670d32) SHA1(09dfe2a7fe267f485efed234411efc92d9cce414), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 1.0D, set 2)" ) | |
| 501 | M4ADDR_SET( 1994, m4addr10c_a, m4addr, "adi10___.1o3", 0x0000, 0x010000, CRC(005caaa1) SHA1(b4b421c045012b5fbeaca95fa09d087a9c5e6b5b), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 1.0C, set 2)" ) | |
| 502 | M4ADDR_SET( 1994, m4addr10yd_a, m4addr, "ad_10_b_.1o3", 0x0000, 0x010000, CRC(e2b5c0db) SHA1(9e1716186bb049c61dddaef2465fb1e55d2d93fd), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 1.0YD, set 2)" ) | |
| 503 | // "(C)1993 B.W.B." and "ADD 3.0" | |
| 504 | M4ADDR_SET( 1993, m4addr3, m4addr, "ad_05___.3q3", 0x0000, 0x010000, CRC(ec6ed7ce) SHA1(dfad04b5f6c4ff0fd784ad20471f1cf84586f2cd), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 3.0, set 1)" ) | |
| 505 | M4ADDR_SET( 1993, m4addr3d, m4addr, "ad_05_d_.3q3", 0x0000, 0x010000, CRC(8d05fba9) SHA1(9c69d7eec7ce0d647d4f8b8b0a6b7e54daa7a79f), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 3.0D, set 1)" ) | |
| 506 | M4ADDR_SET( 1993, m4addr3yd, m4addr, "ad_05_b_.3q3", 0x0000, 0x010000, CRC(d4c06db1) SHA1(dacb66b98f9d1d51eddc48b6946d517c277e588e), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 3.0YD, set 1)" ) | |
| 507 | M4ADDR_SET( 1993, m4addr3_a, m4addr, "ad_20___.3a3", 0x0000, 0x010000, CRC(c2431657) SHA1(b2b7541207eb3c898f9cf3df520bff396213b78a), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 3.0, set 2)" ) | |
| 508 | M4ADDR_SET( 1993, m4addr3d_a, m4addr, "ad_20_d_.3a3", 0x0000, 0x010000, CRC(62304025) SHA1(59b7815bf1b5337f46083cef186fedd078a4ad37), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 3.0D, set 2)" ) | |
| 509 | M4ADDR_SET( 1993, m4addr3yd_a, m4addr, "ad_20_b_.3a3", 0x0000, 0x010000, CRC(19990a19) SHA1(ab1031513fb1e499da4a3001b5b26ff1e86cc628), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 3.0YD, set 2)" ) | |
| 510 | M4ADDR_SET( 1993, m4addr3_b, m4addr, "ad_20___.3n3", 0x0000, 0x010000, CRC(883ff001) SHA1(50540270dba31820ad99a4a4034c69d4a58d87c5), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 3.0, set 3)" ) | |
| 511 | M4ADDR_SET( 1993, m4addr3d_b, m4addr, "ad_20_d_.3n3", 0x0000, 0x010000, CRC(cf254a00) SHA1(1e430b652e4023e28b5648b8bea63e778c6dafc9), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 3.0D, set 3)" ) | |
| 512 | M4ADDR_SET( 1993, m4addr3yd_b, m4addr, "ad_20_b_.3n3", 0x0000, 0x010000, CRC(65f9946f) SHA1(6bf6f315ed2dc6f603381d36dd408e951ace76bc), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 3.0YD, set 3)" ) | |
| 513 | M4ADDR_SET( 1993, m4addr3_c, m4addr, "ad_20___.3s3", 0x0000, 0x010000, CRC(b1d54cb6) SHA1(35205975ccdaccd5bf3c1b7bf9a26c5ef30050b3), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 3.0, set 4)" ) | |
| 514 | M4ADDR_SET( 1993, m4addr3d_c, m4addr, "ad_20_d_.3s3", 0x0000, 0x010000, CRC(89d2301b) SHA1(62ad1a9e008063eb16442b50af806f061669dba7), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 3.0D, set 4)" ) | |
| 515 | M4ADDR_SET( 1993, m4addr3yd_c, m4addr, "ad_20_b_.3s3", 0x0000, 0x010000, CRC(86982248) SHA1(a6d876333777a29eb0504fa3636727ebcc104f0a), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 3.0YD, set 4)" ) | |
| 516 | M4ADDR_SET( 1993, m4addr3_d, m4addr, "adl5pv2", 0x0000, 0x010000, CRC(09c39527) SHA1(16af3e552a7d6c6b802d2b1923523e9aa9de766a), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 3.0, set 5)" ) | |
| 517 | // "(C)1994 B.W.B." and "ADD 5.0" | |
| 518 | M4ADDR_SET( 1994, m4addr5, m4addr, "ad_05___.5a3", 0x0000, 0x010000, CRC(9821a988) SHA1(2be85a0b68e5e31401a5c753b40f3cf803589444), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 5.0, set 1)" ) | |
| 519 | M4ADDR_SET( 1994, m4addr5d, m4addr, "ad_05_d_.5a3", 0x0000, 0x010000, CRC(b5be8114) SHA1(28dfe1d1cc1d9fc2bcc13fd6437602a6e8c90de2), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 5.0D, set 1)" ) | |
| 520 | M4ADDR_SET( 1994, m4addr5c, m4addr, "adi05___.5a3", 0x0000, 0x010000, CRC(03777f8c) SHA1(9e3fddc2130600f343df0531bf3e636b82c2f108), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 5.0C, set 1)" ) | |
| 521 | M4ADDR_SET( 1994, m4addr5yd, m4addr, "ad_05_b_.5a3", 0x0000, 0x010000, CRC(592cb1ae) SHA1(5696ecb3e9e6419f73087120b6a832fde606bacc), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 5.0YD, set 1)" ) | |
| 522 | M4ADDR_SET( 1994, m4addr5_a, m4addr, "ad_05___.5n3", 0x0000, 0x010000, CRC(86ac3564) SHA1(1dd9cf39d2aee11a3e1bbc68460c12f10e62aeaf), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 5.0, set 2)" ) | |
| 523 | M4ADDR_SET( 1994, m4addr5d_a, m4addr, "ad_05_d_.5n3", 0x0000, 0x010000, CRC(ca2653d5) SHA1(30cd35627be8fb4fff2f0d61a6ab43cf3e4c1742), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 5.0D, set 2)" ) | |
| 524 | M4ADDR_SET( 1994, m4addr5c_a, m4addr, "adi05___.5n3", 0x0000, 0x010000, CRC(13003560) SHA1(aabad24748f9b1b09f1820bf1af932160e64fe3e), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 5.0C, set 2)" ) | |
| 525 | M4ADDR_SET( 1994, m4addr5yd_a, m4addr, "ad_05_b_.5n3", 0x0000, 0x010000, CRC(cdc8ca39) SHA1(33fdeef8ab8908f6908120aedf501ec3e9d7d23e), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 5.0YD, set 2)" ) | |
| 526 | // "(C)1993 B.W.B." and "ADD 4.0" | |
| 527 | M4ADDR_SET( 1993, m4addr4, m4addr, "ad_05___.4s3", 0x0000, 0x010000, CRC(6d1a3c51) SHA1(0e4b985173c7c3bd5804573d99913d66a05d54fb), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 4.0, set 1)" ) | |
| 528 | M4ADDR_SET( 1993, m4addr4c, m4addr, "adi05___.4s3", 0x0000, 0x010000, CRC(a4343a89) SHA1(cef67bbe03e6f535b530fc099f1b9a8bc7a2f864), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 4.0C, set 1)" ) | |
| 529 | M4ADDR_SET( 1993, m4addr4d, m4addr, "ad_05_d_.4s3", 0x0000, 0x010000, CRC(e672baf0) SHA1(bae2e2fe9f51b3b8da20fcefb145f6d35fa2d604), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 4.0D, set 1)" ) | |
| 530 | M4ADDR_SET( 1993, m4addr4yd, m4addr, "ad_05_b_.4s3", 0x0000, 0x010000, CRC(6bd6fdb6) SHA1(7ee1e80da5833b3eaf4b23035690a09379781584), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 4.0YD, set 1)" ) | |
| 531 | // "(C)1994 B.W.B." and "ADD 4.0" | |
| 532 | M4ADDR_SET( 1994, m4addr4_a, m4addr, "ad_10___.4a3", 0x0000, 0x010000, CRC(9151dac3) SHA1(bf1c065a62e84a8073f8f9854981bedad60805be), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 4.0, set 2)" ) | |
| 533 | M4ADDR_SET( 1994, m4addr4c_a, m4addr, "adi10___.4a3", 0x0000, 0x010000, CRC(2d2aa3cc) SHA1(21a7690c3fb7d158f4b4e6da63663778246ac902), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 4.0C, set 2)" ) | |
| 534 | M4ADDR_SET( 1994, m4addr4c_b, m4addr, "adi10___.4n3", 0x0000, 0x010000, CRC(af9aad00) SHA1(09729e73f27d9ac5d6ac7171191ed76aeaac3e3d), "Bwb","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 4.0C, set 3)" ) | |
| 535 | // "BIG DIPPER" and ADD 1.0 | |
| 536 | M4ADDR_SET( 1994, m4addr_h1, m4addr, "5p4addersladders.bin", 0x0000, 0x010000, CRC(03fc43da) SHA1(cf2fdb0d1ad702331ba004fd39072484b05e2b97), "hack?","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 1.0C, hack?, set 1)" ) | |
| 537 | M4ADDR_SET( 1994, m4addr_h2, m4addr, "ad05.6c", 0x0000, 0x010000, CRC(0940e4aa) SHA1(e8e7f7249a18386af990999a4c06f001db7003c5), "hack?","Adders & Ladders (Bwb / Barcrest) (MPU4) (ADD 1.0C, hack?, set 2)" ) | |
| 538 |
| r15751 | r15752 | |
|---|---|---|
| 2708 | 2708 | * |
| 2709 | 2709 | *************************************/ |
| 2710 | 2710 | |
| 2711 | GAME( 1988, narc, 0, zunit, narc, narc, ROT0, "Williams", "Narc (rev 7.00)", GAME_SUPPORTS_SAVE ) | |
| 2712 | GAME( 1988, narc3, narc, zunit, narc, narc, ROT0, "Williams", "Narc (rev 3.20)", GAME_SUPPORTS_SAVE ) | |
| 2713 | GAME( 1988, narc2, narc, zunit, narc, narc, ROT0, "Williams", "Narc (rev 2.00)", GAME_SUPPORTS_SAVE ) | |
| 2711 | GAME( 1988, narc, 0, zunit, narc, midyunit_state, narc, ROT0, "Williams", "Narc (rev 7.00)", GAME_SUPPORTS_SAVE ) | |
| 2712 | GAME( 1988, narc3, narc, zunit, narc, midyunit_state, narc, ROT0, "Williams", "Narc (rev 3.20)", GAME_SUPPORTS_SAVE ) | |
| 2713 | GAME( 1988, narc2, narc, zunit, narc, midyunit_state, narc, ROT0, "Williams", "Narc (rev 2.00)", GAME_SUPPORTS_SAVE ) | |
| 2714 | 2714 | |
| 2715 | GAME( 1990, trog, 0, yunit_cvsd_4bit_slow, trog, trog, ROT0, "Midway", "Trog (rev LA5 03/29/91)", GAME_SUPPORTS_SAVE ) | |
| 2716 | GAME( 1990, trog4, trog, yunit_cvsd_4bit_slow, trog, trog, ROT0, "Midway", "Trog (rev LA4 03/11/91)", GAME_SUPPORTS_SAVE ) | |
| 2717 | GAME( 1990, trog3, trog, yunit_cvsd_4bit_slow, trog, trog, ROT0, "Midway", "Trog (rev LA3 02/14/91)", GAME_SUPPORTS_SAVE ) | |
| 2718 | GAME( 1990, trogpa6, trog, yunit_cvsd_4bit_slow, trog, trog, ROT0, "Midway", "Trog (prototype, rev PA6-PAC 09/09/90)", GAME_SUPPORTS_SAVE ) | |
| 2719 | GAME( 1990, trogpa4, trog, yunit_cvsd_4bit_slow, trog, trog, ROT0, "Midway", "Trog (prototype, rev 4.00 07/27/90)", GAME_SUPPORTS_SAVE ) | |
| 2715 | GAME( 1990, trog, 0, yunit_cvsd_4bit_slow, trog, midyunit_state, trog, ROT0, "Midway", "Trog (rev LA5 03/29/91)", GAME_SUPPORTS_SAVE ) | |
| 2716 | GAME( 1990, trog4, trog, yunit_cvsd_4bit_slow, trog, midyunit_state, trog, ROT0, "Midway", "Trog (rev LA4 03/11/91)", GAME_SUPPORTS_SAVE ) | |
| 2717 | GAME( 1990, trog3, trog, yunit_cvsd_4bit_slow, trog, midyunit_state, trog, ROT0, "Midway", "Trog (rev LA3 02/14/91)", GAME_SUPPORTS_SAVE ) | |
| 2718 | GAME( 1990, trogpa6, trog, yunit_cvsd_4bit_slow, trog, midyunit_state, trog, ROT0, "Midway", "Trog (prototype, rev PA6-PAC 09/09/90)", GAME_SUPPORTS_SAVE ) | |
| 2719 | GAME( 1990, trogpa4, trog, yunit_cvsd_4bit_slow, trog, midyunit_state, trog, ROT0, "Midway", "Trog (prototype, rev 4.00 07/27/90)", GAME_SUPPORTS_SAVE ) | |
| 2720 | 2720 | |
| 2721 | GAME( 1990, smashtv, 0, yunit_cvsd_6bit_slow, smashtv, smashtv, ROT0, "Williams", "Smash T.V. (rev 8.00)", GAME_SUPPORTS_SAVE ) | |
| 2722 | GAME( 1990, smashtv6, smashtv, yunit_cvsd_6bit_slow, smashtv, smashtv, ROT0, "Williams", "Smash T.V. (rev 6.00)", GAME_SUPPORTS_SAVE ) | |
| 2723 | GAME( 1990, smashtv5, smashtv, yunit_cvsd_6bit_slow, smashtv, smashtv, ROT0, "Williams", "Smash T.V. (rev 5.00)", GAME_SUPPORTS_SAVE ) | |
| 2724 | GAME( 1990, smashtv4, smashtv, yunit_cvsd_6bit_slow, smashtv, smashtv, ROT0, "Williams", "Smash T.V. (rev 4.00)", GAME_SUPPORTS_SAVE ) | |
| 2725 | GAME( 1990, smashtv3, smashtv, yunit_cvsd_6bit_slow, smashtv, smashtv, ROT0, "Williams", "Smash T.V. (rev 3.01)", GAME_SUPPORTS_SAVE ) | |
| 2721 | GAME( 1990, smashtv, 0, yunit_cvsd_6bit_slow, smashtv, midyunit_state, smashtv, ROT0, "Williams", "Smash T.V. (rev 8.00)", GAME_SUPPORTS_SAVE ) | |
| 2722 | GAME( 1990, smashtv6, smashtv, yunit_cvsd_6bit_slow, smashtv, midyunit_state, smashtv, ROT0, "Williams", "Smash T.V. (rev 6.00)", GAME_SUPPORTS_SAVE ) | |
| 2723 | GAME( 1990, smashtv5, smashtv, yunit_cvsd_6bit_slow, smashtv, midyunit_state, smashtv, ROT0, "Williams", "Smash T.V. (rev 5.00)", GAME_SUPPORTS_SAVE ) | |
| 2724 | GAME( 1990, smashtv4, smashtv, yunit_cvsd_6bit_slow, smashtv, midyunit_state, smashtv, ROT0, "Williams", "Smash T.V. (rev 4.00)", GAME_SUPPORTS_SAVE ) | |
| 2725 | GAME( 1990, smashtv3, smashtv, yunit_cvsd_6bit_slow, smashtv, midyunit_state, smashtv, ROT0, "Williams", "Smash T.V. (rev 3.01)", GAME_SUPPORTS_SAVE ) | |
| 2726 | 2726 | |
| 2727 | GAME( 1990, hiimpact, 0, yunit_cvsd_6bit_slow, trog, hiimpact, ROT0, "Williams", "High Impact Football (rev LA5 02/15/91)", GAME_SUPPORTS_SAVE ) | |
| 2728 | GAME( 1990, hiimpact4, hiimpact, yunit_cvsd_6bit_slow, trog, hiimpact, ROT0, "Williams", "High Impact Football (rev LA4 02/04/91)", GAME_SUPPORTS_SAVE ) | |
| 2729 | GAME( 1990, hiimpact3, hiimpact, yunit_cvsd_6bit_slow, trog, hiimpact, ROT0, "Williams", "High Impact Football (rev LA3 12/27/90)", GAME_SUPPORTS_SAVE ) | |
| 2730 | GAME( 1990, hiimpact2, hiimpact, yunit_cvsd_6bit_slow, trog, hiimpact, ROT0, "Williams", "High Impact Football (rev LA2 12/26/90)", GAME_SUPPORTS_SAVE ) | |
| 2731 | GAME( 1990, hiimpact1, hiimpact, yunit_cvsd_6bit_slow, trog, hiimpact, ROT0, "Williams", "High Impact Football (rev LA1 12/16/90)", GAME_SUPPORTS_SAVE ) | |
| 2732 | GAME( 1990, hiimpactp, hiimpact, yunit_cvsd_6bit_slow, trog, hiimpact, ROT0, "Williams", "High Impact Football (prototype, rev 8.6 12/09/90)", GAME_SUPPORTS_SAVE ) | |
| 2727 | GAME( 1990, hiimpact, 0, yunit_cvsd_6bit_slow, trog, midyunit_state, hiimpact, ROT0, "Williams", "High Impact Football (rev LA5 02/15/91)", GAME_SUPPORTS_SAVE ) | |
| 2728 | GAME( 1990, hiimpact4, hiimpact, yunit_cvsd_6bit_slow, trog, midyunit_state, hiimpact, ROT0, "Williams", "High Impact Football (rev LA4 02/04/91)", GAME_SUPPORTS_SAVE ) | |
| 2729 | GAME( 1990, hiimpact3, hiimpact, yunit_cvsd_6bit_slow, trog, midyunit_state, hiimpact, ROT0, "Williams", "High Impact Football (rev LA3 12/27/90)", GAME_SUPPORTS_SAVE ) | |
| 2730 | GAME( 1990, hiimpact2, hiimpact, yunit_cvsd_6bit_slow, trog, midyunit_state, hiimpact, ROT0, "Williams", "High Impact Football (rev LA2 12/26/90)", GAME_SUPPORTS_SAVE ) | |
| 2731 | GAME( 1990, hiimpact1, hiimpact, yunit_cvsd_6bit_slow, trog, midyunit_state, hiimpact, ROT0, "Williams", "High Impact Football (rev LA1 12/16/90)", GAME_SUPPORTS_SAVE ) | |
| 2732 | GAME( 1990, hiimpactp, hiimpact, yunit_cvsd_6bit_slow, trog, midyunit_state, hiimpact, ROT0, "Williams", "High Impact Football (prototype, rev 8.6 12/09/90)", GAME_SUPPORTS_SAVE ) | |
| 2733 | 2733 | |
| 2734 | GAME( 1991, shimpact, 0, yunit_cvsd_6bit_slow, trog, shimpact, ROT0, "Midway", "Super High Impact (rev LA1 09/30/91)", GAME_SUPPORTS_SAVE ) | |
| 2735 | GAME( 1991, shimpactp6, shimpact, yunit_cvsd_6bit_slow, trog, shimpact, ROT0, "Midway", "Super High Impact (prototype, rev 6.0 09/23/91)", GAME_SUPPORTS_SAVE ) | |
| 2736 | GAME( 1991, shimpactp5, shimpact, yunit_cvsd_6bit_slow, trog, shimpact, ROT0, "Midway", "Super High Impact (prototype, rev 5.0 09/15/91)", GAME_SUPPORTS_SAVE ) | |
| 2737 | GAME( 1991, shimpactp4, shimpact, yunit_cvsd_6bit_slow, trog, shimpact, ROT0, "Midway", "Super High Impact (prototype, rev 4.0 09/10/91)", GAME_SUPPORTS_SAVE ) /* See notes about factory restore above */ | |
| 2734 | GAME( 1991, shimpact, 0, yunit_cvsd_6bit_slow, trog, midyunit_state, shimpact, ROT0, "Midway", "Super High Impact (rev LA1 09/30/91)", GAME_SUPPORTS_SAVE ) | |
| 2735 | GAME( 1991, shimpactp6, shimpact, yunit_cvsd_6bit_slow, trog, midyunit_state, shimpact, ROT0, "Midway", "Super High Impact (prototype, rev 6.0 09/23/91)", GAME_SUPPORTS_SAVE ) | |
| 2736 | GAME( 1991, shimpactp5, shimpact, yunit_cvsd_6bit_slow, trog, midyunit_state, shimpact, ROT0, "Midway", "Super High Impact (prototype, rev 5.0 09/15/91)", GAME_SUPPORTS_SAVE ) | |
| 2737 | GAME( 1991, shimpactp4, shimpact, yunit_cvsd_6bit_slow, trog, midyunit_state, shimpact, ROT0, "Midway", "Super High Impact (prototype, rev 4.0 09/10/91)", GAME_SUPPORTS_SAVE ) /* See notes about factory restore above */ | |
| 2738 | 2738 | |
| 2739 | GAME( 1991, strkforc, 0, yunit_cvsd_4bit_fast, strkforc, strkforc, ROT0, "Midway", "Strike Force (rev 1 02/25/91)", GAME_SUPPORTS_SAVE ) | |
| 2739 | GAME( 1991, strkforc, 0, yunit_cvsd_4bit_fast, strkforc, midyunit_state, strkforc, ROT0, "Midway", "Strike Force (rev 1 02/25/91)", GAME_SUPPORTS_SAVE ) | |
| 2740 | 2740 | |
| 2741 | GAME( 1991, term2, 0, yunit_adpcm_6bit_faster, term2, term2, ORIENTATION_FLIP_X, "Midway", "Terminator 2 - Judgment Day (rev LA4 08/03/92)", GAME_SUPPORTS_SAVE ) | |
| 2742 | GAME( 1991, term2la3, term2, yunit_adpcm_6bit_faster, term2, term2la3, ORIENTATION_FLIP_X, "Midway", "Terminator 2 - Judgment Day (rev LA3 03/27/92)", GAME_SUPPORTS_SAVE ) | |
| 2743 | GAME( 1991, term2la2, term2, yunit_adpcm_6bit_faster, term2, term2la2, ORIENTATION_FLIP_X, "Midway", "Terminator 2 - Judgment Day (rev LA2 12/09/91)", GAME_SUPPORTS_SAVE ) | |
| 2744 | GAME( 1991, term2la1, term2, yunit_adpcm_6bit_faster, term2, term2la1, ORIENTATION_FLIP_X, "Midway", "Terminator 2 - Judgment Day (rev LA1 11/01/91)", GAME_SUPPORTS_SAVE ) | |
| 2741 | GAME( 1991, term2, 0, yunit_adpcm_6bit_faster, term2, midyunit_state, term2, ORIENTATION_FLIP_X, "Midway", "Terminator 2 - Judgment Day (rev LA4 08/03/92)", GAME_SUPPORTS_SAVE ) | |
| 2742 | GAME( 1991, term2la3, term2, yunit_adpcm_6bit_faster, term2, midyunit_state, term2la3, ORIENTATION_FLIP_X, "Midway", "Terminator 2 - Judgment Day (rev LA3 03/27/92)", GAME_SUPPORTS_SAVE ) | |
| 2743 | GAME( 1991, term2la2, term2, yunit_adpcm_6bit_faster, term2, midyunit_state, term2la2, ORIENTATION_FLIP_X, "Midway", "Terminator 2 - Judgment Day (rev LA2 12/09/91)", GAME_SUPPORTS_SAVE ) | |
| 2744 | GAME( 1991, term2la1, term2, yunit_adpcm_6bit_faster, term2, midyunit_state, term2la1, ORIENTATION_FLIP_X, "Midway", "Terminator 2 - Judgment Day (rev LA1 11/01/91)", GAME_SUPPORTS_SAVE ) | |
| 2745 | 2745 | |
| 2746 | GAME( 1992, mkla4, mk, yunit_adpcm_6bit_fast, mkla4, mkyunit, ROT0, "Midway", "Mortal Kombat (rev 4.0 09/28/92)", GAME_SUPPORTS_SAVE ) | |
| 2747 | GAME( 1992, mkla3, mk, yunit_adpcm_6bit_fast, mkla4, mkyunit, ROT0, "Midway", "Mortal Kombat (rev 3.0 08/31/92)", GAME_SUPPORTS_SAVE ) | |
| 2748 | GAME( 1992, mkla2, mk, yunit_adpcm_6bit_fast, mkla2, mkyunit, ROT0, "Midway", "Mortal Kombat (rev 2.0 08/18/92)", GAME_SUPPORTS_SAVE ) | |
| 2749 | GAME( 1992, mkla1, mk, yunit_adpcm_6bit_fast, mkla2, mkyunit, ROT0, "Midway", "Mortal Kombat (rev 1.0 08/09/92)", GAME_SUPPORTS_SAVE ) | |
| 2750 | GAME( 1992, mkprot9, mk, yunit_adpcm_6bit_faster, mkla2, mkyunit, ROT0, "Midway", "Mortal Kombat (prototype, rev 9.0 07/28/92)", GAME_SUPPORTS_SAVE ) | |
| 2751 | GAME( 1992, mkprot8, mk, yunit_adpcm_6bit_faster, mkla2, mkyunit, ROT0, "Midway", "Mortal Kombat (prototype, rev 8.0 07/21/92)", GAME_SUPPORTS_SAVE ) | |
| 2752 | GAME( 1992, mkprot4, mk, yunit_adpcm_6bit_faster, mkla2, mkyunit, ROT0, "Midway", "Mortal Kombat (prototype, rev 4.0 07/14/92)", GAME_SUPPORTS_SAVE ) | |
| 2753 | GAME( 1992, mkyturbo, mk, yunit_adpcm_6bit_fast, mkla4, mkyturbo, ROT0, "hack", "Mortal Kombat (Turbo 3.1 09/09/93, hack)", GAME_SUPPORTS_SAVE ) | |
| 2754 | GAME( 1992, mkyturboe,mk, yunit_adpcm_6bit_fast, mkla4, mkyturbo, ROT0, "hack", "Mortal Kombat (Turbo 3.0 08/31/92, hack)", GAME_SUPPORTS_SAVE ) | |
| 2755 | GAME( 1992, mknifty, mk, yunit_adpcm_6bit_fast, mkla4, mkyturbo, ROT0, "hack", "Mortal Kombat (Nifty Kombo, hack)", GAME_SUPPORTS_SAVE ) | |
| 2756 | GAME( 1992, mknifty666, mk, yunit_adpcm_6bit_fast, mkla4, mkyturbo, ROT0, "hack", "Mortal Kombat (Nifty Kombo 666, hack)", GAME_SUPPORTS_SAVE ) | |
| 2757 | GAME( 1992, mkyawdim, mk, mkyawdim, mkyawdim, mkyawdim, ROT0, "bootleg (Yawdim)", "Mortal Kombat (Yawdim bootleg, set 1)", GAME_SUPPORTS_SAVE ) | |
| 2758 | GAME( 1992, mkyawdim2,mk, mkyawdim, mkyawdim, mkyawdim, ROT0, "bootleg (Yawdim)", "Mortal Kombat (Yawdim bootleg, set 2)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) | |
| 2746 | GAME( 1992, mkla4, mk, yunit_adpcm_6bit_fast, mkla4, midyunit_state, mkyunit, ROT0, "Midway", "Mortal Kombat (rev 4.0 09/28/92)", GAME_SUPPORTS_SAVE ) | |
| 2747 | GAME( 1992, mkla3, mk, yunit_adpcm_6bit_fast, mkla4, midyunit_state, mkyunit, ROT0, "Midway", "Mortal Kombat (rev 3.0 08/31/92)", GAME_SUPPORTS_SAVE ) | |
| 2748 | GAME( 1992, mkla2, mk, yunit_adpcm_6bit_fast, mkla2, midyunit_state, mkyunit, ROT0, "Midway", "Mortal Kombat (rev 2.0 08/18/92)", GAME_SUPPORTS_SAVE ) | |
| 2749 | GAME( 1992, mkla1, mk, yunit_adpcm_6bit_fast, mkla2, midyunit_state, mkyunit, ROT0, "Midway", "Mortal Kombat (rev 1.0 08/09/92)", GAME_SUPPORTS_SAVE ) | |
| 2750 | GAME( 1992, mkprot9, mk, yunit_adpcm_6bit_faster, mkla2, midyunit_state, mkyunit, ROT0, "Midway", "Mortal Kombat (prototype, rev 9.0 07/28/92)", GAME_SUPPORTS_SAVE ) | |
| 2751 | GAME( 1992, mkprot8, mk, yunit_adpcm_6bit_faster, mkla2, midyunit_state, mkyunit, ROT0, "Midway", "Mortal Kombat (prototype, rev 8.0 07/21/92)", GAME_SUPPORTS_SAVE ) | |
| 2752 | GAME( 1992, mkprot4, mk, yunit_adpcm_6bit_faster, mkla2, midyunit_state, mkyunit, ROT0, "Midway", "Mortal Kombat (prototype, rev 4.0 07/14/92)", GAME_SUPPORTS_SAVE ) | |
| 2753 | GAME( 1992, mkyturbo, mk, yunit_adpcm_6bit_fast, mkla4, midyunit_state, mkyturbo, ROT0, "hack", "Mortal Kombat (Turbo 3.1 09/09/93, hack)", GAME_SUPPORTS_SAVE ) | |
| 2754 | GAME( 1992, mkyturboe,mk, yunit_adpcm_6bit_fast, mkla4, midyunit_state, mkyturbo, ROT0, "hack", "Mortal Kombat (Turbo 3.0 08/31/92, hack)", GAME_SUPPORTS_SAVE ) | |
| 2755 | GAME( 1992, mknifty, mk, yunit_adpcm_6bit_fast, mkla4, midyunit_state, mkyturbo, ROT0, "hack", "Mortal Kombat (Nifty Kombo, hack)", GAME_SUPPORTS_SAVE ) | |
| 2756 | GAME( 1992, mknifty666, mk, yunit_adpcm_6bit_fast, mkla4, midyunit_state, mkyturbo, ROT0, "hack", "Mortal Kombat (Nifty Kombo 666, hack)", GAME_SUPPORTS_SAVE ) | |
| 2757 | GAME( 1992, mkyawdim, mk, mkyawdim, mkyawdim, midyunit_state, mkyawdim, ROT0, "bootleg (Yawdim)", "Mortal Kombat (Yawdim bootleg, set 1)", GAME_SUPPORTS_SAVE ) | |
| 2758 | GAME( 1992, mkyawdim2,mk, mkyawdim, mkyawdim, midyunit_state, mkyawdim, ROT0, "bootleg (Yawdim)", "Mortal Kombat (Yawdim bootleg, set 2)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) | |
| 2759 | 2759 | |
| 2760 | GAME( 1992, totcarn, 0, yunit_adpcm_6bit_fast, totcarn, totcarn, ROT0, "Midway", "Total Carnage (rev LA1 03/10/92)", GAME_SUPPORTS_SAVE ) | |
| 2761 | GAME( 1992, totcarnp, totcarn, yunit_adpcm_6bit_fast, totcarn, totcarn, ROT0, "Midway", "Total Carnage (prototype, rev 1.0 01/25/92)", GAME_SUPPORTS_SAVE ) | |
| 2760 | GAME( 1992, totcarn, 0, yunit_adpcm_6bit_fast, totcarn, midyunit_state, totcarn, ROT0, "Midway", "Total Carnage (rev LA1 03/10/92)", GAME_SUPPORTS_SAVE ) | |
| 2761 | GAME( 1992, totcarnp, totcarn, yunit_adpcm_6bit_fast, totcarn, midyunit_state, totcarn, ROT0, "Midway", "Total Carnage (prototype, rev 1.0 01/25/92)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 698 | 698 | * |
| 699 | 699 | *************************************/ |
| 700 | 700 | |
| 701 | GAME( 1976, hitme, 0, hitme, hitme, 0, ROT0, "RamTek", "Hit Me (set 1)", GAME_SUPPORTS_SAVE ) // 05/1976 | |
| 702 | GAME( 1976, hitme1, hitme, hitme, hitme, 0, ROT0, "RamTek", "Hit Me (set 2)", GAME_SUPPORTS_SAVE ) | |
| 703 | GAME( 1976, m21, hitme, hitme, hitme, 0, ROT0, "Mirco Games", "21 (Mirco)", GAME_SUPPORTS_SAVE ) // 08/1976, licensed? | |
| 704 | GAME( 1978, super21, 0, hitme, super21, 0, ROT0, "Mirco Games", "Super Twenty One", GAME_SUPPORTS_SAVE ) | |
| 705 | GAME( 1976, barricad, 0, barricad, barricad, 0, ROT0, "RamTek", "Barricade", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 706 | GAME( 1976, brickyrd, barricad, barricad, barricad, 0, ROT0, "RamTek", "Brickyard", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 701 | GAME( 1976, hitme, 0, hitme, hitme, hitme_state, 0, ROT0, "RamTek", "Hit Me (set 1)", GAME_SUPPORTS_SAVE ) // 05/1976 | |
| 702 | GAME( 1976, hitme1, hitme, hitme, hitme, hitme_state, 0, ROT0, "RamTek", "Hit Me (set 2)", GAME_SUPPORTS_SAVE ) | |
| 703 | GAME( 1976, m21, hitme, hitme, hitme, hitme_state, 0, ROT0, "Mirco Games", "21 (Mirco)", GAME_SUPPORTS_SAVE ) // 08/1976, licensed? | |
| 704 | GAME( 1978, super21, 0, hitme, super21, hitme_state, 0, ROT0, "Mirco Games", "Super Twenty One", GAME_SUPPORTS_SAVE ) | |
| 705 | GAME( 1976, barricad, 0, barricad, barricad, hitme_state, 0, ROT0, "RamTek", "Barricade", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 706 | GAME( 1976, brickyrd, barricad, barricad, barricad, hitme_state, 0, ROT0, "RamTek", "Brickyard", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 87 | 87 | ROM_END |
| 88 | 88 | |
| 89 | 89 | |
| 90 | GAME( 2003, tokyocop, 0, tokyocop, tokyocop, 0, ROT0, "Gaelco", "Tokyo Cop (Italy)", GAME_IS_SKELETON ) | |
| 90 | GAME( 2003, tokyocop, 0, tokyocop, tokyocop, tokyocop_state, 0, ROT0, "Gaelco", "Tokyo Cop (Italy)", GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 938 | 938 | } |
| 939 | 939 | |
| 940 | 940 | |
| 941 | GAME( 1983, senjyo, 0, senjyo, senjyo, senjyo, ROT90, "Tehkan", "Senjyo", 0 ) | |
| 942 | GAME( 1984, starforc, 0, senjyo, starforc, starforc, ROT90, "Tehkan", "Star Force", 0 ) | |
| 943 | GAME( 1984, starforce,starforc, senjyo, starforc, starfore, ROT90, "Tehkan", "Star Force (encrypted, set 1)", 0 ) | |
| 944 | GAME( 1984, starforcb,starforc, starforb,starforc, starfore, ROT90, "bootleg", "Star Force (encrypted, bootleg)", 0 ) | |
| 945 | GAME( 1984, starforca,starforc, senjyo, starforc, starfora, ROT90, "Tehkan", "Star Force (encrypted, set 2)", 0 ) | |
| 946 | GAME( 1985, megaforc, starforc, senjyo, starforc, starforc, ROT90, "Tehkan (Video Ware license)", "Mega Force", 0 ) | |
| 947 | GAME( 1986, baluba, 0, senjyo, baluba, starforc, ROT90, "Able Corp, Ltd.", "Baluba-louk no Densetsu (Japan)", 0 ) | |
| 941 | GAME( 1983, senjyo, 0, senjyo, senjyo, senjyo_state, senjyo, ROT90, "Tehkan", "Senjyo", 0 ) | |
| 942 | GAME( 1984, starforc, 0, senjyo, starforc, senjyo_state, starforc, ROT90, "Tehkan", "Star Force", 0 ) | |
| 943 | GAME( 1984, starforce,starforc, senjyo, starforc, senjyo_state, starfore, ROT90, "Tehkan", "Star Force (encrypted, set 1)", 0 ) | |
| 944 | GAME( 1984, starforcb,starforc, starforb,starforc, senjyo_state, starfore, ROT90, "bootleg", "Star Force (encrypted, bootleg)", 0 ) | |
| 945 | GAME( 1984, starforca,starforc, senjyo, starforc, senjyo_state, starfora, ROT90, "Tehkan", "Star Force (encrypted, set 2)", 0 ) | |
| 946 | GAME( 1985, megaforc, starforc, senjyo, starforc, senjyo_state, starforc, ROT90, "Tehkan (Video Ware license)", "Mega Force", 0 ) | |
| 947 | GAME( 1986, baluba, 0, senjyo, baluba, senjyo_state, starforc, ROT90, "Able Corp, Ltd.", "Baluba-louk no Densetsu (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 4463 | 4463 | |
| 4464 | 4464 | #define GAME_FLAGS GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL |
| 4465 | 4465 | |
| 4466 | GAME( 1993, m1albsq ,0 ,m1,m1,m1, ROT0, "Maygay", "Albert Square (Maygay) v4.1 (M1A/B)",GAME_FLAGS ) | |
| 4467 | GAME( 1993, m1albsqp ,m1albsq ,m1,m1,m1, ROT0, "Maygay", "Albert Square (Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4468 | GAME( 1993, m1albsq3 ,m1albsq ,m1,m1,m1, ROT0, "Maygay", "Albert Square (Maygay) v3.0 (M1A/B)",GAME_FLAGS ) | |
| 4469 | GAME( 1993, m1albsq2 ,m1albsq ,m1,m1,m1, ROT0, "Maygay", "Albert Square (Maygay) v2.2 (M1A/B)",GAME_FLAGS ) | |
| 4470 | GAME( 1993, m1albsq1 ,m1albsq ,m1,m1,m1, ROT0, "Maygay", "Albert Square (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4471 | GAME( 1993, m1albsq1p ,m1albsq ,m1,m1,m1, ROT0, "Maygay", "Albert Square (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4466 | GAME( 1993, m1albsq ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Albert Square (Maygay) v4.1 (M1A/B)",GAME_FLAGS ) | |
| 4467 | GAME( 1993, m1albsqp ,m1albsq ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Albert Square (Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4468 | GAME( 1993, m1albsq3 ,m1albsq ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Albert Square (Maygay) v3.0 (M1A/B)",GAME_FLAGS ) | |
| 4469 | GAME( 1993, m1albsq2 ,m1albsq ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Albert Square (Maygay) v2.2 (M1A/B)",GAME_FLAGS ) | |
| 4470 | GAME( 1993, m1albsq1 ,m1albsq ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Albert Square (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4471 | GAME( 1993, m1albsq1p ,m1albsq ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Albert Square (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4472 | 4472 | |
| 4473 | GAME( 199?, m1alley ,0 ,m1,m1,m1, ROT0, "Maygay", "Alley Cat (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4473 | GAME( 199?, m1alley ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Alley Cat (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4474 | 4474 | |
| 4475 | GAME( 1997, m1apollo ,0 ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) vA.1 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4476 | GAME( 1997, m1apollop ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) vA.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4477 | GAME( 1997, m1apolloh ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) vA.1 (Newer) (Hack?) (M1A/B)",GAME_FLAGS ) | |
| 4478 | GAME( 1997, m1apolloa ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) vA.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4479 | GAME( 1997, m1apolloap ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) vA.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4480 | GAME( 1997, m1apolloao ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) vA.1 (Older, 15GBP) (M1A/B)",GAME_FLAGS ) | |
| 4481 | GAME( 1997, m1apollo9 ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v9.1 (M1A/B)",GAME_FLAGS ) | |
| 4482 | GAME( 1997, m1apollo9p ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v9.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4483 | GAME( 1997, m1apollo4 ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v4.1 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4484 | GAME( 1997, m1apollo4p ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v4.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4485 | GAME( 1997, m1apollo11 ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v11? (M1A/B)",GAME_FLAGS ) | |
| 4486 | GAME( 1997, m1apollo11b ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v11? (BwB Rebuild) (M1A/B)",GAME_FLAGS ) | |
| 4487 | GAME( 1997, m1apollo11p ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v11? (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4488 | GAME( 1997, m1apollo8 ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v8.1 (M1A/B)",GAME_FLAGS ) | |
| 4489 | GAME( 1997, m1apollo8p ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v8.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4490 | GAME( 1997, m1apollo7 ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v7.1 (M1A/B)",GAME_FLAGS ) | |
| 4491 | GAME( 1997, m1apollo7p ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v7.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4492 | GAME( 1997, m1apollo5 ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v5.1 (M1A/B)",GAME_FLAGS ) | |
| 4493 | GAME( 1997, m1apollo5p ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4494 | GAME( 1997, m1apollo4o ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v4.1 (Older, Token)(M1A/B)",GAME_FLAGS ) | |
| 4495 | GAME( 1997, m1apollo3 ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v3.1 (M1A/B)",GAME_FLAGS ) | |
| 4496 | GAME( 1997, m1apollo3p ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4497 | GAME( 1997, m1apollo2 ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4498 | GAME( 1997, m1apollo2p ,m1apollo ,m1,m1,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4475 | GAME( 1997, m1apollo ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) vA.1 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4476 | GAME( 1997, m1apollop ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) vA.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4477 | GAME( 1997, m1apolloh ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) vA.1 (Newer) (Hack?) (M1A/B)",GAME_FLAGS ) | |
| 4478 | GAME( 1997, m1apolloa ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) vA.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4479 | GAME( 1997, m1apolloap ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) vA.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4480 | GAME( 1997, m1apolloao ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) vA.1 (Older, 15GBP) (M1A/B)",GAME_FLAGS ) | |
| 4481 | GAME( 1997, m1apollo9 ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v9.1 (M1A/B)",GAME_FLAGS ) | |
| 4482 | GAME( 1997, m1apollo9p ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v9.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4483 | GAME( 1997, m1apollo4 ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v4.1 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4484 | GAME( 1997, m1apollo4p ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v4.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4485 | GAME( 1997, m1apollo11 ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v11? (M1A/B)",GAME_FLAGS ) | |
| 4486 | GAME( 1997, m1apollo11b ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v11? (BwB Rebuild) (M1A/B)",GAME_FLAGS ) | |
| 4487 | GAME( 1997, m1apollo11p ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v11? (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4488 | GAME( 1997, m1apollo8 ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v8.1 (M1A/B)",GAME_FLAGS ) | |
| 4489 | GAME( 1997, m1apollo8p ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v8.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4490 | GAME( 1997, m1apollo7 ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v7.1 (M1A/B)",GAME_FLAGS ) | |
| 4491 | GAME( 1997, m1apollo7p ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v7.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4492 | GAME( 1997, m1apollo5 ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v5.1 (M1A/B)",GAME_FLAGS ) | |
| 4493 | GAME( 1997, m1apollo5p ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4494 | GAME( 1997, m1apollo4o ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v4.1 (Older, Token)(M1A/B)",GAME_FLAGS ) | |
| 4495 | GAME( 1997, m1apollo3 ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v3.1 (M1A/B)",GAME_FLAGS ) | |
| 4496 | GAME( 1997, m1apollo3p ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4497 | GAME( 1997, m1apollo2 ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4498 | GAME( 1997, m1apollo2p ,m1apollo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4499 | 4499 | |
| 4500 | GAME( 199?, m1bankbs ,0 ,m1,m1,m1, ROT0, "Maygay", "Bank Buster Club (Maygay) v2.9 (M1A/B)",GAME_FLAGS ) | |
| 4501 | GAME( 199?, m1bankbsp ,m1bankbs ,m1,m1,m1, ROT0, "Maygay", "Bank Buster Club (Maygay) v2.9 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4502 | GAME( 199?, m1bankbso ,m1bankbs ,m1,m1,m1, ROT0, "Maygay", "Bank Buster Club (Maygay) v2.8 (M1A/B)",GAME_FLAGS ) | |
| 4503 | GAME( 1995, m1bankrl ,0 ,m1,m1,m1, ROT0, "Maygay", "Bank Roll (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4504 | GAME( 1995, m1bankrlp ,m1bankrl ,m1,m1,m1, ROT0, "Maygay", "Bank Roll (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4505 | GAME( 1995, m1bankrl2p ,m1bankrl ,m1,m1,m1, ROT0, "Maygay", "Bank Roll (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4506 | GAME( 1990, m1bargn ,0 ,m1,m1,m1, ROT0, "Maygay", "Bar-gain (Maygay) v7.1 (M1A/B)",GAME_FLAGS ) | |
| 4507 | GAME( 1990, m1bargnp ,m1bargn ,m1,m1,m1, ROT0, "Maygay", "Bar-gain (Maygay) v7.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4508 | GAME( 1990, m1bargnc ,m1bargn ,m1,m1,m1, ROT0, "Maygay", "Casino Bar-gain (Maygay) v5.1 (M1A/B)",GAME_FLAGS ) | |
| 4509 | GAME( 1990, m1bargncp ,m1bargn ,m1,m1,m1, ROT0, "Maygay", "Casino Bar-gain (Maygay) v5.1 (Protocol)(M1A/B)",GAME_FLAGS ) | |
| 4510 | GAME( 2000, m1bigdel ,0 ,m1,m1,m1, ROT0, "Maygay", "Big Deal (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4511 | GAME( 199?, m1blkhol ,0 ,m1,m1,m1, ROT0, "Maygay", "Black Hole (Dutch) (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4512 | GAME( 1992, m1bluemx ,0 ,m1,m1,m1, ROT0, "Maygay", "Blue Max (Maygay) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4513 | GAME( 1992, m1bluemxp ,m1bluemx ,m1,m1,m1, ROT0, "Maygay", "Blue Max (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4514 | GAME( 1996, m1bondi ,0 ,m1,m1,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v1.1 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4515 | GAME( 1996, m1bondip ,m1bondi ,m1,m1,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v1.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4516 | GAME( 1996, m1bondi4 ,m1bondi ,m1,m1,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v4.1 (M1A/B)",GAME_FLAGS ) | |
| 4517 | GAME( 1996, m1bondi4p ,m1bondi ,m1,m1,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4518 | GAME( 1996, m1bondi3 ,m1bondi ,m1,m1,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v3.1 (M1A/B)",GAME_FLAGS ) | |
| 4519 | GAME( 1996, m1bondi2 ,m1bondi ,m1,m1,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4520 | GAME( 1996, m1bondi2p ,m1bondi ,m1,m1,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4521 | GAME( 1996, m1bondi2po ,m1bondi ,m1,m1,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v2.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4522 | GAME( 1996, m1bondi1 ,m1bondi ,m1,m1,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4523 | GAME( 1996, m1bondi1p ,m1bondi ,m1,m1,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4524 | GAME( 1996, m1bounty ,0 ,m1,m1,m1, ROT0, "Maygay", "Bounty Hunter (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4525 | GAME( 199?, m1bountc ,0 ,m1,m1,m1, ROT0, "Maygay", "Bounty Hunter Club (Maygay) v1.3 (M1A/B)",GAME_FLAGS ) | |
| 4526 | GAME( 199?, m1bountcp ,m1bountc ,m1,m1,m1, ROT0, "Maygay", "Bounty Hunter Club (Maygay) v1.3 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4527 | GAME( 1997, m1cik ,0 ,m1,m1,m1, ROT0, "Maygay", "Cash Is King (Maygay) v11? (M1A/B)",GAME_FLAGS ) | |
| 4528 | GAME( 1997, m1cikp ,m1cik ,m1,m1,m1, ROT0, "Maygay", "Cash Is King (Maygay) v11? (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4529 | GAME( 1997, m1cikh ,m1cik ,m1,m1,m1, ROT0, "Maygay", "Cash Is King (Maygay) v11? (Hack?) (M1A/B)",GAME_FLAGS ) | |
| 4530 | GAME( 1997, m1cik51 ,m1cik ,m1,m1,m1, ROT0, "Maygay", "Cash Is King (Maygay) v5.1 (M1A/B)",GAME_FLAGS ) | |
| 4531 | GAME( 1997, m1cik51p ,m1cik ,m1,m1,m1, ROT0, "Maygay", "Cash Is King (Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4532 | GAME( 1997, m1cik51o ,m1cik ,m1,m1,m1, ROT0, "Maygay", "Cash Is King (Maygay) v5.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4533 | GAME( 1997, m1cik41 ,m1cik ,m1,m1,m1, ROT0, "Maygay", "Cash Is King (Maygay) v4.1 (M1A/B)",GAME_FLAGS ) | |
| 4534 | GAME( 1997, m1cik41p ,m1cik ,m1,m1,m1, ROT0, "Maygay", "Cash Is King (Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4535 | GAME( 1997, m1cik31 ,m1cik ,m1,m1,m1, ROT0, "Maygay", "Cash Is King (Maygay) v3.1 (M1A/B)",GAME_FLAGS ) | |
| 4536 | GAME( 1997, m1cik31p ,m1cik ,m1,m1,m1, ROT0, "Maygay", "Cash Is King (Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4537 | GAME( 1997, m1cik21 ,m1cik ,m1,m1,m1, ROT0, "Maygay", "Cash Is King (Maygay) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4538 | GAME( 1997, m1cik21p ,m1cik ,m1,m1,m1, ROT0, "Maygay", "Cash Is King (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4539 | GAME( 1997, m1cik12 ,m1cik ,m1,m1,m1, ROT0, "Maygay", "Cash Is King (Maygay) v1.2 (M1A/B)",GAME_FLAGS ) | |
| 4540 | GAME( 1997, m1cik11 ,m1cik ,m1,m1,m1, ROT0, "Maygay", "Cash Is King (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4541 | GAME( 1997, m1cik11p ,m1cik ,m1,m1,m1, ROT0, "Maygay", "Cash Is King (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4542 | GAME( 1997, m1cik11n ,m1cik ,m1,m1,m1, ROT0, "Maygay", "Cash Is King (Maygay) v1.1 (alternate) (M1A/B)",GAME_FLAGS ) | |
| 4543 | GAME( 1997, m1cik11np ,m1cik ,m1,m1,m1, ROT0, "Maygay", "Cash Is King (Maygay) v1.1 (alternate,Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4544 | GAME( 1990, m1casclb ,0 ,m1,m1,m1, ROT0, "Maygay", "Casino Club (Maygay) v1.2 (M1A/B)",GAME_FLAGS ) | |
| 4545 | GAME( 1990, m1casclbp ,m1casclb ,m1,m1,m1, ROT0, "Maygay", "Casino Club (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4546 | GAME( 1990, m1casclb1 ,m1casclb ,m1,m1,m1, ROT0, "Maygay", "Casino Club (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4547 | GAME( 1990, m1casgcl ,0 ,m1,m1,m1, ROT0, "Maygay", "Casino Gambler Club (Maygay) v1.2 (M1A/B)",GAME_FLAGS ) | |
| 4548 | GAME( 1990, m1casgclp ,m1casgcl ,m1,m1,m1, ROT0, "Maygay", "Casino Gambler Club (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4549 | GAME( 1990, m1casroy ,0 ,m1,m1,m1, ROT0, "Maygay", "Casino Royale Club (Maygay) v1.2 (M1A/B)",GAME_FLAGS ) | |
| 4550 | GAME( 1990, m1casroyp ,m1casroy ,m1,m1,m1, ROT0, "Maygay", "Casino Royale Club (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4551 | GAME( 1990, m1casroy1 ,m1casroy ,m1,m1,m1, ROT0, "Maygay", "Casino Royale Club (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4552 | GAME( 1996, m1chain ,0 ,m1,m1,m1, ROT0, "Maygay", "Chain Reaction (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4553 | GAME( 199?, m1clbfvr ,0 ,m1,m1,m1, ROT0, "Maygay", "Club Fever (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4554 | GAME( 199?, m1clbfvrp ,m1clbfvr ,m1,m1,m1, ROT0, "Maygay", "Club Fever (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4555 | GAME( 1995, m1cluedo ,0 ,m1,m1,m1, ROT0, "Maygay", "Cluedo (Maygay) v6.1 (M1A/B)",GAME_FLAGS ) | |
| 4556 | GAME( 1995, m1cluedop ,m1cluedo ,m1,m1,m1, ROT0, "Maygay", "Cluedo (Maygay) v6.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4557 | GAME( 1995, m1cluedo5 ,m1cluedo ,m1,m1,m1, ROT0, "Maygay", "Cluedo (Maygay) v5.1 (M1A/B)",GAME_FLAGS ) | |
| 4558 | GAME( 1995, m1cluedo5p ,m1cluedo ,m1,m1,m1, ROT0, "Maygay", "Cluedo (Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4559 | GAME( 1995, m1cluedoi ,m1cluedo ,m1,m1,m1, ROT0, "Maygay", "Cluedo (Maygay) v7.2 (Isle of Man) (M1A/B)",GAME_FLAGS ) | |
| 4560 | GAME( 1995, m1cluedoip ,m1cluedo ,m1,m1,m1, ROT0, "Maygay", "Cluedo (Maygay) v7.2 (Isle of Man) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4561 | GAME( 1995, m1cluedon ,m1cluedo ,m1,m1,m1, ROT0, "Maygay", "Cluedo (Maygay) v1.2 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4562 | GAME( 1995, m1cluedonp ,m1cluedo ,m1,m1,m1, ROT0, "Maygay", "Cluedo (Maygay) v1.2 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4563 | GAME( 1995, m1cluedob2 ,m1cluedo ,m1,m1,m1, ROT0, "Maygay/BwB", "Cluedo (Maygay/BwB) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4564 | GAME( 1995, m1cluedob2p ,m1cluedo ,m1,m1,m1, ROT0, "Maygay/BwB", "Cluedo (Maygay/BwB) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4565 | GAME( 1995, m1cluedob2h ,m1cluedo ,m1,m1,m1, ROT0, "Maygay/BwB", "Cluedo (Maygay/BwB) v2.1 (Hack?) (M1A/B)",GAME_FLAGS ) | |
| 4566 | GAME( 1995, m1cluedob1 ,m1cluedo ,m1,m1,m1, ROT0, "Maygay/BwB", "Cluedo (Maygay/BwB) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4567 | GAME( 1995, m1cluedob1p ,m1cluedo ,m1,m1,m1, ROT0, "Maygay/BwB", "Cluedo (Maygay/BwB) v1.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4568 | GAME( 1995, m1cluedob1h ,m1cluedo ,m1,m1,m1, ROT0, "Maygay/BwB", "Cluedo (Maygay/BwB) v1.1 (Hack?) (M1A/B)",GAME_FLAGS ) | |
| 4569 | GAME( 1993, m1cluedo4 ,m1cluedo ,m1,m1,m1, ROT0, "Maygay", "Cluedo (Maygay) v4.1 (M1A/B)",GAME_FLAGS ) | |
| 4570 | GAME( 1993, m1cluedo4p ,m1cluedo ,m1,m1,m1, ROT0, "Maygay", "Cluedo (Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4571 | GAME( 1993, m1cluedo3 ,m1cluedo ,m1,m1,m1, ROT0, "Maygay", "Cluedo (Maygay) v3.1 (M1A/B)",GAME_FLAGS ) | |
| 4572 | GAME( 1993, m1cluedo3p ,m1cluedo ,m1,m1,m1, ROT0, "Maygay", "Cluedo (Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4573 | GAME( 1993, m1cluedo3h ,m1cluedo ,m1,m1,m1, ROT0, "Maygay", "Cluedo (Maygay) v3.1 (Hack?) (M1A/B)",GAME_FLAGS ) | |
| 4574 | GAME( 1993, m1cluedo1 ,m1cluedo ,m1,m1,m1, ROT0, "Maygay", "Cluedo (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4575 | GAME( 1993, m1cluedo1p ,m1cluedo ,m1,m1,m1, ROT0, "Maygay", "Cluedo (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4576 | GAME( 1993, m1cluedo1h ,m1cluedo ,m1,m1,m1, ROT0, "Maygay", "Cluedo (Maygay) v1.1 (Hack?) (M1A/B)",GAME_FLAGS ) | |
| 4500 | GAME( 199?, m1bankbs ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bank Buster Club (Maygay) v2.9 (M1A/B)",GAME_FLAGS ) | |
| 4501 | GAME( 199?, m1bankbsp ,m1bankbs ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bank Buster Club (Maygay) v2.9 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4502 | GAME( 199?, m1bankbso ,m1bankbs ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bank Buster Club (Maygay) v2.8 (M1A/B)",GAME_FLAGS ) | |
| 4503 | GAME( 1995, m1bankrl ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bank Roll (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4504 | GAME( 1995, m1bankrlp ,m1bankrl ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bank Roll (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4505 | GAME( 1995, m1bankrl2p ,m1bankrl ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bank Roll (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4506 | GAME( 1990, m1bargn ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bar-gain (Maygay) v7.1 (M1A/B)",GAME_FLAGS ) | |
| 4507 | GAME( 1990, m1bargnp ,m1bargn ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bar-gain (Maygay) v7.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4508 | GAME( 1990, m1bargnc ,m1bargn ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Casino Bar-gain (Maygay) v5.1 (M1A/B)",GAME_FLAGS ) | |
| 4509 | GAME( 1990, m1bargncp ,m1bargn ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Casino Bar-gain (Maygay) v5.1 (Protocol)(M1A/B)",GAME_FLAGS ) | |
| 4510 | GAME( 2000, m1bigdel ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Big Deal (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4511 | GAME( 199?, m1blkhol ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Black Hole (Dutch) (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4512 | GAME( 1992, m1bluemx ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Blue Max (Maygay) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4513 | GAME( 1992, m1bluemxp ,m1bluemx ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Blue Max (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4514 | GAME( 1996, m1bondi ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v1.1 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4515 | GAME( 1996, m1bondip ,m1bondi ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v1.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4516 | GAME( 1996, m1bondi4 ,m1bondi ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v4.1 (M1A/B)",GAME_FLAGS ) | |
| 4517 | GAME( 1996, m1bondi4p ,m1bondi ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4518 | GAME( 1996, m1bondi3 ,m1bondi ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v3.1 (M1A/B)",GAME_FLAGS ) | |
| 4519 | GAME( 1996, m1bondi2 ,m1bondi ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4520 | GAME( 1996, m1bondi2p ,m1bondi ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4521 | GAME( 1996, m1bondi2po ,m1bondi ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v2.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4522 | GAME( 1996, m1bondi1 ,m1bondi ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4523 | GAME( 1996, m1bondi1p ,m1bondi ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi Beach (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4524 | GAME( 1996, m1bounty ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bounty Hunter (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4525 | GAME( 199?, m1bountc ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bounty Hunter Club (Maygay) v1.3 (M1A/B)",GAME_FLAGS ) | |
| 4526 | GAME( 199?, m1bountcp ,m1bountc ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Bounty Hunter Club (Maygay) v1.3 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4527 | GAME( 1997, m1cik ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King (Maygay) v11? (M1A/B)",GAME_FLAGS ) | |
| 4528 | GAME( 1997, m1cikp ,m1cik ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King (Maygay) v11? (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4529 | GAME( 1997, m1cikh ,m1cik ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King (Maygay) v11? (Hack?) (M1A/B)",GAME_FLAGS ) | |
| 4530 | GAME( 1997, m1cik51 ,m1cik ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King (Maygay) v5.1 (M1A/B)",GAME_FLAGS ) | |
| 4531 | GAME( 1997, m1cik51p ,m1cik ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King (Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4532 | GAME( 1997, m1cik51o ,m1cik ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King (Maygay) v5.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4533 | GAME( 1997, m1cik41 ,m1cik ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King (Maygay) v4.1 (M1A/B)",GAME_FLAGS ) | |
| 4534 | GAME( 1997, m1cik41p ,m1cik ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King (Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4535 | GAME( 1997, m1cik31 ,m1cik ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King (Maygay) v3.1 (M1A/B)",GAME_FLAGS ) | |
| 4536 | GAME( 1997, m1cik31p ,m1cik ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King (Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4537 | GAME( 1997, m1cik21 ,m1cik ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King (Maygay) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4538 | GAME( 1997, m1cik21p ,m1cik ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4539 | GAME( 1997, m1cik12 ,m1cik ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King (Maygay) v1.2 (M1A/B)",GAME_FLAGS ) | |
| 4540 | GAME( 1997, m1cik11 ,m1cik ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4541 | GAME( 1997, m1cik11p ,m1cik ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4542 | GAME( 1997, m1cik11n ,m1cik ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King (Maygay) v1.1 (alternate) (M1A/B)",GAME_FLAGS ) | |
| 4543 | GAME( 1997, m1cik11np ,m1cik ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King (Maygay) v1.1 (alternate,Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4544 | GAME( 1990, m1casclb ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Casino Club (Maygay) v1.2 (M1A/B)",GAME_FLAGS ) | |
| 4545 | GAME( 1990, m1casclbp ,m1casclb ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Casino Club (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4546 | GAME( 1990, m1casclb1 ,m1casclb ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Casino Club (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4547 | GAME( 1990, m1casgcl ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Casino Gambler Club (Maygay) v1.2 (M1A/B)",GAME_FLAGS ) | |
| 4548 | GAME( 1990, m1casgclp ,m1casgcl ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Casino Gambler Club (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4549 | GAME( 1990, m1casroy ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Casino Royale Club (Maygay) v1.2 (M1A/B)",GAME_FLAGS ) | |
| 4550 | GAME( 1990, m1casroyp ,m1casroy ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Casino Royale Club (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4551 | GAME( 1990, m1casroy1 ,m1casroy ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Casino Royale Club (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4552 | GAME( 1996, m1chain ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Chain Reaction (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4553 | GAME( 199?, m1clbfvr ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Club Fever (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4554 | GAME( 199?, m1clbfvrp ,m1clbfvr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Club Fever (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4555 | GAME( 1995, m1cluedo ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo (Maygay) v6.1 (M1A/B)",GAME_FLAGS ) | |
| 4556 | GAME( 1995, m1cluedop ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo (Maygay) v6.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4557 | GAME( 1995, m1cluedo5 ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo (Maygay) v5.1 (M1A/B)",GAME_FLAGS ) | |
| 4558 | GAME( 1995, m1cluedo5p ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo (Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4559 | GAME( 1995, m1cluedoi ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo (Maygay) v7.2 (Isle of Man) (M1A/B)",GAME_FLAGS ) | |
| 4560 | GAME( 1995, m1cluedoip ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo (Maygay) v7.2 (Isle of Man) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4561 | GAME( 1995, m1cluedon ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo (Maygay) v1.2 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4562 | GAME( 1995, m1cluedonp ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo (Maygay) v1.2 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4563 | GAME( 1995, m1cluedob2 ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo (Maygay/BwB) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4564 | GAME( 1995, m1cluedob2p ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo (Maygay/BwB) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4565 | GAME( 1995, m1cluedob2h ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo (Maygay/BwB) v2.1 (Hack?) (M1A/B)",GAME_FLAGS ) | |
| 4566 | GAME( 1995, m1cluedob1 ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo (Maygay/BwB) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4567 | GAME( 1995, m1cluedob1p ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo (Maygay/BwB) v1.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4568 | GAME( 1995, m1cluedob1h ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo (Maygay/BwB) v1.1 (Hack?) (M1A/B)",GAME_FLAGS ) | |
| 4569 | GAME( 1993, m1cluedo4 ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo (Maygay) v4.1 (M1A/B)",GAME_FLAGS ) | |
| 4570 | GAME( 1993, m1cluedo4p ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo (Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4571 | GAME( 1993, m1cluedo3 ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo (Maygay) v3.1 (M1A/B)",GAME_FLAGS ) | |
| 4572 | GAME( 1993, m1cluedo3p ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo (Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4573 | GAME( 1993, m1cluedo3h ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo (Maygay) v3.1 (Hack?) (M1A/B)",GAME_FLAGS ) | |
| 4574 | GAME( 1993, m1cluedo1 ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4575 | GAME( 1993, m1cluedo1p ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4576 | GAME( 1993, m1cluedo1h ,m1cluedo ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo (Maygay) v1.1 (Hack?) (M1A/B)",GAME_FLAGS ) | |
| 4577 | 4577 | |
| 4578 | GAME( 1993, m1cluecb ,0 ,m1,m1,m1, ROT0, "Maygay", "Cluedo Club (Maygay) v3.1 (M1A/B)",GAME_FLAGS ) | |
| 4579 | GAME( 1993, m1cluecbp ,m1cluecb ,m1,m1,m1, ROT0, "Maygay", "Cluedo Club (Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4580 | GAME( 1993, m1cluecb2 ,m1cluecb ,m1,m1,m1, ROT0, "Maygay", "Cluedo Club (Maygay) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4581 | GAME( 1993, m1cluecb2p ,m1cluecb ,m1,m1,m1, ROT0, "Maygay", "Cluedo Club (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4582 | GAME( 1993, m1cluecb1 ,m1cluecb ,m1,m1,m1, ROT0, "Maygay", "Cluedo Club (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4583 | GAME( 1993, m1cluecb1p ,m1cluecb ,m1,m1,m1, ROT0, "Maygay", "Cluedo Club (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4584 | GAME( 1993, m1cluesh ,0 ,m1,m1,m1, ROT0, "Maygay", "Super Cluedo Showcase (Maygay) v1.2 (M1A/B)",GAME_FLAGS ) | |
| 4585 | GAME( 1993, m1clueshp ,m1cluesh ,m1,m1,m1, ROT0, "Maygay", "Super Cluedo Showcase (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4586 | GAME( 1993, m1cluesho ,m1cluesh ,m1,m1,m1, ROT0, "Maygay", "Super Cluedo Showcase (Maygay) v1.2 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4587 | GAME( 1993, m1clueshop ,m1cluesh ,m1,m1,m1, ROT0, "Maygay", "Super Cluedo Showcase (Maygay) v1.2 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4588 | GAME( 1996, m1cluess ,0 ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v2.3 (M1A/B)",GAME_FLAGS ) | |
| 4589 | GAME( 1996, m1cluessh ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v2.3 (Newer) (Hack) (M1A/B)",GAME_FLAGS ) | |
| 4590 | GAME( 1996, m1cluessp ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v2.3 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4591 | GAME( 1996, m1cluessa ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v1.2 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4592 | GAME( 1996, m1cluessap ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v1.2 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4593 | GAME( 1996, m1cluessb ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v7.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4594 | GAME( 1996, m1cluessbp ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v7.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4595 | GAME( 1996, m1cluessc ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v6.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4596 | GAME( 1996, m1cluesscp ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v6.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4597 | GAME( 1996, m1cluessd ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v5.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4598 | GAME( 1996, m1cluessdp ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v5.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4599 | GAME( 1996, m1cluesse ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v2.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4600 | GAME( 1996, m1cluessep ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v2.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4601 | GAME( 1996, m1cluessf ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v1.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4602 | GAME( 1996, m1cluessfp ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v1.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4603 | GAME( 1996, m1cluessg ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v7.1 (15GBP Jackpot) (Older) (M1A/B)",GAME_FLAGS ) | |
| 4604 | GAME( 1996, m1cluessi ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v2.1 (10GBP Jackpot) (Older) (M1A/B)",GAME_FLAGS ) | |
| 4605 | GAME( 1996, m1cluessj ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v2.3 (5GBP Jackpot) (Older) (M1A/B)",GAME_FLAGS ) | |
| 4606 | GAME( 1996, m1cluessk ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v1.2 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4607 | GAME( 1996, m1cluessl ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v4.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4608 | GAME( 1996, m1cluesslp ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v4.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4609 | GAME( 1996, m1cluessm ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v3.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4610 | GAME( 1996, m1cluessmp ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v3.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4611 | GAME( 1996, m1cluessn ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v1.1 (10GBP Jackpot) (Older) (M1A/B)",GAME_FLAGS ) | |
| 4612 | GAME( 1996, m1cluesso ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v2.1 (Older, alternate) (M1A/B)",GAME_FLAGS ) | |
| 4613 | GAME( 1996, m1cluessop ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v2.1 (Older, alternate) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4614 | GAME( 1996, m1cluessq ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v5.1 (Older, alternate) (M1A/B)",GAME_FLAGS ) | |
| 4615 | GAME( 1996, m1cluessqp ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v5.1 (Older, alternate) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4616 | GAME( 1996, m1cluessr ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v3.1 (Older, alternate) (M1A/B)",GAME_FLAGS ) | |
| 4617 | GAME( 1996, m1cluessrp ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v3.1 (Older, alternate) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4618 | GAME( 1996, m1cluesss ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v4.1? (Older, alternate) (M1A/B)",GAME_FLAGS ) | |
| 4619 | GAME( 1996, m1cluesssp ,m1cluess ,m1,m1,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v4.1? (Older, alternate) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4578 | GAME( 1993, m1cluecb ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Club (Maygay) v3.1 (M1A/B)",GAME_FLAGS ) | |
| 4579 | GAME( 1993, m1cluecbp ,m1cluecb ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Club (Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4580 | GAME( 1993, m1cluecb2 ,m1cluecb ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Club (Maygay) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4581 | GAME( 1993, m1cluecb2p ,m1cluecb ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Club (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4582 | GAME( 1993, m1cluecb1 ,m1cluecb ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Club (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4583 | GAME( 1993, m1cluecb1p ,m1cluecb ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Club (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4584 | GAME( 1993, m1cluesh ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Super Cluedo Showcase (Maygay) v1.2 (M1A/B)",GAME_FLAGS ) | |
| 4585 | GAME( 1993, m1clueshp ,m1cluesh ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Super Cluedo Showcase (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4586 | GAME( 1993, m1cluesho ,m1cluesh ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Super Cluedo Showcase (Maygay) v1.2 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4587 | GAME( 1993, m1clueshop ,m1cluesh ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Super Cluedo Showcase (Maygay) v1.2 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4588 | GAME( 1996, m1cluess ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v2.3 (M1A/B)",GAME_FLAGS ) | |
| 4589 | GAME( 1996, m1cluessh ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v2.3 (Newer) (Hack) (M1A/B)",GAME_FLAGS ) | |
| 4590 | GAME( 1996, m1cluessp ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v2.3 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4591 | GAME( 1996, m1cluessa ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v1.2 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4592 | GAME( 1996, m1cluessap ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v1.2 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4593 | GAME( 1996, m1cluessb ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v7.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4594 | GAME( 1996, m1cluessbp ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v7.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4595 | GAME( 1996, m1cluessc ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v6.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4596 | GAME( 1996, m1cluesscp ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v6.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4597 | GAME( 1996, m1cluessd ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v5.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4598 | GAME( 1996, m1cluessdp ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v5.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4599 | GAME( 1996, m1cluesse ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v2.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4600 | GAME( 1996, m1cluessep ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v2.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4601 | GAME( 1996, m1cluessf ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v1.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4602 | GAME( 1996, m1cluessfp ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v1.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4603 | GAME( 1996, m1cluessg ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v7.1 (15GBP Jackpot) (Older) (M1A/B)",GAME_FLAGS ) | |
| 4604 | GAME( 1996, m1cluessi ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v2.1 (10GBP Jackpot) (Older) (M1A/B)",GAME_FLAGS ) | |
| 4605 | GAME( 1996, m1cluessj ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v2.3 (5GBP Jackpot) (Older) (M1A/B)",GAME_FLAGS ) | |
| 4606 | GAME( 1996, m1cluessk ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v1.2 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4607 | GAME( 1996, m1cluessl ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v4.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4608 | GAME( 1996, m1cluesslp ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v4.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4609 | GAME( 1996, m1cluessm ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v3.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4610 | GAME( 1996, m1cluessmp ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v3.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4611 | GAME( 1996, m1cluessn ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v1.1 (10GBP Jackpot) (Older) (M1A/B)",GAME_FLAGS ) | |
| 4612 | GAME( 1996, m1cluesso ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v2.1 (Older, alternate) (M1A/B)",GAME_FLAGS ) | |
| 4613 | GAME( 1996, m1cluessop ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v2.1 (Older, alternate) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4614 | GAME( 1996, m1cluessq ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v5.1 (Older, alternate) (M1A/B)",GAME_FLAGS ) | |
| 4615 | GAME( 1996, m1cluessqp ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v5.1 (Older, alternate) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4616 | GAME( 1996, m1cluessr ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v3.1 (Older, alternate) (M1A/B)",GAME_FLAGS ) | |
| 4617 | GAME( 1996, m1cluessrp ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v3.1 (Older, alternate) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4618 | GAME( 1996, m1cluesss ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v4.1? (Older, alternate) (M1A/B)",GAME_FLAGS ) | |
| 4619 | GAME( 1996, m1cluesssp ,m1cluess ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super Sleuth (Maygay) v4.1? (Older, alternate) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4620 | 4620 | |
| 4621 | GAME( 199?, m1coderd ,0 ,m1,m1,m1, ROT0, "Maygay", "Code Red Club (Maygay) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4622 | GAME( 199?, m1coderdp ,m1coderd ,m1,m1,m1, ROT0, "Maygay", "Code Red Club (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4621 | GAME( 199?, m1coderd ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Code Red Club (Maygay) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4622 | GAME( 199?, m1coderdp ,m1coderd ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Code Red Club (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4623 | 4623 | |
| 4624 | GAME( 1996, m1coro ,0 ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4625 | GAME( 1996, m1corop ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4626 | GAME( 1995, m1coro32g ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v3.2 (Newer, G?) (M1A/B)",GAME_FLAGS ) | |
| 4627 | GAME( 1995, m1coro32gh ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v3.2 (Newer, G?) (Hack) (M1A/B)",GAME_FLAGS ) | |
| 4628 | GAME( 1995, m1coro12g ,m1coro ,m1,m1,m1, ROT0, "Maygay/BwB?", "Coronation Street (Maygay) v1.2 (Newer, G?) (M1A/B)",GAME_FLAGS ) | |
| 4629 | GAME( 1995, m1coro12gp ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v1.2 (Newer, G?) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4630 | GAME( 1995, m1coro12a ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v1.2 (Newer, G?) (Alternate) (M1A/B)",GAME_FLAGS ) | |
| 4631 | GAME( 1995, m1coro10h1 ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v1.0 (Hack 1) (M1A/B)",GAME_FLAGS ) | |
| 4632 | GAME( 1995, m1coro10h2 ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v1.0 (Hack 2) (M1A/B)",GAME_FLAGS ) | |
| 4633 | GAME( 1995, m1coro10h3 ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v1.0 (Hack 3) (M1A/B)",GAME_FLAGS ) | |
| 4634 | GAME( 1993, m1coro81 ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v8.1 (M1A/B)",GAME_FLAGS ) | |
| 4635 | GAME( 1993, m1coro81p ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v8.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4636 | GAME( 1993, m1coro32n ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v3.2 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4637 | GAME( 1993, m1coro32np ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v3.2 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4638 | GAME( 1993, m1coro22n ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v2.2 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4639 | GAME( 1993, m1coro21n ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v2.1 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4640 | GAME( 1993, m1coro21np ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v2.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4641 | GAME( 1993, m1coro12n ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v1.2 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4642 | GAME( 1993, m1coro12np ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v1.2 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4643 | GAME( 1993, m1coro11n ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v1.1 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4644 | GAME( 1993, m1coro11np ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v1.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4645 | GAME( 1993, m1coro31 ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v3.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4646 | GAME( 1993, m1coro31p ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v3.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4647 | GAME( 1993, m1coro30h ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v3.0 (Hack) (M1A/B)",GAME_FLAGS ) | |
| 4648 | GAME( 1993, m1coro21v ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v2.1 (Multivend) (M1A/B)",GAME_FLAGS ) | |
| 4649 | GAME( 1993, m1coro21vp ,m1coro ,m1,m1,m1, ROT0, "Maygay", "Coronation Street (Maygay) v2.1 (Multivend) (Protocol)(M1A/B)",GAME_FLAGS ) | |
| 4624 | GAME( 1996, m1coro ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4625 | GAME( 1996, m1corop ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4626 | GAME( 1995, m1coro32g ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v3.2 (Newer, G?) (M1A/B)",GAME_FLAGS ) | |
| 4627 | GAME( 1995, m1coro32gh ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v3.2 (Newer, G?) (Hack) (M1A/B)",GAME_FLAGS ) | |
| 4628 | GAME( 1995, m1coro12g ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay/BwB?", "Coronation Street (Maygay) v1.2 (Newer, G?) (M1A/B)",GAME_FLAGS ) | |
| 4629 | GAME( 1995, m1coro12gp ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v1.2 (Newer, G?) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4630 | GAME( 1995, m1coro12a ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v1.2 (Newer, G?) (Alternate) (M1A/B)",GAME_FLAGS ) | |
| 4631 | GAME( 1995, m1coro10h1 ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v1.0 (Hack 1) (M1A/B)",GAME_FLAGS ) | |
| 4632 | GAME( 1995, m1coro10h2 ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v1.0 (Hack 2) (M1A/B)",GAME_FLAGS ) | |
| 4633 | GAME( 1995, m1coro10h3 ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v1.0 (Hack 3) (M1A/B)",GAME_FLAGS ) | |
| 4634 | GAME( 1993, m1coro81 ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v8.1 (M1A/B)",GAME_FLAGS ) | |
| 4635 | GAME( 1993, m1coro81p ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v8.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4636 | GAME( 1993, m1coro32n ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v3.2 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4637 | GAME( 1993, m1coro32np ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v3.2 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4638 | GAME( 1993, m1coro22n ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v2.2 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4639 | GAME( 1993, m1coro21n ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v2.1 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4640 | GAME( 1993, m1coro21np ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v2.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4641 | GAME( 1993, m1coro12n ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v1.2 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4642 | GAME( 1993, m1coro12np ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v1.2 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4643 | GAME( 1993, m1coro11n ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v1.1 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4644 | GAME( 1993, m1coro11np ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v1.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4645 | GAME( 1993, m1coro31 ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v3.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4646 | GAME( 1993, m1coro31p ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v3.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4647 | GAME( 1993, m1coro30h ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v3.0 (Hack) (M1A/B)",GAME_FLAGS ) | |
| 4648 | GAME( 1993, m1coro21v ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v2.1 (Multivend) (M1A/B)",GAME_FLAGS ) | |
| 4649 | GAME( 1993, m1coro21vp ,m1coro ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street (Maygay) v2.1 (Multivend) (Protocol)(M1A/B)",GAME_FLAGS ) | |
| 4650 | 4650 | |
| 4651 | GAME( 1995, m1cororr ,0 ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 1) (M1A/B)",GAME_FLAGS ) | |
| 4652 | GAME( 1995, m1cororrp ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 1) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4653 | GAME( 1995, m1cororra ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 1) (Alternate) (M1A/B)",GAME_FLAGS ) | |
| 4654 | GAME( 1995, m1cororrb ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 2) (M1A/B)",GAME_FLAGS ) | |
| 4655 | GAME( 1995, m1cororrbh ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 2) (Hack) (M1A/B)",GAME_FLAGS ) | |
| 4656 | GAME( 1995, m1cororrb1 ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 2) (Alternate) (M1A/B)",GAME_FLAGS ) | |
| 4657 | GAME( 1995, m1cororrbp ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 2) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4658 | GAME( 1995, m1cororrc ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 3) (M1A/B)",GAME_FLAGS ) | |
| 4659 | GAME( 1995, m1cororrc1 ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 3) (Alternate 1) (M1A/B)",GAME_FLAGS ) | |
| 4660 | GAME( 1995, m1cororrc2 ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 3) (Alternate 2) (M1A/B)",GAME_FLAGS ) | |
| 4661 | GAME( 1995, m1cororrd ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 4) (M1A/B)",GAME_FLAGS ) | |
| 4662 | GAME( 1995, m1cororrdp ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 4) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4663 | GAME( 1995, m1cororre ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 5) (M1A/B)",GAME_FLAGS ) | |
| 4664 | GAME( 1995, m1cororrf ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 6) (BW) (M1A/B)",GAME_FLAGS ) | |
| 4665 | GAME( 1995, m1cororrfp ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 6) (BW) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4666 | GAME( 1995, m1cororrg ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 7) (M1A/B)",GAME_FLAGS ) | |
| 4667 | GAME( 1995, m1cororrgp ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 7) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4668 | GAME( 1995, m1cororrh ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 8) (M1A/B)",GAME_FLAGS ) | |
| 4669 | GAME( 1995, m1cororri ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 9) (M1A/B)",GAME_FLAGS ) | |
| 4670 | GAME( 1995, m1cororrip ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 9) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4671 | GAME( 1995, m1cororrj ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 10) (M1A/B)",GAME_FLAGS ) | |
| 4672 | GAME( 1995, m1cororrjp ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 10) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4673 | GAME( 1995, m1cororrk ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 11) (M1A/B)",GAME_FLAGS ) | |
| 4674 | GAME( 1995, m1cororrl ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 12) (M1A/B)",GAME_FLAGS ) | |
| 4675 | GAME( 1995, m1cororrlp ,m1cororr ,m1,m1,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 12) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4651 | GAME( 1995, m1cororr ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 1) (M1A/B)",GAME_FLAGS ) | |
| 4652 | GAME( 1995, m1cororrp ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 1) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4653 | GAME( 1995, m1cororra ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 1) (Alternate) (M1A/B)",GAME_FLAGS ) | |
| 4654 | GAME( 1995, m1cororrb ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 2) (M1A/B)",GAME_FLAGS ) | |
| 4655 | GAME( 1995, m1cororrbh ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 2) (Hack) (M1A/B)",GAME_FLAGS ) | |
| 4656 | GAME( 1995, m1cororrb1 ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 2) (Alternate) (M1A/B)",GAME_FLAGS ) | |
| 4657 | GAME( 1995, m1cororrbp ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 2) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4658 | GAME( 1995, m1cororrc ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 3) (M1A/B)",GAME_FLAGS ) | |
| 4659 | GAME( 1995, m1cororrc1 ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 3) (Alternate 1) (M1A/B)",GAME_FLAGS ) | |
| 4660 | GAME( 1995, m1cororrc2 ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 3) (Alternate 2) (M1A/B)",GAME_FLAGS ) | |
| 4661 | GAME( 1995, m1cororrd ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 4) (M1A/B)",GAME_FLAGS ) | |
| 4662 | GAME( 1995, m1cororrdp ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 4) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4663 | GAME( 1995, m1cororre ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 5) (M1A/B)",GAME_FLAGS ) | |
| 4664 | GAME( 1995, m1cororrf ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 6) (BW) (M1A/B)",GAME_FLAGS ) | |
| 4665 | GAME( 1995, m1cororrfp ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 6) (BW) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4666 | GAME( 1995, m1cororrg ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 7) (M1A/B)",GAME_FLAGS ) | |
| 4667 | GAME( 1995, m1cororrgp ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 7) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4668 | GAME( 1995, m1cororrh ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 8) (M1A/B)",GAME_FLAGS ) | |
| 4669 | GAME( 1995, m1cororri ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 9) (M1A/B)",GAME_FLAGS ) | |
| 4670 | GAME( 1995, m1cororrip ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 9) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4671 | GAME( 1995, m1cororrj ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 10) (M1A/B)",GAME_FLAGS ) | |
| 4672 | GAME( 1995, m1cororrjp ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 10) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4673 | GAME( 1995, m1cororrk ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 11) (M1A/B)",GAME_FLAGS ) | |
| 4674 | GAME( 1995, m1cororrl ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 12) (M1A/B)",GAME_FLAGS ) | |
| 4675 | GAME( 1995, m1cororrlp ,m1cororr ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street - Rovers Return (Maygay) (set 12) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4676 | 4676 | |
| 4677 | GAME( 1994, m1corocb ,0 ,m1,m1,m1, ROT0, "Maygay", "Coronation Street Club (Maygay) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4678 | GAME( 1994, m1corocbp ,m1corocb ,m1,m1,m1, ROT0, "Maygay", "Coronation Street Club (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4679 | GAME( 1994, m1corocb1 ,m1corocb ,m1,m1,m1, ROT0, "Maygay", "Coronation Street Club (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4680 | GAME( 1994, m1corocb1p ,m1corocb ,m1,m1,m1, ROT0, "Maygay", "Coronation Street Club (Maygay) v1.1 (Protocol)(M1A/B)",GAME_FLAGS ) | |
| 4677 | GAME( 1994, m1corocb ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street Club (Maygay) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4678 | GAME( 1994, m1corocbp ,m1corocb ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street Club (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4679 | GAME( 1994, m1corocb1 ,m1corocb ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street Club (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4680 | GAME( 1994, m1corocb1p ,m1corocb ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street Club (Maygay) v1.1 (Protocol)(M1A/B)",GAME_FLAGS ) | |
| 4681 | 4681 | |
| 4682 | GAME( 1993, m1corosh ,0 ,m1,m1,m1, ROT0, "Maygay", "Coronation Street Showcase (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4683 | GAME( 1993, m1coroshp ,m1corosh ,m1,m1,m1, ROT0, "Maygay", "Coronation Street Showcase (Maygay) v1.1 (Protocol)(M1A/B)",GAME_FLAGS ) | |
| 4682 | GAME( 1993, m1corosh ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street Showcase (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4683 | GAME( 1993, m1coroshp ,m1corosh ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation Street Showcase (Maygay) v1.1 (Protocol)(M1A/B)",GAME_FLAGS ) | |
| 4684 | 4684 | |
| 4685 | GAME( 199?, m1criss ,0 ,m1,m1,m1, ROT0, "Maygay", "Criss Cross Club (Maygay) (Dutch) (M1A/B)",GAME_FLAGS ) | |
| 4686 | GAME( 1992, m1dxmono ,0 ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v5.1 (M1A/B)",GAME_FLAGS ) | |
| 4687 | GAME( 1992, m1dxmonop ,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4688 | GAME( 1992, m1dxmono12n ,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v1.2 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4689 | GAME( 1992, m1dxmono31b ,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v3.1 (BwB set) (M1A/B)",GAME_FLAGS ) | |
| 4690 | GAME( 1992, m1dxmono31p ,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4691 | GAME( 1992, m1dxmono31h ,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v3.1 (Hack) (M1A/B)",GAME_FLAGS ) | |
| 4692 | GAME( 1992, m1dxmono31h2,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v3.1 (Alternate Hack) (M1A/B)",GAME_FLAGS ) | |
| 4693 | GAME( 1992, m1dxmono51 ,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v5.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4694 | GAME( 1992, m1dxmono12 ,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v1.2 (M1A/B)",GAME_FLAGS ) | |
| 4695 | GAME( 1992, m1dxmono12p ,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4696 | GAME( 1992, m1dxmono12a ,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v1.2 (Alternate) (M1A/B)",GAME_FLAGS ) | |
| 4697 | GAME( 1992, m1dxmono21p ,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4698 | GAME( 1992, m1dxmono11p ,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4699 | GAME( 1992, m1dxmono11 ,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4700 | GAME( 1992, m1dxmono51o ,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v5.1 (Older) (M1A/B) (alt?)",GAME_FLAGS ) | |
| 4701 | GAME( 1992, m1dxmono51p ,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v5.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4702 | GAME( 1992, m1dxmono30h ,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v3.0 (Hack) (M1A/B)",GAME_FLAGS ) | |
| 4703 | GAME( 1992, m1dxmono11o ,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v1.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4704 | GAME( 1992, m1dxmono11m ,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v1.1 (Code M) (M1A/B)",GAME_FLAGS ) | |
| 4705 | GAME( 1992, m1dxmono11mb,m1dxmono ,m1,m1,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v1.1 (Code M, Alternate) (M1A/B)",GAME_FLAGS ) | |
| 4685 | GAME( 199?, m1criss ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Criss Cross Club (Maygay) (Dutch) (M1A/B)",GAME_FLAGS ) | |
| 4686 | GAME( 1992, m1dxmono ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v5.1 (M1A/B)",GAME_FLAGS ) | |
| 4687 | GAME( 1992, m1dxmonop ,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4688 | GAME( 1992, m1dxmono12n ,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v1.2 (Newer) (M1A/B)",GAME_FLAGS ) | |
| 4689 | GAME( 1992, m1dxmono31b ,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v3.1 (BwB set) (M1A/B)",GAME_FLAGS ) | |
| 4690 | GAME( 1992, m1dxmono31p ,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4691 | GAME( 1992, m1dxmono31h ,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v3.1 (Hack) (M1A/B)",GAME_FLAGS ) | |
| 4692 | GAME( 1992, m1dxmono31h2,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v3.1 (Alternate Hack) (M1A/B)",GAME_FLAGS ) | |
| 4693 | GAME( 1992, m1dxmono51 ,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v5.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4694 | GAME( 1992, m1dxmono12 ,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v1.2 (M1A/B)",GAME_FLAGS ) | |
| 4695 | GAME( 1992, m1dxmono12p ,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4696 | GAME( 1992, m1dxmono12a ,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v1.2 (Alternate) (M1A/B)",GAME_FLAGS ) | |
| 4697 | GAME( 1992, m1dxmono21p ,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4698 | GAME( 1992, m1dxmono11p ,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4699 | GAME( 1992, m1dxmono11 ,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4700 | GAME( 1992, m1dxmono51o ,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v5.1 (Older) (M1A/B) (alt?)",GAME_FLAGS ) | |
| 4701 | GAME( 1992, m1dxmono51p ,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v5.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4702 | GAME( 1992, m1dxmono30h ,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v3.0 (Hack) (M1A/B)",GAME_FLAGS ) | |
| 4703 | GAME( 1992, m1dxmono11o ,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v1.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4704 | GAME( 1992, m1dxmono11m ,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v1.1 (Code M) (M1A/B)",GAME_FLAGS ) | |
| 4705 | GAME( 1992, m1dxmono11mb,m1dxmono ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Deluxe Monopoly (Maygay) v1.1 (Code M, Alternate) (M1A/B)",GAME_FLAGS ) | |
| 4706 | 4706 | |
| 4707 | GAME( 199?, m1dmnhrt ,0 ,m1,m1,m1, ROT0, "Maygay", "Diamond Hearts (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4708 | GAME( 199?, m1dm4ev ,0 ,m1,m1,m1, ROT0, "Maygay", "Diamonds Are Forever Club (Maygay) v5.1 (M1A/B)",GAME_FLAGS ) | |
| 4709 | GAME( 199?, m1dm4evp ,m1dm4ev ,m1,m1,m1, ROT0, "Maygay", "Diamonds Are Forever Club (Maygay) v5.1 (Protocol) n(M1A/B)",GAME_FLAGS ) | |
| 4710 | GAME( 199?, m1dm4ev11 ,m1dm4ev ,m1,m1,m1, ROT0, "Maygay", "Diamonds Are Forever Club (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4707 | GAME( 199?, m1dmnhrt ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Diamond Hearts (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4708 | GAME( 199?, m1dm4ev ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Diamonds Are Forever Club (Maygay) v5.1 (M1A/B)",GAME_FLAGS ) | |
| 4709 | GAME( 199?, m1dm4evp ,m1dm4ev ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Diamonds Are Forever Club (Maygay) v5.1 (Protocol) n(M1A/B)",GAME_FLAGS ) | |
| 4710 | GAME( 199?, m1dm4ev11 ,m1dm4ev ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Diamonds Are Forever Club (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4711 | 4711 | |
| 4712 | GAME( 1996, m1dkong ,0 ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.2 (M1A/B)",GAME_FLAGS ) | |
| 4713 | GAME( 1996, m1dkongp ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.2 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4714 | GAME( 1996, m1dkonga ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.2 (Alternate) (M1A/B)",GAME_FLAGS ) | |
| 4715 | GAME( 1996, m1dkong91n ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.1 (M1A/B)",GAME_FLAGS ) | |
| 4716 | GAME( 1996, m1dkong91np ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4717 | GAME( 1996, m1dkong91na ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.1 (Alternate) (M1A/B)",GAME_FLAGS ) | |
| 4718 | GAME( 1996, m1dkong81n ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v8.1 (M1A/B)",GAME_FLAGS ) | |
| 4719 | GAME( 1996, m1dkong81na ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v8.1 (Alternate) (M1A/B)",GAME_FLAGS ) | |
| 4720 | GAME( 1996, m1dkong81np ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v8.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4721 | GAME( 1996, m1dkong21n ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4722 | GAME( 1996, m1dkong91 ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4723 | GAME( 1996, m1dkong91p ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4724 | GAME( 1996, m1dkong91a ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.1 (Older) (Alternate) (M1A/B)",GAME_FLAGS ) | |
| 4725 | GAME( 1996, m1dkong91h1 ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.1 (Older) (Hack 1) (M1A/B)",GAME_FLAGS ) | |
| 4726 | GAME( 1996, m1dkong91h2 ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.1 (Older) (Hack 2) (M1A/B)",GAME_FLAGS ) | |
| 4727 | GAME( 1996, m1dkong81 ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v8.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4728 | GAME( 1996, m1dkong81p ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v8.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4729 | GAME( 1996, m1dkong51 ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v5.1 (M1A/B)",GAME_FLAGS ) | |
| 4730 | GAME( 1996, m1dkong51p ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4731 | GAME( 1996, m1dkong41 ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v4.1 (M1A/B)",GAME_FLAGS ) | |
| 4732 | GAME( 1996, m1dkong41p ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4733 | GAME( 1996, m1dkong31 ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v3.1 (M1A/B)",GAME_FLAGS ) | |
| 4734 | GAME( 1996, m1dkong31p ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4735 | GAME( 1996, m1dkong21 ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v2.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4736 | GAME( 1996, m1dkong21p ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v2.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4737 | GAME( 1996, m1dkong11 ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4738 | GAME( 1996, m1dkong11p ,m1dkong ,m1,m1,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v1.1 (M1A/B) (Protocol?)",GAME_FLAGS ) | |
| 4712 | GAME( 1996, m1dkong ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.2 (M1A/B)",GAME_FLAGS ) | |
| 4713 | GAME( 1996, m1dkongp ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.2 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4714 | GAME( 1996, m1dkonga ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.2 (Alternate) (M1A/B)",GAME_FLAGS ) | |
| 4715 | GAME( 1996, m1dkong91n ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.1 (M1A/B)",GAME_FLAGS ) | |
| 4716 | GAME( 1996, m1dkong91np ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4717 | GAME( 1996, m1dkong91na ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.1 (Alternate) (M1A/B)",GAME_FLAGS ) | |
| 4718 | GAME( 1996, m1dkong81n ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v8.1 (M1A/B)",GAME_FLAGS ) | |
| 4719 | GAME( 1996, m1dkong81na ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v8.1 (Alternate) (M1A/B)",GAME_FLAGS ) | |
| 4720 | GAME( 1996, m1dkong81np ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v8.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4721 | GAME( 1996, m1dkong21n ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4722 | GAME( 1996, m1dkong91 ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4723 | GAME( 1996, m1dkong91p ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4724 | GAME( 1996, m1dkong91a ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.1 (Older) (Alternate) (M1A/B)",GAME_FLAGS ) | |
| 4725 | GAME( 1996, m1dkong91h1 ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.1 (Older) (Hack 1) (M1A/B)",GAME_FLAGS ) | |
| 4726 | GAME( 1996, m1dkong91h2 ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.1 (Older) (Hack 2) (M1A/B)",GAME_FLAGS ) | |
| 4727 | GAME( 1996, m1dkong81 ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v8.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4728 | GAME( 1996, m1dkong81p ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v8.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4729 | GAME( 1996, m1dkong51 ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v5.1 (M1A/B)",GAME_FLAGS ) | |
| 4730 | GAME( 1996, m1dkong51p ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4731 | GAME( 1996, m1dkong41 ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v4.1 (M1A/B)",GAME_FLAGS ) | |
| 4732 | GAME( 1996, m1dkong41p ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4733 | GAME( 1996, m1dkong31 ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v3.1 (M1A/B)",GAME_FLAGS ) | |
| 4734 | GAME( 1996, m1dkong31p ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4735 | GAME( 1996, m1dkong21 ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v2.1 (Older) (M1A/B)",GAME_FLAGS ) | |
| 4736 | GAME( 1996, m1dkong21p ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v2.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4737 | GAME( 1996, m1dkong11 ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v1.1 (M1A/B)",GAME_FLAGS ) | |
| 4738 | GAME( 1996, m1dkong11p ,m1dkong ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong (Maygay) v1.1 (M1A/B) (Protocol?)",GAME_FLAGS ) | |
| 4739 | 4739 | |
| 4740 | GAME( 199?, m1ee ,0 ,m1,m1,m1, ROT0, "Maygay", "Eastenders (Bwb) (M1A/B)",GAME_FLAGS ) | |
| 4741 | GAME( 199?, m1eea ,m1ee ,m1,m1,m1, ROT0, "Maygay", "Eastenders (Maygay - Bwb) (M1A/B)",GAME_FLAGS ) | |
| 4742 | GAME( 199?, m1eeb ,m1ee ,m1,m1,m1, ROT0, "Maygay", "Eastenders (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4743 | GAME( 199?, m1eeqv ,0 ,m1,m1,m1, ROT0, "Maygay", "Eastenders - Queen Vic (Maygay - Whitbread) (M1A/B)",GAME_FLAGS ) | |
| 4744 | GAME( 199?, m1eeqva ,m1eeqv ,m1,m1,m1, ROT0, "Maygay", "Eastenders - Queen Vic (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4745 | GAME( 199?, m1expclb ,0 ,m1,m1,m1, ROT0, "Maygay", "Explorer Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4746 | GAME( 199?, m1fantfb ,0 ,m1,m1,m1, ROT0, "Maygay", "Fantasy Football (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4747 | GAME( 199?, m1fight ,0 ,m1,m1,m1, ROT0, "Maygay", "Fight Night (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4748 | GAME( 199?, m1fivest ,0 ,m1,m1,m1, ROT0, "Maygay", "Five Star (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4749 | GAME( 199?, m1frexpl ,0 ,m1,m1,m1, ROT0, "Maygay", "Fruit Explosion (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4750 | GAME( 199?, m1glad ,0 ,m1,m1,m1, ROT0, "Maygay", "Gladiators (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4751 | GAME( 199?, m1glada ,0 ,m1,m1,m1, ROT0, "Maygay", "Gladiators Arcade (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4752 | GAME( 199?, m1gladsh ,0 ,m1,m1,m1, ROT0, "Maygay", "Gladiators Showcase (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4753 | GAME( 199?, m1goldsv ,0 ,m1,m1,m1, ROT0, "Maygay", "Gold & Silver (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4754 | GAME( 199?, m1gold10 ,0 ,m1,m1,m1, ROT0, "Maygay", "Golden 10 (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4755 | GAME( 199?, m1goldng ,0 ,m1,m1,m1, ROT0, "Maygay", "Golden Nugget Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4756 | GAME( 199?, m1gresc ,0 ,m1,m1,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4757 | GAME( 199?, m1guvnor ,0 ,m1,m1,m1, ROT0, "Maygay", "The Guvnor (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4758 | GAME( 199?, m1htclb ,0 ,m1,m1,m1, ROT0, "Maygay", "Hi Tension Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4759 | GAME( 199?, m1hotpot ,0 ,m1,m1,m1, ROT0, "Maygay", "Hot Pots (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4760 | GAME( 199?, m1infern ,0 ,m1,m1,m1, ROT0, "Maygay", "Inferno (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4761 | GAME( 199?, m1imclb ,0 ,m1,m1,m1, ROT0, "Maygay", "Instant Millionaire Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4762 | GAME( 199?, m1inwin ,0 ,m1,m1,m1, ROT0, "Maygay", "Instant Win (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4763 | GAME( 199?, m1itsko ,0 ,m1,m1,m1, ROT0, "Maygay", "It's A Knockout (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4764 | GAME( 199?, m1itjob ,0 ,m1,m1,m1, ROT0, "Maygay", "Italian Job (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4765 | GAME( 199?, m1jpmult ,0 ,m1,m1,m1, ROT0, "Maygay", "Jackpot Multiplier (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4766 | GAME( 199?, m1jbond ,0 ,m1,m1,m1, ROT0, "Maygay", "James Bond (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4767 | GAME( 199?, m1jdwins ,0 ,m1,m1,m1, ROT0, "Maygay", "Jim Davison's Winning Streak (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4768 | GAME( 1993, m1liveam ,0 ,m1,m1,m1, ROT0, "Maygay", "Living In America (Maygay) (Alternate 1) (M1A/B)",GAME_FLAGS ) | |
| 4769 | GAME( 1993, m1liveamp ,m1liveam ,m1,m1,m1, ROT0, "Maygay", "Living In America (Maygay) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4770 | GAME( 1993, m1liveama ,m1liveam ,m1,m1,m1, ROT0, "Maygay", "Living In America (Maygay) (Alternate 2)(M1A/B)",GAME_FLAGS ) | |
| 4771 | GAME( 199?, m1lotmil ,0 ,m1,m1,m1, ROT0, "Maygay", "Lottery Millionaire Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4772 | GAME( 199?, m1luckno ,0 ,m1,m1,m1, ROT0, "Maygay", "Lucky Numbers (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4773 | GAME( 199?, m1magic ,0 ,m1,m1,m1, ROT0, "Maygay", "Magic Squares (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4774 | GAME( 199?, m1manhat ,0 ,m1,m1,m1, ROT0, "Maygay", "Manhattan Skylines (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4775 | GAME( 199?, m1bignit ,0 ,m1,m1,m1, ROT0, "Maygay", "Mike Reid's Big Night Out (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4776 | GAME( 199?, m1mongam ,0 ,m1,m1,m1, ROT0, "Maygay", "Money Game Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4777 | GAME( 199?, m1monmon ,0 ,m1,m1,m1, ROT0, "Maygay", "Money Money Money (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4778 | GAME( 199?, m1monod ,0 ,m1,m1,m1, ROT0, "Maygay", "Monopoly (Maygay) [Dutch] (M1A/B)",GAME_FLAGS ) | |
| 4779 | GAME( 199?, m1mono ,0 ,m1,m1,m1, ROT0, "Maygay", "Monopoly (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4780 | GAME( 199?, m1moncls ,0 ,m1,m1,m1, ROT0, "Maygay", "Monopoly Classic (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4781 | GAME( 199?, m1monclb ,0 ,m1,m1,m1, ROT0, "Maygay", "Monopoly Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4782 | GAME( 199?, m1monstr ,0 ,m1,m1,m1, ROT0, "Maygay", "Monster Cash (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4783 | GAME( 199?, m1nhp ,0 ,m1,m1,m1, ROT0, "Maygay", "Noel's House Party (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4784 | GAME( 199?, m1nudbnk ,0 ,m1,m1,m1, ROT0, "Maygay", "Nudge Banker (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4785 | GAME( 199?, m1nudunl ,0 ,m1,m1,m1, ROT0, "Maygay", "Nudges Unlimited (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4786 | GAME( 199?, m1omega ,0 ,m1,m1,m1, ROT0, "Maygay", "Omega (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4787 | GAME( 199?, m1onbus ,0 ,m1,m1,m1, ROT0, "Maygay", "On The Buses (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4788 | GAME( 199?, m1ott ,0 ,m1,m1,m1, ROT0, "Maygay", "Over The Top (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4789 | GAME( 199?, m1piggy ,0 ,m1,m1,m1, ROT0, "Maygay", "Piggy Bank (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4790 | GAME( 199?, m1ppd ,0 ,m1,m1,m1, ROT0, "Maygay", "Pink Panther (Maygay) [Dutch] (M1A/B)",GAME_FLAGS ) | |
| 4791 | GAME( 199?, m1pp ,0 ,m1,m1,m1, ROT0, "Maygay", "Pink Panther (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4792 | GAME( 199?, m1ppc ,0 ,m1,m1,m1, ROT0, "Maygay", "Pink Panther Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4793 | GAME( 199?, m1przclu ,0 ,m1,m1,m1, ROT0, "Maygay", "Prize Cluedo (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4794 | GAME( 199?, m1przee ,0 ,m1,m1,m1, ROT0, "Maygay", "Prize Eastenders (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4795 | GAME( 199?, m1reeldm ,0 ,m1,m1,m1, ROT0, "Maygay", "Reel Diamonds (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4796 | GAME( 199?, m1retpp ,0 ,m1,m1,m1, ROT0, "Maygay", "Return Of The Pink Panther (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4797 | GAME( 199?, m1search ,0 ,m1,m1,m1, ROT0, "Maygay", "Search Light (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4798 | GAME( 199?, m1sixspn ,0 ,m1,m1,m1, ROT0, "Maygay", "Six Spinner (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4799 | GAME( 199?, m1spid ,0 ,m1,m1,m1, ROT0, "Maygay", "Spiderman (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4800 | GAME( 199?, m1spid2 ,0 ,m1,m1,m1, ROT0, "Maygay", "Spiderman 2 (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4801 | GAME( 199?, m1sptlgt ,0 ,m1,m1,m1, ROT0, "Maygay", "Spotlight (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4802 | GAME( 199?, m1stair ,0 ,m1,m1,m1, ROT0, "Maygay", "Stairway To Heaven (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4803 | GAME( 199?, m1sudnim ,0 ,m1,m1,m1, ROT0, "Maygay", "Sudden Impact (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4804 | GAME( 199?, m1sprnov ,0 ,m1,m1,m1, ROT0, "Maygay", "Super Nova (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4805 | GAME( 199?, m1suppot ,0 ,m1,m1,m1, ROT0, "Maygay", "Super Pots (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4806 | GAME( 199?, m1taknot ,0 ,m1,m1,m1, ROT0, "Maygay", "Take Note (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4807 | GAME( 199?, m1tstunt ,0 ,m1,m1,m1, ROT0, "Maygay", "Test Unit (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4808 | GAME( 199?, m1thatlf ,0 ,m1,m1,m1, ROT0, "Maygay", "That's Life (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4809 | GAME( 199?, m1topten ,0 ,m1,m1,m1, ROT0, "Maygay", "Top Tenner (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4810 | GAME( 199?, m1tp ,0 ,m1,m1,m1, ROT0, "Maygay", "Trivial Pursuit (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4811 | GAME( 199?, m1tpclb ,0 ,m1,m1,m1, ROT0, "Maygay", "Trivial Pursuit Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4812 | GAME( 199?, m1ultchl ,0 ,m1,m1,m1, ROT0, "Maygay", "Ultimate Challenge (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4813 | GAME( 199?, m1undsie ,0 ,m1,m1,m1, ROT0, "Maygay", "Under Siege (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4814 | GAME( 199?, m1vegas ,0 ,m1,m1,m1, ROT0, "Maygay", "Vegas Gambler Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4815 | GAME( 199?, m1wagon ,0 ,m1,m1,m1, ROT0, "Maygay", "Wagon Trail (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4816 | GAME( 199?, m1wotw ,0 ,m1,m1,m1, ROT0, "Maygay", "War Of The Worlds (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4817 | GAME( 199?, m1wldzne ,0 ,m1,m1,m1, ROT0, "Maygay", "Wild Zone (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4818 | GAME( 199?, m1winenc ,0 ,m1,m1,m1, ROT0, "Maygay", "Winners Enclosure (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4819 | GAME( 199?, m1simps ,0 ,m1,m1,m1, ROT0, "Maygay", "The Simpsons (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4740 | GAME( 199?, m1ee ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders (Bwb) (M1A/B)",GAME_FLAGS ) | |
| 4741 | GAME( 199?, m1eea ,m1ee ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders (Maygay - Bwb) (M1A/B)",GAME_FLAGS ) | |
| 4742 | GAME( 199?, m1eeb ,m1ee ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4743 | GAME( 199?, m1eeqv ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - Queen Vic (Maygay - Whitbread) (M1A/B)",GAME_FLAGS ) | |
| 4744 | GAME( 199?, m1eeqva ,m1eeqv ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - Queen Vic (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4745 | GAME( 199?, m1expclb ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Explorer Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4746 | GAME( 199?, m1fantfb ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4747 | GAME( 199?, m1fight ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4748 | GAME( 199?, m1fivest ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Five Star (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4749 | GAME( 199?, m1frexpl ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4750 | GAME( 199?, m1glad ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4751 | GAME( 199?, m1glada ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators Arcade (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4752 | GAME( 199?, m1gladsh ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators Showcase (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4753 | GAME( 199?, m1goldsv ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Gold & Silver (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4754 | GAME( 199?, m1gold10 ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Golden 10 (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4755 | GAME( 199?, m1goldng ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Golden Nugget Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4756 | GAME( 199?, m1gresc ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4757 | GAME( 199?, m1guvnor ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4758 | GAME( 199?, m1htclb ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Hi Tension Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4759 | GAME( 199?, m1hotpot ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4760 | GAME( 199?, m1infern ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4761 | GAME( 199?, m1imclb ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Millionaire Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4762 | GAME( 199?, m1inwin ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4763 | GAME( 199?, m1itsko ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "It's A Knockout (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4764 | GAME( 199?, m1itjob ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4765 | GAME( 199?, m1jpmult ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Jackpot Multiplier (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4766 | GAME( 199?, m1jbond ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4767 | GAME( 199?, m1jdwins ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's Winning Streak (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4768 | GAME( 1993, m1liveam ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Living In America (Maygay) (Alternate 1) (M1A/B)",GAME_FLAGS ) | |
| 4769 | GAME( 1993, m1liveamp ,m1liveam ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Living In America (Maygay) (Protocol) (M1A/B)",GAME_FLAGS ) | |
| 4770 | GAME( 1993, m1liveama ,m1liveam ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Living In America (Maygay) (Alternate 2)(M1A/B)",GAME_FLAGS ) | |
| 4771 | GAME( 199?, m1lotmil ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Lottery Millionaire Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4772 | GAME( 199?, m1luckno ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4773 | GAME( 199?, m1magic ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Magic Squares (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4774 | GAME( 199?, m1manhat ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Manhattan Skylines (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4775 | GAME( 199?, m1bignit ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Mike Reid's Big Night Out (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4776 | GAME( 199?, m1mongam ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Money Game Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4777 | GAME( 199?, m1monmon ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4778 | GAME( 199?, m1monod ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly (Maygay) [Dutch] (M1A/B)",GAME_FLAGS ) | |
| 4779 | GAME( 199?, m1mono ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4780 | GAME( 199?, m1moncls ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Classic (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4781 | GAME( 199?, m1monclb ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4782 | GAME( 199?, m1monstr ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Monster Cash (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4783 | GAME( 199?, m1nhp ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4784 | GAME( 199?, m1nudbnk ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4785 | GAME( 199?, m1nudunl ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Nudges Unlimited (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4786 | GAME( 199?, m1omega ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Omega (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4787 | GAME( 199?, m1onbus ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4788 | GAME( 199?, m1ott ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Over The Top (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4789 | GAME( 199?, m1piggy ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Piggy Bank (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4790 | GAME( 199?, m1ppd ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Pink Panther (Maygay) [Dutch] (M1A/B)",GAME_FLAGS ) | |
| 4791 | GAME( 199?, m1pp ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Pink Panther (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4792 | GAME( 199?, m1ppc ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Pink Panther Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4793 | GAME( 199?, m1przclu ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Prize Cluedo (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4794 | GAME( 199?, m1przee ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Prize Eastenders (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4795 | GAME( 199?, m1reeldm ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4796 | GAME( 199?, m1retpp ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Return Of The Pink Panther (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4797 | GAME( 199?, m1search ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Search Light (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4798 | GAME( 199?, m1sixspn ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Six Spinner (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4799 | GAME( 199?, m1spid ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Spiderman (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4800 | GAME( 199?, m1spid2 ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Spiderman 2 (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4801 | GAME( 199?, m1sptlgt ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Spotlight (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4802 | GAME( 199?, m1stair ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Stairway To Heaven (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4803 | GAME( 199?, m1sudnim ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Sudden Impact (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4804 | GAME( 199?, m1sprnov ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Super Nova (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4805 | GAME( 199?, m1suppot ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4806 | GAME( 199?, m1taknot ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Take Note (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4807 | GAME( 199?, m1tstunt ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Test Unit (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4808 | GAME( 199?, m1thatlf ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "That's Life (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4809 | GAME( 199?, m1topten ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Top Tenner (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4810 | GAME( 199?, m1tp ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4811 | GAME( 199?, m1tpclb ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4812 | GAME( 199?, m1ultchl ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Ultimate Challenge (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4813 | GAME( 199?, m1undsie ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Under Siege (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4814 | GAME( 199?, m1vegas ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Vegas Gambler Club (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4815 | GAME( 199?, m1wagon ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Wagon Trail (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4816 | GAME( 199?, m1wotw ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "War Of The Worlds (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4817 | GAME( 199?, m1wldzne ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4818 | GAME( 199?, m1winenc ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Winners Enclosure (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4819 | GAME( 199?, m1simps ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "The Simpsons (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4820 | 4820 | |
| 4821 | GAME( 199?, m1bghou ,0 ,m1,m1,m1, ROT0, "Gemini", "Big Ghoulies (Gemini) (M1A/B)",GAME_FLAGS ) | |
| 4822 | GAME( 199?, m1crzco ,0 ,m1,m1,m1, ROT0, "Gemini", "Crazy Cobra (Gemini) (M1A/B)",GAME_FLAGS ) | |
| 4823 | GAME( 1994, m1luxor ,0 ,m1,m1,m1, ROT0, "Gemini", "Luxor Casino (Gemini) v4.0 (M1A/B)",GAME_FLAGS ) | |
| 4824 | GAME( 1994, m1luxor33 ,m1luxor ,m1,m1,m1, ROT0, "Gemini", "Luxor Casino (Gemini) v3.3 (M1A/B)",GAME_FLAGS ) | |
| 4825 | GAME( 1994, m1luxor32 ,m1luxor ,m1,m1,m1, ROT0, "Gemini", "Luxor Casino (Gemini) v3.2 (M1A/B)",GAME_FLAGS ) | |
| 4826 | GAME( 1994, m1luxor21 ,m1luxor ,m1,m1,m1, ROT0, "Gemini", "Luxor Casino (Gemini) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4821 | GAME( 199?, m1bghou ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Gemini", "Big Ghoulies (Gemini) (M1A/B)",GAME_FLAGS ) | |
| 4822 | GAME( 199?, m1crzco ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Gemini", "Crazy Cobra (Gemini) (M1A/B)",GAME_FLAGS ) | |
| 4823 | GAME( 1994, m1luxor ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Gemini", "Luxor Casino (Gemini) v4.0 (M1A/B)",GAME_FLAGS ) | |
| 4824 | GAME( 1994, m1luxor33 ,m1luxor ,m1,m1, maygay1b_state,m1, ROT0, "Gemini", "Luxor Casino (Gemini) v3.3 (M1A/B)",GAME_FLAGS ) | |
| 4825 | GAME( 1994, m1luxor32 ,m1luxor ,m1,m1, maygay1b_state,m1, ROT0, "Gemini", "Luxor Casino (Gemini) v3.2 (M1A/B)",GAME_FLAGS ) | |
| 4826 | GAME( 1994, m1luxor21 ,m1luxor ,m1,m1, maygay1b_state,m1, ROT0, "Gemini", "Luxor Casino (Gemini) v2.1 (M1A/B)",GAME_FLAGS ) | |
| 4827 | 4827 | |
| 4828 | 4828 | // guessing these are M1A/B based on data/code starting at 0x2800 |
| 4829 | GAME( 199?, m1hiloc ,0 ,m1,m1,m1, ROT0, "Global", "Hi Lo Casino (Global) (M1A/B)",GAME_FLAGS ) | |
| 4830 | GAME( 199?, m1jtjob ,0 ,m1,m1,m1, ROT0, "Global", "Just The Job (Global) (M1A/B)",GAME_FLAGS ) | |
| 4831 | GAME( 199?, m1kingsw ,0 ,m1,m1,m1, ROT0, "Global", "King Of The Swingers (Global) (M1A/B)",GAME_FLAGS ) | |
| 4832 | GAME( 199?, m1lca ,0 ,m1,m1,m1, ROT0, "Global", "Lights Camera Action (Global) (M1A/B)",GAME_FLAGS ) | |
| 4833 | GAME( 199?, m1mb ,0 ,m1,m1,m1, ROT0, "Global", "Monkey Business (Global) (M1A/B)",GAME_FLAGS ) | |
| 4834 | GAME( 199?, m1mbclb ,0 ,m1,m1,m1, ROT0, "Global", "Monkey Business Club (Global) (M1A/B)",GAME_FLAGS ) | |
| 4835 | GAME( 199?, m1sycc ,0 ,m1,m1,m1, ROT0, "Global", "Stake Yer Claim Club (Global) (M1A/B)",GAME_FLAGS ) | |
| 4836 | GAME( 199?, m1thrill ,0 ,m1,m1,m1, ROT0, "Global", "Thrills 'n' Spills (Global) (M1A/B)",GAME_FLAGS ) | |
| 4837 | GAME( 199?, m1trtr ,0 ,m1,m1,m1, ROT0, "Global", "Trick Or Treat (Global) (M1A/B)",GAME_FLAGS ) | |
| 4838 | GAME( 199?, m1trtrcl ,0 ,m1,m1,m1, ROT0, "Global", "Trick Or Treat Club (Global) (M1A/B)",GAME_FLAGS ) | |
| 4839 | GAME( 199?, m1vegcrw ,0 ,m1,m1,m1, ROT0, "Global", "Vegetable Crew (Global) (M1A/B)",GAME_FLAGS ) | |
| 4829 | GAME( 199?, m1hiloc ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Global", "Hi Lo Casino (Global) (M1A/B)",GAME_FLAGS ) | |
| 4830 | GAME( 199?, m1jtjob ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Global", "Just The Job (Global) (M1A/B)",GAME_FLAGS ) | |
| 4831 | GAME( 199?, m1kingsw ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Global", "King Of The Swingers (Global) (M1A/B)",GAME_FLAGS ) | |
| 4832 | GAME( 199?, m1lca ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Global", "Lights Camera Action (Global) (M1A/B)",GAME_FLAGS ) | |
| 4833 | GAME( 199?, m1mb ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Global", "Monkey Business (Global) (M1A/B)",GAME_FLAGS ) | |
| 4834 | GAME( 199?, m1mbclb ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Global", "Monkey Business Club (Global) (M1A/B)",GAME_FLAGS ) | |
| 4835 | GAME( 199?, m1sycc ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Global", "Stake Yer Claim Club (Global) (M1A/B)",GAME_FLAGS ) | |
| 4836 | GAME( 199?, m1thrill ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Global", "Thrills 'n' Spills (Global) (M1A/B)",GAME_FLAGS ) | |
| 4837 | GAME( 199?, m1trtr ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Global", "Trick Or Treat (Global) (M1A/B)",GAME_FLAGS ) | |
| 4838 | GAME( 199?, m1trtrcl ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Global", "Trick Or Treat Club (Global) (M1A/B)",GAME_FLAGS ) | |
| 4839 | GAME( 199?, m1vegcrw ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Global", "Vegetable Crew (Global) (M1A/B)",GAME_FLAGS ) | |
| 4840 | 4840 | |
| 4841 | GAME( 199?, m1calyps ,0 ,m1,m1,m1, ROT0, "Maygay", "Calypso (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4842 | GAME( 199?, m1cashln ,0 ,m1,m1,m1, ROT0, "Maygay", "Cash Lines (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4843 | GAME( 199?, m1races ,0 ,m1,m1,m1, ROT0, "Maygay", "A Day At The Races (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4844 | GAME( 199?, m1digdel ,0 ,m1,m1,m1, ROT0, "Global", "Diggers Delight (Global) (M1A/B)",GAME_FLAGS ) | |
| 4845 | GAME( 199?, m1startr ,0 ,m1,m1,m1, ROT0, "Mdm", "Star Trekking (Mdm) (M1A/B)",GAME_FLAGS ) | |
| 4846 | GAME( 199?, m1ttcash ,0 ,m1,m1,m1, ROT0, "Empire", "Tick Tock Cash (Empire) (M1A/B)",GAME_FLAGS ) | |
| 4847 | GAME( 199?, m1topstr ,0 ,m1,m1,m1, ROT0, "Maygay", "Top Strike (Maygay - Bwb) (M1A/B)",GAME_FLAGS ) | |
| 4848 | GAME( 199?, m1sirich ,0 ,m1,m1,m1, ROT0, "Maygay", "Strike It Rich (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4849 | GAME( 199?, m1gskill ,0 ,m1,m1,m1, ROT0, "Hitech Amusement", "Greek Skill (Hitech Amusement)",GAME_FLAGS ) // no idea if this is m1ab but the code starts at 2800 | |
| 4841 | GAME( 199?, m1calyps ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Calypso (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4842 | GAME( 199?, m1cashln ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Lines (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4843 | GAME( 199?, m1races ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "A Day At The Races (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4844 | GAME( 199?, m1digdel ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Global", "Diggers Delight (Global) (M1A/B)",GAME_FLAGS ) | |
| 4845 | GAME( 199?, m1startr ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Mdm", "Star Trekking (Mdm) (M1A/B)",GAME_FLAGS ) | |
| 4846 | GAME( 199?, m1ttcash ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Empire", "Tick Tock Cash (Empire) (M1A/B)",GAME_FLAGS ) | |
| 4847 | GAME( 199?, m1topstr ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Top Strike (Maygay - Bwb) (M1A/B)",GAME_FLAGS ) | |
| 4848 | GAME( 199?, m1sirich ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Maygay", "Strike It Rich (Maygay) (M1A/B)",GAME_FLAGS ) | |
| 4849 | GAME( 199?, m1gskill ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Hitech Amusement", "Greek Skill (Hitech Amusement)",GAME_FLAGS ) // no idea if this is m1ab but the code starts at 2800 | |
| 4850 | 4850 | |
| 4851 | GAME( 19??, m1atunk ,0 ,m1,m1,m1, ROT0, "Avantime?", "Random Runner (Avantime?)",GAME_FLAGS ) | |
| 4851 | GAME( 19??, m1atunk ,0 ,m1,m1, maygay1b_state,m1, ROT0, "Avantime?", "Random Runner (Avantime?)",GAME_FLAGS ) |
| r15751 | r15752 | |
|---|---|---|
| 1161 | 1161 | DISK_IMAGE_READONLY( "abmjaahd", 0, NO_DUMP ) |
| 1162 | 1162 | ROM_END |
| 1163 | 1163 | |
| 1164 | GAME( 1999, gq863, 0, twinkle, twinkle, twinkle, ROT0, "Konami", "Twinkle System", GAME_IS_BIOS_ROOT ) | |
| 1164 | GAME( 1999, gq863, 0, twinkle, twinkle, twinkle_state, twinkle, ROT0, "Konami", "Twinkle System", GAME_IS_BIOS_ROOT ) | |
| 1165 | 1165 | |
| 1166 | 1166 | /* VCD */ |
| 1167 | GAME( 1999, bmiidx, gq863, twinkle, twinkle, twinkle, ROT0, "Konami", "beatmania IIDX (863 JAA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1167 | GAME( 1999, bmiidx, gq863, twinkle, twinkle, twinkle_state, twinkle, ROT0, "Konami", "beatmania IIDX (863 JAA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1168 | 1168 | /* find out what these use for security */ |
| 1169 | GAME( 1999, bmiidxc, gq863, twinkle, twinkle, twinkle, ROT0, "Konami", "beatmania IIDX with DDR 2nd Club Version (896 JAB)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1170 | GAME( 1999, bmiidxca, bmiidxc, twinkle, twinkle, twinkle, ROT0, "Konami", "beatmania IIDX with DDR 2nd Club Version (896 JAA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1169 | GAME( 1999, bmiidxc, gq863, twinkle, twinkle, twinkle_state, twinkle, ROT0, "Konami", "beatmania IIDX with DDR 2nd Club Version (896 JAB)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1170 | GAME( 1999, bmiidxca, bmiidxc, twinkle, twinkle, twinkle_state, twinkle, ROT0, "Konami", "beatmania IIDX with DDR 2nd Club Version (896 JAA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1171 | 1171 | /* 1999 - beatmania IIDX substream */ |
| 1172 | GAME( 1999, bmiidxc2, gq863, twinkle, twinkle, twinkle, ROT0, "Konami", "beatmania IIDX Substream 2 with DDR 2nd Club Version (984 A01 BM)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1172 | GAME( 1999, bmiidxc2, gq863, twinkle, twinkle, twinkle_state, twinkle, ROT0, "Konami", "beatmania IIDX Substream 2 with DDR 2nd Club Version (984 A01 BM)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1173 | 1173 | |
| 1174 | 1174 | /* these use i2c for security */ |
| 1175 | GAME( 1999, bmiidx2, gq863, twinkle, twinkle, twinkle, ROT0, "Konami", "beatmania IIDX 2nd style (GC985 JA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1176 | GAME( 2000, bmiidx3, gq863, twinkle, twinkle, twinkle, ROT0, "Konami", "beatmania IIDX 3rd style (GC992 JA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1177 | GAME( 2000, bmiidx4, gq863, twinkle, twinkle, twinkle, ROT0, "Konami", "beatmania IIDX 4th style (GCA03 JA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1175 | GAME( 1999, bmiidx2, gq863, twinkle, twinkle, twinkle_state, twinkle, ROT0, "Konami", "beatmania IIDX 2nd style (GC985 JA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1176 | GAME( 2000, bmiidx3, gq863, twinkle, twinkle, twinkle_state, twinkle, ROT0, "Konami", "beatmania IIDX 3rd style (GC992 JA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1177 | GAME( 2000, bmiidx4, gq863, twinkle, twinkle, twinkle_state, twinkle, ROT0, "Konami", "beatmania IIDX 4th style (GCA03 JA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1178 | 1178 | /* 2001 - beatmania IIDX 5th style */ |
| 1179 | 1179 | |
| 1180 | 1180 | /* DVD */ |
| 1181 | GAME( 2001, bmiidx6, gq863, twinkle, twinkle, twinkle, ROT0, "Konami", "beatmania IIDX 6th style (GCB4U JA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1182 | GAME( 2002, bmiidx7, gq863, twinkle, twinkle, twinkle, ROT0, "Konami", "beatmania IIDX 7th style (GCB44 JA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1183 | GAME( 2002, bmiidx8, gq863, twinkle, twinkle, twinkle, ROT0, "Konami", "beatmania IIDX 8th style (GCC44 JA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1181 | GAME( 2001, bmiidx6, gq863, twinkle, twinkle, twinkle_state, twinkle, ROT0, "Konami", "beatmania IIDX 6th style (GCB4U JA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1182 | GAME( 2002, bmiidx7, gq863, twinkle, twinkle, twinkle_state, twinkle, ROT0, "Konami", "beatmania IIDX 7th style (GCB44 JA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1183 | GAME( 2002, bmiidx8, gq863, twinkle, twinkle, twinkle_state, twinkle, ROT0, "Konami", "beatmania IIDX 8th style (GCC44 JA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 897 | 897 | * |
| 898 | 898 | *************************************/ |
| 899 | 899 | |
| 900 | GAMEL(1980, bzone, 0, bzone, bzone, 0, ROT0, "Atari", "Battle Zone (rev 2)", GAME_SUPPORTS_SAVE, layout_bzone ) | |
| 901 | GAMEL(1980, bzonea, bzone, bzone, bzone, 0, ROT0, "Atari", "Battle Zone (rev 1)", GAME_SUPPORTS_SAVE, layout_bzone ) | |
| 902 | GAMEL(1980, bzonec, bzone, bzone, bzone, 0, ROT0, "Atari", "Battle Zone (cocktail)", GAME_SUPPORTS_SAVE|GAME_NO_COCKTAIL, layout_bzone ) | |
| 903 | GAME( 1980, bradley, 0, bzone, bradley, bradley, ROT0, "Atari", "Bradley Trainer", GAME_SUPPORTS_SAVE ) | |
| 904 | GAMEL(1980, redbaron, 0, redbaron, redbaron, 0, ROT0, "Atari", "Red Baron (Revised Hardware)", GAME_SUPPORTS_SAVE, layout_ho88ffff ) | |
| 905 | GAMEL(1980, redbarona, redbaron, redbaron, redbaron, 0, ROT0, "Atari", "Red Baron", GAME_SUPPORTS_SAVE, layout_ho88ffff ) | |
| 900 | GAMEL(1980, bzone, 0, bzone, bzone, bzone_state, 0, ROT0, "Atari", "Battle Zone (rev 2)", GAME_SUPPORTS_SAVE, layout_bzone ) | |
| 901 | GAMEL(1980, bzonea, bzone, bzone, bzone, bzone_state, 0, ROT0, "Atari", "Battle Zone (rev 1)", GAME_SUPPORTS_SAVE, layout_bzone ) | |
| 902 | GAMEL(1980, bzonec, bzone, bzone, bzone, bzone_state, 0, ROT0, "Atari", "Battle Zone (cocktail)", GAME_SUPPORTS_SAVE|GAME_NO_COCKTAIL, layout_bzone ) | |
| 903 | GAME( 1980, bradley, 0, bzone, bradley, bzone_state, bradley, ROT0, "Atari", "Bradley Trainer", GAME_SUPPORTS_SAVE ) | |
| 904 | GAMEL(1980, redbaron, 0, redbaron, redbaron, bzone_state, 0, ROT0, "Atari", "Red Baron (Revised Hardware)", GAME_SUPPORTS_SAVE, layout_ho88ffff ) | |
| 905 | GAMEL(1980, redbarona, redbaron, redbaron, redbaron, bzone_state, 0, ROT0, "Atari", "Red Baron", GAME_SUPPORTS_SAVE, layout_ho88ffff ) |
| r15751 | r15752 | |
|---|---|---|
| 751 | 751 | * |
| 752 | 752 | *************************************/ |
| 753 | 753 | |
| 754 | GAME( 1983, mhavoc, 0, mhavoc, mhavoc, 0, ROT0, "Atari", "Major Havoc (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 755 | GAME( 1983, mhavoc2, mhavoc, mhavoc, mhavoc, 0, ROT0, "Atari", "Major Havoc (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 756 | GAME( 1983, mhavocrv, mhavoc, mhavocrv, mhavocrv, mhavocrv, ROT0, "Atari / JMA", "Major Havoc (Return to Vax)", GAME_SUPPORTS_SAVE ) | |
| 757 | GAME( 1983, mhavocp, mhavoc, mhavoc, mhavocp, 0, ROT0, "Atari", "Major Havoc (prototype)", GAME_SUPPORTS_SAVE ) | |
| 758 | GAME( 1983, alphaone, mhavoc, alphaone, alphaone, 0, ROT0, "Atari", "Alpha One (prototype, 3 lives)", GAME_SUPPORTS_SAVE ) | |
| 759 | GAME( 1983, alphaonea,mhavoc, alphaone, alphaone, 0, ROT0, "Atari", "Alpha One (prototype, 5 lives)", GAME_SUPPORTS_SAVE ) | |
| 754 | GAME( 1983, mhavoc, 0, mhavoc, mhavoc, mhavoc_state, 0, ROT0, "Atari", "Major Havoc (rev 3)", GAME_SUPPORTS_SAVE ) | |
| 755 | GAME( 1983, mhavoc2, mhavoc, mhavoc, mhavoc, mhavoc_state, 0, ROT0, "Atari", "Major Havoc (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 756 | GAME( 1983, mhavocrv, mhavoc, mhavocrv, mhavocrv, mhavoc_state, mhavocrv, ROT0, "Atari / JMA", "Major Havoc (Return to Vax)", GAME_SUPPORTS_SAVE ) | |
| 757 | GAME( 1983, mhavocp, mhavoc, mhavoc, mhavocp, mhavoc_state, 0, ROT0, "Atari", "Major Havoc (prototype)", GAME_SUPPORTS_SAVE ) | |
| 758 | GAME( 1983, alphaone, mhavoc, alphaone, alphaone, mhavoc_state, 0, ROT0, "Atari", "Alpha One (prototype, 3 lives)", GAME_SUPPORTS_SAVE ) | |
| 759 | GAME( 1983, alphaonea,mhavoc, alphaone, alphaone, mhavoc_state, 0, ROT0, "Atari", "Alpha One (prototype, 5 lives)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 432 | 432 | |
| 433 | 433 | |
| 434 | 434 | |
| 435 | GAME( 1998, spool99, 0, spool99, spool99, spool99, ROT0, "Electronic Projects", "Super Pool 99 (Version 0.36)", 0 ) | |
| 436 | GAME( 1998, spool99a, spool99, spool99, spool99, spool99, ROT0, "Electronic Projects", "Super Pool 99 (Version 0.31)", 0 ) | |
| 437 | GAME( 1998, vcarn, 0, vcarn, spool99, spool99, ROT0, "Electronic Projects", "Video Carnival 1999 / Super Royal Card (Version 0.11)", 0 ) //MAME screen says '98, PCB screen says '99? | |
| 435 | GAME( 1998, spool99, 0, spool99, spool99, spool99_state, spool99, ROT0, "Electronic Projects", "Super Pool 99 (Version 0.36)", 0 ) | |
| 436 | GAME( 1998, spool99a, spool99, spool99, spool99, spool99_state, spool99, ROT0, "Electronic Projects", "Super Pool 99 (Version 0.31)", 0 ) | |
| 437 | GAME( 1998, vcarn, 0, vcarn, spool99, spool99_state, spool99, ROT0, "Electronic Projects", "Video Carnival 1999 / Super Royal Card (Version 0.11)", 0 ) //MAME screen says '98, PCB screen says '99? |
| r15751 | r15752 | |
|---|---|---|
| 1126 | 1126 | } |
| 1127 | 1127 | |
| 1128 | 1128 | /* Data East games running on the DE-0409-1 or DE-0491-1 PCB */ |
| 1129 | GAME( 1994, joemacr, 0, joemacr, simpl156, joemacr, ROT0, "Data East", "Joe & Mac Returns (World, Version 1.1, 1994.05.27)", GAME_SUPPORTS_SAVE ) /* bootleg board with genuine DECO parts */ | |
| 1130 | GAME( 1994, joemacra, joemacr, joemacr, simpl156, joemacr, ROT0, "Data East", "Joe & Mac Returns (World, Version 1.0, 1994.05.19)", GAME_SUPPORTS_SAVE ) | |
| 1131 | GAME( 1995, chainrec, 0, chainrec, simpl156, chainrec, ROT0, "Data East", "Chain Reaction (World, Version 2.2, 1995.09.25)", GAME_SUPPORTS_SAVE ) | |
| 1132 | GAME( 1995, magdrop, chainrec, magdrop, simpl156, chainrec, ROT0, "Data East", "Magical Drop (Japan, Version 1.1, 1995.06.21)", GAME_SUPPORTS_SAVE ) | |
| 1133 | GAME( 1995, magdropp, chainrec, magdropp, simpl156, chainrec, ROT0, "Data East", "Magical Drop Plus 1 (Japan, Version 2.1, 1995.09.12)", GAME_SUPPORTS_SAVE ) | |
| 1129 | GAME( 1994, joemacr, 0, joemacr, simpl156, simpl156_state, joemacr, ROT0, "Data East", "Joe & Mac Returns (World, Version 1.1, 1994.05.27)", GAME_SUPPORTS_SAVE ) /* bootleg board with genuine DECO parts */ | |
| 1130 | GAME( 1994, joemacra, joemacr, joemacr, simpl156, simpl156_state, joemacr, ROT0, "Data East", "Joe & Mac Returns (World, Version 1.0, 1994.05.19)", GAME_SUPPORTS_SAVE ) | |
| 1131 | GAME( 1995, chainrec, 0, chainrec, simpl156, simpl156_state, chainrec, ROT0, "Data East", "Chain Reaction (World, Version 2.2, 1995.09.25)", GAME_SUPPORTS_SAVE ) | |
| 1132 | GAME( 1995, magdrop, chainrec, magdrop, simpl156, simpl156_state, chainrec, ROT0, "Data East", "Magical Drop (Japan, Version 1.1, 1995.06.21)", GAME_SUPPORTS_SAVE ) | |
| 1133 | GAME( 1995, magdropp, chainrec, magdropp, simpl156, simpl156_state, chainrec, ROT0, "Data East", "Magical Drop Plus 1 (Japan, Version 2.1, 1995.09.12)", GAME_SUPPORTS_SAVE ) | |
| 1134 | 1134 | |
| 1135 | 1135 | /* Mitchell games running on the DEC-22VO / MT5601-0 PCB */ |
| 1136 | GAME( 1995, charlien, 0, mitchell156, simpl156, charlien, ROT0, "Mitchell", "Charlie Ninja" , GAME_SUPPORTS_SAVE ) /* language in service mode */ | |
| 1137 | GAME( 1995, prtytime, 0, mitchell156, simpl156, prtytime, ROT90, "Mitchell", "Party Time: Gonta the Diver II / Ganbare! Gonta!! 2 (World Release)", GAME_SUPPORTS_SAVE ) /* language in service mode */ | |
| 1138 | GAME( 1995, gangonta, prtytime, mitchell156, simpl156, prtytime, ROT90, "Mitchell", "Ganbare! Gonta!! 2 / Party Time: Gonta the Diver II (Japan Release)", GAME_SUPPORTS_SAVE ) /* language in service mode */ | |
| 1139 | GAME( 1996, osman, 0, mitchell156, simpl156, osman, ROT0, "Mitchell", "Osman (World)", GAME_SUPPORTS_SAVE ) | |
| 1140 | GAME( 1996, candance, osman, mitchell156, simpl156, osman, ROT0, "Mitchell (Atlus license)", "Cannon Dancer (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1136 | GAME( 1995, charlien, 0, mitchell156, simpl156, simpl156_state, charlien, ROT0, "Mitchell", "Charlie Ninja" , GAME_SUPPORTS_SAVE ) /* language in service mode */ | |
| 1137 | GAME( 1995, prtytime, 0, mitchell156, simpl156, simpl156_state, prtytime, ROT90, "Mitchell", "Party Time: Gonta the Diver II / Ganbare! Gonta!! 2 (World Release)", GAME_SUPPORTS_SAVE ) /* language in service mode */ | |
| 1138 | GAME( 1995, gangonta, prtytime, mitchell156, simpl156, simpl156_state, prtytime, ROT90, "Mitchell", "Ganbare! Gonta!! 2 / Party Time: Gonta the Diver II (Japan Release)", GAME_SUPPORTS_SAVE ) /* language in service mode */ | |
| 1139 | GAME( 1996, osman, 0, mitchell156, simpl156, simpl156_state, osman, ROT0, "Mitchell", "Osman (World)", GAME_SUPPORTS_SAVE ) | |
| 1140 | GAME( 1996, candance, osman, mitchell156, simpl156, simpl156_state, osman, ROT0, "Mitchell (Atlus license)", "Cannon Dancer (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 273 | 273 | ROM_LOAD( "tt1-voi0.7p", 0x0000, 0x80000, CRC(b4fc5921) SHA1(92a88d5adb50dae48715847f12e88a35e37ef78c) ) |
| 274 | 274 | ROM_END |
| 275 | 275 | |
| 276 | GAMEL( 1997, 30test, 0, 30test, 30test, 0, ROT0, "Namco", "30 Test (Remake)", GAME_SUPPORTS_SAVE, layout_30test ) | |
| 276 | GAMEL( 1997, 30test, 0, 30test, 30test, namco_30test_state, 0, ROT0, "Namco", "30 Test (Remake)", GAME_SUPPORTS_SAVE, layout_30test ) |
| r15751 | r15752 | |
|---|---|---|
| 478 | 478 | } |
| 479 | 479 | |
| 480 | 480 | /* YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS) */ |
| 481 | GAME( 1983, lgp, 0, lgp, lgp, lgp, ROT0, "Taito", "Laser Grand Prix", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 481 | GAME( 1983, lgp, 0, lgp, lgp, lgp_state, lgp, ROT0, "Taito", "Laser Grand Prix", GAME_NOT_WORKING|GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 430 | 430 | |
| 431 | 431 | /* Game Drivers */ |
| 432 | 432 | |
| 433 | GAME( 1988, deadang, 0, deadang, deadang, deadang, ROT0, "Seibu Kaihatsu", "Dead Angle", 0 ) | |
| 434 | GAME( 1988, leadang, deadang, deadang, deadang, deadang, ROT0, "Seibu Kaihatsu", "Lead Angle (Japan)", 0 ) | |
| 435 | GAME( 1988, ghunter, deadang, deadang, ghunter, ghunter, ROT0, "Seibu Kaihatsu (Segasa/Sonic license)", "Gang Hunter (Spain)", 0 ) | |
| 433 | GAME( 1988, deadang, 0, deadang, deadang, deadang_state, deadang, ROT0, "Seibu Kaihatsu", "Dead Angle", 0 ) | |
| 434 | GAME( 1988, leadang, deadang, deadang, deadang, deadang_state, deadang, ROT0, "Seibu Kaihatsu", "Lead Angle (Japan)", 0 ) | |
| 435 | GAME( 1988, ghunter, deadang, deadang, ghunter, deadang_state, ghunter, ROT0, "Seibu Kaihatsu (Segasa/Sonic license)", "Gang Hunter (Spain)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 785 | 785 | * |
| 786 | 786 | *************************************/ |
| 787 | 787 | |
| 788 | GAME( 1983, cliffhgr, 0, cliffhgr, cliffhgr, cliff, ROT0, "Stern Electronics", "Cliff Hanger (set 1)", 0) | |
| 789 | GAME( 1983, cliffhgra,cliffhgr, cliffhgr, cliffhgra, cliff, ROT0, "Stern Electronics", "Cliff Hanger (set 2)", 0) | |
| 790 | GAME( 1983, goaltogo, 0, cliffhgr, goaltogo, cliff, ROT0, "Stern Electronics", "Goal To Go", GAME_NOT_WORKING) | |
| 788 | GAME( 1983, cliffhgr, 0, cliffhgr, cliffhgr, cliffhgr_state, cliff, ROT0, "Stern Electronics", "Cliff Hanger (set 1)", 0) | |
| 789 | GAME( 1983, cliffhgra,cliffhgr, cliffhgr, cliffhgra, cliffhgr_state, cliff, ROT0, "Stern Electronics", "Cliff Hanger (set 2)", 0) | |
| 790 | GAME( 1983, goaltogo, 0, cliffhgr, goaltogo, cliffhgr_state, cliff, ROT0, "Stern Electronics", "Goal To Go", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 1085 | 1085 | } |
| 1086 | 1086 | |
| 1087 | 1087 | |
| 1088 | GAME( 1987, fshark, 0, twincobr, fshark, twincobr, ROT270, "Toaplan / Taito Corporation", "Flying Shark (World)", 0 ) | |
| 1089 | GAME( 1987, skyshark, fshark, twincobr, skyshark, twincobr, ROT270, "Toaplan / Taito America Corporation (Romstar license)", "Sky Shark (US)", 0 ) | |
| 1090 | GAME( 1987, hishouza, fshark, twincobr, hishouza, twincobr, ROT270, "Toaplan / Taito Corporation", "Hishou Zame (Japan)", 0 ) | |
| 1091 | GAME( 1987, fsharkbt, fshark, fsharkbt, skyshark, twincobr, ROT270, "bootleg", "Flying Shark (bootleg, set 1)", 0 ) | |
| 1092 | GAME( 1987, fsharkbla, fshark, twincobr, skyshark, twincobr, ROT270, "bootleg", "Flying Shark (bootleg, set 2)", 0 ) | |
| 1093 | GAME( 1987, twincobr, 0, twincobr, twincobr, twincobr, ROT270, "Toaplan / Taito Corporation", "Twin Cobra (World)", 0 ) | |
| 1094 | GAME( 1987, twincobru, twincobr, twincobr, twincobru, twincobr, ROT270, "Toaplan / Taito America Corporation (Romstar license)", "Twin Cobra (US)", 0 ) | |
| 1095 | GAME( 1987, ktiger, twincobr, twincobr, ktiger, twincobr, ROT270, "Toaplan / Taito Corporation", "Kyukyoku Tiger (Japan)", 0 ) | |
| 1096 | GAME( 1991, gulfwar2, 0, twincobr, gulfwar2, twincobr, ROT270, "Comad", "Gulf War II", 0 ) | |
| 1088 | GAME( 1987, fshark, 0, twincobr, fshark, twincobr_state, twincobr, ROT270, "Toaplan / Taito Corporation", "Flying Shark (World)", 0 ) | |
| 1089 | GAME( 1987, skyshark, fshark, twincobr, skyshark, twincobr_state, twincobr, ROT270, "Toaplan / Taito America Corporation (Romstar license)", "Sky Shark (US)", 0 ) | |
| 1090 | GAME( 1987, hishouza, fshark, twincobr, hishouza, twincobr_state, twincobr, ROT270, "Toaplan / Taito Corporation", "Hishou Zame (Japan)", 0 ) | |
| 1091 | GAME( 1987, fsharkbt, fshark, fsharkbt, skyshark, twincobr_state, twincobr, ROT270, "bootleg", "Flying Shark (bootleg, set 1)", 0 ) | |
| 1092 | GAME( 1987, fsharkbla, fshark, twincobr, skyshark, twincobr_state, twincobr, ROT270, "bootleg", "Flying Shark (bootleg, set 2)", 0 ) | |
| 1093 | GAME( 1987, twincobr, 0, twincobr, twincobr, twincobr_state, twincobr, ROT270, "Toaplan / Taito Corporation", "Twin Cobra (World)", 0 ) | |
| 1094 | GAME( 1987, twincobru, twincobr, twincobr, twincobru, twincobr_state, twincobr, ROT270, "Toaplan / Taito America Corporation (Romstar license)", "Twin Cobra (US)", 0 ) | |
| 1095 | GAME( 1987, ktiger, twincobr, twincobr, ktiger, twincobr_state, twincobr, ROT270, "Toaplan / Taito Corporation", "Kyukyoku Tiger (Japan)", 0 ) | |
| 1096 | GAME( 1991, gulfwar2, 0, twincobr, gulfwar2, twincobr_state, twincobr, ROT270, "Comad", "Gulf War II", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 248 | 248 | ROM_END |
| 249 | 249 | |
| 250 | 250 | |
| 251 | GAME(1984, agent777, 0, gp_2, gp_2, gp_2, ROT0, "Game Plan", "Agents 777", GAME_IS_SKELETON_MECHANICAL) | |
| 252 | GAME(1985, andromep, 0, gp_2, gp_2, gp_2, ROT0, "Game Plan", "Andromeda (set 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 253 | GAME(1985, andromepa, andromep, gp_2, gp_2, gp_2, ROT0, "Game Plan", "Andromeda (set 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 254 | GAME(1984, attila, 0, gp_2, gp_2, gp_2, ROT0, "Game Plan", "Attila The Hun", GAME_IS_SKELETON_MECHANICAL) | |
| 255 | GAME(1985, cpthook, 0, gp_2, gp_2, gp_2, ROT0, "Game Plan", "Captain Hook", GAME_IS_SKELETON_MECHANICAL) | |
| 256 | GAME(1985, cyclopes, 0, gp_2, gp_2, gp_2, ROT0, "Game Plan", "Cyclopes", GAME_IS_SKELETON_MECHANICAL) | |
| 257 | GAME(1981, gwarfare, 0, gp_2, gp_2, gp_2, ROT0, "Game Plan", "Global Warfare", GAME_IS_SKELETON_MECHANICAL) | |
| 258 | GAME(1985, ladyshot, 0, gp_2, gp_2, gp_2, ROT0, "Game Plan", "Lady Sharpshooter", GAME_IS_SKELETON_MECHANICAL) | |
| 259 | GAME(1985, ladyshota, ladyshot, gp_2, gp_2, gp_2, ROT0, "Game Plan", "Lady Sharpshooter (alternate set)", GAME_IS_SKELETON_MECHANICAL) | |
| 260 | GAME(1982, mbossy, 0, gp_2, gp_2, gp_2, ROT0, "Game Plan", "Mike Bossy", GAME_IS_SKELETON_MECHANICAL) | |
| 261 | GAME(1979, coneyis, 0, gp_2, gp_2, gp_2, ROT0, "Game Plan", "Old Coney Island!", GAME_IS_SKELETON_MECHANICAL) | |
| 262 | GAME(1980, lizard, 0, gp_2, gp_2, gp_2, ROT0, "Game Plan", "Pinball Lizard", GAME_IS_SKELETON_MECHANICAL) | |
| 263 | GAME(1983, sshootr2, 0, gp_2, gp_2, gp_2, ROT0, "Game Plan", "Sharp Shooter II", GAME_IS_SKELETON_MECHANICAL) | |
| 264 | GAME(1979, sshootep, 0, gp_2, gp_2, gp_2, ROT0, "Game Plan", "Sharpshooter", GAME_IS_SKELETON_MECHANICAL) | |
| 265 | GAME(1982, suprnova, 0, gp_2, gp_2, gp_2, ROT0, "Game Plan", "Super Nova", GAME_IS_SKELETON_MECHANICAL) | |
| 266 | GAME(1979, vegasgp, 0, gp_2, gp_2, gp_2, ROT0, "Game Plan", "Vegas (Game Plan)", GAME_IS_SKELETON_MECHANICAL) | |
| 251 | GAME(1984, agent777, 0, gp_2, gp_2, gp_2_state, gp_2, ROT0, "Game Plan", "Agents 777", GAME_IS_SKELETON_MECHANICAL) | |
| 252 | GAME(1985, andromep, 0, gp_2, gp_2, gp_2_state, gp_2, ROT0, "Game Plan", "Andromeda (set 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 253 | GAME(1985, andromepa, andromep, gp_2, gp_2, gp_2_state, gp_2, ROT0, "Game Plan", "Andromeda (set 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 254 | GAME(1984, attila, 0, gp_2, gp_2, gp_2_state, gp_2, ROT0, "Game Plan", "Attila The Hun", GAME_IS_SKELETON_MECHANICAL) | |
| 255 | GAME(1985, cpthook, 0, gp_2, gp_2, gp_2_state, gp_2, ROT0, "Game Plan", "Captain Hook", GAME_IS_SKELETON_MECHANICAL) | |
| 256 | GAME(1985, cyclopes, 0, gp_2, gp_2, gp_2_state, gp_2, ROT0, "Game Plan", "Cyclopes", GAME_IS_SKELETON_MECHANICAL) | |
| 257 | GAME(1981, gwarfare, 0, gp_2, gp_2, gp_2_state, gp_2, ROT0, "Game Plan", "Global Warfare", GAME_IS_SKELETON_MECHANICAL) | |
| 258 | GAME(1985, ladyshot, 0, gp_2, gp_2, gp_2_state, gp_2, ROT0, "Game Plan", "Lady Sharpshooter", GAME_IS_SKELETON_MECHANICAL) | |
| 259 | GAME(1985, ladyshota, ladyshot, gp_2, gp_2, gp_2_state, gp_2, ROT0, "Game Plan", "Lady Sharpshooter (alternate set)", GAME_IS_SKELETON_MECHANICAL) | |
| 260 | GAME(1982, mbossy, 0, gp_2, gp_2, gp_2_state, gp_2, ROT0, "Game Plan", "Mike Bossy", GAME_IS_SKELETON_MECHANICAL) | |
| 261 | GAME(1979, coneyis, 0, gp_2, gp_2, gp_2_state, gp_2, ROT0, "Game Plan", "Old Coney Island!", GAME_IS_SKELETON_MECHANICAL) | |
| 262 | GAME(1980, lizard, 0, gp_2, gp_2, gp_2_state, gp_2, ROT0, "Game Plan", "Pinball Lizard", GAME_IS_SKELETON_MECHANICAL) | |
| 263 | GAME(1983, sshootr2, 0, gp_2, gp_2, gp_2_state, gp_2, ROT0, "Game Plan", "Sharp Shooter II", GAME_IS_SKELETON_MECHANICAL) | |
| 264 | GAME(1979, sshootep, 0, gp_2, gp_2, gp_2_state, gp_2, ROT0, "Game Plan", "Sharpshooter", GAME_IS_SKELETON_MECHANICAL) | |
| 265 | GAME(1982, suprnova, 0, gp_2, gp_2, gp_2_state, gp_2, ROT0, "Game Plan", "Super Nova", GAME_IS_SKELETON_MECHANICAL) | |
| 266 | GAME(1979, vegasgp, 0, gp_2, gp_2, gp_2_state, gp_2, ROT0, "Game Plan", "Vegas (Game Plan)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 1208 | 1208 | * |
| 1209 | 1209 | *************************************/ |
| 1210 | 1210 | |
| 1211 | GAME( 1993, ultennis, 0, artmagic, ultennis, ultennis, ROT0, "Art & Magic", "Ultimate Tennis", GAME_SUPPORTS_SAVE ) | |
| 1212 | GAME( 1993, ultennisj,ultennis, artmagic, ultennis, ultennis, ROT0, "Art & Magic (Banpresto license)", "Ultimate Tennis (v 1.4, Japan)", GAME_SUPPORTS_SAVE ) | |
| 1213 | GAME( 1994, cheesech, 0, cheesech, cheesech, cheesech, ROT0, "Art & Magic", "Cheese Chase", GAME_SUPPORTS_SAVE ) | |
| 1214 | GAME( 1994, stonebal, 0, stonebal, stonebal, stonebal, ROT0, "Art & Magic", "Stone Ball (4 Players)", GAME_SUPPORTS_SAVE ) | |
| 1215 | GAME( 1994, stonebal2,stonebal, stonebal, stoneba2, stonebal, ROT0, "Art & Magic", "Stone Ball (2 Players)", GAME_SUPPORTS_SAVE ) | |
| 1216 | GAME( 1994, shtstar, 0, shtstar, shtstar, shtstar, ROT0, "Nova", "Shooting Star", GAME_NOT_WORKING ) | |
| 1211 | GAME( 1993, ultennis, 0, artmagic, ultennis, artmagic_state, ultennis, ROT0, "Art & Magic", "Ultimate Tennis", GAME_SUPPORTS_SAVE ) | |
| 1212 | GAME( 1993, ultennisj,ultennis, artmagic, ultennis, artmagic_state, ultennis, ROT0, "Art & Magic (Banpresto license)", "Ultimate Tennis (v 1.4, Japan)", GAME_SUPPORTS_SAVE ) | |
| 1213 | GAME( 1994, cheesech, 0, cheesech, cheesech, artmagic_state, cheesech, ROT0, "Art & Magic", "Cheese Chase", GAME_SUPPORTS_SAVE ) | |
| 1214 | GAME( 1994, stonebal, 0, stonebal, stonebal, artmagic_state, stonebal, ROT0, "Art & Magic", "Stone Ball (4 Players)", GAME_SUPPORTS_SAVE ) | |
| 1215 | GAME( 1994, stonebal2,stonebal, stonebal, stoneba2, artmagic_state, stonebal, ROT0, "Art & Magic", "Stone Ball (2 Players)", GAME_SUPPORTS_SAVE ) | |
| 1216 | GAME( 1994, shtstar, 0, shtstar, shtstar, artmagic_state, shtstar, ROT0, "Nova", "Shooting Star", GAME_NOT_WORKING ) | |
| 1217 | 1217 | |
| 1218 | 1218 |
| r15751 | r15752 | |
|---|---|---|
| 280 | 280 | ROM_END |
| 281 | 281 | |
| 282 | 282 | |
| 283 | GAME( 1992, hexion, 0, hexion, hexion, 0, ROT0, "Konami", "Hexion (Japan ver JAB)", 0 ) | |
| 283 | GAME( 1992, hexion, 0, hexion, hexion, hexion_state, 0, ROT0, "Konami", "Hexion (Japan ver JAB)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 430 | 430 | * |
| 431 | 431 | *************************************/ |
| 432 | 432 | |
| 433 | GAME( 1987, battlnts, 0, battlnts, battlnts, 0, ROT90, "Konami", "Battlantis (program code G)", GAME_SUPPORTS_SAVE ) | |
| 434 | GAME( 1987, battlntsa, battlnts, battlnts, battlnts, 0, ROT90, "Konami", "Battlantis (program code F)", GAME_SUPPORTS_SAVE ) | |
| 435 | GAME( 1987, battlntsj, battlnts, battlnts, battlnts, 0, ROT90, "Konami", "Battlantis (Japan, program code E)", GAME_SUPPORTS_SAVE ) | |
| 436 | GAME( 1987, rackemup, 0, battlnts, rackemup, rackemup, ROT90, "Konami", "Rack 'em Up (program code L)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 437 | GAME( 1987, thehustl, rackemup, battlnts, thehustl, 0, ROT90, "Konami", "The Hustler (Japan, program code M)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 438 | GAME( 1987, thehustlj, rackemup, battlnts, thehustl, 0, ROT90, "Konami", "The Hustler (Japan, program code J)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 433 | GAME( 1987, battlnts, 0, battlnts, battlnts, battlnts_state, 0, ROT90, "Konami", "Battlantis (program code G)", GAME_SUPPORTS_SAVE ) | |
| 434 | GAME( 1987, battlntsa, battlnts, battlnts, battlnts, battlnts_state, 0, ROT90, "Konami", "Battlantis (program code F)", GAME_SUPPORTS_SAVE ) | |
| 435 | GAME( 1987, battlntsj, battlnts, battlnts, battlnts, battlnts_state, 0, ROT90, "Konami", "Battlantis (Japan, program code E)", GAME_SUPPORTS_SAVE ) | |
| 436 | GAME( 1987, rackemup, 0, battlnts, rackemup, battlnts_state, rackemup, ROT90, "Konami", "Rack 'em Up (program code L)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 437 | GAME( 1987, thehustl, rackemup, battlnts, thehustl, battlnts_state, 0, ROT90, "Konami", "The Hustler (Japan, program code M)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 438 | GAME( 1987, thehustlj, rackemup, battlnts, thehustl, battlnts_state, 0, ROT90, "Konami", "The Hustler (Japan, program code J)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2704 | 2704 | |
| 2705 | 2705 | |
| 2706 | 2706 | #define mfish_parent mfish_13 |
| 2707 | GAME( 2002, goldfish, mfish_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Gold Fish (020903, prototype)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2708 | //GAME( 2002, mfish, mfish_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Multi Fish (021120)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2709 | //GAME( 2002, mfish_2, mfish_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Multi Fish (021121)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2710 | GAME( 2002, mfish_3, mfish_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Multi Fish (021124)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2711 | //GAME( 2002, mfish_4, mfish_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Multi Fish (021219)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2712 | //GAME( 2002, mfish_5, mfish_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Multi Fish (021227)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2713 | GAME( 2002, mfish_6, mfish_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Multi Fish (030124)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2714 | //GAME( 2002, mfish_7, mfish_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Multi Fish (030511)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2715 | GAME( 2002, mfish_8, mfish_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Multi Fish (030522)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2716 | //GAME( 2002, mfish_9, mfish_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Multi Fish (031026)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2717 | //GAME( 2002, mfish_10, mfish_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Multi Fish (031117)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2718 | GAME( 2002, mfish_11, mfish_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Multi Fish (031124)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2719 | GAME( 2002, mfish_12, mfish_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Multi Fish (040308)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2720 | GAME( 2002, mfish_13, 0, multfish, multfish, 0, ROT0, "Igrosoft", "Multi Fish (040316)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2707 | GAME( 2002, goldfish, mfish_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Gold Fish (020903, prototype)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2708 | //GAME( 2002, mfish, mfish_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Multi Fish (021120)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2709 | //GAME( 2002, mfish_2, mfish_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Multi Fish (021121)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2710 | GAME( 2002, mfish_3, mfish_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Multi Fish (021124)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2711 | //GAME( 2002, mfish_4, mfish_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Multi Fish (021219)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2712 | //GAME( 2002, mfish_5, mfish_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Multi Fish (021227)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2713 | GAME( 2002, mfish_6, mfish_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Multi Fish (030124)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2714 | //GAME( 2002, mfish_7, mfish_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Multi Fish (030511)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2715 | GAME( 2002, mfish_8, mfish_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Multi Fish (030522)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2716 | //GAME( 2002, mfish_9, mfish_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Multi Fish (031026)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2717 | //GAME( 2002, mfish_10, mfish_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Multi Fish (031117)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2718 | GAME( 2002, mfish_11, mfish_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Multi Fish (031124)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2719 | GAME( 2002, mfish_12, mfish_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Multi Fish (040308)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2720 | GAME( 2002, mfish_13, 0, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Multi Fish (040316)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2721 | 2721 | |
| 2722 | 2722 | #define crzmon_parent crzmon_8 |
| 2723 | //GAME( 2003, crzmon, crzmon_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Crazy Monkey (030217 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2724 | //GAME( 2003, crzmon_2, crzmon_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Crazy Monkey (030225 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2725 | //GAME( 2003, crzmon_3, crzmon_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Crazy Monkey (030227 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2726 | //GAME( 2003, crzmon_4, crzmon_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Crazy Monkey (030404 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2727 | GAME( 2003, crzmon_5, crzmon_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Crazy Monkey (030421 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2728 | //GAME( 2003, crzmon_6, crzmon_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Crazy Monkey (031016 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2729 | GAME( 2003, crzmon_7, crzmon_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Crazy Monkey (031110 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2730 | GAME( 2003, crzmon_8, 0, multfish, multfish, 0, ROT0, "Igrosoft", "Crazy Monkey (050120 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2731 | GAME( 2003, crzmon_9, crzmon_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Crazy Monkey (070315 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2732 | //GAME( 2003, crzmon_10, crzmon_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Crazy Monkey (081027 Lottery)", GAME_SUPPORTS_SAVE ) /* Lottery */ | |
| 2733 | //GAME( 2003, crzmon_11, crzmon_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Crazy Monkey (081113 Lottery)", GAME_SUPPORTS_SAVE ) /* Lottery */ | |
| 2723 | //GAME( 2003, crzmon, crzmon_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Crazy Monkey (030217 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2724 | //GAME( 2003, crzmon_2, crzmon_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Crazy Monkey (030225 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2725 | //GAME( 2003, crzmon_3, crzmon_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Crazy Monkey (030227 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2726 | //GAME( 2003, crzmon_4, crzmon_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Crazy Monkey (030404 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2727 | GAME( 2003, crzmon_5, crzmon_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Crazy Monkey (030421 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2728 | //GAME( 2003, crzmon_6, crzmon_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Crazy Monkey (031016 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2729 | GAME( 2003, crzmon_7, crzmon_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Crazy Monkey (031110 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2730 | GAME( 2003, crzmon_8, 0, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Crazy Monkey (050120 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2731 | GAME( 2003, crzmon_9, crzmon_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Crazy Monkey (070315 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2732 | //GAME( 2003, crzmon_10, crzmon_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Crazy Monkey (081027 Lottery)", GAME_SUPPORTS_SAVE ) /* Lottery */ | |
| 2733 | //GAME( 2003, crzmon_11, crzmon_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Crazy Monkey (081113 Lottery)", GAME_SUPPORTS_SAVE ) /* Lottery */ | |
| 2734 | 2734 | |
| 2735 | 2735 | |
| 2736 | 2736 | #define fcockt_parent fcockt_8 |
| 2737 | //GAME( 2003, fcockt, fcockt_parent multfish, multfish, 0, ROT0, "Igrosoft", "Fruit Cocktail (030505 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2738 | //GAME( 2003, fcockt_2, fcockt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Fruit Cocktail (030512 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2739 | GAME( 2003, fcockt_3, fcockt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Fruit Cocktail (030623 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2740 | //GAME( 2003, fcockt_4, fcockt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Fruit Cocktail (031028 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2741 | GAME( 2003, fcockt_5, fcockt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Fruit Cocktail (031111 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2742 | GAME( 2003, fcockt_6, fcockt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Fruit Cocktail (040216 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2743 | GAME( 2003, fcockt_7, fcockt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Fruit Cocktail (050118 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2744 | GAME( 2003, fcockt_8, 0, multfish, multfish, 0, ROT0, "Igrosoft", "Fruit Cocktail (060111 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2745 | GAME( 2003, fcockt_9, fcockt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Fruit Cocktail (070305 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2746 | GAME( 2003, fcockt_10, fcockt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Fruit Cocktail (070517 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2747 | GAME( 2003, fcockt_11, fcockt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Fruit Cocktail (070822 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2748 | GAME( 2003, fcockt_12, fcockt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Fruit Cocktail (070911 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2749 | //GAME( 2003, fcockt_13, fcockt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Fruit Cocktail (081124 Lottery)", GAME_SUPPORTS_SAVE ) /* Lottery */ | |
| 2737 | //GAME( 2003, fcockt, fcockt_parent multfish, multfish, 0, multfish_state, ROT0, "Igrosoft", "Fruit Cocktail (030505 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2738 | //GAME( 2003, fcockt_2, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Fruit Cocktail (030512 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2739 | GAME( 2003, fcockt_3, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Fruit Cocktail (030623 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2740 | //GAME( 2003, fcockt_4, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Fruit Cocktail (031028 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2741 | GAME( 2003, fcockt_5, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Fruit Cocktail (031111 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2742 | GAME( 2003, fcockt_6, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Fruit Cocktail (040216 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2743 | GAME( 2003, fcockt_7, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Fruit Cocktail (050118 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2744 | GAME( 2003, fcockt_8, 0, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Fruit Cocktail (060111 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2745 | GAME( 2003, fcockt_9, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Fruit Cocktail (070305 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2746 | GAME( 2003, fcockt_10, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Fruit Cocktail (070517 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2747 | GAME( 2003, fcockt_11, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Fruit Cocktail (070822 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2748 | GAME( 2003, fcockt_12, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Fruit Cocktail (070911 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2749 | //GAME( 2003, fcockt_13, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Fruit Cocktail (081124 Lottery)", GAME_SUPPORTS_SAVE ) /* Lottery */ | |
| 2750 | 2750 | |
| 2751 | 2751 | #define lhaunt_parent lhaunt_6 |
| 2752 | //GAME( 2003, lhaunt, lhaunt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Lucky Haunter (030707 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2753 | GAME( 2003, lhaunt_2, lhaunt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Lucky Haunter (030804 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2754 | //GAME( 2003, lhaunt_3, lhaunt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Lucky Haunter (031027 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2755 | GAME( 2003, lhaunt_4, lhaunt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Lucky Haunter (031111 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2756 | GAME( 2003, lhaunt_5, lhaunt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Lucky Haunter (040216 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2757 | GAME( 2003, lhaunt_6, 0, multfish, multfish, 0, ROT0, "Igrosoft", "Lucky Haunter (040825 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2758 | GAME( 2003, lhaunt_7, lhaunt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Lucky Haunter (070402 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2759 | GAME( 2003, lhaunt_8, lhaunt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Lucky Haunter (070604 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2760 | //GAME( 2003, lhaunt_9, lhaunt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Lucky Haunter (081208 Lottery)", GAME_SUPPORTS_SAVE ) /* Lottery */ | |
| 2752 | //GAME( 2003, lhaunt, lhaunt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Lucky Haunter (030707 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2753 | GAME( 2003, lhaunt_2, lhaunt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Lucky Haunter (030804 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2754 | //GAME( 2003, lhaunt_3, lhaunt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Lucky Haunter (031027 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2755 | GAME( 2003, lhaunt_4, lhaunt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Lucky Haunter (031111 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2756 | GAME( 2003, lhaunt_5, lhaunt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Lucky Haunter (040216 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2757 | GAME( 2003, lhaunt_6, 0, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Lucky Haunter (040825 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2758 | GAME( 2003, lhaunt_7, lhaunt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Lucky Haunter (070402 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2759 | GAME( 2003, lhaunt_8, lhaunt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Lucky Haunter (070604 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2760 | //GAME( 2003, lhaunt_9, lhaunt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Lucky Haunter (081208 Lottery)", GAME_SUPPORTS_SAVE ) /* Lottery */ | |
| 2761 | 2761 | |
| 2762 | 2762 | |
| 2763 | 2763 | #define rollfr_parent rollfr_4 |
| 2764 | //GAME( 2003, rollfr, rollfr_parent, rollfr, rollfr, 0, ROT0, "Igrosoft", "Roll Fruit (030821)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2765 | GAME( 2003, rollfr_2, rollfr_parent, rollfr, rollfr, 0, ROT0, "Igrosoft", "Roll Fruit (040318)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2766 | GAME( 2003, rollfr_3, rollfr_parent, rollfr, rollfr, 0, ROT0, "Igrosoft", "Roll Fruit (080327)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2767 | GAME( 2003, rollfr_4, 0, rollfr, rollfr, 0, ROT0, "Igrosoft", "Roll Fruit (080331)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2764 | //GAME( 2003, rollfr, rollfr_parent, rollfr, rollfr, multfish_state, 0, ROT0, "Igrosoft", "Roll Fruit (030821)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2765 | GAME( 2003, rollfr_2, rollfr_parent, rollfr, rollfr, multfish_state, 0, ROT0, "Igrosoft", "Roll Fruit (040318)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2766 | GAME( 2003, rollfr_3, rollfr_parent, rollfr, rollfr, multfish_state, 0, ROT0, "Igrosoft", "Roll Fruit (080327)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2767 | GAME( 2003, rollfr_4, 0, rollfr, rollfr, multfish_state, 0, ROT0, "Igrosoft", "Roll Fruit (080331)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2768 | 2768 | |
| 2769 | 2769 | #define garage_parent garage_5 |
| 2770 | //GAME( 2004, garage, garage_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Garage (040122 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2771 | //GAME( 2004, garage_2, garage_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Garage (040123 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2772 | //GAME( 2004, garage_3, garage_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Garage (040216 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2773 | GAME( 2004, garage_4, garage_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Garage (040219 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2774 | GAME( 2004, garage_5, 0, multfish, multfish, 0, ROT0, "Igrosoft", "Garage (050311 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2775 | GAME( 2004, garage_6, garage_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Garage (070213 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2776 | GAME( 2004, garage_7, garage_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Garage (070329 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2777 | //GAME( 2004, garage_8, garage_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Garage (081229 Lottery)", GAME_SUPPORTS_SAVE ) /* Lottery */ | |
| 2770 | //GAME( 2004, garage, garage_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Garage (040122 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2771 | //GAME( 2004, garage_2, garage_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Garage (040123 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2772 | //GAME( 2004, garage_3, garage_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Garage (040216 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2773 | GAME( 2004, garage_4, garage_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Garage (040219 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2774 | GAME( 2004, garage_5, 0, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Garage (050311 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2775 | GAME( 2004, garage_6, garage_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Garage (070213 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2776 | GAME( 2004, garage_7, garage_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Garage (070329 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2777 | //GAME( 2004, garage_8, garage_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Garage (081229 Lottery)", GAME_SUPPORTS_SAVE ) /* Lottery */ | |
| 2778 | 2778 | |
| 2779 | 2779 | |
| 2780 | 2780 | #define rclimb_parent rclimb_3 |
| 2781 | GAME( 2004, rclimb, rclimb_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Rock Climber (040815 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2782 | //GAME( 2004, rclimb_2, rclimb_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Rock Climber (040823 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2783 | GAME( 2004, rclimb_3, 0, multfish, multfish, 0, ROT0, "Igrosoft", "Rock Climber (040827 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2784 | GAME( 2004, rclimb_4, rclimb_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Rock Climber (070322 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2785 | GAME( 2004, rclimb_5, rclimb_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Rock Climber (070621 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2781 | GAME( 2004, rclimb, rclimb_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Rock Climber (040815 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2782 | //GAME( 2004, rclimb_2, rclimb_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Rock Climber (040823 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2783 | GAME( 2004, rclimb_3, 0, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Rock Climber (040827 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2784 | GAME( 2004, rclimb_4, rclimb_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Rock Climber (070322 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2785 | GAME( 2004, rclimb_5, rclimb_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Rock Climber (070621 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2786 | 2786 | |
| 2787 | 2787 | |
| 2788 | 2788 | #define sweetl_parent sweetl |
| 2789 | GAME( 2004, sweetl, 0, multfish, multfish, 0, ROT0, "Igrosoft", "Sweet Life (041220 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2790 | GAME( 2004, sweetl_2, sweetl_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Sweet Life (070412 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2789 | GAME( 2004, sweetl, 0, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Sweet Life (041220 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2790 | GAME( 2004, sweetl_2, sweetl_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Sweet Life (070412 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2791 | 2791 | |
| 2792 | 2792 | #define resdnt_parent resdnt_2 |
| 2793 | GAME( 2004, resdnt, resdnt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Resident (040415 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2794 | GAME( 2004, resdnt_2, 0, multfish, multfish, 0, ROT0, "Igrosoft", "Resident (040513 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2795 | GAME( 2004, resdnt_3, resdnt_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Resident (070222 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2793 | GAME( 2004, resdnt, resdnt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Resident (040415 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2794 | GAME( 2004, resdnt_2, 0, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Resident (040513 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2795 | GAME( 2004, resdnt_3, resdnt_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Resident (070222 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2796 | 2796 | |
| 2797 | 2797 | |
| 2798 | 2798 | #define island_parent island |
| 2799 | GAME( 2005, island, 0, multfish, multfish, 0, ROT0, "Igrosoft", "Island (050713 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2800 | GAME( 2005, island_2, island_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Island (070409 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2799 | GAME( 2005, island, 0, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Island (050713 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2800 | GAME( 2005, island_2, island_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Island (070409 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2801 | 2801 | |
| 2802 | 2802 | #define pirate_parent pirate_3 |
| 2803 | //GAME( 2005, pirate, pirate_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Pirate (051229 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2804 | GAME( 2005, pirate_2, pirate_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Pirate (060210 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2805 | GAME( 2005, pirate_3, 0, multfish, multfish, 0, ROT0, "Igrosoft", "Pirate (060803 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2806 | GAME( 2005, pirate_4, pirate_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Pirate (070412 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2803 | //GAME( 2005, pirate, pirate_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Pirate (051229 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2804 | GAME( 2005, pirate_2, pirate_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Pirate (060210 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2805 | GAME( 2005, pirate_3, 0, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Pirate (060803 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2806 | GAME( 2005, pirate_4, pirate_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Pirate (070412 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2807 | 2807 | |
| 2808 | 2808 | #define island2_parent island2 |
| 2809 | GAME( 2006, island2, 0, multfish, multfish, 0, ROT0, "Igrosoft", "Island 2 (060529 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2810 | //GAME( 2006, island2_2, island2_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Island 2 (061214 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2811 | GAME( 2006, island2_3, island2_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Island 2 (061218 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2812 | GAME( 2006, island2_4, island2_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Island 2 (070205 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2809 | GAME( 2006, island2, 0, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Island 2 (060529 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2810 | //GAME( 2006, island2_2, island2_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Island 2 (061214 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2811 | GAME( 2006, island2_3, island2_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Island 2 (061218 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2812 | GAME( 2006, island2_4, island2_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Island 2 (070205 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2813 | 2813 | |
| 2814 | 2814 | |
| 2815 | 2815 | #define pirate2_parent pirate2 |
| 2816 | GAME( 2006, pirate2, 0, multfish, multfish, 0, ROT0, "Igrosoft", "Pirate 2 (061005 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2817 | GAME( 2006, pirate2_2, pirate2_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Pirate 2 (070126 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2816 | GAME( 2006, pirate2, 0, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Pirate 2 (061005 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2817 | GAME( 2006, pirate2_2, pirate2_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Pirate 2 (070126 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2818 | 2818 | |
| 2819 | 2819 | |
| 2820 | 2820 | #define keks_parent keks_2 |
| 2821 | GAME( 2006, keks, keks_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Keks (060328 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2822 | GAME( 2006, keks_2, 0, multfish, multfish, 0, ROT0, "Igrosoft", "Keks (060403 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2823 | GAME( 2006, keks_3, keks_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Keks (070119 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2821 | GAME( 2006, keks, keks_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Keks (060328 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2822 | GAME( 2006, keks_2, 0, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Keks (060403 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2823 | GAME( 2006, keks_3, keks_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Keks (070119 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2824 | 2824 | |
| 2825 | 2825 | |
| 2826 | 2826 | #define gnome_parent gnome_3 |
| 2827 | GAME( 2007, gnome, gnome_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Gnome (070906 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2828 | GAME( 2007, gnome_2, gnome_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Gnome (071115 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2829 | GAME( 2007, gnome_3, 0, multfish, multfish, 0, ROT0, "Igrosoft", "Gnome (080303 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2827 | GAME( 2007, gnome, gnome_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Gnome (070906 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2828 | GAME( 2007, gnome_2, gnome_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Gnome (071115 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2829 | GAME( 2007, gnome_3, 0, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Gnome (080303 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2830 | 2830 | |
| 2831 | 2831 | |
| 2832 | 2832 | #define sweetl2_parent sweetl2 |
| 2833 | GAME( 2007, sweetl2, 0, multfish, multfish, 0, ROT0, "Igrosoft", "Sweet Life 2 (071217 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2834 | GAME( 2007, sweetl2_2, sweetl2_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Sweet Life 2 (080320 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2833 | GAME( 2007, sweetl2, 0, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Sweet Life 2 (071217 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2834 | GAME( 2007, sweetl2_2, sweetl2_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Sweet Life 2 (080320 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2835 | 2835 | |
| 2836 | 2836 | #define fcockt2_parent fcockt2 |
| 2837 | GAME( 2008, fcockt2, 0, multfish, multfish, 0, ROT0, "Igrosoft", "Fruit Cocktail 2 (080707 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2838 | //GAME( 2008, fcockt2_2, fcockt2_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Fruit Cocktail 2 (080904 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2839 | GAME( 2008, fcockt2_3, fcockt2_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Fruit Cocktail 2 (080909 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2840 | GAME( 2008, fcockt2_4, fcockt2_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Fruit Cocktail 2 (081105 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2841 | GAME( 2008, fcockt2_5, fcockt2_parent, multfish, multfish, 0, ROT0, "Igrosoft", "Fruit Cocktail 2 (081106 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2837 | GAME( 2008, fcockt2, 0, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Fruit Cocktail 2 (080707 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2838 | //GAME( 2008, fcockt2_2, fcockt2_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Fruit Cocktail 2 (080904 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2839 | GAME( 2008, fcockt2_3, fcockt2_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Fruit Cocktail 2 (080909 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2840 | GAME( 2008, fcockt2_4, fcockt2_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Fruit Cocktail 2 (081105 World)", GAME_SUPPORTS_SAVE ) /* World */ | |
| 2841 | GAME( 2008, fcockt2_5, fcockt2_parent, multfish, multfish, multfish_state, 0, ROT0, "Igrosoft", "Fruit Cocktail 2 (081106 Russia)", GAME_SUPPORTS_SAVE ) /* Russia */ | |
| 2842 | 2842 | |
| 2843 | 2843 | |
| 2844 | 2844 | |
| r15751 | r15752 | |
| 4475 | 4475 | ROM_END |
| 4476 | 4476 | |
| 4477 | 4477 | |
| 4478 | GAME( 2002, mfish_3a, mfish_parent, multfish, multfish, 0, ROT0, "bootleg", "Multi Fish (bootleg, 021124, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4479 | GAME( 2002, mfish_12a, mfish_parent, multfish, multfish, 0, ROT0, "bootleg", "Multi Fish (bootleg, 040308, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4478 | GAME( 2002, mfish_3a, mfish_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Multi Fish (bootleg, 021124, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4479 | GAME( 2002, mfish_12a, mfish_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Multi Fish (bootleg, 040308, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4480 | 4480 | |
| 4481 | GAME( 2003, crzmon_7a, crzmon_parent, multfish, multfish, 0, ROT0, "bootleg", "Crazy Monkey (bootleg, 031110, backdoor set 1)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4482 | GAME( 2003, crzmon_7b, crzmon_parent, multfish, multfish, 0, ROT0, "bootleg", "Crazy Monkey (bootleg, 031110, backdoor set 2)", GAME_SUPPORTS_SAVE ) // backdoor 1,5 5,5 1,7 3,2 3,3 3,4 | |
| 4483 | GAME( 2003, crzmon_8a, crzmon_parent, multfish, multfish, 0, ROT0, "bootleg", "Crazy Monkey (bootleg, 050120, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4484 | GAME( 2003, crzmon_8b, crzmon_parent, multfish, multfish, 0, ROT0, "bootleg", "Crazy Monkey (bootleg, 050120, changed version text)", GAME_SUPPORTS_SAVE ) // changed version text to 070315 | |
| 4485 | GAME( 2003, crzmon_8c, crzmon_parent, multfish, multfish, customl, ROT0, "bootleg", "Crazy Monkey (bootleg, 050120, VIDEO GAME-1 CM01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, changed version text to "VIDEO GAME-1 CM01" | |
| 4486 | GAME( 2003, crzmon_8d, crzmon_parent, multfish, multfish, 0, ROT0, "bootleg", "Crazy Monkey (bootleg, 050120, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4487 | GAME( 2003, crzmon_8e, crzmon_parent, multfish, multfish, 0, ROT0, "bootleg", "Crazy Monkey (bootleg, 050120, LOTO PROGRAM V-CM2)", GAME_SUPPORTS_SAVE ) // modified graphics, many texts changed, changed version text to "LOTO PROGRAM V-CM2" | |
| 4488 | GAME( 2003, crzmon_8f, crzmon_parent, multfish, multfish, customl, ROT0, "bootleg", "Crazy Monkey (bootleg, 050120, LOTOS CM01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "LOTOS CM01" | |
| 4489 | GAME( 2003, crzmon_9a, crzmon_parent, multfish, multfish, customl, ROT0, "bootleg", "Crazy Monkey (bootleg, 070315, VIDEO GAME-1 O01 set 1)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, changed version text to "VIDEO GAME-1 O01" | |
| 4490 | GAME( 2003, crzmon_9b, crzmon_parent, multfish, multfish, 0, ROT0, "bootleg", "Crazy Monkey (bootleg, 070315, VIDEO GAME-1 O01 set 2)", GAME_SUPPORTS_SAVE ) // modified graphics, changed version text to "VIDEO GAME-1 O01" (crzmon_9a, decoded gfx) | |
| 4491 | GAME( 2003, crzmon_9c, crzmon_parent, multfish, multfish, 0, ROT0, "bootleg", "Crazy Monkey (bootleg, 070315, payout percentage 70)", GAME_SUPPORTS_SAVE ) // payout percentage 70% | |
| 4481 | GAME( 2003, crzmon_7a, crzmon_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Crazy Monkey (bootleg, 031110, backdoor set 1)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4482 | GAME( 2003, crzmon_7b, crzmon_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Crazy Monkey (bootleg, 031110, backdoor set 2)", GAME_SUPPORTS_SAVE ) // backdoor 1,5 5,5 1,7 3,2 3,3 3,4 | |
| 4483 | GAME( 2003, crzmon_8a, crzmon_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Crazy Monkey (bootleg, 050120, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4484 | GAME( 2003, crzmon_8b, crzmon_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Crazy Monkey (bootleg, 050120, changed version text)", GAME_SUPPORTS_SAVE ) // changed version text to 070315 | |
| 4485 | GAME( 2003, crzmon_8c, crzmon_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Crazy Monkey (bootleg, 050120, VIDEO GAME-1 CM01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, changed version text to "VIDEO GAME-1 CM01" | |
| 4486 | GAME( 2003, crzmon_8d, crzmon_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Crazy Monkey (bootleg, 050120, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4487 | GAME( 2003, crzmon_8e, crzmon_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Crazy Monkey (bootleg, 050120, LOTO PROGRAM V-CM2)", GAME_SUPPORTS_SAVE ) // modified graphics, many texts changed, changed version text to "LOTO PROGRAM V-CM2" | |
| 4488 | GAME( 2003, crzmon_8f, crzmon_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Crazy Monkey (bootleg, 050120, LOTOS CM01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "LOTOS CM01" | |
| 4489 | GAME( 2003, crzmon_9a, crzmon_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Crazy Monkey (bootleg, 070315, VIDEO GAME-1 O01 set 1)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, changed version text to "VIDEO GAME-1 O01" | |
| 4490 | GAME( 2003, crzmon_9b, crzmon_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Crazy Monkey (bootleg, 070315, VIDEO GAME-1 O01 set 2)", GAME_SUPPORTS_SAVE ) // modified graphics, changed version text to "VIDEO GAME-1 O01" (crzmon_9a, decoded gfx) | |
| 4491 | GAME( 2003, crzmon_9c, crzmon_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Crazy Monkey (bootleg, 070315, payout percentage 70)", GAME_SUPPORTS_SAVE ) // payout percentage 70% | |
| 4492 | 4492 | |
| 4493 | GAME( 2003, fcockt_6a, fcockt_parent, multfish, multfish, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 040216, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F8 | |
| 4494 | GAME( 2003, fcockt_6b, fcockt_parent, multfish, multfish, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 040216, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4495 | GAME( 2003, fcockt_6c, fcockt_parent, multfish, multfish, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 040216, LotoRossy+)", GAME_SUPPORTS_SAVE ) // modified graphics, some code changes, description says "for Lat-02 terminals", older set | |
| 4496 | GAME( 2003, fcockt_6d, fcockt_parent, multfish, multfish, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 040216, VIDEO GAME-1 FR01)", GAME_SUPPORTS_SAVE ) // modified graphics, some code changes, changed version text to "VIDEO GAME-1 FR01", description says "for Lat-02 terminals", newer set | |
| 4497 | GAME( 2003, fcockt_7a, fcockt_parent, multfish, multfish, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 050118, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4498 | GAME( 2003, fcockt_7b, fcockt_parent, multfish, multfish, customl, ROT0, "bootleg", "Fruit Cocktail (bootleg, 050118, VIDEO GAME-1 FR01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "VIDEO GAME-1 FR01" | |
| 4499 | GAME( 2003, fcockt_7c, fcockt_parent, multfish, multfish, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 050118, payout percentage 40)", GAME_SUPPORTS_SAVE ) // payout percentage 40% | |
| 4500 | GAME( 2003, fcockt_7d, fcockt_parent, multfish, multfish, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 050118, payout percentage 60)", GAME_SUPPORTS_SAVE ) // payout percentage 60% | |
| 4501 | GAME( 2003, fcockt_7e, fcockt_parent, multfish, multfish, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 050118, payout percentage 70)", GAME_SUPPORTS_SAVE ) // payout percentage 70% | |
| 4502 | GAME( 2003, fcockt_7f, fcockt_parent, multfish, multfish, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 050118, changed version text)", GAME_SUPPORTS_SAVE ) // changed version text to 070305 | |
| 4503 | GAME( 2003, fcockt_7g, fcockt_parent, multfish, multfish, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 050118, LOTO PROGRAM V-FC2)", GAME_SUPPORTS_SAVE ) // modified graphics, many texts changed, changed version text to "LOTO PROGRAM V-FC2" | |
| 4504 | GAME( 2003, fcockt_7h, fcockt_parent, multfish, multfish, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 050118, LOTOS FR01)", GAME_SUPPORTS_SAVE ) // modified graphics, many texts changed, changed version text to "LOTOS FR01" | |
| 4505 | GAME( 2003, fcockt_8a, fcockt_parent, multfish, multfish, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 060111, LOTO COCKTAIL V01-0001)", GAME_SUPPORTS_SAVE ) // modified graphics, many texts changed, changed version text to "LOTO COCKTAIL V01-0001" | |
| 4506 | GAME( 2003, fcockt_8b, fcockt_parent, multfish, multfish, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 060111, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4493 | GAME( 2003, fcockt_6a, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 040216, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F8 | |
| 4494 | GAME( 2003, fcockt_6b, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 040216, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4495 | GAME( 2003, fcockt_6c, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 040216, LotoRossy+)", GAME_SUPPORTS_SAVE ) // modified graphics, some code changes, description says "for Lat-02 terminals", older set | |
| 4496 | GAME( 2003, fcockt_6d, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 040216, VIDEO GAME-1 FR01)", GAME_SUPPORTS_SAVE ) // modified graphics, some code changes, changed version text to "VIDEO GAME-1 FR01", description says "for Lat-02 terminals", newer set | |
| 4497 | GAME( 2003, fcockt_7a, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 050118, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4498 | GAME( 2003, fcockt_7b, fcockt_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Fruit Cocktail (bootleg, 050118, VIDEO GAME-1 FR01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "VIDEO GAME-1 FR01" | |
| 4499 | GAME( 2003, fcockt_7c, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 050118, payout percentage 40)", GAME_SUPPORTS_SAVE ) // payout percentage 40% | |
| 4500 | GAME( 2003, fcockt_7d, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 050118, payout percentage 60)", GAME_SUPPORTS_SAVE ) // payout percentage 60% | |
| 4501 | GAME( 2003, fcockt_7e, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 050118, payout percentage 70)", GAME_SUPPORTS_SAVE ) // payout percentage 70% | |
| 4502 | GAME( 2003, fcockt_7f, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 050118, changed version text)", GAME_SUPPORTS_SAVE ) // changed version text to 070305 | |
| 4503 | GAME( 2003, fcockt_7g, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 050118, LOTO PROGRAM V-FC2)", GAME_SUPPORTS_SAVE ) // modified graphics, many texts changed, changed version text to "LOTO PROGRAM V-FC2" | |
| 4504 | GAME( 2003, fcockt_7h, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 050118, LOTOS FR01)", GAME_SUPPORTS_SAVE ) // modified graphics, many texts changed, changed version text to "LOTOS FR01" | |
| 4505 | GAME( 2003, fcockt_8a, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 060111, LOTO COCKTAIL V01-0001)", GAME_SUPPORTS_SAVE ) // modified graphics, many texts changed, changed version text to "LOTO COCKTAIL V01-0001" | |
| 4506 | GAME( 2003, fcockt_8b, fcockt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Fruit Cocktail (bootleg, 060111, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4507 | 4507 | |
| 4508 | GAME( 2003, lhaunt_4a, lhaunt_parent, multfish, multfish, 0, ROT0, "bootleg", "Lucky Haunter (bootleg, 031111, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4509 | GAME( 2003, lhaunt_5a, lhaunt_parent, multfish, multfish, 0, ROT0, "bootleg", "Lucky Haunter (bootleg, 040216, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4510 | GAME( 2003, lhaunt_6a, lhaunt_parent, multfish, multfish, 0, ROT0, "bootleg", "Lucky Haunter (bootleg, 040825, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,5 9,1 5,1 1,5 3,3 3,4 | |
| 4511 | GAME( 2003, lhaunt_6b, lhaunt_parent, multfish, multfish, customl, ROT0, "bootleg", "Lucky Haunter (bootleg, 040825, VIDEO GAME-1 PB01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "VIDEO GAME-1 PB01" | |
| 4512 | GAME( 2003, lhaunt_6c, lhaunt_parent, multfish, multfish, 0, ROT0, "bootleg", "Lucky Haunter (bootleg, 040825, changed version text)", GAME_SUPPORTS_SAVE ) // changed version text to 070604 | |
| 4513 | GAME( 2003, lhaunt_6d, lhaunt_parent, multfish, multfish, 0, ROT0, "bootleg", "Lucky Haunter (bootleg, 040825, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4514 | GAME( 2003, lhaunt_6e, lhaunt_parent, multfish, multfish, 0, ROT0, "bootleg", "Lucky Haunter (bootleg, 040825, LOTO PROGRAM V-LH2)", GAME_SUPPORTS_SAVE ) // modified graphics, many texts changed, changed version text to "LOTO PROGRAM V-LH2" | |
| 4515 | GAME( 2003, lhaunt_6f, lhaunt_parent, multfish, multfish, customl, ROT0, "bootleg", "Lucky Haunter (bootleg, 040825, LOTOS PB01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "LOTOS PB01" | |
| 4508 | GAME( 2003, lhaunt_4a, lhaunt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Lucky Haunter (bootleg, 031111, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4509 | GAME( 2003, lhaunt_5a, lhaunt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Lucky Haunter (bootleg, 040216, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4510 | GAME( 2003, lhaunt_6a, lhaunt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Lucky Haunter (bootleg, 040825, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,5 9,1 5,1 1,5 3,3 3,4 | |
| 4511 | GAME( 2003, lhaunt_6b, lhaunt_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Lucky Haunter (bootleg, 040825, VIDEO GAME-1 PB01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "VIDEO GAME-1 PB01" | |
| 4512 | GAME( 2003, lhaunt_6c, lhaunt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Lucky Haunter (bootleg, 040825, changed version text)", GAME_SUPPORTS_SAVE ) // changed version text to 070604 | |
| 4513 | GAME( 2003, lhaunt_6d, lhaunt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Lucky Haunter (bootleg, 040825, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4514 | GAME( 2003, lhaunt_6e, lhaunt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Lucky Haunter (bootleg, 040825, LOTO PROGRAM V-LH2)", GAME_SUPPORTS_SAVE ) // modified graphics, many texts changed, changed version text to "LOTO PROGRAM V-LH2" | |
| 4515 | GAME( 2003, lhaunt_6f, lhaunt_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Lucky Haunter (bootleg, 040825, LOTOS PB01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "LOTOS PB01" | |
| 4516 | 4516 | |
| 4517 | GAME( 2004, garage_4a, garage_parent, multfish, multfish, 0, ROT0, "bootleg", "Garage (bootleg, 040219, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4518 | GAME( 2004, garage_4b, garage_parent, multfish, multfish, 0, ROT0, "bootleg", "Garage (bootleg, 040219, changed version text)", GAME_SUPPORTS_SAVE ) // changed version text to 070329 | |
| 4519 | GAME( 2004, garage_4c, garage_parent, multfish, multfish, 0, ROT0, "bootleg", "Garage (bootleg, 040219, LOTO PROGRAM V-GG2)", GAME_SUPPORTS_SAVE ) // modified graphics, many texts changed, changed version text to "LOTO PROGRAM V-GG2" | |
| 4520 | GAME( 2004, garage_5a, garage_parent, multfish, multfish, 0, ROT0, "bootleg", "Garage (bootleg, 050311, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4521 | GAME( 2004, garage_5b, garage_parent, multfish, multfish, customl, ROT0, "bootleg", "Garage (bootleg, 050311, VIDEO GAME-1 GA01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, changed version text to "VIDEO GAME-1 GA01" | |
| 4522 | GAME( 2004, garage_5c, garage_parent, multfish, multfish, 0, ROT0, "bootleg", "Garage (bootleg, 050311, payout percentage 70)", GAME_SUPPORTS_SAVE ) // payout percentage 70% | |
| 4523 | GAME( 2004, garage_5d, garage_parent, multfish, multfish, 0, ROT0, "bootleg", "Garage (bootleg, 050311, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4524 | GAME( 2004, garage_5e, garage_parent, multfish, multfish, customl, ROT0, "bootleg", "Garage (bootleg, 050311, LOTOS GA01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "LOTOS GA01" | |
| 4517 | GAME( 2004, garage_4a, garage_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Garage (bootleg, 040219, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4518 | GAME( 2004, garage_4b, garage_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Garage (bootleg, 040219, changed version text)", GAME_SUPPORTS_SAVE ) // changed version text to 070329 | |
| 4519 | GAME( 2004, garage_4c, garage_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Garage (bootleg, 040219, LOTO PROGRAM V-GG2)", GAME_SUPPORTS_SAVE ) // modified graphics, many texts changed, changed version text to "LOTO PROGRAM V-GG2" | |
| 4520 | GAME( 2004, garage_5a, garage_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Garage (bootleg, 050311, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4521 | GAME( 2004, garage_5b, garage_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Garage (bootleg, 050311, VIDEO GAME-1 GA01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, changed version text to "VIDEO GAME-1 GA01" | |
| 4522 | GAME( 2004, garage_5c, garage_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Garage (bootleg, 050311, payout percentage 70)", GAME_SUPPORTS_SAVE ) // payout percentage 70% | |
| 4523 | GAME( 2004, garage_5d, garage_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Garage (bootleg, 050311, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4524 | GAME( 2004, garage_5e, garage_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Garage (bootleg, 050311, LOTOS GA01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "LOTOS GA01" | |
| 4525 | 4525 | |
| 4526 | GAME( 2004, rclimb_3a, rclimb_parent, multfish, multfish, 0, ROT0, "bootleg", "Rock Climber (bootleg, 040827, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,5 9,1 5,1 1,5 3,3 3,4 | |
| 4527 | GAME( 2004, rclimb_3b, rclimb_parent, multfish, multfish, 0, ROT0, "bootleg", "Rock Climber (bootleg, 040827, new service menu)", GAME_SUPPORTS_SAVE ) // new service menu | |
| 4528 | GAME( 2004, rclimb_3c, rclimb_parent, multfish, multfish, customl, ROT0, "bootleg", "Rock Climber (bootleg, 040827, VIDEO GAME-1 SK01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "VIDEO GAME-1 SK01" | |
| 4529 | GAME( 2004, rclimb_3d, rclimb_parent, multfish, multfish, 0, ROT0, "bootleg", "Rock Climber (bootleg, 040827, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4530 | GAME( 2004, rclimb_3e, rclimb_parent, multfish, multfish, customl, ROT0, "bootleg", "Rock Climber (bootleg, 040827, LOTOS SK01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "LOTOS SK01" | |
| 4526 | GAME( 2004, rclimb_3a, rclimb_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Rock Climber (bootleg, 040827, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,5 9,1 5,1 1,5 3,3 3,4 | |
| 4527 | GAME( 2004, rclimb_3b, rclimb_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Rock Climber (bootleg, 040827, new service menu)", GAME_SUPPORTS_SAVE ) // new service menu | |
| 4528 | GAME( 2004, rclimb_3c, rclimb_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Rock Climber (bootleg, 040827, VIDEO GAME-1 SK01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "VIDEO GAME-1 SK01" | |
| 4529 | GAME( 2004, rclimb_3d, rclimb_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Rock Climber (bootleg, 040827, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4530 | GAME( 2004, rclimb_3e, rclimb_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Rock Climber (bootleg, 040827, LOTOS SK01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "LOTOS SK01" | |
| 4531 | 4531 | |
| 4532 | GAME( 2004, sweetla, sweetl_parent, multfish, multfish, 0, ROT0, "bootleg", "Sweet Life (bootleg, 041220, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,5 9,1 5,3 1,5 3,3 3,4 | |
| 4533 | GAME( 2004, sweetlb, sweetl_parent, multfish, multfish, 0, ROT0, "bootleg", "Sweet Life (bootleg, 041220, banking address hack, changed version text)", GAME_SUPPORTS_SAVE ) // bank F9, changed version text to 070412 | |
| 4532 | GAME( 2004, sweetla, sweetl_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Sweet Life (bootleg, 041220, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,5 9,1 5,3 1,5 3,3 3,4 | |
| 4533 | GAME( 2004, sweetlb, sweetl_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Sweet Life (bootleg, 041220, banking address hack, changed version text)", GAME_SUPPORTS_SAVE ) // bank F9, changed version text to 070412 | |
| 4534 | 4534 | |
| 4535 | GAME( 2004, resdnt_2a, resdnt_parent, multfish, multfish, 0, ROT0, "bootleg", "Resident (bootleg, 040513, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,5 9,1 5,1 1,5 3,3 3,4 | |
| 4536 | GAME( 2004, resdnt_2b, resdnt_parent, multfish, multfish, customl, ROT0, "bootleg", "Resident (bootleg, 040513, VIDEO GAME-1 SE01 set 1)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, changed version text to "VIDEO GAME-1 SE01" | |
| 4537 | GAME( 2004, resdnt_2c, resdnt_parent, multfish, multfish, customl, ROT0, "bootleg", "Resident (bootleg, 040513, VIDEO GAME-1 SE01 set 2)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, changed version text to "VIDEO GAME-1 SE01" | |
| 4538 | GAME( 2004, resdnt_2d, resdnt_parent, multfish, multfish, customl, ROT0, "bootleg", "Resident (bootleg, 040513, VIDEO GAME-1 SE01 set 3)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "VIDEO GAME-1 SE01" | |
| 4539 | GAME( 2004, resdnt_2e, resdnt_parent, multfish, multfish, 0, ROT0, "bootleg", "Resident (bootleg, 040513, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4540 | GAME( 2004, resdnt_2f, resdnt_parent, multfish, multfish, 0, ROT0, "bootleg", "Resident (bootleg, 040513, LOTO PROGRAM V-RS2)", GAME_SUPPORTS_SAVE ) // modified graphics, many texts changed, changed version text to "LOTO PROGRAM V-RS2" | |
| 4541 | GAME( 2004, resdnt_2g, resdnt_parent, multfish, multfish, customl, ROT0, "bootleg", "Resident (bootleg, 040513, LOTOS SE01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "LOTOS SE01" | |
| 4535 | GAME( 2004, resdnt_2a, resdnt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Resident (bootleg, 040513, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,5 9,1 5,1 1,5 3,3 3,4 | |
| 4536 | GAME( 2004, resdnt_2b, resdnt_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Resident (bootleg, 040513, VIDEO GAME-1 SE01 set 1)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, changed version text to "VIDEO GAME-1 SE01" | |
| 4537 | GAME( 2004, resdnt_2c, resdnt_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Resident (bootleg, 040513, VIDEO GAME-1 SE01 set 2)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, changed version text to "VIDEO GAME-1 SE01" | |
| 4538 | GAME( 2004, resdnt_2d, resdnt_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Resident (bootleg, 040513, VIDEO GAME-1 SE01 set 3)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "VIDEO GAME-1 SE01" | |
| 4539 | GAME( 2004, resdnt_2e, resdnt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Resident (bootleg, 040513, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4540 | GAME( 2004, resdnt_2f, resdnt_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Resident (bootleg, 040513, LOTO PROGRAM V-RS2)", GAME_SUPPORTS_SAVE ) // modified graphics, many texts changed, changed version text to "LOTO PROGRAM V-RS2" | |
| 4541 | GAME( 2004, resdnt_2g, resdnt_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Resident (bootleg, 040513, LOTOS SE01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "LOTOS SE01" | |
| 4542 | 4542 | |
| 4543 | GAME( 2005, islanda, island_parent, multfish, multfish, 0, ROT0, "bootleg", "Island (bootleg, 050713, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4544 | GAME( 2005, islandb, island_parent, multfish, multfish, customl, ROT0, "bootleg", "Island (bootleg, 050713, VIDEO GAME-1 OS01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "VIDEO GAME-1 OS01" | |
| 4545 | GAME( 2005, islandc, island_parent, multfish, multfish, customl, ROT0, "bootleg", "Island (bootleg, 050713, LOTOS OS01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "LOTOS OS01" | |
| 4543 | GAME( 2005, islanda, island_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Island (bootleg, 050713, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4544 | GAME( 2005, islandb, island_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Island (bootleg, 050713, VIDEO GAME-1 OS01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "VIDEO GAME-1 OS01" | |
| 4545 | GAME( 2005, islandc, island_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Island (bootleg, 050713, LOTOS OS01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "LOTOS OS01" | |
| 4546 | 4546 | |
| 4547 | GAME( 2006, island2a, island2_parent, island2a, multfish, 0, ROT0, "bootleg", "Island 2 (bootleg, 060529, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 (not standart, game not work) | |
| 4548 | GAME( 2006, island2b, island2_parent, multfish, multfish, 0, ROT0, "bootleg", "Island 2 (bootleg, 060529, banking address hack, changed version text)", GAME_SUPPORTS_SAVE ) // bank F9, changed version text to 070205, skip some start tests | |
| 4549 | GAME( 2006, island2c, island2_parent, multfish, multfish, 0, ROT0, "bootleg", "Island 2 (bootleg, 060529, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // bank F9, modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4550 | GAME( 2006, island2_3a, island2_parent, multfish, multfish, 0, ROT0, "bootleg", "Island 2 (bootleg, 061218, VIDEO GAME-1 OS2-01)", GAME_SUPPORTS_SAVE ) // bank F9, modified graphics, changed version text to "VIDEO GAME-1 OS2-01" | |
| 4551 | GAME( 2006, island2_4a, island2_parent, multfish, multfish, 0, ROT0, "bootleg", "Island 2 (bootleg, 070205, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4547 | GAME( 2006, island2a, island2_parent, island2a, multfish, multfish_state, 0, ROT0, "bootleg", "Island 2 (bootleg, 060529, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 (not standart, game not work) | |
| 4548 | GAME( 2006, island2b, island2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Island 2 (bootleg, 060529, banking address hack, changed version text)", GAME_SUPPORTS_SAVE ) // bank F9, changed version text to 070205, skip some start tests | |
| 4549 | GAME( 2006, island2c, island2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Island 2 (bootleg, 060529, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // bank F9, modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4550 | GAME( 2006, island2_3a, island2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Island 2 (bootleg, 061218, VIDEO GAME-1 OS2-01)", GAME_SUPPORTS_SAVE ) // bank F9, modified graphics, changed version text to "VIDEO GAME-1 OS2-01" | |
| 4551 | GAME( 2006, island2_4a, island2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Island 2 (bootleg, 070205, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4552 | 4552 | |
| 4553 | GAME( 2006, pirate2a, pirate2_parent, multfish, multfish, 0, ROT0, "bootleg", "Pirate 2 (bootleg, 061005, banking address hack set 1)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4554 | GAME( 2006, pirate2b, pirate2_parent, multfish, multfish, 0, ROT0, "bootleg", "Pirate 2 (bootleg, 061005, banking address hack set 2)", GAME_SUPPORTS_SAVE ) // bank F9, skip raster beam position check | |
| 4555 | GAME( 2006, pirate2c, pirate2_parent, multfish, multfish, 0, ROT0, "bootleg", "Pirate 2 (bootleg, 061005, banking address hack, changed version text set 1)", GAME_SUPPORTS_SAVE ) // bank F9, changed version text to 070126 | |
| 4556 | GAME( 2006, pirate2d, pirate2_parent, multfish, multfish, 0, ROT0, "bootleg", "Pirate 2 (bootleg, 061005, banking address hack, changed version text set 2)", GAME_SUPPORTS_SAVE ) // bank F9, changed version text to 070126 | |
| 4557 | GAME( 2006, pirate2e, pirate2_parent, multfish, multfish, 0, ROT0, "bootleg", "Pirate 2 (bootleg, 061005, banking address hack, changed version text set 3)", GAME_SUPPORTS_SAVE ) // bank F9, changed version text to 070126, skip some start tests | |
| 4558 | GAME( 2006, pirate2f, pirate2_parent, multfish, multfish, customl, ROT0, "bootleg", "Pirate 2 (bootleg, 061005, VIDEO GAME-1 PR01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "VIDEO GAME-1 PR01" | |
| 4559 | GAME( 2006, pirate2g, pirate2_parent, multfish, multfish, 0, ROT0, "bootleg", "Pirate 2 (bootleg, 061005, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // bank F9, modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4560 | GAME( 2006, pirate2h, pirate2_parent, multfish, multfish, customl, ROT0, "bootleg", "Pirate 2 (bootleg, 061005, LOTOS PR01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "LOTOS PR01" | |
| 4561 | GAME( 2006, pirate2_2a, pirate2_parent, multfish, multfish, 0, ROT0, "bootleg", "Pirate 2 (bootleg, 070126, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4553 | GAME( 2006, pirate2a, pirate2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Pirate 2 (bootleg, 061005, banking address hack set 1)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4554 | GAME( 2006, pirate2b, pirate2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Pirate 2 (bootleg, 061005, banking address hack set 2)", GAME_SUPPORTS_SAVE ) // bank F9, skip raster beam position check | |
| 4555 | GAME( 2006, pirate2c, pirate2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Pirate 2 (bootleg, 061005, banking address hack, changed version text set 1)", GAME_SUPPORTS_SAVE ) // bank F9, changed version text to 070126 | |
| 4556 | GAME( 2006, pirate2d, pirate2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Pirate 2 (bootleg, 061005, banking address hack, changed version text set 2)", GAME_SUPPORTS_SAVE ) // bank F9, changed version text to 070126 | |
| 4557 | GAME( 2006, pirate2e, pirate2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Pirate 2 (bootleg, 061005, banking address hack, changed version text set 3)", GAME_SUPPORTS_SAVE ) // bank F9, changed version text to 070126, skip some start tests | |
| 4558 | GAME( 2006, pirate2f, pirate2_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Pirate 2 (bootleg, 061005, VIDEO GAME-1 PR01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "VIDEO GAME-1 PR01" | |
| 4559 | GAME( 2006, pirate2g, pirate2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Pirate 2 (bootleg, 061005, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // bank F9, modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4560 | GAME( 2006, pirate2h, pirate2_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Pirate 2 (bootleg, 061005, LOTOS PR01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "LOTOS PR01" | |
| 4561 | GAME( 2006, pirate2_2a, pirate2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Pirate 2 (bootleg, 070126, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4562 | 4562 | |
| 4563 | GAME( 2006, keksa, keks_parent, multfish, multfish, 0, ROT0, "bootleg", "Keks (bootleg, 060328, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4564 | GAME( 2006, keksb, keks_parent, multfish, multfish, 0, ROT0, "bootleg", "Keks (bootleg, 060328, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4565 | GAME( 2006, keksc, keks_parent, multfish, multfish, 0, ROT0, "bootleg", "Keks (bootleg, 060328, banking address hack, changed version text)", GAME_SUPPORTS_SAVE ) // bank F9, changed version text to 070119 | |
| 4566 | GAME( 2006, keks_2a, keks_parent, multfish, multfish, 0, ROT0, "bootleg", "Keks (bootleg, 060403, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4567 | GAME( 2006, keks_2b, keks_parent, multfish, multfish, 0, ROT0, "bootleg", "Keks (bootleg, 060403, banking address hack, changed version text)", GAME_SUPPORTS_SAVE ) // bank F9, changed version text to 070119 | |
| 4568 | GAME( 2006, keks_2c, keks_parent, multfish, multfish, customl, ROT0, "bootleg", "Keks (bootleg, 060403, VIDEO GAME-1 KS01 set 1)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, bank F9, changed version text to "VIDEO GAME-1 KS01" | |
| 4569 | GAME( 2006, keks_2d, keks_parent, multfish, multfish, 0, ROT0, "bootleg", "Keks (bootleg, 060403, VIDEO GAME-1 KS01 set 2)", GAME_SUPPORTS_SAVE ) // modified graphics, bank F9, changed version text to "VIDEO GAME-1 KS01" (keks_2c, decoded gfx) | |
| 4570 | GAME( 2006, keks_2e, keks_parent, multfish, multfish, 0, ROT0, "bootleg", "Keks (bootleg, 060403, banking address hack, payout percentage 60)", GAME_SUPPORTS_SAVE ) // bank F9, payout percentage 60% | |
| 4571 | GAME( 2006, keks_2f, keks_parent, multfish, multfish, 0, ROT0, "bootleg", "Keks (bootleg, 060403, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // bank F9, modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4572 | GAME( 2006, keks_2g, keks_parent, multfish, multfish, customl, ROT0, "bootleg", "Keks (bootleg, 060403, LOTOS KS01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, bank F9, many texts changed, changed version text to "LOTOS KS01" | |
| 4573 | GAME( 2006, keks_3a, keks_parent, multfish, multfish, 0, ROT0, "bootleg", "Keks (bootleg, 070119, banking address hack set 1)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4574 | GAME( 2006, keks_3b, keks_parent, multfish, multfish, 0, ROT0, "bootleg", "Keks (bootleg, 070119, banking address hack set 2)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4563 | GAME( 2006, keksa, keks_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Keks (bootleg, 060328, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4564 | GAME( 2006, keksb, keks_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Keks (bootleg, 060328, backdoor)", GAME_SUPPORTS_SAVE ) // backdoor 1,1 1,3 1,5 1,7 3,3 3,4 | |
| 4565 | GAME( 2006, keksc, keks_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Keks (bootleg, 060328, banking address hack, changed version text)", GAME_SUPPORTS_SAVE ) // bank F9, changed version text to 070119 | |
| 4566 | GAME( 2006, keks_2a, keks_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Keks (bootleg, 060403, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4567 | GAME( 2006, keks_2b, keks_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Keks (bootleg, 060403, banking address hack, changed version text)", GAME_SUPPORTS_SAVE ) // bank F9, changed version text to 070119 | |
| 4568 | GAME( 2006, keks_2c, keks_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Keks (bootleg, 060403, VIDEO GAME-1 KS01 set 1)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, bank F9, changed version text to "VIDEO GAME-1 KS01" | |
| 4569 | GAME( 2006, keks_2d, keks_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Keks (bootleg, 060403, VIDEO GAME-1 KS01 set 2)", GAME_SUPPORTS_SAVE ) // modified graphics, bank F9, changed version text to "VIDEO GAME-1 KS01" (keks_2c, decoded gfx) | |
| 4570 | GAME( 2006, keks_2e, keks_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Keks (bootleg, 060403, banking address hack, payout percentage 60)", GAME_SUPPORTS_SAVE ) // bank F9, payout percentage 60% | |
| 4571 | GAME( 2006, keks_2f, keks_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Keks (bootleg, 060403, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // bank F9, modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4572 | GAME( 2006, keks_2g, keks_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Keks (bootleg, 060403, LOTOS KS01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, bank F9, many texts changed, changed version text to "LOTOS KS01" | |
| 4573 | GAME( 2006, keks_3a, keks_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Keks (bootleg, 070119, banking address hack set 1)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4574 | GAME( 2006, keks_3b, keks_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Keks (bootleg, 070119, banking address hack set 2)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4575 | 4575 | |
| 4576 | GAME( 2007, gnomea, gnome_parent, multfish, multfish, 0, ROT0, "bootleg", "Gnome (bootleg, 070906, banking address hack set 1)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4577 | GAME( 2007, gnomeb, gnome_parent, multfish, multfish, 0, ROT0, "bootleg", "Gnome (bootleg, 070906, banking address hack set 2)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4578 | GAME( 2007, gnomec, gnome_parent, multfish, multfish, 0, ROT0, "bootleg", "Gnome (bootleg, 070906, banking address hack set 3)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4579 | GAME( 2007, gnomed, gnome_parent, multfish, multfish, customl, ROT0, "bootleg", "Gnome (bootleg, 070906, VIDEO GAME-1 GN01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "VIDEO GAME-1 GN01" | |
| 4580 | GAME( 2007, gnomee, gnome_parent, multfish, multfish, customl, ROT0, "bootleg", "Gnome (bootleg, 070906, LOTOS GN01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, bank F9, many texts changed, changed version text to "LOTOS GN01" | |
| 4581 | GAME( 2007, gnome_2a, gnome_parent, multfish, multfish, 0, ROT0, "bootleg", "Gnome (bootleg, 071115, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4582 | GAME( 2007, gnome_3a, gnome_parent, multfish, multfish, 0, ROT0, "bootleg", "Gnome (bootleg, 080303, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4583 | GAME( 2007, gnome_3b, gnome_parent, multfish, multfish, 0, ROT0, "bootleg", "Gnome (bootleg, 080303, banking address hack, payout percentage 45)", GAME_SUPPORTS_SAVE ) // bank F9 payout percentage 45% | |
| 4584 | GAME( 2007, gnome_3c, gnome_parent, multfish, multfish, 0, ROT0, "bootleg", "Gnome (bootleg, 080303, banking address hack, payout percentage 60)", GAME_SUPPORTS_SAVE ) // bank F9 payout percentage 60% | |
| 4576 | GAME( 2007, gnomea, gnome_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Gnome (bootleg, 070906, banking address hack set 1)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4577 | GAME( 2007, gnomeb, gnome_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Gnome (bootleg, 070906, banking address hack set 2)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4578 | GAME( 2007, gnomec, gnome_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Gnome (bootleg, 070906, banking address hack set 3)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4579 | GAME( 2007, gnomed, gnome_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Gnome (bootleg, 070906, VIDEO GAME-1 GN01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, many texts changed, changed version text to "VIDEO GAME-1 GN01" | |
| 4580 | GAME( 2007, gnomee, gnome_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Gnome (bootleg, 070906, LOTOS GN01)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, bank F9, many texts changed, changed version text to "LOTOS GN01" | |
| 4581 | GAME( 2007, gnome_2a, gnome_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Gnome (bootleg, 071115, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4582 | GAME( 2007, gnome_3a, gnome_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Gnome (bootleg, 080303, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4583 | GAME( 2007, gnome_3b, gnome_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Gnome (bootleg, 080303, banking address hack, payout percentage 45)", GAME_SUPPORTS_SAVE ) // bank F9 payout percentage 45% | |
| 4584 | GAME( 2007, gnome_3c, gnome_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Gnome (bootleg, 080303, banking address hack, payout percentage 60)", GAME_SUPPORTS_SAVE ) // bank F9 payout percentage 60% | |
| 4585 | 4585 | |
| 4586 | GAME( 2007, sweetl2_2a, sweetl2_parent, multfish, multfish, 0, ROT0, "bootleg", "Sweet Life 2 (bootleg, 080320, banking address hack set 1)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4587 | GAME( 2007, sweetl2_2b, sweetl2_parent, multfish, multfish, 0, ROT0, "bootleg", "Sweet Life 2 (bootleg, 080320, banking address hack set 2)", GAME_SUPPORTS_SAVE ) // bank F9, some fixes | |
| 4588 | GAME( 2007, sweetl2_2c, sweetl2_parent, multfish, multfish, 0, ROT0, "bootleg", "Sweet Life 2 (bootleg, 080320, VIDEO GAME-1 MD01)", GAME_SUPPORTS_SAVE ) // modified graphics, bank F9, changed version text to "VIDEO GAME-1 MD01" | |
| 4589 | GAME( 2007, sweetl2_2d, sweetl2_parent, multfish, multfish, 0, ROT0, "bootleg", "Sweet Life 2 (bootleg, 080320, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // bank F9, modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4586 | GAME( 2007, sweetl2_2a, sweetl2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Sweet Life 2 (bootleg, 080320, banking address hack set 1)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4587 | GAME( 2007, sweetl2_2b, sweetl2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Sweet Life 2 (bootleg, 080320, banking address hack set 2)", GAME_SUPPORTS_SAVE ) // bank F9, some fixes | |
| 4588 | GAME( 2007, sweetl2_2c, sweetl2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Sweet Life 2 (bootleg, 080320, VIDEO GAME-1 MD01)", GAME_SUPPORTS_SAVE ) // modified graphics, bank F9, changed version text to "VIDEO GAME-1 MD01" | |
| 4589 | GAME( 2007, sweetl2_2d, sweetl2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Sweet Life 2 (bootleg, 080320, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // bank F9, modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4590 | 4590 | |
| 4591 | GAME( 2008, fcockt2a, fcockt2_parent, multfish, multfish, 0, ROT0, "bootleg", "Fruit Cocktail 2 (bootleg, 080707, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4592 | GAME( 2008, fcockt2_4a, fcockt2_parent, multfish, multfish, 0, ROT0, "bootleg", "Fruit Cocktail 2 (bootleg, 081105, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4593 | GAME( 2008, fcockt2_4b, fcockt2_parent, multfish, multfish, 0, ROT0, "bootleg", "Fruit Cocktail 2 (bootleg, 081105, banking address hack, no credit limit)", GAME_SUPPORTS_SAVE ) // bank F9, no credit limit, "MaxVin" signature | |
| 4594 | GAME( 2008, fcockt2_4c, fcockt2_parent, multfish, multfish, customl, ROT0, "bootleg", "Fruit Cocktail 2 (bootleg, 081105, VIDEO GAME-1 FR02)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, bank F9, many texts changed, changed version text to "VIDEO GAME-1 FR02" | |
| 4595 | GAME( 2008, fcockt2_4d, fcockt2_parent, multfish, multfish, 0, ROT0, "bootleg", "Fruit Cocktail 2 (bootleg, 081105, banking address hack, payout percentage 70)", GAME_SUPPORTS_SAVE ) // bank F9, no credit limit, "MaxVin" signature, payout percentage 70% | |
| 4596 | GAME( 2008, fcockt2_4e, fcockt2_parent, multfish, multfish, 0, ROT0, "bootleg", "Fruit Cocktail 2 (bootleg, 081105, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // bank F9, modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4597 | GAME( 2008, fcockt2_4f, fcockt2_parent, multfish, multfish, customl, ROT0, "bootleg", "Fruit Cocktail 2 (bootleg, 081105, LOTOS FR02)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, bank F9, many texts changed, changed version text to "LOTOS FR02" | |
| 4591 | GAME( 2008, fcockt2a, fcockt2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Fruit Cocktail 2 (bootleg, 080707, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4592 | GAME( 2008, fcockt2_4a, fcockt2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Fruit Cocktail 2 (bootleg, 081105, banking address hack)", GAME_SUPPORTS_SAVE ) // bank F9 | |
| 4593 | GAME( 2008, fcockt2_4b, fcockt2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Fruit Cocktail 2 (bootleg, 081105, banking address hack, no credit limit)", GAME_SUPPORTS_SAVE ) // bank F9, no credit limit, "MaxVin" signature | |
| 4594 | GAME( 2008, fcockt2_4c, fcockt2_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Fruit Cocktail 2 (bootleg, 081105, VIDEO GAME-1 FR02)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, bank F9, many texts changed, changed version text to "VIDEO GAME-1 FR02" | |
| 4595 | GAME( 2008, fcockt2_4d, fcockt2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Fruit Cocktail 2 (bootleg, 081105, banking address hack, payout percentage 70)", GAME_SUPPORTS_SAVE ) // bank F9, no credit limit, "MaxVin" signature, payout percentage 70% | |
| 4596 | GAME( 2008, fcockt2_4e, fcockt2_parent, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Fruit Cocktail 2 (bootleg, 081105, LOTTOGAME (I))", GAME_SUPPORTS_SAVE ) // bank F9, modified graphics, changed version text to "MDS_is_the_best_ LOTTOGAME (I)" | |
| 4597 | GAME( 2008, fcockt2_4f, fcockt2_parent, multfish, multfish, multfish_state, customl, ROT0, "bootleg", "Fruit Cocktail 2 (bootleg, 081105, LOTOS FR02)", GAME_SUPPORTS_SAVE ) // custom alteras, modified graphics, bank F9, many texts changed, changed version text to "LOTOS FR02" | |
| 4598 | 4598 | |
| 4599 | 4599 | |
| 4600 | 4600 | /* 0x000000 - 0x03ffff Crazy Monkey V03-1110 |
| r15751 | r15752 | |
| 4648 | 4648 | ROM_LOAD( "15games.gfx", 0x000000, 0x4000000, NO_DUMP ) |
| 4649 | 4649 | ROM_END |
| 4650 | 4650 | |
| 4651 | GAME( 2003, igromult, 0, multfish, multfish, 0, ROT0, "bootleg", "Igrosoft Multigame Bootleg (10 Games)", GAME_NOT_WORKING ) // no GFX roms | |
| 4652 | GAME( 2003, igromula, igromult, multfish, multfish, 0, ROT0, "bootleg", "Igrosoft Multigame Bootleg (15 Games)", GAME_NOT_WORKING ) // no GFX roms | |
| 4651 | GAME( 2003, igromult, 0, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Igrosoft Multigame Bootleg (10 Games)", GAME_NOT_WORKING ) // no GFX roms | |
| 4652 | GAME( 2003, igromula, igromult, multfish, multfish, multfish_state, 0, ROT0, "bootleg", "Igrosoft Multigame Bootleg (15 Games)", GAME_NOT_WORKING ) // no GFX roms | |
| 4653 | 4653 |
| r15751 | r15752 | |
|---|---|---|
| 1009 | 1009 | ROM_LOAD( "gp2-101-0044.u60", 0x200000, 0x100000, CRC(3c45134f) SHA1(a5362bfcc6beb6e776c1bce4544475f8947fccea) ) |
| 1010 | 1010 | ROM_END |
| 1011 | 1011 | |
| 1012 | GAME( 1993, galpani2, 0, galpani2, galpani2, 0, ROT90, "Kaneko", "Gals Panic II (Asia)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 1013 | GAME( 1993, galpani2g, galpani2, galpani2, galpani2, 0, ROT90, "Kaneko", "Gals Panic II (Germany)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 1014 | GAME( 1993, galpani2i, galpani2, galpani2, galpani2, 0, ROT90, "Kaneko", "Gals Panic II (Italy)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 1015 | GAME( 1993, galpani2t, galpani2, galpani2, galpani2, 0, ROT90, "Kaneko", "Gals Panic II (Taiwan)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 1016 | GAME( 1993, galpani2j, galpani2, galpani2, galpani2, 0, ROT90, "Kaneko", "Gals Panic II (Japan)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) // it is a 'quiz edition' but the title screen doesn't say, maybe all Japanese versions have the Quiz | |
| 1012 | GAME( 1993, galpani2, 0, galpani2, galpani2, galpani2_state, 0, ROT90, "Kaneko", "Gals Panic II (Asia)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 1013 | GAME( 1993, galpani2g, galpani2, galpani2, galpani2, galpani2_state, 0, ROT90, "Kaneko", "Gals Panic II (Germany)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 1014 | GAME( 1993, galpani2i, galpani2, galpani2, galpani2, galpani2_state, 0, ROT90, "Kaneko", "Gals Panic II (Italy)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 1015 | GAME( 1993, galpani2t, galpani2, galpani2, galpani2, galpani2_state, 0, ROT90, "Kaneko", "Gals Panic II (Taiwan)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 1016 | GAME( 1993, galpani2j, galpani2, galpani2, galpani2, galpani2_state, 0, ROT90, "Kaneko", "Gals Panic II (Japan)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) // it is a 'quiz edition' but the title screen doesn't say, maybe all Japanese versions have the Quiz | |
| 1017 | 1017 | |
| 1018 | GAME( 1993, gp2quiz, 0, galpani2, galpani2, 0, ROT90, "Kaneko", "Gals Panic II - Quiz Version", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) // this one has 'quiz edition' on the title screen | |
| 1018 | GAME( 1993, gp2quiz, 0, galpani2, galpani2, galpani2_state, 0, ROT90, "Kaneko", "Gals Panic II - Quiz Version", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) // this one has 'quiz edition' on the title screen | |
| 1019 | 1019 | |
| 1020 | GAME( 1994, gp2se, 0, galpani2, gp2se, 0, ROT90, "Kaneko", "Gals Panic II' - Special Edition (Japan)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 1020 | GAME( 1994, gp2se, 0, galpani2, gp2se, galpani2_state, 0, ROT90, "Kaneko", "Gals Panic II' - Special Edition (Japan)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) |
| r15751 | r15752 | |
|---|---|---|
| 765 | 765 | |
| 766 | 766 | |
| 767 | 767 | // there are almost certainly multiple versions of these; updates were offered on floppy disk. The version numbers for the existing CHDs are unknown. |
| 768 | GAME(1999, hydrthnd, 0, midqslvr, at_keyboard, 0, ROT0, "Midway Games", "Hydro Thunder", GAME_IS_SKELETON) | |
| 769 | GAME(2000, offrthnd, 0, midqslvr, at_keyboard, 0, ROT0, "Midway Games", "Offroad Thunder", GAME_IS_SKELETON) | |
| 770 | GAME(2001, arctthnd, 0, midqslvr, at_keyboard, 0, ROT0, "Midway Games", "Arctic Thunder (v1.002)", GAME_IS_SKELETON) | |
| 771 | GAME(2001, arctthndult, arctthnd, midqslvr, at_keyboard, 0, ROT0, "Midway Games", "Ultimate Arctic Thunder", GAME_IS_SKELETON) | |
| 768 | GAME(1999, hydrthnd, 0, midqslvr, at_keyboard, midqslvr_state, 0, ROT0, "Midway Games", "Hydro Thunder", GAME_IS_SKELETON) | |
| 769 | GAME(2000, offrthnd, 0, midqslvr, at_keyboard, midqslvr_state, 0, ROT0, "Midway Games", "Offroad Thunder", GAME_IS_SKELETON) | |
| 770 | GAME(2001, arctthnd, 0, midqslvr, at_keyboard, midqslvr_state, 0, ROT0, "Midway Games", "Arctic Thunder (v1.002)", GAME_IS_SKELETON) | |
| 771 | GAME(2001, arctthndult, arctthnd, midqslvr, at_keyboard, midqslvr_state, 0, ROT0, "Midway Games", "Ultimate Arctic Thunder", GAME_IS_SKELETON) |
| r15751 | r15752 | |
|---|---|---|
| 653 | 653 | ROM_END |
| 654 | 654 | |
| 655 | 655 | |
| 656 | GAME( 1978, sprint1, 0, sprint1, sprint1, sprint1, ROT0, "Atari (Kee Games)", "Sprint 1", 0 ) | |
| 657 | GAME( 1976, sprint2, sprint1, sprint2, sprint2, sprint2, ROT0, "Atari (Kee Games)", "Sprint 2 (set 1)", 0 ) | |
| 658 | GAME( 1976, sprint2a, sprint1, sprint2, sprint2, sprint2, ROT0, "Atari (Kee Games)", "Sprint 2 (set 2)", 0 ) | |
| 659 | GAME( 1977, dominos, 0, dominos, dominos, dominos, ROT0, "Atari", "Dominos", 0 ) | |
| 656 | GAME( 1978, sprint1, 0, sprint1, sprint1, sprint2_state, sprint1, ROT0, "Atari (Kee Games)", "Sprint 1", 0 ) | |
| 657 | GAME( 1976, sprint2, sprint1, sprint2, sprint2, sprint2_state, sprint2, ROT0, "Atari (Kee Games)", "Sprint 2 (set 1)", 0 ) | |
| 658 | GAME( 1976, sprint2a, sprint1, sprint2, sprint2, sprint2_state, sprint2, ROT0, "Atari (Kee Games)", "Sprint 2 (set 2)", 0 ) | |
| 659 | GAME( 1977, dominos, 0, dominos, dominos, sprint2_state, dominos, ROT0, "Atari", "Dominos", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 525 | 525 | * |
| 526 | 526 | *************************************/ |
| 527 | 527 | |
| 528 | GAME( 1989, exterm, 0, exterm, exterm, 0, ROT0, "Gottlieb / Premier Technology", "Exterminator", 0 ) | |
| 528 | GAME( 1989, exterm, 0, exterm, exterm, exterm_state, 0, ROT0, "Gottlieb / Premier Technology", "Exterminator", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 689 | 689 | ROM_LOAD("80tst-s2.snd", 0x7800, 0x0800, CRC(1a4b1e9d) SHA1(18e7ffbdbdaf83ab1c8daa5fa5201d9f54390758)) |
| 690 | 690 | ROM_END |
| 691 | 691 | |
| 692 | /* disp2 */GAME(1981, blckhole, 0, gts80_ss, gts80, gts80, ROT0, "Gottlieb", "Black Hole (Rev. 4)", GAME_IS_SKELETON_MECHANICAL) | |
| 693 | /* disp2 */GAME(1981, blckhole2, blckhole, gts80_ss, gts80, gts80, ROT0, "Gottlieb", "Black Hole (Rev. 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 694 | /* disp2 */GAME(1981, blckhols, 0, gts80_s, gts80, gts80, ROT0, "Gottlieb", "Black Hole (Sound Only)", GAME_IS_SKELETON_MECHANICAL) | |
| 695 | /* disp1 */GAME(1980, circusp, 0, gts80_s, gts80, gts80, ROT0, "Gottlieb", "Circus", GAME_IS_SKELETON_MECHANICAL) | |
| 696 | /* disp1 */GAME(1980, cntforce, 0, gts80_s, gts80, gts80, ROT0, "Gottlieb", "Counterforce", GAME_IS_SKELETON_MECHANICAL) | |
| 697 | /* disp2 */GAME(1981, eclipse, 0, gts80_s, gts80, gts80, ROT0, "Gottlieb", "Eclipse", GAME_IS_SKELETON_MECHANICAL) | |
| 698 | /* disp1 */GAME(1981, forceii, 0, gts80_s, gts80, gts80, ROT0, "Gottlieb", "Force II", GAME_IS_SKELETON_MECHANICAL) | |
| 699 | /* disp2 */GAME(1982, hh, 0, gts80_ss, gts80, gts80, ROT0, "Gottlieb", "Haunted House (Rev. 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 700 | /* disp2 */GAME(1982, hh_1, hh, gts80_ss, gts80, gts80, ROT0, "Gottlieb", "Haunted House (Rev. 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 701 | /* disp2 */GAME(1980, jamesb, 0, gts80_s, gts80, gts80, ROT0, "Gottlieb", "James Bond (Timed Play)", GAME_IS_SKELETON_MECHANICAL) | |
| 702 | /* disp2 */GAME(1980, jamesb2, jamesb, gts80_s, gts80, gts80, ROT0, "Gottlieb", "James Bond (3/5-Ball)", GAME_IS_SKELETON_MECHANICAL) | |
| 703 | /* disp1 */GAME(1981, marsp, 0, gts80_ss, gts80, gts80, ROT0, "Gottlieb", "Mars - God of War", GAME_IS_SKELETON_MECHANICAL) | |
| 704 | /* disp1 */GAME(1980, panthera, 0, gts80_s, gts80, gts80, ROT0, "Gottlieb", "Panthera", GAME_IS_SKELETON_MECHANICAL) | |
| 705 | /* cust */GAME(1981, pnkpnthr, 0, gts80_s, gts80, gts80, ROT0, "Gottlieb", "Pink Panther", GAME_IS_SKELETON_MECHANICAL) | |
| 706 | /* disp1 */GAME(1980, starrace, 0, gts80_s, gts80, gts80, ROT0, "Gottlieb", "Star Race", GAME_IS_SKELETON_MECHANICAL) | |
| 707 | /* disp1 */GAME(1980, spidermn, 0, gts80_s, gts80, gts80, ROT0, "Gottlieb", "The Amazing Spider-Man", GAME_IS_SKELETON_MECHANICAL) | |
| 708 | /* cust */GAME(1980, timeline, 0, gts80_s, gts80, gts80, ROT0, "Gottlieb", "Time Line", GAME_IS_SKELETON_MECHANICAL) | |
| 709 | /* disp1 */GAME(1981, vlcno_ax, 0, gts80_ss, gts80, gts80, ROT0, "Gottlieb", "Volcano", GAME_IS_SKELETON_MECHANICAL) | |
| 710 | /* disp1 */GAME(1981, vlcno_1b, 0, gts80_s, gts80, gts80, ROT0, "Gottlieb", "Volcano (Sound Only)", GAME_IS_SKELETON_MECHANICAL) | |
| 711 | /* disp1 */GAME(1981, vlcno_1a, vlcno_1b, gts80_s, gts80, gts80, ROT0, "Gottlieb", "Volcano (Sound Only, alternate version)", GAME_IS_SKELETON_MECHANICAL) | |
| 712 | /* disp1 */GAME(1981, s80tst, 0, gts80_ss, gts80, gts80, ROT0, "Gottlieb", "System 80 Test", GAME_IS_SKELETON_MECHANICAL) | |
| 692 | /* disp2 */GAME(1981, blckhole, 0, gts80_ss, gts80, gts80_state, gts80, ROT0, "Gottlieb", "Black Hole (Rev. 4)", GAME_IS_SKELETON_MECHANICAL) | |
| 693 | /* disp2 */GAME(1981, blckhole2, blckhole, gts80_ss, gts80, gts80_state, gts80, ROT0, "Gottlieb", "Black Hole (Rev. 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 694 | /* disp2 */GAME(1981, blckhols, 0, gts80_s, gts80, gts80_state, gts80, ROT0, "Gottlieb", "Black Hole (Sound Only)", GAME_IS_SKELETON_MECHANICAL) | |
| 695 | /* disp1 */GAME(1980, circusp, 0, gts80_s, gts80, gts80_state, gts80, ROT0, "Gottlieb", "Circus", GAME_IS_SKELETON_MECHANICAL) | |
| 696 | /* disp1 */GAME(1980, cntforce, 0, gts80_s, gts80, gts80_state, gts80, ROT0, "Gottlieb", "Counterforce", GAME_IS_SKELETON_MECHANICAL) | |
| 697 | /* disp2 */GAME(1981, eclipse, 0, gts80_s, gts80, gts80_state, gts80, ROT0, "Gottlieb", "Eclipse", GAME_IS_SKELETON_MECHANICAL) | |
| 698 | /* disp1 */GAME(1981, forceii, 0, gts80_s, gts80, gts80_state, gts80, ROT0, "Gottlieb", "Force II", GAME_IS_SKELETON_MECHANICAL) | |
| 699 | /* disp2 */GAME(1982, hh, 0, gts80_ss, gts80, gts80_state, gts80, ROT0, "Gottlieb", "Haunted House (Rev. 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 700 | /* disp2 */GAME(1982, hh_1, hh, gts80_ss, gts80, gts80_state, gts80, ROT0, "Gottlieb", "Haunted House (Rev. 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 701 | /* disp2 */GAME(1980, jamesb, 0, gts80_s, gts80, gts80_state, gts80, ROT0, "Gottlieb", "James Bond (Timed Play)", GAME_IS_SKELETON_MECHANICAL) | |
| 702 | /* disp2 */GAME(1980, jamesb2, jamesb, gts80_s, gts80, gts80_state, gts80, ROT0, "Gottlieb", "James Bond (3/5-Ball)", GAME_IS_SKELETON_MECHANICAL) | |
| 703 | /* disp1 */GAME(1981, marsp, 0, gts80_ss, gts80, gts80_state, gts80, ROT0, "Gottlieb", "Mars - God of War", GAME_IS_SKELETON_MECHANICAL) | |
| 704 | /* disp1 */GAME(1980, panthera, 0, gts80_s, gts80, gts80_state, gts80, ROT0, "Gottlieb", "Panthera", GAME_IS_SKELETON_MECHANICAL) | |
| 705 | /* cust */GAME(1981, pnkpnthr, 0, gts80_s, gts80, gts80_state, gts80, ROT0, "Gottlieb", "Pink Panther", GAME_IS_SKELETON_MECHANICAL) | |
| 706 | /* disp1 */GAME(1980, starrace, 0, gts80_s, gts80, gts80_state, gts80, ROT0, "Gottlieb", "Star Race", GAME_IS_SKELETON_MECHANICAL) | |
| 707 | /* disp1 */GAME(1980, spidermn, 0, gts80_s, gts80, gts80_state, gts80, ROT0, "Gottlieb", "The Amazing Spider-Man", GAME_IS_SKELETON_MECHANICAL) | |
| 708 | /* cust */GAME(1980, timeline, 0, gts80_s, gts80, gts80_state, gts80, ROT0, "Gottlieb", "Time Line", GAME_IS_SKELETON_MECHANICAL) | |
| 709 | /* disp1 */GAME(1981, vlcno_ax, 0, gts80_ss, gts80, gts80_state, gts80, ROT0, "Gottlieb", "Volcano", GAME_IS_SKELETON_MECHANICAL) | |
| 710 | /* disp1 */GAME(1981, vlcno_1b, 0, gts80_s, gts80, gts80_state, gts80, ROT0, "Gottlieb", "Volcano (Sound Only)", GAME_IS_SKELETON_MECHANICAL) | |
| 711 | /* disp1 */GAME(1981, vlcno_1a, vlcno_1b, gts80_s, gts80, gts80_state, gts80, ROT0, "Gottlieb", "Volcano (Sound Only, alternate version)", GAME_IS_SKELETON_MECHANICAL) | |
| 712 | /* disp1 */GAME(1981, s80tst, 0, gts80_ss, gts80, gts80_state, gts80, ROT0, "Gottlieb", "System 80 Test", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 383 | 383 | ROM_END |
| 384 | 384 | |
| 385 | 385 | |
| 386 | GAME( 1977, dragrace, 0, dragrace, dragrace, 0, 0, "Atari (Kee Games)", "Drag Race", GAME_SUPPORTS_SAVE ) | |
| 386 | GAME( 1977, dragrace, 0, dragrace, dragrace, dragrace_state, 0, 0, "Atari (Kee Games)", "Drag Race", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 3641 | 3641 | |
| 3642 | 3642 | |
| 3643 | 3643 | /* SPI */ |
| 3644 | GAME( 1995, senkyu, 0, spi, spi_3button, senkyu, ROT0, "Seibu Kaihatsu", "Senkyu (Japan, set 1)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3645 | GAME( 1995, senkyua, senkyu, spi, spi_3button, senkyua, ROT0, "Seibu Kaihatsu", "Senkyu (Japan, set 2)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3646 | GAME( 1995, batlball, senkyu, spi, spi_3button, batlball, ROT0, "Seibu Kaihatsu (Tuning license)", "Battle Balls (Germany)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3647 | GAME( 1995, batlballa, senkyu, spi, spi_3button, batlball, ROT0, "Seibu Kaihatsu (Metrotainment license)", "Battle Balls (Asia)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3648 | GAME( 1995, batlballe, senkyu, spi, spi_3button, batlball, ROT0, "Seibu Kaihatsu (Metrotainment license)", "Battle Balls (Asia, earlier)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3649 | GAME( 1995, batlballu, senkyu, spi, spi_3button, batlball, ROT0, "Seibu Kaihatsu (Fabtek license)", "Battle Balls (US)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3644 | GAME( 1995, senkyu, 0, spi, spi_3button, seibuspi_state, senkyu, ROT0, "Seibu Kaihatsu", "Senkyu (Japan, set 1)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3645 | GAME( 1995, senkyua, senkyu, spi, spi_3button, seibuspi_state, senkyua, ROT0, "Seibu Kaihatsu", "Senkyu (Japan, set 2)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3646 | GAME( 1995, batlball, senkyu, spi, spi_3button, seibuspi_state, batlball, ROT0, "Seibu Kaihatsu (Tuning license)", "Battle Balls (Germany)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3647 | GAME( 1995, batlballa, senkyu, spi, spi_3button, seibuspi_state, batlball, ROT0, "Seibu Kaihatsu (Metrotainment license)", "Battle Balls (Asia)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3648 | GAME( 1995, batlballe, senkyu, spi, spi_3button, seibuspi_state, batlball, ROT0, "Seibu Kaihatsu (Metrotainment license)", "Battle Balls (Asia, earlier)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3649 | GAME( 1995, batlballu, senkyu, spi, spi_3button, seibuspi_state, batlball, ROT0, "Seibu Kaihatsu (Fabtek license)", "Battle Balls (US)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3650 | 3650 | |
| 3651 | GAME( 1995, viprp1, 0, spi, spi_3button, viprp1, ROT270, "Seibu Kaihatsu", "Viper Phase 1 (World, New Version)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3652 | GAME( 1995, viprp1u, viprp1, spi, spi_3button, viprp1o, ROT270, "Seibu Kaihatsu (Fabtek license)", "Viper Phase 1 (USA, New Version, set 1)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) /* New version, "=U.S.A=" seems part of title */ | |
| 3653 | GAME( 1995, viprp1ua, viprp1, spi, spi_3button, viprp1o, ROT270, "Seibu Kaihatsu (Fabtek license)", "Viper Phase 1 (USA, New Version, set 2)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) /* New version, "=U.S.A=" seems part of title */ | |
| 3654 | GAME( 1995, viprp1j, viprp1, spi, spi_3button, viprp1, ROT270, "Seibu Kaihatsu", "Viper Phase 1 (Japan, New Version)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3655 | GAME( 1995, viprp1s, viprp1, spi, spi_3button, viprp1, ROT270, "Seibu Kaihatsu", "Viper Phase 1 (Switzerland, New Version)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3651 | GAME( 1995, viprp1, 0, spi, spi_3button, seibuspi_state, viprp1, ROT270, "Seibu Kaihatsu", "Viper Phase 1 (World, New Version)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3652 | GAME( 1995, viprp1u, viprp1, spi, spi_3button, seibuspi_state, viprp1o, ROT270, "Seibu Kaihatsu (Fabtek license)", "Viper Phase 1 (USA, New Version, set 1)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) /* New version, "=U.S.A=" seems part of title */ | |
| 3653 | GAME( 1995, viprp1ua, viprp1, spi, spi_3button, seibuspi_state, viprp1o, ROT270, "Seibu Kaihatsu (Fabtek license)", "Viper Phase 1 (USA, New Version, set 2)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) /* New version, "=U.S.A=" seems part of title */ | |
| 3654 | GAME( 1995, viprp1j, viprp1, spi, spi_3button, seibuspi_state, viprp1, ROT270, "Seibu Kaihatsu", "Viper Phase 1 (Japan, New Version)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3655 | GAME( 1995, viprp1s, viprp1, spi, spi_3button, seibuspi_state, viprp1, ROT270, "Seibu Kaihatsu", "Viper Phase 1 (Switzerland, New Version)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3656 | 3656 | |
| 3657 | GAME( 1995, viprp1oj, viprp1, spi, spi_3button, viprp1o, ROT270, "Seibu Kaihatsu", "Viper Phase 1 (Japan)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3658 | GAME( 1995, viprp1ot, viprp1, spi, spi_3button, viprp1, ROT270, "Seibu Kaihatsu (Tuning license)", "Viper Phase 1 (Germany)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3659 | GAME( 1995, viprp1hk, viprp1, spi, spi_3button, viprp1, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Viper Phase 1 (Hong Kong)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) /* "=HONG KONG=" seems part of title */ | |
| 3657 | GAME( 1995, viprp1oj, viprp1, spi, spi_3button, seibuspi_state, viprp1o, ROT270, "Seibu Kaihatsu", "Viper Phase 1 (Japan)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3658 | GAME( 1995, viprp1ot, viprp1, spi, spi_3button, seibuspi_state, viprp1, ROT270, "Seibu Kaihatsu (Tuning license)", "Viper Phase 1 (Germany)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3659 | GAME( 1995, viprp1hk, viprp1, spi, spi_3button, seibuspi_state, viprp1, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Viper Phase 1 (Hong Kong)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) /* "=HONG KONG=" seems part of title */ | |
| 3660 | 3660 | |
| 3661 | GAME( 1996, ejanhs, 0, spi, spi_ejanhs, ejanhs, ROT0, "Seibu Kaihatsu", "E-Jan High School (Japan)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3661 | GAME( 1996, ejanhs, 0, spi, spi_ejanhs, seibuspi_state, ejanhs, ROT0, "Seibu Kaihatsu", "E-Jan High School (Japan)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3662 | 3662 | |
| 3663 | GAME( 1996, rdft, 0, spi, spi_3button, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Japan set 1)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3664 | GAME( 1996, rdftu, rdft, spi, spi_3button, rdft, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden Fighters (US)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3665 | GAME( 1996, rdftau, rdft, spi, spi_3button, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Australia)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3666 | GAME( 1996, rdftj, rdft, spi, spi_3button, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Japan set 2)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3667 | GAME( 1996, rdftadi, rdft, spi, spi_3button, rdft, ROT270, "Seibu Kaihatsu (Dream Island license)", "Raiden Fighters (Asia, Dream Island Co., LTD. license, SPI)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3668 | GAME( 1996, rdftam, rdft, spi, spi_3button, rdft, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden Fighters (Asia, Metrotainment Network license, SPI)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3669 | GAME( 1996, rdftit, rdft, spi, spi_3button, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Italy)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3670 | GAME( 1996, rdfta, rdft, spi, spi_3button, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Austria)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3663 | GAME( 1996, rdft, 0, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Japan set 1)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3664 | GAME( 1996, rdftu, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden Fighters (US)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3665 | GAME( 1996, rdftau, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Australia)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3666 | GAME( 1996, rdftj, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Japan set 2)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3667 | GAME( 1996, rdftadi, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu (Dream Island license)", "Raiden Fighters (Asia, Dream Island Co., LTD. license, SPI)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3668 | GAME( 1996, rdftam, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden Fighters (Asia, Metrotainment Network license, SPI)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3669 | GAME( 1996, rdftit, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Italy)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3670 | GAME( 1996, rdfta, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu", "Raiden Fighters (Austria)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3671 | 3671 | |
| 3672 | GAME( 1997, rdft2, 0, spi, spi_2button, rdft2, ROT270, "Seibu Kaihatsu (Tuning license)", "Raiden Fighters 2", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3673 | GAME( 1997, rdft2a2, rdft2, spi, spi_2button, rdft2, ROT270, "Seibu Kaihatsu (Dream Island license)", "Raiden Fighters 2 (Asia, Dream Island Co., LTD. license, SPI)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3674 | GAME( 1997, rdft2a, rdft2, spi, spi_2button, rdft2, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden Fighters 2 (Asia, Metrotainment Network license, SPI)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3675 | GAME( 1997, rdft2j, rdft2, spi, spi_2button, rdft2, ROT270, "Seibu Kaihatsu", "Raiden Fighters 2 (Japan set 1, SPI)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3676 | GAME( 1997, rdft2j2, rdft2, spi, spi_2button, rdft2, ROT270, "Seibu Kaihatsu", "Raiden Fighters 2 (Japan set 2, SPI)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3677 | GAME( 1997, rdft2t, rdft2, spi, spi_2button, rdft2, ROT270, "Seibu Kaihatsu", "Raiden Fighters 2 (Taiwan, SPI)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3678 | GAME( 1997, rdft2u, rdft2, spi, spi_2button, rdft2, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden Fighters 2 (USA, SPI)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3672 | GAME( 1997, rdft2, 0, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu (Tuning license)", "Raiden Fighters 2", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3673 | GAME( 1997, rdft2a2, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu (Dream Island license)", "Raiden Fighters 2 (Asia, Dream Island Co., LTD. license, SPI)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3674 | GAME( 1997, rdft2a, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden Fighters 2 (Asia, Metrotainment Network license, SPI)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3675 | GAME( 1997, rdft2j, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu", "Raiden Fighters 2 (Japan set 1, SPI)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3676 | GAME( 1997, rdft2j2, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu", "Raiden Fighters 2 (Japan set 2, SPI)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3677 | GAME( 1997, rdft2t, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu", "Raiden Fighters 2 (Taiwan, SPI)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3678 | GAME( 1997, rdft2u, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden Fighters 2 (USA, SPI)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3679 | 3679 | |
| 3680 | GAME( 1998, rfjet, 0, spi, spi_2button, rfjet, ROT270, "Seibu Kaihatsu (Tuning license)", "Raiden Fighters Jet", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3681 | GAME( 1998, rfjetu, rfjet, spi, spi_2button, rfjet, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden Fighters Jet (US)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3682 | GAME( 1998, rfjeta, rfjet, spi, spi_2button, rfjet, ROT270, "Seibu Kaihatsu (Dream Island license)", "Raiden Fighters Jet (Asia)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3683 | GAME( 1998, rfjetj, rfjet, spi, spi_2button, rfjet, ROT270, "Seibu Kaihatsu", "Raiden Fighters Jet (Japan)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3684 | GAME( 1998, rfjett, rfjet, spi, spi_2button, rfjet, ROT270, "Seibu Kaihatsu", "Raiden Fighters Jet (Taiwan)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3680 | GAME( 1998, rfjet, 0, spi, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu (Tuning license)", "Raiden Fighters Jet", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3681 | GAME( 1998, rfjetu, rfjet, spi, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden Fighters Jet (US)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3682 | GAME( 1998, rfjeta, rfjet, spi, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu (Dream Island license)", "Raiden Fighters Jet (Asia)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3683 | GAME( 1998, rfjetj, rfjet, spi, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu", "Raiden Fighters Jet (Japan)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3684 | GAME( 1998, rfjett, rfjet, spi, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu", "Raiden Fighters Jet (Taiwan)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3685 | 3685 | |
| 3686 | 3686 | /* there is another rf dump rf_spi_asia.zip but it seems strange, 1 program rom, cart pic seems to show others as a different type of rom */ |
| 3687 | 3687 | |
| 3688 | 3688 | /* SXX2F */ |
| 3689 | GAME( 1997, rdft2us, rdft2, sxx2f, spi_2button, rdft2us, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden Fighters 2.1 (US, Single Board)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) // title screen shows '2.1' | |
| 3689 | GAME( 1997, rdft2us, rdft2, sxx2f, spi_2button, seibuspi_state, rdft2us, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden Fighters 2.1 (US, Single Board)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) // title screen shows '2.1' | |
| 3690 | 3690 | |
| 3691 | 3691 | /* SXX2G */ |
| 3692 | GAME( 1999, rfjets, rfjet, sxx2g, spi_2button, rfjet, ROT270, "Seibu Kaihatsu", "Raiden Fighters Jet (Single Board)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) // has 1998-99 copyright + planes unlocked | |
| 3692 | GAME( 1999, rfjets, rfjet, sxx2g, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu", "Raiden Fighters Jet (Single Board)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) // has 1998-99 copyright + planes unlocked | |
| 3693 | 3693 | |
| 3694 | 3694 | /* SYS386 */ |
| 3695 | GAME( 2000, rdft22kc, rdft2, seibu386, seibu386_2button, rdft22kc, ROT270, "Seibu Kaihatsu", "Raiden Fighters 2 - 2000 (China)", GAME_IMPERFECT_GRAPHICS ) | |
| 3696 | GAME( 2000, rfjet2kc, rfjet, seibu386, seibu386_2button, rfjet2k, ROT270, "Seibu Kaihatsu", "Raiden Fighters Jet - 2000 (China)", GAME_IMPERFECT_GRAPHICS ) | |
| 3695 | GAME( 2000, rdft22kc, rdft2, seibu386, seibu386_2button, seibuspi_state, rdft22kc, ROT270, "Seibu Kaihatsu", "Raiden Fighters 2 - 2000 (China)", GAME_IMPERFECT_GRAPHICS ) | |
| 3696 | GAME( 2000, rfjet2kc, rfjet, seibu386, seibu386_2button, seibuspi_state, rfjet2k, ROT270, "Seibu Kaihatsu", "Raiden Fighters Jet - 2000 (China)", GAME_IMPERFECT_GRAPHICS ) | |
| 3697 | 3697 | |
| 3698 | 3698 | /* SYS386F V2.0 */ |
| 3699 | GAME( 1999, ejsakura, 0, sys386f2, spi_ejsakura, sys386f2, ROT0, "Seibu Kaihatsu", "E-Jan Sakurasou (v2.0)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 3700 | GAME( 1999, ejsakura12, ejsakura, sys386f2, spi_ejsakura, sys386f2, ROT0, "Seibu Kaihatsu", "E-Jan Sakurasou (v1.2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 3699 | GAME( 1999, ejsakura, 0, sys386f2, spi_ejsakura, seibuspi_state, sys386f2, ROT0, "Seibu Kaihatsu", "E-Jan Sakurasou (v2.0)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 3700 | GAME( 1999, ejsakura12, ejsakura, sys386f2, spi_ejsakura, seibuspi_state, sys386f2, ROT0, "Seibu Kaihatsu", "E-Jan Sakurasou (v1.2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1245 | 1245 | * |
| 1246 | 1246 | *************************************/ |
| 1247 | 1247 | |
| 1248 | GAME( 1989, amerdart, 0, amerdart, amerdart, amerdart, ROT0, "Ameri", "AmeriDarts (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1249 | GAME( 1989, amerdart2, amerdart, amerdart, amerdart, amerdart, ROT0, "Ameri", "AmeriDarts (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1250 | GAME( 1989, amerdart3, amerdart, amerdart, amerdart, amerdart, ROT0, "Ameri", "AmeriDarts (set 3)", GAME_SUPPORTS_SAVE ) | |
| 1251 | GAME( 1992, coolpool, 0, coolpool, coolpool, coolpool, ROT0, "Catalina", "Cool Pool", 0 ) | |
| 1252 | GAME( 1993, 9ballsht, 0, 9ballsht, 9ballsht, 9ballsht, ROT0, "E-Scape EnterMedia (Bundra license)", "9-Ball Shootout (set 1)", 0 ) | |
| 1253 | GAME( 1993, 9ballsht2, 9ballsht, 9ballsht, 9ballsht, 9ballsht, ROT0, "E-Scape EnterMedia (Bundra license)", "9-Ball Shootout (set 2)", 0 ) | |
| 1254 | GAME( 1993, 9ballsht3, 9ballsht, 9ballsht, 9ballsht, 9ballsht, ROT0, "E-Scape EnterMedia (Bundra license)", "9-Ball Shootout (set 3)", 0 ) | |
| 1255 | GAME( 1993, 9ballshtc, 9ballsht, 9ballsht, 9ballsht, 9ballsht, ROT0, "E-Scape EnterMedia (Bundra license)", "9-Ball Shootout Championship", 0 ) | |
| 1248 | GAME( 1989, amerdart, 0, amerdart, amerdart, coolpool_state, amerdart, ROT0, "Ameri", "AmeriDarts (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1249 | GAME( 1989, amerdart2, amerdart, amerdart, amerdart, coolpool_state, amerdart, ROT0, "Ameri", "AmeriDarts (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1250 | GAME( 1989, amerdart3, amerdart, amerdart, amerdart, coolpool_state, amerdart, ROT0, "Ameri", "AmeriDarts (set 3)", GAME_SUPPORTS_SAVE ) | |
| 1251 | GAME( 1992, coolpool, 0, coolpool, coolpool, coolpool_state, coolpool, ROT0, "Catalina", "Cool Pool", 0 ) | |
| 1252 | GAME( 1993, 9ballsht, 0, 9ballsht, 9ballsht, coolpool_state, 9ballsht, ROT0, "E-Scape EnterMedia (Bundra license)", "9-Ball Shootout (set 1)", 0 ) | |
| 1253 | GAME( 1993, 9ballsht2, 9ballsht, 9ballsht, 9ballsht, coolpool_state, 9ballsht, ROT0, "E-Scape EnterMedia (Bundra license)", "9-Ball Shootout (set 2)", 0 ) | |
| 1254 | GAME( 1993, 9ballsht3, 9ballsht, 9ballsht, 9ballsht, coolpool_state, 9ballsht, ROT0, "E-Scape EnterMedia (Bundra license)", "9-Ball Shootout (set 3)", 0 ) | |
| 1255 | GAME( 1993, 9ballshtc, 9ballsht, 9ballsht, 9ballsht, coolpool_state, 9ballsht, ROT0, "E-Scape EnterMedia (Bundra license)", "9-Ball Shootout Championship", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 561 | 561 | RAM[0xe000] = 1; |
| 562 | 562 | } |
| 563 | 563 | |
| 564 | GAME( 1987, sauro, 0, sauro, tecfri, tecfri, ROT0, "Tecfri", "Sauro", 0 ) | |
| 565 | GAME( 1987, saurop, sauro, sauro, tecfri, tecfri, ROT0, "Tecfri (Philko license)", "Sauro (Philko license)", 0 ) | |
| 566 | GAME( 1987, trckydoc, 0, trckydoc, tecfri, tecfri, ROT0, "Tecfri", "Tricky Doc (set 1)", 0 ) | |
| 567 | GAME( 1987, trckydoca,trckydoc, trckydoc, trckydoca, tecfri, ROT0, "Tecfri", "Tricky Doc (set 2)", 0 ) | |
| 564 | GAME( 1987, sauro, 0, sauro, tecfri, sauro_state, tecfri, ROT0, "Tecfri", "Sauro", 0 ) | |
| 565 | GAME( 1987, saurop, sauro, sauro, tecfri, sauro_state, tecfri, ROT0, "Tecfri (Philko license)", "Sauro (Philko license)", 0 ) | |
| 566 | GAME( 1987, trckydoc, 0, trckydoc, tecfri, sauro_state, tecfri, ROT0, "Tecfri", "Tricky Doc (set 1)", 0 ) | |
| 567 | GAME( 1987, trckydoca,trckydoc, trckydoc, trckydoca, sauro_state, tecfri, ROT0, "Tecfri", "Tricky Doc (set 2)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 180 | 180 | DISK_IMAGE_READONLY( "timetrv", 0, NO_DUMP ) |
| 181 | 181 | ROM_END |
| 182 | 182 | |
| 183 | GAME( 1991, timetrv, 0, timetrv, timetrv, 0, ROT0, "Virtual Image Productions (Sega license)", "Time Traveler", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 183 | GAME( 1991, timetrv, 0, timetrv, timetrv, timetrv_state, 0, ROT0, "Virtual Image Productions (Sega license)", "Time Traveler", GAME_NO_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1499 | 1499 | * |
| 1500 | 1500 | *************************************/ |
| 1501 | 1501 | |
| 1502 | GAME( 1992, mk, 0, tunit_adpcm, mk, mktunit, ROT0, "Midway", "Mortal Kombat (rev 5.0 T-Unit 03/19/93)", GAME_SUPPORTS_SAVE ) | |
| 1503 | GAME( 1992, mkr4, mk, tunit_adpcm, mk, mktunit, ROT0, "Midway", "Mortal Kombat (rev 4.0 T-Unit 02/11/93)", GAME_SUPPORTS_SAVE ) | |
| 1504 | GAME( 1992, mktturbo, mk, tunit_adpcm, mk, mkturbo, ROT0, "hack", "Mortal Kombat (Turbo Ninja T-Unit 03/19/93, hack)", GAME_SUPPORTS_SAVE ) | |
| 1502 | GAME( 1992, mk, 0, tunit_adpcm, mk, midtunit_state, mktunit, ROT0, "Midway", "Mortal Kombat (rev 5.0 T-Unit 03/19/93)", GAME_SUPPORTS_SAVE ) | |
| 1503 | GAME( 1992, mkr4, mk, tunit_adpcm, mk, midtunit_state, mktunit, ROT0, "Midway", "Mortal Kombat (rev 4.0 T-Unit 02/11/93)", GAME_SUPPORTS_SAVE ) | |
| 1504 | GAME( 1992, mktturbo, mk, tunit_adpcm, mk, midtunit_state, mkturbo, ROT0, "hack", "Mortal Kombat (Turbo Ninja T-Unit 03/19/93, hack)", GAME_SUPPORTS_SAVE ) | |
| 1505 | 1505 | |
| 1506 | GAME( 1993, mk2, 0, tunit_dcs, mk2, mk2, ROT0, "Midway", "Mortal Kombat II (rev L3.1)", GAME_SUPPORTS_SAVE ) | |
| 1507 | GAME( 1993, mk2r32e, mk2, tunit_dcs, mk2, mk2, ROT0, "Midway", "Mortal Kombat II (rev L3.2 (European))", GAME_SUPPORTS_SAVE ) | |
| 1508 | GAME( 1993, mk2r31e, mk2, tunit_dcs, mk2, mk2, ROT0, "Midway", "Mortal Kombat II (rev L3.1 (European))", GAME_SUPPORTS_SAVE ) | |
| 1509 | GAME( 1993, mk2r30, mk2, tunit_dcs, mk2, mk2, ROT0, "Midway", "Mortal Kombat II (rev L3.0)", GAME_SUPPORTS_SAVE ) | |
| 1510 | GAME( 1993, mk2r21, mk2, tunit_dcs, mk2, mk2, ROT0, "Midway", "Mortal Kombat II (rev L2.1)", GAME_SUPPORTS_SAVE ) | |
| 1511 | GAME( 1993, mk2r20, mk2, tunit_dcs, mk2, mk2, ROT0, "Midway", "Mortal Kombat II (rev L2.0)", GAME_SUPPORTS_SAVE ) | |
| 1512 | GAME( 1993, mk2r14, mk2, tunit_dcs, mk2, mk2, ROT0, "Midway", "Mortal Kombat II (rev L1.4)", GAME_SUPPORTS_SAVE ) | |
| 1513 | GAME( 1993, mk2r11, mk2, tunit_dcs, mk2, mk2, ROT0, "Midway", "Mortal Kombat II (rev L1.1)", GAME_SUPPORTS_SAVE ) | |
| 1514 | GAME( 1993, mk2r42, mk2, tunit_dcs, mk2, mk2, ROT0, "hack", "Mortal Kombat II (rev L4.2, hack)", GAME_SUPPORTS_SAVE ) | |
| 1515 | GAME( 1993, mk2r91, mk2, tunit_dcs, mk2, mk2, ROT0, "hack", "Mortal Kombat II (rev L9.1, hack)", GAME_SUPPORTS_SAVE ) | |
| 1516 | GAME( 1993, mk2chal, mk2, tunit_dcs, mk2, mk2, ROT0, "hack", "Mortal Kombat II Challenger (hack)", GAME_SUPPORTS_SAVE ) | |
| 1506 | GAME( 1993, mk2, 0, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "Midway", "Mortal Kombat II (rev L3.1)", GAME_SUPPORTS_SAVE ) | |
| 1507 | GAME( 1993, mk2r32e, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "Midway", "Mortal Kombat II (rev L3.2 (European))", GAME_SUPPORTS_SAVE ) | |
| 1508 | GAME( 1993, mk2r31e, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "Midway", "Mortal Kombat II (rev L3.1 (European))", GAME_SUPPORTS_SAVE ) | |
| 1509 | GAME( 1993, mk2r30, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "Midway", "Mortal Kombat II (rev L3.0)", GAME_SUPPORTS_SAVE ) | |
| 1510 | GAME( 1993, mk2r21, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "Midway", "Mortal Kombat II (rev L2.1)", GAME_SUPPORTS_SAVE ) | |
| 1511 | GAME( 1993, mk2r20, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "Midway", "Mortal Kombat II (rev L2.0)", GAME_SUPPORTS_SAVE ) | |
| 1512 | GAME( 1993, mk2r14, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "Midway", "Mortal Kombat II (rev L1.4)", GAME_SUPPORTS_SAVE ) | |
| 1513 | GAME( 1993, mk2r11, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "Midway", "Mortal Kombat II (rev L1.1)", GAME_SUPPORTS_SAVE ) | |
| 1514 | GAME( 1993, mk2r42, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "hack", "Mortal Kombat II (rev L4.2, hack)", GAME_SUPPORTS_SAVE ) | |
| 1515 | GAME( 1993, mk2r91, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "hack", "Mortal Kombat II (rev L9.1, hack)", GAME_SUPPORTS_SAVE ) | |
| 1516 | GAME( 1993, mk2chal, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "hack", "Mortal Kombat II Challenger (hack)", GAME_SUPPORTS_SAVE ) | |
| 1517 | 1517 | |
| 1518 | GAME( 1993, jdreddp, 0, tunit_adpcm, jdreddp, jdreddp, ROT0, "Midway", "Judge Dredd (rev LA1, prototype)", GAME_SUPPORTS_SAVE ) | |
| 1518 | GAME( 1993, jdreddp, 0, tunit_adpcm, jdreddp, midtunit_state, jdreddp, ROT0, "Midway", "Judge Dredd (rev LA1, prototype)", GAME_SUPPORTS_SAVE ) | |
| 1519 | 1519 | |
| 1520 | GAME( 1993, nbajam, 0, tunit_adpcm, nbajam, nbajam, ROT0, "Midway", "NBA Jam (rev 3.01 04/07/93)", GAME_SUPPORTS_SAVE ) | |
| 1521 | GAME( 1993, nbajamr2, nbajam, tunit_adpcm, nbajam, nbajam, ROT0, "Midway", "NBA Jam (rev 2.00 02/10/93)", GAME_SUPPORTS_SAVE ) | |
| 1520 | GAME( 1993, nbajam, 0, tunit_adpcm, nbajam, midtunit_state, nbajam, ROT0, "Midway", "NBA Jam (rev 3.01 04/07/93)", GAME_SUPPORTS_SAVE ) | |
| 1521 | GAME( 1993, nbajamr2, nbajam, tunit_adpcm, nbajam, midtunit_state, nbajam, ROT0, "Midway", "NBA Jam (rev 2.00 02/10/93)", GAME_SUPPORTS_SAVE ) | |
| 1522 | 1522 | |
| 1523 | GAME( 1994, nbajamte, 0, tunit_adpcm, nbajamte, nbajamte, ROT0, "Midway", "NBA Jam TE (rev 4.0 03/23/94)", GAME_SUPPORTS_SAVE ) | |
| 1524 | GAME( 1994, nbajamt1, nbajamte, tunit_adpcm, nbajamte, nbajamte, ROT0, "Midway", "NBA Jam TE (rev 1.0 01/17/94)", GAME_SUPPORTS_SAVE ) | |
| 1525 | GAME( 1994, nbajamt2, nbajamte, tunit_adpcm, nbajamte, nbajamte, ROT0, "Midway", "NBA Jam TE (rev 2.0 01/28/94)", GAME_SUPPORTS_SAVE ) | |
| 1526 | GAME( 1994, nbajamt3, nbajamte, tunit_adpcm, nbajamte, nbajamte, ROT0, "Midway", "NBA Jam TE (rev 3.0 03/04/94)", GAME_SUPPORTS_SAVE ) | |
| 1527 | GAME( 1995, nbajamtn, nbajamte, tunit_adpcm, nbajamte, nbajamte, ROT0, "Midway", "NBA Jam T.E. Nani Edition (rev 5.2 8/11/95, prototype)", GAME_SUPPORTS_SAVE ) | |
| 1523 | GAME( 1994, nbajamte, 0, tunit_adpcm, nbajamte, midtunit_state, nbajamte, ROT0, "Midway", "NBA Jam TE (rev 4.0 03/23/94)", GAME_SUPPORTS_SAVE ) | |
| 1524 | GAME( 1994, nbajamt1, nbajamte, tunit_adpcm, nbajamte, midtunit_state, nbajamte, ROT0, "Midway", "NBA Jam TE (rev 1.0 01/17/94)", GAME_SUPPORTS_SAVE ) | |
| 1525 | GAME( 1994, nbajamt2, nbajamte, tunit_adpcm, nbajamte, midtunit_state, nbajamte, ROT0, "Midway", "NBA Jam TE (rev 2.0 01/28/94)", GAME_SUPPORTS_SAVE ) | |
| 1526 | GAME( 1994, nbajamt3, nbajamte, tunit_adpcm, nbajamte, midtunit_state, nbajamte, ROT0, "Midway", "NBA Jam TE (rev 3.0 03/04/94)", GAME_SUPPORTS_SAVE ) | |
| 1527 | GAME( 1995, nbajamtn, nbajamte, tunit_adpcm, nbajamte, midtunit_state, nbajamte, ROT0, "Midway", "NBA Jam T.E. Nani Edition (rev 5.2 8/11/95, prototype)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 334 | 334 | * |
| 335 | 335 | *************************************/ |
| 336 | 336 | |
| 337 | GAME( 1983, drmicro, 0, drmicro, drmicro, 0, ROT270, "Sanritsu", "Dr. Micro", GAME_SUPPORTS_SAVE ) | |
| 337 | GAME( 1983, drmicro, 0, drmicro, drmicro, drmicro_state, 0, ROT270, "Sanritsu", "Dr. Micro", GAME_SUPPORTS_SAVE ) | |
| 338 | 338 |
| r15751 | r15752 | |
|---|---|---|
| 2134 | 2134 | } |
| 2135 | 2135 | |
| 2136 | 2136 | // Single games? |
| 2137 | GAME( 200?, as_srb, 0 , astra_single, astrafr, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V004)", GAME_IS_SKELETON_MECHANICAL) | |
| 2138 | GAME( 200?, as_srba, as_srb , astra_single, astrafr, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V100)", GAME_IS_SKELETON_MECHANICAL) | |
| 2139 | GAME( 200?, as_srbb, as_srb , astra_single, astrafr, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V101)", GAME_IS_SKELETON_MECHANICAL) | |
| 2140 | GAME( 200?, as_srbc, as_srb , astra_single, astrafr, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V201)", GAME_IS_SKELETON_MECHANICAL) | |
| 2141 | GAME( 200?, as_srbd, as_srb , astra_single, astrafr, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V202)", GAME_IS_SKELETON_MECHANICAL) | |
| 2142 | GAME( 200?, as_srbe, as_srb , astra_single, astrafr, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V203)", GAME_IS_SKELETON_MECHANICAL) | |
| 2137 | GAME( 200?, as_srb, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V004)", GAME_IS_SKELETON_MECHANICAL) | |
| 2138 | GAME( 200?, as_srba, as_srb , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V100)", GAME_IS_SKELETON_MECHANICAL) | |
| 2139 | GAME( 200?, as_srbb, as_srb , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V101)", GAME_IS_SKELETON_MECHANICAL) | |
| 2140 | GAME( 200?, as_srbc, as_srb , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V201)", GAME_IS_SKELETON_MECHANICAL) | |
| 2141 | GAME( 200?, as_srbd, as_srb , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V202)", GAME_IS_SKELETON_MECHANICAL) | |
| 2142 | GAME( 200?, as_srbe, as_srb , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V203)", GAME_IS_SKELETON_MECHANICAL) | |
| 2143 | 2143 | |
| 2144 | 2144 | |
| 2145 | 2145 | // Linked games (single rom per CPU with master/slave?) |
| 2146 | GAME( 200?, as_party, 0 , astrafr_dual_2e, astrafr, 0, ROT0, "Astra", "Party Time (Astra, V105)", GAME_IS_SKELETON_MECHANICAL) | |
| 2147 | GAME( 200?, as_partya, as_party , astrafr_dual_2e, astrafr, 0, ROT0, "Astra", "Party Time (Astra, V110)", GAME_IS_SKELETON_MECHANICAL) | |
| 2148 | GAME( 200?, as_partyb, as_party , astrafr_dual_2e, astrafr, 0, ROT0, "Astra", "Party Time (Astra, V112)", GAME_IS_SKELETON_MECHANICAL) | |
| 2149 | GAME( 200?, as_partyc, as_party , astrafr_dual_2e, astrafr, 0, ROT0, "Astra", "Party Time (Astra, V206)" ,GAME_IS_SKELETON_MECHANICAL) | |
| 2150 | GAME( 200?, as_partyd, as_party , astrafr_dual_37, astrafr, 0, ROT0, "Astra", "Party Time (Astra, V401)", GAME_IS_SKELETON_MECHANICAL) // significantly different set | |
| 2151 | GAME( 200?, as_partye, as_party , astrafr_dual_2e, astrafr, 0, ROT0, "Astra", "Party Time (Astra, V907)", GAME_IS_SKELETON_MECHANICAL) | |
| 2152 | GAME( 200?, as_partyf, as_party , astrafr_dual_2e, astrafr, 0, ROT0, "Astra", "Party Time (Astra, V906)", GAME_IS_SKELETON_MECHANICAL) | |
| 2146 | GAME( 200?, as_party, 0 , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Party Time (Astra, V105)", GAME_IS_SKELETON_MECHANICAL) | |
| 2147 | GAME( 200?, as_partya, as_party , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Party Time (Astra, V110)", GAME_IS_SKELETON_MECHANICAL) | |
| 2148 | GAME( 200?, as_partyb, as_party , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Party Time (Astra, V112)", GAME_IS_SKELETON_MECHANICAL) | |
| 2149 | GAME( 200?, as_partyc, as_party , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Party Time (Astra, V206)" ,GAME_IS_SKELETON_MECHANICAL) | |
| 2150 | GAME( 200?, as_partyd, as_party , astrafr_dual_37, astrafr, astrafr_state, 0, ROT0, "Astra", "Party Time (Astra, V401)", GAME_IS_SKELETON_MECHANICAL) // significantly different set | |
| 2151 | GAME( 200?, as_partye, as_party , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Party Time (Astra, V907)", GAME_IS_SKELETON_MECHANICAL) | |
| 2152 | GAME( 200?, as_partyf, as_party , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Party Time (Astra, V906)", GAME_IS_SKELETON_MECHANICAL) | |
| 2153 | 2153 | |
| 2154 | GAME( 200?, as_letsp, 0 , astrafr_dual_2e, astrafr, 0, ROT0, "Astra", "Let's Party (Astra, V904)", GAME_IS_SKELETON_MECHANICAL) | |
| 2154 | GAME( 200?, as_letsp, 0 , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Let's Party (Astra, V904)", GAME_IS_SKELETON_MECHANICAL) | |
| 2155 | 2155 | |
| 2156 | GAME( 200?, as_topsl, 0 , astrafr_dual_2e, astrafr, 0, ROT0, "Astra", "Top Slot (Astra, V103)", GAME_IS_SKELETON_MECHANICAL) | |
| 2157 | GAME( 200?, as_topsla, as_topsl , astrafr_dual_2e, astrafr, 0, ROT0, "Astra", "Top Slot (Astra, V104)", GAME_IS_SKELETON_MECHANICAL) | |
| 2158 | GAME( 200?, as_topslb, as_topsl , astrafr_dual_2e, astrafr, 0, ROT0, "Astra", "Top Slot (Astra, V201)", GAME_IS_SKELETON_MECHANICAL) | |
| 2159 | GAME( 200?, as_topslc, as_topsl , astrafr_dual_2e, astrafr, 0, ROT0, "Astra", "Top Slot (Astra, V203)", GAME_IS_SKELETON_MECHANICAL) | |
| 2160 | GAME( 200?, as_topsld, as_topsl , astrafr_dual_2e, astrafr, 0, ROT0, "Astra", "Top Slot (Astra, V205)", GAME_IS_SKELETON_MECHANICAL) | |
| 2156 | GAME( 200?, as_topsl, 0 , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Top Slot (Astra, V103)", GAME_IS_SKELETON_MECHANICAL) | |
| 2157 | GAME( 200?, as_topsla, as_topsl , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Top Slot (Astra, V104)", GAME_IS_SKELETON_MECHANICAL) | |
| 2158 | GAME( 200?, as_topslb, as_topsl , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Top Slot (Astra, V201)", GAME_IS_SKELETON_MECHANICAL) | |
| 2159 | GAME( 200?, as_topslc, as_topsl , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Top Slot (Astra, V203)", GAME_IS_SKELETON_MECHANICAL) | |
| 2160 | GAME( 200?, as_topsld, as_topsl , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Top Slot (Astra, V205)", GAME_IS_SKELETON_MECHANICAL) | |
| 2161 | 2161 | |
| 2162 | 2162 | |
| 2163 | 2163 | // Other HW? (has u1/u2 pairing) |
| 2164 | GAME( 200?, as_bigtm, 0 , astra_single , astrafr, astradec, ROT0, "Astra", "Big Time (Astra, V003)", GAME_IS_SKELETON_MECHANICAL) | |
| 2165 | GAME( 200?, as_acp, 0 , astra_single , astrafr, astradec, ROT0, "Astra", "unknown Astra 'ACP' (Astra, V403)", GAME_IS_SKELETON_MECHANICAL) // no sound data in here? | |
| 2166 | GAME( 200?, as_celeb, 0 , astra_single , astrafr, astradec, ROT0, "Astra", "Celebration (Astra, V100)", GAME_IS_SKELETON_MECHANICAL) | |
| 2167 | GAME( 200?, as_celeba, as_celeb , astra_single , astrafr, astradec, ROT0, "Astra", "Celebration (Astra, V101)", GAME_IS_SKELETON_MECHANICAL) | |
| 2168 | GAME( 200?, as_celebb, as_celeb , astra_single , astrafr, astradec, ROT0, "Astra", "Celebration (Astra, V201)", GAME_IS_SKELETON_MECHANICAL) | |
| 2164 | GAME( 200?, as_bigtm, 0 , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra", "Big Time (Astra, V003)", GAME_IS_SKELETON_MECHANICAL) | |
| 2165 | GAME( 200?, as_acp, 0 , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra", "unknown Astra 'ACP' (Astra, V403)", GAME_IS_SKELETON_MECHANICAL) // no sound data in here? | |
| 2166 | GAME( 200?, as_celeb, 0 , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra", "Celebration (Astra, V100)", GAME_IS_SKELETON_MECHANICAL) | |
| 2167 | GAME( 200?, as_celeba, as_celeb , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra", "Celebration (Astra, V101)", GAME_IS_SKELETON_MECHANICAL) | |
| 2168 | GAME( 200?, as_celebb, as_celeb , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra", "Celebration (Astra, V201)", GAME_IS_SKELETON_MECHANICAL) | |
| 2169 | 2169 | |
| 2170 | 2170 | |
| 2171 | 2171 | // u1/u2 pairing and Linked? |
| 2172 | 2172 | |
| 2173 | GAME( 200?, as_hc, 0 , astrafr_dual_37 , astrafr, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V107)", GAME_IS_SKELETON_MECHANICAL) | |
| 2174 | GAME( 200?, as_hca, as_hc , astrafr_dual_37 , astrafr, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V109)", GAME_IS_SKELETON_MECHANICAL) | |
| 2175 | GAME( 200?, as_hcb, as_hc , astrafr_dual_37 , astrafr, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V110)", GAME_IS_SKELETON_MECHANICAL) | |
| 2176 | GAME( 200?, as_hcc, as_hc , astrafr_dual_37 , astrafr, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V111)", GAME_IS_SKELETON_MECHANICAL) | |
| 2177 | GAME( 200?, as_hcd, as_hc , astrafr_dual_37 , astrafr, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V909)", GAME_IS_SKELETON_MECHANICAL) | |
| 2173 | GAME( 200?, as_hc, 0 , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V107)", GAME_IS_SKELETON_MECHANICAL) | |
| 2174 | GAME( 200?, as_hca, as_hc , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V109)", GAME_IS_SKELETON_MECHANICAL) | |
| 2175 | GAME( 200?, as_hcb, as_hc , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V110)", GAME_IS_SKELETON_MECHANICAL) | |
| 2176 | GAME( 200?, as_hcc, as_hc , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V111)", GAME_IS_SKELETON_MECHANICAL) | |
| 2177 | GAME( 200?, as_hcd, as_hc , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V909)", GAME_IS_SKELETON_MECHANICAL) | |
| 2178 | 2178 | |
| 2179 | 2179 | // Non-Astra, same hw? |
| 2180 | 2180 | |
| 2181 | GAME( 200?, as_cshah, 0 , astra_single_alt_57 , astrafr, astradec, ROT0, "Lowen", "Cash Ahoi (Lowen, V105)", GAME_IS_SKELETON_MECHANICAL) | |
| 2181 | GAME( 200?, as_cshah, 0 , astra_single_alt_57 , astrafr, astrafr_state, astradec, ROT0, "Lowen", "Cash Ahoi (Lowen, V105)", GAME_IS_SKELETON_MECHANICAL) | |
| 2182 | 2182 | |
| 2183 | 2183 | |
| 2184 | GAME( 200?, as_big10, 0 , astra_single, astrafr, 0, ROT0, "Astra", "Big 10 (Astra, V500)", GAME_IS_SKELETON_MECHANICAL) // BB96 | |
| 2185 | GAME( 200?, as_big10a, as_big10 , astra_single, astrafr, 0, ROT0, "Astra", "Big 10 (Astra, V503)", GAME_IS_SKELETON_MECHANICAL) // BB96 | |
| 2186 | GAME( 200?, as_big10b, as_big10 , astra_single, astrafr, 0, ROT0, "Astra", "Big 10 (Astra, V507)", GAME_IS_SKELETON_MECHANICAL) // BB96 | |
| 2187 | GAME( 200?, as_big10c, as_big10 , astra_single, astrafr, 0, ROT0, "Astra", "Big 10 (Astra, V601)", GAME_IS_SKELETON_MECHANICAL) // BB96 | |
| 2188 | GAME( 200?, as_big10d, as_big10 , astra_single, astrafr, 0, ROT0, "Astra", "Big 10 (Astra, V605)", GAME_IS_SKELETON_MECHANICAL) // BB96 | |
| 2189 | GAME( 200?, as_big15, 0 , astra_single, astrafr, 0, ROT0, "Astra", "Big 15 (Astra, V101)", GAME_IS_SKELETON_MECHANICAL) // DL98 | |
| 2190 | GAME( 200?, as_bigcs, 0 , astra_single, astrafr, 0, ROT0, "Astra", "Big Cash (Astra, V101)", GAME_IS_SKELETON_MECHANICAL) // CF97/CF98 | |
| 2191 | GAME( 200?, as_bigcsa, as_bigcs , astra_single, astrafr, 0, ROT0, "Astra", "Big Cash (Astra, V103)", GAME_IS_SKELETON_MECHANICAL) // CF97/CF98 | |
| 2184 | GAME( 200?, as_big10, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Big 10 (Astra, V500)", GAME_IS_SKELETON_MECHANICAL) // BB96 | |
| 2185 | GAME( 200?, as_big10a, as_big10 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Big 10 (Astra, V503)", GAME_IS_SKELETON_MECHANICAL) // BB96 | |
| 2186 | GAME( 200?, as_big10b, as_big10 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Big 10 (Astra, V507)", GAME_IS_SKELETON_MECHANICAL) // BB96 | |
| 2187 | GAME( 200?, as_big10c, as_big10 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Big 10 (Astra, V601)", GAME_IS_SKELETON_MECHANICAL) // BB96 | |
| 2188 | GAME( 200?, as_big10d, as_big10 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Big 10 (Astra, V605)", GAME_IS_SKELETON_MECHANICAL) // BB96 | |
| 2189 | GAME( 200?, as_big15, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Big 15 (Astra, V101)", GAME_IS_SKELETON_MECHANICAL) // DL98 | |
| 2190 | GAME( 200?, as_bigcs, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Big Cash (Astra, V101)", GAME_IS_SKELETON_MECHANICAL) // CF97/CF98 | |
| 2191 | GAME( 200?, as_bigcsa, as_bigcs , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Big Cash (Astra, V103)", GAME_IS_SKELETON_MECHANICAL) // CF97/CF98 | |
| 2192 | 2192 | |
| 2193 | GAME( 200?, as_bbr, 0 , astra_single_2e, astrafr, 0, ROT0, "Astra", "Bullion Bars (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) // FA00/CU98 | |
| 2194 | GAME( 200?, as_bbra, as_bbr , astra_single_2e, astrafr, 0, ROT0, "Astra", "Bullion Bars (Astra, V102,alt)" , GAME_IS_SKELETON_MECHANICAL) // FA00/CU98 | |
| 2195 | GAME( 200?, as_bbrb, as_bbr , astra_single_2e, astrafr, 0, ROT0, "Astra", "Bullion Bars (Astra, V201)" , GAME_IS_SKELETON_MECHANICAL) // FA00/CU98 | |
| 2196 | GAME( 200?, as_bbrc, as_bbr , astra_single_2e, astrafr, 0, ROT0, "Astra", "Bullion Bars (Astra, V003)" , GAME_IS_SKELETON_MECHANICAL) // CU98 | |
| 2197 | GAME( 200?, as_bbrd, as_bbr , astra_single_2e, astrafr, 0, ROT0, "Astra", "Bullion Bars (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) // CU98 | |
| 2198 | GAME( 200?, as_bbre, as_bbr , astra_single_37, astrafr, 0, ROT0, "Astra", "Bullion Bars (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL) // FG01 | |
| 2199 | GAME( 200?, as_bbrf, as_bbr , astra_single_37, astrafr, 0, ROT0, "Astra", "Bullion Bars (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL) // FN01 | |
| 2193 | GAME( 200?, as_bbr, 0 , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Bullion Bars (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) // FA00/CU98 | |
| 2194 | GAME( 200?, as_bbra, as_bbr , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Bullion Bars (Astra, V102,alt)" , GAME_IS_SKELETON_MECHANICAL) // FA00/CU98 | |
| 2195 | GAME( 200?, as_bbrb, as_bbr , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Bullion Bars (Astra, V201)" , GAME_IS_SKELETON_MECHANICAL) // FA00/CU98 | |
| 2196 | GAME( 200?, as_bbrc, as_bbr , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Bullion Bars (Astra, V003)" , GAME_IS_SKELETON_MECHANICAL) // CU98 | |
| 2197 | GAME( 200?, as_bbrd, as_bbr , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Bullion Bars (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) // CU98 | |
| 2198 | GAME( 200?, as_bbre, as_bbr , astra_single_37, astrafr, astrafr_state, 0, ROT0, "Astra", "Bullion Bars (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL) // FG01 | |
| 2199 | GAME( 200?, as_bbrf, as_bbr , astra_single_37, astrafr, astrafr_state, 0, ROT0, "Astra", "Bullion Bars (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL) // FN01 | |
| 2200 | 2200 | |
| 2201 | GAME( 200?, as_dblcs, 0 , astra_single, astrafr, 0, ROT0, "Astra", "Double Cash (Astra, V110)" , GAME_IS_SKELETON_MECHANICAL) // BR97 | |
| 2202 | GAME( 200?, as_dblcsa, as_dblcs , astra_single, astrafr, 0, ROT0, "Astra", "Double Cash (Astra, V112)" , GAME_IS_SKELETON_MECHANICAL) // BR97 | |
| 2203 | GAME( 200?, as_dblcsb, as_dblcs , astra_single, astrafr, 0, ROT0, "Astra", "Double Cash (Astra, V108)" , GAME_IS_SKELETON_MECHANICAL) // BR97 | |
| 2204 | GAME( 200?, as_dblcsc, as_dblcs , astra_single, astrafr, 0, ROT0, "Astra", "Double Cash (Astra, V109)" , GAME_IS_SKELETON_MECHANICAL) // CN97 | |
| 2205 | GAME( 200?, as_dblcsd, as_dblcs , astra_single, astrafr, 0, ROT0, "Astra", "Double Cash (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) // CN97 | |
| 2206 | GAME( 200?, as_dblcse, as_dblcs , astra_single, astrafr, 0, ROT0, "Astra", "Double Cash (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) // FB00 | |
| 2207 | GAME( 200?, as_dblcsf, as_dblcs , astra_single, astrafr, 0, ROT0, "Astra", "Double Cash (Astra, V100)" , GAME_IS_SKELETON_MECHANICAL) // FB00 | |
| 2208 | GAME( 200?, as_dblcsg, as_dblcs , astra_single, astrafr, 0, ROT0, "Astra", "Double Cash (Astra, V100, alt)" , GAME_IS_SKELETON_MECHANICAL) // DN98 | |
| 2209 | GAME( 200?, as_dblcsh, as_dblcs , astra_single, astrafr, 0, ROT0, "Astra", "Double Cash (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL) // FO01 | |
| 2201 | GAME( 200?, as_dblcs, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Double Cash (Astra, V110)" , GAME_IS_SKELETON_MECHANICAL) // BR97 | |
| 2202 | GAME( 200?, as_dblcsa, as_dblcs , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Double Cash (Astra, V112)" , GAME_IS_SKELETON_MECHANICAL) // BR97 | |
| 2203 | GAME( 200?, as_dblcsb, as_dblcs , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Double Cash (Astra, V108)" , GAME_IS_SKELETON_MECHANICAL) // BR97 | |
| 2204 | GAME( 200?, as_dblcsc, as_dblcs , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Double Cash (Astra, V109)" , GAME_IS_SKELETON_MECHANICAL) // CN97 | |
| 2205 | GAME( 200?, as_dblcsd, as_dblcs , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Double Cash (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) // CN97 | |
| 2206 | GAME( 200?, as_dblcse, as_dblcs , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Double Cash (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) // FB00 | |
| 2207 | GAME( 200?, as_dblcsf, as_dblcs , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Double Cash (Astra, V100)" , GAME_IS_SKELETON_MECHANICAL) // FB00 | |
| 2208 | GAME( 200?, as_dblcsg, as_dblcs , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Double Cash (Astra, V100, alt)" , GAME_IS_SKELETON_MECHANICAL) // DN98 | |
| 2209 | GAME( 200?, as_dblcsh, as_dblcs , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Double Cash (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL) // FO01 | |
| 2210 | 2210 | |
| 2211 | GAME( 200?, as_fortn, 0 , astra_single, astrafr, astradec, ROT0, "Astra", "Fortune Teller (Astra, V009)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2211 | GAME( 200?, as_fortn, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Fortune Teller (Astra, V009)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2212 | 2212 | |
| 2213 | GAME( 200?, as_gof, 0 , astra_single, astrafr, astradec, ROT0, "Lowen", "Game Of Fortune (Lowen, V208)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2214 | GAME( 200?, as_hog, 0 , astra_single, astrafr, astradec, ROT0, "Astra", "Hearts Of Gold (Astra, V002)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2215 | GAME( 200?, as_hxr, 0 , astra_single, astrafr, astradec_sml, ROT0, "Astra", "Hot Cross Run (Astra, V108)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2216 | GAME( 200?, as_hr, 0 , astra_single, astrafr, astradec, ROT0, "Astra", "Hot Reel (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2213 | GAME( 200?, as_gof, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Lowen", "Game Of Fortune (Lowen, V208)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2214 | GAME( 200?, as_hog, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Hearts Of Gold (Astra, V002)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2215 | GAME( 200?, as_hxr, 0 , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Hot Cross Run (Astra, V108)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2216 | GAME( 200?, as_hr, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Hot Reel (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2217 | 2217 | |
| 2218 | GAME( 200?, as_djp, 0 , astra_single, astrafr, astradec, ROT0, "Astra", "Double Jackpot (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2219 | GAME( 200?, as_djpa, 0 , astra_single, astrafr, astradec_sml, ROT0, "Astra", "Double Jackpot (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2220 | GAME( 200?, as_djpb, 0 , astra_single, astrafr, astradec, ROT0, "Astra", "Double Jackpot (Astra, V109)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2221 | GAME( 200?, as_cshcs, 0 , astra_single, astrafr, 0, ROT0, "Lowen", "Cash Castle (Lowen, V006)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2222 | GAME( 200?, as_colmn, 0 , astra_single, astrafr, astradec_sml, ROT0, "Astra", "Colour Of Money (Astra, V200)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2223 | GAME( 200?, as_colmna, as_colmn , astra_single, astrafr, 0, ROT0, "Astra", "Colour Of Money (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2224 | GAME( 200?, as_colmnb, as_colmn , astra_single, astrafr, 0, ROT0, "Astra", "Colour Of Money (Astra, V108)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2225 | GAME( 200?, as_colmnc, as_colmn , astra_single, astrafr, 0, ROT0, "Astra", "Colour Of Money (Astra, V109)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2226 | GAME( 200?, as_colmnd, as_colmn , astra_single, astrafr, 0, ROT0, "Astra", "Colour Of Money (Astra, V908)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2227 | GAME( 200?, as_jackb, 0 , astra_single, astrafr, 0, ROT0, "Astra", "Jackpot Bell (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2228 | GAME( 200?, as_jpx, 0 , astra_single, astrafr, astradec, ROT0, "Astra", "Jackpot X (Astra, V100)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2229 | GAME( 200?, as_jpxa, as_jpx , astra_single, astrafr, astradec, ROT0, "Astra", "Jackpot X (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2230 | GAME( 200?, as_jpxb, as_jpx , astra_single, astrafr, astradec, ROT0, "Astra", "Jackpot X (Astra, V002)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2231 | GAME( 200?, as_jolly, 0 , astra_single, astrafr, 0, ROT0, "Astra", "Jolly Roger (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2232 | GAME( 200?, as_jmpj, 0 , astra_single, astrafr, 0, ROT0, "Astra", "Jumping Jackpots (Astra, V100)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2233 | GAME( 200?, as_jmpja, as_jmpj , astra_single, astrafr, 0, ROT0, "Astra", "Jumping Jackpots (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2234 | GAME( 200?, as_jjive, 0 , astra_single, astrafr, astradec, ROT0, "Astra", "Jungle Jive (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2235 | GAME( 200?, as_jjivea, as_jjive , astra_single, astrafr, astradec, ROT0, "Astra", "Jungle Jive (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2236 | GAME( 200?, as_jjiveb, as_jjive , astra_single, astrafr, astradec, ROT0, "Astra", "Jungle Jive (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2237 | GAME( 200?, as_jjivec, as_jjive , astra_single, astrafr, astradec, ROT0, "Astra", "Jungle Jive (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2238 | GAME( 200?, as_jjived, as_jjive , astra_single, astrafr, astradec, ROT0, "Astra", "Jungle Jive (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2239 | GAME( 200?, as_jjivee, as_jjive , astra_single, astrafr, astradec, ROT0, "Astra", "Jungle Jive (Astra, V101, alt)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2240 | GAME( 200?, as_jjivef, as_jjive , astra_single, astrafr, astradec, ROT0, "Astra", "Jungle Jive (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2241 | GAME( 200?, as_jjiveg, as_jjive , astra_single, astrafr, astradec, ROT0, "Astra", "Jungle Jive (Astra, V005)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2242 | GAME( 200?, as_kingc, 0 , astra_single, astrafr, 0, ROT0, "Astra", "King Cash (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2243 | GAME( 200?, as_kingca, as_kingc , astra_single, astrafr, 0, ROT0, "Astra", "King Cash (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2244 | GAME( 200?, as_koc, 0 , astra_single, astrafr, 0, ROT0, "Astra", "King Of Clubs (Astra, V200)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2245 | GAME( 200?, as_koca, as_koc , astra_single, astrafr, 0, ROT0, "Astra", "King Of Clubs (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2246 | GAME( 200?, as_lbt, 0 , astra_single, astrafr, 0, ROT0, "Astra", "Little Big 10 (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2247 | GAME( 200?, as_lbta, as_lbt , astra_single, astrafr, 0, ROT0, "Astra", "Little Big 10 (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2218 | GAME( 200?, as_djp, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Double Jackpot (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2219 | GAME( 200?, as_djpa, 0 , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Double Jackpot (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2220 | GAME( 200?, as_djpb, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Double Jackpot (Astra, V109)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2221 | GAME( 200?, as_cshcs, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Lowen", "Cash Castle (Lowen, V006)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2222 | GAME( 200?, as_colmn, 0 , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Colour Of Money (Astra, V200)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2223 | GAME( 200?, as_colmna, as_colmn , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Colour Of Money (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2224 | GAME( 200?, as_colmnb, as_colmn , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Colour Of Money (Astra, V108)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2225 | GAME( 200?, as_colmnc, as_colmn , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Colour Of Money (Astra, V109)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2226 | GAME( 200?, as_colmnd, as_colmn , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Colour Of Money (Astra, V908)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2227 | GAME( 200?, as_jackb, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Jackpot Bell (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2228 | GAME( 200?, as_jpx, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jackpot X (Astra, V100)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2229 | GAME( 200?, as_jpxa, as_jpx , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jackpot X (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2230 | GAME( 200?, as_jpxb, as_jpx , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jackpot X (Astra, V002)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2231 | GAME( 200?, as_jolly, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Jolly Roger (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2232 | GAME( 200?, as_jmpj, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Jumping Jackpots (Astra, V100)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2233 | GAME( 200?, as_jmpja, as_jmpj , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Jumping Jackpots (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2234 | GAME( 200?, as_jjive, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2235 | GAME( 200?, as_jjivea, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2236 | GAME( 200?, as_jjiveb, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2237 | GAME( 200?, as_jjivec, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2238 | GAME( 200?, as_jjived, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2239 | GAME( 200?, as_jjivee, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V101, alt)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2240 | GAME( 200?, as_jjivef, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2241 | GAME( 200?, as_jjiveg, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V005)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2242 | GAME( 200?, as_kingc, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "King Cash (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2243 | GAME( 200?, as_kingca, as_kingc , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "King Cash (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2244 | GAME( 200?, as_koc, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "King Of Clubs (Astra, V200)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2245 | GAME( 200?, as_koca, as_koc , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "King Of Clubs (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2246 | GAME( 200?, as_lbt, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Little Big 10 (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2247 | GAME( 200?, as_lbta, as_lbt , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Little Big 10 (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2248 | 2248 | |
| 2249 | GAME( 200?, as_ldl, 0 , astra_single_2e, astrafr, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V700)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2250 | GAME( 200?, as_ldla, as_ldl , astra_single, astrafr, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V600)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2251 | GAME( 200?, as_ldlb, as_ldl , astra_single, astrafr, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V312)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2252 | GAME( 200?, as_ldlc, as_ldl , astra_single, astrafr, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V003)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2253 | GAME( 200?, as_ldld, as_ldl , astra_single, astrafr, 0, ROT0, "Astra", "Little Devils (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2254 | GAME( 200?, as_ldle, as_ldl , astra_single, astrafr, 0, ROT0, "Astra", "Little Devils (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2255 | GAME( 200?, as_mp, 0 , astra_single_2e, astrafr, astradec, ROT0, "Lowen", "Mission Possible (Lowen, V118)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2256 | GAME( 200?, as_mp2, 0 , astra_single, astrafr, 0, ROT0, "Lowen", "Mission Possible 2 (Lowen, V114)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2257 | GAME( 200?, as_otr, 0 , astra_single_2e, astrafr, astradec_sml, ROT0, "Astra", "Over The Rainbow (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2258 | GAME( 200?, as_otra, as_otr , astra_single, astrafr, astradec_sml, ROT0, "Astra", "Over The Rainbow (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) // incomplete set | |
| 2259 | GAME( 200?, as_ptf, 0 , astrafr_dual_37, astrafr, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) // strange extra sound(?) roms in here | |
| 2260 | GAME( 200?, as_ptfa, as_ptf , astrafr_dual_37, astrafr, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra, V803)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2261 | GAME( 200?, as_ptfb, as_ptf , astrafr_dual_37, astrafr, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra, V905)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2262 | GAME( 200?, as_ptfc, as_ptf , astrafr_dual_37, astrafr, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2263 | GAME( 200?, as_pia, 0 , astra_single, astrafr, 0, ROT0, "Astra", "Pay It Again (Astra, V202)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2264 | GAME( 200?, as_piaa, as_pia , astra_single, astrafr, 0, ROT0, "Astra", "Pay It Again (Astra, V206)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2265 | GAME( 200?, as_piab, as_pia , astra_single, astrafr, 0, ROT0, "Astra", "Pay It Again (Astra, V904)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2266 | GAME( 200?, as_pharg, 0 , astra_single_37, astrafr, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V005)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2267 | GAME( 200?, as_pharga, as_pharg , astra_single, astrafr, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2268 | GAME( 200?, as_phargb, as_pharg , astra_single, astrafr, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2269 | GAME( 200?, as_phargc, as_pharg , astra_single, astrafr, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2270 | GAME( 200?, as_phargd, as_pharg , astra_single, astrafr, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2271 | GAME( 200?, as_pharge, as_pharg , astra_single, astrafr, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2272 | GAME( 200?, as_pb, 0 , astra_single_2e, astrafr, 0, ROT0, "Astra", "Piggy Banking (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2249 | GAME( 200?, as_ldl, 0 , astra_single_2e, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V700)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2250 | GAME( 200?, as_ldla, as_ldl , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V600)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2251 | GAME( 200?, as_ldlb, as_ldl , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V312)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2252 | GAME( 200?, as_ldlc, as_ldl , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V003)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2253 | GAME( 200?, as_ldld, as_ldl , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Little Devils (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2254 | GAME( 200?, as_ldle, as_ldl , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Little Devils (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2255 | GAME( 200?, as_mp, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Lowen", "Mission Possible (Lowen, V118)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2256 | GAME( 200?, as_mp2, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Lowen", "Mission Possible 2 (Lowen, V114)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2257 | GAME( 200?, as_otr, 0 , astra_single_2e, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Over The Rainbow (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2258 | GAME( 200?, as_otra, as_otr , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Over The Rainbow (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) // incomplete set | |
| 2259 | GAME( 200?, as_ptf, 0 , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) // strange extra sound(?) roms in here | |
| 2260 | GAME( 200?, as_ptfa, as_ptf , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra, V803)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2261 | GAME( 200?, as_ptfb, as_ptf , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra, V905)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2262 | GAME( 200?, as_ptfc, as_ptf , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2263 | GAME( 200?, as_pia, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Pay It Again (Astra, V202)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2264 | GAME( 200?, as_piaa, as_pia , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Pay It Again (Astra, V206)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2265 | GAME( 200?, as_piab, as_pia , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Pay It Again (Astra, V904)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2266 | GAME( 200?, as_pharg, 0 , astra_single_37, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V005)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2267 | GAME( 200?, as_pharga, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2268 | GAME( 200?, as_phargb, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2269 | GAME( 200?, as_phargc, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2270 | GAME( 200?, as_phargd, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2271 | GAME( 200?, as_pharge, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2272 | GAME( 200?, as_pb, 0 , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Piggy Banking (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2273 | 2273 | // this might be another mix of master / slave sets, and multiple games.... |
| 2274 | GAME( 200?, as_rtr, 0 , astra_single_2e, astrafr, astradec, ROT0, "Astra", "Ready To Roll (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2275 | GAME( 200?, as_rtra, as_rtr , astra_single_2e, astrafr, astradec, ROT0, "Astra", "Ready To Roll (Astra, V101, alt 1)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2276 | GAME( 200?, as_rtrb, as_rtr , astra_single_2e, astrafr, astradec, ROT0, "Astra", "Ready To Roll (Astra, V101, alt 2)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2277 | GAME( 200?, as_rtrc, as_rtr , astra_single_2e, astrafr, astradec, ROT0, "Astra", "Ready To Roll (Astra, V101, alt 3)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2278 | GAME( 200?, as_rtrd, as_rtr , astra_single_2e, astrafr, astradec, ROT0, "Astra", "Ready To Roll (Astra, V100, )" , GAME_IS_SKELETON_MECHANICAL) | |
| 2279 | GAME( 200?, as_rtre, as_rtr , astra_single_2e, astrafr, astradec, ROT0, "Astra", "Ready To Roll (Astra, V100, alt)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2280 | GAME( 200?, as_rtrf, as_rtr , astra_single_2e, astrafr, astradec, ROT0, "Astra", "Ready To Roll (Astra, V200)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2281 | GAME( 200?, as_rtrg, as_rtr , astra_single, astrafr, astradec, ROT0, "Astra", "Ready To Roll (Astra, V200, alt)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2282 | GAME( 200?, as_rtrh, as_rtr , astra_single_2e, astrafr, astradec, ROT0, "Astra", "Ready To Roll (Astra, V202)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2274 | GAME( 200?, as_rtr, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2275 | GAME( 200?, as_rtra, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V101, alt 1)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2276 | GAME( 200?, as_rtrb, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V101, alt 2)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2277 | GAME( 200?, as_rtrc, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V101, alt 3)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2278 | GAME( 200?, as_rtrd, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V100, )" , GAME_IS_SKELETON_MECHANICAL) | |
| 2279 | GAME( 200?, as_rtre, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V100, alt)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2280 | GAME( 200?, as_rtrf, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V200)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2281 | GAME( 200?, as_rtrg, as_rtr , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V200, alt)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2282 | GAME( 200?, as_rtrh, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V202)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2283 | 2283 | |
| 2284 | GAME( 200?, as_rab, 0 , astra_single_2e, astrafr, 0, ROT0, "Astra", "Ring A Bell (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2285 | GAME( 200?, as_raba, as_rab , astra_single, astrafr, 0, ROT0, "Astra", "Ring A Bell (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2286 | GAME( 200?, as_rabb, as_rab , astra_single, astrafr, 0, ROT0, "Astra", "Ring A Bell (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2287 | GAME( 200?, as_rabc, as_rab , astra_single, astrafr, 0, ROT0, "Astra", "Ring A Bell (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2288 | GAME( 200?, as_rbg, 0 , astra_single_2e, astrafr, 0, ROT0, "Astra", "River Boat Gambler (Astra, V304)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2289 | GAME( 200?, as_rbga, as_rab , astra_single, astrafr, 0, ROT0, "Astra", "River Boat Gambler (Astra, V303)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2290 | GAME( 200?, as_rbgb, as_rab , astra_single, astrafr, 0, ROT0, "Astra", "River Boat Gambler (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2291 | GAME( 200?, as_rbgc, as_rab , astra_single, astrafr, 0, ROT0, "Astra", "River Boat Gambler (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2292 | GAME( 200?, as_rbgd, as_rab , astra_single, astrafr, 0, ROT0, "Astra", "River Boat Gambler (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2293 | GAME( 200?, as_rbge, as_rab , astra_single, astrafr, 0, ROT0, "Astra", "River Boat Gambler (Astra, V008)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2294 | GAME( 200?, as_rbglo, 0 , astrafr_dual_37, astrafr, astradec_sml_dual, ROT0, "Lowen", "River Boat Gambler (Lowen, V106)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2295 | GAME( 200?, as_rox, 0 , astra_single, astrafr, 0, ROT0, "Astra", "Roll X (Astra, V006)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2296 | GAME( 200?, as_csv, 0 , astra_single_37, astrafr, 0, ROT0, "Astra", "Slot Slant (?) (Astra, V202)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2297 | GAME( 200?, as_sltcl, 0 , astra_single, astrafr, 0, ROT0, "Astra", "Slots Classic (?) (Astra)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2298 | GAME( 200?, as_stp, 0 , astra_single_2e, astrafr, astradec, ROT0, "Astra", "Stampede (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2299 | GAME( 200?, as_stpa, as_stp , astra_single, astrafr, astradec, ROT0, "Astra", "Stampede (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2300 | GAME( 200?, as_stpb, as_stp , astra_single, astrafr, astradec, ROT0, "Astra", "Stampede (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2301 | GAME( 200?, as_siu, 0 , astra_single_37, astrafr, astradec_sml, ROT0, "Astra", "Step It Up (Astra, V202)" , GAME_IS_SKELETON_MECHANICAL) // extra sound roms(?) in this set | |
| 2302 | GAME( 200?, as_siua, as_siu , astra_single, astrafr, astradec_sml, ROT0, "Astra", "Step It Up (Astra, V203)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2303 | GAME( 200?, as_sld, 0 , astra_single, astrafr, 0, ROT0, "Astra", "Super Little Devil (Astra, V700)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2304 | GAME( 200?, as_slda, as_sld , astra_single, astrafr, 0, ROT0, "Astra", "Super Little Devil (Astra, V600)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2305 | GAME( 200?, as_sldb, as_sld , astra_single, astrafr, 0, ROT0, "Astra", "Super Little Devil (Astra, V500)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2306 | GAME( 200?, as_sldc, as_sld , astra_single, astrafr, 0, ROT0, "Astra", "Super Little Devil (Astra, V400)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2307 | GAME( 200?, as_sldd, as_sld , astra_single, astrafr, 0, ROT0, "Astra", "Super Little Devil (Astra, V200)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2308 | GAME( 200?, as_slde, as_sld , astra_single, astrafr, 0, ROT0, "Astra", "Super Little Devil (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2309 | GAME( 200?, as_tem, 0 , astra_single_alt_37, astrafr, astradec, ROT0, "Astra", "Temptation (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2310 | GAME( 200?, as_tema, as_tem , astra_single_alt_37, astrafr, astradec, ROT0, "Astra", "Temptation (Astra, V006)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2311 | GAME( 200?, as_tbl, 0 , astra_single_2e, astrafr, 0, ROT0, "Astra", "Triple Bells (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2312 | GAME( 200?, as_tbla, as_tbl , astra_single, astrafr, 0, ROT0, "Astra", "Triple Bells (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2313 | GAME( 200?, as_tblb, as_tbl , astra_single, astrafr, 0, ROT0, "Astra", "Triple Bells (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2314 | GAME( 200?, as_tblc, as_tbl , astra_single, astrafr, 0, ROT0, "Astra", "Triple Bells (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2315 | GAME( 200?, as_tbld, as_tbl , astra_single, astrafr, 0, ROT0, "Astra", "Triple Bells (Astra, V304)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2316 | GAME( 200?, as_tble, as_tbl , astra_single, astrafr, 0, ROT0, "Astra", "Triple Bells (Astra, V303)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2317 | GAME( 200?, as_tblf, as_tbl , astra_single, astrafr, 0, ROT0, "Astra", "Triple Bells (Astra, V301)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2318 | GAME( 200?, as_td, 0 , astra_single_2e, astrafr, astradec, ROT0, "Astra", "Twin Dragons (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2284 | GAME( 200?, as_rab, 0 , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Ring A Bell (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2285 | GAME( 200?, as_raba, as_rab , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Ring A Bell (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2286 | GAME( 200?, as_rabb, as_rab , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Ring A Bell (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2287 | GAME( 200?, as_rabc, as_rab , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Ring A Bell (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2288 | GAME( 200?, as_rbg, 0 , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "River Boat Gambler (Astra, V304)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2289 | GAME( 200?, as_rbga, as_rab , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "River Boat Gambler (Astra, V303)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2290 | GAME( 200?, as_rbgb, as_rab , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "River Boat Gambler (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2291 | GAME( 200?, as_rbgc, as_rab , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "River Boat Gambler (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2292 | GAME( 200?, as_rbgd, as_rab , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "River Boat Gambler (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2293 | GAME( 200?, as_rbge, as_rab , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "River Boat Gambler (Astra, V008)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2294 | GAME( 200?, as_rbglo, 0 , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Lowen", "River Boat Gambler (Lowen, V106)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2295 | GAME( 200?, as_rox, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Roll X (Astra, V006)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2296 | GAME( 200?, as_csv, 0 , astra_single_37, astrafr, astrafr_state, 0, ROT0, "Astra", "Slot Slant (?) (Astra, V202)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2297 | GAME( 200?, as_sltcl, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Slots Classic (?) (Astra)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2298 | GAME( 200?, as_stp, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Stampede (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2299 | GAME( 200?, as_stpa, as_stp , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Stampede (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2300 | GAME( 200?, as_stpb, as_stp , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Stampede (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2301 | GAME( 200?, as_siu, 0 , astra_single_37, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Step It Up (Astra, V202)" , GAME_IS_SKELETON_MECHANICAL) // extra sound roms(?) in this set | |
| 2302 | GAME( 200?, as_siua, as_siu , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Step It Up (Astra, V203)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2303 | GAME( 200?, as_sld, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Little Devil (Astra, V700)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2304 | GAME( 200?, as_slda, as_sld , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Little Devil (Astra, V600)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2305 | GAME( 200?, as_sldb, as_sld , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Little Devil (Astra, V500)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2306 | GAME( 200?, as_sldc, as_sld , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Little Devil (Astra, V400)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2307 | GAME( 200?, as_sldd, as_sld , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Little Devil (Astra, V200)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2308 | GAME( 200?, as_slde, as_sld , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Little Devil (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2309 | GAME( 200?, as_tem, 0 , astra_single_alt_37, astrafr, astrafr_state, astradec, ROT0, "Astra", "Temptation (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2310 | GAME( 200?, as_tema, as_tem , astra_single_alt_37, astrafr, astrafr_state, astradec, ROT0, "Astra", "Temptation (Astra, V006)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2311 | GAME( 200?, as_tbl, 0 , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Triple Bells (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2312 | GAME( 200?, as_tbla, as_tbl , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Triple Bells (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2313 | GAME( 200?, as_tblb, as_tbl , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Triple Bells (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2314 | GAME( 200?, as_tblc, as_tbl , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Triple Bells (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2315 | GAME( 200?, as_tbld, as_tbl , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Triple Bells (Astra, V304)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2316 | GAME( 200?, as_tble, as_tbl , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Triple Bells (Astra, V303)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2317 | GAME( 200?, as_tblf, as_tbl , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Triple Bells (Astra, V301)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2318 | GAME( 200?, as_td, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Twin Dragons (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2319 | 2319 | |
| 2320 | GAME( 200?, as_twp, 0 , astra_single_2e, astrafr, 0, ROT0, "Astra", "Twin Pots (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2321 | GAME( 200?, as_twpa, as_twp , astra_single, astrafr, 0, ROT0, "Astra", "Twin Pots (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2322 | GAME( 200?, as_vn, 0 , astrafr_dual_alt_37, astrafr, astradec_dual, ROT0, "Astra", "Vegas Nights (Astra, V205)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2323 | GAME( 200?, as_vcv, 0 , astra_single, astrafr, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V005)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2324 | GAME( 200?, as_vcva, as_vcv , astra_single, astrafr, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2325 | GAME( 200?, as_vcvb, as_vcv , astra_single, astrafr, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2326 | GAME( 200?, as_vcvc, as_vcv , astra_single, astrafr, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2327 | GAME( 200?, as_vcvd, as_vcv , astra_single, astrafr, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2328 | GAME( 200?, as_vcve, as_vcv , astra_single, astrafr, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2329 | GAME( 200?, as_ww, 0 , astra_single, astrafr, 0, ROT0, "Astra", "Wicked Willy (Astra, V203)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2330 | GAME( 200?, as_wwa, as_ww , astra_single, astrafr, 0, ROT0, "Astra", "Wicked Willy (Astra, V204)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2331 | GAME( 200?, as_wwb, as_ww , astra_single, astrafr, 0, ROT0, "Astra", "Wicked Willy (Astra, V205)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2332 | GAME( 200?, as_wwc, as_ww , astra_single, astrafr, 0, ROT0, "Astra", "Wicked Willy (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2333 | GAME( 200?, as_wwd, as_ww , astra_single, astrafr, 0, ROT0, "Astra", "Wicked Willy (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2334 | GAME( 200?, as_wwe, as_ww , astra_single, astrafr, 0, ROT0, "Astra", "Wicked Willy (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2335 | GAME( 200?, as_ws, 0 , astra_single, astrafr, astradec, ROT0, "Astra", "Win Streak (Astra, V100)" , GAME_IS_SKELETON_MECHANICAL) // incomplete dump | |
| 2320 | GAME( 200?, as_twp, 0 , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Twin Pots (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2321 | GAME( 200?, as_twpa, as_twp , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Twin Pots (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2322 | GAME( 200?, as_vn, 0 , astrafr_dual_alt_37, astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Vegas Nights (Astra, V205)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2323 | GAME( 200?, as_vcv, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V005)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2324 | GAME( 200?, as_vcva, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2325 | GAME( 200?, as_vcvb, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2326 | GAME( 200?, as_vcvc, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2327 | GAME( 200?, as_vcvd, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2328 | GAME( 200?, as_vcve, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2329 | GAME( 200?, as_ww, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Wicked Willy (Astra, V203)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2330 | GAME( 200?, as_wwa, as_ww , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Wicked Willy (Astra, V204)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2331 | GAME( 200?, as_wwb, as_ww , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Wicked Willy (Astra, V205)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2332 | GAME( 200?, as_wwc, as_ww , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Wicked Willy (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2333 | GAME( 200?, as_wwd, as_ww , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Wicked Willy (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2334 | GAME( 200?, as_wwe, as_ww , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Wicked Willy (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) | |
| 2335 | GAME( 200?, as_ws, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Win Streak (Astra, V100)" , GAME_IS_SKELETON_MECHANICAL) // incomplete dump | |
| 2336 | 2336 |
| r15751 | r15752 | |
|---|---|---|
| 4792 | 4792 | *************************************/ |
| 4793 | 4793 | |
| 4794 | 4794 | /* PPI-based System 1 */ |
| 4795 | GAME( 1983, starjack, 0, sys1ppis, starjack, bank00, ROT270, "Sega", "Star Jacker (Sega)", GAME_SUPPORTS_SAVE ) | |
| 4796 | GAME( 1983, starjacks, starjack, sys1ppis, starjacks, bank00, ROT270, "Sega (Stern Electronics license)", "Star Jacker (Stern Electronics)", GAME_SUPPORTS_SAVE ) | |
| 4797 | GAME( 1983, upndown, 0, sys1ppi, upndown, nprinces, ROT270, "Sega", "Up'n Down (315-5030)", GAME_SUPPORTS_SAVE ) | |
| 4798 | GAME( 1983, upndownu, upndown, sys1ppi, upndown, bank00, ROT270, "Sega", "Up'n Down (not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4799 | GAME( 1983, regulus, 0, sys1ppi, regulus, regulus, ROT270, "Sega", "Regulus (315-5033, Rev A.)", GAME_SUPPORTS_SAVE ) | |
| 4800 | GAME( 1983, reguluso, regulus, sys1ppi, reguluso, regulus, ROT270, "Sega", "Regulus (315-5033)", GAME_SUPPORTS_SAVE ) | |
| 4801 | GAME( 1983, regulusu, regulus, sys1ppi, regulus, bank00, ROT270, "Sega", "Regulus (not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4802 | GAME( 1984, mrviking, 0, sys1ppis, mrviking, mrviking, ROT270, "Sega", "Mister Viking (315-5041)", GAME_SUPPORTS_SAVE ) | |
| 4803 | GAME( 1984, mrvikingj, mrviking, sys1ppis, mrvikingj, mrviking, ROT270, "Sega", "Mister Viking (315-5041, Japan)", GAME_SUPPORTS_SAVE ) | |
| 4804 | GAME( 1984, swat, 0, sys1ppi, swat, swat, ROT270, "Coreland / Sega", "SWAT (315-5048)", GAME_SUPPORTS_SAVE ) | |
| 4805 | GAME( 1984, flickyo, flicky, sys1ppi, flicky, flicky, ROT0, "Sega", "Flicky (64k Version, System 1, 315-5051, set 1)", GAME_SUPPORTS_SAVE ) | |
| 4806 | GAME( 1984, flickys1, flicky, sys1ppi, flickys1, flicky, ROT0, "Sega", "Flicky (64k Version, System 1, 315-5051, set 2)", GAME_SUPPORTS_SAVE ) | |
| 4807 | GAME( 1984, wmatch, 0, sys1ppis, wmatch, wmatch, ROT270, "Sega", "Water Match (315-5064)", GAME_SUPPORTS_SAVE ) | |
| 4808 | GAME( 1984, bullfgt, 0, sys1ppi, bullfgt, bullfgtj, ROT0, "Coreland / Sega", "Bullfight (315-5065)", GAME_SUPPORTS_SAVE ) | |
| 4809 | GAME( 1985, nprinces, seganinj, sys1ppi, seganinj, flicky, ROT0, "bootleg?", "Ninja Princess (315-5051, 64k Ver. bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 4810 | GAME( 1985, nprincesu, seganinj, sys1ppi, seganinj, bank00, ROT0, "Sega", "Ninja Princess (64k Ver. not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4811 | GAME( 1986, wboy2, wboy, sys1ppi, wboy, wboy2, ROT0, "Escape (Sega license)", "Wonder Boy (set 2, 315-5178)", GAME_SUPPORTS_SAVE ) | |
| 4812 | GAME( 1986, wboy2u, wboy, sys1ppi, wboy, bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 2, not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4813 | GAME( 1986, wbdeluxe, wboy, sys1ppi, wbdeluxe, bank00, ROT0, "Escape (Sega license)", "Wonder Boy Deluxe", GAME_SUPPORTS_SAVE ) | |
| 4814 | GAME( 1986, nob, 0, nobm, nob, nob, ROT270, "Coreland / Data East Corporation", "Noboranka (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4815 | GAME( 1986, nobb, nob, nob, nob, nobb, ROT270, "bootleg (Game Electronics)", "Noboranka (Japan, bootleg)", GAME_SUPPORTS_SAVE ) | |
| 4795 | GAME( 1983, starjack, 0, sys1ppis, starjack, system1_state, bank00, ROT270, "Sega", "Star Jacker (Sega)", GAME_SUPPORTS_SAVE ) | |
| 4796 | GAME( 1983, starjacks, starjack, sys1ppis, starjacks, system1_state, bank00, ROT270, "Sega (Stern Electronics license)", "Star Jacker (Stern Electronics)", GAME_SUPPORTS_SAVE ) | |
| 4797 | GAME( 1983, upndown, 0, sys1ppi, upndown, system1_state, nprinces, ROT270, "Sega", "Up'n Down (315-5030)", GAME_SUPPORTS_SAVE ) | |
| 4798 | GAME( 1983, upndownu, upndown, sys1ppi, upndown, system1_state, bank00, ROT270, "Sega", "Up'n Down (not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4799 | GAME( 1983, regulus, 0, sys1ppi, regulus, system1_state, regulus, ROT270, "Sega", "Regulus (315-5033, Rev A.)", GAME_SUPPORTS_SAVE ) | |
| 4800 | GAME( 1983, reguluso, regulus, sys1ppi, reguluso, system1_state, regulus, ROT270, "Sega", "Regulus (315-5033)", GAME_SUPPORTS_SAVE ) | |
| 4801 | GAME( 1983, regulusu, regulus, sys1ppi, regulus, system1_state, bank00, ROT270, "Sega", "Regulus (not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4802 | GAME( 1984, mrviking, 0, sys1ppis, mrviking, system1_state, mrviking, ROT270, "Sega", "Mister Viking (315-5041)", GAME_SUPPORTS_SAVE ) | |
| 4803 | GAME( 1984, mrvikingj, mrviking, sys1ppis, mrvikingj, system1_state, mrviking, ROT270, "Sega", "Mister Viking (315-5041, Japan)", GAME_SUPPORTS_SAVE ) | |
| 4804 | GAME( 1984, swat, 0, sys1ppi, swat, system1_state, swat, ROT270, "Coreland / Sega", "SWAT (315-5048)", GAME_SUPPORTS_SAVE ) | |
| 4805 | GAME( 1984, flickyo, flicky, sys1ppi, flicky, system1_state, flicky, ROT0, "Sega", "Flicky (64k Version, System 1, 315-5051, set 1)", GAME_SUPPORTS_SAVE ) | |
| 4806 | GAME( 1984, flickys1, flicky, sys1ppi, flickys1, system1_state, flicky, ROT0, "Sega", "Flicky (64k Version, System 1, 315-5051, set 2)", GAME_SUPPORTS_SAVE ) | |
| 4807 | GAME( 1984, wmatch, 0, sys1ppis, wmatch, system1_state, wmatch, ROT270, "Sega", "Water Match (315-5064)", GAME_SUPPORTS_SAVE ) | |
| 4808 | GAME( 1984, bullfgt, 0, sys1ppi, bullfgt, system1_state, bullfgtj, ROT0, "Coreland / Sega", "Bullfight (315-5065)", GAME_SUPPORTS_SAVE ) | |
| 4809 | GAME( 1985, nprinces, seganinj, sys1ppi, seganinj, system1_state, flicky, ROT0, "bootleg?", "Ninja Princess (315-5051, 64k Ver. bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 4810 | GAME( 1985, nprincesu, seganinj, sys1ppi, seganinj, system1_state, bank00, ROT0, "Sega", "Ninja Princess (64k Ver. not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4811 | GAME( 1986, wboy2, wboy, sys1ppi, wboy, system1_state, wboy2, ROT0, "Escape (Sega license)", "Wonder Boy (set 2, 315-5178)", GAME_SUPPORTS_SAVE ) | |
| 4812 | GAME( 1986, wboy2u, wboy, sys1ppi, wboy, system1_state, bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 2, not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4813 | GAME( 1986, wbdeluxe, wboy, sys1ppi, wbdeluxe, system1_state, bank00, ROT0, "Escape (Sega license)", "Wonder Boy Deluxe", GAME_SUPPORTS_SAVE ) | |
| 4814 | GAME( 1986, nob, 0, nobm, nob, system1_state, nob, ROT270, "Coreland / Data East Corporation", "Noboranka (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4815 | GAME( 1986, nobb, nob, nob, nob, system1_state, nobb, ROT270, "bootleg (Game Electronics)", "Noboranka (Japan, bootleg)", GAME_SUPPORTS_SAVE ) | |
| 4816 | 4816 | |
| 4817 | 4817 | /* PIO-based System 1 */ |
| 4818 | GAME( 1984, flicky, 0, sys1pio, flicky, flicky, ROT0, "Sega", "Flicky (128k Version, System 2, 315-5051)", GAME_SUPPORTS_SAVE ) | |
| 4819 | GAME( 1984, flickys2, flicky, sys1pio, flickys2, bank00, ROT0, "Sega", "Flicky (128k Version, System 2, not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4820 | GAME( 1984, thetogyu, bullfgt, sys1pio, bullfgt, bullfgtj, ROT0, "Coreland / Sega", "The Togyu (315-5065, Japan)", GAME_SUPPORTS_SAVE ) | |
| 4821 | GAME( 1984, spatter, 0, sys1pios, spatter, spatter, ROT0, "Sega", "Spatter", GAME_SUPPORTS_SAVE ) | |
| 4822 | GAME( 1984, ssanchan, spatter, sys1pios, spatter, spatter, ROT0, "Sega", "Sanrin San Chan (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4823 | GAME( 1985, pitfall2, 0, sys1pio, pitfall2, pitfall2, ROT0, "Sega", "Pitfall II (315-5093)", GAME_SUPPORTS_SAVE ) | |
| 4824 | GAME( 1985, pitfall2a, pitfall2, sys1pio, pitfall2, pitfall2, ROT0, "Sega", "Pitfall II (315-5093, Flicky Conversion)", GAME_SUPPORTS_SAVE ) | |
| 4825 | GAME( 1985, pitfall2u, pitfall2, sys1pio, pitfall2u, bank00, ROT0, "Sega", "Pitfall II (not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4826 | GAME( 1985, seganinj, 0, sys1pio, seganinj, seganinj, ROT0, "Sega", "Sega Ninja (315-5102)", GAME_SUPPORTS_SAVE ) | |
| 4827 | GAME( 1985, seganinju, seganinj, sys1pio, seganinj, bank00, ROT0, "Sega", "Sega Ninja (not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4828 | GAME( 1985, ninja, seganinj, sys1pio, seganinj, seganinj, ROT0, "Sega", "Ninja (315-5102)", GAME_SUPPORTS_SAVE ) | |
| 4829 | GAME( 1985, nprinceso, seganinj, sys1pio, seganinj, nprinces, ROT0, "Sega", "Ninja Princess (315-5098, 128k Ver.)", GAME_SUPPORTS_SAVE ) | |
| 4830 | GAME( 1985, nprincesb, seganinj, sys1pio, seganinj, flicky, ROT0, "bootleg?", "Ninja Princess (315-5051?, 128k Ver. bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 4831 | GAME( 1985, imsorry, 0, sys1pio, imsorry, imsorry, ROT0, "Coreland / Sega", "I'm Sorry (315-5110, US)", GAME_SUPPORTS_SAVE ) | |
| 4832 | GAME( 1985, imsorryj, imsorry, sys1pio, imsorry, imsorry, ROT0, "Coreland / Sega", "Gonbee no I'm Sorry (315-5110, Japan)", GAME_SUPPORTS_SAVE ) | |
| 4833 | GAME( 1985, teddybb, 0, sys1pio, teddybb, teddybb, ROT0, "Sega", "TeddyBoy Blues (315-5115, New Ver.)", GAME_SUPPORTS_SAVE ) | |
| 4834 | GAME( 1985, teddybbo, teddybb, sys1pio, teddybb, teddybb, ROT0, "Sega", "TeddyBoy Blues (315-5115, Old Ver.)", GAME_SUPPORTS_SAVE ) | |
| 4835 | GAME( 1985, myhero, 0, sys1pio, myhero, bank00, ROT0, "Coreland / Sega", "My Hero (US, not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4836 | GAME( 1985, sscandal, myhero, sys1pio, myhero, myheroj, ROT0, "Coreland / Sega", "Seishun Scandal (315-5132, Japan)", GAME_SUPPORTS_SAVE ) | |
| 4837 | GAME( 1985, myherok, myhero, sys1pio, myhero, myherok, ROT0, "Coreland / Sega", "My Hero (Korea)", GAME_SUPPORTS_SAVE ) | |
| 4838 | GAME( 1985, 4dwarrio, 0, sys1pio, 4dwarrio, 4dwarrio, ROT0, "Coreland / Sega", "4-D Warriors (315-5162)", GAME_SUPPORTS_SAVE ) | |
| 4839 | GAME( 1986, raflesia, 0, sys1pio, raflesia, 4dwarrio, ROT270, "Coreland / Sega", "Rafflesia (315-5162)", GAME_SUPPORTS_SAVE ) | |
| 4840 | GAME( 1986, wboy, 0, sys1pio, wboy, wboy, ROT0, "Escape (Sega license)", "Wonder Boy (set 1, 315-5177)", GAME_SUPPORTS_SAVE ) | |
| 4841 | GAME( 1986, wboyo, wboy, sys1pio, wboy, wboyo, ROT0, "Escape (Sega license)", "Wonder Boy (set 1, 315-5135)", GAME_SUPPORTS_SAVE ) | |
| 4842 | GAME( 1986, wboy3, wboy, sys1pio, wboy3, wboyo, ROT0, "Escape (Sega license)", "Wonder Boy (set 3, 315-5135)", GAME_SUPPORTS_SAVE ) | |
| 4843 | GAME( 1986, wboy4, wboy, sys1pio, wboy, 4dwarrio, ROT0, "Escape (Sega license)", "Wonder Boy (315-5162, 4-D Warriors Conversion)", GAME_SUPPORTS_SAVE ) | |
| 4844 | GAME( 1986, wboyu, wboy, sys1pio, wboyu, bank00, ROT0, "Escape (Sega license)", "Wonder Boy (prototype?)", GAME_SUPPORTS_SAVE ) // appears to be a very early / unfinished version. | |
| 4845 | GAME( 1986, wboy5, wboy, sys1pio, wboy3, wboyo, ROT0, "bootleg", "Wonder Boy (set 5, bootleg)", GAME_SUPPORTS_SAVE ) | |
| 4846 | GAME( 1986, wboyub, wboy, sys1pio, wboy, wboyo, ROT0, "bootleg", "Wonder Boy (US bootleg)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 4847 | GAME( 1987, blockgal, 0, sys1pio, blockgal, blockgal, ROT90, "Sega / Vic Tokai","Block Gal (MC-8123B, 317-0029)", GAME_SUPPORTS_SAVE) | |
| 4818 | GAME( 1984, flicky, 0, sys1pio, flicky, system1_state, flicky, ROT0, "Sega", "Flicky (128k Version, System 2, 315-5051)", GAME_SUPPORTS_SAVE ) | |
| 4819 | GAME( 1984, flickys2, flicky, sys1pio, flickys2, system1_state, bank00, ROT0, "Sega", "Flicky (128k Version, System 2, not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4820 | GAME( 1984, thetogyu, bullfgt, sys1pio, bullfgt, system1_state, bullfgtj, ROT0, "Coreland / Sega", "The Togyu (315-5065, Japan)", GAME_SUPPORTS_SAVE ) | |
| 4821 | GAME( 1984, spatter, 0, sys1pios, spatter, system1_state, spatter, ROT0, "Sega", "Spatter", GAME_SUPPORTS_SAVE ) | |
| 4822 | GAME( 1984, ssanchan, spatter, sys1pios, spatter, system1_state, spatter, ROT0, "Sega", "Sanrin San Chan (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4823 | GAME( 1985, pitfall2, 0, sys1pio, pitfall2, system1_state, pitfall2, ROT0, "Sega", "Pitfall II (315-5093)", GAME_SUPPORTS_SAVE ) | |
| 4824 | GAME( 1985, pitfall2a, pitfall2, sys1pio, pitfall2, system1_state, pitfall2, ROT0, "Sega", "Pitfall II (315-5093, Flicky Conversion)", GAME_SUPPORTS_SAVE ) | |
| 4825 | GAME( 1985, pitfall2u, pitfall2, sys1pio, pitfall2u, system1_state, bank00, ROT0, "Sega", "Pitfall II (not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4826 | GAME( 1985, seganinj, 0, sys1pio, seganinj, system1_state, seganinj, ROT0, "Sega", "Sega Ninja (315-5102)", GAME_SUPPORTS_SAVE ) | |
| 4827 | GAME( 1985, seganinju, seganinj, sys1pio, seganinj, system1_state, bank00, ROT0, "Sega", "Sega Ninja (not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4828 | GAME( 1985, ninja, seganinj, sys1pio, seganinj, system1_state, seganinj, ROT0, "Sega", "Ninja (315-5102)", GAME_SUPPORTS_SAVE ) | |
| 4829 | GAME( 1985, nprinceso, seganinj, sys1pio, seganinj, system1_state, nprinces, ROT0, "Sega", "Ninja Princess (315-5098, 128k Ver.)", GAME_SUPPORTS_SAVE ) | |
| 4830 | GAME( 1985, nprincesb, seganinj, sys1pio, seganinj, system1_state, flicky, ROT0, "bootleg?", "Ninja Princess (315-5051?, 128k Ver. bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 4831 | GAME( 1985, imsorry, 0, sys1pio, imsorry, system1_state, imsorry, ROT0, "Coreland / Sega", "I'm Sorry (315-5110, US)", GAME_SUPPORTS_SAVE ) | |
| 4832 | GAME( 1985, imsorryj, imsorry, sys1pio, imsorry, system1_state, imsorry, ROT0, "Coreland / Sega", "Gonbee no I'm Sorry (315-5110, Japan)", GAME_SUPPORTS_SAVE ) | |
| 4833 | GAME( 1985, teddybb, 0, sys1pio, teddybb, system1_state, teddybb, ROT0, "Sega", "TeddyBoy Blues (315-5115, New Ver.)", GAME_SUPPORTS_SAVE ) | |
| 4834 | GAME( 1985, teddybbo, teddybb, sys1pio, teddybb, system1_state, teddybb, ROT0, "Sega", "TeddyBoy Blues (315-5115, Old Ver.)", GAME_SUPPORTS_SAVE ) | |
| 4835 | GAME( 1985, myhero, 0, sys1pio, myhero, system1_state, bank00, ROT0, "Coreland / Sega", "My Hero (US, not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4836 | GAME( 1985, sscandal, myhero, sys1pio, myhero, system1_state, myheroj, ROT0, "Coreland / Sega", "Seishun Scandal (315-5132, Japan)", GAME_SUPPORTS_SAVE ) | |
| 4837 | GAME( 1985, myherok, myhero, sys1pio, myhero, system1_state, myherok, ROT0, "Coreland / Sega", "My Hero (Korea)", GAME_SUPPORTS_SAVE ) | |
| 4838 | GAME( 1985, 4dwarrio, 0, sys1pio, 4dwarrio, system1_state, 4dwarrio, ROT0, "Coreland / Sega", "4-D Warriors (315-5162)", GAME_SUPPORTS_SAVE ) | |
| 4839 | GAME( 1986, raflesia, 0, sys1pio, raflesia, system1_state, 4dwarrio, ROT270, "Coreland / Sega", "Rafflesia (315-5162)", GAME_SUPPORTS_SAVE ) | |
| 4840 | GAME( 1986, wboy, 0, sys1pio, wboy, system1_state, wboy, ROT0, "Escape (Sega license)", "Wonder Boy (set 1, 315-5177)", GAME_SUPPORTS_SAVE ) | |
| 4841 | GAME( 1986, wboyo, wboy, sys1pio, wboy, system1_state, wboyo, ROT0, "Escape (Sega license)", "Wonder Boy (set 1, 315-5135)", GAME_SUPPORTS_SAVE ) | |
| 4842 | GAME( 1986, wboy3, wboy, sys1pio, wboy3, system1_state, wboyo, ROT0, "Escape (Sega license)", "Wonder Boy (set 3, 315-5135)", GAME_SUPPORTS_SAVE ) | |
| 4843 | GAME( 1986, wboy4, wboy, sys1pio, wboy, system1_state, 4dwarrio, ROT0, "Escape (Sega license)", "Wonder Boy (315-5162, 4-D Warriors Conversion)", GAME_SUPPORTS_SAVE ) | |
| 4844 | GAME( 1986, wboyu, wboy, sys1pio, wboyu, system1_state, bank00, ROT0, "Escape (Sega license)", "Wonder Boy (prototype?)", GAME_SUPPORTS_SAVE ) // appears to be a very early / unfinished version. | |
| 4845 | GAME( 1986, wboy5, wboy, sys1pio, wboy3, system1_state, wboyo, ROT0, "bootleg", "Wonder Boy (set 5, bootleg)", GAME_SUPPORTS_SAVE ) | |
| 4846 | GAME( 1986, wboyub, wboy, sys1pio, wboy, system1_state, wboyo, ROT0, "bootleg", "Wonder Boy (US bootleg)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 4847 | GAME( 1987, blockgal, 0, sys1pio, blockgal, system1_state, blockgal, ROT90, "Sega / Vic Tokai","Block Gal (MC-8123B, 317-0029)", GAME_SUPPORTS_SAVE) | |
| 4848 | 4848 | |
| 4849 | 4849 | /* PIO-based System 1 with ROM banking */ |
| 4850 | GAME( 1985, hvymetal, 0, sys1pio, hvymetal, hvymetal, ROT0, "Sega", "Heavy Metal (315-5135)", GAME_SUPPORTS_SAVE ) | |
| 4851 | GAME( 1986, gardia, 0, sys1pio, gardia, gardia, ROT270, "Sega / Coreland", "Gardia (317-0006)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE) | |
| 4852 | GAME( 1986, brain, 0, sys1pio, brain, bank44, ROT0, "Coreland / Sega", "Brain", GAME_SUPPORTS_SAVE ) | |
| 4850 | GAME( 1985, hvymetal, 0, sys1pio, hvymetal, system1_state, hvymetal, ROT0, "Sega", "Heavy Metal (315-5135)", GAME_SUPPORTS_SAVE ) | |
| 4851 | GAME( 1986, gardia, 0, sys1pio, gardia, system1_state, gardia, ROT270, "Sega / Coreland", "Gardia (317-0006)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE) | |
| 4852 | GAME( 1986, brain, 0, sys1pio, brain, system1_state, bank44, ROT0, "Coreland / Sega", "Brain", GAME_SUPPORTS_SAVE ) | |
| 4853 | 4853 | |
| 4854 | 4854 | /* System 2 */ |
| 4855 | GAME( 1985, choplift, 0, sys2rowm, choplift, choplift, ROT0, "Sega", "Choplifter (8751 315-5151)", GAME_SUPPORTS_SAVE ) | |
| 4856 | GAME( 1985, chopliftu, choplift, sys2row, choplift, bank0c, ROT0, "Sega", "Choplifter (unprotected)", GAME_SUPPORTS_SAVE ) | |
| 4857 | GAME( 1985, chopliftbl, choplift, sys2row, choplift, bank0c, ROT0, "bootleg", "Choplifter (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 4858 | GAME( 1985, shtngmst, 0, sys2m, shtngmst, shtngmst, ROT0, "Sega", "Shooting Master (8751 315-5159)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 4859 | GAME( 1985, shtngmste, shtngmst, sys2m, shtngmst, shtngmst, ROT0, "Sega / EVG", "Shooting Master (EVG, 8751 315-5159a)", GAME_SUPPORTS_SAVE ) | |
| 4860 | GAME( 1986, gardiab, gardia, sys2, gardia, gardiab, ROT270, "bootleg", "Gardia (317-0007?, bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4861 | GAME( 1986, wboysys2, wboy, sys2, wboysys2, wboysys2, ROT0, "Escape (Sega license)", "Wonder Boy (system 2)", GAME_SUPPORTS_SAVE ) | |
| 4862 | GAME( 1987, tokisens, 0, sys2, tokisens, bank0c, ROT90, "Sega", "Toki no Senshi - Chrono Soldier", GAME_SUPPORTS_SAVE ) | |
| 4863 | GAME( 1987, wbml, 0, sys2, wbml, wbml, ROT0, "Sega / Westone", "Wonder Boy in Monster Land (Japan New Ver., MC-8123, 317-0043)", GAME_SUPPORTS_SAVE ) | |
| 4864 | GAME( 1987, wbmljo, wbml, sys2, wbml, wbml, ROT0, "Sega / Westone", "Wonder Boy in Monster Land (Japan Old Ver., MC-8123, 317-0043)", GAME_SUPPORTS_SAVE ) | |
| 4865 | GAME( 1987, wbmljb, wbml, sys2, wbml, bootsys2, ROT0, "bootleg", "Wonder Boy in Monster Land (Japan not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4866 | GAME( 1987, wbmlb, wbml, sys2, wbml, bootsys2, ROT0, "bootleg", "Wonder Boy in Monster Land (English bootleg)", GAME_SUPPORTS_SAVE) | |
| 4867 | GAME( 1987, wbmlbg, wbml, sys2, wbml, bootsys2, ROT0, "bootleg (Galaxy Electronics)", "Wonder Boy in Monster Land (Galaxy Electronics English bootleg)", GAME_SUPPORTS_SAVE) | |
| 4868 | GAME( 1987, dakkochn, 0, sys2, dakkochn, dakkochn, ROT0, "White Board", "DakkoChan House (MC-8123B, 317-5014)", GAME_SUPPORTS_SAVE ) | |
| 4869 | GAME( 1987, blockgalb, blockgal, sys2, blockgal, bootleg, ROT90, "bootleg", "Block Gal (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 4870 | GAME( 1988, ufosensi, 0, sys2row, ufosensi, ufosensi, ROT0, "Sega", "Ufo Senshi Yohko Chan (MC-8123, 317-0064)", GAME_SUPPORTS_SAVE ) | |
| 4871 | GAME( 1988, ufosensib, ufosensi, sys2row, ufosensi, bootsys2, ROT0, "bootleg", "Ufo Senshi Yohko Chan (not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4855 | GAME( 1985, choplift, 0, sys2rowm, choplift, system1_state, choplift, ROT0, "Sega", "Choplifter (8751 315-5151)", GAME_SUPPORTS_SAVE ) | |
| 4856 | GAME( 1985, chopliftu, choplift, sys2row, choplift, system1_state, bank0c, ROT0, "Sega", "Choplifter (unprotected)", GAME_SUPPORTS_SAVE ) | |
| 4857 | GAME( 1985, chopliftbl, choplift, sys2row, choplift, system1_state, bank0c, ROT0, "bootleg", "Choplifter (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 4858 | GAME( 1985, shtngmst, 0, sys2m, shtngmst, system1_state, shtngmst, ROT0, "Sega", "Shooting Master (8751 315-5159)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 4859 | GAME( 1985, shtngmste, shtngmst, sys2m, shtngmst, system1_state, shtngmst, ROT0, "Sega / EVG", "Shooting Master (EVG, 8751 315-5159a)", GAME_SUPPORTS_SAVE ) | |
| 4860 | GAME( 1986, gardiab, gardia, sys2, gardia, system1_state, gardiab, ROT270, "bootleg", "Gardia (317-0007?, bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4861 | GAME( 1986, wboysys2, wboy, sys2, wboysys2, system1_state, wboysys2, ROT0, "Escape (Sega license)", "Wonder Boy (system 2)", GAME_SUPPORTS_SAVE ) | |
| 4862 | GAME( 1987, tokisens, 0, sys2, tokisens, system1_state, bank0c, ROT90, "Sega", "Toki no Senshi - Chrono Soldier", GAME_SUPPORTS_SAVE ) | |
| 4863 | GAME( 1987, wbml, 0, sys2, wbml, system1_state, wbml, ROT0, "Sega / Westone", "Wonder Boy in Monster Land (Japan New Ver., MC-8123, 317-0043)", GAME_SUPPORTS_SAVE ) | |
| 4864 | GAME( 1987, wbmljo, wbml, sys2, wbml, system1_state, wbml, ROT0, "Sega / Westone", "Wonder Boy in Monster Land (Japan Old Ver., MC-8123, 317-0043)", GAME_SUPPORTS_SAVE ) | |
| 4865 | GAME( 1987, wbmljb, wbml, sys2, wbml, system1_state, bootsys2, ROT0, "bootleg", "Wonder Boy in Monster Land (Japan not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 4866 | GAME( 1987, wbmlb, wbml, sys2, wbml, system1_state, bootsys2, ROT0, "bootleg", "Wonder Boy in Monster Land (English bootleg)", GAME_SUPPORTS_SAVE) | |
| 4867 | GAME( 1987, wbmlbg, wbml, sys2, wbml, system1_state, bootsys2, ROT0, "bootleg (Galaxy Electronics)", "Wonder Boy in Monster Land (Galaxy Electronics English bootleg)", GAME_SUPPORTS_SAVE) | |
| 4868 | GAME( 1987, dakkochn, 0, sys2, dakkochn, system1_state, dakkochn, ROT0, "White Board", "DakkoChan House (MC-8123B, 317-5014)", GAME_SUPPORTS_SAVE ) | |
| 4869 | GAME( 1987, blockgalb, blockgal, sys2, blockgal, system1_state, bootleg, ROT90, "bootleg", "Block Gal (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 4870 | GAME( 1988, ufosensi, 0, sys2row, ufosensi, system1_state, ufosensi, ROT0, "Sega", "Ufo Senshi Yohko Chan (MC-8123, 317-0064)", GAME_SUPPORTS_SAVE ) | |
| 4871 | GAME( 1988, ufosensib, ufosensi, sys2row, ufosensi, system1_state, bootsys2, ROT0, "bootleg", "Ufo Senshi Yohko Chan (not encrypted)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 263 | 263 | state->m_videoram=auto_alloc_array(machine, UINT8, 0x4000*2); |
| 264 | 264 | } |
| 265 | 265 | |
| 266 | GAME( 1985, quizo, 0, quizo, quizo, quizo, ROT0, "Seoul Coin Corp.", "Quiz Olympic (set 1)", 0 ) | |
| 267 | GAME( 1985, quizoa, quizo, quizo, quizo, quizo, ROT0, "Seoul Coin Corp.", "Quiz Olympic (set 2)", 0 ) | |
| 266 | GAME( 1985, quizo, 0, quizo, quizo, quizo_state, quizo, ROT0, "Seoul Coin Corp.", "Quiz Olympic (set 1)", 0 ) | |
| 267 | GAME( 1985, quizoa, quizo, quizo, quizo, quizo_state, quizo, ROT0, "Seoul Coin Corp.", "Quiz Olympic (set 2)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1099 | 1099 | ROM_END |
| 1100 | 1100 | |
| 1101 | 1101 | |
| 1102 | GAME( 1996, niyanpai, 0, niyanpai, niyanpai, niyanpai, ROT0, "Nichibutsu", "Niyanpai (Japan)", 0 ) | |
| 1103 | GAME( 1995, musobana, 0, musobana, musobana, niyanpai, ROT0, "Nichibutsu / Yubis", "Musoubana (Japan)", 0 ) | |
| 1104 | GAME( 1994, 4psimasy, 0, musobana, 4psimasy, niyanpai, ROT0, "Sphinx / AV Japan", "Mahjong 4P Simasyo (Japan)", 0 ) | |
| 1105 | GAME( 199?, mhhonban, 0, mhhonban, mhhonban, niyanpai, ROT0, "Nichibutsu?", "Mahjong Housoukyoku Honbanchuu (Japan)", 0 ) | |
| 1106 | GAME( 199?, zokumahj, mhhonban, zokumahj, zokumahj, niyanpai, ROT0, "Nichibutsu?", "Zoku Mahjong Housoukyoku (Japan)", 0 ) | |
| 1102 | GAME( 1996, niyanpai, 0, niyanpai, niyanpai, niyanpai_state, niyanpai, ROT0, "Nichibutsu", "Niyanpai (Japan)", 0 ) | |
| 1103 | GAME( 1995, musobana, 0, musobana, musobana, niyanpai_state, niyanpai, ROT0, "Nichibutsu / Yubis", "Musoubana (Japan)", 0 ) | |
| 1104 | GAME( 1994, 4psimasy, 0, musobana, 4psimasy, niyanpai_state, niyanpai, ROT0, "Sphinx / AV Japan", "Mahjong 4P Simasyo (Japan)", 0 ) | |
| 1105 | GAME( 199?, mhhonban, 0, mhhonban, mhhonban, niyanpai_state, niyanpai, ROT0, "Nichibutsu?", "Mahjong Housoukyoku Honbanchuu (Japan)", 0 ) | |
| 1106 | GAME( 199?, zokumahj, mhhonban, zokumahj, zokumahj, niyanpai_state, niyanpai, ROT0, "Nichibutsu?", "Zoku Mahjong Housoukyoku (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 56 | 56 | /-------------------------------------------------------------------*/ |
| 57 | 57 | |
| 58 | 58 | |
| 59 | GAME(1986, break86, 0, vd, vd, vd, ROT0, "Videodens", "Break '86", GAME_IS_SKELETON_MECHANICAL) | |
| 59 | GAME(1986, break86, 0, vd, vd, vd_state, vd, ROT0, "Videodens", "Break '86", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 7478 | 7478 | |
| 7479 | 7479 | #define GAME_FLAGS GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL |
| 7480 | 7480 | |
| 7481 | GAMEL( 1993, qntoondo, qntoond, scorpion2_vid, qntoond, adder_dutch,0, "BFM/ELAM", "Quintoon (Dutch, Game Card 95-750-136)", GAME_SUPPORTS_SAVE,layout_quintoon ) | |
| 7482 | GAMEL( 1993, quintoon, 0, scorpion2_vid, quintoon, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-750-206)", GAME_SUPPORTS_SAVE|GAME_IMPERFECT_SOUND,layout_quintoon ) //Current samples need verification | |
| 7483 | GAMEL( 1993, quintond, quintoon, scorpion2_vid, quintoon, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-751-206, Datapak)",GAME_SUPPORTS_SAVE|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING,layout_quintoon ) //Current samples need verification | |
| 7484 | GAMEL( 1993, quintono, quintoon, scorpion2_vid, quintoon, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-750-203)", GAME_SUPPORTS_SAVE|GAME_IMPERFECT_SOUND,layout_quintoon ) //Current samples need verification | |
| 7485 | GAMEL( 1993, qntoond, 0, scorpion2_vid, qntoond, adder_dutch,0, "BFM/ELAM", "Quintoon (Dutch, Game Card 95-750-243)", GAME_SUPPORTS_SAVE,layout_quintoon ) | |
| 7486 | GAMEL( 1994, pokio, 0, scorpion2_vid, pokio, adder_dutch,0, "BFM/ELAM", "Pokio (Dutch, Game Card 95-750-278)", GAME_SUPPORTS_SAVE,layout_pokio ) | |
| 7487 | GAMEL( 1995, slotsnl, 0, scorpion2_vid, slotsnl, adder_dutch,0, "BFM/ELAM", "Slots (Dutch, Game Card 95-750-368)", GAME_SUPPORTS_SAVE,layout_slots ) | |
| 7488 | GAMEL( 1995, paradice, 0, scorpion2_vid, paradice, adder_dutch,0, "BFM/ELAM", "Paradice (Dutch, Game Card 95-750-615)", GAME_SUPPORTS_SAVE,layout_paradice ) | |
| 7489 | GAMEL( 1996, pyramid, 0, scorpion2_vid, pyramid, pyramid, 0, "BFM/ELAM", "Pyramid (Dutch, Game Card 95-750-898)", GAME_SUPPORTS_SAVE,layout_pyramid ) | |
| 7481 | GAMEL( 1993, qntoondo, qntoond, scorpion2_vid, qntoond, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Quintoon (Dutch, Game Card 95-750-136)", GAME_SUPPORTS_SAVE,layout_quintoon ) | |
| 7482 | GAMEL( 1993, quintoon, 0, scorpion2_vid, quintoon, bfm_sc2_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-750-206)", GAME_SUPPORTS_SAVE|GAME_IMPERFECT_SOUND,layout_quintoon ) //Current samples need verification | |
| 7483 | GAMEL( 1993, quintond, quintoon, scorpion2_vid, quintoon, bfm_sc2_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-751-206, Datapak)",GAME_SUPPORTS_SAVE|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING,layout_quintoon ) //Current samples need verification | |
| 7484 | GAMEL( 1993, quintono, quintoon, scorpion2_vid, quintoon, bfm_sc2_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-750-203)", GAME_SUPPORTS_SAVE|GAME_IMPERFECT_SOUND,layout_quintoon ) //Current samples need verification | |
| 7485 | GAMEL( 1993, qntoond, 0, scorpion2_vid, qntoond, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Quintoon (Dutch, Game Card 95-750-243)", GAME_SUPPORTS_SAVE,layout_quintoon ) | |
| 7486 | GAMEL( 1994, pokio, 0, scorpion2_vid, pokio, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Pokio (Dutch, Game Card 95-750-278)", GAME_SUPPORTS_SAVE,layout_pokio ) | |
| 7487 | GAMEL( 1995, slotsnl, 0, scorpion2_vid, slotsnl, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Slots (Dutch, Game Card 95-750-368)", GAME_SUPPORTS_SAVE,layout_slots ) | |
| 7488 | GAMEL( 1995, paradice, 0, scorpion2_vid, paradice, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Paradice (Dutch, Game Card 95-750-615)", GAME_SUPPORTS_SAVE,layout_paradice ) | |
| 7489 | GAMEL( 1996, pyramid, 0, scorpion2_vid, pyramid, bfm_sc2_state, pyramid, 0, "BFM/ELAM", "Pyramid (Dutch, Game Card 95-750-898)", GAME_SUPPORTS_SAVE,layout_pyramid ) | |
| 7490 | 7490 | |
| 7491 | GAMEL( 1996, sltblgtk, 0, scorpion2_vid, sltblgtk, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Token, Game Card 95-750-943)", GAME_SUPPORTS_SAVE,layout_sltblgtk ) | |
| 7492 | GAMEL( 1996, sltblgpo, 0, scorpion2_vid, sltblgpo, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Cash, Game Card 95-750-938)", GAME_SUPPORTS_SAVE,layout_sltblgpo ) | |
| 7493 | GAMEL( 1996, sltblgp1, sltblgpo, scorpion2_vid, sltblgpo, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Cash, Game Card 95-752-008)", GAME_SUPPORTS_SAVE,layout_sltblgpo ) | |
| 7494 | GAMEL( 1997, gldncrwn, 0, scorpion2_vid, gldncrwn, gldncrwn, 0, "BFM/ELAM", "Golden Crown (Dutch, Game Card 95-752-011)", GAME_SUPPORTS_SAVE,layout_gldncrwn ) | |
| 7491 | GAMEL( 1996, sltblgtk, 0, scorpion2_vid, sltblgtk, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Token, Game Card 95-750-943)", GAME_SUPPORTS_SAVE,layout_sltblgtk ) | |
| 7492 | GAMEL( 1996, sltblgpo, 0, scorpion2_vid, sltblgpo, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Cash, Game Card 95-750-938)", GAME_SUPPORTS_SAVE,layout_sltblgpo ) | |
| 7493 | GAMEL( 1996, sltblgp1, sltblgpo, scorpion2_vid, sltblgpo, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Cash, Game Card 95-752-008)", GAME_SUPPORTS_SAVE,layout_sltblgpo ) | |
| 7494 | GAMEL( 1997, gldncrwn, 0, scorpion2_vid, gldncrwn, bfm_sc2_state, gldncrwn, 0, "BFM/ELAM", "Golden Crown (Dutch, Game Card 95-752-011)", GAME_SUPPORTS_SAVE,layout_gldncrwn ) | |
| 7495 | 7495 | |
| 7496 | 7496 | /* Non-Video */ |
| 7497 | 7497 | |
| 7498 | GAMEL( 1994, sc2drwho , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site, Game Card 95-750-288) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7499 | GAMEL( 1994, sc2drwho1 , sc2drwho , scorpion2 , drwho , drwho , 0, "BFM", "Dr.Who The Timelord (set 2, UK, Game Card 95-750-661) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7500 | GAMEL( 1994, sc2drwho2 , sc2drwho , scorpion2 , drwho , drwho , 0, "BFM", "Dr.Who The Timelord (set 3, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7501 | GAMEL( 1994, sc2drwho3 , sc2drwho , scorpion2 , drwho , drwho , 0, "BFM", "Dr.Who The Timelord (set 4, UK Single Site, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7502 | GAMEL( 1994, sc2drwho4 , sc2drwho , scorpion2 , drwho , drwho , 0, "BFM", "Dr.Who The Timelord (set 5, UK, Arcade) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7503 | GAMEL( 1994, sc2drwho5 , sc2drwho , scorpion2 , drwho , drwho , 0, "BFM", "Dr.Who The Timelord (set 6, UK) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7504 | GAMEL( 1994, sc2drwho6 , sc2drwho , scorpion2 , drwho , drwho , 0, "BFM", "Dr.Who The Timelord (set 7, UK, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7505 | GAMEL( 1994, sc2drwho7 , sc2drwho , scorpion2 , drwho , drwho , 0, "BFM", "Dr.Who The Timelord (set 8, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7506 | GAMEL( 1994, sc2drwho8 , sc2drwho , scorpion2 , drwho , drwho , 0, "BFM", "Dr.Who The Timelord (set 9, UK, Arcade, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7507 | GAMEL( 1994, sc2drwho9 , sc2drwho , scorpion2 , drwho , drwho , 0, "BFM", "Dr.Who The Timelord (set 10, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7508 | GAMEL( 1994, sc2drwho10 , sc2drwho , scorpion2 , drwho , drwho , 0, "BFM", "Dr.Who The Timelord (set 11, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7509 | GAMEL( 1994, sc2drwho11 , sc2drwho , scorpion2 , drwho , drwho , 0, "BFM", "Dr.Who The Timelord (set 12, UK, no Jackpot spin, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7510 | GAMEL( 1994, sc2drwho12 , sc2drwho , scorpion2 , drwho , drwho , 0, "BFM", "Dr.Who The Timelord (set 13, UK) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7511 | GAMEL( 1994, sc2drwho13 , sc2drwho , scorpion2 , drwho , drwho , 0, "BFM", "Dr.Who The Timelord (set 14, UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7512 | GAMEL( 1994, sc2drwho14 , sc2drwho , scorpion2 , drwho , drwho , 0, "BFM", "Dr.Who The Timelord (set 15, UK, Arcade) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7513 | GAMEL( 1994, sc2drwho15 , sc2drwho , scorpion2 , drwho , drwho , 0, "BFM", "Dr.Who The Timelord (set 16, UK, Arcade) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7514 | GAMEL( 1994, sc2drwho16 , sc2drwho , scorpion2 , drwho , drwho , 0, "BFM", "Dr.Who The Timelord (set 17) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7515 | GAMEL( 1994, sc2drwho17 , sc2drwho , scorpion2 , drwho , drwhon , 0, "BFM", "Dr.Who The Timelord (set 18, not encrypted) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7516 | GAMEL( 1994, sc2drwho18 , sc2drwho , scorpion2 , drwho , drwhon , 0, "BFM/Mazooma", "Dr.Who The Timelord (set 19) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL | GAME_NOT_WORKING,layout_drwho) // error 99 | |
| 7517 | GAMEL( 1994, sc2drwho19 , sc2drwho , scorpion2 , drwho , drwhon , 0, "BFM/Mazooma", "Dr.Who The Timelord (set 20) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL | GAME_NOT_WORKING,layout_drwho) // error 99 | |
| 7518 | GAMEL( 1994, sc2drwho20 , sc2drwho , scorpion2 , drwho , drwhon , 0, "BFM", "Dr.Who The Timelord Deluxe (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7498 | GAMEL( 1994, sc2drwho , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site, Game Card 95-750-288) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7499 | GAMEL( 1994, sc2drwho1 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 2, UK, Game Card 95-750-661) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7500 | GAMEL( 1994, sc2drwho2 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 3, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7501 | GAMEL( 1994, sc2drwho3 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 4, UK Single Site, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7502 | GAMEL( 1994, sc2drwho4 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 5, UK, Arcade) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7503 | GAMEL( 1994, sc2drwho5 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 6, UK) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7504 | GAMEL( 1994, sc2drwho6 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 7, UK, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7505 | GAMEL( 1994, sc2drwho7 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 8, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7506 | GAMEL( 1994, sc2drwho8 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 9, UK, Arcade, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7507 | GAMEL( 1994, sc2drwho9 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 10, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7508 | GAMEL( 1994, sc2drwho10 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 11, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7509 | GAMEL( 1994, sc2drwho11 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 12, UK, no Jackpot spin, Protocol) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7510 | GAMEL( 1994, sc2drwho12 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 13, UK) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7511 | GAMEL( 1994, sc2drwho13 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 14, UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7512 | GAMEL( 1994, sc2drwho14 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 15, UK, Arcade) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7513 | GAMEL( 1994, sc2drwho15 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 16, UK, Arcade) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7514 | GAMEL( 1994, sc2drwho16 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 17) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7515 | GAMEL( 1994, sc2drwho17 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwhon , 0, "BFM", "Dr.Who The Timelord (set 18, not encrypted) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7516 | GAMEL( 1994, sc2drwho18 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwhon , 0, "BFM/Mazooma", "Dr.Who The Timelord (set 19) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL | GAME_NOT_WORKING,layout_drwho) // error 99 | |
| 7517 | GAMEL( 1994, sc2drwho19 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwhon , 0, "BFM/Mazooma", "Dr.Who The Timelord (set 20) (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL | GAME_NOT_WORKING,layout_drwho) // error 99 | |
| 7518 | GAMEL( 1994, sc2drwho20 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwhon , 0, "BFM", "Dr.Who The Timelord Deluxe (Scorpion 2/3)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL,layout_drwho) | |
| 7519 | 7519 | |
| 7520 | GAME( 1994, sc2brkfs , 0 , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "The Big Breakfast (set 1 UK, Game Card 95-750-524) (Scorpion 2/3)", GAME_FLAGS) | |
| 7521 | GAME( 1994, sc2brkfsp , sc2brkfs , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "The Big Breakfast (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7522 | GAME( 1994, sc2brkfs1 , sc2brkfs , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "The Big Breakfast (set 2 UK, Single Site) (Scorpion 2/3)", GAME_FLAGS) | |
| 7523 | GAME( 1994, sc2brkfs1p , sc2brkfs , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "The Big Breakfast (set 2 UK, Single Site, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7524 | GAME( 1994, sc2brkfs2 , sc2brkfs , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "The Big Breakfast (set 3 UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7525 | GAME( 1994, sc2brkfs3 , sc2brkfs , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "The Big Breakfast (set 4 UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7526 | GAME( 1994, sc2brkfs3p , sc2brkfs , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "The Big Breakfast (set 4 UK, Arcade, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7527 | GAME( 1994, sc2brkfs4 , sc2brkfs , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "The Big Breakfast (set 5 UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7528 | GAME( 1994, sc2brkfs4p , sc2brkfs , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "The Big Breakfast (set 5 UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7529 | GAME( 1994, sc2brkfs5 , sc2brkfs , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "The Big Breakfast (set 6 UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7530 | GAME( 1994, sc2brkfs5p , sc2brkfs , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "The Big Breakfast (set 6 UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7520 | GAME( 1994, sc2brkfs , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 1 UK, Game Card 95-750-524) (Scorpion 2/3)", GAME_FLAGS) | |
| 7521 | GAME( 1994, sc2brkfsp , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7522 | GAME( 1994, sc2brkfs1 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 2 UK, Single Site) (Scorpion 2/3)", GAME_FLAGS) | |
| 7523 | GAME( 1994, sc2brkfs1p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 2 UK, Single Site, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7524 | GAME( 1994, sc2brkfs2 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 3 UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7525 | GAME( 1994, sc2brkfs3 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 4 UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7526 | GAME( 1994, sc2brkfs3p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 4 UK, Arcade, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7527 | GAME( 1994, sc2brkfs4 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 5 UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7528 | GAME( 1994, sc2brkfs4p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 5 UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7529 | GAME( 1994, sc2brkfs5 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 6 UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7530 | GAME( 1994, sc2brkfs5p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 6 UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7531 | 7531 | |
| 7532 | GAME( 1994, sc2brkfsm , sc2brkfs , scorpion2 , bbrkfst , bbrkfst , 0, "BFM/Mazooma", "The Big Breakfast Casino (set 1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7533 | GAME( 1994, sc2brkfsm1 , sc2brkfs , scorpion2 , bbrkfst , bbrkfst , 0, "BFM/Mazooma", "The Big Breakfast Casino (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7534 | GAME( 1994, sc2brkfsm2 , sc2brkfs , scorpion2 , bbrkfst , bbrkfst , 0, "BFM/Mazooma", "The Big Breakfast Casino (set 3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7532 | GAME( 1994, sc2brkfsm , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM/Mazooma", "The Big Breakfast Casino (set 1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7533 | GAME( 1994, sc2brkfsm1 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM/Mazooma", "The Big Breakfast Casino (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7534 | GAME( 1994, sc2brkfsm2 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM/Mazooma", "The Big Breakfast Casino (set 3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7535 | 7535 | |
| 7536 | GAME( 1995, sc2focus , 0 , scorpion3 , scorpion3 , focus , 0, "BFM/ELAM", "Focus (Dutch, Game Card 95-750-347) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7537 | GAME( 1996, sc2gslam , 0 , scorpion2 , bfmcgslm , bfmcgslm , 0, "BFM", "Grandslam Club (UK, set 1, Game Card 95-750-843) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7538 | GAME( 1996, sc2gslamp , sc2gslam , scorpion2 , bfmcgslm , bfmcgslm , 0, "BFM", "Grandslam Club (UK, set 1, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7539 | GAME( 1996, sc2gslam1 , sc2gslam , scorpion2 , bfmcgslm , bfmcgslm , 0, "BFM", "Grandslam Club (UK, set 2) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7540 | GAME( 1996, sc2gslam1p , sc2gslam , scorpion2 , bfmcgslm , bfmcgslm , 0, "BFM", "Grandslam Club (UK, set 2, Arcade, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7541 | GAME( 1996, sc2gslam2 , sc2gslam , scorpion2 , bfmcgslm , bfmcgslm , 0, "BFM", "Grandslam Club (UK, set 3) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7542 | GAME( 199?, sc2cshcl , 0 , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7543 | GAME( 199?, sc2cshclp , sc2cshcl , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7544 | GAME( 199?, sc2cshcl1 , sc2cshcl , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7545 | GAME( 199?, sc2cshcl1p , sc2cshcl , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7536 | GAME( 1995, sc2focus , 0 , scorpion3 , scorpion3 , bfm_sc2_state, focus , 0, "BFM/ELAM", "Focus (Dutch, Game Card 95-750-347) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7537 | GAME( 1996, sc2gslam , 0 , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Grandslam Club (UK, set 1, Game Card 95-750-843) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7538 | GAME( 1996, sc2gslamp , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Grandslam Club (UK, set 1, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7539 | GAME( 1996, sc2gslam1 , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Grandslam Club (UK, set 2) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7540 | GAME( 1996, sc2gslam1p , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Grandslam Club (UK, set 2, Arcade, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7541 | GAME( 1996, sc2gslam2 , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Grandslam Club (UK, set 3) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7542 | GAME( 199?, sc2cshcl , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7543 | GAME( 199?, sc2cshclp , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7544 | GAME( 199?, sc2cshcl1 , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7545 | GAME( 199?, sc2cshcl1p , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7546 | 7546 | |
| 7547 | GAME( 199?, sc2catms , 0 , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) | |
| 7548 | GAME( 199?, sc2catms1 , sc2catms , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7549 | GAME( 199?, sc2catms1p , sc2catms , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7550 | GAME( 199?, sc2catms2 , sc2catms , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7551 | GAME( 199?, sc2catms2p , sc2catms , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7552 | GAME( 199?, sc2catms3 , sc2catms , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) | |
| 7553 | GAME( 199?, sc2catms4 , sc2catms , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) | |
| 7547 | GAME( 199?, sc2catms , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) | |
| 7548 | GAME( 199?, sc2catms1 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7549 | GAME( 199?, sc2catms1p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7550 | GAME( 199?, sc2catms2 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7551 | GAME( 199?, sc2catms2p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7552 | GAME( 199?, sc2catms3 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) | |
| 7553 | GAME( 199?, sc2catms4 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) | |
| 7554 | 7554 | |
| 7555 | GAME( 199?, sc2ctms2 , 0 , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cat & Mouse (Mark 2) (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7556 | GAME( 199?, sc2ctms21 , sc2ctms2 , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cat & Mouse (Mark 2) (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7557 | GAME( 199?, sc2ctms21p , sc2ctms2 , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cat & Mouse (Mark 2) (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7558 | GAME( 199?, sc2ctms22 , sc2ctms2 , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cat & Mouse (Mark 2) (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7559 | GAME( 199?, sc2ctms22p , sc2ctms2 , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cat & Mouse (Mark 2) (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7560 | GAME( 199?, sc2ctms23 , sc2ctms2 , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cat & Mouse (Mark 2) (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) | |
| 7561 | GAME( 199?, sc2ctms23p , sc2ctms2 , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cat & Mouse (Mark 2) (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7562 | GAME( 199?, sc2ctms24p , sc2ctms2 , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cat & Mouse (Mark 2) (Bellfruit) (set 5, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7563 | GAME( 199?, sc2ctms25 , sc2ctms2 , scorpion2 , bbrkfst , bbrkfst , 0, "BFM", "Cat & Mouse (Mark 2) (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) | |
| 7555 | GAME( 199?, sc2ctms2 , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Mark 2) (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7556 | GAME( 199?, sc2ctms21 , sc2ctms2 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Mark 2) (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7557 | GAME( 199?, sc2ctms21p , sc2ctms2 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Mark 2) (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7558 | GAME( 199?, sc2ctms22 , sc2ctms2 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Mark 2) (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7559 | GAME( 199?, sc2ctms22p , sc2ctms2 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Mark 2) (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7560 | GAME( 199?, sc2ctms23 , sc2ctms2 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Mark 2) (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) | |
| 7561 | GAME( 199?, sc2ctms23p , sc2ctms2 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Mark 2) (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7562 | GAME( 199?, sc2ctms24p , sc2ctms2 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Mark 2) (Bellfruit) (set 5, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7563 | GAME( 199?, sc2ctms25 , sc2ctms2 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Mark 2) (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) | |
| 7564 | 7564 | |
| 7565 | GAME( 199?, sc2eggs , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 1, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7566 | GAME( 199?, sc2eggsp , sc2eggs , scorpion2 , drwho , drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 1, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7567 | GAME( 199?, sc2eggs1 , sc2eggs , scorpion2 , drwho , drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 2, UK, Arcade, 10GBP Jackpot?) (Scorpion 2/3)", GAME_FLAGS) | |
| 7568 | GAME( 199?, sc2eggs1p , sc2eggs , scorpion2 , drwho , drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 2, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7565 | GAME( 199?, sc2eggs , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 1, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7566 | GAME( 199?, sc2eggsp , sc2eggs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 1, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7567 | GAME( 199?, sc2eggs1 , sc2eggs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 2, UK, Arcade, 10GBP Jackpot?) (Scorpion 2/3)", GAME_FLAGS) | |
| 7568 | GAME( 199?, sc2eggs1p , sc2eggs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 2, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7569 | 7569 | |
| 7570 | GAME( 199?, sc2gsclb , 0 , scorpion2 , drwho , drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 1, UK, Arcade, p65)(Scorpion 2/3)", GAME_FLAGS) | |
| 7571 | GAME( 199?, sc2gsclbp , sc2gsclb , scorpion2 , drwho , drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 1, UK, Arcade, p65, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7572 | GAME( 199?, sc2gsclb1 , sc2gsclb , scorpion2 , drwho , drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 2, UK, Arcade, 250GBP Jackpot, p65)(Scorpion 2/3)", GAME_FLAGS) | |
| 7573 | GAME( 199?, sc2gsclb1p , sc2gsclb , scorpion2 , drwho , drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 2, UK, Arcade, 250GBP Jackpot, p65, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7574 | GAME( 199?, sc2gsclb2 , sc2gsclb , scorpion2 , drwho , drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 3, UK, Arcade)(Scorpion 2/3)", GAME_FLAGS) | |
| 7575 | GAME( 199?, sc2gsclb2p , sc2gsclb , scorpion2 , drwho , drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 3, UK, Arcade, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7576 | GAME( 199?, sc2gsclb3 , sc2gsclb , scorpion2 , drwho , drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 4, UK, Arcade)(Scorpion 2/3)", GAME_FLAGS) | |
| 7577 | GAME( 199?, sc2gsclb3p , sc2gsclb , scorpion2 , drwho , drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 4, UK, Arcade, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7578 | GAME( 199?, sc2gsclb4 , sc2gsclb , scorpion2 , drwho , drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 5, UK, Arcade)(Scorpion 2/3)", GAME_FLAGS) | |
| 7579 | GAME( 199?, sc2gsclb4p , sc2gsclb , scorpion2 , drwho , drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 5, UK, Arcade, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7580 | GAME( 199?, sc2gsclb5 , sc2gsclb , scorpion2 , drwho , drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 6, UK)(Scorpion 2/3)", GAME_FLAGS) | |
| 7581 | GAME( 199?, sc2gsclb6 , sc2gsclb , scorpion2 , drwho , drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 7, UK)(Scorpion 2/3)", GAME_FLAGS) | |
| 7582 | GAME( 199?, sc2gsclb7p , sc2gsclb , scorpion2 , drwho , drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 8, UK, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7570 | GAME( 199?, sc2gsclb , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 1, UK, Arcade, p65)(Scorpion 2/3)", GAME_FLAGS) | |
| 7571 | GAME( 199?, sc2gsclbp , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 1, UK, Arcade, p65, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7572 | GAME( 199?, sc2gsclb1 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 2, UK, Arcade, 250GBP Jackpot, p65)(Scorpion 2/3)", GAME_FLAGS) | |
| 7573 | GAME( 199?, sc2gsclb1p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 2, UK, Arcade, 250GBP Jackpot, p65, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7574 | GAME( 199?, sc2gsclb2 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 3, UK, Arcade)(Scorpion 2/3)", GAME_FLAGS) | |
| 7575 | GAME( 199?, sc2gsclb2p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 3, UK, Arcade, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7576 | GAME( 199?, sc2gsclb3 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 4, UK, Arcade)(Scorpion 2/3)", GAME_FLAGS) | |
| 7577 | GAME( 199?, sc2gsclb3p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 4, UK, Arcade, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7578 | GAME( 199?, sc2gsclb4 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 5, UK, Arcade)(Scorpion 2/3)", GAME_FLAGS) | |
| 7579 | GAME( 199?, sc2gsclb4p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 5, UK, Arcade, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7580 | GAME( 199?, sc2gsclb5 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 6, UK)(Scorpion 2/3)", GAME_FLAGS) | |
| 7581 | GAME( 199?, sc2gsclb6 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 7, UK)(Scorpion 2/3)", GAME_FLAGS) | |
| 7582 | GAME( 199?, sc2gsclb7p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 8, UK, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7583 | 7583 | |
| 7584 | GAME( 199?, sc2cpg , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 1, UK, 250GBP Jackpot)(Scorpion 2/3)", GAME_FLAGS) | |
| 7585 | GAME( 199?, sc2cpgp , sc2cpg , scorpion2 , drwho , drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 1, UK, 250GBP Jackpot, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7586 | GAME( 199?, sc2cpg1 , sc2cpg , scorpion2 , drwho , drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 2, UK, p65)(Scorpion 2/3)", GAME_FLAGS) | |
| 7587 | GAME( 199?, sc2cpg1p , sc2cpg , scorpion2 , drwho , drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 2, UK, p65, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7588 | GAME( 199?, sc2cpg2 , sc2cpg , scorpion2 , drwho , drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 3, UK)(Scorpion 2/3)", GAME_FLAGS) | |
| 7589 | GAME( 199?, sc2cpg2p , sc2cpg , scorpion2 , drwho , drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 3, UK, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7584 | GAME( 199?, sc2cpg , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 1, UK, 250GBP Jackpot)(Scorpion 2/3)", GAME_FLAGS) | |
| 7585 | GAME( 199?, sc2cpgp , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 1, UK, 250GBP Jackpot, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7586 | GAME( 199?, sc2cpg1 , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 2, UK, p65)(Scorpion 2/3)", GAME_FLAGS) | |
| 7587 | GAME( 199?, sc2cpg1p , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 2, UK, p65, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7588 | GAME( 199?, sc2cpg2 , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 3, UK)(Scorpion 2/3)", GAME_FLAGS) | |
| 7589 | GAME( 199?, sc2cpg2p , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 3, UK, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7590 | 7590 | |
| 7591 | GAME( 199?, sc2suprz , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7592 | GAME( 199?, sc2suprzp , sc2suprz , scorpion2 , drwho , drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 1, UK, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7593 | GAME( 199?, sc2suprz1 , sc2suprz , scorpion2 , drwho , drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7594 | GAME( 199?, sc2suprz1p , sc2suprz , scorpion2 , drwho , drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 2, UK, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7595 | GAME( 199?, sc2suprz2 , sc2suprz , scorpion2 , drwho , drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7596 | GAME( 199?, sc2suprz2p , sc2suprz , scorpion2 , drwho , drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 3, UK, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7597 | GAME( 199?, sc2suprz3 , sc2suprz , scorpion2 , drwho , drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7591 | GAME( 199?, sc2suprz , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7592 | GAME( 199?, sc2suprzp , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 1, UK, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7593 | GAME( 199?, sc2suprz1 , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7594 | GAME( 199?, sc2suprz1p , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 2, UK, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7595 | GAME( 199?, sc2suprz2 , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7596 | GAME( 199?, sc2suprz2p , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 3, UK, Protocol)(Scorpion 2/3)", GAME_FLAGS) | |
| 7597 | GAME( 199?, sc2suprz3 , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7598 | 7598 | |
| 7599 | GAME( 199?, sc2motd , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 1, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7600 | GAME( 199?, sc2motdp , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 1, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7601 | GAME( 199?, sc2motd1 , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 2, UK, 10GBP Jackpot, 1st Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7602 | GAME( 199?, sc2motd1p , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 2, UK, 10GBP Jackpot, 1st Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7603 | GAME( 199?, sc2motd2 , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 3, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7604 | GAME( 199?, sc2motd2p , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 3, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7605 | GAME( 199?, sc2motd3 , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7606 | GAME( 199?, sc2motd3p , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7607 | GAME( 199?, sc2motd4 , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 5, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) | |
| 7608 | GAME( 199?, sc2motd4p , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 5, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7609 | GAME( 199?, sc2motd5 , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 6, UK, Single Site) (Scorpion 2/3)", GAME_FLAGS) | |
| 7610 | GAME( 199?, sc2motd5p , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 6, UK, Single Site, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7611 | GAME( 199?, sc2motd6 , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 7, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7612 | GAME( 199?, sc2motd6p , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 7, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7613 | GAME( 199?, sc2motd7 , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7614 | GAME( 199?, sc2motd7p , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7615 | GAME( 199?, sc2motd8 , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 9, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7616 | GAME( 199?, sc2motd8p , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 9, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7617 | GAME( 199?, sc2motd9 , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 10, UK, 6GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7618 | GAME( 199?, sc2motd10p , sc2motd , scorpion2 , drwho , drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 11, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7599 | GAME( 199?, sc2motd , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 1, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7600 | GAME( 199?, sc2motdp , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 1, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7601 | GAME( 199?, sc2motd1 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 2, UK, 10GBP Jackpot, 1st Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7602 | GAME( 199?, sc2motd1p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 2, UK, 10GBP Jackpot, 1st Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7603 | GAME( 199?, sc2motd2 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 3, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7604 | GAME( 199?, sc2motd2p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 3, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7605 | GAME( 199?, sc2motd3 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7606 | GAME( 199?, sc2motd3p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7607 | GAME( 199?, sc2motd4 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 5, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) | |
| 7608 | GAME( 199?, sc2motd4p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 5, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7609 | GAME( 199?, sc2motd5 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 6, UK, Single Site) (Scorpion 2/3)", GAME_FLAGS) | |
| 7610 | GAME( 199?, sc2motd5p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 6, UK, Single Site, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7611 | GAME( 199?, sc2motd6 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 7, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7612 | GAME( 199?, sc2motd6p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 7, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7613 | GAME( 199?, sc2motd7 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7614 | GAME( 199?, sc2motd7p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7615 | GAME( 199?, sc2motd8 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 9, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7616 | GAME( 199?, sc2motd8p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 9, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7617 | GAME( 199?, sc2motd9 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 10, UK, 6GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7618 | GAME( 199?, sc2motd10p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 11, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7619 | 7619 | |
| 7620 | GAME( 199?, sc2easy , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Easy Money (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7621 | GAME( 199?, sc2easyp , sc2easy , scorpion2 , drwho , drwho , 0, "BFM", "Easy Money (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7622 | GAME( 199?, sc2easy1 , sc2easy , scorpion2 , drwho , drwho , 0, "BFM", "Easy Money (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7623 | GAME( 199?, sc2easy1p , sc2easy , scorpion2 , drwho , drwho , 0, "BFM", "Easy Money (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7624 | GAME( 199?, sc2easy2 , sc2easy , scorpion2 , drwho , drwho , 0, "BFM", "Easy Money (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7625 | GAME( 199?, sc2easy2p , sc2easy , scorpion2 , drwho , drwho , 0, "BFM", "Easy Money (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7620 | GAME( 199?, sc2easy , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7621 | GAME( 199?, sc2easyp , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7622 | GAME( 199?, sc2easy1 , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7623 | GAME( 199?, sc2easy1p , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7624 | GAME( 199?, sc2easy2 , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7625 | GAME( 199?, sc2easy2p , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7626 | 7626 | |
| 7627 | GAME( 199?, sc2majes , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Majestic Bells (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) | |
| 7627 | GAME( 199?, sc2majes , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Majestic Bells (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) | |
| 7628 | 7628 | |
| 7629 | GAME( 199?, sc2dels , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 1, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7630 | GAME( 199?, sc2delsp , sc2dels , scorpion2 , drwho , drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 1, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7631 | GAME( 199?, sc2dels1 , sc2dels , scorpion2 , drwho , drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7632 | GAME( 199?, sc2dels1p , sc2dels , scorpion2 , drwho , drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7633 | GAME( 199?, sc2dels2 , sc2dels , scorpion2 , drwho , drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7634 | GAME( 199?, sc2dels2p , sc2dels , scorpion2 , drwho , drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7635 | GAME( 199?, sc2dels3 , sc2dels , scorpion2 , drwho , drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 4, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7636 | GAME( 199?, sc2dels3p , sc2dels , scorpion2 , drwho , drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 4, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7637 | GAME( 199?, sc2dels4 , sc2dels , scorpion2 , drwho , drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7638 | GAME( 199?, sc2dels4p , sc2dels , scorpion2 , drwho , drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7639 | GAME( 199?, sc2dels5 , sc2dels , scorpion2 , drwho , drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7640 | GAME( 199?, sc2dels6 , sc2dels , scorpion2 , drwho , drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7641 | GAME( 199?, sc2dels7 , sc2dels , scorpion2 , drwho , drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7642 | GAME( 199?, sc2dels8 , sc2dels , scorpion2 , drwho , drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 9, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7643 | GAME( 199?, sc2dels9 , sc2dels , scorpion2 , drwho , drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 10, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7644 | GAME( 199?, sc2delsd , sc2dels , scorpion2 , drwho , drwho , 0, "BFM", "Del's Millions (Bellfruit) ('Deluxe', UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7629 | GAME( 199?, sc2dels , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 1, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7630 | GAME( 199?, sc2delsp , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 1, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7631 | GAME( 199?, sc2dels1 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7632 | GAME( 199?, sc2dels1p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7633 | GAME( 199?, sc2dels2 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7634 | GAME( 199?, sc2dels2p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7635 | GAME( 199?, sc2dels3 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 4, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7636 | GAME( 199?, sc2dels3p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 4, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7637 | GAME( 199?, sc2dels4 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7638 | GAME( 199?, sc2dels4p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7639 | GAME( 199?, sc2dels5 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7640 | GAME( 199?, sc2dels6 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7641 | GAME( 199?, sc2dels7 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7642 | GAME( 199?, sc2dels8 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 9, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7643 | GAME( 199?, sc2dels9 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 10, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7644 | GAME( 199?, sc2delsd , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) ('Deluxe', UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7645 | 7645 | |
| 7646 | GAME( 199?, sc2delsm , 0 , scorpion2 , drwho , drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7647 | GAME( 199?, sc2delsmp , sc2delsm , scorpion2 , drwho , drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7648 | GAME( 199?, sc2delsm1 , sc2delsm , scorpion2 , drwho , drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7649 | GAME( 199?, sc2delsm1p , sc2delsm , scorpion2 , drwho , drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7650 | GAME( 199?, sc2delsm2 , sc2delsm , scorpion2 , drwho , drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7651 | GAME( 199?, sc2delsm2p , sc2delsm , scorpion2 , drwho , drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7652 | GAME( 199?, sc2delsm3 , sc2delsm , scorpion2 , drwho , drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7653 | GAME( 199?, sc2delsm3p , sc2delsm , scorpion2 , drwho , drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7646 | GAME( 199?, sc2delsm , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7647 | GAME( 199?, sc2delsmp , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7648 | GAME( 199?, sc2delsm1 , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7649 | GAME( 199?, sc2delsm1p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7650 | GAME( 199?, sc2delsm2 , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7651 | GAME( 199?, sc2delsm2p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7652 | GAME( 199?, sc2delsm3 , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7653 | GAME( 199?, sc2delsm3p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7654 | 7654 | |
| 7655 | GAME( 199?, sc2wembl , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 1, UK, 10GBP Jackpot, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7656 | GAME( 199?, sc2wemblp , sc2wembl , scorpion2 , drwho , drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 1, UK, 10GBP Jackpot, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7657 | GAME( 199?, sc2wembl1 , sc2wembl , scorpion2 , drwho , drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 2, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7658 | GAME( 199?, sc2wembl1p , sc2wembl , scorpion2 , drwho , drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 2, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7659 | GAME( 199?, sc2wembl2 , sc2wembl , scorpion2 , drwho , drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7660 | GAME( 199?, sc2wembl2p , sc2wembl , scorpion2 , drwho , drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7661 | GAME( 199?, sc2wembl3 , sc2wembl , scorpion2 , drwho , drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7662 | GAME( 199?, sc2wembl4p , sc2wembl , scorpion2 , drwho , drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7663 | GAME( 199?, sc2wembl5a , sc2wembl , scorpion2 , drwho , drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 6, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7664 | GAME( 199?, sc2wembl5ap , sc2wembl , scorpion2 , drwho , drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 6, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7665 | GAME( 199?, sc2wembl6ap , sc2wembl , scorpion2 , drwho , drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 7, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7666 | GAME( 199?, sc2wembl7a , sc2wembl , scorpion2 , drwho , drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 8, UK, 8GBP Jackpot, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7667 | GAME( 199?, sc2wembl7ap , sc2wembl , scorpion2 , drwho , drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 8, UK, 8GBP Jackpot, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7668 | GAME( 199?, sc2wembl8 , sc2wembl , scorpion2 , drwho , drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 9, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7669 | GAME( 199?, sc2wembl9 , sc2wembl , scorpion2 , drwho , drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 10, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7670 | GAME( 199?, sc2wembl10 , sc2wembl , scorpion2 , drwho , drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 11, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7655 | GAME( 199?, sc2wembl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 1, UK, 10GBP Jackpot, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7656 | GAME( 199?, sc2wemblp , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 1, UK, 10GBP Jackpot, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7657 | GAME( 199?, sc2wembl1 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 2, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7658 | GAME( 199?, sc2wembl1p , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 2, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7659 | GAME( 199?, sc2wembl2 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7660 | GAME( 199?, sc2wembl2p , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7661 | GAME( 199?, sc2wembl3 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7662 | GAME( 199?, sc2wembl4p , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7663 | GAME( 199?, sc2wembl5a , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 6, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7664 | GAME( 199?, sc2wembl5ap , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 6, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7665 | GAME( 199?, sc2wembl6ap , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 7, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7666 | GAME( 199?, sc2wembl7a , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 8, UK, 8GBP Jackpot, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7667 | GAME( 199?, sc2wembl7ap , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 8, UK, 8GBP Jackpot, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7668 | GAME( 199?, sc2wembl8 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 9, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7669 | GAME( 199?, sc2wembl9 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 10, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7670 | GAME( 199?, sc2wembl10 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Road To Wembley (Bellfruit) (set 11, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7671 | 7671 | |
| 7672 | GAME( 199?, sc2wemblm , sc2wembl , scorpion2 , drwho , drwho , 0, "BFM/Mazooma", "Road To Wembley (Bellfruit/Mazooma) (Scorpion 2/3)", GAME_FLAGS) // error 99 | |
| 7672 | GAME( 199?, sc2wemblm , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Road To Wembley (Bellfruit/Mazooma) (Scorpion 2/3)", GAME_FLAGS) // error 99 | |
| 7673 | 7673 | |
| 7674 | GAME( 199?, sc2downt , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 1, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7675 | GAME( 199?, sc2downtp , sc2downt , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 1, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7676 | GAME( 199?, sc2downt1 , sc2downt , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 2, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7677 | GAME( 199?, sc2downt1p , sc2downt , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 2, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7678 | GAME( 199?, sc2downt2 , sc2downt , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 3, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7679 | GAME( 199?, sc2downt2p , sc2downt , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 3, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7680 | GAME( 199?, sc2downt3 , sc2downt , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7681 | GAME( 199?, sc2downt3p , sc2downt , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7682 | GAME( 199?, sc2downt3a , sc2downt , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7683 | GAME( 199?, sc2downt3ap , sc2downt , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7684 | GAME( 199?, sc2downt4 , sc2downt , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 5, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7685 | GAME( 199?, sc2downt4p , sc2downt , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 5, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7686 | GAME( 199?, sc2downt4a , sc2downt , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 5, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7687 | GAME( 199?, sc2downt4ap , sc2downt , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 5, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7688 | GAME( 199?, sc2downt5 , sc2downt , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 6, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7689 | GAME( 199?, sc2downt6 , sc2downt , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 7, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7690 | GAME( 199?, sc2downt7 , sc2downt , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 8, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7691 | GAME( 199?, sc2downt8a , sc2downt , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 9, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7692 | GAME( 199?, sc2downt8ap , sc2downt , scorpion2 , drwho , drwho , 0, "BFM", "Down Town (Bellfruit) (set 9, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7674 | GAME( 199?, sc2downt , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 1, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7675 | GAME( 199?, sc2downtp , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 1, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7676 | GAME( 199?, sc2downt1 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 2, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7677 | GAME( 199?, sc2downt1p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 2, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7678 | GAME( 199?, sc2downt2 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 3, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7679 | GAME( 199?, sc2downt2p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 3, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7680 | GAME( 199?, sc2downt3 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7681 | GAME( 199?, sc2downt3p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7682 | GAME( 199?, sc2downt3a , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7683 | GAME( 199?, sc2downt3ap , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7684 | GAME( 199?, sc2downt4 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 5, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7685 | GAME( 199?, sc2downt4p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 5, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7686 | GAME( 199?, sc2downt4a , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 5, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7687 | GAME( 199?, sc2downt4ap , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 5, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7688 | GAME( 199?, sc2downt5 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 6, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7689 | GAME( 199?, sc2downt6 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 7, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7690 | GAME( 199?, sc2downt7 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 8, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7691 | GAME( 199?, sc2downt8a , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 9, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) | |
| 7692 | GAME( 199?, sc2downt8ap , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 9, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7693 | 7693 | |
| 7694 | GAME( 199?, sc2inst , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 1, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7695 | GAME( 199?, sc2instp , sc2inst , scorpion2 , drwho , drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 1, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7696 | GAME( 199?, sc2inst1 , sc2inst , scorpion2 , drwho , drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7697 | GAME( 199?, sc2inst1p , sc2inst , scorpion2 , drwho , drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7698 | GAME( 199?, sc2inst2 , sc2inst , scorpion2 , drwho , drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7699 | GAME( 199?, sc2inst2p , sc2inst , scorpion2 , drwho , drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7700 | GAME( 199?, sc2inst3 , sc2inst , scorpion2 , drwho , drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 4, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7701 | GAME( 199?, sc2inst3p , sc2inst , scorpion2 , drwho , drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 4, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7702 | GAME( 199?, sc2inst4 , sc2inst , scorpion2 , drwho , drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7703 | GAME( 199?, sc2inst4p , sc2inst , scorpion2 , drwho , drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7704 | GAME( 199?, sc2inst5 , sc2inst , scorpion2 , drwho , drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7705 | GAME( 199?, sc2inst6 , sc2inst , scorpion2 , drwho , drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7694 | GAME( 199?, sc2inst , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 1, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7695 | GAME( 199?, sc2instp , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 1, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7696 | GAME( 199?, sc2inst1 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7697 | GAME( 199?, sc2inst1p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7698 | GAME( 199?, sc2inst2 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7699 | GAME( 199?, sc2inst2p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7700 | GAME( 199?, sc2inst3 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 4, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7701 | GAME( 199?, sc2inst3p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 4, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7702 | GAME( 199?, sc2inst4 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7703 | GAME( 199?, sc2inst4p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7704 | GAME( 199?, sc2inst5 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7705 | GAME( 199?, sc2inst6 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7706 | 7706 | |
| 7707 | GAME( 199?, sc2mam , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Make A Million (Bellfruit) (set 1, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7708 | GAME( 199?, sc2mamp , sc2mam , scorpion2 , drwho , drwho , 0, "BFM", "Make A Million (Bellfruit) (set 1, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7709 | GAME( 199?, sc2mam1 , sc2mam , scorpion2 , drwho , drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7710 | GAME( 199?, sc2mam1p , sc2mam , scorpion2 , drwho , drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7711 | GAME( 199?, sc2mam2 , sc2mam , scorpion2 , drwho , drwho , 0, "BFM", "Make A Million (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7712 | GAME( 199?, sc2mam2p , sc2mam , scorpion2 , drwho , drwho , 0, "BFM", "Make A Million (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7713 | GAME( 199?, sc2mam3 , sc2mam , scorpion2 , drwho , drwho , 0, "BFM", "Make A Million (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7714 | GAME( 199?, sc2mam3p , sc2mam , scorpion2 , drwho , drwho , 0, "BFM", "Make A Million (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7715 | GAME( 199?, sc2mam4 , sc2mam , scorpion2 , drwho , drwho , 0, "BFM", "Make A Million (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7716 | GAME( 199?, sc2mam4p , sc2mam , scorpion2 , drwho , drwho , 0, "BFM", "Make A Million (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7717 | GAME( 199?, sc2mam5 , sc2mam , scorpion2 , drwho , drwho , 0, "BFM", "Make A Million (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7707 | GAME( 199?, sc2mam , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 1, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7708 | GAME( 199?, sc2mamp , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 1, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7709 | GAME( 199?, sc2mam1 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7710 | GAME( 199?, sc2mam1p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7711 | GAME( 199?, sc2mam2 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7712 | GAME( 199?, sc2mam2p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7713 | GAME( 199?, sc2mam3 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7714 | GAME( 199?, sc2mam3p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7715 | GAME( 199?, sc2mam4 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7716 | GAME( 199?, sc2mam4p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7717 | GAME( 199?, sc2mam5 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7718 | 7718 | |
| 7719 | GAME( 199?, sc2mamcl , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 1, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7720 | GAME( 199?, sc2mamclp , sc2mamcl , scorpion2 , drwho , drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 1, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7721 | GAME( 199?, sc2mamcl1 , sc2mamcl , scorpion2 , drwho , drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7722 | GAME( 199?, sc2mamcl1p , sc2mamcl , scorpion2 , drwho , drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7723 | GAME( 199?, sc2mamcl2 , sc2mamcl , scorpion2 , drwho , drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7724 | GAME( 199?, sc2mamcl2p , sc2mamcl , scorpion2 , drwho , drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7725 | GAME( 199?, sc2mamcl3 , sc2mamcl , scorpion2 , drwho , drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7719 | GAME( 199?, sc2mamcl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 1, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7720 | GAME( 199?, sc2mamclp , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 1, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7721 | GAME( 199?, sc2mamcl1 , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7722 | GAME( 199?, sc2mamcl1p , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7723 | GAME( 199?, sc2mamcl2 , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7724 | GAME( 199?, sc2mamcl2p , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7725 | GAME( 199?, sc2mamcl3 , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7726 | 7726 | |
| 7727 | GAME( 199?, sc2showt , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7728 | GAME( 199?, sc2showtp , sc2showt , scorpion2 , drwho , drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7729 | GAME( 199?, sc2showt1 , sc2showt , scorpion2 , drwho , drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7730 | GAME( 199?, sc2showt1p , sc2showt , scorpion2 , drwho , drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7731 | GAME( 199?, sc2showt2 , sc2showt , scorpion2 , drwho , drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7732 | GAME( 199?, sc2showt2p , sc2showt , scorpion2 , drwho , drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7733 | GAME( 199?, sc2showt3 , sc2showt , scorpion2 , drwho , drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7734 | GAME( 199?, sc2showt3p , sc2showt , scorpion2 , drwho , drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7735 | GAME( 199?, sc2showt4 , sc2showt , scorpion2 , drwho , drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7736 | GAME( 199?, sc2showt4p , sc2showt , scorpion2 , drwho , drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7727 | GAME( 199?, sc2showt , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7728 | GAME( 199?, sc2showtp , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7729 | GAME( 199?, sc2showt1 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7730 | GAME( 199?, sc2showt1p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7731 | GAME( 199?, sc2showt2 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7732 | GAME( 199?, sc2showt2p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7733 | GAME( 199?, sc2showt3 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7734 | GAME( 199?, sc2showt3p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7735 | GAME( 199?, sc2showt4 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7736 | GAME( 199?, sc2showt4p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7737 | 7737 | |
| 7738 | GAME( 199?, sc2sstar , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Superstar (Bellfruit) (set 1, UK, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7739 | GAME( 199?, sc2sstarp , sc2sstar , scorpion2 , drwho , drwho , 0, "BFM", "Superstar (Bellfruit) (set 1, UK, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7740 | GAME( 199?, sc2sstar1 , sc2sstar , scorpion2 , drwho , drwho , 0, "BFM", "Superstar (Bellfruit) (set 2, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7741 | GAME( 199?, sc2sstar1p , sc2sstar , scorpion2 , drwho , drwho , 0, "BFM", "Superstar (Bellfruit) (set 2, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7742 | GAME( 199?, sc2sstar2 , sc2sstar , scorpion2 , drwho , drwho , 0, "BFM", "Superstar (Bellfruit) (set 3, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7743 | GAME( 199?, sc2sstar2p , sc2sstar , scorpion2 , drwho , drwho , 0, "BFM", "Superstar (Bellfruit) (set 3, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7744 | GAME( 199?, sc2sstar3 , sc2sstar , scorpion2 , drwho , drwho , 0, "BFM", "Superstar (Bellfruit) (set 4, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7745 | GAME( 199?, sc2sstar3p , sc2sstar , scorpion2 , drwho , drwho , 0, "BFM", "Superstar (Bellfruit) (set 4, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7746 | GAME( 199?, sc2sstar4 , sc2sstar , scorpion2 , drwho , drwho , 0, "BFM", "Superstar (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7738 | GAME( 199?, sc2sstar , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Superstar (Bellfruit) (set 1, UK, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7739 | GAME( 199?, sc2sstarp , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Superstar (Bellfruit) (set 1, UK, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7740 | GAME( 199?, sc2sstar1 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Superstar (Bellfruit) (set 2, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7741 | GAME( 199?, sc2sstar1p , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Superstar (Bellfruit) (set 2, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7742 | GAME( 199?, sc2sstar2 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Superstar (Bellfruit) (set 3, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7743 | GAME( 199?, sc2sstar2p , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Superstar (Bellfruit) (set 3, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7744 | GAME( 199?, sc2sstar3 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Superstar (Bellfruit) (set 4, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7745 | GAME( 199?, sc2sstar3p , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Superstar (Bellfruit) (set 4, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7746 | GAME( 199?, sc2sstar4 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Superstar (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7747 | 7747 | |
| 7748 | 7748 | |
| 7749 | GAME( 199?, sc2wwcl , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 1, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7750 | GAME( 199?, sc2wwclp , sc2wwcl , scorpion2 , drwho , drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 1, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7751 | GAME( 199?, sc2wwcl1 , sc2wwcl , scorpion2 , drwho , drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7752 | GAME( 199?, sc2wwcl1p , sc2wwcl , scorpion2 , drwho , drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7749 | GAME( 199?, sc2wwcl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 1, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7750 | GAME( 199?, sc2wwclp , sc2wwcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 1, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7751 | GAME( 199?, sc2wwcl1 , sc2wwcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7752 | GAME( 199?, sc2wwcl1p , sc2wwcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7753 | 7753 | |
| 7754 | 7754 | // this one is a bit strange (not encrypted, gives 'PROM ERROR 2'), is it really sc2? BFMemulator layout dat says it is |
| 7755 | GAME( 199?, sc2pe1g , 0 , scorpion2 , drwho , drwhon , 0, "BFM", "Public Enemy No.1 (Bellfruit) [German] (Scorpion 2/3)", GAME_FLAGS) | |
| 7755 | GAME( 199?, sc2pe1g , 0 , scorpion2 , drwho , bfm_sc2_state, drwhon , 0, "BFM", "Public Enemy No.1 (Bellfruit) [German] (Scorpion 2/3)", GAME_FLAGS) | |
| 7756 | 7756 | |
| 7757 | 7757 | // these need inverted service door, and seem to have some issues with the reels jumping between 2 values? |
| 7758 | GAME( 199?, sc2goldr , 0 , scorpion2 , drwho , drwho , 0, "Mdm", "Gold Reserve (Mdm) (v1.3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7759 | GAME( 199?, sc2goldrp , sc2goldr , scorpion2 , drwho , drwho , 0, "Mdm", "Gold Reserve (Mdm) (v1.3 Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7760 | GAME( 199?, sc2goldr1 , sc2goldr , scorpion2 , drwho , drwho , 0, "Mdm", "Gold Reserve (Mdm) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7758 | GAME( 199?, sc2goldr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (v1.3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7759 | GAME( 199?, sc2goldrp , sc2goldr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (v1.3 Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7760 | GAME( 199?, sc2goldr1 , sc2goldr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7761 | 7761 | |
| 7762 | GAME( 199?, sc2hifly , 0 , scorpion2 , drwho , drwho , 0, "Mdm", "High Flyer (Mdm) (v4.1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7763 | GAME( 199?, sc2hifly2 , sc2hifly , scorpion2 , drwho , drwho , 0, "Mdm", "High Flyer (Mdm) (v3.1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7764 | GAME( 199?, sc2hifly3 , sc2hifly , scorpion2 , drwho , drwho , 0, "Mdm", "High Flyer (Mdm) (v2.1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7765 | GAME( 199?, sc2hifly4 , sc2hifly , scorpion2 , drwho , drwho , 0, "Mdm", "High Flyer (Mdm) (v?.?) (Scorpion 2/3)", GAME_FLAGS) | |
| 7762 | GAME( 199?, sc2hifly , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v4.1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7763 | GAME( 199?, sc2hifly2 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v3.1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7764 | GAME( 199?, sc2hifly3 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v2.1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7765 | GAME( 199?, sc2hifly4 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v?.?) (Scorpion 2/3)", GAME_FLAGS) | |
| 7766 | 7766 | |
| 7767 | GAME( 199?, sc2scc , 0 , scorpion2 , drwho , drwho , 0, "Mdm", "Safe Cracker Club (Mdm) (v4.4) (Scorpion 2/3)", GAME_FLAGS) // also marked as 'GLOBAL'? | |
| 7767 | GAME( 199?, sc2scc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Safe Cracker Club (Mdm) (v4.4) (Scorpion 2/3)", GAME_FLAGS) // also marked as 'GLOBAL'? | |
| 7768 | 7768 | |
| 7769 | 7769 | // custom Global sound system? |
| 7770 | GAME( 199?, sc2dick , 0 , scorpion2 , drwho , drwho , 0, "Global", "Spotted Dick (Global) (v3.1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7771 | GAME( 199?, sc2dickp , sc2dick , scorpion2 , drwho , drwho , 0, "Global", "Spotted Dick (Global) (v3.1 Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7772 | GAME( 199?, sc2dick1 , sc2dick , scorpion2 , drwho , drwho , 0, "Global", "Spotted Dick (Global) (v2.2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7773 | GAME( 199?, sc2dick2 , sc2dick , scorpion2 , drwho , drwho , 0, "Global", "Spotted Dick (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS) | |
| 7774 | GAME( 199?, sc2dick2p , sc2dick , scorpion2 , drwho , drwho , 0, "Global", "Spotted Dick (Global) (v1.5 Protocol ) (Scorpion 2/3)", GAME_FLAGS) | |
| 7775 | GAME( 199?, sc2dick2e , sc2dick , scorpion2 , drwho , drwho , 0, "Global", "Spotted Dick (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS) | |
| 7776 | GAME( 199?, sc2dick2eu , sc2dick , scorpion2 , drwho , drwho , 0, "Global", "Spotted Dick (Global) (v?.? Euro unencrypted) (Scorpion 2/3)", GAME_FLAGS) | |
| 7770 | GAME( 199?, sc2dick , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v3.1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7771 | GAME( 199?, sc2dickp , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v3.1 Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7772 | GAME( 199?, sc2dick1 , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v2.2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7773 | GAME( 199?, sc2dick2 , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS) | |
| 7774 | GAME( 199?, sc2dick2p , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v1.5 Protocol ) (Scorpion 2/3)", GAME_FLAGS) | |
| 7775 | GAME( 199?, sc2dick2e , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS) | |
| 7776 | GAME( 199?, sc2dick2eu , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v?.? Euro unencrypted) (Scorpion 2/3)", GAME_FLAGS) | |
| 7777 | 7777 | |
| 7778 | GAME( 199?, sc2pick , 0 , scorpion2 , drwho , drwho , 0, "Global", "Pick Of The Bunch (Global) (v2.3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7779 | GAME( 199?, sc2pickp , sc2pick , scorpion2 , drwho , drwho , 0, "Global", "Pick Of The Bunch (Global) (v2.3 Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7778 | GAME( 199?, sc2pick , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Global) (v2.3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7779 | GAME( 199?, sc2pickp , sc2pick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Global) (v2.3 Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7780 | 7780 | |
| 7781 | GAME( 199?, sc2pickc , 0 , scorpion2 , drwho , drwho , 0, "Global", "Pick Of The Bunch (Club?) (Global) (v1.9) (Scorpion 2/3)", GAME_FLAGS) | |
| 7782 | GAME( 199?, sc2pickcp , sc2pick , scorpion2 , drwho , drwho , 0, "Global", "Pick Of The Bunch (Club?) (Global) (v1.9 Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7781 | GAME( 199?, sc2pickc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Club?) (Global) (v1.9) (Scorpion 2/3)", GAME_FLAGS) | |
| 7782 | GAME( 199?, sc2pickcp , sc2pick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Club?) (Global) (v1.9 Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7783 | 7783 | |
| 7784 | GAME( 199?, sc2rock , 0 , scorpion2 , drwho , drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS) | |
| 7785 | GAME( 199?, sc2rockp , sc2rock , scorpion2 , drwho , drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.5 Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7786 | GAME( 199?, sc2rock1 , sc2rock , scorpion2 , drwho , drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.4) (Scorpion 2/3)", GAME_FLAGS) | |
| 7787 | GAME( 199?, sc2rock1p , sc2rock , scorpion2 , drwho , drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.4 Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7788 | GAME( 199?, sc2rocke , sc2rock , scorpion2 , drwho , drwho , 0, "Global", "How Big's Your Rock? (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS) | |
| 7784 | GAME( 199?, sc2rock , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS) | |
| 7785 | GAME( 199?, sc2rockp , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.5 Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7786 | GAME( 199?, sc2rock1 , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.4) (Scorpion 2/3)", GAME_FLAGS) | |
| 7787 | GAME( 199?, sc2rock1p , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.4 Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7788 | GAME( 199?, sc2rocke , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS) | |
| 7789 | 7789 | |
| 7790 | GAME( 199?, sc2call , 0 , scorpion2 , drwho , drwho , 0, "Global", "It's Your Call (Global) (v2.7) (Scorpion 2/3)", GAME_FLAGS) | |
| 7791 | GAME( 199?, sc2callp , sc2call , scorpion2 , drwho , drwho , 0, "Global", "It's Your Call (Global) (v2.7 Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7790 | GAME( 199?, sc2call , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Global) (v2.7) (Scorpion 2/3)", GAME_FLAGS) | |
| 7791 | GAME( 199?, sc2callp , sc2call , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Global) (v2.7 Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7792 | 7792 | |
| 7793 | GAME( 199?, sc2callc , 0 , scorpion2 , drwho , drwho , 0, "Global", "It's Your Call (Club?) (Global) (v1.6) (Scorpion 2/3)", GAME_FLAGS) | |
| 7794 | GAME( 199?, sc2callcp , sc2callc , scorpion2 , drwho , drwho , 0, "Global", "It's Your Call (Club?) (Global) (v1.6 Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7793 | GAME( 199?, sc2callc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Club?) (Global) (v1.6) (Scorpion 2/3)", GAME_FLAGS) | |
| 7794 | GAME( 199?, sc2callcp , sc2callc , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Club?) (Global) (v1.6 Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7795 | 7795 | |
| 7796 | GAME( 199?, sc2payr , 0 , scorpion2 , drwho , drwho , 0, "BFM/Mazooma", "Pay Roll Casino (Bellfruit/Mazooma) (Scorpion 2/3)", GAME_FLAGS) | |
| 7796 | GAME( 199?, sc2payr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Pay Roll Casino (Bellfruit/Mazooma) (Scorpion 2/3)", GAME_FLAGS) | |
| 7797 | 7797 | |
| 7798 | GAME( 199?, sc2bar7 , 0 , scorpion2 , drwho , drwho , 0, "Concept", "Bar 7 (Concept)", GAME_FLAGS) | |
| 7799 | GAME( 199?, sc2bbar7 , 0 , scorpion2 , drwho , drwho , 0, "Concept", "Big Bar 7 (Concept)", GAME_FLAGS) | |
| 7800 | GAME( 199?, sc2flutr , 0 , scorpion2 , drwho , drwho , 0, "Concept", "Flutter (Concept)", GAME_FLAGS) | |
| 7801 | GAME( 199?, sc2smnud , 0 , scorpion2 , drwho , drwho , 0, "Concept", "Super Multi Nudger (Concept)", GAME_FLAGS) | |
| 7798 | GAME( 199?, sc2bar7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Bar 7 (Concept)", GAME_FLAGS) | |
| 7799 | GAME( 199?, sc2bbar7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept)", GAME_FLAGS) | |
| 7800 | GAME( 199?, sc2flutr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Flutter (Concept)", GAME_FLAGS) | |
| 7801 | GAME( 199?, sc2smnud , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Multi Nudger (Concept)", GAME_FLAGS) | |
| 7802 | 7802 | |
| 7803 | 7803 | //Seems to be plain Scorpion 2 - keeps tripping watchdog? |
| 7804 | GAME( 199?, sc2scshx , 0 , scorpion2 , drwho , drwho , 0, "Concept", "Super Cash X (Concept)", GAME_FLAGS) | |
| 7805 | GAME( 199?, sc2sghst , 0 , scorpion2 , drwho , drwho , 0, "Concept", "Super Ghost (Concept)", GAME_FLAGS) | |
| 7806 | GAME( 199?, sc2scshxgman, sc2scshx , scorpion2 , drwho , drwho , 0, "Concept", "Super Cash X (Concept) (Gamesman Hardware)", GAME_FLAGS) | |
| 7807 | GAME( 199?, sc2scshxstar, sc2scshx , scorpion2 , drwho , drwho , 0, "Concept", "Super Cash X (Concept) (Starpoint Hardware)", GAME_FLAGS) | |
| 7808 | GAME( 199?, sc2scshxcas, sc2scshx , scorpion2 , drwho , drwho , 0, "Concept", "Super Casino Cash X (Concept)", GAME_FLAGS) | |
| 7804 | GAME( 199?, sc2scshx , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Cash X (Concept)", GAME_FLAGS) | |
| 7805 | GAME( 199?, sc2sghst , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Ghost (Concept)", GAME_FLAGS) | |
| 7806 | GAME( 199?, sc2scshxgman, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Cash X (Concept) (Gamesman Hardware)", GAME_FLAGS) | |
| 7807 | GAME( 199?, sc2scshxstar, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Cash X (Concept) (Starpoint Hardware)", GAME_FLAGS) | |
| 7808 | GAME( 199?, sc2scshxcas, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Casino Cash X (Concept)", GAME_FLAGS) | |
| 7809 | 7809 | |
| 7810 | GAME( 199?, sc2cgc , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Carrot Gold Club (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) | |
| 7811 | GAME( 199?, sc2cnile , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 1 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7812 | GAME( 199?, sc2cnile1 , sc2cnile , scorpion2 , drwho , drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7813 | GAME( 199?, sc2cnile2 , sc2cnile , scorpion2 , drwho , drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7814 | GAME( 199?, sc2cnile2p , sc2cnile , scorpion2 , drwho , drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 150GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7815 | GAME( 199?, sc2cnile3p , sc2cnile , scorpion2 , drwho , drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 3 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7810 | GAME( 199?, sc2cgc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Carrot Gold Club (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) | |
| 7811 | GAME( 199?, sc2cnile , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 1 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7812 | GAME( 199?, sc2cnile1 , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7813 | GAME( 199?, sc2cnile2 , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7814 | GAME( 199?, sc2cnile2p , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 150GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7815 | GAME( 199?, sc2cnile3p , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 3 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7816 | 7816 | |
| 7817 | GAME( 199?, sc2casr , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 1, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7818 | GAME( 199?, sc2casrp , sc2casr , scorpion2 , drwho , drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 1, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7819 | GAME( 199?, sc2casr1 , sc2casr , scorpion2 , drwho , drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 2, UK, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7820 | GAME( 199?, sc2casr1p , sc2casr , scorpion2 , drwho , drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 2, UK, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7821 | GAME( 199?, sc2casr2 , sc2casr , scorpion2 , drwho , drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7822 | GAME( 199?, sc2casr2p , sc2casr , scorpion2 , drwho , drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7823 | GAME( 199?, sc2casr3 , sc2casr , scorpion2 , drwho , drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 4, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7824 | GAME( 199?, sc2casr3p , sc2casr , scorpion2 , drwho , drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 4, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7825 | GAME( 199?, sc2casr4 , sc2casr , scorpion2 , drwho , drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7826 | GAME( 199?, sc2casr4p , sc2casr , scorpion2 , drwho , drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7817 | GAME( 199?, sc2casr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 1, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7818 | GAME( 199?, sc2casrp , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 1, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7819 | GAME( 199?, sc2casr1 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 2, UK, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7820 | GAME( 199?, sc2casr1p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 2, UK, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7821 | GAME( 199?, sc2casr2 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7822 | GAME( 199?, sc2casr2p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7823 | GAME( 199?, sc2casr3 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 4, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7824 | GAME( 199?, sc2casr3p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 4, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7825 | GAME( 199?, sc2casr4 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7826 | GAME( 199?, sc2casr4p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7827 | 7827 | |
| 7828 | GAME( 199?, sc2cmbt , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Cat & Mouse & Bonzo Too (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7829 | GAME( 199?, sc2cmbtp , sc2cmbt , scorpion2 , drwho , drwho , 0, "BFM", "Cat & Mouse & Bonzo Too (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7828 | GAME( 199?, sc2cmbt , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cat & Mouse & Bonzo Too (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7829 | GAME( 199?, sc2cmbtp , sc2cmbt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cat & Mouse & Bonzo Too (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7830 | 7830 | |
| 7831 | GAME( 199?, sc2copcl , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 1, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7832 | GAME( 199?, sc2copclp , sc2copcl , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 1, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7833 | GAME( 199?, sc2copcl1 , sc2copcl , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7834 | GAME( 199?, sc2copcl1p , sc2copcl , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7835 | GAME( 199?, sc2copcl2 , sc2copcl , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7836 | GAME( 199?, sc2copcl3 , sc2copcl , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7837 | GAME( 199?, sc2copcl3p , sc2copcl , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7838 | GAME( 199?, sc2copcl4 , sc2copcl , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7839 | GAME( 199?, sc2copcl5 , sc2copcl , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7840 | GAME( 199?, sc2copcl6 , sc2copcl , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7841 | GAME( 199?, sc2copcl6p , sc2copcl , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7842 | GAME( 199?, sc2copcl7 , sc2copcl , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7843 | GAME( 199?, sc2copcl8 , sc2copcl , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 9, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7844 | GAME( 199?, sc2copcl8p , sc2copcl , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 9, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7845 | GAME( 199?, sc2copcl9 , sc2copcl , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 10, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7846 | GAME( 199?, sc2copcl9p , sc2copcl , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 10, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7847 | GAME( 199?, sc2copcl10 , sc2copcl , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 11, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7848 | GAME( 199?, sc2copcl11 , sc2copcl , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 12, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7849 | GAME( 199?, sc2copcl11p , sc2copcl , scorpion2 , drwho , drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 12, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7831 | GAME( 199?, sc2copcl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 1, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7832 | GAME( 199?, sc2copclp , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 1, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7833 | GAME( 199?, sc2copcl1 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7834 | GAME( 199?, sc2copcl1p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7835 | GAME( 199?, sc2copcl2 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7836 | GAME( 199?, sc2copcl3 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7837 | GAME( 199?, sc2copcl3p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7838 | GAME( 199?, sc2copcl4 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7839 | GAME( 199?, sc2copcl5 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7840 | GAME( 199?, sc2copcl6 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7841 | GAME( 199?, sc2copcl6p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7842 | GAME( 199?, sc2copcl7 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7843 | GAME( 199?, sc2copcl8 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 9, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7844 | GAME( 199?, sc2copcl8p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 9, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7845 | GAME( 199?, sc2copcl9 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 10, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7846 | GAME( 199?, sc2copcl9p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 10, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7847 | GAME( 199?, sc2copcl10 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 11, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7848 | GAME( 199?, sc2copcl11 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 12, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7849 | GAME( 199?, sc2copcl11p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 12, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7850 | 7850 | |
| 7851 | 7851 | |
| 7852 | 7852 | |
| 7853 | GAME( 199?, sc2dbl , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7854 | GAME( 199?, sc2dblp , sc2dbl , scorpion2 , drwho , drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7855 | GAME( 199?, sc2dbl1 , sc2dbl , scorpion2 , drwho , drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7856 | GAME( 199?, sc2dbl1p , sc2dbl , scorpion2 , drwho , drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7853 | GAME( 199?, sc2dbl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7854 | GAME( 199?, sc2dblp , sc2dbl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7855 | GAME( 199?, sc2dbl1 , sc2dbl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7856 | GAME( 199?, sc2dbl1p , sc2dbl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7857 | 7857 | |
| 7858 | GAME( 199?, sc2flaca , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 1, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7859 | GAME( 199?, sc2flacap , sc2flaca , scorpion2 , drwho , drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 1, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7860 | GAME( 199?, sc2flaca1 , sc2flaca , scorpion2 , drwho , drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 2, UK, 10GBP Jackpot, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7861 | GAME( 199?, sc2flaca1p , sc2flaca , scorpion2 , drwho , drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 2, UK, 10GBP Jackpot, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7862 | GAME( 199?, sc2flaca2 , sc2flaca , scorpion2 , drwho , drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 3, UK, 10GBP Jackpot, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7863 | GAME( 199?, sc2flaca2p , sc2flaca , scorpion2 , drwho , drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 3, UK, 10GBP Jackpot, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7858 | GAME( 199?, sc2flaca , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 1, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7859 | GAME( 199?, sc2flacap , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 1, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7860 | GAME( 199?, sc2flaca1 , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 2, UK, 10GBP Jackpot, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7861 | GAME( 199?, sc2flaca1p , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 2, UK, 10GBP Jackpot, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7862 | GAME( 199?, sc2flaca2 , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 3, UK, 10GBP Jackpot, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7863 | GAME( 199?, sc2flaca2p , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 3, UK, 10GBP Jackpot, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7864 | 7864 | |
| 7865 | 7865 | |
| 7866 | GAME( 199?, sc2foot , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Football Club (Bellfruit) (set 1, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7867 | GAME( 199?, sc2footp , sc2foot , scorpion2 , drwho , drwho , 0, "BFM", "Football Club (Bellfruit) (set 1, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7868 | GAME( 199?, sc2foot1 , sc2foot , scorpion2 , drwho , drwho , 0, "BFM", "Football Club (Bellfruit) (set 2, UK, 100GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7869 | GAME( 199?, sc2foot1p , sc2foot , scorpion2 , drwho , drwho , 0, "BFM", "Football Club (Bellfruit) (set 2, UK, 100GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7870 | GAME( 199?, sc2foot2 , sc2foot , scorpion2 , drwho , drwho , 0, "BFM", "Football Club (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7871 | GAME( 199?, sc2foot2p , sc2foot , scorpion2 , drwho , drwho , 0, "BFM", "Football Club (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7866 | GAME( 199?, sc2foot , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 1, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7867 | GAME( 199?, sc2footp , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 1, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7868 | GAME( 199?, sc2foot1 , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 2, UK, 100GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7869 | GAME( 199?, sc2foot1p , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 2, UK, 100GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7870 | GAME( 199?, sc2foot2 , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7871 | GAME( 199?, sc2foot2p , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7872 | 7872 | |
| 7873 | 7873 | |
| 7874 | GAME( 199?, sc2gcclb , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Golden Casino Club (Bellfruit) (set 1, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7875 | GAME( 199?, sc2gcclbp , sc2gcclb , scorpion2 , drwho , drwho , 0, "BFM", "Golden Casino Club (Bellfruit) (set 1, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7876 | GAME( 199?, sc2gcclb1 , sc2gcclb , scorpion2 , drwho , drwho , 0, "BFM", "Golden Casino Club (Bellfruit) (set 2, UK, 100GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7877 | GAME( 199?, sc2gcclb1p , sc2gcclb , scorpion2 , drwho , drwho , 0, "BFM", "Golden Casino Club (Bellfruit) (set 2, UK, 100GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7878 | GAME( 199?, sc2gcclb2 , sc2gcclb , scorpion2 , drwho , drwho , 0, "BFM", "Golden Casino Club (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7879 | GAME( 199?, sc2gcclb2p , sc2gcclb , scorpion2 , drwho , drwho , 0, "BFM", "Golden Casino Club (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7880 | GAME( 199?, sc2gcclb3 , sc2gcclb , scorpion2 , drwho , drwho , 0, "BFM", "Golden Casino Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7874 | GAME( 199?, sc2gcclb , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Casino Club (Bellfruit) (set 1, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7875 | GAME( 199?, sc2gcclbp , sc2gcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Casino Club (Bellfruit) (set 1, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7876 | GAME( 199?, sc2gcclb1 , sc2gcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Casino Club (Bellfruit) (set 2, UK, 100GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7877 | GAME( 199?, sc2gcclb1p , sc2gcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Casino Club (Bellfruit) (set 2, UK, 100GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7878 | GAME( 199?, sc2gcclb2 , sc2gcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Casino Club (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7879 | GAME( 199?, sc2gcclb2p , sc2gcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Casino Club (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7880 | GAME( 199?, sc2gcclb3 , sc2gcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Casino Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7881 | 7881 | |
| 7882 | GAME( 199?, sc2groul , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Golden Roulette (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7883 | GAME( 199?, sc2groulp , sc2groul , scorpion2 , drwho , drwho , 0, "BFM", "Golden Roulette (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7882 | GAME( 199?, sc2groul , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Roulette (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7883 | GAME( 199?, sc2groulp , sc2groul , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Roulette (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7884 | 7884 | |
| 7885 | GAME( 199?, sc2gldsh , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Golden Shot (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) | |
| 7886 | GAME( 199?, sc2gtr , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Great Train Robbery (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) | |
| 7887 | GAME( 199?, sc2heypr , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Hey Presto (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7888 | GAME( 199?, sc2heyprp , sc2heypr , scorpion2 , drwho , drwho , 0, "BFM", "Hey Presto (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7885 | GAME( 199?, sc2gldsh , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Shot (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) | |
| 7886 | GAME( 199?, sc2gtr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Great Train Robbery (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) | |
| 7887 | GAME( 199?, sc2heypr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hey Presto (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7888 | GAME( 199?, sc2heyprp , sc2heypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hey Presto (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7889 | 7889 | |
| 7890 | GAME( 199?, sc2hypr , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 1, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7891 | GAME( 199?, sc2hyprp , sc2hypr , scorpion2 , drwho , drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 1, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7892 | GAME( 199?, sc2hypr1 , sc2hypr , scorpion2 , drwho , drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7893 | GAME( 199?, sc2hypr1p , sc2hypr , scorpion2 , drwho , drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7890 | GAME( 199?, sc2hypr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 1, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7891 | GAME( 199?, sc2hyprp , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 1, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7892 | GAME( 199?, sc2hypr1 , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7893 | GAME( 199?, sc2hypr1p , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7894 | 7894 | |
| 7895 | 7895 | |
| 7896 | GAME( 199?, sc2kcclb , 0 , scorpion2 , drwho , drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7897 | GAME( 199?, sc2kcclbp , sc2kcclb , scorpion2 , drwho , drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7898 | GAME( 199?, sc2kcclb1 , sc2kcclb , scorpion2 , drwho , drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7899 | GAME( 199?, sc2kcclb1p , sc2kcclb , scorpion2 , drwho , drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7896 | GAME( 199?, sc2kcclb , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7897 | GAME( 199?, sc2kcclbp , sc2kcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7898 | GAME( 199?, sc2kcclb1 , sc2kcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7899 | GAME( 199?, sc2kcclb1p , sc2kcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7900 | 7900 | |
| 7901 | GAME( 199?, sc2maina , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Main Attraction (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) | |
| 7902 | GAME( 199?, sc2olgld , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7903 | GAME( 199?, sc2olgldp , sc2olgld , scorpion2 , drwho , drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7904 | GAME( 199?, sc2olgld1 , sc2olgld , scorpion2 , drwho , drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7905 | GAME( 199?, sc2olgld1p , sc2olgld , scorpion2 , drwho , drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7901 | GAME( 199?, sc2maina , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Main Attraction (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) | |
| 7902 | GAME( 199?, sc2olgld , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7903 | GAME( 199?, sc2olgldp , sc2olgld , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7904 | GAME( 199?, sc2olgld1 , sc2olgld , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7905 | GAME( 199?, sc2olgld1p , sc2olgld , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7906 | 7906 | |
| 7907 | GAME( 199?, sc2relgm , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7908 | GAME( 199?, sc2relgmp , sc2relgm , scorpion2 , drwho , drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7909 | GAME( 199?, sc2relgm1p , sc2relgm , scorpion2 , drwho , drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7907 | GAME( 199?, sc2relgm , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7908 | GAME( 199?, sc2relgmp , sc2relgm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7909 | GAME( 199?, sc2relgm1p , sc2relgm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7910 | 7910 | |
| 7911 | GAME( 199?, sc2topwk , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Top Wack (Bellfruit) (set 1, UK, 10GBP Jackpot, 1st Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7912 | GAME( 199?, sc2topwkp , sc2topwk , scorpion2 , drwho , drwho , 0, "BFM", "Top Wack (Bellfruit) (set 1, UK, 10GBP Jackpot, 1st Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7911 | GAME( 199?, sc2topwk , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Top Wack (Bellfruit) (set 1, UK, 10GBP Jackpot, 1st Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7912 | GAME( 199?, sc2topwkp , sc2topwk , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Top Wack (Bellfruit) (set 1, UK, 10GBP Jackpot, 1st Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7913 | 7913 | |
| 7914 | GAME( 199?, sc2cb7 , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Casino Bar 7 (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7915 | GAME( 199?, sc2cb7p , sc2cb7 , scorpion2 , drwho , drwho , 0, "BFM", "Casino Bar 7 (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7916 | GAME( 199?, sc2cb71 , sc2cb7 , scorpion2 , drwho , drwho , 0, "BFM", "Casino Bar 7 (Bellfruit) (set 2, UK, All Cash) (Scorpion 2/3)", GAME_FLAGS) | |
| 7917 | GAME( 199?, sc2cb72 , sc2cb7 , scorpion2 , drwho , drwho , 0, "BFM", "Casino Bar 7 (Bellfruit) (set 3, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7918 | GAME( 199?, sc2cb72p , sc2cb7 , scorpion2 , drwho , drwho , 0, "BFM", "Casino Bar 7 (Bellfruit) (set 3, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7914 | GAME( 199?, sc2cb7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Bar 7 (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7915 | GAME( 199?, sc2cb7p , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Bar 7 (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7916 | GAME( 199?, sc2cb71 , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Bar 7 (Bellfruit) (set 2, UK, All Cash) (Scorpion 2/3)", GAME_FLAGS) | |
| 7917 | GAME( 199?, sc2cb72 , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Bar 7 (Bellfruit) (set 3, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7918 | GAME( 199?, sc2cb72p , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Bar 7 (Bellfruit) (set 3, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7919 | 7919 | |
| 7920 | GAME( 199?, sc2cgcas , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7921 | GAME( 199?, sc2cgcasp , sc2cgcas , scorpion2 , drwho , drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7922 | GAME( 199?, sc2cgcas1 , sc2cgcas , scorpion2 , drwho , drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7923 | GAME( 199?, sc2cgcas1p , sc2cgcas , scorpion2 , drwho , drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7920 | GAME( 199?, sc2cgcas , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7921 | GAME( 199?, sc2cgcasp , sc2cgcas , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7922 | GAME( 199?, sc2cgcas1 , sc2cgcas , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7923 | GAME( 199?, sc2cgcas1p , sc2cgcas , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7924 | 7924 | |
| 7925 | GAME( 199?, sc2cvega , 0 , scorpion2 , drwho , drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7926 | GAME( 199?, sc2cvega1 , sc2cvega , scorpion2 , drwho , drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 2, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7927 | GAME( 199?, sc2cvega1p , sc2cvega , scorpion2 , drwho , drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 2, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7928 | GAME( 199?, sc2cvega2 , sc2cvega , scorpion2 , drwho , drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7929 | GAME( 199?, sc2cvega2p , sc2cvega , scorpion2 , drwho , drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7930 | GAME( 199?, sc2cvega3 , sc2cvega , scorpion2 , drwho , drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 4, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7931 | GAME( 199?, sc2cvega3p , sc2cvega , scorpion2 , drwho , drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 4, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7932 | GAME( 199?, sc2cvega4p , sc2cvega , scorpion2 , drwho , drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 5, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7925 | GAME( 199?, sc2cvega , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7926 | GAME( 199?, sc2cvega1 , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 2, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) | |
| 7927 | GAME( 199?, sc2cvega1p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 2, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7928 | GAME( 199?, sc2cvega2 , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7929 | GAME( 199?, sc2cvega2p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7930 | GAME( 199?, sc2cvega3 , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 4, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7931 | GAME( 199?, sc2cvega3p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 4, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7932 | GAME( 199?, sc2cvega4p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 5, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7933 | 7933 | |
| 7934 | 7934 | // Games with Dot Matrix Displays */ |
| 7935 | 7935 | |
| 7936 | GAME( 1996, sc2luvv , 0 , scorpion2_dm01 , luvjub , luvjub , 0, "BFM", "Luvvly Jubbly (UK Multisite 10/25p, Game Card 95-750-808) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7937 | GAME( 1996, sc2luvv1 , sc2luvv , scorpion2_dm01 , luvjub , luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7938 | GAME( 1996, sc2luvv1p , sc2luvv , scorpion2_dm01 , luvjub , luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7939 | GAME( 1996, sc2luvv2 , sc2luvv , scorpion2_dm01 , luvjub , luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7940 | GAME( 1996, sc2luvv2p , sc2luvv , scorpion2_dm01 , luvjub , luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7941 | GAME( 1996, sc2luvv3 , sc2luvv , scorpion2_dm01 , luvjub , luvjub , 0, "BFM", "Luvvly Jubbly (set 4, UK, Arcade) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7942 | GAME( 1996, sc2luvv4 , sc2luvv , scorpion2_dm01 , luvjub , luvjub , 0, "BFM", "Luvvly Jubbly (set 5, UK, Arcade) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7943 | GAME( 1996, sc2luvv5p , sc2luvv , scorpion2_dm01 , luvjub , luvjub , 0, "BFM", "Luvvly Jubbly (set 6, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7944 | GAME( 1996, sc2luvv6p , sc2luvv , scorpion2_dm01 , luvjub , luvjub , 0, "BFM", "Luvvly Jubbly (set 7, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7945 | GAME( 1996, sc2luvv7p , sc2luvv , scorpion2_dm01 , luvjub , luvjub , 0, "BFM", "Luvvly Jubbly (set 8, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7936 | GAME( 1996, sc2luvv , 0 , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (UK Multisite 10/25p, Game Card 95-750-808) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7937 | GAME( 1996, sc2luvv1 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7938 | GAME( 1996, sc2luvv1p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7939 | GAME( 1996, sc2luvv2 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7940 | GAME( 1996, sc2luvv2p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7941 | GAME( 1996, sc2luvv3 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 4, UK, Arcade) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7942 | GAME( 1996, sc2luvv4 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 5, UK, Arcade) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7943 | GAME( 1996, sc2luvv5p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 6, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7944 | GAME( 1996, sc2luvv6p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 7, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7945 | GAME( 1996, sc2luvv7p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 8, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7946 | 7946 | |
| 7947 | 7947 | |
| 7948 | GAME( 1996, sc2cpe , 0 , scorpion2_dm01 , cpeno1 , cpeno1 , 0, "BFM", "Club Public Enemy No.1 (UK, Game Card 95-750-846) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7949 | GAME( 1996, sc2cpep , sc2cpe , scorpion2_dm01 , cpeno1 , cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 2, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7950 | GAME( 1996, sc2cpe1 , sc2cpe , scorpion2_dm01 , cpeno1 , cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7951 | GAME( 1996, sc2cpe1p , sc2cpe , scorpion2_dm01 , cpeno1 , cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7952 | GAME( 1996, sc2cpe2 , sc2cpe , scorpion2_dm01 , cpeno1 , cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7953 | GAME( 1996, sc2cpe2p , sc2cpe , scorpion2_dm01 , cpeno1 , cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7954 | GAME( 1996, sc2cpe3 , sc2cpe , scorpion2_dm01 , cpeno1 , cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7955 | GAME( 1996, sc2cpe3p , sc2cpe , scorpion2_dm01 , cpeno1 , cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7956 | GAME( 1996, sc2cpe4 , sc2cpe , scorpion2_dm01 , cpeno1 , cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 6, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7957 | GAME( 1996, sc2cpe5p , sc2cpe , scorpion2_dm01 , cpeno1 , cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 7, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7948 | GAME( 1996, sc2cpe , 0 , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (UK, Game Card 95-750-846) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7949 | GAME( 1996, sc2cpep , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 2, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7950 | GAME( 1996, sc2cpe1 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7951 | GAME( 1996, sc2cpe1p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7952 | GAME( 1996, sc2cpe2 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7953 | GAME( 1996, sc2cpe2p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7954 | GAME( 1996, sc2cpe3 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7955 | GAME( 1996, sc2cpe3p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7956 | GAME( 1996, sc2cpe4 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 6, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7957 | GAME( 1996, sc2cpe5p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 7, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) | |
| 7958 | 7958 | |
| 7959 | GAME( 199?, sc2town , 0 , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Round The Town (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7960 | GAME( 199?, sc2townp , sc2town , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Round The Town (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7961 | GAME( 199?, sc2town1 , sc2town , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Round The Town (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7962 | GAME( 199?, sc2town1p , sc2town , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Round The Town (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7963 | GAME( 199?, sc2town2 , sc2town , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Round The Town (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7964 | GAME( 199?, sc2town3 , sc2town , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) | |
| 7965 | GAME( 199?, sc2town3p , sc2town , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7966 | GAME( 199?, sc2town4 , sc2town , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Round The Town (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) | |
| 7967 | GAME( 199?, sc2town5 , sc2town , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Round The Town (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) | |
| 7959 | GAME( 199?, sc2town , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7960 | GAME( 199?, sc2townp , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7961 | GAME( 199?, sc2town1 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7962 | GAME( 199?, sc2town1p , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7963 | GAME( 199?, sc2town2 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7964 | GAME( 199?, sc2town3 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) | |
| 7965 | GAME( 199?, sc2town3p , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7966 | GAME( 199?, sc2town4 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) | |
| 7967 | GAME( 199?, sc2town5 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) | |
| 7968 | 7968 | |
| 7969 | GAME( 199?, sc2ofool , 0 , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7970 | GAME( 199?, sc2ofool1 , sc2ofool , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7971 | GAME( 199?, sc2ofool2 , sc2ofool , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7972 | GAME( 199?, sc2ofool3 , sc2ofool , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) | |
| 7973 | GAME( 199?, sc2ofool4 , sc2ofool , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) | |
| 7969 | GAME( 199?, sc2ofool , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7970 | GAME( 199?, sc2ofool1 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7971 | GAME( 199?, sc2ofool2 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7972 | GAME( 199?, sc2ofool3 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) | |
| 7973 | GAME( 199?, sc2ofool4 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) | |
| 7974 | 7974 | |
| 7975 | GAME( 199?, sc2ptytm , 0 , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Party Time (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7976 | GAME( 199?, sc2ptytm1 , sc2ptytm , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Party Time (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7977 | GAME( 199?, sc2ptytm1p , sc2ptytm , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Party Time (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7975 | GAME( 199?, sc2ptytm , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7976 | GAME( 199?, sc2ptytm1 , sc2ptytm , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7977 | GAME( 199?, sc2ptytm1p , sc2ptytm , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7978 | 7978 | |
| 7979 | GAME( 199?, sc2cops , 0 , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7980 | GAME( 199?, sc2copsp , sc2cops , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7981 | GAME( 199?, sc2cops1 , sc2cops , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7982 | GAME( 199?, sc2cops1p , sc2cops , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7983 | GAME( 199?, sc2cops2 , sc2cops , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7984 | GAME( 199?, sc2cops3 , sc2cops , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) | |
| 7985 | GAME( 199?, sc2cops3p , sc2cops , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7986 | GAME( 199?, sc2cops4 , sc2cops , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) | |
| 7987 | GAME( 199?, sc2cops5 , sc2cops , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) | |
| 7979 | GAME( 199?, sc2cops , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7980 | GAME( 199?, sc2copsp , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7981 | GAME( 199?, sc2cops1 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7982 | GAME( 199?, sc2cops1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7983 | GAME( 199?, sc2cops2 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7984 | GAME( 199?, sc2cops3 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) | |
| 7985 | GAME( 199?, sc2cops3p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7986 | GAME( 199?, sc2cops4 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) | |
| 7987 | GAME( 199?, sc2cops5 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) | |
| 7988 | 7988 | |
| 7989 | 7989 | //Shows Nudge Now animation on bootup - using right ROMS? |
| 7990 | GAME( 199?, sc2copsc , sc2cops , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7991 | GAME( 199?, sc2copscp , sc2cops , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7992 | GAME( 199?, sc2copsc1 , sc2cops , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7993 | GAME( 199?, sc2copsc1p , sc2cops , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7994 | GAME( 199?, sc2copsc2 , sc2cops , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7990 | GAME( 199?, sc2copsc , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) | |
| 7991 | GAME( 199?, sc2copscp , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7992 | GAME( 199?, sc2copsc1 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) | |
| 7993 | GAME( 199?, sc2copsc1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7994 | GAME( 199?, sc2copsc2 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) | |
| 7995 | 7995 | |
| 7996 | GAME( 199?, sc2copdc , 0 , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7997 | GAME( 199?, sc2copdcp , sc2copdc , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7998 | GAME( 199?, sc2copdc1 , sc2copdc , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7999 | GAME( 199?, sc2copdc1p , sc2copdc , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 8000 | GAME( 199?, sc2copdc2 , sc2copdc , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 8001 | GAME( 199?, sc2copdc2p , sc2copdc , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 8002 | GAME( 199?, sc2copdc3 , sc2copdc , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 8003 | GAME( 199?, sc2copdc3p , sc2copdc , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 8004 | GAME( 199?, sc2copdc4 , sc2copdc , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 200GBP Jackpot?) (Scorpion 2/3)", GAME_FLAGS) | |
| 8005 | GAME( 199?, sc2copdc4p , sc2copdc , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 200GBP Jackpot?, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 8006 | GAME( 199?, sc2copdc5 , sc2copdc , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 8007 | GAME( 199?, sc2copdc5p , sc2copdc , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 8008 | GAME( 199?, sc2copdc6 , sc2copdc , scorpion2_dm01 , drwho , ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 7996 | GAME( 199?, sc2copdc , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7997 | GAME( 199?, sc2copdcp , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 7998 | GAME( 199?, sc2copdc1 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 7999 | GAME( 199?, sc2copdc1p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 8000 | GAME( 199?, sc2copdc2 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 8001 | GAME( 199?, sc2copdc2p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 8002 | GAME( 199?, sc2copdc3 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 8003 | GAME( 199?, sc2copdc3p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 8004 | GAME( 199?, sc2copdc4 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 200GBP Jackpot?) (Scorpion 2/3)", GAME_FLAGS) | |
| 8005 | GAME( 199?, sc2copdc4p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 200GBP Jackpot?, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 8006 | GAME( 199?, sc2copdc5 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 8007 | GAME( 199?, sc2copdc5p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 8008 | GAME( 199?, sc2copdc6 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 8009 | 8009 | |
| 8010 | GAME( 199?, sc2prom , 0 , scorpion2_dm01 , drwho , prom , 0, "BFM", "Along The Prom (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) | |
| 8011 | GAME( 199?, sc2prem , 0 , scorpion2_dm01 , drwho , prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 1, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 8012 | GAME( 199?, sc2premp , sc2prem , scorpion2_dm01 , drwho , prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 1, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 8013 | GAME( 199?, sc2prem1 , sc2prem , scorpion2_dm01 , drwho , prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 8014 | GAME( 199?, sc2prem1p , sc2prem , scorpion2_dm01 , drwho , prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 8015 | GAME( 199?, sc2prem2 , sc2prem , scorpion2_dm01 , drwho , prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 8010 | GAME( 199?, sc2prom , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Along The Prom (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) | |
| 8011 | GAME( 199?, sc2prem , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 1, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) | |
| 8012 | GAME( 199?, sc2premp , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 1, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 8013 | GAME( 199?, sc2prem1 , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 8014 | GAME( 199?, sc2prem1p , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) | |
| 8015 | GAME( 199?, sc2prem2 , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) | |
| 8016 | 8016 |
| r15751 | r15752 | |
|---|---|---|
| 864 | 864 | ROM_END |
| 865 | 865 | |
| 866 | 866 | |
| 867 | GAME( 1997, tmmjprd, 0, tmmjprd, tmmjprd, 0, ROT0, "Media / Sonnet", "Tokimeki Mahjong Paradise - Dear My Love", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 868 | GAME( 1998, tmpdoki, tmmjprd, tmpdoki, tmmjprd, 0, ROT0, "Media / Sonnet", "Tokimeki Mahjong Paradise - Doki Doki Hen", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) // missing gfx due to wrong roms? | |
| 867 | GAME( 1997, tmmjprd, 0, tmmjprd, tmmjprd, tmmjprd_state, 0, ROT0, "Media / Sonnet", "Tokimeki Mahjong Paradise - Dear My Love", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 868 | GAME( 1998, tmpdoki, tmmjprd, tmpdoki, tmmjprd, tmmjprd_state, 0, ROT0, "Media / Sonnet", "Tokimeki Mahjong Paradise - Doki Doki Hen", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) // missing gfx due to wrong roms? |
| r15751 | r15752 | |
|---|---|---|
| 1726 | 1726 | |
| 1727 | 1727 | /***** GAME DRIVERS *****/ |
| 1728 | 1728 | |
| 1729 | GAME( 1996, skns, 0, skns, skns, 0, ROT0, "Kaneko", "Super Kaneko Nova System BIOS", GAME_IS_BIOS_ROOT ) | |
| 1729 | GAME( 1996, skns, 0, skns, skns, skns_state, 0, ROT0, "Kaneko", "Super Kaneko Nova System BIOS", GAME_IS_BIOS_ROOT ) | |
| 1730 | 1730 | |
| 1731 | GAME( 1996, galpani4, skns, sknsj, cyvern, galpani4, ROT0, "Kaneko", "Gals Panic 4 (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1732 | GAME( 1996, galpani4k, galpani4, sknsk, cyvern, galpani4, ROT0, "Kaneko", "Gals Panic 4 (Korea)", GAME_IMPERFECT_GRAPHICS ) | |
| 1733 | GAME( 1996, jjparads, skns, sknsj, skns_1p, jjparads, ROT0, "Electro Design", "Jan Jan Paradise", GAME_IMPERFECT_GRAPHICS ) | |
| 1734 | GAME( 1997, galpanis, skns, sknse, galpanis, galpanis, ROT0, "Kaneko", "Gals Panic S - Extra Edition (Europe)", GAME_IMPERFECT_GRAPHICS ) | |
| 1735 | GAME( 1997, galpanisj, galpanis, sknsj, galpanis, galpanis, ROT0, "Kaneko", "Gals Panic S - Extra Edition (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1736 | GAME( 1997, galpanisk, galpanis, sknsk, galpanis, galpanis, ROT0, "Kaneko", "Gals Panic S - Extra Edition (Korea)", GAME_IMPERFECT_GRAPHICS ) | |
| 1737 | GAME( 1997, jjparad2, skns, sknsj, skns_1p, jjparad2, ROT0, "Electro Design", "Jan Jan Paradise 2", GAME_IMPERFECT_GRAPHICS ) | |
| 1738 | GAME( 1997, sengekis, skns, sknsa, skns, sengekis, ROT90, "Kaneko / Warashi", "Sengeki Striker (Asia)", GAME_IMPERFECT_GRAPHICS ) | |
| 1739 | GAME( 1997, sengekisj, sengekis, sknsj, skns, sengekij, ROT90, "Kaneko / Warashi", "Sengeki Striker (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1740 | GAME( 1997, vblokbrk, skns, sknsa, vblokbrk, sarukani, ROT0, "Kaneko / Mediaworks", "VS Block Breaker (Asia)", GAME_IMPERFECT_GRAPHICS ) | |
| 1741 | GAME( 1997, sarukani, vblokbrk, sknsj, vblokbrk, sarukani, ROT0, "Kaneko / Mediaworks", "Saru-Kani-Hamu-Zou (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1742 | GAME( 1998, cyvern, skns, sknsu, cyvern, cyvern, ROT90, "Kaneko", "Cyvern (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 1743 | GAME( 1998, cyvernj, cyvern, sknsj, cyvern, cyvern, ROT90, "Kaneko", "Cyvern (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1744 | GAME( 1998, puzzloop, skns, sknse, puzzloop, puzzloopu, ROT0, "Mitchell", "Puzz Loop (Europe, v0.94)", GAME_IMPERFECT_GRAPHICS ) // Same speed up as US version | |
| 1745 | GAME( 1998, puzzloope, puzzloop, sknse, puzzloop, puzzloope, ROT0, "Mitchell", "Puzz Loop (Europe, v0.93)", GAME_IMPERFECT_GRAPHICS ) | |
| 1746 | GAME( 1998, puzzloopj, puzzloop, sknsj, puzzloop, puzzloopj, ROT0, "Mitchell", "Puzz Loop (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1747 | GAME( 1998, puzzloopa, puzzloop, sknsa, puzzloop, puzzloopa, ROT0, "Mitchell", "Puzz Loop (Asia)", GAME_IMPERFECT_GRAPHICS ) | |
| 1748 | GAME( 1998, puzzloopk, puzzloop, sknsk, puzzloop, puzzloopu, ROT0, "Mitchell", "Puzz Loop (Korea)", GAME_IMPERFECT_GRAPHICS ) // Same speed up as US version | |
| 1749 | GAME( 1998, puzzloopu, puzzloop, sknsu, puzzloop, puzzloopu, ROT0, "Mitchell", "Puzz Loop (USA)", GAME_IMPERFECT_GRAPHICS ) | |
| 1750 | GAME( 1998, ryouran , skns, sknsj, skns_1p, ryouran, ROT0, "Electro Design", "VS Mahjong Otome Ryouran", GAME_IMPERFECT_GRAPHICS ) | |
| 1751 | GAME( 1999, galpans2, skns, sknsj, galpanis, galpans2, ROT0, "Kaneko", "Gals Panic S2 (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1752 | GAME( 1999, galpans2a, galpans2, sknsa, galpanis, galpans2, ROT0, "Kaneko", "Gals Panic S2 (Asia)", GAME_IMPERFECT_GRAPHICS ) | |
| 1753 | GAME( 1999, galpansu, galpans2, sknsk, galpanis, galpans2, ROT0, "Kaneko", "Gals Panic SU (Korea)", GAME_IMPERFECT_GRAPHICS ) // official or hack? | |
| 1754 | GAME( 1999, panicstr, skns, sknsj, galpanis, panicstr, ROT0, "Kaneko", "Panic Street (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1755 | GAME( 1999, senknow , skns, sknsj, skns, senknow, ROT0, "Kaneko / Kouyousha", "Sen-Know (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1756 | GAME( 1999, teljan , skns, sknsj, skns_1p, teljan, ROT0, "Electro Design", "Tel Jan", GAME_IMPERFECT_GRAPHICS ) | |
| 1757 | GAME( 2000, gutsn, skns, sknsj, skns, gutsn, ROT0, "Kaneko / Kouyousha", "Guts'n (Japan)", GAME_IMPERFECT_GRAPHICS ) // quite fragile, started working of it's own accord in 0.69 :) | |
| 1758 | GAME( 2002, galpans3, skns, sknsj, galpanis, galpans3, ROT0, "Kaneko", "Gals Panic S3 (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1731 | GAME( 1996, galpani4, skns, sknsj, cyvern, skns_state, galpani4, ROT0, "Kaneko", "Gals Panic 4 (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1732 | GAME( 1996, galpani4k, galpani4, sknsk, cyvern, skns_state, galpani4, ROT0, "Kaneko", "Gals Panic 4 (Korea)", GAME_IMPERFECT_GRAPHICS ) | |
| 1733 | GAME( 1996, jjparads, skns, sknsj, skns_1p, skns_state, jjparads, ROT0, "Electro Design", "Jan Jan Paradise", GAME_IMPERFECT_GRAPHICS ) | |
| 1734 | GAME( 1997, galpanis, skns, sknse, galpanis, skns_state, galpanis, ROT0, "Kaneko", "Gals Panic S - Extra Edition (Europe)", GAME_IMPERFECT_GRAPHICS ) | |
| 1735 | GAME( 1997, galpanisj, galpanis, sknsj, galpanis, skns_state, galpanis, ROT0, "Kaneko", "Gals Panic S - Extra Edition (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1736 | GAME( 1997, galpanisk, galpanis, sknsk, galpanis, skns_state, galpanis, ROT0, "Kaneko", "Gals Panic S - Extra Edition (Korea)", GAME_IMPERFECT_GRAPHICS ) | |
| 1737 | GAME( 1997, jjparad2, skns, sknsj, skns_1p, skns_state, jjparad2, ROT0, "Electro Design", "Jan Jan Paradise 2", GAME_IMPERFECT_GRAPHICS ) | |
| 1738 | GAME( 1997, sengekis, skns, sknsa, skns, skns_state, sengekis, ROT90, "Kaneko / Warashi", "Sengeki Striker (Asia)", GAME_IMPERFECT_GRAPHICS ) | |
| 1739 | GAME( 1997, sengekisj, sengekis, sknsj, skns, skns_state, sengekij, ROT90, "Kaneko / Warashi", "Sengeki Striker (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1740 | GAME( 1997, vblokbrk, skns, sknsa, vblokbrk, skns_state, sarukani, ROT0, "Kaneko / Mediaworks", "VS Block Breaker (Asia)", GAME_IMPERFECT_GRAPHICS ) | |
| 1741 | GAME( 1997, sarukani, vblokbrk, sknsj, vblokbrk, skns_state, sarukani, ROT0, "Kaneko / Mediaworks", "Saru-Kani-Hamu-Zou (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1742 | GAME( 1998, cyvern, skns, sknsu, cyvern, skns_state, cyvern, ROT90, "Kaneko", "Cyvern (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 1743 | GAME( 1998, cyvernj, cyvern, sknsj, cyvern, skns_state, cyvern, ROT90, "Kaneko", "Cyvern (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1744 | GAME( 1998, puzzloop, skns, sknse, puzzloop, skns_state, puzzloopu, ROT0, "Mitchell", "Puzz Loop (Europe, v0.94)", GAME_IMPERFECT_GRAPHICS ) // Same speed up as US version | |
| 1745 | GAME( 1998, puzzloope, puzzloop, sknse, puzzloop, skns_state, puzzloope, ROT0, "Mitchell", "Puzz Loop (Europe, v0.93)", GAME_IMPERFECT_GRAPHICS ) | |
| 1746 | GAME( 1998, puzzloopj, puzzloop, sknsj, puzzloop, skns_state, puzzloopj, ROT0, "Mitchell", "Puzz Loop (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1747 | GAME( 1998, puzzloopa, puzzloop, sknsa, puzzloop, skns_state, puzzloopa, ROT0, "Mitchell", "Puzz Loop (Asia)", GAME_IMPERFECT_GRAPHICS ) | |
| 1748 | GAME( 1998, puzzloopk, puzzloop, sknsk, puzzloop, skns_state, puzzloopu, ROT0, "Mitchell", "Puzz Loop (Korea)", GAME_IMPERFECT_GRAPHICS ) // Same speed up as US version | |
| 1749 | GAME( 1998, puzzloopu, puzzloop, sknsu, puzzloop, skns_state, puzzloopu, ROT0, "Mitchell", "Puzz Loop (USA)", GAME_IMPERFECT_GRAPHICS ) | |
| 1750 | GAME( 1998, ryouran , skns, sknsj, skns_1p, skns_state, ryouran, ROT0, "Electro Design", "VS Mahjong Otome Ryouran", GAME_IMPERFECT_GRAPHICS ) | |
| 1751 | GAME( 1999, galpans2, skns, sknsj, galpanis, skns_state, galpans2, ROT0, "Kaneko", "Gals Panic S2 (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1752 | GAME( 1999, galpans2a, galpans2, sknsa, galpanis, skns_state, galpans2, ROT0, "Kaneko", "Gals Panic S2 (Asia)", GAME_IMPERFECT_GRAPHICS ) | |
| 1753 | GAME( 1999, galpansu, galpans2, sknsk, galpanis, skns_state, galpans2, ROT0, "Kaneko", "Gals Panic SU (Korea)", GAME_IMPERFECT_GRAPHICS ) // official or hack? | |
| 1754 | GAME( 1999, panicstr, skns, sknsj, galpanis, skns_state, panicstr, ROT0, "Kaneko", "Panic Street (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1755 | GAME( 1999, senknow , skns, sknsj, skns, skns_state, senknow, ROT0, "Kaneko / Kouyousha", "Sen-Know (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1756 | GAME( 1999, teljan , skns, sknsj, skns_1p, skns_state, teljan, ROT0, "Electro Design", "Tel Jan", GAME_IMPERFECT_GRAPHICS ) | |
| 1757 | GAME( 2000, gutsn, skns, sknsj, skns, skns_state, gutsn, ROT0, "Kaneko / Kouyousha", "Guts'n (Japan)", GAME_IMPERFECT_GRAPHICS ) // quite fragile, started working of it's own accord in 0.69 :) | |
| 1758 | GAME( 2002, galpans3, skns, sknsj, galpanis, skns_state, galpans3, ROT0, "Kaneko", "Gals Panic S3 (Japan)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 878 | 878 | state->m_bank = -1; |
| 879 | 879 | } |
| 880 | 880 | |
| 881 | GAME( 1992, witch, 0, witch, witch, witch, ROT0, "Sega / Vic Tokai", "Witch", 0 ) | |
| 882 | GAME( 1995, pbchmp95, witch, witch, witch, witch, ROT0, "bootleg? (Veltmeijer Automaten)", "Pinball Champ '95 (bootleg?)", 0 ) | |
| 881 | GAME( 1992, witch, 0, witch, witch, witch_state, witch, ROT0, "Sega / Vic Tokai", "Witch", 0 ) | |
| 882 | GAME( 1995, pbchmp95, witch, witch, witch, witch_state, witch, ROT0, "bootleg? (Veltmeijer Automaten)", "Pinball Champ '95 (bootleg?)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 827 | 827 | namcos2_gametype = NAMCOFL_FINAL_LAP_R; |
| 828 | 828 | } |
| 829 | 829 | |
| 830 | GAME ( 1995, speedrcr, 0, namcofl, speedrcr, speedrcr, ROT0, "Namco", "Speed Racer", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 831 | GAMEL( 1995, finalapr, 0, namcofl, finalapr, finalapr, ROT0, "Namco", "Final Lap R (Rev. B)", GAME_IMPERFECT_SOUND, layout_namcofl ) | |
| 832 | GAMEL( 1995, finalapro, finalapr, namcofl, finalapr, finalapr, ROT0, "Namco", "Final Lap R", GAME_IMPERFECT_SOUND, layout_namcofl ) | |
| 833 | GAMEL( 1995, finalaprj, finalapr, namcofl, finalapr, finalapr, ROT0, "Namco", "Final Lap R (Japan Rev. C)", GAME_IMPERFECT_SOUND, layout_namcofl ) | |
| 830 | GAME ( 1995, speedrcr, 0, namcofl, speedrcr, namcofl_state, speedrcr, ROT0, "Namco", "Speed Racer", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 831 | GAMEL( 1995, finalapr, 0, namcofl, finalapr, namcofl_state, finalapr, ROT0, "Namco", "Final Lap R (Rev. B)", GAME_IMPERFECT_SOUND, layout_namcofl ) | |
| 832 | GAMEL( 1995, finalapro, finalapr, namcofl, finalapr, namcofl_state, finalapr, ROT0, "Namco", "Final Lap R", GAME_IMPERFECT_SOUND, layout_namcofl ) | |
| 833 | GAMEL( 1995, finalaprj, finalapr, namcofl, finalapr, namcofl_state, finalapr, ROT0, "Namco", "Final Lap R (Japan Rev. C)", GAME_IMPERFECT_SOUND, layout_namcofl ) |
| r15751 | r15752 | |
|---|---|---|
| 1100 | 1100 | ********************************************** |
| 1101 | 1101 | |
| 1102 | 1102 | YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 1103 | GAMEL( 1991, luckgrln, 0, luckgrln, luckgrln, luckgrln, ROT0, "Wing Co., Ltd.", "Lucky Girl (newer Z180 based hardware)", GAME_NO_SOUND, layout_luckgrln ) | |
| 1104 | GAMEL( 1993, 7smash, 0, _7smash, _7smash, 0, ROT0, "Sovic", "7 Smash", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING | GAME_NO_SOUND, layout_luckgrln ) | |
| 1103 | GAMEL( 1991, luckgrln, 0, luckgrln, luckgrln, luckgrln_state, luckgrln, ROT0, "Wing Co., Ltd.", "Lucky Girl (newer Z180 based hardware)", GAME_NO_SOUND, layout_luckgrln ) | |
| 1104 | GAMEL( 1993, 7smash, 0, _7smash, _7smash, luckgrln_state, 0, ROT0, "Sovic", "7 Smash", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING | GAME_NO_SOUND, layout_luckgrln ) | |
| 1105 | 1105 |
| r15751 | r15752 | |
|---|---|---|
| 7185 | 7185 | |
| 7186 | 7186 | ***************************************************************************/ |
| 7187 | 7187 | |
| 7188 | GAME( 1989, hnkochou, 0, hanamai, hnkochou, 0, ROT180, "Dynax", "Hana Kochou (Japan, Bet)", GAME_SUPPORTS_SAVE ) | |
| 7189 | GAME( 1988, hanamai, hnkochou, hanamai, hanamai, 0, ROT180, "Dynax", "Hana no Mai (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7190 | GAME( 1990, hjingi, 0, hjingi, hjingi, 0, ROT180, "Dynax", "Hana Jingi (Japan, Bet)", GAME_SUPPORTS_SAVE ) | |
| 7191 | GAME( 1989, hnoridur, hjingi, hnoridur, hnoridur, 0, ROT180, "Dynax", "Hana Oriduru (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7192 | GAME( 1989, drgpunch, 0, sprtmtch, drgpunch, 0, ROT0, "Dynax", "Dragon Punch (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7193 | GAME( 1989, sprtmtch, drgpunch, sprtmtch, sprtmtch, 0, ROT0, "Dynax (Fabtek license)", "Sports Match", GAME_SUPPORTS_SAVE ) | |
| 7188 | GAME( 1989, hnkochou, 0, hanamai, hnkochou, dynax_state, 0, ROT180, "Dynax", "Hana Kochou (Japan, Bet)", GAME_SUPPORTS_SAVE ) | |
| 7189 | GAME( 1988, hanamai, hnkochou, hanamai, hanamai, dynax_state, 0, ROT180, "Dynax", "Hana no Mai (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7190 | GAME( 1990, hjingi, 0, hjingi, hjingi, dynax_state, 0, ROT180, "Dynax", "Hana Jingi (Japan, Bet)", GAME_SUPPORTS_SAVE ) | |
| 7191 | GAME( 1989, hnoridur, hjingi, hnoridur, hnoridur, dynax_state, 0, ROT180, "Dynax", "Hana Oriduru (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7192 | GAME( 1989, drgpunch, 0, sprtmtch, drgpunch, dynax_state, 0, ROT0, "Dynax", "Dragon Punch (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7193 | GAME( 1989, sprtmtch, drgpunch, sprtmtch, sprtmtch, dynax_state, 0, ROT0, "Dynax (Fabtek license)", "Sports Match", GAME_SUPPORTS_SAVE ) | |
| 7194 | 7194 | /* these 4 are Korean hacks / bootlegs of Dragon Punch / Sports Match */ |
| 7195 | GAME( 1994, maya, 0, sprtmtch, drgpunch, maya, ROT0, "Promat", "Maya (set 1)", GAME_SUPPORTS_SAVE ) // this set has backgrounds blacked out in attract | |
| 7196 | GAME( 1994, mayaa, maya, sprtmtch, drgpunch, maya, ROT0, "Promat", "Maya (set 2)", GAME_SUPPORTS_SAVE ) | |
| 7197 | GAME( 199?, inca, 0, sprtmtch, drgpunch, maya, ROT0, "<unknown>", "Inca", GAME_SUPPORTS_SAVE ) | |
| 7198 | GAME( 199?, blktouch, 0, sprtmtch, drgpunch, blktouch, ROT0, "Yang Gi Co Ltd.", "Black Touch (Korea)", GAME_SUPPORTS_SAVE ) | |
| 7195 | GAME( 1994, maya, 0, sprtmtch, drgpunch, dynax_state, maya, ROT0, "Promat", "Maya (set 1)", GAME_SUPPORTS_SAVE ) // this set has backgrounds blacked out in attract | |
| 7196 | GAME( 1994, mayaa, maya, sprtmtch, drgpunch, dynax_state, maya, ROT0, "Promat", "Maya (set 2)", GAME_SUPPORTS_SAVE ) | |
| 7197 | GAME( 199?, inca, 0, sprtmtch, drgpunch, dynax_state, maya, ROT0, "<unknown>", "Inca", GAME_SUPPORTS_SAVE ) | |
| 7198 | GAME( 199?, blktouch, 0, sprtmtch, drgpunch, dynax_state, blktouch, ROT0, "Yang Gi Co Ltd.", "Black Touch (Korea)", GAME_SUPPORTS_SAVE ) | |
| 7199 | 7199 | |
| 7200 | GAME( 1989, mjfriday, 0, mjfriday, mjfriday, 0, ROT180, "Dynax", "Mahjong Friday (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7201 | GAME( 1989, gekisha, 0, gekisha, gekisha, 0, ROT180, "Dynax", "Mahjong Gekisha", GAME_SUPPORTS_SAVE ) | |
| 7202 | GAME( 1990, mcnpshnt, 0, mcnpshnt, mcnpshnt, 0, ROT0, "Dynax", "Mahjong Campus Hunting (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7203 | GAME( 1990, 7jigen, 0, nanajign, nanajign, 0, ROT180, "Dynax", "7jigen no Youseitachi - Mahjong 7 Dimensions (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 7204 | GAME( 1990, jantouki, 0, jantouki, jantouki, 0, ROT0, "Dynax", "Jong Tou Ki (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7205 | GAME( 1991, mjdialq2, 0, mjdialq2, mjdialq2, 0, ROT180, "Dynax", "Mahjong Dial Q2 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7206 | GAME( 1991, yarunara, 0, yarunara, yarunara, 0, ROT180, "Dynax", "Mahjong Yarunara (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7207 | GAME( 1991, mjangels, 0, yarunara, yarunara, 0, ROT180, "Dynax", "Mahjong Angels - Comic Theater Vol.2 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7208 | GAME( 1992, quiztvqq, 0, yarunara, quiztvqq, 0, ROT180, "Dynax", "Quiz TV Gassyuukoku Q&Q (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7209 | GAME( 1993, mjelctrn, 0, mjelctrn, mjelctrn, mjelct3, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 4, Japan)", GAME_SUPPORTS_SAVE ) | |
| 7210 | GAME( 1990, mjelct3, mjelctrn, mjelctrn, mjelct3, mjelct3, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 3, Japan)", GAME_SUPPORTS_SAVE ) | |
| 7211 | GAME( 1990, mjelct3a, mjelctrn, mjelctrn, mjelct3, mjelct3a, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 3, alt., Japan)", GAME_SUPPORTS_SAVE ) | |
| 7212 | GAME( 1993, mjelctrb, mjelctrn, mjelctrn, mjelct3, mjelct3, ROT180, "bootleg", "Mahjong Electron Base (parts 2 & 4, Japan, bootleg)", GAME_SUPPORTS_SAVE ) | |
| 7213 | GAME( 1990, majxtal7, 0, majxtal7, majxtal7, mjelct3, ROT180, "Dynax", "Mahjong X-Tal 7 - Crystal Mahjong / Mahjong Diamond 7 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 7214 | GAME( 1990, neruton, 0, neruton, neruton, mjelct3, ROT180, "Dynax / Yukiyoshi Tokoro", "Mahjong Neruton Haikujiradan (Japan, Rev. B?)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 7215 | GAME( 1990, nerutona, neruton, neruton, neruton, mjelct3, ROT180, "Dynax / Yukiyoshi Tokoro", "Mahjong Neruton Haikujiradan (Japan, Rev. A?)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 7216 | GAME( 1991, hanayara, 0, yarunara, hanayara, 0, ROT180, "Dynax", "Hana wo Yaraneba! (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7217 | GAME( 1991, mjcomv1, 0, yarunara, yarunara, 0, ROT180, "Dynax", "Mahjong Comic Gekijou Vol.1 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7218 | GAME( 1991, tenkai, 0, tenkai, tenkai, 0, ROT0, "Dynax", "Mahjong Tenkaigen", GAME_SUPPORTS_SAVE ) | |
| 7219 | GAME( 1991, tenkai2b, tenkai, tenkai, tenkai, 0, ROT0, "bootleg", "Mahjong Tenkaigen Part 2 (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 7220 | GAME( 1991, tenkaibb, tenkai, tenkai, tenkai, 0, ROT0, "bootleg", "Mahjong Tenkaigen (bootleg b)", GAME_SUPPORTS_SAVE ) | |
| 7221 | GAME( 1991, tenkaicb, tenkai, tenkai, tenkai, 0, ROT0, "bootleg", "Mahjong Tenkaigen (bootleg c)", GAME_SUPPORTS_SAVE ) | |
| 7222 | GAME( 1991, tenkaid, tenkai, tenkai, tenkai, 0, ROT0, "Dynax", "Mahjong Tenkaigen (set 1)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 7223 | GAME( 1991, tenkaie, tenkai, tenkai, tenkai, 0, ROT0, "Dynax", "Mahjong Tenkaigen (set 2)", GAME_SUPPORTS_SAVE ) | |
| 7224 | GAME( 1992, htengoku, 0, htengoku, htengoku, 0, ROT180, "Dynax", "Hanafuda Hana Tengoku (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7225 | GAME( 1994, mjreach, 0, tenkai, mjreach, mjreach, ROT0, "bootleg / Dynax", "Mahjong Reach (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 7226 | GAME( 1995, shpeng, 0, sprtmtch, drgpunch, 0, ROT0, "WSAC Systems?", "Sea Hunter Penguin", GAME_NO_COCKTAIL | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) // not a dynax board. proms? | |
| 7227 | GAME( 1996, majrjhdx, 0, majrjhdx, tenkai, 0, ROT0, "Dynax", "Mahjong Raijinhai DX", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 7200 | GAME( 1989, mjfriday, 0, mjfriday, mjfriday, dynax_state, 0, ROT180, "Dynax", "Mahjong Friday (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7201 | GAME( 1989, gekisha, 0, gekisha, gekisha, dynax_state, 0, ROT180, "Dynax", "Mahjong Gekisha", GAME_SUPPORTS_SAVE ) | |
| 7202 | GAME( 1990, mcnpshnt, 0, mcnpshnt, mcnpshnt, dynax_state, 0, ROT0, "Dynax", "Mahjong Campus Hunting (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7203 | GAME( 1990, 7jigen, 0, nanajign, nanajign, dynax_state, 0, ROT180, "Dynax", "7jigen no Youseitachi - Mahjong 7 Dimensions (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 7204 | GAME( 1990, jantouki, 0, jantouki, jantouki, dynax_state, 0, ROT0, "Dynax", "Jong Tou Ki (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7205 | GAME( 1991, mjdialq2, 0, mjdialq2, mjdialq2, dynax_state, 0, ROT180, "Dynax", "Mahjong Dial Q2 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7206 | GAME( 1991, yarunara, 0, yarunara, yarunara, dynax_state, 0, ROT180, "Dynax", "Mahjong Yarunara (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7207 | GAME( 1991, mjangels, 0, yarunara, yarunara, dynax_state, 0, ROT180, "Dynax", "Mahjong Angels - Comic Theater Vol.2 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7208 | GAME( 1992, quiztvqq, 0, yarunara, quiztvqq, dynax_state, 0, ROT180, "Dynax", "Quiz TV Gassyuukoku Q&Q (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7209 | GAME( 1993, mjelctrn, 0, mjelctrn, mjelctrn, dynax_state, mjelct3, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 4, Japan)", GAME_SUPPORTS_SAVE ) | |
| 7210 | GAME( 1990, mjelct3, mjelctrn, mjelctrn, mjelct3, dynax_state, mjelct3, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 3, Japan)", GAME_SUPPORTS_SAVE ) | |
| 7211 | GAME( 1990, mjelct3a, mjelctrn, mjelctrn, mjelct3, dynax_state, mjelct3a, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 3, alt., Japan)", GAME_SUPPORTS_SAVE ) | |
| 7212 | GAME( 1993, mjelctrb, mjelctrn, mjelctrn, mjelct3, dynax_state, mjelct3, ROT180, "bootleg", "Mahjong Electron Base (parts 2 & 4, Japan, bootleg)", GAME_SUPPORTS_SAVE ) | |
| 7213 | GAME( 1990, majxtal7, 0, majxtal7, majxtal7, dynax_state, mjelct3, ROT180, "Dynax", "Mahjong X-Tal 7 - Crystal Mahjong / Mahjong Diamond 7 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 7214 | GAME( 1990, neruton, 0, neruton, neruton, dynax_state, mjelct3, ROT180, "Dynax / Yukiyoshi Tokoro", "Mahjong Neruton Haikujiradan (Japan, Rev. B?)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 7215 | GAME( 1990, nerutona, neruton, neruton, neruton, dynax_state, mjelct3, ROT180, "Dynax / Yukiyoshi Tokoro", "Mahjong Neruton Haikujiradan (Japan, Rev. A?)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 7216 | GAME( 1991, hanayara, 0, yarunara, hanayara, dynax_state, 0, ROT180, "Dynax", "Hana wo Yaraneba! (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7217 | GAME( 1991, mjcomv1, 0, yarunara, yarunara, dynax_state, 0, ROT180, "Dynax", "Mahjong Comic Gekijou Vol.1 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7218 | GAME( 1991, tenkai, 0, tenkai, tenkai, dynax_state, 0, ROT0, "Dynax", "Mahjong Tenkaigen", GAME_SUPPORTS_SAVE ) | |
| 7219 | GAME( 1991, tenkai2b, tenkai, tenkai, tenkai, dynax_state, 0, ROT0, "bootleg", "Mahjong Tenkaigen Part 2 (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 7220 | GAME( 1991, tenkaibb, tenkai, tenkai, tenkai, dynax_state, 0, ROT0, "bootleg", "Mahjong Tenkaigen (bootleg b)", GAME_SUPPORTS_SAVE ) | |
| 7221 | GAME( 1991, tenkaicb, tenkai, tenkai, tenkai, dynax_state, 0, ROT0, "bootleg", "Mahjong Tenkaigen (bootleg c)", GAME_SUPPORTS_SAVE ) | |
| 7222 | GAME( 1991, tenkaid, tenkai, tenkai, tenkai, dynax_state, 0, ROT0, "Dynax", "Mahjong Tenkaigen (set 1)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 7223 | GAME( 1991, tenkaie, tenkai, tenkai, tenkai, dynax_state, 0, ROT0, "Dynax", "Mahjong Tenkaigen (set 2)", GAME_SUPPORTS_SAVE ) | |
| 7224 | GAME( 1992, htengoku, 0, htengoku, htengoku, dynax_state, 0, ROT180, "Dynax", "Hanafuda Hana Tengoku (Japan)", GAME_SUPPORTS_SAVE ) | |
| 7225 | GAME( 1994, mjreach, 0, tenkai, mjreach, dynax_state, mjreach, ROT0, "bootleg / Dynax", "Mahjong Reach (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 7226 | GAME( 1995, shpeng, 0, sprtmtch, drgpunch, dynax_state, 0, ROT0, "WSAC Systems?", "Sea Hunter Penguin", GAME_NO_COCKTAIL | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) // not a dynax board. proms? | |
| 7227 | GAME( 1996, majrjhdx, 0, majrjhdx, tenkai, dynax_state, 0, ROT0, "Dynax", "Mahjong Raijinhai DX", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2295 | 2295 | |
| 2296 | 2296 | ***************************************************************************/ |
| 2297 | 2297 | |
| 2298 | GAME( 1997, gegege, 0, gegege, gegege, gegege, ROT0, "Banpresto / Sigma", "GeGeGe no Kitarou Youkai Slot", 0 ) | |
| 2299 | GAME( 1997, pepsiman, 0, gegege, pepsiman, pepsiman, ROT0, "Sigma", "PEPSI Man", 0 ) | |
| 2300 | GAME( 1997, ucytokyu, 0, gegege, ucytokyu, ucytokyu, ROT0, "Sigma", "Uchuu Tokkyuu Medalian", 0 ) // Banpresto + others in the ROM | |
| 2298 | GAME( 1997, gegege, 0, gegege, gegege, sigmab98_state, gegege, ROT0, "Banpresto / Sigma", "GeGeGe no Kitarou Youkai Slot", 0 ) | |
| 2299 | GAME( 1997, pepsiman, 0, gegege, pepsiman, sigmab98_state, pepsiman, ROT0, "Sigma", "PEPSI Man", 0 ) | |
| 2300 | GAME( 1997, ucytokyu, 0, gegege, ucytokyu, sigmab98_state, ucytokyu, ROT0, "Sigma", "Uchuu Tokkyuu Medalian", 0 ) // Banpresto + others in the ROM | |
| 2301 | 2301 | // Sammy Medal Games: |
| 2302 | GAME( 2000, sammymdl, 0, sammymdl, sammymdl, 0, ROT0, "Sammy", "Sammy Medal Game System Bios", GAME_IS_BIOS_ROOT ) | |
| 2303 | GAME( 2000, animalc, sammymdl, animalc, sammymdl, animalc, ROT0, "Sammy", "Animal Catch", 0 ) | |
| 2304 | GAME( 2000, itazuram, sammymdl, itazuram, sammymdl, itazuram, ROT0, "Sammy", "Itazura Monkey", 0 ) | |
| 2305 | GAME( 2000, pyenaget, sammymdl, pyenaget, sammymdl, haekaka, ROT0, "Sammy", "Pye-nage Taikai", 0 ) | |
| 2306 | GAME( 2000, tdoboon, sammymdl, tdoboon, haekaka, haekaka, ROT0, "Sammy", "Taihou de Doboon", 0 ) | |
| 2307 | GAME( 2001, haekaka, sammymdl, haekaka, haekaka, haekaka, ROT0, "Sammy", "Hae Hae Ka Ka Ka", 0 ) | |
| 2302 | GAME( 2000, sammymdl, 0, sammymdl, sammymdl, sigmab98_state, 0, ROT0, "Sammy", "Sammy Medal Game System Bios", GAME_IS_BIOS_ROOT ) | |
| 2303 | GAME( 2000, animalc, sammymdl, animalc, sammymdl, sigmab98_state, animalc, ROT0, "Sammy", "Animal Catch", 0 ) | |
| 2304 | GAME( 2000, itazuram, sammymdl, itazuram, sammymdl, sigmab98_state, itazuram, ROT0, "Sammy", "Itazura Monkey", 0 ) | |
| 2305 | GAME( 2000, pyenaget, sammymdl, pyenaget, sammymdl, sigmab98_state, haekaka, ROT0, "Sammy", "Pye-nage Taikai", 0 ) | |
| 2306 | GAME( 2000, tdoboon, sammymdl, tdoboon, haekaka, sigmab98_state, haekaka, ROT0, "Sammy", "Taihou de Doboon", 0 ) | |
| 2307 | GAME( 2001, haekaka, sammymdl, haekaka, haekaka, sigmab98_state, haekaka, ROT0, "Sammy", "Hae Hae Ka Ka Ka", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 429 | 429 | } |
| 430 | 430 | |
| 431 | 431 | |
| 432 | GAME( 1985, shootout, 0, shootout, shootout, shootout, ROT0, "Data East USA", "Shoot Out (US)", 0) | |
| 433 | GAME( 1985, shootoutj, shootout, shootouj, shootouj, shootouj, ROT0, "Data East Corporation", "Shoot Out (Japan)", 0 ) | |
| 434 | GAME( 1985, shootoutb, shootout, shootouj, shootout, shootout, ROT0, "bootleg", "Shoot Out (Korean Bootleg)", 0 ) | |
| 432 | GAME( 1985, shootout, 0, shootout, shootout, shootout_state, shootout, ROT0, "Data East USA", "Shoot Out (US)", 0) | |
| 433 | GAME( 1985, shootoutj, shootout, shootouj, shootouj, shootout_state, shootouj, ROT0, "Data East Corporation", "Shoot Out (Japan)", 0 ) | |
| 434 | GAME( 1985, shootoutb, shootout, shootouj, shootout, shootout_state, shootout, ROT0, "bootleg", "Shoot Out (Korean Bootleg)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 422 | 422 | ROM_END |
| 423 | 423 | |
| 424 | 424 | |
| 425 | GAME( 1989, volfied, 0, volfied, volfied, 0, ROT270, "Taito Corporation Japan", "Volfied (World, revision 1)", GAME_SUPPORTS_SAVE ) | |
| 426 | GAME( 1989, volfiedu, volfied, volfied, volfiedu, 0, ROT270, "Taito America Corporation", "Volfied (US, revision 1)", GAME_SUPPORTS_SAVE ) | |
| 427 | GAME( 1989, volfiedj, volfied, volfied, volfiedj, 0, ROT270, "Taito Corporation", "Volfied (Japan, revision 1)", GAME_SUPPORTS_SAVE ) | |
| 428 | GAME( 1989, volfiedjo, volfied, volfied, volfiedj, 0, ROT270, "Taito Corporation", "Volfied (Japan)", GAME_SUPPORTS_SAVE ) | |
| 425 | GAME( 1989, volfied, 0, volfied, volfied, volfied_state, 0, ROT270, "Taito Corporation Japan", "Volfied (World, revision 1)", GAME_SUPPORTS_SAVE ) | |
| 426 | GAME( 1989, volfiedu, volfied, volfied, volfiedu, volfied_state, 0, ROT270, "Taito America Corporation", "Volfied (US, revision 1)", GAME_SUPPORTS_SAVE ) | |
| 427 | GAME( 1989, volfiedj, volfied, volfied, volfiedj, volfied_state, 0, ROT270, "Taito Corporation", "Volfied (Japan, revision 1)", GAME_SUPPORTS_SAVE ) | |
| 428 | GAME( 1989, volfiedjo, volfied, volfied, volfiedj, volfied_state, 0, ROT270, "Taito Corporation", "Volfied (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 402 | 402 | * |
| 403 | 403 | *************************************/ |
| 404 | 404 | |
| 405 | GAME( 1983, dribling, 0, dribling, dribling, 0, ROT0, "Model Racing", "Dribbling", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 406 | GAME( 1983, driblingo, dribling, dribling, dribling, 0, ROT0, "Model Racing (Olympia license)", "Dribbling (Olympia)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 407 | GAME( 1983, driblingbr, dribling, dribling, dribling, 0, ROT0, "bootleg (Videomac)", "Dribbling (bootleg, Brazil)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 405 | GAME( 1983, dribling, 0, dribling, dribling, dribling_state, 0, ROT0, "Model Racing", "Dribbling", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 406 | GAME( 1983, driblingo, dribling, dribling, dribling, dribling_state, 0, ROT0, "Model Racing (Olympia license)", "Dribbling (Olympia)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 407 | GAME( 1983, driblingbr, dribling, dribling, dribling, dribling_state, 0, ROT0, "bootleg (Videomac)", "Dribbling (bootleg, Brazil)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 4279 | 4279 | * |
| 4280 | 4280 | *************************************/ |
| 4281 | 4281 | |
| 4282 | GAME( 1992, timekill, 0, timekill, timekill, timekill, ROT0, "Strata/Incredible Technologies", "Time Killers (v1.32)", 0 ) | |
| 4283 | GAME( 1992, timekill131, timekill, timekill, timekill, timekill, ROT0, "Strata/Incredible Technologies", "Time Killers (v1.31)", 0 ) | |
| 4284 | GAME( 1992, timekill121, timekill, timekill, timekill, timekill, ROT0, "Strata/Incredible Technologies", "Time Killers (v1.21)", 0 ) | |
| 4285 | GAME( 1993, hardyard, 0, bloodstm, hardyard, hardyard, ROT0, "Strata/Incredible Technologies", "Hard Yardage (v1.20)", 0 ) | |
| 4286 | GAME( 1993, hardyard10, hardyard, bloodstm, hardyard, hardyard, ROT0, "Strata/Incredible Technologies", "Hard Yardage (v1.00)", 0 ) | |
| 4287 | GAME( 1994, bloodstm, 0, bloodstm, bloodstm, bloodstm, ROT0, "Strata/Incredible Technologies", "Blood Storm (v2.22)", 0 ) | |
| 4288 | GAME( 1994, bloodstm22, bloodstm, bloodstm, bloodstm, bloodstm, ROT0, "Strata/Incredible Technologies", "Blood Storm (v2.20)", 0 ) | |
| 4289 | GAME( 1994, bloodstm21, bloodstm, bloodstm, bloodstm, bloodstm, ROT0, "Strata/Incredible Technologies", "Blood Storm (v2.10)", 0 ) | |
| 4290 | GAME( 1994, bloodstm11, bloodstm, bloodstm, bloodstm, bloodstm, ROT0, "Strata/Incredible Technologies", "Blood Storm (v1.10)", 0 ) | |
| 4291 | GAME( 1994, bloodstm10, bloodstm, bloodstm, bloodstm, bloodstm, ROT0, "Strata/Incredible Technologies", "Blood Storm (v1.04)", 0 ) | |
| 4292 | GAME( 1994, pairsred, 0, bloodstm, pairs, bloodstm, ROT0, "Strata/Incredible Technologies", "Pairs Red (V1.0, 10/25/94)", 0 ) | |
| 4293 | GAME( 1994, pairs, 0, bloodstm, pairs, bloodstm, ROT0, "Strata/Incredible Technologies", "Pairs (V1.2, 09/30/94)", 0 ) | |
| 4294 | GAME( 1994, pairsa, pairs, bloodstm, pairs, bloodstm, ROT0, "Strata/Incredible Technologies", "Pairs (09/07/94)", 0 ) | |
| 4295 | GAME( 1994, hotmemry, pairs, bloodstm, pairs, bloodstm, ROT0, "Tuning/Incredible Technologies", "Hot Memory (V1.2, Germany, 12/28/94)", 0 ) | |
| 4296 | GAME( 1994, hotmemry11, pairs, bloodstm, pairs, bloodstm, ROT0, "Tuning/Incredible Technologies", "Hot Memory (V1.1, Germany, 11/30/94)", 0 ) | |
| 4297 | GAME( 1994, drivedge, 0, drivedge, drivedge, drivedge, ROT0, "Strata/Incredible Technologies", "Driver's Edge", GAME_IMPERFECT_GRAPHICS ) | |
| 4298 | GAME( 1995, wcbowl, 0, sftm, wcbowln, wcbowln, ROT0, "Incredible Technologies", "World Class Bowling (v1.66)" , 0) /* PIC 16C54 labeled as ITBWL-3 */ | |
| 4299 | GAME( 1995, wcbowl165, wcbowl, sftm, wcbowlo, wcbowln, ROT0, "Incredible Technologies", "World Class Bowling (v1.65)" , 0) /* PIC 16C54 labeled as ITBWL-3 */ | |
| 4300 | GAME( 1995, wcbowl161, wcbowl, sftm, wcbowlo, wcbowln, ROT0, "Incredible Technologies", "World Class Bowling (v1.61)" , 0) /* PIC 16C54 labeled as ITBWL-3 */ | |
| 4301 | GAME( 1995, wcbowl16, wcbowl, sftm, wcbowlo, wcbowln, ROT0, "Incredible Technologies", "World Class Bowling (v1.6)" , 0) /* PIC 16C54 labeled as ITBWL-3 */ | |
| 4302 | GAME( 1995, wcbowl15, wcbowl, bloodstm, wcbowl, wcbowl, ROT0, "Incredible Technologies", "World Class Bowling (v1.5)" , 0) /* PIC 16C54 labeled as ITBWL-1 */ | |
| 4303 | GAME( 1995, wcbowl14, wcbowl, bloodstm, wcbowl, wcbowl, ROT0, "Incredible Technologies", "World Class Bowling (v1.4)" , 0) /* PIC 16C54 labeled as ITBWL-1 */ | |
| 4304 | GAME( 1995, wcbowl13, wcbowl, bloodstm, wcbowl, wcbowl, ROT0, "Incredible Technologies", "World Class Bowling (v1.3)" , 0) /* PIC 16C54 labeled as ITBWL-1 */ | |
| 4305 | GAME( 1995, wcbowl12, wcbowl, bloodstm, wcbowl, wcbowl, ROT0, "Incredible Technologies", "World Class Bowling (v1.2)" , 0) /* PIC 16C54 labeled as ITBWL-1 */ | |
| 4306 | GAME( 1995, sftm, 0, sftm, sftm, sftm, ROT0, "Capcom / Incredible Technologies", "Street Fighter: The Movie (v1.12)" , 0) /* PIC 16C54 labeled as ITSF-1 */ | |
| 4307 | GAME( 1995, sftm111, sftm, sftm, sftm, sftm110, ROT0, "Capcom / Incredible Technologies", "Street Fighter: The Movie (v1.11)" , 0) /* PIC 16C54 labeled as ITSF-1 */ | |
| 4308 | GAME( 1995, sftm110, sftm, sftm, sftm, sftm110, ROT0, "Capcom / Incredible Technologies", "Street Fighter: The Movie (v1.10)" , 0) /* PIC 16C54 labeled as ITSF-1 */ | |
| 4309 | GAME( 1995, sftmj, sftm, sftm, sftm, sftm, ROT0, "Capcom / Incredible Technologies", "Street Fighter: The Movie (v1.12N, Japan)" , 0) /* PIC 16C54 labeled as ITSF-1 */ | |
| 4310 | GAME( 1997, shufshot, 0, sftm, shufshot, shufshot, ROT0, "Strata/Incredible Technologies", "Shuffleshot (v1.40)" , 0) /* PIC 16C54 labeled as ITSHF-1 */ | |
| 4311 | GAME( 1997, shufshot139, shufshot, sftm, shufshot, shufshot, ROT0, "Strata/Incredible Technologies", "Shuffleshot (v1.39)" , 0) /* PIC 16C54 labeled as ITSHF-1 */ | |
| 4312 | GAME( 1997, shufshot137, shufshot, sftm, shufshto, shufshot, ROT0, "Strata/Incredible Technologies", "Shuffleshot (v1.37)" , 0) /* PIC 16C54 labeled as ITSHF-1 */ | |
| 4313 | GAME( 1997, wcbowl140, wcbowldx, tourny, wcbowldx, wcbowlt, ROT0, "Incredible Technologies", "World Class Bowling Tournament (v1.40)" , 0) /* PIC 16C54 labeled as ITBWL-3 */ | |
| 4314 | GAME( 1999, wcbowldx, 0, sftm, wcbowldx, shufshot, ROT0, "Incredible Technologies", "World Class Bowling Deluxe (v2.00)" , 0) /* PIC 16C54 labeled as ITBWL-4 */ | |
| 4282 | GAME( 1992, timekill, 0, timekill, timekill, itech32_state, timekill, ROT0, "Strata/Incredible Technologies", "Time Killers (v1.32)", 0 ) | |
| 4283 | GAME( 1992, timekill131, timekill, timekill, timekill, itech32_state, timekill, ROT0, "Strata/Incredible Technologies", "Time Killers (v1.31)", 0 ) | |
| 4284 | GAME( 1992, timekill121, timekill, timekill, timekill, itech32_state, timekill, ROT0, "Strata/Incredible Technologies", "Time Killers (v1.21)", 0 ) | |
| 4285 | GAME( 1993, hardyard, 0, bloodstm, hardyard, itech32_state, hardyard, ROT0, "Strata/Incredible Technologies", "Hard Yardage (v1.20)", 0 ) | |
| 4286 | GAME( 1993, hardyard10, hardyard, bloodstm, hardyard, itech32_state, hardyard, ROT0, "Strata/Incredible Technologies", "Hard Yardage (v1.00)", 0 ) | |
| 4287 | GAME( 1994, bloodstm, 0, bloodstm, bloodstm, itech32_state, bloodstm, ROT0, "Strata/Incredible Technologies", "Blood Storm (v2.22)", 0 ) | |
| 4288 | GAME( 1994, bloodstm22, bloodstm, bloodstm, bloodstm, itech32_state, bloodstm, ROT0, "Strata/Incredible Technologies", "Blood Storm (v2.20)", 0 ) | |
| 4289 | GAME( 1994, bloodstm21, bloodstm, bloodstm, bloodstm, itech32_state, bloodstm, ROT0, "Strata/Incredible Technologies", "Blood Storm (v2.10)", 0 ) | |
| 4290 | GAME( 1994, bloodstm11, bloodstm, bloodstm, bloodstm, itech32_state, bloodstm, ROT0, "Strata/Incredible Technologies", "Blood Storm (v1.10)", 0 ) | |
| 4291 | GAME( 1994, bloodstm10, bloodstm, bloodstm, bloodstm, itech32_state, bloodstm, ROT0, "Strata/Incredible Technologies", "Blood Storm (v1.04)", 0 ) | |
| 4292 | GAME( 1994, pairsred, 0, bloodstm, pairs, itech32_state, bloodstm, ROT0, "Strata/Incredible Technologies", "Pairs Red (V1.0, 10/25/94)", 0 ) | |
| 4293 | GAME( 1994, pairs, 0, bloodstm, pairs, itech32_state, bloodstm, ROT0, "Strata/Incredible Technologies", "Pairs (V1.2, 09/30/94)", 0 ) | |
| 4294 | GAME( 1994, pairsa, pairs, bloodstm, pairs, itech32_state, bloodstm, ROT0, "Strata/Incredible Technologies", "Pairs (09/07/94)", 0 ) | |
| 4295 | GAME( 1994, hotmemry, pairs, bloodstm, pairs, itech32_state, bloodstm, ROT0, "Tuning/Incredible Technologies", "Hot Memory (V1.2, Germany, 12/28/94)", 0 ) | |
| 4296 | GAME( 1994, hotmemry11, pairs, bloodstm, pairs, itech32_state, bloodstm, ROT0, "Tuning/Incredible Technologies", "Hot Memory (V1.1, Germany, 11/30/94)", 0 ) | |
| 4297 | GAME( 1994, drivedge, 0, drivedge, drivedge, itech32_state, drivedge, ROT0, "Strata/Incredible Technologies", "Driver's Edge", GAME_IMPERFECT_GRAPHICS ) | |
| 4298 | GAME( 1995, wcbowl, 0, sftm, wcbowln, itech32_state, wcbowln, ROT0, "Incredible Technologies", "World Class Bowling (v1.66)" , 0) /* PIC 16C54 labeled as ITBWL-3 */ | |
| 4299 | GAME( 1995, wcbowl165, wcbowl, sftm, wcbowlo, itech32_state, wcbowln, ROT0, "Incredible Technologies", "World Class Bowling (v1.65)" , 0) /* PIC 16C54 labeled as ITBWL-3 */ | |
| 4300 | GAME( 1995, wcbowl161, wcbowl, sftm, wcbowlo, itech32_state, wcbowln, ROT0, "Incredible Technologies", "World Class Bowling (v1.61)" , 0) /* PIC 16C54 labeled as ITBWL-3 */ | |
| 4301 | GAME( 1995, wcbowl16, wcbowl, sftm, wcbowlo, itech32_state, wcbowln, ROT0, "Incredible Technologies", "World Class Bowling (v1.6)" , 0) /* PIC 16C54 labeled as ITBWL-3 */ | |
| 4302 | GAME( 1995, wcbowl15, wcbowl, bloodstm, wcbowl, itech32_state, wcbowl, ROT0, "Incredible Technologies", "World Class Bowling (v1.5)" , 0) /* PIC 16C54 labeled as ITBWL-1 */ | |
| 4303 | GAME( 1995, wcbowl14, wcbowl, bloodstm, wcbowl, itech32_state, wcbowl, ROT0, "Incredible Technologies", "World Class Bowling (v1.4)" , 0) /* PIC 16C54 labeled as ITBWL-1 */ | |
| 4304 | GAME( 1995, wcbowl13, wcbowl, bloodstm, wcbowl, itech32_state, wcbowl, ROT0, "Incredible Technologies", "World Class Bowling (v1.3)" , 0) /* PIC 16C54 labeled as ITBWL-1 */ | |
| 4305 | GAME( 1995, wcbowl12, wcbowl, bloodstm, wcbowl, itech32_state, wcbowl, ROT0, "Incredible Technologies", "World Class Bowling (v1.2)" , 0) /* PIC 16C54 labeled as ITBWL-1 */ | |
| 4306 | GAME( 1995, sftm, 0, sftm, sftm, itech32_state, sftm, ROT0, "Capcom / Incredible Technologies", "Street Fighter: The Movie (v1.12)" , 0) /* PIC 16C54 labeled as ITSF-1 */ | |
| 4307 | GAME( 1995, sftm111, sftm, sftm, sftm, itech32_state, sftm110, ROT0, "Capcom / Incredible Technologies", "Street Fighter: The Movie (v1.11)" , 0) /* PIC 16C54 labeled as ITSF-1 */ | |
| 4308 | GAME( 1995, sftm110, sftm, sftm, sftm, itech32_state, sftm110, ROT0, "Capcom / Incredible Technologies", "Street Fighter: The Movie (v1.10)" , 0) /* PIC 16C54 labeled as ITSF-1 */ | |
| 4309 | GAME( 1995, sftmj, sftm, sftm, sftm, itech32_state, sftm, ROT0, "Capcom / Incredible Technologies", "Street Fighter: The Movie (v1.12N, Japan)" , 0) /* PIC 16C54 labeled as ITSF-1 */ | |
| 4310 | GAME( 1997, shufshot, 0, sftm, shufshot, itech32_state, shufshot, ROT0, "Strata/Incredible Technologies", "Shuffleshot (v1.40)" , 0) /* PIC 16C54 labeled as ITSHF-1 */ | |
| 4311 | GAME( 1997, shufshot139, shufshot, sftm, shufshot, itech32_state, shufshot, ROT0, "Strata/Incredible Technologies", "Shuffleshot (v1.39)" , 0) /* PIC 16C54 labeled as ITSHF-1 */ | |
| 4312 | GAME( 1997, shufshot137, shufshot, sftm, shufshto, itech32_state, shufshot, ROT0, "Strata/Incredible Technologies", "Shuffleshot (v1.37)" , 0) /* PIC 16C54 labeled as ITSHF-1 */ | |
| 4313 | GAME( 1997, wcbowl140, wcbowldx, tourny, wcbowldx, itech32_state, wcbowlt, ROT0, "Incredible Technologies", "World Class Bowling Tournament (v1.40)" , 0) /* PIC 16C54 labeled as ITBWL-3 */ | |
| 4314 | GAME( 1999, wcbowldx, 0, sftm, wcbowldx, itech32_state, shufshot, ROT0, "Incredible Technologies", "World Class Bowling Deluxe (v2.00)" , 0) /* PIC 16C54 labeled as ITBWL-4 */ | |
| 4315 | 4315 | |
| 4316 | 4316 | /* |
| 4317 | 4317 | The following naming conventions are used: |
| r15751 | r15752 | |
| 4354 | 4354 | Parent set will always be gt(year) with the most recent version. IE: gt97 is Golden Tee '97 v1.30 |
| 4355 | 4355 | |
| 4356 | 4356 | */ |
| 4357 | GAME( 1995, gt3d, 0, sftm, gt3d, aama, ROT0, "Incredible Technologies", "Golden Tee 3D Golf (v1.93N)" , 0) /* PIC 16C54 labeled as ITGF-2 */ | |
| 4358 | GAME( 1995, gt3dl192, gt3d, sftm, gt3d, gt3dl, ROT0, "Incredible Technologies", "Golden Tee 3D Golf (v1.92L)" , 0) /* PIC 16C54 labeled as ITGF-2 */ | |
| 4359 | GAME( 1995, gt3dl191, gt3d, sftm, gt3d, gt3dl, ROT0, "Incredible Technologies", "Golden Tee 3D Golf (v1.91L)" , 0) /* PIC 16C54 labeled as ITGF-2 */ | |
| 4360 | GAME( 1995, gt3ds192, gt3d, sftm, gt3d, gt3d, ROT0, "Incredible Technologies", "Golden Tee 3D Golf (v1.92S)" , 0) /* PIC 16C54 labeled as ITGF-1 */ | |
| 4361 | GAME( 1995, gt3dv18, gt3d, sftm, gt3d, gt3d, ROT0, "Incredible Technologies", "Golden Tee 3D Golf (v1.8)" , 0) /* PIC 16C54 labeled as ITGF-1 */ | |
| 4362 | GAME( 1995, gt3dv17, gt3d, sftm, gt3d, gt3d, ROT0, "Incredible Technologies", "Golden Tee 3D Golf (v1.7)" , 0) /* PIC 16C54 labeled as ITGF-1 */ | |
| 4363 | GAME( 1995, gt3dv16, gt3d, sftm, gt3d, gt3d, ROT0, "Incredible Technologies", "Golden Tee 3D Golf (v1.6)" , 0) /* PIC 16C54 labeled as ITGF-1 */ | |
| 4364 | GAME( 1995, gt3dv15, gt3d, sftm, gt3d, gt3d, ROT0, "Incredible Technologies", "Golden Tee 3D Golf (v1.5)" , 0) /* PIC 16C54 labeled as ITGF-1 */ | |
| 4365 | GAME( 1995, gt3dv14, gt3d, sftm, gt3d, gt3d, ROT0, "Incredible Technologies", "Golden Tee 3D Golf (v1.4)" , 0) /* PIC 16C54 labeled as ITGF-1 */ | |
| 4366 | GAME( 1995, gt3dt231, gt3d, tourny, gt3d, aamat, ROT0, "Incredible Technologies", "Golden Tee 3D Golf Tournament (v2.31)" , 0) /* PIC 16C54 labeled as ITGF-2 */ | |
| 4367 | GAME( 1995, gt3dt211, gt3d, tourny, gt3d, aamat, ROT0, "Incredible Technologies", "Golden Tee 3D Golf Tournament (v2.11)" , 0) /* PIC 16C54 labeled as ITGF-2 */ | |
| 4357 | GAME( 1995, gt3d, 0, sftm, gt3d, itech32_state, aama, ROT0, "Incredible Technologies", "Golden Tee 3D Golf (v1.93N)" , 0) /* PIC 16C54 labeled as ITGF-2 */ | |
| 4358 | GAME( 1995, gt3dl192, gt3d, sftm, gt3d, itech32_state, gt3dl, ROT0, "Incredible Technologies", "Golden Tee 3D Golf (v1.92L)" , 0) /* PIC 16C54 labeled as ITGF-2 */ | |
| 4359 | GAME( 1995, gt3dl191, gt3d, sftm, gt3d, itech32_state, gt3dl, ROT0, "Incredible Technologies", "Golden Tee 3D Golf (v1.91L)" , 0) /* PIC 16C54 labeled as ITGF-2 */ | |
| 4360 | GAME( 1995, gt3ds192, gt3d, sftm, gt3d, itech32_state, gt3d, ROT0, "Incredible Technologies", "Golden Tee 3D Golf (v1.92S)" , 0) /* PIC 16C54 labeled as ITGF-1 */ | |
| 4361 | GAME( 1995, gt3dv18, gt3d, sftm, gt3d, itech32_state, gt3d, ROT0, "Incredible Technologies", "Golden Tee 3D Golf (v1.8)" , 0) /* PIC 16C54 labeled as ITGF-1 */ | |
| 4362 | GAME( 1995, gt3dv17, gt3d, sftm, gt3d, itech32_state, gt3d, ROT0, "Incredible Technologies", "Golden Tee 3D Golf (v1.7)" , 0) /* PIC 16C54 labeled as ITGF-1 */ | |
| 4363 | GAME( 1995, gt3dv16, gt3d, sftm, gt3d, itech32_state, gt3d, ROT0, "Incredible Technologies", "Golden Tee 3D Golf (v1.6)" , 0) /* PIC 16C54 labeled as ITGF-1 */ | |
| 4364 | GAME( 1995, gt3dv15, gt3d, sftm, gt3d, itech32_state, gt3d, ROT0, "Incredible Technologies", "Golden Tee 3D Golf (v1.5)" , 0) /* PIC 16C54 labeled as ITGF-1 */ | |
| 4365 | GAME( 1995, gt3dv14, gt3d, sftm, gt3d, itech32_state, gt3d, ROT0, "Incredible Technologies", "Golden Tee 3D Golf (v1.4)" , 0) /* PIC 16C54 labeled as ITGF-1 */ | |
| 4366 | GAME( 1995, gt3dt231, gt3d, tourny, gt3d, itech32_state, aamat, ROT0, "Incredible Technologies", "Golden Tee 3D Golf Tournament (v2.31)" , 0) /* PIC 16C54 labeled as ITGF-2 */ | |
| 4367 | GAME( 1995, gt3dt211, gt3d, tourny, gt3d, itech32_state, aamat, ROT0, "Incredible Technologies", "Golden Tee 3D Golf Tournament (v2.11)" , 0) /* PIC 16C54 labeled as ITGF-2 */ | |
| 4368 | 4368 | |
| 4369 | GAME( 1997, gt97, 0, sftm, gt97, aama, ROT0, "Incredible Technologies", "Golden Tee '97 (v1.30)" , 0) /* PIC 16C54 labeled as ITGFS-3 */ | |
| 4370 | GAME( 1997, gt97v122, gt97, sftm, gt97o, aama, ROT0, "Incredible Technologies", "Golden Tee '97 (v1.22)" , 0) /* PIC 16C54 labeled as ITGFS-3 */ | |
| 4371 | GAME( 1997, gt97v121, gt97, sftm, gt97o, aama, ROT0, "Incredible Technologies", "Golden Tee '97 (v1.21)" , 0) /* PIC 16C54 labeled as ITGFS-3 */ | |
| 4372 | GAME( 1997, gt97s121, gt97, sftm, gt97s, s_ver, ROT0, "Incredible Technologies", "Golden Tee '97 (v1.21S)" , 0) /* PIC 16C54 labeled as ITGFM-3 */ | |
| 4373 | GAME( 1997, gt97v120, gt97, sftm, gt97o, aama, ROT0, "Incredible Technologies", "Golden Tee '97 (v1.20)" , 0) /* PIC 16C54 labeled as ITGFS-3 */ | |
| 4374 | GAME( 1997, gt97t243, gt97, tourny, gt97o, aamat, ROT0, "Incredible Technologies", "Golden Tee '97 Tournament (v2.43)" , 0) /* PIC 16C54 labeled as ITGFS-3 */ | |
| 4375 | GAME( 1997, gt97t240, gt97, tourny, gt97o, aamat, ROT0, "Incredible Technologies", "Golden Tee '97 Tournament (v2.40)" , 0) /* PIC 16C54 labeled as ITGFS-3 */ | |
| 4369 | GAME( 1997, gt97, 0, sftm, gt97, itech32_state, aama, ROT0, "Incredible Technologies", "Golden Tee '97 (v1.30)" , 0) /* PIC 16C54 labeled as ITGFS-3 */ | |
| 4370 | GAME( 1997, gt97v122, gt97, sftm, gt97o, itech32_state, aama, ROT0, "Incredible Technologies", "Golden Tee '97 (v1.22)" , 0) /* PIC 16C54 labeled as ITGFS-3 */ | |
| 4371 | GAME( 1997, gt97v121, gt97, sftm, gt97o, itech32_state, aama, ROT0, "Incredible Technologies", "Golden Tee '97 (v1.21)" , 0) /* PIC 16C54 labeled as ITGFS-3 */ | |
| 4372 | GAME( 1997, gt97s121, gt97, sftm, gt97s, itech32_state, s_ver, ROT0, "Incredible Technologies", "Golden Tee '97 (v1.21S)" , 0) /* PIC 16C54 labeled as ITGFM-3 */ | |
| 4373 | GAME( 1997, gt97v120, gt97, sftm, gt97o, itech32_state, aama, ROT0, "Incredible Technologies", "Golden Tee '97 (v1.20)" , 0) /* PIC 16C54 labeled as ITGFS-3 */ | |
| 4374 | GAME( 1997, gt97t243, gt97, tourny, gt97o, itech32_state, aamat, ROT0, "Incredible Technologies", "Golden Tee '97 Tournament (v2.43)" , 0) /* PIC 16C54 labeled as ITGFS-3 */ | |
| 4375 | GAME( 1997, gt97t240, gt97, tourny, gt97o, itech32_state, aamat, ROT0, "Incredible Technologies", "Golden Tee '97 Tournament (v2.40)" , 0) /* PIC 16C54 labeled as ITGFS-3 */ | |
| 4376 | 4376 | |
| 4377 | GAME( 1998, gt98, 0, sftm, aama, aama, ROT0, "Incredible Technologies", "Golden Tee '98 (v1.10)" , 0) /* PIC 16C54 labeled as ITGF98 */ | |
| 4378 | GAME( 1998, gt98v100, gt98, sftm, gt98, aama, ROT0, "Incredible Technologies", "Golden Tee '98 (v1.00)" , 0) /* PIC 16C54 labeled as ITGF98 */ | |
| 4379 | GAME( 1998, gt98s100, gt98, sftm, gt98s, s_ver, ROT0, "Incredible Technologies", "Golden Tee '98 (v1.00S)" , 0) /* PIC 16C54 labeled as ITGF98-M */ | |
| 4380 | GAME( 1998, gt98t303, gt98, tourny, gt98s, aamat, ROT0, "Incredible Technologies", "Golden Tee '98 Tournament (v3.03)" , 0) /* PIC 16C54 labeled as ITGF98 */ | |
| 4377 | GAME( 1998, gt98, 0, sftm, aama, itech32_state, aama, ROT0, "Incredible Technologies", "Golden Tee '98 (v1.10)" , 0) /* PIC 16C54 labeled as ITGF98 */ | |
| 4378 | GAME( 1998, gt98v100, gt98, sftm, gt98, itech32_state, aama, ROT0, "Incredible Technologies", "Golden Tee '98 (v1.00)" , 0) /* PIC 16C54 labeled as ITGF98 */ | |
| 4379 | GAME( 1998, gt98s100, gt98, sftm, gt98s, itech32_state, s_ver, ROT0, "Incredible Technologies", "Golden Tee '98 (v1.00S)" , 0) /* PIC 16C54 labeled as ITGF98-M */ | |
| 4380 | GAME( 1998, gt98t303, gt98, tourny, gt98s, itech32_state, aamat, ROT0, "Incredible Technologies", "Golden Tee '98 Tournament (v3.03)" , 0) /* PIC 16C54 labeled as ITGF98 */ | |
| 4381 | 4381 | |
| 4382 | GAME( 1999, gt99, 0, sftm, aama, aama, ROT0, "Incredible Technologies", "Golden Tee '99 (v1.00)" , 0) /* PIC 16C54 labeled as ITGF99 */ | |
| 4383 | GAME( 1999, gt99s100, gt99, sftm, s_ver, s_ver, ROT0, "Incredible Technologies", "Golden Tee '99 (v1.00S)" , 0) /* PIC 16C54 labeled as ITGF99-M */ | |
| 4384 | GAME( 1999, gt99t400, gt99, tourny, gt98s, aamat, ROT0, "Incredible Technologies", "Golden Tee '99 Tournament (v4.00)" , 0) /* PIC 16C54 labeled as ITGF99 */ | |
| 4385 | GAME( 1999, gtroyal, gt99, tourny, gt98s, aamat, ROT0, "Incredible Technologies", "Golden Tee Royal Edition Tournament (v4.02)" , 0) /* PIC 16C54 labeled as ITGF99I */ | |
| 4382 | GAME( 1999, gt99, 0, sftm, aama, itech32_state, aama, ROT0, "Incredible Technologies", "Golden Tee '99 (v1.00)" , 0) /* PIC 16C54 labeled as ITGF99 */ | |
| 4383 | GAME( 1999, gt99s100, gt99, sftm, s_ver, itech32_state, s_ver, ROT0, "Incredible Technologies", "Golden Tee '99 (v1.00S)" , 0) /* PIC 16C54 labeled as ITGF99-M */ | |
| 4384 | GAME( 1999, gt99t400, gt99, tourny, gt98s, itech32_state, aamat, ROT0, "Incredible Technologies", "Golden Tee '99 Tournament (v4.00)" , 0) /* PIC 16C54 labeled as ITGF99 */ | |
| 4385 | GAME( 1999, gtroyal, gt99, tourny, gt98s, itech32_state, aamat, ROT0, "Incredible Technologies", "Golden Tee Royal Edition Tournament (v4.02)" , 0) /* PIC 16C54 labeled as ITGF99I */ | |
| 4386 | 4386 | |
| 4387 | GAME( 2000, gt2k, 0, sftm, aama, aama, ROT0, "Incredible Technologies", "Golden Tee 2K (v1.00)" , 0) /* PIC 16C54 labeled as ITGF2K */ | |
| 4388 | GAME( 2000, gt2kp100, gt2k, sftm, aama, gt2kp, ROT0, "Incredible Technologies", "Golden Tee 2K (v1.00) (alt protection)" , 0) /* PIC 16C54 labeled as ???? */ | |
| 4389 | GAME( 2000, gt2ks100, gt2k, sftm, s_ver, s_ver, ROT0, "Incredible Technologies", "Golden Tee 2K (v1.00S)" , 0) /* PIC 16C54 labeled as ITGF2K-M */ | |
| 4390 | GAME( 2000, gt2kt500, gt2k, tourny, gt98s, aamat, ROT0, "Incredible Technologies", "Golden Tee 2K Tournament (v5.00)" , 0) /* PIC 16C54 labeled as ITGF2K */ | |
| 4391 | GAME( 2002, gtsuprem, gt2k, tourny, gt98s, aamat, ROT0, "Incredible Technologies", "Golden Tee Supreme Edition Tournament (v5.10)" , 0) /* PIC 16C54 labeled as ITGF2K-I */ | |
| 4387 | GAME( 2000, gt2k, 0, sftm, aama, itech32_state, aama, ROT0, "Incredible Technologies", "Golden Tee 2K (v1.00)" , 0) /* PIC 16C54 labeled as ITGF2K */ | |
| 4388 | GAME( 2000, gt2kp100, gt2k, sftm, aama, itech32_state, gt2kp, ROT0, "Incredible Technologies", "Golden Tee 2K (v1.00) (alt protection)" , 0) /* PIC 16C54 labeled as ???? */ | |
| 4389 | GAME( 2000, gt2ks100, gt2k, sftm, s_ver, itech32_state, s_ver, ROT0, "Incredible Technologies", "Golden Tee 2K (v1.00S)" , 0) /* PIC 16C54 labeled as ITGF2K-M */ | |
| 4390 | GAME( 2000, gt2kt500, gt2k, tourny, gt98s, itech32_state, aamat, ROT0, "Incredible Technologies", "Golden Tee 2K Tournament (v5.00)" , 0) /* PIC 16C54 labeled as ITGF2K */ | |
| 4391 | GAME( 2002, gtsuprem, gt2k, tourny, gt98s, itech32_state, aamat, ROT0, "Incredible Technologies", "Golden Tee Supreme Edition Tournament (v5.10)" , 0) /* PIC 16C54 labeled as ITGF2K-I */ | |
| 4392 | 4392 | |
| 4393 | GAME( 2001, gtclassc, 0, sftm, aama, aama, ROT0, "Incredible Technologies", "Golden Tee Classic (v1.00)" , 0) /* PIC 16C54 labeled as ITGFCL */ | |
| 4394 | GAME( 2001, gtclasscp, gtclassc, sftm, aama, gtclasscp, ROT0, "Incredible Technologies", "Golden Tee Classic (v1.00) (alt protection)" , 0) /* PIC 16C54 labeled as ITGFCL */ | |
| 4395 | GAME( 2001, gtclasscs, gtclassc, sftm, s_ver, s_ver, ROT0, "Incredible Technologies", "Golden Tee Classic (v1.00S)" , 0) /* PIC 16C54 labeled as ITGFCL-M */ | |
| 4393 | GAME( 2001, gtclassc, 0, sftm, aama, itech32_state, aama, ROT0, "Incredible Technologies", "Golden Tee Classic (v1.00)" , 0) /* PIC 16C54 labeled as ITGFCL */ | |
| 4394 | GAME( 2001, gtclasscp, gtclassc, sftm, aama, itech32_state, gtclasscp, ROT0, "Incredible Technologies", "Golden Tee Classic (v1.00) (alt protection)" , 0) /* PIC 16C54 labeled as ITGFCL */ | |
| 4395 | GAME( 2001, gtclasscs, gtclassc, sftm, s_ver, itech32_state, s_ver, ROT0, "Incredible Technologies", "Golden Tee Classic (v1.00S)" , 0) /* PIC 16C54 labeled as ITGFCL-M */ |
| r15751 | r15752 | |
|---|---|---|
| 287 | 287 | ROM_END |
| 288 | 288 | |
| 289 | 289 | |
| 290 | GAME(1996, abv106, 0, capcom, capcom, capcom, ROT0, "Capcom", "Airborne", GAME_IS_SKELETON_MECHANICAL) | |
| 291 | GAME(1996, abv106r, abv106, capcom, capcom, capcom, ROT0, "Capcom", "Airborne (Redemption)", GAME_IS_SKELETON_MECHANICAL) | |
| 292 | GAME(1996, bbb109, 0, capcom, capcom, capcom, ROT0, "Capcom", "Big Bang Bar (Beta 1.9 US)", GAME_IS_SKELETON_MECHANICAL) | |
| 293 | GAME(1996, bbb108, bbb109, capcom, capcom, capcom, ROT0, "Capcom", "Big Bang Bar (Beta 1.8 US)", GAME_IS_SKELETON_MECHANICAL) | |
| 294 | GAME(1996, bsv103, 0, capcom, capcom, capcom, ROT0, "Capcom", "Breakshot", GAME_IS_SKELETON_MECHANICAL) | |
| 295 | GAME(1996, bsv100r, bsv103, capcom, capcom, capcom, ROT0, "Capcom", "Breakshot (Redemption 1.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 296 | GAME(1996, bsv102r, bsv103, capcom, capcom, capcom, ROT0, "Capcom", "Breakshot (Redemption 1.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 297 | GAME(1996, bsb105, bsv103, capcom, capcom, capcom, ROT0, "Capcom", "Breakshot (Beta)", GAME_IS_SKELETON_MECHANICAL) | |
| 298 | GAME(1996, ffv104, 0, capcom, capcom, capcom, ROT0, "Capcom", "Flipper Football (v1.04)", GAME_IS_SKELETON_MECHANICAL) | |
| 299 | GAME(1996, ffv101, ffv104, capcom, capcom, capcom, ROT0, "Capcom", "Flipper Football (v1.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 300 | GAME(1996, kpv106, 0, capcom, capcom, capcom, ROT0, "Capcom", "Kingpin", GAME_IS_SKELETON_MECHANICAL) | |
| 301 | GAME(1995, pmv112, 0, capcom, capcom, capcom, ROT0, "Capcom", "Pinball Magic", GAME_IS_SKELETON_MECHANICAL) | |
| 302 | GAME(1995, pmv112r, pmv112, capcom, capcom, capcom, ROT0, "Capcom", "Pinball Magic (Redemption)", GAME_IS_SKELETON_MECHANICAL) | |
| 303 | GAME(1995, ghv101, 0, capcom, capcom, capcom, ROT0, "Romstar", "Goofy Hoops", GAME_IS_SKELETON_MECHANICAL) | |
| 290 | GAME(1996, abv106, 0, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Airborne", GAME_IS_SKELETON_MECHANICAL) | |
| 291 | GAME(1996, abv106r, abv106, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Airborne (Redemption)", GAME_IS_SKELETON_MECHANICAL) | |
| 292 | GAME(1996, bbb109, 0, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Big Bang Bar (Beta 1.9 US)", GAME_IS_SKELETON_MECHANICAL) | |
| 293 | GAME(1996, bbb108, bbb109, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Big Bang Bar (Beta 1.8 US)", GAME_IS_SKELETON_MECHANICAL) | |
| 294 | GAME(1996, bsv103, 0, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Breakshot", GAME_IS_SKELETON_MECHANICAL) | |
| 295 | GAME(1996, bsv100r, bsv103, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Breakshot (Redemption 1.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 296 | GAME(1996, bsv102r, bsv103, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Breakshot (Redemption 1.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 297 | GAME(1996, bsb105, bsv103, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Breakshot (Beta)", GAME_IS_SKELETON_MECHANICAL) | |
| 298 | GAME(1996, ffv104, 0, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Flipper Football (v1.04)", GAME_IS_SKELETON_MECHANICAL) | |
| 299 | GAME(1996, ffv101, ffv104, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Flipper Football (v1.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 300 | GAME(1996, kpv106, 0, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Kingpin", GAME_IS_SKELETON_MECHANICAL) | |
| 301 | GAME(1995, pmv112, 0, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Pinball Magic", GAME_IS_SKELETON_MECHANICAL) | |
| 302 | GAME(1995, pmv112r, pmv112, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Pinball Magic (Redemption)", GAME_IS_SKELETON_MECHANICAL) | |
| 303 | GAME(1995, ghv101, 0, capcom, capcom, capcom_state, capcom, ROT0, "Romstar", "Goofy Hoops", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 708 | 708 | * |
| 709 | 709 | *************************************/ |
| 710 | 710 | |
| 711 | GAME( 1986, kikikai, 0, kikikai, kikikai, 0, ROT90, "Taito Corporation", "KiKi KaiKai", GAME_SUPPORTS_SAVE ) | |
| 712 | GAME( 1986, knightb, kikikai, knightb, kikikai, 0, ROT90, "bootleg", "Knight Boy", GAME_SUPPORTS_SAVE ) | |
| 713 | GAME( 1986, kicknrun, 0, mexico86, mexico86, 0, ROT0, "Taito Corporation", "Kick and Run (World)", GAME_SUPPORTS_SAVE ) | |
| 714 | GAME( 1986, kicknrunu,kicknrun, mexico86, mexico86, 0, ROT0, "Taito America Corp", "Kick and Run (US)", GAME_SUPPORTS_SAVE ) | |
| 715 | GAME( 1986, mexico86, kicknrun, mexico86, mexico86, 0, ROT0, "bootleg", "Mexico 86 (bootleg of Kick and Run)", GAME_SUPPORTS_SAVE ) | |
| 711 | GAME( 1986, kikikai, 0, kikikai, kikikai, mexico86_state, 0, ROT90, "Taito Corporation", "KiKi KaiKai", GAME_SUPPORTS_SAVE ) | |
| 712 | GAME( 1986, knightb, kikikai, knightb, kikikai, mexico86_state, 0, ROT90, "bootleg", "Knight Boy", GAME_SUPPORTS_SAVE ) | |
| 713 | GAME( 1986, kicknrun, 0, mexico86, mexico86, mexico86_state, 0, ROT0, "Taito Corporation", "Kick and Run (World)", GAME_SUPPORTS_SAVE ) | |
| 714 | GAME( 1986, kicknrunu,kicknrun, mexico86, mexico86, mexico86_state, 0, ROT0, "Taito America Corp", "Kick and Run (US)", GAME_SUPPORTS_SAVE ) | |
| 715 | GAME( 1986, mexico86, kicknrun, mexico86, mexico86, mexico86_state, 0, ROT0, "bootleg", "Mexico 86 (bootleg of Kick and Run)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 996 | 996 | DISK_IMAGE_READONLY( "calchase", 0,SHA1(6ae51a9b3f31cf4166322328a98c0235b0874eb3) ) |
| 997 | 997 | ROM_END |
| 998 | 998 | |
| 999 | GAME( 1999, calchase, 0, calchase, calchase, calchase, ROT0, "The Game Room", "California Chase", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 999 | GAME( 1999, calchase, 0, calchase, calchase, calchase_state, calchase, ROT0, "The Game Room", "California Chase", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 441 | 441 | |
| 442 | 442 | |
| 443 | 443 | /* ( YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME ) */ |
| 444 | GAME( 1983, chaknpop, 0, chaknpop, chaknpop, 0, ROT0, "Taito Corporation", "Chack'n Pop", 0 ) | |
| 444 | GAME( 1983, chaknpop, 0, chaknpop, chaknpop, chaknpop_state, 0, ROT0, "Taito Corporation", "Chack'n Pop", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 671 | 671 | ROM_END |
| 672 | 672 | |
| 673 | 673 | |
| 674 | GAME( 1972, pong, 0, pong, pong, 0, ROT0, "Atari", "Pong (Rev E)", 0 ) | |
| 675 | GAME( 1972, pongf, 0, pongf, pong, 0, ROT0, "Atari", "Pong (Rev E), no subcycles", 0 ) | |
| 674 | GAME( 1972, pong, 0, pong, pong, pong_state, 0, ROT0, "Atari", "Pong (Rev E)", 0 ) | |
| 675 | GAME( 1972, pongf, 0, pongf, pong, pong_state, 0, ROT0, "Atari", "Pong (Rev E), no subcycles", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 227 | 227 | ROM_END |
| 228 | 228 | |
| 229 | 229 | |
| 230 | GAMEL( 1979, sspeedr, 0, sspeedr, sspeedr, 0, ROT270, "Midway", "Super Speed Race", GAME_NO_SOUND, layout_sspeedr ) | |
| 230 | GAMEL( 1979, sspeedr, 0, sspeedr, sspeedr, sspeedr_state, 0, ROT270, "Midway", "Super Speed Race", GAME_NO_SOUND, layout_sspeedr ) |
| r15751 | r15752 | |
|---|---|---|
| 469 | 469 | machine.root_device().membank("bank4")->set_entry(0); |
| 470 | 470 | } |
| 471 | 471 | |
| 472 | GAME( 1990, scessjoe, 0, ashnojoe, ashnojoe, ashnojoe, ROT0, "Wave / Taito Corporation", "Success Joe (World)", GAME_SUPPORTS_SAVE ) | |
| 473 | GAME( 1990, ashnojoe, scessjoe, ashnojoe, ashnojoe, ashnojoe, ROT0, "Wave / Taito Corporation", "Ashita no Joe (Japan)", GAME_SUPPORTS_SAVE ) | |
| 472 | GAME( 1990, scessjoe, 0, ashnojoe, ashnojoe, ashnojoe_state, ashnojoe, ROT0, "Wave / Taito Corporation", "Success Joe (World)", GAME_SUPPORTS_SAVE ) | |
| 473 | GAME( 1990, ashnojoe, scessjoe, ashnojoe, ashnojoe, ashnojoe_state, ashnojoe, ROT0, "Wave / Taito Corporation", "Ashita no Joe (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 501 | 501 | ROM_LOAD( "popobear_ta-a-901.u9", 0x00000, 0x40000, CRC(f1e94926) SHA1(f4d6f5b5811d90d0069f6efbb44d725ff0d07e1c) ) |
| 502 | 502 | ROM_END |
| 503 | 503 | |
| 504 | GAME( 2000, popobear, 0, popobear, popobear, 0, ROT0, "BMC", "PoPo Bear", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 504 | GAME( 2000, popobear, 0, popobear, popobear, popobear_state, 0, ROT0, "BMC", "PoPo Bear", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 109 | 109 | ROM_END |
| 110 | 110 | |
| 111 | 111 | |
| 112 | GAME( 1990, minivadr, 0, minivadr, minivadr, 0, ROT0, "Taito Corporation", "Mini Vaders", GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW ) | |
| 112 | GAME( 1990, minivadr, 0, minivadr, minivadr, minivadr_state, 0, ROT0, "Taito Corporation", "Mini Vaders", GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 308 | 308 | } |
| 309 | 309 | |
| 310 | 310 | |
| 311 | GAME( 1983, mouser, 0, mouser, mouser, mouser, ROT90, "UPL", "Mouser", GAME_SUPPORTS_SAVE ) | |
| 312 | GAME( 1983, mouserc, mouser, mouser, mouser, mouser, ROT90, "UPL (Cosmos license)", "Mouser (Cosmos)", GAME_SUPPORTS_SAVE ) | |
| 311 | GAME( 1983, mouser, 0, mouser, mouser, mouser_state, mouser, ROT90, "UPL", "Mouser", GAME_SUPPORTS_SAVE ) | |
| 312 | GAME( 1983, mouserc, mouser, mouser, mouser, mouser_state, mouser, ROT90, "UPL (Cosmos license)", "Mouser (Cosmos)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1027 | 1027 | |
| 1028 | 1028 | |
| 1029 | 1029 | |
| 1030 | GAME( 1993, undrfire, 0, undrfire, undrfire, undrfire, ROT0, "Taito Corporation Japan", "Under Fire (World)", 0 ) | |
| 1031 | GAME( 1993, undrfireu,undrfire, undrfire, undrfire, undrfire, ROT0, "Taito America Corporation", "Under Fire (US)", 0 ) | |
| 1032 | GAME( 1993, undrfirej,undrfire, undrfire, undrfire, undrfire, ROT0, "Taito Corporation", "Under Fire (Japan)", 0 ) | |
| 1033 | GAMEL(1994, cbombers, 0, cbombers, cbombers, cbombers, ROT0, "Taito Corporation Japan", "Chase Bombers", GAME_IMPERFECT_GRAPHICS, layout_cbombers ) | |
| 1030 | GAME( 1993, undrfire, 0, undrfire, undrfire, undrfire_state, undrfire, ROT0, "Taito Corporation Japan", "Under Fire (World)", 0 ) | |
| 1031 | GAME( 1993, undrfireu,undrfire, undrfire, undrfire, undrfire_state, undrfire, ROT0, "Taito America Corporation", "Under Fire (US)", 0 ) | |
| 1032 | GAME( 1993, undrfirej,undrfire, undrfire, undrfire, undrfire_state, undrfire, ROT0, "Taito Corporation", "Under Fire (Japan)", 0 ) | |
| 1033 | GAMEL(1994, cbombers, 0, cbombers, cbombers, undrfire_state, cbombers, ROT0, "Taito Corporation Japan", "Chase Bombers", GAME_IMPERFECT_GRAPHICS, layout_cbombers ) |
| r15751 | r15752 | |
|---|---|---|
| 781 | 781 | * |
| 782 | 782 | *************************************/ |
| 783 | 783 | |
| 784 | GAMEL( 1981, grchamp, 0, grchamp, grchamp, 0, ROT270, "Taito", "Grand Champion", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS, layout_grchamp ) | |
| 784 | GAMEL( 1981, grchamp, 0, grchamp, grchamp, grchamp_state, 0, ROT270, "Taito", "Grand Champion", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS, layout_grchamp ) |
| r15751 | r15752 | |
|---|---|---|
| 982 | 982 | state->m_sprite_dx=1; |
| 983 | 983 | } |
| 984 | 984 | |
| 985 | GAME( 1984, lkage, 0, lkage, lkage, lkage, ROT0, "Taito Corporation", "The Legend of Kage", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 986 | GAME( 1984, lkageo, lkage, lkage, lkage, lkage, ROT0, "Taito Corporation", "The Legend of Kage (older)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 987 | GAME( 1984, lkageoo, lkage, lkage, lkage, lkage, ROT0, "Taito Corporation", "The Legend of Kage (oldest)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 988 | GAME( 1984, lkageb, lkage, lkageb, lkageb, lkageb, ROT0, "bootleg", "The Legend of Kage (bootleg set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 989 | GAME( 1984, lkageb2, lkage, lkageb, lkageb, lkageb, ROT0, "bootleg", "The Legend of Kage (bootleg set 2)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 990 | GAME( 1984, lkageb3, lkage, lkageb, lkageb, lkageb, ROT0, "bootleg", "The Legend of Kage (bootleg set 3)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 991 | GAME( 1985, bygone, 0, lkage, bygone, bygone, ROT0, "Taito Corporation", "Bygone", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 985 | GAME( 1984, lkage, 0, lkage, lkage, lkage_state, lkage, ROT0, "Taito Corporation", "The Legend of Kage", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 986 | GAME( 1984, lkageo, lkage, lkage, lkage, lkage_state, lkage, ROT0, "Taito Corporation", "The Legend of Kage (older)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 987 | GAME( 1984, lkageoo, lkage, lkage, lkage, lkage_state, lkage, ROT0, "Taito Corporation", "The Legend of Kage (oldest)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 988 | GAME( 1984, lkageb, lkage, lkageb, lkageb, lkage_state, lkageb, ROT0, "bootleg", "The Legend of Kage (bootleg set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 989 | GAME( 1984, lkageb2, lkage, lkageb, lkageb, lkage_state, lkageb, ROT0, "bootleg", "The Legend of Kage (bootleg set 2)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 990 | GAME( 1984, lkageb3, lkage, lkageb, lkageb, lkage_state, lkageb, ROT0, "bootleg", "The Legend of Kage (bootleg set 3)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 991 | GAME( 1985, bygone, 0, lkage, bygone, lkage_state, bygone, ROT0, "Taito Corporation", "Bygone", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 992 | 992 |
| r15751 | r15752 | |
|---|---|---|
| 1607 | 1607 | |
| 1608 | 1608 | #define GAME_FLAGS GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL |
| 1609 | 1609 | |
| 1610 | GAME( 198?, m3tst, 0, mpu3base, mpu3, 0, ROT0, "Barcrest","MPU3 Unit Test (Program 5) (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1610 | GAME( 198?, m3tst, 0, mpu3base, mpu3, mpu3_state, 0, ROT0, "Barcrest","MPU3 Unit Test (Program 5) (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1611 | 1611 | |
| 1612 | GAME( 198?, m3autort, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Autoroute (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1613 | GAME( 198?, m3big20j, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Big 20 Joker (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1614 | GAME( 198?, m3biggam, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","The Big Game (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1615 | GAME( 198?, m3bigsht, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Big Shot (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1616 | GAME( 198?, m3blkhle, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Black Hole (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1617 | GAME( 198?, m3cabret, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Cabaret (Barcrest) (MPU3, set 1)",GAME_FLAGS ) | |
| 1618 | GAME( 198?, m3cabreta, m3cabret, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Cabaret (Barcrest) (MPU3, set 2)",GAME_FLAGS ) | |
| 1619 | GAME( 198?, m3cunlim, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Chances Unlimited (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1620 | GAME( 198?, m3cskill, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Circle Skill (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1621 | GAME( 198?, m3cjoker, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Crazy Joker (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1622 | GAME( 198?, m3xchngg, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Exchanges Galore (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1623 | GAME( 198?, m3xchngu, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Exchanges Unlimited (Barcrest) (MPU3, set 1)",GAME_FLAGS ) | |
| 1624 | GAME( 198?, m3xchngua, m3xchngu, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Exchanges Unlimited (Barcrest) (MPU3, set 2)",GAME_FLAGS ) | |
| 1625 | GAME( 198?, m3fortun, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Fortune Numbers (Barcrest) (MPU3, set 1)",GAME_FLAGS ) | |
| 1626 | GAME( 198?, m3fortuna, m3fortun, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Fortune Numbers (Barcrest) (MPU3, set 2)",GAME_FLAGS ) | |
| 1627 | GAME( 198?, m3fortund, m3fortun, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Fortune Numbers (Barcrest) [Dutch] (MPU3)",GAME_FLAGS ) | |
| 1628 | GAME( 198?, m3gaward, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Golden Award (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1629 | GAME( 198?, m3hprvpr, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Hyper Viper (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1630 | GAME( 198?, m3snappy, m3hprvpr, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Snappy Viper (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1631 | GAME( 198?, m3replay, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Instant Replay (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1632 | GAME( 198?, m3lineup, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Line Up (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1633 | GAME( 198?, m3llotto, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Lucky Lotto (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1634 | GAME( 198?, m3lstrik, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Lucky Strike Club (Barcrest) (MPU3, set 1)",GAME_FLAGS ) | |
| 1635 | GAME( 198?, m3lstrika, m3lstrik, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Lucky Strike Club (Barcrest) (MPU3, set 2)",GAME_FLAGS ) | |
| 1636 | GAME( 198?, m3magrp, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Magic Replay (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1637 | GAME( 198?, m3nnice, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Naughty But Nice (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1638 | GAME( 198?, m3nudge, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Nudges Unlimited (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1639 | GAME( 198?, m3oddson, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Odds On (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1640 | GAME( 198?, m3optunl, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Options Unlimited (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1641 | GAME( 198?, m3razdaz, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Razzle Dazzle (Barcrest) (MPU3, set 1)",GAME_FLAGS ) | |
| 1642 | GAME( 198?, m3razdaza, m3razdaz, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Razzle Dazzle (Barcrest) (MPU3, set 2)",GAME_FLAGS ) | |
| 1643 | GAME( 198?, m3razdazd, m3razdaz, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Razzle Dazzle (Barcrest) [Dutch] (MPU3)",GAME_FLAGS ) | |
| 1644 | GAME( 198?, m3rxchng, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Royal Exchange Club (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1645 | GAME( 198?, m3circle, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Special Circle Club (Barcrest) (MPU3, set 1)",GAME_FLAGS ) | |
| 1646 | GAME( 198?, m3circlea, m3circle, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Special Circle Club (Barcrest) (MPU3, set 2)",GAME_FLAGS ) | |
| 1647 | GAME( 198?, m3circleb, m3circle, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Special Circle Club (Barcrest) (MPU3, set 3)",GAME_FLAGS ) | |
| 1648 | GAME( 198?, m3slight, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Strike A Light (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1649 | GAME( 198?, m3supadr, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Super Adders & Ladders (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1650 | GAME( 198?, m3sdeal, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Super Deal (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1651 | GAME( 198?, m3sexcu, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Super Exchanges Unlimited (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1652 | GAME( 198?, m3suplin, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Super Line Up (Barcrest) (MPU3, set 1)",GAME_FLAGS ) | |
| 1653 | GAME( 198?, m3suplina, m3suplin, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Super Line Up (Barcrest) (MPU3, set 2)",GAME_FLAGS ) | |
| 1654 | GAME( 198?, m3supnud, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Super Nudges Unlimited (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1655 | GAME( 198?, m3supser, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Super Series (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1656 | GAME( 198?, m3sweep, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Sweep Stake Club (Barcrest) (MPU3, set 1)",GAME_FLAGS ) | |
| 1657 | GAME( 198?, m3sweepa, m3sweep, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Sweep Stake Club (Barcrest) (MPU3, set 2)",GAME_FLAGS ) | |
| 1658 | GAME( 198?, m3topsht, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Top Shot (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1659 | GAME( 198?, m3winstra, m3winstr, mpu3base, mpu3, m3hprvpr, ROT0, "Barcrest","Winstrike (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1612 | GAME( 198?, m3autort, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Autoroute (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1613 | GAME( 198?, m3big20j, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Big 20 Joker (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1614 | GAME( 198?, m3biggam, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","The Big Game (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1615 | GAME( 198?, m3bigsht, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Big Shot (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1616 | GAME( 198?, m3blkhle, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Black Hole (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1617 | GAME( 198?, m3cabret, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Cabaret (Barcrest) (MPU3, set 1)",GAME_FLAGS ) | |
| 1618 | GAME( 198?, m3cabreta, m3cabret, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Cabaret (Barcrest) (MPU3, set 2)",GAME_FLAGS ) | |
| 1619 | GAME( 198?, m3cunlim, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Chances Unlimited (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1620 | GAME( 198?, m3cskill, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Circle Skill (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1621 | GAME( 198?, m3cjoker, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Crazy Joker (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1622 | GAME( 198?, m3xchngg, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Exchanges Galore (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1623 | GAME( 198?, m3xchngu, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Exchanges Unlimited (Barcrest) (MPU3, set 1)",GAME_FLAGS ) | |
| 1624 | GAME( 198?, m3xchngua, m3xchngu, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Exchanges Unlimited (Barcrest) (MPU3, set 2)",GAME_FLAGS ) | |
| 1625 | GAME( 198?, m3fortun, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Fortune Numbers (Barcrest) (MPU3, set 1)",GAME_FLAGS ) | |
| 1626 | GAME( 198?, m3fortuna, m3fortun, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Fortune Numbers (Barcrest) (MPU3, set 2)",GAME_FLAGS ) | |
| 1627 | GAME( 198?, m3fortund, m3fortun, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Fortune Numbers (Barcrest) [Dutch] (MPU3)",GAME_FLAGS ) | |
| 1628 | GAME( 198?, m3gaward, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Golden Award (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1629 | GAME( 198?, m3hprvpr, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Hyper Viper (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1630 | GAME( 198?, m3snappy, m3hprvpr, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Snappy Viper (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1631 | GAME( 198?, m3replay, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Instant Replay (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1632 | GAME( 198?, m3lineup, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Line Up (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1633 | GAME( 198?, m3llotto, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Lucky Lotto (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1634 | GAME( 198?, m3lstrik, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Lucky Strike Club (Barcrest) (MPU3, set 1)",GAME_FLAGS ) | |
| 1635 | GAME( 198?, m3lstrika, m3lstrik, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Lucky Strike Club (Barcrest) (MPU3, set 2)",GAME_FLAGS ) | |
| 1636 | GAME( 198?, m3magrp, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Magic Replay (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1637 | GAME( 198?, m3nnice, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Naughty But Nice (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1638 | GAME( 198?, m3nudge, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Nudges Unlimited (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1639 | GAME( 198?, m3oddson, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Odds On (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1640 | GAME( 198?, m3optunl, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Options Unlimited (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1641 | GAME( 198?, m3razdaz, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Razzle Dazzle (Barcrest) (MPU3, set 1)",GAME_FLAGS ) | |
| 1642 | GAME( 198?, m3razdaza, m3razdaz, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Razzle Dazzle (Barcrest) (MPU3, set 2)",GAME_FLAGS ) | |
| 1643 | GAME( 198?, m3razdazd, m3razdaz, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Razzle Dazzle (Barcrest) [Dutch] (MPU3)",GAME_FLAGS ) | |
| 1644 | GAME( 198?, m3rxchng, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Royal Exchange Club (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1645 | GAME( 198?, m3circle, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Special Circle Club (Barcrest) (MPU3, set 1)",GAME_FLAGS ) | |
| 1646 | GAME( 198?, m3circlea, m3circle, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Special Circle Club (Barcrest) (MPU3, set 2)",GAME_FLAGS ) | |
| 1647 | GAME( 198?, m3circleb, m3circle, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Special Circle Club (Barcrest) (MPU3, set 3)",GAME_FLAGS ) | |
| 1648 | GAME( 198?, m3slight, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Strike A Light (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1649 | GAME( 198?, m3supadr, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Adders & Ladders (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1650 | GAME( 198?, m3sdeal, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Deal (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1651 | GAME( 198?, m3sexcu, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Exchanges Unlimited (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1652 | GAME( 198?, m3suplin, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Line Up (Barcrest) (MPU3, set 1)",GAME_FLAGS ) | |
| 1653 | GAME( 198?, m3suplina, m3suplin, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Line Up (Barcrest) (MPU3, set 2)",GAME_FLAGS ) | |
| 1654 | GAME( 198?, m3supnud, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Nudges Unlimited (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1655 | GAME( 198?, m3supser, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Series (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1656 | GAME( 198?, m3sweep, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Sweep Stake Club (Barcrest) (MPU3, set 1)",GAME_FLAGS ) | |
| 1657 | GAME( 198?, m3sweepa, m3sweep, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Sweep Stake Club (Barcrest) (MPU3, set 2)",GAME_FLAGS ) | |
| 1658 | GAME( 198?, m3topsht, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Top Shot (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1659 | GAME( 198?, m3winstra, m3winstr, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Winstrike (Barcrest) (MPU3)",GAME_FLAGS ) | |
| 1660 | 1660 | |
| 1661 | 1661 | /* Bwb */ |
| 1662 | 1662 | |
| 1663 | GAME( 198?, m3acech, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Bwb","Ace Chase (Bwb) (MPU3)",GAME_FLAGS ) | |
| 1664 | GAME( 198?, m3bankr, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Bwb","Banker (Bwb) (MPU3)",GAME_FLAGS ) | |
| 1665 | GAME( 198?, m3chase, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Bwb","Chase It (Bwb) (MPU3)",GAME_FLAGS ) | |
| 1666 | GAME( 198?, m3gmine, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Bwb","Gold Mine (Bwb) (MPU3)",GAME_FLAGS ) | |
| 1667 | GAME( 198?, m3ratrce, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Bwb","Rat Race (Bwb) (MPU3)",GAME_FLAGS ) | |
| 1668 | GAME( 198?, m3supasw, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Bwb","Supaswop (Bwb) (MPU3)",GAME_FLAGS ) | |
| 1669 | GAME( 198?, m3supwin, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Bwb","Super Win (Bwb) (MPU3, set 1)",GAME_FLAGS ) | |
| 1670 | GAME( 198?, m3supwina, m3supwin, mpu3base, mpu3, m3hprvpr, ROT0, "Bwb","Super Win (Bwb) (MPU3, set 2)",GAME_FLAGS ) | |
| 1671 | GAME( 198?, m3winagn, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Bwb","Win-A-Gain (Bwb) (MPU3, set 1)",GAME_FLAGS ) | |
| 1672 | GAME( 198?, m3winagna, m3winagn, mpu3base, mpu3, m3hprvpr, ROT0, "Bwb","Win-A-Gain (Bwb) (MPU3, set 2)",GAME_FLAGS ) | |
| 1673 | GAME( 198?, m3winagnb, m3winagn, mpu3base, mpu3, m3hprvpr, ROT0, "Bwb","Win-A-Gain (Bwb) (MPU3, set 3)",GAME_FLAGS ) | |
| 1674 | GAME( 198?, m3winstr, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Bwb","Winstrike (Bwb) (MPU3)",GAME_FLAGS ) | |
| 1663 | GAME( 198?, m3acech, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Ace Chase (Bwb) (MPU3)",GAME_FLAGS ) | |
| 1664 | GAME( 198?, m3bankr, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Banker (Bwb) (MPU3)",GAME_FLAGS ) | |
| 1665 | GAME( 198?, m3chase, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Chase It (Bwb) (MPU3)",GAME_FLAGS ) | |
| 1666 | GAME( 198?, m3gmine, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Gold Mine (Bwb) (MPU3)",GAME_FLAGS ) | |
| 1667 | GAME( 198?, m3ratrce, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Rat Race (Bwb) (MPU3)",GAME_FLAGS ) | |
| 1668 | GAME( 198?, m3supasw, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Supaswop (Bwb) (MPU3)",GAME_FLAGS ) | |
| 1669 | GAME( 198?, m3supwin, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Super Win (Bwb) (MPU3, set 1)",GAME_FLAGS ) | |
| 1670 | GAME( 198?, m3supwina, m3supwin, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Super Win (Bwb) (MPU3, set 2)",GAME_FLAGS ) | |
| 1671 | GAME( 198?, m3winagn, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Win-A-Gain (Bwb) (MPU3, set 1)",GAME_FLAGS ) | |
| 1672 | GAME( 198?, m3winagna, m3winagn, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Win-A-Gain (Bwb) (MPU3, set 2)",GAME_FLAGS ) | |
| 1673 | GAME( 198?, m3winagnb, m3winagn, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Win-A-Gain (Bwb) (MPU3, set 3)",GAME_FLAGS ) | |
| 1674 | GAME( 198?, m3winstr, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Winstrike (Bwb) (MPU3)",GAME_FLAGS ) | |
| 1675 | 1675 | |
| 1676 | 1676 | /* Pcp */ |
| 1677 | 1677 | |
| 1678 | GAME( 198?, m3cdash, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Pcp","Cash Dash (Pcp) (MPU3)",GAME_FLAGS ) | |
| 1679 | GAME( 198?, m3loony, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Pcp","Loonybin (Pcp) (MPU3)",GAME_FLAGS ) | |
| 1680 | GAME( 198?, m3online, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Pcp","On Line (Pcp) (MPU3)",GAME_FLAGS ) | |
| 1681 | GAME( 198?, m3rockpl, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Pcp","Rock Pile (Pcp) (MPU3)",GAME_FLAGS ) | |
| 1682 | GAME( 198?, m3rollem, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Pcp","Roll 'Em (Pcp) (MPU3)",GAME_FLAGS ) | |
| 1683 | GAME( 198?, m3snaphp, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Pcp","Snap Happy (Pcp) (MPU3)",GAME_FLAGS ) | |
| 1684 | GAME( 198?, m3spoof, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Pcp","Spoof (Pcp) (MPU3, set 1)",GAME_FLAGS ) | |
| 1685 | GAME( 198?, m3spoofa, m3spoof, mpu3base, mpu3, m3hprvpr, ROT0, "Pcp","Spoof (Pcp) (MPU3, set 2)",GAME_FLAGS ) | |
| 1686 | GAME( 198?, m3supspo, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Pcp","Super Spoof (Pcp) (MPU3, set 1)",GAME_FLAGS ) | |
| 1687 | GAME( 198?, m3supspoa, m3supspo, mpu3base, mpu3, m3hprvpr, ROT0, "Pcp","Super Spoof (Pcp) (MPU3, set 2)",GAME_FLAGS ) | |
| 1688 | GAME( 198?, m3toplin, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Pcp","Top Line (Pcp) (MPU3)",GAME_FLAGS ) | |
| 1689 | GAME( 198?, m3wigwam, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Pcp","Wig Wam (Pcp) (MPU3)",GAME_FLAGS ) | |
| 1678 | GAME( 198?, m3cdash, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Cash Dash (Pcp) (MPU3)",GAME_FLAGS ) | |
| 1679 | GAME( 198?, m3loony, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Loonybin (Pcp) (MPU3)",GAME_FLAGS ) | |
| 1680 | GAME( 198?, m3online, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","On Line (Pcp) (MPU3)",GAME_FLAGS ) | |
| 1681 | GAME( 198?, m3rockpl, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Rock Pile (Pcp) (MPU3)",GAME_FLAGS ) | |
| 1682 | GAME( 198?, m3rollem, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Roll 'Em (Pcp) (MPU3)",GAME_FLAGS ) | |
| 1683 | GAME( 198?, m3snaphp, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Snap Happy (Pcp) (MPU3)",GAME_FLAGS ) | |
| 1684 | GAME( 198?, m3spoof, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Spoof (Pcp) (MPU3, set 1)",GAME_FLAGS ) | |
| 1685 | GAME( 198?, m3spoofa, m3spoof, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Spoof (Pcp) (MPU3, set 2)",GAME_FLAGS ) | |
| 1686 | GAME( 198?, m3supspo, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Super Spoof (Pcp) (MPU3, set 1)",GAME_FLAGS ) | |
| 1687 | GAME( 198?, m3supspoa, m3supspo, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Super Spoof (Pcp) (MPU3, set 2)",GAME_FLAGS ) | |
| 1688 | GAME( 198?, m3toplin, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Top Line (Pcp) (MPU3)",GAME_FLAGS ) | |
| 1689 | GAME( 198?, m3wigwam, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Wig Wam (Pcp) (MPU3)",GAME_FLAGS ) | |
| 1690 | 1690 | |
| 1691 | 1691 | /* Mdm */ |
| 1692 | 1692 | |
| 1693 | GAME( 198?, m3gcrown, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Mdm","Golden Crowns (Mdm) (MPU3)",GAME_FLAGS ) | |
| 1694 | GAME( 198?, m3tfair, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Mdm","Tuppenny Fair (Mdm) (MPU3)",GAME_FLAGS ) | |
| 1695 | GAME( 198?, m3wacky, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Mdm","Wacky Racer (Mdm) (MPU3)",GAME_FLAGS ) | |
| 1693 | GAME( 198?, m3gcrown, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Mdm","Golden Crowns (Mdm) (MPU3)",GAME_FLAGS ) | |
| 1694 | GAME( 198?, m3tfair, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Mdm","Tuppenny Fair (Mdm) (MPU3)",GAME_FLAGS ) | |
| 1695 | GAME( 198?, m3wacky, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Mdm","Wacky Racer (Mdm) (MPU3)",GAME_FLAGS ) | |
| 1696 | 1696 | |
| 1697 | 1697 | /* Others */ |
| 1698 | 1698 | |
| 1699 | GAME( 198?, m3minmax, 0, mpu3base, mpu3, m3hprvpr, ROT0, "Associated Leisure","Mini Max (Associated Leisure) (MPU3)",GAME_FLAGS ) | |
| 1700 | GAME( 198?, m3oxo, 0, mpu3base, mpu3, m3hprvpr, ROT0, "VFS","Noughts 'n' Crosses (VFS) (MPU3)",GAME_FLAGS ) | |
| 1699 | GAME( 198?, m3minmax, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Associated Leisure","Mini Max (Associated Leisure) (MPU3)",GAME_FLAGS ) | |
| 1700 | GAME( 198?, m3oxo, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "VFS","Noughts 'n' Crosses (VFS) (MPU3)",GAME_FLAGS ) | |
| 1701 | 1701 |
| r15751 | r15752 | |
|---|---|---|
| 109 | 109 | |
| 110 | 110 | |
| 111 | 111 | /* Big Town, Last Lap and Party all reportedly share the same roms with different playfield/machine artworks */ |
| 112 | GAME(1978, bigtown, 0, play_1, play_1, play_1, ROT0, "Playmatic", "Big Town", GAME_IS_SKELETON_MECHANICAL) | |
| 113 | GAME(1978, chance, 0, play_1, play_1, play_1, ROT0, "Playmatic", "Chance", GAME_IS_SKELETON_MECHANICAL) | |
| 114 | GAME(1978, lastlap, 0, play_1, play_1, play_1, ROT0, "Playmatic", "Last Lap", GAME_IS_SKELETON_MECHANICAL) | |
| 115 | GAME(1978, spcgambl, 0, play_1, play_1, play_1, ROT0, "Playmatic", "Space Gambler", GAME_IS_SKELETON_MECHANICAL) | |
| 116 | GAME(1979, party, 0, play_1, play_1, play_1, ROT0, "Playmatic", "Party", GAME_IS_SKELETON_MECHANICAL) | |
| 112 | GAME(1978, bigtown, 0, play_1, play_1, play_1_state, play_1, ROT0, "Playmatic", "Big Town", GAME_IS_SKELETON_MECHANICAL) | |
| 113 | GAME(1978, chance, 0, play_1, play_1, play_1_state, play_1, ROT0, "Playmatic", "Chance", GAME_IS_SKELETON_MECHANICAL) | |
| 114 | GAME(1978, lastlap, 0, play_1, play_1, play_1_state, play_1, ROT0, "Playmatic", "Last Lap", GAME_IS_SKELETON_MECHANICAL) | |
| 115 | GAME(1978, spcgambl, 0, play_1, play_1, play_1_state, play_1, ROT0, "Playmatic", "Space Gambler", GAME_IS_SKELETON_MECHANICAL) | |
| 116 | GAME(1979, party, 0, play_1, play_1, play_1_state, play_1, ROT0, "Playmatic", "Party", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 465 | 465 | ROM_LOAD( "fmj08.083", 0x000, 0x100, CRC(9657b7ad) SHA1(e9b469c2b3534593f7fe0ea19cbbf93b55957e42) ) |
| 466 | 466 | ROM_END |
| 467 | 467 | |
| 468 | GAME( 1991, totmejan, 0, totmejan, goodejan, 0, ROT0, "Seibu Kaihatsu (Tecmo license)", "Tottemo E Jong", GAME_IMPERFECT_GRAPHICS ) | |
| 469 | GAME( 1991, goodejan, 0, goodejan, goodejan, 0, ROT0, "Seibu Kaihatsu (Tecmo license)", "Good E Jong -Kachinuki Mahjong Syoukin Oh!!- (set 1)", GAME_IMPERFECT_GRAPHICS ) | |
| 470 | GAME( 1991, goodejana,goodejan, goodejan, goodejan, 0, ROT0, "Seibu Kaihatsu (Tecmo license)", "Good E Jong -Kachinuki Mahjong Syoukin Oh!!- (set 2)", GAME_IMPERFECT_GRAPHICS ) | |
| 468 | GAME( 1991, totmejan, 0, totmejan, goodejan, goodejan_state, 0, ROT0, "Seibu Kaihatsu (Tecmo license)", "Tottemo E Jong", GAME_IMPERFECT_GRAPHICS ) | |
| 469 | GAME( 1991, goodejan, 0, goodejan, goodejan, goodejan_state, 0, ROT0, "Seibu Kaihatsu (Tecmo license)", "Good E Jong -Kachinuki Mahjong Syoukin Oh!!- (set 1)", GAME_IMPERFECT_GRAPHICS ) | |
| 470 | GAME( 1991, goodejana,goodejan, goodejan, goodejan, goodejan_state, 0, ROT0, "Seibu Kaihatsu (Tecmo license)", "Good E Jong -Kachinuki Mahjong Syoukin Oh!!- (set 2)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 1613 | 1613 | } |
| 1614 | 1614 | |
| 1615 | 1615 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS |
| 1616 | GAME( 1988, shadoww, 0, shadoww, common, shadoww, ROT0, "Tecmo", "Shadow Warriors (World, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1617 | GAME( 1988, shadowwa, shadoww, shadoww, common, shadoww, ROT0, "Tecmo", "Shadow Warriors (World, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1618 | GAME( 1988, gaiden, shadoww, shadoww, common, shadoww, ROT0, "Tecmo", "Ninja Gaiden (US)", GAME_SUPPORTS_SAVE ) | |
| 1619 | GAME( 1989, ryukendn, shadoww, shadoww, common, shadoww, ROT0, "Tecmo", "Ninja Ryukenden (Japan, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1620 | GAME( 1989, ryukendna, shadoww, shadoww, common, shadoww, ROT0, "Tecmo", "Ninja Ryukenden (Japan, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1621 | GAME( 1989, mastninj, shadoww, mastninj, common, mastninj, ROT0, "bootleg", "Master Ninja (bootleg of Shadow Warriors / Ninja Gaiden)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // sprites need fixing, sound and yscroll too. | |
| 1622 | GAME( 1989, wildfang, 0, shadoww, wildfang, wildfang, ROT0, "Tecmo", "Wild Fang / Tecmo Knight", GAME_SUPPORTS_SAVE ) | |
| 1623 | GAME( 1989, wildfangs, wildfang, shadoww, tknight, wildfang, ROT0, "Tecmo", "Wild Fang", GAME_SUPPORTS_SAVE ) | |
| 1624 | GAME( 1989, tknight, wildfang, shadoww, tknight, wildfang, ROT0, "Tecmo", "Tecmo Knight", GAME_SUPPORTS_SAVE ) | |
| 1625 | GAME( 1991, stratof, 0, raiga, raiga, raiga, ROT0, "Tecmo", "Raiga - Strato Fighter (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1626 | GAME( 1991, raiga, stratof, raiga, raiga, raiga, ROT0, "Tecmo", "Raiga - Strato Fighter (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1627 | GAME( 1992, drgnbowl, 0, drgnbowl, drgnbowl, drgnbowl, ROT0, "Nics", "Dragon Bowl", GAME_SUPPORTS_SAVE ) | |
| 1616 | GAME( 1988, shadoww, 0, shadoww, common, gaiden_state, shadoww, ROT0, "Tecmo", "Shadow Warriors (World, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1617 | GAME( 1988, shadowwa, shadoww, shadoww, common, gaiden_state, shadoww, ROT0, "Tecmo", "Shadow Warriors (World, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1618 | GAME( 1988, gaiden, shadoww, shadoww, common, gaiden_state, shadoww, ROT0, "Tecmo", "Ninja Gaiden (US)", GAME_SUPPORTS_SAVE ) | |
| 1619 | GAME( 1989, ryukendn, shadoww, shadoww, common, gaiden_state, shadoww, ROT0, "Tecmo", "Ninja Ryukenden (Japan, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1620 | GAME( 1989, ryukendna, shadoww, shadoww, common, gaiden_state, shadoww, ROT0, "Tecmo", "Ninja Ryukenden (Japan, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1621 | GAME( 1989, mastninj, shadoww, mastninj, common, gaiden_state, mastninj, ROT0, "bootleg", "Master Ninja (bootleg of Shadow Warriors / Ninja Gaiden)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // sprites need fixing, sound and yscroll too. | |
| 1622 | GAME( 1989, wildfang, 0, shadoww, wildfang, gaiden_state, wildfang, ROT0, "Tecmo", "Wild Fang / Tecmo Knight", GAME_SUPPORTS_SAVE ) | |
| 1623 | GAME( 1989, wildfangs, wildfang, shadoww, tknight, gaiden_state, wildfang, ROT0, "Tecmo", "Wild Fang", GAME_SUPPORTS_SAVE ) | |
| 1624 | GAME( 1989, tknight, wildfang, shadoww, tknight, gaiden_state, wildfang, ROT0, "Tecmo", "Tecmo Knight", GAME_SUPPORTS_SAVE ) | |
| 1625 | GAME( 1991, stratof, 0, raiga, raiga, gaiden_state, raiga, ROT0, "Tecmo", "Raiga - Strato Fighter (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1626 | GAME( 1991, raiga, stratof, raiga, raiga, gaiden_state, raiga, ROT0, "Tecmo", "Raiga - Strato Fighter (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1627 | GAME( 1992, drgnbowl, 0, drgnbowl, drgnbowl, gaiden_state, drgnbowl, ROT0, "Nics", "Dragon Bowl", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1065 | 1065 | |
| 1066 | 1066 | |
| 1067 | 1067 | // BIOS |
| 1068 | GAME( 1998, aleck64, 0, aleck64, aleck64, aleck64, ROT0, "Nintendo / Seta", "Aleck64 PIF BIOS", GAME_IS_BIOS_ROOT) | |
| 1068 | GAME( 1998, aleck64, 0, aleck64, aleck64, n64_state, aleck64, ROT0, "Nintendo / Seta", "Aleck64 PIF BIOS", GAME_IS_BIOS_ROOT) | |
| 1069 | 1069 | |
| 1070 | 1070 | // games |
| 1071 | GAME( 1998, 11beat, aleck64, aleck64, 11beat, aleck64, ROT0, "Hudson", "Eleven Beat", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 1072 | GAME( 1998, mtetrisc, aleck64, aleck64, mtetrisc, aleck64, ROT0, "Capcom", "Magical Tetris Challenge (981009 Japan)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 1073 | GAME( 1998, starsldr, aleck64, aleck64, starsldr, aleck64, ROT0, "Hudson / Seta", "Star Soldier: Vanishing Earth", GAME_IMPERFECT_GRAPHICS ) | |
| 1074 | GAME( 1998, vivdolls, aleck64, aleck64, aleck64, aleck64, ROT0, "Visco", "Vivid Dolls", GAME_IMPERFECT_GRAPHICS ) | |
| 1075 | GAME( 1999, srmvs, aleck64, aleck64, srmvs, aleck64, ROT0, "Seta", "Super Real Mahjong VS", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 1076 | GAME( 2003, twrshaft, aleck64, aleck64, twrshaft, aleck64, ROT0, "Aruze", "Tower & Shaft", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 1077 | GAME( 2003, hipai, aleck64, aleck64, hipai, aleck64, ROT0, "Aruze / Seta", "Hi Pai Paradise", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 1078 | GAME( 2003, doncdoon, aleck64, aleck64, doncdoon, aleck64, ROT0, "Aruze", "Hanabi de Doon! - Don-chan Puzzle", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 1079 | GAME( 2003, kurufev, aleck64, aleck64, kurufev, aleck64, ROT0, "Aruze / Takumi", "Kurukuru Fever", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 1080 | GAME( 2000, mayjin3, aleck64, aleck64, aleck64, aleck64, ROT0, "Seta / Able Corporation", "Mayjinsen 3", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 1071 | GAME( 1998, 11beat, aleck64, aleck64, 11beat, n64_state, aleck64, ROT0, "Hudson", "Eleven Beat", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 1072 | GAME( 1998, mtetrisc, aleck64, aleck64, mtetrisc, n64_state, aleck64, ROT0, "Capcom", "Magical Tetris Challenge (981009 Japan)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 1073 | GAME( 1998, starsldr, aleck64, aleck64, starsldr, n64_state, aleck64, ROT0, "Hudson / Seta", "Star Soldier: Vanishing Earth", GAME_IMPERFECT_GRAPHICS ) | |
| 1074 | GAME( 1998, vivdolls, aleck64, aleck64, aleck64, n64_state, aleck64, ROT0, "Visco", "Vivid Dolls", GAME_IMPERFECT_GRAPHICS ) | |
| 1075 | GAME( 1999, srmvs, aleck64, aleck64, srmvs, n64_state, aleck64, ROT0, "Seta", "Super Real Mahjong VS", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 1076 | GAME( 2003, twrshaft, aleck64, aleck64, twrshaft, n64_state, aleck64, ROT0, "Aruze", "Tower & Shaft", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 1077 | GAME( 2003, hipai, aleck64, aleck64, hipai, n64_state, aleck64, ROT0, "Aruze / Seta", "Hi Pai Paradise", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 1078 | GAME( 2003, doncdoon, aleck64, aleck64, doncdoon, n64_state, aleck64, ROT0, "Aruze", "Hanabi de Doon! - Don-chan Puzzle", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 1079 | GAME( 2003, kurufev, aleck64, aleck64, kurufev, n64_state, aleck64, ROT0, "Aruze / Takumi", "Kurukuru Fever", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) | |
| 1080 | GAME( 2000, mayjin3, aleck64, aleck64, aleck64, n64_state, aleck64, ROT0, "Seta / Able Corporation", "Mayjinsen 3", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 1081 | 1081 |
| r15751 | r15752 | |
|---|---|---|
| 239 | 239 | ROM_END |
| 240 | 240 | |
| 241 | 241 | |
| 242 | GAME(1991, agsoccer, 0, alvg, alvg, alvg, ROT0, "Alvin G", "A.G. Soccer Ball", GAME_IS_SKELETON_MECHANICAL) | |
| 243 | GAME(1992, wrldtour, 0, alvg, alvg, alvg, ROT0, "Alvin G", "Al's Garage Band Goes On A World Tour", GAME_IS_SKELETON_MECHANICAL) | |
| 244 | GAME(1992, wrldtour2, wrldtour, alvg, alvg, alvg, ROT0, "Alvin G", "Al's Garage Band Goes On A World Tour R02b", GAME_IS_SKELETON_MECHANICAL) | |
| 245 | GAME(1993, usafootb, 0, alvg, alvg, alvg, ROT0, "Alvin G", "U.S.A. Football", GAME_IS_SKELETON_MECHANICAL) | |
| 246 | GAME(1993, mystcast, 0, alvg, alvg, alvg, ROT0, "Alvin G", "Mystery Castle", GAME_IS_SKELETON_MECHANICAL) | |
| 247 | GAME(1993, pstlpkr, 0, alvg, alvg, alvg, ROT0, "Alvin G", "Pistol Poker", GAME_IS_SKELETON_MECHANICAL) | |
| 248 | GAME(1993, punchy, 0, alvg, alvg, alvg, ROT0, "Alvin G", "Punchy The Clown", GAME_IS_SKELETON_MECHANICAL) | |
| 249 | GAME(1993, dinoeggs, 0, alvg, alvg, alvg, ROT0, "Alvin G", "Dinosaur Eggs", GAME_IS_SKELETON_MECHANICAL) | |
| 242 | GAME(1991, agsoccer, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "A.G. Soccer Ball", GAME_IS_SKELETON_MECHANICAL) | |
| 243 | GAME(1992, wrldtour, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Al's Garage Band Goes On A World Tour", GAME_IS_SKELETON_MECHANICAL) | |
| 244 | GAME(1992, wrldtour2, wrldtour, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Al's Garage Band Goes On A World Tour R02b", GAME_IS_SKELETON_MECHANICAL) | |
| 245 | GAME(1993, usafootb, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "U.S.A. Football", GAME_IS_SKELETON_MECHANICAL) | |
| 246 | GAME(1993, mystcast, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Mystery Castle", GAME_IS_SKELETON_MECHANICAL) | |
| 247 | GAME(1993, pstlpkr, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Pistol Poker", GAME_IS_SKELETON_MECHANICAL) | |
| 248 | GAME(1993, punchy, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Punchy The Clown", GAME_IS_SKELETON_MECHANICAL) | |
| 249 | GAME(1993, dinoeggs, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Dinosaur Eggs", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 448 | 448 | } |
| 449 | 449 | |
| 450 | 450 | |
| 451 | GAMEL( 1976, quizshow, 0, quizshow, quizshow, quizshow, ROT0, "Atari (Kee Games)", "Quiz Show", GAME_NOT_WORKING, layout_quizshow ) | |
| 451 | GAMEL( 1976, quizshow, 0, quizshow, quizshow, quizshow_state, quizshow, ROT0, "Atari (Kee Games)", "Quiz Show", GAME_NOT_WORKING, layout_quizshow ) |
| r15751 | r15752 | |
|---|---|---|
| 1509 | 1509 | } |
| 1510 | 1510 | |
| 1511 | 1511 | |
| 1512 | GAME( 1983, trackfld, 0, trackfld, trackfld, trackfld, ROT0, "Konami", "Track & Field", GAME_SUPPORTS_SAVE ) | |
| 1513 | GAME( 1983, trackfldc, trackfld, trackfld, trackfld, trackfld, ROT0, "Konami (Centuri license)", "Track & Field (Centuri)", GAME_SUPPORTS_SAVE ) | |
| 1514 | GAME( 1983, hyprolym, trackfld, trackfld, trackfld, trackfld, ROT0, "Konami", "Hyper Olympic", GAME_SUPPORTS_SAVE ) | |
| 1515 | GAME( 1983, hyprolymb, trackfld, hyprolyb, trackfld, trackfld, ROT0, "bootleg", "Hyper Olympic (bootleg)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1516 | GAME( 1996, atlantol, trackfld, atlantol, atlantol, atlantol, ROT0, "bootleg", "Atlant Olimpic", GAME_SUPPORTS_SAVE ) | |
| 1517 | GAME( 1982, trackfldnz,trackfld, trackfld, trackfld, trackfld, ROT0, "bootleg? (Goldberg Enterprizes Inc.)", "Track & Field (NZ bootleg?)", GAME_NOT_WORKING) | |
| 1518 | GAME( 1988, mastkin, 0, mastkin, mastkin, mastkin, ROT0, "Du Tech", "The Masters of Kin", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 1519 | GAME( 1985, wizzquiz, 0, wizzquiz, wizzquiz, wizzquiz, ROT0, "Zilec-Zenitone (Konami license)", "Wizz Quiz (Konami version)", GAME_SUPPORTS_SAVE ) | |
| 1520 | GAME( 1985, wizzquiza, wizzquiz, wizzquiz, wizzquiz, wizzquiz, ROT0, "Zilec-Zenitone", "Wizz Quiz (version 4)", GAME_SUPPORTS_SAVE ) | |
| 1521 | GAME( 1987, reaktor, 0, reaktor, reaktor, 0, ROT90, "Zilec", "Reaktor (Track & Field conversion)", GAME_SUPPORTS_SAVE ) | |
| 1522 | GAME( 1985, yieartf, yiear, yieartf, yieartf, 0, ROT0, "Konami", "Yie Ar Kung-Fu (GX361 conversion)", GAME_SUPPORTS_SAVE ) // the conversion looks of bootleg quality, but the code is clearly a very different revision to either original hardware set... | |
| 1512 | GAME( 1983, trackfld, 0, trackfld, trackfld, trackfld_state, trackfld, ROT0, "Konami", "Track & Field", GAME_SUPPORTS_SAVE ) | |
| 1513 | GAME( 1983, trackfldc, trackfld, trackfld, trackfld, trackfld_state, trackfld, ROT0, "Konami (Centuri license)", "Track & Field (Centuri)", GAME_SUPPORTS_SAVE ) | |
| 1514 | GAME( 1983, hyprolym, trackfld, trackfld, trackfld, trackfld_state, trackfld, ROT0, "Konami", "Hyper Olympic", GAME_SUPPORTS_SAVE ) | |
| 1515 | GAME( 1983, hyprolymb, trackfld, hyprolyb, trackfld, trackfld_state, trackfld, ROT0, "bootleg", "Hyper Olympic (bootleg)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1516 | GAME( 1996, atlantol, trackfld, atlantol, atlantol, trackfld_state, atlantol, ROT0, "bootleg", "Atlant Olimpic", GAME_SUPPORTS_SAVE ) | |
| 1517 | GAME( 1982, trackfldnz,trackfld, trackfld, trackfld, trackfld_state, trackfld, ROT0, "bootleg? (Goldberg Enterprizes Inc.)", "Track & Field (NZ bootleg?)", GAME_NOT_WORKING) | |
| 1518 | GAME( 1988, mastkin, 0, mastkin, mastkin, trackfld_state, mastkin, ROT0, "Du Tech", "The Masters of Kin", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 1519 | GAME( 1985, wizzquiz, 0, wizzquiz, wizzquiz, trackfld_state, wizzquiz, ROT0, "Zilec-Zenitone (Konami license)", "Wizz Quiz (Konami version)", GAME_SUPPORTS_SAVE ) | |
| 1520 | GAME( 1985, wizzquiza, wizzquiz, wizzquiz, wizzquiz, trackfld_state, wizzquiz, ROT0, "Zilec-Zenitone", "Wizz Quiz (version 4)", GAME_SUPPORTS_SAVE ) | |
| 1521 | GAME( 1987, reaktor, 0, reaktor, reaktor, trackfld_state, 0, ROT90, "Zilec", "Reaktor (Track & Field conversion)", GAME_SUPPORTS_SAVE ) | |
| 1522 | GAME( 1985, yieartf, yiear, yieartf, yieartf, trackfld_state, 0, ROT0, "Konami", "Yie Ar Kung-Fu (GX361 conversion)", GAME_SUPPORTS_SAVE ) // the conversion looks of bootleg quality, but the code is clearly a very different revision to either original hardware set... |
| r15751 | r15752 | |
|---|---|---|
| 697 | 697 | { |
| 698 | 698 | } |
| 699 | 699 | |
| 700 | GAME( 199?, ac1clbmn ,0 ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Club Money (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 701 | GAME( 199?, ac1gogld ,0 ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Go For Gold (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 702 | GAME( 199?, ac1hotpf ,0 ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Hot Profit (Ace) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 703 | GAME( 199?, ac1pster ,0 ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Pound Sterling (Ace) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 704 | GAME( 199?, ac1pstrt ,0 ,aces1 ,aces1 ,aces1 ,ROT0 ,"Pcp", "Pound Stretcher (Pcp) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 705 | GAME( 199?, ac1primt ,0 ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Primetime (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 706 | GAME( 199?, ac1taklv ,0 ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Take It Or Leave It (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 707 | //GAME( 199?, ac1cshtw ,0 ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Cash Towers (Ace) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL ) // same ROM as above, original machine apparently plays the same, reskinned machine? | |
| 708 | GAME( 199?, ac1bbclb ,0 ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Big Break Club (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 709 | GAME( 199?, ac1bbclba ,ac1bbclb ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Big Break Club (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 710 | GAME( 199?, ac1clbsv ,0 ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Club Sovereign (Ace) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 711 | GAME( 199?, ac1clbxt ,0 ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Club Xtra (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 712 | GAME( 199?, ac1clbxta ,ac1clbxt ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Club Xtra (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 713 | GAME( 199?, ac1piaca ,0 ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Play It Again Casino (Ace) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL ) // Same ROMs were in 'Play It Again Deluxe' | |
| 714 | GAME( 199?, ac1piacl ,0 ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Play It Again Club (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 715 | GAME( 199?, ac1piacla ,ac1piacl ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Play It Again Club (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 716 | GAME( 199?, ac1piaclb ,ac1piacl ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Play It Again Club (Ace) (ACESYS1) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 717 | GAME( 199?, ac1piaclc ,ac1piacl ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Play It Again Club (Ace) (ACESYS1) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 718 | GAME( 199?, ac1prmcl ,0 ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Premier Club (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 719 | GAME( 199?, ac1prmcla ,ac1prmcl ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Premier Club (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 720 | GAME( 199?, ac1prmclb ,ac1prmcl ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Premier Club (Ace) (ACESYS1) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 721 | GAME( 199?, ac1prmclc ,ac1prmcl ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Premier Club (Ace) (ACESYS1) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 722 | GAME( 199?, ac1rundx ,0 ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Runner Deluxe Club (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 723 | GAME( 199?, ac1rundxa ,ac1rundx ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Runner Deluxe Club (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 724 | GAME( 199?, ac1totb ,0 ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Top Of The Bill (Ace) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 725 | GAME( 199?, ac1shid ,0 ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Super Hi De Hi (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 726 | GAME( 199?, ac1shida ,ac1shid ,aces1 ,aces1 ,aces1 ,ROT0 ,"Ace", "Super Hi De Hi (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 727 | GAME(199?, ac1dbldx ,0 ,aces1 ,aces1 ,aces1, ROT0, "Pcp", "Double Deluxe (Pcp) (ACESYS1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 728 | GAME(199?, ac1nudbk ,0 ,aces1 ,aces1 ,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 729 | GAME(199?, ac1nudbka ,ac1nudbk ,aces1 ,aces1 ,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 730 | GAME(199?, ac1nudbkb ,ac1nudbk ,aces1 ,aces1 ,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 731 | GAME(199?, ac1nudbkc ,ac1nudbk ,aces1 ,aces1 ,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 732 | GAME(199?, ac1nudbkd ,ac1nudbk ,aces1 ,aces1 ,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 733 | GAME(199?, ac1sstrk ,0 ,aces1 ,aces1 ,aces1, ROT0, "Pcp", "Starstruck (Pcp) (ACESYS1) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 734 | GAME(199?, ac1sstrka ,ac1sstrk ,aces1 ,aces1 ,aces1, ROT0, "Pcp", "Starstruck (Pcp) (ACESYS1) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 735 | GAME(199?, ac1sstrkb ,ac1sstrk ,aces1 ,aces1 ,aces1, ROT0, "Pcp", "Starstruck (Pcp) (ACESYS1) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 736 | GAME(199?, ac1xpres ,0 ,aces1 ,aces1 ,aces1, ROT0, "Pcp", "Xpress (Pcp) (ACESYS1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 737 | GAME(199?, ac1roll ,0 ,aces1 ,aces1 ,aces1, ROT0, "Pcp", "Roll Up (Pcp) (ACESYS1) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 738 | GAME(199?, ac1rolla ,ac1roll ,aces1 ,aces1 ,aces1, ROT0, "Pcp", "Roll Up (Pcp) (ACESYS1) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 739 | GAME(199?, ac1rollb ,ac1roll ,aces1 ,aces1 ,aces1, ROT0, "Pcp", "Roll Up (Pcp) (ACESYS1) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 740 | GAME(199?, ac1bluec ,0 ,aces1 ,aces1 ,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 741 | GAME(199?, ac1blueca ,ac1bluec ,aces1 ,aces1 ,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 742 | GAME(199?, ac1bluecb ,ac1bluec ,aces1 ,aces1 ,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 743 | GAME(199?, ac1bluecc ,ac1bluec ,aces1 ,aces1 ,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 744 | GAME(199?, ac1bluecd ,ac1bluec ,aces1 ,aces1 ,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 745 | GAME(199?, ac1hideh ,0 ,aces1 ,aces1 ,aces1, ROT0, "Ace", "Hi De Hi Deluxe (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) // was in Hi De Hi (Ace) (sp.ACE) set | |
| 746 | GAME(199?, ac1hideha ,sp_hideh ,aces1 ,aces1 ,aces1, ROT0, "Ace", "Hi De Hi Deluxe (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 700 | GAME( 199?, ac1clbmn ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Club Money (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 701 | GAME( 199?, ac1gogld ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Go For Gold (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 702 | GAME( 199?, ac1hotpf ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Hot Profit (Ace) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 703 | GAME( 199?, ac1pster ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Pound Sterling (Ace) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 704 | GAME( 199?, ac1pstrt ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Pcp", "Pound Stretcher (Pcp) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 705 | GAME( 199?, ac1primt ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Primetime (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 706 | GAME( 199?, ac1taklv ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Take It Or Leave It (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 707 | //GAME( 199?, ac1cshtw ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Cash Towers (Ace) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL ) // same ROM as above, original machine apparently plays the same, reskinned machine? | |
| 708 | GAME( 199?, ac1bbclb ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Big Break Club (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 709 | GAME( 199?, ac1bbclba ,ac1bbclb ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Big Break Club (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 710 | GAME( 199?, ac1clbsv ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Club Sovereign (Ace) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 711 | GAME( 199?, ac1clbxt ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Club Xtra (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 712 | GAME( 199?, ac1clbxta ,ac1clbxt ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Club Xtra (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 713 | GAME( 199?, ac1piaca ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again Casino (Ace) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL ) // Same ROMs were in 'Play It Again Deluxe' | |
| 714 | GAME( 199?, ac1piacl ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again Club (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 715 | GAME( 199?, ac1piacla ,ac1piacl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again Club (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 716 | GAME( 199?, ac1piaclb ,ac1piacl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again Club (Ace) (ACESYS1) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 717 | GAME( 199?, ac1piaclc ,ac1piacl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again Club (Ace) (ACESYS1) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 718 | GAME( 199?, ac1prmcl ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Premier Club (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 719 | GAME( 199?, ac1prmcla ,ac1prmcl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Premier Club (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 720 | GAME( 199?, ac1prmclb ,ac1prmcl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Premier Club (Ace) (ACESYS1) (set 3)",GAME_IS_SKELETON_MECHANICAL ) | |
| 721 | GAME( 199?, ac1prmclc ,ac1prmcl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Premier Club (Ace) (ACESYS1) (set 4)",GAME_IS_SKELETON_MECHANICAL ) | |
| 722 | GAME( 199?, ac1rundx ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Runner Deluxe Club (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 723 | GAME( 199?, ac1rundxa ,ac1rundx ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Runner Deluxe Club (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 724 | GAME( 199?, ac1totb ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Top Of The Bill (Ace) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 725 | GAME( 199?, ac1shid ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Super Hi De Hi (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) | |
| 726 | GAME( 199?, ac1shida ,ac1shid ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Super Hi De Hi (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL ) | |
| 727 | GAME(199?, ac1dbldx ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Double Deluxe (Pcp) (ACESYS1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 728 | GAME(199?, ac1nudbk ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 729 | GAME(199?, ac1nudbka ,ac1nudbk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 730 | GAME(199?, ac1nudbkb ,ac1nudbk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 731 | GAME(199?, ac1nudbkc ,ac1nudbk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 732 | GAME(199?, ac1nudbkd ,ac1nudbk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 733 | GAME(199?, ac1sstrk ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Starstruck (Pcp) (ACESYS1) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 734 | GAME(199?, ac1sstrka ,ac1sstrk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Starstruck (Pcp) (ACESYS1) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 735 | GAME(199?, ac1sstrkb ,ac1sstrk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Starstruck (Pcp) (ACESYS1) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 736 | GAME(199?, ac1xpres ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Xpress (Pcp) (ACESYS1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 737 | GAME(199?, ac1roll ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Roll Up (Pcp) (ACESYS1) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 738 | GAME(199?, ac1rolla ,ac1roll ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Roll Up (Pcp) (ACESYS1) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 739 | GAME(199?, ac1rollb ,ac1roll ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Roll Up (Pcp) (ACESYS1) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 740 | GAME(199?, ac1bluec ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 741 | GAME(199?, ac1blueca ,ac1bluec ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 742 | GAME(199?, ac1bluecb ,ac1bluec ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 743 | GAME(199?, ac1bluecc ,ac1bluec ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 744 | GAME(199?, ac1bluecd ,ac1bluec ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 745 | GAME(199?, ac1hideh ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Ace", "Hi De Hi Deluxe (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) // was in Hi De Hi (Ace) (sp.ACE) set | |
| 746 | GAME(199?, ac1hideha ,sp_hideh ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Ace", "Hi De Hi Deluxe (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL ) // ^^ |
| r15751 | r15752 | |
|---|---|---|
| 1340 | 1340 | * |
| 1341 | 1341 | *************************************/ |
| 1342 | 1342 | |
| 1343 | GAME( 1979, astrof, 0, astrof, astrof, 0, ROT90, "Data East", "Astro Fighter (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1344 | GAME( 1979, astrof2, astrof, astrof, astrof, 0, ROT90, "Data East", "Astro Fighter (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1345 | GAME( 1979, astrof3, astrof, astrof, astrof, 0, ROT90, "Data East", "Astro Fighter (set 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1346 | GAME( 1979, abattle, astrof, abattle, abattle, abattle, ROT90, "bootleg? (Sidam)", "Astro Battle (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1347 | GAME( 1979, abattle2, astrof, abattle, abattle, abattle, ROT90, "bootleg? (Sidam)", "Astro Battle (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1348 | GAME( 1979, afire, astrof, abattle, abattle, afire, ROT90, "bootleg (Rene Pierre)", "Astro Fire", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1349 | GAME( 1979, acombat, astrof, abattle, abattle, afire, ROT90, "bootleg", "Astro Combat (newer, CB)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1350 | GAME( 1979, acombato, astrof, abattle, abattle, afire, ROT90, "bootleg", "Astro Combat (older, PZ)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1351 | GAME( 1979, sstarbtl, astrof, abattle, abattle, sstarbtl,ROT90, "bootleg", "Super Star Battle", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1352 | GAME( 1979, spfghmk2, 0, spfghmk2, spfghmk2, 0, ROT90, "Data East", "Space Fighter Mark II (set 1)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1353 | GAME( 1979, spfghmk22,spfghmk2, spfghmk2, spfghmk22,0, ROT90, "Data East", "Space Fighter Mark II (set 2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1354 | GAME( 1980, tomahawk, 0, tomahawk, tomahawk, 0, ROT90, "Data East", "Tomahawk 777 (rev 5)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1355 | GAME( 1980, tomahawk1,tomahawk, tomahawk, tomahawk1,0, ROT90, "Data East", "Tomahawk 777 (rev 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1343 | GAME( 1979, astrof, 0, astrof, astrof, astrof_state, 0, ROT90, "Data East", "Astro Fighter (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1344 | GAME( 1979, astrof2, astrof, astrof, astrof, astrof_state, 0, ROT90, "Data East", "Astro Fighter (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1345 | GAME( 1979, astrof3, astrof, astrof, astrof, astrof_state, 0, ROT90, "Data East", "Astro Fighter (set 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1346 | GAME( 1979, abattle, astrof, abattle, abattle, astrof_state, abattle, ROT90, "bootleg? (Sidam)", "Astro Battle (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1347 | GAME( 1979, abattle2, astrof, abattle, abattle, astrof_state, abattle, ROT90, "bootleg? (Sidam)", "Astro Battle (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1348 | GAME( 1979, afire, astrof, abattle, abattle, astrof_state, afire, ROT90, "bootleg (Rene Pierre)", "Astro Fire", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1349 | GAME( 1979, acombat, astrof, abattle, abattle, astrof_state, afire, ROT90, "bootleg", "Astro Combat (newer, CB)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1350 | GAME( 1979, acombato, astrof, abattle, abattle, astrof_state, afire, ROT90, "bootleg", "Astro Combat (older, PZ)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1351 | GAME( 1979, sstarbtl, astrof, abattle, abattle, astrof_state, sstarbtl,ROT90, "bootleg", "Super Star Battle", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1352 | GAME( 1979, spfghmk2, 0, spfghmk2, spfghmk2, astrof_state, 0, ROT90, "Data East", "Space Fighter Mark II (set 1)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1353 | GAME( 1979, spfghmk22,spfghmk2, spfghmk2, spfghmk22, astrof_state,0, ROT90, "Data East", "Space Fighter Mark II (set 2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1354 | GAME( 1980, tomahawk, 0, tomahawk, tomahawk, astrof_state, 0, ROT90, "Data East", "Tomahawk 777 (rev 5)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1355 | GAME( 1980, tomahawk1,tomahawk, tomahawk, tomahawk1, astrof_state,0, ROT90, "Data East", "Tomahawk 777 (rev 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 622 | 622 | ROM_END |
| 623 | 623 | |
| 624 | 624 | |
| 625 | GAME( 1985, odin_dlx, 0, peyper, odin_dlx, peyper, ROT0, "Sonic", "Odin De Luxe", GAME_IS_SKELETON_MECHANICAL) | |
| 626 | GAME( 1986, solarwap, 0, peyper, solarwap, peyper, ROT0, "Sonic", "Solar Wars (Sonic)", GAME_IS_SKELETON_MECHANICAL) | |
| 627 | GAME( 1987, poleposn, 0, peyper, poleposn, peyper, ROT0, "Sonic", "Pole Position (Sonic)", GAME_IS_SKELETON_MECHANICAL) | |
| 628 | GAME( 1987, sonstwar, 0, peyper, sonstwar, peyper, ROT0, "Sonic", "Star Wars (Sonic)", GAME_IS_SKELETON_MECHANICAL) | |
| 625 | GAME( 1985, odin_dlx, 0, peyper, odin_dlx, peyper_state, peyper, ROT0, "Sonic", "Odin De Luxe", GAME_IS_SKELETON_MECHANICAL) | |
| 626 | GAME( 1986, solarwap, 0, peyper, solarwap, peyper_state, peyper, ROT0, "Sonic", "Solar Wars (Sonic)", GAME_IS_SKELETON_MECHANICAL) | |
| 627 | GAME( 1987, poleposn, 0, peyper, poleposn, peyper_state, peyper, ROT0, "Sonic", "Pole Position (Sonic)", GAME_IS_SKELETON_MECHANICAL) | |
| 628 | GAME( 1987, sonstwar, 0, peyper, sonstwar, peyper_state, peyper, ROT0, "Sonic", "Star Wars (Sonic)", GAME_IS_SKELETON_MECHANICAL) | |
| 629 | 629 | |
| 630 | GAME( 1987, wolfman, 0, peyper, wolfman, peyper, ROT0, "Peyper", "Wolf Man", GAME_IS_SKELETON_MECHANICAL) | |
| 631 | GAME( 1987, odisea, 0, peyper, odisea, peyper, ROT0, "Peyper", "Odisea Paris-Dakar", GAME_IS_SKELETON_MECHANICAL) | |
| 630 | GAME( 1987, wolfman, 0, peyper, wolfman, peyper_state, peyper, ROT0, "Peyper", "Wolf Man", GAME_IS_SKELETON_MECHANICAL) | |
| 631 | GAME( 1987, odisea, 0, peyper, odisea, peyper_state, peyper, ROT0, "Peyper", "Odisea Paris-Dakar", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 2576 | 2576 | *************************************/ |
| 2577 | 2577 | |
| 2578 | 2578 | /* Vegas + Vegas SIO + Voodoo 2 */ |
| 2579 | GAME( 1998, gauntleg, 0, vegas, gauntleg, gauntleg, ROT0, "Atari Games", "Gauntlet Legends (version 1.6)", GAME_SUPPORTS_SAVE ) | |
| 2580 | GAME( 1998, gauntleg12, gauntleg, vegas, gauntleg, gauntleg, ROT0, "Atari Games", "Gauntlet Legends (version 1.2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2581 | GAME( 1998, tenthdeg, 0, vegas, tenthdeg, tenthdeg, ROT0, "Atari Games", "Tenth Degree (prototype)", GAME_SUPPORTS_SAVE ) | |
| 2579 | GAME( 1998, gauntleg, 0, vegas, gauntleg, vegas_state, gauntleg, ROT0, "Atari Games", "Gauntlet Legends (version 1.6)", GAME_SUPPORTS_SAVE ) | |
| 2580 | GAME( 1998, gauntleg12, gauntleg, vegas, gauntleg, vegas_state, gauntleg, ROT0, "Atari Games", "Gauntlet Legends (version 1.2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2581 | GAME( 1998, tenthdeg, 0, vegas, tenthdeg, vegas_state, tenthdeg, ROT0, "Atari Games", "Tenth Degree (prototype)", GAME_SUPPORTS_SAVE ) | |
| 2582 | 2582 | |
| 2583 | 2583 | /* Durango + Vegas SIO + Voodoo 2 */ |
| 2584 | GAME( 1999, gauntdl, 0, vegas, gauntdl, gauntdl, ROT0, "Midway Games", "Gauntlet Dark Legacy (version DL 2.52)", GAME_SUPPORTS_SAVE ) | |
| 2585 | GAME( 1999, gauntdl24,gauntdl, vegas, gauntdl, gauntdl, ROT0, "Midway Games", "Gauntlet Dark Legacy (version DL 2.4)", GAME_SUPPORTS_SAVE ) | |
| 2586 | GAME( 1999, warfa, 0, vegas250, warfa, warfa, ROT0, "Atari Games", "War: The Final Assault", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2584 | GAME( 1999, gauntdl, 0, vegas, gauntdl, vegas_state, gauntdl, ROT0, "Midway Games", "Gauntlet Dark Legacy (version DL 2.52)", GAME_SUPPORTS_SAVE ) | |
| 2585 | GAME( 1999, gauntdl24,gauntdl, vegas, gauntdl, vegas_state, gauntdl, ROT0, "Midway Games", "Gauntlet Dark Legacy (version DL 2.4)", GAME_SUPPORTS_SAVE ) | |
| 2586 | GAME( 1999, warfa, 0, vegas250, warfa, vegas_state, warfa, ROT0, "Atari Games", "War: The Final Assault", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2587 | 2587 | |
| 2588 | 2588 | /* Durango + DSIO + Voodoo 2 */ |
| 2589 | GAME( 1999, roadburn, 0, vegas32m, roadburn, roadburn, ROT0, "Atari Games", "Road Burners", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2589 | GAME( 1999, roadburn, 0, vegas32m, roadburn, vegas_state, roadburn, ROT0, "Atari Games", "Road Burners", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2590 | 2590 | |
| 2591 | 2591 | /* Durango + DSIO? + Voodoo banshee */ |
| 2592 | GAME( 1998, nbashowt, 0, vegasban, nbashowt, nbashowt, ROT0, "Midway Games", "NBA Showtime: NBA on NBC", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2593 | GAME( 1999, nbanfl, 0, vegasban, nbashowt, nbanfl, ROT0, "Midway Games", "NBA Showtime / NFL Blitz 2000", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2592 | GAME( 1998, nbashowt, 0, vegasban, nbashowt, vegas_state, nbashowt, ROT0, "Midway Games", "NBA Showtime: NBA on NBC", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2593 | GAME( 1999, nbanfl, 0, vegasban, nbashowt, vegas_state, nbanfl, ROT0, "Midway Games", "NBA Showtime / NFL Blitz 2000", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2594 | 2594 | |
| 2595 | 2595 | /* Durango + Denver SIO + Voodoo 3 */ |
| 2596 | GAME( 1998, sf2049, 0, denver, sf2049, sf2049, ROT0, "Atari Games", "San Francisco Rush 2049", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2597 | GAME( 1998, sf2049se, sf2049, denver, sf2049se, sf2049se, ROT0, "Atari Games", "San Francisco Rush 2049: Special Edition", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2598 | GAME( 1998, sf2049te, sf2049, denver, sf2049te, sf2049te, ROT0, "Atari Games", "San Francisco Rush 2049: Tournament Edition", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE) | |
| 2596 | GAME( 1998, sf2049, 0, denver, sf2049, vegas_state, sf2049, ROT0, "Atari Games", "San Francisco Rush 2049", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2597 | GAME( 1998, sf2049se, sf2049, denver, sf2049se, vegas_state, sf2049se, ROT0, "Atari Games", "San Francisco Rush 2049: Special Edition", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2598 | GAME( 1998, sf2049te, sf2049, denver, sf2049te, vegas_state, sf2049te, ROT0, "Atari Games", "San Francisco Rush 2049: Tournament Edition", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE) | |
| 2599 | 2599 | |
| 2600 | 2600 | /* Durango + Vegas SIO + Voodoo 3 */ |
| 2601 | GAME( 2000, cartfury, 0, vegasv3, cartfury, cartfury, ROT0, "Midway Games", "Cart Fury", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2601 | GAME( 2000, cartfury, 0, vegasv3, cartfury, vegas_state, cartfury, ROT0, "Midway Games", "Cart Fury", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1155 | 1155 | |
| 1156 | 1156 | |
| 1157 | 1157 | |
| 1158 | GAME( 1986, rygar, 0, rygar, rygar, rygar, ROT0, "Tecmo", "Rygar (US set 1)", 0 ) | |
| 1159 | GAME( 1986, rygar2, rygar, rygar, rygar, rygar, ROT0, "Tecmo", "Rygar (US set 2)", 0 ) | |
| 1160 | GAME( 1986, rygar3, rygar, rygar, rygar, rygar, ROT0, "Tecmo", "Rygar (US set 3 Old Version)", 0 ) | |
| 1161 | GAME( 1986, rygarj, rygar, rygar, rygar, rygar, ROT0, "Tecmo", "Argus no Senshi (Japan)", 0 ) | |
| 1162 | GAME( 1987, gemini, 0, gemini, gemini, gemini, ROT90, "Tecmo", "Gemini Wing (Japan)", 0 ) /* Japan regional warning screen */ | |
| 1163 | GAME( 1988, silkworm, 0, silkworm, silkworm, silkworm, ROT0, "Tecmo", "Silk Worm (World)", 0 ) /* No regional "Warning, if you are playing ..." screen */ | |
| 1164 | GAME( 1988, silkwormj, silkworm, silkworm, silkworm, silkworm, ROT0, "Tecmo", "Silk Worm (Japan)", 0 ) /* Japan regional warning screen */ | |
| 1165 | GAME( 1988, backfirt, 0, gemini, backfirt, backfirt, ROT0, "Tecmo", "Back Fire (Tecmo, bootleg)", 0 ) | |
| 1158 | GAME( 1986, rygar, 0, rygar, rygar, tecmo_state, rygar, ROT0, "Tecmo", "Rygar (US set 1)", 0 ) | |
| 1159 | GAME( 1986, rygar2, rygar, rygar, rygar, tecmo_state, rygar, ROT0, "Tecmo", "Rygar (US set 2)", 0 ) | |
| 1160 | GAME( 1986, rygar3, rygar, rygar, rygar, tecmo_state, rygar, ROT0, "Tecmo", "Rygar (US set 3 Old Version)", 0 ) | |
| 1161 | GAME( 1986, rygarj, rygar, rygar, rygar, tecmo_state, rygar, ROT0, "Tecmo", "Argus no Senshi (Japan)", 0 ) | |
| 1162 | GAME( 1987, gemini, 0, gemini, gemini, tecmo_state, gemini, ROT90, "Tecmo", "Gemini Wing (Japan)", 0 ) /* Japan regional warning screen */ | |
| 1163 | GAME( 1988, silkworm, 0, silkworm, silkworm, tecmo_state, silkworm, ROT0, "Tecmo", "Silk Worm (World)", 0 ) /* No regional "Warning, if you are playing ..." screen */ | |
| 1164 | GAME( 1988, silkwormj, silkworm, silkworm, silkworm, tecmo_state, silkworm, ROT0, "Tecmo", "Silk Worm (Japan)", 0 ) /* Japan regional warning screen */ | |
| 1165 | GAME( 1988, backfirt, 0, gemini, backfirt, tecmo_state, backfirt, ROT0, "Tecmo", "Back Fire (Tecmo, bootleg)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 167 | 167 | ROM_END |
| 168 | 168 | |
| 169 | 169 | |
| 170 | GAME(1988, dakar, 0, mrgame, mrgame, mrgame, ROT0, "Mr Game", "Dakar", GAME_IS_SKELETON_MECHANICAL) | |
| 171 | GAME(1988, motrshow, 0, mrgame, mrgame, mrgame, ROT0, "Mr Game", "Motor Show (set 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 172 | GAME(1988, motrshowa, motrshow, mrgame, mrgame, mrgame, ROT0, "Mr Game", "Motor Show (set 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 173 | GAME(1990, macattck, 0, mrgame, mrgame, mrgame, ROT0, "Mr Game", "Mac Attack", GAME_IS_SKELETON_MECHANICAL) | |
| 174 | GAME(1990, wcup90, 0, mrgame, mrgame, mrgame, ROT0, "Mr Game", "World Cup 90", GAME_IS_SKELETON_MECHANICAL) | |
| 170 | GAME(1988, dakar, 0, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Dakar", GAME_IS_SKELETON_MECHANICAL) | |
| 171 | GAME(1988, motrshow, 0, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Motor Show (set 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 172 | GAME(1988, motrshowa, motrshow, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Motor Show (set 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 173 | GAME(1990, macattck, 0, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Mac Attack", GAME_IS_SKELETON_MECHANICAL) | |
| 174 | GAME(1990, wcup90, 0, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "World Cup 90", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 518 | 518 | DRIVER_INIT_CALL(pce); |
| 519 | 519 | } |
| 520 | 520 | |
| 521 | GAME( 19??, tourvis, 0, tourvision, tourvision, tourvision, ROT0, "bootleg (Tourvision)", "Tourvision PCE bootleg", GAME_IS_BIOS_ROOT | GAME_NOT_WORKING ) | |
| 522 | GAME( 1988, tvlegaxe, tourvis, tourvision, tourvision, tourvision, ROT0, "bootleg (Tourvision) / Victor Musical Industries, Inc.", "Makyo Densetsu - The Legenary Axe (Tourvision PCE bootleg)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 523 | GAME( 1989, tvusapb, tourvis, tourvision, tourvision, tourvision, ROT0, "bootleg (Tourvision) / Aicom", "USA Pro Basketball (Tourvision PCE bootleg)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 524 | GAME( 1989, tvdunexp, tourvis, tourvision, tourvision, tourvision, ROT0, "bootleg (Tourvision) / Hudson / Atlus", "Dungeon Explorer (Tourvision PCE bootleg)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 525 | GAME( 1990, tvthbld, tourvis, tourvision, tourvision, tourvision, ROT0, "bootleg (Tourvision) / Sega / NEC Avenue", "Thunder Blade (Tourvision PCE bootleg)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 526 | GAME( 1990, tvrs2, tourvis, tourvision, tourvision, tourvision, ROT0, "bootleg (Tourvision) / Taito", "Rastan Saga II (Tourvision PCE bootleg)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 527 | GAME( 1990, tvsvball, tourvis, tourvision, tourvision, tourvision, ROT0, "bootleg (Tourvision) / Video System", "Super Volley ball (Tourvision PCE bootleg)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 528 | GAME( 1991, tvpwlg4, tourvis, tourvision, tourvision, tourvision, ROT0, "bootleg (Tourvision) / Hudson", "Power League IV (Tourvision PCE bootleg)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 529 | GAME( 1991, tvsci, tourvis, tourvision, tourvision, tourvision, ROT0, "bootleg (Tourvision) / Taito", "Special Criminal Investigation (Tourvision PCE bootleg)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 521 | GAME( 19??, tourvis, 0, tourvision, tourvision, tourvision_state, tourvision, ROT0, "bootleg (Tourvision)", "Tourvision PCE bootleg", GAME_IS_BIOS_ROOT | GAME_NOT_WORKING ) | |
| 522 | GAME( 1988, tvlegaxe, tourvis, tourvision, tourvision, tourvision_state, tourvision, ROT0, "bootleg (Tourvision) / Victor Musical Industries, Inc.", "Makyo Densetsu - The Legenary Axe (Tourvision PCE bootleg)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 523 | GAME( 1989, tvusapb, tourvis, tourvision, tourvision, tourvision_state, tourvision, ROT0, "bootleg (Tourvision) / Aicom", "USA Pro Basketball (Tourvision PCE bootleg)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 524 | GAME( 1989, tvdunexp, tourvis, tourvision, tourvision, tourvision_state, tourvision, ROT0, "bootleg (Tourvision) / Hudson / Atlus", "Dungeon Explorer (Tourvision PCE bootleg)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 525 | GAME( 1990, tvthbld, tourvis, tourvision, tourvision, tourvision_state, tourvision, ROT0, "bootleg (Tourvision) / Sega / NEC Avenue", "Thunder Blade (Tourvision PCE bootleg)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 526 | GAME( 1990, tvrs2, tourvis, tourvision, tourvision, tourvision_state, tourvision, ROT0, "bootleg (Tourvision) / Taito", "Rastan Saga II (Tourvision PCE bootleg)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 527 | GAME( 1990, tvsvball, tourvis, tourvision, tourvision, tourvision_state, tourvision, ROT0, "bootleg (Tourvision) / Video System", "Super Volley ball (Tourvision PCE bootleg)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 528 | GAME( 1991, tvpwlg4, tourvis, tourvision, tourvision, tourvision_state, tourvision, ROT0, "bootleg (Tourvision) / Hudson", "Power League IV (Tourvision PCE bootleg)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 529 | GAME( 1991, tvsci, tourvis, tourvision, tourvision, tourvision_state, tourvision, ROT0, "bootleg (Tourvision) / Taito", "Special Criminal Investigation (Tourvision PCE bootleg)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1022 | 1022 | * |
| 1023 | 1023 | *************************************/ |
| 1024 | 1024 | |
| 1025 | GAME( 1997, magictg, 0, magictg, magictg, 0, ROT0, "Acclaim", "Magic the Gathering: Armageddon (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1026 | GAME( 1997, magictga, magictg, magictg, magictg, 0, ROT0, "Acclaim", "Magic the Gathering: Armageddon (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1025 | GAME( 1997, magictg, 0, magictg, magictg, magictg_state, 0, ROT0, "Acclaim", "Magic the Gathering: Armageddon (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1026 | GAME( 1997, magictga, magictg, magictg, magictg, magictg_state, 0, ROT0, "Acclaim", "Magic the Gathering: Armageddon (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1027 | 1027 |
| r15751 | r15752 | |
|---|---|---|
| 724 | 724 | ROM_END |
| 725 | 725 | |
| 726 | 726 | |
| 727 | GAME(1999, xtom3d, 0, xtom3d, at_keyboard, 0, ROT0, "Jamie System Development", "X Tom 3D", GAME_IS_SKELETON) | |
| 727 | GAME(1999, xtom3d, 0, xtom3d, at_keyboard, xtom3d_state, 0, ROT0, "Jamie System Development", "X Tom 3D", GAME_IS_SKELETON) |
| r15751 | r15752 | |
|---|---|---|
| 1007 | 1007 | ROM_LOAD( "music2.2", 0xc0000, 0x80000, CRC(cccae65a) SHA1(5e4e2e51884eaf191f103aa189ff33371fc91d6d) ) |
| 1008 | 1008 | ROM_END |
| 1009 | 1009 | |
| 1010 | GAME( 1990, galpanic, 0, galpanic, galpanic, 0, ROT90, "Kaneko", "Gals Panic (Unprotected)", GAME_NO_COCKTAIL ) | |
| 1011 | GAME( 1990, galpanica,galpanic, galpanica,galpanica,0, ROT90, "Kaneko", "Gals Panic (MCU Protected)", GAME_NO_COCKTAIL ) | |
| 1012 | GAME( 1994, supmodel, 0, supmodel, fantasia, 0, ROT90, "Comad & New Japan System", "Super Model",GAME_NO_COCKTAIL ) | |
| 1013 | GAME( 1995, newfant, 0, comad, fantasia, 0, ROT90, "Comad & New Japan System", "New Fantasia", GAME_NO_COCKTAIL ) | |
| 1014 | GAME( 1995, fantsy95, 0, comad, fantasia, 0, ROT90, "Hi-max Technology Inc.", "Fantasy '95", GAME_NO_COCKTAIL ) | |
| 1015 | GAME( 1996, missw96, 0, comad, missw96, 0, ROT0, "Comad", "Miss World '96 (Nude)", GAME_NO_COCKTAIL ) | |
| 1016 | GAME( 1996, missmw96, missw96, comad, missw96, 0, ROT0, "Comad", "Miss Mister World '96 (Nude)", GAME_NO_COCKTAIL ) | |
| 1017 | GAME( 1997, fantsia2, 0, fantsia2, missw96, 0, ROT0, "Comad", "Fantasia II (Explicit)", GAME_NO_COCKTAIL ) | |
| 1018 | GAME( 1997, fantsia2a,fantsia2, fantsia2, missw96, 0, ROT0, "Comad", "Fantasia II (Less Explicit)", GAME_NO_COCKTAIL ) | |
| 1019 | GAME( 2002, wownfant, 0, fantsia2, missw96, 0, ROT0, "Comad", "WOW New Fantasia", GAME_NO_COCKTAIL ) | |
| 1020 | GAME( 1997, galhustl, 0, galhustl, galhustl, 0, ROT0, "ACE International", "Gals Hustler", 0 ) | |
| 1021 | GAME( 1995, zipzap, 0, zipzap, zipzap, 0, ROT90, "Barko Corp", "Zip & Zap", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 1010 | GAME( 1990, galpanic, 0, galpanic, galpanic, galpanic_state, 0, ROT90, "Kaneko", "Gals Panic (Unprotected)", GAME_NO_COCKTAIL ) | |
| 1011 | GAME( 1990, galpanica,galpanic, galpanica,galpanica, galpanic_state,0, ROT90, "Kaneko", "Gals Panic (MCU Protected)", GAME_NO_COCKTAIL ) | |
| 1012 | GAME( 1994, supmodel, 0, supmodel, fantasia, galpanic_state, 0, ROT90, "Comad & New Japan System", "Super Model",GAME_NO_COCKTAIL ) | |
| 1013 | GAME( 1995, newfant, 0, comad, fantasia, galpanic_state, 0, ROT90, "Comad & New Japan System", "New Fantasia", GAME_NO_COCKTAIL ) | |
| 1014 | GAME( 1995, fantsy95, 0, comad, fantasia, galpanic_state, 0, ROT90, "Hi-max Technology Inc.", "Fantasy '95", GAME_NO_COCKTAIL ) | |
| 1015 | GAME( 1996, missw96, 0, comad, missw96, galpanic_state, 0, ROT0, "Comad", "Miss World '96 (Nude)", GAME_NO_COCKTAIL ) | |
| 1016 | GAME( 1996, missmw96, missw96, comad, missw96, galpanic_state, 0, ROT0, "Comad", "Miss Mister World '96 (Nude)", GAME_NO_COCKTAIL ) | |
| 1017 | GAME( 1997, fantsia2, 0, fantsia2, missw96, galpanic_state, 0, ROT0, "Comad", "Fantasia II (Explicit)", GAME_NO_COCKTAIL ) | |
| 1018 | GAME( 1997, fantsia2a,fantsia2, fantsia2, missw96, galpanic_state, 0, ROT0, "Comad", "Fantasia II (Less Explicit)", GAME_NO_COCKTAIL ) | |
| 1019 | GAME( 2002, wownfant, 0, fantsia2, missw96, galpanic_state, 0, ROT0, "Comad", "WOW New Fantasia", GAME_NO_COCKTAIL ) | |
| 1020 | GAME( 1997, galhustl, 0, galhustl, galhustl, galpanic_state, 0, ROT0, "ACE International", "Gals Hustler", 0 ) | |
| 1021 | GAME( 1995, zipzap, 0, zipzap, zipzap, galpanic_state, 0, ROT90, "Barko Corp", "Zip & Zap", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 362 | 362 | } |
| 363 | 363 | |
| 364 | 364 | |
| 365 | GAME( 1985, finalizr, 0, finalizr, finalizr, finalizr, ROT90, "Konami", "Finalizer - Super Transformation", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 366 | GAME( 1985, finalizrb, finalizr, finalizr, finalizrb, finalizr, ROT90, "bootleg", "Finalizer - Super Transformation (bootleg)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 365 | GAME( 1985, finalizr, 0, finalizr, finalizr, finalizr_state, finalizr, ROT90, "Konami", "Finalizer - Super Transformation", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 366 | GAME( 1985, finalizrb, finalizr, finalizr, finalizrb, finalizr_state, finalizr, ROT90, "bootleg", "Finalizer - Super Transformation (bootleg)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 371 | 371 | * |
| 372 | 372 | *************************************/ |
| 373 | 373 | |
| 374 | GAME( 1990, shuuz, 0, shuuz, shuuz, 0, ROT0, "Atari Games", "Shuuz (version 8.0)", 0 ) | |
| 375 | GAME( 1990, shuuz2, shuuz, shuuz, shuuz2, 0, ROT0, "Atari Games", "Shuuz (version 7.1)", 0 ) | |
| 374 | GAME( 1990, shuuz, 0, shuuz, shuuz, shuuz_state, 0, ROT0, "Atari Games", "Shuuz (version 8.0)", 0 ) | |
| 375 | GAME( 1990, shuuz2, shuuz, shuuz, shuuz2, shuuz_state, 0, ROT0, "Atari Games", "Shuuz (version 7.1)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 339 | 339 | |
| 340 | 340 | /*** GAME DRIVERS ************************************************************/ |
| 341 | 341 | |
| 342 | GAME( 1994, speedspn, 0, speedspn, speedspn, 0, ROT180, "TCH", "Speed Spin", 0 ) | |
| 342 | GAME( 1994, speedspn, 0, speedspn, speedspn, speedspn_state, 0, ROT180, "TCH", "Speed Spin", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 717 | 717 | |
| 718 | 718 | |
| 719 | 719 | |
| 720 | GAME( 1981, enigma2, 0, enigma2, enigma2, enigma2, ROT270, "Game Plan (Zilec Electronics license)", "Enigma II", GAME_SUPPORTS_SAVE ) | |
| 721 | GAME( 1984, enigma2a, enigma2, enigma2a, enigma2a, enigma2, ROT270, "Zilec Electronics", "Enigma II (Space Invaders hardware)", GAME_SUPPORTS_SAVE ) | |
| 722 | GAME( 1981, enigma2b, enigma2, enigma2a, enigma2a, enigma2, ROT270, "Zilec Electronics", "Phantoms II (Space Invaders hardware)", GAME_SUPPORTS_SAVE ) | |
| 720 | GAME( 1981, enigma2, 0, enigma2, enigma2, enigma2_state, enigma2, ROT270, "Game Plan (Zilec Electronics license)", "Enigma II", GAME_SUPPORTS_SAVE ) | |
| 721 | GAME( 1984, enigma2a, enigma2, enigma2a, enigma2a, enigma2_state, enigma2, ROT270, "Zilec Electronics", "Enigma II (Space Invaders hardware)", GAME_SUPPORTS_SAVE ) | |
| 722 | GAME( 1981, enigma2b, enigma2, enigma2a, enigma2a, enigma2_state, enigma2, ROT270, "Zilec Electronics", "Phantoms II (Space Invaders hardware)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1546 | 1546 | * Game Drivers * |
| 1547 | 1547 | *************************/ |
| 1548 | 1548 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 1549 | GAMEL( 1984, videopkr, 0, videopkr, videopkr, 0, ROT0, "InterFlip", "Video Poker", 0, layout_videopkr ) | |
| 1550 | GAMEL( 1984, fortune1, videopkr, fortune1, videopkr, 0, ROT0, "IGT - International Gaming Technology", "Fortune I (PK485-S) Draw Poker", 0, layout_videopkr ) | |
| 1551 | GAMEL( 1984, blckjack, videopkr, blckjack, blckjack, 0, ROT0, "InterFlip", "Black Jack", 0, layout_blckjack ) | |
| 1552 | GAMEL( 1987, videodad, videopkr, videodad, videodad, 0, ROT0, "InterFlip", "Video Dado", 0, layout_videodad ) | |
| 1553 | GAMEL( 1987, videocba, videopkr, videodad, videocba, 0, ROT0, "InterFlip", "Video Cordoba", 0, layout_videocba ) | |
| 1554 | GAMEL( 1987, babypkr , videopkr, babypkr, babypkr, 0, ROT0, "Recreativos Franco", "Baby Poker", 0, layout_babypkr ) | |
| 1555 | GAMEL( 1987, babydad , videopkr, babypkr, babydad, 0, ROT0, "Recreativos Franco", "Baby Dado", 0, layout_babydad ) | |
| 1556 | GAMEL( 198?, bpoker , videopkr, babypkr, babypkr, 0, ROT0, "Recreativos Franco", "Video Poker (v1403)", GAME_NOT_WORKING, layout_babypkr ) | |
| 1549 | GAMEL( 1984, videopkr, 0, videopkr, videopkr, videopkr_state, 0, ROT0, "InterFlip", "Video Poker", 0, layout_videopkr ) | |
| 1550 | GAMEL( 1984, fortune1, videopkr, fortune1, videopkr, videopkr_state, 0, ROT0, "IGT - International Gaming Technology", "Fortune I (PK485-S) Draw Poker", 0, layout_videopkr ) | |
| 1551 | GAMEL( 1984, blckjack, videopkr, blckjack, blckjack, videopkr_state, 0, ROT0, "InterFlip", "Black Jack", 0, layout_blckjack ) | |
| 1552 | GAMEL( 1987, videodad, videopkr, videodad, videodad, videopkr_state, 0, ROT0, "InterFlip", "Video Dado", 0, layout_videodad ) | |
| 1553 | GAMEL( 1987, videocba, videopkr, videodad, videocba, videopkr_state, 0, ROT0, "InterFlip", "Video Cordoba", 0, layout_videocba ) | |
| 1554 | GAMEL( 1987, babypkr , videopkr, babypkr, babypkr, videopkr_state, 0, ROT0, "Recreativos Franco", "Baby Poker", 0, layout_babypkr ) | |
| 1555 | GAMEL( 1987, babydad , videopkr, babypkr, babydad, videopkr_state, 0, ROT0, "Recreativos Franco", "Baby Dado", 0, layout_babydad ) | |
| 1556 | GAMEL( 198?, bpoker , videopkr, babypkr, babypkr, videopkr_state, 0, ROT0, "Recreativos Franco", "Video Poker (v1403)", GAME_NOT_WORKING, layout_babypkr ) |
| r15751 | r15752 | |
|---|---|---|
| 2447 | 2447 | |
| 2448 | 2448 | |
| 2449 | 2449 | |
| 2450 | GAMEL( 1993?,cpoker, 0, igspoker, cpoker, cpoker, ROT0, "IGS", "Champion Poker (v220I)", 0, layout_igspoker ) | |
| 2451 | GAMEL( 1993?,cpokert, cpoker, igspoker, cpoker, cpokert, ROT0, "IGS (Tuning license)", "Champion Poker (v200G)", 0, layout_igspoker ) | |
| 2452 | GAMEL( 1993, cpokerx, cpoker, igspoker, cpokerx, cpokert, ROT0, "IGS", "Champion Poker (v100)", 0, layout_igspoker ) | |
| 2453 | GAMEL( 2000, chleague, 0, igspoker, chleague, chleague, ROT0, "IGS", "Champion League (Poker)", 0, layout_igspoker ) | |
| 2454 | GAMEL( 2000, chleagul, chleague, igspoker, chleague, chleague, ROT0, "IGS", "Champion League (Lattine)", 0, layout_igspoker ) | |
| 2455 | GAMEL( 198?, csk227it, 0, csk227it, csk227, cska, ROT0, "IGS", "Champion Skill (with Ability)", 0, layout_igspoker ) /* SU 062 */ | |
| 2456 | GAMEL( 198?, csk234it, csk227it, csk234it, csk234, cska, ROT0, "IGS", "Champion Skill (Ability, Poker & Symbols)", 0, layout_igspoker ) /* SU 062 */ | |
| 2457 | GAMEL( 2000, number10, 0, number10, number10, number10, ROT0, "PlayMark SRL", "Number Dieci (Poker)", 0, layout_igspoker ) | |
| 2458 | GAMEL( 2000, numbr10l, number10, number10, number10, number10, ROT0, "PlayMark SRL", "Number Dieci (Lattine)", 0, layout_igspoker ) | |
| 2459 | GAMEL( 198?, igs_ncs, 0, igs_ncs, igs_ncs, igs_ncs, ROT0, "IGS", "New Champion Skill (v100n)", 0, layout_igspoker ) /* SU 062 */ | |
| 2460 | GAMEL( 199?, cpokerpk, 0, cpokerpk, cpokerpk, cpokerpk, ROT0, "bootleg (SGS)", "Champion Italian PK (bootleg, blue board)", 0, layout_igspoker ) | |
| 2461 | GAMEL( 199?, cpokerpkg, cpokerpk, cpokerpk, cpokerpk, cpokerpk, ROT0, "bootleg (SGS)", "Champion Italian PK (bootleg, green board)", 0, layout_igspoker ) | |
| 2462 | GAMEL( 199?, citalcup, cpokerpk, cpokerpk, cpokerpk, cpokerpk, ROT0, "bootleg (SGS)", "Champion Italian Cup (bootleg V220IT)", 0, layout_igspoker ) | |
| 2450 | GAMEL( 1993?,cpoker, 0, igspoker, cpoker, igspoker_state, cpoker, ROT0, "IGS", "Champion Poker (v220I)", 0, layout_igspoker ) | |
| 2451 | GAMEL( 1993?,cpokert, cpoker, igspoker, cpoker, igspoker_state, cpokert, ROT0, "IGS (Tuning license)", "Champion Poker (v200G)", 0, layout_igspoker ) | |
| 2452 | GAMEL( 1993, cpokerx, cpoker, igspoker, cpokerx, igspoker_state, cpokert, ROT0, "IGS", "Champion Poker (v100)", 0, layout_igspoker ) | |
| 2453 | GAMEL( 2000, chleague, 0, igspoker, chleague, igspoker_state, chleague, ROT0, "IGS", "Champion League (Poker)", 0, layout_igspoker ) | |
| 2454 | GAMEL( 2000, chleagul, chleague, igspoker, chleague, igspoker_state, chleague, ROT0, "IGS", "Champion League (Lattine)", 0, layout_igspoker ) | |
| 2455 | GAMEL( 198?, csk227it, 0, csk227it, csk227, igspoker_state, cska, ROT0, "IGS", "Champion Skill (with Ability)", 0, layout_igspoker ) /* SU 062 */ | |
| 2456 | GAMEL( 198?, csk234it, csk227it, csk234it, csk234, igspoker_state, cska, ROT0, "IGS", "Champion Skill (Ability, Poker & Symbols)", 0, layout_igspoker ) /* SU 062 */ | |
| 2457 | GAMEL( 2000, number10, 0, number10, number10, igspoker_state, number10, ROT0, "PlayMark SRL", "Number Dieci (Poker)", 0, layout_igspoker ) | |
| 2458 | GAMEL( 2000, numbr10l, number10, number10, number10, igspoker_state, number10, ROT0, "PlayMark SRL", "Number Dieci (Lattine)", 0, layout_igspoker ) | |
| 2459 | GAMEL( 198?, igs_ncs, 0, igs_ncs, igs_ncs, igspoker_state, igs_ncs, ROT0, "IGS", "New Champion Skill (v100n)", 0, layout_igspoker ) /* SU 062 */ | |
| 2460 | GAMEL( 199?, cpokerpk, 0, cpokerpk, cpokerpk, igspoker_state, cpokerpk, ROT0, "bootleg (SGS)", "Champion Italian PK (bootleg, blue board)", 0, layout_igspoker ) | |
| 2461 | GAMEL( 199?, cpokerpkg, cpokerpk, cpokerpk, cpokerpk, igspoker_state, cpokerpk, ROT0, "bootleg (SGS)", "Champion Italian PK (bootleg, green board)", 0, layout_igspoker ) | |
| 2462 | GAMEL( 199?, citalcup, cpokerpk, cpokerpk, cpokerpk, igspoker_state, cpokerpk, ROT0, "bootleg (SGS)", "Champion Italian Cup (bootleg V220IT)", 0, layout_igspoker ) | |
| 2463 | 2463 | |
| 2464 | GAMEL( 2000, igs_ncs2, 0, igs_ncs, igs_ncs, igs_ncs2, ROT0, "IGS", "New Champion Skill (v100n 2000)", GAME_IMPERFECT_GRAPHICS, layout_igspoker ) | |
| 2464 | GAMEL( 2000, igs_ncs2, 0, igs_ncs, igs_ncs, igspoker_state, igs_ncs2, ROT0, "IGS", "New Champion Skill (v100n 2000)", GAME_IMPERFECT_GRAPHICS, layout_igspoker ) | |
| 2465 | 2465 | |
| 2466 | GAMEL( 1998, stellecu, 0, number10, number10, 0, ROT0, "Sure", "Stelle e Cubi (Italy)", GAME_NOT_WORKING, layout_igspoker ) | |
| 2466 | GAMEL( 1998, stellecu, 0, number10, number10, igspoker_state, 0, ROT0, "Sure", "Stelle e Cubi (Italy)", GAME_NOT_WORKING, layout_igspoker ) | |
| 2467 | 2467 | |
| 2468 | GAMEL( 1993?,pktet346, 0, pktetris, pktet346, pktet346, ROT0, "IGS", "PK Tetris (v346I)", 0, layout_igspoker ) | |
| 2468 | GAMEL( 1993?,pktet346, 0, pktetris, pktet346, igspoker_state, pktet346, ROT0, "IGS", "PK Tetris (v346I)", 0, layout_igspoker ) |
| r15751 | r15752 | |
|---|---|---|
| 427 | 427 | * |
| 428 | 428 | *************************************/ |
| 429 | 429 | |
| 430 | GAME( 1982, koikoi, 0, koikoi, koikoi, 0, ROT270, "Kiwako", "Koi Koi Part 2", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 430 | GAME( 1982, koikoi, 0, koikoi, koikoi, koikoi_state, 0, ROT270, "Kiwako", "Koi Koi Part 2", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 477 | 477 | ROM_LOAD( "pic16c74b_ch4000.u60", 0x000, 0x4d4c, NO_DUMP ) |
| 478 | 478 | ROM_END |
| 479 | 479 | |
| 480 | GAMEL( 2000, mil4000, 0, mil4000, mil4000, 0, ROT0, "Sure Milano", "Millennium Nuovo 4000 (Version 2.0)", 0, layout_mil4000 ) | |
| 481 | GAMEL( 2000, mil4000a, mil4000, mil4000, mil4000, 0, ROT0, "Sure Milano", "Millennium Nuovo 4000 (Version 1.8)", 0, layout_mil4000 ) | |
| 482 | GAMEL( 2000, mil4000b, mil4000, mil4000, mil4000, 0, ROT0, "Sure Milano", "Millennium Nuovo 4000 (Version 1.5)", 0, layout_mil4000 ) | |
| 483 | GAMEL( 2000, mil4000c, mil4000, mil4000, mil4000, 0, ROT0, "Sure Milano", "Millennium Nuovo 4000 (Version 1.6)", 0, layout_mil4000 ) | |
| 480 | GAMEL( 2000, mil4000, 0, mil4000, mil4000, mil4000_state, 0, ROT0, "Sure Milano", "Millennium Nuovo 4000 (Version 2.0)", 0, layout_mil4000 ) | |
| 481 | GAMEL( 2000, mil4000a, mil4000, mil4000, mil4000, mil4000_state, 0, ROT0, "Sure Milano", "Millennium Nuovo 4000 (Version 1.8)", 0, layout_mil4000 ) | |
| 482 | GAMEL( 2000, mil4000b, mil4000, mil4000, mil4000, mil4000_state, 0, ROT0, "Sure Milano", "Millennium Nuovo 4000 (Version 1.5)", 0, layout_mil4000 ) | |
| 483 | GAMEL( 2000, mil4000c, mil4000, mil4000, mil4000, mil4000_state, 0, ROT0, "Sure Milano", "Millennium Nuovo 4000 (Version 1.6)", 0, layout_mil4000 ) |
| r15751 | r15752 | |
|---|---|---|
| 1182 | 1182 | |
| 1183 | 1183 | /*************************************************************************/ |
| 1184 | 1184 | |
| 1185 | GAME( 1996, gticlub, 0, gticlub, gticlub, gticlub, ROT0, "Konami", "GTI Club (ver EAA)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 1186 | GAME( 1996, gticluba, gticlub, gticlub, gticlub, gticlub, ROT0, "Konami", "GTI Club (ver AAA)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 1187 | GAME( 1996, gticlubj, gticlub, gticlub, gticlub, gticlub, ROT0, "Konami", "GTI Club (ver JAA)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 1188 | GAME( 1996, thunderh, 0, thunderh, thunderh, gticlub, ROT0, "Konami", "Operation Thunder Hurricane (ver EAA)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 1189 | GAME( 1996, thunderhu,thunderh, thunderh, thunderh, gticlub, ROT0, "Konami", "Operation Thunder Hurricane (ver UAA)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 1190 | GAME( 1997, slrasslt, 0, slrasslt, slrasslt, gticlub, ROT0, "Konami", "Solar Assault (ver UAA)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 1191 | GAMEL( 1997, hangplt, 0, hangplt, hangplt, hangplt, ROT0, "Konami", "Hang Pilot", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND, layout_dualhovu ) | |
| 1185 | GAME( 1996, gticlub, 0, gticlub, gticlub, gticlub_state, gticlub, ROT0, "Konami", "GTI Club (ver EAA)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 1186 | GAME( 1996, gticluba, gticlub, gticlub, gticlub, gticlub_state, gticlub, ROT0, "Konami", "GTI Club (ver AAA)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 1187 | GAME( 1996, gticlubj, gticlub, gticlub, gticlub, gticlub_state, gticlub, ROT0, "Konami", "GTI Club (ver JAA)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 1188 | GAME( 1996, thunderh, 0, thunderh, thunderh, gticlub_state, gticlub, ROT0, "Konami", "Operation Thunder Hurricane (ver EAA)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 1189 | GAME( 1996, thunderhu,thunderh, thunderh, thunderh, gticlub_state, gticlub, ROT0, "Konami", "Operation Thunder Hurricane (ver UAA)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 1190 | GAME( 1997, slrasslt, 0, slrasslt, slrasslt, gticlub_state, gticlub, ROT0, "Konami", "Solar Assault (ver UAA)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 1191 | GAMEL( 1997, hangplt, 0, hangplt, hangplt, gticlub_state, hangplt, ROT0, "Konami", "Hang Pilot", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND, layout_dualhovu ) |
| r15751 | r15752 | |
|---|---|---|
| 1727 | 1727 | rom[0x0380] = 0; |
| 1728 | 1728 | } |
| 1729 | 1729 | |
| 1730 | GAME( 1983, mazerbla, 0, mazerbla, mazerbla, mazerbla, ROT0, "Stern Electronics", "Mazer Blazer (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1731 | GAME( 1983, mazerblaa, mazerbla, mazerbla, mazerbla, mazerbla, ROT0, "Stern Electronics", "Mazer Blazer (set 2)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1732 | GAME( 1983, greatgun, 0, greatgun, greatgun, greatgun, ROT0, "Stern Electronics", "Great Guns", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1730 | GAME( 1983, mazerbla, 0, mazerbla, mazerbla, mazerbla_state, mazerbla, ROT0, "Stern Electronics", "Mazer Blazer (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1731 | GAME( 1983, mazerblaa, mazerbla, mazerbla, mazerbla, mazerbla_state, mazerbla, ROT0, "Stern Electronics", "Mazer Blazer (set 2)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1732 | GAME( 1983, greatgun, 0, greatgun, greatgun, mazerbla_state, greatgun, ROT0, "Stern Electronics", "Great Guns", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1408 | 1408 | ROM_END |
| 1409 | 1409 | |
| 1410 | 1410 | // NA-1 (C69 MCU) |
| 1411 | GAME( 1992, bkrtmaq, 0, namcona1w, namcona1_quiz,bkrtmaq, ROT0, "Namco", "Bakuretsu Quiz Ma-Q Dai Bouken (Japan)", 0 ) | |
| 1412 | GAME( 1992, cgangpzl, 0, namcona1w, namcona1_joy, cgangpzl, ROT0, "Namco", "Cosmo Gang the Puzzle (US)", 0 ) | |
| 1413 | GAME( 1992, cgangpzlj, cgangpzl, namcona1w, namcona1_joy, cgangpzl, ROT0, "Namco", "Cosmo Gang the Puzzle (Japan)", 0 ) | |
| 1414 | GAME( 1992, exvania, 0, namcona1, namcona1_joy, exbania, ROT0, "Namco", "Exvania (World)", 0 ) | |
| 1415 | GAME( 1992, exvaniaj, exvania, namcona1, namcona1_joy, exbania, ROT0, "Namco", "Exvania (Japan)", 0 ) | |
| 1416 | GAME( 1992, fghtatck, 0, namcona1, namcona1_joy, fa, ROT90,"Namco", "Fighter & Attacker (US)", 0 ) | |
| 1417 | GAME( 1992, fa, fghtatck, namcona1, namcona1_joy, fa, ROT90,"Namco", "F/A (Japan)", 0 ) | |
| 1418 | GAME( 1992, swcourt, 0, namcona1w, namcona1_joy, swcourt, ROT0, "Namco", "Super World Court (World)", 0 ) | |
| 1419 | GAME( 1992, swcourtj, swcourt, namcona1w, namcona1_joy, swcourt, ROT0, "Namco", "Super World Court (Japan)", 0 ) | |
| 1420 | GAME( 1993, emeraldaj, emeralda, namcona1w, namcona1_joy, emeraldj, ROT0, "Namco", "Emeraldia (Japan Version B)", 0 ) /* Parent is below on NA-2 Hardware */ | |
| 1421 | GAME( 1993, emeraldaja, emeralda, namcona1w, namcona1_joy, emeraldj, ROT0, "Namco", "Emeraldia (Japan)", 0 ) /* Parent is below on NA-2 Hardware */ | |
| 1422 | GAME( 1993, tinklpit, 0, namcona1w, namcona1_joy, tinklpit, ROT0, "Namco", "Tinkle Pit (Japan)", 0 ) | |
| 1411 | GAME( 1992, bkrtmaq, 0, namcona1w, namcona1_quiz, namcona1_state,bkrtmaq, ROT0, "Namco", "Bakuretsu Quiz Ma-Q Dai Bouken (Japan)", 0 ) | |
| 1412 | GAME( 1992, cgangpzl, 0, namcona1w, namcona1_joy, namcona1_state, cgangpzl, ROT0, "Namco", "Cosmo Gang the Puzzle (US)", 0 ) | |
| 1413 | GAME( 1992, cgangpzlj, cgangpzl, namcona1w, namcona1_joy, namcona1_state, cgangpzl, ROT0, "Namco", "Cosmo Gang the Puzzle (Japan)", 0 ) | |
| 1414 | GAME( 1992, exvania, 0, namcona1, namcona1_joy, namcona1_state, exbania, ROT0, "Namco", "Exvania (World)", 0 ) | |
| 1415 | GAME( 1992, exvaniaj, exvania, namcona1, namcona1_joy, namcona1_state, exbania, ROT0, "Namco", "Exvania (Japan)", 0 ) | |
| 1416 | GAME( 1992, fghtatck, 0, namcona1, namcona1_joy, namcona1_state, fa, ROT90,"Namco", "Fighter & Attacker (US)", 0 ) | |
| 1417 | GAME( 1992, fa, fghtatck, namcona1, namcona1_joy, namcona1_state, fa, ROT90,"Namco", "F/A (Japan)", 0 ) | |
| 1418 | GAME( 1992, swcourt, 0, namcona1w, namcona1_joy, namcona1_state, swcourt, ROT0, "Namco", "Super World Court (World)", 0 ) | |
| 1419 | GAME( 1992, swcourtj, swcourt, namcona1w, namcona1_joy, namcona1_state, swcourt, ROT0, "Namco", "Super World Court (Japan)", 0 ) | |
| 1420 | GAME( 1993, emeraldaj, emeralda, namcona1w, namcona1_joy, namcona1_state, emeraldj, ROT0, "Namco", "Emeraldia (Japan Version B)", 0 ) /* Parent is below on NA-2 Hardware */ | |
| 1421 | GAME( 1993, emeraldaja, emeralda, namcona1w, namcona1_joy, namcona1_state, emeraldj, ROT0, "Namco", "Emeraldia (Japan)", 0 ) /* Parent is below on NA-2 Hardware */ | |
| 1422 | GAME( 1993, tinklpit, 0, namcona1w, namcona1_joy, namcona1_state, tinklpit, ROT0, "Namco", "Tinkle Pit (Japan)", 0 ) | |
| 1423 | 1423 | |
| 1424 | 1424 | // NA-2 (C70 MCU) |
| 1425 | GAME( 1992, knckhead, 0, namcona2, namcona1_joy, knckhead, ROT0, "Namco", "Knuckle Heads (World)", 0 ) | |
| 1426 | GAME( 1992, knckheadj, knckhead, namcona2, namcona1_joy, knckhead, ROT0, "Namco", "Knuckle Heads (Japan)", 0 ) | |
| 1427 | GAME( 1993, emeralda, 0, namcona2, namcona1_joy, emeralda, ROT0, "Namco", "Emeraldia (World)", 0 ) | |
| 1428 | GAME( 1993, numanath, 0, namcona2, namcona1_joy, numanath, ROT0, "Namco", "Numan Athletics (World)", 0 ) | |
| 1429 | GAME( 1993, numanathj, numanath, namcona2, namcona1_joy, numanath, ROT0, "Namco", "Numan Athletics (Japan)", 0 ) | |
| 1430 | GAME( 1993, quiztou, 0, namcona2, namcona1_quiz,quiztou, ROT0, "Namco", "Nettou! Gekitou! Quiztou!! (Japan)", 0 ) | |
| 1431 | GAME( 1995, xday2, 0, namcona2, namcona1_joy, xday2, ROT0, "Namco", "X-Day 2 (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1425 | GAME( 1992, knckhead, 0, namcona2, namcona1_joy, namcona1_state, knckhead, ROT0, "Namco", "Knuckle Heads (World)", 0 ) | |
| 1426 | GAME( 1992, knckheadj, knckhead, namcona2, namcona1_joy, namcona1_state, knckhead, ROT0, "Namco", "Knuckle Heads (Japan)", 0 ) | |
| 1427 | GAME( 1993, emeralda, 0, namcona2, namcona1_joy, namcona1_state, emeralda, ROT0, "Namco", "Emeraldia (World)", 0 ) | |
| 1428 | GAME( 1993, numanath, 0, namcona2, namcona1_joy, namcona1_state, numanath, ROT0, "Namco", "Numan Athletics (World)", 0 ) | |
| 1429 | GAME( 1993, numanathj, numanath, namcona2, namcona1_joy, namcona1_state, numanath, ROT0, "Namco", "Numan Athletics (Japan)", 0 ) | |
| 1430 | GAME( 1993, quiztou, 0, namcona2, namcona1_quiz, namcona1_state,quiztou, ROT0, "Namco", "Nettou! Gekitou! Quiztou!! (Japan)", 0 ) | |
| 1431 | GAME( 1995, xday2, 0, namcona2, namcona1_joy, namcona1_state, xday2, ROT0, "Namco", "X-Day 2 (Japan)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 2134 | 2134 | *************************************/ |
| 2135 | 2135 | |
| 2136 | 2136 | /* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY, FULLNAME, FLAGS */ |
| 2137 | GAME( 1987, legion, 0, legion, legion, legion, ROT270, "Nichibutsu", "Legion - Spinner-87 (World ver 2.03)", GAME_SUPPORTS_SAVE ) | |
| 2138 | GAME( 1987, legiono, legion, legiono, legion, legiono, ROT270, "Nichibutsu", "Chouji Meikyuu Legion (Japan bootleg ver 1.05)", GAME_SUPPORTS_SAVE ) /* bootleg? */ | |
| 2139 | GAME( 1987, terraf, 0, terraf, terraf, terrafu, ROT0, "Nichibutsu", "Terra Force", GAME_SUPPORTS_SAVE ) | |
| 2140 | GAME( 1987, terrafu, terraf, terraf, terraf, terrafu, ROT0, "Nichibutsu USA", "Terra Force (US)", GAME_SUPPORTS_SAVE ) | |
| 2141 | GAME( 1987, terrafj, terraf, terraf, terraf, terrafu, ROT0, "Nichibutsu Japan", "Terra Force (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2142 | GAME( 1987, terrafjb, terraf, terrafb, terraf, terrafb, ROT0, "bootleg", "Terra Force (Japan bootleg with additional Z80)", GAME_SUPPORTS_SAVE ) | |
| 2143 | GAME( 1987, terrafb, terraf, terraf, terraf, terraf, ROT0, "bootleg", "Terra Force (bootleg)", GAME_SUPPORTS_SAVE ) //bootleg of Japan with warning screen hacked | |
| 2144 | GAME( 1987, kozure, 0, kozure, kozure, kozure, ROT0, "Nichibutsu", "Kozure Ookami (Japan)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 2145 | GAME( 1988, cclimbr2, 0, cclimbr2, cclimbr2, cclimbr2, ROT0, "Nichibutsu", "Crazy Climber 2 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2146 | GAME( 1988, cclimbr2a,cclimbr2, cclimbr2, cclimbr2, cclimbr2, ROT0, "Nichibutsu", "Crazy Climber 2 (Japan, Harder)", GAME_SUPPORTS_SAVE ) | |
| 2147 | GAME( 1988, armedf, 0, armedf, armedf, armedf, ROT270, "Nichibutsu", "Armed Formation", GAME_SUPPORTS_SAVE ) | |
| 2148 | GAME( 1988, armedff, armedf, armedf, armedf, armedf, ROT270, "Nichibutsu (Fillmore license)", "Armed Formation (Fillmore license)", GAME_SUPPORTS_SAVE ) | |
| 2149 | GAME( 1989, skyrobo, 0, bigfghtr, bigfghtr, bigfghtr, ROT0, "Nichibutsu", "Sky Robo", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 2150 | GAME( 1989, bigfghtr, skyrobo, bigfghtr, bigfghtr, bigfghtr, ROT0, "Nichibutsu", "Tatakae! Big Fighter (Japan)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 2137 | GAME( 1987, legion, 0, legion, legion, armedf_state, legion, ROT270, "Nichibutsu", "Legion - Spinner-87 (World ver 2.03)", GAME_SUPPORTS_SAVE ) | |
| 2138 | GAME( 1987, legiono, legion, legiono, legion, armedf_state, legiono, ROT270, "Nichibutsu", "Chouji Meikyuu Legion (Japan bootleg ver 1.05)", GAME_SUPPORTS_SAVE ) /* bootleg? */ | |
| 2139 | GAME( 1987, terraf, 0, terraf, terraf, armedf_state, terrafu, ROT0, "Nichibutsu", "Terra Force", GAME_SUPPORTS_SAVE ) | |
| 2140 | GAME( 1987, terrafu, terraf, terraf, terraf, armedf_state, terrafu, ROT0, "Nichibutsu USA", "Terra Force (US)", GAME_SUPPORTS_SAVE ) | |
| 2141 | GAME( 1987, terrafj, terraf, terraf, terraf, armedf_state, terrafu, ROT0, "Nichibutsu Japan", "Terra Force (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2142 | GAME( 1987, terrafjb, terraf, terrafb, terraf, armedf_state, terrafb, ROT0, "bootleg", "Terra Force (Japan bootleg with additional Z80)", GAME_SUPPORTS_SAVE ) | |
| 2143 | GAME( 1987, terrafb, terraf, terraf, terraf, armedf_state, terraf, ROT0, "bootleg", "Terra Force (bootleg)", GAME_SUPPORTS_SAVE ) //bootleg of Japan with warning screen hacked | |
| 2144 | GAME( 1987, kozure, 0, kozure, kozure, armedf_state, kozure, ROT0, "Nichibutsu", "Kozure Ookami (Japan)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 2145 | GAME( 1988, cclimbr2, 0, cclimbr2, cclimbr2, armedf_state, cclimbr2, ROT0, "Nichibutsu", "Crazy Climber 2 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2146 | GAME( 1988, cclimbr2a,cclimbr2, cclimbr2, cclimbr2, armedf_state, cclimbr2, ROT0, "Nichibutsu", "Crazy Climber 2 (Japan, Harder)", GAME_SUPPORTS_SAVE ) | |
| 2147 | GAME( 1988, armedf, 0, armedf, armedf, armedf_state, armedf, ROT270, "Nichibutsu", "Armed Formation", GAME_SUPPORTS_SAVE ) | |
| 2148 | GAME( 1988, armedff, armedf, armedf, armedf, armedf_state, armedf, ROT270, "Nichibutsu (Fillmore license)", "Armed Formation (Fillmore license)", GAME_SUPPORTS_SAVE ) | |
| 2149 | GAME( 1989, skyrobo, 0, bigfghtr, bigfghtr, bigfghtr_state, bigfghtr, ROT0, "Nichibutsu", "Sky Robo", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 2150 | GAME( 1989, bigfghtr, skyrobo, bigfghtr, bigfghtr, bigfghtr_state, bigfghtr, ROT0, "Nichibutsu", "Tatakae! Big Fighter (Japan)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 306 | 306 | * |
| 307 | 307 | *************************************/ |
| 308 | 308 | |
| 309 | GAME( 1979, bsktball, 0, bsktball, bsktball, 0, ROT0, "Atari", "Basketball", GAME_SUPPORTS_SAVE ) | |
| 309 | GAME( 1979, bsktball, 0, bsktball, bsktball, bsktball_state, 0, ROT0, "Atari", "Basketball", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 605 | 605 | *************************/ |
| 606 | 606 | |
| 607 | 607 | // BIOS / System |
| 608 | CONS( 1991, cdimono1, 0, 0, cdimono1, cdi, 0, "Philips", "CD-i (Mono-I) (PAL)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE | GAME_IS_BIOS_ROOT ) | |
| 608 | CONS( 1991, cdimono1, 0, 0, cdimono1, cdi, cdi_state, 0, "Philips", "CD-i (Mono-I) (PAL)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE | GAME_IS_BIOS_ROOT ) | |
| 609 | 609 | |
| 610 | 610 | // The Quizard games are RETAIL CD-i units, with additional JAMMA adapters & dongles for protection, hence being 'clones' of the system. |
| 611 | 611 | |
| 612 | 612 | // Working |
| 613 | GAME( 1995, quizrd12, cdimono1, quizrd12, quizard, 0, ROT0, "TAB Austria", "Quizard 1.2", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 614 | GAME( 1995, quizrd17, cdimono1, quizrd17, quizard, 0, ROT0, "TAB Austria", "Quizard 1.7", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 615 | GAME( 1995, quizrd22, cdimono1, quizrd22, quizard, 0, ROT0, "TAB Austria", "Quizard 2.2", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 613 | GAME( 1995, quizrd12, cdimono1, quizrd12, quizard, cdi_state, 0, ROT0, "TAB Austria", "Quizard 1.2", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 614 | GAME( 1995, quizrd17, cdimono1, quizrd17, quizard, cdi_state, 0, ROT0, "TAB Austria", "Quizard 1.7", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 615 | GAME( 1995, quizrd22, cdimono1, quizrd22, quizard, cdi_state, 0, ROT0, "TAB Austria", "Quizard 2.2", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 616 | 616 | |
| 617 | GAME( 1995, quizrd18, cdimono1, quizrd18, quizard, 0, ROT0, "TAB Austria", "Quizard 1.8", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 618 | GAME( 1995, quizrd23, cdimono1, quizrd23, quizard, 0, ROT0, "TAB Austria", "Quizard 2.3", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 619 | GAME( 1995, quizrd34, cdimono1, quizrd34, quizard, 0, ROT0, "TAB Austria", "Quizard 3.4", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 617 | GAME( 1995, quizrd18, cdimono1, quizrd18, quizard, cdi_state, 0, ROT0, "TAB Austria", "Quizard 1.8", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 618 | GAME( 1995, quizrd23, cdimono1, quizrd23, quizard, cdi_state, 0, ROT0, "TAB Austria", "Quizard 2.3", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 619 | GAME( 1995, quizrd34, cdimono1, quizrd34, quizard, cdi_state, 0, ROT0, "TAB Austria", "Quizard 3.4", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 620 | 620 | |
| 621 | 621 | // Partially working |
| 622 | GAME( 1996, quizard, cdimono1, quizrd32, quizard, 0, ROT0, "TAB Austria", "Quizard 3.2", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 623 | GAME( 1997, quizrr40, cdimono1, quizrr40, quizard, 0, ROT0, "TAB Austria", "Quizard Rainbow 4.0", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 624 | GAME( 1998, quizrr41, cdimono1, quizrr41, quizard, 0, ROT0, "TAB Austria", "Quizard Rainbow 4.1", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 625 | GAME( 1998, quizrr42, cdimono1, quizrr42, quizard, 0, ROT0, "TAB Austria", "Quizard Rainbow 4.2", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 622 | GAME( 1996, quizard, cdimono1, quizrd32, quizard, cdi_state, 0, ROT0, "TAB Austria", "Quizard 3.2", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 623 | GAME( 1997, quizrr40, cdimono1, quizrr40, quizard, cdi_state, 0, ROT0, "TAB Austria", "Quizard Rainbow 4.0", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 624 | GAME( 1998, quizrr41, cdimono1, quizrr41, quizard, cdi_state, 0, ROT0, "TAB Austria", "Quizard Rainbow 4.1", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 625 | GAME( 1998, quizrr42, cdimono1, quizrr42, quizard, cdi_state, 0, ROT0, "TAB Austria", "Quizard Rainbow 4.2", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 626 | 626 |
| r15751 | r15752 | |
|---|---|---|
| 199 | 199 | pc_vga_io_init(machine, machine.device("maincpu")->memory().space(AS_PROGRAM), 0xa0000, machine.device("maincpu")->memory().space(AS_IO), 0x0000); |
| 200 | 200 | } |
| 201 | 201 | |
| 202 | GAME( 1995, toursol, 0, pcat_dyn, pcat_dyn, pcat_dyn, ROT0, "Dynamo", "Tournament Solitaire (V1.06, 08/03/95)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 203 | GAME( 1995, toursol1, toursol, pcat_dyn, pcat_dyn, pcat_dyn, ROT0, "Dynamo", "Tournament Solitaire (V1.04, 06/22/95)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 202 | GAME( 1995, toursol, 0, pcat_dyn, pcat_dyn, pcat_dyn_state, pcat_dyn, ROT0, "Dynamo", "Tournament Solitaire (V1.06, 08/03/95)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 203 | GAME( 1995, toursol1, toursol, pcat_dyn, pcat_dyn, pcat_dyn_state, pcat_dyn, ROT0, "Dynamo", "Tournament Solitaire (V1.04, 06/22/95)", GAME_NOT_WORKING|GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 486 | 486 | *************************/ |
| 487 | 487 | |
| 488 | 488 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 489 | GAME( 200?, ejollyx5, 0, itgambl3, itgambl3, 0, ROT0, "Solar Games", "Euro Jolly X5", GAME_IS_SKELETON ) | |
| 490 | GAME( 200?, grandprx, 0, itgambl3, itgambl3, 0, ROT0, "4fun", "Grand Prix", GAME_IS_SKELETON ) | |
| 491 | GAME( 200?, supjolly, 0, itgambl3, itgambl3, 0, ROT0, "<unknown>", "Super Jolly", GAME_IS_SKELETON ) | |
| 492 | GAME( 200?, x5jokers, 0, itgambl3, itgambl3, 0, ROT0, "Electronic Projects", "X Five Jokers (Version 1.12)", GAME_IS_SKELETON ) | |
| 489 | GAME( 200?, ejollyx5, 0, itgambl3, itgambl3, itgambl3_state, 0, ROT0, "Solar Games", "Euro Jolly X5", GAME_IS_SKELETON ) | |
| 490 | GAME( 200?, grandprx, 0, itgambl3, itgambl3, itgambl3_state, 0, ROT0, "4fun", "Grand Prix", GAME_IS_SKELETON ) | |
| 491 | GAME( 200?, supjolly, 0, itgambl3, itgambl3, itgambl3_state, 0, ROT0, "<unknown>", "Super Jolly", GAME_IS_SKELETON ) | |
| 492 | GAME( 200?, x5jokers, 0, itgambl3, itgambl3, itgambl3_state, 0, ROT0, "Electronic Projects", "X Five Jokers (Version 1.12)", GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 3184 | 3184 | * |
| 3185 | 3185 | *************************************/ |
| 3186 | 3186 | |
| 3187 | GAME( 1980, radarscp, 0, radarscp, radarscp, 0, ROT90, "Nintendo", "Radar Scope", GAME_SUPPORTS_SAVE ) | |
| 3188 | GAME( 1980, radarscp1,radarscp, radarscp1,radarscp, 0, ROT90, "Nintendo", "Radar Scope (TRS01)", GAME_SUPPORTS_SAVE ) | |
| 3187 | GAME( 1980, radarscp, 0, radarscp, radarscp, dkong_state, 0, ROT90, "Nintendo", "Radar Scope", GAME_SUPPORTS_SAVE ) | |
| 3188 | GAME( 1980, radarscp1,radarscp, radarscp1,radarscp, dkong_state, 0, ROT90, "Nintendo", "Radar Scope (TRS01)", GAME_SUPPORTS_SAVE ) | |
| 3189 | 3189 | |
| 3190 | GAME( 1981, dkong, 0, dkong2b, dkong, 0, ROT90, "Nintendo of America", "Donkey Kong (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 3191 | GAME( 1981, dkongo, dkong, dkong2b, dkong, 0, ROT90, "Nintendo", "Donkey Kong (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 3192 | GAME( 1981, dkongj, dkong, dkong2b, dkong, 0, ROT90, "Nintendo", "Donkey Kong (Japan set 1)", GAME_SUPPORTS_SAVE ) | |
| 3193 | GAME( 1981, dkongjo, dkong, dkong2b, dkong, 0, ROT90, "Nintendo", "Donkey Kong (Japan set 2)", GAME_SUPPORTS_SAVE ) | |
| 3194 | GAME( 1981, dkongjo1, dkong, dkong2b, dkong, 0, ROT90, "Nintendo", "Donkey Kong (Japan set 3)", GAME_SUPPORTS_SAVE ) | |
| 3195 | GAME( 2004, dkongf, dkong, dkong2b, dkongf, 0, ROT90, "hack", "Donkey Kong Foundry (hack)", GAME_SUPPORTS_SAVE ) /* from Jeff's Romhack */ | |
| 3196 | GAME( 2006, dkongx, dkong, braze, dkongx, dkongx, ROT90, "hack (Braze Technologies)", "Donkey Kong II - Jumpman Returns (V1.2) (hack)", GAME_SUPPORTS_SAVE ) | |
| 3197 | GAME( 2006, dkongx11, dkong, braze, dkongx, dkongx, ROT90, "hack (Braze Technologies)", "Donkey Kong II - Jumpman Returns (V1.1) (hack)", GAME_SUPPORTS_SAVE ) | |
| 3190 | GAME( 1981, dkong, 0, dkong2b, dkong, dkong_state, 0, ROT90, "Nintendo of America", "Donkey Kong (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 3191 | GAME( 1981, dkongo, dkong, dkong2b, dkong, dkong_state, 0, ROT90, "Nintendo", "Donkey Kong (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 3192 | GAME( 1981, dkongj, dkong, dkong2b, dkong, dkong_state, 0, ROT90, "Nintendo", "Donkey Kong (Japan set 1)", GAME_SUPPORTS_SAVE ) | |
| 3193 | GAME( 1981, dkongjo, dkong, dkong2b, dkong, dkong_state, 0, ROT90, "Nintendo", "Donkey Kong (Japan set 2)", GAME_SUPPORTS_SAVE ) | |
| 3194 | GAME( 1981, dkongjo1, dkong, dkong2b, dkong, dkong_state, 0, ROT90, "Nintendo", "Donkey Kong (Japan set 3)", GAME_SUPPORTS_SAVE ) | |
| 3195 | GAME( 2004, dkongf, dkong, dkong2b, dkongf, dkong_state, 0, ROT90, "hack", "Donkey Kong Foundry (hack)", GAME_SUPPORTS_SAVE ) /* from Jeff's Romhack */ | |
| 3196 | GAME( 2006, dkongx, dkong, braze, dkongx, dkong_state, dkongx, ROT90, "hack (Braze Technologies)", "Donkey Kong II - Jumpman Returns (V1.2) (hack)", GAME_SUPPORTS_SAVE ) | |
| 3197 | GAME( 2006, dkongx11, dkong, braze, dkongx, dkong_state, dkongx, ROT90, "hack (Braze Technologies)", "Donkey Kong II - Jumpman Returns (V1.1) (hack)", GAME_SUPPORTS_SAVE ) | |
| 3198 | 3198 | |
| 3199 | GAME( 1982, dkongjr, 0, dkongjr, dkongjr, 0, ROT90, "Nintendo of America", "Donkey Kong Junior (US)", GAME_SUPPORTS_SAVE ) | |
| 3200 | GAME( 1982, dkongjrj, dkongjr, dkongjr, dkongjr, 0, ROT90, "Nintendo", "Donkey Kong Jr. (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3201 | GAME( 1982, dkongjnrj,dkongjr, dkongjr, dkongjr, 0, ROT90, "Nintendo", "Donkey Kong Junior (Japan?)", GAME_SUPPORTS_SAVE ) | |
| 3202 | GAME( 1982, dkongjrb, dkongjr, dkongjr, dkongjr, 0, ROT90, "bootleg", "Donkey Kong Jr. (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 3203 | GAME( 1982, dkongjre, dkongjr, dkongjr, dkongjr, 0, ROT90, "Nintendo of America", "Donkey Kong Junior (Easy)", GAME_SUPPORTS_SAVE ) | |
| 3204 | GAME( 1982, jrking, dkongjr, dkongjr, dkongjr, 0, ROT90, "bootleg", "Junior King (bootleg of Donkey Kong Jr.)", GAME_SUPPORTS_SAVE ) | |
| 3205 | GAME( 1982, dkingjr, dkongjr, dkongjr, dkongjr, dkingjr, ROT90, "bootleg", "Donkey King Jr. (bootleg of Donkey Kong Jr.)", GAME_SUPPORTS_SAVE ) | |
| 3199 | GAME( 1982, dkongjr, 0, dkongjr, dkongjr, dkong_state, 0, ROT90, "Nintendo of America", "Donkey Kong Junior (US)", GAME_SUPPORTS_SAVE ) | |
| 3200 | GAME( 1982, dkongjrj, dkongjr, dkongjr, dkongjr, dkong_state, 0, ROT90, "Nintendo", "Donkey Kong Jr. (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3201 | GAME( 1982, dkongjnrj,dkongjr, dkongjr, dkongjr, dkong_state, 0, ROT90, "Nintendo", "Donkey Kong Junior (Japan?)", GAME_SUPPORTS_SAVE ) | |
| 3202 | GAME( 1982, dkongjrb, dkongjr, dkongjr, dkongjr, dkong_state, 0, ROT90, "bootleg", "Donkey Kong Jr. (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 3203 | GAME( 1982, dkongjre, dkongjr, dkongjr, dkongjr, dkong_state, 0, ROT90, "Nintendo of America", "Donkey Kong Junior (Easy)", GAME_SUPPORTS_SAVE ) | |
| 3204 | GAME( 1982, jrking, dkongjr, dkongjr, dkongjr, dkong_state, 0, ROT90, "bootleg", "Junior King (bootleg of Donkey Kong Jr.)", GAME_SUPPORTS_SAVE ) | |
| 3205 | GAME( 1982, dkingjr, dkongjr, dkongjr, dkongjr, dkong_state, dkingjr, ROT90, "bootleg", "Donkey King Jr. (bootleg of Donkey Kong Jr.)", GAME_SUPPORTS_SAVE ) | |
| 3206 | 3206 | |
| 3207 | GAME( 1983, dkong3, 0, dkong3, dkong3, 0, ROT90, "Nintendo of America", "Donkey Kong 3 (US)", GAME_SUPPORTS_SAVE ) | |
| 3208 | GAME( 1983, dkong3j, dkong3, dkong3, dkong3, 0, ROT90, "Nintendo", "Donkey Kong 3 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3209 | GAME( 1984, dkong3b, dkong3, dkong3b, dkong3b, 0, ROT90, "bootleg", "Donkey Kong 3 (bootleg on Donkey Kong Jr. hardware)", GAME_SUPPORTS_SAVE ) | |
| 3207 | GAME( 1983, dkong3, 0, dkong3, dkong3, dkong_state, 0, ROT90, "Nintendo of America", "Donkey Kong 3 (US)", GAME_SUPPORTS_SAVE ) | |
| 3208 | GAME( 1983, dkong3j, dkong3, dkong3, dkong3, dkong_state, 0, ROT90, "Nintendo", "Donkey Kong 3 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3209 | GAME( 1984, dkong3b, dkong3, dkong3b, dkong3b, dkong_state, 0, ROT90, "bootleg", "Donkey Kong 3 (bootleg on Donkey Kong Jr. hardware)", GAME_SUPPORTS_SAVE ) | |
| 3210 | 3210 | |
| 3211 | GAME( 1983, pestplce, mario, pestplce, pestplce, 0, ROT180, "bootleg", "Pest Place", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3211 | GAME( 1983, pestplce, mario, pestplce, pestplce, dkong_state, 0, ROT180, "bootleg", "Pest Place", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3212 | 3212 | |
| 3213 | 3213 | /* 2650 based */ |
| 3214 | GAME( 1984, herbiedk, huncholy, s2650, herbiedk, 0, ROT90, "Century Electronics / Seatongrove Ltd", "Herbie at the Olympics (DK conversion)", GAME_SUPPORTS_SAVE ) | |
| 3215 | GAME( 1983, hunchbkd, hunchbak, s2650, hunchbkd, 0, ROT90, "Century Electronics", "Hunchback (DK conversion)", GAME_SUPPORTS_SAVE ) | |
| 3216 | GAME( 1984, sbdk, superbik, s2650, sbdk, 0, ROT90, "Century Electronics", "Super Bike (DK conversion)", GAME_SUPPORTS_SAVE ) | |
| 3217 | GAME( 1984, herodk, hero, s2650, herodk, herodk, ROT90, "Seatongrove Ltd (Crown license)", "Hero in the Castle of Doom (DK conversion)", GAME_SUPPORTS_SAVE ) | |
| 3218 | GAME( 1984, herodku, hero, s2650, herodk, 0, ROT90, "Seatongrove Ltd (Crown license)", "Hero in the Castle of Doom (DK conversion not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 3219 | GAME( 1984, 8ballact, 0, s2650, 8ballact, 0, ROT90, "Seatongrove Ltd (Magic Eletronics USA license)", "Eight Ball Action (DK conversion)", GAME_SUPPORTS_SAVE ) | |
| 3220 | GAME( 1984, 8ballact2,8ballact, s2650, 8ballact, 0, ROT90, "Seatongrove Ltd (Magic Eletronics USA license)", "Eight Ball Action (DKJr conversion)", GAME_SUPPORTS_SAVE ) | |
| 3221 | GAME( 1984, shootgal, 0, s2650, shootgal, 0, ROT180,"Seatongrove Ltd (Zaccaria license)", "Shooting Gallery", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3222 | GAME( 1985, spclforc, 0, spclforc, spclforc, 0, ROT90, "Senko Industries (Magic Eletronics Inc. license)", "Special Forces", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3223 | GAME( 1985, spcfrcii, 0, spclforc, spclforc, 0, ROT90, "Senko Industries (Magic Eletronics Inc. license)", "Special Forces II", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3214 | GAME( 1984, herbiedk, huncholy, s2650, herbiedk, dkong_state, 0, ROT90, "Century Electronics / Seatongrove Ltd", "Herbie at the Olympics (DK conversion)", GAME_SUPPORTS_SAVE ) | |
| 3215 | GAME( 1983, hunchbkd, hunchbak, s2650, hunchbkd, dkong_state, 0, ROT90, "Century Electronics", "Hunchback (DK conversion)", GAME_SUPPORTS_SAVE ) | |
| 3216 | GAME( 1984, sbdk, superbik, s2650, sbdk, dkong_state, 0, ROT90, "Century Electronics", "Super Bike (DK conversion)", GAME_SUPPORTS_SAVE ) | |
| 3217 | GAME( 1984, herodk, hero, s2650, herodk, dkong_state, herodk, ROT90, "Seatongrove Ltd (Crown license)", "Hero in the Castle of Doom (DK conversion)", GAME_SUPPORTS_SAVE ) | |
| 3218 | GAME( 1984, herodku, hero, s2650, herodk, dkong_state, 0, ROT90, "Seatongrove Ltd (Crown license)", "Hero in the Castle of Doom (DK conversion not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 3219 | GAME( 1984, 8ballact, 0, s2650, 8ballact, dkong_state, 0, ROT90, "Seatongrove Ltd (Magic Eletronics USA license)", "Eight Ball Action (DK conversion)", GAME_SUPPORTS_SAVE ) | |
| 3220 | GAME( 1984, 8ballact2,8ballact, s2650, 8ballact, dkong_state, 0, ROT90, "Seatongrove Ltd (Magic Eletronics USA license)", "Eight Ball Action (DKJr conversion)", GAME_SUPPORTS_SAVE ) | |
| 3221 | GAME( 1984, shootgal, 0, s2650, shootgal, dkong_state, 0, ROT180,"Seatongrove Ltd (Zaccaria license)", "Shooting Gallery", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3222 | GAME( 1985, spclforc, 0, spclforc, spclforc, dkong_state, 0, ROT90, "Senko Industries (Magic Eletronics Inc. license)", "Special Forces", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3223 | GAME( 1985, spcfrcii, 0, spclforc, spclforc, dkong_state, 0, ROT90, "Senko Industries (Magic Eletronics Inc. license)", "Special Forces II", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3224 | 3224 | |
| 3225 | 3225 | /* EPOS */ |
| 3226 | GAME( 1984, drakton, 0, drakton, drakton, drakton, ROT90, "Epos Corporation", "Drakton (DK conversion)", GAME_SUPPORTS_SAVE ) | |
| 3227 | GAME( 1984, drktnjr, drakton, drktnjr, drakton, drakton, ROT90, "Epos Corporation", "Drakton (DKJr conversion)", GAME_SUPPORTS_SAVE ) | |
| 3228 | GAME( 1985, strtheat, 0, strtheat, strtheat, strtheat, ROT90, "Epos Corporation", "Street Heat", GAME_SUPPORTS_SAVE ) // distributed by Cardinal Amusements Products (a division of Epos Corporation) | |
| 3226 | GAME( 1984, drakton, 0, drakton, drakton, dkong_state, drakton, ROT90, "Epos Corporation", "Drakton (DK conversion)", GAME_SUPPORTS_SAVE ) | |
| 3227 | GAME( 1984, drktnjr, drakton, drktnjr, drakton, dkong_state, drakton, ROT90, "Epos Corporation", "Drakton (DKJr conversion)", GAME_SUPPORTS_SAVE ) | |
| 3228 | GAME( 1985, strtheat, 0, strtheat, strtheat, dkong_state, strtheat, ROT90, "Epos Corporation", "Street Heat", GAME_SUPPORTS_SAVE ) // distributed by Cardinal Amusements Products (a division of Epos Corporation) |
| r15751 | r15752 | |
|---|---|---|
| 740 | 740 | ROM_END |
| 741 | 741 | |
| 742 | 742 | |
| 743 | GAMEL( 1981?, sidewndr, 0, acefruit, sidewndr, sidewndr, ROT270, "ACE", "Sidewinder", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND, layout_sidewndr ) | |
| 744 | GAMEL( 1981?, spellbnd, 0, acefruit, spellbnd, 0, ROT270, "ACE", "Spellbound", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND, layout_sidewndr ) | |
| 745 | GAME ( 1982?, starspnr, 0, acefruit, starspnr, 0, ROT270, "ACE", "Starspinner (Dutch/Nederlands)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 746 | GAME ( 1982?, acefruit, 0, acefruit, spellbnd, 0, ROT270, "ACE", "Silhouette", GAME_NOT_WORKING | GAME_NO_SOUND ) // inputs and video in bonus game need fixing on this one | |
| 743 | GAMEL( 1981?, sidewndr, 0, acefruit, sidewndr, acefruit_state, sidewndr, ROT270, "ACE", "Sidewinder", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND, layout_sidewndr ) | |
| 744 | GAMEL( 1981?, spellbnd, 0, acefruit, spellbnd, acefruit_state, 0, ROT270, "ACE", "Spellbound", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND, layout_sidewndr ) | |
| 745 | GAME ( 1982?, starspnr, 0, acefruit, starspnr, acefruit_state, 0, ROT270, "ACE", "Starspinner (Dutch/Nederlands)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 746 | GAME ( 1982?, acefruit, 0, acefruit, spellbnd, acefruit_state, 0, ROT270, "ACE", "Silhouette", GAME_NOT_WORKING | GAME_NO_SOUND ) // inputs and video in bonus game need fixing on this one | |
| 747 | 747 | // not dumped: Magnum? |
| 748 | 748 |
| r15751 | r15752 | |
|---|---|---|
| 466 | 466 | ROM_END |
| 467 | 467 | |
| 468 | 468 | |
| 469 | GAME( 1977, sprint4, 0, sprint4, sprint4, 0, ROT180, "Atari", "Sprint 4 (set 1)", 0 ) /* large cars */ | |
| 470 | GAME( 1977, sprint4a, sprint4, sprint4, sprint4, 0, ROT180, "Atari", "Sprint 4 (set 2)", 0 ) /* small cars */ | |
| 469 | GAME( 1977, sprint4, 0, sprint4, sprint4, sprint4_state, 0, ROT180, "Atari", "Sprint 4 (set 1)", 0 ) /* large cars */ | |
| 470 | GAME( 1977, sprint4a, sprint4, sprint4, sprint4, sprint4_state, 0, ROT180, "Atari", "Sprint 4 (set 2)", 0 ) /* small cars */ |
| r15751 | r15752 | |
|---|---|---|
| 614 | 614 | * |
| 615 | 615 | *************************************/ |
| 616 | 616 | |
| 617 | GAME( 1984, appoooh, 0, appoooh, appoooh, 0, ROT0, "Sanritsu / Sega", "Appoooh", GAME_SUPPORTS_SAVE ) | |
| 618 | GAME( 1986, robowres, 0, robowres, robowres, robowres, ROT0, "Sanritsu / Sega", "Robo Wres 2001", GAME_SUPPORTS_SAVE ) | |
| 619 | GAME( 1986, robowresb, robowres, robowres, robowres, robowresb,ROT0, "bootleg", "Robo Wres 2001 (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 617 | GAME( 1984, appoooh, 0, appoooh, appoooh, appoooh_state, 0, ROT0, "Sanritsu / Sega", "Appoooh", GAME_SUPPORTS_SAVE ) | |
| 618 | GAME( 1986, robowres, 0, robowres, robowres, appoooh_state, robowres, ROT0, "Sanritsu / Sega", "Robo Wres 2001", GAME_SUPPORTS_SAVE ) | |
| 619 | GAME( 1986, robowresb, robowres, robowres, robowres, appoooh_state, robowresb,ROT0, "bootleg", "Robo Wres 2001 (bootleg)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 480 | 480 | |
| 481 | 481 | |
| 482 | 482 | |
| 483 | GAME( 1983, travrusa, 0, travrusa, travrusa, 0, ROT270, "Irem", "Traverse USA / Zippy Race", GAME_SUPPORTS_SAVE ) | |
| 484 | GAME( 1983, motorace, travrusa, travrusa, motorace, motorace, ROT270, "Irem (Williams license)", "MotoRace USA", GAME_SUPPORTS_SAVE ) | |
| 485 | GAME( 1985, shtrider, 0, shtrider, shtrider, 0, ROT270|ORIENTATION_FLIP_X, "Seibu Kaihatsu", "Shot Rider", GAME_SUPPORTS_SAVE ) | |
| 486 | GAME( 1984, shtridera,shtrider, shtrider, shtrider, shtridra, ROT270|ORIENTATION_FLIP_X, "Seibu Kaihatsu (Sigma license)", "Shot Rider (Sigma license)", GAME_SUPPORTS_SAVE ) | |
| 483 | GAME( 1983, travrusa, 0, travrusa, travrusa, travrusa_state, 0, ROT270, "Irem", "Traverse USA / Zippy Race", GAME_SUPPORTS_SAVE ) | |
| 484 | GAME( 1983, motorace, travrusa, travrusa, motorace, travrusa_state, motorace, ROT270, "Irem (Williams license)", "MotoRace USA", GAME_SUPPORTS_SAVE ) | |
| 485 | GAME( 1985, shtrider, 0, shtrider, shtrider, travrusa_state, 0, ROT270|ORIENTATION_FLIP_X, "Seibu Kaihatsu", "Shot Rider", GAME_SUPPORTS_SAVE ) | |
| 486 | GAME( 1984, shtridera,shtrider, shtrider, shtrider, travrusa_state, shtridra, ROT270|ORIENTATION_FLIP_X, "Seibu Kaihatsu (Sigma license)", "Shot Rider (Sigma license)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 170 | 170 | ROM_RELOAD( 0x30000, 0x10000) |
| 171 | 171 | ROM_END |
| 172 | 172 | |
| 173 | GAME(1989, mnfb_c27, 0, de_2, de_2, de_2, ROT0, "Data East", "Monday Night Football (2.7, 50cts)", GAME_IS_SKELETON_MECHANICAL) | |
| 174 | GAME(1990, poto_a32, 0, de_2, de_2, de_2, ROT0, "Data East", "The Phantom of the Opera (3.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 175 | GAME(1989, play_a24, 0, de_2, de_2, de_2, ROT0, "Data East", "Playboy 35th Anniversary (2.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 176 | GAME(1989, robo_a34, 0, de_2, de_2, de_2, ROT0, "Data East", "Robocop (3.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 177 | GAME(1988, ssvc_a26, 0, de_2, de_2, de_2, ROT0, "Data East", "Secret Service (2.6)", GAME_IS_SKELETON_MECHANICAL) | |
| 178 | GAME(1988, tmac_a24, 0, de_2, de_2, de_2, ROT0, "Data East", "Time Machine (2.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 179 | GAME(1988, tmac_a18, tmac_a24, de_2, de_2, de_2, ROT0, "Data East", "Time Machine (1.8)", GAME_IS_SKELETON_MECHANICAL) | |
| 180 | GAME(1988, torp_e21, 0, de_2, de_2, de_2, ROT0, "Data East", "Torpedo Alley (2.1, Europe)", GAME_IS_SKELETON_MECHANICAL) | |
| 173 | GAME(1989, mnfb_c27, 0, de_2, de_2, de_2_state, de_2, ROT0, "Data East", "Monday Night Football (2.7, 50cts)", GAME_IS_SKELETON_MECHANICAL) | |
| 174 | GAME(1990, poto_a32, 0, de_2, de_2, de_2_state, de_2, ROT0, "Data East", "The Phantom of the Opera (3.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 175 | GAME(1989, play_a24, 0, de_2, de_2, de_2_state, de_2, ROT0, "Data East", "Playboy 35th Anniversary (2.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 176 | GAME(1989, robo_a34, 0, de_2, de_2, de_2_state, de_2, ROT0, "Data East", "Robocop (3.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 177 | GAME(1988, ssvc_a26, 0, de_2, de_2, de_2_state, de_2, ROT0, "Data East", "Secret Service (2.6)", GAME_IS_SKELETON_MECHANICAL) | |
| 178 | GAME(1988, tmac_a24, 0, de_2, de_2, de_2_state, de_2, ROT0, "Data East", "Time Machine (2.4)", GAME_IS_SKELETON_MECHANICAL) | |
| 179 | GAME(1988, tmac_a18, tmac_a24, de_2, de_2, de_2_state, de_2, ROT0, "Data East", "Time Machine (1.8)", GAME_IS_SKELETON_MECHANICAL) | |
| 180 | GAME(1988, torp_e21, 0, de_2, de_2, de_2_state, de_2, ROT0, "Data East", "Torpedo Alley (2.1, Europe)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 426 | 426 | ROM_LOAD( "82s123.prm", 0x0000, 0x20, CRC(6844cc88) SHA1(89d23367aa6ff541205416e82781fe938dfeeb52) ) |
| 427 | 427 | ROM_END |
| 428 | 428 | |
| 429 | GAME( 1985, metlclsh, 0, metlclsh, metlclsh, 0, ROT0, "Data East", "Metal Clash (Japan)", GAME_SUPPORTS_SAVE ) | |
| 429 | GAME( 1985, metlclsh, 0, metlclsh, metlclsh, metlclsh_state, 0, ROT0, "Data East", "Metal Clash (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 10712 | 10712 | ********************************************** |
| 10713 | 10713 | |
| 10714 | 10714 | YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 10715 | GAME( 199?, goldstar, 0, goldstar, goldstar, goldstar, ROT0, "IGS", "Golden Star", 0 ) | |
| 10716 | GAME( 199?, goldstbl, goldstar, goldstbl, goldstar, 0, ROT0, "IGS", "Golden Star (Blue version)", 0 ) | |
| 10717 | GAME( 199?, moonlght, goldstar, moonlght, goldstar, 0, ROT0, "bootleg", "Moon Light (bootleg of Golden Star)", 0 ) | |
| 10718 | GAME( 199?, chrygld, 0, chrygld, chrygld, chrygld, ROT0, "bootleg", "Cherry Gold I", 0 ) | |
| 10719 | GAME( 199?, chry10, 0, chrygld, chry10, chry10, ROT0, "bootleg", "Cherry 10 (bootleg with PIC16F84)", 0 ) | |
| 10715 | GAME( 199?, goldstar, 0, goldstar, goldstar, goldstar_state, goldstar, ROT0, "IGS", "Golden Star", 0 ) | |
| 10716 | GAME( 199?, goldstbl, goldstar, goldstbl, goldstar, goldstar_state, 0, ROT0, "IGS", "Golden Star (Blue version)", 0 ) | |
| 10717 | GAME( 199?, moonlght, goldstar, moonlght, goldstar, goldstar_state, 0, ROT0, "bootleg", "Moon Light (bootleg of Golden Star)", 0 ) | |
| 10718 | GAME( 199?, chrygld, 0, chrygld, chrygld, goldstar_state, chrygld, ROT0, "bootleg", "Cherry Gold I", 0 ) | |
| 10719 | GAME( 199?, chry10, 0, chrygld, chry10, goldstar_state, chry10, ROT0, "bootleg", "Cherry 10 (bootleg with PIC16F84)", 0 ) | |
| 10720 | 10720 | |
| 10721 | 10721 | // are these really dyna, or bootlegs? |
| 10722 | GAME( 199?, ncb3, 0, ncb3, ncb3, 0, ROT0, "Dyna", "Cherry Bonus III (ver.1.40, set 1)", 0 ) | |
| 10723 | GAME( 199?, cb3a, ncb3, ncb3, cb3a, 0, ROT0, "Dyna", "Cherry Bonus III (ver.1.40, set 2)", 0 ) | |
| 10724 | GAME( 199?, cb3, ncb3, ncb3, ncb3, cb3, ROT0, "Dyna", "Cherry Bonus III (ver.1.40, encrypted)", 0 ) | |
| 10725 | GAME( 199?, cb3b, ncb3, cherrys, ncb3, cherrys, ROT0, "Dyna", "Cherry Bonus III (alt)", 0 ) | |
| 10726 | GAME( 199?, cb3c, ncb3, cb3c, chrygld, cb3, ROT0, "bootleg", "Cherry Bonus III (alt, set 2)", GAME_NOT_WORKING) | |
| 10727 | GAME( 199?, cb3d, ncb3, ncb3, ncb3, 0, ROT0, "bootleg", "Cherry Bonus III (set 3)", GAME_NOT_WORKING) // fix prom decode | |
| 10722 | GAME( 199?, ncb3, 0, ncb3, ncb3, goldstar_state, 0, ROT0, "Dyna", "Cherry Bonus III (ver.1.40, set 1)", 0 ) | |
| 10723 | GAME( 199?, cb3a, ncb3, ncb3, cb3a, goldstar_state, 0, ROT0, "Dyna", "Cherry Bonus III (ver.1.40, set 2)", 0 ) | |
| 10724 | GAME( 199?, cb3, ncb3, ncb3, ncb3, goldstar_state, cb3, ROT0, "Dyna", "Cherry Bonus III (ver.1.40, encrypted)", 0 ) | |
| 10725 | GAME( 199?, cb3b, ncb3, cherrys, ncb3, goldstar_state, cherrys, ROT0, "Dyna", "Cherry Bonus III (alt)", 0 ) | |
| 10726 | GAME( 199?, cb3c, ncb3, cb3c, chrygld, goldstar_state, cb3, ROT0, "bootleg", "Cherry Bonus III (alt, set 2)", GAME_NOT_WORKING) | |
| 10727 | GAME( 199?, cb3d, ncb3, ncb3, ncb3, goldstar_state, 0, ROT0, "bootleg", "Cherry Bonus III (set 3)", GAME_NOT_WORKING) // fix prom decode | |
| 10728 | 10728 | |
| 10729 | GAME( 1996, cmast97, ncb3, cm97, chrygld, 0, ROT0, "Dyna", "Cherry Master '97", GAME_NOT_WORKING) // fix prom decode | |
| 10729 | GAME( 1996, cmast97, ncb3, cm97, chrygld, goldstar_state, 0, ROT0, "Dyna", "Cherry Master '97", GAME_NOT_WORKING) // fix prom decode | |
| 10730 | 10730 | |
| 10731 | 10731 | // looks like a hack of Cherry Bonus 3 |
| 10732 | GAME( 199?, chryangl, ncb3, cm, cmasterb, cmv4, ROT0, "<unknown>", "Cherry Angel", GAME_NOT_WORKING ) | |
| 10732 | GAME( 199?, chryangl, ncb3, cm, cmasterb, goldstar_state, cmv4, ROT0, "<unknown>", "Cherry Angel", GAME_NOT_WORKING ) | |
| 10733 | 10733 | |
| 10734 | 10734 | |
| 10735 | 10735 | // cherry master hardware has a rather different mem map, but is basically the same |
| 10736 | GAME( 198?, cmv801, 0, cm, cmv801, cm, ROT0, "Corsica", "Cherry Master (Corsica, ver.8.01)", 0 ) /* says ED-96 where the manufacturer is on some games.. */ | |
| 10736 | GAME( 198?, cmv801, 0, cm, cmv801, goldstar_state, cm, ROT0, "Corsica", "Cherry Master (Corsica, ver.8.01)", 0 ) /* says ED-96 where the manufacturer is on some games.. */ | |
| 10737 | 10737 | |
| 10738 | 10738 | |
| 10739 | 10739 | |
| 10740 | 10740 | // most of these are almost certainly bootlegs, with added features, hacked payouts etc. identifying which are |
| 10741 | 10741 | // the original, unmodified dyna versions is almost impossible due to lack of documentation from back in the day, |
| 10742 | 10742 | // even original boards almost always run modified sets |
| 10743 | GAME( 1992, cmv4, 0, cm, cmv4, cmv4, ROT0, "Dyna", "Cherry Master (ver.4, set 1)", 0 ) | |
| 10744 | GAME( 1992, cmv4a, cmv4, cm, cmv4, cmv4, ROT0, "Dyna", "Cherry Master (ver.4, set 2)", GAME_NOT_WORKING ) /* stealth game? */ | |
| 10745 | GAME( 199?, cmwm, cmv4, cm, cmv4, cmv4, ROT0, "Dyna", "Cherry Master (Watermelon bootleg / hack)", 0 ) | |
| 10746 | GAME( 1995, cmfun, cmv4, cm, cmv4, cmv4, ROT0, "Dyna", "Cherry Master (Fun USA v2.5 bootleg / hack)", 0 ) | |
| 10747 | GAME( 1991, cmaster, 0, cm, cmaster, 0, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 1)", 0 ) | |
| 10748 | GAME( 1991, cmasterb, cmaster, cm, cmasterb, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 2)", 0 ) | |
| 10749 | GAME( 1991, cmezspin, cmaster, cm, cmasterb, cmv4, ROT0, "Dyna", "Cherry Master I (E-Z Spin bootleg / hack)", 0 ) | |
| 10750 | GAME( 1991, cmasterc, cmaster, cmasterc, cmasterc, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 3)", 0 ) | |
| 10751 | GAME( 1991, cmasterbv, cmaster, cm, cmasterb, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 4, with Blitz Poker ROM?)", GAME_NOT_WORKING ) // Cherry Master works, but no idea how to use the Blitz ROM | |
| 10752 | GAME( 1991, cmasterd, cmaster, cm, cmasterb, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 5)", 0 ) | |
| 10753 | GAME( 1991, cmastere, cmaster, cm, cmasterb, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 6)", 0 ) | |
| 10754 | GAME( 1991, cmasterf, cmaster, cm, cmasterb, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 7)", 0 ) | |
| 10743 | GAME( 1992, cmv4, 0, cm, cmv4, goldstar_state, cmv4, ROT0, "Dyna", "Cherry Master (ver.4, set 1)", 0 ) | |
| 10744 | GAME( 1992, cmv4a, cmv4, cm, cmv4, goldstar_state, cmv4, ROT0, "Dyna", "Cherry Master (ver.4, set 2)", GAME_NOT_WORKING ) /* stealth game? */ | |
| 10745 | GAME( 199?, cmwm, cmv4, cm, cmv4, goldstar_state, cmv4, ROT0, "Dyna", "Cherry Master (Watermelon bootleg / hack)", 0 ) | |
| 10746 | GAME( 1995, cmfun, cmv4, cm, cmv4, goldstar_state, cmv4, ROT0, "Dyna", "Cherry Master (Fun USA v2.5 bootleg / hack)", 0 ) | |
| 10747 | GAME( 1991, cmaster, 0, cm, cmaster, goldstar_state, 0, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 1)", 0 ) | |
| 10748 | GAME( 1991, cmasterb, cmaster, cm, cmasterb, goldstar_state, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 2)", 0 ) | |
| 10749 | GAME( 1991, cmezspin, cmaster, cm, cmasterb, goldstar_state, cmv4, ROT0, "Dyna", "Cherry Master I (E-Z Spin bootleg / hack)", 0 ) | |
| 10750 | GAME( 1991, cmasterc, cmaster, cmasterc, cmasterc, goldstar_state, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 3)", 0 ) | |
| 10751 | GAME( 1991, cmasterbv, cmaster, cm, cmasterb, goldstar_state, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 4, with Blitz Poker ROM?)", GAME_NOT_WORKING ) // Cherry Master works, but no idea how to use the Blitz ROM | |
| 10752 | GAME( 1991, cmasterd, cmaster, cm, cmasterb, goldstar_state, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 5)", 0 ) | |
| 10753 | GAME( 1991, cmastere, cmaster, cm, cmasterb, goldstar_state, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 6)", 0 ) | |
| 10754 | GAME( 1991, cmasterf, cmaster, cm, cmasterb, goldstar_state, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 7)", 0 ) | |
| 10755 | 10755 | |
| 10756 | 10756 | |
| 10757 | GAME( 1991, tonypok, 0, cm, cmv801, tonypok, ROT0, "Corsica", "Poker Master (Tony-Poker V3.A, hack?)", 0 ) | |
| 10758 | GAME( 199?, jkrmast, 0, pkrmast, cmasterb, cmv4, ROT0, "<unknown>", "Joker Master", GAME_NOT_WORKING ) // encrypted? | |
| 10759 | GAME( 199?, pkrmast, jkrmast, pkrmast, cmasterb, cmv4, ROT0, "<unknown>", "Poker Master (set 1)", GAME_NOT_WORKING ) // incomplete dump + encrypted? | |
| 10760 | GAME( 199?, pkrmasta, jkrmast, pkrmast, cmasterb, cmv4, ROT0, "<unknown>", "Poker Master (set 2)", GAME_NOT_WORKING ) // incomplete dump + encrypted? | |
| 10757 | GAME( 1991, tonypok, 0, cm, cmv801, goldstar_state, tonypok, ROT0, "Corsica", "Poker Master (Tony-Poker V3.A, hack?)", 0 ) | |
| 10758 | GAME( 199?, jkrmast, 0, pkrmast, cmasterb, goldstar_state, cmv4, ROT0, "<unknown>", "Joker Master", GAME_NOT_WORKING ) // encrypted? | |
| 10759 | GAME( 199?, pkrmast, jkrmast, pkrmast, cmasterb, goldstar_state, cmv4, ROT0, "<unknown>", "Poker Master (set 1)", GAME_NOT_WORKING ) // incomplete dump + encrypted? | |
| 10760 | GAME( 199?, pkrmasta, jkrmast, pkrmast, cmasterb, goldstar_state, cmv4, ROT0, "<unknown>", "Poker Master (set 2)", GAME_NOT_WORKING ) // incomplete dump + encrypted? | |
| 10761 | 10761 | |
| 10762 | 10762 | |
| 10763 | GAME( 1991, cmast91, 0, cmast91, cmast91, cmast91, ROT0, "Dyna", "Cherry Master '91 (ver.1.30)", 0 ) | |
| 10764 | GAME( 1992, cmast92, 0, cmast91, cmast91, cmast91, ROT0, "Dyna", "Cherry Master '92", GAME_NOT_WORKING ) // no gfx roms are dumped | |
| 10763 | GAME( 1991, cmast91, 0, cmast91, cmast91, goldstar_state, cmast91, ROT0, "Dyna", "Cherry Master '91 (ver.1.30)", 0 ) | |
| 10764 | GAME( 1992, cmast92, 0, cmast91, cmast91, goldstar_state, cmast91, ROT0, "Dyna", "Cherry Master '92", GAME_NOT_WORKING ) // no gfx roms are dumped | |
| 10765 | 10765 | |
| 10766 | 10766 | |
| 10767 | GAMEL( 1989, lucky8, 0, lucky8, lucky8, 0, ROT0, "Wing Co., Ltd. / GEI", "New Lucky 8 Lines (set 1, W-4)", 0, layout_lucky8 ) | |
| 10768 | GAMEL( 1989, lucky8a, lucky8, lucky8, lucky8a, lucky8a, ROT0, "Wing Co., Ltd. / GEI", "New Lucky 8 Lines (set 2, W-4)", 0, layout_lucky8 ) | |
| 10769 | GAMEL( 1989, lucky8b, lucky8, lucky8, ns8lines, 0, ROT0, "Wing Co., Ltd. / GEI", "New Lucky 8 Lines (set 3, W-4, extended gfx)", 0, layout_lucky8 ) | |
| 10770 | GAMEL( 198?, ns8lines, 0, lucky8, ns8lines, 0, ROT0, "<unknown>", "New Lucky 8 Lines / New Super 8 Lines (W-4)", 0, layout_lucky8 ) | |
| 10771 | GAMEL( 198?, ns8linew, 0, lucky8, ns8linew, 0, ROT0, "<unknown>", "New Lucky 8 Lines / New Super 8 Lines (F-5, Witch Bonus)", 0, layout_lucky8 ) | |
| 10772 | GAMEL( 198?, kkotnoli, 0, kkotnoli, kkotnoli, 0, ROT0, "hack", "Kkot No Li (Kill the Bees)", GAME_IMPERFECT_COLORS, layout_lucky8 ) | |
| 10773 | GAME( 198?, ladylinr, 0, ladylinr, ladylinr, 0, ROT0, "TAB Austria", "Lady Liner", 0 ) | |
| 10774 | GAME( 198?, wcat3, 0, wcat3, lucky8, 0, ROT0, "E.A.I.", "Wild Cat 3", GAME_NOT_WORKING ) | |
| 10767 | GAMEL( 1989, lucky8, 0, lucky8, lucky8, goldstar_state, 0, ROT0, "Wing Co., Ltd. / GEI", "New Lucky 8 Lines (set 1, W-4)", 0, layout_lucky8 ) | |
| 10768 | GAMEL( 1989, lucky8a, lucky8, lucky8, lucky8a, goldstar_state, lucky8a, ROT0, "Wing Co., Ltd. / GEI", "New Lucky 8 Lines (set 2, W-4)", 0, layout_lucky8 ) | |
| 10769 | GAMEL( 1989, lucky8b, lucky8, lucky8, ns8lines, goldstar_state, 0, ROT0, "Wing Co., Ltd. / GEI", "New Lucky 8 Lines (set 3, W-4, extended gfx)", 0, layout_lucky8 ) | |
| 10770 | GAMEL( 198?, ns8lines, 0, lucky8, ns8lines, goldstar_state, 0, ROT0, "<unknown>", "New Lucky 8 Lines / New Super 8 Lines (W-4)", 0, layout_lucky8 ) | |
| 10771 | GAMEL( 198?, ns8linew, 0, lucky8, ns8linew, goldstar_state, 0, ROT0, "<unknown>", "New Lucky 8 Lines / New Super 8 Lines (F-5, Witch Bonus)", 0, layout_lucky8 ) | |
| 10772 | GAMEL( 198?, kkotnoli, 0, kkotnoli, kkotnoli, goldstar_state, 0, ROT0, "hack", "Kkot No Li (Kill the Bees)", GAME_IMPERFECT_COLORS, layout_lucky8 ) | |
| 10773 | GAME( 198?, ladylinr, 0, ladylinr, ladylinr, goldstar_state, 0, ROT0, "TAB Austria", "Lady Liner", 0 ) | |
| 10774 | GAME( 198?, wcat3, 0, wcat3, lucky8, goldstar_state, 0, ROT0, "E.A.I.", "Wild Cat 3", GAME_NOT_WORKING ) | |
| 10775 | 10775 | |
| 10776 | GAME( 1985, luckylad, 0, lucky8, luckylad, 0, ROT0, "Wing Co., Ltd.", "Lucky Lady (Wing, encrypted)", GAME_NOT_WORKING ) // encrypted (see notes in rom_load)... | |
| 10776 | GAME( 1985, luckylad, 0, lucky8, luckylad, goldstar_state, 0, ROT0, "Wing Co., Ltd.", "Lucky Lady (Wing, encrypted)", GAME_NOT_WORKING ) // encrypted (see notes in rom_load)... | |
| 10777 | 10777 | |
| 10778 | GAMEL( 1993, bingowng, 0, bingowng, bingowng, 0, ROT0, "Wing Co., Ltd.", "Bingo (set 1)", 0, layout_bingowng ) | |
| 10779 | GAMEL( 1993, bingownga, bingowng, bingownga,bingowng, 0, ROT0, "Wing Co., Ltd.", "Bingo (set 2)", 0, layout_bingowng ) | |
| 10778 | GAMEL( 1993, bingowng, 0, bingowng, bingowng, goldstar_state, 0, ROT0, "Wing Co., Ltd.", "Bingo (set 1)", 0, layout_bingowng ) | |
| 10779 | GAMEL( 1993, bingownga, bingowng, bingownga,bingowng, goldstar_state, 0, ROT0, "Wing Co., Ltd.", "Bingo (set 2)", 0, layout_bingowng ) | |
| 10780 | 10780 | |
| 10781 | GAME( 1992, magodds, 0, magodds, magodds, 0, ROT0, "Pal Company / Micro Manufacturing Inc.", "Magical Odds (set 1)", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS ) | |
| 10782 | GAME( 1992, magoddsa, magodds, magodds, magodds, 0, ROT0, "Pal Company / Micro Manufacturing Inc.", "Magical Odds (set 2)", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS ) | |
| 10783 | GAME( 1992, magoddsb, magodds, magodds, magodds, 0, ROT0, "Pal Company / Micro Manufacturing Inc.", "Magical Odds (set 3)", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS ) | |
| 10784 | GAME( 1991, magoddsc, magodds, magodds, magoddsc, magoddsc, ROT0, "Pal Company", "Magical Odds (set 4, custom encrypted CPU block)", GAME_WRONG_COLORS | GAME_NOT_WORKING |GAME_NO_SOUND) | |
| 10785 | GAME( 1991, magoddsd, magodds, magodds, magoddsc, magoddsc, ROT0, "Pal Company", "Magical Odds (set 5, custom encrypted CPU block)", GAME_WRONG_COLORS | GAME_NOT_WORKING |GAME_NO_SOUND) | |
| 10781 | GAME( 1992, magodds, 0, magodds, magodds, goldstar_state, 0, ROT0, "Pal Company / Micro Manufacturing Inc.", "Magical Odds (set 1)", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS ) | |
| 10782 | GAME( 1992, magoddsa, magodds, magodds, magodds, goldstar_state, 0, ROT0, "Pal Company / Micro Manufacturing Inc.", "Magical Odds (set 2)", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS ) | |
| 10783 | GAME( 1992, magoddsb, magodds, magodds, magodds, goldstar_state, 0, ROT0, "Pal Company / Micro Manufacturing Inc.", "Magical Odds (set 3)", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS ) | |
| 10784 | GAME( 1991, magoddsc, magodds, magodds, magoddsc, goldstar_state, magoddsc, ROT0, "Pal Company", "Magical Odds (set 4, custom encrypted CPU block)", GAME_WRONG_COLORS | GAME_NOT_WORKING |GAME_NO_SOUND) | |
| 10785 | GAME( 1991, magoddsd, magodds, magodds, magoddsc, goldstar_state, magoddsc, ROT0, "Pal Company", "Magical Odds (set 5, custom encrypted CPU block)", GAME_WRONG_COLORS | GAME_NOT_WORKING |GAME_NO_SOUND) | |
| 10786 | 10786 | |
| 10787 | 10787 | |
| 10788 | 10788 | /* --- Amcoe games --- */ |
| 10789 | 10789 | |
| 10790 | 10790 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 10791 | 10791 | |
| 10792 | GAME( 1997, schery97, 0, amcoe1, schery97, schery97, ROT0, "Amcoe", "Skill Cherry '97 (ver. sc3.52)", 0 ) /* running in CB hardware */ | |
| 10793 | GAME( 1997, schery97a, schery97, amcoe1, schery97, schery97a, ROT0, "Amcoe", "Skill Cherry '97 (ver. sc3.52c4)", 0 ) /* running in C4 hardware */ | |
| 10794 | GAME( 1998, skill98, 0, amcoe1, schery97, skill98, ROT0, "Amcoe", "Skill '98 (ver. s98-1.33)", 0 ) | |
| 10795 | GAME( 1997, pokonl97, 0, amcoe1, pokonl97, po33, ROT0, "Amcoe", "Poker Only '97 (ver. 3.3)", 0 ) /* ver. 3.3 */ | |
| 10796 | GAME( 1998, match98, 0, amcoe1a, match98, match133, ROT0, "Amcoe", "Match '98 (ver. 1.33)", 0 ) | |
| 10792 | GAME( 1997, schery97, 0, amcoe1, schery97, goldstar_state, schery97, ROT0, "Amcoe", "Skill Cherry '97 (ver. sc3.52)", 0 ) /* running in CB hardware */ | |
| 10793 | GAME( 1997, schery97a, schery97, amcoe1, schery97, goldstar_state, schery97a, ROT0, "Amcoe", "Skill Cherry '97 (ver. sc3.52c4)", 0 ) /* running in C4 hardware */ | |
| 10794 | GAME( 1998, skill98, 0, amcoe1, schery97, goldstar_state, skill98, ROT0, "Amcoe", "Skill '98 (ver. s98-1.33)", 0 ) | |
| 10795 | GAME( 1997, pokonl97, 0, amcoe1, pokonl97, goldstar_state, po33, ROT0, "Amcoe", "Poker Only '97 (ver. 3.3)", 0 ) /* ver. 3.3 */ | |
| 10796 | GAME( 1998, match98, 0, amcoe1a, match98, goldstar_state, match133, ROT0, "Amcoe", "Match '98 (ver. 1.33)", 0 ) | |
| 10797 | 10797 | |
| 10798 | 10798 | /* The Sub-PCB has a printed sticker denoting C1, C2, D or DK for the type of FPGA decryption chip used */ |
| 10799 | 10799 | /* There is known to be a special IOWA version running on the Texas C2 hardware with roms FB96P IA, FB96L IA & FB96H IA with a (c) 2000 Amcoe */ |
| 10800 | GAME( 1996, nfb96, 0, amcoe2, nfb96, nfb96_c1, ROT0, "Amcoe", "New Fruit Bonus '96 Special Edition (v3.63, C1 PCB)", 0 ) /* ver. 02-3.63 C1 Sub-PCB */ | |
| 10801 | GAME( 1996, nfb96a, nfb96, amcoe2, nfb96, nfb96_c1, ROT0, "Amcoe", "New Fruit Bonus '96 Special Edition (v3.62, C1 PCB)", 0 ) /* ver. 00-3.62 C1 Sub-PCB */ | |
| 10802 | GAME( 1996, nfb96b, nfb96, amcoe2, nfb96, nfb96_d, ROT0, "Amcoe", "New Fruit Bonus '96 Special Edition (v3.54, D PCB)", 0 ) /* ver. 00-3.54 D Sub-PCB*/ | |
| 10803 | GAME( 1996, nfb96c, nfb96, amcoe2, nfb96, nfb96_dk, ROT0, "Amcoe", "New Fruit Bonus '96 Special Edition (v3.62, DK PCB)", 0 ) /* ver. 00-3.62 DK Sub-PCB */ | |
| 10804 | GAME( 2000, nfb96txt, nfb96, amcoe2, nfb96tx, nfb96_c2, ROT0, "Amcoe", "New Fruit Bonus '96 Special Edition (v1.22 Texas XT, C2 PCB)", 0 ) /* ver. tf1.22axt C2 Sub-PCB */ | |
| 10800 | GAME( 1996, nfb96, 0, amcoe2, nfb96, goldstar_state, nfb96_c1, ROT0, "Amcoe", "New Fruit Bonus '96 Special Edition (v3.63, C1 PCB)", 0 ) /* ver. 02-3.63 C1 Sub-PCB */ | |
| 10801 | GAME( 1996, nfb96a, nfb96, amcoe2, nfb96, goldstar_state, nfb96_c1, ROT0, "Amcoe", "New Fruit Bonus '96 Special Edition (v3.62, C1 PCB)", 0 ) /* ver. 00-3.62 C1 Sub-PCB */ | |
| 10802 | GAME( 1996, nfb96b, nfb96, amcoe2, nfb96, goldstar_state, nfb96_d, ROT0, "Amcoe", "New Fruit Bonus '96 Special Edition (v3.54, D PCB)", 0 ) /* ver. 00-3.54 D Sub-PCB*/ | |
| 10803 | GAME( 1996, nfb96c, nfb96, amcoe2, nfb96, goldstar_state, nfb96_dk, ROT0, "Amcoe", "New Fruit Bonus '96 Special Edition (v3.62, DK PCB)", 0 ) /* ver. 00-3.62 DK Sub-PCB */ | |
| 10804 | GAME( 2000, nfb96txt, nfb96, amcoe2, nfb96tx, goldstar_state, nfb96_c2, ROT0, "Amcoe", "New Fruit Bonus '96 Special Edition (v1.22 Texas XT, C2 PCB)", 0 ) /* ver. tf1.22axt C2 Sub-PCB */ | |
| 10805 | 10805 | |
| 10806 | GAME( 1996, nc96, 0, amcoe2, nfb96, nfb96_c1, ROT0, "Amcoe", "New Cherry '96 Special Edition (v3.63, C1 PCB)", 0 ) /* C1 Sub-PCB */ | |
| 10807 | GAME( 1996, nc96a, nc96, amcoe2, nfb96, nfb96_c1, ROT0, "Amcoe", "New Cherry '96 Special Edition (v3.62, C1 PCB)", 0 ) /* C1 Sub-PCB */ | |
| 10808 | GAME( 1996, nc96b, nc96, amcoe2, nfb96, nfb96_d, ROT0, "Amcoe", "New Cherry '96 Special Edition (v3.54, D PCB)", 0 ) /* D Sub-PCB */ | |
| 10809 | GAME( 1996, nc96c, nc96, amcoe2, nfb96, nfb96_dk, ROT0, "Amcoe", "New Cherry '96 Special Edition (v3.62, DK PCB)", 0 ) /* DK Sub-PCB */ | |
| 10810 | GAME( 2000, nc96txt, nc96, amcoe2, nfb96tx, nfb96_c2, ROT0, "Amcoe", "New Cherry '96 Special Edition (v1.32 Texas XT, C2 PCB)", 0 ) /* ver. tc1.32axt C2 Sub-PCB */ | |
| 10806 | GAME( 1996, nc96, 0, amcoe2, nfb96, goldstar_state, nfb96_c1, ROT0, "Amcoe", "New Cherry '96 Special Edition (v3.63, C1 PCB)", 0 ) /* C1 Sub-PCB */ | |
| 10807 | GAME( 1996, nc96a, nc96, amcoe2, nfb96, goldstar_state, nfb96_c1, ROT0, "Amcoe", "New Cherry '96 Special Edition (v3.62, C1 PCB)", 0 ) /* C1 Sub-PCB */ | |
| 10808 | GAME( 1996, nc96b, nc96, amcoe2, nfb96, goldstar_state, nfb96_d, ROT0, "Amcoe", "New Cherry '96 Special Edition (v3.54, D PCB)", 0 ) /* D Sub-PCB */ | |
| 10809 | GAME( 1996, nc96c, nc96, amcoe2, nfb96, goldstar_state, nfb96_dk, ROT0, "Amcoe", "New Cherry '96 Special Edition (v3.62, DK PCB)", 0 ) /* DK Sub-PCB */ | |
| 10810 | GAME( 2000, nc96txt, nc96, amcoe2, nfb96tx, goldstar_state, nfb96_c2, ROT0, "Amcoe", "New Cherry '96 Special Edition (v1.32 Texas XT, C2 PCB)", 0 ) /* ver. tc1.32axt C2 Sub-PCB */ | |
| 10811 | 10811 | |
| 10812 | GAME( 1996, roypok96, 0, amcoe2, roypok96, rp35, ROT0, "Amcoe", "Royal Poker '96 (set 1)", 0 ) /* ver. 97-3.5 */ | |
| 10813 | GAME( 1996, roypok96a, roypok96, amcoe2, roypok96a, rp36, ROT0, "Amcoe", "Royal Poker '96 (set 2)", 0 ) /* ver. 98-3.6 */ | |
| 10814 | GAME( 1996, roypok96b, roypok96, amcoe2, roypok96a, rp36c3, ROT0, "Amcoe", "Royal Poker '96 (set 3)", 0 ) /* ver. 98-3.6 ??? */ | |
| 10812 | GAME( 1996, roypok96, 0, amcoe2, roypok96, goldstar_state, rp35, ROT0, "Amcoe", "Royal Poker '96 (set 1)", 0 ) /* ver. 97-3.5 */ | |
| 10813 | GAME( 1996, roypok96a, roypok96, amcoe2, roypok96a, goldstar_state, rp36, ROT0, "Amcoe", "Royal Poker '96 (set 2)", 0 ) /* ver. 98-3.6 */ | |
| 10814 | GAME( 1996, roypok96b, roypok96, amcoe2, roypok96a, goldstar_state, rp36c3, ROT0, "Amcoe", "Royal Poker '96 (set 3)", 0 ) /* ver. 98-3.6 ??? */ | |
| 10815 | 10815 | |
| 10816 | 10816 | |
| 10817 | 10817 | /* these all appear to be graphic hacks of 'New Fruit Bonus '96', they can run with the same program rom |
| 10818 | 10818 | some sets are messy and appear to have mismatched graphic roms, they needed to be sorted out properly |
| 10819 | 10819 | */ |
| 10820 | 10820 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 10821 | GAME( 1996, nfb96se, nfb96, amcoe2, nfb96bl, 0, ROT0, "bootleg", "New Fruit Bonus '96 Special Edition (bootleg, set 1)", 0 ) | |
| 10822 | GAME( 1996, nfb96sea, nfb96, amcoe2, nfb96bl, nfb96sea, ROT0, "bootleg", "New Fruit Bonus '96 Special Edition (bootleg, set 2)", GAME_WRONG_COLORS ) // encrypted program | |
| 10823 | GAME( 1996, nfb96seb, nfb96, amcoe2, nfb96bl, 0, ROT0, "bootleg", "New Fruit Bonus '96 Special Edition (bootleg, set 3)", GAME_WRONG_COLORS ) | |
| 10824 | GAME( 2002, carb2002, nfb96, amcoe2, nfb96bl, 0, ROT0, "bootleg", "Carriage Bonus 2002 (bootleg)", GAME_WRONG_COLORS ) | |
| 10825 | GAME( 2003, carb2003, nfb96, amcoe2, nfb96bl, 0, ROT0, "bootleg", "Carriage Bonus 2003 (bootleg)", GAME_WRONG_COLORS ) | |
| 10821 | GAME( 1996, nfb96se, nfb96, amcoe2, nfb96bl, goldstar_state, 0, ROT0, "bootleg", "New Fruit Bonus '96 Special Edition (bootleg, set 1)", 0 ) | |
| 10822 | GAME( 1996, nfb96sea, nfb96, amcoe2, nfb96bl, goldstar_state, nfb96sea, ROT0, "bootleg", "New Fruit Bonus '96 Special Edition (bootleg, set 2)", GAME_WRONG_COLORS ) // encrypted program | |
| 10823 | GAME( 1996, nfb96seb, nfb96, amcoe2, nfb96bl, goldstar_state, 0, ROT0, "bootleg", "New Fruit Bonus '96 Special Edition (bootleg, set 3)", GAME_WRONG_COLORS ) | |
| 10824 | GAME( 2002, carb2002, nfb96, amcoe2, nfb96bl, goldstar_state, 0, ROT0, "bootleg", "Carriage Bonus 2002 (bootleg)", GAME_WRONG_COLORS ) | |
| 10825 | GAME( 2003, carb2003, nfb96, amcoe2, nfb96bl, goldstar_state, 0, ROT0, "bootleg", "Carriage Bonus 2003 (bootleg)", GAME_WRONG_COLORS ) | |
| 10826 | 10826 | |
| 10827 | GAME( 2003, nfm, 0, nfm, nfb96bl, 0, ROT0, "Ming-Yang Electronic", "New Fruit Machine (Ming-Yang Electronic)", GAME_NOT_WORKING ) | |
| 10827 | GAME( 2003, nfm, 0, nfm, nfb96bl, goldstar_state, 0, ROT0, "Ming-Yang Electronic", "New Fruit Machine (Ming-Yang Electronic)", GAME_NOT_WORKING ) | |
| 10828 | 10828 | |
| 10829 | 10829 | // these have 'cherry 1994' in the program roms, but also "Super Cherry / New Cherry Gold '99" probably hacks of a 1994 version of Cherry Bonus / Cherry Master (Super Cherry Master?) |
| 10830 | GAME( 1999, unkch1, 0, unkch, unkch, unkch1, ROT0, "bootleg", "New Cherry Gold '99 (bootleg of Super Cherry Master) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 10831 | GAME( 1999, unkch2, unkch1, unkch, unkch, unkch1, ROT0, "bootleg", "Super Cherry Gold (bootleg of Super Cherry Master)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 10832 | GAME( 1999, unkch3, unkch1, unkch, unkch, unkch3, ROT0, "bootleg", "New Cherry Gold '99 (bootleg of Super Cherry Master) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND ) // cards have been hacked to look like barrels, girl removed? | |
| 10833 | GAME( 1999, unkch4, unkch1, unkch, unkch, unkch4, ROT0, "bootleg", "Grand Cherry Master (bootleg of Super Cherry Master)", GAME_NOT_WORKING|GAME_NO_SOUND ) // by 'toy system' hungary | |
| 10830 | GAME( 1999, unkch1, 0, unkch, unkch, goldstar_state, unkch1, ROT0, "bootleg", "New Cherry Gold '99 (bootleg of Super Cherry Master) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 10831 | GAME( 1999, unkch2, unkch1, unkch, unkch, goldstar_state, unkch1, ROT0, "bootleg", "Super Cherry Gold (bootleg of Super Cherry Master)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 10832 | GAME( 1999, unkch3, unkch1, unkch, unkch, goldstar_state, unkch3, ROT0, "bootleg", "New Cherry Gold '99 (bootleg of Super Cherry Master) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND ) // cards have been hacked to look like barrels, girl removed? | |
| 10833 | GAME( 1999, unkch4, unkch1, unkch, unkch, goldstar_state, unkch4, ROT0, "bootleg", "Grand Cherry Master (bootleg of Super Cherry Master)", GAME_NOT_WORKING|GAME_NO_SOUND ) // by 'toy system' hungary | |
| 10834 | 10834 | |
| 10835 | 10835 | |
| 10836 | 10836 |
| r15751 | r15752 | |
|---|---|---|
| 631 | 631 | ROM[0xae8/2] = 0x4e71; /* 0x005e */ |
| 632 | 632 | } |
| 633 | 633 | |
| 634 | GAME( 1993, dbz, 0, dbz, dbz, dbz, ROT0, "Banpresto", "Dragonball Z (rev B)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // crashes MAME in tile/PSAC2 ROM test | |
| 635 | GAME( 1993, dbza, dbz, dbz, dbza, dbza, ROT0, "Banpresto", "Dragonball Z (rev A)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 636 | GAME( 1994, dbz2, 0, dbz, dbz2, dbz2, ROT0, "Banpresto", "Dragonball Z 2 - Super Battle", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // crashes MAME in tile/PSAC2 ROM test | |
| 634 | GAME( 1993, dbz, 0, dbz, dbz, dbz_state, dbz, ROT0, "Banpresto", "Dragonball Z (rev B)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // crashes MAME in tile/PSAC2 ROM test | |
| 635 | GAME( 1993, dbza, dbz, dbz, dbza, dbz_state, dbza, ROT0, "Banpresto", "Dragonball Z (rev A)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 636 | GAME( 1994, dbz2, 0, dbz, dbz2, dbz_state, dbz2, ROT0, "Banpresto", "Dragonball Z 2 - Super Battle", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // crashes MAME in tile/PSAC2 ROM test |
| r15751 | r15752 | |
|---|---|---|
| 883 | 883 | ****************************************************/ |
| 884 | 884 | |
| 885 | 885 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 886 | GAME( 1995, skylncr, 0, skylncr, skylncr, skylncr, ROT0, "Bordun International", "Sky Lancer (Bordun, ver.U450C)", 0 ) | |
| 887 | GAME( 1995, butrfly, 0, skylncr, skylncr, skylncr, ROT0, "Bordun International", "Butterfly Video Game (ver.U350C)", 0 ) | |
| 888 | GAME( 1995, madzoo, 0, skylncr, skylncr, skylncr, ROT0, "Bordun International", "Mad Zoo (ver.U450C)", 0 ) | |
| 889 | GAME( 1995, leader, 0, skylncr, skylncr, skylncr, ROT0, "bootleg", "Leader", GAME_NOT_WORKING ) | |
| 886 | GAME( 1995, skylncr, 0, skylncr, skylncr, skylncr_state, skylncr, ROT0, "Bordun International", "Sky Lancer (Bordun, ver.U450C)", 0 ) | |
| 887 | GAME( 1995, butrfly, 0, skylncr, skylncr, skylncr_state, skylncr, ROT0, "Bordun International", "Butterfly Video Game (ver.U350C)", 0 ) | |
| 888 | GAME( 1995, madzoo, 0, skylncr, skylncr, skylncr_state, skylncr, ROT0, "Bordun International", "Mad Zoo (ver.U450C)", 0 ) | |
| 889 | GAME( 1995, leader, 0, skylncr, skylncr, skylncr_state, skylncr, ROT0, "bootleg", "Leader", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 458 | 458 | * |
| 459 | 459 | *************************************/ |
| 460 | 460 | |
| 461 | GAME( 2005, 25pacman, 0, 20pacgal, 25pacman, 25pacman, ROT90, "Namco", "Pac-Man - 25th Anniversary Edition (Rev 2.00)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 461 | GAME( 2005, 25pacman, 0, 20pacgal, 25pacman, _20pacgal_state, 25pacman, ROT90, "Namco", "Pac-Man - 25th Anniversary Edition (Rev 2.00)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 462 | 462 | |
| 463 | GAME( 2000, 20pacgal, 0, 20pacgal, 20pacgal, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.08)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 464 | GAME( 2000, 20pacgalr4, 20pacgal, 20pacgal, 20pacgal, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.04)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 465 | GAME( 2000, 20pacgalr3, 20pacgal, 20pacgal, 20pacgal, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.03)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 466 | GAME( 2000, 20pacgalr2, 20pacgal, 20pacgal, 20pacgal, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.02)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 467 | GAME( 2000, 20pacgalr1, 20pacgal, 20pacgal, 20pacgal, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.01)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 468 | GAME( 2000, 20pacgalr0, 20pacgal, 20pacgal, 20pacgal, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.00)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 463 | GAME( 2000, 20pacgal, 0, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.08)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 464 | GAME( 2000, 20pacgalr4, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.04)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 465 | GAME( 2000, 20pacgalr3, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.03)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 466 | GAME( 2000, 20pacgalr2, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.02)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 467 | GAME( 2000, 20pacgalr1, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.01)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 468 | GAME( 2000, 20pacgalr0, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.00)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) |
| r15751 | r15752 | |
|---|---|---|
| 592 | 592 | |
| 593 | 593 | |
| 594 | 594 | |
| 595 | GAME( 1981, friskyt, 0, nvram, friskyt, 0, ROT0, "Nichibutsu", "Frisky Tom (set 1)", GAME_NO_COCKTAIL ) | |
| 596 | GAME( 1981, friskyta, friskyt, nvram, friskyt, 0, ROT0, "Nichibutsu", "Frisky Tom (set 2)", GAME_NO_COCKTAIL ) | |
| 597 | GAME( 1982, radrad, 0, no_nvram, radrad, 0, ROT0, "Nichibutsu USA", "Radical Radial", GAME_NO_COCKTAIL ) | |
| 598 | GAME( 1984, seicross, 0, no_nvram, seicross, 0, ROT90, "Nichibutsu / Alice", "Seicross", GAME_NO_COCKTAIL ) | |
| 599 | GAME( 1984, sectrzon, seicross, no_nvram, seicross, 0, ROT90, "Nichibutsu / Alice", "Sector Zone", GAME_NO_COCKTAIL ) | |
| 595 | GAME( 1981, friskyt, 0, nvram, friskyt, seicross_state, 0, ROT0, "Nichibutsu", "Frisky Tom (set 1)", GAME_NO_COCKTAIL ) | |
| 596 | GAME( 1981, friskyta, friskyt, nvram, friskyt, seicross_state, 0, ROT0, "Nichibutsu", "Frisky Tom (set 2)", GAME_NO_COCKTAIL ) | |
| 597 | GAME( 1982, radrad, 0, no_nvram, radrad, seicross_state, 0, ROT0, "Nichibutsu USA", "Radical Radial", GAME_NO_COCKTAIL ) | |
| 598 | GAME( 1984, seicross, 0, no_nvram, seicross, seicross_state, 0, ROT90, "Nichibutsu / Alice", "Seicross", GAME_NO_COCKTAIL ) | |
| 599 | GAME( 1984, sectrzon, seicross, no_nvram, seicross, seicross_state, 0, ROT90, "Nichibutsu / Alice", "Sector Zone", GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 430 | 430 | ROM_LOAD( "b-u111", 0x40000, 0x40000, CRC(1cc1379a) SHA1(44fdab8cb5ab1488688f1ac52f005454e835efee) ) |
| 431 | 431 | ROM_END |
| 432 | 432 | |
| 433 | GAME( 1991, spbactn, 0, spbactn, spbactn, 0, ROT90, "Tecmo", "Super Pinball Action (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 434 | GAME( 1991, spbactnj, spbactn, spbactn, spbactn, 0, ROT90, "Tecmo", "Super Pinball Action (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 433 | GAME( 1991, spbactn, 0, spbactn, spbactn, spbactn_state, 0, ROT90, "Tecmo", "Super Pinball Action (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 434 | GAME( 1991, spbactnj, spbactn, spbactn, spbactn, spbactn_state, 0, ROT90, "Tecmo", "Super Pinball Action (Japan)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 3545 | 3545 | *************************************/ |
| 3546 | 3546 | |
| 3547 | 3547 | /* System 16A based bootlegs (less complex tilemap system) */ |
| 3548 | GAME( 1987, shinobld, shinobi, shinobib, shinobi, shinobl, ROT0, "bootleg (Datsu)", "Shinobi (Datsu bootleg)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND ) | |
| 3549 | GAME( 1988, passshtb, passsht, passshtb, passsht, passsht, ROT270, "bootleg", "Passing Shot (2 Players) (bootleg)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 3550 | GAME( 1988, passht4b, passsht, passsht4b, passht4b, shinobl, ROT270, "bootleg", "Passing Shot (4 Players) (bootleg)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND ) | |
| 3551 | GAME( 1988, wb3bbl, wb3, wb3bb, wb3b, wb3bbl, ROT0, "bootleg", "Wonder Boy III - Monster Lair (bootleg)", GAME_NOT_WORKING ) | |
| 3548 | GAME( 1987, shinobld, shinobi, shinobib, shinobi, segas1x_bootleg_state, shinobl, ROT0, "bootleg (Datsu)", "Shinobi (Datsu bootleg)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND ) | |
| 3549 | GAME( 1988, passshtb, passsht, passshtb, passsht, segas1x_bootleg_state, passsht, ROT270, "bootleg", "Passing Shot (2 Players) (bootleg)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 3550 | GAME( 1988, passht4b, passsht, passsht4b, passht4b, segas1x_bootleg_state, shinobl, ROT270, "bootleg", "Passing Shot (4 Players) (bootleg)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND ) | |
| 3551 | GAME( 1988, wb3bbl, wb3, wb3bb, wb3b, segas1x_bootleg_state, wb3bbl, ROT0, "bootleg", "Wonder Boy III - Monster Lair (bootleg)", GAME_NOT_WORKING ) | |
| 3552 | 3552 | |
| 3553 | 3553 | /* System 16B based bootlegs */ |
| 3554 | GAME( 1989, bayrouteb1, bayroute, bayrouteb1, bayroute, bayrouteb1, ROT0, "bootleg (Datsu)", "Bay Route (encrypted, protected bootleg)", GAME_NO_SOUND | GAME_NOT_WORKING ) // broken sprites (due to missing/wrong irq code?) | |
| 3555 | GAME( 1989, bayrouteb2, bayroute, bayrouteb2, bayroute, bayrouteb2, ROT0, "bootleg (Datsu)", "Bay Route (Datsu bootleg)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 3556 | GAME( 1989, goldnaxeb1, goldnaxe, goldnaxeb1, goldnaxe, goldnaxeb1, ROT0, "bootleg", "Golden Axe (encrypted bootleg)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 3557 | GAME( 1989, goldnaxeb2, goldnaxe, goldnaxeb2, goldnaxe, goldnaxeb2, ROT0, "bootleg", "Golden Axe (bootleg)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 3558 | GAME( 1989, tturfbl, tturf, tturfbl, tturf, tturfbl, ROT0, "bootleg (Datsu)", "Tough Turf (bootleg)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 3559 | GAME( 1989, dduxbl, ddux, dduxbl, ddux, dduxbl, ROT0, "bootleg (Datsu)", "Dynamite Dux (bootleg)", GAME_NOT_WORKING ) | |
| 3560 | GAME( 1989, eswatbl, eswat, eswatbl, eswat, eswatbl, ROT0, "bootleg", "E-Swat - Cyber Police (bootleg)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 3561 | GAME( 1989, fpointbl, fpoint, fpointbl, fpointbl, fpointbl, ROT0, "bootleg (Datsu)", "Flash Point (World, bootleg)", GAME_NOT_WORKING ) | |
| 3562 | GAME( 1989, fpointbj, fpoint, fpointbl, fpointbl, fpointbl, ROT0, "bootleg (Datsu)", "Flash Point (Japan, bootleg)", GAME_NOT_WORKING ) | |
| 3563 | GAME( 1988, tetrisbl, tetris, tetrisbl, tetris, dduxbl, ROT0, "bootleg", "Tetris (bootleg)", 0 ) | |
| 3554 | GAME( 1989, bayrouteb1, bayroute, bayrouteb1, bayroute, segas1x_bootleg_state, bayrouteb1, ROT0, "bootleg (Datsu)", "Bay Route (encrypted, protected bootleg)", GAME_NO_SOUND | GAME_NOT_WORKING ) // broken sprites (due to missing/wrong irq code?) | |
| 3555 | GAME( 1989, bayrouteb2, bayroute, bayrouteb2, bayroute, segas1x_bootleg_state, bayrouteb2, ROT0, "bootleg (Datsu)", "Bay Route (Datsu bootleg)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 3556 | GAME( 1989, goldnaxeb1, goldnaxe, goldnaxeb1, goldnaxe, segas1x_bootleg_state, goldnaxeb1, ROT0, "bootleg", "Golden Axe (encrypted bootleg)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 3557 | GAME( 1989, goldnaxeb2, goldnaxe, goldnaxeb2, goldnaxe, segas1x_bootleg_state, goldnaxeb2, ROT0, "bootleg", "Golden Axe (bootleg)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 3558 | GAME( 1989, tturfbl, tturf, tturfbl, tturf, segas1x_bootleg_state, tturfbl, ROT0, "bootleg (Datsu)", "Tough Turf (bootleg)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 3559 | GAME( 1989, dduxbl, ddux, dduxbl, ddux, segas1x_bootleg_state, dduxbl, ROT0, "bootleg (Datsu)", "Dynamite Dux (bootleg)", GAME_NOT_WORKING ) | |
| 3560 | GAME( 1989, eswatbl, eswat, eswatbl, eswat, segas1x_bootleg_state, eswatbl, ROT0, "bootleg", "E-Swat - Cyber Police (bootleg)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 3561 | GAME( 1989, fpointbl, fpoint, fpointbl, fpointbl, segas1x_bootleg_state, fpointbl, ROT0, "bootleg (Datsu)", "Flash Point (World, bootleg)", GAME_NOT_WORKING ) | |
| 3562 | GAME( 1989, fpointbj, fpoint, fpointbl, fpointbl, segas1x_bootleg_state, fpointbl, ROT0, "bootleg (Datsu)", "Flash Point (Japan, bootleg)", GAME_NOT_WORKING ) | |
| 3563 | GAME( 1988, tetrisbl, tetris, tetrisbl, tetris, segas1x_bootleg_state, dduxbl, ROT0, "bootleg", "Tetris (bootleg)", 0 ) | |
| 3564 | 3564 | |
| 3565 | 3565 | /* Tetris-based hardware */ |
| 3566 | GAME( 1991, beautyb, 0, beautyb, tetris, beautyb, ROT0, "AMT", "Beauty Block", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 3567 | GAME( 1991, iqpipe, 0, beautyb, tetris, beautyb, ROT0, "AMT", "IQ Pipe", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 3566 | GAME( 1991, beautyb, 0, beautyb, tetris, segas1x_bootleg_state, beautyb, ROT0, "AMT", "Beauty Block", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 3567 | GAME( 1991, iqpipe, 0, beautyb, tetris, segas1x_bootleg_state, beautyb, ROT0, "AMT", "IQ Pipe", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 3568 | 3568 | |
| 3569 | 3569 | /* System 18 bootlegs */ |
| 3570 | GAME( 1990, astormbl, astorm, astormbl, astormbl, astormbl, ROT0, "bootleg", "Alien Storm (bootleg, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 3571 | GAME( 1990, astormb2, astorm, astormbl, astormbl, astormbl, ROT0, "bootleg", "Alien Storm (bootleg, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND ) | |
| 3572 | GAME( 1990, mwalkbl, mwalk, mwalkbl, mwalkbl, mwalkbl, ROT0, "bootleg", "Michael Jackson's Moonwalker (bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 3573 | GAME( 1989, shdancbl, shdancer, shdancbl, shdancbl, shdancbl, ROT0, "bootleg", "Shadow Dancer (bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 3570 | GAME( 1990, astormbl, astorm, astormbl, astormbl, segas1x_bootleg_state, astormbl, ROT0, "bootleg", "Alien Storm (bootleg, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 3571 | GAME( 1990, astormb2, astorm, astormbl, astormbl, segas1x_bootleg_state, astormbl, ROT0, "bootleg", "Alien Storm (bootleg, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND ) | |
| 3572 | GAME( 1990, mwalkbl, mwalk, mwalkbl, mwalkbl, segas1x_bootleg_state, mwalkbl, ROT0, "bootleg", "Michael Jackson's Moonwalker (bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 3573 | GAME( 1989, shdancbl, shdancer, shdancbl, shdancbl, segas1x_bootleg_state, shdancbl, ROT0, "bootleg", "Shadow Dancer (bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 833 | 833 | * |
| 834 | 834 | *************************************/ |
| 835 | 835 | |
| 836 | GAME( 1980, nyny, 0, nyny, nyny, 0, ROT270, "Sigma Enterprises Inc.", "New York! New York!", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 837 | GAME( 1980, nynyg, nyny, nyny, nyny, 0, ROT270, "Sigma Enterprises Inc. (Gottlieb license)", "New York! New York! (Gottlieb)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 838 | GAME( 1980, warcadia,nyny, nyny, nyny, 0, ROT270, "Sigma Enterprises Inc.", "Waga Seishun no Arcadia", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 836 | GAME( 1980, nyny, 0, nyny, nyny, nyny_state, 0, ROT270, "Sigma Enterprises Inc.", "New York! New York!", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 837 | GAME( 1980, nynyg, nyny, nyny, nyny, nyny_state, 0, ROT270, "Sigma Enterprises Inc. (Gottlieb license)", "New York! New York! (Gottlieb)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 838 | GAME( 1980, warcadia,nyny, nyny, nyny, nyny_state, 0, ROT270, "Sigma Enterprises Inc.", "Waga Seishun no Arcadia", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 291 | 291 | ROM_END |
| 292 | 292 | |
| 293 | 293 | |
| 294 | GAME(1980, cntinntl, 0, bingo, bingo, bingo, ROT0, "Bally", "Continental (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 295 | GAME(19??, goldgame, 0, splin, splin, splin, ROT0, "Splin", "Golden Game (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 296 | GAME(19??, goldgkitb, goldgame, splin, splin, splin, ROT0, "Splin", "Golden Game Kit Bingo Stake 6/10 (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 297 | GAME(19??, goldgstake, goldgame, splin, splin, splin, ROT0, "Splin", "Golden Game Bingo Stake 6/10 (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 298 | GAME(19??, goldgnew, goldgame, splin, splin, splin, ROT0, "Splin", "Golden Game Bingo New (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 299 | GAME(19??, goldgkit1, goldgame, splin, splin, splin, ROT0, "Splin", "Golden Game Kit 1 Generation (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 300 | GAME(19??, michigan, 0, splin, splin, splin, ROT0, "Splin", "Michigan (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 301 | GAME(19??, michkit1, michigan, splin, splin, splin, ROT0, "Splin", "Michigan Bingo Kit 1 Generation (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 302 | GAME(19??, michkitb, michigan, splin, splin, splin, ROT0, "Splin", "Michigan Kit Bingo Stake 6/10 (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 303 | GAME(19??, michstake, michigan, splin, splin, splin, ROT0, "Splin", "Michigan Bingo Stake 6/10 (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 304 | GAME(19??, michnew, michigan, splin, splin, splin, ROT0, "Splin", "Michigan Bingo New (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 305 | GAME(19??, montana, 0, splin, splin, splin, ROT0, "Splin", "Montana Bingo Stake 6/10 (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 306 | GAME(19??, topgame, 0, splin, splin, splin, ROT0, "Splin", "Top Game Laser L10 (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 307 | GAME(19??, topgamet, topgame, splin, splin, splin, ROT0, "Splin", "Top Game Turbo (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 308 | GAME(19??, penalty, 0, seeben, seeben, seeben, ROT0, "Seeben (Belgium)", "Penalty (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 309 | GAME(19??, brooklyn, 0, seeben, seeben, seeben, ROT0, "Seeben (Belgium)", "Brooklyn (set 1) (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 310 | GAME(19??, brooklyna, brooklyn, seeben, seeben, seeben, ROT0, "Seeben (Belgium)", "Brooklyn (set 2) (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 311 | GAME(19??, newdixie, 0, seeben, seeben, seeben, ROT0, "Seeben (Belgium)", "New Dixieland (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 312 | GAME(19??, superdix, 0, seeben, seeben, seeben, ROT0, "Seeben (Belgium)", "Super Dixieland (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 313 | GAME(19??, cntine31, 0, seeben, seeben, seeben, ROT0, "Seeben (Belgium)", "Continental 3 in 1 (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 314 | GAME(19??, domino2, 0, seeben, seeben, seeben, ROT0, "Seeben (Belgium)", "Domino II (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 315 | GAME(19??, tripjok, 0, seeben, seeben, seeben, ROT0, "Seeben (Belgium)", "Triple Joker (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 316 | GAME(19??, ggate, 0, seeben, seeben, seeben, ROT0, "Seeben (Belgium)", "Golden Gate (set 1) (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 317 | GAME(19??, ggatea, ggate, seeben, seeben, seeben, ROT0, "Seeben (Belgium)", "Golden Gate (set 2) (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 294 | GAME(1980, cntinntl, 0, bingo, bingo, bingo_state, bingo, ROT0, "Bally", "Continental (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 295 | GAME(19??, goldgame, 0, splin, splin, splin_state, splin, ROT0, "Splin", "Golden Game (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 296 | GAME(19??, goldgkitb, goldgame, splin, splin, splin_state, splin, ROT0, "Splin", "Golden Game Kit Bingo Stake 6/10 (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 297 | GAME(19??, goldgstake, goldgame, splin, splin, splin_state, splin, ROT0, "Splin", "Golden Game Bingo Stake 6/10 (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 298 | GAME(19??, goldgnew, goldgame, splin, splin, splin_state, splin, ROT0, "Splin", "Golden Game Bingo New (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 299 | GAME(19??, goldgkit1, goldgame, splin, splin, splin_state, splin, ROT0, "Splin", "Golden Game Kit 1 Generation (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 300 | GAME(19??, michigan, 0, splin, splin, splin_state, splin, ROT0, "Splin", "Michigan (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 301 | GAME(19??, michkit1, michigan, splin, splin, splin_state, splin, ROT0, "Splin", "Michigan Bingo Kit 1 Generation (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 302 | GAME(19??, michkitb, michigan, splin, splin, splin_state, splin, ROT0, "Splin", "Michigan Kit Bingo Stake 6/10 (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 303 | GAME(19??, michstake, michigan, splin, splin, splin_state, splin, ROT0, "Splin", "Michigan Bingo Stake 6/10 (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 304 | GAME(19??, michnew, michigan, splin, splin, splin_state, splin, ROT0, "Splin", "Michigan Bingo New (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 305 | GAME(19??, montana, 0, splin, splin, splin_state, splin, ROT0, "Splin", "Montana Bingo Stake 6/10 (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 306 | GAME(19??, topgame, 0, splin, splin, splin_state, splin, ROT0, "Splin", "Top Game Laser L10 (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 307 | GAME(19??, topgamet, topgame, splin, splin, splin_state, splin, ROT0, "Splin", "Top Game Turbo (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 308 | GAME(19??, penalty, 0, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)", "Penalty (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 309 | GAME(19??, brooklyn, 0, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)", "Brooklyn (set 1) (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 310 | GAME(19??, brooklyna, brooklyn, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)", "Brooklyn (set 2) (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 311 | GAME(19??, newdixie, 0, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)", "New Dixieland (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 312 | GAME(19??, superdix, 0, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)", "Super Dixieland (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 313 | GAME(19??, cntine31, 0, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)", "Continental 3 in 1 (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 314 | GAME(19??, domino2, 0, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)", "Domino II (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 315 | GAME(19??, tripjok, 0, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)", "Triple Joker (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 316 | GAME(19??, ggate, 0, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)", "Golden Gate (set 1) (Bingo)", GAME_IS_SKELETON_MECHANICAL) | |
| 317 | GAME(19??, ggatea, ggate, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)", "Golden Gate (set 2) (Bingo)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 1169 | 1169 | state->m_spriteram_bit = 1; |
| 1170 | 1170 | } |
| 1171 | 1171 | |
| 1172 | GAME( 2000, dynabomb, 0, limenko, sb2003, dynabomb, ROT0, "Limenko", "Dynamite Bomber (Korea, Rev 1.5)", GAME_IMPERFECT_SOUND ) | |
| 1173 | GAME( 2000, legendoh, 0, limenko, legendoh, legendoh, ROT0, "Limenko", "Legend of Heroes", GAME_IMPERFECT_SOUND ) | |
| 1174 | GAME( 2003, sb2003, 0, limenko, sb2003, sb2003, ROT0, "Limenko", "Super Bubble 2003 (World, Ver 1.0)", GAME_IMPERFECT_SOUND ) | |
| 1175 | GAME( 2003, sb2003a, sb2003, limenko, sb2003, sb2003, ROT0, "Limenko", "Super Bubble 2003 (Asia, Ver 1.0)", GAME_IMPERFECT_SOUND ) | |
| 1172 | GAME( 2000, dynabomb, 0, limenko, sb2003, limenko_state, dynabomb, ROT0, "Limenko", "Dynamite Bomber (Korea, Rev 1.5)", GAME_IMPERFECT_SOUND ) | |
| 1173 | GAME( 2000, legendoh, 0, limenko, legendoh, limenko_state, legendoh, ROT0, "Limenko", "Legend of Heroes", GAME_IMPERFECT_SOUND ) | |
| 1174 | GAME( 2003, sb2003, 0, limenko, sb2003, limenko_state, sb2003, ROT0, "Limenko", "Super Bubble 2003 (World, Ver 1.0)", GAME_IMPERFECT_SOUND ) | |
| 1175 | GAME( 2003, sb2003a, sb2003, limenko, sb2003, limenko_state, sb2003, ROT0, "Limenko", "Super Bubble 2003 (Asia, Ver 1.0)", GAME_IMPERFECT_SOUND ) | |
| 1176 | 1176 | |
| 1177 | 1177 | // this game only use the same graphics chip used in limenko's system |
| 1178 | GAME( 2001, spotty, 0, spotty, spotty, spotty, ROT0, "Prince Co.", "Spotty (Ver. 2.0.2)", GAME_NO_SOUND ) | |
| 1178 | GAME( 2001, spotty, 0, spotty, spotty, limenko_state, spotty, ROT0, "Prince Co.", "Spotty (Ver. 2.0.2)", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 383 | 383 | *********************************************/ |
| 384 | 384 | |
| 385 | 385 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS... LAYOUT */ |
| 386 | GAMEL( 1991, jankenmn, 0, jankenmn, jankenmn, 0, ROT0, "Sunwise", "Janken Man Kattara Ageru", 0, layout_jankenmn ) | |
| 386 | GAMEL( 1991, jankenmn, 0, jankenmn, jankenmn, jankenmn_state, 0, ROT0, "Sunwise", "Janken Man Kattara Ageru", 0, layout_jankenmn ) |
| r15751 | r15752 | |
|---|---|---|
| 59 | 59 | ROM_END |
| 60 | 60 | |
| 61 | 61 | |
| 62 | GAME(1979, spectra, 0, spectra, spectra, spectra, ROT0, "Valley", "Spectra IV", GAME_IS_SKELETON_MECHANICAL) | |
| 62 | GAME(1979, spectra, 0, spectra, spectra, spectra_state, spectra, ROT0, "Valley", "Spectra IV", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 730 | 730 | * |
| 731 | 731 | *************************************/ |
| 732 | 732 | |
| 733 | GAME( 1982, pengo, 0, pengo, pengo, pengo, ROT90, "Sega", "Pengo (set 1 rev c)", GAME_SUPPORTS_SAVE ) | |
| 734 | GAME( 1982, pengo2, pengo, pengo, pengo, pengo, ROT90, "Sega", "Pengo (set 2)", GAME_SUPPORTS_SAVE ) | |
| 735 | GAME( 1982, pengo2u, pengo, pengo, pengo, 0, ROT90, "Sega", "Pengo (set 2 not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 736 | GAME( 1982, pengo3u, pengo, pengo, pengo, 0, ROT90, "Sega", "Pengo (set 3 not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 737 | GAME( 1982, pengo4, pengo, pengo, pengo, pengo, ROT90, "Sega", "Pengo (set 4)", GAME_SUPPORTS_SAVE ) | |
| 738 | GAME( 1982, pengob, pengo, pengo, pengo, penta, ROT90, "bootleg", "Pengo (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 739 | GAME( 1982, penta, pengo, pengo, pengo, penta, ROT90, "bootleg", "Penta", GAME_SUPPORTS_SAVE ) | |
| 740 | GAME( 1983, jrpacmbl, jrpacman, jrpacmbl, jrpacmbl, 0, ROT90, "bootleg", "Jr. Pac-Man (Pengo hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 733 | GAME( 1982, pengo, 0, pengo, pengo, pengo_state, pengo, ROT90, "Sega", "Pengo (set 1 rev c)", GAME_SUPPORTS_SAVE ) | |
| 734 | GAME( 1982, pengo2, pengo, pengo, pengo, pengo_state, pengo, ROT90, "Sega", "Pengo (set 2)", GAME_SUPPORTS_SAVE ) | |
| 735 | GAME( 1982, pengo2u, pengo, pengo, pengo, pengo_state, 0, ROT90, "Sega", "Pengo (set 2 not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 736 | GAME( 1982, pengo3u, pengo, pengo, pengo, pengo_state, 0, ROT90, "Sega", "Pengo (set 3 not encrypted)", GAME_SUPPORTS_SAVE ) | |
| 737 | GAME( 1982, pengo4, pengo, pengo, pengo, pengo_state, pengo, ROT90, "Sega", "Pengo (set 4)", GAME_SUPPORTS_SAVE ) | |
| 738 | GAME( 1982, pengob, pengo, pengo, pengo, pengo_state, penta, ROT90, "bootleg", "Pengo (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 739 | GAME( 1982, penta, pengo, pengo, pengo, pengo_state, penta, ROT90, "bootleg", "Penta", GAME_SUPPORTS_SAVE ) | |
| 740 | GAME( 1983, jrpacmbl, jrpacman, jrpacmbl, jrpacmbl, pengo_state, 0, ROT90, "bootleg", "Jr. Pac-Man (Pengo hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 3034 | 3034 | |
| 3035 | 3035 | #define GAME_IS_PINBALL GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL |
| 3036 | 3036 | |
| 3037 | GAME(1995, apollo13, 0, whitestar, whitestar, whitestar, ROT0, "Sega", "Apollo 13", GAME_IS_PINBALL) | |
| 3038 | GAME(2001, austin, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Austin Powers (3.02)", GAME_IS_PINBALL) | |
| 3039 | GAME(2001, aust301, austin, whitestar, whitestar, whitestar, ROT0, "Stern", "Austin Powers (3.01)", GAME_IS_PINBALL) | |
| 3040 | GAME(2001, aust300, austin, whitestar, whitestar, whitestar, ROT0, "Stern", "Austin Powers (3.00)", GAME_IS_PINBALL) | |
| 3041 | GAME(2001, aust201, austin, whitestar, whitestar, whitestar, ROT0, "Stern", "Austin Powers (2.01)", GAME_IS_PINBALL) | |
| 3042 | GAME(2001, austnew, austin, whitestar, whitestar, whitestar, ROT0, "Stern", "Austin Powers (ARM7 Sound Board)", GAME_IS_PINBALL) | |
| 3043 | GAME(2001, austinf, austin, whitestar, whitestar, whitestar, ROT0, "Stern", "Austin Powers (France)", GAME_IS_PINBALL) | |
| 3044 | GAME(2001, austing, austin, whitestar, whitestar, whitestar, ROT0, "Stern", "Austin Powers (Germany)", GAME_IS_PINBALL) | |
| 3045 | GAME(2001, austini, austin, whitestar, whitestar, whitestar, ROT0, "Stern", "Austin Powers (Italy)", GAME_IS_PINBALL) | |
| 3046 | GAME(1998, godzillp, 0, whitestar, whitestar, whitestar, ROT0, "Sega", "Godzilla (Pinball)", GAME_IS_PINBALL) | |
| 3047 | GAME(1996, gldneye, 0, whitestar, whitestar, whitestar, ROT0, "Sega", "Goldeneye", GAME_IS_PINBALL) | |
| 3048 | GAME(1998, goldcue, 0, whitestar, whitestar, whitestar, ROT0, "Sega", "Golden Cue", GAME_IS_PINBALL) | |
| 3049 | GAME(1999, harl_a13, 0, whitestar, whitestar, whitestar, ROT0, "Sega", "Harley Davidson (1.03)", GAME_IS_PINBALL) | |
| 3050 | GAME(1999, harl_a10, harl_a13, whitestar, whitestar, whitestar, ROT0, "Sega", "Harley Davidson (1.03 Display rev. 1.00)", GAME_IS_PINBALL) | |
| 3051 | GAME(1999, harl_f13, harl_a13, whitestar, whitestar, whitestar, ROT0, "Sega", "Harley Davidson (1.03 France)", GAME_IS_PINBALL) | |
| 3052 | GAME(1999, harl_g13, harl_a13, whitestar, whitestar, whitestar, ROT0, "Sega", "Harley Davidson (1.03 Germany)", GAME_IS_PINBALL) | |
| 3053 | GAME(1999, harl_i13, harl_a13, whitestar, whitestar, whitestar, ROT0, "Sega", "Harley Davidson (1.03 Italy)", GAME_IS_PINBALL) | |
| 3054 | GAME(1999, harl_l13, harl_a13, whitestar, whitestar, whitestar, ROT0, "Sega", "Harley Davidson (1.03 Spain)", GAME_IS_PINBALL) | |
| 3055 | GAME(2004, harl_a40, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Harley Davidson (4.00)", GAME_IS_PINBALL) | |
| 3056 | GAME(2004, harl_f40, harl_a40, whitestar, whitestar, whitestar, ROT0, "Stern", "Harley Davidson (4.00 France)", GAME_IS_PINBALL) | |
| 3057 | GAME(2004, harl_g40, harl_a40, whitestar, whitestar, whitestar, ROT0, "Stern", "Harley Davidson (4.00 Germany)", GAME_IS_PINBALL) | |
| 3058 | GAME(2004, harl_i40, harl_a40, whitestar, whitestar, whitestar, ROT0, "Stern", "Harley Davidson (4.00 Italy)", GAME_IS_PINBALL) | |
| 3059 | GAME(2004, harl_l40, harl_a40, whitestar, whitestar, whitestar, ROT0, "Stern", "Harley Davidson (4.00 Spain)", GAME_IS_PINBALL) | |
| 3060 | GAME(2004, harl_a30, harl_a40, whitestar, whitestar, whitestar, ROT0, "Stern", "Harley Davidson (3.00)", GAME_IS_PINBALL) | |
| 3061 | GAME(2004, harl_f30, harl_a40, whitestar, whitestar, whitestar, ROT0, "Stern", "Harley Davidson (3.00 France)", GAME_IS_PINBALL) | |
| 3062 | GAME(2004, harl_g30, harl_a40, whitestar, whitestar, whitestar, ROT0, "Stern", "Harley Davidson (3.00 Germany)", GAME_IS_PINBALL) | |
| 3063 | GAME(2004, harl_i30, harl_a40, whitestar, whitestar, whitestar, ROT0, "Stern", "Harley Davidson (3.00 Italy)", GAME_IS_PINBALL) | |
| 3064 | GAME(2004, harl_l30, harl_a40, whitestar, whitestar, whitestar, ROT0, "Stern", "Harley Davidson (3.00 Spain)", GAME_IS_PINBALL) | |
| 3065 | GAME(2003, harl_a18, harl_a40, whitestar, whitestar, whitestar, ROT0, "Stern", "Harley Davidson (1.08)", GAME_IS_PINBALL) | |
| 3066 | GAME(2003, harl_f18, harl_a40, whitestar, whitestar, whitestar, ROT0, "Stern", "Harley Davidson (1.08 France)", GAME_IS_PINBALL) | |
| 3067 | GAME(2003, harl_g18, harl_a40, whitestar, whitestar, whitestar, ROT0, "Stern", "Harley Davidson (1.08 Germany)", GAME_IS_PINBALL) | |
| 3068 | GAME(2003, harl_i18, harl_a40, whitestar, whitestar, whitestar, ROT0, "Stern", "Harley Davidson (1.08 Italy)", GAME_IS_PINBALL) | |
| 3069 | GAME(2003, harl_l18, harl_a40, whitestar, whitestar, whitestar, ROT0, "Stern", "Harley Davidson (1.08 Spain)", GAME_IS_PINBALL) | |
| 3070 | GAME(2001, hirolcas, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "High Roller Casino (3.00)", GAME_IS_PINBALL) | |
| 3071 | GAME(2001, hironew, hirolcas, whitestar, whitestar, whitestar, ROT0, "Stern", "High Roller Casino (ARM7 Sound Board)", GAME_IS_PINBALL) | |
| 3072 | GAME(2001, hirolcat, hirolcas, whitestar, whitestar, whitestar, ROT0, "Stern", "High Roller Casino (3.00) TEST", GAME_IS_PINBALL) | |
| 3073 | GAME(2001, hirolcas_210,hirolcas, whitestar, whitestar, whitestar, ROT0, "Stern", "High Roller Casino (2.10)", GAME_IS_PINBALL) | |
| 3074 | GAME(2001, hirol_fr, hirolcas, whitestar, whitestar, whitestar, ROT0, "Stern", "High Roller Casino (3.00 France)", GAME_IS_PINBALL) | |
| 3075 | GAME(2001, hirol_gr, hirolcas, whitestar, whitestar, whitestar, ROT0, "Stern", "High Roller Casino (3.00 Germany)", GAME_IS_PINBALL) | |
| 3076 | GAME(2001, hirol_gr_210,hirolcas, whitestar, whitestar, whitestar, ROT0, "Stern", "High Roller Casino (2.10 Germany)", GAME_IS_PINBALL) | |
| 3077 | GAME(2001, hirol_it, hirolcas, whitestar, whitestar, whitestar, ROT0, "Stern", "High Roller Casino (3.00 Italy)", GAME_IS_PINBALL) | |
| 3078 | GAME(1996, id4, 0, whitestar, whitestar, whitestar, ROT0, "Sega", "Independence Day", GAME_IS_PINBALL) | |
| 3079 | GAME(1998, lostspc, 0, whitestar, whitestar, whitestar, ROT0, "Sega", "Lost in Space", GAME_IS_PINBALL) | |
| 3080 | GAME(2001, monopolp, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Monopoly (3.20)", GAME_IS_PINBALL) | |
| 3081 | GAME(2002, monop303, monopolp, whitestar, whitestar, whitestar, ROT0, "Stern", "Monopoly (3.03)", GAME_IS_PINBALL) | |
| 3082 | GAME(2002, monop301, monopolp, whitestar, whitestar, whitestar, ROT0, "Stern", "Monopoly (3.01)", GAME_IS_PINBALL) | |
| 3083 | GAME(2002, monop251, monopolp, whitestar, whitestar, whitestar, ROT0, "Stern", "Monopoly (2.51)", GAME_IS_PINBALL) | |
| 3084 | GAME(2002, monop233, monopolp, whitestar, whitestar, whitestar, ROT0, "Stern", "Monopoly (2.33)", GAME_IS_PINBALL) | |
| 3085 | GAME(2002, monopolf, monopolp, whitestar, whitestar, whitestar, ROT0, "Stern", "Monopoly (France)", GAME_IS_PINBALL) | |
| 3086 | GAME(2002, monopolg, monopolp, whitestar, whitestar, whitestar, ROT0, "Stern", "Monopoly (Germany)", GAME_IS_PINBALL) | |
| 3087 | GAME(2002, monopoli, monopolp, whitestar, whitestar, whitestar, ROT0, "Stern", "Monopoly (Italy)", GAME_IS_PINBALL) | |
| 3088 | GAME(2002, monopoll, monopolp, whitestar, whitestar, whitestar, ROT0, "Stern", "Monopoly (Spain)", GAME_IS_PINBALL) | |
| 3089 | GAME(2002, mononew, monopolp, whitestar, whitestar, whitestar, ROT0, "Stern", "Monopoly (ARM7 Sound Board)", GAME_IS_PINBALL) | |
| 3090 | GAME(2001, nfl, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "NFL", GAME_IS_PINBALL) | |
| 3091 | GAME(2002, playboys, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (5.00)", GAME_IS_PINBALL) | |
| 3092 | GAME(2002, playboys_401,playboys, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (4.01)", GAME_IS_PINBALL) | |
| 3093 | GAME(2002, playboys_303,playboys, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (3.03)", GAME_IS_PINBALL) | |
| 3094 | GAME(2002, playboys_300,playboys, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (3.00)", GAME_IS_PINBALL) | |
| 3095 | GAME(2002, playboys_203,playboys, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (2.03)", GAME_IS_PINBALL) | |
| 3096 | GAME(2002, playnew, playboys, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (ARM7 Sound Board)", GAME_IS_PINBALL) | |
| 3097 | GAME(2002, playboyf, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (5.00 France)", GAME_IS_PINBALL) | |
| 3098 | GAME(2002, playboyf_401,playboyf, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (4.01 France)", GAME_IS_PINBALL) | |
| 3099 | GAME(2002, playboyf_303,playboyf, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (3.03 France)", GAME_IS_PINBALL) | |
| 3100 | GAME(2002, playboyf_300,playboyf, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (3.00 France)", GAME_IS_PINBALL) | |
| 3101 | GAME(2002, playboyf_203,playboyf, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (2.03 France)", GAME_IS_PINBALL) | |
| 3102 | GAME(2002, playboyg, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (5.00 Germany)", GAME_IS_PINBALL) | |
| 3103 | GAME(2002, playboyg_401,playboyg, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (4.01 Germany)", GAME_IS_PINBALL) | |
| 3104 | GAME(2002, playboyg_303,playboyg, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (3.03 Germany)", GAME_IS_PINBALL) | |
| 3105 | GAME(2002, playboyg_300,playboyg, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (3.00 Germany)", GAME_IS_PINBALL) | |
| 3106 | GAME(2002, playboyg_203,playboyg, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (2.03 Germany)", GAME_IS_PINBALL) | |
| 3107 | GAME(2002, playboyi, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (5.00 Italy)", GAME_IS_PINBALL) | |
| 3108 | GAME(2002, playboyi_401,playboyi, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (4.01 Italy)", GAME_IS_PINBALL) | |
| 3109 | GAME(2002, playboyi_303,playboyi, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (3.03 Italy)", GAME_IS_PINBALL) | |
| 3110 | GAME(2002, playboyi_300,playboyi, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (3.00 Italy)", GAME_IS_PINBALL) | |
| 3111 | GAME(2002, playboyi_203,playboyi, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (2.03 Italy)", GAME_IS_PINBALL) | |
| 3112 | GAME(2002, playboyl, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (5.00 Spain)", GAME_IS_PINBALL) | |
| 3113 | GAME(2002, playboyl_401,playboyl, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (4.01 Spain)", GAME_IS_PINBALL) | |
| 3114 | GAME(2002, playboyl_303,playboyl, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (3.03 Spain)", GAME_IS_PINBALL) | |
| 3115 | GAME(2002, playboyl_300,playboyl, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (3.00 Spain)", GAME_IS_PINBALL) | |
| 3116 | GAME(2002, playboyl_203,playboyl, whitestar, whitestar, whitestar, ROT0, "Stern", "Playboy (2.03 Spain)", GAME_IS_PINBALL) | |
| 3117 | GAME(2002, rctycn, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.02)", GAME_IS_PINBALL) | |
| 3118 | GAME(2002, rctycn_701, rctycn, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.01)", GAME_IS_PINBALL) | |
| 3119 | GAME(2002, rctycn_600, rctycn, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (6.00)", GAME_IS_PINBALL) | |
| 3120 | GAME(2002, rctycn_400, rctycn, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (4.00)", GAME_IS_PINBALL) | |
| 3121 | GAME(2002, rctnew, rctycn, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (ARM7 Sound Board)", GAME_IS_PINBALL) | |
| 3122 | GAME(2002, rctycng, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.02 Germany)", GAME_IS_PINBALL) | |
| 3123 | GAME(2002, rctycng_701,rctycng, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.01 Germany)", GAME_IS_PINBALL) | |
| 3124 | GAME(2002, rctycng_400,rctycng, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (4.00 Germany)", GAME_IS_PINBALL) | |
| 3125 | GAME(2002, rctycnf, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.02 France)", GAME_IS_PINBALL) | |
| 3126 | GAME(2002, rctycnf_701,rctycnf, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.01 France)", GAME_IS_PINBALL) | |
| 3127 | GAME(2002, rctycnf_600,rctycnf, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (6.00 France)", GAME_IS_PINBALL) | |
| 3128 | GAME(2002, rctycnf_400,rctycnf, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (4.00 France)", GAME_IS_PINBALL) | |
| 3129 | GAME(2002, rctycni, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.02 Italy)", GAME_IS_PINBALL) | |
| 3130 | GAME(2002, rctycni_701,rctycni, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.01 Italy)", GAME_IS_PINBALL) | |
| 3131 | GAME(2002, rctycni_600,rctycni, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (6.00 Italy)", GAME_IS_PINBALL) | |
| 3132 | GAME(2002, rctycni_400,rctycni, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (4.00 Italy)", GAME_IS_PINBALL) | |
| 3133 | GAME(2002, rctycnl, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.02 Spain)", GAME_IS_PINBALL) | |
| 3134 | GAME(2002, rctycnl_701,rctycnl, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.01 Spain)", GAME_IS_PINBALL) | |
| 3135 | GAME(2002, rctycnl_600,rctycnl, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (6.00 Spain)", GAME_IS_PINBALL) | |
| 3136 | GAME(2002, rctycnl_400,rctycnl, whitestar, whitestar, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (4.00 Spain)", GAME_IS_PINBALL) | |
| 3137 | GAME(2000, shrkysht, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Sharkey's Shootout (2.11)", GAME_IS_PINBALL) | |
| 3138 | GAME(2000, shrky_207, shrkysht, whitestar, whitestar, whitestar, ROT0, "Stern", "Sharkey's Shootout (2.07)", GAME_IS_PINBALL) | |
| 3139 | GAME(2001, shrknew, shrkysht, whitestar, whitestar, whitestar, ROT0, "Stern", "Sharkey's Shootout (ARM7 Sound Board)", GAME_IS_PINBALL) | |
| 3140 | GAME(2001, shrkygr, shrkysht, whitestar, whitestar, whitestar, ROT0, "Stern", "Sharkey's Shootout (2.11 Germany)", GAME_IS_PINBALL) | |
| 3141 | GAME(2001, shrkygr_207,shrkysht, whitestar, whitestar, whitestar, ROT0, "Stern", "Sharkey's Shootout (2.07 Germany)", GAME_IS_PINBALL) | |
| 3142 | GAME(2001, shrkyfr, shrkysht, whitestar, whitestar, whitestar, ROT0, "Stern", "Sharkey's Shootout (2.11 France)", GAME_IS_PINBALL) | |
| 3143 | GAME(2001, shrkyfr_207,shrkysht, whitestar, whitestar, whitestar, ROT0, "Stern", "Sharkey's Shootout (2.07 France)", GAME_IS_PINBALL) | |
| 3144 | GAME(2001, shrkyit, shrkysht, whitestar, whitestar, whitestar, ROT0, "Stern", "Sharkey's Shootout (2.11 Italy)", GAME_IS_PINBALL) | |
| 3145 | GAME(2001, shrkyit_207,shrkysht, whitestar, whitestar, whitestar, ROT0, "Stern", "Sharkey's Shootout (2.07 Italy)", GAME_IS_PINBALL) | |
| 3146 | GAME(1999, sprk_103, 0, whitestar, whitestar, whitestar, ROT0, "Sega", "South Park (1.03)", GAME_IS_PINBALL) | |
| 3147 | GAME(1999, sprk_096, sprk_103, whitestar, whitestar, whitestar, ROT0, "Sega", "South Park (0.96)", GAME_IS_PINBALL) | |
| 3148 | GAME(1999, sprk_090, sprk_103, whitestar, whitestar, whitestar, ROT0, "Sega", "South Park (0.90)", GAME_IS_PINBALL) | |
| 3149 | GAME(1997, spacejam, 0, whitestar, whitestar, whitestar, ROT0, "Sega", "Space Jam", GAME_IS_PINBALL) | |
| 3150 | GAME(1997, spacejmg, spacejam, whitestar, whitestar, whitestar, ROT0, "Sega", "Space Jam (Germany)", GAME_IS_PINBALL) | |
| 3151 | GAME(1997, spacejmf, spacejam, whitestar, whitestar, whitestar, ROT0, "Sega", "Space Jam (France)", GAME_IS_PINBALL) | |
| 3152 | GAME(1997, spacejmi, spacejam, whitestar, whitestar, whitestar, ROT0, "Sega", "Space Jam (Italy)", GAME_IS_PINBALL) | |
| 3153 | GAME(1997, swtril43, 0, whitestar, whitestar, whitestar, ROT0, "Sega", "Star Wars Trilogy (4.03)", GAME_IS_PINBALL) | |
| 3154 | GAME(1997, swtril41, swtril43, whitestar, whitestar, whitestar, ROT0, "Sega", "Star Wars Trilogy (4.01)", GAME_IS_PINBALL) | |
| 3155 | GAME(1997, startrp, 0, whitestar, whitestar, whitestar, ROT0, "Sega", "Starship Troopers", GAME_IS_PINBALL) | |
| 3156 | GAME(1999, strikext, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Striker Xtreme (1.02)", GAME_IS_PINBALL) | |
| 3157 | GAME(1999, strknew, strikext, whitestar, whitestar, whitestar, ROT0, "Stern", "Striker Xtreme (ARM7 Sound Board)", GAME_IS_PINBALL) | |
| 3158 | GAME(1999, strxt_uk, strikext, whitestar, whitestar, whitestar, ROT0, "Stern", "Striker Xtreme (UK)", GAME_IS_PINBALL) | |
| 3159 | GAME(1999, strxt_gr, strikext, whitestar, whitestar, whitestar, ROT0, "Stern", "Striker Xtreme (Germany)", GAME_IS_PINBALL) | |
| 3160 | GAME(1999, strxt_fr, strikext, whitestar, whitestar, whitestar, ROT0, "Stern", "Striker Xtreme (France)", GAME_IS_PINBALL) | |
| 3161 | GAME(1999, strxt_it, strikext, whitestar, whitestar, whitestar, ROT0, "Stern", "Striker Xtreme (Italy)", GAME_IS_PINBALL) | |
| 3162 | GAME(1999, strxt_sp, strikext, whitestar, whitestar, whitestar, ROT0, "Stern", "Striker Xtreme (Spain)", GAME_IS_PINBALL) | |
| 3163 | GAME(2003, term3, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (4.00)", GAME_IS_PINBALL) | |
| 3164 | GAME(2003, term3_205, term3, whitestar, whitestar, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (2.05)", GAME_IS_PINBALL) | |
| 3165 | GAME(2003, t3new, term3, whitestar, whitestar, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (ARM7 Sound Board)", GAME_IS_PINBALL) | |
| 3166 | GAME(2003, term3g, term3, whitestar, whitestar, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (4.00 Germany)", GAME_IS_PINBALL) | |
| 3167 | GAME(2003, term3l, term3, whitestar, whitestar, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (4.00 Spain)", GAME_IS_PINBALL) | |
| 3168 | GAME(2003, term3l_205, term3, whitestar, whitestar, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (2.05 Spain)", GAME_IS_PINBALL) | |
| 3169 | GAME(2003, term3f, term3, whitestar, whitestar, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (4.00 France)", GAME_IS_PINBALL) | |
| 3170 | GAME(2003, term3f_205, term3, whitestar, whitestar, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (2.05 France)", GAME_IS_PINBALL) | |
| 3171 | GAME(2003, term3i, term3, whitestar, whitestar, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (4.00 Italy)", GAME_IS_PINBALL) | |
| 3172 | GAME(2003, term3i_205, term3, whitestar, whitestar, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (2.05 Italy)", GAME_IS_PINBALL) | |
| 3173 | GAME(1997, jplstw22, 0, whitestar, whitestar, whitestar, ROT0, "Sega", "Lost World: Jurassic Park, The (2.02)", GAME_IS_PINBALL) | |
| 3174 | GAME(1997, jplstw20, jplstw22, whitestar, whitestar, whitestar, ROT0, "Sega", "Lost World: Jurassic Park, The (2.00)", GAME_IS_PINBALL) | |
| 3175 | GAME(2003, simpprty, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (5.00)", GAME_IS_PINBALL) | |
| 3176 | GAME(2003, simpprty_400,simpprty, whitestar, whitestar, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (4.00)", GAME_IS_PINBALL) | |
| 3177 | GAME(2003, simpprty_204,simpprty, whitestar, whitestar, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (2.04)", GAME_IS_PINBALL) | |
| 3178 | GAME(2003, simpnew, simpprty, whitestar, whitestar, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (ARM7 Sound Board)", GAME_IS_PINBALL) | |
| 3179 | GAME(2003, simpprtg, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (5.00 Germany)", GAME_IS_PINBALL) | |
| 3180 | GAME(2003, simpprtg_400,simpprtg, whitestar, whitestar, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (4.00 Germany)", GAME_IS_PINBALL) | |
| 3181 | GAME(2003, simpprtl, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (5.00 Spain)", GAME_IS_PINBALL) | |
| 3182 | GAME(2003, simpprtl_400,simpprtl, whitestar, whitestar, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (4.00 Spain)", GAME_IS_PINBALL) | |
| 3183 | GAME(2003, simpprtl_204,simpprtl, whitestar, whitestar, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (2.04 Spain)", GAME_IS_PINBALL) | |
| 3184 | GAME(2003, simpprtf, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (5.00 France)", GAME_IS_PINBALL) | |
| 3185 | GAME(2003, simpprtf_400,simpprtf, whitestar, whitestar, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (4.00 France)", GAME_IS_PINBALL) | |
| 3186 | GAME(2003, simpprtf_204,simpprtf, whitestar, whitestar, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (2.04 France)", GAME_IS_PINBALL) | |
| 3187 | GAME(2003, simpprti, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (5.00 Italy)", GAME_IS_PINBALL) | |
| 3188 | GAME(2003, simpprti_400,simpprti, whitestar, whitestar, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (4.00 Italy)", GAME_IS_PINBALL) | |
| 3189 | GAME(2003, simpprti_204,simpprti, whitestar, whitestar, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (2.04 Italy)", GAME_IS_PINBALL) | |
| 3190 | GAME(1997, xfilesp, 0, whitestar, whitestar, whitestar, ROT0, "Sega", "X-Files (3.03)", GAME_IS_PINBALL) | |
| 3191 | GAME(1997, xfiles2, xfilesp, whitestar, whitestar, whitestar, ROT0, "Sega", "X-Files (2.04)", GAME_IS_PINBALL) | |
| 3192 | GAME(1996, twst_405, 0, whitestar, whitestar, whitestar, ROT0, "Sega", "Twister (4.05)", GAME_IS_PINBALL) | |
| 3193 | GAME(1996, twst_404, twst_405, whitestar, whitestar, whitestar, ROT0, "Sega", "Twister (4.04)", GAME_IS_PINBALL) | |
| 3194 | GAME(1996, twst_300, twst_405, whitestar, whitestar, whitestar, ROT0, "Sega", "Twister (3.00)", GAME_IS_PINBALL) | |
| 3195 | GAME(1998, viprsega, 0, whitestar, whitestar, whitestar, ROT0, "Sega", "Viper Night Drivin'", GAME_IS_PINBALL) | |
| 3196 | GAME(1998, ctchzdlx, ctcheese, whitestar, whitestar, whitestar, ROT0, "Sega", "Cut The Cheese Deluxe (Redemption)", GAME_IS_PINBALL) | |
| 3197 | GAME(1998, titanic, 0, whitestar, whitestar, whitestar, ROT0, "Sega", "Titanic (Coin dropper)", GAME_IS_PINBALL) | |
| 3198 | GAME(2002, monopred, 0, whitestar, whitestar, whitestar, ROT0, "Stern", "Monopoly (Coin dropper)", GAME_IS_PINBALL) | |
| 3199 | GAME(1998, wackadoo, 0, whitestar, whitestar, whitestar, ROT0, "Sega", "Wack-A-Doodle-Doo (Redemption)", GAME_IS_PINBALL) | |
| 3037 | GAME(1995, apollo13, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Apollo 13", GAME_IS_PINBALL) | |
| 3038 | GAME(2001, austin, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Austin Powers (3.02)", GAME_IS_PINBALL) | |
| 3039 | GAME(2001, aust301, austin, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Austin Powers (3.01)", GAME_IS_PINBALL) | |
| 3040 | GAME(2001, aust300, austin, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Austin Powers (3.00)", GAME_IS_PINBALL) | |
| 3041 | GAME(2001, aust201, austin, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Austin Powers (2.01)", GAME_IS_PINBALL) | |
| 3042 | GAME(2001, austnew, austin, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Austin Powers (ARM7 Sound Board)", GAME_IS_PINBALL) | |
| 3043 | GAME(2001, austinf, austin, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Austin Powers (France)", GAME_IS_PINBALL) | |
| 3044 | GAME(2001, austing, austin, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Austin Powers (Germany)", GAME_IS_PINBALL) | |
| 3045 | GAME(2001, austini, austin, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Austin Powers (Italy)", GAME_IS_PINBALL) | |
| 3046 | GAME(1998, godzillp, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Godzilla (Pinball)", GAME_IS_PINBALL) | |
| 3047 | GAME(1996, gldneye, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Goldeneye", GAME_IS_PINBALL) | |
| 3048 | GAME(1998, goldcue, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Golden Cue", GAME_IS_PINBALL) | |
| 3049 | GAME(1999, harl_a13, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Harley Davidson (1.03)", GAME_IS_PINBALL) | |
| 3050 | GAME(1999, harl_a10, harl_a13, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Harley Davidson (1.03 Display rev. 1.00)", GAME_IS_PINBALL) | |
| 3051 | GAME(1999, harl_f13, harl_a13, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Harley Davidson (1.03 France)", GAME_IS_PINBALL) | |
| 3052 | GAME(1999, harl_g13, harl_a13, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Harley Davidson (1.03 Germany)", GAME_IS_PINBALL) | |
| 3053 | GAME(1999, harl_i13, harl_a13, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Harley Davidson (1.03 Italy)", GAME_IS_PINBALL) | |
| 3054 | GAME(1999, harl_l13, harl_a13, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Harley Davidson (1.03 Spain)", GAME_IS_PINBALL) | |
| 3055 | GAME(2004, harl_a40, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Harley Davidson (4.00)", GAME_IS_PINBALL) | |
| 3056 | GAME(2004, harl_f40, harl_a40, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Harley Davidson (4.00 France)", GAME_IS_PINBALL) | |
| 3057 | GAME(2004, harl_g40, harl_a40, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Harley Davidson (4.00 Germany)", GAME_IS_PINBALL) | |
| 3058 | GAME(2004, harl_i40, harl_a40, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Harley Davidson (4.00 Italy)", GAME_IS_PINBALL) | |
| 3059 | GAME(2004, harl_l40, harl_a40, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Harley Davidson (4.00 Spain)", GAME_IS_PINBALL) | |
| 3060 | GAME(2004, harl_a30, harl_a40, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Harley Davidson (3.00)", GAME_IS_PINBALL) | |
| 3061 | GAME(2004, harl_f30, harl_a40, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Harley Davidson (3.00 France)", GAME_IS_PINBALL) | |
| 3062 | GAME(2004, harl_g30, harl_a40, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Harley Davidson (3.00 Germany)", GAME_IS_PINBALL) | |
| 3063 | GAME(2004, harl_i30, harl_a40, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Harley Davidson (3.00 Italy)", GAME_IS_PINBALL) | |
| 3064 | GAME(2004, harl_l30, harl_a40, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Harley Davidson (3.00 Spain)", GAME_IS_PINBALL) | |
| 3065 | GAME(2003, harl_a18, harl_a40, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Harley Davidson (1.08)", GAME_IS_PINBALL) | |
| 3066 | GAME(2003, harl_f18, harl_a40, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Harley Davidson (1.08 France)", GAME_IS_PINBALL) | |
| 3067 | GAME(2003, harl_g18, harl_a40, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Harley Davidson (1.08 Germany)", GAME_IS_PINBALL) | |
| 3068 | GAME(2003, harl_i18, harl_a40, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Harley Davidson (1.08 Italy)", GAME_IS_PINBALL) | |
| 3069 | GAME(2003, harl_l18, harl_a40, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Harley Davidson (1.08 Spain)", GAME_IS_PINBALL) | |
| 3070 | GAME(2001, hirolcas, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "High Roller Casino (3.00)", GAME_IS_PINBALL) | |
| 3071 | GAME(2001, hironew, hirolcas, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "High Roller Casino (ARM7 Sound Board)", GAME_IS_PINBALL) | |
| 3072 | GAME(2001, hirolcat, hirolcas, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "High Roller Casino (3.00) TEST", GAME_IS_PINBALL) | |
| 3073 | GAME(2001, hirolcas_210,hirolcas, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "High Roller Casino (2.10)", GAME_IS_PINBALL) | |
| 3074 | GAME(2001, hirol_fr, hirolcas, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "High Roller Casino (3.00 France)", GAME_IS_PINBALL) | |
| 3075 | GAME(2001, hirol_gr, hirolcas, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "High Roller Casino (3.00 Germany)", GAME_IS_PINBALL) | |
| 3076 | GAME(2001, hirol_gr_210,hirolcas, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "High Roller Casino (2.10 Germany)", GAME_IS_PINBALL) | |
| 3077 | GAME(2001, hirol_it, hirolcas, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "High Roller Casino (3.00 Italy)", GAME_IS_PINBALL) | |
| 3078 | GAME(1996, id4, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Independence Day", GAME_IS_PINBALL) | |
| 3079 | GAME(1998, lostspc, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Lost in Space", GAME_IS_PINBALL) | |
| 3080 | GAME(2001, monopolp, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Monopoly (3.20)", GAME_IS_PINBALL) | |
| 3081 | GAME(2002, monop303, monopolp, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Monopoly (3.03)", GAME_IS_PINBALL) | |
| 3082 | GAME(2002, monop301, monopolp, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Monopoly (3.01)", GAME_IS_PINBALL) | |
| 3083 | GAME(2002, monop251, monopolp, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Monopoly (2.51)", GAME_IS_PINBALL) | |
| 3084 | GAME(2002, monop233, monopolp, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Monopoly (2.33)", GAME_IS_PINBALL) | |
| 3085 | GAME(2002, monopolf, monopolp, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Monopoly (France)", GAME_IS_PINBALL) | |
| 3086 | GAME(2002, monopolg, monopolp, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Monopoly (Germany)", GAME_IS_PINBALL) | |
| 3087 | GAME(2002, monopoli, monopolp, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Monopoly (Italy)", GAME_IS_PINBALL) | |
| 3088 | GAME(2002, monopoll, monopolp, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Monopoly (Spain)", GAME_IS_PINBALL) | |
| 3089 | GAME(2002, mononew, monopolp, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Monopoly (ARM7 Sound Board)", GAME_IS_PINBALL) | |
| 3090 | GAME(2001, nfl, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "NFL", GAME_IS_PINBALL) | |
| 3091 | GAME(2002, playboys, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (5.00)", GAME_IS_PINBALL) | |
| 3092 | GAME(2002, playboys_401,playboys, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (4.01)", GAME_IS_PINBALL) | |
| 3093 | GAME(2002, playboys_303,playboys, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (3.03)", GAME_IS_PINBALL) | |
| 3094 | GAME(2002, playboys_300,playboys, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (3.00)", GAME_IS_PINBALL) | |
| 3095 | GAME(2002, playboys_203,playboys, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (2.03)", GAME_IS_PINBALL) | |
| 3096 | GAME(2002, playnew, playboys, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (ARM7 Sound Board)", GAME_IS_PINBALL) | |
| 3097 | GAME(2002, playboyf, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (5.00 France)", GAME_IS_PINBALL) | |
| 3098 | GAME(2002, playboyf_401,playboyf, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (4.01 France)", GAME_IS_PINBALL) | |
| 3099 | GAME(2002, playboyf_303,playboyf, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (3.03 France)", GAME_IS_PINBALL) | |
| 3100 | GAME(2002, playboyf_300,playboyf, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (3.00 France)", GAME_IS_PINBALL) | |
| 3101 | GAME(2002, playboyf_203,playboyf, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (2.03 France)", GAME_IS_PINBALL) | |
| 3102 | GAME(2002, playboyg, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (5.00 Germany)", GAME_IS_PINBALL) | |
| 3103 | GAME(2002, playboyg_401,playboyg, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (4.01 Germany)", GAME_IS_PINBALL) | |
| 3104 | GAME(2002, playboyg_303,playboyg, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (3.03 Germany)", GAME_IS_PINBALL) | |
| 3105 | GAME(2002, playboyg_300,playboyg, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (3.00 Germany)", GAME_IS_PINBALL) | |
| 3106 | GAME(2002, playboyg_203,playboyg, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (2.03 Germany)", GAME_IS_PINBALL) | |
| 3107 | GAME(2002, playboyi, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (5.00 Italy)", GAME_IS_PINBALL) | |
| 3108 | GAME(2002, playboyi_401,playboyi, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (4.01 Italy)", GAME_IS_PINBALL) | |
| 3109 | GAME(2002, playboyi_303,playboyi, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (3.03 Italy)", GAME_IS_PINBALL) | |
| 3110 | GAME(2002, playboyi_300,playboyi, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (3.00 Italy)", GAME_IS_PINBALL) | |
| 3111 | GAME(2002, playboyi_203,playboyi, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (2.03 Italy)", GAME_IS_PINBALL) | |
| 3112 | GAME(2002, playboyl, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (5.00 Spain)", GAME_IS_PINBALL) | |
| 3113 | GAME(2002, playboyl_401,playboyl, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (4.01 Spain)", GAME_IS_PINBALL) | |
| 3114 | GAME(2002, playboyl_303,playboyl, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (3.03 Spain)", GAME_IS_PINBALL) | |
| 3115 | GAME(2002, playboyl_300,playboyl, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (3.00 Spain)", GAME_IS_PINBALL) | |
| 3116 | GAME(2002, playboyl_203,playboyl, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Playboy (2.03 Spain)", GAME_IS_PINBALL) | |
| 3117 | GAME(2002, rctycn, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.02)", GAME_IS_PINBALL) | |
| 3118 | GAME(2002, rctycn_701, rctycn, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.01)", GAME_IS_PINBALL) | |
| 3119 | GAME(2002, rctycn_600, rctycn, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (6.00)", GAME_IS_PINBALL) | |
| 3120 | GAME(2002, rctycn_400, rctycn, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (4.00)", GAME_IS_PINBALL) | |
| 3121 | GAME(2002, rctnew, rctycn, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (ARM7 Sound Board)", GAME_IS_PINBALL) | |
| 3122 | GAME(2002, rctycng, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.02 Germany)", GAME_IS_PINBALL) | |
| 3123 | GAME(2002, rctycng_701,rctycng, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.01 Germany)", GAME_IS_PINBALL) | |
| 3124 | GAME(2002, rctycng_400,rctycng, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (4.00 Germany)", GAME_IS_PINBALL) | |
| 3125 | GAME(2002, rctycnf, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.02 France)", GAME_IS_PINBALL) | |
| 3126 | GAME(2002, rctycnf_701,rctycnf, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.01 France)", GAME_IS_PINBALL) | |
| 3127 | GAME(2002, rctycnf_600,rctycnf, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (6.00 France)", GAME_IS_PINBALL) | |
| 3128 | GAME(2002, rctycnf_400,rctycnf, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (4.00 France)", GAME_IS_PINBALL) | |
| 3129 | GAME(2002, rctycni, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.02 Italy)", GAME_IS_PINBALL) | |
| 3130 | GAME(2002, rctycni_701,rctycni, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.01 Italy)", GAME_IS_PINBALL) | |
| 3131 | GAME(2002, rctycni_600,rctycni, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (6.00 Italy)", GAME_IS_PINBALL) | |
| 3132 | GAME(2002, rctycni_400,rctycni, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (4.00 Italy)", GAME_IS_PINBALL) | |
| 3133 | GAME(2002, rctycnl, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.02 Spain)", GAME_IS_PINBALL) | |
| 3134 | GAME(2002, rctycnl_701,rctycnl, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (7.01 Spain)", GAME_IS_PINBALL) | |
| 3135 | GAME(2002, rctycnl_600,rctycnl, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (6.00 Spain)", GAME_IS_PINBALL) | |
| 3136 | GAME(2002, rctycnl_400,rctycnl, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Roller Coaster Tycoon (4.00 Spain)", GAME_IS_PINBALL) | |
| 3137 | GAME(2000, shrkysht, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Sharkey's Shootout (2.11)", GAME_IS_PINBALL) | |
| 3138 | GAME(2000, shrky_207, shrkysht, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Sharkey's Shootout (2.07)", GAME_IS_PINBALL) | |
| 3139 | GAME(2001, shrknew, shrkysht, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Sharkey's Shootout (ARM7 Sound Board)", GAME_IS_PINBALL) | |
| 3140 | GAME(2001, shrkygr, shrkysht, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Sharkey's Shootout (2.11 Germany)", GAME_IS_PINBALL) | |
| 3141 | GAME(2001, shrkygr_207,shrkysht, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Sharkey's Shootout (2.07 Germany)", GAME_IS_PINBALL) | |
| 3142 | GAME(2001, shrkyfr, shrkysht, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Sharkey's Shootout (2.11 France)", GAME_IS_PINBALL) | |
| 3143 | GAME(2001, shrkyfr_207,shrkysht, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Sharkey's Shootout (2.07 France)", GAME_IS_PINBALL) | |
| 3144 | GAME(2001, shrkyit, shrkysht, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Sharkey's Shootout (2.11 Italy)", GAME_IS_PINBALL) | |
| 3145 | GAME(2001, shrkyit_207,shrkysht, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Sharkey's Shootout (2.07 Italy)", GAME_IS_PINBALL) | |
| 3146 | GAME(1999, sprk_103, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "South Park (1.03)", GAME_IS_PINBALL) | |
| 3147 | GAME(1999, sprk_096, sprk_103, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "South Park (0.96)", GAME_IS_PINBALL) | |
| 3148 | GAME(1999, sprk_090, sprk_103, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "South Park (0.90)", GAME_IS_PINBALL) | |
| 3149 | GAME(1997, spacejam, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Space Jam", GAME_IS_PINBALL) | |
| 3150 | GAME(1997, spacejmg, spacejam, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Space Jam (Germany)", GAME_IS_PINBALL) | |
| 3151 | GAME(1997, spacejmf, spacejam, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Space Jam (France)", GAME_IS_PINBALL) | |
| 3152 | GAME(1997, spacejmi, spacejam, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Space Jam (Italy)", GAME_IS_PINBALL) | |
| 3153 | GAME(1997, swtril43, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Star Wars Trilogy (4.03)", GAME_IS_PINBALL) | |
| 3154 | GAME(1997, swtril41, swtril43, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Star Wars Trilogy (4.01)", GAME_IS_PINBALL) | |
| 3155 | GAME(1997, startrp, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Starship Troopers", GAME_IS_PINBALL) | |
| 3156 | GAME(1999, strikext, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Striker Xtreme (1.02)", GAME_IS_PINBALL) | |
| 3157 | GAME(1999, strknew, strikext, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Striker Xtreme (ARM7 Sound Board)", GAME_IS_PINBALL) | |
| 3158 | GAME(1999, strxt_uk, strikext, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Striker Xtreme (UK)", GAME_IS_PINBALL) | |
| 3159 | GAME(1999, strxt_gr, strikext, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Striker Xtreme (Germany)", GAME_IS_PINBALL) | |
| 3160 | GAME(1999, strxt_fr, strikext, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Striker Xtreme (France)", GAME_IS_PINBALL) | |
| 3161 | GAME(1999, strxt_it, strikext, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Striker Xtreme (Italy)", GAME_IS_PINBALL) | |
| 3162 | GAME(1999, strxt_sp, strikext, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Striker Xtreme (Spain)", GAME_IS_PINBALL) | |
| 3163 | GAME(2003, term3, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (4.00)", GAME_IS_PINBALL) | |
| 3164 | GAME(2003, term3_205, term3, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (2.05)", GAME_IS_PINBALL) | |
| 3165 | GAME(2003, t3new, term3, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (ARM7 Sound Board)", GAME_IS_PINBALL) | |
| 3166 | GAME(2003, term3g, term3, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (4.00 Germany)", GAME_IS_PINBALL) | |
| 3167 | GAME(2003, term3l, term3, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (4.00 Spain)", GAME_IS_PINBALL) | |
| 3168 | GAME(2003, term3l_205, term3, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (2.05 Spain)", GAME_IS_PINBALL) | |
| 3169 | GAME(2003, term3f, term3, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (4.00 France)", GAME_IS_PINBALL) | |
| 3170 | GAME(2003, term3f_205, term3, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (2.05 France)", GAME_IS_PINBALL) | |
| 3171 | GAME(2003, term3i, term3, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (4.00 Italy)", GAME_IS_PINBALL) | |
| 3172 | GAME(2003, term3i_205, term3, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (2.05 Italy)", GAME_IS_PINBALL) | |
| 3173 | GAME(1997, jplstw22, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Lost World: Jurassic Park, The (2.02)", GAME_IS_PINBALL) | |
| 3174 | GAME(1997, jplstw20, jplstw22, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Lost World: Jurassic Park, The (2.00)", GAME_IS_PINBALL) | |
| 3175 | GAME(2003, simpprty, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (5.00)", GAME_IS_PINBALL) | |
| 3176 | GAME(2003, simpprty_400,simpprty, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (4.00)", GAME_IS_PINBALL) | |
| 3177 | GAME(2003, simpprty_204,simpprty, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (2.04)", GAME_IS_PINBALL) | |
| 3178 | GAME(2003, simpnew, simpprty, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (ARM7 Sound Board)", GAME_IS_PINBALL) | |
| 3179 | GAME(2003, simpprtg, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (5.00 Germany)", GAME_IS_PINBALL) | |
| 3180 | GAME(2003, simpprtg_400,simpprtg, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (4.00 Germany)", GAME_IS_PINBALL) | |
| 3181 | GAME(2003, simpprtl, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (5.00 Spain)", GAME_IS_PINBALL) | |
| 3182 | GAME(2003, simpprtl_400,simpprtl, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (4.00 Spain)", GAME_IS_PINBALL) | |
| 3183 | GAME(2003, simpprtl_204,simpprtl, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (2.04 Spain)", GAME_IS_PINBALL) | |
| 3184 | GAME(2003, simpprtf, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (5.00 France)", GAME_IS_PINBALL) | |
| 3185 | GAME(2003, simpprtf_400,simpprtf, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (4.00 France)", GAME_IS_PINBALL) | |
| 3186 | GAME(2003, simpprtf_204,simpprtf, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (2.04 France)", GAME_IS_PINBALL) | |
| 3187 | GAME(2003, simpprti, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (5.00 Italy)", GAME_IS_PINBALL) | |
| 3188 | GAME(2003, simpprti_400,simpprti, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (4.00 Italy)", GAME_IS_PINBALL) | |
| 3189 | GAME(2003, simpprti_204,simpprti, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (2.04 Italy)", GAME_IS_PINBALL) | |
| 3190 | GAME(1997, xfilesp, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "X-Files (3.03)", GAME_IS_PINBALL) | |
| 3191 | GAME(1997, xfiles2, xfilesp, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "X-Files (2.04)", GAME_IS_PINBALL) | |
| 3192 | GAME(1996, twst_405, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Twister (4.05)", GAME_IS_PINBALL) | |
| 3193 | GAME(1996, twst_404, twst_405, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Twister (4.04)", GAME_IS_PINBALL) | |
| 3194 | GAME(1996, twst_300, twst_405, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Twister (3.00)", GAME_IS_PINBALL) | |
| 3195 | GAME(1998, viprsega, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Viper Night Drivin'", GAME_IS_PINBALL) | |
| 3196 | GAME(1998, ctchzdlx, ctcheese, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Cut The Cheese Deluxe (Redemption)", GAME_IS_PINBALL) | |
| 3197 | GAME(1998, titanic, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Titanic (Coin dropper)", GAME_IS_PINBALL) | |
| 3198 | GAME(2002, monopred, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Monopoly (Coin dropper)", GAME_IS_PINBALL) | |
| 3199 | GAME(1998, wackadoo, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Wack-A-Doodle-Doo (Redemption)", GAME_IS_PINBALL) |
| r15751 | r15752 | |
|---|---|---|
| 357 | 357 | /******************************************************************************/ |
| 358 | 358 | |
| 359 | 359 | |
| 360 | GAME( 1989, prehisle, 0, prehisle, prehisle, 0, ROT0, "SNK", "Prehistoric Isle in 1930 (World)", GAME_SUPPORTS_SAVE ) | |
| 361 | GAME( 1989, prehisleu,prehisle, prehisle, prehisle, 0, ROT0, "SNK", "Prehistoric Isle in 1930 (US)", GAME_SUPPORTS_SAVE ) | |
| 362 | GAME( 1989, prehislek,prehisle, prehisle, prehisle, 0, ROT0, "SNK (Victor license)", "Prehistoric Isle in 1930 (Korea)", GAME_SUPPORTS_SAVE ) | |
| 363 | GAME( 1989, gensitou, prehisle, prehisle, prehisle, 0, ROT0, "SNK", "Genshi-Tou 1930's", GAME_SUPPORTS_SAVE ) | |
| 360 | GAME( 1989, prehisle, 0, prehisle, prehisle, prehisle_state, 0, ROT0, "SNK", "Prehistoric Isle in 1930 (World)", GAME_SUPPORTS_SAVE ) | |
| 361 | GAME( 1989, prehisleu,prehisle, prehisle, prehisle, prehisle_state, 0, ROT0, "SNK", "Prehistoric Isle in 1930 (US)", GAME_SUPPORTS_SAVE ) | |
| 362 | GAME( 1989, prehislek,prehisle, prehisle, prehisle, prehisle_state, 0, ROT0, "SNK (Victor license)", "Prehistoric Isle in 1930 (Korea)", GAME_SUPPORTS_SAVE ) | |
| 363 | GAME( 1989, gensitou, prehisle, prehisle, prehisle, prehisle_state, 0, ROT0, "SNK", "Genshi-Tou 1930's", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 545 | 545 | ***************************************************************************/ |
| 546 | 546 | |
| 547 | 547 | // the region warning, if one exists, is shown after the high-score screen in attract mode |
| 548 | GAME( 1991, simpsons, 0, simpsons, simpsons, 0, ROT0, "Konami", "The Simpsons (4 Players World, set 1)", GAME_SUPPORTS_SAVE ) | |
| 549 | GAME( 1991, simpsons4pa, simpsons, simpsons, simpsons, 0, ROT0, "Konami", "The Simpsons (4 Players World, set 2)", GAME_SUPPORTS_SAVE ) | |
| 550 | GAME( 1991, simpsons2p, simpsons, simpsons, simpsn2p, 0, ROT0, "Konami", "The Simpsons (2 Players World, set 1)", GAME_SUPPORTS_SAVE ) | |
| 551 | GAME( 1991, simpsons2p2, simpsons, simpsons, simpsons, 0, ROT0, "Konami", "The Simpsons (2 Players World, set 2)", GAME_SUPPORTS_SAVE ) | |
| 552 | GAME( 1991, simpsons2pa, simpsons, simpsons, simpsn2p, 0, ROT0, "Konami", "The Simpsons (2 Players Asia)", GAME_SUPPORTS_SAVE ) | |
| 553 | GAME( 1991, simpsons2pj, simpsons, simpsons, simpsn2p, 0, ROT0, "Konami", "The Simpsons (2 Players Japan)", GAME_SUPPORTS_SAVE ) | |
| 548 | GAME( 1991, simpsons, 0, simpsons, simpsons, simpsons_state, 0, ROT0, "Konami", "The Simpsons (4 Players World, set 1)", GAME_SUPPORTS_SAVE ) | |
| 549 | GAME( 1991, simpsons4pa, simpsons, simpsons, simpsons, simpsons_state, 0, ROT0, "Konami", "The Simpsons (4 Players World, set 2)", GAME_SUPPORTS_SAVE ) | |
| 550 | GAME( 1991, simpsons2p, simpsons, simpsons, simpsn2p, simpsons_state, 0, ROT0, "Konami", "The Simpsons (2 Players World, set 1)", GAME_SUPPORTS_SAVE ) | |
| 551 | GAME( 1991, simpsons2p2, simpsons, simpsons, simpsons, simpsons_state, 0, ROT0, "Konami", "The Simpsons (2 Players World, set 2)", GAME_SUPPORTS_SAVE ) | |
| 552 | GAME( 1991, simpsons2pa, simpsons, simpsons, simpsn2p, simpsons_state, 0, ROT0, "Konami", "The Simpsons (2 Players Asia)", GAME_SUPPORTS_SAVE ) | |
| 553 | GAME( 1991, simpsons2pj, simpsons, simpsons, simpsn2p, simpsons_state, 0, ROT0, "Konami", "The Simpsons (2 Players Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 23299 | 23299 | |
| 23300 | 23300 | /* Scorpion 4 */ |
| 23301 | 23301 | |
| 23302 | GAME( 200?, sc4tst ,0, sc4, sc4, sc4, ROT0, "BFM","Scorpion 4 Test Rig (Bellfruit) (Scorpion ?)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23302 | GAME( 200?, sc4tst ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Scorpion 4 Test Rig (Bellfruit) (Scorpion ?)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23303 | 23303 | |
| 23304 | 23304 | |
| 23305 | 23305 | |
| 23306 | 23306 | // PR2516 PAYSTATIONV2.0 PAYSTATIONSND PAYSTATION |
| 23307 | GAME( 200?, sc4pstat ,0, sc4, sc4, sc4, ROT0, "QPS","Paystation (V2.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23308 | GAME( 200?, sc4pstatb ,sc4pstat, sc4, sc4, sc4, ROT0, "QPS","Paystation (V2.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23307 | GAME( 200?, sc4pstat ,0, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Paystation (V2.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23308 | GAME( 200?, sc4pstatb ,sc4pstat, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Paystation (V2.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23309 | 23309 | // PR2516 PAYSTATIONV2.1 PAYSTATIONSND PAYSTATION |
| 23310 | GAME( 200?, sc4pstata ,sc4pstat, sc4, sc4, sc4, ROT0, "QPS","Paystation (V2.1) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23311 | GAME( 200?, sc4pstatc ,sc4pstat, sc4, sc4, sc4, ROT0, "QPS","Paystation (V2.1) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23310 | GAME( 200?, sc4pstata ,sc4pstat, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Paystation (V2.1) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23311 | GAME( 200?, sc4pstatc ,sc4pstat, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Paystation (V2.1) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23312 | 23312 | // PR2516 PAYSTATIONV2.2 PAYSTATIONSND PAYSTATION |
| 23313 | GAME( 200?, sc4pstatd ,sc4pstat, sc4, sc4, sc4, ROT0, "QPS","Paystation (V2.2) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23313 | GAME( 200?, sc4pstatd ,sc4pstat, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Paystation (V2.2) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23314 | 23314 | // PR2516 PAYSTATIONV2.3 PAYSTATIONSND PAYSTATION |
| 23315 | GAME( 200?, sc4pstate ,sc4pstat, sc4, sc4, sc4, ROT0, "QPS","Paystation (V2.3) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23315 | GAME( 200?, sc4pstate ,sc4pstat, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Paystation (V2.3) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23316 | 23316 | // PR2516 PAYSTATIONV4.0 PAYSTATIONSND PAYSTATION |
| 23317 | GAME( 200?, sc4pstath ,sc4pstat, sc4, sc4, sc4, ROT0, "QPS","Paystation (V4.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23318 | GAME( 200?, sc4pstatm ,sc4pstat, sc4, sc4, sc4, ROT0, "QPS","Paystation (V4.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23317 | GAME( 200?, sc4pstath ,sc4pstat, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Paystation (V4.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23318 | GAME( 200?, sc4pstatm ,sc4pstat, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Paystation (V4.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23319 | 23319 | // PR2516 PAYSTATIONV011 PAYSTATIONSND PAYSTATION |
| 23320 | GAME( 200?, sc4pstatf ,sc4pstat, sc4, sc4, sc4, ROT0, "QPS","Paystation (V011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23321 | GAME( 200?, sc4pstati ,sc4pstat, sc4, sc4, sc4, ROT0, "QPS","Paystation (V011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23320 | GAME( 200?, sc4pstatf ,sc4pstat, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Paystation (V011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23321 | GAME( 200?, sc4pstati ,sc4pstat, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Paystation (V011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23322 | 23322 | // PR2516 PAYSTATION 012 PAYSTATIONSND PAYSTATION |
| 23323 | GAME( 200?, sc4pstatn ,sc4pstat, sc4, sc4, sc4, ROT0, "QPS","Paystation (V012) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23324 | GAME( 200?, sc4pstatp ,sc4pstat, sc4, sc4, sc4, ROT0, "QPS","Paystation (V012) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23323 | GAME( 200?, sc4pstatn ,sc4pstat, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Paystation (V012) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23324 | GAME( 200?, sc4pstatp ,sc4pstat, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Paystation (V012) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23325 | 23325 | // PR2516 PAYSTATIONV041 PAYSTATIONSND PAYSTATION |
| 23326 | GAME( 200?, sc4pstatg ,sc4pstat, sc4, sc4, sc4, ROT0, "QPS","Paystation (V041) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23327 | GAME( 200?, sc4pstatj ,sc4pstat, sc4, sc4, sc4, ROT0, "QPS","Paystation (V041) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23326 | GAME( 200?, sc4pstatg ,sc4pstat, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Paystation (V041) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23327 | GAME( 200?, sc4pstatj ,sc4pstat, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Paystation (V041) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23328 | 23328 | // PR2516 PAYSTATION 042 PAYSTATIONSND PAYSTATION |
| 23329 | GAME( 200?, sc4pstato ,sc4pstat, sc4, sc4, sc4, ROT0, "QPS","Paystation (V042) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23330 | GAME( 200?, sc4pstatq ,sc4pstat, sc4, sc4, sc4, ROT0, "QPS","Paystation (V042) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23329 | GAME( 200?, sc4pstato ,sc4pstat, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Paystation (V042) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23330 | GAME( 200?, sc4pstatq ,sc4pstat, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Paystation (V042) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23331 | 23331 | |
| 23332 | 23332 | const stepper_interface* sc4cvani_reel_configs[6] = |
| 23333 | 23333 | { |
| r15751 | r15752 | |
| 23347 | 23347 | } |
| 23348 | 23348 | |
| 23349 | 23349 | // PR2052 CASHLVANIA VANIASND CASH'!'VANIA |
| 23350 | GAME( 200?, sc4cvani ,0, sc4, sc4, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23351 | GAME( 200?, sc4cvania ,sc4cvani, sc4, sc4, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23352 | GAME( 200?, sc4cvanib ,sc4cvani, sc4, sc4, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23353 | GAME( 200?, sc4cvanic ,sc4cvani, sc4, sc4, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23354 | GAME( 200?, sc4cvanid ,sc4cvani, sc4, sc4, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23355 | GAME( 200?, sc4cvanie ,sc4cvani, sc4, sc4, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23356 | GAME( 200?, sc4cvanif ,sc4cvani, sc4, sc4, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23357 | GAME( 200?, sc4cvanig ,sc4cvani, sc4, sc4, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23358 | GAME( 200?, sc4cvanih ,sc4cvani, sc4, sc4, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23359 | GAME( 200?, sc4cvanii ,sc4cvani, sc4, sc4, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23350 | GAME( 200?, sc4cvani ,0, sc4, sc4, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23351 | GAME( 200?, sc4cvania ,sc4cvani, sc4, sc4, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23352 | GAME( 200?, sc4cvanib ,sc4cvani, sc4, sc4, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23353 | GAME( 200?, sc4cvanic ,sc4cvani, sc4, sc4, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23354 | GAME( 200?, sc4cvanid ,sc4cvani, sc4, sc4, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23355 | GAME( 200?, sc4cvanie ,sc4cvani, sc4, sc4, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23356 | GAME( 200?, sc4cvanif ,sc4cvani, sc4, sc4, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23357 | GAME( 200?, sc4cvanig ,sc4cvani, sc4, sc4, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23358 | GAME( 200?, sc4cvanih ,sc4cvani, sc4, sc4, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23359 | GAME( 200?, sc4cvanii ,sc4cvani, sc4, sc4, sc4_state, sc4cvani, ROT0, "QPS","Cashvania (Qps) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23360 | 23360 | |
| 23361 | 23361 | const stepper_interface* sc4cvclb_reel_configs[6] = |
| 23362 | 23362 | { |
| r15751 | r15752 | |
| 23376 | 23376 | } |
| 23377 | 23377 | |
| 23378 | 23378 | // PRXXXX CLUBCASHLVANIA V1.0 CLUBVANIASND CLUB CASH!VANIA |
| 23379 | GAME( 200?, sc4cvclb ,0, sc4, sc4, sc4cvclb, ROT0, "QPS","Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23380 | GAME( 200?, sc4cvclba ,sc4cvclb, sc4, sc4, sc4cvclb, ROT0, "QPS","Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23381 | GAME( 200?, sc4cvclbc ,sc4cvclb, sc4, sc4, sc4cvclb, ROT0, "QPS","Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23382 | GAME( 200?, sc4cvclbd ,sc4cvclb, sc4, sc4, sc4cvclb, ROT0, "QPS","Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23379 | GAME( 200?, sc4cvclb ,0, sc4, sc4, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23380 | GAME( 200?, sc4cvclba ,sc4cvclb, sc4, sc4, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23381 | GAME( 200?, sc4cvclbc ,sc4cvclb, sc4, sc4, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23382 | GAME( 200?, sc4cvclbd ,sc4cvclb, sc4, sc4, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23383 | 23383 | // PRXXXX CLUBCASHLVANIA V2.0 CLUBVANIASND CLUB CASH!VANIA |
| 23384 | GAME( 200?, sc4cvclbb ,sc4cvclb, sc4, sc4, sc4cvclb, ROT0, "QPS","Cashvania Club (V2.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23385 | GAME( 200?, sc4cvclbe ,sc4cvclb, sc4, sc4, sc4cvclb, ROT0, "QPS","Cashvania Club (V2.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23384 | GAME( 200?, sc4cvclbb ,sc4cvclb, sc4, sc4, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V2.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23385 | GAME( 200?, sc4cvclbe ,sc4cvclb, sc4, sc4, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V2.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23386 | 23386 | // PRXXXX CLUBCASHLVANIA 411 CLUBVANIASND CLUB CASH!VANIA |
| 23387 | GAME( 200?, sc4cvclbf ,sc4cvclb, sc4, sc4, sc4cvclb, ROT0, "QPS","Cashvania Club (V411) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23388 | GAME( 200?, sc4cvclbg ,sc4cvclb, sc4, sc4, sc4cvclb, ROT0, "QPS","Cashvania Club (V411) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23387 | GAME( 200?, sc4cvclbf ,sc4cvclb, sc4, sc4, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V411) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23388 | GAME( 200?, sc4cvclbg ,sc4cvclb, sc4, sc4, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club (V411) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23389 | 23389 | |
| 23390 | 23390 | // PR6912 SOUTH PARK PR6912 SOUTH PARK SOUNDS11 SOUTH PARK |
| 23391 | GAME( 200?, sc4spark ,0, sc4, sc4, sc4, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23392 | GAME( 200?, sc4sparka ,sc4spark, sc4, sc4, sc4, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23393 | GAME( 200?, sc4sparkb ,sc4spark, sc4, sc4, sc4, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23394 | GAME( 200?, sc4sparkc ,sc4spark, sc4, sc4, sc4, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23395 | GAME( 200?, sc4sparkd ,sc4spark, sc4, sc4, sc4, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23396 | GAME( 200?, sc4sparke ,sc4spark, sc4, sc4, sc4, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23391 | GAME( 200?, sc4spark ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23392 | GAME( 200?, sc4sparka ,sc4spark, sc4, sc4, sc4_state, sc4, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23393 | GAME( 200?, sc4sparkb ,sc4spark, sc4, sc4, sc4_state, sc4, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23394 | GAME( 200?, sc4sparkc ,sc4spark, sc4, sc4, sc4_state, sc4, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23395 | GAME( 200?, sc4sparkd ,sc4spark, sc4, sc4, sc4_state, sc4, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23396 | GAME( 200?, sc4sparke ,sc4spark, sc4, sc4, sc4_state, sc4, ROT0, "BFM","South Park (BFM) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23397 | 23397 | |
| 23398 | 23398 | // PR6910 BIG BREAKFAST PR6910 BRKF SOUNDS11 BIG BREAKFAST |
| 23399 | GAME( 200?, sc4brkfs ,0, sc4, sc4, sc4, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23400 | GAME( 200?, sc4brkfsa ,sc4brkfs, sc4, sc4, sc4, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23401 | GAME( 200?, sc4brkfsb ,sc4brkfs, sc4, sc4, sc4, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23402 | GAME( 200?, sc4brkfsc ,sc4brkfs, sc4, sc4, sc4, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23399 | GAME( 200?, sc4brkfs ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23400 | GAME( 200?, sc4brkfsa ,sc4brkfs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23401 | GAME( 200?, sc4brkfsb ,sc4brkfs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23402 | GAME( 200?, sc4brkfsc ,sc4brkfs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23403 | 23403 | |
| 23404 | 23404 | // PR6934 GRAND SLAM PR6934 SLM2 SOUNDS11 GRAND SLAM |
| 23405 | GAME( 200?, sc4gslam ,0, sc4, sc4, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23406 | GAME( 200?, sc4gslama ,sc4gslam, sc4, sc4, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23407 | GAME( 200?, sc4gslamb ,sc4gslam, sc4, sc4, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23408 | GAME( 200?, sc4gslamc ,sc4gslam, sc4, sc4, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23409 | GAME( 200?, sc4gslamd ,sc4gslam, sc4, sc4, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23410 | GAME( 200?, sc4gslame ,sc4gslam, sc4, sc4, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23411 | GAME( 200?, sc4gslamf ,sc4gslam, sc4, sc4, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23405 | GAME( 200?, sc4gslam ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23406 | GAME( 200?, sc4gslama ,sc4gslam, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23407 | GAME( 200?, sc4gslamb ,sc4gslam, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23408 | GAME( 200?, sc4gslamc ,sc4gslam, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23409 | GAME( 200?, sc4gslamd ,sc4gslam, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23410 | GAME( 200?, sc4gslame ,sc4gslam, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23411 | GAME( 200?, sc4gslamf ,sc4gslam, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23412 | 23412 | |
| 23413 | 23413 | |
| 23414 | 23414 | // PR2540 ABRACADABRA ABRA SOUNDS ABRACADABRA |
| 23415 | GAME( 200?, sc4abra ,0, sc4, sc4, sc4, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23416 | GAME( 200?, sc4abraa ,sc4abra, sc4, sc4, sc4, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23417 | GAME( 200?, sc4abrab ,sc4abra, sc4, sc4, sc4, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23418 | GAME( 200?, sc4abrac ,sc4abra, sc4, sc4, sc4, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23419 | GAME( 200?, sc4abrad ,sc4abra, sc4, sc4, sc4, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23420 | GAME( 200?, sc4abrae ,sc4abra, sc4, sc4, sc4, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23415 | GAME( 200?, sc4abra ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23416 | GAME( 200?, sc4abraa ,sc4abra, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23417 | GAME( 200?, sc4abrab ,sc4abra, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23418 | GAME( 200?, sc4abrac ,sc4abra, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23419 | GAME( 200?, sc4abrad ,sc4abra, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23420 | GAME( 200?, sc4abrae ,sc4abra, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23421 | 23421 | |
| 23422 | 23422 | |
| 23423 | 23423 | |
| 23424 | 23424 | // PR7068 ALADDIN'S CAVE CAVE SOUNDS |
| 23425 | GAME( 200?, sc4alad ,0, sc4, sc4, sc4, ROT0, "Mazooma","Aladdin's Cave (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23426 | GAME( 200?, sc4alada ,sc4alad, sc4, sc4, sc4, ROT0, "Mazooma","Aladdin's Cave (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23425 | GAME( 200?, sc4alad ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Aladdin's Cave (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23426 | GAME( 200?, sc4alada ,sc4alad, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Aladdin's Cave (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23427 | 23427 | |
| 23428 | 23428 | |
| 23429 | 23429 | // PR2538 BACK OF THE NET V011 BACKOFTHENETSND BACK OF THE NET |
| 23430 | GAME( 200?, sc4botn ,0, sc4, sc4, sc4mbus, ROT0, "Qps","Back Of The Net (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23431 | GAME( 200?, sc4botna ,sc4botn, sc4, sc4, sc4mbus, ROT0, "Qps","Back Of The Net (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23430 | GAME( 200?, sc4botn ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "Qps","Back Of The Net (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23431 | GAME( 200?, sc4botna ,sc4botn, sc4, sc4, sc4_state, sc4mbus, ROT0, "Qps","Back Of The Net (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23432 | 23432 | |
| 23433 | 23433 | |
| 23434 | 23434 | // PR2034 BANK ROLL ROL SOUNDS BANK ROLL |
| 23435 | GAME( 200?, sc4broll ,0, sc4, sc4, sc4, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23436 | GAME( 200?, sc4brolla ,sc4broll, sc4, sc4, sc4, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23437 | GAME( 200?, sc4brollb ,sc4broll, sc4, sc4, sc4, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23438 | GAME( 200?, sc4brollc ,sc4broll, sc4, sc4, sc4, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23435 | GAME( 200?, sc4broll ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23436 | GAME( 200?, sc4brolla ,sc4broll, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23437 | GAME( 200?, sc4brollb ,sc4broll, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23438 | GAME( 200?, sc4brollc ,sc4broll, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23439 | 23439 | |
| 23440 | 23440 | |
| 23441 | 23441 | // PR2501 BIG DEAL BIGDEALSND BIG DEAL |
| 23442 | GAME( 200?, sc4bigdl ,0, sc4, sc4, sc4, ROT0, "Qps","Big Deal (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23443 | GAME( 200?, sc4bigdla ,sc4bigdl, sc4, sc4, sc4, ROT0, "Qps","Big Deal (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23442 | GAME( 200?, sc4bigdl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Big Deal (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23443 | GAME( 200?, sc4bigdla ,sc4bigdl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Big Deal (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23444 | 23444 | |
| 23445 | 23445 | |
| 23446 | 23446 | // PRXXXX CLUB BANKETY BANK VER1.0 CLUBBANKSND CLUB BANKETYBANK |
| 23447 | GAME( 200?, sc4bbclb ,0, sc4, sc4, sc4, ROT0, "Qps","Blankety Bank Club (V1.0) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23447 | GAME( 200?, sc4bbclb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blankety Bank Club (V1.0) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23448 | 23448 | // PRXXXX CLUB BANKETY BANK VER1.1 CLUBBANKSND CLUB BANKETYBANK |
| 23449 | GAME( 200?, sc4bbclba ,sc4bbclb, sc4, sc4, sc4, ROT0, "Qps","Blankety Bank Club (V1.1) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23449 | GAME( 200?, sc4bbclba ,sc4bbclb, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blankety Bank Club (V1.1) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23450 | 23450 | // PRXXXX CLUB BANKETY BANK 411 CLUBBANKSND CLUB BANKETYBANK |
| 23451 | GAME( 200?, sc4bbclbb ,sc4bbclb, sc4, sc4, sc4, ROT0, "Qps","Blankety Bank Club (V411) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23452 | GAME( 200?, sc4bbclbc ,sc4bbclb, sc4, sc4, sc4, ROT0, "Qps","Blankety Bank Club (V411) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23451 | GAME( 200?, sc4bbclbb ,sc4bbclb, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blankety Bank Club (V411) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23452 | GAME( 200?, sc4bbclbc ,sc4bbclb, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blankety Bank Club (V411) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23453 | 23453 | |
| 23454 | 23454 | // PR2539 BLAST OFF011 ROCKETSCIENCESND BLAST OFF |
| 23455 | GAME( 200?, sc4blast ,0, sc4, sc4, sc4, ROT0, "Qps","Blast Off (011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23456 | GAME( 200?, sc4blastb ,sc4blast, sc4, sc4, sc4, ROT0, "Qps","Blast Off (011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23455 | GAME( 200?, sc4blast ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blast Off (011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23456 | GAME( 200?, sc4blastb ,sc4blast, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blast Off (011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23457 | 23457 | // PR2539 BLAST OFF041 ROCKETSCIENCESND BLAST OFF |
| 23458 | GAME( 200?, sc4blasta ,sc4blast, sc4, sc4, sc4, ROT0, "Qps","Blast Off (041) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23459 | GAME( 200?, sc4blastc ,sc4blast, sc4, sc4, sc4, ROT0, "Qps","Blast Off (041) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23458 | GAME( 200?, sc4blasta ,sc4blast, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blast Off (041) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23459 | GAME( 200?, sc4blastc ,sc4blast, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blast Off (041) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23460 | 23460 | // PR2539 BLAST OFF 042 ROCKETSCIENCESND BLAST OFF |
| 23461 | GAME( 200?, sc4blastd ,sc4blast, sc4, sc4, sc4, ROT0, "Qps","Blast Off (042) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23462 | GAME( 200?, sc4blaste ,sc4blast, sc4, sc4, sc4, ROT0, "Qps","Blast Off (042) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23461 | GAME( 200?, sc4blastd ,sc4blast, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blast Off (042) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23462 | GAME( 200?, sc4blaste ,sc4blast, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blast Off (042) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23463 | 23463 | |
| 23464 | 23464 | // PR7011 BLUE RINSE BRINSE SOUNDS |
| 23465 | GAME( 200?, sc4blue ,0, sc4, sc4, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23466 | GAME( 200?, sc4bluea ,sc4blue, sc4, sc4, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23467 | GAME( 200?, sc4blueb ,sc4blue, sc4, sc4, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23468 | GAME( 200?, sc4bluec ,sc4blue, sc4, sc4, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23469 | GAME( 200?, sc4blued ,sc4blue, sc4, sc4, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23470 | GAME( 200?, sc4bluee ,sc4blue, sc4, sc4, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23465 | GAME( 200?, sc4blue ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23466 | GAME( 200?, sc4bluea ,sc4blue, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23467 | GAME( 200?, sc4blueb ,sc4blue, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23468 | GAME( 200?, sc4bluec ,sc4blue, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23469 | GAME( 200?, sc4blued ,sc4blue, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23470 | GAME( 200?, sc4bluee ,sc4blue, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23471 | 23471 | |
| 23472 | 23472 | |
| 23473 | 23473 | const stepper_interface* sc4bonbx_reel_configs[6] = |
| r15751 | r15752 | |
| 23503 | 23503 | |
| 23504 | 23504 | |
| 23505 | 23505 | // PR7036GOLDEN X GOLDEN X ARCADE BARX SOUNDS GOLDEN X |
| 23506 | GAME( 200?, sc4bonbx ,0, sc4, sc4bonbx4, sc4bonbxm, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23507 | GAME( 200?, sc4bonbxc ,sc4bonbx, sc4, sc4, sc4bonbxm, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23508 | GAME( 200?, sc4bonbxd ,sc4bonbx, sc4, sc4, sc4bonbxm, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23509 | GAME( 200?, sc4bonbxe ,sc4bonbx, sc4, sc4, sc4bonbxm, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23510 | GAME( 200?, sc4bonbxf ,sc4bonbx, sc4, sc4, sc4bonbxm, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23506 | GAME( 200?, sc4bonbx ,0, sc4, sc4bonbx4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23507 | GAME( 200?, sc4bonbxc ,sc4bonbx, sc4, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23508 | GAME( 200?, sc4bonbxd ,sc4bonbx, sc4, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23509 | GAME( 200?, sc4bonbxe ,sc4bonbx, sc4, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23510 | GAME( 200?, sc4bonbxf ,sc4bonbx, sc4, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23511 | 23511 | // PR7036GOLDEN X BARX SOUNDS GOLDEN X |
| 23512 | GAME( 200?, sc4bonbxa ,sc4bonbx, sc4, sc4, sc4bonbx, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23513 | GAME( 200?, sc4bonbxb ,sc4bonbx, sc4, sc4, sc4bonbx, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23514 | GAME( 200?, sc4bonbxg ,sc4bonbx, sc4, sc4, sc4bonbx, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23515 | GAME( 200?, sc4bonbxh ,sc4bonbx, sc4, sc4, sc4bonbx, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23516 | GAME( 200?, sc4bonbxi ,sc4bonbx, sc4, sc4, sc4bonbx, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23517 | GAME( 200?, sc4bonbxj ,sc4bonbx, sc4, sc4, sc4bonbx, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23518 | GAME( 200?, sc4bonbxk ,sc4bonbx, sc4, sc4, sc4bonbx, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23519 | GAME( 200?, sc4bonbxl ,sc4bonbx, sc4, sc4, sc4bonbx, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23512 | GAME( 200?, sc4bonbxa ,sc4bonbx, sc4, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23513 | GAME( 200?, sc4bonbxb ,sc4bonbx, sc4, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23514 | GAME( 200?, sc4bonbxg ,sc4bonbx, sc4, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23515 | GAME( 200?, sc4bonbxh ,sc4bonbx, sc4, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23516 | GAME( 200?, sc4bonbxi ,sc4bonbx, sc4, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23517 | GAME( 200?, sc4bonbxj ,sc4bonbx, sc4, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23518 | GAME( 200?, sc4bonbxk ,sc4bonbx, sc4, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23519 | GAME( 200?, sc4bonbxl ,sc4bonbx, sc4, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23520 | 23520 | |
| 23521 | 23521 | |
| 23522 | 23522 | // PR2023.GERMAN BRIX...........PR2023,German BRIX,......PR2023 SOUNDS V1 (non-standard header) |
| 23523 | GAME( 200?, sc4brix ,0, sc4, sc4, sc4, ROT0, "Nova","Brix (German) (Nova) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23524 | GAME( 200?, sc4brixa ,sc4brix, sc4, sc4, sc4, ROT0, "Nova","Brix (German) (Nova) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23525 | GAME( 200?, sc4brixb ,sc4brix, sc4, sc4, sc4, ROT0, "Nova","Brix (German) (Nova) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23523 | GAME( 200?, sc4brix ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Brix (German) (Nova) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23524 | GAME( 200?, sc4brixa ,sc4brix, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Brix (German) (Nova) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23525 | GAME( 200?, sc4brixb ,sc4brix, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Brix (German) (Nova) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23526 | 23526 | |
| 23527 | 23527 | // PR7109 BUGS MONEY PR7109 BUGS MONEY SOUNDS11 BUGS MONEY |
| 23528 | GAME( 200?, sc4bugs ,0, sc4, sc4, sc4, ROT0, "BFM","Bugs Money (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23529 | GAME( 200?, sc4bugsa ,sc4bugs, sc4, sc4, sc4, ROT0, "BFM","Bugs Money (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23530 | GAME( 200?, sc4bugsb ,sc4bugs, sc4, sc4, sc4, ROT0, "BFM","Bugs Money (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23531 | GAME( 200?, sc4bugsc ,sc4bugs, sc4, sc4, sc4, ROT0, "BFM","Bugs Money (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23528 | GAME( 200?, sc4bugs ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Bugs Money (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23529 | GAME( 200?, sc4bugsa ,sc4bugs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Bugs Money (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23530 | GAME( 200?, sc4bugsb ,sc4bugs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Bugs Money (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23531 | GAME( 200?, sc4bugsc ,sc4bugs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Bugs Money (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23532 | 23532 | |
| 23533 | 23533 | |
| 23534 | 23534 | // PR7017CASINO CAN CAN CASH PR7017,Casino CAN CAN CASH, LINE SOUNDS CAN CAN CASH |
| 23535 | GAME( 200?, sc4canca ,0, sc4, sc4, sc4, ROT0, "Mazooma","Can Can Cash Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23536 | GAME( 200?, sc4cancaa ,sc4canca, sc4, sc4, sc4, ROT0, "Mazooma","Can Can Cash Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23537 | GAME( 200?, sc4cancab ,sc4canca, sc4, sc4, sc4, ROT0, "Mazooma","Can Can Cash Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23538 | GAME( 200?, sc4cancac ,sc4canca, sc4, sc4, sc4, ROT0, "Mazooma","Can Can Cash Casino (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23535 | GAME( 200?, sc4canca ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Can Can Cash Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23536 | GAME( 200?, sc4cancaa ,sc4canca, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Can Can Cash Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23537 | GAME( 200?, sc4cancab ,sc4canca, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Can Can Cash Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23538 | GAME( 200?, sc4cancac ,sc4canca, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Can Can Cash Casino (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23539 | 23539 | |
| 23540 | 23540 | // PR2013 CAPTAIN CASH CCASH SOUNDS CAPTAIN CASH |
| 23541 | GAME( 200?, sc4captn ,0, sc4, sc4, sc4, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23542 | GAME( 200?, sc4captnb ,sc4captn, sc4, sc4, sc4, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23543 | GAME( 200?, sc4captnc ,sc4captn, sc4, sc4, sc4, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23541 | GAME( 200?, sc4captn ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23542 | GAME( 200?, sc4captnb ,sc4captn, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23543 | GAME( 200?, sc4captnc ,sc4captn, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23544 | 23544 | // PR9999 CAPTAIN CASH CCASH SOUNDS CAPTAIN CASH (invalid project number) |
| 23545 | GAME( 200?, sc4captna ,sc4captn, sc4, sc4, sc4, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23546 | GAME( 200?, sc4captnd ,sc4captn, sc4, sc4, sc4, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23547 | GAME( 200?, sc4captne ,sc4captn, sc4, sc4, sc4, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23548 | GAME( 200?, sc4captnf ,sc4captn, sc4, sc4, sc4, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23545 | GAME( 200?, sc4captna ,sc4captn, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23546 | GAME( 200?, sc4captnd ,sc4captn, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23547 | GAME( 200?, sc4captne ,sc4captn, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23548 | GAME( 200?, sc4captnf ,sc4captn, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23549 | 23549 | |
| 23550 | 23550 | |
| 23551 | 23551 | // PR2534 CASH AND MOUSE V041 CASHANDMOUSESND CASH AND MOUSE |
| 23552 | GAME( 200?, sc4cmous ,0, sc4, sc4, sc4, ROT0, "Qps","Cash & Mouse (V041) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23553 | GAME( 200?, sc4cmousb ,sc4cmous, sc4, sc4, sc4, ROT0, "Qps","Cash & Mouse (V041) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23552 | GAME( 200?, sc4cmous ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash & Mouse (V041) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23553 | GAME( 200?, sc4cmousb ,sc4cmous, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash & Mouse (V041) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23554 | 23554 | // PR2534 CASH AND MOUSE V011 CASHANDMOUSESND CASH AND MOUSE |
| 23555 | GAME( 200?, sc4cmousa ,sc4cmous, sc4, sc4, sc4, ROT0, "Qps","Cash & Mouse (V011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23556 | GAME( 200?, sc4cmousc ,sc4cmous, sc4, sc4, sc4, ROT0, "Qps","Cash & Mouse (V011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23555 | GAME( 200?, sc4cmousa ,sc4cmous, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash & Mouse (V011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23556 | GAME( 200?, sc4cmousc ,sc4cmous, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash & Mouse (V011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23557 | 23557 | |
| 23558 | 23558 | |
| 23559 | 23559 | // PR6911 HOT PROPERTY PR6911 HOT PROPERTY SOUNDS11 HOT PROPERTY |
| 23560 | GAME( 200?, sc4hotpr ,0, sc4, sc4, sc4, ROT0, "BFM","Hot Property (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23561 | GAME( 200?, sc4hotpra ,sc4hotpr, sc4, sc4, sc4, ROT0, "BFM","Hot Property (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23562 | GAME( 200?, sc4hotprb ,sc4hotpr, sc4, sc4, sc4, ROT0, "BFM","Hot Property (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23563 | GAME( 200?, sc4hotprc ,sc4hotpr, sc4, sc4, sc4, ROT0, "BFM","Hot Property (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23564 | GAME( 200?, sc4hotprd ,sc4hotpr, sc4, sc4, sc4, ROT0, "BFM","Hot Property (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23565 | GAME( 200?, sc4hotpre ,sc4hotpr, sc4, sc4, sc4, ROT0, "BFM","Hot Property (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23560 | GAME( 200?, sc4hotpr ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hot Property (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23561 | GAME( 200?, sc4hotpra ,sc4hotpr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hot Property (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23562 | GAME( 200?, sc4hotprb ,sc4hotpr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hot Property (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23563 | GAME( 200?, sc4hotprc ,sc4hotpr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hot Property (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23564 | GAME( 200?, sc4hotprd ,sc4hotpr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hot Property (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23565 | GAME( 200?, sc4hotpre ,sc4hotpr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hot Property (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23566 | 23566 | |
| 23567 | 23567 | // is this some kind of reworked version of Hot Property? |
| 23568 | 23568 | |
| 23569 | 23569 | // PR6911 HOT PROPERTY PR6911 HOT PROPERTY SOUNDS11 $$ CASH 'N' BURN |
| 23570 | GAME( 200?, sc4cburn ,sc4hotpr, sc4, sc4, sc4, ROT0, "Qps","Cash 'n' Burn (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23570 | GAME( 200?, sc4cburn ,sc4hotpr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash 'n' Burn (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23571 | 23571 | // PR6911 HOT PROPERTY V4.0 PR6911 HOT PROPERTY SOUNDS11 $ CASH 'N' BURN |
| 23572 | GAME( 200?, sc4cburna ,sc4hotpr, sc4, sc4, sc4, ROT0, "Qps","Cash 'n' Burn (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23572 | GAME( 200?, sc4cburna ,sc4hotpr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash 'n' Burn (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23573 | 23573 | |
| 23574 | 23574 | |
| 23575 | 23575 | // PR6815 CASH N FRUIT PR6815 CASH N FRUIT SOUNDS11 |
| 23576 | GAME( 200?, sc4cnfr ,0, sc4, sc4, sc4, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23577 | GAME( 200?, sc4cnfra ,sc4cnfr, sc4, sc4, sc4, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23578 | GAME( 200?, sc4cnfrb ,sc4cnfr, sc4, sc4, sc4, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23579 | GAME( 200?, sc4cnfre ,sc4cnfr, sc4, sc4, sc4, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23580 | GAME( 200?, sc4cnfrf ,sc4cnfr, sc4, sc4, sc4, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23581 | GAME( 200?, sc4cnfrg ,sc4cnfr, sc4, sc4, sc4, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23576 | GAME( 200?, sc4cnfr ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23577 | GAME( 200?, sc4cnfra ,sc4cnfr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23578 | GAME( 200?, sc4cnfrb ,sc4cnfr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23579 | GAME( 200?, sc4cnfre ,sc4cnfr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23580 | GAME( 200?, sc4cnfrf ,sc4cnfr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23581 | GAME( 200?, sc4cnfrg ,sc4cnfr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23582 | 23582 | // PR4615 CASH N FRUIT S+P98 PR6815 CASH N FRUIT SOUNDS11 |
| 23583 | GAME( 200?, sc4cnfrc ,sc4cnfr, sc4, sc4, sc4, ROT0, "BFM","Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23584 | GAME( 200?, sc4cnfrd ,sc4cnfr, sc4, sc4, sc4, ROT0, "BFM","Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23585 | GAME( 200?, sc4cnfrh ,sc4cnfr, sc4, sc4, sc4, ROT0, "BFM","Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23586 | GAME( 200?, sc4cnfri ,sc4cnfr, sc4, sc4, sc4, ROT0, "BFM","Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23583 | GAME( 200?, sc4cnfrc ,sc4cnfr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23584 | GAME( 200?, sc4cnfrd ,sc4cnfr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23585 | GAME( 200?, sc4cnfrh ,sc4cnfr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23586 | GAME( 200?, sc4cnfri ,sc4cnfr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23587 | 23587 | |
| 23588 | 23588 | |
| 23589 | 23589 | // PR2528 CASH ADDER V1.0 CASHADDERSND CASH ADDER |
| 23590 | GAME( 200?, sc4cad ,0, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23591 | GAME( 200?, sc4cada ,sc4cad, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23592 | GAME( 200?, sc4cadf ,sc4cad, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (V1.0) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23593 | GAME( 200?, sc4cadg ,sc4cad, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (V1.0) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23590 | GAME( 200?, sc4cad ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23591 | GAME( 200?, sc4cada ,sc4cad, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23592 | GAME( 200?, sc4cadf ,sc4cad, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder (V1.0) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23593 | GAME( 200?, sc4cadg ,sc4cad, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder (V1.0) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23594 | 23594 | // PR2528 CASH ADDER 011 CASHADDERSND CASH ADDER |
| 23595 | GAME( 200?, sc4cadb ,sc4cad, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (V011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23596 | GAME( 200?, sc4cadh ,sc4cad, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (V011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23595 | GAME( 200?, sc4cadb ,sc4cad, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder (V011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23596 | GAME( 200?, sc4cadh ,sc4cad, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder (V011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23597 | 23597 | // PR2528 CASH ADDER 041 CASHADDERSND CASH ADDER |
| 23598 | GAME( 200?, sc4cadc ,sc4cad, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (V041) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23599 | GAME( 200?, sc4cadi ,sc4cad, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (V041) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23598 | GAME( 200?, sc4cadc ,sc4cad, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder (V041) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23599 | GAME( 200?, sc4cadi ,sc4cad, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder (V041) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23600 | 23600 | // PR2528 CASH ADDER 012 CASHADDERSND CASH ADDER |
| 23601 | GAME( 200?, sc4cadd ,sc4cad, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (V012) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23602 | GAME( 200?, sc4cadj ,sc4cad, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (V012) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23601 | GAME( 200?, sc4cadd ,sc4cad, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder (V012) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23602 | GAME( 200?, sc4cadj ,sc4cad, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder (V012) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23603 | 23603 | // PR2528 CASH ADDER 042 CASHADDERSND CASH ADDER |
| 23604 | GAME( 200?, sc4cade ,sc4cad, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (V042) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23605 | GAME( 200?, sc4cadk ,sc4cad, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (V042) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23604 | GAME( 200?, sc4cade ,sc4cad, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder (V042) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23605 | GAME( 200?, sc4cadk ,sc4cad, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder (V042) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23606 | 23606 | // PR2528 CASH ADDER 013 CASHADDERSND CASH ADDER |
| 23607 | GAME( 200?, sc4cadl ,sc4cad, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (V013) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23608 | GAME( 200?, sc4cadm ,sc4cad, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (V013) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23607 | GAME( 200?, sc4cadl ,sc4cad, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder (V013) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23608 | GAME( 200?, sc4cadm ,sc4cad, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder (V013) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23609 | 23609 | // PR2528 CASH ADDER 014 CASHADDERSND CASH ADDER |
| 23610 | GAME( 200?, sc4cadn ,sc4cad, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (V014) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23611 | GAME( 200?, sc4cadp ,sc4cad, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (V014) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23610 | GAME( 200?, sc4cadn ,sc4cad, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder (V014) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23611 | GAME( 200?, sc4cadp ,sc4cad, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder (V014) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23612 | 23612 | // PR2528 CASH ADDER 043 CASHADDERSND CASH ADDER |
| 23613 | GAME( 200?, sc4cado ,sc4cad, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (V043) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23614 | GAME( 200?, sc4cadq ,sc4cad, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (V043) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23613 | GAME( 200?, sc4cado ,sc4cad, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder (V043) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23614 | GAME( 200?, sc4cadq ,sc4cad, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder (V043) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23615 | 23615 | |
| 23616 | 23616 | |
| 23617 | 23617 | // PRXXXX QPS155 CLUB CASH ADDER Version 411 CLUBCASHADDERSND CLUB CASH ADDER |
| 23618 | GAME( 200?, sc4cadcl ,0, sc4, sc4, sc4, ROT0, "Qps","Cash Adder Club (411) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23619 | GAME( 200?, sc4cadcla ,sc4cadcl, sc4, sc4, sc4, ROT0, "Qps","Cash Adder Club (411) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23618 | GAME( 200?, sc4cadcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder Club (411) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23619 | GAME( 200?, sc4cadcla ,sc4cadcl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Adder Club (411) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23620 | 23620 | |
| 23621 | 23621 | |
| 23622 | 23622 | // PR7038 CASH CONNEXION MTOM SOUNDS |
| 23623 | GAME( 200?, sc4cconx ,0, sc4, sc4, sc4, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23624 | GAME( 200?, sc4cconxa ,sc4cconx, sc4, sc4, sc4, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23625 | GAME( 200?, sc4cconxb ,sc4cconx, sc4, sc4, sc4, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23626 | GAME( 200?, sc4cconxc ,sc4cconx, sc4, sc4, sc4, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23627 | GAME( 200?, sc4cconxd ,sc4cconx, sc4, sc4, sc4, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23623 | GAME( 200?, sc4cconx ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23624 | GAME( 200?, sc4cconxa ,sc4cconx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23625 | GAME( 200?, sc4cconxb ,sc4cconx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23626 | GAME( 200?, sc4cconxc ,sc4cconx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23627 | GAME( 200?, sc4cconxd ,sc4cconx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23628 | 23628 | |
| 23629 | 23629 | // PR2006 CASH CRUSADERS CASH SOUNDS CASH CRUSADERS |
| 23630 | GAME( 200?, sc4ccrus ,0, sc4, sc4, sc4, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23631 | GAME( 200?, sc4ccrusa ,sc4ccrus, sc4, sc4, sc4, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23632 | GAME( 200?, sc4ccrusb ,sc4ccrus, sc4, sc4, sc4, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23630 | GAME( 200?, sc4ccrus ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23631 | GAME( 200?, sc4ccrusa ,sc4ccrus, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23632 | GAME( 200?, sc4ccrusb ,sc4ccrus, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23633 | 23633 | |
| 23634 | 23634 | |
| 23635 | 23635 | |
| 23636 | 23636 | // PR7108 CASH IN HAND PR7108 CASH IN HAND SOUNDS11 CASH IN HAND |
| 23637 | GAME( 200?, sc4chand ,0, sc4, sc4, sc4, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23638 | GAME( 200?, sc4chanda ,sc4chand, sc4, sc4, sc4, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23639 | GAME( 200?, sc4chandb ,sc4chand, sc4, sc4, sc4, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23640 | GAME( 200?, sc4chandc ,sc4chand, sc4, sc4, sc4, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23637 | GAME( 200?, sc4chand ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23638 | GAME( 200?, sc4chanda ,sc4chand, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23639 | GAME( 200?, sc4chandb ,sc4chand, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23640 | GAME( 200?, sc4chandc ,sc4chand, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23641 | 23641 | |
| 23642 | 23642 | // PR6809 CASHINVADERS PR6809 CASHINVADERS SOUNDS |
| 23643 | GAME( 200?, sc4cinv ,0, sc4, sc4, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23644 | GAME( 200?, sc4cinva ,sc4cinv, sc4, sc4, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23645 | GAME( 200?, sc4cinvb ,sc4cinv, sc4, sc4, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23646 | GAME( 200?, sc4cinvc ,sc4cinv, sc4, sc4, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23647 | GAME( 200?, sc4cinvd ,sc4cinv, sc4, sc4, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23648 | GAME( 200?, sc4cinve ,sc4cinv, sc4, sc4, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23649 | GAME( 200?, sc4cinvf ,sc4cinv, sc4, sc4, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23650 | GAME( 200?, sc4cinvg ,sc4cinv, sc4, sc4, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23651 | GAME( 200?, sc4cinvh ,sc4cinv, sc4, sc4, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23652 | GAME( 200?, sc4cinvi ,sc4cinv, sc4, sc4, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23643 | GAME( 200?, sc4cinv ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23644 | GAME( 200?, sc4cinva ,sc4cinv, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23645 | GAME( 200?, sc4cinvb ,sc4cinv, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23646 | GAME( 200?, sc4cinvc ,sc4cinv, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23647 | GAME( 200?, sc4cinvd ,sc4cinv, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23648 | GAME( 200?, sc4cinve ,sc4cinv, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23649 | GAME( 200?, sc4cinvf ,sc4cinv, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23650 | GAME( 200?, sc4cinvg ,sc4cinv, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23651 | GAME( 200?, sc4cinvh ,sc4cinv, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23652 | GAME( 200?, sc4cinvi ,sc4cinv, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23653 | 23653 | |
| 23654 | 23654 | |
| 23655 | 23655 | |
| 23656 | 23656 | // PR2061 CASHRAKER RAKERSND CASHRAKER |
| 23657 | GAME( 200?, sc4cr ,0, sc4, sc4, sc4, ROT0, "Qps","Cash Raker (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23658 | GAME( 200?, sc4cra ,sc4cr, sc4, sc4, sc4, ROT0, "Qps","Cash Raker (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23659 | GAME( 200?, sc4crb ,sc4cr, sc4, sc4, sc4, ROT0, "Qps","Cash Raker (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23657 | GAME( 200?, sc4cr ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Raker (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23658 | GAME( 200?, sc4cra ,sc4cr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Raker (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23659 | GAME( 200?, sc4crb ,sc4cr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Raker (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23660 | 23660 | // PR2061 CASHRAKER V2.1 RAKERSND CASHRAKER |
| 23661 | GAME( 200?, sc4crc ,sc4cr, sc4, sc4, sc4, ROT0, "Qps","Cash Raker (V2.1) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23662 | GAME( 200?, sc4cre ,sc4cr, sc4, sc4, sc4, ROT0, "Qps","Cash Raker (V2.1) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23661 | GAME( 200?, sc4crc ,sc4cr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Raker (V2.1) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23662 | GAME( 200?, sc4cre ,sc4cr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Raker (V2.1) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23663 | 23663 | // PR2061 CASHRAKER V2.2 RAKERSND CASHRAKER |
| 23664 | GAME( 200?, sc4crd ,sc4cr, sc4, sc4, sc4, ROT0, "Qps","Cash Raker (V2.2) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23665 | GAME( 200?, sc4crf ,sc4cr, sc4, sc4, sc4, ROT0, "Qps","Cash Raker (V2.2) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23664 | GAME( 200?, sc4crd ,sc4cr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Raker (V2.2) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23665 | GAME( 200?, sc4crf ,sc4cr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Raker (V2.2) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23666 | 23666 | |
| 23667 | 23667 | // PR???? CLUB CASHRAKER V1.0 CLUBRAKERSND CLUB CASHRAKER |
| 23668 | GAME( 200?, sc4crcl ,0, sc4, sc4, sc4, ROT0, "Qps","Cash Raker Club (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23669 | GAME( 200?, sc4crclb ,sc4crcl, sc4, sc4, sc4, ROT0, "Qps","Cash Raker Club (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23668 | GAME( 200?, sc4crcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Raker Club (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23669 | GAME( 200?, sc4crclb ,sc4crcl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Raker Club (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23670 | 23670 | // PR???? CLUB CASHRAKER V1.1 CLUBRAKERSND CLUB CASHRAKER |
| 23671 | GAME( 200?, sc4crcla ,sc4crcl, sc4, sc4, sc4, ROT0, "Qps","Cash Raker Club (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23672 | GAME( 200?, sc4crclc ,sc4crcl, sc4, sc4, sc4, ROT0, "Qps","Cash Raker Club (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23671 | GAME( 200?, sc4crcla ,sc4crcl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Raker Club (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23672 | GAME( 200?, sc4crclc ,sc4crcl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Raker Club (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23673 | 23673 | // PR???? CLUB CASHRAKER V1.3 CLUBRAKERSND CLUB CASHRAKER |
| 23674 | GAME( 200?, sc4crcld ,sc4crcl, sc4, sc4, sc4, ROT0, "Qps","Cash Raker Club (V1.3) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23674 | GAME( 200?, sc4crcld ,sc4crcl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Raker Club (V1.3) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23675 | 23675 | // PR???? CLUB CASHRAKER 411 CLUBRAKERSND CLUB CASHRAKER |
| 23676 | GAME( 200?, sc4crcle ,sc4crcl, sc4, sc4, sc4, ROT0, "Qps","Cash Raker Club (411) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23677 | GAME( 200?, sc4crclf ,sc4crcl, sc4, sc4, sc4, ROT0, "Qps","Cash Raker Club (411) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23676 | GAME( 200?, sc4crcle ,sc4crcl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Raker Club (411) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23677 | GAME( 200?, sc4crclf ,sc4crcl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Raker Club (411) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23678 | 23678 | |
| 23679 | 23679 | // PR2022 GERMAN CASHANOVA (not a standard string) |
| 23680 | GAME( 200?, sc4cashg ,0, sc4, sc4, sc4, ROT0, "Mazooma / Nova","Cashanova (German) (Mazooma / Nova) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23680 | GAME( 200?, sc4cashg ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma / Nova","Cashanova (German) (Mazooma / Nova) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23681 | 23681 | |
| 23682 | 23682 | // PR2008 CASHANOVA CASH SOUNDS |
| 23683 | GAME( 200?, sc4cashm ,0, sc4, sc4, sc4, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23684 | GAME( 200?, sc4cashma ,sc4cashm, sc4, sc4, sc4, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23685 | GAME( 200?, sc4cashmb ,sc4cashm, sc4, sc4, sc4, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23686 | GAME( 200?, sc4cashmc ,sc4cashm, sc4, sc4, sc4, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23687 | GAME( 200?, sc4cashmd ,sc4cashm, sc4, sc4, sc4, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23688 | GAME( 200?, sc4cashme ,sc4cashm, sc4, sc4, sc4, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23683 | GAME( 200?, sc4cashm ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23684 | GAME( 200?, sc4cashma ,sc4cashm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23685 | GAME( 200?, sc4cashmb ,sc4cashm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23686 | GAME( 200?, sc4cashmc ,sc4cashm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23687 | GAME( 200?, sc4cashmd ,sc4cashm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23688 | GAME( 200?, sc4cashme ,sc4cashm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23689 | 23689 | |
| 23690 | 23690 | |
| 23691 | 23691 | |
| 23692 | 23692 | // PR2360 CASINO KING X BARKX SOUNDS 8 KING X |
| 23693 | GAME( 200?, sc4ckx ,0, sc4, sc4, sc4, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Top Box | |
| 23694 | GAME( 200?, sc4ckxd ,sc4ckx, sc4, sc4, sc4, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // Top Box | |
| 23693 | GAME( 200?, sc4ckx ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Top Box | |
| 23694 | GAME( 200?, sc4ckxd ,sc4ckx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // Top Box | |
| 23695 | 23695 | // PR2360 CASINO KING X KING X MAZ BARKX SOUNDS KING X 3P |
| 23696 | GAME( 200?, sc4ckxa ,sc4ckx, sc4, sc4, sc4, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23697 | GAME( 200?, sc4ckxb ,sc4ckx, sc4, sc4, sc4, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23698 | GAME( 200?, sc4ckxc ,sc4ckx, sc4, sc4, sc4, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23699 | GAME( 200?, sc4ckxe ,sc4ckx, sc4, sc4, sc4, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23700 | GAME( 200?, sc4ckxf ,sc4ckx, sc4, sc4, sc4, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23701 | GAME( 200?, sc4ckxg ,sc4ckx, sc4, sc4, sc4, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23696 | GAME( 200?, sc4ckxa ,sc4ckx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23697 | GAME( 200?, sc4ckxb ,sc4ckx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23698 | GAME( 200?, sc4ckxc ,sc4ckx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23699 | GAME( 200?, sc4ckxe ,sc4ckx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23700 | GAME( 200?, sc4ckxf ,sc4ckx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23701 | GAME( 200?, sc4ckxg ,sc4ckx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23702 | 23702 | |
| 23703 | 23703 | |
| 23704 | 23704 | // PR7060CASINO CHICKEN DALES TTTWO SOUNDS CHICKEN DALES |
| 23705 | GAME( 200?, sc4chick ,0, sc4, sc4, sc4, ROT0, "Mazooma","Chickendales (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23705 | GAME( 200?, sc4chick ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chickendales (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23706 | 23706 | |
| 23707 | 23707 | // PR7008 CHUBBY DOES VEGAS VEGAS SOUNDS11 |
| 23708 | GAME( 200?, sc4chub ,0, sc4, sc4, sc4, ROT0, "Mazooma","Chubby Does Vegas (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23709 | GAME( 200?, sc4chuba ,sc4chub, sc4, sc4, sc4, ROT0, "Mazooma","Chubby Does Vegas (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23710 | GAME( 200?, sc4chubb ,sc4chub, sc4, sc4, sc4, ROT0, "Mazooma","Chubby Does Vegas (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23708 | GAME( 200?, sc4chub ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chubby Does Vegas (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23709 | GAME( 200?, sc4chuba ,sc4chub, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chubby Does Vegas (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23710 | GAME( 200?, sc4chubb ,sc4chub, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chubby Does Vegas (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23711 | 23711 | |
| 23712 | 23712 | // PR2111 CLASSIC 7'S CLASS SOUNDS CLASSIC 7'S |
| 23713 | GAME( 200?, sc4cla7 ,0, sc4, sc4, sc4, ROT0, "Mazooma","Classic 7s (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23714 | GAME( 200?, sc4cla7a ,sc4cla7, sc4, sc4, sc4, ROT0, "Mazooma","Classic 7s (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23715 | GAME( 200?, sc4cla7b ,sc4cla7, sc4, sc4, sc4, ROT0, "Mazooma","Classic 7s (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23716 | GAME( 200?, sc4cla7c ,sc4cla7, sc4, sc4, sc4, ROT0, "Mazooma","Classic 7s (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23713 | GAME( 200?, sc4cla7 ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Classic 7s (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23714 | GAME( 200?, sc4cla7a ,sc4cla7, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Classic 7s (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23715 | GAME( 200?, sc4cla7b ,sc4cla7, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Classic 7s (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23716 | GAME( 200?, sc4cla7c ,sc4cla7, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Classic 7s (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23717 | 23717 | |
| 23718 | 23718 | |
| 23719 | 23719 | // PR2522 CLEVERCOGS V1.0 CLEVERCOGSSND CLEVER COGS |
| 23720 | GAME( 200?, sc4ccogs ,0, sc4, sc4, sc4, ROT0, "Qps","Clever Cogs (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23720 | GAME( 200?, sc4ccogs ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Clever Cogs (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23721 | 23721 | |
| 23722 | 23722 | // PR7148 CLUB CLASS PR7148 CLUB CLASS SOUNDS11 CLUB CLASS |
| 23723 | GAME( 200?, sc4cclas ,0, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23724 | GAME( 200?, sc4cclasa ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23725 | GAME( 200?, sc4cclasb ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23726 | GAME( 200?, sc4cclasc ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23727 | GAME( 200?, sc4cclasd ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23728 | GAME( 200?, sc4cclasf ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23729 | GAME( 200?, sc4cclasi ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23730 | GAME( 200?, sc4cclasj ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23731 | GAME( 200?, sc4cclask ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23732 | GAME( 200?, sc4cclasl ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23733 | GAME( 200?, sc4cclasm ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23734 | GAME( 200?, sc4cclasn ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23735 | GAME( 200?, sc4cclaso ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23736 | GAME( 200?, sc4cclasq ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23737 | GAME( 200?, sc4cclasr ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23738 | GAME( 200?, sc4cclass ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23739 | GAME( 200?, sc4cclast ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23740 | GAME( 200?, sc4cclasu ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23741 | GAME( 200?, sc4cclasv ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23742 | GAME( 200?, sc4cclasw ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23723 | GAME( 200?, sc4cclas ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23724 | GAME( 200?, sc4cclasa ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23725 | GAME( 200?, sc4cclasb ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23726 | GAME( 200?, sc4cclasc ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23727 | GAME( 200?, sc4cclasd ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23728 | GAME( 200?, sc4cclasf ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23729 | GAME( 200?, sc4cclasi ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23730 | GAME( 200?, sc4cclasj ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23731 | GAME( 200?, sc4cclask ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23732 | GAME( 200?, sc4cclasl ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23733 | GAME( 200?, sc4cclasm ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23734 | GAME( 200?, sc4cclasn ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23735 | GAME( 200?, sc4cclaso ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23736 | GAME( 200?, sc4cclasq ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23737 | GAME( 200?, sc4cclasr ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23738 | GAME( 200?, sc4cclass ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23739 | GAME( 200?, sc4cclast ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23740 | GAME( 200?, sc4cclasu ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23741 | GAME( 200?, sc4cclasv ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23742 | GAME( 200?, sc4cclasw ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23743 | 23743 | // PR7148 CLUB CLASS CLUB CLASS CLUB PR7148 CLUB CLASS SOUNDS11 CLUB CLASS |
| 23744 | GAME( 200?, sc4cclasx ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23745 | GAME( 200?, sc4cclasy ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23746 | GAME( 200?, sc4cclasz ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 23)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23747 | GAME( 200?, sc4cclas0 ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 24)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23748 | GAME( 200?, sc4cclas1 ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 25)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23749 | GAME( 200?, sc4cclas2 ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 26)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23750 | GAME( 200?, sc4cclas3 ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 27)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23751 | GAME( 200?, sc4cclas4 ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 28)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23744 | GAME( 200?, sc4cclasx ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23745 | GAME( 200?, sc4cclasy ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23746 | GAME( 200?, sc4cclasz ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 23)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23747 | GAME( 200?, sc4cclas0 ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 24)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23748 | GAME( 200?, sc4cclas1 ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 25)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23749 | GAME( 200?, sc4cclas2 ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 26)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23750 | GAME( 200?, sc4cclas3 ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 27)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23751 | GAME( 200?, sc4cclas4 ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4) (set 28)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23752 | 23752 | // PR7148 CLUB CLASS 65% FERRY PR7148 CLUB CLASS SOUNDS11 CLUB CLASS |
| 23753 | GAME( 200?, sc4cclase ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (65% Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23754 | GAME( 200?, sc4cclasg ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (65% Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23755 | GAME( 200?, sc4cclash ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (65% Ferry) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23756 | GAME( 200?, sc4cclasp ,sc4cclas, sc4, sc4, sc4, ROT0, "BFM","Club Class (65% Ferry) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23753 | GAME( 200?, sc4cclase ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (65% Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23754 | GAME( 200?, sc4cclasg ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (65% Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23755 | GAME( 200?, sc4cclash ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (65% Ferry) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23756 | GAME( 200?, sc4cclasp ,sc4cclas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Club Class (65% Ferry) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23757 | 23757 | |
| 23758 | 23758 | |
| 23759 | 23759 | |
| 23760 | 23760 | |
| 23761 | 23761 | // PR1208 COLOSSUS 95004235 COLOSSUS PR7155 COLOSSUS |
| 23762 | GAME( 200?, sc4colos ,0, sc4, sc4, sc4, ROT0, "BFM","Colossus (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 23762 | GAME( 200?, sc4colos ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Colossus (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 23763 | 23763 | |
| 23764 | 23764 | |
| 23765 | 23765 | const stepper_interface* sc4crcc_reel_configs[6] = |
| r15751 | r15752 | |
| 23782 | 23782 | |
| 23783 | 23783 | |
| 23784 | 23784 | // PR6837 CLASSIC CLUB COPS AND ROBBERS PR6837 COPS SOUNDS11 COPS AND ROBBERS |
| 23785 | GAME( 200?, sc4crcc ,0, sc4dmd, sc4, sc4crcc, ROT0, "BFM","Cops 'n' Robbers Club Classic (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23786 | GAME( 200?, sc4crcca ,sc4crcc, sc4dmd, sc4, sc4crcc, ROT0, "BFM","Cops 'n' Robbers Club Classic (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23785 | GAME( 200?, sc4crcc ,0, sc4dmd, sc4, sc4_state, sc4crcc, ROT0, "BFM","Cops 'n' Robbers Club Classic (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23786 | GAME( 200?, sc4crcca ,sc4crcc, sc4dmd, sc4, sc4_state, sc4crcc, ROT0, "BFM","Cops 'n' Robbers Club Classic (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23787 | 23787 | // PR6837 CLASSIC CLUB COPS AND ROBBERS 65% PR6837 COPS SOUNDS11 |
| 23788 | 23788 | // the roms are a weird size, and the code is invalid, bad dumps? can they be fixed? |
| 23789 | GAME( 200?, sc4crccb ,sc4crcc, sc4dmd, sc4, sc4crcc, ROT0, "BFM","Cops 'n' Robbers Club Classic (65%) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23790 | GAME( 200?, sc4crccc ,sc4crcc, sc4dmd, sc4, sc4crcc, ROT0, "BFM","Cops 'n' Robbers Club Classic (65%) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23789 | GAME( 200?, sc4crccb ,sc4crcc, sc4dmd, sc4, sc4_state, sc4crcc, ROT0, "BFM","Cops 'n' Robbers Club Classic (65%) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23790 | GAME( 200?, sc4crccc ,sc4crcc, sc4dmd, sc4, sc4_state, sc4crcc, ROT0, "BFM","Cops 'n' Robbers Club Classic (65%) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23791 | 23791 | |
| 23792 | 23792 | |
| 23793 | 23793 | |
| 23794 | 23794 | |
| 23795 | 23795 | // PR6906 CRAZY CASINO SP98 PR6906 CRCS SOUNDS11 |
| 23796 | GAME( 200?, sc4crzcs ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23797 | GAME( 200?, sc4crzcsa ,sc4crzcs, sc4, sc4, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23798 | GAME( 200?, sc4crzcsb ,sc4crzcs, sc4, sc4, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23799 | GAME( 200?, sc4crzcsc ,sc4crzcs, sc4, sc4, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23796 | GAME( 200?, sc4crzcs ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23797 | GAME( 200?, sc4crzcsa ,sc4crzcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23798 | GAME( 200?, sc4crzcsb ,sc4crzcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23799 | GAME( 200?, sc4crzcsc ,sc4crzcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23800 | 23800 | |
| 23801 | 23801 | |
| 23802 | 23802 | // PR1129 CASINO CRAZY CLIMBER PR1129 CRAZY CLIMBER SOUNDS11 |
| 23803 | GAME( 200?, sc4cclim ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23804 | GAME( 200?, sc4cclima ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23805 | GAME( 200?, sc4cclimb ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23806 | GAME( 200?, sc4cclimc ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23807 | GAME( 200?, sc4cclimd ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23808 | GAME( 200?, sc4cclimh ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23809 | GAME( 200?, sc4cclimi ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23810 | GAME( 200?, sc4cclimm ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23811 | GAME( 200?, sc4cclimn ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23812 | GAME( 200?, sc4cclimo ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23813 | GAME( 200?, sc4cclimp ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23803 | GAME( 200?, sc4cclim ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23804 | GAME( 200?, sc4cclima ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23805 | GAME( 200?, sc4cclimb ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23806 | GAME( 200?, sc4cclimc ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23807 | GAME( 200?, sc4cclimd ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23808 | GAME( 200?, sc4cclimh ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23809 | GAME( 200?, sc4cclimi ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23810 | GAME( 200?, sc4cclimm ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23811 | GAME( 200?, sc4cclimn ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23812 | GAME( 200?, sc4cclimo ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23813 | GAME( 200?, sc4cclimp ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23814 | 23814 | // PR1129 CASINO CRAZY CLIMBER CRAZY CLIMBER S.SITE PR1129 CRAZY CLIMBER SOUNDS11 |
| 23815 | GAME( 200?, sc4cclime ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23816 | GAME( 200?, sc4cclimf ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23817 | GAME( 200?, sc4cclimg ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23818 | GAME( 200?, sc4cclimj ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23819 | GAME( 200?, sc4cclimk ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23820 | GAME( 200?, sc4ccliml ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23821 | GAME( 200?, sc4cclimq ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23822 | GAME( 200?, sc4cclimr ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23823 | GAME( 200?, sc4cclims ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23824 | GAME( 200?, sc4cclimt ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23825 | GAME( 200?, sc4cclimu ,sc4cclim, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23815 | GAME( 200?, sc4cclime ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23816 | GAME( 200?, sc4cclimf ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23817 | GAME( 200?, sc4cclimg ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23818 | GAME( 200?, sc4cclimj ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23819 | GAME( 200?, sc4cclimk ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23820 | GAME( 200?, sc4ccliml ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23821 | GAME( 200?, sc4cclimq ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23822 | GAME( 200?, sc4cclimr ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23823 | GAME( 200?, sc4cclims ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23824 | GAME( 200?, sc4cclimt ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23825 | GAME( 200?, sc4cclimu ,sc4cclim, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23826 | 23826 | |
| 23827 | 23827 | |
| 23828 | 23828 | |
| 23829 | 23829 | // PR6813 CRAZY FRUITS PR6813 CRAZY FRUITS SOUNDS11 |
| 23830 | GAME( 200?, sc4cfqps ,0, sc4, sc4, sc4, ROT0, "Qps","Crazy Fruits (PR6813) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23831 | GAME( 200?, sc4cfqpsa ,sc4cfqps, sc4, sc4, sc4, ROT0, "Qps","Crazy Fruits (PR6813) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23832 | GAME( 200?, sc4cfqpsb ,sc4cfqps, sc4, sc4, sc4, ROT0, "Qps","Crazy Fruits (PR6813) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23833 | GAME( 200?, sc4cfqpsd ,sc4cfqps, sc4, sc4, sc4, ROT0, "Qps","Crazy Fruits (PR6813) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23834 | GAME( 200?, sc4cfqpsk ,sc4cfqps, sc4, sc4, sc4, ROT0, "Qps","Crazy Fruits (PR6813) (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23830 | GAME( 200?, sc4cfqps ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Crazy Fruits (PR6813) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23831 | GAME( 200?, sc4cfqpsa ,sc4cfqps, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Crazy Fruits (PR6813) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23832 | GAME( 200?, sc4cfqpsb ,sc4cfqps, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Crazy Fruits (PR6813) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23833 | GAME( 200?, sc4cfqpsd ,sc4cfqps, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Crazy Fruits (PR6813) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23834 | GAME( 200?, sc4cfqpsk ,sc4cfqps, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Crazy Fruits (PR6813) (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23835 | 23835 | // PR2521 CRAZY FRUITS V1.0 PR6813 CRAZY FRUITS SOUNDS11 |
| 23836 | GAME( 200?, sc4cfqpsc ,sc4cfqps, sc4, sc4, sc4, ROT0, "Qps","Crazy Fruits V1.0 (PR2521) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23837 | GAME( 200?, sc4cfqpse ,sc4cfqps, sc4, sc4, sc4, ROT0, "Qps","Crazy Fruits V1.0 (PR2521) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23838 | GAME( 200?, sc4cfqpsf ,sc4cfqps, sc4, sc4, sc4, ROT0, "Qps","Crazy Fruits V1.0 (PR2521) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23839 | GAME( 200?, sc4cfqpsg ,sc4cfqps, sc4, sc4, sc4, ROT0, "Qps","Crazy Fruits V1.0 (PR2521) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23840 | GAME( 200?, sc4cfqpsh ,sc4cfqps, sc4, sc4, sc4, ROT0, "Qps","Crazy Fruits V1.0 (PR2521) (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23841 | GAME( 200?, sc4cfqpsi ,sc4cfqps, sc4, sc4, sc4, ROT0, "Qps","Crazy Fruits V1.0 (PR2521) (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23836 | GAME( 200?, sc4cfqpsc ,sc4cfqps, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Crazy Fruits V1.0 (PR2521) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23837 | GAME( 200?, sc4cfqpse ,sc4cfqps, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Crazy Fruits V1.0 (PR2521) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23838 | GAME( 200?, sc4cfqpsf ,sc4cfqps, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Crazy Fruits V1.0 (PR2521) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23839 | GAME( 200?, sc4cfqpsg ,sc4cfqps, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Crazy Fruits V1.0 (PR2521) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23840 | GAME( 200?, sc4cfqpsh ,sc4cfqps, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Crazy Fruits V1.0 (PR2521) (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23841 | GAME( 200?, sc4cfqpsi ,sc4cfqps, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Crazy Fruits V1.0 (PR2521) (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23842 | 23842 | // PR4613 CRAZY FRUITS SP98 PR6813 CRAZY FRUITS SOUNDS11 |
| 23843 | GAME( 200?, sc4cfqpsj ,sc4cfqps, sc4, sc4, sc4, ROT0, "Qps","Crazy Fruits SP98 (PR4613) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23843 | GAME( 200?, sc4cfqpsj ,sc4cfqps, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Crazy Fruits SP98 (PR4613) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23844 | 23844 | |
| 23845 | 23845 | // PR6923 CASINO CRAZY FRUITS PR6923 CRAZY FRUITS SOUNDS11 |
| 23846 | GAME( 200?, sc4cfcas ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23847 | GAME( 200?, sc4cfcasa ,sc4cfcas, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23848 | GAME( 200?, sc4cfcasb ,sc4cfcas, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23849 | GAME( 200?, sc4cfcasc ,sc4cfcas, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23850 | GAME( 200?, sc4cfcasd ,sc4cfcas, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23851 | GAME( 200?, sc4cfcase ,sc4cfcas, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23852 | GAME( 200?, sc4cfcasf ,sc4cfcas, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23853 | GAME( 200?, sc4cfcasg ,sc4cfcas, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23854 | GAME( 200?, sc4cfcash ,sc4cfcas, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23855 | GAME( 200?, sc4cfcasi ,sc4cfcas, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23856 | GAME( 200?, sc4cfcasj ,sc4cfcas, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23857 | GAME( 200?, sc4cfcask ,sc4cfcas, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23858 | GAME( 200?, sc4cfcasl ,sc4cfcas, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23859 | GAME( 200?, sc4cfcasm ,sc4cfcas, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23860 | GAME( 200?, sc4cfcasn ,sc4cfcas, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23861 | GAME( 200?, sc4cfcaso ,sc4cfcas, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23862 | GAME( 200?, sc4cfcasp ,sc4cfcas, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23863 | GAME( 200?, sc4cfcasq ,sc4cfcas, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23864 | GAME( 200?, sc4cfcasr ,sc4cfcas, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23846 | GAME( 200?, sc4cfcas ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23847 | GAME( 200?, sc4cfcasa ,sc4cfcas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23848 | GAME( 200?, sc4cfcasb ,sc4cfcas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23849 | GAME( 200?, sc4cfcasc ,sc4cfcas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23850 | GAME( 200?, sc4cfcasd ,sc4cfcas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23851 | GAME( 200?, sc4cfcase ,sc4cfcas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23852 | GAME( 200?, sc4cfcasf ,sc4cfcas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23853 | GAME( 200?, sc4cfcasg ,sc4cfcas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23854 | GAME( 200?, sc4cfcash ,sc4cfcas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23855 | GAME( 200?, sc4cfcasi ,sc4cfcas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23856 | GAME( 200?, sc4cfcasj ,sc4cfcas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23857 | GAME( 200?, sc4cfcask ,sc4cfcas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23858 | GAME( 200?, sc4cfcasl ,sc4cfcas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23859 | GAME( 200?, sc4cfcasm ,sc4cfcas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23860 | GAME( 200?, sc4cfcasn ,sc4cfcas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23861 | GAME( 200?, sc4cfcaso ,sc4cfcas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23862 | GAME( 200?, sc4cfcasp ,sc4cfcas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23863 | GAME( 200?, sc4cfcasq ,sc4cfcas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23864 | GAME( 200?, sc4cfcasr ,sc4cfcas, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Casino (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23865 | 23865 | |
| 23866 | 23866 | |
| 23867 | 23867 | // PR6931 CLUB CRAZY FRUITS PR6931 CRZY SOUNDS11 |
| 23868 | GAME( 200?, sc4cfclb ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23869 | GAME( 200?, sc4cfclba ,sc4cfclb, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23870 | GAME( 200?, sc4cfclbb ,sc4cfclb, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23868 | GAME( 200?, sc4cfclb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23869 | GAME( 200?, sc4cfclba ,sc4cfclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23870 | GAME( 200?, sc4cfclbb ,sc4cfclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23871 | 23871 | |
| 23872 | 23872 | |
| 23873 | 23873 | |
| 23874 | 23874 | // PR7141 CRAZY GANG PR7141 CRAZY GANG SOUNDS11 CRAZY GANG |
| 23875 | GAME( 200?, sc4crzgn ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 1, Top Box)", GAME_IS_SKELETON_MECHANICAL ) // Top Box | |
| 23876 | GAME( 200?, sc4crzgna ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23877 | GAME( 200?, sc4crzgnb ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 3, Top Box)", GAME_IS_SKELETON_MECHANICAL ) // Top Box | |
| 23878 | GAME( 200?, sc4crzgnc ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23879 | GAME( 200?, sc4crzgnd ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23880 | GAME( 200?, sc4crzgne ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23881 | GAME( 200?, sc4crzgnf ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23882 | GAME( 200?, sc4crzgng ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 8, Top Box)", GAME_IS_SKELETON_MECHANICAL ) // Top Box | |
| 23883 | GAME( 200?, sc4crzgnh ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23884 | GAME( 200?, sc4crzgni ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23885 | GAME( 200?, sc4crzgnj ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 11, Top Box)", GAME_IS_SKELETON_MECHANICAL ) // Top Box | |
| 23886 | GAME( 200?, sc4crzgnk ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23887 | GAME( 200?, sc4crzgnl ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23888 | GAME( 200?, sc4crzgnm ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23889 | GAME( 200?, sc4crzgnn ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23890 | GAME( 200?, sc4crzgno ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23891 | GAME( 200?, sc4crzgnp ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23892 | GAME( 200?, sc4crzgnq ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23893 | GAME( 200?, sc4crzgnx ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 23894 | GAME( 200?, sc4crzgny ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23895 | GAME( 200?, sc4crzgnz ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23896 | GAME( 200?, sc4crzgn0 ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23897 | GAME( 200?, sc4crzgn1 ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 23)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23898 | GAME( 200?, sc4crzgn2 ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 24)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23875 | GAME( 200?, sc4crzgn ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 1, Top Box)", GAME_IS_SKELETON_MECHANICAL ) // Top Box | |
| 23876 | GAME( 200?, sc4crzgna ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23877 | GAME( 200?, sc4crzgnb ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 3, Top Box)", GAME_IS_SKELETON_MECHANICAL ) // Top Box | |
| 23878 | GAME( 200?, sc4crzgnc ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23879 | GAME( 200?, sc4crzgnd ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23880 | GAME( 200?, sc4crzgne ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23881 | GAME( 200?, sc4crzgnf ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23882 | GAME( 200?, sc4crzgng ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 8, Top Box)", GAME_IS_SKELETON_MECHANICAL ) // Top Box | |
| 23883 | GAME( 200?, sc4crzgnh ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23884 | GAME( 200?, sc4crzgni ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23885 | GAME( 200?, sc4crzgnj ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 11, Top Box)", GAME_IS_SKELETON_MECHANICAL ) // Top Box | |
| 23886 | GAME( 200?, sc4crzgnk ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23887 | GAME( 200?, sc4crzgnl ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23888 | GAME( 200?, sc4crzgnm ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23889 | GAME( 200?, sc4crzgnn ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23890 | GAME( 200?, sc4crzgno ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23891 | GAME( 200?, sc4crzgnp ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23892 | GAME( 200?, sc4crzgnq ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23893 | GAME( 200?, sc4crzgnx ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 23894 | GAME( 200?, sc4crzgny ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23895 | GAME( 200?, sc4crzgnz ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23896 | GAME( 200?, sc4crzgn0 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23897 | GAME( 200?, sc4crzgn1 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 23)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23898 | GAME( 200?, sc4crzgn2 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 24)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23899 | 23899 | // NUMBER PR7141 CRAZY GANG PR7141 CRAZY GANG SOUNDS11 CRAZY GANG ARCADE |
| 23900 | GAME( 200?, sc4crzgnr ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23901 | GAME( 200?, sc4crzgns ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23902 | GAME( 200?, sc4crzgnt ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23903 | GAME( 200?, sc4crzgnu ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23904 | GAME( 200?, sc4crzgnv ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23905 | GAME( 200?, sc4crzgnw ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23906 | GAME( 200?, sc4crzgn3 ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23907 | GAME( 200?, sc4crzgn4 ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23908 | GAME( 200?, sc4crzgn5 ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23909 | GAME( 200?, sc4crzgn6 ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23910 | GAME( 200?, sc4crzgn7 ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23911 | GAME( 200?, sc4crzgn8 ,sc4crzgn, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23900 | GAME( 200?, sc4crzgnr ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23901 | GAME( 200?, sc4crzgns ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23902 | GAME( 200?, sc4crzgnt ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23903 | GAME( 200?, sc4crzgnu ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23904 | GAME( 200?, sc4crzgnv ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23905 | GAME( 200?, sc4crzgnw ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23906 | GAME( 200?, sc4crzgn3 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23907 | GAME( 200?, sc4crzgn4 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23908 | GAME( 200?, sc4crzgn5 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23909 | GAME( 200?, sc4crzgn6 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23910 | GAME( 200?, sc4crzgn7 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23911 | GAME( 200?, sc4crzgn8 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23912 | 23912 | |
| 23913 | 23913 | |
| 23914 | 23914 | // PR1128 CASINO CRAZY KEYS PR1128 CRAZY KEYS SOUNDS11 |
| 23915 | GAME( 200?, sc4crzky ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23916 | GAME( 200?, sc4crzkya ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23917 | GAME( 200?, sc4crzkyb ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23918 | GAME( 200?, sc4crzkyc ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23919 | GAME( 200?, sc4crzkyd ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23920 | GAME( 200?, sc4crzkye ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23921 | GAME( 200?, sc4crzkyf ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23922 | GAME( 200?, sc4crzkyg ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 23923 | GAME( 200?, sc4crzkyh ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23924 | GAME( 200?, sc4crzkyl ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23925 | GAME( 200?, sc4crzkym ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23926 | GAME( 200?, sc4crzkyn ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23927 | GAME( 200?, sc4crzkyt ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23928 | GAME( 200?, sc4crzkyu ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23915 | GAME( 200?, sc4crzky ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23916 | GAME( 200?, sc4crzkya ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23917 | GAME( 200?, sc4crzkyb ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23918 | GAME( 200?, sc4crzkyc ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23919 | GAME( 200?, sc4crzkyd ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23920 | GAME( 200?, sc4crzkye ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23921 | GAME( 200?, sc4crzkyf ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23922 | GAME( 200?, sc4crzkyg ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 23923 | GAME( 200?, sc4crzkyh ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23924 | GAME( 200?, sc4crzkyl ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23925 | GAME( 200?, sc4crzkym ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23926 | GAME( 200?, sc4crzkyn ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23927 | GAME( 200?, sc4crzkyt ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23928 | GAME( 200?, sc4crzkyu ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23929 | 23929 | // PR1128 CASINO CRAZY KEYS CRAZY KEYS ARCADE PR1128 CRAZY KEYS SOUNDS11 |
| 23930 | GAME( 200?, sc4crzkyi ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23931 | GAME( 200?, sc4crzkyj ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23932 | GAME( 200?, sc4crzkyk ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23933 | GAME( 200?, sc4crzkyo ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23934 | GAME( 200?, sc4crzkyp ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23935 | GAME( 200?, sc4crzkyq ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23936 | GAME( 200?, sc4crzkyr ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23937 | GAME( 200?, sc4crzkys ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23938 | GAME( 200?, sc4crzkyv ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23939 | GAME( 200?, sc4crzkyw ,sc4crzky, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23930 | GAME( 200?, sc4crzkyi ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23931 | GAME( 200?, sc4crzkyj ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23932 | GAME( 200?, sc4crzkyk ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23933 | GAME( 200?, sc4crzkyo ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23934 | GAME( 200?, sc4crzkyp ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23935 | GAME( 200?, sc4crzkyq ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23936 | GAME( 200?, sc4crzkyr ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23937 | GAME( 200?, sc4crzkys ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23938 | GAME( 200?, sc4crzkyv ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23939 | GAME( 200?, sc4crzkyw ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23940 | 23940 | |
| 23941 | 23941 | |
| 23942 | 23942 | // PR7001 IT'S A CRAZY WORLD CRAZY WORLD SOUNDS |
| 23943 | GAME( 200?, sc4crzwl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23944 | GAME( 200?, sc4crzwla ,sc4crzwl, sc4, sc4, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23945 | GAME( 200?, sc4crzwlb ,sc4crzwl, sc4, sc4, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23946 | GAME( 200?, sc4crzwlc ,sc4crzwl, sc4, sc4, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23947 | GAME( 200?, sc4crzwld ,sc4crzwl, sc4, sc4, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23948 | GAME( 200?, sc4crzwle ,sc4crzwl, sc4, sc4, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23949 | GAME( 200?, sc4crzwlf ,sc4crzwl, sc4, sc4, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23950 | GAME( 200?, sc4crzwlg ,sc4crzwl, sc4, sc4, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23943 | GAME( 200?, sc4crzwl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23944 | GAME( 200?, sc4crzwla ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23945 | GAME( 200?, sc4crzwlb ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23946 | GAME( 200?, sc4crzwlc ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23947 | GAME( 200?, sc4crzwld ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23948 | GAME( 200?, sc4crzwle ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23949 | GAME( 200?, sc4crzwlf ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23950 | GAME( 200?, sc4crzwlg ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23951 | 23951 | |
| 23952 | 23952 | // PR7023 CRISS CROSS CASH CCC SOUNDS |
| 23953 | GAME( 200?, sc4cccsh ,0, sc4, sc4, sc4, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23954 | GAME( 200?, sc4cccsha ,sc4cccsh, sc4, sc4, sc4, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23955 | GAME( 200?, sc4cccshb ,sc4cccsh, sc4, sc4, sc4, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23956 | GAME( 200?, sc4cccshc ,sc4cccsh, sc4, sc4, sc4, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23957 | GAME( 200?, sc4cccshd ,sc4cccsh, sc4, sc4, sc4, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23958 | GAME( 200?, sc4cccshe ,sc4cccsh, sc4, sc4, sc4, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23953 | GAME( 200?, sc4cccsh ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23954 | GAME( 200?, sc4cccsha ,sc4cccsh, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23955 | GAME( 200?, sc4cccshb ,sc4cccsh, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23956 | GAME( 200?, sc4cccshc ,sc4cccsh, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23957 | GAME( 200?, sc4cccshd ,sc4cccsh, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23958 | GAME( 200?, sc4cccshe ,sc4cccsh, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23959 | 23959 | |
| 23960 | 23960 | |
| 23961 | 23961 | |
| r15751 | r15752 | |
| 23963 | 23963 | |
| 23964 | 23964 | |
| 23965 | 23965 | // PR6801 DAYLIGHT ROBBERY PR6801 DAYLIGHT SOUNDS |
| 23966 | GAME( 200?, sc4daylt ,0, sc4, sc4, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23967 | GAME( 200?, sc4daylta ,sc4daylt, sc4, sc4, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23968 | GAME( 200?, sc4dayltb ,sc4daylt, sc4, sc4, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23969 | GAME( 200?, sc4dayltc ,sc4daylt, sc4, sc4, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23970 | GAME( 200?, sc4dayltg ,sc4daylt, sc4, sc4, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23971 | GAME( 200?, sc4daylth ,sc4daylt, sc4, sc4, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23972 | GAME( 200?, sc4daylti ,sc4daylt, sc4, sc4, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23973 | GAME( 200?, sc4dayltj ,sc4daylt, sc4, sc4, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23966 | GAME( 200?, sc4daylt ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23967 | GAME( 200?, sc4daylta ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23968 | GAME( 200?, sc4dayltb ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23969 | GAME( 200?, sc4dayltc ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23970 | GAME( 200?, sc4dayltg ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23971 | GAME( 200?, sc4daylth ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23972 | GAME( 200?, sc4daylti ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23973 | GAME( 200?, sc4dayltj ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23974 | 23974 | // PR4601 DAYLIGHT ROBBERY SP98 PR6801 DAYLIGHT SOUNDS |
| 23975 | GAME( 200?, sc4dayltd ,sc4daylt, sc4, sc4, sc4, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23976 | GAME( 200?, sc4daylte ,sc4daylt, sc4, sc4, sc4, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23977 | GAME( 200?, sc4dayltf ,sc4daylt, sc4, sc4, sc4, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23978 | GAME( 200?, sc4dayltk ,sc4daylt, sc4, sc4, sc4, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23979 | GAME( 200?, sc4dayltl ,sc4daylt, sc4, sc4, sc4, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23980 | GAME( 200?, sc4dayltm ,sc4daylt, sc4, sc4, sc4, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23975 | GAME( 200?, sc4dayltd ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23976 | GAME( 200?, sc4daylte ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23977 | GAME( 200?, sc4dayltf ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23978 | GAME( 200?, sc4dayltk ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23979 | GAME( 200?, sc4dayltl ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23980 | GAME( 200?, sc4dayltm ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23981 | 23981 | |
| 23982 | 23982 | |
| 23983 | 23983 | // PR2099 DEEP IMPACT DIMP SOUNDS DEEP IMPACT |
| 23984 | GAME( 200?, sc4deepi ,0, sc4, sc4, sc4, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23985 | GAME( 200?, sc4deepia ,sc4deepi, sc4, sc4, sc4, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23986 | GAME( 200?, sc4deepib ,sc4deepi, sc4, sc4, sc4, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23987 | GAME( 200?, sc4deepid ,sc4deepi, sc4, sc4, sc4, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23984 | GAME( 200?, sc4deepi ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23985 | GAME( 200?, sc4deepia ,sc4deepi, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23986 | GAME( 200?, sc4deepib ,sc4deepi, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23987 | GAME( 200?, sc4deepid ,sc4deepi, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23988 | 23988 | |
| 23989 | 23989 | |
| 23990 | 23990 | // gives an 'init comms' countdown |
| 23991 | 23991 | // PR1439 DIAMONDS & RUBIES PR1436 TRIPLE CASINO SOUNDS11 |
| 23992 | GAME( 200?, sc4druby ,0, sc4, sc4, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23993 | GAME( 200?, sc4drubya ,sc4druby, sc4, sc4, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23994 | GAME( 200?, sc4drubyb ,sc4druby, sc4, sc4, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 23995 | GAME( 200?, sc4drubyc ,sc4druby, sc4, sc4, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23996 | GAME( 200?, sc4drubyd ,sc4druby, sc4, sc4, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23992 | GAME( 200?, sc4druby ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23993 | GAME( 200?, sc4drubya ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23994 | GAME( 200?, sc4drubyb ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 23995 | GAME( 200?, sc4drubyc ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23996 | GAME( 200?, sc4drubyd ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23997 | 23997 | |
| 23998 | 23998 | // PR7048 DISCO INFERNO DISCO SOUNDS DISCO INFERNO |
| 23999 | GAME( 200?, sc4disco ,0, sc4, sc4, sc4, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24000 | GAME( 200?, sc4discoa ,sc4disco, sc4, sc4, sc4, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24001 | GAME( 200?, sc4discob ,sc4disco, sc4, sc4, sc4, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24002 | GAME( 200?, sc4discoc ,sc4disco, sc4, sc4, sc4, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24003 | GAME( 200?, sc4discod ,sc4disco, sc4, sc4, sc4, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 23999 | GAME( 200?, sc4disco ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24000 | GAME( 200?, sc4discoa ,sc4disco, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24001 | GAME( 200?, sc4discob ,sc4disco, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24002 | GAME( 200?, sc4discoc ,sc4disco, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24003 | GAME( 200?, sc4discod ,sc4disco, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24004 | 24004 | |
| 24005 | 24005 | |
| 24006 | 24006 | // PR7060 DOUBLE FRENZY DFRZYSND |
| 24007 | GAME( 200?, sc4dblfr ,0, sc4, sc4, sc4, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24008 | GAME( 200?, sc4dblfra ,sc4dblfr, sc4, sc4, sc4, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24009 | GAME( 200?, sc4dblfrb ,sc4dblfr, sc4, sc4, sc4, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24010 | GAME( 200?, sc4dblfrc ,sc4dblfr, sc4, sc4, sc4, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24007 | GAME( 200?, sc4dblfr ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24008 | GAME( 200?, sc4dblfra ,sc4dblfr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24009 | GAME( 200?, sc4dblfrb ,sc4dblfr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24010 | GAME( 200?, sc4dblfrc ,sc4dblfr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24011 | 24011 | // PR2276 DOUBLE FRENZY 212 DFRZYSND |
| 24012 | GAME( 200?, sc4dblfrd ,sc4dblfr, sc4, sc4, sc4, ROT0, "Qps","Double Frenzy (PR2276) (212) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24013 | GAME( 200?, sc4dblfre ,sc4dblfr, sc4, sc4, sc4, ROT0, "Qps","Double Frenzy (PR2276) (212) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24012 | GAME( 200?, sc4dblfrd ,sc4dblfr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Double Frenzy (PR2276) (212) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24013 | GAME( 200?, sc4dblfre ,sc4dblfr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Double Frenzy (PR2276) (212) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24014 | 24014 | |
| 24015 | 24015 | |
| 24016 | 24016 | // PR2026 DOUGH AND ARROW DOUGHSND DOUGH AND ARROW |
| 24017 | GAME( 200?, sc4darw ,0, sc4, sc4, sc4, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24018 | GAME( 200?, sc4darwa ,sc4darw, sc4, sc4, sc4, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24019 | GAME( 200?, sc4darwb ,sc4darw, sc4, sc4, sc4, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24020 | GAME( 200?, sc4darwc ,sc4darw, sc4, sc4, sc4, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24017 | GAME( 200?, sc4darw ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24018 | GAME( 200?, sc4darwa ,sc4darw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24019 | GAME( 200?, sc4darwb ,sc4darw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24020 | GAME( 200?, sc4darwc ,sc4darw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24021 | 24021 | |
| 24022 | 24022 | // PR2519 THEDUCKSOFHAZZARD V1.0 DUCKSOFHAZZARDSND DUCKS OF HAZZARD |
| 24023 | GAME( 200?, sc4duckq ,0, sc4, sc4, sc4, ROT0, "Qps","Ducks Of Hazzard (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24024 | GAME( 200?, sc4duckqa ,sc4duckq, sc4, sc4, sc4, ROT0, "Qps","Ducks Of Hazzard (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24023 | GAME( 200?, sc4duckq ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Ducks Of Hazzard (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24024 | GAME( 200?, sc4duckqa ,sc4duckq, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Ducks Of Hazzard (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24025 | 24025 | |
| 24026 | 24026 | |
| 24027 | 24027 | // PR1326 CASINO EASY STREAK PR1326 EASY STREAK SOUNDS11 (actually expects PR1326_CAS_EASY_STREAK_SOUNDS11 ? ) |
| 24028 | GAME( 200?, sc4eascs ,0, sc4, sc4, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24029 | GAME( 200?, sc4eascsa ,sc4eascs, sc4, sc4, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24030 | GAME( 200?, sc4eascsb ,sc4eascs, sc4, sc4, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24031 | GAME( 200?, sc4eascsc ,sc4eascs, sc4, sc4, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24032 | GAME( 200?, sc4eascsd ,sc4eascs, sc4, sc4, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24033 | GAME( 200?, sc4eascse ,sc4eascs, sc4, sc4, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24034 | GAME( 200?, sc4eascsf ,sc4eascs, sc4, sc4, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24035 | GAME( 200?, sc4eascsg ,sc4eascs, sc4, sc4, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24036 | GAME( 200?, sc4eascsh ,sc4eascs, sc4, sc4, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24037 | GAME( 200?, sc4eascsi ,sc4eascs, sc4, sc4, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24038 | GAME( 200?, sc4eascsj ,sc4eascs, sc4, sc4, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24039 | GAME( 200?, sc4eascsk ,sc4eascs, sc4, sc4, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24028 | GAME( 200?, sc4eascs ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24029 | GAME( 200?, sc4eascsa ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24030 | GAME( 200?, sc4eascsb ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24031 | GAME( 200?, sc4eascsc ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24032 | GAME( 200?, sc4eascsd ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24033 | GAME( 200?, sc4eascse ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24034 | GAME( 200?, sc4eascsf ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24035 | GAME( 200?, sc4eascsg ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24036 | GAME( 200?, sc4eascsh ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24037 | GAME( 200?, sc4eascsi ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24038 | GAME( 200?, sc4eascsj ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24039 | GAME( 200?, sc4eascsk ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24040 | 24040 | |
| 24041 | 24041 | |
| 24042 | 24042 | // PR2071 FAST 'N' FURIOUS FNF SOUNDS FAST 'N' FURIOUS |
| 24043 | GAME( 200?, sc4fastf ,0, sc4, sc4, sc4, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24044 | GAME( 200?, sc4fastfa ,sc4fastf, sc4, sc4, sc4, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24045 | GAME( 200?, sc4fastfb ,sc4fastf, sc4, sc4, sc4, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24046 | GAME( 200?, sc4fastfc ,sc4fastf, sc4, sc4, sc4, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24043 | GAME( 200?, sc4fastf ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24044 | GAME( 200?, sc4fastfa ,sc4fastf, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24045 | GAME( 200?, sc4fastfb ,sc4fastf, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24046 | GAME( 200?, sc4fastfc ,sc4fastf, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24047 | 24047 | |
| 24048 | 24048 | // PR7070 FAST FRUIT FFRUIT SOUNDS FAST FRUIT |
| 24049 | GAME( 200?, sc4ffru ,0, sc4, sc4, sc4, ROT0, "Qps / Mazooma","Fast Fruit (Qps / Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // has 'MAZ' game code in roms | |
| 24050 | GAME( 200?, sc4ffrub ,sc4ffru, sc4, sc4, sc4, ROT0, "Qps / Mazooma","Fast Fruit (Qps / Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // has 'MAZ' game code in roms | |
| 24051 | GAME( 200?, sc4ffrua ,sc4ffru, sc4, sc4, sc4, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24052 | GAME( 200?, sc4ffruc ,sc4ffru, sc4, sc4, sc4, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24053 | GAME( 200?, sc4ffrud ,sc4ffru, sc4, sc4, sc4, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24054 | GAME( 200?, sc4ffrue ,sc4ffru, sc4, sc4, sc4, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24049 | GAME( 200?, sc4ffru ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps / Mazooma","Fast Fruit (Qps / Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // has 'MAZ' game code in roms | |
| 24050 | GAME( 200?, sc4ffrub ,sc4ffru, sc4, sc4, sc4_state, sc4, ROT0, "Qps / Mazooma","Fast Fruit (Qps / Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // has 'MAZ' game code in roms | |
| 24051 | GAME( 200?, sc4ffrua ,sc4ffru, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24052 | GAME( 200?, sc4ffruc ,sc4ffru, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24053 | GAME( 200?, sc4ffrud ,sc4ffru, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24054 | GAME( 200?, sc4ffrue ,sc4ffru, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24055 | 24055 | |
| 24056 | 24056 | // PR1007 FEVER PR1007 FEVER SOUNDS11 |
| 24057 | GAME( 200?, sc4fever ,0, sc4, sc4, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24058 | GAME( 200?, sc4fevera ,sc4fever, sc4, sc4, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24059 | GAME( 200?, sc4feverb ,sc4fever, sc4, sc4, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24060 | GAME( 200?, sc4feverc ,sc4fever, sc4, sc4, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24061 | GAME( 200?, sc4feverd ,sc4fever, sc4, sc4, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24062 | GAME( 200?, sc4fevere ,sc4fever, sc4, sc4, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24063 | GAME( 200?, sc4feverf ,sc4fever, sc4, sc4, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24064 | GAME( 200?, sc4feverg ,sc4fever, sc4, sc4, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24065 | GAME( 200?, sc4feverh ,sc4fever, sc4, sc4, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24066 | GAME( 200?, sc4feverk ,sc4fever, sc4, sc4, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24057 | GAME( 200?, sc4fever ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24058 | GAME( 200?, sc4fevera ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24059 | GAME( 200?, sc4feverb ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24060 | GAME( 200?, sc4feverc ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24061 | GAME( 200?, sc4feverd ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24062 | GAME( 200?, sc4fevere ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24063 | GAME( 200?, sc4feverf ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24064 | GAME( 200?, sc4feverg ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24065 | GAME( 200?, sc4feverh ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24066 | GAME( 200?, sc4feverk ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24067 | 24067 | // PR1202 FEVER 95004239 FEVER PR7157 |
| 24068 | GAME( 200?, sc4feveri ,sc4fever, sc4, sc4, sc4, ROT0, "BFM","Fever (PR1202) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24069 | GAME( 200?, sc4feverj ,sc4fever, sc4, sc4, sc4, ROT0, "BFM","Fever (PR1202) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24070 | GAME( 200?, sc4feverl ,sc4fever, sc4, sc4, sc4, ROT0, "BFM","Fever (PR1202) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24068 | GAME( 200?, sc4feveri ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1202) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24069 | GAME( 200?, sc4feverj ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1202) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24070 | GAME( 200?, sc4feverl ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1202) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24071 | 24071 | |
| 24072 | 24072 | // PR7119 FEVER_PITCH PR7119 FEVER PITCH SOUNDS11 |
| 24073 | GAME( 200?, sc4fpitc ,0, sc4, sc4, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24074 | GAME( 200?, sc4fpitca ,sc4fpitc, sc4, sc4, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24075 | GAME( 200?, sc4fpitcb ,sc4fpitc, sc4, sc4, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24076 | GAME( 200?, sc4fpitcc ,sc4fpitc, sc4, sc4, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24077 | GAME( 200?, sc4fpitcd ,sc4fpitc, sc4, sc4, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24078 | GAME( 200?, sc4fpitce ,sc4fpitc, sc4, sc4, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24079 | GAME( 200?, sc4fpitcf ,sc4fpitc, sc4, sc4, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24080 | GAME( 200?, sc4fpitcg ,sc4fpitc, sc4, sc4, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24081 | GAME( 200?, sc4fpitch ,sc4fpitc, sc4, sc4, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24082 | GAME( 200?, sc4fpitci ,sc4fpitc, sc4, sc4, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24083 | GAME( 200?, sc4fpitcj ,sc4fpitc, sc4, sc4, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24084 | GAME( 200?, sc4fpitck ,sc4fpitc, sc4, sc4, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24073 | GAME( 200?, sc4fpitc ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24074 | GAME( 200?, sc4fpitca ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24075 | GAME( 200?, sc4fpitcb ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24076 | GAME( 200?, sc4fpitcc ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24077 | GAME( 200?, sc4fpitcd ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24078 | GAME( 200?, sc4fpitce ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24079 | GAME( 200?, sc4fpitcf ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24080 | GAME( 200?, sc4fpitcg ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24081 | GAME( 200?, sc4fpitch ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24082 | GAME( 200?, sc4fpitci ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24083 | GAME( 200?, sc4fpitcj ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24084 | GAME( 200?, sc4fpitck ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24085 | 24085 | |
| 24086 | 24086 | // PR1216 FEVER ART12 95004318 FEVER T N PR1251 |
| 24087 | GAME( 200?, sc4fevnx ,0, sc4, sc4, sc4, ROT0, "BFM","Fever The Next (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24088 | GAME( 200?, sc4fevnxa ,sc4fevnx, sc4, sc4, sc4, ROT0, "BFM","Fever The Next (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24087 | GAME( 200?, sc4fevnx ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever The Next (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24088 | GAME( 200?, sc4fevnxa ,sc4fevnx, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever The Next (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24089 | 24089 | |
| 24090 | 24090 | const stepper_interface* sc4fcc_reel_configs[6] = |
| 24091 | 24091 | { |
| r15751 | r15752 | |
| 24106 | 24106 | } |
| 24107 | 24107 | |
| 24108 | 24108 | // PR6835 FIRE CRACKER PR6835 FIRE SOUNDS11 |
| 24109 | GAME( 200?, sc4fcc ,0, sc4dmd, sc4, sc4fcc, ROT0, "BFM","Firecracker Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24110 | GAME( 200?, sc4fcca ,sc4fcc, sc4dmd, sc4, sc4fcc, ROT0, "BFM","Firecracker Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24111 | GAME( 200?, sc4fccb ,sc4fcc, sc4dmd, sc4, sc4fcc, ROT0, "BFM","Firecracker Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24112 | GAME( 200?, sc4fccc ,sc4fcc, sc4dmd, sc4, sc4fcc, ROT0, "BFM","Firecracker Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24109 | GAME( 200?, sc4fcc ,0, sc4dmd, sc4, sc4_state, sc4fcc, ROT0, "BFM","Firecracker Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24110 | GAME( 200?, sc4fcca ,sc4fcc, sc4dmd, sc4, sc4_state, sc4fcc, ROT0, "BFM","Firecracker Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24111 | GAME( 200?, sc4fccb ,sc4fcc, sc4dmd, sc4, sc4_state, sc4fcc, ROT0, "BFM","Firecracker Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24112 | GAME( 200?, sc4fccc ,sc4fcc, sc4dmd, sc4, sc4_state, sc4fcc, ROT0, "BFM","Firecracker Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24113 | 24113 | |
| 24114 | 24114 | // PR2082 FIRE POWER FPOW SOUNDS FIRE POWER |
| 24115 | GAME( 200?, sc4fire ,0, sc4, sc4, sc4, ROT0, "Mazooma","Firepower (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24116 | GAME( 200?, sc4firea ,sc4fire, sc4, sc4, sc4, ROT0, "Mazooma","Firepower (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24115 | GAME( 200?, sc4fire ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Firepower (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24116 | GAME( 200?, sc4firea ,sc4fire, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Firepower (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24117 | 24117 | |
| 24118 | 24118 | // PR2016 WAYSPAYS PR2016,5WAYSPAYS, FWAY SOUNDS 5 WAYS PAYS |
| 24119 | GAME( 200?, sc4fwp ,0, sc4, sc4, sc4, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24120 | GAME( 200?, sc4fwpa ,sc4fwp, sc4, sc4, sc4, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24121 | GAME( 200?, sc4fwpb ,sc4fwp, sc4, sc4, sc4, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24122 | GAME( 200?, sc4fwpc ,sc4fwp, sc4, sc4, sc4, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24119 | GAME( 200?, sc4fwp ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24120 | GAME( 200?, sc4fwpa ,sc4fwp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24121 | GAME( 200?, sc4fwpb ,sc4fwp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24122 | GAME( 200?, sc4fwpc ,sc4fwp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24123 | 24123 | |
| 24124 | 24124 | // PR2016 WAYSPAYS PR2016,5WAYSPAYS, FWAY SOUNDS 5 WAYS PAYS (same ident string as above?) |
| 24125 | GAME( 200?, sc4fwpcs ,0, sc4, sc4, sc4, ROT0, "Mazooma","Five Ways Pays Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24126 | GAME( 200?, sc4fwpcsa ,sc4fwpcs, sc4, sc4, sc4, ROT0, "Mazooma","Five Ways Pays Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24127 | GAME( 200?, sc4fwpcsb ,sc4fwpcs, sc4, sc4, sc4, ROT0, "Mazooma","Five Ways Pays Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24125 | GAME( 200?, sc4fwpcs ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Five Ways Pays Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24126 | GAME( 200?, sc4fwpcsa ,sc4fwpcs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Five Ways Pays Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24127 | GAME( 200?, sc4fwpcsb ,sc4fwpcs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Five Ways Pays Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24128 | 24128 | |
| 24129 | 24129 | // PR6814 FOOTBALL CRAZY PR6814 FOOTBALL CRAZY SOUNDS |
| 24130 | GAME( 200?, sc4fbcrz ,0, sc4, sc4, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24131 | GAME( 200?, sc4fbcrza ,sc4fbcrz, sc4, sc4, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24132 | GAME( 200?, sc4fbcrzb ,sc4fbcrz, sc4, sc4, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24133 | GAME( 200?, sc4fbcrzc ,sc4fbcrz, sc4, sc4, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24134 | GAME( 200?, sc4fbcrzd ,sc4fbcrz, sc4, sc4, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24135 | GAME( 200?, sc4fbcrze ,sc4fbcrz, sc4, sc4, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24136 | GAME( 200?, sc4fbcrzf ,sc4fbcrz, sc4, sc4, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24137 | GAME( 200?, sc4fbcrzg ,sc4fbcrz, sc4, sc4, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24138 | GAME( 200?, sc4fbcrzh ,sc4fbcrz, sc4, sc4, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24139 | GAME( 200?, sc4fbcrzi ,sc4fbcrz, sc4, sc4, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24130 | GAME( 200?, sc4fbcrz ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24131 | GAME( 200?, sc4fbcrza ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24132 | GAME( 200?, sc4fbcrzb ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24133 | GAME( 200?, sc4fbcrzc ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24134 | GAME( 200?, sc4fbcrzd ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24135 | GAME( 200?, sc4fbcrze ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24136 | GAME( 200?, sc4fbcrzf ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24137 | GAME( 200?, sc4fbcrzg ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24138 | GAME( 200?, sc4fbcrzh ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24139 | GAME( 200?, sc4fbcrzi ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24140 | 24140 | |
| 24141 | 24141 | // PR6804 FRANKIE DETTORI PR6804 FRANKIE SOUNDS |
| 24142 | GAME( 200?, sc4fd7th ,0, sc4, sc4, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24143 | GAME( 200?, sc4fd7tha ,sc4fd7th, sc4, sc4, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24144 | GAME( 200?, sc4fd7thb ,sc4fd7th, sc4, sc4, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24145 | GAME( 200?, sc4fd7the ,sc4fd7th, sc4, sc4, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24146 | GAME( 200?, sc4fd7thf ,sc4fd7th, sc4, sc4, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24147 | GAME( 200?, sc4fd7thg ,sc4fd7th, sc4, sc4, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24142 | GAME( 200?, sc4fd7th ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24143 | GAME( 200?, sc4fd7tha ,sc4fd7th, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24144 | GAME( 200?, sc4fd7thb ,sc4fd7th, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24145 | GAME( 200?, sc4fd7the ,sc4fd7th, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24146 | GAME( 200?, sc4fd7thf ,sc4fd7th, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24147 | GAME( 200?, sc4fd7thg ,sc4fd7th, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24148 | 24148 | // PR6804 FRANKIE DETTORI SP98 PR6804 FRANKIE SOUNDS |
| 24149 | GAME( 200?, sc4fd7thc ,sc4fd7th, sc4, sc4, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24150 | GAME( 200?, sc4fd7thd ,sc4fd7th, sc4, sc4, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24151 | GAME( 200?, sc4fd7thh ,sc4fd7th, sc4, sc4, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24152 | GAME( 200?, sc4fd7thi ,sc4fd7th, sc4, sc4, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24149 | GAME( 200?, sc4fd7thc ,sc4fd7th, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24150 | GAME( 200?, sc4fd7thd ,sc4fd7th, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24151 | GAME( 200?, sc4fd7thh ,sc4fd7th, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24152 | GAME( 200?, sc4fd7thi ,sc4fd7th, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24153 | 24153 | |
| 24154 | 24154 | // PR6916 FROOTY BOOTY PR6916 FROOTY BOOTY SOUNDS11 FROOTY BOOTY |
| 24155 | GAME( 200?, sc4frboo ,0, sc4, sc4, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24156 | GAME( 200?, sc4frbooa ,sc4frboo, sc4, sc4, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24157 | GAME( 200?, sc4frboob ,sc4frboo, sc4, sc4, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24158 | GAME( 200?, sc4frbooc ,sc4frboo, sc4, sc4, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24155 | GAME( 200?, sc4frboo ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24156 | GAME( 200?, sc4frbooa ,sc4frboo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24157 | GAME( 200?, sc4frboob ,sc4frboo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24158 | GAME( 200?, sc4frbooc ,sc4frboo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24159 | 24159 | |
| 24160 | 24160 | // PR1101 FRUIT FRENZY PR1101 FRUIT FRENZY SOUNDS11 |
| 24161 | GAME( 200?, sc4frenz ,0, sc4, sc4, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24162 | GAME( 200?, sc4frenza ,sc4frenz, sc4, sc4, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24163 | GAME( 200?, sc4frenzb ,sc4frenz, sc4, sc4, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24164 | GAME( 200?, sc4frenzc ,sc4frenz, sc4, sc4, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24165 | GAME( 200?, sc4frenzd ,sc4frenz, sc4, sc4, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24166 | GAME( 200?, sc4frenze ,sc4frenz, sc4, sc4, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24161 | GAME( 200?, sc4frenz ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24162 | GAME( 200?, sc4frenza ,sc4frenz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24163 | GAME( 200?, sc4frenzb ,sc4frenz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24164 | GAME( 200?, sc4frenzc ,sc4frenz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24165 | GAME( 200?, sc4frenzd ,sc4frenz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24166 | GAME( 200?, sc4frenze ,sc4frenz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24167 | 24167 | |
| 24168 | 24168 | // PR2027 FRUITOPIA FRUITOPIASND FRUITOPIA |
| 24169 | GAME( 200?, sc4ftopi ,0, sc4, sc4, sc4, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24170 | GAME( 200?, sc4ftopia ,sc4ftopi, sc4, sc4, sc4, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24171 | GAME( 200?, sc4ftopib ,sc4ftopi, sc4, sc4, sc4, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24172 | GAME( 200?, sc4ftopic ,sc4ftopi, sc4, sc4, sc4, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24169 | GAME( 200?, sc4ftopi ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24170 | GAME( 200?, sc4ftopia ,sc4ftopi, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24171 | GAME( 200?, sc4ftopib ,sc4ftopi, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24172 | GAME( 200?, sc4ftopic ,sc4ftopi, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24173 | 24173 | // PR2027 FRUITOPIA_17/04/03 V1.1 FRUITOPIASND FRUITOPIA |
| 24174 | GAME( 200?, sc4ftopif ,sc4ftopi, sc4, sc4, sc4, ROT0, "Qps","Fruitopia (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24175 | GAME( 200?, sc4ftopii ,sc4ftopi, sc4, sc4, sc4, ROT0, "Qps","Fruitopia (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24174 | GAME( 200?, sc4ftopif ,sc4ftopi, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24175 | GAME( 200?, sc4ftopii ,sc4ftopi, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24176 | 24176 | // PR2027 FRUITOPIA V2.1 FRUITOPIASND FRUITOPIA |
| 24177 | GAME( 200?, sc4ftopid ,sc4ftopi, sc4, sc4, sc4, ROT0, "Qps","Fruitopia (V2.1) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24178 | GAME( 200?, sc4ftopig ,sc4ftopi, sc4, sc4, sc4, ROT0, "Qps","Fruitopia (V2.1) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24177 | GAME( 200?, sc4ftopid ,sc4ftopi, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (V2.1) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24178 | GAME( 200?, sc4ftopig ,sc4ftopi, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (V2.1) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24179 | 24179 | // PR2027 FRUITOPIA V2.2 FRUITOPIASND FRUITOPIA |
| 24180 | GAME( 200?, sc4ftopie ,sc4ftopi, sc4, sc4, sc4, ROT0, "Qps","Fruitopia (V2.2) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24181 | GAME( 200?, sc4ftopih ,sc4ftopi, sc4, sc4, sc4, ROT0, "Qps","Fruitopia (V2.2) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24180 | GAME( 200?, sc4ftopie ,sc4ftopi, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (V2.2) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24181 | GAME( 200?, sc4ftopih ,sc4ftopi, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (V2.2) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24182 | 24182 | |
| 24183 | 24183 | |
| 24184 | 24184 | // PR6928 CASINO FRUIT N SUITS PR6928 FRUIT N SUITS SOUNDS11 |
| 24185 | GAME( 200?, sc4frsu ,0, sc4, sc4, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24186 | GAME( 200?, sc4frsua ,sc4frsu, sc4, sc4, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24187 | GAME( 200?, sc4frsub ,sc4frsu, sc4, sc4, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24188 | GAME( 200?, sc4frsuc ,sc4frsu, sc4, sc4, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24189 | GAME( 200?, sc4frsud ,sc4frsu, sc4, sc4, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24190 | GAME( 200?, sc4frsue ,sc4frsu, sc4, sc4, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24191 | GAME( 200?, sc4frsuf ,sc4frsu, sc4, sc4, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24192 | GAME( 200?, sc4frsug ,sc4frsu, sc4, sc4, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24185 | GAME( 200?, sc4frsu ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24186 | GAME( 200?, sc4frsua ,sc4frsu, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24187 | GAME( 200?, sc4frsub ,sc4frsu, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24188 | GAME( 200?, sc4frsuc ,sc4frsu, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24189 | GAME( 200?, sc4frsud ,sc4frsu, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24190 | GAME( 200?, sc4frsue ,sc4frsu, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24191 | GAME( 200?, sc4frsuf ,sc4frsu, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24192 | GAME( 200?, sc4frsug ,sc4frsu, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24193 | 24193 | |
| 24194 | 24194 | // PR2537 FULL THROTTLE 011 FULLTHROTTLESND FULL THROTTLE |
| 24195 | GAME( 200?, sc4fullt ,0, sc4, sc4, sc4, ROT0, "Qps","Full Throttle (011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24196 | GAME( 200?, sc4fulltb ,sc4fullt, sc4, sc4, sc4, ROT0, "Qps","Full Throttle (011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24195 | GAME( 200?, sc4fullt ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Full Throttle (011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24196 | GAME( 200?, sc4fulltb ,sc4fullt, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Full Throttle (011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24197 | 24197 | // PR2537 FULL THROTTLE 041 FULLTHROTTLESND FULL THROTTLE |
| 24198 | GAME( 200?, sc4fullta ,sc4fullt, sc4, sc4, sc4, ROT0, "Qps","Full Throttle (041) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24199 | GAME( 200?, sc4fulltc ,sc4fullt, sc4, sc4, sc4, ROT0, "Qps","Full Throttle (041) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24198 | GAME( 200?, sc4fullta ,sc4fullt, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Full Throttle (041) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24199 | GAME( 200?, sc4fulltc ,sc4fullt, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Full Throttle (041) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24200 | 24200 | // PR2537 FULL THROTTLE 012 FULLTHROTTLESND FULL THROTTLE |
| 24201 | GAME( 200?, sc4fulltd ,sc4fullt, sc4, sc4, sc4, ROT0, "Qps","Full Throttle (012) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24202 | GAME( 200?, sc4fulltg ,sc4fullt, sc4, sc4, sc4, ROT0, "Qps","Full Throttle (012) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24201 | GAME( 200?, sc4fulltd ,sc4fullt, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Full Throttle (012) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24202 | GAME( 200?, sc4fulltg ,sc4fullt, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Full Throttle (012) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24203 | 24203 | // PR2537 FULL THROTTLE 042 FULLTHROTTLESND FULL THROTTLE |
| 24204 | GAME( 200?, sc4fullte ,sc4fullt, sc4, sc4, sc4, ROT0, "Qps","Full Throttle (042) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24205 | GAME( 200?, sc4fullth ,sc4fullt, sc4, sc4, sc4, ROT0, "Qps","Full Throttle (042) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24204 | GAME( 200?, sc4fullte ,sc4fullt, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Full Throttle (042) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24205 | GAME( 200?, sc4fullth ,sc4fullt, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Full Throttle (042) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24206 | 24206 | // R2537 FULL THROTTLE 013 FULLTHROTTLESND FULL THROTTLE |
| 24207 | GAME( 200?, sc4fulltf ,sc4fullt, sc4, sc4, sc4, ROT0, "Qps","Full Throttle (013) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24208 | GAME( 200?, sc4fullti ,sc4fullt, sc4, sc4, sc4, ROT0, "Qps","Full Throttle (013) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24207 | GAME( 200?, sc4fulltf ,sc4fullt, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Full Throttle (013) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24208 | GAME( 200?, sc4fullti ,sc4fullt, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Full Throttle (013) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24209 | 24209 | |
| 24210 | 24210 | |
| 24211 | 24211 | // PR1224 THE GAME CASINO 95004285 THEGAME PR1153 |
| 24212 | GAME( 200?, sc4gamcs ,0, sc4, sc4, sc4, ROT0, "BFM","The Game Casino (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24212 | GAME( 200?, sc4gamcs ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Game Casino (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24213 | 24213 | // PR1213 THE GAME 95004285 THEGAME PR1153 |
| 24214 | GAME( 200?, sc4game ,0, sc4, sc4, sc4, ROT0, "BFM","The Game (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24214 | GAME( 200?, sc4game ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Game (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24215 | 24215 | |
| 24216 | 24216 | |
| 24217 | 24217 | // PR2162 GETTIN' ZIGGY ZIGY SOUNDS GETTIN' ZIGGY |
| 24218 | GAME( 200?, sc4ziggy ,0, sc4, sc4, sc4, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24219 | GAME( 200?, sc4ziggya ,sc4ziggy, sc4, sc4, sc4, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24220 | GAME( 200?, sc4ziggyb ,sc4ziggy, sc4, sc4, sc4, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24221 | GAME( 200?, sc4ziggyc ,sc4ziggy, sc4, sc4, sc4, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24222 | GAME( 200?, sc4ziggyd ,sc4ziggy, sc4, sc4, sc4, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24223 | GAME( 200?, sc4ziggye ,sc4ziggy, sc4, sc4, sc4, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24224 | GAME( 200?, sc4ziggyf ,sc4ziggy, sc4, sc4, sc4, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24225 | GAME( 200?, sc4ziggyg ,sc4ziggy, sc4, sc4, sc4, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24218 | GAME( 200?, sc4ziggy ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24219 | GAME( 200?, sc4ziggya ,sc4ziggy, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24220 | GAME( 200?, sc4ziggyb ,sc4ziggy, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24221 | GAME( 200?, sc4ziggyc ,sc4ziggy, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24222 | GAME( 200?, sc4ziggyd ,sc4ziggy, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24223 | GAME( 200?, sc4ziggye ,sc4ziggy, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24224 | GAME( 200?, sc4ziggyf ,sc4ziggy, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24225 | GAME( 200?, sc4ziggyg ,sc4ziggy, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24226 | 24226 | |
| 24227 | 24227 | |
| 24228 | 24228 | // PR2292 CLUB GLADIATOR CLUB GLADIATOR CLUB CLUB GLAD SOUNDS CLUB GLADIATOR |
| 24229 | GAME( 200?, sc4gldcl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Gladiator Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24230 | GAME( 200?, sc4gldcla ,sc4gldcl, sc4, sc4, sc4, ROT0, "Mazooma","Gladiator Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24229 | GAME( 200?, sc4gldcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gladiator Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24230 | GAME( 200?, sc4gldcla ,sc4gldcl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gladiator Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24231 | 24231 | |
| 24232 | 24232 | |
| 24233 | GAME( 200?, sc4gfev ,0, sc4, sc4, sc4, ROT0, "Mazooma","Gold Fever (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR20XX GOLD FEVER PUSHER GOLDFEVER SOUNDS GOLD FEVER | |
| 24234 | GAME( 200?, sc4gfeva ,sc4gfev, sc4, sc4, sc4, ROT0, "Mazooma","Gold Fever (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // PR2142 GOLD FEVER PUSHER USA GOLDFEVER SOUNDS GOLD FEVER | |
| 24235 | GAME( 200?, sc4gfevb ,sc4gfev, sc4, sc4, sc4, ROT0, "Mazooma","Gold Fever (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 24233 | GAME( 200?, sc4gfev ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gold Fever (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR20XX GOLD FEVER PUSHER GOLDFEVER SOUNDS GOLD FEVER | |
| 24234 | GAME( 200?, sc4gfeva ,sc4gfev, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gold Fever (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // PR2142 GOLD FEVER PUSHER USA GOLDFEVER SOUNDS GOLD FEVER | |
| 24235 | GAME( 200?, sc4gfevb ,sc4gfev, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gold Fever (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 24236 | 24236 | // PR2142 GOLD FEVER PUSHER USA GOLDFEVER SOUNDS GOLD FEVER (mislabeled?) |
| 24237 | GAME( 200?, sc4db ,sc4gfev, sc4, sc4, sc4, ROT0, "Mazooma","Gold Fever (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ (was D & B (Mazooma) (Scorpion 4) but D&B just seem to be a company associated with Mazooma? ) | |
| 24237 | GAME( 200?, sc4db ,sc4gfev, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gold Fever (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ (was D & B (Mazooma) (Scorpion 4) but D&B just seem to be a company associated with Mazooma? ) | |
| 24238 | 24238 | |
| 24239 | 24239 | |
| 24240 | 24240 | // PR7090 GOLDEN GHOST GOLDEN GHOST MAZ GHOST SOUNDS GOLDEN GHOST |
| 24241 | GAME( 200?, sc4ghost ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24242 | GAME( 200?, sc4ghostb ,sc4ghost, sc4, sc4, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24243 | GAME( 200?, sc4ghostc ,sc4ghost, sc4, sc4, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24244 | GAME( 200?, sc4ghoste ,sc4ghost, sc4, sc4, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24245 | GAME( 200?, sc4ghostf ,sc4ghost, sc4, sc4, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24246 | GAME( 200?, sc4ghostg ,sc4ghost, sc4, sc4, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24241 | GAME( 200?, sc4ghost ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24242 | GAME( 200?, sc4ghostb ,sc4ghost, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24243 | GAME( 200?, sc4ghostc ,sc4ghost, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24244 | GAME( 200?, sc4ghoste ,sc4ghost, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24245 | GAME( 200?, sc4ghostf ,sc4ghost, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24246 | GAME( 200?, sc4ghostg ,sc4ghost, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24247 | 24247 | // PR7090 GOLD GHOST TRIPLE GHOST SOUNDS 8 GOLDEN GHOST |
| 24248 | GAME( 200?, sc4ghosta ,sc4ghost, sc4, sc4, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24249 | GAME( 200?, sc4ghostd ,sc4ghost, sc4, sc4, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24250 | GAME( 200?, sc4ghosth ,sc4ghost, sc4, sc4, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24248 | GAME( 200?, sc4ghosta ,sc4ghost, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24249 | GAME( 200?, sc4ghostd ,sc4ghost, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24250 | GAME( 200?, sc4ghosth ,sc4ghost, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24251 | 24251 | |
| 24252 | 24252 | // PR2518 GOLDEN GRID V1.0 GOLDENGRIDSND GOLDEN GRID |
| 24253 | GAME( 200?, sc4ggrid ,0, sc4, sc4, sc4, ROT0, "Qps","Golden Grid (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24254 | GAME( 200?, sc4ggrida ,sc4ggrid, sc4, sc4, sc4, ROT0, "Qps","Golden Grid (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24255 | GAME( 200?, sc4ggride ,sc4ggrid, sc4, sc4, sc4, ROT0, "Qps","Golden Grid (V1.0) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24256 | GAME( 200?, sc4ggridf ,sc4ggrid, sc4, sc4, sc4, ROT0, "Qps","Golden Grid (V1.0) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24253 | GAME( 200?, sc4ggrid ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24254 | GAME( 200?, sc4ggrida ,sc4ggrid, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24255 | GAME( 200?, sc4ggride ,sc4ggrid, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid (V1.0) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24256 | GAME( 200?, sc4ggridf ,sc4ggrid, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid (V1.0) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24257 | 24257 | // PR2518 GOLDEN GRID V1.1 GOLDENGRIDSND GOLDEN GRID |
| 24258 | GAME( 200?, sc4ggridb ,sc4ggrid, sc4, sc4, sc4, ROT0, "Qps","Golden Grid (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24259 | GAME( 200?, sc4ggridc ,sc4ggrid, sc4, sc4, sc4, ROT0, "Qps","Golden Grid (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24260 | GAME( 200?, sc4ggridg ,sc4ggrid, sc4, sc4, sc4, ROT0, "Qps","Golden Grid (V1.1) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24261 | GAME( 200?, sc4ggridh ,sc4ggrid, sc4, sc4, sc4, ROT0, "Qps","Golden Grid (V1.1) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24258 | GAME( 200?, sc4ggridb ,sc4ggrid, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24259 | GAME( 200?, sc4ggridc ,sc4ggrid, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24260 | GAME( 200?, sc4ggridg ,sc4ggrid, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid (V1.1) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24261 | GAME( 200?, sc4ggridh ,sc4ggrid, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid (V1.1) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24262 | 24262 | // PR2518 GOLDEN GRID V1.3 GOLDENGRIDSND GOLDEN GRID |
| 24263 | GAME( 200?, sc4ggridd ,sc4ggrid, sc4, sc4, sc4, ROT0, "Qps","Golden Grid (V1.3) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24263 | GAME( 200?, sc4ggridd ,sc4ggrid, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid (V1.3) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24264 | 24264 | // PR2518 GOLDEN GRID V011 GOLDENGRIDSND GOLDEN GRID |
| 24265 | GAME( 200?, sc4ggridi ,sc4ggrid, sc4, sc4, sc4, ROT0, "Qps","Golden Grid (V011) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24266 | GAME( 200?, sc4ggridk ,sc4ggrid, sc4, sc4, sc4, ROT0, "Qps","Golden Grid (V011) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24265 | GAME( 200?, sc4ggridi ,sc4ggrid, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid (V011) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24266 | GAME( 200?, sc4ggridk ,sc4ggrid, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid (V011) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24267 | 24267 | // PR2518 GOLDEN GRID V041 GOLDENGRIDSND GOLDEN GRID |
| 24268 | GAME( 200?, sc4ggridj ,sc4ggrid, sc4, sc4, sc4, ROT0, "Qps","Golden Grid (V041) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24269 | GAME( 200?, sc4ggridl ,sc4ggrid, sc4, sc4, sc4, ROT0, "Qps","Golden Grid (V041) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24268 | GAME( 200?, sc4ggridj ,sc4ggrid, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid (V041) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24269 | GAME( 200?, sc4ggridl ,sc4ggrid, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid (V041) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24270 | 24270 | // PR2518 GOLDEN GRID V012 GOLDENGRIDSND GOLDEN GRID |
| 24271 | GAME( 200?, sc4ggridm ,sc4ggrid, sc4, sc4, sc4, ROT0, "Qps","Golden Grid (V012) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24272 | GAME( 200?, sc4ggridn ,sc4ggrid, sc4, sc4, sc4, ROT0, "Qps","Golden Grid (V012) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24271 | GAME( 200?, sc4ggridm ,sc4ggrid, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid (V012) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24272 | GAME( 200?, sc4ggridn ,sc4ggrid, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid (V012) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24273 | 24273 | |
| 24274 | 24274 | |
| 24275 | 24275 | // PR???? CLUB GOLDEN GRID V1.0 CLUBGOLDENGRIDSND CLUB GOLDEN GRID |
| 24276 | GAME( 200?, sc4ggcl ,0, sc4, sc4, sc4, ROT0, "Qps","Golden Grid Club (V1.0) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24276 | GAME( 200?, sc4ggcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid Club (V1.0) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24277 | 24277 | // PR???? CLUB GOLDEN GRID 411 CLUBGOLDENGRIDSND CLUB GOLDEN GRID |
| 24278 | GAME( 200?, sc4ggcla ,sc4ggcl, sc4, sc4, sc4, ROT0, "Qps","Golden Grid Club (V411) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24279 | GAME( 200?, sc4ggclb ,sc4ggcl, sc4, sc4, sc4, ROT0, "Qps","Golden Grid Club (V411) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24278 | GAME( 200?, sc4ggcla ,sc4ggcl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid Club (V411) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24279 | GAME( 200?, sc4ggclb ,sc4ggcl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid Club (V411) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24280 | 24280 | // PR???? CLUB GOLDEN GRID 412 CLUBGOLDENGRIDSND CLUB GOLDEN GRID |
| 24281 | GAME( 200?, sc4ggclc ,sc4ggcl, sc4, sc4, sc4, ROT0, "Qps","Golden Grid Club (V412) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24282 | GAME( 200?, sc4ggcld ,sc4ggcl, sc4, sc4, sc4, ROT0, "Qps","Golden Grid Club (V412) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24281 | GAME( 200?, sc4ggclc ,sc4ggcl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid Club (V412) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24282 | GAME( 200?, sc4ggcld ,sc4ggcl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Grid Club (V412) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24283 | 24283 | |
| 24284 | 24284 | |
| 24285 | 24285 | // PR7024 GOLDEN OLDIE OLDIE SOUNDS |
| 24286 | GAME( 200?, sc4goldo ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden Oldie (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24287 | GAME( 200?, sc4goldoa ,sc4goldo, sc4, sc4, sc4, ROT0, "Mazooma","Golden Oldie (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24288 | GAME( 200?, sc4goldob ,sc4goldo, sc4, sc4, sc4, ROT0, "Mazooma","Golden Oldie (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24289 | GAME( 200?, sc4goldoc ,sc4goldo, sc4, sc4, sc4, ROT0, "Mazooma","Golden Oldie (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24286 | GAME( 200?, sc4goldo ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Oldie (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24287 | GAME( 200?, sc4goldoa ,sc4goldo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Oldie (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24288 | GAME( 200?, sc4goldob ,sc4goldo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Oldie (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24289 | GAME( 200?, sc4goldoc ,sc4goldo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Oldie (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24290 | 24290 | // PR7024 GOLDEN OLDIE OLDIE SOUNDS (same as above?) |
| 24291 | GAME( 200?, sc4gocas ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden Oldie Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24292 | GAME( 200?, sc4gocasa ,sc4gocas, sc4, sc4, sc4, ROT0, "Mazooma","Golden Oldie Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24291 | GAME( 200?, sc4gocas ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Oldie Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24292 | GAME( 200?, sc4gocasa ,sc4gocas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Oldie Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24293 | 24293 | |
| 24294 | 24294 | // PR2564 GOLDEN SHOT Standard Version GOLDENSHOTLOTECHSND |
| 24295 | GAME( 200?, sc4gshot ,0, sc4, sc4, sc4, ROT0, "Qps","Golden Shot (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24296 | GAME( 200?, sc4gshotb ,sc4gshot, sc4, sc4, sc4, ROT0, "Qps","Golden Shot (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24295 | GAME( 200?, sc4gshot ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Shot (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24296 | GAME( 200?, sc4gshotb ,sc4gshot, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Shot (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24297 | 24297 | // PR2564 GOLDEN SHOT Arcade Version GOLDENSHOTLOTECHSND |
| 24298 | GAME( 200?, sc4gshota ,sc4gshot, sc4, sc4, sc4, ROT0, "Qps","Golden Shot Arcade (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24299 | GAME( 200?, sc4gshotc ,sc4gshot, sc4, sc4, sc4, ROT0, "Qps","Golden Shot Arcade (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24298 | GAME( 200?, sc4gshota ,sc4gshot, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Shot Arcade (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24299 | GAME( 200?, sc4gshotc ,sc4gshot, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Golden Shot Arcade (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24300 | 24300 | |
| 24301 | 24301 | // PR1431 GOLDEN WINNER PR1431 GOLDEN WINNER SND11 // these show nothing |
| 24302 | GAME( 200?, sc4goldw ,0, sc4, sc4, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24303 | GAME( 200?, sc4goldwa ,sc4goldw, sc4, sc4, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24304 | GAME( 200?, sc4goldwb ,sc4goldw, sc4, sc4, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24305 | GAME( 200?, sc4goldwc ,sc4goldw, sc4, sc4, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24302 | GAME( 200?, sc4goldw ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24303 | GAME( 200?, sc4goldwa ,sc4goldw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24304 | GAME( 200?, sc4goldwb ,sc4goldw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24305 | GAME( 200?, sc4goldwc ,sc4goldw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24306 | 24306 | // PR1437 GOLDEN WINNER PR1436 TRIPLE CASINO SOUNDS11 // these show init comms |
| 24307 | GAME( 200?, sc4goldwd ,sc4goldw, sc4, sc4, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24308 | GAME( 200?, sc4goldwe ,sc4goldw, sc4, sc4, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24309 | GAME( 200?, sc4goldwf ,sc4goldw, sc4, sc4, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24310 | GAME( 200?, sc4goldwg ,sc4goldw, sc4, sc4, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24307 | GAME( 200?, sc4goldwd ,sc4goldw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24308 | GAME( 200?, sc4goldwe ,sc4goldw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24309 | GAME( 200?, sc4goldwf ,sc4goldw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24310 | GAME( 200?, sc4goldwg ,sc4goldw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24311 | 24311 | |
| 24312 | 24312 | // PR7036 GOLDEN X BARX SOUNDS |
| 24313 | GAME( 200?, sc4gx ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24313 | GAME( 200?, sc4gx ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24314 | 24314 | // PR7036GOLDEN X BARX SOUNDS GOLDEN X |
| 24315 | GAME( 200?, sc4gxa ,sc4gx, sc4, sc4, sc4, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24316 | GAME( 200?, sc4gxb ,sc4gx, sc4, sc4, sc4, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24315 | GAME( 200?, sc4gxa ,sc4gx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24316 | GAME( 200?, sc4gxb ,sc4gx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24317 | 24317 | |
| 24318 | 24318 | // PR7036 GOLDEN X BARX SOUNDS |
| 24319 | GAME( 200?, sc4gxcas ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden X Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24320 | GAME( 200?, sc4gxcasa ,sc4gxcas, sc4, sc4, sc4, ROT0, "Mazooma","Golden X Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24321 | GAME( 200?, sc4gxcasb ,sc4gxcas, sc4, sc4, sc4, ROT0, "Mazooma","Golden X Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24322 | GAME( 200?, sc4gxcasc ,sc4gxcas, sc4, sc4, sc4, ROT0, "Mazooma","Golden X Casino (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24323 | GAME( 200?, sc4gxcasd ,sc4gxcas, sc4, sc4, sc4, ROT0, "Mazooma","Golden X Casino (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24319 | GAME( 200?, sc4gxcas ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24320 | GAME( 200?, sc4gxcasa ,sc4gxcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24321 | GAME( 200?, sc4gxcasb ,sc4gxcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24322 | GAME( 200?, sc4gxcasc ,sc4gxcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X Casino (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24323 | GAME( 200?, sc4gxcasd ,sc4gxcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X Casino (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24324 | 24324 | // PR7036GOLDEN X BARX SOUNDS GOLDEN X |
| 24325 | GAME( 200?, sc4gxcase ,sc4gxcas, sc4, sc4, sc4, ROT0, "Mazooma","Golden X Casino (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24326 | GAME( 200?, sc4gxcasf ,sc4gxcas, sc4, sc4, sc4, ROT0, "Mazooma","Golden X Casino (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24325 | GAME( 200?, sc4gxcase ,sc4gxcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X Casino (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24326 | GAME( 200?, sc4gxcasf ,sc4gxcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X Casino (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24327 | 24327 | |
| 24328 | 24328 | // PR2056 GOLDEN X BARX SOUNDS GOLDEN X |
| 24329 | GAME( 200?, sc4gx3 ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden X Triple (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24330 | GAME( 200?, sc4gx3a ,sc4gx3, sc4, sc4, sc4, ROT0, "Mazooma","Golden X Triple (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24331 | GAME( 200?, sc4gx3b ,sc4gx3, sc4, sc4, sc4, ROT0, "Mazooma","Golden X Triple (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24332 | GAME( 200?, sc4gx3c ,sc4gx3, sc4, sc4, sc4, ROT0, "Mazooma","Golden X Triple (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24333 | GAME( 200?, sc4gx3d ,sc4gx3, sc4, sc4, sc4, ROT0, "Mazooma","Golden X Triple (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24334 | GAME( 200?, sc4gx3e ,sc4gx3, sc4, sc4, sc4, ROT0, "Mazooma","Golden X Triple (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24335 | GAME( 200?, sc4gx3f ,sc4gx3, sc4, sc4, sc4, ROT0, "Mazooma","Golden X Triple (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24336 | GAME( 200?, sc4gx3g ,sc4gx3, sc4, sc4, sc4, ROT0, "Mazooma","Golden X Triple (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24329 | GAME( 200?, sc4gx3 ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X Triple (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24330 | GAME( 200?, sc4gx3a ,sc4gx3, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X Triple (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24331 | GAME( 200?, sc4gx3b ,sc4gx3, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X Triple (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24332 | GAME( 200?, sc4gx3c ,sc4gx3, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X Triple (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24333 | GAME( 200?, sc4gx3d ,sc4gx3, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X Triple (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24334 | GAME( 200?, sc4gx3e ,sc4gx3, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X Triple (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24335 | GAME( 200?, sc4gx3f ,sc4gx3, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X Triple (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24336 | GAME( 200?, sc4gx3g ,sc4gx3, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X Triple (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24337 | 24337 | |
| 24338 | 24338 | // PR1211 GOUDKOORTS 95004288 GOUDKOORTS PR1151 |
| 24339 | GAME( 200?, sc4goud ,0, sc4, sc4, sc4, ROT0, "BFM","Goudkoorts (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24339 | GAME( 200?, sc4goud ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Goudkoorts (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24340 | 24340 | |
| 24341 | 24341 | // PR7019 GRAB A GRANNY GRANNY SOUNDS |
| 24342 | GAME( 200?, sc4gag ,0, sc4, sc4, sc4, ROT0, "Mazooma","Grab A Granny (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24343 | GAME( 200?, sc4gaga ,sc4gag, sc4, sc4, sc4, ROT0, "Mazooma","Grab A Granny (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24344 | GAME( 200?, sc4gagb ,sc4gag, sc4, sc4, sc4, ROT0, "Mazooma","Grab A Granny (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24345 | GAME( 200?, sc4gagc ,sc4gag, sc4, sc4, sc4, ROT0, "Mazooma","Grab A Granny (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24342 | GAME( 200?, sc4gag ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Grab A Granny (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24343 | GAME( 200?, sc4gaga ,sc4gag, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Grab A Granny (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24344 | GAME( 200?, sc4gagb ,sc4gag, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Grab A Granny (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24345 | GAME( 200?, sc4gagc ,sc4gag, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Grab A Granny (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24346 | 24346 | |
| 24347 | 24347 | // PR2125 GRAND BLASTER CASH GRAN SOUNDS GRAND BLASTER |
| 24348 | GAME( 200?, sc4gcb ,0, sc4, sc4, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24349 | GAME( 200?, sc4gcba ,sc4gcb, sc4, sc4, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24350 | GAME( 200?, sc4gcbb ,sc4gcb, sc4, sc4, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24351 | GAME( 200?, sc4gcbc ,sc4gcb, sc4, sc4, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24352 | GAME( 200?, sc4gcbd ,sc4gcb, sc4, sc4, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24353 | GAME( 200?, sc4gcbe ,sc4gcb, sc4, sc4, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24354 | GAME( 200?, sc4gcbf ,sc4gcb, sc4, sc4, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24355 | GAME( 200?, sc4gcbg ,sc4gcb, sc4, sc4, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24356 | GAME( 200?, sc4gcbh ,sc4gcb, sc4, sc4, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24357 | GAME( 200?, sc4gcbi ,sc4gcb, sc4, sc4, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24358 | GAME( 200?, sc4gcbj ,sc4gcb, sc4, sc4, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24348 | GAME( 200?, sc4gcb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24349 | GAME( 200?, sc4gcba ,sc4gcb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24350 | GAME( 200?, sc4gcbb ,sc4gcb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24351 | GAME( 200?, sc4gcbc ,sc4gcb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24352 | GAME( 200?, sc4gcbd ,sc4gcb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24353 | GAME( 200?, sc4gcbe ,sc4gcb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24354 | GAME( 200?, sc4gcbf ,sc4gcb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24355 | GAME( 200?, sc4gcbg ,sc4gcb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24356 | GAME( 200?, sc4gcbh ,sc4gcb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24357 | GAME( 200?, sc4gcbi ,sc4gcb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24358 | GAME( 200?, sc4gcbj ,sc4gcb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24359 | 24359 | |
| 24360 | 24360 | |
| 24361 | 24361 | // PR1401 AWP GREEDY GONZALEZ PR1401 GREEDY GONZ SOUNDS11 |
| 24362 | GAME( 200?, sc4greed ,0, sc4, sc4, sc4, ROT0, "BFM","Greedy Gonzalez (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24363 | GAME( 200?, sc4greeda ,sc4greed, sc4, sc4, sc4, ROT0, "BFM","Greedy Gonzalez (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24362 | GAME( 200?, sc4greed ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Greedy Gonzalez (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24363 | GAME( 200?, sc4greeda ,sc4greed, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Greedy Gonzalez (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24364 | 24364 | |
| 24365 | 24365 | //PR1011 HAPPY FRUITS PR1011 HAPPY FRUITS SOUNDS11 |
| 24366 | GAME( 200?, sc4hf ,0, sc4, sc4, sc4, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24367 | GAME( 200?, sc4hfa ,sc4hf, sc4, sc4, sc4, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24368 | GAME( 200?, sc4hfb ,sc4hf, sc4, sc4, sc4, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24369 | GAME( 200?, sc4hfc ,sc4hf, sc4, sc4, sc4, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24370 | GAME( 200?, sc4hfd ,sc4hf, sc4, sc4, sc4, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24371 | GAME( 200?, sc4hfe ,sc4hf, sc4, sc4, sc4, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24372 | GAME( 200?, sc4hff ,sc4hf, sc4, sc4, sc4, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24373 | GAME( 200?, sc4hfg ,sc4hf, sc4, sc4, sc4, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24366 | GAME( 200?, sc4hf ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24367 | GAME( 200?, sc4hfa ,sc4hf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24368 | GAME( 200?, sc4hfb ,sc4hf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24369 | GAME( 200?, sc4hfc ,sc4hf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24370 | GAME( 200?, sc4hfd ,sc4hf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24371 | GAME( 200?, sc4hfe ,sc4hf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24372 | GAME( 200?, sc4hff ,sc4hf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24373 | GAME( 200?, sc4hfg ,sc4hf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24374 | 24374 | |
| 24375 | 24375 | // PR1021 CLUB HAPPY FRUITS PR1021 HAPPY SOUNDS11 HAPPY FRUITS |
| 24376 | GAME( 200?, sc4hfcl ,0, sc4, sc4, sc4, ROT0, "BFM","Happy Fruits Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24377 | GAME( 200?, sc4hfcla ,sc4hfcl, sc4, sc4, sc4, ROT0, "BFM","Happy Fruits Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24376 | GAME( 200?, sc4hfcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Happy Fruits Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24377 | GAME( 200?, sc4hfcla ,sc4hfcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Happy Fruits Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24378 | 24378 | |
| 24379 | 24379 | // PR1216 HEATWAVE ART 12 95004287 HEATWAVE PR1156 |
| 24380 | GAME( 200?, sc4heatw ,0, sc4, sc4, sc4, ROT0, "BFM","Heatwave (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24380 | GAME( 200?, sc4heatw ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Heatwave (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24381 | 24381 | |
| 24382 | 24382 | // PR1254 HELLRAISER ART12 95004326 HELLRAISER PR1254 |
| 24383 | GAME( 200?, sc4helrd ,0, sc4, sc4, sc4, ROT0, "BFM","Hellraiser (Bellfruit) [Dutch] (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24383 | GAME( 200?, sc4helrd ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hellraiser (Bellfruit) [Dutch] (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24384 | 24384 | // PR1254 HELLRAISER ART12 95004326 HELLRAISER PR1254 |
| 24385 | GAME( 200?, sc4helrs ,0, sc4, sc4, sc4, ROT0, "BFM","Hellraiser (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24385 | GAME( 200?, sc4helrs ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hellraiser (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24386 | 24386 | |
| 24387 | 24387 | // PR7016 HICKORY DICKORY DOSH HICKORY SOUNDS |
| 24388 | GAME( 200?, sc4hdd ,0, sc4, sc4, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7016) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24389 | GAME( 200?, sc4hddc ,sc4hdd, sc4, sc4, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7016) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24390 | GAME( 200?, sc4hddd ,sc4hdd, sc4, sc4, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7016) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24388 | GAME( 200?, sc4hdd ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7016) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24389 | GAME( 200?, sc4hddc ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7016) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24390 | GAME( 200?, sc4hddd ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7016) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24391 | 24391 | // PR7045 HICKORY DICKORY DOSH HICKORY SOUNDS |
| 24392 | GAME( 200?, sc4hdda ,sc4hdd, sc4, sc4, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24393 | GAME( 200?, sc4hddb ,sc4hdd, sc4, sc4, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24394 | GAME( 200?, sc4hdde ,sc4hdd, sc4, sc4, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24395 | GAME( 200?, sc4hddf ,sc4hdd, sc4, sc4, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24392 | GAME( 200?, sc4hdda ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24393 | GAME( 200?, sc4hddb ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24394 | GAME( 200?, sc4hdde ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24395 | GAME( 200?, sc4hddf ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24396 | 24396 | |
| 24397 | 24397 | |
| 24398 | 24398 | // PR2999 HIGH 'N' MIGHTY MITY SOUNDS HIGH 'N' MIGHTY |
| 24399 | GAME( 200?, sc4himi ,0, sc4, sc4, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24400 | GAME( 200?, sc4himic ,sc4himi, sc4, sc4, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24401 | GAME( 200?, sc4himif ,sc4himi, sc4, sc4, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24402 | GAME( 200?, sc4himig ,sc4himi, sc4, sc4, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24403 | GAME( 200?, sc4himih ,sc4himi, sc4, sc4, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24404 | GAME( 200?, sc4himii ,sc4himi, sc4, sc4, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24399 | GAME( 200?, sc4himi ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24400 | GAME( 200?, sc4himic ,sc4himi, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24401 | GAME( 200?, sc4himif ,sc4himi, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24402 | GAME( 200?, sc4himig ,sc4himi, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24403 | GAME( 200?, sc4himih ,sc4himi, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24404 | GAME( 200?, sc4himii ,sc4himi, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24405 | 24405 | // PR2119 HIGH 'N' MIGHTY MITY SOUNDS HIGH 'N' MIGHTY |
| 24406 | GAME( 200?, sc4himia ,sc4himi, sc4, sc4, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2119) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24407 | GAME( 200?, sc4himie ,sc4himi, sc4, sc4, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2119) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24406 | GAME( 200?, sc4himia ,sc4himi, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2119) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24407 | GAME( 200?, sc4himie ,sc4himi, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2119) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24408 | 24408 | // PR2067 HIGH 'N' MIGHTY MITY SOUNDS HIGH 'N' MIGHTY |
| 24409 | GAME( 200?, sc4himib ,sc4himi, sc4, sc4, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2067) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24410 | GAME( 200?, sc4himid ,sc4himi, sc4, sc4, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2067) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24409 | GAME( 200?, sc4himib ,sc4himi, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2067) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24410 | GAME( 200?, sc4himid ,sc4himi, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2067) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24411 | 24411 | |
| 24412 | 24412 | // PR1003 HIGH FIVE PR1003 HIGH FIVE SOUNDS11 |
| 24413 | GAME( 200?, sc4hi5 ,0, sc4, sc4, sc4, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24414 | GAME( 200?, sc4hi5a ,sc4hi5, sc4, sc4, sc4, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24415 | GAME( 200?, sc4hi5b ,sc4hi5, sc4, sc4, sc4, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24416 | GAME( 200?, sc4hi5c ,sc4hi5, sc4, sc4, sc4, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24417 | GAME( 200?, sc4hi5d ,sc4hi5, sc4, sc4, sc4, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24418 | GAME( 200?, sc4hi5e ,sc4hi5, sc4, sc4, sc4, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24419 | GAME( 200?, sc4hi5f ,sc4hi5, sc4, sc4, sc4, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24420 | GAME( 200?, sc4hi5g ,sc4hi5, sc4, sc4, sc4, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24413 | GAME( 200?, sc4hi5 ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24414 | GAME( 200?, sc4hi5a ,sc4hi5, sc4, sc4, sc4_state, sc4, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24415 | GAME( 200?, sc4hi5b ,sc4hi5, sc4, sc4, sc4_state, sc4, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24416 | GAME( 200?, sc4hi5c ,sc4hi5, sc4, sc4, sc4_state, sc4, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24417 | GAME( 200?, sc4hi5d ,sc4hi5, sc4, sc4, sc4_state, sc4, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24418 | GAME( 200?, sc4hi5e ,sc4hi5, sc4, sc4, sc4_state, sc4, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24419 | GAME( 200?, sc4hi5f ,sc4hi5, sc4, sc4, sc4_state, sc4, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24420 | GAME( 200?, sc4hi5g ,sc4hi5, sc4, sc4, sc4_state, sc4, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24421 | 24421 | |
| 24422 | 24422 | // mux row error |
| 24423 | 24423 | // PR2066 HIGHLY SPRUNG HIGH SOUNDS HIGHLY SPRUNG |
| 24424 | GAME( 200?, sc4sprng ,0, sc4, sc4, sc4, ROT0, "Mazooma","Highly Sprung (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24424 | GAME( 200?, sc4sprng ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Highly Sprung (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24425 | 24425 | |
| 24426 | 24426 | // PR1013 HILOWATHA PR1013 HILOWATHA SOUNDS11 |
| 24427 | GAME( 200?, sc4hilo ,0, sc4, sc4, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24428 | GAME( 200?, sc4hiloa ,sc4hilo, sc4, sc4, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24429 | GAME( 200?, sc4hilob ,sc4hilo, sc4, sc4, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24430 | GAME( 200?, sc4hiloc ,sc4hilo, sc4, sc4, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24431 | GAME( 200?, sc4hilod ,sc4hilo, sc4, sc4, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24432 | GAME( 200?, sc4hiloe ,sc4hilo, sc4, sc4, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24433 | GAME( 200?, sc4hilof ,sc4hilo, sc4, sc4, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24434 | GAME( 200?, sc4hilog ,sc4hilo, sc4, sc4, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24435 | GAME( 200?, sc4hiloh ,sc4hilo, sc4, sc4, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24436 | GAME( 200?, sc4hiloi ,sc4hilo, sc4, sc4, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24437 | GAME( 200?, sc4hiloj ,sc4hilo, sc4, sc4, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24438 | GAME( 200?, sc4hilok ,sc4hilo, sc4, sc4, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24427 | GAME( 200?, sc4hilo ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24428 | GAME( 200?, sc4hiloa ,sc4hilo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24429 | GAME( 200?, sc4hilob ,sc4hilo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24430 | GAME( 200?, sc4hiloc ,sc4hilo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24431 | GAME( 200?, sc4hilod ,sc4hilo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24432 | GAME( 200?, sc4hiloe ,sc4hilo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24433 | GAME( 200?, sc4hilof ,sc4hilo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24434 | GAME( 200?, sc4hilog ,sc4hilo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24435 | GAME( 200?, sc4hiloh ,sc4hilo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24436 | GAME( 200?, sc4hiloi ,sc4hilo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24437 | GAME( 200?, sc4hiloj ,sc4hilo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24438 | GAME( 200?, sc4hilok ,sc4hilo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24439 | 24439 | |
| 24440 | 24440 | // PR1112 HIT SHOT PR1112 HIT SHOT SOUNDS11 |
| 24441 | GAME( 200?, sc4hitsh ,0, sc4, sc4, sc4, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24442 | GAME( 200?, sc4hitsha ,sc4hitsh, sc4, sc4, sc4, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24443 | GAME( 200?, sc4hitshb ,sc4hitsh, sc4, sc4, sc4, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24444 | GAME( 200?, sc4hitshc ,sc4hitsh, sc4, sc4, sc4, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24445 | GAME( 200?, sc4hitshd ,sc4hitsh, sc4, sc4, sc4, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24446 | GAME( 200?, sc4hitshe ,sc4hitsh, sc4, sc4, sc4, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24441 | GAME( 200?, sc4hitsh ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24442 | GAME( 200?, sc4hitsha ,sc4hitsh, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24443 | GAME( 200?, sc4hitshb ,sc4hitsh, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24444 | GAME( 200?, sc4hitshc ,sc4hitsh, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24445 | GAME( 200?, sc4hitshd ,sc4hitsh, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24446 | GAME( 200?, sc4hitshe ,sc4hitsh, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24447 | 24447 | |
| 24448 | 24448 | // PR7115 HOLLYWOOD PR7115 HOLLYWOOD SOUNDS11 |
| 24449 | GAME( 200?, sc4holyw ,0, sc4, sc4, sc4, ROT0, "BFM","Hollywood (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24450 | GAME( 200?, sc4holywa ,sc4holyw, sc4, sc4, sc4, ROT0, "BFM","Hollywood (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24451 | GAME( 200?, sc4holywb ,sc4holyw, sc4, sc4, sc4, ROT0, "BFM","Hollywood (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24452 | GAME( 200?, sc4holywc ,sc4holyw, sc4, sc4, sc4, ROT0, "BFM","Hollywood (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24449 | GAME( 200?, sc4holyw ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hollywood (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24450 | GAME( 200?, sc4holywa ,sc4holyw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hollywood (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24451 | GAME( 200?, sc4holywb ,sc4holyw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hollywood (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24452 | GAME( 200?, sc4holywc ,sc4holyw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hollywood (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24453 | 24453 | |
| 24454 | 24454 | |
| 24455 | 24455 | // PR1759 CLUB HOT SIX HOT SIX CLUB PR1759 HOSX SOUNDS11 |
| 24456 | GAME( 200?, sc4h6cl ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Hot Six Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24457 | GAME( 200?, sc4h6cla ,sc4h6cl, sc4, sc4, sc4mbus, ROT0, "BFM","Hot Six Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24458 | GAME( 200?, sc4h6clb ,sc4h6cl, sc4, sc4, sc4mbus, ROT0, "BFM","Hot Six Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24459 | GAME( 200?, sc4h6clc ,sc4h6cl, sc4, sc4, sc4mbus, ROT0, "BFM","Hot Six Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24456 | GAME( 200?, sc4h6cl ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Six Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24457 | GAME( 200?, sc4h6cla ,sc4h6cl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Six Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24458 | GAME( 200?, sc4h6clb ,sc4h6cl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Six Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24459 | GAME( 200?, sc4h6clc ,sc4h6cl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Six Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24460 | 24460 | |
| 24461 | 24461 | // PR2036 HYDE & STREAK HYDE SOUNDS HYDE & STREAK |
| 24462 | GAME( 200?, sc4hyde ,0, sc4, sc4, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24463 | GAME( 200?, sc4hydea ,sc4hyde, sc4, sc4, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24464 | GAME( 200?, sc4hydeb ,sc4hyde, sc4, sc4, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24465 | GAME( 200?, sc4hydec ,sc4hyde, sc4, sc4, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24462 | GAME( 200?, sc4hyde ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24463 | GAME( 200?, sc4hydea ,sc4hyde, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24464 | GAME( 200?, sc4hydeb ,sc4hyde, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24465 | GAME( 200?, sc4hydec ,sc4hyde, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24466 | 24466 | |
| 24467 | 24467 | // PR2053 HYPERACTIVEL HYPE SOUNDS HYPERACTIVE |
| 24468 | GAME( 200?, sc4hyper ,0, sc4, sc4, sc4, ROT0, "Mazooma","Hyperactive (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24469 | GAME( 200?, sc4hypera ,sc4hyper, sc4, sc4, sc4, ROT0, "Mazooma","Hyperactive (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24468 | GAME( 200?, sc4hyper ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hyperactive (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24469 | GAME( 200?, sc4hypera ,sc4hyper, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hyperactive (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24470 | 24470 | |
| 24471 | 24471 | // PR2403 CLUB ITALIAN JOB CLUB ITALIAN JOB CLUB CLUB ITJB SOUNDS |
| 24472 | GAME( 200?, sc4ijclb ,0, sc4, sc4, sc4mbus, ROT0, "Mazooma","Italian Job Club (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24472 | GAME( 200?, sc4ijclb ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job Club (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24473 | 24473 | |
| 24474 | 24474 | // PR2078 JACK THE KIPPER JKIP SOUNDS JACK THE KIPPER |
| 24475 | GAME( 200?, sc4jack ,0, sc4, sc4, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24476 | GAME( 200?, sc4jacka ,sc4jack, sc4, sc4, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24477 | GAME( 200?, sc4jackb ,sc4jack, sc4, sc4, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24478 | GAME( 200?, sc4jackc ,sc4jack, sc4, sc4, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24479 | GAME( 200?, sc4jackd ,sc4jack, sc4, sc4, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24480 | GAME( 200?, sc4jacke ,sc4jack, sc4, sc4, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24481 | GAME( 200?, sc4jackf ,sc4jack, sc4, sc4, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24482 | GAME( 200?, sc4jackg ,sc4jack, sc4, sc4, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24475 | GAME( 200?, sc4jack ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24476 | GAME( 200?, sc4jacka ,sc4jack, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24477 | GAME( 200?, sc4jackb ,sc4jack, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24478 | GAME( 200?, sc4jackc ,sc4jack, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24479 | GAME( 200?, sc4jackd ,sc4jack, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24480 | GAME( 200?, sc4jacke ,sc4jack, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24481 | GAME( 200?, sc4jackf ,sc4jack, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24482 | GAME( 200?, sc4jackg ,sc4jack, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24483 | 24483 | |
| 24484 | 24484 | // PR1304 JACKPOT JUNCTION PR1304 JACKPOT JUNCTION SOUNDS11 |
| 24485 | GAME( 2002, sc4jjunc ,0, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24486 | GAME( 2002, sc4jjunca ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24487 | GAME( 2002, sc4jjuncb ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24488 | GAME( 2002, sc4jjuncc ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24489 | GAME( 2002, sc4jjuncd ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24490 | GAME( 2002, sc4jjunce ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24491 | GAME( 2002, sc4jjuncf ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24492 | GAME( 2002, sc4jjuncg ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24493 | GAME( 2002, sc4jjunch ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24494 | GAME( 2002, sc4jjunci ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24485 | GAME( 2002, sc4jjunc ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24486 | GAME( 2002, sc4jjunca ,sc4jjunc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24487 | GAME( 2002, sc4jjuncb ,sc4jjunc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24488 | GAME( 2002, sc4jjuncc ,sc4jjunc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24489 | GAME( 2002, sc4jjuncd ,sc4jjunc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24490 | GAME( 2002, sc4jjunce ,sc4jjunc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24491 | GAME( 2002, sc4jjuncf ,sc4jjunc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24492 | GAME( 2002, sc4jjuncg ,sc4jjunc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24493 | GAME( 2002, sc4jjunch ,sc4jjunc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24494 | GAME( 2002, sc4jjunci ,sc4jjunc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24495 | 24495 | |
| 24496 | 24496 | // PR1422 CLUB JACKPOT JUNCTION PR1422 JACKPOT JUNCTION SOUNDS11 |
| 24497 | GAME( 200?, sc4jjucl ,0, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24498 | GAME( 200?, sc4jjuclb ,sc4jjucl, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24497 | GAME( 200?, sc4jjucl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24498 | GAME( 200?, sc4jjuclb ,sc4jjucl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24499 | 24499 | // PR1422 CLUB JACKPOT JUNCTION JACKPOT JUNCTION CLUB PR1422 JACKPOT JUNCTION SOUNDS11 |
| 24500 | GAME( 200?, sc4jjucld ,sc4jjucl, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24501 | GAME( 200?, sc4jjucle ,sc4jjucl, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24500 | GAME( 200?, sc4jjucld ,sc4jjucl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24501 | GAME( 200?, sc4jjucle ,sc4jjucl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24502 | 24502 | |
| 24503 | 24503 | // PR1422 CLUB JACKPOT JUNCTION FERRY PR1422 JACKPOT JUNCTION SOUNDS11 |
| 24504 | GAME( 200?, sc4jjucla ,sc4jjucl, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24505 | GAME( 200?, sc4jjuclc ,sc4jjucl, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24504 | GAME( 200?, sc4jjucla ,sc4jjucl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Junction Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24505 | GAME( 200?, sc4jjuclc ,sc4jjucl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Junction Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24506 | 24506 | |
| 24507 | 24507 | // PR7044 GERMAN JIGGERY POKERY PR7044SND |
| 24508 | GAME( 200?, sc4jiggn ,0, sc4, sc4, sc4, ROT0, "Nova","Jiggery Pockery (German) (Nova) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24508 | GAME( 200?, sc4jiggn ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Jiggery Pockery (German) (Nova) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24509 | 24509 | |
| 24510 | 24510 | // PR7021 JIGGERY POKERY PR7021 SOUNDS |
| 24511 | GAME( 200?, sc4jiggr ,0, sc4, sc4, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24512 | GAME( 200?, sc4jiggra ,sc4jiggr, sc4, sc4, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24513 | GAME( 200?, sc4jiggrb ,sc4jiggr, sc4, sc4, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24514 | GAME( 200?, sc4jiggrc ,sc4jiggr, sc4, sc4, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24511 | GAME( 200?, sc4jiggr ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24512 | GAME( 200?, sc4jiggra ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24513 | GAME( 200?, sc4jiggrb ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24514 | GAME( 200?, sc4jiggrc ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24515 | 24515 | |
| 24516 | 24516 | // PR2096 JIVE MONEY JIVE SOUNDS JIVE MONEY |
| 24517 | GAME( 200?, sc4jive ,0, sc4, sc4, sc4, ROT0, "Mazooma","Jive Money (PR2096) (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24517 | GAME( 200?, sc4jive ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jive Money (PR2096) (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24518 | 24518 | // PR2160 JIVE MONEY JMON SOUNDS JIVE MONEY |
| 24519 | GAME( 200?, sc4jivea ,sc4jive, sc4, sc4, sc4, ROT0, "Mazooma","Jive Money (PR2160) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24520 | GAME( 200?, sc4jiveb ,sc4jive, sc4, sc4, sc4, ROT0, "Mazooma","Jive Money (PR2160) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24521 | GAME( 200?, sc4jivec ,sc4jive, sc4, sc4, sc4, ROT0, "Mazooma","Jive Money (PR2160) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24522 | GAME( 200?, sc4jived ,sc4jive, sc4, sc4, sc4, ROT0, "Mazooma","Jive Money (PR2160) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24519 | GAME( 200?, sc4jivea ,sc4jive, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jive Money (PR2160) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24520 | GAME( 200?, sc4jiveb ,sc4jive, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jive Money (PR2160) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24521 | GAME( 200?, sc4jivec ,sc4jive, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jive Money (PR2160) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24522 | GAME( 200?, sc4jived ,sc4jive, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jive Money (PR2160) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24523 | 24523 | |
| 24524 | 24524 | // PR2054 JOLLY JOUSTINGV2.0 JJOLLSND JOLLY JOUSTING |
| 24525 | GAME( 200?, sc4jolly ,0, sc4, sc4, sc4, ROT0, "Qps","Jolly Jousting (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24526 | GAME( 200?, sc4jollya ,sc4jolly, sc4, sc4, sc4, ROT0, "Qps","Jolly Jousting (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24525 | GAME( 200?, sc4jolly ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Jolly Jousting (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24526 | GAME( 200?, sc4jollya ,sc4jolly, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Jolly Jousting (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24527 | 24527 | |
| 24528 | 24528 | // PR1136 JUICY JACKPOTS 65% FERRY PR1136 JUICY JACKPOTS SOUNDS11 |
| 24529 | GAME( 200?, sc4juicy ,0, sc4, sc4, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24530 | GAME( 200?, sc4juicyb ,sc4juicy, sc4, sc4, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24529 | GAME( 200?, sc4juicy ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24530 | GAME( 200?, sc4juicyb ,sc4juicy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24531 | 24531 | // PR1136 JUICY JACKPOTS PR1136 JUICY JACKPOTS SOUNDS11 |
| 24532 | GAME( 200?, sc4juicyd ,sc4juicy, sc4, sc4, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24533 | GAME( 200?, sc4juicye ,sc4juicy, sc4, sc4, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24534 | GAME( 200?, sc4juicyf ,sc4juicy, sc4, sc4, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24535 | GAME( 200?, sc4juicyg ,sc4juicy, sc4, sc4, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24532 | GAME( 200?, sc4juicyd ,sc4juicy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24533 | GAME( 200?, sc4juicye ,sc4juicy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24534 | GAME( 200?, sc4juicyf ,sc4juicy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24535 | GAME( 200?, sc4juicyg ,sc4juicy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24536 | 24536 | // PR1136 JUICY JACKPOTS JUICY JACKPOTS CLUB PR1136 JUICY JACKPOTS SOUNDS11 |
| 24537 | GAME( 200?, sc4juicyi ,sc4juicy, sc4, sc4, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24538 | GAME( 200?, sc4juicyj ,sc4juicy, sc4, sc4, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24537 | GAME( 200?, sc4juicyi ,sc4juicy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24538 | GAME( 200?, sc4juicyj ,sc4juicy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24539 | 24539 | // PR1123 JUICY JACKPOTS PR1136 JUICY JACKPOTS SOUNDS11 |
| 24540 | GAME( 200?, sc4juicya ,sc4juicy, sc4, sc4, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1123) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24541 | GAME( 200?, sc4juicyc ,sc4juicy, sc4, sc4, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1123) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24540 | GAME( 200?, sc4juicya ,sc4juicy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1123) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24541 | GAME( 200?, sc4juicyc ,sc4juicy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1123) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24542 | 24542 | |
| 24543 | 24543 | |
| 24544 | 24544 | // PR2152 JUMPIN JACK CASH JACK SOUNDS JUMPIN JACK CASH |
| 24545 | GAME( 200?, sc4jjc ,0, sc4, sc4, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24546 | GAME( 200?, sc4jjca ,sc4jjc, sc4, sc4, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24547 | GAME( 200?, sc4jjcb ,sc4jjc, sc4, sc4, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24548 | GAME( 200?, sc4jjcc ,sc4jjc, sc4, sc4, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24549 | GAME( 200?, sc4jjcd ,sc4jjc, sc4, sc4, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24550 | GAME( 200?, sc4jjce ,sc4jjc, sc4, sc4, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24551 | GAME( 200?, sc4jjcf ,sc4jjc, sc4, sc4, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24552 | GAME( 200?, sc4jjcg ,sc4jjc, sc4, sc4, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24553 | GAME( 200?, sc4jjch ,sc4jjc, sc4, sc4, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24554 | GAME( 200?, sc4jjci ,sc4jjc, sc4, sc4, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24545 | GAME( 200?, sc4jjc ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24546 | GAME( 200?, sc4jjca ,sc4jjc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24547 | GAME( 200?, sc4jjcb ,sc4jjc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24548 | GAME( 200?, sc4jjcc ,sc4jjc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24549 | GAME( 200?, sc4jjcd ,sc4jjc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24550 | GAME( 200?, sc4jjce ,sc4jjc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24551 | GAME( 200?, sc4jjcf ,sc4jjc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24552 | GAME( 200?, sc4jjcg ,sc4jjc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24553 | GAME( 200?, sc4jjch ,sc4jjc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24554 | GAME( 200?, sc4jjci ,sc4jjc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24555 | 24555 | |
| 24556 | 24556 | // PR6807 JUMPING JACK FLASH PR6807 JUMP SOUNDS11 |
| 24557 | GAME( 200?, sc4jjf ,0, sc4, sc4, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24558 | GAME( 200?, sc4jjfa ,sc4jjf, sc4, sc4, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24559 | GAME( 200?, sc4jjfb ,sc4jjf, sc4, sc4, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24560 | GAME( 200?, sc4jjfg ,sc4jjf, sc4, sc4, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24561 | GAME( 200?, sc4jjfh ,sc4jjf, sc4, sc4, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24562 | GAME( 200?, sc4jjfi ,sc4jjf, sc4, sc4, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24557 | GAME( 200?, sc4jjf ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24558 | GAME( 200?, sc4jjfa ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24559 | GAME( 200?, sc4jjfb ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24560 | GAME( 200?, sc4jjfg ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24561 | GAME( 200?, sc4jjfh ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24562 | GAME( 200?, sc4jjfi ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24563 | 24563 | // PR4607 JUMPING JACK FLASH SP98 PR6807 JUMP SOUNDS11 |
| 24564 | GAME( 200?, sc4jjfc ,sc4jjf, sc4, sc4, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24565 | GAME( 200?, sc4jjfd ,sc4jjf, sc4, sc4, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24566 | GAME( 200?, sc4jjfe ,sc4jjf, sc4, sc4, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24567 | GAME( 200?, sc4jjff ,sc4jjf, sc4, sc4, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24568 | GAME( 200?, sc4jjfj ,sc4jjf, sc4, sc4, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24569 | GAME( 200?, sc4jjfk ,sc4jjf, sc4, sc4, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24570 | GAME( 200?, sc4jjfl ,sc4jjf, sc4, sc4, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24571 | GAME( 200?, sc4jjfm ,sc4jjf, sc4, sc4, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24564 | GAME( 200?, sc4jjfc ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24565 | GAME( 200?, sc4jjfd ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24566 | GAME( 200?, sc4jjfe ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24567 | GAME( 200?, sc4jjff ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24568 | GAME( 200?, sc4jjfj ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24569 | GAME( 200?, sc4jjfk ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24570 | GAME( 200?, sc4jjfl ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24571 | GAME( 200?, sc4jjfm ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24572 | 24572 | |
| 24573 | 24573 | // PR7103 JUNGLE BUCKS PR7103 JUNGLEBUCKS SOUNDS11 JUNGLE BUCKS |
| 24574 | GAME( 200?, sc4jbuck ,0, sc4, sc4, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24575 | GAME( 200?, sc4jbucka ,sc4jbuck, sc4, sc4, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24576 | GAME( 200?, sc4jbuckb ,sc4jbuck, sc4, sc4, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24577 | GAME( 200?, sc4jbuckc ,sc4jbuck, sc4, sc4, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24578 | GAME( 200?, sc4jbuckd ,sc4jbuck, sc4, sc4, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24574 | GAME( 200?, sc4jbuck ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24575 | GAME( 200?, sc4jbucka ,sc4jbuck, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24576 | GAME( 200?, sc4jbuckb ,sc4jbuck, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24577 | GAME( 200?, sc4jbuckc ,sc4jbuck, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24578 | GAME( 200?, sc4jbuckd ,sc4jbuck, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24579 | 24579 | |
| 24580 | 24580 | // PR2538 KALEIDOSCOPE 011 KALEIDOSCOPESND KALEIDOSCOPE |
| 24581 | GAME( 200?, sc4kalei ,0, sc4, sc4, sc4, ROT0, "Qps","Kaleidoscope (011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24582 | GAME( 200?, sc4kaleib ,sc4kalei, sc4, sc4, sc4, ROT0, "Qps","Kaleidoscope (011) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24581 | GAME( 200?, sc4kalei ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Kaleidoscope (011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24582 | GAME( 200?, sc4kaleib ,sc4kalei, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Kaleidoscope (011) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24583 | 24583 | // PR2538 KALEIDOSCOPE 041 KALEIDOSCOPESND KALEIDOSCOPE |
| 24584 | GAME( 200?, sc4kaleia ,sc4kalei, sc4, sc4, sc4, ROT0, "Qps","Kaleidoscope (041) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24585 | GAME( 200?, sc4kaleic ,sc4kalei, sc4, sc4, sc4, ROT0, "Qps","Kaleidoscope (041) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24584 | GAME( 200?, sc4kaleia ,sc4kalei, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Kaleidoscope (041) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24585 | GAME( 200?, sc4kaleic ,sc4kalei, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Kaleidoscope (041) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24586 | 24586 | // PR2538 KALEIDOSCOPE 051 KALEIDOSCOPESND KALEIDOSCOPE |
| 24587 | GAME( 200?, sc4kaleid ,sc4kalei, sc4, sc4, sc4, ROT0, "Qps","Kaleidoscope (051) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24588 | GAME( 200?, sc4kaleie ,sc4kalei, sc4, sc4, sc4, ROT0, "Qps","Kaleidoscope (051) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24587 | GAME( 200?, sc4kaleid ,sc4kalei, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Kaleidoscope (051) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24588 | GAME( 200?, sc4kaleie ,sc4kalei, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Kaleidoscope (051) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24589 | 24589 | |
| 24590 | 24590 | // PR2161 KING KONG CASH 000 KKCSH SOUNDS KING KONG CASH |
| 24591 | GAME( 200?, sc4kkong ,0, sc4, sc4, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24592 | GAME( 200?, sc4kkonga ,sc4kkong, sc4, sc4, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24593 | GAME( 200?, sc4kkongb ,sc4kkong, sc4, sc4, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24594 | GAME( 200?, sc4kkongc ,sc4kkong, sc4, sc4, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24595 | GAME( 200?, sc4kkongd ,sc4kkong, sc4, sc4, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24596 | GAME( 200?, sc4kkonge ,sc4kkong, sc4, sc4, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24597 | GAME( 200?, sc4kkongf ,sc4kkong, sc4, sc4, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24598 | GAME( 200?, sc4kkongg ,sc4kkong, sc4, sc4, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24599 | GAME( 200?, sc4kkongh ,sc4kkong, sc4, sc4, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24600 | GAME( 200?, sc4kkongi ,sc4kkong, sc4, sc4, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24601 | GAME( 200?, sc4kkongj ,sc4kkong, sc4, sc4, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24591 | GAME( 200?, sc4kkong ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24592 | GAME( 200?, sc4kkonga ,sc4kkong, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24593 | GAME( 200?, sc4kkongb ,sc4kkong, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24594 | GAME( 200?, sc4kkongc ,sc4kkong, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24595 | GAME( 200?, sc4kkongd ,sc4kkong, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24596 | GAME( 200?, sc4kkonge ,sc4kkong, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24597 | GAME( 200?, sc4kkongf ,sc4kkong, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24598 | GAME( 200?, sc4kkongg ,sc4kkong, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24599 | GAME( 200?, sc4kkongh ,sc4kkong, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24600 | GAME( 200?, sc4kkongi ,sc4kkong, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24601 | GAME( 200?, sc4kkongj ,sc4kkong, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24602 | 24602 | |
| 24603 | 24603 | |
| 24604 | 24604 | // PR7061 KNOCKOUT KOUT SOUNDS |
| 24605 | GAME( 200?, sc4knok ,0, sc4, sc4, sc4, ROT0, "Mazooma","Knockout (PR7061) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24606 | GAME( 200?, sc4knoka ,sc4knok, sc4, sc4, sc4, ROT0, "Mazooma","Knockout (PR7061) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24605 | GAME( 200?, sc4knok ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Knockout (PR7061) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24606 | GAME( 200?, sc4knoka ,sc4knok, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Knockout (PR7061) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24607 | 24607 | // PR2057 KNOCK OUT PKOT SOUNDS KNOCK OUT |
| 24608 | GAME( 200?, sc4knokb ,sc4knok, sc4, sc4, sc4, ROT0, "Mazooma","Knockout (PR2057) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24609 | GAME( 200?, sc4knokc ,sc4knok, sc4, sc4, sc4, ROT0, "Mazooma","Knockout (PR2057) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24608 | GAME( 200?, sc4knokb ,sc4knok, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Knockout (PR2057) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24609 | GAME( 200?, sc4knokc ,sc4knok, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Knockout (PR2057) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24610 | 24610 | |
| 24611 | 24611 | // PR1209 LAS VEGAS 95004261 LASVEGAS PR7159 |
| 24612 | GAME( 200?, sc4lasv ,0, sc4, sc4, sc4, ROT0, "BFM","Las Vegas (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24613 | GAME( 200?, sc4lasva ,sc4lasv, sc4, sc4, sc4, ROT0, "BFM","Las Vegas (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24612 | GAME( 200?, sc4lasv ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Las Vegas (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24613 | GAME( 200?, sc4lasva ,sc4lasv, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Las Vegas (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24614 | 24614 | |
| 24615 | 24615 | // PR1001 LET IT ROLL PR1001 LETITROLL SOUNDS11 |
| 24616 | GAME( 200?, sc4lir ,0, sc4, sc4, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24617 | GAME( 200?, sc4lira ,sc4lir, sc4, sc4, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24618 | GAME( 200?, sc4lirb ,sc4lir, sc4, sc4, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24619 | GAME( 200?, sc4lirc ,sc4lir, sc4, sc4, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24620 | GAME( 200?, sc4lird ,sc4lir, sc4, sc4, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24621 | GAME( 200?, sc4lire ,sc4lir, sc4, sc4, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24622 | GAME( 200?, sc4lirf ,sc4lir, sc4, sc4, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24623 | GAME( 200?, sc4lirg ,sc4lir, sc4, sc4, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24624 | GAME( 200?, sc4lirh ,sc4lir, sc4, sc4, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24625 | GAME( 200?, sc4liri ,sc4lir, sc4, sc4, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24616 | GAME( 200?, sc4lir ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24617 | GAME( 200?, sc4lira ,sc4lir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24618 | GAME( 200?, sc4lirb ,sc4lir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24619 | GAME( 200?, sc4lirc ,sc4lir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24620 | GAME( 200?, sc4lird ,sc4lir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24621 | GAME( 200?, sc4lire ,sc4lir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24622 | GAME( 200?, sc4lirf ,sc4lir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24623 | GAME( 200?, sc4lirg ,sc4lir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24624 | GAME( 200?, sc4lirh ,sc4lir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24625 | GAME( 200?, sc4liri ,sc4lir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24626 | 24626 | |
| 24627 | 24627 | // PR7067CASINO LINE DANCER LINE SOUNDS LINE DANCER |
| 24628 | GAME( 200?, sc4lined ,0, sc4, sc4, sc4, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24629 | GAME( 200?, sc4lineda ,sc4lined, sc4, sc4, sc4, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24630 | GAME( 200?, sc4linedb ,sc4lined, sc4, sc4, sc4, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24631 | GAME( 200?, sc4linedc ,sc4lined, sc4, sc4, sc4, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24628 | GAME( 200?, sc4lined ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24629 | GAME( 200?, sc4lineda ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24630 | GAME( 200?, sc4linedb ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24631 | GAME( 200?, sc4linedc ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24632 | 24632 | // PR7067CASINO LINE DANCER LINE DANCER ARCADE LINE SOUNDS LINE DANCER |
| 24633 | GAME( 200?, sc4linedd ,sc4lined, sc4, sc4, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24634 | GAME( 200?, sc4linede ,sc4lined, sc4, sc4, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24635 | GAME( 200?, sc4linedf ,sc4lined, sc4, sc4, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24636 | GAME( 200?, sc4linedg ,sc4lined, sc4, sc4, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24637 | GAME( 200?, sc4linedh ,sc4lined, sc4, sc4, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24638 | GAME( 200?, sc4linedi ,sc4lined, sc4, sc4, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24633 | GAME( 200?, sc4linedd ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24634 | GAME( 200?, sc4linede ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24635 | GAME( 200?, sc4linedf ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24636 | GAME( 200?, sc4linedg ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24637 | GAME( 200?, sc4linedh ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24638 | GAME( 200?, sc4linedi ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24639 | 24639 | |
| 24640 | 24640 | // PR7067CASINO LINE DANCER LINE SOUNDS LINE DANCER (same as above?) |
| 24641 | GAME( 200?, sc4ldcas ,0, sc4, sc4, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24642 | GAME( 200?, sc4ldcasa ,sc4ldcas, sc4, sc4, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24643 | GAME( 200?, sc4ldcasb ,sc4ldcas, sc4, sc4, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24644 | GAME( 200?, sc4ldcasc ,sc4ldcas, sc4, sc4, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24645 | GAME( 200?, sc4ldcasd ,sc4ldcas, sc4, sc4, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24646 | GAME( 200?, sc4ldcase ,sc4ldcas, sc4, sc4, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24641 | GAME( 200?, sc4ldcas ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24642 | GAME( 200?, sc4ldcasa ,sc4ldcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24643 | GAME( 200?, sc4ldcasb ,sc4ldcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24644 | GAME( 200?, sc4ldcasc ,sc4ldcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24645 | GAME( 200?, sc4ldcasd ,sc4ldcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24646 | GAME( 200?, sc4ldcase ,sc4ldcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24647 | 24647 | |
| 24648 | 24648 | // PR2421 LITTLEDEVIL CLUB LITTLEDEVIL CLUB CLILDEV SOUNDS CLUB LITTLEDEVIL |
| 24649 | GAME( 200?, sc4ldvcl ,0, sc4, sc4, sc4mbus, ROT0, "Mazooma","Little Devil Club (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24649 | GAME( 200?, sc4ldvcl ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Little Devil Club (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24650 | 24650 | |
| 24651 | 24651 | // PR1108 LOCKBUSTER PR1108 LOCKBUSTER SOUNDS11 |
| 24652 | GAME( 200?, sc4lockb ,0, sc4, sc4, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24653 | GAME( 200?, sc4lockba ,sc4lockb, sc4, sc4, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24654 | GAME( 200?, sc4lockbb ,sc4lockb, sc4, sc4, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24655 | GAME( 200?, sc4lockbc ,sc4lockb, sc4, sc4, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24656 | GAME( 200?, sc4lockbd ,sc4lockb, sc4, sc4, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24657 | GAME( 200?, sc4lockbe ,sc4lockb, sc4, sc4, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24658 | GAME( 200?, sc4lockbf ,sc4lockb, sc4, sc4, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24659 | GAME( 200?, sc4lockbg ,sc4lockb, sc4, sc4, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24652 | GAME( 200?, sc4lockb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24653 | GAME( 200?, sc4lockba ,sc4lockb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24654 | GAME( 200?, sc4lockbb ,sc4lockb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24655 | GAME( 200?, sc4lockbc ,sc4lockb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24656 | GAME( 200?, sc4lockbd ,sc4lockb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24657 | GAME( 200?, sc4lockbe ,sc4lockb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24658 | GAME( 200?, sc4lockbf ,sc4lockb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24659 | GAME( 200?, sc4lockbg ,sc4lockb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24660 | 24660 | |
| 24661 | 24661 | // PR1321 CLUB LOCKBUSTER PR1321 CLUB LOCKBUSTER SOUNDS11 |
| 24662 | GAME( 200?, sc4lkbcl ,0, sc4, sc4, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24663 | GAME( 200?, sc4lkbclb ,sc4lkbcl, sc4, sc4, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24664 | GAME( 200?, sc4lkbcle ,sc4lkbcl, sc4, sc4, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24665 | GAME( 200?, sc4lkbclg ,sc4lkbcl, sc4, sc4, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24662 | GAME( 200?, sc4lkbcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24663 | GAME( 200?, sc4lkbclb ,sc4lkbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24664 | GAME( 200?, sc4lkbcle ,sc4lkbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24665 | GAME( 200?, sc4lkbclg ,sc4lkbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24666 | 24666 | // PR1321 CLUB LOCKBUSTER CLUB LOCKBUSTER CLUB PR1321 CLUB LOCKBUSTER SOUNDS11 |
| 24667 | GAME( 200?, sc4lkbclh ,sc4lkbcl, sc4, sc4, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24668 | GAME( 200?, sc4lkbcli ,sc4lkbcl, sc4, sc4, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24667 | GAME( 200?, sc4lkbclh ,sc4lkbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24668 | GAME( 200?, sc4lkbcli ,sc4lkbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24669 | 24669 | // PR1321 CLUB LOCKBUSTER EURO PR1321 CLUB LOCKBUSTER SOUNDS11 |
| 24670 | GAME( 200?, sc4lkbcla ,sc4lkbcl, sc4, sc4, sc4, ROT0, "BFM","Lock Buster Club (Euro) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24671 | GAME( 200?, sc4lkbclc ,sc4lkbcl, sc4, sc4, sc4, ROT0, "BFM","Lock Buster Club (Euro) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24670 | GAME( 200?, sc4lkbcla ,sc4lkbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Euro) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24671 | GAME( 200?, sc4lkbclc ,sc4lkbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Euro) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24672 | 24672 | // PR1321 CLUB LOCKBUSTER FERRY PR1321 CLUB LOCKBUSTER SOUNDS11 |
| 24673 | GAME( 200?, sc4lkbcld ,sc4lkbcl, sc4, sc4, sc4, ROT0, "BFM","Lock Buster Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24674 | GAME( 200?, sc4lkbclf ,sc4lkbcl, sc4, sc4, sc4, ROT0, "BFM","Lock Buster Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24673 | GAME( 200?, sc4lkbcld ,sc4lkbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24674 | GAME( 200?, sc4lkbclf ,sc4lkbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24675 | 24675 | |
| 24676 | 24676 | |
| 24677 | 24677 | |
| 24678 | 24678 | // PR1115 LORD OF THE RINGS PR1115 L O T RINGS SOUNDS11 |
| 24679 | GAME( 200?, sc4lotrf ,0, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24680 | GAME( 200?, sc4lotrfa ,sc4lotrf, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24679 | GAME( 200?, sc4lotrf ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24680 | GAME( 200?, sc4lotrfa ,sc4lotrf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24681 | 24681 | // PR1115 LORD OF THE RINGS ISS 2 PR1115 L O T RINGS SOUNDS11 |
| 24682 | GAME( 200?, sc4lotrfb ,sc4lotrf, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24683 | GAME( 200?, sc4lotrfc ,sc4lotrf, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24684 | GAME( 200?, sc4lotrfd ,sc4lotrf, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24685 | GAME( 200?, sc4lotrfe ,sc4lotrf, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24686 | GAME( 200?, sc4lotrff ,sc4lotrf, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24687 | GAME( 200?, sc4lotrfg ,sc4lotrf, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24682 | GAME( 200?, sc4lotrfb ,sc4lotrf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24683 | GAME( 200?, sc4lotrfc ,sc4lotrf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24684 | GAME( 200?, sc4lotrfd ,sc4lotrf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24685 | GAME( 200?, sc4lotrfe ,sc4lotrf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24686 | GAME( 200?, sc4lotrff ,sc4lotrf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24687 | GAME( 200?, sc4lotrfg ,sc4lotrf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24688 | 24688 | |
| 24689 | 24689 | // PR1115 LORD OF THE RINGS ISS 2 PR1115 L O T RINGS SOUNDS11 (the same as sc4lotrfb+ ?) |
| 24690 | GAME( 200?, sc4lotrt ,0, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings Triology (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24691 | GAME( 200?, sc4lotrta ,sc4lotrt, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings Triology (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24690 | GAME( 200?, sc4lotrt ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings Triology (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24691 | GAME( 200?, sc4lotrta ,sc4lotrt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings Triology (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24692 | 24692 | |
| 24693 | 24693 | // PR1315 TWO TOWERS PR1313 TWO TOWERS SOUNDS11 |
| 24694 | GAME( 200?, sc4lotr2 ,0, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24695 | GAME( 200?, sc4lotr2a ,sc4lotr2, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24696 | GAME( 200?, sc4lotr2b ,sc4lotr2, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24697 | GAME( 200?, sc4lotr2c ,sc4lotr2, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24698 | GAME( 200?, sc4lotr2d ,sc4lotr2, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24699 | GAME( 200?, sc4lotr2e ,sc4lotr2, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24700 | GAME( 200?, sc4lotr2j ,sc4lotr2, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24701 | GAME( 200?, sc4lotr2k ,sc4lotr2, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24702 | GAME( 200?, sc4lotr2l ,sc4lotr2, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24703 | GAME( 200?, sc4lotr2m ,sc4lotr2, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24694 | GAME( 200?, sc4lotr2 ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24695 | GAME( 200?, sc4lotr2a ,sc4lotr2, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24696 | GAME( 200?, sc4lotr2b ,sc4lotr2, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24697 | GAME( 200?, sc4lotr2c ,sc4lotr2, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24698 | GAME( 200?, sc4lotr2d ,sc4lotr2, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24699 | GAME( 200?, sc4lotr2e ,sc4lotr2, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24700 | GAME( 200?, sc4lotr2j ,sc4lotr2, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24701 | GAME( 200?, sc4lotr2k ,sc4lotr2, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24702 | GAME( 200?, sc4lotr2l ,sc4lotr2, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24703 | GAME( 200?, sc4lotr2m ,sc4lotr2, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24704 | 24704 | // PR1315 TWO TOWERS PR1313 TWO TOWERS SOUNDS11 TWO TOWERS S.SITE |
| 24705 | GAME( 200?, sc4lotr2f ,sc4lotr2, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24706 | GAME( 200?, sc4lotr2g ,sc4lotr2, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24707 | GAME( 200?, sc4lotr2h ,sc4lotr2, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24708 | GAME( 200?, sc4lotr2i ,sc4lotr2, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24705 | GAME( 200?, sc4lotr2f ,sc4lotr2, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24706 | GAME( 200?, sc4lotr2g ,sc4lotr2, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24707 | GAME( 200?, sc4lotr2h ,sc4lotr2, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24708 | GAME( 200?, sc4lotr2i ,sc4lotr2, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24709 | 24709 | |
| 24710 | 24710 | // PR1420 CLUB LOTR TWO TOWERS PR1420 CLUB TWOTOWERS SOUNDS11 |
| 24711 | GAME( 200?, sc4ltr2c ,0, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24712 | GAME( 200?, sc4ltr2ca ,sc4ltr2c, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24713 | GAME( 200?, sc4ltr2cb ,sc4ltr2c, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24714 | GAME( 200?, sc4ltr2cc ,sc4ltr2c, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24715 | GAME( 200?, sc4ltr2cd ,sc4ltr2c, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24716 | GAME( 200?, sc4ltr2ce ,sc4ltr2c, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24717 | GAME( 200?, sc4ltr2cf ,sc4ltr2c, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24718 | GAME( 200?, sc4ltr2cg ,sc4ltr2c, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24711 | GAME( 200?, sc4ltr2c ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24712 | GAME( 200?, sc4ltr2ca ,sc4ltr2c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24713 | GAME( 200?, sc4ltr2cb ,sc4ltr2c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24714 | GAME( 200?, sc4ltr2cc ,sc4ltr2c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24715 | GAME( 200?, sc4ltr2cd ,sc4ltr2c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24716 | GAME( 200?, sc4ltr2ce ,sc4ltr2c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24717 | GAME( 200?, sc4ltr2cf ,sc4ltr2c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24718 | GAME( 200?, sc4ltr2cg ,sc4ltr2c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24719 | 24719 | // PR1420 CLUB LOTR TWO TOWERS PR1420 CLUB TWOTOWERS SOUNDS11 CLUB TWO TOWERS |
| 24720 | GAME( 200?, sc4ltr2ch ,sc4ltr2c, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24721 | GAME( 200?, sc4ltr2ci ,sc4ltr2c, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24722 | GAME( 200?, sc4ltr2cj ,sc4ltr2c, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24723 | GAME( 200?, sc4ltr2ck ,sc4ltr2c, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24720 | GAME( 200?, sc4ltr2ch ,sc4ltr2c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24721 | GAME( 200?, sc4ltr2ci ,sc4ltr2c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24722 | GAME( 200?, sc4ltr2cj ,sc4ltr2c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24723 | GAME( 200?, sc4ltr2ck ,sc4ltr2c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24724 | 24724 | |
| 24725 | 24725 | |
| 24726 | 24726 | // PR2085 LUCKY SEVENS LUCKY SOUNDS |
| 24727 | GAME( 200?, sc4luck7 ,0, sc4, sc4, sc4, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24728 | GAME( 200?, sc4luck7a ,sc4luck7, sc4, sc4, sc4, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24729 | GAME( 200?, sc4luck7b ,sc4luck7, sc4, sc4, sc4, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24730 | GAME( 200?, sc4luck7c ,sc4luck7, sc4, sc4, sc4, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24727 | GAME( 200?, sc4luck7 ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24728 | GAME( 200?, sc4luck7a ,sc4luck7, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24729 | GAME( 200?, sc4luck7b ,sc4luck7, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24730 | GAME( 200?, sc4luck7c ,sc4luck7, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24731 | 24731 | // PR2085 LUCKY SEVENS LUCKY SEVENS ARCADE LUCKY SOUNDS LUCKY SEVENS |
| 24732 | GAME( 200?, sc4luck7d ,sc4luck7, sc4, sc4, sc4, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24732 | GAME( 200?, sc4luck7d ,sc4luck7, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24733 | 24733 | |
| 24734 | 24734 | const stepper_interface* sc4luckb_reel_configs[6] = |
| 24735 | 24735 | { |
| r15751 | r15752 | |
| 24750 | 24750 | |
| 24751 | 24751 | |
| 24752 | 24752 | // PR1033 CASINO LUCKY BALLS PR1033 LUCKY BALLS SOUNDS11 |
| 24753 | GAME( 200?, sc4luckb ,0, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24754 | GAME( 200?, sc4luckba ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24755 | GAME( 200?, sc4luckbb ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24756 | GAME( 200?, sc4luckbc ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24757 | GAME( 200?, sc4luckbd ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24758 | GAME( 200?, sc4luckbe ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24759 | GAME( 200?, sc4luckbf ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24760 | GAME( 200?, sc4luckbg ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24761 | GAME( 200?, sc4luckbh ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24762 | GAME( 200?, sc4luckbi ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24763 | GAME( 200?, sc4luckbj ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24764 | GAME( 200?, sc4luckbk ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24765 | GAME( 200?, sc4luckbl ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24766 | GAME( 200?, sc4luckbm ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24767 | GAME( 200?, sc4luckbn ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24768 | GAME( 200?, sc4luckbo ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24769 | GAME( 200?, sc4luckbp ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24770 | GAME( 200?, sc4luckbt ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24771 | GAME( 200?, sc4luckbu ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24772 | GAME( 200?, sc4luckbv ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24773 | GAME( 200?, sc4luckbw ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24774 | GAME( 200?, sc4luckbx ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24775 | GAME( 200?, sc4luckb1 ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 23)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24776 | GAME( 200?, sc4luckb2 ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 24)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24777 | GAME( 200?, sc4luckb3 ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 25)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24778 | GAME( 200?, sc4luckb4 ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 26)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24753 | GAME( 200?, sc4luckb ,0, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24754 | GAME( 200?, sc4luckba ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24755 | GAME( 200?, sc4luckbb ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24756 | GAME( 200?, sc4luckbc ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24757 | GAME( 200?, sc4luckbd ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24758 | GAME( 200?, sc4luckbe ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24759 | GAME( 200?, sc4luckbf ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24760 | GAME( 200?, sc4luckbg ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24761 | GAME( 200?, sc4luckbh ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24762 | GAME( 200?, sc4luckbi ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24763 | GAME( 200?, sc4luckbj ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24764 | GAME( 200?, sc4luckbk ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24765 | GAME( 200?, sc4luckbl ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24766 | GAME( 200?, sc4luckbm ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24767 | GAME( 200?, sc4luckbn ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24768 | GAME( 200?, sc4luckbo ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24769 | GAME( 200?, sc4luckbp ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24770 | GAME( 200?, sc4luckbt ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24771 | GAME( 200?, sc4luckbu ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24772 | GAME( 200?, sc4luckbv ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24773 | GAME( 200?, sc4luckbw ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24774 | GAME( 200?, sc4luckbx ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24775 | GAME( 200?, sc4luckb1 ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 23)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24776 | GAME( 200?, sc4luckb2 ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 24)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24777 | GAME( 200?, sc4luckb3 ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 25)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24778 | GAME( 200?, sc4luckb4 ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 26)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24779 | 24779 | |
| 24780 | 24780 | // PR1033 CASINO LUCKY BALLS PR1033 LUCKY BALLS SOUNDS11 LUCKY BALLS ARCADE |
| 24781 | GAME( 200?, sc4luckbq ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24782 | GAME( 200?, sc4luckbr ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24783 | GAME( 200?, sc4luckbs ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24784 | GAME( 200?, sc4luckby ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24785 | GAME( 200?, sc4luckbz ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 24786 | GAME( 200?, sc4luckb0 ,sc4luckb, sc4, sc4, sc4luckb, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24781 | GAME( 200?, sc4luckbq ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24782 | GAME( 200?, sc4luckbr ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24783 | GAME( 200?, sc4luckbs ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24784 | GAME( 200?, sc4luckby ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24785 | GAME( 200?, sc4luckbz ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 24786 | GAME( 200?, sc4luckb0 ,sc4luckb, sc4, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24787 | 24787 | |
| 24788 | 24788 | |
| 24789 | 24789 | // PR2535 MAGIC CIRCLE STANDARD 011 MAGICSND |
| 24790 | GAME( 200?, sc4magci ,0, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24791 | GAME( 200?, sc4magcik ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24790 | GAME( 200?, sc4magci ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24791 | GAME( 200?, sc4magcik ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24792 | 24792 | // PR2535 MAGIC CIRCLE STANDARD 021 MAGICSND |
| 24793 | GAME( 200?, sc4magcia ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (021) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24794 | GAME( 200?, sc4magcil ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (021) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24793 | GAME( 200?, sc4magcia ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (021) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24794 | GAME( 200?, sc4magcil ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (021) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24795 | 24795 | // PR2535 MAGIC CIRCLE STANDARD 031 MAGICSND |
| 24796 | GAME( 200?, sc4magcib ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (031) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24797 | GAME( 200?, sc4magcim ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (031) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24796 | GAME( 200?, sc4magcib ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (031) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24797 | GAME( 200?, sc4magcim ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (031) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24798 | 24798 | // PR2535 MAGIC CIRCLE STANDARD 012 MAGICSND |
| 24799 | GAME( 200?, sc4magcic ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24800 | GAME( 200?, sc4magcin ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24801 | GAME( 200?, sc4magcid ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24802 | GAME( 200?, sc4magcio ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24799 | GAME( 200?, sc4magcic ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24800 | GAME( 200?, sc4magcin ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24801 | GAME( 200?, sc4magcid ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24802 | GAME( 200?, sc4magcio ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24803 | 24803 | //P R2535 MAGIC CIRCLE STANDARD 022 MAGICSND |
| 24804 | GAME( 200?, sc4magcie ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (022) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24805 | GAME( 200?, sc4magcip ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (022) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24804 | GAME( 200?, sc4magcie ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (022) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24805 | GAME( 200?, sc4magcip ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (022) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24806 | 24806 | // PR2535 MAGIC CIRCLE STANDARD 032 MAGICSND |
| 24807 | GAME( 200?, sc4magcif ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (032) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24808 | GAME( 200?, sc4magciq ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (032) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24807 | GAME( 200?, sc4magcif ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (032) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24808 | GAME( 200?, sc4magciq ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (032) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24809 | 24809 | // PR2535 MAGIC CIRCLE STANDARD 013 MAGICSND |
| 24810 | GAME( 200?, sc4magcig ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (013) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24811 | GAME( 200?, sc4magcir ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (013) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24810 | GAME( 200?, sc4magcig ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (013) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24811 | GAME( 200?, sc4magcir ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (013) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24812 | 24812 | // PR2535 MAGIC CIRCLE STANDARD 014 MAGICSND |
| 24813 | GAME( 200?, sc4magcih ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (014) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24814 | GAME( 200?, sc4magcis ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (014) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24813 | GAME( 200?, sc4magcih ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (014) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24814 | GAME( 200?, sc4magcis ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (014) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24815 | 24815 | // PR2535 MAGIC CIRCLE STANDARD 024 MAGICSND |
| 24816 | GAME( 200?, sc4magcii ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (024) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24817 | GAME( 200?, sc4magcit ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (024) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24816 | GAME( 200?, sc4magcii ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (024) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24817 | GAME( 200?, sc4magcit ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (024) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24818 | 24818 | // PR2535 MAGIC CIRCLE STANDARD 034 MAGICSND |
| 24819 | GAME( 200?, sc4magcij ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (034) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24820 | GAME( 200?, sc4magciu ,sc4magci, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (034) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24819 | GAME( 200?, sc4magcij ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (034) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24820 | GAME( 200?, sc4magciu ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (034) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24821 | 24821 | |
| 24822 | 24822 | // PR2520 MAGIC POUND ABOUT V1.0 MAGICPOUNDABOUTSND MAGIC POUNDABOUT |
| 24823 | GAME( 200?, sc4magic ,0, sc4, sc4, sc4, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24824 | GAME( 200?, sc4magica ,sc4magic, sc4, sc4, sc4, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24825 | GAME( 200?, sc4magicb ,sc4magic, sc4, sc4, sc4, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24826 | GAME( 200?, sc4magicc ,sc4magic, sc4, sc4, sc4, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24823 | GAME( 200?, sc4magic ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24824 | GAME( 200?, sc4magica ,sc4magic, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24825 | GAME( 200?, sc4magicb ,sc4magic, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24826 | GAME( 200?, sc4magicc ,sc4magic, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24827 | 24827 | |
| 24828 | 24828 | // PR2019 MAXIMUS CASH MAX SOUNDS MAXIMUS CASH |
| 24829 | GAME( 200?, sc4maxim ,0, sc4, sc4, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24830 | GAME( 200?, sc4maxima ,sc4maxim, sc4, sc4, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24831 | GAME( 200?, sc4maximb ,sc4maxim, sc4, sc4, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24832 | GAME( 200?, sc4maximc ,sc4maxim, sc4, sc4, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24833 | GAME( 200?, sc4maximd ,sc4maxim, sc4, sc4, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24834 | GAME( 200?, sc4maxime ,sc4maxim, sc4, sc4, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24835 | GAME( 200?, sc4maximf ,sc4maxim, sc4, sc4, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24836 | GAME( 200?, sc4maximg ,sc4maxim, sc4, sc4, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24829 | GAME( 200?, sc4maxim ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24830 | GAME( 200?, sc4maxima ,sc4maxim, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24831 | GAME( 200?, sc4maximb ,sc4maxim, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24832 | GAME( 200?, sc4maximc ,sc4maxim, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24833 | GAME( 200?, sc4maximd ,sc4maxim, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24834 | GAME( 200?, sc4maxime ,sc4maxim, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24835 | GAME( 200?, sc4maximf ,sc4maxim, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24836 | GAME( 200?, sc4maximg ,sc4maxim, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24837 | 24837 | |
| 24838 | 24838 | // PR2130 CLUB MAXIMUS CASH MAXIMUS CASH CLUB CMAX SOUNDS MAXIMUS CASH |
| 24839 | GAME( 200?, sc4maxcc ,0, sc4, sc4, sc4, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24840 | GAME( 200?, sc4maxcca ,sc4maxcc, sc4, sc4, sc4, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24841 | GAME( 200?, sc4maxccb ,sc4maxcc, sc4, sc4, sc4, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24842 | GAME( 200?, sc4maxccc ,sc4maxcc, sc4, sc4, sc4, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24839 | GAME( 200?, sc4maxcc ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24840 | GAME( 200?, sc4maxcca ,sc4maxcc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24841 | GAME( 200?, sc4maxccb ,sc4maxcc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24842 | GAME( 200?, sc4maxccc ,sc4maxcc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24843 | 24843 | |
| 24844 | 24844 | // PR1217 MILJONAIRSART12 95004305 MILJONAIRE PR1157 |
| 24845 | GAME( 200?, sc4miljo ,0, sc4, sc4, sc4, ROT0, "BFM","Miljonairs (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24845 | GAME( 200?, sc4miljo ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Miljonairs (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24846 | 24846 | |
| 24847 | 24847 | // PR1223 MILJONAIRS 95004305 MILJONAIRE PR1157 |
| 24848 | GAME( 200?, sc4milja ,0, sc4, sc4, sc4, ROT0, "BFM","Miljonairs Arcade (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24848 | GAME( 200?, sc4milja ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Miljonairs Arcade (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 24849 | 24849 | |
| 24850 | 24850 | // PR6904 MONEY BAGS PR6904 MONEY BAGS SOUNDS11 |
| 24851 | GAME( 200?, sc4mbags ,0, sc4, sc4, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24852 | GAME( 200?, sc4mbagsa ,sc4mbags, sc4, sc4, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24853 | GAME( 200?, sc4mbagsb ,sc4mbags, sc4, sc4, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24854 | GAME( 200?, sc4mbagsc ,sc4mbags, sc4, sc4, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24851 | GAME( 200?, sc4mbags ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24852 | GAME( 200?, sc4mbagsa ,sc4mbags, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24853 | GAME( 200?, sc4mbagsb ,sc4mbags, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24854 | GAME( 200?, sc4mbagsc ,sc4mbags, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24855 | 24855 | |
| 24856 | 24856 | |
| 24857 | 24857 | const stepper_interface* sc4mgr_reel_configs[6] = |
| r15751 | r15752 | |
| 24879 | 24879 | } |
| 24880 | 24880 | |
| 24881 | 24881 | // PR1132 CASINO MONEY GO ROUND PR1132 MONEY GO ROUND SOUNDS11 |
| 24882 | GAME( 200?, sc4mgr ,0, sc4, sc4, sc4mgr, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24883 | GAME( 200?, sc4mgra ,sc4mgr, sc4, sc4, sc4mgr, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24884 | GAME( 200?, sc4mgrh ,sc4mgr, sc4, sc4, sc4mgr, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24885 | GAME( 200?, sc4mgri ,sc4mgr, sc4, sc4, sc4mgr, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24882 | GAME( 200?, sc4mgr ,0, sc4, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24883 | GAME( 200?, sc4mgra ,sc4mgr, sc4, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24884 | GAME( 200?, sc4mgrh ,sc4mgr, sc4, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24885 | GAME( 200?, sc4mgri ,sc4mgr, sc4, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24886 | 24886 | // PR1132 CASINO MONEY GO ROUND PR1132 MONEY GO ROUND SOUNDS11 MONEY GO ROUND S.SITE |
| 24887 | GAME( 200?, sc4mgrb ,sc4mgr, sc4, sc4, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24888 | GAME( 200?, sc4mgrc ,sc4mgr, sc4, sc4, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24889 | GAME( 200?, sc4mgrd ,sc4mgr, sc4, sc4, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24890 | GAME( 200?, sc4mgre ,sc4mgr, sc4, sc4, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24891 | GAME( 200?, sc4mgrf ,sc4mgr, sc4, sc4, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24892 | GAME( 200?, sc4mgrg ,sc4mgr, sc4, sc4, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24893 | GAME( 200?, sc4mgrj ,sc4mgr, sc4, sc4, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24894 | GAME( 200?, sc4mgrk ,sc4mgr, sc4, sc4, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24895 | GAME( 200?, sc4mgrl ,sc4mgr, sc4, sc4, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24896 | GAME( 200?, sc4mgrm ,sc4mgr, sc4, sc4, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24887 | GAME( 200?, sc4mgrb ,sc4mgr, sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24888 | GAME( 200?, sc4mgrc ,sc4mgr, sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24889 | GAME( 200?, sc4mgrd ,sc4mgr, sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24890 | GAME( 200?, sc4mgre ,sc4mgr, sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24891 | GAME( 200?, sc4mgrf ,sc4mgr, sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24892 | GAME( 200?, sc4mgrg ,sc4mgr, sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24893 | GAME( 200?, sc4mgrj ,sc4mgr, sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24894 | GAME( 200?, sc4mgrk ,sc4mgr, sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24895 | GAME( 200?, sc4mgrl ,sc4mgr, sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24896 | GAME( 200?, sc4mgrm ,sc4mgr, sc4, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24897 | 24897 | |
| 24898 | 24898 | |
| 24899 | 24899 | // PR1325 CASINO MONEY SPIDER PR1325 MONEYSPIDER SOUNDS11 |
| 24900 | GAME( 200?, sc4mspid ,0, sc4, sc4, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24901 | GAME( 200?, sc4mspida ,sc4mspid, sc4, sc4, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24902 | GAME( 200?, sc4mspidb ,sc4mspid, sc4, sc4, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24903 | GAME( 200?, sc4mspidc ,sc4mspid, sc4, sc4, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24904 | GAME( 200?, sc4mspidd ,sc4mspid, sc4, sc4, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24905 | GAME( 200?, sc4mspide ,sc4mspid, sc4, sc4, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24906 | GAME( 200?, sc4mspidf ,sc4mspid, sc4, sc4, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24907 | GAME( 200?, sc4mspidg ,sc4mspid, sc4, sc4, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24908 | GAME( 200?, sc4mspidj ,sc4mspid, sc4, sc4, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24909 | GAME( 200?, sc4mspidk ,sc4mspid, sc4, sc4, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24910 | GAME( 200?, sc4mspidl ,sc4mspid, sc4, sc4, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24911 | GAME( 200?, sc4mspidm ,sc4mspid, sc4, sc4, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24900 | GAME( 200?, sc4mspid ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24901 | GAME( 200?, sc4mspida ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24902 | GAME( 200?, sc4mspidb ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24903 | GAME( 200?, sc4mspidc ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24904 | GAME( 200?, sc4mspidd ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24905 | GAME( 200?, sc4mspide ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24906 | GAME( 200?, sc4mspidf ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24907 | GAME( 200?, sc4mspidg ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24908 | GAME( 200?, sc4mspidj ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24909 | GAME( 200?, sc4mspidk ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24910 | GAME( 200?, sc4mspidl ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24911 | GAME( 200?, sc4mspidm ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24912 | 24912 | // PR1325 CASINO MONEY SPIDER MONEY SPIDER ARCADE PR1325 MONEYSPIDER SOUNDS11 |
| 24913 | GAME( 200?, sc4mspidh ,sc4mspid, sc4, sc4, sc4, ROT0, "BFM","Money Spider Casino Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24914 | GAME( 200?, sc4mspidi ,sc4mspid, sc4, sc4, sc4, ROT0, "BFM","Money Spider Casino Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24913 | GAME( 200?, sc4mspidh ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24914 | GAME( 200?, sc4mspidi ,sc4mspid, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spider Casino Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24915 | 24915 | |
| 24916 | 24916 | |
| 24917 | 24917 | |
| 24918 | 24918 | // PR1040 MONEY SPINNER PR1040 MON S CLUB SOUNDS11 |
| 24919 | GAME( 200?, sc4msclb ,0, sc4, sc4, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24920 | GAME( 200?, sc4msclba ,sc4msclb, sc4, sc4, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24921 | GAME( 200?, sc4msclbb ,sc4msclb, sc4, sc4, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24922 | GAME( 200?, sc4msclbc ,sc4msclb, sc4, sc4, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24923 | GAME( 200?, sc4msclbd ,sc4msclb, sc4, sc4, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24924 | GAME( 200?, sc4msclbe ,sc4msclb, sc4, sc4, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24925 | GAME( 200?, sc4msclbf ,sc4msclb, sc4, sc4, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24926 | GAME( 200?, sc4msclbg ,sc4msclb, sc4, sc4, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24919 | GAME( 200?, sc4msclb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24920 | GAME( 200?, sc4msclba ,sc4msclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24921 | GAME( 200?, sc4msclbb ,sc4msclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24922 | GAME( 200?, sc4msclbc ,sc4msclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24923 | GAME( 200?, sc4msclbd ,sc4msclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24924 | GAME( 200?, sc4msclbe ,sc4msclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24925 | GAME( 200?, sc4msclbf ,sc4msclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24926 | GAME( 200?, sc4msclbg ,sc4msclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24927 | 24927 | |
| 24928 | 24928 | // PR6803 MONEY TO BURN PR6803 BURN SOUNDS11 |
| 24929 | GAME( 200?, sc4mtb ,0, sc4, sc4, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24930 | GAME( 200?, sc4mtba ,sc4mtb, sc4, sc4, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24931 | GAME( 200?, sc4mtbb ,sc4mtb, sc4, sc4, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24932 | GAME( 200?, sc4mtbe ,sc4mtb, sc4, sc4, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24933 | GAME( 200?, sc4mtbf ,sc4mtb, sc4, sc4, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24934 | GAME( 200?, sc4mtbg ,sc4mtb, sc4, sc4, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24935 | GAME( 200?, sc4mtbj ,sc4mtb, sc4, sc4, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24929 | GAME( 200?, sc4mtb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24930 | GAME( 200?, sc4mtba ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24931 | GAME( 200?, sc4mtbb ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24932 | GAME( 200?, sc4mtbe ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24933 | GAME( 200?, sc4mtbf ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24934 | GAME( 200?, sc4mtbg ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24935 | GAME( 200?, sc4mtbj ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24936 | 24936 | // PR4603 MONEY TO BURN SP98 PR6803 BURN SOUNDS11 |
| 24937 | GAME( 200?, sc4mtbc ,sc4mtb, sc4, sc4, sc4, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24938 | GAME( 200?, sc4mtbd ,sc4mtb, sc4, sc4, sc4, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24939 | GAME( 200?, sc4mtbh ,sc4mtb, sc4, sc4, sc4, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24940 | GAME( 200?, sc4mtbi ,sc4mtb, sc4, sc4, sc4, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24937 | GAME( 200?, sc4mtbc ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24938 | GAME( 200?, sc4mtbd ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24939 | GAME( 200?, sc4mtbh ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24940 | GAME( 200?, sc4mtbi ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24941 | 24941 | |
| 24942 | 24942 | // PR6932 CLUB MONEY TO BURN PR6932 BURN SOUNDS11 |
| 24943 | GAME( 200?, sc4mtbcl ,0, sc4, sc4, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24944 | GAME( 200?, sc4mtbcla ,sc4mtbcl, sc4, sc4, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24945 | GAME( 200?, sc4mtbclb ,sc4mtbcl, sc4, sc4, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24946 | GAME( 200?, sc4mtbclc ,sc4mtbcl, sc4, sc4, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24947 | GAME( 200?, sc4mtbcld ,sc4mtbcl, sc4, sc4, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24948 | GAME( 200?, sc4mtbcle ,sc4mtbcl, sc4, sc4, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24949 | GAME( 200?, sc4mtbclf ,sc4mtbcl, sc4, sc4, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24950 | GAME( 200?, sc4mtbclg ,sc4mtbcl, sc4, sc4, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24951 | GAME( 200?, sc4mtbclh ,sc4mtbcl, sc4, sc4, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24952 | GAME( 200?, sc4mtbcli ,sc4mtbcl, sc4, sc4, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24953 | GAME( 200?, sc4mtbclj ,sc4mtbcl, sc4, sc4, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24954 | GAME( 200?, sc4mtbclk ,sc4mtbcl, sc4, sc4, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24955 | GAME( 200?, sc4mtbcll ,sc4mtbcl, sc4, sc4, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24956 | GAME( 200?, sc4mtbclm ,sc4mtbcl, sc4, sc4, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24957 | GAME( 200?, sc4mtbcln ,sc4mtbcl, sc4, sc4, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24958 | GAME( 200?, sc4mtbclo ,sc4mtbcl, sc4, sc4, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24943 | GAME( 200?, sc4mtbcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24944 | GAME( 200?, sc4mtbcla ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24945 | GAME( 200?, sc4mtbclb ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24946 | GAME( 200?, sc4mtbclc ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24947 | GAME( 200?, sc4mtbcld ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24948 | GAME( 200?, sc4mtbcle ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24949 | GAME( 200?, sc4mtbclf ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24950 | GAME( 200?, sc4mtbclg ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24951 | GAME( 200?, sc4mtbclh ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24952 | GAME( 200?, sc4mtbcli ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24953 | GAME( 200?, sc4mtbclj ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24954 | GAME( 200?, sc4mtbclk ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24955 | GAME( 200?, sc4mtbcll ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24956 | GAME( 200?, sc4mtbclm ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24957 | GAME( 200?, sc4mtbcln ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24958 | GAME( 200?, sc4mtbclo ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24959 | 24959 | |
| 24960 | 24960 | |
| 24961 | 24961 | // PR7029 MONEY TO MONEY MTOM SOUNDS |
| 24962 | GAME( 200?, sc4m2m ,0, sc4, sc4, sc4, ROT0, "Mazooma","Money To Money (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24963 | GAME( 200?, sc4m2ma ,sc4m2m, sc4, sc4, sc4, ROT0, "Mazooma","Money To Money (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24962 | GAME( 200?, sc4m2m ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money To Money (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24963 | GAME( 200?, sc4m2ma ,sc4m2m, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money To Money (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24964 | 24964 | |
| 24965 | 24965 | // PR2121 MONOPOLY MPLY SOUNDS MONOPOLY |
| 24966 | GAME( 200?, sc4monob ,0, sc4, sc4, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24967 | GAME( 200?, sc4monoba ,sc4monob, sc4, sc4, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24968 | GAME( 200?, sc4monobb ,sc4monob, sc4, sc4, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24969 | GAME( 200?, sc4monobc ,sc4monob, sc4, sc4, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24970 | GAME( 200?, sc4monobd ,sc4monob, sc4, sc4, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24971 | GAME( 200?, sc4monobe ,sc4monob, sc4, sc4, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24972 | GAME( 200?, sc4monobf ,sc4monob, sc4, sc4, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24973 | GAME( 200?, sc4monobg ,sc4monob, sc4, sc4, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24974 | GAME( 200?, sc4monobh ,sc4monob, sc4, sc4, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24975 | GAME( 200?, sc4monobi ,sc4monob, sc4, sc4, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24976 | GAME( 200?, sc4monobj ,sc4monob, sc4, sc4, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24977 | GAME( 200?, sc4monobk ,sc4monob, sc4, sc4, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24978 | GAME( 200?, sc4monobl ,sc4monob, sc4, sc4, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24979 | GAME( 200?, sc4monobm ,sc4monob, sc4, sc4, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24966 | GAME( 200?, sc4monob ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24967 | GAME( 200?, sc4monoba ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24968 | GAME( 200?, sc4monobb ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24969 | GAME( 200?, sc4monobc ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24970 | GAME( 200?, sc4monobd ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24971 | GAME( 200?, sc4monobe ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24972 | GAME( 200?, sc4monobf ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24973 | GAME( 200?, sc4monobg ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24974 | GAME( 200?, sc4monobh ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24975 | GAME( 200?, sc4monobi ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24976 | GAME( 200?, sc4monobj ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24977 | GAME( 200?, sc4monobk ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24978 | GAME( 200?, sc4monobl ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24979 | GAME( 200?, sc4monobm ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24980 | 24980 | |
| 24981 | 24981 | // PR2055.GERMAN MONOPOLY... (non-standard header) |
| 24982 | GAME( 200?, sc4monod ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German] (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24983 | GAME( 200?, sc4monoda ,sc4monod, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German] (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24984 | GAME( 200?, sc4monodb ,sc4monod, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German] (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24982 | GAME( 200?, sc4monod ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German] (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24983 | GAME( 200?, sc4monoda ,sc4monod, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German] (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24984 | GAME( 200?, sc4monodb ,sc4monod, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German] (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24985 | 24985 | |
| 24986 | 24986 | // PR2164 CLUB MONOPOLY CLB MONOPOLY WOW CLUB CWOW SOUNDS CLUB MONOPOLOY |
| 24987 | GAME( 200?, sc4mclb ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24988 | GAME( 200?, sc4mclba ,sc4mclb, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24989 | GAME( 200?, sc4mclbb ,sc4mclb, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24990 | GAME( 200?, sc4mclbc ,sc4mclb, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24991 | GAME( 200?, sc4mclbd ,sc4mclb, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24992 | GAME( 200?, sc4mclbe ,sc4mclb, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24987 | GAME( 200?, sc4mclb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24988 | GAME( 200?, sc4mclba ,sc4mclb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24989 | GAME( 200?, sc4mclbb ,sc4mclb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24990 | GAME( 200?, sc4mclbc ,sc4mclb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24991 | GAME( 200?, sc4mclbd ,sc4mclb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24992 | GAME( 200?, sc4mclbe ,sc4mclb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24993 | 24993 | |
| 24994 | 24994 | // PR2202 MONOPOLY MONOPOLY TRIPLE MAZ MONOPOLY DELUXE (same as sc4mondx?) |
| 24995 | GAME( 200?, sc4mdlx ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Deluxe (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24995 | GAME( 200?, sc4mdlx ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Deluxe (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24996 | 24996 | |
| 24997 | 24997 | // PR2510 MONTEGO PAY LOWTECHSND MONTEGO PAY |
| 24998 | GAME( 200?, sc4mont ,0, sc4, sc4, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24999 | GAME( 200?, sc4monta ,sc4mont, sc4, sc4, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25000 | GAME( 200?, sc4montb ,sc4mont, sc4, sc4, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25001 | GAME( 200?, sc4montc ,sc4mont, sc4, sc4, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25002 | GAME( 200?, sc4montd ,sc4mont, sc4, sc4, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25003 | GAME( 200?, sc4monte ,sc4mont, sc4, sc4, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25004 | GAME( 200?, sc4montf ,sc4mont, sc4, sc4, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25005 | GAME( 200?, sc4montg ,sc4mont, sc4, sc4, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25006 | GAME( 200?, sc4month ,sc4mont, sc4, sc4, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25007 | GAME( 200?, sc4monti ,sc4mont, sc4, sc4, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24998 | GAME( 200?, sc4mont ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 24999 | GAME( 200?, sc4monta ,sc4mont, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25000 | GAME( 200?, sc4montb ,sc4mont, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25001 | GAME( 200?, sc4montc ,sc4mont, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25002 | GAME( 200?, sc4montd ,sc4mont, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25003 | GAME( 200?, sc4monte ,sc4mont, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25004 | GAME( 200?, sc4montf ,sc4mont, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25005 | GAME( 200?, sc4montg ,sc4mont, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25006 | GAME( 200?, sc4month ,sc4mont, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25007 | GAME( 200?, sc4monti ,sc4mont, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25008 | 25008 | |
| 25009 | 25009 | // PR6806 MOTORWAY MAYHEM PR6806 MAYH SOUNDS11 |
| 25010 | GAME( 200?, sc4motor ,0, sc4, sc4, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25011 | GAME( 200?, sc4motora ,sc4motor, sc4, sc4, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25012 | GAME( 200?, sc4motorb ,sc4motor, sc4, sc4, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25013 | GAME( 200?, sc4motorc ,sc4motor, sc4, sc4, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25014 | GAME( 200?, sc4motord ,sc4motor, sc4, sc4, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25015 | GAME( 200?, sc4motore ,sc4motor, sc4, sc4, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25016 | GAME( 200?, sc4motorf ,sc4motor, sc4, sc4, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25017 | GAME( 200?, sc4motorg ,sc4motor, sc4, sc4, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25018 | GAME( 200?, sc4motorh ,sc4motor, sc4, sc4, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25010 | GAME( 200?, sc4motor ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25011 | GAME( 200?, sc4motora ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25012 | GAME( 200?, sc4motorb ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25013 | GAME( 200?, sc4motorc ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25014 | GAME( 200?, sc4motord ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25015 | GAME( 200?, sc4motore ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25016 | GAME( 200?, sc4motorf ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25017 | GAME( 200?, sc4motorg ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25018 | GAME( 200?, sc4motorh ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25019 | 25019 | |
| 25020 | 25020 | // PR2523 MOVE ON UP V1.0 MOVEONUPSND MOVE ON UP |
| 25021 | GAME( 200?, sc4mou ,0, sc4, sc4, sc4, ROT0, "Qps","Move On Up (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25022 | GAME( 200?, sc4moua ,sc4mou, sc4, sc4, sc4, ROT0, "Qps","Move On Up (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25023 | GAME( 200?, sc4moub ,sc4mou, sc4, sc4, sc4, ROT0, "Qps","Move On Up (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25021 | GAME( 200?, sc4mou ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Move On Up (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25022 | GAME( 200?, sc4moua ,sc4mou, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Move On Up (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25023 | GAME( 200?, sc4moub ,sc4mou, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Move On Up (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25024 | 25024 | |
| 25025 | 25025 | // PR2171 NEVER MIND JPS NMTJ SOUNDS NEVER MIND JPS |
| 25026 | GAME( 200?, sc4nmtj ,0, sc4, sc4, sc4, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25027 | GAME( 200?, sc4nmtja ,sc4nmtj, sc4, sc4, sc4, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25028 | GAME( 200?, sc4nmtjb ,sc4nmtj, sc4, sc4, sc4, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25029 | GAME( 200?, sc4nmtjc ,sc4nmtj, sc4, sc4, sc4, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25030 | GAME( 200?, sc4nmtjd ,sc4nmtj, sc4, sc4, sc4, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25026 | GAME( 200?, sc4nmtj ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25027 | GAME( 200?, sc4nmtja ,sc4nmtj, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25028 | GAME( 200?, sc4nmtjb ,sc4nmtj, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25029 | GAME( 200?, sc4nmtjc ,sc4nmtj, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25030 | GAME( 200?, sc4nmtjd ,sc4nmtj, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25031 | 25031 | |
| 25032 | 25032 | |
| 25033 | 25033 | // PR2043 NUDGE IT WILD SOUNDS NUDGE IT |
| 25034 | GAME( 200?, sc4nudit ,0, sc4, sc4, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25035 | GAME( 200?, sc4nudita ,sc4nudit, sc4, sc4, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25036 | GAME( 200?, sc4nuditb ,sc4nudit, sc4, sc4, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25034 | GAME( 200?, sc4nudit ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25035 | GAME( 200?, sc4nudita ,sc4nudit, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25036 | GAME( 200?, sc4nuditb ,sc4nudit, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25037 | 25037 | |
| 25038 | 25038 | // PR1310 AWP OFF YOUR FACE PR1310 OFF YOUR FACE SOUNDS11 |
| 25039 | GAME( 200?, sc4oyf ,0, sc4, sc4, sc4, ROT0, "BFM","Off Your Face (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25040 | GAME( 200?, sc4oyfa ,sc4oyf, sc4, sc4, sc4, ROT0, "BFM","Off Your Face (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25039 | GAME( 200?, sc4oyf ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Off Your Face (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25040 | GAME( 200?, sc4oyfa ,sc4oyf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Off Your Face (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25041 | 25041 | |
| 25042 | 25042 | // PR1106 OPEN SESAME PR1106 OPEN SESAME SOUNDS11 |
| 25043 | GAME( 200?, sc4opses ,0, sc4, sc4, sc4, ROT0, "BFM","Open Sesame (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25044 | GAME( 200?, sc4opsesa ,sc4opses, sc4, sc4, sc4, ROT0, "BFM","Open Sesame (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25043 | GAME( 200?, sc4opses ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Open Sesame (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25044 | GAME( 200?, sc4opsesa ,sc4opses, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Open Sesame (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25045 | 25045 | |
| 25046 | 25046 | // PR6908 OUTLAW PR6908 OUTLAW SOUNDS11 |
| 25047 | GAME( 200?, sc4outlw ,0, sc4, sc4, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25048 | GAME( 200?, sc4outlwa ,sc4outlw, sc4, sc4, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25049 | GAME( 200?, sc4outlwb ,sc4outlw, sc4, sc4, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25050 | GAME( 200?, sc4outlwc ,sc4outlw, sc4, sc4, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25047 | GAME( 200?, sc4outlw ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25048 | GAME( 200?, sc4outlwa ,sc4outlw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25049 | GAME( 200?, sc4outlwb ,sc4outlw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25050 | GAME( 200?, sc4outlwc ,sc4outlw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25051 | 25051 | |
| 25052 | 25052 | |
| 25053 | 25053 | // PR7072 PAC MAN PACP SOUNDS PAC-MAN |
| 25054 | GAME( 200?, sc4pacqp ,0, sc4, sc4, sc4, ROT0, "QPS","Pac Man (PR7072) (QPS) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25055 | GAME( 200?, sc4pacqpa ,sc4pacqp, sc4, sc4, sc4, ROT0, "QPS","Pac Man (PR7072) (QPS) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25056 | GAME( 200?, sc4pacqpb ,sc4pacqp, sc4, sc4, sc4, ROT0, "QPS","Pac Man (PR7072) (QPS) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25054 | GAME( 200?, sc4pacqp ,0, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Pac Man (PR7072) (QPS) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25055 | GAME( 200?, sc4pacqpa ,sc4pacqp, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Pac Man (PR7072) (QPS) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25056 | GAME( 200?, sc4pacqpb ,sc4pacqp, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Pac Man (PR7072) (QPS) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25057 | 25057 | |
| 25058 | 25058 | // PR7026 PACMAN PACMAN SOUNDS |
| 25059 | GAME( 200?, sc4pacmn ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man (PR7026) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // this set doesn't start, CPU ends up dead? | |
| 25060 | GAME( 200?, sc4pacmna ,sc4pacmn, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man (PR7026) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25061 | GAME( 200?, sc4pacmnb ,sc4pacmn, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man (PR7026) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25059 | GAME( 200?, sc4pacmn ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man (PR7026) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // this set doesn't start, CPU ends up dead? | |
| 25060 | GAME( 200?, sc4pacmna ,sc4pacmn, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man (PR7026) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25061 | GAME( 200?, sc4pacmnb ,sc4pacmn, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man (PR7026) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25062 | 25062 | |
| 25063 | 25063 | |
| 25064 | 25064 | // PR7049CASINO PACMAN PACMAN SOUNDS |
| 25065 | GAME( 200?, sc4paccs ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25066 | GAME( 200?, sc4paccsa ,sc4paccs, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25067 | GAME( 200?, sc4paccsb ,sc4paccs, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25068 | GAME( 200?, sc4paccsc ,sc4paccs, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25069 | GAME( 200?, sc4paccsd ,sc4paccs, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25070 | GAME( 200?, sc4paccse ,sc4paccs, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25071 | GAME( 200?, sc4paccsf ,sc4paccs, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25072 | GAME( 200?, sc4paccsg ,sc4paccs, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25073 | GAME( 200?, sc4paccsh ,sc4paccs, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25074 | GAME( 200?, sc4paccsi ,sc4paccs, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25075 | GAME( 200?, sc4paccsj ,sc4paccs, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25076 | GAME( 200?, sc4paccsk ,sc4paccs, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25077 | GAME( 200?, sc4paccsl ,sc4paccs, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25065 | GAME( 200?, sc4paccs ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25066 | GAME( 200?, sc4paccsa ,sc4paccs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25067 | GAME( 200?, sc4paccsb ,sc4paccs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25068 | GAME( 200?, sc4paccsc ,sc4paccs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25069 | GAME( 200?, sc4paccsd ,sc4paccs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25070 | GAME( 200?, sc4paccse ,sc4paccs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25071 | GAME( 200?, sc4paccsf ,sc4paccs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25072 | GAME( 200?, sc4paccsg ,sc4paccs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25073 | GAME( 200?, sc4paccsh ,sc4paccs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25074 | GAME( 200?, sc4paccsi ,sc4paccs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25075 | GAME( 200?, sc4paccsj ,sc4paccs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25076 | GAME( 200?, sc4paccsk ,sc4paccs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25077 | GAME( 200?, sc4paccsl ,sc4paccs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25078 | 25078 | |
| 25079 | 25079 | // PR2018 PACMAN CLUB CLUB PACMAN SOUNDS PACMAN C L U B |
| 25080 | GAME( 200?, sc4paccl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25081 | GAME( 200?, sc4paccla ,sc4paccl, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25082 | GAME( 200?, sc4pacclb ,sc4paccl, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Club (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25083 | GAME( 200?, sc4pacclc ,sc4paccl, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Club (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25080 | GAME( 200?, sc4paccl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25081 | GAME( 200?, sc4paccla ,sc4paccl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25082 | GAME( 200?, sc4pacclb ,sc4paccl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Club (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25083 | GAME( 200?, sc4pacclc ,sc4paccl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Club (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25084 | 25084 | |
| 25085 | 25085 | // PR7058 PACMAN PACP SOUNDS PACMAN PLUS |
| 25086 | GAME( 200?, sc4pacpl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25087 | GAME( 200?, sc4pacpla ,sc4pacpl, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25088 | GAME( 200?, sc4pacplb ,sc4pacpl, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25089 | GAME( 200?, sc4pacplc ,sc4pacpl, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25090 | GAME( 200?, sc4pacpld ,sc4pacpl, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25091 | GAME( 200?, sc4pacple ,sc4pacpl, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25092 | GAME( 200?, sc4pacplf ,sc4pacpl, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25093 | GAME( 200?, sc4pacplg ,sc4pacpl, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25094 | GAME( 200?, sc4pacplh ,sc4pacpl, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25086 | GAME( 200?, sc4pacpl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25087 | GAME( 200?, sc4pacpla ,sc4pacpl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25088 | GAME( 200?, sc4pacplb ,sc4pacpl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25089 | GAME( 200?, sc4pacplc ,sc4pacpl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25090 | GAME( 200?, sc4pacpld ,sc4pacpl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25091 | GAME( 200?, sc4pacple ,sc4pacpl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25092 | GAME( 200?, sc4pacplf ,sc4pacpl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25093 | GAME( 200?, sc4pacplg ,sc4pacpl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25094 | GAME( 200?, sc4pacplh ,sc4pacpl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25095 | 25095 | |
| 25096 | 25096 | // PR2031 PACMANIA ANIA SOUNDS PACMANIA |
| 25097 | GAME( 200?, sc4pmani ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pac Mania (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25098 | GAME( 200?, sc4pmania ,sc4pmani, sc4, sc4, sc4, ROT0, "Mazooma","Pac Mania (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25097 | GAME( 200?, sc4pmani ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Mania (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25098 | GAME( 200?, sc4pmania ,sc4pmani, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pac Mania (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25099 | 25099 | |
| 25100 | 25100 | // PR7151 PARTY TIME 1.02 95008113 G PARTYTIME SOUNDS11 |
| 25101 | GAME( 200?, sc4party ,0, sc4, sc4, sc4, ROT0, "Nova","Party Time (German) (Nova) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25101 | GAME( 200?, sc4party ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Party Time (German) (Nova) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25102 | 25102 | |
| 25103 | 25103 | // PR1205 PAY TIME 95004224 PAYTIME PR7156 PAY TIME |
| 25104 | GAME( 200?, sc4paytm ,0, sc4, sc4, sc4, ROT0, "BFM","Pay Time (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25104 | GAME( 200?, sc4paytm ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pay Time (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25105 | 25105 | |
| 25106 | 25106 | const stepper_interface* sc4pgold_reel_configs[6] = |
| 25107 | 25107 | { |
| r15751 | r15752 | |
| 25121 | 25121 | } |
| 25122 | 25122 | |
| 25123 | 25123 | // PR1012 PHARAOH'S GOLD PR1012 PHARAOHS GOLD SOUNDS11 |
| 25124 | GAME( 200?, sc4pgold ,0, sc4, sc4, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25125 | GAME( 200?, sc4pgolda ,sc4pgold, sc4, sc4, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25126 | GAME( 200?, sc4pgoldb ,sc4pgold, sc4, sc4, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25127 | GAME( 200?, sc4pgoldc ,sc4pgold, sc4, sc4, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25128 | GAME( 200?, sc4pgoldd ,sc4pgold, sc4, sc4, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25129 | GAME( 200?, sc4pgoldf ,sc4pgold, sc4, sc4, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25124 | GAME( 200?, sc4pgold ,0, sc4, sc4, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25125 | GAME( 200?, sc4pgolda ,sc4pgold, sc4, sc4, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25126 | GAME( 200?, sc4pgoldb ,sc4pgold, sc4, sc4, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25127 | GAME( 200?, sc4pgoldc ,sc4pgold, sc4, sc4, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25128 | GAME( 200?, sc4pgoldd ,sc4pgold, sc4, sc4, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25129 | GAME( 200?, sc4pgoldf ,sc4pgold, sc4, sc4, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25130 | 25130 | |
| 25131 | 25131 | |
| 25132 | 25132 | // same name, but a different game? (Less reels..) |
| 25133 | 25133 | // PR1261 PHARAOH'S GOLD 95004316 CAS PHAR GOLD PR1261 |
| 25134 | GAME( 200?, sc4pglcs ,0, sc4, sc4, sc4, ROT0, "BFM","Pharaoh's Gold Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25135 | GAME( 200?, sc4pglcsa ,sc4pglcs, sc4, sc4, sc4, ROT0, "BFM","Pharaoh's Gold Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25136 | GAME( 200?, sc4pglcsb ,sc4pglcs, sc4, sc4, sc4, ROT0, "BFM","Pharaoh's Gold Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25134 | GAME( 200?, sc4pglcs ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pharaoh's Gold Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25135 | GAME( 200?, sc4pglcsa ,sc4pglcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pharaoh's Gold Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25136 | GAME( 200?, sc4pglcsb ,sc4pglcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pharaoh's Gold Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25137 | 25137 | |
| 25138 | 25138 | |
| 25139 | 25139 | |
| 25140 | 25140 | // PR2236 CLUB PINK PANTHER 411 CLUBPINKPANTHERSND CLUB PINKPANTHER |
| 25141 | GAME( 200?, sc4ppclb ,0, sc4, sc4, sc4, ROT0, "Qps","Pink Panther Club (411) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // also in a set marked 'Pink Pannther Think Pink' | |
| 25142 | GAME( 200?, sc4ppclbb ,sc4ppclb, sc4, sc4, sc4, ROT0, "Qps","Pink Panther Club (411) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25141 | GAME( 200?, sc4ppclb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pink Panther Club (411) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // also in a set marked 'Pink Pannther Think Pink' | |
| 25142 | GAME( 200?, sc4ppclbb ,sc4ppclb, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pink Panther Club (411) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25143 | 25143 | // PR2236 CLUB PINK PANTHER 412 CLUBPINKPANTHERSND CLUB PINKPANTHER |
| 25144 | GAME( 200?, sc4ppclba ,sc4ppclb, sc4, sc4, sc4, ROT0, "Qps","Pink Panther Club (412) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25145 | GAME( 200?, sc4ppclbc ,sc4ppclb, sc4, sc4, sc4, ROT0, "Qps","Pink Panther Club (412) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25144 | GAME( 200?, sc4ppclba ,sc4ppclb, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pink Panther Club (412) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25145 | GAME( 200?, sc4ppclbc ,sc4ppclb, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pink Panther Club (412) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25146 | 25146 | |
| 25147 | 25147 | // PR2110 PIPING HOT PIPE SOUNDS PIPING HOT |
| 25148 | GAME( 200?, sc4pipe ,0, sc4, sc4, sc4, ROT0, "Mazooma","Piping Hot (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25149 | GAME( 200?, sc4pipea ,sc4pipe, sc4, sc4, sc4, ROT0, "Mazooma","Piping Hot (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25148 | GAME( 200?, sc4pipe ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Piping Hot (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25149 | GAME( 200?, sc4pipea ,sc4pipe, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Piping Hot (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25150 | 25150 | |
| 25151 | 25151 | // QPS142 CLUB PLUMB CRAZY 413 CLUBPLUMBCRAZYSND CLUB PLUMB CRAZY |
| 25152 | GAME( 200?, sc4plumb ,0, sc4, sc4, sc4, ROT0, "Qps","Plumb Crazy Club (413) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25153 | GAME( 200?, sc4plumba ,sc4plumb, sc4, sc4, sc4, ROT0, "Qps","Plumb Crazy Club (413) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25152 | GAME( 200?, sc4plumb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Plumb Crazy Club (413) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25153 | GAME( 200?, sc4plumba ,sc4plumb, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Plumb Crazy Club (413) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25154 | 25154 | // QPS142 CLUB PLUMB CRAZY 411 CLUBPLUMBCRAZYSND CLUB PLUMB CRAZY |
| 25155 | GAME( 200?, sc4plumbb ,sc4plumb, sc4, sc4, sc4, ROT0, "Qps","Plumb Crazy Club (411) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25156 | GAME( 200?, sc4plumbc ,sc4plumb, sc4, sc4, sc4, ROT0, "Qps","Plumb Crazy Club (411) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25155 | GAME( 200?, sc4plumbb ,sc4plumb, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Plumb Crazy Club (411) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25156 | GAME( 200?, sc4plumbc ,sc4plumb, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Plumb Crazy Club (411) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25157 | 25157 | // QPS142 CLUB PLUMB CRAZY 412 CLUBPLUMBCRAZYSND CLUB PLUMB CRAZY |
| 25158 | GAME( 200?, sc4plumbd ,sc4plumb, sc4, sc4, sc4, ROT0, "Qps","Plumb Crazy Club (412) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25159 | GAME( 200?, sc4plumbe ,sc4plumb, sc4, sc4, sc4, ROT0, "Qps","Plumb Crazy Club (412) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25158 | GAME( 200?, sc4plumbd ,sc4plumb, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Plumb Crazy Club (412) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25159 | GAME( 200?, sc4plumbe ,sc4plumb, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Plumb Crazy Club (412) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25160 | 25160 | |
| 25161 | 25161 | // PR7009 POLE POSITION POLE POSITION SOUNDS |
| 25162 | GAME( 200?, sc4polem ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25163 | GAME( 200?, sc4polema ,sc4polem, sc4, sc4, sc4, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25164 | GAME( 200?, sc4polemb ,sc4polem, sc4, sc4, sc4, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25165 | GAME( 200?, sc4polemc ,sc4polem, sc4, sc4, sc4, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25166 | GAME( 200?, sc4polemd ,sc4polem, sc4, sc4, sc4, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25162 | GAME( 200?, sc4polem ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25163 | GAME( 200?, sc4polema ,sc4polem, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25164 | GAME( 200?, sc4polemb ,sc4polem, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25165 | GAME( 200?, sc4polemc ,sc4polem, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25166 | GAME( 200?, sc4polemd ,sc4polem, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25167 | 25167 | |
| 25168 | 25168 | // PR7012 GERMAN POLE POSITION PR7012 SOUNDS |
| 25169 | GAME( 200?, sc4polen ,0, sc4, sc4, sc4, ROT0, "Nova","Pole Position (German) (Nova) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25169 | GAME( 200?, sc4polen ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Pole Position (German) (Nova) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25170 | 25170 | |
| 25171 | 25171 | |
| 25172 | 25172 | // PR2514 POLICE SQUID V1.0 POLICESQUIDSND POLICE SQUID |
| 25173 | GAME( 200?, sc4polic ,0, sc4, sc4, sc4, ROT0, "Qps","Police Squid (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25174 | GAME( 200?, sc4policb ,sc4polic, sc4, sc4, sc4, ROT0, "Qps","Police Squid (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25173 | GAME( 200?, sc4polic ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Police Squid (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25174 | GAME( 200?, sc4policb ,sc4polic, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Police Squid (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25175 | 25175 | // PR2514 POLICE SQUID V2.0 POLICESQUIDSND POLICE SQUID |
| 25176 | GAME( 200?, sc4polica ,sc4polic, sc4, sc4, sc4, ROT0, "Qps","Police Squid (V2.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25177 | GAME( 200?, sc4policc ,sc4polic, sc4, sc4, sc4, ROT0, "Qps","Police Squid (V2.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25176 | GAME( 200?, sc4polica ,sc4polic, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Police Squid (V2.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25177 | GAME( 200?, sc4policc ,sc4polic, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Police Squid (V2.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25178 | 25178 | |
| 25179 | 25179 | // QPS143 POT SHOT V1.0 POTSHOTSND POT SHOT |
| 25180 | GAME( 200?, sc4potsh ,0, sc4, sc4, sc4, ROT0, "Qps","Pot Shot (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25181 | GAME( 200?, sc4potsha ,sc4potsh, sc4, sc4, sc4, ROT0, "Qps","Pot Shot (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25180 | GAME( 200?, sc4potsh ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pot Shot (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25181 | GAME( 200?, sc4potsha ,sc4potsh, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pot Shot (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25182 | 25182 | |
| 25183 | 25183 | // PR3083 CLUB POTS OF GOLD POTS OF GOLD CLUB PR3082 C POTS OF GOLD SOUNDS11 POTS OF GOLD |
| 25184 | GAME( 200?, sc4pogbl ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25185 | GAME( 200?, sc4pogbla ,sc4pogbl, sc4, sc4, sc4mbus, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25186 | GAME( 200?, sc4pogblb ,sc4pogbl, sc4, sc4, sc4mbus, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25187 | GAME( 200?, sc4pogblc ,sc4pogbl, sc4, sc4, sc4mbus, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25188 | GAME( 200?, sc4pogbld ,sc4pogbl, sc4, sc4, sc4mbus, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25189 | GAME( 200?, sc4pogble ,sc4pogbl, sc4, sc4, sc4mbus, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25184 | GAME( 200?, sc4pogbl ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25185 | GAME( 200?, sc4pogbla ,sc4pogbl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25186 | GAME( 200?, sc4pogblb ,sc4pogbl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25187 | GAME( 200?, sc4pogblc ,sc4pogbl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25188 | GAME( 200?, sc4pogbld ,sc4pogbl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25189 | GAME( 200?, sc4pogble ,sc4pogbl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25190 | 25190 | |
| 25191 | 25191 | // PR6810 POWER CRAZY PR6810 POWER SOUNDS11 |
| 25192 | GAME( 200?, sc4pwcrz ,0, sc4, sc4, sc4, ROT0, "BFM","Power Crazy (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25193 | GAME( 200?, sc4pwcrza ,sc4pwcrz, sc4, sc4, sc4, ROT0, "BFM","Power Crazy (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25194 | GAME( 200?, sc4pwcrzb ,sc4pwcrz, sc4, sc4, sc4, ROT0, "BFM","Power Crazy (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25195 | GAME( 200?, sc4pwcrze ,sc4pwcrz, sc4, sc4, sc4, ROT0, "BFM","Power Crazy (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25196 | GAME( 200?, sc4pwcrzf ,sc4pwcrz, sc4, sc4, sc4, ROT0, "BFM","Power Crazy (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 25197 | GAME( 200?, sc4pwcrzg ,sc4pwcrz, sc4, sc4, sc4, ROT0, "BFM","Power Crazy (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25192 | GAME( 200?, sc4pwcrz ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25193 | GAME( 200?, sc4pwcrza ,sc4pwcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25194 | GAME( 200?, sc4pwcrzb ,sc4pwcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25195 | GAME( 200?, sc4pwcrze ,sc4pwcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25196 | GAME( 200?, sc4pwcrzf ,sc4pwcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 25197 | GAME( 200?, sc4pwcrzg ,sc4pwcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25198 | 25198 | // PR4610 POWER CRAZY SP98 PR6810 POWER SOUNDS11 |
| 25199 | GAME( 200?, sc4pwcrzc ,sc4pwcrz, sc4, sc4, sc4, ROT0, "BFM","Power Crazy SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25200 | GAME( 200?, sc4pwcrzd ,sc4pwcrz, sc4, sc4, sc4, ROT0, "BFM","Power Crazy SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25201 | GAME( 200?, sc4pwcrzh ,sc4pwcrz, sc4, sc4, sc4, ROT0, "BFM","Power Crazy SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25202 | GAME( 200?, sc4pwcrzi ,sc4pwcrz, sc4, sc4, sc4, ROT0, "BFM","Power Crazy SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25199 | GAME( 200?, sc4pwcrzc ,sc4pwcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25200 | GAME( 200?, sc4pwcrzd ,sc4pwcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25201 | GAME( 200?, sc4pwcrzh ,sc4pwcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25202 | GAME( 200?, sc4pwcrzi ,sc4pwcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25203 | 25203 | |
| 25204 | 25204 | // PR2053 POWERSURGE SURGESND POWERSURGE |
| 25205 | GAME( 200?, sc4pwrsg ,0, sc4, sc4, sc4, ROT0, "Qps","Power Surge (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25206 | GAME( 200?, sc4pwrsga ,sc4pwrsg, sc4, sc4, sc4, ROT0, "Qps","Power Surge (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25207 | GAME( 200?, sc4pwrsgb ,sc4pwrsg, sc4, sc4, sc4, ROT0, "Qps","Power Surge (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25208 | GAME( 200?, sc4pwrsgc ,sc4pwrsg, sc4, sc4, sc4, ROT0, "Qps","Power Surge (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25205 | GAME( 200?, sc4pwrsg ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Power Surge (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25206 | GAME( 200?, sc4pwrsga ,sc4pwrsg, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Power Surge (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25207 | GAME( 200?, sc4pwrsgb ,sc4pwrsg, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Power Surge (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25208 | GAME( 200?, sc4pwrsgc ,sc4pwrsg, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Power Surge (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25209 | 25209 | |
| 25210 | 25210 | // PR7054 POWER BALL POWERBALL SOUNDS |
| 25211 | GAME( 200?, sc4pwrbq ,0, sc4, sc4, sc4, ROT0, "Qps","Powerball (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25212 | GAME( 200?, sc4pwrbqa ,sc4pwrbq, sc4, sc4, sc4, ROT0, "Qps","Powerball (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25211 | GAME( 200?, sc4pwrbq ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Powerball (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25212 | GAME( 200?, sc4pwrbqa ,sc4pwrbq, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Powerball (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25213 | 25213 | |
| 25214 | 25214 | // PR1303 THE PRIZE IS RIGHT PR1303 T PRIZE I R SOUNDS11 |
| 25215 | GAME( 200?, sc4pir ,0, sc4, sc4, sc4, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25216 | GAME( 200?, sc4pira ,sc4pir, sc4, sc4, sc4, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25217 | GAME( 200?, sc4pirb ,sc4pir, sc4, sc4, sc4, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25218 | GAME( 200?, sc4pirc ,sc4pir, sc4, sc4, sc4, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25219 | GAME( 200?, sc4pird ,sc4pir, sc4, sc4, sc4, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25220 | GAME( 200?, sc4pire ,sc4pir, sc4, sc4, sc4, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25221 | GAME( 200?, sc4pirf ,sc4pir, sc4, sc4, sc4, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25222 | GAME( 200?, sc4pirg ,sc4pir, sc4, sc4, sc4, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25215 | GAME( 200?, sc4pir ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25216 | GAME( 200?, sc4pira ,sc4pir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25217 | GAME( 200?, sc4pirb ,sc4pir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25218 | GAME( 200?, sc4pirc ,sc4pir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25219 | GAME( 200?, sc4pird ,sc4pir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25220 | GAME( 200?, sc4pire ,sc4pir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25221 | GAME( 200?, sc4pirf ,sc4pir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25222 | GAME( 200?, sc4pirg ,sc4pir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25223 | 25223 | |
| 25224 | 25224 | // PR6914 PUBLIC ENEMY PR6914 PUBLIC ENEMY SOUNDS11 PUBLIC ENEMY |
| 25225 | GAME( 200?, sc4pen1 ,0, sc4, sc4, sc4, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25226 | GAME( 200?, sc4pen1a ,sc4pen1, sc4, sc4, sc4, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25227 | GAME( 200?, sc4pen1b ,sc4pen1, sc4, sc4, sc4, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25228 | GAME( 200?, sc4pen1c ,sc4pen1, sc4, sc4, sc4, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25229 | GAME( 200?, sc4pen1d ,sc4pen1, sc4, sc4, sc4, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25225 | GAME( 200?, sc4pen1 ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25226 | GAME( 200?, sc4pen1a ,sc4pen1, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25227 | GAME( 200?, sc4pen1b ,sc4pen1, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25228 | GAME( 200?, sc4pen1c ,sc4pen1, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25229 | GAME( 200?, sc4pen1d ,sc4pen1, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25230 | 25230 | |
| 25231 | 25231 | // PR1191 QUARTERBACK QBCK SOUNDS QUARTERBACK |
| 25232 | GAME( 200?, sc4quart ,0, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25233 | GAME( 200?, sc4quarta ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25232 | GAME( 200?, sc4quart ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25233 | GAME( 200?, sc4quarta ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25234 | 25234 | |
| 25235 | 25235 | // QUARTERBACK .PR2072.ITALIAN QUARTERBACK.. (non-standard header) |
| 25236 | GAME( 200?, sc4quartb ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25237 | GAME( 200?, sc4quarte ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25238 | GAME( 200?, sc4quarti ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25239 | GAME( 200?, sc4quartk ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25236 | GAME( 200?, sc4quartb ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25237 | GAME( 200?, sc4quarte ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25238 | GAME( 200?, sc4quarti ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25239 | GAME( 200?, sc4quartk ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25240 | 25240 | |
| 25241 | 25241 | // QUARTERBACK .PR2064.GERMAN QUARTERBACK.. (non-standard header) |
| 25242 | GAME( 200?, sc4quartc ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25243 | GAME( 200?, sc4quartd ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25244 | GAME( 200?, sc4quartf ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25245 | GAME( 200?, sc4quartg ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25246 | GAME( 200?, sc4quarth ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25247 | GAME( 200?, sc4quartj ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25248 | GAME( 200?, sc4quartl ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25249 | GAME( 200?, sc4quartm ,sc4quart, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25242 | GAME( 200?, sc4quartc ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25243 | GAME( 200?, sc4quartd ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25244 | GAME( 200?, sc4quartf ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25245 | GAME( 200?, sc4quartg ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25246 | GAME( 200?, sc4quarth ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25247 | GAME( 200?, sc4quartj ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25248 | GAME( 200?, sc4quartl ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25249 | GAME( 200?, sc4quartm ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25250 | 25250 | |
| 25251 | 25251 | // QUAZZI MO' DOUGH..........QUAZZSND....... (no standard header) |
| 25252 | GAME( 200?, sc4qmodo , 0, sc4, sc4, sc4, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25253 | GAME( 200?, sc4qmodoa ,sc4qmodo, sc4, sc4, sc4, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25254 | GAME( 200?, sc4qmodob ,sc4qmodo, sc4, sc4, sc4, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25255 | GAME( 200?, sc4qmodoc ,sc4qmodo, sc4, sc4, sc4, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25256 | GAME( 200?, sc4qmodod ,sc4qmodo, sc4, sc4, sc4, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25252 | GAME( 200?, sc4qmodo , 0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25253 | GAME( 200?, sc4qmodoa ,sc4qmodo, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25254 | GAME( 200?, sc4qmodob ,sc4qmodo, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25255 | GAME( 200?, sc4qmodoc ,sc4qmodo, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25256 | GAME( 200?, sc4qmodod ,sc4qmodo, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Quazzi Mo' Dough (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25257 | 25257 | |
| 25258 | 25258 | |
| 25259 | GAME( 200?, sc4quidr ,0, sc4, sc4, sc4, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25260 | GAME( 200?, sc4quidra ,sc4quidr, sc4, sc4, sc4, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25261 | GAME( 200?, sc4quidrb ,sc4quidr, sc4, sc4, sc4, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25262 | GAME( 200?, sc4quidrc ,sc4quidr, sc4, sc4, sc4, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25259 | GAME( 200?, sc4quidr ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25260 | GAME( 200?, sc4quidra ,sc4quidr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25261 | GAME( 200?, sc4quidrb ,sc4quidr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25262 | GAME( 200?, sc4quidrc ,sc4quidr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25263 | 25263 | |
| 25264 | 25264 | // PR1206 RED ALERT 95004266 REDALERT PR1051 |
| 25265 | GAME( 200?, sc4redad ,0, sc4, sc4, sc4, ROT0, "BFM","Red Alert (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25266 | GAME( 200?, sc4redada ,sc4redad, sc4, sc4, sc4, ROT0, "BFM","Red Alert (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25265 | GAME( 200?, sc4redad ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Alert (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25266 | GAME( 200?, sc4redada ,sc4redad, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Alert (Dutch) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25267 | 25267 | |
| 25268 | 25268 | // PR2542 RED DRAGON 011 REDDRAGONSND RED DRAGON |
| 25269 | GAME( 200?, sc4rdrag ,0, sc4, sc4, sc4mbus, ROT0, "Qps","Red Dragon (011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25270 | GAME( 200?, sc4rdraga ,sc4rdrag, sc4, sc4, sc4mbus, ROT0, "Qps","Red Dragon (011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25269 | GAME( 200?, sc4rdrag ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "Qps","Red Dragon (011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25270 | GAME( 200?, sc4rdraga ,sc4rdrag, sc4, sc4, sc4_state, sc4mbus, ROT0, "Qps","Red Dragon (011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25271 | 25271 | // PR2542 RED DRAGON 021 REDDRAGONSND RED DRAGON |
| 25272 | GAME( 200?, sc4rdragc ,sc4rdrag, sc4, sc4, sc4mbus, ROT0, "Qps","Red Dragon (021) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25273 | GAME( 200?, sc4rdragf ,sc4rdrag, sc4, sc4, sc4mbus, ROT0, "Qps","Red Dragon (021) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25272 | GAME( 200?, sc4rdragc ,sc4rdrag, sc4, sc4, sc4_state, sc4mbus, ROT0, "Qps","Red Dragon (021) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25273 | GAME( 200?, sc4rdragf ,sc4rdrag, sc4, sc4, sc4_state, sc4mbus, ROT0, "Qps","Red Dragon (021) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25274 | 25274 | |
| 25275 | 25275 | // QPS160 CLUB RED DRAGON 411 CLUBREDDRAGONSND CLUB RED DRAGON |
| 25276 | GAME( 200?, sc4rdrcl ,0, sc4, sc4, sc4, ROT0, "Qps","Red Dragon Club (411) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25277 | GAME( 200?, sc4rdrclb ,sc4rdrcl, sc4, sc4, sc4, ROT0, "Qps","Red Dragon Club (411) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25276 | GAME( 200?, sc4rdrcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Red Dragon Club (411) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25277 | GAME( 200?, sc4rdrclb ,sc4rdrcl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Red Dragon Club (411) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25278 | 25278 | // QPS160 CLUB RED DRAGON 412 CLUBREDDRAGONSND CLUB RED DRAGON |
| 25279 | GAME( 200?, sc4rdrcla ,sc4rdrcl, sc4, sc4, sc4, ROT0, "Qps","Red Dragon Club (412) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25279 | GAME( 200?, sc4rdrcla ,sc4rdrcl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Red Dragon Club (412) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25280 | 25280 | |
| 25281 | 25281 | // PR6902 RED HOT IBIZA PR6902 IBIZ SOUNDS11 |
| 25282 | GAME( 200?, sc4ibiza ,0, sc4, sc4, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25283 | GAME( 200?, sc4ibizaa ,sc4ibiza, sc4, sc4, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25284 | GAME( 200?, sc4ibizab ,sc4ibiza, sc4, sc4, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25285 | GAME( 200?, sc4ibizac ,sc4ibiza, sc4, sc4, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25286 | GAME( 200?, sc4ibizad ,sc4ibiza, sc4, sc4, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25287 | GAME( 200?, sc4ibizae ,sc4ibiza, sc4, sc4, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25288 | GAME( 200?, sc4ibizaf ,sc4ibiza, sc4, sc4, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25289 | GAME( 200?, sc4ibizag ,sc4ibiza, sc4, sc4, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25290 | GAME( 200?, sc4ibizah ,sc4ibiza, sc4, sc4, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25291 | GAME( 200?, sc4ibizai ,sc4ibiza, sc4, sc4, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25282 | GAME( 200?, sc4ibiza ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25283 | GAME( 200?, sc4ibizaa ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25284 | GAME( 200?, sc4ibizab ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25285 | GAME( 200?, sc4ibizac ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25286 | GAME( 200?, sc4ibizad ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25287 | GAME( 200?, sc4ibizae ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25288 | GAME( 200?, sc4ibizaf ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25289 | GAME( 200?, sc4ibizag ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25290 | GAME( 200?, sc4ibizah ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25291 | GAME( 200?, sc4ibizai ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25292 | 25292 | |
| 25293 | 25293 | // PR2056 RED HOT X CLUB REDX SOUNDS RED HOT X CLUB |
| 25294 | GAME( 200?, sc4rhxcl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25295 | GAME( 200?, sc4rhxcla ,sc4rhxcl, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25296 | GAME( 200?, sc4rhxclb ,sc4rhxcl, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X Club (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25297 | GAME( 200?, sc4rhxclc ,sc4rhxcl, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X Club (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25294 | GAME( 200?, sc4rhxcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25295 | GAME( 200?, sc4rhxcla ,sc4rhxcl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25296 | GAME( 200?, sc4rhxclb ,sc4rhxcl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X Club (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25297 | GAME( 200?, sc4rhxclc ,sc4rhxcl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X Club (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25298 | 25298 | |
| 25299 | 25299 | |
| 25300 | 25300 | // PR2037 REEL TO REEL RTOR SOUNDS REEL 2 REEL |
| 25301 | GAME( 200?, sc4r2r ,0, sc4, sc4, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25302 | GAME( 200?, sc4r2ra ,sc4r2r, sc4, sc4, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25303 | GAME( 200?, sc4r2rb ,sc4r2r, sc4, sc4, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25304 | GAME( 200?, sc4r2rc ,sc4r2r, sc4, sc4, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25301 | GAME( 200?, sc4r2r ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25302 | GAME( 200?, sc4r2ra ,sc4r2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25303 | GAME( 200?, sc4r2rb ,sc4r2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25304 | GAME( 200?, sc4r2rc ,sc4r2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25305 | 25305 | |
| 25306 | 25306 | // PR1015 REELY CRAZY PR1015 REELY CRAZY SOUNDS11 |
| 25307 | GAME( 200?, sc4relcz ,0, sc4, sc4, sc4, ROT0, "BFM","Reely Crazy (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25308 | GAME( 200?, sc4relcza ,sc4relcz, sc4, sc4, sc4, ROT0, "BFM","Reely Crazy (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25309 | GAME( 200?, sc4relczb ,sc4relcz, sc4, sc4, sc4, ROT0, "BFM","Reely Crazy (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25310 | GAME( 200?, sc4relczc ,sc4relcz, sc4, sc4, sc4, ROT0, "BFM","Reely Crazy (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25307 | GAME( 200?, sc4relcz ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Reely Crazy (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25308 | GAME( 200?, sc4relcza ,sc4relcz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Reely Crazy (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25309 | GAME( 200?, sc4relczb ,sc4relcz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Reely Crazy (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25310 | GAME( 200?, sc4relczc ,sc4relcz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Reely Crazy (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25311 | 25311 | |
| 25312 | 25312 | // PR2132 RETURN OF THE COUNT ROTC SOUNDS THE COUNT |
| 25313 | GAME( 200?, sc4rotc ,0, sc4, sc4, sc4, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25314 | GAME( 200?, sc4rotca ,sc4rotc, sc4, sc4, sc4, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25315 | GAME( 200?, sc4rotcb ,sc4rotc, sc4, sc4, sc4, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25316 | GAME( 200?, sc4rotcc ,sc4rotc, sc4, sc4, sc4, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25317 | GAME( 200?, sc4rotcd ,sc4rotc, sc4, sc4, sc4, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25313 | GAME( 200?, sc4rotc ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25314 | GAME( 200?, sc4rotca ,sc4rotc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25315 | GAME( 200?, sc4rotcb ,sc4rotc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25316 | GAME( 200?, sc4rotcc ,sc4rotc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25317 | GAME( 200?, sc4rotcd ,sc4rotc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25318 | 25318 | |
| 25319 | 25319 | // PR1252 REVOLUTION NEXT 95004320 REVOLUTIONTN PR1252 |
| 25320 | GAME( 200?, sc4rvlnx ,0, sc4, sc4, sc4, ROT0, "BFM","Revolution The Next (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25320 | GAME( 200?, sc4rvlnx ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Revolution The Next (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25321 | 25321 | |
| 25322 | 25322 | // PR1203 REVOLUTION 95004259 REVOLUTION PR7158 |
| 25323 | GAME( 200?, sc4rvl ,0, sc4, sc4, sc4, ROT0, "BFM","Revolution (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25323 | GAME( 200?, sc4rvl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Revolution (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25324 | 25324 | |
| 25325 | 25325 | // PR2020 REVOLVER REV SOUNDS REVOLVER |
| 25326 | GAME( 200?, sc4revo ,0, sc4, sc4, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25327 | GAME( 200?, sc4revoa ,sc4revo, sc4, sc4, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25328 | GAME( 200?, sc4revob ,sc4revo, sc4, sc4, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25329 | GAME( 200?, sc4revoc ,sc4revo, sc4, sc4, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25330 | GAME( 200?, sc4revod ,sc4revo, sc4, sc4, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25331 | GAME( 200?, sc4revoe ,sc4revo, sc4, sc4, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25326 | GAME( 200?, sc4revo ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25327 | GAME( 200?, sc4revoa ,sc4revo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25328 | GAME( 200?, sc4revob ,sc4revo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25329 | GAME( 200?, sc4revoc ,sc4revo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25330 | GAME( 200?, sc4revod ,sc4revo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25331 | GAME( 200?, sc4revoe ,sc4revo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25332 | 25332 | |
| 25333 | 25333 | // PR7118 RICH GEEZER PR7118 RICH GEEZER SOUNDS11 |
| 25334 | GAME( 200?, sc4rich ,0, sc4, sc4, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25335 | GAME( 200?, sc4richa ,sc4rich, sc4, sc4, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25336 | GAME( 200?, sc4richb ,sc4rich, sc4, sc4, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25337 | GAME( 200?, sc4richc ,sc4rich, sc4, sc4, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25338 | GAME( 200?, sc4richd ,sc4rich, sc4, sc4, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25339 | GAME( 200?, sc4riche ,sc4rich, sc4, sc4, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25340 | GAME( 200?, sc4richf ,sc4rich, sc4, sc4, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25341 | GAME( 200?, sc4richg ,sc4rich, sc4, sc4, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25342 | GAME( 200?, sc4richh ,sc4rich, sc4, sc4, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25343 | GAME( 200?, sc4richi ,sc4rich, sc4, sc4, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25344 | GAME( 200?, sc4richj ,sc4rich, sc4, sc4, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25345 | GAME( 200?, sc4richk ,sc4rich, sc4, sc4, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25346 | GAME( 200?, sc4richl ,sc4rich, sc4, sc4, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25334 | GAME( 200?, sc4rich ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25335 | GAME( 200?, sc4richa ,sc4rich, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25336 | GAME( 200?, sc4richb ,sc4rich, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25337 | GAME( 200?, sc4richc ,sc4rich, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25338 | GAME( 200?, sc4richd ,sc4rich, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25339 | GAME( 200?, sc4riche ,sc4rich, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25340 | GAME( 200?, sc4richf ,sc4rich, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25341 | GAME( 200?, sc4richg ,sc4rich, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25342 | GAME( 200?, sc4richh ,sc4rich, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25343 | GAME( 200?, sc4richi ,sc4rich, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25344 | GAME( 200?, sc4richj ,sc4rich, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25345 | GAME( 200?, sc4richk ,sc4rich, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25346 | GAME( 200?, sc4richl ,sc4rich, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25347 | 25347 | |
| 25348 | 25348 | // PR1222 RIO GRANDE 95004309 RIO GRANDE SOUNDS11 |
| 25349 | GAME( 200?, sc4rio ,0, sc4, sc4, sc4, ROT0, "BFM","Rio Grande (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25349 | GAME( 200?, sc4rio ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Rio Grande (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25350 | 25350 | |
| 25351 | 25351 | // PR2089 RISE TO THE TOP RISE SOUNDS RISE TO THE TOP |
| 25352 | GAME( 200?, sc4rttt ,0, sc4, sc4, sc4, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25353 | GAME( 200?, sc4rttta ,sc4rttt, sc4, sc4, sc4, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25354 | GAME( 200?, sc4rtttb ,sc4rttt, sc4, sc4, sc4, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25355 | GAME( 200?, sc4rtttc ,sc4rttt, sc4, sc4, sc4, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25356 | GAME( 200?, sc4rtttd ,sc4rttt, sc4, sc4, sc4, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25357 | GAME( 200?, sc4rttte ,sc4rttt, sc4, sc4, sc4, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25352 | GAME( 200?, sc4rttt ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25353 | GAME( 200?, sc4rttta ,sc4rttt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25354 | GAME( 200?, sc4rtttb ,sc4rttt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25355 | GAME( 200?, sc4rtttc ,sc4rttt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25356 | GAME( 200?, sc4rtttd ,sc4rttt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25357 | GAME( 200?, sc4rttte ,sc4rttt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25358 | 25358 | |
| 25359 | 25359 | |
| 25360 | 25360 | // PR2527 ROCKET SCIENCE V1.1 ROCKETSCIENCESND ROCKET SCIENCE |
| 25361 | GAME( 200?, sc4roksc ,0, sc4, sc4, sc4, ROT0, "Qps","Rocket Science (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25362 | GAME( 200?, sc4rokscb ,sc4roksc, sc4, sc4, sc4, ROT0, "Qps","Rocket Science (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25361 | GAME( 200?, sc4roksc ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Rocket Science (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25362 | GAME( 200?, sc4rokscb ,sc4roksc, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Rocket Science (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25363 | 25363 | // PR2527 ROCKET SCIENCE 011 ROCKETSCIENCESND ROCKET SCIENCE |
| 25364 | GAME( 200?, sc4roksca ,sc4roksc, sc4, sc4, sc4, ROT0, "Qps","Rocket Science (011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25365 | GAME( 200?, sc4rokscc ,sc4roksc, sc4, sc4, sc4, ROT0, "Qps","Rocket Science (011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25364 | GAME( 200?, sc4roksca ,sc4roksc, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Rocket Science (011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25365 | GAME( 200?, sc4rokscc ,sc4roksc, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Rocket Science (011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25366 | 25366 | |
| 25367 | 25367 | // PR2060 ROGAN DOSH ROGANSND ROGAN DOSH |
| 25368 | GAME( 200?, sc4rogds ,0, sc4, sc4, sc4, ROT0, "Qps","Rogan Dosh (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25369 | GAME( 200?, sc4rogdsa ,sc4rogds, sc4, sc4, sc4, ROT0, "Qps","Rogan Dosh (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25370 | GAME( 200?, sc4rogdsb ,sc4rogds, sc4, sc4, sc4, ROT0, "Qps","Rogan Dosh (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25371 | GAME( 200?, sc4rogdsc ,sc4rogds, sc4, sc4, sc4, ROT0, "Qps","Rogan Dosh (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25368 | GAME( 200?, sc4rogds ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Rogan Dosh (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25369 | GAME( 200?, sc4rogdsa ,sc4rogds, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Rogan Dosh (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25370 | GAME( 200?, sc4rogdsb ,sc4rogds, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Rogan Dosh (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25371 | GAME( 200?, sc4rogdsc ,sc4rogds, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Rogan Dosh (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25372 | 25372 | // PR2060 ROGAN DOSH V1.6 ROGANSND ROGAN DOSH |
| 25373 | GAME( 200?, sc4rogdse ,sc4rogds, sc4, sc4, sc4, ROT0, "Qps","Rogan Dosh (v1.6) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25373 | GAME( 200?, sc4rogdse ,sc4rogds, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Rogan Dosh (v1.6) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25374 | 25374 | // PR2060 ROGAN DOSH V2.0 ROGANSND ROGAN DOSH |
| 25375 | GAME( 200?, sc4rogdsd ,sc4rogds, sc4, sc4, sc4, ROT0, "Qps","Rogan Dosh (v2.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25376 | GAME( 200?, sc4rogdsf ,sc4rogds, sc4, sc4, sc4, ROT0, "Qps","Rogan Dosh (v2.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25375 | GAME( 200?, sc4rogdsd ,sc4rogds, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Rogan Dosh (v2.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25376 | GAME( 200?, sc4rogdsf ,sc4rogds, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Rogan Dosh (v2.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25377 | 25377 | // PR2060 ROGAN DOSH V2.1 ROGANSND ROGAN DOSH |
| 25378 | GAME( 200?, sc4rogdsg ,sc4rogds, sc4, sc4, sc4, ROT0, "Qps","Rogan Dosh (v2.1) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25378 | GAME( 200?, sc4rogdsg ,sc4rogds, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Rogan Dosh (v2.1) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25379 | 25379 | |
| 25380 | 25380 | // PR1031 CASINO ROLL ME OVER PR1031 ROLL ME OVER SOUNDS11 |
| 25381 | GAME( 200?, sc4rmo ,0, sc4, sc4, sc4, ROT0, "BFM","Roll Me Over Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25382 | GAME( 200?, sc4rmoa ,sc4rmo, sc4, sc4, sc4, ROT0, "BFM","Roll Me Over Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25381 | GAME( 200?, sc4rmo ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Roll Me Over Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25382 | GAME( 200?, sc4rmoa ,sc4rmo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Roll Me Over Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25383 | 25383 | |
| 25384 | 25384 | |
| 25385 | 25385 | // PR2034 ROLLING THUNDER ROL SOUNDS ROLLING THUNDER |
| 25386 | GAME( 200?, sc4rt ,0, sc4, sc4, sc4, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25387 | GAME( 200?, sc4rta ,sc4rt, sc4, sc4, sc4, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25388 | GAME( 200?, sc4rtb ,sc4rt, sc4, sc4, sc4, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25389 | GAME( 200?, sc4rtc ,sc4rt, sc4, sc4, sc4, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25390 | GAME( 200?, sc4rtd ,sc4rt, sc4, sc4, sc4, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25386 | GAME( 200?, sc4rt ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25387 | GAME( 200?, sc4rta ,sc4rt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25388 | GAME( 200?, sc4rtb ,sc4rt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25389 | GAME( 200?, sc4rtc ,sc4rt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25390 | GAME( 200?, sc4rtd ,sc4rt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25391 | 25391 | |
| 25392 | 25392 | // PR2051 CLUB ROLLING THUNDER CLRT SOUNDS ROLLING THUNDER |
| 25393 | GAME( 200?, sc4rtclb ,0, sc4, sc4, sc4, ROT0, "Mazooma","Rolling Thunder Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25394 | GAME( 200?, sc4rtclba ,sc4rtclb, sc4, sc4, sc4, ROT0, "Mazooma","Rolling Thunder Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25393 | GAME( 200?, sc4rtclb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25394 | GAME( 200?, sc4rtclba ,sc4rtclb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25395 | 25395 | |
| 25396 | 25396 | // PR7002 ROLLOVER JACKPOT PR7002 ROLLOVER SOUNDS |
| 25397 | GAME( 200?, sc4rollo ,0, sc4, sc4, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25398 | GAME( 200?, sc4rolloa ,sc4rollo, sc4, sc4, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25399 | GAME( 200?, sc4rolloc ,sc4rollo, sc4, sc4, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25400 | GAME( 200?, sc4rollod ,sc4rollo, sc4, sc4, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25397 | GAME( 200?, sc4rollo ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25398 | GAME( 200?, sc4rolloa ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25399 | GAME( 200?, sc4rolloc ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25400 | GAME( 200?, sc4rollod ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25401 | 25401 | // PR7032 ROLLOVER JACKPOT PR7002 ROLLOVER SOUNDS |
| 25402 | GAME( 200?, sc4rollob ,sc4rollo, sc4, sc4, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7032) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25403 | GAME( 200?, sc4rolloe ,sc4rollo, sc4, sc4, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7032) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25404 | GAME( 200?, sc4rollof ,sc4rollo, sc4, sc4, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7032) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25402 | GAME( 200?, sc4rollob ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7032) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25403 | GAME( 200?, sc4rolloe ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7032) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25404 | GAME( 200?, sc4rollof ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7032) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25405 | 25405 | |
| 25406 | 25406 | |
| 25407 | 25407 | // PR2086 ROUTE66 RT66 SOUNDS ROUTE 66 |
| 25408 | GAME( 200?, sc4r66 ,0, sc4, sc4, sc4, ROT0, "Mazooma","Route 66 (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25408 | GAME( 200?, sc4r66 ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Route 66 (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25409 | 25409 | |
| 25410 | 25410 | // PR1111 ROYAL BANKER PR1111 ROYLEBANKER SOUNDS11 |
| 25411 | GAME( 200?, sc4rbank ,0, sc4, sc4, sc4, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25412 | GAME( 200?, sc4rbanka ,sc4rbank, sc4, sc4, sc4, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25413 | GAME( 200?, sc4rbankb ,sc4rbank, sc4, sc4, sc4, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25414 | GAME( 200?, sc4rbankc ,sc4rbank, sc4, sc4, sc4, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25411 | GAME( 200?, sc4rbank ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25412 | GAME( 200?, sc4rbanka ,sc4rbank, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25413 | GAME( 200?, sc4rbankb ,sc4rbank, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25414 | GAME( 200?, sc4rbankc ,sc4rbank, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25415 | 25415 | |
| 25416 | 25416 | |
| 25417 | 25417 | const stepper_interface* sc4royle_reel_configs[6] = |
| r15751 | r15752 | |
| 25432 | 25432 | } |
| 25433 | 25433 | |
| 25434 | 25434 | // PR1102 ROYLEFAMILY PR1102 ROYLEFAMILY SOUNDS11 |
| 25435 | GAME( 200?, sc4royle ,0, sc4, sc4, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25436 | GAME( 200?, sc4roylea ,sc4royle, sc4, sc4, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25437 | GAME( 200?, sc4royleb ,sc4royle, sc4, sc4, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25438 | GAME( 200?, sc4roylec ,sc4royle, sc4, sc4, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25439 | GAME( 200?, sc4royled ,sc4royle, sc4, sc4, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25440 | GAME( 200?, sc4roylee ,sc4royle, sc4, sc4, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25441 | GAME( 200?, sc4royleh ,sc4royle, sc4, sc4, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25442 | GAME( 200?, sc4roylei ,sc4royle, sc4, sc4, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25435 | GAME( 200?, sc4royle ,0, sc4, sc4, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25436 | GAME( 200?, sc4roylea ,sc4royle, sc4, sc4, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25437 | GAME( 200?, sc4royleb ,sc4royle, sc4, sc4, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25438 | GAME( 200?, sc4roylec ,sc4royle, sc4, sc4, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25439 | GAME( 200?, sc4royled ,sc4royle, sc4, sc4, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25440 | GAME( 200?, sc4roylee ,sc4royle, sc4, sc4, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25441 | GAME( 200?, sc4royleh ,sc4royle, sc4, sc4, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25442 | GAME( 200?, sc4roylei ,sc4royle, sc4, sc4, sc4_state, sc4royle, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25443 | 25443 | // PR1102 ROYLEFAMILY REV2 PR1102 ROYLEFAMILY SOUNDS11 |
| 25444 | GAME( 200?, sc4roylef ,sc4royle, sc4, sc4, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25445 | GAME( 200?, sc4royleg ,sc4royle, sc4, sc4, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25446 | GAME( 200?, sc4roylej ,sc4royle, sc4, sc4, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25447 | GAME( 200?, sc4roylek ,sc4royle, sc4, sc4, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25448 | GAME( 200?, sc4roylel ,sc4royle, sc4, sc4, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25449 | GAME( 200?, sc4roylem ,sc4royle, sc4, sc4, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25444 | GAME( 200?, sc4roylef ,sc4royle, sc4, sc4, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25445 | GAME( 200?, sc4royleg ,sc4royle, sc4, sc4, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25446 | GAME( 200?, sc4roylej ,sc4royle, sc4, sc4, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25447 | GAME( 200?, sc4roylek ,sc4royle, sc4, sc4, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25448 | GAME( 200?, sc4roylel ,sc4royle, sc4, sc4, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25449 | GAME( 200?, sc4roylem ,sc4royle, sc4, sc4, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25450 | 25450 | |
| 25451 | 25451 | // PR7141 SHAKE RATTLE ROLL LINE SOUNDS * SHAKE RATT ROLL |
| 25452 | GAME( 200?, sc4srrmz ,0, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll (Mazooma) (Scorpion 4) (set 1, Top Box)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25452 | GAME( 200?, sc4srrmz ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll (Mazooma) (Scorpion 4) (set 1, Top Box)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25453 | 25453 | // PR7079CASINO SHAKE RATTLE AND ROL PR7079,Casino SHAKE RATTLE AND ROLL, LINE SOUNDS ROCK AND ROLL |
| 25454 | GAME( 200?, sc4srrmza ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25455 | GAME( 200?, sc4srrmzb ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25456 | GAME( 200?, sc4srrmzc ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25457 | GAME( 200?, sc4srrmze ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25454 | GAME( 200?, sc4srrmza ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25455 | GAME( 200?, sc4srrmzb ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25456 | GAME( 200?, sc4srrmzc ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25457 | GAME( 200?, sc4srrmze ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25458 | 25458 | // PR7079CASINO SHAKE RATTLE AND ROL PR7079,Casino SHAKE RATTLE AND ROLL, LINE SOUNDS ROCK AND ROLL (the same as some of the above.. ) |
| 25459 | GAME( 200?, sc4srrca ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25460 | GAME( 200?, sc4srrcaa ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25461 | GAME( 200?, sc4srrcab ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25462 | GAME( 200?, sc4srrcac ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25463 | GAME( 200?, sc4srrcad ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25464 | GAME( 200?, sc4srrcae ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25459 | GAME( 200?, sc4srrca ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25460 | GAME( 200?, sc4srrcaa ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25461 | GAME( 200?, sc4srrcab ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25462 | GAME( 200?, sc4srrcac ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25463 | GAME( 200?, sc4srrcad ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25464 | GAME( 200?, sc4srrcae ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25465 | 25465 | // PR7079CASINO SHAKE RATTLE AND ROL SHAK RATTLE ROLL ARCADE PR7079,Casino SHAKE RATTLE AND ROLL, LINE SOUNDS |
| 25466 | GAME( 200?, sc4srrmzd ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25467 | GAME( 200?, sc4srrmzf ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25468 | GAME( 200?, sc4srrmzg ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25469 | GAME( 200?, sc4srrmzh ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25470 | GAME( 200?, sc4srrmzi ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25471 | GAME( 200?, sc4srrmzj ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25472 | GAME( 200?, sc4srrmzk ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25473 | GAME( 200?, sc4srrmzl ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25474 | GAME( 200?, sc4srrmzm ,sc4srrmz, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25466 | GAME( 200?, sc4srrmzd ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25467 | GAME( 200?, sc4srrmzf ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25468 | GAME( 200?, sc4srrmzg ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25469 | GAME( 200?, sc4srrmzh ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25470 | GAME( 200?, sc4srrmzi ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25471 | GAME( 200?, sc4srrmzj ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25472 | GAME( 200?, sc4srrmzk ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25473 | GAME( 200?, sc4srrmzl ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25474 | GAME( 200?, sc4srrmzm ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25475 | 25475 | |
| 25476 | 25476 | // PR2117 SIDE SPLITTER SSPT SOUNDS SIDE SPLITTER |
| 25477 | GAME( 200?, sc4sidsp ,0, sc4, sc4, sc4mbus, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25478 | GAME( 200?, sc4sidspa ,sc4sidsp, sc4, sc4, sc4mbus, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25479 | GAME( 200?, sc4sidspb ,sc4sidsp, sc4, sc4, sc4mbus, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25480 | GAME( 200?, sc4sidspc ,sc4sidsp, sc4, sc4, sc4mbus, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25477 | GAME( 200?, sc4sidsp ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25478 | GAME( 200?, sc4sidspa ,sc4sidsp, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25479 | GAME( 200?, sc4sidspb ,sc4sidsp, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25480 | GAME( 200?, sc4sidspc ,sc4sidsp, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25481 | 25481 | |
| 25482 | 25482 | // PR7076 GERMAN SINBAD2001 PR7076,German SINBAD2001, PR7076 SOUNDS V1 |
| 25483 | GAME( 200?, sc4s2k ,0, sc4, sc4, sc4, ROT0, "Nova","Sinbad 2000 (German) (Nova) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25483 | GAME( 200?, sc4s2k ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Sinbad 2000 (German) (Nova) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25484 | 25484 | |
| 25485 | 25485 | // PR2004CASINO SIR PRIZE LINE SOUNDS SIR PRIZE 8 + |
| 25486 | GAME( 200?, sc4sirpz ,0, sc4, sc4, sc4, ROT0, "Mazooma","Sir Prize (PR2004) (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25486 | GAME( 200?, sc4sirpz ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Sir Prize (PR2004) (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25487 | 25487 | // PR7079CASINO SIR PRIZE PR7079,Casino SIR PRIZE, LINE SOUNDS SIR PRIZE |
| 25488 | GAME( 200?, sc4sirpza ,sc4sirpz, sc4, sc4, sc4, ROT0, "Mazooma","Sir Prize (PR7079) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25489 | GAME( 200?, sc4sirpzb ,sc4sirpz, sc4, sc4, sc4, ROT0, "Mazooma","Sir Prize (PR7079) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25488 | GAME( 200?, sc4sirpza ,sc4sirpz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Sir Prize (PR7079) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25489 | GAME( 200?, sc4sirpzb ,sc4sirpz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Sir Prize (PR7079) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25490 | 25490 | |
| 25491 | 25491 | |
| 25492 | 25492 | // PR6905 SKY'S THE LIMIT PR6905 SKY'S THE LIMIT SOUNDS11 |
| 25493 | GAME( 200?, sc4stl ,0, sc4, sc4, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25494 | GAME( 200?, sc4stla ,sc4stl, sc4, sc4, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25495 | GAME( 200?, sc4stlb ,sc4stl, sc4, sc4, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25496 | GAME( 200?, sc4stlc ,sc4stl, sc4, sc4, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25497 | GAME( 200?, sc4stld ,sc4stl, sc4, sc4, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25498 | GAME( 200?, sc4stle ,sc4stl, sc4, sc4, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25499 | GAME( 200?, sc4stlf ,sc4stl, sc4, sc4, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25500 | GAME( 200?, sc4stlg ,sc4stl, sc4, sc4, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25493 | GAME( 200?, sc4stl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25494 | GAME( 200?, sc4stla ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25495 | GAME( 200?, sc4stlb ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25496 | GAME( 200?, sc4stlc ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25497 | GAME( 200?, sc4stld ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25498 | GAME( 200?, sc4stle ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25499 | GAME( 200?, sc4stlf ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25500 | GAME( 200?, sc4stlg ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25501 | 25501 | |
| 25502 | 25502 | |
| 25503 | 25503 | // PR6924 SMOKIN SEVENS PR6924 SMOKIN SEVENS SOUNDS11 |
| 25504 | GAME( 200?, sc4smk7 ,0, sc4, sc4, sc4, ROT0, "BFM","Smoking 7's (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25504 | GAME( 200?, sc4smk7 ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Smoking 7's (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25505 | 25505 | |
| 25506 | 25506 | // PR1105 SNAKE RATTLE 'N' ROLL PR1105 SNAKERR SOUNDS11 |
| 25507 | GAME( 200?, sc4srr ,0, sc4, sc4, sc4, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25508 | GAME( 200?, sc4srra ,sc4srr, sc4, sc4, sc4, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25509 | GAME( 200?, sc4srrb ,sc4srr, sc4, sc4, sc4, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25510 | GAME( 200?, sc4srrc ,sc4srr, sc4, sc4, sc4, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25507 | GAME( 200?, sc4srr ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25508 | GAME( 200?, sc4srra ,sc4srr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25509 | GAME( 200?, sc4srrb ,sc4srr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25510 | GAME( 200?, sc4srrc ,sc4srr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25511 | 25511 | |
| 25512 | 25512 | |
| 25513 | 25513 | // PR1423 CLUB SNAKES N LADDERS PR1423 CSNK SOUNDS11 SNAKES N LADDERS |
| 25514 | GAME( 2003, sc4slc ,0, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25515 | GAME( 2003, sc4slcb ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25516 | GAME( 2003, sc4slcc ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25517 | GAME( 2003, sc4slce ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25518 | GAME( 2003, sc4slci ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25519 | GAME( 2003, sc4slcm ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25520 | GAME( 2003, sc4slcn ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25514 | GAME( 2003, sc4slc ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25515 | GAME( 2003, sc4slcb ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25516 | GAME( 2003, sc4slcc ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25517 | GAME( 2003, sc4slce ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25518 | GAME( 2003, sc4slci ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25519 | GAME( 2003, sc4slcm ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25520 | GAME( 2003, sc4slcn ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25521 | 25521 | // PR1423 CLUB SNAKES N LADDERS SNAKES N LADDERS CLUB PR1423 CSNK SOUNDS11 SNAKES N LADDERS |
| 25522 | GAME( 2003, sc4slca ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25523 | GAME( 2003, sc4slcd ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25524 | GAME( 2003, sc4slcf ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25525 | GAME( 2003, sc4slcg ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25526 | GAME( 2003, sc4slch ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25527 | GAME( 2003, sc4slcj ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25528 | GAME( 2003, sc4slck ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25529 | GAME( 2003, sc4slcl ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25522 | GAME( 2003, sc4slca ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25523 | GAME( 2003, sc4slcd ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25524 | GAME( 2003, sc4slcf ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25525 | GAME( 2003, sc4slcg ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25526 | GAME( 2003, sc4slch ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25527 | GAME( 2003, sc4slcj ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25528 | GAME( 2003, sc4slck ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25529 | GAME( 2003, sc4slcl ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25530 | 25530 | |
| 25531 | 25531 | // PR1010 SOLID GOLD PR1010 SOLID GOLD SOUNDS11 |
| 25532 | GAME( 200?, sc4solgl ,0, sc4, sc4, sc4, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25533 | GAME( 200?, sc4solgla ,sc4solgl, sc4, sc4, sc4, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25534 | GAME( 200?, sc4solglb ,sc4solgl, sc4, sc4, sc4, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25535 | GAME( 200?, sc4solglc ,sc4solgl, sc4, sc4, sc4, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25532 | GAME( 200?, sc4solgl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25533 | GAME( 200?, sc4solgla ,sc4solgl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25534 | GAME( 200?, sc4solglb ,sc4solgl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25535 | GAME( 200?, sc4solglc ,sc4solgl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25536 | 25536 | |
| 25537 | 25537 | // PR2145 SOME LIKE IT HOT SLIH SOUNDS SOME LIKE IT HOT |
| 25538 | GAME( 200?, sc4slih ,0, sc4, sc4, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25539 | GAME( 200?, sc4sliha ,sc4slih, sc4, sc4, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25540 | GAME( 200?, sc4slihb ,sc4slih, sc4, sc4, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25541 | GAME( 200?, sc4slihc ,sc4slih, sc4, sc4, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25542 | GAME( 200?, sc4slihd ,sc4slih, sc4, sc4, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25543 | GAME( 200?, sc4slihe ,sc4slih, sc4, sc4, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25538 | GAME( 200?, sc4slih ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25539 | GAME( 200?, sc4sliha ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25540 | GAME( 200?, sc4slihb ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25541 | GAME( 200?, sc4slihc ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25542 | GAME( 200?, sc4slihd ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25543 | GAME( 200?, sc4slihe ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25544 | 25544 | |
| 25545 | 25545 | // PR2509 SPACE ACE V2.2 SPACESND SPACE ACE |
| 25546 | GAME( 200?, sc4sace ,0, sc4, sc4, sc4, ROT0, "Qps","Space Ace (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25547 | GAME( 200?, sc4sacea ,sc4sace, sc4, sc4, sc4, ROT0, "Qps","Space Ace (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25546 | GAME( 200?, sc4sace ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Space Ace (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25547 | GAME( 200?, sc4sacea ,sc4sace, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Space Ace (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25548 | 25548 | |
| 25549 | 25549 | // PR2506 SPACEBUSTER BUSTERSND SPACEBUSTER |
| 25550 | GAME( 200?, sc4sbust ,0, sc4, sc4, sc4, ROT0, "Qps","Space Buster (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25551 | GAME( 200?, sc4sbusta ,sc4sbust, sc4, sc4, sc4, ROT0, "Qps","Space Buster (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25550 | GAME( 200?, sc4sbust ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Space Buster (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25551 | GAME( 200?, sc4sbusta ,sc4sbust, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Space Buster (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25552 | 25552 | |
| 25553 | 25553 | // PR7055 SPLASH N GRAB GRAB SOUNDS |
| 25554 | GAME( 200?, sc4splgb ,0, sc4, sc4, sc4, ROT0, "Mazooma","Splash & Grab (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25555 | GAME( 200?, sc4splgba ,sc4splgb, sc4, sc4, sc4, ROT0, "Mazooma","Splash & Grab (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25554 | GAME( 200?, sc4splgb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Splash & Grab (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25555 | GAME( 200?, sc4splgba ,sc4splgb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Splash & Grab (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25556 | 25556 | |
| 25557 | 25557 | // PR2044 CASINO SPREAD YOUR BET SBET SOUNDS SPREAD YOUR BET |
| 25558 | GAME( 200?, sc4spred ,0, sc4, sc4, sc4, ROT0, "Mazooma","Spread Your Bet (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25558 | GAME( 200?, sc4spred ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Spread Your Bet (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25559 | 25559 | |
| 25560 | 25560 | // PR6915 stag night PR6915 STAG NIGHT SOUNDS11 |
| 25561 | GAME( 200?, sc4stag ,0, sc4, sc4, sc4, ROT0, "BFM","Stag Night (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25562 | GAME( 200?, sc4staga ,sc4stag, sc4, sc4, sc4, ROT0, "BFM","Stag Night (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25561 | GAME( 200?, sc4stag ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stag Night (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25562 | GAME( 200?, sc4staga ,sc4stag, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stag Night (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25563 | 25563 | |
| 25564 | 25564 | // PR6805 STARPRIZE PR6805 STARPRIZE SOUNDS |
| 25565 | GAME( 200?, sc4starp ,0, sc4, sc4, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25566 | GAME( 200?, sc4starpa ,sc4starp, sc4, sc4, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25567 | GAME( 200?, sc4starpb ,sc4starp, sc4, sc4, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25568 | GAME( 200?, sc4starpc ,sc4starp, sc4, sc4, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25569 | GAME( 200?, sc4starpd ,sc4starp, sc4, sc4, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25570 | GAME( 200?, sc4starpe ,sc4starp, sc4, sc4, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25571 | GAME( 200?, sc4starpf ,sc4starp, sc4, sc4, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25572 | GAME( 200?, sc4starpg ,sc4starp, sc4, sc4, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25573 | GAME( 200?, sc4starph ,sc4starp, sc4, sc4, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25574 | GAME( 200?, sc4starpi ,sc4starp, sc4, sc4, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25575 | GAME( 200?, sc4starpj ,sc4starp, sc4, sc4, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25576 | GAME( 200?, sc4starpk ,sc4starp, sc4, sc4, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25565 | GAME( 200?, sc4starp ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25566 | GAME( 200?, sc4starpa ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25567 | GAME( 200?, sc4starpb ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25568 | GAME( 200?, sc4starpc ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25569 | GAME( 200?, sc4starpd ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25570 | GAME( 200?, sc4starpe ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25571 | GAME( 200?, sc4starpf ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25572 | GAME( 200?, sc4starpg ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25573 | GAME( 200?, sc4starph ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25574 | GAME( 200?, sc4starpi ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25575 | GAME( 200?, sc4starpj ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25576 | GAME( 200?, sc4starpk ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25577 | 25577 | |
| 25578 | 25578 | // PR1219 STARS 'N BARS 95004290 STARSNBARS PR1159 |
| 25579 | GAME( 200?, sc4strbr ,0, sc4, sc4, sc4, ROT0, "BFM","Stars 'n' Bars (PR1219) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25580 | GAME( 200?, sc4strbrb ,sc4strbr, sc4, sc4, sc4, ROT0, "BFM","Stars 'n' Bars (PR1219) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25579 | GAME( 200?, sc4strbr ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stars 'n' Bars (PR1219) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25580 | GAME( 200?, sc4strbrb ,sc4strbr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stars 'n' Bars (PR1219) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25581 | 25581 | // PR1263 SNBA ART13 STARS 'N' BARS ARCADE - ART13 95004290 STARSNBARS PR1159 |
| 25582 | GAME( 200?, sc4strbra ,sc4strbr, sc4, sc4, sc4, ROT0, "BFM","Stars 'n' Bars Arcade (PR1263) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25583 | GAME( 200?, sc4strbrc ,sc4strbr, sc4, sc4, sc4, ROT0, "BFM","Stars 'n' Bars Arcade (PR1263) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25584 | GAME( 200?, sc4strbrd ,sc4strbr, sc4, sc4, sc4, ROT0, "BFM","Stars 'n' Bars Arcade (PR1263) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25582 | GAME( 200?, sc4strbra ,sc4strbr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stars 'n' Bars Arcade (PR1263) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25583 | GAME( 200?, sc4strbrc ,sc4strbr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stars 'n' Bars Arcade (PR1263) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25584 | GAME( 200?, sc4strbrd ,sc4strbr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stars 'n' Bars Arcade (PR1263) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25585 | 25585 | |
| 25586 | 25586 | // PR2005 STIR CRAZY STIR SOUNDS STIR CRAZY |
| 25587 | GAME( 200?, sc4stirc ,0, sc4, sc4, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25588 | GAME( 200?, sc4stirca ,sc4stirc, sc4, sc4, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25589 | GAME( 200?, sc4stircb ,sc4stirc, sc4, sc4, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25590 | GAME( 200?, sc4stircc ,sc4stirc, sc4, sc4, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25591 | GAME( 200?, sc4stircd ,sc4stirc, sc4, sc4, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25592 | GAME( 200?, sc4stirce ,sc4stirc, sc4, sc4, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25593 | GAME( 200?, sc4stircf ,sc4stirc, sc4, sc4, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25594 | GAME( 200?, sc4stircg ,sc4stirc, sc4, sc4, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25595 | GAME( 200?, sc4stirch ,sc4stirc, sc4, sc4, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25596 | GAME( 200?, sc4stirci ,sc4stirc, sc4, sc4, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25597 | GAME( 200?, sc4stircj ,sc4stirc, sc4, sc4, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25587 | GAME( 200?, sc4stirc ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25588 | GAME( 200?, sc4stirca ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25589 | GAME( 200?, sc4stircb ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25590 | GAME( 200?, sc4stircc ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25591 | GAME( 200?, sc4stircd ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25592 | GAME( 200?, sc4stirce ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25593 | GAME( 200?, sc4stircf ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25594 | GAME( 200?, sc4stircg ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25595 | GAME( 200?, sc4stirch ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25596 | GAME( 200?, sc4stirci ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25597 | GAME( 200?, sc4stircj ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25598 | 25598 | |
| 25599 | 25599 | // PR2167CASINO THE STREAK PR7017,CASINO STREAK, STRK SOUNDS THE STREAK |
| 25600 | GAME( 200?, sc4strk ,0, sc4, sc4, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25601 | GAME( 200?, sc4strka ,sc4strk, sc4, sc4, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25602 | GAME( 200?, sc4strkb ,sc4strk, sc4, sc4, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25603 | GAME( 200?, sc4strkc ,sc4strk, sc4, sc4, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25604 | GAME( 200?, sc4strkd ,sc4strk, sc4, sc4, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25605 | GAME( 200?, sc4strke ,sc4strk, sc4, sc4, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25606 | GAME( 200?, sc4strkf ,sc4strk, sc4, sc4, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25607 | GAME( 200?, sc4strkg ,sc4strk, sc4, sc4, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25608 | GAME( 200?, sc4strkh ,sc4strk, sc4, sc4, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25609 | GAME( 200?, sc4strki ,sc4strk, sc4, sc4, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25610 | GAME( 200?, sc4strkj ,sc4strk, sc4, sc4, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25611 | GAME( 200?, sc4strkk ,sc4strk, sc4, sc4, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25600 | GAME( 200?, sc4strk ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25601 | GAME( 200?, sc4strka ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25602 | GAME( 200?, sc4strkb ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25603 | GAME( 200?, sc4strkc ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25604 | GAME( 200?, sc4strkd ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25605 | GAME( 200?, sc4strke ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25606 | GAME( 200?, sc4strkf ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25607 | GAME( 200?, sc4strkg ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25608 | GAME( 200?, sc4strkh ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25609 | GAME( 200?, sc4strki ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25610 | GAME( 200?, sc4strkj ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25611 | GAME( 200?, sc4strkk ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25612 | 25612 | |
| 25613 | 25613 | // PRxxxx STREAKS AHEAD V1.0 STREAKSSND STREAKS AHEAD |
| 25614 | GAME( 200?, sc4sahed ,0, sc4, sc4, sc4, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25615 | GAME( 200?, sc4saheda ,sc4sahed, sc4, sc4, sc4, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25616 | GAME( 200?, sc4sahedb ,sc4sahed, sc4, sc4, sc4, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25614 | GAME( 200?, sc4sahed ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25615 | GAME( 200?, sc4saheda ,sc4sahed, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25616 | GAME( 200?, sc4sahedb ,sc4sahed, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25617 | 25617 | |
| 25618 | 25618 | // NUMBER PR2024 STREET FIGHTER STRF SOUNDS STREET FIGHTER |
| 25619 | GAME( 200?, sc4sf ,0, sc4, sc4, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25620 | GAME( 200?, sc4sfa ,sc4sf, sc4, sc4, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25621 | GAME( 200?, sc4sfb ,sc4sf, sc4, sc4, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25622 | GAME( 200?, sc4sfc ,sc4sf, sc4, sc4, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25623 | GAME( 200?, sc4sfd ,sc4sf, sc4, sc4, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25619 | GAME( 200?, sc4sf ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25620 | GAME( 200?, sc4sfa ,sc4sf, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25621 | GAME( 200?, sc4sfb ,sc4sf, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25622 | GAME( 200?, sc4sfc ,sc4sf, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25623 | GAME( 200?, sc4sfd ,sc4sf, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25624 | 25624 | |
| 25625 | 25625 | // PR1114 STRIKE X PR1114 STRIKX SOUNDS11 |
| 25626 | GAME( 200?, sc4strx ,0, sc4, sc4, sc4, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25627 | GAME( 200?, sc4strxa ,sc4strx, sc4, sc4, sc4, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25628 | GAME( 200?, sc4strxb ,sc4strx, sc4, sc4, sc4, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25629 | GAME( 200?, sc4strxc ,sc4strx, sc4, sc4, sc4, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25626 | GAME( 200?, sc4strx ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25627 | GAME( 200?, sc4strxa ,sc4strx, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25628 | GAME( 200?, sc4strxb ,sc4strx, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25629 | GAME( 200?, sc4strxc ,sc4strx, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25630 | 25630 | |
| 25631 | 25631 | |
| 25632 | 25632 | // PR2357 CLUB SUITS U SIR SUITS U SIR CLUB CLUB SUIT SOUNDS |
| 25633 | GAME( 200?, sc4suscl ,0, sc4, sc4, sc4, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25634 | GAME( 200?, sc4suscla ,sc4suscl, sc4, sc4, sc4, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25635 | GAME( 200?, sc4susclb ,sc4suscl, sc4, sc4, sc4, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25636 | GAME( 200?, sc4susclc ,sc4suscl, sc4, sc4, sc4, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25633 | GAME( 200?, sc4suscl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25634 | GAME( 200?, sc4suscla ,sc4suscl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25635 | GAME( 200?, sc4susclb ,sc4suscl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25636 | GAME( 200?, sc4susclc ,sc4suscl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25637 | 25637 | |
| 25638 | 25638 | |
| 25639 | 25639 | |
| 25640 | 25640 | // PR6834 SUPER 6 FIXED 65% PR6834 SSIX SOUNDS11 |
| 25641 | GAME( 200?, sc4s6c ,0, sc4, sc4, sc4, ROT0, "BFM","Super 6 Club (65% Fixed) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25642 | GAME( 200?, sc4s6cb ,sc4s6c, sc4, sc4, sc4, ROT0, "BFM","Super 6 Club (65% Fixed) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25641 | GAME( 200?, sc4s6c ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super 6 Club (65% Fixed) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25642 | GAME( 200?, sc4s6cb ,sc4s6c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super 6 Club (65% Fixed) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25643 | 25643 | // PR6834 SUPER 6 PR6834 SSIX SOUNDS11 |
| 25644 | GAME( 200?, sc4s6ca ,sc4s6c, sc4, sc4, sc4, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25645 | GAME( 200?, sc4s6cc ,sc4s6c, sc4, sc4, sc4, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25646 | GAME( 200?, sc4s6cd ,sc4s6c, sc4, sc4, sc4, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25647 | GAME( 200?, sc4s6ce ,sc4s6c, sc4, sc4, sc4, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25644 | GAME( 200?, sc4s6ca ,sc4s6c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25645 | GAME( 200?, sc4s6cc ,sc4s6c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25646 | GAME( 200?, sc4s6cd ,sc4s6c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25647 | GAME( 200?, sc4s6ce ,sc4s6c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25648 | 25648 | |
| 25649 | 25649 | |
| 25650 | 25650 | // PR6921 DIAMONDS AND RUBIES PR6921 DARB SOUNDS11 |
| 25651 | GAME( 200?, sc4sdr ,0, sc4, sc4, sc4, ROT0, "BFM","Super Diamonds & Rubies (PR6921) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25652 | GAME( 200?, sc4sdrb ,sc4sdr, sc4, sc4, sc4, ROT0, "BFM","Super Diamonds & Rubies (PR6921) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25651 | GAME( 200?, sc4sdr ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies (PR6921) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25652 | GAME( 200?, sc4sdrb ,sc4sdr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies (PR6921) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25653 | 25653 | // PR6921 DIAMONDS AND RUBIES SP98 PR6921 DARB SOUNDS11 |
| 25654 | GAME( 200?, sc4sdra ,sc4sdr, sc4, sc4, sc4, ROT0, "BFM","Super Diamonds & Rubies SP98 (PR6921) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25655 | GAME( 200?, sc4sdrc ,sc4sdr, sc4, sc4, sc4, ROT0, "BFM","Super Diamonds & Rubies SP98 (PR6921) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25654 | GAME( 200?, sc4sdra ,sc4sdr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies SP98 (PR6921) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25655 | GAME( 200?, sc4sdrc ,sc4sdr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies SP98 (PR6921) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25656 | 25656 | |
| 25657 | 25657 | // SUPER STEP..........................................................................................SUPERSTEPSND. (non-standard header) |
| 25658 | GAME( 200?, sc4sstep ,0, sc4, sc4, sc4, ROT0, "Qps","Super Step / Dough & Arrow (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Dough & Arrow clone? Super Step in header | |
| 25659 | GAME( 200?, sc4sstepa ,sc4sstep, sc4, sc4, sc4, ROT0, "Qps","Super Step / Dough & Arrow (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // Dough & Arrow clone? Super Step in header | |
| 25660 | GAME( 200?, sc4sstepb ,sc4sstep, sc4, sc4, sc4, ROT0, "Qps / 21 Casino","Super Step (Qps / 21 Casino) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // This one contains 21-Casino and Super Step strings | |
| 25658 | GAME( 200?, sc4sstep ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Super Step / Dough & Arrow (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // Dough & Arrow clone? Super Step in header | |
| 25659 | GAME( 200?, sc4sstepa ,sc4sstep, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Super Step / Dough & Arrow (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // Dough & Arrow clone? Super Step in header | |
| 25660 | GAME( 200?, sc4sstepb ,sc4sstep, sc4, sc4, sc4_state, sc4, ROT0, "Qps / 21 Casino","Super Step (Qps / 21 Casino) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // This one contains 21-Casino and Super Step strings | |
| 25661 | 25661 | |
| 25662 | 25662 | // PR2206 STREAKX STRX SOUNDS SUPER STREAX |
| 25663 | GAME( 200?, sc4supst ,0, sc4, sc4, sc4, ROT0, "Mazooma","Super Streax (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25664 | GAME( 200?, sc4supsta ,sc4supst, sc4, sc4, sc4, ROT0, "Mazooma","Super Streax (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25663 | GAME( 200?, sc4supst ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Super Streax (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25664 | GAME( 200?, sc4supsta ,sc4supst, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Super Streax (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25665 | 25665 | |
| 25666 | 25666 | // PR2515 TAE KWON DOUGH TAEKWONSND TAE KWON DOUGH |
| 25667 | GAME( 200?, sc4taekw ,0, sc4, sc4, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25668 | GAME( 200?, sc4taekwa ,sc4taekw, sc4, sc4, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25669 | GAME( 200?, sc4taekwb ,sc4taekw, sc4, sc4, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25670 | GAME( 200?, sc4taekwc ,sc4taekw, sc4, sc4, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25671 | GAME( 200?, sc4taekwd ,sc4taekw, sc4, sc4, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25672 | GAME( 200?, sc4taekwe ,sc4taekw, sc4, sc4, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25673 | GAME( 200?, sc4taekwf ,sc4taekw, sc4, sc4, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25674 | GAME( 200?, sc4taekwg ,sc4taekw, sc4, sc4, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25675 | GAME( 200?, sc4taekwh ,sc4taekw, sc4, sc4, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25676 | GAME( 200?, sc4taekwi ,sc4taekw, sc4, sc4, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25677 | GAME( 200?, sc4taekwj ,sc4taekw, sc4, sc4, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25667 | GAME( 200?, sc4taekw ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25668 | GAME( 200?, sc4taekwa ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25669 | GAME( 200?, sc4taekwb ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25670 | GAME( 200?, sc4taekwc ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25671 | GAME( 200?, sc4taekwd ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25672 | GAME( 200?, sc4taekwe ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25673 | GAME( 200?, sc4taekwf ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25674 | GAME( 200?, sc4taekwg ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25675 | GAME( 200?, sc4taekwh ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25676 | GAME( 200?, sc4taekwi ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25677 | GAME( 200?, sc4taekwj ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25678 | 25678 | |
| 25679 | 25679 | // PR1302 AWP TAKE NOTE PR1302 TAKE NOTE SOUNDS11 |
| 25680 | GAME( 200?, sc4taknt ,0, sc4, sc4, sc4, ROT0, "BFM","Take Note (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25681 | GAME( 200?, sc4taknta ,sc4taknt, sc4, sc4, sc4, ROT0, "BFM","Take Note (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25680 | GAME( 200?, sc4taknt ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25681 | GAME( 200?, sc4taknta ,sc4taknt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25682 | 25682 | |
| 25683 | 25683 | // PR1323 CLUB TAKE NOTE PR1323 CNOT SOUNDS11 |
| 25684 | GAME( 200?, sc4takcl ,0, sc4, sc4, sc4, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25685 | GAME( 200?, sc4takcld ,sc4takcl, sc4, sc4, sc4, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25686 | GAME( 200?, sc4takcli ,sc4takcl, sc4, sc4, sc4, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25687 | GAME( 200?, sc4takclj ,sc4takcl, sc4, sc4, sc4, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25684 | GAME( 200?, sc4takcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25685 | GAME( 200?, sc4takcld ,sc4takcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25686 | GAME( 200?, sc4takcli ,sc4takcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25687 | GAME( 200?, sc4takclj ,sc4takcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25688 | 25688 | // PR1323 CLUB TAKE NOTE CLUB TAKE NOTE CLUB PR1323 CNOT SOUNDS11 |
| 25689 | GAME( 200?, sc4takclg ,sc4takcl, sc4, sc4, sc4, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25690 | GAME( 200?, sc4takclh ,sc4takcl, sc4, sc4, sc4, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25689 | GAME( 200?, sc4takclg ,sc4takcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25690 | GAME( 200?, sc4takclh ,sc4takcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25691 | 25691 | // PR1323 CLUB TAKE NOTE 500 PR1323 CNOT SOUNDS11 |
| 25692 | GAME( 200?, sc4takcla ,sc4takcl, sc4, sc4, sc4, ROT0, "BFM","Take Note Club 500 (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25692 | GAME( 200?, sc4takcla ,sc4takcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club 500 (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25693 | 25693 | // PR1323 CLUB TAKE NOTE FERRY PR1323 CNOT SOUNDS11 |
| 25694 | GAME( 200?, sc4takclb ,sc4takcl, sc4, sc4, sc4, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25695 | GAME( 200?, sc4takclc ,sc4takcl, sc4, sc4, sc4, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25696 | GAME( 200?, sc4takcle ,sc4takcl, sc4, sc4, sc4, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25697 | GAME( 200?, sc4takclf ,sc4takcl, sc4, sc4, sc4, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25694 | GAME( 200?, sc4takclb ,sc4takcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25695 | GAME( 200?, sc4takclc ,sc4takcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25696 | GAME( 200?, sc4takcle ,sc4takcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25697 | GAME( 200?, sc4takclf ,sc4takcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25698 | 25698 | |
| 25699 | 25699 | // PR7016 TAKE THE PISTE PISTE SOUNDS |
| 25700 | GAME( 200?, sc4ttp ,0, sc4, sc4, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25701 | GAME( 200?, sc4ttpa ,sc4ttp, sc4, sc4, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25702 | GAME( 200?, sc4ttpb ,sc4ttp, sc4, sc4, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25703 | GAME( 200?, sc4ttpc ,sc4ttp, sc4, sc4, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25704 | GAME( 200?, sc4ttpd ,sc4ttp, sc4, sc4, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25705 | GAME( 200?, sc4ttpe ,sc4ttp, sc4, sc4, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25706 | GAME( 200?, sc4ttpf ,sc4ttp, sc4, sc4, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25700 | GAME( 200?, sc4ttp ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25701 | GAME( 200?, sc4ttpa ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25702 | GAME( 200?, sc4ttpb ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25703 | GAME( 200?, sc4ttpc ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25704 | GAME( 200?, sc4ttpd ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25705 | GAME( 200?, sc4ttpe ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25706 | GAME( 200?, sc4ttpf ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25707 | 25707 | |
| 25708 | 25708 | // PROJECT NUMBER PR7113 TEMPTATION PR7113 TEMPTATION SOUNDS11 |
| 25709 | GAME( 200?, sc4tempt ,0, sc4, sc4, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25710 | GAME( 200?, sc4tempta ,sc4tempt, sc4, sc4, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25711 | GAME( 200?, sc4temptb ,sc4tempt, sc4, sc4, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25712 | GAME( 200?, sc4temptc ,sc4tempt, sc4, sc4, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25713 | GAME( 200?, sc4temptd ,sc4tempt, sc4, sc4, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25714 | GAME( 200?, sc4tempte ,sc4tempt, sc4, sc4, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25715 | GAME( 200?, sc4temptf ,sc4tempt, sc4, sc4, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25716 | GAME( 200?, sc4temptg ,sc4tempt, sc4, sc4, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25709 | GAME( 200?, sc4tempt ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25710 | GAME( 200?, sc4tempta ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25711 | GAME( 200?, sc4temptb ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25712 | GAME( 200?, sc4temptc ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25713 | GAME( 200?, sc4temptd ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25714 | GAME( 200?, sc4tempte ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25715 | GAME( 200?, sc4temptf ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25716 | GAME( 200?, sc4temptg ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25717 | 25717 | |
| 25718 | 25718 | |
| 25719 | 25719 | |
| 25720 | 25720 | // PR7077 TETRIS TETR SOUNDS |
| 25721 | GAME( 200?, sc4tetri ,0, sc4, sc4, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25722 | GAME( 200?, sc4tetria ,sc4tetri, sc4, sc4, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25723 | GAME( 200?, sc4tetrib ,sc4tetri, sc4, sc4, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25724 | GAME( 200?, sc4tetric ,sc4tetri, sc4, sc4, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25725 | GAME( 200?, sc4tetrid ,sc4tetri, sc4, sc4, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25726 | GAME( 200?, sc4tetrie ,sc4tetri, sc4, sc4, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25727 | GAME( 200?, sc4tetrif ,sc4tetri, sc4, sc4, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25728 | GAME( 200?, sc4tetrig ,sc4tetri, sc4, sc4, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25729 | GAME( 200?, sc4tetrih ,sc4tetri, sc4, sc4, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25730 | GAME( 200?, sc4tetrii ,sc4tetri, sc4, sc4, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25731 | GAME( 200?, sc4tetrij ,sc4tetri, sc4, sc4, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25732 | GAME( 200?, sc4tetrik ,sc4tetri, sc4, sc4, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25721 | GAME( 200?, sc4tetri ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25722 | GAME( 200?, sc4tetria ,sc4tetri, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25723 | GAME( 200?, sc4tetrib ,sc4tetri, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25724 | GAME( 200?, sc4tetric ,sc4tetri, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25725 | GAME( 200?, sc4tetrid ,sc4tetri, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25726 | GAME( 200?, sc4tetrie ,sc4tetri, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25727 | GAME( 200?, sc4tetrif ,sc4tetri, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25728 | GAME( 200?, sc4tetrig ,sc4tetri, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25729 | GAME( 200?, sc4tetrih ,sc4tetri, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25730 | GAME( 200?, sc4tetrii ,sc4tetri, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25731 | GAME( 200?, sc4tetrij ,sc4tetri, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25732 | GAME( 200?, sc4tetrik ,sc4tetri, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25733 | 25733 | |
| 25734 | 25734 | // PR7017 THREE LIONS LION SOUNDS |
| 25735 | GAME( 200?, sc4lions ,0, sc4, sc4, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25736 | GAME( 200?, sc4lionsa ,sc4lions, sc4, sc4, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25737 | GAME( 200?, sc4lionsb ,sc4lions, sc4, sc4, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25738 | GAME( 200?, sc4lionsc ,sc4lions, sc4, sc4, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25739 | GAME( 200?, sc4lionsd ,sc4lions, sc4, sc4, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25740 | GAME( 200?, sc4lionse ,sc4lions, sc4, sc4, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25741 | GAME( 200?, sc4lionsf ,sc4lions, sc4, sc4, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25735 | GAME( 200?, sc4lions ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25736 | GAME( 200?, sc4lionsa ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25737 | GAME( 200?, sc4lionsb ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25738 | GAME( 200?, sc4lionsc ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25739 | GAME( 200?, sc4lionsd ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25740 | GAME( 200?, sc4lionse ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25741 | GAME( 200?, sc4lionsf ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25742 | 25742 | |
| 25743 | 25743 | |
| 25744 | 25744 | |
| 25745 | 25745 | // PR7060CASINO TICTACTWO TTTWO SOUNDS TIC TAC TWO |
| 25746 | GAME( 200?, sc4tic2 ,0, sc4, sc4, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25747 | GAME( 200?, sc4tic2a ,sc4tic2, sc4, sc4, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25748 | GAME( 200?, sc4tic2b ,sc4tic2, sc4, sc4, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25749 | GAME( 200?, sc4tic2c ,sc4tic2, sc4, sc4, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25750 | GAME( 200?, sc4tic2d ,sc4tic2, sc4, sc4, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25751 | GAME( 200?, sc4tic2e ,sc4tic2, sc4, sc4, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25752 | GAME( 200?, sc4tic2f ,sc4tic2, sc4, sc4, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25753 | GAME( 200?, sc4tic2g ,sc4tic2, sc4, sc4, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25754 | GAME( 200?, sc4tic2n ,sc4tic2, sc4, sc4, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25755 | GAME( 200?, sc4tic2o ,sc4tic2, sc4, sc4, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25746 | GAME( 200?, sc4tic2 ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25747 | GAME( 200?, sc4tic2a ,sc4tic2, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25748 | GAME( 200?, sc4tic2b ,sc4tic2, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25749 | GAME( 200?, sc4tic2c ,sc4tic2, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25750 | GAME( 200?, sc4tic2d ,sc4tic2, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25751 | GAME( 200?, sc4tic2e ,sc4tic2, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25752 | GAME( 200?, sc4tic2f ,sc4tic2, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25753 | GAME( 200?, sc4tic2g ,sc4tic2, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25754 | GAME( 200?, sc4tic2n ,sc4tic2, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25755 | GAME( 200?, sc4tic2o ,sc4tic2, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25756 | 25756 | // PR7060CASINO TICTACTWO TIC TAC TWO ARCADE TTTWO SOUNDS TIC TAC TWO |
| 25757 | GAME( 200?, sc4tic2h ,sc4tic2, sc4, sc4, sc4, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25758 | GAME( 200?, sc4tic2i ,sc4tic2, sc4, sc4, sc4, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25759 | GAME( 200?, sc4tic2j ,sc4tic2, sc4, sc4, sc4, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25760 | GAME( 200?, sc4tic2k ,sc4tic2, sc4, sc4, sc4, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25761 | GAME( 200?, sc4tic2l ,sc4tic2, sc4, sc4, sc4, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25762 | GAME( 200?, sc4tic2m ,sc4tic2, sc4, sc4, sc4, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25757 | GAME( 200?, sc4tic2h ,sc4tic2, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25758 | GAME( 200?, sc4tic2i ,sc4tic2, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25759 | GAME( 200?, sc4tic2j ,sc4tic2, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25760 | GAME( 200?, sc4tic2k ,sc4tic2, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25761 | GAME( 200?, sc4tic2l ,sc4tic2, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25762 | GAME( 200?, sc4tic2m ,sc4tic2, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25763 | 25763 | |
| 25764 | 25764 | |
| 25765 | 25765 | |
| 25766 | 25766 | |
| 25767 | 25767 | // PR1110 TOP BANANA PR1110 TOP BANANA SOUNDS11 |
| 25768 | GAME( 200?, sc4tbana ,0, sc4, sc4, sc4, ROT0, "BFM","Top Banana (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25769 | GAME( 200?, sc4tbanaa ,sc4tbana, sc4, sc4, sc4, ROT0, "BFM","Top Banana (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25768 | GAME( 200?, sc4tbana ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Top Banana (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25769 | GAME( 200?, sc4tbanaa ,sc4tbana, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Top Banana (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25770 | 25770 | |
| 25771 | 25771 | // PR7062 TOP GEARS GEARS SOUNDS TOP GEARS |
| 25772 | GAME( 200?, sc4tgear ,0, sc4, sc4, sc4, ROT0, "Mazooma","Top Gear (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25773 | GAME( 200?, sc4tgeara ,sc4tgear, sc4, sc4, sc4, ROT0, "Mazooma","Top Gear (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25774 | GAME( 200?, sc4tgearb ,sc4tgear, sc4, sc4, sc4, ROT0, "Mazooma","Top Gear (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25775 | GAME( 200?, sc4tgearc ,sc4tgear, sc4, sc4, sc4, ROT0, "Mazooma","Top Gear (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25776 | GAME( 200?, sc4tgeard ,sc4tgear, sc4, sc4, sc4, ROT0, "Mazooma","Top Gear (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25777 | GAME( 200?, sc4tgeare ,sc4tgear, sc4, sc4, sc4, ROT0, "Mazooma","Top Gear (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25778 | GAME( 200?, sc4tgearf ,sc4tgear, sc4, sc4, sc4, ROT0, "Mazooma","Top Gear (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25779 | GAME( 200?, sc4tgearg ,sc4tgear, sc4, sc4, sc4, ROT0, "Mazooma","Top Gear (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25772 | GAME( 200?, sc4tgear ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Gear (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25773 | GAME( 200?, sc4tgeara ,sc4tgear, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Gear (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25774 | GAME( 200?, sc4tgearb ,sc4tgear, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Gear (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25775 | GAME( 200?, sc4tgearc ,sc4tgear, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Gear (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25776 | GAME( 200?, sc4tgeard ,sc4tgear, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Gear (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25777 | GAME( 200?, sc4tgeare ,sc4tgear, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Gear (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25778 | GAME( 200?, sc4tgearf ,sc4tgear, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Gear (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25779 | GAME( 200?, sc4tgearg ,sc4tgear, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Gear (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25780 | 25780 | |
| 25781 | 25781 | // PR2112 TOP LOADER LOAD SOUNDS TOP LOADER |
| 25782 | GAME( 200?, sc4tload ,0, sc4, sc4, sc4, ROT0, "Mazooma","Top Loader (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25782 | GAME( 200?, sc4tload ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Loader (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25783 | 25783 | |
| 25784 | 25784 | |
| 25785 | 25785 | const stepper_interface* sc4ticlb_reel_configs[6] = |
| r15751 | r15752 | |
| 25801 | 25801 | } |
| 25802 | 25802 | |
| 25803 | 25803 | // PR6832 TREASURE ISLAND FIXED 65% PR6832 TRES SOUNDS11 |
| 25804 | GAME( 200?, sc4ticlb ,0, sc4dmd, sc4, sc4ticlb, ROT0, "BFM","Treasure Island Club (Fixed 65%) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25805 | GAME( 200?, sc4ticlbb ,sc4ticlb, sc4dmd, sc4, sc4ticlb, ROT0, "BFM","Treasure Island Club (Fixed 65%) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25804 | GAME( 200?, sc4ticlb ,0, sc4dmd, sc4, sc4_state, sc4ticlb, ROT0, "BFM","Treasure Island Club (Fixed 65%) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25805 | GAME( 200?, sc4ticlbb ,sc4ticlb, sc4dmd, sc4, sc4_state, sc4ticlb, ROT0, "BFM","Treasure Island Club (Fixed 65%) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25806 | 25806 | // PR6832 TREASURE ISLAND PR6832 TRES SOUNDS11 |
| 25807 | GAME( 200?, sc4ticlba ,sc4ticlb, sc4dmd, sc4, sc4ticlb, ROT0, "BFM","Treasure Island Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25808 | GAME( 200?, sc4ticlbc ,sc4ticlb, sc4dmd, sc4, sc4ticlb, ROT0, "BFM","Treasure Island Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25807 | GAME( 200?, sc4ticlba ,sc4ticlb, sc4dmd, sc4, sc4_state, sc4ticlb, ROT0, "BFM","Treasure Island Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25808 | GAME( 200?, sc4ticlbc ,sc4ticlb, sc4dmd, sc4, sc4_state, sc4ticlb, ROT0, "BFM","Treasure Island Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25809 | 25809 | |
| 25810 | 25810 | // PR1305 TREASURE TOMB PR1305 TRES TOMB SOUNDS11 / HIT SHOT |
| 25811 | GAME( 200?, sc4ttomb ,0, sc4, sc4, sc4, ROT0, "BFM","Treasure Tomb (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25812 | GAME( 200?, sc4ttomba ,sc4ttomb, sc4, sc4, sc4, ROT0, "BFM","Treasure Tomb (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25813 | GAME( 200?, sc4ttombb ,sc4ttomb, sc4, sc4, sc4, ROT0, "BFM","Treasure Tomb (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25814 | GAME( 200?, sc4ttombc ,sc4ttomb, sc4, sc4, sc4, ROT0, "BFM","Treasure Tomb (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25811 | GAME( 200?, sc4ttomb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Treasure Tomb (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25812 | GAME( 200?, sc4ttomba ,sc4ttomb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Treasure Tomb (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25813 | GAME( 200?, sc4ttombb ,sc4ttomb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Treasure Tomb (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25814 | GAME( 200?, sc4ttombc ,sc4ttomb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Treasure Tomb (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25815 | 25815 | |
| 25816 | 25816 | // PR2103 THE TRIDENT TRID SOUNDS THE TRIDENT |
| 25817 | GAME( 200?, sc4tridn ,0, sc4, sc4, sc4, ROT0, "Mazooma","Trident, The (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25818 | GAME( 200?, sc4tridna ,sc4tridn, sc4, sc4, sc4, ROT0, "Mazooma","Trident, The (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25817 | GAME( 200?, sc4tridn ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Trident, The (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25818 | GAME( 200?, sc4tridna ,sc4tridn, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Trident, The (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25819 | 25819 | |
| 25820 | 25820 | // PR1328 TRIPLE 7'S PR1328 TRIPLE 7S SOUNDS11 TRIPLE 7'S ABOVE |
| 25821 | GAME( 200?, sc4tri7 ,0, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25822 | GAME( 200?, sc4tri7a ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25823 | GAME( 200?, sc4tri7f ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25824 | GAME( 200?, sc4tri7g ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25825 | GAME( 200?, sc4tri7h ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25826 | GAME( 200?, sc4tri7i ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25827 | GAME( 200?, sc4tri7j ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25828 | GAME( 200?, sc4tri7k ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25829 | GAME( 200?, sc4tri7l ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25830 | GAME( 200?, sc4tri7m ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25831 | GAME( 200?, sc4tri7n ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25832 | GAME( 200?, sc4tri7o ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25833 | GAME( 200?, sc4tri7p ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25834 | GAME( 200?, sc4tri7q ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25835 | GAME( 200?, sc4tri7r ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25836 | GAME( 200?, sc4tri7s ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25837 | GAME( 200?, sc4tri7t ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25838 | GAME( 200?, sc4tri7u ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25839 | GAME( 200?, sc4tri7v ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25840 | GAME( 200?, sc4tri7w ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25821 | GAME( 200?, sc4tri7 ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25822 | GAME( 200?, sc4tri7a ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25823 | GAME( 200?, sc4tri7f ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25824 | GAME( 200?, sc4tri7g ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25825 | GAME( 200?, sc4tri7h ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25826 | GAME( 200?, sc4tri7i ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25827 | GAME( 200?, sc4tri7j ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25828 | GAME( 200?, sc4tri7k ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25829 | GAME( 200?, sc4tri7l ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25830 | GAME( 200?, sc4tri7m ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25831 | GAME( 200?, sc4tri7n ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25832 | GAME( 200?, sc4tri7o ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25833 | GAME( 200?, sc4tri7p ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25834 | GAME( 200?, sc4tri7q ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25835 | GAME( 200?, sc4tri7r ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25836 | GAME( 200?, sc4tri7s ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25837 | GAME( 200?, sc4tri7t ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25838 | GAME( 200?, sc4tri7u ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25839 | GAME( 200?, sc4tri7v ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25840 | GAME( 200?, sc4tri7w ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25841 | 25841 | // PR1328 TRIPLE 7'S PR1328 TRIPLE 7S SOUNDS11 SEVENS ABOVE ARCADE TRIPLE 7'S ABOVE |
| 25842 | GAME( 200?, sc4tri7b ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25843 | GAME( 200?, sc4tri7c ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25844 | GAME( 200?, sc4tri7d ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25845 | GAME( 200?, sc4tri7e ,sc4tri7, sc4, sc4, sc4, ROT0, "BFM","Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25842 | GAME( 200?, sc4tri7b ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25843 | GAME( 200?, sc4tri7c ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25844 | GAME( 200?, sc4tri7d ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25845 | GAME( 200?, sc4tri7e ,sc4tri7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25846 | 25846 | |
| 25847 | 25847 | |
| 25848 | 25848 | // PR2188 TRIPLE STREAK STR3 SOUNDS " THE STREAK |
| 25849 | GAME( 200?, sc4trist ,0, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2188) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25850 | GAME( 200?, sc4trista ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2188) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25849 | GAME( 200?, sc4trist ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2188) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25850 | GAME( 200?, sc4trista ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2188) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25851 | 25851 | // PR2167CASINO THE STREAK PR7017,CASINO STREAK, STR3 SOUNDS THE STREAK |
| 25852 | GAME( 200?, sc4tristb ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25853 | GAME( 200?, sc4tristc ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25854 | GAME( 200?, sc4tristd ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25855 | GAME( 200?, sc4triste ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25856 | GAME( 200?, sc4tristf ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25857 | GAME( 200?, sc4tristg ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25858 | GAME( 200?, sc4tristh ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25859 | GAME( 200?, sc4tristi ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25860 | GAME( 200?, sc4tristj ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25861 | GAME( 200?, sc4tristk ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25862 | GAME( 200?, sc4tristl ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25863 | GAME( 200?, sc4tristm ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25864 | GAME( 200?, sc4tristn ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25865 | GAME( 200?, sc4tristo ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25866 | GAME( 200?, sc4tristp ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25867 | GAME( 200?, sc4tristq ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25868 | GAME( 200?, sc4tristr ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25869 | GAME( 200?, sc4trists ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25870 | GAME( 200?, sc4tristt ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25871 | GAME( 200?, sc4tristu ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25872 | GAME( 200?, sc4tristv ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25873 | GAME( 200?, sc4tristw ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25874 | GAME( 200?, sc4tristx ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 23)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25875 | GAME( 200?, sc4tristy ,sc4trist, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 24)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25852 | GAME( 200?, sc4tristb ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25853 | GAME( 200?, sc4tristc ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25854 | GAME( 200?, sc4tristd ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25855 | GAME( 200?, sc4triste ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25856 | GAME( 200?, sc4tristf ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25857 | GAME( 200?, sc4tristg ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25858 | GAME( 200?, sc4tristh ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25859 | GAME( 200?, sc4tristi ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25860 | GAME( 200?, sc4tristj ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25861 | GAME( 200?, sc4tristk ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25862 | GAME( 200?, sc4tristl ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25863 | GAME( 200?, sc4tristm ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25864 | GAME( 200?, sc4tristn ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25865 | GAME( 200?, sc4tristo ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25866 | GAME( 200?, sc4tristp ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25867 | GAME( 200?, sc4tristq ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25868 | GAME( 200?, sc4tristr ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25869 | GAME( 200?, sc4trists ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25870 | GAME( 200?, sc4tristt ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25871 | GAME( 200?, sc4tristu ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25872 | GAME( 200?, sc4tristv ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25873 | GAME( 200?, sc4tristw ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25874 | GAME( 200?, sc4tristx ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 23)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25875 | GAME( 200?, sc4tristy ,sc4trist, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 24)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25876 | 25876 | |
| 25877 | 25877 | // PR1103 TUBULAR BELLS PR1103 TUBULAR BELLS SOUNDS11 |
| 25878 | GAME( 200?, sc4tub ,0, sc4, sc4, sc4, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25879 | GAME( 200?, sc4tuba ,sc4tub, sc4, sc4, sc4, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25880 | GAME( 200?, sc4tubb ,sc4tub, sc4, sc4, sc4, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25881 | GAME( 200?, sc4tubc ,sc4tub, sc4, sc4, sc4, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25878 | GAME( 200?, sc4tub ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25879 | GAME( 200?, sc4tuba ,sc4tub, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25880 | GAME( 200?, sc4tubb ,sc4tub, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25881 | GAME( 200?, sc4tubc ,sc4tub, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25882 | 25882 | |
| 25883 | 25883 | // PR6938 TUTTI FRUTTI PR6938 FRUT SOUNDS11 TUTTI FRUTTI |
| 25884 | GAME( 200?, sc4tfclb ,0, sc4, sc4, sc4, ROT0, "BFM","Tutti Frutti Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25885 | GAME( 200?, sc4tfclba ,sc4tfclb, sc4, sc4, sc4, ROT0, "BFM","Tutti Frutti Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25884 | GAME( 200?, sc4tfclb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Tutti Frutti Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25885 | GAME( 200?, sc4tfclba ,sc4tfclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Tutti Frutti Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25886 | 25886 | |
| 25887 | 25887 | // PR1214 TWILIGHT 95004299 TWILIGHT PR1154 |
| 25888 | GAME( 200?, sc4twilt ,0, sc4, sc4, sc4, ROT0, "BFM","Twilight (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25888 | GAME( 200?, sc4twilt ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Twilight (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 25889 | 25889 | |
| 25890 | 25890 | // PR7022 UP FOR GRABS GRAB SOUNDS |
| 25891 | GAME( 200?, sc4ufg ,0, sc4, sc4, sc4, ROT0, "Mazooma","Up For Grabs (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25892 | GAME( 200?, sc4ufga ,sc4ufg, sc4, sc4, sc4, ROT0, "Mazooma","Up For Grabs (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25891 | GAME( 200?, sc4ufg ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Up For Grabs (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25892 | GAME( 200?, sc4ufga ,sc4ufg, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Up For Grabs (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25893 | 25893 | |
| 25894 | 25894 | // PR6819 UP FOT IT PR6819 UP FOR IT SOUNDS11 |
| 25895 | GAME( 200?, sc4ufi ,0, sc4, sc4, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25896 | GAME( 200?, sc4ufia ,sc4ufi, sc4, sc4, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25897 | GAME( 200?, sc4ufib ,sc4ufi, sc4, sc4, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25898 | GAME( 200?, sc4ufic ,sc4ufi, sc4, sc4, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25899 | GAME( 200?, sc4ufid ,sc4ufi, sc4, sc4, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25900 | GAME( 200?, sc4ufie ,sc4ufi, sc4, sc4, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 25895 | GAME( 200?, sc4ufi ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25896 | GAME( 200?, sc4ufia ,sc4ufi, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25897 | GAME( 200?, sc4ufib ,sc4ufi, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25898 | GAME( 200?, sc4ufic ,sc4ufi, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25899 | GAME( 200?, sc4ufid ,sc4ufi, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25900 | GAME( 200?, sc4ufie ,sc4ufi, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 25901 | 25901 | |
| 25902 | 25902 | // PR7025 GERMAN VALHALLA 7025 VER1 SOUNDS |
| 25903 | GAME( 200?, sc4valnv ,0, sc4, sc4, sc4, ROT0, "Nova","Valhalla (German) (Nova) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25903 | GAME( 200?, sc4valnv ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Valhalla (German) (Nova) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25904 | 25904 | // PR2040E VALHALLA...PR2040 SOUNDS V1.... (non-standard header) |
| 25905 | GAME( 200?, sc4valqp ,0, sc4, sc4, sc4, ROT0, "Qps / Eurocoin","Valhalla (Dutch) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25905 | GAME( 200?, sc4valqp ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps / Eurocoin","Valhalla (Dutch) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25906 | 25906 | |
| 25907 | 25907 | // PR1037 CLUB VERY RICH GEEZER PR1037 RICH SOUNDS11 VERY RICH GEEZER |
| 25908 | GAME( 200?, sc4vrgcl ,0, sc4, sc4, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25909 | GAME( 200?, sc4vrgcla ,sc4vrgcl, sc4, sc4, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25910 | GAME( 200?, sc4vrgclb ,sc4vrgcl, sc4, sc4, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25911 | GAME( 200?, sc4vrgclc ,sc4vrgcl, sc4, sc4, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25912 | GAME( 200?, sc4vrgcld ,sc4vrgcl, sc4, sc4, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25913 | GAME( 200?, sc4vrgcle ,sc4vrgcl, sc4, sc4, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25914 | GAME( 200?, sc4vrgclf ,sc4vrgcl, sc4, sc4, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25915 | GAME( 200?, sc4vrgclg ,sc4vrgcl, sc4, sc4, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25908 | GAME( 200?, sc4vrgcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25909 | GAME( 200?, sc4vrgcla ,sc4vrgcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25910 | GAME( 200?, sc4vrgclb ,sc4vrgcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25911 | GAME( 200?, sc4vrgclc ,sc4vrgcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25912 | GAME( 200?, sc4vrgcld ,sc4vrgcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25913 | GAME( 200?, sc4vrgcle ,sc4vrgcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25914 | GAME( 200?, sc4vrgclf ,sc4vrgcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25915 | GAME( 200?, sc4vrgclg ,sc4vrgcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25916 | 25916 | // PR1037 CLUB VERY RICH GEEZER VERY RICH GEEZER CLUB PR1037 RICH SOUNDS11 VERY RICH GEEZER |
| 25917 | GAME( 200?, sc4vrgclh ,sc4vrgcl, sc4, sc4, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25918 | GAME( 200?, sc4vrgcli ,sc4vrgcl, sc4, sc4, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25917 | GAME( 200?, sc4vrgclh ,sc4vrgcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25918 | GAME( 200?, sc4vrgcli ,sc4vrgcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25919 | 25919 | |
| 25920 | 25920 | // PR6984 VIVA MEXICO 1.30 95008095 VIVA MEXICO PR6984 |
| 25921 | GAME( 200?, sc4vmnv ,0, sc4, sc4, sc4, ROT0, "Nova","Viva Mexico (Nova) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25921 | GAME( 200?, sc4vmnv ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Viva Mexico (Nova) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25922 | 25922 | // PR6984 VIVA MEXICO 1.00 95008095 VIVA MEXICO PR6984 |
| 25923 | GAME( 200?, sc4vmnva ,sc4vmnv, sc4, sc4, sc4, ROT0, "Nova","Viva Mexico (Nova) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25923 | GAME( 200?, sc4vmnva ,sc4vmnv, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Viva Mexico (Nova) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25924 | 25924 | |
| 25925 | 25925 | // / PR7132 CLUB VIVA MEXICO PR7132 VIVA SOUNDS11 VIVA MEXICO |
| 25926 | GAME( 200?, sc4vmclb ,0, sc4, sc4, sc4, ROT0, "BFM","Viva Mexico Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25927 | GAME( 200?, sc4vmclba ,sc4vmclb, sc4, sc4, sc4, ROT0, "BFM","Viva Mexico Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25928 | GAME( 200?, sc4vmclbb ,sc4vmclb, sc4, sc4, sc4, ROT0, "BFM","Viva Mexico Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25926 | GAME( 200?, sc4vmclb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25927 | GAME( 200?, sc4vmclba ,sc4vmclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25928 | GAME( 200?, sc4vmclbb ,sc4vmclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25929 | 25929 | |
| 25930 | 25930 | // PR2052 WADZILLA WADZ SOUNDS WADZILLA |
| 25931 | GAME( 200?, sc4wadzl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Wadzilla (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25932 | GAME( 200?, sc4wadzla ,sc4wadzl, sc4, sc4, sc4, ROT0, "Mazooma","Wadzilla (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25931 | GAME( 200?, sc4wadzl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wadzilla (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25932 | GAME( 200?, sc4wadzla ,sc4wadzl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wadzilla (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25933 | 25933 | |
| 25934 | 25934 | // PR7027 GERMAN WERNER PR7027 SOUNDS V1 |
| 25935 | GAME( 200?, sc4wernr ,0, sc4, sc4, sc4, ROT0, "Nova","Werner (German) (Nova) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25936 | GAME( 200?, sc4wrnlt ,sc4wernr, sc4, sc4, sc4, ROT0, "Nova","Werner Light (German) (Nova) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25935 | GAME( 200?, sc4wernr ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Werner (German) (Nova) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25936 | GAME( 200?, sc4wrnlt ,sc4wernr, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Werner Light (German) (Nova) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25937 | 25937 | |
| 25938 | 25938 | // PR7065 WET 'N' WILD WILD SOUNDS WET 'N' WILD |
| 25939 | GAME( 200?, sc4waw ,0, sc4, sc4, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25940 | GAME( 200?, sc4wawa ,sc4waw, sc4, sc4, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25941 | GAME( 200?, sc4wawb ,sc4waw, sc4, sc4, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25942 | GAME( 200?, sc4wawc ,sc4waw, sc4, sc4, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25943 | GAME( 200?, sc4wawd ,sc4waw, sc4, sc4, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25944 | GAME( 200?, sc4wawe ,sc4waw, sc4, sc4, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25945 | GAME( 200?, sc4wawf ,sc4waw, sc4, sc4, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25939 | GAME( 200?, sc4waw ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25940 | GAME( 200?, sc4wawa ,sc4waw, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25941 | GAME( 200?, sc4wawb ,sc4waw, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25942 | GAME( 200?, sc4wawc ,sc4waw, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25943 | GAME( 200?, sc4wawd ,sc4waw, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25944 | GAME( 200?, sc4wawe ,sc4waw, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25945 | GAME( 200?, sc4wawf ,sc4waw, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25946 | 25946 | |
| 25947 | 25947 | // PR6812 WHO DARES WINS PR6812 WHO DARES WINS SOUNDS |
| 25948 | GAME( 200?, sc4wdw ,0, sc4, sc4, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25949 | GAME( 200?, sc4wdwa ,sc4wdw, sc4, sc4, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25950 | GAME( 200?, sc4wdwb ,sc4wdw, sc4, sc4, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25951 | GAME( 200?, sc4wdwc ,sc4wdw, sc4, sc4, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25952 | GAME( 200?, sc4wdwd ,sc4wdw, sc4, sc4, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25953 | GAME( 200?, sc4wdwe ,sc4wdw, sc4, sc4, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25954 | GAME( 200?, sc4wdwf ,sc4wdw, sc4, sc4, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25955 | GAME( 200?, sc4wdwg ,sc4wdw, sc4, sc4, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25956 | GAME( 200?, sc4wdwh ,sc4wdw, sc4, sc4, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25957 | GAME( 200?, sc4wdwi ,sc4wdw, sc4, sc4, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25958 | GAME( 200?, sc4wdwj ,sc4wdw, sc4, sc4, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25948 | GAME( 200?, sc4wdw ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25949 | GAME( 200?, sc4wdwa ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25950 | GAME( 200?, sc4wdwb ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25951 | GAME( 200?, sc4wdwc ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25952 | GAME( 200?, sc4wdwd ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25953 | GAME( 200?, sc4wdwe ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25954 | GAME( 200?, sc4wdwf ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25955 | GAME( 200?, sc4wdwg ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25956 | GAME( 200?, sc4wdwh ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25957 | GAME( 200?, sc4wdwi ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25958 | GAME( 200?, sc4wdwj ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25959 | 25959 | |
| 25960 | 25960 | // PR7120 WHO WANTS TO BE A LEGIONNAIRE PR7120 LEGIONNAIRE SOUNDS11 |
| 25961 | GAME( 200?, sc4leg ,0, sc4, sc4, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25962 | GAME( 200?, sc4lega ,sc4leg, sc4, sc4, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25963 | GAME( 200?, sc4legb ,sc4leg, sc4, sc4, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25964 | GAME( 200?, sc4legc ,sc4leg, sc4, sc4, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25965 | GAME( 200?, sc4legd ,sc4leg, sc4, sc4, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25966 | GAME( 200?, sc4lege ,sc4leg, sc4, sc4, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25967 | GAME( 200?, sc4legf ,sc4leg, sc4, sc4, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25968 | GAME( 200?, sc4legg ,sc4leg, sc4, sc4, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25961 | GAME( 200?, sc4leg ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25962 | GAME( 200?, sc4lega ,sc4leg, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25963 | GAME( 200?, sc4legb ,sc4leg, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25964 | GAME( 200?, sc4legc ,sc4leg, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25965 | GAME( 200?, sc4legd ,sc4leg, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25966 | GAME( 200?, sc4lege ,sc4leg, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25967 | GAME( 200?, sc4legf ,sc4leg, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25968 | GAME( 200?, sc4legg ,sc4leg, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25969 | 25969 | |
| 25970 | 25970 | // PR1038 CLUB WHO WANTS TO BE A LEGIONNAIRE PR1038 CLUB WWTBAL SOUNDS11 |
| 25971 | GAME( 200?, sc4legcb ,0, sc4, sc4, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25972 | GAME( 200?, sc4legcba ,sc4legcb, sc4, sc4, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25973 | GAME( 200?, sc4legcbb ,sc4legcb, sc4, sc4, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25974 | GAME( 200?, sc4legcbc ,sc4legcb, sc4, sc4, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25971 | GAME( 200?, sc4legcb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25972 | GAME( 200?, sc4legcba ,sc4legcb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25973 | GAME( 200?, sc4legcbb ,sc4legcb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25974 | GAME( 200?, sc4legcbc ,sc4legcb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25975 | 25975 | // PR1038 CLUB WHO WANTS TO BE A LEGIONNAIRE WWTB LEGIONNAIRE CLUB PR1038 CLUB WWTBAL SOUNDS11 |
| 25976 | GAME( 200?, sc4legcbd ,sc4legcb, sc4, sc4, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25977 | GAME( 200?, sc4legcbe ,sc4legcb, sc4, sc4, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25976 | GAME( 200?, sc4legcbd ,sc4legcb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25977 | GAME( 200?, sc4legcbe ,sc4legcb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25978 | 25978 | |
| 25979 | 25979 | // PR7144 WILD BUNCH PR7144 CRAZY FRUITS SOUNDS11 |
| 25980 | GAME( 200?, sc4wldbn ,0, sc4, sc4, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25981 | GAME( 200?, sc4wldbna ,sc4wldbn, sc4, sc4, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25982 | GAME( 200?, sc4wldbnb ,sc4wldbn, sc4, sc4, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25983 | GAME( 200?, sc4wldbnc ,sc4wldbn, sc4, sc4, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25984 | GAME( 200?, sc4wldbnd ,sc4wldbn, sc4, sc4, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25985 | GAME( 200?, sc4wldbne ,sc4wldbn, sc4, sc4, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25986 | GAME( 200?, sc4wldbnf ,sc4wldbn, sc4, sc4, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25987 | GAME( 200?, sc4wldbni ,sc4wldbn, sc4, sc4, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25988 | GAME( 200?, sc4wldbnj ,sc4wldbn, sc4, sc4, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25989 | GAME( 200?, sc4wldbnk ,sc4wldbn, sc4, sc4, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25990 | GAME( 200?, sc4wldbnn ,sc4wldbn, sc4, sc4, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25991 | GAME( 200?, sc4wldbno ,sc4wldbn, sc4, sc4, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25992 | GAME( 200?, sc4wldbnp ,sc4wldbn, sc4, sc4, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25993 | GAME( 200?, sc4wldbnq ,sc4wldbn, sc4, sc4, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25980 | GAME( 200?, sc4wldbn ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25981 | GAME( 200?, sc4wldbna ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25982 | GAME( 200?, sc4wldbnb ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25983 | GAME( 200?, sc4wldbnc ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25984 | GAME( 200?, sc4wldbnd ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25985 | GAME( 200?, sc4wldbne ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25986 | GAME( 200?, sc4wldbnf ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25987 | GAME( 200?, sc4wldbni ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25988 | GAME( 200?, sc4wldbnj ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25989 | GAME( 200?, sc4wldbnk ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25990 | GAME( 200?, sc4wldbnn ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25991 | GAME( 200?, sc4wldbno ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25992 | GAME( 200?, sc4wldbnp ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25993 | GAME( 200?, sc4wldbnq ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25994 | 25994 | |
| 25995 | 25995 | // PR7144 WILD BUNCH PR7144 WILD BUNCH SOUNDS11 CAS WILD BUNCH S.SITE |
| 25996 | GAME( 200?, sc4wldbng ,sc4wldbn, sc4, sc4, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25997 | GAME( 200?, sc4wldbnh ,sc4wldbn, sc4, sc4, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25998 | GAME( 200?, sc4wldbnl ,sc4wldbn, sc4, sc4, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25999 | GAME( 200?, sc4wldbnm ,sc4wldbn, sc4, sc4, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25996 | GAME( 200?, sc4wldbng ,sc4wldbn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25997 | GAME( 200?, sc4wldbnh ,sc4wldbn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25998 | GAME( 200?, sc4wldbnl ,sc4wldbn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 25999 | GAME( 200?, sc4wldbnm ,sc4wldbn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26000 | 26000 | |
| 26001 | 26001 | // PR7110 WILD THING PR7110 WILD THING SOUNDS11 |
| 26002 | GAME( 200?, sc4wthng ,0, sc4, sc4, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26003 | GAME( 200?, sc4wthnga ,sc4wthng, sc4, sc4, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26004 | GAME( 200?, sc4wthngb ,sc4wthng, sc4, sc4, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26005 | GAME( 200?, sc4wthngc ,sc4wthng, sc4, sc4, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26002 | GAME( 200?, sc4wthng ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26003 | GAME( 200?, sc4wthnga ,sc4wthng, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26004 | GAME( 200?, sc4wthngb ,sc4wthng, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26005 | GAME( 200?, sc4wthngc ,sc4wthng, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26006 | 26006 | |
| 26007 | 26007 | // PR7060CASINO WILDTHING WILD THING ARCADE WILD SOUNDS WILD THING |
| 26008 | GAME( 200?, sc4wthnm ,0, sc4, sc4, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26009 | GAME( 200?, sc4wthnma ,sc4wthnm, sc4, sc4, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26010 | GAME( 200?, sc4wthnmb ,sc4wthnm, sc4, sc4, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26011 | GAME( 200?, sc4wthnmc ,sc4wthnm, sc4, sc4, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26012 | GAME( 200?, sc4wthnmd ,sc4wthnm, sc4, sc4, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26013 | GAME( 200?, sc4wthnme ,sc4wthnm, sc4, sc4, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26014 | GAME( 200?, sc4wthnmf ,sc4wthnm, sc4, sc4, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26008 | GAME( 200?, sc4wthnm ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26009 | GAME( 200?, sc4wthnma ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26010 | GAME( 200?, sc4wthnmb ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26011 | GAME( 200?, sc4wthnmc ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26012 | GAME( 200?, sc4wthnmd ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26013 | GAME( 200?, sc4wthnme ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26014 | GAME( 200?, sc4wthnmf ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26015 | 26015 | |
| 26016 | 26016 | // PR7060CASINO WILDTHING WILD SOUNDS WILD THING |
| 26017 | GAME( 200?, sc4wtc ,0, sc4, sc4, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26018 | GAME( 200?, sc4wtca ,sc4wtc, sc4, sc4, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26019 | GAME( 200?, sc4wtcb ,sc4wtc, sc4, sc4, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26020 | GAME( 200?, sc4wtcc ,sc4wtc, sc4, sc4, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26021 | GAME( 200?, sc4wtcd ,sc4wtc, sc4, sc4, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26022 | GAME( 200?, sc4wtce ,sc4wtc, sc4, sc4, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26023 | GAME( 200?, sc4wtcf ,sc4wtc, sc4, sc4, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26017 | GAME( 200?, sc4wtc ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26018 | GAME( 200?, sc4wtca ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26019 | GAME( 200?, sc4wtcb ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26020 | GAME( 200?, sc4wtcc ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26021 | GAME( 200?, sc4wtcd ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26022 | GAME( 200?, sc4wtce ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26023 | GAME( 200?, sc4wtcf ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26024 | 26024 | |
| 26025 | 26025 | // PR2526 WINNING SPIN TOP BOX WINNINGSPINSND WINNING SPIN (does this belong to sc4winsp instead, or do both share the same top box) |
| 26026 | GAME( 200?, sc4wspin ,0, sc4, sc4, sc4, ROT0, "Qps","Winning Spin Top Box (PR2526) (Win Spinner?) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26026 | GAME( 200?, sc4wspin ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin Top Box (PR2526) (Win Spinner?) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26027 | 26027 | // QPS162 WIN SPINNER Arcade Version 011 WINSPINNERSND WIN SPINNER |
| 26028 | GAME( 200?, sc4wspina ,sc4wspin, sc4, sc4, sc4, ROT0, "Qps","Win Spinner Arcade (011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26029 | GAME( 200?, sc4wspinc ,sc4wspin, sc4, sc4, sc4, ROT0, "Qps","Win Spinner Arcade (011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26028 | GAME( 200?, sc4wspina ,sc4wspin, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Win Spinner Arcade (011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26029 | GAME( 200?, sc4wspinc ,sc4wspin, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Win Spinner Arcade (011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26030 | 26030 | // QPS162 WIN SPINNER SP Arcade Version 011 WINSPINNERSND WIN SPINNER |
| 26031 | GAME( 200?, sc4wspinb ,sc4wspin, sc4, sc4, sc4, ROT0, "Qps","Win Spinner SP Arcade (011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26032 | GAME( 200?, sc4wspind ,sc4wspin, sc4, sc4, sc4, ROT0, "Qps","Win Spinner SP Arcade (011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26031 | GAME( 200?, sc4wspinb ,sc4wspin, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Win Spinner SP Arcade (011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26032 | GAME( 200?, sc4wspind ,sc4wspin, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Win Spinner SP Arcade (011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26033 | 26033 | |
| 26034 | 26034 | // PR1301 WIN WHEN YOUR SPINNING PR1301 WIN W Y S SOUNDS11 |
| 26035 | GAME( 200?, sc4wwys ,0, sc4, sc4, sc4, ROT0, "BFM","Win When Your Spinning (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26036 | GAME( 200?, sc4wwysa ,sc4wwys, sc4, sc4, sc4, ROT0, "BFM","Win When Your Spinning (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26035 | GAME( 200?, sc4wwys ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Win When Your Spinning (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26036 | GAME( 200?, sc4wwysa ,sc4wwys, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Win When Your Spinning (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26037 | 26037 | |
| 26038 | 26038 | // PR1207 WIN XPLOSION 95004265 WINXPLOSION PR1053 |
| 26039 | GAME( 200?, sc4winxp ,0, sc4, sc4, sc4, ROT0, "BFM","Win X-plosion (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26039 | GAME( 200?, sc4winxp ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Win X-plosion (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26040 | 26040 | |
| 26041 | GAME( 200?, sc4winsp ,0, sc4, sc4, sc4, ROT0, "Qps","Winning Spin Top Box (PR2526) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26041 | GAME( 200?, sc4winsp ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin Top Box (PR2526) (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26042 | 26042 | // PR2546 WINNING SPIN Bingo Version011 WINNINGSPINSND WINNING SPIN |
| 26043 | GAME( 200?, sc4winspa ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (Bingo V011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26044 | GAME( 200?, sc4winsph ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (Bingo V011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26043 | GAME( 200?, sc4winspa ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (Bingo V011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26044 | GAME( 200?, sc4winsph ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (Bingo V011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26045 | 26045 | // PR2546 WINNING SPIN Bingo Version 012 WINNINGSPINSND WINNING SPIN |
| 26046 | GAME( 200?, sc4winspe ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26047 | GAME( 200?, sc4winspl ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26048 | GAME( 200?, sc4winspq ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26049 | GAME( 200?, sc4winspw ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26046 | GAME( 200?, sc4winspe ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26047 | GAME( 200?, sc4winspl ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26048 | GAME( 200?, sc4winspq ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26049 | GAME( 200?, sc4winspw ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26050 | 26050 | // PR2546 WINNING SPIN Arcade Version011 WINNINGSPINSND WINNING SPIN |
| 26051 | GAME( 200?, sc4winspd ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (Arcade V011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26052 | GAME( 200?, sc4winspk ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (Arcade V011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26051 | GAME( 200?, sc4winspd ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (Arcade V011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26052 | GAME( 200?, sc4winspk ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (Arcade V011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26053 | 26053 | // PR2546 WINNING SPIN Arcade Version 012 WINNINGSPINSND WINNING SPIN |
| 26054 | GAME( 200?, sc4winspt ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (Arcade V012) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26055 | GAME( 200?, sc4winspz ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (Arcade V012) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26054 | GAME( 200?, sc4winspt ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (Arcade V012) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26055 | GAME( 200?, sc4winspz ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (Arcade V012) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26056 | 26056 | // PR2546 WINNING SPIN Version 021 WINNINGSPINSND WINNING SPIN |
| 26057 | GAME( 200?, sc4winspb ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (V021) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26058 | GAME( 200?, sc4winspi ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (V021) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26057 | GAME( 200?, sc4winspb ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (V021) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26058 | GAME( 200?, sc4winspi ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (V021) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26059 | 26059 | // PR2546 WINNING SPIN Version 022 WINNINGSPINSND WINNING SPIN |
| 26060 | GAME( 200?, sc4winspf ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (V022) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26061 | GAME( 200?, sc4winspm ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (V022) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26062 | GAME( 200?, sc4winspr ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (V022) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26063 | GAME( 200?, sc4winspx ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (V022) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26060 | GAME( 200?, sc4winspf ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (V022) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26061 | GAME( 200?, sc4winspm ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (V022) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26062 | GAME( 200?, sc4winspr ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (V022) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26063 | GAME( 200?, sc4winspx ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (V022) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26064 | 26064 | // PR2546 WINNING SPIN Version 031 WINNINGSPINSND WINNING SPIN |
| 26065 | GAME( 200?, sc4winspc ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (V031) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26066 | GAME( 200?, sc4winspj ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (V031) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26065 | GAME( 200?, sc4winspc ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (V031) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26066 | GAME( 200?, sc4winspj ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (V031) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26067 | 26067 | // PR2546 WINNING SPIN Version 032 WINNINGSPINSND WINNING SPIN |
| 26068 | GAME( 200?, sc4winspg ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (V032) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26069 | GAME( 200?, sc4winspn ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (V032) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26070 | GAME( 200?, sc4winsps ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (V032) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26071 | GAME( 200?, sc4winspy ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (V032) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26068 | GAME( 200?, sc4winspg ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (V032) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26069 | GAME( 200?, sc4winspn ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (V032) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26070 | GAME( 200?, sc4winsps ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (V032) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26071 | GAME( 200?, sc4winspy ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (V032) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26072 | 26072 | // PR2546 WINNING SPIN Arcade Version 061 WINNINGSPINSND WINNING SPIN |
| 26073 | GAME( 200?, sc4winspo ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (Arcade V061) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26074 | GAME( 200?, sc4winspu ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (Arcade V061) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26073 | GAME( 200?, sc4winspo ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (Arcade V061) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26074 | GAME( 200?, sc4winspu ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (Arcade V061) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26075 | 26075 | // PR2546 WINNING SPIN Arcade Version 062 WINNINGSPINSND WINNING SPIN |
| 26076 | GAME( 200?, sc4winspp ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (Arcade V062) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26077 | GAME( 200?, sc4winspv ,sc4winsp, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (Arcade V062) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26076 | GAME( 200?, sc4winspp ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (Arcade V062) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26077 | GAME( 200?, sc4winspv ,sc4winsp, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Winning Spin (Arcade V062) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26078 | 26078 | |
| 26079 | 26079 | |
| 26080 | 26080 | |
| 26081 | 26081 | // PR1318 WONDER WHEEL PR1314 WONDER WHEEL SOUNDS11 |
| 26082 | GAME( 200?, sc4wondw ,0, sc4, sc4, sc4, ROT0, "BFM","Wonder Wheel (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26083 | GAME( 200?, sc4wondwa ,sc4wondw, sc4, sc4, sc4, ROT0, "BFM","Wonder Wheel (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26082 | GAME( 200?, sc4wondw ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wonder Wheel (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26083 | GAME( 200?, sc4wondwa ,sc4wondw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wonder Wheel (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26084 | 26084 | |
| 26085 | 26085 | // PR1116 X MARKS THE SPOT PR1116 X MARKS THE SPOT SOUNDS11 |
| 26086 | GAME( 200?, sc4xmark ,0, sc4, sc4, sc4, ROT0, "BFM","X Marks The Spot (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26087 | GAME( 200?, sc4xmarka ,sc4xmark, sc4, sc4, sc4, ROT0, "BFM","X Marks The Spot (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26086 | GAME( 200?, sc4xmark ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","X Marks The Spot (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26087 | GAME( 200?, sc4xmarka ,sc4xmark, sc4, sc4, sc4_state, sc4, ROT0, "BFM","X Marks The Spot (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26088 | 26088 | |
| 26089 | 26089 | // PR1264 XTRA CASH ART13 XTRA CASH CASINO (LOTECH) - ART13 95004321 XTRACASH PR1264 |
| 26090 | GAME( 200?, sc4xcash ,0, sc4, sc4, sc4, ROT0, "BFM","Xtra Cash Casino (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26090 | GAME( 200?, sc4xcash ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Xtra Cash Casino (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26091 | 26091 | |
| 26092 | 26092 | // PR21xx SECTION 16 SECT SOUNDS SECTION 16 |
| 26093 | GAME( 200?, sc4s16 ,0, sc4, sc4, sc4, ROT0, "Mazooma","Section 16 (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26094 | GAME( 200?, sc4s16a ,sc4s16, sc4, sc4, sc4, ROT0, "Mazooma","Section 16 (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26093 | GAME( 200?, sc4s16 ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Section 16 (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26094 | GAME( 200?, sc4s16a ,sc4s16, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Section 16 (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26095 | 26095 | |
| 26096 | 26096 | // both of these are incomplete |
| 26097 | 26097 | // P_O_E_T_N_M_E_ _R_0_1_B_A_K_G_L_ _._0_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _9_0_8_6_ _L_C_ _O_D_G_S_U_D_1_ |
| 26098 | GAME( 200?, sc4bgold ,0, sc4, sc4, sc4, ROT0, "Nova","Black Gold (Nova) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 26099 | GAME( 200?, sc4bgolda ,sc4bgold, sc4, sc4, sc4, ROT0, "Nova","Black Gold (Nova) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 26098 | GAME( 200?, sc4bgold ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Black Gold (Nova) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 26099 | GAME( 200?, sc4bgolda ,sc4bgold, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Black Gold (Nova) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 26100 | 26100 | |
| 26101 | 26101 | // PR2025 BLOCK BUSTER BUSTERSND BLOCK BUSTER |
| 26102 | GAME( 200?, sc4blokq ,0, sc4, sc4, sc4, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26103 | GAME( 200?, sc4blokqa ,sc4blokq, sc4, sc4, sc4, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26104 | GAME( 200?, sc4blokqb ,sc4blokq, sc4, sc4, sc4, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26105 | GAME( 200?, sc4blokqc ,sc4blokq, sc4, sc4, sc4, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26106 | GAME( 200?, sc4blokqd ,sc4blokq, sc4, sc4, sc4, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26107 | GAME( 200?, sc4blokqe ,sc4blokq, sc4, sc4, sc4, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26102 | GAME( 200?, sc4blokq ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26103 | GAME( 200?, sc4blokqa ,sc4blokq, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26104 | GAME( 200?, sc4blokqb ,sc4blokq, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26105 | GAME( 200?, sc4blokqc ,sc4blokq, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26106 | GAME( 200?, sc4blokqd ,sc4blokq, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26107 | GAME( 200?, sc4blokqe ,sc4blokq, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26108 | 26108 | |
| 26109 | 26109 | // PR2025 BLOCK BUSTER BUSTERSND BLOCK BUSTER (same as sc4blokq ?) |
| 26110 | GAME( 200?, sc4bbust ,sc4blokq, sc4, sc4, sc4, ROT0, "Mazooma","Blockbuster (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26110 | GAME( 200?, sc4bbust ,sc4blokq, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blockbuster (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26111 | 26111 | |
| 26112 | 26112 | |
| 26113 | 26113 | const stepper_interface* sc4clbtm_reel_configs[6] = |
| r15751 | r15752 | |
| 26130 | 26130 | |
| 26131 | 26131 | |
| 26132 | 26132 | // PR7131 CLUB TEMPTATION PR7131 TEMPTATION SOUNDS11 |
| 26133 | GAME( 200?, sc4clbtm ,0, sc4dmd, sc4, sc4clbtm, ROT0, "BFM","Club Temptation (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26134 | GAME( 200?, sc4clbtma ,sc4clbtm, sc4dmd, sc4, sc4clbtm, ROT0, "BFM","Club Temptation (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26135 | GAME( 200?, sc4clbtmb ,sc4clbtm, sc4dmd, sc4, sc4clbtm, ROT0, "BFM","Club Temptation (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26136 | GAME( 200?, sc4clbtmc ,sc4clbtm, sc4dmd, sc4, sc4clbtm, ROT0, "BFM","Club Temptation (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26137 | GAME( 200?, sc4clbtmd ,sc4clbtm, sc4dmd, sc4, sc4clbtm, ROT0, "BFM","Club Temptation (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26138 | GAME( 200?, sc4clbtme ,sc4clbtm, sc4dmd, sc4, sc4clbtm, ROT0, "BFM","Club Temptation (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26133 | GAME( 200?, sc4clbtm ,0, sc4dmd, sc4, sc4_state, sc4clbtm, ROT0, "BFM","Club Temptation (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26134 | GAME( 200?, sc4clbtma ,sc4clbtm, sc4dmd, sc4, sc4_state, sc4clbtm, ROT0, "BFM","Club Temptation (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26135 | GAME( 200?, sc4clbtmb ,sc4clbtm, sc4dmd, sc4, sc4_state, sc4clbtm, ROT0, "BFM","Club Temptation (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26136 | GAME( 200?, sc4clbtmc ,sc4clbtm, sc4dmd, sc4, sc4_state, sc4clbtm, ROT0, "BFM","Club Temptation (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26137 | GAME( 200?, sc4clbtmd ,sc4clbtm, sc4dmd, sc4, sc4_state, sc4clbtm, ROT0, "BFM","Club Temptation (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26138 | GAME( 200?, sc4clbtme ,sc4clbtm, sc4dmd, sc4, sc4_state, sc4clbtm, ROT0, "BFM","Club Temptation (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26139 | 26139 | |
| 26140 | 26140 | // PR2544 DOUBLE CRAZY REELS 021 DCRZYSND |
| 26141 | GAME( 200?, sc4dcrls ,0, sc4, sc4, sc4, ROT0, "Mazooma","Double Crazy Reels (021) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26142 | GAME( 200?, sc4dcrlsf ,sc4dcrls, sc4, sc4, sc4, ROT0, "Mazooma","Double Crazy Reels (021) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26141 | GAME( 200?, sc4dcrls ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels (021) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26142 | GAME( 200?, sc4dcrlsf ,sc4dcrls, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels (021) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26143 | 26143 | // PR2544 DOUBLE CRAZY REELS 031 DCRZYSND |
| 26144 | GAME( 200?, sc4dcrlsa ,sc4dcrls, sc4, sc4, sc4, ROT0, "Mazooma","Double Crazy Reels (031) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26145 | GAME( 200?, sc4dcrlsg ,sc4dcrls, sc4, sc4, sc4, ROT0, "Mazooma","Double Crazy Reels (031) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26144 | GAME( 200?, sc4dcrlsa ,sc4dcrls, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels (031) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26145 | GAME( 200?, sc4dcrlsg ,sc4dcrls, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels (031) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26146 | 26146 | // PR2544 DOUBLE CRAZY REELS 022 DCRZYSND |
| 26147 | GAME( 200?, sc4dcrlsb ,sc4dcrls, sc4, sc4, sc4, ROT0, "Mazooma","Double Crazy Reels (022) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26148 | GAME( 200?, sc4dcrlsh ,sc4dcrls, sc4, sc4, sc4, ROT0, "Mazooma","Double Crazy Reels (022) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26147 | GAME( 200?, sc4dcrlsb ,sc4dcrls, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels (022) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26148 | GAME( 200?, sc4dcrlsh ,sc4dcrls, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels (022) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26149 | 26149 | // PR2544 DOUBLE CRAZY REELS 032 DCRZYSND |
| 26150 | GAME( 200?, sc4dcrlsc ,sc4dcrls, sc4, sc4, sc4, ROT0, "Mazooma","Double Crazy Reels (032) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26151 | GAME( 200?, sc4dcrlsi ,sc4dcrls, sc4, sc4, sc4, ROT0, "Mazooma","Double Crazy Reels (032) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26150 | GAME( 200?, sc4dcrlsc ,sc4dcrls, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels (032) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26151 | GAME( 200?, sc4dcrlsi ,sc4dcrls, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels (032) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26152 | 26152 | // PR2544 DOUBLE CRAZY REELS 023 DCRZYSND |
| 26153 | GAME( 200?, sc4dcrlsd ,sc4dcrls, sc4, sc4, sc4, ROT0, "Mazooma","Double Crazy Reels (023) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26154 | GAME( 200?, sc4dcrlsj ,sc4dcrls, sc4, sc4, sc4, ROT0, "Mazooma","Double Crazy Reels (023) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26153 | GAME( 200?, sc4dcrlsd ,sc4dcrls, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels (023) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26154 | GAME( 200?, sc4dcrlsj ,sc4dcrls, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels (023) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26155 | 26155 | // PR2544 DOUBLE CRAZY REELS 033 DCRZYSND |
| 26156 | GAME( 200?, sc4dcrlse ,sc4dcrls, sc4, sc4, sc4, ROT0, "Mazooma","Double Crazy Reels (033) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26157 | GAME( 200?, sc4dcrlsk ,sc4dcrls, sc4, sc4, sc4, ROT0, "Mazooma","Double Crazy Reels (033) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26156 | GAME( 200?, sc4dcrlse ,sc4dcrls, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels (033) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26157 | GAME( 200?, sc4dcrlsk ,sc4dcrls, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels (033) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26158 | 26158 | |
| 26159 | 26159 | // PR7194 GRAND CASINO PR6934 SLM2 SOUNDS11 GRAND CASINO |
| 26160 | GAME( 200?, sc4gcclb ,0, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26161 | GAME( 200?, sc4gcclba ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26162 | GAME( 200?, sc4gcclbb ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26163 | GAME( 200?, sc4gcclbc ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26164 | GAME( 200?, sc4gcclbd ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26165 | GAME( 200?, sc4gcclbe ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26166 | GAME( 200?, sc4gcclbf ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26167 | GAME( 200?, sc4gcclbg ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26168 | GAME( 200?, sc4gcclbh ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26169 | GAME( 200?, sc4gcclbi ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26170 | GAME( 200?, sc4gcclbj ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26171 | GAME( 200?, sc4gcclbk ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26160 | GAME( 200?, sc4gcclb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26161 | GAME( 200?, sc4gcclba ,sc4gcclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26162 | GAME( 200?, sc4gcclbb ,sc4gcclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26163 | GAME( 200?, sc4gcclbc ,sc4gcclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26164 | GAME( 200?, sc4gcclbd ,sc4gcclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26165 | GAME( 200?, sc4gcclbe ,sc4gcclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26166 | GAME( 200?, sc4gcclbf ,sc4gcclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26167 | GAME( 200?, sc4gcclbg ,sc4gcclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26168 | GAME( 200?, sc4gcclbh ,sc4gcclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26169 | GAME( 200?, sc4gcclbi ,sc4gcclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26170 | GAME( 200?, sc4gcclbj ,sc4gcclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26171 | GAME( 200?, sc4gcclbk ,sc4gcclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26172 | 26172 | // PR7194 GRAND CASINO PR6934 SLM2 SOUNDS11 GRAND CASINO GRAND CASINO CLUB |
| 26173 | GAME( 200?, sc4gcclbl ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26174 | GAME( 200?, sc4gcclbm ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26175 | GAME( 200?, sc4gcclbn ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26176 | GAME( 200?, sc4gcclbp ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26173 | GAME( 200?, sc4gcclbl ,sc4gcclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26174 | GAME( 200?, sc4gcclbm ,sc4gcclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26175 | GAME( 200?, sc4gcclbn ,sc4gcclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26176 | GAME( 200?, sc4gcclbp ,sc4gcclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26177 | 26177 | // PR7149 GRAND CASINO GRAND CASINO CLUB PR6934 SLM2 SOUNDS11 GRAND CASINO |
| 26178 | GAME( 200?, sc4gcclbo ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26179 | GAME( 200?, sc4gcclbq ,sc4gcclb, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26178 | GAME( 200?, sc4gcclbo ,sc4gcclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26179 | GAME( 200?, sc4gcclbq ,sc4gcclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26180 | 26180 | |
| 26181 | 26181 | // PR2076 ON THE UP HYPE SOUNDS ON THE UP |
| 26182 | GAME( 200?, sc4onup ,0, sc4, sc4, sc4, ROT0, "BFM","On The Up (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26183 | GAME( 200?, sc4onupa ,sc4onup, sc4, sc4, sc4, ROT0, "BFM","On The Up (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26182 | GAME( 200?, sc4onup ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","On The Up (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26183 | GAME( 200?, sc4onupa ,sc4onup, sc4, sc4, sc4_state, sc4, ROT0, "BFM","On The Up (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26184 | 26184 | |
| 26185 | 26185 | |
| 26186 | 26186 | // PR1623 PHARAOHS GOLD PHARAOHS GOLD CLUB PR1623 CLASS PHAR GOLD SOUNDS11 |
| 26187 | GAME( 200?, sc4pglcl ,0, sc4, sc4, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26188 | GAME( 200?, sc4pglcla ,sc4pglcl, sc4, sc4, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26189 | GAME( 200?, sc4pglclb ,sc4pglcl, sc4, sc4, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26190 | GAME( 200?, sc4pglclc ,sc4pglcl, sc4, sc4, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26191 | GAME( 200?, sc4pglcld ,sc4pglcl, sc4, sc4, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26192 | GAME( 200?, sc4pglcle ,sc4pglcl, sc4, sc4, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26193 | GAME( 200?, sc4pglclf ,sc4pglcl, sc4, sc4, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26194 | GAME( 200?, sc4pglclg ,sc4pglcl, sc4, sc4, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26195 | GAME( 200?, sc4pglclh ,sc4pglcl, sc4, sc4, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26187 | GAME( 200?, sc4pglcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26188 | GAME( 200?, sc4pglcla ,sc4pglcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26189 | GAME( 200?, sc4pglclb ,sc4pglcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26190 | GAME( 200?, sc4pglclc ,sc4pglcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26191 | GAME( 200?, sc4pglcld ,sc4pglcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26192 | GAME( 200?, sc4pglcle ,sc4pglcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26193 | GAME( 200?, sc4pglclf ,sc4pglcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26194 | GAME( 200?, sc4pglclg ,sc4pglcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26195 | GAME( 200?, sc4pglclh ,sc4pglcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26196 | 26196 | |
| 26197 | 26197 | |
| 26198 | 26198 | // PR2530 PIECES OF EIGHT V1.0 PIECESOFEIGHTSND PIECES OF EIGHT |
| 26199 | GAME( 200?, sc4po8 ,0, sc4, sc4, sc4, ROT0, "Qps","Pieces Of Eight (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26200 | GAME( 200?, sc4po8e ,sc4po8, sc4, sc4, sc4, ROT0, "Qps","Pieces Of Eight (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26201 | GAME( 200?, sc4po8f ,sc4po8, sc4, sc4, sc4, ROT0, "Qps","Pieces Of Eight (V1.0) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26199 | GAME( 200?, sc4po8 ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pieces Of Eight (V1.0) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26200 | GAME( 200?, sc4po8e ,sc4po8, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pieces Of Eight (V1.0) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26201 | GAME( 200?, sc4po8f ,sc4po8, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pieces Of Eight (V1.0) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26202 | 26202 | // PR2530 PIECES OF EIGHT V1.1 PIECESOFEIGHTSND PIECES OF EIGHT |
| 26203 | GAME( 200?, sc4po8a ,sc4po8, sc4, sc4, sc4, ROT0, "Qps","Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26204 | GAME( 200?, sc4po8b ,sc4po8, sc4, sc4, sc4, ROT0, "Qps","Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26205 | GAME( 200?, sc4po8g ,sc4po8, sc4, sc4, sc4, ROT0, "Qps","Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26206 | GAME( 200?, sc4po8h ,sc4po8, sc4, sc4, sc4, ROT0, "Qps","Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26203 | GAME( 200?, sc4po8a ,sc4po8, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26204 | GAME( 200?, sc4po8b ,sc4po8, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26205 | GAME( 200?, sc4po8g ,sc4po8, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26206 | GAME( 200?, sc4po8h ,sc4po8, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26207 | 26207 | // PR2530 PIECES OF EIGHT 011 PIECESOFEIGHTSND PIECES OF EIGHT |
| 26208 | GAME( 200?, sc4po8c ,sc4po8, sc4, sc4, sc4, ROT0, "Qps","Pieces Of Eight (011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26209 | GAME( 200?, sc4po8m ,sc4po8, sc4, sc4, sc4, ROT0, "QPS","Pieces Of Eight (011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26208 | GAME( 200?, sc4po8c ,sc4po8, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pieces Of Eight (011) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26209 | GAME( 200?, sc4po8m ,sc4po8, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Pieces Of Eight (011) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26210 | 26210 | // PR2530 PIECES OF EIGHT 012 PIECESOFEIGHTSND PIECES OF EIGHT |
| 26211 | GAME( 200?, sc4po8i ,sc4po8, sc4, sc4, sc4, ROT0, "Qps","Pieces Of Eight (012) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26212 | GAME( 200?, sc4po8k ,sc4po8, sc4, sc4, sc4, ROT0, "Qps","Pieces Of Eight (012) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26211 | GAME( 200?, sc4po8i ,sc4po8, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pieces Of Eight (012) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26212 | GAME( 200?, sc4po8k ,sc4po8, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pieces Of Eight (012) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26213 | 26213 | // PR2530 PIECES OF EIGHT 041 PIECESOFEIGHTSND PIECES OF EIGHT |
| 26214 | GAME( 200?, sc4po8d ,sc4po8, sc4, sc4, sc4, ROT0, "Qps","Pieces Of Eight (041) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26215 | GAME( 200?, sc4po8n ,sc4po8, sc4, sc4, sc4, ROT0, "QPS","Pieces Of Eight (041) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26214 | GAME( 200?, sc4po8d ,sc4po8, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pieces Of Eight (041) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26215 | GAME( 200?, sc4po8n ,sc4po8, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Pieces Of Eight (041) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26216 | 26216 | // PR2530 PIECES OF EIGHT 042 PIECESOFEIGHTSND PIECES OF EIGHT |
| 26217 | GAME( 200?, sc4po8j ,sc4po8, sc4, sc4, sc4, ROT0, "Qps","Pieces Of Eight (042) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26218 | GAME( 200?, sc4po8l ,sc4po8, sc4, sc4, sc4, ROT0, "Qps","Pieces Of Eight (042) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26217 | GAME( 200?, sc4po8j ,sc4po8, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pieces Of Eight (042) (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26218 | GAME( 200?, sc4po8l ,sc4po8, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pieces Of Eight (042) (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26219 | 26219 | |
| 26220 | 26220 | // no identifiaction string |
| 26221 | GAME( 200?, sc4wag ,0, sc4, sc4, sc4, ROT0, "Mazooma/Nova","Win-A-Gain (Nova) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26221 | GAME( 200?, sc4wag ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma/Nova","Win-A-Gain (Nova) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26222 | 26222 | |
| 26223 | 26223 | /* These contained a mix of SC4/SC5/AD5. These have been split by HW type, SC5/AD5 roms are now in bfm_sc5.c |
| 26224 | 26224 | It's possible some of these are just topbox / link units for games otherwise on SC5 hardware, although many are just revisions of games which were released on both */ |
| 26225 | 26225 | |
| 26226 | 26226 | // PR3039 AWP ANT N DECS JIGGY BANK S4 PR3009 JIGGY BANK SOUNDS11 JIGGY BANK S.SITE |
| 26227 | GAME( 200?, sc4adjb ,0, sc4, sc4, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26228 | GAME( 200?, sc4adjba ,sc4adjb, sc4, sc4, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26229 | GAME( 200?, sc4adjbb ,sc4adjb, sc4, sc4, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26230 | GAME( 200?, sc4adjbc ,sc4adjb, sc4, sc4, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26231 | GAME( 200?, sc4adjbd ,sc4adjb, sc4, sc4, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26232 | GAME( 200?, sc4adjbe ,sc4adjb, sc4, sc4, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26233 | GAME( 200?, sc4adjbf ,sc4adjb, sc4, sc4, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26234 | GAME( 200?, sc4adjbg ,sc4adjb, sc4, sc4, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26235 | GAME( 200?, sc4adjbh ,sc4adjb, sc4, sc4, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26236 | GAME( 200?, sc4adjbi ,sc4adjb, sc4, sc4, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26227 | GAME( 200?, sc4adjb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26228 | GAME( 200?, sc4adjba ,sc4adjb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26229 | GAME( 200?, sc4adjbb ,sc4adjb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26230 | GAME( 200?, sc4adjbc ,sc4adjb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26231 | GAME( 200?, sc4adjbd ,sc4adjb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26232 | GAME( 200?, sc4adjbe ,sc4adjb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26233 | GAME( 200?, sc4adjbf ,sc4adjb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26234 | GAME( 200?, sc4adjbg ,sc4adjb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26235 | GAME( 200?, sc4adjbh ,sc4adjb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26236 | GAME( 200?, sc4adjbi ,sc4adjb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26237 | 26237 | |
| 26238 | 26238 | // PR1940 AWP ANT N DECS WTAD S4 PR1940 ADSNT SHOWTIME SOUNDS11 ANTNDECSWTAD S.SITE |
| 26239 | GAME( 200?, sc4adwta ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26240 | GAME( 200?, sc4adwtaa ,sc4adwta, sc4, sc4, sc4mbus, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26239 | GAME( 200?, sc4adwta ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26240 | GAME( 200?, sc4adwtaa ,sc4adwta, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26241 | 26241 | |
| 26242 | 26242 | |
| 26243 | 26243 | |
| 26244 | 26244 | // PR2200 AROUND THE BOARD AROU SOUNDS AROUND THE BOARD |
| 26245 | GAME( 200?, sc4a40 ,0, sc4, sc4, sc4, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26246 | GAME( 200?, sc4a40a ,sc4a40, sc4, sc4, sc4, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26247 | GAME( 200?, sc4a40b ,sc4a40, sc4, sc4, sc4, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26248 | GAME( 200?, sc4a40c ,sc4a40, sc4, sc4, sc4, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26245 | GAME( 200?, sc4a40 ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26246 | GAME( 200?, sc4a40a ,sc4a40, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26247 | GAME( 200?, sc4a40b ,sc4a40, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26248 | GAME( 200?, sc4a40c ,sc4a40, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26249 | 26249 | |
| 26250 | 26250 | |
| 26251 | 26251 | // PR2301 BANTAM OF THE OPERA BANTAM SOUNDS BANTAMOFTHEOPERA |
| 26252 | GAME( 200?, sc4bantm ,0, sc4, sc4, sc4, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26253 | GAME( 200?, sc4bantma ,sc4bantm, sc4, sc4, sc4, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26254 | GAME( 200?, sc4bantmb ,sc4bantm, sc4, sc4, sc4, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26255 | GAME( 200?, sc4bantmc ,sc4bantm, sc4, sc4, sc4, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26252 | GAME( 200?, sc4bantm ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26253 | GAME( 200?, sc4bantma ,sc4bantm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26254 | GAME( 200?, sc4bantmb ,sc4bantm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26255 | GAME( 200?, sc4bantmc ,sc4bantm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26256 | 26256 | |
| 26257 | 26257 | |
| 26258 | 26258 | // PR1433 BAR7S PR1433 BAR SEVENS SOUNDS11 |
| 26259 | GAME( 200?, sc4bar7 ,0, sc4, sc4, sc4, ROT0, "BFM","Bar 7's (PR1433) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26260 | GAME( 200?, sc4bar7a ,sc4bar7, sc4, sc4, sc4, ROT0, "BFM","Bar 7's (PR1433) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26259 | GAME( 200?, sc4bar7 ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1433) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26260 | GAME( 200?, sc4bar7a ,sc4bar7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1433) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26261 | 26261 | // PR1438 BAR7S PR1436 TRIPLE CASINO SOUNDS11 |
| 26262 | GAME( 200?, sc4bar7b ,sc4bar7, sc4, sc4, sc4, ROT0, "BFM","Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26263 | GAME( 200?, sc4bar7c ,sc4bar7, sc4, sc4, sc4, ROT0, "BFM","Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26264 | GAME( 200?, sc4bar7d ,sc4bar7, sc4, sc4, sc4, ROT0, "BFM","Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26265 | GAME( 200?, sc4bar7e ,sc4bar7, sc4, sc4, sc4, ROT0, "BFM","Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26262 | GAME( 200?, sc4bar7b ,sc4bar7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26263 | GAME( 200?, sc4bar7c ,sc4bar7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26264 | GAME( 200?, sc4bar7d ,sc4bar7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26265 | GAME( 200?, sc4bar7e ,sc4bar7, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26266 | 26266 | |
| 26267 | 26267 | // PR1724 AWP BATTLESHIPS AND CRUISERS S4 PR1704 B AND C SOUNDS11 BATTLESHIPSCRUIS S.SITE |
| 26268 | GAME( 200?, sc4batl ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Battleships & Cruisers (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26269 | GAME( 200?, sc4batla ,sc4batl, sc4, sc4, sc4mbus, ROT0, "BFM","Battleships & Cruisers (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26268 | GAME( 200?, sc4batl ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Battleships & Cruisers (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26269 | GAME( 200?, sc4batla ,sc4batl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Battleships & Cruisers (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26270 | 26270 | |
| 26271 | 26271 | // PR2170 BOBBY DAZZLER BOBD SOUNDS BOBBY DAZZLER |
| 26272 | GAME( 200?, sc4bob ,0, sc4, sc4, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26273 | GAME( 200?, sc4boba ,sc4bob, sc4, sc4, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26274 | GAME( 200?, sc4bobb ,sc4bob, sc4, sc4, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26275 | GAME( 200?, sc4bobc ,sc4bob, sc4, sc4, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26276 | GAME( 200?, sc4bobd ,sc4bob, sc4, sc4, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26277 | GAME( 200?, sc4bobe ,sc4bob, sc4, sc4, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26278 | GAME( 200?, sc4bobf ,sc4bob, sc4, sc4, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26279 | GAME( 200?, sc4bobg ,sc4bob, sc4, sc4, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26280 | GAME( 200?, sc4bobh ,sc4bob, sc4, sc4, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26281 | GAME( 200?, sc4bobi ,sc4bob, sc4, sc4, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26272 | GAME( 200?, sc4bob ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26273 | GAME( 200?, sc4boba ,sc4bob, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26274 | GAME( 200?, sc4bobb ,sc4bob, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26275 | GAME( 200?, sc4bobc ,sc4bob, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26276 | GAME( 200?, sc4bobd ,sc4bob, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26277 | GAME( 200?, sc4bobe ,sc4bob, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26278 | GAME( 200?, sc4bobf ,sc4bob, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26279 | GAME( 200?, sc4bobg ,sc4bob, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26280 | GAME( 200?, sc4bobh ,sc4bob, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26281 | GAME( 200?, sc4bobi ,sc4bob, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26282 | 26282 | |
| 26283 | 26283 | const stepper_interface* sc4bull_reel_configs[6] = |
| 26284 | 26284 | { |
| r15751 | r15752 | |
| 26298 | 26298 | } |
| 26299 | 26299 | |
| 26300 | 26300 | // PR1722 AWP BULLSEYE SCORP4 PR1702 BULLSEYE SOUNDS11 BULLSEYE S.SITE |
| 26301 | GAME( 200?, sc4bull ,0, sc4, sc4, sc4bull, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26302 | GAME( 200?, sc4bulla ,sc4bull, sc4, sc4, sc4bull, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26303 | GAME( 200?, sc4bullb ,sc4bull, sc4, sc4, sc4bull, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26304 | GAME( 200?, sc4bullc ,sc4bull, sc4, sc4, sc4bull, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26301 | GAME( 200?, sc4bull ,0, sc4, sc4, sc4_state, sc4bull, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26302 | GAME( 200?, sc4bulla ,sc4bull, sc4, sc4, sc4_state, sc4bull, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26303 | GAME( 200?, sc4bullb ,sc4bull, sc4, sc4, sc4_state, sc4bull, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26304 | GAME( 200?, sc4bullc ,sc4bull, sc4, sc4, sc4_state, sc4bull, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26305 | 26305 | |
| 26306 | 26306 | // PR1740 AWP BULLSEYE CLASSIC SCORP4 PR1702 BULLSEYE SOUNDS11 BULLSEYE CLASSIC S.SITE |
| 26307 | GAME( 200?, sc4bulcs ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Bullseye Classic (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26308 | GAME( 200?, sc4bulcsa ,sc4bulcs, sc4, sc4, sc4mbus, ROT0, "BFM","Bullseye Classic (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26309 | GAME( 200?, sc4bulcsb ,sc4bulcs, sc4, sc4, sc4mbus, ROT0, "BFM","Bullseye Classic (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26310 | GAME( 200?, sc4bulcsc ,sc4bulcs, sc4, sc4, sc4mbus, ROT0, "BFM","Bullseye Classic (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26307 | GAME( 200?, sc4bulcs ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Classic (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26308 | GAME( 200?, sc4bulcsa ,sc4bulcs, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Classic (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26309 | GAME( 200?, sc4bulcsb ,sc4bulcs, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Classic (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26310 | GAME( 200?, sc4bulcsc ,sc4bulcs, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Classic (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26311 | 26311 | |
| 26312 | 26312 | // PR1930 AWP BUTCH CASHIDY AND THE SUNDANCE QUID S4 PR1910 B C AND THE S Q SOUNDS11 BUTCH N SUNDANCE S.SITE |
| 26313 | GAME( 200?, sc4butch ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26314 | GAME( 200?, sc4butcha ,sc4butch, sc4, sc4, sc4mbus, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26315 | GAME( 200?, sc4butchb ,sc4butch, sc4, sc4, sc4mbus, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26316 | GAME( 200?, sc4butchc ,sc4butch, sc4, sc4, sc4mbus, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26317 | GAME( 200?, sc4butchd ,sc4butch, sc4, sc4, sc4mbus, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26318 | GAME( 200?, sc4butche ,sc4butch, sc4, sc4, sc4mbus, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26319 | GAME( 200?, sc4butchf ,sc4butch, sc4, sc4, sc4mbus, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26320 | GAME( 200?, sc4butchg ,sc4butch, sc4, sc4, sc4mbus, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26313 | GAME( 200?, sc4butch ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26314 | GAME( 200?, sc4butcha ,sc4butch, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26315 | GAME( 200?, sc4butchb ,sc4butch, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26316 | GAME( 200?, sc4butchc ,sc4butch, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26317 | GAME( 200?, sc4butchd ,sc4butch, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26318 | GAME( 200?, sc4butche ,sc4butch, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26319 | GAME( 200?, sc4butchf ,sc4butch, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26320 | GAME( 200?, sc4butchg ,sc4butch, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26321 | 26321 | |
| 26322 | 26322 | |
| 26323 | 26323 | |
| 26324 | 26324 | // PR2209 CABIN FEVER CABF SOUNDS CABIN FEVER |
| 26325 | GAME( 200?, sc4cabin ,0, sc4, sc4, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26326 | GAME( 200?, sc4cabina ,sc4cabin, sc4, sc4, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26327 | GAME( 200?, sc4cabinb ,sc4cabin, sc4, sc4, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26328 | GAME( 200?, sc4cabinc ,sc4cabin, sc4, sc4, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26329 | GAME( 200?, sc4cabind ,sc4cabin, sc4, sc4, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26330 | GAME( 200?, sc4cabine ,sc4cabin, sc4, sc4, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26331 | GAME( 200?, sc4cabinf ,sc4cabin, sc4, sc4, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26332 | GAME( 200?, sc4cabing ,sc4cabin, sc4, sc4, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26333 | GAME( 200?, sc4cabinh ,sc4cabin, sc4, sc4, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26334 | GAME( 200?, sc4cabini ,sc4cabin, sc4, sc4, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26335 | GAME( 200?, sc4cabinj ,sc4cabin, sc4, sc4, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26336 | GAME( 200?, sc4cabink ,sc4cabin, sc4, sc4, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26337 | GAME( 200?, sc4cabinl ,sc4cabin, sc4, sc4, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26338 | GAME( 200?, sc4cabinm ,sc4cabin, sc4, sc4, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26325 | GAME( 200?, sc4cabin ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26326 | GAME( 200?, sc4cabina ,sc4cabin, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26327 | GAME( 200?, sc4cabinb ,sc4cabin, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26328 | GAME( 200?, sc4cabinc ,sc4cabin, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26329 | GAME( 200?, sc4cabind ,sc4cabin, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26330 | GAME( 200?, sc4cabine ,sc4cabin, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26331 | GAME( 200?, sc4cabinf ,sc4cabin, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26332 | GAME( 200?, sc4cabing ,sc4cabin, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26333 | GAME( 200?, sc4cabinh ,sc4cabin, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26334 | GAME( 200?, sc4cabini ,sc4cabin, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26335 | GAME( 200?, sc4cabinj ,sc4cabin, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26336 | GAME( 200?, sc4cabink ,sc4cabin, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26337 | GAME( 200?, sc4cabinl ,sc4cabin, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26338 | GAME( 200?, sc4cabinm ,sc4cabin, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26339 | 26339 | |
| 26340 | 26340 | // PR2326 CARIBBEAN CASH CABC SOUNDS CARIBBEAN CASH |
| 26341 | GAME( 200?, sc4cari ,0, sc4, sc4, sc4, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26342 | GAME( 200?, sc4caria ,sc4cari, sc4, sc4, sc4, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26343 | GAME( 200?, sc4carib ,sc4cari, sc4, sc4, sc4, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26344 | GAME( 200?, sc4caric ,sc4cari, sc4, sc4, sc4, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26345 | GAME( 200?, sc4carid ,sc4cari, sc4, sc4, sc4, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26346 | GAME( 200?, sc4carie ,sc4cari, sc4, sc4, sc4, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26341 | GAME( 200?, sc4cari ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26342 | GAME( 200?, sc4caria ,sc4cari, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26343 | GAME( 200?, sc4carib ,sc4cari, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26344 | GAME( 200?, sc4caric ,sc4cari, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26345 | GAME( 200?, sc4carid ,sc4cari, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26346 | GAME( 200?, sc4carie ,sc4cari, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26347 | 26347 | |
| 26348 | 26348 | // these lack identification strings, I think it's a different game to the above one |
| 26349 | GAME( 200?, sc4cariq ,0, sc4, sc4, sc4, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26350 | GAME( 200?, sc4cariqa ,sc4cariq, sc4, sc4, sc4, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26351 | GAME( 200?, sc4cariqb ,sc4cariq, sc4, sc4, sc4, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26352 | GAME( 200?, sc4cariqc ,sc4cariq, sc4, sc4, sc4, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26353 | GAME( 200?, sc4cariqd ,sc4cariq, sc4, sc4, sc4, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26354 | GAME( 200?, sc4cariqe ,sc4cariq, sc4, sc4, sc4, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26355 | GAME( 200?, sc4cariqf ,sc4cariq, sc4, sc4, sc4, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26356 | GAME( 200?, sc4cariqg ,sc4cariq, sc4, sc4, sc4, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26349 | GAME( 200?, sc4cariq ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26350 | GAME( 200?, sc4cariqa ,sc4cariq, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26351 | GAME( 200?, sc4cariqb ,sc4cariq, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26352 | GAME( 200?, sc4cariqc ,sc4cariq, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26353 | GAME( 200?, sc4cariqd ,sc4cariq, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26354 | GAME( 200?, sc4cariqe ,sc4cariq, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26355 | GAME( 200?, sc4cariqf ,sc4cariq, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26356 | GAME( 200?, sc4cariqg ,sc4cariq, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26357 | 26357 | |
| 26358 | 26358 | // PR1683 BLAS14 |
| 26359 | GAME( 200?, sc4cblas ,0, sc4, sc4, sc4, ROT0, "Voodoo Games","Cash Blast (Voodoo Games) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26360 | GAME( 200?, sc4cblasa ,sc4cblas, sc4, sc4, sc4, ROT0, "Voodoo Games","Cash Blast (Voodoo Games) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26359 | GAME( 200?, sc4cblas ,0, sc4, sc4, sc4_state, sc4, ROT0, "Voodoo Games","Cash Blast (Voodoo Games) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26360 | GAME( 200?, sc4cblasa ,sc4cblas, sc4, sc4, sc4_state, sc4, ROT0, "Voodoo Games","Cash Blast (Voodoo Games) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26361 | 26361 | |
| 26362 | 26362 | // PR2338 XTRAVAGANZA XTRV SOUNDS XTRAVAGANZA |
| 26363 | GAME( 200?, sc4casxt ,0, sc4, sc4, sc4, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26364 | GAME( 200?, sc4casxta ,sc4casxt, sc4, sc4, sc4, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26365 | GAME( 200?, sc4casxtb ,sc4casxt, sc4, sc4, sc4, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26366 | GAME( 200?, sc4casxtc ,sc4casxt, sc4, sc4, sc4, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26367 | GAME( 200?, sc4casxtd ,sc4casxt, sc4, sc4, sc4, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26368 | GAME( 200?, sc4casxte ,sc4casxt, sc4, sc4, sc4, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26363 | GAME( 200?, sc4casxt ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26364 | GAME( 200?, sc4casxta ,sc4casxt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26365 | GAME( 200?, sc4casxtb ,sc4casxt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26366 | GAME( 200?, sc4casxtc ,sc4casxt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26367 | GAME( 200?, sc4casxtd ,sc4casxt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26368 | GAME( 200?, sc4casxte ,sc4casxt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26369 | 26369 | |
| 26370 | 26370 | // PR1731 AWP CHAV IT SCORP4 PR1711 CHAV IT SOUNDS11 CHAV IT S.SITE |
| 26371 | GAME( 200?, sc4chavi ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26372 | GAME( 200?, sc4chavia ,sc4chavi, sc4, sc4, sc4mbus, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26373 | GAME( 200?, sc4chavib ,sc4chavi, sc4, sc4, sc4mbus, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26374 | GAME( 200?, sc4chavic ,sc4chavi, sc4, sc4, sc4mbus, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26375 | GAME( 200?, sc4chavid ,sc4chavi, sc4, sc4, sc4mbus, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26376 | GAME( 200?, sc4chavie ,sc4chavi, sc4, sc4, sc4mbus, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26377 | GAME( 200?, sc4chavif ,sc4chavi, sc4, sc4, sc4mbus, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26378 | GAME( 200?, sc4chavig ,sc4chavi, sc4, sc4, sc4mbus, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26371 | GAME( 200?, sc4chavi ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26372 | GAME( 200?, sc4chavia ,sc4chavi, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26373 | GAME( 200?, sc4chavib ,sc4chavi, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26374 | GAME( 200?, sc4chavic ,sc4chavi, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26375 | GAME( 200?, sc4chavid ,sc4chavi, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26376 | GAME( 200?, sc4chavie ,sc4chavi, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26377 | GAME( 200?, sc4chavif ,sc4chavi, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26378 | GAME( 200?, sc4chavig ,sc4chavi, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26379 | 26379 | |
| 26380 | 26380 | // PR2305 CHAVVY CHASE CHVY SOUNDS |
| 26381 | GAME( 200?, sc4chavy ,0, sc4, sc4, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26382 | GAME( 200?, sc4chavya ,sc4chavy, sc4, sc4, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26383 | GAME( 200?, sc4chavyb ,sc4chavy, sc4, sc4, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26384 | GAME( 200?, sc4chavyc ,sc4chavy, sc4, sc4, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26385 | GAME( 200?, sc4chavyd ,sc4chavy, sc4, sc4, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26386 | GAME( 200?, sc4chavye ,sc4chavy, sc4, sc4, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26387 | GAME( 200?, sc4chavyf ,sc4chavy, sc4, sc4, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26388 | GAME( 200?, sc4chavyg ,sc4chavy, sc4, sc4, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26381 | GAME( 200?, sc4chavy ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26382 | GAME( 200?, sc4chavya ,sc4chavy, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26383 | GAME( 200?, sc4chavyb ,sc4chavy, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26384 | GAME( 200?, sc4chavyc ,sc4chavy, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26385 | GAME( 200?, sc4chavyd ,sc4chavy, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26386 | GAME( 200?, sc4chavye ,sc4chavy, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26387 | GAME( 200?, sc4chavyf ,sc4chavy, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26388 | GAME( 200?, sc4chavyg ,sc4chavy, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26389 | 26389 | |
| 26390 | 26390 | // PR2230 CLUEDO CLUE SOUNDS CLUEDO |
| 26391 | GAME( 200?, sc4clue ,0, sc4, sc4, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26392 | GAME( 200?, sc4cluea ,sc4clue, sc4, sc4, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26393 | GAME( 200?, sc4clueb ,sc4clue, sc4, sc4, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26394 | GAME( 200?, sc4cluec ,sc4clue, sc4, sc4, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26395 | GAME( 200?, sc4clued ,sc4clue, sc4, sc4, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26396 | GAME( 200?, sc4cluee ,sc4clue, sc4, sc4, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26397 | GAME( 200?, sc4cluef ,sc4clue, sc4, sc4, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26398 | GAME( 200?, sc4clueg ,sc4clue, sc4, sc4, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26391 | GAME( 200?, sc4clue ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26392 | GAME( 200?, sc4cluea ,sc4clue, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26393 | GAME( 200?, sc4clueb ,sc4clue, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26394 | GAME( 200?, sc4cluec ,sc4clue, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26395 | GAME( 200?, sc4clued ,sc4clue, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26396 | GAME( 200?, sc4cluee ,sc4clue, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26397 | GAME( 200?, sc4cluef ,sc4clue, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26398 | GAME( 200?, sc4clueg ,sc4clue, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26399 | 26399 | |
| 26400 | 26400 | // PR1308 COLOUR MANIA PR1308 COLOUR MAN SOUNDS11 |
| 26401 | GAME( 200?, sc4cmani ,0, sc4, sc4, sc4, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26402 | GAME( 200?, sc4cmania ,sc4cmani, sc4, sc4, sc4, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26401 | GAME( 200?, sc4cmani ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26402 | GAME( 200?, sc4cmania ,sc4cmani, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26403 | 26403 | |
| 26404 | 26404 | // PR1416 COOL JEWELS PR1416 COOL JEWELS SOUNDS11 COOL JEWELS S.SITE |
| 26405 | GAME( 200?, sc4cj ,0, sc4, sc4, sc4, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26406 | GAME( 200?, sc4cja ,sc4cj, sc4, sc4, sc4, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26407 | GAME( 200?, sc4cjb ,sc4cj, sc4, sc4, sc4, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26408 | GAME( 200?, sc4cjc ,sc4cj, sc4, sc4, sc4, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26409 | GAME( 200?, sc4cjd ,sc4cj, sc4, sc4, sc4, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 26405 | GAME( 200?, sc4cj ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26406 | GAME( 200?, sc4cja ,sc4cj, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26407 | GAME( 200?, sc4cjb ,sc4cj, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26408 | GAME( 200?, sc4cjc ,sc4cj, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26409 | GAME( 200?, sc4cjd ,sc4cj, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 26410 | 26410 | |
| 26411 | 26411 | // PR1109 AWP COP THE LOT PR1109 CTLOT SOUNDS11 |
| 26412 | GAME( 200?, sc4ctl ,0, sc4, sc4, sc4, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26413 | GAME( 200?, sc4ctla ,sc4ctl, sc4, sc4, sc4, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26414 | GAME( 200?, sc4ctlb ,sc4ctl, sc4, sc4, sc4, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26415 | GAME( 200?, sc4ctlc ,sc4ctl, sc4, sc4, sc4, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26416 | GAME( 200?, sc4ctld ,sc4ctl, sc4, sc4, sc4, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26417 | GAME( 200?, sc4ctle ,sc4ctl, sc4, sc4, sc4, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26412 | GAME( 200?, sc4ctl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26413 | GAME( 200?, sc4ctla ,sc4ctl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26414 | GAME( 200?, sc4ctlb ,sc4ctl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26415 | GAME( 200?, sc4ctlc ,sc4ctl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26416 | GAME( 200?, sc4ctld ,sc4ctl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26417 | GAME( 200?, sc4ctle ,sc4ctl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26418 | 26418 | |
| 26419 | 26419 | // PR3035 AWP COPS AND ROBBERS SAFE CRACKER S4 PR3005 SAFE CRACKER SOUNDS11 SAFE CRACKER S.SITE |
| 26420 | GAME( 200?, sc4crsc ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26421 | GAME( 200?, sc4crsca ,sc4crsc, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26422 | GAME( 200?, sc4crscb ,sc4crsc, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26423 | GAME( 200?, sc4crscc ,sc4crsc, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26424 | GAME( 200?, sc4crscd ,sc4crsc, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26425 | GAME( 200?, sc4crsce ,sc4crsc, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26426 | GAME( 200?, sc4crscf ,sc4crsc, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26427 | GAME( 200?, sc4crscg ,sc4crsc, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26420 | GAME( 200?, sc4crsc ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26421 | GAME( 200?, sc4crsca ,sc4crsc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26422 | GAME( 200?, sc4crscb ,sc4crsc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26423 | GAME( 200?, sc4crscc ,sc4crsc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26424 | GAME( 200?, sc4crscd ,sc4crsc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26425 | GAME( 200?, sc4crsce ,sc4crsc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26426 | GAME( 200?, sc4crscf ,sc4crsc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26427 | GAME( 200?, sc4crscg ,sc4crsc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26428 | 26428 | |
| 26429 | 26429 | // PR2252 CORONATION ST CORRY SOUNDS CORONATION ST |
| 26430 | GAME( 200?, sc4coro ,0, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26431 | GAME( 200?, sc4coroa ,sc4coro, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26432 | GAME( 200?, sc4corof ,sc4coro, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26433 | GAME( 200?, sc4corog ,sc4coro, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26434 | GAME( 200?, sc4coroj ,sc4coro, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26435 | GAME( 200?, sc4corok ,sc4coro, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26436 | GAME( 200?, sc4corol ,sc4coro, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26437 | GAME( 200?, sc4corom ,sc4coro, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26430 | GAME( 200?, sc4coro ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26431 | GAME( 200?, sc4coroa ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26432 | GAME( 200?, sc4corof ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26433 | GAME( 200?, sc4corog ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26434 | GAME( 200?, sc4coroj ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26435 | GAME( 200?, sc4corok ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26436 | GAME( 200?, sc4corol ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26437 | GAME( 200?, sc4corom ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26438 | 26438 | // PR2249 CORONATION ST Arcade Version 012 COROST_TRIPLE SOUNDS CORONATION ST |
| 26439 | GAME( 200?, sc4coroc ,sc4coro, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street Arcade (PR2249) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26440 | GAME( 200?, sc4coroh ,sc4coro, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street Arcade (PR2249) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26439 | GAME( 200?, sc4coroc ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Arcade (PR2249) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26440 | GAME( 200?, sc4coroh ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Arcade (PR2249) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26441 | 26441 | // PR2249 CORONATION STREET CORS MAZ COROST_TRIPLE SOUNDS |
| 26442 | GAME( 200?, sc4corod ,sc4coro, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26443 | GAME( 200?, sc4coroi ,sc4coro, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26442 | GAME( 200?, sc4corod ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26443 | GAME( 200?, sc4coroi ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26444 | 26444 | // PR2526 CORONATION ST TOP BOX COROST_TRIPLE SOUNDS CORONATION ST |
| 26445 | GAME( 200?, sc4corotb ,sc4coro, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street Top Box (PR2526) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26446 | GAME( 200?, sc4corotba ,sc4coro, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street Top Box (PR2526) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26445 | GAME( 200?, sc4corotb ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Top Box (PR2526) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26446 | GAME( 200?, sc4corotba ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Top Box (PR2526) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26447 | 26447 | // P_2_4_ _O_O_A_I_N_S_ _i_g_ _e_s_o_ _1_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _O_O_T_T_I_L_ _O_N_S_ _ _ _ _ _ _ _C_R_N_T_O_ _S_ _ _ _ |
| 26448 | GAME( 200?, sc4coron ,sc4coro, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street ?i?g? ?e?s?o? ?1 (PR2?4?) (Mazooma) (Scorpion 4) ", GAME_IS_SKELETON_MECHANICAL ) // incomplete pair, was in 'show me the money' set | |
| 26448 | GAME( 200?, sc4coron ,sc4coro, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street ?i?g? ?e?s?o? ?1 (PR2?4?) (Mazooma) (Scorpion 4) ", GAME_IS_SKELETON_MECHANICAL ) // incomplete pair, was in 'show me the money' set | |
| 26449 | 26449 | |
| 26450 | 26450 | // PR1929 AWP COUNTDOWN S4 PR1909 COUNTDOWN SOUNDS11 COUNTDOWN S.SITE |
| 26451 | GAME( 200?, sc4count ,0, sc4, sc4, sc4, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26452 | GAME( 200?, sc4counta ,sc4count, sc4, sc4, sc4, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26451 | GAME( 200?, sc4count ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26452 | GAME( 200?, sc4counta ,sc4count, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26453 | 26453 | |
| 26454 | 26454 | // PR6982 CRAZY FRUITS 1.02 95004150 CRAZY FRUITS PR6982 CRAZY FRUITS |
| 26455 | GAME( 200?, sc4czfr ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits 1.02 (PR6982) (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26455 | GAME( 200?, sc4czfr ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits 1.02 (PR6982) (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26456 | 26456 | // _R_J_C_ _U_B_R_P_6_8_ _R_Z_ _R_I_S_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _5_0_1_0_C_A_Y_F_U_T_ _R_9_2_ _ |
| 26457 | GAME( 200?, sc4czfrd ,sc4czfr, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits (PR6982) (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing (in 'up for it' set) | |
| 26457 | GAME( 200?, sc4czfrd ,sc4czfr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits (PR6982) (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing (in 'up for it' set) | |
| 26458 | 26458 | // PR1212 CRAZY FRUITS PR1152 CRAZY FRUITS SOUNDS11 |
| 26459 | GAME( 200?, sc4czfra ,sc4czfr, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits (PR1212) (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26459 | GAME( 200?, sc4czfra ,sc4czfr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits (PR1212) (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26460 | 26460 | // PR6813 CRAZY FRUITS PR6813 CRAZY FRUITS SOUNDS11 (same code as sc4cfqps etc.) |
| 26461 | GAME( 200?, sc4czfrb ,sc4czfr, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits (PR6813) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26462 | GAME( 200?, sc4czfrc ,sc4czfr, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits (PR6813) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26461 | GAME( 200?, sc4czfrb ,sc4czfr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits (PR6813) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26462 | GAME( 200?, sc4czfrc ,sc4czfr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits (PR6813) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26463 | 26463 | |
| 26464 | 26464 | // PR1638 AWP CROWN JEWELS PR1608 CROWN JEWELS SOUNDS11 CROWN JEWELS S.SITE |
| 26465 | GAME( 200?, sc4crnjw ,0, sc4, sc4, sc4, ROT0, "BFM","Crown Jewels (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26466 | GAME( 200?, sc4crnjwa ,sc4crnjw, sc4, sc4, sc4, ROT0, "BFM","Crown Jewels (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26465 | GAME( 200?, sc4crnjw ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crown Jewels (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26466 | GAME( 200?, sc4crnjwa ,sc4crnjw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crown Jewels (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 26467 | 26467 | |
| 26468 | 26468 | const stepper_interface* sc4dnd_reel_configs[6] = |
| 26469 | 26469 | { |
| r15751 | r15752 | |
| 26497 | 26497 | INPUT_PORTS_END |
| 26498 | 26498 | |
| 26499 | 26499 | // PR1927 AWP DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 |
| 26500 | GAME( 200?, sc4dnd ,0, sc4, sc4dnd25, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL016, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DONL 016 | |
| 26501 | GAME( 200?, sc4dndb ,sc4dnd, sc4, sc4dnd25, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL016, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DONL 016 | |
| 26502 | GAME( 200?, sc4dnde ,sc4dnd, sc4, sc4dnd25, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL017, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DONL 017 | |
| 26503 | GAME( 200?, sc4dndh ,sc4dnd, sc4, sc4dnd25, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL017, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DONL 017 | |
| 26504 | GAME( 200?, sc4dndf ,sc4dnd, sc4, sc4dnd25, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL018, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DONL 018 | |
| 26505 | GAME( 200?, sc4dndi ,sc4dnd, sc4, sc4dnd25, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL018, set 2)", GAME_IS_SKELETON_MECHANICAL )// DONL 018 | |
| 26506 | GAME( 200?, sc4dndd ,sc4dnd, sc4, sc4dnd35, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL402, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DONL 402 | |
| 26507 | GAME( 200?, sc4dndg ,sc4dnd, sc4, sc4dnd35, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL402, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DONL 402 | |
| 26508 | GAME( 200?, sc4dndj ,sc4dnd, sc4, sc4dnd35, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL406, set 1)", GAME_IS_SKELETON_MECHANICAL )// DONL 406 | |
| 26509 | GAME( 200?, sc4dndl ,sc4dnd, sc4, sc4dnd35, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL406, set 2)", GAME_IS_SKELETON_MECHANICAL )// DONL 406 | |
| 26510 | GAME( 200?, sc4dndc ,sc4dnd, sc4, sc4dnd35, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL422, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DONL 422 | |
| 26511 | GAME( 200?, sc4dnda ,sc4dnd, sc4, sc4dnd35, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL422, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DONL 422, incomplete pairing | |
| 26512 | GAME( 200?, sc4dndn ,sc4dnd, sc4, sc4dnd35, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL424, set 1)", GAME_IS_SKELETON_MECHANICAL )// DONL 424 | |
| 26513 | GAME( 200?, sc4dndo ,sc4dnd, sc4, sc4dnd35, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL424, set 2)", GAME_IS_SKELETON_MECHANICAL )// DONL 424 | |
| 26514 | GAME( 200?, sc4dndk ,sc4dnd, sc4, sc4dnd35, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL428, set 1)", GAME_IS_SKELETON_MECHANICAL )// DONL 428 | |
| 26515 | GAME( 200?, sc4dndm ,sc4dnd, sc4, sc4dnd35, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL428, set 2)", GAME_IS_SKELETON_MECHANICAL )// DONL 428 | |
| 26500 | GAME( 200?, sc4dnd ,0, sc4, sc4dnd25, sc4_state, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL016, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DONL 016 | |
| 26501 | GAME( 200?, sc4dndb ,sc4dnd, sc4, sc4dnd25, sc4_state, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL016, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DONL 016 | |
| 26502 | GAME( 200?, sc4dnde ,sc4dnd, sc4, sc4dnd25, sc4_state, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL017, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DONL 017 | |
| 26503 | GAME( 200?, sc4dndh ,sc4dnd, sc4, sc4dnd25, sc4_state, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL017, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DONL 017 | |
| 26504 | GAME( 200?, sc4dndf ,sc4dnd, sc4, sc4dnd25, sc4_state, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL018, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DONL 018 | |
| 26505 | GAME( 200?, sc4dndi ,sc4dnd, sc4, sc4dnd25, sc4_state, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL018, set 2)", GAME_IS_SKELETON_MECHANICAL )// DONL 018 | |
| 26506 | GAME( 200?, sc4dndd ,sc4dnd, sc4, sc4dnd35, sc4_state, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL402, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DONL 402 | |
| 26507 | GAME( 200?, sc4dndg ,sc4dnd, sc4, sc4dnd35, sc4_state, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL402, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DONL 402 | |
| 26508 | GAME( 200?, sc4dndj ,sc4dnd, sc4, sc4dnd35, sc4_state, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL406, set 1)", GAME_IS_SKELETON_MECHANICAL )// DONL 406 | |
| 26509 | GAME( 200?, sc4dndl ,sc4dnd, sc4, sc4dnd35, sc4_state, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL406, set 2)", GAME_IS_SKELETON_MECHANICAL )// DONL 406 | |
| 26510 | GAME( 200?, sc4dndc ,sc4dnd, sc4, sc4dnd35, sc4_state, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL422, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DONL 422 | |
| 26511 | GAME( 200?, sc4dnda ,sc4dnd, sc4, sc4dnd35, sc4_state, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL422, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DONL 422, incomplete pairing | |
| 26512 | GAME( 200?, sc4dndn ,sc4dnd, sc4, sc4dnd35, sc4_state, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL424, set 1)", GAME_IS_SKELETON_MECHANICAL )// DONL 424 | |
| 26513 | GAME( 200?, sc4dndo ,sc4dnd, sc4, sc4dnd35, sc4_state, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL424, set 2)", GAME_IS_SKELETON_MECHANICAL )// DONL 424 | |
| 26514 | GAME( 200?, sc4dndk ,sc4dnd, sc4, sc4dnd35, sc4_state, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL428, set 1)", GAME_IS_SKELETON_MECHANICAL )// DONL 428 | |
| 26515 | GAME( 200?, sc4dndm ,sc4dnd, sc4, sc4dnd35, sc4_state, sc4dnd, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (DONL428, set 2)", GAME_IS_SKELETON_MECHANICAL )// DONL 428 | |
| 26516 | 26516 | |
| 26517 | 26517 | const stepper_interface* sc4dndcs_reel_configs[6] = |
| 26518 | 26518 | { |
| r15751 | r15752 | |
| 26539 | 26539 | INPUT_PORTS_END |
| 26540 | 26540 | |
| 26541 | 26541 | // PR1967 AWP CLASSIC DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 |
| 26542 | GAME( 200?, sc4dndcs ,0, sc4, sc4dndcs5, sc4dndcs, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (CLDD211, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CLDD 211 | |
| 26543 | GAME( 200?, sc4dndcsb ,sc4dndcs, sc4, sc4dndcs5, sc4dndcs, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (CLDD211, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CLDD 211 | |
| 26544 | GAME( 200?, sc4dndcsa ,sc4dndcs, sc4, sc4dndcs5, sc4dndcs, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (CLDD212, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CLDD 212 | |
| 26545 | GAME( 200?, sc4dndcsc ,sc4dndcs, sc4, sc4dndcs5, sc4dndcs, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (CLDD212, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CLDD 212 | |
| 26546 | GAME( 200?, sc4dndcsd ,sc4dndcs, sc4, sc4dndcs5, sc4dndcs, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (CLDD215, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CLDD 215 | |
| 26547 | GAME( 200?, sc4dndcse ,sc4dndcs, sc4, sc4dndcs5, sc4dndcs, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (CLDD215, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CLDD 215 | |
| 26542 | GAME( 200?, sc4dndcs ,0, sc4, sc4dndcs5, sc4_state, sc4dndcs, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (CLDD211, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CLDD 211 | |
| 26543 | GAME( 200?, sc4dndcsb ,sc4dndcs, sc4, sc4dndcs5, sc4_state, sc4dndcs, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (CLDD211, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CLDD 211 | |
| 26544 | GAME( 200?, sc4dndcsa ,sc4dndcs, sc4, sc4dndcs5, sc4_state, sc4dndcs, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (CLDD212, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CLDD 212 | |
| 26545 | GAME( 200?, sc4dndcsc ,sc4dndcs, sc4, sc4dndcs5, sc4_state, sc4dndcs, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (CLDD212, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CLDD 212 | |
| 26546 | GAME( 200?, sc4dndcsd ,sc4dndcs, sc4, sc4dndcs5, sc4_state, sc4dndcs, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (CLDD215, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CLDD 215 | |
| 26547 | GAME( 200?, sc4dndcse ,sc4dndcs, sc4, sc4dndcs5, sc4_state, sc4dndcs, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (CLDD215, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CLDD 215 | |
| 26548 | 26548 | |
| 26549 | 26549 | const stepper_interface* sc4dndbb_reel_configs[6] = |
| 26550 | 26550 | { |
| r15751 | r15752 | |
| 26579 | 26579 | |
| 26580 | 26580 | |
| 26581 | 26581 | // PR3229 AWP DEAL OR NO DEAL BREAK THE BANK SCORP4 PR3209 BREAK THE BANK SOUNDS11 |
| 26582 | GAME( 200?, sc4dndbb ,0, sc4, sc4dndbb35, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CRBE 471 | |
| 26583 | GAME( 200?, sc4dndbbb ,sc4dndbb, sc4, sc4dndbb35, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CRBE 471 | |
| 26584 | GAME( 200?, sc4dndbba ,sc4dndbb, sc4, sc4dndbb35, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE472, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CRBE 472 | |
| 26585 | GAME( 200?, sc4dndbbc ,sc4dndbb, sc4, sc4dndbb35, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE472, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CRBE 472 | |
| 26586 | GAME( 200?, sc4dndbbd ,sc4dndbb, sc4, sc4dndbb35, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE473, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CRBE 473 | |
| 26587 | GAME( 200?, sc4dndbbg ,sc4dndbb, sc4, sc4dndbb35, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE473, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CRBE 473 | |
| 26588 | GAME( 200?, sc4dndbbe ,sc4dndbb, sc4, sc4dndbb70, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CRBE 571 | |
| 26589 | GAME( 200?, sc4dndbbh ,sc4dndbb, sc4, sc4dndbb70, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CRBE 571 | |
| 26590 | GAME( 200?, sc4dndbbf ,sc4dndbb, sc4, sc4dndbb70, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE572, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CRBE 572 | |
| 26591 | GAME( 200?, sc4dndbbi ,sc4dndbb, sc4, sc4dndbb70, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE572, set 2)", GAME_IS_SKELETON_MECHANICAL )// CRBE 572 | |
| 26582 | GAME( 200?, sc4dndbb ,0, sc4, sc4dndbb35, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CRBE 471 | |
| 26583 | GAME( 200?, sc4dndbbb ,sc4dndbb, sc4, sc4dndbb35, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CRBE 471 | |
| 26584 | GAME( 200?, sc4dndbba ,sc4dndbb, sc4, sc4dndbb35, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE472, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CRBE 472 | |
| 26585 | GAME( 200?, sc4dndbbc ,sc4dndbb, sc4, sc4dndbb35, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE472, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CRBE 472 | |
| 26586 | GAME( 200?, sc4dndbbd ,sc4dndbb, sc4, sc4dndbb35, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE473, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CRBE 473 | |
| 26587 | GAME( 200?, sc4dndbbg ,sc4dndbb, sc4, sc4dndbb35, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE473, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CRBE 473 | |
| 26588 | GAME( 200?, sc4dndbbe ,sc4dndbb, sc4, sc4dndbb70, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CRBE 571 | |
| 26589 | GAME( 200?, sc4dndbbh ,sc4dndbb, sc4, sc4dndbb70, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CRBE 571 | |
| 26590 | GAME( 200?, sc4dndbbf ,sc4dndbb, sc4, sc4dndbb70, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE572, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CRBE 572 | |
| 26591 | GAME( 200?, sc4dndbbi ,sc4dndbb, sc4, sc4dndbb70, sc4_state, sc4dndbb, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (CRBE572, set 2)", GAME_IS_SKELETON_MECHANICAL )// CRBE 572 | |
| 26592 | 26592 | |
| 26593 | 26593 | const stepper_interface* sc4dndcl_reel_configs[6] = |
| 26594 | 26594 | { |
| r15751 | r15752 | |
| 26622 | 26622 | INPUT_PORTS_END |
| 26623 | 26623 | |
| 26624 | 26624 | // PR1949 CLUB DEAL OR NO DEAL DEAL OR NO DEAL CLUB PR1949 DEAL O N D SOUNDS11 |
| 26625 | GAME( 200?, sc4dndclc ,sc4dndcl, sc4, sc4, sc4dndcl, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL181, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DNDL 181 CLUB $500 (no key req?) | |
| 26626 | GAME( 200?, sc4dndclg ,sc4dndcl, sc4, sc4, sc4dndcl, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL181, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DNDL 181 CLUB $500 (no key req?) | |
| 26627 | GAME( 200?, sc4dndcla ,sc4dndcl, sc4, sc4dndcl500, sc4dndcl, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL212, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DNDL 212 CLUB ?500 | |
| 26628 | GAME( 200?, sc4dndcle ,sc4dndcl, sc4, sc4dndcl500, sc4dndcl, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL212, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DNDL 212 CLUB ?500 | |
| 26629 | GAME( 200?, sc4dndcl ,0, sc4, sc4dndcl250, sc4dndcl, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL313, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DNDL 313 CLUB ?250 | |
| 26630 | GAME( 200?, sc4dndcld ,sc4dndcl, sc4, sc4dndcl250, sc4dndcl, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL313, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DNDL 313 CLUB ?250 | |
| 26631 | GAME( 200?, sc4dndclb ,sc4dndcl, sc4, sc4dndcl250, sc4dndcl, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL391, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DNDL 391 CLUB ?250 | |
| 26632 | GAME( 200?, sc4dndclf ,sc4dndcl, sc4, sc4dndcl250, sc4dndcl, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL391, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DNDL 391 CLUB ?250 | |
| 26625 | GAME( 200?, sc4dndclc ,sc4dndcl, sc4, sc4, sc4_state, sc4dndcl, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL181, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DNDL 181 CLUB $500 (no key req?) | |
| 26626 | GAME( 200?, sc4dndclg ,sc4dndcl, sc4, sc4, sc4_state, sc4dndcl, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL181, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DNDL 181 CLUB $500 (no key req?) | |
| 26627 | GAME( 200?, sc4dndcla ,sc4dndcl, sc4, sc4dndcl500, sc4_state, sc4dndcl, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL212, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DNDL 212 CLUB ?500 | |
| 26628 | GAME( 200?, sc4dndcle ,sc4dndcl, sc4, sc4dndcl500, sc4_state, sc4dndcl, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL212, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DNDL 212 CLUB ?500 | |
| 26629 | GAME( 200?, sc4dndcl ,0, sc4, sc4dndcl250, sc4_state, sc4dndcl, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL313, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DNDL 313 CLUB ?250 | |
| 26630 | GAME( 200?, sc4dndcld ,sc4dndcl, sc4, sc4dndcl250, sc4_state, sc4dndcl, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL313, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DNDL 313 CLUB ?250 | |
| 26631 | GAME( 200?, sc4dndclb ,sc4dndcl, sc4, sc4dndcl250, sc4_state, sc4dndcl, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL391, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DNDL 391 CLUB ?250 | |
| 26632 | GAME( 200?, sc4dndclf ,sc4dndcl, sc4, sc4dndcl250, sc4_state, sc4dndcl, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL391, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DNDL 391 CLUB ?250 | |
| 26633 | 26633 | |
| 26634 | 26634 | const stepper_interface* sc4dnddd_reel_configs[6] = |
| 26635 | 26635 | { |
| r15751 | r15752 | |
| 26664 | 26664 | |
| 26665 | 26665 | |
| 26666 | 26666 | // PR3235 AWP DEAL OR NO DEAL DOUBLE S4 PR3215 DOND DOUBLE SOUNDS11 DOUBLE DOND S.SITE |
| 26667 | GAME( 200?, sc4dnddd ,0, sc4, sc4dnddd35, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DDNO 471 | |
| 26668 | GAME( 200?, sc4dndddd ,sc4dnddd, sc4, sc4dnddd35, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DDNO 471 | |
| 26669 | GAME( 200?, sc4dnddda ,sc4dnddd, sc4, sc4dnddd70, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DDNO 571 | |
| 26670 | GAME( 200?, sc4dnddde ,sc4dnddd, sc4, sc4dnddd70, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DDNO 571 | |
| 26671 | GAME( 200?, sc4dndddb ,sc4dnddd, sc4, sc4dnddd70, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO572, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DDNO 572 | |
| 26672 | GAME( 200?, sc4dndddf ,sc4dnddd, sc4, sc4dnddd70, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO572, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DDNO 572 | |
| 26673 | GAME( 200?, sc4dndddc ,sc4dnddd, sc4, sc4dnddd70, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO573, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DDNO 573 | |
| 26674 | GAME( 200?, sc4dndddg ,sc4dnddd, sc4, sc4dnddd70, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO573, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DDNO 573 | |
| 26667 | GAME( 200?, sc4dnddd ,0, sc4, sc4dnddd35, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DDNO 471 | |
| 26668 | GAME( 200?, sc4dndddd ,sc4dnddd, sc4, sc4dnddd35, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DDNO 471 | |
| 26669 | GAME( 200?, sc4dnddda ,sc4dnddd, sc4, sc4dnddd70, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DDNO 571 | |
| 26670 | GAME( 200?, sc4dnddde ,sc4dnddd, sc4, sc4dnddd70, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DDNO 571 | |
| 26671 | GAME( 200?, sc4dndddb ,sc4dnddd, sc4, sc4dnddd70, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO572, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DDNO 572 | |
| 26672 | GAME( 200?, sc4dndddf ,sc4dnddd, sc4, sc4dnddd70, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO572, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DDNO 572 | |
| 26673 | GAME( 200?, sc4dndddc ,sc4dnddd, sc4, sc4dnddd70, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO573, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DDNO 573 | |
| 26674 | GAME( 200?, sc4dndddg ,sc4dnddd, sc4, sc4dnddd70, sc4_state, sc4dnddd, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (DDNO573, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DDNO 573 | |
| 26675 | 26675 | |
| 26676 | 26676 | const stepper_interface* sc4dndhf_reel_configs[6] = |
| 26677 | 26677 | { |
| r15751 | r15752 | |
| 26705 | 26705 | INPUT_PORTS_END |
| 26706 | 26706 | |
| 26707 | 26707 | // PR3038 DEAL OR NO DEAL HALL OF FAME SCORP4 PR3008 HALL OF FAME SOUNDS11 HALL OF FAME S.SITE |
| 26708 | GAME( 200?, sc4dndhff ,sc4dndhf, sc4, sc4dndhf35, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 471 | |
| 26709 | GAME( 200?, sc4dndhfh ,sc4dndhf, sc4, sc4dndhf35, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 471 | |
| 26710 | GAME( 200?, sc4dndhfg ,sc4dndhf, sc4, sc4dndhf35, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA472, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 472 | |
| 26711 | GAME( 200?, sc4dndhfi ,sc4dndhf, sc4, sc4dndhf35, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA472, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 472 | |
| 26712 | GAME( 200?, sc4dndhf ,0, sc4, sc4dndhf35, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA473, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 473 | |
| 26713 | GAME( 200?, sc4dndhfa ,sc4dndhf, sc4, sc4dndhf35, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA473, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 473 | |
| 26714 | GAME( 200?, sc4dndhfj ,sc4dndhf, sc4, sc4dndhf35, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA476)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 476 | |
| 26715 | GAME( 200?, sc4dndhfb ,sc4dndhf, sc4, sc4dndhf35, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA477, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 477 | |
| 26716 | GAME( 200?, sc4dndhfd ,sc4dndhf, sc4, sc4dndhf35, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA477, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 477 | |
| 26717 | GAME( 200?, sc4dndhfc ,sc4dndhf, sc4, sc4dndhf70, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 571 | |
| 26718 | GAME( 200?, sc4dndhfe ,sc4dndhf, sc4, sc4dndhf70, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 571 | |
| 26719 | GAME( 200?, sc4dndhfk ,sc4dndhf, sc4, sc4dndhf70, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA572, set 1, bad?)", GAME_IS_SKELETON_MECHANICAL ) // error 51 (bad rom?) | |
| 26720 | GAME( 200?, sc4dndhfl ,sc4dndhf, sc4, sc4dndhf70, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA572, set 2, bad?)", GAME_IS_SKELETON_MECHANICAL ) // error 51 (bad rom?) | |
| 26708 | GAME( 200?, sc4dndhff ,sc4dndhf, sc4, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 471 | |
| 26709 | GAME( 200?, sc4dndhfh ,sc4dndhf, sc4, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 471 | |
| 26710 | GAME( 200?, sc4dndhfg ,sc4dndhf, sc4, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA472, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 472 | |
| 26711 | GAME( 200?, sc4dndhfi ,sc4dndhf, sc4, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA472, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 472 | |
| 26712 | GAME( 200?, sc4dndhf ,0, sc4, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA473, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 473 | |
| 26713 | GAME( 200?, sc4dndhfa ,sc4dndhf, sc4, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA473, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 473 | |
| 26714 | GAME( 200?, sc4dndhfj ,sc4dndhf, sc4, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA476)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 476 | |
| 26715 | GAME( 200?, sc4dndhfb ,sc4dndhf, sc4, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA477, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 477 | |
| 26716 | GAME( 200?, sc4dndhfd ,sc4dndhf, sc4, sc4dndhf35, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA477, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 477 | |
| 26717 | GAME( 200?, sc4dndhfc ,sc4dndhf, sc4, sc4dndhf70, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 571 | |
| 26718 | GAME( 200?, sc4dndhfe ,sc4dndhf, sc4, sc4dndhf70, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DNHA 571 | |
| 26719 | GAME( 200?, sc4dndhfk ,sc4dndhf, sc4, sc4dndhf70, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA572, set 1, bad?)", GAME_IS_SKELETON_MECHANICAL ) // error 51 (bad rom?) | |
| 26720 | GAME( 200?, sc4dndhfl ,sc4dndhf, sc4, sc4dndhf70, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA572, set 2, bad?)", GAME_IS_SKELETON_MECHANICAL ) // error 51 (bad rom?) | |
| 26721 | 26721 | |
| 26722 | 26722 | const stepper_interface* sc4dndys_reel_configs[6] = |
| 26723 | 26723 | { |
| r15751 | r15752 | |
| 26753 | 26753 | |
| 26754 | 26754 | |
| 26755 | 26755 | // PR3227 AWP DEAL OR NO DEAL ITS YOUR SHOW SCORP4 PR3207 ITS YOUR SHOW SOUNDS11 ITS YOUR SHOW S.SITE |
| 26756 | GAME( 200?, sc4dndys ,0, sc4, sc4dndys70, sc4dndys, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (DOBO571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DOBO 571 | |
| 26757 | GAME( 200?, sc4dndysb ,sc4dndys, sc4, sc4dndys70, sc4dndys, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (DOBO571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DOBO 571 | |
| 26758 | GAME( 200?, sc4dndysa ,sc4dndys, sc4, sc4dndys35, sc4dndys, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (DOBO474, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DOBO 474 | |
| 26759 | GAME( 200?, sc4dndysc ,sc4dndys, sc4, sc4dndys35, sc4dndys, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (DOBO474, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DOBO 474 | |
| 26756 | GAME( 200?, sc4dndys ,0, sc4, sc4dndys70, sc4_state, sc4dndys, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (DOBO571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DOBO 571 | |
| 26757 | GAME( 200?, sc4dndysb ,sc4dndys, sc4, sc4dndys70, sc4_state, sc4dndys, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (DOBO571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DOBO 571 | |
| 26758 | GAME( 200?, sc4dndysa ,sc4dndys, sc4, sc4dndys35, sc4_state, sc4dndys, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (DOBO474, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DOBO 474 | |
| 26759 | GAME( 200?, sc4dndysc ,sc4dndys, sc4, sc4dndys35, sc4_state, sc4dndys, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (DOBO474, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DOBO 474 | |
| 26760 | 26760 | |
| 26761 | 26761 | const stepper_interface* sc4dndlp_reel_configs[6] = |
| 26762 | 26762 | { |
| r15751 | r15752 | |
| 26785 | 26785 | |
| 26786 | 26786 | |
| 26787 | 26787 | // PR3212 AWP DEAL OR NO DEAL LETS PLAY DEAL OR NO DEAL SCORP4 PR3212 LETS PLAY DOND SOUNDS11 LETS PLAY DOND S.SITE |
| 26788 | GAME( 200?, sc4dndlp ,0, sc4, sc4dndlp70, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN571, set 1)", GAME_IS_SKELETON_MECHANICAL )// LPDN 571 | |
| 26789 | GAME( 200?, sc4dndlpc ,sc4dndlp, sc4, sc4dndlp70, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN571, set 2)", GAME_IS_SKELETON_MECHANICAL )// LPDN 571 | |
| 26790 | GAME( 200?, sc4dndlpa ,sc4dndlp, sc4, sc4dndlp70, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN572, set 1)", GAME_IS_SKELETON_MECHANICAL )// LPDN 572 | |
| 26791 | GAME( 200?, sc4dndlpd ,sc4dndlp, sc4, sc4dndlp70, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN572, set 2)", GAME_IS_SKELETON_MECHANICAL )// LPDN 572 | |
| 26792 | GAME( 200?, sc4dndlpb ,sc4dndlp, sc4, sc4dndlp70, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN573, set 1)", GAME_IS_SKELETON_MECHANICAL )// LPDN 573 | |
| 26793 | GAME( 200?, sc4dndlpe ,sc4dndlp, sc4, sc4dndlp70, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN573, set 2)", GAME_IS_SKELETON_MECHANICAL )// LPDN 573 | |
| 26788 | GAME( 200?, sc4dndlp ,0, sc4, sc4dndlp70, sc4_state, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN571, set 1)", GAME_IS_SKELETON_MECHANICAL )// LPDN 571 | |
| 26789 | GAME( 200?, sc4dndlpc ,sc4dndlp, sc4, sc4dndlp70, sc4_state, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN571, set 2)", GAME_IS_SKELETON_MECHANICAL )// LPDN 571 | |
| 26790 | GAME( 200?, sc4dndlpa ,sc4dndlp, sc4, sc4dndlp70, sc4_state, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN572, set 1)", GAME_IS_SKELETON_MECHANICAL )// LPDN 572 | |
| 26791 | GAME( 200?, sc4dndlpd ,sc4dndlp, sc4, sc4dndlp70, sc4_state, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN572, set 2)", GAME_IS_SKELETON_MECHANICAL )// LPDN 572 | |
| 26792 | GAME( 200?, sc4dndlpb ,sc4dndlp, sc4, sc4dndlp70, sc4_state, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN573, set 1)", GAME_IS_SKELETON_MECHANICAL )// LPDN 573 | |
| 26793 | GAME( 200?, sc4dndlpe ,sc4dndlp, sc4, sc4dndlp70, sc4_state, sc4dndlp, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (LPDN573, set 2)", GAME_IS_SKELETON_MECHANICAL )// LPDN 573 | |
| 26794 | 26794 | |
| 26795 | 26795 | const stepper_interface* sc4dndra_reel_configs[6] = |
| 26796 | 26796 | { |
| r15751 | r15752 | |
| 26824 | 26824 | INPUT_PORTS_END |
| 26825 | 26825 | |
| 26826 | 26826 | // PR3221 AWP DEAL OR NO DEAL RED ALERT SCORP4 PR3201 DOND RED ALERT SOUNDS11 RED ALERT S.SITE |
| 26827 | GAME( 200?, sc4dndra ,0, sc4, sc4dndra35, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // REDT 471 | |
| 26828 | GAME( 200?, sc4dndraa ,sc4dndra, sc4, sc4dndra35, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // REDT 471 | |
| 26829 | GAME( 200?, sc4dndrab ,sc4dndra, sc4, sc4dndra35, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT474, set 1)", GAME_IS_SKELETON_MECHANICAL ) // REDT 474 | |
| 26830 | GAME( 200?, sc4dndrad ,sc4dndra, sc4, sc4dndra35, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT474, set 2)", GAME_IS_SKELETON_MECHANICAL ) // REDT 474 | |
| 26831 | GAME( 200?, sc4dndrac ,sc4dndra, sc4, sc4dndra70, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT572, set 1)", GAME_IS_SKELETON_MECHANICAL ) // REDT 572 | |
| 26832 | GAME( 200?, sc4dndrae ,sc4dndra, sc4, sc4dndra70, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT572, set 2)", GAME_IS_SKELETON_MECHANICAL ) // REDT 572 | |
| 26827 | GAME( 200?, sc4dndra ,0, sc4, sc4dndra35, sc4_state, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // REDT 471 | |
| 26828 | GAME( 200?, sc4dndraa ,sc4dndra, sc4, sc4dndra35, sc4_state, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // REDT 471 | |
| 26829 | GAME( 200?, sc4dndrab ,sc4dndra, sc4, sc4dndra35, sc4_state, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT474, set 1)", GAME_IS_SKELETON_MECHANICAL ) // REDT 474 | |
| 26830 | GAME( 200?, sc4dndrad ,sc4dndra, sc4, sc4dndra35, sc4_state, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT474, set 2)", GAME_IS_SKELETON_MECHANICAL ) // REDT 474 | |
| 26831 | GAME( 200?, sc4dndrac ,sc4dndra, sc4, sc4dndra70, sc4_state, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT572, set 1)", GAME_IS_SKELETON_MECHANICAL ) // REDT 572 | |
| 26832 | GAME( 200?, sc4dndrae ,sc4dndra, sc4, sc4dndra70, sc4_state, sc4dndra, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (REDT572, set 2)", GAME_IS_SKELETON_MECHANICAL ) // REDT 572 | |
| 26833 | 26833 | |
| 26834 | 26834 | const stepper_interface* sc4dndbd_reel_configs[6] = |
| 26835 | 26835 | { |
| r15751 | r15752 | |
| 26864 | 26864 | |
| 26865 | 26865 | |
| 26866 | 26866 | // PR3230 AWP DEAL OR NO DEAL THE BIG DEAL SCORP4 PR3210 THE BIG DEAL SOUNDS11 THE BIG DEAL S.SITE |
| 26867 | GAME( 200?, sc4dndbd ,0, sc4, sc4dndbd35, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // BGDA 471 | |
| 26868 | GAME( 200?, sc4dndbda ,sc4dndbd, sc4, sc4dndbd35, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // BGDA 471 | |
| 26869 | GAME( 200?, sc4dndbdb ,sc4dndbd, sc4, sc4dndbd35, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA472, set 1)", GAME_IS_SKELETON_MECHANICAL ) // BGDA 472 | |
| 26870 | GAME( 200?, sc4dndbdd ,sc4dndbd, sc4, sc4dndbd35, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA472, set 2)", GAME_IS_SKELETON_MECHANICAL ) // BGDA 472 | |
| 26871 | GAME( 200?, sc4dndbdc ,sc4dndbd, sc4, sc4dndbd70, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // BGDA 571 | |
| 26872 | GAME( 200?, sc4dndbde ,sc4dndbd, sc4, sc4dndbd70, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // BGDA 571 | |
| 26867 | GAME( 200?, sc4dndbd ,0, sc4, sc4dndbd35, sc4_state, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // BGDA 471 | |
| 26868 | GAME( 200?, sc4dndbda ,sc4dndbd, sc4, sc4dndbd35, sc4_state, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // BGDA 471 | |
| 26869 | GAME( 200?, sc4dndbdb ,sc4dndbd, sc4, sc4dndbd35, sc4_state, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA472, set 1)", GAME_IS_SKELETON_MECHANICAL ) // BGDA 472 | |
| 26870 | GAME( 200?, sc4dndbdd ,sc4dndbd, sc4, sc4dndbd35, sc4_state, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA472, set 2)", GAME_IS_SKELETON_MECHANICAL ) // BGDA 472 | |
| 26871 | GAME( 200?, sc4dndbdc ,sc4dndbd, sc4, sc4dndbd70, sc4_state, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // BGDA 571 | |
| 26872 | GAME( 200?, sc4dndbde ,sc4dndbd, sc4, sc4dndbd70, sc4_state, sc4dndbd, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (BGDA571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // BGDA 571 | |
| 26873 | 26873 | |
| 26874 | 26874 | const stepper_interface* sc4dndbr_reel_configs[6] = |
| 26875 | 26875 | { |
| r15751 | r15752 | |
| 26904 | 26904 | |
| 26905 | 26905 | |
| 26906 | 26906 | // PR3041 AWP DEAL OR NO DEAL THE BIG REDS S4 PR3011 THE BIG REDS SOUNDS11 THE BIG REDS S.SITE |
| 26907 | GAME( 200?, sc4dndbr ,0, sc4, sc4dndbr35, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // BIGD 471 | |
| 26908 | GAME( 200?, sc4dndbrb ,sc4dndbr, sc4, sc4dndbr35, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // BIGD 471 | |
| 26909 | GAME( 200?, sc4dndbra ,sc4dndbr, sc4, sc4dndbr35, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD472, set 1)", GAME_IS_SKELETON_MECHANICAL ) // BIGD 472 | |
| 26910 | GAME( 200?, sc4dndbrc ,sc4dndbr, sc4, sc4dndbr35, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD472, set 2)", GAME_IS_SKELETON_MECHANICAL ) // BIGD 472 | |
| 26911 | GAME( 200?, sc4dndbrd ,sc4dndbr, sc4, sc4dndbr35, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD475, set 1)", GAME_IS_SKELETON_MECHANICAL ) // BIGD 475 | |
| 26912 | GAME( 200?, sc4dndbrf ,sc4dndbr, sc4, sc4dndbr35, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD475, set 2)", GAME_IS_SKELETON_MECHANICAL ) // BIGD 475 | |
| 26913 | GAME( 200?, sc4dndbre ,sc4dndbr, sc4, sc4dndbr70, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // BIGD 571 | |
| 26914 | GAME( 200?, sc4dndbrg ,sc4dndbr, sc4, sc4dndbr70, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // BIGD 571 | |
| 26907 | GAME( 200?, sc4dndbr ,0, sc4, sc4dndbr35, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // BIGD 471 | |
| 26908 | GAME( 200?, sc4dndbrb ,sc4dndbr, sc4, sc4dndbr35, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // BIGD 471 | |
| 26909 | GAME( 200?, sc4dndbra ,sc4dndbr, sc4, sc4dndbr35, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD472, set 1)", GAME_IS_SKELETON_MECHANICAL ) // BIGD 472 | |
| 26910 | GAME( 200?, sc4dndbrc ,sc4dndbr, sc4, sc4dndbr35, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD472, set 2)", GAME_IS_SKELETON_MECHANICAL ) // BIGD 472 | |
| 26911 | GAME( 200?, sc4dndbrd ,sc4dndbr, sc4, sc4dndbr35, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD475, set 1)", GAME_IS_SKELETON_MECHANICAL ) // BIGD 475 | |
| 26912 | GAME( 200?, sc4dndbrf ,sc4dndbr, sc4, sc4dndbr35, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD475, set 2)", GAME_IS_SKELETON_MECHANICAL ) // BIGD 475 | |
| 26913 | GAME( 200?, sc4dndbre ,sc4dndbr, sc4, sc4dndbr70, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // BIGD 571 | |
| 26914 | GAME( 200?, sc4dndbrg ,sc4dndbr, sc4, sc4dndbr70, sc4_state, sc4dndbr, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (BIGD571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // BIGD 571 | |
| 26915 | 26915 | |
| 26916 | 26916 | const stepper_interface* sc4dndcc_reel_configs[6] = |
| 26917 | 26917 | { |
| r15751 | r15752 | |
| 26946 | 26946 | |
| 26947 | 26947 | |
| 26948 | 26948 | // PR3047 AWP DEAL OR NO DEAL THE CRAZY CHAIR SCORP4 PR3017 CRAZY CHAIR SOUNDS11 CRAZY CHAIR S.SITE |
| 26949 | GAME( 200?, sc4dndcc ,0, sc4, sc4dndcc35, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CRZR 471 | |
| 26950 | GAME( 200?, sc4dndccb ,sc4dndcc, sc4, sc4dndcc35, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CRZR 471, incomplete pairing | |
| 26951 | GAME( 200?, sc4dndcca ,sc4dndcc, sc4, sc4dndcc35, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR474)", GAME_IS_SKELETON_MECHANICAL ) // CRZR 474 | |
| 26952 | GAME( 200?, sc4dndccc ,sc4dndcc, sc4, sc4dndcc35, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR475, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CRZR 475 | |
| 26953 | GAME( 200?, sc4dndcce ,sc4dndcc, sc4, sc4dndcc35, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR475, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CRZR 475 | |
| 26954 | GAME( 200?, sc4dndccd ,sc4dndcc, sc4, sc4dndcc70, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CRZR 571 | |
| 26955 | GAME( 200?, sc4dndccf ,sc4dndcc, sc4, sc4dndcc70, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CRZR 571 | |
| 26949 | GAME( 200?, sc4dndcc ,0, sc4, sc4dndcc35, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CRZR 471 | |
| 26950 | GAME( 200?, sc4dndccb ,sc4dndcc, sc4, sc4dndcc35, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CRZR 471, incomplete pairing | |
| 26951 | GAME( 200?, sc4dndcca ,sc4dndcc, sc4, sc4dndcc35, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR474)", GAME_IS_SKELETON_MECHANICAL ) // CRZR 474 | |
| 26952 | GAME( 200?, sc4dndccc ,sc4dndcc, sc4, sc4dndcc35, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR475, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CRZR 475 | |
| 26953 | GAME( 200?, sc4dndcce ,sc4dndcc, sc4, sc4dndcc35, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR475, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CRZR 475 | |
| 26954 | GAME( 200?, sc4dndccd ,sc4dndcc, sc4, sc4dndcc70, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CRZR 571 | |
| 26955 | GAME( 200?, sc4dndccf ,sc4dndcc, sc4, sc4dndcc70, sc4_state, sc4dndcc, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (CRZR571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CRZR 571 | |
| 26956 | 26956 | |
| 26957 | 26957 | const stepper_interface* sc4dnddw_reel_configs[6] = |
| 26958 | 26958 | { |
| r15751 | r15752 | |
| 26986 | 26986 | INPUT_PORTS_END |
| 26987 | 26987 | |
| 26988 | 26988 | // PR3043 AWP THE DEAL WHEEL S4 PR3202 THE DEAL WHEEL SOUNDS11 THE DEAL WHEEL S.SITE |
| 26989 | GAME( 200?, sc4dnddw ,0, sc4, sc4dnddw35, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DOFN 471 | |
| 26990 | GAME( 200?, sc4dnddwb ,sc4dnddw, sc4, sc4dnddw35, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DOFN 471 | |
| 26991 | GAME( 200?, sc4dnddwa ,sc4dnddw, sc4, sc4dnddw35, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN473, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DOFN 473 | |
| 26992 | GAME( 200?, sc4dnddwc ,sc4dnddw, sc4, sc4dnddw35, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN473, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DOFN 473 | |
| 26993 | GAME( 200?, sc4dnddwd ,sc4dnddw, sc4, sc4dnddw35, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN475, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DOFN 475 | |
| 26994 | GAME( 200?, sc4dnddwf ,sc4dnddw, sc4, sc4dnddw35, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN475, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DOFN 475 | |
| 26995 | GAME( 200?, sc4dnddwe ,sc4dnddw, sc4, sc4dnddw70, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN572, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DOFN 572 | |
| 26996 | GAME( 200?, sc4dnddwg ,sc4dnddw, sc4, sc4dnddw70, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN572, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DOFN 572 | |
| 26989 | GAME( 200?, sc4dnddw ,0, sc4, sc4dnddw35, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DOFN 471 | |
| 26990 | GAME( 200?, sc4dnddwb ,sc4dnddw, sc4, sc4dnddw35, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DOFN 471 | |
| 26991 | GAME( 200?, sc4dnddwa ,sc4dnddw, sc4, sc4dnddw35, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN473, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DOFN 473 | |
| 26992 | GAME( 200?, sc4dnddwc ,sc4dnddw, sc4, sc4dnddw35, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN473, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DOFN 473 | |
| 26993 | GAME( 200?, sc4dnddwd ,sc4dnddw, sc4, sc4dnddw35, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN475, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DOFN 475 | |
| 26994 | GAME( 200?, sc4dnddwf ,sc4dnddw, sc4, sc4dnddw35, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN475, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DOFN 475 | |
| 26995 | GAME( 200?, sc4dnddwe ,sc4dnddw, sc4, sc4dnddw70, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN572, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DOFN 572 | |
| 26996 | GAME( 200?, sc4dnddwg ,sc4dnddw, sc4, sc4dnddw70, sc4_state, sc4dnddw, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (DOFN572, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DOFN 572 | |
| 26997 | 26997 | |
| 26998 | 26998 | const stepper_interface* sc4dnddf_reel_configs[6] = |
| 26999 | 26999 | { |
| r15751 | r15752 | |
| 27027 | 27027 | INPUT_PORTS_END |
| 27028 | 27028 | |
| 27029 | 27029 | // PR3044 AWP DEAL OR NO DEAL THE DREAM FACTORY SCORP4 PR3014 DREAM FACTORY SOUNDS11 DREAM FACTORY S.SITE |
| 27030 | GAME( 200?, sc4dnddf ,0, sc4, sc4dnddf35, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TDFC 471 | |
| 27031 | GAME( 200?, sc4dnddfa ,sc4dnddf, sc4, sc4dnddf35, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TDFC 471, incomplete pairing | |
| 27032 | GAME( 200?, sc4dnddfb ,sc4dnddf, sc4, sc4dnddf35, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC475, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TDFC 475 | |
| 27033 | GAME( 200?, sc4dnddfd ,sc4dnddf, sc4, sc4dnddf35, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC475, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TDFC 475 | |
| 27034 | GAME( 200?, sc4dnddfc ,sc4dnddf, sc4, sc4dnddf70, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TDFC 571 | |
| 27035 | GAME( 200?, sc4dnddfe ,sc4dnddf, sc4, sc4dnddf70, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TDFC 571 | |
| 27030 | GAME( 200?, sc4dnddf ,0, sc4, sc4dnddf35, sc4_state, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TDFC 471 | |
| 27031 | GAME( 200?, sc4dnddfa ,sc4dnddf, sc4, sc4dnddf35, sc4_state, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TDFC 471, incomplete pairing | |
| 27032 | GAME( 200?, sc4dnddfb ,sc4dnddf, sc4, sc4dnddf35, sc4_state, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC475, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TDFC 475 | |
| 27033 | GAME( 200?, sc4dnddfd ,sc4dnddf, sc4, sc4dnddf35, sc4_state, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC475, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TDFC 475 | |
| 27034 | GAME( 200?, sc4dnddfc ,sc4dnddf, sc4, sc4dnddf70, sc4_state, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TDFC 571 | |
| 27035 | GAME( 200?, sc4dnddfe ,sc4dnddf, sc4, sc4dnddf70, sc4_state, sc4dnddf, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (TDFC571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TDFC 571 | |
| 27036 | 27036 | |
| 27037 | 27037 | const stepper_interface* sc4dndpg_reel_configs[6] = |
| 27038 | 27038 | { |
| r15751 | r15752 | |
| 27067 | 27067 | |
| 27068 | 27068 | |
| 27069 | 27069 | // PR3240 AWP DEAL OR NO DEAL THE PERFECT GAME SCORP4 PR3220 DOND PERFECT SOUNDS11 THE PERFECT GAME S.SITE |
| 27070 | GAME( 200?, sc4dndpg ,0, sc4, sc4dndpg35, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPBG471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TPGB 471 | |
| 27071 | GAME( 200?, sc4dndpgc ,sc4dndpg, sc4, sc4dndpg35, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPBG471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TPBG 471 | |
| 27072 | GAME( 200?, sc4dndpga ,sc4dndpg, sc4, sc4dndpg70, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPBG571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TPGB 571 | |
| 27073 | GAME( 200?, sc4dndpgd ,sc4dndpg, sc4, sc4dndpg70, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPGB571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TPGB 571 | |
| 27074 | GAME( 200?, sc4dndpgb ,sc4dndpg, sc4, sc4dndpg70, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPBG572, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TPGB 572 | |
| 27075 | GAME( 200?, sc4dndpge ,sc4dndpg, sc4, sc4dndpg70, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPGB572, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TPGB 572 | |
| 27070 | GAME( 200?, sc4dndpg ,0, sc4, sc4dndpg35, sc4_state, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPBG471, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TPGB 471 | |
| 27071 | GAME( 200?, sc4dndpgc ,sc4dndpg, sc4, sc4dndpg35, sc4_state, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPBG471, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TPBG 471 | |
| 27072 | GAME( 200?, sc4dndpga ,sc4dndpg, sc4, sc4dndpg70, sc4_state, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPBG571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TPGB 571 | |
| 27073 | GAME( 200?, sc4dndpgd ,sc4dndpg, sc4, sc4dndpg70, sc4_state, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPGB571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TPGB 571 | |
| 27074 | GAME( 200?, sc4dndpgb ,sc4dndpg, sc4, sc4dndpg70, sc4_state, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPBG572, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TPGB 572 | |
| 27075 | GAME( 200?, sc4dndpge ,sc4dndpg, sc4, sc4dndpg70, sc4_state, sc4dndpg, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (TPGB572, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TPGB 572 | |
| 27076 | 27076 | |
| 27077 | 27077 | const stepper_interface* sc4dndtp_reel_configs[6] = |
| 27078 | 27078 | { |
| r15751 | r15752 | |
| 27099 | 27099 | INPUT_PORTS_END |
| 27100 | 27100 | |
| 27101 | 27101 | // PR3033 AWP DOND THE POWER 5 SCORP4 PR3033 POWER FIVE SOUNDS11 DOND THE POWER 5 S.SITE |
| 27102 | GAME( 200?, sc4dndtp ,0, sc4, sc4dndtp35, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV411, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TPRV 411 | |
| 27103 | GAME( 200?, sc4dndtpe ,sc4dndtp, sc4, sc4dndtp35, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV411, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TPRV 411 | |
| 27104 | GAME( 200?, sc4dndtpa ,sc4dndtp, sc4, sc4dndtp35, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV412, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TPRV 412 | |
| 27105 | GAME( 200?, sc4dndtpf ,sc4dndtp, sc4, sc4dndtp35, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV412, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TPRV 412 | |
| 27106 | GAME( 200?, sc4dndtpb ,sc4dndtp, sc4, sc4dndtp35, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV413, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TPRV 413 | |
| 27107 | GAME( 200?, sc4dndtpg ,sc4dndtp, sc4, sc4dndtp35, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV413, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TPRV 413 | |
| 27108 | GAME( 200?, sc4dndtpc ,sc4dndtp, sc4, sc4dndtp35, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV414, set 1, bad)", GAME_IS_SKELETON_MECHANICAL ) // TPRV 414 EEPROM error (bad rom?) (botched release?) | |
| 27109 | GAME( 200?, sc4dndtph ,sc4dndtp, sc4, sc4dndtp35, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV414, set 2, bad)", GAME_IS_SKELETON_MECHANICAL ) // TPRV 414 EEPROM error (bad rom?) (botched release?) | |
| 27110 | GAME( 200?, sc4dndtpd ,sc4dndtp, sc4, sc4dndtp35, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV415, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TPRV 415 | |
| 27111 | GAME( 200?, sc4dndtpi ,sc4dndtp, sc4, sc4dndtp35, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV415, set 2)", GAME_IS_SKELETON_MECHANICAL )// TPRV 415 | |
| 27112 | GAME( 200?, sc4dndtpl ,sc4dndtp, sc4, sc4dndtp35, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV416, set 1)", GAME_IS_SKELETON_MECHANICAL )// TPRV 416 | |
| 27113 | GAME( 200?, sc4dndtpm ,sc4dndtp, sc4, sc4dndtp35, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV416, set 2)", GAME_IS_SKELETON_MECHANICAL )// TPRV 416 | |
| 27114 | GAME( 200?, sc4dndtpj ,sc4dndtp, sc4, sc4dndtp35, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV41A, set 1)", GAME_IS_SKELETON_MECHANICAL )// TPRV 41A | |
| 27115 | GAME( 200?, sc4dndtpk ,sc4dndtp, sc4, sc4dndtp35, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV41A, set 2)", GAME_IS_SKELETON_MECHANICAL )// TPRV 41A | |
| 27102 | GAME( 200?, sc4dndtp ,0, sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV411, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TPRV 411 | |
| 27103 | GAME( 200?, sc4dndtpe ,sc4dndtp, sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV411, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TPRV 411 | |
| 27104 | GAME( 200?, sc4dndtpa ,sc4dndtp, sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV412, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TPRV 412 | |
| 27105 | GAME( 200?, sc4dndtpf ,sc4dndtp, sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV412, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TPRV 412 | |
| 27106 | GAME( 200?, sc4dndtpb ,sc4dndtp, sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV413, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TPRV 413 | |
| 27107 | GAME( 200?, sc4dndtpg ,sc4dndtp, sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV413, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TPRV 413 | |
| 27108 | GAME( 200?, sc4dndtpc ,sc4dndtp, sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV414, set 1, bad)", GAME_IS_SKELETON_MECHANICAL ) // TPRV 414 EEPROM error (bad rom?) (botched release?) | |
| 27109 | GAME( 200?, sc4dndtph ,sc4dndtp, sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV414, set 2, bad)", GAME_IS_SKELETON_MECHANICAL ) // TPRV 414 EEPROM error (bad rom?) (botched release?) | |
| 27110 | GAME( 200?, sc4dndtpd ,sc4dndtp, sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV415, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TPRV 415 | |
| 27111 | GAME( 200?, sc4dndtpi ,sc4dndtp, sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV415, set 2)", GAME_IS_SKELETON_MECHANICAL )// TPRV 415 | |
| 27112 | GAME( 200?, sc4dndtpl ,sc4dndtp, sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV416, set 1)", GAME_IS_SKELETON_MECHANICAL )// TPRV 416 | |
| 27113 | GAME( 200?, sc4dndtpm ,sc4dndtp, sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV416, set 2)", GAME_IS_SKELETON_MECHANICAL )// TPRV 416 | |
| 27114 | GAME( 200?, sc4dndtpj ,sc4dndtp, sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV41A, set 1)", GAME_IS_SKELETON_MECHANICAL )// TPRV 41A | |
| 27115 | GAME( 200?, sc4dndtpk ,sc4dndtp, sc4, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV41A, set 2)", GAME_IS_SKELETON_MECHANICAL )// TPRV 41A | |
| 27116 | 27116 | |
| 27117 | 27117 | |
| 27118 | 27118 | const stepper_interface* sc4dndww_reel_configs[6] = |
| r15751 | r15752 | |
| 27141 | 27141 | |
| 27142 | 27142 | |
| 27143 | 27143 | // PR3006 AWP DEAL OR NO DEAL THE WALK OF WEALTH SCORP4 PR3006 WALK OF WEALTH SOUNDS11 WALK OF WEALTH S.SITE |
| 27144 | GAME( 200?, sc4dndww ,0, sc4, sc4dndww35, sc4dndww, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (TWOH411, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TWOH 411 | |
| 27145 | GAME( 200?, sc4dndwwb ,sc4dndww, sc4, sc4dndww35, sc4dndww, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (TWOH411, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TWOH 411 | |
| 27146 | GAME( 200?, sc4dndwwa ,sc4dndww, sc4, sc4dndww35, sc4dndww, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (TWOH412, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TWOH 412 | |
| 27147 | GAME( 200?, sc4dndwwe ,sc4dndww, sc4, sc4dndww35, sc4dndww, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (TWOH412, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TWOH 412 | |
| 27148 | GAME( 200?, sc4dndwwc ,sc4dndww, sc4, sc4dndww35, sc4dndww, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (TWOH415, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TWOH 415 | |
| 27149 | GAME( 200?, sc4dndwwd ,sc4dndww, sc4, sc4dndww35, sc4dndww, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (TWOH415, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TWOH 415 | |
| 27144 | GAME( 200?, sc4dndww ,0, sc4, sc4dndww35, sc4_state, sc4dndww, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (TWOH411, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TWOH 411 | |
| 27145 | GAME( 200?, sc4dndwwb ,sc4dndww, sc4, sc4dndww35, sc4_state, sc4dndww, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (TWOH411, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TWOH 411 | |
| 27146 | GAME( 200?, sc4dndwwa ,sc4dndww, sc4, sc4dndww35, sc4_state, sc4dndww, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (TWOH412, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TWOH 412 | |
| 27147 | GAME( 200?, sc4dndwwe ,sc4dndww, sc4, sc4dndww35, sc4_state, sc4dndww, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (TWOH412, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TWOH 412 | |
| 27148 | GAME( 200?, sc4dndwwc ,sc4dndww, sc4, sc4dndww35, sc4_state, sc4dndww, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (TWOH415, set 1)", GAME_IS_SKELETON_MECHANICAL ) // TWOH 415 | |
| 27149 | GAME( 200?, sc4dndwwd ,sc4dndww, sc4, sc4dndww35, sc4_state, sc4dndww, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (TWOH415, set 2)", GAME_IS_SKELETON_MECHANICAL ) // TWOH 415 | |
| 27150 | 27150 | |
| 27151 | 27151 | const stepper_interface* sc4dndcw_reel_configs[6] = |
| 27152 | 27152 | { |
| r15751 | r15752 | |
| 27174 | 27174 | |
| 27175 | 27175 | |
| 27176 | 27176 | // PR3027 AWP CLASSIC DEAL OR NO DEAL THE WALK OF WEALTH SCORP4 PR3006 WALK OF WEALTH SOUNDS11 WALK OF WEALTH S.SITE |
| 27177 | GAME( 200?, sc4dndcw ,0, sc4, sc4dndcw5, sc4dndcw, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 4) (CWOH271, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CWOH 271 | |
| 27178 | GAME( 200?, sc4dndcwb ,sc4dndcw, sc4, sc4dndcw5, sc4dndcw, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 4) (CWOH271, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CWOH 271 | |
| 27179 | GAME( 200?, sc4dndcwa ,sc4dndcw, sc4, sc4dndcw5, sc4dndcw, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 4) (CWOH272, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CWOH 272 | |
| 27180 | GAME( 200?, sc4dndcwc ,sc4dndcw, sc4, sc4dndcw5, sc4dndcw, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 4) (CWOH272, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CWOH 272 | |
| 27177 | GAME( 200?, sc4dndcw ,0, sc4, sc4dndcw5, sc4_state, sc4dndcw, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 4) (CWOH271, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CWOH 271 | |
| 27178 | GAME( 200?, sc4dndcwb ,sc4dndcw, sc4, sc4dndcw5, sc4_state, sc4dndcw, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 4) (CWOH271, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CWOH 271 | |
| 27179 | GAME( 200?, sc4dndcwa ,sc4dndcw, sc4, sc4dndcw5, sc4_state, sc4dndcw, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 4) (CWOH272, set 1)", GAME_IS_SKELETON_MECHANICAL ) // CWOH 272 | |
| 27180 | GAME( 200?, sc4dndcwc ,sc4dndcw, sc4, sc4dndcw5, sc4_state, sc4dndcw, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 4) (CWOH272, set 2)", GAME_IS_SKELETON_MECHANICAL ) // CWOH 272 | |
| 27181 | 27181 | |
| 27182 | 27182 | const stepper_interface* sc4dndtr_reel_configs[6] = |
| 27183 | 27183 | { |
| r15751 | r15752 | |
| 27205 | 27205 | |
| 27206 | 27206 | |
| 27207 | 27207 | // PR3329 DOND THINK RED S4 PR3304 THINK RED SOUNDS11 THINK RED S.SITE |
| 27208 | GAME( 200?, sc4dndtr ,0, sc4, sc4dndtr70, sc4dndtr, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 4) (THRE571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // THRE 571 | |
| 27209 | GAME( 200?, sc4dndtra ,sc4dndtr, sc4, sc4dndtr70, sc4dndtr, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 4) (THRE571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // THRE 571 | |
| 27208 | GAME( 200?, sc4dndtr ,0, sc4, sc4dndtr70, sc4_state, sc4dndtr, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 4) (THRE571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // THRE 571 | |
| 27209 | GAME( 200?, sc4dndtra ,sc4dndtr, sc4, sc4dndtr70, sc4_state, sc4dndtr, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 4) (THRE571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // THRE 571 | |
| 27210 | 27210 | |
| 27211 | 27211 | const stepper_interface* sc4dndwb_reel_configs[6] = |
| 27212 | 27212 | { |
| r15751 | r15752 | |
| 27233 | 27233 | INPUT_PORTS_END |
| 27234 | 27234 | |
| 27235 | 27235 | // PR1982 AWP DEAL OR NO DEAL WHATS IN YOUR BOX SCORP4 PR1962 WHATS IN Y BOX SOUNDS11 WHATS IN YOUR BX S.SITE |
| 27236 | GAME( 200?, sc4dndwb ,0, sc4, sc4dndwb35, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX412, set 1)", GAME_IS_SKELETON_MECHANICAL ) // WIYX 412 | |
| 27237 | GAME( 200?, sc4dndwbb ,sc4dndwb, sc4, sc4dndwb35, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX412, set 2)", GAME_IS_SKELETON_MECHANICAL ) // WIYX 412 | |
| 27238 | GAME( 200?, sc4dndwba ,sc4dndwb, sc4, sc4dndwb35, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX414, set 1)", GAME_IS_SKELETON_MECHANICAL ) // WIYX 414 | |
| 27239 | GAME( 200?, sc4dndwbc ,sc4dndwb, sc4, sc4dndwb35, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX414, set 2)", GAME_IS_SKELETON_MECHANICAL ) // WIYX 414 | |
| 27240 | GAME( 200?, sc4dndwbd ,sc4dndwb, sc4, sc4dndwb35, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX415, set 1)", GAME_IS_SKELETON_MECHANICAL ) // WIYX 415 | |
| 27241 | GAME( 200?, sc4dndwbe ,sc4dndwb, sc4, sc4dndwb35, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX415, set 2)", GAME_IS_SKELETON_MECHANICAL ) // WIYX 415 | |
| 27242 | GAME( 200?, sc4dndwbf ,sc4dndwb, sc4, sc4dndwb35, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX419, set 1)", GAME_IS_SKELETON_MECHANICAL ) // WIYX 419 | |
| 27243 | GAME( 200?, sc4dndwbg ,sc4dndwb, sc4, sc4dndwb35, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX419, set 2)", GAME_IS_SKELETON_MECHANICAL ) // WIYX 419 | |
| 27236 | GAME( 200?, sc4dndwb ,0, sc4, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX412, set 1)", GAME_IS_SKELETON_MECHANICAL ) // WIYX 412 | |
| 27237 | GAME( 200?, sc4dndwbb ,sc4dndwb, sc4, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX412, set 2)", GAME_IS_SKELETON_MECHANICAL ) // WIYX 412 | |
| 27238 | GAME( 200?, sc4dndwba ,sc4dndwb, sc4, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX414, set 1)", GAME_IS_SKELETON_MECHANICAL ) // WIYX 414 | |
| 27239 | GAME( 200?, sc4dndwbc ,sc4dndwb, sc4, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX414, set 2)", GAME_IS_SKELETON_MECHANICAL ) // WIYX 414 | |
| 27240 | GAME( 200?, sc4dndwbd ,sc4dndwb, sc4, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX415, set 1)", GAME_IS_SKELETON_MECHANICAL ) // WIYX 415 | |
| 27241 | GAME( 200?, sc4dndwbe ,sc4dndwb, sc4, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX415, set 2)", GAME_IS_SKELETON_MECHANICAL ) // WIYX 415 | |
| 27242 | GAME( 200?, sc4dndwbf ,sc4dndwb, sc4, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX419, set 1)", GAME_IS_SKELETON_MECHANICAL ) // WIYX 419 | |
| 27243 | GAME( 200?, sc4dndwbg ,sc4dndwb, sc4, sc4dndwb35, sc4_state, sc4dndwb, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (WIYX419, set 2)", GAME_IS_SKELETON_MECHANICAL ) // WIYX 419 | |
| 27244 | 27244 | |
| 27245 | 27245 | const stepper_interface* sc4dndbe_reel_configs[6] = |
| 27246 | 27246 | { |
| r15751 | r15752 | |
| 27274 | 27274 | INPUT_PORTS_END |
| 27275 | 27275 | |
| 27276 | 27276 | // PR1935 AWP DEAL OR NO DEAL BEAT THE BANKER S4 PR1915 BEAT THE BANKER SOUNDS11 BEAT THE BANKER S.SITE |
| 27277 | GAME( 200?, sc4dndbe ,0, sc4, sc4dndbe25, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK012, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 012 | |
| 27278 | GAME( 200?, sc4dndbec ,sc4dndbe, sc4, sc4dndbe25, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK012, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 012 | |
| 27279 | GAME( 200?, sc4dndbeg ,sc4dndbe, sc4, sc4dndbe25, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK013, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 013 | |
| 27280 | GAME( 200?, sc4dndbek ,sc4dndbe, sc4, sc4dndbe25, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK013, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 013 | |
| 27281 | GAME( 200?, sc4dndbeh ,sc4dndbe, sc4, sc4dndbe25, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK014, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 014 | |
| 27282 | GAME( 200?, sc4dndbel ,sc4dndbe, sc4, sc4dndbe25, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK014, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 014 | |
| 27283 | GAME( 200?, sc4dndbeb ,sc4dndbe, sc4, sc4dndbe35, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK422, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 422 | |
| 27284 | GAME( 200?, sc4dndbed ,sc4dndbe, sc4, sc4dndbe35, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK422, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 422 | |
| 27285 | GAME( 200?, sc4dndbee ,sc4dndbe, sc4, sc4dndbe35, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK423, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 423 | |
| 27286 | GAME( 200?, sc4dndbei ,sc4dndbe, sc4, sc4dndbe35, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK423, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 423 | |
| 27287 | GAME( 200?, sc4dndbef ,sc4dndbe, sc4, sc4dndbe35, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK425, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 425 | |
| 27288 | GAME( 200?, sc4dndbej ,sc4dndbe, sc4, sc4dndbe35, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK425, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 425 | |
| 27289 | GAME( 200?, sc4dndbem ,sc4dndbe, sc4, sc4dndbe35, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK426, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 426 | |
| 27290 | GAME( 200?, sc4dndben ,sc4dndbe, sc4, sc4dndbe35, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK426, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 426 | |
| 27277 | GAME( 200?, sc4dndbe ,0, sc4, sc4dndbe25, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK012, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 012 | |
| 27278 | GAME( 200?, sc4dndbec ,sc4dndbe, sc4, sc4dndbe25, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK012, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 012 | |
| 27279 | GAME( 200?, sc4dndbeg ,sc4dndbe, sc4, sc4dndbe25, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK013, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 013 | |
| 27280 | GAME( 200?, sc4dndbek ,sc4dndbe, sc4, sc4dndbe25, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK013, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 013 | |
| 27281 | GAME( 200?, sc4dndbeh ,sc4dndbe, sc4, sc4dndbe25, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK014, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 014 | |
| 27282 | GAME( 200?, sc4dndbel ,sc4dndbe, sc4, sc4dndbe25, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK014, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 014 | |
| 27283 | GAME( 200?, sc4dndbeb ,sc4dndbe, sc4, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK422, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 422 | |
| 27284 | GAME( 200?, sc4dndbed ,sc4dndbe, sc4, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK422, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 422 | |
| 27285 | GAME( 200?, sc4dndbee ,sc4dndbe, sc4, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK423, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 423 | |
| 27286 | GAME( 200?, sc4dndbei ,sc4dndbe, sc4, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK423, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 423 | |
| 27287 | GAME( 200?, sc4dndbef ,sc4dndbe, sc4, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK425, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 425 | |
| 27288 | GAME( 200?, sc4dndbej ,sc4dndbe, sc4, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK425, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 425 | |
| 27289 | GAME( 200?, sc4dndbem ,sc4dndbe, sc4, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK426, set 1)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 426 | |
| 27290 | GAME( 200?, sc4dndben ,sc4dndbe, sc4, sc4dndbe35, sc4_state, sc4dndbe, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (DBTK426, set 2)", GAME_IS_SKELETON_MECHANICAL ) // DBTK 426 | |
| 27291 | 27291 | |
| 27292 | 27292 | const stepper_interface* sc4dndbc_reel_configs[6] = |
| 27293 | 27293 | { |
| r15751 | r15752 | |
| 27315 | 27315 | |
| 27316 | 27316 | |
| 27317 | 27317 | // PR3337 AWP DEAL OR NO DEAL BOX CLEVER SCORP4 PR3312 DOND BOXCLEVER SOUNDS11 BOX CLEVER S.SITE |
| 27318 | GAME( 200?, sc4dndbc ,0, sc4, sc4dndbc70, sc4dndbc, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 4) (BOXR571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // BOXR 571 | |
| 27319 | GAME( 200?, sc4dndbca ,sc4dndbc, sc4, sc4dndbc70, sc4dndbc, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 4) (BOXR571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // BOXR 571 | |
| 27318 | GAME( 200?, sc4dndbc ,0, sc4, sc4dndbc70, sc4_state, sc4dndbc, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 4) (BOXR571, set 1)", GAME_IS_SKELETON_MECHANICAL ) // BOXR 571 | |
| 27319 | GAME( 200?, sc4dndbca ,sc4dndbc, sc4, sc4dndbc70, sc4_state, sc4dndbc, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 4) (BOXR571, set 2)", GAME_IS_SKELETON_MECHANICAL ) // BOXR 571 | |
| 27320 | 27320 | |
| 27321 | 27321 | |
| 27322 | 27322 | // PR1307 AWP DIAMOND MINE PR1307 DIAM MINE SOUNDS11 |
| 27323 | GAME( 200?, sc4dmine ,0, sc4, sc4, sc4, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27324 | GAME( 200?, sc4dminea ,sc4dmine, sc4, sc4, sc4, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27325 | GAME( 200?, sc4dmineb ,sc4dmine, sc4, sc4, sc4, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27326 | GAME( 200?, sc4dminec ,sc4dmine, sc4, sc4, sc4, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27327 | GAME( 200?, sc4dmined ,sc4dmine, sc4, sc4, sc4, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27328 | GAME( 200?, sc4dminee ,sc4dmine, sc4, sc4, sc4, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27323 | GAME( 200?, sc4dmine ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27324 | GAME( 200?, sc4dminea ,sc4dmine, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27325 | GAME( 200?, sc4dmineb ,sc4dmine, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27326 | GAME( 200?, sc4dminec ,sc4dmine, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27327 | GAME( 200?, sc4dmined ,sc4dmine, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27328 | GAME( 200?, sc4dminee ,sc4dmine, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27329 | 27329 | |
| 27330 | 27330 | |
| 27331 | 27331 | // PR1309 AWP DOCTOR DOSH PR1309 DOCTOR DOSH SOUNDS11 |
| 27332 | GAME( 200?, sc4ddosh ,0, sc4, sc4, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27333 | GAME( 200?, sc4ddosha ,sc4ddosh, sc4, sc4, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27334 | GAME( 200?, sc4ddoshb ,sc4ddosh, sc4, sc4, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27335 | GAME( 200?, sc4ddoshc ,sc4ddosh, sc4, sc4, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27336 | GAME( 200?, sc4ddoshd ,sc4ddosh, sc4, sc4, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27337 | GAME( 200?, sc4ddoshe ,sc4ddosh, sc4, sc4, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27338 | GAME( 200?, sc4ddoshl ,sc4ddosh, sc4, sc4, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27339 | GAME( 200?, sc4ddoshm ,sc4ddosh, sc4, sc4, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27340 | GAME( 200?, sc4ddoshn ,sc4ddosh, sc4, sc4, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27341 | GAME( 200?, sc4ddosho ,sc4ddosh, sc4, sc4, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27332 | GAME( 200?, sc4ddosh ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27333 | GAME( 200?, sc4ddosha ,sc4ddosh, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27334 | GAME( 200?, sc4ddoshb ,sc4ddosh, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27335 | GAME( 200?, sc4ddoshc ,sc4ddosh, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27336 | GAME( 200?, sc4ddoshd ,sc4ddosh, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27337 | GAME( 200?, sc4ddoshe ,sc4ddosh, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27338 | GAME( 200?, sc4ddoshl ,sc4ddosh, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27339 | GAME( 200?, sc4ddoshm ,sc4ddosh, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27340 | GAME( 200?, sc4ddoshn ,sc4ddosh, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27341 | GAME( 200?, sc4ddosho ,sc4ddosh, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27342 | 27342 | // PR1309 AWP DOCTOR DOSH PR1309 DOCTOR DOSH SOUNDS11 DOCTOR DOSH S.SITE |
| 27343 | GAME( 200?, sc4ddoshf ,sc4ddosh, sc4, sc4, sc4mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27344 | GAME( 200?, sc4ddoshg ,sc4ddosh, sc4, sc4, sc4mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27345 | GAME( 200?, sc4ddoshh ,sc4ddosh, sc4, sc4, sc4mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27346 | GAME( 200?, sc4ddoshi ,sc4ddosh, sc4, sc4, sc4mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27347 | GAME( 200?, sc4ddoshj ,sc4ddosh, sc4, sc4, sc4mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27348 | GAME( 200?, sc4ddoshk ,sc4ddosh, sc4, sc4, sc4mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27343 | GAME( 200?, sc4ddoshf ,sc4ddosh, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27344 | GAME( 200?, sc4ddoshg ,sc4ddosh, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27345 | GAME( 200?, sc4ddoshh ,sc4ddosh, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27346 | GAME( 200?, sc4ddoshi ,sc4ddosh, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27347 | GAME( 200?, sc4ddoshj ,sc4ddosh, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27348 | GAME( 200?, sc4ddoshk ,sc4ddosh, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27349 | 27349 | |
| 27350 | 27350 | |
| 27351 | 27351 | |
| 27352 | 27352 | // PR1736 AWP DOUGH HO HO S4 PR1716 DOUGH HO HO SOUNDS11 DOUGH HO HO S.SITE |
| 27353 | GAME( 200?, sc4dhh ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27354 | GAME( 200?, sc4dhha ,sc4dhh, sc4, sc4, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27355 | GAME( 200?, sc4dhhb ,sc4dhh, sc4, sc4, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27356 | GAME( 200?, sc4dhhc ,sc4dhh, sc4, sc4, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27357 | GAME( 200?, sc4dhhd ,sc4dhh, sc4, sc4, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27358 | GAME( 200?, sc4dhhe ,sc4dhh, sc4, sc4, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27353 | GAME( 200?, sc4dhh ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27354 | GAME( 200?, sc4dhha ,sc4dhh, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27355 | GAME( 200?, sc4dhhb ,sc4dhh, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27356 | GAME( 200?, sc4dhhc ,sc4dhh, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27357 | GAME( 200?, sc4dhhd ,sc4dhh, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27358 | GAME( 200?, sc4dhhe ,sc4dhh, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27359 | 27359 | |
| 27360 | 27360 | // PR1615 AWP DOUGH SELECTA SCORP4 PR1615 DOUGH SELECTA SOUNDS11 DOUGH SELECTA S.SITE |
| 27361 | GAME( 200?, sc4dough ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27362 | GAME( 200?, sc4dougha ,sc4dough, sc4, sc4, sc4mbus, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27361 | GAME( 200?, sc4dough ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27362 | GAME( 200?, sc4dougha ,sc4dough, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27363 | 27363 | |
| 27364 | 27364 | // PR2118 DUCKS OF HAZZARD DUCKSOFHAZZARDSND DUCKS OF HAZZARD |
| 27365 | GAME( 200?, sc4ducks ,0, sc4, sc4, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27366 | GAME( 200?, sc4ducksa ,sc4ducks, sc4, sc4, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27367 | GAME( 200?, sc4ducksb ,sc4ducks, sc4, sc4, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27368 | GAME( 200?, sc4ducksc ,sc4ducks, sc4, sc4, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27365 | GAME( 200?, sc4ducks ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27366 | GAME( 200?, sc4ducksa ,sc4ducks, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27367 | GAME( 200?, sc4ducksb ,sc4ducks, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27368 | GAME( 200?, sc4ducksc ,sc4ducks, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27369 | 27369 | |
| 27370 | 27370 | // PR2313 EMMERDALE EMMR SOUNDS EMMERDALE |
| 27371 | GAME( 200?, sc4emmer ,0, sc4, sc4, sc4, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27372 | GAME( 200?, sc4emmera ,sc4emmer, sc4, sc4, sc4, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27373 | GAME( 200?, sc4emmerb ,sc4emmer, sc4, sc4, sc4, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27374 | GAME( 200?, sc4emmerc ,sc4emmer, sc4, sc4, sc4, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27371 | GAME( 200?, sc4emmer ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27372 | GAME( 200?, sc4emmera ,sc4emmer, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27373 | GAME( 200?, sc4emmerb ,sc4emmer, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27374 | GAME( 200?, sc4emmerc ,sc4emmer, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27375 | 27375 | |
| 27376 | 27376 | // PR2135 EVOLUTION EVOL SOUNDS EVOLUTION |
| 27377 | GAME( 200?, sc4evol ,0, sc4, sc4, sc4, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27378 | GAME( 200?, sc4evola ,sc4evol, sc4, sc4, sc4, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27379 | GAME( 200?, sc4evolb ,sc4evol, sc4, sc4, sc4, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27380 | GAME( 200?, sc4evolc ,sc4evol, sc4, sc4, sc4, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27381 | GAME( 200?, sc4evold ,sc4evol, sc4, sc4, sc4, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27382 | GAME( 200?, sc4evole ,sc4evol, sc4, sc4, sc4, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27383 | GAME( 200?, sc4evolf ,sc4evol, sc4, sc4, sc4, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27384 | GAME( 200?, sc4evolg ,sc4evol, sc4, sc4, sc4, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27377 | GAME( 200?, sc4evol ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27378 | GAME( 200?, sc4evola ,sc4evol, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27379 | GAME( 200?, sc4evolb ,sc4evol, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27380 | GAME( 200?, sc4evolc ,sc4evol, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27381 | GAME( 200?, sc4evold ,sc4evol, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27382 | GAME( 200?, sc4evole ,sc4evol, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27383 | GAME( 200?, sc4evolf ,sc4evol, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27384 | GAME( 200?, sc4evolg ,sc4evol, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Evolution (Qps) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27385 | 27385 | |
| 27386 | 27386 | const stepper_interface* sc4fguy_reel_configs[6] = |
| 27387 | 27387 | { |
| r15751 | r15752 | |
| 27415 | 27415 | INPUT_PORTS_END |
| 27416 | 27416 | |
| 27417 | 27417 | // PR3233 AWP FAMILY GUY S4 PR3213 FAMILY GUY SOUNDS11 FAMILY GUY S.SITE |
| 27418 | GAME( 200?, sc4fguy ,0, sc4, sc4fguy35, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // FAMY 471 | |
| 27419 | GAME( 200?, sc4fguyb ,sc4fguy, sc4, sc4fguy35, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // FAMY 471 | |
| 27420 | GAME( 200?, sc4fguya ,sc4fguy, sc4, sc4fguy70, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // FAMY 572 | |
| 27421 | GAME( 200?, sc4fguyc ,sc4fguy, sc4, sc4fguy70, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // FAMY 572 | |
| 27422 | GAME( 200?, sc4fguyd ,sc4fguy, sc4, sc4, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27423 | GAME( 200?, sc4fguye ,sc4fguy, sc4, sc4, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27418 | GAME( 200?, sc4fguy ,0, sc4, sc4fguy35, sc4_state, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // FAMY 471 | |
| 27419 | GAME( 200?, sc4fguyb ,sc4fguy, sc4, sc4fguy35, sc4_state, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // FAMY 471 | |
| 27420 | GAME( 200?, sc4fguya ,sc4fguy, sc4, sc4fguy70, sc4_state, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // FAMY 572 | |
| 27421 | GAME( 200?, sc4fguyc ,sc4fguy, sc4, sc4fguy70, sc4_state, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // FAMY 572 | |
| 27422 | GAME( 200?, sc4fguyd ,sc4fguy, sc4, sc4, sc4_state, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27423 | GAME( 200?, sc4fguye ,sc4fguy, sc4, sc4, sc4_state, sc4fguy, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27424 | 27424 | |
| 27425 | 27425 | // PR1721 AWP FAT BOY SPIN SCORP4 PR1701 FAT BOY SPIN SOUNDS11 FAT BOY SPIN S.SITE |
| 27426 | GAME( 200?, sc4fbspn ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27427 | GAME( 200?, sc4fbspna ,sc4fbspn, sc4, sc4, sc4mbus, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27428 | GAME( 200?, sc4fbspnb ,sc4fbspn, sc4, sc4, sc4mbus, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27429 | GAME( 200?, sc4fbspnc ,sc4fbspn, sc4, sc4, sc4mbus, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27426 | GAME( 200?, sc4fbspn ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27427 | GAME( 200?, sc4fbspna ,sc4fbspn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27428 | GAME( 200?, sc4fbspnb ,sc4fbspn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27429 | GAME( 200?, sc4fbspnc ,sc4fbspn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27430 | 27430 | |
| 27431 | 27431 | // PR2328 FULL METAL JACKPOT FULLM SOUNDS F METAL JACKPOT |
| 27432 | GAME( 200?, sc4fmj ,0, sc4, sc4, sc4, ROT0, "Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27433 | GAME( 200?, sc4fmja ,sc4fmj, sc4, sc4, sc4, ROT0, "Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27434 | GAME( 200?, sc4fmjb ,sc4fmj, sc4, sc4, sc4, ROT0, "Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27435 | GAME( 200?, sc4fmjc ,sc4fmj, sc4, sc4, sc4, ROT0, "Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27432 | GAME( 200?, sc4fmj ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27433 | GAME( 200?, sc4fmja ,sc4fmj, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27434 | GAME( 200?, sc4fmjb ,sc4fmj, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27435 | GAME( 200?, sc4fmjc ,sc4fmj, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27436 | 27436 | |
| 27437 | 27437 | // PR2255 GLADIATOR GLAD SOUNDS GLADIATOR |
| 27438 | GAME( 200?, sc4glad ,0, sc4, sc4, sc4, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27439 | GAME( 200?, sc4glada ,sc4glad, sc4, sc4, sc4, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27440 | GAME( 200?, sc4gladb ,sc4glad, sc4, sc4, sc4, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27441 | GAME( 200?, sc4gladc ,sc4glad, sc4, sc4, sc4, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27442 | GAME( 200?, sc4gladd ,sc4glad, sc4, sc4, sc4, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27443 | GAME( 200?, sc4glade ,sc4glad, sc4, sc4, sc4, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27444 | GAME( 200?, sc4gladf ,sc4glad, sc4, sc4, sc4, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27445 | GAME( 200?, sc4gladg ,sc4glad, sc4, sc4, sc4, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27438 | GAME( 200?, sc4glad ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27439 | GAME( 200?, sc4glada ,sc4glad, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27440 | GAME( 200?, sc4gladb ,sc4glad, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27441 | GAME( 200?, sc4gladc ,sc4glad, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27442 | GAME( 200?, sc4gladd ,sc4glad, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27443 | GAME( 200?, sc4glade ,sc4glad, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27444 | GAME( 200?, sc4gladf ,sc4glad, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27445 | GAME( 200?, sc4gladg ,sc4glad, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27446 | 27446 | |
| 27447 | 27447 | const stepper_interface* sc4gd_reel_configs[6] = |
| 27448 | 27448 | { |
| r15751 | r15752 | |
| 27462 | 27462 | } |
| 27463 | 27463 | |
| 27464 | 27464 | // PR1016 GOLD DIGGER PR1016 GOLD DIGGER SOUNDS11 |
| 27465 | GAME( 200?, sc4gd ,0, sc4, sc4, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27466 | GAME( 200?, sc4gda ,sc4gd, sc4, sc4, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27467 | GAME( 200?, sc4gdb ,sc4gd, sc4, sc4, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27468 | GAME( 200?, sc4gdc ,sc4gd, sc4, sc4, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27469 | GAME( 200?, sc4gdd ,sc4gd, sc4, sc4, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27470 | GAME( 200?, sc4gde ,sc4gd, sc4, sc4, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27471 | GAME( 200?, sc4gdf ,sc4gd, sc4, sc4, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27472 | GAME( 200?, sc4gdg ,sc4gd, sc4, sc4, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27465 | GAME( 200?, sc4gd ,0, sc4, sc4, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27466 | GAME( 200?, sc4gda ,sc4gd, sc4, sc4, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27467 | GAME( 200?, sc4gdb ,sc4gd, sc4, sc4, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27468 | GAME( 200?, sc4gdc ,sc4gd, sc4, sc4, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27469 | GAME( 200?, sc4gdd ,sc4gd, sc4, sc4, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27470 | GAME( 200?, sc4gde ,sc4gd, sc4, sc4, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27471 | GAME( 200?, sc4gdf ,sc4gd, sc4, sc4, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27472 | GAME( 200?, sc4gdg ,sc4gd, sc4, sc4, sc4_state, sc4gd, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27473 | 27473 | |
| 27474 | 27474 | // PR2056 GOLDEN X BARX SOUNDS GOLDEN X (are these really Gold Diggers?) |
| 27475 | GAME( 200?, sc4gdmz ,0, sc4, sc4, sc4, ROT0, "Mazooma","Gold Diggers? / Golden X Game (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27476 | GAME( 200?, sc4gdmza ,sc4gdmz, sc4, sc4, sc4, ROT0, "Mazooma","Gold Diggers? / Golden X Game (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27475 | GAME( 200?, sc4gdmz ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gold Diggers? / Golden X Game (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27476 | GAME( 200?, sc4gdmza ,sc4gdmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gold Diggers? / Golden X Game (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27477 | 27477 | |
| 27478 | 27478 | const stepper_interface* sc4gdclb_reel_configs[6] = |
| 27479 | 27479 | { |
| r15751 | r15752 | |
| 27494 | 27494 | |
| 27495 | 27495 | |
| 27496 | 27496 | // PR1137 CLUB GOLD DIGGER PR1137 GOLDD CL SOUNDS11 |
| 27497 | GAME( 200?, sc4gdclb ,0, sc4, sc4, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27498 | GAME( 200?, sc4gdclba ,sc4gdclb, sc4, sc4, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27499 | GAME( 200?, sc4gdclbb ,sc4gdclb, sc4, sc4, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27500 | GAME( 200?, sc4gdclbc ,sc4gdclb, sc4, sc4, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27501 | GAME( 200?, sc4gdclbd ,sc4gdclb, sc4, sc4, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27502 | GAME( 200?, sc4gdclbe ,sc4gdclb, sc4, sc4, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27503 | GAME( 200?, sc4gdclbf ,sc4gdclb, sc4, sc4, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27504 | GAME( 200?, sc4gdclbg ,sc4gdclb, sc4, sc4, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27505 | GAME( 200?, sc4gdclbh ,sc4gdclb, sc4, sc4, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27506 | GAME( 200?, sc4gdclbi ,sc4gdclb, sc4, sc4, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27507 | GAME( 200?, sc4gdclbj ,sc4gdclb, sc4, sc4, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27508 | GAME( 200?, sc4gdclbk ,sc4gdclb, sc4, sc4, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27497 | GAME( 200?, sc4gdclb ,0, sc4, sc4, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27498 | GAME( 200?, sc4gdclba ,sc4gdclb, sc4, sc4, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27499 | GAME( 200?, sc4gdclbb ,sc4gdclb, sc4, sc4, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27500 | GAME( 200?, sc4gdclbc ,sc4gdclb, sc4, sc4, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27501 | GAME( 200?, sc4gdclbd ,sc4gdclb, sc4, sc4, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27502 | GAME( 200?, sc4gdclbe ,sc4gdclb, sc4, sc4, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27503 | GAME( 200?, sc4gdclbf ,sc4gdclb, sc4, sc4, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27504 | GAME( 200?, sc4gdclbg ,sc4gdclb, sc4, sc4, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27505 | GAME( 200?, sc4gdclbh ,sc4gdclb, sc4, sc4, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27506 | GAME( 200?, sc4gdclbi ,sc4gdclb, sc4, sc4, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27507 | GAME( 200?, sc4gdclbj ,sc4gdclb, sc4, sc4, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27508 | GAME( 200?, sc4gdclbk ,sc4gdclb, sc4, sc4, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27509 | 27509 | |
| 27510 | 27510 | const stepper_interface* sc4gbcas_reel_configs[6] = |
| 27511 | 27511 | { |
| r15751 | r15752 | |
| 27526 | 27526 | |
| 27527 | 27527 | // this one is a variation of lucky balls |
| 27528 | 27528 | // PR1034 CASINO GOLDEN BALLS PR1034 GOLDEN BALLS SOUNDS11 |
| 27529 | GAME( 200?, sc4gbcas ,0, sc4, sc4, sc4gbcas, ROT0, "BFM","Golden Balls Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27530 | GAME( 200?, sc4gbcasa ,sc4gbcas, sc4, sc4, sc4gbcas, ROT0, "BFM","Golden Balls Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27531 | GAME( 200?, sc4gbcasb ,sc4gbcas, sc4, sc4, sc4gbcas, ROT0, "BFM","Golden Balls Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27532 | GAME( 200?, sc4gbcasc ,sc4gbcas, sc4, sc4, sc4gbcas, ROT0, "BFM","Golden Balls Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27529 | GAME( 200?, sc4gbcas ,0, sc4, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Golden Balls Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27530 | GAME( 200?, sc4gbcasa ,sc4gbcas, sc4, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Golden Balls Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27531 | GAME( 200?, sc4gbcasb ,sc4gbcas, sc4, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Golden Balls Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27532 | GAME( 200?, sc4gbcasc ,sc4gbcas, sc4, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Golden Balls Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27533 | 27533 | |
| 27534 | 27534 | |
| 27535 | 27535 | const stepper_interface* sc4gball_reel_configs[6] = |
| r15751 | r15752 | |
| 27551 | 27551 | |
| 27552 | 27552 | // this is a football themed game... |
| 27553 | 27553 | // PR1604 AWP GOLDEN BALLS PR1604 GOLDEN BALLS SOUNDS12 GOLDEN BALLS S.SITE |
| 27554 | GAME( 200?, sc4gball ,0, sc4, sc4, sc4gball, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27555 | GAME( 200?, sc4gballa ,sc4gball, sc4, sc4, sc4gball, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27556 | GAME( 200?, sc4gballb ,sc4gball, sc4, sc4, sc4gball, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27557 | GAME( 200?, sc4gballc ,sc4gball, sc4, sc4, sc4gball, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27554 | GAME( 200?, sc4gball ,0, sc4, sc4, sc4_state, sc4gball, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27555 | GAME( 200?, sc4gballa ,sc4gball, sc4, sc4, sc4_state, sc4gball, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27556 | GAME( 200?, sc4gballb ,sc4gball, sc4, sc4, sc4_state, sc4gball, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27557 | GAME( 200?, sc4gballc ,sc4gball, sc4, sc4, sc4_state, sc4gball, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27558 | 27558 | |
| 27559 | 27559 | const stepper_interface* sc4gunp_reel_configs[6] = |
| 27560 | 27560 | { |
| r15751 | r15752 | |
| 27574 | 27574 | } |
| 27575 | 27575 | |
| 27576 | 27576 | // PR3046 AWP THE GUNPOWDER SLOT S4 PR3016 GUNPOWDER SLOT SOUNDS11 GUNPOWDER SLOT S.SITE |
| 27577 | GAME( 200?, sc4gunp ,0, sc4, sc4, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27578 | GAME( 200?, sc4gunpa ,sc4gunp, sc4, sc4, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27579 | GAME( 200?, sc4gunpb ,sc4gunp, sc4, sc4, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27580 | GAME( 200?, sc4gunpc ,sc4gunp, sc4, sc4, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27581 | GAME( 200?, sc4gunpd ,sc4gunp, sc4, sc4, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27582 | GAME( 200?, sc4gunpe ,sc4gunp, sc4, sc4, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27583 | GAME( 200?, sc4gunpf ,sc4gunp, sc4, sc4, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27584 | GAME( 200?, sc4gunpg ,sc4gunp, sc4, sc4, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27577 | GAME( 200?, sc4gunp ,0, sc4, sc4, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27578 | GAME( 200?, sc4gunpa ,sc4gunp, sc4, sc4, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27579 | GAME( 200?, sc4gunpb ,sc4gunp, sc4, sc4, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27580 | GAME( 200?, sc4gunpc ,sc4gunp, sc4, sc4, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27581 | GAME( 200?, sc4gunpd ,sc4gunp, sc4, sc4, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27582 | GAME( 200?, sc4gunpe ,sc4gunp, sc4, sc4, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27583 | GAME( 200?, sc4gunpf ,sc4gunp, sc4, sc4, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27584 | GAME( 200?, sc4gunpg ,sc4gunp, sc4, sc4, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27585 | 27585 | |
| 27586 | 27586 | const stepper_interface* sc4hapnt_reel_configs[6] = |
| 27587 | 27587 | { |
| r15751 | r15752 | |
| 27601 | 27601 | } |
| 27602 | 27602 | |
| 27603 | 27603 | // PR1306 AWP HAPPY NOTES PR1306 HAPPY NOTES SOUNDS11 |
| 27604 | GAME( 200?, sc4hapnt ,0, sc4, sc4, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27605 | GAME( 200?, sc4hapnta ,sc4hapnt, sc4, sc4, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27606 | GAME( 200?, sc4hapntb ,sc4hapnt, sc4, sc4, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27607 | GAME( 200?, sc4hapntc ,sc4hapnt, sc4, sc4, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27608 | GAME( 200?, sc4hapntd ,sc4hapnt, sc4, sc4, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27609 | GAME( 200?, sc4hapnte ,sc4hapnt, sc4, sc4, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27604 | GAME( 200?, sc4hapnt ,0, sc4, sc4, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27605 | GAME( 200?, sc4hapnta ,sc4hapnt, sc4, sc4, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27606 | GAME( 200?, sc4hapntb ,sc4hapnt, sc4, sc4, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27607 | GAME( 200?, sc4hapntc ,sc4hapnt, sc4, sc4, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27608 | GAME( 200?, sc4hapntd ,sc4hapnt, sc4, sc4, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27609 | GAME( 200?, sc4hapnte ,sc4hapnt, sc4, sc4, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27610 | 27610 | |
| 27611 | 27611 | const stepper_interface* sc4hntcs_reel_configs[6] = |
| 27612 | 27612 | { |
| r15751 | r15752 | |
| 27634 | 27634 | } |
| 27635 | 27635 | |
| 27636 | 27636 | // PR1327 CASINO HAPPY NOTES HAPPY NOTES S.SITE PR1327 CAS_HAPPY_NOTES SOUNDS11 |
| 27637 | GAME( 200?, sc4hntcs ,0, sc4, sc4, sc4hntcsm, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27638 | GAME( 200?, sc4hntcsa ,sc4hntcs, sc4, sc4, sc4hntcsm, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27639 | GAME( 200?, sc4hntcsb ,sc4hntcs, sc4, sc4, sc4hntcsm, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27640 | GAME( 200?, sc4hntcsc ,sc4hntcs, sc4, sc4, sc4hntcsm, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27637 | GAME( 200?, sc4hntcs ,0, sc4, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27638 | GAME( 200?, sc4hntcsa ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27639 | GAME( 200?, sc4hntcsb ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27640 | GAME( 200?, sc4hntcsc ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27641 | 27641 | // PR1327 CASINO HAPPY NOTES PR1327 CAS_HAPPY_NOTES SOUNDS11 |
| 27642 | GAME( 200?, sc4hntcsd ,sc4hntcs, sc4, sc4, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27643 | GAME( 200?, sc4hntcse ,sc4hntcs, sc4, sc4, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27644 | GAME( 200?, sc4hntcsf ,sc4hntcs, sc4, sc4, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27645 | GAME( 200?, sc4hntcsg ,sc4hntcs, sc4, sc4, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27646 | GAME( 200?, sc4hntcsh ,sc4hntcs, sc4, sc4, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27647 | GAME( 200?, sc4hntcsi ,sc4hntcs, sc4, sc4, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27648 | GAME( 200?, sc4hntcsj ,sc4hntcs, sc4, sc4, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27649 | GAME( 200?, sc4hntcsk ,sc4hntcs, sc4, sc4, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27650 | GAME( 200?, sc4hntcsl ,sc4hntcs, sc4, sc4, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27651 | GAME( 200?, sc4hntcsm ,sc4hntcs, sc4, sc4, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27652 | GAME( 200?, sc4hntcsn ,sc4hntcs, sc4, sc4, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27653 | GAME( 200?, sc4hntcso ,sc4hntcs, sc4, sc4, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27654 | GAME( 200?, sc4hntcsp ,sc4hntcs, sc4, sc4, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27655 | GAME( 200?, sc4hntcsq ,sc4hntcs, sc4, sc4, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27656 | GAME( 200?, sc4hntcsr ,sc4hntcs, sc4, sc4, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27657 | GAME( 200?, sc4hntcss ,sc4hntcs, sc4, sc4, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27642 | GAME( 200?, sc4hntcsd ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27643 | GAME( 200?, sc4hntcse ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27644 | GAME( 200?, sc4hntcsf ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27645 | GAME( 200?, sc4hntcsg ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27646 | GAME( 200?, sc4hntcsh ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27647 | GAME( 200?, sc4hntcsi ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27648 | GAME( 200?, sc4hntcsj ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27649 | GAME( 200?, sc4hntcsk ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27650 | GAME( 200?, sc4hntcsl ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27651 | GAME( 200?, sc4hntcsm ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27652 | GAME( 200?, sc4hntcsn ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27653 | GAME( 200?, sc4hntcso ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27654 | GAME( 200?, sc4hntcsp ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27655 | GAME( 200?, sc4hntcsq ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27656 | GAME( 200?, sc4hntcsr ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27657 | GAME( 200?, sc4hntcss ,sc4hntcs, sc4, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino (Bellfruit) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27658 | 27658 | |
| 27659 | 27659 | |
| 27660 | 27660 | |
| 27661 | 27661 | |
| 27662 | 27662 | // PR1201 HELLS BELLS 95004211 HELLS BELLS PR6945 HELLS BELLS (non english?) |
| 27663 | GAME( 200?, sc4hellb ,0, sc4, sc4, sc4, ROT0, "BFM / Eurocoin","Hells Bells (PR1201) (Dutch?) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27663 | GAME( 200?, sc4hellb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM / Eurocoin","Hells Bells (PR1201) (Dutch?) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27664 | 27664 | // PR1419 AWP HELLS BELLS PR1402 HELLS BELLS SOUNDS11 |
| 27665 | GAME( 200?, sc4hellba ,sc4hellb, sc4, sc4, sc4, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27666 | GAME( 200?, sc4hellbb ,sc4hellb, sc4, sc4, sc4, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27667 | GAME( 200?, sc4hellbc ,sc4hellb, sc4, sc4, sc4, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27668 | GAME( 200?, sc4hellbd ,sc4hellb, sc4, sc4, sc4, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27669 | GAME( 200?, sc4hellbe ,sc4hellb, sc4, sc4, sc4, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27670 | GAME( 200?, sc4hellbf ,sc4hellb, sc4, sc4, sc4, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27665 | GAME( 200?, sc4hellba ,sc4hellb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27666 | GAME( 200?, sc4hellbb ,sc4hellb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27667 | GAME( 200?, sc4hellbc ,sc4hellb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27668 | GAME( 200?, sc4hellbd ,sc4hellb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27669 | GAME( 200?, sc4hellbe ,sc4hellb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27670 | GAME( 200?, sc4hellbf ,sc4hellb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27671 | 27671 | // PR1419 AWP HELLS BELLS PR1402 HELLS BELLS SOUNDS11 HELLS BELLS S.SITE |
| 27672 | GAME( 200?, sc4hellbg ,sc4hellb, sc4, sc4, sc4mbus, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27673 | GAME( 200?, sc4hellbh ,sc4hellb, sc4, sc4, sc4mbus, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27674 | GAME( 200?, sc4hellbi ,sc4hellb, sc4, sc4, sc4mbus, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27675 | GAME( 200?, sc4hellbj ,sc4hellb, sc4, sc4, sc4mbus, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27672 | GAME( 200?, sc4hellbg ,sc4hellb, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27673 | GAME( 200?, sc4hellbh ,sc4hellb, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27674 | GAME( 200?, sc4hellbi ,sc4hellb, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27675 | GAME( 200?, sc4hellbj ,sc4hellb, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27676 | 27676 | |
| 27677 | 27677 | const stepper_interface* sc4hill_reel_configs[6] = |
| 27678 | 27678 | { |
| r15751 | r15752 | |
| 27692 | 27692 | } |
| 27693 | 27693 | |
| 27694 | 27694 | // PR1643 AWP HILLBILLIONAIRE SCORP4 PR1613 HILLBILLIONAIRE SOUNDS11 HILLBILLIONAIRE S.SITE |
| 27695 | GAME( 200?, sc4hill ,0, sc4, sc4, sc4hill, ROT0, "BFM","Hill Billionaire (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27696 | GAME( 200?, sc4hilla ,sc4hill, sc4, sc4, sc4hill, ROT0, "BFM","Hill Billionaire (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27695 | GAME( 200?, sc4hill ,0, sc4, sc4, sc4_state, sc4hill, ROT0, "BFM","Hill Billionaire (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27696 | GAME( 200?, sc4hilla ,sc4hill, sc4, sc4, sc4_state, sc4hill, ROT0, "BFM","Hill Billionaire (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27697 | 27697 | |
| 27698 | 27698 | // PR2176 HISSING QUID VIPA SOUNDS HISSING QUID |
| 27699 | GAME( 200?, sc4hiss ,0, sc4, sc4, sc4, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27700 | GAME( 200?, sc4hissa ,sc4hiss, sc4, sc4, sc4, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27701 | GAME( 200?, sc4hissb ,sc4hiss, sc4, sc4, sc4, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27702 | GAME( 200?, sc4hissc ,sc4hiss, sc4, sc4, sc4, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27703 | GAME( 200?, sc4hissd ,sc4hiss, sc4, sc4, sc4, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27704 | GAME( 200?, sc4hisse ,sc4hiss, sc4, sc4, sc4, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27705 | GAME( 200?, sc4hissf ,sc4hiss, sc4, sc4, sc4, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27706 | GAME( 200?, sc4hissg ,sc4hiss, sc4, sc4, sc4, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27699 | GAME( 200?, sc4hiss ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27700 | GAME( 200?, sc4hissa ,sc4hiss, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27701 | GAME( 200?, sc4hissb ,sc4hiss, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27702 | GAME( 200?, sc4hissc ,sc4hiss, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27703 | GAME( 200?, sc4hissd ,sc4hiss, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27704 | GAME( 200?, sc4hisse ,sc4hiss, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27705 | GAME( 200?, sc4hissf ,sc4hiss, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27706 | GAME( 200?, sc4hissg ,sc4hiss, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27707 | 27707 | |
| 27708 | 27708 | // PR1936 AWP HOT DOG SCORP4 PR1916 HOT DOG SOUNDS11 HOT DOG S.SITE |
| 27709 | GAME( 200?, sc4hotdg ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27710 | GAME( 200?, sc4hotdga ,sc4hotdg, sc4, sc4, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 27711 | GAME( 200?, sc4hotdgb ,sc4hotdg, sc4, sc4, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27712 | GAME( 200?, sc4hotdgc ,sc4hotdg, sc4, sc4, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27709 | GAME( 200?, sc4hotdg ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27710 | GAME( 200?, sc4hotdga ,sc4hotdg, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 27711 | GAME( 200?, sc4hotdgb ,sc4hotdg, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27712 | GAME( 200?, sc4hotdgc ,sc4hotdg, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27713 | 27713 | |
| 27714 | 27714 | // PR1733 AWP HOT ROD SCORP4 PR1713 HOT ROD SOUNDS11 HOT ROD S.SITE |
| 27715 | GAME( 200?, sc4hotrd ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27716 | GAME( 200?, sc4hotrda ,sc4hotrd, sc4, sc4, sc4mbus, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27715 | GAME( 200?, sc4hotrd ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27716 | GAME( 200?, sc4hotrda ,sc4hotrd, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27717 | 27717 | |
| 27718 | 27718 | // PR3231 AWP HOT SHOT SCORP4 PR3211 HOT SHOT SOUNDS11 HOT SHOT S.SITE |
| 27719 | GAME( 200?, sc4hotsh ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27720 | GAME( 200?, sc4hotsha ,sc4hotsh, sc4, sc4, sc4mbus, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27719 | GAME( 200?, sc4hotsh ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27720 | GAME( 200?, sc4hotsha ,sc4hotsh, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27721 | 27721 | |
| 27722 | 27722 | // PR1311 HOT WAD PR1311 HOT WAD SOUNDS11 |
| 27723 | GAME( 200?, sc4hotwd ,0, sc4, sc4, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27724 | GAME( 200?, sc4hotwda ,sc4hotwd, sc4, sc4, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27723 | GAME( 200?, sc4hotwd ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27724 | GAME( 200?, sc4hotwda ,sc4hotwd, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27725 | 27725 | // PR1311 HOT WAD PR1311 HOT WAD SOUNDS11 2 HOT WAD S.SITE |
| 27726 | GAME( 200?, sc4hotwdb ,sc4hotwd, sc4, sc4, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27727 | GAME( 200?, sc4hotwdc ,sc4hotwd, sc4, sc4, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27728 | GAME( 200?, sc4hotwdd ,sc4hotwd, sc4, sc4, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27729 | GAME( 200?, sc4hotwde ,sc4hotwd, sc4, sc4, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27726 | GAME( 200?, sc4hotwdb ,sc4hotwd, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27727 | GAME( 200?, sc4hotwdc ,sc4hotwd, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27728 | GAME( 200?, sc4hotwdd ,sc4hotwd, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27729 | GAME( 200?, sc4hotwde ,sc4hotwd, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27730 | 27730 | |
| 27731 | 27731 | // PR1603 AWP IM A CELEBRITY PR1603 IM A CELEB SOUNDS11 IM A CELEBRITY S.SITE |
| 27732 | GAME( 200?, sc4celeb ,0, sc4, sc4, sc4, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27733 | GAME( 200?, sc4celeba ,sc4celeb, sc4, sc4, sc4, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27734 | GAME( 200?, sc4celebb ,sc4celeb, sc4, sc4, sc4, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27735 | GAME( 200?, sc4celebc ,sc4celeb, sc4, sc4, sc4, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27736 | GAME( 200?, sc4celebd ,sc4celeb, sc4, sc4, sc4, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27732 | GAME( 200?, sc4celeb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27733 | GAME( 200?, sc4celeba ,sc4celeb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27734 | GAME( 200?, sc4celebb ,sc4celeb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27735 | GAME( 200?, sc4celebc ,sc4celeb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27736 | GAME( 200?, sc4celebd ,sc4celeb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27737 | 27737 | |
| 27738 | 27738 | |
| 27739 | 27739 | // PR2555 INNER SPIN V013 INNERSPINSND INNER SPIN |
| 27740 | GAME( 200?, sc4inspn ,0, sc4, sc4, sc4, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27741 | GAME( 200?, sc4inspna ,sc4inspn, sc4, sc4, sc4, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27740 | GAME( 200?, sc4inspn ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27741 | GAME( 200?, sc4inspna ,sc4inspn, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27742 | 27742 | |
| 27743 | 27743 | // PR2366 AWP THE ITALIAN JOB S4 PR2366 THE ITALIAN JOB SOUNDS11 ITALIAN JOB S.SITE |
| 27744 | GAME( 200?, sc4ijob ,0, sc4, sc4, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27745 | GAME( 200?, sc4ijoba ,sc4ijob, sc4, sc4, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27746 | GAME( 200?, sc4ijobb ,sc4ijob, sc4, sc4, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27747 | GAME( 200?, sc4ijobc ,sc4ijob, sc4, sc4, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27748 | GAME( 200?, sc4ijobd ,sc4ijob, sc4, sc4, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27749 | GAME( 200?, sc4ijobe ,sc4ijob, sc4, sc4, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27750 | GAME( 200?, sc4ijobf ,sc4ijob, sc4, sc4, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27751 | GAME( 200?, sc4ijobg ,sc4ijob, sc4, sc4, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27752 | GAME( 200?, sc4ijobh ,sc4ijob, sc4, sc4, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27753 | GAME( 200?, sc4ijobi ,sc4ijob, sc4, sc4, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27754 | GAME( 200?, sc4ijobj ,sc4ijob, sc4, sc4, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27755 | GAME( 200?, sc4ijobk ,sc4ijob, sc4, sc4, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27756 | GAME( 200?, sc4ijobl ,sc4ijob, sc4, sc4, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27757 | GAME( 200?, sc4ijobm ,sc4ijob, sc4, sc4, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27744 | GAME( 200?, sc4ijob ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27745 | GAME( 200?, sc4ijoba ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27746 | GAME( 200?, sc4ijobb ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27747 | GAME( 200?, sc4ijobc ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27748 | GAME( 200?, sc4ijobd ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27749 | GAME( 200?, sc4ijobe ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27750 | GAME( 200?, sc4ijobf ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27751 | GAME( 200?, sc4ijobg ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27752 | GAME( 200?, sc4ijobh ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27753 | GAME( 200?, sc4ijobi ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27754 | GAME( 200?, sc4ijobj ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27755 | GAME( 200?, sc4ijobk ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27756 | GAME( 200?, sc4ijobl ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27757 | GAME( 200?, sc4ijobm ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27758 | 27758 | |
| 27759 | 27759 | |
| 27760 | 27760 | // PR1609 JACKPOT JOKERS PR1609 JACKPOT JOKERS SOUNDS11 JACKPOT JOKERS S.SITE |
| 27761 | GAME( 200?, sc4jjok ,0, sc4, sc4, sc4, ROT0, "BFM","Jackpot Jokers (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27762 | GAME( 200?, sc4jjoka ,sc4jjok, sc4, sc4, sc4, ROT0, "BFM","Jackpot Jokers (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27761 | GAME( 200?, sc4jjok ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Jokers (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27762 | GAME( 200?, sc4jjoka ,sc4jjok, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Jokers (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27763 | 27763 | |
| 27764 | 27764 | |
| 27765 | 27765 | // PR2376 LITTLE DEVIL LDEVIL SOUNDS LITTLE DEVIL |
| 27766 | GAME( 200?, sc4ldvl ,0, sc4, sc4, sc4mbus, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27767 | GAME( 200?, sc4ldvla ,sc4ldvl, sc4, sc4, sc4mbus, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27768 | GAME( 200?, sc4ldvlb ,sc4ldvl, sc4, sc4, sc4mbus, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27769 | GAME( 200?, sc4ldvlc ,sc4ldvl, sc4, sc4, sc4mbus, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27766 | GAME( 200?, sc4ldvl ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27767 | GAME( 200?, sc4ldvla ,sc4ldvl, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27768 | GAME( 200?, sc4ldvlb ,sc4ldvl, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27769 | GAME( 200?, sc4ldvlc ,sc4ldvl, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27770 | 27770 | |
| 27771 | 27771 | // PR1427 AWP RETURN OF THE KING PR1413 RETURN OF THE SOUNDS11 RETURN OF KING S.SITE |
| 27772 | GAME( 200?, sc4lotrr ,0, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27773 | GAME( 200?, sc4lotrra ,sc4lotrr, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27774 | GAME( 200?, sc4lotrrb ,sc4lotrr, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27775 | GAME( 200?, sc4lotrrc ,sc4lotrr, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27776 | GAME( 200?, sc4lotrrd ,sc4lotrr, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27777 | GAME( 200?, sc4lotrre ,sc4lotrr, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27772 | GAME( 200?, sc4lotrr ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27773 | GAME( 200?, sc4lotrra ,sc4lotrr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27774 | GAME( 200?, sc4lotrrb ,sc4lotrr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27775 | GAME( 200?, sc4lotrrc ,sc4lotrr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27776 | GAME( 200?, sc4lotrrd ,sc4lotrr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27777 | GAME( 200?, sc4lotrre ,sc4lotrr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27778 | 27778 | |
| 27779 | 27779 | // PR3034 AWP MANIC MINER SCORP4 PR3004 MANIC MINER SOUNDS11 MANIC MINER S.SITE |
| 27780 | GAME( 200?, sc4manic ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27781 | GAME( 200?, sc4manica ,sc4manic, sc4, sc4, sc4mbus, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27782 | GAME( 200?, sc4manicb ,sc4manic, sc4, sc4, sc4mbus, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27783 | GAME( 200?, sc4manicc ,sc4manic, sc4, sc4, sc4mbus, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27784 | GAME( 200?, sc4manicd ,sc4manic, sc4, sc4, sc4mbus, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27785 | GAME( 200?, sc4manice ,sc4manic, sc4, sc4, sc4mbus, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27786 | GAME( 200?, sc4manicf ,sc4manic, sc4, sc4, sc4mbus, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27787 | GAME( 200?, sc4manicg ,sc4manic, sc4, sc4, sc4mbus, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27780 | GAME( 200?, sc4manic ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27781 | GAME( 200?, sc4manica ,sc4manic, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27782 | GAME( 200?, sc4manicb ,sc4manic, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27783 | GAME( 200?, sc4manicc ,sc4manic, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27784 | GAME( 200?, sc4manicd ,sc4manic, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27785 | GAME( 200?, sc4manice ,sc4manic, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27786 | GAME( 200?, sc4manicf ,sc4manic, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27787 | GAME( 200?, sc4manicg ,sc4manic, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27788 | 27788 | |
| 27789 | 27789 | // PR2282 MENTALMONEYMONSTERS MMMO SOUNDS MONEY MONSTERS |
| 27790 | GAME( 200?, sc4mmm ,0, sc4, sc4, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27791 | GAME( 200?, sc4mmma ,sc4mmm, sc4, sc4, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27792 | GAME( 200?, sc4mmmb ,sc4mmm, sc4, sc4, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27793 | GAME( 200?, sc4mmmc ,sc4mmm, sc4, sc4, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27794 | GAME( 200?, sc4mmmd ,sc4mmm, sc4, sc4, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27795 | GAME( 200?, sc4mmme ,sc4mmm, sc4, sc4, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27796 | GAME( 200?, sc4mmmf ,sc4mmm, sc4, sc4, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27797 | GAME( 200?, sc4mmmg ,sc4mmm, sc4, sc4, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27790 | GAME( 200?, sc4mmm ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27791 | GAME( 200?, sc4mmma ,sc4mmm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27792 | GAME( 200?, sc4mmmb ,sc4mmm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27793 | GAME( 200?, sc4mmmc ,sc4mmm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27794 | GAME( 200?, sc4mmmd ,sc4mmm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27795 | GAME( 200?, sc4mmme ,sc4mmm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27796 | GAME( 200?, sc4mmmf ,sc4mmm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27797 | GAME( 200?, sc4mmmg ,sc4mmm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27798 | 27798 | |
| 27799 | 27799 | // PR2533 MONEY MADNESS MONM SOUNDS MONEY MADNESS |
| 27800 | GAME( 200?, sc4mmad ,0, sc4, sc4, sc4, ROT0, "Mazooma","Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27801 | GAME( 200?, sc4mmada ,sc4mmad, sc4, sc4, sc4, ROT0, "Mazooma","Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27802 | GAME( 200?, sc4mmadb ,sc4mmad, sc4, sc4, sc4, ROT0, "Mazooma","Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27803 | GAME( 200?, sc4mmadc ,sc4mmad, sc4, sc4, sc4, ROT0, "Mazooma","Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27800 | GAME( 200?, sc4mmad ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27801 | GAME( 200?, sc4mmada ,sc4mmad, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27802 | GAME( 200?, sc4mmadb ,sc4mmad, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27803 | GAME( 200?, sc4mmadc ,sc4mmad, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27804 | 27804 | // PR0000 MONEY MADNESS MONM SOUNDS MONEY MADNESS (did Mazooma mess up this release? it has an invalid project code of PR0000, and 3 of the sets are missing their other half) |
| 27805 | GAME( 200?, sc4mmadd ,sc4mmad, sc4, sc4, sc4, ROT0, "Mazooma","Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27806 | GAME( 200?, sc4mmade ,sc4mmad, sc4, sc4, sc4, ROT0, "Mazooma","Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 27807 | GAME( 200?, sc4mmadf ,sc4mmad, sc4, sc4, sc4, ROT0, "Mazooma","Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 27808 | GAME( 200?, sc4mmadg ,sc4mmad, sc4, sc4, sc4, ROT0, "Mazooma","Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 27805 | GAME( 200?, sc4mmadd ,sc4mmad, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27806 | GAME( 200?, sc4mmade ,sc4mmad, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 27807 | GAME( 200?, sc4mmadf ,sc4mmad, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 27808 | GAME( 200?, sc4mmadg ,sc4mmad, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 27809 | 27809 | |
| 27810 | 27810 | // PR1218 MONEY SPINNER ART12 95004291 MONEYSPINNER PR1158 |
| 27811 | GAME( 200?, sc4monsp ,0, sc4, sc4, sc4, ROT0, "BFM","Money Spinner (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 27811 | GAME( 200?, sc4monsp ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Spinner (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // Not English | |
| 27812 | 27812 | |
| 27813 | GAME( 200?, sc4monop ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2056) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2056 MONOP TRIPLE MONO SOUNDS MONOP TRIPLE | |
| 27814 | GAME( 200?, sc4monopa ,sc4monop, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2056) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // PR2056 MONOP TRIPLE MONO SOUNDS MONOP TRIPLE | |
| 27813 | GAME( 200?, sc4monop ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2056) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2056 MONOP TRIPLE MONO SOUNDS MONOP TRIPLE | |
| 27814 | GAME( 200?, sc4monopa ,sc4monop, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2056) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // PR2056 MONOP TRIPLE MONO SOUNDS MONOP TRIPLE | |
| 27815 | 27815 | |
| 27816 | GAME( 200?, sc4mono5 ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR7089) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR7089 MONO 5 MONO SOUNDS MONOPOLY | |
| 27817 | GAME( 200?, sc4mono5a ,sc4mono5, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR7089) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // PR7089 MONO 5 MONO SOUNDS MONOPOLY | |
| 27816 | GAME( 200?, sc4mono5 ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR7089) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR7089 MONO 5 MONO SOUNDS MONOPOLY | |
| 27817 | GAME( 200?, sc4mono5a ,sc4mono5, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR7089) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // PR7089 MONO 5 MONO SOUNDS MONOPOLY | |
| 27818 | 27818 | |
| 27819 | GAME( 200?, sc4monoa ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2122 MONOPOLY MONOPOLY TRIPLE ARCADE MONO SOUNDS MONOPOLY | |
| 27820 | GAME( 200?, sc4monoaa ,sc4monoa, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27821 | GAME( 200?, sc4monoab ,sc4monoa, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27822 | GAME( 200?, sc4monoac ,sc4monoa, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27823 | GAME( 200?, sc4monoad ,sc4monoa, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27824 | GAME( 200?, sc4monoae ,sc4monoa, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27825 | GAME( 200?, sc4monoaf ,sc4monoa, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27826 | GAME( 200?, sc4monoag ,sc4monoa, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27827 | GAME( 200?, sc4monoah ,sc4monoa, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27828 | GAME( 200?, sc4monoai ,sc4monoa, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27829 | GAME( 200?, sc4monoaj ,sc4monoa, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27830 | GAME( 200?, sc4monoak ,sc4monoa, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27831 | GAME( 200?, sc4monoal ,sc4monoa, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL )// PR2122 MONOPOLY MONOPOLY TRIPLE ARCADE MONOPOLY TRIPLE | |
| 27832 | GAME( 200?, sc4monoam ,sc4monoa, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27833 | GAME( 200?, sc4monoan ,sc4monoa, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL )// PR2122 MONOPOLY MONO SOUNDS MONOPOLY | |
| 27834 | GAME( 200?, sc4monoao ,sc4monoa, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27835 | GAME( 200?, sc4monoap ,sc4monoa, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27836 | GAME( 200?, sc4monoaq ,sc4monoa, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27819 | GAME( 200?, sc4monoa ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2122 MONOPOLY MONOPOLY TRIPLE ARCADE MONO SOUNDS MONOPOLY | |
| 27820 | GAME( 200?, sc4monoaa ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27821 | GAME( 200?, sc4monoab ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27822 | GAME( 200?, sc4monoac ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27823 | GAME( 200?, sc4monoad ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27824 | GAME( 200?, sc4monoae ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27825 | GAME( 200?, sc4monoaf ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27826 | GAME( 200?, sc4monoag ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27827 | GAME( 200?, sc4monoah ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27828 | GAME( 200?, sc4monoai ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27829 | GAME( 200?, sc4monoaj ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27830 | GAME( 200?, sc4monoak ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27831 | GAME( 200?, sc4monoal ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL )// PR2122 MONOPOLY MONOPOLY TRIPLE ARCADE MONOPOLY TRIPLE | |
| 27832 | GAME( 200?, sc4monoam ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27833 | GAME( 200?, sc4monoan ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL )// PR2122 MONOPOLY MONO SOUNDS MONOPOLY | |
| 27834 | GAME( 200?, sc4monoao ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27835 | GAME( 200?, sc4monoap ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27836 | GAME( 200?, sc4monoaq ,sc4monoa, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (PR2122) (Mazooma) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27837 | 27837 | |
| 27838 | GAME( 200?, sc4monot ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly TTT (PR2133) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )// PR2133MONOPOLY TTT MONOPOLY TTT MAZ MONL SOUNDS MONOPOLY | |
| 27839 | GAME( 200?, sc4monota ,sc4monot, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly TTT (PR2133) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27840 | GAME( 200?, sc4monotb ,sc4monot, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly TTT (PR2133) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27838 | GAME( 200?, sc4monot ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly TTT (PR2133) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )// PR2133MONOPOLY TTT MONOPOLY TTT MAZ MONL SOUNDS MONOPOLY | |
| 27839 | GAME( 200?, sc4monota ,sc4monot, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly TTT (PR2133) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27840 | GAME( 200?, sc4monotb ,sc4monot, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly TTT (PR2133) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27841 | 27841 | |
| 27842 | GAME( 200?, sc4mondx ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )// PR2202 MONOPOLY DELUXE MONOPOLY DELUXE MAZ MPDX SOUNDS MONOPOLY | |
| 27843 | GAME( 200?, sc4mondxa ,sc4mondx, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27844 | GAME( 200?, sc4mondxb ,sc4mondx, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27845 | GAME( 200?, sc4mondxc ,sc4mondx, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27846 | GAME( 200?, sc4mondxd ,sc4mondx, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL )// PR2202 MONOPOLY DELUXE MONOPOLY DELUXE MAZ MONOPOLY TRIPLE | |
| 27847 | GAME( 200?, sc4mondxg ,sc4mondx, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL )// ^^ (found in an sc4a40 set) | |
| 27848 | GAME( 200?, sc4mondxe ,sc4mondx, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL )// PR2202 MONOPOLY MONOPOLY TRIPLE MAZ MONOPOLY DELUXE | |
| 27849 | GAME( 200?, sc4mondxf ,sc4mondx, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27842 | GAME( 200?, sc4mondx ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )// PR2202 MONOPOLY DELUXE MONOPOLY DELUXE MAZ MPDX SOUNDS MONOPOLY | |
| 27843 | GAME( 200?, sc4mondxa ,sc4mondx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27844 | GAME( 200?, sc4mondxb ,sc4mondx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27845 | GAME( 200?, sc4mondxc ,sc4mondx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27846 | GAME( 200?, sc4mondxd ,sc4mondx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL )// PR2202 MONOPOLY DELUXE MONOPOLY DELUXE MAZ MONOPOLY TRIPLE | |
| 27847 | GAME( 200?, sc4mondxg ,sc4mondx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL )// ^^ (found in an sc4a40 set) | |
| 27848 | GAME( 200?, sc4mondxe ,sc4mondx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL )// PR2202 MONOPOLY MONOPOLY TRIPLE MAZ MONOPOLY DELUXE | |
| 27849 | GAME( 200?, sc4mondxf ,sc4mondx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27850 | 27850 | |
| 27851 | 27851 | |
| 27852 | 27852 | // I think these belong to one of the 'Golden Game / Golden X' sets |
| 27853 | GAME( 200?, sc4monog ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly? / Golden X Game (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )// PR2056 GOLD X TRIPLE BARX SOUNDS GOLD X TRIPLE | |
| 27854 | GAME( 200?, sc4monoga ,sc4monog, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly? / Golden X Game (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )// PR2056 GOLD X TRIPLE BARX SOUNDS GOLD X TRIPLE | |
| 27853 | GAME( 200?, sc4monog ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly? / Golden X Game (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )// PR2056 GOLD X TRIPLE BARX SOUNDS GOLD X TRIPLE | |
| 27854 | GAME( 200?, sc4monoga ,sc4monog, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly? / Golden X Game (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )// PR2056 GOLD X TRIPLE BARX SOUNDS GOLD X TRIPLE | |
| 27855 | 27855 | |
| 27856 | GAME( 200?, sc4mcas ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly TTT Casino (PR2133) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2133MONOPOLY TTT MONOPOLY TTT ARCADE MONL SOUNDS MONOPOLY | |
| 27856 | GAME( 200?, sc4mcas ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly TTT Casino (PR2133) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2133MONOPOLY TTT MONOPOLY TTT ARCADE MONL SOUNDS MONOPOLY | |
| 27857 | 27857 | |
| 27858 | GAME( 200?, sc4mcasa ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2133 CASINO MONOPOLY MONOPOLY ARCADE MONL SOUNDS MONOPOLY | |
| 27859 | GAME( 200?, sc4mcasb ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27860 | GAME( 200?, sc4mcasc ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27861 | GAME( 200?, sc4mcasd ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27862 | GAME( 200?, sc4mcase ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27863 | GAME( 200?, sc4mcasf ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27864 | GAME( 200?, sc4mcasg ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27865 | GAME( 200?, sc4mcash ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27866 | GAME( 200?, sc4mcasi ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27867 | GAME( 200?, sc4mcasj ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27858 | GAME( 200?, sc4mcasa ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2133 CASINO MONOPOLY MONOPOLY ARCADE MONL SOUNDS MONOPOLY | |
| 27859 | GAME( 200?, sc4mcasb ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27860 | GAME( 200?, sc4mcasc ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27861 | GAME( 200?, sc4mcasd ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27862 | GAME( 200?, sc4mcase ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27863 | GAME( 200?, sc4mcasf ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27864 | GAME( 200?, sc4mcasg ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27865 | GAME( 200?, sc4mcash ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27866 | GAME( 200?, sc4mcasi ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27867 | GAME( 200?, sc4mcasj ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2133) (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27868 | 27868 | |
| 27869 | GAME( 200?, sc4mcasl ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2354 MONOPOLY CASINO MONOPOLY TRIPLE MAZ MONO SOUNDS MONOPOLY | |
| 27870 | GAME( 200?, sc4mcasm ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27871 | GAME( 200?, sc4mcasn ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27872 | GAME( 200?, sc4mcaso ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27873 | GAME( 200?, sc4mcasp ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27874 | GAME( 200?, sc4mcasq ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27875 | GAME( 200?, sc4mcasr ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27876 | GAME( 200?, sc4mcass ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27877 | GAME( 200?, sc4mcast ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27878 | GAME( 200?, sc4mcasv ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27879 | GAME( 200?, sc4mcasw ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27880 | GAME( 200?, sc4mcasx ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27881 | GAME( 200?, sc4mcasy ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27882 | GAME( 200?, sc4mcasz ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27883 | GAME( 200?, sc4mcas0 ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27884 | GAME( 200?, sc4mcas1 ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27885 | GAME( 200?, sc4mcas2 ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27886 | GAME( 200?, sc4mcas3 ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27869 | GAME( 200?, sc4mcasl ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2354 MONOPOLY CASINO MONOPOLY TRIPLE MAZ MONO SOUNDS MONOPOLY | |
| 27870 | GAME( 200?, sc4mcasm ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27871 | GAME( 200?, sc4mcasn ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27872 | GAME( 200?, sc4mcaso ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27873 | GAME( 200?, sc4mcasp ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27874 | GAME( 200?, sc4mcasq ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27875 | GAME( 200?, sc4mcasr ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27876 | GAME( 200?, sc4mcass ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27877 | GAME( 200?, sc4mcast ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 27878 | GAME( 200?, sc4mcasv ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27879 | GAME( 200?, sc4mcasw ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27880 | GAME( 200?, sc4mcasx ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27881 | GAME( 200?, sc4mcasy ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27882 | GAME( 200?, sc4mcasz ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27883 | GAME( 200?, sc4mcas0 ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27884 | GAME( 200?, sc4mcas1 ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27885 | GAME( 200?, sc4mcas2 ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27886 | GAME( 200?, sc4mcas3 ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2354) (Mazooma) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27887 | 27887 | |
| 27888 | GAME( 200?, sc4mcask ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2056) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )// PR2056 MONOP TRIPLE MONO SOUNDS MONOP TRIPLE | |
| 27889 | GAME( 200?, sc4mcasu ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2056) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27890 | GAME( 200?, sc4mcas4 ,sc4mcas, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (PR2056) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27888 | GAME( 200?, sc4mcask ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2056) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )// PR2056 MONOP TRIPLE MONO SOUNDS MONOP TRIPLE | |
| 27889 | GAME( 200?, sc4mcasu ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2056) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27890 | GAME( 200?, sc4mcas4 ,sc4mcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Casino (PR2056) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 27891 | 27891 | |
| 27892 | 27892 | // PR3333 AWP MONOPOLY DOUBLE MONEY S4 PR3308 MPOLY D MONEY SOUNDS11 DOUBLE MONEY S.SITE |
| 27893 | GAME( 200?, sc4mdm ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27894 | GAME( 200?, sc4mdma ,sc4mdm, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27893 | GAME( 200?, sc4mdm ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27894 | GAME( 200?, sc4mdma ,sc4mdm, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27895 | 27895 | |
| 27896 | 27896 | // PR2380 MONOPOLY HERE AND NOW MR2R SOUNDS NITH |
| 27897 | GAME( 200?, sc4mhn ,0, sc4, sc4, sc4mbus, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27898 | GAME( 200?, sc4mhna ,sc4mhn, sc4, sc4, sc4mbus, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27897 | GAME( 200?, sc4mhn ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27898 | GAME( 200?, sc4mhna ,sc4mhn, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27899 | 27899 | |
| 27900 | 27900 | // PR2345 AWP MONOPOLY HOT PROPERTY S4 PR2345 HOT PROPERTY SOUNDS11 HOT PROPERTY S.SITE |
| 27901 | GAME( 200?, sc4mhp ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // 471 | |
| 27902 | GAME( 200?, sc4mhpa ,sc4mhp, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // 472 | |
| 27903 | GAME( 200?, sc4mhpb ,sc4mhp, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // 271 | |
| 27904 | GAME( 200?, sc4mhpc ,sc4mhp, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // 471 | |
| 27905 | GAME( 200?, sc4mhpd ,sc4mhp, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) // 472 | |
| 27906 | GAME( 200?, sc4mhpe ,sc4mhp, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) // 271 | |
| 27907 | GAME( 200?, sc4mhpf ,sc4mhp, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) // 475 | |
| 27908 | GAME( 200?, sc4mhpg ,sc4mhp, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) // 571 | |
| 27909 | GAME( 200?, sc4mhph ,sc4mhp, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) // 572 | |
| 27910 | GAME( 200?, sc4mhpi ,sc4mhp, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) // 475 | |
| 27911 | GAME( 200?, sc4mhpj ,sc4mhp, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) // 571 | |
| 27912 | GAME( 200?, sc4mhpk ,sc4mhp, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) // 572 | |
| 27913 | GAME( 200?, sc4mhpl ,sc4mhp, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) // 411 | |
| 27914 | GAME( 200?, sc4mhpm ,sc4mhp, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) // 272 | |
| 27915 | GAME( 200?, sc4mhpn ,sc4mhp, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) // 272 | |
| 27901 | GAME( 200?, sc4mhp ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // 471 | |
| 27902 | GAME( 200?, sc4mhpa ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // 472 | |
| 27903 | GAME( 200?, sc4mhpb ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // 271 | |
| 27904 | GAME( 200?, sc4mhpc ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // 471 | |
| 27905 | GAME( 200?, sc4mhpd ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) // 472 | |
| 27906 | GAME( 200?, sc4mhpe ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) // 271 | |
| 27907 | GAME( 200?, sc4mhpf ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) // 475 | |
| 27908 | GAME( 200?, sc4mhpg ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) // 571 | |
| 27909 | GAME( 200?, sc4mhph ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) // 572 | |
| 27910 | GAME( 200?, sc4mhpi ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) // 475 | |
| 27911 | GAME( 200?, sc4mhpj ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) // 571 | |
| 27912 | GAME( 200?, sc4mhpk ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) // 572 | |
| 27913 | GAME( 200?, sc4mhpl ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) // 411 | |
| 27914 | GAME( 200?, sc4mhpm ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) // 272 | |
| 27915 | GAME( 200?, sc4mhpn ,sc4mhp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) // 272 | |
| 27916 | 27916 | |
| 27917 | 27917 | |
| 27918 | 27918 | // PR1931 AWP MONOLOLY MONEY BAGS SCORP4 PR1911 MPOLY MONEYBAGS SOUNDS11 MONEYBAGS S.SITE |
| 27919 | GAME( 200?, sc4mmb ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Money Bags (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27920 | GAME( 200?, sc4mmba ,sc4mmb, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Money Bags (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27919 | GAME( 200?, sc4mmb ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Money Bags (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27920 | GAME( 200?, sc4mmba ,sc4mmb, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Money Bags (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27921 | 27921 | |
| 27922 | 27922 | // PR2363 RED HOT MONOP MONOPOLY ARCADE MONO SOUNDS MONOPOLY |
| 27923 | GAME( 200?, sc4mrh ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27924 | GAME( 200?, sc4mrha ,sc4mrh, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27925 | GAME( 200?, sc4mrhb ,sc4mrh, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27926 | GAME( 200?, sc4mrhc ,sc4mrh, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27927 | GAME( 200?, sc4mrhd ,sc4mrh, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27928 | GAME( 200?, sc4mrhe ,sc4mrh, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27923 | GAME( 200?, sc4mrh ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27924 | GAME( 200?, sc4mrha ,sc4mrh, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27925 | GAME( 200?, sc4mrhb ,sc4mrh, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27926 | GAME( 200?, sc4mrhc ,sc4mrh, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27927 | GAME( 200?, sc4mrhd ,sc4mrh, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27928 | GAME( 200?, sc4mrhe ,sc4mrh, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27929 | 27929 | |
| 27930 | 27930 | // PR2329 MONOPOLY ROAD TO RICHES MR2R SOUNDS ROAD TO RICHES |
| 27931 | GAME( 200?, sc4mr2r ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27932 | GAME( 200?, sc4mr2ra ,sc4mr2r, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27933 | GAME( 200?, sc4mr2rb ,sc4mr2r, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27934 | GAME( 200?, sc4mr2rc ,sc4mr2r, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27935 | GAME( 200?, sc4mr2rd ,sc4mr2r, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27936 | GAME( 200?, sc4mr2re ,sc4mr2r, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27931 | GAME( 200?, sc4mr2r ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27932 | GAME( 200?, sc4mr2ra ,sc4mr2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27933 | GAME( 200?, sc4mr2rb ,sc4mr2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27934 | GAME( 200?, sc4mr2rc ,sc4mr2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27935 | GAME( 200?, sc4mr2rd ,sc4mr2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27936 | GAME( 200?, sc4mr2re ,sc4mr2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27937 | 27937 | |
| 27938 | 27938 | |
| 27939 | 27939 | // PR3032 AWP NIGHTMARE ON ELM STREET S4 PR3002 ELM STREET SOUNDS11 NIGHTMARE ELM ST S.SITE |
| 27940 | GAME( 200?, sc4nmare ,0, sc4, sc4, sc4mbus, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27941 | GAME( 200?, sc4nmarea ,sc4nmare, sc4, sc4, sc4mbus, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27942 | GAME( 200?, sc4nmareb ,sc4nmare, sc4, sc4, sc4mbus, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27943 | GAME( 200?, sc4nmarec ,sc4nmare, sc4, sc4, sc4mbus, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27940 | GAME( 200?, sc4nmare ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27941 | GAME( 200?, sc4nmarea ,sc4nmare, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27942 | GAME( 200?, sc4nmareb ,sc4nmare, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27943 | GAME( 200?, sc4nmarec ,sc4nmare, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27944 | 27944 | |
| 27945 | 27945 | // PR1612 PICK OF THE PACK PR1612 PICK OF THE PACK SOUNDS11 PICK OF THE PACK S.SITE |
| 27946 | GAME( 200?, sc4potp ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27947 | GAME( 200?, sc4potpa ,sc4potp, sc4, sc4, sc4mbus, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27946 | GAME( 200?, sc4potp ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27947 | GAME( 200?, sc4potpa ,sc4potp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27948 | 27948 | |
| 27949 | 27949 | // PR2562 PINK PANTHER PINK SOUNDS PINK PANTHER |
| 27950 | GAME( 200?, sc4pp ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27951 | GAME( 200?, sc4ppa ,sc4pp, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27952 | GAME( 200?, sc4ppb ,sc4pp, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27953 | GAME( 200?, sc4ppc ,sc4pp, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27954 | GAME( 200?, sc4ppd ,sc4pp, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27950 | GAME( 200?, sc4pp ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27951 | GAME( 200?, sc4ppa ,sc4pp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27952 | GAME( 200?, sc4ppb ,sc4pp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27953 | GAME( 200?, sc4ppc ,sc4pp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27954 | GAME( 200?, sc4ppd ,sc4pp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27955 | 27955 | |
| 27956 | 27956 | |
| 27957 | 27957 | // PR2279 PINK PANTHER CLOUSEAUS REVENGE REVENGE QPS REVENGE SOUNDS |
| 27958 | GAME( 200?, sc4ppcr ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27959 | GAME( 200?, sc4ppcra ,sc4ppcr, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27960 | GAME( 200?, sc4ppcrb ,sc4ppcr, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27961 | GAME( 200?, sc4ppcrd ,sc4ppcr, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27962 | GAME( 200?, sc4ppcre ,sc4ppcr, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27963 | GAME( 200?, sc4ppcrf ,sc4ppcr, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27964 | GAME( 200?, sc4ppcrg ,sc4ppcr, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27965 | GAME( 200?, sc4ppcrh ,sc4ppcr, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27966 | GAME( 200?, sc4ppcri ,sc4ppcr, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27967 | GAME( 200?, sc4ppcrj ,sc4ppcr, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27958 | GAME( 200?, sc4ppcr ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27959 | GAME( 200?, sc4ppcra ,sc4ppcr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27960 | GAME( 200?, sc4ppcrb ,sc4ppcr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27961 | GAME( 200?, sc4ppcrd ,sc4ppcr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27962 | GAME( 200?, sc4ppcre ,sc4ppcr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27963 | GAME( 200?, sc4ppcrf ,sc4ppcr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27964 | GAME( 200?, sc4ppcrg ,sc4ppcr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27965 | GAME( 200?, sc4ppcrh ,sc4ppcr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27966 | GAME( 200?, sc4ppcri ,sc4ppcr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27967 | GAME( 200?, sc4ppcrj ,sc4ppcr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27968 | 27968 | // PR2279 CLOUSEAU TOP BOX COROST_TRIPLE SOUNDS REVENGE TIME |
| 27969 | GAME( 200?, sc4ppcrtb ,sc4ppcr, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge Top Box (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27969 | GAME( 200?, sc4ppcrtb ,sc4ppcr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge Top Box (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27970 | 27970 | |
| 27971 | 27971 | |
| 27972 | 27972 | // PR2407 AWP PINK PANTHER CRACK THE CODE SCORP4 PR2407 CRACK THE CODE SOUNDS11 CRACK THE CODE S.SITE |
| 27973 | GAME( 200?, sc4ppctc ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27974 | GAME( 200?, sc4ppctca ,sc4ppctc, sc4, sc4, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27975 | GAME( 200?, sc4ppctcb ,sc4ppctc, sc4, sc4, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27976 | GAME( 200?, sc4ppctcc ,sc4ppctc, sc4, sc4, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27977 | GAME( 200?, sc4ppctcd ,sc4ppctc, sc4, sc4, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27978 | GAME( 200?, sc4ppctce ,sc4ppctc, sc4, sc4, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27979 | GAME( 200?, sc4ppctcf ,sc4ppctc, sc4, sc4, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27980 | GAME( 200?, sc4ppctcg ,sc4ppctc, sc4, sc4, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27973 | GAME( 200?, sc4ppctc ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27974 | GAME( 200?, sc4ppctca ,sc4ppctc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27975 | GAME( 200?, sc4ppctcb ,sc4ppctc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27976 | GAME( 200?, sc4ppctcc ,sc4ppctc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27977 | GAME( 200?, sc4ppctcd ,sc4ppctc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27978 | GAME( 200?, sc4ppctce ,sc4ppctc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27979 | GAME( 200?, sc4ppctcf ,sc4ppctc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27980 | GAME( 200?, sc4ppctcg ,sc4ppctc, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27981 | 27981 | |
| 27982 | 27982 | |
| 27983 | 27983 | // PR2330 PINK PANTHER DYM PINK PANTHER DYM QPS DYMT SOUNDS PINK PANTHER DYM - |
| 27984 | GAME( 200?, sc4ppdym ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27985 | GAME( 200?, sc4ppdymb ,sc4ppdym, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27986 | GAME( 200?, sc4ppdymc ,sc4ppdym, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27987 | GAME( 200?, sc4ppdymd ,sc4ppdym, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27988 | GAME( 200?, sc4ppdymf ,sc4ppdym, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27989 | GAME( 200?, sc4ppdymg ,sc4ppdym, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27990 | GAME( 200?, sc4ppdymh ,sc4ppdym, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27991 | GAME( 200?, sc4ppdymi ,sc4ppdym, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27984 | GAME( 200?, sc4ppdym ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27985 | GAME( 200?, sc4ppdymb ,sc4ppdym, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27986 | GAME( 200?, sc4ppdymc ,sc4ppdym, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27987 | GAME( 200?, sc4ppdymd ,sc4ppdym, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27988 | GAME( 200?, sc4ppdymf ,sc4ppdym, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27989 | GAME( 200?, sc4ppdymg ,sc4ppdym, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27990 | GAME( 200?, sc4ppdymh ,sc4ppdym, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27991 | GAME( 200?, sc4ppdymi ,sc4ppdym, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27992 | 27992 | // PR2333 PINK PANTHER TOP BOX DYMT SOUNDS ALL YOUR BASE |
| 27993 | GAME( 200?, sc4ppdymtb ,sc4ppdym, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Double Your Money Top Box (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27994 | GAME( 200?, sc4ppdymtba ,sc4ppdym, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Double Your Money Top Box (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27993 | GAME( 200?, sc4ppdymtb ,sc4ppdym, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double Your Money Top Box (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27994 | GAME( 200?, sc4ppdymtba ,sc4ppdym, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double Your Money Top Box (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27995 | 27995 | |
| 27996 | 27996 | // PR2303 STRIKES AGAIN PPSA SOUNDS STRIKES AGAIN |
| 27997 | GAME( 200?, sc4ppsag ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27998 | GAME( 200?, sc4ppsaga ,sc4ppsag, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27999 | GAME( 200?, sc4ppsagb ,sc4ppsag, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28000 | GAME( 200?, sc4ppsagc ,sc4ppsag, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28001 | GAME( 200?, sc4ppsagd ,sc4ppsag, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28002 | GAME( 200?, sc4ppsage ,sc4ppsag, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28003 | GAME( 200?, sc4ppsagf ,sc4ppsag, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28004 | GAME( 200?, sc4ppsagg ,sc4ppsag, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28005 | GAME( 200?, sc4ppsagh ,sc4ppsag, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28006 | GAME( 200?, sc4ppsagi ,sc4ppsag, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27997 | GAME( 200?, sc4ppsag ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27998 | GAME( 200?, sc4ppsaga ,sc4ppsag, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 27999 | GAME( 200?, sc4ppsagb ,sc4ppsag, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28000 | GAME( 200?, sc4ppsagc ,sc4ppsag, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28001 | GAME( 200?, sc4ppsagd ,sc4ppsag, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28002 | GAME( 200?, sc4ppsage ,sc4ppsag, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28003 | GAME( 200?, sc4ppsagf ,sc4ppsag, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28004 | GAME( 200?, sc4ppsagg ,sc4ppsag, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28005 | GAME( 200?, sc4ppsagh ,sc4ppsag, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28006 | GAME( 200?, sc4ppsagi ,sc4ppsag, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28007 | 28007 | |
| 28008 | 28008 | |
| 28009 | 28009 | // PR1408 PONY EXPRESS PR1408 PONY EXPRESS SOUNDS11 PONY EXPRESS S.SITE |
| 28010 | GAME( 200?, sc4pony ,0, sc4, sc4, sc4, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28011 | GAME( 200?, sc4ponya ,sc4pony, sc4, sc4, sc4, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28012 | GAME( 200?, sc4ponyb ,sc4pony, sc4, sc4, sc4, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28013 | GAME( 200?, sc4ponyc ,sc4pony, sc4, sc4, sc4, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28014 | GAME( 200?, sc4ponyd ,sc4pony, sc4, sc4, sc4, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28015 | GAME( 200?, sc4ponye ,sc4pony, sc4, sc4, sc4, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 28010 | GAME( 200?, sc4pony ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28011 | GAME( 200?, sc4ponya ,sc4pony, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28012 | GAME( 200?, sc4ponyb ,sc4pony, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28013 | GAME( 200?, sc4ponyc ,sc4pony, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28014 | GAME( 200?, sc4ponyd ,sc4pony, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28015 | GAME( 200?, sc4ponye ,sc4pony, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) // incomplete pairing | |
| 28016 | 28016 | |
| 28017 | 28017 | |
| 28018 | 28018 | // PR2417 AWP POPEYE S4 PR2417 POPEYE SOUNDS11 POPEYE S.SITE |
| 28019 | GAME( 200?, sc4popey ,0, sc4, sc4, sc4mbus, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28020 | GAME( 200?, sc4popeya ,sc4popey, sc4, sc4, sc4mbus, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28021 | GAME( 200?, sc4popeyb ,sc4popey, sc4, sc4, sc4mbus, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28022 | GAME( 200?, sc4popeyc ,sc4popey, sc4, sc4, sc4mbus, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28023 | GAME( 200?, sc4popeyd ,sc4popey, sc4, sc4, sc4mbus, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28024 | GAME( 200?, sc4popeye ,sc4popey, sc4, sc4, sc4mbus, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28019 | GAME( 200?, sc4popey ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28020 | GAME( 200?, sc4popeya ,sc4popey, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28021 | GAME( 200?, sc4popeyb ,sc4popey, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28022 | GAME( 200?, sc4popeyc ,sc4popey, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28023 | GAME( 200?, sc4popeyd ,sc4popey, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28024 | GAME( 200?, sc4popeye ,sc4popey, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28025 | 28025 | |
| 28026 | 28026 | |
| 28027 | 28027 | |
| 28028 | 28028 | // PR1938 AWP POTS OF GOLD SCORP4 PR1918 POTS OF GOLD SOUNDS11 POTS OF GOLD S.SITE |
| 28029 | GAME( 200?, sc4pog ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28030 | GAME( 200?, sc4poga ,sc4pog, sc4, sc4, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28031 | GAME( 200?, sc4pogb ,sc4pog, sc4, sc4, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28032 | GAME( 200?, sc4pogc ,sc4pog, sc4, sc4, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28033 | GAME( 200?, sc4pogd ,sc4pog, sc4, sc4, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28034 | GAME( 200?, sc4poge ,sc4pog, sc4, sc4, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28035 | GAME( 200?, sc4pogf ,sc4pog, sc4, sc4, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28036 | GAME( 200?, sc4pogg ,sc4pog, sc4, sc4, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28037 | GAME( 200?, sc4pogh ,sc4pog, sc4, sc4, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28038 | GAME( 200?, sc4pogi ,sc4pog, sc4, sc4, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28029 | GAME( 200?, sc4pog ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28030 | GAME( 200?, sc4poga ,sc4pog, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28031 | GAME( 200?, sc4pogb ,sc4pog, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28032 | GAME( 200?, sc4pogc ,sc4pog, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28033 | GAME( 200?, sc4pogd ,sc4pog, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28034 | GAME( 200?, sc4poge ,sc4pog, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28035 | GAME( 200?, sc4pogf ,sc4pog, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28036 | GAME( 200?, sc4pogg ,sc4pog, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28037 | GAME( 200?, sc4pogh ,sc4pog, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28038 | GAME( 200?, sc4pogi ,sc4pog, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28039 | 28039 | |
| 28040 | 28040 | // PR2272 POWER PLAY PPLY SOUNDS |
| 28041 | GAME( 200?, sc4pwrpl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28042 | GAME( 200?, sc4pwrpla ,sc4pwrpl, sc4, sc4, sc4, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28043 | GAME( 200?, sc4pwrplb ,sc4pwrpl, sc4, sc4, sc4, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28044 | GAME( 200?, sc4pwrplc ,sc4pwrpl, sc4, sc4, sc4, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28041 | GAME( 200?, sc4pwrpl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28042 | GAME( 200?, sc4pwrpla ,sc4pwrpl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28043 | GAME( 200?, sc4pwrplb ,sc4pwrpl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28044 | GAME( 200?, sc4pwrplc ,sc4pwrpl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28045 | 28045 | |
| 28046 | 28046 | |
| 28047 | 28047 | // PR1614 AWP POWERBALL POWERBALL S.SITE PR1614 POWERBALL SOUNDS11 |
| 28048 | GAME( 200?, sc4pwrbl ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28049 | GAME( 200?, sc4pwrbla ,sc4pwrbl, sc4, sc4, sc4mbus, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28048 | GAME( 200?, sc4pwrbl ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28049 | GAME( 200?, sc4pwrbla ,sc4pwrbl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28050 | 28050 | |
| 28051 | 28051 | |
| 28052 | 28052 | // PR2342 QUID VICIOUS QUIDV SOUNDS QUID VICIOUS |
| 28053 | GAME( 200?, sc4quidv ,0, sc4, sc4, sc4mbus, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28054 | GAME( 200?, sc4quidva ,sc4quidv, sc4, sc4, sc4mbus, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28055 | GAME( 200?, sc4quidvb ,sc4quidv, sc4, sc4, sc4mbus, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28056 | GAME( 200?, sc4quidvc ,sc4quidv, sc4, sc4, sc4mbus, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28053 | GAME( 200?, sc4quidv ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28054 | GAME( 200?, sc4quidva ,sc4quidv, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28055 | GAME( 200?, sc4quidvb ,sc4quidv, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28056 | GAME( 200?, sc4quidvc ,sc4quidv, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28057 | 28057 | |
| 28058 | 28058 | // PR2077 RED HOT X REDX SOUNDS RED HOT X |
| 28059 | GAME( 200?, sc4rhx ,0, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28060 | GAME( 200?, sc4rhxa ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28061 | GAME( 200?, sc4rhxd ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28062 | GAME( 200?, sc4rhxe ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28063 | GAME( 200?, sc4rhxj ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28064 | GAME( 200?, sc4rhxk ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28065 | GAME( 200?, sc4rhxl ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28066 | GAME( 200?, sc4rhxm ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28059 | GAME( 200?, sc4rhx ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28060 | GAME( 200?, sc4rhxa ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28061 | GAME( 200?, sc4rhxd ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28062 | GAME( 200?, sc4rhxe ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28063 | GAME( 200?, sc4rhxj ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28064 | GAME( 200?, sc4rhxk ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28065 | GAME( 200?, sc4rhxl ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28066 | GAME( 200?, sc4rhxm ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28067 | 28067 | // PR2077 RED HOT X RED HOT X ARCADE REDX SOUNDS RED HOT X |
| 28068 | GAME( 200?, sc4rhxb ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28069 | GAME( 200?, sc4rhxc ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28070 | GAME( 200?, sc4rhxf ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28071 | GAME( 200?, sc4rhxg ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28072 | GAME( 200?, sc4rhxh ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28073 | GAME( 200?, sc4rhxi ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28074 | GAME( 200?, sc4rhxn ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28075 | GAME( 200?, sc4rhxo ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28076 | GAME( 200?, sc4rhxp ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28077 | GAME( 200?, sc4rhxq ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28078 | GAME( 200?, sc4rhxr ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28079 | GAME( 200?, sc4rhxs ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28080 | GAME( 200?, sc4rhxt ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28081 | GAME( 200?, sc4rhxu ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28082 | GAME( 200?, sc4rhxv ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 23)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28083 | GAME( 200?, sc4rhxw ,sc4rhx, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 24)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28068 | GAME( 200?, sc4rhxb ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28069 | GAME( 200?, sc4rhxc ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28070 | GAME( 200?, sc4rhxf ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28071 | GAME( 200?, sc4rhxg ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28072 | GAME( 200?, sc4rhxh ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28073 | GAME( 200?, sc4rhxi ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28074 | GAME( 200?, sc4rhxn ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28075 | GAME( 200?, sc4rhxo ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28076 | GAME( 200?, sc4rhxp ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28077 | GAME( 200?, sc4rhxq ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28078 | GAME( 200?, sc4rhxr ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28079 | GAME( 200?, sc4rhxs ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28080 | GAME( 200?, sc4rhxt ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28081 | GAME( 200?, sc4rhxu ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28082 | GAME( 200?, sc4rhxv ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 23)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28083 | GAME( 200?, sc4rhxw ,sc4rhx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4) (set 24)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28084 | 28084 | |
| 28085 | 28085 | |
| 28086 | 28086 | // PR2364 CASINO RED HOT X RED HOT X CRHX SOUNDS RED HOT X |
| 28087 | GAME( 200?, sc4rhxcs ,0, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28088 | GAME( 200?, sc4rhxcsa ,sc4rhxcs, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28089 | GAME( 200?, sc4rhxcsb ,sc4rhxcs, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28090 | GAME( 200?, sc4rhxcsc ,sc4rhxcs, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28091 | GAME( 200?, sc4rhxcsd ,sc4rhxcs, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28092 | GAME( 200?, sc4rhxcse ,sc4rhxcs, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28087 | GAME( 200?, sc4rhxcs ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28088 | GAME( 200?, sc4rhxcsa ,sc4rhxcs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28089 | GAME( 200?, sc4rhxcsb ,sc4rhxcs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28090 | GAME( 200?, sc4rhxcsc ,sc4rhxcs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28091 | GAME( 200?, sc4rhxcsd ,sc4rhxcs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28092 | GAME( 200?, sc4rhxcse ,sc4rhxcs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28093 | 28093 | |
| 28094 | 28094 | |
| 28095 | 28095 | // PR2557 RED SQUARE REDS SOUNDS RED SQUARE |
| 28096 | GAME( 200?, sc4redsq ,0, sc4, sc4, sc4, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28097 | GAME( 200?, sc4redsqa ,sc4redsq, sc4, sc4, sc4, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28098 | GAME( 200?, sc4redsqb ,sc4redsq, sc4, sc4, sc4, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28099 | GAME( 200?, sc4redsqc ,sc4redsq, sc4, sc4, sc4, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28096 | GAME( 200?, sc4redsq ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28097 | GAME( 200?, sc4redsqa ,sc4redsq, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28098 | GAME( 200?, sc4redsqb ,sc4redsq, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28099 | GAME( 200?, sc4redsqc ,sc4redsq, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28100 | 28100 | |
| 28101 | 28101 | |
| 28102 | 28102 | // PR3256 CLUB RONNIE O SULLIVANS TOURNAMENT SCORP4 RONNIE OSULLIVAN CLUB PR3256 RONNIE O SOUNDS11 RONNIE SULLIVAN |
| 28103 | GAME( 200?, sc4rosts ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28104 | GAME( 200?, sc4rostsa ,sc4rosts, sc4, sc4, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28105 | GAME( 200?, sc4rostsb ,sc4rosts, sc4, sc4, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28106 | GAME( 200?, sc4rostsc ,sc4rosts, sc4, sc4, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28107 | GAME( 200?, sc4rostsd ,sc4rosts, sc4, sc4, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28108 | GAME( 200?, sc4rostse ,sc4rosts, sc4, sc4, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28109 | GAME( 200?, sc4rostsf ,sc4rosts, sc4, sc4, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28110 | GAME( 200?, sc4rostsg ,sc4rosts, sc4, sc4, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28103 | GAME( 200?, sc4rosts ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28104 | GAME( 200?, sc4rostsa ,sc4rosts, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28105 | GAME( 200?, sc4rostsb ,sc4rosts, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28106 | GAME( 200?, sc4rostsc ,sc4rosts, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28107 | GAME( 200?, sc4rostsd ,sc4rosts, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28108 | GAME( 200?, sc4rostse ,sc4rosts, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28109 | GAME( 200?, sc4rostsf ,sc4rosts, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28110 | GAME( 200?, sc4rostsg ,sc4rosts, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28111 | 28111 | |
| 28112 | 28112 | |
| 28113 | 28113 | // PR2311 ROVERS RETURN ROVERS RETURN SOUNDS ROVERS RETURN |
| 28114 | GAME( 200?, sc4rovrt ,0, sc4, sc4, sc4, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28115 | GAME( 200?, sc4rovrta ,sc4rovrt, sc4, sc4, sc4, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28116 | GAME( 200?, sc4rovrtb ,sc4rovrt, sc4, sc4, sc4, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28117 | GAME( 200?, sc4rovrtc ,sc4rovrt, sc4, sc4, sc4, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28118 | GAME( 200?, sc4rovrtd ,sc4rovrt, sc4, sc4, sc4, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28119 | GAME( 200?, sc4rovrte ,sc4rovrt, sc4, sc4, sc4, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28114 | GAME( 200?, sc4rovrt ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28115 | GAME( 200?, sc4rovrta ,sc4rovrt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28116 | GAME( 200?, sc4rovrtb ,sc4rovrt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28117 | GAME( 200?, sc4rovrtc ,sc4rovrt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28118 | GAME( 200?, sc4rovrtd ,sc4rovrt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28119 | GAME( 200?, sc4rovrte ,sc4rovrt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28120 | 28120 | |
| 28121 | 28121 | |
| 28122 | 28122 | |
| 28123 | 28123 | // PR3043 AWP SHOW TIME S4 PR3013 SHOWTIME SOUNDS11 SHOW TIME S.SITE |
| 28124 | GAME( 200?, sc4showt ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28125 | GAME( 200?, sc4showta ,sc4showt, sc4, sc4, sc4mbus, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28126 | GAME( 200?, sc4showtb ,sc4showt, sc4, sc4, sc4mbus, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28127 | GAME( 200?, sc4showtc ,sc4showt, sc4, sc4, sc4mbus, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28128 | GAME( 200?, sc4showtd ,sc4showt, sc4, sc4, sc4mbus, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28129 | GAME( 200?, sc4showte ,sc4showt, sc4, sc4, sc4mbus, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28130 | GAME( 200?, sc4showtf ,sc4showt, sc4, sc4, sc4mbus, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28124 | GAME( 200?, sc4showt ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28125 | GAME( 200?, sc4showta ,sc4showt, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28126 | GAME( 200?, sc4showtb ,sc4showt, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28127 | GAME( 200?, sc4showtc ,sc4showt, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28128 | GAME( 200?, sc4showtd ,sc4showt, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28129 | GAME( 200?, sc4showte ,sc4showt, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28130 | GAME( 200?, sc4showtf ,sc4showt, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28131 | 28131 | |
| 28132 | 28132 | // PR1411 AWP SNAKES AND LADDERS PR1411 SNAKES A L SOUNDS11 SNAKES & LADDERS S.SITE |
| 28133 | GAME( 200?, sc4slad ,0, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28134 | GAME( 200?, sc4slada ,sc4slad, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28135 | GAME( 200?, sc4sladb ,sc4slad, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28136 | GAME( 200?, sc4sladc ,sc4slad, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28137 | GAME( 200?, sc4sladd ,sc4slad, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28138 | GAME( 200?, sc4slade ,sc4slad, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28139 | GAME( 200?, sc4sladf ,sc4slad, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28140 | GAME( 200?, sc4sladg ,sc4slad, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28141 | GAME( 200?, sc4sladh ,sc4slad, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28133 | GAME( 200?, sc4slad ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28134 | GAME( 200?, sc4slada ,sc4slad, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28135 | GAME( 200?, sc4sladb ,sc4slad, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28136 | GAME( 200?, sc4sladc ,sc4slad, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28137 | GAME( 200?, sc4sladd ,sc4slad, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28138 | GAME( 200?, sc4slade ,sc4slad, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28139 | GAME( 200?, sc4sladf ,sc4slad, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28140 | GAME( 200?, sc4sladg ,sc4slad, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28141 | GAME( 200?, sc4sladh ,sc4slad, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28142 | 28142 | |
| 28143 | 28143 | |
| 28144 | 28144 | // PR1921 AWP SPICE IT UP SCORP4 PR1901 SPICE IT UP SOUNDS11 SPICE IT UP S.SITE |
| 28145 | GAME( 200?, sc4spice ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28146 | GAME( 200?, sc4spicea ,sc4spice, sc4, sc4, sc4mbus, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28147 | GAME( 200?, sc4spiceb ,sc4spice, sc4, sc4, sc4mbus, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28148 | GAME( 200?, sc4spicec ,sc4spice, sc4, sc4, sc4mbus, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28145 | GAME( 200?, sc4spice ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28146 | GAME( 200?, sc4spicea ,sc4spice, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28147 | GAME( 200?, sc4spiceb ,sc4spice, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28148 | GAME( 200?, sc4spicec ,sc4spice, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28149 | 28149 | |
| 28150 | 28150 | // PR2232 SPIN WHEN YOU'RE WINNING SPIN SOUNDS |
| 28151 | GAME( 200?, sc4swywm ,0, sc4, sc4, sc4, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28152 | GAME( 200?, sc4swywma ,sc4swywm, sc4, sc4, sc4, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28153 | GAME( 200?, sc4swywmb ,sc4swywm, sc4, sc4, sc4, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28154 | GAME( 200?, sc4swywmc ,sc4swywm, sc4, sc4, sc4, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28155 | GAME( 200?, sc4swywmd ,sc4swywm, sc4, sc4, sc4, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28156 | GAME( 200?, sc4swywme ,sc4swywm, sc4, sc4, sc4, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28157 | GAME( 200?, sc4swywmf ,sc4swywm, sc4, sc4, sc4, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28158 | GAME( 200?, sc4swywmg ,sc4swywm, sc4, sc4, sc4, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28151 | GAME( 200?, sc4swywm ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28152 | GAME( 200?, sc4swywma ,sc4swywm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28153 | GAME( 200?, sc4swywmb ,sc4swywm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28154 | GAME( 200?, sc4swywmc ,sc4swywm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28155 | GAME( 200?, sc4swywmd ,sc4swywm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28156 | GAME( 200?, sc4swywme ,sc4swywm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28157 | GAME( 200?, sc4swywmf ,sc4swywm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28158 | GAME( 200?, sc4swywmg ,sc4swywm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28159 | 28159 | |
| 28160 | 28160 | |
| 28161 | 28161 | // PR2176 SUMMIT UP SUMMIT SOUNDS SUMMIT UP (was in the Suits U Sir set) |
| 28162 | GAME( 200?, sc4sumit ,0, sc4, sc4, sc4, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28163 | GAME( 200?, sc4sumita ,sc4sus, sc4, sc4, sc4, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28164 | GAME( 200?, sc4sumitb ,sc4sus, sc4, sc4, sc4, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28165 | GAME( 200?, sc4sumitc ,sc4sus, sc4, sc4, sc4, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28162 | GAME( 200?, sc4sumit ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28163 | GAME( 200?, sc4sumita ,sc4sus, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28164 | GAME( 200?, sc4sumitb ,sc4sus, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28165 | GAME( 200?, sc4sumitc ,sc4sus, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28166 | 28166 | |
| 28167 | 28167 | // PR2255 SUITUSIR SUIT SOUNDS SUITS U SIR |
| 28168 | GAME( 200?, sc4sus ,0, sc4, sc4, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28169 | GAME( 200?, sc4susc ,sc4sus, sc4, sc4, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28170 | GAME( 200?, sc4susf ,sc4sus, sc4, sc4, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28171 | GAME( 200?, sc4susg ,sc4sus, sc4, sc4, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28172 | GAME( 200?, sc4sush ,sc4sus, sc4, sc4, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28173 | GAME( 200?, sc4susi ,sc4sus, sc4, sc4, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28174 | GAME( 200?, sc4susj ,sc4sus, sc4, sc4, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28175 | GAME( 200?, sc4susk ,sc4sus, sc4, sc4, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28168 | GAME( 200?, sc4sus ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28169 | GAME( 200?, sc4susc ,sc4sus, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28170 | GAME( 200?, sc4susf ,sc4sus, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28171 | GAME( 200?, sc4susg ,sc4sus, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28172 | GAME( 200?, sc4sush ,sc4sus, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28173 | GAME( 200?, sc4susi ,sc4sus, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28174 | GAME( 200?, sc4susj ,sc4sus, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28175 | GAME( 200?, sc4susk ,sc4sus, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28176 | 28176 | |
| 28177 | 28177 | // PR3081 CLUB SUPER SLAM SUPER SLAM CLUB PR3080 SUPER SLAM SOUNDS11 |
| 28178 | GAME( 200?, sc4sslam ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Super Slam (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28179 | GAME( 200?, sc4sslama ,sc4sslam, sc4, sc4, sc4mbus, ROT0, "BFM","Super Slam (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28178 | GAME( 200?, sc4sslam ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Super Slam (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28179 | GAME( 200?, sc4sslama ,sc4sslam, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Super Slam (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28180 | 28180 | |
| 28181 | 28181 | // PR2235 SWITCHBACK SWBK SOUNDS SWITCHBACK |
| 28182 | GAME( 200?, sc4swbak ,0, sc4, sc4, sc4, ROT0, "Mazooma","Switch Back (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28183 | GAME( 200?, sc4swbaka ,sc4swbak, sc4, sc4, sc4, ROT0, "Mazooma","Switch Back (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28184 | GAME( 200?, sc4swbakb ,sc4swbak, sc4, sc4, sc4, ROT0, "Mazooma","Switch Back (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28185 | GAME( 200?, sc4swbakc ,sc4swbak, sc4, sc4, sc4, ROT0, "Mazooma","Switch Back (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28182 | GAME( 200?, sc4swbak ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Switch Back (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28183 | GAME( 200?, sc4swbaka ,sc4swbak, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Switch Back (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28184 | GAME( 200?, sc4swbakb ,sc4swbak, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Switch Back (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28185 | GAME( 200?, sc4swbakc ,sc4swbak, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Switch Back (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28186 | 28186 | |
| 28187 | 28187 | // PR1714 AWP TAKE THE PIECE S4 PR1714 TAKE THE PIECE SOUNDS11 TAKETHEPIECE S.SITE |
| 28188 | GAME( 200?, sc4ttpie ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28189 | GAME( 200?, sc4ttpiec ,sc4ttpie, sc4, sc4, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28188 | GAME( 200?, sc4ttpie ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28189 | GAME( 200?, sc4ttpiec ,sc4ttpie, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1714) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28190 | 28190 | // PR1734 AWP TAKE THE PIECE S4 PR1714 TAKE THE PIECE SOUNDS11 TAKETHEPIECE S.SITE |
| 28191 | GAME( 200?, sc4ttpiea ,sc4ttpie, sc4, sc4, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28192 | GAME( 200?, sc4ttpieb ,sc4ttpie, sc4, sc4, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28193 | GAME( 200?, sc4ttpied ,sc4ttpie, sc4, sc4, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28194 | GAME( 200?, sc4ttpiee ,sc4ttpie, sc4, sc4, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28195 | GAME( 200?, sc4ttpief ,sc4ttpie, sc4, sc4, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28196 | GAME( 200?, sc4ttpieg ,sc4ttpie, sc4, sc4, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28191 | GAME( 200?, sc4ttpiea ,sc4ttpie, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28192 | GAME( 200?, sc4ttpieb ,sc4ttpie, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28193 | GAME( 200?, sc4ttpied ,sc4ttpie, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28194 | GAME( 200?, sc4ttpiee ,sc4ttpie, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28195 | GAME( 200?, sc4ttpief ,sc4ttpie, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28196 | GAME( 200?, sc4ttpieg ,sc4ttpie, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28197 | 28197 | |
| 28198 | 28198 | // PR3031 AWP TAKE YOUR PICK S4 PR3001 TAKE YOUR PICK SOUNDS11 TAKE YOUR PICK S.SITE |
| 28199 | GAME( 200?, sc4typ ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28200 | GAME( 200?, sc4typa ,sc4typ, sc4, sc4, sc4mbus, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28201 | GAME( 200?, sc4typb ,sc4typ, sc4, sc4, sc4mbus, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28202 | GAME( 200?, sc4typc ,sc4typ, sc4, sc4, sc4mbus, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28199 | GAME( 200?, sc4typ ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28200 | GAME( 200?, sc4typa ,sc4typ, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28201 | GAME( 200?, sc4typb ,sc4typ, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28202 | GAME( 200?, sc4typc ,sc4typ, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28203 | 28203 | |
| 28204 | 28204 | // PR2056 GOLD X TRIPLE BARX SOUNDS J GOLD X TRIPLE (is this really a game called Top Box or just the top box roms for one of the Golden X Game sets) |
| 28205 | GAME( 200?, sc4tbox ,0, sc4, sc4, sc4, ROT0, "Mazooma","Gold X Triple Top Box (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28205 | GAME( 200?, sc4tbox ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Gold X Triple Top Box (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28206 | 28206 | |
| 28207 | 28207 | // PR2211 TOP OF THE SHOTS TOTS SOUNDS TOP OF THE SHOTS |
| 28208 | GAME( 200?, sc4tpsht ,0, sc4, sc4, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28209 | GAME( 200?, sc4tpshta ,sc4tpsht, sc4, sc4, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28210 | GAME( 200?, sc4tpshtb ,sc4tpsht, sc4, sc4, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28211 | GAME( 200?, sc4tpshtc ,sc4tpsht, sc4, sc4, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28212 | GAME( 200?, sc4tpshtd ,sc4tpsht, sc4, sc4, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28213 | GAME( 200?, sc4tpshte ,sc4tpsht, sc4, sc4, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28214 | GAME( 200?, sc4tpshtf ,sc4tpsht, sc4, sc4, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28215 | GAME( 200?, sc4tpshtg ,sc4tpsht, sc4, sc4, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28208 | GAME( 200?, sc4tpsht ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28209 | GAME( 200?, sc4tpshta ,sc4tpsht, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28210 | GAME( 200?, sc4tpshtb ,sc4tpsht, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28211 | GAME( 200?, sc4tpshtc ,sc4tpsht, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28212 | GAME( 200?, sc4tpshtd ,sc4tpsht, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28213 | GAME( 200?, sc4tpshte ,sc4tpsht, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28214 | GAME( 200?, sc4tpshtf ,sc4tpsht, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28215 | GAME( 200?, sc4tpshtg ,sc4tpsht, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28216 | 28216 | |
| 28217 | 28217 | // PR2170 TRAIL BLAZER TRAB SOUNDS TRAIL BLAZER |
| 28218 | GAME( 200?, sc4trail ,0, sc4, sc4, sc4, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28219 | GAME( 200?, sc4traila ,sc4trail, sc4, sc4, sc4, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28220 | GAME( 200?, sc4trailb ,sc4trail, sc4, sc4, sc4, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28221 | GAME( 200?, sc4trailc ,sc4trail, sc4, sc4, sc4, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28218 | GAME( 200?, sc4trail ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28219 | GAME( 200?, sc4traila ,sc4trail, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28220 | GAME( 200?, sc4trailb ,sc4trail, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28221 | GAME( 200?, sc4trailc ,sc4trail, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28222 | 28222 | |
| 28223 | 28223 | // PR6907 VIVA MEXICO PR6907 VIVA MEXICO SOUNDS11 |
| 28224 | GAME( 200?, sc4vivam ,0, sc4, sc4, sc4, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28225 | GAME( 200?, sc4vivama ,sc4vivam, sc4, sc4, sc4, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28226 | GAME( 200?, sc4vivamb ,sc4vivam, sc4, sc4, sc4, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28227 | GAME( 200?, sc4vivamc ,sc4vivam, sc4, sc4, sc4, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28224 | GAME( 200?, sc4vivam ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28225 | GAME( 200?, sc4vivama ,sc4vivam, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28226 | GAME( 200?, sc4vivamb ,sc4vivam, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28227 | GAME( 200?, sc4vivamc ,sc4vivam, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28228 | 28228 | |
| 28229 | 28229 | // PR6927 CASINO VIVA MEXICO PR6927 VIVAMEXICO SOUNDS11 |
| 28230 | GAME( 200?, sc4vivcs ,0, sc4, sc4, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28231 | GAME( 200?, sc4vivcsa ,sc4vivcs, sc4, sc4, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28230 | GAME( 200?, sc4vivcs ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28231 | GAME( 200?, sc4vivcsa ,sc4vivcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28232 | 28232 | // PR6927 CASINO VIVA MEXICO PR6927 VIVAMEXICO SOUNDS21 |
| 28233 | GAME( 200?, sc4vivcsb ,sc4vivcs, sc4, sc4, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28234 | GAME( 200?, sc4vivcsc ,sc4vivcs, sc4, sc4, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28235 | GAME( 200?, sc4vivcsd ,sc4vivcs, sc4, sc4, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28236 | GAME( 200?, sc4vivcse ,sc4vivcs, sc4, sc4, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28237 | GAME( 200?, sc4vivcsf ,sc4vivcs, sc4, sc4, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28238 | GAME( 200?, sc4vivcsg ,sc4vivcs, sc4, sc4, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28233 | GAME( 200?, sc4vivcsb ,sc4vivcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28234 | GAME( 200?, sc4vivcsc ,sc4vivcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28235 | GAME( 200?, sc4vivcsd ,sc4vivcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28236 | GAME( 200?, sc4vivcse ,sc4vivcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28237 | GAME( 200?, sc4vivcsf ,sc4vivcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28238 | GAME( 200?, sc4vivcsg ,sc4vivcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28239 | 28239 | |
| 28240 | 28240 | |
| 28241 | 28241 | |
| 28242 | 28242 | // PR0000 WILD JACKPOTS WJPT SOUNDS WILD JACKPOTS |
| 28243 | GAME( 200?, sc4wldjk ,0, sc4, sc4, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28244 | GAME( 200?, sc4wldjka ,sc4wldjk, sc4, sc4, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28245 | GAME( 200?, sc4wldjkb ,sc4wldjk, sc4, sc4, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28246 | GAME( 200?, sc4wldjkc ,sc4wldjk, sc4, sc4, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28247 | GAME( 200?, sc4wldjkd ,sc4wldjk, sc4, sc4, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28248 | GAME( 200?, sc4wldjke ,sc4wldjk, sc4, sc4, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28249 | GAME( 200?, sc4wldjkf ,sc4wldjk, sc4, sc4, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28250 | GAME( 200?, sc4wldjkg ,sc4wldjk, sc4, sc4, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28243 | GAME( 200?, sc4wldjk ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28244 | GAME( 200?, sc4wldjka ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28245 | GAME( 200?, sc4wldjkb ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28246 | GAME( 200?, sc4wldjkc ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28247 | GAME( 200?, sc4wldjkd ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28248 | GAME( 200?, sc4wldjke ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28249 | GAME( 200?, sc4wldjkf ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28250 | GAME( 200?, sc4wldjkg ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28251 | 28251 | |
| 28252 | 28252 | // PR1611 AWP ANT AND DECS PR1611 ANT AND DECS SOUNDS11 ANT AND DECS S.SITE |
| 28253 | GAME( 200?, sc4adsnt ,0, sc4, sc4, sc4, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28254 | GAME( 200?, sc4adsnta ,sc4adsnt, sc4, sc4, sc4, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28253 | GAME( 200?, sc4adsnt ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28254 | GAME( 200?, sc4adsnta ,sc4adsnt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28255 | 28255 | |
| 28256 | 28256 | // PR1728 AWP BULLY'S PRIZE BOARD PR1708 B PRIZE BOARD SOUNDS11 BULLYSPRIZEBOARD S.SITE |
| 28257 | GAME( 200?, sc4bpb ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28258 | GAME( 200?, sc4bpbc ,sc4bpb, sc4, sc4, sc4mbus, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28257 | GAME( 200?, sc4bpb ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28258 | GAME( 200?, sc4bpbc ,sc4bpb, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28259 | 28259 | // PR1728 AWP BULLY'S PRIZE BOARD S4 PR1708 B PRIZE BOARD SOUNDS11 BULLYSPRIZEBOARD S.SITE |
| 28260 | GAME( 200?, sc4bpba ,sc4bpb, sc4, sc4, sc4mbus, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28261 | GAME( 200?, sc4bpbb ,sc4bpb, sc4, sc4, sc4mbus, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28262 | GAME( 200?, sc4bpbd ,sc4bpb, sc4, sc4, sc4mbus, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28263 | GAME( 200?, sc4bpbe ,sc4bpb, sc4, sc4, sc4mbus, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28260 | GAME( 200?, sc4bpba ,sc4bpb, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28261 | GAME( 200?, sc4bpbb ,sc4bpb, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28262 | GAME( 200?, sc4bpbd ,sc4bpb, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28263 | GAME( 200?, sc4bpbe ,sc4bpb, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28264 | 28264 | |
| 28265 | 28265 | // PR3040 AWP BULLYS STAR PRIZE SCORP4 PR3012 BULLYS STAR P SOUNDS11 BULLYS STARPRIZE S.SITE |
| 28266 | GAME( 200?, sc4bsp ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28267 | GAME( 200?, sc4bspa ,sc4bsp, sc4, sc4, sc4mbus, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28268 | GAME( 200?, sc4bspb ,sc4bsp, sc4, sc4, sc4mbus, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28269 | GAME( 200?, sc4bspc ,sc4bsp, sc4, sc4, sc4mbus, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28270 | GAME( 200?, sc4bspd ,sc4bsp, sc4, sc4, sc4mbus, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28271 | GAME( 200?, sc4bspg ,sc4bsp, sc4, sc4, sc4mbus, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28266 | GAME( 200?, sc4bsp ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28267 | GAME( 200?, sc4bspa ,sc4bsp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28268 | GAME( 200?, sc4bspb ,sc4bsp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28269 | GAME( 200?, sc4bspc ,sc4bsp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28270 | GAME( 200?, sc4bspd ,sc4bsp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28271 | GAME( 200?, sc4bspg ,sc4bsp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28272 | 28272 | // PR3042 AWP BULLYS STAR PRIZE SCORP4 PR3012 BULLYS STAR P SOUNDS11 BULLYS STARPRIZE S.SITE |
| 28273 | GAME( 200?, sc4bspe ,sc4bsp, sc4, sc4, sc4mbus, ROT0, "BFM","Bully's Star Prize (PR3042) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28274 | GAME( 200?, sc4bspf ,sc4bsp, sc4, sc4, sc4mbus, ROT0, "BFM","Bully's Star Prize (PR3042) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28273 | GAME( 200?, sc4bspe ,sc4bsp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Star Prize (PR3042) (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28274 | GAME( 200?, sc4bspf ,sc4bsp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bully's Star Prize (PR3042) (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28275 | 28275 | |
| 28276 | 28276 | |
| 28277 | 28277 | // PR1316 AWP CHAIN REACTION PR1312 CHAIN REACT SOUNDS11 |
| 28278 | GAME( 200?, sc4chain ,0, sc4, sc4, sc4, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28279 | GAME( 200?, sc4chaina ,sc4chain, sc4, sc4, sc4, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28280 | GAME( 200?, sc4chainb ,sc4chain, sc4, sc4, sc4, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28281 | GAME( 200?, sc4chainc ,sc4chain, sc4, sc4, sc4, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28278 | GAME( 200?, sc4chain ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28279 | GAME( 200?, sc4chaina ,sc4chain, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28280 | GAME( 200?, sc4chainb ,sc4chain, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28281 | GAME( 200?, sc4chainc ,sc4chain, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28282 | 28282 | |
| 28283 | 28283 | // PR1727 AWP CLOWN AROUND SCORP4 PR1707 CLOWN AROUND SOUNDS11 CLOWN AROUND S.SITE |
| 28284 | GAME( 200?, sc4clown ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28285 | GAME( 200?, sc4clowna ,sc4clown, sc4, sc4, sc4mbus, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28286 | GAME( 200?, sc4clownb ,sc4clown, sc4, sc4, sc4mbus, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28287 | GAME( 200?, sc4clownc ,sc4clown, sc4, sc4, sc4mbus, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28288 | GAME( 200?, sc4clownd ,sc4clown, sc4, sc4, sc4mbus, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28289 | GAME( 200?, sc4clowne ,sc4clown, sc4, sc4, sc4mbus, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28290 | GAME( 200?, sc4clownf ,sc4clown, sc4, sc4, sc4mbus, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28291 | GAME( 200?, sc4clowng ,sc4clown, sc4, sc4, sc4mbus, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28284 | GAME( 200?, sc4clown ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28285 | GAME( 200?, sc4clowna ,sc4clown, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28286 | GAME( 200?, sc4clownb ,sc4clown, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28287 | GAME( 200?, sc4clownc ,sc4clown, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28288 | GAME( 200?, sc4clownd ,sc4clown, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28289 | GAME( 200?, sc4clowne ,sc4clown, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28290 | GAME( 200?, sc4clownf ,sc4clown, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28291 | GAME( 200?, sc4clowng ,sc4clown, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28292 | 28292 | |
| 28293 | 28293 | // PR1412 AWP COPS AND ROBBERS PR1412 COPS AND ROBBERS SOUNDS11 COPS AND ROBBERS S.SITE |
| 28294 | GAME( 200?, sc4copsr ,0, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28295 | GAME( 200?, sc4copsra ,sc4copsr, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28296 | GAME( 200?, sc4copsrb ,sc4copsr, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28297 | GAME( 200?, sc4copsrc ,sc4copsr, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28298 | GAME( 200?, sc4copsrd ,sc4copsr, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28299 | GAME( 200?, sc4copsre ,sc4copsr, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28300 | GAME( 200?, sc4copsrf ,sc4copsr, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28301 | GAME( 200?, sc4copsrg ,sc4copsr, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28302 | GAME( 200?, sc4copsrh ,sc4copsr, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28303 | GAME( 200?, sc4copsri ,sc4copsr, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28294 | GAME( 200?, sc4copsr ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28295 | GAME( 200?, sc4copsra ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28296 | GAME( 200?, sc4copsrb ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28297 | GAME( 200?, sc4copsrc ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28298 | GAME( 200?, sc4copsrd ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28299 | GAME( 200?, sc4copsre ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28300 | GAME( 200?, sc4copsrf ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28301 | GAME( 200?, sc4copsrg ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28302 | GAME( 200?, sc4copsrh ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28303 | GAME( 200?, sc4copsri ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28304 | 28304 | |
| 28305 | 28305 | /* wrong sound roms */ |
| 28306 | GAME( 200?, sc4mowow ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2118) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2118 MONOPOLY WOTW WOTW SOUNDS MONOPOLY WOTW 8P | |
| 28307 | GAME( 200?, sc4mowowa ,sc4mowow, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2118) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28308 | GAME( 200?, sc4mowowb ,sc4mowow, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2118) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28309 | GAME( 200?, sc4mowowc ,sc4mowow, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2118) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28306 | GAME( 200?, sc4mowow ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2118) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2118 MONOPOLY WOTW WOTW SOUNDS MONOPOLY WOTW 8P | |
| 28307 | GAME( 200?, sc4mowowa ,sc4mowow, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2118) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28308 | GAME( 200?, sc4mowowb ,sc4mowow, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2118) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28309 | GAME( 200?, sc4mowowc ,sc4mowow, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2118) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28310 | 28310 | |
| 28311 | GAME( 200?, sc4mwwtb ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2389, Top Box) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2389 WHEEL OF WEALTH WOWT SOUNDS WHEEL OF WEAL | |
| 28312 | GAME( 200?, sc4mwwtba ,sc4mwwtb, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2389, Top Box) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28313 | GAME( 200?, sc4mwwtbb ,sc4mwwtb, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2389, Top Box) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28314 | GAME( 200?, sc4mwwtbc ,sc4mwwtb, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2389, Top Box) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28315 | GAME( 200?, sc4mwwtbd ,sc4mwwtb, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2389, Top Box) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28311 | GAME( 200?, sc4mwwtb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2389, Top Box) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2389 WHEEL OF WEALTH WOWT SOUNDS WHEEL OF WEAL | |
| 28312 | GAME( 200?, sc4mwwtba ,sc4mwwtb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2389, Top Box) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28313 | GAME( 200?, sc4mwwtbb ,sc4mwwtb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2389, Top Box) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28314 | GAME( 200?, sc4mwwtbc ,sc4mwwtb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2389, Top Box) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28315 | GAME( 200?, sc4mwwtbd ,sc4mwwtb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2389, Top Box) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28316 | 28316 | |
| 28317 | 28317 | |
| 28318 | 28318 | const stepper_interface* sc4bwow_reel_configs[6] = |
| r15751 | r15752 | |
| 28332 | 28332 | state->m_reel_setup = sc4bwow_reel_configs; |
| 28333 | 28333 | } |
| 28334 | 28334 | |
| 28335 | GAME( 200?, sc4bwow ,0, sc4, sc4, sc4bwow, ROT0, "BFM","Wheel Of Wealth (Bellfruit) (PR1726) (Scorpion 4) (WHEL013, set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR1726 AWP WHEEL OF WEALTH PR1706 WHEEL OF WEALTH SOUNDS11 WHEEL OF WEALTH S.SITE | |
| 28336 | GAME( 200?, sc4bwowa ,sc4bwow, sc4, sc4, sc4bwow, ROT0, "BFM","Wheel Of Wealth (Bellfruit) (PR1726) (Scorpion 4) (WHEL013, set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28335 | GAME( 200?, sc4bwow ,0, sc4, sc4, sc4_state, sc4bwow, ROT0, "BFM","Wheel Of Wealth (Bellfruit) (PR1726) (Scorpion 4) (WHEL013, set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR1726 AWP WHEEL OF WEALTH PR1706 WHEEL OF WEALTH SOUNDS11 WHEEL OF WEALTH S.SITE | |
| 28336 | GAME( 200?, sc4bwowa ,sc4bwow, sc4, sc4, sc4_state, sc4bwow, ROT0, "BFM","Wheel Of Wealth (Bellfruit) (PR1726) (Scorpion 4) (WHEL013, set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28337 | 28337 | |
| 28338 | 28338 | |
| 28339 | 28339 | // PR2166 NUN N ROSES NANR SOUNDS NUNS N ROSES |
| 28340 | GAME( 200?, sc4nunsm ,0, sc4, sc4, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28341 | GAME( 200?, sc4nunsmb ,sc4nunsm, sc4, sc4, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28342 | GAME( 200?, sc4nunsmc ,sc4nunsm, sc4, sc4, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28343 | GAME( 200?, sc4nunsmd ,sc4nunsm, sc4, sc4, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28344 | GAME( 200?, sc4nunsme ,sc4nunsm, sc4, sc4, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28345 | GAME( 200?, sc4nunsmf ,sc4nunsm, sc4, sc4, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28346 | GAME( 200?, sc4nunsmg ,sc4nunsm, sc4, sc4, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28347 | GAME( 200?, sc4nunsmh ,sc4nunsm, sc4, sc4, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28348 | GAME( 200?, sc4nunsmi ,sc4nunsm, sc4, sc4, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28349 | GAME( 200?, sc4nunsmj ,sc4nunsm, sc4, sc4, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28340 | GAME( 200?, sc4nunsm ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28341 | GAME( 200?, sc4nunsmb ,sc4nunsm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28342 | GAME( 200?, sc4nunsmc ,sc4nunsm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28343 | GAME( 200?, sc4nunsmd ,sc4nunsm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28344 | GAME( 200?, sc4nunsme ,sc4nunsm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28345 | GAME( 200?, sc4nunsmf ,sc4nunsm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28346 | GAME( 200?, sc4nunsmg ,sc4nunsm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28347 | GAME( 200?, sc4nunsmh ,sc4nunsm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28348 | GAME( 200?, sc4nunsmi ,sc4nunsm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28349 | GAME( 200?, sc4nunsmj ,sc4nunsm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28350 | 28350 | |
| 28351 | 28351 | |
| 28352 | GAME( 200?, sc_unsrt ,0, sc4, sc4, sc4, ROT0, "<unknown>","unknown Scorpion 'Unsorted Sound' (Unknown) (Scorpion ?)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28352 | GAME( 200?, sc_unsrt ,0, sc4, sc4, sc4_state, sc4, ROT0, "<unknown>","unknown Scorpion 'Unsorted Sound' (Unknown) (Scorpion ?)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28353 | 28353 | |
| 28354 | 28354 | // These all basically seem to have the same strings as header info... probably all builds of the same basic game |
| 28355 | 28355 | |
| 28356 | 28356 | // PR2056 GOLDEN X BARX SOUNDS GOLDEN X |
| 28357 | GAME( 200?, sc4ggcas ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28358 | GAME( 200?, sc4ggcasa ,sc4ggcas, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28359 | GAME( 200?, sc4ggcasb ,sc4ggcas, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28360 | GAME( 200?, sc4ggcasc ,sc4ggcas, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28357 | GAME( 200?, sc4ggcas ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28358 | GAME( 200?, sc4ggcasa ,sc4ggcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28359 | GAME( 200?, sc4ggcasb ,sc4ggcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28360 | GAME( 200?, sc4ggcasc ,sc4ggcas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28361 | 28361 | |
| 28362 | 28362 | // PR2056 GOLDEN X BARX SOUNDS GOLDEN X |
| 28363 | GAME( 200?, sc4gnc ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28364 | GAME( 200?, sc4gnca ,sc4gnc, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28365 | GAME( 200?, sc4gncb ,sc4gnc, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28366 | GAME( 200?, sc4gncc ,sc4gnc, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28367 | GAME( 200?, sc4gncd ,sc4gnc, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28368 | GAME( 200?, sc4gnce ,sc4gnc, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28363 | GAME( 200?, sc4gnc ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28364 | GAME( 200?, sc4gnca ,sc4gnc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28365 | GAME( 200?, sc4gncb ,sc4gnc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28366 | GAME( 200?, sc4gncc ,sc4gnc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28367 | GAME( 200?, sc4gncd ,sc4gnc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28368 | GAME( 200?, sc4gnce ,sc4gnc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28369 | 28369 | |
| 28370 | GAME( 200?, sc4ggtb ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, Top Box) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2056 GOLD X TRIPLE BARX SOUNDS GOLD X TRIPLE | |
| 28371 | GAME( 200?, sc4ggtba ,sc4ggtb, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, Top Box) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28372 | GAME( 200?, sc4ggtbb ,sc4ggtb, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, Top Box) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28370 | GAME( 200?, sc4ggtb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, Top Box) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2056 GOLD X TRIPLE BARX SOUNDS GOLD X TRIPLE | |
| 28371 | GAME( 200?, sc4ggtba ,sc4ggtb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, Top Box) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28372 | GAME( 200?, sc4ggtbb ,sc4ggtb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, Top Box) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28373 | 28373 | |
| 28374 | 28374 | const stepper_interface* sc4ggame_reel_configs[6] = |
| 28375 | 28375 | { |
| r15751 | r15752 | |
| 28397 | 28397 | |
| 28398 | 28398 | // 25GBP sets |
| 28399 | 28399 | // PR2056 GOLDEN X GOLDEN GAME ARCADE BARX SOUNDS GOLDEN X |
| 28400 | GAME( 200?, sc4ggame ,0, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28401 | GAME( 200?, sc4ggamei ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 2)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28402 | GAME( 200?, sc4ggamep ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28403 | GAME( 200?, sc4ggameq ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 4)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28404 | GAME( 200?, sc4ggamer ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 5)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28400 | GAME( 200?, sc4ggame ,0, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28401 | GAME( 200?, sc4ggamei ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 2)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28402 | GAME( 200?, sc4ggamep ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28403 | GAME( 200?, sc4ggameq ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 4)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28404 | GAME( 200?, sc4ggamer ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 5)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28405 | 28405 | // 35GBP sets |
| 28406 | GAME( 200?, sc4ggame7 ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 1)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28407 | GAME( 200?, sc4ggame8 ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 2)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28408 | GAME( 200?, sc4ggame9 ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28409 | GAME( 200?, sc4ggameaa ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 4)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28410 | GAME( 200?, sc4ggameab ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 5)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28411 | GAME( 200?, sc4ggameac ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 6)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28412 | GAME( 200?, sc4ggamead ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 7)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28413 | GAME( 200?, sc4ggameae ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 8)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28406 | GAME( 200?, sc4ggame7 ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 1)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28407 | GAME( 200?, sc4ggame8 ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 2)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28408 | GAME( 200?, sc4ggame9 ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28409 | GAME( 200?, sc4ggameaa ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 4)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28410 | GAME( 200?, sc4ggameab ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 5)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28411 | GAME( 200?, sc4ggameac ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 6)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28412 | GAME( 200?, sc4ggamead ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 7)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28413 | GAME( 200?, sc4ggameae ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 35GBP, set 8)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28414 | 28414 | // pay unit error |
| 28415 | GAME( 200?, sc4ggamel ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28416 | GAME( 200?, sc4ggamem ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28417 | GAME( 200?, sc4ggamew ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28418 | GAME( 200?, sc4ggamex ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28419 | GAME( 200?, sc4ggamey ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28420 | GAME( 200?, sc4ggamez ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28421 | GAME( 200?, sc4ggame1 ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28422 | GAME( 200?, sc4ggame2 ,sc4ggame, sc4, sc4, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28415 | GAME( 200?, sc4ggamel ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28416 | GAME( 200?, sc4ggamem ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28417 | GAME( 200?, sc4ggamew ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28418 | GAME( 200?, sc4ggamex ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28419 | GAME( 200?, sc4ggamey ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28420 | GAME( 200?, sc4ggamez ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28421 | GAME( 200?, sc4ggame1 ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28422 | GAME( 200?, sc4ggame2 ,sc4ggame, sc4, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056, newer?) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28423 | 28423 | // 25GBP, no 41 check |
| 28424 | 28424 | // PR2056 GOLDEN X BARX SOUNDS GOLDEN X |
| 28425 | GAME( 200?, sc4ggamea ,sc4ggame, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28426 | GAME( 200?, sc4ggameb ,sc4ggame, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28427 | GAME( 200?, sc4ggamec ,sc4ggame, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28428 | GAME( 200?, sc4ggamed ,sc4ggame, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28429 | GAME( 200?, sc4ggames ,sc4ggame, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 5)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28430 | GAME( 200?, sc4ggamet ,sc4ggame, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 6)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28431 | GAME( 200?, sc4ggameu ,sc4ggame, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 7)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28425 | GAME( 200?, sc4ggamea ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28426 | GAME( 200?, sc4ggameb ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28427 | GAME( 200?, sc4ggamec ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28428 | GAME( 200?, sc4ggamed ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28429 | GAME( 200?, sc4ggames ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 5)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28430 | GAME( 200?, sc4ggamet ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 6)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28431 | GAME( 200?, sc4ggameu ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 7)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28432 | 28432 | // 30GBP, no 41 check |
| 28433 | GAME( 200?, sc4ggamef ,sc4ggame, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 1)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28434 | GAME( 200?, sc4ggameg ,sc4ggame, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28435 | GAME( 200?, sc4ggamej ,sc4ggame, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28436 | GAME( 200?, sc4ggamek ,sc4ggame, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 4)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28437 | GAME( 200?, sc4ggamev ,sc4ggame, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 5)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28438 | GAME( 200?, sc4ggame3 ,sc4ggame, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 6)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28439 | GAME( 200?, sc4ggame4 ,sc4ggame, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 7)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28440 | GAME( 200?, sc4ggame5 ,sc4ggame, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 8)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28441 | GAME( 200?, sc4ggame6 ,sc4ggame, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 9)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28433 | GAME( 200?, sc4ggamef ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 1)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28434 | GAME( 200?, sc4ggameg ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28435 | GAME( 200?, sc4ggamej ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28436 | GAME( 200?, sc4ggamek ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 4)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28437 | GAME( 200?, sc4ggamev ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 5)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28438 | GAME( 200?, sc4ggame3 ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 6)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28439 | GAME( 200?, sc4ggame4 ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 7)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28440 | GAME( 200?, sc4ggame5 ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 8)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28441 | GAME( 200?, sc4ggame6 ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (GLDX, 30GBP, set 9)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28442 | 28442 | // pay unit error |
| 28443 | GAME( 200?, sc4ggamen ,sc4ggame, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28444 | GAME( 200?, sc4ggame0 ,sc4ggame, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28443 | GAME( 200?, sc4ggamen ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28444 | GAME( 200?, sc4ggame0 ,sc4ggame, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game (Mazooma) (PR2056) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28445 | 28445 | |
| 28446 | 28446 | |
| 28447 | 28447 | // these were in the above sets |
| 28448 | 28448 | // PR2201 GOLDEN X GOLDEN GAME MAZ GXDX SOUNDS GOLDEN GAME DLX |
| 28449 | GAME( 200?, sc4ggdlx ,0, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28450 | GAME( 200?, sc4ggdlxc ,sc4ggdlx, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28449 | GAME( 200?, sc4ggdlx ,0, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28450 | GAME( 200?, sc4ggdlxc ,sc4ggdlx, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28451 | 28451 | // PR2201 GOLDEN X GOLDEN GAME DLX MAZ GXDX SOUNDS GOLDEN X |
| 28452 | GAME( 200?, sc4ggdlxa ,sc4ggdlx, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28453 | GAME( 200?, sc4ggdlxb ,sc4ggdlx, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28454 | GAME( 200?, sc4ggdlxd ,sc4ggdlx, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28455 | GAME( 200?, sc4ggdlxe ,sc4ggdlx, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28452 | GAME( 200?, sc4ggdlxa ,sc4ggdlx, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28453 | GAME( 200?, sc4ggdlxb ,sc4ggdlx, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28454 | GAME( 200?, sc4ggdlxd ,sc4ggdlx, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28455 | GAME( 200?, sc4ggdlxe ,sc4ggdlx, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28456 | 28456 | // PR2201 GOLDEN GAME DELUXE GOLDEN GAME MAZ GXDX SOUNDS GOLDEN GAME DLX |
| 28457 | GAME( 200?, sc4ggdlxf ,sc4ggdlx, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28458 | GAME( 200?, sc4ggdlxg ,sc4ggdlx, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28457 | GAME( 200?, sc4ggdlxf ,sc4ggdlx, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28458 | GAME( 200?, sc4ggdlxg ,sc4ggdlx, sc4, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28459 | 28459 | |
| 28460 | 28460 | const stepper_interface* sc4gggtb_reel_configs[6] = |
| 28461 | 28461 | { |
| r15751 | r15752 | |
| 28475 | 28475 | } |
| 28476 | 28476 | |
| 28477 | 28477 | // most of these look similar |
| 28478 | GAME( 200?, sc4gggtb ,0, sc4, sc4, sc4gggtb, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056, Top Box) (Scorpion 4) (GGGT, set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2056 GOLD X TRIPLE BARX SOUNDS GOLD X TRIPLE | |
| 28479 | GAME( 200?, sc4gggtba ,sc4ggg, sc4, sc4, sc4gggtb, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056, Top Box) (Scorpion 4) (GGGT, set 2)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28478 | GAME( 200?, sc4gggtb ,0, sc4, sc4, sc4_state, sc4gggtb, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056, Top Box) (Scorpion 4) (GGGT, set 1)", GAME_IS_SKELETON_MECHANICAL ) // PR2056 GOLD X TRIPLE BARX SOUNDS GOLD X TRIPLE | |
| 28479 | GAME( 200?, sc4gggtba ,sc4ggg, sc4, sc4, sc4_state, sc4gggtb, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056, Top Box) (Scorpion 4) (GGGT, set 2)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28480 | 28480 | |
| 28481 | 28481 | |
| 28482 | 28482 | const stepper_interface* sc4ggg_reel_configs[6] = |
| r15751 | r15752 | |
| 28498 | 28498 | |
| 28499 | 28499 | // do these sets have the wrong project name / ID strings? they boot at GGGB (Grand Golden Game) but their product ID in the header suggests standard Golden Game |
| 28500 | 28500 | // PR2056 GOLDEN X GOLDEN GAME ARCADE BARX SOUNDS GOLDEN X |
| 28501 | GAME( 200?, sc4ggg ,0, sc4, sc4, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28502 | GAME( 200?, sc4gggb ,sc4ggg, sc4, sc4, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28503 | GAME( 200?, sc4gggc ,sc4ggg, sc4, sc4, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28504 | GAME( 200?, sc4gggd ,sc4ggg, sc4, sc4, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28505 | GAME( 200?, sc4ggge ,sc4ggg, sc4, sc4, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 5)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28506 | GAME( 200?, sc4gggf ,sc4ggg, sc4, sc4, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 6)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28507 | GAME( 200?, sc4gggk ,sc4ggg, sc4, sc4, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 7)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28508 | GAME( 200?, sc4gggl ,sc4ggg, sc4, sc4, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 8)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28509 | GAME( 200?, sc4gggm ,sc4ggg, sc4, sc4, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 9)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28510 | GAME( 200?, sc4gggn ,sc4ggg, sc4, sc4, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 10)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28511 | GAME( 200?, sc4gggo ,sc4ggg, sc4, sc4, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 11)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28512 | GAME( 200?, sc4gggp ,sc4ggg, sc4, sc4, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 12)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28513 | GAME( 200?, sc4gggg ,sc4ggg, sc4, sc4, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28501 | GAME( 200?, sc4ggg ,0, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28502 | GAME( 200?, sc4gggb ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28503 | GAME( 200?, sc4gggc ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 3)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28504 | GAME( 200?, sc4gggd ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 4)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28505 | GAME( 200?, sc4ggge ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 5)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28506 | GAME( 200?, sc4gggf ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 6)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28507 | GAME( 200?, sc4gggk ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 7)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28508 | GAME( 200?, sc4gggl ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 8)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28509 | GAME( 200?, sc4gggm ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 9)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28510 | GAME( 200?, sc4gggn ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 10)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28511 | GAME( 200?, sc4gggo ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 11)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28512 | GAME( 200?, sc4gggp ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 12)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28513 | GAME( 200?, sc4gggg ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28514 | 28514 | // PR2353 GRAND GOLDEN GAME GRAND GOLDEN GAME MAZ BARX SOUNDS GOLDEN GAME |
| 28515 | GAME( 200?, sc4gggh ,sc4ggg, sc4, sc4, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 1)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28516 | GAME( 200?, sc4gggi ,sc4ggg, sc4, sc4, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 2)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28517 | GAME( 200?, sc4gggq ,sc4ggg, sc4, sc4, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28518 | GAME( 200?, sc4gggr ,sc4ggg, sc4, sc4, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 4)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28519 | GAME( 200?, sc4gggs ,sc4ggg, sc4, sc4, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 5)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28515 | GAME( 200?, sc4gggh ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 1)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28516 | GAME( 200?, sc4gggi ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 2)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28517 | GAME( 200?, sc4gggq ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 3)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28518 | GAME( 200?, sc4gggr ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 4)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28519 | GAME( 200?, sc4gggs ,sc4ggg, sc4, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden Game (Mazooma) (PR2353) (Scorpion 4) (GGGB, 35GBP, set 5)", GAME_IS_SKELETON_MECHANICAL )// ^^ | |
| 28520 | 28520 | |
| 28521 | 28521 | |
| 28522 | 28522 | // PR1227 4PLAY ART13 95004313 4PLAY PR1227 |
| 28523 | GAME( 200?, sc4ivply ,0, sc4, sc4, sc4, ROT0, "BFM","4 Play (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // not english | |
| 28523 | GAME( 200?, sc4ivply ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","4 Play (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // not english | |
| 28524 | 28524 | |
| 28525 | 28525 | // PR2070 ACES HIGH ACEHI SOUNDS ACES HIGH |
| 28526 | GAME( 200?, sc4acesh ,0, sc4, sc4, sc4, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28527 | GAME( 200?, sc4acesha ,sc4acesh, sc4, sc4, sc4, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28528 | GAME( 200?, sc4aceshb ,sc4acesh, sc4, sc4, sc4, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28529 | GAME( 200?, sc4aceshc ,sc4acesh, sc4, sc4, sc4, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28526 | GAME( 200?, sc4acesh ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28527 | GAME( 200?, sc4acesha ,sc4acesh, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28528 | GAME( 200?, sc4aceshb ,sc4acesh, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28529 | GAME( 200?, sc4aceshc ,sc4acesh, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28530 | 28530 | |
| 28531 | 28531 | // PR2118 ADRENALIN COTL SOUNDS ADRENALIN |
| 28532 | GAME( 200?, sc4adren ,0, sc4, sc4, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28533 | GAME( 200?, sc4adrena ,sc4adren, sc4, sc4, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28534 | GAME( 200?, sc4adrenb ,sc4adren, sc4, sc4, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28535 | GAME( 200?, sc4adrenc ,sc4adren, sc4, sc4, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28532 | GAME( 200?, sc4adren ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28533 | GAME( 200?, sc4adrena ,sc4adren, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28534 | GAME( 200?, sc4adrenb ,sc4adren, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28535 | GAME( 200?, sc4adrenc ,sc4adren, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28536 | 28536 | |
| 28537 | 28537 | // PR2154 CLUB AROUND BOAR CLB AROUND BOARD CLUB AROU SOUNDS |
| 28538 | GAME( 200?, sc4a40cl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28539 | GAME( 200?, sc4a40cla ,sc4a40cl, sc4, sc4, sc4, ROT0, "Mazooma","Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28540 | GAME( 200?, sc4a40clb ,sc4a40cl, sc4, sc4, sc4, ROT0, "Mazooma","Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28541 | GAME( 200?, sc4a40clc ,sc4a40cl, sc4, sc4, sc4, ROT0, "Mazooma","Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28538 | GAME( 200?, sc4a40cl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28539 | GAME( 200?, sc4a40cla ,sc4a40cl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28540 | GAME( 200?, sc4a40clb ,sc4a40cl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28541 | GAME( 200?, sc4a40clc ,sc4a40cl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28542 | 28542 | |
| 28543 | 28543 | // PR1225 AZTEC CASINO |
| 28544 | GAME( 200?, sc4aztec ,0, sc4, sc4, sc4, ROT0, "BFM","Aztec (Casino) (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28544 | GAME( 200?, sc4aztec ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Aztec (Casino) (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28545 | 28545 | // PR1215 AZTEC EURO |
| 28546 | GAME( 200?, sc4azteca ,sc4aztec, sc4, sc4, sc4, ROT0, "BFM","Aztec (Euro) (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // not english | |
| 28546 | GAME( 200?, sc4azteca ,sc4aztec, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Aztec (Euro) (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // not english | |
| 28547 | 28547 | |
| 28548 | 28548 | // PR???? BANKETYBANK V1.0 BANKETYBANKSND BANKETY BANK |
| 28549 | GAME( 200?, sc4bankb ,0, sc4, sc4, sc4, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28550 | GAME( 200?, sc4bankba ,sc4bankb, sc4, sc4, sc4, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28549 | GAME( 200?, sc4bankb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28550 | GAME( 200?, sc4bankba ,sc4bankb, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28551 | 28551 | |
| 28552 | 28552 | // PR2094 BEDAZZLED BEDZ SOUNDS BEDAZZLED |
| 28553 | GAME( 200?, sc4bed ,0, sc4, sc4, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28554 | GAME( 200?, sc4beda ,sc4bed, sc4, sc4, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28555 | GAME( 200?, sc4bedb ,sc4bed, sc4, sc4, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28556 | GAME( 200?, sc4bedc ,sc4bed, sc4, sc4, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28557 | GAME( 200?, sc4bedd ,sc4bed, sc4, sc4, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28558 | GAME( 200?, sc4bede ,sc4bed, sc4, sc4, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28553 | GAME( 200?, sc4bed ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28554 | GAME( 200?, sc4beda ,sc4bed, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28555 | GAME( 200?, sc4bedb ,sc4bed, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28556 | GAME( 200?, sc4bedc ,sc4bed, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28557 | GAME( 200?, sc4bedd ,sc4bed, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28558 | GAME( 200?, sc4bede ,sc4bed, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28559 | 28559 | |
| 28560 | 28560 | // PR2102 CLUB BEDAZZLED CBED SOUNDS CLUB BEDAZZLED |
| 28561 | GAME( 200?, sc4bedcl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28561 | GAME( 200?, sc4bedcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28562 | 28562 | // PR2102 CLUB BEDAZZLED CLUB BEDAZZLED CLUB CBED SOUNDS CLUB BEDAZZLED |
| 28563 | GAME( 200?, sc4bedcla ,sc4bedcl, sc4, sc4, sc4, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28564 | GAME( 200?, sc4bedclb ,sc4bedcl, sc4, sc4, sc4, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28565 | GAME( 200?, sc4bedclc ,sc4bedcl, sc4, sc4, sc4, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28566 | GAME( 200?, sc4bedcld ,sc4bedcl, sc4, sc4, sc4, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28563 | GAME( 200?, sc4bedcla ,sc4bedcl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28564 | GAME( 200?, sc4bedclb ,sc4bedcl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28565 | GAME( 200?, sc4bedclc ,sc4bedcl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28566 | GAME( 200?, sc4bedcld ,sc4bedcl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28567 | 28567 | |
| 28568 | 28568 | // PR2083 BIG BLASTER BBST SOUNDS BIG BLASTER |
| 28569 | GAME( 200?, sc4bblas ,0, sc4, sc4, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28570 | GAME( 200?, sc4bblasa ,sc4bblas, sc4, sc4, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28571 | GAME( 200?, sc4bblasb ,sc4bblas, sc4, sc4, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28572 | GAME( 200?, sc4bblasc ,sc4bblas, sc4, sc4, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28573 | GAME( 200?, sc4bblasd ,sc4bblas, sc4, sc4, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28574 | GAME( 200?, sc4bblase ,sc4bblas, sc4, sc4, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28575 | GAME( 200?, sc4bblasf ,sc4bblas, sc4, sc4, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28569 | GAME( 200?, sc4bblas ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28570 | GAME( 200?, sc4bblasa ,sc4bblas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28571 | GAME( 200?, sc4bblasb ,sc4bblas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28572 | GAME( 200?, sc4bblasc ,sc4bblas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28573 | GAME( 200?, sc4bblasd ,sc4bblas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28574 | GAME( 200?, sc4bblase ,sc4bblas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28575 | GAME( 200?, sc4bblasf ,sc4bblas, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28576 | 28576 | |
| 28577 | 28577 | |
| 28578 | 28578 | // PR21xx BINGO BELLE SSPT SOUNDS BINGO BELLE |
| 28579 | GAME( 200?, sc4bingb ,0, sc4, sc4, sc4, ROT0, "Mazooma","Bingo Belle (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28580 | GAME( 200?, sc4bingba ,sc4bingb, sc4, sc4, sc4, ROT0, "Mazooma","Bingo Belle (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28579 | GAME( 200?, sc4bingb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bingo Belle (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28580 | GAME( 200?, sc4bingba ,sc4bingb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bingo Belle (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28581 | 28581 | |
| 28582 | 28582 | |
| 28583 | 28583 | // PR???? BANKETYBANK 011 BANKETYBANKSND BANKETY BANK |
| 28584 | GAME( 200?, sc4bb ,0, sc4, sc4, sc4, ROT0, "Qps","Blankety Bank (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28585 | GAME( 200?, sc4bba ,sc4bb, sc4, sc4, sc4, ROT0, "Qps","Blankety Bank (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28584 | GAME( 200?, sc4bb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blankety Bank (Qps) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28585 | GAME( 200?, sc4bba ,sc4bb, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blankety Bank (Qps) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28586 | 28586 | |
| 28587 | 28587 | // PR2298 CLUB BOBBY DAZZLER CLUB BOB DAZZLER CLUB CLUBBOBD SOUNDS |
| 28588 | GAME( 200?, sc4bobcl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Bobby Dazzler Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28589 | GAME( 200?, sc4bobcla ,sc4bobcl, sc4, sc4, sc4, ROT0, "Mazooma","Bobby Dazzler Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28588 | GAME( 200?, sc4bobcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28589 | GAME( 200?, sc4bobcla ,sc4bobcl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28590 | 28590 | |
| 28591 | 28591 | // PR2033 BREAK THE SPELL SPELL SOUNDS BREAK THE SPELL |
| 28592 | GAME( 200?, sc4brksp ,0, sc4, sc4, sc4, ROT0, "Mazooma","Break The Spell (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28593 | GAME( 200?, sc4brkspa ,sc4brksp, sc4, sc4, sc4, ROT0, "Mazooma","Break The Spell (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28592 | GAME( 200?, sc4brksp ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Break The Spell (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28593 | GAME( 200?, sc4brkspa ,sc4brksp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Break The Spell (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28594 | 28594 | |
| 28595 | 28595 | // PR1753 CLUB BULLSEYE BULLSEYE CLUB PR1751 BULLSEYE SOUNDS11 BULLSYE |
| 28596 | GAME( 200?, sc4bulcl ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28597 | GAME( 200?, sc4bulcla ,sc4bulcl, sc4, sc4, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28598 | GAME( 200?, sc4bulclb ,sc4bulcl, sc4, sc4, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28599 | GAME( 200?, sc4bulclc ,sc4bulcl, sc4, sc4, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28600 | GAME( 200?, sc4bulcld ,sc4bulcl, sc4, sc4, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28601 | GAME( 200?, sc4bulcle ,sc4bulcl, sc4, sc4, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28602 | GAME( 200?, sc4bulclf ,sc4bulcl, sc4, sc4, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28603 | GAME( 200?, sc4bulclg ,sc4bulcl, sc4, sc4, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28604 | GAME( 200?, sc4bulclh ,sc4bulcl, sc4, sc4, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28605 | GAME( 200?, sc4bulcli ,sc4bulcl, sc4, sc4, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28596 | GAME( 200?, sc4bulcl ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28597 | GAME( 200?, sc4bulcla ,sc4bulcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28598 | GAME( 200?, sc4bulclb ,sc4bulcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28599 | GAME( 200?, sc4bulclc ,sc4bulcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28600 | GAME( 200?, sc4bulcld ,sc4bulcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28601 | GAME( 200?, sc4bulcle ,sc4bulcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28602 | GAME( 200?, sc4bulclf ,sc4bulcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28603 | GAME( 200?, sc4bulclg ,sc4bulcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28604 | GAME( 200?, sc4bulclh ,sc4bulcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28605 | GAME( 200?, sc4bulcli ,sc4bulcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28606 | 28606 | |
| 28607 | 28607 | |
| 28608 | 28608 | // PR1113 CARRY ON WINNING PR1113 CARRY ON WINNING SOUNDS11 |
| 28609 | GAME( 200?, sc4carry ,0, sc4, sc4, sc4, ROT0, "BFM","Carry On Winning (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28610 | GAME( 200?, sc4carrya ,sc4carry, sc4, sc4, sc4, ROT0, "BFM","Carry On Winning (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28609 | GAME( 200?, sc4carry ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Carry On Winning (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28610 | GAME( 200?, sc4carrya ,sc4carry, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Carry On Winning (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28611 | 28611 | |
| 28612 | 28612 | |
| 28613 | 28613 | // PR1349 CLUB CASH BAZAAR PR1349 CLUB CASH BAZAAR SOUNDS11 |
| 28614 | GAME( 200?, sc4cbaz ,0, sc4, sc4, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28615 | GAME( 200?, sc4cbaza ,sc4cbaz, sc4, sc4, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28616 | GAME( 200?, sc4cbazb ,sc4cbaz, sc4, sc4, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28617 | GAME( 200?, sc4cbazc ,sc4cbaz, sc4, sc4, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28618 | GAME( 200?, sc4cbazd ,sc4cbaz, sc4, sc4, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28619 | GAME( 200?, sc4cbaze ,sc4cbaz, sc4, sc4, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28620 | GAME( 200?, sc4cbazf ,sc4cbaz, sc4, sc4, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28621 | GAME( 200?, sc4cbazg ,sc4cbaz, sc4, sc4, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28622 | GAME( 200?, sc4cbazh ,sc4cbaz, sc4, sc4, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28623 | GAME( 200?, sc4cbazi ,sc4cbaz, sc4, sc4, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28614 | GAME( 200?, sc4cbaz ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28615 | GAME( 200?, sc4cbaza ,sc4cbaz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28616 | GAME( 200?, sc4cbazb ,sc4cbaz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28617 | GAME( 200?, sc4cbazc ,sc4cbaz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28618 | GAME( 200?, sc4cbazd ,sc4cbaz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28619 | GAME( 200?, sc4cbaze ,sc4cbaz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28620 | GAME( 200?, sc4cbazf ,sc4cbaz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28621 | GAME( 200?, sc4cbazg ,sc4cbaz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28622 | GAME( 200?, sc4cbazh ,sc4cbaz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28623 | GAME( 200?, sc4cbazi ,sc4cbaz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28624 | 28624 | // PR1349 CLUB CASH BAZAAR CLUB CASH BAZAAR CLUB PR1349 CLUB CASH BAZAAR SOUNDS11 |
| 28625 | GAME( 200?, sc4cbazj ,sc4cbaz, sc4, sc4, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28626 | GAME( 200?, sc4cbazk ,sc4cbaz, sc4, sc4, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28625 | GAME( 200?, sc4cbazj ,sc4cbaz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28626 | GAME( 200?, sc4cbazk ,sc4cbaz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28627 | 28627 | |
| 28628 | 28628 | |
| 28629 | 28629 | // PR2020 CASH ERUPTION ERUP SOUNDS CASH ERUPTION |
| 28630 | GAME( 200?, sc4cerup ,0, sc4, sc4, sc4, ROT0, "Mazooma","Cash Eruption (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28630 | GAME( 200?, sc4cerup ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Eruption (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28631 | 28631 | |
| 28632 | 28632 | |
| 28633 | 28633 | // PR2076 CASH EXPLOSION CEXP SOUNDS CASH EXPLSION |
| 28634 | GAME( 200?, sc4cexpl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28635 | GAME( 200?, sc4cexpla ,sc4cexpl, sc4, sc4, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28636 | GAME( 200?, sc4cexplb ,sc4cexpl, sc4, sc4, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28637 | GAME( 200?, sc4cexplc ,sc4cexpl, sc4, sc4, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28638 | GAME( 200?, sc4cexplf ,sc4cexpl, sc4, sc4, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28639 | GAME( 200?, sc4cexplg ,sc4cexpl, sc4, sc4, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28634 | GAME( 200?, sc4cexpl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28635 | GAME( 200?, sc4cexpla ,sc4cexpl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28636 | GAME( 200?, sc4cexplb ,sc4cexpl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28637 | GAME( 200?, sc4cexplc ,sc4cexpl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28638 | GAME( 200?, sc4cexplf ,sc4cexpl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28639 | GAME( 200?, sc4cexplg ,sc4cexpl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28640 | 28640 | // PR2120 CASH EXPLOSION CEXP SOUNDS CASH EXPLSION |
| 28641 | GAME( 200?, sc4cexpld ,sc4cexpl, sc4, sc4, sc4, ROT0, "Mazooma","Cash Explosion (PR2120) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28642 | GAME( 200?, sc4cexple ,sc4cexpl, sc4, sc4, sc4, ROT0, "Mazooma","Cash Explosion (PR2120) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28641 | GAME( 200?, sc4cexpld ,sc4cexpl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2120) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28642 | GAME( 200?, sc4cexple ,sc4cexpl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2120) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28643 | 28643 | |
| 28644 | 28644 | |
| 28645 | 28645 | // PR2118 CASH ON THE LASH COTL SOUNDS CASH ON THE LASH |
| 28646 | GAME( 200?, sc4clash ,0, sc4, sc4, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28647 | GAME( 200?, sc4clasha ,sc4clash, sc4, sc4, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28648 | GAME( 200?, sc4clashb ,sc4clash, sc4, sc4, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28649 | GAME( 200?, sc4clashc ,sc4clash, sc4, sc4, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28650 | GAME( 200?, sc4clashd ,sc4clash, sc4, sc4, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28651 | GAME( 200?, sc4clashe ,sc4clash, sc4, sc4, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28652 | GAME( 200?, sc4clashf ,sc4clash, sc4, sc4, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28653 | GAME( 200?, sc4clashg ,sc4clash, sc4, sc4, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28646 | GAME( 200?, sc4clash ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28647 | GAME( 200?, sc4clasha ,sc4clash, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28648 | GAME( 200?, sc4clashb ,sc4clash, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28649 | GAME( 200?, sc4clashc ,sc4clash, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28650 | GAME( 200?, sc4clashd ,sc4clash, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28651 | GAME( 200?, sc4clashe ,sc4clash, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28652 | GAME( 200?, sc4clashf ,sc4clash, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28653 | GAME( 200?, sc4clashg ,sc4clash, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28654 | 28654 | |
| 28655 | 28655 | // PR2038E Dutch12 Cashanova (not a standard string) |
| 28656 | GAME( 200?, sc4cashn ,0, sc4, sc4, sc4, ROT0, "Mazooma / Eurocoin","Cashanova (Dutch) (Mazooma / Eurocoin) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28656 | GAME( 200?, sc4cashn ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma / Eurocoin","Cashanova (Dutch) (Mazooma / Eurocoin) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28657 | 28657 | |
| 28658 | 28658 | |
| 28659 | 28659 | // PR1426 CASINO CRAZY FRUITS GOLD PR1426 CRAZY F GOLD SOUNDS11 CRAZY FRUIT GOLD S.SITE (set was marked as Casino Crazy Keys) |
| 28660 | GAME( 200?, sc4cckey ,0, sc4, sc4, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28661 | GAME( 200?, sc4cckeya ,sc4cckey, sc4, sc4, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28662 | GAME( 200?, sc4cckeyb ,sc4cckey, sc4, sc4, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28663 | GAME( 200?, sc4cckeyc ,sc4cckey, sc4, sc4, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28664 | GAME( 200?, sc4cckeyd ,sc4cckey, sc4, sc4, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28665 | GAME( 200?, sc4cckeye ,sc4cckey, sc4, sc4, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28666 | GAME( 200?, sc4cckeyf ,sc4cckey, sc4, sc4, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28667 | GAME( 200?, sc4cckeyg ,sc4cckey, sc4, sc4, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28668 | GAME( 200?, sc4cckeyh ,sc4cckey, sc4, sc4, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28669 | GAME( 200?, sc4cckeyi ,sc4cckey, sc4, sc4, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28670 | GAME( 200?, sc4cckeyj ,sc4cckey, sc4, sc4, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28671 | GAME( 200?, sc4cckeyk ,sc4cckey, sc4, sc4, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28672 | GAME( 200?, sc4cckeyl ,sc4cckey, sc4, sc4, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28673 | GAME( 200?, sc4cckeym ,sc4cckey, sc4, sc4, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28674 | GAME( 200?, sc4cckeyn ,sc4cckey, sc4, sc4, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28675 | GAME( 200?, sc4cckeyo ,sc4cckey, sc4, sc4, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28660 | GAME( 200?, sc4cckey ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28661 | GAME( 200?, sc4cckeya ,sc4cckey, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28662 | GAME( 200?, sc4cckeyb ,sc4cckey, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28663 | GAME( 200?, sc4cckeyc ,sc4cckey, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28664 | GAME( 200?, sc4cckeyd ,sc4cckey, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28665 | GAME( 200?, sc4cckeye ,sc4cckey, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28666 | GAME( 200?, sc4cckeyf ,sc4cckey, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28667 | GAME( 200?, sc4cckeyg ,sc4cckey, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28668 | GAME( 200?, sc4cckeyh ,sc4cckey, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28669 | GAME( 200?, sc4cckeyi ,sc4cckey, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28670 | GAME( 200?, sc4cckeyj ,sc4cckey, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28671 | GAME( 200?, sc4cckeyk ,sc4cckey, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28672 | GAME( 200?, sc4cckeyl ,sc4cckey, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28673 | GAME( 200?, sc4cckeym ,sc4cckey, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28674 | GAME( 200?, sc4cckeyn ,sc4cckey, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28675 | GAME( 200?, sc4cckeyo ,sc4cckey, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28676 | 28676 | |
| 28677 | 28677 | // PR2062 CASINO ROYALE CROY SOUNDS CASINO ROYALE |
| 28678 | GAME( 200?, sc4casry ,0, sc4, sc4, sc4, ROT0, "Mazooma","Casino Royale (PR2062) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28679 | GAME( 200?, sc4casryc ,sc4casry, sc4, sc4, sc4, ROT0, "Mazooma","Casino Royale (PR2062) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28678 | GAME( 200?, sc4casry ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2062) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28679 | GAME( 200?, sc4casryc ,sc4casry, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2062) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28680 | 28680 | // PR2075 CASINO ROYALE DUCRV46 CROY CROY SOUNDS CASINO ROYALE (Jumping Bean copyright?) |
| 28681 | GAME( 200?, sc4casryd ,sc4casry, sc4, sc4, sc4, ROT0, "Mazooma","Casino Royale (PR2075) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28682 | GAME( 200?, sc4casrye ,sc4casry, sc4, sc4, sc4, ROT0, "Mazooma","Casino Royale (PR2075) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28681 | GAME( 200?, sc4casryd ,sc4casry, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2075) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28682 | GAME( 200?, sc4casrye ,sc4casry, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2075) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28683 | 28683 | // PR2073, CZECH CASINO ROYALE.......................CROY SOUNDS... (not standard header) |
| 28684 | GAME( 200?, sc4casrya ,sc4casry, sc4, sc4, sc4, ROT0, "Mazooma","Casino Royale (PR2073) (Czech) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28685 | GAME( 200?, sc4casryb ,sc4casry, sc4, sc4, sc4, ROT0, "Mazooma","Casino Royale (PR2073) (Czech) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28684 | GAME( 200?, sc4casrya ,sc4casry, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2073) (Czech) (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28685 | GAME( 200?, sc4casryb ,sc4casry, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2073) (Czech) (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28686 | 28686 | |
| 28687 | 28687 | // PR2383 CLUBCLOUSEAU CLUBCLOUSEAU CLUB CCLOU SOUNDS CLUB CLOSEAU |
| 28688 | GAME( 200?, sc4clclo ,0, sc4, sc4, sc4, ROT0, "Mazooma","Club Clouseau (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28688 | GAME( 200?, sc4clclo ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Club Clouseau (Mazooma) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28689 | 28689 | |
| 28690 | 28690 | |
| 28691 | 28691 | // PR2237 CLUB CLUEDO CLUB CLUEDO CLUB CCLU SOUNDS CLUB CLUEDO |
| 28692 | GAME( 200?, sc4clucl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Cluedo Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28693 | GAME( 200?, sc4clucla ,sc4clucl, sc4, sc4, sc4, ROT0, "Mazooma","Cluedo Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28692 | GAME( 200?, sc4clucl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28693 | GAME( 200?, sc4clucla ,sc4clucl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28694 | 28694 | |
| 28695 | 28695 | |
| 28696 | 28696 | // PR1621 CLUB COOL JEWELS PR1621 COOL SOUNDS11 CLUB COOL JEWELS CLUB |
| 28697 | GAME( 200?, sc4cjcl ,0, sc4, sc4, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28698 | GAME( 200?, sc4cjcla ,sc4cjcl, sc4, sc4, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28699 | GAME( 200?, sc4cjclb ,sc4cjcl, sc4, sc4, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28700 | GAME( 200?, sc4cjclc ,sc4cjcl, sc4, sc4, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28701 | GAME( 200?, sc4cjcld ,sc4cjcl, sc4, sc4, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28702 | GAME( 200?, sc4cjcle ,sc4cjcl, sc4, sc4, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28703 | GAME( 200?, sc4cjclf ,sc4cjcl, sc4, sc4, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28697 | GAME( 200?, sc4cjcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28698 | GAME( 200?, sc4cjcla ,sc4cjcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28699 | GAME( 200?, sc4cjclb ,sc4cjcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28700 | GAME( 200?, sc4cjclc ,sc4cjcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28701 | GAME( 200?, sc4cjcld ,sc4cjcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28702 | GAME( 200?, sc4cjcle ,sc4cjcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28703 | GAME( 200?, sc4cjclf ,sc4cjcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28704 | 28704 | |
| 28705 | 28705 | // PR1036 CLUB COP THE LOT PR1036 CLOT SOUNDS11 COP THE LOT |
| 28706 | GAME( 200?, sc4ctlcl ,0, sc4, sc4, sc4, ROT0, "BFM","Cop The Lot Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28707 | GAME( 200?, sc4ctlcla ,sc4ctlcl, sc4, sc4, sc4, ROT0, "BFM","Cop The Lot Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28706 | GAME( 200?, sc4ctlcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28707 | GAME( 200?, sc4ctlcla ,sc4ctlcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28708 | 28708 | // PR1036 CLUB COP THE LOT COP THE LOT CLUB PR1036 CLOT SOUNDS11 COP THE LOT |
| 28709 | 28709 | // shows nothing, but alarms, do these go with the ad4 video roms? |
| 28710 | GAME( 200?, sc4ctlclb ,sc4ctlcl, sc4, sc4, sc4, ROT0, "BFM","Cop The Lot Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28711 | GAME( 200?, sc4ctlclc ,sc4ctlcl, sc4, sc4, sc4, ROT0, "BFM","Cop The Lot Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28710 | GAME( 200?, sc4ctlclb ,sc4ctlcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28711 | GAME( 200?, sc4ctlclc ,sc4ctlcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28712 | 28712 | |
| 28713 | 28713 | |
| 28714 | 28714 | |
| 28715 | 28715 | // PR3241 CLUB COPS AND ROBBERS PLATINUM SCORP4 COPS & ROBRS PLT CLUB PR3241 C N R PLATINUM SOUNDS11 COPS AND ROBBERS |
| 28716 | GAME( 200?, sc4crcp ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28717 | GAME( 200?, sc4crcpa ,sc4crcp, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28718 | GAME( 200?, sc4crcpc ,sc4crcp, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28719 | GAME( 200?, sc4crcpd ,sc4crcp, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28720 | GAME( 200?, sc4crcpe ,sc4crcp, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28721 | GAME( 200?, sc4crcpf ,sc4crcp, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28722 | GAME( 200?, sc4crcpg ,sc4crcp, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28723 | GAME( 200?, sc4crcph ,sc4crcp, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28724 | GAME( 200?, sc4crcpi ,sc4crcp, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28725 | GAME( 200?, sc4crcpj ,sc4crcp, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28716 | GAME( 200?, sc4crcp ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28717 | GAME( 200?, sc4crcpa ,sc4crcp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28718 | GAME( 200?, sc4crcpc ,sc4crcp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28719 | GAME( 200?, sc4crcpd ,sc4crcp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28720 | GAME( 200?, sc4crcpe ,sc4crcp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28721 | GAME( 200?, sc4crcpf ,sc4crcp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28722 | GAME( 200?, sc4crcpg ,sc4crcp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28723 | GAME( 200?, sc4crcph ,sc4crcp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28724 | GAME( 200?, sc4crcpi ,sc4crcp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28725 | GAME( 200?, sc4crcpj ,sc4crcp, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28726 | 28726 | |
| 28727 | 28727 | // PR1348 CLUB COPS AND ROBBERS GOLD PR1348 CCRG SOUNDS11 COPS AND ROBBERS |
| 28728 | GAME( 2003, sc4crgc ,0, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28729 | GAME( 2003, sc4crgca ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28730 | GAME( 2003, sc4crgcb ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28731 | GAME( 2003, sc4crgcc ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28732 | GAME( 2003, sc4crgcd ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28733 | GAME( 2003, sc4crgce ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28734 | GAME( 2003, sc4crgcf ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28735 | GAME( 2003, sc4crgcg ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28736 | GAME( 2003, sc4crgch ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28737 | GAME( 2003, sc4crgci ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28738 | GAME( 2003, sc4crgcj ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28739 | GAME( 2003, sc4crgck ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28740 | GAME( 2003, sc4crgcl ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28741 | GAME( 2003, sc4crgcm ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28742 | GAME( 2003, sc4crgco ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28743 | GAME( 2003, sc4crgcq ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28744 | GAME( 2003, sc4crgct ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28745 | GAME( 2003, sc4crgcw ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28728 | GAME( 2003, sc4crgc ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28729 | GAME( 2003, sc4crgca ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28730 | GAME( 2003, sc4crgcb ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28731 | GAME( 2003, sc4crgcc ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28732 | GAME( 2003, sc4crgcd ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28733 | GAME( 2003, sc4crgce ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28734 | GAME( 2003, sc4crgcf ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28735 | GAME( 2003, sc4crgcg ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28736 | GAME( 2003, sc4crgch ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28737 | GAME( 2003, sc4crgci ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28738 | GAME( 2003, sc4crgcj ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28739 | GAME( 2003, sc4crgck ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28740 | GAME( 2003, sc4crgcl ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28741 | GAME( 2003, sc4crgcm ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28742 | GAME( 2003, sc4crgco ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28743 | GAME( 2003, sc4crgcq ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28744 | GAME( 2003, sc4crgct ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28745 | GAME( 2003, sc4crgcw ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28746 | 28746 | // PR1348 CLUB COPS AND ROBBERS GOLD COPS & ROBRS GLD CLUB PR1348 CCRG SOUNDS11 COPS AND ROBBERS |
| 28747 | GAME( 2003, sc4crgcn ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28748 | GAME( 2003, sc4crgcp ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28749 | GAME( 2003, sc4crgcr ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28750 | GAME( 2003, sc4crgcu ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28747 | GAME( 2003, sc4crgcn ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28748 | GAME( 2003, sc4crgcp ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28749 | GAME( 2003, sc4crgcr ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 21)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28750 | GAME( 2003, sc4crgcu ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 22)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28751 | 28751 | // PR1348 !500 CLUB COPS AND ROBBERS GOLD COPS & ROBRS GLD CLUB PR1348 CCRG SOUNDS11 COPS AND ROBBERS |
| 28752 | GAME( 2003, sc4crgcs ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 23)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28753 | GAME( 2003, sc4crgcv ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 24)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28752 | GAME( 2003, sc4crgcs ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 23)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28753 | GAME( 2003, sc4crgcv ,sc4crgc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 24)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28754 | 28754 | |
| 28755 | 28755 | // PR2383 CLUBCORONATIONSTREET CLUBCORONATIONST CLUB CCORO SOUNDS CLUB CORO ST |
| 28756 | GAME( 200?, sc4corcl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28757 | GAME( 200?, sc4corcla ,sc4corcl, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28756 | GAME( 200?, sc4corcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28757 | GAME( 200?, sc4corcla ,sc4corcl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28758 | 28758 | |
| 28759 | 28759 | // PR2058 COUNT YER CASH PR2058 COUNT YER CASH SOUNDS11 |
| 28760 | GAME( 200?, sc4cyc ,0, sc4, sc4, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28761 | GAME( 200?, sc4cyca ,sc4cyc, sc4, sc4, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28762 | GAME( 200?, sc4cycb ,sc4cyc, sc4, sc4, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28763 | GAME( 200?, sc4cycc ,sc4cyc, sc4, sc4, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28764 | GAME( 200?, sc4cycd ,sc4cyc, sc4, sc4, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28760 | GAME( 200?, sc4cyc ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28761 | GAME( 200?, sc4cyca ,sc4cyc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28762 | GAME( 200?, sc4cycb ,sc4cyc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28763 | GAME( 200?, sc4cycc ,sc4cyc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28764 | GAME( 200?, sc4cycd ,sc4cyc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28765 | 28765 | |
| 28766 | 28766 | // PR2092 CLUB COUNT YER CASH COUNT YER CASH CLUB CLCC SOUNDS |
| 28767 | GAME( 200?, sc4cyccl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Count Yer Cash Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28768 | GAME( 200?, sc4cyccla ,sc4cyccl, sc4, sc4, sc4, ROT0, "Mazooma","Count Yer Cash Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28769 | GAME( 200?, sc4cycclb ,sc4cyccl, sc4, sc4, sc4, ROT0, "Mazooma","Count Yer Cash Club (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28770 | GAME( 200?, sc4cycclc ,sc4cyccl, sc4, sc4, sc4, ROT0, "Mazooma","Count Yer Cash Club (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28767 | GAME( 200?, sc4cyccl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28768 | GAME( 200?, sc4cyccla ,sc4cyccl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash Club (Mazooma) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28769 | GAME( 200?, sc4cycclb ,sc4cyccl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash Club (Mazooma) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28770 | GAME( 200?, sc4cycclc ,sc4cyccl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash Club (Mazooma) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28771 | 28771 | |
| 28772 | 28772 | // PR1396 CLASSIC CRAZY FRUITS PR1396 CLSIC CRAZY FRUITS SND11 |
| 28773 | GAME( 200?, sc4cfcla ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28774 | GAME( 200?, sc4cfclab ,sc4cfcla, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28775 | GAME( 200?, sc4cfclac ,sc4cfcla, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28776 | GAME( 200?, sc4cfclad ,sc4cfcla, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28777 | GAME( 200?, sc4cfclae ,sc4cfcla, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28778 | GAME( 200?, sc4cfclaf ,sc4cfcla, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28773 | GAME( 200?, sc4cfcla ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28774 | GAME( 200?, sc4cfclab ,sc4cfcla, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28775 | GAME( 200?, sc4cfclac ,sc4cfcla, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28776 | GAME( 200?, sc4cfclad ,sc4cfcla, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28777 | GAME( 200?, sc4cfclae ,sc4cfcla, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28778 | GAME( 200?, sc4cfclaf ,sc4cfcla, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28779 | 28779 | |
| 28780 | 28780 | |
| 28781 | 28781 | // PR1107 CRAZY FRUITS DOWNUNDER PR1107 DOWN UNDER SOUNDS11 |
| 28782 | GAME( 200?, sc4cfdu ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28783 | GAME( 200?, sc4cfdua ,sc4cfdu, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28784 | GAME( 200?, sc4cfdub ,sc4cfdu, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28785 | GAME( 200?, sc4cfduc ,sc4cfdu, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28782 | GAME( 200?, sc4cfdu ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28783 | GAME( 200?, sc4cfdua ,sc4cfdu, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28784 | GAME( 200?, sc4cfdub ,sc4cfdu, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28785 | GAME( 200?, sc4cfduc ,sc4cfdu, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28786 | 28786 | |
| 28787 | 28787 | // PR1620 CLUB CRAZY FRUITS GOLD PR1620 CRAZY SOUNDS11 CRAZY FRUITS CLUB |
| 28788 | GAME( 200?, sc4cfgcl ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28789 | GAME( 200?, sc4cfgcla ,sc4cfgcl, sc4, sc4, sc4mbus, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28790 | GAME( 200?, sc4cfgclb ,sc4cfgcl, sc4, sc4, sc4mbus, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28791 | GAME( 200?, sc4cfgclc ,sc4cfgcl, sc4, sc4, sc4mbus, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28788 | GAME( 200?, sc4cfgcl ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28789 | GAME( 200?, sc4cfgcla ,sc4cfgcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28790 | GAME( 200?, sc4cfgclb ,sc4cfgcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28791 | GAME( 200?, sc4cfgclc ,sc4cfgcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28792 | 28792 | |
| 28793 | 28793 | // PR1221 CRISSCROSSCRAZY ART13 95004282 CRISSCROSS PR1161 |
| 28794 | GAME( 200?, sc4ccc ,0, sc4, sc4, sc4, ROT0, "BFM","Criss Cross Crazy (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // not english | |
| 28794 | GAME( 200?, sc4ccc ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Criss Cross Crazy (Bellfruit) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) // not english | |
| 28795 | 28795 | |
| 28796 | 28796 | // PR1006 DEMOLITION DERBY PR1006 DEMDERBY SOUNDS11 |
| 28797 | GAME( 200?, sc4derby ,0, sc4, sc4, sc4, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28798 | GAME( 200?, sc4derbya ,sc4derby, sc4, sc4, sc4, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28799 | GAME( 200?, sc4derbyb ,sc4derby, sc4, sc4, sc4, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28800 | GAME( 200?, sc4derbyc ,sc4derby, sc4, sc4, sc4, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28801 | GAME( 200?, sc4derbyd ,sc4derby, sc4, sc4, sc4, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28802 | GAME( 200?, sc4derbye ,sc4derby, sc4, sc4, sc4, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28797 | GAME( 200?, sc4derby ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28798 | GAME( 200?, sc4derbya ,sc4derby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28799 | GAME( 200?, sc4derbyb ,sc4derby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28800 | GAME( 200?, sc4derbyc ,sc4derby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28801 | GAME( 200?, sc4derbyd ,sc4derby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28802 | GAME( 200?, sc4derbye ,sc4derby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28803 | 28803 | |
| 28804 | 28804 | // PR2558 DOUBLE DIAMOND 011 DOUBLEDIAMONDSND DOUBLE DIAMOND |
| 28805 | GAME( 200?, sc4dbldm ,0, sc4, sc4, sc4, ROT0, "Qps","Double Diamond (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28805 | GAME( 200?, sc4dbldm ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Double Diamond (Qps) (Scorpion 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28806 | 28806 | |
| 28807 | 28807 | // PR1104 DYNAMITE PR1104 DYNAMITE SOUNDS11 |
| 28808 | GAME( 200?, sc4dyna ,0, sc4, sc4, sc4, ROT0, "BFM","Dynamite (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28809 | GAME( 200?, sc4dynaa ,sc4dyna, sc4, sc4, sc4, ROT0, "BFM","Dynamite (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28808 | GAME( 200?, sc4dyna ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Dynamite (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28809 | GAME( 200?, sc4dynaa ,sc4dyna, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Dynamite (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28810 | 28810 | |
| 28811 | 28811 | // PR1017 EASY STREAK PR1017 EASY STREAK SOUNDS11 EASY STREAK |
| 28812 | GAME( 200?, sc4easy ,0, sc4, sc4, sc4, ROT0, "BFM","Easy Streak (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28813 | GAME( 200?, sc4easya ,sc4easy, sc4, sc4, sc4, ROT0, "BFM","Easy Streak (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28814 | GAME( 200?, sc4easyb ,sc4easy, sc4, sc4, sc4, ROT0, "BFM","Easy Streak (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28815 | GAME( 200?, sc4easyc ,sc4easy, sc4, sc4, sc4, ROT0, "BFM","Easy Streak (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28816 | GAME( 200?, sc4easyd ,sc4easy, sc4, sc4, sc4, ROT0, "BFM","Easy Streak (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28817 | GAME( 200?, sc4easye ,sc4easy, sc4, sc4, sc4, ROT0, "BFM","Easy Streak (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28818 | GAME( 200?, sc4easyf ,sc4easy, sc4, sc4, sc4, ROT0, "BFM","Easy Streak (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28812 | GAME( 200?, sc4easy ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28813 | GAME( 200?, sc4easya ,sc4easy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28814 | GAME( 200?, sc4easyb ,sc4easy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28815 | GAME( 200?, sc4easyc ,sc4easy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28816 | GAME( 200?, sc4easyd ,sc4easy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28817 | GAME( 200?, sc4easye ,sc4easy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28818 | GAME( 200?, sc4easyf ,sc4easy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28819 | 28819 | |
| 28820 | 28820 | //PROJECT NUMBER PR1955 CLUB MONEYBAGS MONEY BAGS CLUB PR1955 C M MONEYBAGS SOUNDS11 DEAL OR NO DEAL 5-10-20 10-20-30 20-30-50 30-50-100 |
| 28821 | GAME( 200?, sc4clbmn ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Club Moneybags (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28822 | GAME( 200?, sc4clbmna ,sc4clbmn, sc4, sc4, sc4mbus, ROT0, "BFM","Club Moneybags (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28823 | GAME( 200?, sc4clbmnb ,sc4clbmn, sc4, sc4, sc4mbus, ROT0, "BFM","Club Moneybags (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28824 | GAME( 200?, sc4clbmnc ,sc4clbmn, sc4, sc4, sc4mbus, ROT0, "BFM","Club Moneybags (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28821 | GAME( 200?, sc4clbmn ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Club Moneybags (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28822 | GAME( 200?, sc4clbmna ,sc4clbmn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Club Moneybags (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28823 | GAME( 200?, sc4clbmnb ,sc4clbmn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Club Moneybags (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28824 | GAME( 200?, sc4clbmnc ,sc4clbmn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Club Moneybags (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28825 | 28825 | |
| 28826 | 28826 | //PROJECT NUMBER PR3332 AWP MONOPOLY BOOM OR BUST S4 PR3307 MPOLY BOOM OR B SOUNDS11 BOOM OR BUST S.SITE |
| 28827 | GAME( 200?, sc4boomb ,0, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28828 | GAME( 200?, sc4boomba ,sc4boomb, sc4, sc4, sc4mbus, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28827 | GAME( 200?, sc4boomb ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28828 | GAME( 200?, sc4boomba ,sc4boomb, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28829 | 28829 | |
| 28830 | 28830 | |
| 28831 | 28831 | /* Scorpion 4 + Adder 4 */ |
| 28832 | 28832 | |
| 28833 | GAME( 200?, ad4skill ,0, sc4_adder4, sc4, sc4, ROT0, "BFM","Skill Dice (BFM) (Scorpion 4 + Adder 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28834 | GAME( 200?, ad4film ,0, sc4_adder4, sc4, sc4, ROT0, "BFM","Film Premiere (Video?) (Bellfruit) (Adder 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // the 68k vectors differ from usual, but it contains the expected strings for an Adder 4 title. No main program roms tho? :/ | |
| 28835 | GAME( 200?, ad4filma ,ad4film, sc4_adder4, sc4, sc4, ROT0, "BFM","Film Premiere (Video?) (Bellfruit) (Adder 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28836 | GAME( 200?, ad4ctl ,0, sc4_adder4, sc4, sc4, ROT0, "BFM","Cop The Lot Club (Video) (Bellfruit) (Adder 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28837 | GAME( 200?, ad4ctla ,ad4ctl, sc4_adder4, sc4, sc4, ROT0, "BFM","Cop The Lot Club (Video) (Bellfruit) (Adder 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28833 | GAME( 200?, ad4skill ,0, sc4_adder4, sc4, sc4_adder4_state, sc4, ROT0, "BFM","Skill Dice (BFM) (Scorpion 4 + Adder 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28834 | GAME( 200?, ad4film ,0, sc4_adder4, sc4, sc4_adder4_state, sc4, ROT0, "BFM","Film Premiere (Video?) (Bellfruit) (Adder 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) // the 68k vectors differ from usual, but it contains the expected strings for an Adder 4 title. No main program roms tho? :/ | |
| 28835 | GAME( 200?, ad4filma ,ad4film, sc4_adder4, sc4, sc4_adder4_state, sc4, ROT0, "BFM","Film Premiere (Video?) (Bellfruit) (Adder 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) // ^^ | |
| 28836 | GAME( 200?, ad4ctl ,0, sc4_adder4, sc4, sc4_adder4_state, sc4, ROT0, "BFM","Cop The Lot Club (Video) (Bellfruit) (Adder 4) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28837 | GAME( 200?, ad4ctla ,ad4ctl, sc4_adder4, sc4, sc4_adder4_state, sc4, ROT0, "BFM","Cop The Lot Club (Video) (Bellfruit) (Adder 4) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 28838 | 28838 | |
| 28839 | 28839 | |
| 28840 | 28840 |
| r15751 | r15752 | |
|---|---|---|
| 252 | 252 | ROM_END |
| 253 | 253 | |
| 254 | 254 | |
| 255 | GAME( 1982, babypac, 0, by133, by133, 0, ROT90, "Bally", "Baby Pac-Man (set 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 256 | GAME( 1982, babypac2, babypac, by133, by133, 0, ROT90, "Bally", "Baby Pac-Man (set 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 257 | GAME( 1984, granny, 0, by133, by133, 0, ROT0, "Bally", "Granny and the Gators", GAME_IS_SKELETON_MECHANICAL) | |
| 255 | GAME( 1982, babypac, 0, by133, by133, by133_state, 0, ROT90, "Bally", "Baby Pac-Man (set 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 256 | GAME( 1982, babypac2, babypac, by133, by133, by133_state, 0, ROT90, "Bally", "Baby Pac-Man (set 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 257 | GAME( 1984, granny, 0, by133, by133, by133_state, 0, ROT0, "Bally", "Granny and the Gators", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 594 | 594 | |
| 595 | 595 | /******************************************************************************/ |
| 596 | 596 | |
| 597 | GAME( 1989, actfancr, 0, actfancr, actfancr, 0, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (World revision 2)", GAME_SUPPORTS_SAVE ) | |
| 598 | GAME( 1989, actfancr1,actfancr, actfancr, actfancr, 0, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (World revision 1)", GAME_SUPPORTS_SAVE ) | |
| 599 | GAME( 1989, actfancrj,actfancr, actfancr, actfancr, 0, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (Japan revision 1)", GAME_SUPPORTS_SAVE ) | |
| 600 | GAME( 1989, triothep, 0, triothep, triothep, 0, ROT0, "Data East Corporation", "Trio The Punch - Never Forget Me... (World)", GAME_SUPPORTS_SAVE ) | |
| 601 | GAME( 1989, triothepj,triothep, triothep, triothep, 0, ROT0, "Data East Corporation", "Trio The Punch - Never Forget Me... (Japan)", GAME_SUPPORTS_SAVE ) | |
| 597 | GAME( 1989, actfancr, 0, actfancr, actfancr, actfancr_state, 0, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (World revision 2)", GAME_SUPPORTS_SAVE ) | |
| 598 | GAME( 1989, actfancr1,actfancr, actfancr, actfancr, actfancr_state, 0, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (World revision 1)", GAME_SUPPORTS_SAVE ) | |
| 599 | GAME( 1989, actfancrj,actfancr, actfancr, actfancr, actfancr_state, 0, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (Japan revision 1)", GAME_SUPPORTS_SAVE ) | |
| 600 | GAME( 1989, triothep, 0, triothep, triothep, actfancr_state, 0, ROT0, "Data East Corporation", "Trio The Punch - Never Forget Me... (World)", GAME_SUPPORTS_SAVE ) | |
| 601 | GAME( 1989, triothepj,triothep, triothep, triothep, actfancr_state, 0, ROT0, "Data East Corporation", "Trio The Punch - Never Forget Me... (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1608 | 1608 | MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) |
| 1609 | 1609 | MACHINE_CONFIG_END |
| 1610 | 1610 | |
| 1611 | GAME( 1993, vf, 0, model1, vf, 0, ROT0, "Sega", "Virtua Fighter", GAME_IMPERFECT_GRAPHICS ) | |
| 1612 | GAME( 1992, vr, 0, model1_vr, vr, 0, ROT0, "Sega", "Virtua Racing", GAME_IMPERFECT_GRAPHICS ) | |
| 1613 | GAME( 1993, vformula, vr, model1_vr, vr, 0, ROT0, "Sega", "Virtua Formula", GAME_IMPERFECT_GRAPHICS ) | |
| 1614 | GAME( 1993, swa, 0, swa, swa, 0, ROT0, "Sega", "Star Wars Arcade", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 1615 | GAME( 1994, wingwar, 0, model1, wingwar, 0, ROT0, "Sega", "Wing War (World)", GAME_NOT_WORKING ) | |
| 1616 | GAME( 1994, wingwaru, wingwar, model1, wingwar, 0, ROT0, "Sega", "Wing War (US)", GAME_NOT_WORKING ) | |
| 1617 | GAME( 1994, wingwarj, wingwar, model1, wingwar, 0, ROT0, "Sega", "Wing War (Japan)", GAME_NOT_WORKING ) | |
| 1611 | GAME( 1993, vf, 0, model1, vf, model1_state, 0, ROT0, "Sega", "Virtua Fighter", GAME_IMPERFECT_GRAPHICS ) | |
| 1612 | GAME( 1992, vr, 0, model1_vr, vr, model1_state, 0, ROT0, "Sega", "Virtua Racing", GAME_IMPERFECT_GRAPHICS ) | |
| 1613 | GAME( 1993, vformula, vr, model1_vr, vr, model1_state, 0, ROT0, "Sega", "Virtua Formula", GAME_IMPERFECT_GRAPHICS ) | |
| 1614 | GAME( 1993, swa, 0, swa, swa, model1_state, 0, ROT0, "Sega", "Star Wars Arcade", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 1615 | GAME( 1994, wingwar, 0, model1, wingwar, model1_state, 0, ROT0, "Sega", "Wing War (World)", GAME_NOT_WORKING ) | |
| 1616 | GAME( 1994, wingwaru, wingwar, model1, wingwar, model1_state, 0, ROT0, "Sega", "Wing War (US)", GAME_NOT_WORKING ) | |
| 1617 | GAME( 1994, wingwarj, wingwar, model1, wingwar, model1_state, 0, ROT0, "Sega", "Wing War (Japan)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1995 | 1995 | * Game drivers |
| 1996 | 1996 | *********************************************************************/ |
| 1997 | 1997 | |
| 1998 | GAME( 1982, polepos, 0, polepos, polepos, 0, ROT0, "Namco", "Pole Position", 0 ) | |
| 1999 | GAME( 1982, poleposa, polepos, polepos, poleposa, 0, ROT0, "Namco (Atari license)", "Pole Position (Atari version 2)", 0 ) | |
| 2000 | GAME( 1982, polepos1, polepos, polepos, poleposa, 0, ROT0, "Namco (Atari license)", "Pole Position (Atari version 1)", 0 ) | |
| 2001 | GAME( 1984, topracer, polepos, polepos, polepos, 0, ROT0, "bootleg", "Top Racer (with MB8841 + MB8842, 1984)", 0 ) // the NAMCO customs have been cloned on these bootlegs | |
| 2002 | GAME( 1983, topracera, polepos, polepos, polepos, 0, ROT0, "bootleg", "Top Racer (with MB8841 + MB8842, 1983)", 0 ) // the only difference between them is the year displayed on the title screen | |
| 2003 | GAME( 1982, topracern, polepos, topracern, topracern,topracern,ROT0, "bootleg", "Top Racer (no MB8841 + MB8842)", 0 ) | |
| 1998 | GAME( 1982, polepos, 0, polepos, polepos, polepos_state, 0, ROT0, "Namco", "Pole Position", 0 ) | |
| 1999 | GAME( 1982, poleposa, polepos, polepos, poleposa, polepos_state, 0, ROT0, "Namco (Atari license)", "Pole Position (Atari version 2)", 0 ) | |
| 2000 | GAME( 1982, polepos1, polepos, polepos, poleposa, polepos_state, 0, ROT0, "Namco (Atari license)", "Pole Position (Atari version 1)", 0 ) | |
| 2001 | GAME( 1984, topracer, polepos, polepos, polepos, polepos_state, 0, ROT0, "bootleg", "Top Racer (with MB8841 + MB8842, 1984)", 0 ) // the NAMCO customs have been cloned on these bootlegs | |
| 2002 | GAME( 1983, topracera, polepos, polepos, polepos, polepos_state, 0, ROT0, "bootleg", "Top Racer (with MB8841 + MB8842, 1983)", 0 ) // the only difference between them is the year displayed on the title screen | |
| 2003 | GAME( 1982, topracern, polepos, topracern, topracern, polepos_state,topracern,ROT0, "bootleg", "Top Racer (no MB8841 + MB8842)", 0 ) | |
| 2004 | 2004 | |
| 2005 | GAME( 1983, polepos2, 0, polepos, polepos2, polepos2, ROT0, "Namco", "Pole Position II", 0 ) | |
| 2006 | GAME( 1983, polepos2a, polepos2, polepos, polepos2, polepos2, ROT0, "Namco (Atari license)", "Pole Position II (Atari)", 0 ) | |
| 2007 | GAME( 1983, polepos2b, polepos2, polepos, polepos2, 0, ROT0, "bootleg", "Pole Position II (bootleg)", 0 ) | |
| 2008 | GAME( 1984, polepos2bi, polepos2, polepos2bi, topracern,topracern,ROT0, "bootleg", "Gran Premio F1 (Italian bootleg of Pole Position II)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) // should have italian voices | |
| 2005 | GAME( 1983, polepos2, 0, polepos, polepos2, polepos_state, polepos2, ROT0, "Namco", "Pole Position II", 0 ) | |
| 2006 | GAME( 1983, polepos2a, polepos2, polepos, polepos2, polepos_state, polepos2, ROT0, "Namco (Atari license)", "Pole Position II (Atari)", 0 ) | |
| 2007 | GAME( 1983, polepos2b, polepos2, polepos, polepos2, polepos_state, 0, ROT0, "bootleg", "Pole Position II (bootleg)", 0 ) | |
| 2008 | GAME( 1984, polepos2bi, polepos2, polepos2bi, topracern, polepos_state,topracern,ROT0, "bootleg", "Gran Premio F1 (Italian bootleg of Pole Position II)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) // should have italian voices |
| r15751 | r15752 | |
|---|---|---|
| 488 | 488 | } |
| 489 | 489 | |
| 490 | 490 | |
| 491 | GAME( 1976, tank8, 0, tank8, tank8, 0, ROT0, "Atari (Kee Games)", "Tank 8 (set 1)", 0) | |
| 492 | GAME( 1976, tank8a, tank8, tank8, tank8, decode, ROT0, "Atari (Kee Games)", "Tank 8 (set 2)", GAME_NOT_WORKING ) | |
| 493 | GAME( 1976, tank8b, tank8, tank8, tank8, decode, ROT0, "Atari (Kee Games)", "Tank 8 (set 3)", GAME_NOT_WORKING ) | |
| 494 | GAME( 1976, tank8c, tank8, tank8, tank8, 0, ROT0, "Atari (Kee Games)", "Tank 8 (set 4)", GAME_NOT_WORKING ) | |
| 495 | GAME( 1976, tank8d, tank8, tank8, tank8, 0, ROT0, "Atari (Kee Games)", "Tank 8 (set 5)", GAME_NOT_WORKING ) | |
| 491 | GAME( 1976, tank8, 0, tank8, tank8, tank8_state, 0, ROT0, "Atari (Kee Games)", "Tank 8 (set 1)", 0) | |
| 492 | GAME( 1976, tank8a, tank8, tank8, tank8, tank8_state, decode, ROT0, "Atari (Kee Games)", "Tank 8 (set 2)", GAME_NOT_WORKING ) | |
| 493 | GAME( 1976, tank8b, tank8, tank8, tank8, tank8_state, decode, ROT0, "Atari (Kee Games)", "Tank 8 (set 3)", GAME_NOT_WORKING ) | |
| 494 | GAME( 1976, tank8c, tank8, tank8, tank8, tank8_state, 0, ROT0, "Atari (Kee Games)", "Tank 8 (set 4)", GAME_NOT_WORKING ) | |
| 495 | GAME( 1976, tank8d, tank8, tank8, tank8, tank8_state, 0, ROT0, "Atari (Kee Games)", "Tank 8 (set 5)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 232 | 232 | DRIVER_INIT_CALL(pce); |
| 233 | 233 | } |
| 234 | 234 | |
| 235 | GAME( 1990, paranoia, 0, paranoia, paranoia, paranoia, ROT0, "Naxat Soft", "Paranoia", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 235 | GAME( 1990, paranoia, 0, paranoia, paranoia, paranoia_state, paranoia, ROT0, "Naxat Soft", "Paranoia", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 316 | 316 | ROM_END |
| 317 | 317 | |
| 318 | 318 | |
| 319 | GAME( 1989, atlantip, 0, by6803, by6803, by6803, ROT0, "Bally","Atlantis", GAME_IS_SKELETON_MECHANICAL) | |
| 320 | GAME( 1985, beatclck, 0, by6803, by6803, by6803, ROT0, "Bally","Beat the Clock", GAME_IS_SKELETON_MECHANICAL) | |
| 321 | GAME( 1986, blackblt, 0, by6803, by6803, by6803, ROT0, "Bally","Black Belt", GAME_IS_SKELETON_MECHANICAL) | |
| 322 | GAME( 1988, black100, 0, by6803, by6803, by6803, ROT0, "Bally","Blackwater 100", GAME_IS_SKELETON_MECHANICAL) | |
| 323 | GAME( 1988, black100s, black100, by6803, by6803, by6803, ROT0, "Bally","Blackwater 100 (Single Ball Play)", GAME_IS_SKELETON_MECHANICAL) | |
| 324 | GAME( 1987, cityslck, 0, by6803, by6803, by6803, ROT0, "Bally","City Slicker", GAME_IS_SKELETON_MECHANICAL) | |
| 325 | GAME( 1987, dungdrag, 0, by6803, by6803, by6803, ROT0, "Bally","Dungeons & Dragons", GAME_IS_SKELETON_MECHANICAL) | |
| 326 | GAME( 1985, eballchp, 0, by6803, by6803, by6803, ROT0, "Bally","Eight Ball Champ", GAME_IS_SKELETON_MECHANICAL) | |
| 327 | GAME( 1987, esclwrld, 0, by6803, by6803, by6803, ROT0, "Bally","Escape from the Lost World", GAME_IS_SKELETON_MECHANICAL) | |
| 328 | GAME( 1987, esclwrldg, esclwrld, by6803, by6803, by6803, ROT0, "Bally","Escape from the Lost World (German)", GAME_IS_SKELETON_MECHANICAL) | |
| 329 | GAME( 1987, hardbody, 0, by6803, by6803, by6803, ROT0, "Bally","Hardbody", GAME_IS_SKELETON_MECHANICAL) | |
| 330 | GAME( 1987, hardbodyg, hardbody, by6803, by6803, by6803, ROT0, "Bally","Hardbody (German)", GAME_IS_SKELETON_MECHANICAL) | |
| 331 | GAME( 1987, hvymetap, 0, by6803, by6803, by6803, ROT0, "Bally","Heavy Metal Meltdown", GAME_IS_SKELETON_MECHANICAL) | |
| 332 | GAME( 1986, ladyluck, 0, by6803, by6803, by6803, ROT0, "Bally","Lady Luck", GAME_IS_SKELETON_MECHANICAL) | |
| 333 | GAME( 1986, motrdome, 0, by6803, by6803, by6803, ROT0, "Bally","MotorDome", GAME_IS_SKELETON_MECHANICAL) | |
| 334 | GAME( 1987, prtyanim, 0, by6803, by6803, by6803, ROT0, "Bally","Party Animal", GAME_IS_SKELETON_MECHANICAL) | |
| 335 | GAME( 1986, specforc, 0, by6803, by6803, by6803, ROT0, "Bally","Special Force", GAME_IS_SKELETON_MECHANICAL) | |
| 336 | GAME( 1986, strngsci, 0, by6803, by6803, by6803, ROT0, "Bally","Strange Science", GAME_IS_SKELETON_MECHANICAL) | |
| 337 | GAME( 1988, trucksp3, 0, by6803, by6803, by6803, ROT0, "Bally","Truck Stop (P-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 338 | GAME( 1988, trucksp2, trucksp3, by6803, by6803, by6803, ROT0, "Bally","Truck Stop (P-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 319 | GAME( 1989, atlantip, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Atlantis", GAME_IS_SKELETON_MECHANICAL) | |
| 320 | GAME( 1985, beatclck, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Beat the Clock", GAME_IS_SKELETON_MECHANICAL) | |
| 321 | GAME( 1986, blackblt, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Black Belt", GAME_IS_SKELETON_MECHANICAL) | |
| 322 | GAME( 1988, black100, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Blackwater 100", GAME_IS_SKELETON_MECHANICAL) | |
| 323 | GAME( 1988, black100s, black100, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Blackwater 100 (Single Ball Play)", GAME_IS_SKELETON_MECHANICAL) | |
| 324 | GAME( 1987, cityslck, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","City Slicker", GAME_IS_SKELETON_MECHANICAL) | |
| 325 | GAME( 1987, dungdrag, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Dungeons & Dragons", GAME_IS_SKELETON_MECHANICAL) | |
| 326 | GAME( 1985, eballchp, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Eight Ball Champ", GAME_IS_SKELETON_MECHANICAL) | |
| 327 | GAME( 1987, esclwrld, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Escape from the Lost World", GAME_IS_SKELETON_MECHANICAL) | |
| 328 | GAME( 1987, esclwrldg, esclwrld, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Escape from the Lost World (German)", GAME_IS_SKELETON_MECHANICAL) | |
| 329 | GAME( 1987, hardbody, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Hardbody", GAME_IS_SKELETON_MECHANICAL) | |
| 330 | GAME( 1987, hardbodyg, hardbody, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Hardbody (German)", GAME_IS_SKELETON_MECHANICAL) | |
| 331 | GAME( 1987, hvymetap, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Heavy Metal Meltdown", GAME_IS_SKELETON_MECHANICAL) | |
| 332 | GAME( 1986, ladyluck, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Lady Luck", GAME_IS_SKELETON_MECHANICAL) | |
| 333 | GAME( 1986, motrdome, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","MotorDome", GAME_IS_SKELETON_MECHANICAL) | |
| 334 | GAME( 1987, prtyanim, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Party Animal", GAME_IS_SKELETON_MECHANICAL) | |
| 335 | GAME( 1986, specforc, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Special Force", GAME_IS_SKELETON_MECHANICAL) | |
| 336 | GAME( 1986, strngsci, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Strange Science", GAME_IS_SKELETON_MECHANICAL) | |
| 337 | GAME( 1988, trucksp3, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Truck Stop (P-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 338 | GAME( 1988, trucksp2, trucksp3, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Truck Stop (P-2)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 465 | 465 | main->write_word(8, 000500 - 10); |
| 466 | 466 | } |
| 467 | 467 | |
| 468 | GAME(1971, galgame, 0, galaxygame, galaxygame, galaxygame, ROT270, "Computer Recreations, Inc", "Galaxy Game", GAME_NO_SOUND_HW ) | |
| 468 | GAME(1971, galgame, 0, galaxygame, galaxygame, galaxygame_state, galaxygame, ROT270, "Computer Recreations, Inc", "Galaxy Game", GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 63 | 63 | / The Games (1985) |
| 64 | 64 | /-------------------------------------------------------------------*/ |
| 65 | 65 | |
| 66 | GAME(1985, firebird, 0, nsm, nsm, nsm, ROT0, "NSM", "Hot Fire Birds", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL) | |
| 66 | GAME(1985, firebird, 0, nsm, nsm, nsm_state, nsm, ROT0, "NSM", "Hot Fire Birds", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 387 | 387 | ROM_LOAD( "diatec_l.bin", 0x100, 0x100, CRC(b04d466a) SHA1(1438abeae76ef807ba34bd6d3e4c44f707dbde6e) ) |
| 388 | 388 | ROM_END |
| 389 | 389 | |
| 390 | GAME( 1983, unclepoo, 0, unclepoo, unclepoo, 0, ROT90, "Diatec", "Uncle Poo", GAME_NO_COCKTAIL ) | |
| 390 | GAME( 1983, unclepoo, 0, unclepoo, unclepoo, poo_state, 0, ROT90, "Diatec", "Uncle Poo", GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 152 | 152 | ROM_LOAD( "5200.rom", 0xf800, 0x0800, BAD_DUMP CRC(4248d3e3) SHA1(6ad7a1e8c9fad486fbec9498cb48bf5bc3adc530) ) |
| 153 | 153 | ROM_END |
| 154 | 154 | |
| 155 | GAME( 1983, barbball, 0, a5200, bartop52, 0, ROT0, "Atari", "Barroom Baseball (prototype)", GAME_NOT_WORKING ) | |
| 155 | GAME( 1983, barbball, 0, a5200, bartop52, bartop52_state, 0, ROT0, "Atari", "Barroom Baseball (prototype)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 789 | 789 | *************************************/ |
| 790 | 790 | |
| 791 | 791 | /* year rom clone machine inputs init */ |
| 792 | GAME( 1994, qdrmfgp, 0, qdrmfgp, qdrmfgp, 0, ROT0, "Konami", "Quiz Do Re Mi Fa Grand Prix (Japan)", 0 ) | |
| 793 | GAME( 1995, qdrmfgp2, 0, qdrmfgp2, qdrmfgp2, 0, ROT0, "Konami", "Quiz Do Re Mi Fa Grand Prix 2 - Shin-Kyoku Nyuukadayo (Japan)", 0 ) | |
| 792 | GAME( 1994, qdrmfgp, 0, qdrmfgp, qdrmfgp, qdrmfgp_state, 0, ROT0, "Konami", "Quiz Do Re Mi Fa Grand Prix (Japan)", 0 ) | |
| 793 | GAME( 1995, qdrmfgp2, 0, qdrmfgp2, qdrmfgp2, qdrmfgp_state, 0, ROT0, "Konami", "Quiz Do Re Mi Fa Grand Prix 2 - Shin-Kyoku Nyuukadayo (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 10839 | 10839 | } |
| 10840 | 10840 | |
| 10841 | 10841 | |
| 10842 | GAME( 1988, forgottn, 0, cps1_10MHz, forgottn, forgottn, ROT0, "Capcom", "Forgotten Worlds (World)", GAME_SUPPORTS_SAVE ) // (c) Capcom U.S.A. but World "warning" | |
| 10843 | GAME( 1988, forgottnu, forgottn, cps1_10MHz, forgottn, forgottn, ROT0, "Capcom", "Forgotten Worlds (USA, B-Board 88621B-2, Rev. C)", GAME_SUPPORTS_SAVE ) | |
| 10844 | GAME( 1988, forgottnu1, forgottn, cps1_10MHz, forgottn, forgottn, ROT0, "Capcom", "Forgotten Worlds (USA, B-Board 88618B-2, Rev. C)", GAME_SUPPORTS_SAVE ) | |
| 10845 | GAME( 1988, forgottnua, forgottn, cps1_10MHz, forgottn, forgottn, ROT0, "Capcom", "Forgotten Worlds (USA, B-Board 88618B-2, Rev. A)", GAME_SUPPORTS_SAVE ) | |
| 10846 | GAME( 1988, lostwrld, forgottn, cps1_10MHz, forgottn, forgottn, ROT0, "Capcom", "Lost Worlds (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10847 | GAME( 1988, lostwrldo, forgottn, cps1_10MHz, forgottn, forgottn, ROT0, "Capcom", "Lost Worlds (Japan Old Ver.)", GAME_SUPPORTS_SAVE ) | |
| 10848 | GAME( 1988, ghouls, 0, cps1_10MHz, ghouls, cps1, ROT0, "Capcom", "Ghouls'n Ghosts (World)", GAME_SUPPORTS_SAVE ) // "EXPORT" // Wed.26.10.1988 in the ROMs | |
| 10849 | GAME( 1988, ghoulsu, ghouls, cps1_10MHz, ghoulsu, cps1, ROT0, "Capcom", "Ghouls'n Ghosts (USA)", GAME_SUPPORTS_SAVE ) // "EXPORT" // Wed.26.10.1988 in the ROMs | |
| 10850 | GAME( 1988, daimakai, ghouls, cps1_10MHz, daimakai, cps1, ROT0, "Capcom", "Daimakaimura (Japan)", GAME_SUPPORTS_SAVE ) // Wed.26.10.1988 in the ROMs | |
| 10851 | GAME( 1988, daimakair, ghouls, cps1_12MHz, daimakai, cps1, ROT0, "Capcom", "Daimakaimura (Japan Resale Ver.)", GAME_SUPPORTS_SAVE ) // Wed.26.10.1988 in the ROMs // 12MHz verified | |
| 10852 | GAME( 1989, strider, 0, cps1_10MHz, strider, cps1, ROT0, "Capcom", "Strider (USA, B-Board 89624B-2)", GAME_SUPPORTS_SAVE ) | |
| 10853 | GAME( 1989, striderua, strider, cps1_10MHz, stridrua, cps1, ROT0, "Capcom", "Strider (USA, B-Board 89624B-3)", GAME_SUPPORTS_SAVE ) | |
| 10854 | GAME( 1989, striderj, strider, cps1_10MHz, strider, cps1, ROT0, "Capcom", "Strider Hiryu (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10855 | GAME( 1989, striderjr, strider, cps1_12MHz, strider, cps1, ROT0, "Capcom", "Strider Hiryu (Japan Resale Ver.)", GAME_SUPPORTS_SAVE ) // 12MHz verified | |
| 10856 | GAME( 1989, dynwar, 0, cps1_10MHz, dynwar, cps1, ROT0, "Capcom", "Dynasty Wars (USA, B-Board 89624B-?)", GAME_SUPPORTS_SAVE ) // (c) Capcom U.S.A. | |
| 10857 | GAME( 1989, dynwara, dynwar, cps1_10MHz, dynwar, cps1, ROT0, "Capcom", "Dynasty Wars (USA, B-Board 88622B-3)", GAME_SUPPORTS_SAVE ) // (c) Capcom U.S.A. | |
| 10858 | GAME( 1989, dynwarj, dynwar, cps1_10MHz, dynwar, cps1, ROT0, "Capcom", "Tenchi wo Kurau (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10859 | GAME( 1989, dynwarjr, dynwar, cps1_12MHz, dynwar, cps1, ROT0, "Capcom", "Tenchi wo Kurau (Japan Resale Ver.)", GAME_SUPPORTS_SAVE ) // 12MHz verified | |
| 10860 | GAME( 1989, willow, 0, cps1_10MHz, willow, cps1, ROT0, "Capcom", "Willow (USA)", GAME_SUPPORTS_SAVE ) | |
| 10861 | GAME( 1989, willowo, willow, cps1_10MHz, willow, cps1, ROT0, "Capcom", "Willow (USA Old Ver.)", GAME_SUPPORTS_SAVE ) // Japan "warning" but (c) Capcom U.S.A. | |
| 10862 | GAME( 1989, willowj, willow, cps1_10MHz, willow, cps1, ROT0, "Capcom", "Willow (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10863 | GAME( 1989, unsquad, 0, cps1_10MHz, unsquad, cps1, ROT0, "Capcom / Daipro", "U.N. Squadron (USA)", GAME_SUPPORTS_SAVE ) | |
| 10864 | GAME( 1989, area88, unsquad, cps1_10MHz, unsquad, cps1, ROT0, "Capcom / Daipro", "Area 88 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10865 | GAME( 1989, area88r, unsquad, cps1_12MHz, unsquad, cps1, ROT0, "Capcom / Daipro", "Area 88 (Japan Resale Ver.)", GAME_SUPPORTS_SAVE ) // 12MHz verified | |
| 10866 | GAME( 1989, ffight, 0, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (World, set 1)", GAME_SUPPORTS_SAVE ) | |
| 10867 | GAME( 1989, ffighta, ffight, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (World, set 2)", GAME_SUPPORTS_SAVE ) | |
| 10868 | GAME( 1989, ffightu, ffight, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (USA, set 1)", GAME_SUPPORTS_SAVE ) | |
| 10869 | GAME( 1989, ffightu1, ffight, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (USA, set 2)", GAME_SUPPORTS_SAVE ) | |
| 10870 | GAME( 1989, ffightua, ffight, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (USA 900112)", GAME_SUPPORTS_SAVE ) | |
| 10871 | GAME( 1989, ffightub, ffight, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (USA 900613)", GAME_SUPPORTS_SAVE ) | |
| 10872 | GAME( 1989, ffightj, ffight, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10873 | GAME( 1989, ffightj1, ffight, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (Japan 900112)", GAME_SUPPORTS_SAVE ) | |
| 10874 | GAME( 1989, ffightj2, ffight, cps1_10MHz, ffight, cps1, ROT0, "Capcom", "Final Fight (Japan 900305)", GAME_SUPPORTS_SAVE ) | |
| 10875 | GAME( 1989, ffightjh, ffight, cps1_10MHz, ffight, cps1, ROT0, "bootleg", "Street Smart / Final Fight (Japan, hack)", GAME_SUPPORTS_SAVE ) | |
| 10876 | GAME( 1990, 1941, 0, cps1_10MHz, 1941, cps1, ROT270, "Capcom", "1941: Counter Attack (World 900227)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10877 | GAME( 1990, 1941r1, 1941, cps1_10MHz, 1941, cps1, ROT270, "Capcom", "1941: Counter Attack (World)", GAME_SUPPORTS_SAVE ) | |
| 10878 | GAME( 1990, 1941u, 1941, cps1_10MHz, 1941, cps1, ROT270, "Capcom", "1941: Counter Attack (USA 900227)", GAME_SUPPORTS_SAVE ) | |
| 10879 | GAME( 1990, 1941j, 1941, cps1_10MHz, 1941, cps1, ROT270, "Capcom", "1941: Counter Attack (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10880 | GAME( 1990, mercs, 0, cps1_10MHz, mercs, cps1, ROT270, "Capcom", "Mercs (World 900302)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10881 | GAME( 1990, mercsu, mercs, cps1_10MHz, mercs, cps1, ROT270, "Capcom", "Mercs (USA 900608)", GAME_SUPPORTS_SAVE ) | |
| 10882 | GAME( 1990, mercsur1, mercs, cps1_10MHz, mercs, cps1, ROT270, "Capcom", "Mercs (USA 900302)", GAME_SUPPORTS_SAVE ) | |
| 10883 | GAME( 1990, mercsj, mercs, cps1_10MHz, mercs, cps1, ROT270, "Capcom", "Senjou no Ookami II (Japan 900302)", GAME_SUPPORTS_SAVE ) | |
| 10884 | GAME( 1990, mtwins, 0, cps1_10MHz, mtwins, cps1, ROT0, "Capcom", "Mega Twins (World 900619)", GAME_SUPPORTS_SAVE ) // "ETC" - (c) Capcom U.S.A. but World "warning" | |
| 10885 | GAME( 1990, chikij, mtwins, cps1_10MHz, mtwins, cps1, ROT0, "Capcom", "Chiki Chiki Boys (Japan 900619)", GAME_SUPPORTS_SAVE ) | |
| 10886 | GAME( 1990, msword, 0, cps1_10MHz, msword, cps1, ROT0, "Capcom", "Magic Sword: Heroic Fantasy (World 900725)", GAME_SUPPORTS_SAVE ) // 25.07.1990 "OTHER COUNTRY" | |
| 10887 | GAME( 1990, mswordr1, msword, cps1_10MHz, msword, cps1, ROT0, "Capcom", "Magic Sword: Heroic Fantasy (World 900623)", GAME_SUPPORTS_SAVE ) // 23.06.1990 "OTHER COUNTRY" | |
| 10888 | GAME( 1990, mswordu, msword, cps1_10MHz, msword, cps1, ROT0, "Capcom", "Magic Sword: Heroic Fantasy (USA 900725)", GAME_SUPPORTS_SAVE ) // 25.07.1990 "U.S.A." | |
| 10889 | GAME( 1990, mswordj, msword, cps1_10MHz, msword, cps1, ROT0, "Capcom", "Magic Sword: Heroic Fantasy (Japan 900623)", GAME_SUPPORTS_SAVE ) // 23.06.1990 "JAPAN" | |
| 10890 | GAME( 1990, cawing, 0, cps1_10MHz, cawing, cps1, ROT0, "Capcom", "Carrier Air Wing (World 901012)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10891 | GAME( 1990, cawingr1, cawing, cps1_10MHz, cawing, cps1, ROT0, "Capcom", "Carrier Air Wing (World 901009)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10892 | GAME( 1990, cawingu, cawing, cps1_10MHz, cawing, cps1, ROT0, "Capcom", "Carrier Air Wing (USA 901012)", GAME_SUPPORTS_SAVE ) | |
| 10893 | GAME( 1990, cawingj, cawing, cps1_10MHz, cawing, cps1, ROT0, "Capcom", "U.S. Navy (Japan 901012)", GAME_SUPPORTS_SAVE ) | |
| 10894 | GAME( 1990, nemo, 0, cps1_10MHz, nemo, cps1, ROT0, "Capcom", "Nemo (World 901130)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10895 | GAME( 1990, nemoj, nemo, cps1_10MHz, nemo, cps1, ROT0, "Capcom", "Nemo (Japan 901120)", GAME_SUPPORTS_SAVE ) | |
| 10896 | GAME( 1991, sf2, 0, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (World 910522)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10897 | GAME( 1991, sf2eb, sf2, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (World 910214)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10898 | GAME( 1991, sf2ee, sf2, cps1_10MHz, sf2, sf2ee, ROT0, "Capcom", "Street Fighter II: The World Warrior (World 910228)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10899 | GAME( 1991, sf2ua, sf2, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910206)", GAME_SUPPORTS_SAVE ) | |
| 10900 | GAME( 1991, sf2ub, sf2, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910214)", GAME_SUPPORTS_SAVE ) | |
| 10901 | GAME( 1991, sf2uc, sf2, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910306)", GAME_SUPPORTS_SAVE ) | |
| 10902 | GAME( 1991, sf2ud, sf2, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910318)", GAME_SUPPORTS_SAVE ) | |
| 10903 | GAME( 1991, sf2ue, sf2, cps1_10MHz, sf2, sf2ee, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910228)", GAME_SUPPORTS_SAVE ) | |
| 10904 | GAME( 1991, sf2uf, sf2, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910411)", GAME_SUPPORTS_SAVE ) | |
| 10905 | GAME( 1991, sf2ug, sf2, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910522, Rev. G)", GAME_SUPPORTS_SAVE ) | |
| 10906 | GAME( 1991, sf2ui, sf2, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910522, Rev. I)", GAME_SUPPORTS_SAVE ) | |
| 10907 | GAME( 1991, sf2uk, sf2, cps1_10MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 911101)", GAME_SUPPORTS_SAVE ) | |
| 10908 | GAME( 1991, sf2j, sf2, cps1_10MHz, sf2j, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (Japan 911210)", GAME_SUPPORTS_SAVE ) | |
| 10909 | GAME( 1991, sf2ja, sf2, cps1_10MHz, sf2j, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (Japan 910214)", GAME_SUPPORTS_SAVE ) | |
| 10910 | GAME( 1991, sf2jc, sf2, cps1_10MHz, sf2j, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (Japan 910306)", GAME_SUPPORTS_SAVE ) | |
| 10911 | GAME( 1992, sf2ebbl, sf2, cps1_10MHz, sf2hack, sf2hack, ROT0, "bootleg", "Street Fighter II: The World Warrior (TAB Austria, bootleg)", GAME_SUPPORTS_SAVE ) // 910214 - based on World version | |
| 10912 | GAME( 1991, sf2qp1, sf2, cps1_10MHz, sf2, cps1, ROT0, "bootleg", "Street Fighter II: The World Warrior (Quicken Pt-I, bootleg)", GAME_SUPPORTS_SAVE ) // 910214 - based on World version | |
| 10913 | GAME( 1991, sf2thndr, sf2, cps1_10MHz, sf2, sf2thndr, ROT0, "bootleg", "Street Fighter II: The World Warrior (Thunder Edition, bootleg)", GAME_SUPPORTS_SAVE ) // 910214 - based on World version | |
| 10914 | GAME( 1991, 3wonders, 0, cps1_10MHz, 3wonders, cps1, ROT0, "Capcom", "Three Wonders (World 910520)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10915 | GAME( 1991, 3wondersu, 3wonders, cps1_10MHz, 3wonders, cps1, ROT0, "Capcom", "Three Wonders (USA 910520)", GAME_SUPPORTS_SAVE ) | |
| 10916 | GAME( 1991, wonder3, 3wonders, cps1_10MHz, 3wonders, cps1, ROT0, "Capcom", "Wonder 3 (Japan 910520)", GAME_SUPPORTS_SAVE ) | |
| 10917 | GAME( 1991, 3wondersh, 3wonders, cps1_10MHz, 3wonders, cps1, ROT0, "bootleg", "Three Wonders (hack)", GAME_SUPPORTS_SAVE ) // 910520 - based on World version | |
| 10918 | GAME( 1991, kod, 0, cps1_10MHz, kod, cps1, ROT0, "Capcom", "The King of Dragons (World 910805)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10919 | GAME( 1991, kodr1, kod, cps1_10MHz, kodr1, cps1, ROT0, "Capcom", "The King of Dragons (World 910711)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10920 | GAME( 1991, kodu, kod, cps1_10MHz, kod, cps1, ROT0, "Capcom", "The King of Dragons (USA 910910)", GAME_SUPPORTS_SAVE ) | |
| 10921 | GAME( 1991, kodj, kod, cps1_10MHz, kod, cps1, ROT0, "Capcom", "The King of Dragons (Japan 910805, B-Board 90629B-3)", GAME_SUPPORTS_SAVE ) | |
| 10922 | GAME( 1991, kodja, kod, cps1_10MHz, kod, cps1, ROT0, "Capcom", "The King of Dragons (Japan 910805, B-Board 89625B-1)", GAME_SUPPORTS_SAVE ) | |
| 10923 | GAME( 1991, captcomm, 0, cps1_10MHz, captcomm, cps1, ROT0, "Capcom", "Captain Commando (World 911202)", GAME_SUPPORTS_SAVE ) // "OTHER COUNTRY" | |
| 10924 | GAME( 1991, captcommr1, captcomm, cps1_10MHz, captcomm, cps1, ROT0, "Capcom", "Captain Commando (World 911014)", GAME_SUPPORTS_SAVE ) // "OTHER COUNTRY" | |
| 10925 | GAME( 1991, captcommu, captcomm, cps1_10MHz, captcomm, cps1, ROT0, "Capcom", "Captain Commando (USA 910928)", GAME_SUPPORTS_SAVE ) | |
| 10926 | GAME( 1991, captcommj, captcomm, cps1_10MHz, captcomm, cps1, ROT0, "Capcom", "Captain Commando (Japan 911202)", GAME_SUPPORTS_SAVE ) | |
| 10927 | GAME( 1991, captcommjr1, captcomm, cps1_10MHz, captcomm, cps1, ROT0, "Capcom", "Captain Commando (Japan 910928)", GAME_SUPPORTS_SAVE ) | |
| 10928 | GAME( 1991, captcommb, captcomm, cps1_10MHz, captcomm, cps1, ROT0, "bootleg", "Captain Commando (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // 911014 - based on World version | |
| 10929 | GAME( 1991, knights, 0, cps1_10MHz, knights, cps1, ROT0, "Capcom", "Knights of the Round (World 911127)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10930 | GAME( 1991, knightsu, knights, cps1_10MHz, knights, cps1, ROT0, "Capcom", "Knights of the Round (USA 911127)", GAME_SUPPORTS_SAVE ) | |
| 10931 | GAME( 1991, knightsj, knights, cps1_10MHz, knights, cps1, ROT0, "Capcom", "Knights of the Round (Japan 911127, B-Board 91634B-2)", GAME_SUPPORTS_SAVE ) | |
| 10932 | GAME( 1991, knightsja, knights, cps1_10MHz, knights, cps1, ROT0, "Capcom", "Knights of the Round (Japan 911127, B-Board 89625B-1)", GAME_SUPPORTS_SAVE ) | |
| 10933 | GAME( 1991, knightsb, knights, knightsb, knights, cps1, ROT0, "bootleg", "Knights of the Round (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // 911127 - based on World version | |
| 10934 | GAME( 1992, sf2ce, 0, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (World 920513)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10935 | GAME( 1992, sf2ceea, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (World 920313)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10936 | GAME( 1992, sf2ceua, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (USA 920313)", GAME_SUPPORTS_SAVE ) | |
| 10937 | GAME( 1992, sf2ceub, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (USA 920513)", GAME_SUPPORTS_SAVE ) | |
| 10938 | GAME( 1992, sf2ceuc, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (USA 920803)", GAME_SUPPORTS_SAVE ) | |
| 10939 | GAME( 1992, sf2ceja, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (Japan 920322)", GAME_SUPPORTS_SAVE ) | |
| 10940 | GAME( 1992, sf2cejb, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (Japan 920513)", GAME_SUPPORTS_SAVE ) | |
| 10941 | GAME( 1992, sf2cejc, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (Japan 920803)", GAME_SUPPORTS_SAVE ) | |
| 10942 | GAME( 1992, sf2rb, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Rainbow set 1, bootleg)", GAME_SUPPORTS_SAVE ) // 920322 - based on World version | |
| 10943 | GAME( 1992, sf2rb2, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Rainbow set 2, bootleg)", GAME_SUPPORTS_SAVE ) // 920322 - based on World version | |
| 10944 | GAME( 1992, sf2rb3, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Rainbow set 3, bootleg)", GAME_SUPPORTS_SAVE ) // 920322 - based on World version | |
| 10945 | GAME( 1992, sf2red, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Red Wave, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 10946 | GAME( 1992, sf2v004, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (V004, bootleg)", GAME_SUPPORTS_SAVE ) // 102092 !!! - based on (heavily modified) World version | |
| 10947 | GAME( 1992, sf2acc, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Accelerator!, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 10948 | GAME( 1992, sf2accp2, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Accelerator Pt.II, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 10949 | GAME( 1992, sf2dkot2, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Double K.O. Turbo II, bootleg)", GAME_SUPPORTS_SAVE ) // 902140 !!! - based on USA version | |
| 10950 | GAME( 1992, sf2m1, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (M1, bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 10951 | GAME( 1992, sf2m2, sf2ce, cps1_12MHz, sf2m2, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M2, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 10952 | GAME( 1992, sf2m3, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (M3, bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 10953 | GAME( 1992, sf2m4, sf2ce, cps1_12MHz, sf2m4, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M4, bootleg)", GAME_SUPPORTS_SAVE ) // 920322 - based on Japan version | |
| 10954 | GAME( 1992, sf2m5, sf2ce, cps1_12MHz, sf2hack, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M5, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 10955 | GAME( 1992, sf2m6, sf2ce, cps1_12MHz, sf2hack, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M6, bootleg)", GAME_SUPPORTS_SAVE ) // 811102 !!! - based on World version | |
| 10956 | GAME( 1992, sf2m7, sf2ce, cps1_12MHz, sf2hack, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M7, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 10957 | GAME( 1992, sf2yyc, sf2ce, cps1_12MHz, sf2hack, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (YYC, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 10958 | GAME( 1992, sf2koryu, sf2ce, cps1_12MHz, sf2hack, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (Xiang Long, Chinese bootleg)", GAME_SUPPORTS_SAVE ) // 811102 !!! - based on World version | |
| 10959 | GAME( 1992, sf2mdt, sf2ce, sf2mdt, sf2hack, sf2mdt, ROT0, "bootleg", "Street Fighter II': Magic Delta Turbo (bootleg)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // 920313 - based on (heavily modified) World version | |
| 10960 | GAME( 1992, cworld2j, 0, cps1_12MHz, cworld2j, cps1, ROT0, "Capcom", "Adventure Quiz Capcom World 2 (Japan 920611)", GAME_SUPPORTS_SAVE ) | |
| 10961 | GAME( 1992, varth, 0, cps1_12MHz, varth, cps1, ROT270, "Capcom", "Varth: Operation Thunderstorm (World 920714)", GAME_SUPPORTS_SAVE ) // "ETC" // 12MHz verified | |
| 10962 | GAME( 1992, varthr1, varth, cps1_12MHz, varth, cps1, ROT270, "Capcom", "Varth: Operation Thunderstorm (World 920612)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10963 | GAME( 1992, varthu, varth, cps1_12MHz, varth, cps1, ROT270, "Capcom (Romstar license)", "Varth: Operation Thunderstorm (USA 920612)", GAME_SUPPORTS_SAVE ) | |
| 10964 | GAME( 1992, varthj, varth, cps1_12MHz, varth, cps1, ROT270, "Capcom", "Varth: Operation Thunderstorm (Japan 920714)", GAME_SUPPORTS_SAVE ) | |
| 10965 | GAME( 1992, qad, 0, cps1_12MHz, qad, cps1, ROT0, "Capcom", "Quiz & Dragons: Capcom Quiz Game (USA 920701)", GAME_SUPPORTS_SAVE ) // 12MHz verified | |
| 10966 | GAME( 1994, qadj, qad, cps1_12MHz, qadj, cps1, ROT0, "Capcom", "Quiz & Dragons: Capcom Quiz Game (Japan 940921)", GAME_SUPPORTS_SAVE ) | |
| 10967 | GAME( 1992, wof, 0, qsound, wof, wof, ROT0, "Capcom", "Warriors of Fate (World 921031)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10968 | GAME( 1992, wofr1, wof, qsound, wof, wof, ROT0, "Capcom", "Warriors of Fate (World 921002)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10969 | GAME( 1992, wofu, wof, qsound, wof, wof, ROT0, "Capcom", "Warriors of Fate (USA 921031)", GAME_SUPPORTS_SAVE ) // World "warning" | |
| 10970 | GAME( 1992, wofa, wof, qsound, wof, wof, ROT0, "Capcom", "Sangokushi II (Asia 921005)", GAME_SUPPORTS_SAVE ) // World "warning" | |
| 10971 | GAME( 1992, wofj, wof, qsound, wof, wof, ROT0, "Capcom", "Tenchi wo Kurau II: Sekiheki no Tatakai (Japan 921031)", GAME_SUPPORTS_SAVE ) | |
| 10972 | GAME( 1999, wofhfh, wof, wofhfh, wofhfh, cps1, ROT0, "bootleg", "Huo Feng Huang (Chinese bootleg of Sangokushi II)", GAME_SUPPORTS_SAVE ) // 921005 - based on Asia version | |
| 10973 | GAME( 1992, sf2hf, 0, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II': Hyper Fighting (World 921209)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10974 | GAME( 1992, sf2hfu, sf2hf, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II': Hyper Fighting (USA 921209)", GAME_SUPPORTS_SAVE ) | |
| 10975 | GAME( 1992, sf2hfj, sf2hf, cps1_12MHz, sf2j, cps1, ROT0, "Capcom", "Street Fighter II' Turbo: Hyper Fighting (Japan 921209)", GAME_SUPPORTS_SAVE ) | |
| 10976 | GAME( 1993, dino, 0, qsound, dino, dino, ROT0, "Capcom", "Cadillacs and Dinosaurs (World 930201)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10977 | GAME( 1993, dinou, dino, qsound, dino, dino, ROT0, "Capcom", "Cadillacs and Dinosaurs (USA 930201)", GAME_SUPPORTS_SAVE ) | |
| 10978 | GAME( 1993, dinoj, dino, qsound, dino, dino, ROT0, "Capcom", "Cadillacs: Kyouryuu Shin Seiki (Japan 930201)", GAME_SUPPORTS_SAVE ) | |
| 10979 | GAME( 1993, dinopic, dino, cpspicb, dinopic, dino, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16c57, set 1)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 10980 | GAME( 1993, dinopic2, dino, cpspicb, dinopic, dino, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16c57, set 2)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 10981 | GAME( 1993, dinohunt, dino, wofhfh, dinoh, dinohunt, ROT0, "bootleg", "Dinosaur Hunter (Chinese bootleg of Cadillacs and Dinosaurs)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // 930223 - based on Asia TW version, the original is still undumped | |
| 10982 | GAME( 1993, punisher, 0, qsound, punisher, punisher, ROT0, "Capcom", "The Punisher (World 930422)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10983 | GAME( 1993, punisheru, punisher, qsound, punisher, punisher, ROT0, "Capcom", "The Punisher (USA 930422)", GAME_SUPPORTS_SAVE ) | |
| 10984 | GAME( 1993, punisherj, punisher, qsound, punisher, punisher, ROT0, "Capcom", "The Punisher (Japan 930422)", GAME_SUPPORTS_SAVE ) | |
| 10985 | GAME( 1993, punipic, punisher, cpspicb, punipic, punisher, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 1)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 10986 | GAME( 1993, punipic2, punisher, cpspicb, punipic, punisher, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 2)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 10987 | GAME( 1993, punipic3, punisher, cpspicb, punipic, punisher, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 3)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 10988 | GAME( 1993, punisherbz, punisher, wofhfh, punisherbz, cps1, ROT0, "bootleg", "Biaofeng Zhanjing (Chinese bootleg of The Punisher)", GAME_SUPPORTS_SAVE ) // (c) 2002, they ripped the sound from Final Fight! | |
| 10989 | GAME( 1993, slammast, 0, qsound, slammast, slammast, ROT0, "Capcom", "Saturday Night Slam Masters (World 930713)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10990 | GAME( 1993, slammastu, slammast, qsound, slammast, slammast, ROT0, "Capcom", "Saturday Night Slam Masters (USA 930713)", GAME_SUPPORTS_SAVE ) | |
| 10991 | GAME( 1993, mbomberj, slammast, qsound, slammast, slammast, ROT0, "Capcom", "Muscle Bomber: The Body Explosion (Japan 930713)", GAME_SUPPORTS_SAVE ) | |
| 10992 | GAME( 1993, mbombrd, 0, qsound, slammast, slammast, ROT0, "Capcom", "Muscle Bomber Duo: Ultimate Team Battle (World 931206)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10993 | GAME( 1993, mbombrdj, mbombrd, qsound, slammast, slammast, ROT0, "Capcom", "Muscle Bomber Duo: Heat Up Warriors (Japan 931206)", GAME_SUPPORTS_SAVE ) | |
| 10994 | GAME( 1994, pnickj, 0, cps1_12MHz, pnickj, cps1, ROT0, "Capcom (Compile license)", "Pnickies (Japan 940608)", GAME_SUPPORTS_SAVE ) | |
| 10995 | GAME( 1995, qtono2j, 0, cps1_12MHz, qtono2j, cps1, ROT0, "Capcom", "Quiz Tonosama no Yabou 2: Zenkoku-ban (Japan 950123)", GAME_SUPPORTS_SAVE ) | |
| 10996 | GAME( 1995, megaman, 0, cps1_12MHz, megaman, cps1, ROT0, "Capcom", "Mega Man: The Power Battle (CPS1, USA 951006)", GAME_SUPPORTS_SAVE ) | |
| 10997 | GAME( 1995, megamana, megaman, cps1_12MHz, megaman, cps1, ROT0, "Capcom", "Mega Man: The Power Battle (CPS1, Asia 951006)", GAME_SUPPORTS_SAVE ) | |
| 10998 | GAME( 1995, rockmanj, megaman, cps1_12MHz, rockmanj, cps1, ROT0, "Capcom", "Rockman: The Power Battle (CPS1, Japan 950922)", GAME_SUPPORTS_SAVE ) | |
| 10842 | GAME( 1988, forgottn, 0, cps1_10MHz, forgottn, cps_state, forgottn, ROT0, "Capcom", "Forgotten Worlds (World)", GAME_SUPPORTS_SAVE ) // (c) Capcom U.S.A. but World "warning" | |
| 10843 | GAME( 1988, forgottnu, forgottn, cps1_10MHz, forgottn, cps_state, forgottn, ROT0, "Capcom", "Forgotten Worlds (USA, B-Board 88621B-2, Rev. C)", GAME_SUPPORTS_SAVE ) | |
| 10844 | GAME( 1988, forgottnu1, forgottn, cps1_10MHz, forgottn, cps_state, forgottn, ROT0, "Capcom", "Forgotten Worlds (USA, B-Board 88618B-2, Rev. C)", GAME_SUPPORTS_SAVE ) | |
| 10845 | GAME( 1988, forgottnua, forgottn, cps1_10MHz, forgottn, cps_state, forgottn, ROT0, "Capcom", "Forgotten Worlds (USA, B-Board 88618B-2, Rev. A)", GAME_SUPPORTS_SAVE ) | |
| 10846 | GAME( 1988, lostwrld, forgottn, cps1_10MHz, forgottn, cps_state, forgottn, ROT0, "Capcom", "Lost Worlds (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10847 | GAME( 1988, lostwrldo, forgottn, cps1_10MHz, forgottn, cps_state, forgottn, ROT0, "Capcom", "Lost Worlds (Japan Old Ver.)", GAME_SUPPORTS_SAVE ) | |
| 10848 | GAME( 1988, ghouls, 0, cps1_10MHz, ghouls, cps_state, cps1, ROT0, "Capcom", "Ghouls'n Ghosts (World)", GAME_SUPPORTS_SAVE ) // "EXPORT" // Wed.26.10.1988 in the ROMs | |
| 10849 | GAME( 1988, ghoulsu, ghouls, cps1_10MHz, ghoulsu, cps_state, cps1, ROT0, "Capcom", "Ghouls'n Ghosts (USA)", GAME_SUPPORTS_SAVE ) // "EXPORT" // Wed.26.10.1988 in the ROMs | |
| 10850 | GAME( 1988, daimakai, ghouls, cps1_10MHz, daimakai, cps_state, cps1, ROT0, "Capcom", "Daimakaimura (Japan)", GAME_SUPPORTS_SAVE ) // Wed.26.10.1988 in the ROMs | |
| 10851 | GAME( 1988, daimakair, ghouls, cps1_12MHz, daimakai, cps_state, cps1, ROT0, "Capcom", "Daimakaimura (Japan Resale Ver.)", GAME_SUPPORTS_SAVE ) // Wed.26.10.1988 in the ROMs // 12MHz verified | |
| 10852 | GAME( 1989, strider, 0, cps1_10MHz, strider, cps_state, cps1, ROT0, "Capcom", "Strider (USA, B-Board 89624B-2)", GAME_SUPPORTS_SAVE ) | |
| 10853 | GAME( 1989, striderua, strider, cps1_10MHz, stridrua, cps_state, cps1, ROT0, "Capcom", "Strider (USA, B-Board 89624B-3)", GAME_SUPPORTS_SAVE ) | |
| 10854 | GAME( 1989, striderj, strider, cps1_10MHz, strider, cps_state, cps1, ROT0, "Capcom", "Strider Hiryu (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10855 | GAME( 1989, striderjr, strider, cps1_12MHz, strider, cps_state, cps1, ROT0, "Capcom", "Strider Hiryu (Japan Resale Ver.)", GAME_SUPPORTS_SAVE ) // 12MHz verified | |
| 10856 | GAME( 1989, dynwar, 0, cps1_10MHz, dynwar, cps_state, cps1, ROT0, "Capcom", "Dynasty Wars (USA, B-Board 89624B-?)", GAME_SUPPORTS_SAVE ) // (c) Capcom U.S.A. | |
| 10857 | GAME( 1989, dynwara, dynwar, cps1_10MHz, dynwar, cps_state, cps1, ROT0, "Capcom", "Dynasty Wars (USA, B-Board 88622B-3)", GAME_SUPPORTS_SAVE ) // (c) Capcom U.S.A. | |
| 10858 | GAME( 1989, dynwarj, dynwar, cps1_10MHz, dynwar, cps_state, cps1, ROT0, "Capcom", "Tenchi wo Kurau (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10859 | GAME( 1989, dynwarjr, dynwar, cps1_12MHz, dynwar, cps_state, cps1, ROT0, "Capcom", "Tenchi wo Kurau (Japan Resale Ver.)", GAME_SUPPORTS_SAVE ) // 12MHz verified | |
| 10860 | GAME( 1989, willow, 0, cps1_10MHz, willow, cps_state, cps1, ROT0, "Capcom", "Willow (USA)", GAME_SUPPORTS_SAVE ) | |
| 10861 | GAME( 1989, willowo, willow, cps1_10MHz, willow, cps_state, cps1, ROT0, "Capcom", "Willow (USA Old Ver.)", GAME_SUPPORTS_SAVE ) // Japan "warning" but (c) Capcom U.S.A. | |
| 10862 | GAME( 1989, willowj, willow, cps1_10MHz, willow, cps_state, cps1, ROT0, "Capcom", "Willow (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10863 | GAME( 1989, unsquad, 0, cps1_10MHz, unsquad, cps_state, cps1, ROT0, "Capcom / Daipro", "U.N. Squadron (USA)", GAME_SUPPORTS_SAVE ) | |
| 10864 | GAME( 1989, area88, unsquad, cps1_10MHz, unsquad, cps_state, cps1, ROT0, "Capcom / Daipro", "Area 88 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10865 | GAME( 1989, area88r, unsquad, cps1_12MHz, unsquad, cps_state, cps1, ROT0, "Capcom / Daipro", "Area 88 (Japan Resale Ver.)", GAME_SUPPORTS_SAVE ) // 12MHz verified | |
| 10866 | GAME( 1989, ffight, 0, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (World, set 1)", GAME_SUPPORTS_SAVE ) | |
| 10867 | GAME( 1989, ffighta, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (World, set 2)", GAME_SUPPORTS_SAVE ) | |
| 10868 | GAME( 1989, ffightu, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (USA, set 1)", GAME_SUPPORTS_SAVE ) | |
| 10869 | GAME( 1989, ffightu1, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (USA, set 2)", GAME_SUPPORTS_SAVE ) | |
| 10870 | GAME( 1989, ffightua, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (USA 900112)", GAME_SUPPORTS_SAVE ) | |
| 10871 | GAME( 1989, ffightub, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (USA 900613)", GAME_SUPPORTS_SAVE ) | |
| 10872 | GAME( 1989, ffightj, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10873 | GAME( 1989, ffightj1, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (Japan 900112)", GAME_SUPPORTS_SAVE ) | |
| 10874 | GAME( 1989, ffightj2, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (Japan 900305)", GAME_SUPPORTS_SAVE ) | |
| 10875 | GAME( 1989, ffightjh, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "bootleg", "Street Smart / Final Fight (Japan, hack)", GAME_SUPPORTS_SAVE ) | |
| 10876 | GAME( 1990, 1941, 0, cps1_10MHz, 1941, cps_state, cps1, ROT270, "Capcom", "1941: Counter Attack (World 900227)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10877 | GAME( 1990, 1941r1, 1941, cps1_10MHz, 1941, cps_state, cps1, ROT270, "Capcom", "1941: Counter Attack (World)", GAME_SUPPORTS_SAVE ) | |
| 10878 | GAME( 1990, 1941u, 1941, cps1_10MHz, 1941, cps_state, cps1, ROT270, "Capcom", "1941: Counter Attack (USA 900227)", GAME_SUPPORTS_SAVE ) | |
| 10879 | GAME( 1990, 1941j, 1941, cps1_10MHz, 1941, cps_state, cps1, ROT270, "Capcom", "1941: Counter Attack (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10880 | GAME( 1990, mercs, 0, cps1_10MHz, mercs, cps_state, cps1, ROT270, "Capcom", "Mercs (World 900302)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10881 | GAME( 1990, mercsu, mercs, cps1_10MHz, mercs, cps_state, cps1, ROT270, "Capcom", "Mercs (USA 900608)", GAME_SUPPORTS_SAVE ) | |
| 10882 | GAME( 1990, mercsur1, mercs, cps1_10MHz, mercs, cps_state, cps1, ROT270, "Capcom", "Mercs (USA 900302)", GAME_SUPPORTS_SAVE ) | |
| 10883 | GAME( 1990, mercsj, mercs, cps1_10MHz, mercs, cps_state, cps1, ROT270, "Capcom", "Senjou no Ookami II (Japan 900302)", GAME_SUPPORTS_SAVE ) | |
| 10884 | GAME( 1990, mtwins, 0, cps1_10MHz, mtwins, cps_state, cps1, ROT0, "Capcom", "Mega Twins (World 900619)", GAME_SUPPORTS_SAVE ) // "ETC" - (c) Capcom U.S.A. but World "warning" | |
| 10885 | GAME( 1990, chikij, mtwins, cps1_10MHz, mtwins, cps_state, cps1, ROT0, "Capcom", "Chiki Chiki Boys (Japan 900619)", GAME_SUPPORTS_SAVE ) | |
| 10886 | GAME( 1990, msword, 0, cps1_10MHz, msword, cps_state, cps1, ROT0, "Capcom", "Magic Sword: Heroic Fantasy (World 900725)", GAME_SUPPORTS_SAVE ) // 25.07.1990 "OTHER COUNTRY" | |
| 10887 | GAME( 1990, mswordr1, msword, cps1_10MHz, msword, cps_state, cps1, ROT0, "Capcom", "Magic Sword: Heroic Fantasy (World 900623)", GAME_SUPPORTS_SAVE ) // 23.06.1990 "OTHER COUNTRY" | |
| 10888 | GAME( 1990, mswordu, msword, cps1_10MHz, msword, cps_state, cps1, ROT0, "Capcom", "Magic Sword: Heroic Fantasy (USA 900725)", GAME_SUPPORTS_SAVE ) // 25.07.1990 "U.S.A." | |
| 10889 | GAME( 1990, mswordj, msword, cps1_10MHz, msword, cps_state, cps1, ROT0, "Capcom", "Magic Sword: Heroic Fantasy (Japan 900623)", GAME_SUPPORTS_SAVE ) // 23.06.1990 "JAPAN" | |
| 10890 | GAME( 1990, cawing, 0, cps1_10MHz, cawing, cps_state, cps1, ROT0, "Capcom", "Carrier Air Wing (World 901012)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10891 | GAME( 1990, cawingr1, cawing, cps1_10MHz, cawing, cps_state, cps1, ROT0, "Capcom", "Carrier Air Wing (World 901009)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10892 | GAME( 1990, cawingu, cawing, cps1_10MHz, cawing, cps_state, cps1, ROT0, "Capcom", "Carrier Air Wing (USA 901012)", GAME_SUPPORTS_SAVE ) | |
| 10893 | GAME( 1990, cawingj, cawing, cps1_10MHz, cawing, cps_state, cps1, ROT0, "Capcom", "U.S. Navy (Japan 901012)", GAME_SUPPORTS_SAVE ) | |
| 10894 | GAME( 1990, nemo, 0, cps1_10MHz, nemo, cps_state, cps1, ROT0, "Capcom", "Nemo (World 901130)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10895 | GAME( 1990, nemoj, nemo, cps1_10MHz, nemo, cps_state, cps1, ROT0, "Capcom", "Nemo (Japan 901120)", GAME_SUPPORTS_SAVE ) | |
| 10896 | GAME( 1991, sf2, 0, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (World 910522)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10897 | GAME( 1991, sf2eb, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (World 910214)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10898 | GAME( 1991, sf2ee, sf2, cps1_10MHz, sf2, cps_state, sf2ee, ROT0, "Capcom", "Street Fighter II: The World Warrior (World 910228)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10899 | GAME( 1991, sf2ua, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910206)", GAME_SUPPORTS_SAVE ) | |
| 10900 | GAME( 1991, sf2ub, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910214)", GAME_SUPPORTS_SAVE ) | |
| 10901 | GAME( 1991, sf2uc, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910306)", GAME_SUPPORTS_SAVE ) | |
| 10902 | GAME( 1991, sf2ud, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910318)", GAME_SUPPORTS_SAVE ) | |
| 10903 | GAME( 1991, sf2ue, sf2, cps1_10MHz, sf2, cps_state, sf2ee, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910228)", GAME_SUPPORTS_SAVE ) | |
| 10904 | GAME( 1991, sf2uf, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910411)", GAME_SUPPORTS_SAVE ) | |
| 10905 | GAME( 1991, sf2ug, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910522, Rev. G)", GAME_SUPPORTS_SAVE ) | |
| 10906 | GAME( 1991, sf2ui, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910522, Rev. I)", GAME_SUPPORTS_SAVE ) | |
| 10907 | GAME( 1991, sf2uk, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 911101)", GAME_SUPPORTS_SAVE ) | |
| 10908 | GAME( 1991, sf2j, sf2, cps1_10MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (Japan 911210)", GAME_SUPPORTS_SAVE ) | |
| 10909 | GAME( 1991, sf2ja, sf2, cps1_10MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (Japan 910214)", GAME_SUPPORTS_SAVE ) | |
| 10910 | GAME( 1991, sf2jc, sf2, cps1_10MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (Japan 910306)", GAME_SUPPORTS_SAVE ) | |
| 10911 | GAME( 1992, sf2ebbl, sf2, cps1_10MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II: The World Warrior (TAB Austria, bootleg)", GAME_SUPPORTS_SAVE ) // 910214 - based on World version | |
| 10912 | GAME( 1991, sf2qp1, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II: The World Warrior (Quicken Pt-I, bootleg)", GAME_SUPPORTS_SAVE ) // 910214 - based on World version | |
| 10913 | GAME( 1991, sf2thndr, sf2, cps1_10MHz, sf2, cps_state, sf2thndr, ROT0, "bootleg", "Street Fighter II: The World Warrior (Thunder Edition, bootleg)", GAME_SUPPORTS_SAVE ) // 910214 - based on World version | |
| 10914 | GAME( 1991, 3wonders, 0, cps1_10MHz, 3wonders, cps_state, cps1, ROT0, "Capcom", "Three Wonders (World 910520)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10915 | GAME( 1991, 3wondersu, 3wonders, cps1_10MHz, 3wonders, cps_state, cps1, ROT0, "Capcom", "Three Wonders (USA 910520)", GAME_SUPPORTS_SAVE ) | |
| 10916 | GAME( 1991, wonder3, 3wonders, cps1_10MHz, 3wonders, cps_state, cps1, ROT0, "Capcom", "Wonder 3 (Japan 910520)", GAME_SUPPORTS_SAVE ) | |
| 10917 | GAME( 1991, 3wondersh, 3wonders, cps1_10MHz, 3wonders, cps_state, cps1, ROT0, "bootleg", "Three Wonders (hack)", GAME_SUPPORTS_SAVE ) // 910520 - based on World version | |
| 10918 | GAME( 1991, kod, 0, cps1_10MHz, kod, cps_state, cps1, ROT0, "Capcom", "The King of Dragons (World 910805)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10919 | GAME( 1991, kodr1, kod, cps1_10MHz, kodr1, cps_state, cps1, ROT0, "Capcom", "The King of Dragons (World 910711)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10920 | GAME( 1991, kodu, kod, cps1_10MHz, kod, cps_state, cps1, ROT0, "Capcom", "The King of Dragons (USA 910910)", GAME_SUPPORTS_SAVE ) | |
| 10921 | GAME( 1991, kodj, kod, cps1_10MHz, kod, cps_state, cps1, ROT0, "Capcom", "The King of Dragons (Japan 910805, B-Board 90629B-3)", GAME_SUPPORTS_SAVE ) | |
| 10922 | GAME( 1991, kodja, kod, cps1_10MHz, kod, cps_state, cps1, ROT0, "Capcom", "The King of Dragons (Japan 910805, B-Board 89625B-1)", GAME_SUPPORTS_SAVE ) | |
| 10923 | GAME( 1991, captcomm, 0, cps1_10MHz, captcomm, cps_state, cps1, ROT0, "Capcom", "Captain Commando (World 911202)", GAME_SUPPORTS_SAVE ) // "OTHER COUNTRY" | |
| 10924 | GAME( 1991, captcommr1, captcomm, cps1_10MHz, captcomm, cps_state, cps1, ROT0, "Capcom", "Captain Commando (World 911014)", GAME_SUPPORTS_SAVE ) // "OTHER COUNTRY" | |
| 10925 | GAME( 1991, captcommu, captcomm, cps1_10MHz, captcomm, cps_state, cps1, ROT0, "Capcom", "Captain Commando (USA 910928)", GAME_SUPPORTS_SAVE ) | |
| 10926 | GAME( 1991, captcommj, captcomm, cps1_10MHz, captcomm, cps_state, cps1, ROT0, "Capcom", "Captain Commando (Japan 911202)", GAME_SUPPORTS_SAVE ) | |
| 10927 | GAME( 1991, captcommjr1, captcomm, cps1_10MHz, captcomm, cps_state, cps1, ROT0, "Capcom", "Captain Commando (Japan 910928)", GAME_SUPPORTS_SAVE ) | |
| 10928 | GAME( 1991, captcommb, captcomm, cps1_10MHz, captcomm, cps_state, cps1, ROT0, "bootleg", "Captain Commando (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // 911014 - based on World version | |
| 10929 | GAME( 1991, knights, 0, cps1_10MHz, knights, cps_state, cps1, ROT0, "Capcom", "Knights of the Round (World 911127)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10930 | GAME( 1991, knightsu, knights, cps1_10MHz, knights, cps_state, cps1, ROT0, "Capcom", "Knights of the Round (USA 911127)", GAME_SUPPORTS_SAVE ) | |
| 10931 | GAME( 1991, knightsj, knights, cps1_10MHz, knights, cps_state, cps1, ROT0, "Capcom", "Knights of the Round (Japan 911127, B-Board 91634B-2)", GAME_SUPPORTS_SAVE ) | |
| 10932 | GAME( 1991, knightsja, knights, cps1_10MHz, knights, cps_state, cps1, ROT0, "Capcom", "Knights of the Round (Japan 911127, B-Board 89625B-1)", GAME_SUPPORTS_SAVE ) | |
| 10933 | GAME( 1991, knightsb, knights, knightsb, knights, cps_state, cps1, ROT0, "bootleg", "Knights of the Round (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // 911127 - based on World version | |
| 10934 | GAME( 1992, sf2ce, 0, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (World 920513)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10935 | GAME( 1992, sf2ceea, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (World 920313)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10936 | GAME( 1992, sf2ceua, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (USA 920313)", GAME_SUPPORTS_SAVE ) | |
| 10937 | GAME( 1992, sf2ceub, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (USA 920513)", GAME_SUPPORTS_SAVE ) | |
| 10938 | GAME( 1992, sf2ceuc, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (USA 920803)", GAME_SUPPORTS_SAVE ) | |
| 10939 | GAME( 1992, sf2ceja, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (Japan 920322)", GAME_SUPPORTS_SAVE ) | |
| 10940 | GAME( 1992, sf2cejb, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (Japan 920513)", GAME_SUPPORTS_SAVE ) | |
| 10941 | GAME( 1992, sf2cejc, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (Japan 920803)", GAME_SUPPORTS_SAVE ) | |
| 10942 | GAME( 1992, sf2rb, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Rainbow set 1, bootleg)", GAME_SUPPORTS_SAVE ) // 920322 - based on World version | |
| 10943 | GAME( 1992, sf2rb2, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Rainbow set 2, bootleg)", GAME_SUPPORTS_SAVE ) // 920322 - based on World version | |
| 10944 | GAME( 1992, sf2rb3, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Rainbow set 3, bootleg)", GAME_SUPPORTS_SAVE ) // 920322 - based on World version | |
| 10945 | GAME( 1992, sf2red, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Red Wave, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 10946 | GAME( 1992, sf2v004, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (V004, bootleg)", GAME_SUPPORTS_SAVE ) // 102092 !!! - based on (heavily modified) World version | |
| 10947 | GAME( 1992, sf2acc, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Accelerator!, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 10948 | GAME( 1992, sf2accp2, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Accelerator Pt.II, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 10949 | GAME( 1992, sf2dkot2, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Double K.O. Turbo II, bootleg)", GAME_SUPPORTS_SAVE ) // 902140 !!! - based on USA version | |
| 10950 | GAME( 1992, sf2m1, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (M1, bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 10951 | GAME( 1992, sf2m2, sf2ce, cps1_12MHz, sf2m2, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M2, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 10952 | GAME( 1992, sf2m3, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (M3, bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 10953 | GAME( 1992, sf2m4, sf2ce, cps1_12MHz, sf2m4, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M4, bootleg)", GAME_SUPPORTS_SAVE ) // 920322 - based on Japan version | |
| 10954 | GAME( 1992, sf2m5, sf2ce, cps1_12MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M5, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 10955 | GAME( 1992, sf2m6, sf2ce, cps1_12MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M6, bootleg)", GAME_SUPPORTS_SAVE ) // 811102 !!! - based on World version | |
| 10956 | GAME( 1992, sf2m7, sf2ce, cps1_12MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M7, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 10957 | GAME( 1992, sf2yyc, sf2ce, cps1_12MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (YYC, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 10958 | GAME( 1992, sf2koryu, sf2ce, cps1_12MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (Xiang Long, Chinese bootleg)", GAME_SUPPORTS_SAVE ) // 811102 !!! - based on World version | |
| 10959 | GAME( 1992, sf2mdt, sf2ce, sf2mdt, sf2hack, cps_state, sf2mdt, ROT0, "bootleg", "Street Fighter II': Magic Delta Turbo (bootleg)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // 920313 - based on (heavily modified) World version | |
| 10960 | GAME( 1992, cworld2j, 0, cps1_12MHz, cworld2j, cps_state, cps1, ROT0, "Capcom", "Adventure Quiz Capcom World 2 (Japan 920611)", GAME_SUPPORTS_SAVE ) | |
| 10961 | GAME( 1992, varth, 0, cps1_12MHz, varth, cps_state, cps1, ROT270, "Capcom", "Varth: Operation Thunderstorm (World 920714)", GAME_SUPPORTS_SAVE ) // "ETC" // 12MHz verified | |
| 10962 | GAME( 1992, varthr1, varth, cps1_12MHz, varth, cps_state, cps1, ROT270, "Capcom", "Varth: Operation Thunderstorm (World 920612)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10963 | GAME( 1992, varthu, varth, cps1_12MHz, varth, cps_state, cps1, ROT270, "Capcom (Romstar license)", "Varth: Operation Thunderstorm (USA 920612)", GAME_SUPPORTS_SAVE ) | |
| 10964 | GAME( 1992, varthj, varth, cps1_12MHz, varth, cps_state, cps1, ROT270, "Capcom", "Varth: Operation Thunderstorm (Japan 920714)", GAME_SUPPORTS_SAVE ) | |
| 10965 | GAME( 1992, qad, 0, cps1_12MHz, qad, cps_state, cps1, ROT0, "Capcom", "Quiz & Dragons: Capcom Quiz Game (USA 920701)", GAME_SUPPORTS_SAVE ) // 12MHz verified | |
| 10966 | GAME( 1994, qadj, qad, cps1_12MHz, qadj, cps_state, cps1, ROT0, "Capcom", "Quiz & Dragons: Capcom Quiz Game (Japan 940921)", GAME_SUPPORTS_SAVE ) | |
| 10967 | GAME( 1992, wof, 0, qsound, wof, cps_state, wof, ROT0, "Capcom", "Warriors of Fate (World 921031)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10968 | GAME( 1992, wofr1, wof, qsound, wof, cps_state, wof, ROT0, "Capcom", "Warriors of Fate (World 921002)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10969 | GAME( 1992, wofu, wof, qsound, wof, cps_state, wof, ROT0, "Capcom", "Warriors of Fate (USA 921031)", GAME_SUPPORTS_SAVE ) // World "warning" | |
| 10970 | GAME( 1992, wofa, wof, qsound, wof, cps_state, wof, ROT0, "Capcom", "Sangokushi II (Asia 921005)", GAME_SUPPORTS_SAVE ) // World "warning" | |
| 10971 | GAME( 1992, wofj, wof, qsound, wof, cps_state, wof, ROT0, "Capcom", "Tenchi wo Kurau II: Sekiheki no Tatakai (Japan 921031)", GAME_SUPPORTS_SAVE ) | |
| 10972 | GAME( 1999, wofhfh, wof, wofhfh, wofhfh, cps_state, cps1, ROT0, "bootleg", "Huo Feng Huang (Chinese bootleg of Sangokushi II)", GAME_SUPPORTS_SAVE ) // 921005 - based on Asia version | |
| 10973 | GAME( 1992, sf2hf, 0, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Hyper Fighting (World 921209)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10974 | GAME( 1992, sf2hfu, sf2hf, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Hyper Fighting (USA 921209)", GAME_SUPPORTS_SAVE ) | |
| 10975 | GAME( 1992, sf2hfj, sf2hf, cps1_12MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street Fighter II' Turbo: Hyper Fighting (Japan 921209)", GAME_SUPPORTS_SAVE ) | |
| 10976 | GAME( 1993, dino, 0, qsound, dino, cps_state, dino, ROT0, "Capcom", "Cadillacs and Dinosaurs (World 930201)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10977 | GAME( 1993, dinou, dino, qsound, dino, cps_state, dino, ROT0, "Capcom", "Cadillacs and Dinosaurs (USA 930201)", GAME_SUPPORTS_SAVE ) | |
| 10978 | GAME( 1993, dinoj, dino, qsound, dino, cps_state, dino, ROT0, "Capcom", "Cadillacs: Kyouryuu Shin Seiki (Japan 930201)", GAME_SUPPORTS_SAVE ) | |
| 10979 | GAME( 1993, dinopic, dino, cpspicb, dinopic, cps_state, dino, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16c57, set 1)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 10980 | GAME( 1993, dinopic2, dino, cpspicb, dinopic, cps_state, dino, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16c57, set 2)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 10981 | GAME( 1993, dinohunt, dino, wofhfh, dinoh, cps_state, dinohunt, ROT0, "bootleg", "Dinosaur Hunter (Chinese bootleg of Cadillacs and Dinosaurs)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // 930223 - based on Asia TW version, the original is still undumped | |
| 10982 | GAME( 1993, punisher, 0, qsound, punisher, cps_state, punisher, ROT0, "Capcom", "The Punisher (World 930422)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10983 | GAME( 1993, punisheru, punisher, qsound, punisher, cps_state, punisher, ROT0, "Capcom", "The Punisher (USA 930422)", GAME_SUPPORTS_SAVE ) | |
| 10984 | GAME( 1993, punisherj, punisher, qsound, punisher, cps_state, punisher, ROT0, "Capcom", "The Punisher (Japan 930422)", GAME_SUPPORTS_SAVE ) | |
| 10985 | GAME( 1993, punipic, punisher, cpspicb, punipic, cps_state, punisher, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 1)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 10986 | GAME( 1993, punipic2, punisher, cpspicb, punipic, cps_state, punisher, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 2)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 10987 | GAME( 1993, punipic3, punisher, cpspicb, punipic, cps_state, punisher, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 3)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 10988 | GAME( 1993, punisherbz, punisher, wofhfh, punisherbz, cps_state, cps1, ROT0, "bootleg", "Biaofeng Zhanjing (Chinese bootleg of The Punisher)", GAME_SUPPORTS_SAVE ) // (c) 2002, they ripped the sound from Final Fight! | |
| 10989 | GAME( 1993, slammast, 0, qsound, slammast, cps_state, slammast, ROT0, "Capcom", "Saturday Night Slam Masters (World 930713)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10990 | GAME( 1993, slammastu, slammast, qsound, slammast, cps_state, slammast, ROT0, "Capcom", "Saturday Night Slam Masters (USA 930713)", GAME_SUPPORTS_SAVE ) | |
| 10991 | GAME( 1993, mbomberj, slammast, qsound, slammast, cps_state, slammast, ROT0, "Capcom", "Muscle Bomber: The Body Explosion (Japan 930713)", GAME_SUPPORTS_SAVE ) | |
| 10992 | GAME( 1993, mbombrd, 0, qsound, slammast, cps_state, slammast, ROT0, "Capcom", "Muscle Bomber Duo: Ultimate Team Battle (World 931206)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10993 | GAME( 1993, mbombrdj, mbombrd, qsound, slammast, cps_state, slammast, ROT0, "Capcom", "Muscle Bomber Duo: Heat Up Warriors (Japan 931206)", GAME_SUPPORTS_SAVE ) | |
| 10994 | GAME( 1994, pnickj, 0, cps1_12MHz, pnickj, cps_state, cps1, ROT0, "Capcom (Compile license)", "Pnickies (Japan 940608)", GAME_SUPPORTS_SAVE ) | |
| 10995 | GAME( 1995, qtono2j, 0, cps1_12MHz, qtono2j, cps_state, cps1, ROT0, "Capcom", "Quiz Tonosama no Yabou 2: Zenkoku-ban (Japan 950123)", GAME_SUPPORTS_SAVE ) | |
| 10996 | GAME( 1995, megaman, 0, cps1_12MHz, megaman, cps_state, cps1, ROT0, "Capcom", "Mega Man: The Power Battle (CPS1, USA 951006)", GAME_SUPPORTS_SAVE ) | |
| 10997 | GAME( 1995, megamana, megaman, cps1_12MHz, megaman, cps_state, cps1, ROT0, "Capcom", "Mega Man: The Power Battle (CPS1, Asia 951006)", GAME_SUPPORTS_SAVE ) | |
| 10998 | GAME( 1995, rockmanj, megaman, cps1_12MHz, rockmanj, cps_state, cps1, ROT0, "Capcom", "Rockman: The Power Battle (CPS1, Japan 950922)", GAME_SUPPORTS_SAVE ) | |
| 10999 | 10999 | |
| 11000 | 11000 | /* Games released on CPS-1 hardware by Mitchell */ |
| 11001 | 11001 | |
| 11002 | GAME( 1995, pang3, 0, pang3, pang3, pang3, ROT0, "Mitchell", "Pang! 3 (Euro 950601)", GAME_SUPPORTS_SAVE ) | |
| 11003 | GAME( 1995, pang3r1, pang3, pang3, pang3, pang3, ROT0, "Mitchell", "Pang! 3 (Euro 950511)", GAME_SUPPORTS_SAVE ) | |
| 11004 | GAME( 1995, pang3j, pang3, pang3, pang3, pang3, ROT0, "Mitchell", "Pang! 3: Kaitou Tachi no Karei na Gogo (Japan 950511)", GAME_SUPPORTS_SAVE ) | |
| 11005 | GAME( 1995, pang3b, pang3, pang3, pang3b, pang3b, ROT0, "bootleg", "Pang! 3 (bootleg)", GAME_SUPPORTS_SAVE ) // 950511 - based on Euro version | |
| 11002 | GAME( 1995, pang3, 0, pang3, pang3, cps_state, pang3, ROT0, "Mitchell", "Pang! 3 (Euro 950601)", GAME_SUPPORTS_SAVE ) | |
| 11003 | GAME( 1995, pang3r1, pang3, pang3, pang3, cps_state, pang3, ROT0, "Mitchell", "Pang! 3 (Euro 950511)", GAME_SUPPORTS_SAVE ) | |
| 11004 | GAME( 1995, pang3j, pang3, pang3, pang3, cps_state, pang3, ROT0, "Mitchell", "Pang! 3: Kaitou Tachi no Karei na Gogo (Japan 950511)", GAME_SUPPORTS_SAVE ) | |
| 11005 | GAME( 1995, pang3b, pang3, pang3, pang3b, cps_state, pang3b, ROT0, "bootleg", "Pang! 3 (bootleg)", GAME_SUPPORTS_SAVE ) // 950511 - based on Euro version | |
| 11006 | 11006 | |
| 11007 | 11007 | /* Home 'CPS Changer' Unit - For MESS */ |
| 11008 | 11008 | |
| 11009 | CONS( 1994, wofch, 0, 0, qsound, wofch, wof, "Capcom", "Tenchi wo Kurau II: Sekiheki no Tatakai (CPS Changer, Japan 921031)", 0 ) | |
| 11010 | CONS( 1995, sfzch, 0, 0, cps1_12MHz, sfzch, cps1, "Capcom", "Street Fighter Zero (CPS Changer, Japan 951020)", 0 ) | |
| 11009 | CONS( 1994, wofch, 0, 0, qsound, wofch, cps_state, wof, "Capcom", "Tenchi wo Kurau II: Sekiheki no Tatakai (CPS Changer, Japan 921031)", 0 ) | |
| 11010 | CONS( 1995, sfzch, 0, 0, cps1_12MHz, sfzch, cps_state, cps1, "Capcom", "Street Fighter Zero (CPS Changer, Japan 951020)", 0 ) | |
| 11011 | 11011 | // are the 2 legit sets, or did somebody region hack it? |
| 11012 | CONS( 1995, sfach, sfzch, 0, cps1_12MHz, sfzch, cps1, "Capcom", "Street Fighter Alpha: Warriors' Dreams (CPS Changer, Publicity USA 950727)", 0 ) | |
| 11013 | CONS( 1995, sfzbch, sfzch, 0, cps1_12MHz, sfzch, cps1, "Capcom", "Street Fighter Zero (CPS Changer, Brazil 950727)", 0 ) | |
| 11012 | CONS( 1995, sfach, sfzch, 0, cps1_12MHz, sfzch, cps_state, cps1, "Capcom", "Street Fighter Alpha: Warriors' Dreams (CPS Changer, Publicity USA 950727)", 0 ) | |
| 11013 | CONS( 1995, sfzbch, sfzch, 0, cps1_12MHz, sfzch, cps_state, cps1, "Capcom", "Street Fighter Zero (CPS Changer, Brazil 950727)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 192 | 192 | ROM_END |
| 193 | 193 | |
| 194 | 194 | |
| 195 | GAME( 1977, starcrus, 0, starcrus, starcrus, 0, ROT0, "RamTek", "Star Cruiser", GAME_IMPERFECT_SOUND ) | |
| 195 | GAME( 1977, starcrus, 0, starcrus, starcrus, starcrus_state, 0, ROT0, "RamTek", "Star Cruiser", GAME_IMPERFECT_SOUND ) | |
| 196 | 196 |
| r15751 | r15752 | |
|---|---|---|
| 953 | 953 | |
| 954 | 954 | ***************************************************************************/ |
| 955 | 955 | |
| 956 | GAME( 199?, magicbub, 0, magicbub, magicbub, magicbub, ROT0, "Yun Sung", "Magic Bubble", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 957 | GAME( 199?, magicbuba, magicbub, magicbub, magicbua, magicbub, ROT0, "Yun Sung", "Magic Bubble (Adult version)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 958 | GAME( 1996, paprazzi, 0, shocking, paprazzi, 0, ROT270, "Yun Sung", "Paparazzi", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 959 | GAME( 1997, shocking, 0, shocking, shocking, 0, ROT0, "Yun Sung", "Shocking", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 960 | GAME( 1997, shockingk, shocking, shocking, shocking, 0, ROT0, "Yun Sung", "Shocking (Korea)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 961 | GAME( 1998, bombkick, 0, shocking, bombkick, 0, ROT0, "Yun Sung", "Bomb Kick", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 956 | GAME( 199?, magicbub, 0, magicbub, magicbub, yunsun16_state, magicbub, ROT0, "Yun Sung", "Magic Bubble", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 957 | GAME( 199?, magicbuba, magicbub, magicbub, magicbua, yunsun16_state, magicbub, ROT0, "Yun Sung", "Magic Bubble (Adult version)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 958 | GAME( 1996, paprazzi, 0, shocking, paprazzi, yunsun16_state, 0, ROT270, "Yun Sung", "Paparazzi", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 959 | GAME( 1997, shocking, 0, shocking, shocking, yunsun16_state, 0, ROT0, "Yun Sung", "Shocking", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 960 | GAME( 1997, shockingk, shocking, shocking, shocking, yunsun16_state, 0, ROT0, "Yun Sung", "Shocking (Korea)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 961 | GAME( 1998, bombkick, 0, shocking, bombkick, yunsun16_state, 0, ROT0, "Yun Sung", "Bomb Kick", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 254 | 254 | ROM_END |
| 255 | 255 | |
| 256 | 256 | |
| 257 | GAME( 1981, sm_ngacc, 0, summit, summit, 0, ROT270, "Summit Coin", "Nudge Accumulator (Summit Coin)", GAME_IS_SKELETON ) | |
| 258 | GAME( 1981, sm_ultng, 0, summit, summit, 0, ROT270, "Summit Coin", "Ultimate Nudge (Summit Coin)", GAME_IS_SKELETON ) | |
| 257 | GAME( 1981, sm_ngacc, 0, summit, summit, sumt8035_state, 0, ROT270, "Summit Coin", "Nudge Accumulator (Summit Coin)", GAME_IS_SKELETON ) | |
| 258 | GAME( 1981, sm_ultng, 0, summit, summit, sumt8035_state, 0, ROT270, "Summit Coin", "Ultimate Nudge (Summit Coin)", GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 1111 | 1111 | } |
| 1112 | 1112 | |
| 1113 | 1113 | |
| 1114 | GAME( 1983, stinger, 0, stinger, stinger, stinger, ROT90, "Seibu Denshi", "Stinger", GAME_IMPERFECT_SOUND ) | |
| 1115 | GAME( 1983, stinger2, stinger, stinger, stinger2, stinger, ROT90, "Seibu Denshi", "Stinger (prototype?)", GAME_IMPERFECT_SOUND ) | |
| 1116 | GAME( 1984, scion, 0, scion, scion, scion, ROT0, "Seibu Denshi", "Scion", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS ) | |
| 1117 | GAME( 1984, scionc, scion, scion, scion, scion, ROT0, "Seibu Denshi (Cinematronics license)", "Scion (Cinematronics)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS ) | |
| 1118 | GAME( 1984, kungfut, 0, kungfut, kungfut, 0, ROT0, "Seibu Kaihatsu", "Kung-Fu Taikun (set 1)", 0 ) | |
| 1119 | GAME( 1984, kungfuta, kungfut, kungfut, kungfut, 0, ROT0, "Seibu Kaihatsu", "Kung-Fu Taikun (set 2)" , 0) /* board was a bootleg but set might still be original */ | |
| 1120 | GAME( 1985, wiz, 0, wiz, wiz, wiz, ROT270, "Seibu Kaihatsu", "Wiz", 0 ) | |
| 1121 | GAME( 1985, wizt, wiz, wiz, wiz, wiz, ROT270, "Seibu Kaihatsu (Taito license)", "Wiz (Taito, set 1)", 0 ) | |
| 1122 | GAME( 1985, wizta, wiz, wiz, wiz, wiz, ROT270, "Seibu Kaihatsu (Taito license)", "Wiz (Taito, set 2)", 0 ) | |
| 1114 | GAME( 1983, stinger, 0, stinger, stinger, wiz_state, stinger, ROT90, "Seibu Denshi", "Stinger", GAME_IMPERFECT_SOUND ) | |
| 1115 | GAME( 1983, stinger2, stinger, stinger, stinger2, wiz_state, stinger, ROT90, "Seibu Denshi", "Stinger (prototype?)", GAME_IMPERFECT_SOUND ) | |
| 1116 | GAME( 1984, scion, 0, scion, scion, wiz_state, scion, ROT0, "Seibu Denshi", "Scion", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS ) | |
| 1117 | GAME( 1984, scionc, scion, scion, scion, wiz_state, scion, ROT0, "Seibu Denshi (Cinematronics license)", "Scion (Cinematronics)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS ) | |
| 1118 | GAME( 1984, kungfut, 0, kungfut, kungfut, wiz_state, 0, ROT0, "Seibu Kaihatsu", "Kung-Fu Taikun (set 1)", 0 ) | |
| 1119 | GAME( 1984, kungfuta, kungfut, kungfut, kungfut, wiz_state, 0, ROT0, "Seibu Kaihatsu", "Kung-Fu Taikun (set 2)" , 0) /* board was a bootleg but set might still be original */ | |
| 1120 | GAME( 1985, wiz, 0, wiz, wiz, wiz_state, wiz, ROT270, "Seibu Kaihatsu", "Wiz", 0 ) | |
| 1121 | GAME( 1985, wizt, wiz, wiz, wiz, wiz_state, wiz, ROT270, "Seibu Kaihatsu (Taito license)", "Wiz (Taito, set 1)", 0 ) | |
| 1122 | GAME( 1985, wizta, wiz, wiz, wiz, wiz_state, wiz, ROT270, "Seibu Kaihatsu (Taito license)", "Wiz (Taito, set 2)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1185 | 1185 | ROM_END |
| 1186 | 1186 | |
| 1187 | 1187 | |
| 1188 | GAME( 1981, stratgyx, 0, stratgyx, stratgyx, stratgyx, ROT0, "Konami", "Strategy X", GAME_SUPPORTS_SAVE ) | |
| 1189 | GAME( 1981, stratgys, stratgyx, stratgyx, stratgyx, stratgyx, ROT0, "Konami (Stern Electronics license)", "Strategy X (Stern Electronics)", GAME_SUPPORTS_SAVE ) | |
| 1190 | GAME( 1982, strongx, stratgyx, stratgyx, stratgyx, stratgyx, ROT0, "bootleg", "Strong X", GAME_SUPPORTS_SAVE ) | |
| 1191 | GAME( 1982, darkplnt, 0, darkplnt, darkplnt, darkplnt, ROT180, "Stern Electronics", "Dark Planet", GAME_SUPPORTS_SAVE ) | |
| 1192 | GAME( 1982, tazmani2, tazmania, type2, tazmania, tazmani2, ROT90, "Stern Electronics", "Tazz-Mania (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1193 | GAME( 1982, rescue, 0, rescue, rescue, rescue, ROT90, "Stern Electronics", "Rescue", GAME_SUPPORTS_SAVE ) | |
| 1194 | GAME( 1982, rescueb, rescue, rescue, rescue, rescue, ROT90, "bootleg (Videl Games)", "Rescue (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1195 | GAME( 1982, aponow, rescue, rescue, rescue, rescue, ROT90, "bootleg", "Apocaljpse Now", GAME_SUPPORTS_SAVE ) | |
| 1196 | GAME( 1983, minefld, 0, minefld, minefld, minefld, ROT90, "Stern Electronics", "Minefield", GAME_SUPPORTS_SAVE ) | |
| 1197 | GAME( 1981, hustler, 0, hustler, hustler, hustler, ROT90, "Konami", "Video Hustler", GAME_SUPPORTS_SAVE ) | |
| 1198 | GAME( 1981, hustlerd, hustler, hustler, hustler, hustlerd, ROT90, "Konami (Dynamo Games license)", "Video Hustler (Dynamo Games)", GAME_SUPPORTS_SAVE ) | |
| 1199 | GAME( 1981, billiard, hustler, hustler, hustler, billiard, ROT90, "bootleg", "The Billiards (Video Hustler bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1200 | GAME( 1981, hustlerb, hustler, hustlerb, hustler, scramble_ppi, ROT90, "bootleg (Digimatic)", "Video Hustler (bootleg)", GAME_NOT_WORKING ) // broken? | |
| 1201 | GAME( 1981, hustlerb2, hustler, hustler, hustler, scramble_ppi, ROT90, "bootleg", "Fatsy Gambler (Video Hustler bootleg)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1202 | GAME( 1982, mimonkey, 0, mimonkey, mimonkey, mimonkey, ROT90, "Universal Video Games", "Mighty Monkey", GAME_SUPPORTS_SAVE ) | |
| 1203 | GAME( 1982, mimonsco, mimonkey, mimonkey, mimonsco, mimonsco, ROT90, "bootleg", "Mighty Monkey (bootleg on Super Cobra hardware)", GAME_SUPPORTS_SAVE ) | |
| 1188 | GAME( 1981, stratgyx, 0, stratgyx, stratgyx, scobra_state, stratgyx, ROT0, "Konami", "Strategy X", GAME_SUPPORTS_SAVE ) | |
| 1189 | GAME( 1981, stratgys, stratgyx, stratgyx, stratgyx, scobra_state, stratgyx, ROT0, "Konami (Stern Electronics license)", "Strategy X (Stern Electronics)", GAME_SUPPORTS_SAVE ) | |
| 1190 | GAME( 1982, strongx, stratgyx, stratgyx, stratgyx, scobra_state, stratgyx, ROT0, "bootleg", "Strong X", GAME_SUPPORTS_SAVE ) | |
| 1191 | GAME( 1982, darkplnt, 0, darkplnt, darkplnt, scobra_state, darkplnt, ROT180, "Stern Electronics", "Dark Planet", GAME_SUPPORTS_SAVE ) | |
| 1192 | GAME( 1982, tazmani2, tazmania, type2, tazmania, scobra_state, tazmani2, ROT90, "Stern Electronics", "Tazz-Mania (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1193 | GAME( 1982, rescue, 0, rescue, rescue, scobra_state, rescue, ROT90, "Stern Electronics", "Rescue", GAME_SUPPORTS_SAVE ) | |
| 1194 | GAME( 1982, rescueb, rescue, rescue, rescue, scobra_state, rescue, ROT90, "bootleg (Videl Games)", "Rescue (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1195 | GAME( 1982, aponow, rescue, rescue, rescue, scobra_state, rescue, ROT90, "bootleg", "Apocaljpse Now", GAME_SUPPORTS_SAVE ) | |
| 1196 | GAME( 1983, minefld, 0, minefld, minefld, scobra_state, minefld, ROT90, "Stern Electronics", "Minefield", GAME_SUPPORTS_SAVE ) | |
| 1197 | GAME( 1981, hustler, 0, hustler, hustler, scobra_state, hustler, ROT90, "Konami", "Video Hustler", GAME_SUPPORTS_SAVE ) | |
| 1198 | GAME( 1981, hustlerd, hustler, hustler, hustler, scobra_state, hustlerd, ROT90, "Konami (Dynamo Games license)", "Video Hustler (Dynamo Games)", GAME_SUPPORTS_SAVE ) | |
| 1199 | GAME( 1981, billiard, hustler, hustler, hustler, scobra_state, billiard, ROT90, "bootleg", "The Billiards (Video Hustler bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1200 | GAME( 1981, hustlerb, hustler, hustlerb, hustler, scobra_state, scramble_ppi, ROT90, "bootleg (Digimatic)", "Video Hustler (bootleg)", GAME_NOT_WORKING ) // broken? | |
| 1201 | GAME( 1981, hustlerb2, hustler, hustler, hustler, scobra_state, scramble_ppi, ROT90, "bootleg", "Fatsy Gambler (Video Hustler bootleg)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1202 | GAME( 1982, mimonkey, 0, mimonkey, mimonkey, scobra_state, mimonkey, ROT90, "Universal Video Games", "Mighty Monkey", GAME_SUPPORTS_SAVE ) | |
| 1203 | GAME( 1982, mimonsco, mimonkey, mimonkey, mimonsco, scobra_state, mimonsco, ROT90, "bootleg", "Mighty Monkey (bootleg on Super Cobra hardware)", GAME_SUPPORTS_SAVE ) | |
| 1204 | 1204 |
| r15751 | r15752 | |
|---|---|---|
| 350 | 350 | * |
| 351 | 351 | *************************************/ |
| 352 | 352 | |
| 353 | GAMEL( 1981, stactics, 0, stactics, stactics, 0, ORIENTATION_FLIP_X, "Sega", "Space Tactics", GAME_NO_SOUND, layout_stactics ) | |
| 353 | GAMEL( 1981, stactics, 0, stactics, stactics, stactics_state, 0, ORIENTATION_FLIP_X, "Sega", "Space Tactics", GAME_NO_SOUND, layout_stactics ) |
| r15751 | r15752 | |
|---|---|---|
| 352 | 352 | ROM_END |
| 353 | 353 | |
| 354 | 354 | |
| 355 | GAME( 1993, drtomy, 0, drtomy, drtomy, 0, ROT0, "Playmark", "Dr. Tomy", GAME_SUPPORTS_SAVE ) | |
| 355 | GAME( 1993, drtomy, 0, drtomy, drtomy, drtomy_state, 0, ROT0, "Playmark", "Dr. Tomy", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 567 | 567 | *************************************/ |
| 568 | 568 | |
| 569 | 569 | /* Note: the bootleg is identical to the original once decrypted */ |
| 570 | GAME( 1986, calorie, 0, calorie, calorie, calorie, ROT0, "Sega", "Calorie Kun vs Moguranian", GAME_SUPPORTS_SAVE ) | |
| 571 | GAME( 1986, calorieb, calorie, calorie, calorie, calorieb, ROT0, "bootleg", "Calorie Kun vs Moguranian (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 570 | GAME( 1986, calorie, 0, calorie, calorie, calorie_state, calorie, ROT0, "Sega", "Calorie Kun vs Moguranian", GAME_SUPPORTS_SAVE ) | |
| 571 | GAME( 1986, calorieb, calorie, calorie, calorie, calorie_state, calorieb, ROT0, "bootleg", "Calorie Kun vs Moguranian (bootleg)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1858 | 1858 | ROM_RELOAD( 0x800000, 0x400000 ) |
| 1859 | 1859 | ROM_END |
| 1860 | 1860 | |
| 1861 | GAME( 1994, tekken, 0, coh100, tekken, tekken, ROT0, "Namco", "Tekken (World, TE4/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1862 | GAME( 1994, tekkenac, tekken, coh100, tekken, tekken, ROT0, "Namco", "Tekken (Asia, TE2/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1863 | GAME( 1994, tekkenab, tekken, coh100, tekken, tekken, ROT0, "Namco", "Tekken (Asia, TE2/VER.B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1864 | GAME( 1994, tekkenjb, tekken, coh100, tekken, tekken, ROT0, "Namco", "Tekken (Japan, TE1/VER.B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1865 | GAME( 1996, tekken2, 0, coh110, tekken, tekken2, ROT0, "Namco", "Tekken 2 Ver.B (US, TES3/VER.D)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1866 | GAME( 1995, tekken2ub, tekken2, coh100, tekken, tekken2, ROT0, "Namco", "Tekken 2 Ver.B (US, TES3/VER.B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1867 | GAME( 1995, tekken2ab, tekken2, coh100, tekken, tekken2, ROT0, "Namco", "Tekken 2 Ver.B (Asia, TES2/VER.B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1868 | GAME( 1995, tekken2aa, tekken2, coh100, tekken, tekken2, ROT0, "Namco", "Tekken 2 (Asia, TES2/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1869 | GAME( 1996, souledge, 0, coh110, souledge, souledge, ROT0, "Namco", "Soul Edge Ver. II (World, SO4/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1870 | GAME( 1995, souledgeuc,souledge, coh110, souledge, souledge, ROT0, "Namco", "Soul Edge Ver. II (US, SO3/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1871 | GAME( 1995, souledgeua,souledge, coh110, souledge, souledge, ROT0, "Namco", "Soul Edge (US, SO3/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1872 | GAME( 1995, souledgeaa,souledge, coh110, souledge, souledge, ROT0, "Namco", "Soul Edge (Asia, SO2/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1873 | GAME( 1995, souledgeja,souledge, coh110, souledge, souledge, ROT0, "Namco", "Soul Edge (Japan, SO1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1874 | GAME( 1995, dunkmnia, 0, coh110, namcos11, dunkmnia, ROT0, "Namco", "Dunk Mania (Asia, DM2/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1875 | GAME( 1995, dunkmniajc,dunkmnia, coh110, namcos11, dunkmnia, ROT0, "Namco", "Dunk Mania (Japan, DM1/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1876 | GAME( 1995, xevi3dg, 0, coh110, namcos11, xevi3dg, ROT0, "Namco", "Xevious 3D/G (Japan, XV31/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1877 | GAME( 1996, primglex, 0, coh110, tekken, primglex, ROT0, "Namco", "Prime Goal EX (Japan, PG1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1878 | GAME( 1996, danceyes, 0, coh110, namcos11, danceyes, ROT0, "Namco", "Dancing Eyes (Japan, DC1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1879 | GAME( 1996, pocketrc, 0, coh110, pocketrc, pocketrc, ROT0, "Namco", "Pocket Racer (Japan, PKR1/VER.B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1880 | GAME( 1997, starswep, 0, coh110, namcos11, starswep, ROT0, "Axela/Namco", "Star Sweep (Japan, STP1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1881 | GAME( 1998, myangel3, 0, coh110, myangel3, myangel3, ROT0, "Namco", "Kosodate Quiz My Angel 3 (Japan, KQT1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1882 | GAME( 1999, ptblank2ua,ptblank2, coh110, ptblank2ua,ptblank2ua,ROT0, "Namco", "Point Blank 2 (US, GNB3/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1861 | GAME( 1994, tekken, 0, coh100, tekken, namcos11_state, tekken, ROT0, "Namco", "Tekken (World, TE4/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1862 | GAME( 1994, tekkenac, tekken, coh100, tekken, namcos11_state, tekken, ROT0, "Namco", "Tekken (Asia, TE2/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1863 | GAME( 1994, tekkenab, tekken, coh100, tekken, namcos11_state, tekken, ROT0, "Namco", "Tekken (Asia, TE2/VER.B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1864 | GAME( 1994, tekkenjb, tekken, coh100, tekken, namcos11_state, tekken, ROT0, "Namco", "Tekken (Japan, TE1/VER.B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1865 | GAME( 1996, tekken2, 0, coh110, tekken, namcos11_state, tekken2, ROT0, "Namco", "Tekken 2 Ver.B (US, TES3/VER.D)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1866 | GAME( 1995, tekken2ub, tekken2, coh100, tekken, namcos11_state, tekken2, ROT0, "Namco", "Tekken 2 Ver.B (US, TES3/VER.B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1867 | GAME( 1995, tekken2ab, tekken2, coh100, tekken, namcos11_state, tekken2, ROT0, "Namco", "Tekken 2 Ver.B (Asia, TES2/VER.B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1868 | GAME( 1995, tekken2aa, tekken2, coh100, tekken, namcos11_state, tekken2, ROT0, "Namco", "Tekken 2 (Asia, TES2/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1869 | GAME( 1996, souledge, 0, coh110, souledge, namcos11_state, souledge, ROT0, "Namco", "Soul Edge Ver. II (World, SO4/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1870 | GAME( 1995, souledgeuc,souledge, coh110, souledge, namcos11_state, souledge, ROT0, "Namco", "Soul Edge Ver. II (US, SO3/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1871 | GAME( 1995, souledgeua,souledge, coh110, souledge, namcos11_state, souledge, ROT0, "Namco", "Soul Edge (US, SO3/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1872 | GAME( 1995, souledgeaa,souledge, coh110, souledge, namcos11_state, souledge, ROT0, "Namco", "Soul Edge (Asia, SO2/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1873 | GAME( 1995, souledgeja,souledge, coh110, souledge, namcos11_state, souledge, ROT0, "Namco", "Soul Edge (Japan, SO1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1874 | GAME( 1995, dunkmnia, 0, coh110, namcos11, namcos11_state, dunkmnia, ROT0, "Namco", "Dunk Mania (Asia, DM2/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1875 | GAME( 1995, dunkmniajc,dunkmnia, coh110, namcos11, namcos11_state, dunkmnia, ROT0, "Namco", "Dunk Mania (Japan, DM1/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1876 | GAME( 1995, xevi3dg, 0, coh110, namcos11, namcos11_state, xevi3dg, ROT0, "Namco", "Xevious 3D/G (Japan, XV31/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1877 | GAME( 1996, primglex, 0, coh110, tekken, namcos11_state, primglex, ROT0, "Namco", "Prime Goal EX (Japan, PG1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1878 | GAME( 1996, danceyes, 0, coh110, namcos11, namcos11_state, danceyes, ROT0, "Namco", "Dancing Eyes (Japan, DC1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1879 | GAME( 1996, pocketrc, 0, coh110, pocketrc, namcos11_state, pocketrc, ROT0, "Namco", "Pocket Racer (Japan, PKR1/VER.B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1880 | GAME( 1997, starswep, 0, coh110, namcos11, namcos11_state, starswep, ROT0, "Axela/Namco", "Star Sweep (Japan, STP1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1881 | GAME( 1998, myangel3, 0, coh110, myangel3, namcos11_state, myangel3, ROT0, "Namco", "Kosodate Quiz My Angel 3 (Japan, KQT1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 1882 | GAME( 1999, ptblank2ua,ptblank2, coh110, ptblank2ua, namcos11_state,ptblank2ua,ROT0, "Namco", "Point Blank 2 (US, GNB3/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 922 | 922 | * |
| 923 | 923 | *************************************/ |
| 924 | 924 | |
| 925 | GAME( 1996, lethalj, 0, lethalj, lethalj, 0, ROT0, "The Game Room", "Lethal Justice", 0 ) | |
| 926 | GAME( 1997, eggventr, 0, gameroom, eggventr, 0, ROT0, "The Game Room", "Egg Venture (Release 10)", 0 ) | |
| 927 | GAME( 1997, eggventr8,eggventr, gameroom, eggventr, 0, ROT0, "The Game Room", "Egg Venture (Release 8)", 0 ) | |
| 928 | GAME( 1997, eggventr7,eggventr, gameroom, eggventr, 0, ROT0, "The Game Room", "Egg Venture (Release 7)", 0 ) | |
| 929 | GAME( 1997, eggventra,eggventr, gameroom, eggventr, 0, ROT0, "The Game Room (Allied Leisure license)", "Egg Venture (A.L. Release)", 0 ) | |
| 930 | GAME( 1997, eggventrd,eggventr, gameroom, eggvntdx, 0, ROT0, "The Game Room", "Egg Venture Deluxe", 0 ) | |
| 931 | GAME( 1997, ripribit, 0, gameroom, ripribit, ripribit, ROT0, "LAI Games", "Ripper Ribbit (Version 2.8.4)", 0 ) | |
| 932 | GAME( 1999, cfarm, 0, gameroom, cfarm, cfarm, ROT90, "LAI Games", "Chicken Farm (Version 2.0)", 0 ) | |
| 933 | GAME( 1999, cclownz, 0, gameroom, cclownz, cclownz, ROT0, "LAI Games", "Crazzy Clownz (Version 1.0)", 0 ) | |
| 925 | GAME( 1996, lethalj, 0, lethalj, lethalj, lethalj_state, 0, ROT0, "The Game Room", "Lethal Justice", 0 ) | |
| 926 | GAME( 1997, eggventr, 0, gameroom, eggventr, lethalj_state, 0, ROT0, "The Game Room", "Egg Venture (Release 10)", 0 ) | |
| 927 | GAME( 1997, eggventr8,eggventr, gameroom, eggventr, lethalj_state, 0, ROT0, "The Game Room", "Egg Venture (Release 8)", 0 ) | |
| 928 | GAME( 1997, eggventr7,eggventr, gameroom, eggventr, lethalj_state, 0, ROT0, "The Game Room", "Egg Venture (Release 7)", 0 ) | |
| 929 | GAME( 1997, eggventra,eggventr, gameroom, eggventr, lethalj_state, 0, ROT0, "The Game Room (Allied Leisure license)", "Egg Venture (A.L. Release)", 0 ) | |
| 930 | GAME( 1997, eggventrd,eggventr, gameroom, eggvntdx, lethalj_state, 0, ROT0, "The Game Room", "Egg Venture Deluxe", 0 ) | |
| 931 | GAME( 1997, ripribit, 0, gameroom, ripribit, lethalj_state, ripribit, ROT0, "LAI Games", "Ripper Ribbit (Version 2.8.4)", 0 ) | |
| 932 | GAME( 1999, cfarm, 0, gameroom, cfarm, lethalj_state, cfarm, ROT90, "LAI Games", "Chicken Farm (Version 2.0)", 0 ) | |
| 933 | GAME( 1999, cclownz, 0, gameroom, cclownz, lethalj_state, cclownz, ROT0, "LAI Games", "Crazzy Clownz (Version 1.0)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 2708 | 2708 | *************************************/ |
| 2709 | 2709 | |
| 2710 | 2710 | /* Wheel of Fortune-style PCB */ |
| 2711 | GAME( 1989, wfortune, 0, wfortune, wfortune, 0, ROT0, "GameTek", "Wheel Of Fortune (set 1)", 0 ) | |
| 2712 | GAME( 1989, wfortunea,wfortune, wfortune, wfortune, 0, ROT0, "GameTek", "Wheel Of Fortune (set 2)", 0 ) | |
| 2711 | GAME( 1989, wfortune, 0, wfortune, wfortune, itech8_state, 0, ROT0, "GameTek", "Wheel Of Fortune (set 1)", 0 ) | |
| 2712 | GAME( 1989, wfortunea,wfortune, wfortune, wfortune, itech8_state, 0, ROT0, "GameTek", "Wheel Of Fortune (set 2)", 0 ) | |
| 2713 | 2713 | |
| 2714 | 2714 | /* Grudge Match-style PCB */ |
| 2715 | GAME( 1989, grmatch, 0, grmatch, grmatch, grmatch, ROT0, "Yankee Game Technology", "Grudge Match (Yankee Game Technology)", 0 ) | |
| 2715 | GAME( 1989, grmatch, 0, grmatch, grmatch, itech8_state, grmatch, ROT0, "Yankee Game Technology", "Grudge Match (Yankee Game Technology)", 0 ) | |
| 2716 | 2716 | |
| 2717 | 2717 | /* Strata Bowling-style PCB */ |
| 2718 | GAME( 1990, stratab, 0, stratab_hi, stratab, 0, ROT270, "Strata/Incredible Technologies", "Strata Bowling (V3)", 0 ) | |
| 2719 | GAME( 1990, stratab1, stratab, stratab_hi, stratab, 0, ROT270, "Strata/Incredible Technologies", "Strata Bowling (V1)", 0 ) | |
| 2720 | GAME( 1990, gtg, 0, stratab_hi, gtg, 0, ROT0, "Strata/Incredible Technologies", "Golden Tee Golf (Joystick, v3.1)", 0 ) | |
| 2721 | GAME( 1989, gtgt, gtg, stratab_hi, gtgt, 0, ROT0, "Strata/Incredible Technologies", "Golden Tee Golf (Trackball, v2.0)", 0 ) | |
| 2722 | GAME( 1989, gtgt1, gtg, stratab_hi, gtgt, 0, ROT0, "Strata/Incredible Technologies", "Golden Tee Golf (Trackball, v1.0)", 0 ) | |
| 2723 | GAME( 1989, gtg2t, gtg2, stratab_hi, gtg2t, 0, ROT0, "Strata/Incredible Technologies", "Golden Tee Golf II (Trackball, V1.1)", 0 ) | |
| 2724 | GAME( 1991, gtg2j, gtg2, stratab_lo, gtg, 0, ROT0, "Strata/Incredible Technologies", "Golden Tee Golf II (Joystick, V1.0)", 0 ) | |
| 2718 | GAME( 1990, stratab, 0, stratab_hi, stratab, itech8_state, 0, ROT270, "Strata/Incredible Technologies", "Strata Bowling (V3)", 0 ) | |
| 2719 | GAME( 1990, stratab1, stratab, stratab_hi, stratab, itech8_state, 0, ROT270, "Strata/Incredible Technologies", "Strata Bowling (V1)", 0 ) | |
| 2720 | GAME( 1990, gtg, 0, stratab_hi, gtg, itech8_state, 0, ROT0, "Strata/Incredible Technologies", "Golden Tee Golf (Joystick, v3.1)", 0 ) | |
| 2721 | GAME( 1989, gtgt, gtg, stratab_hi, gtgt, itech8_state, 0, ROT0, "Strata/Incredible Technologies", "Golden Tee Golf (Trackball, v2.0)", 0 ) | |
| 2722 | GAME( 1989, gtgt1, gtg, stratab_hi, gtgt, itech8_state, 0, ROT0, "Strata/Incredible Technologies", "Golden Tee Golf (Trackball, v1.0)", 0 ) | |
| 2723 | GAME( 1989, gtg2t, gtg2, stratab_hi, gtg2t, itech8_state, 0, ROT0, "Strata/Incredible Technologies", "Golden Tee Golf II (Trackball, V1.1)", 0 ) | |
| 2724 | GAME( 1991, gtg2j, gtg2, stratab_lo, gtg, itech8_state, 0, ROT0, "Strata/Incredible Technologies", "Golden Tee Golf II (Joystick, V1.0)", 0 ) | |
| 2725 | 2725 | |
| 2726 | 2726 | /* Slick Shot-style PCB */ |
| 2727 | GAME( 1990, slikshot, 0, slikshot_hi, slikshot, slikshot, ROT90, "Grand Products/Incredible Technologies", "Slick Shot (V2.2)", GAME_MECHANICAL ) | |
| 2728 | GAME( 1990, slikshot17,slikshot, slikshot_hi, slikshot, slikshot, ROT90, "Grand Products/Incredible Technologies", "Slick Shot (V1.7)", GAME_MECHANICAL ) | |
| 2729 | GAME( 1990, slikshot16,slikshot, slikshot_hi, slikshot, slikshot, ROT90, "Grand Products/Incredible Technologies", "Slick Shot (V1.6)", GAME_MECHANICAL ) | |
| 2730 | GAME( 1990, dynobop, 0, slikshot_hi, dynobop, slikshot, ROT90, "Grand Products/Incredible Technologies", "Dyno Bop", GAME_MECHANICAL ) | |
| 2731 | GAME( 1990, sstrike, 0, sstrike, sstrike, sstrike, ROT270, "Strata/Incredible Technologies", "Super Strike Bowling", GAME_MECHANICAL ) | |
| 2732 | GAME( 1991, pokrdice, 0, slikshot_lo_noz80, pokrdice, 0, ROT90, "Strata/Incredible Technologies", "Poker Dice", 0 ) | |
| 2727 | GAME( 1990, slikshot, 0, slikshot_hi, slikshot, itech8_state, slikshot, ROT90, "Grand Products/Incredible Technologies", "Slick Shot (V2.2)", GAME_MECHANICAL ) | |
| 2728 | GAME( 1990, slikshot17,slikshot, slikshot_hi, slikshot, itech8_state, slikshot, ROT90, "Grand Products/Incredible Technologies", "Slick Shot (V1.7)", GAME_MECHANICAL ) | |
| 2729 | GAME( 1990, slikshot16,slikshot, slikshot_hi, slikshot, itech8_state, slikshot, ROT90, "Grand Products/Incredible Technologies", "Slick Shot (V1.6)", GAME_MECHANICAL ) | |
| 2730 | GAME( 1990, dynobop, 0, slikshot_hi, dynobop, itech8_state, slikshot, ROT90, "Grand Products/Incredible Technologies", "Dyno Bop", GAME_MECHANICAL ) | |
| 2731 | GAME( 1990, sstrike, 0, sstrike, sstrike, itech8_state, sstrike, ROT270, "Strata/Incredible Technologies", "Super Strike Bowling", GAME_MECHANICAL ) | |
| 2732 | GAME( 1991, pokrdice, 0, slikshot_lo_noz80, pokrdice, itech8_state, 0, ROT90, "Strata/Incredible Technologies", "Poker Dice", 0 ) | |
| 2733 | 2733 | |
| 2734 | 2734 | /* Hot Shots Tennis-style PCB */ |
| 2735 | GAME( 1990, hstennis, 0, hstennis_hi, hstennis, hstennis, ROT90, "Strata/Incredible Technologies", "Hot Shots Tennis (V1.1)", 0 ) | |
| 2736 | GAME( 1990, hstennis10,hstennis, hstennis_hi, hstennis, hstennis, ROT90, "Strata/Incredible Technologies", "Hot Shots Tennis (V1.0)", 0 ) | |
| 2737 | GAME( 1991, arlingtn, 0, hstennis_hi, arlingtn, arligntn, ROT0, "Strata/Incredible Technologies", "Arlington Horse Racing (v1.21-D)", 0 ) | |
| 2738 | GAME( 1991, peggle, 0, hstennis_lo, peggle, peggle, ROT90, "Strata/Incredible Technologies", "Peggle (Joystick, v1.0)", 0 ) | |
| 2739 | GAME( 1991, pegglet, peggle, hstennis_lo, pegglet, peggle, ROT90, "Strata/Incredible Technologies", "Peggle (Trackball, v1.0)", 0 ) | |
| 2740 | GAME( 1992, neckneck, 0, hstennis_lo, neckneck, neckneck, ROT0, "Bundra Games/Incredible Technologies", "Neck-n-Neck (v1.2)", 0 ) | |
| 2735 | GAME( 1990, hstennis, 0, hstennis_hi, hstennis, itech8_state, hstennis, ROT90, "Strata/Incredible Technologies", "Hot Shots Tennis (V1.1)", 0 ) | |
| 2736 | GAME( 1990, hstennis10,hstennis, hstennis_hi, hstennis, itech8_state, hstennis, ROT90, "Strata/Incredible Technologies", "Hot Shots Tennis (V1.0)", 0 ) | |
| 2737 | GAME( 1991, arlingtn, 0, hstennis_hi, arlingtn, itech8_state, arligntn, ROT0, "Strata/Incredible Technologies", "Arlington Horse Racing (v1.21-D)", 0 ) | |
| 2738 | GAME( 1991, peggle, 0, hstennis_lo, peggle, itech8_state, peggle, ROT90, "Strata/Incredible Technologies", "Peggle (Joystick, v1.0)", 0 ) | |
| 2739 | GAME( 1991, pegglet, peggle, hstennis_lo, pegglet, itech8_state, peggle, ROT90, "Strata/Incredible Technologies", "Peggle (Trackball, v1.0)", 0 ) | |
| 2740 | GAME( 1992, neckneck, 0, hstennis_lo, neckneck, itech8_state, neckneck, ROT0, "Bundra Games/Incredible Technologies", "Neck-n-Neck (v1.2)", 0 ) | |
| 2741 | 2741 | |
| 2742 | 2742 | /* Rim Rockin' Basketball-style PCB */ |
| 2743 | GAME( 1991, rimrockn, 0, rimrockn, rimrockn, rimrockn, ROT0, "Strata/Incredible Technologies", "Rim Rockin' Basketball (V2.2)", 0 ) | |
| 2744 | GAME( 1991, rimrockn20, rimrockn, rimrockn, rimrockn, rimrockn, ROT0, "Strata/Incredible Technologies", "Rim Rockin' Basketball (V2.0)", 0 ) | |
| 2745 | GAME( 1991, rimrockn16, rimrockn, rimrockn, rimrockn, rimrockn, ROT0, "Strata/Incredible Technologies", "Rim Rockin' Basketball (V1.6)", 0 ) | |
| 2746 | GAME( 1991, rimrockn12, rimrockn, rimrockn, rimrockn, rimrockn, ROT0, "Strata/Incredible Technologies", "Rim Rockin' Basketball (V1.2)", 0 ) | |
| 2743 | GAME( 1991, rimrockn, 0, rimrockn, rimrockn, itech8_state, rimrockn, ROT0, "Strata/Incredible Technologies", "Rim Rockin' Basketball (V2.2)", 0 ) | |
| 2744 | GAME( 1991, rimrockn20, rimrockn, rimrockn, rimrockn, itech8_state, rimrockn, ROT0, "Strata/Incredible Technologies", "Rim Rockin' Basketball (V2.0)", 0 ) | |
| 2745 | GAME( 1991, rimrockn16, rimrockn, rimrockn, rimrockn, itech8_state, rimrockn, ROT0, "Strata/Incredible Technologies", "Rim Rockin' Basketball (V1.6)", 0 ) | |
| 2746 | GAME( 1991, rimrockn12, rimrockn, rimrockn, rimrockn, itech8_state, rimrockn, ROT0, "Strata/Incredible Technologies", "Rim Rockin' Basketball (V1.2)", 0 ) | |
| 2747 | 2747 | |
| 2748 | 2748 | /* Ninja Clowns-style PCB */ |
| 2749 | GAME( 1991, ninclown, 0, ninclown, ninclown, 0, ROT0, "Strata/Incredible Technologies", "Ninja Clowns (08/27/91)", 0 ) | |
| 2749 | GAME( 1991, ninclown, 0, ninclown, ninclown, itech8_state, 0, ROT0, "Strata/Incredible Technologies", "Ninja Clowns (08/27/91)", 0 ) | |
| 2750 | 2750 | |
| 2751 | 2751 | /* Golden Tee Golf II-style PCB */ |
| 2752 | GAME( 1992, gpgolf, 0, gtg2, gpgolf, 0, ROT0, "Strata/Incredible Technologies", "Golden Par Golf (Joystick, V1.1)", 0 ) | |
| 2753 | GAME( 1992, gtg2, 0, gtg2, gtg2, 0, ROT0, "Strata/Incredible Technologies", "Golden Tee Golf II (Trackball, V2.2)", 0 ) | |
| 2752 | GAME( 1992, gpgolf, 0, gtg2, gpgolf, itech8_state, 0, ROT0, "Strata/Incredible Technologies", "Golden Par Golf (Joystick, V1.1)", 0 ) | |
| 2753 | GAME( 1992, gtg2, 0, gtg2, gtg2, itech8_state, 0, ROT0, "Strata/Incredible Technologies", "Golden Tee Golf II (Trackball, V2.2)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 819 | 819 | } |
| 820 | 820 | |
| 821 | 821 | |
| 822 | GAME( 1995, kickgoal,0, kickgoal, kickgoal, kickgoal, ROT0, "TCH", "Kick Goal", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 823 | GAME( 1995, actionhw,0, actionhw, kickgoal, kickgoal, ROT0, "TCH", "Action Hollywood", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 822 | GAME( 1995, kickgoal,0, kickgoal, kickgoal, kickgoal_state, kickgoal, ROT0, "TCH", "Kick Goal", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 823 | GAME( 1995, actionhw,0, actionhw, kickgoal, kickgoal_state, kickgoal, ROT0, "TCH", "Action Hollywood", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 7186 | 7186 | |
| 7187 | 7187 | |
| 7188 | 7188 | /* Barcrest */ |
| 7189 | GAME( 199?, m5clr ,0, mpu5, mpu5, 0, ROT0, "Barcrest","MPU 5 Ram & Meter Clear (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7190 | GAME( 199?, m5tst ,0, mpu5, mpu5, 0, ROT0, "Barcrest","MPU 5 Test Rom (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7189 | GAME( 199?, m5clr ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","MPU 5 Ram & Meter Clear (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7190 | GAME( 199?, m5tst ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","MPU 5 Test Rom (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7191 | 7191 | |
| 7192 | GAME( 199?, m5addams ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7193 | GAME( 199?, m5addamsa ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7194 | GAME( 199?, m5addamsb ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.5, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7195 | GAME( 199?, m5addamsc ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.5, set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7196 | GAME( 199?, m5addamsd ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.5, set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7197 | GAME( 199?, m5addamse ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.5, set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7198 | GAME( 199?, m5addamsf ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.5, set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7199 | GAME( 199?, m5addamsg ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.5, set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7200 | GAME( 199?, m5addamsh ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.2, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7201 | GAME( 199?, m5addamsi ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.2, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7202 | GAME( 199?, m5addamsj ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.2, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7203 | GAME( 199?, m5addamsk ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.3, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7204 | GAME( 199?, m5addamsl ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.3, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7205 | GAME( 199?, m5addamsm ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.3, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7206 | GAME( 199?, m5addamsn ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.3, set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7207 | GAME( 199?, m5addamso ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.3, set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7208 | GAME( 199?, m5addamsp ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.3, set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7209 | GAME( 199?, m5addamsq ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.3, set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7210 | GAME( 199?, m5addamsr ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.3, set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7211 | GAME( 199?, m5addamss ,m5addams, mpu5, mpu5, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.3, set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7192 | GAME( 199?, m5addams ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7193 | GAME( 199?, m5addamsa ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7194 | GAME( 199?, m5addamsb ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.5, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7195 | GAME( 199?, m5addamsc ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.5, set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7196 | GAME( 199?, m5addamsd ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.5, set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7197 | GAME( 199?, m5addamse ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.5, set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7198 | GAME( 199?, m5addamsf ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.5, set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7199 | GAME( 199?, m5addamsg ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.5, set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7200 | GAME( 199?, m5addamsh ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.2, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7201 | GAME( 199?, m5addamsi ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.2, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7202 | GAME( 199?, m5addamsj ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.2, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7203 | GAME( 199?, m5addamsk ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.3, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7204 | GAME( 199?, m5addamsl ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.3, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7205 | GAME( 199?, m5addamsm ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.3, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7206 | GAME( 199?, m5addamsn ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.3, set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7207 | GAME( 199?, m5addamso ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.3, set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7208 | GAME( 199?, m5addamsp ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.3, set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7209 | GAME( 199?, m5addamsq ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.3, set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7210 | GAME( 199?, m5addamsr ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.3, set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7211 | GAME( 199?, m5addamss ,m5addams, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Addams Family (Barcrest) (MPU5) (v0.3, set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7212 | 7212 | |
| 7213 | GAME( 199?, m5addlad ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7214 | GAME( 199?, m5addlada ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7215 | GAME( 199?, m5addladb ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7216 | GAME( 199?, m5addladc ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7217 | GAME( 199?, m5addladd ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7218 | GAME( 199?, m5addlade ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7219 | GAME( 199?, m5addladf ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7220 | GAME( 199?, m5addladg ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7221 | GAME( 199?, m5addladh ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7222 | GAME( 199?, m5addladi ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7223 | GAME( 199?, m5addladj ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.1, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7224 | GAME( 199?, m5addladk ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.1, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7225 | GAME( 199?, m5addladl ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.1, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7226 | GAME( 199?, m5addladm ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.1, set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7227 | GAME( 199?, m5addladn ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.1, set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7228 | GAME( 199?, m5addlado ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.1, set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7229 | GAME( 199?, m5addladp ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.1, set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7230 | GAME( 199?, m5addladq ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.4, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7231 | GAME( 199?, m5addladr ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.4, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7232 | GAME( 199?, m5addlads ,m5addlad, mpu5, mpu5, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v?.?)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7213 | GAME( 199?, m5addlad ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7214 | GAME( 199?, m5addlada ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7215 | GAME( 199?, m5addladb ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7216 | GAME( 199?, m5addladc ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7217 | GAME( 199?, m5addladd ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7218 | GAME( 199?, m5addlade ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7219 | GAME( 199?, m5addladf ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7220 | GAME( 199?, m5addladg ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7221 | GAME( 199?, m5addladh ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7222 | GAME( 199?, m5addladi ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.6, set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7223 | GAME( 199?, m5addladj ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.1, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7224 | GAME( 199?, m5addladk ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.1, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7225 | GAME( 199?, m5addladl ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.1, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7226 | GAME( 199?, m5addladm ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.1, set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7227 | GAME( 199?, m5addladn ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.1, set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7228 | GAME( 199?, m5addlado ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.1, set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7229 | GAME( 199?, m5addladp ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.1, set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7230 | GAME( 199?, m5addladq ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.4, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7231 | GAME( 199?, m5addladr ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v0.4, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7232 | GAME( 199?, m5addlads ,m5addlad, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Adders & Ladders (Barcrest) (MPU5, v?.?)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7233 | 7233 | |
| 7234 | 7234 | |
| 7235 | GAME( 199?, m5fire ,0, mpu5, mpu5, 0, ROT0, "Barcrest","All Fired Up (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7235 | GAME( 199?, m5fire ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","All Fired Up (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7236 | 7236 | |
| 7237 | GAME( 199?, m5arab ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Arabian Nights (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7238 | GAME( 199?, m5arab03 ,m5arab, mpu5, mpu5, 0, ROT0, "Barcrest","Arabian Nights (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7237 | GAME( 199?, m5arab ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Arabian Nights (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7238 | GAME( 199?, m5arab03 ,m5arab, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Arabian Nights (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7239 | 7239 | |
| 7240 | GAME( 199?, m5austin ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Austin Powers (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7241 | GAME( 199?, m5austin10 ,m5austin, mpu5, mpu5, 0, ROT0, "Barcrest","Austin Powers (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7242 | GAME( 199?, m5austin11 ,m5austin, mpu5, mpu5, 0, ROT0, "Barcrest","Austin Powers (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7240 | GAME( 199?, m5austin ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Austin Powers (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7241 | GAME( 199?, m5austin10 ,m5austin, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Austin Powers (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7242 | GAME( 199?, m5austin11 ,m5austin, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Austin Powers (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7243 | 7243 | |
| 7244 | GAME( 199?, m5bankrl ,0, mpu5, mpu5, 0, ROT0, "Barcrest","The Bank Roll (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7244 | GAME( 199?, m5bankrl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","The Bank Roll (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7245 | 7245 | |
| 7246 | GAME( 199?, m5barkng ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Barking Mad (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7246 | GAME( 199?, m5barkng ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Barking Mad (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7247 | 7247 | |
| 7248 | GAME( 199?, m5barmy ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Barmy Army (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7248 | GAME( 199?, m5barmy ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Barmy Army (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7249 | 7249 | |
| 7250 | GAME( 199?, m5baxe ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Battle Axe (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7251 | GAME( 199?, m5baxe04 ,m5baxe, mpu5, mpu5, 0, ROT0, "Barcrest","Battle Axe (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7250 | GAME( 199?, m5baxe ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Battle Axe (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7251 | GAME( 199?, m5baxe04 ,m5baxe, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Battle Axe (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7252 | 7252 | |
| 7253 | GAME( 199?, m5bbro ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Big Brother (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7254 | GAME( 199?, m5bbro02 ,m5bbro, mpu5, mpu5, 0, ROT0, "Barcrest","Big Brother (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7253 | GAME( 199?, m5bbro ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Big Brother (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7254 | GAME( 199?, m5bbro02 ,m5bbro, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Big Brother (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7255 | 7255 | |
| 7256 | GAME( 199?, m5bbrocl ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Big Brother Club (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7256 | GAME( 199?, m5bbrocl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Big Brother Club (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7257 | 7257 | |
| 7258 | GAME( 199?, m5bigchs ,0, mpu5, mpu5, 0, ROT0, "Barcrest","The Big Cheese (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7259 | GAME( 199?, m5bigchs05 ,m5bigchs, mpu5, mpu5, 0, ROT0, "Barcrest","The Big Cheese (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7258 | GAME( 199?, m5bigchs ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","The Big Cheese (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7259 | GAME( 199?, m5bigchs05 ,m5bigchs, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","The Big Cheese (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7260 | 7260 | |
| 7261 | GAME( 199?, m5biggam ,0, mpu5, mpu5, 0, ROT0, "Barcrest","The Big Game (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7262 | GAME( 199?, m5biggam11 ,m5biggam, mpu5, mpu5, 0, ROT0, "Barcrest","The Big Game (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7261 | GAME( 199?, m5biggam ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","The Big Game (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7262 | GAME( 199?, m5biggam11 ,m5biggam, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","The Big Game (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7263 | 7263 | |
| 7264 | GAME( 199?, m5blkwht ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Black & White (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7265 | GAME( 199?, m5blkwht11 ,m5blkwht, mpu5, mpu5, 0, ROT0, "Barcrest","Black & White (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7266 | GAME( 199?, m5blkwht01 ,m5blkwht, mpu5, mpu5, 0, ROT0, "Barcrest","Black & White (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7264 | GAME( 199?, m5blkwht ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Black & White (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7265 | GAME( 199?, m5blkwht11 ,m5blkwht, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Black & White (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7266 | GAME( 199?, m5blkwht01 ,m5blkwht, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Black & White (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7267 | 7267 | |
| 7268 | GAME( 199?, m5bwaves ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Brain Waves (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7269 | GAME( 199?, m5bwaves07 ,m5bwaves, mpu5, mpu5, 0, ROT0, "Barcrest","Brain Waves (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7268 | GAME( 199?, m5bwaves ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Brain Waves (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7269 | GAME( 199?, m5bwaves07 ,m5bwaves, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Brain Waves (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7270 | 7270 | |
| 7271 | GAME( 199?, m5bling ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Bling King Crazy (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7271 | GAME( 199?, m5bling ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Bling King Crazy (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7272 | 7272 | |
| 7273 | GAME( 199?, m5cbw ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Ca$h Bang Wallop (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7274 | GAME( 199?, m5cbwa ,m5cbw, mpu5, mpu5, 0, ROT0, "Barcrest","Ca$h Bang Wallop (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7273 | GAME( 199?, m5cbw ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Ca$h Bang Wallop (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7274 | GAME( 199?, m5cbwa ,m5cbw, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Ca$h Bang Wallop (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7275 | 7275 | |
| 7276 | GAME( 199?, m5cpcash ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Captain Cash (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7276 | GAME( 199?, m5cpcash ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Captain Cash (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7277 | 7277 | |
| 7278 | GAME( 199?, m5carclb ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Caribbean Club (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7278 | GAME( 199?, m5carclb ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Caribbean Club (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7279 | 7279 | |
| 7280 | GAME( 199?, m5cashar ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Cash Arena (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7281 | GAME( 199?, m5cashar04 ,m5cashar, mpu5, mpu5, 0, ROT0, "Barcrest","Cash Arena (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7280 | GAME( 199?, m5cashar ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Cash Arena (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7281 | GAME( 199?, m5cashar04 ,m5cashar, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Cash Arena (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7282 | 7282 | |
| 7283 | GAME( 199?, m5cashat ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Cash Attack (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7283 | GAME( 199?, m5cashat ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Cash Attack (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7284 | 7284 | |
| 7285 | GAME( 199?, m5cashln ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Cash Lines (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7285 | GAME( 199?, m5cashln ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Cash Lines (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7286 | 7286 | |
| 7287 | GAME( 199?, m5cashrn ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Cash Run (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7288 | GAME( 199?, m5cashrn01 ,m5cashrn, mpu5, mpu5, 0, ROT0, "Barcrest","Cash Run (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7289 | GAME( 199?, m5cashrn02 ,m5cashrn, mpu5, mpu5, 0, ROT0, "Barcrest","Cash Run (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7290 | GAME( 199?, m5cashrn04 ,m5cashrn, mpu5, mpu5, 0, ROT0, "Barcrest","Cash Run (Barcrest) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7287 | GAME( 199?, m5cashrn ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Cash Run (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7288 | GAME( 199?, m5cashrn01 ,m5cashrn, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Cash Run (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7289 | GAME( 199?, m5cashrn02 ,m5cashrn, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Cash Run (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7290 | GAME( 199?, m5cashrn04 ,m5cashrn, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Cash Run (Barcrest) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7291 | 7291 | |
| 7292 | GAME( 199?, m5codft ,0, mpu5, mpu5, 0, ROT0, "Barcrest","The Codfather (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7293 | GAME( 199?, m5codft02 ,m5codft, mpu5, mpu5, 0, ROT0, "Barcrest","The Codfather (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7292 | GAME( 199?, m5codft ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","The Codfather (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7293 | GAME( 199?, m5codft02 ,m5codft, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","The Codfather (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7294 | 7294 | |
| 7295 | GAME( 199?, m5cos ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Costa Del Cash Casino (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7295 | GAME( 199?, m5cos ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Costa Del Cash Casino (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7296 | 7296 | |
| 7297 | GAME( 199?, m5cosclb ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Costa Del Cash Club (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7297 | GAME( 199?, m5cosclb ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Costa Del Cash Club (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7298 | 7298 | |
| 7299 | GAME( 199?, m5crzkni ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Crazy Crazy Knights (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7300 | GAME( 199?, m5crzkni03 ,m5crzkni, mpu5, mpu5, 0, ROT0, "Barcrest","Crazy Crazy Knights (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7299 | GAME( 199?, m5crzkni ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Crazy Crazy Knights (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7300 | GAME( 199?, m5crzkni03 ,m5crzkni, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Crazy Crazy Knights (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7301 | 7301 | |
| 7302 | GAME( 199?, m5doshpk ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Do$h 'n' Pecks (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7303 | GAME( 199?, m5doshpk05 ,m5doshpk, mpu5, mpu5, 0, ROT0, "Barcrest","Do$h 'n' Pecks (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7302 | GAME( 199?, m5doshpk ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Do$h 'n' Pecks (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7303 | GAME( 199?, m5doshpk05 ,m5doshpk, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Do$h 'n' Pecks (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7304 | 7304 | |
| 7305 | GAME( 199?, m5draclb ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Ooh Aah Dracula Club (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7306 | GAME( 199?, m5draclb07 ,m5draclb, mpu5, mpu5, 0, ROT0, "Barcrest","Ooh Aah Dracula Club (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7307 | GAME( 199?, m5draclb01 ,m5draclb, mpu5, mpu5, 0, ROT0, "Barcrest","Ooh Aah Dracula Club (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7305 | GAME( 199?, m5draclb ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Ooh Aah Dracula Club (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7306 | GAME( 199?, m5draclb07 ,m5draclb, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Ooh Aah Dracula Club (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7307 | GAME( 199?, m5draclb01 ,m5draclb, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Ooh Aah Dracula Club (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7308 | 7308 | |
| 7309 | GAME( 199?, m5ewn ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Each Way Nudge (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7310 | GAME( 199?, m5ewn08 ,m5ewn, mpu5, mpu5, 0, ROT0, "Barcrest","Each Way Nudge (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7309 | GAME( 199?, m5ewn ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Each Way Nudge (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7310 | GAME( 199?, m5ewn08 ,m5ewn, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Each Way Nudge (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7311 | 7311 | |
| 7312 | GAME( 199?, m5elim ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Eliminator (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7313 | GAME( 199?, m5elim03 ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Eliminator (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7314 | GAME( 199?, m5elim04 ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Eliminator (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7312 | GAME( 199?, m5elim ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Eliminator (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7313 | GAME( 199?, m5elim03 ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Eliminator (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7314 | GAME( 199?, m5elim04 ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Eliminator (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7315 | 7315 | |
| 7316 | GAME( 199?, m5egr ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Elvis Gold Rush (Barcrest) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7317 | GAME( 199?, m5egra ,m5egr, mpu5, mpu5, 0, ROT0, "Barcrest","Elvis Gold Rush (Barcrest) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7316 | GAME( 199?, m5egr ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Elvis Gold Rush (Barcrest) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7317 | GAME( 199?, m5egra ,m5egr, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Elvis Gold Rush (Barcrest) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7318 | 7318 | |
| 7319 | GAME( 199?, m5egss ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Elvis Gold Super Streak (Barcrest) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7320 | GAME( 199?, m5egssa ,m5egss, mpu5, mpu5, 0, ROT0, "Barcrest","Elvis Gold Super Streak (Barcrest) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7319 | GAME( 199?, m5egss ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Elvis Gold Super Streak (Barcrest) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7320 | GAME( 199?, m5egssa ,m5egss, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Elvis Gold Super Streak (Barcrest) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7321 | 7321 | |
| 7322 | GAME( 199?, m5evgrhr ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Elvis Gold Red Hot Roll (Barcrest) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7323 | GAME( 199?, m5evgrhra ,m5evgrhr, mpu5, mpu5, 0, ROT0, "Barcrest","Elvis Gold Red Hot Roll (Barcrest) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7322 | GAME( 199?, m5evgrhr ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Elvis Gold Red Hot Roll (Barcrest) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7323 | GAME( 199?, m5evgrhra ,m5evgrhr, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Elvis Gold Red Hot Roll (Barcrest) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7324 | 7324 | |
| 7325 | GAME( 199?, m5xchn ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Exchanges Unlimited (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7325 | GAME( 199?, m5xchn ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Exchanges Unlimited (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7326 | 7326 | |
| 7327 | GAME( 199?, m5firebl ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Fireball (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7327 | GAME( 199?, m5firebl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Fireball (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7328 | 7328 | |
| 7329 | GAME( 199?, m5flipcr ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Flippin Crazy (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7329 | GAME( 199?, m5flipcr ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Flippin Crazy (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7330 | 7330 | |
| 7331 | GAME( 199?, m5fortby ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Fort Boyard (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7332 | GAME( 199?, m5fortby01 ,m5fortby, mpu5, mpu5, 0, ROT0, "Barcrest","Fort Boyard (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7331 | GAME( 199?, m5fortby ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Fort Boyard (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7332 | GAME( 199?, m5fortby01 ,m5fortby, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Fort Boyard (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7333 | 7333 | |
| 7334 | GAME( 199?, m5frnzy ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Frenzy (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7335 | GAME( 199?, m5frnzya ,m5frnzy, mpu5, mpu5, 0, ROT0, "Barcrest","Frenzy (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7334 | GAME( 199?, m5frnzy ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Frenzy (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7335 | GAME( 199?, m5frnzya ,m5frnzy, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Frenzy (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7336 | 7336 | |
| 7337 | GAME( 199?, m5beans ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Full Of Beans (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7338 | GAME( 199?, m5beansa ,m5beans, mpu5, mpu5, 0, ROT0, "Barcrest","Full Of Beans (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7337 | GAME( 199?, m5beans ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Full Of Beans (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7338 | GAME( 199?, m5beansa ,m5beans, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Full Of Beans (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7339 | 7339 | |
| 7340 | GAME( 199?, m5funsun ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Fun In The Sun (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7341 | GAME( 199?, m5funsun03 ,m5funsun, mpu5, mpu5, 0, ROT0, "Barcrest","Fun In The Sun (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7340 | GAME( 199?, m5funsun ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Fun In The Sun (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7341 | GAME( 199?, m5funsun03 ,m5funsun, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Fun In The Sun (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7342 | 7342 | |
| 7343 | GAME( 199?, m5gimmie ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Gimmie Gimmie Gimmie (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7343 | GAME( 199?, m5gimmie ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gimmie Gimmie Gimmie (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7344 | 7344 | |
| 7345 | GAME( 199?, m5grush ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Rush (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7346 | GAME( 199?, m5grush10 ,m5grush, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Rush (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7347 | GAME( 199?, m5grush04 ,m5grush, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Rush (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7348 | GAME( 199?, m5grush03 ,m5grush, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Rush (Barcrest) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7349 | GAME( 199?, m5grush02 ,m5grush, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Rush (Barcrest) (MPU5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7350 | GAME( 199?, m5grush01 ,m5grush, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Rush (Barcrest) (MPU5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7345 | GAME( 199?, m5grush ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Rush (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7346 | GAME( 199?, m5grush10 ,m5grush, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Rush (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7347 | GAME( 199?, m5grush04 ,m5grush, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Rush (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7348 | GAME( 199?, m5grush03 ,m5grush, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Rush (Barcrest) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7349 | GAME( 199?, m5grush02 ,m5grush, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Rush (Barcrest) (MPU5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7350 | GAME( 199?, m5grush01 ,m5grush, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Rush (Barcrest) (MPU5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7351 | 7351 | |
| 7352 | GAME( 199?, m5grush5 ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Rush Five Liner (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7353 | GAME( 199?, m5grush504 ,m5grush5, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Rush Five Liner (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7352 | GAME( 199?, m5grush5 ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Rush Five Liner (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7353 | GAME( 199?, m5grush504 ,m5grush5, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Rush Five Liner (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7354 | 7354 | |
| 7355 | GAME( 199?, m5gruss ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Rush Sit Down (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7355 | GAME( 199?, m5gruss ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Rush Sit Down (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7356 | 7356 | |
| 7357 | GAME( 199?, m5grusst ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Rush Stampede (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7358 | GAME( 199?, m5grusst04 ,m5grusst, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Rush Stampede (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7359 | GAME( 199?, m5grusst03 ,m5grusst, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Rush Stampede (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7357 | GAME( 199?, m5grusst ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Rush Stampede (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7358 | GAME( 199?, m5grusst04 ,m5grusst, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Rush Stampede (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7359 | GAME( 199?, m5grusst03 ,m5grusst, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Rush Stampede (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7360 | 7360 | |
| 7361 | GAME( 199?, m5gstrik ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Strike (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7362 | GAME( 199?, m5gstrik11 ,m5gstrik, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Strike (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7363 | GAME( 199?, m5gstrik02 ,m5gstrik, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Strike (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7364 | GAME( 199?, m5gstrik01 ,m5gstrik, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Strike (Barcrest) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7365 | GAME( 199?, m5gstrik01a ,m5gstrik, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Strike (Barcrest) (MPU5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7366 | GAME( 199?, m5gstrika ,m5gstrik, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Strike (Barcrest) (MPU5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7361 | GAME( 199?, m5gstrik ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Strike (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7362 | GAME( 199?, m5gstrik11 ,m5gstrik, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Strike (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7363 | GAME( 199?, m5gstrik02 ,m5gstrik, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Strike (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7364 | GAME( 199?, m5gstrik01 ,m5gstrik, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Strike (Barcrest) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7365 | GAME( 199?, m5gstrik01a ,m5gstrik, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Strike (Barcrest) (MPU5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7366 | GAME( 199?, m5gstrika ,m5gstrik, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Strike (Barcrest) (MPU5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7367 | 7367 | |
| 7368 | GAME( 199?, m5gsstrk ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Super Streak (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7369 | GAME( 199?, m5gsstrk07 ,m5gsstrk, mpu5, mpu5, 0, ROT0, "Barcrest","Gold Super Streak (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7368 | GAME( 199?, m5gsstrk ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Super Streak (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7369 | GAME( 199?, m5gsstrk07 ,m5gsstrk, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Gold Super Streak (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7370 | 7370 | |
| 7371 | GAME( 199?, m5gdrag ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Golden Dragon (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7371 | GAME( 199?, m5gdrag ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Golden Dragon (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7372 | 7372 | |
| 7373 | GAME( 199?, m5gdrgcl ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Golden Dragon Club (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7374 | GAME( 199?, m5gdrgcl05 ,m5gdrgcl, mpu5, mpu5, 0, ROT0, "Barcrest","Golden Dragon Club (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7373 | GAME( 199?, m5gdrgcl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Golden Dragon Club (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7374 | GAME( 199?, m5gdrgcl05 ,m5gdrgcl, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Golden Dragon Club (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7375 | 7375 | |
| 7376 | GAME( 199?, m5gkeys ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Golden Keys (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7376 | GAME( 199?, m5gkeys ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Golden Keys (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7377 | 7377 | |
| 7378 | GAME( 199?, m5hellrz ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Hellraiser (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7378 | GAME( 199?, m5hellrz ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Hellraiser (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7379 | 7379 | |
| 7380 | GAME( 199?, m5hlsumo ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Hi Lo Sumo (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7380 | GAME( 199?, m5hlsumo ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Hi Lo Sumo (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7381 | 7381 | |
| 7382 | GAME( 199?, m5hifly ,0, mpu5, mpu5, 0, ROT0, "Barcrest","High Flyer (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7383 | GAME( 199?, m5hifly03 ,m5hifly, mpu5, mpu5, 0, ROT0, "Barcrest","High Flyer (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7384 | GAME( 199?, m5hifly04 ,m5hifly, mpu5, mpu5, 0, ROT0, "Barcrest","High Flyer (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7382 | GAME( 199?, m5hifly ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","High Flyer (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7383 | GAME( 199?, m5hifly03 ,m5hifly, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","High Flyer (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7384 | GAME( 199?, m5hifly04 ,m5hifly, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","High Flyer (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7385 | 7385 | |
| 7386 | GAME( 199?, m5holy ,0, mpu5, mpu5, 0, ROT0, "Barcrest","The Holy Grail (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7387 | GAME( 199?, m5holy10 ,m5holy, mpu5, mpu5, 0, ROT0, "Barcrest","The Holy Grail (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7386 | GAME( 199?, m5holy ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","The Holy Grail (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7387 | GAME( 199?, m5holy10 ,m5holy, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","The Holy Grail (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7388 | 7388 | |
| 7389 | GAME( 199?, m5hotslt ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Hot Slot (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7389 | GAME( 199?, m5hotslt ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Hot Slot (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7390 | 7390 | |
| 7391 | GAME( 199?, m5hotstf ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Hot Stuff (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7391 | GAME( 199?, m5hotstf ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Hot Stuff (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7392 | 7392 | |
| 7393 | GAME( 199?, m5hypvip ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Hyper Viper (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7393 | GAME( 199?, m5hypvip ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Hyper Viper (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7394 | 7394 | |
| 7395 | GAME( 199?, m5jackpt ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Jackpoteers (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7396 | GAME( 199?, m5jackpt07 ,m5jackpt, mpu5, mpu5, 0, ROT0, "Barcrest","Jackpoteers (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7395 | GAME( 199?, m5jackpt ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Jackpoteers (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7396 | GAME( 199?, m5jackpt07 ,m5jackpt, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Jackpoteers (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7397 | 7397 | |
| 7398 | GAME( 199?, m5jackp2 ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Jackpoteers 2 (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7399 | GAME( 199?, m5jackp2a ,m5jackp2, mpu5, mpu5, 0, ROT0, "Barcrest","Jackpoteers 2 (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7398 | GAME( 199?, m5jackp2 ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Jackpoteers 2 (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7399 | GAME( 199?, m5jackp2a ,m5jackp2, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Jackpoteers 2 (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7400 | 7400 | |
| 7401 | GAME( 199?, m5jlyjwl ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Jolly Jewels (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7402 | GAME( 199?, m5jlyjwl01 ,m5jlyjwl, mpu5, mpu5, 0, ROT0, "Barcrest","Jolly Jewels (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7403 | GAME( 199?, m5jlyjwl02 ,m5jlyjwl, mpu5, mpu5, 0, ROT0, "Barcrest","Jolly Jewels (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7401 | GAME( 199?, m5jlyjwl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Jolly Jewels (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7402 | GAME( 199?, m5jlyjwl01 ,m5jlyjwl, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Jolly Jewels (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7403 | GAME( 199?, m5jlyjwl02 ,m5jlyjwl, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Jolly Jewels (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7404 | 7404 | |
| 7405 | GAME( 199?, m5jlyrog ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Jolly Roger (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7406 | GAME( 199?, m5jlyroga ,m5jlyrog, mpu5, mpu5, 0, ROT0, "Barcrest","Jolly Roger (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7405 | GAME( 199?, m5jlyrog ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Jolly Roger (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7406 | GAME( 199?, m5jlyroga ,m5jlyrog, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Jolly Roger (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7407 | 7407 | |
| 7408 | GAME( 199?, m5kkebab ,0, mpu5, mpu5, 0, ROT0, "Barcrest","King Kebab (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7409 | GAME( 199?, m5kkebab10 ,m5kkebab, mpu5, mpu5, 0, ROT0, "Barcrest","King Kebab (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7410 | GAME( 199?, m5kkebaba ,m5kkebab, mpu5, mpu5, 0, ROT0, "Barcrest","King Kebab (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7408 | GAME( 199?, m5kkebab ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","King Kebab (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7409 | GAME( 199?, m5kkebab10 ,m5kkebab, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","King Kebab (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7410 | GAME( 199?, m5kkebaba ,m5kkebab, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","King Kebab (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7411 | 7411 | |
| 7412 | GAME( 199?, m5kingko ,0, mpu5, mpu5, 0, ROT0, "Barcrest","King KO (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7413 | GAME( 199?, m5kingko04 ,m5kingko, mpu5, mpu5, 0, ROT0, "Barcrest","King KO (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7414 | GAME( 199?, m5kingko05 ,m5kingko, mpu5, mpu5, 0, ROT0, "Barcrest","King KO (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7412 | GAME( 199?, m5kingko ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","King KO (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7413 | GAME( 199?, m5kingko04 ,m5kingko, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","King KO (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7414 | GAME( 199?, m5kingko05 ,m5kingko, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","King KO (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7415 | 7415 | |
| 7416 | GAME( 199?, m5lotta ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Lotta Luck (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7416 | GAME( 199?, m5lotta ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Lotta Luck (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7417 | 7417 | |
| 7418 | GAME( 199?, m5mega ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Mega Zone (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7418 | GAME( 199?, m5mega ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Mega Zone (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7419 | 7419 | |
| 7420 | GAME( 199?, m5martns ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Money Mad Martians (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7421 | GAME( 199?, m5martns07 ,m5martns, mpu5, mpu5, 0, ROT0, "Barcrest","Money Mad Martians (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7420 | GAME( 199?, m5martns ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Money Mad Martians (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7421 | GAME( 199?, m5martns07 ,m5martns, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Money Mad Martians (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7422 | 7422 | |
| 7423 | GAME( 199?, m5mmak ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Money Maker (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7424 | GAME( 199?, m5mmak06 ,m5mmak, mpu5, mpu5, 0, ROT0, "Barcrest","Money Maker (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7423 | GAME( 199?, m5mmak ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Money Maker (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7424 | GAME( 199?, m5mmak06 ,m5mmak, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Money Maker (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7425 | 7425 | |
| 7426 | GAME( 199?, m5monjok ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Monedin Joker (Spanish) (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7427 | GAME( 199?, m5monjoka ,m5monjok, mpu5, mpu5, 0, ROT0, "Barcrest","Monedin Joker (Spanish) (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7426 | GAME( 199?, m5monjok ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Monedin Joker (Spanish) (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7427 | GAME( 199?, m5monjoka ,m5monjok, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Monedin Joker (Spanish) (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7428 | 7428 | |
| 7429 | GAME( 199?, m5monty ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Monty Python (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7429 | GAME( 199?, m5monty ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Monty Python (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7430 | 7430 | |
| 7431 | GAME( 199?, m5mprio ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Monty Python Rio (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7431 | GAME( 199?, m5mprio ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Monty Python Rio (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7432 | 7432 | |
| 7433 | GAME( 199?, m5mpfc ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Monty Python's Flying Circus (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7433 | GAME( 199?, m5mpfc ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Monty Python's Flying Circus (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7434 | 7434 | |
| 7435 | GAME( 199?, m5mpfccl ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Monty Python's Flying Circus Club (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7435 | GAME( 199?, m5mpfccl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Monty Python's Flying Circus Club (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7436 | 7436 | |
| 7437 | GAME( 199?, m5neptun ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Neptunes Treasure (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7437 | GAME( 199?, m5neptun ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Neptunes Treasure (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7438 | 7438 | |
| 7439 | GAME( 199?, m5nnww ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Nudge Nudge Wink Wink (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7439 | GAME( 199?, m5nnww ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Nudge Nudge Wink Wink (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7440 | 7440 | |
| 7441 | GAME( 199?, m5nnwwgl ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Nudge Nudge Wink Wink Gold (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7441 | GAME( 199?, m5nnwwgl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Nudge Nudge Wink Wink Gold (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7442 | 7442 | |
| 7443 | GAME( 199?, m5fiddle ,0, mpu5, mpu5, 0, ROT0, "Barcrest","On The Fiddle (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7444 | GAME( 199?, m5fiddle03 ,m5fiddle, mpu5, mpu5, 0, ROT0, "Barcrest","On The Fiddle (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7443 | GAME( 199?, m5fiddle ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","On The Fiddle (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7444 | GAME( 199?, m5fiddle03 ,m5fiddle, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","On The Fiddle (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7445 | 7445 | |
| 7446 | GAME( 199?, m5oohaah ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Ooh Aah Dracula (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7447 | GAME( 199?, m5oohaah01 ,m5oohaah, mpu5, mpu5, 0, ROT0, "Barcrest","Ooh Aah Dracula (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7446 | GAME( 199?, m5oohaah ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Ooh Aah Dracula (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7447 | GAME( 199?, m5oohaah01 ,m5oohaah, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Ooh Aah Dracula (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7448 | 7448 | |
| 7449 | GAME( 199?, m5oohrio ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Ooh Ahh Dracula Rio (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7449 | GAME( 199?, m5oohrio ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Ooh Ahh Dracula Rio (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7450 | 7450 | |
| 7451 | GAME( 199?, m5openbx ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Open The Box (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7452 | GAME( 199?, m5openbx06 ,m5openbx, mpu5, mpu5, 0, ROT0, "Barcrest","Open The Box (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7453 | GAME( 199?, m5openbx05 ,m5openbx, mpu5, mpu5, 0, ROT0, "Barcrest","Open The Box (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7454 | GAME( 199?, m5openbx01 ,m5openbx, mpu5, mpu5, 0, ROT0, "Barcrest","Open The Box (Barcrest) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7451 | GAME( 199?, m5openbx ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Open The Box (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7452 | GAME( 199?, m5openbx06 ,m5openbx, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Open The Box (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7453 | GAME( 199?, m5openbx05 ,m5openbx, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Open The Box (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7454 | GAME( 199?, m5openbx01 ,m5openbx, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Open The Box (Barcrest) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7455 | 7455 | |
| 7456 | GAME( 199?, m5overld ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Overload (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7457 | GAME( 199?, m5overld02 ,m5overld, mpu5, mpu5, 0, ROT0, "Barcrest","Overload (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7458 | GAME( 199?, m5overld10 ,m5overld, mpu5, mpu5, 0, ROT0, "Barcrest","Overload (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7459 | GAME( 199?, m5overld11 ,m5overld, mpu5, mpu5, 0, ROT0, "Barcrest","Overload (Barcrest) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7456 | GAME( 199?, m5overld ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Overload (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7457 | GAME( 199?, m5overld02 ,m5overld, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Overload (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7458 | GAME( 199?, m5overld10 ,m5overld, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Overload (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7459 | GAME( 199?, m5overld11 ,m5overld, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Overload (Barcrest) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7460 | 7460 | |
| 7461 | GAME( 199?, m5ptyani ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Party Animal (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7462 | GAME( 199?, m5ptyani01 ,m5ptyani, mpu5, mpu5, 0, ROT0, "Barcrest","Party Animal (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7461 | GAME( 199?, m5ptyani ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Party Animal (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7462 | GAME( 199?, m5ptyani01 ,m5ptyani, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Party Animal (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7463 | 7463 | |
| 7464 | GAME( 199?, m5peepsh ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Peep Show (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7464 | GAME( 199?, m5peepsh ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Peep Show (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7465 | 7465 | |
| 7466 | GAME( 199?, m5psy2 ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Psycho Cash Beast 2 (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7466 | GAME( 199?, m5psy2 ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Psycho Cash Beast 2 (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7467 | 7467 | |
| 7468 | GAME( 199?, m5qshot ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Quack Shot (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7469 | GAME( 199?, m5qshot04 ,m5qshot, mpu5, mpu5, 0, ROT0, "Barcrest","Quack Shot (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7468 | GAME( 199?, m5qshot ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Quack Shot (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7469 | GAME( 199?, m5qshot04 ,m5qshot, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Quack Shot (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7470 | 7470 | |
| 7471 | GAME( 199?, m5roof ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Raise The Roof (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7472 | GAME( 199?, m5roofa ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Raise The Roof (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7471 | GAME( 199?, m5roof ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Raise The Roof (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7472 | GAME( 199?, m5roofa ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Raise The Roof (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7473 | 7473 | |
| 7474 | GAME( 199?, m5razdz ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Razzle Dazzle Club (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7475 | GAME( 199?, m5razdz10 ,m5razdz, mpu5, mpu5, 0, ROT0, "Barcrest","Razzle Dazzle Club (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7476 | GAME( 199?, m5razdz11 ,m5razdz, mpu5, mpu5, 0, ROT0, "Barcrest","Razzle Dazzle Club (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7474 | GAME( 199?, m5razdz ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Razzle Dazzle Club (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7475 | GAME( 199?, m5razdz10 ,m5razdz, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Razzle Dazzle Club (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7476 | GAME( 199?, m5razdz11 ,m5razdz, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Razzle Dazzle Club (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7477 | 7477 | |
| 7478 | GAME( 199?, m5redrck ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Ready To Rock (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7479 | GAME( 199?, m5redrck10 ,m5redrck, mpu5, mpu5, 0, ROT0, "Barcrest","Ready To Rock (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7480 | GAME( 199?, m5redrcka ,m5redrck, mpu5, mpu5, 0, ROT0, "Barcrest","Ready To Rock (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7478 | GAME( 199?, m5redrck ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Ready To Rock (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7479 | GAME( 199?, m5redrck10 ,m5redrck, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Ready To Rock (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7480 | GAME( 199?, m5redrcka ,m5redrck, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Ready To Rock (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7481 | 7481 | |
| 7482 | GAME( 199?, m5rhkni ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Red Hot Knights (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7482 | GAME( 199?, m5rhkni ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Red Hot Knights (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7483 | 7483 | |
| 7484 | GAME( 199?, m5rhrg ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Red Hot Roll Gold (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7485 | GAME( 199?, m5rhrga ,m5rhrg, mpu5, mpu5, 0, ROT0, "Barcrest","Red Hot Roll Gold (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7484 | GAME( 199?, m5rhrg ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Red Hot Roll Gold (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7485 | GAME( 199?, m5rhrga ,m5rhrg, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Red Hot Roll Gold (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7486 | 7486 | |
| 7487 | GAME( 199?, m5rhrgt ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Red Hot Roll Triple (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7488 | GAME( 199?, m5rhrgt12 ,m5rhrgt, mpu5, mpu5, 0, ROT0, "Barcrest","Red Hot Roll Triple (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7489 | GAME( 199?, m5rhrgt02 ,m5rhrgt, mpu5, mpu5, 0, ROT0, "Barcrest","Red Hot Roll Triple (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7487 | GAME( 199?, m5rhrgt ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Red Hot Roll Triple (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7488 | GAME( 199?, m5rhrgt12 ,m5rhrgt, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Red Hot Roll Triple (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7489 | GAME( 199?, m5rhrgt02 ,m5rhrgt, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Red Hot Roll Triple (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7490 | 7490 | |
| 7491 | GAME( 199?, m5revo ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Revolution (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7492 | GAME( 199?, m5revo13 ,m5revo, mpu5, mpu5, 0, ROT0, "Barcrest","Revolution (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7493 | GAME( 199?, m5revoa ,m5revo, mpu5, mpu5, 0, ROT0, "Barcrest","Revolution (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7491 | GAME( 199?, m5revo ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Revolution (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7492 | GAME( 199?, m5revo13 ,m5revo, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Revolution (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7493 | GAME( 199?, m5revoa ,m5revo, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Revolution (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7494 | 7494 | |
| 7495 | GAME( 199?, m5rgclb ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Rio Grande Club (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7496 | GAME( 199?, m5rgclb11 ,m5rgclb, mpu5, mpu5, 0, ROT0, "Barcrest","Rio Grande Club (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7497 | GAME( 199?, m5rgclb12 ,m5rgclb, mpu5, mpu5, 0, ROT0, "Barcrest","Rio Grande Club (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7498 | GAME( 199?, m5rgclb20 ,m5rgclb, mpu5, mpu5, 0, ROT0, "Barcrest","Rio Grande Club (Barcrest) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7499 | GAME( 199?, m5rgclb21 ,m5rgclb, mpu5, mpu5, 0, ROT0, "Barcrest","Rio Grande Club (Barcrest) (MPU5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7500 | GAME( 199?, m5rgclb03 ,m5rgclb, mpu5, mpu5, 0, ROT0, "Barcrest","Rio Grande Club (Barcrest) (MPU5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7501 | GAME( 199?, m5rgclb01 ,m5rgclb, mpu5, mpu5, 0, ROT0, "Barcrest","Rio Grande Club (Barcrest) (MPU5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7502 | GAME( 199?, m5rgclb01a ,m5rgclb, mpu5, mpu5, 0, ROT0, "Barcrest","Rio Grande Club (Barcrest) (MPU5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7495 | GAME( 199?, m5rgclb ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Rio Grande Club (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7496 | GAME( 199?, m5rgclb11 ,m5rgclb, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Rio Grande Club (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7497 | GAME( 199?, m5rgclb12 ,m5rgclb, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Rio Grande Club (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7498 | GAME( 199?, m5rgclb20 ,m5rgclb, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Rio Grande Club (Barcrest) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7499 | GAME( 199?, m5rgclb21 ,m5rgclb, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Rio Grande Club (Barcrest) (MPU5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7500 | GAME( 199?, m5rgclb03 ,m5rgclb, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Rio Grande Club (Barcrest) (MPU5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7501 | GAME( 199?, m5rgclb01 ,m5rgclb, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Rio Grande Club (Barcrest) (MPU5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7502 | GAME( 199?, m5rgclb01a ,m5rgclb, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Rio Grande Club (Barcrest) (MPU5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7503 | 7503 | |
| 7504 | GAME( 199?, m5rcx ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Royal Exchange Club (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7505 | GAME( 199?, m5rcxa ,m5rcx, mpu5, mpu5, 0, ROT0, "Barcrest","Royal Exchange Club (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7504 | GAME( 199?, m5rcx ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Royal Exchange Club (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7505 | GAME( 199?, m5rcxa ,m5rcx, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Royal Exchange Club (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7506 | 7506 | |
| 7507 | GAME( 199?, m5rub ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Rubies & Diamonds (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7507 | GAME( 199?, m5rub ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Rubies & Diamonds (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7508 | 7508 | |
| 7509 | GAME( 199?, m5ritj ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Rumble In The Jungle (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7509 | GAME( 199?, m5ritj ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Rumble In The Jungle (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7510 | 7510 | |
| 7511 | GAME( 199?, m5rfymc ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Run For Your Money Club (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7512 | GAME( 199?, m5rfymc06 ,m5rfymc, mpu5, mpu5, 0, ROT0, "Barcrest","Run For Your Money Club (Barcrest) (MPU5) (Set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7511 | GAME( 199?, m5rfymc ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Run For Your Money Club (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7512 | GAME( 199?, m5rfymc06 ,m5rfymc, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Run For Your Money Club (Barcrest) (MPU5) (Set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7513 | 7513 | |
| 7514 | GAME( 199?, m5seven ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Seven Deadly Spins (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7514 | GAME( 199?, m5seven ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Seven Deadly Spins (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7515 | 7515 | |
| 7516 | GAME( 199?, m5sheik ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Sheik Yer Money (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7516 | GAME( 199?, m5sheik ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Sheik Yer Money (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7517 | 7517 | |
| 7518 | GAME( 199?, m5showtm ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Showtime (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7518 | GAME( 199?, m5showtm ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Showtime (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7519 | 7519 | |
| 7520 | GAME( 199?, m5silver ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Silver Screen (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7521 | GAME( 199?, m5silver06 ,m5silver, mpu5, mpu5, 0, ROT0, "Barcrest","Silver Screen (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7522 | GAME( 199?, m5silver03 ,m5silver, mpu5, mpu5, 0, ROT0, "Barcrest","Silver Screen (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7520 | GAME( 199?, m5silver ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Silver Screen (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7521 | GAME( 199?, m5silver06 ,m5silver, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Silver Screen (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7522 | GAME( 199?, m5silver03 ,m5silver, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Silver Screen (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7523 | 7523 | |
| 7524 | GAME( 199?, m5sondr ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Son Of Dracula (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7525 | GAME( 199?, m5sondr05 ,m5sondr, mpu5, mpu5, 0, ROT0, "Barcrest","Son Of Dracula (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7526 | GAME( 199?, m5sondra ,m5sondr, mpu5, mpu5, 0, ROT0, "Barcrest","Son Of Dracula (Barcrest) (MPU5) (15GBP Jackpot)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7524 | GAME( 199?, m5sondr ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Son Of Dracula (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7525 | GAME( 199?, m5sondr05 ,m5sondr, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Son Of Dracula (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7526 | GAME( 199?, m5sondra ,m5sondr, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Son Of Dracula (Barcrest) (MPU5) (15GBP Jackpot)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7527 | 7527 | |
| 7528 | GAME( 199?, m5spicer ,0, mpu5, mpu5, 0, ROT0, "Barcrest","The Spice Is Right (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7529 | GAME( 199?, m5spicer06 ,m5spicer, mpu5, mpu5, 0, ROT0, "Barcrest","The Spice Is Right (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7528 | GAME( 199?, m5spicer ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","The Spice Is Right (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7529 | GAME( 199?, m5spicer06 ,m5spicer, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","The Spice Is Right (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7530 | 7530 | |
| 7531 | GAME( 199?, m5spiker ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Spiker The Biker (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7532 | GAME( 199?, m5spiker02 ,m5spiker, mpu5, mpu5, 0, ROT0, "Barcrest","Spiker The Biker (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7533 | GAME( 199?, m5spikera ,m5spiker, mpu5, mpu5, 0, ROT0, "Barcrest","Spiker The Biker (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7531 | GAME( 199?, m5spiker ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Spiker The Biker (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7532 | GAME( 199?, m5spiker02 ,m5spiker, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Spiker The Biker (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7533 | GAME( 199?, m5spikera ,m5spiker, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Spiker The Biker (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7534 | 7534 | |
| 7535 | GAME( 199?, m5spins ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Spinsation (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7535 | GAME( 199?, m5spins ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Spinsation (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7536 | 7536 | |
| 7537 | GAME( 199?, m5squids ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Squids In (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7538 | GAME( 199?, m5squids04a ,m5squids, mpu5, mpu5, 0, ROT0, "Barcrest","Squids In (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7539 | GAME( 199?, m5squids05 ,m5squids, mpu5, mpu5, 0, ROT0, "Barcrest","Squids In (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7540 | GAME( 199?, m5squids06 ,m5squids, mpu5, mpu5, 0, ROT0, "Barcrest","Squids In (Barcrest) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7537 | GAME( 199?, m5squids ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Squids In (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7538 | GAME( 199?, m5squids04a ,m5squids, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Squids In (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7539 | GAME( 199?, m5squids05 ,m5squids, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Squids In (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7540 | GAME( 199?, m5squids06 ,m5squids, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Squids In (Barcrest) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7541 | 7541 | |
| 7542 | GAME( 199?, m5stax ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Stax Of Cash (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7542 | GAME( 199?, m5stax ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Stax Of Cash (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7543 | 7543 | |
| 7544 | GAME( 199?, m5scharg ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Super Charged (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7545 | GAME( 199?, m5scharg05 ,m5scharg, mpu5, mpu5, 0, ROT0, "Barcrest","Super Charged (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7546 | GAME( 199?, m5scharg06 ,m5scharg, mpu5, mpu5, 0, ROT0, "Barcrest","Super Charged (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7547 | GAME( 199?, m5scharga ,m5scharg, mpu5, mpu5, 0, ROT0, "Barcrest","Super Charged (Barcrest) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7544 | GAME( 199?, m5scharg ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Super Charged (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7545 | GAME( 199?, m5scharg05 ,m5scharg, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Super Charged (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7546 | GAME( 199?, m5scharg06 ,m5scharg, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Super Charged (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7547 | GAME( 199?, m5scharga ,m5scharg, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Super Charged (Barcrest) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7548 | 7548 | |
| 7549 | GAME( 199?, m5supstr ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Super Star (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7550 | GAME( 199?, m5supstra ,m5supstr, mpu5, mpu5, 0, ROT0, "Barcrest","Super Star (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7549 | GAME( 199?, m5supstr ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Super Star (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7550 | GAME( 199?, m5supstra ,m5supstr, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Super Star (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7551 | 7551 | |
| 7552 | GAME( 199?, m5sstrk ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Super Streak (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7553 | GAME( 199?, m5sstrk02a ,m5sstrk, mpu5, mpu5, 0, ROT0, "Barcrest","Super Streak (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7552 | GAME( 199?, m5sstrk ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Super Streak (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7553 | GAME( 199?, m5sstrk02a ,m5sstrk, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Super Streak (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7554 | 7554 | |
| 7555 | GAME( 199?, m5supnov ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Supernova (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7556 | GAME( 199?, m5supnova ,m5supnov, mpu5, mpu5, 0, ROT0, "Barcrest","Supernova (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7555 | GAME( 199?, m5supnov ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Supernova (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7556 | GAME( 199?, m5supnova ,m5supnov, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Supernova (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7557 | 7557 | |
| 7558 | GAME( 199?, m5tempt ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Temple Of Treasure (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7559 | GAME( 199?, m5tempt05 ,m5tempt, mpu5, mpu5, 0, ROT0, "Barcrest","Temple Of Treasure (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7560 | GAME( 199?, m5tempta ,m5tempt, mpu5, mpu5, 0, ROT0, "Barcrest","Temple Of Treasure (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7561 | GAME( 199?, m5temptb ,m5tempt, mpu5, mpu5, 0, ROT0, "Barcrest","Temple Of Treasure (Barcrest) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7558 | GAME( 199?, m5tempt ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Temple Of Treasure (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7559 | GAME( 199?, m5tempt05 ,m5tempt, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Temple Of Treasure (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7560 | GAME( 199?, m5tempta ,m5tempt, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Temple Of Treasure (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7561 | GAME( 199?, m5temptb ,m5tempt, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Temple Of Treasure (Barcrest) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7562 | 7562 | |
| 7563 | GAME( 199?, m5tempt2 ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Temple Of Treasure 2 (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7564 | GAME( 199?, m5tempt203 ,m5tempt2, mpu5, mpu5, 0, ROT0, "Barcrest","Temple Of Treasure 2 (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7565 | GAME( 199?, m5tempt2a ,m5tempt2, mpu5, mpu5, 0, ROT0, "Barcrest","Temple Of Treasure 2 (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7563 | GAME( 199?, m5tempt2 ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Temple Of Treasure 2 (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7564 | GAME( 199?, m5tempt203 ,m5tempt2, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Temple Of Treasure 2 (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7565 | GAME( 199?, m5tempt2a ,m5tempt2, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Temple Of Treasure 2 (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7566 | 7566 | |
| 7567 | GAME( 199?, m5tempcl ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Temple Of Treasure Club (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7567 | GAME( 199?, m5tempcl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Temple Of Treasure Club (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7568 | 7568 | |
| 7569 | GAME( 199?, m5tbird ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Thunderbird (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7569 | GAME( 199?, m5tbird ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Thunderbird (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7570 | 7570 | |
| 7571 | GAME( 199?, m5topdog ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Top Dog (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7572 | GAME( 199?, m5topdog04 ,m5topdog, mpu5, mpu5, 0, ROT0, "Barcrest","Top Dog (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7573 | GAME( 199?, m5topdoga ,m5topdog, mpu5, mpu5, 0, ROT0, "Barcrest","Top Dog (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7571 | GAME( 199?, m5topdog ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Top Dog (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7572 | GAME( 199?, m5topdog04 ,m5topdog, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Top Dog (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7573 | GAME( 199?, m5topdoga ,m5topdog, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Top Dog (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7574 | 7574 | |
| 7575 | GAME( 199?, m5trail ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Trailblazer Club (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7575 | GAME( 199?, m5trail ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Trailblazer Club (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7576 | 7576 | |
| 7577 | GAME( 199?, m5ultimo ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Ultimo (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7578 | GAME( 199?, m5ultimo03a ,m5ultimo, mpu5, mpu5, 0, ROT0, "Barcrest","Ultimo (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7579 | GAME( 199?, m5ultimo04 ,m5ultimo, mpu5, mpu5, 0, ROT0, "Barcrest","Ultimo (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7577 | GAME( 199?, m5ultimo ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Ultimo (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7578 | GAME( 199?, m5ultimo03a ,m5ultimo, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Ultimo (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7579 | GAME( 199?, m5ultimo04 ,m5ultimo, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Ultimo (Barcrest) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7580 | 7580 | |
| 7581 | GAME( 199?, m5upover ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Up & Over (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7582 | GAME( 199?, m5upover15 ,m5upover, mpu5, mpu5, 0, ROT0, "Barcrest","Up & Over (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7581 | GAME( 199?, m5upover ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Up & Over (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7582 | GAME( 199?, m5upover15 ,m5upover, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Up & Over (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7583 | 7583 | |
| 7584 | GAME( 199?, m5vampup ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Vamp It Up (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7584 | GAME( 199?, m5vampup ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Vamp It Up (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7585 | 7585 | |
| 7586 | GAME( 199?, m5wking ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Wild King (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7587 | GAME( 199?, m5wking05 ,m5wking, mpu5, mpu5, 0, ROT0, "Barcrest","Wild King (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7586 | GAME( 199?, m5wking ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Wild King (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7587 | GAME( 199?, m5wking05 ,m5wking, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Wild King (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7588 | 7588 | |
| 7589 | GAME( 199?, m5costa ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Costa Del Cash (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7589 | GAME( 199?, m5costa ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Costa Del Cash (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7590 | 7590 | |
| 7591 | GAME( 199?, m5ttwo ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Take Two (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7591 | GAME( 199?, m5ttwo ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Take Two (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7592 | 7592 | |
| 7593 | GAME( 199?, m5horn ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Whitbread","Horn Of Plenty (Barcrest / Whitbread) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7593 | GAME( 199?, m5horn ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Whitbread","Horn Of Plenty (Barcrest / Whitbread) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7594 | 7594 | |
| 7595 | GAME( 199?, m5hotrk ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Hot Rocks (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7595 | GAME( 199?, m5hotrk ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Hot Rocks (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7596 | 7596 | |
| 7597 | 7597 | /* Barcrest / Red Gaming */ |
| 7598 | 7598 | |
| 7599 | GAME( 199?, m5ashock ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Aftershock (Barcrest - Red Gaming) (MPU5, v1.2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7600 | GAME( 199?, m5ashocka ,m5ashock, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Aftershock (Barcrest - Red Gaming) (MPU5, v1.3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7599 | GAME( 199?, m5ashock ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Aftershock (Barcrest - Red Gaming) (MPU5, v1.2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7600 | GAME( 199?, m5ashocka ,m5ashock, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Aftershock (Barcrest - Red Gaming) (MPU5, v1.3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7601 | 7601 | |
| 7602 | GAME( 199?, m5bigsht ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Big Shot (Barcrest - Red Gaming) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7603 | GAME( 199?, m5bigsht04 ,m5bigsht, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Big Shot (Barcrest - Red Gaming) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7604 | GAME( 199?, m5bigsht11 ,m5bigsht, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Big Shot (Barcrest - Red Gaming) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7605 | GAME( 199?, m5bigsht13 ,m5bigsht, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Big Shot (Barcrest - Red Gaming) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7606 | GAME( 199?, m5bigshta ,m5bigsht, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Big Shot (Barcrest - Red Gaming) (MPU5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7602 | GAME( 199?, m5bigsht ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Big Shot (Barcrest - Red Gaming) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7603 | GAME( 199?, m5bigsht04 ,m5bigsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Big Shot (Barcrest - Red Gaming) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7604 | GAME( 199?, m5bigsht11 ,m5bigsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Big Shot (Barcrest - Red Gaming) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7605 | GAME( 199?, m5bigsht13 ,m5bigsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Big Shot (Barcrest - Red Gaming) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7606 | GAME( 199?, m5bigshta ,m5bigsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Big Shot (Barcrest - Red Gaming) (MPU5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7607 | 7607 | |
| 7608 | GAME( 199?, m5bnkrs ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Bonkers (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7608 | GAME( 199?, m5bnkrs ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Bonkers (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7609 | 7609 | |
| 7610 | GAME( 199?, m5bbank ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Break The Bank (Barcrest - Red Gaming) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7611 | GAME( 199?, m5bbank13 ,m5bbank, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Break The Bank (Barcrest - Red Gaming) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7610 | GAME( 199?, m5bbank ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Break The Bank (Barcrest - Red Gaming) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7611 | GAME( 199?, m5bbank13 ,m5bbank, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Break The Bank (Barcrest - Red Gaming) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7612 | 7612 | |
| 7613 | GAME( 199?, m5casfev ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Casino Fever (Red Gaming) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7614 | GAME( 199?, m5casfev12 ,m5casfev, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Casino Fever (Red Gaming) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7613 | GAME( 199?, m5casfev ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Casino Fever (Red Gaming) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7614 | GAME( 199?, m5casfev12 ,m5casfev, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Casino Fever (Red Gaming) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7615 | 7615 | |
| 7616 | GAME( 199?, m5dmnstr ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Demon Streak (Barcrest - Red Gaming) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7617 | GAME( 199?, m5dmnstra ,m5dmnstr, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Demon Streak (Barcrest - Red Gaming) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7616 | GAME( 199?, m5dmnstr ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Demon Streak (Barcrest - Red Gaming) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7617 | GAME( 199?, m5dmnstra ,m5dmnstr, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Demon Streak (Barcrest - Red Gaming) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7618 | 7618 | |
| 7619 | GAME( 199?, m5dbubl ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Double Bubble (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7619 | GAME( 199?, m5dbubl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Double Bubble (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7620 | 7620 | |
| 7621 | GAME( 199?, m5dragnd ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Dragon Drop (Barcrest - Red Gaming) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7622 | GAME( 199?, m5dragnda ,m5dragnd, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Dragon Drop (Barcrest - Red Gaming) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7621 | GAME( 199?, m5dragnd ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Dragon Drop (Barcrest - Red Gaming) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7622 | GAME( 199?, m5dragnda ,m5dragnd, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Dragon Drop (Barcrest - Red Gaming) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7623 | 7623 | |
| 7624 | GAME( 199?, m5fnfair ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Funfair (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7625 | GAME( 199?, m5fnfaird ,m5fnfair, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Funfair (Barcrest - Red Gaming) (MPU5) (Datapak)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7624 | GAME( 199?, m5fnfair ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Funfair (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7625 | GAME( 199?, m5fnfaird ,m5fnfair, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Funfair (Barcrest - Red Gaming) (MPU5) (Datapak)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7626 | 7626 | |
| 7627 | GAME( 199?, m5fusir ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Fruits U Sir (Barcrest - Red Gaming) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7628 | GAME( 199?, m5fusir11 ,m5fusir, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Fruits U Sir (Barcrest - Red Gaming) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7629 | GAME( 199?, m5fusir12 ,m5fusir, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Fruits U Sir (Barcrest - Red Gaming) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7627 | GAME( 199?, m5fusir ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Fruits U Sir (Barcrest - Red Gaming) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7628 | GAME( 199?, m5fusir11 ,m5fusir, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Fruits U Sir (Barcrest - Red Gaming) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7629 | GAME( 199?, m5fusir12 ,m5fusir, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Fruits U Sir (Barcrest - Red Gaming) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7630 | 7630 | |
| 7631 | GAME( 199?, m5hypalx ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Hypalinx (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7631 | GAME( 199?, m5hypalx ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Hypalinx (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7632 | 7632 | |
| 7633 | GAME( 199?, m5invad ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Invaders (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7633 | GAME( 199?, m5invad ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Invaders (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7634 | 7634 | |
| 7635 | GAME( 199?, m5jcptgn ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Jackpot Genie (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7635 | GAME( 199?, m5jcptgn ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Jackpot Genie (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7636 | 7636 | |
| 7637 | GAME( 199?, m5jlstrk ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Jewel Strike (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7637 | GAME( 199?, m5jlstrk ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Jewel Strike (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7638 | 7638 | |
| 7639 | GAME( 199?, m5lock ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Lock 'n' Load (Barcrest - Red Gaming) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7640 | GAME( 199?, m5lock13 ,m5lock, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Lock 'n' Load (Barcrest - Red Gaming) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7641 | GAME( 199?, m5lock12 ,m5lock, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Lock 'n' Load (Barcrest - Red Gaming) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7639 | GAME( 199?, m5lock ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Lock 'n' Load (Barcrest - Red Gaming) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7640 | GAME( 199?, m5lock13 ,m5lock, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Lock 'n' Load (Barcrest - Red Gaming) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7641 | GAME( 199?, m5lock12 ,m5lock, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Lock 'n' Load (Barcrest - Red Gaming) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7642 | 7642 | |
| 7643 | GAME( 199?, m5lockcl ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Lock 'n' Load Club (Barcrest - Red Gaming) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7644 | GAME( 199?, m5lockcl15 ,m5lockcl, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Lock 'n' Load Club (Barcrest - Red Gaming) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7645 | GAME( 199?, m5lockcl14 ,m5lockcl, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Lock 'n' Load Club (Barcrest - Red Gaming) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7643 | GAME( 199?, m5lockcl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Lock 'n' Load Club (Barcrest - Red Gaming) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7644 | GAME( 199?, m5lockcl15 ,m5lockcl, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Lock 'n' Load Club (Barcrest - Red Gaming) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7645 | GAME( 199?, m5lockcl14 ,m5lockcl, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Lock 'n' Load Club (Barcrest - Red Gaming) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7646 | 7646 | |
| 7647 | GAME( 199?, m5nitro ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Nitro (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7647 | GAME( 199?, m5nitro ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Nitro (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7648 | 7648 | |
| 7649 | GAME( 199?, m5paint ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Paint The Town Red (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7649 | GAME( 199?, m5paint ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Paint The Town Red (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7650 | 7650 | |
| 7651 | GAME( 199?, m5quake ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Quake (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7651 | GAME( 199?, m5quake ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Quake (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7652 | 7652 | |
| 7653 | GAME( 199?, m5rainrn ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Rainbow Runner (Barcrest - Red Gaming) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7654 | GAME( 199?, m5rainrna ,m5rainrn, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Rainbow Runner (Barcrest - Red Gaming) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7653 | GAME( 199?, m5rainrn ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Rainbow Runner (Barcrest - Red Gaming) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7654 | GAME( 199?, m5rainrna ,m5rainrn, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Rainbow Runner (Barcrest - Red Gaming) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7655 | 7655 | |
| 7656 | GAME( 199?, m5rampg ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Rampage (Barcrest - Red Gaming) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7657 | GAME( 199?, m5rampg11 ,m5rampg, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Rampage (Barcrest - Red Gaming) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7658 | GAME( 199?, m5rampg12 ,m5rampg, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Rampage (Barcrest - Red Gaming) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7656 | GAME( 199?, m5rampg ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Rampage (Barcrest - Red Gaming) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7657 | GAME( 199?, m5rampg11 ,m5rampg, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Rampage (Barcrest - Red Gaming) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7658 | GAME( 199?, m5rampg12 ,m5rampg, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Rampage (Barcrest - Red Gaming) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7659 | 7659 | |
| 7660 | GAME( 199?, m5rdwarf ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Red Dwarf (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7660 | GAME( 199?, m5rdwarf ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Red Dwarf (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7661 | 7661 | |
| 7662 | GAME( 199?, m5redx ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Red X (Barcrest - Red Gaming) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7663 | GAME( 199?, m5redx12 ,m5redx, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Red X (Barcrest - Red Gaming) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7662 | GAME( 199?, m5redx ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Red X (Barcrest - Red Gaming) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7663 | GAME( 199?, m5redx12 ,m5redx, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Red X (Barcrest - Red Gaming) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7664 | 7664 | |
| 7665 | GAME( 199?, m5thtsmg ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","That's Magic (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7665 | GAME( 199?, m5thtsmg ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","That's Magic (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7666 | 7666 | |
| 7667 | GAME( 199?, m5topdol ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Top Dollar (Barcrest - Red Gaming) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7668 | GAME( 199?, m5topdola ,m5topdol, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Top Dollar (Barcrest - Red Gaming) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7667 | GAME( 199?, m5topdol ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Top Dollar (Barcrest - Red Gaming) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7668 | GAME( 199?, m5topdola ,m5topdol, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Top Dollar (Barcrest - Red Gaming) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7669 | 7669 | |
| 7670 | GAME( 199?, m5zigzag ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Zig Zag (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7670 | GAME( 199?, m5zigzag ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Zig Zag (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7671 | 7671 | |
| 7672 | GAME( 199?, m5cmass ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Critical Mass (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7672 | GAME( 199?, m5cmass ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Critical Mass (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7673 | 7673 | |
| 7674 | GAME( 199?, m5sblz ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Snail Blazer (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7674 | GAME( 199?, m5sblz ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Snail Blazer (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7675 | 7675 | |
| 7676 | GAME( 199?, m5slide ,0, mpu5, mpu5, 0, ROT0, "Barcrest / Red Gaming","Slider (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7676 | GAME( 199?, m5slide ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest / Red Gaming","Slider (Barcrest - Red Gaming) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7677 | 7677 | |
| 7678 | 7678 | /* Vivid */ |
| 7679 | 7679 | |
| 7680 | GAME( 199?, m5sixsht ,0, mpu5, mpu5, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v1.1, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7681 | GAME( 199?, m5sixshta ,m5sixsht, mpu5, mpu5, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v1.1, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7682 | GAME( 199?, m5sixshtb ,m5sixsht, mpu5, mpu5, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.0, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7683 | GAME( 199?, m5sixshtc ,m5sixsht, mpu5, mpu5, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.0, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7684 | GAME( 199?, m5sixshtd ,m5sixsht, mpu5, mpu5, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.0, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7685 | GAME( 199?, m5sixshte ,m5sixsht, mpu5, mpu5, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.0, set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7686 | GAME( 199?, m5sixshtf ,m5sixsht, mpu5, mpu5, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.0, set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7687 | GAME( 199?, m5sixshtg ,m5sixsht, mpu5, mpu5, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.0, set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7688 | GAME( 199?, m5sixshth ,m5sixsht, mpu5, mpu5, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.0, set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7689 | GAME( 199?, m5sixshti ,m5sixsht, mpu5, mpu5, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.1, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7690 | GAME( 199?, m5sixshtj ,m5sixsht, mpu5, mpu5, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.1, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7691 | GAME( 199?, m5sixshtk ,m5sixsht, mpu5, mpu5, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.1, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7692 | GAME( 199?, m5sixshtl ,m5sixsht, mpu5, mpu5, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.1, set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7693 | GAME( 199?, m5sixshtm ,m5sixsht, mpu5, mpu5, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.1, set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7694 | GAME( 199?, m5sixshtn ,m5sixsht, mpu5, mpu5, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.1, set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7680 | GAME( 199?, m5sixsht ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v1.1, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7681 | GAME( 199?, m5sixshta ,m5sixsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v1.1, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7682 | GAME( 199?, m5sixshtb ,m5sixsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.0, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7683 | GAME( 199?, m5sixshtc ,m5sixsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.0, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7684 | GAME( 199?, m5sixshtd ,m5sixsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.0, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7685 | GAME( 199?, m5sixshte ,m5sixsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.0, set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7686 | GAME( 199?, m5sixshtf ,m5sixsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.0, set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7687 | GAME( 199?, m5sixshtg ,m5sixsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.0, set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7688 | GAME( 199?, m5sixshth ,m5sixsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.0, set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7689 | GAME( 199?, m5sixshti ,m5sixsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.1, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7690 | GAME( 199?, m5sixshtj ,m5sixsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.1, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7691 | GAME( 199?, m5sixshtk ,m5sixsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.1, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7692 | GAME( 199?, m5sixshtl ,m5sixsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.1, set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7693 | GAME( 199?, m5sixshtm ,m5sixsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.1, set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7694 | GAME( 199?, m5sixshtn ,m5sixsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) (v2.1, set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7695 | 7695 | |
| 7696 | GAME( 199?, m5all41 ,0, mpu5, mpu5, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7697 | GAME( 199?, m5all41a ,m5all41, mpu5, mpu5, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7698 | GAME( 199?, m5all41b ,m5all41, mpu5, mpu5, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7699 | GAME( 199?, m5all41c ,m5all41, mpu5, mpu5, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7700 | GAME( 199?, m5all41d ,m5all41, mpu5, mpu5, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7701 | GAME( 199?, m5all41e ,m5all41, mpu5, mpu5, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7702 | GAME( 199?, m5all41f ,m5all41, mpu5, mpu5, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7703 | GAME( 199?, m5all41g ,m5all41, mpu5, mpu5, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7704 | GAME( 199?, m5all41h ,m5all41, mpu5, mpu5, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7705 | GAME( 199?, m5all41i ,m5all41, mpu5, mpu5, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7706 | GAME( 199?, m5all41j ,m5all41, mpu5, mpu5, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7707 | GAME( 199?, m5all41k ,m5all41, mpu5, mpu5, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7708 | GAME( 199?, m5all41l ,m5all41, mpu5, mpu5, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7709 | GAME( 199?, m5all41m ,m5all41, mpu5, mpu5, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7696 | GAME( 199?, m5all41 ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7697 | GAME( 199?, m5all41a ,m5all41, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7698 | GAME( 199?, m5all41b ,m5all41, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7699 | GAME( 199?, m5all41c ,m5all41, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7700 | GAME( 199?, m5all41d ,m5all41, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7701 | GAME( 199?, m5all41e ,m5all41, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7702 | GAME( 199?, m5all41f ,m5all41, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7703 | GAME( 199?, m5all41g ,m5all41, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7704 | GAME( 199?, m5all41h ,m5all41, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7705 | GAME( 199?, m5all41i ,m5all41, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7706 | GAME( 199?, m5all41j ,m5all41, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 11)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7707 | GAME( 199?, m5all41k ,m5all41, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 12)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7708 | GAME( 199?, m5all41l ,m5all41, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 13)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7709 | GAME( 199?, m5all41m ,m5all41, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, set 14)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7710 | 7710 | |
| 7711 | GAME( 199?, m5atlan ,0, mpu5, mpu5, 0, ROT0, "Vivid","Atlantic (Vivid) (MPU5, v1.4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7712 | GAME( 199?, m5atlana ,m5atlan, mpu5, mpu5, 0, ROT0, "Vivid","Atlantic (Vivid) (MPU5, v1.2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7711 | GAME( 199?, m5atlan ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Atlantic (Vivid) (MPU5, v1.4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7712 | GAME( 199?, m5atlana ,m5atlan, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Atlantic (Vivid) (MPU5, v1.2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7713 | 7713 | |
| 7714 | GAME( 199?, m5bttf ,0, mpu5, mpu5, 0, ROT0, "Vivid","Back To The Features (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7715 | GAME( 199?, m5bttfa ,m5bttf, mpu5, mpu5, 0, ROT0, "Vivid","Back To The Features (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7714 | GAME( 199?, m5bttf ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Back To The Features (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7715 | GAME( 199?, m5bttfa ,m5bttf, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Back To The Features (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7716 | 7716 | |
| 7717 | GAME( 199?, m5btlbnk ,0, mpu5, mpu5, 0, ROT0, "Vivid","Bottle Bank (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7717 | GAME( 199?, m5btlbnk ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Bottle Bank (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7718 | 7718 | |
| 7719 | GAME( 199?, m5caesc ,0, mpu5, mpu5, 0, ROT0, "Vivid","Caesar's Cash (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7719 | GAME( 199?, m5caesc ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Caesar's Cash (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7720 | 7720 | |
| 7721 | GAME( 199?, m5card ,0, mpu5, mpu5, 0, ROT0, "Vivid","Card Shark (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7721 | GAME( 199?, m5card ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Card Shark (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7722 | 7722 | |
| 7723 | GAME( 199?, m5cshkcb ,0, mpu5, mpu5, 0, ROT0, "Vivid","Card Shark Club (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7724 | GAME( 199?, m5cshkcb12 ,m5cshkcb, mpu5, mpu5, 0, ROT0, "Vivid","Card Shark Club (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7725 | GAME( 199?, m5cshkcb13 ,m5cshkcb, mpu5, mpu5, 0, ROT0, "Vivid","Card Shark Club (Vivid) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7723 | GAME( 199?, m5cshkcb ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Card Shark Club (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7724 | GAME( 199?, m5cshkcb12 ,m5cshkcb, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Card Shark Club (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7725 | GAME( 199?, m5cshkcb13 ,m5cshkcb, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Card Shark Club (Vivid) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7726 | 7726 | |
| 7727 | GAME( 199?, m5clifhn ,0, mpu5, mpu5, 0, ROT0, "Vivid","Cliffhanger (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7727 | GAME( 199?, m5clifhn ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Cliffhanger (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7728 | 7728 | |
| 7729 | GAME( 199?, m5cnct4 ,0, mpu5, mpu5, 0, ROT0, "Vivid","Connect 4 (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7730 | GAME( 199?, m5cnct415 ,m5cnct4, mpu5, mpu5, 0, ROT0, "Vivid","Connect 4 (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7731 | GAME( 199?, m5cnct420 ,m5cnct4, mpu5, mpu5, 0, ROT0, "Vivid","Connect 4 (Vivid) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7729 | GAME( 199?, m5cnct4 ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Connect 4 (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7730 | GAME( 199?, m5cnct415 ,m5cnct4, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Connect 4 (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7731 | GAME( 199?, m5cnct420 ,m5cnct4, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Connect 4 (Vivid) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7732 | 7732 | |
| 7733 | GAME( 199?, m5devil ,0, mpu5, mpu5, 0, ROT0, "Vivid","Devil Of A Deal (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7733 | GAME( 199?, m5devil ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Devil Of A Deal (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7734 | 7734 | |
| 7735 | GAME( 199?, m5elband ,0, mpu5, mpu5, 0, ROT0, "Vivid","El Bandido Club (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7735 | GAME( 199?, m5elband ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","El Bandido Club (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7736 | 7736 | |
| 7737 | GAME( 199?, m5fair ,0, mpu5, mpu5, 0, ROT0, "Vivid","Fairground Attraction (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7737 | GAME( 199?, m5fair ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Fairground Attraction (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7738 | 7738 | |
| 7739 | GAME( 199?, m5ggems ,0, mpu5, mpu5, 0, ROT0, "Vivid","Giant Gems (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7740 | GAME( 199?, m5ggems20 ,m5ggems, mpu5, mpu5, 0, ROT0, "Vivid","Giant Gems (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7739 | GAME( 199?, m5ggems ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Giant Gems (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7740 | GAME( 199?, m5ggems20 ,m5ggems, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Giant Gems (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7741 | 7741 | |
| 7742 | GAME( 199?, m5groll ,0, mpu5, mpu5, 0, ROT0, "Vivid","Golden Roll (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7742 | GAME( 199?, m5groll ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Golden Roll (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7743 | 7743 | |
| 7744 | GAME( 199?, m5hilok ,0, mpu5, mpu5, 0, ROT0, "Vivid","Hi Lo Karate (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7744 | GAME( 199?, m5hilok ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Hi Lo Karate (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7745 | 7745 | |
| 7746 | GAME( 199?, m5hiclau ,0, mpu5, mpu5, 0, ROT0, "Vivid","High Claudius (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7746 | GAME( 199?, m5hiclau ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","High Claudius (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7747 | 7747 | |
| 7748 | GAME( 199?, m5honmon ,0, mpu5, mpu5, 0, ROT0, "Vivid","Honey Money (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7749 | GAME( 199?, m5honmona ,m5honmon, mpu5, mpu5, 0, ROT0, "Vivid","Honey Money (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7748 | GAME( 199?, m5honmon ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Honey Money (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7749 | GAME( 199?, m5honmona ,m5honmon, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Honey Money (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7750 | 7750 | |
| 7751 | GAME( 199?, m5hopidl ,0, mpu5, mpu5, 0, ROT0, "Vivid","Hop Idol (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7751 | GAME( 199?, m5hopidl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Hop Idol (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7752 | 7752 | |
| 7753 | GAME( 199?, m5hypno ,0, mpu5, mpu5, 0, ROT0, "Vivid","Hypnotic (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7753 | GAME( 199?, m5hypno ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Hypnotic (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7754 | 7754 | |
| 7755 | GAME( 199?, m5jmpjok ,0, mpu5, mpu5, 0, ROT0, "Vivid","Jumpin Jokers (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7756 | GAME( 199?, m5jmpjok11 ,m5jmpjok, mpu5, mpu5, 0, ROT0, "Vivid","Jumpin Jokers (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7757 | GAME( 199?, m5jmpjoka ,m5jmpjok, mpu5, mpu5, 0, ROT0, "Vivid","Jumpin Jokers (Vivid) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7758 | GAME( 199?, m5jmpjokb ,m5jmpjok, mpu5, mpu5, 0, ROT0, "Vivid","Jumpin Jokers (Vivid) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7755 | GAME( 199?, m5jmpjok ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Jumpin Jokers (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7756 | GAME( 199?, m5jmpjok11 ,m5jmpjok, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Jumpin Jokers (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7757 | GAME( 199?, m5jmpjoka ,m5jmpjok, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Jumpin Jokers (Vivid) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7758 | GAME( 199?, m5jmpjokb ,m5jmpjok, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Jumpin Jokers (Vivid) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7759 | 7759 | |
| 7760 | GAME( 199?, m5loony ,0, mpu5, mpu5, 0, ROT0, "Vivid","Loony Juice (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7760 | GAME( 199?, m5loony ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Loony Juice (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7761 | 7761 | |
| 7762 | GAME( 199?, m5loot ,0, mpu5, mpu5, 0, ROT0, "Vivid","Loot 'n' Khamun (Vivid) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) // aka 3-in-1 ? | |
| 7763 | GAME( 199?, m5loota ,m5loot, mpu5, mpu5, 0, ROT0, "Vivid","Loot 'n' Khamun (Vivid) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) // aka 3-in-1 ? | |
| 7762 | GAME( 199?, m5loot ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Loot 'n' Khamun (Vivid) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) // aka 3-in-1 ? | |
| 7763 | GAME( 199?, m5loota ,m5loot, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Loot 'n' Khamun (Vivid) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) // aka 3-in-1 ? | |
| 7764 | 7764 | |
| 7765 | GAME( 199?, m5mag7s ,0, mpu5, mpu5, 0, ROT0, "Vivid","Magnificent 7s (Vivid) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7766 | GAME( 199?, m5mag7sa ,m5mag7s, mpu5, mpu5, 0, ROT0, "Vivid","Magnificent 7s (Vivid) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7767 | GAME( 199?, m5mag7sb ,m5mag7s, mpu5, mpu5, 0, ROT0, "Vivid","Magnificent 7s (Vivid) (MPU5, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7768 | GAME( 199?, m5mag7sc ,m5mag7s, mpu5, mpu5, 0, ROT0, "Vivid","Magnificent 7s (Vivid) (MPU5, set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7769 | GAME( 199?, m5mag7sd ,m5mag7s, mpu5, mpu5, 0, ROT0, "Vivid","Magnificent 7s (Vivid) (MPU5, set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7770 | GAME( 199?, m5mag7se ,m5mag7s, mpu5, mpu5, 0, ROT0, "Vivid","Magnificent 7s (Vivid) (MPU5, set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7765 | GAME( 199?, m5mag7s ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Magnificent 7s (Vivid) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7766 | GAME( 199?, m5mag7sa ,m5mag7s, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Magnificent 7s (Vivid) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7767 | GAME( 199?, m5mag7sb ,m5mag7s, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Magnificent 7s (Vivid) (MPU5, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7768 | GAME( 199?, m5mag7sc ,m5mag7s, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Magnificent 7s (Vivid) (MPU5, set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7769 | GAME( 199?, m5mag7sd ,m5mag7s, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Magnificent 7s (Vivid) (MPU5, set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7770 | GAME( 199?, m5mag7se ,m5mag7s, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Magnificent 7s (Vivid) (MPU5, set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7771 | 7771 | |
| 7772 | GAME( 199?, m5msf ,0, mpu5, mpu5, 0, ROT0, "Vivid","Manic Streak Features (Vivid) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7773 | GAME( 199?, m5msfa ,m5msf, mpu5, mpu5, 0, ROT0, "Vivid","Manic Streak Features (Vivid) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7772 | GAME( 199?, m5msf ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Manic Streak Features (Vivid) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7773 | GAME( 199?, m5msfa ,m5msf, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Manic Streak Features (Vivid) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7774 | 7774 | |
| 7775 | GAME( 199?, m5piefac ,0, mpu5, mpu5, 0, ROT0, "Vivid","Pie Factory (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7776 | GAME( 199?, m5piefac23 ,m5piefac, mpu5, mpu5, 0, ROT0, "Vivid","Pie Factory (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7777 | GAME( 199?, m5piefac12 ,m5piefac, mpu5, mpu5, 0, ROT0, "Vivid","Pie Factory (Vivid) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7778 | GAME( 199?, m5piefaca ,m5piefac, mpu5, mpu5, 0, ROT0, "Vivid","Pie Factory (Vivid) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7775 | GAME( 199?, m5piefac ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Pie Factory (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7776 | GAME( 199?, m5piefac23 ,m5piefac, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Pie Factory (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7777 | GAME( 199?, m5piefac12 ,m5piefac, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Pie Factory (Vivid) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7778 | GAME( 199?, m5piefaca ,m5piefac, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Pie Factory (Vivid) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7779 | 7779 | |
| 7780 | GAME( 199?, m5piefc2 ,0, mpu5, mpu5, 0, ROT0, "Vivid","Pie Factory 2 (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7781 | GAME( 199?, m5piefc2a ,m5piefc2, mpu5, mpu5, 0, ROT0, "Vivid","Pie Factory 2 (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7782 | GAME( 199?, m5piefc2b ,m5piefc2, mpu5, mpu5, 0, ROT0, "Vivid","Pie Factory 2 (Vivid) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7780 | GAME( 199?, m5piefc2 ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Pie Factory 2 (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7781 | GAME( 199?, m5piefc2a ,m5piefc2, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Pie Factory 2 (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7782 | GAME( 199?, m5piefc2b ,m5piefc2, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Pie Factory 2 (Vivid) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7783 | 7783 | |
| 7784 | GAME( 199?, m5piefcr ,0, mpu5, mpu5, 0, ROT0, "Vivid","Pie Factory Rio (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7784 | GAME( 199?, m5piefcr ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Pie Factory Rio (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7785 | 7785 | |
| 7786 | GAME( 199?, m5qdraw ,0, mpu5, mpu5, 0, ROT0, "Vivid","Quick On The Draw (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7787 | GAME( 199?, m5qdraw12 ,m5qdraw, mpu5, mpu5, 0, ROT0, "Vivid","Quick On The Draw (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7788 | GAME( 199?, m5qdraw14 ,m5qdraw, mpu5, mpu5, 0, ROT0, "Vivid","Quick On The Draw (Vivid) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7789 | GAME( 199?, m5qdraw15 ,m5qdraw, mpu5, mpu5, 0, ROT0, "Vivid","Quick On The Draw (Vivid) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7790 | GAME( 199?, m5qdrawa ,m5qdraw, mpu5, mpu5, 0, ROT0, "Vivid","Quick On The Draw (Vivid) (MPU5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7791 | GAME( 199?, m5qdrawb ,m5qdraw, mpu5, mpu5, 0, ROT0, "Vivid","Quick On The Draw (Vivid) (MPU5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7786 | GAME( 199?, m5qdraw ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Quick On The Draw (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7787 | GAME( 199?, m5qdraw12 ,m5qdraw, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Quick On The Draw (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7788 | GAME( 199?, m5qdraw14 ,m5qdraw, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Quick On The Draw (Vivid) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7789 | GAME( 199?, m5qdraw15 ,m5qdraw, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Quick On The Draw (Vivid) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7790 | GAME( 199?, m5qdrawa ,m5qdraw, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Quick On The Draw (Vivid) (MPU5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7791 | GAME( 199?, m5qdrawb ,m5qdraw, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Quick On The Draw (Vivid) (MPU5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7792 | 7792 | |
| 7793 | GAME( 199?, m5redbal ,0, mpu5, mpu5, 0, ROT0, "Vivid","Random Red Ball (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7793 | GAME( 199?, m5redbal ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Random Red Ball (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7794 | 7794 | |
| 7795 | GAME( 199?, m5ratpk ,0, mpu5, mpu5, 0, ROT0, "Vivid","Rat Pack (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7796 | GAME( 199?, m5ratpka ,m5ratpk, mpu5, mpu5, 0, ROT0, "Vivid","Rat Pack (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7795 | GAME( 199?, m5ratpk ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Rat Pack (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7796 | GAME( 199?, m5ratpka ,m5ratpk, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Rat Pack (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7797 | 7797 | |
| 7798 | GAME( 199?, m5rawin ,0, mpu5, mpu5, 0, ROT0, "Vivid / Whitbread","Reel A Win (Vivid / Whitbread) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7798 | GAME( 199?, m5rawin ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid / Whitbread","Reel A Win (Vivid / Whitbread) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7799 | 7799 | |
| 7800 | GAME( 199?, m5rollup ,0, mpu5, mpu5, 0, ROT0, "Vivid","Roll Up Roll Up (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7800 | GAME( 199?, m5rollup ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Roll Up Roll Up (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7801 | 7801 | |
| 7802 | GAME( 199?, m5shark ,0, mpu5, mpu5, 0, ROT0, "Vivid","Shark Raving Mad (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7803 | GAME( 199?, m5sharka ,m5shark, mpu5, mpu5, 0, ROT0, "Vivid","Shark Raving Mad (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7802 | GAME( 199?, m5shark ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Shark Raving Mad (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7803 | GAME( 199?, m5sharka ,m5shark, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Shark Raving Mad (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7804 | 7804 | |
| 7805 | GAME( 199?, m5speccl ,0, mpu5, mpu5, 0, ROT0, "Vivid","Spectrum Club (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7805 | GAME( 199?, m5speccl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Spectrum Club (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7806 | 7806 | |
| 7807 | GAME( 199?, m5spddmn ,0, mpu5, mpu5, 0, ROT0, "Vivid","Speed Demon (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7807 | GAME( 199?, m5spddmn ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Speed Demon (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7808 | 7808 | |
| 7809 | GAME( 199?, m5stars ,0, mpu5, mpu5, 0, ROT0, "Vivid","Stars & Stripes (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7810 | GAME( 199?, m5stars13a ,m5stars, mpu5, mpu5, 0, ROT0, "Vivid","Stars & Stripes (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7811 | GAME( 199?, m5stars26 ,m5stars, mpu5, mpu5, 0, ROT0, "Vivid","Stars & Stripes (Vivid) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7812 | GAME( 199?, m5stars25a ,m5stars, mpu5, mpu5, 0, ROT0, "Vivid","Stars & Stripes (Vivid) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7813 | GAME( 199?, m5stars25 ,m5stars, mpu5, mpu5, 0, ROT0, "Vivid","Stars & Stripes (Vivid) (MPU5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7814 | GAME( 199?, m5stars22 ,m5stars, mpu5, mpu5, 0, ROT0, "Vivid","Stars & Stripes (Vivid) (MPU5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7815 | GAME( 199?, m5stars20 ,m5stars, mpu5, mpu5, 0, ROT0, "Vivid","Stars & Stripes (Vivid) (MPU5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7816 | GAME( 199?, m5stars10 ,m5stars, mpu5, mpu5, 0, ROT0, "Vivid","Stars & Stripes (Vivid) (MPU5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7817 | GAME( 199?, m5stars10a ,m5stars, mpu5, mpu5, 0, ROT0, "Vivid","Stars & Stripes (Vivid) (MPU5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7809 | GAME( 199?, m5stars ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Stars & Stripes (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7810 | GAME( 199?, m5stars13a ,m5stars, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Stars & Stripes (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7811 | GAME( 199?, m5stars26 ,m5stars, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Stars & Stripes (Vivid) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7812 | GAME( 199?, m5stars25a ,m5stars, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Stars & Stripes (Vivid) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7813 | GAME( 199?, m5stars25 ,m5stars, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Stars & Stripes (Vivid) (MPU5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7814 | GAME( 199?, m5stars22 ,m5stars, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Stars & Stripes (Vivid) (MPU5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7815 | GAME( 199?, m5stars20 ,m5stars, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Stars & Stripes (Vivid) (MPU5) (set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7816 | GAME( 199?, m5stars10 ,m5stars, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Stars & Stripes (Vivid) (MPU5) (set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7817 | GAME( 199?, m5stars10a ,m5stars, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Stars & Stripes (Vivid) (MPU5) (set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7818 | 7818 | |
| 7819 | GAME( 199?, m5starcl ,0, mpu5, mpu5, 0, ROT0, "Vivid","Stars & Stripes Club (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7819 | GAME( 199?, m5starcl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Stars & Stripes Club (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7820 | 7820 | |
| 7821 | GAME( 199?, m5startr ,0, mpu5, mpu5, 0, ROT0, "Vivid","Stars & Stripes Triple (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7821 | GAME( 199?, m5startr ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Stars & Stripes Triple (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7822 | 7822 | |
| 7823 | GAME( 199?, m5supro ,0, mpu5, mpu5, 0, ROT0, "Vivid","Super Roulette (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7824 | GAME( 199?, m5suproa ,m5supro, mpu5, mpu5, 0, ROT0, "Vivid","Super Roulette (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7823 | GAME( 199?, m5supro ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Super Roulette (Vivid) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7824 | GAME( 199?, m5suproa ,m5supro, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Super Roulette (Vivid) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7825 | 7825 | |
| 7826 | GAME( 199?, m5tempp ,0, mpu5, mpu5, 0, ROT0, "Vivid","Temple Of Pleasure (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7826 | GAME( 199?, m5tempp ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Temple Of Pleasure (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7827 | 7827 | |
| 7828 | GAME( 199?, m5whdres ,0, mpu5, mpu5, 0, ROT0, "Vivid","Who Dares Spins (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7828 | GAME( 199?, m5whdres ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Who Dares Spins (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7829 | 7829 | |
| 7830 | GAME( 199?, m5winway ,0, mpu5, mpu5, 0, ROT0, "Vivid","Winning Ways (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7830 | GAME( 199?, m5winway ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Winning Ways (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7831 | 7831 | |
| 7832 | 7832 | |
| 7833 | 7833 | |
| 7834 | 7834 | /* Empire */ |
| 7835 | 7835 | |
| 7836 | GAME( 199?, m5fewmor ,0, mpu5, mpu5, 0, ROT0, "Empire","A Few Dollars More (Empire) (MPU5) (v0.2, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7837 | GAME( 199?, m5fewmora ,m5fewmor, mpu5, mpu5, 0, ROT0, "Empire","A Few Dollars More (Empire) (MPU5) (v0.2, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7838 | GAME( 199?, m5fewmorb ,m5fewmor, mpu5, mpu5, 0, ROT0, "Empire","A Few Dollars More (Empire) (MPU5) (v0.3, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7839 | GAME( 199?, m5fewmorc ,m5fewmor, mpu5, mpu5, 0, ROT0, "Empire","A Few Dollars More (Empire) (MPU5) (v0.3, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7836 | GAME( 199?, m5fewmor ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","A Few Dollars More (Empire) (MPU5) (v0.2, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7837 | GAME( 199?, m5fewmora ,m5fewmor, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","A Few Dollars More (Empire) (MPU5) (v0.2, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7838 | GAME( 199?, m5fewmorb ,m5fewmor, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","A Few Dollars More (Empire) (MPU5) (v0.3, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7839 | GAME( 199?, m5fewmorc ,m5fewmor, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","A Few Dollars More (Empire) (MPU5) (v0.3, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7840 | 7840 | |
| 7841 | GAME( 199?, m5wonga ,0, mpu5, mpu5, 0, ROT0, "Empire","A Fish Called Wonga (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7841 | GAME( 199?, m5wonga ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","A Fish Called Wonga (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7842 | 7842 | |
| 7843 | GAME( 199?, m5aceclb ,0, mpu5, mpu5, 0, ROT0, "Empire","Ace Of Clubs (Empire) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7844 | GAME( 199?, m5aceclba ,m5aceclb, mpu5, mpu5, 0, ROT0, "Empire","Ace Of Clubs (Empire) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7845 | GAME( 199?, m5aceclbb ,m5aceclb, mpu5, mpu5, 0, ROT0, "Empire","Ace Of Clubs (Empire) (MPU5, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7843 | GAME( 199?, m5aceclb ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Ace Of Clubs (Empire) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7844 | GAME( 199?, m5aceclba ,m5aceclb, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Ace Of Clubs (Empire) (MPU5, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7845 | GAME( 199?, m5aceclbb ,m5aceclb, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Ace Of Clubs (Empire) (MPU5, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7846 | 7846 | |
| 7847 | GAME( 199?, m5barxdx ,0, mpu5, mpu5, 0, ROT0, "Empire","Bar X Deluxe (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7847 | GAME( 199?, m5barxdx ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Bar X Deluxe (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7848 | 7848 | |
| 7849 | GAME( 199?, m5bnzclb ,0, mpu5, mpu5, 0, ROT0, "Empire","Bonanza Club (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7850 | GAME( 199?, m5bnzclb11 ,m5bnzclb, mpu5, mpu5, 0, ROT0, "Empire","Bonanza Club (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7849 | GAME( 199?, m5bnzclb ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Bonanza Club (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7850 | GAME( 199?, m5bnzclb11 ,m5bnzclb, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Bonanza Club (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7851 | 7851 | |
| 7852 | GAME( 199?, m5bukroo ,0, mpu5, mpu5, 0, ROT0, "Empire","Buckaroo (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7852 | GAME( 199?, m5bukroo ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Buckaroo (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7853 | 7853 | |
| 7854 | GAME( 199?, m5cbrun ,0, mpu5, mpu5, 0, ROT0, "Empire","Cannonball Run (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7854 | GAME( 199?, m5cbrun ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Cannonball Run (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7855 | 7855 | |
| 7856 | GAME( 199?, m5carou ,0, mpu5, mpu5, 0, ROT0, "Empire","Carousel (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7856 | GAME( 199?, m5carou ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Carousel (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7857 | 7857 | |
| 7858 | GAME( 199?, m5casroc ,0, mpu5, mpu5, 0, ROT0, "Empire","Casino Royale Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7858 | GAME( 199?, m5casroc ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Casino Royale Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7859 | 7859 | |
| 7860 | GAME( 199?, m5centcl ,0, mpu5, mpu5, 0, ROT0, "Empire","Centurion Club (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7861 | GAME( 199?, m5centcl20 ,m5centcl, mpu5, mpu5, 0, ROT0, "Empire","Centurion Club (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7862 | GAME( 199?, m5centcl21 ,m5centcl, mpu5, mpu5, 0, ROT0, "Empire","Centurion Club (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7863 | GAME( 199?, m5centcl21a ,m5centcl, mpu5, mpu5, 0, ROT0, "Empire","Centurion Club (Empire) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7864 | GAME( 199?, m5centcla ,m5centcl, mpu5, mpu5, 0, ROT0, "Empire","Centurion Club (Empire) (MPU5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7860 | GAME( 199?, m5centcl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Centurion Club (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7861 | GAME( 199?, m5centcl20 ,m5centcl, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Centurion Club (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7862 | GAME( 199?, m5centcl21 ,m5centcl, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Centurion Club (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7863 | GAME( 199?, m5centcl21a ,m5centcl, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Centurion Club (Empire) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7864 | GAME( 199?, m5centcla ,m5centcl, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Centurion Club (Empire) (MPU5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7865 | 7865 | |
| 7866 | GAME( 199?, m5cworan ,0, mpu5, mpu5, 0, ROT0, "Empire","Clockwork Oranges (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7867 | GAME( 199?, m5cworan12 ,m5cworan, mpu5, mpu5, 0, ROT0, "Empire","Clockwork Oranges (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7866 | GAME( 199?, m5cworan ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Clockwork Oranges (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7867 | GAME( 199?, m5cworan12 ,m5cworan, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Clockwork Oranges (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7868 | 7868 | |
| 7869 | GAME( 199?, m5clbtro ,0, mpu5, mpu5, 0, ROT0, "Empire","Club Tropicana (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7870 | GAME( 199?, m5clbtro24 ,m5clbtro, mpu5, mpu5, 0, ROT0, "Empire","Club Tropicana (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7871 | GAME( 199?, m5clbtro25 ,m5clbtro, mpu5, mpu5, 0, ROT0, "Empire","Club Tropicana (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7869 | GAME( 199?, m5clbtro ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Club Tropicana (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7870 | GAME( 199?, m5clbtro24 ,m5clbtro, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Club Tropicana (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7871 | GAME( 199?, m5clbtro25 ,m5clbtro, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Club Tropicana (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7872 | 7872 | |
| 7873 | GAME( 199?, m5cockdd ,0, mpu5, mpu5, 0, ROT0, "Empire","Cock A Doodle Dough! (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7874 | GAME( 199?, m5cockdd05 ,m5cockdd, mpu5, mpu5, 0, ROT0, "Empire","Cock A Doodle Dough! (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7873 | GAME( 199?, m5cockdd ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Cock A Doodle Dough! (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7874 | GAME( 199?, m5cockdd05 ,m5cockdd, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Cock A Doodle Dough! (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7875 | 7875 | |
| 7876 | GAME( 199?, m5coloss ,0, mpu5, mpu5, 0, ROT0, "Empire","Colossus Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7876 | GAME( 199?, m5coloss ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Colossus Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7877 | 7877 | |
| 7878 | GAME( 199?, m5crocrk ,0, mpu5, mpu5, 0, ROT0, "Empire","Crocodile Rock (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7879 | GAME( 199?, m5crocrk10 ,m5crocrk, mpu5, mpu5, 0, ROT0, "Empire","Crocodile Rock (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7878 | GAME( 199?, m5crocrk ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Crocodile Rock (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7879 | GAME( 199?, m5crocrk10 ,m5crocrk, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Crocodile Rock (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7880 | 7880 | |
| 7881 | GAME( 199?, m5croclb ,0, mpu5, mpu5, 0, ROT0, "Empire","Crocodile Rock Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7881 | GAME( 199?, m5croclb ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Crocodile Rock Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7882 | 7882 | |
| 7883 | GAME( 199?, m5crsfir ,0, mpu5, mpu5, 0, ROT0, "Empire","Crossfire (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7883 | GAME( 199?, m5crsfir ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Crossfire (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7884 | 7884 | |
| 7885 | GAME( 199?, m5dmnf ,0, mpu5, mpu5, 0, ROT0, "Empire","Diamonds Are Forever (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7886 | GAME( 199?, m5dmnf10 ,m5dmnf, mpu5, mpu5, 0, ROT0, "Empire","Diamonds Are Forever (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7885 | GAME( 199?, m5dmnf ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Diamonds Are Forever (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7886 | GAME( 199?, m5dmnf10 ,m5dmnf, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Diamonds Are Forever (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7887 | 7887 | |
| 7888 | GAME( 199?, m5dmnfcl ,0, mpu5, mpu5, 0, ROT0, "Empire","Diamonds Are Forever Club (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7889 | GAME( 199?, m5dmnfcl04 ,m5dmnfcl, mpu5, mpu5, 0, ROT0, "Empire","Diamonds Are Forever Club (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7888 | GAME( 199?, m5dmnfcl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Diamonds Are Forever Club (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7889 | GAME( 199?, m5dmnfcl04 ,m5dmnfcl, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Diamonds Are Forever Club (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7890 | 7890 | |
| 7891 | GAME( 199?, m5extrm ,0, mpu5, mpu5, 0, ROT0, "Empire","Extreme (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7891 | GAME( 199?, m5extrm ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Extreme (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7892 | 7892 | |
| 7893 | GAME( 199?, m5extrmm ,0, mpu5, mpu5, 0, ROT0, "Empire","Extreme Madness (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7894 | GAME( 199?, m5extrmm04a ,m5extrmm, mpu5, mpu5, 0, ROT0, "Empire","Extreme Madness (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7895 | GAME( 199?, m5extrmm04b ,m5extrmm, mpu5, mpu5, 0, ROT0, "Empire","Extreme Madness (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7896 | GAME( 199?, m5extrmm10 ,m5extrmm, mpu5, mpu5, 0, ROT0, "Empire","Extreme Madness (Empire) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7893 | GAME( 199?, m5extrmm ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Extreme Madness (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7894 | GAME( 199?, m5extrmm04a ,m5extrmm, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Extreme Madness (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7895 | GAME( 199?, m5extrmm04b ,m5extrmm, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Extreme Madness (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7896 | GAME( 199?, m5extrmm10 ,m5extrmm, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Extreme Madness (Empire) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7897 | 7897 | |
| 7898 | GAME( 199?, m5fatcat ,0, mpu5, mpu5, 0, ROT0, "Empire","Fat Cat (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7898 | GAME( 199?, m5fatcat ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Fat Cat (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7899 | 7899 | |
| 7900 | GAME( 199?, m5fishdl ,0, mpu5, mpu5, 0, ROT0, "Empire","Fish Full Of Dollars (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7901 | GAME( 199?, m5fishdl10 ,m5fishdl, mpu5, mpu5, 0, ROT0, "Empire","Fish Full Of Dollars (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7900 | GAME( 199?, m5fishdl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Fish Full Of Dollars (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7901 | GAME( 199?, m5fishdl10 ,m5fishdl, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Fish Full Of Dollars (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7902 | 7902 | |
| 7903 | GAME( 199?, m5fishcl ,0, mpu5, mpu5, 0, ROT0, "Empire","Fish Full Of Dollars Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7903 | GAME( 199?, m5fishcl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Fish Full Of Dollars Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7904 | 7904 | |
| 7905 | GAME( 199?, m5fmonty ,0, mpu5, mpu5, 0, ROT0, "Empire","The Full Monty (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7906 | GAME( 199?, m5fmonty04a ,m5fmonty, mpu5, mpu5, 0, ROT0, "Empire","The Full Monty (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7907 | GAME( 199?, m5fmonty04b ,m5fmonty, mpu5, mpu5, 0, ROT0, "Empire","The Full Monty (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7908 | GAME( 199?, m5fmonty04c ,m5fmonty, mpu5, mpu5, 0, ROT0, "Empire","The Full Monty (Empire) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7905 | GAME( 199?, m5fmonty ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","The Full Monty (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7906 | GAME( 199?, m5fmonty04a ,m5fmonty, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","The Full Monty (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7907 | GAME( 199?, m5fmonty04b ,m5fmonty, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","The Full Monty (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7908 | GAME( 199?, m5fmonty04c ,m5fmonty, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","The Full Monty (Empire) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7909 | 7909 | |
| 7910 | GAME( 199?, m5fmount ,0, mpu5, mpu5, 0, ROT0, "Empire","Full Mountie (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7910 | GAME( 199?, m5fmount ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Full Mountie (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7911 | 7911 | |
| 7912 | GAME( 199?, m5gophr ,0, mpu5, mpu5, 0, ROT0, "Empire","Gopher Gold (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7912 | GAME( 199?, m5gophr ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Gopher Gold (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7913 | 7913 | |
| 7914 | GAME( 199?, m5gophcl ,0, mpu5, mpu5, 0, ROT0, "Empire","Gopher Gold Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7914 | GAME( 199?, m5gophcl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Gopher Gold Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7915 | 7915 | |
| 7916 | GAME( 199?, m5hisprt ,0, mpu5, mpu5, 0, ROT0, "Empire","High Spirits (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7916 | GAME( 199?, m5hisprt ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","High Spirits (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7917 | 7917 | |
| 7918 | GAME( 199?, m5hocus ,0, mpu5, mpu5, 0, ROT0, "Empire","Hocus Pocus (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7919 | GAME( 199?, m5hocus10 ,m5hocus, mpu5, mpu5, 0, ROT0, "Empire","Hocus Pocus (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7918 | GAME( 199?, m5hocus ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Hocus Pocus (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7919 | GAME( 199?, m5hocus10 ,m5hocus, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Hocus Pocus (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7920 | 7920 | |
| 7921 | GAME( 199?, m5hocscl ,0, mpu5, mpu5, 0, ROT0, "Empire","Hocus Pocus Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7921 | GAME( 199?, m5hocscl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Hocus Pocus Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7922 | 7922 | |
| 7923 | GAME( 199?, m5hotsht ,0, mpu5, mpu5, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7924 | GAME( 199?, m5hotsht07a ,m5hotsht, mpu5, mpu5, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7925 | GAME( 199?, m5hotsht08 ,m5hotsht, mpu5, mpu5, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7926 | GAME( 199?, m5hotsht08a ,m5hotsht, mpu5, mpu5, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7927 | GAME( 199?, m5hotsht10 ,m5hotsht, mpu5, mpu5, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7928 | GAME( 199?, m5hotsht10a ,m5hotsht, mpu5, mpu5, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7923 | GAME( 199?, m5hotsht ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7924 | GAME( 199?, m5hotsht07a ,m5hotsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7925 | GAME( 199?, m5hotsht08 ,m5hotsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7926 | GAME( 199?, m5hotsht08a ,m5hotsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7927 | GAME( 199?, m5hotsht10 ,m5hotsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7928 | GAME( 199?, m5hotsht10a ,m5hotsht, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7929 | 7929 | |
| 7930 | GAME( 199?, m5hula ,0, mpu5, mpu5, 0, ROT0, "Empire","Hula Moolah (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7931 | GAME( 199?, m5hula10 ,m5hula, mpu5, mpu5, 0, ROT0, "Empire","Hula Moolah (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7930 | GAME( 199?, m5hula ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Hula Moolah (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7931 | GAME( 199?, m5hula10 ,m5hula, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Hula Moolah (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7932 | 7932 | |
| 7933 | GAME( 199?, m5hulacl ,0, mpu5, mpu5, 0, ROT0, "Empire","Hula Moolah Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7933 | GAME( 199?, m5hulacl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Hula Moolah Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7934 | 7934 | |
| 7935 | GAME( 199?, m5jackbx ,0, mpu5, mpu5, 0, ROT0, "Empire","Jack In The Box (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7936 | GAME( 199?, m5jackbx03 ,m5jackbx, mpu5, mpu5, 0, ROT0, "Empire","Jack In The Box (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7935 | GAME( 199?, m5jackbx ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Jack In The Box (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7936 | GAME( 199?, m5jackbx03 ,m5jackbx, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Jack In The Box (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7937 | 7937 | |
| 7938 | GAME( 199?, m5jcy ,0, mpu5, mpu5, 0, ROT0, "Empire","Juicy Fruits (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7938 | GAME( 199?, m5jcy ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Juicy Fruits (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7939 | 7939 | |
| 7940 | GAME( 199?, m5jmpgem ,0, mpu5, mpu5, 0, ROT0, "Empire","Jumping Gems (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7941 | GAME( 199?, m5jmpgem01 ,m5jmpgem, mpu5, mpu5, 0, ROT0, "Empire","Jumping Gems (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7942 | GAME( 199?, m5jmpgem03 ,m5jmpgem, mpu5, mpu5, 0, ROT0, "Empire","Jumping Gems (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7940 | GAME( 199?, m5jmpgem ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Jumping Gems (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7941 | GAME( 199?, m5jmpgem01 ,m5jmpgem, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Jumping Gems (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7942 | GAME( 199?, m5jmpgem03 ,m5jmpgem, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Jumping Gems (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7943 | 7943 | |
| 7944 | GAME( 199?, m5jmpgmc ,0, mpu5, mpu5, 0, ROT0, "Empire","Jumping Gems Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7944 | GAME( 199?, m5jmpgmc ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Jumping Gems Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7945 | 7945 | |
| 7946 | GAME( 199?, m5kaleid ,0, mpu5, mpu5, 0, ROT0, "Empire","Kaleidoscope Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7946 | GAME( 199?, m5kaleid ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Kaleidoscope Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7947 | 7947 | |
| 7948 | GAME( 199?, m5kcclb ,0, mpu5, mpu5, 0, ROT0, "Empire","King Cobra Club (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7949 | GAME( 199?, m5kcclb24 ,m5kcclb, mpu5, mpu5, 0, ROT0, "Empire","King Cobra Club (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7948 | GAME( 199?, m5kcclb ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","King Cobra Club (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7949 | GAME( 199?, m5kcclb24 ,m5kcclb, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","King Cobra Club (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7950 | 7950 | |
| 7951 | GAME( 199?, m5kingqc ,0, mpu5, mpu5, 0, ROT0, "Empire","Kings & Queens Club (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7952 | GAME( 199?, m5kingqc06 ,m5kingqc, mpu5, mpu5, 0, ROT0, "Empire","Kings & Queens Club (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7953 | GAME( 199?, m5kingqc07 ,m5kingqc, mpu5, mpu5, 0, ROT0, "Empire","Kings & Queens Club (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7954 | GAME( 199?, m5kingqc08 ,m5kingqc, mpu5, mpu5, 0, ROT0, "Empire","Kings & Queens Club (Empire) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7951 | GAME( 199?, m5kingqc ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Kings & Queens Club (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7952 | GAME( 199?, m5kingqc06 ,m5kingqc, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Kings & Queens Club (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7953 | GAME( 199?, m5kingqc07 ,m5kingqc, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Kings & Queens Club (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7954 | GAME( 199?, m5kingqc08 ,m5kingqc, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Kings & Queens Club (Empire) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7955 | 7955 | |
| 7956 | GAME( 199?, m5korma ,0, mpu5, mpu5, 0, ROT0, "Empire","Korma Chameleon (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7957 | GAME( 199?, m5korma12 ,m5korma, mpu5, mpu5, 0, ROT0, "Empire","Korma Chameleon (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7956 | GAME( 199?, m5korma ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Korma Chameleon (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7957 | GAME( 199?, m5korma12 ,m5korma, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Korma Chameleon (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7958 | 7958 | |
| 7959 | GAME( 199?, m5kormcl ,0, mpu5, mpu5, 0, ROT0, "Empire","Korma Chameleon Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7959 | GAME( 199?, m5kormcl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Korma Chameleon Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7960 | 7960 | |
| 7961 | GAME( 199?, m5monmst ,0, mpu5, mpu5, 0, ROT0, "Empire","Money Monster (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7962 | GAME( 199?, m5monmsta ,m5monmst, mpu5, mpu5, 0, ROT0, "Empire","Money Monster (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7961 | GAME( 199?, m5monmst ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Money Monster (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7962 | GAME( 199?, m5monmsta ,m5monmst, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Money Monster (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7963 | 7963 | |
| 7964 | GAME( 199?, m5ramrd ,0, mpu5, mpu5, 0, ROT0, "Empire","Ram Raid (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7964 | GAME( 199?, m5ramrd ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Ram Raid (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7965 | 7965 | |
| 7966 | GAME( 199?, m5ramrcl ,0, mpu5, mpu5, 0, ROT0, "Empire","Ram Raid Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7966 | GAME( 199?, m5ramrcl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Ram Raid Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7967 | 7967 | |
| 7968 | GAME( 199?, m5ronr ,0, mpu5, mpu5, 0, ROT0, "Empire","Reel Or No Reel (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7969 | GAME( 199?, m5ronr05 ,0, mpu5, mpu5, 0, ROT0, "Empire","Reel Or No Reel (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7970 | GAME( 199?, m5ronr07 ,0, mpu5, mpu5, 0, ROT0, "Empire","Reel Or No Reel (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7968 | GAME( 199?, m5ronr ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Reel Or No Reel (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7969 | GAME( 199?, m5ronr05 ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Reel Or No Reel (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7970 | GAME( 199?, m5ronr07 ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Reel Or No Reel (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7971 | 7971 | |
| 7972 | GAME( 199?, m5resfrg ,0, mpu5, mpu5, 0, ROT0, "Empire","Reservoir Frogs (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7972 | GAME( 199?, m5resfrg ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Reservoir Frogs (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7973 | 7973 | |
| 7974 | GAME( 199?, m5rthh ,0, mpu5, mpu5, 0, ROT0, "Empire","Return To The Haunted House (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7974 | GAME( 199?, m5rthh ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Return To The Haunted House (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7975 | 7975 | |
| 7976 | GAME( 199?, m5rollx ,0, mpu5, mpu5, 0, ROT0, "Empire","Roll X (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7977 | GAME( 199?, m5rollx12 ,m5rollx, mpu5, mpu5, 0, ROT0, "Empire","Roll X (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7976 | GAME( 199?, m5rollx ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Roll X (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7977 | GAME( 199?, m5rollx12 ,m5rollx, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Roll X (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7978 | 7978 | |
| 7979 | GAME( 199?, m5skulcl ,0, mpu5, mpu5, 0, ROT0, "Empire","Skullduggery Club (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7980 | GAME( 199?, m5skulcl20 ,m5skulcl, mpu5, mpu5, 0, ROT0, "Empire","Skullduggery Club (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7981 | GAME( 199?, m5skulcl23 ,m5skulcl, mpu5, mpu5, 0, ROT0, "Empire","Skullduggery Club (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7979 | GAME( 199?, m5skulcl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Skullduggery Club (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7980 | GAME( 199?, m5skulcl20 ,m5skulcl, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Skullduggery Club (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7981 | GAME( 199?, m5skulcl23 ,m5skulcl, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Skullduggery Club (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7982 | 7982 | |
| 7983 | GAME( 199?, m5tball ,0, mpu5, mpu5, 0, ROT0, "Empire","Thunderball (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7983 | GAME( 199?, m5tball ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Thunderball (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7984 | 7984 | |
| 7985 | GAME( 199?, m5tomb ,0, mpu5, mpu5, 0, ROT0, "Empire","Tomb Raiders (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7985 | GAME( 199?, m5tomb ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Tomb Raiders (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7986 | 7986 | |
| 7987 | GAME( 199?, m5trclb ,0, mpu5, mpu5, 0, ROT0, "Empire","Tomb Raiders Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7987 | GAME( 199?, m5trclb ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Tomb Raiders Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7988 | 7988 | |
| 7989 | GAME( 199?, m5ttop ,0, mpu5, mpu5, 0, ROT0, "Empire","Treble Top (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7990 | GAME( 199?, m5ttop04 ,m5ttop, mpu5, mpu5, 0, ROT0, "Empire","Treble Top (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7991 | GAME( 199?, m5ttop10 ,m5ttop, mpu5, mpu5, 0, ROT0, "Empire","Treble Top (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7989 | GAME( 199?, m5ttop ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Treble Top (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7990 | GAME( 199?, m5ttop04 ,m5ttop, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Treble Top (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7991 | GAME( 199?, m5ttop10 ,m5ttop, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Treble Top (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7992 | 7992 | |
| 7993 | GAME( 199?, m5ttopcl ,0, mpu5, mpu5, 0, ROT0, "Empire","Treble Top Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7993 | GAME( 199?, m5ttopcl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Treble Top Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7994 | 7994 | |
| 7995 | GAME( 199?, m5tsar ,0, mpu5, mpu5, 0, ROT0, "Empire","Tsar Wars (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7995 | GAME( 199?, m5tsar ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Tsar Wars (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7996 | 7996 | |
| 7997 | GAME( 199?, m5vertgo ,0, mpu5, mpu5, 0, ROT0, "Empire","Vertigo (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7997 | GAME( 199?, m5vertgo ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Vertigo (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7998 | 7998 | |
| 7999 | GAME( 199?, m5vertcl ,0, mpu5, mpu5, 0, ROT0, "Empire","Vertigo Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 7999 | GAME( 199?, m5vertcl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Vertigo Club (Empire) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8000 | 8000 | |
| 8001 | GAME( 199?, m5wthing ,0, mpu5, mpu5, 0, ROT0, "Empire","Wild Thing Club (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8002 | GAME( 199?, m5wthing11 ,m5wthing, mpu5, mpu5, 0, ROT0, "Empire","Wild Thing Club (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8003 | GAME( 199?, m5wthing20 ,m5wthing, mpu5, mpu5, 0, ROT0, "Empire","Wild Thing Club (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8001 | GAME( 199?, m5wthing ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Wild Thing Club (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8002 | GAME( 199?, m5wthing11 ,m5wthing, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Wild Thing Club (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8003 | GAME( 199?, m5wthing20 ,m5wthing, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","Wild Thing Club (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8004 | 8004 | |
| 8005 | GAME( 199?, m5xfact ,0, mpu5, mpu5, 0, ROT0, "Empire","X Factor (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8006 | GAME( 199?, m5xfact02 ,m5xfact, mpu5, mpu5, 0, ROT0, "Empire","X Factor (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8007 | GAME( 199?, m5xfact04 ,m5xfact, mpu5, mpu5, 0, ROT0, "Empire","X Factor (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8008 | GAME( 199?, m5xfact11 ,m5xfact, mpu5, mpu5, 0, ROT0, "Empire","X Factor (Empire) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8005 | GAME( 199?, m5xfact ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","X Factor (Empire) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8006 | GAME( 199?, m5xfact02 ,m5xfact, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","X Factor (Empire) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8007 | GAME( 199?, m5xfact04 ,m5xfact, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","X Factor (Empire) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8008 | GAME( 199?, m5xfact11 ,m5xfact, mpu5, mpu5, mpu5_state, 0, ROT0, "Empire","X Factor (Empire) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8009 | 8009 | |
| 8010 | 8010 | /* Bwb */ |
| 8011 | GAME( 199?, m5carwsh ,0, mpu5, mpu5, 0, ROT0, "Bwb","Car Wash (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8012 | GAME( 199?, m5carwsh10 ,m5carwsh, mpu5, mpu5, 0, ROT0, "Bwb","Car Wash (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8011 | GAME( 199?, m5carwsh ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Car Wash (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8012 | GAME( 199?, m5carwsh10 ,m5carwsh, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Car Wash (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8013 | 8013 | |
| 8014 | GAME( 199?, m5cshstx ,0, mpu5, mpu5, 0, ROT0, "Bwb","Cash Stax (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8014 | GAME( 199?, m5cshstx ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Cash Stax (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8015 | 8015 | |
| 8016 | GAME( 199?, m5circus ,0, mpu5, mpu5, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8017 | GAME( 199?, m5circus0a ,m5circus, mpu5, mpu5, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8018 | GAME( 199?, m5circus0b ,m5circus, mpu5, mpu5, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8019 | GAME( 199?, m5circus20 ,m5circus, mpu5, mpu5, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8020 | GAME( 199?, m5circus21 ,m5circus, mpu5, mpu5, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8021 | GAME( 199?, m5circus11 ,m5circus, mpu5, mpu5, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8016 | GAME( 199?, m5circus ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8017 | GAME( 199?, m5circus0a ,m5circus, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8018 | GAME( 199?, m5circus0b ,m5circus, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8019 | GAME( 199?, m5circus20 ,m5circus, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8020 | GAME( 199?, m5circus21 ,m5circus, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8021 | GAME( 199?, m5circus11 ,m5circus, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8022 | 8022 | |
| 8023 | GAME( 199?, m5circlb ,0, mpu5, mpu5, 0, ROT0, "Bwb","Circus Club (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8024 | GAME( 199?, m5circlb00 ,m5circlb, mpu5, mpu5, 0, ROT0, "Bwb","Circus Club (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8025 | GAME( 199?, m5circlb15 ,m5circlb, mpu5, mpu5, 0, ROT0, "Bwb","Circus Club (Bwb) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8026 | GAME( 199?, m5circlb33 ,m5circlb, mpu5, mpu5, 0, ROT0, "Bwb","Circus Club (Bwb) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8023 | GAME( 199?, m5circlb ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Circus Club (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8024 | GAME( 199?, m5circlb00 ,m5circlb, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Circus Club (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8025 | GAME( 199?, m5circlb15 ,m5circlb, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Circus Club (Bwb) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8026 | GAME( 199?, m5circlb33 ,m5circlb, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Circus Club (Bwb) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8027 | 8027 | |
| 8028 | GAME( 199?, m5clown ,0, mpu5, mpu5, 0, ROT0, "Bwb","Clown In Around (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8029 | GAME( 199?, m5clown11 ,m5clown, mpu5, mpu5, 0, ROT0, "Bwb","Clown In Around (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8030 | GAME( 199?, m5clown13 ,m5clown, mpu5, mpu5, 0, ROT0, "Bwb","Clown In Around (Bwb) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8028 | GAME( 199?, m5clown ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Clown In Around (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8029 | GAME( 199?, m5clown11 ,m5clown, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Clown In Around (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8030 | GAME( 199?, m5clown13 ,m5clown, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Clown In Around (Bwb) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8031 | 8031 | |
| 8032 | GAME( 199?, m5clubsn ,0, mpu5, mpu5, 0, ROT0, "Bwb","Club Sandwich (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8033 | GAME( 199?, m5clubsn11 ,m5clubsn, mpu5, mpu5, 0, ROT0, "Bwb","Club Sandwich (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8034 | GAME( 199?, m5clubsn14 ,m5clubsn, mpu5, mpu5, 0, ROT0, "Bwb","Club Sandwich (Bwb) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8035 | GAME( 199?, m5clubsn16 ,m5clubsn, mpu5, mpu5, 0, ROT0, "Bwb","Club Sandwich (Bwb) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8032 | GAME( 199?, m5clubsn ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Club Sandwich (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8033 | GAME( 199?, m5clubsn11 ,m5clubsn, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Club Sandwich (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8034 | GAME( 199?, m5clubsn14 ,m5clubsn, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Club Sandwich (Bwb) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8035 | GAME( 199?, m5clubsn16 ,m5clubsn, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Club Sandwich (Bwb) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8036 | 8036 | |
| 8037 | GAME( 199?, m5dick ,0, mpu5, mpu5, 0, ROT0, "Bwb","Dick Turnip (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8038 | GAME( 199?, m5dick10 ,m5dick, mpu5, mpu5, 0, ROT0, "Bwb","Dick Turnip (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8037 | GAME( 199?, m5dick ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Dick Turnip (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8038 | GAME( 199?, m5dick10 ,m5dick, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Dick Turnip (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8039 | 8039 | |
| 8040 | GAME( 199?, m5donna ,0, mpu5, mpu5, 0, ROT0, "Bwb","Donna Kebab (Bwb) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8041 | GAME( 199?, m5donnad ,0, mpu5, mpu5, 0, ROT0, "Bwb","Donna Kebab (Bwb) (MPU5, set 1, Datapak)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8042 | GAME( 199?, m5donnaa ,m5donna, mpu5, mpu5, 0, ROT0, "Bwb","Donna Kebab (Bwb) (MPU5, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8040 | GAME( 199?, m5donna ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Donna Kebab (Bwb) (MPU5, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8041 | GAME( 199?, m5donnad ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Donna Kebab (Bwb) (MPU5, set 1, Datapak)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8042 | GAME( 199?, m5donnaa ,m5donna, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Donna Kebab (Bwb) (MPU5, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8043 | 8043 | |
| 8044 | GAME( 199?, m5dblqts ,0, mpu5, mpu5, 0, ROT0, "Bwb","Double Or Quits (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8045 | GAME( 199?, m5dblqtsa ,m5dblqts, mpu5, mpu5, 0, ROT0, "Bwb","Double Or Quits (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8046 | GAME( 199?, m5dblqtsb ,m5dblqts, mpu5, mpu5, 0, ROT0, "Bwb","Double Or Quits (Bwb) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8047 | GAME( 199?, m5dblqts1b ,m5dblqts, mpu5, mpu5, 0, ROT0, "Bwb","Double Or Quits (Bwb) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8044 | GAME( 199?, m5dblqts ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Double Or Quits (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8045 | GAME( 199?, m5dblqtsa ,m5dblqts, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Double Or Quits (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8046 | GAME( 199?, m5dblqtsb ,m5dblqts, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Double Or Quits (Bwb) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8047 | GAME( 199?, m5dblqts1b ,m5dblqts, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Double Or Quits (Bwb) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8048 | 8048 | |
| 8049 | GAME( 199?, m5eggold ,0, mpu5, mpu5, 0, ROT0, "Bwb","Egyptian Gold (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8049 | GAME( 199?, m5eggold ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Egyptian Gold (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8050 | 8050 | |
| 8051 | GAME( 199?, m55050 ,0, mpu5, mpu5, 0, ROT0, "Bwb","Fifty Fifty (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8051 | GAME( 199?, m55050 ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Fifty Fifty (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8052 | 8052 | |
| 8053 | GAME( 199?, m5gpclub ,0, mpu5, mpu5, 0, ROT0, "Bwb","Get Plastered Club (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8053 | GAME( 199?, m5gpclub ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Get Plastered Club (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8054 | 8054 | |
| 8055 | GAME( 199?, m5goape ,0, mpu5, mpu5, 0, ROT0, "Bwb","Going Ape (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8055 | GAME( 199?, m5goape ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Going Ape (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8056 | 8056 | |
| 8057 | GAME( 199?, m5hgl ,0, mpu5, mpu5, 0, ROT0, "Bwb","Happy Go Lucky (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8058 | GAME( 199?, m5hgl16 ,m5hgl, mpu5, mpu5, 0, ROT0, "Bwb","Happy Go Lucky (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8059 | GAME( 199?, m5hgl14 ,m5hgl, mpu5, mpu5, 0, ROT0, "Bwb","Happy Go Lucky (Bwb) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8057 | GAME( 199?, m5hgl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Happy Go Lucky (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8058 | GAME( 199?, m5hgl16 ,m5hgl, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Happy Go Lucky (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8059 | GAME( 199?, m5hgl14 ,m5hgl, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Happy Go Lucky (Bwb) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8060 | 8060 | |
| 8061 | GAME( 199?, m5jokpak ,0, mpu5, mpu5, 0, ROT0, "Bwb","Joker In The Pack (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8061 | GAME( 199?, m5jokpak ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Joker In The Pack (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8062 | 8062 | |
| 8063 | GAME( 199?, m5lvwire ,0, mpu5, mpu5, 0, ROT0, "Bwb","Live Wire (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8064 | GAME( 199?, m5lvwirea ,m5lvwire, mpu5, mpu5, 0, ROT0, "Bwb","Live Wire (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8063 | GAME( 199?, m5lvwire ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Live Wire (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8064 | GAME( 199?, m5lvwirea ,m5lvwire, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Live Wire (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8065 | 8065 | |
| 8066 | GAME( 199?, m5carpet ,0, mpu5, mpu5, 0, ROT0, "Bwb","Magic Carpet (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8067 | GAME( 199?, m5carpet12 ,m5carpet, mpu5, mpu5, 0, ROT0, "Bwb","Magic Carpet (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8066 | GAME( 199?, m5carpet ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Magic Carpet (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8067 | GAME( 199?, m5carpet12 ,m5carpet, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Magic Carpet (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8068 | 8068 | |
| 8069 | GAME( 199?, m5minesw ,0, mpu5, mpu5, 0, ROT0, "Bwb","Minesweeper (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8069 | GAME( 199?, m5minesw ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Minesweeper (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8070 | 8070 | |
| 8071 | GAME( 199?, m5psycho ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Psycho Cash Beast (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8072 | GAME( 199?, m5psycho06 ,m5psycho, mpu5, mpu5, 0, ROT0, "Barcrest","Psycho Cash Beast (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8073 | GAME( 199?, m5psychoa ,m5psycho, mpu5, mpu5, 0, ROT0, "Bwb","Psycho Cash Beast (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8074 | GAME( 199?, m5psychoa21 ,m5psycho, mpu5, mpu5, 0, ROT0, "Bwb","Psycho Cash Beast (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8071 | GAME( 199?, m5psycho ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Psycho Cash Beast (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8072 | GAME( 199?, m5psycho06 ,m5psycho, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Psycho Cash Beast (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8073 | GAME( 199?, m5psychoa ,m5psycho, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Psycho Cash Beast (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8074 | GAME( 199?, m5psychoa21 ,m5psycho, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Psycho Cash Beast (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8075 | 8075 | |
| 8076 | GAME( 199?, m5psyccl ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Psycho Cash Beast Club (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8077 | GAME( 199?, m5psyccl01 ,m5psyccl, mpu5, mpu5, 0, ROT0, "Barcrest","Psycho Cash Beast Club (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8078 | GAME( 199?, m5psyccla ,m5psyccl, mpu5, mpu5, 0, ROT0, "Bwb","Psycho Cash Beast Club (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8079 | GAME( 199?, m5psyccla24 ,m5psyccl, mpu5, mpu5, 0, ROT0, "Bwb","Psycho Cash Beast Club (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8080 | GAME( 199?, m5psyccla02 ,m5psyccl, mpu5, mpu5, 0, ROT0, "Bwb","Psycho Cash Beast Club (Bwb) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8076 | GAME( 199?, m5psyccl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Psycho Cash Beast Club (Barcrest) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8077 | GAME( 199?, m5psyccl01 ,m5psyccl, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Psycho Cash Beast Club (Barcrest) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8078 | GAME( 199?, m5psyccla ,m5psyccl, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Psycho Cash Beast Club (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8079 | GAME( 199?, m5psyccla24 ,m5psyccl, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Psycho Cash Beast Club (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8080 | GAME( 199?, m5psyccla02 ,m5psyccl, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Psycho Cash Beast Club (Bwb) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8081 | 8081 | |
| 8082 | GAME( 199?, m5rwb ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Red White & Blue (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8083 | GAME( 199?, m5rwbbwb ,m5rwb, mpu5, mpu5, 0, ROT0, "Bwb","Red White & Blue (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8084 | GAME( 199?, m5rwbbwb24 ,m5rwb, mpu5, mpu5, 0, ROT0, "Bwb","Red White & Blue (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8085 | GAME( 199?, m5rwbbwb25 ,m5rwb, mpu5, mpu5, 0, ROT0, "Bwb","Red White & Blue (Bwb) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8086 | GAME( 199?, m5rwbbwb15 ,m5rwb, mpu5, mpu5, 0, ROT0, "Bwb","Red White & Blue (Bwb) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8082 | GAME( 199?, m5rwb ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Barcrest","Red White & Blue (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8083 | GAME( 199?, m5rwbbwb ,m5rwb, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Red White & Blue (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8084 | GAME( 199?, m5rwbbwb24 ,m5rwb, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Red White & Blue (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8085 | GAME( 199?, m5rwbbwb25 ,m5rwb, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Red White & Blue (Bwb) (MPU5) (set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8086 | GAME( 199?, m5rwbbwb15 ,m5rwb, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Red White & Blue (Bwb) (MPU5) (set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8087 | 8087 | |
| 8088 | GAME( 199?, m5reelwn ,0, mpu5, mpu5, 0, ROT0, "Bwb","Reel A Win (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8089 | GAME( 199?, m5reelwn24 ,m5reelwn, mpu5, mpu5, 0, ROT0, "Bwb","Reel A Win (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8088 | GAME( 199?, m5reelwn ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Reel A Win (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8089 | GAME( 199?, m5reelwn24 ,m5reelwn, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Reel A Win (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8090 | 8090 | |
| 8091 | GAME( 199?, m5reelth ,0, mpu5, mpu5, 0, ROT0, "Bwb","Reel Thunder (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8091 | GAME( 199?, m5reelth ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Reel Thunder (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8092 | 8092 | |
| 8093 | GAME( 199?, m5rlup ,0, mpu5, mpu5, 0, ROT0, "Bwb","Roll Up (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8093 | GAME( 199?, m5rlup ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Roll Up (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8094 | 8094 | |
| 8095 | GAME( 199?, m5round ,0, mpu5, mpu5, 0, ROT0, "Bwb","Round & Round (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8095 | GAME( 199?, m5round ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Round & Round (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8096 | 8096 | |
| 8097 | GAME( 199?, m5sec7 ,0, mpu5, mpu5, 0, ROT0, "Bwb","Secret 7s (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8098 | GAME( 199?, m5sec7a ,m5sec7, mpu5, mpu5, 0, ROT0, "Bwb","Secret 7s (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8097 | GAME( 199?, m5sec7 ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Secret 7s (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8098 | GAME( 199?, m5sec7a ,m5sec7, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Secret 7s (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8099 | 8099 | |
| 8100 | GAME( 199?, m5sil7 ,0, mpu5, mpu5, 0, ROT0, "Bwb","Silver 7s (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8101 | GAME( 199?, m5sil7a ,m5sil7, mpu5, mpu5, 0, ROT0, "Bwb","Silver 7s (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8100 | GAME( 199?, m5sil7 ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Silver 7s (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8101 | GAME( 199?, m5sil7a ,m5sil7, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Silver 7s (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8102 | 8102 | |
| 8103 | GAME( 199?, m5smobik ,0, mpu5, mpu5, 0, ROT0, "Bwb","Smokey Bikin (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8104 | GAME( 199?, m5smobik12 ,m5smobik, mpu5, mpu5, 0, ROT0, "Bwb","Smokey Bikin (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8103 | GAME( 199?, m5smobik ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Smokey Bikin (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8104 | GAME( 199?, m5smobik12 ,m5smobik, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Smokey Bikin (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8105 | 8105 | |
| 8106 | GAME( 199?, m5tictac ,0, mpu5, mpu5, 0, ROT0, "Vivid","Tic Tac Tut (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8107 | GAME( 199?, m5tictacbwb ,m5tictac, mpu5, mpu5, 0, ROT0, "Bwb","Tic Tac Tut (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8108 | GAME( 199?, m5tictacbwb16,m5tictac, mpu5, mpu5, 0, ROT0, "Bwb","Tic Tac Tut (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8106 | GAME( 199?, m5tictac ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Vivid","Tic Tac Tut (Vivid) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8107 | GAME( 199?, m5tictacbwb ,m5tictac, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Tic Tac Tut (Bwb) (MPU5) (set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8108 | GAME( 199?, m5tictacbwb16,m5tictac, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Tic Tac Tut (Bwb) (MPU5) (set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8109 | 8109 | |
| 8110 | GAME( 199?, m5xena ,0, mpu5, mpu5, 0, ROT0, "Bwb","Xena Warrior Princess (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8110 | GAME( 199?, m5xena ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Bwb","Xena Warrior Princess (Bwb) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8111 | 8111 | |
| 8112 | 8112 | |
| 8113 | 8113 | /* Lowen */ |
| 8114 | GAME( 199?, m5all41low ,m5all41, mpu5, mpu5, 0, ROT0, "Lowen","All 4 One (Lowen) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8115 | GAME( 199?, m5dblfun ,0, mpu5, mpu5, 0, ROT0, "Lowen","Double Fun (Lowen) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8116 | GAME( 199?, m5jakjok ,0, mpu5, mpu5, 0, ROT0, "Lowen","Jackpot Jokers (Lowen) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8117 | GAME( 199?, m5roundl ,m5round, mpu5, mpu5, 0, ROT0, "Lowen","Round & Round (Lowen) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8118 | GAME( 199?, m5scfinl ,0, mpu5, mpu5, 0, ROT0, "Lowen","Super Cup Final (Lowen) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8114 | GAME( 199?, m5all41low ,m5all41, mpu5, mpu5, mpu5_state, 0, ROT0, "Lowen","All 4 One (Lowen) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8115 | GAME( 199?, m5dblfun ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Lowen","Double Fun (Lowen) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8116 | GAME( 199?, m5jakjok ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Lowen","Jackpot Jokers (Lowen) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8117 | GAME( 199?, m5roundl ,m5round, mpu5, mpu5, mpu5_state, 0, ROT0, "Lowen","Round & Round (Lowen) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8118 | GAME( 199?, m5scfinl ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Lowen","Super Cup Final (Lowen) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8119 | 8119 | |
| 8120 | 8120 | /* Others / Uncertain */ |
| 8121 | 8121 | |
| 8122 | GAME( 199?, m5ppussy ,0, mpu5, mpu5, 0, ROT0, "Mdm","Pink Pussy (Mdm) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 8122 | GAME( 199?, m5ppussy ,0, mpu5, mpu5, mpu5_state, 0, ROT0, "Mdm","Pink Pussy (Mdm) (MPU5)", GAME_IS_SKELETON_MECHANICAL ) |
| r15751 | r15752 | |
|---|---|---|
| 290 | 290 | ROM_LOAD( "db0.4", 0x00000, 0x80000, CRC(a9701868) SHA1(9ee89556666d358e8d3915622573b3ba660048b8) ) |
| 291 | 291 | ROM_END |
| 292 | 292 | |
| 293 | GAME( 1995, othldrby, 0, othldrby, othldrby, 0, ROT0, "Sunwise", "Othello Derby (Japan)", GAME_SUPPORTS_SAVE ) | |
| 293 | GAME( 1995, othldrby, 0, othldrby, othldrby, othldrby_state, 0, ROT0, "Sunwise", "Othello Derby (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 83 | 83 | ROM_RELOAD(0xe000, 0x1000) |
| 84 | 84 | ROM_END |
| 85 | 85 | |
| 86 | GAME(1983, megaaton, 0, play_3, play_3, play_3, ROT0, "Playmatic", "Meg Aaton", GAME_IS_SKELETON_MECHANICAL) | |
| 86 | GAME(1983, megaaton, 0, play_3, play_3, play_3_state, play_3, ROT0, "Playmatic", "Meg Aaton", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 919 | 919 | /******************************************************************************/ |
| 920 | 920 | |
| 921 | 921 | // as soon as you calibrate the guns in test mode the game refuses to boot |
| 922 | GAME( 1989, bbusters, 0, bbusters, bbusters, 0, ROT0, "SNK", "Beast Busters (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 923 | GAME( 1989, bbustersu,bbusters, bbusters, bbusters, 0, ROT0, "SNK", "Beast Busters (US, Version 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 922 | GAME( 1989, bbusters, 0, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 923 | GAME( 1989, bbustersu,bbusters, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (US, Version 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 924 | 924 | |
| 925 | GAME( 1989, mechatt, 0, mechatt, mechatt, 0, ROT0, "SNK", "Mechanized Attack (World)", 0 ) | |
| 926 | GAME( 1989, mechattu, mechatt, mechatt, mechattu, 0, ROT0, "SNK", "Mechanized Attack (US)", 0 ) | |
| 925 | GAME( 1989, mechatt, 0, mechatt, mechatt, bbusters_state, 0, ROT0, "SNK", "Mechanized Attack (World)", 0 ) | |
| 926 | GAME( 1989, mechattu, mechatt, mechatt, mechattu, bbusters_state, 0, ROT0, "SNK", "Mechanized Attack (US)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 824 | 824 | } |
| 825 | 825 | |
| 826 | 826 | |
| 827 | GAME( 1993, hyprduel, 0, hyprduel, hyprduel, hyprduel, ROT0, "Technosoft", "Hyper Duel (Japan set 1)", GAME_SUPPORTS_SAVE ) | |
| 828 | GAME( 1993, hyprduel2,hyprduel, hyprduel, hyprduel, hyprduel, ROT0, "Technosoft", "Hyper Duel (Japan set 2)", GAME_SUPPORTS_SAVE ) | |
| 829 | GAME( 1994, magerror, 0, magerror, magerror, magerror, ROT0, "Technosoft / Jaleco", "Magical Error wo Sagase", GAME_SUPPORTS_SAVE ) | |
| 827 | GAME( 1993, hyprduel, 0, hyprduel, hyprduel, hyprduel_state, hyprduel, ROT0, "Technosoft", "Hyper Duel (Japan set 1)", GAME_SUPPORTS_SAVE ) | |
| 828 | GAME( 1993, hyprduel2,hyprduel, hyprduel, hyprduel, hyprduel_state, hyprduel, ROT0, "Technosoft", "Hyper Duel (Japan set 2)", GAME_SUPPORTS_SAVE ) | |
| 829 | GAME( 1994, magerror, 0, magerror, magerror, hyprduel_state, magerror, ROT0, "Technosoft / Jaleco", "Magical Error wo Sagase", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 409 | 409 | * |
| 410 | 410 | *************************************/ |
| 411 | 411 | |
| 412 | GAME( 1992, arcadecl, 0, arcadecl, arcadecl, 0, ROT0, "Atari Games", "Arcade Classics (prototype)", GAME_SUPPORTS_SAVE ) | |
| 413 | GAME( 1992, sparkz, 0, arcadecl, sparkz, sparkz, ROT0, "Atari Games", "Sparkz (prototype)", GAME_SUPPORTS_SAVE ) | |
| 412 | GAME( 1992, arcadecl, 0, arcadecl, arcadecl, arcadecl_state, 0, ROT0, "Atari Games", "Arcade Classics (prototype)", GAME_SUPPORTS_SAVE ) | |
| 413 | GAME( 1992, sparkz, 0, arcadecl, sparkz, arcadecl_state, sparkz, ROT0, "Atari Games", "Sparkz (prototype)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1607 | 1607 | ROM_END |
| 1608 | 1608 | |
| 1609 | 1609 | |
| 1610 | GAME( 1985, flstory, 0, flstory, flstory, 0, ROT180, "Taito", "The FairyLand Story", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1611 | GAME( 1985, flstoryj, flstory, flstory, flstory, 0, ROT180, "Taito", "The FairyLand Story (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1612 | GAME( 1985, onna34ro, 0, onna34ro, onna34ro, 0, ROT0, "Taito", "Onna Sansirou - Typhoon Gal (set 1)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1613 | GAME( 1985, onna34roa, onna34ro, onna34ro, onna34ro, 0, ROT0, "Taito", "Onna Sansirou - Typhoon Gal (set 2)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1614 | GAME( 1984, victnine, 0, victnine, victnine, 0, ROT0, "Taito", "Victorious Nine", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1615 | GAME( 1984, rumba, 0, rumba, rumba, 0, ROT270, "Taito", "Rumba Lumber", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 1610 | GAME( 1985, flstory, 0, flstory, flstory, flstory_state, 0, ROT180, "Taito", "The FairyLand Story", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1611 | GAME( 1985, flstoryj, flstory, flstory, flstory, flstory_state, 0, ROT180, "Taito", "The FairyLand Story (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1612 | GAME( 1985, onna34ro, 0, onna34ro, onna34ro, flstory_state, 0, ROT0, "Taito", "Onna Sansirou - Typhoon Gal (set 1)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1613 | GAME( 1985, onna34roa, onna34ro, onna34ro, onna34ro, flstory_state, 0, ROT0, "Taito", "Onna Sansirou - Typhoon Gal (set 2)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1614 | GAME( 1984, victnine, 0, victnine, victnine, flstory_state, 0, ROT0, "Taito", "Victorious Nine", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1615 | GAME( 1984, rumba, 0, rumba, rumba, flstory_state, 0, ROT270, "Taito", "Rumba Lumber", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) |
| r15751 | r15752 | |
|---|---|---|
| 387 | 387 | |
| 388 | 388 | /*** GAME DRIVERS ************************************************************/ |
| 389 | 389 | |
| 390 | GAME( 1995, suprslam, 0, suprslam, suprslam, 0, ROT0, "Banpresto / Toei Animation", "Super Slams", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 390 | GAME( 1995, suprslam, 0, suprslam, suprslam, suprslam_state, 0, ROT0, "Banpresto / Toei Animation", "Super Slams", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 3977 | 3977 | *************************************************/ |
| 3978 | 3978 | |
| 3979 | 3979 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 3980 | GAME( 1981, comg074, 0, sys903, comg074, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 7.4 (Gaming Poker, W.Export)", 0 ) | |
| 3981 | GAME( 1981, comg076, 0, sys903, comg076, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 7.6 (Arcade Poker)", 0 ) | |
| 3982 | GAME( 1981, comg079, 0, sys903, comg076, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 7.9 (Arcade Poker)", GAME_NOT_WORKING ) /* bad dump */ | |
| 3983 | GAME( 1981, comg080, 0, sys903, arcadebj, comg080, ROT0, "Cal Omega Inc.", "Cal Omega - Game 8.0 (Arcade Black Jack)", 0 ) /* bad dump */ | |
| 3984 | GAME( 1981, comg094, 0, sys903, stand903, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 9.4 (Keno)", GAME_NOT_WORKING ) | |
| 3985 | GAME( 1982, comg107, 0, sys903, stand903, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 10.7c (Big Game)", GAME_NOT_WORKING ) | |
| 3986 | GAME( 1982, comg123, 0, sys903, stand903, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 12.3 (Ticket Poker)", GAME_NOT_WORKING ) /* bad dump */ | |
| 3987 | GAME( 1982, comg125, 0, sys903, stand903, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 12.5 (Bingo)", GAME_NOT_WORKING ) | |
| 3988 | GAME( 1982, comg127, 0, sys903, stand903, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 12.7 (Keno)", GAME_NOT_WORKING ) | |
| 3989 | GAME( 1982, comg128, 0, sys903, comg128, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 12.8 (Arcade Game)", 0 ) | |
| 3990 | GAME( 1982, comg134, 0, sys903, stand903, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 13.4 (Nudge Bingo)", GAME_NOT_WORKING ) | |
| 3991 | GAME( 1982, comg145, 0, sys903, stand903, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 14.5 (Pixels)", GAME_NOT_WORKING ) | |
| 3992 | GAME( 1983, comg157, 0, sys903, stand903, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 15.7 (Double-Draw Poker)", GAME_NOT_WORKING ) | |
| 3993 | GAME( 1983, comg159, 0, sys905, stand905, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 15.9 (Wild Double-Up)", GAME_NOT_WORKING ) | |
| 3994 | GAME( 1983, comg164, 0, sys903, stand903, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 16.4 (Keno)", GAME_NOT_WORKING ) /* incomplete dump */ | |
| 3995 | GAME( 1983, comg168, 0, sys903, stand903, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 16.8 (Keno)", GAME_NOT_WORKING ) | |
| 3996 | GAME( 1983, comg172, 0, sys905, stand905, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 17.2 (Double Double Poker)", GAME_NOT_WORKING ) | |
| 3997 | GAME( 1984, comg175, 0, sys903, gdrwpkrd, standard, ROT0, "Cal Omega / Casino Electronics Inc.", "Cal Omega - Game 17.51 (Gaming Draw Poker)", 0 ) | |
| 3998 | GAME( 1982, comg176, 0, sys903, stand903, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 17.6 (Nudge Bingo)", GAME_NOT_WORKING ) | |
| 3999 | GAME( 1982, comg181, 0, sys903, stand903, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 18.1 (Nudge Bingo)", GAME_NOT_WORKING ) | |
| 4000 | GAME( 1983, comg183, 0, sys905, stand905, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 18.3 (Pixels)", GAME_NOT_WORKING ) | |
| 4001 | GAME( 1983, comg185, 0, sys905, stand905, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 18.5 (Pixels)", GAME_NOT_WORKING ) | |
| 4002 | GAME( 1983, comg186, 0, sys905, stand905, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 18.6 (Pixels)", GAME_NOT_WORKING ) | |
| 4003 | GAME( 1983, comg187, 0, sys905, stand905, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 18.7 (Amusement Poker)", GAME_NOT_WORKING ) /* bad dump */ | |
| 4004 | GAME( 1984, comg204, 0, sys905, stand905, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 20.4 (Super Blackjack)", GAME_NOT_WORKING ) | |
| 4005 | GAME( 1984, comg208, 0, sys905, stand905, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 20.8 (Winner's Choice)", GAME_NOT_WORKING ) | |
| 4006 | GAME( 1984, comg227, 0, sys905, stand905, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 22.7 (Amusement Poker, d/d)", GAME_NOT_WORKING ) | |
| 4007 | GAME( 1984, comg230, 0, sys905, stand905, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 23.0 (FC Bingo (4-card))", GAME_NOT_WORKING ) /* bad dump */ | |
| 4008 | GAME( 1984, comg236, 0, sys905, stand905, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 23.6 (Hotline)", GAME_NOT_WORKING ) | |
| 4009 | GAME( 1985, comg239, 0, sys903, gdrwpkrd, standard, ROT0, "Cal Omega / Casino Electronics Inc.", "Cal Omega - Game 23.9 (Gaming Draw Poker)", 0 ) | |
| 4010 | GAME( 1985, comg240, 0, sys903, gdrwpkrh, standard, ROT0, "Cal Omega / Casino Electronics Inc.", "Cal Omega - Game 24.0 (Gaming Draw Poker, hold)", 0 ) | |
| 4011 | GAME( 1985, comg246, 0, sys905, stand905, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 24.6 (Hotline)", GAME_NOT_WORKING ) | |
| 4012 | GAME( 1985, comg272a, 0, sys903, stand903, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 27.2 (Keno, amusement)", GAME_NOT_WORKING ) | |
| 4013 | GAME( 1985, comg272b, 0, sys903, stand903, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 27.2 (Keno, gaming)", GAME_NOT_WORKING ) | |
| 4014 | GAME( 198?, comg5108, 0, sys906, stand906, standard, ROT0, "Cal Omega / Casino Electronics Inc.", "Cal Omega - Game 51.08 (CEI Video Poker, Jacks or Better)", GAME_NOT_WORKING ) | |
| 3980 | GAME( 1981, comg074, 0, sys903, comg074, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 7.4 (Gaming Poker, W.Export)", 0 ) | |
| 3981 | GAME( 1981, comg076, 0, sys903, comg076, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 7.6 (Arcade Poker)", 0 ) | |
| 3982 | GAME( 1981, comg079, 0, sys903, comg076, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 7.9 (Arcade Poker)", GAME_NOT_WORKING ) /* bad dump */ | |
| 3983 | GAME( 1981, comg080, 0, sys903, arcadebj, calomega_state, comg080, ROT0, "Cal Omega Inc.", "Cal Omega - Game 8.0 (Arcade Black Jack)", 0 ) /* bad dump */ | |
| 3984 | GAME( 1981, comg094, 0, sys903, stand903, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 9.4 (Keno)", GAME_NOT_WORKING ) | |
| 3985 | GAME( 1982, comg107, 0, sys903, stand903, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 10.7c (Big Game)", GAME_NOT_WORKING ) | |
| 3986 | GAME( 1982, comg123, 0, sys903, stand903, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 12.3 (Ticket Poker)", GAME_NOT_WORKING ) /* bad dump */ | |
| 3987 | GAME( 1982, comg125, 0, sys903, stand903, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 12.5 (Bingo)", GAME_NOT_WORKING ) | |
| 3988 | GAME( 1982, comg127, 0, sys903, stand903, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 12.7 (Keno)", GAME_NOT_WORKING ) | |
| 3989 | GAME( 1982, comg128, 0, sys903, comg128, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 12.8 (Arcade Game)", 0 ) | |
| 3990 | GAME( 1982, comg134, 0, sys903, stand903, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 13.4 (Nudge Bingo)", GAME_NOT_WORKING ) | |
| 3991 | GAME( 1982, comg145, 0, sys903, stand903, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 14.5 (Pixels)", GAME_NOT_WORKING ) | |
| 3992 | GAME( 1983, comg157, 0, sys903, stand903, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 15.7 (Double-Draw Poker)", GAME_NOT_WORKING ) | |
| 3993 | GAME( 1983, comg159, 0, sys905, stand905, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 15.9 (Wild Double-Up)", GAME_NOT_WORKING ) | |
| 3994 | GAME( 1983, comg164, 0, sys903, stand903, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 16.4 (Keno)", GAME_NOT_WORKING ) /* incomplete dump */ | |
| 3995 | GAME( 1983, comg168, 0, sys903, stand903, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 16.8 (Keno)", GAME_NOT_WORKING ) | |
| 3996 | GAME( 1983, comg172, 0, sys905, stand905, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 17.2 (Double Double Poker)", GAME_NOT_WORKING ) | |
| 3997 | GAME( 1984, comg175, 0, sys903, gdrwpkrd, calomega_state, standard, ROT0, "Cal Omega / Casino Electronics Inc.", "Cal Omega - Game 17.51 (Gaming Draw Poker)", 0 ) | |
| 3998 | GAME( 1982, comg176, 0, sys903, stand903, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 17.6 (Nudge Bingo)", GAME_NOT_WORKING ) | |
| 3999 | GAME( 1982, comg181, 0, sys903, stand903, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 18.1 (Nudge Bingo)", GAME_NOT_WORKING ) | |
| 4000 | GAME( 1983, comg183, 0, sys905, stand905, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 18.3 (Pixels)", GAME_NOT_WORKING ) | |
| 4001 | GAME( 1983, comg185, 0, sys905, stand905, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 18.5 (Pixels)", GAME_NOT_WORKING ) | |
| 4002 | GAME( 1983, comg186, 0, sys905, stand905, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 18.6 (Pixels)", GAME_NOT_WORKING ) | |
| 4003 | GAME( 1983, comg187, 0, sys905, stand905, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 18.7 (Amusement Poker)", GAME_NOT_WORKING ) /* bad dump */ | |
| 4004 | GAME( 1984, comg204, 0, sys905, stand905, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 20.4 (Super Blackjack)", GAME_NOT_WORKING ) | |
| 4005 | GAME( 1984, comg208, 0, sys905, stand905, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 20.8 (Winner's Choice)", GAME_NOT_WORKING ) | |
| 4006 | GAME( 1984, comg227, 0, sys905, stand905, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 22.7 (Amusement Poker, d/d)", GAME_NOT_WORKING ) | |
| 4007 | GAME( 1984, comg230, 0, sys905, stand905, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 23.0 (FC Bingo (4-card))", GAME_NOT_WORKING ) /* bad dump */ | |
| 4008 | GAME( 1984, comg236, 0, sys905, stand905, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 23.6 (Hotline)", GAME_NOT_WORKING ) | |
| 4009 | GAME( 1985, comg239, 0, sys903, gdrwpkrd, calomega_state, standard, ROT0, "Cal Omega / Casino Electronics Inc.", "Cal Omega - Game 23.9 (Gaming Draw Poker)", 0 ) | |
| 4010 | GAME( 1985, comg240, 0, sys903, gdrwpkrh, calomega_state, standard, ROT0, "Cal Omega / Casino Electronics Inc.", "Cal Omega - Game 24.0 (Gaming Draw Poker, hold)", 0 ) | |
| 4011 | GAME( 1985, comg246, 0, sys905, stand905, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 24.6 (Hotline)", GAME_NOT_WORKING ) | |
| 4012 | GAME( 1985, comg272a, 0, sys903, stand903, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 27.2 (Keno, amusement)", GAME_NOT_WORKING ) | |
| 4013 | GAME( 1985, comg272b, 0, sys903, stand903, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - Game 27.2 (Keno, gaming)", GAME_NOT_WORKING ) | |
| 4014 | GAME( 198?, comg5108, 0, sys906, stand906, calomega_state, standard, ROT0, "Cal Omega / Casino Electronics Inc.", "Cal Omega - Game 51.08 (CEI Video Poker, Jacks or Better)", GAME_NOT_WORKING ) | |
| 4015 | 4015 | |
| 4016 | 4016 | /************ Diagnostic PROMs ************/ |
| 4017 | GAME( 198?, comg903d, 0, sys903, stand903, standard, ROT0, "Cal Omega Inc.", "Cal Omega - System 903 Diag.PROM", GAME_NOT_WORKING ) | |
| 4018 | GAME( 198?, comg905d, 0, sys905, stand905, standard, ROT0, "Cal Omega Inc.", "Cal Omega - System 905 Diag.PROM", GAME_NOT_WORKING ) | |
| 4017 | GAME( 198?, comg903d, 0, sys903, stand903, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - System 903 Diag.PROM", GAME_NOT_WORKING ) | |
| 4018 | GAME( 198?, comg905d, 0, sys905, stand905, calomega_state, standard, ROT0, "Cal Omega Inc.", "Cal Omega - System 905 Diag.PROM", GAME_NOT_WORKING ) | |
| 4019 | 4019 | |
| 4020 | 4020 | /****** Unofficial / 3rd part games *******/ |
| 4021 | GAME( 1982, elgrande, 0, s903mod, elgrande, elgrande, ROT0, "Enter-Tech, Ltd. / Tuni Electro Service","El Grande - 5 Card Draw (New)", 0 ) | |
| 4022 | GAME( 1983, jjpoker, 0, s903mod, jjpoker, jjpoker, ROT0, "Enter-Tech, Ltd.", "Jackpot Joker Poker (set 1)", 0 ) | |
| 4023 | GAME( 1983, jjpokerb, jjpoker, s903mod, jjpoker, jjpoker, ROT0, "Enter-Tech, Ltd.", "Jackpot Joker Poker (set 2)", 0 ) | |
| 4024 | GAME( 1988, ssipkr24, 0, s903mod, ssipkr, jjpoker, ROT0, "SSI", "SSI Poker (v2.4)", 0 ) | |
| 4025 | GAME( 1988, ssipkr30, ssipkr24, s903mod, ssipkr, jjpoker, ROT0, "SSI", "SSI Poker (v3.0)", 0 ) | |
| 4026 | GAME( 1990, ssipkr40, ssipkr24, s903mod, ssipkr, jjpoker, ROT0, "SSI", "SSI Poker (v4.0)", 0 ) | |
| 4021 | GAME( 1982, elgrande, 0, s903mod, elgrande, calomega_state, elgrande, ROT0, "Enter-Tech, Ltd. / Tuni Electro Service","El Grande - 5 Card Draw (New)", 0 ) | |
| 4022 | GAME( 1983, jjpoker, 0, s903mod, jjpoker, calomega_state, jjpoker, ROT0, "Enter-Tech, Ltd.", "Jackpot Joker Poker (set 1)", 0 ) | |
| 4023 | GAME( 1983, jjpokerb, jjpoker, s903mod, jjpoker, calomega_state, jjpoker, ROT0, "Enter-Tech, Ltd.", "Jackpot Joker Poker (set 2)", 0 ) | |
| 4024 | GAME( 1988, ssipkr24, 0, s903mod, ssipkr, calomega_state, jjpoker, ROT0, "SSI", "SSI Poker (v2.4)", 0 ) | |
| 4025 | GAME( 1988, ssipkr30, ssipkr24, s903mod, ssipkr, calomega_state, jjpoker, ROT0, "SSI", "SSI Poker (v3.0)", 0 ) | |
| 4026 | GAME( 1990, ssipkr40, ssipkr24, s903mod, ssipkr, calomega_state, jjpoker, ROT0, "SSI", "SSI Poker (v4.0)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 588 | 588 | ROM_END |
| 589 | 589 | |
| 590 | 590 | |
| 591 | GAME( 1988, sfkick, 0, sfkick, sfkick, sfkick, ROT90, "Haesung/HJ Corp", "Super Free Kick (set 1)", 0 ) | |
| 592 | GAME( 198?, sfkicka, sfkick, sfkick, sfkick, sfkick, ROT90, "Haesung", "Super Free Kick (set 2)", 0 ) | |
| 593 | GAME( 1988, spinkick, sfkick, sfkick, sfkick, sfkick, ROT90, "Haesung/Seojin", "Hec's Spinkick", 0 ) | |
| 591 | GAME( 1988, sfkick, 0, sfkick, sfkick, sfkick_state, sfkick, ROT90, "Haesung/HJ Corp", "Super Free Kick (set 1)", 0 ) | |
| 592 | GAME( 198?, sfkicka, sfkick, sfkick, sfkick, sfkick_state, sfkick, ROT90, "Haesung", "Super Free Kick (set 2)", 0 ) | |
| 593 | GAME( 1988, spinkick, sfkick, sfkick, sfkick, sfkick_state, sfkick, ROT90, "Haesung/Seojin", "Hec's Spinkick", 0 ) | |
| 594 | 594 |
| r15751 | r15752 | |
|---|---|---|
| 616 | 616 | state->m_flash_roms = 2; |
| 617 | 617 | } |
| 618 | 618 | |
| 619 | GAME( 1999, xfiles, 0, dgpix, dgpix, xfiles, ROT0, "dgPIX Entertainment Inc.", "X-Files", GAME_NO_SOUND ) | |
| 620 | GAME( 1999, kdynastg, 0, dgpix, dgpix, kdynastg, ROT0, "EZ Graphics", "King of Dynast Gear (version 1.8)", GAME_NO_SOUND ) | |
| 621 | GAME( 2002, fmaniac3, 0, dgpix, dgpix, fmaniac3, ROT0, "Saero Entertainment", "Fishing Maniac 3", GAME_NO_SOUND ) | |
| 619 | GAME( 1999, xfiles, 0, dgpix, dgpix, dgpix_state, xfiles, ROT0, "dgPIX Entertainment Inc.", "X-Files", GAME_NO_SOUND ) | |
| 620 | GAME( 1999, kdynastg, 0, dgpix, dgpix, dgpix_state, kdynastg, ROT0, "EZ Graphics", "King of Dynast Gear (version 1.8)", GAME_NO_SOUND ) | |
| 621 | GAME( 2002, fmaniac3, 0, dgpix, dgpix, dgpix_state, fmaniac3, ROT0, "Saero Entertainment", "Fishing Maniac 3", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 501 | 501 | * |
| 502 | 502 | *************************************/ |
| 503 | 503 | |
| 504 | GAME( 1988, atetris, 0, atetris, atetris, atetris, ROT0, "Atari Games", "Tetris (set 1)", GAME_SUPPORTS_SAVE ) | |
| 505 | GAME( 1988, atetrisa, atetris, atetris, atetris, atetris, ROT0, "Atari Games", "Tetris (set 2)", GAME_SUPPORTS_SAVE ) | |
| 506 | GAME( 1988, atetrisb, atetris, atetris, atetris, atetris, ROT0, "bootleg", "Tetris (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 507 | GAME( 1988, atetrisb2,atetris, atetrisb2,atetris, atetris, ROT0, "bootleg", "Tetris (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 508 | GAME( 1989, atetrisc, atetris, atetris, atetrisc, atetris, ROT270, "Atari Games", "Tetris (cocktail set 1)", GAME_SUPPORTS_SAVE ) | |
| 509 | GAME( 1989, atetrisc2,atetris, atetris, atetrisc, atetris, ROT270, "Atari Games", "Tetris (cocktail set 2)", GAME_SUPPORTS_SAVE ) | |
| 504 | GAME( 1988, atetris, 0, atetris, atetris, atetris_state, atetris, ROT0, "Atari Games", "Tetris (set 1)", GAME_SUPPORTS_SAVE ) | |
| 505 | GAME( 1988, atetrisa, atetris, atetris, atetris, atetris_state, atetris, ROT0, "Atari Games", "Tetris (set 2)", GAME_SUPPORTS_SAVE ) | |
| 506 | GAME( 1988, atetrisb, atetris, atetris, atetris, atetris_state, atetris, ROT0, "bootleg", "Tetris (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 507 | GAME( 1988, atetrisb2,atetris, atetrisb2,atetris, atetris_state, atetris, ROT0, "bootleg", "Tetris (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 508 | GAME( 1989, atetrisc, atetris, atetris, atetrisc, atetris_state, atetris, ROT270, "Atari Games", "Tetris (cocktail set 1)", GAME_SUPPORTS_SAVE ) | |
| 509 | GAME( 1989, atetrisc2,atetris, atetris, atetrisc, atetris_state, atetris, ROT270, "Atari Games", "Tetris (cocktail set 2)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 470 | 470 | *************************/ |
| 471 | 471 | |
| 472 | 472 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 473 | GAME( 1999, 4roses, 0, 4roses, 4roses, 4roses, ROT0, "<unknown>", "Four Roses (encrypted, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 474 | GAME( 1999, 4rosesa, 4roses, 4roses, 4roses, 4roses, ROT0, "<unknown>", "Four Roses (encrypted, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 473 | GAME( 1999, 4roses, 0, 4roses, 4roses, _4roses_state, 4roses, ROT0, "<unknown>", "Four Roses (encrypted, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 474 | GAME( 1999, 4rosesa, 4roses, 4roses, 4roses, _4roses_state, 4roses, ROT0, "<unknown>", "Four Roses (encrypted, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 521 | 521 | state->m_ram = auto_alloc_array(machine, UINT8, 0x20000); |
| 522 | 522 | } |
| 523 | 523 | |
| 524 | GAME( 1991, pzlestar, 0, pzlestar, pzlestar, sangho, ROT270, "Sang Ho Soft", "Puzzle Star (Sang Ho Soft)", GAME_NOT_WORKING ) | |
| 525 | GAME( 1992, sexyboom, 0, sexyboom, sexyboom, sangho, ROT270, "Sang Ho Soft", "Sexy Boom", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS ) | |
| 524 | GAME( 1991, pzlestar, 0, pzlestar, pzlestar, sangho_state, sangho, ROT270, "Sang Ho Soft", "Puzzle Star (Sang Ho Soft)", GAME_NOT_WORKING ) | |
| 525 | GAME( 1992, sexyboom, 0, sexyboom, sexyboom, sangho_state, sangho, ROT270, "Sang Ho Soft", "Sexy Boom", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS ) |
| r15751 | r15752 | |
|---|---|---|
| 337 | 337 | |
| 338 | 338 | |
| 339 | 339 | /* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY, FULLNAME, FLAGS */ |
| 340 | GAME( 1985, kicker, 0, shaolins, shaolins, 0, ROT90, "Konami", "Kicker", 0 ) | |
| 341 | GAME( 1985, shaolins, kicker, shaolins, shaolins, 0, ROT90, "Konami", "Shao-lin's Road (set 1)", 0 ) | |
| 342 | GAME( 1985, shaolinb, kicker, shaolins, shaolins, 0, ROT90, "Konami", "Shao-lin's Road (set 2)", 0 ) | |
| 340 | GAME( 1985, kicker, 0, shaolins, shaolins, shaolins_state, 0, ROT90, "Konami", "Kicker", 0 ) | |
| 341 | GAME( 1985, shaolins, kicker, shaolins, shaolins, shaolins_state, 0, ROT90, "Konami", "Shao-lin's Road (set 1)", 0 ) | |
| 342 | GAME( 1985, shaolinb, kicker, shaolins, shaolins, shaolins_state, 0, ROT90, "Konami", "Shao-lin's Road (set 2)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 555 | 555 | state->m_bmc_colorram = auto_alloc_array(machine, UINT8, 768); |
| 556 | 556 | } |
| 557 | 557 | |
| 558 | GAME( 1994, bmcbowl, 0, bmcbowl, bmcbowl, bmcbowl, ROT0, "BMC", "Konkyuu no Hoshi", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 558 | GAME( 1994, bmcbowl, 0, bmcbowl, bmcbowl, bmcbowl_state, bmcbowl, ROT0, "BMC", "Konkyuu no Hoshi", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 399 | 399 | |
| 400 | 400 | ROM_END |
| 401 | 401 | |
| 402 | GAME( 1983, pachifev, 0, pachifev, pachifev, 0, ROT270, "Sanki Denshi Kogyo", "Pachifever", GAME_IMPERFECT_SOUND ) | |
| 402 | GAME( 1983, pachifev, 0, pachifev, pachifev, pachifev_state, 0, ROT270, "Sanki Denshi Kogyo", "Pachifever", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1398 | 1398 | * |
| 1399 | 1399 | *************************************/ |
| 1400 | 1400 | |
| 1401 | GAME( 1984, gyrodine, 0, gyrodine, gyrodine, gyrodine, ROT90, "Crux", "Gyrodine", GAME_SUPPORTS_SAVE ) | |
| 1402 | GAME( 1984, gyrodinet, gyrodine, gyrodine, gyrodine, gyrodine, ROT90, "Crux (Taito Corporation license)", "Gyrodine (Taito Corporation license)", GAME_SUPPORTS_SAVE ) | |
| 1403 | GAME( 1984, buzzard, gyrodine, gyrodine, gyrodine, gyrodine, ROT90, "Crux", "Buzzard", GAME_SUPPORTS_SAVE ) | |
| 1404 | GAME( 1985, repulse, 0, repulse, repulse, 0, ROT90, "Sega", "Repulse", GAME_SUPPORTS_SAVE ) // by Crux? | |
| 1405 | GAME( 1985, 99lstwar, repulse, repulse, repulse, 0, ROT90, "Sega (Proma license)", "'99: The Last War (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1406 | GAME( 1985, 99lstwara, repulse, repulse, repulse, 0, ROT90, "Sega (Proma license)", "'99: The Last War (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1407 | GAME( 1985, 99lstwark, repulse, repulse, repulse, 0, ROT90, "Sega (Kyugo license)", "'99: The Last War (Kyugo)", GAME_SUPPORTS_SAVE ) | |
| 1408 | GAME( 1985, sonofphx, repulse, repulse, repulse, 0, ROT90, "bootleg (Associated Overseas MFR, Inc)", "Son of Phoenix", GAME_SUPPORTS_SAVE ) | |
| 1409 | GAME( 1985, flashgal, 0, repulse, flashgal, 0, ROT0, "Sega", "Flashgal (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1410 | GAME( 1985, flashgala, flashgal, flashgala,flashgal, 0, ROT0, "Sega", "Flashgal (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1411 | GAME( 1986, srdmissn, 0, srdmissn, srdmissn, srdmissn, ROT90, "Taito Corporation", "S.R.D. Mission", GAME_SUPPORTS_SAVE ) | |
| 1412 | GAME( 1986, fx, srdmissn, srdmissn, srdmissn, srdmissn, ROT90, "bootleg", "F-X", GAME_SUPPORTS_SAVE ) | |
| 1413 | GAME( 1986, legend, 0, legend, legend, srdmissn, ROT0, "Sega / Coreland", "Legend", GAME_SUPPORTS_SAVE ) // no copyright (maybe also a bootleg?) | |
| 1414 | GAME( 1986, legendb, legend, legend, legend, srdmissn, ROT0, "bootleg", "Legion (bootleg of Legend)", GAME_SUPPORTS_SAVE ) // no copyright | |
| 1415 | GAME( 1987, airwolf, 0, srdmissn, airwolf, srdmissn, ROT0, "Kyugo", "Airwolf", GAME_SUPPORTS_SAVE ) | |
| 1416 | GAME( 1987, airwolfa, airwolf, srdmissn, airwolf, srdmissn, ROT0, "Kyugo (UA Theatre license)", "Airwolf (US)", GAME_SUPPORTS_SAVE ) | |
| 1417 | GAME( 1987, skywolf, airwolf, srdmissn, skywolf, srdmissn, ROT0, "bootleg", "Sky Wolf (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1418 | GAME( 1987, skywolf2, airwolf, srdmissn, airwolf, srdmissn, ROT0, "bootleg", "Sky Wolf (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1419 | GAME( 1987, skywolf3, airwolf, srdmissn, airwolf, srdmissn, ROT0, "bootleg", "Sky Wolf (set 3)", GAME_SUPPORTS_SAVE ) | |
| 1401 | GAME( 1984, gyrodine, 0, gyrodine, gyrodine, kyugo_state, gyrodine, ROT90, "Crux", "Gyrodine", GAME_SUPPORTS_SAVE ) | |
| 1402 | GAME( 1984, gyrodinet, gyrodine, gyrodine, gyrodine, kyugo_state, gyrodine, ROT90, "Crux (Taito Corporation license)", "Gyrodine (Taito Corporation license)", GAME_SUPPORTS_SAVE ) | |
| 1403 | GAME( 1984, buzzard, gyrodine, gyrodine, gyrodine, kyugo_state, gyrodine, ROT90, "Crux", "Buzzard", GAME_SUPPORTS_SAVE ) | |
| 1404 | GAME( 1985, repulse, 0, repulse, repulse, kyugo_state, 0, ROT90, "Sega", "Repulse", GAME_SUPPORTS_SAVE ) // by Crux? | |
| 1405 | GAME( 1985, 99lstwar, repulse, repulse, repulse, kyugo_state, 0, ROT90, "Sega (Proma license)", "'99: The Last War (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1406 | GAME( 1985, 99lstwara, repulse, repulse, repulse, kyugo_state, 0, ROT90, "Sega (Proma license)", "'99: The Last War (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1407 | GAME( 1985, 99lstwark, repulse, repulse, repulse, kyugo_state, 0, ROT90, "Sega (Kyugo license)", "'99: The Last War (Kyugo)", GAME_SUPPORTS_SAVE ) | |
| 1408 | GAME( 1985, sonofphx, repulse, repulse, repulse, kyugo_state, 0, ROT90, "bootleg (Associated Overseas MFR, Inc)", "Son of Phoenix", GAME_SUPPORTS_SAVE ) | |
| 1409 | GAME( 1985, flashgal, 0, repulse, flashgal, kyugo_state, 0, ROT0, "Sega", "Flashgal (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1410 | GAME( 1985, flashgala, flashgal, flashgala,flashgal, kyugo_state, 0, ROT0, "Sega", "Flashgal (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1411 | GAME( 1986, srdmissn, 0, srdmissn, srdmissn, kyugo_state, srdmissn, ROT90, "Taito Corporation", "S.R.D. Mission", GAME_SUPPORTS_SAVE ) | |
| 1412 | GAME( 1986, fx, srdmissn, srdmissn, srdmissn, kyugo_state, srdmissn, ROT90, "bootleg", "F-X", GAME_SUPPORTS_SAVE ) | |
| 1413 | GAME( 1986, legend, 0, legend, legend, kyugo_state, srdmissn, ROT0, "Sega / Coreland", "Legend", GAME_SUPPORTS_SAVE ) // no copyright (maybe also a bootleg?) | |
| 1414 | GAME( 1986, legendb, legend, legend, legend, kyugo_state, srdmissn, ROT0, "bootleg", "Legion (bootleg of Legend)", GAME_SUPPORTS_SAVE ) // no copyright | |
| 1415 | GAME( 1987, airwolf, 0, srdmissn, airwolf, kyugo_state, srdmissn, ROT0, "Kyugo", "Airwolf", GAME_SUPPORTS_SAVE ) | |
| 1416 | GAME( 1987, airwolfa, airwolf, srdmissn, airwolf, kyugo_state, srdmissn, ROT0, "Kyugo (UA Theatre license)", "Airwolf (US)", GAME_SUPPORTS_SAVE ) | |
| 1417 | GAME( 1987, skywolf, airwolf, srdmissn, skywolf, kyugo_state, srdmissn, ROT0, "bootleg", "Sky Wolf (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1418 | GAME( 1987, skywolf2, airwolf, srdmissn, airwolf, kyugo_state, srdmissn, ROT0, "bootleg", "Sky Wolf (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1419 | GAME( 1987, skywolf3, airwolf, srdmissn, airwolf, kyugo_state, srdmissn, ROT0, "bootleg", "Sky Wolf (set 3)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2312 | 2312 | *************************************/ |
| 2313 | 2313 | |
| 2314 | 2314 | /* small master banks, small slave banks */ |
| 2315 | GAME( 1985, cerberus, 0, leland, cerberus, cerberus, ROT0, "Cinematronics", "Cerberus", 0 ) | |
| 2316 | GAME( 1985, mayhem, 0, leland, mayhem, mayhem, ROT0, "Cinematronics", "Mayhem 2002", 0 ) | |
| 2317 | GAME( 1985, powrplay, 0, leland, mayhem, powrplay, ROT0, "Cinematronics", "Power Play", 0 ) | |
| 2318 | GAME( 1985, wseries, 0, leland, wseries, wseries, ROT0, "Cinematronics", "World Series: The Season", 0 ) | |
| 2319 | GAME( 1986, alleymas, 0, leland, alleymas, alleymas, ROT270, "Cinematronics", "Alley Master", 0 ) | |
| 2320 | GAME( 1987, upyoural, 0, leland, upyoural, upyoural, ROT270, "Cinematronics", "Up Your Alley", 0 ) | |
| 2315 | GAME( 1985, cerberus, 0, leland, cerberus, leland_state, cerberus, ROT0, "Cinematronics", "Cerberus", 0 ) | |
| 2316 | GAME( 1985, mayhem, 0, leland, mayhem, leland_state, mayhem, ROT0, "Cinematronics", "Mayhem 2002", 0 ) | |
| 2317 | GAME( 1985, powrplay, 0, leland, mayhem, leland_state, powrplay, ROT0, "Cinematronics", "Power Play", 0 ) | |
| 2318 | GAME( 1985, wseries, 0, leland, wseries, leland_state, wseries, ROT0, "Cinematronics", "World Series: The Season", 0 ) | |
| 2319 | GAME( 1986, alleymas, 0, leland, alleymas, leland_state, alleymas, ROT270, "Cinematronics", "Alley Master", 0 ) | |
| 2320 | GAME( 1987, upyoural, 0, leland, upyoural, leland_state, upyoural, ROT270, "Cinematronics", "Up Your Alley", 0 ) | |
| 2321 | 2321 | |
| 2322 | 2322 | /* odd master banks, small slave banks */ |
| 2323 | GAME( 1986, dangerz, 0, leland, dangerz, dangerz, ROT0, "Cinematronics", "Danger Zone", 0 ) | |
| 2323 | GAME( 1986, dangerz, 0, leland, dangerz, leland_state, dangerz, ROT0, "Cinematronics", "Danger Zone", 0 ) | |
| 2324 | 2324 | |
| 2325 | 2325 | /* small master banks + extra top board, small slave banks */ |
| 2326 | GAME( 1987, basebal2, 0, leland, basebal2, basebal2, ROT0, "Cinematronics", "Baseball: The Season II", 0 ) | |
| 2327 | GAME( 1987, dblplay, 0, leland, basebal2, dblplay, ROT0, "Leland Corp. / Tradewest", "Super Baseball Double Play Home Run Derby", 0 ) | |
| 2328 | GAME( 1988, strkzone, 0, leland, basebal2, strkzone, ROT0, "Leland Corp.", "Strike Zone Baseball", 0 ) | |
| 2326 | GAME( 1987, basebal2, 0, leland, basebal2, leland_state, basebal2, ROT0, "Cinematronics", "Baseball: The Season II", 0 ) | |
| 2327 | GAME( 1987, dblplay, 0, leland, basebal2, leland_state, dblplay, ROT0, "Leland Corp. / Tradewest", "Super Baseball Double Play Home Run Derby", 0 ) | |
| 2328 | GAME( 1988, strkzone, 0, leland, basebal2, leland_state, strkzone, ROT0, "Leland Corp.", "Strike Zone Baseball", 0 ) | |
| 2329 | 2329 | |
| 2330 | 2330 | /* large master banks, small slave banks, 80186 sound */ |
| 2331 | GAME( 1987, redlin2p, 0, redline, redline, redlin2p, ROT270, "Cinematronics (Tradewest license)", "Redline Racer (2 players)", 0 ) | |
| 2332 | GAME( 1987, quarterb, 0, quarterb, quarterb, quarterb, ROT270, "Leland Corp.", "Quarterback (set 1)", 0 ) | |
| 2333 | GAME( 1987, quarterba,quarterb,quarterb, quarterb, quarterb, ROT270, "Leland Corp.", "Quarterback (set 2)", 0 ) | |
| 2331 | GAME( 1987, redlin2p, 0, redline, redline, leland_state, redlin2p, ROT270, "Cinematronics (Tradewest license)", "Redline Racer (2 players)", 0 ) | |
| 2332 | GAME( 1987, quarterb, 0, quarterb, quarterb, leland_state, quarterb, ROT270, "Leland Corp.", "Quarterback (set 1)", 0 ) | |
| 2333 | GAME( 1987, quarterba,quarterb,quarterb, quarterb, leland_state, quarterb, ROT270, "Leland Corp.", "Quarterback (set 2)", 0 ) | |
| 2334 | 2334 | |
| 2335 | 2335 | /* large master banks, large slave banks, 80186 sound */ |
| 2336 | GAME( 1988, viper, 0, lelandi, dangerz, viper, ROT0, "Leland Corp.", "Viper", 0 ) | |
| 2337 | GAME( 1988, teamqb, 0, lelandi, teamqb, teamqb, ROT270, "Leland Corp.", "John Elway's Team Quarterback (set 1)", 0 ) | |
| 2338 | GAME( 1988, teamqb2, teamqb, lelandi, teamqb, teamqb, ROT270, "Leland Corp.", "John Elway's Team Quarterback (set 2)", 0 ) | |
| 2339 | GAME( 1989, aafb, 0, lelandi, teamqb, aafb, ROT270, "Leland Corp.", "All American Football (rev E)", 0 ) | |
| 2340 | GAME( 1989, aafbd2p, aafb, lelandi, aafb2p, aafbd2p, ROT270, "Leland Corp.", "All American Football (rev D, 2 Players)", 0 ) | |
| 2341 | GAME( 1989, aafbc, aafb, lelandi, teamqb, aafbb, ROT270, "Leland Corp.", "All American Football (rev C)", 0 ) | |
| 2342 | GAME( 1989, aafbb, aafb, lelandi, teamqb, aafbb, ROT270, "Leland Corp.", "All American Football (rev B)", GAME_NOT_WORKING ) | |
| 2336 | GAME( 1988, viper, 0, lelandi, dangerz, leland_state, viper, ROT0, "Leland Corp.", "Viper", 0 ) | |
| 2337 | GAME( 1988, teamqb, 0, lelandi, teamqb, leland_state, teamqb, ROT270, "Leland Corp.", "John Elway's Team Quarterback (set 1)", 0 ) | |
| 2338 | GAME( 1988, teamqb2, teamqb, lelandi, teamqb, leland_state, teamqb, ROT270, "Leland Corp.", "John Elway's Team Quarterback (set 2)", 0 ) | |
| 2339 | GAME( 1989, aafb, 0, lelandi, teamqb, leland_state, aafb, ROT270, "Leland Corp.", "All American Football (rev E)", 0 ) | |
| 2340 | GAME( 1989, aafbd2p, aafb, lelandi, aafb2p, leland_state, aafbd2p, ROT270, "Leland Corp.", "All American Football (rev D, 2 Players)", 0 ) | |
| 2341 | GAME( 1989, aafbc, aafb, lelandi, teamqb, leland_state, aafbb, ROT270, "Leland Corp.", "All American Football (rev C)", 0 ) | |
| 2342 | GAME( 1989, aafbb, aafb, lelandi, teamqb, leland_state, aafbb, ROT270, "Leland Corp.", "All American Football (rev B)", GAME_NOT_WORKING ) | |
| 2343 | 2343 | |
| 2344 | 2344 | /* huge master banks, large slave banks, 80186 sound */ |
| 2345 | GAME( 1989, offroad, 0, lelandi, offroad, offroad, ROT0, "Leland Corp.", "Ironman Ivan Stewart's Super Off-Road", 0 ) | |
| 2346 | GAME( 1989, offroadt, 0, lelandi, offroad, offroadt, ROT0, "Leland Corp.", "Ironman Ivan Stewart's Super Off-Road Track-Pak", 0 ) | |
| 2347 | GAME( 1989, offroadt2p, offroadt,lelandi, offroadt2p, offroadt, ROT0, "Leland Corp.", "Ironman Ivan Stewart's Super Off-Road Track-Pak (2 Players)", 0 ) | |
| 2348 | GAME( 1990, pigout, 0, lelandi, pigout, pigout, ROT0, "Leland Corp.", "Pig Out: Dine Like a Swine! (set 1)", 0 ) | |
| 2349 | GAME( 1990, pigouta, pigout, lelandi, pigout, pigout, ROT0, "Leland Corp.", "Pig Out: Dine Like a Swine! (set 2)", 0 ) | |
| 2345 | GAME( 1989, offroad, 0, lelandi, offroad, leland_state, offroad, ROT0, "Leland Corp.", "Ironman Ivan Stewart's Super Off-Road", 0 ) | |
| 2346 | GAME( 1989, offroadt, 0, lelandi, offroad, leland_state, offroadt, ROT0, "Leland Corp.", "Ironman Ivan Stewart's Super Off-Road Track-Pak", 0 ) | |
| 2347 | GAME( 1989, offroadt2p, offroadt,lelandi, offroadt2p, leland_state, offroadt, ROT0, "Leland Corp.", "Ironman Ivan Stewart's Super Off-Road Track-Pak (2 Players)", 0 ) | |
| 2348 | GAME( 1990, pigout, 0, lelandi, pigout, leland_state, pigout, ROT0, "Leland Corp.", "Pig Out: Dine Like a Swine! (set 1)", 0 ) | |
| 2349 | GAME( 1990, pigouta, pigout, lelandi, pigout, leland_state, pigout, ROT0, "Leland Corp.", "Pig Out: Dine Like a Swine! (set 2)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 875 | 875 | |
| 876 | 876 | |
| 877 | 877 | |
| 878 | GAMEL( 1976, lazercmd, 0, lazercmd, lazercmd, lazercmd, ROT0, "Meadows Games, Inc.", "Lazer Command", GAME_SUPPORTS_SAVE, layout_lazercmd ) | |
| 879 | GAMEL( 1977, medlanes, 0, medlanes, medlanes, medlanes, ROT0, "Meadows Games, Inc.", "Meadows Lanes", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_ho2eff2e ) | |
| 880 | GAME ( 1976, bbonk, 0, bbonk, bbonk, bbonk, ROT0, "Meadows Games, Inc.", "Bigfoot Bonkers", GAME_SUPPORTS_SAVE ) | |
| 878 | GAMEL( 1976, lazercmd, 0, lazercmd, lazercmd, lazercmd_state, lazercmd, ROT0, "Meadows Games, Inc.", "Lazer Command", GAME_SUPPORTS_SAVE, layout_lazercmd ) | |
| 879 | GAMEL( 1977, medlanes, 0, medlanes, medlanes, lazercmd_state, medlanes, ROT0, "Meadows Games, Inc.", "Meadows Lanes", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_ho2eff2e ) | |
| 880 | GAME ( 1976, bbonk, 0, bbonk, bbonk, lazercmd_state, bbonk, ROT0, "Meadows Games, Inc.", "Bigfoot Bonkers", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 430 | 430 | pc_vga_io_init(machine, machine.device("maincpu")->memory().space(AS_PROGRAM), 0xa0000, machine.device("maincpu")->memory().space(AS_IO), 0x0000); |
| 431 | 431 | } |
| 432 | 432 | |
| 433 | GAME( 1993, bonanza, 0, pcat_nit, pcat_nit, pcat_nit, ROT0, "New Image Technologies", "Bonanza (Revision 3)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 434 | GAME( 1993, bonanzar2, bonanza, pcat_nit, pcat_nit, pcat_nit, ROT0, "New Image Technologies", "Bonanza (Revision 2)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 435 | GAME( 1993, streetg, 0, pcat_nit, pcat_nit, pcat_nit, ROT0, "New Image Technologies", "Street Games (Revision 4)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 436 | GAME( 1993, streetgr3, streetg, pcat_nit, pcat_nit, pcat_nit, ROT0, "New Image Technologies", "Street Games (Revision 3)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 437 | GAME( 1993, streetg2, 0, pcat_nit, pcat_nit, pcat_nit, ROT0, "New Image Technologies", "Street Games II (Revision 7C)", GAME_NO_SOUND ) | |
| 438 | GAME( 1993, streetg2r5, streetg2, pcat_nit, pcat_nit, pcat_nit, ROT0, "New Image Technologies", "Street Games II (Revision 5)", GAME_NO_SOUND ) | |
| 433 | GAME( 1993, bonanza, 0, pcat_nit, pcat_nit, pcat_nit_state, pcat_nit, ROT0, "New Image Technologies", "Bonanza (Revision 3)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 434 | GAME( 1993, bonanzar2, bonanza, pcat_nit, pcat_nit, pcat_nit_state, pcat_nit, ROT0, "New Image Technologies", "Bonanza (Revision 2)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 435 | GAME( 1993, streetg, 0, pcat_nit, pcat_nit, pcat_nit_state, pcat_nit, ROT0, "New Image Technologies", "Street Games (Revision 4)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 436 | GAME( 1993, streetgr3, streetg, pcat_nit, pcat_nit, pcat_nit_state, pcat_nit, ROT0, "New Image Technologies", "Street Games (Revision 3)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 437 | GAME( 1993, streetg2, 0, pcat_nit, pcat_nit, pcat_nit_state, pcat_nit, ROT0, "New Image Technologies", "Street Games II (Revision 7C)", GAME_NO_SOUND ) | |
| 438 | GAME( 1993, streetg2r5, streetg2, pcat_nit, pcat_nit, pcat_nit_state, pcat_nit, ROT0, "New Image Technologies", "Street Games II (Revision 5)", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 586 | 586 | * |
| 587 | 587 | *************************************/ |
| 588 | 588 | |
| 589 | GAMEL(1976, blockade, 0, blockade, blockade, 0, ROT0, "Gremlin", "Blockade", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_blockade ) | |
| 590 | GAMEL(1976, comotion, 0, blockade, comotion, 0, ROT0, "Gremlin", "Comotion", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_blockade ) | |
| 591 | GAME( 1978, blasto, 0, blasto, blasto, 0, ROT0, "Gremlin", "Blasto", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // b/w, no overlay | |
| 592 | GAMEL(1977, hustle, 0, blasto, hustle, 0, ROT0, "Gremlin", "Hustle", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_blockade ) | |
| 593 | GAME( 1977, mineswpr, 0, blasto, mineswpr, 0, ROT0, "Amutech", "Minesweeper", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 594 | GAME( 1977, mineswpr4, mineswpr, blasto, mineswpr4,0, ROT0, "Amutech", "Minesweeper (4-Player)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 589 | GAMEL(1976, blockade, 0, blockade, blockade, blockade_state, 0, ROT0, "Gremlin", "Blockade", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_blockade ) | |
| 590 | GAMEL(1976, comotion, 0, blockade, comotion, blockade_state, 0, ROT0, "Gremlin", "Comotion", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_blockade ) | |
| 591 | GAME( 1978, blasto, 0, blasto, blasto, blockade_state, 0, ROT0, "Gremlin", "Blasto", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // b/w, no overlay | |
| 592 | GAMEL(1977, hustle, 0, blasto, hustle, blockade_state, 0, ROT0, "Gremlin", "Hustle", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_blockade ) | |
| 593 | GAME( 1977, mineswpr, 0, blasto, mineswpr, blockade_state, 0, ROT0, "Amutech", "Minesweeper", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 594 | GAME( 1977, mineswpr4, mineswpr, blasto, mineswpr4, blockade_state,0, ROT0, "Amutech", "Minesweeper (4-Player)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1041 | 1041 | |
| 1042 | 1042 | ***************************************************************************/ |
| 1043 | 1043 | |
| 1044 | GAME( 1994, lordgun, 0, lordgun, lordgun, lordgun, ROT0, "IGS", "Lord of Gun (USA)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS ) | |
| 1045 | GAME( 1994, aliencha, 0, aliencha, aliencha, aliencha, ROT0, "IGS", "Alien Challenge (World)", GAME_UNEMULATED_PROTECTION ) | |
| 1046 | GAME( 1994, alienchac, aliencha, aliencha, aliencha, alienchac, ROT0, "IGS", "Alien Challenge (China)", GAME_UNEMULATED_PROTECTION ) | |
| 1044 | GAME( 1994, lordgun, 0, lordgun, lordgun, lordgun_state, lordgun, ROT0, "IGS", "Lord of Gun (USA)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS ) | |
| 1045 | GAME( 1994, aliencha, 0, aliencha, aliencha, lordgun_state, aliencha, ROT0, "IGS", "Alien Challenge (World)", GAME_UNEMULATED_PROTECTION ) | |
| 1046 | GAME( 1994, alienchac, aliencha, aliencha, aliencha, lordgun_state, alienchac, ROT0, "IGS", "Alien Challenge (China)", GAME_UNEMULATED_PROTECTION ) |
| r15751 | r15752 | |
|---|---|---|
| 236 | 236 | ROM_END |
| 237 | 237 | |
| 238 | 238 | |
| 239 | GAME( 1993, zerozone, 0, zerozone, zerozone, 0, ROT0, "Comad", "Zero Zone", GAME_SUPPORTS_SAVE ) | |
| 240 | GAME( 1994, lvgirl94, 0, zerozone, zerozone, 0, ROT0, "Comad", "Las Vegas Girl (Girl '94)", GAME_SUPPORTS_SAVE ) | |
| 239 | GAME( 1993, zerozone, 0, zerozone, zerozone, zerozone_state, 0, ROT0, "Comad", "Zero Zone", GAME_SUPPORTS_SAVE ) | |
| 240 | GAME( 1994, lvgirl94, 0, zerozone, zerozone, zerozone_state, 0, ROT0, "Comad", "Las Vegas Girl (Girl '94)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 342 | 342 | |
| 343 | 343 | /******************************************************************************/ |
| 344 | 344 | |
| 345 | GAME( 1991, lemmings, 0, lemmings, lemmings, 0, ROT0, "Data East USA", "Lemmings (US prototype)", GAME_SUPPORTS_SAVE ) | |
| 345 | GAME( 1991, lemmings, 0, lemmings, lemmings, lemmings_state, 0, ROT0, "Data East USA", "Lemmings (US prototype)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 449 | 449 | |
| 450 | 450 | |
| 451 | 451 | |
| 452 | GAME( 1983, espial, 0, espial, espial, 0, ROT0, "Orca / Thunderbolt", "Espial (Europe)", GAME_SUPPORTS_SAVE ) | |
| 453 | GAME( 1983, espialu, espial, espial, espial, 0, ROT0, "Orca / Thunderbolt", "Espial (US?)", GAME_SUPPORTS_SAVE ) | |
| 454 | GAME( 1983, netwars, 0, netwars, netwars, 0, ROT90, "Orca (Esco Trading Co license)", "Net Wars", GAME_SUPPORTS_SAVE ) | |
| 452 | GAME( 1983, espial, 0, espial, espial, espial_state, 0, ROT0, "Orca / Thunderbolt", "Espial (Europe)", GAME_SUPPORTS_SAVE ) | |
| 453 | GAME( 1983, espialu, espial, espial, espial, espial_state, 0, ROT0, "Orca / Thunderbolt", "Espial (US?)", GAME_SUPPORTS_SAVE ) | |
| 454 | GAME( 1983, netwars, 0, netwars, netwars, espial_state, 0, ROT90, "Orca (Esco Trading Co license)", "Net Wars", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 329 | 329 | ROM_LOAD( "03.6a", 0x06000, 0x2000, CRC(8bfc0b15) SHA1(221efdce516274d3b1d9009d11dc9ed6cd67ef12) ) |
| 330 | 330 | ROM_END |
| 331 | 331 | |
| 332 | GAME( 1988, konek, 0, tiamc1, tiamc1, 0, ROT0, "Terminal", "Konek-Gorbunok", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 333 | GAME( 1988, sosterm, 0, tiamc1, tiamc1, 0, ROT0, "Terminal", "S.O.S.", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 334 | GAME( 1988, koroleva, 0, tiamc1, tiamc1, 0, ROT0, "Terminal", "Snezhnaja Koroleva", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 335 | GAME( 1988, bilyard, 0, tiamc1, tiamc1, 0, ROT0, "Terminal", "Billiard", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 332 | GAME( 1988, konek, 0, tiamc1, tiamc1, tiamc1_state, 0, ROT0, "Terminal", "Konek-Gorbunok", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 333 | GAME( 1988, sosterm, 0, tiamc1, tiamc1, tiamc1_state, 0, ROT0, "Terminal", "S.O.S.", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 334 | GAME( 1988, koroleva, 0, tiamc1, tiamc1, tiamc1_state, 0, ROT0, "Terminal", "Snezhnaja Koroleva", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 335 | GAME( 1988, bilyard, 0, tiamc1, tiamc1, tiamc1_state, 0, ROT0, "Terminal", "Billiard", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2532 | 2532 | |
| 2533 | 2533 | |
| 2534 | 2534 | |
| 2535 | GAME( 1988, rallybik, 0, rallybik, rallybik, toaplan1, ROT270, "Toaplan / Taito Corporation", "Rally Bike / Dash Yarou", 0 ) | |
| 2536 | GAME( 1988, truxton, 0, truxton, truxton, toaplan1, ROT270, "Toaplan / Taito Corporation", "Truxton / Tatsujin", 0 ) | |
| 2537 | GAME( 1989, hellfire, 0, hellfire, hellfire, toaplan1, ROT0, "Toaplan (Taito license)", "Hellfire (2P set)", 0 ) // 2P = simultaneous players | |
| 2538 | GAME( 1989, hellfire1, hellfire, hellfire, hellfire1, toaplan1, ROT0, "Toaplan (Taito license)", "Hellfire (1P set)", 0 ) // 1P = alternating players | |
| 2539 | GAME( 1989, hellfire2, hellfire, hellfire, hellfire, toaplan1, ROT0, "Toaplan (Taito license)", "Hellfire (2P set, first edition)", 0 ) | |
| 2540 | GAME( 1989, hellfire3, hellfire, hellfire, hellfire, toaplan1, ROT0, "Toaplan (Taito license)", "Hellfire (1P set, alt)", 0 ) | |
| 2541 | GAME( 1989, zerowing, 0, zerowing, zerowing, toaplan1, ROT0, "Toaplan", "Zero Wing (1P set)", 0 ) | |
| 2542 | GAME( 1989, zerowing2, zerowing, zerowing, zerowing2, toaplan1, ROT0, "Toaplan", "Zero Wing (2P set)", 0 ) | |
| 2543 | GAME( 1990, demonwld, 0, demonwld, demonwld, demonwld, ROT0, "Toaplan", "Demon's World / Horror Story (set 1)", 0 ) | |
| 2544 | GAME( 1989, demonwld1, demonwld, demonwld, demonwld1, demonwld, ROT0, "Toaplan", "Demon's World / Horror Story (set 2)", 0 ) | |
| 2545 | GAME( 1989, demonwld2, demonwld, demonwld, demonwld1, demonwld, ROT0, "Toaplan", "Demon's World / Horror Story (set 3)", 0 ) | |
| 2546 | GAME( 1989, demonwld3, demonwld, demonwld, demonwld1, demonwld, ROT0, "Toaplan", "Demon's World / Horror Story (set 4)", 0 ) | |
| 2547 | GAME( 1990, fireshrk, 0, samesame, fireshrk, toaplan1, ROT270, "Toaplan", "Fire Shark", GAME_NO_SOUND ) | |
| 2548 | GAME( 1990, fireshrkd, fireshrk, samesame, samesame2, toaplan1, ROT270, "Toaplan (Dooyong license)", "Fire Shark (Korea, set 1, easier)", GAME_NO_SOUND ) | |
| 2549 | GAME( 1990, fireshrkdh, fireshrk, samesame, samesame2, toaplan1, ROT270, "Toaplan (Dooyong license)", "Fire Shark (Korea, set 2, harder)", GAME_NO_SOUND ) | |
| 2550 | GAME( 1989, samesame, fireshrk, samesame, samesame, toaplan1, ROT270, "Toaplan", "Same! Same! Same! (1P set)", GAME_NO_SOUND ) | |
| 2551 | GAME( 1989, samesame2, fireshrk, samesame, samesame2, toaplan1, ROT270, "Toaplan", "Same! Same! Same! (2P set)", GAME_NO_SOUND ) | |
| 2552 | GAME( 1990, outzone, 0, outzone, outzone, toaplan1, ROT270, "Toaplan", "Out Zone (set 1)", 0 ) // later fixed version | |
| 2553 | GAME( 1990, outzonea, outzone, outzone, outzone, toaplan1, ROT270, "Toaplan", "Out Zone (set 2)", 0 ) | |
| 2554 | GAME( 1990, outzoneb, outzone, outzone, outzoneb, toaplan1, ROT270, "Toaplan", "Out Zone (set 3, prototype?)", 0 ) // early revision at least | |
| 2555 | GAME( 1990, outzonec, outzone, outzone, outzonec, toaplan1, ROT270, "Toaplan", "Out Zone (set 4)", 0 ) | |
| 2556 | GAME( 1990, outzoned, outzone, outzone, outzonec, toaplan1, ROT270, "Toaplan", "Out Zone (set 5)", 0 ) | |
| 2557 | GAME( 1991, vimana, 0, vimana, vimana, vimana, ROT270, "Toaplan", "Vimana (World, set 1)", GAME_NO_SOUND ) | |
| 2558 | GAME( 1991, vimanan, vimana, vimana, vimanan, vimana, ROT270, "Toaplan", "Vimana (World, set 2)", GAME_NO_SOUND ) | |
| 2559 | GAME( 1991, vimana1, vimana, vimana, vimana1, vimana, ROT270, "Toaplan", "Vimana (Japan)", GAME_NO_SOUND ) | |
| 2535 | GAME( 1988, rallybik, 0, rallybik, rallybik, toaplan1_state, toaplan1, ROT270, "Toaplan / Taito Corporation", "Rally Bike / Dash Yarou", 0 ) | |
| 2536 | GAME( 1988, truxton, 0, truxton, truxton, toaplan1_state, toaplan1, ROT270, "Toaplan / Taito Corporation", "Truxton / Tatsujin", 0 ) | |
| 2537 | GAME( 1989, hellfire, 0, hellfire, hellfire, toaplan1_state, toaplan1, ROT0, "Toaplan (Taito license)", "Hellfire (2P set)", 0 ) // 2P = simultaneous players | |
| 2538 | GAME( 1989, hellfire1, hellfire, hellfire, hellfire1, toaplan1_state, toaplan1, ROT0, "Toaplan (Taito license)", "Hellfire (1P set)", 0 ) // 1P = alternating players | |
| 2539 | GAME( 1989, hellfire2, hellfire, hellfire, hellfire, toaplan1_state, toaplan1, ROT0, "Toaplan (Taito license)", "Hellfire (2P set, first edition)", 0 ) | |
| 2540 | GAME( 1989, hellfire3, hellfire, hellfire, hellfire, toaplan1_state, toaplan1, ROT0, "Toaplan (Taito license)", "Hellfire (1P set, alt)", 0 ) | |
| 2541 | GAME( 1989, zerowing, 0, zerowing, zerowing, toaplan1_state, toaplan1, ROT0, "Toaplan", "Zero Wing (1P set)", 0 ) | |
| 2542 | GAME( 1989, zerowing2, zerowing, zerowing, zerowing2, toaplan1_state, toaplan1, ROT0, "Toaplan", "Zero Wing (2P set)", 0 ) | |
| 2543 | GAME( 1990, demonwld, 0, demonwld, demonwld, toaplan1_state, demonwld, ROT0, "Toaplan", "Demon's World / Horror Story (set 1)", 0 ) | |
| 2544 | GAME( 1989, demonwld1, demonwld, demonwld, demonwld1, toaplan1_state, demonwld, ROT0, "Toaplan", "Demon's World / Horror Story (set 2)", 0 ) | |
| 2545 | GAME( 1989, demonwld2, demonwld, demonwld, demonwld1, toaplan1_state, demonwld, ROT0, "Toaplan", "Demon's World / Horror Story (set 3)", 0 ) | |
| 2546 | GAME( 1989, demonwld3, demonwld, demonwld, demonwld1, toaplan1_state, demonwld, ROT0, "Toaplan", "Demon's World / Horror Story (set 4)", 0 ) | |
| 2547 | GAME( 1990, fireshrk, 0, samesame, fireshrk, toaplan1_state, toaplan1, ROT270, "Toaplan", "Fire Shark", GAME_NO_SOUND ) | |
| 2548 | GAME( 1990, fireshrkd, fireshrk, samesame, samesame2, toaplan1_state, toaplan1, ROT270, "Toaplan (Dooyong license)", "Fire Shark (Korea, set 1, easier)", GAME_NO_SOUND ) | |
| 2549 | GAME( 1990, fireshrkdh, fireshrk, samesame, samesame2, toaplan1_state, toaplan1, ROT270, "Toaplan (Dooyong license)", "Fire Shark (Korea, set 2, harder)", GAME_NO_SOUND ) | |
| 2550 | GAME( 1989, samesame, fireshrk, samesame, samesame, toaplan1_state, toaplan1, ROT270, "Toaplan", "Same! Same! Same! (1P set)", GAME_NO_SOUND ) | |
| 2551 | GAME( 1989, samesame2, fireshrk, samesame, samesame2, toaplan1_state, toaplan1, ROT270, "Toaplan", "Same! Same! Same! (2P set)", GAME_NO_SOUND ) | |
| 2552 | GAME( 1990, outzone, 0, outzone, outzone, toaplan1_state, toaplan1, ROT270, "Toaplan", "Out Zone (set 1)", 0 ) // later fixed version | |
| 2553 | GAME( 1990, outzonea, outzone, outzone, outzone, toaplan1_state, toaplan1, ROT270, "Toaplan", "Out Zone (set 2)", 0 ) | |
| 2554 | GAME( 1990, outzoneb, outzone, outzone, outzoneb, toaplan1_state, toaplan1, ROT270, "Toaplan", "Out Zone (set 3, prototype?)", 0 ) // early revision at least | |
| 2555 | GAME( 1990, outzonec, outzone, outzone, outzonec, toaplan1_state, toaplan1, ROT270, "Toaplan", "Out Zone (set 4)", 0 ) | |
| 2556 | GAME( 1990, outzoned, outzone, outzone, outzonec, toaplan1_state, toaplan1, ROT270, "Toaplan", "Out Zone (set 5)", 0 ) | |
| 2557 | GAME( 1991, vimana, 0, vimana, vimana, toaplan1_state, vimana, ROT270, "Toaplan", "Vimana (World, set 1)", GAME_NO_SOUND ) | |
| 2558 | GAME( 1991, vimanan, vimana, vimana, vimanan, toaplan1_state, vimana, ROT270, "Toaplan", "Vimana (World, set 2)", GAME_NO_SOUND ) | |
| 2559 | GAME( 1991, vimana1, vimana, vimana, vimana1, toaplan1_state, vimana, ROT270, "Toaplan", "Vimana (Japan)", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1579 | 1579 | |
| 1580 | 1580 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS |
| 1581 | 1581 | /* basic G-80 system with: CPU board, PROM board, Video I board, custom sound boards */ |
| 1582 | GAME( 1981, astrob, 0, astrob, astrob, astrob, ROT270, "Sega", "Astro Blaster (version 3)", GAME_IMPERFECT_SOUND ) | |
| 1583 | GAME( 1981, astrob2, astrob, astrob, astrob2, astrob, ROT270, "Sega", "Astro Blaster (version 2)", GAME_IMPERFECT_SOUND ) | |
| 1584 | GAME( 1981, astrob2a, astrob, astrob, astrob2, astrob, ROT270, "Sega", "Astro Blaster (version 2a)", GAME_IMPERFECT_SOUND ) | |
| 1585 | GAME( 1981, astrob1, astrob, astrob, astrob, astrob, ROT270, "Sega", "Astro Blaster (version 1)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // instant death if you start game with 1 credit, protection?, bad dump? | |
| 1586 | GAME( 1981, astrobg, astrob, astrob, astrob, astrob, ROT270, "Sega", "Astro Blaster (German)", GAME_IMPERFECT_SOUND ) | |
| 1587 | GAME( 1981, 005, 0, 005, 005, 005, ROT270, "Sega", "005", GAME_IMPERFECT_SOUND ) | |
| 1582 | GAME( 1981, astrob, 0, astrob, astrob, segag80r_state, astrob, ROT270, "Sega", "Astro Blaster (version 3)", GAME_IMPERFECT_SOUND ) | |
| 1583 | GAME( 1981, astrob2, astrob, astrob, astrob2, segag80r_state, astrob, ROT270, "Sega", "Astro Blaster (version 2)", GAME_IMPERFECT_SOUND ) | |
| 1584 | GAME( 1981, astrob2a, astrob, astrob, astrob2, segag80r_state, astrob, ROT270, "Sega", "Astro Blaster (version 2a)", GAME_IMPERFECT_SOUND ) | |
| 1585 | GAME( 1981, astrob1, astrob, astrob, astrob, segag80r_state, astrob, ROT270, "Sega", "Astro Blaster (version 1)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // instant death if you start game with 1 credit, protection?, bad dump? | |
| 1586 | GAME( 1981, astrobg, astrob, astrob, astrob, segag80r_state, astrob, ROT270, "Sega", "Astro Blaster (German)", GAME_IMPERFECT_SOUND ) | |
| 1587 | GAME( 1981, 005, 0, 005, 005, segag80r_state, 005, ROT270, "Sega", "005", GAME_IMPERFECT_SOUND ) | |
| 1588 | 1588 | |
| 1589 | 1589 | |
| 1590 | 1590 | /* basic G-80 system with individual background boards */ |
| 1591 | GAME( 1981, spaceod, 0, spaceod, spaceod, spaceod, ROT270, "Sega", "Space Odyssey (version 2)", GAME_IMPERFECT_SOUND ) | |
| 1592 | GAME( 1981, spaceod2, spaceod, spaceod, spaceod, spaceod, ROT270, "Sega", "Space Odyssey (version 1)", GAME_IMPERFECT_SOUND ) | |
| 1593 | GAME( 1982, monsterb, 0, monsterb, monsterb, monsterb, ROT270, "Sega", "Monster Bash", GAME_IMPERFECT_SOUND ) | |
| 1591 | GAME( 1981, spaceod, 0, spaceod, spaceod, segag80r_state, spaceod, ROT270, "Sega", "Space Odyssey (version 2)", GAME_IMPERFECT_SOUND ) | |
| 1592 | GAME( 1981, spaceod2, spaceod, spaceod, spaceod, segag80r_state, spaceod, ROT270, "Sega", "Space Odyssey (version 1)", GAME_IMPERFECT_SOUND ) | |
| 1593 | GAME( 1982, monsterb, 0, monsterb, monsterb, segag80r_state, monsterb, ROT270, "Sega", "Monster Bash", GAME_IMPERFECT_SOUND ) | |
| 1594 | 1594 | |
| 1595 | 1595 | /* 2-board G-80 system */ |
| 1596 | GAME( 1982, monsterb2, monsterb, monsterb, monsterb, monster2, ROT270, "Sega", "Monster Bash (2 board version)", GAME_IMPERFECT_SOUND ) | |
| 1597 | GAME( 1983, pignewt, 0, pignewt, pignewt, pignewt, ROT270, "Sega", "Pig Newton (version C)", GAME_IMPERFECT_SOUND ) | |
| 1598 | GAME( 1983, pignewta, pignewt, pignewt, pignewta, pignewt, ROT270, "Sega", "Pig Newton (version A)", GAME_IMPERFECT_SOUND ) | |
| 1599 | GAME( 1983, sindbadm, 0, sindbadm, sindbadm, sindbadm, ROT270, "Sega", "Sindbad Mystery", 0 ) | |
| 1596 | GAME( 1982, monsterb2, monsterb, monsterb, monsterb, segag80r_state, monster2, ROT270, "Sega", "Monster Bash (2 board version)", GAME_IMPERFECT_SOUND ) | |
| 1597 | GAME( 1983, pignewt, 0, pignewt, pignewt, segag80r_state, pignewt, ROT270, "Sega", "Pig Newton (version C)", GAME_IMPERFECT_SOUND ) | |
| 1598 | GAME( 1983, pignewta, pignewt, pignewt, pignewta, segag80r_state, pignewt, ROT270, "Sega", "Pig Newton (version A)", GAME_IMPERFECT_SOUND ) | |
| 1599 | GAME( 1983, sindbadm, 0, sindbadm, sindbadm, segag80r_state, sindbadm, ROT270, "Sega", "Sindbad Mystery", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1253 | 1253 | ******************************/ |
| 1254 | 1254 | |
| 1255 | 1255 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 1256 | GAMEL( 1995, magic10, 0, magic10, magic10, magic10, ROT0, "A.W.P. Games", "Magic's 10 (ver. 16.55)", 0, layout_sgsafari ) | |
| 1257 | GAMEL( 1995, magic10a, magic10, magic10a, magic10, magic10, ROT0, "A.W.P. Games", "Magic's 10 (ver. 16.45)", 0, layout_sgsafari ) | |
| 1258 | GAMEL( 1995, magic10b, magic10, magic10a, magic10, magic10, ROT0, "A.W.P. Games", "Magic's 10 (ver. 16.15)", 0, layout_sgsafari ) | |
| 1259 | GAME( 1997, magic102, 0, magic102, magic102, magic102, ROT0, "ABM Games", "Magic's 10 2 (ver 1.1)", GAME_NOT_WORKING ) | |
| 1260 | GAME( 1997, suprpool, 0, magic102, magic102, suprpool, ROT0, "ABM Games", "Super Pool (9743 rev.01)", GAME_NOT_WORKING ) | |
| 1261 | GAME( 1996, hotslot, 0, hotslot, hotslot, hotslot, ROT0, "ABM Electronics", "Hot Slot (ver. 05.01)", GAME_NOT_WORKING ) | |
| 1262 | GAME( 1999, mcolors, 0, magic102, magic102, magic102, ROT0, "<unknown>", "Magic Colors (ver. 1.7a)", GAME_NOT_WORKING ) | |
| 1263 | GAMEL( 1996, sgsafari, 0, sgsafari, sgsafari, sgsafari, ROT0, "New Impeuropex Corp.", "Super Gran Safari (ver 3.11)", 0, layout_sgsafari ) | |
| 1264 | GAMEL( 1995, musicsrt, 0, magic10a, musicsrt, magic10, ROT0, "ABM Games", "Music Sort (ver 2.02, English)", 0, layout_musicsrt ) | |
| 1256 | GAMEL( 1995, magic10, 0, magic10, magic10, magic10_state, magic10, ROT0, "A.W.P. Games", "Magic's 10 (ver. 16.55)", 0, layout_sgsafari ) | |
| 1257 | GAMEL( 1995, magic10a, magic10, magic10a, magic10, magic10_state, magic10, ROT0, "A.W.P. Games", "Magic's 10 (ver. 16.45)", 0, layout_sgsafari ) | |
| 1258 | GAMEL( 1995, magic10b, magic10, magic10a, magic10, magic10_state, magic10, ROT0, "A.W.P. Games", "Magic's 10 (ver. 16.15)", 0, layout_sgsafari ) | |
| 1259 | GAME( 1997, magic102, 0, magic102, magic102, magic10_state, magic102, ROT0, "ABM Games", "Magic's 10 2 (ver 1.1)", GAME_NOT_WORKING ) | |
| 1260 | GAME( 1997, suprpool, 0, magic102, magic102, magic10_state, suprpool, ROT0, "ABM Games", "Super Pool (9743 rev.01)", GAME_NOT_WORKING ) | |
| 1261 | GAME( 1996, hotslot, 0, hotslot, hotslot, magic10_state, hotslot, ROT0, "ABM Electronics", "Hot Slot (ver. 05.01)", GAME_NOT_WORKING ) | |
| 1262 | GAME( 1999, mcolors, 0, magic102, magic102, magic10_state, magic102, ROT0, "<unknown>", "Magic Colors (ver. 1.7a)", GAME_NOT_WORKING ) | |
| 1263 | GAMEL( 1996, sgsafari, 0, sgsafari, sgsafari, magic10_state, sgsafari, ROT0, "New Impeuropex Corp.", "Super Gran Safari (ver 3.11)", 0, layout_sgsafari ) | |
| 1264 | GAMEL( 1995, musicsrt, 0, magic10a, musicsrt, magic10_state, magic10, ROT0, "ABM Games", "Music Sort (ver 2.02, English)", 0, layout_musicsrt ) |
| r15751 | r15752 | |
|---|---|---|
| 4274 | 4274 | } |
| 4275 | 4275 | |
| 4276 | 4276 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS |
| 4277 | GAME( 1989, cuebrick, 0, cuebrick, cuebrick, cuebrick, ROT0, "Konami", "Cue Brick (World version D)", GAME_SUPPORTS_SAVE ) | |
| 4277 | GAME( 1989, cuebrick, 0, cuebrick, cuebrick, tmnt_state, cuebrick, ROT0, "Konami", "Cue Brick (World version D)", GAME_SUPPORTS_SAVE ) | |
| 4278 | 4278 | |
| 4279 | GAME( 1989, mia, 0, mia, mia, mia, ROT0, "Konami", "M.I.A. - Missing in Action (version T)", GAME_SUPPORTS_SAVE ) | |
| 4280 | GAME( 1989, mia2, mia, mia, mia, mia, ROT0, "Konami", "M.I.A. - Missing in Action (version S)", GAME_SUPPORTS_SAVE ) | |
| 4279 | GAME( 1989, mia, 0, mia, mia, tmnt_state, mia, ROT0, "Konami", "M.I.A. - Missing in Action (version T)", GAME_SUPPORTS_SAVE ) | |
| 4280 | GAME( 1989, mia2, mia, mia, mia, tmnt_state, mia, ROT0, "Konami", "M.I.A. - Missing in Action (version S)", GAME_SUPPORTS_SAVE ) | |
| 4281 | 4281 | |
| 4282 | GAME( 1989, tmnt, 0, tmnt, tmnt, tmnt, ROT0, "Konami", "Teenage Mutant Ninja Turtles (World 4 Players)", GAME_SUPPORTS_SAVE ) | |
| 4283 | GAME( 1989, tmntu, tmnt, tmnt, tmnt, tmnt, ROT0, "Konami", "Teenage Mutant Ninja Turtles (US 4 Players, set 1)", GAME_SUPPORTS_SAVE ) | |
| 4284 | GAME( 1989, tmntua, tmnt, tmnt, tmnt, tmnt, ROT0, "Konami", "Teenage Mutant Ninja Turtles (US 4 Players, set 2)", GAME_SUPPORTS_SAVE ) | |
| 4285 | GAME( 1989, tmht, tmnt, tmnt, tmnt, tmnt, ROT0, "Konami", "Teenage Mutant Hero Turtles (UK 4 Players, set 1)", GAME_SUPPORTS_SAVE ) | |
| 4286 | GAME( 1989, tmhta, tmnt, tmnt, tmnt, tmnt, ROT0, "Konami", "Teenage Mutant Hero Turtles (UK 4 Players, set 2)", GAME_SUPPORTS_SAVE ) | |
| 4287 | GAME( 1990, tmntj, tmnt, tmnt, tmnt, tmnt, ROT0, "Konami", "Teenage Mutant Ninja Turtles (Japan 4 Players)", GAME_SUPPORTS_SAVE ) | |
| 4288 | GAME( 1989, tmht2p, tmnt, tmnt, tmnt2p, tmnt, ROT0, "Konami", "Teenage Mutant Hero Turtles (UK 2 Players, set 1)", GAME_SUPPORTS_SAVE ) | |
| 4289 | GAME( 1989, tmht2pa, tmnt, tmnt, tmnt2p, tmnt, ROT0, "Konami", "Teenage Mutant Hero Turtles (UK 2 Players, set 2)", GAME_SUPPORTS_SAVE ) | |
| 4290 | GAME( 1990, tmnt2pj, tmnt, tmnt, tmnt2p, tmnt, ROT0, "Konami", "Teenage Mutant Ninja Turtles (Japan 2 Players)", GAME_SUPPORTS_SAVE ) | |
| 4291 | GAME( 1989, tmnt2po, tmnt, tmnt, tmnt2p, tmnt, ROT0, "Konami", "Teenage Mutant Ninja Turtles (Oceania 2 Players)", GAME_SUPPORTS_SAVE ) | |
| 4282 | GAME( 1989, tmnt, 0, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage Mutant Ninja Turtles (World 4 Players)", GAME_SUPPORTS_SAVE ) | |
| 4283 | GAME( 1989, tmntu, tmnt, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage Mutant Ninja Turtles (US 4 Players, set 1)", GAME_SUPPORTS_SAVE ) | |
| 4284 | GAME( 1989, tmntua, tmnt, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage Mutant Ninja Turtles (US 4 Players, set 2)", GAME_SUPPORTS_SAVE ) | |
| 4285 | GAME( 1989, tmht, tmnt, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage Mutant Hero Turtles (UK 4 Players, set 1)", GAME_SUPPORTS_SAVE ) | |
| 4286 | GAME( 1989, tmhta, tmnt, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage Mutant Hero Turtles (UK 4 Players, set 2)", GAME_SUPPORTS_SAVE ) | |
| 4287 | GAME( 1990, tmntj, tmnt, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage Mutant Ninja Turtles (Japan 4 Players)", GAME_SUPPORTS_SAVE ) | |
| 4288 | GAME( 1989, tmht2p, tmnt, tmnt, tmnt2p, tmnt_state, tmnt, ROT0, "Konami", "Teenage Mutant Hero Turtles (UK 2 Players, set 1)", GAME_SUPPORTS_SAVE ) | |
| 4289 | GAME( 1989, tmht2pa, tmnt, tmnt, tmnt2p, tmnt_state, tmnt, ROT0, "Konami", "Teenage Mutant Hero Turtles (UK 2 Players, set 2)", GAME_SUPPORTS_SAVE ) | |
| 4290 | GAME( 1990, tmnt2pj, tmnt, tmnt, tmnt2p, tmnt_state, tmnt, ROT0, "Konami", "Teenage Mutant Ninja Turtles (Japan 2 Players)", GAME_SUPPORTS_SAVE ) | |
| 4291 | GAME( 1989, tmnt2po, tmnt, tmnt, tmnt2p, tmnt_state, tmnt, ROT0, "Konami", "Teenage Mutant Ninja Turtles (Oceania 2 Players)", GAME_SUPPORTS_SAVE ) | |
| 4292 | 4292 | |
| 4293 | GAME( 1990, punkshot, 0, punkshot, punkshot, 0, ROT0, "Konami", "Punk Shot (US 4 Players)", GAME_SUPPORTS_SAVE ) | |
| 4294 | GAME( 1990, punkshot2, punkshot, punkshot, punksht2, 0, ROT0, "Konami", "Punk Shot (US 2 Players)", GAME_SUPPORTS_SAVE ) | |
| 4295 | GAME( 1990, punkshotj, punkshot, punkshot, punkshtj, 0, ROT0, "Konami", "Punk Shot (Japan 2 Players)", GAME_SUPPORTS_SAVE ) | |
| 4293 | GAME( 1990, punkshot, 0, punkshot, punkshot, tmnt_state, 0, ROT0, "Konami", "Punk Shot (US 4 Players)", GAME_SUPPORTS_SAVE ) | |
| 4294 | GAME( 1990, punkshot2, punkshot, punkshot, punksht2, tmnt_state, 0, ROT0, "Konami", "Punk Shot (US 2 Players)", GAME_SUPPORTS_SAVE ) | |
| 4295 | GAME( 1990, punkshotj, punkshot, punkshot, punkshtj, tmnt_state, 0, ROT0, "Konami", "Punk Shot (Japan 2 Players)", GAME_SUPPORTS_SAVE ) | |
| 4296 | 4296 | |
| 4297 | GAME( 1990, lgtnfght, 0, lgtnfght, lgtnfght, 0, ROT90, "Konami", "Lightning Fighters (World)", GAME_SUPPORTS_SAVE ) | |
| 4298 | GAME( 1990, lgtnfghta, lgtnfght, lgtnfght, lgtnfght, 0, ROT90, "Konami", "Lightning Fighters (Asia)", GAME_SUPPORTS_SAVE ) | |
| 4299 | GAME( 1990, lgtnfghtu, lgtnfght, lgtnfght, lgtnfght, 0, ROT90, "Konami", "Lightning Fighters (US)", GAME_SUPPORTS_SAVE ) | |
| 4300 | GAME( 1990, trigon, lgtnfght, lgtnfght, trigon, 0, ROT90, "Konami", "Trigon (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4297 | GAME( 1990, lgtnfght, 0, lgtnfght, lgtnfght, tmnt_state, 0, ROT90, "Konami", "Lightning Fighters (World)", GAME_SUPPORTS_SAVE ) | |
| 4298 | GAME( 1990, lgtnfghta, lgtnfght, lgtnfght, lgtnfght, tmnt_state, 0, ROT90, "Konami", "Lightning Fighters (Asia)", GAME_SUPPORTS_SAVE ) | |
| 4299 | GAME( 1990, lgtnfghtu, lgtnfght, lgtnfght, lgtnfght, tmnt_state, 0, ROT90, "Konami", "Lightning Fighters (US)", GAME_SUPPORTS_SAVE ) | |
| 4300 | GAME( 1990, trigon, lgtnfght, lgtnfght, trigon, tmnt_state, 0, ROT90, "Konami", "Trigon (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4301 | 4301 | |
| 4302 | GAME( 1991, blswhstl, 0, blswhstl, blswhstl, 0, ROT90, "Konami", "Bells & Whistles (Version L)", GAME_SUPPORTS_SAVE ) | |
| 4303 | GAME( 1991, detatwin, blswhstl, blswhstl, blswhstl, 0, ROT90, "Konami", "Detana!! Twin Bee (Japan ver. J)", GAME_SUPPORTS_SAVE ) | |
| 4302 | GAME( 1991, blswhstl, 0, blswhstl, blswhstl, tmnt_state, 0, ROT90, "Konami", "Bells & Whistles (Version L)", GAME_SUPPORTS_SAVE ) | |
| 4303 | GAME( 1991, detatwin, blswhstl, blswhstl, blswhstl, tmnt_state, 0, ROT90, "Konami", "Detana!! Twin Bee (Japan ver. J)", GAME_SUPPORTS_SAVE ) | |
| 4304 | 4304 | |
| 4305 | GAME( 1991, glfgreat, 0, glfgreat, glfgreat, 0, ROT0, "Konami", "Golfing Greats", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 4306 | GAME( 1991, glfgreatj, glfgreat, glfgreat, glfgreatj,0, ROT0, "Konami", "Golfing Greats (Japan)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 4305 | GAME( 1991, glfgreat, 0, glfgreat, glfgreat, tmnt_state, 0, ROT0, "Konami", "Golfing Greats", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 4306 | GAME( 1991, glfgreatj, glfgreat, glfgreat, glfgreatj, tmnt_state,0, ROT0, "Konami", "Golfing Greats (Japan)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 4307 | 4307 | |
| 4308 | GAME( 1991, tmnt2, 0, tmnt2, ssridr4p, 0, ROT0, "Konami", "Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver UAA)", GAME_SUPPORTS_SAVE ) // ver. UAA | |
| 4309 | GAME( 1991, tmnt2a, tmnt2, tmnt2, ssrid4ps, 0, ROT0, "Konami", "Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver ADA)", GAME_SUPPORTS_SAVE ) // ver. ADA | |
| 4310 | GAME( 1991, tmht22pe, tmnt2, tmnt2, ssriders, 0, ROT0, "Konami", "Teenage Mutant Hero Turtles - Turtles in Time (2 Players ver EBA)", GAME_SUPPORTS_SAVE ) // ver. EBA | |
| 4311 | GAME( 1991, tmnt22pu, tmnt2, tmnt2, ssriders, 0, ROT0, "Konami", "Teenage Mutant Ninja Turtles - Turtles in Time (2 Players ver UDA)", GAME_SUPPORTS_SAVE ) // ver. UDA | |
| 4308 | GAME( 1991, tmnt2, 0, tmnt2, ssridr4p, tmnt_state, 0, ROT0, "Konami", "Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver UAA)", GAME_SUPPORTS_SAVE ) // ver. UAA | |
| 4309 | GAME( 1991, tmnt2a, tmnt2, tmnt2, ssrid4ps, tmnt_state, 0, ROT0, "Konami", "Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver ADA)", GAME_SUPPORTS_SAVE ) // ver. ADA | |
| 4310 | GAME( 1991, tmht22pe, tmnt2, tmnt2, ssriders, tmnt_state, 0, ROT0, "Konami", "Teenage Mutant Hero Turtles - Turtles in Time (2 Players ver EBA)", GAME_SUPPORTS_SAVE ) // ver. EBA | |
| 4311 | GAME( 1991, tmnt22pu, tmnt2, tmnt2, ssriders, tmnt_state, 0, ROT0, "Konami", "Teenage Mutant Ninja Turtles - Turtles in Time (2 Players ver UDA)", GAME_SUPPORTS_SAVE ) // ver. UDA | |
| 4312 | 4312 | |
| 4313 | GAME( 1993, qgakumon, 0, tmnt2, qgakumon, 0, ROT0, "Konami", "Quiz Gakumon no Susume (Japan ver. JA2 Type L)", GAME_SUPPORTS_SAVE ) | |
| 4313 | GAME( 1993, qgakumon, 0, tmnt2, qgakumon, tmnt_state, 0, ROT0, "Konami", "Quiz Gakumon no Susume (Japan ver. JA2 Type L)", GAME_SUPPORTS_SAVE ) | |
| 4314 | 4314 | |
| 4315 | GAME( 1991, ssriders, 0, ssriders, ssridr4p, 0, ROT0, "Konami", "Sunset Riders (4 Players ver EAC)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4316 | GAME( 1991, ssridersebd, ssriders, ssriders, ssriders, 0, ROT0, "Konami", "Sunset Riders (2 Players ver EBD)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4317 | GAME( 1991, ssridersebc, ssriders, ssriders, ssriders, 0, ROT0, "Konami", "Sunset Riders (2 Players ver EBC)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4318 | GAME( 1991, ssridersuda, ssriders, ssriders, ssrid4ps, 0, ROT0, "Konami", "Sunset Riders (4 Players ver UDA)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4319 | GAME( 1991, ssriderseaa, ssriders, ssriders, ssrid4ps, 0, ROT0, "Konami", "Sunset Riders (4 Players ver EAA)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4320 | GAME( 1991, ssridersuac, ssriders, ssriders, ssridr4p, 0, ROT0, "Konami", "Sunset Riders (4 Players ver UAC)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4321 | GAME( 1991, ssridersubc, ssriders, ssriders, ssriders, 0, ROT0, "Konami", "Sunset Riders (2 Players ver UBC)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4322 | GAME( 1991, ssridersabd, ssriders, ssriders, ssriders, 0, ROT0, "Konami", "Sunset Riders (2 Players ver ABD)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4323 | GAME( 1991, ssridersadd, ssriders, ssriders, ssrid4ps, 0, ROT0, "Konami", "Sunset Riders (4 Players ver ADD)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4324 | GAME( 1991, ssridersjbd, ssriders, ssriders, ssriders, 0, ROT0, "Konami", "Sunset Riders (2 Players ver JBD)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4325 | GAME( 1991, ssridersb, ssriders, sunsetbl, sunsetbl, 0, ROT0, "bootleg","Sunset Riders (bootleg 4 Players ver ADD)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4326 | GAME( 1991, ssriders2, ssriders, sunsetbl, sunsetbl, 0, ROT0, "bootleg","Sunset Riders 2 (bootleg 4 Players ver ADD)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4315 | GAME( 1991, ssriders, 0, ssriders, ssridr4p, tmnt_state, 0, ROT0, "Konami", "Sunset Riders (4 Players ver EAC)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4316 | GAME( 1991, ssridersebd, ssriders, ssriders, ssriders, tmnt_state, 0, ROT0, "Konami", "Sunset Riders (2 Players ver EBD)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4317 | GAME( 1991, ssridersebc, ssriders, ssriders, ssriders, tmnt_state, 0, ROT0, "Konami", "Sunset Riders (2 Players ver EBC)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4318 | GAME( 1991, ssridersuda, ssriders, ssriders, ssrid4ps, tmnt_state, 0, ROT0, "Konami", "Sunset Riders (4 Players ver UDA)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4319 | GAME( 1991, ssriderseaa, ssriders, ssriders, ssrid4ps, tmnt_state, 0, ROT0, "Konami", "Sunset Riders (4 Players ver EAA)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4320 | GAME( 1991, ssridersuac, ssriders, ssriders, ssridr4p, tmnt_state, 0, ROT0, "Konami", "Sunset Riders (4 Players ver UAC)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4321 | GAME( 1991, ssridersubc, ssriders, ssriders, ssriders, tmnt_state, 0, ROT0, "Konami", "Sunset Riders (2 Players ver UBC)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4322 | GAME( 1991, ssridersabd, ssriders, ssriders, ssriders, tmnt_state, 0, ROT0, "Konami", "Sunset Riders (2 Players ver ABD)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4323 | GAME( 1991, ssridersadd, ssriders, ssriders, ssrid4ps, tmnt_state, 0, ROT0, "Konami", "Sunset Riders (4 Players ver ADD)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4324 | GAME( 1991, ssridersjbd, ssriders, ssriders, ssriders, tmnt_state, 0, ROT0, "Konami", "Sunset Riders (2 Players ver JBD)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4325 | GAME( 1991, ssridersb, ssriders, sunsetbl, sunsetbl, tmnt_state, 0, ROT0, "bootleg","Sunset Riders (bootleg 4 Players ver ADD)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4326 | GAME( 1991, ssriders2, ssriders, sunsetbl, sunsetbl, tmnt_state, 0, ROT0, "bootleg","Sunset Riders 2 (bootleg 4 Players ver ADD)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 4327 | 4327 | |
| 4328 | GAME( 1991, thndrx2, 0, thndrx2, thndrx2, 0, ROT0, "Konami", "Thunder Cross II (World)", GAME_SUPPORTS_SAVE ) | |
| 4329 | GAME( 1991, thndrx2a, thndrx2, thndrx2, thndrx2, 0, ROT0, "Konami", "Thunder Cross II (Asia)", GAME_SUPPORTS_SAVE ) | |
| 4330 | GAME( 1991, thndrx2j, thndrx2, thndrx2, thndrx2, 0, ROT0, "Konami", "Thunder Cross II (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4328 | GAME( 1991, thndrx2, 0, thndrx2, thndrx2, tmnt_state, 0, ROT0, "Konami", "Thunder Cross II (World)", GAME_SUPPORTS_SAVE ) | |
| 4329 | GAME( 1991, thndrx2a, thndrx2, thndrx2, thndrx2, tmnt_state, 0, ROT0, "Konami", "Thunder Cross II (Asia)", GAME_SUPPORTS_SAVE ) | |
| 4330 | GAME( 1991, thndrx2j, thndrx2, thndrx2, thndrx2, tmnt_state, 0, ROT0, "Konami", "Thunder Cross II (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4331 | 4331 | |
| 4332 | GAME( 1993, prmrsocr, 0, prmrsocr, prmrsocr, 0, ROT0, "Konami", "Premier Soccer (ver EAB)", GAME_SUPPORTS_SAVE ) | |
| 4333 | GAME( 1993, prmrsocrj, prmrsocr, prmrsocr, prmrsocr, 0, ROT0, "Konami", "Premier Soccer (ver JAB)", GAME_SUPPORTS_SAVE ) | |
| 4332 | GAME( 1993, prmrsocr, 0, prmrsocr, prmrsocr, tmnt_state, 0, ROT0, "Konami", "Premier Soccer (ver EAB)", GAME_SUPPORTS_SAVE ) | |
| 4333 | GAME( 1993, prmrsocrj, prmrsocr, prmrsocr, prmrsocr, tmnt_state, 0, ROT0, "Konami", "Premier Soccer (ver JAB)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 760 | 760 | rom[0x55e40/4] = (rom[0x55e40/4] & 0xffff0000) | 0x4e71; // goes away from the POST |
| 761 | 761 | } |
| 762 | 762 | |
| 763 | GAME( 199?, kingtut, 0, kongambl, kongambl, kingtut, ROT0, "Konami", "King Tut (NSW, Australia)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 764 | GAME( 199?, moneybnk, 0, kongambl, kongambl, 0, ROT0, "Konami", "Money In The Bank (NSW, Australia)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 765 | GAME( 199?, dragsphr, 0, kongambl, kongambl, 0, ROT0, "Konami", "Dragon Sphere", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 766 | GAME( 199?, ivorytsk, 0, kongambl, kongambl, 0, ROT0, "Konami", "Ivory Tusk", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 767 | GAME( 199?, vikingt, 0, kongambl, kongambl, 0, ROT0, "Konami", "Viking Treasure", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 763 | GAME( 199?, kingtut, 0, kongambl, kongambl, kongambl_state, kingtut, ROT0, "Konami", "King Tut (NSW, Australia)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 764 | GAME( 199?, moneybnk, 0, kongambl, kongambl, kongambl_state, 0, ROT0, "Konami", "Money In The Bank (NSW, Australia)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 765 | GAME( 199?, dragsphr, 0, kongambl, kongambl, kongambl_state, 0, ROT0, "Konami", "Dragon Sphere", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 766 | GAME( 199?, ivorytsk, 0, kongambl, kongambl, kongambl_state, 0, ROT0, "Konami", "Ivory Tusk", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 767 | GAME( 199?, vikingt, 0, kongambl, kongambl, kongambl_state, 0, ROT0, "Konami", "Viking Treasure", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 697 | 697 | ROM_LOAD( "mb7051.2b", 0x0020, 0x0020, CRC(465e31d4) SHA1(d47a4aa0e8931dcd8f85017ef04c2f6ad79f5725) ) |
| 698 | 698 | ROM_END |
| 699 | 699 | |
| 700 | GAME( 1983, zodiack, 0, zodiack, zodiack, 0, ROT270, "Orca (Esco Trading Co)", "Zodiack", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) /* bullet color needs to be verified */ | |
| 701 | GAME( 1983, dogfight, 0, zodiack, dogfight, 0, ROT270, "Orca / Thunderbolt", "Dog Fight (Thunderbolt)", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) /* bullet color needs to be verified */ | |
| 702 | GAME( 1982, moguchan, 0, percuss, moguchan, 0, ROT270, "Orca (Eastern Commerce Inc. license) (bootleg?)", "Moguchan", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) /* license copyright taken from ROM string at $0b5c */ | |
| 703 | GAME( 1981, percuss, 0, percuss, percuss, 0, ROT270, "Orca (bootleg?)", "The Percussor", GAME_SUPPORTS_SAVE ) | |
| 704 | GAME( 1982, bounty, 0, percuss, bounty, 0, ROT180, "Orca", "The Bounty", GAME_SUPPORTS_SAVE ) | |
| 700 | GAME( 1983, zodiack, 0, zodiack, zodiack, zodiack_state, 0, ROT270, "Orca (Esco Trading Co)", "Zodiack", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) /* bullet color needs to be verified */ | |
| 701 | GAME( 1983, dogfight, 0, zodiack, dogfight, zodiack_state, 0, ROT270, "Orca / Thunderbolt", "Dog Fight (Thunderbolt)", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) /* bullet color needs to be verified */ | |
| 702 | GAME( 1982, moguchan, 0, percuss, moguchan, percuss_state, 0, ROT270, "Orca (Eastern Commerce Inc. license) (bootleg?)", "Moguchan", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) /* license copyright taken from ROM string at $0b5c */ | |
| 703 | GAME( 1981, percuss, 0, percuss, percuss, percuss_state, 0, ROT270, "Orca (bootleg?)", "The Percussor", GAME_SUPPORTS_SAVE ) | |
| 704 | GAME( 1982, bounty, 0, percuss, bounty, percuss_state, 0, ROT180, "Orca", "The Bounty", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2922 | 2922 | /* GAME DRIVERS */ |
| 2923 | 2923 | |
| 2924 | 2924 | // rev numbers at end of the line just indicate which sets are the same code revisions (just a region byte change), they don't reflect the actual order of release |
| 2925 | GAME( 1993, raiden2, 0, raiden2, raiden2, raiden2, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden II (set 1, US Fabtek)", GAME_NOT_WORKING) // rev 1 | |
| 2926 | GAME( 1993, raiden2a, raiden2, raiden2, raiden2, raiden2, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden II (set 2, Metrotainment)", GAME_NOT_WORKING) // ^ | |
| 2927 | GAME( 1993, raiden2b, raiden2, raiden2, raiden2, raiden2, ROT270, "Seibu Kaihatsu", "Raiden II (set 3, Japan)", GAME_NOT_WORKING) // ^ | |
| 2928 | GAME( 1993, raiden2c, raiden2, raiden2, raiden2, raiden2, ROT270, "Seibu Kaihatsu", "Raiden II (set 4, Italy)", GAME_NOT_WORKING) // rev 2 | |
| 2929 | GAME( 1993, raiden2d, raiden2, raiden2, raiden2, raiden2, ROT270, "Seibu Kaihatsu", "Raiden II (set 5, Easy Version)", GAME_NOT_WORKING) // rev 3 | |
| 2930 | GAME( 1993, raiden2e, raiden2, raiden2, raiden2, raiden2, ROT270, "Seibu Kaihatsu", "Raiden II (set 6, Easy Version)", GAME_NOT_WORKING) // rev 4 | |
| 2931 | GAME( 1993, raiden2f, raiden2, raiden2, raiden2, raiden2, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden II (set 7, US Fabtek, Easy Version)", GAME_NOT_WORKING) // ^ | |
| 2932 | GAME( 1993, raiden2g, raiden2, raiden2, raiden2, raiden2, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden II (set 8, US Fabtek, Easy Version)", GAME_NOT_WORKING) // rev 3 and 4 mix? | |
| 2925 | GAME( 1993, raiden2, 0, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden II (set 1, US Fabtek)", GAME_NOT_WORKING) // rev 1 | |
| 2926 | GAME( 1993, raiden2a, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden II (set 2, Metrotainment)", GAME_NOT_WORKING) // ^ | |
| 2927 | GAME( 1993, raiden2b, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu", "Raiden II (set 3, Japan)", GAME_NOT_WORKING) // ^ | |
| 2928 | GAME( 1993, raiden2c, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu", "Raiden II (set 4, Italy)", GAME_NOT_WORKING) // rev 2 | |
| 2929 | GAME( 1993, raiden2d, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu", "Raiden II (set 5, Easy Version)", GAME_NOT_WORKING) // rev 3 | |
| 2930 | GAME( 1993, raiden2e, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu", "Raiden II (set 6, Easy Version)", GAME_NOT_WORKING) // rev 4 | |
| 2931 | GAME( 1993, raiden2f, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden II (set 7, US Fabtek, Easy Version)", GAME_NOT_WORKING) // ^ | |
| 2932 | GAME( 1993, raiden2g, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden II (set 8, US Fabtek, Easy Version)", GAME_NOT_WORKING) // rev 3 and 4 mix? | |
| 2933 | 2933 | |
| 2934 | 2934 | |
| 2935 | GAME( 1994, raidndx, 0, raidendx, raidendx, raidendx, ROT270, "Seibu Kaihatsu", "Raiden DX (UK)", GAME_NOT_WORKING) | |
| 2936 | GAME( 1994, raidndxa1,raidndx, raidendx, raidendx, raidendx, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden DX (Asia set 1)", GAME_NOT_WORKING) | |
| 2937 | GAME( 1994, raidndxa2,raidndx, raidendx, raidendx, raidendx, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden DX (Asia set 2)", GAME_NOT_WORKING) | |
| 2938 | GAME( 1994, raidndxj, raidndx, raidendx, raidendx, raidendx, ROT270, "Seibu Kaihatsu", "Raiden DX (Japan)", GAME_NOT_WORKING) | |
| 2939 | GAME( 1994, raidndxu, raidndx, raidendx, raidendx, raidendx, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden DX (US)", GAME_NOT_WORKING) | |
| 2940 | GAME( 1994, raidndxg, raidndx, raidendx, raidendx, raidendx, ROT270, "Seibu Kaihatsu (Tuning license)", "Raiden DX (Germany)", GAME_NOT_WORKING) | |
| 2935 | GAME( 1994, raidndx, 0, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu", "Raiden DX (UK)", GAME_NOT_WORKING) | |
| 2936 | GAME( 1994, raidndxa1,raidndx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden DX (Asia set 1)", GAME_NOT_WORKING) | |
| 2937 | GAME( 1994, raidndxa2,raidndx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu (Metrotainment license)", "Raiden DX (Asia set 2)", GAME_NOT_WORKING) | |
| 2938 | GAME( 1994, raidndxj, raidndx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu", "Raiden DX (Japan)", GAME_NOT_WORKING) | |
| 2939 | GAME( 1994, raidndxu, raidndx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden DX (US)", GAME_NOT_WORKING) | |
| 2940 | GAME( 1994, raidndxg, raidndx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu (Tuning license)", "Raiden DX (Germany)", GAME_NOT_WORKING) | |
| 2941 | 2941 | |
| 2942 | GAME( 1993, zeroteam, 0, zeroteam, zeroteam, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team USA (set 1, US, Fabtek license)", GAME_NOT_WORKING) | |
| 2943 | GAME( 1993, zeroteama,zeroteam,zeroteam, zeroteam, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team (set 2, Japan? (earlier?))", GAME_NOT_WORKING) | |
| 2944 | GAME( 1993, zeroteamb,zeroteam,zeroteam, zeroteam, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team (set 3, Japan? (later batteryless))", GAME_NOT_WORKING) // reprograms the sprite decrypt data of the SEI251 on every boot, like raiden2 does. hack? | |
| 2945 | GAME( 1993, zeroteamc,zeroteam,zeroteam, zeroteam, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team (set 4, Taiwan, Liang Hwa license)", GAME_NOT_WORKING) | |
| 2946 | GAME( 1993, zeroteamd,zeroteam,zeroteam, zeroteam, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team (set 5, Korea, Dream Soft license)", GAME_NOT_WORKING) | |
| 2947 | //GAME( 1993, zeroteame,zeroteam,zeroteam, zeroteam, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team Korea (set 6, Korea, Dream Soft license)", GAME_NOT_WORKING) // NOT DUMPED but seen on a board drkitty had | |
| 2942 | GAME( 1993, zeroteam, 0, zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team USA (set 1, US, Fabtek license)", GAME_NOT_WORKING) | |
| 2943 | GAME( 1993, zeroteama,zeroteam,zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team (set 2, Japan? (earlier?))", GAME_NOT_WORKING) | |
| 2944 | GAME( 1993, zeroteamb,zeroteam,zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team (set 3, Japan? (later batteryless))", GAME_NOT_WORKING) // reprograms the sprite decrypt data of the SEI251 on every boot, like raiden2 does. hack? | |
| 2945 | GAME( 1993, zeroteamc,zeroteam,zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team (set 4, Taiwan, Liang Hwa license)", GAME_NOT_WORKING) | |
| 2946 | GAME( 1993, zeroteamd,zeroteam,zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team (set 5, Korea, Dream Soft license)", GAME_NOT_WORKING) | |
| 2947 | //GAME( 1993, zeroteame,zeroteam,zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team Korea (set 6, Korea, Dream Soft license)", GAME_NOT_WORKING) // NOT DUMPED but seen on a board drkitty had | |
| 2948 | 2948 | |
| 2949 | GAME( 1993, zeroteams,zeroteam,zeroteam, zeroteam, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team Selection", GAME_NOT_WORKING) | |
| 2950 | GAME( 1993, zeroteamsr,zeroteam,zeroteam, zeroteam, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team Suicide Revival Kit", GAME_NOT_WORKING) // reprograms the sprite decrypt data of the SEI251 only, no game code | |
| 2949 | GAME( 1993, zeroteams,zeroteam,zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team Selection", GAME_NOT_WORKING) | |
| 2950 | GAME( 1993, zeroteamsr,zeroteam,zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu", "Zero Team Suicide Revival Kit", GAME_NOT_WORKING) // reprograms the sprite decrypt data of the SEI251 only, no game code | |
| 2951 | 2951 | |
| 2952 | GAME( 1995, xsedae, 0, xsedae, xsedae, xsedae, ROT0, "Dream Island", "X Se Dae Quiz", GAME_NOT_WORKING) | |
| 2952 | GAME( 1995, xsedae, 0, xsedae, xsedae, raiden2_state, xsedae, ROT0, "Dream Island", "X Se Dae Quiz", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 82 | 82 | ROM_END |
| 83 | 83 | |
| 84 | 84 | |
| 85 | GAME(1983, leking, 0, jeutel, jeutel, jeutel, ROT0, "Jeutel", "Le King", GAME_IS_SKELETON_MECHANICAL) | |
| 86 | GAME(1984, olympic, 0, jeutel, jeutel, jeutel, ROT0, "Jeutel", "Olympic Games", GAME_IS_SKELETON_MECHANICAL) | |
| 85 | GAME(1983, leking, 0, jeutel, jeutel, jeutel_state, jeutel, ROT0, "Jeutel", "Le King", GAME_IS_SKELETON_MECHANICAL) | |
| 86 | GAME(1984, olympic, 0, jeutel, jeutel, jeutel_state, jeutel, ROT0, "Jeutel", "Olympic Games", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 240 | 240 | ROM_LOAD( "gx141.7j", 0x00, 0x20, CRC(b21c5d5f) SHA1(6913c840dd69a7d4687f4c4cbe3ff12300f62bc2) ) |
| 241 | 241 | ROM_END |
| 242 | 242 | |
| 243 | GAME( 1991, mogura, 0, mogura, mogura, 0, ROT0, "Konami", "Mogura Desse (Japan)", GAME_SUPPORTS_SAVE ) | |
| 243 | GAME( 1991, mogura, 0, mogura, mogura, mogura_state, 0, ROT0, "Konami", "Mogura Desse (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1990 | 1990 | ROM_END |
| 1991 | 1991 | |
| 1992 | 1992 | |
| 1993 | GAME( 1995, dangcurv, 0, taitojc, dangcurv, dangcurv, ROT0, "Taito", "Dangerous Curves (Ver 2.2 J)", GAME_NOT_WORKING ) // DANGEROUS CURVES VER 2.2 J 1995.07.20 17:45 | |
| 1994 | GAME( 1995, landgear, 0, taitojc, landgear, taitojc, ROT0, "Taito", "Landing Gear (Ver 4.2 O)", GAME_IMPERFECT_GRAPHICS ) // LANDING GEAR VER 4.2 O Feb 8 1996 09:46:22 | |
| 1995 | GAME( 1995, landgearj, landgear, taitojc, landgear, taitojc, ROT0, "Taito", "Landing Gear (Ver 4.2 J)", GAME_IMPERFECT_GRAPHICS ) // LANDING GEAR VER 4.2 J Feb 8 1996 09:46:22 | |
| 1996 | GAME( 1995, landgeara, landgear, taitojc, landgear, taitojc, ROT0, "Taito", "Landing Gear (Ver 3.1 O)", GAME_IMPERFECT_GRAPHICS ) // LANDING GEAR VER 3.1 O Feb 8 1996 09:46:22 | |
| 1997 | GAME( 1995, landgearja,landgear, taitojc, landgear, taitojc, ROT0, "Taito", "Landing Gear (Ver 3.0 J)", GAME_IMPERFECT_GRAPHICS ) // LANDING GEAR VER 3.0 J Feb 8 1996 09:46:22 | |
| 1998 | GAME( 1996, sidebs, 0, taitojc, sidebs, taitojc, ROT0, "Taito", "Side by Side (Ver 2.5 J)", GAME_IMPERFECT_GRAPHICS ) // SIDE BY SIDE VER 2.5 J 1996/ 6/20 18:13:14 | |
| 1999 | GAMEL(1996, dendego, 0, dendego, dendego, taitojc, ROT0, "Taito", "Densha de GO! (Ver 2.2 J)", GAME_IMPERFECT_GRAPHICS, layout_dendego ) // DENSYA DE GO VER 2.2 J 1997/ 2/ 4 12:00:28 | |
| 2000 | GAMEL(1996, dendegox, dendego, dendego, dendego, taitojc, ROT0, "Taito", "Densha de GO! EX (Ver 2.4 J)", GAME_IMPERFECT_GRAPHICS, layout_dendego ) // DENSYA DE GO VER 2.4 J 1997/ 4/18 13:38:34 | |
| 2001 | GAME( 1997, sidebs2, 0, taitojc, sidebs, taitojc, ROT0, "Taito", "Side by Side 2 (Ver 2.6 A)", GAME_IMPERFECT_GRAPHICS ) // SIDE BY SIDE2 VER 2.6 A 1997/ 6/19 09:39:22 | |
| 2002 | GAME( 1997, sidebs2j, sidebs2, taitojc, sidebs, taitojc, ROT0, "Taito", "Side by Side 2 (Ver 2.4 J)", GAME_IMPERFECT_GRAPHICS ) // SIDE BY SIDE2 VER 2.4 J 1997/ 5/26 13:06:37 | |
| 2003 | GAMEL(1998, dendego2, 0, dendego, dendego, dendego2, ROT0, "Taito", "Densha de GO! 2 Kousoku-hen (Ver 2.5 J)", GAME_IMPERFECT_GRAPHICS, layout_dendego ) // DENSYA DE GO2 VER 2.5 J 1998/ 3/ 2 15:30:55 | |
| 2004 | GAMEL(1998, dendego23k,dendego2, dendego, dendego, dendego2, ROT0, "Taito", "Densha de GO! 2 Kousoku-hen 3000-bandai (Ver 2.20 J)", GAME_IMPERFECT_GRAPHICS, layout_dendego ) // DENSYA DE GO! 2 3000 VER 2.20 J 1998/ 7/15 17:42:38 | |
| 1993 | GAME( 1995, dangcurv, 0, taitojc, dangcurv, taitojc_state, dangcurv, ROT0, "Taito", "Dangerous Curves (Ver 2.2 J)", GAME_NOT_WORKING ) // DANGEROUS CURVES VER 2.2 J 1995.07.20 17:45 | |
| 1994 | GAME( 1995, landgear, 0, taitojc, landgear, taitojc_state, taitojc, ROT0, "Taito", "Landing Gear (Ver 4.2 O)", GAME_IMPERFECT_GRAPHICS ) // LANDING GEAR VER 4.2 O Feb 8 1996 09:46:22 | |
| 1995 | GAME( 1995, landgearj, landgear, taitojc, landgear, taitojc_state, taitojc, ROT0, "Taito", "Landing Gear (Ver 4.2 J)", GAME_IMPERFECT_GRAPHICS ) // LANDING GEAR VER 4.2 J Feb 8 1996 09:46:22 | |
| 1996 | GAME( 1995, landgeara, landgear, taitojc, landgear, taitojc_state, taitojc, ROT0, "Taito", "Landing Gear (Ver 3.1 O)", GAME_IMPERFECT_GRAPHICS ) // LANDING GEAR VER 3.1 O Feb 8 1996 09:46:22 | |
| 1997 | GAME( 1995, landgearja,landgear, taitojc, landgear, taitojc_state, taitojc, ROT0, "Taito", "Landing Gear (Ver 3.0 J)", GAME_IMPERFECT_GRAPHICS ) // LANDING GEAR VER 3.0 J Feb 8 1996 09:46:22 | |
| 1998 | GAME( 1996, sidebs, 0, taitojc, sidebs, taitojc_state, taitojc, ROT0, "Taito", "Side by Side (Ver 2.5 J)", GAME_IMPERFECT_GRAPHICS ) // SIDE BY SIDE VER 2.5 J 1996/ 6/20 18:13:14 | |
| 1999 | GAMEL(1996, dendego, 0, dendego, dendego, taitojc_state, taitojc, ROT0, "Taito", "Densha de GO! (Ver 2.2 J)", GAME_IMPERFECT_GRAPHICS, layout_dendego ) // DENSYA DE GO VER 2.2 J 1997/ 2/ 4 12:00:28 | |
| 2000 | GAMEL(1996, dendegox, dendego, dendego, dendego, taitojc_state, taitojc, ROT0, "Taito", "Densha de GO! EX (Ver 2.4 J)", GAME_IMPERFECT_GRAPHICS, layout_dendego ) // DENSYA DE GO VER 2.4 J 1997/ 4/18 13:38:34 | |
| 2001 | GAME( 1997, sidebs2, 0, taitojc, sidebs, taitojc_state, taitojc, ROT0, "Taito", "Side by Side 2 (Ver 2.6 A)", GAME_IMPERFECT_GRAPHICS ) // SIDE BY SIDE2 VER 2.6 A 1997/ 6/19 09:39:22 | |
| 2002 | GAME( 1997, sidebs2j, sidebs2, taitojc, sidebs, taitojc_state, taitojc, ROT0, "Taito", "Side by Side 2 (Ver 2.4 J)", GAME_IMPERFECT_GRAPHICS ) // SIDE BY SIDE2 VER 2.4 J 1997/ 5/26 13:06:37 | |
| 2003 | GAMEL(1998, dendego2, 0, dendego, dendego, taitojc_state, dendego2, ROT0, "Taito", "Densha de GO! 2 Kousoku-hen (Ver 2.5 J)", GAME_IMPERFECT_GRAPHICS, layout_dendego ) // DENSYA DE GO2 VER 2.5 J 1998/ 3/ 2 15:30:55 | |
| 2004 | GAMEL(1998, dendego23k,dendego2, dendego, dendego, taitojc_state, dendego2, ROT0, "Taito", "Densha de GO! 2 Kousoku-hen 3000-bandai (Ver 2.20 J)", GAME_IMPERFECT_GRAPHICS, layout_dendego ) // DENSYA DE GO! 2 3000 VER 2.20 J 1998/ 7/15 17:42:38 |
| r15751 | r15752 | |
|---|---|---|
| 701 | 701 | ROM_LOAD( "6.ic86", 0x100, 0x100, NO_DUMP ) |
| 702 | 702 | ROM_END |
| 703 | 703 | |
| 704 | GAME( 1991, ddealer, 0, ddealer, ddealer, ddealer, ROT0, "NMK", "Double Dealer", GAME_SUPPORTS_SAVE ) | |
| 704 | GAME( 1991, ddealer, 0, ddealer, ddealer, ddealer_state, ddealer, ROT0, "NMK", "Double Dealer", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1247 | 1247 | * |
| 1248 | 1248 | *************************************/ |
| 1249 | 1249 | |
| 1250 | GAME( 1980, berzerk, 0, berzerk, berzerk, 0, ROT0, "Stern Electronics", "Berzerk (set 1)", 0 ) | |
| 1251 | GAME( 1980, berzerk1, berzerk, berzerk, berzerk, 0, ROT0, "Stern Electronics", "Berzerk (set 2)", 0 ) | |
| 1252 | GAME( 1980, berzerkg, berzerk, berzerk, berzerkg,0, ROT0, "Stern Electronics", "Berzerk (German Speech)", 0 ) | |
| 1253 | GAME( 1981, frenzy, 0, frenzy, frenzy, 0, ROT0, "Stern Electronics", "Frenzy", 0 ) | |
| 1254 | GAME( 1981, moonwarp, 0, frenzy, moonwarp,moonwarp, ROT0, "Stern Electronics", "Moon War (prototype on Frenzy hardware)", 0) | |
| 1250 | GAME( 1980, berzerk, 0, berzerk, berzerk, berzerk_state, 0, ROT0, "Stern Electronics", "Berzerk (set 1)", 0 ) | |
| 1251 | GAME( 1980, berzerk1, berzerk, berzerk, berzerk, berzerk_state, 0, ROT0, "Stern Electronics", "Berzerk (set 2)", 0 ) | |
| 1252 | GAME( 1980, berzerkg, berzerk, berzerk, berzerkg, berzerk_state,0, ROT0, "Stern Electronics", "Berzerk (German Speech)", 0 ) | |
| 1253 | GAME( 1981, frenzy, 0, frenzy, frenzy, berzerk_state, 0, ROT0, "Stern Electronics", "Frenzy", 0 ) | |
| 1254 | GAME( 1981, moonwarp, 0, frenzy, moonwarp, berzerk_state,moonwarp, ROT0, "Stern Electronics", "Moon War (prototype on Frenzy hardware)", 0) |
| r15751 | r15752 | |
|---|---|---|
| 724 | 724 | ROM_END |
| 725 | 725 | |
| 726 | 726 | |
| 727 | GAME( 198?, vpoker, 0, vpoker, vpoker, 0, ROT0, "Videotronics", "Videotronics Poker", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 728 | GAME( 198?, 5acespkr, 0, vpoker, 5acespkr, 0, ROT0, "<unknown>", "5-Aces Poker", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 727 | GAME( 198?, vpoker, 0, vpoker, vpoker, vpoker_state, 0, ROT0, "Videotronics", "Videotronics Poker", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 728 | GAME( 198?, 5acespkr, 0, vpoker, 5acespkr, vpoker_state, 0, ROT0, "<unknown>", "5-Aces Poker", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 251 | 251 | pc_vga_io_init(machine, machine.device("maincpu")->memory().space(AS_PROGRAM), 0xa0000, machine.device("maincpu")->memory().space(AS_IO), 0x0000); |
| 252 | 252 | } |
| 253 | 253 | |
| 254 | GAME( 1995, magtouch, 0, magtouch, magtouch, magtouch, ROT0, "Micro Manufacturing", "Magical Touch", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 254 | GAME( 1995, magtouch, 0, magtouch, magtouch, magtouch_state, magtouch, ROT0, "Micro Manufacturing", "Magical Touch", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 443 | 443 | * |
| 444 | 444 | *************************************/ |
| 445 | 445 | |
| 446 | GAME( 1983, suprridr, 0, suprridr, suprridr, 0, ROT90, "Taito Corporation (Venture Line license)", "Super Rider", GAME_IMPERFECT_SOUND ) | |
| 446 | GAME( 1983, suprridr, 0, suprridr, suprridr, suprridr_state, 0, ROT90, "Taito Corporation (Venture Line license)", "Super Rider", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 930 | 930 | // no OKI on this |
| 931 | 931 | ROM_END |
| 932 | 932 | |
| 933 | GAME( 1995?, jingbell, 0, jingbell, jingbell, jingbell, ROT0, "IGS", "Jingle Bell (Italy, V133I)", 0 ) | |
| 934 | GAME( 1998, gp98, 0, gp98, jingbell, 0, ROT0, "Romtec Co. Ltd", "Grand Prix '98 (V100K)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS ) | |
| 933 | GAME( 1995?, jingbell, 0, jingbell, jingbell, igs009_state, jingbell, ROT0, "IGS", "Jingle Bell (Italy, V133I)", 0 ) | |
| 934 | GAME( 1998, gp98, 0, gp98, jingbell, igs009_state, 0, ROT0, "Romtec Co. Ltd", "Grand Prix '98 (V100K)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 640 | 640 | ROM_END |
| 641 | 641 | |
| 642 | 642 | |
| 643 | GAME( 1989, spy, 0, spy, spy, 0, ROT0, "Konami", "S.P.Y. - Special Project Y (World ver. N)", GAME_SUPPORTS_SAVE ) | |
| 644 | GAME( 1989, spyu, spy, spy, spy, 0, ROT0, "Konami", "S.P.Y. - Special Project Y (US ver. M)", GAME_SUPPORTS_SAVE ) | |
| 643 | GAME( 1989, spy, 0, spy, spy, spy_state, 0, ROT0, "Konami", "S.P.Y. - Special Project Y (World ver. N)", GAME_SUPPORTS_SAVE ) | |
| 644 | GAME( 1989, spyu, spy, spy, spy, spy_state, 0, ROT0, "Konami", "S.P.Y. - Special Project Y (US ver. M)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2898 | 2898 | |
| 2899 | 2899 | |
| 2900 | 2900 | |
| 2901 | GAME( 1992, maxidbl, 0, maxidbl, maxidbl, maxidbl, ROT0, "Blitz Systems Inc.", "Maxi Double Poker (Ver. 1.10)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_WRONG_COLORS ) | |
| 2902 | GAME( 1990, megadblj, 0, maxidbl, maxidbl, megadblj, ROT0, "Blitz Systems Inc.", "Mega Double Poker Jackpot (Ver. 1.26)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // JUNE 28TH, 1993 | |
| 2903 | GAME( 1990, megadble, 0, maxidbl, maxidbl, megadble, ROT0, "Blitz Systems Inc.", "Mega Double Poker (Ver. 1.63 Espagnol)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_WRONG_COLORS ) // NOVEMBER 1994 | |
| 2904 | GAME( 1993, steaser, 0, steaser, steaser, 0, ROT0, "<unknown>", "Strip Teaser (Italy, Ver. 1.22)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // In-game strings are in Italian but service mode is half English / half French? | |
| 2905 | GAME( 1993, bankrob, 0, bankrob, bankrob, bankrob, ROT0, "Entertainment Technology Corp.", "Bank Robbery (Ver. 3.32)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // BLITZ SYSTEM INC APRIL 1995 | |
| 2906 | GAME( 1993, bankroba, bankrob, bankroba, bankrob, bankroba, ROT0, "Entertainment Technology Corp.", "Bank Robbery (Ver. 2.00)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // BLITZ SYSTEM INC MAY 10TH, 1993 | |
| 2907 | GAME( 1993?, poker52, 0, maxidbl, maxidbl, 0, ROT0, "Blitz Systems Inc.", "Poker 52 (Ver. 1.2)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // MARCH 10TH, 1994 | |
| 2908 | GAME( 1995, dualgame, 0, dualgame, dualgame, dualgame, ROT0, "Labtronix Technologies", "Dual Games (prototype)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // SEPTEMBER 5TH, 1995 | |
| 2909 | GAME( 1995, hermit, 0, hermit, hermit, hermit, ROT0, "Dugamex", "The Hermit (Ver. 1.14)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // APRIL 1995 | |
| 2910 | GAME( 1997, deucesw2, 0, deucesw2, deucesw2, deucesw2, ROT0, "<unknown>", "Deuces Wild 2 - American Heritage (Ver. 2.02F)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // APRIL 10TH, 1997 | |
| 2911 | GAME( 1998, cj3play, 0, cjffruit, cjffruit, cj3play, ROT0, "Cadillac Jack", "Triple Play (Ver. 1.10)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // FEBRUARY 24TH, 1999 | |
| 2912 | GAME( 1998, cjffruit, 0, cjffruit, cjffruit, cjffruit, ROT0, "Cadillac Jack", "Funny Fruit (Ver. 1.13)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // APRIL 21ST, 1999 | |
| 2913 | GAME( 199?, ilpag, 0, ilpag, ilpag, 0, ROT0, "<unknown>", "Il Pagliaccio (Italy, Ver. 2.7C)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) | |
| 2901 | GAME( 1992, maxidbl, 0, maxidbl, maxidbl, blitz68k_state, maxidbl, ROT0, "Blitz Systems Inc.", "Maxi Double Poker (Ver. 1.10)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_WRONG_COLORS ) | |
| 2902 | GAME( 1990, megadblj, 0, maxidbl, maxidbl, blitz68k_state, megadblj, ROT0, "Blitz Systems Inc.", "Mega Double Poker Jackpot (Ver. 1.26)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // JUNE 28TH, 1993 | |
| 2903 | GAME( 1990, megadble, 0, maxidbl, maxidbl, blitz68k_state, megadble, ROT0, "Blitz Systems Inc.", "Mega Double Poker (Ver. 1.63 Espagnol)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_WRONG_COLORS ) // NOVEMBER 1994 | |
| 2904 | GAME( 1993, steaser, 0, steaser, steaser, blitz68k_state, 0, ROT0, "<unknown>", "Strip Teaser (Italy, Ver. 1.22)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // In-game strings are in Italian but service mode is half English / half French? | |
| 2905 | GAME( 1993, bankrob, 0, bankrob, bankrob, blitz68k_state, bankrob, ROT0, "Entertainment Technology Corp.", "Bank Robbery (Ver. 3.32)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // BLITZ SYSTEM INC APRIL 1995 | |
| 2906 | GAME( 1993, bankroba, bankrob, bankroba, bankrob, blitz68k_state, bankroba, ROT0, "Entertainment Technology Corp.", "Bank Robbery (Ver. 2.00)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // BLITZ SYSTEM INC MAY 10TH, 1993 | |
| 2907 | GAME( 1993?, poker52, 0, maxidbl, maxidbl, blitz68k_state, 0, ROT0, "Blitz Systems Inc.", "Poker 52 (Ver. 1.2)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // MARCH 10TH, 1994 | |
| 2908 | GAME( 1995, dualgame, 0, dualgame, dualgame, blitz68k_state, dualgame, ROT0, "Labtronix Technologies", "Dual Games (prototype)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // SEPTEMBER 5TH, 1995 | |
| 2909 | GAME( 1995, hermit, 0, hermit, hermit, blitz68k_state, hermit, ROT0, "Dugamex", "The Hermit (Ver. 1.14)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // APRIL 1995 | |
| 2910 | GAME( 1997, deucesw2, 0, deucesw2, deucesw2, blitz68k_state, deucesw2, ROT0, "<unknown>", "Deuces Wild 2 - American Heritage (Ver. 2.02F)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // APRIL 10TH, 1997 | |
| 2911 | GAME( 1998, cj3play, 0, cjffruit, cjffruit, blitz68k_state, cj3play, ROT0, "Cadillac Jack", "Triple Play (Ver. 1.10)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // FEBRUARY 24TH, 1999 | |
| 2912 | GAME( 1998, cjffruit, 0, cjffruit, cjffruit, blitz68k_state, cjffruit, ROT0, "Cadillac Jack", "Funny Fruit (Ver. 1.13)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) // APRIL 21ST, 1999 | |
| 2913 | GAME( 199?, ilpag, 0, ilpag, ilpag, blitz68k_state, 0, ROT0, "<unknown>", "Il Pagliaccio (Italy, Ver. 2.7C)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 2025 | 2025 | ***************************************************************************/ |
| 2026 | 2026 | |
| 2027 | 2027 | /* Working Games */ |
| 2028 | GAME( 1993, samuraia, 0, sngkace, samuraia, sngkace, ROT270, "Psikyo", "Samurai Aces (World)", GAME_SUPPORTS_SAVE ) // Banpresto? | |
| 2029 | GAME( 1993, sngkace, samuraia, sngkace, sngkace, sngkace, ROT270, "Psikyo", "Sengoku Ace (Japan)", GAME_SUPPORTS_SAVE ) // Banpresto? | |
| 2030 | GAME( 1994, gunbird, 0, gunbird, gunbird, gunbird, ROT270, "Psikyo", "Gunbird (World)", GAME_SUPPORTS_SAVE ) | |
| 2031 | GAME( 1994, gunbirdk, gunbird, gunbird, gunbirdj, gunbird, ROT270, "Psikyo", "Gunbird (Korea)", GAME_SUPPORTS_SAVE ) | |
| 2032 | GAME( 1994, gunbirdj, gunbird, gunbird, gunbirdj, gunbird, ROT270, "Psikyo", "Gunbird (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2033 | GAME( 1994, btlkroad, 0, gunbird, btlkroad, gunbird, ROT0, "Psikyo", "Battle K-Road", GAME_SUPPORTS_SAVE ) | |
| 2034 | GAME( 1995, s1945, 0, s1945, s1945, s1945, ROT270, "Psikyo", "Strikers 1945 (World)", GAME_SUPPORTS_SAVE ) | |
| 2035 | GAME( 1995, s1945a, s1945, s1945, s1945a, s1945a, ROT270, "Psikyo", "Strikers 1945 (Japan / World)", GAME_SUPPORTS_SAVE ) // Region dip - 0x0f=Japan, anything else=World | |
| 2036 | GAME( 1995, s1945j, s1945, s1945, s1945j, s1945j, ROT270, "Psikyo", "Strikers 1945 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2037 | GAME( 1995, s1945jn, s1945, gunbird, s1945j, s1945jn, ROT270, "Psikyo", "Strikers 1945 (Japan, unprotected)", GAME_SUPPORTS_SAVE ) | |
| 2038 | GAME( 1995, s1945k, s1945, s1945, s1945j, s1945, ROT270, "Psikyo", "Strikers 1945 (Korea)", GAME_SUPPORTS_SAVE ) | |
| 2039 | GAME( 1995, s1945bl, s1945, s1945bl, s1945bl, s1945bl, ROT270, "bootleg","Strikers 1945 (Hong Kong, bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2040 | GAME( 1996, tengai, 0, s1945, tengai, tengai, ROT0, "Psikyo", "Tengai (World)", GAME_SUPPORTS_SAVE ) | |
| 2041 | GAME( 1996, tengaij, tengai, s1945, tengaij, tengai, ROT0, "Psikyo", "Sengoku Blade: Sengoku Ace Episode II / Tengai", GAME_SUPPORTS_SAVE ) // Region dip - 0x0f=Japan, anything else=World | |
| 2028 | GAME( 1993, samuraia, 0, sngkace, samuraia, psikyo_state, sngkace, ROT270, "Psikyo", "Samurai Aces (World)", GAME_SUPPORTS_SAVE ) // Banpresto? | |
| 2029 | GAME( 1993, sngkace, samuraia, sngkace, sngkace, psikyo_state, sngkace, ROT270, "Psikyo", "Sengoku Ace (Japan)", GAME_SUPPORTS_SAVE ) // Banpresto? | |
| 2030 | GAME( 1994, gunbird, 0, gunbird, gunbird, psikyo_state, gunbird, ROT270, "Psikyo", "Gunbird (World)", GAME_SUPPORTS_SAVE ) | |
| 2031 | GAME( 1994, gunbirdk, gunbird, gunbird, gunbirdj, psikyo_state, gunbird, ROT270, "Psikyo", "Gunbird (Korea)", GAME_SUPPORTS_SAVE ) | |
| 2032 | GAME( 1994, gunbirdj, gunbird, gunbird, gunbirdj, psikyo_state, gunbird, ROT270, "Psikyo", "Gunbird (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2033 | GAME( 1994, btlkroad, 0, gunbird, btlkroad, psikyo_state, gunbird, ROT0, "Psikyo", "Battle K-Road", GAME_SUPPORTS_SAVE ) | |
| 2034 | GAME( 1995, s1945, 0, s1945, s1945, psikyo_state, s1945, ROT270, "Psikyo", "Strikers 1945 (World)", GAME_SUPPORTS_SAVE ) | |
| 2035 | GAME( 1995, s1945a, s1945, s1945, s1945a, psikyo_state, s1945a, ROT270, "Psikyo", "Strikers 1945 (Japan / World)", GAME_SUPPORTS_SAVE ) // Region dip - 0x0f=Japan, anything else=World | |
| 2036 | GAME( 1995, s1945j, s1945, s1945, s1945j, psikyo_state, s1945j, ROT270, "Psikyo", "Strikers 1945 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2037 | GAME( 1995, s1945jn, s1945, gunbird, s1945j, psikyo_state, s1945jn, ROT270, "Psikyo", "Strikers 1945 (Japan, unprotected)", GAME_SUPPORTS_SAVE ) | |
| 2038 | GAME( 1995, s1945k, s1945, s1945, s1945j, psikyo_state, s1945, ROT270, "Psikyo", "Strikers 1945 (Korea)", GAME_SUPPORTS_SAVE ) | |
| 2039 | GAME( 1995, s1945bl, s1945, s1945bl, s1945bl, psikyo_state, s1945bl, ROT270, "bootleg","Strikers 1945 (Hong Kong, bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2040 | GAME( 1996, tengai, 0, s1945, tengai, psikyo_state, tengai, ROT0, "Psikyo", "Tengai (World)", GAME_SUPPORTS_SAVE ) | |
| 2041 | GAME( 1996, tengaij, tengai, s1945, tengaij, psikyo_state, tengai, ROT0, "Psikyo", "Sengoku Blade: Sengoku Ace Episode II / Tengai", GAME_SUPPORTS_SAVE ) // Region dip - 0x0f=Japan, anything else=World |
| r15751 | r15752 | |
|---|---|---|
| 426 | 426 | ROM_LOAD( "arom1.u16", 0x000000, 0x80000, CRC(e51696bc) SHA1(b002f8705ad1877f91a860dddb0ae16b2e73dd15) ) |
| 427 | 427 | ROM_END |
| 428 | 428 | |
| 429 | GAME(1994, tapatune, 0, tapatune, tapatune, 0, ROT0, "Creative Electronics And Software", "Tap-a-Tune", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 429 | GAME(1994, tapatune, 0, tapatune, tapatune, tapatune_state, 0, ROT0, "Creative Electronics And Software", "Tap-a-Tune", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 843 | 843 | ROM_END |
| 844 | 844 | |
| 845 | 845 | |
| 846 | GAME( 1983, dacholer, 0, dacholer, dacholer, 0, ROT0, "Nichibutsu", "Dacholer", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 847 | GAME( 1983, kickboy, 0, dacholer, kickboy, 0, ROT0, "Nichibutsu", "Kick Boy", GAME_SUPPORTS_SAVE ) | |
| 848 | GAME( 1984, itaten, 0, itaten, itaten, 0, ROT0, "Nichibutsu / Alice", "Itazura Tenshi (Japan)", GAME_SUPPORTS_SAVE ) | |
| 846 | GAME( 1983, dacholer, 0, dacholer, dacholer, dacholer_state, 0, ROT0, "Nichibutsu", "Dacholer", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 847 | GAME( 1983, kickboy, 0, dacholer, kickboy, dacholer_state, 0, ROT0, "Nichibutsu", "Kick Boy", GAME_SUPPORTS_SAVE ) | |
| 848 | GAME( 1984, itaten, 0, itaten, itaten, dacholer_state, 0, ROT0, "Nichibutsu / Alice", "Itazura Tenshi (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1491 | 1491 | ***************************************************************************/ |
| 1492 | 1492 | |
| 1493 | 1493 | /* ESD 11-09-98 */ |
| 1494 | GAME( 1999, multchmp, 0, esd16, multchmp, 0, ROT0, "ESD", "Multi Champ (World, ver. 2.5)", GAME_SUPPORTS_SAVE ) | |
| 1495 | GAME( 1998, multchmpk,multchmp, esd16, multchmp, 0, ROT0, "ESD", "Multi Champ (Korea)", GAME_SUPPORTS_SAVE ) | |
| 1496 | GAME( 2001, jumppop, 0, jumppop, jumppop, 0, ROT0, "ESD", "Jumping Pop (set 1)", GAME_SUPPORTS_SAVE ) /* Redesigned(?) ESD 11-09-98 with no ID# */ | |
| 1497 | GAME( 2001, jumppope, jumppop, jumppop, jumppop, 0, ROT0, "Emag Soft", "Jumping Pop (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1494 | GAME( 1999, multchmp, 0, esd16, multchmp, esd16_state, 0, ROT0, "ESD", "Multi Champ (World, ver. 2.5)", GAME_SUPPORTS_SAVE ) | |
| 1495 | GAME( 1998, multchmpk,multchmp, esd16, multchmp, esd16_state, 0, ROT0, "ESD", "Multi Champ (Korea)", GAME_SUPPORTS_SAVE ) | |
| 1496 | GAME( 2001, jumppop, 0, jumppop, jumppop, esd16_state, 0, ROT0, "ESD", "Jumping Pop (set 1)", GAME_SUPPORTS_SAVE ) /* Redesigned(?) ESD 11-09-98 with no ID# */ | |
| 1497 | GAME( 2001, jumppope, jumppop, jumppop, jumppop, esd16_state, 0, ROT0, "Emag Soft", "Jumping Pop (set 2)", GAME_SUPPORTS_SAVE ) | |
| 1498 | 1498 | |
| 1499 | 1499 | /* ESD 05-28-99 */ |
| 1500 | GAME( 1999, hedpanico,hedpanic, hedpanio, hedpanic, 0, ROT0, "ESD", "Head Panic (ver. 0615, 15/06/1999)", GAME_SUPPORTS_SAVE ) | |
| 1500 | GAME( 1999, hedpanico,hedpanic, hedpanio, hedpanic, esd16_state, 0, ROT0, "ESD", "Head Panic (ver. 0615, 15/06/1999)", GAME_SUPPORTS_SAVE ) | |
| 1501 | 1501 | |
| 1502 | 1502 | /* ESD 08-26-1999 */ |
| 1503 | GAME( 2000, mchampdx, 0, mchampdx, hedpanic, 0, ROT0, "ESD", "Multi Champ Deluxe (ver. 0106, 06/01/2000)", GAME_SUPPORTS_SAVE ) | |
| 1504 | GAME( 1999, mchampdxa,mchampdx, mchampdx, hedpanic, 0, ROT0, "ESD", "Multi Champ Deluxe (ver. 1126, 26/11/1999)", GAME_SUPPORTS_SAVE ) | |
| 1505 | GAME( 1999, mchampdxb,mchampdx, mchampdx, hedpanic, 0, ROT0, "ESD", "Multi Champ Deluxe (ver. 1114, 14/11/1999)", GAME_SUPPORTS_SAVE ) | |
| 1506 | GAME( 2000, hedpanic, 0, hedpanic, hedpanic, 0, ROT0, "ESD", "Head Panic (ver. 0117, 17/01/2000)", GAME_SUPPORTS_SAVE ) | |
| 1507 | GAME( 2000, hedpanicf,hedpanic, hedpanic, hedpanic, 0, ROT0, "ESD / Fuuki", "Head Panic (ver. 0315, 15/03/2000)", GAME_SUPPORTS_SAVE ) | |
| 1503 | GAME( 2000, mchampdx, 0, mchampdx, hedpanic, esd16_state, 0, ROT0, "ESD", "Multi Champ Deluxe (ver. 0106, 06/01/2000)", GAME_SUPPORTS_SAVE ) | |
| 1504 | GAME( 1999, mchampdxa,mchampdx, mchampdx, hedpanic, esd16_state, 0, ROT0, "ESD", "Multi Champ Deluxe (ver. 1126, 26/11/1999)", GAME_SUPPORTS_SAVE ) | |
| 1505 | GAME( 1999, mchampdxb,mchampdx, mchampdx, hedpanic, esd16_state, 0, ROT0, "ESD", "Multi Champ Deluxe (ver. 1114, 14/11/1999)", GAME_SUPPORTS_SAVE ) | |
| 1506 | GAME( 2000, hedpanic, 0, hedpanic, hedpanic, esd16_state, 0, ROT0, "ESD", "Head Panic (ver. 0117, 17/01/2000)", GAME_SUPPORTS_SAVE ) | |
| 1507 | GAME( 2000, hedpanicf,hedpanic, hedpanic, hedpanic, esd16_state, 0, ROT0, "ESD / Fuuki", "Head Panic (ver. 0315, 15/03/2000)", GAME_SUPPORTS_SAVE ) | |
| 1508 | 1508 | |
| 1509 | 1509 | /* ESD - This PCB looks identical to the ESD 08-26-1999 PCB */ |
| 1510 | GAME( 2000, deluxe5, 0, tangtang, hedpanic, 0, ROT0, "ESD", "Deluxe 5 (ver. 0107, 07/01/2000)", GAME_SUPPORTS_SAVE ) | |
| 1511 | GAME( 2000, tangtang, 0, tangtang, hedpanic, 0, ROT0, "ESD", "Tang Tang (ver. 0526, 26/05/2000)", GAME_SUPPORTS_SAVE ) | |
| 1512 | GAME( 2001, swatpolc, 0, hedpanic, swatpolc, 0, ROT0, "ESD", "SWAT Police", GAME_SUPPORTS_SAVE ) | |
| 1510 | GAME( 2000, deluxe5, 0, tangtang, hedpanic, esd16_state, 0, ROT0, "ESD", "Deluxe 5 (ver. 0107, 07/01/2000)", GAME_SUPPORTS_SAVE ) | |
| 1511 | GAME( 2000, tangtang, 0, tangtang, hedpanic, esd16_state, 0, ROT0, "ESD", "Tang Tang (ver. 0526, 26/05/2000)", GAME_SUPPORTS_SAVE ) | |
| 1512 | GAME( 2001, swatpolc, 0, hedpanic, swatpolc, esd16_state, 0, ROT0, "ESD", "SWAT Police", GAME_SUPPORTS_SAVE ) | |
| 1513 | 1513 |
| r15751 | r15752 | |
|---|---|---|
| 5921 | 5921 | |
| 5922 | 5922 | |
| 5923 | 5923 | /* Model 3 Step 1.0 */ |
| 5924 | GAME( 1996, vf3, 0, model3_10, model3, vf3, ROT0, "Sega", "Virtua Fighter 3 (Revision C)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5925 | GAME( 1996, vf3a, vf3, model3_10, model3, vf3, ROT0, "Sega", "Virtua Fighter 3 (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5926 | GAME( 1996, vf3tb, vf3, model3_10, model3, model3_10, ROT0, "Sega", "Virtua Fighter 3 Team Battle", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5927 | GAME( 1997, bass, 0, model3_10, bass, bass, ROT0, "Sega", "Sega Bass Fishing", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5928 | GAME( 1997, getbass, bass, model3_10, bass, getbass, ROT0, "Sega", "Get Bass", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5924 | GAME( 1996, vf3, 0, model3_10, model3, model3_state, vf3, ROT0, "Sega", "Virtua Fighter 3 (Revision C)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5925 | GAME( 1996, vf3a, vf3, model3_10, model3, model3_state, vf3, ROT0, "Sega", "Virtua Fighter 3 (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5926 | GAME( 1996, vf3tb, vf3, model3_10, model3, model3_state, model3_10, ROT0, "Sega", "Virtua Fighter 3 Team Battle", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5927 | GAME( 1997, bass, 0, model3_10, bass, model3_state, bass, ROT0, "Sega", "Sega Bass Fishing", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5928 | GAME( 1997, getbass, bass, model3_10, bass, model3_state, getbass, ROT0, "Sega", "Get Bass", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5929 | 5929 | |
| 5930 | 5930 | /* Model 3 Step 1.5 */ |
| 5931 | GAME( 1996, scud, 0, model3_15, scud, scud, ROT0, "Sega", "Scud Race Twin (Australia)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5932 | GAME( 1996, scudj, scud, model3_15, scud, scud, ROT0, "Sega", "Scud Race Deluxe (Japan)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5933 | GAME( 1996, scuda, scud, model3_15, scud, scud, ROT0, "Sega", "Scud Race Twin (Export)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5934 | GAME( 1997, scudplus, scud, model3_15, scud, scudplus, ROT0, "Sega", "Scud Race Plus (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5935 | GAME( 1997, scudplusa, scud, model3_15, scud, scudplusa, ROT0, "Sega", "Scud Race Plus", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5936 | GAME( 1997, lostwsga, 0, model3_15, lostwsga, lostwsga, ROT0, "Sega", "The Lost World", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5937 | GAME( 1997, vs215, vs2, model3_15, model3, vs215, ROT0, "Sega", "Virtua Striker 2 (Step 1.5)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5938 | GAME( 1997, vs215o, vs2, model3_15, model3, vs215, ROT0, "Sega", "Virtua Striker 2 (Step 1.5, older)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5939 | GAME( 1997, lemans24, 0, model3_15, scud, lemans24, ROT0, "Sega", "LeMans 24", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5940 | GAME( 1998, vs29815, vs298, model3_15, model3, vs29815, ROT0, "Sega", "Virtua Striker 2 '98 (Step 1.5)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5931 | GAME( 1996, scud, 0, model3_15, scud, model3_state, scud, ROT0, "Sega", "Scud Race Twin (Australia)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5932 | GAME( 1996, scudj, scud, model3_15, scud, model3_state, scud, ROT0, "Sega", "Scud Race Deluxe (Japan)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5933 | GAME( 1996, scuda, scud, model3_15, scud, model3_state, scud, ROT0, "Sega", "Scud Race Twin (Export)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5934 | GAME( 1997, scudplus, scud, model3_15, scud, model3_state, scudplus, ROT0, "Sega", "Scud Race Plus (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5935 | GAME( 1997, scudplusa, scud, model3_15, scud, model3_state, scudplusa, ROT0, "Sega", "Scud Race Plus", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5936 | GAME( 1997, lostwsga, 0, model3_15, lostwsga, model3_state, lostwsga, ROT0, "Sega", "The Lost World", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5937 | GAME( 1997, vs215, vs2, model3_15, model3, model3_state, vs215, ROT0, "Sega", "Virtua Striker 2 (Step 1.5)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5938 | GAME( 1997, vs215o, vs2, model3_15, model3, model3_state, vs215, ROT0, "Sega", "Virtua Striker 2 (Step 1.5, older)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5939 | GAME( 1997, lemans24, 0, model3_15, scud, model3_state, lemans24, ROT0, "Sega", "LeMans 24", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5940 | GAME( 1998, vs29815, vs298, model3_15, model3, model3_state, vs29815, ROT0, "Sega", "Virtua Striker 2 '98 (Step 1.5)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5941 | 5941 | |
| 5942 | 5942 | /* Model 3 Step 2.0 */ |
| 5943 | GAME( 1997, vs2, 0, model3_20, model3, vs2, ROT0, "Sega", "Virtua Striker 2 (Step 2.0)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5944 | GAME( 1997, harley, 0, model3_20, harley, harley, ROT0, "Sega", "Harley-Davidson and L.A. Riders (Revision B)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5945 | GAME( 1997, harleya, harley, model3_20, harley, harleya, ROT0, "Sega", "Harley-Davidson and L.A. Riders (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5946 | GAME( 1998, lamachin, 0, model3_20, model3, model3_20, ROT0, "Sega", "L.A. Machineguns", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5947 | GAME( 1998, oceanhun, 0, model3_20, model3, oceanhun, ROT0, "Sega", "The Ocean Hunter", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5948 | GAME( 1998, skichamp, 0, model3_20, skichamp, skichamp, ROT0, "Sega", "Ski Champ", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5949 | GAME( 1998, srally2, 0, model3_20, scud, srally2, ROT0, "Sega", "Sega Rally 2", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5950 | GAME( 1998, srally2x, 0, model3_20, scud, srally2, ROT0, "Sega", "Sega Rally 2 DX", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5951 | GAME( 1998, von2, 0, model3_20, model3, von2, ROT0, "Sega", "Virtual On 2: Oratorio Tangram (Revision B)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5952 | GAME( 1998, von254g, von2, model3_20, model3, model3_20, ROT0, "Sega", "Virtual On 2: Oratorio Tangram (ver 5.4g)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5953 | GAME( 1998, fvipers2, 0, model3_20, model3, model3_20, ROT0, "Sega", "Fighting Vipers 2 (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5954 | GAME( 1998, vs298, 0, model3_20, model3, vs298, ROT0, "Sega", "Virtua Striker 2 '98 (Step 2.0)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5955 | GAME( 1999, vs2v991, 0, model3_20, model3, vs2v991, ROT0, "Sega", "Virtua Striker 2 '99.1 (Revision B)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5956 | GAME( 1999, vs299b, vs2v991, model3_20, model3, vs299b, ROT0, "Sega", "Virtua Striker 2 '99 (Revision B)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5957 | GAME( 1999, vs299a, vs2v991, model3_20, model3, vs299a, ROT0, "Sega", "Virtua Striker 2 '99 (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5958 | GAME( 1999, vs299, vs2v991, model3_20, model3, vs299, ROT0, "Sega", "Virtua Striker 2 '99", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5943 | GAME( 1997, vs2, 0, model3_20, model3, model3_state, vs2, ROT0, "Sega", "Virtua Striker 2 (Step 2.0)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5944 | GAME( 1997, harley, 0, model3_20, harley, model3_state, harley, ROT0, "Sega", "Harley-Davidson and L.A. Riders (Revision B)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5945 | GAME( 1997, harleya, harley, model3_20, harley, model3_state, harleya, ROT0, "Sega", "Harley-Davidson and L.A. Riders (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5946 | GAME( 1998, lamachin, 0, model3_20, model3, model3_state, model3_20, ROT0, "Sega", "L.A. Machineguns", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5947 | GAME( 1998, oceanhun, 0, model3_20, model3, model3_state, oceanhun, ROT0, "Sega", "The Ocean Hunter", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5948 | GAME( 1998, skichamp, 0, model3_20, skichamp, model3_state, skichamp, ROT0, "Sega", "Ski Champ", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5949 | GAME( 1998, srally2, 0, model3_20, scud, model3_state, srally2, ROT0, "Sega", "Sega Rally 2", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5950 | GAME( 1998, srally2x, 0, model3_20, scud, model3_state, srally2, ROT0, "Sega", "Sega Rally 2 DX", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5951 | GAME( 1998, von2, 0, model3_20, model3, model3_state, von2, ROT0, "Sega", "Virtual On 2: Oratorio Tangram (Revision B)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5952 | GAME( 1998, von254g, von2, model3_20, model3, model3_state, model3_20, ROT0, "Sega", "Virtual On 2: Oratorio Tangram (ver 5.4g)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5953 | GAME( 1998, fvipers2, 0, model3_20, model3, model3_state, model3_20, ROT0, "Sega", "Fighting Vipers 2 (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5954 | GAME( 1998, vs298, 0, model3_20, model3, model3_state, vs298, ROT0, "Sega", "Virtua Striker 2 '98 (Step 2.0)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5955 | GAME( 1999, vs2v991, 0, model3_20, model3, model3_state, vs2v991, ROT0, "Sega", "Virtua Striker 2 '99.1 (Revision B)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5956 | GAME( 1999, vs299b, vs2v991, model3_20, model3, model3_state, vs299b, ROT0, "Sega", "Virtua Striker 2 '99 (Revision B)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5957 | GAME( 1999, vs299a, vs2v991, model3_20, model3, model3_state, vs299a, ROT0, "Sega", "Virtua Striker 2 '99 (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5958 | GAME( 1999, vs299, vs2v991, model3_20, model3, model3_state, vs299, ROT0, "Sega", "Virtua Striker 2 '99", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5959 | 5959 | |
| 5960 | 5960 | /* Model 3 Step 2.1 */ |
| 5961 | GAME( 1998, daytona2, 0, model3_21, daytona2, daytona2, ROT0, "Sega", "Daytona USA 2 (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5962 | GAME( 1998, dayto2pe, 0, model3_21, daytona2, dayto2pe, ROT0, "Sega", "Daytona USA 2 Power Edition", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5963 | GAME( 1998, dirtdvls, 0, model3_21, model3, dirtdvls, ROT0, "Sega", "Dirt Devils (set 1) (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5964 | GAME( 1998, dirtdvlsa, dirtdvls, model3_21, model3, dirtdvls, ROT0, "Sega", "Dirt Devils (set 2) (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5965 | GAME( 1998, swtrilgy, 0, model3_21, swtrilgy, swtrilgy, ROT0, "Sega / LucasArts", "Star Wars Trilogy (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5966 | GAME( 1998, swtrilgya, swtrilgy, model3_21, swtrilgy, swtrilga, ROT0, "Sega / LucasArts", "Star Wars Trilogy", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5967 | GAME( 1998, spikeout, 0, model3_21, model3, spikeout, ROT0, "Sega", "Spikeout (Revision C)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5968 | GAME( 1998, spikeofe, 0, model3_21, model3, spikeofe, ROT0, "Sega", "Spikeout Final Edition", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5969 | GAME( 1998, magtruck, 0, model3_21, model3, eca, ROT0, "Sega", "Magical Truck Adventure", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5970 | GAME( 1999, eca, 0, model3_21, eca, eca, ROT0, "Sega", "Emergency Call Ambulance", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5971 | GAME( 1999, ecax, eca, model3_21, eca, eca, ROT0, "Sega", "Emergency Call Ambulance (Export)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5961 | GAME( 1998, daytona2, 0, model3_21, daytona2, model3_state, daytona2, ROT0, "Sega", "Daytona USA 2 (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5962 | GAME( 1998, dayto2pe, 0, model3_21, daytona2, model3_state, dayto2pe, ROT0, "Sega", "Daytona USA 2 Power Edition", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5963 | GAME( 1998, dirtdvls, 0, model3_21, model3, model3_state, dirtdvls, ROT0, "Sega", "Dirt Devils (set 1) (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5964 | GAME( 1998, dirtdvlsa, dirtdvls, model3_21, model3, model3_state, dirtdvls, ROT0, "Sega", "Dirt Devils (set 2) (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5965 | GAME( 1998, swtrilgy, 0, model3_21, swtrilgy, model3_state, swtrilgy, ROT0, "Sega / LucasArts", "Star Wars Trilogy (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5966 | GAME( 1998, swtrilgya, swtrilgy, model3_21, swtrilgy, model3_state, swtrilga, ROT0, "Sega / LucasArts", "Star Wars Trilogy", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5967 | GAME( 1998, spikeout, 0, model3_21, model3, model3_state, spikeout, ROT0, "Sega", "Spikeout (Revision C)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5968 | GAME( 1998, spikeofe, 0, model3_21, model3, model3_state, spikeofe, ROT0, "Sega", "Spikeout Final Edition", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5969 | GAME( 1998, magtruck, 0, model3_21, model3, model3_state, eca, ROT0, "Sega", "Magical Truck Adventure", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5970 | GAME( 1999, eca, 0, model3_21, eca, model3_state, eca, ROT0, "Sega", "Emergency Call Ambulance", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5971 | GAME( 1999, ecax, eca, model3_21, eca, model3_state, eca, ROT0, "Sega", "Emergency Call Ambulance (Export)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5972 | 5972 |
| r15751 | r15752 | |
|---|---|---|
| 474 | 474 | |
| 475 | 475 | |
| 476 | 476 | |
| 477 | GAME( 1993, iqblock, 0, iqblock, iqblock, iqblock, ROT0, "IGS", "IQ-Block", 0 ) | |
| 478 | GAME( 1993, grndtour, 0, iqblock, iqblock, grndtour, ROT0, "IGS", "Grand Tour", 0 ) | |
| 477 | GAME( 1993, iqblock, 0, iqblock, iqblock, iqblock_state, iqblock, ROT0, "IGS", "IQ-Block", 0 ) | |
| 478 | GAME( 1993, grndtour, 0, iqblock, iqblock, iqblock_state, grndtour, ROT0, "IGS", "Grand Tour", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 887 | 887 | ROM_LOAD( "n82s135-2.bin", 0x200, 0x100, CRC(a19821db) SHA1(62dda90dd67dfbc0b96f161f1f2b7a46a5805eae) ) |
| 888 | 888 | ROM_END |
| 889 | 889 | |
| 890 | GAME( 2001, cb2001, 0, cb2001, cb2001, 0, ROT0, "Dyna", "Cherry Bonus 2001", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 891 | GAME( 2001, scherrym, 0, cb2001, cb2001, 0, ROT0, "Dyna", "Super Cherry Master", GAME_NOT_WORKING|GAME_NO_SOUND ) // 2001 version? (we have bootlegs running on z80 hw of a 1996 version) | |
| 890 | GAME( 2001, cb2001, 0, cb2001, cb2001, cb2001_state, 0, ROT0, "Dyna", "Cherry Bonus 2001", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 891 | GAME( 2001, scherrym, 0, cb2001, cb2001, cb2001_state, 0, ROT0, "Dyna", "Super Cherry Master", GAME_NOT_WORKING|GAME_NO_SOUND ) // 2001 version? (we have bootlegs running on z80 hw of a 1996 version) |
| r15751 | r15752 | |
|---|---|---|
| 179 | 179 | |
| 180 | 180 | /******************************************************************************/ |
| 181 | 181 | |
| 182 | GAME( 199?, gl_dow, 0, globalfr, globalfr, 0, ROT0, "Global", "Deals On Wheels (Global) (v1.4) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 183 | GAME( 199?, gl_dowp, gl_dow, globalfr, globalfr, 0, ROT0, "Global", "Deals On Wheels (Global) (v1.4 Protocol) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 182 | GAME( 199?, gl_dow, 0, globalfr, globalfr, globalfr_state, 0, ROT0, "Global", "Deals On Wheels (Global) (v1.4) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 183 | GAME( 199?, gl_dowp, gl_dow, globalfr, globalfr, globalfr_state, 0, ROT0, "Global", "Deals On Wheels (Global) (v1.4 Protocol) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 184 | 184 | |
| 185 | GAME( 199?, gl_dowcl,0, globalfr, globalfr, 0, ROT0, "Global", "Deals On Wheels Club (Global) (v1.6) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 186 | GAME( 199?, gl_dowclp,gl_dowcl,globalfr, globalfr, 0, ROT0, "Global", "Deals On Wheels Club (Global) (v1.6 Protocol) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 185 | GAME( 199?, gl_dowcl,0, globalfr, globalfr, globalfr_state, 0, ROT0, "Global", "Deals On Wheels Club (Global) (v1.6) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 186 | GAME( 199?, gl_dowclp,gl_dowcl,globalfr, globalfr, globalfr_state, 0, ROT0, "Global", "Deals On Wheels Club (Global) (v1.6 Protocol) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 187 | 187 | |
| 188 | GAME( 199?, gl_wywh, 0, globalfr, globalfr, 0, ROT0, "Global", "Wish You Were Here Club (Global) (v2.9) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 189 | GAME( 199?, gl_wywhp, gl_wywh, globalfr, globalfr, 0, ROT0, "Global", "Wish You Were Here Club (Global) (v2.9 Protocol) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 190 | GAME( 199?, gl_wywh24, gl_wywh, globalfr, globalfr, 0, ROT0, "Global", "Wish You Were Here Club (Global) (v2.4) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 191 | GAME( 199?, gl_wywh24p,gl_wywh, globalfr, globalfr, 0, ROT0, "Global", "Wish You Were Here Club (Global) (v2.4 Protocol) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 188 | GAME( 199?, gl_wywh, 0, globalfr, globalfr, globalfr_state, 0, ROT0, "Global", "Wish You Were Here Club (Global) (v2.9) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 189 | GAME( 199?, gl_wywhp, gl_wywh, globalfr, globalfr, globalfr_state, 0, ROT0, "Global", "Wish You Were Here Club (Global) (v2.9 Protocol) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 190 | GAME( 199?, gl_wywh24, gl_wywh, globalfr, globalfr, globalfr_state, 0, ROT0, "Global", "Wish You Were Here Club (Global) (v2.4) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 191 | GAME( 199?, gl_wywh24p,gl_wywh, globalfr, globalfr, globalfr_state, 0, ROT0, "Global", "Wish You Were Here Club (Global) (v2.4 Protocol) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 192 | 192 | |
| 193 | GAME( 199?, gl_coc, 0, globalfr, globalfr, 0, ROT0, "Global", "Carry On Clubbin' (Global) (v3.0) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 194 | GAME( 199?, gl_cocp, gl_coc, globalfr, globalfr, 0, ROT0, "Global", "Carry On Clubbin' (Global) (v3.0 Protocol) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 195 | GAME( 199?, gl_coc29, gl_coc, globalfr, globalfr, 0, ROT0, "Global", "Carry On Clubbin' (Global) (v2.9) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 196 | GAME( 199?, gl_coc29p,gl_coc, globalfr, globalfr, 0, ROT0, "Global", "Carry On Clubbin' (Global) (v2.9 Protocol) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 193 | GAME( 199?, gl_coc, 0, globalfr, globalfr, globalfr_state, 0, ROT0, "Global", "Carry On Clubbin' (Global) (v3.0) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 194 | GAME( 199?, gl_cocp, gl_coc, globalfr, globalfr, globalfr_state, 0, ROT0, "Global", "Carry On Clubbin' (Global) (v3.0 Protocol) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 195 | GAME( 199?, gl_coc29, gl_coc, globalfr, globalfr, globalfr_state, 0, ROT0, "Global", "Carry On Clubbin' (Global) (v2.9) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 196 | GAME( 199?, gl_coc29p,gl_coc, globalfr, globalfr, globalfr_state, 0, ROT0, "Global", "Carry On Clubbin' (Global) (v2.9 Protocol) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 197 | 197 | |
| 198 | GAME( 199?, gl_uyr, 0, globalfr, globalfr, 0, ROT0, "Global", "Up Yer Riggin Club (Global) (v2.8) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 199 | GAME( 199?, gl_uyrp, gl_uyr, globalfr, globalfr, 0, ROT0, "Global", "Up Yer Riggin Club (Global) (v2.8 Protocol) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 198 | GAME( 199?, gl_uyr, 0, globalfr, globalfr, globalfr_state, 0, ROT0, "Global", "Up Yer Riggin Club (Global) (v2.8) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 199 | GAME( 199?, gl_uyrp, gl_uyr, globalfr, globalfr, globalfr_state, 0, ROT0, "Global", "Up Yer Riggin Club (Global) (v2.8 Protocol) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 200 | 200 | |
| 201 | GAME( 199?, gl_hbh, 0, globalfr, globalfr, 0, ROT0, "Global", "Heartbreak Hotel (Global) (v1.0) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 202 | GAME( 199?, gl_hbhcl,0, globalfr, globalfr, 0, ROT0, "Global", "Heartbreak Hotel Club (Global) (v1.9) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 203 | GAME( 199?, gl_hbhclp,gl_hbhcl, globalfr, globalfr, 0, ROT0, "Global", "Heartbreak Hotel Club (Global) (v1.9 Protocol) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 204 | GAME( 199?, gl_hbhcla,gl_hbhcl, globalfr, globalfr, 0, ROT0, "Global", "Heartbreak Hotel Club (Global) (Set 2) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 201 | GAME( 199?, gl_hbh, 0, globalfr, globalfr, globalfr_state, 0, ROT0, "Global", "Heartbreak Hotel (Global) (v1.0) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 202 | GAME( 199?, gl_hbhcl,0, globalfr, globalfr, globalfr_state, 0, ROT0, "Global", "Heartbreak Hotel Club (Global) (v1.9) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 203 | GAME( 199?, gl_hbhclp,gl_hbhcl, globalfr, globalfr, globalfr_state, 0, ROT0, "Global", "Heartbreak Hotel Club (Global) (v1.9 Protocol) (Stealth)", GAME_IS_SKELETON_MECHANICAL) | |
| 204 | GAME( 199?, gl_hbhcla,gl_hbhcl, globalfr, globalfr, globalfr_state, 0, ROT0, "Global", "Heartbreak Hotel Club (Global) (Set 2) (Stealth)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 66 | 66 | #define rom_starshot rom_allied |
| 67 | 67 | |
| 68 | 68 | |
| 69 | GAME(1977, allied, 0, allied, allied, allied, ROT0, "Allied Leisure", "Allied System", GAME_IS_BIOS_ROOT) | |
| 70 | GAME(1977, suprpick, allied, allied, allied, allied, ROT0, "Allied Leisure", "Super Picker", GAME_IS_SKELETON_MECHANICAL) | |
| 71 | GAME(1977, royclark, allied, allied, allied, allied, ROT0, "Fascination Int.", "Roy Clark - The Entertainer", GAME_IS_SKELETON_MECHANICAL) | |
| 72 | GAME(1977, thndbolt, allied, allied, allied, allied, ROT0, "Allied Leisure", "Thunderbolt", GAME_IS_SKELETON_MECHANICAL) | |
| 73 | GAME(1978, hoedown, allied, allied, allied, allied, ROT0, "Allied Leisure", "Hoe Down", GAME_IS_SKELETON_MECHANICAL) | |
| 74 | GAME(1978, takefive, allied, allied, allied, allied, ROT0, "Allied Leisure", "Take Five", GAME_IS_SKELETON_MECHANICAL) | |
| 75 | GAME(1978, heartspd, allied, allied, allied, allied, ROT0, "Allied Leisure", "Hearts & Spades", GAME_IS_SKELETON_MECHANICAL) | |
| 76 | GAME(1978, foathens, allied, allied, allied, allied, ROT0, "Allied Leisure", "Flame of Athens", GAME_IS_SKELETON_MECHANICAL) | |
| 77 | GAME(1979, disco79, allied, allied, allied, allied, ROT0, "Allied Leisure", "Disco '79", GAME_IS_SKELETON_MECHANICAL) | |
| 78 | GAME(1979, erosone, allied, allied, allied, allied, ROT0, "Fascination Int.", "Eros One", GAME_IS_SKELETON_MECHANICAL) | |
| 79 | GAME(1979, circa33, allied, allied, allied, allied, ROT0, "Fascination Int.", "Circa 1933", GAME_IS_SKELETON_MECHANICAL) | |
| 80 | GAME(1979, starshot, allied, allied, allied, allied, ROT0, "Allied Leisure", "Star Shooter", GAME_IS_SKELETON_MECHANICAL) | |
| 69 | GAME(1977, allied, 0, allied, allied, allied_state, allied, ROT0, "Allied Leisure", "Allied System", GAME_IS_BIOS_ROOT) | |
| 70 | GAME(1977, suprpick, allied, allied, allied, allied_state, allied, ROT0, "Allied Leisure", "Super Picker", GAME_IS_SKELETON_MECHANICAL) | |
| 71 | GAME(1977, royclark, allied, allied, allied, allied_state, allied, ROT0, "Fascination Int.", "Roy Clark - The Entertainer", GAME_IS_SKELETON_MECHANICAL) | |
| 72 | GAME(1977, thndbolt, allied, allied, allied, allied_state, allied, ROT0, "Allied Leisure", "Thunderbolt", GAME_IS_SKELETON_MECHANICAL) | |
| 73 | GAME(1978, hoedown, allied, allied, allied, allied_state, allied, ROT0, "Allied Leisure", "Hoe Down", GAME_IS_SKELETON_MECHANICAL) | |
| 74 | GAME(1978, takefive, allied, allied, allied, allied_state, allied, ROT0, "Allied Leisure", "Take Five", GAME_IS_SKELETON_MECHANICAL) | |
| 75 | GAME(1978, heartspd, allied, allied, allied, allied_state, allied, ROT0, "Allied Leisure", "Hearts & Spades", GAME_IS_SKELETON_MECHANICAL) | |
| 76 | GAME(1978, foathens, allied, allied, allied, allied_state, allied, ROT0, "Allied Leisure", "Flame of Athens", GAME_IS_SKELETON_MECHANICAL) | |
| 77 | GAME(1979, disco79, allied, allied, allied, allied_state, allied, ROT0, "Allied Leisure", "Disco '79", GAME_IS_SKELETON_MECHANICAL) | |
| 78 | GAME(1979, erosone, allied, allied, allied, allied_state, allied, ROT0, "Fascination Int.", "Eros One", GAME_IS_SKELETON_MECHANICAL) | |
| 79 | GAME(1979, circa33, allied, allied, allied, allied_state, allied, ROT0, "Fascination Int.", "Circa 1933", GAME_IS_SKELETON_MECHANICAL) | |
| 80 | GAME(1979, starshot, allied, allied, allied, allied_state, allied, ROT0, "Allied Leisure", "Star Shooter", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 412 | 412 | |
| 413 | 413 | /******************************************************************************/ |
| 414 | 414 | |
| 415 | GAME( 1992, funkyjet, 0, funkyjet, funkyjet, funkyjet, ROT0, "Data East (Mitchell license)", "Funky Jet (World)", GAME_SUPPORTS_SAVE ) | |
| 416 | GAME( 1992, funkyjetj,funkyjet, funkyjet, funkyjetj,funkyjet, ROT0, "Data East Corporation", "Funky Jet (Japan)", GAME_SUPPORTS_SAVE ) | |
| 417 | GAME( 1995, sotsugyo, 0, funkyjet, sotsugyo, funkyjet, ROT0, "Mitchell (Atlus license)", "Sotsugyo Shousho", GAME_SUPPORTS_SAVE ) | |
| 415 | GAME( 1992, funkyjet, 0, funkyjet, funkyjet, funkyjet_state, funkyjet, ROT0, "Data East (Mitchell license)", "Funky Jet (World)", GAME_SUPPORTS_SAVE ) | |
| 416 | GAME( 1992, funkyjetj,funkyjet, funkyjet, funkyjetj, funkyjet_state,funkyjet, ROT0, "Data East Corporation", "Funky Jet (Japan)", GAME_SUPPORTS_SAVE ) | |
| 417 | GAME( 1995, sotsugyo, 0, funkyjet, sotsugyo, funkyjet_state, funkyjet, ROT0, "Mitchell (Atlus license)", "Sotsugyo Shousho", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 690 | 690 | } |
| 691 | 691 | } |
| 692 | 692 | |
| 693 | GAME( 1991, xexex, 0, xexex, xexex, xexex, ROT0, "Konami", "Xexex (ver EAA)", GAME_SUPPORTS_SAVE ) | |
| 694 | GAME( 1991, xexexa, xexex, xexex, xexex, xexex, ROT0, "Konami", "Xexex (ver AAA)", GAME_SUPPORTS_SAVE ) | |
| 695 | GAME( 1991, xexexj, xexex, xexex, xexex, xexex, ROT0, "Konami", "Xexex (ver JAA)", GAME_SUPPORTS_SAVE ) | |
| 693 | GAME( 1991, xexex, 0, xexex, xexex, xexex_state, xexex, ROT0, "Konami", "Xexex (ver EAA)", GAME_SUPPORTS_SAVE ) | |
| 694 | GAME( 1991, xexexa, xexex, xexex, xexex, xexex_state, xexex, ROT0, "Konami", "Xexex (ver AAA)", GAME_SUPPORTS_SAVE ) | |
| 695 | GAME( 1991, xexexj, xexex, xexex, xexex, xexex_state, xexex, ROT0, "Konami", "Xexex (ver JAA)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 356 | 356 | ROM_LOAD( "74s288.c2", 0x0000, 0x0020, CRC(83e3e293) SHA1(a98c5e63b688de8d175adb6539e0cdc668f313fd) ) |
| 357 | 357 | ROM_END |
| 358 | 358 | |
| 359 | GAME( 1984, wallc, 0, wallc, wallc, wallc, ROT0, "Midcoin", "Wall Crash (set 1)", 0 ) | |
| 360 | GAME( 1984, wallca, wallc, wallc, wallc, wallca, ROT0, "Midcoin", "Wall Crash (set 2)", 0 ) | |
| 359 | GAME( 1984, wallc, 0, wallc, wallc, wallc_state, wallc, ROT0, "Midcoin", "Wall Crash (set 1)", 0 ) | |
| 360 | GAME( 1984, wallca, wallc, wallc, wallc, wallc_state, wallca, ROT0, "Midcoin", "Wall Crash (set 2)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 566 | 566 | * |
| 567 | 567 | *************************************/ |
| 568 | 568 | |
| 569 | GAME( 1986, ironhors, 0, ironhors, ironhors, 0, ROT0, "Konami", "Iron Horse", 0 ) | |
| 570 | GAME( 1986, dairesya, ironhors, ironhors, dairesya, 0, ROT0, "Konami (Kawakusu license)", "Dai Ressya Goutou (Japan)", 0 ) | |
| 571 | GAME( 1986, farwest, ironhors, farwest, ironhors, 0, ROT0, "bootleg?", "Far West", GAME_NOT_WORKING ) | |
| 569 | GAME( 1986, ironhors, 0, ironhors, ironhors, ironhors_state, 0, ROT0, "Konami", "Iron Horse", 0 ) | |
| 570 | GAME( 1986, dairesya, ironhors, ironhors, dairesya, ironhors_state, 0, ROT0, "Konami (Kawakusu license)", "Dai Ressya Goutou (Japan)", 0 ) | |
| 571 | GAME( 1986, farwest, ironhors, farwest, ironhors, ironhors_state, 0, ROT0, "bootleg?", "Far West", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 730 | 730 | ROM_LOAD( "mg17.bpr", 0x0060, 0x0020, CRC(13261a02) SHA1(050edd18e4f79d19d5206f55f329340432fd4099) ) //?? table of increasing values |
| 731 | 731 | ROM_END |
| 732 | 732 | |
| 733 | GAME( 1981, marinedt, 0, marinedt, marinedt, 0, ROT270, "Taito", "Marine Date", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 733 | GAME( 1981, marinedt, 0, marinedt, marinedt, marinedt_state, 0, ROT270, "Taito", "Marine Date", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 630 | 630 | * |
| 631 | 631 | *************************************/ |
| 632 | 632 | |
| 633 | GAME( 1989, skullxbo, 0, skullxbo, skullxbo, skullxbo, ROT0, "Atari Games", "Skull & Crossbones (rev 5)", 0 ) | |
| 634 | GAME( 1989, skullxbo4, skullxbo, skullxbo, skullxbo, skullxbo, ROT0, "Atari Games", "Skull & Crossbones (rev 4)", 0 ) | |
| 635 | GAME( 1989, skullxbo3, skullxbo, skullxbo, skullxbo, skullxbo, ROT0, "Atari Games", "Skull & Crossbones (rev 3)", 0 ) | |
| 636 | GAME( 1989, skullxbo2, skullxbo, skullxbo, skullxbo, skullxbo, ROT0, "Atari Games", "Skull & Crossbones (rev 2)", 0 ) | |
| 637 | GAME( 1989, skullxbo1, skullxbo, skullxbo, skullxbo, skullxbo, ROT0, "Atari Games", "Skull & Crossbones (rev 1)", 0 ) | |
| 633 | GAME( 1989, skullxbo, 0, skullxbo, skullxbo, skullxbo_state, skullxbo, ROT0, "Atari Games", "Skull & Crossbones (rev 5)", 0 ) | |
| 634 | GAME( 1989, skullxbo4, skullxbo, skullxbo, skullxbo, skullxbo_state, skullxbo, ROT0, "Atari Games", "Skull & Crossbones (rev 4)", 0 ) | |
| 635 | GAME( 1989, skullxbo3, skullxbo, skullxbo, skullxbo, skullxbo_state, skullxbo, ROT0, "Atari Games", "Skull & Crossbones (rev 3)", 0 ) | |
| 636 | GAME( 1989, skullxbo2, skullxbo, skullxbo, skullxbo, skullxbo_state, skullxbo, ROT0, "Atari Games", "Skull & Crossbones (rev 2)", 0 ) | |
| 637 | GAME( 1989, skullxbo1, skullxbo, skullxbo, skullxbo, skullxbo_state, skullxbo, ROT0, "Atari Games", "Skull & Crossbones (rev 1)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 523 | 523 | ROM_LOAD( "ka-12.bin", 0x100000, 0x80000, CRC(0901e142) SHA1(68ebd38beeedf53414a831c01813881feee33446) ) |
| 524 | 524 | ROM_END |
| 525 | 525 | |
| 526 | GAME( 1996, sliver, 0, sliver, sliver, 0, ROT0, "Hollow Corp", "Sliver", GAME_IMPERFECT_GRAPHICS ) | |
| 526 | GAME( 1996, sliver, 0, sliver, sliver, sliver_state, 0, ROT0, "Hollow Corp", "Sliver", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 655 | 655 | * |
| 656 | 656 | *************************************/ |
| 657 | 657 | |
| 658 | GAME( 1982, megadon, 0, epos, megadon, 0, ROT270, "Epos Corporation (Photar Industries license)", "Megadon", GAME_SUPPORTS_SAVE ) | |
| 659 | GAME( 1982, catapult, 0, epos, catapult, 0, ROT270, "Epos Corporation", "Catapult", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* bad rom, hold f2 for test mode */ | |
| 660 | GAME( 1983, suprglob, 0, epos, suprglob, 0, ROT270, "Epos Corporation", "Super Glob", GAME_SUPPORTS_SAVE ) | |
| 661 | GAME( 1983, theglob, suprglob, epos, suprglob, 0, ROT270, "Epos Corporation", "The Glob", GAME_SUPPORTS_SAVE ) | |
| 662 | GAME( 1983, theglob2, suprglob, epos, suprglob, 0, ROT270, "Epos Corporation", "The Glob (earlier)", GAME_SUPPORTS_SAVE ) | |
| 663 | GAME( 1983, theglob3, suprglob, epos, suprglob, 0, ROT270, "Epos Corporation", "The Glob (set 3)", GAME_SUPPORTS_SAVE ) | |
| 664 | GAME( 1984, igmo, 0, epos, igmo, 0, ROT270, "Epos Corporation", "IGMO", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 665 | GAME( 1984, dealer, 0, dealer, dealer, dealer, ROT270, "Epos Corporation", "The Dealer", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 666 | GAME( 1984, revenger, 0, dealer, dealer, dealer, ROT270, "Epos Corporation", "Revenger", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 658 | GAME( 1982, megadon, 0, epos, megadon, epos_state, 0, ROT270, "Epos Corporation (Photar Industries license)", "Megadon", GAME_SUPPORTS_SAVE ) | |
| 659 | GAME( 1982, catapult, 0, epos, catapult, epos_state, 0, ROT270, "Epos Corporation", "Catapult", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) /* bad rom, hold f2 for test mode */ | |
| 660 | GAME( 1983, suprglob, 0, epos, suprglob, epos_state, 0, ROT270, "Epos Corporation", "Super Glob", GAME_SUPPORTS_SAVE ) | |
| 661 | GAME( 1983, theglob, suprglob, epos, suprglob, epos_state, 0, ROT270, "Epos Corporation", "The Glob", GAME_SUPPORTS_SAVE ) | |
| 662 | GAME( 1983, theglob2, suprglob, epos, suprglob, epos_state, 0, ROT270, "Epos Corporation", "The Glob (earlier)", GAME_SUPPORTS_SAVE ) | |
| 663 | GAME( 1983, theglob3, suprglob, epos, suprglob, epos_state, 0, ROT270, "Epos Corporation", "The Glob (set 3)", GAME_SUPPORTS_SAVE ) | |
| 664 | GAME( 1984, igmo, 0, epos, igmo, epos_state, 0, ROT270, "Epos Corporation", "IGMO", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 665 | GAME( 1984, dealer, 0, dealer, dealer, epos_state, dealer, ROT270, "Epos Corporation", "The Dealer", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 666 | GAME( 1984, revenger, 0, dealer, dealer, epos_state, dealer, ROT270, "Epos Corporation", "Revenger", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 445 | 445 | * |
| 446 | 446 | *************************************/ |
| 447 | 447 | |
| 448 | GAME( 1982, mrflea, 0, mrflea, mrflea, 0, ROT270, "Pacific Novelty", "The Amazing Adventures of Mr. F. Lea" , GAME_SUPPORTS_SAVE ) | |
| 448 | GAME( 1982, mrflea, 0, mrflea, mrflea, mrflea_state, 0, ROT270, "Pacific Novelty", "The Amazing Adventures of Mr. F. Lea" , GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 3393 | 3393 | /* Red Earth / Warzard */ |
| 3394 | 3394 | |
| 3395 | 3395 | // 961121 |
| 3396 | GAME( 1996, redearth, 0, redearth, cps3_re, redearth, ROT0, "Capcom", "Red Earth (Euro 961121)", GAME_IMPERFECT_GRAPHICS ) | |
| 3397 | GAME( 1996, warzard, redearth, redearth, cps3_re, redearth, ROT0, "Capcom", "Warzard (Japan 961121)", GAME_IMPERFECT_GRAPHICS ) | |
| 3396 | GAME( 1996, redearth, 0, redearth, cps3_re, cps3_state, redearth, ROT0, "Capcom", "Red Earth (Euro 961121)", GAME_IMPERFECT_GRAPHICS ) | |
| 3397 | GAME( 1996, warzard, redearth, redearth, cps3_re, cps3_state, redearth, ROT0, "Capcom", "Warzard (Japan 961121)", GAME_IMPERFECT_GRAPHICS ) | |
| 3398 | 3398 | |
| 3399 | 3399 | // 961023 |
| 3400 | GAME( 1996, redearthr1,redearth, redearth, cps3_re, redearth, ROT0, "Capcom", "Red Earth (Euro 961023)", GAME_IMPERFECT_GRAPHICS ) | |
| 3401 | GAME( 1996, warzardr1, redearth, redearth, cps3_re, redearth, ROT0, "Capcom", "Warzard (Japan 961023)", GAME_IMPERFECT_GRAPHICS ) | |
| 3400 | GAME( 1996, redearthr1,redearth, redearth, cps3_re, cps3_state, redearth, ROT0, "Capcom", "Red Earth (Euro 961023)", GAME_IMPERFECT_GRAPHICS ) | |
| 3401 | GAME( 1996, warzardr1, redearth, redearth, cps3_re, cps3_state, redearth, ROT0, "Capcom", "Warzard (Japan 961023)", GAME_IMPERFECT_GRAPHICS ) | |
| 3402 | 3402 | |
| 3403 | 3403 | /* Street Fighter III: New Generation */ |
| 3404 | 3404 | |
| r15751 | r15752 | |
| 3409 | 3409 | // not dumped |
| 3410 | 3410 | |
| 3411 | 3411 | // 970204 |
| 3412 | GAME( 1997, sfiii, 0, sfiii, cps3, sfiii, ROT0, "Capcom", "Street Fighter III: New Generation (USA 970204)", GAME_IMPERFECT_GRAPHICS ) | |
| 3413 | GAME( 1997, sfiiij, sfiii, sfiii, cps3, sfiii, ROT0, "Capcom", "Street Fighter III: New Generation (Japan 970204)", GAME_IMPERFECT_GRAPHICS ) | |
| 3414 | GAME( 1997, sfiiih, sfiii, sfiii, cps3, sfiii, ROT0, "Capcom", "Street Fighter III: New Generation (Hispanic 970204)", GAME_IMPERFECT_GRAPHICS ) | |
| 3415 | GAME( 1997, sfiiin, sfiii, sfiii, cps3, sfiii, ROT0, "Capcom", "Street Fighter III: New Generation (Asia 970204, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3412 | GAME( 1997, sfiii, 0, sfiii, cps3, cps3_state, sfiii, ROT0, "Capcom", "Street Fighter III: New Generation (USA 970204)", GAME_IMPERFECT_GRAPHICS ) | |
| 3413 | GAME( 1997, sfiiij, sfiii, sfiii, cps3, cps3_state, sfiii, ROT0, "Capcom", "Street Fighter III: New Generation (Japan 970204)", GAME_IMPERFECT_GRAPHICS ) | |
| 3414 | GAME( 1997, sfiiih, sfiii, sfiii, cps3, cps3_state, sfiii, ROT0, "Capcom", "Street Fighter III: New Generation (Hispanic 970204)", GAME_IMPERFECT_GRAPHICS ) | |
| 3415 | GAME( 1997, sfiiin, sfiii, sfiii, cps3, cps3_state, sfiii, ROT0, "Capcom", "Street Fighter III: New Generation (Asia 970204, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3416 | 3416 | |
| 3417 | 3417 | /* Street Fighter III 2nd Impact: Giant Attack */ |
| 3418 | 3418 | |
| r15751 | r15752 | |
| 3420 | 3420 | // not dumped |
| 3421 | 3421 | |
| 3422 | 3422 | // 970930 |
| 3423 | GAME( 1997, sfiii2, 0, sfiii2, cps3, sfiii2, ROT0, "Capcom", "Street Fighter III 2nd Impact: Giant Attack (USA 970930)", GAME_IMPERFECT_GRAPHICS ) | |
| 3424 | GAME( 1997, sfiii2j, sfiii2, sfiii2, cps3, sfiii2, ROT0, "Capcom", "Street Fighter III 2nd Impact: Giant Attack (Japan 970930)", GAME_IMPERFECT_GRAPHICS ) | |
| 3425 | GAME( 1997, sfiii2n, sfiii2, sfiii2, cps3, sfiii2, ROT0, "Capcom", "Street Fighter III 2nd Impact: Giant Attack (Asia 970930, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3423 | GAME( 1997, sfiii2, 0, sfiii2, cps3, cps3_state, sfiii2, ROT0, "Capcom", "Street Fighter III 2nd Impact: Giant Attack (USA 970930)", GAME_IMPERFECT_GRAPHICS ) | |
| 3424 | GAME( 1997, sfiii2j, sfiii2, sfiii2, cps3, cps3_state, sfiii2, ROT0, "Capcom", "Street Fighter III 2nd Impact: Giant Attack (Japan 970930)", GAME_IMPERFECT_GRAPHICS ) | |
| 3425 | GAME( 1997, sfiii2n, sfiii2, sfiii2, cps3, cps3_state, sfiii2, ROT0, "Capcom", "Street Fighter III 2nd Impact: Giant Attack (Asia 970930, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3426 | 3426 | |
| 3427 | 3427 | /* JoJo's Venture / JoJo no Kimyouna Bouken */ |
| 3428 | 3428 | |
| 3429 | 3429 | // 990128 |
| 3430 | GAME( 1998, jojo, 0, jojo, cps3_jojo, jojo, ROT0, "Capcom", "JoJo's Venture (USA 990128)", GAME_IMPERFECT_GRAPHICS ) | |
| 3431 | GAME( 1998, jojoj, jojo, jojo, cps3_jojo, jojo, ROT0, "Capcom", "JoJo no Kimyouna Bouken (Japan 990128)", GAME_IMPERFECT_GRAPHICS ) | |
| 3432 | GAME( 1998, jojon, jojo, jojo, cps3_jojo, jojo, ROT0, "Capcom", "JoJo's Venture (Asia 990128, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3430 | GAME( 1998, jojo, 0, jojo, cps3_jojo, cps3_state, jojo, ROT0, "Capcom", "JoJo's Venture (USA 990128)", GAME_IMPERFECT_GRAPHICS ) | |
| 3431 | GAME( 1998, jojoj, jojo, jojo, cps3_jojo, cps3_state, jojo, ROT0, "Capcom", "JoJo no Kimyouna Bouken (Japan 990128)", GAME_IMPERFECT_GRAPHICS ) | |
| 3432 | GAME( 1998, jojon, jojo, jojo, cps3_jojo, cps3_state, jojo, ROT0, "Capcom", "JoJo's Venture (Asia 990128, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3433 | 3433 | |
| 3434 | 3434 | // 990108 |
| 3435 | GAME( 1998, jojor1, jojo, jojo, cps3_jojo, jojo, ROT0, "Capcom", "JoJo's Venture (USA 990108)", GAME_IMPERFECT_GRAPHICS ) | |
| 3436 | GAME( 1998, jojojr1, jojo, jojo, cps3_jojo, jojo, ROT0, "Capcom", "JoJo no Kimyouna Bouken (Japan 990108)", GAME_IMPERFECT_GRAPHICS ) | |
| 3437 | GAME( 1998, jojonr1, jojo, jojo, cps3_jojo, jojo, ROT0, "Capcom", "JoJo's Venture (Asia 990108, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3435 | GAME( 1998, jojor1, jojo, jojo, cps3_jojo, cps3_state, jojo, ROT0, "Capcom", "JoJo's Venture (USA 990108)", GAME_IMPERFECT_GRAPHICS ) | |
| 3436 | GAME( 1998, jojojr1, jojo, jojo, cps3_jojo, cps3_state, jojo, ROT0, "Capcom", "JoJo no Kimyouna Bouken (Japan 990108)", GAME_IMPERFECT_GRAPHICS ) | |
| 3437 | GAME( 1998, jojonr1, jojo, jojo, cps3_jojo, cps3_state, jojo, ROT0, "Capcom", "JoJo's Venture (Asia 990108, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3438 | 3438 | |
| 3439 | 3439 | // 981202 |
| 3440 | GAME( 1998, jojor2, jojo, jojo, cps3_jojo, jojo, ROT0, "Capcom", "JoJo's Venture (USA 981202)", GAME_IMPERFECT_GRAPHICS ) | |
| 3441 | GAME( 1998, jojojr2, jojo, jojo, cps3_jojo, jojo, ROT0, "Capcom", "JoJo no Kimyouna Bouken (Japan 981202)", GAME_IMPERFECT_GRAPHICS ) | |
| 3442 | GAME( 1998, jojonr2, jojo, jojo, cps3_jojo, jojo, ROT0, "Capcom", "JoJo's Venture (Asia 981202, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3440 | GAME( 1998, jojor2, jojo, jojo, cps3_jojo, cps3_state, jojo, ROT0, "Capcom", "JoJo's Venture (USA 981202)", GAME_IMPERFECT_GRAPHICS ) | |
| 3441 | GAME( 1998, jojojr2, jojo, jojo, cps3_jojo, cps3_state, jojo, ROT0, "Capcom", "JoJo no Kimyouna Bouken (Japan 981202)", GAME_IMPERFECT_GRAPHICS ) | |
| 3442 | GAME( 1998, jojonr2, jojo, jojo, cps3_jojo, cps3_state, jojo, ROT0, "Capcom", "JoJo's Venture (Asia 981202, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3443 | 3443 | |
| 3444 | 3444 | /* Street Fighter III 3rd Strike: Fight for the Future */ |
| 3445 | 3445 | |
| 3446 | 3446 | // 990608 |
| 3447 | GAME( 1999, sfiii3, 0, sfiii3, cps3, sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (Euro 990608)", GAME_IMPERFECT_GRAPHICS ) | |
| 3448 | GAME( 1999, sfiii3u, sfiii3, sfiii3, cps3, sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (USA 990608)", GAME_IMPERFECT_GRAPHICS ) | |
| 3449 | GAME( 1999, sfiii3n, sfiii3, sfiii3, cps3, sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (Japan 990608, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3447 | GAME( 1999, sfiii3, 0, sfiii3, cps3, cps3_state, sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (Euro 990608)", GAME_IMPERFECT_GRAPHICS ) | |
| 3448 | GAME( 1999, sfiii3u, sfiii3, sfiii3, cps3, cps3_state, sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (USA 990608)", GAME_IMPERFECT_GRAPHICS ) | |
| 3449 | GAME( 1999, sfiii3n, sfiii3, sfiii3, cps3, cps3_state, sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (Japan 990608, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3450 | 3450 | |
| 3451 | 3451 | // 990512 |
| 3452 | GAME( 1999, sfiii3r1, sfiii3, sfiii3, cps3, sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (Euro 990512)", GAME_IMPERFECT_GRAPHICS ) | |
| 3453 | GAME( 1999, sfiii3ur1, sfiii3, sfiii3, cps3, sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (USA 990512)", GAME_IMPERFECT_GRAPHICS ) | |
| 3454 | GAME( 1999, sfiii3nr1, sfiii3, sfiii3, cps3, sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (Japan 990512, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3452 | GAME( 1999, sfiii3r1, sfiii3, sfiii3, cps3, cps3_state, sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (Euro 990512)", GAME_IMPERFECT_GRAPHICS ) | |
| 3453 | GAME( 1999, sfiii3ur1, sfiii3, sfiii3, cps3, cps3_state, sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (USA 990512)", GAME_IMPERFECT_GRAPHICS ) | |
| 3454 | GAME( 1999, sfiii3nr1, sfiii3, sfiii3, cps3, cps3_state, sfiii3, ROT0, "Capcom", "Street Fighter III 3rd Strike: Fight for the Future (Japan 990512, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3455 | 3455 | |
| 3456 | 3456 | /* JoJo's Bizarre Adventure / JoJo no Kimyouna Bouken: Miraie no Isan */ |
| 3457 | 3457 | |
| 3458 | 3458 | // 990927 |
| 3459 | GAME( 1999, jojoba, 0, jojoba, cps3_jojo, jojoba, ROT0, "Capcom", "JoJo no Kimyouna Bouken: Miraie no Isan (Japan 990927)", GAME_IMPERFECT_GRAPHICS ) | |
| 3460 | GAME( 1999, jojoban, jojoba, jojoba, cps3_jojo, jojoba, ROT0, "Capcom", "JoJo no Kimyouna Bouken: Miraie no Isan (Japan 990927, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3461 | GAME( 1999, jojobane, jojoba, jojoba, cps3_jojo, jojoba, ROT0, "Capcom", "JoJo's Bizarre Adventure (Euro 990927, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3459 | GAME( 1999, jojoba, 0, jojoba, cps3_jojo, cps3_state, jojoba, ROT0, "Capcom", "JoJo no Kimyouna Bouken: Miraie no Isan (Japan 990927)", GAME_IMPERFECT_GRAPHICS ) | |
| 3460 | GAME( 1999, jojoban, jojoba, jojoba, cps3_jojo, cps3_state, jojoba, ROT0, "Capcom", "JoJo no Kimyouna Bouken: Miraie no Isan (Japan 990927, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3461 | GAME( 1999, jojobane, jojoba, jojoba, cps3_jojo, cps3_state, jojoba, ROT0, "Capcom", "JoJo's Bizarre Adventure (Euro 990927, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3462 | 3462 | |
| 3463 | 3463 | // 990913 |
| 3464 | GAME( 1999, jojobar1, jojoba, jojoba, cps3_jojo, jojoba, ROT0, "Capcom", "JoJo no Kimyouna Bouken: Miraie no Isan (Japan 990913)", GAME_IMPERFECT_GRAPHICS ) | |
| 3465 | GAME( 1999, jojobanr1, jojoba, jojoba, cps3_jojo, jojoba, ROT0, "Capcom", "JoJo no Kimyouna Bouken: Miraie no Isan (Japan 990913, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3466 | GAME( 1999, jojobaner1,jojoba, jojoba, cps3_jojo, jojoba, ROT0, "Capcom", "JoJo's Bizarre Adventure (Euro 990913, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3464 | GAME( 1999, jojobar1, jojoba, jojoba, cps3_jojo, cps3_state, jojoba, ROT0, "Capcom", "JoJo no Kimyouna Bouken: Miraie no Isan (Japan 990913)", GAME_IMPERFECT_GRAPHICS ) | |
| 3465 | GAME( 1999, jojobanr1, jojoba, jojoba, cps3_jojo, cps3_state, jojoba, ROT0, "Capcom", "JoJo no Kimyouna Bouken: Miraie no Isan (Japan 990913, NO CD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3466 | GAME( 1999, jojobaner1,jojoba, jojoba, cps3_jojo, cps3_state, jojoba, ROT0, "Capcom", "JoJo's Bizarre Adventure (Euro 990913, NO CD)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 331 | 331 | glass_ROM16_split_gfx(machine, "gfx2", "gfx1", 0x0200000, 0x0200000, 0x0200000, 0x0300000); |
| 332 | 332 | } |
| 333 | 333 | |
| 334 | GAME( 1993, glass, 0, glass, glass, glass, ROT0, "Gaelco", "Glass (Ver 1.1)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 335 | GAME( 1993, glass10, glass, glass, glass, glass, ROT0, "Gaelco", "Glass (Ver 1.0)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 336 | GAME( 1993, glassbrk, glass, glass, glass, glass, ROT0, "Gaelco", "Glass (Ver 1.0, Break Edition)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 334 | GAME( 1993, glass, 0, glass, glass, glass_state, glass, ROT0, "Gaelco", "Glass (Ver 1.1)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 335 | GAME( 1993, glass10, glass, glass, glass, glass_state, glass, ROT0, "Gaelco", "Glass (Ver 1.0)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 336 | GAME( 1993, glassbrk, glass, glass, glass, glass_state, glass, ROT0, "Gaelco", "Glass (Ver 1.0, Break Edition)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 820 | 820 | *************************************/ |
| 821 | 821 | |
| 822 | 822 | /* this is a newer version with just one bug fix */ |
| 823 | GAME( 1981, spiders, 0, spiders, spiders, 0, ROT270, "Sigma Enterprises Inc.", "Spiders (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 824 | GAME( 1981, spiders2, spiders, spiders, spiders, 0, ROT270, "Sigma Enterprises Inc.", "Spiders (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 825 | GAME( 1981, spiders3, spiders, spiders, spiders, 0, ROT270, "Sigma Enterprises Inc.", "Spiders (set 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 826 | GAME( 1981, spinner, spiders, spiders, spiders, 0, ROT270, "bootleg", "Spinner", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 823 | GAME( 1981, spiders, 0, spiders, spiders, spiders_state, 0, ROT270, "Sigma Enterprises Inc.", "Spiders (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 824 | GAME( 1981, spiders2, spiders, spiders, spiders, spiders_state, 0, ROT270, "Sigma Enterprises Inc.", "Spiders (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 825 | GAME( 1981, spiders3, spiders, spiders, spiders, spiders_state, 0, ROT270, "Sigma Enterprises Inc.", "Spiders (set 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) | |
| 826 | GAME( 1981, spinner, spiders, spiders, spiders, spiders_state, 0, ROT270, "bootleg", "Spinner", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE) |
| r15751 | r15752 | |
|---|---|---|
| 1230 | 1230 | ROM_END |
| 1231 | 1231 | |
| 1232 | 1232 | |
| 1233 | GAME(1994, corv_21, 0, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "Corvette (2.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 1234 | GAME(1994, corv_px4, corv_21, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "Corvette (PX4)", GAME_IS_SKELETON_MECHANICAL) | |
| 1235 | GAME(1994, corv_lx1, corv_21, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "Corvette (LX1)", GAME_IS_SKELETON_MECHANICAL) | |
| 1236 | GAME(1995, dh_lx2, 0, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "Dirty Harry (LX-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1237 | GAME(1995, i500_11r, 0, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "Indianapolis 500 (1.1R)", GAME_IS_SKELETON_MECHANICAL) | |
| 1238 | GAME(1995, i500_11b, i500_11r, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "Indianapolis 500 (1.1 Belgium)", GAME_IS_SKELETON_MECHANICAL) | |
| 1239 | GAME(1995, jb_10r, 0, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "Jack*Bot (1.0R)", GAME_IS_SKELETON_MECHANICAL) | |
| 1240 | GAME(1995, jb_10b, jb_10r, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "Jack*Bot (1.0B) (Belgium/Canada)", GAME_IS_SKELETON_MECHANICAL) | |
| 1241 | GAME(1995, jm_12r, 0, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "Johnny Mnemonic (1.2R)", GAME_IS_SKELETON_MECHANICAL) | |
| 1242 | GAME(1995, jm_12b, jm_12r, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "Johnny Mnemonic (1.2B) Belgium", GAME_IS_SKELETON_MECHANICAL) | |
| 1243 | GAME(1995, nf_23x, 0, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "No Fear: Dangerous Sports (2.3X)", GAME_IS_SKELETON_MECHANICAL) | |
| 1244 | GAME(1995, nf_23, nf_23x, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "No Fear: Dangerous Sports (2.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 1245 | GAME(1995, nf_23f, nf_23x, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "No Fear: Dangerous Sports (2.3F)", GAME_IS_SKELETON_MECHANICAL) | |
| 1246 | GAME(1995, nf_22, nf_23x, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "No Fear: Dangerous Sports (2.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1247 | GAME(1995, nf_20, nf_23x, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "No Fear: Dangerous Sports (2.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 1248 | GAME(1994, rs_l6, 0, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "Red and Ted's Road Show (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 1249 | GAME(1994, rs_la5, rs_l6, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "Red and Ted's Road Show (La-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 1250 | GAME(1994, rs_lx5, rs_l6, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "Red and Ted's Road Show (Lx-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 1251 | GAME(1994, rs_la4, rs_l6, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "Red and Ted's Road Show (La-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 1252 | GAME(1994, rs_lx4, rs_l6, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "Red and Ted's Road Show (Lx-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 1253 | GAME(1994, rs_lx3, rs_l6, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "Red and Ted's Road Show (Lx-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 1254 | GAME(1994, rs_lx2, rs_l6, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "Red and Ted's Road Show (Lx-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1255 | GAME(1994, fs_lx5, 0, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "The Flintstones (LX-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 1256 | GAME(1994, fs_lx2, fs_lx5, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "The Flintstones (LX-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1257 | GAME(1994, fs_sp2, fs_lx5, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "The Flintstones (SP-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1258 | GAME(1994, fs_lx4, fs_lx5, wpc_s, wpc_s, wpc_s, ROT0, "Williams", "The Flintstones (LX-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 1259 | GAME(1995, ts_lx5, 0, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "The Shadow (LX-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 1260 | GAME(1995, ts_lh6, ts_lx5, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "The Shadow (LH-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 1261 | GAME(1995, ts_lx4, ts_lx5, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "The Shadow (LX-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 1262 | GAME(1995, ts_la4, ts_lx5, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "The Shadow (LA-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 1263 | GAME(1994, ts_la2, ts_lx5, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "The Shadow (LA-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1264 | GAME(1994, ts_pa1, ts_lx5, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "The Shadow (PA-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 1265 | GAME(1994, ts_lf6, ts_lx5, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "The Shadow (LF-6) French", GAME_IS_SKELETON_MECHANICAL) | |
| 1266 | GAME(1994, ts_lm6, ts_lx5, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "The Shadow (LM-6) Mild", GAME_IS_SKELETON_MECHANICAL) | |
| 1267 | GAME(1995, tom_13, 0, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "Theatre Of Magic (1.3X)", GAME_IS_SKELETON_MECHANICAL) | |
| 1268 | GAME(2005, tom_14h, tom_13, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "Theatre Of Magic (1.4H)", GAME_IS_SKELETON_MECHANICAL) | |
| 1269 | GAME(1995, tom_12, tom_13, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "Theatre Of Magic (1.2X)", GAME_IS_SKELETON_MECHANICAL) | |
| 1270 | GAME(1995, tom_10f, tom_13, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "Theatre Of Magic (1.0 French)", GAME_IS_SKELETON_MECHANICAL) | |
| 1271 | GAME(1995, tom_06, tom_13, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "Theatre Of Magic (0.6a)", GAME_IS_SKELETON_MECHANICAL) | |
| 1272 | GAME(1995, wd_12, 0, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "Who Dunnit (1.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1273 | GAME(1995, wd_12g, wd_12, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "Who Dunnit (1.2 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 1274 | GAME(1995, wd_11, wd_12, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "Who Dunnit (1.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 1275 | GAME(1995, wd_10r, wd_12, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "Who Dunnit (1.0 R)", GAME_IS_SKELETON_MECHANICAL) | |
| 1276 | GAME(1995, wd_10g, wd_12, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "Who Dunnit (1.0 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 1277 | GAME(1995, wd_10f, wd_12, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "Who Dunnit (1.0 French)", GAME_IS_SKELETON_MECHANICAL) | |
| 1278 | GAME(1995, wd_03r, wd_12, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "Who Dunnit (0.3 R)", GAME_IS_SKELETON_MECHANICAL) | |
| 1279 | GAME(1995, wd_048r, wd_12, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "Who Dunnit (0.48 R)", GAME_IS_SKELETON_MECHANICAL) | |
| 1280 | GAME(1994, wcs_l2, 0, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "World Cup Soccer (Lx-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1281 | GAME(1994, wcs_p2, wcs_l2, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "World Cup Soccer (Pa-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1282 | GAME(1994, wcs_p3, wcs_l2, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "World Cup Soccer (Px-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 1283 | GAME(1994, tfs_12, 0, wpc_s, wpc_s, wpc_s, ROT0, "Bally", "WPC Test Fixture: Security (1.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1233 | GAME(1994, corv_21, 0, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "Corvette (2.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 1234 | GAME(1994, corv_px4, corv_21, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "Corvette (PX4)", GAME_IS_SKELETON_MECHANICAL) | |
| 1235 | GAME(1994, corv_lx1, corv_21, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "Corvette (LX1)", GAME_IS_SKELETON_MECHANICAL) | |
| 1236 | GAME(1995, dh_lx2, 0, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "Dirty Harry (LX-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1237 | GAME(1995, i500_11r, 0, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "Indianapolis 500 (1.1R)", GAME_IS_SKELETON_MECHANICAL) | |
| 1238 | GAME(1995, i500_11b, i500_11r, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "Indianapolis 500 (1.1 Belgium)", GAME_IS_SKELETON_MECHANICAL) | |
| 1239 | GAME(1995, jb_10r, 0, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "Jack*Bot (1.0R)", GAME_IS_SKELETON_MECHANICAL) | |
| 1240 | GAME(1995, jb_10b, jb_10r, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "Jack*Bot (1.0B) (Belgium/Canada)", GAME_IS_SKELETON_MECHANICAL) | |
| 1241 | GAME(1995, jm_12r, 0, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "Johnny Mnemonic (1.2R)", GAME_IS_SKELETON_MECHANICAL) | |
| 1242 | GAME(1995, jm_12b, jm_12r, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "Johnny Mnemonic (1.2B) Belgium", GAME_IS_SKELETON_MECHANICAL) | |
| 1243 | GAME(1995, nf_23x, 0, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "No Fear: Dangerous Sports (2.3X)", GAME_IS_SKELETON_MECHANICAL) | |
| 1244 | GAME(1995, nf_23, nf_23x, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "No Fear: Dangerous Sports (2.3)", GAME_IS_SKELETON_MECHANICAL) | |
| 1245 | GAME(1995, nf_23f, nf_23x, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "No Fear: Dangerous Sports (2.3F)", GAME_IS_SKELETON_MECHANICAL) | |
| 1246 | GAME(1995, nf_22, nf_23x, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "No Fear: Dangerous Sports (2.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1247 | GAME(1995, nf_20, nf_23x, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "No Fear: Dangerous Sports (2.0)", GAME_IS_SKELETON_MECHANICAL) | |
| 1248 | GAME(1994, rs_l6, 0, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "Red and Ted's Road Show (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 1249 | GAME(1994, rs_la5, rs_l6, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "Red and Ted's Road Show (La-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 1250 | GAME(1994, rs_lx5, rs_l6, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "Red and Ted's Road Show (Lx-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 1251 | GAME(1994, rs_la4, rs_l6, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "Red and Ted's Road Show (La-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 1252 | GAME(1994, rs_lx4, rs_l6, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "Red and Ted's Road Show (Lx-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 1253 | GAME(1994, rs_lx3, rs_l6, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "Red and Ted's Road Show (Lx-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 1254 | GAME(1994, rs_lx2, rs_l6, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "Red and Ted's Road Show (Lx-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1255 | GAME(1994, fs_lx5, 0, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "The Flintstones (LX-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 1256 | GAME(1994, fs_lx2, fs_lx5, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "The Flintstones (LX-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1257 | GAME(1994, fs_sp2, fs_lx5, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "The Flintstones (SP-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1258 | GAME(1994, fs_lx4, fs_lx5, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Williams", "The Flintstones (LX-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 1259 | GAME(1995, ts_lx5, 0, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "The Shadow (LX-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 1260 | GAME(1995, ts_lh6, ts_lx5, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "The Shadow (LH-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 1261 | GAME(1995, ts_lx4, ts_lx5, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "The Shadow (LX-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 1262 | GAME(1995, ts_la4, ts_lx5, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "The Shadow (LA-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 1263 | GAME(1994, ts_la2, ts_lx5, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "The Shadow (LA-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1264 | GAME(1994, ts_pa1, ts_lx5, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "The Shadow (PA-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 1265 | GAME(1994, ts_lf6, ts_lx5, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "The Shadow (LF-6) French", GAME_IS_SKELETON_MECHANICAL) | |
| 1266 | GAME(1994, ts_lm6, ts_lx5, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "The Shadow (LM-6) Mild", GAME_IS_SKELETON_MECHANICAL) | |
| 1267 | GAME(1995, tom_13, 0, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "Theatre Of Magic (1.3X)", GAME_IS_SKELETON_MECHANICAL) | |
| 1268 | GAME(2005, tom_14h, tom_13, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "Theatre Of Magic (1.4H)", GAME_IS_SKELETON_MECHANICAL) | |
| 1269 | GAME(1995, tom_12, tom_13, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "Theatre Of Magic (1.2X)", GAME_IS_SKELETON_MECHANICAL) | |
| 1270 | GAME(1995, tom_10f, tom_13, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "Theatre Of Magic (1.0 French)", GAME_IS_SKELETON_MECHANICAL) | |
| 1271 | GAME(1995, tom_06, tom_13, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "Theatre Of Magic (0.6a)", GAME_IS_SKELETON_MECHANICAL) | |
| 1272 | GAME(1995, wd_12, 0, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "Who Dunnit (1.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1273 | GAME(1995, wd_12g, wd_12, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "Who Dunnit (1.2 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 1274 | GAME(1995, wd_11, wd_12, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "Who Dunnit (1.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 1275 | GAME(1995, wd_10r, wd_12, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "Who Dunnit (1.0 R)", GAME_IS_SKELETON_MECHANICAL) | |
| 1276 | GAME(1995, wd_10g, wd_12, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "Who Dunnit (1.0 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 1277 | GAME(1995, wd_10f, wd_12, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "Who Dunnit (1.0 French)", GAME_IS_SKELETON_MECHANICAL) | |
| 1278 | GAME(1995, wd_03r, wd_12, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "Who Dunnit (0.3 R)", GAME_IS_SKELETON_MECHANICAL) | |
| 1279 | GAME(1995, wd_048r, wd_12, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "Who Dunnit (0.48 R)", GAME_IS_SKELETON_MECHANICAL) | |
| 1280 | GAME(1994, wcs_l2, 0, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "World Cup Soccer (Lx-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1281 | GAME(1994, wcs_p2, wcs_l2, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "World Cup Soccer (Pa-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 1282 | GAME(1994, wcs_p3, wcs_l2, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "World Cup Soccer (Px-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 1283 | GAME(1994, tfs_12, 0, wpc_s, wpc_s, wpc_s_state, wpc_s, ROT0, "Bally", "WPC Test Fixture: Security (1.2)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 298 | 298 | |
| 299 | 299 | |
| 300 | 300 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 301 | GAME( 199?, tonton, 0, tonton, tonton, 0, ROT0, "Success / Taiyo Jidoki", "Waku Waku Doubutsu Land TonTon (Japan)", 0 ) | |
| 301 | GAME( 199?, tonton, 0, tonton, tonton, tonton_state, 0, ROT0, "Success / Taiyo Jidoki", "Waku Waku Doubutsu Land TonTon (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 99 | 99 | ROM_END |
| 100 | 100 | |
| 101 | 101 | |
| 102 | GAME( 200?, ddz, 0, ddz, ddz, 0, ROT0, "IGS?", "Dou Di Zhu", GAME_IS_SKELETON ) | |
| 102 | GAME( 200?, ddz, 0, ddz, ddz, ddz_state, 0, ROT0, "IGS?", "Dou Di Zhu", GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 3584 | 3584 | ***************************************************************************/ |
| 3585 | 3585 | |
| 3586 | 3586 | // YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT |
| 3587 | GAMEL( 1990, victor21, 0, victor21, victor21, victor21, ROT0, "Subsino / Buffy", "Victor 21", 0, layout_victor21 ) | |
| 3588 | GAMEL( 1991, victor5, 0, victor5, victor5, victor5, ROT0, "Subsino", "G.E.A.", 0, layout_victor5 ) // PCB black-box was marked 'victor 5' - in-game says G.E.A with no manufacturer info? | |
| 3589 | GAMEL( 1992, tisub, 0, tisub, tisub, tisub, ROT0, "Subsino", "Treasure Island (Subsino, set 1)", 0, layout_tisub ) | |
| 3590 | GAMEL( 1992, tisuba, tisub, tisub, tisub, tisuba, ROT0, "Subsino", "Treasure Island (Subsino, set 2)", 0, layout_tisub ) | |
| 3591 | GAMEL( 1991, crsbingo, 0, crsbingo, crsbingo, crsbingo, ROT0, "Subsino", "Poker Carnival", 0, layout_crsbingo ) | |
| 3592 | GAMEL( 1995, stisub, 0, stisub, stisub, stisub, ROT0, "American Alpha", "Treasure Bonus (Subsino)", 0, layout_stisub ) // board CPU module marked 'Super Treasure Island' (alt title?) | |
| 3593 | GAMEL( 1996, sharkpy, 0, sharkpy, sharkpy, sharkpy, ROT0, "Subsino", "Shark Party (Italy, v1.3)", 0, layout_sharkpy ) // missing POST messages? | |
| 3594 | GAMEL( 1996, sharkpya, sharkpy, sharkpy, sharkpy, sharkpy, ROT0, "Subsino", "Shark Party (Italy, v1.6)", 0, layout_sharkpy ) // missing POST messages? | |
| 3595 | GAMEL( 1995, sharkpye, sharkpy, sharkpy, sharkpye, sharkpye, ROT0, "American Alpha", "Shark Party (English, Alpha license)", 0, layout_sharkpye ) // PCB black-box was marked 'victor 6' | |
| 3596 | GAMEL( 1995, victor6, 0, sharkpy, victor6, sharkpye, ROT0, "American Alpha", "Victor 6 (v2.3N)", 0, layout_sharkpye ) // ^^ | |
| 3597 | GAMEL( 1995, victor6a, victor6, sharkpy, victor6a, sharkpye, ROT0, "American Alpha", "Victor 6 (v2.3)", 0, layout_sharkpye ) // ^^ | |
| 3598 | GAMEL( 1995, victor6b, victor6, sharkpy, victor6b, sharkpye, ROT0, "American Alpha", "Victor 6 (v1.2)", 0, layout_sharkpye ) // ^^ Version # according to label, not displayed | |
| 3599 | GAMEL( 1996, smoto20, 0, srider, smoto20, smoto20, ROT0, "Subsino", "Super Rider (Italy, v2.0)", 0, layout_smoto ) | |
| 3600 | GAMEL( 1996, smoto16, smoto20, srider, smoto16, smoto16, ROT0, "Subsino", "Super Moto (Italy, v1.6)", 0, layout_smoto ) | |
| 3601 | GAME ( 1996, mtrainnv, mtrain, mtrainnv, stisub, mtrainnv, ROT0, "Subsino", "Magic Train (Clear NVRAM ROM?)", GAME_NOT_WORKING ) | |
| 3587 | GAMEL( 1990, victor21, 0, victor21, victor21, subsino_state, victor21, ROT0, "Subsino / Buffy", "Victor 21", 0, layout_victor21 ) | |
| 3588 | GAMEL( 1991, victor5, 0, victor5, victor5, subsino_state, victor5, ROT0, "Subsino", "G.E.A.", 0, layout_victor5 ) // PCB black-box was marked 'victor 5' - in-game says G.E.A with no manufacturer info? | |
| 3589 | GAMEL( 1992, tisub, 0, tisub, tisub, subsino_state, tisub, ROT0, "Subsino", "Treasure Island (Subsino, set 1)", 0, layout_tisub ) | |
| 3590 | GAMEL( 1992, tisuba, tisub, tisub, tisub, subsino_state, tisuba, ROT0, "Subsino", "Treasure Island (Subsino, set 2)", 0, layout_tisub ) | |
| 3591 | GAMEL( 1991, crsbingo, 0, crsbingo, crsbingo, subsino_state, crsbingo, ROT0, "Subsino", "Poker Carnival", 0, layout_crsbingo ) | |
| 3592 | GAMEL( 1995, stisub, 0, stisub, stisub, subsino_state, stisub, ROT0, "American Alpha", "Treasure Bonus (Subsino)", 0, layout_stisub ) // board CPU module marked 'Super Treasure Island' (alt title?) | |
| 3593 | GAMEL( 1996, sharkpy, 0, sharkpy, sharkpy, subsino_state, sharkpy, ROT0, "Subsino", "Shark Party (Italy, v1.3)", 0, layout_sharkpy ) // missing POST messages? | |
| 3594 | GAMEL( 1996, sharkpya, sharkpy, sharkpy, sharkpy, subsino_state, sharkpy, ROT0, "Subsino", "Shark Party (Italy, v1.6)", 0, layout_sharkpy ) // missing POST messages? | |
| 3595 | GAMEL( 1995, sharkpye, sharkpy, sharkpy, sharkpye, subsino_state, sharkpye, ROT0, "American Alpha", "Shark Party (English, Alpha license)", 0, layout_sharkpye ) // PCB black-box was marked 'victor 6' | |
| 3596 | GAMEL( 1995, victor6, 0, sharkpy, victor6, subsino_state, sharkpye, ROT0, "American Alpha", "Victor 6 (v2.3N)", 0, layout_sharkpye ) // ^^ | |
| 3597 | GAMEL( 1995, victor6a, victor6, sharkpy, victor6a, subsino_state, sharkpye, ROT0, "American Alpha", "Victor 6 (v2.3)", 0, layout_sharkpye ) // ^^ | |
| 3598 | GAMEL( 1995, victor6b, victor6, sharkpy, victor6b, subsino_state, sharkpye, ROT0, "American Alpha", "Victor 6 (v1.2)", 0, layout_sharkpye ) // ^^ Version # according to label, not displayed | |
| 3599 | GAMEL( 1996, smoto20, 0, srider, smoto20, subsino_state, smoto20, ROT0, "Subsino", "Super Rider (Italy, v2.0)", 0, layout_smoto ) | |
| 3600 | GAMEL( 1996, smoto16, smoto20, srider, smoto16, subsino_state, smoto16, ROT0, "Subsino", "Super Moto (Italy, v1.6)", 0, layout_smoto ) | |
| 3601 | GAME ( 1996, mtrainnv, mtrain, mtrainnv, stisub, subsino_state, mtrainnv, ROT0, "Subsino", "Magic Train (Clear NVRAM ROM?)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 809 | 809 | |
| 810 | 810 | |
| 811 | 811 | /* game drivers */ |
| 812 | GAME( 1995, jchan, 0, jchan, jchan, jchan, ROT0, "Kaneko", "Jackie Chan - The Kung-Fu Master", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL) | |
| 813 | GAME( 1995, jchan2, 0, jchan, jchan2, jchan, ROT0, "Kaneko", "Jackie Chan in Fists of Fire", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) | |
| 812 | GAME( 1995, jchan, 0, jchan, jchan, jchan_state, jchan, ROT0, "Kaneko", "Jackie Chan - The Kung-Fu Master", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL) | |
| 813 | GAME( 1995, jchan2, 0, jchan, jchan2, jchan_state, jchan, ROT0, "Kaneko", "Jackie Chan in Fists of Fire", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 853 | 853 | // rom[0x88a]=0x71; |
| 854 | 854 | } |
| 855 | 855 | |
| 856 | GAME( 1987, mlanding, 0, mlanding, mlanding, mlanding, ROT0, "Taito America Corporation", "Midnight Landing (Germany)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 856 | GAME( 1987, mlanding, 0, mlanding, mlanding, mlanding_state, mlanding, ROT0, "Taito America Corporation", "Midnight Landing (Germany)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 184 | 184 | ROM_RELOAD(0xe000, 0x0800) |
| 185 | 185 | ROM_END |
| 186 | 186 | |
| 187 | GAME(1982, spain82, 0, play_5, play_5, play_5, ROT0, "Playmatic", "Spain '82", GAME_IS_SKELETON_MECHANICAL) | |
| 188 | GAME(1984, ufo_x, 0, play_5, play_5, play_5, ROT0, "Playmatic", "UFO-X", GAME_IS_SKELETON_MECHANICAL) | |
| 189 | GAME(1984, kz26, 0, play_5, play_5, play_5, ROT0, "Playmatic", "KZ-26", GAME_IS_SKELETON_MECHANICAL) | |
| 190 | GAME(1985, rock2500, 0, play_5, play_5, play_5, ROT0, "Playmatic", "Rock 2500", GAME_IS_SKELETON_MECHANICAL) | |
| 191 | GAME(1985, starfirp, 0, play_5, play_5, play_5, ROT0, "Playmatic", "Star Fire", GAME_IS_SKELETON_MECHANICAL) | |
| 192 | GAME(1985, trailer, 0, play_5, play_5, play_5, ROT0, "Playmatic", "Trailer", GAME_IS_SKELETON_MECHANICAL) | |
| 187 | GAME(1982, spain82, 0, play_5, play_5, play_5_state, play_5, ROT0, "Playmatic", "Spain '82", GAME_IS_SKELETON_MECHANICAL) | |
| 188 | GAME(1984, ufo_x, 0, play_5, play_5, play_5_state, play_5, ROT0, "Playmatic", "UFO-X", GAME_IS_SKELETON_MECHANICAL) | |
| 189 | GAME(1984, kz26, 0, play_5, play_5, play_5_state, play_5, ROT0, "Playmatic", "KZ-26", GAME_IS_SKELETON_MECHANICAL) | |
| 190 | GAME(1985, rock2500, 0, play_5, play_5, play_5_state, play_5, ROT0, "Playmatic", "Rock 2500", GAME_IS_SKELETON_MECHANICAL) | |
| 191 | GAME(1985, starfirp, 0, play_5, play_5, play_5_state, play_5, ROT0, "Playmatic", "Star Fire", GAME_IS_SKELETON_MECHANICAL) | |
| 192 | GAME(1985, trailer, 0, play_5, play_5, play_5_state, play_5, ROT0, "Playmatic", "Trailer", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 417 | 417 | ROM_END |
| 418 | 418 | |
| 419 | 419 | |
| 420 | GAME( 1985, tankbust, 0, tankbust, tankbust, 0, ROT90, "Valadon Automation", "Tank Busters", 0 ) | |
| 420 | GAME( 1985, tankbust, 0, tankbust, tankbust, tankbust_state, 0, ROT90, "Valadon Automation", "Tank Busters", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 399 | 399 | * |
| 400 | 400 | *************************************/ |
| 401 | 401 | |
| 402 | GAME( 1984, bankp, 0, bankp, bankp, 0, ROT0, "Sanritsu / Sega", "Bank Panic", GAME_SUPPORTS_SAVE ) | |
| 403 | GAME( 1987, combh, 0, bankp, combh, 0, ROT270, "Sanritsu / Sega", "Combat Hawk", GAME_SUPPORTS_SAVE ) | |
| 402 | GAME( 1984, bankp, 0, bankp, bankp, bankp_state, 0, ROT0, "Sanritsu / Sega", "Bank Panic", GAME_SUPPORTS_SAVE ) | |
| 403 | GAME( 1987, combh, 0, bankp, combh, bankp_state, 0, ROT270, "Sanritsu / Sega", "Combat Hawk", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 619 | 619 | ROM[0x4834/2] = 0x4e71; |
| 620 | 620 | } |
| 621 | 621 | |
| 622 | GAME( 1996, npcartv1, 0, neoprint, neoprint, npcartv1, ROT0, "SNK", "Neo Print V1 (World)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 623 | GAME( 1998, 98best44, 0, neoprint, neoprint, 98best44, ROT0, "SNK", "Neo Print - '98 NeoPri Best 44 (Japan)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 624 | GAME( 1996, nprsp, 0, nprsp, neoprint, nprsp, ROT0, "SNK", "NeopriSP Retro Collection (Japan)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 622 | GAME( 1996, npcartv1, 0, neoprint, neoprint, neoprint_state, npcartv1, ROT0, "SNK", "Neo Print V1 (World)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 623 | GAME( 1998, 98best44, 0, neoprint, neoprint, neoprint_state, 98best44, ROT0, "SNK", "Neo Print - '98 NeoPri Best 44 (Japan)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 624 | GAME( 1996, nprsp, 0, nprsp, neoprint, neoprint_state, nprsp, ROT0, "SNK", "NeopriSP Retro Collection (Japan)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 568 | 568 | |
| 569 | 569 | |
| 570 | 570 | |
| 571 | GAME( 1985, pastelg, 0, pastelg, pastelg, pastelg, ROT0, "Nichibutsu", "Pastel Gal (Japan 851224)", 0 ) | |
| 572 | GAME( 1985, 3ds, 0, threeds, threeds, pastelg, ROT0, "Nichibutsu", "Three Ds - Three Dealers Casino House", 0 ) | |
| 573 | GAME( 1985, galds, 3ds, threeds, galds, pastelg, ROT0, "Nihon System Corp.", "Gals Ds - Three Dealers Casino House (bootleg?)", 0 ) | |
| 571 | GAME( 1985, pastelg, 0, pastelg, pastelg, pastelg_state, pastelg, ROT0, "Nichibutsu", "Pastel Gal (Japan 851224)", 0 ) | |
| 572 | GAME( 1985, 3ds, 0, threeds, threeds, pastelg_state, pastelg, ROT0, "Nichibutsu", "Three Ds - Three Dealers Casino House", 0 ) | |
| 573 | GAME( 1985, galds, 3ds, threeds, galds, pastelg_state, pastelg, ROT0, "Nihon System Corp.", "Gals Ds - Three Dealers Casino House (bootleg?)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 3007 | 3007 | *************************************/ |
| 3008 | 3008 | |
| 3009 | 3009 | /* Atari */ |
| 3010 | GAME( 1996, wg3dh, 0, phoenixsa, wg3dh, wg3dh, ROT0, "Atari Games", "Wayne Gretzky's 3D Hockey", GAME_SUPPORTS_SAVE ) | |
| 3011 | GAME( 1996, mace, 0, seattle150, mace, mace, ROT0, "Atari Games", "Mace: The Dark Age (boot ROM 1.0ce, HDD 1.0b)", GAME_SUPPORTS_SAVE ) | |
| 3012 | GAME( 1997, macea, mace, seattle150, mace, mace, ROT0, "Atari Games", "Mace: The Dark Age (HDD 1.0a)", GAME_SUPPORTS_SAVE ) | |
| 3013 | GAME( 1996, sfrush, 0, flagstaff, sfrush, sfrush, ROT0, "Atari Games", "San Francisco Rush", GAME_SUPPORTS_SAVE ) | |
| 3014 | GAME( 1996, sfrushrk, 0, flagstaff, sfrushrk, sfrushrk, ROT0, "Atari Games", "San Francisco Rush: The Rock", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3015 | GAME( 1998, calspeed, 0, seattle150_widget, calspeed, calspeed, ROT0, "Atari Games", "California Speed (Version 2.1a, 4/17/98)", GAME_SUPPORTS_SAVE ) | |
| 3016 | GAME( 1998, calspeeda,calspeed, seattle150_widget, calspeed, calspeed, ROT0, "Atari Games", "California Speed (Version 1.0r7a 3/4/98)", GAME_SUPPORTS_SAVE ) | |
| 3017 | GAME( 1998, vaportrx, 0, seattle200_widget, vaportrx, vaportrx, ROT0, "Atari Games", "Vapor TRX", GAME_SUPPORTS_SAVE ) | |
| 3018 | GAME( 1998, vaportrxp,vaportrx, seattle200_widget, vaportrx, vaportrx, ROT0, "Atari Games", "Vapor TRX (prototype)", GAME_SUPPORTS_SAVE ) | |
| 3010 | GAME( 1996, wg3dh, 0, phoenixsa, wg3dh, seattle_state, wg3dh, ROT0, "Atari Games", "Wayne Gretzky's 3D Hockey", GAME_SUPPORTS_SAVE ) | |
| 3011 | GAME( 1996, mace, 0, seattle150, mace, seattle_state, mace, ROT0, "Atari Games", "Mace: The Dark Age (boot ROM 1.0ce, HDD 1.0b)", GAME_SUPPORTS_SAVE ) | |
| 3012 | GAME( 1997, macea, mace, seattle150, mace, seattle_state, mace, ROT0, "Atari Games", "Mace: The Dark Age (HDD 1.0a)", GAME_SUPPORTS_SAVE ) | |
| 3013 | GAME( 1996, sfrush, 0, flagstaff, sfrush, seattle_state, sfrush, ROT0, "Atari Games", "San Francisco Rush", GAME_SUPPORTS_SAVE ) | |
| 3014 | GAME( 1996, sfrushrk, 0, flagstaff, sfrushrk, seattle_state, sfrushrk, ROT0, "Atari Games", "San Francisco Rush: The Rock", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3015 | GAME( 1998, calspeed, 0, seattle150_widget, calspeed, seattle_state, calspeed, ROT0, "Atari Games", "California Speed (Version 2.1a, 4/17/98)", GAME_SUPPORTS_SAVE ) | |
| 3016 | GAME( 1998, calspeeda,calspeed, seattle150_widget, calspeed, seattle_state, calspeed, ROT0, "Atari Games", "California Speed (Version 1.0r7a 3/4/98)", GAME_SUPPORTS_SAVE ) | |
| 3017 | GAME( 1998, vaportrx, 0, seattle200_widget, vaportrx, seattle_state, vaportrx, ROT0, "Atari Games", "Vapor TRX", GAME_SUPPORTS_SAVE ) | |
| 3018 | GAME( 1998, vaportrxp,vaportrx, seattle200_widget, vaportrx, seattle_state, vaportrx, ROT0, "Atari Games", "Vapor TRX (prototype)", GAME_SUPPORTS_SAVE ) | |
| 3019 | 3019 | |
| 3020 | 3020 | /* Midway */ |
| 3021 | GAME( 1997, biofreak, 0, seattle150, biofreak, biofreak, ROT0, "Midway Games", "BioFreaks (prototype)", GAME_SUPPORTS_SAVE ) | |
| 3022 | GAME( 1997, blitz, 0, seattle150, blitz, blitz, ROT0, "Midway Games", "NFL Blitz (boot ROM 1.2)", GAME_SUPPORTS_SAVE ) | |
| 3023 | GAME( 1997, blitz11, blitz, seattle150, blitz, blitz, ROT0, "Midway Games", "NFL Blitz (boot ROM 1.1)", GAME_SUPPORTS_SAVE ) | |
| 3024 | GAME( 1998, blitz99, 0, seattle150, blitz99, blitz99, ROT0, "Midway Games", "NFL Blitz '99", GAME_SUPPORTS_SAVE ) | |
| 3025 | GAME( 1999, blitz2k, 0, seattle150, blitz99, blitz2k, ROT0, "Midway Games", "NFL Blitz 2000 Gold Edition", GAME_SUPPORTS_SAVE ) | |
| 3026 | GAME( 1998, carnevil, 0, seattle150, carnevil, carnevil, ROT0, "Midway Games", "CarnEvil (v1.0.3)", GAME_SUPPORTS_SAVE ) | |
| 3027 | GAME( 1998, carnevil1,carnevil, seattle150, carnevil, carnevil, ROT0, "Midway Games", "CarnEvil (v1.0.1)", GAME_SUPPORTS_SAVE ) | |
| 3028 | GAME( 1998, hyprdriv, 0, seattle200_widget, hyprdriv, hyprdriv, ROT0, "Midway Games", "Hyperdrive", GAME_SUPPORTS_SAVE ) | |
| 3021 | GAME( 1997, biofreak, 0, seattle150, biofreak, seattle_state, biofreak, ROT0, "Midway Games", "BioFreaks (prototype)", GAME_SUPPORTS_SAVE ) | |
| 3022 | GAME( 1997, blitz, 0, seattle150, blitz, seattle_state, blitz, ROT0, "Midway Games", "NFL Blitz (boot ROM 1.2)", GAME_SUPPORTS_SAVE ) | |
| 3023 | GAME( 1997, blitz11, blitz, seattle150, blitz, seattle_state, blitz, ROT0, "Midway Games", "NFL Blitz (boot ROM 1.1)", GAME_SUPPORTS_SAVE ) | |
| 3024 | GAME( 1998, blitz99, 0, seattle150, blitz99, seattle_state, blitz99, ROT0, "Midway Games", "NFL Blitz '99", GAME_SUPPORTS_SAVE ) | |
| 3025 | GAME( 1999, blitz2k, 0, seattle150, blitz99, seattle_state, blitz2k, ROT0, "Midway Games", "NFL Blitz 2000 Gold Edition", GAME_SUPPORTS_SAVE ) | |
| 3026 | GAME( 1998, carnevil, 0, seattle150, carnevil, seattle_state, carnevil, ROT0, "Midway Games", "CarnEvil (v1.0.3)", GAME_SUPPORTS_SAVE ) | |
| 3027 | GAME( 1998, carnevil1,carnevil, seattle150, carnevil, seattle_state, carnevil, ROT0, "Midway Games", "CarnEvil (v1.0.1)", GAME_SUPPORTS_SAVE ) | |
| 3028 | GAME( 1998, hyprdriv, 0, seattle200_widget, hyprdriv, seattle_state, hyprdriv, ROT0, "Midway Games", "Hyperdrive", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 82 | 82 | ROM_END |
| 83 | 83 | |
| 84 | 84 | |
| 85 | GAME( 1979, supermap, 0, atari_s2, atari_s2, atari_s2, ROT0, "Atari", "Superman (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 86 | GAME( 1979, hercules, 0, atari_s2, atari_s2, atari_s2, ROT0, "Atari", "Hercules", GAME_IS_SKELETON_MECHANICAL) | |
| 85 | GAME( 1979, supermap, 0, atari_s2, atari_s2, atari_s2_state, atari_s2, ROT0, "Atari", "Superman (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 86 | GAME( 1979, hercules, 0, atari_s2, atari_s2, atari_s2_state, atari_s2, ROT0, "Atari", "Hercules", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 374 | 374 | ROM_END |
| 375 | 375 | |
| 376 | 376 | |
| 377 | GAME( 1992, galastrm, 0, galastrm, galastrm, 0, ROT0, "Taito Corporation", "Galactic Storm (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 377 | GAME( 1992, galastrm, 0, galastrm, galastrm, galastrm_state, 0, ROT0, "Taito Corporation", "Galactic Storm (Japan)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 2210 | 2210 | |
| 2211 | 2211 | ***************************************************************************/ |
| 2212 | 2212 | |
| 2213 | GAME( 1997, tetrisp2, 0, tetrisp2, tetrisp2, 0, ROT0, "Jaleco / The Tetris Company", "Tetris Plus 2 (World)", GAME_SUPPORTS_SAVE ) | |
| 2214 | GAME( 1997, tetrisp2j, tetrisp2, tetrisp2, tetrisp2j,0, ROT0, "Jaleco / The Tetris Company", "Tetris Plus 2 (Japan, V2.2)", GAME_SUPPORTS_SAVE ) | |
| 2215 | GAME( 1997, tetrisp2ja,tetrisp2, tetrisp2, tetrisp2j,0, ROT0, "Jaleco / The Tetris Company", "Tetris Plus 2 (Japan, V2.1)", GAME_SUPPORTS_SAVE ) | |
| 2213 | GAME( 1997, tetrisp2, 0, tetrisp2, tetrisp2, tetrisp2_state, 0, ROT0, "Jaleco / The Tetris Company", "Tetris Plus 2 (World)", GAME_SUPPORTS_SAVE ) | |
| 2214 | GAME( 1997, tetrisp2j, tetrisp2, tetrisp2, tetrisp2j, tetrisp2_state,0, ROT0, "Jaleco / The Tetris Company", "Tetris Plus 2 (Japan, V2.2)", GAME_SUPPORTS_SAVE ) | |
| 2215 | GAME( 1997, tetrisp2ja,tetrisp2, tetrisp2, tetrisp2j, tetrisp2_state,0, ROT0, "Jaleco / The Tetris Company", "Tetris Plus 2 (Japan, V2.1)", GAME_SUPPORTS_SAVE ) | |
| 2216 | 2216 | |
| 2217 | GAME( 1997, nndmseal, 0, nndmseal, nndmseal, rockn, ROT0 | ORIENTATION_FLIP_X, "I'Max / Jaleco", "Nandemo Seal Iinkai", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 2217 | GAME( 1997, nndmseal, 0, nndmseal, nndmseal, tetrisp2_state, rockn, ROT0 | ORIENTATION_FLIP_X, "I'Max / Jaleco", "Nandemo Seal Iinkai", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 2218 | 2218 | |
| 2219 | GAME( 1999, rockn, 0, rockn, rockn, rockn, ROT270, "Jaleco", "Rock'n Tread (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2220 | GAME( 1999, rockna, rockn, rockn, rockn, rockn1, ROT270, "Jaleco", "Rock'n Tread (Japan, alternate)", GAME_SUPPORTS_SAVE ) | |
| 2221 | GAME( 1999, rockn2, 0, rockn2, rockn, rockn2, ROT270, "Jaleco", "Rock'n Tread 2 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2222 | GAME( 1999, rocknms, 0, rocknms, rocknms, rocknms, ROT0, "Jaleco", "Rock'n MegaSession (Japan)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 2223 | GAME( 1999, rockn3, 0, rockn2, rockn, rockn3, ROT270, "Jaleco", "Rock'n 3 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2224 | GAME( 2000, rockn4, 0, rockn2, rockn, rockn3, ROT270, "Jaleco / PCCWJ", "Rock'n 4 (Japan, prototype)", GAME_SUPPORTS_SAVE ) | |
| 2219 | GAME( 1999, rockn, 0, rockn, rockn, tetrisp2_state, rockn, ROT270, "Jaleco", "Rock'n Tread (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2220 | GAME( 1999, rockna, rockn, rockn, rockn, tetrisp2_state, rockn1, ROT270, "Jaleco", "Rock'n Tread (Japan, alternate)", GAME_SUPPORTS_SAVE ) | |
| 2221 | GAME( 1999, rockn2, 0, rockn2, rockn, tetrisp2_state, rockn2, ROT270, "Jaleco", "Rock'n Tread 2 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2222 | GAME( 1999, rocknms, 0, rocknms, rocknms, tetrisp2_state, rocknms, ROT0, "Jaleco", "Rock'n MegaSession (Japan)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 2223 | GAME( 1999, rockn3, 0, rockn2, rockn, tetrisp2_state, rockn3, ROT270, "Jaleco", "Rock'n 3 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2224 | GAME( 2000, rockn4, 0, rockn2, rockn, tetrisp2_state, rockn3, ROT270, "Jaleco / PCCWJ", "Rock'n 4 (Japan, prototype)", GAME_SUPPORTS_SAVE ) | |
| 2225 | 2225 | |
| 2226 | 2226 | // Undumped: |
| 2227 | 2227 | // - Stepping Stage <- the original Game |
| 2228 | 2228 | // - Stepping Stage 2 Supreme |
| 2229 | 2229 | // Dumped (partly): |
| 2230 | GAME( 1999, stepstag, 0, stepstag, stepstag, stepstag, ROT0, "Jaleco", "Stepping Stage Special", GAME_NO_SOUND| GAME_NOT_WORKING) | |
| 2231 | GAME( 1999, step3, 0, stepstag, stepstag, stepstag, ROT0, "Jaleco", "Stepping 3 Superior", GAME_NO_SOUND| GAME_NOT_WORKING) | |
| 2230 | GAME( 1999, stepstag, 0, stepstag, stepstag, stepstag_state, stepstag, ROT0, "Jaleco", "Stepping Stage Special", GAME_NO_SOUND| GAME_NOT_WORKING) | |
| 2231 | GAME( 1999, step3, 0, stepstag, stepstag, stepstag_state, stepstag, ROT0, "Jaleco", "Stepping 3 Superior", GAME_NO_SOUND| GAME_NOT_WORKING) | |
| 2232 | 2232 |
| r15751 | r15752 | |
|---|---|---|
| 3320 | 3320 | |
| 3321 | 3321 | /******************************************************************************/ |
| 3322 | 3322 | |
| 3323 | GAME( 1986, sstingry, 0, sstingry, sstingry, sstingry, ROT90, "Alpha Denshi Co.", "Super Stingray (Japan)", GAME_SUPPORTS_SAVE | GAME_UNEMULATED_PROTECTION ) | |
| 3323 | GAME( 1986, sstingry, 0, sstingry, sstingry, alpha68k_state, sstingry, ROT90, "Alpha Denshi Co.", "Super Stingray (Japan)", GAME_SUPPORTS_SAVE | GAME_UNEMULATED_PROTECTION ) | |
| 3324 | 3324 | |
| 3325 | GAME( 1987, kyros, 0, kyros, kyros, kyros, ROT90, "Alpha Denshi Co. (World Games Inc. license)", "Kyros", GAME_SUPPORTS_SAVE ) | |
| 3326 | GAME( 1986, kyrosj, kyros, kyros, kyros, kyros, ROT90, "Alpha Denshi Co.", "Kyros No Yakata (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3325 | GAME( 1987, kyros, 0, kyros, kyros, alpha68k_state, kyros, ROT90, "Alpha Denshi Co. (World Games Inc. license)", "Kyros", GAME_SUPPORTS_SAVE ) | |
| 3326 | GAME( 1986, kyrosj, kyros, kyros, kyros, alpha68k_state, kyros, ROT90, "Alpha Denshi Co.", "Kyros No Yakata (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3327 | 3327 | |
| 3328 | GAME( 1987, jongbou, 0, jongbou, jongbou, jongbou, ROT90, "SNK", "Mahjong Block Jongbou (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3328 | GAME( 1987, jongbou, 0, jongbou, jongbou, alpha68k_state, jongbou, ROT90, "SNK", "Mahjong Block Jongbou (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3329 | 3329 | |
| 3330 | GAME( 1988, paddlema, 0, alpha68k_I, paddlema, paddlema, ROT90, "SNK", "Paddle Mania", GAME_SUPPORTS_SAVE ) | |
| 3330 | GAME( 1988, paddlema, 0, alpha68k_I, paddlema, alpha68k_state, paddlema, ROT90, "SNK", "Paddle Mania", GAME_SUPPORTS_SAVE ) | |
| 3331 | 3331 | |
| 3332 | GAME( 1987, timesold, 0, alpha68k_II, timesold, timesold, ROT90, "Alpha Denshi Co. (SNK/Romstar license)", "Time Soldiers (US Rev 3)", GAME_SUPPORTS_SAVE ) | |
| 3333 | GAME( 1987, timesold1, timesold, alpha68k_II, timesold, timesold1,ROT90, "Alpha Denshi Co. (SNK/Romstar license)", "Time Soldiers (US Rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3332 | GAME( 1987, timesold, 0, alpha68k_II, timesold, alpha68k_state, timesold, ROT90, "Alpha Denshi Co. (SNK/Romstar license)", "Time Soldiers (US Rev 3)", GAME_SUPPORTS_SAVE ) | |
| 3333 | GAME( 1987, timesold1, timesold, alpha68k_II, timesold, alpha68k_state, timesold1,ROT90, "Alpha Denshi Co. (SNK/Romstar license)", "Time Soldiers (US Rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3334 | 3334 | |
| 3335 | GAME( 1987, btlfield, timesold, alpha68k_II, btlfield, btlfield, ROT90, "Alpha Denshi Co. (SNK license)", "Battle Field (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3336 | GAME( 1987, btlfieldb, timesold, btlfieldb, btlfieldb,btlfieldb,ROT90, "bootleg", "Battle Field (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 3335 | GAME( 1987, btlfield, timesold, alpha68k_II, btlfield, alpha68k_state, btlfield, ROT90, "Alpha Denshi Co. (SNK license)", "Battle Field (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3336 | GAME( 1987, btlfieldb, timesold, btlfieldb, btlfieldb, alpha68k_state,btlfieldb,ROT90, "bootleg", "Battle Field (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 3337 | 3337 | |
| 3338 | GAME( 1988, skysoldr, 0, alpha68k_II, skysoldr, skysoldr, ROT90, "Alpha Denshi Co. (SNK of America/Romstar license)", "Sky Soldiers (US)", GAME_SUPPORTS_SAVE ) | |
| 3338 | GAME( 1988, skysoldr, 0, alpha68k_II, skysoldr, alpha68k_state, skysoldr, ROT90, "Alpha Denshi Co. (SNK of America/Romstar license)", "Sky Soldiers (US)", GAME_SUPPORTS_SAVE ) | |
| 3339 | 3339 | |
| 3340 | GAME( 1988, goldmedl, 0, alpha68k_II_gm, goldmedl, goldmedl, ROT0, "SNK", "Gold Medalist (set 1)", GAME_SUPPORTS_SAVE ) | |
| 3341 | GAME( 1988, goldmedla, goldmedl, alpha68k_II_gm, goldmedl, goldmedla,ROT0, "SNK", "Gold Medalist (set 2)", GAME_SUPPORTS_SAVE ) | |
| 3342 | GAME( 1988, goldmedlb, goldmedl, alpha68k_II_gm, goldmedl, goldmedla,ROT0, "bootleg", "Gold Medalist (bootleg)", GAME_NOT_WORKING ) | |
| 3340 | GAME( 1988, goldmedl, 0, alpha68k_II_gm, goldmedl, alpha68k_state, goldmedl, ROT0, "SNK", "Gold Medalist (set 1)", GAME_SUPPORTS_SAVE ) | |
| 3341 | GAME( 1988, goldmedla, goldmedl, alpha68k_II_gm, goldmedl, alpha68k_state, goldmedla,ROT0, "SNK", "Gold Medalist (set 2)", GAME_SUPPORTS_SAVE ) | |
| 3342 | GAME( 1988, goldmedlb, goldmedl, alpha68k_II_gm, goldmedl, alpha68k_state, goldmedla,ROT0, "bootleg", "Gold Medalist (bootleg)", GAME_NOT_WORKING ) | |
| 3343 | 3343 | |
| 3344 | GAME( 1989, skyadvnt, 0, alpha68k_V, skyadvnt, skyadvnt, ROT90, "Alpha Denshi Co.", "Sky Adventure (World)", GAME_SUPPORTS_SAVE ) | |
| 3345 | GAME( 1989, skyadvntu, skyadvnt, alpha68k_V, skyadvntu,skyadvntu,ROT90, "Alpha Denshi Co. (SNK of America license)", "Sky Adventure (US)", GAME_SUPPORTS_SAVE ) | |
| 3346 | GAME( 1989, skyadvntj, skyadvnt, alpha68k_V, skyadvnt, skyadvnt, ROT90, "Alpha Denshi Co.", "Sky Adventure (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3344 | GAME( 1989, skyadvnt, 0, alpha68k_V, skyadvnt, alpha68k_state, skyadvnt, ROT90, "Alpha Denshi Co.", "Sky Adventure (World)", GAME_SUPPORTS_SAVE ) | |
| 3345 | GAME( 1989, skyadvntu, skyadvnt, alpha68k_V, skyadvntu, alpha68k_state,skyadvntu,ROT90, "Alpha Denshi Co. (SNK of America license)", "Sky Adventure (US)", GAME_SUPPORTS_SAVE ) | |
| 3346 | GAME( 1989, skyadvntj, skyadvnt, alpha68k_V, skyadvnt, alpha68k_state, skyadvnt, ROT90, "Alpha Denshi Co.", "Sky Adventure (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3347 | 3347 | |
| 3348 | GAME( 1989, gangwars, 0, alpha68k_V, gangwars, gangwars, ROT0, "Alpha Denshi Co.", "Gang Wars", GAME_SUPPORTS_SAVE ) | |
| 3349 | GAME( 1989, gangwarsu, gangwars, alpha68k_V, gangwarsu,gangwarsu,ROT0, "Alpha Denshi Co.", "Gang Wars (US)", GAME_SUPPORTS_SAVE ) | |
| 3348 | GAME( 1989, gangwars, 0, alpha68k_V, gangwars, alpha68k_state, gangwars, ROT0, "Alpha Denshi Co.", "Gang Wars", GAME_SUPPORTS_SAVE ) | |
| 3349 | GAME( 1989, gangwarsu, gangwars, alpha68k_V, gangwarsu, alpha68k_state,gangwarsu,ROT0, "Alpha Denshi Co.", "Gang Wars (US)", GAME_SUPPORTS_SAVE ) | |
| 3350 | 3350 | |
| 3351 | GAME( 1989, sbasebal, 0, alpha68k_V_sb, sbasebal, sbasebal, ROT0, "Alpha Denshi Co. (SNK of America license)", "Super Champion Baseball (US)", GAME_SUPPORTS_SAVE | GAME_UNEMULATED_PROTECTION ) | |
| 3351 | GAME( 1989, sbasebal, 0, alpha68k_V_sb, sbasebal, alpha68k_state, sbasebal, ROT0, "Alpha Denshi Co. (SNK of America license)", "Super Champion Baseball (US)", GAME_SUPPORTS_SAVE | GAME_UNEMULATED_PROTECTION ) | |
| 3352 | 3352 | |
| 3353 | GAME( 1989, tnextspc, 0, tnextspc, tnextspc, tnextspc, ROT90, "SNK", "The Next Space", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 3354 | GAME( 1989, tnextspcj, tnextspc, tnextspc, tnextspc, tnextspc, ROT90, "SNK (Pasadena International Corp. license)", "The Next Space (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 3353 | GAME( 1989, tnextspc, 0, tnextspc, tnextspc, alpha68k_state, tnextspc, ROT90, "SNK", "The Next Space", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) | |
| 3354 | GAME( 1989, tnextspcj, tnextspc, tnextspc, tnextspc, alpha68k_state, tnextspc, ROT90, "SNK (Pasadena International Corp. license)", "The Next Space (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 1927 | 1927 | } |
| 1928 | 1928 | |
| 1929 | 1929 | |
| 1930 | GAME( 1996, tm, 0, tm, tm, 0, ROT0, "Midway Games Inc. / CES Inc.", "Touchmaster (v3.00 Euro)", 0 ) | |
| 1931 | GAME( 1996, tmdo, tm, tm, tm, 0, ROT0, "Midway Games Inc. / CES Inc.", "Touchmaster (v2.2-01 Standard)", 0 ) | |
| 1932 | GAME( 1996, tm2k, 0, tm3k, tmaster, 0, ROT0, "Midway Games Inc.", "Touchmaster 2000 Plus (v4.63 Standard)", 0 ) | |
| 1933 | GAME( 1996, tm2ka, tm2k, tm3k, tmaster, 0, ROT0, "Midway Games Inc.", "Touchmaster 2000 (v4.02 Standard)", 0 ) | |
| 1934 | GAME( 1996, tm2kb, tm2k, tm3k, tmaster, 0, ROT0, "Midway Games Inc.", "Touchmaster 2000 (v4.00 Standard)", 0 ) | |
| 1935 | GAME( 1997, tm3k, 0, tm3k, tmaster, 0, ROT0, "Midway Games Inc.", "Touchmaster 3000 (v5.02 Standard)", 0 ) | |
| 1936 | GAME( 1997, tm3ka, tm3k, tm3k, tmaster, 0, ROT0, "Midway Games Inc.", "Touchmaster 3000 (v5.01 Standard)", 0 ) | |
| 1937 | GAME( 1998, tm4k, 0, tm3k, tmaster, tm4k, ROT0, "Midway Games Inc.", "Touchmaster 4000 (v6.03 Standard)", 0 ) | |
| 1938 | GAME( 1998, tm4ka, tm4k, tm3k, tmaster, tm4ka, ROT0, "Midway Games Inc.", "Touchmaster 4000 (v6.02 Standard)", 0 ) | |
| 1939 | GAME( 1998, tm4kca, tm4k, tm3k, tmaster, tm4kca, ROT0, "Midway Games Inc.", "Touchmaster 4000 (v6.02 California)", 0 ) | |
| 1940 | GAME( 1998, tm4kb, tm4k, tm3k, tmaster, tm4kb, ROT0, "Midway Games Inc.", "Touchmaster 4000 (v6.01 Standard)", 0 ) | |
| 1941 | GAME( 1998, tm5k, 0, tm3k, tmaster, tm5k, ROT0, "Midway Games Inc.", "Touchmaster 5000 (v7.10 Standard)", 0 ) | |
| 1942 | GAME( 1998, tm5kca, tm5k, tm3k, tmaster, tm5kca, ROT0, "Midway Games Inc.", "Touchmaster 5000 (v7.10 California)", 0 ) | |
| 1943 | GAME( 1998, tm5ka, tm5k, tm3k, tmaster, tm5ka, ROT0, "Midway Games Inc.", "Touchmaster 5000 (v7.01 Standard)", 0 ) | |
| 1944 | GAME( 1999, tm7k, 0, tm3k, tmaster, tm7k, ROT0, "Midway Games Inc.", "Touchmaster 7000 (v8.04 Standard)", 0 ) | |
| 1945 | GAME( 1999, tm7ka, tm7k, tm3k, tmaster, tm7ka, ROT0, "Midway Games Inc.", "Touchmaster 7000 (v8.00 Standard)", 0 ) | |
| 1946 | GAME( 1999, tm7keval, tm7k, tm3k, tmaster, tm7keval, ROT0, "Midway Games Inc.", "Touchmaster 7000 (v8.1X Evaluation)", 0 ) | |
| 1947 | GAME( 2000, tm8k, 0, tm3k, tmaster, tm8k, ROT0, "Midway Games Inc.", "Touchmaster 8000 (v9.04 Standard)", 0 ) | |
| 1948 | GAME( 2000, tm8k902, tm8k, tm3k, tmaster, tm8k, ROT0, "Midway Games Inc.", "Touchmaster 8000 (v9.02 Standard)", 0 ) | |
| 1949 | GAME( 1998, galgbios, 0, galgames, galgames, galgames, ROT0, "Creative Electronics & Software", "Galaxy Games (BIOS v1.90)", GAME_IS_BIOS_ROOT ) | |
| 1950 | GAME( 1998, galgame2, galgbios, galgame2, galgames, galgame2, ROT0, "Creative Electronics & Software / Namco", "Galaxy Games StarPak 2", 0 ) | |
| 1930 | GAME( 1996, tm, 0, tm, tm, tmaster_state, 0, ROT0, "Midway Games Inc. / CES Inc.", "Touchmaster (v3.00 Euro)", 0 ) | |
| 1931 | GAME( 1996, tmdo, tm, tm, tm, tmaster_state, 0, ROT0, "Midway Games Inc. / CES Inc.", "Touchmaster (v2.2-01 Standard)", 0 ) | |
| 1932 | GAME( 1996, tm2k, 0, tm3k, tmaster, tmaster_state, 0, ROT0, "Midway Games Inc.", "Touchmaster 2000 Plus (v4.63 Standard)", 0 ) | |
| 1933 | GAME( 1996, tm2ka, tm2k, tm3k, tmaster, tmaster_state, 0, ROT0, "Midway Games Inc.", "Touchmaster 2000 (v4.02 Standard)", 0 ) | |
| 1934 | GAME( 1996, tm2kb, tm2k, tm3k, tmaster, tmaster_state, 0, ROT0, "Midway Games Inc.", "Touchmaster 2000 (v4.00 Standard)", 0 ) | |
| 1935 | GAME( 1997, tm3k, 0, tm3k, tmaster, tmaster_state, 0, ROT0, "Midway Games Inc.", "Touchmaster 3000 (v5.02 Standard)", 0 ) | |
| 1936 | GAME( 1997, tm3ka, tm3k, tm3k, tmaster, tmaster_state, 0, ROT0, "Midway Games Inc.", "Touchmaster 3000 (v5.01 Standard)", 0 ) | |
| 1937 | GAME( 1998, tm4k, 0, tm3k, tmaster, tmaster_state, tm4k, ROT0, "Midway Games Inc.", "Touchmaster 4000 (v6.03 Standard)", 0 ) | |
| 1938 | GAME( 1998, tm4ka, tm4k, tm3k, tmaster, tmaster_state, tm4ka, ROT0, "Midway Games Inc.", "Touchmaster 4000 (v6.02 Standard)", 0 ) | |
| 1939 | GAME( 1998, tm4kca, tm4k, tm3k, tmaster, tmaster_state, tm4kca, ROT0, "Midway Games Inc.", "Touchmaster 4000 (v6.02 California)", 0 ) | |
| 1940 | GAME( 1998, tm4kb, tm4k, tm3k, tmaster, tmaster_state, tm4kb, ROT0, "Midway Games Inc.", "Touchmaster 4000 (v6.01 Standard)", 0 ) | |
| 1941 | GAME( 1998, tm5k, 0, tm3k, tmaster, tmaster_state, tm5k, ROT0, "Midway Games Inc.", "Touchmaster 5000 (v7.10 Standard)", 0 ) | |
| 1942 | GAME( 1998, tm5kca, tm5k, tm3k, tmaster, tmaster_state, tm5kca, ROT0, "Midway Games Inc.", "Touchmaster 5000 (v7.10 California)", 0 ) | |
| 1943 | GAME( 1998, tm5ka, tm5k, tm3k, tmaster, tmaster_state, tm5ka, ROT0, "Midway Games Inc.", "Touchmaster 5000 (v7.01 Standard)", 0 ) | |
| 1944 | GAME( 1999, tm7k, 0, tm3k, tmaster, tmaster_state, tm7k, ROT0, "Midway Games Inc.", "Touchmaster 7000 (v8.04 Standard)", 0 ) | |
| 1945 | GAME( 1999, tm7ka, tm7k, tm3k, tmaster, tmaster_state, tm7ka, ROT0, "Midway Games Inc.", "Touchmaster 7000 (v8.00 Standard)", 0 ) | |
| 1946 | GAME( 1999, tm7keval, tm7k, tm3k, tmaster, tmaster_state, tm7keval, ROT0, "Midway Games Inc.", "Touchmaster 7000 (v8.1X Evaluation)", 0 ) | |
| 1947 | GAME( 2000, tm8k, 0, tm3k, tmaster, tmaster_state, tm8k, ROT0, "Midway Games Inc.", "Touchmaster 8000 (v9.04 Standard)", 0 ) | |
| 1948 | GAME( 2000, tm8k902, tm8k, tm3k, tmaster, tmaster_state, tm8k, ROT0, "Midway Games Inc.", "Touchmaster 8000 (v9.02 Standard)", 0 ) | |
| 1949 | GAME( 1998, galgbios, 0, galgames, galgames, tmaster_state, galgames, ROT0, "Creative Electronics & Software", "Galaxy Games (BIOS v1.90)", GAME_IS_BIOS_ROOT ) | |
| 1950 | GAME( 1998, galgame2, galgbios, galgame2, galgames, tmaster_state, galgame2, ROT0, "Creative Electronics & Software / Namco", "Galaxy Games StarPak 2", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 217 | 217 | space->set_decrypted_region(0x0000, 0x7fff, dest+0x10000); |
| 218 | 218 | } |
| 219 | 219 | |
| 220 | GAME( 1995, tcl, 0, tcl, tcl, tcl, ROT0, "Uniwang", "Taiwan Chess Legend", GAME_NOT_WORKING ) | |
| 220 | GAME( 1995, tcl, 0, tcl, tcl, tcl_state, tcl, ROT0, "Uniwang", "Taiwan Chess Legend", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 5671 | 5671 | |
| 5672 | 5672 | /* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MNTR, COMPANY, FULLNAME, FLAGS */ |
| 5673 | 5673 | /* System22 games */ |
| 5674 | GAME( 1993, ridgerac, 0, namcos22, ridgera, ridgeraj, ROT0, "Namco", "Ridge Racer (Rev. RR3, World)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 1994-01-17 | |
| 5675 | GAME( 1993, ridgerac3, ridgerac, namcos22, ridgera, ridgeraj, ROT0, "Namco", "Ridge Racer (Rev. RR2 Ver.B, World, 3-screen?)", GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 1993-10-28, no indication that this really is a 3-screen version. | |
| 5676 | GAME( 1993, ridgeracb, ridgerac, namcos22, ridgera, ridgeraj, ROT0, "Namco", "Ridge Racer (Rev. RR2, World)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 1993-10-07 | |
| 5677 | GAME( 1993, ridgeracj, ridgerac, namcos22, ridgera, ridgeraj, ROT0, "Namco", "Ridge Racer (Rev. RR1, Japan)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 1993-10-07 | |
| 5678 | GAME( 1993, ridgeracf, ridgerac, namcos22, ridgeracf,ridgeraj, ROT0, "Namco", "Ridge Racer Full Scale (World)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING ) // 1993-12-13, very different version, incomplete dump. | |
| 5679 | GAME( 1994, ridgera2, 0, namcos22, ridgera2, ridger2j, ROT0, "Namco", "Ridge Racer 2 (Rev. RRS2, World)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 1994-06-21 | |
| 5680 | GAME( 1994, ridgera2j, ridgera2, namcos22, ridgera2, ridger2j, ROT0, "Namco", "Ridge Racer 2 (Rev. RRS1 Ver.B, Japan)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 1994-06-21 | |
| 5681 | GAME( 1994, ridgera2ja,ridgera2, namcos22, ridgera2, ridger2j, ROT0, "Namco", "Ridge Racer 2 (Rev. RRS1, Japan)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 1994-06-13 | |
| 5682 | GAME( 1994, cybrcomm, 0, namcos22, cybrcomm, cybrcomm, ROT0, "Namco", "Cyber Commando (Rev. CY1, Japan)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 10/14/94 | |
| 5683 | GAME( 1995, raveracw, 0, namcos22, raveracw, raveracw, ROT0, "Namco", "Rave Racer (Rev. RV2, World)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 07/16/95 | |
| 5684 | GAME( 1995, raveracj, raveracw, namcos22, raveracw, raveracw, ROT0, "Namco", "Rave Racer (Rev. RV1 Ver.B, Japan)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 07/16/95 | |
| 5685 | GAME( 1995, raveracja, raveracw, namcos22, raveracw, raveracw, ROT0, "Namco", "Rave Racer (Rev. RV1, Japan)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 06/29/95 | |
| 5686 | GAME( 1994, acedrvrw, 0, namcos22, acedrvr, acedrvr, ROT0, "Namco", "Ace Driver: Racing Evolution (Rev. AD2)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 94/10/20 16:22:25 | |
| 5687 | GAME( 1996, victlapw, 0, namcos22, acedrvr, victlap, ROT0, "Namco", "Ace Driver: Victory Lap (Rev. ADV2)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 96/02/13 17:50:06 | |
| 5674 | GAME( 1993, ridgerac, 0, namcos22, ridgera, namcos22_state, ridgeraj, ROT0, "Namco", "Ridge Racer (Rev. RR3, World)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 1994-01-17 | |
| 5675 | GAME( 1993, ridgerac3, ridgerac, namcos22, ridgera, namcos22_state, ridgeraj, ROT0, "Namco", "Ridge Racer (Rev. RR2 Ver.B, World, 3-screen?)", GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 1993-10-28, no indication that this really is a 3-screen version. | |
| 5676 | GAME( 1993, ridgeracb, ridgerac, namcos22, ridgera, namcos22_state, ridgeraj, ROT0, "Namco", "Ridge Racer (Rev. RR2, World)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 1993-10-07 | |
| 5677 | GAME( 1993, ridgeracj, ridgerac, namcos22, ridgera, namcos22_state, ridgeraj, ROT0, "Namco", "Ridge Racer (Rev. RR1, Japan)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 1993-10-07 | |
| 5678 | GAME( 1993, ridgeracf, ridgerac, namcos22, ridgeracf, namcos22_state,ridgeraj, ROT0, "Namco", "Ridge Racer Full Scale (World)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING ) // 1993-12-13, very different version, incomplete dump. | |
| 5679 | GAME( 1994, ridgera2, 0, namcos22, ridgera2, namcos22_state, ridger2j, ROT0, "Namco", "Ridge Racer 2 (Rev. RRS2, World)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 1994-06-21 | |
| 5680 | GAME( 1994, ridgera2j, ridgera2, namcos22, ridgera2, namcos22_state, ridger2j, ROT0, "Namco", "Ridge Racer 2 (Rev. RRS1 Ver.B, Japan)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 1994-06-21 | |
| 5681 | GAME( 1994, ridgera2ja,ridgera2, namcos22, ridgera2, namcos22_state, ridger2j, ROT0, "Namco", "Ridge Racer 2 (Rev. RRS1, Japan)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 1994-06-13 | |
| 5682 | GAME( 1994, cybrcomm, 0, namcos22, cybrcomm, namcos22_state, cybrcomm, ROT0, "Namco", "Cyber Commando (Rev. CY1, Japan)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 10/14/94 | |
| 5683 | GAME( 1995, raveracw, 0, namcos22, raveracw, namcos22_state, raveracw, ROT0, "Namco", "Rave Racer (Rev. RV2, World)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 07/16/95 | |
| 5684 | GAME( 1995, raveracj, raveracw, namcos22, raveracw, namcos22_state, raveracw, ROT0, "Namco", "Rave Racer (Rev. RV1 Ver.B, Japan)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 07/16/95 | |
| 5685 | GAME( 1995, raveracja, raveracw, namcos22, raveracw, namcos22_state, raveracw, ROT0, "Namco", "Rave Racer (Rev. RV1, Japan)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 06/29/95 | |
| 5686 | GAME( 1994, acedrvrw, 0, namcos22, acedrvr, namcos22_state, acedrvr, ROT0, "Namco", "Ace Driver: Racing Evolution (Rev. AD2)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 94/10/20 16:22:25 | |
| 5687 | GAME( 1996, victlapw, 0, namcos22, acedrvr, namcos22_state, victlap, ROT0, "Namco", "Ace Driver: Victory Lap (Rev. ADV2)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 96/02/13 17:50:06 | |
| 5688 | 5688 | |
| 5689 | 5689 | /* Super System22 games */ |
| 5690 | GAME( 1994, alpinerd, 0, namcos22s, alpiner, alpiner, ROT0, "Namco", "Alpine Racer (Rev. AR2 Ver.D)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) | |
| 5691 | GAME( 1994, alpinerc, alpinerd, namcos22s, alpiner, alpiner, ROT0, "Namco", "Alpine Racer (Rev. AR2 Ver.C)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) | |
| 5692 | GAME( 1995, airco22b, 0, namcos22s, airco22, airco22, ROT0, "Namco", "Air Combat 22 (Rev. ACS1 Ver.B, Japan)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING ) // boots but missing sprite clear DMA? | |
| 5693 | GAME( 1995, cybrcycc, 0, namcos22s, cybrcycc, cybrcyc, ROT0, "Namco", "Cyber Cycles (Rev. CB2 Ver.C)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 95/04/04 | |
| 5694 | GAME( 1995, dirtdash, 0, namcos22s, dirtdash, dirtdash, ROT0, "Namco", "Dirt Dash (Rev. DT2)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 95/12/20 20:01:56 | |
| 5695 | GAME( 1995, timecris, 0, namcos22s, timecris, timecris, ROT0, "Namco", "Time Crisis (Rev. TS2 Ver.B)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 96/04/02 18:48:00 | |
| 5696 | GAME( 1995, timecrisa,timecris, namcos22s, timecris, timecris, ROT0, "Namco", "Time Crisis (Rev. TS2 Ver.A)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 96/01/08 18:56:09 | |
| 5697 | GAME( 1996, propcycl, 0, namcos22s, propcycl, propcycl, ROT0, "Namco", "Prop Cycle (Rev. PR2 Ver.A)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 96/06/18 21:22:13 | |
| 5698 | GAME( 1996, alpinesa, 0, namcos22s, alpiner, alpinesa, ROT0, "Namco", "Alpine Surfer (Rev. AF2 Ver.A)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING ) // 96/07/01 15:19:23. major gfx problems, slave dsp? | |
| 5699 | GAME( 1996, tokyowar, 0, namcos22s, tokyowar, tokyowar, ROT0, "Namco", "Tokyo Wars (Rev. TW2 Ver.A)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING ) // 96/09/03 14:08:47. near-invincible tanks, maybe related to timecris helicopter bug? | |
| 5700 | GAME( 1996, aquajet, 0, namcos22s, aquajet, aquajet, ROT0, "Namco", "Aqua Jet (Rev. AJ2 Ver.B)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 96/09/20 14:28:30 | |
| 5701 | GAME( 1996, alpinr2b, 0, namcos22s, alpiner, alpiner2, ROT0, "Namco", "Alpine Racer 2 (Rev. ARS2 Ver.B)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 97/01/10 17:10:59 | |
| 5702 | GAME( 1996, alpinr2a, alpinr2b, namcos22s, alpiner, alpiner2, ROT0, "Namco", "Alpine Racer 2 (Rev. ARS2 Ver.A)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 96/12/06 13:45:05 | |
| 5690 | GAME( 1994, alpinerd, 0, namcos22s, alpiner, namcos22_state, alpiner, ROT0, "Namco", "Alpine Racer (Rev. AR2 Ver.D)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) | |
| 5691 | GAME( 1994, alpinerc, alpinerd, namcos22s, alpiner, namcos22_state, alpiner, ROT0, "Namco", "Alpine Racer (Rev. AR2 Ver.C)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) | |
| 5692 | GAME( 1995, airco22b, 0, namcos22s, airco22, namcos22_state, airco22, ROT0, "Namco", "Air Combat 22 (Rev. ACS1 Ver.B, Japan)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING ) // boots but missing sprite clear DMA? | |
| 5693 | GAME( 1995, cybrcycc, 0, namcos22s, cybrcycc, namcos22_state, cybrcyc, ROT0, "Namco", "Cyber Cycles (Rev. CB2 Ver.C)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 95/04/04 | |
| 5694 | GAME( 1995, dirtdash, 0, namcos22s, dirtdash, namcos22_state, dirtdash, ROT0, "Namco", "Dirt Dash (Rev. DT2)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 95/12/20 20:01:56 | |
| 5695 | GAME( 1995, timecris, 0, namcos22s, timecris, namcos22_state, timecris, ROT0, "Namco", "Time Crisis (Rev. TS2 Ver.B)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 96/04/02 18:48:00 | |
| 5696 | GAME( 1995, timecrisa,timecris, namcos22s, timecris, namcos22_state, timecris, ROT0, "Namco", "Time Crisis (Rev. TS2 Ver.A)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 96/01/08 18:56:09 | |
| 5697 | GAME( 1996, propcycl, 0, namcos22s, propcycl, namcos22_state, propcycl, ROT0, "Namco", "Prop Cycle (Rev. PR2 Ver.A)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 96/06/18 21:22:13 | |
| 5698 | GAME( 1996, alpinesa, 0, namcos22s, alpiner, namcos22_state, alpinesa, ROT0, "Namco", "Alpine Surfer (Rev. AF2 Ver.A)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING ) // 96/07/01 15:19:23. major gfx problems, slave dsp? | |
| 5699 | GAME( 1996, tokyowar, 0, namcos22s, tokyowar, namcos22_state, tokyowar, ROT0, "Namco", "Tokyo Wars (Rev. TW2 Ver.A)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING ) // 96/09/03 14:08:47. near-invincible tanks, maybe related to timecris helicopter bug? | |
| 5700 | GAME( 1996, aquajet, 0, namcos22s, aquajet, namcos22_state, aquajet, ROT0, "Namco", "Aqua Jet (Rev. AJ2 Ver.B)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 96/09/20 14:28:30 | |
| 5701 | GAME( 1996, alpinr2b, 0, namcos22s, alpiner, namcos22_state, alpiner2, ROT0, "Namco", "Alpine Racer 2 (Rev. ARS2 Ver.B)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 97/01/10 17:10:59 | |
| 5702 | GAME( 1996, alpinr2a, alpinr2b, namcos22s, alpiner, namcos22_state, alpiner2, ROT0, "Namco", "Alpine Racer 2 (Rev. ARS2 Ver.A)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS ) // 96/12/06 13:45:05 | |
| 5703 | 5703 | //GAME( 1997, armdilox, "Armadillo Racing") |
| r15751 | r15752 | |
|---|---|---|
| 752 | 752 | ROM_END |
| 753 | 753 | |
| 754 | 754 | |
| 755 | GAME(1993, br_l4, 0, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Black Rose (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 756 | GAME(1992, br_p17, br_l4, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Black Rose (SP-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 757 | GAME(1992, br_l1, br_l4, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Black Rose (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 758 | GAME(1993, br_l3, br_l4, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Black Rose (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 759 | GAME(1993, drac_l1, 0, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "Bram Stoker's Dracula (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 760 | GAME(1993, drac_p11, drac_l1, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "Bram Stoker's Dracula (P-11)", GAME_IS_SKELETON_MECHANICAL) | |
| 761 | GAME(1993, cftbl_l4, 0, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Creature from the Black Lagoon (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 762 | GAME(1993, cftbl_l3, cftbl_l4, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Creature from the Black Lagoon (L-3,SP-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 763 | GAME(1992, dw_l2, 0, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Doctor Who (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 764 | GAME(1992, dw_l1, dw_l2, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Doctor Who (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 765 | GAME(1992, dw_p5, dw_l2, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Doctor Who (P-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 766 | GAME(1992, ft_l5, 0, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "Fish Tales (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 767 | GAME(1992, ft_l3, ft_l5, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "Fish Tales (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 768 | GAME(1992, ft_l4, ft_l5, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "Fish Tales (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 769 | GAME(1992, ft_p4, ft_l5, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "Fish Tales (P-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 770 | GAME(1994, tafg_lx3, 0, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "The Addams Family Special Collectors Edition Gold (LX-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 771 | GAME(1994, tafg_h3, tafg_lx3, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "The Addams Family Special Collectors Edition (H-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 772 | GAME(1994, tafg_la2, tafg_lx3, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "The Addams Family Special Collectors Edition (LA-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 773 | GAME(1994, tafg_la3, tafg_lx3, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "The Addams Family Special Collectors Edition (LA-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 774 | GAME(1992, gw_l5, 0, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "The Getaway: High Speed II (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 775 | GAME(1992, gw_pc, gw_l5, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "The Getaway: High Speed II (P-C)", GAME_IS_SKELETON_MECHANICAL) | |
| 776 | GAME(1992, gw_l1, gw_l5, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "The Getaway: High Speed II (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 777 | GAME(1992, gw_l2, gw_l5, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "The Getaway: High Speed II (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 778 | GAME(1992, gw_l3, gw_l5, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "The Getaway: High Speed II (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 779 | GAME(1992, gw_p7, gw_l5, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "The Getaway: High Speed II (P-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 780 | GAME(1998, tz_92, 0, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Twilight Zone (9.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 781 | GAME(1998, tz_94h, tz_92, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Twilight Zone (9.4H)", GAME_IS_SKELETON_MECHANICAL) | |
| 782 | GAME(1998, tz_94ch, tz_92, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Twilight Zone (9.4CH)", GAME_IS_SKELETON_MECHANICAL) | |
| 783 | GAME(1993, tz_pa1, tz_92, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Twilight Zone (PA-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 784 | GAME(1993, tz_p3, tz_92, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Twilight Zone (P-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 785 | GAME(1993, tz_p4, tz_92, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Twilight Zone (P-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 786 | GAME(1993, tz_l1, tz_92, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Twilight Zone (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 787 | GAME(1993, tz_l2, tz_92, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Twilight Zone (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 788 | GAME(1993, tz_ifpa, tz_92, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Twilight Zone (IFPA rules)", GAME_IS_SKELETON_MECHANICAL) | |
| 789 | GAME(1993, tz_l3, tz_92, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Twilight Zone (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 790 | GAME(1993, tz_l4, tz_92, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Twilight Zone (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 791 | GAME(1994, tz_h7, tz_92, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Twilight Zone (H-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 792 | GAME(1994, tz_h8, tz_92, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "Twilight Zone (H-8)", GAME_IS_SKELETON_MECHANICAL) | |
| 793 | GAME(2000, ww_l5, 0, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "White Water (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 794 | GAME(2000, ww_lh6, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "White Water (LH-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 795 | GAME(2000, ww_lh5, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "White Water (LH-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 796 | GAME(1993, ww_l4, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "White Water (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 797 | GAME(1993, ww_l3, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "White Water (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 798 | GAME(1992, ww_l2, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "White Water (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 799 | GAME(1992, ww_p8, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "White Water (P-8 P-2 sound)", GAME_IS_SKELETON_MECHANICAL) | |
| 800 | GAME(1992, ww_p1, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "White Water (P-8 P-1 sound)", GAME_IS_SKELETON_MECHANICAL) | |
| 801 | GAME(1992, strik_l4, 0, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Williams", "Strike Master (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 802 | GAME(1996, lc_11, 0, wpc_flip2, wpc_flip2, wpc_flip2, ROT0, "Bally", "League Champ (1.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 755 | GAME(1993, br_l4, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Black Rose (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 756 | GAME(1992, br_p17, br_l4, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Black Rose (SP-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 757 | GAME(1992, br_l1, br_l4, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Black Rose (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 758 | GAME(1993, br_l3, br_l4, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Black Rose (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 759 | GAME(1993, drac_l1, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "Bram Stoker's Dracula (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 760 | GAME(1993, drac_p11, drac_l1, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "Bram Stoker's Dracula (P-11)", GAME_IS_SKELETON_MECHANICAL) | |
| 761 | GAME(1993, cftbl_l4, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Creature from the Black Lagoon (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 762 | GAME(1993, cftbl_l3, cftbl_l4, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Creature from the Black Lagoon (L-3,SP-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 763 | GAME(1992, dw_l2, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Doctor Who (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 764 | GAME(1992, dw_l1, dw_l2, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Doctor Who (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 765 | GAME(1992, dw_p5, dw_l2, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Doctor Who (P-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 766 | GAME(1992, ft_l5, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "Fish Tales (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 767 | GAME(1992, ft_l3, ft_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "Fish Tales (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 768 | GAME(1992, ft_l4, ft_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "Fish Tales (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 769 | GAME(1992, ft_p4, ft_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "Fish Tales (P-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 770 | GAME(1994, tafg_lx3, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "The Addams Family Special Collectors Edition Gold (LX-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 771 | GAME(1994, tafg_h3, tafg_lx3, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "The Addams Family Special Collectors Edition (H-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 772 | GAME(1994, tafg_la2, tafg_lx3, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "The Addams Family Special Collectors Edition (LA-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 773 | GAME(1994, tafg_la3, tafg_lx3, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "The Addams Family Special Collectors Edition (LA-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 774 | GAME(1992, gw_l5, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "The Getaway: High Speed II (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 775 | GAME(1992, gw_pc, gw_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "The Getaway: High Speed II (P-C)", GAME_IS_SKELETON_MECHANICAL) | |
| 776 | GAME(1992, gw_l1, gw_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "The Getaway: High Speed II (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 777 | GAME(1992, gw_l2, gw_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "The Getaway: High Speed II (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 778 | GAME(1992, gw_l3, gw_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "The Getaway: High Speed II (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 779 | GAME(1992, gw_p7, gw_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "The Getaway: High Speed II (P-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 780 | GAME(1998, tz_92, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Twilight Zone (9.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 781 | GAME(1998, tz_94h, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Twilight Zone (9.4H)", GAME_IS_SKELETON_MECHANICAL) | |
| 782 | GAME(1998, tz_94ch, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Twilight Zone (9.4CH)", GAME_IS_SKELETON_MECHANICAL) | |
| 783 | GAME(1993, tz_pa1, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Twilight Zone (PA-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 784 | GAME(1993, tz_p3, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Twilight Zone (P-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 785 | GAME(1993, tz_p4, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Twilight Zone (P-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 786 | GAME(1993, tz_l1, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Twilight Zone (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 787 | GAME(1993, tz_l2, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Twilight Zone (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 788 | GAME(1993, tz_ifpa, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Twilight Zone (IFPA rules)", GAME_IS_SKELETON_MECHANICAL) | |
| 789 | GAME(1993, tz_l3, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Twilight Zone (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 790 | GAME(1993, tz_l4, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Twilight Zone (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 791 | GAME(1994, tz_h7, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Twilight Zone (H-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 792 | GAME(1994, tz_h8, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "Twilight Zone (H-8)", GAME_IS_SKELETON_MECHANICAL) | |
| 793 | GAME(2000, ww_l5, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "White Water (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 794 | GAME(2000, ww_lh6, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "White Water (LH-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 795 | GAME(2000, ww_lh5, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "White Water (LH-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 796 | GAME(1993, ww_l4, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "White Water (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 797 | GAME(1993, ww_l3, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "White Water (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 798 | GAME(1992, ww_l2, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "White Water (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 799 | GAME(1992, ww_p8, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "White Water (P-8 P-2 sound)", GAME_IS_SKELETON_MECHANICAL) | |
| 800 | GAME(1992, ww_p1, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "White Water (P-8 P-1 sound)", GAME_IS_SKELETON_MECHANICAL) | |
| 801 | GAME(1992, strik_l4, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams", "Strike Master (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 802 | GAME(1996, lc_11, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally", "League Champ (1.1)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 492 | 492 | * |
| 493 | 493 | *************************************/ |
| 494 | 494 | |
| 495 | GAME( 1976, flyball, 0, flyball, flyball, 0, 0, "Atari", "Flyball (rev 2)", GAME_NO_SOUND ) | |
| 496 | GAME( 1976, flyball1, flyball, flyball, flyball, 0, 0, "Atari", "Flyball (rev 1)", GAME_NO_SOUND ) | |
| 495 | GAME( 1976, flyball, 0, flyball, flyball, flyball_state, 0, 0, "Atari", "Flyball (rev 2)", GAME_NO_SOUND ) | |
| 496 | GAME( 1976, flyball1, flyball, flyball, flyball, flyball_state, 0, 0, "Atari", "Flyball (rev 1)", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 596 | 596 | #endif |
| 597 | 597 | } |
| 598 | 598 | |
| 599 | GAME( 200?, hb_cr ,0, pluto5, pluto5, hb, ROT0, "Qps","Cash Raker (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 600 | GAME( 200?, hb_bar7 ,0, pluto5, pluto5, hb, ROT0, "Fairgames","Bar Seven (Fairgames)", GAME_IS_SKELETON_MECHANICAL ) | |
| 601 | GAME( 200?, hb_bigx ,0, pluto5, pluto5, hb, ROT0, "Jpm","Big X (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 602 | GAME( 200?, hb_ccow ,0, pluto5, pluto5, hb, ROT0, "Qps","Cash Cow (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 603 | GAME( 200?, hb_cashc ,0, pluto5, pluto5, hb, ROT0, "Qps","Cash Crusade (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 604 | GAME( 200?, hb_cashx ,0, pluto5, pluto5, hb, ROT0, "Fairgames","Cash X (Fairgames)", GAME_IS_SKELETON_MECHANICAL ) | |
| 605 | GAME( 200?, hb_cwf ,0, pluto5, pluto5, hb, ROT0, "Fairgames","Cherry Win Falls (Fairgames)", GAME_IS_SKELETON_MECHANICAL ) | |
| 606 | GAME( 200?, hb_dac ,0, pluto5, pluto5, hb, ROT0, "Qps","Dough & Arrow Club (Qps, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 607 | GAME( 200?, hb_daca ,hb_dac, pluto5, pluto5, hb, ROT0, "Qps","Dough & Arrow Club (Qps, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 608 | GAME( 200?, hb_frtcl ,0, pluto5, pluto5, hb, ROT0, "Qps","Fruitopia Club (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 609 | GAME( 200?, hb_gpal ,0, pluto5, pluto5, hb, ROT0, "Qps","Golden Palace (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 610 | GAME( 200?, hb_gldpl ,0, pluto5, pluto5, hb, ROT0, "Qps / Mazooma","Golden Palace (Qps / Mazooma)", GAME_IS_SKELETON_MECHANICAL ) // rebuild? | |
| 611 | GAME( 200?, hb_gldwn ,0, pluto5, pluto5, hb, ROT0, "Fairgames","Golden Winner (Fairgames)", GAME_IS_SKELETON_MECHANICAL ) | |
| 612 | GAME( 200?, hb_jailb ,0, pluto5, pluto5, hb, ROT0, "Qps","Jail Break (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 613 | GAME( 200?, hb_jkrwl ,0, pluto5, pluto5, hb, ROT0, "Fairgames","Jokers Wild (Fairgames)", GAME_IS_SKELETON_MECHANICAL ) | |
| 614 | GAME( 200?, hb_mrmon ,0, pluto5, pluto5, hb, ROT0, "Qps","Mr. Money (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 615 | GAME( 200?, hb_rhv ,0, pluto5, pluto5, hb, ROT0, "Qps","Red Hot Voucher (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 616 | GAME( 200?, hb_ringb ,0, pluto5, pluto5, hb, ROT0, "Jpm","Ring A Bell (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 617 | GAME( 200?, hb_rckrl ,0, pluto5, pluto5, hb, ROT0, "Qps","Rock 'n' Roll (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 618 | GAME( 200?, hb_ydd ,0, pluto5, pluto5, hb, ROT0, "Qps","Yabba-Dabba-Dough (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 599 | GAME( 200?, hb_cr ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Raker (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 600 | GAME( 200?, hb_bar7 ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Bar Seven (Fairgames)", GAME_IS_SKELETON_MECHANICAL ) | |
| 601 | GAME( 200?, hb_bigx ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Jpm","Big X (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 602 | GAME( 200?, hb_ccow ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Cow (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 603 | GAME( 200?, hb_cashc ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Crusade (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 604 | GAME( 200?, hb_cashx ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Cash X (Fairgames)", GAME_IS_SKELETON_MECHANICAL ) | |
| 605 | GAME( 200?, hb_cwf ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Cherry Win Falls (Fairgames)", GAME_IS_SKELETON_MECHANICAL ) | |
| 606 | GAME( 200?, hb_dac ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Dough & Arrow Club (Qps, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 607 | GAME( 200?, hb_daca ,hb_dac, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Dough & Arrow Club (Qps, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 608 | GAME( 200?, hb_frtcl ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 609 | GAME( 200?, hb_gpal ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 610 | GAME( 200?, hb_gldpl ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps / Mazooma","Golden Palace (Qps / Mazooma)", GAME_IS_SKELETON_MECHANICAL ) // rebuild? | |
| 611 | GAME( 200?, hb_gldwn ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Golden Winner (Fairgames)", GAME_IS_SKELETON_MECHANICAL ) | |
| 612 | GAME( 200?, hb_jailb ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Jail Break (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 613 | GAME( 200?, hb_jkrwl ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Jokers Wild (Fairgames)", GAME_IS_SKELETON_MECHANICAL ) | |
| 614 | GAME( 200?, hb_mrmon ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Mr. Money (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 615 | GAME( 200?, hb_rhv ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Red Hot Voucher (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 616 | GAME( 200?, hb_ringb ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Jpm","Ring A Bell (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 617 | GAME( 200?, hb_rckrl ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Rock 'n' Roll (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 618 | GAME( 200?, hb_ydd ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Yabba-Dabba-Dough (Qps)", GAME_IS_SKELETON_MECHANICAL ) | |
| 619 | 619 | |
| 620 | GAME( 200?, hb_hotst ,0, pluto5, pluto5, hb, ROT0, "Barcrest?","Hot Stuff (Barcrest?)", GAME_IS_SKELETON_MECHANICAL ) // was in a Barcrest MPU5 set, but I doubt it is | |
| 620 | GAME( 200?, hb_hotst ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Barcrest?","Hot Stuff (Barcrest?)", GAME_IS_SKELETON_MECHANICAL ) // was in a Barcrest MPU5 set, but I doubt it is |
| r15751 | r15752 | |
|---|---|---|
| 3192 | 3192 | ROM_END |
| 3193 | 3193 | |
| 3194 | 3194 | /* Z80 games */ |
| 3195 | GAME( 1980, vpool, hustler, mooncrst, vpool, 0, ROT90, "bootleg", "Video Pool (bootleg on Moon Cresta hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3196 | GAME( 1981, rockclim, 0, rockclim, rockclim, 0, ROT180, "Taito", "Rock Climber", GAME_SUPPORTS_SAVE ) | |
| 3197 | GAME( 1981, ckongg, ckong, ckongg, ckongg, 0, ROT90, "bootleg", "Crazy Kong (bootleg on Galaxian hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3198 | GAME( 1981, ckongmc, ckong, ckongmc, ckongmc, 0, ROT90, "bootleg", "Crazy Kong (bootleg on Moon Cresta hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) // set was marked as 'King Kong on Galaxian' | |
| 3199 | GAME( 1981, scramblb, scramble, scramblb, scramblb, 0, ROT90, "bootleg", "Scramble (bootleg on Galaxian hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3200 | GAME( 1981, scramb2, scramble, scramb2, scramb2, 0, ROT90, "bootleg", "Scramble (bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3201 | GAME( 1981, 4in1, 0, 4in1, 4in1, 4in1, ROT90, "Armenia / Food and Fun", "4 Fun in 1", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3202 | GAME( 1982, bagmanmc, bagman, bagmanmc, bagmanmc, 0, ROT90, "bootleg", "Bagman (bootleg on Moon Cresta hardware)", GAME_WRONG_COLORS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3203 | GAME( 1982, dkongjrm, dkongjr, dkongjrm, dkongjrm, 0, ROT90, "bootleg", "Donkey Kong Jr. (bootleg on Moon Cresta hardware)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3204 | GAME( 1982, porter, dockman, mooncrst, porter, 0, ROT90, "bootleg", "Port Man (bootleg on Moon Cresta hardware)", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) // missing GFX bank switch! | |
| 3205 | GAME( 1982, tazzmang, tazmania, tazzmang, tazzmang, 0, ROT90, "bootleg", "Tazz-Mania (bootleg on Galaxian hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3206 | GAME( 1983, bongo, 0, bongo, bongo, 0, ROT90, "Jetsoft", "Bongo", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3207 | GAME( 1983, ozon1, 0, ozon1, ozon1, 0, ROT90, "Proma", "Ozon I", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3208 | GAME( 1983, ladybugg, ladybug, batman2, ladybugg, ladybugg, ROT270, "bootleg", "Lady Bug (bootleg on Galaxian hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3209 | GAME( 1982, vstars, 0, mooncrst, porter, 0, ROT90, "Competitive Video?", "Video Stars", GAME_NOT_WORKING ) | |
| 3210 | GAME( 1983, harem, 0, harem, harem, 0, ROT90, "I.G.R.", "Harem", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3195 | GAME( 1980, vpool, hustler, mooncrst, vpool, galaxold_state, 0, ROT90, "bootleg", "Video Pool (bootleg on Moon Cresta hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3196 | GAME( 1981, rockclim, 0, rockclim, rockclim, galaxold_state, 0, ROT180, "Taito", "Rock Climber", GAME_SUPPORTS_SAVE ) | |
| 3197 | GAME( 1981, ckongg, ckong, ckongg, ckongg, galaxold_state, 0, ROT90, "bootleg", "Crazy Kong (bootleg on Galaxian hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3198 | GAME( 1981, ckongmc, ckong, ckongmc, ckongmc, galaxold_state, 0, ROT90, "bootleg", "Crazy Kong (bootleg on Moon Cresta hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) // set was marked as 'King Kong on Galaxian' | |
| 3199 | GAME( 1981, scramblb, scramble, scramblb, scramblb, galaxold_state, 0, ROT90, "bootleg", "Scramble (bootleg on Galaxian hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3200 | GAME( 1981, scramb2, scramble, scramb2, scramb2, galaxold_state, 0, ROT90, "bootleg", "Scramble (bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3201 | GAME( 1981, 4in1, 0, 4in1, 4in1, galaxold_state, 4in1, ROT90, "Armenia / Food and Fun", "4 Fun in 1", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3202 | GAME( 1982, bagmanmc, bagman, bagmanmc, bagmanmc, galaxold_state, 0, ROT90, "bootleg", "Bagman (bootleg on Moon Cresta hardware)", GAME_WRONG_COLORS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3203 | GAME( 1982, dkongjrm, dkongjr, dkongjrm, dkongjrm, galaxold_state, 0, ROT90, "bootleg", "Donkey Kong Jr. (bootleg on Moon Cresta hardware)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3204 | GAME( 1982, porter, dockman, mooncrst, porter, galaxold_state, 0, ROT90, "bootleg", "Port Man (bootleg on Moon Cresta hardware)", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) // missing GFX bank switch! | |
| 3205 | GAME( 1982, tazzmang, tazmania, tazzmang, tazzmang, galaxold_state, 0, ROT90, "bootleg", "Tazz-Mania (bootleg on Galaxian hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3206 | GAME( 1983, bongo, 0, bongo, bongo, galaxold_state, 0, ROT90, "Jetsoft", "Bongo", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3207 | GAME( 1983, ozon1, 0, ozon1, ozon1, galaxold_state, 0, ROT90, "Proma", "Ozon I", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3208 | GAME( 1983, ladybugg, ladybug, batman2, ladybugg, galaxold_state, ladybugg, ROT270, "bootleg", "Lady Bug (bootleg on Galaxian hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 3209 | GAME( 1982, vstars, 0, mooncrst, porter, galaxold_state, 0, ROT90, "Competitive Video?", "Video Stars", GAME_NOT_WORKING ) | |
| 3210 | GAME( 1983, harem, 0, harem, harem, galaxold_state, 0, ROT90, "I.G.R.", "Harem", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3211 | 3211 | |
| 3212 | 3212 | /* S2650 games */ |
| 3213 | GAME( 1983, hunchbkg, hunchbak, hunchbkg, hunchbkg, 0, ROT90, "Century Electronics", "Hunchback (Galaxian hardware)", GAME_SUPPORTS_SAVE ) | |
| 3214 | GAME( 1984, drivfrcg, drivfrcp, drivfrcg, drivfrcg, 0, ROT90, "Shinkai Inc. (Magic Eletronics USA license)", "Driving Force (Galaxian conversion)", GAME_SUPPORTS_SAVE ) | |
| 3215 | GAME( 1984, drivfrct, drivfrcp, drivfrcg, drivfrcg, 0, ROT90, "bootleg (EMT Germany)", "Top Racer (bootleg of Driving Force)", GAME_SUPPORTS_SAVE ) // Video Klein PCB | |
| 3216 | GAME( 1985, drivfrcb, drivfrcp, drivfrcg, drivfrcg, 0, ROT90, "bootleg (Elsys Software)", "Driving Force (Galaxian conversion bootleg)", GAME_SUPPORTS_SAVE ) | |
| 3217 | GAME( 1986, racknrol, 0, racknrol, racknrol, 0, ROT0, "Senko Industries (Status license from Shinkai Inc.)", "Rack + Roll", GAME_SUPPORTS_SAVE ) | |
| 3218 | GAME( 1986, hexpool, racknrol, racknrol, racknrol, 0, ROT90, "Senko Industries (Shinkai Inc. license)", "Hex Pool (Shinkai)", GAME_SUPPORTS_SAVE ) // still has Senko logo in gfx rom | |
| 3219 | GAME( 1985, hexpoola, racknrol, hexpoola, racknrol, 0, ROT90, "Senko Industries", "Hex Pool (Senko)", GAME_SUPPORTS_SAVE ) | |
| 3220 | GAME( 1985, trvchlng, 0, racknrol, trvchlng, 0, ROT90, "Joyland (Senko license)", "Trivia Challenge", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3221 | GAME( 1985, bullsdrtg,bullsdrt, bullsdrtg,racknrol, bullsdrtg,ROT90, "Senko Industries", "Bulls Eye Darts (Galaxian conversion)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS ) | |
| 3213 | GAME( 1983, hunchbkg, hunchbak, hunchbkg, hunchbkg, galaxold_state, 0, ROT90, "Century Electronics", "Hunchback (Galaxian hardware)", GAME_SUPPORTS_SAVE ) | |
| 3214 | GAME( 1984, drivfrcg, drivfrcp, drivfrcg, drivfrcg, galaxold_state, 0, ROT90, "Shinkai Inc. (Magic Eletronics USA license)", "Driving Force (Galaxian conversion)", GAME_SUPPORTS_SAVE ) | |
| 3215 | GAME( 1984, drivfrct, drivfrcp, drivfrcg, drivfrcg, galaxold_state, 0, ROT90, "bootleg (EMT Germany)", "Top Racer (bootleg of Driving Force)", GAME_SUPPORTS_SAVE ) // Video Klein PCB | |
| 3216 | GAME( 1985, drivfrcb, drivfrcp, drivfrcg, drivfrcg, galaxold_state, 0, ROT90, "bootleg (Elsys Software)", "Driving Force (Galaxian conversion bootleg)", GAME_SUPPORTS_SAVE ) | |
| 3217 | GAME( 1986, racknrol, 0, racknrol, racknrol, galaxold_state, 0, ROT0, "Senko Industries (Status license from Shinkai Inc.)", "Rack + Roll", GAME_SUPPORTS_SAVE ) | |
| 3218 | GAME( 1986, hexpool, racknrol, racknrol, racknrol, galaxold_state, 0, ROT90, "Senko Industries (Shinkai Inc. license)", "Hex Pool (Shinkai)", GAME_SUPPORTS_SAVE ) // still has Senko logo in gfx rom | |
| 3219 | GAME( 1985, hexpoola, racknrol, hexpoola, racknrol, galaxold_state, 0, ROT90, "Senko Industries", "Hex Pool (Senko)", GAME_SUPPORTS_SAVE ) | |
| 3220 | GAME( 1985, trvchlng, 0, racknrol, trvchlng, galaxold_state, 0, ROT90, "Joyland (Senko license)", "Trivia Challenge", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3221 | GAME( 1985, bullsdrtg,bullsdrt, bullsdrtg,racknrol, galaxold_state, bullsdrtg,ROT90, "Senko Industries", "Bulls Eye Darts (Galaxian conversion)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS ) |
| r15751 | r15752 | |
|---|---|---|
| 2413 | 2413 | * |
| 2414 | 2414 | *************************************/ |
| 2415 | 2415 | |
| 2416 | GAME( 1984, atarisy1, 0, atarisy1, peterpak, peterpak, ROT0, "Atari Games", "Atari System 1 BIOS", GAME_IS_BIOS_ROOT ) | |
| 2416 | GAME( 1984, atarisy1, 0, atarisy1, peterpak, atarisy1_state, peterpak, ROT0, "Atari Games", "Atari System 1 BIOS", GAME_IS_BIOS_ROOT ) | |
| 2417 | 2417 | |
| 2418 | GAME( 1984, marble, atarisy1, atarisy1, marble, marble, ROT0, "Atari Games", "Marble Madness (set 1)", 0 ) | |
| 2419 | GAME( 1984, marble2, marble, atarisy1, marble, marble, ROT0, "Atari Games", "Marble Madness (set 2)", 0 ) | |
| 2420 | GAME( 1984, marble3, marble, atarisy1, marble, marble, ROT0, "Atari Games", "Marble Madness (set 3)", 0 ) | |
| 2421 | GAME( 1984, marble4, marble, atarisy1, marble, marble, ROT0, "Atari Games", "Marble Madness (set 4)", 0 ) | |
| 2422 | GAME( 1984, marble5, marble, atarisy1, marble, marble, ROT0, "Atari Games", "Marble Madness (set 5 - LSI Cartridge)", 0 ) | |
| 2418 | GAME( 1984, marble, atarisy1, atarisy1, marble, atarisy1_state, marble, ROT0, "Atari Games", "Marble Madness (set 1)", 0 ) | |
| 2419 | GAME( 1984, marble2, marble, atarisy1, marble, atarisy1_state, marble, ROT0, "Atari Games", "Marble Madness (set 2)", 0 ) | |
| 2420 | GAME( 1984, marble3, marble, atarisy1, marble, atarisy1_state, marble, ROT0, "Atari Games", "Marble Madness (set 3)", 0 ) | |
| 2421 | GAME( 1984, marble4, marble, atarisy1, marble, atarisy1_state, marble, ROT0, "Atari Games", "Marble Madness (set 4)", 0 ) | |
| 2422 | GAME( 1984, marble5, marble, atarisy1, marble, atarisy1_state, marble, ROT0, "Atari Games", "Marble Madness (set 5 - LSI Cartridge)", 0 ) | |
| 2423 | 2423 | |
| 2424 | GAME( 1984, peterpak, atarisy1, atarisy1, peterpak, peterpak, ROT0, "Atari Games", "Peter Pack-Rat", 0 ) | |
| 2424 | GAME( 1984, peterpak, atarisy1, atarisy1, peterpak, atarisy1_state, peterpak, ROT0, "Atari Games", "Peter Pack-Rat", 0 ) | |
| 2425 | 2425 | |
| 2426 | GAME( 1985, indytemp, atarisy1, atarisy1, indytemp, indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (set 1)", 0 ) | |
| 2427 | GAME( 1985, indytemp2,indytemp, atarisy1, indytemp, indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (set 2)", 0 ) | |
| 2428 | GAME( 1985, indytemp3,indytemp, atarisy1, indytemp, indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (set 3)", 0 ) | |
| 2429 | GAME( 1985, indytemp4,indytemp, atarisy1, indytemp, indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (set 4)", 0 ) | |
| 2430 | GAME( 1985, indytempd,indytemp, atarisy1, indytemp, indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (German)", 0 ) | |
| 2431 | GAME( 1985, indytempc,indytemp, atarisy1, indytemc, indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (Cocktail)", GAME_IMPERFECT_GRAPHICS ) | |
| 2426 | GAME( 1985, indytemp, atarisy1, atarisy1, indytemp, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (set 1)", 0 ) | |
| 2427 | GAME( 1985, indytemp2,indytemp, atarisy1, indytemp, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (set 2)", 0 ) | |
| 2428 | GAME( 1985, indytemp3,indytemp, atarisy1, indytemp, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (set 3)", 0 ) | |
| 2429 | GAME( 1985, indytemp4,indytemp, atarisy1, indytemp, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (set 4)", 0 ) | |
| 2430 | GAME( 1985, indytempd,indytemp, atarisy1, indytemp, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (German)", 0 ) | |
| 2431 | GAME( 1985, indytempc,indytemp, atarisy1, indytemc, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (Cocktail)", GAME_IMPERFECT_GRAPHICS ) | |
| 2432 | 2432 | |
| 2433 | GAME( 1985, roadrunn, atarisy1, atarisy1, roadrunn, roadrunn, ROT0, "Atari Games", "Road Runner (rev 2)", 0 ) | |
| 2434 | GAME( 1985, roadrunn2,roadrunn, atarisy1, roadrunn, roadrunn, ROT0, "Atari Games", "Road Runner (rev 1+)", 0 ) | |
| 2435 | GAME( 1985, roadrunn1,roadrunn, atarisy1, roadrunn, roadrunn, ROT0, "Atari Games", "Road Runner (rev 1)", 0 ) | |
| 2433 | GAME( 1985, roadrunn, atarisy1, atarisy1, roadrunn, atarisy1_state, roadrunn, ROT0, "Atari Games", "Road Runner (rev 2)", 0 ) | |
| 2434 | GAME( 1985, roadrunn2,roadrunn, atarisy1, roadrunn, atarisy1_state, roadrunn, ROT0, "Atari Games", "Road Runner (rev 1+)", 0 ) | |
| 2435 | GAME( 1985, roadrunn1,roadrunn, atarisy1, roadrunn, atarisy1_state, roadrunn, ROT0, "Atari Games", "Road Runner (rev 1)", 0 ) | |
| 2436 | 2436 | |
| 2437 | GAME( 1987, roadblst, atarisy1, atarisy1, roadblst, roadb110, ROT0, "Atari Games", "Road Blasters (upright, rev 4)", 0 ) | |
| 2438 | GAME( 1987, roadblstg, roadblst, atarisy1, roadblst, roadb109, ROT0, "Atari Games", "Road Blasters (upright, German, rev 3)", 0 ) | |
| 2439 | GAME( 1987, roadblst3, roadblst, atarisy1, roadblst, roadb109, ROT0, "Atari Games", "Road Blasters (upright, rev 3)", 0 ) | |
| 2440 | GAME( 1987, roadblstg2, roadblst, atarisy1, roadblst, roadb110, ROT0, "Atari Games", "Road Blasters (upright, German, rev 2)", 0 ) | |
| 2441 | GAME( 1987, roadblst2, roadblst, atarisy1, roadblst, roadb110, ROT0, "Atari Games", "Road Blasters (upright, rev 2)", 0 ) | |
| 2442 | GAME( 1987, roadblstg1, roadblst, atarisy1, roadblst, roadb109, ROT0, "Atari Games", "Road Blasters (upright, German, rev 1)", 0 ) | |
| 2443 | GAME( 1987, roadblst1, roadblst, atarisy1, roadblst, roadb109, ROT0, "Atari Games", "Road Blasters (upright, rev 1)", 0 ) | |
| 2444 | GAME( 1987, roadblstc, roadblst, atarisy1, roadblst, roadb110, ROT0, "Atari Games", "Road Blasters (cockpit, rev 2)", 0 ) | |
| 2445 | GAME( 1987, roadblstcg, roadblst, atarisy1, roadblst, roadb109, ROT0, "Atari Games", "Road Blasters (cockpit, German, rev 1)", GAME_IMPERFECT_GRAPHICS ) | |
| 2446 | GAME( 1987, roadblstc1, roadblst, atarisy1, roadblst, roadb109, ROT0, "Atari Games", "Road Blasters (cockpit, rev 1)", GAME_IMPERFECT_GRAPHICS ) | |
| 2437 | GAME( 1987, roadblst, atarisy1, atarisy1, roadblst, atarisy1_state, roadb110, ROT0, "Atari Games", "Road Blasters (upright, rev 4)", 0 ) | |
| 2438 | GAME( 1987, roadblstg, roadblst, atarisy1, roadblst, atarisy1_state, roadb109, ROT0, "Atari Games", "Road Blasters (upright, German, rev 3)", 0 ) | |
| 2439 | GAME( 1987, roadblst3, roadblst, atarisy1, roadblst, atarisy1_state, roadb109, ROT0, "Atari Games", "Road Blasters (upright, rev 3)", 0 ) | |
| 2440 | GAME( 1987, roadblstg2, roadblst, atarisy1, roadblst, atarisy1_state, roadb110, ROT0, "Atari Games", "Road Blasters (upright, German, rev 2)", 0 ) | |
| 2441 | GAME( 1987, roadblst2, roadblst, atarisy1, roadblst, atarisy1_state, roadb110, ROT0, "Atari Games", "Road Blasters (upright, rev 2)", 0 ) | |
| 2442 | GAME( 1987, roadblstg1, roadblst, atarisy1, roadblst, atarisy1_state, roadb109, ROT0, "Atari Games", "Road Blasters (upright, German, rev 1)", 0 ) | |
| 2443 | GAME( 1987, roadblst1, roadblst, atarisy1, roadblst, atarisy1_state, roadb109, ROT0, "Atari Games", "Road Blasters (upright, rev 1)", 0 ) | |
| 2444 | GAME( 1987, roadblstc, roadblst, atarisy1, roadblst, atarisy1_state, roadb110, ROT0, "Atari Games", "Road Blasters (cockpit, rev 2)", 0 ) | |
| 2445 | GAME( 1987, roadblstcg, roadblst, atarisy1, roadblst, atarisy1_state, roadb109, ROT0, "Atari Games", "Road Blasters (cockpit, German, rev 1)", GAME_IMPERFECT_GRAPHICS ) | |
| 2446 | GAME( 1987, roadblstc1, roadblst, atarisy1, roadblst, atarisy1_state, roadb109, ROT0, "Atari Games", "Road Blasters (cockpit, rev 1)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 243 | 243 | ROM_END |
| 244 | 244 | |
| 245 | 245 | |
| 246 | GAME( 1981?, unkhorse, 0, horse, horse, 0, ROT270, "<unknown>", "unknown Japanese horse gambling game", 0 ) // copyright not shown, datecodes on pcb suggests early-1981 | |
| 246 | GAME( 1981?, unkhorse, 0, horse, horse, horse_state, 0, ROT270, "<unknown>", "unknown Japanese horse gambling game", 0 ) // copyright not shown, datecodes on pcb suggests early-1981 |
| r15751 | r15752 | |
|---|---|---|
| 528 | 528 | ROM_END |
| 529 | 529 | |
| 530 | 530 | |
| 531 | GAME( 1977, sprint8, 0, sprint8, sprint8, 0, ROT0, "Atari", "Sprint 8", 0 ) | |
| 532 | GAME( 1977, sprint8a, sprint8, sprint8, sprint8p, 0, ROT0, "Atari", "Sprint 8 (play tag & chase)", 0 ) | |
| 531 | GAME( 1977, sprint8, 0, sprint8, sprint8, sprint8_state, 0, ROT0, "Atari", "Sprint 8", 0 ) | |
| 532 | GAME( 1977, sprint8a, sprint8, sprint8, sprint8p, sprint8_state, 0, ROT0, "Atari", "Sprint 8 (play tag & chase)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 561 | 561 | */ |
| 562 | 562 | } |
| 563 | 563 | |
| 564 | GAME( 1984, pturn, 0, pturn, pturn, pturn, ROT90, "Jaleco", "Parallel Turn", GAME_IMPERFECT_COLORS ) | |
| 564 | GAME( 1984, pturn, 0, pturn, pturn, pturn_state, pturn, ROT90, "Jaleco", "Parallel Turn", GAME_IMPERFECT_COLORS ) |
| r15751 | r15752 | |
|---|---|---|
| 391 | 391 | ROM_LOAD( "d15.bin", 0x40000, 0x40000, CRC(6b899a51) SHA1(04114ec9695caaac722800ac1a4ffb563ec433c9) ) |
| 392 | 392 | ROM_END |
| 393 | 393 | |
| 394 | GAME( 1994, gumbo, 0, gumbo, gumbo, 0, ROT0, "Min Corp.", "Gumbo", GAME_SUPPORTS_SAVE ) | |
| 395 | GAME( 1994, mspuzzleg,gumbo, gumbo, gumbo, 0, ROT0, "Min Corp.", "Miss Puzzle (Clone of Gumbo)", GAME_SUPPORTS_SAVE ) | |
| 396 | GAME( 1994, msbingo, 0, mspuzzle, msbingo, 0, ROT0, "Min Corp.", "Miss Bingo", GAME_SUPPORTS_SAVE ) | |
| 397 | GAME( 1994, mspuzzle, 0, mspuzzle, mspuzzle, 0, ROT90, "Min Corp.", "Miss Puzzle", GAME_SUPPORTS_SAVE ) | |
| 398 | GAME( 1994, mspuzzlen,mspuzzle, mspuzzle, mspuzzle, 0, ROT90, "Min Corp.", "Miss Puzzle (Nudes)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 399 | GAME( 1995, dblpoint, 0, dblpoint, dblpoint, 0, ROT0, "Min Corp.", "Double Point", GAME_SUPPORTS_SAVE ) | |
| 400 | GAME( 1995, dblpointd,dblpoint, dblpoint, dblpoint, 0, ROT0, "bootleg? (Dong Bang Electron)", "Double Point (Dong Bang Electron, bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 394 | GAME( 1994, gumbo, 0, gumbo, gumbo, gumbo_state, 0, ROT0, "Min Corp.", "Gumbo", GAME_SUPPORTS_SAVE ) | |
| 395 | GAME( 1994, mspuzzleg,gumbo, gumbo, gumbo, gumbo_state, 0, ROT0, "Min Corp.", "Miss Puzzle (Clone of Gumbo)", GAME_SUPPORTS_SAVE ) | |
| 396 | GAME( 1994, msbingo, 0, mspuzzle, msbingo, gumbo_state, 0, ROT0, "Min Corp.", "Miss Bingo", GAME_SUPPORTS_SAVE ) | |
| 397 | GAME( 1994, mspuzzle, 0, mspuzzle, mspuzzle, gumbo_state, 0, ROT90, "Min Corp.", "Miss Puzzle", GAME_SUPPORTS_SAVE ) | |
| 398 | GAME( 1994, mspuzzlen,mspuzzle, mspuzzle, mspuzzle, gumbo_state, 0, ROT90, "Min Corp.", "Miss Puzzle (Nudes)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 399 | GAME( 1995, dblpoint, 0, dblpoint, dblpoint, gumbo_state, 0, ROT0, "Min Corp.", "Double Point", GAME_SUPPORTS_SAVE ) | |
| 400 | GAME( 1995, dblpointd,dblpoint, dblpoint, dblpoint, gumbo_state, 0, ROT0, "bootleg? (Dong Bang Electron)", "Double Point (Dong Bang Electron, bootleg?)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 3053 | 3053 | /******************************************************************************/ |
| 3054 | 3054 | |
| 3055 | 3055 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS |
| 3056 | GAME( 1987, hbarrel, 0, hbarrel, hbarrel, hbarrel, ROT270, "Data East USA", "Heavy Barrel (US)", 0 ) | |
| 3057 | GAME( 1987, hbarrelw, hbarrel, hbarrel, hbarrel, hbarrel, ROT270, "Data East Corporation", "Heavy Barrel (World)", 0 ) | |
| 3058 | GAME( 1988, baddudes, 0, baddudes, baddudes, baddudes, ROT0, "Data East USA", "Bad Dudes vs. Dragonninja (US)", 0 ) | |
| 3059 | GAME( 1988, drgninja, baddudes, baddudes, drgninja, baddudes, ROT0, "Data East Corporation", "Dragonninja (Japan)", 0 ) | |
| 3060 | GAME( 1988, birdtry, 0, birdtry, birdtry, birdtry, ROT270, "Data East Corporation", "Birdie Try (Japan)", GAME_UNEMULATED_PROTECTION ) | |
| 3061 | GAME( 1988, robocop, 0, robocop, robocop, robocop, ROT0, "Data East Corporation", "Robocop (World revision 4)", 0 ) | |
| 3062 | GAME( 1988, robocopw, robocop, robocop, robocop, robocop, ROT0, "Data East Corporation", "Robocop (World revision 3)", 0 ) | |
| 3063 | GAME( 1988, robocopj, robocop, robocop, robocop, robocop, ROT0, "Data East Corporation", "Robocop (Japan)", 0 ) | |
| 3064 | GAME( 1988, robocopu, robocop, robocop, robocop, robocop, ROT0, "Data East USA", "Robocop (US revision 1)", 0 ) | |
| 3065 | GAME( 1988, robocopu0, robocop, robocop, robocop, robocop, ROT0, "Data East USA", "Robocop (US revision 0)", 0 ) | |
| 3066 | GAME( 1989, hippodrm, 0, hippodrm, hippodrm, hippodrm, ROT0, "Data East USA", "Hippodrome (US)", 0 ) | |
| 3067 | GAME( 1989, ffantasy, hippodrm, hippodrm, ffantasy, hippodrm, ROT0, "Data East Corporation", "Fighting Fantasy (Japan revision 2)", 0 ) | |
| 3068 | GAME( 1989, ffantasya, hippodrm, hippodrm, ffantasy, hippodrm, ROT0, "Data East Corporation", "Fighting Fantasy (Japan)", 0 ) | |
| 3069 | GAME( 1989, slyspy, 0, slyspy, slyspy, slyspy, ROT0, "Data East USA", "Sly Spy (US revision 3)", 0 ) | |
| 3070 | GAME( 1989, slyspy2, slyspy, slyspy, slyspy, slyspy, ROT0, "Data East USA", "Sly Spy (US revision 2)", 0 ) | |
| 3071 | GAME( 1989, secretag, slyspy, slyspy, slyspy, slyspy, ROT0, "Data East Corporation", "Secret Agent (World)", 0 ) | |
| 3072 | GAME( 1989, midres, 0, midres, midres, 0, ROT0, "Data East Corporation", "Midnight Resistance (World)", 0 ) | |
| 3073 | GAME( 1989, midresu, midres, midres, midresu, 0, ROT0, "Data East USA", "Midnight Resistance (US)", 0 ) | |
| 3074 | GAME( 1989, midresj, midres, midres, midresu, 0, ROT0, "Data East Corporation", "Midnight Resistance (Japan)", 0 ) | |
| 3075 | GAME( 1990, bouldash, 0, slyspy, bouldash, slyspy, ROT0, "Data East Corporation (licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (World)", 0 ) | |
| 3076 | GAME( 1990, bouldashj, bouldash, slyspy, bouldash, slyspy, ROT0, "Data East Corporation (licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (Japan)", 0 ) | |
| 3056 | GAME( 1987, hbarrel, 0, hbarrel, hbarrel, dec0_state, hbarrel, ROT270, "Data East USA", "Heavy Barrel (US)", 0 ) | |
| 3057 | GAME( 1987, hbarrelw, hbarrel, hbarrel, hbarrel, dec0_state, hbarrel, ROT270, "Data East Corporation", "Heavy Barrel (World)", 0 ) | |
| 3058 | GAME( 1988, baddudes, 0, baddudes, baddudes, dec0_state, baddudes, ROT0, "Data East USA", "Bad Dudes vs. Dragonninja (US)", 0 ) | |
| 3059 | GAME( 1988, drgninja, baddudes, baddudes, drgninja, dec0_state, baddudes, ROT0, "Data East Corporation", "Dragonninja (Japan)", 0 ) | |
| 3060 | GAME( 1988, birdtry, 0, birdtry, birdtry, dec0_state, birdtry, ROT270, "Data East Corporation", "Birdie Try (Japan)", GAME_UNEMULATED_PROTECTION ) | |
| 3061 | GAME( 1988, robocop, 0, robocop, robocop, dec0_state, robocop, ROT0, "Data East Corporation", "Robocop (World revision 4)", 0 ) | |
| 3062 | GAME( 1988, robocopw, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East Corporation", "Robocop (World revision 3)", 0 ) | |
| 3063 | GAME( 1988, robocopj, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East Corporation", "Robocop (Japan)", 0 ) | |
| 3064 | GAME( 1988, robocopu, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East USA", "Robocop (US revision 1)", 0 ) | |
| 3065 | GAME( 1988, robocopu0, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East USA", "Robocop (US revision 0)", 0 ) | |
| 3066 | GAME( 1989, hippodrm, 0, hippodrm, hippodrm, dec0_state, hippodrm, ROT0, "Data East USA", "Hippodrome (US)", 0 ) | |
| 3067 | GAME( 1989, ffantasy, hippodrm, hippodrm, ffantasy, dec0_state, hippodrm, ROT0, "Data East Corporation", "Fighting Fantasy (Japan revision 2)", 0 ) | |
| 3068 | GAME( 1989, ffantasya, hippodrm, hippodrm, ffantasy, dec0_state, hippodrm, ROT0, "Data East Corporation", "Fighting Fantasy (Japan)", 0 ) | |
| 3069 | GAME( 1989, slyspy, 0, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East USA", "Sly Spy (US revision 3)", 0 ) | |
| 3070 | GAME( 1989, slyspy2, slyspy, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East USA", "Sly Spy (US revision 2)", 0 ) | |
| 3071 | GAME( 1989, secretag, slyspy, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East Corporation", "Secret Agent (World)", 0 ) | |
| 3072 | GAME( 1989, midres, 0, midres, midres, dec0_state, 0, ROT0, "Data East Corporation", "Midnight Resistance (World)", 0 ) | |
| 3073 | GAME( 1989, midresu, midres, midres, midresu, dec0_state, 0, ROT0, "Data East USA", "Midnight Resistance (US)", 0 ) | |
| 3074 | GAME( 1989, midresj, midres, midres, midresu, dec0_state, 0, ROT0, "Data East Corporation", "Midnight Resistance (Japan)", 0 ) | |
| 3075 | GAME( 1990, bouldash, 0, slyspy, bouldash, dec0_state, slyspy, ROT0, "Data East Corporation (licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (World)", 0 ) | |
| 3076 | GAME( 1990, bouldashj, bouldash, slyspy, bouldash, dec0_state, slyspy, ROT0, "Data East Corporation (licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (Japan)", 0 ) | |
| 3077 | 3077 | |
| 3078 | 3078 | // bootlegs |
| 3079 | 3079 | |
| 3080 | 3080 | // more or less just an unprotected versions of the game, everything intact |
| 3081 | GAME( 1988, robocopb, robocop, robocopb, robocop, robocop, ROT0, "bootleg", "Robocop (World bootleg)", 0) | |
| 3082 | GAME( 1988, drgninjab, baddudes, baddudes, drgninja, baddudes, ROT0, "bootleg", "Dragonninja (bootleg)", 0 ) | |
| 3081 | GAME( 1988, robocopb, robocop, robocopb, robocop, dec0_state, robocop, ROT0, "bootleg", "Robocop (World bootleg)", 0) | |
| 3082 | GAME( 1988, drgninjab, baddudes, baddudes, drgninja, dec0_state, baddudes, ROT0, "bootleg", "Dragonninja (bootleg)", 0 ) | |
| 3083 | 3083 | |
| 3084 | 3084 | // this is a common bootleg board |
| 3085 | GAME( 1989, midresb, midres, midresb, midresb, midresb, ROT0, "bootleg", "Midnight Resistance (bootleg with 68705)", 0 ) // need to hook up 68705? | |
| 3086 | GAME( 1989, ffantasybl, hippodrm, midres, midres, 0, ROT0, "bootleg", "Fighting Fantasy (bootleg with 68705)", GAME_NOT_WORKING ) // 68705 not dumped, might be the same as midresb | |
| 3085 | GAME( 1989, midresb, midres, midresb, midresb, dec0_state, midresb, ROT0, "bootleg", "Midnight Resistance (bootleg with 68705)", 0 ) // need to hook up 68705? | |
| 3086 | GAME( 1989, ffantasybl, hippodrm, midres, midres, dec0_state, 0, ROT0, "bootleg", "Fighting Fantasy (bootleg with 68705)", GAME_NOT_WORKING ) // 68705 not dumped, might be the same as midresb | |
| 3087 | 3087 | /* A Bad Dudes bootleg with 68705 like the midres and ffantasy ones exists, but is not dumped */ |
| 3088 | 3088 | |
| 3089 | 3089 | // these are different to the above but quite similar to each other |
| 3090 | GAME( 1988, automat, robocop, automat, robocop, robocop, ROT0, "bootleg", "Automat (bootleg of Robocop)", GAME_NOT_WORKING ) // sound rom / music from section z with mods for ADPCM? | |
| 3091 | GAME( 1989, secretab, slyspy, secretab, slyspy, slyspy, ROT0, "bootleg", "Secret Agent (bootleg)", GAME_NOT_WORKING ) | |
| 3090 | GAME( 1988, automat, robocop, automat, robocop, dec0_automat_state, robocop, ROT0, "bootleg", "Automat (bootleg of Robocop)", GAME_NOT_WORKING ) // sound rom / music from section z with mods for ADPCM? | |
| 3091 | GAME( 1989, secretab, slyspy, secretab, slyspy, dec0_automat_state, slyspy, ROT0, "bootleg", "Secret Agent (bootleg)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 4581 | 4581 | |
| 4582 | 4582 | // year rom clone machine inputs init monitor manufacturer title flags |
| 4583 | 4583 | |
| 4584 | GAME( 1993, dynagear, 0, dynagear, dynagear, dynagear, ROT0, "Sammy", "Dyna Gear", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 4585 | GAME( 1993, keithlcy, 0, keithlcy, keithlcy, keithlcy, ROT0, "Visco", "Dramatic Adventure Quiz Keith & Lucy (Japan)", GAME_NO_COCKTAIL ) | |
| 4586 | GAME( 1993, srmp4, 0, srmp4, srmp4, srmp4, ROT0, "Seta", "Super Real Mahjong PIV (Japan)", GAME_NO_COCKTAIL ) | |
| 4587 | GAME( 1993, srmp4o, srmp4, srmp4, srmp4, srmp4, ROT0, "Seta", "Super Real Mahjong PIV (Japan, older set)", GAME_NO_COCKTAIL ) // by the numbering of the program roms this should be older | |
| 4588 | GAME( 1993, survarts, 0, survarts, survarts, survarts, ROT0, "Sammy", "Survival Arts (World)", GAME_NO_COCKTAIL ) | |
| 4589 | GAME( 1993, survartsu,survarts, survarts, survarts, survarts, ROT0, "American Sammy", "Survival Arts (USA)", GAME_NO_COCKTAIL ) | |
| 4590 | GAME( 1994, drifto94, 0, drifto94, drifto94, drifto94, ROT0, "Visco", "Drift Out '94 - The Hard Order (Japan)", GAME_NO_COCKTAIL ) | |
| 4591 | GAME( 1994, eaglshot, 0, eaglshot, eaglshot, eaglshot, ROT0, "Sammy", "Eagle Shot Golf", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 4592 | GAME( 1995, hypreact, 0, hypreact, hypreact, hypreact, ROT0, "Sammy", "Mahjong Hyper Reaction (Japan)", GAME_NO_COCKTAIL ) | |
| 4593 | GAME( 1994, twineag2, 0, twineag2, twineag2, twineag2, ROT270, "Seta", "Twin Eagle II - The Rescue Mission", GAME_NO_COCKTAIL ) | |
| 4594 | GAME( 1995, gdfs, 0, gdfs, gdfs, gdfs, ROT0, "Banpresto", "Mobil Suit Gundam Final Shooting (Japan)", GAME_NO_COCKTAIL ) | |
| 4595 | GAME( 1995, ultrax, 0, ultrax, ultrax, ultrax, ROT270, "Banpresto / Tsuburaya Productions", "Ultra X Weapons / Ultra Keibitai", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 4596 | GAME( 1996, janjans1, 0, janjans1, janjans1, janjans1, ROT0, "Visco", "Lovely Pop Mahjong JangJang Shimasho (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 4597 | GAME( 1996?, meosism, 0, meosism, meosism, meosism, ROT0, "Sammy", "Meosis Magic (Japan)", GAME_NO_COCKTAIL ) | |
| 4598 | GAME( 1996, stmblade, 0, stmblade, stmblade, stmblade, ROT270, "Visco", "Storm Blade (US)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 4599 | GAME( 1997, hypreac2, 0, hypreac2, hypreac2, hypreac2, ROT0, "Sammy", "Mahjong Hyper Reaction 2 (Japan)", GAME_NO_COCKTAIL ) | |
| 4600 | GAME( 1997, jsk, 0, jsk, jsk, jsk, ROT0, "Visco", "Joryuu Syougi Kyoushitsu (Japan)", GAME_NO_COCKTAIL ) | |
| 4601 | GAME( 1997, koikois2, 0, janjans1, koikois2, janjans1, ROT0, "Visco", "Koi Koi Shimasho 2 - Super Real Hanafuda (Japan)", GAME_NO_COCKTAIL ) | |
| 4602 | GAME( 1997, mslider, 0, mslider, mslider, mslider, ROT0, "Visco / Datt Japan", "Monster Slider (Japan)", GAME_NO_COCKTAIL ) | |
| 4603 | GAME( 1997, srmp7, 0, srmp7, srmp7, srmp7, ROT0, "Seta", "Super Real Mahjong P7 (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) | |
| 4604 | GAME( 1998, ryorioh, 0, ryorioh, ryorioh, ryorioh, ROT0, "Visco", "Gourmet Battle Quiz Ryohrioh CooKing (Japan)", GAME_NO_COCKTAIL ) | |
| 4605 | GAME( 1998, sxyreact, 0, sxyreact, sxyreact, sxyreact, ROT0, "Sammy", "Pachinko Sexy Reaction (Japan)", GAME_NO_COCKTAIL ) | |
| 4606 | GAME( 1999, sxyreac2, 0, sxyreac2, sxyreact, sxyreac2, ROT0, "Sammy", "Pachinko Sexy Reaction 2 (Japan)", GAME_NO_COCKTAIL ) | |
| 4607 | GAME( 1999, cairblad, 0, cairblad, cairblad, cairblad, ROT270, "Sammy", "Change Air Blade (Japan)", GAME_NO_COCKTAIL ) | |
| 4608 | GAME( 2000, janjans2, 0, janjans1, janjans2, janjans1, ROT0, "Visco", "Lovely Pop Mahjong JangJang Shimasho 2 (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 4609 | GAME( 2000, vasara, 0, vasara, vasara, vasara, ROT270, "Visco", "Vasara", GAME_NO_COCKTAIL ) | |
| 4610 | GAME( 2001, vasara2, 0, vasara, vasara2, vasara, ROT270, "Visco", "Vasara 2 (set 1)", GAME_NO_COCKTAIL ) | |
| 4611 | GAME( 2001, vasara2a, vasara2, vasara, vasara2, vasara, ROT270, "Visco", "Vasara 2 (set 2)", GAME_NO_COCKTAIL ) | |
| 4584 | GAME( 1993, dynagear, 0, dynagear, dynagear, ssv_state, dynagear, ROT0, "Sammy", "Dyna Gear", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 4585 | GAME( 1993, keithlcy, 0, keithlcy, keithlcy, ssv_state, keithlcy, ROT0, "Visco", "Dramatic Adventure Quiz Keith & Lucy (Japan)", GAME_NO_COCKTAIL ) | |
| 4586 | GAME( 1993, srmp4, 0, srmp4, srmp4, ssv_state, srmp4, ROT0, "Seta", "Super Real Mahjong PIV (Japan)", GAME_NO_COCKTAIL ) | |
| 4587 | GAME( 1993, srmp4o, srmp4, srmp4, srmp4, ssv_state, srmp4, ROT0, "Seta", "Super Real Mahjong PIV (Japan, older set)", GAME_NO_COCKTAIL ) // by the numbering of the program roms this should be older | |
| 4588 | GAME( 1993, survarts, 0, survarts, survarts, ssv_state, survarts, ROT0, "Sammy", "Survival Arts (World)", GAME_NO_COCKTAIL ) | |
| 4589 | GAME( 1993, survartsu,survarts, survarts, survarts, ssv_state, survarts, ROT0, "American Sammy", "Survival Arts (USA)", GAME_NO_COCKTAIL ) | |
| 4590 | GAME( 1994, drifto94, 0, drifto94, drifto94, ssv_state, drifto94, ROT0, "Visco", "Drift Out '94 - The Hard Order (Japan)", GAME_NO_COCKTAIL ) | |
| 4591 | GAME( 1994, eaglshot, 0, eaglshot, eaglshot, ssv_state, eaglshot, ROT0, "Sammy", "Eagle Shot Golf", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 4592 | GAME( 1995, hypreact, 0, hypreact, hypreact, ssv_state, hypreact, ROT0, "Sammy", "Mahjong Hyper Reaction (Japan)", GAME_NO_COCKTAIL ) | |
| 4593 | GAME( 1994, twineag2, 0, twineag2, twineag2, ssv_state, twineag2, ROT270, "Seta", "Twin Eagle II - The Rescue Mission", GAME_NO_COCKTAIL ) | |
| 4594 | GAME( 1995, gdfs, 0, gdfs, gdfs, ssv_state, gdfs, ROT0, "Banpresto", "Mobil Suit Gundam Final Shooting (Japan)", GAME_NO_COCKTAIL ) | |
| 4595 | GAME( 1995, ultrax, 0, ultrax, ultrax, ssv_state, ultrax, ROT270, "Banpresto / Tsuburaya Productions", "Ultra X Weapons / Ultra Keibitai", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 4596 | GAME( 1996, janjans1, 0, janjans1, janjans1, ssv_state, janjans1, ROT0, "Visco", "Lovely Pop Mahjong JangJang Shimasho (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 4597 | GAME( 1996?, meosism, 0, meosism, meosism, ssv_state, meosism, ROT0, "Sammy", "Meosis Magic (Japan)", GAME_NO_COCKTAIL ) | |
| 4598 | GAME( 1996, stmblade, 0, stmblade, stmblade, ssv_state, stmblade, ROT270, "Visco", "Storm Blade (US)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 4599 | GAME( 1997, hypreac2, 0, hypreac2, hypreac2, ssv_state, hypreac2, ROT0, "Sammy", "Mahjong Hyper Reaction 2 (Japan)", GAME_NO_COCKTAIL ) | |
| 4600 | GAME( 1997, jsk, 0, jsk, jsk, ssv_state, jsk, ROT0, "Visco", "Joryuu Syougi Kyoushitsu (Japan)", GAME_NO_COCKTAIL ) | |
| 4601 | GAME( 1997, koikois2, 0, janjans1, koikois2, ssv_state, janjans1, ROT0, "Visco", "Koi Koi Shimasho 2 - Super Real Hanafuda (Japan)", GAME_NO_COCKTAIL ) | |
| 4602 | GAME( 1997, mslider, 0, mslider, mslider, ssv_state, mslider, ROT0, "Visco / Datt Japan", "Monster Slider (Japan)", GAME_NO_COCKTAIL ) | |
| 4603 | GAME( 1997, srmp7, 0, srmp7, srmp7, ssv_state, srmp7, ROT0, "Seta", "Super Real Mahjong P7 (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) | |
| 4604 | GAME( 1998, ryorioh, 0, ryorioh, ryorioh, ssv_state, ryorioh, ROT0, "Visco", "Gourmet Battle Quiz Ryohrioh CooKing (Japan)", GAME_NO_COCKTAIL ) | |
| 4605 | GAME( 1998, sxyreact, 0, sxyreact, sxyreact, ssv_state, sxyreact, ROT0, "Sammy", "Pachinko Sexy Reaction (Japan)", GAME_NO_COCKTAIL ) | |
| 4606 | GAME( 1999, sxyreac2, 0, sxyreac2, sxyreact, ssv_state, sxyreac2, ROT0, "Sammy", "Pachinko Sexy Reaction 2 (Japan)", GAME_NO_COCKTAIL ) | |
| 4607 | GAME( 1999, cairblad, 0, cairblad, cairblad, ssv_state, cairblad, ROT270, "Sammy", "Change Air Blade (Japan)", GAME_NO_COCKTAIL ) | |
| 4608 | GAME( 2000, janjans2, 0, janjans1, janjans2, ssv_state, janjans1, ROT0, "Visco", "Lovely Pop Mahjong JangJang Shimasho 2 (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 4609 | GAME( 2000, vasara, 0, vasara, vasara, ssv_state, vasara, ROT270, "Visco", "Vasara", GAME_NO_COCKTAIL ) | |
| 4610 | GAME( 2001, vasara2, 0, vasara, vasara2, ssv_state, vasara, ROT270, "Visco", "Vasara 2 (set 1)", GAME_NO_COCKTAIL ) | |
| 4611 | GAME( 2001, vasara2a, vasara2, vasara, vasara2, ssv_state, vasara, ROT270, "Visco", "Vasara 2 (set 2)", GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 863 | 863 | * |
| 864 | 864 | *************************************/ |
| 865 | 865 | |
| 866 | GAME( 1991, roadriot, 0, atarig42_0x200, roadriot, roadriot, ROT0, "Atari Games", "Road Riot 4WD (set 1, 13 Nov 1991)", GAME_UNEMULATED_PROTECTION ) | |
| 867 | GAME( 1991, roadrioto,roadriot, atarig42_0x200, roadriot, roadriot, ROT0, "Atari Games", "Road Riot 4WD (set 2, 04 Jun 1991)", GAME_UNEMULATED_PROTECTION ) | |
| 868 | GAME( 1992, guardian, 0, atarig42_0x400, guardian, guardian, ROT0, "Atari Games", "Guardians of the 'Hood", 0 ) | |
| 866 | GAME( 1991, roadriot, 0, atarig42_0x200, roadriot, atarig42_state, roadriot, ROT0, "Atari Games", "Road Riot 4WD (set 1, 13 Nov 1991)", GAME_UNEMULATED_PROTECTION ) | |
| 867 | GAME( 1991, roadrioto,roadriot, atarig42_0x200, roadriot, atarig42_state, roadriot, ROT0, "Atari Games", "Road Riot 4WD (set 2, 04 Jun 1991)", GAME_UNEMULATED_PROTECTION ) | |
| 868 | GAME( 1992, guardian, 0, atarig42_0x400, guardian, atarig42_state, guardian, ROT0, "Atari Games", "Guardians of the 'Hood", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 460 | 460 | *************************/ |
| 461 | 461 | |
| 462 | 462 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 463 | GAME( 198?, jubileep, 0, jubileep, jubileep, 0, ROT0, "Jubilee", "Jubilee Double-Up Poker", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 463 | GAME( 198?, jubileep, 0, jubileep, jubileep, jubilee_state, 0, ROT0, "Jubilee", "Jubilee Double-Up Poker", GAME_NO_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 552 | 552 | * |
| 553 | 553 | *************************************/ |
| 554 | 554 | |
| 555 | GAME( 1988, vindictr, 0, vindictr, vindictr, vindictr, ROT0, "Atari Games", "Vindicators (rev 5)", 0 ) | |
| 556 | GAME( 1988, vindictre, vindictr, vindictr, vindictr, vindictr, ROT0, "Atari Games", "Vindicators (Europe, rev 5)", 0 ) | |
| 557 | GAME( 1988, vindictrg, vindictr, vindictr, vindictr, vindictr, ROT0, "Atari Games", "Vindicators (German, rev 1)", 0 ) | |
| 558 | GAME( 1988, vindictre4,vindictr, vindictr, vindictr, vindictr, ROT0, "Atari Games", "Vindicators (Europe, rev 4)", 0 ) | |
| 559 | GAME( 1988, vindictr4, vindictr, vindictr, vindictr, vindictr, ROT0, "Atari Games", "Vindicators (rev 4)", 0 ) | |
| 560 | GAME( 1988, vindictre3,vindictr, vindictr, vindictr, vindictr, ROT0, "Atari Games", "Vindicators (Europe, rev 3)", 0 ) | |
| 561 | GAME( 1988, vindictr2, vindictr, vindictr, vindictr, vindictr, ROT0, "Atari Games", "Vindicators (rev 2)", 0 ) | |
| 562 | GAME( 1988, vindictr1, vindictr, vindictr, vindictr, vindictr, ROT0, "Atari Games", "Vindicators (rev 1)", 0 ) | |
| 555 | GAME( 1988, vindictr, 0, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games", "Vindicators (rev 5)", 0 ) | |
| 556 | GAME( 1988, vindictre, vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games", "Vindicators (Europe, rev 5)", 0 ) | |
| 557 | GAME( 1988, vindictrg, vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games", "Vindicators (German, rev 1)", 0 ) | |
| 558 | GAME( 1988, vindictre4,vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games", "Vindicators (Europe, rev 4)", 0 ) | |
| 559 | GAME( 1988, vindictr4, vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games", "Vindicators (rev 4)", 0 ) | |
| 560 | GAME( 1988, vindictre3,vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games", "Vindicators (Europe, rev 3)", 0 ) | |
| 561 | GAME( 1988, vindictr2, vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games", "Vindicators (rev 2)", 0 ) | |
| 562 | GAME( 1988, vindictr1, vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games", "Vindicators (rev 1)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 671 | 671 | * |
| 672 | 672 | *************************************/ |
| 673 | 673 | |
| 674 | GAME( 1985, cop01, 0, cop01, cop01, 0, ROT0, "Nichibutsu", "Cop 01 (set 1)", GAME_SUPPORTS_SAVE ) | |
| 675 | GAME( 1985, cop01a, cop01, cop01, cop01, 0, ROT0, "Nichibutsu", "Cop 01 (set 2)", GAME_SUPPORTS_SAVE ) | |
| 676 | GAME( 1986, mightguy, 0, mightguy, mightguy, mightguy, ROT270, "Nichibutsu", "Mighty Guy", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 674 | GAME( 1985, cop01, 0, cop01, cop01, cop01_state, 0, ROT0, "Nichibutsu", "Cop 01 (set 1)", GAME_SUPPORTS_SAVE ) | |
| 675 | GAME( 1985, cop01a, cop01, cop01, cop01, cop01_state, 0, ROT0, "Nichibutsu", "Cop 01 (set 2)", GAME_SUPPORTS_SAVE ) | |
| 676 | GAME( 1986, mightguy, 0, mightguy, mightguy, cop01_state, mightguy, ROT270, "Nichibutsu", "Mighty Guy", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 256 | 256 | ROM_END |
| 257 | 257 | |
| 258 | 258 | |
| 259 | GAME( 1982, hanaawas, 0, hanaawas, hanaawas, 0, ROT0, "Seta Kikaku, Ltd.", "Hana Awase", GAME_SUPPORTS_SAVE ) | |
| 259 | GAME( 1982, hanaawas, 0, hanaawas, hanaawas, hanaawas_state, 0, ROT0, "Seta Kikaku, Ltd.", "Hana Awase", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 624 | 624 | *************************/ |
| 625 | 625 | |
| 626 | 626 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 627 | GAME( 1990, swisspkr, 0, swisspkr, goldngam, 0, ROT0, "Golden Games / C+M Technics AG", "Swiss Poker ('50 SG-.10', V2.5)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 628 | GAME( 1998, moviecrd, 0, moviecrd, goldngam, 0, ROT0, "Golden Games / C+M Technics AG", "Movie Card", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 627 | GAME( 1990, swisspkr, 0, swisspkr, goldngam, goldngam_state, 0, ROT0, "Golden Games / C+M Technics AG", "Swiss Poker ('50 SG-.10', V2.5)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 628 | GAME( 1998, moviecrd, 0, moviecrd, goldngam, goldngam_state, 0, ROT0, "Golden Games / C+M Technics AG", "Movie Card", GAME_NO_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 552 | 552 | } |
| 553 | 553 | |
| 554 | 554 | |
| 555 | GAME( 1984, circusc, 0, circusc, circusc, circusc, ROT90, "Konami", "Circus Charlie (level select, set 1)", GAME_SUPPORTS_SAVE ) | |
| 556 | GAME( 1984, circusc2, circusc, circusc, circusc, circusc, ROT90, "Konami", "Circus Charlie (level select, set 2)", GAME_SUPPORTS_SAVE ) | |
| 557 | GAME( 1984, circusc3, circusc, circusc, circusc, circusc, ROT90, "Konami", "Circus Charlie (no level select)", GAME_SUPPORTS_SAVE ) | |
| 558 | GAME( 1984, circuscc, circusc, circusc, circusc, circusc, ROT90, "Konami (Centuri license)", "Circus Charlie (Centuri)", GAME_SUPPORTS_SAVE ) | |
| 559 | GAME( 1984, circusce, circusc, circusc, circusc, circusc, ROT90, "Konami (Centuri license)", "Circus Charlie (Centuri, earlier)", GAME_SUPPORTS_SAVE ) | |
| 555 | GAME( 1984, circusc, 0, circusc, circusc, circusc_state, circusc, ROT90, "Konami", "Circus Charlie (level select, set 1)", GAME_SUPPORTS_SAVE ) | |
| 556 | GAME( 1984, circusc2, circusc, circusc, circusc, circusc_state, circusc, ROT90, "Konami", "Circus Charlie (level select, set 2)", GAME_SUPPORTS_SAVE ) | |
| 557 | GAME( 1984, circusc3, circusc, circusc, circusc, circusc_state, circusc, ROT90, "Konami", "Circus Charlie (no level select)", GAME_SUPPORTS_SAVE ) | |
| 558 | GAME( 1984, circuscc, circusc, circusc, circusc, circusc_state, circusc, ROT90, "Konami (Centuri license)", "Circus Charlie (Centuri)", GAME_SUPPORTS_SAVE ) | |
| 559 | GAME( 1984, circusce, circusc, circusc, circusc, circusc_state, circusc, ROT90, "Konami (Centuri license)", "Circus Charlie (Centuri, earlier)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 417 | 417 | ROM_LOAD( "ff.8", 0xf000, 0x0800, CRC(623f558f) SHA1(be6c6565df658555f21c43a8c2459cf399794a84) ) |
| 418 | 418 | ROM_END |
| 419 | 419 | |
| 420 | GAME( 1981, laserbas, 0, laserbas, laserbas, 0, ROT270, "Hoei (Amstar license)", "Laser Base (set 1)", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 421 | GAME( 1981, laserbasa,laserbas, laserbas, laserbas, 0, ROT270, "Hoei (Amstar license)", "Laser Base (set 2)", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 422 | GAME( 1981, futflash, laserbas, laserbas, laserbas, 0, ROT270, "Hoei", "Future Flash", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 420 | GAME( 1981, laserbas, 0, laserbas, laserbas, laserbas_state, 0, ROT270, "Hoei (Amstar license)", "Laser Base (set 1)", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 421 | GAME( 1981, laserbasa,laserbas, laserbas, laserbas, laserbas_state, 0, ROT270, "Hoei (Amstar license)", "Laser Base (set 2)", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 422 | GAME( 1981, futflash, laserbas, laserbas, laserbas, laserbas_state, 0, ROT270, "Hoei", "Future Flash", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 930 | 930 | ROM_LOAD("zan_ic6.128", 0x8000, 0x4000, CRC(13a5b8d4) SHA1(d8c976b3f5e9c7cded0922feefa1531c59432515)) |
| 931 | 931 | ROM_END |
| 932 | 932 | |
| 933 | GAME(1986, bbeltzac, 0, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Black Belt (Zaccaria)", GAME_IS_SKELETON_MECHANICAL) | |
| 934 | GAME(1985, clown, 0, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Clown", GAME_IS_SKELETON_MECHANICAL) | |
| 935 | GAME(1984, dvlrider, 0, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Devil Riders", GAME_IS_SKELETON_MECHANICAL) | |
| 936 | GAME(1984, dvlrideri, dvlrider, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Devil Riders (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 937 | GAME(1984, dvlriderg, dvlrider, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Devil Riders (German speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 938 | GAME(1983, farfalla, 0, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Farfalla", GAME_IS_SKELETON_MECHANICAL) | |
| 939 | GAME(1983, farfallai, farfalla, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Farfalla (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 940 | GAME(1983, farfallag, farfalla, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Farfalla (German speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 941 | GAME(1984, mcastle, 0, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Magic Castle", GAME_IS_SKELETON_MECHANICAL) | |
| 942 | GAME(1984, mcastlei, mcastle, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Magic Castle (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 943 | GAME(1984, mcastleg, mcastle, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Magic Castle (German speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 944 | GAME(1984, mcastlef, mcastle, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Magic Castle (French speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 945 | GAME(1986, mexico, 0, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Mexico 86 (German speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 946 | GAME(1987, nstrphnx, 0, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "New Star's Phoenix (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 947 | GAME(1983, pinchamp, 0, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Pinball Champ", GAME_IS_SKELETON_MECHANICAL) | |
| 948 | GAME(1983, pinchampg, pinchamp, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Pinball Champ (German speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 949 | GAME(1983, pinchampi, pinchamp, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Pinball Champ (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 950 | GAME(1983, pinchamp7, pinchamp, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Pinball Champ (7 digits)", GAME_IS_SKELETON_MECHANICAL) | |
| 951 | GAME(1983, pinchamp7g, pinchamp, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Pinball Champ (7 digits German speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 952 | GAME(1983, pinchamp7i, pinchamp, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Pinball Champ (7 digits Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 953 | GAME(1985, poolcham, 0, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Pool Champion", GAME_IS_SKELETON_MECHANICAL) | |
| 954 | GAME(1985, poolchami, poolcham, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Pool Champion (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 955 | GAME(1985, poolchama, poolcham, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Pool Champion (alternate sound)", GAME_IS_SKELETON_MECHANICAL) | |
| 956 | GAME(1985, robot, 0, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Robot", GAME_IS_SKELETON_MECHANICAL) | |
| 957 | GAME(1985, roboti, robot, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Robot (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 958 | GAME(1985, robotg, robot, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Robot (German speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 959 | GAME(1985, robotf, robot, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Robot (French speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 960 | GAME(1987, scram_tp, 0, zac_2, zac_2, zac_2, ROT0, "Tecnoplay", "Scramble (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 961 | GAME(1982, socrking, 0, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Soccer Kings", GAME_IS_SKELETON_MECHANICAL) | |
| 962 | GAME(1982, socrkingi, socrking, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Soccer Kings (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 963 | GAME(1982, socrkingg, socrking, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Soccer Kings (German speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 964 | GAME(1987, spookyp, 0, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Spooky", GAME_IS_SKELETON_MECHANICAL) | |
| 965 | GAME(1987, spookyi, spookyp, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Spooky (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 966 | GAME(1987, strsphnx, 0, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Star's Phoenix (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 967 | GAME(1983, tmachzac, 0, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Time Machine (Zaccaria)", GAME_IS_SKELETON_MECHANICAL) | |
| 968 | GAME(1983, tmachzacg, tmachzac, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Time Machine (Zaccaria German speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 969 | GAME(1983, tmachzacf, tmachzac, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Time Machine (Zaccaria French speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 970 | GAME(1986, zankor, 0, zac_2, zac_2, zac_2, ROT0, "Zaccaria", "Zankor (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 933 | GAME(1986, bbeltzac, 0, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Black Belt (Zaccaria)", GAME_IS_SKELETON_MECHANICAL) | |
| 934 | GAME(1985, clown, 0, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Clown", GAME_IS_SKELETON_MECHANICAL) | |
| 935 | GAME(1984, dvlrider, 0, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Devil Riders", GAME_IS_SKELETON_MECHANICAL) | |
| 936 | GAME(1984, dvlrideri, dvlrider, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Devil Riders (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 937 | GAME(1984, dvlriderg, dvlrider, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Devil Riders (German speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 938 | GAME(1983, farfalla, 0, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Farfalla", GAME_IS_SKELETON_MECHANICAL) | |
| 939 | GAME(1983, farfallai, farfalla, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Farfalla (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 940 | GAME(1983, farfallag, farfalla, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Farfalla (German speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 941 | GAME(1984, mcastle, 0, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Magic Castle", GAME_IS_SKELETON_MECHANICAL) | |
| 942 | GAME(1984, mcastlei, mcastle, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Magic Castle (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 943 | GAME(1984, mcastleg, mcastle, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Magic Castle (German speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 944 | GAME(1984, mcastlef, mcastle, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Magic Castle (French speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 945 | GAME(1986, mexico, 0, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Mexico 86 (German speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 946 | GAME(1987, nstrphnx, 0, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "New Star's Phoenix (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 947 | GAME(1983, pinchamp, 0, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Pinball Champ", GAME_IS_SKELETON_MECHANICAL) | |
| 948 | GAME(1983, pinchampg, pinchamp, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Pinball Champ (German speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 949 | GAME(1983, pinchampi, pinchamp, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Pinball Champ (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 950 | GAME(1983, pinchamp7, pinchamp, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Pinball Champ (7 digits)", GAME_IS_SKELETON_MECHANICAL) | |
| 951 | GAME(1983, pinchamp7g, pinchamp, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Pinball Champ (7 digits German speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 952 | GAME(1983, pinchamp7i, pinchamp, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Pinball Champ (7 digits Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 953 | GAME(1985, poolcham, 0, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Pool Champion", GAME_IS_SKELETON_MECHANICAL) | |
| 954 | GAME(1985, poolchami, poolcham, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Pool Champion (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 955 | GAME(1985, poolchama, poolcham, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Pool Champion (alternate sound)", GAME_IS_SKELETON_MECHANICAL) | |
| 956 | GAME(1985, robot, 0, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Robot", GAME_IS_SKELETON_MECHANICAL) | |
| 957 | GAME(1985, roboti, robot, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Robot (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 958 | GAME(1985, robotg, robot, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Robot (German speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 959 | GAME(1985, robotf, robot, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Robot (French speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 960 | GAME(1987, scram_tp, 0, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Tecnoplay", "Scramble (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 961 | GAME(1982, socrking, 0, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Soccer Kings", GAME_IS_SKELETON_MECHANICAL) | |
| 962 | GAME(1982, socrkingi, socrking, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Soccer Kings (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 963 | GAME(1982, socrkingg, socrking, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Soccer Kings (German speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 964 | GAME(1987, spookyp, 0, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Spooky", GAME_IS_SKELETON_MECHANICAL) | |
| 965 | GAME(1987, spookyi, spookyp, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Spooky (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 966 | GAME(1987, strsphnx, 0, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Star's Phoenix (Italian speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 967 | GAME(1983, tmachzac, 0, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Time Machine (Zaccaria)", GAME_IS_SKELETON_MECHANICAL) | |
| 968 | GAME(1983, tmachzacg, tmachzac, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Time Machine (Zaccaria German speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 969 | GAME(1983, tmachzacf, tmachzac, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Time Machine (Zaccaria French speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 970 | GAME(1986, zankor, 0, zac_2, zac_2, zac_2_state, zac_2, ROT0, "Zaccaria", "Zankor (Italian speech)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 384 | 384 | * |
| 385 | 385 | *************************************/ |
| 386 | 386 | |
| 387 | GAME( 1984, mikie, 0, mikie, mikie, 0, ROT270, "Konami", "Mikie", GAME_SUPPORTS_SAVE ) | |
| 388 | GAME( 1984, mikiej, mikie, mikie, mikie, 0, ROT270, "Konami", "Shinnyuushain Tooru-kun", GAME_SUPPORTS_SAVE ) | |
| 389 | GAME( 1984, mikiehs, mikie, mikie, mikie, 0, ROT270, "Konami", "Mikie (High School Graffiti)", GAME_SUPPORTS_SAVE ) | |
| 387 | GAME( 1984, mikie, 0, mikie, mikie, mikie_state, 0, ROT270, "Konami", "Mikie", GAME_SUPPORTS_SAVE ) | |
| 388 | GAME( 1984, mikiej, mikie, mikie, mikie, mikie_state, 0, ROT270, "Konami", "Shinnyuushain Tooru-kun", GAME_SUPPORTS_SAVE ) | |
| 389 | GAME( 1984, mikiehs, mikie, mikie, mikie, mikie_state, 0, ROT270, "Konami", "Mikie (High School Graffiti)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 217 | 217 | ROM_LOAD( "n82s123n.u43", 0x20, 0x20, CRC(55569a2a) SHA1(5b0482546161c9d14a7d2c719d40774539cb41ca) ) |
| 218 | 218 | ROM_END |
| 219 | 219 | |
| 220 | GAME( 1983, kingpin, 0, kingpin, kingpin, kingpin, 0, "American Communication Laboratories Inc.", "King Pin",GAME_NO_SOUND) | |
| 221 | GAME( 1983, kingpinm, 0, kingpin, kingpin, kingpin, 0, "American Communication Laboratories Inc.", "King Pin Multi-Game",GAME_NO_SOUND) | |
| 220 | GAME( 1983, kingpin, 0, kingpin, kingpin, kingpin_state, kingpin, 0, "American Communication Laboratories Inc.", "King Pin",GAME_NO_SOUND) | |
| 221 | GAME( 1983, kingpinm, 0, kingpin, kingpin, kingpin_state, kingpin, 0, "American Communication Laboratories Inc.", "King Pin Multi-Game",GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 1814 | 1814 | * |
| 1815 | 1815 | *************************************/ |
| 1816 | 1816 | |
| 1817 | GAME( 1994, crusnusa, 0, midvunit, crusnusa, crusnusa, ROT0, "Midway", "Cruis'n USA (rev L4.1)", GAME_SUPPORTS_SAVE ) | |
| 1818 | GAME( 1994, crusnusa40, crusnusa, midvunit, crusnusa, crusnu40, ROT0, "Midway", "Cruis'n USA (rev L4.0)", GAME_SUPPORTS_SAVE ) | |
| 1819 | GAME( 1994, crusnusa21, crusnusa, midvunit, crusnusa, crusnu21, ROT0, "Midway", "Cruis'n USA (rev L2.1)", GAME_SUPPORTS_SAVE ) | |
| 1817 | GAME( 1994, crusnusa, 0, midvunit, crusnusa, midvunit_state, crusnusa, ROT0, "Midway", "Cruis'n USA (rev L4.1)", GAME_SUPPORTS_SAVE ) | |
| 1818 | GAME( 1994, crusnusa40, crusnusa, midvunit, crusnusa, midvunit_state, crusnu40, ROT0, "Midway", "Cruis'n USA (rev L4.0)", GAME_SUPPORTS_SAVE ) | |
| 1819 | GAME( 1994, crusnusa21, crusnusa, midvunit, crusnusa, midvunit_state, crusnu21, ROT0, "Midway", "Cruis'n USA (rev L2.1)", GAME_SUPPORTS_SAVE ) | |
| 1820 | 1820 | |
| 1821 | GAME( 1996, crusnwld, 0, midvunit, crusnwld, crusnwld, ROT0, "Midway", "Cruis'n World (rev L2.5)", GAME_SUPPORTS_SAVE ) | |
| 1822 | GAME( 1996, crusnwld24, crusnwld, midvunit, crusnwld, crusnwld, ROT0, "Midway", "Cruis'n World (rev L2.4)", GAME_SUPPORTS_SAVE ) | |
| 1823 | GAME( 1996, crusnwld23, crusnwld, midvunit, crusnwld, crusnwld, ROT0, "Midway", "Cruis'n World (rev L2.3)", GAME_SUPPORTS_SAVE ) | |
| 1824 | GAME( 1996, crusnwld20, crusnwld, midvunit, crusnwld, crusnwld, ROT0, "Midway", "Cruis'n World (rev L2.0)", GAME_SUPPORTS_SAVE ) | |
| 1825 | GAME( 1996, crusnwld19, crusnwld, midvunit, crusnwld, crusnwld, ROT0, "Midway", "Cruis'n World (rev L1.9)", GAME_SUPPORTS_SAVE ) | |
| 1826 | GAME( 1996, crusnwld17, crusnwld, midvunit, crusnwld, crusnwld, ROT0, "Midway", "Cruis'n World (rev L1.7)", GAME_SUPPORTS_SAVE ) | |
| 1827 | GAME( 1996, crusnwld13, crusnwld, midvunit, crusnwld, crusnwld, ROT0, "Midway", "Cruis'n World (rev L1.3)", GAME_SUPPORTS_SAVE ) | |
| 1821 | GAME( 1996, crusnwld, 0, midvunit, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n World (rev L2.5)", GAME_SUPPORTS_SAVE ) | |
| 1822 | GAME( 1996, crusnwld24, crusnwld, midvunit, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n World (rev L2.4)", GAME_SUPPORTS_SAVE ) | |
| 1823 | GAME( 1996, crusnwld23, crusnwld, midvunit, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n World (rev L2.3)", GAME_SUPPORTS_SAVE ) | |
| 1824 | GAME( 1996, crusnwld20, crusnwld, midvunit, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n World (rev L2.0)", GAME_SUPPORTS_SAVE ) | |
| 1825 | GAME( 1996, crusnwld19, crusnwld, midvunit, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n World (rev L1.9)", GAME_SUPPORTS_SAVE ) | |
| 1826 | GAME( 1996, crusnwld17, crusnwld, midvunit, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n World (rev L1.7)", GAME_SUPPORTS_SAVE ) | |
| 1827 | GAME( 1996, crusnwld13, crusnwld, midvunit, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n World (rev L1.3)", GAME_SUPPORTS_SAVE ) | |
| 1828 | 1828 | |
| 1829 | GAME( 1997, offroadc, 0, midvunit, offroadc, offroadc, ROT0, "Midway", "Off Road Challenge (v1.63)", GAME_SUPPORTS_SAVE ) | |
| 1830 | GAME( 1997, offroadc5, offroadc, midvunit, offroadc, offroadc, ROT0, "Midway", "Off Road Challenge (v1.50)", GAME_SUPPORTS_SAVE ) | |
| 1831 | GAME( 1997, offroadc4, offroadc, midvunit, offroadc, offroadc, ROT0, "Midway", "Off Road Challenge (v1.40)", GAME_SUPPORTS_SAVE ) | |
| 1832 | GAME( 1997, offroadc3, offroadc, midvunit, offroadc, offroadc, ROT0, "Midway", "Off Road Challenge (v1.30)", GAME_SUPPORTS_SAVE ) | |
| 1833 | GAME( 1997, offroadc1, offroadc, midvunit, offroadc, offroadc, ROT0, "Midway", "Off Road Challenge (v1.10)", GAME_SUPPORTS_SAVE ) | |
| 1829 | GAME( 1997, offroadc, 0, midvunit, offroadc, midvunit_state, offroadc, ROT0, "Midway", "Off Road Challenge (v1.63)", GAME_SUPPORTS_SAVE ) | |
| 1830 | GAME( 1997, offroadc5, offroadc, midvunit, offroadc, midvunit_state, offroadc, ROT0, "Midway", "Off Road Challenge (v1.50)", GAME_SUPPORTS_SAVE ) | |
| 1831 | GAME( 1997, offroadc4, offroadc, midvunit, offroadc, midvunit_state, offroadc, ROT0, "Midway", "Off Road Challenge (v1.40)", GAME_SUPPORTS_SAVE ) | |
| 1832 | GAME( 1997, offroadc3, offroadc, midvunit, offroadc, midvunit_state, offroadc, ROT0, "Midway", "Off Road Challenge (v1.30)", GAME_SUPPORTS_SAVE ) | |
| 1833 | GAME( 1997, offroadc1, offroadc, midvunit, offroadc, midvunit_state, offroadc, ROT0, "Midway", "Off Road Challenge (v1.10)", GAME_SUPPORTS_SAVE ) | |
| 1834 | 1834 | |
| 1835 | GAME( 1995, wargods, 0, midvplus, wargods, wargods, ROT0, "Midway", "War Gods (HD 10/09/1996 - Dual Resolution)", GAME_SUPPORTS_SAVE ) | |
| 1836 | GAME( 1995, wargodsa, wargods, midvplus, wargodsa, wargods, ROT0, "Midway", "War Gods (HD 08/15/1996)", GAME_SUPPORTS_SAVE ) | |
| 1837 | GAME( 1995, wargodsb, wargods, midvplus, wargodsa, wargods, ROT0, "Midway", "War Gods (HD 12/11/1995)", GAME_SUPPORTS_SAVE ) | |
| 1835 | GAME( 1995, wargods, 0, midvplus, wargods, midvunit_state, wargods, ROT0, "Midway", "War Gods (HD 10/09/1996 - Dual Resolution)", GAME_SUPPORTS_SAVE ) | |
| 1836 | GAME( 1995, wargodsa, wargods, midvplus, wargodsa, midvunit_state, wargods, ROT0, "Midway", "War Gods (HD 08/15/1996)", GAME_SUPPORTS_SAVE ) | |
| 1837 | GAME( 1995, wargodsb, wargods, midvplus, wargodsa, midvunit_state, wargods, ROT0, "Midway", "War Gods (HD 12/11/1995)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 385 | 385 | ROM_END |
| 386 | 386 | |
| 387 | 387 | |
| 388 | GAME( 1987, usg32, 0, usg32, usg32, 0, ROT0, "U.S. Games", "Super Duper Casino (California V3.2)", 0 ) | |
| 389 | GAME( 1988, usg83, 0, usg32, usg83, 0, ROT0, "U.S. Games", "Super Ten V8.3", 0 ) | |
| 390 | GAME( 1988, usg83x, usg83, usg32, usg83, 0, ROT0, "U.S. Games", "Super Ten V8.3X", 0 ) | |
| 391 | GAME( 1988, usg82, usg83, usg32, usg83, 0, ROT0, "U.S. Games", "Super Ten V8.2" , 0) // "Feb.08,1988" | |
| 392 | GAME( 1989, usg182, 0, usg185, usg83, 0, ROT0, "U.S. Games", "Games V18.2", 0 ) | |
| 393 | GAME( 1991, usg185, 0, usg185, usg83, 0, ROT0, "U.S. Games", "Games V18.7C", 0 ) | |
| 394 | GAME( 1992, usg252, 0, usg185, usg83, 0, ROT0, "U.S. Games", "Games V25.4X", 0 ) | |
| 388 | GAME( 1987, usg32, 0, usg32, usg32, usgames_state, 0, ROT0, "U.S. Games", "Super Duper Casino (California V3.2)", 0 ) | |
| 389 | GAME( 1988, usg83, 0, usg32, usg83, usgames_state, 0, ROT0, "U.S. Games", "Super Ten V8.3", 0 ) | |
| 390 | GAME( 1988, usg83x, usg83, usg32, usg83, usgames_state, 0, ROT0, "U.S. Games", "Super Ten V8.3X", 0 ) | |
| 391 | GAME( 1988, usg82, usg83, usg32, usg83, usgames_state, 0, ROT0, "U.S. Games", "Super Ten V8.2" , 0) // "Feb.08,1988" | |
| 392 | GAME( 1989, usg182, 0, usg185, usg83, usgames_state, 0, ROT0, "U.S. Games", "Games V18.2", 0 ) | |
| 393 | GAME( 1991, usg185, 0, usg185, usg83, usgames_state, 0, ROT0, "U.S. Games", "Games V18.7C", 0 ) | |
| 394 | GAME( 1992, usg252, 0, usg185, usg83, usgames_state, 0, ROT0, "U.S. Games", "Games V25.4X", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1009 | 1009 | |
| 1010 | 1010 | |
| 1011 | 1011 | /* year rom parent machine inp init */ |
| 1012 | GAME( 1987, opwolf, 0, opwolf, opwolf, opwolf, ROT0, "Taito Corporation Japan", "Operation Wolf (World, set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1013 | GAME( 1987, opwolfa, opwolf, opwolf, opwolf, opwolf, ROT0, "Taito Corporation Japan", "Operation Wolf (World, set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1014 | GAME( 1987, opwolfj, opwolf, opwolf, opwolf, opwolf, ROT0, "Taito Corporation", "Operation Wolf (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1015 | GAME( 1987, opwolfu, opwolf, opwolf, opwolfu, opwolf, ROT0, "Taito America Corporation", "Operation Wolf (US)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1016 | GAME( 1987, opwolfb, opwolf, opwolfb, opwolfb, opwolfb, ROT0, "bootleg (Bear Corporation Korea)", "Operation Bear (bootleg of Operation Wolf)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1012 | GAME( 1987, opwolf, 0, opwolf, opwolf, opwolf_state, opwolf, ROT0, "Taito Corporation Japan", "Operation Wolf (World, set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1013 | GAME( 1987, opwolfa, opwolf, opwolf, opwolf, opwolf_state, opwolf, ROT0, "Taito Corporation Japan", "Operation Wolf (World, set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1014 | GAME( 1987, opwolfj, opwolf, opwolf, opwolf, opwolf_state, opwolf, ROT0, "Taito Corporation", "Operation Wolf (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1015 | GAME( 1987, opwolfu, opwolf, opwolf, opwolfu, opwolf_state, opwolf, ROT0, "Taito America Corporation", "Operation Wolf (US)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1016 | GAME( 1987, opwolfb, opwolf, opwolfb, opwolfb, opwolf_state, opwolfb, ROT0, "bootleg (Bear Corporation Korea)", "Operation Bear (bootleg of Operation Wolf)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 479 | 479 | // TODO: There are 6 PALs in total on the main PCB. |
| 480 | 480 | ROM_END |
| 481 | 481 | |
| 482 | GAME( 1998, optiger, 0, taitopjc, taitopjc, 0, ROT0, "Taito", "Operation Tiger", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 482 | GAME( 1998, optiger, 0, taitopjc, taitopjc, taitopjc_state, 0, ROT0, "Taito", "Operation Tiger", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1256 | 1256 | |
| 1257 | 1257 | ***************************************************************************/ |
| 1258 | 1258 | |
| 1259 | GAME( 1994, bestbest, 0, bestbest, bestbest, 0, ROT0, "SunA", "Best Of Best", 0 ) | |
| 1260 | GAME( 1994, sunaq, 0, sunaq, sunaq, 0, ROT0, "SunA", "SunA Quiz 6000 Academy (940620-6)", 0 ) // Date/Version on-screen is 940620-6, but in the program rom it's 1994,6,30 K.H.T V6.00 | |
| 1261 | GAME( 1996, bssoccer, 0, bssoccer, bssoccer, 0, ROT0, "SunA", "Back Street Soccer", 0 ) | |
| 1262 | GAME( 1996, uballoon, 0, uballoon, uballoon, uballoon, ROT0, "SunA", "Ultra Balloon", 0 ) | |
| 1259 | GAME( 1994, bestbest, 0, bestbest, bestbest, suna16_state, 0, ROT0, "SunA", "Best Of Best", 0 ) | |
| 1260 | GAME( 1994, sunaq, 0, sunaq, sunaq, suna16_state, 0, ROT0, "SunA", "SunA Quiz 6000 Academy (940620-6)", 0 ) // Date/Version on-screen is 940620-6, but in the program rom it's 1994,6,30 K.H.T V6.00 | |
| 1261 | GAME( 1996, bssoccer, 0, bssoccer, bssoccer, suna16_state, 0, ROT0, "SunA", "Back Street Soccer", 0 ) | |
| 1262 | GAME( 1996, uballoon, 0, uballoon, uballoon, suna16_state, uballoon, ROT0, "SunA", "Ultra Balloon", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 246 | 246 | pc_vga_io_init(machine, machine.device("maincpu")->memory().space(AS_PROGRAM), 0xa0000, machine.device("maincpu")->memory().space(AS_IO), 0x0000); |
| 247 | 247 | } |
| 248 | 248 | |
| 249 | GAME( 1995, pangofun, 0, pangofun, pangofun, pangofun, ROT0, "InfoCube", "Pango Fun (Italy)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 249 | GAME( 1995, pangofun, 0, pangofun, pangofun, pangofun_state, pangofun, ROT0, "InfoCube", "Pango Fun (Italy)", GAME_NOT_WORKING|GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 676 | 676 | ROM_END |
| 677 | 677 | |
| 678 | 678 | |
| 679 | GAME( 1993, shadfrce, 0, shadfrce, shadfrce, 0, ROT0, "Technos Japan", "Shadow Force (US Version 2)", GAME_NO_COCKTAIL ) | |
| 680 | GAME( 1993, shadfrcej, shadfrce, shadfrce, shadfrce, 0, ROT0, "Technos Japan", "Shadow Force (Japan Version 3)", GAME_NO_COCKTAIL ) | |
| 681 | GAME( 1993, shadfrcejv2, shadfrce, shadfrce, shadfrce, 0, ROT0, "Technos Japan", "Shadow Force (Japan Version 2)", GAME_NO_COCKTAIL ) | |
| 679 | GAME( 1993, shadfrce, 0, shadfrce, shadfrce, shadfrce_state, 0, ROT0, "Technos Japan", "Shadow Force (US Version 2)", GAME_NO_COCKTAIL ) | |
| 680 | GAME( 1993, shadfrcej, shadfrce, shadfrce, shadfrce, shadfrce_state, 0, ROT0, "Technos Japan", "Shadow Force (Japan Version 3)", GAME_NO_COCKTAIL ) | |
| 681 | GAME( 1993, shadfrcejv2, shadfrce, shadfrce, shadfrce, shadfrce_state, 0, ROT0, "Technos Japan", "Shadow Force (Japan Version 2)", GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 2412 | 2412 | |
| 2413 | 2413 | /*****************************************************************************/ |
| 2414 | 2414 | |
| 2415 | GAME( 2000, ppp, 0, firebeat, ppp, ppp, ROT0, "Konami", "ParaParaParadise", GAME_NOT_WORKING) | |
| 2416 | GAME( 2000, ppd, 0, firebeat, ppp, ppd, ROT0, "Konami", "ParaParaDancing", GAME_NOT_WORKING) | |
| 2417 | GAME( 2000, ppp11, 0, firebeat, ppp, ppp, ROT0, "Konami", "ParaParaParadise v1.1", GAME_NOT_WORKING) | |
| 2418 | GAMEL(2000, kbm, 0, firebeat2, kbm, kbm, ROT270, "Konami", "Keyboardmania", GAME_NOT_WORKING, layout_firebeat) | |
| 2419 | GAMEL(2000, kbm2nd, 0, firebeat2, kbm, kbm, ROT270, "Konami", "Keyboardmania 2nd Mix", GAME_NOT_WORKING, layout_firebeat) | |
| 2420 | GAMEL(2001, kbm3rd, 0, firebeat2, kbm, kbm, ROT270, "Konami", "Keyboardmania 3rd Mix", GAME_NOT_WORKING, layout_firebeat) | |
| 2421 | GAME( 2000, popn5, 0, firebeat_spu, popn, ppp, ROT0, "Konami", "Pop n' Music 5", GAME_NOT_WORKING) | |
| 2422 | GAME( 2001, popn7, 0, firebeat_spu, popn, ppp, ROT0, "Konami", "Pop n' Music 7", GAME_NOT_WORKING) | |
| 2415 | GAME( 2000, ppp, 0, firebeat, ppp, firebeat_state, ppp, ROT0, "Konami", "ParaParaParadise", GAME_NOT_WORKING) | |
| 2416 | GAME( 2000, ppd, 0, firebeat, ppp, firebeat_state, ppd, ROT0, "Konami", "ParaParaDancing", GAME_NOT_WORKING) | |
| 2417 | GAME( 2000, ppp11, 0, firebeat, ppp, firebeat_state, ppp, ROT0, "Konami", "ParaParaParadise v1.1", GAME_NOT_WORKING) | |
| 2418 | GAMEL(2000, kbm, 0, firebeat2, kbm, firebeat_state, kbm, ROT270, "Konami", "Keyboardmania", GAME_NOT_WORKING, layout_firebeat) | |
| 2419 | GAMEL(2000, kbm2nd, 0, firebeat2, kbm, firebeat_state, kbm, ROT270, "Konami", "Keyboardmania 2nd Mix", GAME_NOT_WORKING, layout_firebeat) | |
| 2420 | GAMEL(2001, kbm3rd, 0, firebeat2, kbm, firebeat_state, kbm, ROT270, "Konami", "Keyboardmania 3rd Mix", GAME_NOT_WORKING, layout_firebeat) | |
| 2421 | GAME( 2000, popn5, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop n' Music 5", GAME_NOT_WORKING) | |
| 2422 | GAME( 2001, popn7, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop n' Music 7", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 373 | 373 | * |
| 374 | 374 | *************************************/ |
| 375 | 375 | |
| 376 | GAME( 1979, clayshoo, 0, clayshoo, clayshoo, 0, ROT0, "Allied Leisure", "Clay Shoot", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 376 | GAME( 1979, clayshoo, 0, clayshoo, clayshoo, clayshoo_state, 0, ROT0, "Allied Leisure", "Clay Shoot", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 703 | 703 | ROM_LOAD( "mpr-23484.ic34", 0xf000000, 0x1000000, CRC(2ebe1aa1) SHA1(16b39f7422da1a334dde27169c2949e1d95bddb3) ) |
| 704 | 704 | ROM_END |
| 705 | 705 | |
| 706 | GAME( 2000, hikaru, 0, hikaru, hikaru, 0, ROT0, "Sega", "Hikaru Bios", GAME_NO_SOUND|GAME_NOT_WORKING|GAME_IS_BIOS_ROOT ) | |
| 707 | GAME( 1999, braveff, hikaru, hikaru, hikaru, 0, ROT0, "Sega", "Brave Fire Fighters", GAME_NO_SOUND|GAME_NOT_WORKING|GAME_IS_BIOS_ROOT ) | |
| 708 | GAME( 2000, airtrix, hikaru, hikaru, hikaru, 0, ROT0, "Sega", "Air Trix", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 709 | GAME( 2000, sgnascar, hikaru, hikaru, hikaru, 0, ROT0, "Sega / Electronic Arts", "NASCAR Racing", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 710 | GAME( 2001, pharrier, hikaru, hikaru, hikaru, 0, ROT0, "Sega", "Planet Harriers", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 711 | GAME( 2001, podrace, hikaru, hikaru, hikaru, 0, ROT0, "Sega", "Star Wars Pod Racer", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 706 | GAME( 2000, hikaru, 0, hikaru, hikaru, hikaru_state, 0, ROT0, "Sega", "Hikaru Bios", GAME_NO_SOUND|GAME_NOT_WORKING|GAME_IS_BIOS_ROOT ) | |
| 707 | GAME( 1999, braveff, hikaru, hikaru, hikaru, hikaru_state, 0, ROT0, "Sega", "Brave Fire Fighters", GAME_NO_SOUND|GAME_NOT_WORKING|GAME_IS_BIOS_ROOT ) | |
| 708 | GAME( 2000, airtrix, hikaru, hikaru, hikaru, hikaru_state, 0, ROT0, "Sega", "Air Trix", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 709 | GAME( 2000, sgnascar, hikaru, hikaru, hikaru, hikaru_state, 0, ROT0, "Sega / Electronic Arts", "NASCAR Racing", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 710 | GAME( 2001, pharrier, hikaru, hikaru, hikaru, hikaru_state, 0, ROT0, "Sega", "Planet Harriers", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 711 | GAME( 2001, podrace, hikaru, hikaru, hikaru, hikaru_state, 0, ROT0, "Sega", "Star Wars Pod Racer", GAME_NO_SOUND|GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 623 | 623 | machine.root_device().membank("bank1")->configure_entries(0, 0xff, &ROM[0x10000], 0x800); |
| 624 | 624 | } |
| 625 | 625 | |
| 626 | GAME( 1986, bigevglf, 0, bigevglf, bigevglf, bigevglf, ROT270, "Taito America Corporation", "Big Event Golf (US)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 627 | GAME( 1986, bigevglfj, bigevglf, bigevglf, bigevglfj,bigevglf, ROT270, "Taito Corporation", "Big Event Golf (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 626 | GAME( 1986, bigevglf, 0, bigevglf, bigevglf, bigevglf_state, bigevglf, ROT270, "Taito America Corporation", "Big Event Golf (US)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 627 | GAME( 1986, bigevglfj, bigevglf, bigevglf, bigevglfj, bigevglf_state,bigevglf, ROT270, "Taito Corporation", "Big Event Golf (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 939 | 939 | } |
| 940 | 940 | |
| 941 | 941 | |
| 942 | GAME( 1982, bagman, 0, bagman, bagman, bagman, ROT270, "Valadon Automation", "Bagman", 0 ) | |
| 943 | GAME( 1982, bagnard, bagman, bagman, bagman, bagman, ROT270, "Valadon Automation", "Le Bagnard (set 1)", 0 ) | |
| 944 | GAME( 1982, bagnarda, bagman, bagman, bagman, bagman, ROT270, "Valadon Automation", "Le Bagnard (set 2)", 0 ) | |
| 945 | GAME( 1982, bagmans, bagman, bagman, bagmans, bagman, ROT270, "Valadon Automation (Stern Electronics license)", "Bagman (Stern Electronics, set 1)", 0 ) | |
| 946 | GAME( 1982, bagmans2, bagman, bagman, bagman, bagman, ROT270, "Valadon Automation (Stern Electronics license)", "Bagman (Stern Electronics, set 2)", 0 ) | |
| 942 | GAME( 1982, bagman, 0, bagman, bagman, bagman_state, bagman, ROT270, "Valadon Automation", "Bagman", 0 ) | |
| 943 | GAME( 1982, bagnard, bagman, bagman, bagman, bagman_state, bagman, ROT270, "Valadon Automation", "Le Bagnard (set 1)", 0 ) | |
| 944 | GAME( 1982, bagnarda, bagman, bagman, bagman, bagman_state, bagman, ROT270, "Valadon Automation", "Le Bagnard (set 2)", 0 ) | |
| 945 | GAME( 1982, bagmans, bagman, bagman, bagmans, bagman_state, bagman, ROT270, "Valadon Automation (Stern Electronics license)", "Bagman (Stern Electronics, set 1)", 0 ) | |
| 946 | GAME( 1982, bagmans2, bagman, bagman, bagman, bagman_state, bagman, ROT270, "Valadon Automation (Stern Electronics license)", "Bagman (Stern Electronics, set 2)", 0 ) | |
| 947 | 947 | |
| 948 | GAME( 1984, sbagman, 0, bagman, sbagman, 0, ROT270, "Valadon Automation", "Super Bagman", 0 ) | |
| 949 | GAME( 1984, sbagmans, sbagman, bagman, sbagman, 0, ROT270, "Valadon Automation (Stern Electronics license)", "Super Bagman (Stern Electronics)", 0 ) | |
| 950 | GAME( 1983, pickin, 0, pickin, pickin, 0, ROT270, "Valadon Automation", "Pickin'", 0 ) | |
| 951 | GAME( 1984, botanic, 0, botanic, botanic, 0, ROT270, "Valadon Automation (Itisa license)", "Botanic", 0 ) | |
| 952 | GAME( 1984, squaitsa, 0, squaitsa,squaitsa,0, ROT0, "Itisa", "Squash (Itisa)", 0 ) | |
| 948 | GAME( 1984, sbagman, 0, bagman, sbagman, bagman_state, 0, ROT270, "Valadon Automation", "Super Bagman", 0 ) | |
| 949 | GAME( 1984, sbagmans, sbagman, bagman, sbagman, bagman_state, 0, ROT270, "Valadon Automation (Stern Electronics license)", "Super Bagman (Stern Electronics)", 0 ) | |
| 950 | GAME( 1983, pickin, 0, pickin, pickin, bagman_state, 0, ROT270, "Valadon Automation", "Pickin'", 0 ) | |
| 951 | GAME( 1984, botanic, 0, botanic, botanic, bagman_state, 0, ROT270, "Valadon Automation (Itisa license)", "Botanic", 0 ) | |
| 952 | GAME( 1984, squaitsa, 0, squaitsa,squaitsa, bagman_state,0, ROT0, "Itisa", "Squash (Itisa)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 424 | 424 | |
| 425 | 425 | ******************************************************************************/ |
| 426 | 426 | |
| 427 | GAME( 1998, inufuku, 0, inufuku, inufuku, 0, ROT0, "Video System Co.", "Quiz & Variety Sukusuku Inufuku (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 427 | GAME( 1998, inufuku, 0, inufuku, inufuku, inufuku_state, 0, ROT0, "Video System Co.", "Quiz & Variety Sukusuku Inufuku (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 273 | 273 | |
| 274 | 274 | } |
| 275 | 275 | |
| 276 | GAME( 198?, tattack, 0, tattack, tattack, tattack, ROT270, "Shonan", "Time Attacker", GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_NOT_WORKING) | |
| 276 | GAME( 198?, tattack, 0, tattack, tattack, tattack_state, tattack, ROT270, "Shonan", "Time Attacker", GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 571 | 571 | |
| 572 | 572 | /******************************************************************************/ |
| 573 | 573 | |
| 574 | GAME( 1990, cbuster, 0, twocrude, twocrude, twocrude, ROT0, "Data East Corporation", "Crude Buster (World FX version)", GAME_SUPPORTS_SAVE ) | |
| 575 | GAME( 1990, cbusterw, cbuster, twocrude, twocrude, twocrude, ROT0, "Data East Corporation", "Crude Buster (World FU version)", GAME_SUPPORTS_SAVE ) | |
| 576 | GAME( 1990, cbusterj, cbuster, twocrude, twocrude, twocrude, ROT0, "Data East Corporation", "Crude Buster (Japan)", GAME_SUPPORTS_SAVE ) | |
| 577 | GAME( 1990, twocrude, cbuster, twocrude, twocrude, twocrude, ROT0, "Data East USA", "Two Crude (US)", GAME_SUPPORTS_SAVE ) | |
| 574 | GAME( 1990, cbuster, 0, twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East Corporation", "Crude Buster (World FX version)", GAME_SUPPORTS_SAVE ) | |
| 575 | GAME( 1990, cbusterw, cbuster, twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East Corporation", "Crude Buster (World FU version)", GAME_SUPPORTS_SAVE ) | |
| 576 | GAME( 1990, cbusterj, cbuster, twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East Corporation", "Crude Buster (Japan)", GAME_SUPPORTS_SAVE ) | |
| 577 | GAME( 1990, twocrude, cbuster, twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East USA", "Two Crude (US)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 727 | 727 | state->m_rom_pagesize = 0x210; |
| 728 | 728 | } |
| 729 | 729 | |
| 730 | GAME( 2003, bballoon, 0, bballoon, bballoon, bballoon, ROT0, "Eolith", "BnB Arcade", GAME_NO_SOUND ) | |
| 731 | GAME( 2005, hapytour, 0, bballoon, bballoon, bballoon, ROT0, "GAV Company", "Happy Tour", GAME_NO_SOUND ) | |
| 732 | GAME( 2005, touryuu, 0, touryuu, touryuu, touryuu, ROT0, "Yuki Enterprise", "Touryuumon (V1.1)?", GAME_NO_SOUND ) // On first boot inputs won't work, TODO: hook-up default eeprom | |
| 730 | GAME( 2003, bballoon, 0, bballoon, bballoon, ghosteo_state, bballoon, ROT0, "Eolith", "BnB Arcade", GAME_NO_SOUND ) | |
| 731 | GAME( 2005, hapytour, 0, bballoon, bballoon, ghosteo_state, bballoon, ROT0, "GAV Company", "Happy Tour", GAME_NO_SOUND ) | |
| 732 | GAME( 2005, touryuu, 0, touryuu, touryuu, ghosteo_state, touryuu, ROT0, "Yuki Enterprise", "Touryuumon (V1.1)?", GAME_NO_SOUND ) // On first boot inputs won't work, TODO: hook-up default eeprom |
| r15751 | r15752 | |
|---|---|---|
| 875 | 875 | ROM_LOAD( "rom6.u1", 0x00000, 0x20000, CRC(31cfdc29) SHA1(725249eae9227eadf05418b799e0da0254bb2f51) ) |
| 876 | 876 | ROM_END |
| 877 | 877 | |
| 878 | GAME( 1995, dunhuang, 0, dunhuang, dunhuang, 0, ROT0, "Spirit", "Mahjong Dunhuang", GAME_SUPPORTS_SAVE ) | |
| 878 | GAME( 1995, dunhuang, 0, dunhuang, dunhuang, dunhuang_state, 0, ROT0, "Spirit", "Mahjong Dunhuang", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1094 | 1094 | ROM_END |
| 1095 | 1095 | |
| 1096 | 1096 | |
| 1097 | GAME( 1986, ojankoc, 0, ojankoc, ojankoc, 0, ROT0, "V-System Co.", "Ojanko Club (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1098 | GAME( 1986, ojankoy, 0, ojankoy, ojankoy, 0, ROT0, "V-System Co.", "Ojanko Yakata (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1099 | GAME( 1987, ojanko2, 0, ojankoy, ojankoy, 0, ROT0, "V-System Co.", "Ojanko Yakata 2bankan (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1100 | GAME( 1987, ccasino, 0, ccasino, ccasino, 0, ROT0, "V-System Co.", "Chinese Casino [BET] (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1101 | GAME( 1988, ojankohs, 0, ojankohs, ojankohs, 0, ROT0, "V-System Co.", "Ojanko High School (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1097 | GAME( 1986, ojankoc, 0, ojankoc, ojankoc, ojankohs_state, 0, ROT0, "V-System Co.", "Ojanko Club (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1098 | GAME( 1986, ojankoy, 0, ojankoy, ojankoy, ojankohs_state, 0, ROT0, "V-System Co.", "Ojanko Yakata (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1099 | GAME( 1987, ojanko2, 0, ojankoy, ojankoy, ojankohs_state, 0, ROT0, "V-System Co.", "Ojanko Yakata 2bankan (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1100 | GAME( 1987, ccasino, 0, ccasino, ccasino, ojankohs_state, 0, ROT0, "V-System Co.", "Chinese Casino [BET] (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1101 | GAME( 1988, ojankohs, 0, ojankohs, ojankohs, ojankohs_state, 0, ROT0, "V-System Co.", "Ojanko High School (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 971 | 971 | ROM_END |
| 972 | 972 | |
| 973 | 973 | |
| 974 | GAME( 1979, spacefev, 0, spacefev, spacefev, 0, ROT270, "Nintendo", "Space Fever (New Ver.)", GAME_SUPPORTS_SAVE ) | |
| 975 | GAME( 1979, spacefevo, spacefev, spacefev, spacefev, 0, ROT270, "Nintendo", "Space Fever (Old Ver.)", GAME_SUPPORTS_SAVE ) | |
| 976 | GAME( 1979, spacefevo2, spacefev, spacefev, spacefev, 0, ROT270, "Nintendo", "Space Fever (Older Ver.)", GAME_SUPPORTS_SAVE ) | |
| 977 | GAME( 1979, highsplt, 0, spacefev, highsplt, 0, ROT270, "Nintendo", "Space Fever High Splitter (set 1)", GAME_SUPPORTS_SAVE ) | |
| 978 | GAME( 1979, highsplta, highsplt, spacefev, highsplt, 0, ROT270, "Nintendo", "Space Fever High Splitter (set 2)", GAME_SUPPORTS_SAVE ) | |
| 979 | GAME( 1979, highspltb, highsplt, spacefev, highsplt, 0, ROT270, "Nintendo", "Space Fever High Splitter (alt Sound)", GAME_SUPPORTS_SAVE ) | |
| 980 | GAME( 1979, spacelnc, 0, spacefev, spacelnc, 0, ROT270, "Nintendo", "Space Launcher", GAME_SUPPORTS_SAVE ) | |
| 981 | GAME( 1979, sheriff, 0, sheriff, sheriff, 0, ROT270, "Nintendo", "Sheriff", GAME_SUPPORTS_SAVE ) | |
| 982 | GAME( 1980, bandido, sheriff, sheriff, bandido, 0, ROT270, "Nintendo (Exidy license)", "Bandido", GAME_SUPPORTS_SAVE ) | |
| 983 | GAME( 1980, westgun2, sheriff, westgun2, westgun2, 0, ROT270, "Nintendo (Taito Corporation license)", "Western Gun Part II", GAME_SUPPORTS_SAVE ) // official Taito PCBs, but title/copyright not shown | |
| 984 | GAME( 1980, helifire, 0, helifire, helifire, 0, ROT270, "Nintendo", "HeliFire (set 1)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 985 | GAME( 1980, helifirea, helifire, helifire, helifire, 0, ROT270, "Nintendo", "HeliFire (set 2)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 974 | GAME( 1979, spacefev, 0, spacefev, spacefev, n8080_state, 0, ROT270, "Nintendo", "Space Fever (New Ver.)", GAME_SUPPORTS_SAVE ) | |
| 975 | GAME( 1979, spacefevo, spacefev, spacefev, spacefev, n8080_state, 0, ROT270, "Nintendo", "Space Fever (Old Ver.)", GAME_SUPPORTS_SAVE ) | |
| 976 | GAME( 1979, spacefevo2, spacefev, spacefev, spacefev, n8080_state, 0, ROT270, "Nintendo", "Space Fever (Older Ver.)", GAME_SUPPORTS_SAVE ) | |
| 977 | GAME( 1979, highsplt, 0, spacefev, highsplt, n8080_state, 0, ROT270, "Nintendo", "Space Fever High Splitter (set 1)", GAME_SUPPORTS_SAVE ) | |
| 978 | GAME( 1979, highsplta, highsplt, spacefev, highsplt, n8080_state, 0, ROT270, "Nintendo", "Space Fever High Splitter (set 2)", GAME_SUPPORTS_SAVE ) | |
| 979 | GAME( 1979, highspltb, highsplt, spacefev, highsplt, n8080_state, 0, ROT270, "Nintendo", "Space Fever High Splitter (alt Sound)", GAME_SUPPORTS_SAVE ) | |
| 980 | GAME( 1979, spacelnc, 0, spacefev, spacelnc, n8080_state, 0, ROT270, "Nintendo", "Space Launcher", GAME_SUPPORTS_SAVE ) | |
| 981 | GAME( 1979, sheriff, 0, sheriff, sheriff, n8080_state, 0, ROT270, "Nintendo", "Sheriff", GAME_SUPPORTS_SAVE ) | |
| 982 | GAME( 1980, bandido, sheriff, sheriff, bandido, n8080_state, 0, ROT270, "Nintendo (Exidy license)", "Bandido", GAME_SUPPORTS_SAVE ) | |
| 983 | GAME( 1980, westgun2, sheriff, westgun2, westgun2, n8080_state, 0, ROT270, "Nintendo (Taito Corporation license)", "Western Gun Part II", GAME_SUPPORTS_SAVE ) // official Taito PCBs, but title/copyright not shown | |
| 984 | GAME( 1980, helifire, 0, helifire, helifire, n8080_state, 0, ROT270, "Nintendo", "HeliFire (set 1)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 985 | GAME( 1980, helifirea, helifire, helifire, helifire, n8080_state, 0, ROT270, "Nintendo", "HeliFire (set 2)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 59 | 59 | ROM_LOAD( "cops.p4", 0x8000, 0x2000, CRC(ce573b35) SHA1(f2ba22f0d55f882dd91b37e80e4bb14effd9113a) ) |
| 60 | 60 | ROM_END |
| 61 | 61 | |
| 62 | GAME( 198?, b83catms , 0 , bfmsys83 , bfmsys83 , 0 , 0, "BFM", "Cat & Mouse (Bellfruit) (System 83)", GAME_IS_SKELETON_MECHANICAL) | |
| 63 | GAME( 198?, b83cops , 0 , bfmsys83 , bfmsys83 , 0 , 0, "BFM", "Cops & Robbers (Bellfruit) (System 83)", GAME_IS_SKELETON_MECHANICAL) | |
| 62 | GAME( 198?, b83catms , 0 , bfmsys83 , bfmsys83 , bfmsys83_state, 0 , 0, "BFM", "Cat & Mouse (Bellfruit) (System 83)", GAME_IS_SKELETON_MECHANICAL) | |
| 63 | GAME( 198?, b83cops , 0 , bfmsys83 , bfmsys83 , bfmsys83_state, 0 , 0, "BFM", "Cops & Robbers (Bellfruit) (System 83)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 245 | 245 | ***************************************************************************/ |
| 246 | 246 | |
| 247 | 247 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 248 | CONS( 1991, 3do, 0, 0, 3do, 3do, 0, "3DO", "3DO (NTSC)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IS_BIOS_ROOT ) | |
| 249 | CONS( 1991, 3do_pal, 3do, 0, 3do_pal, 3do, 0, "3DO", "3DO (PAL)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 248 | CONS( 1991, 3do, 0, 0, 3do, 3do, _3do_state, 0, "3DO", "3DO (NTSC)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IS_BIOS_ROOT ) | |
| 249 | CONS( 1991, 3do_pal, 3do, 0, 3do_pal, 3do, _3do_state, 0, "3DO", "3DO (PAL)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 250 | 250 | |
| 251 | GAME( 199?, orbatak, 3do, 3do, 3do, 0, ROT0, "<unknown>", "Orbatak (prototype)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 251 | GAME( 199?, orbatak, 3do, 3do, 3do, _3do_state, 0, ROT0, "<unknown>", "Orbatak (prototype)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 414 | 414 | |
| 415 | 415 | |
| 416 | 416 | |
| 417 | GAME( 1985, kncljoe, 0, kncljoe, kncljoe, 0, ROT0, "Seibu Kaihatsu (Taito license)", "Knuckle Joe (set 1)", GAME_SUPPORTS_SAVE ) | |
| 418 | GAME( 1985, kncljoea, kncljoe, kncljoe, kncljoe, 0, ROT0, "Seibu Kaihatsu (Taito license)", "Knuckle Joe (set 2)", GAME_SUPPORTS_SAVE ) | |
| 419 | GAME( 1985, bcrusher, kncljoe, kncljoe, kncljoe, 0, ROT0, "bootleg", "Bone Crusher", GAME_SUPPORTS_SAVE ) | |
| 417 | GAME( 1985, kncljoe, 0, kncljoe, kncljoe, kncljoe_state, 0, ROT0, "Seibu Kaihatsu (Taito license)", "Knuckle Joe (set 1)", GAME_SUPPORTS_SAVE ) | |
| 418 | GAME( 1985, kncljoea, kncljoe, kncljoe, kncljoe, kncljoe_state, 0, ROT0, "Seibu Kaihatsu (Taito license)", "Knuckle Joe (set 2)", GAME_SUPPORTS_SAVE ) | |
| 419 | GAME( 1985, bcrusher, kncljoe, kncljoe, kncljoe, kncljoe_state, 0, ROT0, "bootleg", "Bone Crusher", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 577 | 577 | |
| 578 | 578 | |
| 579 | 579 | |
| 580 | GAME( 1987, spdodgeb, 0, spdodgeb, spdodgeb, 0, ROT0, "Technos Japan", "Super Dodge Ball (US)", 0 ) | |
| 581 | GAME( 1987, nkdodge, spdodgeb, spdodgeb, spdodgeb, 0, ROT0, "Technos Japan", "Nekketsu Koukou Dodgeball Bu (Japan)", 0 ) | |
| 582 | GAME( 1987, nkdodgeb, spdodgeb, spdodgeb, spdodgeb, 0, ROT0, "bootleg", "Nekketsu Koukou Dodgeball Bu (Japan, bootleg)", 0 ) | |
| 580 | GAME( 1987, spdodgeb, 0, spdodgeb, spdodgeb, spdodgeb_state, 0, ROT0, "Technos Japan", "Super Dodge Ball (US)", 0 ) | |
| 581 | GAME( 1987, nkdodge, spdodgeb, spdodgeb, spdodgeb, spdodgeb_state, 0, ROT0, "Technos Japan", "Nekketsu Koukou Dodgeball Bu (Japan)", 0 ) | |
| 582 | GAME( 1987, nkdodgeb, spdodgeb, spdodgeb, spdodgeb, spdodgeb_state, 0, ROT0, "bootleg", "Nekketsu Koukou Dodgeball Bu (Japan, bootleg)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 684 | 684 | DISK_IMAGE_READONLY( "cobra", 0, SHA1(8390498294aca97a5d1769032e7b115d1a42f5d3) ) |
| 685 | 685 | ROM_END |
| 686 | 686 | |
| 687 | GAME( 1983, begas, 0, begas, cobra, 0, ROT0, "Data East", "Bega's Battle (Revision 3)", GAME_NOT_WORKING ) | |
| 688 | GAME( 1983, begas1, begas, rblaster, cobra, 0, ROT0, "Data East", "Bega's Battle (Revision 1)", GAME_NOT_WORKING ) | |
| 689 | GAME( 1984, cobra, 0, cobra, cobra, 0, ROT0, "Data East", "Cobra Command (Data East LD)", GAME_NOT_WORKING ) | |
| 687 | GAME( 1983, begas, 0, begas, cobra, deco_ld_state, 0, ROT0, "Data East", "Bega's Battle (Revision 3)", GAME_NOT_WORKING ) | |
| 688 | GAME( 1983, begas1, begas, rblaster, cobra, deco_ld_state, 0, ROT0, "Data East", "Bega's Battle (Revision 1)", GAME_NOT_WORKING ) | |
| 689 | GAME( 1984, cobra, 0, cobra, cobra, deco_ld_state, 0, ROT0, "Data East", "Cobra Command (Data East LD)", GAME_NOT_WORKING ) | |
| 690 | 690 | // Thunder Storm (Cobra Command Japanese version) |
| 691 | GAME( 1985, rblaster, 0, rblaster, rblaster, 0, ROT0, "Data East", "Road Blaster (Data East LD)", GAME_NOT_WORKING ) | |
| 691 | GAME( 1985, rblaster, 0, rblaster, rblaster, deco_ld_state, 0, ROT0, "Data East", "Road Blaster (Data East LD)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1653 | 1653 | * |
| 1654 | 1654 | *************************************/ |
| 1655 | 1655 | |
| 1656 | GAMEL( 1981, turbo, 0, turbo, turbo, 0, ROT270, "Sega", "Turbo", GAME_IMPERFECT_SOUND , layout_turbo ) | |
| 1657 | GAMEL( 1981, turboa, turbo, turbo, turbo, turbo_enc, ROT270, "Sega", "Turbo (encrypted set 1)", GAME_IMPERFECT_SOUND , layout_turbo ) | |
| 1658 | GAMEL( 1981, turbob, turbo, turbo, turbo, turbo_enc, ROT270, "Sega", "Turbo (encrypted set 2)", GAME_IMPERFECT_SOUND , layout_turbo ) | |
| 1659 | GAMEL( 1982, subroc3d, 0, subroc3d, subroc3d, 0, ORIENTATION_FLIP_X, "Sega", "Subroc-3D", GAME_IMPERFECT_SOUND , layout_subroc3d ) | |
| 1660 | GAMEL( 1982, buckrog, 0, buckrog, buckrog, buckrog_enc, ROT0, "Sega", "Buck Rogers: Planet of Zoom", GAME_IMPERFECT_SOUND , layout_buckrog ) | |
| 1661 | GAMEL( 1982, zoom909, buckrog, buckrog, buckrog, buckrog_enc, ROT0, "Sega", "Zoom 909", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS, layout_buckrog ) // bad PROM | |
| 1662 | GAMEL( 1982, buckrogn, buckrog, buckrog, buckrog, 0, ROT0, "Sega", "Buck Rogers: Planet of Zoom (not encrypted, set 1)", GAME_IMPERFECT_SOUND , layout_buckrog ) | |
| 1663 | GAMEL( 1982, buckrogn2,buckrog, buckrog, buckrog, 0, ROT0, "Sega", "Buck Rogers: Planet of Zoom (not encrypted, set 2)", GAME_IMPERFECT_SOUND , layout_buckrog ) | |
| 1656 | GAMEL( 1981, turbo, 0, turbo, turbo, turbo_state, 0, ROT270, "Sega", "Turbo", GAME_IMPERFECT_SOUND , layout_turbo ) | |
| 1657 | GAMEL( 1981, turboa, turbo, turbo, turbo, turbo_state, turbo_enc, ROT270, "Sega", "Turbo (encrypted set 1)", GAME_IMPERFECT_SOUND , layout_turbo ) | |
| 1658 | GAMEL( 1981, turbob, turbo, turbo, turbo, turbo_state, turbo_enc, ROT270, "Sega", "Turbo (encrypted set 2)", GAME_IMPERFECT_SOUND , layout_turbo ) | |
| 1659 | GAMEL( 1982, subroc3d, 0, subroc3d, subroc3d, turbo_state, 0, ORIENTATION_FLIP_X, "Sega", "Subroc-3D", GAME_IMPERFECT_SOUND , layout_subroc3d ) | |
| 1660 | GAMEL( 1982, buckrog, 0, buckrog, buckrog, turbo_state, buckrog_enc, ROT0, "Sega", "Buck Rogers: Planet of Zoom", GAME_IMPERFECT_SOUND , layout_buckrog ) | |
| 1661 | GAMEL( 1982, zoom909, buckrog, buckrog, buckrog, turbo_state, buckrog_enc, ROT0, "Sega", "Zoom 909", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS, layout_buckrog ) // bad PROM | |
| 1662 | GAMEL( 1982, buckrogn, buckrog, buckrog, buckrog, turbo_state, 0, ROT0, "Sega", "Buck Rogers: Planet of Zoom (not encrypted, set 1)", GAME_IMPERFECT_SOUND , layout_buckrog ) | |
| 1663 | GAMEL( 1982, buckrogn2,buckrog, buckrog, buckrog, turbo_state, 0, ROT0, "Sega", "Buck Rogers: Planet of Zoom (not encrypted, set 2)", GAME_IMPERFECT_SOUND , layout_buckrog ) |
| r15751 | r15752 | |
|---|---|---|
| 1698 | 1698 | * |
| 1699 | 1699 | *************************************/ |
| 1700 | 1700 | |
| 1701 | GAME( 1981, cosmos, 0, cvs, cosmos, 0, ROT90, "Century Electronics", "Cosmos", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1702 | GAME( 1981, darkwar, 0, cvs, darkwar, 0, ROT90, "Century Electronics", "Dark Warrior", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1703 | GAME( 1981, spacefrt, 0, cvs, spacefrt, 0, ROT90, "Century Electronics", "Space Fortress (CVS)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1704 | GAME( 1982, 8ball, 0, cvs, 8ball, 0, ROT90, "Century Electronics", "Video Eight Ball", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1705 | GAME( 1982, 8ball1, 8ball, cvs, 8ball, 0, ROT90, "Century Electronics", "Video Eight Ball (Rev.1)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1706 | GAME( 1982, logger, 0, cvs, logger, 0, ROT90, "Century Electronics", "Logger", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1707 | GAME( 1982, dazzler, 0, cvs, dazzler, 0, ROT90, "Century Electronics", "Dazzler", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1708 | GAME( 1982, wallst, 0, cvs, wallst, 0, ROT90, "Century Electronics", "Wall Street", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1709 | GAME( 1982, radarzon, 0, cvs, radarzon, 0, ROT90, "Century Electronics", "Radar Zone", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1710 | GAME( 1982, radarzon1, radarzon, cvs, radarzon, 0, ROT90, "Century Electronics", "Radar Zone (Rev.1)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1711 | GAME( 1982, radarzont, radarzon, cvs, radarzon, 0, ROT90, "Century Electronics (Tuni Electro Service Inc)", "Radar Zone (Tuni)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1712 | GAME( 1982, outline, radarzon, cvs, radarzon, 0, ROT90, "Century Electronics", "Outline", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1713 | GAME( 1982, goldbug, 0, cvs, goldbug, 0, ROT90, "Century Electronics", "Gold Bug", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1714 | GAME( 1982, diggerc, 0, cvs, diggerc, 0, ROT90, "Century Electronics", "Digger (CVS)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1715 | GAME( 1983, heartatk, 0, cvs, heartatk, 0, ROT90, "Century Electronics", "Heart Attack", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1716 | GAME( 1983, hunchbak, 0, cvs, hunchbak, 0, ROT90, "Century Electronics", "Hunchback (set 1)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1717 | GAME( 1983, hunchbaka, hunchbak, cvs, hunchbak, hunchbaka,ROT90, "Century Electronics", "Hunchback (set 2)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1718 | GAME( 1983, superbik, 0, cvs, superbik, superbik, ROT90, "Century Electronics", "Superbike", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1719 | GAME( 1983, raiders, 0, cvs, raiders, raiders, ROT90, "Century Electronics", "Raiders", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1720 | GAME( 1983, raidersr3, raiders, cvs, raiders, raiders, ROT90, "Century Electronics", "Raiders (Rev.3)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1721 | GAME( 1984, hero, 0, cvs, hero, hero, ROT90, "Century Electronics / Seatongrove Ltd", "Hero", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // (C) 1984 CVS on titlescreen, (C) 1983 Seatongrove on highscore screen | |
| 1722 | GAME( 1984, huncholy, 0, cvs, huncholy, huncholy, ROT90, "Century Electronics / Seatongrove Ltd", "Hunchback Olympic", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1701 | GAME( 1981, cosmos, 0, cvs, cosmos, cvs_state, 0, ROT90, "Century Electronics", "Cosmos", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1702 | GAME( 1981, darkwar, 0, cvs, darkwar, cvs_state, 0, ROT90, "Century Electronics", "Dark Warrior", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1703 | GAME( 1981, spacefrt, 0, cvs, spacefrt, cvs_state, 0, ROT90, "Century Electronics", "Space Fortress (CVS)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1704 | GAME( 1982, 8ball, 0, cvs, 8ball, cvs_state, 0, ROT90, "Century Electronics", "Video Eight Ball", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1705 | GAME( 1982, 8ball1, 8ball, cvs, 8ball, cvs_state, 0, ROT90, "Century Electronics", "Video Eight Ball (Rev.1)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1706 | GAME( 1982, logger, 0, cvs, logger, cvs_state, 0, ROT90, "Century Electronics", "Logger", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1707 | GAME( 1982, dazzler, 0, cvs, dazzler, cvs_state, 0, ROT90, "Century Electronics", "Dazzler", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1708 | GAME( 1982, wallst, 0, cvs, wallst, cvs_state, 0, ROT90, "Century Electronics", "Wall Street", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1709 | GAME( 1982, radarzon, 0, cvs, radarzon, cvs_state, 0, ROT90, "Century Electronics", "Radar Zone", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1710 | GAME( 1982, radarzon1, radarzon, cvs, radarzon, cvs_state, 0, ROT90, "Century Electronics", "Radar Zone (Rev.1)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1711 | GAME( 1982, radarzont, radarzon, cvs, radarzon, cvs_state, 0, ROT90, "Century Electronics (Tuni Electro Service Inc)", "Radar Zone (Tuni)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1712 | GAME( 1982, outline, radarzon, cvs, radarzon, cvs_state, 0, ROT90, "Century Electronics", "Outline", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1713 | GAME( 1982, goldbug, 0, cvs, goldbug, cvs_state, 0, ROT90, "Century Electronics", "Gold Bug", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1714 | GAME( 1982, diggerc, 0, cvs, diggerc, cvs_state, 0, ROT90, "Century Electronics", "Digger (CVS)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1715 | GAME( 1983, heartatk, 0, cvs, heartatk, cvs_state, 0, ROT90, "Century Electronics", "Heart Attack", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1716 | GAME( 1983, hunchbak, 0, cvs, hunchbak, cvs_state, 0, ROT90, "Century Electronics", "Hunchback (set 1)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1717 | GAME( 1983, hunchbaka, hunchbak, cvs, hunchbak, cvs_state, hunchbaka,ROT90, "Century Electronics", "Hunchback (set 2)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1718 | GAME( 1983, superbik, 0, cvs, superbik, cvs_state, superbik, ROT90, "Century Electronics", "Superbike", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1719 | GAME( 1983, raiders, 0, cvs, raiders, cvs_state, raiders, ROT90, "Century Electronics", "Raiders", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1720 | GAME( 1983, raidersr3, raiders, cvs, raiders, cvs_state, raiders, ROT90, "Century Electronics", "Raiders (Rev.3)", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1721 | GAME( 1984, hero, 0, cvs, hero, cvs_state, hero, ROT90, "Century Electronics / Seatongrove Ltd", "Hero", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // (C) 1984 CVS on titlescreen, (C) 1983 Seatongrove on highscore screen | |
| 1722 | GAME( 1984, huncholy, 0, cvs, huncholy, cvs_state, huncholy, ROT90, "Century Electronics / Seatongrove Ltd", "Hunchback Olympic", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 262 | 262 | ROM_LOAD( "roma", 0x16000, 0x2000, CRC(b4bcaf33) SHA1(c6b08fb8d55b2834d0c6c5baff9f544c795e4c15) ) |
| 263 | 263 | ROM_END |
| 264 | 264 | |
| 265 | GAME( 1984, trvquest, 0, trvquest, trvquest, 0, ROT90, "Sunn / Techstar", "Trivia Quest", GAME_SUPPORTS_SAVE ) | |
| 265 | GAME( 1984, trvquest, 0, trvquest, trvquest, gameplan_state, 0, ROT90, "Sunn / Techstar", "Trivia Quest", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2679 | 2679 | |
| 2680 | 2680 | |
| 2681 | 2681 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS |
| 2682 | GAME( 1987, plumppop, 0, drtoppel, plumppop, plumpop, ROT0, "Taito Corporation", "Plump Pop (Japan)", 0 ) | |
| 2683 | GAME( 1987, extrmatn, 0, arknoid2, extrmatn, extrmatn, ROT270, "Taito Corporation Japan", "Extermination (World)", 0 ) | |
| 2684 | GAME( 1987, extrmatnu, extrmatn, arknoid2, extrmatn, extrmatn, ROT270, "Taito (World Games license)", "Extermination (US)", 0 ) | |
| 2685 | GAME( 1987, extrmatnj, extrmatn, arknoid2, extrmatn, extrmatn, ROT270, "Taito Corporation", "Extermination (Japan)", 0 ) | |
| 2686 | GAME( 1987, arknoid2, 0, arknoid2, arknoid2, arknoid2, ROT270, "Taito Corporation Japan", "Arkanoid - Revenge of DOH (World)", 0 ) | |
| 2687 | GAME( 1987, arknoid2u, arknoid2, arknoid2, arknid2u, arknoid2, ROT270, "Taito America Corporation (Romstar license)", "Arkanoid - Revenge of DOH (US)", 0 ) | |
| 2688 | GAME( 1987, arknoid2j, arknoid2, arknoid2, arknid2u, arknoid2, ROT270, "Taito Corporation", "Arkanoid - Revenge of DOH (Japan)", 0 ) | |
| 2689 | GAME( 1987, arknoid2b, arknoid2, arknoid2, arknid2u, arknoid2, ROT270, "bootleg", "Arkanoid - Revenge of DOH (Japan bootleg)", 0 ) | |
| 2690 | GAME( 1987, drtoppel, 0, drtoppel, drtoppel, drtoppel, ROT90, "Kaneko / Taito Corporation Japan", "Dr. Toppel's Adventure (World)", 0 ) /* Possible region hack */ | |
| 2691 | GAME( 1987, drtoppelu, drtoppel, drtoppel, drtopplu, drtoppel, ROT90, "Kaneko / Taito America Corporation", "Dr. Toppel's Adventure (US)", 0 ) /* Possible region hack */ | |
| 2692 | GAME( 1987, drtoppelj, drtoppel, drtoppel, drtopplu, drtoppel, ROT90, "Kaneko / Taito Corporation", "Dr. Toppel's Tankentai (Japan)", 0 ) | |
| 2693 | GAME( 1988, kageki, 0, kageki, kageki, kageki, ROT90, "Kaneko / Taito America Corporation (Romstar license)", "Kageki (US)", 0 ) | |
| 2694 | GAME( 1988, kagekij, kageki, kageki, kagekij, kageki, ROT90, "Kaneko / Taito Corporation", "Kageki (Japan)", 0 ) | |
| 2695 | GAME( 1992, kagekih, kageki, kageki, kageki, kageki, ROT90, "hack", "Kageki (hack)", 0 ) // date is hacked at least, might also be a Japan set hacked to show english | |
| 2696 | GAME( 1988, chukatai, 0, tnzs, chukatai, chukatai, ROT0, "Taito Corporation Japan", "Chuka Taisen (World)", 0 ) /* Possible region hack */ | |
| 2697 | GAME( 1988, chukataiu, chukatai, tnzs, chukatau, chukatai, ROT0, "Taito America Corporation", "Chuka Taisen (US)", 0 ) /* Possible region hack */ | |
| 2698 | GAME( 1988, chukataij, chukatai, tnzs, chukatau, chukatai, ROT0, "Taito Corporation", "Chuka Taisen (Japan)", 0 ) | |
| 2699 | GAME( 1988, tnzs, 0, tnzsb, tnzs, tnzsb, ROT0, "Taito Corporation Japan", "The NewZealand Story (World, new version) (newer PCB)", 0 ) | |
| 2700 | GAME( 1988, tnzsj, tnzs, tnzsb, tnzsj, tnzsb, ROT0, "Taito Corporation", "The NewZealand Story (Japan, new version) (newer PCB)", 0 ) | |
| 2701 | GAME( 1988, tnzsjo, tnzs, tnzs, tnzsjo, tnzs, ROT0, "Taito Corporation", "The NewZealand Story (Japan, old version) (older PCB)", 0 ) | |
| 2702 | GAME( 1988, tnzso, tnzs, tnzs, tnzsop, tnzs, ROT0, "Taito Corporation Japan", "The NewZealand Story (World, old version) (older PCB)", 0 ) | |
| 2703 | GAME( 1988, tnzsop, tnzs, tnzs, tnzsop, tnzs, ROT0, "Taito Corporation Japan", "The NewZealand Story (World, prototype?) (older PCB)", 0 ) | |
| 2704 | GAME( 1988, kabukiz, 0, kabukiz, kabukiz, kabukiz, ROT0, "Kaneko / Taito Corporation Japan", "Kabuki-Z (World)", 0 ) | |
| 2705 | GAME( 1988, kabukizj, kabukiz, kabukiz, kabukizj, kabukiz, ROT0, "Kaneko / Taito Corporation", "Kabuki-Z (Japan)", 0 ) | |
| 2706 | GAME( 1989, insectx, 0, insectx, insectx, insectx, ROT0, "Taito Corporation Japan", "Insector X (World)", 0 ) | |
| 2707 | GAME( 1989, insectxj, insectx, insectx, insectxj, insectx, ROT0, "Taito Corporation", "Insector X (Japan)", 0 ) | |
| 2708 | GAME( 1992, jpopnics, 0, jpopnics, jpopnics, 0, ROT0, "bootleg (Nics)", "Jumping Pop (Nics, Korean bootleg of Plump Pop)", GAME_IMPERFECT_GRAPHICS ) | |
| 2682 | GAME( 1987, plumppop, 0, drtoppel, plumppop, tnzs_state, plumpop, ROT0, "Taito Corporation", "Plump Pop (Japan)", 0 ) | |
| 2683 | GAME( 1987, extrmatn, 0, arknoid2, extrmatn, tnzs_state, extrmatn, ROT270, "Taito Corporation Japan", "Extermination (World)", 0 ) | |
| 2684 | GAME( 1987, extrmatnu, extrmatn, arknoid2, extrmatn, tnzs_state, extrmatn, ROT270, "Taito (World Games license)", "Extermination (US)", 0 ) | |
| 2685 | GAME( 1987, extrmatnj, extrmatn, arknoid2, extrmatn, tnzs_state, extrmatn, ROT270, "Taito Corporation", "Extermination (Japan)", 0 ) | |
| 2686 | GAME( 1987, arknoid2, 0, arknoid2, arknoid2, tnzs_state, arknoid2, ROT270, "Taito Corporation Japan", "Arkanoid - Revenge of DOH (World)", 0 ) | |
| 2687 | GAME( 1987, arknoid2u, arknoid2, arknoid2, arknid2u, tnzs_state, arknoid2, ROT270, "Taito America Corporation (Romstar license)", "Arkanoid - Revenge of DOH (US)", 0 ) | |
| 2688 | GAME( 1987, arknoid2j, arknoid2, arknoid2, arknid2u, tnzs_state, arknoid2, ROT270, "Taito Corporation", "Arkanoid - Revenge of DOH (Japan)", 0 ) | |
| 2689 | GAME( 1987, arknoid2b, arknoid2, arknoid2, arknid2u, tnzs_state, arknoid2, ROT270, "bootleg", "Arkanoid - Revenge of DOH (Japan bootleg)", 0 ) | |
| 2690 | GAME( 1987, drtoppel, 0, drtoppel, drtoppel, tnzs_state, drtoppel, ROT90, "Kaneko / Taito Corporation Japan", "Dr. Toppel's Adventure (World)", 0 ) /* Possible region hack */ | |
| 2691 | GAME( 1987, drtoppelu, drtoppel, drtoppel, drtopplu, tnzs_state, drtoppel, ROT90, "Kaneko / Taito America Corporation", "Dr. Toppel's Adventure (US)", 0 ) /* Possible region hack */ | |
| 2692 | GAME( 1987, drtoppelj, drtoppel, drtoppel, drtopplu, tnzs_state, drtoppel, ROT90, "Kaneko / Taito Corporation", "Dr. Toppel's Tankentai (Japan)", 0 ) | |
| 2693 | GAME( 1988, kageki, 0, kageki, kageki, tnzs_state, kageki, ROT90, "Kaneko / Taito America Corporation (Romstar license)", "Kageki (US)", 0 ) | |
| 2694 | GAME( 1988, kagekij, kageki, kageki, kagekij, tnzs_state, kageki, ROT90, "Kaneko / Taito Corporation", "Kageki (Japan)", 0 ) | |
| 2695 | GAME( 1992, kagekih, kageki, kageki, kageki, tnzs_state, kageki, ROT90, "hack", "Kageki (hack)", 0 ) // date is hacked at least, might also be a Japan set hacked to show english | |
| 2696 | GAME( 1988, chukatai, 0, tnzs, chukatai, tnzs_state, chukatai, ROT0, "Taito Corporation Japan", "Chuka Taisen (World)", 0 ) /* Possible region hack */ | |
| 2697 | GAME( 1988, chukataiu, chukatai, tnzs, chukatau, tnzs_state, chukatai, ROT0, "Taito America Corporation", "Chuka Taisen (US)", 0 ) /* Possible region hack */ | |
| 2698 | GAME( 1988, chukataij, chukatai, tnzs, chukatau, tnzs_state, chukatai, ROT0, "Taito Corporation", "Chuka Taisen (Japan)", 0 ) | |
| 2699 | GAME( 1988, tnzs, 0, tnzsb, tnzs, tnzs_state, tnzsb, ROT0, "Taito Corporation Japan", "The NewZealand Story (World, new version) (newer PCB)", 0 ) | |
| 2700 | GAME( 1988, tnzsj, tnzs, tnzsb, tnzsj, tnzs_state, tnzsb, ROT0, "Taito Corporation", "The NewZealand Story (Japan, new version) (newer PCB)", 0 ) | |
| 2701 | GAME( 1988, tnzsjo, tnzs, tnzs, tnzsjo, tnzs_state, tnzs, ROT0, "Taito Corporation", "The NewZealand Story (Japan, old version) (older PCB)", 0 ) | |
| 2702 | GAME( 1988, tnzso, tnzs, tnzs, tnzsop, tnzs_state, tnzs, ROT0, "Taito Corporation Japan", "The NewZealand Story (World, old version) (older PCB)", 0 ) | |
| 2703 | GAME( 1988, tnzsop, tnzs, tnzs, tnzsop, tnzs_state, tnzs, ROT0, "Taito Corporation Japan", "The NewZealand Story (World, prototype?) (older PCB)", 0 ) | |
| 2704 | GAME( 1988, kabukiz, 0, kabukiz, kabukiz, tnzs_state, kabukiz, ROT0, "Kaneko / Taito Corporation Japan", "Kabuki-Z (World)", 0 ) | |
| 2705 | GAME( 1988, kabukizj, kabukiz, kabukiz, kabukizj, tnzs_state, kabukiz, ROT0, "Kaneko / Taito Corporation", "Kabuki-Z (Japan)", 0 ) | |
| 2706 | GAME( 1989, insectx, 0, insectx, insectx, tnzs_state, insectx, ROT0, "Taito Corporation Japan", "Insector X (World)", 0 ) | |
| 2707 | GAME( 1989, insectxj, insectx, insectx, insectxj, tnzs_state, insectx, ROT0, "Taito Corporation", "Insector X (Japan)", 0 ) | |
| 2708 | GAME( 1992, jpopnics, 0, jpopnics, jpopnics, tnzs_state, 0, ROT0, "bootleg (Nics)", "Jumping Pop (Nics, Korean bootleg of Plump Pop)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 1569 | 1569 | decoprot_reset(machine); |
| 1570 | 1570 | } |
| 1571 | 1571 | |
| 1572 | GAME( 1991, rohga, 0, rohga, rohga, rohga, ROT0, "Data East Corporation", "Rohga Armor Force (Asia/Europe v5.0)", GAME_SUPPORTS_SAVE ) | |
| 1573 | GAME( 1991, rohga1, rohga, rohga, rohga, rohga, ROT0, "Data East Corporation", "Rohga Armor Force (Asia/Europe v3.0 set 1)", GAME_SUPPORTS_SAVE ) | |
| 1574 | GAME( 1991, rohga2, rohga, rohga, rohga, rohga, ROT0, "Data East Corporation", "Rohga Armor Force (Asia/Europe v3.0 set 2)", GAME_SUPPORTS_SAVE ) | |
| 1575 | GAME( 1991, rohgah, rohga, rohga, rohga, rohga, ROT0, "Data East Corporation", "Rohga Armor Force (Hong Kong v3.0)", GAME_SUPPORTS_SAVE ) | |
| 1576 | GAME( 1991, rohgau, rohga, rohga, rohga, rohga, ROT0, "Data East Corporation", "Rohga Armor Force (US v1.0)", GAME_SUPPORTS_SAVE ) | |
| 1577 | GAME( 1991, wolffang, rohga, rohga, rohga, rohga, ROT0, "Data East Corporation", "Wolf Fang -Kuhga 2001- (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1578 | GAME( 1992, wizdfire, 0, wizdfire, wizdfire, wizdfire, ROT0, "Data East Corporation", "Wizard Fire (Over Sea v2.1)", GAME_SUPPORTS_SAVE ) | |
| 1579 | GAME( 1992, wizdfireu, wizdfire, wizdfire, wizdfire, wizdfire, ROT0, "Data East Corporation", "Wizard Fire (US v1.1)", GAME_SUPPORTS_SAVE ) | |
| 1580 | GAME( 1992, darkseal2, wizdfire, wizdfire, wizdfire, wizdfire, ROT0, "Data East Corporation", "Dark Seal 2 (Japan v2.1)", GAME_SUPPORTS_SAVE ) | |
| 1581 | GAME( 1992, nitrobal, 0, nitrobal, nitrobal, nitrobal, ROT270, "Data East Corporation", "Nitro Ball (US)", GAME_SUPPORTS_SAVE ) | |
| 1582 | GAME( 1992, gunball, nitrobal, nitrobal, nitrobal, nitrobal, ROT270, "Data East Corporation", "Gun Ball (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1583 | GAME( 1993, schmeisr, 0, schmeisr, schmeisr, schmeisr, ROT0, "Hot-B", "Schmeiser Robo (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1572 | GAME( 1991, rohga, 0, rohga, rohga, rohga_state, rohga, ROT0, "Data East Corporation", "Rohga Armor Force (Asia/Europe v5.0)", GAME_SUPPORTS_SAVE ) | |
| 1573 | GAME( 1991, rohga1, rohga, rohga, rohga, rohga_state, rohga, ROT0, "Data East Corporation", "Rohga Armor Force (Asia/Europe v3.0 set 1)", GAME_SUPPORTS_SAVE ) | |
| 1574 | GAME( 1991, rohga2, rohga, rohga, rohga, rohga_state, rohga, ROT0, "Data East Corporation", "Rohga Armor Force (Asia/Europe v3.0 set 2)", GAME_SUPPORTS_SAVE ) | |
| 1575 | GAME( 1991, rohgah, rohga, rohga, rohga, rohga_state, rohga, ROT0, "Data East Corporation", "Rohga Armor Force (Hong Kong v3.0)", GAME_SUPPORTS_SAVE ) | |
| 1576 | GAME( 1991, rohgau, rohga, rohga, rohga, rohga_state, rohga, ROT0, "Data East Corporation", "Rohga Armor Force (US v1.0)", GAME_SUPPORTS_SAVE ) | |
| 1577 | GAME( 1991, wolffang, rohga, rohga, rohga, rohga_state, rohga, ROT0, "Data East Corporation", "Wolf Fang -Kuhga 2001- (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1578 | GAME( 1992, wizdfire, 0, wizdfire, wizdfire, rohga_state, wizdfire, ROT0, "Data East Corporation", "Wizard Fire (Over Sea v2.1)", GAME_SUPPORTS_SAVE ) | |
| 1579 | GAME( 1992, wizdfireu, wizdfire, wizdfire, wizdfire, rohga_state, wizdfire, ROT0, "Data East Corporation", "Wizard Fire (US v1.1)", GAME_SUPPORTS_SAVE ) | |
| 1580 | GAME( 1992, darkseal2, wizdfire, wizdfire, wizdfire, rohga_state, wizdfire, ROT0, "Data East Corporation", "Dark Seal 2 (Japan v2.1)", GAME_SUPPORTS_SAVE ) | |
| 1581 | GAME( 1992, nitrobal, 0, nitrobal, nitrobal, rohga_state, nitrobal, ROT270, "Data East Corporation", "Nitro Ball (US)", GAME_SUPPORTS_SAVE ) | |
| 1582 | GAME( 1992, gunball, nitrobal, nitrobal, nitrobal, rohga_state, nitrobal, ROT270, "Data East Corporation", "Gun Ball (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1583 | GAME( 1993, schmeisr, 0, schmeisr, schmeisr, rohga_state, schmeisr, ROT0, "Hot-B", "Schmeiser Robo (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 217 | 217 | ROM_END |
| 218 | 218 | |
| 219 | 219 | |
| 220 | GAME( 1984, higemaru, 0, higemaru, higemaru, 0, ROT0, "Capcom", "Pirate Ship Higemaru", GAME_SUPPORTS_SAVE ) | |
| 220 | GAME( 1984, higemaru, 0, higemaru, higemaru, higemaru_state, 0, ROT0, "Capcom", "Pirate Ship Higemaru", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 815 | 815 | ROM_END |
| 816 | 816 | |
| 817 | 817 | /* ROM parent machine inp init */ |
| 818 | GAME( 1993, plygonet, 0, plygonet, polygonet, polygonet, ROT90, "Konami", "Polygonet Commanders (ver UAA)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 819 | GAME( 1993, polynetw, 0, plygonet, polynetw, polygonet, ROT90, "Konami", "Poly-Net Warriors (ver JAA)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 818 | GAME( 1993, plygonet, 0, plygonet, polygonet, polygonet_state, polygonet, ROT90, "Konami", "Polygonet Commanders (ver UAA)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 819 | GAME( 1993, polynetw, 0, plygonet, polynetw, polygonet_state, polygonet, ROT90, "Konami", "Poly-Net Warriors (ver JAA)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 820 | 820 |
| r15751 | r15752 | |
|---|---|---|
| 343 | 343 | * |
| 344 | 344 | *************************************/ |
| 345 | 345 | |
| 346 | GAME( 1991, batman, 0, batman, batman, batman, ROT0, "Atari Games", "Batman", GAME_SUPPORTS_SAVE ) | |
| 346 | GAME( 1991, batman, 0, batman, batman, batman_state, batman, ROT0, "Atari Games", "Batman", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2385 | 2385 | |
| 2386 | 2386 | |
| 2387 | 2387 | |
| 2388 | GAME( 1985, nemesis, 0, nemesis, nemesis, 0, ROT0, "Konami", "Nemesis (ROM version)", GAME_SUPPORTS_SAVE ) | |
| 2389 | GAME( 1985, nemesisuk, nemesis, nemesis, nemesuk, 0, ROT0, "Konami", "Nemesis (World?, ROM version)", GAME_SUPPORTS_SAVE ) | |
| 2390 | GAME( 1985, konamigt, 0, konamigt, konamigt, 0, ROT0, "Konami", "Konami GT", GAME_SUPPORTS_SAVE ) | |
| 2391 | GAME( 1985, rf2, konamigt, rf2_gx400, rf2, 0, ROT0, "Konami", "Konami RF2 - Red Fighter", GAME_SUPPORTS_SAVE ) | |
| 2392 | GAME( 1985, twinbee, 0, gx400, twinbee, 0, ROT90, "Konami", "TwinBee (ROM version)", GAME_SUPPORTS_SAVE ) | |
| 2393 | GAME( 1985, gradius, nemesis, gx400, gradius, 0, ROT0, "Konami", "Gradius (Japan, ROM version)", GAME_SUPPORTS_SAVE ) | |
| 2394 | GAME( 1985, gwarrior, 0, gx400, gwarrior, 0, ROT0, "Konami", "Galactic Warriors", GAME_SUPPORTS_SAVE ) | |
| 2395 | GAME( 1986, salamand, 0, salamand, salamand, 0, ROT0, "Konami", "Salamander (version D)", GAME_SUPPORTS_SAVE ) | |
| 2396 | GAME( 1986, salamandj, salamand, salamand, salamand, 0, ROT0, "Konami", "Salamander (version J)", GAME_SUPPORTS_SAVE ) | |
| 2397 | GAME( 1986, lifefrce, salamand, salamand, salamand, 0, ROT0, "Konami", "Lifeforce (US)", GAME_SUPPORTS_SAVE ) | |
| 2398 | GAME( 1987, lifefrcej, salamand, salamand, lifefrcj, 0, ROT0, "Konami", "Lifeforce (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2399 | GAME( 1987, blkpnthr, 0, blkpnthr, blkpnthr, 0, ROT0, "Konami", "Black Panther", GAME_SUPPORTS_SAVE ) | |
| 2400 | GAME( 1987, citybomb, 0, citybomb, citybomb, 0, ROT270, "Konami", "City Bomber (World)", GAME_SUPPORTS_SAVE ) | |
| 2401 | GAME( 1987, citybombj, citybomb, citybomb, citybomb, 0, ROT270, "Konami", "City Bomber (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2402 | GAME( 1987, hcrash, 0, hcrash, hcrash, 0, ROT0, "Konami", "Hyper Crash (version D)", GAME_SUPPORTS_SAVE ) | |
| 2403 | GAME( 1987, hcrashc, hcrash, hcrash, hcrash, 0, ROT0, "Konami", "Hyper Crash (version C)", GAME_SUPPORTS_SAVE ) | |
| 2404 | GAME( 1988, kittenk, 0, nyanpani, nyanpani, 0, ROT0, "Konami", "Kitten Kaboodle", GAME_SUPPORTS_SAVE ) | |
| 2405 | GAME( 1988, nyanpani, kittenk, nyanpani, nyanpani, 0, ROT0, "Konami", "Nyan Nyan Panic (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2388 | GAME( 1985, nemesis, 0, nemesis, nemesis, nemesis_state, 0, ROT0, "Konami", "Nemesis (ROM version)", GAME_SUPPORTS_SAVE ) | |
| 2389 | GAME( 1985, nemesisuk, nemesis, nemesis, nemesuk, nemesis_state, 0, ROT0, "Konami", "Nemesis (World?, ROM version)", GAME_SUPPORTS_SAVE ) | |
| 2390 | GAME( 1985, konamigt, 0, konamigt, konamigt, nemesis_state, 0, ROT0, "Konami", "Konami GT", GAME_SUPPORTS_SAVE ) | |
| 2391 | GAME( 1985, rf2, konamigt, rf2_gx400, rf2, nemesis_state, 0, ROT0, "Konami", "Konami RF2 - Red Fighter", GAME_SUPPORTS_SAVE ) | |
| 2392 | GAME( 1985, twinbee, 0, gx400, twinbee, nemesis_state, 0, ROT90, "Konami", "TwinBee (ROM version)", GAME_SUPPORTS_SAVE ) | |
| 2393 | GAME( 1985, gradius, nemesis, gx400, gradius, nemesis_state, 0, ROT0, "Konami", "Gradius (Japan, ROM version)", GAME_SUPPORTS_SAVE ) | |
| 2394 | GAME( 1985, gwarrior, 0, gx400, gwarrior, nemesis_state, 0, ROT0, "Konami", "Galactic Warriors", GAME_SUPPORTS_SAVE ) | |
| 2395 | GAME( 1986, salamand, 0, salamand, salamand, nemesis_state, 0, ROT0, "Konami", "Salamander (version D)", GAME_SUPPORTS_SAVE ) | |
| 2396 | GAME( 1986, salamandj, salamand, salamand, salamand, nemesis_state, 0, ROT0, "Konami", "Salamander (version J)", GAME_SUPPORTS_SAVE ) | |
| 2397 | GAME( 1986, lifefrce, salamand, salamand, salamand, nemesis_state, 0, ROT0, "Konami", "Lifeforce (US)", GAME_SUPPORTS_SAVE ) | |
| 2398 | GAME( 1987, lifefrcej, salamand, salamand, lifefrcj, nemesis_state, 0, ROT0, "Konami", "Lifeforce (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2399 | GAME( 1987, blkpnthr, 0, blkpnthr, blkpnthr, nemesis_state, 0, ROT0, "Konami", "Black Panther", GAME_SUPPORTS_SAVE ) | |
| 2400 | GAME( 1987, citybomb, 0, citybomb, citybomb, nemesis_state, 0, ROT270, "Konami", "City Bomber (World)", GAME_SUPPORTS_SAVE ) | |
| 2401 | GAME( 1987, citybombj, citybomb, citybomb, citybomb, nemesis_state, 0, ROT270, "Konami", "City Bomber (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2402 | GAME( 1987, hcrash, 0, hcrash, hcrash, nemesis_state, 0, ROT0, "Konami", "Hyper Crash (version D)", GAME_SUPPORTS_SAVE ) | |
| 2403 | GAME( 1987, hcrashc, hcrash, hcrash, hcrash, nemesis_state, 0, ROT0, "Konami", "Hyper Crash (version C)", GAME_SUPPORTS_SAVE ) | |
| 2404 | GAME( 1988, kittenk, 0, nyanpani, nyanpani, nemesis_state, 0, ROT0, "Konami", "Kitten Kaboodle", GAME_SUPPORTS_SAVE ) | |
| 2405 | GAME( 1988, nyanpani, kittenk, nyanpani, nyanpani, nemesis_state, 0, ROT0, "Konami", "Nyan Nyan Panic (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2406 | 2406 | |
| 2407 | 2407 | /* |
| 2408 | 2408 | |
| r15751 | r15752 | |
| 2741 | 2741 | ROM_LOAD( "sram2.ic3", 0x2000, 0x2000, CRC(dda768be) SHA1(e98bae3ccf63eb67193346e9c40257a3ddb88e59) ) |
| 2742 | 2742 | ROM_END |
| 2743 | 2743 | |
| 2744 | GAME( 1985, bubsys, 0, bubsys, nemesis, 0, ROT0, "Konami", "Bubble System BIOS", GAME_IS_BIOS_ROOT | GAME_NOT_WORKING ) | |
| 2744 | GAME( 1985, bubsys, 0, bubsys, nemesis, nemesis_state, 0, ROT0, "Konami", "Bubble System BIOS", GAME_IS_BIOS_ROOT | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 532 | 532 | } |
| 533 | 533 | |
| 534 | 534 | /* Maybe progolf is a bootleg? progolfa uses DECO CPU-6 as custom module CPU (the same as Zoar) */ |
| 535 | GAME( 1981, progolf, 0, progolf, progolf, progolf, ROT270, "Data East Corporation", "18 Holes Pro Golf (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) | |
| 536 | GAME( 1981, progolfa, progolf, progolf, progolf, progolfa, ROT270, "Data East Corporation", "18 Holes Pro Golf (set 2)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) | |
| 535 | GAME( 1981, progolf, 0, progolf, progolf, progolf_state, progolf, ROT270, "Data East Corporation", "18 Holes Pro Golf (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) | |
| 536 | GAME( 1981, progolfa, progolf, progolf, progolf, progolf_state, progolfa, ROT270, "Data East Corporation", "18 Holes Pro Golf (set 2)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 117 | 117 | ROM_END |
| 118 | 118 | |
| 119 | 119 | |
| 120 | GAME( 2004, fairyl2 ,0, belatra, belatra, 0, ROT0, "Belatra","Fairy Land 2 (set 1)", GAME_IS_SKELETON ) | |
| 121 | GAME( 2004, fairyl2a ,fairyl2, belatra, belatra, 0, ROT0, "Belatra","Fairy Land 2 (set 2)", GAME_IS_SKELETON ) | |
| 122 | GAME( 2004, fairyl2b ,fairyl2, belatra, belatra, 0, ROT0, "Belatra","Fairy Land 2 (set 3)", GAME_IS_SKELETON ) | |
| 123 | GAME( 2004, fairyl2bl ,fairyl2, belatra, belatra, 0, ROT0, "Belatra","Fairy Land 2 (bootleg)", GAME_IS_SKELETON ) | |
| 120 | GAME( 2004, fairyl2 ,0, belatra, belatra, belatra_state, 0, ROT0, "Belatra","Fairy Land 2 (set 1)", GAME_IS_SKELETON ) | |
| 121 | GAME( 2004, fairyl2a ,fairyl2, belatra, belatra, belatra_state, 0, ROT0, "Belatra","Fairy Land 2 (set 2)", GAME_IS_SKELETON ) | |
| 122 | GAME( 2004, fairyl2b ,fairyl2, belatra, belatra, belatra_state, 0, ROT0, "Belatra","Fairy Land 2 (set 3)", GAME_IS_SKELETON ) | |
| 123 | GAME( 2004, fairyl2bl ,fairyl2, belatra, belatra, belatra_state, 0, ROT0, "Belatra","Fairy Land 2 (bootleg)", GAME_IS_SKELETON ) | |
| 124 | 124 | |
| 125 | GAME( 2004, ldrink ,0, belatra, belatra, 0, ROT0, "Belatra","Lucky Drink (set 1)", GAME_IS_SKELETON ) | |
| 126 | GAME( 2004, ldrinka ,ldrink, belatra, belatra, 0, ROT0, "Belatra","Lucky Drink (set 2)", GAME_IS_SKELETON ) | |
| 125 | GAME( 2004, ldrink ,0, belatra, belatra, belatra_state, 0, ROT0, "Belatra","Lucky Drink (set 1)", GAME_IS_SKELETON ) | |
| 126 | GAME( 2004, ldrinka ,ldrink, belatra, belatra, belatra_state, 0, ROT0, "Belatra","Lucky Drink (set 2)", GAME_IS_SKELETON ) | |
| 127 | 127 | |
| 128 | GAME( 2004, merryjn ,0, belatra, belatra, 0, ROT0, "Belatra","Merry Joiner", GAME_IS_SKELETON ) | |
| 128 | GAME( 2004, merryjn ,0, belatra, belatra, belatra_state, 0, ROT0, "Belatra","Merry Joiner", GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 437 | 437 | ROM_END |
| 438 | 438 | |
| 439 | 439 | |
| 440 | GAME( 1985, magmax, 0, magmax, magmax, 0, ROT0, "Nichibutsu", "Mag Max", GAME_SUPPORTS_SAVE ) | |
| 440 | GAME( 1985, magmax, 0, magmax, magmax, magmax_state, 0, ROT0, "Nichibutsu", "Mag Max", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 700 | 700 | *************************/ |
| 701 | 701 | |
| 702 | 702 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 703 | GAME( 1994, powerbal, 0, powerbal, powerbal, powerbal, ROT0, "Playmark", "Power Balls", GAME_SUPPORTS_SAVE ) | |
| 704 | GAME( 1995, magicstk, 0, magicstk, magicstk, magicstk, ROT0, "Playmark", "Magic Sticks", GAME_SUPPORTS_SAVE ) | |
| 705 | GAME( 1995, hotminda, hotmind, magicstk, hotminda, magicstk, ROT0, "Playmark", "Hot Mind (adjustable prize)", GAME_SUPPORTS_SAVE ) | |
| 703 | GAME( 1994, powerbal, 0, powerbal, powerbal, playmark_state, powerbal, ROT0, "Playmark", "Power Balls", GAME_SUPPORTS_SAVE ) | |
| 704 | GAME( 1995, magicstk, 0, magicstk, magicstk, playmark_state, magicstk, ROT0, "Playmark", "Magic Sticks", GAME_SUPPORTS_SAVE ) | |
| 705 | GAME( 1995, hotminda, hotmind, magicstk, hotminda, playmark_state, magicstk, ROT0, "Playmark", "Hot Mind (adjustable prize)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 626 | 626 | ROM_END |
| 627 | 627 | |
| 628 | 628 | |
| 629 | GAME( 1993, jackie, 0, jackie, jackie, jackie, ROT0, "IGS", "Happy Jackie (v110U)", 0 ) | |
| 629 | GAME( 1993, jackie, 0, jackie, jackie, jackie_state, jackie, ROT0, "IGS", "Happy Jackie (v110U)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 889 | 889 | /* Working Games */ |
| 890 | 890 | |
| 891 | 891 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT,MONITOR,COMPANY,FULLNAME,FLAGS |
| 892 | GAME( 1989, sagaia, darius2, darius2d, sagaia, 0, ROT0, "Taito Corporation Japan", "Sagaia (dual screen) (World)", 0 ) | |
| 893 | GAME( 1989, darius2d, darius2, darius2d, darius2d, 0, ROT0, "Taito Corporation", "Darius II (dual screen) (Japan, Rev 2)", 0 ) | |
| 894 | GAME( 1989, darius2do, darius2, darius2d, darius2d, 0, ROT0, "Taito Corporation", "Darius II (dual screen) (Japan, Rev 1)", 0 ) | |
| 895 | GAME( 1991, warriorb, 0, warriorb, warriorb, 0, ROT0, "Taito Corporation", "Warrior Blade - Rastan Saga Episode III (Japan)", 0 ) | |
| 892 | GAME( 1989, sagaia, darius2, darius2d, sagaia, warriorb_state, 0, ROT0, "Taito Corporation Japan", "Sagaia (dual screen) (World)", 0 ) | |
| 893 | GAME( 1989, darius2d, darius2, darius2d, darius2d, warriorb_state, 0, ROT0, "Taito Corporation", "Darius II (dual screen) (Japan, Rev 2)", 0 ) | |
| 894 | GAME( 1989, darius2do, darius2, darius2d, darius2d, warriorb_state, 0, ROT0, "Taito Corporation", "Darius II (dual screen) (Japan, Rev 1)", 0 ) | |
| 895 | GAME( 1991, warriorb, 0, warriorb, warriorb, warriorb_state, 0, ROT0, "Taito Corporation", "Warrior Blade - Rastan Saga Episode III (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 418 | 418 | |
| 419 | 419 | |
| 420 | 420 | |
| 421 | GAME( 1992, goal92, cupsoc, goal92, goal92, 0, ROT0, "bootleg", "Goal! '92", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 421 | GAME( 1992, goal92, cupsoc, goal92, goal92, goal92_state, 0, ROT0, "bootleg", "Goal! '92", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 809 | 809 | *************************************/ |
| 810 | 810 | |
| 811 | 811 | /* BIOS */ |
| 812 | GAME( 199?, alg_bios, 0, alg_r1, alg, none, ROT0, "American Laser Games", "American Laser Games BIOS", GAME_IS_BIOS_ROOT ) | |
| 812 | GAME( 199?, alg_bios, 0, alg_r1, alg, alg_state, none, ROT0, "American Laser Games", "American Laser Games BIOS", GAME_IS_BIOS_ROOT ) | |
| 813 | 813 | |
| 814 | 814 | /* Rev. A board */ |
| 815 | 815 | /* PAL R1 */ |
| 816 | GAME( 1990, maddoga, maddog, alg_r1, alg, palr1, ROT0, "American Laser Games", "Mad Dog McCree v1C board rev.A", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 816 | GAME( 1990, maddoga, maddog, alg_r1, alg, alg_state, palr1, ROT0, "American Laser Games", "Mad Dog McCree v1C board rev.A", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 817 | 817 | |
| 818 | 818 | /* PAL R3 */ |
| 819 | GAME( 1991, wsjr, alg_bios, alg_r1, alg, palr3, ROT0, "American Laser Games", "Who Shot Johnny Rock? v1.6", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 820 | GAME( 1991, wsjr15, wsjr, alg_r1, alg, palr3, ROT0, "American Laser Games", "Who Shot Johnny Rock? v1.5", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 819 | GAME( 1991, wsjr, alg_bios, alg_r1, alg, alg_state, palr3, ROT0, "American Laser Games", "Who Shot Johnny Rock? v1.6", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 820 | GAME( 1991, wsjr15, wsjr, alg_r1, alg, alg_state, palr3, ROT0, "American Laser Games", "Who Shot Johnny Rock? v1.5", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 821 | 821 | |
| 822 | 822 | /* Rev. B board */ |
| 823 | 823 | /* PAL R6 */ |
| 824 | GAME( 1990, maddog, alg_bios, alg_r2, alg_2p, palr6, ROT0, "American Laser Games", "Mad Dog McCree v2.03 board rev.B", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 824 | GAME( 1990, maddog, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Mad Dog McCree v2.03 board rev.B", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 825 | 825 | /* works ok but uses right player (2) controls only for trigger and holster */ |
| 826 | GAME( 1992, maddog2, alg_bios, alg_r2, alg_2p, palr6, ROT0, "American Laser Games", "Mad Dog II: The Lost Gold v2.04", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 827 | GAME( 1992, maddog22, alg_bios, alg_r2, alg_2p, palr6, ROT0, "American Laser Games", "Mad Dog II: The Lost Gold v2.02", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 828 | GAME( 1992, maddog21, maddog2, alg_r2, alg_2p, palr6, ROT0, "American Laser Games", "Mad Dog II: The Lost Gold v1.0", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 826 | GAME( 1992, maddog2, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Mad Dog II: The Lost Gold v2.04", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 827 | GAME( 1992, maddog22, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Mad Dog II: The Lost Gold v2.02", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 828 | GAME( 1992, maddog21, maddog2, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Mad Dog II: The Lost Gold v1.0", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 829 | 829 | /* works ok but uses right player (2) controls only for trigger and holster */ |
| 830 | GAME( 1992, spacepir, alg_bios, alg_r2, alg_2p, palr6, ROT0, "American Laser Games", "Space Pirates v2.2", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 831 | GAME( 1992, gallgall, alg_bios, alg_r2, alg_2p, palr6, ROT0, "American Laser Games", "Gallagher's Gallery v2.2", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 830 | GAME( 1992, spacepir, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Space Pirates v2.2", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 831 | GAME( 1992, gallgall, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Gallagher's Gallery v2.2", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 832 | 832 | /* all good, but no holster */ |
| 833 | GAME( 1993, crimepat, alg_bios, alg_r2, alg_2p, palr6, ROT0, "American Laser Games", "Crime Patrol v1.4", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 834 | GAME( 1993, crimep2, alg_bios, alg_r2, alg_2p, palr6, ROT0, "American Laser Games", "Crime Patrol 2: Drug Wars v1.3", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 835 | GAME( 1993, crimep211,crimep2, alg_r2, alg_2p, palr6, ROT0, "American Laser Games", "Crime Patrol 2: Drug Wars v1.1", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 836 | GAME( 1994, lastbh, alg_bios, alg_r2, alg_2p, palr6, ROT0, "American Laser Games", "The Last Bounty Hunter v0.06", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 837 | GAME( 1995, fastdraw, alg_bios, alg_r2, alg_2p, palr6, ROT90, "American Laser Games", "Fast Draw Showdown v1.3", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 833 | GAME( 1993, crimepat, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Crime Patrol v1.4", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 834 | GAME( 1993, crimep2, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Crime Patrol 2: Drug Wars v1.3", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 835 | GAME( 1993, crimep211,crimep2, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Crime Patrol 2: Drug Wars v1.1", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 836 | GAME( 1994, lastbh, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "The Last Bounty Hunter v0.06", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 837 | GAME( 1995, fastdraw, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT90, "American Laser Games", "Fast Draw Showdown v1.3", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 838 | 838 | /* works ok but uses right player (2) controls only for trigger and holster */ |
| 839 | 839 | |
| 840 | 840 | /* NOVA games on ALG hardware with own address scramble */ |
| 841 | GAME( 199?, aplatoon, alg_bios, alg_r2, alg, aplatoon, ROT0, "Nova?", "Platoon V.?.? US", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 841 | GAME( 199?, aplatoon, alg_bios, alg_r2, alg, alg_state, aplatoon, ROT0, "Nova?", "Platoon V.?.? US", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 842 | 842 | |
| 843 | 843 | /* Web Picmatic games PAL tv standard, own rom board */ |
| 844 | GAME( 1993, zortonbr, alg_bios, picmatic, alg, none, ROT0, "Web Picmatic", "Zorton Brothers (Los Justicieros)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 844 | GAME( 1993, zortonbr, alg_bios, picmatic, alg, alg_state, none, ROT0, "Web Picmatic", "Zorton Brothers (Los Justicieros)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 473 | 473 | * |
| 474 | 474 | *************************************/ |
| 475 | 475 | |
| 476 | GAME( 1984, bombjack, 0, bombjack, bombjack, 0, ROT90, "Tehkan", "Bomb Jack (set 1)", GAME_SUPPORTS_SAVE ) | |
| 477 | GAME( 1984, bombjack2, bombjack, bombjack, bombjack, 0, ROT90, "Tehkan", "Bomb Jack (set 2)", GAME_SUPPORTS_SAVE ) | |
| 476 | GAME( 1984, bombjack, 0, bombjack, bombjack, bombjack_state, 0, ROT90, "Tehkan", "Bomb Jack (set 1)", GAME_SUPPORTS_SAVE ) | |
| 477 | GAME( 1984, bombjack2, bombjack, bombjack, bombjack, bombjack_state, 0, ROT90, "Tehkan", "Bomb Jack (set 2)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 195 | 195 | /******************************************************************************/ |
| 196 | 196 | /* YEAR NAME PARENT MACHINE INPUT INIT MONITOR */ |
| 197 | 197 | |
| 198 | GAME( 1991, trucocl, 0, trucocl, trucocl, trucocl, ROT0, "Miky SRL", "Truco Clemente", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 198 | GAME( 1991, trucocl, 0, trucocl, trucocl, trucocl_state, trucocl, ROT0, "Miky SRL", "Truco Clemente", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1041 | 1041 | |
| 1042 | 1042 | ***************************************************************************/ |
| 1043 | 1043 | |
| 1044 | GAME( 1997, burglarx, 0, burglarx, burglarx, 0, ROT0, "Unico", "Burglar X" , 0 ) | |
| 1045 | GAME( 1998, zeropnt, 0, zeropnt, zeropnt, 0, ROT0, "Unico", "Zero Point (set 1)", 0 ) | |
| 1046 | GAME( 1998, zeropnta, zeropnt, zeropnt, zeropnt, 0, ROT0, "Unico", "Zero Point (set 2)", 0 ) | |
| 1047 | GAME( 1999, zeropnt2, 0, zeropnt2, zeropnt2, 0, ROT0, "Unico", "Zero Point 2", 0 ) | |
| 1044 | GAME( 1997, burglarx, 0, burglarx, burglarx, unico_state, 0, ROT0, "Unico", "Burglar X" , 0 ) | |
| 1045 | GAME( 1998, zeropnt, 0, zeropnt, zeropnt, unico_state, 0, ROT0, "Unico", "Zero Point (set 1)", 0 ) | |
| 1046 | GAME( 1998, zeropnta, zeropnt, zeropnt, zeropnt, unico_state, 0, ROT0, "Unico", "Zero Point (set 2)", 0 ) | |
| 1047 | GAME( 1999, zeropnt2, 0, zeropnt2, zeropnt2, unico_state, 0, ROT0, "Unico", "Zero Point 2", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 339 | 339 | } |
| 340 | 340 | |
| 341 | 341 | |
| 342 | GAME( 1989, blockhl, 0, blockhl, blockhl, 0, ROT0, "Konami", "Block Hole", GAME_SUPPORTS_SAVE ) | |
| 343 | GAME( 1989, quarth, blockhl, blockhl, blockhl, 0, ROT0, "Konami", "Quarth (Japan)", GAME_SUPPORTS_SAVE ) | |
| 342 | GAME( 1989, blockhl, 0, blockhl, blockhl, blockhl_state, 0, ROT0, "Konami", "Block Hole", GAME_SUPPORTS_SAVE ) | |
| 343 | GAME( 1989, quarth, blockhl, blockhl, blockhl, blockhl_state, 0, ROT0, "Konami", "Quarth (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 502 | 502 | |
| 503 | 503 | |
| 504 | 504 | |
| 505 | GAME( 1994, gcpinbal, 0, gcpinbal, gcpinbal, 0, ROT270, "Excellent System", "Grand Cross", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 505 | GAME( 1994, gcpinbal, 0, gcpinbal, gcpinbal, gcpinbal_state, 0, ROT270, "Excellent System", "Grand Cross", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 554 | 554 | ROM_LOAD16_BYTE( "10", 0x00001, 0x10000, CRC(b78232a2) SHA1(36a4f01011faf64e46b73f0082ab04843ac8b0e2) ) |
| 555 | 555 | ROM_END |
| 556 | 556 | |
| 557 | GAME( 1996, blackt96, 0, blackt96, blackt96, 0, ROT0, "D.G.R.M.", "Black Touch '96", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 557 | GAME( 1996, blackt96, 0, blackt96, blackt96, blackt96_state, 0, ROT0, "D.G.R.M.", "Black Touch '96", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1415 | 1415 | *************************************/ |
| 1416 | 1416 | |
| 1417 | 1417 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY,FULLNAME,FLAGS |
| 1418 | GAME( 1981, elim2, 0, elim2, elim2, elim2, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (2 Players, set 1)", GAME_IMPERFECT_SOUND ) | |
| 1419 | GAME( 1981, elim2a, elim2, elim2, elim2, elim2, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (2 Players, set 2)", GAME_IMPERFECT_SOUND ) | |
| 1420 | GAME( 1981, elim2c, elim2, elim2, elim2c, elim2, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (2 Players, cocktail)", GAME_IMPERFECT_SOUND ) | |
| 1421 | GAME( 1981, elim4, elim2, elim2, elim4, elim4, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (4 Players)", GAME_IMPERFECT_SOUND ) | |
| 1422 | GAME( 1981, elim4p, elim2, elim2, elim4, elim4, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (4 Players, prototype)", GAME_IMPERFECT_SOUND ) | |
| 1423 | GAME( 1981, spacfury, 0, spacfury, spacfury, spacfury, ORIENTATION_FLIP_Y, "Sega", "Space Fury (revision C)", GAME_IMPERFECT_SOUND ) | |
| 1424 | GAME( 1981, spacfurya, spacfury, spacfury, spacfury, spacfury, ORIENTATION_FLIP_Y, "Sega", "Space Fury (revision A)", GAME_IMPERFECT_SOUND ) | |
| 1425 | GAME( 1981, spacfuryb, spacfury, spacfury, spacfury, spacfury, ORIENTATION_FLIP_Y, "Sega", "Space Fury (revision B)", GAME_IMPERFECT_SOUND ) | |
| 1426 | GAME( 1982, zektor, 0, zektor, zektor, zektor, ORIENTATION_FLIP_Y, "Sega", "Zektor (revision B)", GAME_IMPERFECT_SOUND ) | |
| 1427 | GAME( 1982, tacscan, 0, tacscan, tacscan, tacscan, ORIENTATION_FLIP_X ^ ROT270, "Sega", "Tac/Scan", GAME_IMPERFECT_SOUND ) | |
| 1428 | GAME( 1982, startrek, 0, startrek, startrek, startrek, ORIENTATION_FLIP_Y, "Sega", "Star Trek", GAME_IMPERFECT_SOUND ) | |
| 1418 | GAME( 1981, elim2, 0, elim2, elim2, segag80v_state, elim2, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (2 Players, set 1)", GAME_IMPERFECT_SOUND ) | |
| 1419 | GAME( 1981, elim2a, elim2, elim2, elim2, segag80v_state, elim2, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (2 Players, set 2)", GAME_IMPERFECT_SOUND ) | |
| 1420 | GAME( 1981, elim2c, elim2, elim2, elim2c, segag80v_state, elim2, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (2 Players, cocktail)", GAME_IMPERFECT_SOUND ) | |
| 1421 | GAME( 1981, elim4, elim2, elim2, elim4, segag80v_state, elim4, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (4 Players)", GAME_IMPERFECT_SOUND ) | |
| 1422 | GAME( 1981, elim4p, elim2, elim2, elim4, segag80v_state, elim4, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (4 Players, prototype)", GAME_IMPERFECT_SOUND ) | |
| 1423 | GAME( 1981, spacfury, 0, spacfury, spacfury, segag80v_state, spacfury, ORIENTATION_FLIP_Y, "Sega", "Space Fury (revision C)", GAME_IMPERFECT_SOUND ) | |
| 1424 | GAME( 1981, spacfurya, spacfury, spacfury, spacfury, segag80v_state, spacfury, ORIENTATION_FLIP_Y, "Sega", "Space Fury (revision A)", GAME_IMPERFECT_SOUND ) | |
| 1425 | GAME( 1981, spacfuryb, spacfury, spacfury, spacfury, segag80v_state, spacfury, ORIENTATION_FLIP_Y, "Sega", "Space Fury (revision B)", GAME_IMPERFECT_SOUND ) | |
| 1426 | GAME( 1982, zektor, 0, zektor, zektor, segag80v_state, zektor, ORIENTATION_FLIP_Y, "Sega", "Zektor (revision B)", GAME_IMPERFECT_SOUND ) | |
| 1427 | GAME( 1982, tacscan, 0, tacscan, tacscan, segag80v_state, tacscan, ORIENTATION_FLIP_X ^ ROT270, "Sega", "Tac/Scan", GAME_IMPERFECT_SOUND ) | |
| 1428 | GAME( 1982, startrek, 0, startrek, startrek, segag80v_state, startrek, ORIENTATION_FLIP_Y, "Sega", "Star Trek", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 393 | 393 | |
| 394 | 394 | ROM_END |
| 395 | 395 | |
| 396 | GAME( 1976, ace, 0, ace, ace, 0, ROT0, "Allied Leisure", "Ace", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) | |
| 396 | GAME( 1976, ace, 0, ace, ace, aceal_state, 0, ROT0, "Allied Leisure", "Ace", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 495 | 495 | *************************/ |
| 496 | 496 | |
| 497 | 497 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 498 | GAMEL( 1983, poker41, 0, gat, poker41, 0, ROT0, "Game-A-Tron", "Poker 4-1", 0, layout_poker41 ) | |
| 499 | GAMEL( 1983, pulltabs, 0, gat, pulltabs, 0, ROT0, "Game-A-Tron", "Pull Tabs", 0, layout_pulltabs ) | |
| 498 | GAMEL( 1983, poker41, 0, gat, poker41, gatron_state, 0, ROT0, "Game-A-Tron", "Poker 4-1", 0, layout_poker41 ) | |
| 499 | GAMEL( 1983, pulltabs, 0, gat, pulltabs, gatron_state, 0, ROT0, "Game-A-Tron", "Pull Tabs", 0, layout_pulltabs ) |
| r15751 | r15752 | |
|---|---|---|
| 576 | 576 | |
| 577 | 577 | |
| 578 | 578 | |
| 579 | GAME( 1989, bottom9, 0, bottom9, bottom9, 0, ROT0, "Konami", "Bottom of the Ninth (version T)", GAME_SUPPORTS_SAVE ) | |
| 580 | GAME( 1989, bottom9n, bottom9, bottom9, bottom9, 0, ROT0, "Konami", "Bottom of the Ninth (version N)", GAME_SUPPORTS_SAVE ) | |
| 581 | GAME( 1989, mstadium, bottom9, bottom9, mstadium, 0, ROT0, "Konami", "Main Stadium (Japan)", GAME_SUPPORTS_SAVE ) | |
| 579 | GAME( 1989, bottom9, 0, bottom9, bottom9, bottom9_state, 0, ROT0, "Konami", "Bottom of the Ninth (version T)", GAME_SUPPORTS_SAVE ) | |
| 580 | GAME( 1989, bottom9n, bottom9, bottom9, bottom9, bottom9_state, 0, ROT0, "Konami", "Bottom of the Ninth (version N)", GAME_SUPPORTS_SAVE ) | |
| 581 | GAME( 1989, mstadium, bottom9, bottom9, mstadium, bottom9_state, 0, ROT0, "Konami", "Main Stadium (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 702 | 702 | |
| 703 | 703 | |
| 704 | 704 | |
| 705 | GAME( 1997, baryon, 0, baryon, dreamwld, 0, ROT270, "SemiCom", "Baryon - Future Assault", GAME_SUPPORTS_SAVE ) | |
| 706 | GAME( 2000, dreamwld, 0, dreamwld, dreamwld, 0, ROT0, "SemiCom", "Dream World", GAME_SUPPORTS_SAVE ) | |
| 705 | GAME( 1997, baryon, 0, baryon, dreamwld, dreamwld_state, 0, ROT270, "SemiCom", "Baryon - Future Assault", GAME_SUPPORTS_SAVE ) | |
| 706 | GAME( 2000, dreamwld, 0, dreamwld, dreamwld, dreamwld_state, 0, ROT0, "SemiCom", "Dream World", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1850 | 1850 | *************************************/ |
| 1851 | 1851 | |
| 1852 | 1852 | /* 90002 CPU board + 90700 game board + 91312 "characterization card" */ |
| 1853 | GAME( 1978, seawolf2, 0, seawolf2, seawolf2, seawolf2, ROT0, "Midway", "Seawolf II", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1853 | GAME( 1978, seawolf2, 0, seawolf2, seawolf2, astrocde_state, seawolf2, ROT0, "Midway", "Seawolf II", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1854 | 1854 | |
| 1855 | 1855 | /* 91354 CPU board + 90700 game board + 91356 RAM board */ |
| 1856 | GAME( 1980, ebases, 0, ebases, ebases, ebases, ROT0, "Midway", "Extra Bases", GAME_SUPPORTS_SAVE ) | |
| 1856 | GAME( 1980, ebases, 0, ebases, ebases, astrocde_state, ebases, ROT0, "Midway", "Extra Bases", GAME_SUPPORTS_SAVE ) | |
| 1857 | 1857 | |
| 1858 | 1858 | /* 91354 CPU board + 90706 game board + 91356 RAM board + 91355 pattern board */ |
| 1859 | GAME( 1980, spacezap, 0, spacezap, spacezap, spacezap, ROT0, "Midway", "Space Zap", GAME_SUPPORTS_SAVE ) | |
| 1859 | GAME( 1980, spacezap, 0, spacezap, spacezap, astrocde_state, spacezap, ROT0, "Midway", "Space Zap", GAME_SUPPORTS_SAVE ) | |
| 1860 | 1860 | |
| 1861 | 1861 | /* 91354 CPU board + 90708 game board + 91356 RAM board + 91355 pattern board + 91397 memory board */ |
| 1862 | GAME( 1980, wow, 0, wow, wow, wow, ROT0, "Midway", "Wizard of Wor", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1863 | GAME( 1980, wowg, wow, wow, wowg, wow, ROT0, "Midway", "Wizard of Wor (with German Language ROM)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1862 | GAME( 1980, wow, 0, wow, wow, astrocde_state, wow, ROT0, "Midway", "Wizard of Wor", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1863 | GAME( 1980, wowg, wow, wow, wowg, astrocde_state, wow, ROT0, "Midway", "Wizard of Wor (with German Language ROM)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1864 | 1864 | |
| 1865 | 1865 | /* 91354 CPU board + 90708 game board + 91356 RAM board + 91355 pattern board + 91364 ROM/RAM board */ |
| 1866 | GAMEL(1981, gorf, 0, gorf, gorf, gorf, ROT270, "Midway", "Gorf", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_gorf ) | |
| 1867 | GAMEL(1981, gorfpgm1, gorf, gorf, gorf, gorf, ROT270, "Midway", "Gorf (program 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_gorf ) | |
| 1868 | GAMEL(1981, gorfpgm1g,gorf, gorf, gorfpgm1g,gorf, ROT270, "Midway", "Gorf (program 1, with German Language ROM)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_gorf ) | |
| 1866 | GAMEL(1981, gorf, 0, gorf, gorf, astrocde_state, gorf, ROT270, "Midway", "Gorf", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_gorf ) | |
| 1867 | GAMEL(1981, gorfpgm1, gorf, gorf, gorf, astrocde_state, gorf, ROT270, "Midway", "Gorf (program 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_gorf ) | |
| 1868 | GAMEL(1981, gorfpgm1g,gorf, gorf, gorfpgm1g, astrocde_state,gorf, ROT270, "Midway", "Gorf (program 1, with German Language ROM)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_gorf ) | |
| 1869 | 1869 | |
| 1870 | 1870 | /* 91354 CPU board + 90708 game board + 91356 RAM board + 91355 pattern board + 91423 memory board */ |
| 1871 | GAME( 1981, robby, 0, robby, robby, robby, ROT0, "Bally Midway", "Robby Roto", GAME_SUPPORTS_SAVE ) | |
| 1871 | GAME( 1981, robby, 0, robby, robby, astrocde_state, robby, ROT0, "Bally Midway", "Robby Roto", GAME_SUPPORTS_SAVE ) | |
| 1872 | 1872 | |
| 1873 | 1873 | /* 91465 CPU board + 91469 game board + 91466 RAM board + 91488 pattern board + 91467 memory board + 91846 EPROM board */ |
| 1874 | GAME( 1983, profpac, 0, profpac, profpac, profpac, ROT0, "Bally Midway", "Professor Pac-Man", GAME_SUPPORTS_SAVE ) | |
| 1874 | GAME( 1983, profpac, 0, profpac, profpac, astrocde_state, profpac, ROT0, "Bally Midway", "Professor Pac-Man", GAME_SUPPORTS_SAVE ) | |
| 1875 | 1875 | |
| 1876 | 1876 | /* 91465 CPU board + 91699 game board + 91466 RAM board + 91488 pattern board + 91467 memory board */ |
| 1877 | GAME( 1982, demndrgn, 0, demndrgn, demndrgn, demndrgn, ROT0, "Bally Midway", "Demons & Dragons (prototype)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1878 | GAMEL(1983, tenpindx, 0, tenpindx, tenpindx, tenpindx, ROT0, "Bally Midway", "Ten Pin Deluxe", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE | GAME_MECHANICAL, layout_tenpindx ) | |
| 1877 | GAME( 1982, demndrgn, 0, demndrgn, demndrgn, astrocde_state, demndrgn, ROT0, "Bally Midway", "Demons & Dragons (prototype)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1878 | GAMEL(1983, tenpindx, 0, tenpindx, tenpindx, astrocde_state, tenpindx, ROT0, "Bally Midway", "Ten Pin Deluxe", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE | GAME_MECHANICAL, layout_tenpindx ) |
| r15751 | r15752 | |
|---|---|---|
| 2204 | 2204 | machine.root_device().membank("bank1")->configure_entries(0, 2, machine.root_device().memregion("maincpu")->base() + 0x10000, 0x4000); |
| 2205 | 2205 | } |
| 2206 | 2206 | |
| 2207 | GAME( 1984, kungfum, 0, kungfum, kungfum, 0, ROT0, "Irem", "Kung-Fu Master", GAME_SUPPORTS_SAVE ) | |
| 2208 | GAME( 1984, kungfumd, kungfum, kungfum, kungfum, 0, ROT0, "Irem (Data East license)", "Kung-Fu Master (Data East)", GAME_SUPPORTS_SAVE ) | |
| 2209 | GAME( 1984, spartanx, kungfum, kungfum, kungfum, 0, ROT0, "Irem", "Spartan X (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2210 | GAME( 1984, kungfub, kungfum, kungfum, kungfum, 0, ROT0, "bootleg", "Kung-Fu Master (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 2211 | GAME( 1984, kungfub2, kungfum, kungfum, kungfum, 0, ROT0, "bootleg", "Kung-Fu Master (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 2212 | GAME( 1984, battroad, 0, battroad, battroad, battroad, ROT90, "Irem", "The Battle-Road", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 2213 | GAME( 1984, ldrun, 0, ldrun, ldrun, 0, ROT0, "Irem (licensed from Broderbund)", "Lode Runner (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2214 | GAME( 1984, ldruna, ldrun, ldrun, ldrun, 0, ROT0, "Irem (licensed from Broderbund)", "Lode Runner (set 2)", GAME_SUPPORTS_SAVE ) | |
| 2215 | GAME( 1984, ldrun2, 0, ldrun2, ldrun2, ldrun2, ROT0, "Irem (licensed from Broderbund)", "Lode Runner II - The Bungeling Strikes Back", GAME_SUPPORTS_SAVE ) /* Japanese version is called Bangeringu Teikoku No Gyakushuu */ | |
| 2216 | GAME( 1985, ldrun3, 0, ldrun3, ldrun3, 0, ROT0, "Irem (licensed from Broderbund)", "Lode Runner III - The Golden Labyrinth", GAME_SUPPORTS_SAVE ) | |
| 2217 | GAME( 1985, ldrun3j, ldrun3, ldrun3, ldrun3, 0, ROT0, "Irem (licensed from Broderbund)", "Lode Runner III - Majin No Fukkatsu", GAME_SUPPORTS_SAVE ) | |
| 2218 | GAME( 1986, ldrun4, 0, ldrun4, ldrun4, ldrun4, ROT0, "Irem (licensed from Broderbund)", "Lode Runner IV - Teikoku Karano Dasshutsu", GAME_SUPPORTS_SAVE ) | |
| 2219 | GAME( 1985, lotlot, 0, lotlot, lotlot, 0, ROT0, "Irem (licensed from Tokuma Shoten)", "Lot Lot", GAME_SUPPORTS_SAVE ) | |
| 2220 | GAME( 1986, kidniki, 0, kidniki, kidniki, kidniki, ROT0, "Irem", "Kid Niki - Radical Ninja (World)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2221 | GAME( 1986, kidnikiu, kidniki, kidniki, kidniki, kidniki, ROT0, "Irem (Data East USA license)", "Kid Niki - Radical Ninja (US)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2222 | GAME( 1986, yanchamr, kidniki, kidniki, kidniki, kidniki, ROT0, "Irem", "Kaiketsu Yanchamaru (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2223 | GAME( 1987, lithero, kidniki, kidniki, kidniki, kidniki, ROT0, "bootleg", "Little Hero", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2224 | GAME( 1985, spelunkr, 0, spelunkr, spelunkr, spelunkr, ROT0, "Irem (licensed from Broderbund)", "Spelunker", GAME_SUPPORTS_SAVE ) | |
| 2225 | GAME( 1985, spelunkrj,spelunkr, spelunkr, spelunkr, spelunkr, ROT0, "Irem (licensed from Broderbund)", "Spelunker (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2226 | GAME( 1986, spelunk2, 0, spelunk2, spelunk2, spelunk2, ROT0, "Irem (licensed from Broderbund)", "Spelunker II", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2227 | GAME( 1986, youjyudn, 0, youjyudn, youjyudn, youjyudn, ROT270, "Irem", "Youjyuden (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2228 | GAME( 1985, horizon, 0, horizon, horizon, 0, ROT0, "Irem", "Horizon", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2207 | GAME( 1984, kungfum, 0, kungfum, kungfum, m62_state, 0, ROT0, "Irem", "Kung-Fu Master", GAME_SUPPORTS_SAVE ) | |
| 2208 | GAME( 1984, kungfumd, kungfum, kungfum, kungfum, m62_state, 0, ROT0, "Irem (Data East license)", "Kung-Fu Master (Data East)", GAME_SUPPORTS_SAVE ) | |
| 2209 | GAME( 1984, spartanx, kungfum, kungfum, kungfum, m62_state, 0, ROT0, "Irem", "Spartan X (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2210 | GAME( 1984, kungfub, kungfum, kungfum, kungfum, m62_state, 0, ROT0, "bootleg", "Kung-Fu Master (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 2211 | GAME( 1984, kungfub2, kungfum, kungfum, kungfum, m62_state, 0, ROT0, "bootleg", "Kung-Fu Master (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 2212 | GAME( 1984, battroad, 0, battroad, battroad, m62_state, battroad, ROT90, "Irem", "The Battle-Road", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 2213 | GAME( 1984, ldrun, 0, ldrun, ldrun, m62_state, 0, ROT0, "Irem (licensed from Broderbund)", "Lode Runner (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2214 | GAME( 1984, ldruna, ldrun, ldrun, ldrun, m62_state, 0, ROT0, "Irem (licensed from Broderbund)", "Lode Runner (set 2)", GAME_SUPPORTS_SAVE ) | |
| 2215 | GAME( 1984, ldrun2, 0, ldrun2, ldrun2, m62_state, ldrun2, ROT0, "Irem (licensed from Broderbund)", "Lode Runner II - The Bungeling Strikes Back", GAME_SUPPORTS_SAVE ) /* Japanese version is called Bangeringu Teikoku No Gyakushuu */ | |
| 2216 | GAME( 1985, ldrun3, 0, ldrun3, ldrun3, m62_state, 0, ROT0, "Irem (licensed from Broderbund)", "Lode Runner III - The Golden Labyrinth", GAME_SUPPORTS_SAVE ) | |
| 2217 | GAME( 1985, ldrun3j, ldrun3, ldrun3, ldrun3, m62_state, 0, ROT0, "Irem (licensed from Broderbund)", "Lode Runner III - Majin No Fukkatsu", GAME_SUPPORTS_SAVE ) | |
| 2218 | GAME( 1986, ldrun4, 0, ldrun4, ldrun4, m62_state, ldrun4, ROT0, "Irem (licensed from Broderbund)", "Lode Runner IV - Teikoku Karano Dasshutsu", GAME_SUPPORTS_SAVE ) | |
| 2219 | GAME( 1985, lotlot, 0, lotlot, lotlot, m62_state, 0, ROT0, "Irem (licensed from Tokuma Shoten)", "Lot Lot", GAME_SUPPORTS_SAVE ) | |
| 2220 | GAME( 1986, kidniki, 0, kidniki, kidniki, m62_state, kidniki, ROT0, "Irem", "Kid Niki - Radical Ninja (World)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2221 | GAME( 1986, kidnikiu, kidniki, kidniki, kidniki, m62_state, kidniki, ROT0, "Irem (Data East USA license)", "Kid Niki - Radical Ninja (US)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2222 | GAME( 1986, yanchamr, kidniki, kidniki, kidniki, m62_state, kidniki, ROT0, "Irem", "Kaiketsu Yanchamaru (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2223 | GAME( 1987, lithero, kidniki, kidniki, kidniki, m62_state, kidniki, ROT0, "bootleg", "Little Hero", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2224 | GAME( 1985, spelunkr, 0, spelunkr, spelunkr, m62_state, spelunkr, ROT0, "Irem (licensed from Broderbund)", "Spelunker", GAME_SUPPORTS_SAVE ) | |
| 2225 | GAME( 1985, spelunkrj,spelunkr, spelunkr, spelunkr, m62_state, spelunkr, ROT0, "Irem (licensed from Broderbund)", "Spelunker (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2226 | GAME( 1986, spelunk2, 0, spelunk2, spelunk2, m62_state, spelunk2, ROT0, "Irem (licensed from Broderbund)", "Spelunker II", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2227 | GAME( 1986, youjyudn, 0, youjyudn, youjyudn, m62_state, youjyudn, ROT270, "Irem", "Youjyuden (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2228 | GAME( 1985, horizon, 0, horizon, horizon, m62_state, 0, ROT0, "Irem", "Horizon", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 535 | 535 | } |
| 536 | 536 | |
| 537 | 537 | /* these just display a Konami copyright, no logo */ |
| 538 | GAME( 1983, megazone, 0, megazone, megazone, megazone, ROT90, "Konami", "Mega Zone (Konami set 1)", GAME_SUPPORTS_SAVE ) | |
| 539 | GAME( 1983, megazonea, megazone, megazone, megazona, megazone, ROT90, "Konami", "Mega Zone (Konami set 2)", GAME_SUPPORTS_SAVE ) | |
| 538 | GAME( 1983, megazone, 0, megazone, megazone, megazone_state, megazone, ROT90, "Konami", "Mega Zone (Konami set 1)", GAME_SUPPORTS_SAVE ) | |
| 539 | GAME( 1983, megazonea, megazone, megazone, megazona, megazone_state, megazone, ROT90, "Konami", "Mega Zone (Konami set 2)", GAME_SUPPORTS_SAVE ) | |
| 540 | 540 | |
| 541 | 541 | /* these display Konami and Kosuka copyright, no logo */ |
| 542 | GAME( 1983, megazoneb, megazone, megazone, megazone, megazone, ROT90, "Konami / Kosuka", "Mega Zone (Kosuka set 1)", GAME_SUPPORTS_SAVE ) | |
| 543 | GAME( 1983, megazonec, megazone, megazone, megazone, megazone, ROT90, "Konami / Kosuka", "Mega Zone (Kosuka set 2)", GAME_SUPPORTS_SAVE ) | |
| 542 | GAME( 1983, megazoneb, megazone, megazone, megazone, megazone_state, megazone, ROT90, "Konami / Kosuka", "Mega Zone (Kosuka set 1)", GAME_SUPPORTS_SAVE ) | |
| 543 | GAME( 1983, megazonec, megazone, megazone, megazone, megazone_state, megazone, ROT90, "Konami / Kosuka", "Mega Zone (Kosuka set 2)", GAME_SUPPORTS_SAVE ) | |
| 544 | 544 | |
| 545 | 545 | /* this displays Konami and Kosuka copyright with a Konami / Interlogic logo */ |
| 546 | GAME( 1983, megazonei, megazone, megazone, megazone, megazone, ROT90, "Konami / Interlogic / Kosuka", "Mega Zone (Interlogic / Kosuka)", GAME_SUPPORTS_SAVE ) | |
| 546 | GAME( 1983, megazonei, megazone, megazone, megazone, megazone_state, megazone, ROT90, "Konami / Interlogic / Kosuka", "Mega Zone (Interlogic / Kosuka)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 290 | 290 | ROM_END |
| 291 | 291 | |
| 292 | 292 | |
| 293 | GAME( 1992, pass, 0, pass, pass, 0, ROT0, "Oksan", "Pass", GAME_SUPPORTS_SAVE ) | |
| 293 | GAME( 1992, pass, 0, pass, pass, pass_state, 0, ROT0, "Oksan", "Pass", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1292 | 1292 | ROM_LOAD( "a17-18.23v", 0x0c00, 0x0400, CRC(3023a1da) SHA1(08ce4c6e99d04b358d66f0588852311d07183619) ) /* ??? */ |
| 1293 | 1293 | ROM_END |
| 1294 | 1294 | |
| 1295 | GAME( 1984, 40love, 0, 40love, 40love, 40love, ROT0, "Taito Corporation", "Forty-Love", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 1296 | GAME( 1984, fieldday, 0, undoukai, undoukai, undoukai, ROT0, "Taito Corporation", "Field Day", GAME_SUPPORTS_SAVE ) | |
| 1297 | GAME( 1984, undoukai, fieldday, undoukai, undoukai, undoukai, ROT0, "Taito Corporation", "The Undoukai (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1295 | GAME( 1984, 40love, 0, 40love, 40love, fortyl_state, 40love, ROT0, "Taito Corporation", "Forty-Love", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 1296 | GAME( 1984, fieldday, 0, undoukai, undoukai, fortyl_state, undoukai, ROT0, "Taito Corporation", "Field Day", GAME_SUPPORTS_SAVE ) | |
| 1297 | GAME( 1984, undoukai, fieldday, undoukai, undoukai, fortyl_state, undoukai, ROT0, "Taito Corporation", "The Undoukai (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 338 | 338 | * |
| 339 | 339 | *************************************/ |
| 340 | 340 | |
| 341 | GAME( 1984, chboxing, 0, sg1000a, chboxing, sg1000a, ROT0, "Sega", "Champion Boxing", 0 ) | |
| 342 | GAME( 1985, chwrestl, 0, sg1000a, chwrestl, chwrestl, ROT0, "Sega", "Champion Pro Wrestling", 0 ) | |
| 343 | GAME( 1985, dokidoki, 0, sg1000a, dokidoki, sg1000a, ROT0, "Sega", "Doki Doki Penguin Land", 0 ) | |
| 341 | GAME( 1984, chboxing, 0, sg1000a, chboxing, sg1000a_state, sg1000a, ROT0, "Sega", "Champion Boxing", 0 ) | |
| 342 | GAME( 1985, chwrestl, 0, sg1000a, chwrestl, sg1000a_state, chwrestl, ROT0, "Sega", "Champion Pro Wrestling", 0 ) | |
| 343 | GAME( 1985, dokidoki, 0, sg1000a, dokidoki, sg1000a_state, sg1000a, ROT0, "Sega", "Doki Doki Penguin Land", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 3330 | 3330 | /* Original Namco hardware, with Namco Customs */ |
| 3331 | 3331 | |
| 3332 | 3332 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS |
| 3333 | GAME( 1981, bosco, 0, bosco, bosco, 0, ROT0, "Namco", "Bosconian (new version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3334 | GAME( 1981, boscoo, bosco, bosco, bosco, 0, ROT0, "Namco", "Bosconian (old version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3335 | GAME( 1981, boscoo2, bosco, bosco, bosco, 0, ROT0, "Namco", "Bosconian (older version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3336 | GAME( 1981, boscomd, bosco, bosco, boscomd, 0, ROT0, "Namco (Midway license)", "Bosconian (Midway, new version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3337 | GAME( 1981, boscomdo, bosco, bosco, boscomd, 0, ROT0, "Namco (Midway license)", "Bosconian (Midway, old version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3333 | GAME( 1981, bosco, 0, bosco, bosco, bosco_state, 0, ROT0, "Namco", "Bosconian (new version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3334 | GAME( 1981, boscoo, bosco, bosco, bosco, bosco_state, 0, ROT0, "Namco", "Bosconian (old version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3335 | GAME( 1981, boscoo2, bosco, bosco, bosco, bosco_state, 0, ROT0, "Namco", "Bosconian (older version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3336 | GAME( 1981, boscomd, bosco, bosco, boscomd, bosco_state, 0, ROT0, "Namco (Midway license)", "Bosconian (Midway, new version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3337 | GAME( 1981, boscomdo, bosco, bosco, boscomd, bosco_state, 0, ROT0, "Namco (Midway license)", "Bosconian (Midway, old version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3338 | 3338 | |
| 3339 | GAME( 1981, galaga, 0, galaga, galaga, galaga, ROT90, "Namco", "Galaga (Namco rev. B)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3340 | GAME( 1981, galagao, galaga, galaga, galaga, galaga, ROT90, "Namco", "Galaga (Namco)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3341 | GAME( 1981, galagamw, galaga, galaga, galagamw, galaga, ROT90, "Namco (Midway license)", "Galaga (Midway set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3342 | GAME( 1981, galagamk, galaga, galaga, galaga, galaga, ROT90, "Namco (Midway license)", "Galaga (Midway set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3343 | GAME( 1981, galagamf, galaga, galaga, galaga, galaga, ROT90, "Namco (Midway license)", "Galaga (Midway set 1 with fast shoot hack)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3339 | GAME( 1981, galaga, 0, galaga, galaga, galaga_state, galaga, ROT90, "Namco", "Galaga (Namco rev. B)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3340 | GAME( 1981, galagao, galaga, galaga, galaga, galaga_state, galaga, ROT90, "Namco", "Galaga (Namco)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3341 | GAME( 1981, galagamw, galaga, galaga, galagamw, galaga_state, galaga, ROT90, "Namco (Midway license)", "Galaga (Midway set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3342 | GAME( 1981, galagamk, galaga, galaga, galaga, galaga_state, galaga, ROT90, "Namco (Midway license)", "Galaga (Midway set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3343 | GAME( 1981, galagamf, galaga, galaga, galaga, galaga_state, galaga, ROT90, "Namco (Midway license)", "Galaga (Midway set 1 with fast shoot hack)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 3344 | 3344 | |
| 3345 | GAME( 1982, xevious, 0, xevious, xevious, xevious, ROT90, "Namco", "Xevious (Namco)", GAME_SUPPORTS_SAVE ) | |
| 3346 | GAME( 1982, xeviousa, xevious, xevious, xeviousa, xevious, ROT90, "Namco (Atari license)", "Xevious (Atari, harder)", GAME_SUPPORTS_SAVE ) | |
| 3347 | GAME( 1982, xeviousb, xevious, xevious, xeviousb, xevious, ROT90, "Namco (Atari license)", "Xevious (Atari)", GAME_SUPPORTS_SAVE ) | |
| 3348 | GAME( 1982, xeviousc, xevious, xevious, xeviousa, xevious, ROT90, "Namco (Atari license)", "Xevious (Atari, Namco PCB)", GAME_SUPPORTS_SAVE ) | |
| 3349 | GAME( 1984, sxevious, xevious, xevious, sxevious, xevious, ROT90, "Namco", "Super Xevious", GAME_SUPPORTS_SAVE ) | |
| 3350 | GAME( 1984, sxeviousj, xevious, xevious, sxevious, xevious, ROT90, "Namco", "Super Xevious (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3345 | GAME( 1982, xevious, 0, xevious, xevious, xevious_state, xevious, ROT90, "Namco", "Xevious (Namco)", GAME_SUPPORTS_SAVE ) | |
| 3346 | GAME( 1982, xeviousa, xevious, xevious, xeviousa, xevious_state, xevious, ROT90, "Namco (Atari license)", "Xevious (Atari, harder)", GAME_SUPPORTS_SAVE ) | |
| 3347 | GAME( 1982, xeviousb, xevious, xevious, xeviousb, xevious_state, xevious, ROT90, "Namco (Atari license)", "Xevious (Atari)", GAME_SUPPORTS_SAVE ) | |
| 3348 | GAME( 1982, xeviousc, xevious, xevious, xeviousa, xevious_state, xevious, ROT90, "Namco (Atari license)", "Xevious (Atari, Namco PCB)", GAME_SUPPORTS_SAVE ) | |
| 3349 | GAME( 1984, sxevious, xevious, xevious, sxevious, xevious_state, xevious, ROT90, "Namco", "Super Xevious", GAME_SUPPORTS_SAVE ) | |
| 3350 | GAME( 1984, sxeviousj, xevious, xevious, sxevious, xevious_state, xevious, ROT90, "Namco", "Super Xevious (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3351 | 3351 | |
| 3352 | GAME( 1982, digdug, 0, digdug, digdug, 0, ROT90, "Namco", "Dig Dug (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3353 | GAME( 1982, digdug1, digdug, digdug, digdug, 0, ROT90, "Namco", "Dig Dug (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3354 | GAME( 1982, digdugat, digdug, digdug, digdug, 0, ROT90, "Namco (Atari license)", "Dig Dug (Atari, rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3355 | GAME( 1982, digdugat1, digdug, digdug, digdug, 0, ROT90, "Namco (Atari license)", "Dig Dug (Atari, rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3356 | GAME( 1982, digsid, digdug, digdug, digdug, 0, ROT90, "Namco (Sidam license)", "Dig Dug (manufactured by Sidam)", GAME_SUPPORTS_SAVE ) | |
| 3352 | GAME( 1982, digdug, 0, digdug, digdug, digdug_state, 0, ROT90, "Namco", "Dig Dug (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3353 | GAME( 1982, digdug1, digdug, digdug, digdug, digdug_state, 0, ROT90, "Namco", "Dig Dug (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3354 | GAME( 1982, digdugat, digdug, digdug, digdug, digdug_state, 0, ROT90, "Namco (Atari license)", "Dig Dug (Atari, rev 2)", GAME_SUPPORTS_SAVE ) | |
| 3355 | GAME( 1982, digdugat1, digdug, digdug, digdug, digdug_state, 0, ROT90, "Namco (Atari license)", "Dig Dug (Atari, rev 1)", GAME_SUPPORTS_SAVE ) | |
| 3356 | GAME( 1982, digsid, digdug, digdug, digdug, digdug_state, 0, ROT90, "Namco (Sidam license)", "Dig Dug (manufactured by Sidam)", GAME_SUPPORTS_SAVE ) | |
| 3357 | 3357 | |
| 3358 | 3358 | /* Bootlegs with replacement I/O chips */ |
| 3359 | 3359 | |
| 3360 | GAME( 1981, gallag, galaga, galagab, galaga, galaga, ROT90, "bootleg", "Gallag", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 3361 | GAME( 1984, gatsbee, galaga, galagab, gatsbee, gatsbee, ROT90, "hack", "Gatsbee", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 3360 | GAME( 1981, gallag, galaga, galagab, galaga, galaga_state, galaga, ROT90, "bootleg", "Gallag", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 3361 | GAME( 1984, gatsbee, galaga, galagab, gatsbee, galaga_state, gatsbee, ROT90, "hack", "Gatsbee", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 3362 | 3362 | |
| 3363 | GAME( 1982, xevios, xevious, xevious, xevious, xevios, ROT90, "bootleg", "Xevios", GAME_SUPPORTS_SAVE ) | |
| 3364 | GAME( 1982, battles, xevious, battles, xevious, battles, ROT90, "bootleg", "Battles", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3363 | GAME( 1982, xevios, xevious, xevious, xevious, xevious_state, xevios, ROT90, "bootleg", "Xevios", GAME_SUPPORTS_SAVE ) | |
| 3364 | GAME( 1982, battles, xevious, battles, xevious, xevious_state, battles, ROT90, "bootleg", "Battles", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3365 | 3365 | |
| 3366 | GAME( 1982, dzigzag, digdug, dzigzag, digdug, 0, ROT90, "bootleg", "Zig Zag (Dig Dug hardware)", GAME_SUPPORTS_SAVE ) | |
| 3366 | GAME( 1982, dzigzag, digdug, dzigzag, digdug, digdug_state, 0, ROT90, "bootleg", "Zig Zag (Dig Dug hardware)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 575 | 575 | } |
| 576 | 576 | |
| 577 | 577 | |
| 578 | GAME( 1986, panicr, 0, panicr, panicr, panicr, ROT270, "Taito", "Panic Road", GAME_NOT_WORKING ) | |
| 578 | GAME( 1986, panicr, 0, panicr, panicr, panicr_state, panicr, ROT270, "Taito", "Panic Road", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1222 | 1222 | { |
| 1223 | 1223 | } |
| 1224 | 1224 | |
| 1225 | GAME( 199?, pr_lday ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "'L' Of A Day (Project) (Cash set) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1226 | GAME( 199?, pr_ldaya ,pr_lday ,proconn ,proconn ,proconn ,ROT0 ,"Project", "'L' Of A Day (Project) (Token set) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1227 | GAME( 199?, pr_5xcsh ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "5x Cash (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1228 | GAME( 199?, pr_7hvn ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1229 | GAME( 199?, pr_7hvna ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (10GBP Jackpot) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1230 | GAME( 199?, pr_7hvnb ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (20p 6GBP Jackpot Version 114) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1231 | GAME( 199?, pr_7hvnc ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (10p 3GBP Jackpot Version 380) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1232 | GAME( 199?, pr_7hvnd ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (5p 3GBP Jackpot Version 105) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1233 | GAME( 199?, pr_7hvne ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 6) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1234 | GAME( 199?, pr_7hvnf ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 7) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1235 | GAME( 199?, pr_7hvng ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 8) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1236 | GAME( 199?, pr_7hvnh ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 9) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1237 | GAME( 199?, pr_7hvni ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 10) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1238 | GAME( 199?, pr_7hvnj ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 11) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1239 | GAME( 199?, pr_7hvnk ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 12) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1240 | GAME( 199?, pr_7hvnl ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 13) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1241 | GAME( 199?, pr_7hvnm ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 14) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1242 | GAME( 199?, pr_7hvnn ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 15) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1243 | GAME( 199?, pr_7hvno ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 16) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1244 | GAME( 199?, pr_7hvnp ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 17) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1245 | GAME( 199?, pr_7hvnq ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 18) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1246 | GAME( 199?, pr_7hvnr ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 19) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1247 | GAME( 199?, pr_7hvns ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 20) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1248 | GAME( 199?, pr_7hvnt ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 21) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1249 | GAME( 199?, pr_7hvnu ,pr_7hvn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 22) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1225 | GAME( 199?, pr_lday ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "'L' Of A Day (Project) (Cash set) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1226 | GAME( 199?, pr_ldaya ,pr_lday ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "'L' Of A Day (Project) (Token set) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1227 | GAME( 199?, pr_5xcsh ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "5x Cash (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1228 | GAME( 199?, pr_7hvn ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1229 | GAME( 199?, pr_7hvna ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (10GBP Jackpot) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1230 | GAME( 199?, pr_7hvnb ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (20p 6GBP Jackpot Version 114) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1231 | GAME( 199?, pr_7hvnc ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (10p 3GBP Jackpot Version 380) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1232 | GAME( 199?, pr_7hvnd ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (5p 3GBP Jackpot Version 105) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1233 | GAME( 199?, pr_7hvne ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 6) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1234 | GAME( 199?, pr_7hvnf ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 7) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1235 | GAME( 199?, pr_7hvng ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 8) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1236 | GAME( 199?, pr_7hvnh ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 9) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1237 | GAME( 199?, pr_7hvni ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 10) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1238 | GAME( 199?, pr_7hvnj ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 11) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1239 | GAME( 199?, pr_7hvnk ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 12) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1240 | GAME( 199?, pr_7hvnl ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 13) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1241 | GAME( 199?, pr_7hvnm ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 14) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1242 | GAME( 199?, pr_7hvnn ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 15) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1243 | GAME( 199?, pr_7hvno ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 16) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1244 | GAME( 199?, pr_7hvnp ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 17) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1245 | GAME( 199?, pr_7hvnq ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 18) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1246 | GAME( 199?, pr_7hvnr ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 19) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1247 | GAME( 199?, pr_7hvns ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 20) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1248 | GAME( 199?, pr_7hvnt ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 21) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1249 | GAME( 199?, pr_7hvnu ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "777 Heaven (Project) (set 22) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1250 | 1250 | |
| 1251 | GAME( 199?, pr_alwy9 ,0 ,proconn ,proconn ,proconn ,ROT0 ,"PCP" , "Always Nine (Pcp) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1252 | GAME( 199?, pr_alwy9a ,pr_alwy9 ,proconn ,proconn ,proconn ,ROT0 ,"PCP" , "Always Nine (Pcp) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1253 | GAME( 199?, pr_barbl ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Bars & Bells (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1254 | GAME( 199?, pr_batls ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Battleships (Project) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1255 | GAME( 199?, pr_batlsa ,pr_batls ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Battleships (Project) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1256 | GAME( 199?, pr_batlsb ,pr_batls ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Battleships (Project) (set 3) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1257 | GAME( 199?, pr_btwar ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Beat The Warden (Project) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1258 | GAME( 199?, pr_btwara ,pr_btwar ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Beat The Warden (Project) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1259 | GAME( 199?, pr_btwarb ,pr_btwar ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Beat The Warden (Project) (set 3) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1260 | GAME( 199?, pr_bigdp ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Big Dipper (Project) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1261 | GAME( 199?, pr_bigdpa ,pr_bigdp ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Big Dipper (Project) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1262 | GAME( 199?, pr_bulls ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Bullseye (Project) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1263 | GAME( 199?, pr_bullsa ,pr_bulls ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Bullseye (Project) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1264 | GAME( 199?, pr_bullsb ,pr_bulls ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Bullseye (Project) (set 3) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1265 | GAME( 199?, pr_bulbn ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Bully's Big Night (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1266 | GAME( 199?, pr_bulbna ,pr_bulbn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Bully's Big Night (Project) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1267 | GAME( 199?, pr_bulbnb ,pr_bulbn ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Bully's Big Night (Project) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1268 | GAME( 199?, pr_buljp ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Bully's Jackpot (Project) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1269 | GAME( 199?, pr_buljpa ,pr_buljp ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Bully's Jackpot (Project) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1270 | GAME( 199?, pr_cashb ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Cash Back (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1271 | GAME( 199?, pr_cas7 ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Casino Jackpot 7s (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1272 | GAME( 199?, pr_chico ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Chico the Bandit (Project) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1273 | GAME( 199?, pr_chicoa ,pr_chico ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Chico the Bandit (Project) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1274 | GAME( 199?, pr_chicob ,pr_chico ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Chico the Bandit (Project) (set 3) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1275 | GAME( 199?, pr_coolm ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Cool Million (Project) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1276 | GAME( 199?, pr_coolma ,pr_coolm ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Cool Million (Project) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1277 | GAME( 199?, pr_coolmb ,pr_coolm ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Cool Million (Project) (set 3) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1278 | GAME( 199?, pr_crz77 ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Crazy 777s (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1279 | GAME( 199?, pr_crzbr ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Crazy Bars (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1280 | GAME( 199?, pr_supbr ,0 ,proconn ,proconn ,proconn ,ROT0 ,"PCP", "Super Bars (PCP) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1251 | GAME( 199?, pr_alwy9 ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"PCP" , "Always Nine (Pcp) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1252 | GAME( 199?, pr_alwy9a ,pr_alwy9 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"PCP" , "Always Nine (Pcp) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1253 | GAME( 199?, pr_barbl ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Bars & Bells (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1254 | GAME( 199?, pr_batls ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Battleships (Project) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1255 | GAME( 199?, pr_batlsa ,pr_batls ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Battleships (Project) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1256 | GAME( 199?, pr_batlsb ,pr_batls ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Battleships (Project) (set 3) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1257 | GAME( 199?, pr_btwar ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Beat The Warden (Project) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1258 | GAME( 199?, pr_btwara ,pr_btwar ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Beat The Warden (Project) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1259 | GAME( 199?, pr_btwarb ,pr_btwar ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Beat The Warden (Project) (set 3) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1260 | GAME( 199?, pr_bigdp ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Big Dipper (Project) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1261 | GAME( 199?, pr_bigdpa ,pr_bigdp ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Big Dipper (Project) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1262 | GAME( 199?, pr_bulls ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Bullseye (Project) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1263 | GAME( 199?, pr_bullsa ,pr_bulls ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Bullseye (Project) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1264 | GAME( 199?, pr_bullsb ,pr_bulls ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Bullseye (Project) (set 3) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1265 | GAME( 199?, pr_bulbn ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Bully's Big Night (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1266 | GAME( 199?, pr_bulbna ,pr_bulbn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Bully's Big Night (Project) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1267 | GAME( 199?, pr_bulbnb ,pr_bulbn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Bully's Big Night (Project) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1268 | GAME( 199?, pr_buljp ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Bully's Jackpot (Project) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1269 | GAME( 199?, pr_buljpa ,pr_buljp ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Bully's Jackpot (Project) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1270 | GAME( 199?, pr_cashb ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Cash Back (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1271 | GAME( 199?, pr_cas7 ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Casino Jackpot 7s (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1272 | GAME( 199?, pr_chico ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Chico the Bandit (Project) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1273 | GAME( 199?, pr_chicoa ,pr_chico ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Chico the Bandit (Project) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1274 | GAME( 199?, pr_chicob ,pr_chico ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Chico the Bandit (Project) (set 3) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1275 | GAME( 199?, pr_coolm ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Cool Million (Project) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1276 | GAME( 199?, pr_coolma ,pr_coolm ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Cool Million (Project) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1277 | GAME( 199?, pr_coolmb ,pr_coolm ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Cool Million (Project) (set 3) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1278 | GAME( 199?, pr_crz77 ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Crazy 777s (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1279 | GAME( 199?, pr_crzbr ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Crazy Bars (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1280 | GAME( 199?, pr_supbr ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"PCP", "Super Bars (PCP) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1281 | 1281 | |
| 1282 | GAME( 199?, pr_coyot ,0 ,proconn ,proconn ,proconn ,ROT0 ,"PCP" , "Crazy Coyote (Pcp) (10p) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1283 | GAME( 199?, pr_coyota ,pr_coyot ,proconn ,proconn ,proconn ,ROT0 ,"PCP" , "Crazy Coyote (Pcp) (20p) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1282 | GAME( 199?, pr_coyot ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"PCP" , "Crazy Coyote (Pcp) (10p) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1283 | GAME( 199?, pr_coyota ,pr_coyot ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"PCP" , "Crazy Coyote (Pcp) (20p) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1284 | 1284 | |
| 1285 | GAME( 199?, pr_crzpy ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Crazy Pays (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1286 | GAME( 199?, pr_dblup ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Double Up (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1287 | GAME( 199?, pr_fire ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Fircecracker (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1288 | GAME( 199?, pr_flshc ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Flash The Cash (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1289 | GAME( 199?, pr_ftwhl ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Fortune Wheel (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1290 | GAME( 199?, pr_funrn ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Fun On The Run (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1291 | GAME( 199?, pr_gogld ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Go For Gold (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1292 | GAME( 199?, pr_gldnl ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Golden Nile (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1293 | GAME( 199?, pr_gldng ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Golden Nugget (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1294 | GAME( 199?, pr_gdft ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Good Fortune (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1295 | GAME( 199?, pr_happy ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Happy Days (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1296 | GAME( 199?, pr_heato ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "The Heat Is On (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1297 | GAME( 199?, pr_hiclm ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Hi Climber (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1298 | GAME( 199?, pr_hit6 ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Hit The Six (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1299 | GAME( 199?, pr_hotcs ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Hot Cash (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1300 | GAME( 199?, pr_hotsp ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Hot Spots (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1301 | GAME( 199?, pr_jkpt7 ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Jackpot 7's (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1302 | GAME( 199?, pr_jkrwd ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Jokers Wild (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1303 | GAME( 199?, pr_jumpj ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Jumping Jacks (Project) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1304 | GAME( 199?, pr_jumpja ,pr_jumpj ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Jumping Jacks (Project) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1305 | GAME( 199?, pr_medl ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Medalist (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1306 | GAME( 199?, pr_megmn ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Mega Money (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1307 | GAME( 199?, pr_nudxs ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Nudge XS (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1308 | GAME( 199?, pr_qksht ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Maygay", "Quickshot (Maygay) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1309 | GAME( 199?, pr_rags ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Rags To Riches (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1310 | GAME( 199?, pr_reflx ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Reflex (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1311 | GAME( 199?, pr_roadr ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Road Riot (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1312 | GAME( 199?, pr_roll ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "The Roll (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1313 | GAME( 199?, pr_sevab ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Seven's Above (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1314 | GAME( 199?, pr_sevml ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Sevens & Melons (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1315 | GAME( 199?, pr_theme ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Theme Park (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1316 | GAME( 199?, pr_ttrai ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Treasure Trail (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1317 | GAME( 199?, pr_trpx ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Triple X (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1318 | GAME( 1999, pr_trktr ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Trick or Treat (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1319 | GAME( 1999, pr_trktp ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Trick or Treat (Protocol?) (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1320 | GAME( 199?, pr_walls ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Wall Street (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1321 | GAME( 199?, pr_whlft ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Wheel Of Fortune (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1322 | GAME( 199?, pr_wldkn ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Wild Kings (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1323 | GAME( 199?, pr_nifty ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Nifty Fifty (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1324 | GAME( 199?, pr_upnun ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Project", "Up & Under (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1325 | GAME( 199?, pr_sptb ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Pcp", "Simply the Best (Pcp) (PROCONN?)",GAME_IS_SKELETON_MECHANICAL ) // not 100% sure this belongs here | |
| 1285 | GAME( 199?, pr_crzpy ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Crazy Pays (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1286 | GAME( 199?, pr_dblup ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Double Up (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1287 | GAME( 199?, pr_fire ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Fircecracker (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1288 | GAME( 199?, pr_flshc ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Flash The Cash (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1289 | GAME( 199?, pr_ftwhl ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Fortune Wheel (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1290 | GAME( 199?, pr_funrn ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Fun On The Run (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1291 | GAME( 199?, pr_gogld ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Go For Gold (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1292 | GAME( 199?, pr_gldnl ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Golden Nile (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1293 | GAME( 199?, pr_gldng ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Golden Nugget (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1294 | GAME( 199?, pr_gdft ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Good Fortune (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1295 | GAME( 199?, pr_happy ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Happy Days (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1296 | GAME( 199?, pr_heato ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "The Heat Is On (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1297 | GAME( 199?, pr_hiclm ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Hi Climber (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1298 | GAME( 199?, pr_hit6 ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Hit The Six (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1299 | GAME( 199?, pr_hotcs ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Hot Cash (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1300 | GAME( 199?, pr_hotsp ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Hot Spots (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1301 | GAME( 199?, pr_jkpt7 ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Jackpot 7's (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1302 | GAME( 199?, pr_jkrwd ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Jokers Wild (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1303 | GAME( 199?, pr_jumpj ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Jumping Jacks (Project) (set 1) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1304 | GAME( 199?, pr_jumpja ,pr_jumpj ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Jumping Jacks (Project) (set 2) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1305 | GAME( 199?, pr_medl ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Medalist (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1306 | GAME( 199?, pr_megmn ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Mega Money (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1307 | GAME( 199?, pr_nudxs ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Nudge XS (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1308 | GAME( 199?, pr_qksht ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Maygay", "Quickshot (Maygay) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1309 | GAME( 199?, pr_rags ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Rags To Riches (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1310 | GAME( 199?, pr_reflx ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Reflex (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1311 | GAME( 199?, pr_roadr ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Road Riot (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1312 | GAME( 199?, pr_roll ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "The Roll (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1313 | GAME( 199?, pr_sevab ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Seven's Above (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1314 | GAME( 199?, pr_sevml ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Sevens & Melons (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1315 | GAME( 199?, pr_theme ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Theme Park (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1316 | GAME( 199?, pr_ttrai ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Treasure Trail (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1317 | GAME( 199?, pr_trpx ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Triple X (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1318 | GAME( 1999, pr_trktr ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Trick or Treat (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1319 | GAME( 1999, pr_trktp ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Trick or Treat (Protocol?) (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1320 | GAME( 199?, pr_walls ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Wall Street (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1321 | GAME( 199?, pr_whlft ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Wheel Of Fortune (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1322 | GAME( 199?, pr_wldkn ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Wild Kings (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1323 | GAME( 199?, pr_nifty ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Nifty Fifty (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1324 | GAME( 199?, pr_upnun ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project", "Up & Under (Project) (PROCONN)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1325 | GAME( 199?, pr_sptb ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Pcp", "Simply the Best (Pcp) (PROCONN?)",GAME_IS_SKELETON_MECHANICAL ) // not 100% sure this belongs here | |
| 1326 | 1326 | |
| 1327 | 1327 | // Some of these are PC98 hardware.. I don't know how / if that differs |
| 1328 | GAME( 199?, pr_bears ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Bear Streak (set 1) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1329 | GAME( 199?, pr_bearsa ,pr_bears ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Bear Streak (set 2) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1330 | GAME( 199?, pr_bearsb ,pr_bears ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Bear Streak (set 3) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1331 | GAME( 199?, pr_bearx ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Bear X (Version 2.3) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1332 | GAME( 199?, pr_bearxa ,pr_bearx ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Bear X (Version 2.2) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1333 | GAME( 199?, pr_bearxb ,pr_bearx ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Bear X (Version 1.3) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1334 | GAME( 199?, pr_bearxc ,pr_bearx ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Bear X (20p set 1) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1335 | GAME( 199?, pr_bearxd ,pr_bearx ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Bear X (20p set 2) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1336 | GAME( 199?, pr_bearxe ,pr_bearx ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Bear X (10p set 1) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1337 | GAME( 199?, pr_bearxf ,pr_bearx ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Bear X (10p set 2) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1338 | GAME( 199?, pr_bearxg ,pr_bearx ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Bear X (10p set 3) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1339 | GAME( 199?, pr_bearxh ,pr_bearx ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Bear X (10p set 4?) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1340 | GAME( 199?, pr_bearxi ,pr_bearx ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Bear X (10p set 5) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1341 | GAME( 199?, pr_bearxj ,pr_bearx ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Bear X (code 813) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1342 | GAME( 199?, pr_bearxk ,pr_bearx ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Bear X (8GBP Token?) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1343 | GAME( 199?, pr_bearxl ,pr_bearx ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Bear X (Version 41) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1344 | GAME( 199?, pr_bearxlp ,pr_bearx ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Bear X (Version 41, Protocol) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1345 | GAME( 199?, pr_bearxm ,pr_bearx ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Bear X (Version 31) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1328 | GAME( 199?, pr_bears ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Bear Streak (set 1) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1329 | GAME( 199?, pr_bearsa ,pr_bears ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Bear Streak (set 2) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1330 | GAME( 199?, pr_bearsb ,pr_bears ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Bear Streak (set 3) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1331 | GAME( 199?, pr_bearx ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Bear X (Version 2.3) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1332 | GAME( 199?, pr_bearxa ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Bear X (Version 2.2) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1333 | GAME( 199?, pr_bearxb ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Bear X (Version 1.3) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1334 | GAME( 199?, pr_bearxc ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Bear X (20p set 1) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1335 | GAME( 199?, pr_bearxd ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Bear X (20p set 2) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1336 | GAME( 199?, pr_bearxe ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Bear X (10p set 1) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1337 | GAME( 199?, pr_bearxf ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Bear X (10p set 2) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1338 | GAME( 199?, pr_bearxg ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Bear X (10p set 3) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1339 | GAME( 199?, pr_bearxh ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Bear X (10p set 4?) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1340 | GAME( 199?, pr_bearxi ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Bear X (10p set 5) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1341 | GAME( 199?, pr_bearxj ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Bear X (code 813) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1342 | GAME( 199?, pr_bearxk ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Bear X (8GBP Token?) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1343 | GAME( 199?, pr_bearxl ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Bear X (Version 41) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1344 | GAME( 199?, pr_bearxlp ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Bear X (Version 41, Protocol) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1345 | GAME( 199?, pr_bearxm ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Bear X (Version 31) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1346 | 1346 | |
| 1347 | GAME( 199?, pr_fspot ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Fun Spot (Version 4.1) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1348 | GAME( 199?, pr_fspota ,pr_fspot ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Fun Spot (Version 3.1) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1349 | GAME( 199?, pr_fspotb ,pr_fspot ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Fun Spot (Version 2.1, set 1) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1350 | GAME( 199?, pr_fspotc ,pr_fspot ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Fun Spot (Version 2.1, 20p stake, 82%) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1351 | GAME( 199?, pr_fspotd ,pr_fspot ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Fun Spot (Version 2.1, 7 button) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1352 | GAME( 199?, pr_fspote ,pr_fspot ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Fun Spot (Version 1.1, set 1) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1353 | GAME( 199?, pr_fspotf ,pr_fspot ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Fun Spot (Version 1.1, 20p stake, 82%) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1354 | GAME( 199?, pr_fspotg ,pr_fspot ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Fun Spot (Version 1.1, 6 button) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1347 | GAME( 199?, pr_fspot ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Fun Spot (Version 4.1) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1348 | GAME( 199?, pr_fspota ,pr_fspot ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Fun Spot (Version 3.1) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1349 | GAME( 199?, pr_fspotb ,pr_fspot ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Fun Spot (Version 2.1, set 1) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1350 | GAME( 199?, pr_fspotc ,pr_fspot ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Fun Spot (Version 2.1, 20p stake, 82%) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1351 | GAME( 199?, pr_fspotd ,pr_fspot ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Fun Spot (Version 2.1, 7 button) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1352 | GAME( 199?, pr_fspote ,pr_fspot ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Fun Spot (Version 1.1, set 1) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1353 | GAME( 199?, pr_fspotf ,pr_fspot ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Fun Spot (Version 1.1, 20p stake, 82%) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1354 | GAME( 199?, pr_fspotg ,pr_fspot ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Fun Spot (Version 1.1, 6 button) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1355 | 1355 | |
| 1356 | GAME( 199?, pr_gnuc ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Golden Nugget (Version 2.2) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1357 | GAME( 199?, pr_gnuca ,pr_gnuc ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Golden Nugget (Version 1.2) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1358 | GAME( 199?, pr_magln ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Magic Lines (Version 2.1) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1359 | GAME( 199?, pr_maglna ,pr_magln ,proconn ,proconn ,proconn ,ROT0 ,"Coinworld", "Magic Lines (Version 1.1) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1360 | GAME( 199?, pr_swop ,0 ,proconn ,proconn ,proconn ,ROT0 ,"Ace", "Swop It (Ace)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1356 | GAME( 199?, pr_gnuc ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Golden Nugget (Version 2.2) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1357 | GAME( 199?, pr_gnuca ,pr_gnuc ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Golden Nugget (Version 1.2) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1358 | GAME( 199?, pr_magln ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Magic Lines (Version 2.1) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1359 | GAME( 199?, pr_maglna ,pr_magln ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Coinworld", "Magic Lines (Version 1.1) (Coinworld)",GAME_IS_SKELETON_MECHANICAL ) | |
| 1360 | GAME( 199?, pr_swop ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Ace", "Swop It (Ace)",GAME_IS_SKELETON_MECHANICAL ) |
| r15751 | r15752 | |
|---|---|---|
| 420 | 420 | } |
| 421 | 421 | |
| 422 | 422 | /* YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS) */ |
| 423 | GAME( 1983, istellar, 0, istellar, istellar, istellar, ROT0, "Funai/Gakken", "Interstellar Laser Fantasy", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 423 | GAME( 1983, istellar, 0, istellar, istellar, istellar_state, istellar, ROT0, "Funai/Gakken", "Interstellar Laser Fantasy", GAME_NOT_WORKING|GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 883 | 883 | |
| 884 | 884 | ***************************************************************************/ |
| 885 | 885 | |
| 886 | GAME( 1982, lasso, 0, lasso, lasso, 0, ROT90, "SNK", "Lasso", GAME_SUPPORTS_SAVE ) | |
| 887 | GAME( 1983, chameleo, 0, chameleo, chameleo, 0, ROT0, "Jaleco", "Chameleon", GAME_SUPPORTS_SAVE ) | |
| 888 | GAME( 1984, wwjgtin, 0, wwjgtin, wwjgtin, 0, ROT0, "Jaleco / Casio", "Wai Wai Jockey Gate-In!", GAME_SUPPORTS_SAVE ) | |
| 889 | GAME( 1991, photof, wwjgtin, wwjgtin, wwjgtin, 0, ROT0, "bootleg?", "Photo Finish", GAME_SUPPORTS_SAVE ) | |
| 890 | GAME( 1984, pinbo, 0, pinbo, pinbo, 0, ROT90, "Jaleco", "Pinbo (set 1)", GAME_SUPPORTS_SAVE ) | |
| 891 | GAME( 1984, pinboa, pinbo, pinbo, pinboa, 0, ROT90, "Jaleco", "Pinbo (set 2)", GAME_SUPPORTS_SAVE ) | |
| 892 | GAME( 1985, pinbos, pinbo, pinbo, pinboa, 0, ROT90, "bootleg?", "Pinbo (Strike)", GAME_SUPPORTS_SAVE ) | |
| 886 | GAME( 1982, lasso, 0, lasso, lasso, lasso_state, 0, ROT90, "SNK", "Lasso", GAME_SUPPORTS_SAVE ) | |
| 887 | GAME( 1983, chameleo, 0, chameleo, chameleo, lasso_state, 0, ROT0, "Jaleco", "Chameleon", GAME_SUPPORTS_SAVE ) | |
| 888 | GAME( 1984, wwjgtin, 0, wwjgtin, wwjgtin, lasso_state, 0, ROT0, "Jaleco / Casio", "Wai Wai Jockey Gate-In!", GAME_SUPPORTS_SAVE ) | |
| 889 | GAME( 1991, photof, wwjgtin, wwjgtin, wwjgtin, lasso_state, 0, ROT0, "bootleg?", "Photo Finish", GAME_SUPPORTS_SAVE ) | |
| 890 | GAME( 1984, pinbo, 0, pinbo, pinbo, lasso_state, 0, ROT90, "Jaleco", "Pinbo (set 1)", GAME_SUPPORTS_SAVE ) | |
| 891 | GAME( 1984, pinboa, pinbo, pinbo, pinboa, lasso_state, 0, ROT90, "Jaleco", "Pinbo (set 2)", GAME_SUPPORTS_SAVE ) | |
| 892 | GAME( 1985, pinbos, pinbo, pinbo, pinboa, lasso_state, 0, ROT90, "bootleg?", "Pinbo (Strike)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 747 | 747 | } |
| 748 | 748 | |
| 749 | 749 | |
| 750 | GAME( 1995, macsbios, 0, macs, macs_m, macs, ROT0, "I'Max", "Multi Amenity Cassette System BIOS", GAME_IS_BIOS_ROOT | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 751 | GAME( 1995, mac2bios, 0, macs, macs_m, macs2, ROT0, "I'Max", "Multi Amenity Cassette System 2 BIOS", GAME_IS_BIOS_ROOT | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 750 | GAME( 1995, macsbios, 0, macs, macs_m, macs_state, macs, ROT0, "I'Max", "Multi Amenity Cassette System BIOS", GAME_IS_BIOS_ROOT | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 751 | GAME( 1995, mac2bios, 0, macs, macs_m, macs_state, macs2, ROT0, "I'Max", "Multi Amenity Cassette System 2 BIOS", GAME_IS_BIOS_ROOT | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 752 | 752 | |
| 753 | GAME( 1995, kisekaem, macsbios, macs, kisekaem, kisekaem, ROT0, "I'Max", "Kisekae Mahjong", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) | |
| 754 | GAME( 1995, kisekaeh, macsbios, macs, macs_h, kisekaeh, ROT0, "I'Max", "Kisekae Hanafuda", GAME_NOT_WORKING |GAME_IMPERFECT_SOUND) | |
| 755 | GAME( 1996, cultname, macsbios, macs, macs_m, macs, ROT0, "I'Max", "Seimei-Kantei-Meimei-Ki Cult Name", GAME_NOT_WORKING |GAME_IMPERFECT_SOUND) | |
| 756 | GAME( 1999, yuka, macsbios, macs, macs_h, macs2, ROT0, "Yubis / T.System", "Yu-Ka", 0 ) | |
| 757 | GAME( 1999, yujan, macsbios, macs, macs_m, macs2, ROT0, "Yubis / T.System", "Yu-Jan", 0 ) | |
| 753 | GAME( 1995, kisekaem, macsbios, macs, kisekaem, macs_state, kisekaem, ROT0, "I'Max", "Kisekae Mahjong", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) | |
| 754 | GAME( 1995, kisekaeh, macsbios, macs, macs_h, macs_state, kisekaeh, ROT0, "I'Max", "Kisekae Hanafuda", GAME_NOT_WORKING |GAME_IMPERFECT_SOUND) | |
| 755 | GAME( 1996, cultname, macsbios, macs, macs_m, macs_state, macs, ROT0, "I'Max", "Seimei-Kantei-Meimei-Ki Cult Name", GAME_NOT_WORKING |GAME_IMPERFECT_SOUND) | |
| 756 | GAME( 1999, yuka, macsbios, macs, macs_h, macs_state, macs2, ROT0, "Yubis / T.System", "Yu-Ka", 0 ) | |
| 757 | GAME( 1999, yujan, macsbios, macs, macs_m, macs_state, macs2, ROT0, "Yubis / T.System", "Yu-Jan", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 425 | 425 | ROM_LOAD( "kb09.6m", 0x0400, 0x0400, CRC(e29191a6) SHA1(9a2c78a96ef6d118f4dacbea0b7d454b66a452ae)) |
| 426 | 426 | ROM_END |
| 427 | 427 | |
| 428 | GAME( 1982, sbowling, 0, sbowling, sbowling, 0, ROT90, "Taito Corporation", "Strike Bowling",GAME_IMPERFECT_SOUND) | |
| 428 | GAME( 1982, sbowling, 0, sbowling, sbowling, sbowling_state, 0, ROT90, "Taito Corporation", "Strike Bowling",GAME_IMPERFECT_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 903 | 903 | ROM_END |
| 904 | 904 | |
| 905 | 905 | |
| 906 | GAME( 1987, psychic5, 0, psychic5, psychic5, 0, ROT270, "Jaleco", "Psychic 5 (set 1)", 0 ) | |
| 907 | GAME( 1987, psychic5a, psychic5, psychic5, psychic5, 0, ROT270, "Jaleco", "Psychic 5 (set 2)", 0 ) // player doesn't die as early in attract mode on this set.. | |
| 908 | GAME( 1988, bombsa, 0, bombsa, bombsa, 0, ROT270, "Jaleco", "Bombs Away", GAME_NOT_WORKING ) | |
| 906 | GAME( 1987, psychic5, 0, psychic5, psychic5, psychic5_state, 0, ROT270, "Jaleco", "Psychic 5 (set 1)", 0 ) | |
| 907 | GAME( 1987, psychic5a, psychic5, psychic5, psychic5, psychic5_state, 0, ROT270, "Jaleco", "Psychic 5 (set 2)", 0 ) // player doesn't die as early in attract mode on this set.. | |
| 908 | GAME( 1988, bombsa, 0, bombsa, bombsa, psychic5_state, 0, ROT270, "Jaleco", "Bombs Away", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 317 | 317 | ROM_LOAD16_BYTE( "grp-04", 0x40001, 0x20000, CRC(83dbbb52) SHA1(e597f3cbb54b5cdf2230ea6318f970319061e31b) ) |
| 318 | 318 | ROM_END |
| 319 | 319 | |
| 320 | GAME( 1998, good, 0, good, good, 0, ROT0, "<unknown>", "Good (Korea)", GAME_SUPPORTS_SAVE ) | |
| 320 | GAME( 1998, good, 0, good, good, good_state, 0, ROT0, "<unknown>", "Good (Korea)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 3698 | 3698 | /* board # rom parent machine inp */ |
| 3699 | 3699 | |
| 3700 | 3700 | /* Taito games */ |
| 3701 | GAMEL(1978, sitv, invaders, invaders, sitv, 0, ROT270, "Taito", "Space Invaders (TV Version)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3702 | GAME( 1979, sicv, invaders, invadpt2, sicv, 0, ROT270, "Taito", "Space Invaders (CV Version)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3703 | GAME( 1978, sisv, invaders, invadpt2, sicv, 0, ROT270, "Taito", "Space Invaders (SV Version)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3704 | GAME( 1978, sisv2, invaders, invadpt2, sicv, 0, ROT270, "Taito", "Space Invaders (SV Version 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3705 | GAME( 1978, spacerng, invaders, invadpt2, sitv, 0, ROT270, "bootleg (Leisure Time Electronics)", "Space Ranger (bootleg of Space Invaders)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // many modifications | |
| 3706 | GAME( 1979, galxwars, 0, invadpt2, galxwars, 0, ROT270, "Universal", "Galaxy Wars (Universal set 1)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 3707 | GAME( 1979, galxwars2,galxwars, invadpt2, galxwars, 0, ROT270, "Universal", "Galaxy Wars (Universal set 2)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 3708 | GAME( 1979, galxwarst,galxwars, invadpt2, galxwars, 0, ROT270, "Universal (Taito license?)", "Galaxy Wars (Taito?)" , GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) /* Copyright Not Displayed */ | |
| 3709 | GAME( 1979, starw, galxwars, invaders, galxwars, 0, ROT270, "bootleg", "Star Wars", GAME_SUPPORTS_SAVE ) | |
| 3710 | GAME( 1979, lrescue, 0, lrescue, lrescue, 0, ROT270, "Taito", "Lunar Rescue", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3711 | GAME( 1980, mlander, lrescue, lrescue, lrescue, 0, ROT270, "bootleg (Leisure Time Electronics)", "Moon Lander (bootleg of Lunar Rescue)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 3712 | GAME( 1978, lrescuem, lrescue, lrescue, lrescue, 0, ROT270, "bootleg (Model Racing)", "Lunar Rescue (Model Racing bootleg)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3713 | GAME( 1979, grescue, lrescue, lrescue, lrescue, 0, ROT270, "Taito (Universal license?)", "Galaxy Rescue", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3714 | GAME( 1979, desterth, lrescue, lrescue, invrvnge, 0, ROT270, "bootleg", "Destination Earth", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3715 | GAME( 1979, invadpt2, 0, invadpt2, invadpt2, 0, ROT270, "Taito", "Space Invaders Part II (Taito)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3716 | GAME( 1979, invadpt2br,invadpt2,invadpt2, invadpt2, 0, ROT270, "Taito do Brasil", "Space Invaders Part II (Brazil)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3717 | GAME( 1980, invaddlx, invadpt2, invaders, invadpt2, 0, ROT270, "Taito (Midway license)", "Space Invaders Deluxe", GAME_SUPPORTS_SAVE ) | |
| 3718 | GAME( 1980, vortex, 0, vortex, vortex, vortex, ROT270, "Zilec Electronics", "Vortex", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* Encrypted 8080/IO */ | |
| 3719 | GAME( 1979, cosmo, 0, cosmo, cosmo, 0, ROT90, "TDS & MINTS", "Cosmo", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3720 | GAME( 1979, schaser, 0, schaser, schaser, 0, ROT270, "Taito", "Space Chaser", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_COLORS ) | |
| 3721 | GAME( 1979, schasercv,schaser, schasercv,schasercv,0, ROT270, "Taito", "Space Chaser (CV version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS ) | |
| 3722 | GAME( 1979, sflush, 0, sflush, sflush, 0, ROT270, "Taito", "Straight Flush",GAME_SUPPORTS_SAVE | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_NO_COCKTAIL) | |
| 3723 | GAME( 1980, lupin3, 0, lupin3, lupin3, 0, ROT270, "Taito", "Lupin III (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3724 | GAME( 1980, lupin3a, lupin3, lupin3a, lupin3a, 0, ROT270, "Taito", "Lupin III (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3725 | GAME( 1980, polaris, 0, polaris, polaris, 0, ROT270, "Taito", "Polaris (Latest version)", GAME_SUPPORTS_SAVE ) | |
| 3726 | GAME( 1980, polarisa, polaris, polaris, polaris, 0, ROT270, "Taito", "Polaris (First revision)", GAME_SUPPORTS_SAVE ) | |
| 3727 | GAME( 1980, polariso, polaris, polaris, polaris, 0, ROT270, "Taito", "Polaris (Original version)", GAME_SUPPORTS_SAVE ) | |
| 3728 | GAME( 1981, polarisbr,polaris, polaris, polaris, 0, ROT270, "Taito do Brasil", "Polaris (Brazil)", GAME_SUPPORTS_SAVE ) | |
| 3729 | GAME( 1980, ballbomb, 0, ballbomb, ballbomb, 0, ROT270, "Taito", "Balloon Bomber", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) /* missing clouds */ | |
| 3730 | GAME( 1980, indianbt, 0, indianbt, indianbt, 0, ROT270, "Taito", "Indian Battle", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3731 | GAME( 1980, steelwkr, 0, steelwkr, steelwkr, 0, ROT0 , "Taito", "Steel Worker", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3732 | GAME( 19??, galactic, 0, invaders, galactic, 0, ROT270, "Taito do Brasil", "Galactica - Batalha Espacial", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // 19?? = 79/80/81, copyright not displayed | |
| 3733 | GAME( 19??, spacmiss, galactic, invaders, galactic, 0, ROT270, "bootleg?", "Space Missile - Space Fighting Game", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3701 | GAMEL(1978, sitv, invaders, invaders, sitv, mw8080bw_state, 0, ROT270, "Taito", "Space Invaders (TV Version)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3702 | GAME( 1979, sicv, invaders, invadpt2, sicv, _8080bw_state, 0, ROT270, "Taito", "Space Invaders (CV Version)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3703 | GAME( 1978, sisv, invaders, invadpt2, sicv, _8080bw_state, 0, ROT270, "Taito", "Space Invaders (SV Version)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3704 | GAME( 1978, sisv2, invaders, invadpt2, sicv, _8080bw_state, 0, ROT270, "Taito", "Space Invaders (SV Version 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3705 | GAME( 1978, spacerng, invaders, invadpt2, sitv, _8080bw_state, 0, ROT270, "bootleg (Leisure Time Electronics)", "Space Ranger (bootleg of Space Invaders)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // many modifications | |
| 3706 | GAME( 1979, galxwars, 0, invadpt2, galxwars, _8080bw_state, 0, ROT270, "Universal", "Galaxy Wars (Universal set 1)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 3707 | GAME( 1979, galxwars2,galxwars, invadpt2, galxwars, _8080bw_state, 0, ROT270, "Universal", "Galaxy Wars (Universal set 2)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 3708 | GAME( 1979, galxwarst,galxwars, invadpt2, galxwars, _8080bw_state, 0, ROT270, "Universal (Taito license?)", "Galaxy Wars (Taito?)" , GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) /* Copyright Not Displayed */ | |
| 3709 | GAME( 1979, starw, galxwars, invaders, galxwars, mw8080bw_state, 0, ROT270, "bootleg", "Star Wars", GAME_SUPPORTS_SAVE ) | |
| 3710 | GAME( 1979, lrescue, 0, lrescue, lrescue, _8080bw_state, 0, ROT270, "Taito", "Lunar Rescue", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3711 | GAME( 1980, mlander, lrescue, lrescue, lrescue, _8080bw_state, 0, ROT270, "bootleg (Leisure Time Electronics)", "Moon Lander (bootleg of Lunar Rescue)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 3712 | GAME( 1978, lrescuem, lrescue, lrescue, lrescue, _8080bw_state, 0, ROT270, "bootleg (Model Racing)", "Lunar Rescue (Model Racing bootleg)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3713 | GAME( 1979, grescue, lrescue, lrescue, lrescue, _8080bw_state, 0, ROT270, "Taito (Universal license?)", "Galaxy Rescue", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3714 | GAME( 1979, desterth, lrescue, lrescue, invrvnge, _8080bw_state, 0, ROT270, "bootleg", "Destination Earth", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3715 | GAME( 1979, invadpt2, 0, invadpt2, invadpt2, _8080bw_state, 0, ROT270, "Taito", "Space Invaders Part II (Taito)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3716 | GAME( 1979, invadpt2br,invadpt2,invadpt2, invadpt2, _8080bw_state, 0, ROT270, "Taito do Brasil", "Space Invaders Part II (Brazil)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3717 | GAME( 1980, invaddlx, invadpt2, invaders, invadpt2, mw8080bw_state, 0, ROT270, "Taito (Midway license)", "Space Invaders Deluxe", GAME_SUPPORTS_SAVE ) | |
| 3718 | GAME( 1980, vortex, 0, vortex, vortex, _8080bw_state, vortex, ROT270, "Zilec Electronics", "Vortex", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* Encrypted 8080/IO */ | |
| 3719 | GAME( 1979, cosmo, 0, cosmo, cosmo, _8080bw_state, 0, ROT90, "TDS & MINTS", "Cosmo", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3720 | GAME( 1979, schaser, 0, schaser, schaser, _8080bw_state, 0, ROT270, "Taito", "Space Chaser", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_COLORS ) | |
| 3721 | GAME( 1979, schasercv,schaser, schasercv,schasercv, _8080bw_state,0, ROT270, "Taito", "Space Chaser (CV version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS ) | |
| 3722 | GAME( 1979, sflush, 0, sflush, sflush, _8080bw_state, 0, ROT270, "Taito", "Straight Flush",GAME_SUPPORTS_SAVE | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_NO_COCKTAIL) | |
| 3723 | GAME( 1980, lupin3, 0, lupin3, lupin3, _8080bw_state, 0, ROT270, "Taito", "Lupin III (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3724 | GAME( 1980, lupin3a, lupin3, lupin3a, lupin3a, _8080bw_state, 0, ROT270, "Taito", "Lupin III (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3725 | GAME( 1980, polaris, 0, polaris, polaris, _8080bw_state, 0, ROT270, "Taito", "Polaris (Latest version)", GAME_SUPPORTS_SAVE ) | |
| 3726 | GAME( 1980, polarisa, polaris, polaris, polaris, _8080bw_state, 0, ROT270, "Taito", "Polaris (First revision)", GAME_SUPPORTS_SAVE ) | |
| 3727 | GAME( 1980, polariso, polaris, polaris, polaris, _8080bw_state, 0, ROT270, "Taito", "Polaris (Original version)", GAME_SUPPORTS_SAVE ) | |
| 3728 | GAME( 1981, polarisbr,polaris, polaris, polaris, _8080bw_state, 0, ROT270, "Taito do Brasil", "Polaris (Brazil)", GAME_SUPPORTS_SAVE ) | |
| 3729 | GAME( 1980, ballbomb, 0, ballbomb, ballbomb, _8080bw_state, 0, ROT270, "Taito", "Balloon Bomber", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) /* missing clouds */ | |
| 3730 | GAME( 1980, indianbt, 0, indianbt, indianbt, _8080bw_state, 0, ROT270, "Taito", "Indian Battle", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3731 | GAME( 1980, steelwkr, 0, steelwkr, steelwkr, _8080bw_state, 0, ROT0 , "Taito", "Steel Worker", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3732 | GAME( 19??, galactic, 0, invaders, galactic, mw8080bw_state, 0, ROT270, "Taito do Brasil", "Galactica - Batalha Espacial", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // 19?? = 79/80/81, copyright not displayed | |
| 3733 | GAME( 19??, spacmiss, galactic, invaders, galactic, mw8080bw_state, 0, ROT270, "bootleg?", "Space Missile - Space Fighting Game", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3734 | 3734 | |
| 3735 | 3735 | /* Misc. manufacturers */ |
| 3736 | GAMEL(1980, searthin, invaders, invaders, searthin, 0, ROT270, "bootleg", "Super Earth Invasion (set 1)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3737 | GAMEL(1980, searthina,invaders, invaders, searthin, 0, ROT270, "bootleg", "Super Earth Invasion (set 2)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3738 | GAMEL(1978, invadrmr, invaders, invaders, invadrmr, 0, ROT270, "bootleg? (Model Racing)", "Space Invaders (Model Racing)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3739 | GAMEL(1978, spaceatt, invaders, invaders, sicv, 0, ROT270, "bootleg (Video Games GmbH)", "Space Attack", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3740 | GAMEL(1980, spaceat2, invaders, invaders, spaceatt, 0, ROT270, "bootleg (Video Games UK)", "Space Attack II", GAME_SUPPORTS_SAVE, layout_invaders ) // bootleg of super invaders | |
| 3741 | GAMEL(19??, sinvzen, invaders, invaders, spaceatt, 0, ROT270, "Zenitone-Microsec Ltd", "Super Invaders (Zenitone-Microsec)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3742 | GAMEL(19??, sinvemag, invaders, invaders, sinvemag, 0, ROT270, "bootleg (Emag)", "Super Invaders (Emag)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3743 | GAMEL(19??, tst_invd, invaders, invaders, sicv, 0, ROT0, "<unknown>", "Space Invaders Test ROM", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3744 | GAMEL(19??, alieninv, invaders, invaders, alieninv, 0, ROT270, "bootleg (Margamatics)", "Alien Invasion", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3745 | GAMEL(19??, alieninvp2,invaders,invaders, searthin, 0, ROT270, "bootleg", "Alien Invasion Part II", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3746 | GAMEL(1978, spceking, invaders, invaders, sicv, 0, ROT270, "Leijac Corporation","Space King", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3747 | GAMEL(1978, spcewars, invaders, spcewars, spcewars, 0, ROT270, "bootleg? (Sanritsu)", "Space War (Sanritsu)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3748 | GAME (19??, astropal, 0, astropal, astropal, 0, ROT0, "Sidam?", "Astropal", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3749 | GAMEL(1978, spacewr3, invaders, spcewars, sicv, 0, ROT270, "bootleg", "Space War Part 3", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3750 | GAMEL(1978, invaderl, invaders, invaders, sicv, 0, ROT270, "bootleg? (Logitec)", "Space Invaders (Logitec)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3751 | GAMEL(1978, invader4, invaders, invaders, sicv, 0, ROT270, "bootleg", "Space Invaders Part Four", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3752 | GAMEL(1979, jspecter, invaders, invaders, jspecter, 0, ROT270, "bootleg (Jatre)", "Jatre Specter (set 1)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3753 | GAMEL(1979, jspecter2,invaders, invaders, jspecter, 0, ROT270, "bootleg (Jatre)", "Jatre Specter (set 2)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3754 | GAMEL(1979, cosmicmo, invaders, invaders, cosmicmo, 0, ROT270, "Universal", "Cosmic Monsters", GAME_SUPPORTS_SAVE, layout_cosmicm ) | |
| 3755 | GAMEL(1979, cosmicm2, invaders, invaders, cosmicmo, 0, ROT270, "Universal", "Cosmic Monsters 2", GAME_SUPPORTS_SAVE, layout_cosmicm ) | |
| 3756 | GAMEL(19??, superinv, invaders, invaders, superinv, 0, ROT270, "bootleg", "Super Invaders", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3757 | GAMEL(19??, invasion, invaders, invaders, invasion, 0, ROT270, "Sidam", "Invasion (Sidam)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3758 | GAMEL(19??, invasiona,invaders, invaders, invasion, 0, ROT270, "bootleg", "Invasion (bootleg, set 1, normal graphics)", GAME_SUPPORTS_SAVE, layout_invaders ) // has Sidam replaced with 'Ufo Monster Attack' and standard GFX | |
| 3759 | GAMEL(19??, invasionb,invaders, invaders, invasion, 0, ROT270, "bootleg", "Invasion (bootleg, set 2, no copyright)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3760 | GAMEL(19??, invasionrz,invaders,invaders, invasion, 0, ROT270, "bootleg (R Z SRL Bologna)", "Invasion (bootleg, set 3, R Z SRL Bologna)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING, layout_invaders ) | |
| 3761 | GAMEL(19??, invasionrza,invaders,invaders,invasion, 0, ROT270, "bootleg (R Z SRL Bologna)", "Invasion (bootleg, set 4, R Z SRL Bologna)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING, layout_invaders ) | |
| 3762 | GAME( 19??, darthvdr, invaders, darthvdr, darthvdr, 0, ROT270, "bootleg", "Darth Vader", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) | |
| 3763 | GAME( 1979, moonbase, invadpt2, invadpt2, invadpt2, 0, ROT270, "Nichibutsu (Taito license?)", "Moon Base (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // this has a 'Taito Corp' string hidden away in the rom - how do you get it to display? | |
| 3764 | GAME( 1979, moonbasea,invadpt2, invadpt2, invadpt2, 0, ROT270, "Nichibutsu", "Moon Base (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // this has the same string replaced with Nichibutsu, no other differences | |
| 3765 | GAMEL(19??, invrvnge, 0, invrvnge, invrvnge, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_invrvnge ) | |
| 3766 | GAMEL(19??, invrvngea,invrvnge, invrvnge, invrvnge, 0, ROT270, "Zenitone-Microsec Ltd. (Dutchford license)", "Invader's Revenge (Dutchford)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_invrvnge ) | |
| 3767 | GAME( 1980, spclaser, 0, invadpt2, spclaser, 0, ROT270, "Game Plan (Taito license)", "Space Laser", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 3768 | GAME( 1980, intruder, spclaser, invadpt2, spclaser, 0, ROT270, "Game Plan (Taito license)", "Intruder", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3769 | GAME( 1980, laser, spclaser, invadpt2, spclaser, 0, ROT270, "bootleg (Leisure Time Electronics Inc.)", "Astro Laser (bootleg of Space Laser)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 3770 | GAME( 1979, spcewarl, spclaser, invadpt2, spclaser, 0, ROT270, "Leijac Corporation", "Space War (Leijac Corporation)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 3771 | GAME( 1979, rollingc, 0, rollingc, rollingc, 0, ROT270, "Nichibutsu", "Rolling Crash / Moon Base", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3772 | GAME( 1979, ozmawars, 0, invaders, ozmawars, 0, ROT270, "SNK", "Ozma Wars (set 1)", GAME_SUPPORTS_SAVE ) | |
| 3773 | GAME( 1979, ozmawars2,ozmawars, invaders, ozmawars, 0, ROT270, "SNK", "Ozma Wars (set 2)", GAME_SUPPORTS_SAVE ) /* Uses Taito's three board color version of Space Invaders PCB */ | |
| 3774 | GAME( 1979, solfight, ozmawars, invaders, ozmawars, 0, ROT270, "bootleg", "Solar Fight", GAME_SUPPORTS_SAVE ) | |
| 3775 | GAME( 1979, spaceph, ozmawars, invaders, spaceph, 0, ROT270, "SNK (Zilec Games license?)", "Space Phantoms", GAME_SUPPORTS_SAVE ) // or bootleg? | |
| 3776 | GAME( 1979, yosakdon, 0, yosakdon, yosakdon, 0, ROT270, "Wing", "Yosaku To Donbei (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* bootleg? */ | |
| 3777 | GAME( 1979, yosakdona,yosakdon, yosakdon, yosakdon, 0, ROT270, "Wing", "Yosaku To Donbei (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* bootleg? */ | |
| 3778 | GAMEL(1979, shuttlei, 0, shuttlei, shuttlei, 0, ROT270, "Omori Electric Co., Ltd.", "Shuttle Invader", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL, layout_shuttlei ) | |
| 3779 | GAMEL(1979, skylove, 0, shuttlei, skylove, 0, ROT270, "Omori Electric Co., Ltd.", "Sky Love", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL, layout_shuttlei ) | |
| 3780 | GAME (19??, modelr, 0, modelr, invadrmr, 0, ROT0, "Model Racing", "unknown Model Racing gun game", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // no titlescreen | |
| 3736 | GAMEL(1980, searthin, invaders, invaders, searthin, mw8080bw_state, 0, ROT270, "bootleg", "Super Earth Invasion (set 1)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3737 | GAMEL(1980, searthina,invaders, invaders, searthin, mw8080bw_state, 0, ROT270, "bootleg", "Super Earth Invasion (set 2)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3738 | GAMEL(1978, invadrmr, invaders, invaders, invadrmr, mw8080bw_state, 0, ROT270, "bootleg? (Model Racing)", "Space Invaders (Model Racing)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3739 | GAMEL(1978, spaceatt, invaders, invaders, sicv, mw8080bw_state, 0, ROT270, "bootleg (Video Games GmbH)", "Space Attack", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3740 | GAMEL(1980, spaceat2, invaders, invaders, spaceatt, mw8080bw_state, 0, ROT270, "bootleg (Video Games UK)", "Space Attack II", GAME_SUPPORTS_SAVE, layout_invaders ) // bootleg of super invaders | |
| 3741 | GAMEL(19??, sinvzen, invaders, invaders, spaceatt, mw8080bw_state, 0, ROT270, "Zenitone-Microsec Ltd", "Super Invaders (Zenitone-Microsec)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3742 | GAMEL(19??, sinvemag, invaders, invaders, sinvemag, mw8080bw_state, 0, ROT270, "bootleg (Emag)", "Super Invaders (Emag)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3743 | GAMEL(19??, tst_invd, invaders, invaders, sicv, mw8080bw_state, 0, ROT0, "<unknown>", "Space Invaders Test ROM", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3744 | GAMEL(19??, alieninv, invaders, invaders, alieninv, mw8080bw_state, 0, ROT270, "bootleg (Margamatics)", "Alien Invasion", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3745 | GAMEL(19??, alieninvp2,invaders,invaders, searthin, mw8080bw_state, 0, ROT270, "bootleg", "Alien Invasion Part II", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3746 | GAMEL(1978, spceking, invaders, invaders, sicv, mw8080bw_state, 0, ROT270, "Leijac Corporation","Space King", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3747 | GAMEL(1978, spcewars, invaders, spcewars, spcewars, _8080bw_state, 0, ROT270, "bootleg? (Sanritsu)", "Space War (Sanritsu)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3748 | GAME (19??, astropal, 0, astropal, astropal, _8080bw_state, 0, ROT0, "Sidam?", "Astropal", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3749 | GAMEL(1978, spacewr3, invaders, spcewars, sicv, _8080bw_state, 0, ROT270, "bootleg", "Space War Part 3", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3750 | GAMEL(1978, invaderl, invaders, invaders, sicv, mw8080bw_state, 0, ROT270, "bootleg? (Logitec)", "Space Invaders (Logitec)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3751 | GAMEL(1978, invader4, invaders, invaders, sicv, mw8080bw_state, 0, ROT270, "bootleg", "Space Invaders Part Four", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3752 | GAMEL(1979, jspecter, invaders, invaders, jspecter, mw8080bw_state, 0, ROT270, "bootleg (Jatre)", "Jatre Specter (set 1)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3753 | GAMEL(1979, jspecter2,invaders, invaders, jspecter, mw8080bw_state, 0, ROT270, "bootleg (Jatre)", "Jatre Specter (set 2)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3754 | GAMEL(1979, cosmicmo, invaders, invaders, cosmicmo, mw8080bw_state, 0, ROT270, "Universal", "Cosmic Monsters", GAME_SUPPORTS_SAVE, layout_cosmicm ) | |
| 3755 | GAMEL(1979, cosmicm2, invaders, invaders, cosmicmo, mw8080bw_state, 0, ROT270, "Universal", "Cosmic Monsters 2", GAME_SUPPORTS_SAVE, layout_cosmicm ) | |
| 3756 | GAMEL(19??, superinv, invaders, invaders, superinv, mw8080bw_state, 0, ROT270, "bootleg", "Super Invaders", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3757 | GAMEL(19??, invasion, invaders, invaders, invasion, mw8080bw_state, 0, ROT270, "Sidam", "Invasion (Sidam)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3758 | GAMEL(19??, invasiona,invaders, invaders, invasion, mw8080bw_state, 0, ROT270, "bootleg", "Invasion (bootleg, set 1, normal graphics)", GAME_SUPPORTS_SAVE, layout_invaders ) // has Sidam replaced with 'Ufo Monster Attack' and standard GFX | |
| 3759 | GAMEL(19??, invasionb,invaders, invaders, invasion, mw8080bw_state, 0, ROT270, "bootleg", "Invasion (bootleg, set 2, no copyright)", GAME_SUPPORTS_SAVE, layout_invaders ) | |
| 3760 | GAMEL(19??, invasionrz,invaders,invaders, invasion, mw8080bw_state, 0, ROT270, "bootleg (R Z SRL Bologna)", "Invasion (bootleg, set 3, R Z SRL Bologna)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING, layout_invaders ) | |
| 3761 | GAMEL(19??, invasionrza,invaders,invaders,invasion, mw8080bw_state, 0, ROT270, "bootleg (R Z SRL Bologna)", "Invasion (bootleg, set 4, R Z SRL Bologna)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING, layout_invaders ) | |
| 3762 | GAME( 19??, darthvdr, invaders, darthvdr, darthvdr, _8080bw_state, 0, ROT270, "bootleg", "Darth Vader", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) | |
| 3763 | GAME( 1979, moonbase, invadpt2, invadpt2, invadpt2, _8080bw_state, 0, ROT270, "Nichibutsu (Taito license?)", "Moon Base (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // this has a 'Taito Corp' string hidden away in the rom - how do you get it to display? | |
| 3764 | GAME( 1979, moonbasea,invadpt2, invadpt2, invadpt2, _8080bw_state, 0, ROT270, "Nichibutsu", "Moon Base (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // this has the same string replaced with Nichibutsu, no other differences | |
| 3765 | GAMEL(19??, invrvnge, 0, invrvnge, invrvnge, _8080bw_state, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_invrvnge ) | |
| 3766 | GAMEL(19??, invrvngea,invrvnge, invrvnge, invrvnge, _8080bw_state, 0, ROT270, "Zenitone-Microsec Ltd. (Dutchford license)", "Invader's Revenge (Dutchford)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_invrvnge ) | |
| 3767 | GAME( 1980, spclaser, 0, invadpt2, spclaser, _8080bw_state, 0, ROT270, "Game Plan (Taito license)", "Space Laser", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 3768 | GAME( 1980, intruder, spclaser, invadpt2, spclaser, _8080bw_state, 0, ROT270, "Game Plan (Taito license)", "Intruder", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 3769 | GAME( 1980, laser, spclaser, invadpt2, spclaser, _8080bw_state, 0, ROT270, "bootleg (Leisure Time Electronics Inc.)", "Astro Laser (bootleg of Space Laser)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 3770 | GAME( 1979, spcewarl, spclaser, invadpt2, spclaser, _8080bw_state, 0, ROT270, "Leijac Corporation", "Space War (Leijac Corporation)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 3771 | GAME( 1979, rollingc, 0, rollingc, rollingc, _8080bw_state, 0, ROT270, "Nichibutsu", "Rolling Crash / Moon Base", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3772 | GAME( 1979, ozmawars, 0, invaders, ozmawars, mw8080bw_state, 0, ROT270, "SNK", "Ozma Wars (set 1)", GAME_SUPPORTS_SAVE ) | |
| 3773 | GAME( 1979, ozmawars2,ozmawars, invaders, ozmawars, mw8080bw_state, 0, ROT270, "SNK", "Ozma Wars (set 2)", GAME_SUPPORTS_SAVE ) /* Uses Taito's three board color version of Space Invaders PCB */ | |
| 3774 | GAME( 1979, solfight, ozmawars, invaders, ozmawars, mw8080bw_state, 0, ROT270, "bootleg", "Solar Fight", GAME_SUPPORTS_SAVE ) | |
| 3775 | GAME( 1979, spaceph, ozmawars, invaders, spaceph, mw8080bw_state, 0, ROT270, "SNK (Zilec Games license?)", "Space Phantoms", GAME_SUPPORTS_SAVE ) // or bootleg? | |
| 3776 | GAME( 1979, yosakdon, 0, yosakdon, yosakdon, _8080bw_state, 0, ROT270, "Wing", "Yosaku To Donbei (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* bootleg? */ | |
| 3777 | GAME( 1979, yosakdona,yosakdon, yosakdon, yosakdon, _8080bw_state, 0, ROT270, "Wing", "Yosaku To Donbei (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* bootleg? */ | |
| 3778 | GAMEL(1979, shuttlei, 0, shuttlei, shuttlei, _8080bw_state, 0, ROT270, "Omori Electric Co., Ltd.", "Shuttle Invader", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL, layout_shuttlei ) | |
| 3779 | GAMEL(1979, skylove, 0, shuttlei, skylove, _8080bw_state, 0, ROT270, "Omori Electric Co., Ltd.", "Sky Love", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL, layout_shuttlei ) | |
| 3780 | GAME (19??, modelr, 0, modelr, invadrmr, _8080bw_state, 0, ROT0, "Model Racing", "unknown Model Racing gun game", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // no titlescreen | |
| 3781 | 3781 | |
| 3782 | GAME( 2002, invmulti, 0, invmulti, invmulti, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.03D)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3783 | GAME( 2002, invmultim3a, invmulti, invmulti, invmulti, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.03A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3784 | GAME( 2002, invmultim2c, invmulti, invmulti, invmulti, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.02C)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3785 | GAME( 2002, invmultim2a, invmulti, invmulti, invmulti, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.02A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3786 | GAME( 2002, invmultim1a, invmulti, invmulti, invmulti, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.01A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3787 | GAME( 2002, invmultit3d, invmulti, invmulti, invmulti, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (T8.03D)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3788 | GAME( 2002, invmultis3a, invmulti, invmulti, invmulti, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (S0.83A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3789 | GAME( 2002, invmultis2a, invmulti, invmulti, invmulti, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (S0.82A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3790 | GAME( 2002, invmultis1a, invmulti, invmulti, invmulti, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (S0.81A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3791 | GAME( 2002, invmultip, invmulti, invmulti, invmulti, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3782 | GAME( 2002, invmulti, 0, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.03D)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3783 | GAME( 2002, invmultim3a, invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.03A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3784 | GAME( 2002, invmultim2c, invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.02C)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3785 | GAME( 2002, invmultim2a, invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.02A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3786 | GAME( 2002, invmultim1a, invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.01A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3787 | GAME( 2002, invmultit3d, invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (T8.03D)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3788 | GAME( 2002, invmultis3a, invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (S0.83A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3789 | GAME( 2002, invmultis2a, invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (S0.82A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3790 | GAME( 2002, invmultis1a, invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (S0.81A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 3791 | GAME( 2002, invmultip, invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 932 | 932 | |
| 933 | 933 | |
| 934 | 934 | |
| 935 | GAME( 1988, othunder, 0, othunder, othunder, 0, ORIENTATION_FLIP_X, "Taito Corporation Japan", "Operation Thunderbolt (World)", GAME_SUPPORTS_SAVE ) | |
| 936 | GAME( 1988, othunderu, othunder, othunder, othundu, 0, ORIENTATION_FLIP_X, "Taito America Corporation", "Operation Thunderbolt (US)", GAME_SUPPORTS_SAVE ) | |
| 937 | GAME( 1988, othunderuo, othunder, othunder, othundu, 0, ORIENTATION_FLIP_X, "Taito America Corporation", "Operation Thunderbolt (US, older)", GAME_SUPPORTS_SAVE ) | |
| 938 | GAME( 1988, othunderj, othunder, othunder, othundrj, 0, ORIENTATION_FLIP_X, "Taito Corporation", "Operation Thunderbolt (Japan)", GAME_SUPPORTS_SAVE ) | |
| 935 | GAME( 1988, othunder, 0, othunder, othunder, othunder_state, 0, ORIENTATION_FLIP_X, "Taito Corporation Japan", "Operation Thunderbolt (World)", GAME_SUPPORTS_SAVE ) | |
| 936 | GAME( 1988, othunderu, othunder, othunder, othundu, othunder_state, 0, ORIENTATION_FLIP_X, "Taito America Corporation", "Operation Thunderbolt (US)", GAME_SUPPORTS_SAVE ) | |
| 937 | GAME( 1988, othunderuo, othunder, othunder, othundu, othunder_state, 0, ORIENTATION_FLIP_X, "Taito America Corporation", "Operation Thunderbolt (US, older)", GAME_SUPPORTS_SAVE ) | |
| 938 | GAME( 1988, othunderj, othunder, othunder, othundrj, othunder_state, 0, ORIENTATION_FLIP_X, "Taito Corporation", "Operation Thunderbolt (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 427 | 427 | ROM_END |
| 428 | 428 | |
| 429 | 429 | |
| 430 | GAME( 1980, quasar, 0, quasar, quasar, 0, ROT90, "Zaccaria / Zelco", "Quasar (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 431 | GAME( 1980, quasara, quasar, quasar, quasar, 0, ROT90, "Zaccaria / Zelco", "Quasar (set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 430 | GAME( 1980, quasar, 0, quasar, quasar, quasar_state, 0, ROT90, "Zaccaria / Zelco", "Quasar (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 431 | GAME( 1980, quasara, quasar, quasar, quasar, quasar_state, 0, ROT90, "Zaccaria / Zelco", "Quasar (set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 261 | 261 | |
| 262 | 262 | /* GAME drivers **************************************************************/ |
| 263 | 263 | |
| 264 | GAME( 1989, xyonix, 0, xyonix, xyonix, 0, ROT0, "Philko", "Xyonix", 0 ) | |
| 264 | GAME( 1989, xyonix, 0, xyonix, xyonix, xyonix_state, 0, ROT0, "Philko", "Xyonix", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 660 | 660 | } |
| 661 | 661 | |
| 662 | 662 | /* Game Drivers */ |
| 663 | GAME( 1987, 1943, 0, 1943, 1943, 1943, ROT270, "Capcom", "1943: The Battle of Midway (Euro)", GAME_SUPPORTS_SAVE ) | |
| 664 | GAME( 1987, 1943u, 1943, 1943, 1943, 1943, ROT270, "Capcom", "1943: The Battle of Midway (US, Rev C)", GAME_SUPPORTS_SAVE ) | |
| 665 | GAME( 1987, 1943j, 1943, 1943, 1943, 1943, ROT270, "Capcom", "1943: Midway Kaisen (Japan, Rev B)", GAME_SUPPORTS_SAVE ) | |
| 666 | GAME( 1987, 1943ja, 1943, 1943, 1943, 1943, ROT270, "Capcom", "1943: Midway Kaisen (Japan)", GAME_SUPPORTS_SAVE ) | |
| 667 | GAME( 1987, 1943b, 1943, 1943, 1943, 1943b,ROT270, "bootleg", "1943: Battle of Midway (bootleg, hack of Japan set)", GAME_SUPPORTS_SAVE ) | |
| 668 | GAME( 1987, 1943kai, 0, 1943, 1943, 1943, ROT270, "Capcom", "1943 Kai: Midway Kaisen (Japan)", GAME_SUPPORTS_SAVE ) | |
| 663 | GAME( 1987, 1943, 0, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943: The Battle of Midway (Euro)", GAME_SUPPORTS_SAVE ) | |
| 664 | GAME( 1987, 1943u, 1943, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943: The Battle of Midway (US, Rev C)", GAME_SUPPORTS_SAVE ) | |
| 665 | GAME( 1987, 1943j, 1943, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943: Midway Kaisen (Japan, Rev B)", GAME_SUPPORTS_SAVE ) | |
| 666 | GAME( 1987, 1943ja, 1943, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943: Midway Kaisen (Japan)", GAME_SUPPORTS_SAVE ) | |
| 667 | GAME( 1987, 1943b, 1943, 1943, 1943, _1943_state, 1943b,ROT270, "bootleg", "1943: Battle of Midway (bootleg, hack of Japan set)", GAME_SUPPORTS_SAVE ) | |
| 668 | GAME( 1987, 1943kai, 0, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943 Kai: Midway Kaisen (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 426 | 426 | ROM_END |
| 427 | 427 | |
| 428 | 428 | // complete(?) dump |
| 429 | GAME( 199?, mg_gbr , 0 , maygayew, maygayew, 0, ROT0, "Maygay", "Guinness Book Of Records (Maygay M2)", GAME_IS_SKELETON ) | |
| 430 | GAME( 199?, mg_risk , 0 , maygayew, maygayew, 0, ROT0, "Maygay", "Risk (Maygay M2)", GAME_IS_SKELETON ) | |
| 431 | GAME( 199?, mg_bb , 0 , maygayew, maygayew, 0, ROT0, "Maygay", "Big Break (Maygay M2)", GAME_IS_SKELETON ) | |
| 432 | GAME( 199?, mg_lug , 0 , maygayew, maygayew, 0, ROT0, "Maygay", "London Underground (Maygay M2)", GAME_IS_SKELETON ) | |
| 433 | GAME( 199?, mg_alad , 0 , maygayew, maygayew, 0, ROT0, "Maygay", "Aladdin's Cave (Maygay M2)", GAME_IS_SKELETON ) | |
| 429 | GAME( 199?, mg_gbr , 0 , maygayew, maygayew, maygayew_state, 0, ROT0, "Maygay", "Guinness Book Of Records (Maygay M2)", GAME_IS_SKELETON ) | |
| 430 | GAME( 199?, mg_risk , 0 , maygayew, maygayew, maygayew_state, 0, ROT0, "Maygay", "Risk (Maygay M2)", GAME_IS_SKELETON ) | |
| 431 | GAME( 199?, mg_bb , 0 , maygayew, maygayew, maygayew_state, 0, ROT0, "Maygay", "Big Break (Maygay M2)", GAME_IS_SKELETON ) | |
| 432 | GAME( 199?, mg_lug , 0 , maygayew, maygayew, maygayew_state, 0, ROT0, "Maygay", "London Underground (Maygay M2)", GAME_IS_SKELETON ) | |
| 433 | GAME( 199?, mg_alad , 0 , maygayew, maygayew, maygayew_state, 0, ROT0, "Maygay", "Aladdin's Cave (Maygay M2)", GAME_IS_SKELETON ) | |
| 434 | 434 | |
| 435 | 435 | // incomplete dumps |
| 436 | GAME( 199?, mg_ewg , 0 , maygayew, maygayew, 0, ROT0, "Maygay", "Each Way Gambler (Maygay M2)", GAME_IS_SKELETON ) | |
| 437 | GAME( 199?, mg_jv , 0 , maygayew, maygayew, 0, ROT0, "Maygay", "Jack & Vera (Maygay M2)", GAME_IS_SKELETON ) | |
| 438 | GAME( 199?, mg_pbw , 0 , maygayew, maygayew, 0, ROT0, "Maygay", "Pinball Wizard (Maygay M2)", GAME_IS_SKELETON ) | |
| 439 | GAME( 199?, mg_scl , 0 , maygayew, maygayew, 0, ROT0, "Maygay", "Super Clue (Maygay M2)", GAME_IS_SKELETON ) | |
| 440 | GAME( 199?, mg_kf , 0 , maygayew, maygayew, 0, ROT0, "Maygay", "Krypton Factor (Maygay M2)", GAME_IS_SKELETON ) | |
| 436 | GAME( 199?, mg_ewg , 0 , maygayew, maygayew, maygayew_state, 0, ROT0, "Maygay", "Each Way Gambler (Maygay M2)", GAME_IS_SKELETON ) | |
| 437 | GAME( 199?, mg_jv , 0 , maygayew, maygayew, maygayew_state, 0, ROT0, "Maygay", "Jack & Vera (Maygay M2)", GAME_IS_SKELETON ) | |
| 438 | GAME( 199?, mg_pbw , 0 , maygayew, maygayew, maygayew_state, 0, ROT0, "Maygay", "Pinball Wizard (Maygay M2)", GAME_IS_SKELETON ) | |
| 439 | GAME( 199?, mg_scl , 0 , maygayew, maygayew, maygayew_state, 0, ROT0, "Maygay", "Super Clue (Maygay M2)", GAME_IS_SKELETON ) | |
| 440 | GAME( 199?, mg_kf , 0 , maygayew, maygayew, maygayew_state, 0, ROT0, "Maygay", "Krypton Factor (Maygay M2)", GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 627 | 627 | |
| 628 | 628 | |
| 629 | 629 | |
| 630 | GAME( 1984, pacland, 0, pacland, pacland, 0, ROT0, "Namco", "Pac-Land (World)", GAME_SUPPORTS_SAVE ) | |
| 631 | GAME( 1984, paclandj, pacland, pacland, pacland, 0, ROT0, "Namco", "Pac-Land (Japan new)", GAME_SUPPORTS_SAVE ) | |
| 632 | GAME( 1984, paclandjo, pacland, pacland, pacland, 0, ROT0, "Namco", "Pac-Land (Japan old)", GAME_SUPPORTS_SAVE ) | |
| 633 | GAME( 1984, paclandjo2,pacland, pacland, pacland, 0, ROT0, "Namco", "Pac-Land (Japan older)", GAME_SUPPORTS_SAVE ) | |
| 634 | GAME( 1984, paclandm, pacland, pacland, pacland, 0, ROT0, "Namco (Bally Midway license)", "Pac-Land (Midway)", GAME_SUPPORTS_SAVE ) | |
| 630 | GAME( 1984, pacland, 0, pacland, pacland, pacland_state, 0, ROT0, "Namco", "Pac-Land (World)", GAME_SUPPORTS_SAVE ) | |
| 631 | GAME( 1984, paclandj, pacland, pacland, pacland, pacland_state, 0, ROT0, "Namco", "Pac-Land (Japan new)", GAME_SUPPORTS_SAVE ) | |
| 632 | GAME( 1984, paclandjo, pacland, pacland, pacland, pacland_state, 0, ROT0, "Namco", "Pac-Land (Japan old)", GAME_SUPPORTS_SAVE ) | |
| 633 | GAME( 1984, paclandjo2,pacland, pacland, pacland, pacland_state, 0, ROT0, "Namco", "Pac-Land (Japan older)", GAME_SUPPORTS_SAVE ) | |
| 634 | GAME( 1984, paclandm, pacland, pacland, pacland, pacland_state, 0, ROT0, "Namco (Bally Midway license)", "Pac-Land (Midway)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 978 | 978 | |
| 979 | 979 | |
| 980 | 980 | /* YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS */ |
| 981 | GAME( 1997, hotgmck, 0, ps4big, hotgmck, hotgmck, ROT0, "Psikyo", "Taisen Hot Gimmick (Japan)", 0 ) | |
| 982 | GAME( 1998, hgkairak, 0, ps4big, hotgmck, hotgmck, ROT0, "Psikyo", "Taisen Hot Gimmick Kairakuten (Japan)", 0 ) | |
| 983 | GAME( 1999, hotgmck3, 0, ps4big, hotgmck, hotgmck, ROT0, "Psikyo", "Taisen Hot Gimmick 3 Digital Surfing (Japan)", 0 ) | |
| 984 | GAME( 2000, hotgm4ev, 0, ps4big, hotgmck, hotgmck, ROT0, "Psikyo", "Taisen Hot Gimmick 4 Ever (Japan)", 0 ) | |
| 985 | GAME( 2001, hotgmcki, 0, ps4big, hotgmck, hotgmck, ROT0, "Psikyo", "Mahjong Hot Gimmick Integral (Japan)", 0 ) | |
| 986 | GAME( 2000, loderndf, 0, ps4small, loderndf, 0, ROT0, "Psikyo", "Lode Runner - The Dig Fight (ver. B)", 0 ) | |
| 987 | GAME( 2000, loderndfa,loderndf, ps4small, loderndf, 0, ROT0, "Psikyo", "Lode Runner - The Dig Fight (ver. A)", 0 ) | |
| 988 | GAME( 2000, hotdebut, 0, ps4small, hotdebut, 0, ROT0, "Psikyo / Moss", "Quiz de Idol! Hot Debut (Japan)", 0 ) | |
| 981 | GAME( 1997, hotgmck, 0, ps4big, hotgmck, psikyo4_state, hotgmck, ROT0, "Psikyo", "Taisen Hot Gimmick (Japan)", 0 ) | |
| 982 | GAME( 1998, hgkairak, 0, ps4big, hotgmck, psikyo4_state, hotgmck, ROT0, "Psikyo", "Taisen Hot Gimmick Kairakuten (Japan)", 0 ) | |
| 983 | GAME( 1999, hotgmck3, 0, ps4big, hotgmck, psikyo4_state, hotgmck, ROT0, "Psikyo", "Taisen Hot Gimmick 3 Digital Surfing (Japan)", 0 ) | |
| 984 | GAME( 2000, hotgm4ev, 0, ps4big, hotgmck, psikyo4_state, hotgmck, ROT0, "Psikyo", "Taisen Hot Gimmick 4 Ever (Japan)", 0 ) | |
| 985 | GAME( 2001, hotgmcki, 0, ps4big, hotgmck, psikyo4_state, hotgmck, ROT0, "Psikyo", "Mahjong Hot Gimmick Integral (Japan)", 0 ) | |
| 986 | GAME( 2000, loderndf, 0, ps4small, loderndf, psikyo4_state, 0, ROT0, "Psikyo", "Lode Runner - The Dig Fight (ver. B)", 0 ) | |
| 987 | GAME( 2000, loderndfa,loderndf, ps4small, loderndf, psikyo4_state, 0, ROT0, "Psikyo", "Lode Runner - The Dig Fight (ver. A)", 0 ) | |
| 988 | GAME( 2000, hotdebut, 0, ps4small, hotdebut, psikyo4_state, 0, ROT0, "Psikyo / Moss", "Quiz de Idol! Hot Debut (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 871 | 871 | ROM_LOAD( "st.ic3", 0x0000, 0x8000, CRC(8880596e) SHA1(ec6d68fc2f51f7d94f496cd72cf898db65324542) ) |
| 872 | 872 | ROM_END |
| 873 | 873 | |
| 874 | GAME( 199?, nss, 0, nss, snes, snes, ROT0, "Nintendo", "Nintendo Super System BIOS", GAME_IS_BIOS_ROOT ) | |
| 875 | GAME( 1992, nss_actr, nss, nss, snes, snes, ROT0, "Enix", "Act Raiser (Nintendo Super System)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // sound sometimes dies, timing issues | |
| 876 | GAME( 1992, nss_adam, nss, nss, snes, snes, ROT0, "Ocean", "The Addams Family (Nintendo Super System)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 877 | GAME( 1992, nss_aten, nss, nss, snes, snes, ROT0, "Absolute Entertainment Inc.", "David Crane's Amazing Tennis (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 878 | GAME( 1992, nss_con3, nss, nss, snes, snes, ROT0, "Konami", "Contra 3: The Alien Wars (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 879 | GAME( 1992, nss_lwep, nss, nss, snes, snes, ROT0, "Ocean", "Lethal Weapon (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 880 | GAME( 1992, nss_ncaa, nss, nss, snes, snes, ROT0, "Sculptured Software Inc.", "NCAA Basketball (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 881 | GAME( 1992, nss_rob3, nss, nss, snes, snes, ROT0, "Ocean", "Robocop 3 (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // any sprite minus Robocop is missing | |
| 882 | GAME( 1992, nss_skin, nss, nss, snes, snes, ROT0, "Irem", "Skins Game (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // gfx issue caused by timing at start-up | |
| 883 | GAME( 1992, nss_ssoc, nss, nss, snes, snes, ROT0, "Human Inc.", "Super Soccer (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 884 | GAME( 1991, nss_smw, nss, nss, snes, snes, ROT0, "Nintendo", "Super Mario World (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 885 | GAME( 1991, nss_fzer, nss, nss, snes, snes, ROT0, "Nintendo", "F-Zero (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 886 | GAME( 1991, nss_sten, nss, nss, snes, snes, ROT0, "Nintendo", "Super Tennis (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 874 | GAME( 199?, nss, 0, nss, snes, nss_state, snes, ROT0, "Nintendo", "Nintendo Super System BIOS", GAME_IS_BIOS_ROOT ) | |
| 875 | GAME( 1992, nss_actr, nss, nss, snes, nss_state, snes, ROT0, "Enix", "Act Raiser (Nintendo Super System)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // sound sometimes dies, timing issues | |
| 876 | GAME( 1992, nss_adam, nss, nss, snes, nss_state, snes, ROT0, "Ocean", "The Addams Family (Nintendo Super System)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 877 | GAME( 1992, nss_aten, nss, nss, snes, nss_state, snes, ROT0, "Absolute Entertainment Inc.", "David Crane's Amazing Tennis (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 878 | GAME( 1992, nss_con3, nss, nss, snes, nss_state, snes, ROT0, "Konami", "Contra 3: The Alien Wars (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 879 | GAME( 1992, nss_lwep, nss, nss, snes, nss_state, snes, ROT0, "Ocean", "Lethal Weapon (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 880 | GAME( 1992, nss_ncaa, nss, nss, snes, nss_state, snes, ROT0, "Sculptured Software Inc.", "NCAA Basketball (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 881 | GAME( 1992, nss_rob3, nss, nss, snes, nss_state, snes, ROT0, "Ocean", "Robocop 3 (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // any sprite minus Robocop is missing | |
| 882 | GAME( 1992, nss_skin, nss, nss, snes, nss_state, snes, ROT0, "Irem", "Skins Game (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // gfx issue caused by timing at start-up | |
| 883 | GAME( 1992, nss_ssoc, nss, nss, snes, nss_state, snes, ROT0, "Human Inc.", "Super Soccer (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 884 | GAME( 1991, nss_smw, nss, nss, snes, nss_state, snes, ROT0, "Nintendo", "Super Mario World (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 885 | GAME( 1991, nss_fzer, nss, nss, snes, nss_state, snes, ROT0, "Nintendo", "F-Zero (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 886 | GAME( 1991, nss_sten, nss, nss, snes, nss_state, snes, ROT0, "Nintendo", "Super Tennis (Nintendo Super System)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 419 | 419 | ROM_END |
| 420 | 420 | |
| 421 | 421 | |
| 422 | GAME( 1983, fightrol, 0, rollrace, rollrace, 0, ROT270, "Kaneko (Taito license)", "Fighting Roller", GAME_IMPERFECT_SOUND ) | |
| 423 | GAME( 1983, rollace, fightrol, rollrace, rollrace, 0, ROT270, "Kaneko (Williams license)", "Roller Aces (set 1)", GAME_IMPERFECT_SOUND ) | |
| 424 | GAME( 1983, rollace2, fightrol, rollace2, rollrace, 0, ROT90, "Kaneko (Williams license)", "Roller Aces (set 2)", GAME_IMPERFECT_SOUND ) | |
| 422 | GAME( 1983, fightrol, 0, rollrace, rollrace, rollrace_state, 0, ROT270, "Kaneko (Taito license)", "Fighting Roller", GAME_IMPERFECT_SOUND ) | |
| 423 | GAME( 1983, rollace, fightrol, rollrace, rollrace, rollrace_state, 0, ROT270, "Kaneko (Williams license)", "Roller Aces (set 1)", GAME_IMPERFECT_SOUND ) | |
| 424 | GAME( 1983, rollace2, fightrol, rollace2, rollrace, rollrace_state, 0, ROT90, "Kaneko (Williams license)", "Roller Aces (set 2)", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 383 | 383 | deco56_decrypt_gfx(machine, "gfx1"); |
| 384 | 384 | } |
| 385 | 385 | |
| 386 | GAME( 1994, mirage, 0, mirage, mirage, mirage, ROT0, "Mitchell", "Mirage Youjuu Mahjongden (Japan)", GAME_SUPPORTS_SAVE ) | |
| 386 | GAME( 1994, mirage, 0, mirage, mirage, miragemi_state, mirage, ROT0, "Mitchell", "Mirage Youjuu Mahjongden (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 414 | 414 | * |
| 415 | 415 | *************************************/ |
| 416 | 416 | |
| 417 | GAME( 1983, popper, 0, popper, popper, 0, ROT90, "Omori Electric Co., Ltd.", "Popper", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 417 | GAME( 1983, popper, 0, popper, popper, popper_state, 0, ROT90, "Omori Electric Co., Ltd.", "Popper", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1230 | 1230 | } |
| 1231 | 1231 | |
| 1232 | 1232 | |
| 1233 | GAME( 1988, superman, 0, superman, superman, 0, ROT0, "Taito Corporation", "Superman", 0 ) | |
| 1234 | GAME( 1988, supermanj, superman, superman, supermanj, 0, ROT0, "Taito Corporation", "Superman (Japan)", 0 ) | |
| 1235 | GAME( 1989, twinhawk, 0, daisenpu, twinhawk, 0, ROT270, "Taito Corporation Japan", "Twin Hawk (World)", 0 ) | |
| 1236 | GAME( 1989, twinhawku, twinhawk, daisenpu, twinhawku, 0, ROT270, "Taito America Corporation", "Twin Hawk (US)", 0 ) | |
| 1237 | GAME( 1989, daisenpu, twinhawk, daisenpu, daisenpu, 0, ROT270, "Taito Corporation", "Daisenpu (Japan)", 0 ) | |
| 1238 | GAME( 1989, gigandes, 0, gigandes, gigandes, 0, ROT0, "East Technology", "Gigandes", 0 ) | |
| 1239 | GAME( 1989, gigandesj, gigandes, gigandes, gigandes, 0, ROT0, "East Technology", "Gigandes (Japan)", 0 ) | |
| 1240 | GAME( 1989, kyustrkr, 0, ballbros, kyustrkr, kyustrkr, ROT180, "East Technology", "Last Striker / Kyuukyoku no Striker", 0 ) | |
| 1241 | GAME( 1992, ballbros, 0, ballbros, ballbros, 0, ROT0, "East Technology", "Balloon Brothers", 0 ) | |
| 1233 | GAME( 1988, superman, 0, superman, superman, taitox_state, 0, ROT0, "Taito Corporation", "Superman", 0 ) | |
| 1234 | GAME( 1988, supermanj, superman, superman, supermanj, taitox_state, 0, ROT0, "Taito Corporation", "Superman (Japan)", 0 ) | |
| 1235 | GAME( 1989, twinhawk, 0, daisenpu, twinhawk, taitox_state, 0, ROT270, "Taito Corporation Japan", "Twin Hawk (World)", 0 ) | |
| 1236 | GAME( 1989, twinhawku, twinhawk, daisenpu, twinhawku, taitox_state, 0, ROT270, "Taito America Corporation", "Twin Hawk (US)", 0 ) | |
| 1237 | GAME( 1989, daisenpu, twinhawk, daisenpu, daisenpu, taitox_state, 0, ROT270, "Taito Corporation", "Daisenpu (Japan)", 0 ) | |
| 1238 | GAME( 1989, gigandes, 0, gigandes, gigandes, taitox_state, 0, ROT0, "East Technology", "Gigandes", 0 ) | |
| 1239 | GAME( 1989, gigandesj, gigandes, gigandes, gigandes, taitox_state, 0, ROT0, "East Technology", "Gigandes (Japan)", 0 ) | |
| 1240 | GAME( 1989, kyustrkr, 0, ballbros, kyustrkr, taitox_state, kyustrkr, ROT180, "East Technology", "Last Striker / Kyuukyoku no Striker", 0 ) | |
| 1241 | GAME( 1992, ballbros, 0, ballbros, ballbros, taitox_state, 0, ROT0, "East Technology", "Balloon Brothers", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 744 | 744 | } |
| 745 | 745 | |
| 746 | 746 | /* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MNTR, COMPANY, FULLNAME, FLAGS */ |
| 747 | GAME( 1989, djboy, 0, djboy, djboy, djboy, ROT0, "Kaneko (American Sammy license)", "DJ Boy (set 1)", GAME_SUPPORTS_SAVE) // Sammy & Williams logos in FG ROM | |
| 748 | GAME( 1989, djboya, djboy, djboy, djboy, djboy, ROT0, "Kaneko (American Sammy license)", "DJ Boy (set 2)", GAME_SUPPORTS_SAVE) // Sammy & Williams logos in FG ROM | |
| 749 | GAME( 1989, djboyj, djboy, djboy, djboy, djboyj, ROT0, "Kaneko (Sega license)", "DJ Boy (Japan)", GAME_SUPPORTS_SAVE ) // Sega logo in FG ROM | |
| 747 | GAME( 1989, djboy, 0, djboy, djboy, djboy_state, djboy, ROT0, "Kaneko (American Sammy license)", "DJ Boy (set 1)", GAME_SUPPORTS_SAVE) // Sammy & Williams logos in FG ROM | |
| 748 | GAME( 1989, djboya, djboy, djboy, djboy, djboy_state, djboy, ROT0, "Kaneko (American Sammy license)", "DJ Boy (set 2)", GAME_SUPPORTS_SAVE) // Sammy & Williams logos in FG ROM | |
| 749 | GAME( 1989, djboyj, djboy, djboy, djboy, djboy_state, djboyj, ROT0, "Kaneko (Sega license)", "DJ Boy (Japan)", GAME_SUPPORTS_SAVE ) // Sega logo in FG ROM |
| r15751 | r15752 | |
|---|---|---|
| 390 | 390 | ROM_LOAD( "8.ic10", 0x20000, 0x10000, CRC(fc6808bf) SHA1(f1f1b75a79dfdb500012f9b52c6364f0a13dce2d) ) |
| 391 | 391 | ROM_END |
| 392 | 392 | |
| 393 | GAME( 1990, ladyfrog, 0, ladyfrog, ladyfrog, 0, ORIENTATION_SWAP_XY, "Mondial Games", "Lady Frog", GAME_SUPPORTS_SAVE ) | |
| 393 | GAME( 1990, ladyfrog, 0, ladyfrog, ladyfrog, ladyfrog_state, 0, ORIENTATION_SWAP_XY, "Mondial Games", "Lady Frog", GAME_SUPPORTS_SAVE ) | |
| 394 | 394 | |
| 395 | 395 | // toucheme art style is similar to ladyfrog, so it's probably the same manufacturer |
| 396 | GAME( 19??, toucheme, 0, toucheme, toucheme, 0, ORIENTATION_SWAP_XY, "<unknown>", "Touche Me", GAME_SUPPORTS_SAVE ) | |
| 396 | GAME( 19??, toucheme, 0, toucheme, toucheme, ladyfrog_state, 0, ORIENTATION_SWAP_XY, "<unknown>", "Touche Me", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1172 | 1172 | state->m_gameid = 3; |
| 1173 | 1173 | } |
| 1174 | 1174 | |
| 1175 | GAME( 1986, sidearms, 0, sidearms, sidearms, sidearms, ROT0, "Capcom", "Side Arms - Hyper Dyne (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 1176 | GAME( 1986, sidearmsr,sidearms, sidearms, sidearms, sidearms, ROT0, "Capcom (Romstar license)", "Side Arms - Hyper Dyne (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 1177 | GAME( 1986, sidearmsj,sidearms, sidearms, sidearms, sidearms, ROT0, "Capcom", "Side Arms - Hyper Dyne (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1178 | GAME( 1988, turtship, 0, turtship, turtship, turtship, ROT0, "Philko (Sharp Image license)", "Turtle Ship (North America)", 0 ) | |
| 1179 | GAME( 1988, turtshipj,turtship, turtship, turtship, turtship, ROT0, "Philko (Pacific Games license)", "Turtle Ship (Japan)", 0 ) | |
| 1180 | GAME( 1988, turtshipk,turtship, turtship, turtship, turtship, ROT0, "Philko", "Turtle Ship (Korea)", 0 ) | |
| 1181 | GAME( 1989, dyger, 0, turtship, dyger, dyger, ROT270, "Philko", "Dyger (Korea set 1)", 0 ) | |
| 1182 | GAME( 1989, dygera, dyger, turtship, dyger, dyger, ROT270, "Philko", "Dyger (Korea set 2)", 0 ) | |
| 1183 | GAME( 1989, twinfalc, 0, whizz, whizz, whizz, ROT0, "Philko (Poara Enterprises license)", "Twin Falcons", 0 ) | |
| 1184 | GAME( 1989, whizz, twinfalc, whizz, whizz, whizz, ROT0, "Philko", "Whizz", 0 ) | |
| 1175 | GAME( 1986, sidearms, 0, sidearms, sidearms, sidearms_state, sidearms, ROT0, "Capcom", "Side Arms - Hyper Dyne (World)", GAME_IMPERFECT_GRAPHICS ) | |
| 1176 | GAME( 1986, sidearmsr,sidearms, sidearms, sidearms, sidearms_state, sidearms, ROT0, "Capcom (Romstar license)", "Side Arms - Hyper Dyne (US)", GAME_IMPERFECT_GRAPHICS ) | |
| 1177 | GAME( 1986, sidearmsj,sidearms, sidearms, sidearms, sidearms_state, sidearms, ROT0, "Capcom", "Side Arms - Hyper Dyne (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 1178 | GAME( 1988, turtship, 0, turtship, turtship, sidearms_state, turtship, ROT0, "Philko (Sharp Image license)", "Turtle Ship (North America)", 0 ) | |
| 1179 | GAME( 1988, turtshipj,turtship, turtship, turtship, sidearms_state, turtship, ROT0, "Philko (Pacific Games license)", "Turtle Ship (Japan)", 0 ) | |
| 1180 | GAME( 1988, turtshipk,turtship, turtship, turtship, sidearms_state, turtship, ROT0, "Philko", "Turtle Ship (Korea)", 0 ) | |
| 1181 | GAME( 1989, dyger, 0, turtship, dyger, sidearms_state, dyger, ROT270, "Philko", "Dyger (Korea set 1)", 0 ) | |
| 1182 | GAME( 1989, dygera, dyger, turtship, dyger, sidearms_state, dyger, ROT270, "Philko", "Dyger (Korea set 2)", 0 ) | |
| 1183 | GAME( 1989, twinfalc, 0, whizz, whizz, sidearms_state, whizz, ROT0, "Philko (Poara Enterprises license)", "Twin Falcons", 0 ) | |
| 1184 | GAME( 1989, whizz, twinfalc, whizz, whizz, sidearms_state, whizz, ROT0, "Philko", "Whizz", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 406 | 406 | |
| 407 | 407 | /******************************************************************************/ |
| 408 | 408 | |
| 409 | GAME( 1991, tumblep, 0, tumblep, tumblep, tumblep, ROT0, "Data East Corporation", "Tumble Pop (World)", GAME_SUPPORTS_SAVE ) | |
| 410 | GAME( 1991, tumblepj, tumblep, tumblep, tumblep, tumblep, ROT0, "Data East Corporation", "Tumble Pop (Japan)", GAME_SUPPORTS_SAVE ) | |
| 409 | GAME( 1991, tumblep, 0, tumblep, tumblep, tumblep_state, tumblep, ROT0, "Data East Corporation", "Tumble Pop (World)", GAME_SUPPORTS_SAVE ) | |
| 410 | GAME( 1991, tumblepj, tumblep, tumblep, tumblep, tumblep_state, tumblep, ROT0, "Data East Corporation", "Tumble Pop (Japan)", GAME_SUPPORTS_SAVE ) | |
| 411 | 411 | /* for bootlegs and games on similar hardware see tumbleb.c */ |
| r15751 | r15752 | |
|---|---|---|
| 372 | 372 | deco102_decrypt_cpu(machine, "maincpu", 0xe9ba, 0x01, 0x19); |
| 373 | 373 | } |
| 374 | 374 | |
| 375 | GAME( 1992, dietgo, 0, dietgo, dietgo, dietgo, ROT0, "Data East Corporation", "Diet Go Go (Euro v1.1 1992.09.26)", GAME_SUPPORTS_SAVE ) | |
| 376 | GAME( 1992, dietgoe, dietgo, dietgo, dietgo, dietgo, ROT0, "Data East Corporation", "Diet Go Go (Euro v1.1 1992.08.04)" , GAME_SUPPORTS_SAVE ) // weird, still version 1.1 but different date | |
| 377 | GAME( 1992, dietgou, dietgo, dietgo, dietgo, dietgo, ROT0, "Data East Corporation", "Diet Go Go (USA v1.1 1992.09.26)", GAME_SUPPORTS_SAVE ) | |
| 378 | GAME( 1992, dietgoj, dietgo, dietgo, dietgo, dietgo, ROT0, "Data East Corporation", "Diet Go Go (Japan v1.1 1992.09.26)", GAME_SUPPORTS_SAVE ) | |
| 375 | GAME( 1992, dietgo, 0, dietgo, dietgo, dietgo_state, dietgo, ROT0, "Data East Corporation", "Diet Go Go (Euro v1.1 1992.09.26)", GAME_SUPPORTS_SAVE ) | |
| 376 | GAME( 1992, dietgoe, dietgo, dietgo, dietgo, dietgo_state, dietgo, ROT0, "Data East Corporation", "Diet Go Go (Euro v1.1 1992.08.04)" , GAME_SUPPORTS_SAVE ) // weird, still version 1.1 but different date | |
| 377 | GAME( 1992, dietgou, dietgo, dietgo, dietgo, dietgo_state, dietgo, ROT0, "Data East Corporation", "Diet Go Go (USA v1.1 1992.09.26)", GAME_SUPPORTS_SAVE ) | |
| 378 | GAME( 1992, dietgoj, dietgo, dietgo, dietgo, dietgo_state, dietgo, ROT0, "Data East Corporation", "Diet Go Go (Japan v1.1 1992.09.26)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 3563 | 3563 | ROM_LOAD("sopsndi.u37", 0x300000, 0x100000, CRC(b34c0a5f) SHA1(b84979d6eef7d23e6dd5410993d83fba2121bc6a)) |
| 3564 | 3564 | ROM_END |
| 3565 | 3565 | |
| 3566 | GAME(2004, elvisp, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (5.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3567 | GAME(2004, elvisp4, elvisp, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (4.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3568 | GAME(2004, elvisp303, elvisp, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (3.03)", GAME_IS_SKELETON_MECHANICAL) | |
| 3569 | GAME(2004, elvisp302, elvisp, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (3.02)", GAME_IS_SKELETON_MECHANICAL) | |
| 3570 | GAME(2004, elvisl, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (5.00 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3571 | GAME(2004, elvisl4, elvisl, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (4.00 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3572 | GAME(2004, elvisl303, elvisl, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (3.03 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3573 | GAME(2004, elvisl302, elvisl, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (3.02 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3574 | GAME(2004, elvisg, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (5.00 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3575 | GAME(2004, elvisg4, elvisg, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (4.00 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3576 | GAME(2004, elvisg303, elvisg, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (3.03 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3577 | GAME(2004, elvisg302, elvisg, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (3.02 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3578 | GAME(2004, elvisf, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (5.00 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3579 | GAME(2004, elvisf4, elvisf, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (4.00 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3580 | GAME(2004, elvisf303, elvisf, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (3.03 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3581 | GAME(2004, elvisf302, elvisf, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (3.02 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3582 | GAME(2004, elvisi, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (5.00 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3583 | GAME(2004, elvisi4, elvisi, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (4.00 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3584 | GAME(2004, elvisi303, elvisi, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (3.03 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3585 | GAME(2004, elvisi302, elvisi, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Elvis (3.02 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3586 | GAME(2005, gprix, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (4.50)", GAME_IS_SKELETON_MECHANICAL) | |
| 3587 | GAME(2005, gprix_400, gprix, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (4.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3588 | GAME(2005, gprix_352, gprix, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.52)", GAME_IS_SKELETON_MECHANICAL) | |
| 3589 | GAME(2005, gprix_350, gprix, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.50)", GAME_IS_SKELETON_MECHANICAL) | |
| 3590 | GAME(2005, gprix_340, gprix, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.40)", GAME_IS_SKELETON_MECHANICAL) | |
| 3591 | GAME(2005, gprix_301, gprix, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 3592 | GAME(2005, gprixg, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (4.50 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3593 | GAME(2005, gprixg_400, gprixg, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (4.00 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3594 | GAME(2005, gprixg_352, gprixg, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.52 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3595 | GAME(2005, gprixg_350, gprixg, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.50 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3596 | GAME(2005, gprixg_340, gprixg, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.40 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3597 | GAME(2005, gprixg_301, gprixg, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.01 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3598 | GAME(2005, gprixl, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (4.50 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3599 | GAME(2005, gprixl_400, gprixl, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (4.00 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3600 | GAME(2005, gprixl_352, gprixl, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.52 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3601 | GAME(2005, gprixl_350, gprixl, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.50 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3602 | GAME(2005, gprixl_340, gprixl, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.40 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3603 | GAME(2005, gprixl_301, gprixl, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.01 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3604 | GAME(2005, gprixf, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (4.50 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3605 | GAME(2005, gprixf_400, gprixf, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (4.00 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3606 | GAME(2005, gprixf_352, gprixf, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.52 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3607 | GAME(2005, gprixf_350, gprixf, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.50 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3608 | GAME(2005, gprixf_340, gprixf, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.40 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3609 | GAME(2005, gprixf_301, gprixf, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.01 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3610 | GAME(2005, gprixi, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (4.50 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3611 | GAME(2005, gprixi_400, gprixi, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (4.00 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3612 | GAME(2005, gprixi_352, gprixi, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.52 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3613 | GAME(2005, gprixi_350, gprixi, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.50 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3614 | GAME(2005, gprixi_340, gprixi, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.40 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3615 | GAME(2005, gprixi_301, gprixi, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Grand Prix (3.01 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3616 | GAME(2005, nascar, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Nascar (4.50)", GAME_IS_SKELETON_MECHANICAL) | |
| 3617 | GAME(2005, nascar_400, nascar, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Nascar (4.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3618 | GAME(2005, nascar_352, nascar, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Nascar (3.52)", GAME_IS_SKELETON_MECHANICAL) | |
| 3619 | GAME(2005, nascar_350, nascar, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Nascar (3.50)", GAME_IS_SKELETON_MECHANICAL) | |
| 3620 | GAME(2005, nascar_340, nascar, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Nascar (3.40)", GAME_IS_SKELETON_MECHANICAL) | |
| 3621 | GAME(2005, nascar_301, nascar, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Nascar (3.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 3622 | GAME(2005, nascarl, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Nascar (4.50 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3623 | GAME(2005, nascarl_400,nascarl, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Nascar (4.00 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3624 | GAME(2005, nascarl_352,nascarl, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Nascar (3.52 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3625 | GAME(2005, nascarl_350,nascarl, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Nascar (3.50 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3626 | GAME(2005, nascarl_340,nascarl, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Nascar (3.40 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3627 | GAME(2005, nascarl_301,nascarl, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Nascar (3.01 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3628 | GAME(2004, ripleys, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.20)", GAME_IS_SKELETON_MECHANICAL) | |
| 3629 | GAME(2004, rip310, ripleys, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.10)", GAME_IS_SKELETON_MECHANICAL) | |
| 3630 | GAME(2004, rip302, ripleys, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.02)", GAME_IS_SKELETON_MECHANICAL) | |
| 3631 | GAME(2004, rip301, ripleys, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 3632 | GAME(2004, rip300, ripleys, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3633 | GAME(2004, ripleysf, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.20 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3634 | GAME(2004, ripf310, ripleysf, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.10 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3635 | GAME(2004, ripf302, ripleysf, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.02 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3636 | GAME(2004, ripf301, ripleysf, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.01 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3637 | GAME(2004, ripf300, ripleysf, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.00 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3638 | GAME(2004, ripleysg, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.20 Germany)",GAME_IS_SKELETON_MECHANICAL) | |
| 3639 | GAME(2004, ripg310, ripleysg, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.10 Germany)",GAME_IS_SKELETON_MECHANICAL) | |
| 3640 | GAME(2004, ripg302, ripleysg, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.02 Germany)",GAME_IS_SKELETON_MECHANICAL) | |
| 3641 | GAME(2004, ripg301, ripleysg, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.01 Germany)",GAME_IS_SKELETON_MECHANICAL) | |
| 3642 | GAME(2004, ripg300, ripleysg, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.00 Germany)",GAME_IS_SKELETON_MECHANICAL) | |
| 3643 | GAME(2004, ripleysi, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.20 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3644 | GAME(2004, ripi310, ripleysi, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.10 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3645 | GAME(2004, ripi302, ripleysi, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.02 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3646 | GAME(2004, ripi301, ripleysi, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.01 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3647 | GAME(2004, ripi300, ripleysi, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.00 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3648 | GAME(2004, ripleysl, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.20 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3649 | GAME(2004, ripl310, ripleysl, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.10 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3650 | GAME(2004, ripl302, ripleysl, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.02 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3651 | GAME(2004, ripl301, ripleysl, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.01 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3652 | GAME(2004, ripl300, ripleysl, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.00 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3653 | GAME(2003, lotr, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (10.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3654 | GAME(2003, lotr_le, lotr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (10.02 Limited Edition)", GAME_IS_SKELETON_MECHANICAL) | |
| 3655 | GAME(2003, lotr9, lotr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (9.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3656 | GAME(2003, lotr8, lotr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (8.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3657 | GAME(2003, lotr7, lotr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (7.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3658 | GAME(2003, lotr6, lotr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (6.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3659 | GAME(2003, lotr501, lotr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 3660 | GAME(2003, lotr5, lotr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3661 | GAME(2003, lotr410, lotr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.10)", GAME_IS_SKELETON_MECHANICAL) | |
| 3662 | GAME(2003, lotr401, lotr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 3663 | GAME(2003, lotr_sp, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (10.00 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3664 | GAME(2003, lotr_sp9, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (9.0 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3665 | GAME(2003, lotr_sp8, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (8.0 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3666 | GAME(2003, lotr_sp7, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (7.0 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3667 | GAME(2003, lotr_sp6, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (6.0 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3668 | GAME(2003, lotr_sp501, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.01 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3669 | GAME(2003, lotr_sp5, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.0 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3670 | GAME(2003, lotr_sp401, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.01 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3671 | GAME(2003, lotr_gr, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (10.00 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3672 | GAME(2003, lotr_gr9, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (9.0 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3673 | GAME(2003, lotr_gr8, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (8.0 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3674 | GAME(2003, lotr_gr7, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (7.0 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3675 | GAME(2003, lotr_gr6, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (6.0 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3676 | GAME(2003, lotr_gr501, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.01 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3677 | GAME(2003, lotr_gr5, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.0 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3678 | GAME(2003, lotr_gr410, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.10 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3679 | GAME(2003, lotr_gr401, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.01 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3680 | GAME(2003, lotr_fr, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (10.00 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3681 | GAME(2003, lotr_fr9, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (9.0 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3682 | GAME(2003, lotr_fr8, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (8.0 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3683 | GAME(2003, lotr_fr7, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (7.0 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3684 | GAME(2003, lotr_fr6, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (6.0 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3685 | GAME(2003, lotr_fr501, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.01 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3686 | GAME(2003, lotr_fr5, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.0 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3687 | GAME(2003, lotr_fr410, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.10 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3688 | GAME(2003, lotr_fr401, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.01 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3689 | GAME(2003, lotr_it, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (10.00 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3690 | GAME(2003, lotr_it9, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (9.0 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3691 | GAME(2003, lotr_it8, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (8.0 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3692 | GAME(2003, lotr_it7, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (7.0 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3693 | GAME(2003, lotr_it6, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (6.0 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3694 | GAME(2003, lotr_it501, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.01 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3695 | GAME(2003, lotr_it5, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.0 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3696 | GAME(2003, lotr_it410, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.10 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3697 | GAME(2003, lotr_it401, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.01 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3698 | GAME(2005, sopranos, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (5.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3699 | GAME(2005, sopranos_400,sopranos, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (4.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3700 | GAME(2005, sopranos_300,sopranos, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (3.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3701 | GAME(2005, sopranos_204,sopranos, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (2.04)", GAME_IS_SKELETON_MECHANICAL) | |
| 3702 | GAME(2005, sopranog, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (5.00 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3703 | GAME(2005, sopranog_400,sopranog, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (4.00 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3704 | GAME(2005, sopranog_300,sopranog, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (3.00 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3705 | GAME(2005, sopranog_107,sopranog, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (1.07 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3706 | GAME(2005, sopranof, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (5.00 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3707 | GAME(2005, sopranof_400,sopranof, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (4.00 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3708 | GAME(2005, sopranof_300,sopranof, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (3.00 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3709 | GAME(2005, sopranof_107,sopranof, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (1.07 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3710 | GAME(2005, sopranol, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (5.00 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3711 | GAME(2005, sopranol_400,sopranol, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (4.00 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3712 | GAME(2005, sopranol_300,sopranol, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (3.00 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3713 | GAME(2005, sopranol_107,sopranol, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (1.07 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3714 | GAME(2005, sopranoi, 0, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (5.00 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3715 | GAME(2005, sopranoi_400,sopranoi, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (4.00 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3716 | GAME(2005, sopranoi_300,sopranoi, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (3.00 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3717 | GAME(2005, sopranoi_107,sopranoi, whitestar_mod, whitestar_mod, whitestar_mod, ROT0, "Stern", "Sopranos, The (1.07 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3566 | GAME(2004, elvisp, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (5.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3567 | GAME(2004, elvisp4, elvisp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (4.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3568 | GAME(2004, elvisp303, elvisp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (3.03)", GAME_IS_SKELETON_MECHANICAL) | |
| 3569 | GAME(2004, elvisp302, elvisp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (3.02)", GAME_IS_SKELETON_MECHANICAL) | |
| 3570 | GAME(2004, elvisl, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (5.00 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3571 | GAME(2004, elvisl4, elvisl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (4.00 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3572 | GAME(2004, elvisl303, elvisl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (3.03 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3573 | GAME(2004, elvisl302, elvisl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (3.02 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3574 | GAME(2004, elvisg, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (5.00 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3575 | GAME(2004, elvisg4, elvisg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (4.00 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3576 | GAME(2004, elvisg303, elvisg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (3.03 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3577 | GAME(2004, elvisg302, elvisg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (3.02 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3578 | GAME(2004, elvisf, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (5.00 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3579 | GAME(2004, elvisf4, elvisf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (4.00 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3580 | GAME(2004, elvisf303, elvisf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (3.03 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3581 | GAME(2004, elvisf302, elvisf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (3.02 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3582 | GAME(2004, elvisi, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (5.00 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3583 | GAME(2004, elvisi4, elvisi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (4.00 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3584 | GAME(2004, elvisi303, elvisi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (3.03 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3585 | GAME(2004, elvisi302, elvisi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Elvis (3.02 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3586 | GAME(2005, gprix, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (4.50)", GAME_IS_SKELETON_MECHANICAL) | |
| 3587 | GAME(2005, gprix_400, gprix, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (4.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3588 | GAME(2005, gprix_352, gprix, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.52)", GAME_IS_SKELETON_MECHANICAL) | |
| 3589 | GAME(2005, gprix_350, gprix, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.50)", GAME_IS_SKELETON_MECHANICAL) | |
| 3590 | GAME(2005, gprix_340, gprix, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.40)", GAME_IS_SKELETON_MECHANICAL) | |
| 3591 | GAME(2005, gprix_301, gprix, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 3592 | GAME(2005, gprixg, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (4.50 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3593 | GAME(2005, gprixg_400, gprixg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (4.00 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3594 | GAME(2005, gprixg_352, gprixg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.52 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3595 | GAME(2005, gprixg_350, gprixg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.50 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3596 | GAME(2005, gprixg_340, gprixg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.40 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3597 | GAME(2005, gprixg_301, gprixg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.01 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3598 | GAME(2005, gprixl, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (4.50 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3599 | GAME(2005, gprixl_400, gprixl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (4.00 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3600 | GAME(2005, gprixl_352, gprixl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.52 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3601 | GAME(2005, gprixl_350, gprixl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.50 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3602 | GAME(2005, gprixl_340, gprixl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.40 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3603 | GAME(2005, gprixl_301, gprixl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.01 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3604 | GAME(2005, gprixf, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (4.50 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3605 | GAME(2005, gprixf_400, gprixf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (4.00 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3606 | GAME(2005, gprixf_352, gprixf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.52 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3607 | GAME(2005, gprixf_350, gprixf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.50 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3608 | GAME(2005, gprixf_340, gprixf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.40 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3609 | GAME(2005, gprixf_301, gprixf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.01 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3610 | GAME(2005, gprixi, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (4.50 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3611 | GAME(2005, gprixi_400, gprixi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (4.00 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3612 | GAME(2005, gprixi_352, gprixi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.52 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3613 | GAME(2005, gprixi_350, gprixi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.50 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3614 | GAME(2005, gprixi_340, gprixi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.40 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3615 | GAME(2005, gprixi_301, gprixi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Grand Prix (3.01 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3616 | GAME(2005, nascar, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Nascar (4.50)", GAME_IS_SKELETON_MECHANICAL) | |
| 3617 | GAME(2005, nascar_400, nascar, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Nascar (4.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3618 | GAME(2005, nascar_352, nascar, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Nascar (3.52)", GAME_IS_SKELETON_MECHANICAL) | |
| 3619 | GAME(2005, nascar_350, nascar, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Nascar (3.50)", GAME_IS_SKELETON_MECHANICAL) | |
| 3620 | GAME(2005, nascar_340, nascar, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Nascar (3.40)", GAME_IS_SKELETON_MECHANICAL) | |
| 3621 | GAME(2005, nascar_301, nascar, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Nascar (3.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 3622 | GAME(2005, nascarl, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Nascar (4.50 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3623 | GAME(2005, nascarl_400,nascarl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Nascar (4.00 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3624 | GAME(2005, nascarl_352,nascarl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Nascar (3.52 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3625 | GAME(2005, nascarl_350,nascarl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Nascar (3.50 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3626 | GAME(2005, nascarl_340,nascarl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Nascar (3.40 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3627 | GAME(2005, nascarl_301,nascarl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Nascar (3.01 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3628 | GAME(2004, ripleys, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.20)", GAME_IS_SKELETON_MECHANICAL) | |
| 3629 | GAME(2004, rip310, ripleys, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.10)", GAME_IS_SKELETON_MECHANICAL) | |
| 3630 | GAME(2004, rip302, ripleys, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.02)", GAME_IS_SKELETON_MECHANICAL) | |
| 3631 | GAME(2004, rip301, ripleys, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 3632 | GAME(2004, rip300, ripleys, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3633 | GAME(2004, ripleysf, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.20 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3634 | GAME(2004, ripf310, ripleysf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.10 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3635 | GAME(2004, ripf302, ripleysf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.02 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3636 | GAME(2004, ripf301, ripleysf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.01 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3637 | GAME(2004, ripf300, ripleysf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.00 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3638 | GAME(2004, ripleysg, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.20 Germany)",GAME_IS_SKELETON_MECHANICAL) | |
| 3639 | GAME(2004, ripg310, ripleysg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.10 Germany)",GAME_IS_SKELETON_MECHANICAL) | |
| 3640 | GAME(2004, ripg302, ripleysg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.02 Germany)",GAME_IS_SKELETON_MECHANICAL) | |
| 3641 | GAME(2004, ripg301, ripleysg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.01 Germany)",GAME_IS_SKELETON_MECHANICAL) | |
| 3642 | GAME(2004, ripg300, ripleysg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.00 Germany)",GAME_IS_SKELETON_MECHANICAL) | |
| 3643 | GAME(2004, ripleysi, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.20 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3644 | GAME(2004, ripi310, ripleysi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.10 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3645 | GAME(2004, ripi302, ripleysi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.02 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3646 | GAME(2004, ripi301, ripleysi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.01 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3647 | GAME(2004, ripi300, ripleysi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.00 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3648 | GAME(2004, ripleysl, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.20 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3649 | GAME(2004, ripl310, ripleysl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.10 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3650 | GAME(2004, ripl302, ripleysl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.02 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3651 | GAME(2004, ripl301, ripleysl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.01 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3652 | GAME(2004, ripl300, ripleysl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.00 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3653 | GAME(2003, lotr, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (10.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3654 | GAME(2003, lotr_le, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (10.02 Limited Edition)", GAME_IS_SKELETON_MECHANICAL) | |
| 3655 | GAME(2003, lotr9, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (9.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3656 | GAME(2003, lotr8, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (8.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3657 | GAME(2003, lotr7, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (7.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3658 | GAME(2003, lotr6, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (6.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3659 | GAME(2003, lotr501, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 3660 | GAME(2003, lotr5, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3661 | GAME(2003, lotr410, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.10)", GAME_IS_SKELETON_MECHANICAL) | |
| 3662 | GAME(2003, lotr401, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.01)", GAME_IS_SKELETON_MECHANICAL) | |
| 3663 | GAME(2003, lotr_sp, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (10.00 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3664 | GAME(2003, lotr_sp9, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (9.0 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3665 | GAME(2003, lotr_sp8, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (8.0 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3666 | GAME(2003, lotr_sp7, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (7.0 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3667 | GAME(2003, lotr_sp6, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (6.0 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3668 | GAME(2003, lotr_sp501, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.01 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3669 | GAME(2003, lotr_sp5, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.0 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3670 | GAME(2003, lotr_sp401, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.01 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3671 | GAME(2003, lotr_gr, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (10.00 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3672 | GAME(2003, lotr_gr9, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (9.0 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3673 | GAME(2003, lotr_gr8, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (8.0 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3674 | GAME(2003, lotr_gr7, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (7.0 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3675 | GAME(2003, lotr_gr6, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (6.0 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3676 | GAME(2003, lotr_gr501, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.01 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3677 | GAME(2003, lotr_gr5, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.0 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3678 | GAME(2003, lotr_gr410, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.10 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3679 | GAME(2003, lotr_gr401, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.01 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3680 | GAME(2003, lotr_fr, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (10.00 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3681 | GAME(2003, lotr_fr9, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (9.0 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3682 | GAME(2003, lotr_fr8, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (8.0 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3683 | GAME(2003, lotr_fr7, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (7.0 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3684 | GAME(2003, lotr_fr6, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (6.0 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3685 | GAME(2003, lotr_fr501, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.01 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3686 | GAME(2003, lotr_fr5, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.0 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3687 | GAME(2003, lotr_fr410, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.10 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3688 | GAME(2003, lotr_fr401, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.01 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3689 | GAME(2003, lotr_it, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (10.00 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3690 | GAME(2003, lotr_it9, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (9.0 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3691 | GAME(2003, lotr_it8, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (8.0 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3692 | GAME(2003, lotr_it7, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (7.0 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3693 | GAME(2003, lotr_it6, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (6.0 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3694 | GAME(2003, lotr_it501, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.01 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3695 | GAME(2003, lotr_it5, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.0 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3696 | GAME(2003, lotr_it410, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.10 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3697 | GAME(2003, lotr_it401, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.01 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3698 | GAME(2005, sopranos, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (5.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3699 | GAME(2005, sopranos_400,sopranos, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (4.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3700 | GAME(2005, sopranos_300,sopranos, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (3.00)", GAME_IS_SKELETON_MECHANICAL) | |
| 3701 | GAME(2005, sopranos_204,sopranos, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (2.04)", GAME_IS_SKELETON_MECHANICAL) | |
| 3702 | GAME(2005, sopranog, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (5.00 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3703 | GAME(2005, sopranog_400,sopranog, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (4.00 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3704 | GAME(2005, sopranog_300,sopranog, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (3.00 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3705 | GAME(2005, sopranog_107,sopranog, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (1.07 Germany)", GAME_IS_SKELETON_MECHANICAL) | |
| 3706 | GAME(2005, sopranof, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (5.00 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3707 | GAME(2005, sopranof_400,sopranof, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (4.00 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3708 | GAME(2005, sopranof_300,sopranof, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (3.00 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3709 | GAME(2005, sopranof_107,sopranof, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (1.07 France)", GAME_IS_SKELETON_MECHANICAL) | |
| 3710 | GAME(2005, sopranol, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (5.00 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3711 | GAME(2005, sopranol_400,sopranol, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (4.00 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3712 | GAME(2005, sopranol_300,sopranol, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (3.00 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3713 | GAME(2005, sopranol_107,sopranol, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (1.07 Spain)", GAME_IS_SKELETON_MECHANICAL) | |
| 3714 | GAME(2005, sopranoi, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (5.00 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3715 | GAME(2005, sopranoi_400,sopranoi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (4.00 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3716 | GAME(2005, sopranoi_300,sopranoi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (3.00 Italy)", GAME_IS_SKELETON_MECHANICAL) | |
| 3717 | GAME(2005, sopranoi_107,sopranoi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (1.07 Italy)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 659 | 659 | bfm_decode_mainrom(machine,"maincpu", state->m_codec_data); |
| 660 | 660 | } |
| 661 | 661 | |
| 662 | GAME( 1989, b85scard , 0 , bfmsys85, bfmsys85, 0 , 0, "BFM/ELAM", "Supercards (Dutch, Game Card 39-340-271?) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 663 | GAME( 1989, b85cexpl , 0 , bfmsys85, bfmsys85, decode , 0, "BFM", "Cash Explosion (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 664 | GAME( 1988, b85royal , 0 , bfmsys85, bfmsys85, decode , 0, "BFM", "The Royal (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) // 'The Royal' ?? hack of the Ritz or Big Deal Club? | |
| 665 | GAME( 1987, b85bdclb , 0 , bfmsys85, bfmsys85, decode , 0, "BFM", "Big Deal Club (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 666 | GAME( 1987, b85bdclba , b85bdclb , bfmsys85, bfmsys85, decode , 0, "BFM", "Big Deal Club (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 667 | GAME( 1987, b85bdclbb , b85bdclb , bfmsys85, bfmsys85, decode , 0, "BFM", "Big Deal Club (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 668 | GAME( 1987, b85cblit , 0 , bfmsys85, bfmsys85, decode , 0, "BFM", "Cash Blitz (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 669 | GAME( 1987, b85cblita , b85cblit , bfmsys85, bfmsys85, decode , 0, "BFM", "Cash Blitz (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 670 | GAME( 1987, b85cblitb , b85cblit , bfmsys85, bfmsys85, decode , 0, "BFM", "Cash Blitz (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 671 | GAME( 1989, b85clbpm , 0 , bfmsys85, bfmsys85, decode , 0, "BFM", "Club Premier (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 672 | GAME( 1989, b85dbldl , 0 , bfmsys85, bfmsys85, decode , 0, "BFM", "Double Dealer (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 673 | GAME( 1985, b85dbldla , b85dbldl , bfmsys85, bfmsys85, decode , 0, "BFM", "Double Dealer (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 674 | GAME( 1987, b85hilo , 0 , bfmsys85, bfmsys85, decode , 0, "BFM", "Hi Lo Silver (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 675 | GAME( 1988, b85hiloa , b85hilo , bfmsys85, bfmsys85, decode , 0, "BFM", "Hi Lo Silver (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 676 | GAME( 1988, b85ritz , 0 , bfmsys85, bfmsys85, decode , 0, "BFM", "The Ritz (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) // alt version of Big Deal Club? | |
| 677 | GAME( 1988, b85ritza , b85ritz , bfmsys85, bfmsys85, decode , 0, "BFM", "The Ritz (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 678 | GAME( 1988, b85ritzb , b85ritz , bfmsys85, bfmsys85, decode , 0, "BFM", "The Ritz (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 679 | GAME( 1988, b85ritzc , b85ritz , bfmsys85, bfmsys85, decode , 0, "BFM", "The Ritz (System 85, set 4)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 680 | GAME( 1987, b85ritzd , b85ritz , bfmsys85, bfmsys85, decode , 0, "BFM", "The Ritz (System 85, set 5)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 681 | GAME( 1987, b85jpclb , 0 , bfmsys85, bfmsys85, decode , 0, "BFM", "Jackpot Club (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 682 | GAME( 1987, b85jpclba , b85jpclb , bfmsys85, bfmsys85, decode , 0, "BFM", "Jackpot Club (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 683 | GAME( 1988, b85jpclbb , b85jpclb , bfmsys85, bfmsys85, decode , 0, "BFM", "Jackpot Club (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 684 | GAME( 1988, b85jpclbc , b85jpclb , bfmsys85, bfmsys85, decode , 0, "BFM", "Jackpot Club (System 85, set 4)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 685 | GAME( 1992, b85jkwld , 0 , bfmsys85, bfmsys85, 0 , 0, "BFM/ELAM", "Jokers Wild (Dutch) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 686 | GAME( 1986, b85lucky , 0 , bfmsys85, bfmsys85, 0 , 0, "BFM/ELAM", "Lucky Cards (Dutch) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 687 | GAME( 1992, b85luckd , 0 , bfmsys85, bfmsys85, decode , 0, "BFM/ELAM", "Lucky Dice (Dutch) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 688 | GAME( 1988, b85sngam , 0 , bfmsys85, bfmsys85, decode , 0, "BFM", "Super Nudge Gambler (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 689 | GAME( 199?, b85cops , 0 , bfmsys85, bfmsys85, 0 , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (Dutch) (System 85)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 690 | GAME( 199?, b85koc , 0 , bfmsys85, bfmsys85, decode , 0, "BFM", "King of Clubs (Bellfruit) (System 85, set 1)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) // this has valid strings in it BEFORE the bfm decode, but decodes to valid code, does it use some funky mapping, or did they just fill unused space with valid looking data? | |
| 691 | GAME( 199?, b85koca , b85koc , bfmsys85, bfmsys85, decode , 0, "BFM", "King of Clubs (Bellfruit) (System 85, set 2)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) // this has valid strings in it BEFORE the bfm decode, but decodes to valid code, does it use some funky mapping, or did they just fill unused space with valid looking data? | |
| 662 | GAME( 1989, b85scard , 0 , bfmsys85, bfmsys85, bfmsys85_state, 0 , 0, "BFM/ELAM", "Supercards (Dutch, Game Card 39-340-271?) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 663 | GAME( 1989, b85cexpl , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Cash Explosion (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 664 | GAME( 1988, b85royal , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "The Royal (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) // 'The Royal' ?? hack of the Ritz or Big Deal Club? | |
| 665 | GAME( 1987, b85bdclb , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Big Deal Club (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 666 | GAME( 1987, b85bdclba , b85bdclb , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Big Deal Club (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 667 | GAME( 1987, b85bdclbb , b85bdclb , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Big Deal Club (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 668 | GAME( 1987, b85cblit , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Cash Blitz (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 669 | GAME( 1987, b85cblita , b85cblit , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Cash Blitz (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 670 | GAME( 1987, b85cblitb , b85cblit , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Cash Blitz (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 671 | GAME( 1989, b85clbpm , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Club Premier (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 672 | GAME( 1989, b85dbldl , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Double Dealer (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 673 | GAME( 1985, b85dbldla , b85dbldl , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Double Dealer (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 674 | GAME( 1987, b85hilo , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Hi Lo Silver (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 675 | GAME( 1988, b85hiloa , b85hilo , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Hi Lo Silver (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 676 | GAME( 1988, b85ritz , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "The Ritz (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) // alt version of Big Deal Club? | |
| 677 | GAME( 1988, b85ritza , b85ritz , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "The Ritz (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 678 | GAME( 1988, b85ritzb , b85ritz , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "The Ritz (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 679 | GAME( 1988, b85ritzc , b85ritz , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "The Ritz (System 85, set 4)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 680 | GAME( 1987, b85ritzd , b85ritz , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "The Ritz (System 85, set 5)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 681 | GAME( 1987, b85jpclb , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Jackpot Club (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 682 | GAME( 1987, b85jpclba , b85jpclb , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Jackpot Club (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 683 | GAME( 1988, b85jpclbb , b85jpclb , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Jackpot Club (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 684 | GAME( 1988, b85jpclbc , b85jpclb , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Jackpot Club (System 85, set 4)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 685 | GAME( 1992, b85jkwld , 0 , bfmsys85, bfmsys85, bfmsys85_state, 0 , 0, "BFM/ELAM", "Jokers Wild (Dutch) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 686 | GAME( 1986, b85lucky , 0 , bfmsys85, bfmsys85, bfmsys85_state, 0 , 0, "BFM/ELAM", "Lucky Cards (Dutch) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 687 | GAME( 1992, b85luckd , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM/ELAM", "Lucky Dice (Dutch) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 688 | GAME( 1988, b85sngam , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Super Nudge Gambler (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 689 | GAME( 199?, b85cops , 0 , bfmsys85, bfmsys85, bfmsys85_state, 0 , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (Dutch) (System 85)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 690 | GAME( 199?, b85koc , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "King of Clubs (Bellfruit) (System 85, set 1)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) // this has valid strings in it BEFORE the bfm decode, but decodes to valid code, does it use some funky mapping, or did they just fill unused space with valid looking data? | |
| 691 | GAME( 199?, b85koca , b85koc , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "King of Clubs (Bellfruit) (System 85, set 2)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) // this has valid strings in it BEFORE the bfm decode, but decodes to valid code, does it use some funky mapping, or did they just fill unused space with valid looking data? |
| r15751 | r15752 | |
|---|---|---|
| 817 | 817 | } |
| 818 | 818 | |
| 819 | 819 | |
| 820 | GAME( 1985, kingofb, 0, kingofb, kingofb, 0, ROT90, "Wood Place Inc.", "King of Boxer (English)", GAME_SUPPORTS_SAVE ) | |
| 821 | GAME( 1985, ringking, kingofb, ringking, ringking, 0, ROT90, "Wood Place Inc. (Data East USA license)", "Ring King (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 822 | GAME( 1985, ringking2, kingofb, ringking, ringking, 0, ROT90, "Wood Place Inc. (Data East USA license)", "Ring King (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 823 | GAME( 1985, ringking3, kingofb, kingofb, kingofb, ringking3,ROT90, "Wood Place Inc. (Data East USA license)", "Ring King (US set 3)", GAME_SUPPORTS_SAVE ) | |
| 824 | GAME( 1985, ringkingw, kingofb, kingofb, kingofb, ringkingw,ROT90, "Wood Place Inc.", "Ring King (US, Wood Place Inc.)", GAME_SUPPORTS_SAVE ) | |
| 820 | GAME( 1985, kingofb, 0, kingofb, kingofb, kingofb_state, 0, ROT90, "Wood Place Inc.", "King of Boxer (English)", GAME_SUPPORTS_SAVE ) | |
| 821 | GAME( 1985, ringking, kingofb, ringking, ringking, kingofb_state, 0, ROT90, "Wood Place Inc. (Data East USA license)", "Ring King (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 822 | GAME( 1985, ringking2, kingofb, ringking, ringking, kingofb_state, 0, ROT90, "Wood Place Inc. (Data East USA license)", "Ring King (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 823 | GAME( 1985, ringking3, kingofb, kingofb, kingofb, kingofb_state, ringking3,ROT90, "Wood Place Inc. (Data East USA license)", "Ring King (US set 3)", GAME_SUPPORTS_SAVE ) | |
| 824 | GAME( 1985, ringkingw, kingofb, kingofb, kingofb, kingofb_state, ringkingw,ROT90, "Wood Place Inc.", "Ring King (US, Wood Place Inc.)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1091 | 1091 | * |
| 1092 | 1092 | *************************************/ |
| 1093 | 1093 | |
| 1094 | GAME( 1985, turbosub, 0, esripsys, turbosub, esripsys, ROT0, "Entertainment Sciences", "Turbo Sub (prototype rev. TSCA)", GAME_SUPPORTS_SAVE ) | |
| 1095 | GAME( 1985, turbosub7, turbosub, esripsys, turbosub, esripsys, ROT0, "Entertainment Sciences", "Turbo Sub (prototype rev. TSC7)", GAME_SUPPORTS_SAVE ) | |
| 1096 | GAME( 1985, turbosub6, turbosub, esripsys, turbosub, esripsys, ROT0, "Entertainment Sciences", "Turbo Sub (prototype rev. TSC6)", GAME_SUPPORTS_SAVE ) | |
| 1094 | GAME( 1985, turbosub, 0, esripsys, turbosub, esripsys_state, esripsys, ROT0, "Entertainment Sciences", "Turbo Sub (prototype rev. TSCA)", GAME_SUPPORTS_SAVE ) | |
| 1095 | GAME( 1985, turbosub7, turbosub, esripsys, turbosub, esripsys_state, esripsys, ROT0, "Entertainment Sciences", "Turbo Sub (prototype rev. TSC7)", GAME_SUPPORTS_SAVE ) | |
| 1096 | GAME( 1985, turbosub6, turbosub, esripsys, turbosub, esripsys_state, esripsys, ROT0, "Entertainment Sciences", "Turbo Sub (prototype rev. TSC6)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 439 | 439 | * |
| 440 | 440 | *************************************/ |
| 441 | 441 | |
| 442 | GAME( 1989, blockout, 0, blockout, blockout, 0, ROT0, "Technos Japan / California Dreams", "Block Out (set 1)", GAME_SUPPORTS_SAVE ) | |
| 443 | GAME( 1989, blockout2,blockout, blockout, blockout, 0, ROT0, "Technos Japan / California Dreams", "Block Out (set 2)", GAME_SUPPORTS_SAVE ) | |
| 444 | GAME( 1989, blockoutj,blockout, blockout, blockoutj,0, ROT0, "Technos Japan / California Dreams", "Block Out (Japan)", GAME_SUPPORTS_SAVE ) | |
| 445 | GAME( 1991, agress, 0, agress, agress, 0, ROT0, "Palco", "Agress", GAME_SUPPORTS_SAVE ) | |
| 446 | GAME( 2003, agressb, agress, agress, agress, 0, ROT0, "bootleg", "Agress (English bootleg)", GAME_SUPPORTS_SAVE ) | |
| 442 | GAME( 1989, blockout, 0, blockout, blockout, blockout_state, 0, ROT0, "Technos Japan / California Dreams", "Block Out (set 1)", GAME_SUPPORTS_SAVE ) | |
| 443 | GAME( 1989, blockout2,blockout, blockout, blockout, blockout_state, 0, ROT0, "Technos Japan / California Dreams", "Block Out (set 2)", GAME_SUPPORTS_SAVE ) | |
| 444 | GAME( 1989, blockoutj,blockout, blockout, blockoutj, blockout_state,0, ROT0, "Technos Japan / California Dreams", "Block Out (Japan)", GAME_SUPPORTS_SAVE ) | |
| 445 | GAME( 1991, agress, 0, agress, agress, blockout_state, 0, ROT0, "Palco", "Agress", GAME_SUPPORTS_SAVE ) | |
| 446 | GAME( 2003, agressb, agress, agress, agress, blockout_state, 0, ROT0, "bootleg", "Agress (English bootleg)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1237 | 1237 | ROM_LOAD( "clr.6p", 0x200, 0x0100, CRC(0e4fd17a) SHA1(d4e32bd9dd903177af61f77976a25c5db1467bba) ) |
| 1238 | 1238 | ROM_END |
| 1239 | 1239 | |
| 1240 | GAME( 1984, vsgongf, 0, vsgongf, vsgongf, 0, ROT90, "Kaneko", "VS Gong Fight", GAME_IMPERFECT_COLORS ) | |
| 1241 | GAME( 1984, ringfgt, vsgongf, vsgongf, vsgongf, 0, ROT90, "Kaneko (Taito license)", "Ring Fighter (set 1)", GAME_IMPERFECT_COLORS ) | |
| 1242 | GAME( 1984, ringfgt2, vsgongf, vsgongf, vsgongf, 0, ROT90, "Kaneko (Taito license)", "Ring Fighter (set 2)", GAME_IMPERFECT_COLORS ) | |
| 1240 | GAME( 1984, vsgongf, 0, vsgongf, vsgongf, tsamurai_state, 0, ROT90, "Kaneko", "VS Gong Fight", GAME_IMPERFECT_COLORS ) | |
| 1241 | GAME( 1984, ringfgt, vsgongf, vsgongf, vsgongf, tsamurai_state, 0, ROT90, "Kaneko (Taito license)", "Ring Fighter (set 1)", GAME_IMPERFECT_COLORS ) | |
| 1242 | GAME( 1984, ringfgt2, vsgongf, vsgongf, vsgongf, tsamurai_state, 0, ROT90, "Kaneko (Taito license)", "Ring Fighter (set 2)", GAME_IMPERFECT_COLORS ) | |
| 1243 | 1243 | |
| 1244 | GAME( 1985, tsamurai, 0, tsamurai, tsamurai, 0, ROT90, "Kaneko / Taito", "Samurai Nihon-Ichi (set 1)", 0 ) | |
| 1245 | GAME( 1985, tsamurai2,tsamurai, tsamurai, tsamurai, 0, ROT90, "Kaneko / Taito", "Samurai Nihon-Ichi (set 2)", 0 ) | |
| 1246 | GAME( 1985, tsamuraih,tsamurai, tsamurai, tsamurai, 0, ROT90, "bootleg", "Samurai Nihon-Ichi (bootleg, harder)", 0 ) | |
| 1244 | GAME( 1985, tsamurai, 0, tsamurai, tsamurai, tsamurai_state, 0, ROT90, "Kaneko / Taito", "Samurai Nihon-Ichi (set 1)", 0 ) | |
| 1245 | GAME( 1985, tsamurai2,tsamurai, tsamurai, tsamurai, tsamurai_state, 0, ROT90, "Kaneko / Taito", "Samurai Nihon-Ichi (set 2)", 0 ) | |
| 1246 | GAME( 1985, tsamuraih,tsamurai, tsamurai, tsamurai, tsamurai_state, 0, ROT90, "bootleg", "Samurai Nihon-Ichi (bootleg, harder)", 0 ) | |
| 1247 | 1247 | |
| 1248 | GAME( 1985, ladymstr, 0, tsamurai, ladymstr, 0, ROT90, "Kaneko / Taito", "Lady Master of Kung Fu", 0 ) | |
| 1249 | GAME( 1985, nunchaku, ladymstr, tsamurai, nunchaku, 0, ROT90, "Kaneko / Taito", "Nunchackun", GAME_IMPERFECT_COLORS ) | |
| 1248 | GAME( 1985, ladymstr, 0, tsamurai, ladymstr, tsamurai_state, 0, ROT90, "Kaneko / Taito", "Lady Master of Kung Fu", 0 ) | |
| 1249 | GAME( 1985, nunchaku, ladymstr, tsamurai, nunchaku, tsamurai_state, 0, ROT90, "Kaneko / Taito", "Nunchackun", GAME_IMPERFECT_COLORS ) | |
| 1250 | 1250 | |
| 1251 | GAME( 1985, yamagchi, 0, tsamurai, yamagchi, 0, ROT90, "Kaneko / Taito", "Go Go Mr. Yamaguchi / Yuke Yuke Yamaguchi-kun", GAME_IMPERFECT_COLORS ) | |
| 1251 | GAME( 1985, yamagchi, 0, tsamurai, yamagchi, tsamurai_state, 0, ROT90, "Kaneko / Taito", "Go Go Mr. Yamaguchi / Yuke Yuke Yamaguchi-kun", GAME_IMPERFECT_COLORS ) | |
| 1252 | 1252 | |
| 1253 | GAME( 1986, m660, 0, m660, m660, 0, ROT90, "Wood Place Inc. (Taito America Corporation license)", "Mission 660 (US)", 0 ) | |
| 1254 | GAME( 1986, m660j, m660, m660, m660, 0, ROT90, "Wood Place Inc. (Taito Corporation license)", "Mission 660 (Japan)", 0 ) | |
| 1255 | GAME( 1986, m660b, m660, m660, m660, 0, ROT90, "bootleg", "Mission 660 (bootleg)", 0 ) | |
| 1256 | GAME( 1986, alphaxz, m660, m660, m660, 0, ROT90, "Ed Co. Ltd. (Wood Place Inc. license)", "The Alphax Z (Japan)", 0 ) | |
| 1253 | GAME( 1986, m660, 0, m660, m660, tsamurai_state, 0, ROT90, "Wood Place Inc. (Taito America Corporation license)", "Mission 660 (US)", 0 ) | |
| 1254 | GAME( 1986, m660j, m660, m660, m660, tsamurai_state, 0, ROT90, "Wood Place Inc. (Taito Corporation license)", "Mission 660 (Japan)", 0 ) | |
| 1255 | GAME( 1986, m660b, m660, m660, m660, tsamurai_state, 0, ROT90, "bootleg", "Mission 660 (bootleg)", 0 ) | |
| 1256 | GAME( 1986, alphaxz, m660, m660, m660, tsamurai_state, 0, ROT90, "Ed Co. Ltd. (Wood Place Inc. license)", "The Alphax Z (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 476 | 476 | ROM_LOAD( "entrtn.hi3", 0x38000, 0x8000, CRC(a8cf603b) SHA1(6efa5753d8d252452b3f5be8635a28364e4d8de1) ) |
| 477 | 477 | ROM_END |
| 478 | 478 | |
| 479 | GAME( 1985, promutrv, 0, ettrivia, ettrivia, 0, ROT270, "Enerdyne Technologies Inc.", "Progressive Music Trivia (Question set 1)", 0 ) | |
| 480 | GAME( 1985, promutrva,promutrv, ettrivia, ettrivia, 0, ROT270, "Enerdyne Technologies Inc.", "Progressive Music Trivia (Question set 2)", 0 ) | |
| 481 | GAME( 1985, promutrvb,promutrv, ettrivia, ettrivia, 0, ROT270, "Enerdyne Technologies Inc.", "Progressive Music Trivia (Question set 3)", 0 ) | |
| 482 | GAME( 1985, promutrvc,promutrv, ettrivia, ettrivia, 0, ROT270, "Enerdyne Technologies Inc.", "Progressive Music Trivia (Question set 4)", 0 ) | |
| 483 | GAME( 1986, strvmstr, 0, ettrivia, ettrivia, 0, ROT270, "Enerdyne Technologies Inc.", "Super Trivia Master", GAME_WRONG_COLORS ) | |
| 479 | GAME( 1985, promutrv, 0, ettrivia, ettrivia, ettrivia_state, 0, ROT270, "Enerdyne Technologies Inc.", "Progressive Music Trivia (Question set 1)", 0 ) | |
| 480 | GAME( 1985, promutrva,promutrv, ettrivia, ettrivia, ettrivia_state, 0, ROT270, "Enerdyne Technologies Inc.", "Progressive Music Trivia (Question set 2)", 0 ) | |
| 481 | GAME( 1985, promutrvb,promutrv, ettrivia, ettrivia, ettrivia_state, 0, ROT270, "Enerdyne Technologies Inc.", "Progressive Music Trivia (Question set 3)", 0 ) | |
| 482 | GAME( 1985, promutrvc,promutrv, ettrivia, ettrivia, ettrivia_state, 0, ROT270, "Enerdyne Technologies Inc.", "Progressive Music Trivia (Question set 4)", 0 ) | |
| 483 | GAME( 1986, strvmstr, 0, ettrivia, ettrivia, ettrivia_state, 0, ROT270, "Enerdyne Technologies Inc.", "Super Trivia Master", GAME_WRONG_COLORS ) |
| r15751 | r15752 | |
|---|---|---|
| 2460 | 2460 | } |
| 2461 | 2461 | |
| 2462 | 2462 | /*First version of the MCU*/ |
| 2463 | GAME( 1989, urashima, 0, urashima, urashima, urashima, ROT0, "UPL", "Otogizoushi Urashima Mahjong (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2464 | GAME( 1989, daireika, 0, jalmah, daireika, daireika, ROT0, "Jaleco / NMK", "Mahjong Daireikai (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2465 | GAME( 1990, mjzoomin, 0, jalmah, mjzoomin, mjzoomin, ROT0, "Jaleco", "Mahjong Channel Zoom In (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2463 | GAME( 1989, urashima, 0, urashima, urashima, jalmah_state, urashima, ROT0, "UPL", "Otogizoushi Urashima Mahjong (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2464 | GAME( 1989, daireika, 0, jalmah, daireika, jalmah_state, daireika, ROT0, "Jaleco / NMK", "Mahjong Daireikai (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2465 | GAME( 1990, mjzoomin, 0, jalmah, mjzoomin, jalmah_state, mjzoomin, ROT0, "Jaleco", "Mahjong Channel Zoom In (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 2466 | 2466 | /*Second version of the MCU*/ |
| 2467 | GAME( 1990, kakumei, 0, jalmah, kakumei, kakumei, ROT0, "Jaleco", "Mahjong Kakumei (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 2468 | GAME( 1992, kakumei2, 0, jalmah, kakumei2, kakumei2, ROT0, "Jaleco", "Mahjong Kakumei 2 - Princess League (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 2469 | GAME( 1993, suchipi, 0, jalmah, suchipi, suchipi, ROT0, "Jaleco", "Idol Janshi Suchie-Pai Special (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 2467 | GAME( 1990, kakumei, 0, jalmah, kakumei, jalmah_state, kakumei, ROT0, "Jaleco", "Mahjong Kakumei (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 2468 | GAME( 1992, kakumei2, 0, jalmah, kakumei2, jalmah_state, kakumei2, ROT0, "Jaleco", "Mahjong Kakumei 2 - Princess League (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 2469 | GAME( 1993, suchipi, 0, jalmah, suchipi, jalmah_state, suchipi, ROT0, "Jaleco", "Idol Janshi Suchie-Pai Special (Japan)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 602 | 602 | **********************************************************************/ |
| 603 | 603 | |
| 604 | 604 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS... */ |
| 605 | GAME( 1983, supdrapo, 0, supdrapo, supdrapo, 0, ROT90, "Valadon Automation (Stern Electronics license)", "Super Draw Poker (set 1)", 0 ) | |
| 606 | GAME( 1983, supdrapoa, supdrapo, supdrapo, supdrapo, 0, ROT90, "Valadon Automation / Jeutel", "Super Draw Poker (set 2)", 0 ) | |
| 607 | GAME( 1983, supdrapob, supdrapo, supdrapo, supdrapo, 0, ROT90, "bootleg", "Super Draw Poker (bootleg)", 0 ) | |
| 605 | GAME( 1983, supdrapo, 0, supdrapo, supdrapo, supdrapo_state, 0, ROT90, "Valadon Automation (Stern Electronics license)", "Super Draw Poker (set 1)", 0 ) | |
| 606 | GAME( 1983, supdrapoa, supdrapo, supdrapo, supdrapo, supdrapo_state, 0, ROT90, "Valadon Automation / Jeutel", "Super Draw Poker (set 2)", 0 ) | |
| 607 | GAME( 1983, supdrapob, supdrapo, supdrapo, supdrapo, supdrapo_state, 0, ROT90, "bootleg", "Super Draw Poker (bootleg)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 698 | 698 | ROM_END |
| 699 | 699 | |
| 700 | 700 | |
| 701 | GAME( 1991, f1gp, 0, f1gp, f1gp, 0, ROT90, "Video System Co.", "F-1 Grand Prix", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 702 | GAME( 1991, f1gpb, f1gp, f1gpb, f1gp, 0, ROT90, "bootleg (Playmark)", "F-1 Grand Prix (Playmark bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // PCB marked 'Super Formula II', manufactured by Playmark. | |
| 701 | GAME( 1991, f1gp, 0, f1gp, f1gp, f1gp_state, 0, ROT90, "Video System Co.", "F-1 Grand Prix", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 702 | GAME( 1991, f1gpb, f1gp, f1gpb, f1gp, f1gp_state, 0, ROT90, "bootleg (Playmark)", "F-1 Grand Prix (Playmark bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // PCB marked 'Super Formula II', manufactured by Playmark. | |
| 703 | 703 | |
| 704 | GAME( 1992, f1gp2, 0, f1gp2, f1gp2, 0, ROT90, "Video System Co.", "F-1 Grand Prix Part II", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 704 | GAME( 1992, f1gp2, 0, f1gp2, f1gp2, f1gp_state, 0, ROT90, "Video System Co.", "F-1 Grand Prix Part II", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 575 | 575 | ROM_LOAD( "pon24s10.001", 0x0200, 0x0100, CRC(c64ecee8) SHA1(80c9ec21e135235f7f2d41ce7900cf3904123823) ) /* blue component */ |
| 576 | 576 | ROM_END |
| 577 | 577 | |
| 578 | GAME( 1985, lvcards, 0, lvcards, lvcards, 0, ROT0, "Tehkan", "Lovely Cards", 0 ) | |
| 579 | GAME( 1985, lvpoker, lvcards, lvpoker, lvpoker, 0, ROT0, "Tehkan", "Lovely Poker [BET]", 0 ) | |
| 580 | GAME( 1985, ponttehk, 0, ponttehk, ponttehk, 0, ROT0, "Tehkan", "Pontoon (Tehkan)", 0 ) | |
| 578 | GAME( 1985, lvcards, 0, lvcards, lvcards, lvcards_state, 0, ROT0, "Tehkan", "Lovely Cards", 0 ) | |
| 579 | GAME( 1985, lvpoker, lvcards, lvpoker, lvpoker, lvcards_state, 0, ROT0, "Tehkan", "Lovely Poker [BET]", 0 ) | |
| 580 | GAME( 1985, ponttehk, 0, ponttehk, ponttehk, lvcards_state, 0, ROT0, "Tehkan", "Pontoon (Tehkan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 5241 | 5241 | /* and metal hawk have the B version and dragon saber has the C version */ |
| 5242 | 5242 | |
| 5243 | 5243 | /* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY, FULLNAME */ |
| 5244 | GAMEL(1987, finallap, 0, finallap, finallap, finallap, ROT0, "Namco", "Final Lap (Rev E)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5245 | GAMEL(1987, finallapd, finallap, finallap, finallap, finallap, ROT0, "Namco", "Final Lap (Rev D)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5246 | GAMEL(1987, finallapc, finallap, finallap, finallap, finallap, ROT0, "Namco", "Final Lap (Rev C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5247 | GAMEL(1987, finallapjc,finallap, finallap, finallap, finallap, ROT0, "Namco", "Final Lap (Japan - Rev C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5248 | GAMEL(1987, finallapjb,finallap, finallap, finallap, finallap, ROT0, "Namco", "Final Lap (Japan - Rev B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5244 | GAMEL(1987, finallap, 0, finallap, finallap, namcos2_state, finallap, ROT0, "Namco", "Final Lap (Rev E)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5245 | GAMEL(1987, finallapd, finallap, finallap, finallap, namcos2_state, finallap, ROT0, "Namco", "Final Lap (Rev D)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5246 | GAMEL(1987, finallapc, finallap, finallap, finallap, namcos2_state, finallap, ROT0, "Namco", "Final Lap (Rev C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5247 | GAMEL(1987, finallapjc,finallap, finallap, finallap, namcos2_state, finallap, ROT0, "Namco", "Final Lap (Japan - Rev C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5248 | GAMEL(1987, finallapjb,finallap, finallap, finallap, namcos2_state, finallap, ROT0, "Namco", "Final Lap (Japan - Rev B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5249 | 5249 | |
| 5250 | GAME( 1988, assault, 0, default2, assault, assault , ROT90, "Namco", "Assault" , 0) | |
| 5251 | GAME( 1988, assaultj, assault, default2, assault, assaultj, ROT90, "Namco", "Assault (Japan)" , 0) | |
| 5252 | GAME( 1988, assaultp, assault, assaultp, assault, assaultp_hack, ROT90, "Namco", "Assault Plus (Japan)" , 0) | |
| 5250 | GAME( 1988, assault, 0, default2, assault, namcos2_state, assault , ROT90, "Namco", "Assault" , 0) | |
| 5251 | GAME( 1988, assaultj, assault, default2, assault, namcos2_state, assaultj, ROT90, "Namco", "Assault (Japan)" , 0) | |
| 5252 | GAME( 1988, assaultp, assault, assaultp, assault, namcos2_state, assaultp_hack, ROT90, "Namco", "Assault Plus (Japan)" , 0) | |
| 5253 | 5253 | |
| 5254 | GAME( 1988, metlhawk, 0, metlhawk, metlhawk, metlhawk, ROT90, "Namco", "Metal Hawk", 0) | |
| 5255 | GAME( 1988, metlhawkj, metlhawk, metlhawk, metlhawk, metlhawk, ROT90, "Namco", "Metal Hawk (Japan)", 0) | |
| 5254 | GAME( 1988, metlhawk, 0, metlhawk, metlhawk, namcos2_state, metlhawk, ROT90, "Namco", "Metal Hawk", 0) | |
| 5255 | GAME( 1988, metlhawkj, metlhawk, metlhawk, metlhawk, namcos2_state, metlhawk, ROT90, "Namco", "Metal Hawk (Japan)", 0) | |
| 5256 | 5256 | |
| 5257 | GAME( 1988, ordyne, 0, default, default, ordyne, ROT180, "Namco", "Ordyne (Japan, English Version)", 0 ) | |
| 5258 | GAME( 1988, ordynej, ordyne, default, default, ordyne, ROT180, "Namco", "Ordyne (Japan)", 0 ) | |
| 5257 | GAME( 1988, ordyne, 0, default, default, namcos2_state, ordyne, ROT180, "Namco", "Ordyne (Japan, English Version)", 0 ) | |
| 5258 | GAME( 1988, ordynej, ordyne, default, default, namcos2_state, ordyne, ROT180, "Namco", "Ordyne (Japan)", 0 ) | |
| 5259 | 5259 | |
| 5260 | GAME( 1988, mirninja, 0, default, default, mirninja, ROT0, "Namco", "Mirai Ninja (Japan)", 0 ) | |
| 5260 | GAME( 1988, mirninja, 0, default, default, namcos2_state, mirninja, ROT0, "Namco", "Mirai Ninja (Japan)", 0 ) | |
| 5261 | 5261 | |
| 5262 | GAME( 1988, phelios, 0, default2, default, phelios , ROT90, "Namco", "Phelios (Japan)" , 0) | |
| 5262 | GAME( 1988, phelios, 0, default2, default, namcos2_state, phelios , ROT90, "Namco", "Phelios (Japan)" , 0) | |
| 5263 | 5263 | |
| 5264 | GAME( 1989, dirtfoxj, 0, default2, dirtfox, dirtfoxj, ROT90, "Namco", "Dirt Fox (Japan)" , 0 ) | |
| 5264 | GAME( 1989, dirtfoxj, 0, default2, dirtfox, namcos2_state, dirtfoxj, ROT90, "Namco", "Dirt Fox (Japan)" , 0 ) | |
| 5265 | 5265 | |
| 5266 | GAMEL(1989, fourtrax, 0, finallap, fourtrax, fourtrax, ROT0, "Namco", "Four Trax", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5266 | GAMEL(1989, fourtrax, 0, finallap, fourtrax, namcos2_state, fourtrax, ROT0, "Namco", "Four Trax", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5267 | 5267 | |
| 5268 | GAME( 1989, valkyrie, 0, default3, default, valkyrie, ROT90, "Namco", "Valkyrie No Densetsu (Japan)", 0 ) | |
| 5268 | GAME( 1989, valkyrie, 0, default3, default, namcos2_state, valkyrie, ROT90, "Namco", "Valkyrie No Densetsu (Japan)", 0 ) | |
| 5269 | 5269 | |
| 5270 | GAME( 1989, finehour, 0, default2, default, finehour, ROT0, "Namco", "Finest Hour (Japan)" , 0) | |
| 5270 | GAME( 1989, finehour, 0, default2, default, namcos2_state, finehour, ROT0, "Namco", "Finest Hour (Japan)" , 0) | |
| 5271 | 5271 | |
| 5272 | GAME( 1989, burnforc, 0, default3, default, burnforc, ROT0, "Namco", "Burning Force (Japan new version)", 0 ) | |
| 5273 | GAME( 1989, burnforco, burnforc, default3, default, burnforc, ROT0, "Namco", "Burning Force (Japan old version)", 0 ) | |
| 5272 | GAME( 1989, burnforc, 0, default3, default, namcos2_state, burnforc, ROT0, "Namco", "Burning Force (Japan new version)", 0 ) | |
| 5273 | GAME( 1989, burnforco, burnforc, default3, default, namcos2_state, burnforc, ROT0, "Namco", "Burning Force (Japan old version)", 0 ) | |
| 5274 | 5274 | |
| 5275 | GAME( 1989, marvland, 0, default, default, marvland, ROT0, "Namco", "Marvel Land (US)", 0 ) | |
| 5276 | GAME( 1989, marvlandj, marvland, default, default, marvlanj, ROT0, "Namco", "Marvel Land (Japan)", 0 ) | |
| 5275 | GAME( 1989, marvland, 0, default, default, namcos2_state, marvland, ROT0, "Namco", "Marvel Land (US)", 0 ) | |
| 5276 | GAME( 1989, marvlandj, marvland, default, default, namcos2_state, marvlanj, ROT0, "Namco", "Marvel Land (Japan)", 0 ) | |
| 5277 | 5277 | |
| 5278 | GAME( 1990, kyukaidk, 0, default, kyukaidk, kyukaidk, ROT0, "Namco", "Kyuukai Douchuuki (Japan new version)", 0 ) | |
| 5279 | GAME( 1990, kyukaidko, kyukaidk, default, kyukaidk, kyukaidk, ROT0, "Namco", "Kyuukai Douchuuki (Japan old version)", 0 ) | |
| 5278 | GAME( 1990, kyukaidk, 0, default, kyukaidk, namcos2_state, kyukaidk, ROT0, "Namco", "Kyuukai Douchuuki (Japan new version)", 0 ) | |
| 5279 | GAME( 1990, kyukaidko, kyukaidk, default, kyukaidk, namcos2_state, kyukaidk, ROT0, "Namco", "Kyuukai Douchuuki (Japan old version)", 0 ) | |
| 5280 | 5280 | |
| 5281 | GAME( 1990, dsaber, 0, default3, default, dsaber, ROT90, "Namco", "Dragon Saber", 0 ) | |
| 5282 | GAME( 1990, dsaberj, dsaber, default3, default, dsaberj, ROT90, "Namco", "Dragon Saber (Japan)", 0 ) | |
| 5281 | GAME( 1990, dsaber, 0, default3, default, namcos2_state, dsaber, ROT90, "Namco", "Dragon Saber", 0 ) | |
| 5282 | GAME( 1990, dsaberj, dsaber, default3, default, namcos2_state, dsaberj, ROT90, "Namco", "Dragon Saber (Japan)", 0 ) | |
| 5283 | 5283 | |
| 5284 | GAMEL(1990, finalap2, 0, finallap, finallap, finalap2, ROT0, "Namco", "Final Lap 2", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5285 | GAMEL(1990, finalap2j, finalap2, finallap, finallap, finalap2, ROT0, "Namco", "Final Lap 2 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5284 | GAMEL(1990, finalap2, 0, finallap, finallap, namcos2_state, finalap2, ROT0, "Namco", "Final Lap 2", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5285 | GAMEL(1990, finalap2j, finalap2, finallap, finallap, namcos2_state, finalap2, ROT0, "Namco", "Final Lap 2 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5286 | 5286 | |
| 5287 | GAME( 1990, gollygho, 0, gollygho, gollygho, gollygho, ROT180, "Namco", "Golly! Ghost!", 0 ) | |
| 5287 | GAME( 1990, gollygho, 0, gollygho, gollygho, namcos2_state, gollygho, ROT180, "Namco", "Golly! Ghost!", 0 ) | |
| 5288 | 5288 | |
| 5289 | GAME( 1990, rthun2, 0, default3, default, rthun2, ROT0, "Namco", "Rolling Thunder 2", 0 ) | |
| 5290 | GAME( 1990, rthun2j, rthun2, default3, default, rthun2j, ROT0, "Namco", "Rolling Thunder 2 (Japan)", 0 ) | |
| 5289 | GAME( 1990, rthun2, 0, default3, default, namcos2_state, rthun2, ROT0, "Namco", "Rolling Thunder 2", 0 ) | |
| 5290 | GAME( 1990, rthun2j, rthun2, default3, default, namcos2_state, rthun2j, ROT0, "Namco", "Rolling Thunder 2 (Japan)", 0 ) | |
| 5291 | 5291 | |
| 5292 | GAME( 1990, sgunner, 0, sgunner, sgunner, sgunner2, ROT0, "Namco", "Steel Gunner", 0 ) | |
| 5293 | GAME( 1990, sgunnerj, sgunner, sgunner, sgunner, sgunner2, ROT0, "Namco", "Steel Gunner (Japan)", 0 ) | |
| 5292 | GAME( 1990, sgunner, 0, sgunner, sgunner, namcos2_state, sgunner2, ROT0, "Namco", "Steel Gunner", 0 ) | |
| 5293 | GAME( 1990, sgunnerj, sgunner, sgunner, sgunner, namcos2_state, sgunner2, ROT0, "Namco", "Steel Gunner (Japan)", 0 ) | |
| 5294 | 5294 | |
| 5295 | GAME( 1991, sgunner2, 0, sgunner, sgunner, sgunner2, ROT0, "Namco", "Steel Gunner 2 (US)", 0 ) | |
| 5296 | GAME( 1991, sgunner2j, sgunner2, sgunner, sgunner, sgunner2, ROT0, "Namco", "Steel Gunner 2 (Japan)", 0 ) | |
| 5295 | GAME( 1991, sgunner2, 0, sgunner, sgunner, namcos2_state, sgunner2, ROT0, "Namco", "Steel Gunner 2 (US)", 0 ) | |
| 5296 | GAME( 1991, sgunner2j, sgunner2, sgunner, sgunner, namcos2_state, sgunner2, ROT0, "Namco", "Steel Gunner 2 (Japan)", 0 ) | |
| 5297 | 5297 | |
| 5298 | GAME( 1991, cosmogng, 0, default, default, cosmogng, ROT90, "Namco", "Cosmo Gang the Video (US)", 0 ) | |
| 5299 | GAME( 1991, cosmogngj, cosmogng, default, default, cosmogng, ROT90, "Namco", "Cosmo Gang the Video (Japan)", 0 ) | |
| 5298 | GAME( 1991, cosmogng, 0, default, default, namcos2_state, cosmogng, ROT90, "Namco", "Cosmo Gang the Video (US)", 0 ) | |
| 5299 | GAME( 1991, cosmogngj, cosmogng, default, default, namcos2_state, cosmogng, ROT90, "Namco", "Cosmo Gang the Video (Japan)", 0 ) | |
| 5300 | 5300 | |
| 5301 | GAME( 1992, bubbletr, 0, gollygho, bubbletr, bubbletr, ROT180, "Namco", "Bubble Trouble (Japan)", GAME_IMPERFECT_GRAPHICS ) /* missing external artwork */ | |
| 5301 | GAME( 1992, bubbletr, 0, gollygho, bubbletr, namcos2_state, bubbletr, ROT180, "Namco", "Bubble Trouble (Japan)", GAME_IMPERFECT_GRAPHICS ) /* missing external artwork */ | |
| 5302 | 5302 | |
| 5303 | GAMEL(1992, finalap3, 0, finallap, finalap3, finalap3, ROT0, "Namco", "Final Lap 3 (World, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5304 | GAMEL(1992, finalap3a, finalap3, finallap, finalap3, finalap3, ROT0, "Namco", "Final Lap 3 (World, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5305 | GAMEL(1992, finalap3j, finalap3, finallap, finalap3, finalap3, ROT0, "Namco", "Final Lap 3 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5306 | GAMEL(1992, finalap3jc,finalap3, finallap, finalap3, finalap3, ROT0, "Namco", "Final Lap 3 (Japan - Rev C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5303 | GAMEL(1992, finalap3, 0, finallap, finalap3, namcos2_state, finalap3, ROT0, "Namco", "Final Lap 3 (World, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5304 | GAMEL(1992, finalap3a, finalap3, finallap, finalap3, namcos2_state, finalap3, ROT0, "Namco", "Final Lap 3 (World, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5305 | GAMEL(1992, finalap3j, finalap3, finallap, finalap3, namcos2_state, finalap3, ROT0, "Namco", "Final Lap 3 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5306 | GAMEL(1992, finalap3jc,finalap3, finallap, finalap3, namcos2_state, finalap3, ROT0, "Namco", "Final Lap 3 (Japan - Rev C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap ) | |
| 5307 | 5307 | |
| 5308 | GAME( 1992, luckywld, 0, luckywld, luckywld, luckywld, ROT0, "Namco", "Lucky & Wild", 0 ) | |
| 5309 | GAME( 1992, luckywldj, luckywld, luckywld, luckywld, luckywld, ROT0, "Namco", "Lucky & Wild (Japan)", 0 ) | |
| 5308 | GAME( 1992, luckywld, 0, luckywld, luckywld, namcos2_state, luckywld, ROT0, "Namco", "Lucky & Wild", 0 ) | |
| 5309 | GAME( 1992, luckywldj, luckywld, luckywld, luckywld, namcos2_state, luckywld, ROT0, "Namco", "Lucky & Wild (Japan)", 0 ) | |
| 5310 | 5310 | |
| 5311 | GAME( 1992, suzuka8h, 0, luckywld, suzuka, suzuka8h, ROT0, "Namco", "Suzuka 8 Hours (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND) | |
| 5312 | GAME( 1992, suzuka8hj, suzuka8h, luckywld, suzuka, suzuka8h, ROT0, "Namco", "Suzuka 8 Hours (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5311 | GAME( 1992, suzuka8h, 0, luckywld, suzuka, namcos2_state, suzuka8h, ROT0, "Namco", "Suzuka 8 Hours (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND) | |
| 5312 | GAME( 1992, suzuka8hj, suzuka8h, luckywld, suzuka, namcos2_state, suzuka8h, ROT0, "Namco", "Suzuka 8 Hours (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5313 | 5313 | |
| 5314 | GAME( 1992, sws, 0, default, default, sws, ROT0, "Namco", "Super World Stadium (Japan)", 0 ) | |
| 5314 | GAME( 1992, sws, 0, default, default, namcos2_state, sws, ROT0, "Namco", "Super World Stadium (Japan)", 0 ) | |
| 5315 | 5315 | |
| 5316 | GAME( 1992, sws92, 0, default, default, sws92, ROT0, "Namco", "Super World Stadium '92 (Japan)", 0 ) | |
| 5317 | GAME( 1992, sws92g, sws92, default, default, sws92g, ROT0, "Namco", "Super World Stadium '92 Gekitouban (Japan)", 0 ) | |
| 5316 | GAME( 1992, sws92, 0, default, default, namcos2_state, sws92, ROT0, "Namco", "Super World Stadium '92 (Japan)", 0 ) | |
| 5317 | GAME( 1992, sws92g, sws92, default, default, namcos2_state, sws92g, ROT0, "Namco", "Super World Stadium '92 Gekitouban (Japan)", 0 ) | |
| 5318 | 5318 | |
| 5319 | GAME( 1993, suzuk8h2, 0, luckywld, suzuka, suzuk8h2, ROT0, "Namco", "Suzuka 8 Hours 2 (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5319 | GAME( 1993, suzuk8h2, 0, luckywld, suzuka, namcos2_state, suzuk8h2, ROT0, "Namco", "Suzuka 8 Hours 2 (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5320 | 5320 | |
| 5321 | GAME( 1993, sws93, 0, default, default, sws93, ROT0, "Namco", "Super World Stadium '93 (Japan)", 0 ) | |
| 5321 | GAME( 1993, sws93, 0, default, default, namcos2_state, sws93, ROT0, "Namco", "Super World Stadium '93 (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 439 | 439 | ROM_LOAD( "b23-05.16l", 0x00800, 0x00400, CRC(87f0f69a) SHA1(37df6fd56245fab9beaabfd86fd8f95d7c42c2a5) ) |
| 440 | 440 | ROM_END |
| 441 | 441 | |
| 442 | GAME( 1987, exzisus, 0, exzisus, exzisus, 0, ROT0, "Taito Corporation", "Exzisus (Japan, dedicated)", 0 ) | |
| 443 | GAME( 1987, exzisusa, exzisus, exzisus, exzisus, 0, ROT0, "Taito Corporation", "Exzisus (Japan, conversion)", 0 ) | |
| 444 | GAME( 1987, exzisust, exzisus, exzisus, exzisus, 0, ROT0, "Taito Corporation (TAD license)", "Exzisus (TAD license)", 0 ) | |
| 442 | GAME( 1987, exzisus, 0, exzisus, exzisus, exzisus_state, 0, ROT0, "Taito Corporation", "Exzisus (Japan, dedicated)", 0 ) | |
| 443 | GAME( 1987, exzisusa, exzisus, exzisus, exzisus, exzisus_state, 0, ROT0, "Taito Corporation", "Exzisus (Japan, conversion)", 0 ) | |
| 444 | GAME( 1987, exzisust, exzisus, exzisus, exzisus, exzisus_state, 0, ROT0, "Taito Corporation (TAD license)", "Exzisus (TAD license)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1302 | 1302 | * |
| 1303 | 1303 | *************************************/ |
| 1304 | 1304 | |
| 1305 | GAMEL( 1983, tx1, 0, tx1, tx1, 0, ROT0, "Tatsumi (Atari/Namco/Taito license)", "TX-1 (World)", GAME_IMPERFECT_SOUND, layout_tx1 ) | |
| 1306 | GAMEL( 1983, tx1jb, tx1, tx1, tx1j, 0, ROT0, "Tatsumi", "TX-1 (Japan rev. B)", GAME_IMPERFECT_SOUND, layout_tx1 ) | |
| 1307 | GAMEL( 1983, tx1jc, tx1, tx1, tx1j, 0, ROT0, "Tatsumi", "TX-1 (Japan rev. C)", GAME_IMPERFECT_SOUND, layout_tx1 ) | |
| 1308 | GAMEL( 1985, buggyboy, 0, buggyboy, buggyboy, 0, ROT0, "Tatsumi", "Buggy Boy/Speed Buggy (cockpit)", 0, layout_buggyboy ) | |
| 1309 | GAMEL( 1986, buggyboyjr, buggyboy, buggybjr, buggybjr, 0, ROT0, "Tatsumi", "Buggy Boy Junior/Speed Buggy (upright)", 0, layout_buggybjr ) | |
| 1305 | GAMEL( 1983, tx1, 0, tx1, tx1, tx1_state, 0, ROT0, "Tatsumi (Atari/Namco/Taito license)", "TX-1 (World)", GAME_IMPERFECT_SOUND, layout_tx1 ) | |
| 1306 | GAMEL( 1983, tx1jb, tx1, tx1, tx1j, tx1_state, 0, ROT0, "Tatsumi", "TX-1 (Japan rev. B)", GAME_IMPERFECT_SOUND, layout_tx1 ) | |
| 1307 | GAMEL( 1983, tx1jc, tx1, tx1, tx1j, tx1_state, 0, ROT0, "Tatsumi", "TX-1 (Japan rev. C)", GAME_IMPERFECT_SOUND, layout_tx1 ) | |
| 1308 | GAMEL( 1985, buggyboy, 0, buggyboy, buggyboy, tx1_state, 0, ROT0, "Tatsumi", "Buggy Boy/Speed Buggy (cockpit)", 0, layout_buggyboy ) | |
| 1309 | GAMEL( 1986, buggyboyjr, buggyboy, buggybjr, buggybjr, tx1_state, 0, ROT0, "Tatsumi", "Buggy Boy Junior/Speed Buggy (upright)", 0, layout_buggybjr ) |
| r15751 | r15752 | |
|---|---|---|
| 837 | 837 | /* Game Drivers */ |
| 838 | 838 | |
| 839 | 839 | /* YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS LAYOUT */ |
| 840 | GAMEL( 1984, thayers, 0, thayers, thayers, 0, ROT0, "RDI Video Systems", "Thayer's Quest (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND, layout_dlair) | |
| 841 | GAMEL( 1984, thayersa, thayers, thayers, thayers, 0, ROT0, "RDI Video Systems", "Thayer's Quest (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND, layout_dlair) | |
| 840 | GAMEL( 1984, thayers, 0, thayers, thayers, thayers_state, 0, ROT0, "RDI Video Systems", "Thayer's Quest (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND, layout_dlair) | |
| 841 | GAMEL( 1984, thayersa, thayers, thayers, thayers, thayers_state, 0, ROT0, "RDI Video Systems", "Thayer's Quest (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND, layout_dlair) |
| r15751 | r15752 | |
|---|---|---|
| 2066 | 2066 | state->m_decryption_key = 6; |
| 2067 | 2067 | } |
| 2068 | 2068 | |
| 2069 | GAME( 1983, pitboss, 0, pitboss, pitboss, 0, ROT0, "Merit", "The Pit Boss (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 2070 | GAME( 1983, pitbossa, pitboss, pitboss, pitboss, 0, ROT0, "Merit", "The Pit Boss (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 2071 | GAME( 1983, pitbossb, pitboss, pitboss, pitboss, 0, ROT0, "Merit", "The Pit Boss (set 3)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 2072 | GAME( 1983, pitbossc, pitboss, casino5, pitboss, 0, ROT0, "Merit", "The Pit Boss (set 4)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 2069 | GAME( 1983, pitboss, 0, pitboss, pitboss, merit_state, 0, ROT0, "Merit", "The Pit Boss (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 2070 | GAME( 1983, pitbossa, pitboss, pitboss, pitboss, merit_state, 0, ROT0, "Merit", "The Pit Boss (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 2071 | GAME( 1983, pitbossb, pitboss, pitboss, pitboss, merit_state, 0, ROT0, "Merit", "The Pit Boss (set 3)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 2072 | GAME( 1983, pitbossc, pitboss, casino5, pitboss, merit_state, 0, ROT0, "Merit", "The Pit Boss (set 4)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 2073 | 2073 | |
| 2074 | GAME( 1984, casino5, 0, casino5, casino5, 0, ROT0, "Merit", "Casino Five", GAME_SUPPORTS_SAVE ) | |
| 2074 | GAME( 1984, casino5, 0, casino5, casino5, merit_state, 0, ROT0, "Merit", "Casino Five", GAME_SUPPORTS_SAVE ) | |
| 2075 | 2075 | |
| 2076 | GAME( 1985, trvwzh, 0, trvwhiz, trivia, key_0, ROT0, "Merit", "Trivia ? Whiz (Horizontal) (question set 1)", GAME_SUPPORTS_SAVE ) | |
| 2077 | GAME( 1985, trvwzha, trvwzh, trvwhiz, trivia, key_0, ROT0, "Merit", "Trivia ? Whiz (Horizontal) (question set 2)", GAME_SUPPORTS_SAVE ) | |
| 2078 | GAME( 1985, trvwzhb, trvwzh, trvwhiz, trivia, key_0, ROT0, "Merit", "Trivia ? Whiz (Horizontal) (question set 3)", GAME_SUPPORTS_SAVE ) | |
| 2079 | GAME( 1985, trvwzv, trvwzh, trvwhiz, trivia, key_0, ROT90, "Merit", "Trivia ? Whiz (Vertical) (question set 1)", GAME_SUPPORTS_SAVE ) | |
| 2080 | GAME( 1985, trvwzva, trvwzh, trvwhiz, trivia, key_0, ROT90, "Merit", "Trivia ? Whiz (Vertical) (question set 2)", GAME_SUPPORTS_SAVE ) | |
| 2076 | GAME( 1985, trvwzh, 0, trvwhiz, trivia, merit_state, key_0, ROT0, "Merit", "Trivia ? Whiz (Horizontal) (question set 1)", GAME_SUPPORTS_SAVE ) | |
| 2077 | GAME( 1985, trvwzha, trvwzh, trvwhiz, trivia, merit_state, key_0, ROT0, "Merit", "Trivia ? Whiz (Horizontal) (question set 2)", GAME_SUPPORTS_SAVE ) | |
| 2078 | GAME( 1985, trvwzhb, trvwzh, trvwhiz, trivia, merit_state, key_0, ROT0, "Merit", "Trivia ? Whiz (Horizontal) (question set 3)", GAME_SUPPORTS_SAVE ) | |
| 2079 | GAME( 1985, trvwzv, trvwzh, trvwhiz, trivia, merit_state, key_0, ROT90, "Merit", "Trivia ? Whiz (Vertical) (question set 1)", GAME_SUPPORTS_SAVE ) | |
| 2080 | GAME( 1985, trvwzva, trvwzh, trvwhiz, trivia, merit_state, key_0, ROT90, "Merit", "Trivia ? Whiz (Vertical) (question set 2)", GAME_SUPPORTS_SAVE ) | |
| 2081 | 2081 | |
| 2082 | GAME( 1985, trvwz2, 0, trvwhiz, trivia, key_2, ROT90, "Merit", "Trivia ? Whiz (Edition 2) (question set 1)", GAME_SUPPORTS_SAVE ) | |
| 2083 | GAME( 1985, trvwz2a, trvwz2, trvwhiz, trivia, key_2, ROT90, "Merit", "Trivia ? Whiz (Edition 2) (question set 2)", GAME_SUPPORTS_SAVE ) | |
| 2082 | GAME( 1985, trvwz2, 0, trvwhiz, trivia, merit_state, key_2, ROT90, "Merit", "Trivia ? Whiz (Edition 2) (question set 1)", GAME_SUPPORTS_SAVE ) | |
| 2083 | GAME( 1985, trvwz2a, trvwz2, trvwhiz, trivia, merit_state, key_2, ROT90, "Merit", "Trivia ? Whiz (Edition 2) (question set 2)", GAME_SUPPORTS_SAVE ) | |
| 2084 | 2084 | |
| 2085 | GAME( 1985, trvwz3h, 0, trvwhiz, trivia, key_0, ROT0, "Merit", "Trivia ? Whiz (Edition 3 - Horizontal) (set 1)",GAME_SUPPORTS_SAVE ) | |
| 2086 | GAME( 1985, trvwz3ha, trvwz3h, trvwhiz, trivia, key_0, ROT0, "Merit", "Trivia ? Whiz (Edition 3 - Horizontal) (set 2)",GAME_SUPPORTS_SAVE ) | |
| 2087 | GAME( 1985, trvwz3v, trvwz3h, trvwhiz, trivia, key_0, ROT90, "Merit", "Trivia ? Whiz (Edition 3 - Vertical)", GAME_SUPPORTS_SAVE ) | |
| 2085 | GAME( 1985, trvwz3h, 0, trvwhiz, trivia, merit_state, key_0, ROT0, "Merit", "Trivia ? Whiz (Edition 3 - Horizontal) (set 1)",GAME_SUPPORTS_SAVE ) | |
| 2086 | GAME( 1985, trvwz3ha, trvwz3h, trvwhiz, trivia, merit_state, key_0, ROT0, "Merit", "Trivia ? Whiz (Edition 3 - Horizontal) (set 2)",GAME_SUPPORTS_SAVE ) | |
| 2087 | GAME( 1985, trvwz3v, trvwz3h, trvwhiz, trivia, merit_state, key_0, ROT90, "Merit", "Trivia ? Whiz (Edition 3 - Vertical)", GAME_SUPPORTS_SAVE ) | |
| 2088 | 2088 | |
| 2089 | GAME( 1985, trvwz4, 0, trvwhziv, trvwhziv, key_5, ROT90, "Merit", "Trivia ? Whiz (Edition 4) (question set 1)", GAME_SUPPORTS_SAVE ) | |
| 2090 | GAME( 1985, trvwz4a, trvwz4, trvwhziv, trvwhziv, key_5, ROT90, "Merit", "Trivia ? Whiz (Edition 4) (question set 2)", GAME_SUPPORTS_SAVE ) | |
| 2089 | GAME( 1985, trvwz4, 0, trvwhziv, trvwhziv, merit_state, key_5, ROT90, "Merit", "Trivia ? Whiz (Edition 4) (question set 1)", GAME_SUPPORTS_SAVE ) | |
| 2090 | GAME( 1985, trvwz4a, trvwz4, trvwhziv, trvwhziv, merit_state, key_5, ROT90, "Merit", "Trivia ? Whiz (Edition 4) (question set 2)", GAME_SUPPORTS_SAVE ) | |
| 2091 | 2091 | |
| 2092 | GAME( 1985, tictac, 0, tictac, tictac, key_4, ROT0, "Merit", "Tic Tac Trivia (Horizontal)", GAME_SUPPORTS_SAVE ) | |
| 2093 | GAME( 1985, tictacv, tictac, tictac, tictac, key_4, ROT90, "Merit", "Tic Tac Trivia (Vertical)", GAME_SUPPORTS_SAVE ) | |
| 2092 | GAME( 1985, tictac, 0, tictac, tictac, merit_state, key_4, ROT0, "Merit", "Tic Tac Trivia (Horizontal)", GAME_SUPPORTS_SAVE ) | |
| 2093 | GAME( 1985, tictacv, tictac, tictac, tictac, merit_state, key_4, ROT90, "Merit", "Tic Tac Trivia (Vertical)", GAME_SUPPORTS_SAVE ) | |
| 2094 | 2094 | |
| 2095 | GAME( 1986, phrcraze, 0, phrcraze, phrcraze, key_7, ROT0, "Merit", "Phraze Craze (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2096 | GAME( 1986, phrcrazea,phrcraze,phrcraze, phrcraze, key_7, ROT0, "Merit", "Phraze Craze (set 2)", GAME_SUPPORTS_SAVE ) | |
| 2097 | GAME( 1986, phrcrazeb,phrcraze,phrcraze, phrcrazs, key_7, ROT0, "Merit", "Phraze Craze (Expanded Questions, set 1)", GAME_SUPPORTS_SAVE ) | |
| 2098 | GAME( 1986, phrcrazec,phrcraze,phrcraze, phrcrazs, key_7, ROT0, "Merit", "Phraze Craze (Expanded Questions, set 2)", GAME_SUPPORTS_SAVE ) | |
| 2099 | GAME( 1986, phrcrazev,phrcraze,phrcraze, phrcrazs, key_7, ROT90, "Merit", "Phraze Craze (Sex Kit, Vertical)", GAME_SUPPORTS_SAVE ) | |
| 2095 | GAME( 1986, phrcraze, 0, phrcraze, phrcraze, merit_state, key_7, ROT0, "Merit", "Phraze Craze (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2096 | GAME( 1986, phrcrazea,phrcraze,phrcraze, phrcraze, merit_state, key_7, ROT0, "Merit", "Phraze Craze (set 2)", GAME_SUPPORTS_SAVE ) | |
| 2097 | GAME( 1986, phrcrazeb,phrcraze,phrcraze, phrcrazs, merit_state, key_7, ROT0, "Merit", "Phraze Craze (Expanded Questions, set 1)", GAME_SUPPORTS_SAVE ) | |
| 2098 | GAME( 1986, phrcrazec,phrcraze,phrcraze, phrcrazs, merit_state, key_7, ROT0, "Merit", "Phraze Craze (Expanded Questions, set 2)", GAME_SUPPORTS_SAVE ) | |
| 2099 | GAME( 1986, phrcrazev,phrcraze,phrcraze, phrcrazs, merit_state, key_7, ROT90, "Merit", "Phraze Craze (Sex Kit, Vertical)", GAME_SUPPORTS_SAVE ) | |
| 2100 | 2100 | |
| 2101 | GAME( 1986, bigappg, 0, bigappg, bigappg, 0, ROT0, "Merit", "Big Apple Games", GAME_SUPPORTS_SAVE ) | |
| 2101 | GAME( 1986, bigappg, 0, bigappg, bigappg, merit_state, 0, ROT0, "Merit", "Big Apple Games", GAME_SUPPORTS_SAVE ) | |
| 2102 | 2102 | |
| 2103 | GAME( 1986, dodge, 0, dodge, couple, 0, ROT0, "Merit", "Dodge City", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 2103 | GAME( 1986, dodge, 0, dodge, couple, merit_state, 0, ROT0, "Merit", "Dodge City", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 2104 | 2104 | |
| 2105 | GAME( 1987, dtrvwz5, 0, dtrvwz5, dtrvwh5, dtrvwz5,ROT0, "Merit", "Deluxe Trivia ? Whiz (Edition 5)", GAME_SUPPORTS_SAVE ) | |
| 2105 | GAME( 1987, dtrvwz5, 0, dtrvwz5, dtrvwh5, merit_state, dtrvwz5,ROT0, "Merit", "Deluxe Trivia ? Whiz (Edition 5)", GAME_SUPPORTS_SAVE ) | |
| 2106 | 2106 | |
| 2107 | GAME( 1988, couple, 0, couple, couple, couple, ROT0, "Merit", "The Couples (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION ) | |
| 2108 | GAME( 1988, couplep, couple, couple, couplep, couple, ROT0, "Merit", "The Couples (set 2)", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION ) | |
| 2109 | GAME( 1988, couplei, couple, couple, couple, couple, ROT0, "Merit", "The Couples (set 3)", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION ) | |
| 2107 | GAME( 1988, couple, 0, couple, couple, merit_state, couple, ROT0, "Merit", "The Couples (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION ) | |
| 2108 | GAME( 1988, couplep, couple, couple, couplep, merit_state, couple, ROT0, "Merit", "The Couples (set 2)", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION ) | |
| 2109 | GAME( 1988, couplei, couple, couple, couple, merit_state, couple, ROT0, "Merit", "The Couples (set 3)", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION ) |
| r15751 | r15752 | |
|---|---|---|
| 609 | 609 | } |
| 610 | 610 | |
| 611 | 611 | |
| 612 | GAME( 1985, pingpong, 0, pingpong, pingpong, 0, ROT0, "Konami", "Konami's Ping-Pong", 0 ) | |
| 613 | GAME( 1986, merlinmm, 0, merlinmm, merlinmm, merlinmm, ROT90,"Zilec-Zenitone", "Merlins Money Maze", 0 ) | |
| 614 | GAME( 1986, cashquiz, 0, merlinmm, cashquiz, cashquiz, ROT0, "Zilec-Zenitone", "Cash Quiz (Type B, Version 5)", GAME_IMPERFECT_GRAPHICS ) | |
| 612 | GAME( 1985, pingpong, 0, pingpong, pingpong, pingpong_state, 0, ROT0, "Konami", "Konami's Ping-Pong", 0 ) | |
| 613 | GAME( 1986, merlinmm, 0, merlinmm, merlinmm, pingpong_state, merlinmm, ROT90,"Zilec-Zenitone", "Merlins Money Maze", 0 ) | |
| 614 | GAME( 1986, cashquiz, 0, merlinmm, cashquiz, pingpong_state, cashquiz, ROT0, "Zilec-Zenitone", "Cash Quiz (Type B, Version 5)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 193 | 193 | |
| 194 | 194 | ROM_END |
| 195 | 195 | |
| 196 | GAME( 1985, ssrj, 0, ssrj, ssrj, 0, ROT90, "Taito Corporation", "Super Speed Race Junior (Japan)",GAME_WRONG_COLORS|GAME_IMPERFECT_GRAPHICS ) | |
| 196 | GAME( 1985, ssrj, 0, ssrj, ssrj, ssrj_state, 0, ROT90, "Taito Corporation", "Super Speed Race Junior (Japan)",GAME_WRONG_COLORS|GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 441 | 441 | * |
| 442 | 442 | *************************************/ |
| 443 | 443 | |
| 444 | GAME( 1987, blstroid, 0, blstroid, blstroid, blstroid, ROT0, "Atari Games", "Blasteroids (rev 4)", 0 ) | |
| 445 | GAME( 1987, blstroid3, blstroid, blstroid, blstroid, blstroid, ROT0, "Atari Games", "Blasteroids (rev 3)", 0 ) | |
| 446 | GAME( 1987, blstroid2, blstroid, blstroid, blstroid, blstroid, ROT0, "Atari Games", "Blasteroids (rev 2)", 0 ) | |
| 447 | GAME( 1987, blstroidg, blstroid, blstroid, blstroid, blstroid, ROT0, "Atari Games", "Blasteroids (German, rev 2)", 0 ) | |
| 448 | GAME( 1987, blstroidh, blstroid, blstroid, blstroid, blstroid, ROT0, "Atari Games", "Blasteroids (with heads)", 0 ) | |
| 444 | GAME( 1987, blstroid, 0, blstroid, blstroid, blstroid_state, blstroid, ROT0, "Atari Games", "Blasteroids (rev 4)", 0 ) | |
| 445 | GAME( 1987, blstroid3, blstroid, blstroid, blstroid, blstroid_state, blstroid, ROT0, "Atari Games", "Blasteroids (rev 3)", 0 ) | |
| 446 | GAME( 1987, blstroid2, blstroid, blstroid, blstroid, blstroid_state, blstroid, ROT0, "Atari Games", "Blasteroids (rev 2)", 0 ) | |
| 447 | GAME( 1987, blstroidg, blstroid, blstroid, blstroid, blstroid_state, blstroid, ROT0, "Atari Games", "Blasteroids (German, rev 2)", 0 ) | |
| 448 | GAME( 1987, blstroidh, blstroid, blstroid, blstroid, blstroid_state, blstroid, ROT0, "Atari Games", "Blasteroids (with heads)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 285 | 285 | ROM_LOAD( "gb-07.bin", 0x3000, 0x1000, CRC(92a9f8bf) SHA1(9231cd86f24f1e6a585c3a919add50c1f8e42a4c) ) |
| 286 | 286 | ROM_END |
| 287 | 287 | |
| 288 | GAME( 1981, thehand, 0, gotya, gotya, 0, ROT270, "T.I.C.", "The Hand", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 289 | GAME( 1981, gotya, thehand, gotya, gotya, 0, ROT270, "Game-A-Tron", "Got-Ya (12/24/1981, prototype?)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 288 | GAME( 1981, thehand, 0, gotya, gotya, gotya_state, 0, ROT270, "T.I.C.", "The Hand", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 289 | GAME( 1981, gotya, thehand, gotya, gotya, gotya_state, 0, ROT270, "Game-A-Tron", "Got-Ya (12/24/1981, prototype?)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 264 | 264 | ROM_LOAD( "prom2", 0x0200, 0x0200, NO_DUMP ) |
| 265 | 265 | ROM_END |
| 266 | 266 | |
| 267 | GAME( 1987?, cchance, 0, cchance, cchance, 0, ROT0, "<unknown>", "Cherry Chance", GAME_NOT_WORKING | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 267 | GAME( 1987?, cchance, 0, cchance, cchance, cchance_state, 0, ROT0, "<unknown>", "Cherry Chance", GAME_NOT_WORKING | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 219 | 219 | * |
| 220 | 220 | *************************************/ |
| 221 | 221 | |
| 222 | GAME( 1983, aztarac, 0, aztarac, aztarac, 0, ROT0, "Centuri", "Aztarac", 0 ) | |
| 222 | GAME( 1983, aztarac, 0, aztarac, aztarac, aztarac_state, 0, ROT0, "Centuri", "Aztarac", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 504 | 504 | |
| 505 | 505 | |
| 506 | 506 | |
| 507 | GAME( 1985, retofinv, 0, retofinv, retofinv, 0, ROT90, "Taito Corporation", "Return of the Invaders", 0 ) | |
| 508 | GAME( 1985, retofinv1,retofinv, retofinb, retofinv, 0, ROT90, "bootleg", "Return of the Invaders (bootleg set 1)", 0 ) | |
| 509 | GAME( 1985, retofinv2,retofinv, retofinb, retofin2, 0, ROT90, "bootleg", "Return of the Invaders (bootleg set 2)", 0 ) | |
| 507 | GAME( 1985, retofinv, 0, retofinv, retofinv, retofinv_state, 0, ROT90, "Taito Corporation", "Return of the Invaders", 0 ) | |
| 508 | GAME( 1985, retofinv1,retofinv, retofinb, retofinv, retofinv_state, 0, ROT90, "bootleg", "Return of the Invaders (bootleg set 1)", 0 ) | |
| 509 | GAME( 1985, retofinv2,retofinv, retofinb, retofin2, retofinv_state, 0, ROT90, "bootleg", "Return of the Invaders (bootleg set 2)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 186 | 186 | ROM_END |
| 187 | 187 | |
| 188 | 188 | |
| 189 | GAME( 1990, dotrikun, 0, dotrikun, dotrikun, 0, ROT0, "Sega", "Dottori Kun (new version)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW | GAME_IMPERFECT_GRAPHICS ) | |
| 190 | GAME( 1990, dotrikun2,dotrikun, dotrikun, dotrikun, 0, ROT0, "Sega", "Dottori Kun (old version)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW | GAME_IMPERFECT_GRAPHICS ) | |
| 189 | GAME( 1990, dotrikun, 0, dotrikun, dotrikun, dotrikun_state, 0, ROT0, "Sega", "Dottori Kun (new version)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW | GAME_IMPERFECT_GRAPHICS ) | |
| 190 | GAME( 1990, dotrikun2,dotrikun, dotrikun, dotrikun, dotrikun_state, 0, ROT0, "Sega", "Dottori Kun (old version)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 910 | 910 | * |
| 911 | 911 | *************************************/ |
| 912 | 912 | |
| 913 | GAMEL( 1978, deadeye, 0, meadows, meadows, 0, ROT0, "Meadows Games, Inc.", "Dead Eye", 0, layout_deadeye ) | |
| 914 | GAME ( 1978, bowl3d, 0, bowl3d, bowl3d, 0, ROT90, "Meadows Games, Inc.", "3-D Bowling", GAME_NO_SOUND ) | |
| 915 | GAMEL( 1978, gypsyjug, 0, meadows, meadows, gypsyjug, ROT0, "Meadows Games, Inc.", "Gypsy Juggler", GAME_IMPERFECT_GRAPHICS, layout_gypsyjug ) | |
| 916 | GAME ( 1978, minferno, 0, minferno, minferno, minferno, ROT0, "Meadows Games, Inc.", "Inferno (Meadows)", GAME_NO_SOUND ) | |
| 913 | GAMEL( 1978, deadeye, 0, meadows, meadows, meadows_state, 0, ROT0, "Meadows Games, Inc.", "Dead Eye", 0, layout_deadeye ) | |
| 914 | GAME ( 1978, bowl3d, 0, bowl3d, bowl3d, meadows_state, 0, ROT90, "Meadows Games, Inc.", "3-D Bowling", GAME_NO_SOUND ) | |
| 915 | GAMEL( 1978, gypsyjug, 0, meadows, meadows, meadows_state, gypsyjug, ROT0, "Meadows Games, Inc.", "Gypsy Juggler", GAME_IMPERFECT_GRAPHICS, layout_gypsyjug ) | |
| 916 | GAME ( 1978, minferno, 0, minferno, minferno, meadows_state, minferno, ROT0, "Meadows Games, Inc.", "Inferno (Meadows)", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 930 | 930 | ROM_RELOAD( 0x1000, 0x1000 ) |
| 931 | 931 | ROM_END |
| 932 | 932 | |
| 933 | GAME( 1984, trvhang, 0, sms, sms, 0, ROT0, "SMS Manufacturing Corp.", "Trivia Hangup (question set 1)", GAME_SUPPORTS_SAVE ) /* Version Trivia-1-050185 */ | |
| 934 | GAME( 1984, trvhanga, 0, sms, sms, 0, ROT0, "SMS Manufacturing Corp.", "Trivia Hangup (question set 2)", GAME_NOT_WORKING ) /* Version Trivia-2-011586 */ | |
| 935 | GAME( 1985, sureshot, 0, sureshot, sms, 0, ROT0, "SMS Manufacturing Corp.", "Sure Shot", GAME_SUPPORTS_SAVE ) | |
| 936 | GAME( 1985, secondch, 0, sureshot, sms, 0, ROT0, "SMS Manufacturing Corp.", "Second Chance", GAME_SUPPORTS_SAVE ) | |
| 933 | GAME( 1984, trvhang, 0, sms, sms, smsmfg_state, 0, ROT0, "SMS Manufacturing Corp.", "Trivia Hangup (question set 1)", GAME_SUPPORTS_SAVE ) /* Version Trivia-1-050185 */ | |
| 934 | GAME( 1984, trvhanga, 0, sms, sms, smsmfg_state, 0, ROT0, "SMS Manufacturing Corp.", "Trivia Hangup (question set 2)", GAME_NOT_WORKING ) /* Version Trivia-2-011586 */ | |
| 935 | GAME( 1985, sureshot, 0, sureshot, sms, smsmfg_state, 0, ROT0, "SMS Manufacturing Corp.", "Sure Shot", GAME_SUPPORTS_SAVE ) | |
| 936 | GAME( 1985, secondch, 0, sureshot, sms, smsmfg_state, 0, ROT0, "SMS Manufacturing Corp.", "Second Chance", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1566 | 1566 | |
| 1567 | 1567 | |
| 1568 | 1568 | |
| 1569 | GAME( 1987, srmp1, 0, srmp2, srmp2, 0, ROT0, "Seta", "Super Real Mahjong Part 1 (Japan)", 0 ) | |
| 1570 | GAME( 1987, srmp2, 0, srmp2, srmp2, 0, ROT0, "Seta", "Super Real Mahjong Part 2 (Japan)", 0 ) | |
| 1571 | GAME( 1988, srmp3, 0, srmp3, srmp3, 0, ROT0, "Seta", "Super Real Mahjong Part 3 (Japan)", 0 ) | |
| 1572 | GAME( 1988, rmgoldyh, srmp3, rmgoldyh, rmgoldyh, 0, ROT0, "Seta (Alba license)", "Real Mahjong Gold Yumehai / Super Real Mahjong GOLD part.2 [BET] (Japan)", 0 ) | |
| 1573 | GAME( 1990, mjyuugi, 0, mjyuugi, mjyuugi, 0, ROT0, "Visco", "Mahjong Yuugi (Japan set 1)", 0 ) | |
| 1574 | GAME( 1990, mjyuugia, mjyuugi, mjyuugi, mjyuugi, 0, ROT0, "Visco", "Mahjong Yuugi (Japan set 2)", 0 ) | |
| 1575 | GAME( 1991, ponchin, 0, mjyuugi, ponchin, 0, ROT0, "Visco", "Mahjong Pon Chin Kan (Japan set 1)", 0 ) | |
| 1576 | GAME( 1991, ponchina, ponchin, mjyuugi, ponchin, 0, ROT0, "Visco", "Mahjong Pon Chin Kan (Japan set 2)", 0 ) | |
| 1569 | GAME( 1987, srmp1, 0, srmp2, srmp2, srmp2_state, 0, ROT0, "Seta", "Super Real Mahjong Part 1 (Japan)", 0 ) | |
| 1570 | GAME( 1987, srmp2, 0, srmp2, srmp2, srmp2_state, 0, ROT0, "Seta", "Super Real Mahjong Part 2 (Japan)", 0 ) | |
| 1571 | GAME( 1988, srmp3, 0, srmp3, srmp3, srmp2_state, 0, ROT0, "Seta", "Super Real Mahjong Part 3 (Japan)", 0 ) | |
| 1572 | GAME( 1988, rmgoldyh, srmp3, rmgoldyh, rmgoldyh, srmp2_state, 0, ROT0, "Seta (Alba license)", "Real Mahjong Gold Yumehai / Super Real Mahjong GOLD part.2 [BET] (Japan)", 0 ) | |
| 1573 | GAME( 1990, mjyuugi, 0, mjyuugi, mjyuugi, srmp2_state, 0, ROT0, "Visco", "Mahjong Yuugi (Japan set 1)", 0 ) | |
| 1574 | GAME( 1990, mjyuugia, mjyuugi, mjyuugi, mjyuugi, srmp2_state, 0, ROT0, "Visco", "Mahjong Yuugi (Japan set 2)", 0 ) | |
| 1575 | GAME( 1991, ponchin, 0, mjyuugi, ponchin, srmp2_state, 0, ROT0, "Visco", "Mahjong Pon Chin Kan (Japan set 1)", 0 ) | |
| 1576 | GAME( 1991, ponchina, ponchin, mjyuugi, ponchin, srmp2_state, 0, ROT0, "Visco", "Mahjong Pon Chin Kan (Japan set 2)", 0 ) | |
| 1577 | 1577 | |
| 1578 | 1578 |
| r15751 | r15752 | |
|---|---|---|
| 717 | 717 | } |
| 718 | 718 | } |
| 719 | 719 | |
| 720 | GAME( 1993?, spk116it, 0, spoker, spoker, spk116it, ROT0, "IGS", "Super Poker (v116IT)", 0 ) | |
| 721 | GAME( 1993?, spk115it, spk116it, spoker, spoker, spk116it, ROT0, "IGS", "Super Poker (v115IT)", 0 ) | |
| 722 | GAME( 1993?, 3super8, spk116it, 3super8,3super8, 3super8, ROT0, "<unknown>", "3 Super 8 (Italy)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) //roms are badly dumped | |
| 720 | GAME( 1993?, spk116it, 0, spoker, spoker, spoker_state, spk116it, ROT0, "IGS", "Super Poker (v116IT)", 0 ) | |
| 721 | GAME( 1993?, spk115it, spk116it, spoker, spoker, spoker_state, spk116it, ROT0, "IGS", "Super Poker (v115IT)", 0 ) | |
| 722 | GAME( 1993?, 3super8, spk116it, 3super8,3super8, spoker_state, 3super8, ROT0, "<unknown>", "3 Super 8 (Italy)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) //roms are badly dumped |
| r15751 | r15752 | |
|---|---|---|
| 4510 | 4510 | * |
| 4511 | 4511 | *************************************/ |
| 4512 | 4512 | |
| 4513 | GAME( 1988, harddriv, 0, harddriv, harddriv, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, rev 7)", 0 ) | |
| 4514 | GAME( 1988, harddrivb, harddriv, harddriv, harddriv, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, British, rev 7)", 0 ) | |
| 4515 | GAME( 1988, harddrivg, harddriv, harddriv, harddriv, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, German, rev 7)", 0 ) | |
| 4516 | GAME( 1988, harddrivj, harddriv, harddriv, harddriv, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, Japan, rev 7)", 0 ) | |
| 4517 | GAME( 1988, harddrivb6, harddriv, harddriv, harddriv, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, British, rev 6)", 0 ) | |
| 4518 | GAME( 1988, harddrivj6, harddriv, harddriv, harddriv, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, Japan, rev 6)", 0 ) | |
| 4519 | GAME( 1988, harddrivb5, harddriv, harddriv, harddriv, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, British, rev 5)", 0 ) | |
| 4520 | GAME( 1988, harddrivg4, harddriv, harddriv, harddriv, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, German, rev 4)", 0 ) | |
| 4521 | GAME( 1988, harddriv3, harddriv, harddriv, harddriv, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, rev 3)", 0 ) | |
| 4522 | GAME( 1988, harddriv2, harddriv, harddriv, harddriv, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, rev 2)", 0 ) | |
| 4523 | GAME( 1988, harddriv1, harddriv, harddriv, harddriv, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, rev 1)", 0 ) | |
| 4513 | GAME( 1988, harddriv, 0, harddriv, harddriv, harddriv_state, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, rev 7)", 0 ) | |
| 4514 | GAME( 1988, harddrivb, harddriv, harddriv, harddriv, harddriv_state, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, British, rev 7)", 0 ) | |
| 4515 | GAME( 1988, harddrivg, harddriv, harddriv, harddriv, harddriv_state, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, German, rev 7)", 0 ) | |
| 4516 | GAME( 1988, harddrivj, harddriv, harddriv, harddriv, harddriv_state, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, Japan, rev 7)", 0 ) | |
| 4517 | GAME( 1988, harddrivb6, harddriv, harddriv, harddriv, harddriv_state, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, British, rev 6)", 0 ) | |
| 4518 | GAME( 1988, harddrivj6, harddriv, harddriv, harddriv, harddriv_state, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, Japan, rev 6)", 0 ) | |
| 4519 | GAME( 1988, harddrivb5, harddriv, harddriv, harddriv, harddriv_state, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, British, rev 5)", 0 ) | |
| 4520 | GAME( 1988, harddrivg4, harddriv, harddriv, harddriv, harddriv_state, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, German, rev 4)", 0 ) | |
| 4521 | GAME( 1988, harddriv3, harddriv, harddriv, harddriv, harddriv_state, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, rev 3)", 0 ) | |
| 4522 | GAME( 1988, harddriv2, harddriv, harddriv, harddriv, harddriv_state, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, rev 2)", 0 ) | |
| 4523 | GAME( 1988, harddriv1, harddriv, harddriv, harddriv, harddriv_state, harddriv, ROT0, "Atari Games", "Hard Drivin' (cockpit, rev 1)", 0 ) | |
| 4524 | 4524 | |
| 4525 | GAME( 1990, harddrivc, harddriv, harddrivc, racedrivc, harddrivc, ROT0, "Atari Games", "Hard Drivin' (compact, rev 2)", 0 ) | |
| 4526 | GAME( 1990, harddrivcg, harddriv, harddrivc, racedrivc, harddrivc, ROT0, "Atari Games", "Hard Drivin' (compact, German, rev 2)", 0 ) | |
| 4527 | GAME( 1990, harddrivcb, harddriv, harddrivc, racedrivc, harddrivc, ROT0, "Atari Games", "Hard Drivin' (compact, British, rev 2)", 0 ) | |
| 4528 | GAME( 1990, harddrivc1, harddriv, harddrivc, racedrivc, harddrivc, ROT0, "Atari Games", "Hard Drivin' (compact, rev 1)", 0 ) | |
| 4525 | GAME( 1990, harddrivc, harddriv, harddrivc, racedrivc, harddriv_state, harddrivc, ROT0, "Atari Games", "Hard Drivin' (compact, rev 2)", 0 ) | |
| 4526 | GAME( 1990, harddrivcg, harddriv, harddrivc, racedrivc, harddriv_state, harddrivc, ROT0, "Atari Games", "Hard Drivin' (compact, German, rev 2)", 0 ) | |
| 4527 | GAME( 1990, harddrivcb, harddriv, harddrivc, racedrivc, harddriv_state, harddrivc, ROT0, "Atari Games", "Hard Drivin' (compact, British, rev 2)", 0 ) | |
| 4528 | GAME( 1990, harddrivc1, harddriv, harddrivc, racedrivc, harddriv_state, harddrivc, ROT0, "Atari Games", "Hard Drivin' (compact, rev 1)", 0 ) | |
| 4529 | 4529 | |
| 4530 | GAME( 1989, stunrun, 0, stunrun, stunrun, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 6)", 0 ) | |
| 4531 | GAME( 1989, stunrunj, stunrun, stunrun, stunrun, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 7, Japan)", 0 ) | |
| 4532 | GAME( 1989, stunrun5, stunrun, stunrun, stunrun, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 5)", 0 ) | |
| 4533 | GAME( 1989, stunrune, stunrun, stunrun, stunrun, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 5, Europe)", 0 ) | |
| 4534 | GAME( 1989, stunrun4, stunrun, stunrun, stunrun, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 4)", 0 ) | |
| 4535 | GAME( 1989, stunrun3, stunrun, stunrun, stunrun, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 3)", 0 ) | |
| 4536 | GAME( 1989, stunrun3e, stunrun, stunrun, stunrun, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 3, Europe)", 0 ) | |
| 4537 | GAME( 1989, stunrun2, stunrun, stunrun, stunrun, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 2)", 0 ) | |
| 4538 | GAME( 1989, stunrun2e, stunrun, stunrun, stunrun, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 2, Europe)", 0 ) | |
| 4539 | GAME( 1989, stunrun0, stunrun, stunrun, stunrun, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 0)", 0 ) | |
| 4540 | GAME( 1989, stunrunp, stunrun, stunrun, stunrun, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (upright prototype)", 0 ) | |
| 4530 | GAME( 1989, stunrun, 0, stunrun, stunrun, harddriv_state, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 6)", 0 ) | |
| 4531 | GAME( 1989, stunrunj, stunrun, stunrun, stunrun, harddriv_state, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 7, Japan)", 0 ) | |
| 4532 | GAME( 1989, stunrun5, stunrun, stunrun, stunrun, harddriv_state, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 5)", 0 ) | |
| 4533 | GAME( 1989, stunrune, stunrun, stunrun, stunrun, harddriv_state, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 5, Europe)", 0 ) | |
| 4534 | GAME( 1989, stunrun4, stunrun, stunrun, stunrun, harddriv_state, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 4)", 0 ) | |
| 4535 | GAME( 1989, stunrun3, stunrun, stunrun, stunrun, harddriv_state, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 3)", 0 ) | |
| 4536 | GAME( 1989, stunrun3e, stunrun, stunrun, stunrun, harddriv_state, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 3, Europe)", 0 ) | |
| 4537 | GAME( 1989, stunrun2, stunrun, stunrun, stunrun, harddriv_state, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 2)", 0 ) | |
| 4538 | GAME( 1989, stunrun2e, stunrun, stunrun, stunrun, harddriv_state, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 2, Europe)", 0 ) | |
| 4539 | GAME( 1989, stunrun0, stunrun, stunrun, stunrun, harddriv_state, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (rev 0)", 0 ) | |
| 4540 | GAME( 1989, stunrunp, stunrun, stunrun, stunrun, harddriv_state, stunrun, ROT0, "Atari Games", "S.T.U.N. Runner (upright prototype)", 0 ) | |
| 4541 | 4541 | |
| 4542 | GAME( 1990, racedriv, 0, racedriv, racedriv, racedriv, ROT0, "Atari Games", "Race Drivin' (cockpit, rev 5)", 0 ) | |
| 4543 | GAME( 1990, racedrivb, racedriv, racedriv, racedriv, racedriv, ROT0, "Atari Games", "Race Drivin' (cockpit, British, rev 5)", 0 ) | |
| 4544 | GAME( 1990, racedrivg, racedriv, racedriv, racedriv, racedriv, ROT0, "Atari Games", "Race Drivin' (cockpit, German, rev 5)", 0 ) | |
| 4545 | GAME( 1990, racedriv4, racedriv, racedriv, racedriv, racedriv, ROT0, "Atari Games", "Race Drivin' (cockpit, rev 4)", 0 ) | |
| 4546 | GAME( 1990, racedrivb4, racedriv, racedriv, racedriv, racedriv, ROT0, "Atari Games", "Race Drivin' (cockpit, British, rev 4)", 0 ) | |
| 4547 | GAME( 1990, racedrivg4, racedriv, racedriv, racedriv, racedriv, ROT0, "Atari Games", "Race Drivin' (cockpit, German, rev 4)", 0 ) | |
| 4548 | GAME( 1990, racedriv3, racedriv, racedriv, racedriv, racedriv, ROT0, "Atari Games", "Race Drivin' (cockpit, rev 3)", 0 ) | |
| 4549 | GAME( 1990, racedriv2, racedriv, racedriv, racedriv, racedriv, ROT0, "Atari Games", "Race Drivin' (cockpit, rev 2)", 0 ) | |
| 4550 | GAME( 1990, racedriv1, racedriv, racedriv, racedriv, racedriv, ROT0, "Atari Games", "Race Drivin' (cockpit, rev 1)", 0 ) | |
| 4551 | GAME( 1990, racedrivb1, racedriv, racedriv, racedriv, racedrivb1, ROT0, "Atari Games", "Race Drivin' (cockpit, British, rev 1)", 0 ) | |
| 4552 | GAME( 1990, racedrivg1, racedriv, racedriv, racedriv, racedrivb1, ROT0, "Atari Games", "Race Drivin' (cockpit, German, rev 2)", 0 ) | |
| 4542 | GAME( 1990, racedriv, 0, racedriv, racedriv, harddriv_state, racedriv, ROT0, "Atari Games", "Race Drivin' (cockpit, rev 5)", 0 ) | |
| 4543 | GAME( 1990, racedrivb, racedriv, racedriv, racedriv, harddriv_state, racedriv, ROT0, "Atari Games", "Race Drivin' (cockpit, British, rev 5)", 0 ) | |
| 4544 | GAME( 1990, racedrivg, racedriv, racedriv, racedriv, harddriv_state, racedriv, ROT0, "Atari Games", "Race Drivin' (cockpit, German, rev 5)", 0 ) | |
| 4545 | GAME( 1990, racedriv4, racedriv, racedriv, racedriv, harddriv_state, racedriv, ROT0, "Atari Games", "Race Drivin' (cockpit, rev 4)", 0 ) | |
| 4546 | GAME( 1990, racedrivb4, racedriv, racedriv, racedriv, harddriv_state, racedriv, ROT0, "Atari Games", "Race Drivin' (cockpit, British, rev 4)", 0 ) | |
| 4547 | GAME( 1990, racedrivg4, racedriv, racedriv, racedriv, harddriv_state, racedriv, ROT0, "Atari Games", "Race Drivin' (cockpit, German, rev 4)", 0 ) | |
| 4548 | GAME( 1990, racedriv3, racedriv, racedriv, racedriv, harddriv_state, racedriv, ROT0, "Atari Games", "Race Drivin' (cockpit, rev 3)", 0 ) | |
| 4549 | GAME( 1990, racedriv2, racedriv, racedriv, racedriv, harddriv_state, racedriv, ROT0, "Atari Games", "Race Drivin' (cockpit, rev 2)", 0 ) | |
| 4550 | GAME( 1990, racedriv1, racedriv, racedriv, racedriv, harddriv_state, racedriv, ROT0, "Atari Games", "Race Drivin' (cockpit, rev 1)", 0 ) | |
| 4551 | GAME( 1990, racedrivb1, racedriv, racedriv, racedriv, harddriv_state, racedrivb1, ROT0, "Atari Games", "Race Drivin' (cockpit, British, rev 1)", 0 ) | |
| 4552 | GAME( 1990, racedrivg1, racedriv, racedriv, racedriv, harddriv_state, racedrivb1, ROT0, "Atari Games", "Race Drivin' (cockpit, German, rev 2)", 0 ) | |
| 4553 | 4553 | |
| 4554 | GAME( 1990, racedrivc, racedriv, racedrivc, racedrivc, racedrivc, ROT0, "Atari Games", "Race Drivin' (compact, rev 5)", 0 ) | |
| 4555 | GAME( 1990, racedrivcb, racedriv, racedrivc, racedrivc, racedrivc, ROT0, "Atari Games", "Race Drivin' (compact, British, rev 5)", 0 ) | |
| 4556 | GAME( 1990, racedrivcg, racedriv, racedrivc, racedrivc, racedrivc, ROT0, "Atari Games", "Race Drivin' (compact, German, rev 5)", 0 ) | |
| 4557 | GAME( 1990, racedrivc4, racedriv, racedrivc, racedrivc, racedrivc, ROT0, "Atari Games", "Race Drivin' (compact, rev 4)", 0 ) | |
| 4558 | GAME( 1990, racedrivcb4, racedriv, racedrivc, racedrivc, racedrivc, ROT0, "Atari Games", "Race Drivin' (compact, British, rev 4)", 0 ) | |
| 4559 | GAME( 1990, racedrivcg4, racedriv, racedrivc, racedrivc, racedrivc, ROT0, "Atari Games", "Race Drivin' (compact, German, rev 4)", 0 ) | |
| 4560 | GAME( 1990, racedrivc2, racedriv, racedrivc, racedrivc, racedrivc1,ROT0, "Atari Games", "Race Drivin' (compact, rev 2)", 0 ) | |
| 4561 | GAME( 1990, racedrivc1, racedriv, racedrivc, racedrivc, racedrivc1,ROT0, "Atari Games", "Race Drivin' (compact, rev 1)", 0 ) | |
| 4554 | GAME( 1990, racedrivc, racedriv, racedrivc, racedrivc, harddriv_state, racedrivc, ROT0, "Atari Games", "Race Drivin' (compact, rev 5)", 0 ) | |
| 4555 | GAME( 1990, racedrivcb, racedriv, racedrivc, racedrivc, harddriv_state, racedrivc, ROT0, "Atari Games", "Race Drivin' (compact, British, rev 5)", 0 ) | |
| 4556 | GAME( 1990, racedrivcg, racedriv, racedrivc, racedrivc, harddriv_state, racedrivc, ROT0, "Atari Games", "Race Drivin' (compact, German, rev 5)", 0 ) | |
| 4557 | GAME( 1990, racedrivc4, racedriv, racedrivc, racedrivc, harddriv_state, racedrivc, ROT0, "Atari Games", "Race Drivin' (compact, rev 4)", 0 ) | |
| 4558 | GAME( 1990, racedrivcb4, racedriv, racedrivc, racedrivc, harddriv_state, racedrivc, ROT0, "Atari Games", "Race Drivin' (compact, British, rev 4)", 0 ) | |
| 4559 | GAME( 1990, racedrivcg4, racedriv, racedrivc, racedrivc, harddriv_state, racedrivc, ROT0, "Atari Games", "Race Drivin' (compact, German, rev 4)", 0 ) | |
| 4560 | GAME( 1990, racedrivc2, racedriv, racedrivc, racedrivc, harddriv_state, racedrivc1,ROT0, "Atari Games", "Race Drivin' (compact, rev 2)", 0 ) | |
| 4561 | GAME( 1990, racedrivc1, racedriv, racedrivc, racedrivc, harddriv_state, racedrivc1,ROT0, "Atari Games", "Race Drivin' (compact, rev 1)", 0 ) | |
| 4562 | 4562 | |
| 4563 | GAME( 1990, racedrivpan, racedriv, racedriv, racedriv, racedriv, ROT0, "Atari Games", "Race Drivin' Panorama (prototype, rev 2.1)", GAME_NOT_WORKING ) | |
| 4563 | GAME( 1990, racedrivpan, racedriv, racedriv, racedriv, harddriv_state, racedriv, ROT0, "Atari Games", "Race Drivin' Panorama (prototype, rev 2.1)", GAME_NOT_WORKING ) | |
| 4564 | 4564 | |
| 4565 | GAME( 1991, steeltal, 0, steeltal, steeltal, steeltal, ROT0, "Atari Games", "Steel Talons (rev 2)", 0 ) | |
| 4566 | GAME( 1991, steeltalg, steeltal, steeltal, steeltal, steeltal, ROT0, "Atari Games", "Steel Talons (German, rev 2)", 0 ) | |
| 4567 | GAME( 1991, steeltal1, steeltal, steeltal, steeltal, steeltal1,ROT0, "Atari Games", "Steel Talons (rev 1)", 0 ) | |
| 4568 | GAME( 1991, steeltalp, steeltal, steeltal, steeltal, steeltalp,ROT0, "Atari Games", "Steel Talons (prototype)", GAME_NOT_WORKING ) | |
| 4565 | GAME( 1991, steeltal, 0, steeltal, steeltal, harddriv_state, steeltal, ROT0, "Atari Games", "Steel Talons (rev 2)", 0 ) | |
| 4566 | GAME( 1991, steeltalg, steeltal, steeltal, steeltal, harddriv_state, steeltal, ROT0, "Atari Games", "Steel Talons (German, rev 2)", 0 ) | |
| 4567 | GAME( 1991, steeltal1, steeltal, steeltal, steeltal, harddriv_state, steeltal1,ROT0, "Atari Games", "Steel Talons (rev 1)", 0 ) | |
| 4568 | GAME( 1991, steeltalp, steeltal, steeltal, steeltal, harddriv_state, steeltalp,ROT0, "Atari Games", "Steel Talons (prototype)", GAME_NOT_WORKING ) | |
| 4569 | 4569 | |
| 4570 | GAME( 1993, strtdriv, 0, strtdriv, strtdriv, strtdriv, ROT0, "Atari Games", "Street Drivin' (prototype)", GAME_NO_SOUND ) | |
| 4570 | GAME( 1993, strtdriv, 0, strtdriv, strtdriv, harddriv_state, strtdriv, ROT0, "Atari Games", "Street Drivin' (prototype)", GAME_NO_SOUND ) | |
| 4571 | 4571 | |
| 4572 | GAME( 1993, hdrivair, 0, hdrivair, hdrivair, hdrivair, ROT0, "Atari Games", "Hard Drivin's Airborne (prototype)", GAME_NO_SOUND ) | |
| 4573 | GAME( 1993, hdrivairp, hdrivair, hdrivair, hdrivair, hdrivairp,ROT0, "Atari Games", "Hard Drivin's Airborne (prototype, early rev)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 4572 | GAME( 1993, hdrivair, 0, hdrivair, hdrivair, harddriv_state, hdrivair, ROT0, "Atari Games", "Hard Drivin's Airborne (prototype)", GAME_NO_SOUND ) | |
| 4573 | GAME( 1993, hdrivairp, hdrivair, hdrivair, hdrivair, harddriv_state, hdrivairp,ROT0, "Atari Games", "Hard Drivin's Airborne (prototype, early rev)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 875 | 875 | ROM_RELOAD(0x20000+0x8000, 0x8000) |
| 876 | 876 | ROM_END |
| 877 | 877 | |
| 878 | GAME(1989, bcats_l5, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Bad Cats (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 879 | GAME(1989, bcats_l2, bcats_l5, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Bad Cats (LA-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 880 | GAME(1988, bnzai_l3, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Banzai Run (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 881 | GAME(1988, bnzai_g3, bnzai_l3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Banzai Run (L-3) Germany", GAME_IS_SKELETON_MECHANICAL) | |
| 882 | GAME(1988, bnzai_l1, bnzai_l3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Banzai Run (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 883 | GAME(1988, bnzai_pa, bnzai_l3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Banzai Run (P-A)", GAME_IS_SKELETON_MECHANICAL) | |
| 884 | GAME(1987, bguns_l8, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Big Guns (L-8)", GAME_IS_SKELETON_MECHANICAL) | |
| 885 | GAME(1987, bguns_l7, bguns_l8, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Big Guns (L-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 886 | GAME(1987, bguns_la, bguns_l8, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Big Guns (L-A)", GAME_IS_SKELETON_MECHANICAL) | |
| 887 | GAME(1987, bguns_p1, bguns_l8, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Big Guns (P-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 888 | GAME(1989, bk2k_l4, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Black Knight 2000 (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 889 | GAME(1989, bk2k_lg1, bk2k_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Black Knight 2000 (LG-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 890 | GAME(1989, bk2k_lg3, bk2k_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Black Knight 2000 (LG-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 891 | GAME(1989, bk2k_pu1, bk2k_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Black Knight 2000 (PU-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 892 | GAME(1988, cycln_l5, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Cyclone (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 893 | GAME(1988, cycln_l4, cycln_l5, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Cyclone (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 894 | GAME(1988, esha_la3, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (LA-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 895 | GAME(1989, esha_ma3, esha_la3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (Metallica) (LA-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 896 | GAME(1989, esha_pr4, esha_la3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (Family version) (PR-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 897 | GAME(1988, esha_lg1, esha_la3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (German) (LG-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 898 | GAME(1988, esha_lg2, esha_la3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (German) (LG-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 899 | GAME(1988, esha_la1, esha_la3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (LA-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 900 | GAME(1988, esha_pa1, esha_la3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Earthshaker (Prototype) (PA-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 901 | GAME(1989, eatpm_l4, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LA-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 902 | GAME(1989, eatpm_l1, eatpm_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LA-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 903 | GAME(1989, eatpm_l2, eatpm_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LA-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 904 | GAME(1989, eatpm_4g, eatpm_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LG-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 905 | GAME(1989, eatpm_4u, eatpm_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LU-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 906 | GAME(1989, eatpm_p7, eatpm_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (PA-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 907 | GAME(1989, jokrz_l6, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Jokerz! (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 908 | GAME(1989, jokrz_l3, jokrz_l6, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Jokerz! (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 909 | GAME(1989, mousn_l4, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Mousin' Around! (LA-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 910 | GAME(1989, mousn_l1, mousn_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Mousin' Around! (LA-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 911 | GAME(1989, mousn_lu, mousn_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Mousin' Around! (LU-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 912 | GAME(1989, mousn_lx, mousn_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Mousin' Around! (LX-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 913 | GAME(1989, polic_l4, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Police Force (LA-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 914 | GAME(1989, polic_l3, polic_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Police Force (LA-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 915 | GAME(1989, polic_l2, polic_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Police Force (LA-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 916 | GAME(1988, spstn_l5, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Space Station (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 917 | GAME(1988, swrds_l2, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Swords of Fury (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 918 | GAME(1988, taxi_l4, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Taxi (Lola) (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 919 | GAME(1988, taxi_l3, taxi_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Taxi (Marilyn) (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 920 | GAME(1988, taxi_lg1, taxi_l4, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Taxi (Marilyn) (L-1) Germany", GAME_IS_SKELETON_MECHANICAL) | |
| 921 | GAME(1989, tsptr_l3, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Bally", "Transporter the Rescue (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 922 | GAME(1990, whirl_l3, 0, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Whirlwind (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 923 | GAME(1990, whirl_l2, whirl_l3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Whirlwind (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 924 | GAME(1990, whirl_lg3, whirl_l3, williams_s11b, williams_s11b, williams_s11b, ROT0, "Williams", "Whirlwind (LG-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 878 | GAME(1989, bcats_l5, 0, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Bad Cats (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 879 | GAME(1989, bcats_l2, bcats_l5, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Bad Cats (LA-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 880 | GAME(1988, bnzai_l3, 0, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Banzai Run (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 881 | GAME(1988, bnzai_g3, bnzai_l3, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Banzai Run (L-3) Germany", GAME_IS_SKELETON_MECHANICAL) | |
| 882 | GAME(1988, bnzai_l1, bnzai_l3, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Banzai Run (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 883 | GAME(1988, bnzai_pa, bnzai_l3, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Banzai Run (P-A)", GAME_IS_SKELETON_MECHANICAL) | |
| 884 | GAME(1987, bguns_l8, 0, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Big Guns (L-8)", GAME_IS_SKELETON_MECHANICAL) | |
| 885 | GAME(1987, bguns_l7, bguns_l8, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Big Guns (L-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 886 | GAME(1987, bguns_la, bguns_l8, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Big Guns (L-A)", GAME_IS_SKELETON_MECHANICAL) | |
| 887 | GAME(1987, bguns_p1, bguns_l8, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Big Guns (P-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 888 | GAME(1989, bk2k_l4, 0, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Black Knight 2000 (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 889 | GAME(1989, bk2k_lg1, bk2k_l4, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Black Knight 2000 (LG-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 890 | GAME(1989, bk2k_lg3, bk2k_l4, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Black Knight 2000 (LG-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 891 | GAME(1989, bk2k_pu1, bk2k_l4, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Black Knight 2000 (PU-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 892 | GAME(1988, cycln_l5, 0, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Cyclone (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 893 | GAME(1988, cycln_l4, cycln_l5, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Cyclone (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 894 | GAME(1988, esha_la3, 0, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Earthshaker (LA-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 895 | GAME(1989, esha_ma3, esha_la3, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Earthshaker (Metallica) (LA-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 896 | GAME(1989, esha_pr4, esha_la3, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Earthshaker (Family version) (PR-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 897 | GAME(1988, esha_lg1, esha_la3, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Earthshaker (German) (LG-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 898 | GAME(1988, esha_lg2, esha_la3, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Earthshaker (German) (LG-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 899 | GAME(1988, esha_la1, esha_la3, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Earthshaker (LA-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 900 | GAME(1988, esha_pa1, esha_la3, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Earthshaker (Prototype) (PA-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 901 | GAME(1989, eatpm_l4, 0, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LA-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 902 | GAME(1989, eatpm_l1, eatpm_l4, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LA-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 903 | GAME(1989, eatpm_l2, eatpm_l4, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LA-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 904 | GAME(1989, eatpm_4g, eatpm_l4, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LG-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 905 | GAME(1989, eatpm_4u, eatpm_l4, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (LU-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 906 | GAME(1989, eatpm_p7, eatpm_l4, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Bally", "Elvira and the Party Monsters (PA-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 907 | GAME(1989, jokrz_l6, 0, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Jokerz! (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 908 | GAME(1989, jokrz_l3, jokrz_l6, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Jokerz! (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 909 | GAME(1989, mousn_l4, 0, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Bally", "Mousin' Around! (LA-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 910 | GAME(1989, mousn_l1, mousn_l4, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Bally", "Mousin' Around! (LA-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 911 | GAME(1989, mousn_lu, mousn_l4, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Bally", "Mousin' Around! (LU-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 912 | GAME(1989, mousn_lx, mousn_l4, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Bally", "Mousin' Around! (LX-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 913 | GAME(1989, polic_l4, 0, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Police Force (LA-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 914 | GAME(1989, polic_l3, polic_l4, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Police Force (LA-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 915 | GAME(1989, polic_l2, polic_l4, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Police Force (LA-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 916 | GAME(1988, spstn_l5, 0, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Space Station (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 917 | GAME(1988, swrds_l2, 0, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Swords of Fury (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 918 | GAME(1988, taxi_l4, 0, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Taxi (Lola) (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 919 | GAME(1988, taxi_l3, taxi_l4, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Taxi (Marilyn) (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 920 | GAME(1988, taxi_lg1, taxi_l4, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Taxi (Marilyn) (L-1) Germany", GAME_IS_SKELETON_MECHANICAL) | |
| 921 | GAME(1989, tsptr_l3, 0, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Bally", "Transporter the Rescue (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 922 | GAME(1990, whirl_l3, 0, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Whirlwind (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 923 | GAME(1990, whirl_l2, whirl_l3, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Whirlwind (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 924 | GAME(1990, whirl_lg3, whirl_l3, williams_s11b, williams_s11b, williams_s11b_state, williams_s11b, ROT0, "Williams", "Whirlwind (LG-3)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 402 | 402 | } |
| 403 | 403 | |
| 404 | 404 | |
| 405 | GAME( 1993, ohmygod, 0, ohmygod, ohmygod, ohmygod, ROT0, "Atlus", "Oh My God! (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 406 | GAME( 1994, naname, 0, ohmygod, naname, naname, ROT0, "Atlus", "Naname de Magic! (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 405 | GAME( 1993, ohmygod, 0, ohmygod, ohmygod, ohmygod_state, ohmygod, ROT0, "Atlus", "Oh My God! (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 406 | GAME( 1994, naname, 0, ohmygod, naname, ohmygod_state, naname, ROT0, "Atlus", "Naname de Magic! (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1047 | 1047 | |
| 1048 | 1048 | /******************************************************************************/ |
| 1049 | 1049 | |
| 1050 | GAME( 1988, pow, 0, pow, pow, 0, ROT0, "SNK", "P.O.W. - Prisoners of War (US version 1)", 0 ) | |
| 1051 | GAME( 1988, powj, pow, pow, powj, 0, ROT0, "SNK", "Datsugoku - Prisoners of War (Japan)", 0 ) | |
| 1052 | GAME( 1989, streetsm, 0, pow, streetsm, 0, ROT0, "SNK", "Street Smart (US version 2)", 0 ) | |
| 1053 | GAME( 1989, streetsm1,streetsm, searchar, streetsm, 0, ROT0, "SNK", "Street Smart (US version 1)", 0 ) | |
| 1054 | GAME( 1989, streetsmw,streetsm, searchar, streetsj, 0, ROT0, "SNK", "Street Smart (World version 1)", 0 ) | |
| 1055 | GAME( 1989, streetsmj,streetsm, searchar, streetsj, 0, ROT0, "SNK", "Street Smart (Japan version 1)", 0 ) | |
| 1056 | GAME( 1989, ikari3, 0, searchar, ikari3, searchar, ROT0, "SNK", "Ikari III - The Rescue (World, 8-Way Joystick)", 0 ) | |
| 1057 | GAME( 1989, ikari3u, ikari3, searchar, ikari3, searchar, ROT0, "SNK", "Ikari III - The Rescue (US, Rotary Joystick)", 0 ) | |
| 1058 | GAME( 1989, ikari3j, ikari3, searchar, ikari3, searchar, ROT0, "SNK", "Ikari Three (Japan, Rotary Joystick)", 0 ) | |
| 1059 | GAME( 1989, searchar, 0, searchar, searchar, searchar, ROT90, "SNK", "SAR - Search And Rescue (World)", 0 ) | |
| 1060 | GAME( 1989, searcharu,searchar, searchar, searchar, searchar, ROT90, "SNK", "SAR - Search And Rescue (US)", 0 ) | |
| 1061 | GAME( 1989, searcharj,searchar, searchar, searchar, searchar, ROT90, "SNK", "SAR - Search And Rescue (Japan)", 0 ) | |
| 1050 | GAME( 1988, pow, 0, pow, pow, snk68_state, 0, ROT0, "SNK", "P.O.W. - Prisoners of War (US version 1)", 0 ) | |
| 1051 | GAME( 1988, powj, pow, pow, powj, snk68_state, 0, ROT0, "SNK", "Datsugoku - Prisoners of War (Japan)", 0 ) | |
| 1052 | GAME( 1989, streetsm, 0, pow, streetsm, snk68_state, 0, ROT0, "SNK", "Street Smart (US version 2)", 0 ) | |
| 1053 | GAME( 1989, streetsm1,streetsm, searchar, streetsm, snk68_state, 0, ROT0, "SNK", "Street Smart (US version 1)", 0 ) | |
| 1054 | GAME( 1989, streetsmw,streetsm, searchar, streetsj, snk68_state, 0, ROT0, "SNK", "Street Smart (World version 1)", 0 ) | |
| 1055 | GAME( 1989, streetsmj,streetsm, searchar, streetsj, snk68_state, 0, ROT0, "SNK", "Street Smart (Japan version 1)", 0 ) | |
| 1056 | GAME( 1989, ikari3, 0, searchar, ikari3, snk68_state, searchar, ROT0, "SNK", "Ikari III - The Rescue (World, 8-Way Joystick)", 0 ) | |
| 1057 | GAME( 1989, ikari3u, ikari3, searchar, ikari3, snk68_state, searchar, ROT0, "SNK", "Ikari III - The Rescue (US, Rotary Joystick)", 0 ) | |
| 1058 | GAME( 1989, ikari3j, ikari3, searchar, ikari3, snk68_state, searchar, ROT0, "SNK", "Ikari Three (Japan, Rotary Joystick)", 0 ) | |
| 1059 | GAME( 1989, searchar, 0, searchar, searchar, snk68_state, searchar, ROT90, "SNK", "SAR - Search And Rescue (World)", 0 ) | |
| 1060 | GAME( 1989, searcharu,searchar, searchar, searchar, snk68_state, searchar, ROT90, "SNK", "SAR - Search And Rescue (US)", 0 ) | |
| 1061 | GAME( 1989, searcharj,searchar, searchar, searchar, snk68_state, searchar, ROT90, "SNK", "SAR - Search And Rescue (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 417 | 417 | |
| 418 | 418 | |
| 419 | 419 | /* set parent machine inp init */ |
| 420 | GAME( 1980, madalien, 0, madalien, madalien, 0, ROT270, "Data East Corporation", "Mad Alien", GAME_SUPPORTS_SAVE ) | |
| 421 | GAME( 1980, madaliena,madalien, madalien, madalien, 0, ROT270, "Data East Corporation", "Mad Alien (Highway Chase)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 420 | GAME( 1980, madalien, 0, madalien, madalien, madalien_state, 0, ROT270, "Data East Corporation", "Mad Alien", GAME_SUPPORTS_SAVE ) | |
| 421 | GAME( 1980, madaliena,madalien, madalien, madalien, madalien_state, 0, ROT270, "Data East Corporation", "Mad Alien (Highway Chase)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 351 | 351 | |
| 352 | 352 | |
| 353 | 353 | |
| 354 | GAME( 1984, formatz, 0, formatz, formatz, 0, ROT0, "Jaleco", "Formation Z", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 355 | GAME( 1984, aeroboto, formatz, formatz, formatz, 0, ROT0, "Jaleco (Williams license)", "Aeroboto", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 354 | GAME( 1984, formatz, 0, formatz, formatz, aeroboto_state, 0, ROT0, "Jaleco", "Formation Z", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 355 | GAME( 1984, aeroboto, formatz, formatz, formatz, aeroboto_state, 0, ROT0, "Jaleco (Williams license)", "Aeroboto", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 877 | 877 | ROM_END |
| 878 | 878 | |
| 879 | 879 | /* BIOS placeholder */ |
| 880 | GAME( 1995, konamigv, 0, konamigv, konamigv, konamigv, ROT0, "Konami", "Baby Phoenix/GV System", GAME_IS_BIOS_ROOT ) | |
| 880 | GAME( 1995, konamigv, 0, konamigv, konamigv, konamigv_state, konamigv, ROT0, "Konami", "Baby Phoenix/GV System", GAME_IS_BIOS_ROOT ) | |
| 881 | 881 | |
| 882 | GAME( 1996, pbball96, konamigv, konamigv, konamigv, konamigv, ROT0, "Konami", "Powerful Baseball '96 (GV017 Japan 1.03)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 883 | GAME( 1996, hyperath, konamigv, konamigv, konamigv, konamigv, ROT0, "Konami", "Hyper Athlete (GV021 Japan 1.00)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 884 | GAME( 1996, susume, konamigv, konamigv, konamigv, konamigv, ROT0, "Konami", "Susume! Taisen Puzzle-Dama (GV027 Japan 1.20)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 885 | GAME( 1996, btchamp, konamigv, btchamp, btchamp, btchamp, ROT0, "Konami", "Beat the Champ (GV053 UAA01)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 886 | GAME( 1996, kdeadeye, konamigv, kdeadeye, kdeadeye, kdeadeye, ROT0, "Konami", "Dead Eye (GV054 UAA01)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 887 | GAME( 1997, weddingr, konamigv, konamigv, konamigv, konamigv, ROT0, "Konami", "Wedding Rhapsody (GX624 JAA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 888 | GAME( 1997, tokimosh, konamigv, konamigv, konamigv, tokimosh, ROT0, "Konami", "Tokimeki Memorial Oshiete Your Heart (GE755 JAA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 889 | GAME( 1997, tokimosp, konamigv, konamigv, konamigv, tokimosh, ROT0, "Konami", "Tokimeki Memorial Oshiete Your Heart Seal version PLUS (GE756 JAB)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 890 | GAME( 1998, nagano98, konamigv, konamigv, konamigv, konamigv, ROT0, "Konami", "Nagano Winter Olympics '98 (GX720 EAA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 891 | GAME( 1998, naganoj, nagano98, konamigv, konamigv, konamigv, ROT0, "Konami", "Hyper Olympic in Nagano (GX720 JAA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 892 | GAME( 2000, simpbowl, konamigv, simpbowl, simpbowl, simpbowl, ROT0, "Konami", "Simpsons Bowling (GQ829 UAA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 882 | GAME( 1996, pbball96, konamigv, konamigv, konamigv, konamigv_state, konamigv, ROT0, "Konami", "Powerful Baseball '96 (GV017 Japan 1.03)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 883 | GAME( 1996, hyperath, konamigv, konamigv, konamigv, konamigv_state, konamigv, ROT0, "Konami", "Hyper Athlete (GV021 Japan 1.00)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 884 | GAME( 1996, susume, konamigv, konamigv, konamigv, konamigv_state, konamigv, ROT0, "Konami", "Susume! Taisen Puzzle-Dama (GV027 Japan 1.20)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 885 | GAME( 1996, btchamp, konamigv, btchamp, btchamp, konamigv_state, btchamp, ROT0, "Konami", "Beat the Champ (GV053 UAA01)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 886 | GAME( 1996, kdeadeye, konamigv, kdeadeye, kdeadeye, konamigv_state, kdeadeye, ROT0, "Konami", "Dead Eye (GV054 UAA01)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 887 | GAME( 1997, weddingr, konamigv, konamigv, konamigv, konamigv_state, konamigv, ROT0, "Konami", "Wedding Rhapsody (GX624 JAA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 888 | GAME( 1997, tokimosh, konamigv, konamigv, konamigv, konamigv_state, tokimosh, ROT0, "Konami", "Tokimeki Memorial Oshiete Your Heart (GE755 JAA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 889 | GAME( 1997, tokimosp, konamigv, konamigv, konamigv, konamigv_state, tokimosh, ROT0, "Konami", "Tokimeki Memorial Oshiete Your Heart Seal version PLUS (GE756 JAB)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 890 | GAME( 1998, nagano98, konamigv, konamigv, konamigv, konamigv_state, konamigv, ROT0, "Konami", "Nagano Winter Olympics '98 (GX720 EAA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 891 | GAME( 1998, naganoj, nagano98, konamigv, konamigv, konamigv_state, konamigv, ROT0, "Konami", "Hyper Olympic in Nagano (GX720 JAA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) | |
| 892 | GAME( 2000, simpbowl, konamigv, simpbowl, simpbowl, konamigv_state, simpbowl, ROT0, "Konami", "Simpsons Bowling (GQ829 UAA)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE) |
| r15751 | r15752 | |
|---|---|---|
| 920 | 920 | |
| 921 | 921 | |
| 922 | 922 | |
| 923 | GAME( 1986, firetrap, 0, firetrap, firetrap, 0, ROT90, "Wood Place Inc. (Data East USA license)", "Fire Trap (US)", GAME_SUPPORTS_SAVE ) | |
| 924 | GAME( 1986, firetrapj, firetrap, firetrap, firetrapj, 0, ROT90, "Wood Place Inc.", "Fire Trap (Japan)", GAME_SUPPORTS_SAVE ) | |
| 925 | GAME( 1986, firetrapbl, firetrap, firetrapbl, firetrapbl, 0, ROT90, "bootleg", "Fire Trap (Japan bootleg)", GAME_SUPPORTS_SAVE ) | |
| 923 | GAME( 1986, firetrap, 0, firetrap, firetrap, firetrap_state, 0, ROT90, "Wood Place Inc. (Data East USA license)", "Fire Trap (US)", GAME_SUPPORTS_SAVE ) | |
| 924 | GAME( 1986, firetrapj, firetrap, firetrap, firetrapj, firetrap_state, 0, ROT90, "Wood Place Inc.", "Fire Trap (Japan)", GAME_SUPPORTS_SAVE ) | |
| 925 | GAME( 1986, firetrapbl, firetrap, firetrapbl, firetrapbl, firetrap_state, 0, ROT90, "bootleg", "Fire Trap (Japan bootleg)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 577 | 577 | ROM_LOAD( "fi-3", 0x400, 0x200, CRC(f61a9686) SHA1(24082f60b72268d240ceca6999bdf18872625cd2) ) |
| 578 | 578 | ROM_END |
| 579 | 579 | |
| 580 | GAME( 1987, thedeep, 0, thedeep, thedeep, 0, ROT270, "Wood Place Inc.", "The Deep (Japan)", 0 ) | |
| 581 | GAME( 1988, rundeep, thedeep,thedeep, thedeep, 0, ROT270, "bootleg (Cream)", "Run Deep", 0 ) | |
| 580 | GAME( 1987, thedeep, 0, thedeep, thedeep, thedeep_state, 0, ROT270, "Wood Place Inc.", "The Deep (Japan)", 0 ) | |
| 581 | GAME( 1988, rundeep, thedeep,thedeep, thedeep, thedeep_state, 0, ROT270, "bootleg (Cream)", "Run Deep", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 494 | 494 | |
| 495 | 495 | |
| 496 | 496 | |
| 497 | GAME( 1995, maddonna, 0, maddonna, maddonna, 0, ROT0, "Tuning", "Mad Donna (set 1)", GAME_SUPPORTS_SAVE ) | |
| 498 | GAME( 1995, maddonnb, maddonna, maddonna, maddonna, 0, ROT0, "Tuning", "Mad Donna (set 2)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 499 | GAME( 1996, oneshot, 0, oneshot, oneshot , 0, ROT0, "Promat", "One Shot One Kill", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 497 | GAME( 1995, maddonna, 0, maddonna, maddonna, oneshot_state, 0, ROT0, "Tuning", "Mad Donna (set 1)", GAME_SUPPORTS_SAVE ) | |
| 498 | GAME( 1995, maddonnb, maddonna, maddonna, maddonna, oneshot_state, 0, ROT0, "Tuning", "Mad Donna (set 2)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 499 | GAME( 1996, oneshot, 0, oneshot, oneshot , oneshot_state, 0, ROT0, "Promat", "One Shot One Kill", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 377 | 377 | } |
| 378 | 378 | |
| 379 | 379 | |
| 380 | GAME( 1994, stlforce, 0, stlforce, stlforce, stlforce, ROT0, "Electronic Devices Italy / Ecogames S.L. Spain", "Steel Force", 0 ) | |
| 381 | GAME( 1995, twinbrat, 0, twinbrat, stlforce, twinbrat, ROT0, "Elettronica Video-Games S.R.L.", "Twin Brats (set 1)", 0 ) | |
| 382 | GAME( 1995, twinbrata,twinbrat, twinbrat, stlforce, twinbrat, ROT0, "Elettronica Video-Games S.R.L.", "Twin Brats (set 2)", 0 ) | |
| 380 | GAME( 1994, stlforce, 0, stlforce, stlforce, stlforce_state, stlforce, ROT0, "Electronic Devices Italy / Ecogames S.L. Spain", "Steel Force", 0 ) | |
| 381 | GAME( 1995, twinbrat, 0, twinbrat, stlforce, stlforce_state, twinbrat, ROT0, "Elettronica Video-Games S.R.L.", "Twin Brats (set 1)", 0 ) | |
| 382 | GAME( 1995, twinbrata,twinbrat, twinbrat, stlforce, stlforce_state, twinbrat, ROT0, "Elettronica Video-Games S.R.L.", "Twin Brats (set 2)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 536 | 536 | ROM_END |
| 537 | 537 | |
| 538 | 538 | |
| 539 | GAME( 1983?, flipjack, 0, flipjack, flipjack, 0, ROT90, "Jackson Co., Ltd.", "Flipper Jack", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) // copyright not shown, datecodes on pcb suggests mid-1983 | |
| 539 | GAME( 1983?, flipjack, 0, flipjack, flipjack, flipjack_state, 0, ROT90, "Jackson Co., Ltd.", "Flipper Jack", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) // copyright not shown, datecodes on pcb suggests mid-1983 |
| r15751 | r15752 | |
|---|---|---|
| 987 | 987 | |
| 988 | 988 | /*****************************************************************************/ |
| 989 | 989 | |
| 990 | GAME( 1995, midnrun, 0, zr107, midnrun, zr107, ROT0, "Konami", "Midnight Run (Euro v1.11)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 991 | GAME( 1996, windheat, 0, zr107, windheat, zr107, ROT0, "Konami", "Winding Heat (EAA, Euro v2.11)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 992 | GAME( 1996, windheatu,windheat, zr107, windheat, zr107, ROT0, "Konami", "Winding Heat (UBC, USA v2.22)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 993 | GAME( 1996, windheatj,windheat, zr107, windheat, zr107, ROT0, "Konami", "Winding Heat (JAA, Japan v2.11)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 994 | GAME( 1996, waveshrk, 0, jetwave, jetwave, jetwave, ROT0, "Konami", "Wave Shark (UAB, USA v1.04)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING ) | |
| 990 | GAME( 1995, midnrun, 0, zr107, midnrun, zr107_state, zr107, ROT0, "Konami", "Midnight Run (Euro v1.11)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 991 | GAME( 1996, windheat, 0, zr107, windheat, zr107_state, zr107, ROT0, "Konami", "Winding Heat (EAA, Euro v2.11)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 992 | GAME( 1996, windheatu,windheat, zr107, windheat, zr107_state, zr107, ROT0, "Konami", "Winding Heat (UBC, USA v2.22)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 993 | GAME( 1996, windheatj,windheat, zr107, windheat, zr107_state, zr107, ROT0, "Konami", "Winding Heat (JAA, Japan v2.11)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 994 | GAME( 1996, waveshrk, 0, jetwave, jetwave, zr107_state, jetwave, ROT0, "Konami", "Wave Shark (UAB, USA v1.04)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND|GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 122 | 122 | ROM_END |
| 123 | 123 | |
| 124 | 124 | |
| 125 | GAME( 1977, httip_l1, 0, williams_s3, williams_s3, williams_s3, ROT0, "Williams", "Hot Tip (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 126 | GAME( 1977, lucky_l1, 0, williams_s3, williams_s3, williams_s3, ROT0, "Williams", "Lucky Seven (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 127 | GAME( 1978, wldcp_l1, 0, williams_s3, williams_s3, williams_s3, ROT0, "Williams", "World Cup Soccer (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 128 | GAME( 1978, cntct_l1, 0, williams_s3, williams_s3, williams_s3, ROT0, "Williams", "Contact (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 129 | GAME( 1978, disco_l1, 0, williams_s3, williams_s3, williams_s3, ROT0, "Williams", "Disco Fever (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 125 | GAME( 1977, httip_l1, 0, williams_s3, williams_s3, williams_s3_state, williams_s3, ROT0, "Williams", "Hot Tip (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 126 | GAME( 1977, lucky_l1, 0, williams_s3, williams_s3, williams_s3_state, williams_s3, ROT0, "Williams", "Lucky Seven (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 127 | GAME( 1978, wldcp_l1, 0, williams_s3, williams_s3, williams_s3_state, williams_s3, ROT0, "Williams", "World Cup Soccer (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 128 | GAME( 1978, cntct_l1, 0, williams_s3, williams_s3, williams_s3_state, williams_s3, ROT0, "Williams", "Contact (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 129 | GAME( 1978, disco_l1, 0, williams_s3, williams_s3, williams_s3_state, williams_s3, ROT0, "Williams", "Disco Fever (L-1)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 363 | 363 | ROM_LOAD( "u114v2", 0xc0000, 0x40000, CRC(df17ee65) SHA1(1cb434719a8c406726d2c966392be03a2dc1d758) ) |
| 364 | 364 | ROM_END |
| 365 | 365 | |
| 366 | GAME( 1996, dominob, 0, dominob, dominob, 0, ROT0, "Wonwoo Systems", "Domino Block", GAME_SUPPORTS_SAVE ) | |
| 367 | GAME( 1996, dominobv2,dominob, dominob, dominob, 0, ROT0, "Wonwoo Systems", "Domino Block ver.2", GAME_SUPPORTS_SAVE ) | |
| 366 | GAME( 1996, dominob, 0, dominob, dominob, dominob_state, 0, ROT0, "Wonwoo Systems", "Domino Block", GAME_SUPPORTS_SAVE ) | |
| 367 | GAME( 1996, dominobv2,dominob, dominob, dominob, dominob_state, 0, ROT0, "Wonwoo Systems", "Domino Block ver.2", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 5438 | 5438 | DISK_IMAGE_READONLY( "gca18jaa", 0, SHA1(8adcc8ef76cbfb9f47fec5702b0b200565b5c561) ) |
| 5439 | 5439 | ROM_END |
| 5440 | 5440 | |
| 5441 | GAME( 1997, sys573, 0, konami573, konami573, konami573, ROT0, "Konami", "System 573 BIOS", GAME_IS_BIOS_ROOT ) | |
| 5441 | GAME( 1997, sys573, 0, konami573, konami573, ksys573_state, konami573, ROT0, "Konami", "System 573 BIOS", GAME_IS_BIOS_ROOT ) | |
| 5442 | 5442 | |
| 5443 | GAME( 1997, hndlchmp, sys573, konami573, hndlchmp, konami573, ROT0, "Konami", "Handle Champ (GQ710 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5444 | GAME( 1998, darkhleg, sys573, konami573x, konami573, konami573, ROT0, "Konami", "Dark Horse Legend (GX706 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5445 | GAME( 1998, fbaitbc, sys573, k573baitx, fbaitbc, ge765pwbba, ROT0, "Konami", "Fisherman's Bait - A Bass Challenge (GE765 VER. UAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5446 | GAME( 1998, bassangl, fbaitbc, k573baitx, fbaitbc, ge765pwbba, ROT0, "Konami", "Bass Angler (GE765 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5447 | GAME( 1998, pbballex, sys573, konami573x, konami573, konami573, ROT0, "Konami", "Powerful Pro Baseball EX (GX802 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5448 | GAME( 1998, konam80s, sys573, konami573x, konami573, konami573, ROT90, "Konami", "Konami 80's AC Special (GC826 VER. EAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5449 | GAME( 1998, konam80u, konam80s, konami573x, konami573, konami573, ROT90, "Konami", "Konami 80's AC Special (GC826 VER. UAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5450 | GAME( 1998, konam80j, konam80s, konami573x, konami573, konami573, ROT90, "Konami", "Konami 80's Gallery (GC826 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5451 | GAME( 1998, konam80a, konam80s, konami573x, konami573, konami573, ROT90, "Konami", "Konami 80's AC Special (GC826 VER. AAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5452 | GAME( 1998, konam80k, konam80s, konami573x, konami573, konami573, ROT90, "Konami", "Konami 80's AC Special (GC826 VER. KAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5453 | GAME( 1999, dstage, sys573, konami573x, ddr, ddr, ROT0, "Konami", "Dancing Stage (GN845 VER. EAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5454 | GAME( 1999, ddru, dstage, konami573x, ddr, ddr, ROT0, "Konami", "Dance Dance Revolution (GN845 VER. UAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5455 | GAME( 1998, ddrj, dstage, konami573x, ddr, ddr, ROT0, "Konami", "Dance Dance Revolution - Internet Ranking Ver (GC845 VER. JBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5456 | GAME( 1998, ddrja, dstage, konami573x, ddr, ddr, ROT0, "Konami", "Dance Dance Revolution (GC845 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 5457 | GAME( 1998, ddrjb, dstage, konami573x, ddr, ddr, ROT0, "Konami", "Dance Dance Revolution (GC845 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 5458 | GAME( 1999, ddra, dstage, konami573x, ddr, ddr, ROT0, "Konami", "Dance Dance Revolution (GN845 VER. AAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5459 | GAME( 1998, fbait2bc, sys573, k573baitx, fbaitbc, ge765pwbba, ROT0, "Konami", "Fisherman's Bait 2 - A Bass Challenge (GE865 VER. UAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5460 | GAME( 1998, bassang2, fbait2bc, k573baitx, fbaitbc, ge765pwbba, ROT0, "Konami", "Bass Angler 2 (GE865 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5461 | GAME( 1998, hyperbbc, sys573, konami573, hyperbbc, konami573, ROT0, "Konami", "Hyper Bishi Bashi Champ (GQ876 VER. EAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5462 | GAME( 1998, hyperbbca,hyperbbc, konami573, hyperbbc, konami573, ROT0, "Konami", "Hyper Bishi Bashi Champ (GQ876 VER. AAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5463 | GAME( 1999, drmn, sys573, konami573x, drmn, drmn, ROT0, "Konami", "DrumMania (GQ881 VER. JAD)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 5464 | GAME( 1999, gtrfrks, sys573, konami573x, gtrfrks, gtrfrks, ROT0, "Konami", "Guitar Freaks (GQ886 VER. EAC)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5465 | GAME( 1999, gtrfrksu, gtrfrks, konami573x, gtrfrks, gtrfrks, ROT0, "Konami", "Guitar Freaks (GQ886 VER. UAC)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5466 | GAME( 1999, gtrfrksj, gtrfrks, konami573x, gtrfrks, gtrfrks, ROT0, "Konami", "Guitar Freaks (GQ886 VER. JAC)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5467 | GAME( 1999, gtrfrksa, gtrfrks, konami573x, gtrfrks, gtrfrks, ROT0, "Konami", "Guitar Freaks (GQ886 VER. AAC)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5468 | GAME( 1999, fbaitmc, sys573, k573baitx, fbaitmc, ge765pwbba, ROT0, "Konami", "Fisherman's Bait - Marlin Challenge (GX889 VER. EA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5469 | GAME( 1999, fbaitmcu, fbaitmc, k573baitx, fbaitmc, ge765pwbba, ROT0, "Konami", "Fisherman's Bait - Marlin Challenge (GX889 VER. UA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5470 | GAME( 1999, fbaitmcj, fbaitmc, k573baitx, fbaitmc, ge765pwbba, ROT0, "Konami", "Fisherman's Bait - Marlin Challenge (GX889 VER. JA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5471 | GAME( 1999, fbaitmca, fbaitmc, k573baitx, fbaitmc, ge765pwbba, ROT0, "Konami", "Fisherman's Bait - Marlin Challenge (GX889 VER. AA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5472 | GAME( 1999, ddr2m, sys573, konami573x, ddr, ddr, ROT0, "Konami", "Dance Dance Revolution 2nd Mix (GN895 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5473 | GAME( 1999, ddr2ml, ddr2m, pccard1x, ddr, ddr, ROT0, "Konami", "Dance Dance Revolution 2nd Mix - Link Ver (GE885 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5474 | GAME( 1999, ddr2mla, ddr2m, pccard1x, ddr, ddr, ROT0, "Konami", "Dance Dance Revolution 2nd Mix - Link Ver (GE885 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5475 | GAME( 1999, ddrbocd, ddr2m, pccard1x, ddr, ddr, ROT0, "Konami", "Dance Dance Revolution Best of Cool Dancers (GE892 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5476 | GAME( 1999, ddr2mc, ddr2m, konami573x, ddr, ddr, ROT0, "Konami", "Dance Dance Revolution 2nd Mix with beatmaniaIIDX CLUB VERSiON (GE896 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5477 | GAME( 1999, ddr2mc2, ddr2m, konami573x, ddr, ddr, ROT0, "Konami", "Dance Dance Revolution 2nd Mix with beatmaniaIIDX substream CLUB VERSiON 2 (GE984 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5478 | GAME( 1999, gtrfrk2m, sys573, pccard1yi, gtrfrks, gtrfrks, ROT0, "Konami", "Guitar Freaks 2nd Mix Ver 1.01 (GQ883 VER. JAD)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5479 | GAME( 1999, dsftkd, sys573, konami573yi, ddr, ddr, ROT0, "Konami", "Dancing Stage featuring TRUE KiSS DESTiNATiON (G*884 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5480 | GAME( 1999, cr589fw, sys573, konami573, konami573, konami573, ROT0, "Konami", "CD-ROM Drive Updater 2.0 (700B04)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5481 | GAME( 1999, cr589fwa, sys573, konami573, konami573, konami573, ROT0, "Konami", "CD-ROM Drive Updater (700A04)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5482 | GAME( 2000, ddr3mk, sys573, pccard2dyyi, ddr, ddrdigital, ROT0, "Konami", "Dance Dance Revolution 3rd Mix - Ver.Korea2 (GN887 VER. KBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.3 */ | |
| 5483 | GAME( 2000, ddr3mka, ddr3mk, pccard2dyyi, ddr, ddrdigital, ROT0, "Konami", "Dance Dance Revolution 3rd Mix - Ver.Korea (GN887 VER. KAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.3 */ | |
| 5484 | GAME( 1999, ddr3ma, ddr3mk, pccard2dyyi, ddr, ddrdigital, ROT0, "Konami", "Dance Dance Revolution 3rd Mix (GN887 VER. AAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.1 */ | |
| 5485 | GAME( 1999, ddr3mj, ddr3mk, pccard2dyyi, ddr, ddrdigital, ROT0, "Konami", "Dance Dance Revolution 3rd Mix (GN887 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.0 */ | |
| 5486 | GAME( 1999, ddrsbm, sys573, k573dyi, ddrsolo, ddrsolo, ROT0, "Konami", "Dance Dance Revolution Solo Bass Mix (GQ894 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 5487 | GAME( 1999, ddrs2k, sys573, k573dyyi, ddrsolo, ddrsolo, ROT0, "Konami", "Dance Dance Revolution Solo 2000 (GC905 VER. AAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.3 */ | |
| 5488 | GAME( 1999, ddrs2kj, ddrs2k, k573dyyi, ddrsolo, ddrsolo, ROT0, "Konami", "Dance Dance Revolution Solo 2000 (GC905 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.2 */ | |
| 5489 | GAME( 1999, hypbbc2p, sys573, konami573y, hypbbc2p, hyperbbc, ROT0, "Konami", "Hyper Bishi Bashi Champ - 2 Player (GX908 1999/08/24 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5490 | GAME( 1999, hypbbc2pk,hypbbc2p, konami573y, hypbbc2p, hyperbbc, ROT0, "Konami", "Hyper Bishi Bashi Champ - 2 Player (GX908 1999/08/24 VER. KAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5491 | GAME( 1999, dsfdct, sys573, pccard2dyyi, ddr, ddrdigital, ROT0, "Konami", "Dancing Stage featuring Dreams Come True (GC910 VER. JCA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 5492 | GAME( 1999, dsfdcta, dsfdct, pccard2yyi, ddr, ddr, ROT0, "Konami", "Dancing Stage featuring Dreams Come True (GC910 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5493 | GAME( 1999, drmn2m, sys573, k573dxzi, drmn, drmndigital,ROT0, "Konami", "DrumMania 2nd Mix (GE912 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.5 */ | |
| 5494 | GAME( 1999, drmn2mpu, drmn2m, k573dxzi, drmn, drmndigital,ROT0, "Konami", "DrumMania 2nd Mix Session Power Up Kit (GE912 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.5 */ | |
| 5495 | GAME( 2000, dncfrks, sys573, k573dzi, dmx, dmx, ROT0, "Konami", "Dance Freaks (G*874 VER. KAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.6 */ | |
| 5496 | GAME( 2000, dmx, dncfrks, k573dzi, dmx, dmx, ROT0, "Konami", "Dance Maniax (G*874 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.6 */ | |
| 5497 | GAME( 2000, gunmania, sys573, gunmania, gunmania, gunmania, ROT0, "Konami", "GunMania (GL906 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 5498 | GAME( 2000, fghtmn, sys573, punchmania, punchmania,punchmania, ROT0, "Konami", "Fighting Mania (QG918 VER. EAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* motor/artwork/network */ | |
| 5499 | GAME( 2000, fghtmna, fghtmn, punchmania, punchmania,punchmania, ROT0, "Konami", "Fighting Mania (QG918 VER. AAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* motor/artwork/network */ | |
| 5500 | GAME( 2000, pnchmn, fghtmn, punchmania, punchmania,punchmania, ROT0, "Konami", "Punch Mania: Hokuto No Ken (GQ918 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* motor/artwork/network */ | |
| 5501 | GAME( 2000, pnchmna, fghtmn, punchmania, punchmania,punchmania, ROT0, "Konami", "Punch Mania: Hokuto No Ken (GQ918 VER. JAB ALT CD)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* motor/artwork/network */ | |
| 5502 | GAME( 2000, fghtmnk, fghtmn, punchmania, punchmania,punchmania, ROT0, "Konami", "Fighting Mania (QG918 VER. KAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* motor/artwork/network */ | |
| 5503 | GAME( 2000, fghtmnu, fghtmn, punchmania, punchmania,punchmania, ROT0, "Konami", "Fighting Mania (QG918 VER. UAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* motor/artwork/network */ | |
| 5504 | GAME( 2000, dsem, sys573, k573dxi, ddr, ddrdigital, ROT0, "Konami", "Dancing Stage Euro Mix (G*936 VER. EAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.7 */ | |
| 5505 | GAME( 2000, gtrfrk3m, sys573, pccard1dxzi, gtrfrks, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 3rd Mix (GE949 VER. JAC)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.4 */ | |
| 5506 | GAME( 2000, gtfrk3ma, gtrfrk3m, pccard1dxzi, gtrfrks, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 3rd Mix (GE949 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.4 */ | |
| 5507 | GAME( 2000, gtfrk3mb, gtrfrk3m, pccard1dzi, gtrfrks, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 3rd Mix - security cassette versionup (949JAZ02)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.4 */ | |
| 5508 | GAME( 2000, pnchmn2, sys573, punchmania2, punchmania,punchmania, ROT0, "Konami", "Punch Mania 2: Hokuto No Ken (GQA09 JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* motor/artwork/network */ | |
| 5509 | GAME( 2000, salarymc, sys573, konami573yi, hypbbc2p, salarymc, ROT0, "Konami", "Salary Man Champ (GCA18 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5510 | GAME( 2000, ddr3mp, sys573, pccard2dxzi, ddr, ddrdigital, ROT0, "Konami", "Dance Dance Revolution 3rd Mix Plus (G*A22 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.6 */ | |
| 5511 | GAME( 2000, pcnfrk3m, sys573, k573dxzi, drmn, drmndigital,ROT0, "Konami", "Percussion Freaks 3rd Mix (G*A23 VER. KAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5512 | GAME( 2000, drmn3m, pcnfrk3m, k573dxzi, drmn, drmndigital,ROT0, "Konami", "DrumMania 3rd Mix (G*A23 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5513 | GAME( 2000, gtrfrk4m, sys573, pccard1dxzi, gtrfrks, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 4th Mix (G*A24 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5514 | GAME( 2000, ddr4m, sys573, pccard2dxzi, ddr, ddrdigital, ROT0, "Konami", "Dance Dance Revolution 4th Mix (G*A33 VER. AAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5515 | GAME( 2000, ddr4mj, ddr4m, pccard2dxzi, ddr, ddrdigital, ROT0, "Konami", "Dance Dance Revolution 4th Mix (G*A33 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5516 | GAME( 2000, ddr4ms, sys573, pccard2dxzi, ddrsolo, ddrsolo, ROT0, "Konami", "Dance Dance Revolution 4th Mix Solo (G*A33 VER. ABA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5517 | GAME( 2000, ddr4msj, ddr4ms, pccard2dxzi, ddrsolo, ddrsolo, ROT0, "Konami", "Dance Dance Revolution 4th Mix Solo (G*A33 VER. JBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5518 | GAME( 2000, dsfdr, sys573, k573dxzi, ddr, ddrdigital, ROT0, "Konami", "Dancing Stage Featuring Disney's Rave (GCA37JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5519 | GAME( 2000, ddrusa, sys573, k573dx, ddr, ddrdigital, ROT0, "Konami", "Dance Dance Revolution USA (G*A44 VER. UAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5520 | GAME( 2000, ddr4mp, sys573, pccard2dxzi, ddr, ddrdigital, ROT0, "Konami", "Dance Dance Revolution 4th Mix Plus (G*A34 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5521 | GAME( 2000, ddr4mps, sys573, pccard2dxzi, ddrsolo, ddrsolo, ROT0, "Konami", "Dance Dance Revolution 4th Mix Plus Solo (G*A34 VER. JBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5522 | GAME( 2000, dmx2m, sys573, k573dzi, dmx, dmx, ROT0, "Konami", "Dance Maniax 2nd Mix (G*A39 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5523 | GAME( 2000, drmn4m, sys573, k573dzi, drmn, drmndigital,ROT0, "Konami", "DrumMania 4th Mix (G*A25 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5524 | GAME( 2001, gtrfrk5m, sys573, pccard1dzi, gtrfrks, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 5th Mix (G*A26 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5525 | GAME( 2001, ddr5m, sys573, pccard2dzi, ddr, ddrdigital, ROT0, "Konami", "Dance Dance Revolution 5th Mix (G*A27 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5526 | GAME( 2001, dmx2majp, sys573, konami573zi, dmx, dmx, ROT0, "Konami", "Dance Maniax 2nd Mix Append J-Paradise (G*A38 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5527 | GAME( 2001, mamboagg, sys573, k573dzi, mamboagg, mamboagg, ROT0, "Konami", "Mambo A Go-Go (GQA40 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5528 | GAME( 2001, drmn5m, sys573, k573dzi, drmn, drmndigital,ROT0, "Konami", "DrumMania 5th Mix (G*B05 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5529 | GAME( 2001, gtrfrk6m, sys573, pccard1dzi, gtrfrks, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 6th Mix (G*B06 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5530 | GAME( 2001, drmn6m, sys573, k573dzi, drmn, drmndigital,ROT0, "Konami", "DrumMania 6th Mix (G*B16 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5531 | GAME( 2001, gtrfrk7m, sys573, pccard1dzi, gtrfrks, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 7th Mix (G*B17 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5532 | GAME( 2001, ddrmax, sys573, pccard2dzi, ddr, ddrdigital, ROT0, "Konami", "DDR Max - Dance Dance Revolution 6th Mix (G*B19 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5533 | GAME( 2002, ddrmax2, sys573, pccard2dzi, ddr, ddrdigital, ROT0, "Konami", "DDR Max 2 - Dance Dance Revolution 7th Mix (G*B20 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5534 | GAME( 2002, mrtlbeat, sys573, pccard2dzi, ddr, ddrdigital, ROT0, "Konami", "Martial Beat (G*B47 VER. JBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5535 | GAME( 2002, drmn7m, sys573, k573dzi, drmn, drmndigital,ROT0, "Konami", "DrumMania 7th Mix power-up ver. (G*C07 VER. JBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5536 | GAME( 2002, drmn7ma, drmn7m, k573dzi, drmn, drmndigital,ROT0, "Konami", "DrumMania 7th Mix (G*C07 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5537 | GAME( 2002, gtrfrk8m, sys573, pccard1dzi, gtrfrks, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 8th Mix power-up ver. (G*C08 VER. JBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5538 | GAME( 2002, gtrfrk8ma,gtrfrk8m, pccard1dzi, gtrfrks, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 8th Mix (G*C08 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5539 | GAME( 2002, dsem2, sys573, pccard2dzi, ddr, ddrdigital, ROT0, "Konami", "Dancing Stage Euro Mix 2 (G*C23 VER. EAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5540 | GAME( 2002, ddrextrm, sys573, pccard2dzi, ddr, ddrdigital, ROT0, "Konami", "Dance Dance Revolution Extreme (G*C36 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5541 | GAME( 2003, drmn8m, sys573, k573dzi, drmn, drmndigital,ROT0, "Konami", "DrumMania 8th Mix (G*C07 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5542 | GAME( 2003, gtrfrk9m, sys573, pccard1dzi, gtrfrks, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 9th Mix (G*C39 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5543 | GAME( 2003, drmn9m, sys573, k573dzi, drmn, drmndigital,ROT0, "Konami", "DrumMania 9th Mix (G*D09 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5544 | GAME( 2003, gtfrk10m, sys573, pccard1dzi, gtrfrks, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 10th Mix (G*D10 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5545 | GAME( 2003, gtfrk10ma,gtfrk10m, pccard1dzi, gtrfrks, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 10th Mix (G*D10 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5546 | GAME( 2003, gtfrk10mb,gtfrk10m, pccard1dzi, gtrfrks, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 10th Mix eAmusement (G*D10 VER. JBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5547 | GAME( 2004, gtfrk11m, sys573, pccard1dzi, gtrfrks, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 11th Mix (G*D39 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5548 | GAME( 2004, drmn10m, sys573, k573dzi, drmn, drmndigital,ROT0, "Konami", "DrumMania 10th Mix (G*D40 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5443 | GAME( 1997, hndlchmp, sys573, konami573, hndlchmp, ksys573_state, konami573, ROT0, "Konami", "Handle Champ (GQ710 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5444 | GAME( 1998, darkhleg, sys573, konami573x, konami573, ksys573_state, konami573, ROT0, "Konami", "Dark Horse Legend (GX706 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5445 | GAME( 1998, fbaitbc, sys573, k573baitx, fbaitbc, ksys573_state, ge765pwbba, ROT0, "Konami", "Fisherman's Bait - A Bass Challenge (GE765 VER. UAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5446 | GAME( 1998, bassangl, fbaitbc, k573baitx, fbaitbc, ksys573_state, ge765pwbba, ROT0, "Konami", "Bass Angler (GE765 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5447 | GAME( 1998, pbballex, sys573, konami573x, konami573, ksys573_state, konami573, ROT0, "Konami", "Powerful Pro Baseball EX (GX802 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5448 | GAME( 1998, konam80s, sys573, konami573x, konami573, ksys573_state, konami573, ROT90, "Konami", "Konami 80's AC Special (GC826 VER. EAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5449 | GAME( 1998, konam80u, konam80s, konami573x, konami573, ksys573_state, konami573, ROT90, "Konami", "Konami 80's AC Special (GC826 VER. UAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5450 | GAME( 1998, konam80j, konam80s, konami573x, konami573, ksys573_state, konami573, ROT90, "Konami", "Konami 80's Gallery (GC826 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5451 | GAME( 1998, konam80a, konam80s, konami573x, konami573, ksys573_state, konami573, ROT90, "Konami", "Konami 80's AC Special (GC826 VER. AAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5452 | GAME( 1998, konam80k, konam80s, konami573x, konami573, ksys573_state, konami573, ROT90, "Konami", "Konami 80's AC Special (GC826 VER. KAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5453 | GAME( 1999, dstage, sys573, konami573x, ddr, ksys573_state, ddr, ROT0, "Konami", "Dancing Stage (GN845 VER. EAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5454 | GAME( 1999, ddru, dstage, konami573x, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance Dance Revolution (GN845 VER. UAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5455 | GAME( 1998, ddrj, dstage, konami573x, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance Dance Revolution - Internet Ranking Ver (GC845 VER. JBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5456 | GAME( 1998, ddrja, dstage, konami573x, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance Dance Revolution (GC845 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 5457 | GAME( 1998, ddrjb, dstage, konami573x, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance Dance Revolution (GC845 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 5458 | GAME( 1999, ddra, dstage, konami573x, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance Dance Revolution (GN845 VER. AAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5459 | GAME( 1998, fbait2bc, sys573, k573baitx, fbaitbc, ksys573_state, ge765pwbba, ROT0, "Konami", "Fisherman's Bait 2 - A Bass Challenge (GE865 VER. UAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5460 | GAME( 1998, bassang2, fbait2bc, k573baitx, fbaitbc, ksys573_state, ge765pwbba, ROT0, "Konami", "Bass Angler 2 (GE865 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5461 | GAME( 1998, hyperbbc, sys573, konami573, hyperbbc, ksys573_state, konami573, ROT0, "Konami", "Hyper Bishi Bashi Champ (GQ876 VER. EAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5462 | GAME( 1998, hyperbbca,hyperbbc, konami573, hyperbbc, ksys573_state, konami573, ROT0, "Konami", "Hyper Bishi Bashi Champ (GQ876 VER. AAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5463 | GAME( 1999, drmn, sys573, konami573x, drmn, ksys573_state, drmn, ROT0, "Konami", "DrumMania (GQ881 VER. JAD)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 5464 | GAME( 1999, gtrfrks, sys573, konami573x, gtrfrks, ksys573_state, gtrfrks, ROT0, "Konami", "Guitar Freaks (GQ886 VER. EAC)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5465 | GAME( 1999, gtrfrksu, gtrfrks, konami573x, gtrfrks, ksys573_state, gtrfrks, ROT0, "Konami", "Guitar Freaks (GQ886 VER. UAC)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5466 | GAME( 1999, gtrfrksj, gtrfrks, konami573x, gtrfrks, ksys573_state, gtrfrks, ROT0, "Konami", "Guitar Freaks (GQ886 VER. JAC)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5467 | GAME( 1999, gtrfrksa, gtrfrks, konami573x, gtrfrks, ksys573_state, gtrfrks, ROT0, "Konami", "Guitar Freaks (GQ886 VER. AAC)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5468 | GAME( 1999, fbaitmc, sys573, k573baitx, fbaitmc, ksys573_state, ge765pwbba, ROT0, "Konami", "Fisherman's Bait - Marlin Challenge (GX889 VER. EA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5469 | GAME( 1999, fbaitmcu, fbaitmc, k573baitx, fbaitmc, ksys573_state, ge765pwbba, ROT0, "Konami", "Fisherman's Bait - Marlin Challenge (GX889 VER. UA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5470 | GAME( 1999, fbaitmcj, fbaitmc, k573baitx, fbaitmc, ksys573_state, ge765pwbba, ROT0, "Konami", "Fisherman's Bait - Marlin Challenge (GX889 VER. JA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5471 | GAME( 1999, fbaitmca, fbaitmc, k573baitx, fbaitmc, ksys573_state, ge765pwbba, ROT0, "Konami", "Fisherman's Bait - Marlin Challenge (GX889 VER. AA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5472 | GAME( 1999, ddr2m, sys573, konami573x, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance Dance Revolution 2nd Mix (GN895 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5473 | GAME( 1999, ddr2ml, ddr2m, pccard1x, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance Dance Revolution 2nd Mix - Link Ver (GE885 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5474 | GAME( 1999, ddr2mla, ddr2m, pccard1x, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance Dance Revolution 2nd Mix - Link Ver (GE885 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5475 | GAME( 1999, ddrbocd, ddr2m, pccard1x, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance Dance Revolution Best of Cool Dancers (GE892 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5476 | GAME( 1999, ddr2mc, ddr2m, konami573x, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance Dance Revolution 2nd Mix with beatmaniaIIDX CLUB VERSiON (GE896 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5477 | GAME( 1999, ddr2mc2, ddr2m, konami573x, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance Dance Revolution 2nd Mix with beatmaniaIIDX substream CLUB VERSiON 2 (GE984 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5478 | GAME( 1999, gtrfrk2m, sys573, pccard1yi, gtrfrks, ksys573_state, gtrfrks, ROT0, "Konami", "Guitar Freaks 2nd Mix Ver 1.01 (GQ883 VER. JAD)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5479 | GAME( 1999, dsftkd, sys573, konami573yi, ddr, ksys573_state, ddr, ROT0, "Konami", "Dancing Stage featuring TRUE KiSS DESTiNATiON (G*884 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5480 | GAME( 1999, cr589fw, sys573, konami573, konami573, ksys573_state, konami573, ROT0, "Konami", "CD-ROM Drive Updater 2.0 (700B04)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5481 | GAME( 1999, cr589fwa, sys573, konami573, konami573, ksys573_state, konami573, ROT0, "Konami", "CD-ROM Drive Updater (700A04)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5482 | GAME( 2000, ddr3mk, sys573, pccard2dyyi, ddr, ksys573_state, ddrdigital, ROT0, "Konami", "Dance Dance Revolution 3rd Mix - Ver.Korea2 (GN887 VER. KBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.3 */ | |
| 5483 | GAME( 2000, ddr3mka, ddr3mk, pccard2dyyi, ddr, ksys573_state, ddrdigital, ROT0, "Konami", "Dance Dance Revolution 3rd Mix - Ver.Korea (GN887 VER. KAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.3 */ | |
| 5484 | GAME( 1999, ddr3ma, ddr3mk, pccard2dyyi, ddr, ksys573_state, ddrdigital, ROT0, "Konami", "Dance Dance Revolution 3rd Mix (GN887 VER. AAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.1 */ | |
| 5485 | GAME( 1999, ddr3mj, ddr3mk, pccard2dyyi, ddr, ksys573_state, ddrdigital, ROT0, "Konami", "Dance Dance Revolution 3rd Mix (GN887 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.0 */ | |
| 5486 | GAME( 1999, ddrsbm, sys573, k573dyi, ddrsolo, ksys573_state, ddrsolo, ROT0, "Konami", "Dance Dance Revolution Solo Bass Mix (GQ894 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 5487 | GAME( 1999, ddrs2k, sys573, k573dyyi, ddrsolo, ksys573_state, ddrsolo, ROT0, "Konami", "Dance Dance Revolution Solo 2000 (GC905 VER. AAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.3 */ | |
| 5488 | GAME( 1999, ddrs2kj, ddrs2k, k573dyyi, ddrsolo, ksys573_state, ddrsolo, ROT0, "Konami", "Dance Dance Revolution Solo 2000 (GC905 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.2 */ | |
| 5489 | GAME( 1999, hypbbc2p, sys573, konami573y, hypbbc2p, ksys573_state, hyperbbc, ROT0, "Konami", "Hyper Bishi Bashi Champ - 2 Player (GX908 1999/08/24 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5490 | GAME( 1999, hypbbc2pk,hypbbc2p, konami573y, hypbbc2p, ksys573_state, hyperbbc, ROT0, "Konami", "Hyper Bishi Bashi Champ - 2 Player (GX908 1999/08/24 VER. KAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5491 | GAME( 1999, dsfdct, sys573, pccard2dyyi, ddr, ksys573_state, ddrdigital, ROT0, "Konami", "Dancing Stage featuring Dreams Come True (GC910 VER. JCA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 5492 | GAME( 1999, dsfdcta, dsfdct, pccard2yyi, ddr, ksys573_state, ddr, ROT0, "Konami", "Dancing Stage featuring Dreams Come True (GC910 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5493 | GAME( 1999, drmn2m, sys573, k573dxzi, drmn, ksys573_state, drmndigital,ROT0, "Konami", "DrumMania 2nd Mix (GE912 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.5 */ | |
| 5494 | GAME( 1999, drmn2mpu, drmn2m, k573dxzi, drmn, ksys573_state, drmndigital,ROT0, "Konami", "DrumMania 2nd Mix Session Power Up Kit (GE912 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.5 */ | |
| 5495 | GAME( 2000, dncfrks, sys573, k573dzi, dmx, ksys573_state, dmx, ROT0, "Konami", "Dance Freaks (G*874 VER. KAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.6 */ | |
| 5496 | GAME( 2000, dmx, dncfrks, k573dzi, dmx, ksys573_state, dmx, ROT0, "Konami", "Dance Maniax (G*874 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.6 */ | |
| 5497 | GAME( 2000, gunmania, sys573, gunmania, gunmania, ksys573_state, gunmania, ROT0, "Konami", "GunMania (GL906 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) | |
| 5498 | GAME( 2000, fghtmn, sys573, punchmania, punchmania, ksys573_state,punchmania, ROT0, "Konami", "Fighting Mania (QG918 VER. EAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* motor/artwork/network */ | |
| 5499 | GAME( 2000, fghtmna, fghtmn, punchmania, punchmania, ksys573_state,punchmania, ROT0, "Konami", "Fighting Mania (QG918 VER. AAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* motor/artwork/network */ | |
| 5500 | GAME( 2000, pnchmn, fghtmn, punchmania, punchmania, ksys573_state,punchmania, ROT0, "Konami", "Punch Mania: Hokuto No Ken (GQ918 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* motor/artwork/network */ | |
| 5501 | GAME( 2000, pnchmna, fghtmn, punchmania, punchmania, ksys573_state,punchmania, ROT0, "Konami", "Punch Mania: Hokuto No Ken (GQ918 VER. JAB ALT CD)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* motor/artwork/network */ | |
| 5502 | GAME( 2000, fghtmnk, fghtmn, punchmania, punchmania, ksys573_state,punchmania, ROT0, "Konami", "Fighting Mania (QG918 VER. KAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* motor/artwork/network */ | |
| 5503 | GAME( 2000, fghtmnu, fghtmn, punchmania, punchmania, ksys573_state,punchmania, ROT0, "Konami", "Fighting Mania (QG918 VER. UAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* motor/artwork/network */ | |
| 5504 | GAME( 2000, dsem, sys573, k573dxi, ddr, ksys573_state, ddrdigital, ROT0, "Konami", "Dancing Stage Euro Mix (G*936 VER. EAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.7 */ | |
| 5505 | GAME( 2000, gtrfrk3m, sys573, pccard1dxzi, gtrfrks, ksys573_state, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 3rd Mix (GE949 VER. JAC)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.4 */ | |
| 5506 | GAME( 2000, gtfrk3ma, gtrfrk3m, pccard1dxzi, gtrfrks, ksys573_state, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 3rd Mix (GE949 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.4 */ | |
| 5507 | GAME( 2000, gtfrk3mb, gtrfrk3m, pccard1dzi, gtrfrks, ksys573_state, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 3rd Mix - security cassette versionup (949JAZ02)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.4 */ | |
| 5508 | GAME( 2000, pnchmn2, sys573, punchmania2, punchmania, ksys573_state,punchmania, ROT0, "Konami", "Punch Mania 2: Hokuto No Ken (GQA09 JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* motor/artwork/network */ | |
| 5509 | GAME( 2000, salarymc, sys573, konami573yi, hypbbc2p, ksys573_state, salarymc, ROT0, "Konami", "Salary Man Champ (GCA18 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 5510 | GAME( 2000, ddr3mp, sys573, pccard2dxzi, ddr, ksys573_state, ddrdigital, ROT0, "Konami", "Dance Dance Revolution 3rd Mix Plus (G*A22 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.6 */ | |
| 5511 | GAME( 2000, pcnfrk3m, sys573, k573dxzi, drmn, ksys573_state, drmndigital,ROT0, "Konami", "Percussion Freaks 3rd Mix (G*A23 VER. KAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5512 | GAME( 2000, drmn3m, pcnfrk3m, k573dxzi, drmn, ksys573_state, drmndigital,ROT0, "Konami", "DrumMania 3rd Mix (G*A23 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5513 | GAME( 2000, gtrfrk4m, sys573, pccard1dxzi, gtrfrks, ksys573_state, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 4th Mix (G*A24 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5514 | GAME( 2000, ddr4m, sys573, pccard2dxzi, ddr, ksys573_state, ddrdigital, ROT0, "Konami", "Dance Dance Revolution 4th Mix (G*A33 VER. AAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5515 | GAME( 2000, ddr4mj, ddr4m, pccard2dxzi, ddr, ksys573_state, ddrdigital, ROT0, "Konami", "Dance Dance Revolution 4th Mix (G*A33 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5516 | GAME( 2000, ddr4ms, sys573, pccard2dxzi, ddrsolo, ksys573_state, ddrsolo, ROT0, "Konami", "Dance Dance Revolution 4th Mix Solo (G*A33 VER. ABA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5517 | GAME( 2000, ddr4msj, ddr4ms, pccard2dxzi, ddrsolo, ksys573_state, ddrsolo, ROT0, "Konami", "Dance Dance Revolution 4th Mix Solo (G*A33 VER. JBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5518 | GAME( 2000, dsfdr, sys573, k573dxzi, ddr, ksys573_state, ddrdigital, ROT0, "Konami", "Dancing Stage Featuring Disney's Rave (GCA37JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5519 | GAME( 2000, ddrusa, sys573, k573dx, ddr, ksys573_state, ddrdigital, ROT0, "Konami", "Dance Dance Revolution USA (G*A44 VER. UAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5520 | GAME( 2000, ddr4mp, sys573, pccard2dxzi, ddr, ksys573_state, ddrdigital, ROT0, "Konami", "Dance Dance Revolution 4th Mix Plus (G*A34 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5521 | GAME( 2000, ddr4mps, sys573, pccard2dxzi, ddrsolo, ksys573_state, ddrsolo, ROT0, "Konami", "Dance Dance Revolution 4th Mix Plus Solo (G*A34 VER. JBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5522 | GAME( 2000, dmx2m, sys573, k573dzi, dmx, ksys573_state, dmx, ROT0, "Konami", "Dance Maniax 2nd Mix (G*A39 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5523 | GAME( 2000, drmn4m, sys573, k573dzi, drmn, ksys573_state, drmndigital,ROT0, "Konami", "DrumMania 4th Mix (G*A25 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.8 */ | |
| 5524 | GAME( 2001, gtrfrk5m, sys573, pccard1dzi, gtrfrks, ksys573_state, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 5th Mix (G*A26 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5525 | GAME( 2001, ddr5m, sys573, pccard2dzi, ddr, ksys573_state, ddrdigital, ROT0, "Konami", "Dance Dance Revolution 5th Mix (G*A27 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5526 | GAME( 2001, dmx2majp, sys573, konami573zi, dmx, ksys573_state, dmx, ROT0, "Konami", "Dance Maniax 2nd Mix Append J-Paradise (G*A38 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5527 | GAME( 2001, mamboagg, sys573, k573dzi, mamboagg, ksys573_state, mamboagg, ROT0, "Konami", "Mambo A Go-Go (GQA40 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5528 | GAME( 2001, drmn5m, sys573, k573dzi, drmn, ksys573_state, drmndigital,ROT0, "Konami", "DrumMania 5th Mix (G*B05 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5529 | GAME( 2001, gtrfrk6m, sys573, pccard1dzi, gtrfrks, ksys573_state, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 6th Mix (G*B06 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5530 | GAME( 2001, drmn6m, sys573, k573dzi, drmn, ksys573_state, drmndigital,ROT0, "Konami", "DrumMania 6th Mix (G*B16 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5531 | GAME( 2001, gtrfrk7m, sys573, pccard1dzi, gtrfrks, ksys573_state, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 7th Mix (G*B17 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5532 | GAME( 2001, ddrmax, sys573, pccard2dzi, ddr, ksys573_state, ddrdigital, ROT0, "Konami", "DDR Max - Dance Dance Revolution 6th Mix (G*B19 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5533 | GAME( 2002, ddrmax2, sys573, pccard2dzi, ddr, ksys573_state, ddrdigital, ROT0, "Konami", "DDR Max 2 - Dance Dance Revolution 7th Mix (G*B20 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5534 | GAME( 2002, mrtlbeat, sys573, pccard2dzi, ddr, ksys573_state, ddrdigital, ROT0, "Konami", "Martial Beat (G*B47 VER. JBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.9 */ | |
| 5535 | GAME( 2002, drmn7m, sys573, k573dzi, drmn, ksys573_state, drmndigital,ROT0, "Konami", "DrumMania 7th Mix power-up ver. (G*C07 VER. JBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5536 | GAME( 2002, drmn7ma, drmn7m, k573dzi, drmn, ksys573_state, drmndigital,ROT0, "Konami", "DrumMania 7th Mix (G*C07 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5537 | GAME( 2002, gtrfrk8m, sys573, pccard1dzi, gtrfrks, ksys573_state, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 8th Mix power-up ver. (G*C08 VER. JBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5538 | GAME( 2002, gtrfrk8ma,gtrfrk8m, pccard1dzi, gtrfrks, ksys573_state, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 8th Mix (G*C08 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5539 | GAME( 2002, dsem2, sys573, pccard2dzi, ddr, ksys573_state, ddrdigital, ROT0, "Konami", "Dancing Stage Euro Mix 2 (G*C23 VER. EAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5540 | GAME( 2002, ddrextrm, sys573, pccard2dzi, ddr, ksys573_state, ddrdigital, ROT0, "Konami", "Dance Dance Revolution Extreme (G*C36 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5541 | GAME( 2003, drmn8m, sys573, k573dzi, drmn, ksys573_state, drmndigital,ROT0, "Konami", "DrumMania 8th Mix (G*C07 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5542 | GAME( 2003, gtrfrk9m, sys573, pccard1dzi, gtrfrks, ksys573_state, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 9th Mix (G*C39 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5543 | GAME( 2003, drmn9m, sys573, k573dzi, drmn, ksys573_state, drmndigital,ROT0, "Konami", "DrumMania 9th Mix (G*D09 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5544 | GAME( 2003, gtfrk10m, sys573, pccard1dzi, gtrfrks, ksys573_state, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 10th Mix (G*D10 VER. JAB)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5545 | GAME( 2003, gtfrk10ma,gtfrk10m, pccard1dzi, gtrfrks, ksys573_state, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 10th Mix (G*D10 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5546 | GAME( 2003, gtfrk10mb,gtfrk10m, pccard1dzi, gtrfrks, ksys573_state, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 10th Mix eAmusement (G*D10 VER. JBA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5547 | GAME( 2004, gtfrk11m, sys573, pccard1dzi, gtrfrks, ksys573_state, gtrfrkdigital,ROT0, "Konami", "Guitar Freaks 11th Mix (G*D39 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ | |
| 5548 | GAME( 2004, drmn10m, sys573, k573dzi, drmn, ksys573_state, drmndigital,ROT0, "Konami", "DrumMania 10th Mix (G*D40 VER. JAA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* BOOT VER 1.95 */ |
| r15751 | r15752 | |
|---|---|---|
| 591 | 591 | * |
| 592 | 592 | *************************************/ |
| 593 | 593 | |
| 594 | GAMEL( 1978, sbrkout, 0, sbrkout, sbrkout, 0, ROT270, "Atari", "Super Breakout (rev 04)", GAME_SUPPORTS_SAVE, layout_sbrkout ) | |
| 595 | GAMEL( 1978, sbrkout3, sbrkout, sbrkout, sbrkout, 0, ROT270, "Atari", "Super Breakout (rev 03)", GAME_SUPPORTS_SAVE, layout_sbrkout ) | |
| 594 | GAMEL( 1978, sbrkout, 0, sbrkout, sbrkout, sbrkout_state, 0, ROT270, "Atari", "Super Breakout (rev 04)", GAME_SUPPORTS_SAVE, layout_sbrkout ) | |
| 595 | GAMEL( 1978, sbrkout3, sbrkout, sbrkout, sbrkout, sbrkout_state, 0, ROT270, "Atari", "Super Breakout (rev 03)", GAME_SUPPORTS_SAVE, layout_sbrkout ) |
| r15751 | r15752 | |
|---|---|---|
| 448 | 448 | * |
| 449 | 449 | *************************************/ |
| 450 | 450 | |
| 451 | GAME( 1987, bladestl, 0, bladestl, bladestl, 0, ROT90, "Konami", "Blades of Steel (version T)", GAME_SUPPORTS_SAVE ) | |
| 452 | GAME( 1987, bladestll, bladestl, bladestl, bladestle,0, ROT90, "Konami", "Blades of Steel (version L)", GAME_SUPPORTS_SAVE ) | |
| 453 | GAME( 1987, bladestle, bladestl, bladestl, bladestle,0, ROT90, "Konami", "Blades of Steel (version E)", GAME_SUPPORTS_SAVE ) | |
| 451 | GAME( 1987, bladestl, 0, bladestl, bladestl, bladestl_state, 0, ROT90, "Konami", "Blades of Steel (version T)", GAME_SUPPORTS_SAVE ) | |
| 452 | GAME( 1987, bladestll, bladestl, bladestl, bladestle, bladestl_state,0, ROT90, "Konami", "Blades of Steel (version L)", GAME_SUPPORTS_SAVE ) | |
| 453 | GAME( 1987, bladestle, bladestl, bladestl, bladestle, bladestl_state,0, ROT90, "Konami", "Blades of Steel (version E)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 419 | 419 | |
| 420 | 420 | |
| 421 | 421 | |
| 422 | GAME( 1986, srumbler, 0, srumbler, srumbler, 0, ROT270, "Capcom", "The Speed Rumbler (set 1)", 0 ) | |
| 423 | GAME( 1986, srumbler2,srumbler, srumbler, srumbler, 0, ROT270, "Capcom", "The Speed Rumbler (set 2)", 0 ) | |
| 424 | GAME( 1986, rushcrsh, srumbler, srumbler, srumbler, 0, ROT270, "Capcom", "Rush & Crash (Japan)", 0 ) | |
| 422 | GAME( 1986, srumbler, 0, srumbler, srumbler, srumbler_state, 0, ROT270, "Capcom", "The Speed Rumbler (set 1)", 0 ) | |
| 423 | GAME( 1986, srumbler2,srumbler, srumbler, srumbler, srumbler_state, 0, ROT270, "Capcom", "The Speed Rumbler (set 2)", 0 ) | |
| 424 | GAME( 1986, rushcrsh, srumbler, srumbler, srumbler, srumbler_state, 0, ROT270, "Capcom", "Rush & Crash (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 914 | 914 | * |
| 915 | 915 | *************************************/ |
| 916 | 916 | |
| 917 | GAME( 1980, spacduel, 0, spacduel, spacduel, 0, ROT0, "Atari", "Space Duel", GAME_SUPPORTS_SAVE ) | |
| 918 | GAME( 1982, bwidow, 0, bwidow, bwidow, 0, ROT0, "Atari", "Black Widow", GAME_SUPPORTS_SAVE ) | |
| 919 | GAME( 1982, gravitar, 0, gravitar, gravitar, 0, ROT0, "Atari", "Gravitar (version 3)", GAME_SUPPORTS_SAVE ) | |
| 920 | GAME( 1982, gravitar2,gravitar, gravitar, gravitar, 0, ROT0, "Atari", "Gravitar (version 2)", GAME_SUPPORTS_SAVE ) | |
| 921 | GAME( 1982, gravp, gravitar, gravitar, gravitar, 0, ROT0, "Atari", "Gravitar (prototype)", GAME_SUPPORTS_SAVE ) | |
| 922 | GAME( 1982, lunarbat, gravitar, gravitar, gravitar, 0, ROT0, "Atari", "Lunar Battle (prototype, later)", GAME_SUPPORTS_SAVE ) | |
| 923 | GAME( 1982, lunarba1, gravitar, lunarbat, lunarbat, 0, ROT0, "Atari", "Lunar Battle (prototype, earlier)", GAME_SUPPORTS_SAVE ) | |
| 917 | GAME( 1980, spacduel, 0, spacduel, spacduel, bwidow_state, 0, ROT0, "Atari", "Space Duel", GAME_SUPPORTS_SAVE ) | |
| 918 | GAME( 1982, bwidow, 0, bwidow, bwidow, bwidow_state, 0, ROT0, "Atari", "Black Widow", GAME_SUPPORTS_SAVE ) | |
| 919 | GAME( 1982, gravitar, 0, gravitar, gravitar, bwidow_state, 0, ROT0, "Atari", "Gravitar (version 3)", GAME_SUPPORTS_SAVE ) | |
| 920 | GAME( 1982, gravitar2,gravitar, gravitar, gravitar, bwidow_state, 0, ROT0, "Atari", "Gravitar (version 2)", GAME_SUPPORTS_SAVE ) | |
| 921 | GAME( 1982, gravp, gravitar, gravitar, gravitar, bwidow_state, 0, ROT0, "Atari", "Gravitar (prototype)", GAME_SUPPORTS_SAVE ) | |
| 922 | GAME( 1982, lunarbat, gravitar, gravitar, gravitar, bwidow_state, 0, ROT0, "Atari", "Lunar Battle (prototype, later)", GAME_SUPPORTS_SAVE ) | |
| 923 | GAME( 1982, lunarba1, gravitar, lunarbat, lunarbat, bwidow_state, 0, ROT0, "Atari", "Lunar Battle (prototype, earlier)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 466 | 466 | *************************/ |
| 467 | 467 | |
| 468 | 468 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 469 | GAMEL( 1993, re900, 0, re900, re900, re900, ROT90, "Entretenimientos GEMINIS", "Ruleta RE-900", 0, layout_re900) | |
| 470 | GAME ( 1994, bs94 , 0, bs94, bs94 , re900, ROT0, "Entretenimientos GEMINIS", "Buena Suerte '94", 0) | |
| 469 | GAMEL( 1993, re900, 0, re900, re900, re900_state, re900, ROT90, "Entretenimientos GEMINIS", "Ruleta RE-900", 0, layout_re900) | |
| 470 | GAME ( 1994, bs94 , 0, bs94, bs94 , re900_state, re900, ROT0, "Entretenimientos GEMINIS", "Buena Suerte '94", 0) |
| r15751 | r15752 | |
|---|---|---|
| 505 | 505 | |
| 506 | 506 | |
| 507 | 507 | |
| 508 | GAME( 1985, pbaction, 0, pbaction, pbaction, 0, ROT90, "Tehkan", "Pinball Action (set 1)", GAME_SUPPORTS_SAVE ) | |
| 509 | GAME( 1985, pbaction2, pbaction, pbaction, pbaction, 0, ROT90, "Tehkan", "Pinball Action (set 2)", GAME_SUPPORTS_SAVE ) | |
| 510 | GAME( 1985, pbaction3, pbaction, pbaction, pbaction, pbactio3, ROT90, "Tehkan", "Pinball Action (set 3, encrypted)", GAME_SUPPORTS_SAVE ) | |
| 511 | GAME( 1985, pbaction4, pbaction, pbaction, pbaction, pbactio4, ROT90, "Tehkan", "Pinball Action (set 4, encrypted)", GAME_SUPPORTS_SAVE ) | |
| 512 | GAME( 1985, pbaction5, pbaction, pbaction, pbaction, pbactio4, ROT90, "Tehkan", "Pinball Action (set 5, encrypted)", GAME_SUPPORTS_SAVE ) | |
| 508 | GAME( 1985, pbaction, 0, pbaction, pbaction, pbaction_state, 0, ROT90, "Tehkan", "Pinball Action (set 1)", GAME_SUPPORTS_SAVE ) | |
| 509 | GAME( 1985, pbaction2, pbaction, pbaction, pbaction, pbaction_state, 0, ROT90, "Tehkan", "Pinball Action (set 2)", GAME_SUPPORTS_SAVE ) | |
| 510 | GAME( 1985, pbaction3, pbaction, pbaction, pbaction, pbaction_state, pbactio3, ROT90, "Tehkan", "Pinball Action (set 3, encrypted)", GAME_SUPPORTS_SAVE ) | |
| 511 | GAME( 1985, pbaction4, pbaction, pbaction, pbaction, pbaction_state, pbactio4, ROT90, "Tehkan", "Pinball Action (set 4, encrypted)", GAME_SUPPORTS_SAVE ) | |
| 512 | GAME( 1985, pbaction5, pbaction, pbaction, pbaction, pbaction_state, pbactio4, ROT90, "Tehkan", "Pinball Action (set 5, encrypted)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1674 | 1674 | * |
| 1675 | 1675 | *************************************/ |
| 1676 | 1676 | |
| 1677 | GAME( 1984, zwackery, 0, zwackery, zwackery, zwackery, ROT0, "Bally Midway", "Zwackery", GAME_SUPPORTS_SAVE ) | |
| 1678 | GAME( 1987, xenophob, 0, xenophob, xenophob, xenophob, ROT0, "Bally Midway", "Xenophobe", GAME_SUPPORTS_SAVE ) | |
| 1679 | GAME( 1987, spyhunt2, 0, spyhunt2, spyhunt2, spyhunt2, ROT0, "Bally Midway", "Spy Hunter 2 (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 1680 | GAME( 1987, spyhunt2a,spyhunt2, spyhunt2, spyhunt2, spyhunt2, ROT0, "Bally Midway", "Spy Hunter 2 (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 1681 | GAME( 1988, blasted, 0, xenophob, blasted, blasted, ROT0, "Bally Midway", "Blasted", GAME_SUPPORTS_SAVE ) | |
| 1682 | GAME( 1987, intlaser, blasted, intlaser, intlaser, intlaser, ROT0, "Bally Midway", "International Team Laser (prototype)", GAME_SUPPORTS_SAVE ) | |
| 1683 | GAME( 1989, archrivl, 0, archrivl, archrivl, archrivl, ROT0, "Bally Midway", "Arch Rivals (rev 4.0 6/29/89)", GAME_SUPPORTS_SAVE ) | |
| 1684 | GAME( 1989, archrivl2,archrivl, archrivl, archrivl, archrivl, ROT0, "Bally Midway", "Arch Rivals (rev 2.0 5/03/89)", GAME_SUPPORTS_SAVE ) | |
| 1685 | GAME( 1989, trisport, 0, trisport, trisport, trisport, ROT270, "Bally Midway", "Tri-Sports", GAME_SUPPORTS_SAVE ) | |
| 1686 | GAME( 1990, pigskin, 0, pigskin, pigskin, pigskin, ROT0, "Midway", "Pigskin 621AD (rev 1.1K 8/01/90)", GAME_SUPPORTS_SAVE ) | |
| 1687 | GAME( 1990, pigskina, pigskin, pigskin, pigskin, pigskin, ROT0, "Midway", "Pigskin 621AD (rev 2.0 7/06/90)", GAME_SUPPORTS_SAVE ) | |
| 1677 | GAME( 1984, zwackery, 0, zwackery, zwackery, mcr68_state, zwackery, ROT0, "Bally Midway", "Zwackery", GAME_SUPPORTS_SAVE ) | |
| 1678 | GAME( 1987, xenophob, 0, xenophob, xenophob, mcr68_state, xenophob, ROT0, "Bally Midway", "Xenophobe", GAME_SUPPORTS_SAVE ) | |
| 1679 | GAME( 1987, spyhunt2, 0, spyhunt2, spyhunt2, mcr68_state, spyhunt2, ROT0, "Bally Midway", "Spy Hunter 2 (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 1680 | GAME( 1987, spyhunt2a,spyhunt2, spyhunt2, spyhunt2, mcr68_state, spyhunt2, ROT0, "Bally Midway", "Spy Hunter 2 (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 1681 | GAME( 1988, blasted, 0, xenophob, blasted, mcr68_state, blasted, ROT0, "Bally Midway", "Blasted", GAME_SUPPORTS_SAVE ) | |
| 1682 | GAME( 1987, intlaser, blasted, intlaser, intlaser, mcr68_state, intlaser, ROT0, "Bally Midway", "International Team Laser (prototype)", GAME_SUPPORTS_SAVE ) | |
| 1683 | GAME( 1989, archrivl, 0, archrivl, archrivl, mcr68_state, archrivl, ROT0, "Bally Midway", "Arch Rivals (rev 4.0 6/29/89)", GAME_SUPPORTS_SAVE ) | |
| 1684 | GAME( 1989, archrivl2,archrivl, archrivl, archrivl, mcr68_state, archrivl, ROT0, "Bally Midway", "Arch Rivals (rev 2.0 5/03/89)", GAME_SUPPORTS_SAVE ) | |
| 1685 | GAME( 1989, trisport, 0, trisport, trisport, mcr68_state, trisport, ROT270, "Bally Midway", "Tri-Sports", GAME_SUPPORTS_SAVE ) | |
| 1686 | GAME( 1990, pigskin, 0, pigskin, pigskin, mcr68_state, pigskin, ROT0, "Midway", "Pigskin 621AD (rev 1.1K 8/01/90)", GAME_SUPPORTS_SAVE ) | |
| 1687 | GAME( 1990, pigskina, pigskin, pigskin, pigskin, mcr68_state, pigskin, ROT0, "Midway", "Pigskin 621AD (rev 2.0 7/06/90)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 436 | 436 | ROM_LOAD( "e02.f1", 0x100000, 0x100000, CRC(bdd3b5c6) SHA1(412332d64052c0a3714f4002c944b0e7d32980a4) ) |
| 437 | 437 | ROM_END |
| 438 | 438 | |
| 439 | GAMEL( 1990, overdriv, 0, overdriv, overdriv, 0, ROT90, "Konami", "Over Drive", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE, layout_overdriv ) | |
| 439 | GAMEL( 1990, overdriv, 0, overdriv, overdriv, overdriv_state, 0, ROT90, "Konami", "Over Drive", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE, layout_overdriv ) |
| r15751 | r15752 | |
|---|---|---|
| 4615 | 4615 | *************************/ |
| 4616 | 4616 | |
| 4617 | 4617 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 4618 | GAMEL( 1985, jollycrd, 0, fw1stpal, funworld, 0, ROT0, "TAB Austria", "Jolly Card (Austrian)", 0, layout_jollycrd ) | |
| 4619 | GAMEL( 1985, jolyc3x3, jollycrd, fw1stpal, funworld, 0, ROT0, "TAB Austria", "Jolly Card (3x3 deal)", 0, layout_jollycrd ) | |
| 4620 | GAMEL( 1993, jolycmzs, jollycrd, cuoreuno, jolyc980, 0, ROT0, "MZS Tech", "Jolly Card Professional 2.0 (MZS Tech)", 0, layout_jollycrd ) | |
| 4621 | GAMEL( 2000, jolyc980, jollycrd, cuoreuno, jolyc980, 0, ROT0, "Spale Soft", "Jolly Card Professional 2.0 (Spale Soft)", 0, layout_jollycrd ) | |
| 4622 | GAMEL( 1998, jolycdev, jollycrd, fw1stpal, funworld, 0, ROT0, "TAB Austria / Evona Electronic", "Jolly Card (Evona Electronic)", 0, layout_jollycrd ) | |
| 4623 | GAMEL( 1985, jolyccra, jollycrd, cuoreuno, jolycdcr, 0, ROT0, "TAB Austria", "Jolly Card (Croatian, set 1)", 0, layout_jollycrd ) | |
| 4624 | GAMEL( 1993, jolyccrb, jollycrd, cuoreuno, jolycdcr, 0, ROT0, "Soft Design", "Jolly Card (Croatian, set 2)", 0, layout_jollycrd ) | |
| 4625 | GAMEL( 199?, jolycdit, jollycrd, cuoreuno, jolycdit, tabblue, ROT0, "bootleg", "Jolly Card (Italian, blue TAB board, encrypted)", 0, layout_royalcrd ) | |
| 4626 | GAMEL( 1990, jolycdib, jollycrd, cuoreuno, jolycdib, tabblue, ROT0, "bootleg", "Jolly Card (Italian, encrypted bootleg)", 0, layout_jollycrd ) /* not a real TAB blue PCB */ | |
| 4627 | GAMEL( 1985, sjcd2kx3, jollycrd, fw1stpal, funworld, 0, ROT0, "M.P.", "Super Joly 2000 - 3x", 0, layout_jollycrd ) | |
| 4628 | GAME( 1986, jolycdab, jollycrd, fw1stpal, funworld, 0, ROT0, "Inter Games", "Jolly Card (Austrian, Funworld, bootleg)", GAME_NOT_WORKING ) | |
| 4629 | GAMEL( 1986, bigdeal, 0, fw2ndpal, bigdeal, 0, ROT0, "Funworld", "Big Deal (Hungarian, set 1)", GAME_IMPERFECT_COLORS, layout_bigdeal ) | |
| 4630 | GAMEL( 1986, bigdealb, bigdeal, fw2ndpal, bigdeal, 0, ROT0, "Funworld", "Big Deal (Hungarian, set 2)", GAME_IMPERFECT_COLORS, layout_bigdeal ) | |
| 4631 | GAMEL( 1986, jolycdat, bigdeal, fw2ndpal, bigdeal, 0, ROT0, "Funworld", "Jolly Card (Austrian, Funworld)", GAME_IMPERFECT_COLORS, layout_bigdeal ) | |
| 4632 | GAMEL( 1996, cuoreuno, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Cuore 1 (Italian)", 0, layout_jollycrd ) | |
| 4633 | GAMEL( 1997, elephfam, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Elephant Family (Italian, new)", 0, layout_jollycrd ) | |
| 4634 | GAMEL( 1996, elephfmb, elephfam, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Elephant Family (Italian, old)", 0, layout_jollycrd ) | |
| 4635 | GAMEL( 1996, pool10, 0, cuoreuno, pool10, 0, ROT0, "C.M.C.", "Pool 10 (Italian, set 1)", 0, layout_jollycrd ) | |
| 4636 | GAMEL( 1996, pool10b, pool10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pool 10 (Italian, set 2)", 0, layout_jollycrd ) | |
| 4637 | GAMEL( 1996, pool10c, pool10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pool 10 (Italian, set 3)", 0, layout_jollycrd ) | |
| 4638 | GAMEL( 1997, pool10d, pool10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pool 10 (Italian, set 4)", 0, layout_jollycrd ) | |
| 4639 | GAMEL( 1997, tortufam, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Tortuga Family (Italian)", 0, layout_jollycrd ) | |
| 4640 | GAMEL( 1996, potgame, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pot Game (Italian)", 0, layout_jollycrd ) | |
| 4641 | GAMEL( 1996, bottle10, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Bottle 10 (Italian, set 1)", 0, layout_jollycrd ) | |
| 4642 | GAMEL( 1996, bottl10b, bottle10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Bottle 10 (Italian, set 2)", 0, layout_jollycrd ) | |
| 4643 | GAMEL( 1991, royalcrd, 0, royalcd2, royalcrd, 0, ROT0, "TAB Austria", "Royal Card (Austrian, set 1)", 0, layout_jollycrd ) | |
| 4644 | GAMEL( 1991, royalcrda, royalcrd, royalcd2, royalcrd, 0, ROT0, "TAB Austria", "Royal Card (Austrian, set 2)", 0, layout_jollycrd ) | |
| 4645 | GAMEL( 1991, royalcrdb, royalcrd, royalcd1, royalcrd, 0, ROT0, "TAB Austria", "Royal Card (Austrian/Polish, set 3)", 0, layout_jollycrd ) | |
| 4646 | GAMEL( 1991, royalcrdc, royalcrd, royalcd2, royalcrd, 0, ROT0, "TAB Austria", "Royal Card (Austrian, set 4)", GAME_IMPERFECT_GRAPHICS, layout_jollycrd ) | |
| 4647 | GAMEL( 1991, royalcrdd, royalcrd, royalcd1, royalcrd, 0, ROT0, "TAB Austria", "Royal Card (Austrian, set 5)", 0, layout_royalcrd ) | |
| 4648 | GAMEL( 1991, royalcrde, royalcrd, royalcd1, royalcrd, 0, ROT0, "TAB Austria", "Royal Card (Austrian, set 6)", 0, layout_jollycrd ) | |
| 4649 | GAMEL( 1991, royalcrdt, royalcrd, royalcd1, royalcrd, 0, ROT0, "TAB Austria", "Royal Card (TAB original)", 0, layout_jollycrd ) | |
| 4650 | GAME( 1991, royalcrdf, royalcrd, royalcd1, royalcrd, royalcdc, ROT0, "Evona Electronic","Royal Card (Slovak, encrypted)", GAME_NOT_WORKING ) | |
| 4651 | GAME( 1993, royalcrdp, royalcrd, cuoreuno, royalcrd, 0, ROT0, "Digital Dreams", "Royal Card v2.0 Professional", GAME_NOT_WORKING ) | |
| 4652 | GAMEL( 1991, lluck3x3, royalcrd, cuoreuno, royalcrd, 0, ROT0, "TAB Austria", "Lucky Lady (3x3 deal)", 0, layout_jollycrd ) | |
| 4653 | GAMEL( 1991, lluck4x1, royalcrd, royalcd1, royalcrd, 0, ROT0, "TAB Austria", "Lucky Lady (4x1 aces)", 0, layout_jollycrd ) | |
| 4654 | GAMEL( 1996, magicrd2, 0, magicrd2, magicrd2, 0, ROT0, "Impera", "Magic Card II (Bulgarian)", GAME_IMPERFECT_SOUND, layout_jollycrd ) | |
| 4655 | GAME( 1996, magicd2a, magicrd2, magicrd2, magicrd2, magicd2a, ROT0, "Impera", "Magic Card II (green TAB or Impera board)", GAME_NOT_WORKING ) | |
| 4656 | GAME( 1996, magicd2b, magicrd2, magicrd2, magicrd2, magicd2b, ROT0, "Impera", "Magic Card II (blue TAB board, encrypted)", GAME_NOT_WORKING ) | |
| 4657 | GAMEL( 1993, vegasslw, 0, fw2ndpal, vegasslw, 0, ROT0, "Funworld", "Royal Vegas Joker Card (slow deal)", 0, layout_jollycrd ) | |
| 4658 | GAMEL( 1993, vegasfst, vegasslw, fw2ndpal, vegasfst, 0, ROT0, "Soft Design", "Royal Vegas Joker Card (fast deal)", 0, layout_jollycrd ) | |
| 4659 | GAMEL( 1993, vegasfte, vegasslw, fw2ndpal, vegasfte, 0, ROT0, "Soft Design", "Royal Vegas Joker Card (fast deal, English gfx)", 0, layout_jollycrd ) | |
| 4660 | GAMEL( 1993, vegasmil, vegasslw, fw2ndpal, vegasmil, 0, ROT0, "Mile", "Royal Vegas Joker Card (fast deal, Mile)", 0, layout_jollycrd ) | |
| 4661 | GAMEL( 198?, jolyjokr, 0, fw1stpal, funworld, 0, ROT0, "Impera", "Jolly Joker (98bet, set 1)", 0, layout_jollycrd ) | |
| 4662 | GAMEL( 198?, jolyjokra, jolyjokr, fw1stpal, jolyjokra, 0, ROT0, "Impera", "Jolly Joker (98bet, set 2)", 0, layout_jollycrd ) | |
| 4663 | GAMEL( 198?, jolyjokrb, jolyjokr, fw1stpal, funworld, 0, ROT0, "Impera", "Jolly Joker (40bet, Croatian hack)", 0, layout_jollycrd ) | |
| 4664 | GAME( 1992, multiwin, 0, fw1stpal, funworld, multiwin, ROT0, "Funworld", "Multi Win (Ver.0167, encrypted)", GAME_NOT_WORKING ) | |
| 4665 | GAME( 1993, jokercrd, 0, fw2ndpal, funworld, 0, ROT0, "Vesely Svet", "Joker Card (Ver.A267BC, encrypted)", GAME_NOT_WORKING ) | |
| 4666 | GAME( 199?, mongolnw, 0, royalcd1, royalcrd, 0, ROT0, "bootleg", "Mongolfier New (Italian)", GAME_NOT_WORKING ) | |
| 4667 | GAME( 199?, soccernw, 0, royalcd1, royalcrd, soccernw, ROT0, "bootleg", "Soccer New (Italian)", GAME_NOT_WORKING ) | |
| 4668 | GAME( 198?, saloon, 0, saloon, saloon, saloon, ROT0, "<unknown>", "Saloon (French, encrypted)", GAME_NOT_WORKING ) | |
| 4669 | GAME( 198?, funquiz, 0, funquiz, funquiz, 0, ROT0, "Funworld / " O_UMLAUT "hlinger", "Fun World Quiz (Austrian)", 0 ) | |
| 4670 | GAMEL( 199?, witchryl, 0, witchryl, witchryl, 0, ROT0, "Video Klein", "Witch Royal (Export version 2.1)", 0, layout_jollycrd ) | |
| 4671 | GAMEL( 1986, novoplay, 0, fw2ndpal, novoplay, 0, ROT0, "Admiral/Novomatic", "Novo Play Multi Card / Club Card", 0, layout_novoplay ) | |
| 4618 | GAMEL( 1985, jollycrd, 0, fw1stpal, funworld, funworld_state, 0, ROT0, "TAB Austria", "Jolly Card (Austrian)", 0, layout_jollycrd ) | |
| 4619 | GAMEL( 1985, jolyc3x3, jollycrd, fw1stpal, funworld, funworld_state, 0, ROT0, "TAB Austria", "Jolly Card (3x3 deal)", 0, layout_jollycrd ) | |
| 4620 | GAMEL( 1993, jolycmzs, jollycrd, cuoreuno, jolyc980, funworld_state, 0, ROT0, "MZS Tech", "Jolly Card Professional 2.0 (MZS Tech)", 0, layout_jollycrd ) | |
| 4621 | GAMEL( 2000, jolyc980, jollycrd, cuoreuno, jolyc980, funworld_state, 0, ROT0, "Spale Soft", "Jolly Card Professional 2.0 (Spale Soft)", 0, layout_jollycrd ) | |
| 4622 | GAMEL( 1998, jolycdev, jollycrd, fw1stpal, funworld, funworld_state, 0, ROT0, "TAB Austria / Evona Electronic", "Jolly Card (Evona Electronic)", 0, layout_jollycrd ) | |
| 4623 | GAMEL( 1985, jolyccra, jollycrd, cuoreuno, jolycdcr, funworld_state, 0, ROT0, "TAB Austria", "Jolly Card (Croatian, set 1)", 0, layout_jollycrd ) | |
| 4624 | GAMEL( 1993, jolyccrb, jollycrd, cuoreuno, jolycdcr, funworld_state, 0, ROT0, "Soft Design", "Jolly Card (Croatian, set 2)", 0, layout_jollycrd ) | |
| 4625 | GAMEL( 199?, jolycdit, jollycrd, cuoreuno, jolycdit, funworld_state, tabblue, ROT0, "bootleg", "Jolly Card (Italian, blue TAB board, encrypted)", 0, layout_royalcrd ) | |
| 4626 | GAMEL( 1990, jolycdib, jollycrd, cuoreuno, jolycdib, funworld_state, tabblue, ROT0, "bootleg", "Jolly Card (Italian, encrypted bootleg)", 0, layout_jollycrd ) /* not a real TAB blue PCB */ | |
| 4627 | GAMEL( 1985, sjcd2kx3, jollycrd, fw1stpal, funworld, funworld_state, 0, ROT0, "M.P.", "Super Joly 2000 - 3x", 0, layout_jollycrd ) | |
| 4628 | GAME( 1986, jolycdab, jollycrd, fw1stpal, funworld, funworld_state, 0, ROT0, "Inter Games", "Jolly Card (Austrian, Funworld, bootleg)", GAME_NOT_WORKING ) | |
| 4629 | GAMEL( 1986, bigdeal, 0, fw2ndpal, bigdeal, funworld_state, 0, ROT0, "Funworld", "Big Deal (Hungarian, set 1)", GAME_IMPERFECT_COLORS, layout_bigdeal ) | |
| 4630 | GAMEL( 1986, bigdealb, bigdeal, fw2ndpal, bigdeal, funworld_state, 0, ROT0, "Funworld", "Big Deal (Hungarian, set 2)", GAME_IMPERFECT_COLORS, layout_bigdeal ) | |
| 4631 | GAMEL( 1986, jolycdat, bigdeal, fw2ndpal, bigdeal, funworld_state, 0, ROT0, "Funworld", "Jolly Card (Austrian, Funworld)", GAME_IMPERFECT_COLORS, layout_bigdeal ) | |
| 4632 | GAMEL( 1996, cuoreuno, 0, cuoreuno, cuoreuno, funworld_state, 0, ROT0, "C.M.C.", "Cuore 1 (Italian)", 0, layout_jollycrd ) | |
| 4633 | GAMEL( 1997, elephfam, 0, cuoreuno, cuoreuno, funworld_state, 0, ROT0, "C.M.C.", "Elephant Family (Italian, new)", 0, layout_jollycrd ) | |
| 4634 | GAMEL( 1996, elephfmb, elephfam, cuoreuno, cuoreuno, funworld_state, 0, ROT0, "C.M.C.", "Elephant Family (Italian, old)", 0, layout_jollycrd ) | |
| 4635 | GAMEL( 1996, pool10, 0, cuoreuno, pool10, funworld_state, 0, ROT0, "C.M.C.", "Pool 10 (Italian, set 1)", 0, layout_jollycrd ) | |
| 4636 | GAMEL( 1996, pool10b, pool10, cuoreuno, cuoreuno, funworld_state, 0, ROT0, "C.M.C.", "Pool 10 (Italian, set 2)", 0, layout_jollycrd ) | |
| 4637 | GAMEL( 1996, pool10c, pool10, cuoreuno, cuoreuno, funworld_state, 0, ROT0, "C.M.C.", "Pool 10 (Italian, set 3)", 0, layout_jollycrd ) | |
| 4638 | GAMEL( 1997, pool10d, pool10, cuoreuno, cuoreuno, funworld_state, 0, ROT0, "C.M.C.", "Pool 10 (Italian, set 4)", 0, layout_jollycrd ) | |
| 4639 | GAMEL( 1997, tortufam, 0, cuoreuno, cuoreuno, funworld_state, 0, ROT0, "C.M.C.", "Tortuga Family (Italian)", 0, layout_jollycrd ) | |
| 4640 | GAMEL( 1996, potgame, 0, cuoreuno, cuoreuno, funworld_state, 0, ROT0, "C.M.C.", "Pot Game (Italian)", 0, layout_jollycrd ) | |
| 4641 | GAMEL( 1996, bottle10, 0, cuoreuno, cuoreuno, funworld_state, 0, ROT0, "C.M.C.", "Bottle 10 (Italian, set 1)", 0, layout_jollycrd ) | |
| 4642 | GAMEL( 1996, bottl10b, bottle10, cuoreuno, cuoreuno, funworld_state, 0, ROT0, "C.M.C.", "Bottle 10 (Italian, set 2)", 0, layout_jollycrd ) | |
| 4643 | GAMEL( 1991, royalcrd, 0, royalcd2, royalcrd, funworld_state, 0, ROT0, "TAB Austria", "Royal Card (Austrian, set 1)", 0, layout_jollycrd ) | |
| 4644 | GAMEL( 1991, royalcrda, royalcrd, royalcd2, royalcrd, funworld_state, 0, ROT0, "TAB Austria", "Royal Card (Austrian, set 2)", 0, layout_jollycrd ) | |
| 4645 | GAMEL( 1991, royalcrdb, royalcrd, royalcd1, royalcrd, funworld_state, 0, ROT0, "TAB Austria", "Royal Card (Austrian/Polish, set 3)", 0, layout_jollycrd ) | |
| 4646 | GAMEL( 1991, royalcrdc, royalcrd, royalcd2, royalcrd, funworld_state, 0, ROT0, "TAB Austria", "Royal Card (Austrian, set 4)", GAME_IMPERFECT_GRAPHICS, layout_jollycrd ) | |
| 4647 | GAMEL( 1991, royalcrdd, royalcrd, royalcd1, royalcrd, funworld_state, 0, ROT0, "TAB Austria", "Royal Card (Austrian, set 5)", 0, layout_royalcrd ) | |
| 4648 | GAMEL( 1991, royalcrde, royalcrd, royalcd1, royalcrd, funworld_state, 0, ROT0, "TAB Austria", "Royal Card (Austrian, set 6)", 0, layout_jollycrd ) | |
| 4649 | GAMEL( 1991, royalcrdt, royalcrd, royalcd1, royalcrd, funworld_state, 0, ROT0, "TAB Austria", "Royal Card (TAB original)", 0, layout_jollycrd ) | |
| 4650 | GAME( 1991, royalcrdf, royalcrd, royalcd1, royalcrd, funworld_state, royalcdc, ROT0, "Evona Electronic","Royal Card (Slovak, encrypted)", GAME_NOT_WORKING ) | |
| 4651 | GAME( 1993, royalcrdp, royalcrd, cuoreuno, royalcrd, funworld_state, 0, ROT0, "Digital Dreams", "Royal Card v2.0 Professional", GAME_NOT_WORKING ) | |
| 4652 | GAMEL( 1991, lluck3x3, royalcrd, cuoreuno, royalcrd, funworld_state, 0, ROT0, "TAB Austria", "Lucky Lady (3x3 deal)", 0, layout_jollycrd ) | |
| 4653 | GAMEL( 1991, lluck4x1, royalcrd, royalcd1, royalcrd, funworld_state, 0, ROT0, "TAB Austria", "Lucky Lady (4x1 aces)", 0, layout_jollycrd ) | |
| 4654 | GAMEL( 1996, magicrd2, 0, magicrd2, magicrd2, funworld_state, 0, ROT0, "Impera", "Magic Card II (Bulgarian)", GAME_IMPERFECT_SOUND, layout_jollycrd ) | |
| 4655 | GAME( 1996, magicd2a, magicrd2, magicrd2, magicrd2, funworld_state, magicd2a, ROT0, "Impera", "Magic Card II (green TAB or Impera board)", GAME_NOT_WORKING ) | |
| 4656 | GAME( 1996, magicd2b, magicrd2, magicrd2, magicrd2, funworld_state, magicd2b, ROT0, "Impera", "Magic Card II (blue TAB board, encrypted)", GAME_NOT_WORKING ) | |
| 4657 | GAMEL( 1993, vegasslw, 0, fw2ndpal, vegasslw, funworld_state, 0, ROT0, "Funworld", "Royal Vegas Joker Card (slow deal)", 0, layout_jollycrd ) | |
| 4658 | GAMEL( 1993, vegasfst, vegasslw, fw2ndpal, vegasfst, funworld_state, 0, ROT0, "Soft Design", "Royal Vegas Joker Card (fast deal)", 0, layout_jollycrd ) | |
| 4659 | GAMEL( 1993, vegasfte, vegasslw, fw2ndpal, vegasfte, funworld_state, 0, ROT0, "Soft Design", "Royal Vegas Joker Card (fast deal, English gfx)", 0, layout_jollycrd ) | |
| 4660 | GAMEL( 1993, vegasmil, vegasslw, fw2ndpal, vegasmil, funworld_state, 0, ROT0, "Mile", "Royal Vegas Joker Card (fast deal, Mile)", 0, layout_jollycrd ) | |
| 4661 | GAMEL( 198?, jolyjokr, 0, fw1stpal, funworld, funworld_state, 0, ROT0, "Impera", "Jolly Joker (98bet, set 1)", 0, layout_jollycrd ) | |
| 4662 | GAMEL( 198?, jolyjokra, jolyjokr, fw1stpal, jolyjokra, funworld_state, 0, ROT0, "Impera", "Jolly Joker (98bet, set 2)", 0, layout_jollycrd ) | |
| 4663 | GAMEL( 198?, jolyjokrb, jolyjokr, fw1stpal, funworld, funworld_state, 0, ROT0, "Impera", "Jolly Joker (40bet, Croatian hack)", 0, layout_jollycrd ) | |
| 4664 | GAME( 1992, multiwin, 0, fw1stpal, funworld, funworld_state, multiwin, ROT0, "Funworld", "Multi Win (Ver.0167, encrypted)", GAME_NOT_WORKING ) | |
| 4665 | GAME( 1993, jokercrd, 0, fw2ndpal, funworld, funworld_state, 0, ROT0, "Vesely Svet", "Joker Card (Ver.A267BC, encrypted)", GAME_NOT_WORKING ) | |
| 4666 | GAME( 199?, mongolnw, 0, royalcd1, royalcrd, funworld_state, 0, ROT0, "bootleg", "Mongolfier New (Italian)", GAME_NOT_WORKING ) | |
| 4667 | GAME( 199?, soccernw, 0, royalcd1, royalcrd, funworld_state, soccernw, ROT0, "bootleg", "Soccer New (Italian)", GAME_NOT_WORKING ) | |
| 4668 | GAME( 198?, saloon, 0, saloon, saloon, funworld_state, saloon, ROT0, "<unknown>", "Saloon (French, encrypted)", GAME_NOT_WORKING ) | |
| 4669 | GAME( 198?, funquiz, 0, funquiz, funquiz, funworld_state, 0, ROT0, "Funworld / " O_UMLAUT "hlinger", "Fun World Quiz (Austrian)", 0 ) | |
| 4670 | GAMEL( 199?, witchryl, 0, witchryl, witchryl, funworld_state, 0, ROT0, "Video Klein", "Witch Royal (Export version 2.1)", 0, layout_jollycrd ) | |
| 4671 | GAMEL( 1986, novoplay, 0, fw2ndpal, novoplay, funworld_state, 0, ROT0, "Admiral/Novomatic", "Novo Play Multi Card / Club Card", 0, layout_novoplay ) |
| r15751 | r15752 | |
|---|---|---|
| 302 | 302 | rom[0x9040/2] = 0x6602; |
| 303 | 303 | } |
| 304 | 304 | |
| 305 | GAME( 1997, jackpool, 0, jackpool, jackpool, jackpool, ROT0, "Electronic Projects", "Jackpot Cards / Jackpot Pool (Italy)",GAME_NOT_WORKING ) | |
| 305 | GAME( 1997, jackpool, 0, jackpool, jackpool, jackpool_state, jackpool, ROT0, "Electronic Projects", "Jackpot Cards / Jackpot Pool (Italy)",GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 363 | 363 | ROM_END |
| 364 | 364 | |
| 365 | 365 | |
| 366 | GAME( 1980, spcforce, 0, spcforce, spcforce, 0, ROT270, "Venture Line", "Space Force (set 1)", GAME_IMPERFECT_COLORS ) | |
| 367 | GAME( 19??, spcforc2, spcforce, spcforce, spcforc2, 0, ROT270, "bootleg? (Elcon)", "Space Force (set 2)", GAME_IMPERFECT_COLORS ) | |
| 368 | GAME( 1981, meteor, spcforce, spcforce, spcforc2, 0, ROT270, "Venture Line", "Meteoroids", GAME_IMPERFECT_COLORS ) | |
| 366 | GAME( 1980, spcforce, 0, spcforce, spcforce, spcforce_state, 0, ROT270, "Venture Line", "Space Force (set 1)", GAME_IMPERFECT_COLORS ) | |
| 367 | GAME( 19??, spcforc2, spcforce, spcforce, spcforc2, spcforce_state, 0, ROT270, "bootleg? (Elcon)", "Space Force (set 2)", GAME_IMPERFECT_COLORS ) | |
| 368 | GAME( 1981, meteor, spcforce, spcforce, spcforc2, spcforce_state, 0, ROT270, "Venture Line", "Meteoroids", GAME_IMPERFECT_COLORS ) |
| r15751 | r15752 | |
|---|---|---|
| 931 | 931 | } |
| 932 | 932 | |
| 933 | 933 | |
| 934 | GAME( 1983, josvolly, 0, josvolly, josvolly, 0, ROT90, "Taito Corporation", "Joshi Volleyball", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 935 | GAME( 1984, gsword, 0, gsword, gsword, gsword, ROT0, "Taito Corporation", "Great Swordsman (World?)", 0 ) | |
| 936 | GAME( 1984, gsword2, gsword, gsword, gsword, gsword2, ROT0, "Taito Corporation", "Great Swordsman (Japan?)", 0 ) | |
| 934 | GAME( 1983, josvolly, 0, josvolly, josvolly, gsword_state, 0, ROT90, "Taito Corporation", "Joshi Volleyball", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 935 | GAME( 1984, gsword, 0, gsword, gsword, gsword_state, gsword, ROT0, "Taito Corporation", "Great Swordsman (World?)", 0 ) | |
| 936 | GAME( 1984, gsword2, gsword, gsword, gsword, gsword_state, gsword2, ROT0, "Taito Corporation", "Great Swordsman (Japan?)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1527 | 1527 | state->m_prot_val = 0x40; |
| 1528 | 1528 | } |
| 1529 | 1529 | |
| 1530 | GAME( 1998, nmg5, 0, nmg5, nmg5, prot_val_10, ROT0, "Yun Sung", "Multi 5 / New Multi Game 5", GAME_SUPPORTS_SAVE ) | |
| 1531 | GAME( 1997, nmg5e, nmg5, nmg5, nmg5, prot_val_10, ROT0, "Yun Sung", "Multi 5 / New Multi Game 5 (earlier)", GAME_SUPPORTS_SAVE ) | |
| 1532 | GAME( 1999, searchey, 0, nmg5, searchey, prot_val_10, ROT0, "Yun Sung", "Search Eye", GAME_SUPPORTS_SAVE ) | |
| 1533 | GAME( 1999, searchp2, 0, searchp2, searchp2, prot_val_10, ROT0, "Yun Sung", "Search Eye Plus V2.0", GAME_SUPPORTS_SAVE ) | |
| 1534 | GAME( 2000, pclubys, 0, pclubys, pclubys, prot_val_10, ROT0, "Yun Sung", "Puzzle Club (Yun Sung, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1535 | GAME( 2000, pclubysa, pclubys, pclubys, pclubys, prot_val_10, ROT0, "Yun Sung", "Puzzle Club (Yun Sung, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1536 | GAME( 2000, garogun, 0, garogun, garogun, prot_val_40, ROT0, "Yun Sung", "Garogun Seroyang (Korea)", GAME_SUPPORTS_SAVE ) | |
| 1537 | GAME( 2002, 7ordi, 0, 7ordi, 7ordi, prot_val_20, ROT0, "Yun Sung", "7 Ordi (Korea)", GAME_SUPPORTS_SAVE ) | |
| 1538 | GAME( ????, wondstck, 0, nmg5, wondstck, prot_val_00, ROT0, "Yun Sung", "Wonder Stick", GAME_SUPPORTS_SAVE ) | |
| 1530 | GAME( 1998, nmg5, 0, nmg5, nmg5, nmg5_state, prot_val_10, ROT0, "Yun Sung", "Multi 5 / New Multi Game 5", GAME_SUPPORTS_SAVE ) | |
| 1531 | GAME( 1997, nmg5e, nmg5, nmg5, nmg5, nmg5_state, prot_val_10, ROT0, "Yun Sung", "Multi 5 / New Multi Game 5 (earlier)", GAME_SUPPORTS_SAVE ) | |
| 1532 | GAME( 1999, searchey, 0, nmg5, searchey, nmg5_state, prot_val_10, ROT0, "Yun Sung", "Search Eye", GAME_SUPPORTS_SAVE ) | |
| 1533 | GAME( 1999, searchp2, 0, searchp2, searchp2, nmg5_state, prot_val_10, ROT0, "Yun Sung", "Search Eye Plus V2.0", GAME_SUPPORTS_SAVE ) | |
| 1534 | GAME( 2000, pclubys, 0, pclubys, pclubys, nmg5_state, prot_val_10, ROT0, "Yun Sung", "Puzzle Club (Yun Sung, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1535 | GAME( 2000, pclubysa, pclubys, pclubys, pclubys, nmg5_state, prot_val_10, ROT0, "Yun Sung", "Puzzle Club (Yun Sung, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1536 | GAME( 2000, garogun, 0, garogun, garogun, nmg5_state, prot_val_40, ROT0, "Yun Sung", "Garogun Seroyang (Korea)", GAME_SUPPORTS_SAVE ) | |
| 1537 | GAME( 2002, 7ordi, 0, 7ordi, 7ordi, nmg5_state, prot_val_20, ROT0, "Yun Sung", "7 Ordi (Korea)", GAME_SUPPORTS_SAVE ) | |
| 1538 | GAME( ????, wondstck, 0, nmg5, wondstck, nmg5_state, prot_val_00, ROT0, "Yun Sung", "Wonder Stick", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 389 | 389 | ROM_END |
| 390 | 390 | |
| 391 | 391 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS) |
| 392 | GAME( 1989, ohpaipee, 0, ohpaipee, ohpaipee, ohpaipee, ROT270, "Nichibutsu", "Oh! Paipee (Japan 890227)", GAME_IMPERFECT_GRAPHICS ) | |
| 393 | GAME( 1989, togenkyo, 0, togenkyo, togenkyo, togenkyo, ROT0, "Nichibutsu", "Tougenkyou (Japan 890418)", 0 ) | |
| 392 | GAME( 1989, ohpaipee, 0, ohpaipee, ohpaipee, nbmj8900_state, ohpaipee, ROT270, "Nichibutsu", "Oh! Paipee (Japan 890227)", GAME_IMPERFECT_GRAPHICS ) | |
| 393 | GAME( 1989, togenkyo, 0, togenkyo, togenkyo, nbmj8900_state, togenkyo, ROT0, "Nichibutsu", "Tougenkyou (Japan 890418)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 550 | 550 | * |
| 551 | 551 | *************************************/ |
| 552 | 552 | |
| 553 | GAME( 1983, mario, 0, mario, marioo, 0, ROT0, "Nintendo of America", "Mario Bros. (US, Revision F)", GAME_SUPPORTS_SAVE ) | |
| 554 | GAME( 1983, marioe, mario, mario, mario, 0, ROT0, "Nintendo of America", "Mario Bros. (US, Revision E)", GAME_SUPPORTS_SAVE ) | |
| 555 | GAME( 1983, marioo, mario, mario, marioo, 0, ROT0, "Nintendo of America", "Mario Bros. (US, Unknown Rev)", GAME_SUPPORTS_SAVE ) | |
| 556 | GAME( 1983, marioj, mario, mario, marioj, 0, ROT0, "Nintendo", "Mario Bros. (Japan)", GAME_SUPPORTS_SAVE ) | |
| 557 | GAME( 1983, masao, mario, masao, masao, 0, ROT0, "bootleg", "Masao", GAME_SUPPORTS_SAVE ) | |
| 553 | GAME( 1983, mario, 0, mario, marioo, mario_state, 0, ROT0, "Nintendo of America", "Mario Bros. (US, Revision F)", GAME_SUPPORTS_SAVE ) | |
| 554 | GAME( 1983, marioe, mario, mario, mario, mario_state, 0, ROT0, "Nintendo of America", "Mario Bros. (US, Revision E)", GAME_SUPPORTS_SAVE ) | |
| 555 | GAME( 1983, marioo, mario, mario, marioo, mario_state, 0, ROT0, "Nintendo of America", "Mario Bros. (US, Unknown Rev)", GAME_SUPPORTS_SAVE ) | |
| 556 | GAME( 1983, marioj, mario, mario, marioj, mario_state, 0, ROT0, "Nintendo", "Mario Bros. (Japan)", GAME_SUPPORTS_SAVE ) | |
| 557 | GAME( 1983, masao, mario, masao, masao, mario_state, 0, ROT0, "bootleg", "Masao", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 836 | 836 | ROM_LOAD( "xmen_ucb.nv", 0x0000, 0x0080, CRC(f3d0f682) SHA1(b0d4655c651238ae028ffb59a704acba798f93f8) ) |
| 837 | 837 | ROM_END |
| 838 | 838 | |
| 839 | GAME( 1992, xmen, 0, xmen, xmen, 0, ROT0, "Konami", "X-Men (4 Players ver UBB)", GAME_SUPPORTS_SAVE ) /* Second "version" letter denotes players, A=2 players, D/B=4 players, C=6 players ??? */ | |
| 840 | GAME( 1992, xmenj, xmen, xmen, xmen, 0, ROT0, "Konami", "X-Men (4 Players ver JBA)", GAME_SUPPORTS_SAVE ) | |
| 841 | GAME( 1992, xmene, xmen, xmen, xmen, 0, ROT0, "Konami", "X-Men (4 Players ver EBA)", GAME_SUPPORTS_SAVE ) | |
| 842 | GAME( 1992, xmena, xmen, xmen, xmen, 0, ROT0, "Konami", "X-Men (4 Players ver ADA)", GAME_SUPPORTS_SAVE ) | |
| 843 | GAME( 1992, xmen2pe, xmen, xmen, xmen2p, 0, ROT0, "Konami", "X-Men (2 Players ver EAA)", GAME_SUPPORTS_SAVE ) | |
| 844 | GAME( 1992, xmen2pa, xmen, xmen, xmen2p, 0, ROT0, "Konami", "X-Men (2 Players ver AAA)", GAME_SUPPORTS_SAVE ) | |
| 845 | GAME( 1992, xmen2pj, xmen, xmen, xmen2p, 0, ROT0, "Konami", "X-Men (2 Players ver JAA)", GAME_SUPPORTS_SAVE ) | |
| 839 | GAME( 1992, xmen, 0, xmen, xmen, xmen_state, 0, ROT0, "Konami", "X-Men (4 Players ver UBB)", GAME_SUPPORTS_SAVE ) /* Second "version" letter denotes players, A=2 players, D/B=4 players, C=6 players ??? */ | |
| 840 | GAME( 1992, xmenj, xmen, xmen, xmen, xmen_state, 0, ROT0, "Konami", "X-Men (4 Players ver JBA)", GAME_SUPPORTS_SAVE ) | |
| 841 | GAME( 1992, xmene, xmen, xmen, xmen, xmen_state, 0, ROT0, "Konami", "X-Men (4 Players ver EBA)", GAME_SUPPORTS_SAVE ) | |
| 842 | GAME( 1992, xmena, xmen, xmen, xmen, xmen_state, 0, ROT0, "Konami", "X-Men (4 Players ver ADA)", GAME_SUPPORTS_SAVE ) | |
| 843 | GAME( 1992, xmen2pe, xmen, xmen, xmen2p, xmen_state, 0, ROT0, "Konami", "X-Men (2 Players ver EAA)", GAME_SUPPORTS_SAVE ) | |
| 844 | GAME( 1992, xmen2pa, xmen, xmen, xmen2p, xmen_state, 0, ROT0, "Konami", "X-Men (2 Players ver AAA)", GAME_SUPPORTS_SAVE ) | |
| 845 | GAME( 1992, xmen2pj, xmen, xmen, xmen2p, xmen_state, 0, ROT0, "Konami", "X-Men (2 Players ver JAA)", GAME_SUPPORTS_SAVE ) | |
| 846 | 846 | |
| 847 | GAME( 1992, xmen6p, xmen, xmen6p, xmen6p, 0, ROT0, "Konami", "X-Men (6 Players ver ECB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 848 | GAME( 1992, xmen6pu, xmen, xmen6p, xmen6p, 0, ROT0, "Konami", "X-Men (6 Players ver UCB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 847 | GAME( 1992, xmen6p, xmen, xmen6p, xmen6p, xmen_state, 0, ROT0, "Konami", "X-Men (6 Players ver ECB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 848 | GAME( 1992, xmen6pu, xmen, xmen6p, xmen6p, xmen_state, 0, ROT0, "Konami", "X-Men (6 Players ver UCB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 385 | 385 | ROM_END |
| 386 | 386 | |
| 387 | 387 | |
| 388 | GAME( 1999, silkroad, 0, silkroad, silkroad, silkroad, ROT0, "Unico", "The Legend of Silkroad", 0 ) | |
| 388 | GAME( 1999, silkroad, 0, silkroad, silkroad, silkroad_state, silkroad, ROT0, "Unico", "The Legend of Silkroad", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 781 | 781 | *************************************/ |
| 782 | 782 | |
| 783 | 783 | /* YEAR NAME PARENT MACHINE INPUT */ |
| 784 | GAMEL( 1978, atarifb, 0, atarifb, atarifb, 0, ROT0, "Atari", "Atari Football (revision 2)", GAME_SUPPORTS_SAVE, layout_atarifb ) | |
| 785 | GAMEL( 1978, atarifb1, atarifb, atarifb, atarifb, 0, ROT0, "Atari", "Atari Football (revision 1)", GAME_SUPPORTS_SAVE, layout_atarifb ) | |
| 786 | GAMEL( 1979, atarifb4, atarifb, atarifb4, atarifb4, 0, ROT0, "Atari", "Atari Football (4 players)", GAME_SUPPORTS_SAVE, layout_atarifb4 ) | |
| 787 | GAMEL( 1979, abaseb, 0, abaseb, abaseb, 0, ROT0, "Atari", "Atari Baseball (set 1)", GAME_SUPPORTS_SAVE, layout_abaseb ) | |
| 788 | GAMEL( 1979, abaseb2, abaseb, abaseb, abaseb, 0, ROT0, "Atari", "Atari Baseball (set 2)", GAME_SUPPORTS_SAVE, layout_abaseb ) | |
| 789 | GAME ( 1980, soccer, 0, soccer, soccer, 0, ROT0, "Atari", "Atari Soccer", GAME_SUPPORTS_SAVE ) | |
| 784 | GAMEL( 1978, atarifb, 0, atarifb, atarifb, atarifb_state, 0, ROT0, "Atari", "Atari Football (revision 2)", GAME_SUPPORTS_SAVE, layout_atarifb ) | |
| 785 | GAMEL( 1978, atarifb1, atarifb, atarifb, atarifb, atarifb_state, 0, ROT0, "Atari", "Atari Football (revision 1)", GAME_SUPPORTS_SAVE, layout_atarifb ) | |
| 786 | GAMEL( 1979, atarifb4, atarifb, atarifb4, atarifb4, atarifb_state, 0, ROT0, "Atari", "Atari Football (4 players)", GAME_SUPPORTS_SAVE, layout_atarifb4 ) | |
| 787 | GAMEL( 1979, abaseb, 0, abaseb, abaseb, atarifb_state, 0, ROT0, "Atari", "Atari Baseball (set 1)", GAME_SUPPORTS_SAVE, layout_abaseb ) | |
| 788 | GAMEL( 1979, abaseb2, abaseb, abaseb, abaseb, atarifb_state, 0, ROT0, "Atari", "Atari Baseball (set 2)", GAME_SUPPORTS_SAVE, layout_abaseb ) | |
| 789 | GAME ( 1980, soccer, 0, soccer, soccer, atarifb_state, 0, ROT0, "Atari", "Atari Soccer", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 436 | 436 | ROM[i] += BITSWAP8(i & 0xff, 7,5,3,1,6,4,2,0); |
| 437 | 437 | } |
| 438 | 438 | |
| 439 | GAME( 1985, wink, 0, wink, wink, wink, ROT0, "Midcoin", "Wink (set 1)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 440 | GAME( 1985, winka, wink, wink, wink, wink, ROT0, "Midcoin", "Wink (set 2)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 439 | GAME( 1985, wink, 0, wink, wink, wink_state, wink, ROT0, "Midcoin", "Wink (set 1)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) | |
| 440 | GAME( 1985, winka, wink, wink, wink, wink_state, wink, ROT0, "Midcoin", "Wink (set 2)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) |
| r15751 | r15752 | |
|---|---|---|
| 923 | 923 | konamid_rom_deinterleave_2(machine, "gfx4"); |
| 924 | 924 | } |
| 925 | 925 | |
| 926 | GAME( 1992, lethalen, 0, lethalen, lethalen, lethalen, ORIENTATION_FLIP_Y, "Konami", "Lethal Enforcers (ver UAE, 11/19/92 15:04)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // writes UE to eeprom | |
| 927 | GAME( 1992, lethalenua, lethalen, lethalen, lethalen, lethalen, ORIENTATION_FLIP_Y, "Konami", "Lethal Enforcers (ver unknown, US, 08/17/92 21:38)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // UAA? (writes UA to eeprom) | |
| 928 | GAME( 1992, lethalenux, lethalen, lethalen, lethalen, lethalen, ORIENTATION_FLIP_Y, "Konami", "Lethal Enforcers (ver unknown, US, 08/06/92 15:11, hacked/proto?)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // writes UA to eeprom but earlier than suspected UAA set, might be a proto, might be hacked, fails rom test, definitely a good dump, another identical set was found in Italy | |
| 929 | GAME( 1992, lethaleneab,lethalen, lethalen, lethalen, lethalen, ORIENTATION_FLIP_Y, "Konami", "Lethal Enforcers (ver EAB, 10/14/92 19:53)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // writes EC to eeprom?! | |
| 930 | GAME( 1992, lethaleneae,lethalen, lethalen, lethalen, lethalen, ORIENTATION_FLIP_Y, "Konami", "Lethal Enforcers (ver EAE, 11/19/92 16:24)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // writes EE to eeprom | |
| 926 | GAME( 1992, lethalen, 0, lethalen, lethalen, lethal_state, lethalen, ORIENTATION_FLIP_Y, "Konami", "Lethal Enforcers (ver UAE, 11/19/92 15:04)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // writes UE to eeprom | |
| 927 | GAME( 1992, lethalenua, lethalen, lethalen, lethalen, lethal_state, lethalen, ORIENTATION_FLIP_Y, "Konami", "Lethal Enforcers (ver unknown, US, 08/17/92 21:38)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // UAA? (writes UA to eeprom) | |
| 928 | GAME( 1992, lethalenux, lethalen, lethalen, lethalen, lethal_state, lethalen, ORIENTATION_FLIP_Y, "Konami", "Lethal Enforcers (ver unknown, US, 08/06/92 15:11, hacked/proto?)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // writes UA to eeprom but earlier than suspected UAA set, might be a proto, might be hacked, fails rom test, definitely a good dump, another identical set was found in Italy | |
| 929 | GAME( 1992, lethaleneab,lethalen, lethalen, lethalen, lethal_state, lethalen, ORIENTATION_FLIP_Y, "Konami", "Lethal Enforcers (ver EAB, 10/14/92 19:53)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // writes EC to eeprom?! | |
| 930 | GAME( 1992, lethaleneae,lethalen, lethalen, lethalen, lethal_state, lethalen, ORIENTATION_FLIP_Y, "Konami", "Lethal Enforcers (ver EAE, 11/19/92 16:24)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // writes EE to eeprom | |
| 931 | 931 | // different mirror / display setup |
| 932 | GAME( 1992, lethalenj, lethalen, lethalej, lethalej, lethalen, ORIENTATION_FLIP_X, "Konami", "Lethal Enforcers (ver JAD, 12/04/92 17:16)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // writes JC to eeprom?! | |
| 932 | GAME( 1992, lethalenj, lethalen, lethalej, lethalej, lethal_state, lethalen, ORIENTATION_FLIP_X, "Konami", "Lethal Enforcers (ver JAD, 12/04/92 17:16)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // writes JC to eeprom?! |
| r15751 | r15752 | |
|---|---|---|
| 127 | 127 | / Verne's World (1996) |
| 128 | 128 | /-------------------------------------------------------------------*/ |
| 129 | 129 | |
| 130 | GAME(1993, bushido, 0, spinb, spinb, spinb, ROT0, "Inder/Spinball", "Bushido (set 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 131 | GAME(1993, bushidoa, bushido, spinb, spinb, spinb, ROT0, "Inder/Spinball", "Bushido (set 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 132 | GAME(1996, jolypark, 0, spinb, spinb, spinb, ROT0, "Spinball", "Jolly Park", GAME_IS_SKELETON_MECHANICAL) | |
| 133 | GAME(1995, mach2, 0, spinb, spinb, spinb, ROT0, "Spinball", "Mach 2", GAME_IS_SKELETON_MECHANICAL) | |
| 130 | GAME(1993, bushido, 0, spinb, spinb, spinb_state, spinb, ROT0, "Inder/Spinball", "Bushido (set 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 131 | GAME(1993, bushidoa, bushido, spinb, spinb, spinb_state, spinb, ROT0, "Inder/Spinball", "Bushido (set 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 132 | GAME(1996, jolypark, 0, spinb, spinb, spinb_state, spinb, ROT0, "Spinball", "Jolly Park", GAME_IS_SKELETON_MECHANICAL) | |
| 133 | GAME(1995, mach2, 0, spinb, spinb, spinb_state, spinb, ROT0, "Spinball", "Mach 2", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 824 | 824 | } |
| 825 | 825 | |
| 826 | 826 | |
| 827 | GAME( 1986, exprraid, 0, exprraid, exprraid, exprraid, ROT0, "Data East USA", "Express Raider (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 828 | GAME( 1986, exprraida, exprraid, exprraid, exprraid, exprraid, ROT0, "Data East USA", "Express Raider (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 829 | GAME( 1986, exprraidi, exprraid, exprraid, exprraid, exprraid, ROT0, "Data East Corporation", "Express Raider (Italy)", GAME_SUPPORTS_SAVE ) | |
| 830 | GAME( 1986, wexpressb, exprraid, exprraid, exprraid, wexpressb, ROT0, "bootleg", "Western Express (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 831 | GAME( 1986, wexpressb2,exprraid, exprboot, exprboot, wexpressb2,ROT0, "bootleg", "Western Express (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 832 | GAME( 1986, wexpressb3,exprraid, exprboot, exprboot, wexpressb3,ROT0, "bootleg", "Western Express (bootleg set 3)", GAME_SUPPORTS_SAVE ) | |
| 827 | GAME( 1986, exprraid, 0, exprraid, exprraid, exprraid_state, exprraid, ROT0, "Data East USA", "Express Raider (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 828 | GAME( 1986, exprraida, exprraid, exprraid, exprraid, exprraid_state, exprraid, ROT0, "Data East USA", "Express Raider (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 829 | GAME( 1986, exprraidi, exprraid, exprraid, exprraid, exprraid_state, exprraid, ROT0, "Data East Corporation", "Express Raider (Italy)", GAME_SUPPORTS_SAVE ) | |
| 830 | GAME( 1986, wexpressb, exprraid, exprraid, exprraid, exprraid_state, wexpressb, ROT0, "bootleg", "Western Express (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 831 | GAME( 1986, wexpressb2,exprraid, exprboot, exprboot, exprraid_state, wexpressb2,ROT0, "bootleg", "Western Express (bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 832 | GAME( 1986, wexpressb3,exprraid, exprboot, exprboot, exprraid_state, wexpressb3,ROT0, "bootleg", "Western Express (bootleg set 3)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1 | 1 | /*************************************************************************** |
| 2 | 2 | |
| 3 | ||
| 3 | ||
| 4 | 4 | |
| 5 | TODO: | |
| 6 | - HD6312394TE20 == H8S/2394 (unsupported) | |
| 7 | - "H8/3xx: Unknown opcode (PC=11146) 218" | |
| 5 | Space Invaders / Qix Silver Anniversary Edition | |
| 6 | Taito/Namco America inc. | |
| 8 | 7 | |
| 8 | INVADERS-QIX Secondary label 351100210 (or 351100195 see below) | |
| 9 | K11T0976B | |
| 10 | ||
| 11 | +----------------------------------------------------------------+ | |
| 12 | | "PCM" "FRAM1" "FRAM0" "PRG" | | |
| 13 | | +--------------+ +---------+ +---------+ +--------------+ | | |
| 14 | | | F34-01 IC13 | |CY7C1021B| |CY7C1021B| | F34-02 IC2 | | | |
| 15 | | +--------------+ +---------+ +---------+ +--------------+ | | |
| 16 | | +------+ | | |
| 17 | | | OKI | LT1086 | | |
| 18 | | |M9810B| +-------------+ | | |
| 19 | | | | | | | | |
| 20 | | +------+ LM1085 | XILINX | 44.8MHz | | |
| 21 | | | Spartan | +---------+ | | |
| 22 | | | XC2S50 | |CY7C1021B| | | |
| 23 | | +---+ | | +---------+ | | |
| 24 | | | T | +-------+ | | "WORK" | | |
| 25 | | | A | |THS8134| +-------------+ | | |
| 26 | | | 2 | +-------+ | | |
| 27 | | | 8 | 93C46 | | |
| 28 | | | 0 | +-------+ 20MHz +-------+ | | |
| 29 | | | 0 | |M5296FP| | H8S/ | BT1 SW3 | | |
| 30 | | | A | +-------+ | 2394 | | | |
| 31 | | | H | | TE20 | | | |
| 32 | | +---+ TPD1030 +-------+ | | |
| 33 | | X2 | | |
| 34 | | | | |
| 35 | +-------------+ JAMMA Connector +-------------+ | |
| 36 | +------------------------------------+ | |
| 37 | ||
| 38 | Main CPU: Renesas HD6412394TE20 H8S/2394 (ROMless microcontroller @ 20MHz) | |
| 39 | Sound: OKI MSM9810B 8-channel ADPCM audio | |
| 40 | Video: Sigma Xilinx Spartan XC2S50 FPGA | |
| 41 | TI THS8134 Triple 8-Bit, 80 MSPS Video D/A Converter | |
| 42 | OSC: 20MHz & 44.8MHz | |
| 43 | EEPROM: AT93C46 @ IC6 | |
| 44 | RAM: Cypress CY7C1021B 64K x 16 Static RAM (44-pin TSOP) x 3 (silkscreened WORK, FRAM0 & FRAM1) | |
| 45 | Other: Renesas M5296FP Watchdog Timer IC with +5v constant-voltage power supply | |
| 46 | SW3 - TEST Push Button | |
| 47 | BT1 - 0.22F Memory Backup Capacitor | |
| 48 | LT1086 - 1.5A Low Dropout Positive Regulator | |
| 49 | LM1085 - 3A Low Dropout Positive Regulator | |
| 50 | TA8200AH - Dual Audio Power Amplifier (13Watts per channel) | |
| 51 | TDP1030 - 2-In-1 Low-Side Switch for Motor, Solenoid and Lamp Drive | |
| 52 | ||
| 53 | ROMS: F34-01 (IC13 M27C160 silkscreened PCM) | |
| 54 | F34-02 (IC2 M27C160 silkscreened PRG) | |
| 55 | ||
| 56 | There are two known types of PCB. | |
| 57 | ||
| 58 | One has the secondary label 351100195 with a serial number labeled: | |
| 59 | S/N: SICABN/Cxxxx (xxxx=number of PCB) | |
| 60 | SPC INV CAB NO COIN | |
| 61 | ||
| 62 | The other has the secondary label 351100210 with a serial number labeled: | |
| 63 | S/N: SIURxxxx (xxxx=number of PCB) | |
| 64 | SPACE INVADERS U/R | |
| 65 | ||
| 66 | Memory map: | |
| 67 | 000000-1fffff: program ROM | |
| 68 | 200000-20ffff: VRAM? | |
| 69 | 400000-400001: ??? (M5296 Watchdog??) | |
| 70 | 600000-61ffff: work RAM? | |
| 71 | ||
| 72 | I/O map: | |
| 73 | port 2 bit 6: FPGA chip select | |
| 74 | port 2 bit 7: FPGA clock in | |
| 75 | ||
| 76 | port 3 bit 0: FPGA status (1 for ready) | |
| 77 | port 3 bit 1: FPGA download successful (1 if OK, 0 if failed) | |
| 78 | port 3 bit 2: EEPROM chip select | |
| 79 | port 3 bit 3: EEPROM clock | |
| 80 | port 3 bit 4: EEPROM data to EEPROM | |
| 81 | port 3 bit 5: EEPROM data from EEPROM | |
| 82 | ||
| 83 | port 6 bit 3: FPGA data bit in | |
| 84 | ||
| 85 | port G bit 0: framebuffer bank select? toggled each frame | |
| 86 | ||
| 87 | IRQ0 and IRQ1 are valid. Mainline explicitly waits on IRQ1, but IRQ0 does a ton of processing. | |
| 88 | No other IRQ vectors are valid. | |
| 89 | ||
| 90 | main loop at 117ea: | |
| 91 | 117ea: jsr WaitForIRQ1 | |
| 92 | 117ee: jsr ToggleBit0OfPortG | |
| 93 | 117f2: jsr 11306 | |
| 94 | 117f6: jsr 1918 | |
| 95 | 117fa: bra 117ea | |
| 96 | ||
| 9 | 97 | ***************************************************************************/ |
| 10 | 98 | |
| 11 | ||
| 12 | 99 | #include "emu.h" |
| 13 | 100 | #include "cpu/h83002/h8.h" |
| 14 | //#include "sound/ay8910.h" | |
| 101 | #include "sound/okim9810.h" | |
| 102 | #include "machine/eeprom.h" | |
| 15 | 103 | |
| 16 | #define MAIN_CLOCK XTAL_20MHz | |
| 17 | ||
| 18 | 104 | class invqix_state : public driver_device |
| 19 | 105 | { |
| 20 | 106 | public: |
| 21 | 107 | invqix_state(const machine_config &mconfig, device_type type, const char *tag) |
| 22 | 108 | : driver_device(mconfig, type, tag), |
| 23 | m_maincpu(*this, "maincpu") | |
| 109 | m_maincpu(*this, "maincpu"), | |
| 110 | m_eeprom(*this, "eeprom") | |
| 24 | 111 | { } |
| 25 | 112 | |
| 26 | // devices | |
| 27 | required_device<cpu_device> m_maincpu; | |
| 28 | ||
| 29 | // screen updates | |
| 30 | 113 | UINT32 screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); |
| 31 | 114 | |
| 32 | UINT32 m_test_x, m_test_y,m_start_offs; | |
| 115 | DECLARE_READ8_MEMBER(port1_r); | |
| 116 | DECLARE_READ8_MEMBER(port2_r); | |
| 117 | DECLARE_WRITE8_MEMBER(port2_w); | |
| 118 | DECLARE_READ8_MEMBER(port3_r); | |
| 119 | DECLARE_WRITE8_MEMBER(port3_w); | |
| 120 | DECLARE_READ8_MEMBER(port6_r); | |
| 121 | DECLARE_WRITE8_MEMBER(port6_w); | |
| 122 | DECLARE_READ8_MEMBER(porta_r); | |
| 33 | 123 | |
| 34 | 124 | protected: |
| 125 | ||
| 126 | // devices | |
| 127 | required_device<cpu_device> m_maincpu; | |
| 128 | required_device<eeprom_device> m_eeprom; | |
| 129 | ||
| 35 | 130 | // driver_device overrides |
| 36 | virtual void machine_start(); | |
| 37 | virtual void machine_reset(); | |
| 38 | ||
| 39 | 131 | virtual void video_start(); |
| 40 | 132 | }; |
| 41 | 133 | |
| 134 | ||
| 42 | 135 | void invqix_state::video_start() |
| 43 | 136 | { |
| 137 | } | |
| 44 | 138 | |
| 139 | UINT32 invqix_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) | |
| 140 | { | |
| 141 | return 0; | |
| 45 | 142 | } |
| 46 | 143 | |
| 47 | ||
| 144 | READ8_MEMBER(invqix_state:: | |
| 48 | 145 | { |
| 49 | int x,y,count; | |
| 50 | const UINT8 *blit_ram = memregion("maincpu")->base(); | |
| 146 | return 0xff; | |
| 147 | } | |
| 51 | 148 | |
| 52 | if(screen.machine().input().code_pressed_once(KEYCODE_Z)) | |
| 53 | m_test_x++; | |
| 149 | READ8_MEMBER(invqix_state::port2_r) | |
| 150 | { | |
| 151 | return 1; | |
| 152 | } | |
| 54 | 153 | |
| 55 | if(screen.machine().input().code_pressed_once(KEYCODE_X)) | |
| 56 | m_test_x--; | |
| 154 | WRITE8_MEMBER(invqix_state::port2_w) | |
| 155 | { | |
| 57 | 156 | |
| 58 | if(screen.machine().input().code_pressed(KEYCODE_A)) | |
| 59 | m_test_y++; | |
| 157 | } | |
| 60 | 158 | |
| 61 | if(screen.machine().input().code_pressed(KEYCODE_S)) | |
| 62 | m_test_y--; | |
| 159 | READ8_MEMBER(invqix_state::port3_r) | |
| 160 | { | |
| 161 | return (m_eeprom->read_bit() << 5) | 0x03; | |
| 162 | } | |
| 63 | 163 | |
| 64 | if(m_test_x == 0) | |
| 65 | m_test_x = 256; | |
| 164 | WRITE8_MEMBER(invqix_state::port3_w) | |
| 165 | { | |
| 166 | m_eeprom->set_cs_line(((data >> 2) & 1) ^ 1); | |
| 167 | m_eeprom->write_bit((data >> 4) & 1); | |
| 168 | m_eeprom->set_clock_line((data >> 3) & 1); | |
| 169 | } | |
| 66 | 170 | |
| 67 | if(m_test_y == 0) | |
| 68 | m_test_y = 256; | |
| 171 | READ8_MEMBER(invqix_state::port6_r) | |
| 172 | { | |
| 173 | return 0; | |
| 174 | } | |
| 69 | 175 | |
| 70 | if(screen.machine().input().code_pressed(KEYCODE_Q)) | |
| 71 | m_start_offs+=0x200; | |
| 176 | WRITE8_MEMBER(invqix_state::port6_w) | |
| 177 | { | |
| 72 | 178 | |
| 73 | if(screen.machine().input().code_pressed(KEYCODE_W)) | |
| 74 | m_start_offs-=0x200; | |
| 179 | } | |
| 75 | 180 | |
| 76 | if(screen.machine().input().code_pressed(KEYCODE_E)) | |
| 77 | m_start_offs++; | |
| 78 | ||
| 79 | if(screen.machine().input().code_pressed(KEYCODE_R)) | |
| 80 | m_start_offs--; | |
| 81 | ||
| 82 | popmessage("%d %d %04x",m_test_x,m_test_y,m_start_offs); | |
| 83 | ||
| 84 | bitmap.fill(get_black_pen(screen.machine()), cliprect); | |
| 85 | ||
| 86 | count = (m_start_offs); | |
| 87 | ||
| 88 | for(y=0;y<m_test_y;y++) | |
| 89 | { | |
| 90 | for(x=0;x<m_test_x;x++) | |
| 91 | { | |
| 92 | UINT8 r,g,b; | |
| 93 | int pen_data; | |
| 94 | ||
| 95 | pen_data = (blit_ram[count]) | (blit_ram[count+1]) << 8; | |
| 96 | b = (pen_data & 0x001f); | |
| 97 | g = (pen_data & 0x03e0) >> 5; | |
| 98 | r = (pen_data & 0x7c00) >> 10; | |
| 99 | r = (r << 3) | (r & 0x7); | |
| 100 | g = (g << 3) | (g & 0x7); | |
| 101 | b = (b << 3) | (b & 0x7); | |
| 102 | ||
| 103 | if(cliprect.contains(x, y)) | |
| 104 | bitmap.pix32(y, x) = r << 16 | g << 8 | b; | |
| 105 | ||
| 106 | count+=2; | |
| 107 | } | |
| 108 | } | |
| 109 | ||
| 110 | return 0; | |
| 181 | READ8_MEMBER(invqix_state::porta_r) | |
| 182 | { | |
| 183 | return 0xff; | |
| 111 | 184 | } |
| 112 | 185 | |
| 113 | static ADDRESS_MAP_START( invqix_map, AS_PROGRAM, 16, invqix_state ) | |
| 114 | AM_RANGE(0x000000, 0x1fffff) AM_ROM | |
| 115 | AM_RANGE(0xff0000, 0xffbfff) AM_RAM // unknown boundaries | |
| 186 | static ADDRESS_MAP_START(invqix_prg_map, AS_PROGRAM, 32, invqix_state) | |
| 187 | AM_RANGE(0x000000, 0x1fffff) AM_ROM AM_REGION("program", 0) | |
| 188 | AM_RANGE(0x200000, 0x20ffff) AM_RAM | |
| 189 | AM_RANGE(0x600000, 0x61ffff) AM_RAM | |
| 116 | 190 | ADDRESS_MAP_END |
| 117 | 191 | |
| 118 | static ADDRESS_MAP_START( invqix_io, AS_IO, 16, invqix_state ) | |
| 119 | // ADDRESS_MAP_GLOBAL_MASK(0xff) | |
| 192 | static ADDRESS_MAP_START(invqix_io_map, AS_IO, 8, invqix_state) | |
| 193 | AM_RANGE(H8_PORT_1, H8_PORT_1) AM_READ(port1_r) | |
| 194 | AM_RANGE(H8_PORT_2, H8_PORT_2) AM_READWRITE(port2_r, port2_w) | |
| 195 | AM_RANGE(H8_PORT_3, H8_PORT_3) AM_READWRITE(port3_r, port3_w) | |
| 196 | AM_RANGE(H8_PORT_6, H8_PORT_6) AM_READWRITE(port6_r, port6_w) | |
| 197 | AM_RANGE(H8_PORT_A, H8_PORT_A) AM_READ(porta_r) | |
| 198 | AM_RANGE(H8_PORT_G, H8_PORT_G) AM_NOP | |
| 120 | 199 | ADDRESS_MAP_END |
| 121 | 200 | |
| 122 | 201 | static INPUT_PORTS_START( invqix ) |
| 123 | /* dummy active high structure */ | |
| 124 | PORT_START("SYSA") | |
| 125 | PORT_DIPNAME( 0x01, 0x00, "SYSA" ) | |
| 126 | PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) | |
| 127 | PORT_DIPSETTING( 0x01, DEF_STR( On ) ) | |
| 128 | PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) | |
| 129 | PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) | |
| 130 | PORT_DIPSETTING( 0x02, DEF_STR( On ) ) | |
| 131 | PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) | |
| 132 | PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) | |
| 133 | PORT_DIPSETTING( 0x04, DEF_STR( On ) ) | |
| 134 | PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) | |
| 135 | PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) | |
| 136 | PORT_DIPSETTING( 0x08, DEF_STR( On ) ) | |
| 137 | PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) | |
| 138 | PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) | |
| 139 | PORT_DIPSETTING( 0x10, DEF_STR( On ) ) | |
| 140 | PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) | |
| 141 | PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) | |
| 142 | PORT_DIPSETTING( 0x20, DEF_STR( On ) ) | |
| 143 | PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) | |
| 144 | PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) | |
| 145 | PORT_DIPSETTING( 0x40, DEF_STR( On ) ) | |
| 146 | PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) | |
| 147 | PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) | |
| 148 | PORT_DIPSETTING( 0x80, DEF_STR( On ) ) | |
| 149 | ||
| 150 | /* dummy active low structure */ | |
| 151 | PORT_START("DSWA") | |
| 152 | PORT_DIPNAME( 0x01, 0x01, "DSWA" ) | |
| 153 | PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) | |
| 154 | PORT_DIPSETTING( 0x00, DEF_STR( On ) ) | |
| 155 | PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) | |
| 156 | PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) | |
| 157 | PORT_DIPSETTING( 0x00, DEF_STR( On ) ) | |
| 158 | PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) | |
| 159 | PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) | |
| 160 | PORT_DIPSETTING( 0x00, DEF_STR( On ) ) | |
| 161 | PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) | |
| 162 | PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) | |
| 163 | PORT_DIPSETTING( 0x00, DEF_STR( On ) ) | |
| 164 | PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) | |
| 165 | PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) | |
| 166 | PORT_DIPSETTING( 0x00, DEF_STR( On ) ) | |
| 167 | PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) | |
| 168 | PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) | |
| 169 | PORT_DIPSETTING( 0x00, DEF_STR( On ) ) | |
| 170 | PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) | |
| 171 | PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) | |
| 172 | PORT_DIPSETTING( 0x00, DEF_STR( On ) ) | |
| 173 | PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) | |
| 174 | PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) | |
| 175 | PORT_DIPSETTING( 0x00, DEF_STR( On ) ) | |
| 176 | 202 | INPUT_PORTS_END |
| 177 | 203 | |
| 178 | ||
| 179 | void invqix_state::machine_start() | |
| 180 | { | |
| 181 | } | |
| 182 | ||
| 183 | void invqix_state::machine_reset() | |
| 184 | { | |
| 185 | } | |
| 186 | ||
| 187 | ||
| 188 | static PALETTE_INIT( invqix ) | |
| 189 | { | |
| 190 | } | |
| 191 | ||
| 192 | 204 | static MACHINE_CONFIG_START( invqix, invqix_state ) |
| 205 | MCFG_CPU_ADD("maincpu", H8S2394, XTAL_20MHz) | |
| 206 | MCFG_CPU_PROGRAM_MAP(invqix_prg_map) | |
| 207 | MCFG_CPU_IO_MAP(invqix_io_map) | |
| 208 | MCFG_CPU_VBLANK_INT("screen", irq1_line_hold) | |
| 209 | MCFG_CPU_PERIODIC_INT(irq0_line_hold, 60) | |
| 193 | 210 | |
| 194 | /* basic machine hardware */ | |
| 195 | MCFG_CPU_ADD("maincpu",H8S2323,MAIN_CLOCK) /* !!! H8S/2394 !!! */ | |
| 196 | MCFG_CPU_PROGRAM_MAP(invqix_map) | |
| 197 | MCFG_CPU_IO_MAP(invqix_io) | |
| 198 | MCFG_DEVICE_DISABLE() | |
| 199 | ||
| 200 | 211 | /* video hardware */ |
| 201 | 212 | MCFG_SCREEN_ADD("screen", RASTER) |
| 202 | 213 | MCFG_SCREEN_REFRESH_RATE(60) |
| 203 | MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) | |
| 204 | 214 | MCFG_SCREEN_UPDATE_DRIVER(invqix_state, screen_update) |
| 205 | MCFG_SCREEN_SIZE(32*8, 32*8) | |
| 206 | MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) | |
| 215 | MCFG_SCREEN_SIZE(640, 480) | |
| 216 | MCFG_SCREEN_VISIBLE_AREA(0, 639, 0, 479) | |
| 207 | 217 | |
| 208 | MCFG_PALETTE_INIT(invqix) | |
| 209 | MCFG_PALETTE_LENGTH(8) | |
| 218 | MCFG_PALETTE_LENGTH(65536) | |
| 210 | 219 | |
| 211 | /* sound hardware */ | |
| 212 | MCFG_SPEAKER_STANDARD_MONO("mono") | |
| 213 | // MCFG_SOUND_ADD("aysnd", AY8910, MAIN_CLOCK/4) | |
| 214 | // MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) | |
| 215 | MACHINE_CONFIG_END | |
| 220 | MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") | |
| 216 | 221 | |
| 222 | MCFG_OKIM9810_ADD("oki", XTAL_4_096MHz) | |
| 223 | MCFG_SOUND_ROUTE(0, "lspeaker", 0.80) | |
| 224 | MCFG_SOUND_ROUTE(1, "rspeaker", 0.80) | |
| 217 | 225 | |
| 218 | /*************************************************************************** | |
| 226 | MCFG_EEPROM_93C46_ADD("eeprom") | |
| 227 | MCFG_EEPROM_DEFAULT_VALUE(0) | |
| 228 | MACHINE_CONFIG_END | |
| 219 | 229 | |
| 220 | Game driver(s) | |
| 221 | ||
| 222 | ***************************************************************************/ | |
| 223 | ||
| 224 | 230 | ROM_START( invqix ) |
| 225 | ROM_REGION( 0x200000, "maincpu", 0 ) | |
| 226 | ROM_LOAD16_WORD_SWAP( "f34-02.ic2", 0x000000, 0x200000, CRC(035ace40) SHA1(e61f180024102c7a136b1c7f974c71e5dc698a1e) ) | |
| 231 | ROM_REGION(0x200000, "program", 0) | |
| 232 | ROM_LOAD( "f34-02.ic2", 0x000000, 0x200000, CRC(035ace40) SHA1(e61f180024102c7a136b1c7f974c71e5dc698a1e) ) | |
| 227 | 233 | |
| 228 | ROM_REGION( 0x200000, "oki", 0 ) | |
| 229 | ROM_LOAD( "f34-01.ic13", 0x000000, 0x200000, CRC(7b055722) SHA1(8152bf04a58de15aefc4244e40733275e21818e1) ) | |
| 234 | ROM_REGION(0x1000000, "oki", 0) | |
| 235 | ROM_LOAD( "f34-01.ic13", 0x000000, 0x200000, CRC(7b055722) SHA1(8152bf04a58de15aefc4244e40733275e21818e1) ) | |
| 230 | 236 | |
| 231 | ROM_REGION( 0x080, "default_eep", 0 ) | |
| 232 | ROM_LOAD( "93c46.ic6", 0x000000, 0x000080, CRC(564b744e) SHA1(4d9ea7dc253797c513258d07a936dfb63d8ed18c) ) | |
| 237 | ROM_REGION(0x80, "eeprom", 0) | |
| 238 | ROM_LOAD16_WORD_SWAP( "93c46.ic6", 0x000000, 0x000080, CRC(564b744e) SHA1(4d9ea7dc253797c513258d07a936dfb63d8ed18c) ) | |
| 233 | 239 | ROM_END |
| 234 | 240 | |
| 235 | ||
| 236 | GAME( 2003, invqix, 0, invqix, invqix, 0, ROT270, "Taito Corporation", "Space Invaders / Qix Silver Anniversary Edition (Ver. 2.03)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 241 | GAME(2003, invqix, 0, invqix, invqix, invqix_state, 0, ROT0, "Namco/Taito", "Space Invaders / Qix Silver Anniversary Edition (Ver. 2.03)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 628 | 628 | |
| 629 | 629 | /******************************************************************************/ |
| 630 | 630 | |
| 631 | GAME( 1992, fstarfrc, 0, fstarfrc, fstarfrc, 0, ROT90, "Tecmo", "Final Star Force (US)", 0 ) | |
| 632 | GAME( 1992, fstarfrcj, fstarfrc, fstarfrc, fstarfrc, 0, ROT90, "Tecmo", "Final Star Force (Japan)", 0 ) | |
| 633 | GAME( 1992, riot, 0, riot, riot, 0, ROT0, "NMK", "Riot", 0 ) | |
| 634 | GAME( 1995, ginkun, 0, ginkun, ginkun, 0, ROT0, "Tecmo", "Ganbare Ginkun", 0 ) | |
| 631 | GAME( 1992, fstarfrc, 0, fstarfrc, fstarfrc, tecmo16_state, 0, ROT90, "Tecmo", "Final Star Force (US)", 0 ) | |
| 632 | GAME( 1992, fstarfrcj, fstarfrc, fstarfrc, fstarfrc, tecmo16_state, 0, ROT90, "Tecmo", "Final Star Force (Japan)", 0 ) | |
| 633 | GAME( 1992, riot, 0, riot, riot, tecmo16_state, 0, ROT0, "NMK", "Riot", 0 ) | |
| 634 | GAME( 1995, ginkun, 0, ginkun, ginkun, tecmo16_state, 0, ROT0, "Tecmo", "Ganbare Ginkun", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 558 | 558 | tile_decode(machine); |
| 559 | 559 | } |
| 560 | 560 | |
| 561 | GAME( 1993, 2mindril, 0, drill, drill, drill, ROT0, "Taito", "Two Minute Drill", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE | GAME_MECHANICAL) | |
| 561 | GAME( 1993, 2mindril, 0, drill, drill, _2mindril_state, drill, ROT0, "Taito", "Two Minute Drill", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE | GAME_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 873 | 873 | } |
| 874 | 874 | |
| 875 | 875 | |
| 876 | GAME( 1982, naughtyb, 0, naughtyb, naughtyb, 0, ROT90, "Jaleco", "Naughty Boy", 0 ) | |
| 877 | GAME( 1982, naughtyba,naughtyb, naughtyb, naughtyb, 0, ROT90, "bootleg", "Naughty Boy (bootleg)", 0 ) | |
| 878 | GAME( 1982, naughtybc,naughtyb, naughtyb, naughtyb, 0, ROT90, "Jaleco (Cinematronics license)", "Naughty Boy (Cinematronics)", 0 ) | |
| 879 | GAME( 1982, popflame, 0, popflame, naughtyb, popflame, ROT90, "Jaleco", "Pop Flamer (protected)", 0 ) | |
| 880 | GAME( 1982, popflamea,popflame, popflame, naughtyb, 0, ROT90, "Jaleco", "Pop Flamer (not protected)", 0 ) | |
| 881 | GAME( 1982, popflameb,popflame, popflame, naughtyb, 0, ROT90, "Jaleco", "Pop Flamer (hack?)", 0 ) | |
| 882 | GAME( 1982, popflamen,popflame, naughtyb, naughtyb, 0, ROT90, "Jaleco", "Pop Flamer (bootleg on Naughty Boy PCB)", 0 ) | |
| 883 | GAME( 1985, trvmstr, 0, naughtyb, trvmstr, trvmstr, ROT90, "Enerdyne Technologies Inc.", "Trivia Master (set 1)", 0 ) | |
| 884 | GAME( 1985, trvmstra, trvmstr, naughtyb, trvmstr, trvmstr, ROT90, "Enerdyne Technologies Inc.", "Trivia Master (set 2)", 0 ) | |
| 885 | GAME( 1985, trvmstrb, trvmstr, naughtyb, trvmstr, trvmstr, ROT90, "Enerdyne Technologies Inc.", "Trivia Master (set 3)", 0 ) | |
| 886 | GAME( 1985, trvmstrc, trvmstr, naughtyb, trvmstr, trvmstr, ROT90, "Enerdyne Technologies Inc.", "Trivia Master (set 4)", 0 ) | |
| 887 | GAME( 1985, trvgns, trvmstr, naughtyb, trvmstr, trvmstr, ROT90, "bootleg", "Trivia Genius", 0 ) | |
| 876 | GAME( 1982, naughtyb, 0, naughtyb, naughtyb, naughtyb_state, 0, ROT90, "Jaleco", "Naughty Boy", 0 ) | |
| 877 | GAME( 1982, naughtyba,naughtyb, naughtyb, naughtyb, naughtyb_state, 0, ROT90, "bootleg", "Naughty Boy (bootleg)", 0 ) | |
| 878 | GAME( 1982, naughtybc,naughtyb, naughtyb, naughtyb, naughtyb_state, 0, ROT90, "Jaleco (Cinematronics license)", "Naughty Boy (Cinematronics)", 0 ) | |
| 879 | GAME( 1982, popflame, 0, popflame, naughtyb, naughtyb_state, popflame, ROT90, "Jaleco", "Pop Flamer (protected)", 0 ) | |
| 880 | GAME( 1982, popflamea,popflame, popflame, naughtyb, naughtyb_state, 0, ROT90, "Jaleco", "Pop Flamer (not protected)", 0 ) | |
| 881 | GAME( 1982, popflameb,popflame, popflame, naughtyb, naughtyb_state, 0, ROT90, "Jaleco", "Pop Flamer (hack?)", 0 ) | |
| 882 | GAME( 1982, popflamen,popflame, naughtyb, naughtyb, naughtyb_state, 0, ROT90, "Jaleco", "Pop Flamer (bootleg on Naughty Boy PCB)", 0 ) | |
| 883 | GAME( 1985, trvmstr, 0, naughtyb, trvmstr, naughtyb_state, trvmstr, ROT90, "Enerdyne Technologies Inc.", "Trivia Master (set 1)", 0 ) | |
| 884 | GAME( 1985, trvmstra, trvmstr, naughtyb, trvmstr, naughtyb_state, trvmstr, ROT90, "Enerdyne Technologies Inc.", "Trivia Master (set 2)", 0 ) | |
| 885 | GAME( 1985, trvmstrb, trvmstr, naughtyb, trvmstr, naughtyb_state, trvmstr, ROT90, "Enerdyne Technologies Inc.", "Trivia Master (set 3)", 0 ) | |
| 886 | GAME( 1985, trvmstrc, trvmstr, naughtyb, trvmstr, naughtyb_state, trvmstr, ROT90, "Enerdyne Technologies Inc.", "Trivia Master (set 4)", 0 ) | |
| 887 | GAME( 1985, trvgns, trvmstr, naughtyb, trvmstr, naughtyb_state, trvmstr, ROT90, "bootleg", "Trivia Genius", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1691 | 1691 | ******************************************/ |
| 1692 | 1692 | |
| 1693 | 1693 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 1694 | GAME( 1981, winner81, winner82, winner81, winner81, 0, ROT0, "Corona Co, LTD.", "Winners Circle (81, 28*28 PCB)", GAME_IMPERFECT_SOUND ) | |
| 1695 | GAME( 1981, winner81b, winner82, winner82, winner82, 0, ROT0, "Corona Co, LTD.", "Winners Circle (81, 18*22 PCB)", 0 ) | |
| 1696 | GAME( 1982, winner82, 0, winner82, winner82, 0, ROT0, "Corona Co, LTD.", "Winners Circle (82)", 0 ) | |
| 1697 | GAMEL( 1991, re800ea, re800v1, re800, re800, 0, ROT90, "Entretenimientos GEMINIS", "Ruleta RE-800 (earlier, no attract)", 0, layout_re800 ) | |
| 1698 | GAMEL( 1991, re800v1, 0, re800, re800, 0, ROT90, "Entretenimientos GEMINIS", "Ruleta RE-800 (v1.0)", 0, layout_re800 ) | |
| 1699 | GAMEL( 1991, re800v3, 0, re800, re800v3, 0, ROT90, "Entretenimientos GEMINIS", "Ruleta RE-800 (v3.0)", GAME_IMPERFECT_COLORS, layout_re800 ) | |
| 1700 | GAMEL( 199?, rcirulet, 0, rcirulet, re800, 0, ROT90, "Entretenimientos GEMINIS", "Ruleta RCI (6-players, Spanish)", 0, layout_re800 ) | |
| 1701 | GAMEL( 1990, luckyrlt, 0, luckyrlt, luckyrlt, 0, ROT90, "<unknown>", "Lucky Roulette Plus (6-players, Spanish)", 0, layout_luckyrlt ) | |
| 1694 | GAME( 1981, winner81, winner82, winner81, winner81, corona_state, 0, ROT0, "Corona Co, LTD.", "Winners Circle (81, 28*28 PCB)", GAME_IMPERFECT_SOUND ) | |
| 1695 | GAME( 1981, winner81b, winner82, winner82, winner82, corona_state, 0, ROT0, "Corona Co, LTD.", "Winners Circle (81, 18*22 PCB)", 0 ) | |
| 1696 | GAME( 1982, winner82, 0, winner82, winner82, corona_state, 0, ROT0, "Corona Co, LTD.", "Winners Circle (82)", 0 ) | |
| 1697 | GAMEL( 1991, re800ea, re800v1, re800, re800, corona_state, 0, ROT90, "Entretenimientos GEMINIS", "Ruleta RE-800 (earlier, no attract)", 0, layout_re800 ) | |
| 1698 | GAMEL( 1991, re800v1, 0, re800, re800, corona_state, 0, ROT90, "Entretenimientos GEMINIS", "Ruleta RE-800 (v1.0)", 0, layout_re800 ) | |
| 1699 | GAMEL( 1991, re800v3, 0, re800, re800v3, corona_state, 0, ROT90, "Entretenimientos GEMINIS", "Ruleta RE-800 (v3.0)", GAME_IMPERFECT_COLORS, layout_re800 ) | |
| 1700 | GAMEL( 199?, rcirulet, 0, rcirulet, re800, corona_state, 0, ROT90, "Entretenimientos GEMINIS", "Ruleta RCI (6-players, Spanish)", 0, layout_re800 ) | |
| 1701 | GAMEL( 1990, luckyrlt, 0, luckyrlt, luckyrlt, corona_state, 0, ROT90, "<unknown>", "Lucky Roulette Plus (6-players, Spanish)", 0, layout_luckyrlt ) |
| r15751 | r15752 | |
|---|---|---|
| 335 | 335 | } |
| 336 | 336 | |
| 337 | 337 | // Early HW Type |
| 338 | GAME( 19??, ec_bar5, 0 , ecoinf1_older, ecoinf1, ecoinf1, ROT0, "Electrocoin", "Bar 5 (older PCB) (Electrocoin)" , GAME_IS_SKELETON_MECHANICAL) | |
| 339 | GAME( 19??, ec_barxo, ec_barx , ecoinf1_older, ecoinf1, ecoinf1, ROT0, "Electrocoin", "Bar X (older PCB) (Electrocoin)" , GAME_IS_SKELETON_MECHANICAL) | |
| 340 | GAME( 19??, ec_casbxo, ec_casbx , ecoinf1_older, ecoinf1, ecoinf1, ROT0, "Electrocoin", "Casino Bar X (older PCB) (Electrocoin) (?)" , GAME_IS_SKELETON_MECHANICAL) | |
| 338 | GAME( 19??, ec_bar5, 0 , ecoinf1_older, ecoinf1, ecoinf1_state, ecoinf1, ROT0, "Electrocoin", "Bar 5 (older PCB) (Electrocoin)" , GAME_IS_SKELETON_MECHANICAL) | |
| 339 | GAME( 19??, ec_barxo, ec_barx , ecoinf1_older, ecoinf1, ecoinf1_state, ecoinf1, ROT0, "Electrocoin", "Bar X (older PCB) (Electrocoin)" , GAME_IS_SKELETON_MECHANICAL) | |
| 340 | GAME( 19??, ec_casbxo, ec_casbx , ecoinf1_older, ecoinf1, ecoinf1_state, ecoinf1, ROT0, "Electrocoin", "Casino Bar X (older PCB) (Electrocoin) (?)" , GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 750 | 750 | |
| 751 | 751 | /*****************************************************************************/ |
| 752 | 752 | |
| 753 | GAME(1997, pf2012, 0, taitowlf, pc_keyboard, taitowlf, ROT0, "Taito", "Psychic Force 2012", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 753 | GAME(1997, pf2012, 0, taitowlf, pc_keyboard, taitowlf_state, taitowlf, ROT0, "Taito", "Psychic Force 2012", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 428 | 428 | ROM_LOAD( "c2.ic10", 0x00000, 0x80000, CRC(d869ab24) SHA1(382e874a846855a7f6f8811625aaa30d9dfa1ce2) ) |
| 429 | 429 | ROM_END |
| 430 | 430 | |
| 431 | GAME( 1993, dfruit, 0, dfruit, dfruit, 0, ROT0, "Nippon Data Kiki / Star Fish", "Fruit Dream (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 431 | GAME( 1993, dfruit, 0, dfruit, dfruit, dfruit_state, 0, ROT0, "Nippon Data Kiki / Star Fish", "Fruit Dream (Japan)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 1336 | 1336 | /* A dummy driver, so that the bios can be debugged, and to serve as */ |
| 1337 | 1337 | /* parent for the coh-3002t.353 file, so that we do not have to include */ |
| 1338 | 1338 | /* it in every zip file */ |
| 1339 | GAME( 1997, taitogn, 0, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Taito GNET", GAME_IS_BIOS_ROOT ) | |
| 1339 | GAME( 1997, taitogn, 0, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Taito", "Taito GNET", GAME_IS_BIOS_ROOT ) | |
| 1340 | 1340 | |
| 1341 | GAME( 1998, chaoshea, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Chaos Heat (V2.09O)", GAME_IMPERFECT_SOUND ) | |
| 1342 | GAME( 1998, chaosheaj,chaoshea, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Chaos Heat (V2.08J)", GAME_IMPERFECT_SOUND ) | |
| 1343 | GAME( 1998, raycris, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Ray Crisis (V2.03J)", GAME_IMPERFECT_SOUND ) | |
| 1344 | GAME( 1999, spuzbobl, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Super Puzzle Bobble (V2.05O)", GAME_IMPERFECT_SOUND ) | |
| 1345 | GAME( 1999, spuzboblj,spuzbobl, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Super Puzzle Bobble (V2.04J)", GAME_IMPERFECT_SOUND ) | |
| 1346 | GAME( 1999, gobyrc, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Go By RC (V2.03O)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // custom inputs need calibrating | |
| 1347 | GAME( 1999, rcdego, gobyrc, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "RC De Go (V2.03J)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // custom inputs need calibrating | |
| 1348 | GAME( 1999, flipmaze, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito / Moss", "Flip Maze (V2.04J)", GAME_IMPERFECT_SOUND ) | |
| 1349 | GAME( 2001, shikigam, taitogn, coh3002t, coh3002t, coh3002t, ROT270, "Alfa System / Taito", "Shikigami no Shiro (V2.03J)", GAME_IMPERFECT_SOUND ) | |
| 1350 | GAME( 2003, sianniv, taitogn, coh3002t, coh3002t, coh3002t, ROT270, "Taito", "Space Invaders Anniversary (V2.02J)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // IRQ at the wrong time | |
| 1351 | GAME( 2003, kollon, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Kollon (V2.04J)", GAME_IMPERFECT_SOUND ) | |
| 1352 | GAME( 2003, kollonc, kollon, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Kollon (V2.04JC)", GAME_IMPERFECT_SOUND ) | |
| 1341 | GAME( 1998, chaoshea, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Taito", "Chaos Heat (V2.09O)", GAME_IMPERFECT_SOUND ) | |
| 1342 | GAME( 1998, chaosheaj,chaoshea, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Taito", "Chaos Heat (V2.08J)", GAME_IMPERFECT_SOUND ) | |
| 1343 | GAME( 1998, raycris, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Taito", "Ray Crisis (V2.03J)", GAME_IMPERFECT_SOUND ) | |
| 1344 | GAME( 1999, spuzbobl, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Taito", "Super Puzzle Bobble (V2.05O)", GAME_IMPERFECT_SOUND ) | |
| 1345 | GAME( 1999, spuzboblj,spuzbobl, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Taito", "Super Puzzle Bobble (V2.04J)", GAME_IMPERFECT_SOUND ) | |
| 1346 | GAME( 1999, gobyrc, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Taito", "Go By RC (V2.03O)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // custom inputs need calibrating | |
| 1347 | GAME( 1999, rcdego, gobyrc, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Taito", "RC De Go (V2.03J)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // custom inputs need calibrating | |
| 1348 | GAME( 1999, flipmaze, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Taito / Moss", "Flip Maze (V2.04J)", GAME_IMPERFECT_SOUND ) | |
| 1349 | GAME( 2001, shikigam, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT270, "Alfa System / Taito", "Shikigami no Shiro (V2.03J)", GAME_IMPERFECT_SOUND ) | |
| 1350 | GAME( 2003, sianniv, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT270, "Taito", "Space Invaders Anniversary (V2.02J)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // IRQ at the wrong time | |
| 1351 | GAME( 2003, kollon, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Taito", "Kollon (V2.04J)", GAME_IMPERFECT_SOUND ) | |
| 1352 | GAME( 2003, kollonc, kollon, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Taito", "Kollon (V2.04JC)", GAME_IMPERFECT_SOUND ) | |
| 1353 | 1353 | |
| 1354 | GAME( 1999, otenamih, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Success", "Otenami Haiken (V2.04J)", GAME_IMPERFECT_SOUND ) | |
| 1355 | GAME( 2005, otenamhf, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Success / Warashi", "Otenami Haiken Final (V2.07JC)", GAME_IMPERFECT_SOUND ) | |
| 1356 | GAME( 2000, psyvaria, taitogn, coh3002t, coh3002t, coh3002t, ROT270, "Success", "Psyvariar -Medium Unit- (V2.04J)", GAME_IMPERFECT_SOUND ) | |
| 1357 | GAME( 2000, psyvarrv, taitogn, coh3002t, coh3002t, coh3002t, ROT270, "Success", "Psyvariar -Revision- (V2.04J)", GAME_IMPERFECT_SOUND ) | |
| 1358 | GAME( 2000, zokuoten, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Success", "Zoku Otenamihaiken (V2.03J)", GAME_IMPERFECT_SOUND ) | |
| 1359 | GAME( 2004, zooo, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Success", "Zooo (V2.01J)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // missing most of the playfield | |
| 1354 | GAME( 1999, otenamih, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Success", "Otenami Haiken (V2.04J)", GAME_IMPERFECT_SOUND ) | |
| 1355 | GAME( 2005, otenamhf, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Success / Warashi", "Otenami Haiken Final (V2.07JC)", GAME_IMPERFECT_SOUND ) | |
| 1356 | GAME( 2000, psyvaria, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT270, "Success", "Psyvariar -Medium Unit- (V2.04J)", GAME_IMPERFECT_SOUND ) | |
| 1357 | GAME( 2000, psyvarrv, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT270, "Success", "Psyvariar -Revision- (V2.04J)", GAME_IMPERFECT_SOUND ) | |
| 1358 | GAME( 2000, zokuoten, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Success", "Zoku Otenamihaiken (V2.03J)", GAME_IMPERFECT_SOUND ) | |
| 1359 | GAME( 2004, zooo, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Success", "Zooo (V2.01J)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // missing most of the playfield | |
| 1360 | 1360 | |
| 1361 | GAME( 1999, mahjngoh, taitogn, coh3002t, coh3002t_mp, coh3002t_mp, ROT0, "Warashi / Mahjong Kobo / Taito", "Mahjong Oh (V2.06J)", GAME_IMPERFECT_SOUND ) | |
| 1362 | GAME( 2001, usagi, taitogn, coh3002t, coh3002t_mp, coh3002t_mp, ROT0, "Warashi / Mahjong Kobo / Taito", "Usagi (V2.02J)", GAME_IMPERFECT_SOUND ) | |
| 1363 | GAME( 2000, soutenry, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Warashi", "Soutenryu (V2.07J)", GAME_IMPERFECT_SOUND ) | |
| 1364 | GAME( 2000, shanghss, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Warashi", "Shanghai Shoryu Sairin (V2.03J)", GAME_IMPERFECT_SOUND ) | |
| 1365 | GAME( 2002, shangtou, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Warashi / Sunsoft / Taito", "Shanghai Sangokuhai Tougi (Ver 2.01J)", GAME_IMPERFECT_SOUND ) | |
| 1361 | GAME( 1999, mahjngoh, taitogn, coh3002t, coh3002t_mp, taitogn_state, coh3002t_mp, ROT0, "Warashi / Mahjong Kobo / Taito", "Mahjong Oh (V2.06J)", GAME_IMPERFECT_SOUND ) | |
| 1362 | GAME( 2001, usagi, taitogn, coh3002t, coh3002t_mp, taitogn_state, coh3002t_mp, ROT0, "Warashi / Mahjong Kobo / Taito", "Usagi (V2.02J)", GAME_IMPERFECT_SOUND ) | |
| 1363 | GAME( 2000, soutenry, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Warashi", "Soutenryu (V2.07J)", GAME_IMPERFECT_SOUND ) | |
| 1364 | GAME( 2000, shanghss, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Warashi", "Shanghai Shoryu Sairin (V2.03J)", GAME_IMPERFECT_SOUND ) | |
| 1365 | GAME( 2002, shangtou, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Warashi / Sunsoft / Taito", "Shanghai Sangokuhai Tougi (Ver 2.01J)", GAME_IMPERFECT_SOUND ) | |
| 1366 | 1366 | |
| 1367 | GAME( 2001, nightrai, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Takumi", "Night Raid (V2.03J)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // no background / enemy sprites | |
| 1368 | GAME( 2001, otenki, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Takumi", "Otenki Kororin (V2.01J)", GAME_IMPERFECT_SOUND ) | |
| 1367 | GAME( 2001, nightrai, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Takumi", "Night Raid (V2.03J)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // no background / enemy sprites | |
| 1368 | GAME( 2001, otenki, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT0, "Takumi", "Otenki Kororin (V2.01J)", GAME_IMPERFECT_SOUND ) | |
| 1369 | 1369 | |
| 1370 | GAME( 2002, xiistag, taitogn, coh3002t, coh3002t, coh3002t, ROT270, "Triangle Service", "XII Stag (V2.01J)", GAME_IMPERFECT_SOUND ) | |
| 1370 | GAME( 2002, xiistag, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t, ROT270, "Triangle Service", "XII Stag (V2.01J)", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 2004 | 2004 | |
| 2005 | 2005 | |
| 2006 | 2006 | |
| 2007 | GAME(198?, j2adnote ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2008 | GAME(198?, j2adnotea,j2adnote ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2009 | GAME(198?, j2adnoteb,j2adnote ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2010 | GAME(198?, j2adnotec,j2adnote ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2011 | GAME(198?, j2adnoted,j2adnote ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2012 | GAME(198?, j2adnotee,j2adnote ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2013 | GAME(198?, j2adnotef,j2adnote ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2014 | GAME(198?, j2adnoteg,j2adnote ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2015 | GAME(198?, j2adnoteh,j2adnote ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2016 | GAME(198?, j2adnotei,j2adnote ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2017 | GAME(198?, j2bankch ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Bank Chase (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2018 | GAME(198?, j2bankrd ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Bank Raid (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2019 | GAME(198?, j2bigbnk ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Big Banker (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2020 | GAME(198?, j2bigbox ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Big Box (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2021 | GAME(198?, j2bigbuk ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Big Buck$ (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2022 | GAME(198?, j2bigdl ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Big Deal (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2023 | GAME(198?, j2blkchy ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Black Cherry (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2024 | GAME(198?, j2cashbn ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Cash Bonus Club (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2025 | GAME(198?, j2cashfl ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Cash Falls (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2026 | GAME(198?, j2cashrl ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Cash Reels (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2027 | GAME(198?, j2cashrv ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Cash Reserve (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2028 | GAME(198?, j2cashro ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Cash Rolls (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2029 | GAME(198?, j2cashtk ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Cash Track (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2030 | GAME(198?, j2cashtd ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Cash Track Deluxe (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2031 | GAME(198?, j2coppot ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Copper Pot (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2032 | GAME(198?, j2coprun ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Copper Run (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2033 | GAME(198?, j2cprndx ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Copper Run Deluxe (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2034 | GAME(198?, j2crkbnk ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Crack The Bank (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2035 | GAME(198?, j2droplt ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Drop The Lot (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2036 | GAME(198?, j2dropld ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Drop The Lot Deluxe (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2037 | GAME(198?, j2ewn ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Each Way Nudger (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2038 | GAME(198?, j2ews ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Each Way Shuffle (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2039 | GAME(198?, j2exec ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Executive Club (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2040 | GAME(198?, j2fasttk ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Fast Trak (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2041 | GAME(198?, j2fqueen ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Find The Queen (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2042 | GAME(198?, j2fiveal ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Five Alive (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2043 | GAME(198?, j2fiveln ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Five Liner (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2044 | GAME(198?, j2fws ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Five Way Shuffle (Set 1) (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2045 | GAME(198?, j2fwsa ,j2fws ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Five Way Shuffle (Set 2) (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2046 | GAME(198?, j2frmtch ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Fruit Match (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2047 | GAME(198?, j2fullhs ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Full House Club (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2048 | GAME(198?, j2ghostb ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Ghostbuster (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2049 | GAME(198?, j2goldrn ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Gold Run (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2050 | GAME(198?, j2goldbr ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Golden Bars (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2051 | GAME(198?, j2gldchy ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Golden Cherry (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2052 | GAME(198?, j2gldwin ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Golden Win (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2053 | GAME(198?, j2hinote ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Hi Note (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2054 | GAME(198?, j2hiroll ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Hi Roller (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2055 | GAME(198?, j2hotpot ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Hot Pot (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2056 | GAME(198?, j2hotptd ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Hot Pot Deluxe (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2057 | GAME(198?, j2hotsht ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Hot Shot Club (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2058 | GAME(198?, j2hypnot ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Hypernote (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2059 | GAME(198?, j2jackbr ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Jackpot Bars (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2060 | GAME(198?, j2jackdc ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Jackpot Dice (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2061 | GAME(198?, j2jokers ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Jokers (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2062 | GAME(198?, j2kingcl ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","King Of Clubs (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2063 | GAME(198?, j2litean ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Lite A Nudge (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2064 | GAME(198?, j2lovsht ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Loot Shoot (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2065 | GAME(198?, j2lovshd ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Loot Shoot Deluxe (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2066 | GAME(198?, j2luckar ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Lucky Arrows (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2067 | GAME(198?, j2lucky2 ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Lucky 2s (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2068 | GAME(198?, j2monblt ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Money Belt (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2069 | GAME(198?, j2mongam ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Money Game (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2070 | GAME(198?, j2mongmd ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Money Game Deluxe (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2071 | GAME(198?, j2multwn ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Multi Win (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2072 | GAME(198?, j2notexc ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Note Exchange (Set 1) (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2073 | GAME(198?, j2notexca,j2notexc ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Note Exchange (Set 2) (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2074 | GAME(198?, j2notexcb,j2notexc ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Note Exchange (Set 3) (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2075 | GAME(198?, j2notesh ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Note Shoot (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2076 | GAME(198?, j2nudbnz ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Nudge Bonanza Deluxe (Set 1) (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2077 | GAME(198?, j2nudbnza,j2nudbnz ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Nudge Bonanza Deluxe (Set 2) (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2078 | GAME(198?, j2nuddup ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Nudge Double Up (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2079 | GAME(198?, j2nuddud ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Nudge Double Up Deluxe (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2080 | GAME(198?, j2nudup3 ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Nudge Double Up MkIII (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2081 | GAME(198?, j2nudshf ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Nudge Shuffler (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2082 | GAME(198?, j2plsmon ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Plus Money (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2083 | GAME(198?, j2plsmnd ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Plus Money Deluxe (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2084 | GAME(198?, j2plsnud ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Plus Nudge (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2085 | GAME(198?, j2potlck ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Pot Luck (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2086 | GAME(198?, j2pndrsh ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Pound Rush (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2087 | GAME(198?, j2pyramd ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Pyramid (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2088 | GAME(198?, j2reelbn ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Reel Bingo Club (Set 1) (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2089 | GAME(198?, j2reelbna,j2reelbn ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Reel Bingo Club (Set 2) (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2090 | GAME(198?, j2reelbo ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Reel Bonus (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2091 | GAME(198?, j2reelmg ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Reel Magic (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2092 | GAME(198?, j2reelmgd,j2reelmg ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Reel Magic (Jpm) [Dutch] (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2093 | GAME(198?, j2reelmc ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Reel Magic Club (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2094 | GAME(198?, j2reelmo ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Reel Money (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2095 | GAME(198?, j2rotnot ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Rota Note (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2096 | GAME(198?, j2roulcl ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Roulette Club (Jpm) [Mps] (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2097 | GAME(198?, j2rdclb ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Royal Deal Club (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2098 | GAME(198?, j2slvrgh ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Silver Ghost (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2099 | GAME(198?, j2sldgld ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Solid Gold (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2100 | GAME(198?, j2spcrsv ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Special Reserve (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2101 | GAME(198?, j2stahed ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Streets Ahead (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2102 | GAME(198?, j2supfrt ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Supa Fruit (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2103 | GAME(198?, j2supfrc ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Supa Fruit Club (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2104 | GAME(1987, j2supsft ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Supashifta (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2105 | GAME(198?, j2supstp ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Supa Steppa (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2106 | GAME(198?, j2suptrk ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Supa Track (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2107 | GAME(198?, j2suprft ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Super Fruit (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2108 | GAME(198?, j2supln ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Super Line (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2109 | GAME(198?, j2suppot ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Super Pots (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2110 | GAME(198?, j2suprl ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Super Reel (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2111 | GAME(198?, j2suprsh ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Supershot (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2112 | GAME(198?, j2supstr ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Superstars (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2113 | GAME(198?, j2swbank ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Switch Back (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2114 | GAME(198?, j2take2 ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Take 2 (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2115 | GAME(198?, j2topsht ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Top Shot (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2116 | GAME(198?, j2westrn ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Western (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2007 | GAME(198?, j2adnote ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2008 | GAME(198?, j2adnotea,j2adnote ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2009 | GAME(198?, j2adnoteb,j2adnote ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 3)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2010 | GAME(198?, j2adnotec,j2adnote ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 4)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2011 | GAME(198?, j2adnoted,j2adnote ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 5)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2012 | GAME(198?, j2adnotee,j2adnote ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 6)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2013 | GAME(198?, j2adnotef,j2adnote ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 7)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2014 | GAME(198?, j2adnoteg,j2adnote ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 8)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2015 | GAME(198?, j2adnoteh,j2adnote ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 9)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2016 | GAME(198?, j2adnotei,j2adnote ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Add A Note (Jpm) (MPS, set 10)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2017 | GAME(198?, j2bankch ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Bank Chase (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2018 | GAME(198?, j2bankrd ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Bank Raid (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2019 | GAME(198?, j2bigbnk ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Big Banker (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2020 | GAME(198?, j2bigbox ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Big Box (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2021 | GAME(198?, j2bigbuk ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Big Buck$ (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2022 | GAME(198?, j2bigdl ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Big Deal (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2023 | GAME(198?, j2blkchy ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Black Cherry (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2024 | GAME(198?, j2cashbn ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Cash Bonus Club (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2025 | GAME(198?, j2cashfl ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Cash Falls (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2026 | GAME(198?, j2cashrl ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Cash Reels (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2027 | GAME(198?, j2cashrv ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Cash Reserve (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2028 | GAME(198?, j2cashro ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Cash Rolls (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2029 | GAME(198?, j2cashtk ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Cash Track (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2030 | GAME(198?, j2cashtd ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Cash Track Deluxe (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2031 | GAME(198?, j2coppot ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Copper Pot (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2032 | GAME(198?, j2coprun ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Copper Run (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2033 | GAME(198?, j2cprndx ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Copper Run Deluxe (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2034 | GAME(198?, j2crkbnk ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Crack The Bank (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2035 | GAME(198?, j2droplt ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Drop The Lot (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2036 | GAME(198?, j2dropld ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Drop The Lot Deluxe (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2037 | GAME(198?, j2ewn ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Each Way Nudger (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2038 | GAME(198?, j2ews ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Each Way Shuffle (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2039 | GAME(198?, j2exec ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Executive Club (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2040 | GAME(198?, j2fasttk ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Fast Trak (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2041 | GAME(198?, j2fqueen ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Find The Queen (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2042 | GAME(198?, j2fiveal ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Five Alive (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2043 | GAME(198?, j2fiveln ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Five Liner (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2044 | GAME(198?, j2fws ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Five Way Shuffle (Set 1) (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2045 | GAME(198?, j2fwsa ,j2fws ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Five Way Shuffle (Set 2) (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2046 | GAME(198?, j2frmtch ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Fruit Match (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2047 | GAME(198?, j2fullhs ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Full House Club (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2048 | GAME(198?, j2ghostb ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Ghostbuster (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2049 | GAME(198?, j2goldrn ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Gold Run (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2050 | GAME(198?, j2goldbr ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Golden Bars (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2051 | GAME(198?, j2gldchy ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Golden Cherry (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2052 | GAME(198?, j2gldwin ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Golden Win (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2053 | GAME(198?, j2hinote ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Hi Note (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2054 | GAME(198?, j2hiroll ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Hi Roller (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2055 | GAME(198?, j2hotpot ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Hot Pot (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2056 | GAME(198?, j2hotptd ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Hot Pot Deluxe (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2057 | GAME(198?, j2hotsht ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Hot Shot Club (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2058 | GAME(198?, j2hypnot ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Hypernote (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2059 | GAME(198?, j2jackbr ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Jackpot Bars (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2060 | GAME(198?, j2jackdc ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Jackpot Dice (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2061 | GAME(198?, j2jokers ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Jokers (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2062 | GAME(198?, j2kingcl ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","King Of Clubs (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2063 | GAME(198?, j2litean ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Lite A Nudge (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2064 | GAME(198?, j2lovsht ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Loot Shoot (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2065 | GAME(198?, j2lovshd ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Loot Shoot Deluxe (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2066 | GAME(198?, j2luckar ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Lucky Arrows (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2067 | GAME(198?, j2lucky2 ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Lucky 2s (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2068 | GAME(198?, j2monblt ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Money Belt (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2069 | GAME(198?, j2mongam ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Money Game (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2070 | GAME(198?, j2mongmd ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Money Game Deluxe (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2071 | GAME(198?, j2multwn ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Multi Win (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2072 | GAME(198?, j2notexc ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Note Exchange (Set 1) (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2073 | GAME(198?, j2notexca,j2notexc ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Note Exchange (Set 2) (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2074 | GAME(198?, j2notexcb,j2notexc ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Note Exchange (Set 3) (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2075 | GAME(198?, j2notesh ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Note Shoot (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2076 | GAME(198?, j2nudbnz ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Nudge Bonanza Deluxe (Set 1) (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2077 | GAME(198?, j2nudbnza,j2nudbnz ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Nudge Bonanza Deluxe (Set 2) (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2078 | GAME(198?, j2nuddup ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Nudge Double Up (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2079 | GAME(198?, j2nuddud ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Nudge Double Up Deluxe (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2080 | GAME(198?, j2nudup3 ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Nudge Double Up MkIII (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2081 | GAME(198?, j2nudshf ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Nudge Shuffler (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2082 | GAME(198?, j2plsmon ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Plus Money (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2083 | GAME(198?, j2plsmnd ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Plus Money Deluxe (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2084 | GAME(198?, j2plsnud ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Plus Nudge (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2085 | GAME(198?, j2potlck ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Pot Luck (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2086 | GAME(198?, j2pndrsh ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Pound Rush (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2087 | GAME(198?, j2pyramd ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Pyramid (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2088 | GAME(198?, j2reelbn ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Reel Bingo Club (Set 1) (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2089 | GAME(198?, j2reelbna,j2reelbn ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Reel Bingo Club (Set 2) (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2090 | GAME(198?, j2reelbo ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Reel Bonus (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2091 | GAME(198?, j2reelmg ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Reel Magic (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2092 | GAME(198?, j2reelmgd,j2reelmg ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Reel Magic (Jpm) [Dutch] (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2093 | GAME(198?, j2reelmc ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Reel Magic Club (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2094 | GAME(198?, j2reelmo ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Reel Money (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2095 | GAME(198?, j2rotnot ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Rota Note (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2096 | GAME(198?, j2roulcl ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Roulette Club (Jpm) [Mps] (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2097 | GAME(198?, j2rdclb ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Royal Deal Club (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2098 | GAME(198?, j2slvrgh ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Silver Ghost (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2099 | GAME(198?, j2sldgld ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Solid Gold (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2100 | GAME(198?, j2spcrsv ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Special Reserve (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2101 | GAME(198?, j2stahed ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Streets Ahead (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2102 | GAME(198?, j2supfrt ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Supa Fruit (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2103 | GAME(198?, j2supfrc ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Supa Fruit Club (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2104 | GAME(1987, j2supsft ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Supashifta (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2105 | GAME(198?, j2supstp ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Supa Steppa (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2106 | GAME(198?, j2suptrk ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Supa Track (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2107 | GAME(198?, j2suprft ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Super Fruit (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2108 | GAME(198?, j2supln ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Super Line (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2109 | GAME(198?, j2suppot ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Super Pots (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2110 | GAME(198?, j2suprl ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Super Reel (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2111 | GAME(198?, j2suprsh ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Supershot (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2112 | GAME(198?, j2supstr ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Superstars (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2113 | GAME(198?, j2swbank ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Switch Back (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2114 | GAME(198?, j2take2 ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Take 2 (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2115 | GAME(198?, j2topsht ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Top Shot (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2116 | GAME(198?, j2westrn ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Western (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2117 | 2117 | |
| 2118 | 2118 | |
| 2119 | GAME(198?, j2blustr ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Blue Streak (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2120 | GAME(198?, j2cshalm ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Cash Alarm (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2121 | GAME(198?, j2cshcrd ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Cash Cards (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2122 | GAME(198?, j2cshfil ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Cash-Filla (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2123 | GAME(198?, j2cshsmh ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Cash Smash (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2124 | GAME(198?, j2criscr ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Criss Cross Jackpot (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2125 | GAME(198?, j2frucnx ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Fruit Connexion (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2126 | GAME(198?, j2hitmon ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Hit Money (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2127 | GAME(198?, j2penny ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","In For A Penny In For A Pound (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2128 | GAME(198?, j2maxima ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Maxima (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2129 | GAME(198?, j2montrp ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Money Trapper (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2130 | GAME(198?, j2nudmon ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Nudge Money (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2131 | GAME(198?, j2paypkt ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Pay Packet (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2132 | GAME(198?, j2silvcl ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Silver Classic (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2133 | GAME(198?, j2silvsh ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Silver Shot (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2134 | GAME(198?, j2sstrea ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Supa Streak (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2135 | GAME(198?, j2tstplt ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Test Pilot (Set 1) (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2136 | GAME(198?, j2tstplta,j2tstplt ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Test Pilot (Set 2) (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2119 | GAME(198?, j2blustr ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Blue Streak (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2120 | GAME(198?, j2cshalm ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Cash Alarm (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2121 | GAME(198?, j2cshcrd ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Cash Cards (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2122 | GAME(198?, j2cshfil ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Cash-Filla (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2123 | GAME(198?, j2cshsmh ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Cash Smash (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2124 | GAME(198?, j2criscr ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Criss Cross Jackpot (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2125 | GAME(198?, j2frucnx ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Fruit Connexion (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2126 | GAME(198?, j2hitmon ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Hit Money (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2127 | GAME(198?, j2penny ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","In For A Penny In For A Pound (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2128 | GAME(198?, j2maxima ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Maxima (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2129 | GAME(198?, j2montrp ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Money Trapper (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2130 | GAME(198?, j2nudmon ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Nudge Money (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2131 | GAME(198?, j2paypkt ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Pay Packet (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2132 | GAME(198?, j2silvcl ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Silver Classic (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2133 | GAME(198?, j2silvsh ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Silver Shot (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2134 | GAME(198?, j2sstrea ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Supa Streak (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2135 | GAME(198?, j2tstplt ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Test Pilot (Set 1) (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2136 | GAME(198?, j2tstplta,j2tstplt ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Test Pilot (Set 2) (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2137 | 2137 | |
| 2138 | GAME(198?, j2bonanz ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Eurocoin","Bonanza (Eurocoin) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2139 | GAME(198?, j2supchy ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Eurocoin","Super Cherry (Eurocoin) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2138 | GAME(198?, j2bonanz ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Eurocoin","Bonanza (Eurocoin) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2139 | GAME(198?, j2supchy ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Eurocoin","Super Cherry (Eurocoin) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2140 | 2140 | |
| 2141 | GAME(198?, j2hilocl ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Crystal","Hi Lo Climber Club (Crystal) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2142 | GAME(198?, j2litnot ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Crystal","Lite A Note Club (Crystal) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2143 | GAME(198?, j2missis ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Crystal","Mississippi Gambler Club (Crystal) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2141 | GAME(198?, j2hilocl ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Crystal","Hi Lo Climber Club (Crystal) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2142 | GAME(198?, j2litnot ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Crystal","Lite A Note Club (Crystal) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2143 | GAME(198?, j2missis ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Crystal","Mississippi Gambler Club (Crystal) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2144 | 2144 | |
| 2145 | GAME(198?, j2always ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Bwb","Always Eight (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2146 | GAME(198?, j2coinsh ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Bwb","Coin Shoot (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2147 | GAME(198?, j2nudfev ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Bwb","Nudge Fever (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2148 | GAME(198?, j2trail ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Bwb","Trailblazer (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2149 | GAME(198?, j2wag ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Bwb","Win-A-Gain (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2145 | GAME(198?, j2always ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Bwb","Always Eight (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2146 | GAME(198?, j2coinsh ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Bwb","Coin Shoot (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2147 | GAME(198?, j2nudfev ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Bwb","Nudge Fever (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2148 | GAME(198?, j2trail ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Bwb","Trailblazer (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2149 | GAME(198?, j2wag ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Bwb","Win-A-Gain (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2150 | 2150 | |
| 2151 | GAME(198?, j2cshnud ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Mdm","Cash Nudger (Mdm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2152 | GAME(198?, j2fivepn ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Mdm","Fivepenny Nudger (Mdm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2153 | GAME(198?, j2nolimt ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Mdm","No Limit Nudge (Mdm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2151 | GAME(198?, j2cshnud ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Mdm","Cash Nudger (Mdm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2152 | GAME(198?, j2fivepn ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Mdm","Fivepenny Nudger (Mdm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2153 | GAME(198?, j2nolimt ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Mdm","No Limit Nudge (Mdm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2154 | 2154 | |
| 2155 | GAME(198?, j2strk10 ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Ace?","Strike Ten (Ace) (MPS)", GAME_IS_SKELETON_MECHANICAL ) // there was another (68k based) game in this set, which makes me wonder if this one is by Ace at all | |
| 2155 | GAME(198?, j2strk10 ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Ace?","Strike Ten (Ace) (MPS)", GAME_IS_SKELETON_MECHANICAL ) // there was another (68k based) game in this set, which makes me wonder if this one is by Ace at all | |
| 2156 | 2156 | |
| 2157 | 2157 | |
| 2158 | 2158 | |
| 2159 | 2159 | |
| 2160 | GAME(198?, j2bkroll ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Bank Roll (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2161 | GAME(198?, j2bodym ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Body Match (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2162 | GAME(198?, j2cvault ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Cash Vault (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2163 | GAME(198?, j2cashab ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Cashablanca (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2164 | GAME(198?, j2cashry ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Cashino Royale (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2165 | GAME(198?, j2casino ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Casino Classic (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2166 | GAME(198?, j2coinct ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Coin Count (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2167 | GAME(198?, j2loots ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","Loot Shoot (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2168 | GAME(198?, j2match ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Match It (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2169 | GAME(198?, j2monbnd ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Money Bands (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2170 | GAME(198?, j2monmtx ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Bwb","Money Matrix (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2171 | GAME(198?, j2tst ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","MPS 1 Test Rom (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2172 | GAME(198?, j2nudnud ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Nudge Nudge (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2173 | GAME(198?, j2pinac ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Pinnacle (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2174 | GAME(198?, j2pinclb ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Pinnacle Club (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2175 | GAME(198?, j2reelcz ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Reel Crazy (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2176 | GAME(198?, j2reeldc ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Reel Deal Club (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2177 | GAME(198?, j2topcd ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Bwb","Top Card (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2178 | GAME(198?, j2xxx ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Bwb","Triple X (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2179 | GAME(198?, j2tupnud ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Tuppenny Nudger (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2180 | GAME(198?, j2wrb ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Wild Reel Bingo (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2181 | GAME(198?, j2ncsp ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Bwb","unknown 'ncsp0pp' (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2182 | GAME(198?, j2nrrp ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Bwb","unknown 'nprpopp' (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2183 | GAME(198?, j2nsc15 ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","unknown 'nsc15' (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2184 | GAME(198?, j2nsw12 ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Pcp","unknown 'nsw12' (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2160 | GAME(198?, j2bkroll ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Bank Roll (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2161 | GAME(198?, j2bodym ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Body Match (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2162 | GAME(198?, j2cvault ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Cash Vault (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2163 | GAME(198?, j2cashab ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Cashablanca (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2164 | GAME(198?, j2cashry ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Cashino Royale (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2165 | GAME(198?, j2casino ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Casino Classic (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2166 | GAME(198?, j2coinct ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Coin Count (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2167 | GAME(198?, j2loots ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","Loot Shoot (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2168 | GAME(198?, j2match ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Match It (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2169 | GAME(198?, j2monbnd ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Money Bands (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2170 | GAME(198?, j2monmtx ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Bwb","Money Matrix (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2171 | GAME(198?, j2tst ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","MPS 1 Test Rom (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2172 | GAME(198?, j2nudnud ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Nudge Nudge (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2173 | GAME(198?, j2pinac ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Pinnacle (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2174 | GAME(198?, j2pinclb ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Pinnacle Club (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2175 | GAME(198?, j2reelcz ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Reel Crazy (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2176 | GAME(198?, j2reeldc ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Reel Deal Club (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2177 | GAME(198?, j2topcd ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Bwb","Top Card (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2178 | GAME(198?, j2xxx ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Bwb","Triple X (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2179 | GAME(198?, j2tupnud ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Tuppenny Nudger (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2180 | GAME(198?, j2wrb ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Wild Reel Bingo (Jpm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2181 | GAME(198?, j2ncsp ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Bwb","unknown 'ncsp0pp' (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2182 | GAME(198?, j2nrrp ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Bwb","unknown 'nprpopp' (Bwb) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2183 | GAME(198?, j2nsc15 ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","unknown 'nsc15' (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2184 | GAME(198?, j2nsw12 ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Pcp","unknown 'nsw12' (Pcp) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2185 | 2185 | |
| 2186 | GAME(198?, j2club77 ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "<unknown>","Club 77 (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2187 | GAME(198?, j2contnd ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Mdm","Continuous Nudger (Mdm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2188 | GAME(198?, j2crown ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "<unknown>","Crown Dealer (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2189 | GAME(198?, j2hirola ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "<unknown>","Hi Roll (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2190 | GAME(198?, j2monmin ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "<unknown>","Money Mine (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2191 | GAME(198?, j2notspn ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "<unknown>","Note Spinner (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2192 | GAME(198?, j2super7 ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "<unknown>","Super 7's (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2193 | GAME(198?, j2sex ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "<unknown>","Super Exchanger (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2194 | GAME(198?, j2sng ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Cotswold Microsystems","Super Nudge Gambler (Cotswold Microsystems) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2195 | GAME(198?, j2tupnd ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Mdm","Tuppenny Nudger (Mdm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2196 | GAME(198?, j2008 ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "<unknown>","unknown '008' (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2197 | GAME(198?, j2chsn ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "<unknown>","unknown 'chsnsn05' (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2198 | GAME(198?, j2lhs ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "<unknown>","unknown 'lhs' (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2199 | GAME(198?, j2nn2 ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "<unknown>","unknown 'nn_2' (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2200 | GAME(198?, j2rm941 ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "<unknown>","unknown 'rm941' (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2201 | GAME(198?, j2pharo ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "<unknown>","Pharoah (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2186 | GAME(198?, j2club77 ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "<unknown>","Club 77 (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2187 | GAME(198?, j2contnd ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Mdm","Continuous Nudger (Mdm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2188 | GAME(198?, j2crown ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "<unknown>","Crown Dealer (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2189 | GAME(198?, j2hirola ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "<unknown>","Hi Roll (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2190 | GAME(198?, j2monmin ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "<unknown>","Money Mine (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2191 | GAME(198?, j2notspn ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "<unknown>","Note Spinner (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2192 | GAME(198?, j2super7 ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "<unknown>","Super 7's (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2193 | GAME(198?, j2sex ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "<unknown>","Super Exchanger (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2194 | GAME(198?, j2sng ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Cotswold Microsystems","Super Nudge Gambler (Cotswold Microsystems) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2195 | GAME(198?, j2tupnd ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Mdm","Tuppenny Nudger (Mdm) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2196 | GAME(198?, j2008 ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "<unknown>","unknown '008' (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2197 | GAME(198?, j2chsn ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "<unknown>","unknown 'chsnsn05' (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2198 | GAME(198?, j2lhs ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "<unknown>","unknown 'lhs' (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2199 | GAME(198?, j2nn2 ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "<unknown>","unknown 'nn_2' (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2200 | GAME(198?, j2rm941 ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "<unknown>","unknown 'rm941' (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2201 | GAME(198?, j2pharo ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "<unknown>","Pharoah (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2202 | 2202 | |
| 2203 | GAME(198?, j2nud5p ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","5p Nudger (JPM) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2204 | GAME(198?, j2b7 ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Bar 7? (JPM) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2205 | GAME(198?, j2ss ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Supa Stepper (JPM) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2206 | GAME(198?, j2nbz ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Jpm","Nudge Bonanza (JPM) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2203 | GAME(198?, j2nud5p ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","5p Nudger (JPM) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2204 | GAME(198?, j2b7 ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Bar 7? (JPM) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2205 | GAME(198?, j2ss ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Supa Stepper (JPM) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2206 | GAME(198?, j2nbz ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Jpm","Nudge Bonanza (JPM) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2207 | 2207 | |
| 2208 | GAME(198?, j2clbbin ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Crystal?","Club Bingo (Crystal) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2208 | GAME(198?, j2clbbin ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Crystal?","Club Bingo (Crystal) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2209 | 2209 | |
| 2210 | GAME(198?, j2sirich ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "Maygay?","Strike It Rich (Maygay?) (MPS)", GAME_IS_SKELETON_MECHANICAL ) // I don't think this is MayGay, it was just in a MayGay set with some actual MayGay roms | |
| 2210 | GAME(198?, j2sirich ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "Maygay?","Strike It Rich (Maygay?) (MPS)", GAME_IS_SKELETON_MECHANICAL ) // I don't think this is MayGay, it was just in a MayGay set with some actual MayGay roms | |
| 2211 | 2211 | |
| 2212 | GAME(198?, j2hcash ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "<unknown>","Hot Cash (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2213 | GAME(198?, j2sset ,0 ,jpmmps,jpmmps,jpmmps,ROT0, "<unknown>","Sunset Strip (v2.0) (Unk) (MPS?)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2212 | GAME(198?, j2hcash ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "<unknown>","Hot Cash (Unk) (MPS)", GAME_IS_SKELETON_MECHANICAL ) | |
| 2213 | GAME(198?, j2sset ,0 ,jpmmps,jpmmps, jpmmps_state,jpmmps,ROT0, "<unknown>","Sunset Strip (v2.0) (Unk) (MPS?)", GAME_IS_SKELETON_MECHANICAL ) |
| r15751 | r15752 | |
|---|---|---|
| 243 | 243 | ROM_LOAD( "gx545_6301_8f.bin", 0x0400, 0x0100, CRC(c1c7cf58) SHA1(08452228bf13e43ce4a05806f79e9cd1542416f1) ) /* sprites lookup */ |
| 244 | 244 | ROM_END |
| 245 | 245 | |
| 246 | GAME( 1985, scotrsht, 0, scotrsht, scotrsht, 0, ROT90,"Konami", "Scooter Shooter", 0 ) | |
| 246 | GAME( 1985, scotrsht, 0, scotrsht, scotrsht, scotrsht_state, 0, ROT90,"Konami", "Scooter Shooter", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 456 | 456 | state->m_coin_lockout = false; |
| 457 | 457 | } |
| 458 | 458 | |
| 459 | GAME( 1992, gunbustr, 0, gunbustr, gunbustr, gunbustr, ORIENTATION_FLIP_X, "Taito Corporation Japan", "Gunbuster (World)", 0 ) | |
| 460 | GAME( 1992, gunbustru, gunbustr, gunbustr, gunbustr, gunbustr, ORIENTATION_FLIP_X, "Taito America Corporation", "Gunbuster (US)", 0 ) | |
| 461 | GAME( 1992, gunbustrj, gunbustr, gunbustr, gunbustr, gunbustrj,ORIENTATION_FLIP_X, "Taito Corporation", "Gunbuster (Japan)", 0 ) | |
| 459 | GAME( 1992, gunbustr, 0, gunbustr, gunbustr, gunbustr_state, gunbustr, ORIENTATION_FLIP_X, "Taito Corporation Japan", "Gunbuster (World)", 0 ) | |
| 460 | GAME( 1992, gunbustru, gunbustr, gunbustr, gunbustr, gunbustr_state, gunbustr, ORIENTATION_FLIP_X, "Taito America Corporation", "Gunbuster (US)", 0 ) | |
| 461 | GAME( 1992, gunbustrj, gunbustr, gunbustr, gunbustr, gunbustr_state, gunbustrj,ORIENTATION_FLIP_X, "Taito Corporation", "Gunbuster (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 5069 | 5069 | |
| 5070 | 5070 | |
| 5071 | 5071 | |
| 5072 | GAMEL(1987, contcirc, 0, contcirc, contcirc, taitoz, ROT0, "Taito Corporation Japan", "Continental Circus (World)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5073 | GAMEL(1987, contcircu, contcirc, contcirc, contcrcu, taitoz, ROT0, "Taito America Corporation", "Continental Circus (US set 1)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5074 | GAMEL(1987, contcircua, contcirc, contcirc, contcrcu, taitoz, ROT0, "Taito America Corporation", "Continental Circus (US set 2)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5075 | GAMEL(1988, chasehq, 0, chasehq, chasehq, taitoz, ROT0, "Taito Corporation Japan", "Chase H.Q. (World)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5076 | GAMEL(1988, chasehqj, chasehq, chasehq, chasehqj, taitoz, ROT0, "Taito Corporation", "Chase H.Q. (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5077 | GAMEL(1988, chasehqu, chasehq, chasehq, chasehq, taitoz, ROT0, "Taito America Corporation", "Chase H.Q. (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5078 | GAME( 1988, enforce, 0, enforce, enforce, taitoz, ROT0, "Taito Corporation", "Enforce (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5079 | GAME( 1989, bshark, 0, bshark, bshark, bshark, ORIENTATION_FLIP_X, "Taito Corporation Japan", "Battle Shark (World)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5080 | GAME( 1989, bsharku, bshark, bshark, bsharku, bshark, ORIENTATION_FLIP_X, "Taito America Corporation", "Battle Shark (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5081 | GAME( 1989, bsharkj, bshark, bshark, bsharkj, bshark, ORIENTATION_FLIP_X, "Taito Corporation", "Battle Shark (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5082 | GAME( 1989, bsharkjjs, bshark, bsharkjjs,bsharkjjs,bshark, ORIENTATION_FLIP_X, "Taito Corporation", "Battle Shark (Japan, Joystick)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5083 | GAMEL(1989, sci, 0, sci, sci, taitoz, ROT0, "Taito Corporation Japan", "Special Criminal Investigation (World set 1)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5084 | GAMEL(1989, scia, sci, sci, sci, taitoz, ROT0, "Taito Corporation Japan", "Special Criminal Investigation (World set 2)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5085 | GAMEL(1989, scij, sci, sci, scij, taitoz, ROT0, "Taito Corporation", "Special Criminal Investigation (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5086 | GAMEL(1989, sciu, sci, sci, sciu, taitoz, ROT0, "Taito America Corporation", "Special Criminal Investigation (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5087 | GAMEL(1991, scin, sci, sci, sci, taitoz, ROT0, "hack (Negro Torino)", "Super Special Criminal Investigation (Negro Torino hack)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5088 | GAME( 1989, nightstr, 0, nightstr, nightstr, taitoz, ROT0, "Taito Corporation Japan", "Night Striker (World)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5089 | GAME( 1989, nightstrj, nightstr, nightstr, nghtstrj, taitoz, ROT0, "Taito Corporation", "Night Striker (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5090 | GAME( 1989, nightstru, nightstr, nightstr, nghtstru, taitoz, ROT0, "Taito America Corporation", "Night Striker (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5091 | GAME( 1990, aquajack, 0, aquajack, aquajack, taitoz, ROT0, "Taito Corporation Japan", "Aqua Jack (World)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5092 | GAME( 1990, aquajacku, aquajack, aquajack, aquajack, taitoz, ROT0, "Taito America Corporation", "Aqua Jack (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5093 | GAME( 1990, aquajackj, aquajack, aquajack, aquajckj, taitoz, ROT0, "Taito Corporation", "Aqua Jack (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5094 | GAME( 1990, spacegun, 0, spacegun, spacegun, bshark, ORIENTATION_FLIP_X, "Taito Corporation Japan", "Space Gun (World)", GAME_SUPPORTS_SAVE ) | |
| 5095 | GAME( 1990, spacegunj, spacegun, spacegun, spacegnj, bshark, ORIENTATION_FLIP_X, "Taito Corporation", "Space Gun (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5096 | GAME( 1990, spacegunu, spacegun, spacegun, spacegnu, bshark, ORIENTATION_FLIP_X, "Taito America Corporation", "Space Gun (US)", GAME_SUPPORTS_SAVE ) | |
| 5097 | GAMEL(1991, dblaxle, 0, dblaxle, dblaxle, taitoz, ROT0, "Taito America Corporation", "Double Axle (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_dblaxle ) | |
| 5098 | GAMEL(1991, pwheelsj, dblaxle, dblaxle, pwheelsj, taitoz, ROT0, "Taito Corporation", "Power Wheels (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_dblaxle ) | |
| 5099 | GAMEL(1991, racingb, 0, racingb, racingb, taitoz, ROT0, "Taito Corporation Japan", "Racing Beat (World)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_dblaxle ) | |
| 5072 | GAMEL(1987, contcirc, 0, contcirc, contcirc, taitoz_state, taitoz, ROT0, "Taito Corporation Japan", "Continental Circus (World)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5073 | GAMEL(1987, contcircu, contcirc, contcirc, contcrcu, taitoz_state, taitoz, ROT0, "Taito America Corporation", "Continental Circus (US set 1)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5074 | GAMEL(1987, contcircua, contcirc, contcirc, contcrcu, taitoz_state, taitoz, ROT0, "Taito America Corporation", "Continental Circus (US set 2)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5075 | GAMEL(1988, chasehq, 0, chasehq, chasehq, taitoz_state, taitoz, ROT0, "Taito Corporation Japan", "Chase H.Q. (World)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5076 | GAMEL(1988, chasehqj, chasehq, chasehq, chasehqj, taitoz_state, taitoz, ROT0, "Taito Corporation", "Chase H.Q. (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5077 | GAMEL(1988, chasehqu, chasehq, chasehq, chasehq, taitoz_state, taitoz, ROT0, "Taito America Corporation", "Chase H.Q. (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5078 | GAME( 1988, enforce, 0, enforce, enforce, taitoz_state, taitoz, ROT0, "Taito Corporation", "Enforce (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5079 | GAME( 1989, bshark, 0, bshark, bshark, taitoz_state, bshark, ORIENTATION_FLIP_X, "Taito Corporation Japan", "Battle Shark (World)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5080 | GAME( 1989, bsharku, bshark, bshark, bsharku, taitoz_state, bshark, ORIENTATION_FLIP_X, "Taito America Corporation", "Battle Shark (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5081 | GAME( 1989, bsharkj, bshark, bshark, bsharkj, taitoz_state, bshark, ORIENTATION_FLIP_X, "Taito Corporation", "Battle Shark (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5082 | GAME( 1989, bsharkjjs, bshark, bsharkjjs,bsharkjjs, taitoz_state,bshark, ORIENTATION_FLIP_X, "Taito Corporation", "Battle Shark (Japan, Joystick)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5083 | GAMEL(1989, sci, 0, sci, sci, taitoz_state, taitoz, ROT0, "Taito Corporation Japan", "Special Criminal Investigation (World set 1)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5084 | GAMEL(1989, scia, sci, sci, sci, taitoz_state, taitoz, ROT0, "Taito Corporation Japan", "Special Criminal Investigation (World set 2)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5085 | GAMEL(1989, scij, sci, sci, scij, taitoz_state, taitoz, ROT0, "Taito Corporation", "Special Criminal Investigation (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5086 | GAMEL(1989, sciu, sci, sci, sciu, taitoz_state, taitoz, ROT0, "Taito America Corporation", "Special Criminal Investigation (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5087 | GAMEL(1991, scin, sci, sci, sci, taitoz_state, taitoz, ROT0, "hack (Negro Torino)", "Super Special Criminal Investigation (Negro Torino hack)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_contcirc ) | |
| 5088 | GAME( 1989, nightstr, 0, nightstr, nightstr, taitoz_state, taitoz, ROT0, "Taito Corporation Japan", "Night Striker (World)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5089 | GAME( 1989, nightstrj, nightstr, nightstr, nghtstrj, taitoz_state, taitoz, ROT0, "Taito Corporation", "Night Striker (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5090 | GAME( 1989, nightstru, nightstr, nightstr, nghtstru, taitoz_state, taitoz, ROT0, "Taito America Corporation", "Night Striker (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5091 | GAME( 1990, aquajack, 0, aquajack, aquajack, taitoz_state, taitoz, ROT0, "Taito Corporation Japan", "Aqua Jack (World)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5092 | GAME( 1990, aquajacku, aquajack, aquajack, aquajack, taitoz_state, taitoz, ROT0, "Taito America Corporation", "Aqua Jack (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5093 | GAME( 1990, aquajackj, aquajack, aquajack, aquajckj, taitoz_state, taitoz, ROT0, "Taito Corporation", "Aqua Jack (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 5094 | GAME( 1990, spacegun, 0, spacegun, spacegun, taitoz_state, bshark, ORIENTATION_FLIP_X, "Taito Corporation Japan", "Space Gun (World)", GAME_SUPPORTS_SAVE ) | |
| 5095 | GAME( 1990, spacegunj, spacegun, spacegun, spacegnj, taitoz_state, bshark, ORIENTATION_FLIP_X, "Taito Corporation", "Space Gun (Japan)", GAME_SUPPORTS_SAVE ) | |
| 5096 | GAME( 1990, spacegunu, spacegun, spacegun, spacegnu, taitoz_state, bshark, ORIENTATION_FLIP_X, "Taito America Corporation", "Space Gun (US)", GAME_SUPPORTS_SAVE ) | |
| 5097 | GAMEL(1991, dblaxle, 0, dblaxle, dblaxle, taitoz_state, taitoz, ROT0, "Taito America Corporation", "Double Axle (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_dblaxle ) | |
| 5098 | GAMEL(1991, pwheelsj, dblaxle, dblaxle, pwheelsj, taitoz_state, taitoz, ROT0, "Taito Corporation", "Power Wheels (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_dblaxle ) | |
| 5099 | GAMEL(1991, racingb, 0, racingb, racingb, taitoz_state, taitoz, ROT0, "Taito Corporation Japan", "Racing Beat (World)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE, layout_dblaxle ) |
| r15751 | r15752 | |
|---|---|---|
| 569 | 569 | ROM_END |
| 570 | 570 | |
| 571 | 571 | |
| 572 | GAME( 1985, msisaac, 0, msisaac, msisaac, 0, ROT270, "Taito Corporation", "Metal Soldier Isaac II", GAME_UNEMULATED_PROTECTION | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 572 | GAME( 1985, msisaac, 0, msisaac, msisaac, msisaac_state, 0, ROT270, "Taito Corporation", "Metal Soldier Isaac II", GAME_UNEMULATED_PROTECTION | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1613 | 1613 | /* A dummy driver, so that the bios can be debugged, and to serve as */ |
| 1614 | 1614 | /* parent for the other drivers, so that we do not have to include */ |
| 1615 | 1615 | /* them in every zip file */ |
| 1616 | GAME( 1986, playch10, 0, playch10, playch10, playch10, ROT0, "Nintendo of America", "PlayChoice-10 BIOS", GAME_IS_BIOS_ROOT ) | |
| 1616 | GAME( 1986, playch10, 0, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo of America", "PlayChoice-10 BIOS", GAME_IS_BIOS_ROOT ) | |
| 1617 | 1617 | |
| 1618 | 1618 | /******************************************************************************/ |
| 1619 | 1619 | |
| 1620 | 1620 | /* YEAR NAME PARENT BIOS MACHINE INPUT INIT MONITOR */ |
| 1621 | 1621 | |
| 1622 | 1622 | /* Standard Games */ |
| 1623 | GAME( 1983, pc_tenis, playch10, playch10, playch10, playch10, ROT0, "Nintendo", "Tennis (PlayChoice-10)", 0 ) | |
| 1624 | GAME( 1983, pc_mario, playch10, playch10, playch10, playch10, ROT0, "Nintendo", "Mario Bros. (PlayChoice-10)", 0 ) | |
| 1625 | GAME( 1984, pc_bball, playch10, playch10, playch10, playch10, ROT0, "Nintendo of America", "Baseball (PlayChoice-10)", 0 ) | |
| 1626 | GAME( 1984, pc_bfght, playch10, playch10, playch10, playch10, ROT0, "Nintendo", "Balloon Fight (PlayChoice-10)", 0 ) | |
| 1627 | GAME( 1984, pc_ebike, playch10, playch10, playch10, playch10, ROT0, "Nintendo", "Excite Bike (PlayChoice-10)", 0 ) | |
| 1628 | GAME( 1984, pc_golf, playch10, playch10, playch10, playch10, ROT0, "Nintendo", "Golf (PlayChoice-10)", 0 ) | |
| 1629 | GAME( 1985, pc_kngfu, playch10, playch10, playch10, playch10, ROT0, "Irem (Nintendo license)", "Kung Fu (PlayChoice-10)", 0 ) | |
| 1630 | GAME( 1985, pc_smb, playch10, playch10, playch10, playch10, ROT0, "Nintendo", "Super Mario Bros. (PlayChoice-10)", 0 ) | |
| 1631 | GAME( 1986, pc_vball, playch10, playch10, playch10, playch10, ROT0, "Nintendo", "Volley Ball (PlayChoice-10)", 0 ) | |
| 1632 | GAME( 1987, pc_1942, playch10, playch10, playch10, pc_hrz, ROT0, "Capcom", "1942 (PlayChoice-10)", GAME_IMPERFECT_GRAPHICS ) | |
| 1623 | GAME( 1983, pc_tenis, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo", "Tennis (PlayChoice-10)", 0 ) | |
| 1624 | GAME( 1983, pc_mario, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo", "Mario Bros. (PlayChoice-10)", 0 ) | |
| 1625 | GAME( 1984, pc_bball, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo of America", "Baseball (PlayChoice-10)", 0 ) | |
| 1626 | GAME( 1984, pc_bfght, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo", "Balloon Fight (PlayChoice-10)", 0 ) | |
| 1627 | GAME( 1984, pc_ebike, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo", "Excite Bike (PlayChoice-10)", 0 ) | |
| 1628 | GAME( 1984, pc_golf, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo", "Golf (PlayChoice-10)", 0 ) | |
| 1629 | GAME( 1985, pc_kngfu, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Irem (Nintendo license)", "Kung Fu (PlayChoice-10)", 0 ) | |
| 1630 | GAME( 1985, pc_smb, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo", "Super Mario Bros. (PlayChoice-10)", 0 ) | |
| 1631 | GAME( 1986, pc_vball, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo", "Volley Ball (PlayChoice-10)", 0 ) | |
| 1632 | GAME( 1987, pc_1942, playch10, playch10, playch10, playch10_state, pc_hrz, ROT0, "Capcom", "1942 (PlayChoice-10)", GAME_IMPERFECT_GRAPHICS ) | |
| 1633 | 1633 | |
| 1634 | 1634 | /* Gun Games */ |
| 1635 | GAME( 1984, pc_duckh, playch10, playch10, playc10g, pc_gun, ROT0, "Nintendo", "Duck Hunt (PlayChoice-10)", 0 ) | |
| 1636 | GAME( 1984, pc_hgaly, playch10, playch10, playc10g, pc_gun, ROT0, "Nintendo", "Hogan's Alley (PlayChoice-10)", 0 ) | |
| 1637 | GAME( 1984, pc_wgnmn, playch10, playch10, playc10g, pc_gun, ROT0, "Nintendo", "Wild Gunman (PlayChoice-10)", 0 ) | |
| 1635 | GAME( 1984, pc_duckh, playch10, playch10, playc10g, playch10_state, pc_gun, ROT0, "Nintendo", "Duck Hunt (PlayChoice-10)", 0 ) | |
| 1636 | GAME( 1984, pc_hgaly, playch10, playch10, playc10g, playch10_state, pc_gun, ROT0, "Nintendo", "Hogan's Alley (PlayChoice-10)", 0 ) | |
| 1637 | GAME( 1984, pc_wgnmn, playch10, playch10, playc10g, playch10_state, pc_gun, ROT0, "Nintendo", "Wild Gunman (PlayChoice-10)", 0 ) | |
| 1638 | 1638 | |
| 1639 | 1639 | /* A-Board Games */ |
| 1640 | GAME( 1986, pc_grdus, playch10, playch10, playch10, pcaboard, ROT0, "Konami", "Gradius (PlayChoice-10)" , 0) // date: 860917 | |
| 1641 | GAME( 1986, pc_grdue, pc_grdus, playch10, playch10, pcaboard, ROT0, "Konami", "Gradius (PlayChoice-10, older)" , 0) // date: 860219 | |
| 1642 | GAME( 1987, pc_tkfld, playch10, playch10, playch10, pcaboard, ROT0, "Konami (Nintendo of America license)", "Track & Field (PlayChoice-10)", 0 ) | |
| 1640 | GAME( 1986, pc_grdus, playch10, playch10, playch10, playch10_state, pcaboard, ROT0, "Konami", "Gradius (PlayChoice-10)" , 0) // date: 860917 | |
| 1641 | GAME( 1986, pc_grdue, pc_grdus, playch10, playch10, playch10_state, pcaboard, ROT0, "Konami", "Gradius (PlayChoice-10, older)" , 0) // date: 860219 | |
| 1642 | GAME( 1987, pc_tkfld, playch10, playch10, playch10, playch10_state, pcaboard, ROT0, "Konami (Nintendo of America license)", "Track & Field (PlayChoice-10)", 0 ) | |
| 1643 | 1643 | |
| 1644 | 1644 | /* B-Board Games */ |
| 1645 | GAME( 1986, pc_pwrst, playch10, playch10, playch10, pcbboard, ROT0, "Nintendo", "Pro Wrestling (PlayChoice-10)", 0 ) | |
| 1646 | GAME( 1986, pc_trjan, playch10, playch10, playch10, pcbboard, ROT0, "Capcom USA (Nintendo of America license)", "Trojan (PlayChoice-10)", 0 ) | |
| 1647 | GAME( 1987, pc_cvnia, playch10, playch10, playch10, pcbboard, ROT0, "Konami (Nintendo of America license)", "Castlevania (PlayChoice-10)", 0 ) | |
| 1648 | GAME( 1987, pc_dbldr, playch10, playch10, playch10, pcbboard, ROT0, "Konami (Nintendo of America license)", "Double Dribble (PlayChoice-10)", 0 ) | |
| 1649 | GAME( 1987, pc_rnatk, playch10, playch10, playch10, pcbboard, ROT0, "Konami (Nintendo of America license)", "Rush'n Attack (PlayChoice-10)", 0 ) | |
| 1650 | GAME( 1987, pc_rygar, playch10, playch10, playch10, pcbboard, ROT0, "Tecmo (Nintendo of America license)", "Rygar (PlayChoice-10)", 0 ) | |
| 1651 | GAME( 1988, pc_cntra, playch10, playch10, playch10, pcbboard, ROT0, "Konami (Nintendo of America license)", "Contra (PlayChoice-10)", 0 ) | |
| 1645 | GAME( 1986, pc_pwrst, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Nintendo", "Pro Wrestling (PlayChoice-10)", 0 ) | |
| 1646 | GAME( 1986, pc_trjan, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Capcom USA (Nintendo of America license)", "Trojan (PlayChoice-10)", 0 ) | |
| 1647 | GAME( 1987, pc_cvnia, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Konami (Nintendo of America license)", "Castlevania (PlayChoice-10)", 0 ) | |
| 1648 | GAME( 1987, pc_dbldr, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Konami (Nintendo of America license)", "Double Dribble (PlayChoice-10)", 0 ) | |
| 1649 | GAME( 1987, pc_rnatk, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Konami (Nintendo of America license)", "Rush'n Attack (PlayChoice-10)", 0 ) | |
| 1650 | GAME( 1987, pc_rygar, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Tecmo (Nintendo of America license)", "Rygar (PlayChoice-10)", 0 ) | |
| 1651 | GAME( 1988, pc_cntra, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Konami (Nintendo of America license)", "Contra (PlayChoice-10)", 0 ) | |
| 1652 | 1652 | |
| 1653 | 1653 | /* C-Board Games */ |
| 1654 | GAME( 1986, pc_goons, playch10, playch10, playch10, pccboard, ROT0, "Konami", "The Goonies (PlayChoice-10)", 0 ) | |
| 1654 | GAME( 1986, pc_goons, playch10, playch10, playch10, playch10_state, pccboard, ROT0, "Konami", "The Goonies (PlayChoice-10)", 0 ) | |
| 1655 | 1655 | |
| 1656 | 1656 | /* D-Board Games */ |
| 1657 | GAME( 1986, pc_mtoid, playch10, playch10, playch10, pcdboard_2, ROT0, "Nintendo", "Metroid (PlayChoice-10)", 0 ) | |
| 1658 | GAME( 1987, pc_radrc, playch10, playch10, playch10, pcdboard, ROT0, "Square", "Rad Racer (PlayChoice-10)", 0 ) | |
| 1657 | GAME( 1986, pc_mtoid, playch10, playch10, playch10, playch10_state, pcdboard_2, ROT0, "Nintendo", "Metroid (PlayChoice-10)", 0 ) | |
| 1658 | GAME( 1987, pc_radrc, playch10, playch10, playch10, playch10_state, pcdboard, ROT0, "Square", "Rad Racer (PlayChoice-10)", 0 ) | |
| 1659 | 1659 | |
| 1660 | 1660 | /* E-Board Games */ |
| 1661 | GAME( 1987, pc_miket, playch10, playchnv, playch10, pceboard, ROT0, "Nintendo", "Mike Tyson's Punch-Out!! (PlayChoice-10)", GAME_IMPERFECT_GRAPHICS ) | |
| 1661 | GAME( 1987, pc_miket, playch10, playchnv, playch10, playch10_state, pceboard, ROT0, "Nintendo", "Mike Tyson's Punch-Out!! (PlayChoice-10)", GAME_IMPERFECT_GRAPHICS ) | |
| 1662 | 1662 | |
| 1663 | 1663 | /* F-Board Games */ |
| 1664 | GAME( 1987, pc_rcpam, playch10, playch10, playch10, pcfboard, ROT0, "Rare", "R.C. Pro-Am (PlayChoice-10)", 0 ) | |
| 1665 | GAME( 1987, pc_rrngr, playch10, playch10, playch10, pcfboard, ROT0, "Capcom USA (Nintendo of America license)", "Chip'n Dale: Rescue Rangers (PlayChoice-10)", 0 ) | |
| 1666 | GAME( 1988, pc_ddrgn, playch10, playch10, playch10, pcfboard, ROT0, "Technos Japan", "Double Dragon (PlayChoice-10)", 0 ) | |
| 1667 | GAME( 1989, pc_ngaid, playch10, playch10, playch10, pcfboard, ROT0, "Tecmo (Nintendo of America license)", "Ninja Gaiden (PlayChoice-10)", 0 ) | |
| 1668 | GAME( 1989, pc_tmnt, playch10, playch10, playch10, pcfboard, ROT0, "Konami (Nintendo of America license)", "Teenage Mutant Ninja Turtles (PlayChoice-10)", 0 ) | |
| 1669 | GAME( 1989, pc_ftqst, playch10, playch10, playch10, pcfboard, ROT0, "Sunsoft (Nintendo of America license)", "Uncle Fester's Quest: The Addams Family (PlayChoice-10)", 0 ) | |
| 1670 | GAME( 1989, pc_bstar, playch10, playch10, playch10, pcfboard_2, ROT0, "SNK (Nintendo of America license)", "Baseball Stars: Be a Champ! (PlayChoice-10)", GAME_IMPERFECT_GRAPHICS) | |
| 1671 | GAME( 1989, pc_tbowl, playch10, playch10, playch10, pcfboard, ROT0, "Tecmo (Nintendo of America license)", "Tecmo Bowl (PlayChoice-10)", 0 ) | |
| 1672 | GAME( 1990, pc_drmro, playch10, playch10, playch10, pcfboard, ROT0, "Nintendo", "Dr. Mario (PlayChoice-10)", 0 ) | |
| 1673 | GAME( 1990, pc_ynoid, playch10, playch10, playch10, pcfboard, ROT0, "Capcom USA (Nintendo of America license)", "Yo! Noid (PlayChoice-10)", 0 ) | |
| 1664 | GAME( 1987, pc_rcpam, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Rare", "R.C. Pro-Am (PlayChoice-10)", 0 ) | |
| 1665 | GAME( 1987, pc_rrngr, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Capcom USA (Nintendo of America license)", "Chip'n Dale: Rescue Rangers (PlayChoice-10)", 0 ) | |
| 1666 | GAME( 1988, pc_ddrgn, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Technos Japan", "Double Dragon (PlayChoice-10)", 0 ) | |
| 1667 | GAME( 1989, pc_ngaid, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Tecmo (Nintendo of America license)", "Ninja Gaiden (PlayChoice-10)", 0 ) | |
| 1668 | GAME( 1989, pc_tmnt, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Konami (Nintendo of America license)", "Teenage Mutant Ninja Turtles (PlayChoice-10)", 0 ) | |
| 1669 | GAME( 1989, pc_ftqst, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Sunsoft (Nintendo of America license)", "Uncle Fester's Quest: The Addams Family (PlayChoice-10)", 0 ) | |
| 1670 | GAME( 1989, pc_bstar, playch10, playch10, playch10, playch10_state, pcfboard_2, ROT0, "SNK (Nintendo of America license)", "Baseball Stars: Be a Champ! (PlayChoice-10)", GAME_IMPERFECT_GRAPHICS) | |
| 1671 | GAME( 1989, pc_tbowl, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Tecmo (Nintendo of America license)", "Tecmo Bowl (PlayChoice-10)", 0 ) | |
| 1672 | GAME( 1990, pc_drmro, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Nintendo", "Dr. Mario (PlayChoice-10)", 0 ) | |
| 1673 | GAME( 1990, pc_ynoid, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Capcom USA (Nintendo of America license)", "Yo! Noid (PlayChoice-10)", 0 ) | |
| 1674 | 1674 | |
| 1675 | 1675 | /* G-Board Games */ |
| 1676 | GAME( 1988, pc_smb2, playch10, playch10, playch10, pcgboard, ROT0, "Nintendo", "Super Mario Bros. 2 (PlayChoice-10)", 0 ) | |
| 1677 | GAME( 1988, pc_smb3, playch10, playch10, playch10, pcgboard, ROT0, "Nintendo", "Super Mario Bros. 3 (PlayChoice-10)", 0 ) | |
| 1678 | GAME( 1990, pc_mman3, playch10, playch10, playch10, pcgboard, ROT0, "Capcom USA (Nintendo of America license)", "Mega Man III (PlayChoice-10)", 0 ) | |
| 1679 | GAME( 1990, pc_suprc, playch10, playch10, playch10, pcgboard, ROT0, "Konami (Nintendo of America license)", "Super C (PlayChoice-10)", 0 ) | |
| 1680 | GAME( 1990, pc_tmnt2, playch10, playch10, playch10, pcgboard, ROT0, "Konami (Nintendo of America license)", "Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10)", 0 ) | |
| 1681 | GAME( 1990, pc_wcup, playch10, playch10, playch10, pcgboard, ROT0, "Technos Japan (Nintendo license)", "Nintendo World Cup (PlayChoice-10)", 0 ) | |
| 1682 | GAME( 1990, pc_ngai2, playch10, playch10, playch10, pcgboard, ROT0, "Tecmo (Nintendo of America license)", "Ninja Gaiden Episode II: The Dark Sword of Chaos (PlayChoice-10)", 0 ) | |
| 1683 | GAME( 1991, pc_ngai3, playch10, playch10, playch10, pcgboard, ROT0, "Tecmo (Nintendo of America license)", "Ninja Gaiden Episode III: The Ancient Ship of Doom (PlayChoice-10)", 0 ) | |
| 1684 | GAME( 1991, pc_pwbld, playch10, playch10, playch10, pcgboard, ROT0, "Taito (Nintendo of America license)", "Power Blade (PlayChoice-10)", 0 ) | |
| 1685 | GAME( 1991, pc_rkats, playch10, playch10, playch10, pcgboard, ROT0, "Atlus (Nintendo of America license)", "Rockin' Kats (PlayChoice-10)", 0 ) | |
| 1676 | GAME( 1988, pc_smb2, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Nintendo", "Super Mario Bros. 2 (PlayChoice-10)", 0 ) | |
| 1677 | GAME( 1988, pc_smb3, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Nintendo", "Super Mario Bros. 3 (PlayChoice-10)", 0 ) | |
| 1678 | GAME( 1990, pc_mman3, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Capcom USA (Nintendo of America license)", "Mega Man III (PlayChoice-10)", 0 ) | |
| 1679 | GAME( 1990, pc_suprc, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Konami (Nintendo of America license)", "Super C (PlayChoice-10)", 0 ) | |
| 1680 | GAME( 1990, pc_tmnt2, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Konami (Nintendo of America license)", "Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10)", 0 ) | |
| 1681 | GAME( 1990, pc_wcup, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Technos Japan (Nintendo license)", "Nintendo World Cup (PlayChoice-10)", 0 ) | |
| 1682 | GAME( 1990, pc_ngai2, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Tecmo (Nintendo of America license)", "Ninja Gaiden Episode II: The Dark Sword of Chaos (PlayChoice-10)", 0 ) | |
| 1683 | GAME( 1991, pc_ngai3, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Tecmo (Nintendo of America license)", "Ninja Gaiden Episode III: The Ancient Ship of Doom (PlayChoice-10)", 0 ) | |
| 1684 | GAME( 1991, pc_pwbld, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Taito (Nintendo of America license)", "Power Blade (PlayChoice-10)", 0 ) | |
| 1685 | GAME( 1991, pc_rkats, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Atlus (Nintendo of America license)", "Rockin' Kats (PlayChoice-10)", 0 ) | |
| 1686 | 1686 | /* variant with 4 screen mirror */ |
| 1687 | GAME( 1990, pc_radr2, playch10, playch10, playch10, pcgboard_type2, ROT0, "Square (Nintendo of America license)", "Rad Racer II (PlayChoice-10)", 0 ) | |
| 1688 | GAME( 1985, pc_gntlt, playch10, playch10, playch10, pcgboard_type2, ROT0, "Atari / Tengen (Nintendo of America license)", "Gauntlet (PlayChoice-10)", GAME_IMPERFECT_GRAPHICS ) | |
| 1687 | GAME( 1990, pc_radr2, playch10, playch10, playch10, playch10_state, pcgboard_type2, ROT0, "Square (Nintendo of America license)", "Rad Racer II (PlayChoice-10)", 0 ) | |
| 1688 | GAME( 1985, pc_gntlt, playch10, playch10, playch10, playch10_state, pcgboard_type2, ROT0, "Atari / Tengen (Nintendo of America license)", "Gauntlet (PlayChoice-10)", GAME_IMPERFECT_GRAPHICS ) | |
| 1689 | 1689 | |
| 1690 | 1690 | /* H-Board Games */ |
| 1691 | GAME( 1988, pc_pinbt, playch10, playch10_hboard, playch10, pchboard, ROT0, "Rare (Nintendo of America license)", "PinBot (PlayChoice-10)", GAME_IMPERFECT_GRAPHICS ) | |
| 1691 | GAME( 1988, pc_pinbt, playch10, playch10_hboard, playch10, playch10_state, pchboard, ROT0, "Rare (Nintendo of America license)", "PinBot (PlayChoice-10)", GAME_IMPERFECT_GRAPHICS ) | |
| 1692 | 1692 | |
| 1693 | 1693 | /* i-Board Games */ |
| 1694 | GAME( 1989, pc_cshwk, playch10, playch10, playch10, pciboard, ROT0, "Rare (Nintendo of America license)", "Captain Sky Hawk (PlayChoice-10)", 0 ) | |
| 1695 | GAME( 1990, pc_sjetm, playch10, playch10, playch10, pciboard, ROT0, "Rare", "Solar Jetman (PlayChoice-10)", 0 ) | |
| 1694 | GAME( 1989, pc_cshwk, playch10, playch10, playch10, playch10_state, pciboard, ROT0, "Rare (Nintendo of America license)", "Captain Sky Hawk (PlayChoice-10)", 0 ) | |
| 1695 | GAME( 1990, pc_sjetm, playch10, playch10, playch10, playch10_state, pciboard, ROT0, "Rare", "Solar Jetman (PlayChoice-10)", 0 ) | |
| 1696 | 1696 | |
| 1697 | 1697 | /* K-Board Games */ |
| 1698 | GAME( 1991, pc_moglf, playch10, playch10, playch10, pckboard, ROT0, "Nintendo", "Mario's Open Golf (PlayChoice-10)", 0 ) | |
| 1698 | GAME( 1991, pc_moglf, playch10, playch10, playch10, playch10_state, pckboard, ROT0, "Nintendo", "Mario's Open Golf (PlayChoice-10)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 2280 | 2280 | |
| 2281 | 2281 | |
| 2282 | 2282 | /* 2x6809, static tilemap, 2bpp sprites (Super Pacman type) */ |
| 2283 | GAME( 1982, superpac, 0, superpac, superpac, 0, ROT90, "Namco", "Super Pac-Man", GAME_SUPPORTS_SAVE ) | |
| 2284 | GAME( 1982, superpacm,superpac, superpac, superpac, 0, ROT90, "Namco (Bally Midway license)", "Super Pac-Man (Midway)", GAME_SUPPORTS_SAVE ) | |
| 2285 | GAME( 1983, pacnpal, 0, pacnpal, pacnpal, 0, ROT90, "Namco", "Pac & Pal", GAME_SUPPORTS_SAVE ) | |
| 2286 | GAME( 1983, pacnpal2, pacnpal, pacnpal, pacnpal, 0, ROT90, "Namco", "Pac & Pal (older)", GAME_SUPPORTS_SAVE ) | |
| 2287 | GAME( 1983, pacnchmp, pacnpal, pacnpal, pacnpal, 0, ROT90, "Namco", "Pac-Man & Chomp Chomp", GAME_SUPPORTS_SAVE ) | |
| 2288 | GAME( 1984, grobda, 0, grobda, grobda, grobda, ROT90, "Namco", "Grobda (New Ver.)", GAME_SUPPORTS_SAVE ) | |
| 2289 | GAME( 1984, grobda2, grobda, grobda, grobda, grobda, ROT90, "Namco", "Grobda (Old Ver. set 1)", GAME_SUPPORTS_SAVE ) | |
| 2290 | GAME( 1984, grobda3, grobda, grobda, grobda, grobda, ROT90, "Namco", "Grobda (Old Ver. set 2)", GAME_SUPPORTS_SAVE ) | |
| 2283 | GAME( 1982, superpac, 0, superpac, superpac, mappy_state, 0, ROT90, "Namco", "Super Pac-Man", GAME_SUPPORTS_SAVE ) | |
| 2284 | GAME( 1982, superpacm,superpac, superpac, superpac, mappy_state, 0, ROT90, "Namco (Bally Midway license)", "Super Pac-Man (Midway)", GAME_SUPPORTS_SAVE ) | |
| 2285 | GAME( 1983, pacnpal, 0, pacnpal, pacnpal, mappy_state, 0, ROT90, "Namco", "Pac & Pal", GAME_SUPPORTS_SAVE ) | |
| 2286 | GAME( 1983, pacnpal2, pacnpal, pacnpal, pacnpal, mappy_state, 0, ROT90, "Namco", "Pac & Pal (older)", GAME_SUPPORTS_SAVE ) | |
| 2287 | GAME( 1983, pacnchmp, pacnpal, pacnpal, pacnpal, mappy_state, 0, ROT90, "Namco", "Pac-Man & Chomp Chomp", GAME_SUPPORTS_SAVE ) | |
| 2288 | GAME( 1984, grobda, 0, grobda, grobda, mappy_state, grobda, ROT90, "Namco", "Grobda (New Ver.)", GAME_SUPPORTS_SAVE ) | |
| 2289 | GAME( 1984, grobda2, grobda, grobda, grobda, mappy_state, grobda, ROT90, "Namco", "Grobda (Old Ver. set 1)", GAME_SUPPORTS_SAVE ) | |
| 2290 | GAME( 1984, grobda3, grobda, grobda, grobda, mappy_state, grobda, ROT90, "Namco", "Grobda (Old Ver. set 2)", GAME_SUPPORTS_SAVE ) | |
| 2291 | 2291 | |
| 2292 | 2292 | /* 3x6809, static tilemap, 2bpp sprites (Gaplus type) */ |
| 2293 | GAME( 1983, phozon, 0, phozon, phozon, 0, ROT90, "Namco", "Phozon (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2293 | GAME( 1983, phozon, 0, phozon, phozon, mappy_state, 0, ROT90, "Namco", "Phozon (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2294 | 2294 | |
| 2295 | 2295 | /* 2x6809, scroling tilemap, 4bpp sprites (Super Pacman type) */ |
| 2296 | GAME( 1983, mappy, 0, mappy, mappy, 0, ROT90, "Namco", "Mappy (US)", GAME_SUPPORTS_SAVE ) | |
| 2297 | GAME( 1983, mappyj, mappy, mappy, mappy, 0, ROT90, "Namco", "Mappy (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2298 | GAME( 1984, todruaga, 0, todruaga, todruaga, 0, ROT90, "Namco", "The Tower of Druaga (New Ver.)", GAME_SUPPORTS_SAVE ) | |
| 2299 | GAME( 1984, todruagao,todruaga, todruaga, todruaga, 0, ROT90, "Namco", "The Tower of Druaga (Old Ver.)", GAME_SUPPORTS_SAVE ) | |
| 2300 | GAME( 1984, todruagas,todruaga, todruaga, todruaga, 0, ROT90, "bootleg? (Sidam)", "The Tower of Druaga (Sidam)", GAME_SUPPORTS_SAVE ) | |
| 2301 | GAME( 1985, digdug2, 0, digdug2, digdug2, digdug2, ROT90, "Namco", "Dig Dug II (New Ver.)", GAME_SUPPORTS_SAVE ) | |
| 2302 | GAME( 1985, digdug2o, digdug2, digdug2, digdug2, digdug2, ROT90, "Namco", "Dig Dug II (Old Ver.)", GAME_SUPPORTS_SAVE ) | |
| 2303 | GAME( 1985, motos, 0, motos, motos, 0, ROT90, "Namco", "Motos", GAME_SUPPORTS_SAVE ) | |
| 2296 | GAME( 1983, mappy, 0, mappy, mappy, mappy_state, 0, ROT90, "Namco", "Mappy (US)", GAME_SUPPORTS_SAVE ) | |
| 2297 | GAME( 1983, mappyj, mappy, mappy, mappy, mappy_state, 0, ROT90, "Namco", "Mappy (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2298 | GAME( 1984, todruaga, 0, todruaga, todruaga, mappy_state, 0, ROT90, "Namco", "The Tower of Druaga (New Ver.)", GAME_SUPPORTS_SAVE ) | |
| 2299 | GAME( 1984, todruagao,todruaga, todruaga, todruaga, mappy_state, 0, ROT90, "Namco", "The Tower of Druaga (Old Ver.)", GAME_SUPPORTS_SAVE ) | |
| 2300 | GAME( 1984, todruagas,todruaga, todruaga, todruaga, mappy_state, 0, ROT90, "bootleg? (Sidam)", "The Tower of Druaga (Sidam)", GAME_SUPPORTS_SAVE ) | |
| 2301 | GAME( 1985, digdug2, 0, digdug2, digdug2, mappy_state, digdug2, ROT90, "Namco", "Dig Dug II (New Ver.)", GAME_SUPPORTS_SAVE ) | |
| 2302 | GAME( 1985, digdug2o, digdug2, digdug2, digdug2, mappy_state, digdug2, ROT90, "Namco", "Dig Dug II (Old Ver.)", GAME_SUPPORTS_SAVE ) | |
| 2303 | GAME( 1985, motos, 0, motos, motos, mappy_state, 0, ROT90, "Namco", "Motos", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 485 | 485 | * |
| 486 | 486 | *************************************/ |
| 487 | 487 | |
| 488 | GAME( 1979, safarir, 0, safarir, safarir, 0, ROT90, "SNK", "Safari Rally (Japan)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 488 | GAME( 1979, safarir, 0, safarir, safarir, safarir_state, 0, ROT90, "SNK", "Safari Rally (Japan)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 684 | 684 | ROM_END |
| 685 | 685 | |
| 686 | 686 | /* Newer revised code base */ |
| 687 | GAME( 1987, rastan, 0, rastan, rastan, 0, ROT0, "Taito Corporation Japan", "Rastan (World Rev 1)", GAME_SUPPORTS_SAVE ) | |
| 688 | GAME( 1987, rastana, rastan, rastan, rastsaga, 0, ROT0, "Taito Corporation Japan", "Rastan (World)", GAME_SUPPORTS_SAVE ) | |
| 689 | GAME( 1987, rastanu, rastan, rastan, rastsaga, 0, ROT0, "Taito America Corporation", "Rastan (US Rev 1)", GAME_SUPPORTS_SAVE ) | |
| 690 | GAME( 1987, rastanua, rastan, rastan, rastsaga, 0, ROT0, "Taito America Corporation", "Rastan (US)", GAME_SUPPORTS_SAVE ) | |
| 687 | GAME( 1987, rastan, 0, rastan, rastan, rastan_state, 0, ROT0, "Taito Corporation Japan", "Rastan (World Rev 1)", GAME_SUPPORTS_SAVE ) | |
| 688 | GAME( 1987, rastana, rastan, rastan, rastsaga, rastan_state, 0, ROT0, "Taito Corporation Japan", "Rastan (World)", GAME_SUPPORTS_SAVE ) | |
| 689 | GAME( 1987, rastanu, rastan, rastan, rastsaga, rastan_state, 0, ROT0, "Taito America Corporation", "Rastan (US Rev 1)", GAME_SUPPORTS_SAVE ) | |
| 690 | GAME( 1987, rastanua, rastan, rastan, rastsaga, rastan_state, 0, ROT0, "Taito America Corporation", "Rastan (US)", GAME_SUPPORTS_SAVE ) | |
| 691 | 691 | |
| 692 | 692 | /* Based on earliest code base */ |
| 693 | GAME( 1987, rastanub, rastan, rastan, rastsaga, 0, ROT0, "Taito America Corporation", "Rastan (US, Earlier code base)", GAME_SUPPORTS_SAVE ) | |
| 694 | GAME( 1987, rastsaga, rastan, rastan, rastsaga, 0, ROT0, "Taito Corporation", "Rastan Saga (Japan Rev 1)", GAME_SUPPORTS_SAVE ) | |
| 695 | GAME( 1987, rastsagaa, rastan, rastan, rastsaga, 0, ROT0, "Taito Corporation", "Rastan Saga (Japan)", GAME_SUPPORTS_SAVE ) | |
| 693 | GAME( 1987, rastanub, rastan, rastan, rastsaga, rastan_state, 0, ROT0, "Taito America Corporation", "Rastan (US, Earlier code base)", GAME_SUPPORTS_SAVE ) | |
| 694 | GAME( 1987, rastsaga, rastan, rastan, rastsaga, rastan_state, 0, ROT0, "Taito Corporation", "Rastan Saga (Japan Rev 1)", GAME_SUPPORTS_SAVE ) | |
| 695 | GAME( 1987, rastsagaa, rastan, rastan, rastsaga, rastan_state, 0, ROT0, "Taito Corporation", "Rastan Saga (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 391 | 391 | ROM_LOAD( "pzletime.nv", 0x0000, 0x0080, CRC(e5ed3d40) SHA1(8c163a6e5839e5c82d52f046d3268202fdf9f4d1) ) |
| 392 | 392 | ROM_END |
| 393 | 393 | |
| 394 | GAME( 199?, pzletime, 0, pzletime, pzletime, 0, ROT0, "Elettronica Video-Games S.R.L.", "Puzzle Time (prototype)", GAME_SUPPORTS_SAVE ) | |
| 394 | GAME( 199?, pzletime, 0, pzletime, pzletime, pzletime_state, 0, ROT0, "Elettronica Video-Games S.R.L.", "Puzzle Time (prototype)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 388 | 388 | |
| 389 | 389 | } |
| 390 | 390 | |
| 391 | GAME( 199?, pntnpuzl, 0, pntnpuzl, pntnpuzl, pip, ROT90, "Century?", "Paint & Puzzle",GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 391 | GAME( 199?, pntnpuzl, 0, pntnpuzl, pntnpuzl, pntnpuzl_state, pip, ROT90, "Century?", "Paint & Puzzle",GAME_NO_SOUND|GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 379 | 379 | DRIVER_INIT_CALL(pce); |
| 380 | 380 | } |
| 381 | 381 | |
| 382 | GAME( 1989, blazlaz, 0, uapce, uapce, uapce, ROT0, "Hudson Soft", "Blazing Lazers", GAME_IMPERFECT_SOUND ) | |
| 383 | GAME( 1989, keith, 0, uapce, uapce, uapce, ROT0, "Hudson Soft", "Keith Courage In Alpha Zones", GAME_IMPERFECT_SOUND ) | |
| 384 | GAME( 1989, aliencr, 0, uapce, uapce, uapce, ROT0, "Hudson Soft", "Alien Crush", GAME_IMPERFECT_SOUND ) | |
| 385 | GAME( 1989, paclandp,0, uapce, uapce, uapce, ROT0, "Namco", "Pac-Land (United Amusements PC Engine)", GAME_IMPERFECT_SOUND ) | |
| 382 | GAME( 1989, blazlaz, 0, uapce, uapce, uapce_state, uapce, ROT0, "Hudson Soft", "Blazing Lazers", GAME_IMPERFECT_SOUND ) | |
| 383 | GAME( 1989, keith, 0, uapce, uapce, uapce_state, uapce, ROT0, "Hudson Soft", "Keith Courage In Alpha Zones", GAME_IMPERFECT_SOUND ) | |
| 384 | GAME( 1989, aliencr, 0, uapce, uapce, uapce_state, uapce, ROT0, "Hudson Soft", "Alien Crush", GAME_IMPERFECT_SOUND ) | |
| 385 | GAME( 1989, paclandp,0, uapce, uapce, uapce_state, uapce, ROT0, "Namco", "Pac-Land (United Amusements PC Engine)", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1188 | 1188 | ROM_END |
| 1189 | 1189 | |
| 1190 | 1190 | |
| 1191 | GAME(1998, funkball, 0, funkball, funkball, 0, ROT0, "dgPIX Entertainment Inc.", "Funky Ball", GAME_IS_SKELETON) | |
| 1191 | GAME(1998, funkball, 0, funkball, funkball, funkball_state, 0, ROT0, "dgPIX Entertainment Inc.", "Funky Ball", GAME_IS_SKELETON) |
| r15751 | r15752 | |
|---|---|---|
| 735 | 735 | ROM_REGION( 0x20000*4, "sram", ROMREGION_ERASE00 ) |
| 736 | 736 | ROM_END |
| 737 | 737 | |
| 738 | GAME( 1995, aristmk5, 0, aristmk5, aristmk5, aristmk5, ROT0, "Aristocrat", "MKV Set/Clear Chips (USA)", GAME_NOT_WORKING|GAME_IS_BIOS_ROOT ) | |
| 738 | GAME( 1995, aristmk5, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "MKV Set/Clear Chips (USA)", GAME_NOT_WORKING|GAME_IS_BIOS_ROOT ) | |
| 739 | 739 | |
| 740 | 740 | // Dates listed below are for the combination (reel layout), not release dates |
| 741 | GAME( 1995, enchfrst, 0, aristmk5, aristmk5, aristmk5, ROT0, "Aristocrat", "Enchanted Forest (0400122V, Local)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 570/3, E - 23/06/95 | |
| 742 | GAME( 1995, swthrt2v, 0, aristmk5, aristmk5, aristmk5, ROT0, "Aristocrat", "Sweet Hearts II (01J01986, Venezuela)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 577/1, C - 07/09/95 | |
| 743 | GAME( 1996, dolphntr, 0, aristmk5, aristmk5, aristmk5, ROT0, "Aristocrat", "Dolphin Treasure (0200424V, NSW/ACT)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 602/1, B - 06/12/96 | |
| 744 | GAME( 1996, dolphtra, dolphntr, aristmk5, aristmk5, aristmk5, ROT0, "Aristocrat", "Dolphin Treasure (0100424V, NSW/ACT)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 602/1, B - 06/12/96 | |
| 745 | GAME( 1997, goldprmd, aristmk5, aristmk5_usa, aristmk5, aristmk5, ROT0, "Aristocrat", "Golden Pyramids (MV4091, USA)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // MV4091, B - 13/05/97 | |
| 746 | GAME( 1997, qotn, 0, aristmk5, aristmk5, aristmk5, ROT0, "Aristocrat", "Queen of the Nile (0200439V, NSW/ACT)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 602/4, B - 13/05/97 | |
| 747 | GAME( 1997, dmdtouch, 0, aristmk5, aristmk5, aristmk5, ROT0, "Aristocrat", "Diamond Touch (0400433V, Local)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 604, E - 30/06/97 | |
| 748 | GAME( 1998, adonis, 0, aristmk5, aristmk5, aristmk5, ROT0, "Aristocrat", "Adonis (0200751V, NSW/ACT)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 602/9, A - 25/05/98 | |
| 749 | GAME( 1998, reelrock, 0, aristmk5, aristmk5, aristmk5, ROT0, "Aristocrat", "Reelin-n-Rockin (0100779V, Local)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 628, A - 13/07/98 | |
| 750 | GAME( 1998, indiandr, 0, aristmk5, aristmk5, aristmk5, ROT0, "Aristocrat", "Indian Dreaming (0100845V, Local)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 628/1, B - 15/12/98 | |
| 751 | GAME( 1999, wtiger, 0, aristmk5, aristmk5, aristmk5, ROT0, "Aristocrat", "White Tiger Classic (0200954V, NSW/ACT)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 638/1, B - 08/07/99 | |
| 752 | GAME( 2000, magicmsk, aristmk5, aristmk5_usa, aristmk5, aristmk5, ROT0, "Aristocrat", "Magic Mask (MV4115, Export)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // MV4115, A - 09/05/2000 | |
| 753 | GAME( 2000, margmgc, 0, aristmk5, aristmk5, aristmk5, ROT0, "Aristocrat", "Margarita Magic (01J00101, NSW/ACT)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // JB005, A - 07/07/2000 | |
| 754 | GAME( 2001, geishanz, 0, aristmk5, aristmk5, aristmk5, ROT0, "Aristocrat", "Geisha (0101408V, New Zealand)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // MV4127, A - 05/03/01 | |
| 741 | GAME( 1995, enchfrst, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Enchanted Forest (0400122V, Local)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 570/3, E - 23/06/95 | |
| 742 | GAME( 1995, swthrt2v, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Sweet Hearts II (01J01986, Venezuela)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 577/1, C - 07/09/95 | |
| 743 | GAME( 1996, dolphntr, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Dolphin Treasure (0200424V, NSW/ACT)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 602/1, B - 06/12/96 | |
| 744 | GAME( 1996, dolphtra, dolphntr, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Dolphin Treasure (0100424V, NSW/ACT)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 602/1, B - 06/12/96 | |
| 745 | GAME( 1997, goldprmd, aristmk5, aristmk5_usa, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Golden Pyramids (MV4091, USA)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // MV4091, B - 13/05/97 | |
| 746 | GAME( 1997, qotn, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Queen of the Nile (0200439V, NSW/ACT)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 602/4, B - 13/05/97 | |
| 747 | GAME( 1997, dmdtouch, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Diamond Touch (0400433V, Local)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 604, E - 30/06/97 | |
| 748 | GAME( 1998, adonis, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Adonis (0200751V, NSW/ACT)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 602/9, A - 25/05/98 | |
| 749 | GAME( 1998, reelrock, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Reelin-n-Rockin (0100779V, Local)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 628, A - 13/07/98 | |
| 750 | GAME( 1998, indiandr, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Indian Dreaming (0100845V, Local)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 628/1, B - 15/12/98 | |
| 751 | GAME( 1999, wtiger, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "White Tiger Classic (0200954V, NSW/ACT)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 638/1, B - 08/07/99 | |
| 752 | GAME( 2000, magicmsk, aristmk5, aristmk5_usa, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Magic Mask (MV4115, Export)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // MV4115, A - 09/05/2000 | |
| 753 | GAME( 2000, margmgc, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Margarita Magic (01J00101, NSW/ACT)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // JB005, A - 07/07/2000 | |
| 754 | GAME( 2001, geishanz, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Geisha (0101408V, New Zealand)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // MV4127, A - 05/03/01 |
| r15751 | r15752 | |
|---|---|---|
| 647 | 647 | *************************/ |
| 648 | 648 | |
| 649 | 649 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 650 | GAME( 198?, tmspoker, 0, tmspoker, tmspoker, bus, ROT0, "<unknown>", "unknown TMS9980 Poker Game", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 650 | GAME( 198?, tmspoker, 0, tmspoker, tmspoker, tmspoker_state, bus, ROT0, "<unknown>", "unknown TMS9980 Poker Game", GAME_NO_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 905 | 905 | * |
| 906 | 906 | *************************************/ |
| 907 | 907 | |
| 908 | GAME( 1994, metalmx, 0, metalmx, metalmx, metalmx, ROT0, "Atari Games", "Metal Maniax (prototype)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 908 | GAME( 1994, metalmx, 0, metalmx, metalmx, metalmx_state, metalmx, ROT0, "Atari Games", "Metal Maniax (prototype)", GAME_NO_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 174 | 174 | } |
| 175 | 175 | |
| 176 | 176 | // has a flash dump? |
| 177 | GAME( 200?, enchlamp, 0, konendev, konendev, konendev, ROT0, "Konami", "Enchanted Lamp (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 177 | GAME( 200?, enchlamp, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "Enchanted Lamp (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 178 | 178 | // missing flash but has other interesting files |
| 179 | GAME( 200?, whiterus, 0, konendev, konendev, konendev, ROT0, "Konami", "White Russia (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 179 | GAME( 200?, whiterus, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "White Russia (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 180 | 180 | |
| 181 | 181 | // partial sets |
| 182 | GAME( 200?, aadvent, 0, konendev, konendev, konendev, ROT0, "Konami", "African Adventure (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 183 | GAME( 200?, dragnfly, 0, konendev, konendev, konendev, ROT0, "Konami", "Dragonfly (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 184 | GAME( 200?, gypmagic, 0, konendev, konendev, konendev, ROT0, "Konami", "Gypsy Magic (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 185 | GAME( 200?, incanp, 0, konendev, konendev, konendev, ROT0, "Konami", "Incan Pyramids (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 186 | GAME( 200?, jestmagi, 0, konendev, konendev, konendev, ROT0, "Konami", "Jester Magic (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 187 | GAME( 200?, luckfoun, 0, konendev, konendev, konendev, ROT0, "Konami", "Lucky Fountain (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 188 | GAME( 200?, mohicans, 0, konendev, konendev, konendev, ROT0, "Konami", "Mohican Sun (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 189 | GAME( 200?, monshow, 0, konendev, konendev, konendev, ROT0, "Konami", "The Monster Show (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 190 | GAME( 200?, romanl, 0, konendev, konendev, konendev, ROT0, "Konami", "Roman Legions (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 191 | GAME( 200?, safemon, 0, konendev, konendev, konendev, ROT0, "Konami", "Safe Money (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 192 | GAME( 200?, showqn, 0, konendev, konendev, konendev, ROT0, "Konami", "Show Queen (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 193 | GAME( 200?, spiceup, 0, konendev, konendev, konendev, ROT0, "Konami", "Spice It Up (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 194 | GAME( 200?, sultanw, 0, konendev, konendev, konendev, ROT0, "Konami", "Sultan's Wish (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 195 | GAME( 200?, konzero, 0, konendev, konendev, konendev, ROT0, "Konami", "Zero (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) // doesn't seem to have a title string in it? | |
| 182 | GAME( 200?, aadvent, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "African Adventure (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 183 | GAME( 200?, dragnfly, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "Dragonfly (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 184 | GAME( 200?, gypmagic, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "Gypsy Magic (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 185 | GAME( 200?, incanp, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "Incan Pyramids (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 186 | GAME( 200?, jestmagi, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "Jester Magic (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 187 | GAME( 200?, luckfoun, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "Lucky Fountain (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 188 | GAME( 200?, mohicans, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "Mohican Sun (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 189 | GAME( 200?, monshow, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "The Monster Show (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 190 | GAME( 200?, romanl, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "Roman Legions (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 191 | GAME( 200?, safemon, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "Safe Money (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 192 | GAME( 200?, showqn, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "Show Queen (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 193 | GAME( 200?, spiceup, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "Spice It Up (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 194 | GAME( 200?, sultanw, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "Sultan's Wish (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 195 | GAME( 200?, konzero, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "Zero (Konami Endeavour)", GAME_NOT_WORKING | GAME_NO_SOUND ) // doesn't seem to have a title string in it? |
| r15751 | r15752 | |
|---|---|---|
| 417 | 417 | * |
| 418 | 418 | *************************************/ |
| 419 | 419 | |
| 420 | GAME( 1986, upscope, 0, upscope, upscope, upscope, ORIENTATION_FLIP_X, "Grand Products", "Up Scope", GAME_IMPERFECT_SOUND ) | |
| 420 | GAME( 1986, upscope, 0, upscope, upscope, upscope_state, upscope, ORIENTATION_FLIP_X, "Grand Products", "Up Scope", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1922 | 1922 | // Game Entries |
| 1923 | 1923 | |
| 1924 | 1924 | // Equites Hardware |
| 1925 | GAME( 1984, equites, 0, equites, equites, equites, ROT90, "Alpha Denshi Co.", "Equites", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1926 | GAME( 1984, equitess, equites, equites, equites, equites, ROT90, "Alpha Denshi Co. (Sega license)", "Equites (Sega)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1927 | GAME( 1984, bullfgtr, 0, equites, bullfgtr, bullfgtr, ROT90, "Alpha Denshi Co.", "Bull Fighter", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1928 | GAME( 1984, bullfgtrs,bullfgtr, equites, bullfgtr, bullfgtr, ROT90, "Alpha Denshi Co. (Sega license)", "Bull Fighter (Sega)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1929 | GAME( 1985, kouyakyu, 0, equites, kouyakyu, kouyakyu, ROT0, "Alpha Denshi Co.", "The Koukouyakyuh", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1930 | GAME( 1985, gekisou, 0, gekisou, gekisou, gekisou, ROT90, "Eastern Corp.", "Gekisou (Japan)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1925 | GAME( 1984, equites, 0, equites, equites, equites_state, equites, ROT90, "Alpha Denshi Co.", "Equites", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1926 | GAME( 1984, equitess, equites, equites, equites, equites_state, equites, ROT90, "Alpha Denshi Co. (Sega license)", "Equites (Sega)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1927 | GAME( 1984, bullfgtr, 0, equites, bullfgtr, equites_state, bullfgtr, ROT90, "Alpha Denshi Co.", "Bull Fighter", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1928 | GAME( 1984, bullfgtrs,bullfgtr, equites, bullfgtr, equites_state, bullfgtr, ROT90, "Alpha Denshi Co. (Sega license)", "Bull Fighter (Sega)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1929 | GAME( 1985, kouyakyu, 0, equites, kouyakyu, equites_state, kouyakyu, ROT0, "Alpha Denshi Co.", "The Koukouyakyuh", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1930 | GAME( 1985, gekisou, 0, gekisou, gekisou, equites_state, gekisou, ROT90, "Eastern Corp.", "Gekisou (Japan)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1931 | 1931 | |
| 1932 | 1932 | // Splendor Blast Hardware |
| 1933 | GAME( 1985, splndrbt, 0, splndrbt, splndrbt, splndrbt, ROT0, "Alpha Denshi Co.", "Splendor Blast", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1934 | GAME( 1985, hvoltage, 0, splndrbt, hvoltage, hvoltage, ROT0, "Alpha Denshi Co.", "High Voltage", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1933 | GAME( 1985, splndrbt, 0, splndrbt, splndrbt, equites_state, splndrbt, ROT0, "Alpha Denshi Co.", "Splendor Blast", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 1934 | GAME( 1985, hvoltage, 0, splndrbt, hvoltage, equites_state, hvoltage, ROT0, "Alpha Denshi Co.", "High Voltage", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 561 | 561 | state->m_flipscreen_y = 0; |
| 562 | 562 | } |
| 563 | 563 | |
| 564 | GAME( 1985, mirax, 0, mirax, mirax, mirax, ROT90, "Current Technologies", "Mirax (set 1)", 0 ) | |
| 565 | GAME( 1985, miraxa, mirax, mirax, miraxa, mirax, ROT90, "Current Technologies", "Mirax (set 2)", 0 ) | |
| 564 | GAME( 1985, mirax, 0, mirax, mirax, mirax_state, mirax, ROT90, "Current Technologies", "Mirax (set 1)", 0 ) | |
| 565 | GAME( 1985, miraxa, mirax, mirax, miraxa, mirax_state, mirax, ROT90, "Current Technologies", "Mirax (set 2)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 264 | 264 | |
| 265 | 265 | ROM_END |
| 266 | 266 | |
| 267 | GAME( 199?, cardline, 0, cardline, cardline, 0, ROT0, "Veltmeijer", "Card Line" , 0) | |
| 267 | GAME( 199?, cardline, 0, cardline, cardline, cardline_state, 0, ROT0, "Veltmeijer", "Card Line" , 0) |
| r15751 | r15752 | |
|---|---|---|
| 503 | 503 | |
| 504 | 504 | |
| 505 | 505 | |
| 506 | GAME( 1989, gradius3, 0, gradius3, gradius3, 0, ROT0, "Konami", "Gradius III (Japan)", GAME_SUPPORTS_SAVE ) | |
| 507 | GAME( 1989, gradius3a, gradius3, gradius3, gradius3, 0, ROT0, "Konami", "Gradius III (Asia)", GAME_SUPPORTS_SAVE ) | |
| 508 | GAME( 1989, gradius3e, gradius3, gradius3, gradius3, 0, ROT0, "Konami", "Gradius III (World ?)", GAME_SUPPORTS_SAVE ) | |
| 506 | GAME( 1989, gradius3, 0, gradius3, gradius3, gradius3_state, 0, ROT0, "Konami", "Gradius III (Japan)", GAME_SUPPORTS_SAVE ) | |
| 507 | GAME( 1989, gradius3a, gradius3, gradius3, gradius3, gradius3_state, 0, ROT0, "Konami", "Gradius III (Asia)", GAME_SUPPORTS_SAVE ) | |
| 508 | GAME( 1989, gradius3e, gradius3, gradius3, gradius3, gradius3_state, 0, ROT0, "Konami", "Gradius III (World ?)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 608 | 608 | * |
| 609 | 609 | *************************************/ |
| 610 | 610 | |
| 611 | GAMEL(1981, omegrace, 0, omegrace, omegrace, omegrace, ROT0, "Midway", "Omega Race (set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE, layout_hoffe457 ) | |
| 612 | GAMEL(1981, omegrace2, omegrace, omegrace, omegrace, omegrace, ROT0, "Midway", "Omega Race (set 2)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE, layout_hoffe457 ) | |
| 613 | GAMEL(1981, deltrace, omegrace, omegrace, omegrace, omegrace, ROT0, "bootleg (Allied Leisure)", "Delta Race", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE, layout_hoffe457 ) | |
| 611 | GAMEL(1981, omegrace, 0, omegrace, omegrace, omegrace_state, omegrace, ROT0, "Midway", "Omega Race (set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE, layout_hoffe457 ) | |
| 612 | GAMEL(1981, omegrace2, omegrace, omegrace, omegrace, omegrace_state, omegrace, ROT0, "Midway", "Omega Race (set 2)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE, layout_hoffe457 ) | |
| 613 | GAMEL(1981, deltrace, omegrace, omegrace, omegrace, omegrace_state, omegrace, ROT0, "bootleg (Allied Leisure)", "Delta Race", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE, layout_hoffe457 ) |
| r15751 | r15752 | |
|---|---|---|
| 1694 | 1694 | machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0xe600, 0xe6ff, FUNC(cdsteljn_input_r)); |
| 1695 | 1695 | } |
| 1696 | 1696 | |
| 1697 | /* -- */ GAME( 1981, decocass, 0, decocass, decocass, decocass, ROT270, "Data East Corporation", "DECO Cassette System", GAME_IS_BIOS_ROOT ) | |
| 1698 | /* -- */ GAME( 1981, ctsttape, decocass, ctsttape, decocass, decocass, ROT270, "Data East Corporation", "Test Tape (DECO Cassette)", 0 ) | |
| 1699 | /* 01 */ GAME( 1980, chwy, decocass, chwy, decocass, decocass, ROT270, "Data East Corporation", "Highway Chase (DECO Cassette)", 0 ) | |
| 1697 | /* -- */ GAME( 1981, decocass, 0, decocass, decocass, decocass_state, decocass, ROT270, "Data East Corporation", "DECO Cassette System", GAME_IS_BIOS_ROOT ) | |
| 1698 | /* -- */ GAME( 1981, ctsttape, decocass, ctsttape, decocass, decocass_state, decocass, ROT270, "Data East Corporation", "Test Tape (DECO Cassette)", 0 ) | |
| 1699 | /* 01 */ GAME( 1980, chwy, decocass, chwy, decocass, decocass_state, decocass, ROT270, "Data East Corporation", "Highway Chase (DECO Cassette)", 0 ) | |
| 1700 | 1700 | /* 02 */ // 1980.12 Sengoku Ninjatai |
| 1701 | 1701 | /* 03 */ // 1981.01 Manhattan |
| 1702 | /* 04 */ GAME( 1981, cterrani, decocass, cterrani, cterrani, decocass, ROT270, "Data East Corporation", "Terranean (DECO Cassette)", 0 ) | |
| 1702 | /* 04 */ GAME( 1981, cterrani, decocass, cterrani, cterrani, decocass_state, decocass, ROT270, "Data East Corporation", "Terranean (DECO Cassette)", 0 ) | |
| 1703 | 1703 | /* 05 */ // 1981.?? Missile Sprinter |
| 1704 | 1704 | /* 06 */ // 1980.12 Nebula |
| 1705 | /* 07 */ GAME( 1981, castfant, decocass, castfant, decocass, decocass, ROT270, "Data East Corporation", "Astro Fantasia (DECO Cassette)", 0 ) | |
| 1705 | /* 07 */ GAME( 1981, castfant, decocass, castfant, decocass, decocass_state, decocass, ROT270, "Data East Corporation", "Astro Fantasia (DECO Cassette)", 0 ) | |
| 1706 | 1706 | /* 08 */ // 1981.03 The Tower |
| 1707 | /* 09 */ GAME( 1981, csuperas, decocass, csuperas, csuperas, decocass, ROT270, "Data East Corporation", "Super Astro Fighter (DECO Cassette)", 0 ) | |
| 1707 | /* 09 */ GAME( 1981, csuperas, decocass, csuperas, csuperas, decocass_state, decocass, ROT270, "Data East Corporation", "Super Astro Fighter (DECO Cassette)", 0 ) | |
| 1708 | 1708 | /* 10 */ // 1981.?? Ocean to Ocean (medal) |
| 1709 | /* 11 */ GAME( 1981, clocknch, decocass, clocknch, clocknch, decocass, ROT270, "Data East Corporation", "Lock'n'Chase (DECO Cassette)", 0 ) | |
| 1709 | /* 11 */ GAME( 1981, clocknch, decocass, clocknch, clocknch, decocass_state, decocass, ROT270, "Data East Corporation", "Lock'n'Chase (DECO Cassette)", 0 ) | |
| 1710 | 1710 | /* 12 */ // 1981.08 Flash Boy/DECO Kid |
| 1711 | /* 13 */ GAME( 1981, cprogolf, decocass, cprogolf, cprogolf, decocass, ROT270, "Data East Corporation", "Tournament Pro Golf (DECO Cassette)", 0 ) | |
| 1712 | GAME( 1981, cprogolfj, cprogolf, cprogolfj,cprogolf, decocass, ROT270, "Data East Corporation", "Tournament Pro Golf (DECO Cassette, Japan)", 0 ) | |
| 1713 | /* 14 */ GAME( 1981, cdsteljn, decocass, cdsteljn, cdsteljn, cdsteljn, ROT270, "Data East Corporation", "DS Telejan (DECO Cassette, Japan)", 0 ) | |
| 1714 | /* 15 */ GAME( 1981, cluckypo, decocass, cluckypo, decocass, decocass, ROT270, "Data East Corporation", "Lucky Poker (DECO Cassette)", 0 ) | |
| 1715 | /* 16 */ GAME( 1981, ctisland, decocass, ctisland, decocass, decocrom, ROT270, "Data East Corporation", "Treasure Island (DECO Cassette, set 1)", 0 ) | |
| 1716 | GAME( 1981, ctisland2, ctisland, ctisland, decocass, decocrom, ROT270, "Data East Corporation", "Treasure Island (DECO Cassette, set 2)", 0 ) | |
| 1717 | GAME( 1981, ctisland3, ctisland, ctisland, decocass, decocrom, ROT270, "Data East Corporation", "Treasure Island (DECO Cassette, set 3)", GAME_NOT_WORKING ) /* Different Bitswap? */ | |
| 1711 | /* 13 */ GAME( 1981, cprogolf, decocass, cprogolf, cprogolf, decocass_state, decocass, ROT270, "Data East Corporation", "Tournament Pro Golf (DECO Cassette)", 0 ) | |
| 1712 | GAME( 1981, cprogolfj, cprogolf, cprogolfj,cprogolf, decocass_state, decocass, ROT270, "Data East Corporation", "Tournament Pro Golf (DECO Cassette, Japan)", 0 ) | |
| 1713 | /* 14 */ GAME( 1981, cdsteljn, decocass, cdsteljn, cdsteljn, decocass_state, cdsteljn, ROT270, "Data East Corporation", "DS Telejan (DECO Cassette, Japan)", 0 ) | |
| 1714 | /* 15 */ GAME( 1981, cluckypo, decocass, cluckypo, decocass, decocass_state, decocass, ROT270, "Data East Corporation", "Lucky Poker (DECO Cassette)", 0 ) | |
| 1715 | /* 16 */ GAME( 1981, ctisland, decocass, ctisland, decocass, decocass_state, decocrom, ROT270, "Data East Corporation", "Treasure Island (DECO Cassette, set 1)", 0 ) | |
| 1716 | GAME( 1981, ctisland2, ctisland, ctisland, decocass, decocass_state, decocrom, ROT270, "Data East Corporation", "Treasure Island (DECO Cassette, set 2)", 0 ) | |
| 1717 | GAME( 1981, ctisland3, ctisland, ctisland, decocass, decocass_state, decocrom, ROT270, "Data East Corporation", "Treasure Island (DECO Cassette, set 3)", GAME_NOT_WORKING ) /* Different Bitswap? */ | |
| 1718 | 1718 | /* 17 */ // 1981.10 Bobbitto |
| 1719 | /* 18 */ GAME( 1982, cexplore, decocass, cexplore, cexplore, decocass, ROT270, "Data East Corporation", "Explorer (DECO Cassette)", GAME_NOT_WORKING ) | |
| 1720 | /* 19 */ GAME( 1982, cdiscon1, decocass, cdiscon1, decocass, decocass, ROT270, "Data East Corporation", "Disco No.1 (DECO Cassette)", 0 ) | |
| 1721 | GAME( 1982, csweetht, cdiscon1, cdiscon1, decocass, decocass, ROT270, "Data East Corporation", "Sweet Heart (DECO Cassette)", 0 ) | |
| 1722 | /* 20 */ GAME( 1982, ctornado, decocass, ctornado, ctornado, decocass, ROT270, "Data East Corporation", "Tornado (DECO Cassette)", 0 ) | |
| 1723 | /* 21 */ GAME( 1982, cmissnx, decocass, cmissnx, cmissnx, decocass, ROT270, "Data East Corporation", "Mission-X (DECO Cassette)", 0 ) | |
| 1724 | /* 22 */ GAME( 1982, cptennis, decocass, cptennis, decocass, decocass, ROT270, "Data East Corporation", "Pro Tennis (DECO Cassette)", 0 ) | |
| 1719 | /* 18 */ GAME( 1982, cexplore, decocass, cexplore, cexplore, decocass_state, decocass, ROT270, "Data East Corporation", "Explorer (DECO Cassette)", GAME_NOT_WORKING ) | |
| 1720 | /* 19 */ GAME( 1982, cdiscon1, decocass, cdiscon1, decocass, decocass_state, decocass, ROT270, "Data East Corporation", "Disco No.1 (DECO Cassette)", 0 ) | |
| 1721 | GAME( 1982, csweetht, cdiscon1, cdiscon1, decocass, decocass_state, decocass, ROT270, "Data East Corporation", "Sweet Heart (DECO Cassette)", 0 ) | |
| 1722 | /* 20 */ GAME( 1982, ctornado, decocass, ctornado, ctornado, decocass_state, decocass, ROT270, "Data East Corporation", "Tornado (DECO Cassette)", 0 ) | |
| 1723 | /* 21 */ GAME( 1982, cmissnx, decocass, cmissnx, cmissnx, decocass_state, decocass, ROT270, "Data East Corporation", "Mission-X (DECO Cassette)", 0 ) | |
| 1724 | /* 22 */ GAME( 1982, cptennis, decocass, cptennis, decocass, decocass_state, decocass, ROT270, "Data East Corporation", "Pro Tennis (DECO Cassette)", 0 ) | |
| 1725 | 1725 | /* 23 */ // 1982.?? 18 Hole Pro Golf |
| 1726 | 1726 | /* 24 */ // 1982.07 Tsumego Kaisyou |
| 1727 | 1727 | /* 25 */ // 1982.10 Angler Dangler? (fishing) |
| 1728 | /* 25 */ GAME( 1982, cfishing, decocass, cfishing, cfishing, decocass, ROT270, "Data East Corporation", "Fishing (DECO Cassette)", 0 ) | |
| 1729 | /* 26 */ GAME( 1983, cbtime, decocass, cbtime, cbtime, decocass, ROT270, "Data East Corporation", "Burger Time (DECO Cassette)", 0 ) | |
| 1730 | GAME( 1982, chamburger,cbtime, cbtime, cbtime, decocass, ROT270, "Data East Corporation", "Hamburger (DECO Cassette, Japan)", 0 ) | |
| 1731 | /* 27 */ GAME( 1982, cburnrub, decocass, cburnrub, decocass, decocass, ROT270, "Data East Corporation", "Burnin' Rubber (DECO Cassette, set 1)", 0 ) | |
| 1732 | GAME( 1982, cburnrub2, cburnrub, cburnrub, decocass, decocass, ROT270, "Data East Corporation", "Burnin' Rubber (DECO Cassette, set 2)", 0 ) | |
| 1733 | GAME( 1982, cbnj, cburnrub, cburnrub, decocass, decocass, ROT270, "Data East Corporation", "Bump 'n' Jump (DECO Cassette)", 0 ) | |
| 1734 | /* 28 */ GAME( 1983, cgraplop, decocass, cgraplop, cgraplop, decocass, ROT270, "Data East Corporation", "Cluster Buster / Graplop (DECO Cassette, set 1)", 0 ) | |
| 1735 | GAME( 1983, cgraplop2, cgraplop, cgraplop2,cgraplop, decocass, ROT270, "Data East Corporation", "Cluster Buster / Graplop (DECO Cassette, set 2)", GAME_NOT_WORKING ) | |
| 1736 | /* 29 */ GAME( 1983, clapapa, decocass, clapapa, decocass, decocass, ROT270, "Data East Corporation", "Rootin' Tootin' / La-Pa-Pa (DECO Cassette)" , 0) /* Displays 'La-Pa-Pa during attract */ | |
| 1737 | GAME( 1983, clapapa2, clapapa, clapapa, decocass, decocass, ROT270, "Data East Corporation", "Rootin' Tootin' (DECO Cassette)" , 0) /* Displays 'Rootin' Tootin' during attract */ | |
| 1738 | /* 30 */ GAME( 1983, cskater, decocass, cskater, cskater, decocass, ROT270, "Data East Corporation", "Skater (DECO Cassette, Japan)", 0 ) | |
| 1739 | /* 31 */ GAME( 1983, cprobowl, decocass, cprobowl, decocass, decocass, ROT270, "Data East Corporation", "Pro Bowling (DECO Cassette)", 0 ) | |
| 1740 | /* 32 */ GAME( 1983, cnightst, decocass, cnightst, cnightst, decocass, ROT270, "Data East Corporation", "Night Star (DECO Cassette, set 1)", 0 ) | |
| 1741 | GAME( 1983, cnightst2, cnightst, cnightst, cnightst, decocass, ROT270, "Data East Corporation", "Night Star (DECO Cassette, set 2)", 0 ) | |
| 1742 | /* 33 */ GAME( 1983, cpsoccer, decocass, cpsoccer, cpsoccer, decocass, ROT270, "Data East Corporation", "Pro Soccer (DECO Cassette)", 0 ) | |
| 1743 | GAME( 1983, cpsoccerj, cpsoccer, cpsoccer, cpsoccer, decocass, ROT270, "Data East Corporation", "Pro Soccer (DECO Cassette, Japan)", 0 ) | |
| 1744 | /* 34 */ GAME( 1983, csdtenis, decocass, csdtenis, csdtenis, decocass, ROT270, "Data East Corporation", "Super Doubles Tennis (DECO Cassette, Japan)", GAME_WRONG_COLORS ) | |
| 1745 | /* 35 */ GAME( 1985, cflyball, decocass, cflyball, decocass, decocass, ROT270, "Data East Corporation", "Flying Ball (DECO Cassette)", 0 ) | |
| 1728 | /* 25 */ GAME( 1982, cfishing, decocass, cfishing, cfishing, decocass_state, decocass, ROT270, "Data East Corporation", "Fishing (DECO Cassette)", 0 ) | |
| 1729 | /* 26 */ GAME( 1983, cbtime, decocass, cbtime, cbtime, decocass_state, decocass, ROT270, "Data East Corporation", "Burger Time (DECO Cassette)", 0 ) | |
| 1730 | GAME( 1982, chamburger,cbtime, cbtime, cbtime, decocass_state, decocass, ROT270, "Data East Corporation", "Hamburger (DECO Cassette, Japan)", 0 ) | |
| 1731 | /* 27 */ GAME( 1982, cburnrub, decocass, cburnrub, decocass, decocass_state, decocass, ROT270, "Data East Corporation", "Burnin' Rubber (DECO Cassette, set 1)", 0 ) | |
| 1732 | GAME( 1982, cburnrub2, cburnrub, cburnrub, decocass, decocass_state, decocass, ROT270, "Data East Corporation", "Burnin' Rubber (DECO Cassette, set 2)", 0 ) | |
| 1733 | GAME( 1982, cbnj, cburnrub, cburnrub, decocass, decocass_state, decocass, ROT270, "Data East Corporation", "Bump 'n' Jump (DECO Cassette)", 0 ) | |
| 1734 | /* 28 */ GAME( 1983, cgraplop, decocass, cgraplop, cgraplop, decocass_state, decocass, ROT270, "Data East Corporation", "Cluster Buster / Graplop (DECO Cassette, set 1)", 0 ) | |
| 1735 | GAME( 1983, cgraplop2, cgraplop, cgraplop2,cgraplop, decocass_state, decocass, ROT270, "Data East Corporation", "Cluster Buster / Graplop (DECO Cassette, set 2)", GAME_NOT_WORKING ) | |
| 1736 | /* 29 */ GAME( 1983, clapapa, decocass, clapapa, decocass, decocass_state, decocass, ROT270, "Data East Corporation", "Rootin' Tootin' / La-Pa-Pa (DECO Cassette)" , 0) /* Displays 'La-Pa-Pa during attract */ | |
| 1737 | GAME( 1983, clapapa2, clapapa, clapapa, decocass, decocass_state, decocass, ROT270, "Data East Corporation", "Rootin' Tootin' (DECO Cassette)" , 0) /* Displays 'Rootin' Tootin' during attract */ | |
| 1738 | /* 30 */ GAME( 1983, cskater, decocass, cskater, cskater, decocass_state, decocass, ROT270, "Data East Corporation", "Skater (DECO Cassette, Japan)", 0 ) | |
| 1739 | /* 31 */ GAME( 1983, cprobowl, decocass, cprobowl, decocass, decocass_state, decocass, ROT270, "Data East Corporation", "Pro Bowling (DECO Cassette)", 0 ) | |
| 1740 | /* 32 */ GAME( 1983, cnightst, decocass, cnightst, cnightst, decocass_state, decocass, ROT270, "Data East Corporation", "Night Star (DECO Cassette, set 1)", 0 ) | |
| 1741 | GAME( 1983, cnightst2, cnightst, cnightst, cnightst, decocass_state, decocass, ROT270, "Data East Corporation", "Night Star (DECO Cassette, set 2)", 0 ) | |
| 1742 | /* 33 */ GAME( 1983, cpsoccer, decocass, cpsoccer, cpsoccer, decocass_state, decocass, ROT270, "Data East Corporation", "Pro Soccer (DECO Cassette)", 0 ) | |
| 1743 | GAME( 1983, cpsoccerj, cpsoccer, cpsoccer, cpsoccer, decocass_state, decocass, ROT270, "Data East Corporation", "Pro Soccer (DECO Cassette, Japan)", 0 ) | |
| 1744 | /* 34 */ GAME( 1983, csdtenis, decocass, csdtenis, csdtenis, decocass_state, decocass, ROT270, "Data East Corporation", "Super Doubles Tennis (DECO Cassette, Japan)", GAME_WRONG_COLORS ) | |
| 1745 | /* 35 */ GAME( 1985, cflyball, decocass, cflyball, decocass, decocass_state, decocass, ROT270, "Data East Corporation", "Flying Ball (DECO Cassette)", 0 ) | |
| 1746 | 1746 | /* 36 */ // 1984.04 Genesis/Boomer Rang'r |
| 1747 | /* 37 */ GAME( 1983, czeroize, decocass, czeroize, decocass, decocass, ROT270, "Data East Corporation", "Zeroize (DECO Cassette)", 0 ) | |
| 1748 | /* 38 */ GAME( 1984, cscrtry, decocass, type4, cscrtry, decocass, ROT270, "Data East Corporation", "Scrum Try (DECO Cassette, set 1)", 0 ) | |
| 1749 | GAME( 1984, cscrtry2, cscrtry, type4, cscrtry, decocass, ROT270, "Data East Corporation", "Scrum Try (DECO Cassette, set 2)", 0 ) | |
| 1750 | /* 39 */ GAME( 1984, cppicf, decocass, cppicf, decocass, decocass, ROT270, "Data East Corporation", "Peter Pepper's Ice Cream Factory (DECO Cassette, set 1)", 0 ) | |
| 1751 | GAME( 1984, cppicf2, cppicf, cppicf, decocass, decocass, ROT270, "Data East Corporation", "Peter Pepper's Ice Cream Factory (DECO Cassette, set 2)", 0 ) | |
| 1752 | /* 40 */ GAME( 1984, cfghtice, decocass, cfghtice, cfghtice, decocass, ROT270, "Data East Corporation", "Fighting Ice Hockey (DECO Cassette)", 0 ) | |
| 1753 | /* 41 */ GAME( 1984, coozumou, decocass, type4, cscrtry, decocass, ROT270, "Data East Corporation", "Oozumou - The Grand Sumo (DECO Cassette, Japan)", 0 ) | |
| 1747 | /* 37 */ GAME( 1983, czeroize, decocass, czeroize, decocass, decocass_state, decocass, ROT270, "Data East Corporation", "Zeroize (DECO Cassette)", 0 ) | |
| 1748 | /* 38 */ GAME( 1984, cscrtry, decocass, type4, cscrtry, decocass_state, decocass, ROT270, "Data East Corporation", "Scrum Try (DECO Cassette, set 1)", 0 ) | |
| 1749 | GAME( 1984, cscrtry2, cscrtry, type4, cscrtry, decocass_state, decocass, ROT270, "Data East Corporation", "Scrum Try (DECO Cassette, set 2)", 0 ) | |
| 1750 | /* 39 */ GAME( 1984, cppicf, decocass, cppicf, decocass, decocass_state, decocass, ROT270, "Data East Corporation", "Peter Pepper's Ice Cream Factory (DECO Cassette, set 1)", 0 ) | |
| 1751 | GAME( 1984, cppicf2, cppicf, cppicf, decocass, decocass_state, decocass, ROT270, "Data East Corporation", "Peter Pepper's Ice Cream Factory (DECO Cassette, set 2)", 0 ) | |
| 1752 | /* 40 */ GAME( 1984, cfghtice, decocass, cfghtice, cfghtice, decocass_state, decocass, ROT270, "Data East Corporation", "Fighting Ice Hockey (DECO Cassette)", 0 ) | |
| 1753 | /* 41 */ GAME( 1984, coozumou, decocass, type4, cscrtry, decocass_state, decocass, ROT270, "Data East Corporation", "Oozumou - The Grand Sumo (DECO Cassette, Japan)", 0 ) | |
| 1754 | 1754 | /* 42 */ // 1984.08 Hellow Gateball // not a typo, this is official spelling |
| 1755 | 1755 | /* 43 */ // 1984.08 Yellow Cab |
| 1756 | /* 44 */ GAME( 1985, cbdash, decocass, cbdash, cbdash, decocass, ROT270, "Data East Corporation", "Boulder Dash (DECO Cassette)", 0 ) | |
| 1756 | /* 44 */ GAME( 1985, cbdash, decocass, cbdash, cbdash, decocass_state, decocass, ROT270, "Data East Corporation", "Boulder Dash (DECO Cassette)", 0 ) | |
| 1757 | 1757 | |
| 1758 | 1758 | /* UX7 */ // 1984.12 Tokyo MIE Clinic/Tokyo MIE Shinryoujo |
| 1759 | 1759 | /* UX8 */ // 1985.01 Tokyo MIE Clinic/Tokyo MIE Shinryoujo Part 2 |
| r15751 | r15752 | |
|---|---|---|
| 60 | 60 | ROM_END |
| 61 | 61 | |
| 62 | 62 | |
| 63 | GAME(1978, rotation, 0, g627, g627, g627, ROT0, "Midway", "Rotation VIII", GAME_IS_SKELETON_MECHANICAL) | |
| 63 | GAME(1978, rotation, 0, g627, g627, g627_state, g627, ROT0, "Midway", "Rotation VIII", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 2073 | 2073 | ROM_END |
| 2074 | 2074 | |
| 2075 | 2075 | /* ROM parent machine inp init */ |
| 2076 | GAME( 1993, mystwarr, 0, mystwarr, mystwarr, 0, ROT0, "Konami", "Mystic Warriors (ver EAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2077 | GAME( 1993, mystwarru, mystwarr, mystwarr, mystwarr, 0, ROT0, "Konami", "Mystic Warriors (ver UAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2078 | GAME( 1993, mystwarrj, mystwarr, mystwarr, mystwarr, 0, ROT0, "Konami", "Mystic Warriors (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2079 | GAME( 1993, mystwarra, mystwarr, mystwarr, mystwarr, 0, ROT0, "Konami", "Mystic Warriors (ver AAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2076 | GAME( 1993, mystwarr, 0, mystwarr, mystwarr, mystwarr_state, 0, ROT0, "Konami", "Mystic Warriors (ver EAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2077 | GAME( 1993, mystwarru, mystwarr, mystwarr, mystwarr, mystwarr_state, 0, ROT0, "Konami", "Mystic Warriors (ver UAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2078 | GAME( 1993, mystwarrj, mystwarr, mystwarr, mystwarr, mystwarr_state, 0, ROT0, "Konami", "Mystic Warriors (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2079 | GAME( 1993, mystwarra, mystwarr, mystwarr, mystwarr, mystwarr_state, 0, ROT0, "Konami", "Mystic Warriors (ver AAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2080 | 2080 | |
| 2081 | GAME( 1993, mmaulers, 0, dadandrn, dadandrn, 0, ROT0, "Konami", "Monster Maulers (ver EAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2082 | GAME( 1993, dadandrn, mmaulers, dadandrn, dadandrn, 0, ROT0, "Konami", "Kyukyoku Sentai Dadandarn (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2081 | GAME( 1993, mmaulers, 0, dadandrn, dadandrn, mystwarr_state, 0, ROT0, "Konami", "Monster Maulers (ver EAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2082 | GAME( 1993, dadandrn, mmaulers, dadandrn, dadandrn, mystwarr_state, 0, ROT0, "Konami", "Kyukyoku Sentai Dadandarn (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2083 | 2083 | |
| 2084 | GAME( 1993, viostorm, 0, viostorm, viostorm, 0, ROT0, "Konami", "Violent Storm (ver EAB)", GAME_IMPERFECT_GRAPHICS ) | |
| 2085 | GAME( 1993, viostormu, viostorm, viostorm, viostorm, 0, ROT0, "Konami", "Violent Storm (ver UAC)", GAME_IMPERFECT_GRAPHICS ) | |
| 2086 | GAME( 1993, viostormub,viostorm, viostorm, viostorm, 0, ROT0, "Konami", "Violent Storm (ver UAB)", GAME_IMPERFECT_GRAPHICS ) | |
| 2087 | GAME( 1993, viostormj, viostorm, viostorm, viostorm, 0, ROT0, "Konami", "Violent Storm (ver JAC)", GAME_IMPERFECT_GRAPHICS ) | |
| 2088 | GAME( 1993, viostorma, viostorm, viostorm, viostorm, 0, ROT0, "Konami", "Violent Storm (ver AAC)", GAME_IMPERFECT_GRAPHICS ) | |
| 2089 | GAME( 1993, viostormab, viostorm, viostorm, viostorm, 0,ROT0, "Konami", "Violent Storm (ver AAB)", GAME_IMPERFECT_GRAPHICS ) | |
| 2084 | GAME( 1993, viostorm, 0, viostorm, viostorm, mystwarr_state, 0, ROT0, "Konami", "Violent Storm (ver EAB)", GAME_IMPERFECT_GRAPHICS ) | |
| 2085 | GAME( 1993, viostormu, viostorm, viostorm, viostorm, mystwarr_state, 0, ROT0, "Konami", "Violent Storm (ver UAC)", GAME_IMPERFECT_GRAPHICS ) | |
| 2086 | GAME( 1993, viostormub,viostorm, viostorm, viostorm, mystwarr_state, 0, ROT0, "Konami", "Violent Storm (ver UAB)", GAME_IMPERFECT_GRAPHICS ) | |
| 2087 | GAME( 1993, viostormj, viostorm, viostorm, viostorm, mystwarr_state, 0, ROT0, "Konami", "Violent Storm (ver JAC)", GAME_IMPERFECT_GRAPHICS ) | |
| 2088 | GAME( 1993, viostorma, viostorm, viostorm, viostorm, mystwarr_state, 0, ROT0, "Konami", "Violent Storm (ver AAC)", GAME_IMPERFECT_GRAPHICS ) | |
| 2089 | GAME( 1993, viostormab, viostorm, viostorm, viostorm, mystwarr_state, 0,ROT0, "Konami", "Violent Storm (ver AAB)", GAME_IMPERFECT_GRAPHICS ) | |
| 2090 | 2090 | |
| 2091 | GAME( 1993, metamrph, 0, metamrph, metamrph, 0, ROT0, "Konami", "Metamorphic Force (ver EAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2092 | GAME( 1993, metamrphu, metamrph, metamrph, metamrph, 0, ROT0, "Konami", "Metamorphic Force (ver UAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2093 | GAME( 1993, metamrphj, metamrph, metamrph, metamrph, 0, ROT0, "Konami", "Metamorphic Force (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2091 | GAME( 1993, metamrph, 0, metamrph, metamrph, mystwarr_state, 0, ROT0, "Konami", "Metamorphic Force (ver EAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2092 | GAME( 1993, metamrphu, metamrph, metamrph, metamrph, mystwarr_state, 0, ROT0, "Konami", "Metamorphic Force (ver UAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2093 | GAME( 1993, metamrphj, metamrph, metamrph, metamrph, mystwarr_state, 0, ROT0, "Konami", "Metamorphic Force (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2094 | 2094 | |
| 2095 | GAME( 1993, mtlchamp, 0, martchmp, martchmp, 0, ROT0, "Konami", "Martial Champion (ver EAB)", GAME_IMPERFECT_GRAPHICS ) | |
| 2096 | GAME( 1993, mtlchamp1, mtlchamp, martchmp, martchmp, 0, ROT0, "Konami", "Martial Champion (ver EAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2097 | GAME( 1993, mtlchampu, mtlchamp, martchmp, martchmp, 0, ROT0, "Konami", "Martial Champion (ver UAD)", GAME_IMPERFECT_GRAPHICS ) | |
| 2098 | GAME( 1993, mtlchampj, mtlchamp, martchmp, martchmp, 0, ROT0, "Konami", "Martial Champion (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2099 | GAME( 1993, mtlchampa, mtlchamp, martchmp, martchmp, 0, ROT0, "Konami", "Martial Champion (ver AAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2095 | GAME( 1993, mtlchamp, 0, martchmp, martchmp, mystwarr_state, 0, ROT0, "Konami", "Martial Champion (ver EAB)", GAME_IMPERFECT_GRAPHICS ) | |
| 2096 | GAME( 1993, mtlchamp1, mtlchamp, martchmp, martchmp, mystwarr_state, 0, ROT0, "Konami", "Martial Champion (ver EAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2097 | GAME( 1993, mtlchampu, mtlchamp, martchmp, martchmp, mystwarr_state, 0, ROT0, "Konami", "Martial Champion (ver UAD)", GAME_IMPERFECT_GRAPHICS ) | |
| 2098 | GAME( 1993, mtlchampj, mtlchamp, martchmp, martchmp, mystwarr_state, 0, ROT0, "Konami", "Martial Champion (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2099 | GAME( 1993, mtlchampa, mtlchamp, martchmp, martchmp, mystwarr_state, 0, ROT0, "Konami", "Martial Champion (ver AAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 2100 | 2100 | |
| 2101 | GAME( 1993, gaiapols, 0, gaiapols, dadandrn, 0, ROT90, "Konami", "Gaiapolis (ver EAF)", GAME_IMPERFECT_GRAPHICS ) | |
| 2102 | GAME( 1993, gaiapolsu, gaiapols, gaiapols, dadandrn, 0, ROT90, "Konami", "Gaiapolis (ver UAF)", GAME_IMPERFECT_GRAPHICS ) | |
| 2103 | GAME( 1993, gaiapolsj, gaiapols, gaiapols, dadandrn, 0, ROT90, "Konami", "Gaiapolis (ver JAF)", GAME_IMPERFECT_GRAPHICS ) | |
| 2101 | GAME( 1993, gaiapols, 0, gaiapols, dadandrn, mystwarr_state, 0, ROT90, "Konami", "Gaiapolis (ver EAF)", GAME_IMPERFECT_GRAPHICS ) | |
| 2102 | GAME( 1993, gaiapolsu, gaiapols, gaiapols, dadandrn, mystwarr_state, 0, ROT90, "Konami", "Gaiapolis (ver UAF)", GAME_IMPERFECT_GRAPHICS ) | |
| 2103 | GAME( 1993, gaiapolsj, gaiapols, gaiapols, dadandrn, mystwarr_state, 0, ROT90, "Konami", "Gaiapolis (ver JAF)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 990 | 990 | * |
| 991 | 991 | *************************************/ |
| 992 | 992 | |
| 993 | GAMEL( 1983, dlair, 0, dlair_ldv1000, dlaire, variable, ROT0, "Cinematronics", "Dragon's Lair (US Rev. F2)", GAME_NOT_WORKING, layout_dlair ) | |
| 994 | GAMEL( 1983, dlairf, dlair, dlair_ldv1000, dlaire, variable, ROT0, "Cinematronics", "Dragon's Lair (US Rev. F)", GAME_NOT_WORKING, layout_dlair ) | |
| 995 | GAMEL( 1983, dlaire, dlair, dlair_ldv1000, dlaire, variable, ROT0, "Cinematronics", "Dragon's Lair (US Rev. E)", GAME_NOT_WORKING, layout_dlair ) | |
| 996 | GAMEL( 1983, dlaird, dlair, dlair_ldv1000, dlair, fixed, ROT0, "Cinematronics", "Dragon's Lair (US Rev. D, Pioneer LD-V1000)", GAME_NOT_WORKING, layout_dlair ) | |
| 997 | GAMEL( 1983, dlairc, dlair, dlair_pr7820, dlair, fixed, ROT0, "Cinematronics", "Dragon's Lair (US Rev. C, Pioneer PR-7820)", GAME_NOT_WORKING, layout_dlair ) | |
| 998 | GAMEL( 1983, dlairb, dlair, dlair_pr7820, dlair, fixed, ROT0, "Cinematronics", "Dragon's Lair (US Rev. B, Pioneer PR-7820)", GAME_NOT_WORKING, layout_dlair ) | |
| 999 | GAMEL( 1983, dlaira, dlair, dlair_pr7820, dlair, fixed, ROT0, "Cinematronics", "Dragon's Lair (US Rev. A, Pioneer PR-7820)", GAME_NOT_WORKING, layout_dlair ) | |
| 1000 | GAMEL( 1983, dleuro, dlair, dleuro, dleuro, fixed, ROT0, "Cinematronics (Atari license)", "Dragon's Lair (European)", GAME_NOT_WORKING, layout_dlair ) | |
| 1001 | GAMEL( 1983, dlital, dlair, dleuro, dleuro, fixed, ROT0, "Cinematronics (Sidam license?)","Dragon's Lair (Italian)", GAME_NOT_WORKING, layout_dlair ) | |
| 993 | GAMEL( 1983, dlair, 0, dlair_ldv1000, dlaire, dlair_state, variable, ROT0, "Cinematronics", "Dragon's Lair (US Rev. F2)", GAME_NOT_WORKING, layout_dlair ) | |
| 994 | GAMEL( 1983, dlairf, dlair, dlair_ldv1000, dlaire, dlair_state, variable, ROT0, "Cinematronics", "Dragon's Lair (US Rev. F)", GAME_NOT_WORKING, layout_dlair ) | |
| 995 | GAMEL( 1983, dlaire, dlair, dlair_ldv1000, dlaire, dlair_state, variable, ROT0, "Cinematronics", "Dragon's Lair (US Rev. E)", GAME_NOT_WORKING, layout_dlair ) | |
| 996 | GAMEL( 1983, dlaird, dlair, dlair_ldv1000, dlair, dlair_state, fixed, ROT0, "Cinematronics", "Dragon's Lair (US Rev. D, Pioneer LD-V1000)", GAME_NOT_WORKING, layout_dlair ) | |
| 997 | GAMEL( 1983, dlairc, dlair, dlair_pr7820, dlair, dlair_state, fixed, ROT0, "Cinematronics", "Dragon's Lair (US Rev. C, Pioneer PR-7820)", GAME_NOT_WORKING, layout_dlair ) | |
| 998 | GAMEL( 1983, dlairb, dlair, dlair_pr7820, dlair, dlair_state, fixed, ROT0, "Cinematronics", "Dragon's Lair (US Rev. B, Pioneer PR-7820)", GAME_NOT_WORKING, layout_dlair ) | |
| 999 | GAMEL( 1983, dlaira, dlair, dlair_pr7820, dlair, dlair_state, fixed, ROT0, "Cinematronics", "Dragon's Lair (US Rev. A, Pioneer PR-7820)", GAME_NOT_WORKING, layout_dlair ) | |
| 1000 | GAMEL( 1983, dleuro, dlair, dleuro, dleuro, dlair_state, fixed, ROT0, "Cinematronics (Atari license)", "Dragon's Lair (European)", GAME_NOT_WORKING, layout_dlair ) | |
| 1001 | GAMEL( 1983, dlital, dlair, dleuro, dleuro, dlair_state, fixed, ROT0, "Cinematronics (Sidam license?)","Dragon's Lair (Italian)", GAME_NOT_WORKING, layout_dlair ) | |
| 1002 | 1002 | |
| 1003 | GAMEL( 1983, spaceace, 0, dlair_ldv1000, dlaire, variable, ROT0, "Cinematronics", "Space Ace (US Rev. A3)", GAME_NOT_WORKING, layout_dlair ) | |
| 1004 | GAMEL( 1983, spaceacea2, spaceace, dlair_ldv1000, dlaire, variable, ROT0, "Cinematronics", "Space Ace (US Rev. A2)", GAME_NOT_WORKING, layout_dlair ) | |
| 1005 | GAMEL( 1983, spaceacea, spaceace, dlair_ldv1000, dlaire, variable, ROT0, "Cinematronics", "Space Ace (US Rev. A)", GAME_NOT_WORKING, layout_dlair ) | |
| 1006 | GAMEL( 1983, spaceaceeuro, spaceace, dleuro, dleuro, fixed, ROT0, "Cinematronics (Atari license)", "Space Ace (European)", GAME_NOT_WORKING, layout_dlair ) | |
| 1003 | GAMEL( 1983, spaceace, 0, dlair_ldv1000, dlaire, dlair_state, variable, ROT0, "Cinematronics", "Space Ace (US Rev. A3)", GAME_NOT_WORKING, layout_dlair ) | |
| 1004 | GAMEL( 1983, spaceacea2, spaceace, dlair_ldv1000, dlaire, dlair_state, variable, ROT0, "Cinematronics", "Space Ace (US Rev. A2)", GAME_NOT_WORKING, layout_dlair ) | |
| 1005 | GAMEL( 1983, spaceacea, spaceace, dlair_ldv1000, dlaire, dlair_state, variable, ROT0, "Cinematronics", "Space Ace (US Rev. A)", GAME_NOT_WORKING, layout_dlair ) | |
| 1006 | GAMEL( 1983, spaceaceeuro, spaceace, dleuro, dleuro, dlair_state, fixed, ROT0, "Cinematronics (Atari license)", "Space Ace (European)", GAME_NOT_WORKING, layout_dlair ) |
| r15751 | r15752 | |
|---|---|---|
| 764 | 764 | * |
| 765 | 765 | *************************************/ |
| 766 | 766 | |
| 767 | GAME( 1981, fspiderb, 0, fspider, fspider, 0, ROT90, "Taito Corporation", "Frog & Spiders (bootleg?)", GAME_SUPPORTS_SAVE ) // comes from a Fawaz Group bootleg(?) board | |
| 768 | GAME( 1982, jollyjgr, 0, jollyjgr, jollyjgr, 0, ROT90, "Taito Corporation", "Jolly Jogger", GAME_SUPPORTS_SAVE ) | |
| 767 | GAME( 1981, fspiderb, 0, fspider, fspider, jollyjgr_state, 0, ROT90, "Taito Corporation", "Frog & Spiders (bootleg?)", GAME_SUPPORTS_SAVE ) // comes from a Fawaz Group bootleg(?) board | |
| 768 | GAME( 1982, jollyjgr, 0, jollyjgr, jollyjgr, jollyjgr_state, 0, ROT90, "Taito Corporation", "Jolly Jogger", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 390 | 390 | * |
| 391 | 391 | *************************************/ |
| 392 | 392 | |
| 393 | GAME( 1983, irobot, 0, irobot, irobot, irobot, ROT0, "Atari", "I, Robot", 0 ) | |
| 393 | GAME( 1983, irobot, 0, irobot, irobot, irobot_state, irobot, ROT0, "Atari", "I, Robot", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 361 | 361 | * |
| 362 | 362 | *************************************/ |
| 363 | 363 | |
| 364 | GAME( 1989, klax, 0, klax, klax, 0, ROT0, "Atari Games", "Klax (set 1)", 0 ) | |
| 365 | GAME( 1989, klax2, klax, klax, klax, 0, ROT0, "Atari Games", "Klax (set 2)", 0 ) | |
| 366 | GAME( 1989, klax3, klax, klax, klax, 0, ROT0, "Atari Games", "Klax (set 3)", 0 ) | |
| 367 | GAME( 1989, klaxj, klax, klax, klax, 0, ROT0, "Atari Games", "Klax (Japan)", 0 ) | |
| 368 | GAME( 1989, klaxd, klax, klax, klax, 0, ROT0, "Atari Games", "Klax (Germany)", 0 ) | |
| 364 | GAME( 1989, klax, 0, klax, klax, klax_state, 0, ROT0, "Atari Games", "Klax (set 1)", 0 ) | |
| 365 | GAME( 1989, klax2, klax, klax, klax, klax_state, 0, ROT0, "Atari Games", "Klax (set 2)", 0 ) | |
| 366 | GAME( 1989, klax3, klax, klax, klax, klax_state, 0, ROT0, "Atari Games", "Klax (set 3)", 0 ) | |
| 367 | GAME( 1989, klaxj, klax, klax, klax, klax_state, 0, ROT0, "Atari Games", "Klax (Japan)", 0 ) | |
| 368 | GAME( 1989, klaxd, klax, klax, klax, klax_state, 0, ROT0, "Atari Games", "Klax (Germany)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 247 | 247 | ROM_LOAD( "qz8.121", 0x200, 0x100, CRC(b4c19741) SHA1(a6d3686bad6ef2336463b89bc2d249003d9b4bcc) ) /* unknown */ |
| 248 | 248 | ROM_END |
| 249 | 249 | |
| 250 | GAME( 1993, quizpani, 0, quizpani, quizpani, 0, ROT0, "NMK", "Quiz Panicuru Fantasy", 0 ) | |
| 250 | GAME( 1993, quizpani, 0, quizpani, quizpani, quizpani_state, 0, ROT0, "NMK", "Quiz Panicuru Fantasy", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 178 | 178 | |
| 179 | 179 | |
| 180 | 180 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY, FULLNAME |
| 181 | GAME( 1981, gomoku, 0, gomoku, gomoku, 0, ROT90, "Nichibutsu", "Gomoku Narabe Renju", 0 ) | |
| 181 | GAME( 1981, gomoku, 0, gomoku, gomoku, gomoku_state, 0, ROT90, "Nichibutsu", "Gomoku Narabe Renju", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 218 | 218 | ROM_LOAD("tts_u22.256", 0x8000, 0x8000, NO_DUMP) |
| 219 | 219 | ROM_END |
| 220 | 220 | |
| 221 | GAME(1987, gmine_l2, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Gold Mine (Shuffle) (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 222 | GAME(1986, grand_l4, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Grand Lizard (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 223 | GAME(1986, hs_l4, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "High Speed (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 224 | GAME(1986, hs_l3, hs_l4, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "High Speed (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 225 | GAME(1986, rdkng_l4, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Road Kings (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 226 | GAME(1986, rdkng_l1, rdkng_l4, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Road Kings (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 227 | GAME(1986, rdkng_l2, rdkng_l4, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Road Kings (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 228 | GAME(1986, rdkng_l3, rdkng_l4, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Road Kings (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 229 | GAME(1987, tdawg_l1, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Top Dawg (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 230 | GAME(1987, shfin_l1, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Shuffle Inn (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 231 | GAME(1986, tts_l2, 0, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Tic-Tac-Strike (Shuffle) (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 232 | GAME(1986, tts_l1, tts_l2, williams_s11, williams_s11, williams_s11, ROT0, "Williams", "Tic-Tac-Strike (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 221 | GAME(1987, gmine_l2, 0, williams_s11, williams_s11, williams_s11_state, williams_s11, ROT0, "Williams", "Gold Mine (Shuffle) (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 222 | GAME(1986, grand_l4, 0, williams_s11, williams_s11, williams_s11_state, williams_s11, ROT0, "Williams", "Grand Lizard (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 223 | GAME(1986, hs_l4, 0, williams_s11, williams_s11, williams_s11_state, williams_s11, ROT0, "Williams", "High Speed (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 224 | GAME(1986, hs_l3, hs_l4, williams_s11, williams_s11, williams_s11_state, williams_s11, ROT0, "Williams", "High Speed (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 225 | GAME(1986, rdkng_l4, 0, williams_s11, williams_s11, williams_s11_state, williams_s11, ROT0, "Williams", "Road Kings (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 226 | GAME(1986, rdkng_l1, rdkng_l4, williams_s11, williams_s11, williams_s11_state, williams_s11, ROT0, "Williams", "Road Kings (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 227 | GAME(1986, rdkng_l2, rdkng_l4, williams_s11, williams_s11, williams_s11_state, williams_s11, ROT0, "Williams", "Road Kings (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 228 | GAME(1986, rdkng_l3, rdkng_l4, williams_s11, williams_s11, williams_s11_state, williams_s11, ROT0, "Williams", "Road Kings (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 229 | GAME(1987, tdawg_l1, 0, williams_s11, williams_s11, williams_s11_state, williams_s11, ROT0, "Williams", "Top Dawg (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 230 | GAME(1987, shfin_l1, 0, williams_s11, williams_s11, williams_s11_state, williams_s11, ROT0, "Williams", "Shuffle Inn (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 231 | GAME(1986, tts_l2, 0, williams_s11, williams_s11, williams_s11_state, williams_s11, ROT0, "Williams", "Tic-Tac-Strike (Shuffle) (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 232 | GAME(1986, tts_l1, tts_l2, williams_s11, williams_s11, williams_s11_state, williams_s11, ROT0, "Williams", "Tic-Tac-Strike (Shuffle) (L-1)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 885 | 885 | state->m_iocr_hack=1; |
| 886 | 886 | } |
| 887 | 887 | |
| 888 | GAME( 1999, ssfindo, 0, ssfindo, ssfindo, ssfindo, ROT0, "Icarus", "See See Find Out", GAME_NO_SOUND ) | |
| 889 | GAME( 1999, ppcar, 0, ppcar, ppcar, ppcar, ROT0, "Icarus", "Pang Pang Car", GAME_NO_SOUND ) | |
| 890 | GAME( 2001, tetfight,0, tetfight, tetfight, tetfight,ROT0, "Sego", "Tetris Fighters", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 888 | GAME( 1999, ssfindo, 0, ssfindo, ssfindo, ssfindo_state, ssfindo, ROT0, "Icarus", "See See Find Out", GAME_NO_SOUND ) | |
| 889 | GAME( 1999, ppcar, 0, ppcar, ppcar, ssfindo_state, ppcar, ROT0, "Icarus", "Pang Pang Car", GAME_NO_SOUND ) | |
| 890 | GAME( 2001, tetfight,0, tetfight, tetfight, ssfindo_state, tetfight,ROT0, "Sego", "Tetris Fighters", GAME_NO_SOUND|GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1024 | 1024 | ROM_END |
| 1025 | 1025 | |
| 1026 | 1026 | |
| 1027 | GAME( 1977, superbug, 0, superbug, superbug, 0, ROT270, "Atari (Kee Games)", "Super Bug", 0 ) | |
| 1028 | GAME( 1978, firetrk, 0, firetrk, firetrk, 0, ROT270, "Atari", "Fire Truck / Smokey Joe", 0 ) | |
| 1029 | GAME( 1979, montecar, 0, montecar, montecar, 0, ROT270, "Atari", "Monte Carlo", 0 ) | |
| 1027 | GAME( 1977, superbug, 0, superbug, superbug, firetrk_state, 0, ROT270, "Atari (Kee Games)", "Super Bug", 0 ) | |
| 1028 | GAME( 1978, firetrk, 0, firetrk, firetrk, firetrk_state, 0, ROT270, "Atari", "Fire Truck / Smokey Joe", 0 ) | |
| 1029 | GAME( 1979, montecar, 0, montecar, montecar, firetrk_state, 0, ROT270, "Atari", "Monte Carlo", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 2514 | 2514 | |
| 2515 | 2515 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS |
| 2516 | 2516 | /* Disk Based Games */ |
| 2517 | /* 01 */GAME( 1988, hotrod, 0, system24_floppy, hotrod, hotrod, ROT0, "Sega", "Hot Rod (World, 3 Players, Turbo set 1, Floppy Based)", 0 ) | |
| 2518 | /* 01 */GAME( 1988, hotroda, hotrod, system24_floppy, hotrod, hotrod, ROT0, "Sega", "Hot Rod (World, 3 Players, Turbo set 2, Floppy Based)", 0 ) | |
| 2519 | /* 01 */GAME( 1988, hotrodj, hotrod, system24_floppy, hotrodj, hotrod, ROT0, "Sega", "Hot Rod (Japan, 4 Players, Floppy Based)", 0 ) | |
| 2520 | /* 02 */GAME( 1988, sspirits, 0, system24_floppy, sspirits, sspirits, ROT270, "Sega", "Scramble Spirits (World, Floppy Based)", 0 ) | |
| 2521 | /* 02 */GAME( 1988, sspiritj, sspirits, system24_floppy, sspirits, sspiritj, ROT270, "Sega", "Scramble Spirits (Japan, Floppy DS3-5000-02-REV-A Based)", 0 ) | |
| 2522 | /* 02 */GAME( 1988, sspirtfc, sspirits, system24_floppy_fd1094, sspirits, sspirits, ROT270, "Sega", "Scramble Spirits (World, Floppy Based, FD1094 317-0058-02c)", GAME_NOT_WORKING ) /* MISSING disk image */ | |
| 2523 | /* 03 */GAME( 1988, gground, 0, system24_floppy_fd1094, gground, gground, ROT270, "Sega", "Gain Ground (World, 3 Players, Floppy Based, FD1094 317-0058-03d Rev A)", 0 ) | |
| 2524 | /* 03 */GAME( 1988, ggroundj, gground, system24_floppy_fd1094, gground, gground, ROT270, "Sega", "Gain Ground (Japan, 2 Players, Floppy Based, FD1094 317-0058-03b)", 0 ) | |
| 2525 | /* 04 */GAME( 1989, crkdown, 0, system24_floppy_fd1094, crkdown, crkdown, ROT0, "Sega", "Crack Down (World, Floppy Based, FD1094 317-0058-04c)", GAME_IMPERFECT_GRAPHICS ) // clipping probs / solid layer probs? (radar display) | |
| 2526 | /* 04 */GAME( 1989, crkdownu, crkdown, system24_floppy_fd1094, crkdown, crkdown, ROT0, "Sega", "Crack Down (US, Floppy Based, FD1094 317-0058-04d)", GAME_IMPERFECT_GRAPHICS ) // clipping probs / solid layer probs? (radar display) | |
| 2527 | /* 04 */GAME( 1989, crkdownj, crkdown, system24_floppy_fd1094, crkdown, crkdown, ROT0, "Sega", "Crack Down (Japan, Floppy Based, FD1094 317-0058-04b Rev A)", GAME_IMPERFECT_GRAPHICS ) // clipping probs / solid layer probs? (radar display) | |
| 2528 | /* 05 */GAME( 1989, sgmast, 0, system24_floppy_fd1094, sgmast, sgmast, ROT0, "Sega", "Super Masters Golf (World?, Floppy Based, FD1094 317-0058-05d?)", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION ) // NOT decrypted | |
| 2529 | /* 05 */GAME( 1989, sgmastc, sgmast, system24_floppy_fd1094, sgmast, sgmast, ROT0, "Sega", "Jumbo Ozaki Super Masters Golf (World, Floppy Based, FD1094 317-0058-05c)", GAME_IMPERFECT_GRAPHICS ) // some gfx offset / colour probs? | |
| 2530 | /* 05 */GAME( 1989, sgmastj, sgmast, system24_floppy_fd1094, sgmastj, sgmast, ROT0, "Sega", "Jumbo Ozaki Super Masters Golf (Japan, Floppy Based, FD1094 317-0058-05b)", GAME_IMPERFECT_GRAPHICS ) // some gfx offset / colour probs? | |
| 2531 | /* 06 */GAME( 1990, roughrac, 0, system24_floppy_fd1094, roughrac, roughrac, ROT0, "Sega", "Rough Racer (Japan, Floppy Based, FD1094 317-0058-06b)", 0 ) | |
| 2532 | /* 07 */GAME( 1990, bnzabros, 0, system24_floppy, bnzabros, bnzabros, ROT0, "Sega", "Bonanza Bros (US, Floppy DS3-5000-07d? Based)", 0 ) | |
| 2533 | /* 07 */GAME( 1990, bnzabrosj, bnzabros, system24_floppy, bnzabros, bnzabros, ROT0, "Sega", "Bonanza Bros (Japan, Floppy DS3-5000-07b Based)", 0 ) | |
| 2534 | /* 08 */GAME( 1991, qsww, 0, system24_floppy_fd1094, qsww, qsww, ROT0, "Sega", "Quiz Syukudai wo Wasuremashita (Japan, Floppy Based, FD1094 317-0058-08b)", GAME_IMPERFECT_GRAPHICS ) // wrong bg colour on title | |
| 2535 | /* 09 */GAME( 1991, dcclubfd, dcclub, system24_floppy_fd1094, dcclub, dcclubfd, ROT0, "Sega", "Dynamic Country Club (US, Floppy Based, FD1094 317-0058-09d)", 0 ) | |
| 2517 | /* 01 */GAME( 1988, hotrod, 0, system24_floppy, hotrod, segas24_state, hotrod, ROT0, "Sega", "Hot Rod (World, 3 Players, Turbo set 1, Floppy Based)", 0 ) | |
| 2518 | /* 01 */GAME( 1988, hotroda, hotrod, system24_floppy, hotrod, segas24_state, hotrod, ROT0, "Sega", "Hot Rod (World, 3 Players, Turbo set 2, Floppy Based)", 0 ) | |
| 2519 | /* 01 */GAME( 1988, hotrodj, hotrod, system24_floppy, hotrodj, segas24_state, hotrod, ROT0, "Sega", "Hot Rod (Japan, 4 Players, Floppy Based)", 0 ) | |
| 2520 | /* 02 */GAME( 1988, sspirits, 0, system24_floppy, sspirits, segas24_state, sspirits, ROT270, "Sega", "Scramble Spirits (World, Floppy Based)", 0 ) | |
| 2521 | /* 02 */GAME( 1988, sspiritj, sspirits, system24_floppy, sspirits, segas24_state, sspiritj, ROT270, "Sega", "Scramble Spirits (Japan, Floppy DS3-5000-02-REV-A Based)", 0 ) | |
| 2522 | /* 02 */GAME( 1988, sspirtfc, sspirits, system24_floppy_fd1094, sspirits, segas24_state, sspirits, ROT270, "Sega", "Scramble Spirits (World, Floppy Based, FD1094 317-0058-02c)", GAME_NOT_WORKING ) /* MISSING disk image */ | |
| 2523 | /* 03 */GAME( 1988, gground, 0, system24_floppy_fd1094, gground, segas24_state, gground, ROT270, "Sega", "Gain Ground (World, 3 Players, Floppy Based, FD1094 317-0058-03d Rev A)", 0 ) | |
| 2524 | /* 03 */GAME( 1988, ggroundj, gground, system24_floppy_fd1094, gground, segas24_state, gground, ROT270, "Sega", "Gain Ground (Japan, 2 Players, Floppy Based, FD1094 317-0058-03b)", 0 ) | |
| 2525 | /* 04 */GAME( 1989, crkdown, 0, system24_floppy_fd1094, crkdown, segas24_state, crkdown, ROT0, "Sega", "Crack Down (World, Floppy Based, FD1094 317-0058-04c)", GAME_IMPERFECT_GRAPHICS ) // clipping probs / solid layer probs? (radar display) | |
| 2526 | /* 04 */GAME( 1989, crkdownu, crkdown, system24_floppy_fd1094, crkdown, segas24_state, crkdown, ROT0, "Sega", "Crack Down (US, Floppy Based, FD1094 317-0058-04d)", GAME_IMPERFECT_GRAPHICS ) // clipping probs / solid layer probs? (radar display) | |
| 2527 | /* 04 */GAME( 1989, crkdownj, crkdown, system24_floppy_fd1094, crkdown, segas24_state, crkdown, ROT0, "Sega", "Crack Down (Japan, Floppy Based, FD1094 317-0058-04b Rev A)", GAME_IMPERFECT_GRAPHICS ) // clipping probs / solid layer probs? (radar display) | |
| 2528 | /* 05 */GAME( 1989, sgmast, 0, system24_floppy_fd1094, sgmast, segas24_state, sgmast, ROT0, "Sega", "Super Masters Golf (World?, Floppy Based, FD1094 317-0058-05d?)", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION ) // NOT decrypted | |
| 2529 | /* 05 */GAME( 1989, sgmastc, sgmast, system24_floppy_fd1094, sgmast, segas24_state, sgmast, ROT0, "Sega", "Jumbo Ozaki Super Masters Golf (World, Floppy Based, FD1094 317-0058-05c)", GAME_IMPERFECT_GRAPHICS ) // some gfx offset / colour probs? | |
| 2530 | /* 05 */GAME( 1989, sgmastj, sgmast, system24_floppy_fd1094, sgmastj, segas24_state, sgmast, ROT0, "Sega", "Jumbo Ozaki Super Masters Golf (Japan, Floppy Based, FD1094 317-0058-05b)", GAME_IMPERFECT_GRAPHICS ) // some gfx offset / colour probs? | |
| 2531 | /* 06 */GAME( 1990, roughrac, 0, system24_floppy_fd1094, roughrac, segas24_state, roughrac, ROT0, "Sega", "Rough Racer (Japan, Floppy Based, FD1094 317-0058-06b)", 0 ) | |
| 2532 | /* 07 */GAME( 1990, bnzabros, 0, system24_floppy, bnzabros, segas24_state, bnzabros, ROT0, "Sega", "Bonanza Bros (US, Floppy DS3-5000-07d? Based)", 0 ) | |
| 2533 | /* 07 */GAME( 1990, bnzabrosj, bnzabros, system24_floppy, bnzabros, segas24_state, bnzabros, ROT0, "Sega", "Bonanza Bros (Japan, Floppy DS3-5000-07b Based)", 0 ) | |
| 2534 | /* 08 */GAME( 1991, qsww, 0, system24_floppy_fd1094, qsww, segas24_state, qsww, ROT0, "Sega", "Quiz Syukudai wo Wasuremashita (Japan, Floppy Based, FD1094 317-0058-08b)", GAME_IMPERFECT_GRAPHICS ) // wrong bg colour on title | |
| 2535 | /* 09 */GAME( 1991, dcclubfd, dcclub, system24_floppy_fd1094, dcclub, segas24_state, dcclubfd, ROT0, "Sega", "Dynamic Country Club (US, Floppy Based, FD1094 317-0058-09d)", 0 ) | |
| 2536 | 2536 | |
| 2537 | 2537 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS |
| 2538 | 2538 | /* ROM Based */ |
| 2539 | GAME( 1991, dcclub, 0, system24, dcclub, dcclub, ROT0, "Sega", "Dynamic Country Club (World, ROM Based)", 0 ) | |
| 2540 | GAME( 1991, dcclubj, dcclub, system24, dcclub, dcclub, ROT0, "Sega", "Dynamic Country Club (Japan, ROM Based)", 0 ) | |
| 2541 | GAME( 1991, qrouka, 0, system24, qrouka, qrouka, ROT0, "Sega", "Quiz Rouka Ni Tattenasai (Japan, ROM Based)", 0 ) | |
| 2542 | GAME( 1992, quizmeku, 0, system24, quizmeku, quizmeku, ROT0, "Sega", "Quiz Mekurumeku Story (Japan, ROM Based)", 0 ) /* Released in 05.1993 */ | |
| 2543 | GAME( 1992, mahmajn, 0, system24, mahmajn, mahmajn, ROT0, "Sega", "Tokoro San no MahMahjan (Japan, ROM Based)", 0 ) | |
| 2544 | GAME( 1994, qgh, 0, system24, qgh, qgh, ROT0, "Sega", "Quiz Ghost Hunter (Japan, ROM Based)", 0 ) | |
| 2545 | GAME( 1994, mahmajn2, 0, system24, mahmajn, mahmajn2, ROT0, "Sega", "Tokoro San no MahMahjan 2 (Japan, ROM Based)", 0 ) | |
| 2539 | GAME( 1991, dcclub, 0, system24, dcclub, segas24_state, dcclub, ROT0, "Sega", "Dynamic Country Club (World, ROM Based)", 0 ) | |
| 2540 | GAME( 1991, dcclubj, dcclub, system24, dcclub, segas24_state, dcclub, ROT0, "Sega", "Dynamic Country Club (Japan, ROM Based)", 0 ) | |
| 2541 | GAME( 1991, qrouka, 0, system24, qrouka, segas24_state, qrouka, ROT0, "Sega", "Quiz Rouka Ni Tattenasai (Japan, ROM Based)", 0 ) | |
| 2542 | GAME( 1992, quizmeku, 0, system24, quizmeku, segas24_state, quizmeku, ROT0, "Sega", "Quiz Mekurumeku Story (Japan, ROM Based)", 0 ) /* Released in 05.1993 */ | |
| 2543 | GAME( 1992, mahmajn, 0, system24, mahmajn, segas24_state, mahmajn, ROT0, "Sega", "Tokoro San no MahMahjan (Japan, ROM Based)", 0 ) | |
| 2544 | GAME( 1994, qgh, 0, system24, qgh, segas24_state, qgh, ROT0, "Sega", "Quiz Ghost Hunter (Japan, ROM Based)", 0 ) | |
| 2545 | GAME( 1994, mahmajn2, 0, system24, mahmajn, segas24_state, mahmajn2, ROT0, "Sega", "Tokoro San no MahMahjan 2 (Japan, ROM Based)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1512 | 1512 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 1513 | 1513 | |
| 1514 | 1514 | /* Set chips */ |
| 1515 | GAMEL(1987, peset038, 0, peplus, peplus_schip, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (Set038) Set Chip", 0, layout_pe_schip ) | |
| 1515 | GAMEL(1987, peset038, 0, peplus, peplus_schip, peplus_state, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (Set038) Set Chip", 0, layout_pe_schip ) | |
| 1516 | 1516 | |
| 1517 | 1517 | /* Normal board : poker */ |
| 1518 | GAMEL(1987, pepp0043, 0, peplus, peplus_poker, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PP0043) 10's or Better", 0, layout_pe_poker ) | |
| 1519 | GAMEL(1987, pepp0065, 0, peplus, peplus_poker, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PP0065) Jokers Wild Poker", 0, layout_pe_poker ) | |
| 1520 | GAMEL(1987, pepp0158, 0, peplus, peplus_pokah, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker", 0, layout_pe_poker ) | |
| 1521 | GAMEL(1987, pepp0188, 0, peplus, peplus_pokah, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PP0188) Standard Draw Poker", 0, layout_pe_poker ) | |
| 1522 | GAMEL(1987, pepp0250, 0, peplus, peplus_poker, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PP0250) Double Down Stud Poker", 0, layout_pe_poker ) | |
| 1523 | GAMEL(1987, pepp0447, 0, peplus, peplus_poker, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PP0447) Standard Draw Poker", 0, layout_pe_poker ) | |
| 1524 | GAMEL(1987, pepp0516, 0, peplus, peplus_pokah, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PP0516) Double Bonus Poker", 0, layout_pe_poker ) | |
| 1518 | GAMEL(1987, pepp0043, 0, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PP0043) 10's or Better", 0, layout_pe_poker ) | |
| 1519 | GAMEL(1987, pepp0065, 0, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PP0065) Jokers Wild Poker", 0, layout_pe_poker ) | |
| 1520 | GAMEL(1987, pepp0158, 0, peplus, peplus_pokah, peplus_state, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker", 0, layout_pe_poker ) | |
| 1521 | GAMEL(1987, pepp0188, 0, peplus, peplus_pokah, peplus_state, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PP0188) Standard Draw Poker", 0, layout_pe_poker ) | |
| 1522 | GAMEL(1987, pepp0250, 0, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PP0250) Double Down Stud Poker", 0, layout_pe_poker ) | |
| 1523 | GAMEL(1987, pepp0447, 0, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PP0447) Standard Draw Poker", 0, layout_pe_poker ) | |
| 1524 | GAMEL(1987, pepp0516, 0, peplus, peplus_pokah, peplus_state, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PP0516) Double Bonus Poker", 0, layout_pe_poker ) | |
| 1525 | 1525 | |
| 1526 | 1526 | /* Normal board : blackjack */ |
| 1527 | GAMEL(1994, pebe0014, 0, peplus, peplus_bjack, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (BE0014) Blackjack", 0, layout_pe_bjack ) | |
| 1527 | GAMEL(1994, pebe0014, 0, peplus, peplus_bjack, peplus_state, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (BE0014) Blackjack", 0, layout_pe_bjack ) | |
| 1528 | 1528 | |
| 1529 | 1529 | /* Normal board : keno */ |
| 1530 | GAMEL(1994, peke1012, 0, peplus, peplus_keno, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (KE1012) Keno", 0, layout_pe_keno ) | |
| 1530 | GAMEL(1994, peke1012, 0, peplus, peplus_keno, peplus_state, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (KE1012) Keno", 0, layout_pe_keno ) | |
| 1531 | 1531 | |
| 1532 | 1532 | /* Normal board : slots machine */ |
| 1533 | GAMEL(1996, peps0014, 0, peplus, peplus_slots, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PS0014) Super Joker Slots", 0, layout_pe_slots ) | |
| 1534 | GAMEL(1996, peps0022, 0, peplus, peplus_slots, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PS0022) Red White & Blue Slots", 0, layout_pe_slots ) | |
| 1535 | GAMEL(1996, peps0043, 0, peplus, peplus_slots, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PS0043) Double Diamond Slots", 0, layout_pe_slots ) | |
| 1536 | GAMEL(1996, peps0045, 0, peplus, peplus_slots, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PS0045) Red White & Blue Slots", 0, layout_pe_slots ) | |
| 1537 | GAMEL(1996, peps0308, 0, peplus, peplus_slots, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PS0308) Double Jackpot Slots", 0, layout_pe_slots ) | |
| 1538 | GAMEL(1996, peps0615, 0, peplus, peplus_slots, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PS0615) Chaos Slots", 0, layout_pe_slots ) | |
| 1539 | GAMEL(1996, peps0716, 0, peplus, peplus_slots, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PS0716) River Gambler Slots", 0, layout_pe_slots ) | |
| 1533 | GAMEL(1996, peps0014, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PS0014) Super Joker Slots", 0, layout_pe_slots ) | |
| 1534 | GAMEL(1996, peps0022, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PS0022) Red White & Blue Slots", 0, layout_pe_slots ) | |
| 1535 | GAMEL(1996, peps0043, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PS0043) Double Diamond Slots", 0, layout_pe_slots ) | |
| 1536 | GAMEL(1996, peps0045, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PS0045) Red White & Blue Slots", 0, layout_pe_slots ) | |
| 1537 | GAMEL(1996, peps0308, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PS0308) Double Jackpot Slots", 0, layout_pe_slots ) | |
| 1538 | GAMEL(1996, peps0615, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PS0615) Chaos Slots", 0, layout_pe_slots ) | |
| 1539 | GAMEL(1996, peps0716, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (PS0716) River Gambler Slots", 0, layout_pe_slots ) | |
| 1540 | 1540 | |
| 1541 | 1541 | /* Superboard : poker */ |
| 1542 | GAMEL(1995, pex2069p, 0, peplus, peplus_poker, peplussb, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (X002069P) Double Double Bonus Poker", 0, layout_pe_poker ) | |
| 1543 | GAMEL(1995, pexp0019, 0, peplus, peplus_poker, peplussb, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (XP000019) Deuces Wild Poker", 0, layout_pe_poker ) | |
| 1544 | GAMEL(1995, pexp0112, 0, peplus, peplus_poker, peplussb, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (XP000112) White Hot Aces Poker", 0, layout_pe_poker ) | |
| 1542 | GAMEL(1995, pex2069p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (X002069P) Double Double Bonus Poker", 0, layout_pe_poker ) | |
| 1543 | GAMEL(1995, pexp0019, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (XP000019) Deuces Wild Poker", 0, layout_pe_poker ) | |
| 1544 | GAMEL(1995, pexp0112, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (XP000112) White Hot Aces Poker", 0, layout_pe_poker ) | |
| 1545 | 1545 | |
| 1546 | 1546 | /* Superboard : multi-poker */ |
| 1547 | GAMEL(1995, pexmp006, 0, peplus, peplus_poker, peplussb, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (XMP00006) Multi-Poker", 0, layout_pe_poker ) | |
| 1548 | GAMEL(1995, pexmp024, 0, peplus, peplus_poker, peplussb, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (XMP00024) Multi-Poker", 0, layout_pe_poker ) | |
| 1547 | GAMEL(1995, pexmp006, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (XMP00006) Multi-Poker", 0, layout_pe_poker ) | |
| 1548 | GAMEL(1995, pexmp024, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (XMP00024) Multi-Poker", 0, layout_pe_poker ) | |
| 1549 | 1549 | |
| 1550 | 1550 | /* Superboard : multi-poker (wingboard) */ |
| 1551 | GAMEL(1995, pexmp017, 0, peplus, peplus_poker, peplussbw,ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (XMP00017) 5-in-1 Wingboard", 0, layout_pe_poker ) | |
| 1551 | GAMEL(1995, pexmp017, 0, peplus, peplus_poker, peplus_state, peplussbw,ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (XMP00017) 5-in-1 Wingboard", 0, layout_pe_poker ) | |
| 1552 | 1552 | |
| 1553 | 1553 | /* Superboard : slots machine */ |
| 1554 | GAMEL(1997, pexs0006, 0, peplus, peplus_slots, peplussb, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (XS000006) Triple Triple Diamond Slots", 0, layout_pe_slots ) | |
| 1554 | GAMEL(1997, pexs0006, 0, peplus, peplus_slots, peplus_state, peplussb, ROT0, "IGT - International Gaming Technology", "Player's Edge Plus (XS000006) Triple Triple Diamond Slots", 0, layout_pe_slots ) |
| r15751 | r15752 | |
|---|---|---|
| 326 | 326 | * |
| 327 | 327 | *************************************/ |
| 328 | 328 | |
| 329 | GAME( 1983, troangel, 0, m57, troangel, 0, ROT0, "Irem", "Tropical Angel", GAME_SUPPORTS_SAVE ) | |
| 330 | GAME( 1983, newtangl, troangel, m57, troangel, 0, ROT0, "Irem", "New Tropical Angel", GAME_SUPPORTS_SAVE ) | |
| 329 | GAME( 1983, troangel, 0, m57, troangel, m57_state, 0, ROT0, "Irem", "Tropical Angel", GAME_SUPPORTS_SAVE ) | |
| 330 | GAME( 1983, newtangl, troangel, m57, troangel, m57_state, 0, ROT0, "Irem", "New Tropical Angel", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 694 | 694 | machine.root_device().membank("bank1")->set_entry(0); |
| 695 | 695 | } |
| 696 | 696 | |
| 697 | GAME( 1984, ddayjlc, 0, ddayjlc, ddayjlc, ddayjlc, ROT90, "Jaleco", "D-Day (Jaleco set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 698 | GAME( 1984, ddayjlca, ddayjlc, ddayjlc, ddayjlc, ddayjlc, ROT90, "Jaleco", "D-Day (Jaleco set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 697 | GAME( 1984, ddayjlc, 0, ddayjlc, ddayjlc, ddayjlc_state, ddayjlc, ROT90, "Jaleco", "D-Day (Jaleco set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 698 | GAME( 1984, ddayjlca, ddayjlc, ddayjlc, ddayjlc, ddayjlc_state, ddayjlc, ROT90, "Jaleco", "D-Day (Jaleco set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 376 | 376 | ROM_LOAD( "sc-60.4k", 0x0320, 0x0100, CRC(d7a4e57d) SHA1(6db02ec6aa55b05422cb505e63c71e36b4b11b4a) ) //fg clut |
| 377 | 377 | ROM_END |
| 378 | 378 | |
| 379 | GAME( 1986, sprcros2, 0, sprcros2, sprcros2, 0, ROT0, "GM Shoji", "Super Cross II (Japan, set 1)", 0 ) | |
| 380 | GAME( 1986, sprcros2a,sprcros2, sprcros2, sprcros2, 0, ROT0, "GM Shoji", "Super Cross II (Japan, set 2)", 0 ) | |
| 379 | GAME( 1986, sprcros2, 0, sprcros2, sprcros2, sprcros2_state, 0, ROT0, "GM Shoji", "Super Cross II (Japan, set 1)", 0 ) | |
| 380 | GAME( 1986, sprcros2a,sprcros2, sprcros2, sprcros2, sprcros2_state, 0, ROT0, "GM Shoji", "Super Cross II (Japan, set 2)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 3825 | 3825 | /* year ROM parent machine inp init */ |
| 3826 | 3826 | |
| 3827 | 3827 | /* dummy parent for the BIOS */ |
| 3828 | GAME( 1994, konamigx, 0, konamigx, konamigx, konamigx, ROT0, "Konami", "System GX", GAME_IS_BIOS_ROOT ) | |
| 3828 | GAME( 1994, konamigx, 0, konamigx, konamigx, konamigx_state, konamigx, ROT0, "Konami", "System GX", GAME_IS_BIOS_ROOT ) | |
| 3829 | 3829 | |
| 3830 | 3830 | /* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ |
| 3831 | 3831 | /* Type 1: standard with an add-on 53936 on the ROM board, analog inputs, */ |
| r15751 | r15752 | |
| 3833 | 3833 | /* needs the ROZ layer to be playable */ |
| 3834 | 3834 | /* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ |
| 3835 | 3835 | |
| 3836 | GAME( 1994, racinfrc, konamigx, racinfrc, racinfrc, konamigx, ROT0, "Konami", "Racin' Force (ver EAC)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 3837 | GAME( 1994, racinfrcu,racinfrc, racinfrc, racinfrc, konamigx, ROT0, "Konami", "Racin' Force (ver UAB)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 3836 | GAME( 1994, racinfrc, konamigx, racinfrc, racinfrc, konamigx_state, konamigx, ROT0, "Konami", "Racin' Force (ver EAC)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 3837 | GAME( 1994, racinfrcu,racinfrc, racinfrc, racinfrc, konamigx_state, konamigx, ROT0, "Konami", "Racin' Force (ver UAB)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 3838 | 3838 | |
| 3839 | GAME( 1994, opengolf, konamigx, opengolf, racinfrc, konamigx, ROT0, "Konami", "Konami's Open Golf Championship (ver EAE)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 3840 | GAME( 1994, opengolf2,opengolf, opengolf, racinfrc, konamigx, ROT0, "Konami", "Konami's Open Golf Championship (ver EAD)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 3841 | GAME( 1994, ggreats2, opengolf, opengolf, racinfrc, konamigx, ROT0, "Konami", "Golfing Greats 2 (ver JAC)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 3839 | GAME( 1994, opengolf, konamigx, opengolf, racinfrc, konamigx_state, konamigx, ROT0, "Konami", "Konami's Open Golf Championship (ver EAE)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 3840 | GAME( 1994, opengolf2,opengolf, opengolf, racinfrc, konamigx_state, konamigx, ROT0, "Konami", "Konami's Open Golf Championship (ver EAD)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 3841 | GAME( 1994, ggreats2, opengolf, opengolf, racinfrc, konamigx_state, konamigx, ROT0, "Konami", "Golfing Greats 2 (ver JAC)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 3842 | 3842 | |
| 3843 | 3843 | /* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ |
| 3844 | 3844 | /* Type 2: totally stock, sometimes with funny protection chips on the ROM board */ |
| 3845 | 3845 | /* these games work and are playable with minor graphics glitches */ |
| 3846 | 3846 | /* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ |
| 3847 | 3847 | |
| 3848 | GAME( 1994, le2, konamigx, le2, le2, konamigx, ROT0, "Konami", "Lethal Enforcers II: Gun Fighters (ver EAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3849 | GAME( 1994, le2u, le2, le2, le2_flip, konamigx, ORIENTATION_FLIP_Y, "Konami", "Lethal Enforcers II: Gun Fighters (ver UAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3850 | GAME( 1994, le2j, le2, le2, le2_flip, konamigx, ORIENTATION_FLIP_Y, "Konami", "Lethal Enforcers II: The Western (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3848 | GAME( 1994, le2, konamigx, le2, le2, konamigx_state, konamigx, ROT0, "Konami", "Lethal Enforcers II: Gun Fighters (ver EAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3849 | GAME( 1994, le2u, le2, le2, le2_flip, konamigx_state, konamigx, ORIENTATION_FLIP_Y, "Konami", "Lethal Enforcers II: Gun Fighters (ver UAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3850 | GAME( 1994, le2j, le2, le2, le2_flip, konamigx_state, konamigx, ORIENTATION_FLIP_Y, "Konami", "Lethal Enforcers II: The Western (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3851 | 3851 | |
| 3852 | GAME( 1994, fantjour, konamigx, konamigx, gokuparo, konamigx, ROT0, "Konami", "Fantastic Journey (ver EAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3853 | GAME( 1994, fantjoura,fantjour, konamigx, gokuparo, konamigx, ROT0, "Konami", "Fantastic Journey (ver AAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3854 | GAME( 1994, gokuparo, fantjour, konamigx, gokuparo, konamigx, ROT0, "Konami", "Gokujyou Parodius (ver JAD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3852 | GAME( 1994, fantjour, konamigx, konamigx, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Fantastic Journey (ver EAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3853 | GAME( 1994, fantjoura,fantjour, konamigx, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Fantastic Journey (ver AAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3854 | GAME( 1994, gokuparo, fantjour, konamigx, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Gokujyou Parodius (ver JAD)", GAME_IMPERFECT_GRAPHICS ) | |
| 3855 | 3855 | |
| 3856 | GAME( 1994, puzldama, konamigx, konamigx, puzldama, konamigx, ROT0, "Konami", "Taisen Puzzle-dama (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3856 | GAME( 1994, puzldama, konamigx, konamigx, puzldama, konamigx_state, konamigx, ROT0, "Konami", "Taisen Puzzle-dama (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3857 | 3857 | |
| 3858 | GAME( 1995, tbyahhoo, konamigx, konamigx, gokuparo, konamigx, ROT0, "Konami", "Twin Bee Yahhoo! (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3858 | GAME( 1995, tbyahhoo, konamigx, konamigx, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Twin Bee Yahhoo! (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3859 | 3859 | |
| 3860 | GAME( 1995, tkmmpzdm, konamigx, konamigx_6bpp, puzldama, konamigx, ROT0, "Konami", "Tokimeki Memorial Taisen Puzzle-dama (ver JAB)", GAME_IMPERFECT_GRAPHICS ) | |
| 3860 | GAME( 1995, tkmmpzdm, konamigx, konamigx_6bpp, puzldama, konamigx_state, konamigx, ROT0, "Konami", "Tokimeki Memorial Taisen Puzzle-dama (ver JAB)", GAME_IMPERFECT_GRAPHICS ) | |
| 3861 | 3861 | |
| 3862 | GAME( 1995, dragoona, konamigx, dragoonj, dragoonj, konamigx, ROT0, "Konami", "Dragoon Might (ver AAB)", GAME_IMPERFECT_GRAPHICS ) | |
| 3863 | GAME( 1995, dragoonj, dragoona, dragoonj, dragoonj, konamigx, ROT0, "Konami", "Dragoon Might (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3862 | GAME( 1995, dragoona, konamigx, dragoonj, dragoonj, konamigx_state, konamigx, ROT0, "Konami", "Dragoon Might (ver AAB)", GAME_IMPERFECT_GRAPHICS ) | |
| 3863 | GAME( 1995, dragoonj, dragoona, dragoonj, dragoonj, konamigx_state, konamigx, ROT0, "Konami", "Dragoon Might (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3864 | 3864 | |
| 3865 | GAME( 1996, sexyparo, konamigx, konamigx, gokuparo, konamigx, ROT0, "Konami", "Sexy Parodius (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3866 | GAME( 1996, sexyparoa,sexyparo, konamigx, gokuparo, konamigx, ROT0, "Konami", "Sexy Parodius (ver AAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3865 | GAME( 1996, sexyparo, konamigx, konamigx, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Sexy Parodius (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3866 | GAME( 1996, sexyparoa,sexyparo, konamigx, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Sexy Parodius (ver AAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3867 | 3867 | |
| 3868 | GAME( 1996, daiskiss, konamigx, konamigx, gokuparo, konamigx, ROT0, "Konami", "Daisu-Kiss (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3868 | GAME( 1996, daiskiss, konamigx, konamigx, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Daisu-Kiss (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3869 | 3869 | |
| 3870 | GAME( 1996, tokkae, konamigx, konamigx_6bpp, puzldama, konamigx, ROT0, "Konami", "Taisen Tokkae-dama (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3870 | GAME( 1996, tokkae, konamigx, konamigx_6bpp, puzldama, konamigx_state, konamigx, ROT0, "Konami", "Taisen Tokkae-dama (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3871 | 3871 | |
| 3872 | 3872 | /* protection controls player ship direction in attract mode - doesn't impact playability */ |
| 3873 | GAME( 1996, salmndr2, konamigx, konamigx_6bpp_2, gokuparo, konamigx, ROT0, "Konami", "Salamander 2 (ver JAA)", GAME_IMPERFECT_GRAPHICS|GAME_UNEMULATED_PROTECTION ) | |
| 3874 | GAME( 1996, salmndr2a,salmndr2, konamigx_6bpp_2, gokuparo, konamigx, ROT0, "Konami", "Salamander 2 (ver AAB)", GAME_IMPERFECT_GRAPHICS|GAME_UNEMULATED_PROTECTION ) | |
| 3873 | GAME( 1996, salmndr2, konamigx, konamigx_6bpp_2, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Salamander 2 (ver JAA)", GAME_IMPERFECT_GRAPHICS|GAME_UNEMULATED_PROTECTION ) | |
| 3874 | GAME( 1996, salmndr2a,salmndr2, konamigx_6bpp_2, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Salamander 2 (ver AAB)", GAME_IMPERFECT_GRAPHICS|GAME_UNEMULATED_PROTECTION ) | |
| 3875 | 3875 | |
| 3876 | 3876 | /* bad sprite colours, part of tilemap gets blanked out when a game starts (might be more protection) */ |
| 3877 | GAME( 1997, winspike, konamigx, winspike, konamigx, konamigx, ROT0, "Konami", "Winning Spike (ver EAA)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS ) | |
| 3878 | GAME( 1997, winspikej,winspike, winspike, konamigx, konamigx, ROT0, "Konami", "Winning Spike (ver JAA)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS ) | |
| 3877 | GAME( 1997, winspike, konamigx, winspike, konamigx, konamigx_state, konamigx, ROT0, "Konami", "Winning Spike (ver EAA)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS ) | |
| 3878 | GAME( 1997, winspikej,winspike, winspike, konamigx, konamigx_state, konamigx, ROT0, "Konami", "Winning Spike (ver JAA)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS ) | |
| 3879 | 3879 | |
| 3880 | 3880 | /* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ |
| 3881 | 3881 | /* Type 3: dual monitor output and 53936 on the ROM board, external palette RAM */ |
| 3882 | 3882 | /* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ |
| 3883 | 3883 | |
| 3884 | GAME( 1994, soccerss, konamigx, gxtype3, type3, konamigx, ROT0, "Konami", "Soccer Superstars (ver EAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3885 | GAME( 1994, soccerssj, soccerss, gxtype3, type3, konamigx, ROT0, "Konami", "Soccer Superstars (ver JAC)", GAME_IMPERFECT_GRAPHICS ) // writes JAB to EEPROM, but should be version JAC according to labels | |
| 3886 | GAME( 1994, soccerssja,soccerss, gxtype3, type3, konamigx, ROT0, "Konami", "Soccer Superstars (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3887 | GAME( 1994, soccerssa, soccerss, gxtype3, type3, konamigx, ROT0, "Konami", "Soccer Superstars (ver AAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3884 | GAME( 1994, soccerss, konamigx, gxtype3, type3, konamigx_state, konamigx, ROT0, "Konami", "Soccer Superstars (ver EAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3885 | GAME( 1994, soccerssj, soccerss, gxtype3, type3, konamigx_state, konamigx, ROT0, "Konami", "Soccer Superstars (ver JAC)", GAME_IMPERFECT_GRAPHICS ) // writes JAB to EEPROM, but should be version JAC according to labels | |
| 3886 | GAME( 1994, soccerssja,soccerss, gxtype3, type3, konamigx_state, konamigx, ROT0, "Konami", "Soccer Superstars (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3887 | GAME( 1994, soccerssa, soccerss, gxtype3, type3, konamigx_state, konamigx, ROT0, "Konami", "Soccer Superstars (ver AAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3888 | 3888 | |
| 3889 | 3889 | /* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ |
| 3890 | 3890 | /* Type 4: dual monitor output and 53936 on the ROM board, external palette RAM, DMA protection */ |
| 3891 | 3891 | /* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ |
| 3892 | 3892 | |
| 3893 | GAME( 1996, vsnetscr, konamigx, gxtype4_vsn, type3, konamigx, ROT0, "Konami", "Versus Net Soccer (ver EAD)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3894 | GAME( 1996, vsnetscreb,vsnetscr, gxtype4_vsn, type3, konamigx, ROT0, "Konami", "Versus Net Soccer (ver EAB)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3895 | GAME( 1996, vsnetscru, vsnetscr, gxtype4_vsn, type3, konamigx, ROT0, "Konami", "Versus Net Soccer (ver UAB)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3896 | GAME( 1996, vsnetscra, vsnetscr, gxtype4_vsn, type3, konamigx, ROT0, "Konami", "Versus Net Soccer (ver AAA)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3897 | GAME( 1996, vsnetscrj, vsnetscr, gxtype4_vsn, type3, konamigx, ROT0, "Konami", "Versus Net Soccer (ver JAB)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3893 | GAME( 1996, vsnetscr, konamigx, gxtype4_vsn, type3, konamigx_state, konamigx, ROT0, "Konami", "Versus Net Soccer (ver EAD)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3894 | GAME( 1996, vsnetscreb,vsnetscr, gxtype4_vsn, type3, konamigx_state, konamigx, ROT0, "Konami", "Versus Net Soccer (ver EAB)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3895 | GAME( 1996, vsnetscru, vsnetscr, gxtype4_vsn, type3, konamigx_state, konamigx, ROT0, "Konami", "Versus Net Soccer (ver UAB)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3896 | GAME( 1996, vsnetscra, vsnetscr, gxtype4_vsn, type3, konamigx_state, konamigx, ROT0, "Konami", "Versus Net Soccer (ver AAA)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3897 | GAME( 1996, vsnetscrj, vsnetscr, gxtype4_vsn, type3, konamigx_state, konamigx, ROT0, "Konami", "Versus Net Soccer (ver JAB)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND ) | |
| 3898 | 3898 | |
| 3899 | GAME( 1996, rungun2, konamigx, gxtype4sd2, type3, konamigx, ROT0, "Konami", "Run and Gun 2 (ver UAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3900 | GAME( 1996, slamdnk2, rungun2, gxtype4sd2, type3, konamigx, ROT0, "Konami", "Slam Dunk 2 (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3899 | GAME( 1996, rungun2, konamigx, gxtype4sd2, type3, konamigx_state, konamigx, ROT0, "Konami", "Run and Gun 2 (ver UAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3900 | GAME( 1996, slamdnk2, rungun2, gxtype4sd2, type3, konamigx_state, konamigx, ROT0, "Konami", "Slam Dunk 2 (ver JAA)", GAME_IMPERFECT_GRAPHICS ) | |
| 3901 | 3901 | |
| 3902 | GAME( 1996, rushhero, konamigx, gxtype4, type3, konamigx, ROT0, "Konami", "Rushing Heroes (ver UAB)", GAME_IMPERFECT_GRAPHICS ) | |
| 3902 | GAME( 1996, rushhero, konamigx, gxtype4, type3, konamigx_state, konamigx, ROT0, "Konami", "Rushing Heroes (ver UAB)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 692 | 692 | ROM_END |
| 693 | 693 | |
| 694 | 694 | |
| 695 | GAME( 2002, triforce, 0, triforcegd, triforce, 0, ROT0, "Sega", "Triforce Bios", GAME_IS_SKELETON|GAME_IS_BIOS_ROOT ) | |
| 695 | GAME( 2002, triforce, 0, triforcegd, triforce, triforce_state, 0, ROT0, "Sega", "Triforce Bios", GAME_IS_SKELETON|GAME_IS_BIOS_ROOT ) | |
| 696 | 696 | |
| 697 | 697 | // GD-ROM games |
| 698 | GAME( 2002, vs2002j, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Virtua Striker 2002 (GDT-0001)", GAME_IS_SKELETON ) | |
| 699 | GAME( 2002, vs2002ex, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Virtua Striker 2002 (GDT-0002)", GAME_IS_SKELETON ) | |
| 700 | GAME( 2003, avalons, triforce, triforcegd, triforce, 0, ROT0, "Sega", "The Key Of Avalon - The Wizard Master - Server (GDT-0005C) (V4.001)", GAME_IS_SKELETON ) | |
| 701 | GAME( 2003, gekpurya, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Gekitou Pro Yakyuu Mizushima Shinji All Stars vs. Pro Yakyuu (Rev C) (GDT-0008C)", GAME_IS_SKELETON ) | |
| 702 | GAME( 2004, avalon13, triforce, triforcegd, triforce, 0, ROT0, "Sega", "The Key Of Avalon 1.3 - Chaotic Sabbat - Client (GDT-0010C) (V4.000)", GAME_IS_SKELETON ) | |
| 703 | GAME( 2004, tfupdate, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Triforce DIMM Updater (GDT-0011)", GAME_IS_SKELETON ) | |
| 704 | GAME( 2004, vs4j, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Virtua Striker 4 (Japan) (GDT-0013E)", GAME_IS_SKELETON ) | |
| 705 | GAME( 2004, vs4, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Virtua Striker 4 (Export) (GDT-0015)", GAME_IS_SKELETON ) | |
| 706 | GAME( 2004, avalon20, triforce, triforcegd, triforce, 0, ROT0, "Sega", "The Key Of Avalon 2.0 - Eutaxy and Commandment - Client (GDT-0017B) (V3.001)", GAME_IS_SKELETON ) | |
| 707 | GAME( 2006, vs42006, triforce, triforcegd, triforce, 0, ROT0, "Sega", "Virtua Striker 4 Ver.2006 (Japan) (Rev D) (GDT-0020D)", GAME_IS_SKELETON ) | |
| 698 | GAME( 2002, vs2002j, triforce, triforcegd, triforce, triforce_state, 0, ROT0, "Sega", "Virtua Striker 2002 (GDT-0001)", GAME_IS_SKELETON ) | |
| 699 | GAME( 2002, vs2002ex, triforce, triforcegd, triforce, triforce_state, 0, ROT0, "Sega", "Virtua Striker 2002 (GDT-0002)", GAME_IS_SKELETON ) | |
| 700 | GAME( 2003, avalons, triforce, triforcegd, triforce, triforce_state, 0, ROT0, "Sega", "The Key Of Avalon - The Wizard Master - Server (GDT-0005C) (V4.001)", GAME_IS_SKELETON ) | |
| 701 | GAME( 2003, gekpurya, triforce, triforcegd, triforce, triforce_state, 0, ROT0, "Sega", "Gekitou Pro Yakyuu Mizushima Shinji All Stars vs. Pro Yakyuu (Rev C) (GDT-0008C)", GAME_IS_SKELETON ) | |
| 702 | GAME( 2004, avalon13, triforce, triforcegd, triforce, triforce_state, 0, ROT0, "Sega", "The Key Of Avalon 1.3 - Chaotic Sabbat - Client (GDT-0010C) (V4.000)", GAME_IS_SKELETON ) | |
| 703 | GAME( 2004, tfupdate, triforce, triforcegd, triforce, triforce_state, 0, ROT0, "Sega", "Triforce DIMM Updater (GDT-0011)", GAME_IS_SKELETON ) | |
| 704 | GAME( 2004, vs4j, triforce, triforcegd, triforce, triforce_state, 0, ROT0, "Sega", "Virtua Striker 4 (Japan) (GDT-0013E)", GAME_IS_SKELETON ) | |
| 705 | GAME( 2004, vs4, triforce, triforcegd, triforce, triforce_state, 0, ROT0, "Sega", "Virtua Striker 4 (Export) (GDT-0015)", GAME_IS_SKELETON ) | |
| 706 | GAME( 2004, avalon20, triforce, triforcegd, triforce, triforce_state, 0, ROT0, "Sega", "The Key Of Avalon 2.0 - Eutaxy and Commandment - Client (GDT-0017B) (V3.001)", GAME_IS_SKELETON ) | |
| 707 | GAME( 2006, vs42006, triforce, triforcegd, triforce, triforce_state, 0, ROT0, "Sega", "Virtua Striker 4 Ver.2006 (Japan) (Rev D) (GDT-0020D)", GAME_IS_SKELETON ) | |
| 708 | 708 | |
| 709 | 709 | // ROM games |
| 710 | GAME( 2005, mkartagp, triforce, triforce_base, triforce, 0, ROT0, "Namco", "Mario Kart Arcade GP", GAME_IS_SKELETON ) | |
| 710 | GAME( 2005, mkartagp, triforce, triforce_base, triforce, triforce_state, 0, ROT0, "Namco", "Mario Kart Arcade GP", GAME_IS_SKELETON ) | |
| 711 | 711 |
| r15751 | r15752 | |
|---|---|---|
| 293 | 293 | * |
| 294 | 294 | *************************************/ |
| 295 | 295 | |
| 296 | GAME( 1980, dorachan, 0, dorachan, dorachan, 0, ROT270, "Craul Denshi", "Dorachan", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) | |
| 296 | GAME( 1980, dorachan, 0, dorachan, dorachan, dorachan_state, 0, ROT270, "Craul Denshi", "Dorachan", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 421 | 421 | * |
| 422 | 422 | *************************************/ |
| 423 | 423 | |
| 424 | GAME( 1990, thunderj, 0, thunderj, thunderj, thunderj, ROT0, "Atari Games", "ThunderJaws", 0 ) | |
| 424 | GAME( 1990, thunderj, 0, thunderj, thunderj, thunderj_state, thunderj, ROT0, "Atari Games", "ThunderJaws", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 411 | 411 | device->machine().root_device().membank("bank1")->set_entry((lines & 0x0f) ^ 0x0f); |
| 412 | 412 | } |
| 413 | 413 | |
| 414 | GAME( 1990, parodius, 0, parodius, parodius, 0, ROT0, "Konami", "Parodius DA! (World, set 1)", GAME_SUPPORTS_SAVE ) | |
| 415 | GAME( 1990, parodiusa, parodius, parodius, parodius, 0, ROT0, "Konami", "Parodius DA! (World, set 2)", GAME_SUPPORTS_SAVE ) | |
| 416 | GAME( 1990, parodiusj, parodius, parodius, parodius, 0, ROT0, "Konami", "Parodius DA! (Japan)", GAME_SUPPORTS_SAVE ) | |
| 414 | GAME( 1990, parodius, 0, parodius, parodius, parodius_state, 0, ROT0, "Konami", "Parodius DA! (World, set 1)", GAME_SUPPORTS_SAVE ) | |
| 415 | GAME( 1990, parodiusa, parodius, parodius, parodius, parodius_state, 0, ROT0, "Konami", "Parodius DA! (World, set 2)", GAME_SUPPORTS_SAVE ) | |
| 416 | GAME( 1990, parodiusj, parodius, parodius, parodius, parodius_state, 0, ROT0, "Konami", "Parodius DA! (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 393 | 393 | * |
| 394 | 394 | *************************************/ |
| 395 | 395 | |
| 396 | GAME( 1982, quantum, 0, quantum, quantum, 0, ROT270, "General Computer Corporation (Atari license)", "Quantum (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 397 | GAME( 1982, quantum1, quantum, quantum, quantum, 0, ROT270, "General Computer Corporation (Atari license)", "Quantum (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 398 | GAME( 1982, quantump, quantum, quantum, quantum, 0, ROT270, "General Computer Corporation (Atari license)", "Quantum (prototype)", GAME_SUPPORTS_SAVE ) | |
| 396 | GAME( 1982, quantum, 0, quantum, quantum, quantum_state, 0, ROT270, "General Computer Corporation (Atari license)", "Quantum (rev 2)", GAME_SUPPORTS_SAVE ) | |
| 397 | GAME( 1982, quantum1, quantum, quantum, quantum, quantum_state, 0, ROT270, "General Computer Corporation (Atari license)", "Quantum (rev 1)", GAME_SUPPORTS_SAVE ) | |
| 398 | GAME( 1982, quantump, quantum, quantum, quantum, quantum_state, 0, ROT270, "General Computer Corporation (Atari license)", "Quantum (prototype)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1006 | 1006 | * |
| 1007 | 1007 | *************************************/ |
| 1008 | 1008 | |
| 1009 | GAME( 1988, combatsc, 0, combatsc, combatsc, combatsc, ROT0, "Konami", "Combat School (joystick)", 0 ) | |
| 1010 | GAME( 1987, combatsct, combatsc, combatsc, combatsct, 0, ROT0, "Konami", "Combat School (trackball)", 0 ) | |
| 1011 | GAME( 1987, combatscj, combatsc, combatsc, combatsct, 0, ROT0, "Konami", "Combat School (Japan trackball)", 0 ) | |
| 1012 | GAME( 1987, bootcamp, combatsc, combatsc, combatsct, 0, ROT0, "Konami", "Boot Camp", 0 ) | |
| 1013 | GAME( 1988, combatscb, combatsc, combatscb, combatscb, 0, ROT0, "bootleg", "Combat School (bootleg)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) | |
| 1009 | GAME( 1988, combatsc, 0, combatsc, combatsc, combatsc_state, combatsc, ROT0, "Konami", "Combat School (joystick)", 0 ) | |
| 1010 | GAME( 1987, combatsct, combatsc, combatsc, combatsct, combatsc_state, 0, ROT0, "Konami", "Combat School (trackball)", 0 ) | |
| 1011 | GAME( 1987, combatscj, combatsc, combatsc, combatsct, combatsc_state, 0, ROT0, "Konami", "Combat School (Japan trackball)", 0 ) | |
| 1012 | GAME( 1987, bootcamp, combatsc, combatsc, combatsct, combatsc_state, 0, ROT0, "Konami", "Boot Camp", 0 ) | |
| 1013 | GAME( 1988, combatscb, combatsc, combatscb, combatscb, combatsc_state, 0, ROT0, "bootleg", "Combat School (bootleg)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 394 | 394 | ***************************************************************************/ |
| 395 | 395 | |
| 396 | 396 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT,MONITOR,COMPANY,FULLNAME,FLAGS |
| 397 | GAME( 1986, rockrage, 0, rockrage, rockrage, 0, ROT0, "Konami", "Rock'n Rage (World)", GAME_SUPPORTS_SAVE ) | |
| 398 | GAME( 1986, rockragea, rockrage, rockrage, rockrage, 0, ROT0, "Konami", "Rock'n Rage (prototype?)", GAME_SUPPORTS_SAVE ) | |
| 399 | GAME( 1986, rockragej, rockrage, rockrage, rockrage, 0, ROT0, "Konami", "Koi no Hotrock (Japan)", GAME_SUPPORTS_SAVE ) | |
| 397 | GAME( 1986, rockrage, 0, rockrage, rockrage, rockrage_state, 0, ROT0, "Konami", "Rock'n Rage (World)", GAME_SUPPORTS_SAVE ) | |
| 398 | GAME( 1986, rockragea, rockrage, rockrage, rockrage, rockrage_state, 0, ROT0, "Konami", "Rock'n Rage (prototype?)", GAME_SUPPORTS_SAVE ) | |
| 399 | GAME( 1986, rockragej, rockrage, rockrage, rockrage, rockrage_state, 0, ROT0, "Konami", "Koi no Hotrock (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 599 | 599 | |
| 600 | 600 | ROM_END |
| 601 | 601 | |
| 602 | GAME( 1988, quizpun, 0, quizpun2, quizpun2, 0, ROT270, "Space Computer", "Quiz Punch", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 603 | GAME( 1989, quizpun2, 0, quizpun2, quizpun2, 0, ROT270, "Space Computer", "Quiz Punch 2", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 602 | GAME( 1988, quizpun, 0, quizpun2, quizpun2, quizpun2_state, 0, ROT270, "Space Computer", "Quiz Punch", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) | |
| 603 | GAME( 1989, quizpun2, 0, quizpun2, quizpun2, quizpun2_state, 0, ROT270, "Space Computer", "Quiz Punch 2", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) |
| r15751 | r15752 | |
|---|---|---|
| 362 | 362 | * |
| 363 | 363 | *************************************/ |
| 364 | 364 | |
| 365 | GAME( 1994, revx, 0, midxunit, revx, revx, ROT0, "Midway", "Revolution X (Rev. 1.0 6/16/94)", GAME_SUPPORTS_SAVE ) | |
| 365 | GAME( 1994, revx, 0, midxunit, revx, midxunit_state, revx, ROT0, "Midway", "Revolution X (Rev. 1.0 6/16/94)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 92 | 92 | } |
| 93 | 93 | |
| 94 | 94 | /* (c) date is from string in ROM, revision date is noted next to sets - Spellings are as found in ROM */ |
| 95 | GAME( 2004, tsarevna ,0, cupidon, cupidon, cupidon, ROT0, "Kupidon","Tsarevna (v1.29)", GAME_IS_SKELETON ) // 12 Oct 2005 | |
| 96 | GAME( 2004, tsarevnaa ,tsarevna, cupidon, cupidon, cupidon, ROT0, "Kupidon","Tsarevna (v1.31)", GAME_IS_SKELETON ) // 17 Jan 2007 | |
| 95 | GAME( 2004, tsarevna ,0, cupidon, cupidon, cupidon_state, cupidon, ROT0, "Kupidon","Tsarevna (v1.29)", GAME_IS_SKELETON ) // 12 Oct 2005 | |
| 96 | GAME( 2004, tsarevnaa ,tsarevna, cupidon, cupidon, cupidon_state, cupidon, ROT0, "Kupidon","Tsarevna (v1.31)", GAME_IS_SKELETON ) // 17 Jan 2007 | |
| 97 | 97 | |
| 98 | GAME( 2004, gangrose ,0, cupidon, cupidon, cupidon, ROT0, "Kupidon","Gangster's Roses (v4.70)", GAME_IS_SKELETON ) // 01 Sep 2004 | |
| 98 | GAME( 2004, gangrose ,0, cupidon, cupidon, cupidon_state, cupidon, ROT0, "Kupidon","Gangster's Roses (v4.70)", GAME_IS_SKELETON ) // 01 Sep 2004 | |
| 99 | 99 | |
| 100 | GAME( 2004, funnyfm ,0, cupidon, cupidon, cupidon, ROT0, "Kupidon","Funny Farm (v1.17)", GAME_IS_SKELETON ) // 02 Mar 2005 | |
| 101 | GAME( 2004, funnyfma ,funnyfm, cupidon, cupidon, cupidon, ROT0, "Kupidon","Funny Farm (v1.26)", GAME_IS_SKELETON ) // 08 Aug 2005 | |
| 102 | GAME( 2004, funnyfmb ,funnyfm, cupidon, cupidon, cupidon, ROT0, "Kupidon","Funny Farm (v1.30)", GAME_IS_SKELETON ) // 16 May 2006 | |
| 100 | GAME( 2004, funnyfm ,0, cupidon, cupidon, cupidon_state, cupidon, ROT0, "Kupidon","Funny Farm (v1.17)", GAME_IS_SKELETON ) // 02 Mar 2005 | |
| 101 | GAME( 2004, funnyfma ,funnyfm, cupidon, cupidon, cupidon_state, cupidon, ROT0, "Kupidon","Funny Farm (v1.26)", GAME_IS_SKELETON ) // 08 Aug 2005 | |
| 102 | GAME( 2004, funnyfmb ,funnyfm, cupidon, cupidon, cupidon_state, cupidon, ROT0, "Kupidon","Funny Farm (v1.30)", GAME_IS_SKELETON ) // 16 May 2006 | |
| 103 | 103 | |
| 104 | GAME( 2005, cashtrn ,0, cupidon, cupidon, cupidon, ROT0, "Kupidon","Cash Train (v1.10)", GAME_IS_SKELETON ) // 09 Jan 2006 | |
| 104 | GAME( 2005, cashtrn ,0, cupidon, cupidon, cupidon_state, cupidon, ROT0, "Kupidon","Cash Train (v1.10)", GAME_IS_SKELETON ) // 09 Jan 2006 |
| r15751 | r15752 | |
|---|---|---|
| 463 | 463 | ROM_LOAD( "rom1.bin", 0x00000, 0x80000, CRC(f03589bc) SHA1(4d9c8422ac3c4c3ecba3bcf0ed47b8c7d5903f8c) ) |
| 464 | 464 | ROM_END |
| 465 | 465 | |
| 466 | GAME( 1995, egghunt, 0, egghunt, egghunt, 0, ROT0, "Invi Image", "Egg Hunt", GAME_SUPPORTS_SAVE ) | |
| 466 | GAME( 1995, egghunt, 0, egghunt, egghunt, egghunt_state, 0, ROT0, "Invi Image", "Egg Hunt", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2162 | 2162 | |
| 2163 | 2163 | // YEAR, NAME, PARENT, MACHINE,INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS |
| 2164 | 2164 | /* System C Games */ |
| 2165 | GAME( 1989, bloxeedc, bloxeed, segac, bloxeedc, bloxeedc, ROT0, "Sega / Elorg", "Bloxeed (World, C System)", 0 ) | |
| 2166 | GAME( 1989, bloxeedu, bloxeed, segac, bloxeedc, bloxeedc, ROT0, "Sega / Elorg", "Bloxeed (US, C System)", 0 ) | |
| 2167 | GAME( 1990, columns, 0, segac, columns, columns, ROT0, "Sega", "Columns (World)", 0 ) | |
| 2168 | GAME( 1990, columnsu, columns, segac, columnsu, columns, ROT0, "Sega", "Columns (US, cocktail)", 0 ) // has cocktail mode dsw | |
| 2169 | GAME( 1990, columnsj, columns, segac, columns, columns, ROT0, "Sega", "Columns (Japan)", 0 ) | |
| 2170 | GAME( 1990, columns2, 0, segac, columns2, columns2, ROT0, "Sega", "Columns II: The Voyage Through Time (World)", 0 ) | |
| 2171 | GAME( 1990, column2j, columns2, segac, columns2, columns2, ROT0, "Sega", "Columns II: The Voyage Through Time (Japan)", 0 ) | |
| 2165 | GAME( 1989, bloxeedc, bloxeed, segac, bloxeedc, segac2_state, bloxeedc, ROT0, "Sega / Elorg", "Bloxeed (World, C System)", 0 ) | |
| 2166 | GAME( 1989, bloxeedu, bloxeed, segac, bloxeedc, segac2_state, bloxeedc, ROT0, "Sega / Elorg", "Bloxeed (US, C System)", 0 ) | |
| 2167 | GAME( 1990, columns, 0, segac, columns, segac2_state, columns, ROT0, "Sega", "Columns (World)", 0 ) | |
| 2168 | GAME( 1990, columnsu, columns, segac, columnsu, segac2_state, columns, ROT0, "Sega", "Columns (US, cocktail)", 0 ) // has cocktail mode dsw | |
| 2169 | GAME( 1990, columnsj, columns, segac, columns, segac2_state, columns, ROT0, "Sega", "Columns (Japan)", 0 ) | |
| 2170 | GAME( 1990, columns2, 0, segac, columns2, segac2_state, columns2, ROT0, "Sega", "Columns II: The Voyage Through Time (World)", 0 ) | |
| 2171 | GAME( 1990, column2j, columns2, segac, columns2, segac2_state, columns2, ROT0, "Sega", "Columns II: The Voyage Through Time (Japan)", 0 ) | |
| 2172 | 2172 | |
| 2173 | 2173 | /* System C-2 Games */ |
| 2174 | GAME( 1990, tfrceac, 0, segac2, tfrceac, tfrceac, ROT0, "Sega / Technosoft", "ThunderForce AC", 0 ) | |
| 2175 | GAME( 1990, tfrceacj, tfrceac, segac2, tfrceac, tfrceac, ROT0, "Sega / Technosoft", "ThunderForce AC (Japan)", 0 ) | |
| 2176 | GAME( 1990, tfrceacb, tfrceac, segac2, tfrceac, tfrceacb, ROT0, "bootleg", "ThunderForce AC (bootleg)", 0 ) | |
| 2177 | GAME( 1990, borench, 0, segac2, borench, borench, ROT0, "Sega", "Borench", 0 ) | |
| 2178 | GAME( 1991, twinsqua, 0, segac2, twinsqua, twinsqua, ROT0, "Sega", "Twin Squash", 0 ) | |
| 2179 | GAME( 1991, ribbit, 0, segac2, ribbit, ribbit, ROT0, "Sega", "Ribbit!", 0 ) | |
| 2180 | GAME( 1992, puyo, 0, segac2, puyo, puyo, ROT0, "Sega / Compile", "Puyo Puyo (World)", 0 ) | |
| 2181 | GAME( 1992, puyobl, puyo, segac2, puyo, puyo, ROT0, "bootleg", "Puyo Puyo (World, bootleg)", 0 ) | |
| 2182 | GAME( 1992, puyoj, puyo, segac2, puyo, puyo, ROT0, "Sega / Compile", "Puyo Puyo (Japan, Rev B)", 0 ) | |
| 2183 | GAME( 1992, puyoja, puyo, segac2, puyo, puyo, ROT0, "Sega / Compile", "Puyo Puyo (Japan, Rev A)", 0 ) | |
| 2184 | GAME( 1992, tantr, 0, segac2, ichir, tantr, ROT0, "Sega", "Puzzle & Action: Tant-R (Japan)", 0 ) | |
| 2185 | GAME( 1993, tantrkor, tantr, segac2, ichir, tantrkor, ROT0, "Sega", "Puzzle & Action: Tant-R (Korea)", 0 ) | |
| 2186 | GAME( 1992, tantrbl, tantr, segac2, ichir, c2boot, ROT0, "bootleg", "Puzzle & Action: Tant-R (Japan) (bootleg set 1)", 0 ) | |
| 2187 | GAME( 1994, tantrbl2, tantr, segac, ichir, tantr, ROT0, "bootleg", "Puzzle & Action: Tant-R (Japan) (bootleg set 2)", 0 ) // Common bootleg in Europe, C board, no samples | |
| 2188 | GAME( 1994, tantrbl3, tantr, segac, ichir, tantr, ROT0, "bootleg", "Puzzle & Action: Tant-R (Japan) (bootleg set 3)", 0 ) // Common bootleg in Europe, C board, no samples | |
| 2189 | GAME( 1994, potopoto, 0, segac2, potopoto, potopoto, ROT0, "Sega", "Poto Poto (Japan)", 0 ) | |
| 2190 | GAME( 1994, stkclmns, 0, segac2, stkclmns, stkclmns, ROT0, "Sega", "Stack Columns (World)", 0 ) | |
| 2191 | GAME( 1994, stkclmnsj, stkclmns, segac2, stkclmns, stkclmnj, ROT0, "Sega", "Stack Columns (Japan)", 0 ) | |
| 2192 | GAME( 1994, ichir, 0, segac2, ichir, ichir, ROT0, "Sega", "Puzzle & Action: Ichidant-R (World)", 0 ) | |
| 2193 | GAME( 1994, ichirk, ichir, segac2, ichir, ichirk, ROT0, "Sega", "Puzzle & Action: Ichidant-R (Korea)", 0 ) | |
| 2194 | GAME( 1994, ichirj, ichir, segac2, ichir, ichirj, ROT0, "Sega", "Puzzle & Action: Ichidant-R (Japan)", 0 ) | |
| 2195 | GAME( 1994, ichirjbl, ichir, segac, ichir, ichirjbl, ROT0, "bootleg", "Puzzle & Action: Ichidant-R (Japan) (bootleg)", 0 ) // C board, no samples | |
| 2196 | GAME( 1994, puyopuy2, 0, segac2, puyopuy2, puyopuy2, ROT0, "Compile (Sega license)", "Puyo Puyo 2 (Japan)", 0 ) | |
| 2197 | GAME( 1994, zunkyou, 0, segac2, zunkyou, zunkyou, ROT0, "Sega", "Zunzunkyou No Yabou (Japan)", 0 ) | |
| 2174 | GAME( 1990, tfrceac, 0, segac2, tfrceac, segac2_state, tfrceac, ROT0, "Sega / Technosoft", "ThunderForce AC", 0 ) | |
| 2175 | GAME( 1990, tfrceacj, tfrceac, segac2, tfrceac, segac2_state, tfrceac, ROT0, "Sega / Technosoft", "ThunderForce AC (Japan)", 0 ) | |
| 2176 | GAME( 1990, tfrceacb, tfrceac, segac2, tfrceac, segac2_state, tfrceacb, ROT0, "bootleg", "ThunderForce AC (bootleg)", 0 ) | |
| 2177 | GAME( 1990, borench, 0, segac2, borench, segac2_state, borench, ROT0, "Sega", "Borench", 0 ) | |
| 2178 | GAME( 1991, twinsqua, 0, segac2, twinsqua, segac2_state, twinsqua, ROT0, "Sega", "Twin Squash", 0 ) | |
| 2179 | GAME( 1991, ribbit, 0, segac2, ribbit, segac2_state, ribbit, ROT0, "Sega", "Ribbit!", 0 ) | |
| 2180 | GAME( 1992, puyo, 0, segac2, puyo, segac2_state, puyo, ROT0, "Sega / Compile", "Puyo Puyo (World)", 0 ) | |
| 2181 | GAME( 1992, puyobl, puyo, segac2, puyo, segac2_state, puyo, ROT0, "bootleg", "Puyo Puyo (World, bootleg)", 0 ) | |
| 2182 | GAME( 1992, puyoj, puyo, segac2, puyo, segac2_state, puyo, ROT0, "Sega / Compile", "Puyo Puyo (Japan, Rev B)", 0 ) | |
| 2183 | GAME( 1992, puyoja, puyo, segac2, puyo, segac2_state, puyo, ROT0, "Sega / Compile", "Puyo Puyo (Japan, Rev A)", 0 ) | |
| 2184 | GAME( 1992, tantr, 0, segac2, ichir, segac2_state, tantr, ROT0, "Sega", "Puzzle & Action: Tant-R (Japan)", 0 ) | |
| 2185 | GAME( 1993, tantrkor, tantr, segac2, ichir, segac2_state, tantrkor, ROT0, "Sega", "Puzzle & Action: Tant-R (Korea)", 0 ) | |
| 2186 | GAME( 1992, tantrbl, tantr, segac2, ichir, segac2_state, c2boot, ROT0, "bootleg", "Puzzle & Action: Tant-R (Japan) (bootleg set 1)", 0 ) | |
| 2187 | GAME( 1994, tantrbl2, tantr, segac, ichir, segac2_state, tantr, ROT0, "bootleg", "Puzzle & Action: Tant-R (Japan) (bootleg set 2)", 0 ) // Common bootleg in Europe, C board, no samples | |
| 2188 | GAME( 1994, tantrbl3, tantr, segac, ichir, segac2_state, tantr, ROT0, "bootleg", "Puzzle & Action: Tant-R (Japan) (bootleg set 3)", 0 ) // Common bootleg in Europe, C board, no samples | |
| 2189 | GAME( 1994, potopoto, 0, segac2, potopoto, segac2_state, potopoto, ROT0, "Sega", "Poto Poto (Japan)", 0 ) | |
| 2190 | GAME( 1994, stkclmns, 0, segac2, stkclmns, segac2_state, stkclmns, ROT0, "Sega", "Stack Columns (World)", 0 ) | |
| 2191 | GAME( 1994, stkclmnsj, stkclmns, segac2, stkclmns, segac2_state, stkclmnj, ROT0, "Sega", "Stack Columns (Japan)", 0 ) | |
| 2192 | GAME( 1994, ichir, 0, segac2, ichir, segac2_state, ichir, ROT0, "Sega", "Puzzle & Action: Ichidant-R (World)", 0 ) | |
| 2193 | GAME( 1994, ichirk, ichir, segac2, ichir, segac2_state, ichirk, ROT0, "Sega", "Puzzle & Action: Ichidant-R (Korea)", 0 ) | |
| 2194 | GAME( 1994, ichirj, ichir, segac2, ichir, segac2_state, ichirj, ROT0, "Sega", "Puzzle & Action: Ichidant-R (Japan)", 0 ) | |
| 2195 | GAME( 1994, ichirjbl, ichir, segac, ichir, segac2_state, ichirjbl, ROT0, "bootleg", "Puzzle & Action: Ichidant-R (Japan) (bootleg)", 0 ) // C board, no samples | |
| 2196 | GAME( 1994, puyopuy2, 0, segac2, puyopuy2, segac2_state, puyopuy2, ROT0, "Compile (Sega license)", "Puyo Puyo 2 (Japan)", 0 ) | |
| 2197 | GAME( 1994, zunkyou, 0, segac2, zunkyou, segac2_state, zunkyou, ROT0, "Sega", "Zunzunkyou No Yabou (Japan)", 0 ) | |
| 2198 | 2198 | |
| 2199 | 2199 | /* Atlus Print Club 'Games' (C-2 Hardware, might not be possible to support them because they use camera + printer, really just put here for reference) */ |
| 2200 | GAME( 1995, pclubj, 0, segac2, pclub, pclub, ROT0, "Atlus", "Print Club (Japan Vol.1)", GAME_NOT_WORKING ) | |
| 2201 | GAME( 1995, pclubjv2, pclubj, segac2, pclubjv2, pclubjv2, ROT0, "Atlus", "Print Club (Japan Vol.2)", GAME_NOT_WORKING ) | |
| 2202 | GAME( 1996, pclubjv4, pclubj, segac2, pclubjv2, pclubjv4, ROT0, "Atlus", "Print Club (Japan Vol.4)", GAME_NOT_WORKING ) | |
| 2203 | GAME( 1996, pclubjv5, pclubj, segac2, pclubjv2, pclubjv5, ROT0, "Atlus", "Print Club (Japan Vol.5)", GAME_NOT_WORKING ) | |
| 2200 | GAME( 1995, pclubj, 0, segac2, pclub, segac2_state, pclub, ROT0, "Atlus", "Print Club (Japan Vol.1)", GAME_NOT_WORKING ) | |
| 2201 | GAME( 1995, pclubjv2, pclubj, segac2, pclubjv2, segac2_state, pclubjv2, ROT0, "Atlus", "Print Club (Japan Vol.2)", GAME_NOT_WORKING ) | |
| 2202 | GAME( 1996, pclubjv4, pclubj, segac2, pclubjv2, segac2_state, pclubjv4, ROT0, "Atlus", "Print Club (Japan Vol.4)", GAME_NOT_WORKING ) | |
| 2203 | GAME( 1996, pclubjv5, pclubj, segac2, pclubjv2, segac2_state, pclubjv5, ROT0, "Atlus", "Print Club (Japan Vol.5)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 727 | 727 | *************************/ |
| 728 | 728 | |
| 729 | 729 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 730 | GAMEL( 1994, spss4240, 0, splus, splus, splus, ROT0, "IGT - International Gaming Technology", "S-Plus (SS4240) Coral Reef", GAME_NOT_WORKING, layout_splus ) | |
| 730 | GAMEL( 1994, spss4240, 0, splus, splus, splus_state, splus, ROT0, "IGT - International Gaming Technology", "S-Plus (SS4240) Coral Reef", GAME_NOT_WORKING, layout_splus ) |
| r15751 | r15752 | |
|---|---|---|
| 291 | 291 | |
| 292 | 292 | /* GAME drivers */ |
| 293 | 293 | |
| 294 | GAME( 1992, bigstrkb, bigstrik, bigstrkb, bigstrkb, 0, ROT0, "bootleg", "Big Striker (bootleg)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) | |
| 295 | GAME( 1992, bigstrkba,bigstrik, bigstrkb, bigstrkb, 0, ROT0, "bootleg", "Big Striker (bootleg w/Italian teams)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) | |
| 294 | GAME( 1992, bigstrkb, bigstrik, bigstrkb, bigstrkb, bigstrkb_state, 0, ROT0, "bootleg", "Big Striker (bootleg)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) | |
| 295 | GAME( 1992, bigstrkba,bigstrik, bigstrkb, bigstrkb, bigstrkb_state, 0, ROT0, "bootleg", "Big Striker (bootleg w/Italian teams)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 803 | 803 | ROM_LOAD( "sf04.bin", 0x00000, 0x8000, CRC(1b8d0c07) SHA1(c163ccd2b7ed6c84facc075eb1564ca399f3ba17) ) |
| 804 | 804 | ROM_END |
| 805 | 805 | |
| 806 | GAME( 1986, empcity, 0, stfight, stfight, empcity, ROT0, "Seibu Kaihatsu", "Empire City: 1931 (bootleg?)", 0 ) | |
| 807 | GAME( 1986, empcityu, empcity, stfight, stfight, stfight, ROT0, "Seibu Kaihatsu (Taito / Romstar license)", "Empire City: 1931 (US)", 0 ) // different title logo | |
| 808 | GAME( 1986, empcityj, empcity, stfight, stfight, stfight, ROT0, "Seibu Kaihatsu (Taito license)", "Empire City: 1931 (Japan)", 0 ) | |
| 809 | GAME( 1986, empcityi, empcity, stfight, stfight, stfight, ROT0, "Seibu Kaihatsu (Eurobed license)", "Empire City: 1931 (Italy)", 0 ) | |
| 810 | GAME( 1986, stfight, empcity, stfight, stfight, stfight, ROT0, "Seibu Kaihatsu (Tuning license)", "Street Fight (Germany)", 0 ) | |
| 811 | GAME( 1986, stfighta, empcity, stfight, stfight, stfight, ROT0, "Seibu Kaihatsu", "Street Fight (bootleg?)", 0 ) | |
| 806 | GAME( 1986, empcity, 0, stfight, stfight, stfight_state, empcity, ROT0, "Seibu Kaihatsu", "Empire City: 1931 (bootleg?)", 0 ) | |
| 807 | GAME( 1986, empcityu, empcity, stfight, stfight, stfight_state, stfight, ROT0, "Seibu Kaihatsu (Taito / Romstar license)", "Empire City: 1931 (US)", 0 ) // different title logo | |
| 808 | GAME( 1986, empcityj, empcity, stfight, stfight, stfight_state, stfight, ROT0, "Seibu Kaihatsu (Taito license)", "Empire City: 1931 (Japan)", 0 ) | |
| 809 | GAME( 1986, empcityi, empcity, stfight, stfight, stfight_state, stfight, ROT0, "Seibu Kaihatsu (Eurobed license)", "Empire City: 1931 (Italy)", 0 ) | |
| 810 | GAME( 1986, stfight, empcity, stfight, stfight, stfight_state, stfight, ROT0, "Seibu Kaihatsu (Tuning license)", "Street Fight (Germany)", 0 ) | |
| 811 | GAME( 1986, stfighta, empcity, stfight, stfight, stfight_state, stfight, ROT0, "Seibu Kaihatsu", "Street Fight (bootleg?)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 584 | 584 | * |
| 585 | 585 | *************************************/ |
| 586 | 586 | |
| 587 | GAME( 1985, gberet, 0, gberet, gberet, 0, ROT0, "Konami", "Green Beret", GAME_SUPPORTS_SAVE ) | |
| 588 | GAME( 1985, rushatck, gberet, gberet, gberet, 0, ROT0, "Konami", "Rush'n Attack (US)", GAME_SUPPORTS_SAVE ) | |
| 589 | GAME( 1985, gberetb, gberet, gberetb, gberetb, 0, ROT0, "bootleg", "Green Beret (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 590 | GAME( 1986, mrgoemon, 0, mrgoemon, mrgoemon, mrgoemon, ROT0, "Konami", "Mr. Goemon (Japan)", GAME_SUPPORTS_SAVE ) | |
| 587 | GAME( 1985, gberet, 0, gberet, gberet, gberet_state, 0, ROT0, "Konami", "Green Beret", GAME_SUPPORTS_SAVE ) | |
| 588 | GAME( 1985, rushatck, gberet, gberet, gberet, gberet_state, 0, ROT0, "Konami", "Rush'n Attack (US)", GAME_SUPPORTS_SAVE ) | |
| 589 | GAME( 1985, gberetb, gberet, gberetb, gberetb, gberet_state, 0, ROT0, "bootleg", "Green Beret (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 590 | GAME( 1986, mrgoemon, 0, mrgoemon, mrgoemon, gberet_state, mrgoemon, ROT0, "Konami", "Mr. Goemon (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 159 | 159 | |
| 160 | 160 | } |
| 161 | 161 | |
| 162 | GAME( 2002, blackbd, 0, astropc, astropc, astropc, ROT0, "Astro", "Black Beard (Russia, set 1)", GAME_IS_SKELETON ) | |
| 163 | GAME( 2002, blackbda, blackbd, astropc, astropc, astropc, ROT0, "Astro", "Black Beard (Russia, set 2)", GAME_IS_SKELETON ) | |
| 164 | GAME( 2002, blackbdb, blackbd, astropc, astropc, astropc, ROT0, "Astro", "Black Beard (Russia, set 3)", GAME_IS_SKELETON ) | |
| 162 | GAME( 2002, blackbd, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Black Beard (Russia, set 1)", GAME_IS_SKELETON ) | |
| 163 | GAME( 2002, blackbda, blackbd, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Black Beard (Russia, set 2)", GAME_IS_SKELETON ) | |
| 164 | GAME( 2002, blackbdb, blackbd, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Black Beard (Russia, set 3)", GAME_IS_SKELETON ) | |
| 165 | 165 | |
| 166 | GAME( 2002, dslayrr, 0, astropc, astropc, astropc, ROT0, "Astro", "Dragon Slayer (Russia, set 1)", GAME_IS_SKELETON ) | |
| 167 | GAME( 2002, dslayrra, dslayrr, astropc, astropc, astropc, ROT0, "Astro", "Dragon Slayer (Russia, set 2)", GAME_IS_SKELETON ) | |
| 166 | GAME( 2002, dslayrr, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Dragon Slayer (Russia, set 1)", GAME_IS_SKELETON ) | |
| 167 | GAME( 2002, dslayrra, dslayrr, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Dragon Slayer (Russia, set 2)", GAME_IS_SKELETON ) | |
| 168 | 168 | |
| 169 | GAME( 2002, hawaii, 0, astropc, astropc, astropc, ROT0, "Astro", "Hawaii (Russia)", GAME_IS_SKELETON ) | |
| 169 | GAME( 2002, hawaii, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Hawaii (Russia)", GAME_IS_SKELETON ) | |
| 170 | 170 | |
| 171 | GAME( 2002, oligam, 0, astropc, astropc, astropc, ROT0, "Astro", "Olympian Games (Russia)", GAME_IS_SKELETON ) | |
| 171 | GAME( 2002, oligam, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Olympian Games (Russia)", GAME_IS_SKELETON ) | |
| 172 | 172 | |
| 173 | GAME( 2002, rasce, 0, astropc, astropc, astropc, ROT0, "Astro", "Ra Sceptor (Russia)", GAME_IS_SKELETON ) | |
| 173 | GAME( 2002, rasce, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Ra Sceptor (Russia)", GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 594 | 594 | ROM_END |
| 595 | 595 | |
| 596 | 596 | |
| 597 | GAME( 1992, sandscrp, 0, sandscrp, sandscrp, 0, ROT90, "Face", "Sand Scorpion", 0 ) | |
| 598 | GAME( 1992, sandscrpa, sandscrp, sandscrp, sandscrp, 0, ROT90, "Face", "Sand Scorpion (Earlier)", 0 ) | |
| 599 | GAME( 1992, sandscrpb, sandscrp, sandscrp, sandscrp, 0, ROT90, "Face", "Sand Scorpion (Chinese Title Screen, Revised Hardware)", 0 ) | |
| 597 | GAME( 1992, sandscrp, 0, sandscrp, sandscrp, sandscrp_state, 0, ROT90, "Face", "Sand Scorpion", 0 ) | |
| 598 | GAME( 1992, sandscrpa, sandscrp, sandscrp, sandscrp, sandscrp_state, 0, ROT90, "Face", "Sand Scorpion (Earlier)", 0 ) | |
| 599 | GAME( 1992, sandscrpb, sandscrp, sandscrp, sandscrp, sandscrp_state, 0, ROT90, "Face", "Sand Scorpion (Chinese Title Screen, Revised Hardware)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 533 | 533 | |
| 534 | 534 | |
| 535 | 535 | /* YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS) */ |
| 536 | GAME( 1984, gpworld, 0, gpworld, gpworld, gpworld, ROT0, "Sega", "GP World", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 536 | GAME( 1984, gpworld, 0, gpworld, gpworld, gpworld_state, gpworld, ROT0, "Sega", "GP World", GAME_NOT_WORKING|GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 1202 | 1202 | *************************************/ |
| 1203 | 1203 | |
| 1204 | 1204 | /* year rom parent machine inp init */ |
| 1205 | GAME( 1984, tubep, 0, tubep, tubep, 0, ROT0, "Nichibutsu / Fujitek", "Tube Panic", GAME_SUPPORTS_SAVE ) | |
| 1206 | GAME( 1984, tubepb, tubep, tubepb, tubepb, 0, ROT0, "bootleg", "Tube Panic (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1207 | GAME( 1984, rjammer, 0, rjammer, rjammer, 0, ROT0, "Nichibutsu / Alice", "Roller Jammer", GAME_SUPPORTS_SAVE ) | |
| 1205 | GAME( 1984, tubep, 0, tubep, tubep, tubep_state, 0, ROT0, "Nichibutsu / Fujitek", "Tube Panic", GAME_SUPPORTS_SAVE ) | |
| 1206 | GAME( 1984, tubepb, tubep, tubepb, tubepb, tubep_state, 0, ROT0, "bootleg", "Tube Panic (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1207 | GAME( 1984, rjammer, 0, rjammer, rjammer, tubep_state, 0, ROT0, "Nichibutsu / Alice", "Roller Jammer", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1517 | 1517 | * |
| 1518 | 1518 | *************************************/ |
| 1519 | 1519 | |
| 1520 | GAME( 1979, sidetrac, 0, sidetrac, sidetrac, sidetrac, ROT0, "Exidy", "Side Track", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1521 | GAME( 1980, targ, 0, targ, targ, targ, ROT0, "Exidy", "Targ", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1522 | GAME( 1980, targc, targ, targ, targ, targ, ROT0, "Exidy", "Targ (cocktail?)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1523 | GAME( 1980, spectar, 0, spectar, spectar, spectar, ROT0, "Exidy", "Spectar (revision 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1524 | GAME( 1980, spectar1, spectar, spectar, spectar, spectar, ROT0, "Exidy", "Spectar (revision 1?)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1525 | GAME( 1980, rallys, spectar, rallys, rallys, rallys, ROT0, "bootleg (Novar)", "Rallys (bootleg of Spectar)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1526 | GAME( 1980, panzer, spectar, rallys, rallys, rallys, ROT0, "bootleg (Proel)", "Panzer (bootleg of Spectar)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1527 | GAME( 1980, phantoma, spectar, rallys, phantoma, phantoma, ROT0, "bootleg (Jeutel)", "Phantomas (bootleg of Spectar)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1528 | GAME( 1980, phantom, spectar, rallys, phantoma, phantoma, ROT0, "bootleg (Proel)", "Phantom (bootleg of Spectar)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1520 | GAME( 1979, sidetrac, 0, sidetrac, sidetrac, exidy_state, sidetrac, ROT0, "Exidy", "Side Track", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1521 | GAME( 1980, targ, 0, targ, targ, exidy_state, targ, ROT0, "Exidy", "Targ", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1522 | GAME( 1980, targc, targ, targ, targ, exidy_state, targ, ROT0, "Exidy", "Targ (cocktail?)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1523 | GAME( 1980, spectar, 0, spectar, spectar, exidy_state, spectar, ROT0, "Exidy", "Spectar (revision 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1524 | GAME( 1980, spectar1, spectar, spectar, spectar, exidy_state, spectar, ROT0, "Exidy", "Spectar (revision 1?)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1525 | GAME( 1980, rallys, spectar, rallys, rallys, exidy_state, rallys, ROT0, "bootleg (Novar)", "Rallys (bootleg of Spectar)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1526 | GAME( 1980, panzer, spectar, rallys, rallys, exidy_state, rallys, ROT0, "bootleg (Proel)", "Panzer (bootleg of Spectar)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1527 | GAME( 1980, phantoma, spectar, rallys, phantoma, exidy_state, phantoma, ROT0, "bootleg (Jeutel)", "Phantomas (bootleg of Spectar)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1528 | GAME( 1980, phantom, spectar, rallys, phantoma, exidy_state, phantoma, ROT0, "bootleg (Proel)", "Phantom (bootleg of Spectar)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1529 | 1529 | |
| 1530 | GAME( 1981, mtrap, 0, mtrap, mtrap, mtrap, ROT0, "Exidy", "Mouse Trap (version 5)", GAME_SUPPORTS_SAVE ) | |
| 1531 | GAME( 1981, mtrap3, mtrap, mtrap, mtrap, mtrap, ROT0, "Exidy", "Mouse Trap (version 3)", GAME_SUPPORTS_SAVE ) | |
| 1532 | GAME( 1981, mtrap4, mtrap, mtrap, mtrap, mtrap, ROT0, "Exidy", "Mouse Trap (version 4)", GAME_SUPPORTS_SAVE ) | |
| 1533 | GAME( 1981, venture, 0, venture, venture, venture, ROT0, "Exidy", "Venture (version 5 set 1)", GAME_SUPPORTS_SAVE ) | |
| 1534 | GAME( 1981, venture2, venture, venture, venture, venture, ROT0, "Exidy", "Venture (version 5 set 2)", GAME_SUPPORTS_SAVE ) | |
| 1535 | GAME( 1981, venture4, venture, venture, venture, venture, ROT0, "Exidy", "Venture (version 4)", GAME_SUPPORTS_SAVE ) | |
| 1536 | GAME( 1982, teetert, 0, teetert, teetert, teetert, ROT0, "Exidy", "Teeter Torture (prototype)", GAME_SUPPORTS_SAVE ) | |
| 1537 | GAME( 1982, pepper2, 0, pepper2, pepper2, pepper2, ROT0, "Exidy", "Pepper II (version 8)", GAME_SUPPORTS_SAVE ) | |
| 1538 | GAME( 1982, pepper27, pepper2, pepper2, pepper2, pepper2, ROT0, "Exidy", "Pepper II (version 7)", GAME_SUPPORTS_SAVE ) | |
| 1539 | GAME( 1982, hardhat, 0, pepper2, pepper2, pepper2, ROT0, "Exidy", "Hard Hat", GAME_SUPPORTS_SAVE ) | |
| 1540 | GAME( 1983, fax, 0, fax, fax, fax, ROT0, "Exidy", "FAX", GAME_SUPPORTS_SAVE ) | |
| 1541 | GAME( 1983, fax2, fax, fax, fax, fax, ROT0, "Exidy", "FAX 2", GAME_SUPPORTS_SAVE ) | |
| 1530 | GAME( 1981, mtrap, 0, mtrap, mtrap, exidy_state, mtrap, ROT0, "Exidy", "Mouse Trap (version 5)", GAME_SUPPORTS_SAVE ) | |
| 1531 | GAME( 1981, mtrap3, mtrap, mtrap, mtrap, exidy_state, mtrap, ROT0, "Exidy", "Mouse Trap (version 3)", GAME_SUPPORTS_SAVE ) | |
| 1532 | GAME( 1981, mtrap4, mtrap, mtrap, mtrap, exidy_state, mtrap, ROT0, "Exidy", "Mouse Trap (version 4)", GAME_SUPPORTS_SAVE ) | |
| 1533 | GAME( 1981, venture, 0, venture, venture, exidy_state, venture, ROT0, "Exidy", "Venture (version 5 set 1)", GAME_SUPPORTS_SAVE ) | |
| 1534 | GAME( 1981, venture2, venture, venture, venture, exidy_state, venture, ROT0, "Exidy", "Venture (version 5 set 2)", GAME_SUPPORTS_SAVE ) | |
| 1535 | GAME( 1981, venture4, venture, venture, venture, exidy_state, venture, ROT0, "Exidy", "Venture (version 4)", GAME_SUPPORTS_SAVE ) | |
| 1536 | GAME( 1982, teetert, 0, teetert, teetert, exidy_state, teetert, ROT0, "Exidy", "Teeter Torture (prototype)", GAME_SUPPORTS_SAVE ) | |
| 1537 | GAME( 1982, pepper2, 0, pepper2, pepper2, exidy_state, pepper2, ROT0, "Exidy", "Pepper II (version 8)", GAME_SUPPORTS_SAVE ) | |
| 1538 | GAME( 1982, pepper27, pepper2, pepper2, pepper2, exidy_state, pepper2, ROT0, "Exidy", "Pepper II (version 7)", GAME_SUPPORTS_SAVE ) | |
| 1539 | GAME( 1982, hardhat, 0, pepper2, pepper2, exidy_state, pepper2, ROT0, "Exidy", "Hard Hat", GAME_SUPPORTS_SAVE ) | |
| 1540 | GAME( 1983, fax, 0, fax, fax, exidy_state, fax, ROT0, "Exidy", "FAX", GAME_SUPPORTS_SAVE ) | |
| 1541 | GAME( 1983, fax2, fax, fax, fax, exidy_state, fax, ROT0, "Exidy", "FAX 2", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2037 | 2037 | } |
| 2038 | 2038 | |
| 2039 | 2039 | |
| 2040 | GAME( 1987, hourouki, 0, mrokumei, mjhokite, 0, ROT0, "Home Data", "Mahjong Hourouki Part 1 - Seisyun Hen (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 2041 | GAME( 1987, mhgaiden, 0, mrokumei, mjhokite, 0, ROT0, "Home Data", "Mahjong Hourouki Gaiden (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2042 | GAME( 1988, mjhokite, 0, mrokumei, mjhokite, 0, ROT0, "Home Data", "Mahjong Hourouki Okite (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2043 | GAME( 1988, mjclinic, 0, mrokumei, mjhokite, 0, ROT0, "Home Data", "Mahjong Clinic (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2044 | GAME( 1988, mrokumei, 0, mrokumei, mjhokite, 0, ROT0, "Home Data", "Mahjong Rokumeikan (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 2040 | GAME( 1987, hourouki, 0, mrokumei, mjhokite, homedata_state, 0, ROT0, "Home Data", "Mahjong Hourouki Part 1 - Seisyun Hen (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 2041 | GAME( 1987, mhgaiden, 0, mrokumei, mjhokite, homedata_state, 0, ROT0, "Home Data", "Mahjong Hourouki Gaiden (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2042 | GAME( 1988, mjhokite, 0, mrokumei, mjhokite, homedata_state, 0, ROT0, "Home Data", "Mahjong Hourouki Okite (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2043 | GAME( 1988, mjclinic, 0, mrokumei, mjhokite, homedata_state, 0, ROT0, "Home Data", "Mahjong Clinic (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2044 | GAME( 1988, mrokumei, 0, mrokumei, mjhokite, homedata_state, 0, ROT0, "Home Data", "Mahjong Rokumeikan (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 2045 | 2045 | |
| 2046 | GAME( 1988, reikaids, 0, reikaids, reikaids, reikaids, ROT0, "Home Data", "Reikai Doushi (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2047 | GAME( 1991, battlcry, 0, reikaids, battlcry, battlcry, ROT0, "Home Data", "Battlecry", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 2048 | GAME( 1989, mjkojink, 0, pteacher, pteacher, 0, ROT0, "Home Data", "Mahjong Kojinkyouju (Private Teacher) (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2049 | GAME( 1989, vitaminc, 0, pteacher, pteacher, 0, ROT0, "Home Data", "Mahjong Vitamin C (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2050 | GAME( 1989, mjyougo, 0, pteacher, pteacher, 0, ROT0, "Home Data", "Mahjong-yougo no Kisotairyoku (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2051 | GAME( 1991, mjkinjas, 0, mjkinjas, pteacher, 0, ROT0, "Home Data", "Mahjong Kinjirareta Asobi (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2052 | GAME( 1992?,jogakuen, 0, pteacher, jogakuen, jogakuen, ROT0, "Windom", "Mahjong Jogakuen (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2046 | GAME( 1988, reikaids, 0, reikaids, reikaids, homedata_state, reikaids, ROT0, "Home Data", "Reikai Doushi (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2047 | GAME( 1991, battlcry, 0, reikaids, battlcry, homedata_state, battlcry, ROT0, "Home Data", "Battlecry", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 2048 | GAME( 1989, mjkojink, 0, pteacher, pteacher, homedata_state, 0, ROT0, "Home Data", "Mahjong Kojinkyouju (Private Teacher) (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2049 | GAME( 1989, vitaminc, 0, pteacher, pteacher, homedata_state, 0, ROT0, "Home Data", "Mahjong Vitamin C (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2050 | GAME( 1989, mjyougo, 0, pteacher, pteacher, homedata_state, 0, ROT0, "Home Data", "Mahjong-yougo no Kisotairyoku (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2051 | GAME( 1991, mjkinjas, 0, mjkinjas, pteacher, homedata_state, 0, ROT0, "Home Data", "Mahjong Kinjirareta Asobi (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2052 | GAME( 1992?,jogakuen, 0, pteacher, jogakuen, homedata_state, jogakuen, ROT0, "Windom", "Mahjong Jogakuen (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2053 | 2053 | |
| 2054 | GAME( 1990, lemnangl, 0, lemnangl, pteacher, 0, ROT0, "Home Data", "Mahjong Lemon Angel (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2055 | GAME( 1991, mjprivat, 0, lemnangl, pteacher, 0, ROT0, "Matoba", "Mahjong Private (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2054 | GAME( 1990, lemnangl, 0, lemnangl, pteacher, homedata_state, 0, ROT0, "Home Data", "Mahjong Lemon Angel (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2055 | GAME( 1991, mjprivat, 0, lemnangl, pteacher, homedata_state, 0, ROT0, "Matoba", "Mahjong Private (Japan)", GAME_SUPPORTS_SAVE ) | |
| 2056 | 2056 | |
| 2057 | GAME( 1991?,mjikaga, 0, lemnangl, mjikaga, mjikaga, ROT0, "Mitchell", "Mahjong Ikaga Desu ka (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2057 | GAME( 1991?,mjikaga, 0, lemnangl, mjikaga, homedata_state, mjikaga, ROT0, "Mitchell", "Mahjong Ikaga Desu ka (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 2058 | 2058 | |
| 2059 | GAME( 1988, mirderby, 0, mirderby, mirderby, mirderby, ROT0, "Home Data?", "Miracle Derby - Ascot", GAME_NO_SOUND|GAME_NOT_WORKING ) | |
| 2059 | GAME( 1988, mirderby, 0, mirderby, mirderby, homedata_state, mirderby, ROT0, "Home Data?", "Miracle Derby - Ascot", GAME_NO_SOUND|GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 205 | 205 | ROM_END |
| 206 | 206 | |
| 207 | 207 | |
| 208 | GAMEL( 1979, 18w, 0, mw18w, mw18w, 0, ROT0, "Midway", "18 Wheeler (set 1)", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_MECHANICAL, layout_18w ) | |
| 209 | GAMEL( 1979, 18w2, 18w, mw18w, mw18w, 0, ROT0, "Midway", "18 Wheeler (set 2)", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_MECHANICAL, layout_18w ) | |
| 208 | GAMEL( 1979, 18w, 0, mw18w, mw18w, mw18w_state, 0, ROT0, "Midway", "18 Wheeler (set 1)", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_MECHANICAL, layout_18w ) | |
| 209 | GAMEL( 1979, 18w2, 18w, mw18w, mw18w, mw18w_state, 0, ROT0, "Midway", "18 Wheeler (set 2)", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_MECHANICAL, layout_18w ) |
| r15751 | r15752 | |
|---|---|---|
| 469 | 469 | ROM_LOAD( "mugs_15.bin", 0x180000, 0x080000, CRC(82e8187c) SHA1(c7a0e1b3d90dbbe2588886a27a07a9c336447ae3) ) |
| 470 | 470 | ROM_END |
| 471 | 471 | |
| 472 | GAME( 1990?, mugsmash, 0, mugsmash, mugsmash, 0, ROT0, "Electronic Devices Italy / 3D Games England", "Mug Smashers", GAME_SUPPORTS_SAVE ) | |
| 472 | GAME( 1990?, mugsmash, 0, mugsmash, mugsmash, mugsmash_state, 0, ROT0, "Electronic Devices Italy / 3D Games England", "Mug Smashers", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 454 | 454 | |
| 455 | 455 | /***************************************************************************/ |
| 456 | 456 | |
| 457 | GAME( 1987, pcktgal, 0, pcktgal, pcktgal, pcktgal, ROT0, "Data East Corporation", "Pocket Gal (Japan)", 0 ) | |
| 458 | GAME( 1987, pcktgalb, pcktgal, bootleg, pcktgal, deco222, ROT0, "bootleg", "Pocket Gal (bootleg)", 0 ) | |
| 459 | GAME( 1989, pcktgal2, pcktgal, pcktgal, pcktgal, graphics, ROT0, "Data East Corporation", "Pocket Gal 2 (English)", 0 ) | |
| 460 | GAME( 1989, pcktgal2j,pcktgal, pcktgal, pcktgal, graphics, ROT0, "Data East Corporation", "Pocket Gal 2 (Japanese)", 0 ) | |
| 461 | GAME( 1989, spool3, pcktgal, pcktgal, pcktgal, graphics, ROT0, "Data East Corporation", "Super Pool III (English)", 0 ) | |
| 462 | GAME( 1990, spool3i, pcktgal, pcktgal, pcktgal, graphics, ROT0, "Data East Corporation (I-Vics license)", "Super Pool III (I-Vics)", 0 ) | |
| 457 | GAME( 1987, pcktgal, 0, pcktgal, pcktgal, pcktgal_state, pcktgal, ROT0, "Data East Corporation", "Pocket Gal (Japan)", 0 ) | |
| 458 | GAME( 1987, pcktgalb, pcktgal, bootleg, pcktgal, pcktgal_state, deco222, ROT0, "bootleg", "Pocket Gal (bootleg)", 0 ) | |
| 459 | GAME( 1989, pcktgal2, pcktgal, pcktgal, pcktgal, pcktgal_state, graphics, ROT0, "Data East Corporation", "Pocket Gal 2 (English)", 0 ) | |
| 460 | GAME( 1989, pcktgal2j,pcktgal, pcktgal, pcktgal, pcktgal_state, graphics, ROT0, "Data East Corporation", "Pocket Gal 2 (Japanese)", 0 ) | |
| 461 | GAME( 1989, spool3, pcktgal, pcktgal, pcktgal, pcktgal_state, graphics, ROT0, "Data East Corporation", "Super Pool III (English)", 0 ) | |
| 462 | GAME( 1990, spool3i, pcktgal, pcktgal, pcktgal, pcktgal_state, graphics, ROT0, "Data East Corporation (I-Vics license)", "Super Pool III (I-Vics)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 570 | 570 | *************************/ |
| 571 | 571 | |
| 572 | 572 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 573 | GAME( 1988, jokrwild, 0, jokrwild, jokrwild, jokrwild, ROT0, "Sigma", "Joker's Wild (encrypted)", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 573 | GAME( 1988, jokrwild, 0, jokrwild, jokrwild, jokrwild_state, jokrwild, ROT0, "Sigma", "Joker's Wild (encrypted)", GAME_NO_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 302 | 302 | |
| 303 | 303 | |
| 304 | 304 | |
| 305 | GAME( 1986, solomon, 0, solomon, solomon, 0, ROT0, "Tecmo", "Solomon's Key (US)", GAME_SUPPORTS_SAVE ) | |
| 306 | GAME( 1986, solomonj, solomon, solomon, solomon, 0, ROT0, "Tecmo", "Solomon no Kagi (Japan)", GAME_SUPPORTS_SAVE ) | |
| 305 | GAME( 1986, solomon, 0, solomon, solomon, solomon_state, 0, ROT0, "Tecmo", "Solomon's Key (US)", GAME_SUPPORTS_SAVE ) | |
| 306 | GAME( 1986, solomonj, solomon, solomon, solomon, solomon_state, 0, ROT0, "Tecmo", "Solomon no Kagi (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 476 | 476 | |
| 477 | 477 | |
| 478 | 478 | // another hw type (similar to stuff in ecoinf2.c) (watchdog on port 58?) |
| 479 | GAME( 19??, ec_pyram, 0 , ecoinf3_pyramid, ecoinf3, ecoinf3, ROT0, "Electrocoin", "Pyramid (v6) (Electrocoin)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 480 | GAME( 19??, ec_sphin, 0 , ecoinf3_pyramid, ecoinf3, ecoinf3, ROT0, "Electrocoin", "Sphinx (v1) (Electrocoin)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 481 | GAME( 19??, ec_penni, 0 , ecoinf3_pyramid, ecoinf3, ecoinf3, ROT0, "Electrocoin", "Pennies From Heaven (v1) (Electrocoin)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 482 | GAME( 19??, ec_laby, 0 , ecoinf3_pyramid, ecoinf3, ecoinf3, ROT0, "Electrocoin", "Labyrinth (v8) (Electrocoin)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 483 | GAME( 19??, ec_secrt, 0 , ecoinf3_pyramid, ecoinf3, ecoinf3, ROT0, "Electrocoin", "Secret Castle (v1) (Electrocoin)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 479 | GAME( 19??, ec_pyram, 0 , ecoinf3_pyramid, ecoinf3, ecoinf3_state, ecoinf3, ROT0, "Electrocoin", "Pyramid (v6) (Electrocoin)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 480 | GAME( 19??, ec_sphin, 0 , ecoinf3_pyramid, ecoinf3, ecoinf3_state, ecoinf3, ROT0, "Electrocoin", "Sphinx (v1) (Electrocoin)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 481 | GAME( 19??, ec_penni, 0 , ecoinf3_pyramid, ecoinf3, ecoinf3_state, ecoinf3, ROT0, "Electrocoin", "Pennies From Heaven (v1) (Electrocoin)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 482 | GAME( 19??, ec_laby, 0 , ecoinf3_pyramid, ecoinf3, ecoinf3_state, ecoinf3, ROT0, "Electrocoin", "Labyrinth (v8) (Electrocoin)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 483 | GAME( 19??, ec_secrt, 0 , ecoinf3_pyramid, ecoinf3, ecoinf3_state, ecoinf3, ROT0, "Electrocoin", "Secret Castle (v1) (Electrocoin)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) | |
| 484 | 484 |
| r15751 | r15752 | |
|---|---|---|
| 2291 | 2291 | ROM_END |
| 2292 | 2292 | |
| 2293 | 2293 | /* Bios */ |
| 2294 | GAME( 1997, hng64, 0, hng64, hng64, hng64, ROT0, "SNK", "Hyper NeoGeo 64 Bios", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_IS_BIOS_ROOT ) | |
| 2294 | GAME( 1997, hng64, 0, hng64, hng64, hng64_state, hng64, ROT0, "SNK", "Hyper NeoGeo 64 Bios", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_IS_BIOS_ROOT ) | |
| 2295 | 2295 | |
| 2296 | 2296 | /* Games */ |
| 2297 | GAME( 1997, roadedge, hng64, hng64, hng64, hng64_race, ROT0, "SNK", "Roads Edge / Round Trip (rev.B)", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 001 */ | |
| 2298 | GAME( 1998, sams64, hng64, hng64, hng64, ss64, ROT0, "SNK", "Samurai Shodown 64 / Samurai Spirits 64", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 002 */ | |
| 2299 | GAME( 1998, xrally, hng64, hng64, hng64, hng64_race, ROT0, "SNK", "Xtreme Rally / Off Beat Racer!", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 003 */ | |
| 2300 | GAME( 1998, bbust2, hng64, hng64, bbust2, hng64_shoot, ROT0, "SNK", "Beast Busters 2nd Nightmare", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 004 */ | |
| 2301 | GAME( 1998, sams64_2, hng64, hng64, hng64, ss64, ROT0, "SNK", "Samurai Shodown: Warrior's Rage / Samurai Spirits 2: Asura Zanmaden", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 005 */ | |
| 2302 | GAME( 1998, fatfurwa, hng64, hng64, hng64, fatfurwa, ROT0, "SNK", "Fatal Fury: Wild Ambition (rev.A)", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 006 */ | |
| 2303 | GAME( 1999, buriki, hng64, hng64, hng64, fatfurwa, ROT0, "SNK", "Buriki One (rev.B)", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 007 */ | |
| 2297 | GAME( 1997, roadedge, hng64, hng64, hng64, hng64_state, hng64_race, ROT0, "SNK", "Roads Edge / Round Trip (rev.B)", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 001 */ | |
| 2298 | GAME( 1998, sams64, hng64, hng64, hng64, hng64_state, ss64, ROT0, "SNK", "Samurai Shodown 64 / Samurai Spirits 64", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 002 */ | |
| 2299 | GAME( 1998, xrally, hng64, hng64, hng64, hng64_state, hng64_race, ROT0, "SNK", "Xtreme Rally / Off Beat Racer!", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 003 */ | |
| 2300 | GAME( 1998, bbust2, hng64, hng64, bbust2, hng64_state, hng64_shoot, ROT0, "SNK", "Beast Busters 2nd Nightmare", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 004 */ | |
| 2301 | GAME( 1998, sams64_2, hng64, hng64, hng64, hng64_state, ss64, ROT0, "SNK", "Samurai Shodown: Warrior's Rage / Samurai Spirits 2: Asura Zanmaden", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 005 */ | |
| 2302 | GAME( 1998, fatfurwa, hng64, hng64, hng64, hng64_state, fatfurwa, ROT0, "SNK", "Fatal Fury: Wild Ambition (rev.A)", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 006 */ | |
| 2303 | GAME( 1999, buriki, hng64, hng64, hng64, hng64_state, fatfurwa, ROT0, "SNK", "Buriki One (rev.B)", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 007 */ | |
| 2304 | 2304 |
| r15751 | r15752 | |
|---|---|---|
| 796 | 796 | #endif |
| 797 | 797 | } |
| 798 | 798 | |
| 799 | GAME( 1996, macrossp, 0, macrossp, macrossp, macrossp, ROT270, "Banpresto", "Macross Plus", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 800 | GAME( 1997, quizmoon, 0, quizmoon, quizmoon, quizmoon, ROT0, "Banpresto", "Quiz Bisyoujo Senshi Sailor Moon - Chiryoku Tairyoku Toki no Un", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 799 | GAME( 1996, macrossp, 0, macrossp, macrossp, macrossp_state, macrossp, ROT270, "Banpresto", "Macross Plus", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 800 | GAME( 1997, quizmoon, 0, quizmoon, quizmoon, macrossp_state, quizmoon, ROT0, "Banpresto", "Quiz Bisyoujo Senshi Sailor Moon - Chiryoku Tairyoku Toki no Un", GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1029 | 1029 | |
| 1030 | 1030 | |
| 1031 | 1031 | |
| 1032 | GAME( 1985, ppking, 0, ppking, 0, ppking, ROT90, "Taito America Corporation", "Ping-Pong King", GAME_NOT_WORKING) | |
| 1033 | GAME( 1986, gladiatr, 0, gladiatr, gladiatr, gladiatr, ROT0, "Taito America Corporation", "Gladiator (US)", 0 ) | |
| 1034 | GAME( 1986, ogonsiro, gladiatr, gladiatr, gladiatr, gladiatr, ROT0, "Taito Corporation", "Ohgon no Siro (Japan)", 0 ) | |
| 1035 | GAME( 1986, greatgur, gladiatr, gladiatr, gladiatr, gladiatr, ROT0, "Taito Corporation", "Great Gurianos (Japan?)", 0 ) | |
| 1032 | GAME( 1985, ppking, 0, ppking, 0, gladiatr_state, ppking, ROT90, "Taito America Corporation", "Ping-Pong King", GAME_NOT_WORKING) | |
| 1033 | GAME( 1986, gladiatr, 0, gladiatr, gladiatr, gladiatr_state, gladiatr, ROT0, "Taito America Corporation", "Gladiator (US)", 0 ) | |
| 1034 | GAME( 1986, ogonsiro, gladiatr, gladiatr, gladiatr, gladiatr_state, gladiatr, ROT0, "Taito Corporation", "Ohgon no Siro (Japan)", 0 ) | |
| 1035 | GAME( 1986, greatgur, gladiatr, gladiatr, gladiatr, gladiatr_state, gladiatr, ROT0, "Taito Corporation", "Great Gurianos (Japan?)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 478 | 478 | ROM_END |
| 479 | 479 | |
| 480 | 480 | /* Genie Hardware (uses Genesis VDP) also has 'Sun Mixing Co' put into tile ram */ |
| 481 | GAME( 2000, puckpkmn, 0, puckpkmn, puckpkmn, puckpkmn, ROT0, "Genie", "Puckman Pockimon (set 1)", 0 ) | |
| 482 | GAME( 2000, puckpkmna,puckpkmn, puckpkmna, puckpkmn, puckpkmn, ROT0, "IBS", "Puckman Pockimon (set 2)", 0 ) | |
| 483 | GAME( 2000, jzth, 0, jzth, jzth, puckpkmn, ROT0, "<unknown>", "Jue Zhan Tian Huang", GAME_IMPERFECT_SOUND ) | |
| 481 | GAME( 2000, puckpkmn, 0, puckpkmn, puckpkmn, md_boot_state, puckpkmn, ROT0, "Genie", "Puckman Pockimon (set 1)", 0 ) | |
| 482 | GAME( 2000, puckpkmna,puckpkmn, puckpkmna, puckpkmn, md_boot_state, puckpkmn, ROT0, "IBS", "Puckman Pockimon (set 2)", 0 ) | |
| 483 | GAME( 2000, jzth, 0, jzth, jzth, md_boot_state, puckpkmn, ROT0, "<unknown>", "Jue Zhan Tian Huang", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 609 | 609 | |
| 610 | 610 | |
| 611 | 611 | /* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY, FULLNAME */ |
| 612 | GAME( 1981, imolagp, 0, imolagp, imolagp, 0, ROT90, "Alberici", "Imola Grand Prix", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 612 | GAME( 1981, imolagp, 0, imolagp, imolagp, imolagp_state, 0, ROT90, "Alberici", "Imola Grand Prix", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 398 | 398 | rom[0x4a9] = 0x28; |
| 399 | 399 | } |
| 400 | 400 | |
| 401 | GAME( 1995, poker72, 0, poker72, poker72, poker72, ROT0, "Extrema Systems International Ltd.", "Poker Monarch (v2.50)", GAME_NOT_WORKING ) // actually unknown, was marked 'slot 72 poker' Manufacturers logo and 'Lucky Boy' gfx in rom.. | |
| 401 | GAME( 1995, poker72, 0, poker72, poker72, poker72_state, poker72, ROT0, "Extrema Systems International Ltd.", "Poker Monarch (v2.50)", GAME_NOT_WORKING ) // actually unknown, was marked 'slot 72 poker' Manufacturers logo and 'Lucky Boy' gfx in rom.. |
| r15751 | r15752 | |
|---|---|---|
| 412 | 412 | |
| 413 | 413 | |
| 414 | 414 | |
| 415 | GAME( 1987, goindol, 0, goindol, goindol, goindol, ROT90, "SunA", "Goindol (World)", GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 416 | GAME( 1987, goindolu, goindol, goindol, goindol, goindol, ROT90, "SunA", "Goindol (US)", GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 417 | GAME( 1987, goindolk, goindol, goindol, goindol, goindol, ROT90, "SunA", "Goindol (Korea)", GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 418 | GAME( 1987, homo, goindol, goindol, homo, 0, ROT90, "bootleg", "Homo", GAME_SUPPORTS_SAVE ) | |
| 415 | GAME( 1987, goindol, 0, goindol, goindol, goindol_state, goindol, ROT90, "SunA", "Goindol (World)", GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 416 | GAME( 1987, goindolu, goindol, goindol, goindol, goindol_state, goindol, ROT90, "SunA", "Goindol (US)", GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 417 | GAME( 1987, goindolk, goindol, goindol, goindol, goindol_state, goindol, ROT90, "SunA", "Goindol (Korea)", GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 418 | GAME( 1987, homo, goindol, goindol, homo, goindol_state, 0, ROT90, "bootleg", "Homo", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 765 | 765 | ******************************************/ |
| 766 | 766 | |
| 767 | 767 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 768 | GAME( 1997, umipoker, 0, umipoker, umipoker, umipoker, ROT0, "World Station Co.,LTD", "Umi de Poker / Marine Paradise (Japan)", 0 ) // title screen is toggleable thru a dsw | |
| 769 | GAMEL( 1998, saiyukip, 0, umipoker, saiyukip, saiyukip, ROT0, "World Station Co.,LTD", "Slot Poker Saiyuki (Japan)", 0, layout_saiyukip ) | |
| 768 | GAME( 1997, umipoker, 0, umipoker, umipoker, umipoker_state, umipoker, ROT0, "World Station Co.,LTD", "Umi de Poker / Marine Paradise (Japan)", 0 ) // title screen is toggleable thru a dsw | |
| 769 | GAMEL( 1998, saiyukip, 0, umipoker, saiyukip, umipoker_state, saiyukip, ROT0, "World Station Co.,LTD", "Slot Poker Saiyuki (Japan)", 0, layout_saiyukip ) |
| r15751 | r15752 | |
|---|---|---|
| 732 | 732 | } |
| 733 | 733 | |
| 734 | 734 | |
| 735 | GAME( 1983, gyruss, 0, gyruss, gyruss, gyruss, ROT90, "Konami", "Gyruss", GAME_SUPPORTS_SAVE ) | |
| 736 | GAME( 1983, gyrussce, gyruss, gyruss, gyrussce, gyruss, ROT90, "Konami (Centuri license)", "Gyruss (Centuri)", GAME_SUPPORTS_SAVE ) | |
| 737 | GAME( 1983, gyrussb, gyruss, gyruss, gyruss, gyruss, ROT90, "bootleg?", "Gyruss (bootleg?)", GAME_SUPPORTS_SAVE ) /* Supposed Taito NZ license, but (c) Konami */ | |
| 738 | GAME( 1983, venus, gyruss, gyruss, gyruss, gyruss, ROT90, "bootleg", "Venus (bootleg of Gyruss)", GAME_SUPPORTS_SAVE ) | |
| 735 | GAME( 1983, gyruss, 0, gyruss, gyruss, gyruss_state, gyruss, ROT90, "Konami", "Gyruss", GAME_SUPPORTS_SAVE ) | |
| 736 | GAME( 1983, gyrussce, gyruss, gyruss, gyrussce, gyruss_state, gyruss, ROT90, "Konami (Centuri license)", "Gyruss (Centuri)", GAME_SUPPORTS_SAVE ) | |
| 737 | GAME( 1983, gyrussb, gyruss, gyruss, gyruss, gyruss_state, gyruss, ROT90, "bootleg?", "Gyruss (bootleg?)", GAME_SUPPORTS_SAVE ) /* Supposed Taito NZ license, but (c) Konami */ | |
| 738 | GAME( 1983, venus, gyruss, gyruss, gyruss, gyruss_state, gyruss, ROT90, "bootleg", "Venus (bootleg of Gyruss)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 280 | 280 | ROM_END |
| 281 | 281 | |
| 282 | 282 | |
| 283 | GAME( 1987, fastlane, 0, fastlane, fastlane, 0, ROT90, "Konami", "Fast Lane", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 283 | GAME( 1987, fastlane, 0, fastlane, fastlane, fastlane_state, 0, ROT90, "Konami", "Fast Lane", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 800 | 800 | |
| 801 | 801 | /*****************************************************************************/ |
| 802 | 802 | |
| 803 | GAME(2002, gamecstl, 0, gamecstl, gamecstl, gamecstl, ROT0, "Cristaltec", "GameCristal", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 804 | GAME(2002, gamecst2, gamecstl, gamecstl, gamecstl, gamecstl, ROT0, "Cristaltec", "GameCristal (version 2.613)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 803 | GAME(2002, gamecstl, 0, gamecstl, gamecstl, gamecstl_state, gamecstl, ROT0, "Cristaltec", "GameCristal", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 804 | GAME(2002, gamecst2, gamecstl, gamecstl, gamecstl, gamecstl_state, gamecstl, ROT0, "Cristaltec", "GameCristal (version 2.613)", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 570 | 570 | * |
| 571 | 571 | *************************************/ |
| 572 | 572 | |
| 573 | GAME( 1981, fnkyfish, 0, nomcu, fnkyfish, 0, ROT90, "Sun Electronics", "Funky Fish", GAME_SUPPORTS_SAVE ) | |
| 574 | GAME( 1982, kangaroo, 0, mcu, kangaroo, 0, ROT90, "Sun Electronics", "Kangaroo", GAME_SUPPORTS_SAVE ) | |
| 575 | GAME( 1982, kangarooa, kangaroo, mcu, kangaroo, 0, ROT90, "Sun Electronics (Atari license)", "Kangaroo (Atari)", GAME_SUPPORTS_SAVE ) | |
| 576 | GAME( 1982, kangaroob, kangaroo, nomcu, kangaroo, 0, ROT90, "bootleg", "Kangaroo (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 573 | GAME( 1981, fnkyfish, 0, nomcu, fnkyfish, kangaroo_state, 0, ROT90, "Sun Electronics", "Funky Fish", GAME_SUPPORTS_SAVE ) | |
| 574 | GAME( 1982, kangaroo, 0, mcu, kangaroo, kangaroo_state, 0, ROT90, "Sun Electronics", "Kangaroo", GAME_SUPPORTS_SAVE ) | |
| 575 | GAME( 1982, kangarooa, kangaroo, mcu, kangaroo, kangaroo_state, 0, ROT90, "Sun Electronics (Atari license)", "Kangaroo (Atari)", GAME_SUPPORTS_SAVE ) | |
| 576 | GAME( 1982, kangaroob, kangaroo, nomcu, kangaroo, kangaroo_state, 0, ROT90, "bootleg", "Kangaroo (bootleg)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 880 | 880 | } |
| 881 | 881 | |
| 882 | 882 | |
| 883 | GAME( 1988, cabal, 0, cabal, cabalj, cabal, ROT0, "TAD Corporation", "Cabal (World, Joystick version)", 0 ) | |
| 884 | GAME( 1989, cabala, cabal, cabal, cabalj, cabal, ROT0, "TAD Corporation (Alpha Trading license)", "Cabal (Alpha Trading)", 0 ) // korea? | |
| 885 | GAME( 1988, cabalbl, cabal, cabalbl, cabalbl, 0, ROT0, "bootleg (Red Corporation)", "Cabal (bootleg of Joystick version, set 1, alternate sound hardware)", GAME_IMPERFECT_SOUND ) | |
| 886 | GAME( 1988, cabalbl2,cabal, cabal, cabalj, cabalbl2,ROT0, "bootleg", "Cabal (bootleg of Joystick version, set 2)", 0 ) | |
| 883 | GAME( 1988, cabal, 0, cabal, cabalj, cabal_state, cabal, ROT0, "TAD Corporation", "Cabal (World, Joystick version)", 0 ) | |
| 884 | GAME( 1989, cabala, cabal, cabal, cabalj, cabal_state, cabal, ROT0, "TAD Corporation (Alpha Trading license)", "Cabal (Alpha Trading)", 0 ) // korea? | |
| 885 | GAME( 1988, cabalbl, cabal, cabalbl, cabalbl, cabal_state, 0, ROT0, "bootleg (Red Corporation)", "Cabal (bootleg of Joystick version, set 1, alternate sound hardware)", GAME_IMPERFECT_SOUND ) | |
| 886 | GAME( 1988, cabalbl2,cabal, cabal, cabalj, cabal_state, cabalbl2,ROT0, "bootleg", "Cabal (bootleg of Joystick version, set 2)", 0 ) | |
| 887 | 887 | |
| 888 | GAME( 1988, cabalus, cabal, cabal, cabalt, cabal, ROT0, "TAD Corporation (Fabtek license)", "Cabal (US set 1, Trackball version)", 0 ) | |
| 889 | GAME( 1988, cabalus2,cabal, cabal, cabalt, cabal, ROT0, "TAD Corporation (Fabtek license)", "Cabal (US set 2, Trackball version)", 0 ) | |
| 888 | GAME( 1988, cabalus, cabal, cabal, cabalt, cabal_state, cabal, ROT0, "TAD Corporation (Fabtek license)", "Cabal (US set 1, Trackball version)", 0 ) | |
| 889 | GAME( 1988, cabalus2,cabal, cabal, cabalt, cabal_state, cabal, ROT0, "TAD Corporation (Fabtek license)", "Cabal (US set 2, Trackball version)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 572 | 572 | |
| 573 | 573 | /* Game Drivers */ |
| 574 | 574 | |
| 575 | GAME( 1980, destryer, 0, destryer, destryer, 0, ROT90, "Cidelsa", "Destroyer (Cidelsa) (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 576 | GAME( 1980, destryera,destryer, destryera,destryer, 0, ROT90, "Cidelsa", "Destroyer (Cidelsa) (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 577 | GAME( 1981, altair, 0, altair, altair, 0, ROT90, "Cidelsa", "Altair", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 578 | GAME( 1981, draco, 0, draco, draco, 0, ROT90, "Cidelsa", "Draco", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 575 | GAME( 1980, destryer, 0, destryer, destryer, cidelsa_state, 0, ROT90, "Cidelsa", "Destroyer (Cidelsa) (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 576 | GAME( 1980, destryera,destryer, destryera,destryer, cidelsa_state, 0, ROT90, "Cidelsa", "Destroyer (Cidelsa) (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 577 | GAME( 1981, altair, 0, altair, altair, cidelsa_state, 0, ROT90, "Cidelsa", "Altair", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 578 | GAME( 1981, draco, 0, draco, draco, draco_state, 0, ROT90, "Cidelsa", "Draco", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 245 | 245 | ROM_LOAD( "hotblk6.ic5", 0x080000, 0x080000, CRC(3176d231) SHA1(ac22fd0e9820c6714f51a3d8315eb5d43ef91eeb) ) |
| 246 | 246 | ROM_END |
| 247 | 247 | |
| 248 | GAME( 1993, hotblock, 0, hotblock, hotblock, 0, ROT0, "NIX?", "Hot Blocks - Tetrix II", 0 ) | |
| 248 | GAME( 1993, hotblock, 0, hotblock, hotblock, hotblock_state, 0, ROT0, "NIX?", "Hot Blocks - Tetrix II", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 153 | 153 | ROM_END |
| 154 | 154 | |
| 155 | 155 | |
| 156 | GAME( 2001, turrett, 0, turrett, turrett, 0, ROT0, "Dell Electronics (Namco license)", "Turret Tower", GAME_IS_SKELETON ) | |
| 156 | GAME( 2001, turrett, 0, turrett, turrett, turrett_state, 0, ROT0, "Dell Electronics (Namco license)", "Turret Tower", GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 803 | 803 | |
| 804 | 804 | |
| 805 | 805 | |
| 806 | GAME( 1991, vendetta, 0, vendetta, vendet4p, vendetta, ROT0, "Konami", "Vendetta (World 4 Players ver. T)", GAME_SUPPORTS_SAVE ) | |
| 807 | GAME( 1991, vendettar, vendetta, vendetta, vendet4p, vendetta, ROT0, "Konami", "Vendetta (World 4 Players ver. R)", GAME_SUPPORTS_SAVE ) | |
| 808 | GAME( 1991, vendetta2p, vendetta, vendetta, vendetta, vendetta, ROT0, "Konami", "Vendetta (World 2 Players ver. W)", GAME_SUPPORTS_SAVE ) | |
| 809 | GAME( 1991, vendetta2pu, vendetta, vendetta, vendetta, vendetta, ROT0, "Konami", "Vendetta (Asia 2 Players ver. U)", GAME_SUPPORTS_SAVE ) | |
| 810 | GAME( 1991, vendetta2pd, vendetta, vendetta, vendetta, vendetta, ROT0, "Konami", "Vendetta (Asia 2 Players ver. D)", GAME_SUPPORTS_SAVE ) | |
| 811 | GAME( 1991, vendettaj, vendetta, vendetta, vendetta, vendetta, ROT0, "Konami", "Crime Fighters 2 (Japan 2 Players ver. P)", GAME_SUPPORTS_SAVE ) | |
| 812 | GAME( 1991, esckids, 0, esckids, esckids, esckids, ROT0, "Konami", "Escape Kids (Asia, 4 Players)", GAME_SUPPORTS_SAVE ) | |
| 813 | GAME( 1991, esckidsj, esckids, esckids, esckidsj, esckids, ROT0, "Konami", "Escape Kids (Japan, 2 Players)", GAME_SUPPORTS_SAVE ) | |
| 806 | GAME( 1991, vendetta, 0, vendetta, vendet4p, vendetta_state, vendetta, ROT0, "Konami", "Vendetta (World 4 Players ver. T)", GAME_SUPPORTS_SAVE ) | |
| 807 | GAME( 1991, vendettar, vendetta, vendetta, vendet4p, vendetta_state, vendetta, ROT0, "Konami", "Vendetta (World 4 Players ver. R)", GAME_SUPPORTS_SAVE ) | |
| 808 | GAME( 1991, vendetta2p, vendetta, vendetta, vendetta, vendetta_state, vendetta, ROT0, "Konami", "Vendetta (World 2 Players ver. W)", GAME_SUPPORTS_SAVE ) | |
| 809 | GAME( 1991, vendetta2pu, vendetta, vendetta, vendetta, vendetta_state, vendetta, ROT0, "Konami", "Vendetta (Asia 2 Players ver. U)", GAME_SUPPORTS_SAVE ) | |
| 810 | GAME( 1991, vendetta2pd, vendetta, vendetta, vendetta, vendetta_state, vendetta, ROT0, "Konami", "Vendetta (Asia 2 Players ver. D)", GAME_SUPPORTS_SAVE ) | |
| 811 | GAME( 1991, vendettaj, vendetta, vendetta, vendetta, vendetta_state, vendetta, ROT0, "Konami", "Crime Fighters 2 (Japan 2 Players ver. P)", GAME_SUPPORTS_SAVE ) | |
| 812 | GAME( 1991, esckids, 0, esckids, esckids, vendetta_state, esckids, ROT0, "Konami", "Escape Kids (Asia, 4 Players)", GAME_SUPPORTS_SAVE ) | |
| 813 | GAME( 1991, esckidsj, esckids, esckids, esckidsj, vendetta_state, esckids, ROT0, "Konami", "Escape Kids (Japan, 2 Players)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 229 | 229 | /* 0x00000-0x2ffff is fixed, 0x30000-0x3ffff is bank switched */ |
| 230 | 230 | ROM_END |
| 231 | 231 | |
| 232 | GAME( 1994, thoop2, 0, thoop2, thoop2, 0, ROT0, "Gaelco", "TH Strikes Back", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 232 | GAME( 1994, thoop2, 0, thoop2, thoop2, thoop2_state, 0, ROT0, "Gaelco", "TH Strikes Back", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 2504 | 2504 | ROM_END |
| 2505 | 2505 | |
| 2506 | 2506 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 2507 | CONS( 1994, saturn, 0, 0, saturnus, saturn, saturnus, "Sega", "Saturn (USA)", GAME_NOT_WORKING ) | |
| 2508 | CONS( 1994, saturnjp, saturn, 0, saturnjp, saturn, saturnjp, "Sega", "Saturn (Japan)", GAME_NOT_WORKING ) | |
| 2509 | CONS( 1994, saturneu, saturn, 0, saturneu, saturn, saturneu, "Sega", "Saturn (PAL)", GAME_NOT_WORKING ) | |
| 2510 | CONS( 1995, vsaturn, saturn, 0, saturnjp, saturn, saturnjp, "JVC", "V-Saturn", GAME_NOT_WORKING ) | |
| 2511 | CONS( 1995, hisaturn, saturn, 0, saturnjp, saturn, saturnjp, "Hitachi", "HiSaturn", GAME_NOT_WORKING ) | |
| 2507 | CONS( 1994, saturn, 0, 0, saturnus, saturn, saturn_state, saturnus, "Sega", "Saturn (USA)", GAME_NOT_WORKING ) | |
| 2508 | CONS( 1994, saturnjp, saturn, 0, saturnjp, saturn, saturn_state, saturnjp, "Sega", "Saturn (Japan)", GAME_NOT_WORKING ) | |
| 2509 | CONS( 1994, saturneu, saturn, 0, saturneu, saturn, saturn_state, saturneu, "Sega", "Saturn (PAL)", GAME_NOT_WORKING ) | |
| 2510 | CONS( 1995, vsaturn, saturn, 0, saturnjp, saturn, saturn_state, saturnjp, "JVC", "V-Saturn", GAME_NOT_WORKING ) | |
| 2511 | CONS( 1995, hisaturn, saturn, 0, saturnjp, saturn, saturn_state, saturnjp, "Hitachi", "HiSaturn", GAME_NOT_WORKING ) | |
| 2512 | 2512 | |
| 2513 | 2513 | #include "stv.c" |
| r15751 | r15752 | |
|---|---|---|
| 880 | 880 | |
| 881 | 881 | |
| 882 | 882 | /* year name parent machine inputs */ |
| 883 | GAME( 1982, marineb, 0, marineb, marineb, 0, ROT0, "Orca", "Marine Boy", GAME_SUPPORTS_SAVE ) | |
| 884 | GAME( 1982, changes, 0, changes, changes, 0, ROT0, "Orca", "Changes", GAME_SUPPORTS_SAVE ) | |
| 885 | GAME( 1982, changesa, changes, changes, changes, 0, ROT0, "Orca (Eastern Micro Electronics, Inc. license)", "Changes (EME license)", GAME_SUPPORTS_SAVE ) | |
| 886 | GAME( 1982, looper, changes, changes, changes, 0, ROT0, "Orca", "Looper", GAME_SUPPORTS_SAVE ) | |
| 887 | GAME( 1982, springer, 0, springer, marineb, 0, ROT270, "Orca", "Springer", GAME_SUPPORTS_SAVE ) | |
| 888 | GAME( 1983, hoccer, 0, hoccer, hoccer, 0, ROT90, "Eastern Micro Electronics, Inc.", "Hoccer (set 1)", GAME_SUPPORTS_SAVE ) | |
| 889 | GAME( 1983, hoccer2, hoccer, hoccer, hoccer, 0, ROT90, "Eastern Micro Electronics, Inc.", "Hoccer (set 2)" , GAME_SUPPORTS_SAVE ) /* earlier */ | |
| 890 | GAME( 1983, bcruzm12, 0, bcruzm12, bcruzm12,0, ROT90, "Sigma Enterprises Inc.", "Battle Cruiser M-12", GAME_SUPPORTS_SAVE ) | |
| 891 | GAME( 1983, hopprobo, 0, hopprobo, marineb, 0, ROT90, "Sega", "Hopper Robo", GAME_SUPPORTS_SAVE ) | |
| 892 | GAME( 1984, wanted, 0, wanted, wanted, 0, ROT90, "Sigma Enterprises Inc.", "Wanted", GAME_SUPPORTS_SAVE ) | |
| 883 | GAME( 1982, marineb, 0, marineb, marineb, marineb_state, 0, ROT0, "Orca", "Marine Boy", GAME_SUPPORTS_SAVE ) | |
| 884 | GAME( 1982, changes, 0, changes, changes, marineb_state, 0, ROT0, "Orca", "Changes", GAME_SUPPORTS_SAVE ) | |
| 885 | GAME( 1982, changesa, changes, changes, changes, marineb_state, 0, ROT0, "Orca (Eastern Micro Electronics, Inc. license)", "Changes (EME license)", GAME_SUPPORTS_SAVE ) | |
| 886 | GAME( 1982, looper, changes, changes, changes, marineb_state, 0, ROT0, "Orca", "Looper", GAME_SUPPORTS_SAVE ) | |
| 887 | GAME( 1982, springer, 0, springer, marineb, marineb_state, 0, ROT270, "Orca", "Springer", GAME_SUPPORTS_SAVE ) | |
| 888 | GAME( 1983, hoccer, 0, hoccer, hoccer, marineb_state, 0, ROT90, "Eastern Micro Electronics, Inc.", "Hoccer (set 1)", GAME_SUPPORTS_SAVE ) | |
| 889 | GAME( 1983, hoccer2, hoccer, hoccer, hoccer, marineb_state, 0, ROT90, "Eastern Micro Electronics, Inc.", "Hoccer (set 2)" , GAME_SUPPORTS_SAVE ) /* earlier */ | |
| 890 | GAME( 1983, bcruzm12, 0, bcruzm12, bcruzm12, marineb_state,0, ROT90, "Sigma Enterprises Inc.", "Battle Cruiser M-12", GAME_SUPPORTS_SAVE ) | |
| 891 | GAME( 1983, hopprobo, 0, hopprobo, marineb, marineb_state, 0, ROT90, "Sega", "Hopper Robo", GAME_SUPPORTS_SAVE ) | |
| 892 | GAME( 1984, wanted, 0, wanted, wanted, marineb_state, 0, ROT90, "Sigma Enterprises Inc.", "Wanted", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 460 | 460 | deco102_decrypt_cpu(machine, "maincpu", 0x42ba, 0x00, 0x00); |
| 461 | 461 | } |
| 462 | 462 | |
| 463 | GAME( 1992, pktgaldx, 0, pktgaldx, pktgaldx, pktgaldx, ROT0, "Data East Corporation", "Pocket Gal Deluxe (Euro v3.00)", GAME_SUPPORTS_SAVE ) | |
| 464 | GAME( 1993, pktgaldxj, pktgaldx, pktgaldx, pktgaldx, pktgaldx, ROT0, "Data East Corporation (Nihon System license)", "Pocket Gal Deluxe (Japan v3.00)", GAME_SUPPORTS_SAVE ) | |
| 465 | GAME( 1992, pktgaldxb, pktgaldx, pktgaldb, pktgaldx, 0, ROT0, "bootleg", "Pocket Gal Deluxe (Euro v3.00, bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 463 | GAME( 1992, pktgaldx, 0, pktgaldx, pktgaldx, pktgaldx_state, pktgaldx, ROT0, "Data East Corporation", "Pocket Gal Deluxe (Euro v3.00)", GAME_SUPPORTS_SAVE ) | |
| 464 | GAME( 1993, pktgaldxj, pktgaldx, pktgaldx, pktgaldx, pktgaldx_state, pktgaldx, ROT0, "Data East Corporation (Nihon System license)", "Pocket Gal Deluxe (Japan v3.00)", GAME_SUPPORTS_SAVE ) | |
| 465 | GAME( 1992, pktgaldxb, pktgaldx, pktgaldb, pktgaldx, pktgaldx_state, 0, ROT0, "bootleg", "Pocket Gal Deluxe (Euro v3.00, bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 715 | 715 | * |
| 716 | 716 | *************************************/ |
| 717 | 717 | |
| 718 | GAME( 1982, timeplt, 0, timeplt, timeplt, 0, ROT90, "Konami", "Time Pilot", GAME_SUPPORTS_SAVE ) | |
| 719 | GAME( 1982, timepltc, timeplt, timeplt, timeplt, 0, ROT90, "Konami (Centuri license)", "Time Pilot (Centuri)", GAME_SUPPORTS_SAVE ) | |
| 720 | GAME( 1982, timeplta, timeplt, timeplt, timeplt, 0, ROT90, "Konami (Atari license)", "Time Pilot (Atari)", GAME_SUPPORTS_SAVE ) | |
| 721 | GAME( 1982, spaceplt, timeplt, timeplt, timeplt, 0, ROT90, "bootleg", "Space Pilot", GAME_SUPPORTS_SAVE ) | |
| 722 | GAME( 1988, psurge, 0, psurge, psurge, 0, ROT270, "<unknown>", "Power Surge", GAME_SUPPORTS_SAVE ) | |
| 718 | GAME( 1982, timeplt, 0, timeplt, timeplt, timeplt_state, 0, ROT90, "Konami", "Time Pilot", GAME_SUPPORTS_SAVE ) | |
| 719 | GAME( 1982, timepltc, timeplt, timeplt, timeplt, timeplt_state, 0, ROT90, "Konami (Centuri license)", "Time Pilot (Centuri)", GAME_SUPPORTS_SAVE ) | |
| 720 | GAME( 1982, timeplta, timeplt, timeplt, timeplt, timeplt_state, 0, ROT90, "Konami (Atari license)", "Time Pilot (Atari)", GAME_SUPPORTS_SAVE ) | |
| 721 | GAME( 1982, spaceplt, timeplt, timeplt, timeplt, timeplt_state, 0, ROT90, "bootleg", "Space Pilot", GAME_SUPPORTS_SAVE ) | |
| 722 | GAME( 1988, psurge, 0, psurge, psurge, timeplt_state, 0, ROT270, "<unknown>", "Power Surge", GAME_SUPPORTS_SAVE ) | |
| 723 | 723 | // ROM says manufactured by Peni Soft for these two ... no, I'm not going to add THAT -.-" |
| 724 | GAME( 1988, chkun, 0, chkun, chkun, 0, ROT90, "<unknown>", "Chance Kun (Japan)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 725 | GAME( 1987, bikkuric, 0, bikkuric,bikkuric,0, ROT90, "<unknown>", "Bikkuri Card (Japan)", GAME_SUPPORTS_SAVE ) | |
| 724 | GAME( 1988, chkun, 0, chkun, chkun, timeplt_state, 0, ROT90, "<unknown>", "Chance Kun (Japan)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 725 | GAME( 1987, bikkuric, 0, bikkuric,bikkuric, timeplt_state,0, ROT90, "<unknown>", "Bikkuri Card (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 2251 | 2251 | * |
| 2252 | 2252 | *************************************/ |
| 2253 | 2253 | |
| 2254 | GAME( 1992, spclords, 0, atarigx2_0x400, spclords, spclords, ROT0, "Atari Games", "Space Lords (rev C)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2255 | GAME( 1992, spclordsb, spclords, atarigx2_0x400, spclords, spclords, ROT0, "Atari Games", "Space Lords (rev B)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2256 | GAME( 1992, spclordsg, spclords, atarigx2_0x400, spclords, spclords, ROT0, "Atari Games", "Space Lords (rev A, German)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2257 | GAME( 1992, spclordsa, spclords, atarigx2_0x400, spclords, spclords, ROT0, "Atari Games", "Space Lords (rev A)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2254 | GAME( 1992, spclords, 0, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games", "Space Lords (rev C)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2255 | GAME( 1992, spclordsb, spclords, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games", "Space Lords (rev B)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2256 | GAME( 1992, spclordsg, spclords, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games", "Space Lords (rev A, German)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2257 | GAME( 1992, spclordsa, spclords, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games", "Space Lords (rev A)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2258 | 2258 | |
| 2259 | GAME( 1992, motofren, 0, atarigx2_0x200, motofren, motofren, ROT0, "Atari Games", "Moto Frenzy", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2260 | GAME( 1992, motofrenmd, motofren, atarigx2_0x200, motofren, motofren, ROT0, "Atari Games", "Moto Frenzy (Mini Deluxe)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2261 | GAME( 1992, motofrenft, motofren, atarigx2_0x200, motofren, motofren, ROT0, "Atari Games", "Moto Frenzy (Field Test Version)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2262 | GAME( 1992, motofrenmf, motofren, atarigx2_0x200, motofren, motofren, ROT0, "Atari Games", "Moto Frenzy (Mini Deluxe Field Test Version)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2259 | GAME( 1992, motofren, 0, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games", "Moto Frenzy", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2260 | GAME( 1992, motofrenmd, motofren, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games", "Moto Frenzy (Mini Deluxe)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2261 | GAME( 1992, motofrenft, motofren, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games", "Moto Frenzy (Field Test Version)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2262 | GAME( 1992, motofrenmf, motofren, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games", "Moto Frenzy (Mini Deluxe Field Test Version)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2263 | 2263 | |
| 2264 | GAME( 1993, rrreveng, 0, atarigx2_0x400, rrreveng, rrreveng, ROT0, "Atari Games", "Road Riot's Revenge (prototype, Sep 06, 1994)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2265 | GAME( 1993, rrrevenga, rrreveng, atarigx2_0x400, rrreveng, rrreveng, ROT0, "Atari Games", "Road Riot's Revenge (prototype, Jan 27, 1994, set 1)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2266 | GAME( 1993, rrrevengb, rrreveng, atarigx2_0x400, rrreveng, rrreveng, ROT0, "Atari Games", "Road Riot's Revenge (prototype, Jan 27, 1994, set 2)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2264 | GAME( 1993, rrreveng, 0, atarigx2_0x400, rrreveng, atarigx2_state, rrreveng, ROT0, "Atari Games", "Road Riot's Revenge (prototype, Sep 06, 1994)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2265 | GAME( 1993, rrrevenga, rrreveng, atarigx2_0x400, rrreveng, atarigx2_state, rrreveng, ROT0, "Atari Games", "Road Riot's Revenge (prototype, Jan 27, 1994, set 1)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 2266 | GAME( 1993, rrrevengb, rrreveng, atarigx2_0x400, rrreveng, atarigx2_state, rrreveng, ROT0, "Atari Games", "Road Riot's Revenge (prototype, Jan 27, 1994, set 2)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 892 | 892 | |
| 893 | 893 | /*****************************************************************************/ |
| 894 | 894 | |
| 895 | GAME( 1998, racingj, 0, nwktr, nwktr, nwktr, ROT0, "Konami", "Racing Jam (JAC)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 896 | GAME( 1999, racingj2, racingj, nwktr, nwktr, nwktr, ROT0, "Konami", "Racing Jam: Chapter 2 (EAE)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 897 | GAME( 1999, racingj2j, racingj, nwktr, nwktr, nwktr, ROT0, "Konami", "Racing Jam: Chapter 2 (JAE)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 898 | GAME( 1998, thrilld, 0, thrilld, nwktr, nwktr, ROT0, "Konami", "Thrill Drive (JAE)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 899 | GAME( 1998, thrilldb, thrilld, thrilld, nwktr, nwktr, ROT0, "Konami", "Thrill Drive (JAB)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 900 | GAME( 1998, thrilldae, thrilld, thrilld, nwktr, nwktr, ROT0, "Konami", "Thrill Drive (EAA)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 895 | GAME( 1998, racingj, 0, nwktr, nwktr, nwktr_state, nwktr, ROT0, "Konami", "Racing Jam (JAC)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 896 | GAME( 1999, racingj2, racingj, nwktr, nwktr, nwktr_state, nwktr, ROT0, "Konami", "Racing Jam: Chapter 2 (EAE)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 897 | GAME( 1999, racingj2j, racingj, nwktr, nwktr, nwktr_state, nwktr, ROT0, "Konami", "Racing Jam: Chapter 2 (JAE)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 898 | GAME( 1998, thrilld, 0, thrilld, nwktr, nwktr_state, nwktr, ROT0, "Konami", "Thrill Drive (JAE)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 899 | GAME( 1998, thrilldb, thrilld, thrilld, nwktr, nwktr_state, nwktr, ROT0, "Konami", "Thrill Drive (JAB)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 900 | GAME( 1998, thrilldae, thrilld, thrilld, nwktr, nwktr_state, nwktr, ROT0, "Konami", "Thrill Drive (EAA)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 901 | 901 |
| r15751 | r15752 | |
|---|---|---|
| 590 | 590 | } |
| 591 | 591 | |
| 592 | 592 | |
| 593 | GAMEL(1977, circus, 0, circus, circus, circus, ROT0, "Exidy / Taito", "Circus / Acrobat TV", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_circus ) | |
| 594 | GAMEL(1977, springbd, circus, circus, circus, circus, ROT0, "bootleg (Sub-Electro)", "Springboard (bootleg of Circus)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_circus ) // looks like a text hack, but we've seen 2 identical copies so it's worth supporting | |
| 595 | GAME( 1977, robotbwl, 0, robotbwl, robotbwl, robotbwl, ROT0, "Exidy", "Robot Bowl", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 596 | GAMEL(1979, crash, 0, crash, crash, crash, ROT0, "Exidy", "Crash", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_crash ) | |
| 597 | GAMEL(1979, smash, crash, crash, crash, crash, ROT0, "bootleg", "Smash (Crash bootleg)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_crash ) // looks like a text hack, but it also had a different bezel | |
| 598 | GAME( 1979, ripcord, 0, ripcord, ripcord, ripcord, ROT0, "Exidy", "Rip Cord", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 593 | GAMEL(1977, circus, 0, circus, circus, circus_state, circus, ROT0, "Exidy / Taito", "Circus / Acrobat TV", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_circus ) | |
| 594 | GAMEL(1977, springbd, circus, circus, circus, circus_state, circus, ROT0, "bootleg (Sub-Electro)", "Springboard (bootleg of Circus)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_circus ) // looks like a text hack, but we've seen 2 identical copies so it's worth supporting | |
| 595 | GAME( 1977, robotbwl, 0, robotbwl, robotbwl, circus_state, robotbwl, ROT0, "Exidy", "Robot Bowl", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) | |
| 596 | GAMEL(1979, crash, 0, crash, crash, circus_state, crash, ROT0, "Exidy", "Crash", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_crash ) | |
| 597 | GAMEL(1979, smash, crash, crash, crash, circus_state, crash, ROT0, "bootleg", "Smash (Crash bootleg)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_crash ) // looks like a text hack, but it also had a different bezel | |
| 598 | GAME( 1979, ripcord, 0, ripcord, ripcord, circus_state, ripcord, ROT0, "Exidy", "Rip Cord", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 311 | 311 | ROM_END |
| 312 | 312 | |
| 313 | 313 | |
| 314 | GAME( 1978, sia2650, 0, tinvader, sinvader, 0, ROT270, "Zaccaria / Zelco", "Super Invader Attack", 0 ) | |
| 315 | GAMEL(1978, tinv2650, sia2650, tinvader, tinvader, 0, ROT270, "Zaccaria / Zelco", "The Invaders", 0, layout_tinv2650 ) | |
| 316 | GAME( 1979, dodgem, 0, tinvader, dodgem, 0, ROT0, "Zaccaria", "Dodgem", 0 ) | |
| 314 | GAME( 1978, sia2650, 0, tinvader, sinvader, zac2650_state, 0, ROT270, "Zaccaria / Zelco", "Super Invader Attack", 0 ) | |
| 315 | GAMEL(1978, tinv2650, sia2650, tinvader, tinvader, zac2650_state, 0, ROT270, "Zaccaria / Zelco", "The Invaders", 0, layout_tinv2650 ) | |
| 316 | GAME( 1979, dodgem, 0, tinvader, dodgem, zac2650_state, 0, ROT0, "Zaccaria", "Dodgem", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 113 | 113 | ROM_END |
| 114 | 114 | |
| 115 | 115 | |
| 116 | GAME( 200?, potgoldu, 0, potgold, potgold, 0, ROT0, "U.S. Games Inc.", "Pot O' Gold (U.S. Games, v400x?)", GAME_IS_SKELETON | GAME_NO_SOUND ) | |
| 116 | GAME( 200?, potgoldu, 0, potgold, potgold, potgold_state, 0, ROT0, "U.S. Games Inc.", "Pot O' Gold (U.S. Games, v400x?)", GAME_IS_SKELETON | GAME_NO_SOUND ) | |
| 117 | 117 |
| r15751 | r15752 | |
|---|---|---|
| 413 | 413 | ROM_LOAD( "u15.bin", 0x000000, 0x200000, CRC(e95823e9) SHA1(362583944ad4fdde4f9e29928cf34376c7ad931f) ) |
| 414 | 414 | ROM_END |
| 415 | 415 | |
| 416 | GAME( 1993, taotaido, 0, taotaido, taotaido, 0, ROT0, "Video System Co.", "Tao Taido (set 1)", GAME_NO_COCKTAIL ) | |
| 417 | GAME( 1993, taotaidoa,taotaido, taotaido, taotaida, 0, ROT0, "Video System Co.", "Tao Taido (set 2)", GAME_NO_COCKTAIL ) | |
| 416 | GAME( 1993, taotaido, 0, taotaido, taotaido, taotaido_state, 0, ROT0, "Video System Co.", "Tao Taido (set 1)", GAME_NO_COCKTAIL ) | |
| 417 | GAME( 1993, taotaidoa,taotaido, taotaido, taotaida, taotaido_state, 0, ROT0, "Video System Co.", "Tao Taido (set 2)", GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 474 | 474 | * |
| 475 | 475 | *************************************/ |
| 476 | 476 | |
| 477 | GAME( 1992, relief, 0, relief, relief, relief, ROT0, "Atari Games", "Relief Pitcher (set 1, 07 Jun 1992 / 28 May 1992)", 0 ) | |
| 478 | GAME( 1992, relief2, relief, relief, relief, relief, ROT0, "Atari Games", "Relief Pitcher (set 2, 26 Apr 1992 / 08 Apr 1992)", 0 ) | |
| 479 | GAME( 1992, relief3, relief, relief, relief, relief, ROT0, "Atari Games", "Relief Pitcher (set 3, 10 Apr 1992 / 08 Apr 1992)", 0 ) | |
| 477 | GAME( 1992, relief, 0, relief, relief, relief_state, relief, ROT0, "Atari Games", "Relief Pitcher (set 1, 07 Jun 1992 / 28 May 1992)", 0 ) | |
| 478 | GAME( 1992, relief2, relief, relief, relief, relief_state, relief, ROT0, "Atari Games", "Relief Pitcher (set 2, 26 Apr 1992 / 08 Apr 1992)", 0 ) | |
| 479 | GAME( 1992, relief3, relief, relief, relief, relief_state, relief, ROT0, "Atari Games", "Relief Pitcher (set 3, 10 Apr 1992 / 08 Apr 1992)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 649 | 649 | ROM_END |
| 650 | 650 | |
| 651 | 651 | |
| 652 | /* disp3 */GAME(1984, alienstr, 0, gts80a_s, gts80a, gts80a, ROT0, "Gottlieb", "Alien Star", GAME_IS_SKELETON_MECHANICAL) | |
| 653 | /* disp3 */GAME(1983, amazonh, 0, gts80a_ss, gts80a, gts80a, ROT0, "Gottlieb", "Amazon Hunt", GAME_IS_SKELETON_MECHANICAL) | |
| 654 | /* cust */GAME(1981, dvlsdre, 0, gts80a_ss, gts80a, gts80a, ROT0, "Gottlieb", "Devil's Dare", GAME_IS_SKELETON_MECHANICAL) | |
| 655 | /* cust */GAME(1981, dvlsdre2, 0, gts80a_s, gts80a, gts80a, ROT0, "Gottlieb", "Devil's Dare (Sound Only)", GAME_IS_SKELETON_MECHANICAL) | |
| 656 | /* disp3 */GAME(1984, eldorado, 0, gts80a_s, gts80a, gts80a, ROT0, "Gottlieb", "El Dorado City of Gold", GAME_IS_SKELETON_MECHANICAL) | |
| 657 | /* cust */GAME(1983, goinnuts, 0, gts80a_ss, gts80a, gts80a, ROT0, "Gottlieb", "Goin' Nuts", GAME_IS_SKELETON_MECHANICAL) | |
| 658 | /* disp3 */GAME(1985, icefever, 0, gts80a_s, gts80a, gts80a, ROT0, "Gottlieb", "Ice Fever", GAME_IS_SKELETON_MECHANICAL) | |
| 659 | /* disp3 */GAME(1984, jack2opn, 0, gts80a_s, gts80a, gts80a, ROT0, "Gottlieb", "Jacks to Open", GAME_IS_SKELETON_MECHANICAL) | |
| 660 | /* cust */GAME(1983, krullp, 0, gts80a_ss, gts80a, gts80a, ROT0, "Gottlieb", "Krull (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 661 | /* disp3 */GAME(1982, punk, 0, gts80a_ss, gts80a, gts80a, ROT0, "Gottlieb", "Punk!", GAME_IS_SKELETON_MECHANICAL) | |
| 662 | /* disp3 */GAME(1983, qbquest, 0, gts80a_ss, gts80a, gts80a, ROT0, "Gottlieb", "Q*Bert's Quest", GAME_IS_SKELETON_MECHANICAL) | |
| 663 | /* disp3 */GAME(1983, rackempp, 0, gts80a_s, gts80a, gts80a, ROT0, "Gottlieb", "Rack 'em Up! (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 664 | /* disp3 */GAME(1983, raimfire, 0, gts80a_s, gts80a, gts80a, ROT0, "Gottlieb", "Ready...Aim...Fire!", GAME_IS_SKELETON_MECHANICAL) | |
| 665 | /* cust */GAME(1982, rocky, 0, gts80a_ss, gts80a, gts80a, ROT0, "Gottlieb", "Rocky", GAME_IS_SKELETON_MECHANICAL) | |
| 666 | /* disp3 */GAME(1983, rflshdlx, 0, gts80a_ss, gts80a, gts80a, ROT0, "Gottlieb", "Royal Flush Deluxe", GAME_IS_SKELETON_MECHANICAL) | |
| 667 | /* cust */GAME(1982, spirit, 0, gts80a_ss, gts80a, gts80a, ROT0, "Gottlieb", "Spirit", GAME_IS_SKELETON_MECHANICAL) | |
| 668 | /* cust */GAME(1982, striker, 0, gts80a_ss, gts80a, gts80a, ROT0, "Gottlieb", "Striker", GAME_IS_SKELETON_MECHANICAL) | |
| 669 | /* disp3 */GAME(1983, sorbit, 0, gts80a_ss, gts80a, gts80a, ROT0, "Gottlieb", "Super Orbit", GAME_IS_SKELETON_MECHANICAL) | |
| 670 | /* disp3 */GAME(1984, thegames, 0, gts80a_s, gts80a, gts80a, ROT0, "Gottlieb", "The Games", GAME_IS_SKELETON_MECHANICAL) | |
| 671 | /* disp3 */GAME(1984, touchdn, 0, gts80a_s, gts80a, gts80a, ROT0, "Gottlieb", "Touchdown", GAME_IS_SKELETON_MECHANICAL) | |
| 652 | /* disp3 */GAME(1984, alienstr, 0, gts80a_s, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "Alien Star", GAME_IS_SKELETON_MECHANICAL) | |
| 653 | /* disp3 */GAME(1983, amazonh, 0, gts80a_ss, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "Amazon Hunt", GAME_IS_SKELETON_MECHANICAL) | |
| 654 | /* cust */GAME(1981, dvlsdre, 0, gts80a_ss, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "Devil's Dare", GAME_IS_SKELETON_MECHANICAL) | |
| 655 | /* cust */GAME(1981, dvlsdre2, 0, gts80a_s, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "Devil's Dare (Sound Only)", GAME_IS_SKELETON_MECHANICAL) | |
| 656 | /* disp3 */GAME(1984, eldorado, 0, gts80a_s, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "El Dorado City of Gold", GAME_IS_SKELETON_MECHANICAL) | |
| 657 | /* cust */GAME(1983, goinnuts, 0, gts80a_ss, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "Goin' Nuts", GAME_IS_SKELETON_MECHANICAL) | |
| 658 | /* disp3 */GAME(1985, icefever, 0, gts80a_s, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "Ice Fever", GAME_IS_SKELETON_MECHANICAL) | |
| 659 | /* disp3 */GAME(1984, jack2opn, 0, gts80a_s, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "Jacks to Open", GAME_IS_SKELETON_MECHANICAL) | |
| 660 | /* cust */GAME(1983, krullp, 0, gts80a_ss, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "Krull (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 661 | /* disp3 */GAME(1982, punk, 0, gts80a_ss, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "Punk!", GAME_IS_SKELETON_MECHANICAL) | |
| 662 | /* disp3 */GAME(1983, qbquest, 0, gts80a_ss, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "Q*Bert's Quest", GAME_IS_SKELETON_MECHANICAL) | |
| 663 | /* disp3 */GAME(1983, rackempp, 0, gts80a_s, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "Rack 'em Up! (Pinball)", GAME_IS_SKELETON_MECHANICAL) | |
| 664 | /* disp3 */GAME(1983, raimfire, 0, gts80a_s, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "Ready...Aim...Fire!", GAME_IS_SKELETON_MECHANICAL) | |
| 665 | /* cust */GAME(1982, rocky, 0, gts80a_ss, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "Rocky", GAME_IS_SKELETON_MECHANICAL) | |
| 666 | /* disp3 */GAME(1983, rflshdlx, 0, gts80a_ss, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "Royal Flush Deluxe", GAME_IS_SKELETON_MECHANICAL) | |
| 667 | /* cust */GAME(1982, spirit, 0, gts80a_ss, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "Spirit", GAME_IS_SKELETON_MECHANICAL) | |
| 668 | /* cust */GAME(1982, striker, 0, gts80a_ss, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "Striker", GAME_IS_SKELETON_MECHANICAL) | |
| 669 | /* disp3 */GAME(1983, sorbit, 0, gts80a_ss, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "Super Orbit", GAME_IS_SKELETON_MECHANICAL) | |
| 670 | /* disp3 */GAME(1984, thegames, 0, gts80a_s, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "The Games", GAME_IS_SKELETON_MECHANICAL) | |
| 671 | /* disp3 */GAME(1984, touchdn, 0, gts80a_s, gts80a, gts80a_state, gts80a, ROT0, "Gottlieb", "Touchdown", GAME_IS_SKELETON_MECHANICAL) | |
| 672 | 672 | |
| 673 | 673 | /* custom (+video) */ |
| 674 | GAME(1981, caveman, 0, caveman, caveman, gts80a, ROT0, "Gottlieb", "Caveman (Pinball/Video Combo, set 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 675 | GAME(1981, cavemana, caveman, caveman, caveman, gts80a, ROT0, "Gottlieb", "Caveman (Pinball/Video Combo, set 2)", GAME_IS_SKELETON_MECHANICAL) | |
| 674 | GAME(1981, caveman, 0, caveman, caveman, caveman_state, gts80a, ROT0, "Gottlieb", "Caveman (Pinball/Video Combo, set 1)", GAME_IS_SKELETON_MECHANICAL) | |
| 675 | GAME(1981, cavemana, caveman, caveman, caveman, caveman_state, gts80a, ROT0, "Gottlieb", "Caveman (Pinball/Video Combo, set 2)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 4066 | 4066 | |
| 4067 | 4067 | /******************************************************************************/ |
| 4068 | 4068 | |
| 4069 | GAME( 1992, ringrage, 0, f3_224a, f3, ringrage, ROT0, "Taito Corporation Japan", "Ring Rage (Ver 2.3O 1992/08/09)", 0 ) | |
| 4070 | GAME( 1992, ringragej,ringrage, f3_224a, f3, ringrage, ROT0, "Taito Corporation", "Ring Rage (Ver 2.3J 1992/08/09)", 0 ) | |
| 4071 | GAME( 1992, ringrageu,ringrage, f3_224a, f3, ringrage, ROT0, "Taito America Corporation", "Ring Rage (Ver 2.3A 1992/08/09)", 0 ) | |
| 4072 | GAME( 1992, arabianm, 0, f3_224a, f3, arabianm, ROT0, "Taito Corporation Japan", "Arabian Magic (Ver 1.0O 1992/07/06)", 0 ) | |
| 4073 | GAME( 1992, arabianmj,arabianm, f3_224a, f3, arabianm, ROT0, "Taito Corporation", "Arabian Magic (Ver 1.0J 1992/07/06)", 0 ) | |
| 4074 | GAME( 1992, arabianmu,arabianm, f3_224a, f3, arabianm, ROT0, "Taito America Corporation", "Arabian Magic (Ver 1.0A 1992/07/06)", 0 ) | |
| 4075 | GAME( 1992, ridingf, 0, f3_224b, f3, ridingf, ROT0, "Taito Corporation Japan", "Riding Fight (Ver 1.0O)", 0 ) | |
| 4076 | GAME( 1992, ridingfj, ridingf, f3_224b, f3, ridingf, ROT0, "Taito Corporation", "Riding Fight (Ver 1.0J)", 0 ) | |
| 4077 | GAME( 1992, ridingfu, ridingf, f3_224b, f3, ridingf, ROT0, "Taito America Corporation", "Riding Fight (Ver 1.0A)", 0 ) | |
| 4078 | GAME( 1992, gseeker, 0, f3_224b_eeprom, f3, gseeker, ROT90, "Taito Corporation Japan", "Grid Seeker: Project Storm Hammer (Ver 1.3O)", 0 ) | |
| 4079 | GAME( 1992, gseekerj, gseeker, f3_224b_eeprom, f3, gseeker, ROT90, "Taito Corporation", "Grid Seeker: Project Storm Hammer (Ver 1.3J)", 0 ) | |
| 4080 | GAME( 1992, gseekeru, gseeker, f3_224b_eeprom, f3, gseeker, ROT90, "Taito America Corporation", "Grid Seeker: Project Storm Hammer (Ver 1.3A)", 0 ) | |
| 4081 | GAME( 1992, commandw, 0, f3_224b, f3, commandw, ROT0, "Taito Corporation", "Command War - Super Special Battle & War Game (Ver 0.0J) (Prototype)", GAME_IMPERFECT_GRAPHICS ) | |
| 4069 | GAME( 1992, ringrage, 0, f3_224a, f3, taito_f3_state, ringrage, ROT0, "Taito Corporation Japan", "Ring Rage (Ver 2.3O 1992/08/09)", 0 ) | |
| 4070 | GAME( 1992, ringragej,ringrage, f3_224a, f3, taito_f3_state, ringrage, ROT0, "Taito Corporation", "Ring Rage (Ver 2.3J 1992/08/09)", 0 ) | |
| 4071 | GAME( 1992, ringrageu,ringrage, f3_224a, f3, taito_f3_state, ringrage, ROT0, "Taito America Corporation", "Ring Rage (Ver 2.3A 1992/08/09)", 0 ) | |
| 4072 | GAME( 1992, arabianm, 0, f3_224a, f3, taito_f3_state, arabianm, ROT0, "Taito Corporation Japan", "Arabian Magic (Ver 1.0O 1992/07/06)", 0 ) | |
| 4073 | GAME( 1992, arabianmj,arabianm, f3_224a, f3, taito_f3_state, arabianm, ROT0, "Taito Corporation", "Arabian Magic (Ver 1.0J 1992/07/06)", 0 ) | |
| 4074 | GAME( 1992, arabianmu,arabianm, f3_224a, f3, taito_f3_state, arabianm, ROT0, "Taito America Corporation", "Arabian Magic (Ver 1.0A 1992/07/06)", 0 ) | |
| 4075 | GAME( 1992, ridingf, 0, f3_224b, f3, taito_f3_state, ridingf, ROT0, "Taito Corporation Japan", "Riding Fight (Ver 1.0O)", 0 ) | |
| 4076 | GAME( 1992, ridingfj, ridingf, f3_224b, f3, taito_f3_state, ridingf, ROT0, "Taito Corporation", "Riding Fight (Ver 1.0J)", 0 ) | |
| 4077 | GAME( 1992, ridingfu, ridingf, f3_224b, f3, taito_f3_state, ridingf, ROT0, "Taito America Corporation", "Riding Fight (Ver 1.0A)", 0 ) | |
| 4078 | GAME( 1992, gseeker, 0, f3_224b_eeprom, f3, taito_f3_state, gseeker, ROT90, "Taito Corporation Japan", "Grid Seeker: Project Storm Hammer (Ver 1.3O)", 0 ) | |
| 4079 | GAME( 1992, gseekerj, gseeker, f3_224b_eeprom, f3, taito_f3_state, gseeker, ROT90, "Taito Corporation", "Grid Seeker: Project Storm Hammer (Ver 1.3J)", 0 ) | |
| 4080 | GAME( 1992, gseekeru, gseeker, f3_224b_eeprom, f3, taito_f3_state, gseeker, ROT90, "Taito America Corporation", "Grid Seeker: Project Storm Hammer (Ver 1.3A)", 0 ) | |
| 4081 | GAME( 1992, commandw, 0, f3_224b, f3, taito_f3_state, commandw, ROT0, "Taito Corporation", "Command War - Super Special Battle & War Game (Ver 0.0J) (Prototype)", GAME_IMPERFECT_GRAPHICS ) | |
| 4082 | 4082 | /* Most of the football games share some GFX roms but shouldn't be considered clones unless they have the same Taito game code for the program roms */ |
| 4083 | GAME( 1993, cupfinal, 0, f3_224a, f3, cupfinal, ROT0, "Taito Corporation Japan", "Taito Cup Finals (Ver 1.0O 1993/02/28)", 0 ) | |
| 4084 | GAME( 1993, hthero93, cupfinal, f3_224a, f3, cupfinal, ROT0, "Taito Corporation", "Hat Trick Hero '93 (Ver 1.0J 1993/02/28)", 0 ) | |
| 4085 | GAME( 1993, trstar, 0, f3, f3, trstaroj, ROT0, "Taito Corporation Japan", "Top Ranking Stars (Ver 2.1O 1993/05/21) (New Version)", 0 ) | |
| 4086 | GAME( 1993, trstarj, trstar, f3, f3, trstaroj, ROT0, "Taito Corporation", "Top Ranking Stars (Ver 2.1J 1993/05/21) (New Version)", 0 ) | |
| 4087 | GAME( 1993, trstaro, trstar, f3, f3, trstaroj, ROT0, "Taito Corporation Japan", "Top Ranking Stars (Ver 2.1O 1993/05/21) (Old Version)", 0 ) | |
| 4088 | GAME( 1993, trstaroj, trstar, f3, f3, trstaroj, ROT0, "Taito Corporation", "Top Ranking Stars (Ver 2.1J 1993/05/21) (Old Version)", 0 ) | |
| 4089 | GAME( 1993, prmtmfgt, trstar, f3, f3, trstaroj, ROT0, "Taito America Corporation", "Prime Time Fighter (Ver 2.1A 1993/05/21) (New Version)", 0 ) | |
| 4090 | GAME( 1993, prmtmfgto,trstar, f3, f3, trstaroj, ROT0, "Taito America Corporation", "Prime Time Fighter (Ver 2.1A 1993/05/21) (Old Version)", 0 ) | |
| 4091 | GAME( 1993, gunlock, 0, f3_224a, f3, gunlock, ROT90, "Taito Corporation Japan", "Gunlock (Ver 2.3O 1994/01/20)", 0 ) | |
| 4092 | GAME( 1993, rayforcej,gunlock, f3_224a, f3, gunlock, ROT90, "Taito Corporation", "Ray Force (Ver 2.3J 1994/01/20)", 0 ) | |
| 4093 | GAME( 1993, rayforce, gunlock, f3_224a, f3, gunlock, ROT90, "Taito America Corporation", "Ray Force (Ver 2.3A 1994/01/20)", 0 ) | |
| 4094 | GAME( 1993, scfinals, 0, f3_224a, f3, scfinals, ROT0, "Taito Corporation Japan", "Super Cup Finals (Ver 2.1O 1993/11/19)", 0 ) | |
| 4095 | GAME( 1993, lightbr, 0, f3_224a, f3, lightbr, ROT0, "Taito Corporation Japan", "Light Bringer (Ver 2.2O 1994/04/08)", 0 ) | |
| 4096 | GAME( 1993, lightbrj, lightbr, f3_224a, f3, lightbr, ROT0, "Taito Corporation", "Light Bringer (Ver 2.1J 1994/02/18)", 0 ) | |
| 4097 | GAME( 1993, dungeonm, lightbr, f3_224a, f3, lightbr, ROT0, "Taito Corporation Japan", "Dungeon Magic (Ver 2.1O 1994/02/18)", 0 ) | |
| 4098 | GAME( 1993, dungeonmu,lightbr, f3_224a, f3, lightbr, ROT0, "Taito America Corporation", "Dungeon Magic (Ver 2.1A 1994/02/18)", 0 ) | |
| 4099 | GAME( 1994, intcup94, 0, f3_224a, f3, intcup94, ROT0, "Taito Corporation Japan", "International Cup '94 (Ver 2.2O 1994/05/26)", 0 ) | |
| 4100 | GAME( 1994, hthero94, intcup94, f3_224a, f3, intcup94, ROT0, "Taito America Corporation", "Hat Trick Hero '94 (Ver 2.2A 1994/05/26)", 0 ) | |
| 4101 | GAME( 1994, kaiserkn, 0, f3_224a, kn, kaiserkn, ROT0, "Taito Corporation Japan", "Kaiser Knuckle (Ver 2.1O 1994/07/29)", 0 ) | |
| 4102 | GAME( 1994, kaiserknj,kaiserkn, f3_224a, kn, kaiserkn, ROT0, "Taito Corporation", "Kaiser Knuckle (Ver 2.1J 1994/07/29)", 0 ) | |
| 4103 | GAME( 1994, gblchmp, kaiserkn, f3_224a, kn, kaiserkn, ROT0, "Taito America Corporation", "Global Champion (Ver 2.1A 1994/07/29)", 0 ) | |
| 4104 | GAME( 1994, dankuga, kaiserkn, f3_224a, kn, kaiserkn, ROT0, "Taito Corporation", "Dan-Ku-Ga (Ver 0.0J 1994/12/13) (Prototype)", 0 ) | |
| 4105 | GAME( 1994, dariusg, 0, f3, f3, dariusg, ROT0, "Taito Corporation Japan", "Darius Gaiden - Silver Hawk (Ver 2.5O 1994/09/19)", 0 ) | |
| 4106 | GAME( 1994, dariusgj, dariusg, f3, f3, dariusg, ROT0, "Taito Corporation", "Darius Gaiden - Silver Hawk (Ver 2.5J 1994/09/19)", 0 ) | |
| 4107 | GAME( 1994, dariusgu, dariusg, f3, f3, dariusg, ROT0, "Taito America Corporation", "Darius Gaiden - Silver Hawk (Ver 2.5A 1994/09/19)", 0 ) | |
| 4108 | GAME( 1994, dariusgx, dariusg, f3, f3, dariusg, ROT0, "Taito Corporation", "Darius Gaiden - Silver Hawk Extra Version (Ver 2.7J 1995/03/06) (Official Hack)", 0 ) | |
| 4109 | GAME( 1994, bublbob2, 0, f3_224a, f3, bubsymph, ROT0, "Taito Corporation Japan", "Bubble Bobble II (Ver 2.5O 1994/10/05)", 0 ) | |
| 4110 | GAME( 1994, bubsymphe,bublbob2, f3_224a, f3, bubsymph, ROT0, "Taito Corporation Japan", "Bubble Symphony (Ver 2.5O 1994/10/05)", 0 ) | |
| 4111 | GAME( 1994, bubsymphu,bublbob2, f3_224a, f3, bubsymph, ROT0, "Taito America Corporation", "Bubble Symphony (Ver 2.5A 1994/10/05)", 0 ) | |
| 4112 | GAME( 1994, bubsymphj,bublbob2, f3_224a, f3, bubsymph, ROT0, "Taito Corporation", "Bubble Symphony (Ver 2.5J 1994/10/05)", 0 ) | |
| 4113 | GAME( 1994, bubsymphb,bublbob2, bubsympb,f3, bubsympb, ROT0, "bootleg", "Bubble Symphony (bootleg with OKI6295)", GAME_NOT_WORKING ) // backgrounds don't display | |
| 4114 | GAME( 1994, spcinvdj, spacedx, f3, f3, spcinvdj, ROT0, "Taito Corporation", "Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version)", 0 ) | |
| 4115 | GAME( 1994, pwrgoal, 0, f3_224a, f3, hthero95, ROT0, "Taito Corporation Japan", "Taito Power Goal (Ver 2.5O 1994/11/03)", 0 ) | |
| 4116 | GAME( 1994, hthero95, pwrgoal, f3_224a, f3, hthero95, ROT0, "Taito Corporation", "Hat Trick Hero '95 (Ver 2.5J 1994/11/03)", 0 ) | |
| 4117 | GAME( 1994, hthero95u,pwrgoal, f3_224a, f3, hthero95, ROT0, "Taito America Corporation", "Hat Trick Hero '95 (Ver 2.5A 1994/11/03)", 0 ) | |
| 4118 | GAME( 1994, qtheater, 0, f3_224c, f3, qtheater, ROT0, "Taito Corporation", "Quiz Theater - 3tsu no Monogatari (Ver 2.3J 1994/11/10)", 0 ) | |
| 4119 | GAME( 1994, elvactr, 0, f3, f3, elvactr, ROT0, "Taito Corporation Japan", "Elevator Action Returns (Ver 2.2O 1995/02/20)", 0 ) | |
| 4120 | GAME( 1994, elvactrj, elvactr, f3, f3, elvactr, ROT0, "Taito Corporation", "Elevator Action Returns (Ver 2.2J 1995/02/20)", 0 ) | |
| 4121 | GAME( 1994, elvact2u, elvactr, f3, f3, elvactr, ROT0, "Taito America Corporation", "Elevator Action II (Ver 2.2A 1995/02/20)", 0 ) | |
| 4083 | GAME( 1993, cupfinal, 0, f3_224a, f3, taito_f3_state, cupfinal, ROT0, "Taito Corporation Japan", "Taito Cup Finals (Ver 1.0O 1993/02/28)", 0 ) | |
| 4084 | GAME( 1993, hthero93, cupfinal, f3_224a, f3, taito_f3_state, cupfinal, ROT0, "Taito Corporation", "Hat Trick Hero '93 (Ver 1.0J 1993/02/28)", 0 ) | |
| 4085 | GAME( 1993, trstar, 0, f3, f3, taito_f3_state, trstaroj, ROT0, "Taito Corporation Japan", "Top Ranking Stars (Ver 2.1O 1993/05/21) (New Version)", 0 ) | |
| 4086 | GAME( 1993, trstarj, trstar, f3, f3, taito_f3_state, trstaroj, ROT0, "Taito Corporation", "Top Ranking Stars (Ver 2.1J 1993/05/21) (New Version)", 0 ) | |
| 4087 | GAME( 1993, trstaro, trstar, f3, f3, taito_f3_state, trstaroj, ROT0, "Taito Corporation Japan", "Top Ranking Stars (Ver 2.1O 1993/05/21) (Old Version)", 0 ) | |
| 4088 | GAME( 1993, trstaroj, trstar, f3, f3, taito_f3_state, trstaroj, ROT0, "Taito Corporation", "Top Ranking Stars (Ver 2.1J 1993/05/21) (Old Version)", 0 ) | |
| 4089 | GAME( 1993, prmtmfgt, trstar, f3, f3, taito_f3_state, trstaroj, ROT0, "Taito America Corporation", "Prime Time Fighter (Ver 2.1A 1993/05/21) (New Version)", 0 ) | |
| 4090 | GAME( 1993, prmtmfgto,trstar, f3, f3, taito_f3_state, trstaroj, ROT0, "Taito America Corporation", "Prime Time Fighter (Ver 2.1A 1993/05/21) (Old Version)", 0 ) | |
| 4091 | GAME( 1993, gunlock, 0, f3_224a, f3, taito_f3_state, gunlock, ROT90, "Taito Corporation Japan", "Gunlock (Ver 2.3O 1994/01/20)", 0 ) | |
| 4092 | GAME( 1993, rayforcej,gunlock, f3_224a, f3, taito_f3_state, gunlock, ROT90, "Taito Corporation", "Ray Force (Ver 2.3J 1994/01/20)", 0 ) | |
| 4093 | GAME( 1993, rayforce, gunlock, f3_224a, f3, taito_f3_state, gunlock, ROT90, "Taito America Corporation", "Ray Force (Ver 2.3A 1994/01/20)", 0 ) | |
| 4094 | GAME( 1993, scfinals, 0, f3_224a, f3, taito_f3_state, scfinals, ROT0, "Taito Corporation Japan", "Super Cup Finals (Ver 2.1O 1993/11/19)", 0 ) | |
| 4095 | GAME( 1993, lightbr, 0, f3_224a, f3, taito_f3_state, lightbr, ROT0, "Taito Corporation Japan", "Light Bringer (Ver 2.2O 1994/04/08)", 0 ) | |
| 4096 | GAME( 1993, lightbrj, lightbr, f3_224a, f3, taito_f3_state, lightbr, ROT0, "Taito Corporation", "Light Bringer (Ver 2.1J 1994/02/18)", 0 ) | |
| 4097 | GAME( 1993, dungeonm, lightbr, f3_224a, f3, taito_f3_state, lightbr, ROT0, "Taito Corporation Japan", "Dungeon Magic (Ver 2.1O 1994/02/18)", 0 ) | |
| 4098 | GAME( 1993, dungeonmu,lightbr, f3_224a, f3, taito_f3_state, lightbr, ROT0, "Taito America Corporation", "Dungeon Magic (Ver 2.1A 1994/02/18)", 0 ) | |
| 4099 | GAME( 1994, intcup94, 0, f3_224a, f3, taito_f3_state, intcup94, ROT0, "Taito Corporation Japan", "International Cup '94 (Ver 2.2O 1994/05/26)", 0 ) | |
| 4100 | GAME( 1994, hthero94, intcup94, f3_224a, f3, taito_f3_state, intcup94, ROT0, "Taito America Corporation", "Hat Trick Hero '94 (Ver 2.2A 1994/05/26)", 0 ) | |
| 4101 | GAME( 1994, kaiserkn, 0, f3_224a, kn, taito_f3_state, kaiserkn, ROT0, "Taito Corporation Japan", "Kaiser Knuckle (Ver 2.1O 1994/07/29)", 0 ) | |
| 4102 | GAME( 1994, kaiserknj,kaiserkn, f3_224a, kn, taito_f3_state, kaiserkn, ROT0, "Taito Corporation", "Kaiser Knuckle (Ver 2.1J 1994/07/29)", 0 ) | |
| 4103 | GAME( 1994, gblchmp, kaiserkn, f3_224a, kn, taito_f3_state, kaiserkn, ROT0, "Taito America Corporation", "Global Champion (Ver 2.1A 1994/07/29)", 0 ) | |
| 4104 | GAME( 1994, dankuga, kaiserkn, f3_224a, kn, taito_f3_state, kaiserkn, ROT0, "Taito Corporation", "Dan-Ku-Ga (Ver 0.0J 1994/12/13) (Prototype)", 0 ) | |
| 4105 | GAME( 1994, dariusg, 0, f3, f3, taito_f3_state, dariusg, ROT0, "Taito Corporation Japan", "Darius Gaiden - Silver Hawk (Ver 2.5O 1994/09/19)", 0 ) | |
| 4106 | GAME( 1994, dariusgj, dariusg, f3, f3, taito_f3_state, dariusg, ROT0, "Taito Corporation", "Darius Gaiden - Silver Hawk (Ver 2.5J 1994/09/19)", 0 ) | |
| 4107 | GAME( 1994, dariusgu, dariusg, f3, f3, taito_f3_state, dariusg, ROT0, "Taito America Corporation", "Darius Gaiden - Silver Hawk (Ver 2.5A 1994/09/19)", 0 ) | |
| 4108 | GAME( 1994, dariusgx, dariusg, f3, f3, taito_f3_state, dariusg, ROT0, "Taito Corporation", "Darius Gaiden - Silver Hawk Extra Version (Ver 2.7J 1995/03/06) (Official Hack)", 0 ) | |
| 4109 | GAME( 1994, bublbob2, 0, f3_224a, f3, taito_f3_state, bubsymph, ROT0, "Taito Corporation Japan", "Bubble Bobble II (Ver 2.5O 1994/10/05)", 0 ) | |
| 4110 | GAME( 1994, bubsymphe,bublbob2, f3_224a, f3, taito_f3_state, bubsymph, ROT0, "Taito Corporation Japan", "Bubble Symphony (Ver 2.5O 1994/10/05)", 0 ) | |
| 4111 | GAME( 1994, bubsymphu,bublbob2, f3_224a, f3, taito_f3_state, bubsymph, ROT0, "Taito America Corporation", "Bubble Symphony (Ver 2.5A 1994/10/05)", 0 ) | |
| 4112 | GAME( 1994, bubsymphj,bublbob2, f3_224a, f3, taito_f3_state, bubsymph, ROT0, "Taito Corporation", "Bubble Symphony (Ver 2.5J 1994/10/05)", 0 ) | |
| 4113 | GAME( 1994, bubsymphb,bublbob2, bubsympb,f3, taito_f3_state, bubsympb, ROT0, "bootleg", "Bubble Symphony (bootleg with OKI6295)", GAME_NOT_WORKING ) // backgrounds don't display | |
| 4114 | GAME( 1994, spcinvdj, spacedx, f3, f3, taito_f3_state, spcinvdj, ROT0, "Taito Corporation", "Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version)", 0 ) | |
| 4115 | GAME( 1994, pwrgoal, 0, f3_224a, f3, taito_f3_state, hthero95, ROT0, "Taito Corporation Japan", "Taito Power Goal (Ver 2.5O 1994/11/03)", 0 ) | |
| 4116 | GAME( 1994, hthero95, pwrgoal, f3_224a, f3, taito_f3_state, hthero95, ROT0, "Taito Corporation", "Hat Trick Hero '95 (Ver 2.5J 1994/11/03)", 0 ) | |
| 4117 | GAME( 1994, hthero95u,pwrgoal, f3_224a, f3, taito_f3_state, hthero95, ROT0, "Taito America Corporation", "Hat Trick Hero '95 (Ver 2.5A 1994/11/03)", 0 ) | |
| 4118 | GAME( 1994, qtheater, 0, f3_224c, f3, taito_f3_state, qtheater, ROT0, "Taito Corporation", "Quiz Theater - 3tsu no Monogatari (Ver 2.3J 1994/11/10)", 0 ) | |
| 4119 | GAME( 1994, elvactr, 0, f3, f3, taito_f3_state, elvactr, ROT0, "Taito Corporation Japan", "Elevator Action Returns (Ver 2.2O 1995/02/20)", 0 ) | |
| 4120 | GAME( 1994, elvactrj, elvactr, f3, f3, taito_f3_state, elvactr, ROT0, "Taito Corporation", "Elevator Action Returns (Ver 2.2J 1995/02/20)", 0 ) | |
| 4121 | GAME( 1994, elvact2u, elvactr, f3, f3, taito_f3_state, elvactr, ROT0, "Taito America Corporation", "Elevator Action II (Ver 2.2A 1995/02/20)", 0 ) | |
| 4122 | 4122 | /* There is also a prototype Elevator Action II (US) pcb with the graphics in a different rom format (same program code) */ |
| 4123 | GAME( 1994, recalh, 0, f3_eeprom,f3, recalh, ROT0, "Taito Corporation", "Recalhorn (Ver 1.42J 1994/5/11) (Prototype)", 0 ) | |
| 4124 | GAME( 1995, spcinv95, 0, f3_224a, f3, spcinv95, ROT270, "Taito Corporation Japan", "Space Invaders '95: The Attack Of Lunar Loonies (Ver 2.5O 1995/06/14)", 0 ) | |
| 4125 | GAME( 1995, spcinv95u,spcinv95, f3_224a, f3, spcinv95, ROT270, "Taito America Corporation", "Space Invaders '95: The Attack Of Lunar Loonies (Ver 2.5A 1995/06/14)", 0 ) | |
| 4126 | GAME( 1995, akkanvdr, spcinv95, f3_224a, f3, spcinv95, ROT270, "Taito Corporation", "Akkanbeder (Ver 2.5J 1995/06/14)", 0 ) | |
| 4127 | GAME( 1995, twinqix, 0, f3_224a, f3, twinqix, ROT0, "Taito America Corporation", "Twin Qix (Ver 1.0A 1995/01/17) (Prototype)", 0 ) | |
| 4128 | GAME( 1995, quizhuhu, 0, f3, f3, quizhuhu, ROT0, "Taito Corporation", "Moriguchi Hiroko no Quiz de Hyuu!Hyuu! (Ver 2.2J 1995/05/25)", 0 ) | |
| 4129 | GAME( 1995, pbobble2, 0, f3, f3, pbobbl2p, ROT0, "Taito Corporation Japan", "Puzzle Bobble 2 (Ver 2.3O 1995/07/31)", 0 ) | |
| 4130 | GAME( 1995, pbobble2o,pbobble2, f3, f3, pbobble2, ROT0, "Taito Corporation Japan", "Puzzle Bobble 2 (Ver 2.2O 1995/07/20)", 0 ) | |
| 4131 | GAME( 1995, pbobble2j,pbobble2, f3, f3, pbobble2, ROT0, "Taito Corporation", "Puzzle Bobble 2 (Ver 2.2J 1995/07/20)", 0 ) | |
| 4132 | GAME( 1995, pbobble2u,pbobble2, f3, f3, pbobble2, ROT0, "Taito America Corporation", "Bust-A-Move Again (Ver 2.3A 1995/07/31)", 0 ) | |
| 4133 | GAME( 1995, pbobble2x,pbobble2, f3, f3, pbobbl2x, ROT0, "Taito Corporation", "Puzzle Bobble 2X (Ver 2.2J 1995/11/11)", 0 ) | |
| 4134 | GAME( 1995, gekiridn, 0, f3, f3, gekirido, ROT270, "Taito Corporation", "Gekirindan (Ver 2.3O 1995/09/21)", 0 ) | |
| 4135 | GAME( 1995, gekiridnj,gekiridn, f3, f3, gekirido, ROT270, "Taito Corporation", "Gekirindan (Ver 2.3J 1995/09/21)", 0 ) | |
| 4136 | GAME( 1995, tcobra2, 0, f3, f3, ktiger2, ROT270, "Taito Corporation Japan", "Twin Cobra II (Ver 2.1O 1995/11/30)", 0 ) | |
| 4137 | GAME( 1995, tcobra2u, tcobra2, f3, f3, ktiger2, ROT270, "Taito America Corporation", "Twin Cobra II (Ver 2.1A 1995/11/30)", 0 ) | |
| 4138 | GAME( 1995, ktiger2, tcobra2, f3, f3, ktiger2, ROT270, "Taito Corporation", "Kyukyoku Tiger II (Ver 2.1J 1995/11/30)", 0 ) | |
| 4139 | GAME( 1995, bubblem, 0, f3_224a, f3, bubblem, ROT0, "Taito Corporation Japan", "Bubble Memories: The Story Of Bubble Bobble III (Ver 2.4O 1996/02/15)", 0 ) | |
| 4140 | GAME( 1995, bubblemj, bubblem, f3_224a, f3, bubblem, ROT0, "Taito Corporation", "Bubble Memories: The Story Of Bubble Bobble III (Ver 2.3J 1996/02/07)", 0 ) | |
| 4141 | GAME( 1996, cleopatr, 0, f3_224a, f3, cleopatr, ROT0, "Taito Corporation", "Cleopatra Fortune (Ver 2.1J 1996/09/05)", 0 ) | |
| 4142 | GAME( 1996, pbobble3, 0, f3, f3, pbobble3, ROT0, "Taito Corporation", "Puzzle Bobble 3 (Ver 2.1O 1996/09/27)", 0 ) | |
| 4143 | GAME( 1996, pbobble3u,pbobble3, f3, f3, pbobble3, ROT0, "Taito Corporation", "Puzzle Bobble 3 (Ver 2.1A 1996/09/27)", 0 ) | |
| 4144 | GAME( 1996, pbobble3j,pbobble3, f3, f3, pbobble3, ROT0, "Taito Corporation", "Puzzle Bobble 3 (Ver 2.1J 1996/09/27)", 0 ) | |
| 4145 | GAME( 1997, arkretrn, 0, f3, f3, arkretrn, ROT0, "Taito Corporation", "Arkanoid Returns (Ver 2.02J 1997/02/10)", 0 ) | |
| 4146 | GAME( 1997, kirameki, 0, f3_224a, f3, kirameki, ROT0, "Taito Corporation", "Kirameki Star Road (Ver 2.10J 1997/08/29)", 0 ) | |
| 4147 | GAME( 1997, puchicar, 0, f3, f3, puchicar, ROT0, "Taito Corporation", "Puchi Carat (Ver 2.02O 1997/10/29)", 0 ) | |
| 4148 | GAME( 1997, puchicarj,puchicar, f3, f3, puchicar, ROT0, "Taito Corporation", "Puchi Carat (Ver 2.02J 1997/10/29)", 0 ) | |
| 4149 | GAME( 1997, pbobble4, 0, f3, f3, pbobble4, ROT0, "Taito Corporation", "Puzzle Bobble 4 (Ver 2.04O 1997/12/19)", 0 ) | |
| 4150 | GAME( 1997, pbobble4j,pbobble4, f3, f3, pbobble4, ROT0, "Taito Corporation", "Puzzle Bobble 4 (Ver 2.04J 1997/12/19)", 0 ) | |
| 4151 | GAME( 1997, pbobble4u,pbobble4, f3, f3, pbobble4, ROT0, "Taito Corporation", "Puzzle Bobble 4 (Ver 2.04A 1997/12/19)", 0 ) | |
| 4152 | GAME( 1997, popnpop, 0, f3, f3, popnpop, ROT0, "Taito Corporation", "Pop'n Pop (Ver 2.07O 1998/02/09)", 0 ) | |
| 4153 | GAME( 1997, popnpopj, popnpop, f3, f3, popnpop, ROT0, "Taito Corporation", "Pop'n Pop (Ver 2.07J 1998/02/09)", 0 ) | |
| 4154 | GAME( 1997, popnpopu, popnpop, f3, f3, popnpop, ROT0, "Taito Corporation", "Pop'n Pop (Ver 2.07A 1998/02/09)", 0 ) | |
| 4155 | GAME( 1998, landmakr, 0, f3, f3, landmakr, ROT0, "Taito Corporation", "Land Maker (Ver 2.01J 1998/06/01)", 0 ) | |
| 4156 | GAME( 1998, landmakrp,landmakr, f3, f3, landmkrp, ROT0, "Taito Corporation", "Land Maker (Ver 2.02O 1998/06/02) (Prototype)", 0 ) | |
| 4123 | GAME( 1994, recalh, 0, f3_eeprom,f3, taito_f3_state, recalh, ROT0, "Taito Corporation", "Recalhorn (Ver 1.42J 1994/5/11) (Prototype)", 0 ) | |
| 4124 | GAME( 1995, spcinv95, 0, f3_224a, f3, taito_f3_state, spcinv95, ROT270, "Taito Corporation Japan", "Space Invaders '95: The Attack Of Lunar Loonies (Ver 2.5O 1995/06/14)", 0 ) | |
| 4125 | GAME( 1995, spcinv95u,spcinv95, f3_224a, f3, taito_f3_state, spcinv95, ROT270, "Taito America Corporation", "Space Invaders '95: The Attack Of Lunar Loonies (Ver 2.5A 1995/06/14)", 0 ) | |
| 4126 | GAME( 1995, akkanvdr, spcinv95, f3_224a, f3, taito_f3_state, spcinv95, ROT270, "Taito Corporation", "Akkanbeder (Ver 2.5J 1995/06/14)", 0 ) | |
| 4127 | GAME( 1995, twinqix, 0, f3_224a, f3, taito_f3_state, twinqix, ROT0, "Taito America Corporation", "Twin Qix (Ver 1.0A 1995/01/17) (Prototype)", 0 ) | |
| 4128 | GAME( 1995, quizhuhu, 0, f3, f3, taito_f3_state, quizhuhu, ROT0, "Taito Corporation", "Moriguchi Hiroko no Quiz de Hyuu!Hyuu! (Ver 2.2J 1995/05/25)", 0 ) | |
| 4129 | GAME( 1995, pbobble2, 0, f3, f3, taito_f3_state, pbobbl2p, ROT0, "Taito Corporation Japan", "Puzzle Bobble 2 (Ver 2.3O 1995/07/31)", 0 ) | |
| 4130 | GAME( 1995, pbobble2o,pbobble2, f3, f3, taito_f3_state, pbobble2, ROT0, "Taito Corporation Japan", "Puzzle Bobble 2 (Ver 2.2O 1995/07/20)", 0 ) | |
| 4131 | GAME( 1995, pbobble2j,pbobble2, f3, f3, taito_f3_state, pbobble2, ROT0, "Taito Corporation", "Puzzle Bobble 2 (Ver 2.2J 1995/07/20)", 0 ) | |
| 4132 | GAME( 1995, pbobble2u,pbobble2, f3, f3, taito_f3_state, pbobble2, ROT0, "Taito America Corporation", "Bust-A-Move Again (Ver 2.3A 1995/07/31)", 0 ) | |
| 4133 | GAME( 1995, pbobble2x,pbobble2, f3, f3, taito_f3_state, pbobbl2x, ROT0, "Taito Corporation", "Puzzle Bobble 2X (Ver 2.2J 1995/11/11)", 0 ) | |
| 4134 | GAME( 1995, gekiridn, 0, f3, f3, taito_f3_state, gekirido, ROT270, "Taito Corporation", "Gekirindan (Ver 2.3O 1995/09/21)", 0 ) | |
| 4135 | GAME( 1995, gekiridnj,gekiridn, f3, f3, taito_f3_state, gekirido, ROT270, "Taito Corporation", "Gekirindan (Ver 2.3J 1995/09/21)", 0 ) | |
| 4136 | GAME( 1995, tcobra2, 0, f3, f3, taito_f3_state, ktiger2, ROT270, "Taito Corporation Japan", "Twin Cobra II (Ver 2.1O 1995/11/30)", 0 ) | |
| 4137 | GAME( 1995, tcobra2u, tcobra2, f3, f3, taito_f3_state, ktiger2, ROT270, "Taito America Corporation", "Twin Cobra II (Ver 2.1A 1995/11/30)", 0 ) | |
| 4138 | GAME( 1995, ktiger2, tcobra2, f3, f3, taito_f3_state, ktiger2, ROT270, "Taito Corporation", "Kyukyoku Tiger II (Ver 2.1J 1995/11/30)", 0 ) | |
| 4139 | GAME( 1995, bubblem, 0, f3_224a, f3, taito_f3_state, bubblem, ROT0, "Taito Corporation Japan", "Bubble Memories: The Story Of Bubble Bobble III (Ver 2.4O 1996/02/15)", 0 ) | |
| 4140 | GAME( 1995, bubblemj, bubblem, f3_224a, f3, taito_f3_state, bubblem, ROT0, "Taito Corporation", "Bubble Memories: The Story Of Bubble Bobble III (Ver 2.3J 1996/02/07)", 0 ) | |
| 4141 | GAME( 1996, cleopatr, 0, f3_224a, f3, taito_f3_state, cleopatr, ROT0, "Taito Corporation", "Cleopatra Fortune (Ver 2.1J 1996/09/05)", 0 ) | |
| 4142 | GAME( 1996, pbobble3, 0, f3, f3, taito_f3_state, pbobble3, ROT0, "Taito Corporation", "Puzzle Bobble 3 (Ver 2.1O 1996/09/27)", 0 ) | |
| 4143 | GAME( 1996, pbobble3u,pbobble3, f3, f3, taito_f3_state, pbobble3, ROT0, "Taito Corporation", "Puzzle Bobble 3 (Ver 2.1A 1996/09/27)", 0 ) | |
| 4144 | GAME( 1996, pbobble3j,pbobble3, f3, f3, taito_f3_state, pbobble3, ROT0, "Taito Corporation", "Puzzle Bobble 3 (Ver 2.1J 1996/09/27)", 0 ) | |
| 4145 | GAME( 1997, arkretrn, 0, f3, f3, taito_f3_state, arkretrn, ROT0, "Taito Corporation", "Arkanoid Returns (Ver 2.02J 1997/02/10)", 0 ) | |
| 4146 | GAME( 1997, kirameki, 0, f3_224a, f3, taito_f3_state, kirameki, ROT0, "Taito Corporation", "Kirameki Star Road (Ver 2.10J 1997/08/29)", 0 ) | |
| 4147 | GAME( 1997, puchicar, 0, f3, f3, taito_f3_state, puchicar, ROT0, "Taito Corporation", "Puchi Carat (Ver 2.02O 1997/10/29)", 0 ) | |
| 4148 | GAME( 1997, puchicarj,puchicar, f3, f3, taito_f3_state, puchicar, ROT0, "Taito Corporation", "Puchi Carat (Ver 2.02J 1997/10/29)", 0 ) | |
| 4149 | GAME( 1997, pbobble4, 0, f3, f3, taito_f3_state, pbobble4, ROT0, "Taito Corporation", "Puzzle Bobble 4 (Ver 2.04O 1997/12/19)", 0 ) | |
| 4150 | GAME( 1997, pbobble4j,pbobble4, f3, f3, taito_f3_state, pbobble4, ROT0, "Taito Corporation", "Puzzle Bobble 4 (Ver 2.04J 1997/12/19)", 0 ) | |
| 4151 | GAME( 1997, pbobble4u,pbobble4, f3, f3, taito_f3_state, pbobble4, ROT0, "Taito Corporation", "Puzzle Bobble 4 (Ver 2.04A 1997/12/19)", 0 ) | |
| 4152 | GAME( 1997, popnpop, 0, f3, f3, taito_f3_state, popnpop, ROT0, "Taito Corporation", "Pop'n Pop (Ver 2.07O 1998/02/09)", 0 ) | |
| 4153 | GAME( 1997, popnpopj, popnpop, f3, f3, taito_f3_state, popnpop, ROT0, "Taito Corporation", "Pop'n Pop (Ver 2.07J 1998/02/09)", 0 ) | |
| 4154 | GAME( 1997, popnpopu, popnpop, f3, f3, taito_f3_state, popnpop, ROT0, "Taito Corporation", "Pop'n Pop (Ver 2.07A 1998/02/09)", 0 ) | |
| 4155 | GAME( 1998, landmakr, 0, f3, f3, taito_f3_state, landmakr, ROT0, "Taito Corporation", "Land Maker (Ver 2.01J 1998/06/01)", 0 ) | |
| 4156 | GAME( 1998, landmakrp,landmakr, f3, f3, taito_f3_state, landmkrp, ROT0, "Taito Corporation", "Land Maker (Ver 2.02O 1998/06/02) (Prototype)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 2346 | 2346 | |
| 2347 | 2347 | |
| 2348 | 2348 | /* Video based titles */ |
| 2349 | GAME( 1994, monopoly , 0 , jpmsys5v, monopoly, 0, ROT0, "JPM", "Monopoly (Jpm) (SYSTEM5 VIDEO, set 1)", 0 ) | |
| 2350 | GAME( 1994, monopolya , monopoly , jpmsys5v, monopoly, 0, ROT0, "JPM", "Monopoly (Jpm) (SYSTEM5 VIDEO, set 2)", 0 ) | |
| 2351 | GAME( 1995, monoplcl , monopoly , jpmsys5v, monopoly, 0, ROT0, "JPM", "Monopoly Classic (Jpm) (SYSTEM5 VIDEO)", 0 ) | |
| 2352 | GAME( 1995, monopldx , 0 , jpmsys5v, monopoly, 0, ROT0, "JPM", "Monopoly Deluxe (Jpm) (SYSTEM5 VIDEO)", 0 ) | |
| 2353 | GAME( 199?, cashcade , 0 , jpmsys5v, monopoly, 0, ROT0, "JPM", "Cashcade (Jpm) (SYSTEM5 VIDEO)", GAME_NOT_WORKING|GAME_NO_SOUND ) // shows a loading error.. is the set incomplete? | |
| 2349 | GAME( 1994, monopoly , 0 , jpmsys5v, monopoly, jpmsys5_state, 0, ROT0, "JPM", "Monopoly (Jpm) (SYSTEM5 VIDEO, set 1)", 0 ) | |
| 2350 | GAME( 1994, monopolya , monopoly , jpmsys5v, monopoly, jpmsys5_state, 0, ROT0, "JPM", "Monopoly (Jpm) (SYSTEM5 VIDEO, set 2)", 0 ) | |
| 2351 | GAME( 1995, monoplcl , monopoly , jpmsys5v, monopoly, jpmsys5_state, 0, ROT0, "JPM", "Monopoly Classic (Jpm) (SYSTEM5 VIDEO)", 0 ) | |
| 2352 | GAME( 1995, monopldx , 0 , jpmsys5v, monopoly, jpmsys5_state, 0, ROT0, "JPM", "Monopoly Deluxe (Jpm) (SYSTEM5 VIDEO)", 0 ) | |
| 2353 | GAME( 199?, cashcade , 0 , jpmsys5v, monopoly, jpmsys5_state, 0, ROT0, "JPM", "Cashcade (Jpm) (SYSTEM5 VIDEO)", GAME_NOT_WORKING|GAME_NO_SOUND ) // shows a loading error.. is the set incomplete? | |
| 2354 | 2354 | |
| 2355 | 2355 | |
| 2356 | 2356 | #define GAME_FLAGS GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL|GAME_NO_SOUND |
| 2357 | 2357 | |
| 2358 | 2358 | /* Non-Video */ |
| 2359 | GAME( 199?, j5tstal , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "JPM System 5 Alpha Display Test Utility (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2360 | GAME( 199?, j5tst1 , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "JPM System 5 Test Set (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2361 | GAME( 199?, j5tst2 , j5tst1 , jpmsys5, popeye, 0, ROT0, "JPM", "JPM System 5 Test Set (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2359 | GAME( 199?, j5tstal , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "JPM System 5 Alpha Display Test Utility (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2360 | GAME( 199?, j5tst1 , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "JPM System 5 Test Set (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2361 | GAME( 199?, j5tst2 , j5tst1 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "JPM System 5 Test Set (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2362 | 2362 | |
| 2363 | GAME( 199?, j5fifth , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "5th Avenue (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2364 | GAME( 199?, j5ar80 , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Around The World In Eighty Days (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) // This was also listed as by 'Crystal'. There was Crystal ROM in the set, but it wasn't an JPM SYS5 rom... | |
| 2365 | GAME( 199?, j5ar80a , j5ar80 , jpmsys5, popeye, 0, ROT0, "JPM", "Around The World In Eighty Days (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2366 | GAME( 199?, j5ar80b , j5ar80 , jpmsys5, popeye, 0, ROT0, "JPM", "Around The World In Eighty Days (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2367 | GAME( 199?, j5ar80c , j5ar80 , jpmsys5, popeye, 0, ROT0, "JPM", "Around The World In Eighty Days (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2368 | GAME( 199?, j5ar80d , j5ar80 , jpmsys5, popeye, 0, ROT0, "JPM", "Around The World In Eighty Days (Jpm) (SYSTEM5, set 5)", GAME_FLAGS ) | |
| 2369 | GAME( 199?, j5ar80cl , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Around The World Club (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2370 | GAME( 199?, j5ar80cla , j5ar80cl , jpmsys5, popeye, 0, ROT0, "JPM", "Around The World Club (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2371 | GAME( 199?, j5ar80clb , j5ar80cl , jpmsys5, popeye, 0, ROT0, "JPM", "Around The World Club (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2372 | GAME( 199?, j5ar80clc , j5ar80cl , jpmsys5, popeye, 0, ROT0, "JPM", "Around The World Club (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2373 | GAME( 199?, j5buc , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Buccaneer (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2374 | GAME( 199?, j5cir , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Circus (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2375 | GAME( 199?, j5cira , j5cir , jpmsys5, popeye, 0, ROT0, "JPM", "Circus (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2376 | GAME( 199?, j5cirb , j5cir , jpmsys5, popeye, 0, ROT0, "JPM", "Circus (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2377 | GAME( 199?, j5circ , j5cir , jpmsys5, popeye, 0, ROT0, "JPM", "Circus (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2378 | GAME( 199?, j5cird , j5cir , jpmsys5, popeye, 0, ROT0, "JPM", "Circus (Jpm) (SYSTEM5, set 5)", GAME_FLAGS ) | |
| 2379 | GAME( 199?, j5clbnud , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Club Nudger (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2380 | GAME( 199?, j5clbnuda , j5clbnud , jpmsys5, popeye, 0, ROT0, "JPM", "Club Nudger (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2381 | GAME( 199?, j5daytn , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Daytona (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2382 | GAME( 199?, j5daytna , j5daytn , jpmsys5, popeye, 0, ROT0, "JPM", "Daytona (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2383 | GAME( 199?, j5daycls , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Daytona Classic (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2384 | GAME( 199?, j5dayclsa , j5daycls , jpmsys5, popeye, 0, ROT0, "JPM", "Daytona Classic (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2385 | GAME( 199?, j5dirty , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Dirty Dozen (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2386 | GAME( 199?, j5dirtya , j5dirty , jpmsys5, popeye, 0, ROT0, "JPM", "Dirty Dozen (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2387 | GAME( 199?, j5dirtyb , j5dirty , jpmsys5, popeye, 0, ROT0, "JPM", "Dirty Dozen (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2388 | GAME( 199?, j5dirtyc , j5dirty , jpmsys5, popeye, 0, ROT0, "JPM", "Dirty Dozen (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2389 | GAME( 199?, j5fairgd , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground Attraction Club (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) // or just 'Fairground' ? | |
| 2390 | GAME( 199?, j5fairgda , j5fairgd , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground Attraction Club (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2391 | GAME( 199?, j5fairgdb , j5fairgd , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground Attraction Club (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2392 | GAME( 199?, j5fairgdc , j5fairgd , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground Attraction Club (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2393 | GAME( 199?, j5fairgdd , j5fairgd , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground Attraction Club (Jpm) (SYSTEM5, set 5)", GAME_FLAGS ) | |
| 2394 | GAME( 199?, j5fairgde , j5fairgd , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground Attraction Club (Jpm) (SYSTEM5, set 6)", GAME_FLAGS ) | |
| 2395 | GAME( 199?, j5fair , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2396 | GAME( 199?, j5faira , j5fair , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2397 | GAME( 199?, j5fairb , j5fair , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2398 | GAME( 199?, j5fairc , j5fair , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2399 | GAME( 199?, j5faird , j5fair , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 5)", GAME_FLAGS ) | |
| 2400 | GAME( 199?, j5faire , j5fair , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 6)", GAME_FLAGS ) | |
| 2401 | GAME( 199?, j5fairf , j5fair , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 7)", GAME_FLAGS ) | |
| 2402 | GAME( 199?, j5fairg , j5fair , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 8)", GAME_FLAGS ) | |
| 2403 | GAME( 199?, j5fairh , j5fair , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 9)", GAME_FLAGS ) | |
| 2404 | GAME( 199?, j5fairi , j5fair , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 10)", GAME_FLAGS ) | |
| 2405 | GAME( 199?, j5fairj , j5fair , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 11)", GAME_FLAGS ) | |
| 2406 | GAME( 199?, j5fairk , j5fair , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 12)", GAME_FLAGS ) | |
| 2407 | GAME( 199?, j5fairl , j5fair , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 13)", GAME_FLAGS ) | |
| 2408 | GAME( 199?, j5fairm , j5fair , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 14)", GAME_FLAGS ) | |
| 2409 | GAME( 199?, j5fairn , j5fair , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 15)", GAME_FLAGS ) | |
| 2410 | GAME( 199?, j5fairo , j5fair , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 16)", GAME_FLAGS ) | |
| 2411 | GAME( 199?, j5fairp , j5fair , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 17)", GAME_FLAGS ) | |
| 2412 | GAME( 199?, j5fairq , j5fair , jpmsys5, popeye, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 18)", GAME_FLAGS ) | |
| 2413 | GAME( 199?, j5filth , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2414 | GAME( 199?, j5filtha , j5filth , jpmsys5, popeye, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2415 | GAME( 199?, j5filthb , j5filth , jpmsys5, popeye, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2416 | GAME( 199?, j5filthc , j5filth , jpmsys5, popeye, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2417 | GAME( 199?, j5filthd , j5filth , jpmsys5, popeye, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 5)", GAME_FLAGS ) | |
| 2418 | GAME( 199?, j5filthe , j5filth , jpmsys5, popeye, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 6)", GAME_FLAGS ) | |
| 2419 | GAME( 199?, j5filthf , j5filth , jpmsys5, popeye, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 7)", GAME_FLAGS ) | |
| 2420 | GAME( 199?, j5filthg , j5filth , jpmsys5, popeye, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 8)", GAME_FLAGS ) | |
| 2421 | GAME( 199?, j5filthh , j5filth , jpmsys5, popeye, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 9)", GAME_FLAGS ) | |
| 2422 | GAME( 199?, j5filthi , j5filth , jpmsys5, popeye, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 10)", GAME_FLAGS ) | |
| 2423 | GAME( 199?, j5filthj , j5filth , jpmsys5, popeye, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 11)", GAME_FLAGS ) | |
| 2424 | GAME( 199?, j5firebl , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Fireball (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2425 | GAME( 199?, j5firebla , j5firebl , jpmsys5, popeye, 0, ROT0, "JPM", "Fireball (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2426 | GAME( 199?, j5fireblb , j5firebl , jpmsys5, popeye, 0, ROT0, "JPM", "Fireball (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2427 | GAME( 199?, j5frmag , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Fruit Magic (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2428 | GAME( 199?, j5goldbr , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Golden Bars (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2429 | GAME( 199?, j5hagar , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2430 | GAME( 199?, j5hagara , j5hagar , jpmsys5, popeye, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2431 | GAME( 199?, j5hagarb , j5hagar , jpmsys5, popeye, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2432 | GAME( 199?, j5hagarc , j5hagar , jpmsys5, popeye, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2433 | GAME( 199?, j5hagard , j5hagar , jpmsys5, popeye, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 5)", GAME_FLAGS ) | |
| 2434 | GAME( 199?, j5hagare , j5hagar , jpmsys5, popeye, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 6)", GAME_FLAGS ) | |
| 2435 | GAME( 199?, j5hagarf , j5hagar , jpmsys5, popeye, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 7)", GAME_FLAGS ) | |
| 2436 | GAME( 199?, j5hagarg , j5hagar , jpmsys5, popeye, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 8)", GAME_FLAGS ) | |
| 2437 | GAME( 199?, j5hagarh , j5hagar , jpmsys5, popeye, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 9)", GAME_FLAGS ) | |
| 2438 | GAME( 199?, j5hagari , j5hagar , jpmsys5, popeye, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 10)", GAME_FLAGS ) | |
| 2439 | GAME( 199?, j5hagarj , j5hagar , jpmsys5, popeye, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 11)", GAME_FLAGS ) | |
| 2440 | GAME( 199?, j5hagsho , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Hagar Showcase (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2441 | GAME( 199?, j5hagshoa , j5hagsho , jpmsys5, popeye, 0, ROT0, "JPM", "Hagar Showcase (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2442 | GAME( 199?, j5hagshob , j5hagsho , jpmsys5, popeye, 0, ROT0, "JPM", "Hagar Showcase (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2443 | GAME( 199?, j5hagshoc , j5hagsho , jpmsys5, popeye, 0, ROT0, "JPM", "Hagar Showcase (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2444 | GAME( 199?, j5holly , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Hollywood Nights (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2445 | GAME( 199?, j5hollya , j5holly , jpmsys5, popeye, 0, ROT0, "JPM", "Hollywood Nights (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2446 | GAME( 199?, j5hollyb , j5holly , jpmsys5, popeye, 0, ROT0, "JPM", "Hollywood Nights (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2447 | GAME( 199?, j5hollyc , j5holly , jpmsys5, popeye, 0, ROT0, "JPM", "Hollywood Nights (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2448 | GAME( 199?, j5hollyd , j5holly , jpmsys5, popeye, 0, ROT0, "JPM", "Hollywood Nights (Jpm) (SYSTEM5, set 5)", GAME_FLAGS ) | |
| 2449 | GAME( 199?, j5hollye , j5holly , jpmsys5, popeye, 0, ROT0, "JPM", "Hollywood Nights (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2450 | GAME( 199?, j5hotdog , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Hot Dogs (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2451 | GAME( 199?, j5hotdoga , j5hotdog , jpmsys5, popeye, 0, ROT0, "JPM", "Hot Dogs (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2452 | GAME( 199?, j5indsum , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Indian Summer (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2453 | GAME( 199?, j5indy , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Indy 500 (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2454 | GAME( 199?, j5intr , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Intrigue (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2455 | GAME( 199?, j5intra , j5intr , jpmsys5, popeye, 0, ROT0, "JPM", "Intrigue (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2456 | GAME( 199?, j5intrb , j5intr , jpmsys5, popeye, 0, ROT0, "JPM", "Intrigue (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2457 | GAME( 199?, j5intrc , j5intr , jpmsys5, popeye, 0, ROT0, "JPM", "Intrigue (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2458 | GAME( 199?, j5jokgld , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Jokers Gold (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2459 | GAME( 199?, j5jokglda , j5jokgld , jpmsys5, popeye, 0, ROT0, "JPM", "Jokers Gold (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2460 | GAME( 199?, j5jokgldb , j5jokgld , jpmsys5, popeye, 0, ROT0, "JPM", "Jokers Gold (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2461 | GAME( 199?, j5jokgldc , j5jokgld , jpmsys5, popeye, 0, ROT0, "JPM", "Jokers Gold (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2462 | GAME( 199?, j5jokgldd , j5jokgld , jpmsys5, popeye, 0, ROT0, "JPM", "Jokers Gold (Jpm) (SYSTEM5, set 5)", GAME_FLAGS ) | |
| 2463 | GAME( 199?, j5jokglde , j5jokgld , jpmsys5, popeye, 0, ROT0, "JPM", "Jokers Gold (Jpm) (SYSTEM5, set 6)", GAME_FLAGS ) | |
| 2464 | GAME( 199?, j5jokgldf , j5jokgld , jpmsys5, popeye, 0, ROT0, "JPM", "Jokers Gold (Jpm) (SYSTEM5, set 7)", GAME_FLAGS ) | |
| 2465 | GAME( 199?, j5jokgldg , j5jokgld , jpmsys5, popeye, 0, ROT0, "JPM", "Jokers Gold (Jpm) (SYSTEM5, set 8)", GAME_FLAGS ) | |
| 2466 | GAME( 199?, j5jokgldh , j5jokgld , jpmsys5, popeye, 0, ROT0, "JPM", "Jokers Gold (Jpm) (SYSTEM5, set 9)", GAME_FLAGS ) | |
| 2467 | GAME( 199?, j5nite , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Nite Club (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2468 | GAME( 199?, j5nitea , j5nite , jpmsys5, popeye, 0, ROT0, "JPM", "Nite Club (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2469 | GAME( 199?, j5palm , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Palm Springs (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2470 | GAME( 199?, j5palma , j5palm , jpmsys5, popeye, 0, ROT0, "JPM", "Palm Springs (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2471 | GAME( 199?, j5phnx , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Phoenix (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2472 | GAME( 199?, j5phnxa , j5phnx , jpmsys5, popeye, 0, ROT0, "JPM", "Phoenix (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2473 | GAME( 199?, j5popeye , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) // (20p/8 GBP Token) ? | |
| 2474 | GAME( 199?, j5popeyea , j5popeye , jpmsys5, popeye, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2475 | GAME( 199?, j5popeyeb , j5popeye , jpmsys5, popeye, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2476 | GAME( 199?, j5popeyec , j5popeye , jpmsys5, popeye, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2477 | GAME( 199?, j5popeyed , j5popeye , jpmsys5, popeye, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 5)", GAME_FLAGS ) | |
| 2478 | GAME( 199?, j5popeyee , j5popeye , jpmsys5, popeye, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 6)", GAME_FLAGS ) | |
| 2479 | GAME( 199?, j5popeyef , j5popeye , jpmsys5, popeye, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 7)", GAME_FLAGS ) | |
| 2480 | GAME( 199?, j5popeyeg , j5popeye , jpmsys5, popeye, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 8)", GAME_FLAGS ) | |
| 2481 | GAME( 199?, j5popeyeh , j5popeye , jpmsys5, popeye, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 9)", GAME_FLAGS ) | |
| 2482 | GAME( 199?, j5popeyei , j5popeye , jpmsys5, popeye, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 10)", GAME_FLAGS ) | |
| 2483 | GAME( 199?, j5popth , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Popeye's Treasure Hunt (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2484 | GAME( 199?, j5poptha , j5popth , jpmsys5, popeye, 0, ROT0, "JPM", "Popeye's Treasure Hunt (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2485 | GAME( 199?, j5popthb , j5popth , jpmsys5, popeye, 0, ROT0, "JPM", "Popeye's Treasure Hunt (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2486 | GAME( 199?, j5popprz , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Prize Popeye Vending (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2487 | GAME( 199?, j5popprza , j5popprz , jpmsys5, popeye, 0, ROT0, "JPM", "Prize Popeye Vending (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2488 | GAME( 199?, j5reelgh , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Reel Ghost (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2489 | GAME( 199?, j5roul , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Roulette (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2490 | GAME( 199?, j5roulcl , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Roulette Club (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2491 | GAME( 199?, j5roulcla , j5roulcl , jpmsys5, popeye, 0, ROT0, "JPM", "Roulette Club (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2492 | GAME( 199?, j5roulclb , j5roulcl , jpmsys5, popeye, 0, ROT0, "JPM", "Roulette Club (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2493 | GAME( 199?, j5roulclc , j5roulcl , jpmsys5, popeye, 0, ROT0, "JPM", "Roulette Club (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2494 | GAME( 199?, j5slvree , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Silver Reels (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2495 | GAME( 199?, j5slvreea , j5slvree , jpmsys5, popeye, 0, ROT0, "JPM", "Silver Reels (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2496 | GAME( 199?, j5slvstr , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Silver Streak (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2497 | GAME( 199?, j5slvstra , j5slvstr , jpmsys5, popeye, 0, ROT0, "JPM", "Silver Streak (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2498 | GAME( 199?, j5slvstrb , j5slvstr , jpmsys5, popeye, 0, ROT0, "JPM", "Silver Streak (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2499 | GAME( 199?, j5street , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Streetwise (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2500 | GAME( 199?, j5sup4 , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Super 4 (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2501 | GAME( 199?, j5supbar , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Super Bars (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2502 | GAME( 199?, j5supbara , j5supbar , jpmsys5, popeye, 0, ROT0, "JPM", "Super Bars (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2503 | GAME( 199?, j5suphi , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Super Hi-Lo (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2504 | GAME( 199?, j5swop , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Swop A Fruit Club (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2505 | GAME( 199?, j5term , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Terminator (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2506 | GAME( 199?, j5topshp , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Top Of The Shop Club (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2507 | GAME( 199?, j5trail , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Trailblazer Club (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2508 | GAME( 199?, j5traila , j5trail , jpmsys5, popeye, 0, ROT0, "JPM", "Trailblazer Club (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2509 | GAME( 199?, j5trailb , j5trail , jpmsys5, popeye, 0, ROT0, "JPM", "Trailblazer Club (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2510 | GAME( 199?, j5td , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Tumbling Dice (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2511 | GAME( 199?, j5uj , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Union Jackpot (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2512 | GAME( 199?, j5uja , j5uj , jpmsys5, popeye, 0, ROT0, "JPM", "Union Jackpot (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2513 | GAME( 199?, j5ujb , j5uj , jpmsys5, popeye, 0, ROT0, "JPM", "Union Jackpot (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2514 | GAME( 199?, j5wsc , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Wall Street Club (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2515 | GAME( 199?, j5wsca , j5wsc , jpmsys5, popeye, 0, ROT0, "JPM", "Wall Street Club (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2363 | GAME( 199?, j5fifth , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "5th Avenue (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2364 | GAME( 199?, j5ar80 , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Around The World In Eighty Days (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) // This was also listed as by 'Crystal'. There was Crystal ROM in the set, but it wasn't an JPM SYS5 rom... | |
| 2365 | GAME( 199?, j5ar80a , j5ar80 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Around The World In Eighty Days (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2366 | GAME( 199?, j5ar80b , j5ar80 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Around The World In Eighty Days (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2367 | GAME( 199?, j5ar80c , j5ar80 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Around The World In Eighty Days (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2368 | GAME( 199?, j5ar80d , j5ar80 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Around The World In Eighty Days (Jpm) (SYSTEM5, set 5)", GAME_FLAGS ) | |
| 2369 | GAME( 199?, j5ar80cl , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Around The World Club (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2370 | GAME( 199?, j5ar80cla , j5ar80cl , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Around The World Club (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2371 | GAME( 199?, j5ar80clb , j5ar80cl , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Around The World Club (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2372 | GAME( 199?, j5ar80clc , j5ar80cl , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Around The World Club (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2373 | GAME( 199?, j5buc , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Buccaneer (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2374 | GAME( 199?, j5cir , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Circus (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2375 | GAME( 199?, j5cira , j5cir , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Circus (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2376 | GAME( 199?, j5cirb , j5cir , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Circus (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2377 | GAME( 199?, j5circ , j5cir , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Circus (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2378 | GAME( 199?, j5cird , j5cir , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Circus (Jpm) (SYSTEM5, set 5)", GAME_FLAGS ) | |
| 2379 | GAME( 199?, j5clbnud , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Club Nudger (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2380 | GAME( 199?, j5clbnuda , j5clbnud , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Club Nudger (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2381 | GAME( 199?, j5daytn , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Daytona (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2382 | GAME( 199?, j5daytna , j5daytn , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Daytona (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2383 | GAME( 199?, j5daycls , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Daytona Classic (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2384 | GAME( 199?, j5dayclsa , j5daycls , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Daytona Classic (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2385 | GAME( 199?, j5dirty , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Dirty Dozen (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2386 | GAME( 199?, j5dirtya , j5dirty , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Dirty Dozen (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2387 | GAME( 199?, j5dirtyb , j5dirty , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Dirty Dozen (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2388 | GAME( 199?, j5dirtyc , j5dirty , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Dirty Dozen (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2389 | GAME( 199?, j5fairgd , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground Attraction Club (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) // or just 'Fairground' ? | |
| 2390 | GAME( 199?, j5fairgda , j5fairgd , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground Attraction Club (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2391 | GAME( 199?, j5fairgdb , j5fairgd , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground Attraction Club (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2392 | GAME( 199?, j5fairgdc , j5fairgd , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground Attraction Club (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2393 | GAME( 199?, j5fairgdd , j5fairgd , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground Attraction Club (Jpm) (SYSTEM5, set 5)", GAME_FLAGS ) | |
| 2394 | GAME( 199?, j5fairgde , j5fairgd , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground Attraction Club (Jpm) (SYSTEM5, set 6)", GAME_FLAGS ) | |
| 2395 | GAME( 199?, j5fair , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2396 | GAME( 199?, j5faira , j5fair , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2397 | GAME( 199?, j5fairb , j5fair , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2398 | GAME( 199?, j5fairc , j5fair , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2399 | GAME( 199?, j5faird , j5fair , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 5)", GAME_FLAGS ) | |
| 2400 | GAME( 199?, j5faire , j5fair , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 6)", GAME_FLAGS ) | |
| 2401 | GAME( 199?, j5fairf , j5fair , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 7)", GAME_FLAGS ) | |
| 2402 | GAME( 199?, j5fairg , j5fair , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 8)", GAME_FLAGS ) | |
| 2403 | GAME( 199?, j5fairh , j5fair , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 9)", GAME_FLAGS ) | |
| 2404 | GAME( 199?, j5fairi , j5fair , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 10)", GAME_FLAGS ) | |
| 2405 | GAME( 199?, j5fairj , j5fair , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 11)", GAME_FLAGS ) | |
| 2406 | GAME( 199?, j5fairk , j5fair , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 12)", GAME_FLAGS ) | |
| 2407 | GAME( 199?, j5fairl , j5fair , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 13)", GAME_FLAGS ) | |
| 2408 | GAME( 199?, j5fairm , j5fair , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 14)", GAME_FLAGS ) | |
| 2409 | GAME( 199?, j5fairn , j5fair , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 15)", GAME_FLAGS ) | |
| 2410 | GAME( 199?, j5fairo , j5fair , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 16)", GAME_FLAGS ) | |
| 2411 | GAME( 199?, j5fairp , j5fair , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 17)", GAME_FLAGS ) | |
| 2412 | GAME( 199?, j5fairq , j5fair , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fairground (Jpm) (SYSTEM5, set 18)", GAME_FLAGS ) | |
| 2413 | GAME( 199?, j5filth , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2414 | GAME( 199?, j5filtha , j5filth , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2415 | GAME( 199?, j5filthb , j5filth , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2416 | GAME( 199?, j5filthc , j5filth , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2417 | GAME( 199?, j5filthd , j5filth , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 5)", GAME_FLAGS ) | |
| 2418 | GAME( 199?, j5filthe , j5filth , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 6)", GAME_FLAGS ) | |
| 2419 | GAME( 199?, j5filthf , j5filth , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 7)", GAME_FLAGS ) | |
| 2420 | GAME( 199?, j5filthg , j5filth , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 8)", GAME_FLAGS ) | |
| 2421 | GAME( 199?, j5filthh , j5filth , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 9)", GAME_FLAGS ) | |
| 2422 | GAME( 199?, j5filthi , j5filth , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 10)", GAME_FLAGS ) | |
| 2423 | GAME( 199?, j5filthj , j5filth , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Filthy Rich (Jpm) (SYSTEM5, set 11)", GAME_FLAGS ) | |
| 2424 | GAME( 199?, j5firebl , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fireball (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2425 | GAME( 199?, j5firebla , j5firebl , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fireball (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2426 | GAME( 199?, j5fireblb , j5firebl , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fireball (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2427 | GAME( 199?, j5frmag , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Fruit Magic (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2428 | GAME( 199?, j5goldbr , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Golden Bars (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2429 | GAME( 199?, j5hagar , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2430 | GAME( 199?, j5hagara , j5hagar , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2431 | GAME( 199?, j5hagarb , j5hagar , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2432 | GAME( 199?, j5hagarc , j5hagar , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2433 | GAME( 199?, j5hagard , j5hagar , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 5)", GAME_FLAGS ) | |
| 2434 | GAME( 199?, j5hagare , j5hagar , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 6)", GAME_FLAGS ) | |
| 2435 | GAME( 199?, j5hagarf , j5hagar , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 7)", GAME_FLAGS ) | |
| 2436 | GAME( 199?, j5hagarg , j5hagar , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 8)", GAME_FLAGS ) | |
| 2437 | GAME( 199?, j5hagarh , j5hagar , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 9)", GAME_FLAGS ) | |
| 2438 | GAME( 199?, j5hagari , j5hagar , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 10)", GAME_FLAGS ) | |
| 2439 | GAME( 199?, j5hagarj , j5hagar , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hagar (Jpm) (SYSTEM5, set 11)", GAME_FLAGS ) | |
| 2440 | GAME( 199?, j5hagsho , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hagar Showcase (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2441 | GAME( 199?, j5hagshoa , j5hagsho , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hagar Showcase (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2442 | GAME( 199?, j5hagshob , j5hagsho , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hagar Showcase (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2443 | GAME( 199?, j5hagshoc , j5hagsho , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hagar Showcase (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2444 | GAME( 199?, j5holly , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hollywood Nights (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2445 | GAME( 199?, j5hollya , j5holly , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hollywood Nights (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2446 | GAME( 199?, j5hollyb , j5holly , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hollywood Nights (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2447 | GAME( 199?, j5hollyc , j5holly , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hollywood Nights (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2448 | GAME( 199?, j5hollyd , j5holly , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hollywood Nights (Jpm) (SYSTEM5, set 5)", GAME_FLAGS ) | |
| 2449 | GAME( 199?, j5hollye , j5holly , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hollywood Nights (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2450 | GAME( 199?, j5hotdog , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hot Dogs (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2451 | GAME( 199?, j5hotdoga , j5hotdog , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hot Dogs (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2452 | GAME( 199?, j5indsum , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Indian Summer (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2453 | GAME( 199?, j5indy , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Indy 500 (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2454 | GAME( 199?, j5intr , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Intrigue (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2455 | GAME( 199?, j5intra , j5intr , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Intrigue (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2456 | GAME( 199?, j5intrb , j5intr , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Intrigue (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2457 | GAME( 199?, j5intrc , j5intr , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Intrigue (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2458 | GAME( 199?, j5jokgld , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Jokers Gold (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2459 | GAME( 199?, j5jokglda , j5jokgld , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Jokers Gold (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2460 | GAME( 199?, j5jokgldb , j5jokgld , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Jokers Gold (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2461 | GAME( 199?, j5jokgldc , j5jokgld , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Jokers Gold (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2462 | GAME( 199?, j5jokgldd , j5jokgld , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Jokers Gold (Jpm) (SYSTEM5, set 5)", GAME_FLAGS ) | |
| 2463 | GAME( 199?, j5jokglde , j5jokgld , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Jokers Gold (Jpm) (SYSTEM5, set 6)", GAME_FLAGS ) | |
| 2464 | GAME( 199?, j5jokgldf , j5jokgld , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Jokers Gold (Jpm) (SYSTEM5, set 7)", GAME_FLAGS ) | |
| 2465 | GAME( 199?, j5jokgldg , j5jokgld , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Jokers Gold (Jpm) (SYSTEM5, set 8)", GAME_FLAGS ) | |
| 2466 | GAME( 199?, j5jokgldh , j5jokgld , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Jokers Gold (Jpm) (SYSTEM5, set 9)", GAME_FLAGS ) | |
| 2467 | GAME( 199?, j5nite , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Nite Club (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2468 | GAME( 199?, j5nitea , j5nite , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Nite Club (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2469 | GAME( 199?, j5palm , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Palm Springs (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2470 | GAME( 199?, j5palma , j5palm , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Palm Springs (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2471 | GAME( 199?, j5phnx , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Phoenix (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2472 | GAME( 199?, j5phnxa , j5phnx , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Phoenix (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2473 | GAME( 199?, j5popeye , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) // (20p/8 GBP Token) ? | |
| 2474 | GAME( 199?, j5popeyea , j5popeye , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2475 | GAME( 199?, j5popeyeb , j5popeye , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2476 | GAME( 199?, j5popeyec , j5popeye , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2477 | GAME( 199?, j5popeyed , j5popeye , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 5)", GAME_FLAGS ) | |
| 2478 | GAME( 199?, j5popeyee , j5popeye , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 6)", GAME_FLAGS ) | |
| 2479 | GAME( 199?, j5popeyef , j5popeye , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 7)", GAME_FLAGS ) | |
| 2480 | GAME( 199?, j5popeyeg , j5popeye , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 8)", GAME_FLAGS ) | |
| 2481 | GAME( 199?, j5popeyeh , j5popeye , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 9)", GAME_FLAGS ) | |
| 2482 | GAME( 199?, j5popeyei , j5popeye , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Popeye (Jpm) (SYSTEM5, set 10)", GAME_FLAGS ) | |
| 2483 | GAME( 199?, j5popth , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Popeye's Treasure Hunt (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2484 | GAME( 199?, j5poptha , j5popth , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Popeye's Treasure Hunt (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2485 | GAME( 199?, j5popthb , j5popth , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Popeye's Treasure Hunt (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2486 | GAME( 199?, j5popprz , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Prize Popeye Vending (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2487 | GAME( 199?, j5popprza , j5popprz , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Prize Popeye Vending (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2488 | GAME( 199?, j5reelgh , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Reel Ghost (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2489 | GAME( 199?, j5roul , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Roulette (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2490 | GAME( 199?, j5roulcl , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Roulette Club (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2491 | GAME( 199?, j5roulcla , j5roulcl , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Roulette Club (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2492 | GAME( 199?, j5roulclb , j5roulcl , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Roulette Club (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2493 | GAME( 199?, j5roulclc , j5roulcl , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Roulette Club (Jpm) (SYSTEM5, set 4)", GAME_FLAGS ) | |
| 2494 | GAME( 199?, j5slvree , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Silver Reels (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2495 | GAME( 199?, j5slvreea , j5slvree , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Silver Reels (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2496 | GAME( 199?, j5slvstr , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Silver Streak (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2497 | GAME( 199?, j5slvstra , j5slvstr , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Silver Streak (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2498 | GAME( 199?, j5slvstrb , j5slvstr , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Silver Streak (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2499 | GAME( 199?, j5street , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Streetwise (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2500 | GAME( 199?, j5sup4 , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Super 4 (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2501 | GAME( 199?, j5supbar , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Super Bars (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2502 | GAME( 199?, j5supbara , j5supbar , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Super Bars (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2503 | GAME( 199?, j5suphi , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Super Hi-Lo (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2504 | GAME( 199?, j5swop , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Swop A Fruit Club (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2505 | GAME( 199?, j5term , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Terminator (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2506 | GAME( 199?, j5topshp , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Top Of The Shop Club (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2507 | GAME( 199?, j5trail , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Trailblazer Club (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2508 | GAME( 199?, j5traila , j5trail , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Trailblazer Club (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2509 | GAME( 199?, j5trailb , j5trail , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Trailblazer Club (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2510 | GAME( 199?, j5td , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Tumbling Dice (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2511 | GAME( 199?, j5uj , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Union Jackpot (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2512 | GAME( 199?, j5uja , j5uj , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Union Jackpot (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2513 | GAME( 199?, j5ujb , j5uj , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Union Jackpot (Jpm) (SYSTEM5, set 3)", GAME_FLAGS ) | |
| 2514 | GAME( 199?, j5wsc , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Wall Street Club (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2515 | GAME( 199?, j5wsca , j5wsc , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Wall Street Club (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2516 | 2516 | |
| 2517 | GAME( 199?, j5movie , 0 , jpmsys5, popeye, 0, ROT0, "Crystal", "Movie Magic Club (Crystal) (SYSTEM5)", GAME_FLAGS ) // apparently by Crystal | |
| 2517 | GAME( 199?, j5movie , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "Crystal", "Movie Magic Club (Crystal) (SYSTEM5)", GAME_FLAGS ) // apparently by Crystal | |
| 2518 | 2518 | |
| 2519 | GAME( 199?, j5nudfic , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Nudge Fiction (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2520 | GAME( 199?, j5revo , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Revolver (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2521 | GAME( 199?, j5revoa , j5revo , jpmsys5, popeye, 0, ROT0, "JPM", "Revolver (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2522 | GAME( 199?, j5sizl , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Sizzling (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2523 | GAME( 199?, j5hilos , 0 , jpmsys5, popeye, 0, ROT0, "JPM", "Hi Lo Silver (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2519 | GAME( 199?, j5nudfic , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Nudge Fiction (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2520 | GAME( 199?, j5revo , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Revolver (Jpm) (SYSTEM5, set 1)", GAME_FLAGS ) | |
| 2521 | GAME( 199?, j5revoa , j5revo , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Revolver (Jpm) (SYSTEM5, set 2)", GAME_FLAGS ) | |
| 2522 | GAME( 199?, j5sizl , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Sizzling (Jpm) (SYSTEM5)", GAME_FLAGS ) | |
| 2523 | GAME( 199?, j5hilos , 0 , jpmsys5, popeye, jpmsys5_state, 0, ROT0, "JPM", "Hi Lo Silver (Jpm) (SYSTEM5)", GAME_FLAGS ) |
| r15751 | r15752 | |
|---|---|---|
| 1437 | 1437 | ROM_LOAD( "palce16v8h.u29", 0x0000, 0x0117, BAD_DUMP CRC(4a0a6f39) SHA1(57351e471649391c9abf110828fe2f128fe84eee) ) |
| 1438 | 1438 | ROM_END |
| 1439 | 1439 | |
| 1440 | GAME( 1994, aligator, 0, alighunt, alighunt, alighunt, ROT0, "Gaelco", "Alligator Hunt", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1441 | GAME( 1994, aligatorun,aligator,alighunt, alighunt, alighunt, ROT0, "Gaelco", "Alligator Hunt (unprotected)", 0 ) | |
| 1442 | GAME( 1995, touchgo, 0, touchgo, touchgo, touchgo, ROT0, "Gaelco", "Touch & Go (World)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1443 | GAME( 1995, touchgon, touchgo, touchgo, touchgo, touchgo, ROT0, "Gaelco", "Touch & Go (Non North America)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1444 | GAME( 1995, touchgoe, touchgo, touchgo, touchgo, touchgo, ROT0, "Gaelco", "Touch & Go (earlier revision)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1445 | GAME( 1995, wrally2, 0, wrally2, wrally2, 0, ROT0, "Gaelco", "World Rally 2: Twin Racing", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1446 | GAME( 1996, maniacsq, 0, maniacsq, maniacsq, 0, ROT0, "Gaelco", "Maniac Square (unprotected)", 0 ) | |
| 1447 | GAME( 1996, snowboar, 0, snowboar, snowboar, 0, ROT0, "Gaelco", "Snow Board Championship (Version 2.1)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1448 | GAME( 1996, snowboara,snowboar, snowboar, snowboar, snowboar, ROT0, "Gaelco", "Snow Board Championship (Version 2.0)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1449 | GAME( 1998, bang, 0, bang, bang, bang, ROT0, "Gaelco", "Bang!", 0 ) | |
| 1450 | GAME( 1998, bangj, bang, bang, bang, bang, ROT0, "Gaelco", "Gun Gabacho (Japan)", 0 ) | |
| 1451 | GAME( 1999, grtesoro, 0, maniacsq, maniacsq, 0, ROT0, "Nova Desitec", "Gran Tesoro? / Play 2000 (v5.01) (Italy)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1452 | GAME( 1999, grtesoro4, grtesoro,maniacsq, maniacsq, 0, ROT0, "Nova Desitec", "Gran Tesoro? / Play 2000 (v4.0) (Italy)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1440 | GAME( 1994, aligator, 0, alighunt, alighunt, gaelco2_state, alighunt, ROT0, "Gaelco", "Alligator Hunt", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1441 | GAME( 1994, aligatorun,aligator,alighunt, alighunt, gaelco2_state, alighunt, ROT0, "Gaelco", "Alligator Hunt (unprotected)", 0 ) | |
| 1442 | GAME( 1995, touchgo, 0, touchgo, touchgo, gaelco2_state, touchgo, ROT0, "Gaelco", "Touch & Go (World)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1443 | GAME( 1995, touchgon, touchgo, touchgo, touchgo, gaelco2_state, touchgo, ROT0, "Gaelco", "Touch & Go (Non North America)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1444 | GAME( 1995, touchgoe, touchgo, touchgo, touchgo, gaelco2_state, touchgo, ROT0, "Gaelco", "Touch & Go (earlier revision)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1445 | GAME( 1995, wrally2, 0, wrally2, wrally2, gaelco2_state, 0, ROT0, "Gaelco", "World Rally 2: Twin Racing", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1446 | GAME( 1996, maniacsq, 0, maniacsq, maniacsq, gaelco2_state, 0, ROT0, "Gaelco", "Maniac Square (unprotected)", 0 ) | |
| 1447 | GAME( 1996, snowboar, 0, snowboar, snowboar, gaelco2_state, 0, ROT0, "Gaelco", "Snow Board Championship (Version 2.1)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1448 | GAME( 1996, snowboara,snowboar, snowboar, snowboar, gaelco2_state, snowboar, ROT0, "Gaelco", "Snow Board Championship (Version 2.0)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1449 | GAME( 1998, bang, 0, bang, bang, gaelco2_state, bang, ROT0, "Gaelco", "Bang!", 0 ) | |
| 1450 | GAME( 1998, bangj, bang, bang, bang, gaelco2_state, bang, ROT0, "Gaelco", "Gun Gabacho (Japan)", 0 ) | |
| 1451 | GAME( 1999, grtesoro, 0, maniacsq, maniacsq, gaelco2_state, 0, ROT0, "Nova Desitec", "Gran Tesoro? / Play 2000 (v5.01) (Italy)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) | |
| 1452 | GAME( 1999, grtesoro4, grtesoro,maniacsq, maniacsq, gaelco2_state, 0, ROT0, "Nova Desitec", "Gran Tesoro? / Play 2000 (v4.0) (Italy)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 311 | 311 | ROM_END |
| 312 | 312 | |
| 313 | 313 | |
| 314 | GAME( 1988, homerun, 0, homerun, homerun, 0, ROT0, "Jaleco", "Moero Pro Yakyuu Homerun", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 315 | GAME( 1988, dynashot, 0, homerun, dynashot, 0, ROT0, "Jaleco", "Dynamic Shooting", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 314 | GAME( 1988, homerun, 0, homerun, homerun, homerun_state, 0, ROT0, "Jaleco", "Moero Pro Yakyuu Homerun", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 315 | GAME( 1988, dynashot, 0, homerun, dynashot, homerun_state, 0, ROT0, "Jaleco", "Dynamic Shooting", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 62 | 62 | /-------------------------------------------------------------------*/ |
| 63 | 63 | |
| 64 | 64 | |
| 65 | GAME(198?, heavymtl, 0, rowamet, rowamet, rowamet, ROT0, "Rowamet", "Heavy Metal", GAME_IS_SKELETON_MECHANICAL) | |
| 65 | GAME(198?, heavymtl, 0, rowamet, rowamet, rowamet_state, rowamet, ROT0, "Rowamet", "Heavy Metal", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 1238 | 1238 | * |
| 1239 | 1239 | *************************************/ |
| 1240 | 1240 | |
| 1241 | GAME( 1982, talbot, 0, talbot, talbot, 0, ROT270, "Alpha Denshi Co. (Volt Electronics license)", "Talbot", GAME_SUPPORTS_SAVE ) | |
| 1241 | GAME( 1982, talbot, 0, talbot, talbot, champbas_state, 0, ROT270, "Alpha Denshi Co. (Volt Electronics license)", "Talbot", GAME_SUPPORTS_SAVE ) | |
| 1242 | 1242 | |
| 1243 | GAME( 1983, champbas, 0, champbas, champbas, champbas, ROT0, "Alpha Denshi Co. (Sega license)", "Champion Base Ball", GAME_SUPPORTS_SAVE ) | |
| 1244 | GAME( 1983, champbasj, champbas, champmcu, champbas, champbas, ROT0, "Alpha Denshi Co.", "Champion Base Ball (Japan set 1)", GAME_SUPPORTS_SAVE ) | |
| 1245 | GAME( 1983, champbasja, champbas, champbas, champbas, champbas, ROT0, "Alpha Denshi Co.", "Champion Base Ball (Japan set 2)", GAME_SUPPORTS_SAVE ) | |
| 1246 | GAME( 1983, champbb2, 0, champmcu, champbas, champbas, ROT0, "Alpha Denshi Co. (Sega license)", "Champion Base Ball Part-2: Pair Play (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1247 | GAME( 1983, champbb2a, champbb2, champmcu, champbas, champbas, ROT0, "Alpha Denshi Co.", "Champion Baseball II (set 2)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // no dump | |
| 1248 | GAME( 1983, champbb2j, champbb2, champmcu, champbas, champbas, ROT0, "Alpha Denshi Co.", "Champion Baseball II (Japan)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1243 | GAME( 1983, champbas, 0, champbas, champbas, champbas_state, champbas, ROT0, "Alpha Denshi Co. (Sega license)", "Champion Base Ball", GAME_SUPPORTS_SAVE ) | |
| 1244 | GAME( 1983, champbasj, champbas, champmcu, champbas, champbas_state, champbas, ROT0, "Alpha Denshi Co.", "Champion Base Ball (Japan set 1)", GAME_SUPPORTS_SAVE ) | |
| 1245 | GAME( 1983, champbasja, champbas, champbas, champbas, champbas_state, champbas, ROT0, "Alpha Denshi Co.", "Champion Base Ball (Japan set 2)", GAME_SUPPORTS_SAVE ) | |
| 1246 | GAME( 1983, champbb2, 0, champmcu, champbas, champbas_state, champbas, ROT0, "Alpha Denshi Co. (Sega license)", "Champion Base Ball Part-2: Pair Play (set 1)", GAME_SUPPORTS_SAVE ) | |
| 1247 | GAME( 1983, champbb2a, champbb2, champmcu, champbas, champbas_state, champbas, ROT0, "Alpha Denshi Co.", "Champion Baseball II (set 2)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // no dump | |
| 1248 | GAME( 1983, champbb2j, champbb2, champmcu, champbas, champbas_state, champbas, ROT0, "Alpha Denshi Co.", "Champion Baseball II (Japan)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1249 | 1249 | |
| 1250 | GAME( 1983, exctsccr, 0, exctsccr, exctsccr, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer", GAME_SUPPORTS_SAVE ) | |
| 1251 | GAME( 1983, exctsccra, exctsccr, exctsccr, exctsccr, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer (alternate music)", GAME_SUPPORTS_SAVE ) | |
| 1252 | GAME( 1983, exctsccrj, exctsccr, exctsccr, exctsccr, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer (Japan set 1)", GAME_SUPPORTS_SAVE ) | |
| 1253 | GAME( 1983, exctsccrj2, exctsccr, exctsccr, exctsccr, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer (Japan set 2)", GAME_SUPPORTS_SAVE ) | |
| 1254 | GAME( 1983, exctsccrb, exctsccr, exctsccrb,exctsccr, exctsccr, ROT270, "bootleg", "Exciting Soccer (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1255 | GAME( 1984, exctscc2, 0, exctsccr, exctsccr, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer II", GAME_SUPPORTS_SAVE ) | |
| 1250 | GAME( 1983, exctsccr, 0, exctsccr, exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer", GAME_SUPPORTS_SAVE ) | |
| 1251 | GAME( 1983, exctsccra, exctsccr, exctsccr, exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer (alternate music)", GAME_SUPPORTS_SAVE ) | |
| 1252 | GAME( 1983, exctsccrj, exctsccr, exctsccr, exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer (Japan set 1)", GAME_SUPPORTS_SAVE ) | |
| 1253 | GAME( 1983, exctsccrj2, exctsccr, exctsccr, exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer (Japan set 2)", GAME_SUPPORTS_SAVE ) | |
| 1254 | GAME( 1983, exctsccrb, exctsccr, exctsccrb,exctsccr, champbas_state, exctsccr, ROT270, "bootleg", "Exciting Soccer (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1255 | GAME( 1984, exctscc2, 0, exctsccr, exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer II", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 285 | 285 | |
| 286 | 286 | |
| 287 | 287 | |
| 288 | GAME( 1984, ssozumo, 0, ssozumo, ssozumo, 0, ROT270, "Technos Japan", "Syusse Oozumou (Japan)", 0 ) | |
| 288 | GAME( 1984, ssozumo, 0, ssozumo, ssozumo, ssozumo_state, 0, ROT270, "Technos Japan", "Syusse Oozumou (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 666 | 666 | ROM_RELOAD(0x000000+0x080000, 0x080000) |
| 667 | 667 | ROM_END |
| 668 | 668 | |
| 669 | GAME(1994, dm_lx4, 0, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Demolition Man (LX-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 670 | GAME(1994, dm_pa2, dm_lx4, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Demolition Man (PA-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 671 | GAME(1994, dm_px5, dm_lx4, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Demolition Man (PX-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 672 | GAME(1994, dm_la1, dm_lx4, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Demolition Man (LA-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 673 | GAME(1994, dm_lx3, dm_lx4, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Demolition Man (LX-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 674 | GAME(1995, dm_h5, dm_lx4, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Demolition Man (H-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 675 | GAME(1995, dm_h6, dm_lx4, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Demolition Man (H-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 676 | GAME(1993, ij_l7, 0, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Indiana Jones (L-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 677 | GAME(1993, ij_lg7, ij_l7, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Indiana Jones (LG-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 678 | GAME(1993, ij_l6, ij_l7, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Indiana Jones (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 679 | GAME(1993, ij_l5, ij_l7, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Indiana Jones (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 680 | GAME(1993, ij_l4, ij_l7, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Indiana Jones (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 681 | GAME(1993, ij_l3, ij_l7, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Indiana Jones (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 682 | GAME(1993, jd_l7, 0, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Bally", "Judge Dredd (L-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 683 | GAME(1993, jd_l1, jd_l7, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Bally", "Judge Dredd (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 684 | GAME(1993, jd_l6, jd_l7, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Bally", "Judge Dredd (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 685 | GAME(1994, pop_lx5, 0, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Bally", "Popeye Saves The Earth (LX-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 686 | GAME(1994, pop_pa3, pop_lx5, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Bally", "Popeye Saves The Earth (PA-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 687 | GAME(1994, sttng_l7, 0, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Star Trek: The Next Generation (LX-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 688 | GAME(1994, sttng_x7, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Star Trek: The Next Generation (LX-7 Special)", GAME_IS_SKELETON_MECHANICAL) | |
| 689 | GAME(1993, sttng_p5, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Star Trek: The Next Generation (P-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 690 | GAME(1994, sttng_s7, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Star Trek: The Next Generation (LX-7) SP1", GAME_IS_SKELETON_MECHANICAL) | |
| 691 | GAME(1994, sttng_g7, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Star Trek: The Next Generation (LG-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 692 | GAME(1993, sttng_l1, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Star Trek: The Next Generation (LX-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 693 | GAME(1993, sttng_l2, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Star Trek: The Next Generation (LX-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 694 | GAME(1993, afv_l4, 0, wpc_dcs, wpc_dcs, wpc_dcs, ROT0, "Williams", "Addams Family Values (Coin Dropper L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 669 | GAME(1994, dm_lx4, 0, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Demolition Man (LX-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 670 | GAME(1994, dm_pa2, dm_lx4, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Demolition Man (PA-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 671 | GAME(1994, dm_px5, dm_lx4, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Demolition Man (PX-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 672 | GAME(1994, dm_la1, dm_lx4, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Demolition Man (LA-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 673 | GAME(1994, dm_lx3, dm_lx4, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Demolition Man (LX-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 674 | GAME(1995, dm_h5, dm_lx4, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Demolition Man (H-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 675 | GAME(1995, dm_h6, dm_lx4, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Demolition Man (H-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 676 | GAME(1993, ij_l7, 0, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Indiana Jones (L-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 677 | GAME(1993, ij_lg7, ij_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Indiana Jones (LG-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 678 | GAME(1993, ij_l6, ij_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Indiana Jones (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 679 | GAME(1993, ij_l5, ij_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Indiana Jones (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 680 | GAME(1993, ij_l4, ij_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Indiana Jones (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 681 | GAME(1993, ij_l3, ij_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Indiana Jones (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 682 | GAME(1993, jd_l7, 0, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Bally", "Judge Dredd (L-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 683 | GAME(1993, jd_l1, jd_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Bally", "Judge Dredd (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 684 | GAME(1993, jd_l6, jd_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Bally", "Judge Dredd (L-6)", GAME_IS_SKELETON_MECHANICAL) | |
| 685 | GAME(1994, pop_lx5, 0, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Bally", "Popeye Saves The Earth (LX-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 686 | GAME(1994, pop_pa3, pop_lx5, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Bally", "Popeye Saves The Earth (PA-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 687 | GAME(1994, sttng_l7, 0, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Star Trek: The Next Generation (LX-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 688 | GAME(1994, sttng_x7, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Star Trek: The Next Generation (LX-7 Special)", GAME_IS_SKELETON_MECHANICAL) | |
| 689 | GAME(1993, sttng_p5, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Star Trek: The Next Generation (P-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 690 | GAME(1994, sttng_s7, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Star Trek: The Next Generation (LX-7) SP1", GAME_IS_SKELETON_MECHANICAL) | |
| 691 | GAME(1994, sttng_g7, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Star Trek: The Next Generation (LG-7)", GAME_IS_SKELETON_MECHANICAL) | |
| 692 | GAME(1993, sttng_l1, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Star Trek: The Next Generation (LX-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 693 | GAME(1993, sttng_l2, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Star Trek: The Next Generation (LX-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 694 | GAME(1993, afv_l4, 0, wpc_dcs, wpc_dcs, wpc_dcs_state, wpc_dcs, ROT0, "Williams", "Addams Family Values (Coin Dropper L-4)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 994 | 994 | |
| 995 | 995 | /***************************************************************************/ |
| 996 | 996 | |
| 997 | GAME( 1993, firebarr, 0, firebarr, firebarr, firebarr, ROT270, "Irem", "Fire Barrel (Japan)", GAME_NO_COCKTAIL ) | |
| 997 | GAME( 1993, firebarr, 0, firebarr, firebarr, m107_state, firebarr, ROT270, "Irem", "Fire Barrel (Japan)", GAME_NO_COCKTAIL ) | |
| 998 | 998 | // Air Assault : World version of Fire Barrel, seen on location at the London Trocadero |
| 999 | GAME( 1994, dsoccr94, 0, dsoccr94, dsoccr94, dsoccr94, ROT0, "Irem (Data East Corporation license)", "Dream Soccer '94 (World, M107 hardware)", GAME_NO_COCKTAIL ) | |
| 1000 | GAME( 1995, wpksoc, 0, wpksoc, wpksoc, wpksoc, ROT0, "Jaleco", "World PK Soccer", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_MECHANICAL ) | |
| 1001 | GAME( 1994, kftgoal, wpksoc, wpksoc, wpksoc, wpksoc, ROT0, "Jaleco", "Kick for the Goal", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_MECHANICAL ) | |
| 999 | GAME( 1994, dsoccr94, 0, dsoccr94, dsoccr94, m107_state, dsoccr94, ROT0, "Irem (Data East Corporation license)", "Dream Soccer '94 (World, M107 hardware)", GAME_NO_COCKTAIL ) | |
| 1000 | GAME( 1995, wpksoc, 0, wpksoc, wpksoc, m107_state, wpksoc, ROT0, "Jaleco", "World PK Soccer", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_MECHANICAL ) | |
| 1001 | GAME( 1994, kftgoal, wpksoc, wpksoc, wpksoc, m107_state, wpksoc, ROT0, "Jaleco", "Kick for the Goal", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_COCKTAIL | GAME_MECHANICAL ) |
| r15751 | r15752 | |
|---|---|---|
| 1178 | 1178 | /* Working Games */ |
| 1179 | 1179 | |
| 1180 | 1180 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT,MONITOR,COMPANY,FULLNAME,FLAGS |
| 1181 | GAME( 1987, ninjaw, 0, ninjaw, ninjaw, 0, ROT0, "Taito Corporation Japan", "The Ninja Warriors (World)", 0 ) | |
| 1182 | GAME( 1987, ninjawj, ninjaw, ninjaw, ninjawj, 0, ROT0, "Taito Corporation", "The Ninja Warriors (Japan)", 0 ) | |
| 1183 | GAME( 1987, ninjawu, ninjaw, ninjaw, ninjaw, 0, ROT0, "Taito Corporation America (licensed to Romstar)", "The Ninja Warriors (US)", 0 ) /* Uses same coinage as World, see notes */ | |
| 1184 | GAME( 1989, darius2, 0, darius2, darius2, 0, ROT0, "Taito Corporation", "Darius II (triple screen) (Japan)", 0 ) | |
| 1181 | GAME( 1987, ninjaw, 0, ninjaw, ninjaw, ninjaw_state, 0, ROT0, "Taito Corporation Japan", "The Ninja Warriors (World)", 0 ) | |
| 1182 | GAME( 1987, ninjawj, ninjaw, ninjaw, ninjawj, ninjaw_state, 0, ROT0, "Taito Corporation", "The Ninja Warriors (Japan)", 0 ) | |
| 1183 | GAME( 1987, ninjawu, ninjaw, ninjaw, ninjaw, ninjaw_state, 0, ROT0, "Taito Corporation America (licensed to Romstar)", "The Ninja Warriors (US)", 0 ) /* Uses same coinage as World, see notes */ | |
| 1184 | GAME( 1989, darius2, 0, darius2, darius2, ninjaw_state, 0, ROT0, "Taito Corporation", "Darius II (triple screen) (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 85 | 85 | ROM_END |
| 86 | 86 | |
| 87 | 87 | |
| 88 | GAME(1986, mephistp, 0, mephisto, mephisto, mephisto, ROT0, "Stargame", "Mephisto (rev. 1.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 89 | GAME(1986, mephistp1, mephistp, mephisto, mephisto, mephisto, ROT0, "Stargame", "Mephisto (rev. 1.1)", GAME_IS_SKELETON_MECHANICAL) | |
| 88 | GAME(1986, mephistp, 0, mephisto, mephisto, mephisto_pinball_state, mephisto, ROT0, "Stargame", "Mephisto (rev. 1.2)", GAME_IS_SKELETON_MECHANICAL) | |
| 89 | GAME(1986, mephistp1, mephistp, mephisto, mephisto, mephisto_pinball_state, mephisto, ROT0, "Stargame", "Mephisto (rev. 1.1)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 1696 | 1696 | |
| 1697 | 1697 | /* Game Drivers */ |
| 1698 | 1698 | |
| 1699 | GAME( 1986, arkanoid, 0, arkanoid, arkanoid, 0, ROT90, "Taito Corporation Japan", "Arkanoid (World)", GAME_SUPPORTS_SAVE ) | |
| 1700 | GAME( 1986, arkanoidu, arkanoid, arkanoid, arkanoid, 0, ROT90, "Taito America Corporation (Romstar license)", "Arkanoid (US)", GAME_SUPPORTS_SAVE ) | |
| 1701 | GAME( 1986, arkanoiduo, arkanoid, arkanoid, arkanoid, 0, ROT90, "Taito America Corporation (Romstar license)", "Arkanoid (US, older)", GAME_SUPPORTS_SAVE ) | |
| 1702 | GAME( 1986, arkanoidj, arkanoid, arkanoid, arkanoidj,0, ROT90, "Taito Corporation", "Arkanoid (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1703 | GAME( 1986, arkanoidjo, arkanoid, arkanoid, arkanoidj,0, ROT90, "Taito Corporation", "Arkanoid (Japan, older)", GAME_SUPPORTS_SAVE ) | |
| 1704 | GAME( 1986, arkanoidjb, arkanoid, arkanoid, arkanoidj,0, ROT90, "bootleg", "Arkanoid (bootleg with MCU, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1705 | GAME( 1986, arkanoidjb2,arkanoid, arkanoid, arkanoidj,0, ROT90, "bootleg (Beta)", "Arkanoid (bootleg with MCU, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1706 | GAME( 1986, ark1ball, arkanoid, arkanoid, ark1ball, 0, ROT90, "bootleg", "Arkanoid (bootleg with MCU, harder)", GAME_SUPPORTS_SAVE ) | |
| 1707 | GAME( 1986, arkangc, arkanoid, bootleg, arkangc, arkangc, ROT90, "bootleg (Game Corporation)", "Arkanoid (Game Corporation bootleg, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1708 | GAME( 1986, arkangc2, arkanoid, bootleg, arkangc2, arkangc2, ROT90, "bootleg (Game Corporation)", "Arkanoid (Game Corporation bootleg, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1709 | GAME( 1986, arkblock, arkanoid, bootleg, arkangc, arkblock, ROT90, "bootleg (Game Corporation)", "Block (Game Corporation bootleg, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1710 | GAME( 1986, arkbloc2, arkanoid, bootleg, arkangc, arkbloc2, ROT90, "bootleg (Game Corporation)", "Block (Game Corporation bootleg, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1711 | GAME( 1986, arkbloc3, arkanoid, bootleg, block2, block2, ROT90, "bootleg (Game Corporation)", "Block (Game Corporation bootleg, set 3)", GAME_SUPPORTS_SAVE ) // Both these sets have an extra unknown rom | |
| 1712 | GAME( 1986, block2, arkanoid, bootleg, block2, block2, ROT90, "bootleg (S.P.A. Co.)", "Block 2 (S.P.A. Co. bootleg)", GAME_SUPPORTS_SAVE ) // and scrambled gfx roms with 'space invader' themed gfx | |
| 1713 | GAME( 1986, arkgcbl, arkanoid, bootleg, arkgcbl, arkgcbl, ROT90, "bootleg", "Arkanoid (bootleg on Block hardware, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1714 | GAME( 1986, arkgcbla, arkanoid, bootleg, arkgcbl, arkgcbl, ROT90, "bootleg", "Arkanoid (bootleg on Block hardware, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1715 | GAME( 1988, paddle2, arkanoid, bootleg, paddle2, paddle2, ROT90, "bootleg", "Paddle 2 (bootleg on Block hardware)", GAME_SUPPORTS_SAVE ) | |
| 1716 | GAME( 1986, arkatayt, arkanoid, bootleg, arkatayt, 0, ROT90, "bootleg (Tayto)", "Arkanoid (Tayto bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1717 | GAME( 1986, arktayt2, arkanoid, bootleg, arktayt2, 0, ROT90, "bootleg (Tayto)", "Arkanoid (Tayto bootleg, harder)", GAME_SUPPORTS_SAVE ) | |
| 1718 | GAME( 1987, arkatour, arkanoid, arkanoid, arkanoid, 0, ROT90, "Taito America Corporation (Romstar license)", "Tournament Arkanoid (US)", GAME_SUPPORTS_SAVE ) | |
| 1719 | GAME( 19??, tetrsark, 0, bootleg, tetrsark, tetrsark, ROT0, "D.R. Korea", "Tetris (D.R. Korea)", GAME_SUPPORTS_SAVE ) | |
| 1720 | GAME( 199?, hexa, 0, hexa, hexa, hexa, ROT0, "D.R. Korea", "Hexa", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1721 | GAME( 1993, brixian, 0, brixian, brixian, 0, ROT0, "Cheil Computer System", "Brixian", GAME_SUPPORTS_SAVE|GAME_NOT_WORKING ) | |
| 1699 | GAME( 1986, arkanoid, 0, arkanoid, arkanoid, arkanoid_state, 0, ROT90, "Taito Corporation Japan", "Arkanoid (World)", GAME_SUPPORTS_SAVE ) | |
| 1700 | GAME( 1986, arkanoidu, arkanoid, arkanoid, arkanoid, arkanoid_state, 0, ROT90, "Taito America Corporation (Romstar license)", "Arkanoid (US)", GAME_SUPPORTS_SAVE ) | |
| 1701 | GAME( 1986, arkanoiduo, arkanoid, arkanoid, arkanoid, arkanoid_state, 0, ROT90, "Taito America Corporation (Romstar license)", "Arkanoid (US, older)", GAME_SUPPORTS_SAVE ) | |
| 1702 | GAME( 1986, arkanoidj, arkanoid, arkanoid, arkanoidj, arkanoid_state,0, ROT90, "Taito Corporation", "Arkanoid (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1703 | GAME( 1986, arkanoidjo, arkanoid, arkanoid, arkanoidj, arkanoid_state,0, ROT90, "Taito Corporation", "Arkanoid (Japan, older)", GAME_SUPPORTS_SAVE ) | |
| 1704 | GAME( 1986, arkanoidjb, arkanoid, arkanoid, arkanoidj, arkanoid_state,0, ROT90, "bootleg", "Arkanoid (bootleg with MCU, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1705 | GAME( 1986, arkanoidjb2,arkanoid, arkanoid, arkanoidj, arkanoid_state,0, ROT90, "bootleg (Beta)", "Arkanoid (bootleg with MCU, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1706 | GAME( 1986, ark1ball, arkanoid, arkanoid, ark1ball, arkanoid_state, 0, ROT90, "bootleg", "Arkanoid (bootleg with MCU, harder)", GAME_SUPPORTS_SAVE ) | |
| 1707 | GAME( 1986, arkangc, arkanoid, bootleg, arkangc, arkanoid_state, arkangc, ROT90, "bootleg (Game Corporation)", "Arkanoid (Game Corporation bootleg, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1708 | GAME( 1986, arkangc2, arkanoid, bootleg, arkangc2, arkanoid_state, arkangc2, ROT90, "bootleg (Game Corporation)", "Arkanoid (Game Corporation bootleg, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1709 | GAME( 1986, arkblock, arkanoid, bootleg, arkangc, arkanoid_state, arkblock, ROT90, "bootleg (Game Corporation)", "Block (Game Corporation bootleg, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1710 | GAME( 1986, arkbloc2, arkanoid, bootleg, arkangc, arkanoid_state, arkbloc2, ROT90, "bootleg (Game Corporation)", "Block (Game Corporation bootleg, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1711 | GAME( 1986, arkbloc3, arkanoid, bootleg, block2, arkanoid_state, block2, ROT90, "bootleg (Game Corporation)", "Block (Game Corporation bootleg, set 3)", GAME_SUPPORTS_SAVE ) // Both these sets have an extra unknown rom | |
| 1712 | GAME( 1986, block2, arkanoid, bootleg, block2, arkanoid_state, block2, ROT90, "bootleg (S.P.A. Co.)", "Block 2 (S.P.A. Co. bootleg)", GAME_SUPPORTS_SAVE ) // and scrambled gfx roms with 'space invader' themed gfx | |
| 1713 | GAME( 1986, arkgcbl, arkanoid, bootleg, arkgcbl, arkanoid_state, arkgcbl, ROT90, "bootleg", "Arkanoid (bootleg on Block hardware, set 1)", GAME_SUPPORTS_SAVE ) | |
| 1714 | GAME( 1986, arkgcbla, arkanoid, bootleg, arkgcbl, arkanoid_state, arkgcbl, ROT90, "bootleg", "Arkanoid (bootleg on Block hardware, set 2)", GAME_SUPPORTS_SAVE ) | |
| 1715 | GAME( 1988, paddle2, arkanoid, bootleg, paddle2, arkanoid_state, paddle2, ROT90, "bootleg", "Paddle 2 (bootleg on Block hardware)", GAME_SUPPORTS_SAVE ) | |
| 1716 | GAME( 1986, arkatayt, arkanoid, bootleg, arkatayt, arkanoid_state, 0, ROT90, "bootleg (Tayto)", "Arkanoid (Tayto bootleg)", GAME_SUPPORTS_SAVE ) | |
| 1717 | GAME( 1986, arktayt2, arkanoid, bootleg, arktayt2, arkanoid_state, 0, ROT90, "bootleg (Tayto)", "Arkanoid (Tayto bootleg, harder)", GAME_SUPPORTS_SAVE ) | |
| 1718 | GAME( 1987, arkatour, arkanoid, arkanoid, arkanoid, arkanoid_state, 0, ROT90, "Taito America Corporation (Romstar license)", "Tournament Arkanoid (US)", GAME_SUPPORTS_SAVE ) | |
| 1719 | GAME( 19??, tetrsark, 0, bootleg, tetrsark, arkanoid_state, tetrsark, ROT0, "D.R. Korea", "Tetris (D.R. Korea)", GAME_SUPPORTS_SAVE ) | |
| 1720 | GAME( 199?, hexa, 0, hexa, hexa, arkanoid_state, hexa, ROT0, "D.R. Korea", "Hexa", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 1721 | GAME( 1993, brixian, 0, brixian, brixian, arkanoid_state, 0, ROT0, "Cheil Computer System", "Brixian", GAME_SUPPORTS_SAVE|GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1344 | 1344 | /* Game Drivers */ |
| 1345 | 1345 | |
| 1346 | 1346 | // YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS |
| 1347 | GAME( 1987, devilw, 0, devilw, devilw, twin16, ROT0, "Konami", "Devil World", GAME_SUPPORTS_SAVE ) | |
| 1348 | GAME( 1987, majuu, devilw, devilw, devilw, twin16, ROT0, "Konami", "Majuu no Ohkoku", GAME_SUPPORTS_SAVE ) | |
| 1349 | GAME( 1987, darkadv, devilw, devilw, darkadv, twin16, ROT0, "Konami", "Dark Adventure", GAME_SUPPORTS_SAVE ) | |
| 1350 | GAME( 1988, vulcan, 0, twin16, vulcan, twin16, ROT0, "Konami", "Vulcan Venture (New)", GAME_SUPPORTS_SAVE ) | |
| 1351 | GAME( 1988, vulcana, vulcan, twin16, gradius2, twin16, ROT0, "Konami", "Vulcan Venture (Old)", GAME_SUPPORTS_SAVE ) | |
| 1352 | GAME( 1988, vulcanb, vulcan, twin16, gradius2, twin16, ROT0, "Konami", "Vulcan Venture (Oldest)", GAME_SUPPORTS_SAVE ) | |
| 1353 | GAME( 1988, gradius2, vulcan, twin16, gradius2, twin16, ROT0, "Konami", "Gradius II - GOFER no Yabou (Japan New Ver.)", GAME_SUPPORTS_SAVE ) | |
| 1354 | GAME( 1988, gradius2a, vulcan, twin16, vulcan, twin16, ROT0, "Konami", "Gradius II - GOFER no Yabou (Japan Old Ver.)", GAME_SUPPORTS_SAVE ) | |
| 1355 | GAME( 1988, gradius2b, vulcan, twin16, vulcan, twin16, ROT0, "Konami", "Gradius II - GOFER no Yabou (Japan Older Ver.)", GAME_SUPPORTS_SAVE ) | |
| 1347 | GAME( 1987, devilw, 0, devilw, devilw, twin16_state, twin16, ROT0, "Konami", "Devil World", GAME_SUPPORTS_SAVE ) | |
| 1348 | GAME( 1987, majuu, devilw, devilw, devilw, twin16_state, twin16, ROT0, "Konami", "Majuu no Ohkoku", GAME_SUPPORTS_SAVE ) | |
| 1349 | GAME( 1987, darkadv, devilw, devilw, darkadv, twin16_state, twin16, ROT0, "Konami", "Dark Adventure", GAME_SUPPORTS_SAVE ) | |
| 1350 | GAME( 1988, vulcan, 0, twin16, vulcan, twin16_state, twin16, ROT0, "Konami", "Vulcan Venture (New)", GAME_SUPPORTS_SAVE ) | |
| 1351 | GAME( 1988, vulcana, vulcan, twin16, gradius2, twin16_state, twin16, ROT0, "Konami", "Vulcan Venture (Old)", GAME_SUPPORTS_SAVE ) | |
| 1352 | GAME( 1988, vulcanb, vulcan, twin16, gradius2, twin16_state, twin16, ROT0, "Konami", "Vulcan Venture (Oldest)", GAME_SUPPORTS_SAVE ) | |
| 1353 | GAME( 1988, gradius2, vulcan, twin16, gradius2, twin16_state, twin16, ROT0, "Konami", "Gradius II - GOFER no Yabou (Japan New Ver.)", GAME_SUPPORTS_SAVE ) | |
| 1354 | GAME( 1988, gradius2a, vulcan, twin16, vulcan, twin16_state, twin16, ROT0, "Konami", "Gradius II - GOFER no Yabou (Japan Old Ver.)", GAME_SUPPORTS_SAVE ) | |
| 1355 | GAME( 1988, gradius2b, vulcan, twin16, vulcan, twin16_state, twin16, ROT0, "Konami", "Gradius II - GOFER no Yabou (Japan Older Ver.)", GAME_SUPPORTS_SAVE ) | |
| 1356 | 1356 | |
| 1357 | GAME( 1988, fround, 0, fround, fround, fround, ROT0, "Konami", "The Final Round (version M)", GAME_SUPPORTS_SAVE ) | |
| 1358 | GAME( 1988, froundl, fround, fround, fround, fround, ROT0, "Konami", "The Final Round (version L)", GAME_SUPPORTS_SAVE ) | |
| 1359 | GAME( 1988, hpuncher, fround, twin16, fround, twin16, ROT0, "Konami", "Hard Puncher (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1360 | GAME( 1989, miaj, mia, miaj, miaj, twin16, ROT0, "Konami", "M.I.A. - Missing in Action (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1361 | GAME( 1989, cuebrickj, cuebrick, cuebrickj, cuebrickj, cuebrickj, ROT0, "Konami", "Cue Brick (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1357 | GAME( 1988, fround, 0, fround, fround, twin16_state, fround, ROT0, "Konami", "The Final Round (version M)", GAME_SUPPORTS_SAVE ) | |
| 1358 | GAME( 1988, froundl, fround, fround, fround, twin16_state, fround, ROT0, "Konami", "The Final Round (version L)", GAME_SUPPORTS_SAVE ) | |
| 1359 | GAME( 1988, hpuncher, fround, twin16, fround, twin16_state, twin16, ROT0, "Konami", "Hard Puncher (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1360 | GAME( 1989, miaj, mia, miaj, miaj, twin16_state, twin16, ROT0, "Konami", "M.I.A. - Missing in Action (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1361 | GAME( 1989, cuebrickj, cuebrick, cuebrickj, cuebrickj, twin16_state, cuebrickj, ROT0, "Konami", "Cue Brick (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 4046 | 4046 | * |
| 4047 | 4047 | *************************************/ |
| 4048 | 4048 | |
| 4049 | GAME( 1988, lomakai, 0, system_Z, lomakai, 0, ROT0, "Jaleco", "Legend of Makai (World)", 0 ) | |
| 4050 | GAME( 1988, makaiden, lomakai, system_Z, lomakai, 0, ROT0, "Jaleco", "Makai Densetsu (Japan)", 0 ) | |
| 4051 | GAME( 1988, p47, 0, system_A, p47, 0, ROT0, "Jaleco", "P-47 - The Phantom Fighter (World)", 0 ) | |
| 4052 | GAME( 1988, p47j, p47, system_A, p47, 0, ROT0, "Jaleco", "P-47 - The Freedom Fighter (Japan)", 0 ) | |
| 4053 | GAME( 1988, kickoff, 0, system_A, kickoff, 0, ROT0, "Jaleco", "Kick Off (Japan)", 0 ) | |
| 4054 | GAME( 1988, tshingen, 0, system_A, tshingen, phantasm, ROT0, "Jaleco", "Shingen Samurai-Fighter (Japan, English)", 0 ) | |
| 4055 | GAME( 1988, tshingena,tshingen, system_A, tshingen, phantasm, ROT0, "Jaleco", "Takeda Shingen (Japan, Japanese)", 0 ) | |
| 4056 | GAME( 1988, kazan, 0, system_A, kazan, iganinju, ROT0, "Jaleco", "Ninja Kazan (World)", 0 ) | |
| 4057 | GAME( 1988, iganinju, kazan, system_A, kazan, iganinju, ROT0, "Jaleco", "Iga Ninjyutsuden (Japan)", 0 ) | |
| 4058 | GAME( 1989, astyanax, 0, system_A, astyanax, astyanax, ROT0, "Jaleco", "The Astyanax", 0 ) | |
| 4059 | GAME( 1989, lordofk, astyanax, system_A, astyanax, astyanax, ROT0, "Jaleco", "The Lord of King (Japan)", 0 ) | |
| 4060 | GAME( 1989, hachoo, 0, system_A_hachoo, hachoo, astyanax, ROT0, "Jaleco", "Hachoo!", 0 ) | |
| 4061 | GAME( 1989, jitsupro, 0, system_A, jitsupro, jitsupro, ROT0, "Jaleco", "Jitsuryoku!! Pro Yakyuu (Japan)", 0 ) | |
| 4062 | GAME( 1989, plusalph, 0, system_A, plusalph, astyanax, ROT270, "Jaleco", "Plus Alpha", 0 ) | |
| 4063 | GAME( 1989, stdragon, 0, system_A, stdragon, stdragon, ROT0, "Jaleco", "Saint Dragon (set 1)", 0 ) | |
| 4064 | GAME( 1989, stdragona,stdragon, system_A, stdragon, stdragona,ROT0, "Jaleco", "Saint Dragon (set 2)", GAME_NOT_WORKING ) // gfx scramble | |
| 4065 | GAME( 1990, rodland, 0, system_A, rodland, rodland, ROT0, "Jaleco", "Rod-Land (World)", 0 ) | |
| 4066 | GAME( 1990, rodlandj, rodland, system_A, rodland, rodlandj, ROT0, "Jaleco", "Rod-Land (Japan)", 0 ) | |
| 4067 | GAME( 1990, rodlandjb,rodland, system_A, rodland, 0, ROT0, "bootleg","Rod-Land (Japan bootleg)", 0 ) | |
| 4068 | GAME( 1991, avspirit, 0, system_B, avspirit, avspirit, ROT0, "Jaleco", "Avenging Spirit", 0 ) | |
| 4069 | GAME( 1990, phantasm, avspirit, system_A, phantasm, phantasm, ROT0, "Jaleco", "Phantasm (Japan)", 0 ) | |
| 4070 | GAME( 1990, monkelf, avspirit, system_B, avspirit, monkelf, ROT0, "bootleg","Monky Elf (Korean bootleg of Avenging Spirit)", GAME_NOT_WORKING ) | |
| 4071 | GAME( 1991, edf, 0, system_B, edf, edf, ROT0, "Jaleco", "E.D.F. : Earth Defense Force", 0 ) | |
| 4072 | GAME( 1991, edfu, edf, system_B, edf, edf, ROT0, "Jaleco", "E.D.F. : Earth Defense Force (North America)", 0 ) | |
| 4073 | GAME( 1991, edfbl, edf, system_Bbl, edf, edfbl, ROT0, "bootleg","E.D.F. : Earth Defense Force (bootleg)", GAME_NO_SOUND ) | |
| 4074 | GAME( 1991, 64street, 0, system_C, 64street, 64street, ROT0, "Jaleco", "64th. Street - A Detective Story (World)", 0 ) | |
| 4075 | GAME( 1991, 64streetj,64street, system_C, 64street, 64street, ROT0, "Jaleco", "64th. Street - A Detective Story (Japan)", 0 ) | |
| 4076 | GAME( 1992, soldam, 0, system_A, soldam, soldam, ROT0, "Jaleco", "Soldam", 0 ) | |
| 4077 | GAME( 1992, soldamj, soldam, system_A, soldam, soldamj, ROT0, "Jaleco", "Soldam (Japan)", 0 ) | |
| 4078 | GAME( 1992, bigstrik, 0, system_C, bigstrik, bigstrik, ROT0, "Jaleco", "Big Striker", 0 ) | |
| 4079 | GAME( 1993, chimerab, 0, system_C, chimerab, chimerab, ROT0, "Jaleco", "Chimera Beast (prototype)", 0 ) | |
| 4080 | GAME( 1993, cybattlr, 0, system_C, cybattlr, cybattlr, ROT90, "Jaleco", "Cybattler", 0 ) | |
| 4081 | GAME( 1993, hayaosi1, 0, system_B_hayaosi1, hayaosi1, hayaosi1, ROT0, "Jaleco", "Hayaoshi Quiz Ouza Ketteisen - The King Of Quiz", GAME_IMPERFECT_GRAPHICS ) | |
| 4082 | GAME( 1993, peekaboo, 0, system_D, peekaboo, peekaboo, ROT0, "Jaleco", "Peek-a-Boo!", 0 ) | |
| 4049 | GAME( 1988, lomakai, 0, system_Z, lomakai, megasys1_state, 0, ROT0, "Jaleco", "Legend of Makai (World)", 0 ) | |
| 4050 | GAME( 1988, makaiden, lomakai, system_Z, lomakai, megasys1_state, 0, ROT0, "Jaleco", "Makai Densetsu (Japan)", 0 ) | |
| 4051 | GAME( 1988, p47, 0, system_A, p47, megasys1_state, 0, ROT0, "Jaleco", "P-47 - The Phantom Fighter (World)", 0 ) | |
| 4052 | GAME( 1988, p47j, p47, system_A, p47, megasys1_state, 0, ROT0, "Jaleco", "P-47 - The Freedom Fighter (Japan)", 0 ) | |
| 4053 | GAME( 1988, kickoff, 0, system_A, kickoff, megasys1_state, 0, ROT0, "Jaleco", "Kick Off (Japan)", 0 ) | |
| 4054 | GAME( 1988, tshingen, 0, system_A, tshingen, megasys1_state, phantasm, ROT0, "Jaleco", "Shingen Samurai-Fighter (Japan, English)", 0 ) | |
| 4055 | GAME( 1988, tshingena,tshingen, system_A, tshingen, megasys1_state, phantasm, ROT0, "Jaleco", "Takeda Shingen (Japan, Japanese)", 0 ) | |
| 4056 | GAME( 1988, kazan, 0, system_A, kazan, megasys1_state, iganinju, ROT0, "Jaleco", "Ninja Kazan (World)", 0 ) | |
| 4057 | GAME( 1988, iganinju, kazan, system_A, kazan, megasys1_state, iganinju, ROT0, "Jaleco", "Iga Ninjyutsuden (Japan)", 0 ) | |
| 4058 | GAME( 1989, astyanax, 0, system_A, astyanax, megasys1_state, astyanax, ROT0, "Jaleco", "The Astyanax", 0 ) | |
| 4059 | GAME( 1989, lordofk, astyanax, system_A, astyanax, megasys1_state, astyanax, ROT0, "Jaleco", "The Lord of King (Japan)", 0 ) | |
| 4060 | GAME( 1989, hachoo, 0, system_A_hachoo, hachoo, megasys1_state, astyanax, ROT0, "Jaleco", "Hachoo!", 0 ) | |
| 4061 | GAME( 1989, jitsupro, 0, system_A, jitsupro, megasys1_state, jitsupro, ROT0, "Jaleco", "Jitsuryoku!! Pro Yakyuu (Japan)", 0 ) | |
| 4062 | GAME( 1989, plusalph, 0, system_A, plusalph, megasys1_state, astyanax, ROT270, "Jaleco", "Plus Alpha", 0 ) | |
| 4063 | GAME( 1989, stdragon, 0, system_A, stdragon, megasys1_state, stdragon, ROT0, "Jaleco", "Saint Dragon (set 1)", 0 ) | |
| 4064 | GAME( 1989, stdragona,stdragon, system_A, stdragon, megasys1_state, stdragona,ROT0, "Jaleco", "Saint Dragon (set 2)", GAME_NOT_WORKING ) // gfx scramble | |
| 4065 | GAME( 1990, rodland, 0, system_A, rodland, megasys1_state, rodland, ROT0, "Jaleco", "Rod-Land (World)", 0 ) | |
| 4066 | GAME( 1990, rodlandj, rodland, system_A, rodland, megasys1_state, rodlandj, ROT0, "Jaleco", "Rod-Land (Japan)", 0 ) | |
| 4067 | GAME( 1990, rodlandjb,rodland, system_A, rodland, megasys1_state, 0, ROT0, "bootleg","Rod-Land (Japan bootleg)", 0 ) | |
| 4068 | GAME( 1991, avspirit, 0, system_B, avspirit, megasys1_state, avspirit, ROT0, "Jaleco", "Avenging Spirit", 0 ) | |
| 4069 | GAME( 1990, phantasm, avspirit, system_A, phantasm, megasys1_state, phantasm, ROT0, "Jaleco", "Phantasm (Japan)", 0 ) | |
| 4070 | GAME( 1990, monkelf, avspirit, system_B, avspirit, megasys1_state, monkelf, ROT0, "bootleg","Monky Elf (Korean bootleg of Avenging Spirit)", GAME_NOT_WORKING ) | |
| 4071 | GAME( 1991, edf, 0, system_B, edf, megasys1_state, edf, ROT0, "Jaleco", "E.D.F. : Earth Defense Force", 0 ) | |
| 4072 | GAME( 1991, edfu, edf, system_B, edf, megasys1_state, edf, ROT0, "Jaleco", "E.D.F. : Earth Defense Force (North America)", 0 ) | |
| 4073 | GAME( 1991, edfbl, edf, system_Bbl, edf, megasys1_state, edfbl, ROT0, "bootleg","E.D.F. : Earth Defense Force (bootleg)", GAME_NO_SOUND ) | |
| 4074 | GAME( 1991, 64street, 0, system_C, 64street, megasys1_state, 64street, ROT0, "Jaleco", "64th. Street - A Detective Story (World)", 0 ) | |
| 4075 | GAME( 1991, 64streetj,64street, system_C, 64street, megasys1_state, 64street, ROT0, "Jaleco", "64th. Street - A Detective Story (Japan)", 0 ) | |
| 4076 | GAME( 1992, soldam, 0, system_A, soldam, megasys1_state, soldam, ROT0, "Jaleco", "Soldam", 0 ) | |
| 4077 | GAME( 1992, soldamj, soldam, system_A, soldam, megasys1_state, soldamj, ROT0, "Jaleco", "Soldam (Japan)", 0 ) | |
| 4078 | GAME( 1992, bigstrik, 0, system_C, bigstrik, megasys1_state, bigstrik, ROT0, "Jaleco", "Big Striker", 0 ) | |
| 4079 | GAME( 1993, chimerab, 0, system_C, chimerab, megasys1_state, chimerab, ROT0, "Jaleco", "Chimera Beast (prototype)", 0 ) | |
| 4080 | GAME( 1993, cybattlr, 0, system_C, cybattlr, megasys1_state, cybattlr, ROT90, "Jaleco", "Cybattler", 0 ) | |
| 4081 | GAME( 1993, hayaosi1, 0, system_B_hayaosi1, hayaosi1, megasys1_state, hayaosi1, ROT0, "Jaleco", "Hayaoshi Quiz Ouza Ketteisen - The King Of Quiz", GAME_IMPERFECT_GRAPHICS ) | |
| 4082 | GAME( 1993, peekaboo, 0, system_D, peekaboo, megasys1_state, peekaboo, ROT0, "Jaleco", "Peek-a-Boo!", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 600 | 600 | } |
| 601 | 601 | |
| 602 | 602 | |
| 603 | GAME( 1993, crshrace, 0, crshrace, crshrace, crshrace, ROT270, "Video System Co.", "Lethal Crash Race (set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 604 | GAME( 1993, crshrace2, crshrace, crshrace, crshrace2, crshrace2, ROT270, "Video System Co.", "Lethal Crash Race (set 2)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 603 | GAME( 1993, crshrace, 0, crshrace, crshrace, crshrace_state, crshrace, ROT270, "Video System Co.", "Lethal Crash Race (set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 604 | GAME( 1993, crshrace2, crshrace, crshrace, crshrace2, crshrace_state, crshrace2, ROT270, "Video System Co.", "Lethal Crash Race (set 2)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 795 | 795 | |
| 796 | 796 | /* Game Drivers */ |
| 797 | 797 | |
| 798 | GAME( 1990, airbustr, 0, airbustr, airbustr, airbustr, ROT0, "Kaneko (Namco license)", "Air Buster: Trouble Specialty Raid Unit (World)", GAME_SUPPORTS_SAVE ) // 891220 | |
| 799 | GAME( 1990, airbustrj, airbustr, airbustr, airbustrj,airbustr, ROT0, "Kaneko (Namco license)", "Air Buster: Trouble Specialty Raid Unit (Japan)", GAME_SUPPORTS_SAVE) // 891229 | |
| 800 | GAME( 1990, airbustrb, airbustr, airbustrb,airbustrj,0, ROT0, "bootleg", "Air Buster: Trouble Specialty Raid Unit (bootleg)", GAME_SUPPORTS_SAVE) // based on Japan set (891229) | |
| 798 | GAME( 1990, airbustr, 0, airbustr, airbustr, airbustr_state, airbustr, ROT0, "Kaneko (Namco license)", "Air Buster: Trouble Specialty Raid Unit (World)", GAME_SUPPORTS_SAVE ) // 891220 | |
| 799 | GAME( 1990, airbustrj, airbustr, airbustr, airbustrj, airbustr_state,airbustr, ROT0, "Kaneko (Namco license)", "Air Buster: Trouble Specialty Raid Unit (Japan)", GAME_SUPPORTS_SAVE) // 891229 | |
| 800 | GAME( 1990, airbustrb, airbustr, airbustrb,airbustrj, airbustr_state,0, ROT0, "bootleg", "Air Buster: Trouble Specialty Raid Unit (bootleg)", GAME_SUPPORTS_SAVE) // based on Japan set (891229) |
| r15751 | r15752 | |
|---|---|---|
| 6147 | 6147 | *************************************/ |
| 6148 | 6148 | |
| 6149 | 6149 | /* rom parent machine inp init */ |
| 6150 | GAME( 1980, puckman, 0, pacman, pacman, 0, ROT90, "Namco", "PuckMan (Japan set 1)", GAME_SUPPORTS_SAVE ) | |
| 6151 | GAME( 1980, puckmana, puckman, pacman, pacman, 0, ROT90, "Namco", "PuckMan (Japan set 2)", GAME_SUPPORTS_SAVE ) | |
| 6152 | GAME( 1980, puckmanf, puckman, pacman, pacman, 0, ROT90, "Namco", "PuckMan (Japan set 1 with speedup hack)", GAME_SUPPORTS_SAVE ) | |
| 6153 | GAME( 1980, puckmanh, puckman, pacman, pacman, 0, ROT90, "hack", "Puckman (Falcom?)", GAME_SUPPORTS_SAVE ) | |
| 6154 | GAME( 1980, pacman, puckman, pacman, pacman, 0, ROT90, "Namco (Midway license)", "Pac-Man (Midway)", GAME_SUPPORTS_SAVE ) | |
| 6155 | GAME( 1980, pacmanf, puckman, pacman, pacman, 0, ROT90, "Namco (Midway license)", "Pac-Man (Midway, with speedup hack)", GAME_SUPPORTS_SAVE ) | |
| 6156 | GAME( 1981, puckmod, puckman, pacman, pacman, 0, ROT90, "Namco", "PuckMan (Japan set 3)", GAME_SUPPORTS_SAVE ) | |
| 6157 | GAME( 1981, pacmod, puckman, pacman, pacman, 0, ROT90, "Namco (Midway license)", "Pac-Man (Midway, harder)", GAME_SUPPORTS_SAVE ) | |
| 6158 | GAME( 1980, newpuc2, puckman, pacman, pacman, 0, ROT90, "hack", "Newpuc2 (set 1)", GAME_SUPPORTS_SAVE ) | |
| 6159 | GAME( 1980, newpuc2b, puckman, pacman, pacman, 0, ROT90, "hack", "Newpuc2 (set 2)", GAME_SUPPORTS_SAVE ) | |
| 6160 | GAME( 1980, newpuckx, puckman, pacman, pacman, 0, ROT90, "hack", "New Puck-X", GAME_SUPPORTS_SAVE ) | |
| 6161 | GAME( 1981, pacheart, puckman, pacman, pacman, 0, ROT90, "hack", "Pac-Man (Hearts)", GAME_SUPPORTS_SAVE ) | |
| 6162 | GAME( 19??, bucaner, puckman, pacman, pacman, 0, ROT90, "hack", "Buccaneer", GAME_SUPPORTS_SAVE ) | |
| 6163 | GAME( 1981, hangly, puckman, pacman, pacman, 0, ROT90, "hack", "Hangly-Man (set 1)", GAME_SUPPORTS_SAVE ) | |
| 6164 | GAME( 1981, hangly2, puckman, pacman, pacman, 0, ROT90, "hack", "Hangly-Man (set 2)", GAME_SUPPORTS_SAVE ) | |
| 6165 | GAME( 1981, hangly3, puckman, pacman, pacman, 0, ROT90, "hack", "Hangly-Man (set 3)", GAME_SUPPORTS_SAVE ) | |
| 6166 | GAME( 1981, popeyeman,puckman, pacman, pacman, 0, ROT90, "hack", "Popeye-Man", GAME_SUPPORTS_SAVE ) | |
| 6167 | GAME( 1980, crockman, puckman, pacman, pacman, 0, ROT90, "bootleg (Rene Pierre)", "Crock-Man", GAME_SUPPORTS_SAVE ) | |
| 6168 | GAME( 1981, piranhah, puckman, pacman, mspacman, 0, ROT90, "hack", "Piranha (hack)", GAME_SUPPORTS_SAVE ) | |
| 6169 | GAME( 1981, crush, 0, pacman, maketrax, maketrax, ROT90, "Kural Samno Electric", "Crush Roller (Kural Samno)", GAME_SUPPORTS_SAVE ) | |
| 6170 | GAME( 1981, crushbl, crush, pacman, maketrax, 0, ROT90, "bootleg", "Crush Roller (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6171 | GAME( 1981, crushbl2, crush, pacman, mbrush, maketrax, ROT90, "bootleg", "Crush Roller (bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 6172 | GAME( 1981, crush2, crush, pacman, maketrax, 0, ROT90, "Kural Esco Electric", "Crush Roller (Kural Esco - bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 6173 | GAME( 1981, crush3, crush, pacman, maketrax, eyes, ROT90, "Kural Electric", "Crush Roller (Kural - bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 6174 | GAME( 19??, crush4, crush, crush4, crush4, 0, ROT90, "Kural TWT", "Crush Roller (Kural TWT)", GAME_SUPPORTS_SAVE ) | |
| 6175 | GAME( 1981, maketrax, crush, pacman, maketrax, maketrax, ROT270, "Kural (Williams license)", "Make Trax (set 1)", GAME_SUPPORTS_SAVE ) | |
| 6176 | GAME( 1981, maketrxb, crush, pacman, maketrax, maketrax, ROT270, "Kural (Williams license)", "Make Trax (set 2)", GAME_SUPPORTS_SAVE ) | |
| 6177 | GAME( 1981, korosuke, crush, pacman, korosuke, korosuke, ROT90, "Kural Electric", "Korosuke Roller", GAME_SUPPORTS_SAVE ) | |
| 6178 | GAME( 1981, mbrush, crush, pacman, mbrush, maketrax, ROT90, "bootleg", "Magic Brush", GAME_SUPPORTS_SAVE ) | |
| 6179 | GAME( 1981, paintrlr, crush, pacman, paintrlr, 0, ROT90, "bootleg", "Paint Roller", GAME_SUPPORTS_SAVE ) | |
| 6180 | GAME( 19??, crushs, crush, crushs, crushs, 0, ROT90, "bootleg (Sidam)", "Crush Roller (Sidam bootleg)", GAME_SUPPORTS_SAVE ) // Sidam PCB, no Sidam text | |
| 6181 | GAME( 1982, pacplus, 0, pacman, pacman, pacplus, ROT90, "Namco (Midway license)", "Pac-Man Plus", GAME_SUPPORTS_SAVE ) | |
| 6182 | GAME( 1982, joyman, puckman, pacman, pacman, 0, ROT90, "hack", "Joyman", GAME_SUPPORTS_SAVE ) | |
| 6183 | GAME( 1982, ctrpllrp, puckman, pacman, pacman, 0, ROT90, "hack", "Caterpillar Pacman Hack", GAME_SUPPORTS_SAVE ) | |
| 6184 | GAME( 1982, eyes, 0, pacman, eyes, eyes, ROT90, "Digitrex Techstar (Rock-Ola license)", "Eyes (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 6185 | GAME( 1982, eyes2, eyes, pacman, eyes, eyes, ROT90, "Techstar (Rock-Ola license)", "Eyes (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 6186 | GAME( 1982, eyesb, eyes, pacman, eyes, eyes, ROT90, "bootleg", "Eyes (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 6187 | GAME( 1982, eyeszac, eyes, pacman, eyes, eyes, ROT90, "Techstar (Zaccaria license)", "Eyes (Italy)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) // bad dump | |
| 6188 | GAME( 1982, eyeszacb, eyes, pacman, eyes, 0, ROT90, "bootleg", "Eyes (bootleg set 2, decrypted)", GAME_SUPPORTS_SAVE ) // based on Zaccaria version | |
| 6189 | GAME( 1983, birdiy, 0, birdiy, birdiy, 0, ROT270, "Mama Top", "Birdiy", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 6190 | GAME( 1983, mrtnt, 0, pacman, mrtnt, eyes, ROT90, "Techstar (Telko license)", "Mr. TNT", GAME_SUPPORTS_SAVE ) | |
| 6191 | GAME( 1983, gorkans, mrtnt, pacman, mrtnt, 0, ROT90, "Techstar", "Gorkans", GAME_SUPPORTS_SAVE ) | |
| 6192 | GAME( 1983, eggor, 0, pacman, mrtnt, eyes, ROT90, "Telko", "Eggor", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 6193 | GAME( 1985, jumpshot, 0, pacman, jumpshot, jumpshot, ROT90, "Bally Midway", "Jump Shot", GAME_SUPPORTS_SAVE ) | |
| 6194 | GAME( 1985, jumpshotp,jumpshot, pacman, jumpshotp,jumpshot, ROT90, "Bally Midway", "Jump Shot Engineering Sample", GAME_SUPPORTS_SAVE ) | |
| 6195 | GAME( 1985, shootbul, 0, pacman, shootbul, jumpshot, ROT90, "Bally Midway", "Shoot the Bull", GAME_SUPPORTS_SAVE ) | |
| 6196 | GAME( 1981, piranha, puckman, piranha, mspacman, eyes, ROT90, "GL (US Billiards license)", "Piranha", GAME_SUPPORTS_SAVE ) | |
| 6197 | GAME( 1981, piranhao, puckman, piranha, mspacman, eyes, ROT90, "GL (US Billiards license)", "Piranha (older)", GAME_SUPPORTS_SAVE ) | |
| 6198 | GAME( 1981, abscam, puckman, piranha, mspacman, eyes, ROT90, "GL (US Billiards license)", "Abscam", GAME_SUPPORTS_SAVE ) | |
| 6199 | GAME( 1981, nmouse, 0, nmouse, nmouse, eyes, ROT90, "Amenip (Palcom Queen River)", "Naughty Mouse (set 1)", GAME_SUPPORTS_SAVE ) | |
| 6200 | GAME( 1981, nmouseb, nmouse, nmouse, nmouse, eyes, ROT90, "Amenip Nova Games Ltd.", "Naughty Mouse (set 2)", GAME_SUPPORTS_SAVE ) | |
| 6201 | GAME( 1981, mspacman, 0, mspacman, mspacman, mspacman, ROT90, "Midway / General Computer Corporation", "Ms. Pac-Man", GAME_SUPPORTS_SAVE ) | |
| 6202 | GAME( 1981, mspacmnf, mspacman, mspacman, mspacman, mspacman, ROT90, "Midway / General Computer Corporation", "Ms. Pac-Man (with speedup hack)", GAME_SUPPORTS_SAVE ) | |
| 6203 | GAME( 1981, mspacmat, mspacman, mspacman, mspacman, mspacman, ROT90, "hack", "Ms. Pac Attack", GAME_SUPPORTS_SAVE ) | |
| 6204 | GAME( 1981, woodpeck, 0, woodpek, woodpek, woodpek, ROT90, "Amenip (Palcom Queen River)", "Woodpecker (set 1)", GAME_SUPPORTS_SAVE ) | |
| 6205 | GAME( 1981, woodpeca, woodpeck, woodpek, woodpek, woodpek, ROT90, "Amenip", "Woodpecker (set 2)", GAME_SUPPORTS_SAVE ) | |
| 6206 | GAME( 1981, mspacmab, mspacman, woodpek, mspacman, 0, ROT90, "bootleg", "Ms. Pac-Man (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6207 | GAME( 1981, mspacmbe, mspacman, woodpek, mspacman, mspacmbe, ROT90, "bootleg", "Ms. Pac-Man (bootleg, (encrypted))", GAME_SUPPORTS_SAVE ) | |
| 6208 | GAME( 1981, mspacii, mspacman, woodpek, mspacman, mspacii, ROT90, "bootleg (Orca)", "Ms. Pac-Man II (Orca bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 6209 | GAME( 1981, mspacii2, mspacman, woodpek, mspacman, mspacii, ROT90, "bootleg (Orca)", "Ms. Pac-Man II (Orca bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 6210 | GAME( 1981, pacgal, mspacman, woodpek, mspacman, 0, ROT90, "hack", "Pac-Gal", GAME_SUPPORTS_SAVE ) | |
| 6211 | GAME( 1981, mspacpls, mspacman, woodpek, mspacpls, 0, ROT90, "hack", "Ms. Pac-Man Plus", GAME_SUPPORTS_SAVE ) | |
| 6212 | GAME( 1982, ponpoko, 0, woodpek, ponpoko, ponpoko, ROT0, "Sigma Enterprises Inc.", "Ponpoko", GAME_SUPPORTS_SAVE ) | |
| 6213 | GAME( 1982, ponpokov, ponpoko, woodpek, ponpoko, ponpoko, ROT0, "Sigma Enterprises Inc. (Venture Line license)", "Ponpoko (Venture Line)", GAME_SUPPORTS_SAVE ) | |
| 6214 | GAME( 1985, lizwiz, 0, woodpek, lizwiz, 0, ROT90, "Techstar (Sunn license)", "Lizard Wizard", GAME_SUPPORTS_SAVE ) | |
| 6215 | GAME( 1982, alibaba, 0, alibaba, alibaba, 0, ROT90, "Sega", "Ali Baba and 40 Thieves", GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 6216 | GAME( 1982, alibabab, alibaba, alibaba, alibaba, 0, ROT90, "bootleg", "Mustafa and 40 Thieves (bootleg)", GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 6217 | GAME( 1982, dremshpr, 0, dremshpr, dremshpr, 0, ROT270, "Sanritsu", "Dream Shopper", GAME_SUPPORTS_SAVE ) | |
| 6218 | GAME( 1983, vanvan, 0, vanvan, vanvan, 0, ROT270, "Sanritsu", "Van-Van Car", GAME_SUPPORTS_SAVE ) | |
| 6219 | GAME( 1983, vanvank, vanvan, vanvan, vanvank, 0, ROT270, "Sanritsu (Karateco license?)", "Van-Van Car (Karateco set 1)", GAME_SUPPORTS_SAVE ) // or bootleg? | |
| 6220 | GAME( 1983, vanvanb, vanvan, vanvan, vanvank, 0, ROT270, "Sanritsu (Karateco license?)", "Van-Van Car (Karateco set 2)", GAME_SUPPORTS_SAVE ) // " | |
| 6221 | GAME( 1983, bwcasino, 0, acitya, bwcasino, 0, ROT90, "Epos Corporation", "Boardwalk Casino", GAME_SUPPORTS_SAVE ) | |
| 6222 | GAME( 1983, acitya, bwcasino, acitya, acitya, 0, ROT90, "Epos Corporation", "Atlantic City Action", GAME_SUPPORTS_SAVE ) | |
| 6223 | GAME( 1983, theglobp, suprglob, theglobp, theglobp, 0, ROT90, "Epos Corporation", "The Glob (Pac-Man hardware)", GAME_SUPPORTS_SAVE ) | |
| 6224 | GAME( 1983, sprglobp, suprglob, theglobp, theglobp, 0, ROT90, "Epos Corporation", "Super Glob (Pac-Man hardware)", GAME_SUPPORTS_SAVE ) | |
| 6225 | GAME( 1983, sprglbpg, suprglob, pacman, theglobp, 0, ROT90, "bootleg", "Super Glob (Pac-Man hardware) (German bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6226 | GAME( 1984, beastf, suprglob, theglobp, theglobp, 0, ROT90, "Epos Corporation", "Beastie Feastie", GAME_SUPPORTS_SAVE ) | |
| 6227 | GAME( 1984, drivfrcp, 0, drivfrcp, drivfrcp, drivfrcp, ROT90, "Shinkai Inc. (Magic Eletronics Inc. license)", "Driving Force (Pac-Man conversion)", GAME_SUPPORTS_SAVE ) | |
| 6228 | GAME( 1985, 8bpm, 8ballact, 8bpm, 8bpm, 8bpm, ROT90, "Seatongrove Ltd (Magic Eletronics USA license)", "Eight Ball Action (Pac-Man conversion)", GAME_SUPPORTS_SAVE ) | |
| 6229 | GAME( 1985, porky, 0, porky, porky, porky, ROT90, "Shinkai Inc. (Magic Eletronics Inc. license)", "Porky", GAME_SUPPORTS_SAVE ) | |
| 6230 | GAME( 1986, rocktrv2, 0, rocktrv2, rocktrv2, rocktrv2, ROT90, "Triumph Software Inc.", "MTV Rock-N-Roll Trivia (Part 2)", GAME_SUPPORTS_SAVE ) | |
| 6231 | GAME( 1986, bigbucks, 0, bigbucks, bigbucks, 0, ROT90, "Dynasoft Inc.", "Big Bucks", GAME_SUPPORTS_SAVE ) | |
| 6232 | GAME( 1992, mschamp, mspacman, mschamp, mschamp, 0, ROT90, "hack", "Ms. Pacman Champion Edition / Zola-Puc Gal", GAME_SUPPORTS_SAVE ) /* Rayglo version */ | |
| 6233 | GAME( 1995, mschamps, mspacman, mschamp, mschamp, 0, ROT90, "hack", "Ms. Pacman Champion Edition / Super Zola-Puc Gal", GAME_SUPPORTS_SAVE ) | |
| 6234 | GAME( 198?, cannonbp, 0, pacman, cannonbp, cannonbp, ROT90, "Novomatic", "Cannon Ball (Pac-Man Hardware)", GAME_WRONG_COLORS|GAME_SUPPORTS_SAVE ) | |
| 6235 | GAME( 1999, superabc, 0, superabc, superabc, superabc, ROT90, "hack (Two-Bit Score)", "Super ABC (Pac-Man multigame kit, Sep. 03 1999)", GAME_SUPPORTS_SAVE ) | |
| 6236 | GAME( 1999, superabco,superabc, superabc, superabc, superabc, ROT90, "hack (Two-Bit Score)", "Super ABC (Pac-Man multigame kit, Mar. 08 1999)", GAME_SUPPORTS_SAVE ) | |
| 6150 | GAME( 1980, puckman, 0, pacman, pacman, pacman_state, 0, ROT90, "Namco", "PuckMan (Japan set 1)", GAME_SUPPORTS_SAVE ) | |
| 6151 | GAME( 1980, puckmana, puckman, pacman, pacman, pacman_state, 0, ROT90, "Namco", "PuckMan (Japan set 2)", GAME_SUPPORTS_SAVE ) | |
| 6152 | GAME( 1980, puckmanf, puckman, pacman, pacman, pacman_state, 0, ROT90, "Namco", "PuckMan (Japan set 1 with speedup hack)", GAME_SUPPORTS_SAVE ) | |
| 6153 | GAME( 1980, puckmanh, puckman, pacman, pacman, pacman_state, 0, ROT90, "hack", "Puckman (Falcom?)", GAME_SUPPORTS_SAVE ) | |
| 6154 | GAME( 1980, pacman, puckman, pacman, pacman, pacman_state, 0, ROT90, "Namco (Midway license)", "Pac-Man (Midway)", GAME_SUPPORTS_SAVE ) | |
| 6155 | GAME( 1980, pacmanf, puckman, pacman, pacman, pacman_state, 0, ROT90, "Namco (Midway license)", "Pac-Man (Midway, with speedup hack)", GAME_SUPPORTS_SAVE ) | |
| 6156 | GAME( 1981, puckmod, puckman, pacman, pacman, pacman_state, 0, ROT90, "Namco", "PuckMan (Japan set 3)", GAME_SUPPORTS_SAVE ) | |
| 6157 | GAME( 1981, pacmod, puckman, pacman, pacman, pacman_state, 0, ROT90, "Namco (Midway license)", "Pac-Man (Midway, harder)", GAME_SUPPORTS_SAVE ) | |
| 6158 | GAME( 1980, newpuc2, puckman, pacman, pacman, pacman_state, 0, ROT90, "hack", "Newpuc2 (set 1)", GAME_SUPPORTS_SAVE ) | |
| 6159 | GAME( 1980, newpuc2b, puckman, pacman, pacman, pacman_state, 0, ROT90, "hack", "Newpuc2 (set 2)", GAME_SUPPORTS_SAVE ) | |
| 6160 | GAME( 1980, newpuckx, puckman, pacman, pacman, pacman_state, 0, ROT90, "hack", "New Puck-X", GAME_SUPPORTS_SAVE ) | |
| 6161 | GAME( 1981, pacheart, puckman, pacman, pacman, pacman_state, 0, ROT90, "hack", "Pac-Man (Hearts)", GAME_SUPPORTS_SAVE ) | |
| 6162 | GAME( 19??, bucaner, puckman, pacman, pacman, pacman_state, 0, ROT90, "hack", "Buccaneer", GAME_SUPPORTS_SAVE ) | |
| 6163 | GAME( 1981, hangly, puckman, pacman, pacman, pacman_state, 0, ROT90, "hack", "Hangly-Man (set 1)", GAME_SUPPORTS_SAVE ) | |
| 6164 | GAME( 1981, hangly2, puckman, pacman, pacman, pacman_state, 0, ROT90, "hack", "Hangly-Man (set 2)", GAME_SUPPORTS_SAVE ) | |
| 6165 | GAME( 1981, hangly3, puckman, pacman, pacman, pacman_state, 0, ROT90, "hack", "Hangly-Man (set 3)", GAME_SUPPORTS_SAVE ) | |
| 6166 | GAME( 1981, popeyeman,puckman, pacman, pacman, pacman_state, 0, ROT90, "hack", "Popeye-Man", GAME_SUPPORTS_SAVE ) | |
| 6167 | GAME( 1980, crockman, puckman, pacman, pacman, pacman_state, 0, ROT90, "bootleg (Rene Pierre)", "Crock-Man", GAME_SUPPORTS_SAVE ) | |
| 6168 | GAME( 1981, piranhah, puckman, pacman, mspacman, pacman_state, 0, ROT90, "hack", "Piranha (hack)", GAME_SUPPORTS_SAVE ) | |
| 6169 | GAME( 1981, crush, 0, pacman, maketrax, pacman_state, maketrax, ROT90, "Kural Samno Electric", "Crush Roller (Kural Samno)", GAME_SUPPORTS_SAVE ) | |
| 6170 | GAME( 1981, crushbl, crush, pacman, maketrax, pacman_state, 0, ROT90, "bootleg", "Crush Roller (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6171 | GAME( 1981, crushbl2, crush, pacman, mbrush, pacman_state, maketrax, ROT90, "bootleg", "Crush Roller (bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 6172 | GAME( 1981, crush2, crush, pacman, maketrax, pacman_state, 0, ROT90, "Kural Esco Electric", "Crush Roller (Kural Esco - bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 6173 | GAME( 1981, crush3, crush, pacman, maketrax, pacman_state, eyes, ROT90, "Kural Electric", "Crush Roller (Kural - bootleg?)", GAME_SUPPORTS_SAVE ) | |
| 6174 | GAME( 19??, crush4, crush, crush4, crush4, pacman_state, 0, ROT90, "Kural TWT", "Crush Roller (Kural TWT)", GAME_SUPPORTS_SAVE ) | |
| 6175 | GAME( 1981, maketrax, crush, pacman, maketrax, pacman_state, maketrax, ROT270, "Kural (Williams license)", "Make Trax (set 1)", GAME_SUPPORTS_SAVE ) | |
| 6176 | GAME( 1981, maketrxb, crush, pacman, maketrax, pacman_state, maketrax, ROT270, "Kural (Williams license)", "Make Trax (set 2)", GAME_SUPPORTS_SAVE ) | |
| 6177 | GAME( 1981, korosuke, crush, pacman, korosuke, pacman_state, korosuke, ROT90, "Kural Electric", "Korosuke Roller", GAME_SUPPORTS_SAVE ) | |
| 6178 | GAME( 1981, mbrush, crush, pacman, mbrush, pacman_state, maketrax, ROT90, "bootleg", "Magic Brush", GAME_SUPPORTS_SAVE ) | |
| 6179 | GAME( 1981, paintrlr, crush, pacman, paintrlr, pacman_state, 0, ROT90, "bootleg", "Paint Roller", GAME_SUPPORTS_SAVE ) | |
| 6180 | GAME( 19??, crushs, crush, crushs, crushs, pacman_state, 0, ROT90, "bootleg (Sidam)", "Crush Roller (Sidam bootleg)", GAME_SUPPORTS_SAVE ) // Sidam PCB, no Sidam text | |
| 6181 | GAME( 1982, pacplus, 0, pacman, pacman, pacman_state, pacplus, ROT90, "Namco (Midway license)", "Pac-Man Plus", GAME_SUPPORTS_SAVE ) | |
| 6182 | GAME( 1982, joyman, puckman, pacman, pacman, pacman_state, 0, ROT90, "hack", "Joyman", GAME_SUPPORTS_SAVE ) | |
| 6183 | GAME( 1982, ctrpllrp, puckman, pacman, pacman, pacman_state, 0, ROT90, "hack", "Caterpillar Pacman Hack", GAME_SUPPORTS_SAVE ) | |
| 6184 | GAME( 1982, eyes, 0, pacman, eyes, pacman_state, eyes, ROT90, "Digitrex Techstar (Rock-Ola license)", "Eyes (US set 1)", GAME_SUPPORTS_SAVE ) | |
| 6185 | GAME( 1982, eyes2, eyes, pacman, eyes, pacman_state, eyes, ROT90, "Techstar (Rock-Ola license)", "Eyes (US set 2)", GAME_SUPPORTS_SAVE ) | |
| 6186 | GAME( 1982, eyesb, eyes, pacman, eyes, pacman_state, eyes, ROT90, "bootleg", "Eyes (bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 6187 | GAME( 1982, eyeszac, eyes, pacman, eyes, pacman_state, eyes, ROT90, "Techstar (Zaccaria license)", "Eyes (Italy)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) // bad dump | |
| 6188 | GAME( 1982, eyeszacb, eyes, pacman, eyes, pacman_state, 0, ROT90, "bootleg", "Eyes (bootleg set 2, decrypted)", GAME_SUPPORTS_SAVE ) // based on Zaccaria version | |
| 6189 | GAME( 1983, birdiy, 0, birdiy, birdiy, pacman_state, 0, ROT270, "Mama Top", "Birdiy", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) | |
| 6190 | GAME( 1983, mrtnt, 0, pacman, mrtnt, pacman_state, eyes, ROT90, "Techstar (Telko license)", "Mr. TNT", GAME_SUPPORTS_SAVE ) | |
| 6191 | GAME( 1983, gorkans, mrtnt, pacman, mrtnt, pacman_state, 0, ROT90, "Techstar", "Gorkans", GAME_SUPPORTS_SAVE ) | |
| 6192 | GAME( 1983, eggor, 0, pacman, mrtnt, pacman_state, eyes, ROT90, "Telko", "Eggor", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 6193 | GAME( 1985, jumpshot, 0, pacman, jumpshot, pacman_state, jumpshot, ROT90, "Bally Midway", "Jump Shot", GAME_SUPPORTS_SAVE ) | |
| 6194 | GAME( 1985, jumpshotp,jumpshot, pacman, jumpshotp, pacman_state,jumpshot, ROT90, "Bally Midway", "Jump Shot Engineering Sample", GAME_SUPPORTS_SAVE ) | |
| 6195 | GAME( 1985, shootbul, 0, pacman, shootbul, pacman_state, jumpshot, ROT90, "Bally Midway", "Shoot the Bull", GAME_SUPPORTS_SAVE ) | |
| 6196 | GAME( 1981, piranha, puckman, piranha, mspacman, pacman_state, eyes, ROT90, "GL (US Billiards license)", "Piranha", GAME_SUPPORTS_SAVE ) | |
| 6197 | GAME( 1981, piranhao, puckman, piranha, mspacman, pacman_state, eyes, ROT90, "GL (US Billiards license)", "Piranha (older)", GAME_SUPPORTS_SAVE ) | |
| 6198 | GAME( 1981, abscam, puckman, piranha, mspacman, pacman_state, eyes, ROT90, "GL (US Billiards license)", "Abscam", GAME_SUPPORTS_SAVE ) | |
| 6199 | GAME( 1981, nmouse, 0, nmouse, nmouse, pacman_state, eyes, ROT90, "Amenip (Palcom Queen River)", "Naughty Mouse (set 1)", GAME_SUPPORTS_SAVE ) | |
| 6200 | GAME( 1981, nmouseb, nmouse, nmouse, nmouse, pacman_state, eyes, ROT90, "Amenip Nova Games Ltd.", "Naughty Mouse (set 2)", GAME_SUPPORTS_SAVE ) | |
| 6201 | GAME( 1981, mspacman, 0, mspacman, mspacman, pacman_state, mspacman, ROT90, "Midway / General Computer Corporation", "Ms. Pac-Man", GAME_SUPPORTS_SAVE ) | |
| 6202 | GAME( 1981, mspacmnf, mspacman, mspacman, mspacman, pacman_state, mspacman, ROT90, "Midway / General Computer Corporation", "Ms. Pac-Man (with speedup hack)", GAME_SUPPORTS_SAVE ) | |
| 6203 | GAME( 1981, mspacmat, mspacman, mspacman, mspacman, pacman_state, mspacman, ROT90, "hack", "Ms. Pac Attack", GAME_SUPPORTS_SAVE ) | |
| 6204 | GAME( 1981, woodpeck, 0, woodpek, woodpek, pacman_state, woodpek, ROT90, "Amenip (Palcom Queen River)", "Woodpecker (set 1)", GAME_SUPPORTS_SAVE ) | |
| 6205 | GAME( 1981, woodpeca, woodpeck, woodpek, woodpek, pacman_state, woodpek, ROT90, "Amenip", "Woodpecker (set 2)", GAME_SUPPORTS_SAVE ) | |
| 6206 | GAME( 1981, mspacmab, mspacman, woodpek, mspacman, pacman_state, 0, ROT90, "bootleg", "Ms. Pac-Man (bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6207 | GAME( 1981, mspacmbe, mspacman, woodpek, mspacman, pacman_state, mspacmbe, ROT90, "bootleg", "Ms. Pac-Man (bootleg, (encrypted))", GAME_SUPPORTS_SAVE ) | |
| 6208 | GAME( 1981, mspacii, mspacman, woodpek, mspacman, pacman_state, mspacii, ROT90, "bootleg (Orca)", "Ms. Pac-Man II (Orca bootleg set 1)", GAME_SUPPORTS_SAVE ) | |
| 6209 | GAME( 1981, mspacii2, mspacman, woodpek, mspacman, pacman_state, mspacii, ROT90, "bootleg (Orca)", "Ms. Pac-Man II (Orca bootleg set 2)", GAME_SUPPORTS_SAVE ) | |
| 6210 | GAME( 1981, pacgal, mspacman, woodpek, mspacman, pacman_state, 0, ROT90, "hack", "Pac-Gal", GAME_SUPPORTS_SAVE ) | |
| 6211 | GAME( 1981, mspacpls, mspacman, woodpek, mspacpls, pacman_state, 0, ROT90, "hack", "Ms. Pac-Man Plus", GAME_SUPPORTS_SAVE ) | |
| 6212 | GAME( 1982, ponpoko, 0, woodpek, ponpoko, pacman_state, ponpoko, ROT0, "Sigma Enterprises Inc.", "Ponpoko", GAME_SUPPORTS_SAVE ) | |
| 6213 | GAME( 1982, ponpokov, ponpoko, woodpek, ponpoko, pacman_state, ponpoko, ROT0, "Sigma Enterprises Inc. (Venture Line license)", "Ponpoko (Venture Line)", GAME_SUPPORTS_SAVE ) | |
| 6214 | GAME( 1985, lizwiz, 0, woodpek, lizwiz, pacman_state, 0, ROT90, "Techstar (Sunn license)", "Lizard Wizard", GAME_SUPPORTS_SAVE ) | |
| 6215 | GAME( 1982, alibaba, 0, alibaba, alibaba, pacman_state, 0, ROT90, "Sega", "Ali Baba and 40 Thieves", GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 6216 | GAME( 1982, alibabab, alibaba, alibaba, alibaba, pacman_state, 0, ROT90, "bootleg", "Mustafa and 40 Thieves (bootleg)", GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) | |
| 6217 | GAME( 1982, dremshpr, 0, dremshpr, dremshpr, pacman_state, 0, ROT270, "Sanritsu", "Dream Shopper", GAME_SUPPORTS_SAVE ) | |
| 6218 | GAME( 1983, vanvan, 0, vanvan, vanvan, pacman_state, 0, ROT270, "Sanritsu", "Van-Van Car", GAME_SUPPORTS_SAVE ) | |
| 6219 | GAME( 1983, vanvank, vanvan, vanvan, vanvank, pacman_state, 0, ROT270, "Sanritsu (Karateco license?)", "Van-Van Car (Karateco set 1)", GAME_SUPPORTS_SAVE ) // or bootleg? | |
| 6220 | GAME( 1983, vanvanb, vanvan, vanvan, vanvank, pacman_state, 0, ROT270, "Sanritsu (Karateco license?)", "Van-Van Car (Karateco set 2)", GAME_SUPPORTS_SAVE ) // " | |
| 6221 | GAME( 1983, bwcasino, 0, acitya, bwcasino, pacman_state, 0, ROT90, "Epos Corporation", "Boardwalk Casino", GAME_SUPPORTS_SAVE ) | |
| 6222 | GAME( 1983, acitya, bwcasino, acitya, acitya, pacman_state, 0, ROT90, "Epos Corporation", "Atlantic City Action", GAME_SUPPORTS_SAVE ) | |
| 6223 | GAME( 1983, theglobp, suprglob, theglobp, theglobp, pacman_state, 0, ROT90, "Epos Corporation", "The Glob (Pac-Man hardware)", GAME_SUPPORTS_SAVE ) | |
| 6224 | GAME( 1983, sprglobp, suprglob, theglobp, theglobp, pacman_state, 0, ROT90, "Epos Corporation", "Super Glob (Pac-Man hardware)", GAME_SUPPORTS_SAVE ) | |
| 6225 | GAME( 1983, sprglbpg, suprglob, pacman, theglobp, pacman_state, 0, ROT90, "bootleg", "Super Glob (Pac-Man hardware) (German bootleg)", GAME_SUPPORTS_SAVE ) | |
| 6226 | GAME( 1984, beastf, suprglob, theglobp, theglobp, pacman_state, 0, ROT90, "Epos Corporation", "Beastie Feastie", GAME_SUPPORTS_SAVE ) | |
| 6227 | GAME( 1984, drivfrcp, 0, drivfrcp, drivfrcp, pacman_state, drivfrcp, ROT90, "Shinkai Inc. (Magic Eletronics Inc. license)", "Driving Force (Pac-Man conversion)", GAME_SUPPORTS_SAVE ) | |
| 6228 | GAME( 1985, 8bpm, 8ballact, 8bpm, 8bpm, pacman_state, 8bpm, ROT90, "Seatongrove Ltd (Magic Eletronics USA license)", "Eight Ball Action (Pac-Man conversion)", GAME_SUPPORTS_SAVE ) | |
| 6229 | GAME( 1985, porky, 0, porky, porky, pacman_state, porky, ROT90, "Shinkai Inc. (Magic Eletronics Inc. license)", "Porky", GAME_SUPPORTS_SAVE ) | |
| 6230 | GAME( 1986, rocktrv2, 0, rocktrv2, rocktrv2, pacman_state, rocktrv2, ROT90, "Triumph Software Inc.", "MTV Rock-N-Roll Trivia (Part 2)", GAME_SUPPORTS_SAVE ) | |
| 6231 | GAME( 1986, bigbucks, 0, bigbucks, bigbucks, pacman_state, 0, ROT90, "Dynasoft Inc.", "Big Bucks", GAME_SUPPORTS_SAVE ) | |
| 6232 | GAME( 1992, mschamp, mspacman, mschamp, mschamp, pacman_state, 0, ROT90, "hack", "Ms. Pacman Champion Edition / Zola-Puc Gal", GAME_SUPPORTS_SAVE ) /* Rayglo version */ | |
| 6233 | GAME( 1995, mschamps, mspacman, mschamp, mschamp, pacman_state, 0, ROT90, "hack", "Ms. Pacman Champion Edition / Super Zola-Puc Gal", GAME_SUPPORTS_SAVE ) | |
| 6234 | GAME( 198?, cannonbp, 0, pacman, cannonbp, pacman_state, cannonbp, ROT90, "Novomatic", "Cannon Ball (Pac-Man Hardware)", GAME_WRONG_COLORS|GAME_SUPPORTS_SAVE ) | |
| 6235 | GAME( 1999, superabc, 0, superabc, superabc, pacman_state, superabc, ROT90, "hack (Two-Bit Score)", "Super ABC (Pac-Man multigame kit, Sep. 03 1999)", GAME_SUPPORTS_SAVE ) | |
| 6236 | GAME( 1999, superabco,superabc, superabc, superabc, pacman_state, superabc, ROT90, "hack (Two-Bit Score)", "Super ABC (Pac-Man multigame kit, Mar. 08 1999)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 57 | 57 | / Big Top (1977) |
| 58 | 58 | /-------------------------------------------------------------------*/ |
| 59 | 59 | |
| 60 | GAME(1984, aftor, 0, wico, wico, wico, ROT0, "Wico", "Af-Tor", GAME_IS_SKELETON_MECHANICAL) | |
| 60 | GAME(1984, aftor, 0, wico, wico, wico_state, wico, ROT0, "Wico", "Af-Tor", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 166 | 166 | ROM_RELOAD( 0xf800, 0x0800) |
| 167 | 167 | ROM_END |
| 168 | 168 | |
| 169 | GAME(1979, princess, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Cosmic Princess", GAME_IS_SKELETON_MECHANICAL) | |
| 170 | GAME(1979, dracula, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Dracula", GAME_IS_SKELETON_MECHANICAL) | |
| 171 | GAME(1979, hothand, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Hot Hand", GAME_IS_SKELETON_MECHANICAL) | |
| 172 | GAME(1978, lectrono, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Lectronamo", GAME_IS_SKELETON_MECHANICAL) | |
| 173 | GAME(1979, magic, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Magic", GAME_IS_SKELETON_MECHANICAL) | |
| 174 | GAME(1978, memlane, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Memory Lane", GAME_IS_SKELETON_MECHANICAL) | |
| 175 | GAME(1978, nugent, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Nugent", GAME_IS_SKELETON_MECHANICAL) | |
| 176 | GAME(1977, pinball, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Pinball", GAME_IS_SKELETON_MECHANICAL) | |
| 177 | GAME(1978, stars, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Stars", GAME_IS_SKELETON_MECHANICAL) | |
| 178 | GAME(1977, stingray, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Stingray", GAME_IS_SKELETON_MECHANICAL) | |
| 179 | GAME(1979, trident, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Trident", GAME_IS_SKELETON_MECHANICAL) | |
| 180 | GAME(1978, wildfyre, 0, st_mp100, st_mp100, st_mp100, ROT0, "Stern", "Wildfyre", GAME_IS_SKELETON_MECHANICAL) | |
| 169 | GAME(1979, princess, 0, st_mp100, st_mp100, st_mp100_state, st_mp100, ROT0, "Stern", "Cosmic Princess", GAME_IS_SKELETON_MECHANICAL) | |
| 170 | GAME(1979, dracula, 0, st_mp100, st_mp100, st_mp100_state, st_mp100, ROT0, "Stern", "Dracula", GAME_IS_SKELETON_MECHANICAL) | |
| 171 | GAME(1979, hothand, 0, st_mp100, st_mp100, st_mp100_state, st_mp100, ROT0, "Stern", "Hot Hand", GAME_IS_SKELETON_MECHANICAL) | |
| 172 | GAME(1978, lectrono, 0, st_mp100, st_mp100, st_mp100_state, st_mp100, ROT0, "Stern", "Lectronamo", GAME_IS_SKELETON_MECHANICAL) | |
| 173 | GAME(1979, magic, 0, st_mp100, st_mp100, st_mp100_state, st_mp100, ROT0, "Stern", "Magic", GAME_IS_SKELETON_MECHANICAL) | |
| 174 | GAME(1978, memlane, 0, st_mp100, st_mp100, st_mp100_state, st_mp100, ROT0, "Stern", "Memory Lane", GAME_IS_SKELETON_MECHANICAL) | |
| 175 | GAME(1978, nugent, 0, st_mp100, st_mp100, st_mp100_state, st_mp100, ROT0, "Stern", "Nugent", GAME_IS_SKELETON_MECHANICAL) | |
| 176 | GAME(1977, pinball, 0, st_mp100, st_mp100, st_mp100_state, st_mp100, ROT0, "Stern", "Pinball", GAME_IS_SKELETON_MECHANICAL) | |
| 177 | GAME(1978, stars, 0, st_mp100, st_mp100, st_mp100_state, st_mp100, ROT0, "Stern", "Stars", GAME_IS_SKELETON_MECHANICAL) | |
| 178 | GAME(1977, stingray, 0, st_mp100, st_mp100, st_mp100_state, st_mp100, ROT0, "Stern", "Stingray", GAME_IS_SKELETON_MECHANICAL) | |
| 179 | GAME(1979, trident, 0, st_mp100, st_mp100, st_mp100_state, st_mp100, ROT0, "Stern", "Trident", GAME_IS_SKELETON_MECHANICAL) | |
| 180 | GAME(1978, wildfyre, 0, st_mp100, st_mp100, st_mp100_state, st_mp100, ROT0, "Stern", "Wildfyre", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 4606 | 4606 | |
| 4607 | 4607 | ***************************************************************************/ |
| 4608 | 4608 | |
| 4609 | GAME( 1997, drgnwrld, 0, drgnwrld, drgnwrld, drgnwrld, ROT0, "IGS", "Dragon World (World, V040O)", 0 ) | |
| 4610 | GAME( 1995, drgnwrldv30, drgnwrld, drgnwrld, drgnwrld, drgnwrldv30, ROT0, "IGS", "Dragon World (World, V030O)", 0 ) | |
| 4611 | GAME( 1995, drgnwrldv21, drgnwrld, drgnwrld_igs012, drgnwrld, drgnwrldv21, ROT0, "IGS", "Dragon World (World, V021O)", 0 ) | |
| 4612 | GAME( 1995, drgnwrldv21j, drgnwrld, drgnwrld_igs012, drgnwrldj, drgnwrldv21j, ROT0, "IGS / Alta", "Zhong Guo Long (Japan, V021J)", 0 ) | |
| 4613 | GAME( 1995, drgnwrldv20j, drgnwrld, drgnwrld_igs012, drgnwrldj, drgnwrldv20j, ROT0, "IGS / Alta", "Zhong Guo Long (Japan, V020J)", 0 ) | |
| 4614 | GAME( 1995, drgnwrldv10c, drgnwrld, drgnwrld, drgnwrldc, drgnwrldv10c, ROT0, "IGS", "Zhong Guo Long (China, V010C)", 0 ) | |
| 4615 | GAME( 1995, drgnwrldv11h, drgnwrld, drgnwrld, drgnwrldc, drgnwrldv11h, ROT0, "IGS", "Dong Fang Zhi Zhu (Hong Kong, V011H)", 0 ) | |
| 4616 | GAME( 1995, lhb, 0, lhb, lhb, lhb, ROT0, "IGS", "Long Hu Bang (China, V035C)", 0 ) | |
| 4617 | GAME( 1995, lhbv33c, lhb, lhb, lhb, lhbv33c, ROT0, "IGS", "Long Hu Bang (China, V033C)", 0 ) | |
| 4618 | GAME( 1995, dbc, lhb, lhb, lhb, dbc, ROT0, "IGS", "Da Ban Cheng (Hong Kong, V027H)", 0 ) | |
| 4619 | GAME( 1995, ryukobou, lhb, lhb, lhb, ryukobou, ROT0, "IGS / Alta", "Mahjong Ryukobou (Japan, V030J)", 0 ) | |
| 4620 | GAME( 1996, lhb2, 0, lhb2, lhb2, lhb2, ROT0, "IGS", "Long Hu Bang II (Hong Kong, V185H)", 0 ) | |
| 4621 | GAME( 1996, xymg, 0, xymg, xymg, xymg, ROT0, "IGS", "Xing Yun Man Guan (China, V651C)", 0 ) | |
| 4622 | GAME( 1996, wlcc, xymg, wlcc, wlcc, wlcc, ROT0, "IGS", "Wan Li Chang Cheng (China, V638C)", 0 ) | |
| 4623 | GAME( 1996, vbowl, 0, vbowl, vbowl, vbowl, ROT0, "IGS", "Virtua Bowling (World, V101XCM)", GAME_IMPERFECT_SOUND ) | |
| 4624 | GAME( 1996, vbowlj, vbowl, vbowl, vbowlj, vbowlj, ROT0, "IGS / Alta", "Virtua Bowling (Japan, V100JCM)", GAME_IMPERFECT_SOUND ) | |
| 4625 | GAME( 1998, nkishusp, lhb2, nkishusp, nkishusp, nkishusp, ROT0, "IGS / Alta", "Mahjong Nenrikishu SP (Japan, V250J)", 0 ) | |
| 4609 | GAME( 1997, drgnwrld, 0, drgnwrld, drgnwrld, igs011_state, drgnwrld, ROT0, "IGS", "Dragon World (World, V040O)", 0 ) | |
| 4610 | GAME( 1995, drgnwrldv30, drgnwrld, drgnwrld, drgnwrld, igs011_state, drgnwrldv30, ROT0, "IGS", "Dragon World (World, V030O)", 0 ) | |
| 4611 | GAME( 1995, drgnwrldv21, drgnwrld, drgnwrld_igs012, drgnwrld, igs011_state, drgnwrldv21, ROT0, "IGS", "Dragon World (World, V021O)", 0 ) | |
| 4612 | GAME( 1995, drgnwrldv21j, drgnwrld, drgnwrld_igs012, drgnwrldj, igs011_state, drgnwrldv21j, ROT0, "IGS / Alta", "Zhong Guo Long (Japan, V021J)", 0 ) | |
| 4613 | GAME( 1995, drgnwrldv20j, drgnwrld, drgnwrld_igs012, drgnwrldj, igs011_state, drgnwrldv20j, ROT0, "IGS / Alta", "Zhong Guo Long (Japan, V020J)", 0 ) | |
| 4614 | GAME( 1995, drgnwrldv10c, drgnwrld, drgnwrld, drgnwrldc, igs011_state, drgnwrldv10c, ROT0, "IGS", "Zhong Guo Long (China, V010C)", 0 ) | |
| 4615 | GAME( 1995, drgnwrldv11h, drgnwrld, drgnwrld, drgnwrldc, igs011_state, drgnwrldv11h, ROT0, "IGS", "Dong Fang Zhi Zhu (Hong Kong, V011H)", 0 ) | |
| 4616 | GAME( 1995, lhb, 0, lhb, lhb, igs011_state, lhb, ROT0, "IGS", "Long Hu Bang (China, V035C)", 0 ) | |
| 4617 | GAME( 1995, lhbv33c, lhb, lhb, lhb, igs011_state, lhbv33c, ROT0, "IGS", "Long Hu Bang (China, V033C)", 0 ) | |
| 4618 | GAME( 1995, dbc, lhb, lhb, lhb, igs011_state, dbc, ROT0, "IGS", "Da Ban Cheng (Hong Kong, V027H)", 0 ) | |
| 4619 | GAME( 1995, ryukobou, lhb, lhb, lhb, igs011_state, ryukobou, ROT0, "IGS / Alta", "Mahjong Ryukobou (Japan, V030J)", 0 ) | |
| 4620 | GAME( 1996, lhb2, 0, lhb2, lhb2, igs011_state, lhb2, ROT0, "IGS", "Long Hu Bang II (Hong Kong, V185H)", 0 ) | |
| 4621 | GAME( 1996, xymg, 0, xymg, xymg, igs011_state, xymg, ROT0, "IGS", "Xing Yun Man Guan (China, V651C)", 0 ) | |
| 4622 | GAME( 1996, wlcc, xymg, wlcc, wlcc, igs011_state, wlcc, ROT0, "IGS", "Wan Li Chang Cheng (China, V638C)", 0 ) | |
| 4623 | GAME( 1996, vbowl, 0, vbowl, vbowl, igs011_state, vbowl, ROT0, "IGS", "Virtua Bowling (World, V101XCM)", GAME_IMPERFECT_SOUND ) | |
| 4624 | GAME( 1996, vbowlj, vbowl, vbowl, vbowlj, igs011_state, vbowlj, ROT0, "IGS / Alta", "Virtua Bowling (Japan, V100JCM)", GAME_IMPERFECT_SOUND ) | |
| 4625 | GAME( 1998, nkishusp, lhb2, nkishusp, nkishusp, igs011_state, nkishusp, ROT0, "IGS / Alta", "Mahjong Nenrikishu SP (Japan, V250J)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 596 | 596 | //**************************************************************************** |
| 597 | 597 | // Game Entries |
| 598 | 598 | |
| 599 | GAME( 1984, bwings, 0, bwing, bwing, bwing, ROT90, "Data East Corporation", "B-Wings (Japan new Ver.)", 0 ) | |
| 600 | GAME( 1984, bwingso, bwings, bwing, bwing, bwing, ROT90, "Data East Corporation", "B-Wings (Japan old Ver.)", 0 ) | |
| 601 | GAME( 1984, bwingsa, bwings, bwing, bwing, bwing, ROT90, "Data East Corporation", "B-Wings (Alt Ver.?)", 0 ) | |
| 599 | GAME( 1984, bwings, 0, bwing, bwing, bwing_state, bwing, ROT90, "Data East Corporation", "B-Wings (Japan new Ver.)", 0 ) | |
| 600 | GAME( 1984, bwingso, bwings, bwing, bwing, bwing_state, bwing, ROT90, "Data East Corporation", "B-Wings (Japan old Ver.)", 0 ) | |
| 601 | GAME( 1984, bwingsa, bwings, bwing, bwing, bwing_state, bwing, ROT90, "Data East Corporation", "B-Wings (Alt Ver.?)", 0 ) | |
| 602 | 602 | |
| 603 | GAME( 1984, zaviga, 0, bwing, bwing, bwing, ROT90, "Data East Corporation", "Zaviga", 0 ) | |
| 604 | GAME( 1984, zavigaj, zaviga, bwing, bwing, bwing, ROT90, "Data East Corporation", "Zaviga (Japan)", 0 ) | |
| 603 | GAME( 1984, zaviga, 0, bwing, bwing, bwing_state, bwing, ROT90, "Data East Corporation", "Zaviga", 0 ) | |
| 604 | GAME( 1984, zavigaj, zaviga, bwing, bwing, bwing_state, bwing, ROT90, "Data East Corporation", "Zaviga (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 725 | 725 | Game driver(s) |
| 726 | 726 | ***************************************************************************/ |
| 727 | 727 | |
| 728 | /*GAME( YEAR,NAME,PARENT,MACHINE,INPUT,INIT,MONITOR,COMPANY,FULLNAME,FLAGS)*/ | |
| 729 | GAME( 1995, srmp6, 0, srmp6, srmp6, 0, ROT0, "Seta", "Super Real Mahjong P6 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND) | |
| 728 | /*GAME( YEAR,NAME,PARENT,MACHINE,INPUT,CLASS,INIT,MONITOR,COMPANY,FULLNAME,FLAGS)*/ | |
| 729 | GAME( 1995, srmp6, 0, srmp6, srmp6, srmp6_state, 0, ROT0, "Seta", "Super Real Mahjong P6 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 1250 | 1250 | |
| 1251 | 1251 | |
| 1252 | 1252 | |
| 1253 | GAME( 1987, sf, 0, sf, sf, 0, ROT0, "Capcom", "Street Fighter (World, Analog buttons)", GAME_SUPPORTS_SAVE ) | |
| 1254 | GAME( 1987, sfu, sf, sfus, sfus, 0, ROT0, "Capcom", "Street Fighter (US, set 1)", GAME_SUPPORTS_SAVE ) // Shows Capcom copyright | |
| 1255 | GAME( 1987, sfua, sf, sfjp, sfjp, 0, ROT0, "Capcom", "Street Fighter (US, set 2) (protected)", GAME_SUPPORTS_SAVE ) // Shows Capcom USA copyright | |
| 1256 | GAME( 1987, sfj, sf, sfjp, sfjp, 0, ROT0, "Capcom", "Street Fighter (Japan) (protected)", GAME_SUPPORTS_SAVE ) | |
| 1257 | GAME( 1987, sfp, sf, sfp, sf, 0, ROT0, "Capcom", "Street Fighter (prototype)", GAME_SUPPORTS_SAVE ) | |
| 1253 | GAME( 1987, sf, 0, sf, sf, sf_state, 0, ROT0, "Capcom", "Street Fighter (World, Analog buttons)", GAME_SUPPORTS_SAVE ) | |
| 1254 | GAME( 1987, sfu, sf, sfus, sfus, sf_state, 0, ROT0, "Capcom", "Street Fighter (US, set 1)", GAME_SUPPORTS_SAVE ) // Shows Capcom copyright | |
| 1255 | GAME( 1987, sfua, sf, sfjp, sfjp, sf_state, 0, ROT0, "Capcom", "Street Fighter (US, set 2) (protected)", GAME_SUPPORTS_SAVE ) // Shows Capcom USA copyright | |
| 1256 | GAME( 1987, sfj, sf, sfjp, sfjp, sf_state, 0, ROT0, "Capcom", "Street Fighter (Japan) (protected)", GAME_SUPPORTS_SAVE ) | |
| 1257 | GAME( 1987, sfp, sf, sfp, sf, sf_state, 0, ROT0, "Capcom", "Street Fighter (prototype)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 111 | 111 | |
| 112 | 112 | |
| 113 | 113 | // 4.00 JACKPOT. VERSION 1 (for revision E CPU) Written by and copyright of David John Powell - 25th February 1987 |
| 114 | GAME( 1987, castrev, 0, castle_V1rvE, castrev, 0, ROT0, "Castle","Revolution (Castle) (MACH2000 V1rvE)",GAME_IS_SKELETON_MECHANICAL ) | |
| 114 | GAME( 1987, castrev, 0, castle_V1rvE, castrev, castle_state, 0, ROT0, "Castle","Revolution (Castle) (MACH2000 V1rvE)",GAME_IS_SKELETON_MECHANICAL ) | |
| 115 | 115 | |
| 116 | 116 | // I'm *guessing* this is on MACH2000 V2rvA hardware, it contains strings saying 'MACH 2000 test' and is designed for a single CPU. |
| 117 | GAME( 198?, castfpt, 0, castle_V2rvA, castrev, 0, ROT0, "Castle","Fortune Pot (Castle) (MACH2000 V2rvA)",GAME_IS_SKELETON_MECHANICAL ) | |
| 117 | GAME( 198?, castfpt, 0, castle_V2rvA, castrev, castle_state, 0, ROT0, "Castle","Fortune Pot (Castle) (MACH2000 V2rvA)",GAME_IS_SKELETON_MECHANICAL ) |
| r15751 | r15752 | |
|---|---|---|
| 1304 | 1304 | cde_init(machine); |
| 1305 | 1305 | } |
| 1306 | 1306 | |
| 1307 | GAME( 1997, polystar, 0, m2, m2, m2, ROT0, "Konami", "Tobe! Polystars (ver JAA)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1308 | GAME( 1997, totlvice, 0, m2, m2, m2, ROT0, "Konami", "Total Vice (ver UAC)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1309 | GAME( 1997, totlvicj, totlvice, m2, m2, m2, ROT0, "Konami", "Total Vice (ver JAD)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1310 | //GAME( 1997, totlvica, totlvice, m2, m2, m2, ROT0, "Konami", "Total Vice (ver AAB)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1311 | GAME( 1998, btltryst, 0, m2, m2, m2, ROT0, "Konami", "Battle Tryst (ver JAC)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1312 | GAME( 1998, heatof11, 0, m2, m2, m2, ROT0, "Konami", "Heat of Eleven '98 (ver EAA)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1313 | GAME( 1998, evilngt, 0, m2, m2, m2, ROT0, "Konami", "Evil Night (ver UBA)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1314 | GAME( 1998, evilngte, evilngt, m2, m2, m2, ROT0, "Konami", "Evil Night (ver EAA)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1315 | GAME( 1998, hellngt, evilngt, m2, m2, m2, ROT0, "Konami", "Hell Night (ver EAA)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1307 | GAME( 1997, polystar, 0, m2, m2, konamim2_state, m2, ROT0, "Konami", "Tobe! Polystars (ver JAA)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1308 | GAME( 1997, totlvice, 0, m2, m2, konamim2_state, m2, ROT0, "Konami", "Total Vice (ver UAC)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1309 | GAME( 1997, totlvicj, totlvice, m2, m2, konamim2_state, m2, ROT0, "Konami", "Total Vice (ver JAD)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1310 | //GAME( 1997, totlvica, totlvice, m2, m2, konamim2_state, m2, ROT0, "Konami", "Total Vice (ver AAB)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1311 | GAME( 1998, btltryst, 0, m2, m2, konamim2_state, m2, ROT0, "Konami", "Battle Tryst (ver JAC)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1312 | GAME( 1998, heatof11, 0, m2, m2, konamim2_state, m2, ROT0, "Konami", "Heat of Eleven '98 (ver EAA)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1313 | GAME( 1998, evilngt, 0, m2, m2, konamim2_state, m2, ROT0, "Konami", "Evil Night (ver UBA)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1314 | GAME( 1998, evilngte, evilngt, m2, m2, konamim2_state, m2, ROT0, "Konami", "Evil Night (ver EAA)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1315 | GAME( 1998, hellngt, evilngt, m2, m2, konamim2_state, m2, ROT0, "Konami", "Hell Night (ver EAA)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1316 | 1316 | |
| 1317 | CONS( 199?, 3do_m2, 0, 0, m2, m2, 0, "3DO", "3DO M2", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1317 | CONS( 199?, 3do_m2, 0, 0, m2, m2, konamim2_state, 0, "3DO", "3DO M2", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 272 | 272 | ROM_END |
| 273 | 273 | |
| 274 | 274 | |
| 275 | GAME( 1976, cball, 0, cball, cball, 0, ROT0, "Atari", "Cannonball (Atari, prototype)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS ) | |
| 275 | GAME( 1976, cball, 0, cball, cball, cball_state, 0, ROT0, "Atari", "Cannonball (Atari, prototype)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 4768 | 4768 | |
| 4769 | 4769 | ***************************************************************************/ |
| 4770 | 4770 | |
| 4771 | GAME( 1994, pwrinst2, 0, pwrinst2, metmqstr, pwrinst2, ROT0, "Atlus", "Power Instinct 2 (US, Ver. 94/04/08)", GAME_SUPPORTS_SAVE ) | |
| 4772 | GAME( 1994, pwrinst2j, pwrinst2, pwrinst2, metmqstr, pwrinst2j,ROT0, "Atlus", "Gouketsuji Ichizoku 2 (Japan, Ver. 94/04/08)", GAME_SUPPORTS_SAVE ) | |
| 4771 | GAME( 1994, pwrinst2, 0, pwrinst2, metmqstr, cave_state, pwrinst2, ROT0, "Atlus", "Power Instinct 2 (US, Ver. 94/04/08)", GAME_SUPPORTS_SAVE ) | |
| 4772 | GAME( 1994, pwrinst2j, pwrinst2, pwrinst2, metmqstr, cave_state, pwrinst2j,ROT0, "Atlus", "Gouketsuji Ichizoku 2 (Japan, Ver. 94/04/08)", GAME_SUPPORTS_SAVE ) | |
| 4773 | 4773 | |
| 4774 | 4774 | // The EEPROM determines the region, program roms are the same between sets |
| 4775 | GAME( 1994, mazinger, 0, mazinger, cave, mazinger, ROT90, "Banpresto / Dynamic Pl. Toei Animation", "Mazinger Z (World)", GAME_SUPPORTS_SAVE ) | |
| 4776 | GAME( 1994, mazingerj, mazinger, mazinger, cave, mazinger, ROT90, "Banpresto / Dynamic Pl. Toei Animation", "Mazinger Z (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4775 | GAME( 1994, mazinger, 0, mazinger, cave, cave_state, mazinger, ROT90, "Banpresto / Dynamic Pl. Toei Animation", "Mazinger Z (World)", GAME_SUPPORTS_SAVE ) | |
| 4776 | GAME( 1994, mazingerj, mazinger, mazinger, cave, cave_state, mazinger, ROT90, "Banpresto / Dynamic Pl. Toei Animation", "Mazinger Z (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4777 | 4777 | |
| 4778 | GAME( 1995, donpachi, 0, donpachi, cave, donpachi, ROT270, "Cave (Atlus license)", "DonPachi (US)", GAME_SUPPORTS_SAVE ) | |
| 4779 | GAME( 1995, donpachij, donpachi, donpachi, cave, donpachi, ROT270, "Cave (Atlus license)", "DonPachi (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4780 | GAME( 1995, donpachikr, donpachi, donpachi, cave, donpachi, ROT270, "Cave (Atlus license)", "DonPachi (Korea)", GAME_SUPPORTS_SAVE ) | |
| 4781 | GAME( 1995, donpachihk, donpachi, donpachi, cave, donpachi, ROT270, "Cave (Atlus license)", "DonPachi (Hong Kong)", GAME_SUPPORTS_SAVE ) | |
| 4778 | GAME( 1995, donpachi, 0, donpachi, cave, cave_state, donpachi, ROT270, "Cave (Atlus license)", "DonPachi (US)", GAME_SUPPORTS_SAVE ) | |
| 4779 | GAME( 1995, donpachij, donpachi, donpachi, cave, cave_state, donpachi, ROT270, "Cave (Atlus license)", "DonPachi (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4780 | GAME( 1995, donpachikr, donpachi, donpachi, cave, cave_state, donpachi, ROT270, "Cave (Atlus license)", "DonPachi (Korea)", GAME_SUPPORTS_SAVE ) | |
| 4781 | GAME( 1995, donpachihk, donpachi, donpachi, cave, cave_state, donpachi, ROT270, "Cave (Atlus license)", "DonPachi (Hong Kong)", GAME_SUPPORTS_SAVE ) | |
| 4782 | 4782 | |
| 4783 | GAME( 1995, metmqstr, 0, metmqstr, metmqstr, metmqstr, ROT0, "Banpresto / Pandorabox", "Metamoqester (International)", GAME_SUPPORTS_SAVE ) | |
| 4784 | GAME( 1995, nmaster, metmqstr, metmqstr, metmqstr, metmqstr, ROT0, "Banpresto / Pandorabox", "Oni - The Ninja Master (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4783 | GAME( 1995, metmqstr, 0, metmqstr, metmqstr, cave_state, metmqstr, ROT0, "Banpresto / Pandorabox", "Metamoqester (International)", GAME_SUPPORTS_SAVE ) | |
| 4784 | GAME( 1995, nmaster, metmqstr, metmqstr, metmqstr, cave_state, metmqstr, ROT0, "Banpresto / Pandorabox", "Oni - The Ninja Master (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4785 | 4785 | |
| 4786 | GAME( 1995, plegends, 0, pwrinst2, metmqstr, pwrinst2j,ROT0, "Atlus", "Gogetsuji Legends (US, Ver. 95/06/20)", GAME_SUPPORTS_SAVE ) | |
| 4787 | GAME( 1995, plegendsj, plegends, pwrinst2, metmqstr, pwrinst2j,ROT0, "Atlus", "Gouketsuji Gaiden - Saikyou Densetsu (Japan, Ver. 95/06/20)", GAME_SUPPORTS_SAVE ) | |
| 4786 | GAME( 1995, plegends, 0, pwrinst2, metmqstr, cave_state, pwrinst2j,ROT0, "Atlus", "Gogetsuji Legends (US, Ver. 95/06/20)", GAME_SUPPORTS_SAVE ) | |
| 4787 | GAME( 1995, plegendsj, plegends, pwrinst2, metmqstr, cave_state, pwrinst2j,ROT0, "Atlus", "Gouketsuji Gaiden - Saikyou Densetsu (Japan, Ver. 95/06/20)", GAME_SUPPORTS_SAVE ) | |
| 4788 | 4788 | |
| 4789 | 4789 | // The EEPROM determines the region, program roms are the same between sets |
| 4790 | GAME( 1995, sailormn, 0, sailormn, cave, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Europe)", GAME_SUPPORTS_SAVE ) | |
| 4791 | GAME( 1995, sailormnu, sailormn, sailormn, cave, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, USA)", GAME_SUPPORTS_SAVE ) | |
| 4792 | GAME( 1995, sailormnj, sailormn, sailormn, cave, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Japan)", GAME_SUPPORTS_SAVE ) | |
| 4793 | GAME( 1995, sailormnk, sailormn, sailormn, cave, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Korea)", GAME_SUPPORTS_SAVE ) | |
| 4794 | GAME( 1995, sailormnt, sailormn, sailormn, cave, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Taiwan)", GAME_SUPPORTS_SAVE ) | |
| 4795 | GAME( 1995, sailormnh, sailormn, sailormn, cave, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Hong Kong)", GAME_SUPPORTS_SAVE ) | |
| 4796 | GAME( 1995, sailormno, sailormn, sailormn, cave, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Europe)", GAME_SUPPORTS_SAVE ) | |
| 4797 | GAME( 1995, sailormnou, sailormn, sailormn, cave, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22, USA)", GAME_SUPPORTS_SAVE ) | |
| 4798 | GAME( 1995, sailormnoj, sailormn, sailormn, cave, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Japan)", GAME_SUPPORTS_SAVE ) | |
| 4799 | GAME( 1995, sailormnok, sailormn, sailormn, cave, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Korea)", GAME_SUPPORTS_SAVE ) | |
| 4800 | GAME( 1995, sailormnot, sailormn, sailormn, cave, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Taiwan)", GAME_SUPPORTS_SAVE ) | |
| 4801 | GAME( 1995, sailormnoh, sailormn, sailormn, cave, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Hong Kong)", GAME_SUPPORTS_SAVE ) | |
| 4790 | GAME( 1995, sailormn, 0, sailormn, cave, cave_state, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Europe)", GAME_SUPPORTS_SAVE ) | |
| 4791 | GAME( 1995, sailormnu, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, USA)", GAME_SUPPORTS_SAVE ) | |
| 4792 | GAME( 1995, sailormnj, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Japan)", GAME_SUPPORTS_SAVE ) | |
| 4793 | GAME( 1995, sailormnk, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Korea)", GAME_SUPPORTS_SAVE ) | |
| 4794 | GAME( 1995, sailormnt, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Taiwan)", GAME_SUPPORTS_SAVE ) | |
| 4795 | GAME( 1995, sailormnh, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Hong Kong)", GAME_SUPPORTS_SAVE ) | |
| 4796 | GAME( 1995, sailormno, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Europe)", GAME_SUPPORTS_SAVE ) | |
| 4797 | GAME( 1995, sailormnou, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22, USA)", GAME_SUPPORTS_SAVE ) | |
| 4798 | GAME( 1995, sailormnoj, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Japan)", GAME_SUPPORTS_SAVE ) | |
| 4799 | GAME( 1995, sailormnok, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Korea)", GAME_SUPPORTS_SAVE ) | |
| 4800 | GAME( 1995, sailormnot, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Taiwan)", GAME_SUPPORTS_SAVE ) | |
| 4801 | GAME( 1995, sailormnoh, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Banpresto", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Hong Kong)", GAME_SUPPORTS_SAVE ) | |
| 4802 | 4802 | |
| 4803 | 4803 | // The EEPROM determines the region, program roms are the same between sets |
| 4804 | GAME( 1996, agallet, 0, sailormn, cave, agallet, ROT270, "Banpresto / Gazelle", "Air Gallet (Europe)", GAME_SUPPORTS_SAVE ) | |
| 4805 | GAME( 1996, agalletu, agallet, sailormn, cave, agallet, ROT270, "Banpresto / Gazelle", "Air Gallet (USA)", GAME_SUPPORTS_SAVE ) | |
| 4806 | GAME( 1996, agalletj, agallet, sailormn, cave, agallet, ROT270, "Banpresto / Gazelle", "Akuu Gallet (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4807 | GAME( 1996, agalletk, agallet, sailormn, cave, agallet, ROT270, "Banpresto / Gazelle", "Air Gallet (Korea)", GAME_SUPPORTS_SAVE ) | |
| 4808 | GAME( 1996, agallett, agallet, sailormn, cave, agallet, ROT270, "Banpresto / Gazelle", "Air Gallet (Taiwan)", GAME_SUPPORTS_SAVE ) | |
| 4809 | GAME( 1996, agalleth, agallet, sailormn, cave, agallet, ROT270, "Banpresto / Gazelle", "Air Gallet (Hong Kong)", GAME_SUPPORTS_SAVE ) | |
| 4804 | GAME( 1996, agallet, 0, sailormn, cave, cave_state, agallet, ROT270, "Banpresto / Gazelle", "Air Gallet (Europe)", GAME_SUPPORTS_SAVE ) | |
| 4805 | GAME( 1996, agalletu, agallet, sailormn, cave, cave_state, agallet, ROT270, "Banpresto / Gazelle", "Air Gallet (USA)", GAME_SUPPORTS_SAVE ) | |
| 4806 | GAME( 1996, agalletj, agallet, sailormn, cave, cave_state, agallet, ROT270, "Banpresto / Gazelle", "Akuu Gallet (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4807 | GAME( 1996, agalletk, agallet, sailormn, cave, cave_state, agallet, ROT270, "Banpresto / Gazelle", "Air Gallet (Korea)", GAME_SUPPORTS_SAVE ) | |
| 4808 | GAME( 1996, agallett, agallet, sailormn, cave, cave_state, agallet, ROT270, "Banpresto / Gazelle", "Air Gallet (Taiwan)", GAME_SUPPORTS_SAVE ) | |
| 4809 | GAME( 1996, agalleth, agallet, sailormn, cave, cave_state, agallet, ROT270, "Banpresto / Gazelle", "Air Gallet (Hong Kong)", GAME_SUPPORTS_SAVE ) | |
| 4810 | 4810 | |
| 4811 | GAME( 1996, hotdogst, 0, hotdogst, cave, hotdogst, ROT90, "Marble", "Hotdog Storm (International)", GAME_SUPPORTS_SAVE ) | |
| 4811 | GAME( 1996, hotdogst, 0, hotdogst, cave, cave_state, hotdogst, ROT90, "Marble", "Hotdog Storm (International)", GAME_SUPPORTS_SAVE ) | |
| 4812 | 4812 | |
| 4813 | GAME( 1996, pacslot, 0, pacslot, pacslot, tjumpman, ROT0, "Namco", "Pac-Slot", GAME_SUPPORTS_SAVE ) | |
| 4813 | GAME( 1996, pacslot, 0, pacslot, pacslot, cave_state, tjumpman, ROT0, "Namco", "Pac-Slot", GAME_SUPPORTS_SAVE ) | |
| 4814 | 4814 | |
| 4815 | GAME( 1997, ddonpach, 0, ddonpach, cave, ddonpach, ROT270, "Cave (Atlus license)", "DoDonPachi (International, Master Ver. 97/02/05)", GAME_SUPPORTS_SAVE ) | |
| 4816 | GAME( 1997, ddonpachj, ddonpach, ddonpach, cave, ddonpach, ROT270, "Cave (Atlus license)", "DoDonPachi (Japan, Master Ver. 97/02/05)", GAME_SUPPORTS_SAVE ) | |
| 4815 | GAME( 1997, ddonpach, 0, ddonpach, cave, cave_state, ddonpach, ROT270, "Cave (Atlus license)", "DoDonPachi (International, Master Ver. 97/02/05)", GAME_SUPPORTS_SAVE ) | |
| 4816 | GAME( 1997, ddonpachj, ddonpach, ddonpach, cave, cave_state, ddonpach, ROT270, "Cave (Atlus license)", "DoDonPachi (Japan, Master Ver. 97/02/05)", GAME_SUPPORTS_SAVE ) | |
| 4817 | 4817 | |
| 4818 | GAME( 1998, dfeveron, feversos, dfeveron, cave, dfeveron, ROT270, "Cave (Nihon System license)", "Dangan Feveron (Japan, Ver. 98/09/17)", GAME_SUPPORTS_SAVE ) | |
| 4819 | GAME( 1998, feversos, 0, dfeveron, cave, feversos, ROT270, "Cave (Nihon System license)", "Fever SOS (International, Ver. 98/09/25)", GAME_SUPPORTS_SAVE ) | |
| 4818 | GAME( 1998, dfeveron, feversos, dfeveron, cave, cave_state, dfeveron, ROT270, "Cave (Nihon System license)", "Dangan Feveron (Japan, Ver. 98/09/17)", GAME_SUPPORTS_SAVE ) | |
| 4819 | GAME( 1998, feversos, 0, dfeveron, cave, cave_state, feversos, ROT270, "Cave (Nihon System license)", "Fever SOS (International, Ver. 98/09/25)", GAME_SUPPORTS_SAVE ) | |
| 4820 | 4820 | |
| 4821 | GAME( 1998, esprade, 0, esprade, cave, esprade, ROT270, "Cave (Atlus license)", "ESP Ra.De. (International, Ver. 98/04/22)", GAME_SUPPORTS_SAVE ) | |
| 4822 | GAME( 1998, espradej, esprade, esprade, cave, esprade, ROT270, "Cave (Atlus license)", "ESP Ra.De. (Japan, Ver. 98/04/21)", GAME_SUPPORTS_SAVE ) | |
| 4823 | GAME( 1998, espradejo, esprade, esprade, cave, esprade, ROT270, "Cave (Atlus license)", "ESP Ra.De. (Japan, Ver. 98/04/14)", GAME_SUPPORTS_SAVE ) | |
| 4821 | GAME( 1998, esprade, 0, esprade, cave, cave_state, esprade, ROT270, "Cave (Atlus license)", "ESP Ra.De. (International, Ver. 98/04/22)", GAME_SUPPORTS_SAVE ) | |
| 4822 | GAME( 1998, espradej, esprade, esprade, cave, cave_state, esprade, ROT270, "Cave (Atlus license)", "ESP Ra.De. (Japan, Ver. 98/04/21)", GAME_SUPPORTS_SAVE ) | |
| 4823 | GAME( 1998, espradejo, esprade, esprade, cave, cave_state, esprade, ROT270, "Cave (Atlus license)", "ESP Ra.De. (Japan, Ver. 98/04/14)", GAME_SUPPORTS_SAVE ) | |
| 4824 | 4824 | |
| 4825 | GAME( 1998, uopoko, 0, uopoko, cave, uopoko, ROT0, "Cave (Jaleco license)", "Puzzle Uo Poko (International)", GAME_SUPPORTS_SAVE ) | |
| 4826 | GAME( 1998, uopokoj, uopoko, uopoko, cave, uopoko, ROT0, "Cave (Jaleco license)", "Puzzle Uo Poko (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4825 | GAME( 1998, uopoko, 0, uopoko, cave, cave_state, uopoko, ROT0, "Cave (Jaleco license)", "Puzzle Uo Poko (International)", GAME_SUPPORTS_SAVE ) | |
| 4826 | GAME( 1998, uopokoj, uopoko, uopoko, cave, cave_state, uopoko, ROT0, "Cave (Jaleco license)", "Puzzle Uo Poko (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4827 | 4827 | |
| 4828 | GAME( 1999, guwange, 0, guwange, guwange, guwange, ROT270, "Cave (Atlus license)", "Guwange (Japan, Master Ver. 99/06/24)", GAME_SUPPORTS_SAVE ) | |
| 4829 | GAME( 1999, guwanges, guwange, guwange, guwange, guwange, ROT270, "Cave (Atlus license)", "Guwange (Japan, Special Ver. 00/01/01)", GAME_SUPPORTS_SAVE ) | |
| 4828 | GAME( 1999, guwange, 0, guwange, guwange, cave_state, guwange, ROT270, "Cave (Atlus license)", "Guwange (Japan, Master Ver. 99/06/24)", GAME_SUPPORTS_SAVE ) | |
| 4829 | GAME( 1999, guwanges, guwange, guwange, guwange, cave_state, guwange, ROT270, "Cave (Atlus license)", "Guwange (Japan, Special Ver. 00/01/01)", GAME_SUPPORTS_SAVE ) | |
| 4830 | 4830 | |
| 4831 | GAME( 1999, gaia, 0, gaia, gaia, gaia, ROT0, "Noise Factory", "Gaia Crusaders", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // cuts out occasionally | |
| 4831 | GAME( 1999, gaia, 0, gaia, gaia, cave_state, gaia, ROT0, "Noise Factory", "Gaia Crusaders", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // cuts out occasionally | |
| 4832 | 4832 | |
| 4833 | GAME( 2001, theroes, 0, gaia, theroes, gaia, ROT0, "Primetek Investments", "Thunder Heroes", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // cuts out occasionally | |
| 4833 | GAME( 2001, theroes, 0, gaia, theroes, cave_state, gaia, ROT0, "Primetek Investments", "Thunder Heroes", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // cuts out occasionally | |
| 4834 | 4834 | |
| 4835 | GAME( 1999, korokoro, 0, korokoro, korokoro, korokoro, ROT0, "Takumi", "Koro Koro Quest (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4835 | GAME( 1999, korokoro, 0, korokoro, korokoro, cave_state, korokoro, ROT0, "Takumi", "Koro Koro Quest (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4836 | 4836 | |
| 4837 | GAME( 1999, crusherm, 0, crusherm, korokoro, korokoro, ROT0, "Takumi", "Crusher Makochan (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4837 | GAME( 1999, crusherm, 0, crusherm, korokoro, cave_state, korokoro, ROT0, "Takumi", "Crusher Makochan (Japan)", GAME_SUPPORTS_SAVE ) | |
| 4838 | 4838 | |
| 4839 | GAME( 1999, tjumpman, 0, tjumpman, tjumpman, tjumpman, ROT0, "Namco", "Tobikose! Jumpman", GAME_SUPPORTS_SAVE ) | |
| 4839 | GAME( 1999, tjumpman, 0, tjumpman, tjumpman, cave_state, tjumpman, ROT0, "Namco", "Tobikose! Jumpman", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 127 | 127 | ROM_END |
| 128 | 128 | |
| 129 | 129 | |
| 130 | GAME( 2000, comebaby, 0, comebaby, comebaby, 0, ROT0, "ExPotato", "Come On Baby", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 130 | GAME( 2000, comebaby, 0, comebaby, comebaby, comebaby_state, 0, ROT0, "ExPotato", "Come On Baby", GAME_NOT_WORKING|GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 284 | 284 | |
| 285 | 285 | |
| 286 | 286 | |
| 287 | GAME(198?, j80bac ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Bank A Coin (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 288 | GAME(198?, j80bounc ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Bouncer (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 289 | GAME(198?, j80frogh ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Frog Hop (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 290 | GAME(198?, j80fruit ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Fruit Snappa (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 291 | GAME(198?, j80golds ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Golden Steppa (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 292 | GAME(198?, j80hotln ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Hot Lines (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 293 | GAME(198?, j80myspn ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Mystery Spin (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 294 | GAME(198?, j80nudg2 ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Nudge Double Up MkII (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 295 | GAME(198?, j80rr ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Road Runner (Jpm) (SYSTEM80, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 296 | GAME(198?, j80rra ,j80rr ,jpms80,jpms80,jpms80,ROT0, "Jpm","Road Runner (Jpm) (SYSTEM80, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 297 | GAME(198?, j80r66 ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Route 66 (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 298 | GAME(198?, j80supst ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Supa Steppa (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 299 | GAME(198?, j80supbk ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Superbank (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 300 | GAME(198?, j80topsp ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Top Sprint (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 301 | GAME(198?, j80topup ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Top Up (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 302 | GAME(198?, j80tumbl ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Tumble (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 303 | GAME(198?, j80wsprt ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Winsprint (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 287 | GAME(198?, j80bac ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Bank A Coin (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 288 | GAME(198?, j80bounc ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Bouncer (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 289 | GAME(198?, j80frogh ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Frog Hop (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 290 | GAME(198?, j80fruit ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Fruit Snappa (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 291 | GAME(198?, j80golds ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Golden Steppa (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 292 | GAME(198?, j80hotln ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Hot Lines (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 293 | GAME(198?, j80myspn ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Mystery Spin (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 294 | GAME(198?, j80nudg2 ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Nudge Double Up MkII (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 295 | GAME(198?, j80rr ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Road Runner (Jpm) (SYSTEM80, set 1)", GAME_IS_SKELETON_MECHANICAL ) | |
| 296 | GAME(198?, j80rra ,j80rr ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Road Runner (Jpm) (SYSTEM80, set 2)", GAME_IS_SKELETON_MECHANICAL ) | |
| 297 | GAME(198?, j80r66 ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Route 66 (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 298 | GAME(198?, j80supst ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Supa Steppa (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 299 | GAME(198?, j80supbk ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Superbank (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 300 | GAME(198?, j80topsp ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Top Sprint (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 301 | GAME(198?, j80topup ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Top Up (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 302 | GAME(198?, j80tumbl ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Tumble (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 303 | GAME(198?, j80wsprt ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Winsprint (Jpm) (SYSTEM80)", GAME_IS_SKELETON_MECHANICAL ) | |
| 304 | 304 | // these look like they're probably SYSTEM80, not 100% sure tho |
| 305 | GAME(198?, j80alad ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Aladdin's Cave (PCP)", GAME_IS_SKELETON_MECHANICAL ) | |
| 306 | GAME(198?, j80fortr ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Fortune Trail (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 307 | GAME(198?, j80mster ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Masterspy (Pcp)", GAME_IS_SKELETON_MECHANICAL ) | |
| 308 | GAME(198?, j80plsnd ,0 ,jpms80,jpms80,jpms80,ROT0, "Jpm","Plus Nudge (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 305 | GAME(198?, j80alad ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Aladdin's Cave (PCP)", GAME_IS_SKELETON_MECHANICAL ) | |
| 306 | GAME(198?, j80fortr ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Fortune Trail (Jpm)", GAME_IS_SKELETON_MECHANICAL ) | |
| 307 | GAME(198?, j80mster ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Masterspy (Pcp)", GAME_IS_SKELETON_MECHANICAL ) | |
| 308 | GAME(198?, j80plsnd ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "Jpm","Plus Nudge (Jpm)", GAME_IS_SKELETON_MECHANICAL ) |
| r15751 | r15752 | |
|---|---|---|
| 2905 | 2905 | *************************************/ |
| 2906 | 2906 | |
| 2907 | 2907 | /* Defender hardware games */ |
| 2908 | GAME( 1980, defender, 0, defender, defender, defender, ROT0, "Williams", "Defender (Red label)", GAME_SUPPORTS_SAVE ) // developers left Williams in 1981 and formed Vid Kidz | |
| 2909 | GAME( 1980, defenderg, defender, defender, defender, defender, ROT0, "Williams", "Defender (Green label)", GAME_SUPPORTS_SAVE ) | |
| 2910 | GAME( 1980, defenderb, defender, defender, defender, defender, ROT0, "Williams", "Defender (Blue label)", GAME_SUPPORTS_SAVE ) | |
| 2911 | GAME( 1980, defenderw, defender, defender, defender, defender, ROT0, "Williams", "Defender (White label)", GAME_SUPPORTS_SAVE ) | |
| 2912 | GAME( 1980, defndjeu, defender, defender, defender, defndjeu, ROT0, "bootleg (Jeutel)", "Defender (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2913 | GAME( 1980, tornado1, defender, defender, defender, defndjeu, ROT0, "bootleg (Jeutel)", "Tornado (set 1, Defender bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2914 | GAME( 1980, tornado2, defender, defender, defender, defndjeu, ROT0, "bootleg (Jeutel)", "Tornado (set 2, Defender bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // bad dump? | |
| 2915 | GAME( 1980, zero, defender, defender, defender, defndjeu, ROT0, "bootleg (Jeutel)", "Zero (set 1, Defender bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2916 | GAME( 1980, zero2, defender, defender, defender, defndjeu, ROT0, "bootleg (Amtec)", "Zero (set 2, Defender bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2917 | GAME( 1980, defcmnd, defender, defender, defender, defender, ROT0, "bootleg", "Defense Command (Defender bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2918 | GAME( 1981, defence, defender, defender, defender, defender, ROT0, "bootleg (Outer Limits)", "Defence Command (Defender bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2919 | GAME( 1981, startrkd, defender, defender, defender, defender, ROT0, "bootleg", "Star Trek (Defender bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2920 | GAME( 1980, mayday, 0, defender, mayday, mayday, ROT0, "Hoei", "Mayday (set 1)", GAME_SUPPORTS_SAVE ) // original by Hoei, which one of these 3 sets is bootleg/licensed/original is unknown | |
| 2921 | GAME( 1980, maydaya, mayday, defender, mayday, mayday, ROT0, "Hoei", "Mayday (set 2)", GAME_SUPPORTS_SAVE ) | |
| 2922 | GAME( 1980, maydayb, mayday, defender, mayday, mayday, ROT0, "Hoei", "Mayday (set 3)", GAME_SUPPORTS_SAVE ) | |
| 2923 | GAME( 1981, colony7, 0, defender, colony7, defender, ROT270, "Taito", "Colony 7 (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2924 | GAME( 1981, colony7a, colony7, defender, colony7, defender, ROT270, "Taito", "Colony 7 (set 2)", GAME_SUPPORTS_SAVE ) | |
| 2925 | GAME( 1982, jin, 0, jin, jin, defender, ROT90, "Falcon", "Jin", GAME_SUPPORTS_SAVE ) | |
| 2908 | GAME( 1980, defender, 0, defender, defender, williams_state, defender, ROT0, "Williams", "Defender (Red label)", GAME_SUPPORTS_SAVE ) // developers left Williams in 1981 and formed Vid Kidz | |
| 2909 | GAME( 1980, defenderg, defender, defender, defender, williams_state, defender, ROT0, "Williams", "Defender (Green label)", GAME_SUPPORTS_SAVE ) | |
| 2910 | GAME( 1980, defenderb, defender, defender, defender, williams_state, defender, ROT0, "Williams", "Defender (Blue label)", GAME_SUPPORTS_SAVE ) | |
| 2911 | GAME( 1980, defenderw, defender, defender, defender, williams_state, defender, ROT0, "Williams", "Defender (White label)", GAME_SUPPORTS_SAVE ) | |
| 2912 | GAME( 1980, defndjeu, defender, defender, defender, williams_state, defndjeu, ROT0, "bootleg (Jeutel)", "Defender (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 2913 | GAME( 1980, tornado1, defender, defender, defender, williams_state, defndjeu, ROT0, "bootleg (Jeutel)", "Tornado (set 1, Defender bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2914 | GAME( 1980, tornado2, defender, defender, defender, williams_state, defndjeu, ROT0, "bootleg (Jeutel)", "Tornado (set 2, Defender bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // bad dump? | |
| 2915 | GAME( 1980, zero, defender, defender, defender, williams_state, defndjeu, ROT0, "bootleg (Jeutel)", "Zero (set 1, Defender bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2916 | GAME( 1980, zero2, defender, defender, defender, williams_state, defndjeu, ROT0, "bootleg (Amtec)", "Zero (set 2, Defender bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2917 | GAME( 1980, defcmnd, defender, defender, defender, williams_state, defender, ROT0, "bootleg", "Defense Command (Defender bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2918 | GAME( 1981, defence, defender, defender, defender, williams_state, defender, ROT0, "bootleg (Outer Limits)", "Defence Command (Defender bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2919 | GAME( 1981, startrkd, defender, defender, defender, williams_state, defender, ROT0, "bootleg", "Star Trek (Defender bootleg)", GAME_SUPPORTS_SAVE ) | |
| 2920 | GAME( 1980, mayday, 0, defender, mayday, williams_state, mayday, ROT0, "Hoei", "Mayday (set 1)", GAME_SUPPORTS_SAVE ) // original by Hoei, which one of these 3 sets is bootleg/licensed/original is unknown | |
| 2921 | GAME( 1980, maydaya, mayday, defender, mayday, williams_state, mayday, ROT0, "Hoei", "Mayday (set 2)", GAME_SUPPORTS_SAVE ) | |
| 2922 | GAME( 1980, maydayb, mayday, defender, mayday, williams_state, mayday, ROT0, "Hoei", "Mayday (set 3)", GAME_SUPPORTS_SAVE ) | |
| 2923 | GAME( 1981, colony7, 0, defender, colony7, williams_state, defender, ROT270, "Taito", "Colony 7 (set 1)", GAME_SUPPORTS_SAVE ) | |
| 2924 | GAME( 1981, colony7a, colony7, defender, colony7, williams_state, defender, ROT270, "Taito", "Colony 7 (set 2)", GAME_SUPPORTS_SAVE ) | |
| 2925 | GAME( 1982, jin, 0, jin, jin, williams_state, defender, ROT90, "Falcon", "Jin", GAME_SUPPORTS_SAVE ) | |
| 2926 | 2926 | |
| 2927 | 2927 | /* Standard Williams hardware */ |
| 2928 | GAME( 1981, stargate, 0, williams, stargate, stargate, ROT0, "Williams / Vid Kidz", "Stargate", GAME_SUPPORTS_SAVE ) | |
| 2929 | GAME( 1982, robotron, 0, williams, robotron, robotron, ROT0, "Williams / Vid Kidz", "Robotron: 2084 (Solid Blue label)", GAME_SUPPORTS_SAVE ) | |
| 2930 | GAME( 1982, robotronyo, robotron, williams, robotron, robotron, ROT0, "Williams / Vid Kidz", "Robotron: 2084 (Yellow/Orange label)", GAME_SUPPORTS_SAVE ) | |
| 2931 | GAME( 1982, joust, 0, williams_muxed, joust, joust, ROT0, "Williams", "Joust (White/Green label)", GAME_SUPPORTS_SAVE ) | |
| 2932 | GAME( 1982, joustr, joust, williams_muxed, joust, joust, ROT0, "Williams", "Joust (Solid Red label)", GAME_SUPPORTS_SAVE ) | |
| 2933 | GAME( 1982, joustwr, joust, williams_muxed, joust, joust, ROT0, "Williams", "Joust (White/Red label)", GAME_SUPPORTS_SAVE ) | |
| 2934 | GAME( 1982, bubbles, 0, williams, bubbles, bubbles, ROT0, "Williams", "Bubbles", GAME_SUPPORTS_SAVE ) | |
| 2935 | GAME( 1982, bubblesr, bubbles, williams, bubbles, bubbles, ROT0, "Williams", "Bubbles (Solid Red label)", GAME_SUPPORTS_SAVE ) | |
| 2936 | GAME( 1982, bubblesp, bubbles, williams, bubbles, bubbles, ROT0, "Williams", "Bubbles (prototype version)", GAME_SUPPORTS_SAVE ) | |
| 2937 | GAME( 1982, splat, 0, williams_muxed, splat, splat, ROT0, "Williams", "Splat!", GAME_SUPPORTS_SAVE ) | |
| 2938 | GAME( 1982, sinistar, 0, sinistar, sinistar, sinistar, ROT270, "Williams", "Sinistar (revision 3)", GAME_SUPPORTS_SAVE ) | |
| 2939 | GAME( 1982, sinistar1, sinistar, sinistar, sinistar, sinistar, ROT270, "Williams", "Sinistar (prototype version)", GAME_SUPPORTS_SAVE ) | |
| 2940 | GAME( 1982, sinistar2, sinistar, sinistar, sinistar, sinistar, ROT270, "Williams", "Sinistar (revision 2)", GAME_SUPPORTS_SAVE ) | |
| 2941 | GAME( 1983, playball, 0, playball, playball, playball, ROT270, "Williams", "PlayBall! (prototype)", GAME_SUPPORTS_SAVE ) | |
| 2942 | GAME( 1983, blaster, 0, blaster, blaster, blaster, ROT0, "Williams / Vid Kidz", "Blaster", GAME_SUPPORTS_SAVE ) | |
| 2943 | GAME( 1983, blastero, blaster, blaster, blaster, blaster, ROT0, "Williams / Vid Kidz", "Blaster (location test)", GAME_SUPPORTS_SAVE ) | |
| 2944 | GAME( 1983, blasterkit, blaster, blastkit, blastkit, blaster, ROT0, "Williams / Vid Kidz", "Blaster (conversion kit)", GAME_SUPPORTS_SAVE ) // mono sound | |
| 2945 | GAME( 1985, spdball, 0, spdball, spdball, spdball, ROT0, "Williams", "Speed Ball (prototype)", GAME_SUPPORTS_SAVE ) | |
| 2946 | GAME( 1985, alienar, 0, alienar, alienar, alienar, ROT0, "Duncan Brown", "Alien Arena", GAME_SUPPORTS_SAVE ) | |
| 2947 | GAME( 1985, alienaru, alienar, alienar, alienar, alienaru, ROT0, "Duncan Brown", "Alien Arena (Stargate upgrade)", GAME_SUPPORTS_SAVE ) | |
| 2948 | GAME( 1987, lottofun, 0, lottofun, lottofun, lottofun, ROT0, "H.A.R. Management", "Lotto Fun", GAME_SUPPORTS_SAVE ) | |
| 2928 | GAME( 1981, stargate, 0, williams, stargate, williams_state, stargate, ROT0, "Williams / Vid Kidz", "Stargate", GAME_SUPPORTS_SAVE ) | |
| 2929 | GAME( 1982, robotron, 0, williams, robotron, williams_state, robotron, ROT0, "Williams / Vid Kidz", "Robotron: 2084 (Solid Blue label)", GAME_SUPPORTS_SAVE ) | |
| 2930 | GAME( 1982, robotronyo, robotron, williams, robotron, williams_state, robotron, ROT0, "Williams / Vid Kidz", "Robotron: 2084 (Yellow/Orange label)", GAME_SUPPORTS_SAVE ) | |
| 2931 | GAME( 1982, joust, 0, williams_muxed, joust, williams_state, joust, ROT0, "Williams", "Joust (White/Green label)", GAME_SUPPORTS_SAVE ) | |
| 2932 | GAME( 1982, joustr, joust, williams_muxed, joust, williams_state, joust, ROT0, "Williams", "Joust (Solid Red label)", GAME_SUPPORTS_SAVE ) | |
| 2933 | GAME( 1982, joustwr, joust, williams_muxed, joust, williams_state, joust, ROT0, "Williams", "Joust (White/Red label)", GAME_SUPPORTS_SAVE ) | |
| 2934 | GAME( 1982, bubbles, 0, williams, bubbles, williams_state, bubbles, ROT0, "Williams", "Bubbles", GAME_SUPPORTS_SAVE ) | |
| 2935 | GAME( 1982, bubblesr, bubbles, williams, bubbles, williams_state, bubbles, ROT0, "Williams", "Bubbles (Solid Red label)", GAME_SUPPORTS_SAVE ) | |
| 2936 | GAME( 1982, bubblesp, bubbles, williams, bubbles, williams_state, bubbles, ROT0, "Williams", "Bubbles (prototype version)", GAME_SUPPORTS_SAVE ) | |
| 2937 | GAME( 1982, splat, 0, williams_muxed, splat, williams_state, splat, ROT0, "Williams", "Splat!", GAME_SUPPORTS_SAVE ) | |
| 2938 | GAME( 1982, sinistar, 0, sinistar, sinistar, williams_state, sinistar, ROT270, "Williams", "Sinistar (revision 3)", GAME_SUPPORTS_SAVE ) | |
| 2939 | GAME( 1982, sinistar1, sinistar, sinistar, sinistar, williams_state, sinistar, ROT270, "Williams", "Sinistar (prototype version)", GAME_SUPPORTS_SAVE ) | |
| 2940 | GAME( 1982, sinistar2, sinistar, sinistar, sinistar, williams_state, sinistar, ROT270, "Williams", "Sinistar (revision 2)", GAME_SUPPORTS_SAVE ) | |
| 2941 | GAME( 1983, playball, 0, playball, playball, williams_state, playball, ROT270, "Williams", "PlayBall! (prototype)", GAME_SUPPORTS_SAVE ) | |
| 2942 | GAME( 1983, blaster, 0, blaster, blaster, williams_state, blaster, ROT0, "Williams / Vid Kidz", "Blaster", GAME_SUPPORTS_SAVE ) | |
| 2943 | GAME( 1983, blastero, blaster, blaster, blaster, williams_state, blaster, ROT0, "Williams / Vid Kidz", "Blaster (location test)", GAME_SUPPORTS_SAVE ) | |
| 2944 | GAME( 1983, blasterkit, blaster, blastkit, blastkit, williams_state, blaster, ROT0, "Williams / Vid Kidz", "Blaster (conversion kit)", GAME_SUPPORTS_SAVE ) // mono sound | |
| 2945 | GAME( 1985, spdball, 0, spdball, spdball, williams_state, spdball, ROT0, "Williams", "Speed Ball (prototype)", GAME_SUPPORTS_SAVE ) | |
| 2946 | GAME( 1985, alienar, 0, alienar, alienar, williams_state, alienar, ROT0, "Duncan Brown", "Alien Arena", GAME_SUPPORTS_SAVE ) | |
| 2947 | GAME( 1985, alienaru, alienar, alienar, alienar, williams_state, alienaru, ROT0, "Duncan Brown", "Alien Arena (Stargate upgrade)", GAME_SUPPORTS_SAVE ) | |
| 2948 | GAME( 1987, lottofun, 0, lottofun, lottofun, williams_state, lottofun, ROT0, "H.A.R. Management", "Lotto Fun", GAME_SUPPORTS_SAVE ) | |
| 2949 | 2949 | |
| 2950 | 2950 | /* 2nd Generation Williams hardware with tilemaps */ |
| 2951 | GAME( 1983, mysticm, 0, mysticm, mysticm, mysticm, ROT0, "Williams", "Mystic Marathon", GAME_SUPPORTS_SAVE ) | |
| 2952 | GAME( 1984, tshoot, 0, tshoot, tshoot, tshoot, ROT0, "Williams", "Turkey Shoot", GAME_SUPPORTS_SAVE ) | |
| 2953 | GAME( 1984, inferno, 0, williams2_extra_ram, inferno, inferno, ROT0, "Williams", "Inferno (Williams)", GAME_SUPPORTS_SAVE ) | |
| 2954 | GAME( 1986, joust2, 0, joust2, joust2, joust2, ROT270, "Williams", "Joust 2 - Survival of the Fittest", GAME_SUPPORTS_SAVE ) | |
| 2951 | GAME( 1983, mysticm, 0, mysticm, mysticm, williams_state, mysticm, ROT0, "Williams", "Mystic Marathon", GAME_SUPPORTS_SAVE ) | |
| 2952 | GAME( 1984, tshoot, 0, tshoot, tshoot, williams_state, tshoot, ROT0, "Williams", "Turkey Shoot", GAME_SUPPORTS_SAVE ) | |
| 2953 | GAME( 1984, inferno, 0, williams2_extra_ram, inferno, williams_state, inferno, ROT0, "Williams", "Inferno (Williams)", GAME_SUPPORTS_SAVE ) | |
| 2954 | GAME( 1986, joust2, 0, joust2, joust2, joust2_state, joust2, ROT270, "Williams", "Joust 2 - Survival of the Fittest", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 3653 | 3653 | |
| 3654 | 3654 | /******************************************************************************/ |
| 3655 | 3655 | |
| 3656 | GAME( 1986, lastmisn, 0, lastmisn, lastmisn, lastmisn, ROT270, "Data East USA", "Last Mission (US revision 6)", GAME_SUPPORTS_SAVE ) | |
| 3657 | GAME( 1986, lastmisno,lastmisn, lastmisn, lastmisn, lastmisn, ROT270, "Data East USA", "Last Mission (US revision 5)", GAME_SUPPORTS_SAVE ) | |
| 3658 | GAME( 1986, lastmisnj,lastmisn, lastmisn, lastmisnj, lastmisn, ROT270, "Data East Corporation", "Last Mission (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3659 | GAME( 1986, shackled, 0, shackled, shackled, shackled, ROT0, "Data East USA", "Shackled (US)", GAME_SUPPORTS_SAVE ) | |
| 3660 | GAME( 1986, breywood, shackled, shackled, breywood, shackled, ROT0, "Data East Corporation", "Breywood (Japan revision 2)", GAME_SUPPORTS_SAVE ) | |
| 3661 | GAME( 1987, gondo, 0, gondo, gondo, gondo, ROT270, "Data East USA", "Gondomania (US)", GAME_SUPPORTS_SAVE ) | |
| 3662 | GAME( 1987, makyosen, gondo, gondo, gondo, gondo, ROT270, "Data East Corporation", "Makyou Senshi (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3663 | GAME( 1987, garyoret, 0, garyoret, garyoret, garyoret, ROT0, "Data East Corporation", "Garyo Retsuden (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3664 | GAME( 1987, ghostb, 0, ghostb, ghostb, ghostb, ROT0, "Data East USA", "The Real Ghostbusters (US 2 Players, revision 2)", GAME_SUPPORTS_SAVE ) | |
| 3665 | GAME( 1987, ghostb2a, ghostb, ghostb, ghostb2a, ghostb, ROT0, "Data East USA", "The Real Ghostbusters (US 2 Players)", GAME_SUPPORTS_SAVE ) | |
| 3666 | GAME( 1987, ghostb3, ghostb, ghostb, ghostb3, ghostb, ROT0, "Data East USA", "The Real Ghostbusters (US 3 Players)", GAME_SUPPORTS_SAVE ) | |
| 3667 | GAME( 1987, meikyuh, ghostb, ghostb, meikyuh, meikyuh, ROT0, "Data East Corporation", "Meikyuu Hunter G (Japan, set 1)", GAME_SUPPORTS_SAVE ) | |
| 3668 | GAME( 1987, meikyuha, ghostb, ghostb, meikyuh, meikyuh, ROT0, "Data East Corporation", "Meikyuu Hunter G (Japan, set 2)", GAME_SUPPORTS_SAVE ) | |
| 3669 | GAME( 1987, csilver, 0, csilver, csilver, csilver, ROT0, "Data East Corporation", "Captain Silver (World)", GAME_SUPPORTS_SAVE ) | |
| 3670 | GAME( 1987, csilverj, csilver, csilver, csilverj, csilver, ROT0, "Data East Corporation", "Captain Silver (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3671 | GAME( 1987, oscar, 0, oscar, oscar, oscar, ROT0, "Data East Corporation", "Psycho-Nics Oscar (World revision 0)", GAME_SUPPORTS_SAVE ) | |
| 3672 | GAME( 1988, oscaru, oscar, oscar, oscarj, oscar, ROT0, "Data East USA", "Psycho-Nics Oscar (US)", GAME_SUPPORTS_SAVE ) | |
| 3673 | GAME( 1987, oscarj1, oscar, oscar, oscarj, oscar, ROT0, "Data East Corporation", "Psycho-Nics Oscar (Japan revision 1)", GAME_SUPPORTS_SAVE ) | |
| 3674 | GAME( 1987, oscarj2, oscar, oscar, oscarj, oscar, ROT0, "Data East Corporation", "Psycho-Nics Oscar (Japan revision 2)", GAME_SUPPORTS_SAVE ) | |
| 3675 | GAME( 1987, srdarwin, 0, srdarwin, srdarwin, srdarwin, ROT270, "Data East Corporation", "Super Real Darwin (World)", GAME_SUPPORTS_SAVE ) | |
| 3676 | GAME( 1987, srdarwinj,srdarwin, srdarwin, srdarwinj, srdarwin, ROT270, "Data East Corporation", "Super Real Darwin (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3677 | GAME( 1988, cobracom, 0, cobracom, cobracom, cobracom, ROT0, "Data East Corporation", "Cobra-Command (World revision 5)", GAME_SUPPORTS_SAVE ) | |
| 3678 | GAME( 1988, cobracomj,cobracom, cobracom, cobracom, cobracom, ROT0, "Data East Corporation", "Cobra-Command (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3656 | GAME( 1986, lastmisn, 0, lastmisn, lastmisn, dec8_state, lastmisn, ROT270, "Data East USA", "Last Mission (US revision 6)", GAME_SUPPORTS_SAVE ) | |
| 3657 | GAME( 1986, lastmisno,lastmisn, lastmisn, lastmisn, dec8_state, lastmisn, ROT270, "Data East USA", "Last Mission (US revision 5)", GAME_SUPPORTS_SAVE ) | |
| 3658 | GAME( 1986, lastmisnj,lastmisn, lastmisn, lastmisnj, dec8_state, lastmisn, ROT270, "Data East Corporation", "Last Mission (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3659 | GAME( 1986, shackled, 0, shackled, shackled, dec8_state, shackled, ROT0, "Data East USA", "Shackled (US)", GAME_SUPPORTS_SAVE ) | |
| 3660 | GAME( 1986, breywood, shackled, shackled, breywood, dec8_state, shackled, ROT0, "Data East Corporation", "Breywood (Japan revision 2)", GAME_SUPPORTS_SAVE ) | |
| 3661 | GAME( 1987, gondo, 0, gondo, gondo, dec8_state, gondo, ROT270, "Data East USA", "Gondomania (US)", GAME_SUPPORTS_SAVE ) | |
| 3662 | GAME( 1987, makyosen, gondo, gondo, gondo, dec8_state, gondo, ROT270, "Data East Corporation", "Makyou Senshi (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3663 | GAME( 1987, garyoret, 0, garyoret, garyoret, dec8_state, garyoret, ROT0, "Data East Corporation", "Garyo Retsuden (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3664 | GAME( 1987, ghostb, 0, ghostb, ghostb, dec8_state, ghostb, ROT0, "Data East USA", "The Real Ghostbusters (US 2 Players, revision 2)", GAME_SUPPORTS_SAVE ) | |
| 3665 | GAME( 1987, ghostb2a, ghostb, ghostb, ghostb2a, dec8_state, ghostb, ROT0, "Data East USA", "The Real Ghostbusters (US 2 Players)", GAME_SUPPORTS_SAVE ) | |
| 3666 | GAME( 1987, ghostb3, ghostb, ghostb, ghostb3, dec8_state, ghostb, ROT0, "Data East USA", "The Real Ghostbusters (US 3 Players)", GAME_SUPPORTS_SAVE ) | |
| 3667 | GAME( 1987, meikyuh, ghostb, ghostb, meikyuh, dec8_state, meikyuh, ROT0, "Data East Corporation", "Meikyuu Hunter G (Japan, set 1)", GAME_SUPPORTS_SAVE ) | |
| 3668 | GAME( 1987, meikyuha, ghostb, ghostb, meikyuh, dec8_state, meikyuh, ROT0, "Data East Corporation", "Meikyuu Hunter G (Japan, set 2)", GAME_SUPPORTS_SAVE ) | |
| 3669 | GAME( 1987, csilver, 0, csilver, csilver, dec8_state, csilver, ROT0, "Data East Corporation", "Captain Silver (World)", GAME_SUPPORTS_SAVE ) | |
| 3670 | GAME( 1987, csilverj, csilver, csilver, csilverj, dec8_state, csilver, ROT0, "Data East Corporation", "Captain Silver (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3671 | GAME( 1987, oscar, 0, oscar, oscar, dec8_state, oscar, ROT0, "Data East Corporation", "Psycho-Nics Oscar (World revision 0)", GAME_SUPPORTS_SAVE ) | |
| 3672 | GAME( 1988, oscaru, oscar, oscar, oscarj, dec8_state, oscar, ROT0, "Data East USA", "Psycho-Nics Oscar (US)", GAME_SUPPORTS_SAVE ) | |
| 3673 | GAME( 1987, oscarj1, oscar, oscar, oscarj, dec8_state, oscar, ROT0, "Data East Corporation", "Psycho-Nics Oscar (Japan revision 1)", GAME_SUPPORTS_SAVE ) | |
| 3674 | GAME( 1987, oscarj2, oscar, oscar, oscarj, dec8_state, oscar, ROT0, "Data East Corporation", "Psycho-Nics Oscar (Japan revision 2)", GAME_SUPPORTS_SAVE ) | |
| 3675 | GAME( 1987, srdarwin, 0, srdarwin, srdarwin, dec8_state, srdarwin, ROT270, "Data East Corporation", "Super Real Darwin (World)", GAME_SUPPORTS_SAVE ) | |
| 3676 | GAME( 1987, srdarwinj,srdarwin, srdarwin, srdarwinj, dec8_state, srdarwin, ROT270, "Data East Corporation", "Super Real Darwin (Japan)", GAME_SUPPORTS_SAVE ) | |
| 3677 | GAME( 1988, cobracom, 0, cobracom, cobracom, dec8_state, cobracom, ROT0, "Data East Corporation", "Cobra-Command (World revision 5)", GAME_SUPPORTS_SAVE ) | |
| 3678 | GAME( 1988, cobracomj,cobracom, cobracom, cobracom, dec8_state, cobracom, ROT0, "Data East Corporation", "Cobra-Command (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 739 | 739 | |
| 740 | 740 | ***************************************************************************/ |
| 741 | 741 | |
| 742 | GAME( 1998, asurabld, 0, fuuki32, asurabld, 0, ROT0, "Fuuki", "Asura Blade - Sword of Dynasty (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND) | |
| 743 | GAME( 2000, asurabus, 0, fuuki32, asurabus, 0, ROT0, "Fuuki", "Asura Buster - Eternal Warriors (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND) | |
| 742 | GAME( 1998, asurabld, 0, fuuki32, asurabld, fuuki32_state, 0, ROT0, "Fuuki", "Asura Blade - Sword of Dynasty (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND) | |
| 743 | GAME( 2000, asurabus, 0, fuuki32, asurabus, fuuki32_state, 0, ROT0, "Fuuki", "Asura Buster - Eternal Warriors (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 169 | 169 | ROM_END |
| 170 | 170 | |
| 171 | 171 | |
| 172 | GAME( 1984, rcorsair, 0, rcorsair, inports, 0, ROT90, "Nakasawa", "Red Corsair", GAME_IS_SKELETON ) | |
| 172 | GAME( 1984, rcorsair, 0, rcorsair, inports, rcorsair_state, 0, ROT90, "Nakasawa", "Red Corsair", GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 758 | 758 | ********************************************** |
| 759 | 759 | |
| 760 | 760 | YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 761 | GAME( 1985, slotcarn, 0, slotcarn, slotcarn, 0, ROT0, "Wing Co., Ltd.", "Slot Carnival", GAME_NOT_WORKING ) | |
| 762 | GAME( 1985, spielbud, 0, slotcarn, spielbud, 0, ROT0, "ADP", "Spiel Bude (German)", GAME_NOT_WORKING ) | |
| 761 | GAME( 1985, slotcarn, 0, slotcarn, slotcarn, slotcarn_state, 0, ROT0, "Wing Co., Ltd.", "Slot Carnival", GAME_NOT_WORKING ) | |
| 762 | GAME( 1985, spielbud, 0, slotcarn, spielbud, slotcarn_state, 0, ROT0, "ADP", "Spiel Bude (German)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 538 | 538 | *************************/ |
| 539 | 539 | |
| 540 | 540 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ |
| 541 | GAMEL( 19??, chance32, 0, chance32, chance32, 0, ROT0, "PAL System Co, Ltd.", "Chance Thirty Two", 0, layout_chance32 ) | |
| 541 | GAMEL( 19??, chance32, 0, chance32, chance32, chance32_state, 0, ROT0, "PAL System Co, Ltd.", "Chance Thirty Two", 0, layout_chance32 ) |
| r15751 | r15752 | |
|---|---|---|
| 720 | 720 | ROM_LOAD( "6206a.2", 0x10000, 0x10000, CRC(1e9e5936) SHA1(60370d1de28b1c5ffeff7843702aaddb19ff1f58) ) |
| 721 | 721 | ROM_END |
| 722 | 722 | |
| 723 | GAME( 1987, tbowl, 0, tbowl, tbowl, 0, ROT0, "Tecmo", "Tecmo Bowl (World)", 0 ) | |
| 724 | GAME( 1987, tbowlp, tbowl, tbowl, tbowl, 0, ROT0, "Tecmo", "Tecmo Bowl (World, prototype?)", 0 ) // or early version, handwritten labels | |
| 725 | GAME( 1987, tbowlj, tbowl, tbowl, tbowlj, 0, ROT0, "Tecmo", "Tecmo Bowl (Japan)", 0 ) | |
| 723 | GAME( 1987, tbowl, 0, tbowl, tbowl, tbowl_state, 0, ROT0, "Tecmo", "Tecmo Bowl (World)", 0 ) | |
| 724 | GAME( 1987, tbowlp, tbowl, tbowl, tbowl, tbowl_state, 0, ROT0, "Tecmo", "Tecmo Bowl (World, prototype?)", 0 ) // or early version, handwritten labels | |
| 725 | GAME( 1987, tbowlj, tbowl, tbowl, tbowlj, tbowl_state, 0, ROT0, "Tecmo", "Tecmo Bowl (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 423 | 423 | ROM_END |
| 424 | 424 | |
| 425 | 425 | |
| 426 | GAME(1982, vrkon_l1, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Varkon (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 427 | GAME(1981, barra_l1, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Barracora (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 428 | GAME(1980, bk_l4, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Black Knight (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 429 | GAME(1980, bk_f4, bk_l4, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Black Knight (L-4, French speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 430 | GAME(1980, bk_l3, bk_l4, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Black Knight (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 431 | GAME(1980, csmic_l1, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Cosmic Gunfight (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 432 | GAME(1982, dfndr_l4, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Defender (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 433 | GAME(1983, fpwr2_l2, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Firepower II (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 434 | GAME(1981, hypbl_l4, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "HyperBall (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 435 | GAME(1983, jst_l2, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Joust (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 436 | GAME(1981, jngld_l2, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Jungle Lord (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 437 | GAME(1983, lsrcu_l2, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Laser Cue (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 438 | GAME(1981, pharo_l2, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Pharaoh (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 439 | GAME(1981, solar_l2, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Solar Fire (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 440 | GAME(1984, strlt_l1, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Star Light (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 441 | GAME(1982, tmfnt_l5, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Time Fantasy (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 442 | GAME(1982, wrlok_l3, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Warlok (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 443 | GAME(1982, thund_p1, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Thunderball (P-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 444 | GAME(1983, ratrc_l1, 0, williams_s7, williams_s7, williams_s7, ROT0, "Williams", "Rat Race (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 426 | GAME(1982, vrkon_l1, 0, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "Varkon (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 427 | GAME(1981, barra_l1, 0, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "Barracora (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 428 | GAME(1980, bk_l4, 0, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "Black Knight (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 429 | GAME(1980, bk_f4, bk_l4, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "Black Knight (L-4, French speech)", GAME_IS_SKELETON_MECHANICAL) | |
| 430 | GAME(1980, bk_l3, bk_l4, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "Black Knight (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 431 | GAME(1980, csmic_l1, 0, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "Cosmic Gunfight (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 432 | GAME(1982, dfndr_l4, 0, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "Defender (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 433 | GAME(1983, fpwr2_l2, 0, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "Firepower II (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 434 | GAME(1981, hypbl_l4, 0, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "HyperBall (L-4)", GAME_IS_SKELETON_MECHANICAL) | |
| 435 | GAME(1983, jst_l2, 0, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "Joust (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 436 | GAME(1981, jngld_l2, 0, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "Jungle Lord (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 437 | GAME(1983, lsrcu_l2, 0, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "Laser Cue (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 438 | GAME(1981, pharo_l2, 0, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "Pharaoh (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 439 | GAME(1981, solar_l2, 0, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "Solar Fire (L-2)", GAME_IS_SKELETON_MECHANICAL) | |
| 440 | GAME(1984, strlt_l1, 0, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "Star Light (L-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 441 | GAME(1982, tmfnt_l5, 0, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "Time Fantasy (L-5)", GAME_IS_SKELETON_MECHANICAL) | |
| 442 | GAME(1982, wrlok_l3, 0, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "Warlok (L-3)", GAME_IS_SKELETON_MECHANICAL) | |
| 443 | GAME(1982, thund_p1, 0, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "Thunderball (P-1)", GAME_IS_SKELETON_MECHANICAL) | |
| 444 | GAME(1983, ratrc_l1, 0, williams_s7, williams_s7, williams_s7_state, williams_s7, ROT0, "Williams", "Rat Race (L-1)", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 420 | 420 | * |
| 421 | 421 | *************************************/ |
| 422 | 422 | |
| 423 | GAME( 1986, battlane, 0, battlane, battlane, 0, ROT90, "Technos Japan (Taito license)", "Battle Lane! Vol. 5 (set 1)", GAME_SUPPORTS_SAVE ) | |
| 424 | GAME( 1986, battlane2, battlane, battlane, battlane, 0, ROT90, "Technos Japan (Taito license)", "Battle Lane! Vol. 5 (set 2)", GAME_SUPPORTS_SAVE ) | |
| 425 | GAME( 1986, battlane3, battlane, battlane, battlane, 0, ROT90, "Technos Japan (Taito license)", "Battle Lane! Vol. 5 (set 3)", GAME_SUPPORTS_SAVE ) | |
| 423 | GAME( 1986, battlane, 0, battlane, battlane, battlane_state, 0, ROT90, "Technos Japan (Taito license)", "Battle Lane! Vol. 5 (set 1)", GAME_SUPPORTS_SAVE ) | |
| 424 | GAME( 1986, battlane2, battlane, battlane, battlane, battlane_state, 0, ROT90, "Technos Japan (Taito license)", "Battle Lane! Vol. 5 (set 2)", GAME_SUPPORTS_SAVE ) | |
| 425 | GAME( 1986, battlane3, battlane, battlane, battlane, battlane_state, 0, ROT90, "Technos Japan (Taito license)", "Battle Lane! Vol. 5 (set 3)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1306 | 1306 | * |
| 1307 | 1307 | *************************************/ |
| 1308 | 1308 | |
| 1309 | GAME( 1994, tmek, 0, atarigt, tmek, tmek, ROT0, "Atari Games", "T-MEK (v5.1, The Warlords)", GAME_UNEMULATED_PROTECTION ) | |
| 1310 | GAME( 1994, tmek51p, tmek, atarigt, tmek, tmek, ROT0, "Atari Games", "T-MEK (v5.1, prototype)", GAME_UNEMULATED_PROTECTION ) | |
| 1311 | GAME( 1994, tmek45, tmek, atarigt, tmek, tmek, ROT0, "Atari Games", "T-MEK (v4.5)", GAME_UNEMULATED_PROTECTION ) | |
| 1312 | GAME( 1994, tmek44, tmek, atarigt, tmek, tmek, ROT0, "Atari Games", "T-MEK (v4.4)", GAME_UNEMULATED_PROTECTION ) | |
| 1313 | GAME( 1994, tmek20, tmek, atarigt, tmek, tmek, ROT0, "Atari Games", "T-MEK (v2.0, prototype)", 0 ) | |
| 1314 | GAME( 1994, primrage, 0, atarigt, primrage, primrage, ROT0, "Atari Games", "Primal Rage (version 2.3)", GAME_UNEMULATED_PROTECTION ) | |
| 1315 | GAME( 1994, primrage20, primrage, atarigt, primrage, primrage20, ROT0, "Atari Games", "Primal Rage (version 2.0)", GAME_UNEMULATED_PROTECTION ) | |
| 1309 | GAME( 1994, tmek, 0, atarigt, tmek, atarigt_state, tmek, ROT0, "Atari Games", "T-MEK (v5.1, The Warlords)", GAME_UNEMULATED_PROTECTION ) | |
| 1310 | GAME( 1994, tmek51p, tmek, atarigt, tmek, atarigt_state, tmek, ROT0, "Atari Games", "T-MEK (v5.1, prototype)", GAME_UNEMULATED_PROTECTION ) | |
| 1311 | GAME( 1994, tmek45, tmek, atarigt, tmek, atarigt_state, tmek, ROT0, "Atari Games", "T-MEK (v4.5)", GAME_UNEMULATED_PROTECTION ) | |
| 1312 | GAME( 1994, tmek44, tmek, atarigt, tmek, atarigt_state, tmek, ROT0, "Atari Games", "T-MEK (v4.4)", GAME_UNEMULATED_PROTECTION ) | |
| 1313 | GAME( 1994, tmek20, tmek, atarigt, tmek, atarigt_state, tmek, ROT0, "Atari Games", "T-MEK (v2.0, prototype)", 0 ) | |
| 1314 | GAME( 1994, primrage, 0, atarigt, primrage, atarigt_state, primrage, ROT0, "Atari Games", "Primal Rage (version 2.3)", GAME_UNEMULATED_PROTECTION ) | |
| 1315 | GAME( 1994, primrage20, primrage, atarigt, primrage, atarigt_state, primrage20, ROT0, "Atari Games", "Primal Rage (version 2.0)", GAME_UNEMULATED_PROTECTION ) |
| r15751 | r15752 | |
|---|---|---|
| 77 | 77 | ROM_LOAD("zsc4.dat", 0x1400, 0x0400, CRC(69e0bb95) SHA1(d9a1d0159bf49445b0ece0f9d7806ed80657c2b2)) |
| 78 | 78 | ROM_END |
| 79 | 79 | |
| 80 | GAME(1978, skijump, 0, zac_proto, zac_proto, zac_proto, ROT0, "Zaccaria", "Ski Jump", GAME_IS_SKELETON_MECHANICAL) | |
| 81 | GAME(1979, spacecty, 0, zac_proto, zac_proto, zac_proto, ROT0, "Zaccaria", "Space City", GAME_IS_SKELETON_MECHANICAL) | |
| 82 | GAME(1978, strike, 0, zac_proto, zac_proto, zac_proto, ROT0, "Zaccaria", "Strike", GAME_IS_SKELETON_MECHANICAL) | |
| 80 | GAME(1978, skijump, 0, zac_proto, zac_proto, zac_proto_state, zac_proto, ROT0, "Zaccaria", "Ski Jump", GAME_IS_SKELETON_MECHANICAL) | |
| 81 | GAME(1979, spacecty, 0, zac_proto, zac_proto, zac_proto_state, zac_proto, ROT0, "Zaccaria", "Space City", GAME_IS_SKELETON_MECHANICAL) | |
| 82 | GAME(1978, strike, 0, zac_proto, zac_proto, zac_proto_state, zac_proto, ROT0, "Zaccaria", "Strike", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 958 | 958 | ROM_END |
| 959 | 959 | |
| 960 | 960 | |
| 961 | GAME( 1997, rabbit, 0, rabbit, rabbit, rabbit, ROT0, "Aorn / Electronic Arts", "Rabbit (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) // somewhat playable | |
| 961 | GAME( 1997, rabbit, 0, rabbit, rabbit, rabbit_state, rabbit, ROT0, "Aorn / Electronic Arts", "Rabbit (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) // somewhat playable |
| r15751 | r15752 | |
|---|---|---|
| 425 | 425 | state->membank("bank2")->set_entry(lines & 0x0f); |
| 426 | 426 | } |
| 427 | 427 | |
| 428 | GAME( 1989, crimfght, 0, crimfght, crimfght, 0, ROT0, "Konami", "Crime Fighters (US 4 players)", GAME_SUPPORTS_SAVE ) | |
| 429 | GAME( 1989, crimfght2, crimfght, crimfght, crimfghtj,0, ROT0, "Konami", "Crime Fighters (World 2 Players)", GAME_SUPPORTS_SAVE ) | |
| 430 | GAME( 1989, crimfghtj, crimfght, crimfght, crimfghtj,0, ROT0, "Konami", "Crime Fighters (Japan 2 Players)", GAME_SUPPORTS_SAVE ) | |
| 428 | GAME( 1989, crimfght, 0, crimfght, crimfght, crimfght_state, 0, ROT0, "Konami", "Crime Fighters (US 4 players)", GAME_SUPPORTS_SAVE ) | |
| 429 | GAME( 1989, crimfght2, crimfght, crimfght, crimfghtj, crimfght_state,0, ROT0, "Konami", "Crime Fighters (World 2 Players)", GAME_SUPPORTS_SAVE ) | |
| 430 | GAME( 1989, crimfghtj, crimfght, crimfght, crimfghtj, crimfght_state,0, ROT0, "Konami", "Crime Fighters (Japan 2 Players)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1536 | 1536 | ROM_END |
| 1537 | 1537 | |
| 1538 | 1538 | |
| 1539 | GAME( 1988, bonzeadv, 0, bonzeadv, bonzeadv, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Newer)", GAME_SUPPORTS_SAVE ) | |
| 1540 | GAME( 1988, bonzeadvo, bonzeadv, bonzeadv, bonzeadv, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Older)", GAME_SUPPORTS_SAVE ) | |
| 1541 | GAME( 1988, bonzeadvu, bonzeadv, bonzeadv, jigkmgri, 0, ROT0, "Taito America Corporation", "Bonze Adventure (US)", GAME_SUPPORTS_SAVE ) | |
| 1542 | GAME( 1988, jigkmgri, bonzeadv, bonzeadv, jigkmgri, 0, ROT0, "Taito Corporation", "Jigoku Meguri (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1543 | GAME( 1988, asuka, 0, asuka, asuka, 0, ROT270, "Taito Corporation", "Asuka & Asuka (World)", GAME_SUPPORTS_SAVE ) | |
| 1544 | GAME( 1988, asukaj, asuka, asuka, asuka, 0, ROT270, "Taito Corporation", "Asuka & Asuka (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1545 | GAME( 1989, mofflott, 0, mofflott, mofflott, 0, ROT270, "Taito Corporation", "Maze of Flott (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1546 | GAME( 1989, cadash, 0, cadash, cadash, 0, ROT0, "Taito Corporation Japan", "Cadash (World)", GAME_SUPPORTS_SAVE ) | |
| 1547 | GAME( 1989, cadashj, cadash, cadash, cadashj, 0, ROT0, "Taito Corporation", "Cadash (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1548 | GAME( 1989, cadashu, cadash, cadash, cadashu, 0, ROT0, "Taito America Corporation", "Cadash (US)", GAME_SUPPORTS_SAVE ) | |
| 1549 | GAME( 1989, cadashi, cadash, cadash, cadash, 0, ROT0, "Taito Corporation Japan", "Cadash (Italy)", GAME_SUPPORTS_SAVE ) | |
| 1550 | GAME( 1989, cadashf, cadash, cadash, cadash, 0, ROT0, "Taito Corporation Japan", "Cadash (France)", GAME_SUPPORTS_SAVE ) | |
| 1551 | GAME( 1989, cadashg, cadash, cadash, cadash, 0, ROT0, "Taito Corporation Japan", "Cadash (Germany)", GAME_SUPPORTS_SAVE ) | |
| 1552 | GAME( 1992, galmedes, 0, galmedes, galmedes, 0, ROT270, "Visco", "Galmedes (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1553 | GAME( 1993, earthjkr, 0, galmedes, earthjkr, 0, ROT270, "Visco", "U.N. Defense Force: Earth Joker", GAME_SUPPORTS_SAVE ) | |
| 1554 | GAME( 1994, eto, 0, eto, eto, 0, ROT0, "Visco", "Kokontouzai Eto Monogatari (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1539 | GAME( 1988, bonzeadv, 0, bonzeadv, bonzeadv, asuka_state, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Newer)", GAME_SUPPORTS_SAVE ) | |
| 1540 | GAME( 1988, bonzeadvo, bonzeadv, bonzeadv, bonzeadv, asuka_state, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Older)", GAME_SUPPORTS_SAVE ) | |
| 1541 | GAME( 1988, bonzeadvu, bonzeadv, bonzeadv, jigkmgri, asuka_state, 0, ROT0, "Taito America Corporation", "Bonze Adventure (US)", GAME_SUPPORTS_SAVE ) | |
| 1542 | GAME( 1988, jigkmgri, bonzeadv, bonzeadv, jigkmgri, asuka_state, 0, ROT0, "Taito Corporation", "Jigoku Meguri (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1543 | GAME( 1988, asuka, 0, asuka, asuka, asuka_state, 0, ROT270, "Taito Corporation", "Asuka & Asuka (World)", GAME_SUPPORTS_SAVE ) | |
| 1544 | GAME( 1988, asukaj, asuka, asuka, asuka, asuka_state, 0, ROT270, "Taito Corporation", "Asuka & Asuka (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1545 | GAME( 1989, mofflott, 0, mofflott, mofflott, asuka_state, 0, ROT270, "Taito Corporation", "Maze of Flott (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1546 | GAME( 1989, cadash, 0, cadash, cadash, asuka_state, 0, ROT0, "Taito Corporation Japan", "Cadash (World)", GAME_SUPPORTS_SAVE ) | |
| 1547 | GAME( 1989, cadashj, cadash, cadash, cadashj, asuka_state, 0, ROT0, "Taito Corporation", "Cadash (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1548 | GAME( 1989, cadashu, cadash, cadash, cadashu, asuka_state, 0, ROT0, "Taito America Corporation", "Cadash (US)", GAME_SUPPORTS_SAVE ) | |
| 1549 | GAME( 1989, cadashi, cadash, cadash, cadash, asuka_state, 0, ROT0, "Taito Corporation Japan", "Cadash (Italy)", GAME_SUPPORTS_SAVE ) | |
| 1550 | GAME( 1989, cadashf, cadash, cadash, cadash, asuka_state, 0, ROT0, "Taito Corporation Japan", "Cadash (France)", GAME_SUPPORTS_SAVE ) | |
| 1551 | GAME( 1989, cadashg, cadash, cadash, cadash, asuka_state, 0, ROT0, "Taito Corporation Japan", "Cadash (Germany)", GAME_SUPPORTS_SAVE ) | |
| 1552 | GAME( 1992, galmedes, 0, galmedes, galmedes, asuka_state, 0, ROT270, "Visco", "Galmedes (Japan)", GAME_SUPPORTS_SAVE ) | |
| 1553 | GAME( 1993, earthjkr, 0, galmedes, earthjkr, asuka_state, 0, ROT270, "Visco", "U.N. Defense Force: Earth Joker", GAME_SUPPORTS_SAVE ) | |
| 1554 | GAME( 1994, eto, 0, eto, eto, asuka_state, 0, ROT0, "Visco", "Kokontouzai Eto Monogatari (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 361 | 361 | ROM_END |
| 362 | 362 | |
| 363 | 363 | |
| 364 | GAME( 1977, triplhnt, 0, triplhnt, triplhnt, triplhnt, 0, "Atari", "Triple Hunt", 0 ) | |
| 364 | GAME( 1977, triplhnt, 0, triplhnt, triplhnt, triplhnt_state, triplhnt, 0, "Atari", "Triple Hunt", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 308 | 308 | *************************************/ |
| 309 | 309 | |
| 310 | 310 | // YEAR, NAME, PARENT, MACHINE,INPUT, INIT,MONITOR,COMPANY,FULLNAME,FLAGS |
| 311 | GAME( 1982, pooyan, 0, pooyan, pooyan, 0, ROT90, "Konami", "Pooyan", GAME_SUPPORTS_SAVE ) | |
| 312 | GAME( 1982, pooyans, pooyan, pooyan, pooyan, 0, ROT90, "Konami (Stern Electronics license)", "Pooyan (Stern Electronics)", GAME_SUPPORTS_SAVE ) | |
| 313 | GAME( 1982, pootan, pooyan, pooyan, pooyan, 0, ROT90, "bootleg", "Pootan", GAME_SUPPORTS_SAVE ) | |
| 311 | GAME( 1982, pooyan, 0, pooyan, pooyan, pooyan_state, 0, ROT90, "Konami", "Pooyan", GAME_SUPPORTS_SAVE ) | |
| 312 | GAME( 1982, pooyans, pooyan, pooyan, pooyan, pooyan_state, 0, ROT90, "Konami (Stern Electronics license)", "Pooyan (Stern Electronics)", GAME_SUPPORTS_SAVE ) | |
| 313 | GAME( 1982, pootan, pooyan, pooyan, pooyan, pooyan_state, 0, ROT90, "bootleg", "Pootan", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 377 | 377 | } |
| 378 | 378 | |
| 379 | 379 | |
| 380 | GAME( 1991, rollerg, 0, rollerg, rollerg, 0, ROT0, "Konami", "Rollergames (US)", GAME_SUPPORTS_SAVE ) | |
| 381 | GAME( 1991, rollergj, rollerg, rollerg, rollerg, 0, ROT0, "Konami", "Rollergames (Japan)", GAME_SUPPORTS_SAVE ) | |
| 380 | GAME( 1991, rollerg, 0, rollerg, rollerg, rollerg_state, 0, ROT0, "Konami", "Rollergames (US)", GAME_SUPPORTS_SAVE ) | |
| 381 | GAME( 1991, rollergj, rollerg, rollerg, rollerg, rollerg_state, 0, ROT0, "Konami", "Rollergames (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 822 | 822 | * |
| 823 | 823 | *************************************/ |
| 824 | 824 | |
| 825 | GAME( 1988, hvyunit, 0, hvyunit, hvyunit, 0, ROT0, "Kaneko / Taito", "Heavy Unit (World)", GAME_NO_COCKTAIL ) | |
| 826 | GAME( 1988, hvyunitj, hvyunit, hvyunit, hvyunitj, 0, ROT0, "Kaneko / Taito", "Heavy Unit (Japan, Newer)", GAME_NO_COCKTAIL ) | |
| 827 | GAME( 1988, hvyunitjo,hvyunit, hvyunit, hvyunitj, 0, ROT0, "Kaneko / Taito", "Heavy Unit (Japan, Older)", GAME_NO_COCKTAIL ) | |
| 828 | GAME( 1988, hvyunitu, hvyunit, hvyunit, hvyunitj, 0, ROT0, "Kaneko / Taito", "Heavy Unit -U.S.A. Version- (US)", GAME_NO_COCKTAIL ) | |
| 825 | GAME( 1988, hvyunit, 0, hvyunit, hvyunit, hvyunit_state, 0, ROT0, "Kaneko / Taito", "Heavy Unit (World)", GAME_NO_COCKTAIL ) | |
| 826 | GAME( 1988, hvyunitj, hvyunit, hvyunit, hvyunitj, hvyunit_state, 0, ROT0, "Kaneko / Taito", "Heavy Unit (Japan, Newer)", GAME_NO_COCKTAIL ) | |
| 827 | GAME( 1988, hvyunitjo,hvyunit, hvyunit, hvyunitj, hvyunit_state, 0, ROT0, "Kaneko / Taito", "Heavy Unit (Japan, Older)", GAME_NO_COCKTAIL ) | |
| 828 | GAME( 1988, hvyunitu, hvyunit, hvyunit, hvyunitj, hvyunit_state, 0, ROT0, "Kaneko / Taito", "Heavy Unit -U.S.A. Version- (US)", GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 345 | 345 | ROM_END |
| 346 | 346 | |
| 347 | 347 | |
| 348 | GAME( 1978, wolfpack, 0, wolfpack, wolfpack, 0, ORIENTATION_FLIP_Y, "Atari", "Wolf Pack (prototype)", GAME_IMPERFECT_SOUND ) | |
| 348 | GAME( 1978, wolfpack, 0, wolfpack, wolfpack, wolfpack_state, 0, ORIENTATION_FLIP_Y, "Atari", "Wolf Pack (prototype)", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 467 | 467 | |
| 468 | 468 | /* GAME */ |
| 469 | 469 | |
| 470 | GAME( 1994, pirates, 0, pirates, pirates, pirates, 0, "NIX", "Pirates", 0 ) | |
| 471 | GAME( 1994, genix, 0, pirates, pirates, genix, 0, "NIX", "Genix Family", 0 ) | |
| 470 | GAME( 1994, pirates, 0, pirates, pirates, pirates_state, pirates, 0, "NIX", "Pirates", 0 ) | |
| 471 | GAME( 1994, genix, 0, pirates, pirates, pirates_state, genix, 0, "NIX", "Genix Family", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 346 | 346 | ROM_LOAD( "bct1-1.l3", 0x0000, 0x0100, CRC(d17518bc) SHA1(f3b0deffa586808bc59e9a24ec1699c54ebe84cc) ) // dm74s287n.3l |
| 347 | 347 | ROM_END |
| 348 | 348 | |
| 349 | GAME( 1980, tankbatt, 0, tankbatt, tankbatt, 0, ROT90, "Namco", "Tank Battalion", GAME_IMPERFECT_SOUND ) | |
| 350 | GAME( 1980, tankbattb, tankbatt, tankbatt, tankbatt, 0, ROT90, "bootleg", "Tank Battalion (bootleg)", GAME_IMPERFECT_SOUND ) | |
| 349 | GAME( 1980, tankbatt, 0, tankbatt, tankbatt, tankbatt_state, 0, ROT90, "Namco", "Tank Battalion", GAME_IMPERFECT_SOUND ) | |
| 350 | GAME( 1980, tankbattb, tankbatt, tankbatt, tankbatt, tankbatt_state, 0, ROT90, "bootleg", "Tank Battalion (bootleg)", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 359 | 359 | ROM_END |
| 360 | 360 | |
| 361 | 361 | |
| 362 | GAME( 1993, wrally, 0, wrally, wrally, 0, ROT0, "Gaelco", "World Rally (set 1)", 0 ) /* Dallas DS5002FP power failure shows as: "Tension baja " */ | |
| 363 | GAME( 1993, wrallya, wrally, wrally, wrally, 0, ROT0, "Gaelco", "World Rally (set 2)", 0 ) /* Dallas DS5002FP power failure shows as: "Power Failure" */ | |
| 364 | GAME( 1993, wrallyb, wrally, wrally, wrally, 0, ROT0, "Gaelco (Atari license)", "World Rally (US, 930217)", 0 ) | |
| 362 | GAME( 1993, wrally, 0, wrally, wrally, wrally_state, 0, ROT0, "Gaelco", "World Rally (set 1)", 0 ) /* Dallas DS5002FP power failure shows as: "Tension baja " */ | |
| 363 | GAME( 1993, wrallya, wrally, wrally, wrally, wrally_state, 0, ROT0, "Gaelco", "World Rally (set 2)", 0 ) /* Dallas DS5002FP power failure shows as: "Power Failure" */ | |
| 364 | GAME( 1993, wrallyb, wrally, wrally, wrally, wrally_state, 0, ROT0, "Gaelco (Atari license)", "World Rally (US, 930217)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 4718 | 4718 | machine.device<nvram_device>("nvram")->set_base(state->m_janptr96_nvram, 0x1000 * 9); |
| 4719 | 4719 | } |
| 4720 | 4720 | |
| 4721 | GAME( 1981, royalmj, 0, royalmah, royalmah, 0, ROT0, "Nichibutsu", "Royal Mahjong (Japan, v1.13)", 0 ) | |
| 4722 | GAME( 1981?, openmj, royalmj, royalmah, royalmah, 0, ROT0, "Sapporo Mechanic", "Open Mahjong [BET] (Japan)", 0 ) | |
| 4723 | GAME( 1982, royalmah, royalmj, royalmah, royalmah, 0, ROT0, "bootleg", "Royal Mahjong (Falcon bootleg, v1.01)", 0 ) | |
| 4724 | GAME( 1983, janyoup2, royalmj, ippatsu, janyoup2, 0, ROT0, "Cosmo Denshi", "Janyou Part II (ver 7.03, July 1 1983)",0 ) | |
| 4725 | GAME( 1981, janputer, 0, royalmah, royalmah, 0, ROT0, "Public Software Ltd. / Mes", "New Double Bet Mahjong (Japan)", 0 ) | |
| 4726 | GAME( 1984, janoh, 0, royalmah, royalmah, 0, ROT0, "Toaplan", "Jan Oh (set 1)", GAME_NOT_WORKING ) | |
| 4727 | GAME( 1984, janoha, janoh, janoh, royalmah, 0, ROT0, "Toaplan", "Jan Oh (set 2)", GAME_NOT_WORKING ) // this one is complete? | |
| 4728 | GAME( 1985, jansou, 0, jansou, jansou, 0, ROT180, "Dyna", "Jansou (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 4729 | GAME( 1985, jansoua, jansou, jansou, jansou, 0, ROT180, "Dyna", "Jansou (set 2)", 0 ) | |
| 4730 | GAME( 1986, dondenmj, 0, dondenmj, majs101b, 0, ROT0, "Dyna Electronics", "Don Den Mahjong [BET] (Japan)", 0 ) | |
| 4731 | GAME( 1986, ippatsu, 0, ippatsu, ippatsu, ippatsu, ROT0, "Public Software / Paradais", "Ippatsu Gyakuten [BET] (Japan)", 0 ) | |
| 4732 | GAME( 1986, suzume, 0, suzume, suzume, 0, ROT0, "Dyna Electronics", "Watashiha Suzumechan (Japan)", 0 ) | |
| 4733 | GAME( 1986, mjsiyoub, 0, royalmah, royalmah, 0, ROT0, "Visco", "Mahjong Shiyou (Japan)", GAME_NOT_WORKING ) | |
| 4734 | GAME( 1986, mjsenka, 0, royalmah, royalmah, 0, ROT0, "Visco", "Mahjong Senka (Japan)", GAME_NOT_WORKING ) | |
| 4735 | GAME( 1986, mjyarou, 0, royalmah, royalmah, 0, ROT0, "Visco / Video System", "Mahjong Yarou [BET] (Japan)", GAME_NOT_WORKING ) | |
| 4736 | GAME( 1986?, mjclub, 0, mjclub, mjclub, 0, ROT0, "Xex", "Mahjong Club [BET] (Japan)", 0 ) | |
| 4737 | GAME( 1987, mjdiplob, 0, mjdiplob, mjdiplob, 0, ROT0, "Dynax", "Mahjong Diplomat [BET] (Japan)", 0 ) | |
| 4738 | GAME( 1987, tontonb, 0, tontonb, tontonb, 0, ROT0, "Dynax", "Tonton [BET] (Japan set 1)", 0 ) | |
| 4739 | GAME( 1987, makaijan, 0, makaijan, makaijan, 0, ROT0, "Dynax", "Makaijan [BET] (Japan)", 0 ) | |
| 4740 | GAME( 1988, majs101b, 0, majs101b, majs101b, 0, ROT0, "Dynax", "Mahjong Studio 101 [BET] (Japan)", 0 ) | |
| 4741 | GAME( 1988, mjapinky, 0, mjapinky, mjapinky, 0, ROT0, "Dynax", "Almond Pinky [BET] (Japan)", 0 ) | |
| 4742 | GAME( 1989, mjdejavu, 0, mjdejavu, mjdejavu, 0, ROT0, "Dynax", "Mahjong Shinkirou Deja Vu (Japan)", 0 ) | |
| 4743 | GAME( 1989, mjdejav2, mjdejavu, mjdejavu, mjdejavu, 0, ROT0, "Dynax", "Mahjong Shinkirou Deja Vu 2 (Japan)", 0 ) | |
| 4744 | GAME( 1989, mjderngr, 0, mjderngr, majs101b, 0, ROT0, "Dynax", "Mahjong Derringer (Japan)", 0 ) | |
| 4745 | GAME( 1989, daisyari, 0, daisyari, daisyari, 0, ROT0, "Best System", "Daisyarin [BET] (Japan)", 0 ) | |
| 4746 | GAME( 1990, mjifb, 0, mjifb, mjifb, 0, ROT0, "Dynax", "Mahjong If...? [BET]", 0 ) | |
| 4747 | GAME( 1990, mjifb2, mjifb, mjifb, mjifb, 0, ROT0, "Dynax", "Mahjong If...? [BET](2921)", 0 ) | |
| 4748 | GAME( 1990, mjifb3, mjifb, mjifb, mjifb, 0, ROT0, "Dynax", "Mahjong If...? [BET](2931)", 0 ) | |
| 4749 | GAME( 1991, mjvegasa, 0, mjvegasa, mjvegasa, 0, ROT0, "Dynax", "Mahjong Vegas (Japan, unprotected)", 0 ) | |
| 4750 | GAME( 1991, mjvegas, mjvegasa, mjvegasa, mjvegasa, 0, ROT0, "Dynax", "Mahjong Vegas (Japan)", GAME_NOT_WORKING ) | |
| 4751 | GAME( 1992, cafetime, 0, cafetime, cafetime, 0, ROT0, "Dynax", "Mahjong Cafe Time", 0 ) | |
| 4752 | GAME( 1993, cafedoll, 0, mjifb, mjifb, 0, ROT0, "Dynax", "Mahjong Cafe Doll (Japan)", GAME_NOT_WORKING ) | |
| 4753 | GAME( 1995, mjtensin, 0, mjtensin, mjtensin, 0, ROT0, "Dynax", "Mahjong Tensinhai (Japan)", GAME_NOT_WORKING ) | |
| 4754 | GAME( 1996, janptr96, 0, janptr96, janptr96, janptr96, ROT0, "Dynax", "Janputer '96 (Japan)", 0 ) | |
| 4755 | GAME( 1997, janptrsp, 0, janptr96, janptr96, janptr96, ROT0, "Dynax", "Janputer Special (Japan)", 0 ) | |
| 4756 | GAME( 1999, cafebrk, 0, mjifb, mjifb, 0, ROT0, "Nakanihon / Dynax", "Mahjong Cafe Break", GAME_NOT_WORKING ) | |
| 4721 | GAME( 1981, royalmj, 0, royalmah, royalmah, royalmah_state, 0, ROT0, "Nichibutsu", "Royal Mahjong (Japan, v1.13)", 0 ) | |
| 4722 | GAME( 1981?, openmj, royalmj, royalmah, royalmah, royalmah_state, 0, ROT0, "Sapporo Mechanic", "Open Mahjong [BET] (Japan)", 0 ) | |
| 4723 | GAME( 1982, royalmah, royalmj, royalmah, royalmah, royalmah_state, 0, ROT0, "bootleg", "Royal Mahjong (Falcon bootleg, v1.01)", 0 ) | |
| 4724 | GAME( 1983, janyoup2, royalmj, ippatsu, janyoup2, royalmah_state, 0, ROT0, "Cosmo Denshi", "Janyou Part II (ver 7.03, July 1 1983)",0 ) | |
| 4725 | GAME( 1981, janputer, 0, royalmah, royalmah, royalmah_state, 0, ROT0, "Public Software Ltd. / Mes", "New Double Bet Mahjong (Japan)", 0 ) | |
| 4726 | GAME( 1984, janoh, 0, royalmah, royalmah, royalmah_state, 0, ROT0, "Toaplan", "Jan Oh (set 1)", GAME_NOT_WORKING ) | |
| 4727 | GAME( 1984, janoha, janoh, janoh, royalmah, royalmah_state, 0, ROT0, "Toaplan", "Jan Oh (set 2)", GAME_NOT_WORKING ) // this one is complete? | |
| 4728 | GAME( 1985, jansou, 0, jansou, jansou, royalmah_state, 0, ROT180, "Dyna", "Jansou (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND ) | |
| 4729 | GAME( 1985, jansoua, jansou, jansou, jansou, royalmah_state, 0, ROT180, "Dyna", "Jansou (set 2)", 0 ) | |
| 4730 | GAME( 1986, dondenmj, 0, dondenmj, majs101b, royalmah_state, 0, ROT0, "Dyna Electronics", "Don Den Mahjong [BET] (Japan)", 0 ) | |
| 4731 | GAME( 1986, ippatsu, 0, ippatsu, ippatsu, royalmah_state, ippatsu, ROT0, "Public Software / Paradais", "Ippatsu Gyakuten [BET] (Japan)", 0 ) | |
| 4732 | GAME( 1986, suzume, 0, suzume, suzume, royalmah_state, 0, ROT0, "Dyna Electronics", "Watashiha Suzumechan (Japan)", 0 ) | |
| 4733 | GAME( 1986, mjsiyoub, 0, royalmah, royalmah, royalmah_state, 0, ROT0, "Visco", "Mahjong Shiyou (Japan)", GAME_NOT_WORKING ) | |
| 4734 | GAME( 1986, mjsenka, 0, royalmah, royalmah, royalmah_state, 0, ROT0, "Visco", "Mahjong Senka (Japan)", GAME_NOT_WORKING ) | |
| 4735 | GAME( 1986, mjyarou, 0, royalmah, royalmah, royalmah_state, 0, ROT0, "Visco / Video System", "Mahjong Yarou [BET] (Japan)", GAME_NOT_WORKING ) | |
| 4736 | GAME( 1986?, mjclub, 0, mjclub, mjclub, royalmah_state, 0, ROT0, "Xex", "Mahjong Club [BET] (Japan)", 0 ) | |
| 4737 | GAME( 1987, mjdiplob, 0, mjdiplob, mjdiplob, royalmah_state, 0, ROT0, "Dynax", "Mahjong Diplomat [BET] (Japan)", 0 ) | |
| 4738 | GAME( 1987, tontonb, 0, tontonb, tontonb, royalmah_state, 0, ROT0, "Dynax", "Tonton [BET] (Japan set 1)", 0 ) | |
| 4739 | GAME( 1987, makaijan, 0, makaijan, makaijan, royalmah_state, 0, ROT0, "Dynax", "Makaijan [BET] (Japan)", 0 ) | |
| 4740 | GAME( 1988, majs101b, 0, majs101b, majs101b, royalmah_state, 0, ROT0, "Dynax", "Mahjong Studio 101 [BET] (Japan)", 0 ) | |
| 4741 | GAME( 1988, mjapinky, 0, mjapinky, mjapinky, royalmah_state, 0, ROT0, "Dynax", "Almond Pinky [BET] (Japan)", 0 ) | |
| 4742 | GAME( 1989, mjdejavu, 0, mjdejavu, mjdejavu, royalmah_state, 0, ROT0, "Dynax", "Mahjong Shinkirou Deja Vu (Japan)", 0 ) | |
| 4743 | GAME( 1989, mjdejav2, mjdejavu, mjdejavu, mjdejavu, royalmah_state, 0, ROT0, "Dynax", "Mahjong Shinkirou Deja Vu 2 (Japan)", 0 ) | |
| 4744 | GAME( 1989, mjderngr, 0, mjderngr, majs101b, royalmah_state, 0, ROT0, "Dynax", "Mahjong Derringer (Japan)", 0 ) | |
| 4745 | GAME( 1989, daisyari, 0, daisyari, daisyari, royalmah_state, 0, ROT0, "Best System", "Daisyarin [BET] (Japan)", 0 ) | |
| 4746 | GAME( 1990, mjifb, 0, mjifb, mjifb, royalmah_state, 0, ROT0, "Dynax", "Mahjong If...? [BET]", 0 ) | |
| 4747 | GAME( 1990, mjifb2, mjifb, mjifb, mjifb, royalmah_state, 0, ROT0, "Dynax", "Mahjong If...? [BET](2921)", 0 ) | |
| 4748 | GAME( 1990, mjifb3, mjifb, mjifb, mjifb, royalmah_state, 0, ROT0, "Dynax", "Mahjong If...? [BET](2931)", 0 ) | |
| 4749 | GAME( 1991, mjvegasa, 0, mjvegasa, mjvegasa, royalmah_state, 0, ROT0, "Dynax", "Mahjong Vegas (Japan, unprotected)", 0 ) | |
| 4750 | GAME( 1991, mjvegas, mjvegasa, mjvegasa, mjvegasa, royalmah_state, 0, ROT0, "Dynax", "Mahjong Vegas (Japan)", GAME_NOT_WORKING ) | |
| 4751 | GAME( 1992, cafetime, 0, cafetime, cafetime, royalmah_state, 0, ROT0, "Dynax", "Mahjong Cafe Time", 0 ) | |
| 4752 | GAME( 1993, cafedoll, 0, mjifb, mjifb, royalmah_state, 0, ROT0, "Dynax", "Mahjong Cafe Doll (Japan)", GAME_NOT_WORKING ) | |
| 4753 | GAME( 1995, mjtensin, 0, mjtensin, mjtensin, royalmah_state, 0, ROT0, "Dynax", "Mahjong Tensinhai (Japan)", GAME_NOT_WORKING ) | |
| 4754 | GAME( 1996, janptr96, 0, janptr96, janptr96, royalmah_state, janptr96, ROT0, "Dynax", "Janputer '96 (Japan)", 0 ) | |
| 4755 | GAME( 1997, janptrsp, 0, janptr96, janptr96, royalmah_state, janptr96, ROT0, "Dynax", "Janputer Special (Japan)", 0 ) | |
| 4756 | GAME( 1999, cafebrk, 0, mjifb, mjifb, royalmah_state, 0, ROT0, "Nakanihon / Dynax", "Mahjong Cafe Break", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 586 | 586 | tumblepb_gfx1_rearrange(machine); |
| 587 | 587 | } |
| 588 | 588 | |
| 589 | GAME( 1998, crospang, 0, crospang, crospang, crospang, ROT0, "F2 System", "Cross Pang", GAME_SUPPORTS_SAVE ) | |
| 590 | GAME( 199?, heuksun, 0, crospang, heuksun, crospang, ROT0, "Oksan / F2 System", "Heuk Sun Baek Sa (Korea)", GAME_SUPPORTS_SAVE ) | |
| 591 | GAME( 1998, bestri, 0, bestri, bestri, crospang, ROT0, "F2 System", "Bestri (Korea)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 589 | GAME( 1998, crospang, 0, crospang, crospang, crospang_state, crospang, ROT0, "F2 System", "Cross Pang", GAME_SUPPORTS_SAVE ) | |
| 590 | GAME( 199?, heuksun, 0, crospang, heuksun, crospang_state, crospang, ROT0, "Oksan / F2 System", "Heuk Sun Baek Sa (Korea)", GAME_SUPPORTS_SAVE ) | |
| 591 | GAME( 1998, bestri, 0, bestri, bestri, crospang_state, crospang, ROT0, "F2 System", "Bestri (Korea)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 247 | 247 | * |
| 248 | 248 | *************************************/ |
| 249 | 249 | |
| 250 | GAME( 1977, subs, 0, subs, subs, 0, ROT0, "Atari", "Subs", GAME_IMPERFECT_SOUND ) | |
| 250 | GAME( 1977, subs, 0, subs, subs, subs_state, 0, ROT0, "Atari", "Subs", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 476 | 476 | auto_free(machine, buffer); |
| 477 | 477 | } |
| 478 | 478 | |
| 479 | GAME( 1986, darkmist, 0, darkmist, darkmist, darkmist, ROT270, "Taito Corporation", "The Lost Castle In Darkmist", GAME_IMPERFECT_GRAPHICS|GAME_NO_COCKTAIL ) | |
| 479 | GAME( 1986, darkmist, 0, darkmist, darkmist, darkmist_state, darkmist, ROT270, "Taito Corporation", "The Lost Castle In Darkmist", GAME_IMPERFECT_GRAPHICS|GAME_NO_COCKTAIL ) |
| r15751 | r15752 | |
|---|---|---|
| 456 | 456 | * |
| 457 | 457 | *************************************/ |
| 458 | 458 | |
| 459 | GAME( 1987, mquake, 0, mquake, mquake, mquake, 0, "Sente", "Moonquake", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 459 | GAME( 1987, mquake, 0, mquake, mquake, amiga_state, mquake, 0, "Sente", "Moonquake", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 412 | 412 | ROM_END |
| 413 | 413 | |
| 414 | 414 | |
| 415 | GAME( 1987, ajax, 0, ajax, ajax, 0, ROT90, "Konami", "Ajax", GAME_SUPPORTS_SAVE ) | |
| 416 | GAME( 1987, typhoon, ajax, ajax, ajax, 0, ROT90, "Konami", "Typhoon", GAME_SUPPORTS_SAVE ) | |
| 417 | GAME( 1987, ajaxj, ajax, ajax, ajax, 0, ROT90, "Konami", "Ajax (Japan)", GAME_SUPPORTS_SAVE ) | |
| 415 | GAME( 1987, ajax, 0, ajax, ajax, ajax_state, 0, ROT90, "Konami", "Ajax", GAME_SUPPORTS_SAVE ) | |
| 416 | GAME( 1987, typhoon, ajax, ajax, ajax, ajax_state, 0, ROT90, "Konami", "Typhoon", GAME_SUPPORTS_SAVE ) | |
| 417 | GAME( 1987, ajaxj, ajax, ajax, ajax, ajax_state, 0, ROT90, "Konami", "Ajax (Japan)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 194 | 194 | ROM_END |
| 195 | 195 | |
| 196 | 196 | |
| 197 | GAME( 1979, rotaryf, 0, rotaryf, rotaryf, 0, ROT270, "Kasco", "Rotary Fighter", GAME_NO_SOUND ) | |
| 197 | GAME( 1979, rotaryf, 0, rotaryf, rotaryf, rotaryf_state, 0, ROT270, "Kasco", "Rotary Fighter", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 313 | 313 | ROM_END |
| 314 | 314 | |
| 315 | 315 | |
| 316 | GAME( 1999, funybubl, 0, funybubl, funybubl, 0, ROT0, "In Chang Electronic Co", "Funny Bubble", GAME_SUPPORTS_SAVE ) | |
| 317 | GAME( 1999, funybublc,funybubl, funybubl, funybubl, 0, ROT0, "Comad", "Funny Bubble (Comad version)", GAME_SUPPORTS_SAVE ) | |
| 316 | GAME( 1999, funybubl, 0, funybubl, funybubl, funybubl_state, 0, ROT0, "In Chang Electronic Co", "Funny Bubble", GAME_SUPPORTS_SAVE ) | |
| 317 | GAME( 1999, funybublc,funybubl, funybubl, funybubl, funybubl_state, 0, ROT0, "Comad", "Funny Bubble (Comad version)", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 52 | 52 | ROM_LOAD( "b1-110.u13", 0x0800, 0x0800, CRC(a223f2e8) SHA1(767e15e19e11399935c890c1d1034dccf1ad7f92)) |
| 53 | 53 | ROM_END |
| 54 | 54 | |
| 55 | GAME(1978, gp_110, 0, gp_1, gp_1, gp_1, ROT0, "Game Plan", "Model 110", GAME_IS_BIOS_ROOT) | |
| 55 | GAME(1978, gp_110, 0, gp_1, gp_1, gp_1_state, gp_1, ROT0, "Game Plan", "Model 110", GAME_IS_BIOS_ROOT) | |
| 56 | 56 | |
| 57 | 57 | /*------------------------------------------------------------------- |
| 58 | 58 | / Black Velvet (May 1978) - Model: Cocktail #110 |
| r15751 | r15752 | |
| 96 | 96 | ROM_LOAD( "startrip.u13", 0x0800, 0x0800, CRC(b941a1a8) SHA1(a43f8acadb3db3e2274162d5305e30006f912339)) |
| 97 | 97 | ROM_END |
| 98 | 98 | |
| 99 | GAME(1978, blvelvet, gp_110, gp_1, gp_1, gp_1, ROT0, "Game Plan", "Black Velvet", GAME_IS_SKELETON_MECHANICAL) | |
| 100 | GAME(1978, camlight, gp_110, gp_1, gp_1, gp_1, ROT0, "Game Plan", "Camel Lights", GAME_IS_SKELETON_MECHANICAL) | |
| 101 | GAME(1978, chucklck, gp_110, gp_1, gp_1, gp_1, ROT0, "Game Plan", "Chuck-A-Luck", GAME_IS_SKELETON_MECHANICAL) | |
| 102 | GAME(1979, famlyfun, 0, gp_1, gp_1, gp_1, ROT0, "Game Plan", "Family Fun!", GAME_IS_SKELETON_MECHANICAL) | |
| 103 | GAME(1978, foxylady, gp_110, gp_1, gp_1, gp_1, ROT0, "Game Plan", "Foxy Lady", GAME_IS_SKELETON_MECHANICAL) | |
| 104 | GAME(1978, real, gp_110, gp_1, gp_1, gp_1, ROT0, "Game Plan", "Real", GAME_IS_SKELETON_MECHANICAL) | |
| 105 | GAME(1978, rio, gp_110, gp_1, gp_1, gp_1, ROT0, "Game Plan", "Rio", GAME_IS_SKELETON_MECHANICAL) | |
| 106 | GAME(1979, startrip, 0, gp_1, gp_1, gp_1, ROT0, "Game Plan", "Star Trip", GAME_IS_SKELETON_MECHANICAL) | |
| 99 | GAME(1978, blvelvet, gp_110, gp_1, gp_1, gp_1_state, gp_1, ROT0, "Game Plan", "Black Velvet", GAME_IS_SKELETON_MECHANICAL) | |
| 100 | GAME(1978, camlight, gp_110, gp_1, gp_1, gp_1_state, gp_1, ROT0, "Game Plan", "Camel Lights", GAME_IS_SKELETON_MECHANICAL) | |
| 101 | GAME(1978, chucklck, gp_110, gp_1, gp_1, gp_1_state, gp_1, ROT0, "Game Plan", "Chuck-A-Luck", GAME_IS_SKELETON_MECHANICAL) | |
| 102 | GAME(1979, famlyfun, 0, gp_1, gp_1, gp_1_state, gp_1, ROT0, "Game Plan", "Family Fun!", GAME_IS_SKELETON_MECHANICAL) | |
| 103 | GAME(1978, foxylady, gp_110, gp_1, gp_1, gp_1_state, gp_1, ROT0, "Game Plan", "Foxy Lady", GAME_IS_SKELETON_MECHANICAL) | |
| 104 | GAME(1978, real, gp_110, gp_1, gp_1, gp_1_state, gp_1, ROT0, "Game Plan", "Real", GAME_IS_SKELETON_MECHANICAL) | |
| 105 | GAME(1978, rio, gp_110, gp_1, gp_1, gp_1_state, gp_1, ROT0, "Game Plan", "Rio", GAME_IS_SKELETON_MECHANICAL) | |
| 106 | GAME(1979, startrip, 0, gp_1, gp_1, gp_1_state, gp_1, ROT0, "Game Plan", "Star Trip", GAME_IS_SKELETON_MECHANICAL) |
| r15751 | r15752 | |
|---|---|---|
| 429 | 429 | /* no samples on this board */ |
| 430 | 430 | ROM_END |
| 431 | 431 | |
| 432 | GAME( 1989, matchit, 0, shisen, matchit, 0, ROT0, "Tamtex", "Match It", 0 ) | |
| 433 | GAME( 1989, shisen, matchit, shisen, shisen, 0, ROT0, "Tamtex", "Shisensho - Joshiryo-Hen (Japan)", 0 ) | |
| 434 | GAME( 1989, sichuan2, matchit, shisen, shisen, 0, ROT0, "hack", "Sichuan II (hack, set 1)", 0 ) | |
| 435 | GAME( 1989, sichuan2a,matchit, shisen, shisen, 0, ROT0, "hack", "Sichuan II (hack, set 2)", 0 ) | |
| 432 | GAME( 1989, matchit, 0, shisen, matchit, shisen_state, 0, ROT0, "Tamtex", "Match It", 0 ) | |
| 433 | GAME( 1989, shisen, matchit, shisen, shisen, shisen_state, 0, ROT0, "Tamtex", "Shisensho - Joshiryo-Hen (Japan)", 0 ) | |
| 434 | GAME( 1989, sichuan2, matchit, shisen, shisen, shisen_state, 0, ROT0, "hack", "Sichuan II (hack, set 1)", 0 ) | |
| 435 | GAME( 1989, sichuan2a,matchit, shisen, shisen, shisen_state, 0, ROT0, "hack", "Sichuan II (hack, set 2)", 0 ) | |
| 436 | 436 |
| r15751 | r15752 | |
|---|---|---|
| 7142 | 7142 | ***************************************************************************/ |
| 7143 | 7143 | |
| 7144 | 7144 | |
| 7145 | GAME( 1989, tharrier, 0, tharrier, tharrier, 0, ROT270, "UPL (American Sammy license)", "Task Force Harrier", GAME_IMPERFECT_GRAPHICS ) | |
| 7146 | GAME( 1989, tharrierj,tharrier, tharrier, tharrier, 0, ROT270, "UPL", "Task Force Harrier (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 7145 | GAME( 1989, tharrier, 0, tharrier, tharrier, nmk16_state, 0, ROT270, "UPL (American Sammy license)", "Task Force Harrier", GAME_IMPERFECT_GRAPHICS ) | |
| 7146 | GAME( 1989, tharrierj,tharrier, tharrier, tharrier, nmk16_state, 0, ROT270, "UPL", "Task Force Harrier (Japan)", GAME_IMPERFECT_GRAPHICS ) | |
| 7147 | 7147 | |
| 7148 | GAME( 1990, mustang, 0, mustang, mustang, 0, ROT0, "UPL", "US AAF Mustang (25th May. 1990)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7149 | GAME( 1990, mustangs, mustang, mustang, mustang, 0, ROT0, "UPL (Seoul Trading license)", "US AAF Mustang (25th May. 1990 / Seoul Trading)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7148 | GAME( 1990, mustang, 0, mustang, mustang, nmk16_state, 0, ROT0, "UPL", "US AAF Mustang (25th May. 1990)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7149 | GAME( 1990, mustangs, mustang, mustang, mustang, nmk16_state, 0, ROT0, "UPL (Seoul Trading license)", "US AAF Mustang (25th May. 1990 / Seoul Trading)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7150 | 7150 | |
| 7151 | GAME( 1990, bioship, 0, bioship, bioship, 0, ROT0, "UPL (American Sammy license)", "Bio-ship Paladin", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7152 | GAME( 1990, sbsgomo, bioship, bioship, bioship, 0, ROT0, "UPL", "Space Battle Ship Gomorrah", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7151 | GAME( 1990, bioship, 0, bioship, bioship, nmk16_state, 0, ROT0, "UPL (American Sammy license)", "Bio-ship Paladin", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7152 | GAME( 1990, sbsgomo, bioship, bioship, bioship, nmk16_state, 0, ROT0, "UPL", "Space Battle Ship Gomorrah", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7153 | 7153 | |
| 7154 | GAME( 1990, vandyke, 0, vandyke, vandyke, 0, ROT270, "UPL", "Vandyke (Japan)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7155 | GAME( 1990, vandykejal, vandyke, vandyke, vandyke, 0, ROT270, "UPL (Jaleco license)", "Vandyke (Jaleco, set 1)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7156 | GAME( 1990, vandykejal2,vandyke, vandyke, vandyke, 0, ROT270, "UPL (Jaleco license)", "Vandyke (Jaleco, set 2)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7157 | GAME( 1990, vandykeb, vandyke, vandykeb, vandykeb, vandykeb, ROT270, "bootleg", "Vandyke (bootleg with PIC16c57)", GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7154 | GAME( 1990, vandyke, 0, vandyke, vandyke, nmk16_state, 0, ROT270, "UPL", "Vandyke (Japan)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7155 | GAME( 1990, vandykejal, vandyke, vandyke, vandyke, nmk16_state, 0, ROT270, "UPL (Jaleco license)", "Vandyke (Jaleco, set 1)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7156 | GAME( 1990, vandykejal2,vandyke, vandyke, vandyke, nmk16_state, 0, ROT270, "UPL (Jaleco license)", "Vandyke (Jaleco, set 2)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7157 | GAME( 1990, vandykeb, vandyke, vandykeb, vandykeb, nmk16_state, vandykeb, ROT270, "bootleg", "Vandyke (bootleg with PIC16c57)", GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7158 | 7158 | |
| 7159 | GAME( 1991, blkheart, 0, blkheart, blkheart, 0, ROT0, "UPL", "Black Heart", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7160 | GAME( 1991, blkheartj,blkheart, blkheart, blkheart, 0, ROT0, "UPL", "Black Heart (Japan)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7159 | GAME( 1991, blkheart, 0, blkheart, blkheart, nmk16_state, 0, ROT0, "UPL", "Black Heart", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7160 | GAME( 1991, blkheartj,blkheart, blkheart, blkheart, nmk16_state, 0, ROT0, "UPL", "Black Heart (Japan)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7161 | 7161 | |
| 7162 | GAME( 1991, acrobatm, 0, acrobatm, acrobatm, 0, ROT270, "UPL (Taito license)", "Acrobat Mission", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7162 | GAME( 1991, acrobatm, 0, acrobatm, acrobatm, nmk16_state, 0, ROT270, "UPL (Taito license)", "Acrobat Mission", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7163 | 7163 | |
| 7164 | GAME( 1992, strahl, 0, strahl, strahl, 0, ROT0, "UPL", "Koutetsu Yousai Strahl (Japan set 1)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7165 | GAME( 1992, strahla, strahl, strahl, strahl, 0, ROT0, "UPL", "Koutetsu Yousai Strahl (Japan set 2)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7164 | GAME( 1992, strahl, 0, strahl, strahl, nmk16_state, 0, ROT0, "UPL", "Koutetsu Yousai Strahl (Japan set 1)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7165 | GAME( 1992, strahla, strahl, strahl, strahl, nmk16_state, 0, ROT0, "UPL", "Koutetsu Yousai Strahl (Japan set 2)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7166 | 7166 | |
| 7167 | GAME( 1991, tdragon, 0, tdragon, tdragon, tdragon, ROT270, "NMK (Tecmo license)", "Thunder Dragon (9th Jan. 1992)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7168 | GAME( 1991, tdragon1, tdragon, tdragon, tdragon, tdragon, ROT270, "NMK (Tecmo license)", "Thunder Dragon (4th Jun. 1991)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7167 | GAME( 1991, tdragon, 0, tdragon, tdragon, nmk16_state, tdragon, ROT270, "NMK (Tecmo license)", "Thunder Dragon (9th Jan. 1992)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7168 | GAME( 1991, tdragon1, tdragon, tdragon, tdragon, nmk16_state, tdragon, ROT270, "NMK (Tecmo license)", "Thunder Dragon (4th Jun. 1991)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7169 | 7169 | |
| 7170 | GAME( 1991, hachamf, 0, hachamf, hachamf, hachamf, ROT0, "NMK", "Hacha Mecha Fighter (19th Sep. 1991)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 7171 | GAME( 1992, macross, 0, macross, macross, nmk, ROT270, "Banpresto", "Super Spacefortress Macross / Chou-Jikuu Yousai Macross", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7172 | GAME( 1993, gunnail, 0, gunnail, gunnail, nmk, ROT270, "NMK / Tecmo", "GunNail (28th May. 1992)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7173 | GAME( 1993, macross2, 0, macross2, macross2, 0, ROT0, "Banpresto", "Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 7170 | GAME( 1991, hachamf, 0, hachamf, hachamf, nmk16_state, hachamf, ROT0, "NMK", "Hacha Mecha Fighter (19th Sep. 1991)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 7171 | GAME( 1992, macross, 0, macross, macross, nmk16_state, nmk, ROT270, "Banpresto", "Super Spacefortress Macross / Chou-Jikuu Yousai Macross", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7172 | GAME( 1993, gunnail, 0, gunnail, gunnail, nmk16_state, nmk, ROT270, "NMK / Tecmo", "GunNail (28th May. 1992)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 7173 | GAME( 1993, macross2, 0, macross2, macross2, nmk16_state, 0, ROT0, "Banpresto", "Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 7174 | 7174 | |
| 7175 | GAME( 1993, tdragon2, 0, tdragon2, tdragon2, 0, ROT270, "NMK", "Thunder Dragon 2 (9th Nov. 1993)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 7176 | GAME( 1993, tdragon2a,tdragon2, tdragon2, tdragon2, 0, ROT270, "NMK", "Thunder Dragon 2 (1st Oct. 1993)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 7177 | GAME( 1993, bigbang, tdragon2, tdragon2, tdragon2, 0, ROT270, "NMK", "Big Bang (9th Nov. 1993)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 7175 | GAME( 1993, tdragon2, 0, tdragon2, tdragon2, nmk16_state, 0, ROT270, "NMK", "Thunder Dragon 2 (9th Nov. 1993)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 7176 | GAME( 1993, tdragon2a,tdragon2, tdragon2, tdragon2, nmk16_state, 0, ROT270, "NMK", "Thunder Dragon 2 (1st Oct. 1993)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 7177 | GAME( 1993, bigbang, tdragon2, tdragon2, tdragon2, nmk16_state, 0, ROT270, "NMK", "Big Bang (9th Nov. 1993)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) | |
| 7178 | 7178 | |
| 7179 | GAME( 1994, raphero, 0, raphero, raphero, 0, ROT270, "NMK / Media Shoji", "Rapid Hero", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) // 23rd July 1993 in test mode, (c)1994 on title screen | |
| 7179 | GAME( 1994, raphero, 0, raphero, raphero, nmk16_state, 0, ROT270, "NMK / Media Shoji", "Rapid Hero", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) // 23rd July 1993 in test mode, (c)1994 on title screen | |
| 7180 | 7180 | |
| 7181 | 7181 | /* both sets of both these games show a date of 9th Mar 1992 in the test mode, they look like different revisions so I doubt this is accurate */ |
| 7182 | GAME( 1992, sabotenb, 0, bjtwin, sabotenb, nmk, ROT0, "NMK / Tecmo", "Saboten Bombers (set 1)", GAME_NO_COCKTAIL ) | |
| 7183 | GAME( 1992, sabotenba,sabotenb, bjtwin, sabotenb, nmk, ROT0, "NMK / Tecmo", "Saboten Bombers (set 2)", GAME_NO_COCKTAIL ) | |
| 7184 | GAME( 1992, cactus, sabotenb, bjtwin, sabotenb, nmk, ROT0, "bootleg", "Cactus (bootleg of Saboten Bombers)", GAME_NO_COCKTAIL ) // PCB marked 'Cactus', no title screen | |
| 7185 | GAME( 1993, bjtwin, 0, bjtwin, bjtwin, bjtwin, ROT270, "NMK", "Bombjack Twin (set 1)", GAME_NO_COCKTAIL ) | |
| 7186 | GAME( 1993, bjtwina, bjtwin, bjtwin, bjtwin, bjtwin, ROT270, "NMK", "Bombjack Twin (set 2)", GAME_NO_COCKTAIL ) | |
| 7187 | GAME( 1993, bjtwinp, bjtwin, bjtwin, bjtwin, 0, ROT270, "NMK", "Bombjack Twin (prototype? with adult pictures)", GAME_NO_COCKTAIL ) // Genuine NMK PCB but GFX aren't encrypted | |
| 7182 | GAME( 1992, sabotenb, 0, bjtwin, sabotenb, nmk16_state, nmk, ROT0, "NMK / Tecmo", "Saboten Bombers (set 1)", GAME_NO_COCKTAIL ) | |
| 7183 | GAME( 1992, sabotenba,sabotenb, bjtwin, sabotenb, nmk16_state, nmk, ROT0, "NMK / Tecmo", "Saboten Bombers (set 2)", GAME_NO_COCKTAIL ) | |
| 7184 | GAME( 1992, cactus, sabotenb, bjtwin, sabotenb, nmk16_state, nmk, ROT0, "bootleg", "Cactus (bootleg of Saboten Bombers)", GAME_NO_COCKTAIL ) // PCB marked 'Cactus', no title screen | |
| 7185 | GAME( 1993, bjtwin, 0, bjtwin, bjtwin, nmk16_state, bjtwin, ROT270, "NMK", "Bombjack Twin (set 1)", GAME_NO_COCKTAIL ) | |
| 7186 | GAME( 1993, bjtwina, bjtwin, bjtwin, bjtwin, nmk16_state, bjtwin, ROT270, "NMK", "Bombjack Twin (set 2)", GAME_NO_COCKTAIL ) | |
| 7187 | GAME( 1993, bjtwinp, bjtwin, bjtwin, bjtwin, nmk16_state, 0, ROT270, "NMK", "Bombjack Twin (prototype? with adult pictures)", GAME_NO_COCKTAIL ) // Genuine NMK PCB but GFX aren't encrypted | |
| 7188 | 7188 | |
| 7189 | 7189 | |
| 7190 | GAME( 1995, nouryoku, 0, bjtwin, nouryoku, nmk, ROT0, "Tecmo", "Nouryoku Koujou Iinkai", GAME_NO_COCKTAIL ) | |
| 7191 | GAME( 1995, nouryokup,nouryoku, bjtwin, nouryoku, 0, ROT0, "Tecmo", "Nouryoku Koujou Iinkai (prototype)", GAME_NO_COCKTAIL ) // GFX aren't encrypted | |
| 7190 | GAME( 1995, nouryoku, 0, bjtwin, nouryoku, nmk16_state, nmk, ROT0, "Tecmo", "Nouryoku Koujou Iinkai", GAME_NO_COCKTAIL ) | |
| 7191 | GAME( 1995, nouryokup,nouryoku, bjtwin, nouryoku, nmk16_state, 0, ROT0, "Tecmo", "Nouryoku Koujou Iinkai (prototype)", GAME_NO_COCKTAIL ) // GFX aren't encrypted | |
| 7192 | 7192 | |
| 7193 | 7193 | /* Non NMK boards */ |
| 7194 | 7194 | |
| 7195 | 7195 | // these use the seibu sound system (sound / music stolen from Raiden) rather than the bootleggers copying the nmk004 |
| 7196 | GAME( 1990, mustangb, mustang, mustangb, mustang, 0, ROT0, "bootleg", "US AAF Mustang (bootleg)", 0 ) | |
| 7197 | GAME( 1990, mustangb2,mustang, mustangb, mustang, 0, ROT0, "bootleg (TAB Austria)", "US AAF Mustang (TAB Austria bootleg)", 0 ) // PCB and roms have TAB Austria stickers | |
| 7198 | GAME( 1991, tdragonb, tdragon, tdragonb, tdragonb, tdragonb, ROT270, "bootleg", "Thunder Dragon (bootleg)", 0 ) | |
| 7196 | GAME( 1990, mustangb, mustang, mustangb, mustang, nmk16_state, 0, ROT0, "bootleg", "US AAF Mustang (bootleg)", 0 ) | |
| 7197 | GAME( 1990, mustangb2,mustang, mustangb, mustang, nmk16_state, 0, ROT0, "bootleg (TAB Austria)", "US AAF Mustang (TAB Austria bootleg)", 0 ) // PCB and roms have TAB Austria stickers | |
| 7198 | GAME( 1991, tdragonb, tdragon, tdragonb, tdragonb, nmk16_state, tdragonb, ROT270, "bootleg", "Thunder Dragon (bootleg)", 0 ) | |
| 7199 | 7199 | |
| 7200 | 7200 | // these are from Comad, based on the Thunder Dragon code? |
| 7201 | GAME( 1992, ssmissin, 0, ssmissin, ssmissin, ssmissin, ROT270, "Comad", "S.S. Mission", GAME_NO_COCKTAIL ) | |
| 7202 | GAME( 1996, airattck, 0, ssmissin, airattck, ssmissin, ROT270, "Comad", "Air Attack (set 1)", GAME_NO_COCKTAIL ) | |
| 7203 | GAME( 1996, airattcka,airattck, ssmissin, airattck, ssmissin, ROT270, "Comad", "Air Attack (set 2)", GAME_NO_COCKTAIL ) | |
| 7201 | GAME( 1992, ssmissin, 0, ssmissin, ssmissin, nmk16_state, ssmissin, ROT270, "Comad", "S.S. Mission", GAME_NO_COCKTAIL ) | |
| 7202 | GAME( 1996, airattck, 0, ssmissin, airattck, nmk16_state, ssmissin, ROT270, "Comad", "Air Attack (set 1)", GAME_NO_COCKTAIL ) | |
| 7203 | GAME( 1996, airattcka,airattck, ssmissin, airattck, nmk16_state, ssmissin, ROT270, "Comad", "Air Attack (set 2)", GAME_NO_COCKTAIL ) | |
| 7204 | 7204 | |
| 7205 | 7205 | // afega & clones |
| 7206 | GAME( 1995, twinactn, 0, twinactn, twinactn, 0, ROT0, "Afega", "Twin Action", 0 ) | |
| 7207 | GAME( 1998, stagger1, 0, stagger1, stagger1, 0, ROT270, "Afega", "Stagger I (Japan)", 0 ) | |
| 7208 | GAME( 1997, redhawk, stagger1, stagger1, stagger1, redhawk, ROT270, "Afega (New Vision Ent. license)", "Red Hawk (US)", 0 ) | |
| 7209 | GAME( 1997, redhawki, stagger1, redhawki, stagger1, 0, ROT0, "Afega (Hea Dong Corp license)", "Red Hawk (Italy)", 0 ) // bootleg? strange scroll regs | |
| 7210 | GAME( 1997, redhawke, stagger1, stagger1, stagger1, 0, ROT270, "Afega (Excellent Co. license)", "Red Hawk (Excellent Co., Ltd)", 0 ) | |
| 7211 | GAME( 1997, redhawkb, stagger1, redhawkb, redhawkb, 0, ROT0, "bootleg", "Red Hawk (bootleg)", 0 ) | |
| 7212 | GAME( 1998, grdnstrm, 0, grdnstrm, grdnstrm, 0, ORIENTATION_FLIP_Y, "Afega (Apples Industries license)", "Guardian Storm", 0 ) | |
| 7213 | GAME( 1998, grdnstrmk,grdnstrm, grdnstrmk,grdnstrk, grdnstrm, ROT270, "Afega", "Sen Jin - Guardian Storm (Korea)", 0 ) | |
| 7214 | GAME( 1998, redfoxwp2,grdnstrm, grdnstrmk,grdnstrk, grdnstrm, ROT270, "Afega", "Red Fox War Planes II (China)", 0 ) | |
| 7215 | GAME( 1998, bubl2000, 0, popspops, bubl2000, bubl2000, ROT0, "Tuning", "Bubble 2000", 0 ) // on a tuning board (bootleg?) | |
| 7216 | GAME( 1998, hotbubl, bubl2000, popspops, bubl2000, bubl2000, ROT0, "Pandora", "Hot Bubble" , 0 ) // on an afega board .. | |
| 7217 | GAME( 1999, popspops, 0, popspops, popspops, grdnstrm, ROT0, "Afega", "Pop's Pop's", 0 ) | |
| 7218 | GAME( 2000, mangchi, 0, popspops, mangchi, bubl2000, ROT0, "Afega", "Mang-Chi", 0 ) | |
| 7219 | GAME( 2000, spec2k, 0, firehawk, spec2k, spec2k, ORIENTATION_FLIP_Y, "Yona Tech", "Spectrum 2000 (Euro)", 0 ) | |
| 7220 | GAME( 2001, firehawk, 0, firehawk, firehawk, 0, ORIENTATION_FLIP_Y, "ESD", "Fire Hawk", 0 ) | |
| 7206 | GAME( 1995, twinactn, 0, twinactn, twinactn, nmk16_state, 0, ROT0, "Afega", "Twin Action", 0 ) | |
| 7207 | GAME( 1998, stagger1, 0, stagger1, stagger1, nmk16_state, 0, ROT270, "Afega", "Stagger I (Japan)", 0 ) | |
| 7208 | GAME( 1997, redhawk, stagger1, stagger1, stagger1, nmk16_state, redhawk, ROT270, "Afega (New Vision Ent. license)", "Red Hawk (US)", 0 ) | |
| 7209 | GAME( 1997, redhawki, stagger1, redhawki, stagger1, nmk16_state, 0, ROT0, "Afega (Hea Dong Corp license)", "Red Hawk (Italy)", 0 ) // bootleg? strange scroll regs | |
| 7210 | GAME( 1997, redhawke, stagger1, stagger1, stagger1, nmk16_state, 0, ROT270, "Afega (Excellent Co. license)", "Red Hawk (Excellent Co., Ltd)", 0 ) | |
| 7211 | GAME( 1997, redhawkb, stagger1, redhawkb, redhawkb, nmk16_state, 0, ROT0, "bootleg", "Red Hawk (bootleg)", 0 ) | |
| 7212 | GAME( 1998, grdnstrm, 0, grdnstrm, grdnstrm, nmk16_state, 0, ORIENTATION_FLIP_Y, "Afega (Apples Industries license)", "Guardian Storm", 0 ) | |
| 7213 | GAME( 1998, grdnstrmk,grdnstrm, grdnstrmk,grdnstrk, nmk16_state, grdnstrm, ROT270, "Afega", "Sen Jin - Guardian Storm (Korea)", 0 ) | |
| 7214 | GAME( 1998, redfoxwp2,grdnstrm, grdnstrmk,grdnstrk, nmk16_state, grdnstrm, ROT270, "Afega", "Red Fox War Planes II (China)", 0 ) | |
| 7215 | GAME( 1998, bubl2000, 0, popspops, bubl2000, nmk16_state, bubl2000, ROT0, "Tuning", "Bubble 2000", 0 ) // on a tuning board (bootleg?) | |
| 7216 | GAME( 1998, hotbubl, bubl2000, popspops, bubl2000, nmk16_state, bubl2000, ROT0, "Pandora", "Hot Bubble" , 0 ) // on an afega board .. | |
| 7217 | GAME( 1999, popspops, 0, popspops, popspops, nmk16_state, grdnstrm, ROT0, "Afega", "Pop's Pop's", 0 ) | |
| 7218 | GAME( 2000, mangchi, 0, popspops, mangchi, nmk16_state, bubl2000, ROT0, "Afega", "Mang-Chi", 0 ) | |
| 7219 | GAME( 2000, spec2k, 0, firehawk, spec2k, nmk16_state, spec2k, ORIENTATION_FLIP_Y, "Yona Tech", "Spectrum 2000 (Euro)", 0 ) | |
| 7220 | GAME( 2001, firehawk, 0, firehawk, firehawk, nmk16_state, 0, ORIENTATION_FLIP_Y, "ESD", "Fire Hawk", 0 ) | |
| 7221 | 7221 | |
| 7222 | 7222 | // bee-oh board - different display / interrupt timing to others? |
| 7223 | GAME( 1991, manybloc, 0, manybloc, manybloc, 0, ROT270, "Bee-Oh", "Many Block", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) | |
| 7223 | GAME( 1991, manybloc, 0, manybloc, manybloc, nmk16_state, 0, ROT270, "Bee-Oh", "Many Block", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 563 | 563 | ***********************************/ |
| 564 | 564 | |
| 565 | 565 | /* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ |
| 566 | GAME( 1983, miniboy7, 0, miniboy7, miniboy7, 0, ROT0, "Bonanza Enterprises, Ltd", "Mini Boy 7 (set 1)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_NOT_WORKING ) | |
| 567 | GAME( 1983, miniboy7a, miniboy7, miniboy7, miniboy7, 0, ROT0, "Bonanza Enterprises, Ltd", "Mini Boy 7 (set 2)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_NOT_WORKING ) | |
| 566 | GAME( 1983, miniboy7, 0, miniboy7, miniboy7, miniboy7_state, 0, ROT0, "Bonanza Enterprises, Ltd", "Mini Boy 7 (set 1)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_NOT_WORKING ) | |
| 567 | GAME( 1983, miniboy7a, miniboy7, miniboy7, miniboy7, miniboy7_state, 0, ROT0, "Bonanza Enterprises, Ltd", "Mini Boy 7 (set 2)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_NOT_WORKING ) | |
| 568 | 568 |
| r15751 | r15752 | |
|---|---|---|
| 1041 | 1041 | ROM_LOAD( "gb9", 0x3000, 0x0400, CRC(c27b9ba3) SHA1(a2f4f0c4b61eb03bba13ae5d25dc01009a4f86ee) ) // ok ? |
| 1042 | 1042 | ROM_END |
| 1043 | 1043 | |
| 1044 | GAME( 1979, andromed, 0, m11, skychut, andromed, ROT270, "IPM", "Andromeda (Japan?)", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1045 | GAME( 1979, ipminvad, 0, m10, ipminvad, 0, ROT270, "IPM", "IPM Invader", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 1046 | GAME( 1979, ipminvad1, ipminvad, m10, ipminvad, ipminva1, ROT270, "IPM", "IPM Invader (Incomplete Dump)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1047 | GAME( 1980, skychut, 0, m11, skychut, 0, ROT270, "Irem", "Sky Chuter", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 1048 | GAME( 1979, spacbeam, 0, m15, spacbeam, 0, ROT270, "Irem", "Space Beam", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) // IPM or Irem? | |
| 1049 | GAME( 1979, headoni, 0, headoni, headoni, 0, ROT270, "Irem", "Head On (Irem, M-15 Hardware)", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 1050 | GAME( 1980, greenber, 0, m15, spacbeam, 0, ROT270, "Irem", "Green Beret (Irem)", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1044 | GAME( 1979, andromed, 0, m11, skychut, m10_state, andromed, ROT270, "IPM", "Andromeda (Japan?)", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1045 | GAME( 1979, ipminvad, 0, m10, ipminvad, m10_state, 0, ROT270, "IPM", "IPM Invader", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 1046 | GAME( 1979, ipminvad1, ipminvad, m10, ipminvad, m10_state, ipminva1, ROT270, "IPM", "IPM Invader (Incomplete Dump)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1047 | GAME( 1980, skychut, 0, m11, skychut, m10_state, 0, ROT270, "Irem", "Sky Chuter", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 1048 | GAME( 1979, spacbeam, 0, m15, spacbeam, m10_state, 0, ROT270, "Irem", "Space Beam", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) // IPM or Irem? | |
| 1049 | GAME( 1979, headoni, 0, headoni, headoni, m10_state, 0, ROT270, "Irem", "Head On (Irem, M-15 Hardware)", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) | |
| 1050 | GAME( 1980, greenber, 0, m15, spacbeam, m10_state, 0, ROT270, "Irem", "Green Beret (Irem)", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 447 | 447 | { |
| 448 | 448 | sprintf(buffer, "%4.4x stc ccr, %s", opcode, reg_names8[opcode & 0xf]); |
| 449 | 449 | } |
| 450 | else if(((opcode>>4) & 0xf) == 1) // H8S stc exr, rd | |
| 451 | { | |
| 452 | sprintf(buffer, "%4.4x stc exr, %s", opcode, reg_names8[opcode & 0xf]); | |
| 453 | } | |
| 450 | 454 | else |
| 451 | 455 | { |
| 452 | 456 | sprintf(buffer, "%4.4x default", opcode); |
| r15751 | r15752 | |
| 459 | 463 | { |
| 460 | 464 | sprintf(buffer, "%4.4x ldc %s, ccr", opcode, reg_names8[opcode & 0xf]); |
| 461 | 465 | } |
| 466 | else if(((opcode>>4) & 0xf) == 1) // H8S ldr rd, exr | |
| 467 | { | |
| 468 | sprintf(buffer, "%4.4x ldc %s, exr", opcode, reg_names8[opcode & 0xf]); | |
| 469 | } | |
| 462 | 470 | else |
| 463 | 471 | { |
| 464 | 472 | sprintf(buffer, "%4.4x default", opcode); |
| r15751 | r15752 | |
|---|---|---|
| 31 | 31 | H8_E7, |
| 32 | 32 | |
| 33 | 33 | H8_PC, |
| 34 | H8_CCR | |
| 34 | H8_CCR, | |
| 35 | H8_EXR | |
| 35 | 36 | }; |
| 36 | 37 | |
| 37 | 38 | // external input lines |
| r15751 | r15752 | |
| 43 | 44 | H8_IRQ3, |
| 44 | 45 | H8_IRQ4, |
| 45 | 46 | H8_IRQ5, |
| 46 | H8_IRQ6, // IRQs 6+ only available on 8-bit H8/3xx | |
| 47 | H8_IRQ6, // IRQs 6+ only available on 8-bit H8/3xx or 16-bit H8S/2394 | |
| 47 | 48 | H8_IRQ7, |
| 48 | 49 | H8_NMI, |
| 49 | 50 | |
| r15751 | r15752 | |
| 58 | 59 | { |
| 59 | 60 | // digital I/O ports |
| 60 | 61 | // ports 4-B are valid on 16-bit H8/3xx, ports 1-9 on 8-bit H8/3xx |
| 62 | // H8S/2394 has 12 ports named 1-6 and A-G | |
| 61 | 63 | H8_PORT_1 = 0, // 0 |
| 62 | 64 | H8_PORT_2, // 1 |
| 63 | 65 | H8_PORT_3, // 2 |
| r15751 | r15752 | |
| 69 | 71 | H8_PORT_9, // 8 |
| 70 | 72 | H8_PORT_A, // 9 |
| 71 | 73 | H8_PORT_B, // A |
| 74 | H8_PORT_C, // B | |
| 75 | H8_PORT_D, // C | |
| 76 | H8_PORT_E, // D | |
| 77 | H8_PORT_F, // E | |
| 78 | H8_PORT_G, // F | |
| 72 | 79 | |
| 73 | 80 | // analog inputs |
| 74 | H8_ADC_0_H = 0x | |
| 81 | H8_ADC_0_H = 0x20, | |
| 75 | 82 | H8_ADC_0_L, |
| 76 | 83 | H8_ADC_1_H, |
| 77 | 84 | H8_ADC_1_L, |
| r15751 | r15752 | |
| 81 | 88 | H8_ADC_3_L, |
| 82 | 89 | |
| 83 | 90 | // serial ports |
| 84 | H8_SERIAL_0 = 0x | |
| 91 | H8_SERIAL_0 = 0x30, | |
| 85 | 92 | H8_SERIAL_1, |
| 93 | H8_SERIAL_2 | |
| 86 | 94 | }; |
| 87 | 95 | |
| 88 | 96 | //////////////////////////// |
| r15751 | r15752 | |
| 94 | 102 | |
| 95 | 103 | #define H8S_IO(xxxx) ((xxxx) - 0xFE40) |
| 96 | 104 | |
| 97 | // port | |
| 105 | // port data direction registers | |
| 98 | 106 | #define H8S_IO_P1DDR H8S_IO(0xFEB0) |
| 99 | 107 | #define H8S_IO_P2DDR H8S_IO(0xFEB1) |
| 100 | 108 | #define H8S_IO_P3DDR H8S_IO(0xFEB2) |
| 109 | #define H8S_IO_P4DDR H8S_IO(0xFEB3) | |
| 101 | 110 | #define H8S_IO_P5DDR H8S_IO(0xFEB4) |
| 111 | #define H8S_IO_P6DDR H8S_IO(0xFEB5) | |
| 102 | 112 | #define H8S_IO_PADDR H8S_IO(0xFEB9) |
| 103 | 113 | #define H8S_IO_PBDDR H8S_IO(0xFEBA) |
| 104 | 114 | #define H8S_IO_PCDDR H8S_IO(0xFEBB) |
| r15751 | r15752 | |
| 110 | 120 | #define H8S_IO_ICRA H8S_IO(0xFEC0) |
| 111 | 121 | #define H8S_IO_ICRB H8S_IO(0xFEC1) |
| 112 | 122 | #define H8S_IO_ICRC H8S_IO(0xFEC2) |
| 123 | ||
| 124 | // for H8S/2394 | |
| 125 | #define H8S_IO_IER H8S_IO(0xFF2E) | |
| 126 | #define H8S_IO_IFR H8S_IO(0xFF2F) | |
| 127 | ||
| 113 | 128 | // dtc (data transfer controller) |
| 114 | 129 | #define H8S_IO_DTCEA H8S_IO(0xFF30) |
| 115 | 130 | #define H8S_IO_DTCEB H8S_IO(0xFF31) |
| r15751 | r15752 | |
| 117 | 132 | #define H8S_IO_DTCED H8S_IO(0xFF33) |
| 118 | 133 | #define H8S_IO_DTCEE H8S_IO(0xFF34) |
| 119 | 134 | #define H8S_IO_DTCEF H8S_IO(0xFF35) |
| 120 | // port | |
| 135 | ||
| 136 | // port read registers | |
| 121 | 137 | #define H8S_IO_PORT1 H8S_IO(0xFF50) |
| 122 | 138 | #define H8S_IO_PORT2 H8S_IO(0xFF51) |
| 123 | 139 | #define H8S_IO_PORT3 H8S_IO(0xFF52) |
| 124 | 140 | #define H8S_IO_PORT4 H8S_IO(0xFF53) |
| 125 | 141 | #define H8S_IO_PORT5 H8S_IO(0xFF54) |
| 142 | #define H8S_IO_PORT6 H8S_IO(0xFF55) | |
| 126 | 143 | #define H8S_IO_PORTA H8S_IO(0xFF59) |
| 127 | 144 | #define H8S_IO_PORTB H8S_IO(0xFF5A) |
| 128 | 145 | #define H8S_IO_PORTC H8S_IO(0xFF5B) |
| r15751 | r15752 | |
| 130 | 147 | #define H8S_IO_PORTE H8S_IO(0xFF5D) |
| 131 | 148 | #define H8S_IO_PORTF H8S_IO(0xFF5E) |
| 132 | 149 | #define H8S_IO_PORTG H8S_IO(0xFF5F) |
| 150 | // port data write registers | |
| 133 | 151 | #define H8S_IO_P1DR H8S_IO(0xFF60) |
| 134 | 152 | #define H8S_IO_P2DR H8S_IO(0xFF61) |
| 135 | 153 | #define H8S_IO_P3DR H8S_IO(0xFF62) |
| 136 | 154 | #define H8S_IO_P4DR H8S_IO(0xFF63) |
| 137 | 155 | #define H8S_IO_P5DR H8S_IO(0xFF64) |
| 156 | #define H8S_IO_P6DR H8S_IO(0xFF65) | |
| 138 | 157 | #define H8S_IO_PADR H8S_IO(0xFF69) |
| 139 | 158 | #define H8S_IO_PBDR H8S_IO(0xFF6A) |
| 140 | 159 | #define H8S_IO_PCDR H8S_IO(0xFF6B) |
| r15751 | r15752 | |
| 397 | 416 | DECLARE_LEGACY_CPU_DEVICE(H8S2241, h8s_2241); |
| 398 | 417 | DECLARE_LEGACY_CPU_DEVICE(H8S2246, h8s_2246); |
| 399 | 418 | DECLARE_LEGACY_CPU_DEVICE(H8S2323, h8s_2323); |
| 419 | DECLARE_LEGACY_CPU_DEVICE(H8S2394, h8s_2394); | |
| 400 | 420 | |
| 401 | 421 | #endif /* __H83002_H__ */ |
| r15751 | r15752 | |
|---|---|---|
| 88 | 88 | return h8->ccr; |
| 89 | 89 | } |
| 90 | 90 | |
| 91 | static UINT8 h8_get_exr(h83xx_state *h8) | |
| 92 | { | |
| 93 | return h8->exr; | |
| 94 | } | |
| 95 | ||
| 91 | 96 | static char *h8_get_ccr_str(h83xx_state *h8) |
| 92 | 97 | { |
| 93 | 98 | static char res[10]; |
| r15751 | r15752 | |
| 130 | 135 | if (!h8->incheckirqs) h8_check_irqs(h8); |
| 131 | 136 | } |
| 132 | 137 | |
| 138 | static void h8_set_exr(h83xx_state *h8, UINT8 data) | |
| 139 | { | |
| 140 | h8->exr = data; | |
| 141 | } | |
| 142 | ||
| 133 | 143 | static INT16 h8_getreg16(h83xx_state *h8, UINT8 reg) |
| 134 | 144 | { |
| 135 | 145 | if(reg > 7) |
| r15751 | r15752 | |
| 255 | 265 | h8->pc = h8_mem_read32(h8, 0) & 0xffffff; |
| 256 | 266 | |
| 257 | 267 | h8->incheckirqs = 0; |
| 268 | h8->exr = 0; | |
| 269 | h8->has_exr = false; | |
| 258 | 270 | |
| 259 | 271 | // disable timers |
| 260 | 272 | h8->h8TSTR = 0; |
| r15751 | r15752 | |
| 270 | 282 | |
| 271 | 283 | CPU_RESET_CALL(h8); |
| 272 | 284 | |
| 285 | h8->exr = 7; // set the 3 interrupt bits, clear TRACE | |
| 286 | ||
| 273 | 287 | h8s_periph_reset(h8); |
| 274 | 288 | h8->has_h8speriphs = true; |
| 275 | 289 | |
| 276 | 290 | } |
| 277 | 291 | |
| 292 | static CPU_RESET(h8s_2394) | |
| 293 | { | |
| 294 | h83xx_state *h8 = get_safe_token(device); | |
| 295 | ||
| 296 | CPU_RESET_CALL(h8); | |
| 297 | ||
| 298 | h8->exr = 7; // set the 3 interrupt bits, clear TRACE | |
| 299 | h8->has_exr = true; | |
| 300 | ||
| 301 | // port 4 is fixed to input only | |
| 302 | h8->drs[3] = 0; | |
| 303 | h8->ddrs[3] = 0; | |
| 304 | ||
| 305 | h8s_periph_reset(h8); | |
| 306 | h8->has_h8speriphs = true; | |
| 307 | ||
| 308 | } | |
| 309 | ||
| 278 | 310 | static void h8_GenException(h83xx_state *h8, UINT8 vectornr) |
| 279 | 311 | { |
| 280 | 312 | // push PC on stack |
| r15751 | r15752 | |
| 339 | 371 | |
| 340 | 372 | h8->incheckirqs = 1; |
| 341 | 373 | |
| 342 | if (h8->h8iflag == 0) | |
| 343 | { | |
| 344 | lv = 0; | |
| 345 | } | |
| 346 | else | |
| 347 | { | |
| 348 | if ((h8->per_regs[0xF2]&0x08)/*SYSCR*/ == 0) | |
| 349 | { | |
| 350 | if (h8->h8uiflag == 0) | |
| 351 | lv = 1; | |
| 352 | } | |
| 353 | } | |
| 374 | if (h8->has_exr) | |
| 375 | { | |
| 376 | lv = (h8->exr & 7); | |
| 377 | } | |
| 378 | else | |
| 379 | { | |
| 380 | if (h8->h8iflag == 0) | |
| 381 | { | |
| 382 | lv = 0; | |
| 383 | } | |
| 384 | else | |
| 385 | { | |
| 386 | if ((h8->per_regs[0xF2]&0x08)/*SYSCR*/ == 0) | |
| 387 | { | |
| 388 | if (h8->h8uiflag == 0) | |
| 389 | lv = 1; | |
| 390 | } | |
| 391 | } | |
| 392 | } | |
| 354 | 393 | |
| 355 | 394 | // any interrupts wanted and can accept ? |
| 356 | 395 | if(((h8->irq_req[0] != 0) || (h8->irq_req[1]!= 0) || (h8->irq_req[2] != 0)) && (lv >= 0)) |
| r15751 | r15752 | |
| 429 | 468 | case CPUINFO_INT_PC: h8->pc = info->i; break; |
| 430 | 469 | case CPUINFO_INT_REGISTER + H8_PC: h8->pc = info->i; break; |
| 431 | 470 | case CPUINFO_INT_REGISTER + H8_CCR: h8_set_ccr(h8, info->i); break; |
| 471 | case CPUINFO_INT_REGISTER + H8_EXR: h8_set_exr(h8, info->i); break; | |
| 432 | 472 | |
| 433 | 473 | case CPUINFO_INT_REGISTER + H8_E0: h8->regs[0] = info->i; break; |
| 434 | 474 | case CPUINFO_INT_REGISTER + H8_E1: h8->regs[1] = info->i; break; |
| r15751 | r15752 | |
| 457 | 497 | } |
| 458 | 498 | } |
| 459 | 499 | |
| 500 | static CPU_SET_INFO( h8s_2394 ) | |
| 501 | { | |
| 502 | h83xx_state *h8 = get_safe_token(device); | |
| 503 | ||
| 504 | switch(state) { | |
| 505 | case CPUINFO_INT_PC: h8->pc = info->i; break; | |
| 506 | case CPUINFO_INT_REGISTER + H8_PC: h8->pc = info->i; break; | |
| 507 | case CPUINFO_INT_REGISTER + H8_CCR: h8_set_ccr(h8, info->i); break; | |
| 508 | case CPUINFO_INT_REGISTER + H8_EXR: h8_set_exr(h8, info->i); break; | |
| 509 | ||
| 510 | case CPUINFO_INT_REGISTER + H8_E0: h8->regs[0] = info->i; break; | |
| 511 | case CPUINFO_INT_REGISTER + H8_E1: h8->regs[1] = info->i; break; | |
| 512 | case CPUINFO_INT_REGISTER + H8_E2: h8->regs[2] = info->i; break; | |
| 513 | case CPUINFO_INT_REGISTER + H8_E3: h8->regs[3] = info->i; break; | |
| 514 | case CPUINFO_INT_REGISTER + H8_E4: h8->regs[4] = info->i; break; | |
| 515 | case CPUINFO_INT_REGISTER + H8_E5: h8->regs[5] = info->i; break; | |
| 516 | case CPUINFO_INT_REGISTER + H8_E6: h8->regs[6] = info->i; break; | |
| 517 | case CPUINFO_INT_REGISTER + H8_E7: h8->regs[7] = info->i; break; | |
| 518 | ||
| 519 | case CPUINFO_INT_INPUT_STATE + H8_IRQ0: h8_3002_InterruptRequest(h8, 16, info->i); break; | |
| 520 | case CPUINFO_INT_INPUT_STATE + H8_IRQ1: h8_3002_InterruptRequest(h8, 17, info->i); break; | |
| 521 | case CPUINFO_INT_INPUT_STATE + H8_IRQ2: h8_3002_InterruptRequest(h8, 18, info->i); break; | |
| 522 | case CPUINFO_INT_INPUT_STATE + H8_IRQ3: h8_3002_InterruptRequest(h8, 19, info->i); break; | |
| 523 | case CPUINFO_INT_INPUT_STATE + H8_IRQ4: h8_3002_InterruptRequest(h8, 20, info->i); break; | |
| 524 | case CPUINFO_INT_INPUT_STATE + H8_IRQ5: h8_3002_InterruptRequest(h8, 21, info->i); break; | |
| 525 | case CPUINFO_INT_INPUT_STATE + H8_IRQ6: h8_3002_InterruptRequest(h8, 22, info->i); break; | |
| 526 | case CPUINFO_INT_INPUT_STATE + H8_IRQ7: h8_3002_InterruptRequest(h8, 23, info->i); break; | |
| 527 | ||
| 528 | case CPUINFO_INT_INPUT_STATE + H8_SCI_0_RX: h8_3002_InterruptRequest(h8, 81, info->i); break; | |
| 529 | case CPUINFO_INT_INPUT_STATE + H8_SCI_1_RX: h8_3002_InterruptRequest(h8, 85, info->i); break; | |
| 530 | ||
| 531 | default: | |
| 532 | fatalerror("h8_set_info unknown request %x", state); | |
| 533 | break; | |
| 534 | } | |
| 535 | } | |
| 536 | ||
| 460 | 537 | static READ16_HANDLER( h8_itu_r ) |
| 461 | 538 | { |
| 462 | 539 | h83xx_state *h8 = get_safe_token(&space->device()); |
| r15751 | r15752 | |
| 578 | 655 | } |
| 579 | 656 | } |
| 580 | 657 | |
| 581 | WRITE16_HANDLER( h8s2241_per_regs_w ) | |
| 658 | static WRITE16_HANDLER( h8s2241_per_regs_w ) | |
| 582 | 659 | { |
| 583 | 660 | h83xx_state *h8 = get_safe_token(&space->device()); |
| 584 | 661 | if (mem_mask == 0xffff) |
| r15751 | r15752 | |
| 595 | 672 | } |
| 596 | 673 | } |
| 597 | 674 | |
| 598 | WRITE16_HANDLER( h8s2246_per_regs_w ) | |
| 675 | static WRITE16_HANDLER( h8s2246_per_regs_w ) | |
| 599 | 676 | { |
| 600 | 677 | h83xx_state *h8 = get_safe_token(&space->device()); |
| 601 | 678 | if (mem_mask == 0xffff) |
| r15751 | r15752 | |
| 612 | 689 | } |
| 613 | 690 | } |
| 614 | 691 | |
| 615 | WRITE16_HANDLER( h8s2323_per_regs_w ) | |
| 692 | static WRITE16_HANDLER( h8s2323_per_regs_w ) | |
| 616 | 693 | { |
| 617 | 694 | h83xx_state *h8 = get_safe_token(&space->device()); |
| 618 | 695 | if (mem_mask == 0xffff) |
| r15751 | r15752 | |
| 629 | 706 | } |
| 630 | 707 | } |
| 631 | 708 | |
| 632 | RE | |
| 709 | static WRITE | |
| 633 | 710 | { |
| 634 | 711 | h83xx_state *h8 = get_safe_token(&space->device()); |
| 635 | 712 | if (mem_mask == 0xffff) |
| 636 | 713 | { |
| 714 | h8s2394_per_regs_write_16(h8, (offset << 1), data); | |
| 715 | } | |
| 716 | else if (mem_mask & 0xff00) | |
| 717 | { | |
| 718 | h8s2394_per_regs_write_8(h8, (offset << 1), (data >> 8) & 0xff); | |
| 719 | } | |
| 720 | else if (mem_mask == 0x00ff) | |
| 721 | { | |
| 722 | h8s2394_per_regs_write_8(h8, (offset << 1) + 1, data & 0xff); | |
| 723 | } | |
| 724 | } | |
| 725 | ||
| 726 | static READ16_HANDLER( h8s2241_per_regs_r ) | |
| 727 | { | |
| 728 | h83xx_state *h8 = get_safe_token(&space->device()); | |
| 729 | if (mem_mask == 0xffff) | |
| 730 | { | |
| 637 | 731 | return h8s2241_per_regs_read_16(h8, (offset << 1)); |
| 638 | 732 | } |
| 639 | 733 | else if (mem_mask == 0xff00) |
| r15751 | r15752 | |
| 647 | 741 | return 0; |
| 648 | 742 | } |
| 649 | 743 | |
| 650 | READ16_HANDLER( h8s2246_per_regs_r ) | |
| 744 | static READ16_HANDLER( h8s2246_per_regs_r ) | |
| 651 | 745 | { |
| 652 | 746 | h83xx_state *h8 = get_safe_token(&space->device()); |
| 653 | 747 | if (mem_mask == 0xffff) |
| r15751 | r15752 | |
| 665 | 759 | return 0; |
| 666 | 760 | } |
| 667 | 761 | |
| 668 | READ16_HANDLER( h8s2323_per_regs_r ) | |
| 762 | static READ16_HANDLER( h8s2323_per_regs_r ) | |
| 669 | 763 | { |
| 670 | 764 | h83xx_state *h8 = get_safe_token(&space->device()); |
| 671 | 765 | if (mem_mask == 0xffff) |
| r15751 | r15752 | |
| 683 | 777 | return 0; |
| 684 | 778 | } |
| 685 | 779 | |
| 780 | static READ16_HANDLER( h8s2394_per_regs_r ) | |
| 781 | { | |
| 782 | h83xx_state *h8 = get_safe_token(&space->device()); | |
| 783 | if (mem_mask == 0xffff) | |
| 784 | { | |
| 785 | return h8s2394_per_regs_read_16(h8, (offset << 1)); | |
| 786 | } | |
| 787 | else if (mem_mask == 0xff00) | |
| 788 | { | |
| 789 | return h8s2394_per_regs_read_8(h8, (offset << 1)) << 8; | |
| 790 | } | |
| 791 | else if (mem_mask == 0x00ff) | |
| 792 | { | |
| 793 | return h8s2394_per_regs_read_8(h8, (offset << 1) + 1); | |
| 794 | } | |
| 795 | return 0; | |
| 796 | } | |
| 797 | ||
| 686 | 798 | // On-board RAM and peripherals |
| 687 | 799 | static ADDRESS_MAP_START( h8_3002_internal_map, AS_PROGRAM, 16, legacy_cpu_device ) |
| 688 | 800 | // 512B RAM |
| r15751 | r15752 | |
| 718 | 830 | AM_RANGE( 0xFFFE40, 0xFFFFFF ) AM_READWRITE_LEGACY( h8s2323_per_regs_r, h8s2323_per_regs_w ) // internal i/o registers |
| 719 | 831 | ADDRESS_MAP_END |
| 720 | 832 | |
| 833 | static ADDRESS_MAP_START( h8s_2394_internal_map, AS_PROGRAM, 16, legacy_cpu_device ) | |
| 834 | AM_RANGE( 0xFF7C00, 0xFFFBFF ) AM_RAM // 32K of on-chip ram | |
| 835 | AM_RANGE( 0xFFFE40, 0xFFFFFF ) AM_READWRITE_LEGACY( h8s2394_per_regs_r, h8s2394_per_regs_w ) // internal i/o registers | |
| 836 | ADDRESS_MAP_END | |
| 837 | ||
| 721 | 838 | CPU_GET_INFO( h8_3002 ) |
| 722 | 839 | { |
| 723 | 840 | h83xx_state *h8 = (device != NULL && device->token() != NULL) ? get_safe_token(device) : NULL; |
| r15751 | r15752 | |
| 768 | 885 | |
| 769 | 886 | case CPUINFO_INT_REGISTER + H8_PC: info->i = h8->pc; break; |
| 770 | 887 | case CPUINFO_INT_REGISTER + H8_CCR: info->i = h8_get_ccr(h8); break; |
| 888 | case CPUINFO_INT_REGISTER + H8_EXR: info->i = h8_get_exr(h8); break; | |
| 771 | 889 | |
| 772 | 890 | case CPUINFO_INT_REGISTER + H8_E0: info->i = h8->regs[0]; break; |
| 773 | 891 | case CPUINFO_INT_REGISTER + H8_E1: info->i = h8->regs[1]; break; |
| r15751 | r15752 | |
| 781 | 899 | // CPU debug stuff |
| 782 | 900 | case CPUINFO_STR_REGISTER + H8_PC: sprintf(info->s, "PC :%08x", h8->pc); break; |
| 783 | 901 | case CPUINFO_STR_REGISTER + H8_CCR: sprintf(info->s, "CCR :%08x", h8_get_ccr(h8)); break; |
| 902 | case CPUINFO_STR_REGISTER + H8_EXR: sprintf(info->s, "EXR :%02x", h8_get_exr(h8)); break; | |
| 784 | 903 | |
| 785 | 904 | case CPUINFO_STR_REGISTER + H8_E0: sprintf(info->s, "ER0 :%08x", h8->regs[0]); break; |
| 786 | 905 | case CPUINFO_STR_REGISTER + H8_E1: sprintf(info->s, "ER1 :%08x", h8->regs[1]); break; |
| r15751 | r15752 | |
| 856 | 975 | } |
| 857 | 976 | } |
| 858 | 977 | |
| 978 | CPU_GET_INFO( h8s_2394 ) | |
| 979 | { | |
| 980 | switch (state) | |
| 981 | { | |
| 982 | case DEVINFO_PTR_INTERNAL_MEMORY_MAP + AS_PROGRAM: info->internal_map16 = ADDRESS_MAP_NAME(h8s_2394_internal_map); break; | |
| 983 | case CPUINFO_FCT_SET_INFO: info->setinfo = CPU_SET_INFO_NAME(h8s_2394); break; | |
| 984 | case CPUINFO_FCT_INIT: info->init = CPU_INIT_NAME(h8s_2xxx); break; | |
| 985 | case CPUINFO_FCT_RESET: info->reset= CPU_RESET_NAME(h8s_2394); break; | |
| 986 | case DEVINFO_STR_NAME: strcpy(info->s, "H8S/2394"); break; | |
| 987 | default: | |
| 988 | CPU_GET_INFO_CALL(h8_3002); | |
| 989 | } | |
| 990 | } | |
| 991 | ||
| 859 | 992 | DEFINE_LEGACY_CPU_DEVICE(H83002, h8_3002); |
| 860 | 993 | DEFINE_LEGACY_CPU_DEVICE(H83007, h8_3007); |
| 861 | 994 | DEFINE_LEGACY_CPU_DEVICE(H83044, h8_3044); |
| r15751 | r15752 | |
| 863 | 996 | DEFINE_LEGACY_CPU_DEVICE(H8S2241, h8s_2241); |
| 864 | 997 | DEFINE_LEGACY_CPU_DEVICE(H8S2246, h8s_2246); |
| 865 | 998 | DEFINE_LEGACY_CPU_DEVICE(H8S2323, h8s_2323); |
| 999 | DEFINE_LEGACY_CPU_DEVICE(H8S2394, h8s_2394); | |
| 866 | 1000 |
| r15751 | r15752 | |
|---|---|---|
| 9 | 9 | #ifndef __H8PRIV_H__ |
| 10 | 10 | #define __H8PRIV_H__ |
| 11 | 11 | |
| 12 | #define H8_MAX_PORTS (16) // number of I/O ports defined architecturally (1-9 and A-G = 16) | |
| 13 | ||
| 12 | 14 | typedef struct |
| 13 | 15 | { |
| 14 | 16 | UINT32 tgr, irq, out; |
| r15751 | r15752 | |
| 45 | 47 | UINT32 irq_req[3]; |
| 46 | 48 | INT32 cyccnt; |
| 47 | 49 | |
| 48 | UINT8 ccr; | |
| 50 | UINT8 ccr, exr; | |
| 49 | 51 | UINT8 h8nflag, h8vflag, h8cflag, h8zflag, h8iflag, h8hflag; |
| 50 | 52 | UINT8 h8uflag, h8uiflag; |
| 51 | 53 | UINT8 incheckirqs; |
| 52 | 54 | |
| 55 | bool has_exr; | |
| 56 | ||
| 53 | 57 | device_irq_acknowledge_callback irq_cb; |
| 54 | 58 | legacy_cpu_device *device; |
| 55 | 59 | |
| r15751 | r15752 | |
| 73 | 77 | H8S2XXX_TPU tpu[6]; |
| 74 | 78 | H8S2XXX_SCI sci[3]; |
| 75 | 79 | |
| 80 | UINT8 ddrs[H8_MAX_PORTS], drs[H8_MAX_PORTS], pcrs[H8_MAX_PORTS], odrs[H8_MAX_PORTS]; | |
| 81 | ||
| 76 | 82 | int mode_8bit; |
| 77 | 83 | bool has_h8speriphs; |
| 78 | 84 | }; |
| r15751 | r15752 | |
| 93 | 99 | device->type() == H83334 || |
| 94 | 100 | device->type() == H8S2241 || |
| 95 | 101 | device->type() == H8S2246 || |
| 96 | device->type() == H8S2323); | |
| 102 | device->type() == H8S2323 || | |
| 103 | device->type() == H8S2394); | |
| 97 | 104 | return (h83xx_state *)downcast<legacy_cpu_device *>(device)->token(); |
| 98 | 105 | } |
| 99 | 106 | |
| r15751 | r15752 | |
| 115 | 122 | UINT8 h8s2241_per_regs_read_8(h83xx_state *h8, int offset); |
| 116 | 123 | UINT8 h8s2246_per_regs_read_8(h83xx_state *h8, int offset); |
| 117 | 124 | UINT8 h8s2323_per_regs_read_8(h83xx_state *h8, int offset); |
| 125 | UINT8 h8s2394_per_regs_read_8(h83xx_state *h8, int offset); | |
| 118 | 126 | |
| 119 | 127 | UINT16 h8s2241_per_regs_read_16(h83xx_state *h8, int offset); |
| 120 | 128 | UINT16 h8s2246_per_regs_read_16(h83xx_state *h8, int offset); |
| 121 | 129 | UINT16 h8s2323_per_regs_read_16(h83xx_state *h8, int offset); |
| 130 | UINT16 h8s2394_per_regs_read_16(h83xx_state *h8, int offset); | |
| 122 | 131 | |
| 123 | 132 | void h8s2241_per_regs_write_8(h83xx_state *h8, int offset, UINT8 data); |
| 124 | 133 | void h8s2246_per_regs_write_8(h83xx_state *h8, int offset, UINT8 data); |
| 125 | 134 | void h8s2323_per_regs_write_8(h83xx_state *h8, int offset, UINT8 data); |
| 135 | void h8s2394_per_regs_write_8(h83xx_state *h8, int offset, UINT8 data); | |
| 126 | 136 | |
| 127 | 137 | void h8s2241_per_regs_write_16(h83xx_state *h8, int offset, UINT16 data); |
| 128 | 138 | void h8s2246_per_regs_write_16(h83xx_state *h8, int offset, UINT16 data); |
| 129 | 139 | void h8s2323_per_regs_write_16(h83xx_state *h8, int offset, UINT16 data); |
| 140 | void h8s2394_per_regs_write_16(h83xx_state *h8, int offset, UINT16 data); | |
| 130 | 141 | |
| 131 | 142 | #endif /* __H8PRIV_H__ */ |
| r15751 | r15752 | |
|---|---|---|
| 104 | 104 | return h8->ccr; |
| 105 | 105 | } |
| 106 | 106 | |
| 107 | static UINT8 h8_get_exr(h83xx_state *h8) | |
| 108 | { | |
| 109 | return h8->exr; | |
| 110 | } | |
| 111 | ||
| 107 | 112 | static char *h8_get_ccr_str(h83xx_state *h8) |
| 108 | 113 | { |
| 109 | 114 | static char res[10]; |
| r15751 | r15752 | |
| 146 | 151 | if (!h8->incheckirqs) h8_check_irqs(h8); |
| 147 | 152 | } |
| 148 | 153 | |
| 154 | static void h8_set_exr(h83xx_state *h8, UINT8 data) | |
| 155 | { | |
| 156 | h8->exr = data; | |
| 157 | } | |
| 158 | ||
| 149 | 159 | static INT16 h8_getreg16(h83xx_state *h8, UINT8 reg) |
| 150 | 160 | { |
| 151 | 161 | if(reg > 7) |
| r15751 | r15752 | |
| 468 | 478 | switch(state) { |
| 469 | 479 | case CPUINFO_INT_PC: h8->pc = info->i; break; |
| 470 | 480 | case CPUINFO_INT_REGISTER + H8_PC: h8->pc = info->i; break; |
| 471 | case CPUINFO_INT_REGISTER + H8_CCR: h8_set_ccr(h8, info->i); break; | |
| 481 | case CPUINFO_INT_REGISTER + H8_CCR: h8_set_ccr(h8, info->i); break; | |
| 482 | case CPUINFO_INT_REGISTER + H8_EXR: h8_set_exr(h8, info->i); break; | |
| 472 | 483 | |
| 473 | 484 | case CPUINFO_INT_REGISTER + H8_E0: h8->regs[0] = info->i; break; |
| 474 | 485 | case CPUINFO_INT_REGISTER + H8_E1: h8->regs[1] = info->i; break; |
| r15751 | r15752 | |
| 788 | 799 | |
| 789 | 800 | case CPUINFO_INT_REGISTER + H8_PC: info->i = h8->pc; break; |
| 790 | 801 | case CPUINFO_INT_REGISTER + H8_CCR: info->i = h8_get_ccr(h8); break; |
| 802 | case CPUINFO_INT_REGISTER + H8_EXR: info->i = h8_get_exr(h8); break; | |
| 791 | 803 | |
| 792 | 804 | case CPUINFO_INT_REGISTER + H8_E0: info->i = h8->regs[0]; break; |
| 793 | 805 | case CPUINFO_INT_REGISTER + H8_E1: info->i = h8->regs[1]; break; |
| r15751 | r15752 | |
| 801 | 813 | // CPU debug stuff |
| 802 | 814 | case CPUINFO_STR_REGISTER + H8_PC: sprintf(info->s, "PC :%08x", h8->pc); break; |
| 803 | 815 | case CPUINFO_STR_REGISTER + H8_CCR: sprintf(info->s, "CCR :%08x", h8_get_ccr(h8)); break; |
| 816 | case CPUINFO_STR_REGISTER + H8_EXR: sprintf(info->s, "EXR :%02x", h8_get_exr(h8)); break; | |
| 804 | 817 | |
| 805 | 818 | case CPUINFO_STR_REGISTER + H8_E0: sprintf(info->s, " R0 :%08x", h8->regs[0]); break; |
| 806 | 819 | case CPUINFO_STR_REGISTER + H8_E1: sprintf(info->s, " R1 :%08x", h8->regs[1]); break; |
| r15751 | r15752 | |
|---|---|---|
| 702 | 702 | h8_setreg8(h8, opcode & 0xf, h8_get_ccr(h8)); |
| 703 | 703 | H8_IFETCH_TIMING(1); |
| 704 | 704 | } |
| 705 | else if(((opcode>>4) & 0xf) == 1) | |
| 706 | { | |
| 707 | h8_setreg8(h8, opcode & 0xf, h8_get_exr(h8)); | |
| 708 | H8_IFETCH_TIMING(1); | |
| 709 | } | |
| 705 | 710 | else |
| 706 | 711 | { |
| 707 | 712 | logerror("H8/3xx: Unk. group 0 2 %x\n", opcode); |
| r15751 | r15752 | |
| 716 | 721 | h8_set_ccr(h8, udata8); |
| 717 | 722 | H8_IFETCH_TIMING(1); |
| 718 | 723 | } |
| 724 | else if(((opcode>>4) & 0xf) == 1) | |
| 725 | { | |
| 726 | udata8 = h8_getreg8(h8, opcode & 0xf); | |
| 727 | h8_set_exr(h8, udata8); | |
| 728 | H8_IFETCH_TIMING(1); | |
| 729 | } | |
| 719 | 730 | else |
| 720 | 731 | { |
| 721 | 732 | logerror("H8/3xx: Unk. group 0 3 %x\n", opcode); |
| r15751 | r15752 | |
|---|---|---|
| 7 | 7 | H8S/2241 |
| 8 | 8 | H8S/2246 |
| 9 | 9 | H8S/2323 |
| 10 | ||
| 10 | H8S/2394 | |
| 11 | 11 | */ |
| 12 | 12 | |
| 13 | 13 | #include "emu.h" |
| r15751 | r15752 | |
| 404 | 404 | |
| 405 | 405 | void h8s_periph_reset(h83xx_state *h8) |
| 406 | 406 | { |
| 407 | const int tpu_max = (h8->device->type() == H8S2323) ? 6 : 3; | |
| 407 | const int tpu_max = ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) ? 6 : 3; | |
| 408 | 408 | if ((h8->device->type() == H8S2241) || (h8->device->type() == H8S2246)) |
| 409 | 409 | { |
| 410 | 410 | memcpy( h8->per_regs, H8S_RESET_H8S_IO_224x, sizeof( h8->per_regs)); |
| 411 | 411 | } |
| 412 | else if (h8->device->type() == H8S2323) | |
| 412 | else if ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) | |
| 413 | 413 | { |
| 414 | 414 | memcpy( h8->per_regs, H8S_RESET_H8S_IO_2323, sizeof( h8->per_regs)); |
| 415 | 415 | } |
| r15751 | r15752 | |
| 659 | 659 | |
| 660 | 660 | void h8s_tpu_init(h83xx_state *h8) |
| 661 | 661 | { |
| 662 | const int tpu_max = (h8->device->type() == H8S2323) ? 6 : 3; | |
| 662 | const int tpu_max = ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) ? 6 : 3; | |
| 663 | 663 | for (int i = 0; i < tpu_max; i++) |
| 664 | 664 | { |
| 665 | 665 | h8->tpu[i].timer = h8->device->machine().scheduler().timer_alloc(FUNC(h8s_tpu_callback), h8); |
| r15751 | r15752 | |
| 1128 | 1128 | |
| 1129 | 1129 | void h8s_tpu_write_tstr( h83xx_state *h8, UINT8 data) |
| 1130 | 1130 | { |
| 1131 | const int tpu_max = (h8->device->type() == H8S2323) ? 6 : 3; | |
| 1131 | const int tpu_max = ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) ? 6 : 3; | |
| 1132 | 1132 | UINT8 old_data = h8->per_regs[H8S_IO_TSTR]; |
| 1133 | 1133 | int i; |
| 1134 | 1134 | h8->per_regs[H8S_IO_TSTR] = data; |
| r15751 | r15752 | |
| 1336 | 1336 | // ports |
| 1337 | 1337 | case H8S_IO_P1DR : case H8S_IO_P2DR : case H8S_IO_P3DR : case H8S_IO_P4DR : case H8S_IO_P5DR : |
| 1338 | 1338 | case H8S_IO_PADR : case H8S_IO_PBDR : case H8S_IO_PCDR : case H8S_IO_PDDR : case H8S_IO_PEDR : |
| 1339 | case H8S_IO_PFDR : h8->per_regs[offset] = data; h8->io->write_byte( H8S_IO_ADDR( offset), data); break; | |
| 1339 | case H8S_IO_PFDR : case H8S_IO_PGDR : h8->per_regs[offset] = data; h8->io->write_byte( H8S_IO_ADDR( offset), data); break; | |
| 1340 | 1340 | // ... |
| 1341 | 1341 | case H8S_IO_PFDDR : h8->per_regs[offset] = data; h8->io->write_byte( H8S_IO_ADDR( offset), data); break; |
| 1342 | 1342 | // TPU |
| r15751 | r15752 | |
| 1345 | 1345 | case H8S_IO_DMABCRL : |
| 1346 | 1346 | { |
| 1347 | 1347 | h8->per_regs[offset] = data; |
| 1348 | if (h8->device->type() == H8S2323) | |
| 1348 | if ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) | |
| 1349 | 1349 | { |
| 1350 | 1350 | if ((data & 0x40) && (data & 0x80)) |
| 1351 | 1351 | { |
| r15751 | r15752 | |
| 1377 | 1377 | } |
| 1378 | 1378 | } |
| 1379 | 1379 | |
| 1380 | void h8s_onchip_reg_write_8_ddr(h83xx_state *h8, int offset, UINT8 data) | |
| 1381 | { | |
| 1382 | verboselog( h8->device->machine(), 9, "%08X | %08X <- %02X\n", h8->ppc, H8S_IO_ADDR(offset), data); | |
| 1383 | switch (offset) | |
| 1384 | { | |
| 1385 | #if 0 | |
| 1386 | // SCI 0 | |
| 1387 | case H8S_IO_SSR0 : h8->per_regs[offset] = data; if ((data & H8S_SSR_TDRE) == 0) h8s_sci_execute(h8, 0); break; | |
| 1388 | case H8S_IO_SCR0 : h8->per_regs[offset] = data; if (data & H8S_SCR_TIE) h8s2xxx_interrupt_request(h8, h8s_sci_entry(0)->int_tx); break; | |
| 1389 | case H8S_IO_BRR0 : h8->per_regs[offset] = data; h8s_sci_rate(h8, 0); h8s_sci_start(h8, 0); break; | |
| 1390 | // SCI 1 | |
| 1391 | case H8S_IO_SSR1 : h8->per_regs[offset] = data; if ((data & H8S_SSR_TDRE) == 0) h8s_sci_execute(h8, 1); break; | |
| 1392 | case H8S_IO_SCR1 : h8->per_regs[offset] = data; if (data & H8S_SCR_RIE) h8s2xxx_interrupt_request(h8, h8s_sci_entry(1)->int_rx); break; | |
| 1393 | case H8S_IO_BRR1 : h8->per_regs[offset] = data; h8s_sci_rate(h8, 1); h8s_sci_start(h8, 1); break; | |
| 1394 | // SCI 2 | |
| 1395 | case H8S_IO_SSR2 : h8->per_regs[offset] = data; if ((data & H8S_SSR_TDRE) == 0) h8s_sci_execute(h8, 2); break; | |
| 1396 | case H8S_IO_SCR2 : h8->per_regs[offset] = data; if (data & H8S_SCR_TIE) h8s2xxx_interrupt_request(h8, h8s_sci_entry(2)->int_tx); break; | |
| 1397 | case H8S_IO_BRR2 : h8->per_regs[offset] = data; h8s_sci_rate(h8, 2); h8s_sci_start(h8, 2); break; | |
| 1398 | // TMR 0 | |
| 1399 | case H8S_IO_TCR0 : h8s_tmr_x_write_tcr( h8, 0, data); break; | |
| 1400 | case H8S_IO_TCNT0 : h8s_tmr_x_write_tcnt( h8, 0, data); break; | |
| 1401 | case H8S_IO_TCORA0 : h8s_tmr_x_write_tcora( h8, 0, data); break; | |
| 1402 | case H8S_IO_TCORB0 : h8s_tmr_x_write_tcorb( h8, 0, data); break; | |
| 1403 | // TMR 1 | |
| 1404 | case H8S_IO_TCR1 : h8s_tmr_x_write_tcr( h8, 1, data); break; | |
| 1405 | case H8S_IO_TCNT1 : h8s_tmr_x_write_tcnt( h8, 1, data); break; | |
| 1406 | case H8S_IO_TCORA1 : h8s_tmr_x_write_tcora( h8, 1, data); break; | |
| 1407 | case H8S_IO_TCORB1 : h8s_tmr_x_write_tcorb( h8, 1, data); break; | |
| 1408 | #endif | |
| 1409 | ||
| 1410 | case H8S_IO_IFR: | |
| 1411 | h8->per_regs[offset] = data; | |
| 1412 | break; | |
| 1413 | ||
| 1414 | case H8S_IO_P1DDR : case H8S_IO_P2DDR : case H8S_IO_P3DDR : case H8S_IO_P5DDR : case H8S_IO_P6DDR : | |
| 1415 | case H8S_IO_PADDR : case H8S_IO_PBDDR : case H8S_IO_PCDDR : case H8S_IO_PDDDR : case H8S_IO_PEDDR : | |
| 1416 | case H8S_IO_PFDDR : case H8S_IO_PGDDR : | |
| 1417 | h8->ddrs[offset - H8S_IO_P1DDR] = data; | |
| 1418 | break; | |
| 1419 | ||
| 1420 | case H8S_IO_P1DR : case H8S_IO_P2DR : case H8S_IO_P3DR : case H8S_IO_P5DR : case H8S_IO_P6DR : | |
| 1421 | case H8S_IO_PADR : case H8S_IO_PBDR : case H8S_IO_PCDR : case H8S_IO_PDDR : case H8S_IO_PEDR : | |
| 1422 | case H8S_IO_PFDR : case H8S_IO_PGDR : | |
| 1423 | { | |
| 1424 | int port = (offset - H8S_IO_P1DR); | |
| 1425 | h8->drs[port] = data; | |
| 1426 | h8->io->write_byte(H8_PORT_1 + port, data & h8->ddrs[port]); | |
| 1427 | } | |
| 1428 | break; | |
| 1429 | ||
| 1430 | // ... | |
| 1431 | #if 0 | |
| 1432 | // TPU | |
| 1433 | case H8S_IO_TSTR : h8s_tpu_write_tstr( h8, data); break; | |
| 1434 | // DMA | |
| 1435 | case H8S_IO_DMABCRL : | |
| 1436 | { | |
| 1437 | h8->per_regs[offset] = data; | |
| 1438 | if ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) | |
| 1439 | { | |
| 1440 | if ((data & 0x40) && (data & 0x80)) | |
| 1441 | { | |
| 1442 | UINT32 i, dma_src, dma_dst; | |
| 1443 | UINT16 dma_cnt, dma_con; | |
| 1444 | int sz; | |
| 1445 | dma_src = h8->program->read_dword( H8S_IO_ADDR(H8S_IO_MAR1AH)); | |
| 1446 | dma_dst = h8->program->read_dword( H8S_IO_ADDR(H8S_IO_MAR1BH)); | |
| 1447 | dma_cnt = h8->program->read_word( H8S_IO_ADDR(H8S_IO_ETCR1A)); | |
| 1448 | dma_con = h8->program->read_word( H8S_IO_ADDR(H8S_IO_DMACR1A)); | |
| 1449 | sz = (dma_con & 0x8000) ? 2 : 1; | |
| 1450 | for (i=0;i<dma_cnt;i++) | |
| 1451 | { | |
| 1452 | if (dma_con & 0x8000) h8->program->write_word( dma_dst, h8->program->read_word( dma_src)); else h8->program->write_byte( dma_dst, h8->program->read_byte( dma_src)); | |
| 1453 | if (dma_con & 0x2000) { if (dma_con & 0x4000) dma_src -= sz; else dma_src += sz; } | |
| 1454 | if (dma_con & 0x0020) { if (dma_con & 0x0040) dma_dst -= sz; else dma_dst += sz; } | |
| 1455 | } | |
| 1456 | h8->per_regs[H8S_IO_DMABCRL] &= ~0x40; | |
| 1457 | } | |
| 1458 | } | |
| 1459 | } | |
| 1460 | break; | |
| 1461 | #endif | |
| 1462 | // ... | |
| 1463 | default : | |
| 1464 | { | |
| 1465 | logerror("H8S: Unknown write %02x to I/O %x\n", data, offset); | |
| 1466 | h8->per_regs[offset] = data; | |
| 1467 | } | |
| 1468 | break; | |
| 1469 | } | |
| 1470 | } | |
| 1471 | ||
| 1380 | 1472 | void h8s_onchip_reg_write_16(h83xx_state *h8, int offset, UINT16 data) |
| 1381 | 1473 | { |
| 1382 | 1474 | verboselog( h8->device->machine(), 9, "%08X | %08X <- %04X\n", h8->ppc, H8S_IO_ADDR(offset), data); |
| r15751 | r15752 | |
| 1397 | 1489 | case H8S_IO_TGR2A_H : h8s_tpu_x_write_tgra( h8, 2, data); break; |
| 1398 | 1490 | case H8S_IO_TGR2B_H : h8s_tpu_x_write_tgrb( h8, 2, data); break; |
| 1399 | 1491 | // TPU 3 |
| 1400 | case H8S_IO_TCNT3_H : if (h8->device->type() == H8S2323) h8s_tpu_x_write_tcnt( h8, 3, data); break; | |
| 1401 | case H8S_IO_TGR3A_H : if (h8->device->type() == H8S2323) h8s_tpu_x_write_tgra( h8, 3, data); break; | |
| 1402 | case H8S_IO_TGR3B_H : if (h8->device->type() == H8S2323) h8s_tpu_x_write_tgrb( h8, 3, data); break; | |
| 1403 | case H8S_IO_TGR3C_H : if (h8->device->type() == H8S2323) h8s_tpu_x_write_tgrc( h8, 3, data); break; | |
| 1404 | case H8S_IO_TGR3D_H : if (h8->device->type() == H8S2323) h8s_tpu_x_write_tgrd( h8, 3, data); break; | |
| 1492 | case H8S_IO_TCNT3_H : if ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) h8s_tpu_x_write_tcnt( h8, 3, data); break; | |
| 1493 | case H8S_IO_TGR3A_H : if ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) h8s_tpu_x_write_tgra( h8, 3, data); break; | |
| 1494 | case H8S_IO_TGR3B_H : if ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) h8s_tpu_x_write_tgrb( h8, 3, data); break; | |
| 1495 | case H8S_IO_TGR3C_H : if ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) h8s_tpu_x_write_tgrc( h8, 3, data); break; | |
| 1496 | case H8S_IO_TGR3D_H : if ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) h8s_tpu_x_write_tgrd( h8, 3, data); break; | |
| 1405 | 1497 | // TPU 4 |
| 1406 | case H8S_IO_TCNT4_H : if (h8->device->type() == H8S2323) h8s_tpu_x_write_tcnt( h8, 4, data); break; | |
| 1407 | case H8S_IO_TGR4A_H : if (h8->device->type() == H8S2323) h8s_tpu_x_write_tgra( h8, 4, data); break; | |
| 1408 | case H8S_IO_TGR4B_H : if (h8->device->type() == H8S2323) h8s_tpu_x_write_tgrb( h8, 4, data); break; | |
| 1498 | case H8S_IO_TCNT4_H : if ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) h8s_tpu_x_write_tcnt( h8, 4, data); break; | |
| 1499 | case H8S_IO_TGR4A_H : if ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) h8s_tpu_x_write_tgra( h8, 4, data); break; | |
| 1500 | case H8S_IO_TGR4B_H : if ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) h8s_tpu_x_write_tgrb( h8, 4, data); break; | |
| 1409 | 1501 | // TPU 5 |
| 1410 | case H8S_IO_TCNT5_H : if (h8->device->type() == H8S2323) h8s_tpu_x_write_tcnt( h8, 5, data); break; | |
| 1411 | case H8S_IO_TGR5A_H : if (h8->device->type() == H8S2323) h8s_tpu_x_write_tgra( h8, 5, data); break; | |
| 1412 | case H8S_IO_TGR5B_H : if (h8->device->type() == H8S2323) h8s_tpu_x_write_tgrb( h8, 5, data); break; | |
| 1502 | case H8S_IO_TCNT5_H : if ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) h8s_tpu_x_write_tcnt( h8, 5, data); break; | |
| 1503 | case H8S_IO_TGR5A_H : if ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) h8s_tpu_x_write_tgra( h8, 5, data); break; | |
| 1504 | case H8S_IO_TGR5B_H : if ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) h8s_tpu_x_write_tgrb( h8, 5, data); break; | |
| 1413 | 1505 | // ... |
| 1414 | 1506 | default : |
| 1415 | 1507 | { |
| r15751 | r15752 | |
| 1442 | 1534 | case H8S_IO_PORTA : case H8S_IO_PORTB : case H8S_IO_PORTC : case H8S_IO_PORTD : case H8S_IO_PORTE : |
| 1443 | 1535 | case H8S_IO_PORTF : data = h8->io->read_byte( H8S_IO_ADDR( offset)); break; |
| 1444 | 1536 | // ... |
| 1445 | case H8S_IO_P3DR : data = 0; break; // todo: without this cybiko hangs | |
| 1537 | case H8S_IO_P1DR : case H8S_IO_P2DR : case H8S_IO_P3DR : case H8S_IO_P4DR : case H8S_IO_P5DR : | |
| 1538 | case H8S_IO_PADR : case H8S_IO_PBDR : case H8S_IO_PCDR : case H8S_IO_PDDR : case H8S_IO_PEDR : | |
| 1539 | case H8S_IO_PFDR : case H8S_IO_PGDR : data = h8->io->read_byte( H8S_IO_ADDR( offset)); break; | |
| 1446 | 1540 | // TMR 0 |
| 1447 | 1541 | case H8S_IO_TCNT0 : data = h8s_tmr_x_read_tcnt( h8, 0); break; |
| 1448 | 1542 | // TMR 1 |
| r15751 | r15752 | |
| 1455 | 1549 | return data; |
| 1456 | 1550 | } |
| 1457 | 1551 | |
| 1552 | UINT8 h8s_onchip_reg_read_8_ddr(h83xx_state *h8, int offset) | |
| 1553 | { | |
| 1554 | UINT8 data; | |
| 1555 | switch (offset) | |
| 1556 | { | |
| 1557 | #if 0 | |
| 1558 | // SCI 0 | |
| 1559 | case H8S_IO_SSR0 : data = H8S_SSR_TDRE | H8S_SSR_TEND; break; | |
| 1560 | case H8S_IO_RDR0 : data = h8->io->read_byte( H8S_IO_ADDR( offset)); break; | |
| 1561 | // SCI 1 | |
| 1562 | case H8S_IO_SSR1 : data = H8S_SSR_TDRE | H8S_SSR_TEND; break; | |
| 1563 | // SCI 2 | |
| 1564 | case H8S_IO_SSR2 : | |
| 1565 | { | |
| 1566 | data = h8->per_regs[offset]; | |
| 1567 | if (!(h8->per_regs[H8S_IO_SCR2] & H8S_SCR_TE)) data |= H8S_SSR_TDRE; | |
| 1568 | } | |
| 1569 | break; | |
| 1570 | #endif | |
| 1571 | ||
| 1572 | case H8S_IO_IFR: | |
| 1573 | data = h8->per_regs[offset]; | |
| 1574 | break; | |
| 1575 | ||
| 1576 | // ports | |
| 1577 | case H8S_IO_PORT1 : case H8S_IO_PORT2 : case H8S_IO_PORT3 : case H8S_IO_PORT4 : case H8S_IO_PORT5 : case H8S_IO_PORT6 : | |
| 1578 | case H8S_IO_PORTA : case H8S_IO_PORTB : case H8S_IO_PORTC : case H8S_IO_PORTD : case H8S_IO_PORTE : case H8S_IO_PORTF : | |
| 1579 | case H8S_IO_PORTG : | |
| 1580 | { | |
| 1581 | int port = (offset - H8S_IO_PORT1); | |
| 1582 | data = h8->drs[port] & h8->ddrs[port]; // result = data register for DDR "1" bits, live read for DDR "0" bits | |
| 1583 | data |= (h8->io->read_byte(H8_PORT_1 + port) & (h8->ddrs[port] ^ 0xff)); | |
| 1584 | } | |
| 1585 | break; | |
| 1586 | ||
| 1587 | // the manual is ambivalent, but the invqix code very much implies that reading DR also reads the pin states | |
| 1588 | case H8S_IO_P1DR : case H8S_IO_P2DR : case H8S_IO_P3DR : case H8S_IO_P5DR : case H8S_IO_P6DR : | |
| 1589 | case H8S_IO_PADR : case H8S_IO_PBDR : case H8S_IO_PCDR : case H8S_IO_PDDR : case H8S_IO_PEDR : | |
| 1590 | case H8S_IO_PFDR : case H8S_IO_PGDR : | |
| 1591 | { | |
| 1592 | int port = (offset - H8S_IO_P1DR); | |
| 1593 | data = h8->drs[port] & h8->ddrs[port]; | |
| 1594 | data |= (h8->io->read_byte(H8_PORT_1 + port) & (h8->ddrs[port] ^ 0xff)); | |
| 1595 | } | |
| 1596 | break; | |
| 1597 | ||
| 1598 | #if 0 | |
| 1599 | // TMR 0 | |
| 1600 | case H8S_IO_TCNT0 : data = h8s_tmr_x_read_tcnt( h8, 0); break; | |
| 1601 | // TMR 1 | |
| 1602 | case H8S_IO_TCNT1 : data = h8s_tmr_x_read_tcnt( h8, 1); break; | |
| 1603 | #endif | |
| 1604 | // ... | |
| 1605 | // default | |
| 1606 | default : data = h8->per_regs[offset]; logerror("H8S: unhandled I/O read at %x\n", offset); break; | |
| 1607 | } | |
| 1608 | verboselog( h8->device->machine(), 9, "%08X | %08X -> %02X\n", h8->ppc, H8S_IO_ADDR(offset), data); | |
| 1609 | return data; | |
| 1610 | } | |
| 1611 | ||
| 1458 | 1612 | UINT16 h8s_onchip_reg_read_16(h83xx_state *h8, int offset) |
| 1459 | 1613 | { |
| 1460 | 1614 | UINT16 data = 0; |
| r15751 | r15752 | |
| 1463 | 1617 | case H8S_IO_TCNT0_H : data = h8s_tpu_x_read_tcnt( h8, 0); break; |
| 1464 | 1618 | case H8S_IO_TCNT1_H : data = h8s_tpu_x_read_tcnt( h8, 1); break; |
| 1465 | 1619 | case H8S_IO_TCNT2_H : data = h8s_tpu_x_read_tcnt( h8, 2); break; |
| 1466 | case H8S_IO_TCNT3_H : if (h8->device->type() == H8S2323) data = h8s_tpu_x_read_tcnt( h8, 3); break; | |
| 1467 | case H8S_IO_TCNT4_H : if (h8->device->type() == H8S2323) data = h8s_tpu_x_read_tcnt( h8, 4); break; | |
| 1468 | case H8S_IO_TCNT5_H : if (h8->device->type() == H8S2323) data = h8s_tpu_x_read_tcnt( h8, 5); break; | |
| 1620 | case H8S_IO_TCNT3_H : if ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) data = h8s_tpu_x_read_tcnt( h8, 3); break; | |
| 1621 | case H8S_IO_TCNT4_H : if ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) data = h8s_tpu_x_read_tcnt( h8, 4); break; | |
| 1622 | case H8S_IO_TCNT5_H : if ((h8->device->type() == H8S2323) || (h8->device->type() == H8S2394)) data = h8s_tpu_x_read_tcnt( h8, 5); break; | |
| 1469 | 1623 | default : |
| 1470 | 1624 | { |
| 1471 | 1625 | UINT8 b[2]; |
| r15751 | r15752 | |
| 1538 | 1692 | { |
| 1539 | 1693 | return h8s_onchip_reg_read_16(h8, offset); |
| 1540 | 1694 | } |
| 1695 | ||
| 1696 | void h8s2394_per_regs_write_8(h83xx_state *h8, int offset, UINT8 data) | |
| 1697 | { | |
| 1698 | h8s_onchip_reg_write_8_ddr(h8, offset, data); | |
| 1699 | } | |
| 1700 | ||
| 1701 | UINT8 h8s2394_per_regs_read_8(h83xx_state *h8, int offset) | |
| 1702 | { | |
| 1703 | return h8s_onchip_reg_read_8_ddr(h8, offset); | |
| 1704 | } | |
| 1705 | ||
| 1706 | void h8s2394_per_regs_write_16(h83xx_state *h8, int offset, UINT16 data) | |
| 1707 | { | |
| 1708 | h8s_onchip_reg_write_16(h8, offset, data); | |
| 1709 | } | |
| 1710 | ||
| 1711 | UINT16 h8s2394_per_regs_read_16(h83xx_state *h8, int offset) | |
| 1712 | { | |
| 1713 | return h8s_onchip_reg_read_16(h8, offset); | |
| 1714 | } | |
| 1715 | ||
| 1716 |
| r15751 | r15752 | |
|---|---|---|
| 561 | 561 | INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, AD_STICK_Y, "AD Stick Y 7", input_seq(JOYCODE_Y_INDEXED(6), input_seq::or_code, MOUSECODE_Y_INDEXED(6)), input_seq(), input_seq() ) |
| 562 | 562 | INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, AD_STICK_Y, "AD Stick Y 8", input_seq(JOYCODE_Y_INDEXED(7), input_seq::or_code, MOUSECODE_Y_INDEXED(7)), input_seq(), input_seq() ) |
| 563 | 563 | |
| 564 | INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, AD_STICK_Z, "AD Stick Z", input_seq(JOYCODE_Z_INDEXED(0)), input_seq(), input_seq() ) | |
| 564 | INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, AD_STICK_Z, "AD Stick Z", input_seq(JOYCODE_Z_INDEXED(0)), input_seq(KEYCODE_A), input_seq(KEYCODE_Z) ) | |
| 565 | 565 | INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, AD_STICK_Z, "AD Stick Z 2", input_seq(JOYCODE_Z_INDEXED(1)), input_seq(), input_seq() ) |
| 566 | 566 | INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, AD_STICK_Z, "AD Stick Z 3", input_seq(JOYCODE_Z_INDEXED(2)), input_seq(), input_seq() ) |
| 567 | 567 | INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, AD_STICK_Z, "AD Stick Z 4", input_seq(JOYCODE_Z_INDEXED(3)), input_seq(), input_seq() ) |
| r15751 | r15752 | |
|---|---|---|
| 205 | 205 | #else |
| 206 | 206 | |
| 207 | 207 | // standard GAME() macro |
| 208 | #define GAME(YEAR,NAME,PARENT,MACHINE,INPUT,INIT,MONITOR,COMPANY,FULLNAME,FLAGS) \ | |
| 209 | GAMEL(YEAR,NAME,PARENT,MACHINE,INPUT,INIT,MONITOR,COMPANY,FULLNAME,FLAGS,((const char *)0)) | |
| 208 | #define GAME(YEAR,NAME,PARENT,MACHINE,INPUT,CLASS,INIT,MONITOR,COMPANY,FULLNAME,FLAGS) \ | |
| 209 | GAMEL(YEAR,NAME,PARENT,MACHINE,INPUT,CLASS,INIT,MONITOR,COMPANY,FULLNAME,FLAGS,((const char *)0)) | |
| 210 | 210 | |
| 211 | 211 | // standard macro with additional layout |
| 212 | #define GAMEL(YEAR,NAME,PARENT,MACHINE,INPUT,INIT,MONITOR,COMPANY,FULLNAME,FLAGS,LAYOUT) \ | |
| 212 | #define GAMEL(YEAR,NAME,PARENT,MACHINE,INPUT,CLASS,INIT,MONITOR,COMPANY,FULLNAME,FLAGS,LAYOUT) \ | |
| 213 | 213 | extern const game_driver GAME_NAME(NAME) = \ |
| 214 | 214 | { \ |
| 215 | 215 | __FILE__, \ |
| r15751 | r15752 | |
| 228 | 228 | }; |
| 229 | 229 | |
| 230 | 230 | // standard console definition macro |
| 231 | #define CONS(YEAR,NAME,PARENT,COMPAT,MACHINE,INPUT,INIT,COMPANY,FULLNAME,FLAGS) \ | |
| 231 | #define CONS(YEAR,NAME,PARENT,COMPAT,MACHINE,INPUT,CLASS,INIT,COMPANY,FULLNAME,FLAGS) \ | |
| 232 | 232 | extern const game_driver GAME_NAME(NAME) = \ |
| 233 | 233 | { \ |
| 234 | 234 | __FILE__, \ |
| r15751 | r15752 | |
| 247 | 247 | }; |
| 248 | 248 | |
| 249 | 249 | // standard computer definition macro |
| 250 | #define COMP(YEAR,NAME,PARENT,COMPAT,MACHINE,INPUT,INIT,COMPANY,FULLNAME,FLAGS) \ | |
| 250 | #define COMP(YEAR,NAME,PARENT,COMPAT,MACHINE,INPUT,CLASS,INIT,COMPANY,FULLNAME,FLAGS) \ | |
| 251 | 251 | extern const game_driver GAME_NAME(NAME) = \ |
| 252 | 252 | { \ |
| 253 | 253 | __FILE__, \ |
| r15751 | r15752 | |
| 266 | 266 | }; |
| 267 | 267 | |
| 268 | 268 | // standard system definition macro |
| 269 | #define SYST(YEAR,NAME,PARENT,COMPAT,MACHINE,INPUT,INIT,COMPANY,FULLNAME,FLAGS) \ | |
| 269 | #define SYST(YEAR,NAME,PARENT,COMPAT,MACHINE,INPUT,CLASS,INIT,COMPANY,FULLNAME,FLAGS) \ | |
| 270 | 270 | extern const game_driver GAME_NAME(NAME) = \ |
| 271 | 271 | { \ |
| 272 | 272 | __FILE__, \ |
| r15751 | r15752 | |
|---|---|---|
| 100 | 100 | // GAME DRIVERS |
| 101 | 101 | //************************************************************************** |
| 102 | 102 | |
| 103 | GAME( 2007, ___empty, 0, ___empty, 0, 0, ROT0, "MAME", "No Driver Loaded", GAME_NO_SOUND ) | |
| 103 | GAME( 2007, ___empty, 0, ___empty, 0, empty_state, 0, ROT0, "MAME", "No Driver Loaded", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 244 | 244 | // GAME DRIVERS |
| 245 | 245 | //************************************************************************** |
| 246 | 246 | |
| 247 | GAME( 2012, testcpu, 0, testcpu, 0, 0, ROT0, "MAME", "CPU Tester", GAME_NO_SOUND ) | |
| 247 | GAME( 2012, testcpu, 0, testcpu, 0, testcpu_state, 0, ROT0, "MAME", "CPU Tester", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 868 | 868 | //************************************************************************** |
| 869 | 869 | |
| 870 | 870 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 871 | COMP( 1977, vip, 0, 0, vip, vip, 0, "RCA", "Cosmac VIP (VP-711)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_COLORS ) | |
| 872 | COMP( 1977, vp111, vip, 0, vp111, vip, 0, "RCA", "Cosmac VIP (VP-111)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_COLORS ) | |
| 871 | COMP( 1977, vip, 0, 0, vip, vip, vip_state, 0, "RCA", "Cosmac VIP (VP-711)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_COLORS ) | |
| 872 | COMP( 1977, vp111, vip, 0, vp111, vip, vip_state, 0, "RCA", "Cosmac VIP (VP-111)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_COLORS ) |
| r15751 | r15752 | |
|---|---|---|
| 308 | 308 | ***************************************************************************/ |
| 309 | 309 | |
| 310 | 310 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT MONITOR COMPANY FULLNAME */ |
| 311 | CONS( 1995, comquest, 0, 0, comquest, comquest, 0, "Data Concepts", "ComQuest Plus (German)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 311 | CONS( 1995, comquest, 0, 0, comquest, comquest, comquest_state, 0, "Data Concepts", "ComQuest Plus (German)", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 438 | 438 | /* Driver */ |
| 439 | 439 | |
| 440 | 440 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 441 | COMP( 1982, rainbow, 0, 0, rainbow, rainbow, 0, "Digital Equipment Corporation", "Rainbow 100B", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 441 | COMP( 1982, rainbow, 0, 0, rainbow, rainbow, rainbow_state, 0, "Digital Equipment Corporation", "Rainbow 100B", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 248 | 248 | /* Driver */ |
| 249 | 249 | |
| 250 | 250 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 251 | COMP( 1988, plan80, 0, 0, plan80, plan80, plan80, "Tesla Eltos", "Plan-80", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 251 | COMP( 1988, plan80, 0, 0, plan80, plan80, plan80_state, plan80, "Tesla Eltos", "Plan-80", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 252 | 252 |
| r15751 | r15752 | |
|---|---|---|
| 625 | 625 | /* Driver */ |
| 626 | 626 | |
| 627 | 627 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 628 | COMP( 1987, pb1000 , 0, 0, pb1000 , pb1000 , 0, "Casio", "PB-1000", GAME_NOT_WORKING) | |
| 629 | COMP( 1989, pb2000c, 0, 0, pb2000c, pb2000c, 0, "Casio", "PB-2000c", GAME_NOT_WORKING) | |
| 630 | COMP( 1989, ai1000, pb2000c, 0, pb2000c, pb2000c, 0, "Casio", "AI-1000", GAME_NOT_WORKING) | |
| 628 | COMP( 1987, pb1000 , 0, 0, pb1000 , pb1000 , pb1000_state, 0, "Casio", "PB-1000", GAME_NOT_WORKING) | |
| 629 | COMP( 1989, pb2000c, 0, 0, pb2000c, pb2000c, pb1000_state, 0, "Casio", "PB-2000c", GAME_NOT_WORKING) | |
| 630 | COMP( 1989, ai1000, pb2000c, 0, pb2000c, pb2000c, pb1000_state, 0, "Casio", "AI-1000", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 379 | 379 | ROM_END |
| 380 | 380 | |
| 381 | 381 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 382 | COMP( 1984, dgnbeta, 0, 0, dgnbeta, dgnbeta, 0, "Dragon Data Ltd", "Dragon Beta Prototype", GAME_NO_SOUND ) | |
| 382 | COMP( 1984, dgnbeta, 0, 0, dgnbeta, dgnbeta, dgn_beta_state, 0, "Dragon Data Ltd", "Dragon Beta Prototype", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1998 | 1998 | ***************************************************************************/ |
| 1999 | 1999 | |
| 2000 | 2000 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 2001 | COMP( 1961, pdp1, 0, 0, pdp1, pdp1, 0, "Digital Equipment Corporation", "PDP-1" , GAME_NO_SOUND_HW | GAME_NOT_WORKING) | |
| 2001 | COMP( 1961, pdp1, 0, 0, pdp1, pdp1, pdp1_state, 0, "Digital Equipment Corporation", "PDP-1" , GAME_NO_SOUND_HW | GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 333 | 333 | /* System Drivers */ |
| 334 | 334 | |
| 335 | 335 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 336 | COMP( 1978, elf2, 0, 0, elf2, elf2, 0, "Netronics", "Elf II", GAME_SUPPORTS_SAVE | GAME_NO_SOUND) | |
| 336 | COMP( 1978, elf2, 0, 0, elf2, elf2, elf2_state, 0, "Netronics", "Elf II", GAME_SUPPORTS_SAVE | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 817 | 817 | ******************************************************************************/ |
| 818 | 818 | |
| 819 | 819 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 820 | COMP( 1984, dectalk, 0, 0, dectalk, dectalk, dectalk, "Digital Equipment Corporation", "DECTalk DTC-01", GAME_NOT_WORKING ) | |
| 820 | COMP( 1984, dectalk, 0, 0, dectalk, dectalk, dectalk_state, dectalk, "Digital Equipment Corporation", "DECTalk DTC-01", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 907 | 907 | /* Driver */ |
| 908 | 908 | |
| 909 | 909 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 910 | COMP( 1982, homelab2, 0, 0, homelab, homelab, 0, "Jozsef and Endre Lukacs", "Homelab 2 / Aircomp 16", GAME_NOT_WORKING | GAME_NO_SOUND_HW ) | |
| 911 | COMP( 1983, homelab3, homelab2, 0, homelab3, homelab3, 0, "Jozsef and Endre Lukacs", "Homelab 3", GAME_NOT_WORKING ) | |
| 912 | COMP( 1984, homelab4, homelab2, 0, homelab3, homelab3, 0, "Jozsef and Endre Lukacs", "Homelab 4", GAME_NOT_WORKING ) | |
| 913 | COMP( 1984, brailab4, homelab2, 0, brailab4, brailab4, brailab4, "Jozsef and Endre Lukacs", "Brailab 4", GAME_NOT_WORKING ) | |
| 914 | COMP( 1988, braiplus, homelab2, 0, brailab4, brailab4, brailab4, "Jozsef and Endre Lukacs", "Brailab Plus", GAME_NOT_WORKING | GAME_IS_SKELETON ) | |
| 910 | COMP( 1982, homelab2, 0, 0, homelab, homelab, homelab_state, 0, "Jozsef and Endre Lukacs", "Homelab 2 / Aircomp 16", GAME_NOT_WORKING | GAME_NO_SOUND_HW ) | |
| 911 | COMP( 1983, homelab3, homelab2, 0, homelab3, homelab3, homelab_state, 0, "Jozsef and Endre Lukacs", "Homelab 3", GAME_NOT_WORKING ) | |
| 912 | COMP( 1984, homelab4, homelab2, 0, homelab3, homelab3, homelab_state, 0, "Jozsef and Endre Lukacs", "Homelab 4", GAME_NOT_WORKING ) | |
| 913 | COMP( 1984, brailab4, homelab2, 0, brailab4, brailab4, homelab_state, brailab4, "Jozsef and Endre Lukacs", "Brailab 4", GAME_NOT_WORKING ) | |
| 914 | COMP( 1988, braiplus, homelab2, 0, brailab4, brailab4, homelab_state, brailab4, "Jozsef and Endre Lukacs", "Brailab Plus", GAME_NOT_WORKING | GAME_IS_SKELETON ) |
| r15751 | r15752 | |
|---|---|---|
| 218 | 218 | /* Driver */ |
| 219 | 219 | |
| 220 | 220 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 221 | COMP( 1984, bob85, 0, 0, bob85, bob85, 0, "Josef Kratochvil", "BOB-85", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 221 | COMP( 1984, bob85, 0, 0, bob85, bob85, bob85_state, 0, "Josef Kratochvil", "BOB-85", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 101 | 101 | /* Driver */ |
| 102 | 102 | |
| 103 | 103 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 104 | //COMP( 1993, vt510, 0, 0, vt520, vt520, 0, "Digital Equipment Corporation", "VT510", GAME_NOT_WORKING) | |
| 105 | COMP( 1994, vt520, 0, 0, vt520, vt520, 0, "Digital Equipment Corporation", "VT520", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 106 | //COMP( 1994, vt525, 0, 0, vt520, vt520, 0, "Digital Equipment Corporation", "VT525", GAME_NOT_WORKING) | |
| 104 | //COMP( 1993, vt510, 0, 0, vt520, vt520, vt520_state, 0, "Digital Equipment Corporation", "VT510", GAME_NOT_WORKING) | |
| 105 | COMP( 1994, vt520, 0, 0, vt520, vt520, vt520_state, 0, "Digital Equipment Corporation", "VT520", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 106 | //COMP( 1994, vt525, 0, 0, vt520, vt520, vt520_state, 0, "Digital Equipment Corporation", "VT525", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 690 | 690 | /* System Drivers */ |
| 691 | 691 | |
| 692 | 692 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 693 | COMP( 1984, pc8401a, 0, 0, pc8401a, pc8401a, 0, "Nippon Electronic Company", "PC-8401A-LS", GAME_NOT_WORKING ) | |
| 694 | //COMP( 1984, pc8401bd, pc8401a,0, pc8401a, pc8401a, 0, "Nippon Electronic Company", "PC-8401BD", GAME_NOT_WORKING ) | |
| 695 | COMP( 1985, pc8500, 0, 0, pc8500, pc8401a, 0, "Nippon Electronic Company", "PC-8500", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 693 | COMP( 1984, pc8401a, 0, 0, pc8401a, pc8401a, pc8401a_state, 0, "Nippon Electronic Company", "PC-8401A-LS", GAME_NOT_WORKING ) | |
| 694 | //COMP( 1984, pc8401bd, pc8401a,0, pc8401a, pc8401a, pc8401a_state, 0, "Nippon Electronic Company", "PC-8401BD", GAME_NOT_WORKING ) | |
| 695 | COMP( 1985, pc8500, 0, 0, pc8500, pc8401a, pc8500_state, 0, "Nippon Electronic Company", "PC-8500", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 423 | 423 | /* Driver */ |
| 424 | 424 | |
| 425 | 425 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 426 | COMP( 198?, pc100, 0, 0, pc100, pc100, 0, "NEC", "PC-100", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 426 | COMP( 198?, pc100, 0, 0, pc100, pc100, pc100_state, 0, "NEC", "PC-100", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 94 | 94 | ***************************************************************************/ |
| 95 | 95 | |
| 96 | 96 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 97 | COMP( 1990, a3000, 0, 0, a3000, a3000, 0, "Commodore Business Machines", "Amiga 3000", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 97 | COMP( 1990, a3000, 0, 0, a3000, a3000, a3000_state, 0, "Commodore Business Machines", "Amiga 3000", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1023 | 1023 | MACHINE_CONFIG_END |
| 1024 | 1024 | |
| 1025 | 1025 | |
| 1026 | COMP ( 1990, hp48sx, 0 , 0, hp48sx, hp48sx, hp48, "Hewlett Packard", "HP48SX", 0 ) | |
| 1027 | COMP ( 1991, hp48s , hp48sx, 0, hp48s, hp48sx, hp48, "Hewlett Packard", "HP48S", 0 ) | |
| 1028 | COMP ( 1993, hp48gx, 0 , 0, hp48gx, hp48gx, hp48, "Hewlett Packard", "HP48GX", 0 ) | |
| 1029 | COMP ( 1993, hp48g , hp48gx, 0, hp48g, hp48gx, hp48, "Hewlett Packard", "HP48G", 0 ) | |
| 1030 | COMP ( 1998, hp48gp, hp48gx, 0, hp48gp, hp48gx, hp48, "Hewlett Packard", "HP48G+", 0 ) | |
| 1026 | COMP ( 1990, hp48sx, 0 , 0, hp48sx, hp48sx, hp48_state, hp48, "Hewlett Packard", "HP48SX", 0 ) | |
| 1027 | COMP ( 1991, hp48s , hp48sx, 0, hp48s, hp48sx, hp48_state, hp48, "Hewlett Packard", "HP48S", 0 ) | |
| 1028 | COMP ( 1993, hp48gx, 0 , 0, hp48gx, hp48gx, hp48_state, hp48, "Hewlett Packard", "HP48GX", 0 ) | |
| 1029 | COMP ( 1993, hp48g , hp48gx, 0, hp48g, hp48gx, hp48_state, hp48, "Hewlett Packard", "HP48G", 0 ) | |
| 1030 | COMP ( 1998, hp48gp, hp48gx, 0, hp48gp, hp48gx, hp48_state, hp48, "Hewlett Packard", "HP48G+", 0 ) | |
| 1031 | 1031 | |
| 1032 | COMP ( 1995, hp38g , hp48gx, 0, hp48g, hp48gx, hp48, "Hewlett Packard", "HP38G", 0 ) | |
| 1033 | COMP ( 2000, hp39g , hp48gx, 0, hp48g, hp48gx, hp48, "Hewlett Packard", "HP39G", GAME_NOT_WORKING ) | |
| 1034 | COMP ( 1999, hp49g , hp48gx, 0, hp48g, hp48gx, hp48, "Hewlett Packard", "HP49G", 0 ) | |
| 1032 | COMP ( 1995, hp38g , hp48gx, 0, hp48g, hp48gx, hp48_state, hp48, "Hewlett Packard", "HP38G", 0 ) | |
| 1033 | COMP ( 2000, hp39g , hp48gx, 0, hp48g, hp48gx, hp48_state, hp48, "Hewlett Packard", "HP39G", GAME_NOT_WORKING ) | |
| 1034 | COMP ( 1999, hp49g , hp48gx, 0, hp48g, hp48gx, hp48_state, hp48, "Hewlett Packard", "HP49G", 0 ) | |
| 1035 | 1035 |
| r15751 | r15752 | |
|---|---|---|
| 1481 | 1481 | **************************************************************/ |
| 1482 | 1482 | |
| 1483 | 1483 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 1484 | COMP ( 1979, a400, 0, 0, a400, a800, 0, "Atari", "Atari 400 (NTSC)", 0) | |
| 1485 | COMP ( 1979, a400pal, a400, 0, a400pal, a800, 0, "Atari", "Atari 400 (PAL)", 0) | |
| 1486 | COMP ( 1979, a800, 0, 0, a800, a800, 0, "Atari", "Atari 800 (NTSC)", 0) | |
| 1487 | COMP ( 1979, a800pal, a800, 0, a800pal, a800, 0, "Atari", "Atari 800 (PAL)", 0) | |
| 1488 | COMP ( 1982, a1200xl, a800, 0, a1200xl, a800xl, a800xl, "Atari", "Atari 1200XL", GAME_NOT_WORKING ) // 64k RAM | |
| 1489 | COMP ( 1983, a600xl, a800xl, 0, a600xl, a800xl, a600xl, "Atari", "Atari 600XL", GAME_NOT_WORKING ) // 16k RAM | |
| 1490 | COMP ( 1983, a800xl, 0, 0, a800xl, a800xl, a800xl, "Atari", "Atari 800XL (NTSC)",GAME_IMPERFECT_GRAPHICS ) // 64k RAM | |
| 1491 | COMP ( 1983, a800xlp, a800xl, 0, a800xlpal, a800xl, a800xl, "Atari", "Atari 800XL (PAL)", GAME_IMPERFECT_GRAPHICS ) // 64k RAM | |
| 1492 | COMP ( 1986, a65xe, a800xl, 0, a800xl, a800xl, a800xl, "Atari", "Atari 65XE", GAME_NOT_WORKING ) // 64k RAM | |
| 1493 | COMP ( 1986, a65xea, a800xl, 0, a800xl, a800xl, a800xl, "Atari", "Atari 65XE (Arabic)", GAME_NOT_WORKING ) | |
| 1494 | COMP ( 1986, a130xe, a800xl, 0, a800xl, a800xl, a800xl, "Atari", "Atari 130XE", GAME_NOT_WORKING ) // 128k RAM | |
| 1495 | COMP ( 1986, a800xe, a800xl, 0, a800xl, a800xl, a800xl, "Atari", "Atari 800XE", GAME_NOT_WORKING ) // 64k RAM | |
| 1496 | COMP ( 1987, xegs, 0, 0, xegs, a800xl, xegs, "Atari", "Atari XE Game System", GAME_NOT_WORKING ) // 64k RAM | |
| 1484 | COMP ( 1979, a400, 0, 0, a400, a800, a400_state, 0, "Atari", "Atari 400 (NTSC)", 0) | |
| 1485 | COMP ( 1979, a400pal, a400, 0, a400pal, a800, a400_state, 0, "Atari", "Atari 400 (PAL)", 0) | |
| 1486 | COMP ( 1979, a800, 0, 0, a800, a800, a400_state, 0, "Atari", "Atari 800 (NTSC)", 0) | |
| 1487 | COMP ( 1979, a800pal, a800, 0, a800pal, a800, a400_state, 0, "Atari", "Atari 800 (PAL)", 0) | |
| 1488 | COMP ( 1982, a1200xl, a800, 0, a1200xl, a800xl, a400_state, a800xl, "Atari", "Atari 1200XL", GAME_NOT_WORKING ) // 64k RAM | |
| 1489 | COMP ( 1983, a600xl, a800xl, 0, a600xl, a800xl, a400_state, a600xl, "Atari", "Atari 600XL", GAME_NOT_WORKING ) // 16k RAM | |
| 1490 | COMP ( 1983, a800xl, 0, 0, a800xl, a800xl, a400_state, a800xl, "Atari", "Atari 800XL (NTSC)",GAME_IMPERFECT_GRAPHICS ) // 64k RAM | |
| 1491 | COMP ( 1983, a800xlp, a800xl, 0, a800xlpal, a800xl, a400_state, a800xl, "Atari", "Atari 800XL (PAL)", GAME_IMPERFECT_GRAPHICS ) // 64k RAM | |
| 1492 | COMP ( 1986, a65xe, a800xl, 0, a800xl, a800xl, a400_state, a800xl, "Atari", "Atari 65XE", GAME_NOT_WORKING ) // 64k RAM | |
| 1493 | COMP ( 1986, a65xea, a800xl, 0, a800xl, a800xl, a400_state, a800xl, "Atari", "Atari 65XE (Arabic)", GAME_NOT_WORKING ) | |
| 1494 | COMP ( 1986, a130xe, a800xl, 0, a800xl, a800xl, a400_state, a800xl, "Atari", "Atari 130XE", GAME_NOT_WORKING ) // 128k RAM | |
| 1495 | COMP ( 1986, a800xe, a800xl, 0, a800xl, a800xl, a400_state, a800xl, "Atari", "Atari 800XE", GAME_NOT_WORKING ) // 64k RAM | |
| 1496 | COMP ( 1987, xegs, 0, 0, xegs, a800xl, a400_state, xegs, "Atari", "Atari XE Game System", GAME_NOT_WORKING ) // 64k RAM | |
| 1497 | 1497 | |
| 1498 | CONS ( 1982, a5200, 0, 0, a5200, a5200, 0, "Atari", "Atari 5200", 0) | |
| 1498 | CONS ( 1982, a5200, 0, 0, a5200, a5200, a400_state, 0, "Atari", "Atari 5200", 0) |
| r15751 | r15752 | |
|---|---|---|
| 192 | 192 | ROM_END |
| 193 | 193 | |
| 194 | 194 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 195 | COMP( 1980, apple3, 0, 0, apple3, apple3, apple3, "Apple Computer", "Apple ///", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 195 | COMP( 1980, apple3, 0, 0, apple3, apple3, apple3_state, apple3, "Apple Computer", "Apple ///", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 196 | 196 |
| r15751 | r15752 | |
|---|---|---|
| 3045 | 3045 | ROM_END |
| 3046 | 3046 | |
| 3047 | 3047 | /* Genuine dumps */ |
| 3048 | COMP( 1983, pc9801f, 0, 0, pc9801, pc9801, 0, "Nippon Electronic Company", "PC-9801F", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3048 | COMP( 1983, pc9801f, 0, 0, pc9801, pc9801, pc9801_state, 0, "Nippon Electronic Company", "PC-9801F", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3049 | 3049 | |
| 3050 | 3050 | /* TODO: ANYTHING below there needs REDUMPING! */ |
| 3051 | COMP( 1989, pc9801rs, 0, 0, pc9801rs, pc9801rs, 0, "Nippon Electronic Company", "PC-9801RS", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) //TODO: not sure about the exact model | |
| 3052 | COMP( 1985, pc9801vm, pc9801rs,0, pc9801rs, pc9801rs, 0, "Nippon Electronic Company", "PC-9801VM", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3053 | COMP( 1987, pc9801ux, pc9801rs,0, pc9801ux, pc9801rs, 0, "Nippon Electronic Company", "PC-9801UX", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3054 | COMP( 1988, pc9801rx, pc9801rs,0, pc9801ux, pc9801rs, 0, "Nippon Electronic Company", "PC-9801RX", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3055 | COMP( 1994, pc9821, 0, 0, pc9821, pc9801rs, 0, "Nippon Electronic Company", "PC-9821 (98MATE)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) //TODO: not sure about the exact model | |
| 3056 | COMP( 1993, pc9821as, pc9821, 0, pc9821, pc9801rs, 0, "Nippon Electronic Company", "PC-9821 (98MATE A)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3057 | COMP( 1994, pc9821xs, pc9821, 0, pc9821, pc9801rs, 0, "Nippon Electronic Company", "PC-9821 (98MATE Xs)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3058 | COMP( 1994, pc9821ce2, pc9821, 0, pc9821, pc9801rs, 0, "Nippon Electronic Company", "PC-9821 (98MULTi Ce2)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3059 | COMP( 1994, pc9821ne, pc9821, 0, pc9821, pc9801rs, 0, "Nippon Electronic Company", "PC-9821 (98NOTE)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3060 | COMP( 1994, pc486mu, pc9821, 0, pc9821, pc9801rs, 0, "Epson", "PC-486MU", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 3061 | COMP( 1998, pc9821v13, pc9821, 0, pc9821, pc9801rs, 0, "Nippon Electronic Company", "PC-9821 (98MATE VALUESTAR 13)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3062 | COMP( 1998, pc9821v20, pc9821, 0, pc9821v20,pc9801rs, 0, "Nippon Electronic Company", "PC-9821 (98MATE VALUESTAR 20)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3051 | COMP( 1989, pc9801rs, 0, 0, pc9801rs, pc9801rs, pc9801_state, 0, "Nippon Electronic Company", "PC-9801RS", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) //TODO: not sure about the exact model | |
| 3052 | COMP( 1985, pc9801vm, pc9801rs,0, pc9801rs, pc9801rs, pc9801_state, 0, "Nippon Electronic Company", "PC-9801VM", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3053 | COMP( 1987, pc9801ux, pc9801rs,0, pc9801ux, pc9801rs, pc9801_state, 0, "Nippon Electronic Company", "PC-9801UX", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3054 | COMP( 1988, pc9801rx, pc9801rs,0, pc9801ux, pc9801rs, pc9801_state, 0, "Nippon Electronic Company", "PC-9801RX", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3055 | COMP( 1994, pc9821, 0, 0, pc9821, pc9801rs, pc9801_state, 0, "Nippon Electronic Company", "PC-9821 (98MATE)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) //TODO: not sure about the exact model | |
| 3056 | COMP( 1993, pc9821as, pc9821, 0, pc9821, pc9801rs, pc9801_state, 0, "Nippon Electronic Company", "PC-9821 (98MATE A)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3057 | COMP( 1994, pc9821xs, pc9821, 0, pc9821, pc9801rs, pc9801_state, 0, "Nippon Electronic Company", "PC-9821 (98MATE Xs)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3058 | COMP( 1994, pc9821ce2, pc9821, 0, pc9821, pc9801rs, pc9801_state, 0, "Nippon Electronic Company", "PC-9821 (98MULTi Ce2)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3059 | COMP( 1994, pc9821ne, pc9821, 0, pc9821, pc9801rs, pc9801_state, 0, "Nippon Electronic Company", "PC-9821 (98NOTE)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3060 | COMP( 1994, pc486mu, pc9821, 0, pc9821, pc9801rs, pc9801_state, 0, "Epson", "PC-486MU", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 3061 | COMP( 1998, pc9821v13, pc9821, 0, pc9821, pc9801rs, pc9801_state, 0, "Nippon Electronic Company", "PC-9821 (98MATE VALUESTAR 13)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 3062 | COMP( 1998, pc9821v20, pc9821, 0, pc9821v20,pc9801rs, pc9801_state, 0, "Nippon Electronic Company", "PC-9821 (98MATE VALUESTAR 20)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 826 | 826 | |
| 827 | 827 | |
| 828 | 828 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 829 | COMP( 199?, wales210, 0, 0, nakajies210, nakajies, 0, "Walther", "ES-210", GAME_NOT_WORKING | GAME_NO_SOUND ) /* German, 128KB RAM */ | |
| 830 | COMP( 199?, dator3k, wales210, 0, dator3k, nakajies, 0, "Dator", "Dator 3000", GAME_NOT_WORKING | GAME_NO_SOUND ) /* Spanish, 128KB RAM */ | |
| 831 | COMP( 199?, es210_es, wales210, 0, nakajies210, nakajies, 0, "Nakajima","ES-210 (Spain)", GAME_NOT_WORKING | GAME_NO_SOUND ) /* Spanish, 128KB RAM */ | |
| 832 | COMP( 199?, drwrt100, wales210, 0, nakajies220, nakajies, 0, "NTS", "DreamWriter T100", GAME_NOT_WORKING | GAME_NO_SOUND ) /* English, 128KB RAM */ | |
| 833 | COMP( 1996, drwrt400, wales210, 0, nakajies220, nakajies, 0, "NTS", "DreamWriter T400", GAME_NOT_WORKING | GAME_NO_SOUND ) /* English, 256KB RAM */ | |
| 834 | COMP( 199?, drwrt450, wales210, 0, nakajies220, nakajies, 0, "NTS", "DreamWriter 450", GAME_NOT_WORKING | GAME_NO_SOUND ) /* English, 128KB RAM */ | |
| 835 | COMP( 199?, drwrt200, wales210, 0, nakajies250, nakajies, 0, "NTS", "DreamWriter T200", GAME_NOT_WORKING | GAME_NO_SOUND ) /* English, 256KB? RAM */ | |
| 829 | COMP( 199?, wales210, 0, 0, nakajies210, nakajies, nakajies_state, 0, "Walther", "ES-210", GAME_NOT_WORKING | GAME_NO_SOUND ) /* German, 128KB RAM */ | |
| 830 | COMP( 199?, dator3k, wales210, 0, dator3k, nakajies, nakajies_state, 0, "Dator", "Dator 3000", GAME_NOT_WORKING | GAME_NO_SOUND ) /* Spanish, 128KB RAM */ | |
| 831 | COMP( 199?, es210_es, wales210, 0, nakajies210, nakajies, nakajies_state, 0, "Nakajima","ES-210 (Spain)", GAME_NOT_WORKING | GAME_NO_SOUND ) /* Spanish, 128KB RAM */ | |
| 832 | COMP( 199?, drwrt100, wales210, 0, nakajies220, nakajies, nakajies_state, 0, "NTS", "DreamWriter T100", GAME_NOT_WORKING | GAME_NO_SOUND ) /* English, 128KB RAM */ | |
| 833 | COMP( 1996, drwrt400, wales210, 0, nakajies220, nakajies, nakajies_state, 0, "NTS", "DreamWriter T400", GAME_NOT_WORKING | GAME_NO_SOUND ) /* English, 256KB RAM */ | |
| 834 | COMP( 199?, drwrt450, wales210, 0, nakajies220, nakajies, nakajies_state, 0, "NTS", "DreamWriter 450", GAME_NOT_WORKING | GAME_NO_SOUND ) /* English, 128KB RAM */ | |
| 835 | COMP( 199?, drwrt200, wales210, 0, nakajies250, nakajies, nakajies_state, 0, "NTS", "DreamWriter T200", GAME_NOT_WORKING | GAME_NO_SOUND ) /* English, 256KB? RAM */ | |
| 836 | 836 |
| r15751 | r15752 | |
|---|---|---|
| 101 | 101 | /* Driver */ |
| 102 | 102 | |
| 103 | 103 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 104 | COMP( 198?, unistar, 0, 0, unistar, unistar, 0, "Callan Data Systems", "Unistar Terminal", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 104 | COMP( 198?, unistar, 0, 0, unistar, unistar, unistar_state, 0, "Callan Data Systems", "Unistar Terminal", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 836 | 836 | /* Driver */ |
| 837 | 837 | |
| 838 | 838 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 839 | COMP( 1982, mz2000, mz80b, 0, mz2000, mz2000, 0, "Sharp", "MZ-2000", GAME_NOT_WORKING ) | |
| 840 | COMP( 1982, mz2200, mz80b, 0, mz2000, mz2000, 0, "Sharp", "MZ-2200", GAME_NOT_WORKING ) | |
| 839 | COMP( 1982, mz2000, mz80b, 0, mz2000, mz2000, mz2000_state, 0, "Sharp", "MZ-2000", GAME_NOT_WORKING ) | |
| 840 | COMP( 1982, mz2200, mz80b, 0, mz2000, mz2000, mz2000_state, 0, "Sharp", "MZ-2200", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 682 | 682 | ROM_END |
| 683 | 683 | |
| 684 | 684 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 685 | COMP( 1982, osbexec, 0, 0, osbexec, osbexec, osbexec, "Osborne", "Executive", GAME_NOT_WORKING ) | |
| 685 | COMP( 1982, osbexec, 0, 0, osbexec, osbexec, osbexec_state, osbexec, "Osborne", "Executive", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 826 | 826 | /* Driver */ |
| 827 | 827 | |
| 828 | 828 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 829 | COMP( 1982, z100, 0, 0, z100, z100, z100, "Zenith", "Z-100", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 829 | COMP( 1982, z100, 0, 0, z100, z100, z100_state, z100, "Zenith", "Z-100", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 172 | 172 | /* Driver */ |
| 173 | 173 | |
| 174 | 174 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 175 | COMP( 1996, pippin, 0, 0, pippin, pippin, 0, "Apple / Bandai", "Pippin @mark", GAME_NOT_WORKING) | |
| 175 | COMP( 1996, pippin, 0, 0, pippin, pippin, macpci_state, 0, "Apple / Bandai", "Pippin @mark", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 423 | 423 | ROM_END |
| 424 | 424 | |
| 425 | 425 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 426 | COMP( 1984, tec1, 0, 0, tec1, tec1, 0, "Talking Electronics magazine", "TEC-1" , 0 ) | |
| 427 | COMP( 1984, tecjmon, tec1, 0, tecjmon, tec1, 0, "Talking Electronics magazine", "TEC-1A with JMON" , 0 ) | |
| 426 | COMP( 1984, tec1, 0, 0, tec1, tec1, tec1_state, 0, "Talking Electronics magazine", "TEC-1" , 0 ) | |
| 427 | COMP( 1984, tecjmon, tec1, 0, tecjmon, tec1, tec1_state, 0, "Talking Electronics magazine", "TEC-1A with JMON" , 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 295 | 295 | /* Driver */ |
| 296 | 296 | |
| 297 | 297 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 298 | COMP( 1982, v6809, 0, 0, v6809, v6809, 0, "Microkit", "Vegas 6809", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 298 | COMP( 1982, v6809, 0, 0, v6809, v6809, v6809_state, 0, "Microkit", "Vegas 6809", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 387 | 387 | |
| 388 | 388 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 389 | 389 | |
| 390 | COMP( 1991, c65, 0, 0, c65, c65, c65, "Commodore Business Machines", "Commodore 65 Development System (Prototype, NTSC)", GAME_NOT_WORKING ) | |
| 391 | COMP( 1991, c64dx, c65, 0, c65pal, c65ger, c65pal, "Commodore Business Machines", "Commodore 64DX Development System (Prototype, PAL, German)", GAME_NOT_WORKING ) | |
| 390 | COMP( 1991, c65, 0, 0, c65, c65, c65_state, c65, "Commodore Business Machines", "Commodore 65 Development System (Prototype, NTSC)", GAME_NOT_WORKING ) | |
| 391 | COMP( 1991, c64dx, c65, 0, c65pal, c65ger, c65_state, c65pal, "Commodore Business Machines", "Commodore 64DX Development System (Prototype, PAL, German)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 257 | 257 | ROM_END |
| 258 | 258 | |
| 259 | 259 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 260 | COMP( 1978, dai, 0, 0, dai, dai, 0, "Data Applications International", "DAI Personal Computer", 0) | |
| 260 | COMP( 1978, dai, 0, 0, dai, dai, dai_state, 0, "Data Applications International", "DAI Personal Computer", 0) |
| r15751 | r15752 | |
|---|---|---|
| 536 | 536 | /* Driver */ |
| 537 | 537 | |
| 538 | 538 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 539 | COMP( 1976, mmd1, 0, 0, mmd1, mmd1, 0, "E&L Instruments Inc", "MMD-1", GAME_NO_SOUND_HW) | |
| 540 | COMP( 1976, mmd2, mmd1, 0, mmd2, mmd2, mmd2, "E&L Instruments Inc", "MMD-2", GAME_NO_SOUND_HW) | |
| 539 | COMP( 1976, mmd1, 0, 0, mmd1, mmd1, mmd1_state, 0, "E&L Instruments Inc", "MMD-1", GAME_NO_SOUND_HW) | |
| 540 | COMP( 1976, mmd2, mmd1, 0, mmd2, mmd2, mmd1_state, mmd2, "E&L Instruments Inc", "MMD-2", GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 506 | 506 | /* System Drivers */ |
| 507 | 507 | |
| 508 | 508 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 509 | COMP( 1985, mc1000, 0, 0, mc1000, mc1000, mc1000, "CCE", "MC-1000", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 509 | COMP( 1985, mc1000, 0, 0, mc1000, mc1000, mc1000_state, mc1000, "CCE", "MC-1000", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 88 | 88 | /* Driver */ |
| 89 | 89 | |
| 90 | 90 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 91 | COMP( 1990, pt68k4, 0, 0, pt68k4, pt68k4, 0, "Peripheral Technology", "PT68K4", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 91 | COMP( 1990, pt68k4, 0, 0, pt68k4, pt68k4, pt68k4_state, 0, "Peripheral Technology", "PT68K4", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 188 | 188 | /* Driver */ |
| 189 | 189 | |
| 190 | 190 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 191 | COMP( 1986, multi16, 0, 0, multi16, multi16, 0, "Mitsubishi", "Multi 16", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 191 | COMP( 1986, multi16, 0, 0, multi16, multi16, multi16_state, 0, "Mitsubishi", "Multi 16", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 1812 | 1812 | //************************************************************************** |
| 1813 | 1813 | |
| 1814 | 1814 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1815 | COMP( 1982, adam, 0, coleco, adam, adam, 0, "Coleco", "Adam", GAME_NOT_WORKING ) | |
| 1815 | COMP( 1982, adam, 0, coleco, adam, adam, adam_state, 0, "Coleco", "Adam", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 188 | 188 | |
| 189 | 189 | /* Driver */ |
| 190 | 190 | |
| 191 | COMP(1978, rm380z, 0, 0, rm380z, rm380z, 0, "Research Machines", "RM-380Z", GAME_NO_SOUND_HW) | |
| 191 | COMP(1978, rm380z, 0, 0, rm380z, rm380z, rm380z_state, 0, "Research Machines", "RM-380Z", GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 702 | 702 | ***************************************************************************/ |
| 703 | 703 | |
| 704 | 704 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 705 | COMP( 1983, b500, cbm610, 0, cbm600, cbm600, cbm600, "Commodore Business Machines", "B500 (proto, 60Hz)", GAME_NOT_WORKING ) | |
| 706 | COMP( 1983, b128, cbm610, 0, cbm600pal, cbm600pal, cbm600pal, "Commodore Business Machines", "B128 (60Hz)", GAME_NOT_WORKING ) | |
| 707 | COMP( 1983, b256, cbm610, 0, cbm600pal, cbm600pal, cbm600hu, "Commodore Business Machines", "B256 (60Hz)", GAME_NOT_WORKING ) | |
| 708 | COMP( 1983, cbm610, 0, 0, cbm600, cbm600, cbm600, "Commodore Business Machines", "CBM 610 (50Hz)", GAME_NOT_WORKING ) | |
| 709 | COMP( 1983, cbm620, cbm610, 0, cbm600pal, cbm600pal, cbm600pal, "Commodore Business Machines", "CBM 620 (50Hz)", GAME_NOT_WORKING ) | |
| 710 | COMP( 1983, cbm620hu, cbm610, 0, cbm600pal, cbm600pal, cbm600hu, "Commodore Business Machines", "CBM 620 (Hungary, 50Hz)", GAME_NOT_WORKING ) | |
| 705 | COMP( 1983, b500, cbm610, 0, cbm600, cbm600, cbmb_state, cbm600, "Commodore Business Machines", "B500 (proto, 60Hz)", GAME_NOT_WORKING ) | |
| 706 | COMP( 1983, b128, cbm610, 0, cbm600pal, cbm600pal, cbmb_state, cbm600pal, "Commodore Business Machines", "B128 (60Hz)", GAME_NOT_WORKING ) | |
| 707 | COMP( 1983, b256, cbm610, 0, cbm600pal, cbm600pal, cbmb_state, cbm600hu, "Commodore Business Machines", "B256 (60Hz)", GAME_NOT_WORKING ) | |
| 708 | COMP( 1983, cbm610, 0, 0, cbm600, cbm600, cbmb_state, cbm600, "Commodore Business Machines", "CBM 610 (50Hz)", GAME_NOT_WORKING ) | |
| 709 | COMP( 1983, cbm620, cbm610, 0, cbm600pal, cbm600pal, cbmb_state, cbm600pal, "Commodore Business Machines", "CBM 620 (50Hz)", GAME_NOT_WORKING ) | |
| 710 | COMP( 1983, cbm620hu, cbm610, 0, cbm600pal, cbm600pal, cbmb_state, cbm600hu, "Commodore Business Machines", "CBM 620 (Hungary, 50Hz)", GAME_NOT_WORKING ) | |
| 711 | 711 | |
| 712 | COMP( 1983, b128hp, cbm610, 0, cbm700, cbm700, cbm700, "Commodore Business Machines", "B128-80HP (60Hz)", GAME_NOT_WORKING ) | |
| 713 | COMP( 1983, b256hp, cbm610, 0, cbm700, cbm700, cbm700, "Commodore Business Machines", "B256-80HP (60Hz)", GAME_NOT_WORKING ) | |
| 714 | COMP( 1983, cbm710, cbm610, 0, cbm700pal, cbm700, cbm700, "Commodore Business Machines", "CBM 710 (50Hz)", GAME_NOT_WORKING ) | |
| 715 | COMP( 1983, cbm720, cbm610, 0, cbm700pal, cbm700, cbm700, "Commodore Business Machines", "CBM 720 (50Hz)", GAME_NOT_WORKING ) | |
| 716 | COMP( 1983, cbm720se, cbm610, 0, cbm700pal, cbm700, cbm700, "Commodore Business Machines", "CBM 720 (Sweden/Finland, 50Hz)", GAME_NOT_WORKING ) | |
| 712 | COMP( 1983, b128hp, cbm610, 0, cbm700, cbm700, cbmb_state, cbm700, "Commodore Business Machines", "B128-80HP (60Hz)", GAME_NOT_WORKING ) | |
| 713 | COMP( 1983, b256hp, cbm610, 0, cbm700, cbm700, cbmb_state, cbm700, "Commodore Business Machines", "B256-80HP (60Hz)", GAME_NOT_WORKING ) | |
| 714 | COMP( 1983, cbm710, cbm610, 0, cbm700pal, cbm700, cbmb_state, cbm700, "Commodore Business Machines", "CBM 710 (50Hz)", GAME_NOT_WORKING ) | |
| 715 | COMP( 1983, cbm720, cbm610, 0, cbm700pal, cbm700, cbmb_state, cbm700, "Commodore Business Machines", "CBM 720 (50Hz)", GAME_NOT_WORKING ) | |
| 716 | COMP( 1983, cbm720se, cbm610, 0, cbm700pal, cbm700, cbmb_state, cbm700, "Commodore Business Machines", "CBM 720 (Sweden/Finland, 50Hz)", GAME_NOT_WORKING ) | |
| 717 | 717 | |
| 718 | COMP( 1983, bx256hp, cbm610, 0, bx256hp, cbm700, cbm700, "Commodore Business Machines", "BX256-80HP (60Hz)", GAME_NOT_WORKING ) | |
| 718 | COMP( 1983, bx256hp, cbm610, 0, bx256hp, cbm700, cbmb_state, cbm700, "Commodore Business Machines", "BX256-80HP (60Hz)", GAME_NOT_WORKING ) | |
| 719 | 719 | |
| 720 | COMP( 1983, p500, 0, 0, p500, p500, p500, "Commodore Business Machines", "P500 (proto, a.k.a. B128-40 or Pet-II)", GAME_NOT_WORKING ) | |
| 720 | COMP( 1983, p500, 0, 0, p500, p500, cbmb_state, p500, "Commodore Business Machines", "P500 (proto, a.k.a. B128-40 or Pet-II)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 148 | 148 | /* Driver */ |
| 149 | 149 | |
| 150 | 150 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 151 | COMP( 1977, elekscmp, 0, 0, elekscmp, elekscmp, 0, "Elektor Electronics", "Elektor SC/MP", GAME_NO_SOUND_HW) | |
| 151 | COMP( 1977, elekscmp, 0, 0, elekscmp, elekscmp, elekscmp_state, 0, "Elektor Electronics", "Elektor SC/MP", GAME_NO_SOUND_HW) | |
| 152 | 152 |
| r15751 | r15752 | |
|---|---|---|
| 111 | 111 | /* Driver */ |
| 112 | 112 | |
| 113 | 113 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 114 | COMP( 1985, msbc1, 0, 0, msbc1, msbc1, 0, "Omnibyte", "MSBC-1", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 114 | COMP( 1985, msbc1, 0, 0, msbc1, msbc1, msbc1_state, 0, "Omnibyte", "MSBC-1", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 244 | 244 | ***************************************************************************/ |
| 245 | 245 | |
| 246 | 246 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 247 | COMP( 1985, 3b1, 0, 0, unixpc, unixpc, 0, "AT&T", "3B1", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 247 | COMP( 1985, 3b1, 0, 0, unixpc, unixpc, unixpc_state, 0, "AT&T", "3B1", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 255 | 255 | ROM_END |
| 256 | 256 | |
| 257 | 257 | |
| 258 | COMP( 1996, cfx9850, 0, 0, cfx9850, cfx9850, 0, "Casio", "CFX-9850G", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 258 | COMP( 1996, cfx9850, 0, 0, cfx9850, cfx9850, cfx9850_state, 0, "Casio", "CFX-9850G", GAME_NO_SOUND | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 273 | 273 | ROMX_LOAD( "android.bin", 0, 0x8400000, CRC(4721837d) SHA1(88fcf553b106d9fc624c9615d9c1da9c705ccb46), ROM_BIOS(3) ) |
| 274 | 274 | ROM_END |
| 275 | 275 | |
| 276 | COMP(2009, mini2440, 0, 0, mini2440, mini2440, mini2440, "FriendlyARM", "Mini2440", 0) | |
| 276 | COMP(2009, mini2440, 0, 0, mini2440, mini2440, mini2440_state, mini2440, "FriendlyARM", "Mini2440", 0) |
| r15751 | r15752 | |
|---|---|---|
| 245 | 245 | /* Driver */ |
| 246 | 246 | |
| 247 | 247 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 248 | COMP( 198?, mc8020, 0, 0, mc8020, mc8020, 0, "VEB Elektronik Gera", "MC-80.21/22", GAME_NO_SOUND) | |
| 249 | COMP( 198?, mc8030, mc8020, 0, mc8030, mc8030, 0, "VEB Elektronik Gera", "MC-80.30/31", GAME_NOT_WORKING | GAME_NO_SOUND | ORIENTATION_FLIP_X) | |
| 248 | COMP( 198?, mc8020, 0, 0, mc8020, mc8020, mc80_state, 0, "VEB Elektronik Gera", "MC-80.21/22", GAME_NO_SOUND) | |
| 249 | COMP( 198?, mc8030, mc8020, 0, mc8030, mc8030, mc80_state, 0, "VEB Elektronik Gera", "MC-80.30/31", GAME_NOT_WORKING | GAME_NO_SOUND | ORIENTATION_FLIP_X) |
| r15751 | r15752 | |
|---|---|---|
| 1133 | 1133 | ***************************************************************************/ |
| 1134 | 1134 | |
| 1135 | 1135 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 1136 | COMP( 1982, mbee, 0, 0, mbee, mbee, mbee, "Applied Technology", "Microbee 16 Standard" , 0 ) | |
| 1137 | COMP( 1982, mbeeic, mbee, 0, mbeeic, mbee, mbeeic, "Applied Technology", "Microbee 32 IC" , 0 ) | |
| 1138 | COMP( 1982, mbeepc, mbee, 0, mbeepc, mbee, mbeepc, "Applied Technology", "Microbee Personal Communicator" , 0 ) | |
| 1139 | COMP( 1985, mbeepc85, mbee, 0, mbeepc85, mbee, mbeepc85, "Applied Technology", "Microbee PC85" , 0 ) | |
| 1140 | COMP( 1985, mbeepc85b,mbee, 0, mbeepc85b,mbee, mbeepc85, "Applied Technology", "Microbee PC85 (New version)" , 0 ) | |
| 1141 | COMP( 1985, mbeepc85s,mbee, 0, mbeepc85, mbee, mbeepc85, "Applied Technology", "Microbee PC85 (Swedish)" , 0 ) | |
| 1142 | COMP( 1986, mbeeppc, mbee, 0, mbeeppc, mbee, mbeeppc, "Applied Technology", "Microbee Premium PC85" , 0 ) | |
| 1143 | COMP( 1986, mbeett, mbee, 0, mbeett, mbee256, mbeett, "Applied Technology", "Microbee Teleterm" , GAME_NOT_WORKING ) | |
| 1144 | COMP( 1986, mbee56, mbee, 0, mbee56, mbee, mbee56, "Applied Technology", "Microbee 56k" , GAME_NOT_WORKING ) | |
| 1145 | COMP( 1986, mbee64, mbee, 0, mbee64, mbee, mbee64, "Applied Technology", "Microbee 64k" , GAME_NOT_WORKING ) | |
| 1146 | COMP( 1986, mbee128, mbee, 0, mbee128, mbee, mbee128, "Applied Technology", "Microbee 128k" , GAME_NOT_WORKING ) | |
| 1147 | COMP( 1987, mbee256, mbee, 0, mbee256, mbee256, mbee256, "Applied Technology", "Microbee 256TC" , GAME_NOT_WORKING ) | |
| 1136 | COMP( 1982, mbee, 0, 0, mbee, mbee, mbee_state, mbee, "Applied Technology", "Microbee 16 Standard" , 0 ) | |
| 1137 | COMP( 1982, mbeeic, mbee, 0, mbeeic, mbee, mbee_state, mbeeic, "Applied Technology", "Microbee 32 IC" , 0 ) | |
| 1138 | COMP( 1982, mbeepc, mbee, 0, mbeepc, mbee, mbee_state, mbeepc, "Applied Technology", "Microbee Personal Communicator" , 0 ) | |
| 1139 | COMP( 1985, mbeepc85, mbee, 0, mbeepc85, mbee, mbee_state, mbeepc85, "Applied Technology", "Microbee PC85" , 0 ) | |
| 1140 | COMP( 1985, mbeepc85b,mbee, 0, mbeepc85b,mbee, mbee_state, mbeepc85, "Applied Technology", "Microbee PC85 (New version)" , 0 ) | |
| 1141 | COMP( 1985, mbeepc85s,mbee, 0, mbeepc85, mbee, mbee_state, mbeepc85, "Applied Technology", "Microbee PC85 (Swedish)" , 0 ) | |
| 1142 | COMP( 1986, mbeeppc, mbee, 0, mbeeppc, mbee, mbee_state, mbeeppc, "Applied Technology", "Microbee Premium PC85" , 0 ) | |
| 1143 | COMP( 1986, mbeett, mbee, 0, mbeett, mbee256, mbee_state, mbeett, "Applied Technology", "Microbee Teleterm" , GAME_NOT_WORKING ) | |
| 1144 | COMP( 1986, mbee56, mbee, 0, mbee56, mbee, mbee_state, mbee56, "Applied Technology", "Microbee 56k" , GAME_NOT_WORKING ) | |
| 1145 | COMP( 1986, mbee64, mbee, 0, mbee64, mbee, mbee_state, mbee64, "Applied Technology", "Microbee 64k" , GAME_NOT_WORKING ) | |
| 1146 | COMP( 1986, mbee128, mbee, 0, mbee128, mbee, mbee_state, mbee128, "Applied Technology", "Microbee 128k" , GAME_NOT_WORKING ) | |
| 1147 | COMP( 1987, mbee256, mbee, 0, mbee256, mbee256, mbee_state, mbee256, "Applied Technology", "Microbee 256TC" , GAME_NOT_WORKING ) | |
| 1148 | 1148 |
| r15751 | r15752 | |
|---|---|---|
| 1757 | 1757 | |
| 1758 | 1758 | |
| 1759 | 1759 | |
| 1760 | COMP( 1987, pc88va, 0, 0, pc88va, pc88va, 0, "Nippon Electronic Company", "PC-88VA", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1761 | COMP( 1988, pc88va2, pc88va, 0, pc88va, pc88va, 0, "Nippon Electronic Company", "PC-88VA2", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1762 | //COMP( 1988, pc88va3, pc88va, 0, pc88va, pc88va, 0, "Nippon Electronic Company", "PC-88VA3", GAME_NOT_WORKING ) | |
| 1760 | COMP( 1987, pc88va, 0, 0, pc88va, pc88va, pc88va_state, 0, "Nippon Electronic Company", "PC-88VA", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1761 | COMP( 1988, pc88va2, pc88va, 0, pc88va, pc88va, pc88va_state, 0, "Nippon Electronic Company", "PC-88VA2", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1762 | //COMP( 1988, pc88va3, pc88va, 0, pc88va, pc88va, pc88va_state, 0, "Nippon Electronic Company", "PC-88VA3", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 2497 | 2497 | ROM_END |
| 2498 | 2498 | |
| 2499 | 2499 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 2500 | COMP( 1981, pc6001, 0, 0, pc6001, pc6001, 0, "Nippon Electronic Company", "PC-6001 (Japan)", GAME_NOT_WORKING ) | |
| 2501 | COMP( 1981, pc6001a, pc6001, 0, pc6001, pc6001, 0, "Nippon Electronic Company", "PC-6001A (US)", GAME_NOT_WORKING ) // This version is also known as the NEC Trek | |
| 2502 | COMP( 1983, pc6001mk2,pc6001, 0, pc6001m2, pc6001, 0, "Nippon Electronic Company", "PC-6001mkII (Japan)", GAME_NOT_WORKING ) | |
| 2503 | COMP( 1983, pc6601, pc6001, 0, pc6601, pc6001, 0, "Nippon Electronic Company", "PC-6601 (Japan)", GAME_NOT_WORKING ) | |
| 2504 | COMP( 1984, pc6001sr, pc6001, 0, pc6001sr, pc6001, 0, "Nippon Electronic Company", "PC-6001mkIISR (Japan)", GAME_NOT_WORKING ) | |
| 2500 | COMP( 1981, pc6001, 0, 0, pc6001, pc6001, pc6001_state, 0, "Nippon Electronic Company", "PC-6001 (Japan)", GAME_NOT_WORKING ) | |
| 2501 | COMP( 1981, pc6001a, pc6001, 0, pc6001, pc6001, pc6001_state, 0, "Nippon Electronic Company", "PC-6001A (US)", GAME_NOT_WORKING ) // This version is also known as the NEC Trek | |
| 2502 | COMP( 1983, pc6001mk2,pc6001, 0, pc6001m2, pc6001, pc6001_state, 0, "Nippon Electronic Company", "PC-6001mkII (Japan)", GAME_NOT_WORKING ) | |
| 2503 | COMP( 1983, pc6601, pc6001, 0, pc6601, pc6001, pc6001_state, 0, "Nippon Electronic Company", "PC-6601 (Japan)", GAME_NOT_WORKING ) | |
| 2504 | COMP( 1984, pc6001sr, pc6001, 0, pc6001sr, pc6001, pc6001_state, 0, "Nippon Electronic Company", "PC-6001mkIISR (Japan)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 108 | 108 | ROM_END |
| 109 | 109 | |
| 110 | 110 | |
| 111 | CONS( 2001, pokemini, 0, 0, pokemini, pokemini, 0, "Nintendo", "Pokemon Mini", GAME_NO_SOUND ) | |
| 111 | CONS( 2001, pokemini, 0, 0, pokemini, pokemini, pokemini_state, 0, "Nintendo", "Pokemon Mini", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1498 | 1498 | //************************************************************************** |
| 1499 | 1499 | |
| 1500 | 1500 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 1501 | COMP( 1986, pc1512, 0, 0, pc1512, pc1512, 0, "Amstrad plc", "PC1512 (V1)", GAME_SUPPORTS_SAVE ) | |
| 1502 | COMP( 1987, pc1512v2, pc1512, 0, pc1512, pc1512, 0, "Amstrad plc", "PC1512 (V2)", GAME_SUPPORTS_SAVE ) | |
| 1503 | COMP( 1989, pc1512v3, pc1512, 0, pc1512, pc1512, 0, "Amstrad plc", "PC1512 (V3)", GAME_NOT_WORKING ) | |
| 1504 | COMP( 1987, pc1640, 0, 0, pc1640, pc1640, 0, "Amstrad plc", "PC1640", GAME_NOT_WORKING ) | |
| 1501 | COMP( 1986, pc1512, 0, 0, pc1512, pc1512, pc1512_state, 0, "Amstrad plc", "PC1512 (V1)", GAME_SUPPORTS_SAVE ) | |
| 1502 | COMP( 1987, pc1512v2, pc1512, 0, pc1512, pc1512, pc1512_state, 0, "Amstrad plc", "PC1512 (V2)", GAME_SUPPORTS_SAVE ) | |
| 1503 | COMP( 1989, pc1512v3, pc1512, 0, pc1512, pc1512, pc1512_state, 0, "Amstrad plc", "PC1512 (V3)", GAME_NOT_WORKING ) | |
| 1504 | COMP( 1987, pc1640, 0, 0, pc1640, pc1640, pc1640_state, 0, "Amstrad plc", "PC1640", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 654 | 654 | //************************************************************************** |
| 655 | 655 | |
| 656 | 656 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 657 | COMP( 1984, fp, 0, 0, fp, fp, 0, "ACT", "Apricot Portable / FP", GAME_NOT_WORKING ) | |
| 657 | COMP( 1984, fp, 0, 0, fp, fp, fp_state, 0, "ACT", "Apricot Portable / FP", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 630 | 630 | /* Driver */ |
| 631 | 631 | |
| 632 | 632 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 633 | COMP( 1981, mycom, 0, 0, mycom, mycom, mycom, "Japan Electronics College", "MYCOMZ-80A", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 633 | COMP( 1981, mycom, 0, 0, mycom, mycom, mycom_state, mycom, "Japan Electronics College", "MYCOMZ-80A", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1078 | 1078 | #define rom_ti99_8e rom_ti99_8 |
| 1079 | 1079 | |
| 1080 | 1080 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 1081 | COMP( 1983, ti99_8, 0, 0, ti99_8_60hz,ti99_8, 0, "Texas Instruments", "TI-99/8 Computer (US)" , 0) | |
| 1082 | COMP( 1983, ti99_8e, ti99_8, 0, ti99_8_50hz,ti99_8, 0, "Texas Instruments", "TI-99/8 Computer (Europe)" , 0 ) | |
| 1081 | COMP( 1983, ti99_8, 0, 0, ti99_8_60hz,ti99_8, ti99_8, 0, "Texas Instruments", "TI-99/8 Computer (US)" , 0) | |
| 1082 | COMP( 1983, ti99_8e, ti99_8, 0, ti99_8_50hz,ti99_8, ti99_8, 0, "Texas Instruments", "TI-99/8 Computer (Europe)" , 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 332 | 332 | /* Driver */ |
| 333 | 333 | |
| 334 | 334 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 335 | COMP( 1982, spc1000, 0, 0, spc1000, spc1000, 0, "Samsung", "SPC-1000", GAME_NOT_WORKING) | |
| 335 | COMP( 1982, spc1000, 0, 0, spc1000, spc1000, spc1000_state, 0, "Samsung", "SPC-1000", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 205 | 205 | /* Driver */ |
| 206 | 206 | |
| 207 | 207 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 208 | COMP( 1989, sc1, 0, 0, sc1, sc1, 0, "VEB Mikroelektronik Erfurt", "Schachcomputer SC1", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 208 | COMP( 1989, sc1, 0, 0, sc1, sc1, sc1_state, 0, "VEB Mikroelektronik Erfurt", "Schachcomputer SC1", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 183 | 183 | /* Driver */ |
| 184 | 184 | |
| 185 | 185 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 186 | COMP( 1979, pipbug, 0, 0, pipbug, pipbug, 0, "Signetics", "PIPBUG", GAME_NO_SOUND_HW ) | |
| 186 | COMP( 1979, pipbug, 0, 0, pipbug, pipbug, pipbug_state, 0, "Signetics", "PIPBUG", GAME_NO_SOUND_HW ) | |
| 187 | 187 |
| r15751 | r15752 | |
|---|---|---|
| 116 | 116 | /* Driver */ |
| 117 | 117 | |
| 118 | 118 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 119 | COMP( 1985, if800, 0, 0, if800, if800, 0, "Oki Electric", "if800 model 60", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 119 | COMP( 1985, if800, 0, 0, if800, if800, if800_state, 0, "Oki Electric", "if800 model 60", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 1217 | 1217 | ROM_END |
| 1218 | 1218 | |
| 1219 | 1219 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1220 | CONS( 2004, batmantv, vii, 0, batman, batman, batman, "JAKKS Pacific Inc / HotGen Ltd", "The Batman", GAME_NO_SOUND ) | |
| 1221 | CONS( 2005, vsmile, 0, 0, vsmile, vsmile, vsmile, "V-Tech", "V-Smile", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1222 | CONS( 2007, vii, 0, 0, vii, vii, vii, "Jungle Soft / KenSingTon / Chintendo / Siatronics", "Vii", GAME_NO_SOUND ) | |
| 1223 | CONS( 2008, walle, vii, 0, batman, walle, walle, "JAKKS Pacific Inc", "Wall-E", GAME_NO_SOUND ) | |
| 1220 | CONS( 2004, batmantv, vii, 0, batman, batman, vii_state, batman, "JAKKS Pacific Inc / HotGen Ltd", "The Batman", GAME_NO_SOUND ) | |
| 1221 | CONS( 2005, vsmile, 0, 0, vsmile, vsmile, vii_state, vsmile, "V-Tech", "V-Smile", GAME_NO_SOUND | GAME_NOT_WORKING ) | |
| 1222 | CONS( 2007, vii, 0, 0, vii, vii, vii_state, vii, "Jungle Soft / KenSingTon / Chintendo / Siatronics", "Vii", GAME_NO_SOUND ) | |
| 1223 | CONS( 2008, walle, vii, 0, batman, walle, vii_state, walle, "JAKKS Pacific Inc", "Wall-E", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 292 | 292 | ******************************************************************************/ |
| 293 | 293 | |
| 294 | 294 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 295 | COMP( 1987, pes, 0, 0, pes, pes, pes, "Pacific Educational Systems", "VPU-01 Speech box", GAME_NOT_WORKING ) | |
| 295 | COMP( 1987, pes, 0, 0, pes, pes, pes_state, pes, "Pacific Educational Systems", "VPU-01 Speech box", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 2784 | 2784 | |
| 2785 | 2785 | |
| 2786 | 2786 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 2787 | COMP( 1982, x1, 0, 0, x1, x1, 0, "Sharp", "X1 (CZ-800C)", 0 ) | |
| 2787 | COMP( 1982, x1, 0, 0, x1, x1, x1_state, 0, "Sharp", "X1 (CZ-800C)", 0 ) | |
| 2788 | 2788 | // x1twin in x1twin.c |
| 2789 | COMP( 1984, x1turbo, x1, 0, x1turbo, x1turbo, x1_kanji, "Sharp", "X1 Turbo (CZ-850C)", GAME_NOT_WORKING ) //model 10 | |
| 2790 | COMP( 1985, x1turbo40, x1, 0, x1turbo, x1turbo, x1_kanji, "Sharp", "X1 Turbo (CZ-862C)", 0 ) //model 40 | |
| 2789 | COMP( 1984, x1turbo, x1, 0, x1turbo, x1turbo, x1_state, x1_kanji, "Sharp", "X1 Turbo (CZ-850C)", GAME_NOT_WORKING ) //model 10 | |
| 2790 | COMP( 1985, x1turbo40, x1, 0, x1turbo, x1turbo, x1_state, x1_kanji, "Sharp", "X1 Turbo (CZ-862C)", 0 ) //model 40 | |
| 2791 | 2791 | // x1turboz /* 1986 Sharp X1 TurboZ */ |
| r15751 | r15752 | |
|---|---|---|
| 425 | 425 | /* Driver */ |
| 426 | 426 | |
| 427 | 427 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 428 | COMP( 198?, sun3_50, 0, 0, sun3, sun3, 0, "Sun Microsystems", "Sun 3/50", GAME_NOT_WORKING | GAME_NO_SOUND) // Model 25 | |
| 429 | COMP( 198?, sun3_60, 0, 0, sun3, sun3, 0, "Sun Microsystems", "Sun 3/60", GAME_NOT_WORKING | GAME_NO_SOUND) // Ferrari | |
| 430 | COMP( 198?, sun3_110, 0, 0, sun3, sun3, 0, "Sun Microsystems", "Sun 3/110", GAME_NOT_WORKING | GAME_NO_SOUND) // Prism | |
| 431 | COMP( 198?, sun3_150, 0, 0, sun3, sun3, 0, "Sun Microsystems", "Sun 3/75/140/150/160/180", GAME_NOT_WORKING | GAME_NO_SOUND) // AKA Carrera | |
| 432 | COMP( 198?, sun3_260, 0, 0, sun3, sun3, 0, "Sun Microsystems", "Sun 3/260/280", GAME_NOT_WORKING | GAME_NO_SOUND) // Prism | |
| 433 | COMP( 198?, sun3_e, 0, 0, sun3, sun3, 0, "Sun Microsystems", "Sun 3/E", GAME_NOT_WORKING | GAME_NO_SOUND) // Polaris | |
| 428 | COMP( 198?, sun3_50, 0, 0, sun3, sun3, sun3_state, 0, "Sun Microsystems", "Sun 3/50", GAME_NOT_WORKING | GAME_NO_SOUND) // Model 25 | |
| 429 | COMP( 198?, sun3_60, 0, 0, sun3, sun3, sun3_state, 0, "Sun Microsystems", "Sun 3/60", GAME_NOT_WORKING | GAME_NO_SOUND) // Ferrari | |
| 430 | COMP( 198?, sun3_110, 0, 0, sun3, sun3, sun3_state, 0, "Sun Microsystems", "Sun 3/110", GAME_NOT_WORKING | GAME_NO_SOUND) // Prism | |
| 431 | COMP( 198?, sun3_150, 0, 0, sun3, sun3, sun3_state, 0, "Sun Microsystems", "Sun 3/75/140/150/160/180", GAME_NOT_WORKING | GAME_NO_SOUND) // AKA Carrera | |
| 432 | COMP( 198?, sun3_260, 0, 0, sun3, sun3, sun3_state, 0, "Sun Microsystems", "Sun 3/260/280", GAME_NOT_WORKING | GAME_NO_SOUND) // Prism | |
| 433 | COMP( 198?, sun3_e, 0, 0, sun3, sun3, sun3_state, 0, "Sun Microsystems", "Sun 3/E", GAME_NOT_WORKING | GAME_NO_SOUND) // Polaris | |
| 434 | 434 | |
| 435 | COMP( 198?, sun3_80, 0, 0, sun3x, sun3, 0, "Sun Microsystems", "Sun 3x/80", GAME_NOT_WORKING | GAME_NO_SOUND) // Hydra | |
| 436 | COMP( 198?, sun3_460, 0, 0, sun3x, sun3, 0, "Sun Microsystems", "Sun 3x/460/470/480", GAME_NOT_WORKING | GAME_NO_SOUND) // Pegasus | |
| 435 | COMP( 198?, sun3_80, 0, 0, sun3x, sun3, sun3_state, 0, "Sun Microsystems", "Sun 3x/80", GAME_NOT_WORKING | GAME_NO_SOUND) // Hydra | |
| 436 | COMP( 198?, sun3_460, 0, 0, sun3x, sun3, sun3_state, 0, "Sun Microsystems", "Sun 3x/460/470/480", GAME_NOT_WORKING | GAME_NO_SOUND) // Pegasus |
| r15751 | r15752 | |
|---|---|---|
| 997 | 997 | |
| 998 | 998 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 999 | 999 | /* cpu sc61860 */ |
| 1000 | COMP( 1982, pc1245, 0, 0, pc1250, pc1251, pc1251, "Sharp", "Pocket Computer 1245", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1001 | COMP( 1982, pc1250, 0, 0, pc1250, pc1251, pc1251, "Sharp", "Pocket Computer 1250", GAME_NO_SOUND) | |
| 1002 | COMP( 1982, pc1251, pc1250, 0, pc1251, pc1251, pc1251, "Sharp", "Pocket Computer 1251", GAME_NO_SOUND) | |
| 1003 | COMP( 1982, pc1255, pc1250, 0, pc1255, pc1251, pc1251, "Sharp", "Pocket Computer 1255", GAME_NO_SOUND) | |
| 1004 | COMP( 1983, trs80pc3, pc1250, 0, pc1251, pc1251, pc1251, "Tandy Radio Shack", "TRS-80 Pocket Computer PC-3", GAME_NO_SOUND) | |
| 1000 | COMP( 1982, pc1245, 0, 0, pc1250, pc1251, pc1251_state, pc1251, "Sharp", "Pocket Computer 1245", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1001 | COMP( 1982, pc1250, 0, 0, pc1250, pc1251, pc1251_state, pc1251, "Sharp", "Pocket Computer 1250", GAME_NO_SOUND) | |
| 1002 | COMP( 1982, pc1251, pc1250, 0, pc1251, pc1251, pc1251_state, pc1251, "Sharp", "Pocket Computer 1251", GAME_NO_SOUND) | |
| 1003 | COMP( 1982, pc1255, pc1250, 0, pc1255, pc1251, pc1251_state, pc1251, "Sharp", "Pocket Computer 1255", GAME_NO_SOUND) | |
| 1004 | COMP( 1983, trs80pc3, pc1250, 0, pc1251, pc1251, pc1251_state, pc1251, "Tandy Radio Shack", "TRS-80 Pocket Computer PC-3", GAME_NO_SOUND) | |
| 1005 | 1005 | |
| 1006 | COMP( 1982, pc1260, 0, 0, pc1260, pc1251, pc1251, "Sharp", "Pocket Computer 1260", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1007 | COMP( 1982, pc1261, pc1260, 0, pc1261, pc1251, pc1251, "Sharp", "Pocket Computer 1261/1262", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1006 | COMP( 1982, pc1260, 0, 0, pc1260, pc1251, pc1251_state, pc1251, "Sharp", "Pocket Computer 1260", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1007 | COMP( 1982, pc1261, pc1260, 0, pc1261, pc1251, pc1251_state, pc1251, "Sharp", "Pocket Computer 1261/1262", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1008 | 1008 | |
| 1009 | 1009 | /* pc1261/pc1262 */ |
| 1010 | COMP( 1984, pc1350, 0, 0, pc1350, pc1350, 0, "Sharp", "Pocket Computer 1350", GAME_NO_SOUND ) | |
| 1011 | COMP( 198?, pc1450, 0, 0, pc1350, pc1350, 0, "Sharp", "Pocket Computer 1450", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1010 | COMP( 1984, pc1350, 0, 0, pc1350, pc1350, pc1350_state, 0, "Sharp", "Pocket Computer 1350", GAME_NO_SOUND ) | |
| 1011 | COMP( 198?, pc1450, 0, 0, pc1350, pc1350, pc1350_state, 0, "Sharp", "Pocket Computer 1450", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1012 | 1012 | |
| 1013 | COMP( 1983, pc1401, 0, 0, pc1401, pc1401, pc1401, "Sharp", "Pocket Computer 1401", GAME_NO_SOUND) | |
| 1014 | COMP( 1984, pc1402, pc1401, 0, pc1402, pc1401, pc1401, "Sharp", "Pocket Computer 1402", GAME_NO_SOUND) | |
| 1015 | COMP( 198?, pc1360, pc1401, 0, pc1401, pc1401, pc1401, "Sharp", "Pocket Computer 1360", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1013 | COMP( 1983, pc1401, 0, 0, pc1401, pc1401, pc1401_state, pc1401, "Sharp", "Pocket Computer 1401", GAME_NO_SOUND) | |
| 1014 | COMP( 1984, pc1402, pc1401, 0, pc1402, pc1401, pc1401_state, pc1401, "Sharp", "Pocket Computer 1402", GAME_NO_SOUND) | |
| 1015 | COMP( 198?, pc1360, pc1401, 0, pc1401, pc1401, pc1401_state, pc1401, "Sharp", "Pocket Computer 1360", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1016 | 1016 | |
| 1017 | 1017 | /* 72kb rom, 32kb ram, cpu? pc1360 */ |
| 1018 | COMP( 1986, pc1403, 0, 0, pc1403, pc1403, pc1403, "Sharp", "Pocket Computer 1403", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1019 | COMP( 198?, pc1403h, pc1403, 0, pc1403h,pc1403, pc1403, "Sharp", "Pocket Computer 1403H", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1018 | COMP( 1986, pc1403, 0, 0, pc1403, pc1403, pc1403_state, pc1403, "Sharp", "Pocket Computer 1403", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1019 | COMP( 198?, pc1403h, pc1403, 0, pc1403h,pc1403, pc1403_state, pc1403, "Sharp", "Pocket Computer 1403H", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 730 | 730 | ROM_END |
| 731 | 731 | |
| 732 | 732 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 733 | CONS( 1990, gameboy, 0, 0, gameboy, gameboy, 0, "Nintendo", "Game Boy", 0) | |
| 734 | CONS( 1994, supergb, gameboy, 0, supergb, gameboy, 0, "Nintendo", "Super Game Boy", 0) | |
| 735 | CONS( 1996, gbpocket, gameboy, 0, gbpocket, gameboy, 0, "Nintendo", "Game Boy Pocket", 0) | |
| 736 | CONS( 1997, gblight, gameboy, 0, gbpocket, gameboy, 0, "Nintendo", "Game Boy Light", 0) | |
| 737 | CONS( 1998, gbcolor, gameboy, 0, gbcolor, gameboy, 0, "Nintendo", "Game Boy Color", GAME_IMPERFECT_GRAPHICS) | |
| 733 | CONS( 1990, gameboy, 0, 0, gameboy, gameboy, gb_state, 0, "Nintendo", "Game Boy", 0) | |
| 734 | CONS( 1994, supergb, gameboy, 0, supergb, gameboy, gb_state, 0, "Nintendo", "Super Game Boy", 0) | |
| 735 | CONS( 1996, gbpocket, gameboy, 0, gbpocket, gameboy, gb_state, 0, "Nintendo", "Game Boy Pocket", 0) | |
| 736 | CONS( 1997, gblight, gameboy, 0, gbpocket, gameboy, gb_state, 0, "Nintendo", "Game Boy Light", 0) | |
| 737 | CONS( 1998, gbcolor, gameboy, 0, gbcolor, gameboy, gb_state, 0, "Nintendo", "Game Boy Color", GAME_IMPERFECT_GRAPHICS) | |
| 738 | 738 | |
| 739 | 739 | /* Sound is not 100% yet, it generates some sounds which could be ok. Since we're lacking a real |
| 740 | 740 | system there's no way to verify. Same goes for the colors of the LCD. We are no using the default |
| 741 | 741 | Game Boy green colors */ |
| 742 | CONS( 1993, megaduck, 0, 0, megaduck, gameboy, 0, "Creatronic/Videojet/Timlex/Cougar", "MegaDuck/Cougar Boy" , 0) | |
| 742 | CONS( 1993, megaduck, 0, 0, megaduck, gameboy, gb_state, 0, "Creatronic/Videojet/Timlex/Cougar", "MegaDuck/Cougar Boy" , 0) |
| r15751 | r15752 | |
|---|---|---|
| 210 | 210 | |
| 211 | 211 | // seams to be developed by mostek (MK) |
| 212 | 212 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 213 | CONS( 1979, ccmk1, 0, 0, mk1, mk1, 0, "Computer Electronic", "Chess Champion MK I", GAME_NO_SOUND_HW ) | |
| 213 | CONS( 1979, ccmk1, 0, 0, mk1, mk1, mk1_state, 0, "Computer Electronic", "Chess Champion MK I", GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 609 | 609 | /* System Drivers */ |
| 610 | 610 | |
| 611 | 611 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 612 | COMP( 1980, xor100, 0, 0, xor100, xor100, 0, "Xor Data Science", "XOR S-100-12", GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW) | |
| 612 | COMP( 1980, xor100, 0, 0, xor100, xor100, xor100_state, 0, "Xor Data Science", "XOR S-100-12", GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 491 | 491 | MACHINE_CONFIG_END |
| 492 | 492 | |
| 493 | 493 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 494 | COMP( 1996, pilot1k, 0, 0, pilot1k, palm, 0, "U.S. Robotics", "Pilot 1000", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) | |
| 495 | COMP( 1996, pilot5k, pilot1k, 0, pilot5k, palm, 0, "U.S. Robotics", "Pilot 5000", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) | |
| 496 | COMP( 1997, palmpers, pilot1k, 0, pilot5k, palm, 0, "U.S. Robotics", "Palm Pilot Personal", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) | |
| 497 | COMP( 1997, palmpro, pilot1k, 0, palmpro, palm, 0, "U.S. Robotics", "Palm Pilot Pro", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) | |
| 498 | COMP( 1998, palmiii, pilot1k, 0, palmiii, palm, 0, "3Com", "Palm III", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) | |
| 499 | COMP( 1998, palmiiic, pilot1k, 0, palmiii, palm, 0, "Palm Inc", "Palm IIIc", GAME_NOT_WORKING ) | |
| 500 | COMP( 2000, palmm100, pilot1k, 0, palmiii, palm, 0, "Palm Inc", "Palm m100", GAME_NOT_WORKING ) | |
| 501 | COMP( 2000, palmm130, pilot1k, 0, palmiii, palm, 0, "Palm Inc", "Palm m130", GAME_NOT_WORKING ) | |
| 502 | COMP( 2001, palmm505, pilot1k, 0, palmiii, palm, 0, "Palm Inc", "Palm m505", GAME_NOT_WORKING ) | |
| 503 | COMP( 2001, palmm515, pilot1k, 0, palmiii, palm, 0, "Palm Inc", "Palm m515", GAME_NOT_WORKING ) | |
| 504 | COMP( 1999, palmv, pilot1k, 0, palmv, palm, 0, "3Com", "Palm V", GAME_NOT_WORKING ) | |
| 505 | COMP( 1999, palmvx, pilot1k, 0, palmvx, palm, 0, "Palm Inc", "Palm Vx", GAME_NOT_WORKING ) | |
| 506 | COMP( 2001, visor, pilot1k, 0, palmvx, palm, 0, "Handspring", "Visor Edge", GAME_NOT_WORKING ) | |
| 507 | COMP( 19??, spt1500, pilot1k, 0, palmvx, palm, 0, "Symbol", "SPT 1500", GAME_NOT_WORKING ) | |
| 508 | COMP( 19??, spt1700, pilot1k, 0, palmvx, palm, 0, "Symbol", "SPT 1700", GAME_NOT_WORKING ) | |
| 509 | COMP( 19??, spt1740, pilot1k, 0, palmvx, palm, 0, "Symbol", "SPT 1740", GAME_NOT_WORKING ) | |
| 494 | COMP( 1996, pilot1k, 0, 0, pilot1k, palm, palm_state, 0, "U.S. Robotics", "Pilot 1000", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) | |
| 495 | COMP( 1996, pilot5k, pilot1k, 0, pilot5k, palm, palm_state, 0, "U.S. Robotics", "Pilot 5000", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) | |
| 496 | COMP( 1997, palmpers, pilot1k, 0, pilot5k, palm, palm_state, 0, "U.S. Robotics", "Palm Pilot Personal", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) | |
| 497 | COMP( 1997, palmpro, pilot1k, 0, palmpro, palm, palm_state, 0, "U.S. Robotics", "Palm Pilot Pro", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) | |
| 498 | COMP( 1998, palmiii, pilot1k, 0, palmiii, palm, palm_state, 0, "3Com", "Palm III", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) | |
| 499 | COMP( 1998, palmiiic, pilot1k, 0, palmiii, palm, palm_state, 0, "Palm Inc", "Palm IIIc", GAME_NOT_WORKING ) | |
| 500 | COMP( 2000, palmm100, pilot1k, 0, palmiii, palm, palm_state, 0, "Palm Inc", "Palm m100", GAME_NOT_WORKING ) | |
| 501 | COMP( 2000, palmm130, pilot1k, 0, palmiii, palm, palm_state, 0, "Palm Inc", "Palm m130", GAME_NOT_WORKING ) | |
| 502 | COMP( 2001, palmm505, pilot1k, 0, palmiii, palm, palm_state, 0, "Palm Inc", "Palm m505", GAME_NOT_WORKING ) | |
| 503 | COMP( 2001, palmm515, pilot1k, 0, palmiii, palm, palm_state, 0, "Palm Inc", "Palm m515", GAME_NOT_WORKING ) | |
| 504 | COMP( 1999, palmv, pilot1k, 0, palmv, palm, palm_state, 0, "3Com", "Palm V", GAME_NOT_WORKING ) | |
| 505 | COMP( 1999, palmvx, pilot1k, 0, palmvx, palm, palm_state, 0, "Palm Inc", "Palm Vx", GAME_NOT_WORKING ) | |
| 506 | COMP( 2001, visor, pilot1k, 0, palmvx, palm, palm_state, 0, "Handspring", "Visor Edge", GAME_NOT_WORKING ) | |
| 507 | COMP( 19??, spt1500, pilot1k, 0, palmvx, palm, palm_state, 0, "Symbol", "SPT 1500", GAME_NOT_WORKING ) | |
| 508 | COMP( 19??, spt1700, pilot1k, 0, palmvx, palm, palm_state, 0, "Symbol", "SPT 1700", GAME_NOT_WORKING ) | |
| 509 | COMP( 19??, spt1740, pilot1k, 0, palmvx, palm, palm_state, 0, "Symbol", "SPT 1740", GAME_NOT_WORKING ) | |
| 510 | 510 | |
| 511 | 511 | #include "palm_dbg.c" |
| r15751 | r15752 | |
|---|---|---|
| 295 | 295 | /* Driver */ |
| 296 | 296 | |
| 297 | 297 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 298 | COMP( 1984, chessmst, 0, 0, chessmst, chessmst, 0, "VEB Mikroelektronik Erfurt", "Chess-Master", GAME_NOT_WORKING ) | |
| 298 | COMP( 1984, chessmst, 0, 0, chessmst, chessmst, chessmst_state, 0, "VEB Mikroelektronik Erfurt", "Chess-Master", GAME_NOT_WORKING ) | |
| 299 | 299 |
| r15751 | r15752 | |
|---|---|---|
| 267 | 267 | ROM_END |
| 268 | 268 | |
| 269 | 269 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 270 | COMP( 1988, sgi_ip6, 0, 0, sgi_ip6, sgi_ip6, sgi_ip6, "Silicon Graphics Inc", "4D/PI (R2000, 20MHz)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 270 | COMP( 1988, sgi_ip6, 0, 0, sgi_ip6, sgi_ip6, sgi_ip6_state, sgi_ip6, "Silicon Graphics Inc", "4D/PI (R2000, 20MHz)", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 141 | 141 | /* System Drivers */ |
| 142 | 142 | |
| 143 | 143 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 144 | COMP( 1983, tek4107a, 0, 0, tek4107a, tek4107a, 0, "Tektronix", "Tektronix 4107A", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 145 | COMP( 1983, tek4109a, tek4107a, 0, tek4109a, tek4107a, 0, "Tektronix", "Tektronix 4109A", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 144 | COMP( 1983, tek4107a, 0, 0, tek4107a, tek4107a, tek4107a_state, 0, "Tektronix", "Tektronix 4107A", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 145 | COMP( 1983, tek4109a, tek4107a, 0, tek4109a, tek4107a, tek4107a_state, 0, "Tektronix", "Tektronix 4109A", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 362 | 362 | |
| 363 | 363 | |
| 364 | 364 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 365 | COMP( 1975, kim1, 0, 0, kim1, kim1, 0, "MOS Technologies", "KIM-1" , GAME_SUPPORTS_SAVE) | |
| 365 | COMP( 1975, kim1, 0, 0, kim1, kim1, kim1_state, 0, "MOS Technologies", "KIM-1" , GAME_SUPPORTS_SAVE) |
| r15751 | r15752 | |
|---|---|---|
| 396 | 396 | ROM_END |
| 397 | 397 | |
| 398 | 398 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 399 | COMP( 1979, d6800, 0, 0, d6800, d6800, 0, "Electronics Australia", "Dream 6800", GAME_NOT_WORKING ) | |
| 399 | COMP( 1979, d6800, 0, 0, d6800, d6800, d6800_state, 0, "Electronics Australia", "Dream 6800", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 593 | 593 | ***************************************************************************/ |
| 594 | 594 | |
| 595 | 595 | /* YEAR, NAME, PARENT, COMPAT, MACHINE, INPUT, INIT, COMPANY, FULLNAME, FLAGS */ |
| 596 | CONS( 1984, glasgow, 0, 0, glasgow, oldkeys, 0, "Hegener & Glaser Muenchen", "Mephisto III S Glasgow", GAME_SUPPORTS_SAVE) | |
| 597 | CONS( 1984, amsterd, 0, 0, amsterd, newkeys, 0, "Hegener & Glaser Muenchen", "Mephisto Amsterdam", GAME_SUPPORTS_SAVE) | |
| 598 | CONS( 1984, dallas, glasgow, 0, glasgow, oldkeys, 0, "Hegener & Glaser Muenchen", "Mephisto Dallas", GAME_SUPPORTS_SAVE) | |
| 599 | CONS( 1984, roma, amsterd, 0, glasgow, newkeys, 0, "Hegener & Glaser Muenchen", "Mephisto Roma", GAME_NOT_WORKING) | |
| 600 | CONS( 1984, dallas32, amsterd, 0, dallas32, newkeys, 0, "Hegener & Glaser Muenchen", "Mephisto Dallas 32 Bit", GAME_SUPPORTS_SAVE) | |
| 601 | CONS( 1984, roma32, amsterd, 0, dallas32, newkeys, 0, "Hegener & Glaser Muenchen", "Mephisto Roma 32 Bit", GAME_SUPPORTS_SAVE) | |
| 602 | CONS( 1984, dallas16, amsterd, 0, amsterd, newkeys, 0, "Hegener & Glaser Muenchen", "Mephisto Dallas 16 Bit", GAME_SUPPORTS_SAVE) | |
| 596 | CONS( 1984, glasgow, 0, 0, glasgow, oldkeys, glasgow_state, 0, "Hegener & Glaser Muenchen", "Mephisto III S Glasgow", GAME_SUPPORTS_SAVE) | |
| 597 | CONS( 1984, amsterd, 0, 0, amsterd, newkeys, glasgow_state, 0, "Hegener & Glaser Muenchen", "Mephisto Amsterdam", GAME_SUPPORTS_SAVE) | |
| 598 | CONS( 1984, dallas, glasgow, 0, glasgow, oldkeys, glasgow_state, 0, "Hegener & Glaser Muenchen", "Mephisto Dallas", GAME_SUPPORTS_SAVE) | |
| 599 | CONS( 1984, roma, amsterd, 0, glasgow, newkeys, glasgow_state, 0, "Hegener & Glaser Muenchen", "Mephisto Roma", GAME_NOT_WORKING) | |
| 600 | CONS( 1984, dallas32, amsterd, 0, dallas32, newkeys, glasgow_state, 0, "Hegener & Glaser Muenchen", "Mephisto Dallas 32 Bit", GAME_SUPPORTS_SAVE) | |
| 601 | CONS( 1984, roma32, amsterd, 0, dallas32, newkeys, glasgow_state, 0, "Hegener & Glaser Muenchen", "Mephisto Roma 32 Bit", GAME_SUPPORTS_SAVE) | |
| 602 | CONS( 1984, dallas16, amsterd, 0, amsterd, newkeys, glasgow_state, 0, "Hegener & Glaser Muenchen", "Mephisto Dallas 16 Bit", GAME_SUPPORTS_SAVE) |
| r15751 | r15752 | |
|---|---|---|
| 450 | 450 | /* Driver */ |
| 451 | 451 | |
| 452 | 452 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 453 | COMP( 1983, fp1100, 0, 0, fp1100, fp1100, 0, "Casio", "FP-1100", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 453 | COMP( 1983, fp1100, 0, 0, fp1100, fp1100, fp1100_state, 0, "Casio", "FP-1100", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 319 | 319 | /* Driver */ |
| 320 | 320 | |
| 321 | 321 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 322 | COMP( 19??, beehive, 0, 0, beehive, beehive, 0, "BeeHive", "DM3270", GAME_NO_SOUND) | |
| 322 | COMP( 19??, beehive, 0, 0, beehive, beehive, beehive_state, 0, "BeeHive", "DM3270", GAME_NO_SOUND) | |
| 323 | 323 |
| r15751 | r15752 | |
|---|---|---|
| 173 | 173 | /* Driver */ |
| 174 | 174 | |
| 175 | 175 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 176 | COMP( 1980, a6809, 0, 0, a6809, a6809, 0, "Acorn", "System 3 (6809 CPU)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 176 | COMP( 1980, a6809, 0, 0, a6809, a6809, a6809_state, 0, "Acorn", "System 3 (6809 CPU)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 154 | 154 | ROM_END |
| 155 | 155 | |
| 156 | 156 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 157 | CONS( 1997, gamecom, 0, 0, gamecom, gamecom, gamecom,"Tiger", "Game.com", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 157 | CONS( 1997, gamecom, 0, 0, gamecom, gamecom, gamecom_state, gamecom,"Tiger", "Game.com", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 328 | 328 | |
| 329 | 329 | /* System Drivers */ |
| 330 | 330 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME |
| 331 | //COMP( 1982, tmc600s1, 0, 0, tmc600, tmc600, 0, "Telercas Oy", "Telmac TMC-600 (Sarja I)", GAME_NOT_WORKING ) | |
| 332 | COMP( 1982, tmc600s2, 0, 0, tmc600, tmc600, 0, "Telercas Oy", "Telmac TMC-600 (Sarja II)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 331 | //COMP( 1982, tmc600s1, 0, 0, tmc600, tmc600, tmc600_state, 0, "Telercas Oy", "Telmac TMC-600 (Sarja I)", GAME_NOT_WORKING ) | |
| 332 | COMP( 1982, tmc600s2, 0, 0, tmc600, tmc600, tmc600_state, 0, "Telercas Oy", "Telmac TMC-600 (Sarja II)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 121 | 121 | /* Game Driver */ |
| 122 | 122 | |
| 123 | 123 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 124 | CONS( 1982, advision, 0, 0, advision, advision, 0, "Entex Industries Inc", "Adventure Vision", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 124 | CONS( 1982, advision, 0, 0, advision, advision, advision_state, 0, "Entex Industries Inc", "Adventure Vision", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 528 | 528 | /* Driver */ |
| 529 | 529 | |
| 530 | 530 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 531 | COMP( 1986, radio86, 0, 0, radio86, radio86, radio86, "<unknown>", "Radio-86RK", 0) | |
| 532 | COMP( 1986, radio16, radio86, 0, radio16, radio86, radio86, "<unknown>", "Radio-86RK (16K RAM)", 0) | |
| 533 | COMP( 1986, kr03, radio86, 0, radio86, radio86, radio86, "Elektronika", "KR-03", 0) | |
| 534 | COMP( 1986, radio4k, radio86, 0, radio86, radio86, radio86, "<unknown>", "Radio-86RK (4K ROM)", 0) | |
| 535 | COMP( 1986, radiorom, radio86, 0, radiorom, radio86, radio86, "<unknown>", "Radio-86RK (ROM-Disk)", 0) | |
| 536 | COMP( 1986, radioram, radio86, 0, radioram, radio86, radioram, "<unknown>", "Radio-86RK (ROM/RAM Disk)", 0) | |
| 537 | COMP( 1986, spektr01, radio86, 0, radio86, radio86, radio86, "<unknown>", "Spektr-001", 0) | |
| 538 | COMP( 1986, rk7007, radio86, 0, rk7007, ms7007, radio86, "<unknown>", "Radio-86RK (MS7007)", 0) | |
| 539 | COMP( 1986, rk700716, radio86, 0, rk700716, ms7007, radio86, "<unknown>", "Radio-86RK (MS7007 16K RAM)", 0) | |
| 540 | COMP( 1986, mikron2, radio86, 0, mikron2, radio86, radio86, "<unknown>", "Mikron-2", 0) | |
| 541 | COMP( 1986, impuls03, radio86, 0, impuls03, radio86, radio86, "<unknown>", "Impuls-03", 0) | |
| 531 | COMP( 1986, radio86, 0, 0, radio86, radio86, radio86_state, radio86, "<unknown>", "Radio-86RK", 0) | |
| 532 | COMP( 1986, radio16, radio86, 0, radio16, radio86, radio86_state, radio86, "<unknown>", "Radio-86RK (16K RAM)", 0) | |
| 533 | COMP( 1986, kr03, radio86, 0, radio86, radio86, radio86_state, radio86, "Elektronika", "KR-03", 0) | |
| 534 | COMP( 1986, radio4k, radio86, 0, radio86, radio86, radio86_state, radio86, "<unknown>", "Radio-86RK (4K ROM)", 0) | |
| 535 | COMP( 1986, radiorom, radio86, 0, radiorom, radio86, radio86_state, radio86, "<unknown>", "Radio-86RK (ROM-Disk)", 0) | |
| 536 | COMP( 1986, radioram, radio86, 0, radioram, radio86, radio86_state, radioram, "<unknown>", "Radio-86RK (ROM/RAM Disk)", 0) | |
| 537 | COMP( 1986, spektr01, radio86, 0, radio86, radio86, radio86_state, radio86, "<unknown>", "Spektr-001", 0) | |
| 538 | COMP( 1986, rk7007, radio86, 0, rk7007, ms7007, radio86_state, radio86, "<unknown>", "Radio-86RK (MS7007)", 0) | |
| 539 | COMP( 1986, rk700716, radio86, 0, rk700716, ms7007, radio86_state, radio86, "<unknown>", "Radio-86RK (MS7007 16K RAM)", 0) | |
| 540 | COMP( 1986, mikron2, radio86, 0, mikron2, radio86, radio86_state, radio86, "<unknown>", "Mikron-2", 0) | |
| 541 | COMP( 1986, impuls03, radio86, 0, impuls03, radio86, radio86_state, radio86, "<unknown>", "Impuls-03", 0) |
| r15751 | r15752 | |
|---|---|---|
| 272 | 272 | /* Driver */ |
| 273 | 273 | |
| 274 | 274 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 275 | COMP( 1989, b2m, 0, 0, b2m, b2m, b2m, "BNPO", "Bashkiria-2M", GAME_SUPPORTS_SAVE) | |
| 276 | COMP( 1989, b2mrom, b2m, 0, b2mrom, b2m, b2m, "BNPO", "Bashkiria-2M ROM-disk", GAME_SUPPORTS_SAVE) | |
| 275 | COMP( 1989, b2m, 0, 0, b2m, b2m, b2m_state, b2m, "BNPO", "Bashkiria-2M", GAME_SUPPORTS_SAVE) | |
| 276 | COMP( 1989, b2mrom, b2m, 0, b2mrom, b2m, b2m_state, b2m, "BNPO", "Bashkiria-2M ROM-disk", GAME_SUPPORTS_SAVE) |
| r15751 | r15752 | |
|---|---|---|
| 319 | 319 | ***************************************************************************/ |
| 320 | 320 | |
| 321 | 321 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 322 | COMP(1977, aim65, 0, 0, aim65, aim65, 0, "Rockwell", "AIM 65", GAME_NO_SOUND_HW ) | |
| 322 | COMP(1977, aim65, 0, 0, aim65, aim65, aim65_state, 0, "Rockwell", "AIM 65", GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 231 | 231 | /* Driver */ |
| 232 | 232 | |
| 233 | 233 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 234 | COMP( 1981, poly1, 0, 0, poly, poly, 0, "Polycorp", "Poly-1 Educational Computer", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 234 | COMP( 1981, poly1, 0, 0, poly, poly, poly_state, 0, "Polycorp", "Poly-1 Educational Computer", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 961 | 961 | //************************************************************************** |
| 962 | 962 | |
| 963 | 963 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 964 | COMP( 1980, vic1001, 0, 0, vic20_ntsc, vic1001, 0, "Commodore Business Machines", "VIC-1001 (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 965 | COMP( 1981, vic20, vic1001, 0, vic20_ntsc, vic20, 0, "Commodore Business Machines", "VIC-20 (NTSC)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 966 | COMP( 1981, vic20p, vic1001, 0, vic20_pal, vic20, 0, "Commodore Business Machines", "VIC-20 / VC-20 (PAL)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 967 | COMP( 1981, vic20s, vic1001, 0, vic20_pal, vic20s, 0, "Commodore Business Machines", "VIC-20 (Sweden/Finland)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 964 | COMP( 1980, vic1001, 0, 0, vic20_ntsc, vic1001, vic20_state, 0, "Commodore Business Machines", "VIC-1001 (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 965 | COMP( 1981, vic20, vic1001, 0, vic20_ntsc, vic20, vic20_state, 0, "Commodore Business Machines", "VIC-20 (NTSC)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 966 | COMP( 1981, vic20p, vic1001, 0, vic20_pal, vic20, vic20_state, 0, "Commodore Business Machines", "VIC-20 / VC-20 (PAL)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 967 | COMP( 1981, vic20s, vic1001, 0, vic20_pal, vic20s, vic20_state, 0, "Commodore Business Machines", "VIC-20 (Sweden/Finland)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 866 | 866 | |
| 867 | 867 | |
| 868 | 868 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 869 | CONS(1983, advsnha, arcadia, 0, arcadia, arcadia, arcadia, "Advision", "Advision Home Arcade", GAME_IMPERFECT_SOUND ) /* France */ | |
| 870 | CONS(1982, bndarc, arcadia, 0, arcadia, arcadia, arcadia, "Bandai", "Arcadia", GAME_IMPERFECT_SOUND ) /* Japan */ | |
| 871 | CONS(1982, arcadia, 0, 0, arcadia, arcadia, arcadia, "Emerson", "Arcadia 2001", GAME_IMPERFECT_SOUND ) /* U.S.A. */ | |
| 872 | CONS(198?, tccosmos, arcadia, 0, arcadia, arcadia, arcadia, "Mobilar?", "Tele-Computer Cosmos", GAME_IMPERFECT_SOUND ) /* Spain? I have only found pictures of a German Cosmos ( http://www.pong-picture-page.de/catalog/product_info.php?products_id=2170 ) */ | |
| 873 | CONS(1982, dynavisn, intmpt03, 0, arcadia, arcadia, arcadia, "Yamagiwa", "Dynavision", GAME_IMPERFECT_SOUND ) /* Japan */ | |
| 874 | CONS(1982, ekusera, intmpt03, 0, arcadia, arcadia, arcadia, "P.I.C", "Ekusera", GAME_IMPERFECT_SOUND ) /* Japan */ | |
| 875 | CONS(1982, hanihac, arcadia, 0, arcadia, arcadia, arcadia, "Hanimex", "Hanimex Home Arcade Centre", GAME_IMPERFECT_SOUND ) /* UK */ | |
| 876 | CONS(1982, hmg2650, arcadia, 0, arcadia, arcadia, arcadia, "Hanimex", "HMG-2650", GAME_IMPERFECT_SOUND ) /* Germany */ | |
| 877 | CONS(198?, intmpt03, 0, arcadia, arcadia, arcadia, arcadia, "Intelligent Game", "Intelligent Game MPT-03", GAME_IMPERFECT_SOUND ) /* U.S.A */ | |
| 878 | CONS(198?, ixl2000, arcadia, 0, arcadia, arcadia, arcadia, "Intercord", "Intercord XL 2000 System", GAME_IMPERFECT_SOUND ) /* Germany */ | |
| 879 | CONS(198?, intervsn, ormatu, 0, arcadia, arcadia, arcadia, "Intervision", "Intervision 2001", GAME_IMPERFECT_SOUND ) /* Switzerland */ | |
| 880 | CONS(198?, itmcmtp3, intmpt03, 0, arcadia, arcadia, arcadia, "ITMC", "ITMC MPT-03", GAME_IMPERFECT_SOUND ) /* France */ | |
| 881 | CONS(1982, lvision, arcadia, 0, arcadia, arcadia, arcadia, "Leisure-Dynamics", "Leisure-Vision", GAME_IMPERFECT_SOUND ) /* Canada */ | |
| 882 | CONS(1982, leonardo, arcadia, 0, arcadia, arcadia, arcadia, "GiG Electronics", "Leonardo", GAME_IMPERFECT_SOUND ) /* Italy */ | |
| 883 | CONS(1983, mratlus, plldium, 0, arcadia, arcadia, arcadia, "H.G.S.", "Mr. Altus Tele Brain", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* Germany */ | |
| 884 | CONS(198?, ormatu, 0, arcadia, arcadia, arcadia, arcadia, "Ormatu Electronics", "Ormatu 2001", GAME_IMPERFECT_SOUND ) /* Netherlands */ | |
| 885 | CONS(198?, plldium, 0, arcadia, arcadia, plldium, arcadia, "Neckermann", "Palladium Video-Computer-Game", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* Germany, 16 keys instead of 12 */ | |
| 886 | CONS(1983, polyvcg, plldium, 0, arcadia, arcadia, arcadia, "Polybrain", "Polybrain Video Computer Game", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* Germany */ | |
| 887 | CONS(198?, poppympt, intmpt03, 0, arcadia, arcadia, arcadia, "Transonic", "Poppy MPT-03 Tele Computer Spiel", GAME_IMPERFECT_SOUND ) /* Germany */ | |
| 888 | CONS(198?, prestmpt, intmpt03, 0, arcadia, arcadia, arcadia, "Prestige", "Prestige Video Computer Game MPT-03", GAME_IMPERFECT_SOUND ) /* France */ | |
| 889 | CONS(198?, rowtrn2k, intmpt03, 0, arcadia, arcadia, arcadia, "Rowtron", "Rowtron 2000", GAME_IMPERFECT_SOUND ) /* UK */ | |
| 890 | CONS(1982, tvg2000, arcadia, 0, arcadia, arcadia, arcadia, "Schmid", "Schmid TVG 2000", GAME_IMPERFECT_SOUND ) /* Germany */ | |
| 891 | CONS(198?, sheenhvc, ormatu, 0, arcadia, arcadia, arcadia, "Sheen", "Sheen Home Video Centre 2001", GAME_IMPERFECT_SOUND ) /* Australia */ | |
| 892 | CONS(198?, soundic, intmpt03, 0, arcadia, arcadia, arcadia, "Soundic", "Soundic MPT-03", GAME_IMPERFECT_SOUND ) /* Finland */ | |
| 893 | CONS(198?, telefevr, arcadia, 0, arcadia, arcadia, arcadia, "Tchibo", "Tele-Fever", GAME_IMPERFECT_SOUND ) /* Germany */ | |
| 894 | CONS(198?, tempestm, intmpt03, 0, arcadia, arcadia, arcadia, "Tempest", "Tempest MPT-03", GAME_IMPERFECT_SOUND ) /* Australia */ | |
| 895 | CONS(198?, tbbympt3, intmpt03, 0, arcadia, arcadia, arcadia, "Tobby", "Tobby MPT-03", GAME_IMPERFECT_SOUND ) /* ? */ | |
| 896 | CONS(198?, trakcvg, plldium, 0, arcadia, arcadia, arcadia, "Trakton", "Trakton Computer Video Game", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* Australia */ | |
| 897 | CONS(1982, tunixha, arcadia, 0, arcadia, arcadia, arcadia, "Monaco Leisure", "Tunix Home Arcade", GAME_IMPERFECT_SOUND ) /* New Zealand */ | |
| 898 | CONS(198?, tryomvgc, intmpt03, 0, arcadia, arcadia, arcadia, "Tryom", "Tryom Video Game Center", GAME_IMPERFECT_SOUND ) /* U.S.A */ | |
| 899 | CONS(198?, orbituvi, 0, arcadia, arcadia, arcadia, arcadia, "Orbit Electronics", "UVI Compu-Game", GAME_IMPERFECT_SOUND ) /* New Zealand */ | |
| 900 | CONS(198?, vdmaster, orbituvi, 0, arcadia, arcadia, arcadia, "Grandstand", "Video Master", GAME_IMPERFECT_SOUND ) /* New Zealand */ | |
| 869 | CONS(1983, advsnha, arcadia, 0, arcadia, arcadia, arcadia_state, arcadia, "Advision", "Advision Home Arcade", GAME_IMPERFECT_SOUND ) /* France */ | |
| 870 | CONS(1982, bndarc, arcadia, 0, arcadia, arcadia, arcadia_state, arcadia, "Bandai", "Arcadia", GAME_IMPERFECT_SOUND ) /* Japan */ | |
| 871 | CONS(1982, arcadia, 0, 0, arcadia, arcadia, arcadia_state, arcadia, "Emerson", "Arcadia 2001", GAME_IMPERFECT_SOUND ) /* U.S.A. */ | |
| 872 | CONS(198?, tccosmos, arcadia, 0, arcadia, arcadia, arcadia_state, arcadia, "Mobilar?", "Tele-Computer Cosmos", GAME_IMPERFECT_SOUND ) /* Spain? I have only found pictures of a German Cosmos ( http://www.pong-picture-page.de/catalog/product_info.php?products_id=2170 ) */ | |
| 873 | CONS(1982, dynavisn, intmpt03, 0, arcadia, arcadia, arcadia_state, arcadia, "Yamagiwa", "Dynavision", GAME_IMPERFECT_SOUND ) /* Japan */ | |
| 874 | CONS(1982, ekusera, intmpt03, 0, arcadia, arcadia, arcadia_state, arcadia, "P.I.C", "Ekusera", GAME_IMPERFECT_SOUND ) /* Japan */ | |
| 875 | CONS(1982, hanihac, arcadia, 0, arcadia, arcadia, arcadia_state, arcadia, "Hanimex", "Hanimex Home Arcade Centre", GAME_IMPERFECT_SOUND ) /* UK */ | |
| 876 | CONS(1982, hmg2650, arcadia, 0, arcadia, arcadia, arcadia_state, arcadia, "Hanimex", "HMG-2650", GAME_IMPERFECT_SOUND ) /* Germany */ | |
| 877 | CONS(198?, intmpt03, 0, arcadia, arcadia, arcadia, arcadia_state, arcadia, "Intelligent Game", "Intelligent Game MPT-03", GAME_IMPERFECT_SOUND ) /* U.S.A */ | |
| 878 | CONS(198?, ixl2000, arcadia, 0, arcadia, arcadia, arcadia_state, arcadia, "Intercord", "Intercord XL 2000 System", GAME_IMPERFECT_SOUND ) /* Germany */ | |
| 879 | CONS(198?, intervsn, ormatu, 0, arcadia, arcadia, arcadia_state, arcadia, "Intervision", "Intervision 2001", GAME_IMPERFECT_SOUND ) /* Switzerland */ | |
| 880 | CONS(198?, itmcmtp3, intmpt03, 0, arcadia, arcadia, arcadia_state, arcadia, "ITMC", "ITMC MPT-03", GAME_IMPERFECT_SOUND ) /* France */ | |
| 881 | CONS(1982, lvision, arcadia, 0, arcadia, arcadia, arcadia_state, arcadia, "Leisure-Dynamics", "Leisure-Vision", GAME_IMPERFECT_SOUND ) /* Canada */ | |
| 882 | CONS(1982, leonardo, arcadia, 0, arcadia, arcadia, arcadia_state, arcadia, "GiG Electronics", "Leonardo", GAME_IMPERFECT_SOUND ) /* Italy */ | |
| 883 | CONS(1983, mratlus, plldium, 0, arcadia, arcadia, arcadia_state, arcadia, "H.G.S.", "Mr. Altus Tele Brain", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* Germany */ | |
| 884 | CONS(198?, ormatu, 0, arcadia, arcadia, arcadia, arcadia_state, arcadia, "Ormatu Electronics", "Ormatu 2001", GAME_IMPERFECT_SOUND ) /* Netherlands */ | |
| 885 | CONS(198?, plldium, 0, arcadia, arcadia, plldium, arcadia_state, arcadia, "Neckermann", "Palladium Video-Computer-Game", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* Germany, 16 keys instead of 12 */ | |
| 886 | CONS(1983, polyvcg, plldium, 0, arcadia, arcadia, arcadia_state, arcadia, "Polybrain", "Polybrain Video Computer Game", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* Germany */ | |
| 887 | CONS(198?, poppympt, intmpt03, 0, arcadia, arcadia, arcadia_state, arcadia, "Transonic", "Poppy MPT-03 Tele Computer Spiel", GAME_IMPERFECT_SOUND ) /* Germany */ | |
| 888 | CONS(198?, prestmpt, intmpt03, 0, arcadia, arcadia, arcadia_state, arcadia, "Prestige", "Prestige Video Computer Game MPT-03", GAME_IMPERFECT_SOUND ) /* France */ | |
| 889 | CONS(198?, rowtrn2k, intmpt03, 0, arcadia, arcadia, arcadia_state, arcadia, "Rowtron", "Rowtron 2000", GAME_IMPERFECT_SOUND ) /* UK */ | |
| 890 | CONS(1982, tvg2000, arcadia, 0, arcadia, arcadia, arcadia_state, arcadia, "Schmid", "Schmid TVG 2000", GAME_IMPERFECT_SOUND ) /* Germany */ | |
| 891 | CONS(198?, sheenhvc, ormatu, 0, arcadia, arcadia, arcadia_state, arcadia, "Sheen", "Sheen Home Video Centre 2001", GAME_IMPERFECT_SOUND ) /* Australia */ | |
| 892 | CONS(198?, soundic, intmpt03, 0, arcadia, arcadia, arcadia_state, arcadia, "Soundic", "Soundic MPT-03", GAME_IMPERFECT_SOUND ) /* Finland */ | |
| 893 | CONS(198?, telefevr, arcadia, 0, arcadia, arcadia, arcadia_state, arcadia, "Tchibo", "Tele-Fever", GAME_IMPERFECT_SOUND ) /* Germany */ | |
| 894 | CONS(198?, tempestm, intmpt03, 0, arcadia, arcadia, arcadia_state, arcadia, "Tempest", "Tempest MPT-03", GAME_IMPERFECT_SOUND ) /* Australia */ | |
| 895 | CONS(198?, tbbympt3, intmpt03, 0, arcadia, arcadia, arcadia_state, arcadia, "Tobby", "Tobby MPT-03", GAME_IMPERFECT_SOUND ) /* ? */ | |
| 896 | CONS(198?, trakcvg, plldium, 0, arcadia, arcadia, arcadia_state, arcadia, "Trakton", "Trakton Computer Video Game", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* Australia */ | |
| 897 | CONS(1982, tunixha, arcadia, 0, arcadia, arcadia, arcadia_state, arcadia, "Monaco Leisure", "Tunix Home Arcade", GAME_IMPERFECT_SOUND ) /* New Zealand */ | |
| 898 | CONS(198?, tryomvgc, intmpt03, 0, arcadia, arcadia, arcadia_state, arcadia, "Tryom", "Tryom Video Game Center", GAME_IMPERFECT_SOUND ) /* U.S.A */ | |
| 899 | CONS(198?, orbituvi, 0, arcadia, arcadia, arcadia, arcadia_state, arcadia, "Orbit Electronics", "UVI Compu-Game", GAME_IMPERFECT_SOUND ) /* New Zealand */ | |
| 900 | CONS(198?, vdmaster, orbituvi, 0, arcadia, arcadia, arcadia_state, arcadia, "Grandstand", "Video Master", GAME_IMPERFECT_SOUND ) /* New Zealand */ |
| r15751 | r15752 | |
|---|---|---|
| 1017 | 1017 | INPUT_PORTS_END |
| 1018 | 1018 | |
| 1019 | 1019 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 1020 | COMP( 1978, 990189, 0, 0, tm990_189, tm990_189, 0, "Texas Instruments", "TM 990/189 University Board microcomputer" , 0) | |
| 1021 | COMP( 1980, 990189v, 990189, 0, tm990_189_v, tm990_189, 0, "Texas Instruments", "TM 990/189 University Board microcomputer with Video Board Interface" , 0) | |
| 1020 | COMP( 1978, 990189, 0, 0, tm990_189, tm990_189, tm990189, 0, "Texas Instruments", "TM 990/189 University Board microcomputer" , 0) | |
| 1021 | COMP( 1980, 990189v, 990189, 0, tm990_189_v, tm990_189, tm990189, 0, "Texas Instruments", "TM 990/189 University Board microcomputer with Video Board Interface" , 0) |
| r15751 | r15752 | |
|---|---|---|
| 168 | 168 | /* Driver */ |
| 169 | 169 | |
| 170 | 170 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 171 | COMP( 1985, selz80, 0, 0, selz80, selz80, 0, "SEL", "Z80 Trainer", GAME_NO_SOUND_HW) | |
| 171 | COMP( 1985, selz80, 0, 0, selz80, selz80, selz80_state, 0, "SEL", "Z80 Trainer", GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 60 | 60 | ROM_LOAD( "rom_42x.bin", 0x000, 0x400, BAD_DUMP CRC(e4e80001) SHA1(8fdca9d08de1cc83387a7d141f6b254117902442) ) |
| 61 | 61 | ROM_END |
| 62 | 62 | |
| 63 | COMP( 2008, test410, 0, 0, test_t410, 0, 0, "T400 uController project", "T410 test suite", GAME_NO_SOUND_HW ) | |
| 64 | COMP( 2008, test420, test410, 0, test_t420, 0, 0, "T400 uController project", "T420 test suite", GAME_NO_SOUND_HW ) | |
| 63 | COMP( 2008, test410, 0, 0, test_t410, 0, t400_test_suite_state, 0, "T400 uController project", "T410 test suite", GAME_NO_SOUND_HW ) | |
| 64 | COMP( 2008, test420, test410, 0, test_t420, 0, t400_test_suite_state, 0, "T400 uController project", "T420 test suite", GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 275 | 275 | /* Driver */ |
| 276 | 276 | |
| 277 | 277 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 278 | COMP( 1984, lcmate2, 0, 0, lcmate2, lcmate2, 0, "Vtech", "Laser Compumate 2", GAME_NOT_WORKING ) | |
| 278 | COMP( 1984, lcmate2, 0, 0, lcmate2, lcmate2, lcmate2_state, 0, "Vtech", "Laser Compumate 2", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1120 | 1120 | /* Driver */ |
| 1121 | 1121 | |
| 1122 | 1122 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1123 | COMP( 1983, smc777, 0, 0, smc777, smc777, 0, "Sony", "SMC-777", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND) | |
| 1123 | COMP( 1983, smc777, 0, 0, smc777, smc777, smc777_state, 0, "Sony", "SMC-777", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND) | |
| 1124 | 1124 |
| r15751 | r15752 | |
|---|---|---|
| 708 | 708 | MACHINE_CONFIG_END |
| 709 | 709 | |
| 710 | 710 | |
| 711 | COMP ( 1982, to7, 0, 0, to7, to7, 0, "Thomson", "TO7", 0 ) | |
| 711 | COMP ( 1982, to7, 0, 0, to7, to7, thomson_state, 0, "Thomson", "TO7", 0 ) | |
| 712 | 712 | |
| 713 | COMP ( 1980, t9000, to7, 0, t9000, t9000, 0, "Thomson", "T9000", 0 ) | |
| 713 | COMP ( 1980, t9000, to7, 0, t9000, t9000, thomson_state, 0, "Thomson", "T9000", 0 ) | |
| 714 | 714 | |
| 715 | 715 | |
| 716 | 716 | /***************************** TO7/70 ********************************* |
| r15751 | r15752 | |
| 886 | 886 | static MACHINE_CONFIG_DERIVED( to770a, to770 ) |
| 887 | 887 | MACHINE_CONFIG_END |
| 888 | 888 | |
| 889 | COMP ( 1984, to770, 0, 0, to770, to770, 0, "Thomson", "TO7/70", 0 ) | |
| 889 | COMP ( 1984, to770, 0, 0, to770, to770, thomson_state, 0, "Thomson", "TO7/70", 0 ) | |
| 890 | 890 | |
| 891 | COMP ( 1984, to770a, to770, 0, to770a, to770a, 0, "Thomson", "TO7/70 (Arabic)", 0 ) | |
| 891 | COMP ( 1984, to770a, to770, 0, to770a, to770a, thomson_state, 0, "Thomson", "TO7/70 (Arabic)", 0 ) | |
| 892 | 892 | |
| 893 | 893 | |
| 894 | 894 | /************************* MO5 / MO5E ********************************* |
| r15751 | r15752 | |
| 1071 | 1071 | MACHINE_CONFIG_END |
| 1072 | 1072 | |
| 1073 | 1073 | |
| 1074 | COMP ( 1984, mo5, 0, 0, mo5, mo5, 0, "Thomson", "MO5", 0 ) | |
| 1074 | COMP ( 1984, mo5, 0, 0, mo5, mo5, thomson_state, 0, "Thomson", "MO5", 0 ) | |
| 1075 | 1075 | |
| 1076 | COMP ( 1986, mo5e, mo5, 0, mo5e, mo5e, 0, "Thomson", "MO5E", 0 ) | |
| 1076 | COMP ( 1986, mo5e, mo5, 0, mo5e, mo5e, thomson_state, 0, "Thomson", "MO5E", 0 ) | |
| 1077 | 1077 | |
| 1078 | 1078 | |
| 1079 | 1079 | /********************************* TO9 ******************************* |
| r15751 | r15752 | |
| 1404 | 1404 | MACHINE_CONFIG_END |
| 1405 | 1405 | |
| 1406 | 1406 | |
| 1407 | COMP ( 1985, to9, 0, 0, to9, to9, 0, "Thomson", "TO9", GAME_IMPERFECT_COLORS ) | |
| 1407 | COMP ( 1985, to9, 0, 0, to9, to9, thomson_state, 0, "Thomson", "TO9", GAME_IMPERFECT_COLORS ) | |
| 1408 | 1408 | |
| 1409 | 1409 | |
| 1410 | 1410 | /******************************** TO8 ******************************** |
| r15751 | r15752 | |
| 1623 | 1623 | MACHINE_CONFIG_END |
| 1624 | 1624 | |
| 1625 | 1625 | |
| 1626 | COMP ( 1986, to8, 0, 0, to8, to8, 0, "Thomson", "TO8", 0 ) | |
| 1626 | COMP ( 1986, to8, 0, 0, to8, to8, thomson_state, 0, "Thomson", "TO8", 0 ) | |
| 1627 | 1627 | |
| 1628 | COMP ( 1987, to8d, to8, 0, to8d, to8d, 0, "Thomson", "TO8D", 0 ) | |
| 1628 | COMP ( 1987, to8d, to8, 0, to8d, to8d, thomson_state, 0, "Thomson", "TO8D", 0 ) | |
| 1629 | 1629 | |
| 1630 | 1630 | |
| 1631 | 1631 | /******************************** TO9+ ******************************* |
| r15751 | r15752 | |
| 1765 | 1765 | MCFG_RAM_DEFAULT_SIZE("512K") |
| 1766 | 1766 | MACHINE_CONFIG_END |
| 1767 | 1767 | |
| 1768 | COMP ( 1986, to9p, 0, 0, to9p, to9p, 0, "Thomson", "TO9+", 0 ) | |
| 1768 | COMP ( 1986, to9p, 0, 0, to9p, to9p, thomson_state, 0, "Thomson", "TO9+", 0 ) | |
| 1769 | 1769 | |
| 1770 | 1770 | |
| 1771 | 1771 | |
| r15751 | r15752 | |
| 2105 | 2105 | static MACHINE_CONFIG_DERIVED( pro128, mo6 ) |
| 2106 | 2106 | MACHINE_CONFIG_END |
| 2107 | 2107 | |
| 2108 | COMP ( 1986, mo6, 0, 0, mo6, mo6, 0, "Thomson", "MO6", 0 ) | |
| 2108 | COMP ( 1986, mo6, 0, 0, mo6, mo6, thomson_state, 0, "Thomson", "MO6", 0 ) | |
| 2109 | 2109 | |
| 2110 | COMP ( 1986, pro128, mo6, 0, pro128, pro128, 0, "Olivetti / Thomson", "Prodest PC 128", 0 ) | |
| 2110 | COMP ( 1986, pro128, mo6, 0, pro128, pro128, thomson_state, 0, "Olivetti / Thomson", "Prodest PC 128", 0 ) | |
| 2111 | 2111 | |
| 2112 | 2112 | |
| 2113 | 2113 | |
| r15751 | r15752 | |
| 2327 | 2327 | MCFG_RAM_DEFAULT_SIZE("128K") |
| 2328 | 2328 | MACHINE_CONFIG_END |
| 2329 | 2329 | |
| 2330 | COMP ( 1986, mo5nr, 0, 0, mo5nr, mo5nr, 0, "Thomson", "MO5 NR", 0 ) | |
| 2330 | COMP ( 1986, mo5nr, 0, 0, mo5nr, mo5nr, thomson_state, 0, "Thomson", "MO5 NR", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 695 | 695 | //************************************************************************** |
| 696 | 696 | |
| 697 | 697 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 698 | COMP( 1981, jupace, 0, 0, ace, ace, 0, "Jupiter Cantab", "Jupiter Ace" , 0 ) | |
| 698 | COMP( 1981, jupace, 0, 0, ace, ace, ace_state, 0, "Jupiter Cantab", "Jupiter Ace" , 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 502 | 502 | /* Driver */ |
| 503 | 503 | |
| 504 | 504 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 505 | COMP( 1984, bcs3, 0, 0, bcs3, bcs3, 0, "Eckhard Schiller", "BCS 3 rev 2.4", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 506 | COMP( 1986, bcs3a, bcs3, 0, bcs3a, bcs3, 0, "Eckhard Schiller", "BCS 3 rev 3.1 29-column", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 507 | COMP( 1986, bcs3b, bcs3, 0, bcs3b, bcs3, 0, "Eckhard Schiller", "BCS 3 rev 3.1 40-column", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 508 | COMP( 198?, bcs3c, bcs3, 0, bcs3c, bcs3, 0, "Eckhard Schiller", "BCS 3 rev 3.3", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 505 | COMP( 1984, bcs3, 0, 0, bcs3, bcs3, bcs3_state, 0, "Eckhard Schiller", "BCS 3 rev 2.4", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 506 | COMP( 1986, bcs3a, bcs3, 0, bcs3a, bcs3, bcs3_state, 0, "Eckhard Schiller", "BCS 3 rev 3.1 29-column", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 507 | COMP( 1986, bcs3b, bcs3, 0, bcs3b, bcs3, bcs3_state, 0, "Eckhard Schiller", "BCS 3 rev 3.1 40-column", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 508 | COMP( 198?, bcs3c, bcs3, 0, bcs3c, bcs3, bcs3_state, 0, "Eckhard Schiller", "BCS 3 rev 3.3", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 115 | 115 | /* Driver */ |
| 116 | 116 | |
| 117 | 117 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 118 | COMP( 1983, imds, 0, 0, imds, imds, 0, "Intel", "Intellec MDS", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 118 | COMP( 1983, imds, 0, 0, imds, imds, imds_state, 0, "Intel", "Intellec MDS", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 514 | 514 | ROM_END |
| 515 | 515 | |
| 516 | 516 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 517 | COMP( 1994, scorpio, spec128, 0, scorpion, spec_plus, 0, "Zonov and Co.", "Scorpion ZS-256", GAME_NOT_WORKING ) | |
| 518 | COMP( 1991, profi, spec128, 0, profi, spec_plus, 0, "Kondor and Kramis", "Profi", GAME_NOT_WORKING ) | |
| 519 | COMP( 1998, kay1024, spec128, 0, scorpion, spec_plus, 0, "NEMO", "Kay 1024", GAME_NOT_WORKING ) | |
| 520 | COMP( 19??, quorum, spec128, 0, quorum, spec_plus, 0, "<unknown>", "Quorum", GAME_NOT_WORKING ) | |
| 521 | COMP( 19??, bestzx, spec128, 0, scorpion, spec_plus, 0, "<unknown>", "BestZX", GAME_NOT_WORKING ) | |
| 517 | COMP( 1994, scorpio, spec128, 0, scorpion, spec_plus, scorpion_state, 0, "Zonov and Co.", "Scorpion ZS-256", GAME_NOT_WORKING ) | |
| 518 | COMP( 1991, profi, spec128, 0, profi, spec_plus, scorpion_state, 0, "Kondor and Kramis", "Profi", GAME_NOT_WORKING ) | |
| 519 | COMP( 1998, kay1024, spec128, 0, scorpion, spec_plus, scorpion_state, 0, "NEMO", "Kay 1024", GAME_NOT_WORKING ) | |
| 520 | COMP( 19??, quorum, spec128, 0, quorum, spec_plus, scorpion_state, 0, "<unknown>", "Quorum", GAME_NOT_WORKING ) | |
| 521 | COMP( 19??, bestzx, spec128, 0, scorpion, spec_plus, scorpion_state, 0, "<unknown>", "BestZX", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 848 | 848 | //************************************************************************** |
| 849 | 849 | |
| 850 | 850 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 851 | COMP( 1978, abc80, 0, 0, abc80, abc80, 0, "Luxor Datorer AB", "ABC 80", GAME_SUPPORTS_SAVE ) | |
| 851 | COMP( 1978, abc80, 0, 0, abc80, abc80, abc80_state, 0, "Luxor Datorer AB", "ABC 80", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 706 | 706 | |
| 707 | 707 | |
| 708 | 708 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 709 | COMP( 1985, pmd851, 0, 0, pmd851, pmd85, pmd851, "Tesla", "PMD-85.1" , 0) | |
| 710 | COMP( 1985, pmd852, pmd851, 0, pmd851, pmd85, pmd851, "Tesla", "PMD-85.2" , 0) | |
| 711 | COMP( 1985, pmd852a, pmd851, 0, pmd852a, pmd85, pmd852a, "Tesla", "PMD-85.2A" , 0) | |
| 712 | COMP( 1985, pmd852b, pmd851, 0, pmd852a, pmd85, pmd852a, "Tesla", "PMD-85.2B" , 0) | |
| 713 | COMP( 1988, pmd853, pmd851, 0, pmd853, pmd85, pmd853, "Tesla", "PMD-85.3" , 0) | |
| 714 | COMP( 1986, alfa, pmd851, 0, alfa, alfa, alfa, "Didaktik Skalica", "Didaktik Alfa" , 0) | |
| 715 | COMP( 1985, mato, pmd851, 0, mato, mato, mato, "Statny", "Mato" , 0) | |
| 716 | COMP( 1989, c2717, pmd851, 0, c2717, pmd85, c2717, "Zbrojovka Brno", "Consul 2717" , 0) | |
| 717 | COMP( 1989, c2717pmd,pmd851, 0, c2717, pmd85, c2717, "Zbrojovka Brno", "Consul 2717 (with PMD-32)" , GAME_NOT_WORKING) | |
| 709 | COMP( 1985, pmd851, 0, 0, pmd851, pmd85, pmd85_state, pmd851, "Tesla", "PMD-85.1" , 0) | |
| 710 | COMP( 1985, pmd852, pmd851, 0, pmd851, pmd85, pmd85_state, pmd851, "Tesla", "PMD-85.2" , 0) | |
| 711 | COMP( 1985, pmd852a, pmd851, 0, pmd852a, pmd85, pmd85_state, pmd852a, "Tesla", "PMD-85.2A" , 0) | |
| 712 | COMP( 1985, pmd852b, pmd851, 0, pmd852a, pmd85, pmd85_state, pmd852a, "Tesla", "PMD-85.2B" , 0) | |
| 713 | COMP( 1988, pmd853, pmd851, 0, pmd853, pmd85, pmd85_state, pmd853, "Tesla", "PMD-85.3" , 0) | |
| 714 | COMP( 1986, alfa, pmd851, 0, alfa, alfa, pmd85_state, alfa, "Didaktik Skalica", "Didaktik Alfa" , 0) | |
| 715 | COMP( 1985, mato, pmd851, 0, mato, mato, pmd85_state, mato, "Statny", "Mato" , 0) | |
| 716 | COMP( 1989, c2717, pmd851, 0, c2717, pmd85, pmd85_state, c2717, "Zbrojovka Brno", "Consul 2717" , 0) | |
| 717 | COMP( 1989, c2717pmd,pmd851, 0, c2717, pmd85, pmd85_state, c2717, "Zbrojovka Brno", "Consul 2717 (with PMD-32)" , GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 588 | 588 | ROM_END |
| 589 | 589 | |
| 590 | 590 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 591 | COMP( 1981, m20, 0, 0, m20, m20, m20, "Olivetti", "Olivetti L1 M20", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 592 | COMP( 1981, m40, m20, 0, m20, m20, m20, "Olivetti", "Olivetti L1 M40", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 591 | COMP( 1981, m20, 0, 0, m20, m20, m20_state, m20, "Olivetti", "Olivetti L1 M20", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 592 | COMP( 1981, m40, m20, 0, m20, m20, m20_state, m20, "Olivetti", "Olivetti L1 M40", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 171 | 171 | ******************************************************************************/ |
| 172 | 172 | |
| 173 | 173 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 174 | COMP( 2009, zexall, 0, 0, zexall, zexall, zexall, "Frank Cringle & MESSDEV", "ZEXALL Z80 instruction set exerciser (modified for MESS)", GAME_NO_SOUND_HW ) | |
| 174 | COMP( 2009, zexall, 0, 0, zexall, zexall, zexall_state, zexall, "Frank Cringle & MESSDEV", "ZEXALL Z80 instruction set exerciser (modified for MESS)", GAME_NO_SOUND_HW ) | |
| 175 | 175 |
| r15751 | r15752 | |
|---|---|---|
| 145 | 145 | /* Driver */ |
| 146 | 146 | |
| 147 | 147 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 148 | COMP( 1987, kramermc, 0, 0, kramermc, kramermc, kramermc,"Manfred Kramer", "Kramer MC", GAME_NO_SOUND) | |
| 148 | COMP( 1987, kramermc, 0, 0, kramermc, kramermc, kramermc_state, kramermc,"Manfred Kramer", "Kramer MC", GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 1017 | 1017 | ROM_END |
| 1018 | 1018 | |
| 1019 | 1019 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 1020 | COMP( 1982, spectrum, 0, 0, spectrum, spectrum, spectrum, "Sinclair Research Ltd", "ZX Spectrum" , 0) | |
| 1021 | COMP( 1987, spec80k, spectrum, 0, spectrum, spectrum, spectrum, "<unknown>", "ZX Spectrum 80K" , GAME_UNOFFICIAL) | |
| 1022 | COMP( 1995, specide, spectrum, 0, spectrum, spectrum, spectrum, "<unknown>", "ZX Spectrum IDE" , GAME_UNOFFICIAL) | |
| 1023 | COMP( 1986, inves, spectrum, 0, spectrum, spec_plus, spectrum, "Investronica", "Inves Spectrum 48K+" , 0) | |
| 1024 | COMP( 1985, tk90x, spectrum, 0, spectrum, spectrum, spectrum, "Micro Digital", "TK 90X Color Computer" , 0) | |
| 1025 | COMP( 1986, tk95, spectrum, 0, spectrum, spec_plus, spectrum, "Micro Digital", "TK 95 Color Computer" , 0) | |
| 1026 | COMP( 1985, hc85, spectrum, 0, spectrum, spectrum, spectrum, "ICE-Felix", "HC-85" , 0) | |
| 1027 | COMP( 1988, hc88, spectrum, 0, spectrum, spectrum, spectrum, "ICE-Felix", "HC-88" , GAME_NOT_WORKING) | |
| 1028 | COMP( 1990, hc90, spectrum, 0, spectrum, spectrum, spectrum, "ICE-Felix", "HC-90" , 0) | |
| 1029 | COMP( 1991, hc91, spectrum, 0, spectrum, spec_plus, spectrum, "ICE-Felix", "HC-91" , 0) | |
| 1030 | COMP( 1988, cobrasp, spectrum, 0, spectrum, spectrum, spectrum, "ITCI", "Cobra (ITCI)" , GAME_NOT_WORKING) | |
| 1031 | COMP( 1988, cobra80, spectrum, 0, spectrum, spectrum, spectrum, "ITCI", "Cobra 80K (ITCI)" , GAME_NOT_WORKING) | |
| 1032 | COMP( 1987, cip01, spectrum, 0, spectrum, spectrum, spectrum, "Electronica", "CIP-01" , 0) // keyboard should be spectrum, but image was not clear | |
| 1033 | COMP( 1988, cip03, spectrum, 0, spectrum, spectrum, spectrum, "Electronica", "CIP-03" , 0) // keyboard should be spectrum, but image was not clear | |
| 1034 | COMP( 1990, jet, spectrum, 0, spectrum, spectrum, spectrum, "Electromagnetica", "JET" , 0) // keyboard should be spectrum, but image was not clear | |
| 1035 | COMP( 1987, dgama87, spectrum, 0, spectrum, spectrum, spectrum, "Didaktik Skalica", "Didaktik Gama 87" , 0) | |
| 1036 | COMP( 1988, dgama88, spectrum, 0, spectrum, spectrum, spectrum, "Didaktik Skalica", "Didaktik Gama 88" , 0) | |
| 1037 | COMP( 1989, dgama89, spectrum, 0, spectrum, spectrum, spectrum, "Didaktik Skalica", "Didaktik Gama 89" , 0) | |
| 1038 | COMP( 1990, didakt90, spectrum, 0, spectrum, spectrum, spectrum, "Didaktik Skalica", "Didaktik 90" , 0) | |
| 1039 | COMP( 1991, didakm91, spectrum, 0, spectrum, spec_plus, spectrum, "Didaktik Skalica", "Didaktik M 91" , 0) | |
| 1040 | COMP( 1992, didakm92, spectrum, 0, spectrum, spec_plus, spectrum, "Didaktik Skalica", "Didaktik M 92" , 0) | |
| 1041 | COMP( 1992, didaktk, spectrum, 0, spectrum, spec_plus, spectrum, "Didaktik Skalica", "Didaktik Kompakt" , 0) | |
| 1042 | COMP( 1993, didakm93, spectrum, 0, spectrum, spec_plus, spectrum, "Didaktik Skalica", "Didaktik M 93" , 0) | |
| 1043 | COMP( 1988, mistrum, spectrum, 0, spectrum, spectrum, spectrum, "Amaterske RADIO", "Mistrum" , 0) // keyboard could be spectrum in some models (since it was a build-yourself design) | |
| 1044 | COMP( 1990, blitzs, spectrum, 0, spectrum, spectrum, spectrum, "<unknown>", "Blic" , 0) // no keyboard images found | |
| 1045 | COMP( 1990, byte, spectrum, 0, spectrum, spectrum, spectrum, "<unknown>", "Byte" , 0) // no keyboard images found | |
| 1046 | COMP( 199?, orizon, spectrum, 0, spectrum, spectrum, spectrum, "<unknown>", "Orizon-Micro" , 0) // no keyboard images found | |
| 1047 | COMP( 1993, quorum48, spectrum, 0, spectrum, spectrum, spectrum, "<unknown>", "Kvorum 48K" , GAME_NOT_WORKING) | |
| 1048 | COMP( 1993, magic6, spectrum, 0, spectrum, spectrum, spectrum, "<unknown>", "Magic 6" , GAME_NOT_WORKING) // keyboard should be spectrum, but image was not clear | |
| 1049 | COMP( 1990, compani1, spectrum, 0, spectrum, spectrum, spectrum, "<unknown>", "Kompanion 1" , 0) // no keyboard images found | |
| 1050 | COMP( 1990, spektrbk, spectrum, 0, spectrum, spectrum, spectrum, "<unknown>", "Spektr BK-001" , 0) | |
| 1051 | COMP( 1990, zvezda, spectrum, 0, spectrum, spectrum, spectrum, "<unknown>", "Zvezda" , 0) | |
| 1020 | COMP( 1982, spectrum, 0, 0, spectrum, spectrum, spectrum_state, spectrum, "Sinclair Research Ltd", "ZX Spectrum" , 0) | |
| 1021 | COMP( 1987, spec80k, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "<unknown>", "ZX Spectrum 80K" , GAME_UNOFFICIAL) | |
| 1022 | COMP( 1995, specide, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "<unknown>", "ZX Spectrum IDE" , GAME_UNOFFICIAL) | |
| 1023 | COMP( 1986, inves, spectrum, 0, spectrum, spec_plus, spectrum_state, spectrum, "Investronica", "Inves Spectrum 48K+" , 0) | |
| 1024 | COMP( 1985, tk90x, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "Micro Digital", "TK 90X Color Computer" , 0) | |
| 1025 | COMP( 1986, tk95, spectrum, 0, spectrum, spec_plus, spectrum_state, spectrum, "Micro Digital", "TK 95 Color Computer" , 0) | |
| 1026 | COMP( 1985, hc85, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "ICE-Felix", "HC-85" , 0) | |
| 1027 | COMP( 1988, hc88, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "ICE-Felix", "HC-88" , GAME_NOT_WORKING) | |
| 1028 | COMP( 1990, hc90, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "ICE-Felix", "HC-90" , 0) | |
| 1029 | COMP( 1991, hc91, spectrum, 0, spectrum, spec_plus, spectrum_state, spectrum, "ICE-Felix", "HC-91" , 0) | |
| 1030 | COMP( 1988, cobrasp, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "ITCI", "Cobra (ITCI)" , GAME_NOT_WORKING) | |
| 1031 | COMP( 1988, cobra80, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "ITCI", "Cobra 80K (ITCI)" , GAME_NOT_WORKING) | |
| 1032 | COMP( 1987, cip01, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "Electronica", "CIP-01" , 0) // keyboard should be spectrum, but image was not clear | |
| 1033 | COMP( 1988, cip03, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "Electronica", "CIP-03" , 0) // keyboard should be spectrum, but image was not clear | |
| 1034 | COMP( 1990, jet, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "Electromagnetica", "JET" , 0) // keyboard should be spectrum, but image was not clear | |
| 1035 | COMP( 1987, dgama87, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "Didaktik Skalica", "Didaktik Gama 87" , 0) | |
| 1036 | COMP( 1988, dgama88, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "Didaktik Skalica", "Didaktik Gama 88" , 0) | |
| 1037 | COMP( 1989, dgama89, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "Didaktik Skalica", "Didaktik Gama 89" , 0) | |
| 1038 | COMP( 1990, didakt90, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "Didaktik Skalica", "Didaktik 90" , 0) | |
| 1039 | COMP( 1991, didakm91, spectrum, 0, spectrum, spec_plus, spectrum_state, spectrum, "Didaktik Skalica", "Didaktik M 91" , 0) | |
| 1040 | COMP( 1992, didakm92, spectrum, 0, spectrum, spec_plus, spectrum_state, spectrum, "Didaktik Skalica", "Didaktik M 92" , 0) | |
| 1041 | COMP( 1992, didaktk, spectrum, 0, spectrum, spec_plus, spectrum_state, spectrum, "Didaktik Skalica", "Didaktik Kompakt" , 0) | |
| 1042 | COMP( 1993, didakm93, spectrum, 0, spectrum, spec_plus, spectrum_state, spectrum, "Didaktik Skalica", "Didaktik M 93" , 0) | |
| 1043 | COMP( 1988, mistrum, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "Amaterske RADIO", "Mistrum" , 0) // keyboard could be spectrum in some models (since it was a build-yourself design) | |
| 1044 | COMP( 1990, blitzs, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "<unknown>", "Blic" , 0) // no keyboard images found | |
| 1045 | COMP( 1990, byte, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "<unknown>", "Byte" , 0) // no keyboard images found | |
| 1046 | COMP( 199?, orizon, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "<unknown>", "Orizon-Micro" , 0) // no keyboard images found | |
| 1047 | COMP( 1993, quorum48, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "<unknown>", "Kvorum 48K" , GAME_NOT_WORKING) | |
| 1048 | COMP( 1993, magic6, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "<unknown>", "Magic 6" , GAME_NOT_WORKING) // keyboard should be spectrum, but image was not clear | |
| 1049 | COMP( 1990, compani1, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "<unknown>", "Kompanion 1" , 0) // no keyboard images found | |
| 1050 | COMP( 1990, spektrbk, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "<unknown>", "Spektr BK-001" , 0) | |
| 1051 | COMP( 1990, zvezda, spectrum, 0, spectrum, spectrum, spectrum_state, spectrum, "<unknown>", "Zvezda" , 0) |
| r15751 | r15752 | |
|---|---|---|
| 484 | 484 | state->m_maincpu->memory().space(AS_PROGRAM)->set_direct_update_handler(direct_update_delegate(FUNC(mpf1_state::mpf1_direct_update_handler), state)); |
| 485 | 485 | } |
| 486 | 486 | |
| 487 | COMP( 1979, mpf1, 0, 0, mpf1, mpf1, mpf1, "Multitech", "Micro Professor 1", 0) | |
| 488 | COMP( 1979, mpf1b, mpf1, 0, mpf1b,mpf1b, mpf1, "Multitech", "Micro Professor 1B", 0) | |
| 489 | COMP( 1982, mpf1p, mpf1, 0, mpf1p,mpf1b, mpf1, "Multitech", "Micro Professor 1 Plus", GAME_NOT_WORKING) | |
| 487 | COMP( 1979, mpf1, 0, 0, mpf1, mpf1, mpf1_state, mpf1, "Multitech", "Micro Professor 1", 0) | |
| 488 | COMP( 1979, mpf1b, mpf1, 0, mpf1b,mpf1b, mpf1_state, mpf1, "Multitech", "Micro Professor 1B", 0) | |
| 489 | COMP( 1982, mpf1p, mpf1, 0, mpf1p,mpf1b, mpf1_state, mpf1, "Multitech", "Micro Professor 1 Plus", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 391 | 391 | *************************************/ |
| 392 | 392 | |
| 393 | 393 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 394 | CONS( 1978, astrocde, 0, 0, astrocde, astrocde, astrocde, "Bally Manufacturing", "Bally Professional Arcade", GAME_SUPPORTS_SAVE ) | |
| 395 | CONS( 1977, astrocdl, astrocde, 0, astrocde, astrocde, astrocde, "Bally Manufacturing", "Bally Home Library Computer", GAME_SUPPORTS_SAVE ) | |
| 396 | CONS( 1977, astrocdw, astrocde, 0, astrocde, astrocde, astrocde, "Bally Manufacturing", "Bally Computer System", GAME_SUPPORTS_SAVE ) | |
| 394 | CONS( 1978, astrocde, 0, 0, astrocde, astrocde, astrocde_state, astrocde, "Bally Manufacturing", "Bally Professional Arcade", GAME_SUPPORTS_SAVE ) | |
| 395 | CONS( 1977, astrocdl, astrocde, 0, astrocde, astrocde, astrocde_state, astrocde, "Bally Manufacturing", "Bally Home Library Computer", GAME_SUPPORTS_SAVE ) | |
| 396 | CONS( 1977, astrocdw, astrocde, 0, astrocde, astrocde, astrocde_state, astrocde, "Bally Manufacturing", "Bally Computer System", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 3392 | 3392 | //************************************************************************** |
| 3393 | 3393 | |
| 3394 | 3394 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 3395 | COMP( 1985, st, 0, 0, st, st, 0, "Atari", "ST (USA)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3396 | COMP( 1985, st_uk, st, 0, st, st, 0, "Atari", "ST (UK)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3397 | COMP( 1985, st_de, st, 0, st, st, 0, "Atari", "ST (Germany)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3398 | COMP( 1985, st_es, st, 0, st, st, 0, "Atari", "ST (Spain)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3399 | COMP( 1985, st_fr, st, 0, st, st, 0, "Atari", "ST (France)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3400 | COMP( 1985, st_nl, st, 0, st, st, 0, "Atari", "ST (Netherlands)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3401 | COMP( 1985, st_se, st, 0, st, st, 0, "Atari", "ST (Sweden)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3402 | COMP( 1985, st_sg, st, 0, st, st, 0, "Atari", "ST (Switzerland)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3403 | COMP( 1987, megast, st, 0, megast, st, 0, "Atari", "MEGA ST (USA)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3404 | COMP( 1987, megast_uk, st, 0, megast, st, 0, "Atari", "MEGA ST (UK)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3405 | COMP( 1987, megast_de, st, 0, megast, st, 0, "Atari", "MEGA ST (Germany)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3406 | COMP( 1987, megast_fr, st, 0, megast, st, 0, "Atari", "MEGA ST (France)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3407 | COMP( 1987, megast_se, st, 0, megast, st, 0, "Atari", "MEGA ST (Sweden)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3408 | COMP( 1987, megast_sg, st, 0, megast, st, 0, "Atari", "MEGA ST (Switzerland)",GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3409 | COMP( 1989, ste, 0, 0, ste, ste, 0, "Atari", "STE (USA)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3410 | COMP( 1989, ste_uk, ste, 0, ste, ste, 0, "Atari", "STE (UK)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3411 | COMP( 1989, ste_de, ste, 0, ste, ste, 0, "Atari", "STE (Germany)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3412 | COMP( 1989, ste_es, ste, 0, ste, ste, 0, "Atari", "STE (Spain)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3413 | COMP( 1989, ste_fr, ste, 0, ste, ste, 0, "Atari", "STE (France)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3414 | COMP( 1989, ste_it, ste, 0, ste, ste, 0, "Atari", "STE (Italy)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3415 | COMP( 1989, ste_se, ste, 0, ste, ste, 0, "Atari", "STE (Sweden)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3416 | COMP( 1989, ste_sg, ste, 0, ste, ste, 0, "Atari", "STE (Switzerland)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3417 | //COMP( 1990, stbook, ste, 0, stbook, stbook, 0, "Atari", "STBook", GAME_NOT_WORKING ) | |
| 3418 | COMP( 1990, tt030, 0, 0, tt030, tt030, 0, "Atari", "TT030 (USA)", GAME_NOT_WORKING ) | |
| 3419 | COMP( 1990, tt030_uk, tt030, 0, tt030, tt030, 0, "Atari", "TT030 (UK)", GAME_NOT_WORKING ) | |
| 3420 | COMP( 1990, tt030_de, tt030, 0, tt030, tt030, 0, "Atari", "TT030 (Germany)", GAME_NOT_WORKING ) | |
| 3421 | COMP( 1990, tt030_fr, tt030, 0, tt030, tt030, 0, "Atari", "TT030 (France)", GAME_NOT_WORKING ) | |
| 3422 | COMP( 1990, tt030_pl, tt030, 0, tt030, tt030, 0, "Atari", "TT030 (Poland)", GAME_NOT_WORKING ) | |
| 3423 | COMP( 1991, megaste, ste, 0, megaste, st, 0, "Atari", "MEGA STE (USA)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3424 | COMP( 1991, megaste_uk, ste, 0, megaste, st, 0, "Atari", "MEGA STE (UK)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3425 | COMP( 1991, megaste_de, ste, 0, megaste, st, 0, "Atari", "MEGA STE (Germany)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3426 | COMP( 1991, megaste_es, ste, 0, megaste, st, 0, "Atari", "MEGA STE (Spain)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3427 | COMP( 1991, megaste_fr, ste, 0, megaste, st, 0, "Atari", "MEGA STE (France)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3428 | COMP( 1991, megaste_it, ste, 0, megaste, st, 0, "Atari", "MEGA STE (Italy)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3429 | COMP( 1991, megaste_se, ste, 0, megaste, st, 0, "Atari", "MEGA STE (Sweden)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3430 | COMP( 1992, falcon30, 0, 0, falcon, falcon, 0, "Atari", "Falcon030", GAME_NOT_WORKING ) | |
| 3431 | COMP( 1992, falcon40, falcon30, 0, falcon40, falcon, 0, "Atari", "Falcon040 (prototype)",GAME_NOT_WORKING ) | |
| 3432 | //COMP( 1989, stacy, st, 0, stacy, stacy, 0, "Atari", "Stacy", GAME_NOT_WORKING ) | |
| 3433 | //COMP( 1991, stpad, ste, 0, stpad, stpad, 0, "Atari", "STPad (prototype)", GAME_NOT_WORKING ) | |
| 3434 | //COMP( 1992, fx1, 0, 0, falcon, falcon, 0, "Atari", "FX-1 (prototype)", GAME_NOT_WORKING ) | |
| 3395 | COMP( 1985, st, 0, 0, st, st, st_state, 0, "Atari", "ST (USA)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3396 | COMP( 1985, st_uk, st, 0, st, st, st_state, 0, "Atari", "ST (UK)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3397 | COMP( 1985, st_de, st, 0, st, st, st_state, 0, "Atari", "ST (Germany)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3398 | COMP( 1985, st_es, st, 0, st, st, st_state, 0, "Atari", "ST (Spain)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3399 | COMP( 1985, st_fr, st, 0, st, st, st_state, 0, "Atari", "ST (France)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3400 | COMP( 1985, st_nl, st, 0, st, st, st_state, 0, "Atari", "ST (Netherlands)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3401 | COMP( 1985, st_se, st, 0, st, st, st_state, 0, "Atari", "ST (Sweden)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3402 | COMP( 1985, st_sg, st, 0, st, st, st_state, 0, "Atari", "ST (Switzerland)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3403 | COMP( 1987, megast, st, 0, megast, st, megast_state, 0, "Atari", "MEGA ST (USA)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3404 | COMP( 1987, megast_uk, st, 0, megast, st, megast_state, 0, "Atari", "MEGA ST (UK)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3405 | COMP( 1987, megast_de, st, 0, megast, st, megast_state, 0, "Atari", "MEGA ST (Germany)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3406 | COMP( 1987, megast_fr, st, 0, megast, st, megast_state, 0, "Atari", "MEGA ST (France)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3407 | COMP( 1987, megast_se, st, 0, megast, st, megast_state, 0, "Atari", "MEGA ST (Sweden)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3408 | COMP( 1987, megast_sg, st, 0, megast, st, megast_state, 0, "Atari", "MEGA ST (Switzerland)",GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3409 | COMP( 1989, ste, 0, 0, ste, ste, ste_state, 0, "Atari", "STE (USA)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3410 | COMP( 1989, ste_uk, ste, 0, ste, ste, ste_state, 0, "Atari", "STE (UK)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3411 | COMP( 1989, ste_de, ste, 0, ste, ste, ste_state, 0, "Atari", "STE (Germany)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3412 | COMP( 1989, ste_es, ste, 0, ste, ste, ste_state, 0, "Atari", "STE (Spain)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3413 | COMP( 1989, ste_fr, ste, 0, ste, ste, ste_state, 0, "Atari", "STE (France)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3414 | COMP( 1989, ste_it, ste, 0, ste, ste, ste_state, 0, "Atari", "STE (Italy)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3415 | COMP( 1989, ste_se, ste, 0, ste, ste, ste_state, 0, "Atari", "STE (Sweden)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3416 | COMP( 1989, ste_sg, ste, 0, ste, ste, ste_state, 0, "Atari", "STE (Switzerland)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3417 | //COMP( 1990, stbook, ste, 0, stbook, stbook, stbook_state, 0, "Atari", "STBook", GAME_NOT_WORKING ) | |
| 3418 | COMP( 1990, tt030, 0, 0, tt030, tt030, st_state, 0, "Atari", "TT030 (USA)", GAME_NOT_WORKING ) | |
| 3419 | COMP( 1990, tt030_uk, tt030, 0, tt030, tt030, st_state, 0, "Atari", "TT030 (UK)", GAME_NOT_WORKING ) | |
| 3420 | COMP( 1990, tt030_de, tt030, 0, tt030, tt030, st_state, 0, "Atari", "TT030 (Germany)", GAME_NOT_WORKING ) | |
| 3421 | COMP( 1990, tt030_fr, tt030, 0, tt030, tt030, st_state, 0, "Atari", "TT030 (France)", GAME_NOT_WORKING ) | |
| 3422 | COMP( 1990, tt030_pl, tt030, 0, tt030, tt030, st_state, 0, "Atari", "TT030 (Poland)", GAME_NOT_WORKING ) | |
| 3423 | COMP( 1991, megaste, ste, 0, megaste, st, ste_state, 0, "Atari", "MEGA STE (USA)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3424 | COMP( 1991, megaste_uk, ste, 0, megaste, st, ste_state, 0, "Atari", "MEGA STE (UK)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3425 | COMP( 1991, megaste_de, ste, 0, megaste, st, ste_state, 0, "Atari", "MEGA STE (Germany)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3426 | COMP( 1991, megaste_es, ste, 0, megaste, st, ste_state, 0, "Atari", "MEGA STE (Spain)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3427 | COMP( 1991, megaste_fr, ste, 0, megaste, st, ste_state, 0, "Atari", "MEGA STE (France)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3428 | COMP( 1991, megaste_it, ste, 0, megaste, st, ste_state, 0, "Atari", "MEGA STE (Italy)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3429 | COMP( 1991, megaste_se, ste, 0, megaste, st, ste_state, 0, "Atari", "MEGA STE (Sweden)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 3430 | COMP( 1992, falcon30, 0, 0, falcon, falcon, st_state, 0, "Atari", "Falcon030", GAME_NOT_WORKING ) | |
| 3431 | COMP( 1992, falcon40, falcon30, 0, falcon40, falcon, st_state, 0, "Atari", "Falcon040 (prototype)",GAME_NOT_WORKING ) | |
| 3432 | //COMP( 1989, stacy, st, 0, stacy, stacy, XXX_CLASS, 0, "Atari", "Stacy", GAME_NOT_WORKING ) | |
| 3433 | //COMP( 1991, stpad, ste, 0, stpad, stpad, XXX_CLASS, 0, "Atari", "STPad (prototype)", GAME_NOT_WORKING ) | |
| 3434 | //COMP( 1992, fx1, 0, 0, falcon, falcon, st_state, 0, "Atari", "FX-1 (prototype)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 492 | 492 | /* Driver */ |
| 493 | 493 | |
| 494 | 494 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 495 | COMP( 1985, swyft,0, 0, swyft, swyft, 0, "Information Applicance Inc", "Swyft", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 496 | COMP( 1987, cat, swyft, 0, cat, cat, 0, "Canon", "Cat", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 495 | COMP( 1985, swyft,0, 0, swyft, swyft, cat_state, 0, "Information Applicance Inc", "Swyft", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 496 | COMP( 1987, cat, swyft, 0, cat, cat, cat_state, 0, "Canon", "Cat", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 166 | 166 | /* Driver */ |
| 167 | 167 | |
| 168 | 168 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 169 | COMP( 1979, h89, 0, 0, h89, h89, 0, "Heath Inc", "Heathkit H89", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 169 | COMP( 1979, h89, 0, 0, h89, h89, h89_state, 0, "Heath Inc", "Heathkit H89", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 1268 | 1268 | ***************************************************************************/ |
| 1269 | 1269 | |
| 1270 | 1270 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1271 | CONS( 1983, sg1000, 0, 0, sg1000, sg1000, 0, "Sega", "SG-1000", GAME_SUPPORTS_SAVE ) | |
| 1272 | CONS( 1984, sg1000m2, sg1000, 0, sc3000, sc3000, 0, "Sega", "SG-1000 II", GAME_SUPPORTS_SAVE ) | |
| 1273 | COMP( 1983, sc3000, 0, sg1000, sc3000, sc3000, 0, "Sega", "SC-3000", GAME_SUPPORTS_SAVE ) | |
| 1274 | COMP( 1983, sc3000h, sc3000, 0, sc3000, sc3000, 0, "Sega", "SC-3000H", GAME_SUPPORTS_SAVE ) | |
| 1275 | COMP( 1983, sf7000, sc3000, 0, sf7000, sf7000, 0, "Sega", "SC-3000/Super Control Station SF-7000", GAME_SUPPORTS_SAVE ) | |
| 1276 | CONS( 1984, omv1000, sg1000, 0, omv, omv, 0, "Tsukuda Original", "Othello Multivision FG-1000", GAME_SUPPORTS_SAVE ) | |
| 1277 | CONS( 1984, omv2000, sg1000, 0, omv, omv, 0, "Tsukuda Original", "Othello Multivision FG-2000", GAME_SUPPORTS_SAVE ) | |
| 1271 | CONS( 1983, sg1000, 0, 0, sg1000, sg1000, sg1000_state, 0, "Sega", "SG-1000", GAME_SUPPORTS_SAVE ) | |
| 1272 | CONS( 1984, sg1000m2, sg1000, 0, sc3000, sc3000, sc3000_state, 0, "Sega", "SG-1000 II", GAME_SUPPORTS_SAVE ) | |
| 1273 | COMP( 1983, sc3000, 0, sg1000, sc3000, sc3000, sc3000_state, 0, "Sega", "SC-3000", GAME_SUPPORTS_SAVE ) | |
| 1274 | COMP( 1983, sc3000h, sc3000, 0, sc3000, sc3000, sc3000_state, 0, "Sega", "SC-3000H", GAME_SUPPORTS_SAVE ) | |
| 1275 | COMP( 1983, sf7000, sc3000, 0, sf7000, sf7000, sf7000_state, 0, "Sega", "SC-3000/Super Control Station SF-7000", GAME_SUPPORTS_SAVE ) | |
| 1276 | CONS( 1984, omv1000, sg1000, 0, omv, omv, sg1000_state, 0, "Tsukuda Original", "Othello Multivision FG-1000", GAME_SUPPORTS_SAVE ) | |
| 1277 | CONS( 1984, omv2000, sg1000, 0, omv, omv, sg1000_state, 0, "Tsukuda Original", "Othello Multivision FG-2000", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1671 | 1671 | ***************************************************************************/ |
| 1672 | 1672 | |
| 1673 | 1673 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 1674 | COMP( 1956, tx0_64kw, 0, 0, tx0_64kw, tx0, tx0, "MIT", "TX-0 original demonstrator (64 kWords of RAM)" , GAME_NO_SOUND_HW | GAME_NOT_WORKING) | |
| 1675 | COMP( 1962, tx0_8kw, tx0_64kw, 0, tx0_8kw, tx0, tx0, "MIT", "TX-0 upgraded system (8 kWords of RAM)" , GAME_NO_SOUND_HW | GAME_NOT_WORKING) | |
| 1674 | COMP( 1956, tx0_64kw, 0, 0, tx0_64kw, tx0, tx0_state, tx0, "MIT", "TX-0 original demonstrator (64 kWords of RAM)" , GAME_NO_SOUND_HW | GAME_NOT_WORKING) | |
| 1675 | COMP( 1962, tx0_8kw, tx0_64kw, 0, tx0_8kw, tx0, tx0_state, tx0, "MIT", "TX-0 upgraded system (8 kWords of RAM)" , GAME_NO_SOUND_HW | GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 1725 | 1725 | ROM_END |
| 1726 | 1726 | |
| 1727 | 1727 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 1728 | COMP( 1993, ip225015, 0, 0, ip225015, ip225015, ip225015, "Silicon Graphics Inc", "Indy (R5000, 150MHz)", GAME_NOT_WORKING ) | |
| 1729 | COMP( 1993, ip224613, 0, 0, ip224613, ip225015, ip225015, "Silicon Graphics Inc", "Indy (R4600, 133MHz)", GAME_NOT_WORKING ) | |
| 1730 | COMP( 1994, ip244415, 0, 0, ip244415, ip225015, ip225015, "Silicon Graphics Inc", "Indigo2 (R4400, 150MHz)", GAME_NOT_WORKING ) | |
| 1728 | COMP( 1993, ip225015, 0, 0, ip225015, ip225015, ip22_state, ip225015, "Silicon Graphics Inc", "Indy (R5000, 150MHz)", GAME_NOT_WORKING ) | |
| 1729 | COMP( 1993, ip224613, 0, 0, ip224613, ip225015, ip22_state, ip225015, "Silicon Graphics Inc", "Indy (R4600, 133MHz)", GAME_NOT_WORKING ) | |
| 1730 | COMP( 1994, ip244415, 0, 0, ip244415, ip225015, ip22_state, ip225015, "Silicon Graphics Inc", "Indigo2 (R4400, 150MHz)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 284 | 284 | ROM_END |
| 285 | 285 | |
| 286 | 286 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 287 | COMP( 1981, eti660, 0, 0, eti660, eti660, 0, "Electronics Today International", "ETI-660 (Australia)", GAME_NOT_WORKING ) | |
| 287 | COMP( 1981, eti660, 0, 0, eti660, eti660, eti660_state, 0, "Electronics Today International", "ETI-660 (Australia)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1088 | 1088 | |
| 1089 | 1089 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1090 | 1090 | |
| 1091 | COMP( 1985, c128, 0, 0, c128, c128, c128, "Commodore Business Machines", "Commodore 128 (NTSC)", 0) | |
| 1092 | COMP( 1985, c128cr, c128, 0, c128, c128, c128, "Commodore Business Machines", "Commodore 128CR (NTSC, prototype?)", 0) | |
| 1091 | COMP( 1985, c128, 0, 0, c128, c128, c128_state, c128, "Commodore Business Machines", "Commodore 128 (NTSC)", 0) | |
| 1092 | COMP( 1985, c128cr, c128, 0, c128, c128, c128_state, c128, "Commodore Business Machines", "Commodore 128CR (NTSC, prototype?)", 0) | |
| 1093 | 1093 | |
| 1094 | COMP( 1985, c128sfi, c128, 0, c128pal, c128swe, c128pal, "Commodore Business Machines", "Commodore 128 (Sweden/Finland)", 0) | |
| 1095 | COMP( 1985, c128fra, c128, 0, c128pal, c128fra, c128pal, "Commodore Business Machines", "Commodore 128 (France)", 0) | |
| 1096 | COMP( 1985, c128ger, c128, 0, c128pal, c128ger, c128pal, "Commodore Business Machines", "Commodore 128 (Germany)", 0) | |
| 1097 | COMP( 1985, c128nor, c128, 0, c128pal, c128ita, c128pal, "Commodore Business Machines", "Commodore 128 (Norway)", 0) | |
| 1094 | COMP( 1985, c128sfi, c128, 0, c128pal, c128swe, c128_state, c128pal, "Commodore Business Machines", "Commodore 128 (Sweden/Finland)", 0) | |
| 1095 | COMP( 1985, c128fra, c128, 0, c128pal, c128fra, c128_state, c128pal, "Commodore Business Machines", "Commodore 128 (France)", 0) | |
| 1096 | COMP( 1985, c128ger, c128, 0, c128pal, c128ger, c128_state, c128pal, "Commodore Business Machines", "Commodore 128 (Germany)", 0) | |
| 1097 | COMP( 1985, c128nor, c128, 0, c128pal, c128ita, c128_state, c128pal, "Commodore Business Machines", "Commodore 128 (Norway)", 0) | |
| 1098 | 1098 | // we miss other countries: Spain, Belgium, etc. |
| 1099 | 1099 | |
| 1100 | 1100 | // the following drivers use a 1571 floppy drive |
| 1101 | COMP( 1985, c128dpr, c128, 0, c128d, c128, c128d, "Commodore Business Machines", "Commodore 128D (NTSC, prototype)", GAME_NOT_WORKING ) | |
| 1102 | COMP( 1985, c128d, c128, 0, c128dpal, c128, c128dpal,"Commodore Business Machines", "Commodore 128D (PAL)", GAME_NOT_WORKING ) | |
| 1101 | COMP( 1985, c128dpr, c128, 0, c128d, c128, c128_state, c128d, "Commodore Business Machines", "Commodore 128D (NTSC, prototype)", GAME_NOT_WORKING ) | |
| 1102 | COMP( 1985, c128d, c128, 0, c128dpal, c128, c128_state, c128dpal,"Commodore Business Machines", "Commodore 128D (PAL)", GAME_NOT_WORKING ) | |
| 1103 | 1103 | |
| 1104 | 1104 | // the following drivers use a 1571CR floppy drive |
| 1105 | COMP( 1986, c128dcr, c128, 0, c128dcr, c128, c128dcr, "Commodore Business Machines", "Commodore 128DCR (NTSC)", GAME_NOT_WORKING) | |
| 1106 | COMP( 1986, c128drde, c128, 0, c128dcrp, c128ger, c128dcrp,"Commodore Business Machines", "Commodore 128DCR (Germany)", GAME_NOT_WORKING) | |
| 1107 | COMP( 1986, c128drit, c128, 0, c128dcrp, c128ita, c128dcrp,"Commodore Business Machines", "Commodore 128DCR (Italy)", GAME_NOT_WORKING) | |
| 1108 | COMP( 1986, c128drsw, c128, 0, c128dcrp, c128swe, c128dcrp,"Commodore Business Machines", "Commodore 128DCR (Sweden/Finland)", GAME_NOT_WORKING) | |
| 1105 | COMP( 1986, c128dcr, c128, 0, c128dcr, c128, c128_state, c128dcr, "Commodore Business Machines", "Commodore 128DCR (NTSC)", GAME_NOT_WORKING) | |
| 1106 | COMP( 1986, c128drde, c128, 0, c128dcrp, c128ger, c128_state, c128dcrp,"Commodore Business Machines", "Commodore 128DCR (Germany)", GAME_NOT_WORKING) | |
| 1107 | COMP( 1986, c128drit, c128, 0, c128dcrp, c128ita, c128_state, c128dcrp,"Commodore Business Machines", "Commodore 128DCR (Italy)", GAME_NOT_WORKING) | |
| 1108 | COMP( 1986, c128drsw, c128, 0, c128dcrp, c128swe, c128_state, c128dcrp,"Commodore Business Machines", "Commodore 128DCR (Sweden/Finland)", GAME_NOT_WORKING) | |
| 1109 | 1109 | |
| 1110 | 1110 | // the following driver is a c128 with 1581 floppy drive. it allows us to document 1581 firmware dumps, but it does not do much more |
| 1111 | COMP( 1986, c128d81, c128, 0, c128d81, c128, c128d81, "Commodore Business Machines", "Commodore 128D/81 (NTSC, prototype)", GAME_NOT_WORKING) | |
| 1111 | COMP( 1986, c128d81, c128, 0, c128d81, c128, c128_state, c128d81, "Commodore Business Machines", "Commodore 128D/81 (NTSC, prototype)", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 873 | 873 | ***************************************************************************/ |
| 874 | 874 | |
| 875 | 875 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 876 | COMP( 1984, px8, 0, 0, px8, px8, 0, "Epson", "PX-8", GAME_NOT_WORKING ) | |
| 876 | COMP( 1984, px8, 0, 0, px8, px8, px8_state, 0, "Epson", "PX-8", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 407 | 407 | /* Driver */ |
| 408 | 408 | |
| 409 | 409 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 410 | COMP( 1983, phc25, 0, 0, pal, phc25, 0, "Sanyo", "PHC-25 (Europe)", GAME_NOT_WORKING ) | |
| 411 | COMP( 1983, phc25j, phc25, 0, ntsc, phc25j, 0, "Sanyo", "PHC-25 (Japan)", GAME_NOT_WORKING ) | |
| 410 | COMP( 1983, phc25, 0, 0, pal, phc25, phc25_state, 0, "Sanyo", "PHC-25 (Europe)", GAME_NOT_WORKING ) | |
| 411 | COMP( 1983, phc25j, phc25, 0, ntsc, phc25j, phc25_state, 0, "Sanyo", "PHC-25 (Japan)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 856 | 856 | //************************************************************************** |
| 857 | 857 | |
| 858 | 858 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 859 | COMP( 1981, mm1m6, 0, 0, mm1m6, mm1, 0, "Nokia Data", "MikroMikko 1 M6", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND) | |
| 860 | COMP( 1981, mm1m7, mm1m6, 0, mm1m6, mm1, 0, "Nokia Data", "MikroMikko 1 M7", GAME_NOT_WORKING) | |
| 859 | COMP( 1981, mm1m6, 0, 0, mm1m6, mm1, mm1_state, 0, "Nokia Data", "MikroMikko 1 M6", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND) | |
| 860 | COMP( 1981, mm1m7, mm1m6, 0, mm1m6, mm1, mm1_state, 0, "Nokia Data", "MikroMikko 1 M7", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 124 | 124 | /* Driver */ |
| 125 | 125 | |
| 126 | 126 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 127 | COMP( 1980, zsbc3, 0, 0, zsbc3, zsbc3, 0, "Digital Microsystems", "ZSBC-3", GAME_NO_SOUND_HW) | |
| 127 | COMP( 1980, zsbc3, 0, 0, zsbc3, zsbc3, zsbc3_state, 0, "Digital Microsystems", "ZSBC-3", GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 300 | 300 | /* Driver */ |
| 301 | 301 | |
| 302 | 302 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 303 | COMP( 1982, myb3k, 0, 0, myb3k, myb3k, 0, "Panasonic", "MyBrain 3000", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 303 | COMP( 1982, myb3k, 0, 0, myb3k, myb3k, myb3k_state, 0, "Panasonic", "MyBrain 3000", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 299 | 299 | ROM_END |
| 300 | 300 | |
| 301 | 301 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 302 | COMP ( 1980, p2000t, 0, 0, p2000t, p2000t, 0, "Philips", "Philips P2000T", 0) | |
| 303 | COMP ( 1980, p2000m, p2000t, 0, p2000m, p2000t, 0, "Philips", "Philips P2000M", 0) | |
| 302 | COMP ( 1980, p2000t, 0, 0, p2000t, p2000t, p2000t_state, 0, "Philips", "Philips P2000T", 0) | |
| 303 | COMP ( 1980, p2000m, p2000t, 0, p2000m, p2000t, p2000t_state, 0, "Philips", "Philips P2000M", 0) |
| r15751 | r15752 | |
|---|---|---|
| 378 | 378 | ROM_END |
| 379 | 379 | |
| 380 | 380 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 381 | COMP( 1986, spec128, 0, 0, spectrum_128, spec_plus, 0, "Sinclair Research Ltd", "ZX Spectrum 128" , 0 ) | |
| 382 | COMP( 1986, specpls2, spec128, 0, spectrum_128, spec_plus, 0, "Amstrad plc", "ZX Spectrum +2" , 0 ) | |
| 383 | COMP( 1991, hc128, spec128, 0, spectrum_128, spec_plus, 0, "ICE-Felix", "HC-128" , 0 ) | |
| 384 | COMP( 1992, hc2000, spec128, 0, spectrum_128, spec_plus, 0, "ICE-Felix", "HC-2000" , GAME_NOT_WORKING ) | |
| 381 | COMP( 1986, spec128, 0, 0, spectrum_128, spec_plus, spectrum_state, 0, "Sinclair Research Ltd", "ZX Spectrum 128" , 0 ) | |
| 382 | COMP( 1986, specpls2, spec128, 0, spectrum_128, spec_plus, spectrum_state, 0, "Amstrad plc", "ZX Spectrum +2" , 0 ) | |
| 383 | COMP( 1991, hc128, spec128, 0, spectrum_128, spec_plus, spectrum_state, 0, "ICE-Felix", "HC-128" , 0 ) | |
| 384 | COMP( 1992, hc2000, spec128, 0, spectrum_128, spec_plus, spectrum_state, 0, "ICE-Felix", "HC-2000" , GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 343 | 343 | //************************************************************************** |
| 344 | 344 | |
| 345 | 345 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 346 | COMP( 1980, coco, 0, 0, coco, coco, 0, "Tandy Radio Shack", "Color Computer", 0) | |
| 347 | COMP( 1981, cocoe, coco, 0, cocoe, coco, 0, "Tandy Radio Shack", "Color Computer (Extended BASIC 1.0)", 0) | |
| 348 | COMP( 1983, coco2, coco, 0, coco2, coco, 0, "Tandy Radio Shack", "Color Computer 2", 0) | |
| 349 | COMP( 1985?, coco2b, coco, 0, coco2b, coco, 0, "Tandy Radio Shack", "Color Computer 2B", 0) | |
| 350 | COMP( 1984, cp400, coco, 0, cp400, coco, 0, "Prologica", "CP400", 0) | |
| 346 | COMP( 1980, coco, 0, 0, coco, coco, coco12_state, 0, "Tandy Radio Shack", "Color Computer", 0) | |
| 347 | COMP( 1981, cocoe, coco, 0, cocoe, coco, coco12_state, 0, "Tandy Radio Shack", "Color Computer (Extended BASIC 1.0)", 0) | |
| 348 | COMP( 1983, coco2, coco, 0, coco2, coco, coco12_state, 0, "Tandy Radio Shack", "Color Computer 2", 0) | |
| 349 | COMP( 1985?, coco2b, coco, 0, coco2b, coco, coco12_state, 0, "Tandy Radio Shack", "Color Computer 2B", 0) | |
| 350 | COMP( 1984, cp400, coco, 0, cp400, coco, coco12_state, 0, "Prologica", "CP400", 0) |
| r15751 | r15752 | |
|---|---|---|
| 345 | 345 | /* Driver */ |
| 346 | 346 | |
| 347 | 347 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 348 | COMP( 1980, phunsy, 0, 0, phunsy, phunsy, 0, "J.F.P. Philipse", "PHUNSY", GAME_NOT_WORKING ) | |
| 348 | COMP( 1980, phunsy, 0, 0, phunsy, phunsy, phunsy_state, 0, "J.F.P. Philipse", "PHUNSY", GAME_NOT_WORKING ) | |
| 349 | 349 |
| r15751 | r15752 | |
|---|---|---|
| 242 | 242 | /* Driver */ |
| 243 | 243 | |
| 244 | 244 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 245 | COMP( 1981, sc2, 0, 0, sc2, sc2, 0, "VEB Mikroelektronik Erfurt", "Schachcomputer SC2", GAME_SUPPORTS_SAVE) | |
| 245 | COMP( 1981, sc2, 0, 0, sc2, sc2, sc2_state, 0, "VEB Mikroelektronik Erfurt", "Schachcomputer SC2", GAME_SUPPORTS_SAVE) |
| r15751 | r15752 | |
|---|---|---|
| 2303 | 2303 | #define rom_a2600p rom_a2600 |
| 2304 | 2304 | |
| 2305 | 2305 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 2306 | CONS( 1977, a2600, 0, 0, a2600, a2600, 0, "Atari", "Atari 2600 (NTSC)" , 0) | |
| 2307 | CONS( 1978, a2600p, a2600, 0, a2600p, a2600, 0, "Atari", "Atari 2600 (PAL)", 0) | |
| 2306 | CONS( 1977, a2600, 0, 0, a2600, a2600, a2600_state, 0, "Atari", "Atari 2600 (NTSC)" , 0) | |
| 2307 | CONS( 1978, a2600p, a2600, 0, a2600p, a2600, a2600_state, 0, "Atari", "Atari 2600 (PAL)", 0) |
| r15751 | r15752 | |
|---|---|---|
| 1130 | 1130 | |
| 1131 | 1131 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 1132 | 1132 | |
| 1133 | COMP(1977, pet2001, 0, 0, pet2001, pet, pet2001, "Commodore Business Machines", "PET 2001", GAME_NO_SOUND) | |
| 1134 | COMP(1979, pet2001n, pet2001, 0, pet, pet, pet, "Commodore Business Machines", "PET 2001-N", GAME_NO_SOUND) | |
| 1135 | COMP(1979, pet2001b, pet2001, 0, petb, petb, pet, "Commodore Business Machines", "PET 2001-B", GAME_NO_SOUND) | |
| 1136 | COMP(1979, cbm30, pet2001, 0, pet, pet, pet, "Commodore Business Machines", "CBM 30xx", GAME_NO_SOUND) | |
| 1137 | COMP(1979, cbm30b, pet2001, 0, petb, petb, pet, "Commodore Business Machines", "CBM 30xx (Business keyboard)", GAME_NO_SOUND) | |
| 1138 | COMP(1979, cbm30nor, pet2001, 0, petb, petb, pet, "Commodore Business Machines", "CBM 30xx (Norway, Business keyboard)", GAME_NO_SOUND) | |
| 1133 | COMP(1977, pet2001, 0, 0, pet2001, pet, pet_state, pet2001, "Commodore Business Machines", "PET 2001", GAME_NO_SOUND) | |
| 1134 | COMP(1979, pet2001n, pet2001, 0, pet, pet, pet_state, pet, "Commodore Business Machines", "PET 2001-N", GAME_NO_SOUND) | |
| 1135 | COMP(1979, pet2001b, pet2001, 0, petb, petb, pet_state, pet, "Commodore Business Machines", "PET 2001-B", GAME_NO_SOUND) | |
| 1136 | COMP(1979, cbm30, pet2001, 0, pet, pet, pet_state, pet, "Commodore Business Machines", "CBM 30xx", GAME_NO_SOUND) | |
| 1137 | COMP(1979, cbm30b, pet2001, 0, petb, petb, pet_state, pet, "Commodore Business Machines", "CBM 30xx (Business keyboard)", GAME_NO_SOUND) | |
| 1138 | COMP(1979, cbm30nor, pet2001, 0, petb, petb, pet_state, pet, "Commodore Business Machines", "CBM 30xx (Norway, Business keyboard)", GAME_NO_SOUND) | |
| 1139 | 1139 | |
| 1140 | 1140 | /* So called, THIN-40 */ |
| 1141 | COMP(1980, pet40on, pet2001, 0, pet, pet, pet, "Commodore Business Machines", "PET 40xx (Basic 4, no CRTC, Normal keyboard)", GAME_NO_SOUND) | |
| 1142 | COMP(1980, pet40ob, pet2001, 0, petb, petb, pet, "Commodore Business Machines", "PET 40xx (Basic 4, no CRTC, Business keyboard)", GAME_NO_SOUND) | |
| 1143 | COMP(1980, cbm40o, pet2001, 0, pet, pet, pet, "Commodore Business Machines", "CBM 40xx (Basic 4, no CRTC, Normal keyboard)", GAME_NO_SOUND) | |
| 1144 | COMP(1980, cbm40ob, pet2001, 0, petb, petb, pet, "Commodore Business Machines", "CBM 40xx (Basic 4, no CRTC, Business keyboard)", GAME_NO_SOUND) | |
| 1141 | COMP(1980, pet40on, pet2001, 0, pet, pet, pet_state, pet, "Commodore Business Machines", "PET 40xx (Basic 4, no CRTC, Normal keyboard)", GAME_NO_SOUND) | |
| 1142 | COMP(1980, pet40ob, pet2001, 0, petb, petb, pet_state, pet, "Commodore Business Machines", "PET 40xx (Basic 4, no CRTC, Business keyboard)", GAME_NO_SOUND) | |
| 1143 | COMP(1980, cbm40o, pet2001, 0, pet, pet, pet_state, pet, "Commodore Business Machines", "CBM 40xx (Basic 4, no CRTC, Normal keyboard)", GAME_NO_SOUND) | |
| 1144 | COMP(1980, cbm40ob, pet2001, 0, petb, petb, pet_state, pet, "Commodore Business Machines", "CBM 40xx (Basic 4, no CRTC, Business keyboard)", GAME_NO_SOUND) | |
| 1145 | 1145 | |
| 1146 | COMP(1981, pet80, 0, 0, pet80, cbm8096, pet80, "Commodore Business Machines", "PET 80xx (Basic 4, CRTC 60Hz, 80 columns)", GAME_NO_SOUND) | |
| 1147 | COMP(1981, cbm80, pet80, 0, pet80pal, cbm8096, pet80, "Commodore Business Machines", "CBM 80xx (Basic 4, CRTC 50Hz, 80 columns)", GAME_NO_SOUND) | |
| 1148 | COMP(1981, cbm80ger, pet80, 0, pet80pal, cbm8096, pet80, "Commodore Business Machines", "CBM 80xx (Germany, Basic 4, CRTC 50Hz, 80 columns)", GAME_NO_SOUND) | |
| 1149 | COMP(1981, cbm80hun, pet80, 0, pet80pal, cbm8096, pet80, "Commodore Business Machines", "CBM 80xx (Hungary, Basic 4, CRTC 50Hz, 80 columns)", GAME_NO_SOUND) | |
| 1150 | COMP(1981, cbm80swe, pet80, 0, pet80pal, cbm8096, pet80, "Commodore Business Machines", "CBM 80xx (Sweden, Basic 4, CRTC 50Hz, 80 columns)", GAME_NO_SOUND) | |
| 1146 | COMP(1981, pet80, 0, 0, pet80, cbm8096, pet_state, pet80, "Commodore Business Machines", "PET 80xx (Basic 4, CRTC 60Hz, 80 columns)", GAME_NO_SOUND) | |
| 1147 | COMP(1981, cbm80, pet80, 0, pet80pal, cbm8096, pet_state, pet80, "Commodore Business Machines", "CBM 80xx (Basic 4, CRTC 50Hz, 80 columns)", GAME_NO_SOUND) | |
| 1148 | COMP(1981, cbm80ger, pet80, 0, pet80pal, cbm8096, pet_state, pet80, "Commodore Business Machines", "CBM 80xx (Germany, Basic 4, CRTC 50Hz, 80 columns)", GAME_NO_SOUND) | |
| 1149 | COMP(1981, cbm80hun, pet80, 0, pet80pal, cbm8096, pet_state, pet80, "Commodore Business Machines", "CBM 80xx (Hungary, Basic 4, CRTC 50Hz, 80 columns)", GAME_NO_SOUND) | |
| 1150 | COMP(1981, cbm80swe, pet80, 0, pet80pal, cbm8096, pet_state, pet80, "Commodore Business Machines", "CBM 80xx (Sweden, Basic 4, CRTC 50Hz, 80 columns)", GAME_NO_SOUND) | |
| 1151 | 1151 | |
| 1152 | 1152 | /* So called, FAT-40 */ |
| 1153 | COMP(1981, pet40b, pet80, 0, pet80, cbm8096, pet80, "Commodore Business Machines", "PET 40xx (Basic 4, CRTC 60Hz, 80 columns)", GAME_NO_SOUND) | |
| 1154 | COMP(1981, pet40n, pet2001, 0, pet40, pet, pet, "Commodore Business Machines", "PET 40xx (Basic 4, CRTC 60Hz, 40 columns)", GAME_NO_SOUND) | |
| 1155 | COMP(1981, cbm40b, pet80, 0, pet80pal, cbm8096, pet80, "Commodore Business Machines", "CBM 40xx (Basic 4, CRTC 50Hz, 80 columns)", GAME_NO_SOUND) | |
| 1156 | COMP(1981, cbm40n, pet2001, 0, pet40pal, pet, pet, "Commodore Business Machines", "CBM 40xx (Basic 4, CRTC 50Hz, 40 columns)", GAME_NO_SOUND) | |
| 1153 | COMP(1981, pet40b, pet80, 0, pet80, cbm8096, pet_state, pet80, "Commodore Business Machines", "PET 40xx (Basic 4, CRTC 60Hz, 80 columns)", GAME_NO_SOUND) | |
| 1154 | COMP(1981, pet40n, pet2001, 0, pet40, pet, pet_state, pet, "Commodore Business Machines", "PET 40xx (Basic 4, CRTC 60Hz, 40 columns)", GAME_NO_SOUND) | |
| 1155 | COMP(1981, cbm40b, pet80, 0, pet80pal, cbm8096, pet_state, pet80, "Commodore Business Machines", "CBM 40xx (Basic 4, CRTC 50Hz, 80 columns)", GAME_NO_SOUND) | |
| 1156 | COMP(1981, cbm40n, pet2001, 0, pet40pal, pet, pet_state, pet, "Commodore Business Machines", "CBM 40xx (Basic 4, CRTC 50Hz, 40 columns)", GAME_NO_SOUND) | |
| 1157 | 1157 | |
| 1158 | COMP(1981, superpet, 0, 0, superpet, superpet, superpet,"Commodore Business Machines", "SuperPET (CRTC 50Hz)", GAME_NO_SOUND | GAME_NOT_WORKING) | |
| 1159 | COMP(1981, sp9000, superpet, 0, superpet, superpet, superpet,"Commodore Business Machines", "CBM SP9000 / MicroMainFrame 9000 (CRTC 50Hz)", GAME_NO_SOUND | GAME_NOT_WORKING) | |
| 1160 | COMP(198?, mmf9000s, superpet, 0, superpet, superpet, superpet,"Commodore Business Machines", "MicroMainFrame 9000 (Sweden, CRTC 50Hz)", GAME_NO_SOUND | GAME_NOT_WORKING) | |
| 1158 | COMP(1981, superpet, 0, 0, superpet, superpet, pet_state, superpet,"Commodore Business Machines", "SuperPET (CRTC 50Hz)", GAME_NO_SOUND | GAME_NOT_WORKING) | |
| 1159 | COMP(1981, sp9000, superpet, 0, superpet, superpet, pet_state, superpet,"Commodore Business Machines", "CBM SP9000 / MicroMainFrame 9000 (CRTC 50Hz)", GAME_NO_SOUND | GAME_NOT_WORKING) | |
| 1160 | COMP(198?, mmf9000s, superpet, 0, superpet, superpet, pet_state, superpet,"Commodore Business Machines", "MicroMainFrame 9000 (Sweden, CRTC 50Hz)", GAME_NO_SOUND | GAME_NOT_WORKING) | |
| 1161 | 1161 | |
| 1162 | COMP(1984, cbm8296, pet80, 0, pet80pal, cbm8096, pet80, "Commodore Business Machines", "CBM 8296 (Basic 4, CRTC 50Hz, 80 columns)", GAME_NO_SOUND) | |
| 1163 | COMP(1984, cbm8296d, pet80, 0, pet80pal, cbm8096, pet80, "Commodore Business Machines", "CBM 8296D", GAME_NO_SOUND) | |
| 1162 | COMP(1984, cbm8296, pet80, 0, pet80pal, cbm8096, pet_state, pet80, "Commodore Business Machines", "CBM 8296 (Basic 4, CRTC 50Hz, 80 columns)", GAME_NO_SOUND) | |
| 1163 | COMP(1984, cbm8296d, pet80, 0, pet80pal, cbm8096, pet_state, pet80, "Commodore Business Machines", "CBM 8296D", GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 225 | 225 | |
| 226 | 226 | |
| 227 | 227 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 228 | CONS( 1979, ccmk2, 0, 0, mk2, mk2, 0, "Quelle International", "Chess Champion MK II", 0) | |
| 228 | CONS( 1979, ccmk2, 0, 0, mk2, mk2, mk2_state, 0, "Quelle International", "Chess Champion MK II", 0) | |
| 229 | 229 | // second design sold (same computer/program?) |
| r15751 | r15752 | |
|---|---|---|
| 653 | 653 | |
| 654 | 654 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 655 | 655 | |
| 656 | COMP( 1984, c16, 0, 0, c16, c16, c16, "Commodore Business Machines", "Commodore 16 (PAL)", 0) | |
| 657 | COMP( 1984, c16hun, c16, 0, c16, c16, c16, "Commodore Business Machines", "Commodore 16 Novotrade (PAL, Hungary)", 0) | |
| 656 | COMP( 1984, c16, 0, 0, c16, c16, c16_state, c16, "Commodore Business Machines", "Commodore 16 (PAL)", 0) | |
| 657 | COMP( 1984, c16hun, c16, 0, c16, c16, c16_state, c16, "Commodore Business Machines", "Commodore 16 Novotrade (PAL, Hungary)", 0) | |
| 658 | 658 | |
| 659 | COMP( 1984, c116, c16, 0, c16, c16, c16, "Commodore Business Machines", "Commodore 116 (PAL)", 0) | |
| 659 | COMP( 1984, c116, c16, 0, c16, c16, c16_state, c16, "Commodore Business Machines", "Commodore 116 (PAL)", 0) | |
| 660 | 660 | |
| 661 | COMP( 1984, plus4, c16, 0, plus4, plus4, plus4, "Commodore Business Machines", "Commodore Plus/4 (NTSC)", 0) | |
| 661 | COMP( 1984, plus4, c16, 0, plus4, plus4, c16_state, plus4, "Commodore Business Machines", "Commodore Plus/4 (NTSC)", 0) | |
| 662 | 662 | |
| 663 | COMP( 1984, c232, c16, 0, c16, c16, c16, "Commodore Business Machines", "Commodore 232 (Prototype)", 0) | |
| 664 | COMP( 1984, c264, c16, 0, c264, plus4, plus4, "Commodore Business Machines", "Commodore 264 (Prototype)", 0) | |
| 665 | COMP( 1984, c364, c16, 0, c364, plus4, plus4, "Commodore Business Machines", "Commodore V364 (Prototype)", GAME_IMPERFECT_SOUND) | |
| 663 | COMP( 1984, c232, c16, 0, c16, c16, c16_state, c16, "Commodore Business Machines", "Commodore 232 (Prototype)", 0) | |
| 664 | COMP( 1984, c264, c16, 0, c264, plus4, c16_state, plus4, "Commodore Business Machines", "Commodore 264 (Prototype)", 0) | |
| 665 | COMP( 1984, c364, c16, 0, c364, plus4, c16_state, plus4, "Commodore Business Machines", "Commodore V364 (Prototype)", GAME_IMPERFECT_SOUND) | |
| 666 | 666 | |
| 667 | COMP( 1984, c16sid, c16, 0, c16sid, c16sid, c16sid, "Commodore Business Machines", "Commodore 16 (PAL, SID Card)", GAME_UNOFFICIAL | GAME_IMPERFECT_SOUND) | |
| 668 | COMP( 1984, plus4sid, c16, 0, plus4sid, plus4sid, plus4sid, "Commodore Business Machines", "Commodore Plus/4 (NTSC, SID Card)", GAME_UNOFFICIAL | GAME_IMPERFECT_SOUND) | |
| 667 | COMP( 1984, c16sid, c16, 0, c16sid, c16sid, c16_state, c16sid, "Commodore Business Machines", "Commodore 16 (PAL, SID Card)", GAME_UNOFFICIAL | GAME_IMPERFECT_SOUND) | |
| 668 | COMP( 1984, plus4sid, c16, 0, plus4sid, plus4sid, c16_state, plus4sid, "Commodore Business Machines", "Commodore Plus/4 (NTSC, SID Card)", GAME_UNOFFICIAL | GAME_IMPERFECT_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 1451 | 1451 | /* these are all variants on the pcw design */ |
| 1452 | 1452 | /* major difference is memory configuration and drive type */ |
| 1453 | 1453 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 1454 | COMP( 1985, pcw8256, 0, 0, pcw8256, pcw, pcw, "Amstrad plc", "PCW8256", GAME_NOT_WORKING) | |
| 1455 | COMP( 1985, pcw8512, pcw8256, 0, pcw8512, pcw, pcw, "Amstrad plc", "PCW8512", GAME_NOT_WORKING) | |
| 1456 | COMP( 1987, pcw9256, pcw8256, 0, pcw8256, pcw, pcw, "Amstrad plc", "PCW9256", GAME_NOT_WORKING) | |
| 1457 | COMP( 1987, pcw9512, pcw8256, 0, pcw9512, pcw, pcw, "Amstrad plc", "PCW9512 (+)", GAME_NOT_WORKING) | |
| 1458 | COMP( 1993, pcw10, pcw8256, 0, pcw8512, pcw, pcw, "Amstrad plc", "PCW10", GAME_NOT_WORKING) | |
| 1454 | COMP( 1985, pcw8256, 0, 0, pcw8256, pcw, pcw_state, pcw, "Amstrad plc", "PCW8256", GAME_NOT_WORKING) | |
| 1455 | COMP( 1985, pcw8512, pcw8256, 0, pcw8512, pcw, pcw_state, pcw, "Amstrad plc", "PCW8512", GAME_NOT_WORKING) | |
| 1456 | COMP( 1987, pcw9256, pcw8256, 0, pcw8256, pcw, pcw_state, pcw, "Amstrad plc", "PCW9256", GAME_NOT_WORKING) | |
| 1457 | COMP( 1987, pcw9512, pcw8256, 0, pcw9512, pcw, pcw_state, pcw, "Amstrad plc", "PCW9512 (+)", GAME_NOT_WORKING) | |
| 1458 | COMP( 1993, pcw10, pcw8256, 0, pcw8512, pcw, pcw_state, pcw, "Amstrad plc", "PCW10", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 571 | 571 | /* Game Drivers */ |
| 572 | 572 | |
| 573 | 573 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 574 | CONS( 1977, studio2, 0, 0, studio2, studio2, studio2, "RCA", "Studio II", GAME_SUPPORTS_SAVE ) | |
| 575 | CONS( 1978, visicom, studio2,0, visicom, studio2, studio2, "Toshiba", "Visicom COM-100 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 576 | CONS( 1978, mpt02, studio2,0, mpt02, studio2, studio2, "Soundic", "Victory MPT-02 Home TV Programmer (Austria)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 577 | CONS( 1978, mpt02h, studio2,0, mpt02, studio2, studio2, "Hanimex", "MPT-02 Jeu TV Programmable (France)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE) | |
| 578 | CONS( 1978, mtc9016, studio2,0, mpt02, studio2, studio2, "Mustang", "9016 Telespiel Computer (Germany)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 579 | CONS( 1978, shmc1200, studio2,0, mpt02, studio2, studio2, "Sheen", "1200 Micro Computer (Australia)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 580 | CONS( 1978, cm1200, studio2,0, mpt02, studio2, studio2, "Conic", "M-1200 (?)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 581 | CONS( 1978, apollo80, studio2,0, mpt02, studio2, studio2, "Academy", "Apollo 80 (Germany)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 574 | CONS( 1977, studio2, 0, 0, studio2, studio2, studio2_state, studio2, "RCA", "Studio II", GAME_SUPPORTS_SAVE ) | |
| 575 | CONS( 1978, visicom, studio2,0, visicom, studio2, visicom_state, studio2, "Toshiba", "Visicom COM-100 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 576 | CONS( 1978, mpt02, studio2,0, mpt02, studio2, mpt02_state, studio2, "Soundic", "Victory MPT-02 Home TV Programmer (Austria)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 577 | CONS( 1978, mpt02h, studio2,0, mpt02, studio2, mpt02_state, studio2, "Hanimex", "MPT-02 Jeu TV Programmable (France)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE) | |
| 578 | CONS( 1978, mtc9016, studio2,0, mpt02, studio2, mpt02_state, studio2, "Mustang", "9016 Telespiel Computer (Germany)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 579 | CONS( 1978, shmc1200, studio2,0, mpt02, studio2, mpt02_state, studio2, "Sheen", "1200 Micro Computer (Australia)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 580 | CONS( 1978, cm1200, studio2,0, mpt02, studio2, mpt02_state, studio2, "Conic", "M-1200 (?)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) | |
| 581 | CONS( 1978, apollo80, studio2,0, mpt02, studio2, mpt02_state, studio2, "Academy", "Apollo 80 (Germany)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 583 | 583 | /* Driver */ |
| 584 | 584 | |
| 585 | 585 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 586 | COMP( 198?, sun4_300, 0, 0, sun4, sun4, 0, "Sun Microsystems", "Sun 4/3x0", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 587 | COMP( 198?, sun4_40, sun4_300,0, sun4, sun4, 0, "Sun Microsystems", "SPARCstation IPC (Sun 4/40)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 588 | COMP( 198?, sun4_50, sun4_300,0, sun4, sun4, 0, "Sun Microsystems", "SPARCstation IPX (Sun 4/50)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 589 | COMP( 198?, sun4_20, sun4_300,0, sun4, sun4, 0, "Sun Microsystems", "SPARCstation SLC (Sun 4/20)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 590 | COMP( 198?, sun4_60, sun4_300,0, sun4, sun4, 0, "Sun Microsystems", "SPARCstation 1 (Sun 4/60)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 591 | COMP( 198?, sun4_75, sun4_300,0, sun4, sun4, 0, "Sun Microsystems", "SPARCstation 2 (Sun 4/75)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 592 | COMP( 198?, sun_s10, sun4_300,0, sun4, sun4, 0, "Sun Microsystems", "SPARCstation 10 (Sun S10)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 593 | COMP( 198?, sun_s20, sun4_300,0, sun4, sun4, 0, "Sun Microsystems", "SPARCstation 20", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 586 | COMP( 198?, sun4_300, 0, 0, sun4, sun4, sun4_state, 0, "Sun Microsystems", "Sun 4/3x0", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 587 | COMP( 198?, sun4_40, sun4_300,0, sun4, sun4, sun4_state, 0, "Sun Microsystems", "SPARCstation IPC (Sun 4/40)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 588 | COMP( 198?, sun4_50, sun4_300,0, sun4, sun4, sun4_state, 0, "Sun Microsystems", "SPARCstation IPX (Sun 4/50)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 589 | COMP( 198?, sun4_20, sun4_300,0, sun4, sun4, sun4_state, 0, "Sun Microsystems", "SPARCstation SLC (Sun 4/20)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 590 | COMP( 198?, sun4_60, sun4_300,0, sun4, sun4, sun4_state, 0, "Sun Microsystems", "SPARCstation 1 (Sun 4/60)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 591 | COMP( 198?, sun4_75, sun4_300,0, sun4, sun4, sun4_state, 0, "Sun Microsystems", "SPARCstation 2 (Sun 4/75)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 592 | COMP( 198?, sun_s10, sun4_300,0, sun4, sun4, sun4_state, 0, "Sun Microsystems", "SPARCstation 10 (Sun S10)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 593 | COMP( 198?, sun_s20, sun4_300,0, sun4, sun4, sun4_state, 0, "Sun Microsystems", "SPARCstation 20", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 919 | 919 | /* System Drivers */ |
| 920 | 920 | |
| 921 | 921 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME |
| 922 | COMP( 1978, sb2m600b, 0, 0, osi600, osi600, 0, "Ohio Scientific", "Superboard II Model 600 (Rev. B)", GAME_NOT_WORKING) | |
| 923 | //COMP( 1980, sb2m600c, 0, 0, osi600c, osi600, 0, "Ohio Scientific", "Superboard II Model 600 (Rev. C)", GAME_NOT_WORKING) | |
| 924 | COMP( 1980, c1p, sb2m600b, 0, c1p, osi600, c1p, "Ohio Scientific", "Challenger 1P Series 2", GAME_NOT_WORKING) | |
| 925 | COMP( 1980, c1pmf, sb2m600b, 0, c1pmf, osi600, c1p, "Ohio Scientific", "Challenger 1P MF Series 2", GAME_NOT_WORKING) | |
| 926 | COMP( 1979, uk101, sb2m600b, 0, uk101, uk101, 0, "Compukit", "UK101", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 922 | COMP( 1978, sb2m600b, 0, 0, osi600, osi600, sb2m600_state, 0, "Ohio Scientific", "Superboard II Model 600 (Rev. B)", GAME_NOT_WORKING) | |
| 923 | //COMP( 1980, sb2m600c, 0, 0, osi600c, osi600, XXX_CLASS, 0, "Ohio Scientific", "Superboard II Model 600 (Rev. C)", GAME_NOT_WORKING) | |
| 924 | COMP( 1980, c1p, sb2m600b, 0, c1p, osi600, c1p_state, c1p, "Ohio Scientific", "Challenger 1P Series 2", GAME_NOT_WORKING) | |
| 925 | COMP( 1980, c1pmf, sb2m600b, 0, c1pmf, osi600, c1pmf_state, c1p, "Ohio Scientific", "Challenger 1P MF Series 2", GAME_NOT_WORKING) | |
| 926 | COMP( 1979, uk101, sb2m600b, 0, uk101, uk101, uk101_state, 0, "Compukit", "UK101", GAME_NOT_WORKING | GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 294 | 294 | ***************************************************************************/ |
| 295 | 295 | |
| 296 | 296 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 297 | COMP( 1987, pc, ibm5150, 0, pccga, pccga, 0, "<generic>", "PC (CGA)" , GAME_NO_SOUND) | |
| 298 | COMP( 1987, pcega, ibm5150, 0, pcega, pccga, 0, "<generic>", "PC (EGA)" , GAME_NO_SOUND) | |
| 299 | COMP ( 1987, pcmda, ibm5150, 0, pcmda, pcgen, 0, "<generic>", "PC (MDA)" , GAME_NO_SOUND) | |
| 300 | COMP ( 1987, pcherc, ibm5150, 0, pcherc, pcgen, 0, "<generic>", "PC (Hercules)" , GAME_NO_SOUND) | |
| 301 | COMP ( 1987, xtvga, ibm5150, 0, xtvga, pcgen, 0, "<generic>", "PC (VGA)" , GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 297 | COMP( 1987, pc, ibm5150, 0, pccga, pccga, genpc_state, 0, "<generic>", "PC (CGA)" , GAME_NO_SOUND) | |
| 298 | COMP( 1987, pcega, ibm5150, 0, pcega, pccga, genpc_state, 0, "<generic>", "PC (EGA)" , GAME_NO_SOUND) | |
| 299 | COMP ( 1987, pcmda, ibm5150, 0, pcmda, pcgen, genpc_state, 0, "<generic>", "PC (MDA)" , GAME_NO_SOUND) | |
| 300 | COMP ( 1987, pcherc, ibm5150, 0, pcherc, pcgen, genpc_state, 0, "<generic>", "PC (Hercules)" , GAME_NO_SOUND) | |
| 301 | COMP ( 1987, xtvga, ibm5150, 0, xtvga, pcgen, genpc_state, 0, "<generic>", "PC (VGA)" , GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 525 | 525 | |
| 526 | 526 | |
| 527 | 527 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 528 | COMP( 1983, oric1, 0, 0, oric, oric, 0, "Tangerine", "Oric 1" , 0) | |
| 529 | COMP( 1984, orica, oric1, 0, oric, orica, 0, "Tangerine", "Oric Atmos" , 0) | |
| 530 | COMP( 1985, prav8d, oric1, 0, prav8d, prav8d, 0, "Pravetz", "Pravetz 8D", 0) | |
| 531 | COMP( 1989, prav8dd, oric1, 0, prav8d, prav8d, 0, "Pravetz", "Pravetz 8D (Disk ROM)", GAME_UNOFFICIAL) | |
| 532 | COMP( 1986, telstrat, oric1, 0, telstrat, telstrat, 0, "Tangerine", "Oric Telestrat", GAME_NOT_WORKING ) | |
| 528 | COMP( 1983, oric1, 0, 0, oric, oric, oric_state, 0, "Tangerine", "Oric 1" , 0) | |
| 529 | COMP( 1984, orica, oric1, 0, oric, orica, oric_state, 0, "Tangerine", "Oric Atmos" , 0) | |
| 530 | COMP( 1985, prav8d, oric1, 0, prav8d, prav8d, oric_state, 0, "Pravetz", "Pravetz 8D", 0) | |
| 531 | COMP( 1989, prav8dd, oric1, 0, prav8d, prav8d, oric_state, 0, "Pravetz", "Pravetz 8D (Disk ROM)", GAME_UNOFFICIAL) | |
| 532 | COMP( 1986, telstrat, oric1, 0, telstrat, telstrat, oric_state, 0, "Tangerine", "Oric Telestrat", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 158 | 158 | /* Driver */ |
| 159 | 159 | |
| 160 | 160 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 161 | COMP( 1983, chaos, 0, 0, chaos, chaos, 0, "<unknown>", "Chaos 2", GAME_NO_SOUND_HW ) | |
| 161 | COMP( 1983, chaos, 0, 0, chaos, chaos, chaos_state, 0, "<unknown>", "Chaos 2", GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 143 | 143 | /* Driver */ |
| 144 | 144 | |
| 145 | 145 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 146 | COMP( 1977, sdk85, 0, 0, sdk85, sdk85, 0, "Intel", "SDK-85", GAME_NO_SOUND_HW) | |
| 146 | COMP( 1977, sdk85, 0, 0, sdk85, sdk85, sdk85_state, 0, "Intel", "SDK-85", GAME_NO_SOUND_HW) | |
| 147 | 147 |
| r15751 | r15752 | |
|---|---|---|
| 885 | 885 | ***************************************************************************/ |
| 886 | 886 | |
| 887 | 887 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 888 | CONS( 1989, genesis, 0, 0, ms_megadriv, md, genesis, "Sega", "Genesis (USA, NTSC)", 0) | |
| 889 | CONS( 1990, megadriv, genesis, 0, ms_megadpal, md, md_eur, "Sega", "Mega Drive (Europe, PAL)", 0) | |
| 890 | CONS( 1988, megadrij, genesis, 0, ms_megadriv, md, md_jpn, "Sega", "Mega Drive (Japan, NTSC)", 0) | |
| 888 | CONS( 1989, genesis, 0, 0, ms_megadriv, md, md_cons_state, genesis, "Sega", "Genesis (USA, NTSC)", 0) | |
| 889 | CONS( 1990, megadriv, genesis, 0, ms_megadpal, md, md_cons_state, md_eur, "Sega", "Mega Drive (Europe, PAL)", 0) | |
| 890 | CONS( 1988, megadrij, genesis, 0, ms_megadriv, md, md_cons_state, md_jpn, "Sega", "Mega Drive (Japan, NTSC)", 0) | |
| 891 | 891 | |
| 892 | 892 | // these should not exist, the SVP hardware is in the cart and should be installed dynamically when selected from the Software List |
| 893 | 893 | // this however involves installing entire CPUs at run/load time and I don't think we can do that. |
| 894 | CONS( 1993, gensvp, genesis, 0, ms_megdsvp, md, genesis, "Sega", "Genesis (USA, NTSC, for SVP cart)", 0) | |
| 895 | CONS( 1990, mdsvp, genesis, 0, ms_megdsvppal, md, md_eur, "Sega", "Mega Drive (Europe, PAL, for SVP cart)", 0) | |
| 896 | CONS( 1988, mdsvpj, genesis, 0, ms_megdsvp, md, md_jpn, "Sega", "Mega Drive (Japan, NTSC, for SVP cart)", 0) | |
| 894 | CONS( 1993, gensvp, genesis, 0, ms_megdsvp, md, mdsvp_state, genesis, "Sega", "Genesis (USA, NTSC, for SVP cart)", 0) | |
| 895 | CONS( 1990, mdsvp, genesis, 0, ms_megdsvppal, md, mdsvp_state, md_eur, "Sega", "Mega Drive (Europe, PAL, for SVP cart)", 0) | |
| 896 | CONS( 1988, mdsvpj, genesis, 0, ms_megdsvp, md, mdsvp_state, md_jpn, "Sega", "Mega Drive (Japan, NTSC, for SVP cart)", 0) | |
| 897 | 897 | |
| 898 | 898 | // the 32X plugged in the cart slot, games plugged into the 32x. Maybe it should be handled as an expansion device? |
| 899 | CONS( 1994, 32x, 0, 0, ms_32x, md, mess_32x, "Sega", "32X (USA, NTSC)", GAME_NOT_WORKING ) | |
| 900 | CONS( 1994, 32xe, 32x, 0, ms_32x_pal, md, mess_32x_eur, "Sega", "32X (Europe, PAL)", GAME_NOT_WORKING ) | |
| 901 | CONS( 1994, 32xj, 32x, 0, ms_32x, md, mess_32x_jpn, "Sega", "32X (Japan, NTSC)", GAME_NOT_WORKING ) | |
| 899 | CONS( 1994, 32x, 0, 0, ms_32x, md, md_cons_state, mess_32x, "Sega", "32X (USA, NTSC)", GAME_NOT_WORKING ) | |
| 900 | CONS( 1994, 32xe, 32x, 0, ms_32x_pal, md, md_cons_state, mess_32x_eur, "Sega", "32X (Europe, PAL)", GAME_NOT_WORKING ) | |
| 901 | CONS( 1994, 32xj, 32x, 0, ms_32x, md, md_cons_state, mess_32x_jpn, "Sega", "32X (Japan, NTSC)", GAME_NOT_WORKING ) | |
| 902 | 902 | |
| 903 | 903 | // the SegaCD plugged into the expansion port.. |
| 904 | CONS( 1992, segacd, 0, 0, genesis_scd_scd, md, genesis, "Sega", "Sega CD (USA, NTSC)", GAME_NOT_WORKING ) | |
| 905 | CONS( 1993, megacd, segacd, 0, genesis_scd_mcd, md, md_eur, "Sega", "Mega-CD (Europe, PAL)", GAME_NOT_WORKING ) | |
| 906 | CONS( 1991, megacdj, segacd, 0, genesis_scd_mcdj,md, md_jpn, "Sega", "Mega-CD (Japan, NTSC)", GAME_NOT_WORKING ) // this bios doesn't work with our ram interleave needed by a few games?! | |
| 907 | CONS( 1991, megacda, segacd, 0, genesis_scd_mcdj,md, md_eur, "Sega", "Mega-CD (Asia, PAL)", GAME_NOT_WORKING ) | |
| 908 | CONS( 1993, segacd2, 0, 0, genesis_scd_scd, md, genesis, "Sega", "Sega CD 2 (USA, NTSC)", GAME_NOT_WORKING ) | |
| 909 | CONS( 1993, megacd2, segacd2, 0, genesis_scd_mcd, md, md_eur, "Sega", "Mega-CD 2 (Europe, PAL)", GAME_NOT_WORKING ) | |
| 910 | CONS( 1993, megacd2j, segacd2, 0, genesis_scd_mcdj,md, md_jpn, "Sega", "Mega-CD 2 (Japan, NTSC)", GAME_NOT_WORKING ) | |
| 911 | CONS( 1993, laseract, 0, 0, genesis_scd, md, genesis, "Pioneer","LaserActive (USA, NTSC)", GAME_NOT_WORKING ) | |
| 912 | CONS( 1993, laseractj, laseract, 0, genesis_scd, md, md_jpn, "Pioneer","LaserActive (Japan, NTSC)", GAME_NOT_WORKING ) | |
| 913 | CONS( 1993, xeye, 0, 0, genesis_scd, md, genesis, "JVC", "X'eye (USA, NTSC)", GAME_NOT_WORKING ) | |
| 914 | CONS( 1992, wmega, xeye, 0, genesis_scd, md, md_jpn, "Sega", "Wondermega (Japan, NTSC)", GAME_NOT_WORKING ) | |
| 915 | CONS( 1993, wmegam2, xeye, 0, genesis_scd, md, md_jpn, "Victor", "Wondermega M2 (Japan, NTSC)", GAME_NOT_WORKING ) | |
| 916 | CONS( 1994, cdx, 0, 0, genesis_scd, md, genesis, "Sega", "CDX (USA, NTSC)", GAME_NOT_WORKING ) | |
| 917 | CONS( 1994, multmega, cdx, 0, genesis_scd, md, md_eur, "Sega", "Multi-Mega (Europe, PAL)", GAME_NOT_WORKING ) | |
| 918 | CONS( 1994, 32x_scd, 0, 0, genesis_32x_scd, md, mess_32x, "Sega", "Sega CD (USA, NTSC, w/32X)", GAME_NOT_WORKING ) | |
| 904 | CONS( 1992, segacd, 0, 0, genesis_scd_scd, md, md_cons_state, genesis, "Sega", "Sega CD (USA, NTSC)", GAME_NOT_WORKING ) | |
| 905 | CONS( 1993, megacd, segacd, 0, genesis_scd_mcd, md, md_cons_state, md_eur, "Sega", "Mega-CD (Europe, PAL)", GAME_NOT_WORKING ) | |
| 906 | CONS( 1991, megacdj, segacd, 0, genesis_scd_mcdj,md, md_cons_state, md_jpn, "Sega", "Mega-CD (Japan, NTSC)", GAME_NOT_WORKING ) // this bios doesn't work with our ram interleave needed by a few games?! | |
| 907 | CONS( 1991, megacda, segacd, 0, genesis_scd_mcdj,md, md_cons_state, md_eur, "Sega", "Mega-CD (Asia, PAL)", GAME_NOT_WORKING ) | |
| 908 | CONS( 1993, segacd2, 0, 0, genesis_scd_scd, md, md_cons_state, genesis, "Sega", "Sega CD 2 (USA, NTSC)", GAME_NOT_WORKING ) | |
| 909 | CONS( 1993, megacd2, segacd2, 0, genesis_scd_mcd, md, md_cons_state, md_eur, "Sega", "Mega-CD 2 (Europe, PAL)", GAME_NOT_WORKING ) | |
| 910 | CONS( 1993, megacd2j, segacd2, 0, genesis_scd_mcdj,md, md_cons_state, md_jpn, "Sega", "Mega-CD 2 (Japan, NTSC)", GAME_NOT_WORKING ) | |
| 911 | CONS( 1993, laseract, 0, 0, genesis_scd, md, md_cons_state, genesis, "Pioneer","LaserActive (USA, NTSC)", GAME_NOT_WORKING ) | |
| 912 | CONS( 1993, laseractj, laseract, 0, genesis_scd, md, md_cons_state, md_jpn, "Pioneer","LaserActive (Japan, NTSC)", GAME_NOT_WORKING ) | |
| 913 | CONS( 1993, xeye, 0, 0, genesis_scd, md, md_cons_state, genesis, "JVC", "X'eye (USA, NTSC)", GAME_NOT_WORKING ) | |
| 914 | CONS( 1992, wmega, xeye, 0, genesis_scd, md, md_cons_state, md_jpn, "Sega", "Wondermega (Japan, NTSC)", GAME_NOT_WORKING ) | |
| 915 | CONS( 1993, wmegam2, xeye, 0, genesis_scd, md, md_cons_state, md_jpn, "Victor", "Wondermega M2 (Japan, NTSC)", GAME_NOT_WORKING ) | |
| 916 | CONS( 1994, cdx, 0, 0, genesis_scd, md, md_cons_state, genesis, "Sega", "CDX (USA, NTSC)", GAME_NOT_WORKING ) | |
| 917 | CONS( 1994, multmega, cdx, 0, genesis_scd, md, md_cons_state, md_eur, "Sega", "Multi-Mega (Europe, PAL)", GAME_NOT_WORKING ) | |
| 918 | CONS( 1994, 32x_scd, 0, 0, genesis_32x_scd, md, md_cons_state, mess_32x, "Sega", "Sega CD (USA, NTSC, w/32X)", GAME_NOT_WORKING ) | |
| 919 | 919 | |
| 920 | 920 | // this is a standalone system based on the md-like hardware (same vdp etc.) |
| 921 | 921 | |
| 922 | CONS( 1994, pico, 0, 0, picopal, pico, md_eur, "Sega", "Pico (Europe, PAL)", 0) | |
| 923 | CONS( 1994, picou, pico, 0, pico, pico, genesis, "Sega", "Pico (USA, NTSC)", 0) | |
| 924 | CONS( 1993, picoj, pico, 0, pico, pico, md_jpn, "Sega", "Pico (Japan, NTSC)", 0) | |
| 922 | CONS( 1994, pico, 0, 0, picopal, pico, pico_state, md_eur, "Sega", "Pico (Europe, PAL)", 0) | |
| 923 | CONS( 1994, picou, pico, 0, pico, pico, pico_state, genesis, "Sega", "Pico (USA, NTSC)", 0) | |
| 924 | CONS( 1993, picoj, pico, 0, pico, pico, pico_state, md_jpn, "Sega", "Pico (Japan, NTSC)", 0) |
| r15751 | r15752 | |
|---|---|---|
| 216 | 216 | |
| 217 | 217 | /* Driver */ |
| 218 | 218 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 219 | COMP( 1984, orao, 0, 0, orao, orao, orao, "PEL Varazdin", "Orao 102", 0) | |
| 220 | COMP( 1985, orao103, orao, 0, orao, orao, orao103, "PEL Varazdin", "Orao 103", 0) | |
| 219 | COMP( 1984, orao, 0, 0, orao, orao, orao_state, orao, "PEL Varazdin", "Orao 102", 0) | |
| 220 | COMP( 1985, orao103, orao, 0, orao, orao, orao_state, orao103, "PEL Varazdin", "Orao 103", 0) |
| r15751 | r15752 | |
|---|---|---|
| 369 | 369 | ***************************************************************************/ |
| 370 | 370 | |
| 371 | 371 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 372 | CONS( 1977, mekd2, 0, 0, mekd2, mekd2, 0, "Motorola", "MEK6800D2" , GAME_NOT_WORKING ) | |
| 372 | CONS( 1977, mekd2, 0, 0, mekd2, mekd2, mekd2_state, 0, "Motorola", "MEK6800D2" , GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 419 | 419 | ***************************************************************************/ |
| 420 | 420 | |
| 421 | 421 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 422 | COMP( 1986, rt1715, 0, 0, rt1715, k7658, 0, "Robotron", "Robotron PC-1715", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 423 | COMP( 1986, rt1715lc, rt1715, 0, rt1715, k7658, 0, "Robotron", "Robotron PC-1715 (latin/cyrillic)", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 424 | COMP( 1986, rt1715w, rt1715, 0, rt1715w, k7658, 0, "Robotron", "Robotron PC-1715W", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 422 | COMP( 1986, rt1715, 0, 0, rt1715, k7658, rt1715_state, 0, "Robotron", "Robotron PC-1715", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 423 | COMP( 1986, rt1715lc, rt1715, 0, rt1715, k7658, rt1715_state, 0, "Robotron", "Robotron PC-1715 (latin/cyrillic)", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 424 | COMP( 1986, rt1715w, rt1715, 0, rt1715w, k7658, rt1715_state, 0, "Robotron", "Robotron PC-1715W", GAME_NOT_WORKING | GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 113 | 113 | /* Driver */ |
| 114 | 114 | |
| 115 | 115 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 116 | COMP( 1981, dual68, 0, 0, dual68, dual68, 0, "Dual Systems Corporation", "Dual Systems 68000", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 116 | COMP( 1981, dual68, 0, 0, dual68, dual68, dual68_state, 0, "Dual Systems Corporation", "Dual Systems 68000", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 117 | 117 |
| r15751 | r15752 | |
|---|---|---|
| 724 | 724 | /* Driver */ |
| 725 | 725 | |
| 726 | 726 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 727 | COMP( 2000, rex6000, 0, 0, rex6000, rex6000, 0, "Xircom / Intel", "REX 6000", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 728 | COMP( 2000, ds2, rex6000, 0, rex6000, rex6000, 0, "Citizen", "DataSlim 2", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 727 | COMP( 2000, rex6000, 0, 0, rex6000, rex6000, rex6000_state, 0, "Xircom / Intel", "REX 6000", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 728 | COMP( 2000, ds2, rex6000, 0, rex6000, rex6000, rex6000_state, 0, "Citizen", "DataSlim 2", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 1396 | 1396 | ***************************************************************************/ |
| 1397 | 1397 | |
| 1398 | 1398 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 1399 | COMP ( 1984, ibm5170, 0, ibm5150, ibm5170, atcga, atcga, "International Business Machines", "IBM PC/AT 5170", GAME_NOT_WORKING ) | |
| 1400 | COMP ( 1985, ibm5170a, ibm5170, 0, ibm5170a, atcga, atcga, "International Business Machines", "IBM PC/AT 5170 8MHz", GAME_NOT_WORKING ) | |
| 1401 | COMP ( 1985, ibm5162, ibm5170, 0, ibm5162, atcga, atcga, "International Business Machines", "IBM PC/XT-286 5162", GAME_NOT_WORKING ) | |
| 1402 | COMP ( 1990, i8530h31, ibm5170, 0, ps2m30286, atvga, atvga, "International Business Machines", "IBM PS/2 8530-H31 (Model 30/286)", GAME_NOT_WORKING ) | |
| 1403 | COMP ( 1988, i8530286, ibm5170, 0, ps2m30286, atvga, atvga, "International Business Machines", "IBM PS/2 Model 30-286", GAME_NOT_WORKING ) | |
| 1404 | COMP ( 198?, i8535043, ibm5170, 0, at386, atvga, atvga, "International Business Machines", "IBM PS/2 8535-043 (Model 35)", GAME_NOT_WORKING ) | |
| 1405 | COMP ( 198?, i8550021, ibm5170, 0, at386, atvga, atvga, "International Business Machines", "IBM PS/2 8550-021 (Model 50)", GAME_NOT_WORKING ) | |
| 1406 | COMP ( 198?, i8550061, ibm5170, 0, at386, atvga, atvga, "International Business Machines", "IBM PS/2 8550-061 (Model 50Z)", GAME_NOT_WORKING ) | |
| 1407 | COMP ( 1989, i8555081, ibm5170, 0, at386, atvga, atvga, "International Business Machines", "IBM PS/2 8550-081 (Model 55SX)", GAME_NOT_WORKING ) | |
| 1408 | COMP ( 198?, i8580071, ibm5170, 0, at386, atvga, atvga, "International Business Machines", "IBM PS/2 8580-071 (Model 80)", GAME_NOT_WORKING ) | |
| 1409 | COMP ( 198?, i8580111, ibm5170, 0, at386, atvga, atvga, "International Business Machines", "IBM PS/2 8580-111 (Model 80)", GAME_NOT_WORKING ) | |
| 1410 | COMP ( 1987, at, ibm5170, 0, ibm5162, atcga, atcga, "<generic>", "PC/AT (CGA, MF2 Keyboard)", GAME_NOT_WORKING ) | |
| 1411 | COMP ( 1987, atvga, ibm5170, 0, atvga, atvga, atvga, "<generic>", "PC/AT (VGA, MF2 Keyboard)" , GAME_NOT_WORKING ) | |
| 1412 | COMP ( 1988, at386, ibm5170, 0, at386, atvga, atvga, "<generic>", "PC/AT 386 (VGA, MF2 Keyboard)", GAME_NOT_WORKING ) | |
| 1413 | COMP ( 1990, at486, ibm5170, 0, at486, atvga, atvga, "<generic>", "PC/AT 486 (VGA, MF2 Keyboard)", GAME_NOT_WORKING ) | |
| 1414 | COMP ( 1990, at586, ibm5170, 0, at586, atvga, 0, "<generic>", "PC/AT 586 (PIIX4)", GAME_NOT_WORKING ) | |
| 1415 | COMP ( 1990, at586x3, ibm5170, 0, at586x3, atvga, 0, "<generic>", "PC/AT 586 (PIIX3)", GAME_NOT_WORKING ) | |
| 1416 | COMP ( 1989, neat, ibm5170, 0, neat, atcga, atcga, "<generic>", "NEAT (CGA, MF2 Keyboard)", GAME_NOT_WORKING ) | |
| 1417 | COMP ( 1993, ct486, ibm5170, 0, ct486, atvga, atvga, "<unknown>", "PC/AT 486 with C&T chipset", GAME_NOT_WORKING ) | |
| 1418 | COMP ( 1993, ec1849, ibm5170, 0, ec1849, atcga, atcga, "<unknown>", "EC-1849", GAME_NOT_WORKING ) | |
| 1419 | COMP ( 1993, megapc, ibm5170, 0, megapc, atvga, atvga, "Amstrad plc", "MegaPC", GAME_NOT_WORKING ) | |
| 1420 | COMP ( 199?, megapcpl, ibm5170, 0, megapcpl, atvga, atvga, "Amstrad plc", "MegaPC Plus", GAME_NOT_WORKING ) | |
| 1421 | COMP ( 1989, pc2386, ibm5170, 0, at386, atvga, atvga, "Amstrad plc", "Amstrad PC2386", GAME_NOT_WORKING ) | |
| 1422 | COMP ( 1991, aprfte, ibm5170, 0, at486, atvga, atvga, "Apricot", "Apricot FT//ex 486 (J3 Motherboard)", GAME_NOT_WORKING ) | |
| 1423 | COMP ( 1991, ftsserv, ibm5170, 0, at486, atvga, atvga, "Apricot", "Apricot FTs (Scorpion)", GAME_NOT_WORKING ) | |
| 1424 | COMP ( 1992, aprpand, ibm5170, 0, at486, atvga, atvga, "Apricot", "Apricot FTs (Panther Rev F 1.02.26)", GAME_NOT_WORKING ) | |
| 1425 | COMP ( 1990, aplanst, ibm5170, 0, at386, atvga, atvga, "Apricot", "Apricot LANstation (Krypton Motherboard)", GAME_NOT_WORKING ) | |
| 1426 | COMP ( 1990, aplannb, ibm5170, 0, at386, atvga, atvga, "Apricot", "Apricot LANstation (Novell Remote Boot)", GAME_NOT_WORKING ) | |
| 1427 | COMP ( 1992, aplscar, ibm5170, 0, at386, atvga, atvga, "Apricot", "Apricot LS Pro (Caracal Motherboard)", GAME_NOT_WORKING ) | |
| 1428 | COMP ( 1992, aplsbon, ibm5170, 0, at486, atvga, atvga, "Apricot", "Apricot LS Pro (Bonsai Motherboard)", GAME_NOT_WORKING ) | |
| 1429 | COMP ( 1988, xb42663, ibm5170, 0, at386, atvga, atvga, "Apricot", "Apricot Qi 300 (Rev D,E & F Motherboard)", GAME_NOT_WORKING ) | |
| 1430 | COMP ( 1988, qi600, ibm5170, 0, at386, atvga, atvga, "Apricot", "Apricot Qi 600 (Neptune Motherboard)", GAME_NOT_WORKING ) | |
| 1431 | COMP ( 1990, qi900, ibm5170, 0, at486, atvga, atvga, "Apricot", "Apricot Qi 900 (Scorpion Motherboard)", GAME_NOT_WORKING ) | |
| 1432 | COMP ( 1989, apvxft, ibm5170, 0, at486, atvga, atvga, "Apricot", "Apricot VX FT server", GAME_NOT_WORKING ) | |
| 1433 | COMP ( 1991, apxenls3, ibm5170, 0, at486, atvga, atvga, "Apricot", "Apricot XEN-LS (Venus IV Motherboard)", GAME_NOT_WORKING ) | |
| 1434 | COMP ( 1993, apxlsam, ibm5170, 0, at486, atvga, atvga, "Apricot", "Apricot XEN-LS II (Samurai Motherboard)", GAME_NOT_WORKING ) | |
| 1435 | COMP ( 1987, apxeni, ibm5170, 0, at386, atvga, atvga, "Apricot", "Apricot XEN-i 386 (Leopard Motherboard)" , GAME_NOT_WORKING ) | |
| 1436 | COMP ( 1989, xb42639, ibm5170, 0, xb42639, atvga, atvga, "Apricot", "Apricot XEN-S (Venus I Motherboard 286)" , GAME_NOT_WORKING ) | |
| 1437 | COMP ( 1990, xb42639a, ibm5170, 0, xb42639, atvga, atvga, "Apricot", "Apricot XEN-S (Venus II Motherboard 286)" , GAME_NOT_WORKING ) | |
| 1438 | COMP ( 1989, xb42664, ibm5170, 0, at386, atvga, atvga, "Apricot", "Apricot XEN-S (Venus I Motherboard 386)" , GAME_NOT_WORKING ) | |
| 1439 | COMP ( 1990, xb42664a, ibm5170, 0, at386, atvga, atvga, "Apricot", "Apricot XEN-S (Venus II Motherboard 386)" , GAME_NOT_WORKING ) | |
| 1440 | COMP ( 1993, apxena1, ibm5170, 0, at486, atvga, atvga, "Apricot", "Apricot XEN PC (A1 Motherboard)", GAME_NOT_WORKING ) | |
| 1441 | COMP ( 1993, apxenp2, ibm5170, 0, at486, atvga, atvga, "Apricot", "Apricot XEN PC (P2 Motherboard)", GAME_NOT_WORKING ) | |
| 1442 | COMP ( 1990, c386sx16, ibm5170, 0, c386sx16, atvga, atvga, "Commodore Business Machines", "Commodore 386SX-16", GAME_NOT_WORKING ) | |
| 1443 | COMP ( 1988, cmdpc30, ibm5170, 0, ibm5162, atcga, atcga, "Commodore Business Machines", "PC 30 III", GAME_NOT_WORKING ) | |
| 1444 | COMP ( 1995, ficpio2, ibm5170, 0, at486, atvga, atvga, "FIC", "486-PIO-2", GAME_NOT_WORKING ) | |
| 1445 | COMP ( 1997, ficvt503, ibm5170, 0, at586, atvga, 0, "FIC", "VT-503", GAME_NOT_WORKING ) | |
| 1446 | COMP ( 1991, t2000sx, ibm5170, 0, c386sx16, atvga, atvga, "Toshiba", "T2000SX", GAME_NOT_WORKING ) | |
| 1399 | COMP ( 1984, ibm5170, 0, ibm5150, ibm5170, atcga, at_state, atcga, "International Business Machines", "IBM PC/AT 5170", GAME_NOT_WORKING ) | |
| 1400 | COMP ( 1985, ibm5170a, ibm5170, 0, ibm5170a, atcga, at_state, atcga, "International Business Machines", "IBM PC/AT 5170 8MHz", GAME_NOT_WORKING ) | |
| 1401 | COMP ( 1985, ibm5162, ibm5170, 0, ibm5162, atcga, at_state, atcga, "International Business Machines", "IBM PC/XT-286 5162", GAME_NOT_WORKING ) | |
| 1402 | COMP ( 1990, i8530h31, ibm5170, 0, ps2m30286, atvga, at_state, atvga, "International Business Machines", "IBM PS/2 8530-H31 (Model 30/286)", GAME_NOT_WORKING ) | |
| 1403 | COMP ( 1988, i8530286, ibm5170, 0, ps2m30286, atvga, at_state, atvga, "International Business Machines", "IBM PS/2 Model 30-286", GAME_NOT_WORKING ) | |
| 1404 | COMP ( 198?, i8535043, ibm5170, 0, at386, atvga, at_state, atvga, "International Business Machines", "IBM PS/2 8535-043 (Model 35)", GAME_NOT_WORKING ) | |
| 1405 | COMP ( 198?, i8550021, ibm5170, 0, at386, atvga, at_state, atvga, "International Business Machines", "IBM PS/2 8550-021 (Model 50)", GAME_NOT_WORKING ) | |
| 1406 | COMP ( 198?, i8550061, ibm5170, 0, at386, atvga, at_state, atvga, "International Business Machines", "IBM PS/2 8550-061 (Model 50Z)", GAME_NOT_WORKING ) | |
| 1407 | COMP ( 1989, i8555081, ibm5170, 0, at386, atvga, at_state, atvga, "International Business Machines", "IBM PS/2 8550-081 (Model 55SX)", GAME_NOT_WORKING ) | |
| 1408 | COMP ( 198?, i8580071, ibm5170, 0, at386, atvga, at_state, atvga, "International Business Machines", "IBM PS/2 8580-071 (Model 80)", GAME_NOT_WORKING ) | |
| 1409 | COMP ( 198?, i8580111, ibm5170, 0, at386, atvga, at_state, atvga, "International Business Machines", "IBM PS/2 8580-111 (Model 80)", GAME_NOT_WORKING ) | |
| 1410 | COMP ( 1987, at, ibm5170, 0, ibm5162, atcga, at_state, atcga, "<generic>", "PC/AT (CGA, MF2 Keyboard)", GAME_NOT_WORKING ) | |
| 1411 | COMP ( 1987, atvga, ibm5170, 0, atvga, atvga, at_state, atvga, "<generic>", "PC/AT (VGA, MF2 Keyboard)" , GAME_NOT_WORKING ) | |
| 1412 | COMP ( 1988, at386, ibm5170, 0, at386, atvga, at_state, atvga, "<generic>", "PC/AT 386 (VGA, MF2 Keyboard)", GAME_NOT_WORKING ) | |
| 1413 | COMP ( 1990, at486, ibm5170, 0, at486, atvga, at_state, atvga, "<generic>", "PC/AT 486 (VGA, MF2 Keyboard)", GAME_NOT_WORKING ) | |
| 1414 | COMP ( 1990, at586, ibm5170, 0, at586, atvga, at586_state, 0, "<generic>", "PC/AT 586 (PIIX4)", GAME_NOT_WORKING ) | |
| 1415 | COMP ( 1990, at586x3, ibm5170, 0, at586x3, atvga, at586_state, 0, "<generic>", "PC/AT 586 (PIIX3)", GAME_NOT_WORKING ) | |
| 1416 | COMP ( 1989, neat, ibm5170, 0, neat, atcga, at_state, atcga, "<generic>", "NEAT (CGA, MF2 Keyboard)", GAME_NOT_WORKING ) | |
| 1417 | COMP ( 1993, ct486, ibm5170, 0, ct486, atvga, at_state, atvga, "<unknown>", "PC/AT 486 with C&T chipset", GAME_NOT_WORKING ) | |
| 1418 | COMP ( 1993, ec1849, ibm5170, 0, ec1849, atcga, at_state, atcga, "<unknown>", "EC-1849", GAME_NOT_WORKING ) | |
| 1419 | COMP ( 1993, megapc, ibm5170, 0, megapc, atvga, at_state, atvga, "Amstrad plc", "MegaPC", GAME_NOT_WORKING ) | |
| 1420 | COMP ( 199?, megapcpl, ibm5170, 0, megapcpl, atvga, at_state, atvga, "Amstrad plc", "MegaPC Plus", GAME_NOT_WORKING ) | |
| 1421 | COMP ( 1989, pc2386, ibm5170, 0, at386, atvga, at_state, atvga, "Amstrad plc", "Amstrad PC2386", GAME_NOT_WORKING ) | |
| 1422 | COMP ( 1991, aprfte, ibm5170, 0, at486, atvga, at_state, atvga, "Apricot", "Apricot FT//ex 486 (J3 Motherboard)", GAME_NOT_WORKING ) | |
| 1423 | COMP ( 1991, ftsserv, ibm5170, 0, at486, atvga, at_state, atvga, "Apricot", "Apricot FTs (Scorpion)", GAME_NOT_WORKING ) | |
| 1424 | COMP ( 1992, aprpand, ibm5170, 0, at486, atvga, at_state, atvga, "Apricot", "Apricot FTs (Panther Rev F 1.02.26)", GAME_NOT_WORKING ) | |
| 1425 | COMP ( 1990, aplanst, ibm5170, 0, at386, atvga, at_state, atvga, "Apricot", "Apricot LANstation (Krypton Motherboard)", GAME_NOT_WORKING ) | |
| 1426 | COMP ( 1990, aplannb, ibm5170, 0, at386, atvga, at_state, atvga, "Apricot", "Apricot LANstation (Novell Remote Boot)", GAME_NOT_WORKING ) | |
| 1427 | COMP ( 1992, aplscar, ibm5170, 0, at386, atvga, at_state, atvga, "Apricot", "Apricot LS Pro (Caracal Motherboard)", GAME_NOT_WORKING ) | |
| 1428 | COMP ( 1992, aplsbon, ibm5170, 0, at486, atvga, at_state, atvga, "Apricot", "Apricot LS Pro (Bonsai Motherboard)", GAME_NOT_WORKING ) | |
| 1429 | COMP ( 1988, xb42663, ibm5170, 0, at386, atvga, at_state, atvga, "Apricot", "Apricot Qi 300 (Rev D,E & F Motherboard)", GAME_NOT_WORKING ) | |
| 1430 | COMP ( 1988, qi600, ibm5170, 0, at386, atvga, at_state, atvga, "Apricot", "Apricot Qi 600 (Neptune Motherboard)", GAME_NOT_WORKING ) | |
| 1431 | COMP ( 1990, qi900, ibm5170, 0, at486, atvga, at_state, atvga, "Apricot", "Apricot Qi 900 (Scorpion Motherboard)", GAME_NOT_WORKING ) | |
| 1432 | COMP ( 1989, apvxft, ibm5170, 0, at486, atvga, at_state, atvga, "Apricot", "Apricot VX FT server", GAME_NOT_WORKING ) | |
| 1433 | COMP ( 1991, apxenls3, ibm5170, 0, at486, atvga, at_state, atvga, "Apricot", "Apricot XEN-LS (Venus IV Motherboard)", GAME_NOT_WORKING ) | |
| 1434 | COMP ( 1993, apxlsam, ibm5170, 0, at486, atvga, at_state, atvga, "Apricot", "Apricot XEN-LS II (Samurai Motherboard)", GAME_NOT_WORKING ) | |
| 1435 | COMP ( 1987, apxeni, ibm5170, 0, at386, atvga, at_state, atvga, "Apricot", "Apricot XEN-i 386 (Leopard Motherboard)" , GAME_NOT_WORKING ) | |
| 1436 | COMP ( 1989, xb42639, ibm5170, 0, xb42639, atvga, at_state, atvga, "Apricot", "Apricot XEN-S (Venus I Motherboard 286)" , GAME_NOT_WORKING ) | |
| 1437 | COMP ( 1990, xb42639a, ibm5170, 0, xb42639, atvga, at_state, atvga, "Apricot", "Apricot XEN-S (Venus II Motherboard 286)" , GAME_NOT_WORKING ) | |
| 1438 | COMP ( 1989, xb42664, ibm5170, 0, at386, atvga, at_state, atvga, "Apricot", "Apricot XEN-S (Venus I Motherboard 386)" , GAME_NOT_WORKING ) | |
| 1439 | COMP ( 1990, xb42664a, ibm5170, 0, at386, atvga, at_state, atvga, "Apricot", "Apricot XEN-S (Venus II Motherboard 386)" , GAME_NOT_WORKING ) | |
| 1440 | COMP ( 1993, apxena1, ibm5170, 0, at486, atvga, at_state, atvga, "Apricot", "Apricot XEN PC (A1 Motherboard)", GAME_NOT_WORKING ) | |
| 1441 | COMP ( 1993, apxenp2, ibm5170, 0, at486, atvga, at_state, atvga, "Apricot", "Apricot XEN PC (P2 Motherboard)", GAME_NOT_WORKING ) | |
| 1442 | COMP ( 1990, c386sx16, ibm5170, 0, c386sx16, atvga, at_state, atvga, "Commodore Business Machines", "Commodore 386SX-16", GAME_NOT_WORKING ) | |
| 1443 | COMP ( 1988, cmdpc30, ibm5170, 0, ibm5162, atcga, at_state, atcga, "Commodore Business Machines", "PC 30 III", GAME_NOT_WORKING ) | |
| 1444 | COMP ( 1995, ficpio2, ibm5170, 0, at486, atvga, at_state, atvga, "FIC", "486-PIO-2", GAME_NOT_WORKING ) | |
| 1445 | COMP ( 1997, ficvt503, ibm5170, 0, at586, atvga, at586_state, 0, "FIC", "VT-503", GAME_NOT_WORKING ) | |
| 1446 | COMP ( 1991, t2000sx, ibm5170, 0, c386sx16, atvga, at_state, atvga, "Toshiba", "T2000SX", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 481 | 481 | |
| 482 | 482 | |
| 483 | 483 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 484 | COMP( 1986, ex800, 0, 0, ex800, ex800, 0, "Epson", "EX-800", GAME_NO_SOUND | GAME_NOT_WORKING) | |
| 484 | COMP( 1986, ex800, 0, 0, ex800, ex800, ex800_state, 0, "Epson", "EX-800", GAME_NO_SOUND | GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 291 | 291 | } |
| 292 | 292 | } |
| 293 | 293 | |
| 294 | CONS( 1984, enmirage, 0, 0, mirage, mirage, mirage, "Ensoniq", "Ensoniq Mirage", GAME_NOT_WORKING ) | |
| 294 | CONS( 1984, enmirage, 0, 0, mirage, mirage, mirage_state, mirage, "Ensoniq", "Ensoniq Mirage", GAME_NOT_WORKING ) | |
| 295 | 295 |
| r15751 | r15752 | |
|---|---|---|
| 658 | 658 | ROM_END |
| 659 | 659 | |
| 660 | 660 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 661 | COMP(1948, ssem, 0, 0, ssem, ssem, 0, "Manchester University", "Small-Scale Experimental Machine (SSEM), 'Baby'", GAME_NO_SOUND_HW ) | |
| 661 | COMP(1948, ssem, 0, 0, ssem, ssem, ssem_state, 0, "Manchester University", "Small-Scale Experimental Machine (SSEM), 'Baby'", GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 244 | 244 | /* Driver */ |
| 245 | 245 | |
| 246 | 246 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 247 | COMP( 1987, vector06, 0, 0, vector06, vector06, 0, "<unknown>", "Vector 06c", GAME_NOT_WORKING) | |
| 248 | COMP( 1987, vec1200, vector06, 0, vector06, vector06, 0, "<unknown>", "Vector 1200", GAME_NOT_WORKING) | |
| 249 | COMP( 1987, pk6128c, vector06, 0, vector06, vector06, 0, "<unknown>", "PK-6128c", GAME_NOT_WORKING) | |
| 250 | COMP( 1987, krista2, vector06, 0, vector06, vector06, 0, "<unknown>", "Krista-2", GAME_NOT_WORKING) | |
| 247 | COMP( 1987, vector06, 0, 0, vector06, vector06, vector06_state, 0, "<unknown>", "Vector 06c", GAME_NOT_WORKING) | |
| 248 | COMP( 1987, vec1200, vector06, 0, vector06, vector06, vector06_state, 0, "<unknown>", "Vector 1200", GAME_NOT_WORKING) | |
| 249 | COMP( 1987, pk6128c, vector06, 0, vector06, vector06, vector06_state, 0, "<unknown>", "PK-6128c", GAME_NOT_WORKING) | |
| 250 | COMP( 1987, krista2, vector06, 0, vector06, vector06, vector06_state, 0, "<unknown>", "Krista-2", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 164 | 164 | /* Driver */ |
| 165 | 165 | |
| 166 | 166 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 167 | COMP( 1983, d6809, 0, 0, d6809, d6809, 0, "Dunfield", "6809 Portable", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 167 | COMP( 1983, d6809, 0, 0, d6809, d6809, d6809_state, 0, "Dunfield", "6809 Portable", GAME_NOT_WORKING | GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 169 | 169 | /* Driver */ |
| 170 | 170 | |
| 171 | 171 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 172 | COMP( 1981, galeb, 0, 0, galeb, galeb, 0, "PEL Varazdin", "Galeb", 0) | |
| 172 | COMP( 1981, galeb, 0, 0, galeb, galeb, galeb_state, 0, "PEL Varazdin", "Galeb", 0) |
| r15751 | r15752 | |
|---|---|---|
| 1152 | 1152 | // System Drivers |
| 1153 | 1153 | |
| 1154 | 1154 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 1155 | COMP( 1983, v1050, 0, 0, v1050, v1050, 0, "Visual Technology Inc", "Visual 1050", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE | GAME_NO_SOUND) | |
| 1155 | COMP( 1983, v1050, 0, 0, v1050, v1050, v1050_state, 0, "Visual Technology Inc", "Visual 1050", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 203 | 203 | |
| 204 | 204 | |
| 205 | 205 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 206 | COMP ( 1983, electron, 0, 0, electron, electron, 0, "Acorn", "Acorn Electron", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 206 | COMP ( 1983, electron, 0, 0, electron, electron, electron_state, 0, "Acorn", "Acorn Electron", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 94 | 94 | ROM_END |
| 95 | 95 | |
| 96 | 96 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 97 | CONS(2010, uzebox, 0, 0, uzebox, uzebox, uzebox, "Belogic", "Uzebox", GAME_NO_SOUND | GAME_NOT_WORKING) | |
| 97 | CONS(2010, uzebox, 0, 0, uzebox, uzebox, uzebox_state, uzebox, "Belogic", "Uzebox", GAME_NO_SOUND | GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 1352 | 1352 | //************************************************************************** |
| 1353 | 1353 | |
| 1354 | 1354 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 1355 | COMP( 1984, ql, 0, 0, ql, ql, 0, "Sinclair Research Ltd", "QL (UK)", GAME_SUPPORTS_SAVE ) | |
| 1356 | COMP( 1985, ql_us, ql, 0, ql_ntsc, ql, 0, "Sinclair Research Ltd", "QL (USA)", GAME_SUPPORTS_SAVE ) | |
| 1357 | COMP( 1985, ql_es, ql, 0, ql, ql_es, 0, "Sinclair Research Ltd", "QL (Spain)", GAME_SUPPORTS_SAVE ) | |
| 1358 | COMP( 1985, ql_fr, ql, 0, ql, ql_fr, 0, "Sinclair Research Ltd", "QL (France)", GAME_NOT_WORKING ) | |
| 1359 | COMP( 1985, ql_de, ql, 0, ql, ql_de, 0, "Sinclair Research Ltd", "QL (Germany)", GAME_SUPPORTS_SAVE ) | |
| 1360 | COMP( 1985, ql_it, ql, 0, ql, ql_it, 0, "Sinclair Research Ltd", "QL (Italy)", GAME_SUPPORTS_SAVE ) | |
| 1361 | COMP( 1985, ql_se, ql, 0, ql, ql_se, 0, "Sinclair Research Ltd", "QL (Sweden)", GAME_NOT_WORKING ) | |
| 1362 | COMP( 1985, ql_dk, ql, 0, ql, ql_dk, 0, "Sinclair Research Ltd", "QL (Denmark)", GAME_NOT_WORKING ) | |
| 1363 | COMP( 1985, ql_gr, ql, 0, ql, ql, 0, "Sinclair Research Ltd", "QL (Greece)", GAME_SUPPORTS_SAVE ) | |
| 1364 | //COMP( 1984, tonto, 0, 0, opd, ql, 0, "British Telecom Business Systems", "Merlin M1800 Tonto", GAME_NOT_WORKING ) | |
| 1365 | //COMP( 1986, megaopd,tonto, 0, megaopd, ql, 0, "International Computer Limited", "MegaOPD (USA)", GAME_NOT_WORKING ) | |
| 1355 | COMP( 1984, ql, 0, 0, ql, ql, ql_state, 0, "Sinclair Research Ltd", "QL (UK)", GAME_SUPPORTS_SAVE ) | |
| 1356 | COMP( 1985, ql_us, ql, 0, ql_ntsc, ql, ql_state, 0, "Sinclair Research Ltd", "QL (USA)", GAME_SUPPORTS_SAVE ) | |
| 1357 | COMP( 1985, ql_es, ql, 0, ql, ql_es, ql_state, 0, "Sinclair Research Ltd", "QL (Spain)", GAME_SUPPORTS_SAVE ) | |
| 1358 | COMP( 1985, ql_fr, ql, 0, ql, ql_fr, ql_state, 0, "Sinclair Research Ltd", "QL (France)", GAME_NOT_WORKING ) | |
| 1359 | COMP( 1985, ql_de, ql, 0, ql, ql_de, ql_state, 0, "Sinclair Research Ltd", "QL (Germany)", GAME_SUPPORTS_SAVE ) | |
| 1360 | COMP( 1985, ql_it, ql, 0, ql, ql_it, ql_state, 0, "Sinclair Research Ltd", "QL (Italy)", GAME_SUPPORTS_SAVE ) | |
| 1361 | COMP( 1985, ql_se, ql, 0, ql, ql_se, ql_state, 0, "Sinclair Research Ltd", "QL (Sweden)", GAME_NOT_WORKING ) | |
| 1362 | COMP( 1985, ql_dk, ql, 0, ql, ql_dk, ql_state, 0, "Sinclair Research Ltd", "QL (Denmark)", GAME_NOT_WORKING ) | |
| 1363 | COMP( 1985, ql_gr, ql, 0, ql, ql, ql_state, 0, "Sinclair Research Ltd", "QL (Greece)", GAME_SUPPORTS_SAVE ) | |
| 1364 | //COMP( 1984, tonto, 0, 0, opd, ql, ql_state, 0, "British Telecom Business Systems", "Merlin M1800 Tonto", GAME_NOT_WORKING ) | |
| 1365 | //COMP( 1986, megaopd,tonto, 0, megaopd, ql, ql_state, 0, "International Computer Limited", "MegaOPD (USA)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 496 | 496 | ***************************************************************************/ |
| 497 | 497 | |
| 498 | 498 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 499 | COMP( 1980, cgc7900, 0, 0, cgc7900, cgc7900, 0, "Chromatics", "CGC 7900", GAME_NOT_WORKING) | |
| 499 | COMP( 1980, cgc7900, 0, 0, cgc7900, cgc7900, cgc7900_state, 0, "Chromatics", "CGC 7900", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 165 | 165 | /* Driver */ |
| 166 | 166 | |
| 167 | 167 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 168 | COMP( 1977, mk14, 0, 0, mk14, mk14, 0, "Science of Cambridge", "MK-14", GAME_NO_SOUND) | |
| 168 | COMP( 1977, mk14, 0, 0, mk14, mk14, mk14_state, 0, "Science of Cambridge", "MK-14", GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 79 | 79 | /* Driver */ |
| 80 | 80 | |
| 81 | 81 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 82 | COMP( 1983, vt220, 0, 0, vt220, vt220, 0, "Digital Equipment Corporation", "VT220", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 82 | COMP( 1983, vt220, 0, 0, vt220, vt220, vt220_state, 0, "Digital Equipment Corporation", "VT220", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 251 | 251 | |
| 252 | 252 | /* Driver */ |
| 253 | 253 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 254 | COMP( 1987, mikrosha, radio86,0, mikrosha, mikrosha, radio86, "Lianozovo Electromechanical Factory", "Mikrosha", 0) | |
| 255 | COMP( 1987, m86rk, radio86,0, mikrosha, mikrosha, radio86, "<unknown>", "Mikrosha-86RK", 0) | |
| 254 | COMP( 1987, mikrosha, radio86,0, mikrosha, mikrosha, mikrosha_state, radio86, "Lianozovo Electromechanical Factory", "Mikrosha", 0) | |
| 255 | COMP( 1987, m86rk, radio86,0, mikrosha, mikrosha, mikrosha_state, radio86, "<unknown>", "Mikrosha-86RK", 0) |
| r15751 | r15752 | |
|---|---|---|
| 304 | 304 | INPUT_PORTS_END |
| 305 | 305 | |
| 306 | 306 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 307 | COMP( 1975, ti990_10, 0, 0, ti990_10, ti990_10, ti990_10, "Texas Instruments", "TI Model 990/10 Minicomputer System" , GAME_NOT_WORKING ) | |
| 307 | COMP( 1975, ti990_10, 0, 0, ti990_10, ti990_10, ti990_10_state, ti990_10, "Texas Instruments", "TI Model 990/10 Minicomputer System" , GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 754 | 754 | ***************************************************************************/ |
| 755 | 755 | |
| 756 | 756 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 757 | COMP( 1985, a1000n, 0, 0, a1000n, amiga, amiga, "Commodore Business Machines", "Amiga 1000 (NTSC)", GAME_IMPERFECT_GRAPHICS ) | |
| 758 | COMP( 1985, a1000p, a1000n, 0, a1000p, amiga, amiga, "Commodore Business Machines", "Amiga 1000 (PAL)", GAME_IMPERFECT_GRAPHICS ) | |
| 759 | COMP( 1987, a500n, 0, 0, a500n, amiga, amiga, "Commodore Business Machines", "Amiga 500 (NTSC, OCS)", GAME_IMPERFECT_GRAPHICS ) | |
| 760 | COMP( 1987, a500p, a500n, 0, a500p, amiga, amiga, "Commodore Business Machines", "Amiga 500 (PAL, OCS)", GAME_IMPERFECT_GRAPHICS ) | |
| 761 | COMP( 1991, cdtv, 0, 0, cdtv, cdtv, cdtv, "Commodore Business Machines", "CDTV (NTSC)", GAME_IMPERFECT_GRAPHICS ) | |
| 757 | COMP( 1985, a1000n, 0, 0, a1000n, amiga, amiga_state, amiga, "Commodore Business Machines", "Amiga 1000 (NTSC)", GAME_IMPERFECT_GRAPHICS ) | |
| 758 | COMP( 1985, a1000p, a1000n, 0, a1000p, amiga, amiga_state, amiga, "Commodore Business Machines", "Amiga 1000 (PAL)", GAME_IMPERFECT_GRAPHICS ) | |
| 759 | COMP( 1987, a500n, 0, 0, a500n, amiga, amiga_state, amiga, "Commodore Business Machines", "Amiga 500 (NTSC, OCS)", GAME_IMPERFECT_GRAPHICS ) | |
| 760 | COMP( 1987, a500p, a500n, 0, a500p, amiga, amiga_state, amiga, "Commodore Business Machines", "Amiga 500 (PAL, OCS)", GAME_IMPERFECT_GRAPHICS ) | |
| 761 | COMP( 1991, cdtv, 0, 0, cdtv, cdtv, amiga_state, cdtv, "Commodore Business Machines", "CDTV (NTSC)", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 194 | 194 | |
| 195 | 195 | /* Driver */ |
| 196 | 196 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 197 | COMP( 1983, irisha, 0, 0, irisha, irisha, irisha, "MGU", "Irisha", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 197 | COMP( 1983, irisha, 0, 0, irisha, irisha, irisha_state, irisha, "MGU", "Irisha", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 122 | 122 | /* Driver */ |
| 123 | 123 | |
| 124 | 124 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 125 | COMP( 198?, z80dev, 0, 0, z80dev, z80dev, 0, "<unknown>", "Z80 dev board", GAME_NO_SOUND_HW) | |
| 125 | COMP( 198?, z80dev, 0, 0, z80dev, z80dev, z80dev_state, 0, "<unknown>", "Z80 dev board", GAME_NO_SOUND_HW) | |
| 126 | 126 |
| r15751 | r15752 | |
|---|---|---|
| 191 | 191 | /* Driver */ |
| 192 | 192 | |
| 193 | 193 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 194 | COMP( 19??, rpc86, 0, 0, rpc86, isbc, 0, "Intel", "RPC 86",GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 195 | COMP( 19??, isbc86, 0, 0, isbc86, isbc, 0, "Intel", "iSBC 86/12A",GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 196 | COMP( 19??, isbc286, 0, 0, isbc286, isbc, 0, "Intel", "iSBC 286",GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 197 | COMP( 19??, isbc2861, 0, 0, isbc2861, isbc, 0, "Intel", "iSBC 286-10",GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 194 | COMP( 19??, rpc86, 0, 0, rpc86, isbc, isbc_state, 0, "Intel", "RPC 86",GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 195 | COMP( 19??, isbc86, 0, 0, isbc86, isbc, isbc_state, 0, "Intel", "iSBC 86/12A",GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 196 | COMP( 19??, isbc286, 0, 0, isbc286, isbc, isbc_state, 0, "Intel", "iSBC 286",GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 197 | COMP( 19??, isbc2861, 0, 0, isbc2861, isbc, isbc_state, 0, "Intel", "iSBC 286-10",GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 198 | 198 |
| r15751 | r15752 | |
|---|---|---|
| 98 | 98 | /* Driver */ |
| 99 | 99 | |
| 100 | 100 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 101 | COMP( 1988, mk90, 0, 0, mk90, mk90, 0, "Elektronika", "MK-90", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 101 | COMP( 1988, mk90, 0, 0, mk90, mk90, mk90_state, 0, "Elektronika", "MK-90", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 518 | 518 | ROM_END |
| 519 | 519 | |
| 520 | 520 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 521 | COMP(1979, sorcerer, 0, 0, sorcerer, sorcerer, sorcerer, "Exidy Inc", "Sorcerer", 0 ) | |
| 522 | COMP(1979, sorcererd, sorcerer, 0, sorcererd, sorcerer, sorcerer, "Exidy Inc", "Sorcerer (with floppy disks)", 0 ) | |
| 521 | COMP(1979, sorcerer, 0, 0, sorcerer, sorcerer, sorcerer_state, sorcerer, "Exidy Inc", "Sorcerer", 0 ) | |
| 522 | COMP(1979, sorcererd, sorcerer, 0, sorcererd, sorcerer, sorcerer_state, sorcerer, "Exidy Inc", "Sorcerer (with floppy disks)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1622 | 1622 | //************************************************************************** |
| 1623 | 1623 | |
| 1624 | 1624 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 1625 | COMP( 1981, abc800c, 0, 0, abc800c, abc800, abc800c, "Luxor Datorer AB", "ABC 800 C/HR", GAME_SUPPORTS_SAVE ) | |
| 1626 | COMP( 1981, abc800m, abc800c, 0, abc800m, abc800, abc800m, "Luxor Datorer AB", "ABC 800 M/HR", GAME_SUPPORTS_SAVE ) | |
| 1627 | COMP( 1983, abc802, 0, 0, abc802, abc802, abc802, "Luxor Datorer AB", "ABC 802", GAME_SUPPORTS_SAVE ) | |
| 1628 | COMP( 1983, abc806, 0, 0, abc806, abc806, abc806, "Luxor Datorer AB", "ABC 806", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 1625 | COMP( 1981, abc800c, 0, 0, abc800c, abc800, abc800c_state, abc800c, "Luxor Datorer AB", "ABC 800 C/HR", GAME_SUPPORTS_SAVE ) | |
| 1626 | COMP( 1981, abc800m, abc800c, 0, abc800m, abc800, abc800m_state, abc800m, "Luxor Datorer AB", "ABC 800 M/HR", GAME_SUPPORTS_SAVE ) | |
| 1627 | COMP( 1983, abc802, 0, 0, abc802, abc802, abc802_state, abc802, "Luxor Datorer AB", "ABC 802", GAME_SUPPORTS_SAVE ) | |
| 1628 | COMP( 1983, abc806, 0, 0, abc806, abc806, abc806_state, abc806, "Luxor Datorer AB", "ABC 806", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 357 | 357 | /* Driver */ |
| 358 | 358 | |
| 359 | 359 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 360 | COMP( 1990, orion128, 0, 0, orion128, radio86, 0, "<unknown>", "Orion 128", 0) | |
| 361 | COMP( 1990, orionms, orion128, 0, orion128ms, ms7007, 0, "<unknown>", "Orion 128 (MS7007)", 0) | |
| 362 | COMP( 1990, orionz80, orion128, 0, orionz80, radio86, 0, "<unknown>", "Orion 128 + Z80 Card II", 0) | |
| 363 | COMP( 1990, orionide, orion128, 0, orionz80, radio86, 0, "<unknown>", "Orion 128 + Z80 Card II + IDE", 0) | |
| 364 | COMP( 1990, orionzms, orion128, 0, orionz80ms, ms7007, 0, "<unknown>", "Orion 128 + Z80 Card II (MS7007)", 0) | |
| 365 | COMP( 1990, orionidm, orion128, 0, orionz80ms, ms7007, 0, "<unknown>", "Orion 128 + Z80 Card II + IDE (MS7007)", 0) | |
| 366 | COMP( 1994, orionpro, orion128, 0, orionpro, radio86, 0, "<unknown>", "Orion Pro", 0) | |
| 360 | COMP( 1990, orion128, 0, 0, orion128, radio86, orion_state, 0, "<unknown>", "Orion 128", 0) | |
| 361 | COMP( 1990, orionms, orion128, 0, orion128ms, ms7007, orion_state, 0, "<unknown>", "Orion 128 (MS7007)", 0) | |
| 362 | COMP( 1990, orionz80, orion128, 0, orionz80, radio86, orion_state, 0, "<unknown>", "Orion 128 + Z80 Card II", 0) | |
| 363 | COMP( 1990, orionide, orion128, 0, orionz80, radio86, orion_state, 0, "<unknown>", "Orion 128 + Z80 Card II + IDE", 0) | |
| 364 | COMP( 1990, orionzms, orion128, 0, orionz80ms, ms7007, orion_state, 0, "<unknown>", "Orion 128 + Z80 Card II (MS7007)", 0) | |
| 365 | COMP( 1990, orionidm, orion128, 0, orionz80ms, ms7007, orion_state, 0, "<unknown>", "Orion 128 + Z80 Card II + IDE (MS7007)", 0) | |
| 366 | COMP( 1994, orionpro, orion128, 0, orionpro, radio86, orion_state, 0, "<unknown>", "Orion Pro", 0) |
| r15751 | r15752 | |
|---|---|---|
| 832 | 832 | ***************************************************************************/ |
| 833 | 833 | |
| 834 | 834 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 835 | COMP( 1995, a7000, 0, 0, a7000, a7000, 0, "Acorn", "Archimedes A7000", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 836 | COMP( 1997, a7000p, a7000, 0, a7000p, a7000, 0, "Acorn", "Archimedes A7000+", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 835 | COMP( 1995, a7000, 0, 0, a7000, a7000, a7000_state, 0, "Acorn", "Archimedes A7000", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 836 | COMP( 1997, a7000p, a7000, 0, a7000p, a7000, a7000_state, 0, "Acorn", "Archimedes A7000+", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1062 | 1062 | /* Driver */ |
| 1063 | 1063 | |
| 1064 | 1064 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1065 | COMP( 1983, qx10, 0, 0, qx10, qx10, 0, "Epson", "QX-10", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1065 | COMP( 1983, qx10, 0, 0, qx10, qx10, qx10_state, 0, "Epson", "QX-10", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 734 | 734 | /* System Drivers */ |
| 735 | 735 | |
| 736 | 736 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 737 | COMP( 1982, bigbord2, bigboard, 0, bigbord2, bigbord2, bigbord2, "Digital Research Computers", "Big Board II", GAME_NOT_WORKING ) | |
| 737 | COMP( 1982, bigbord2, bigboard, 0, bigbord2, bigbord2, bigbord2_state, bigbord2, "Digital Research Computers", "Big Board II", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 144 | 144 | /* Driver */ |
| 145 | 145 | |
| 146 | 146 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 147 | COMP( 1984, cvicny, 0, 0, cvicny, cvicny, 0, "<unknown>", "Practice-z80", GAME_NO_SOUND_HW) | |
| 147 | COMP( 1984, cvicny, 0, 0, cvicny, cvicny, cvicny_state, 0, "<unknown>", "Practice-z80", GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 778 | 778 | /* Driver */ |
| 779 | 779 | |
| 780 | 780 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 781 | COMP( 1985, tvc64, 0, 0, tvc, tvc, 0, "Videoton", "TVC 64", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 782 | COMP( 1985, tvc64p, tvc64, 0, tvc, tvc, 0, "Videoton", "TVC 64+", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 783 | COMP( 1985, tvc64pru,tvc64, 0, tvc, tvc64pru, 0, "Videoton", "TVC 64+ (Russian)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 781 | COMP( 1985, tvc64, 0, 0, tvc, tvc, tvc_state, 0, "Videoton", "TVC 64", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 782 | COMP( 1985, tvc64p, tvc64, 0, tvc, tvc, tvc_state, 0, "Videoton", "TVC 64+", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 783 | COMP( 1985, tvc64pru,tvc64, 0, tvc, tvc64pru, tvc_state, 0, "Videoton", "TVC 64+ (Russian)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 784 | 784 |
| r15751 | r15752 | |
|---|---|---|
| 915 | 915 | /* System Drivers */ |
| 916 | 916 | |
| 917 | 917 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 918 | COMP( 1977, tmc1800, 0, 0, tmc1800, tmc1800, tmc1800, "Telercas Oy", "Telmac 1800", GAME_NOT_WORKING ) | |
| 919 | COMP( 1977, osc1000b, tmc1800,0, osc1000b, tmc1800, tmc1800, "OSCOM Oy", "OSCOM 1000B", GAME_NOT_WORKING ) | |
| 920 | COMP( 1980, tmc2000, 0, 0, tmc2000, tmc2000, 0, "Telercas Oy", "Telmac 2000", GAME_SUPPORTS_SAVE ) | |
| 921 | COMP( 1980, nano, tmc2000,0, nano, nano, 0, "OSCOM Oy", "OSCOM Nano", GAME_SUPPORTS_SAVE ) | |
| 918 | COMP( 1977, tmc1800, 0, 0, tmc1800, tmc1800, tmc1800_state, tmc1800, "Telercas Oy", "Telmac 1800", GAME_NOT_WORKING ) | |
| 919 | COMP( 1977, osc1000b, tmc1800,0, osc1000b, tmc1800, osc1000b_state, tmc1800, "OSCOM Oy", "OSCOM 1000B", GAME_NOT_WORKING ) | |
| 920 | COMP( 1980, tmc2000, 0, 0, tmc2000, tmc2000, tmc2000_state, 0, "Telercas Oy", "Telmac 2000", GAME_SUPPORTS_SAVE ) | |
| 921 | COMP( 1980, nano, tmc2000,0, nano, nano, nano_state, 0, "OSCOM Oy", "OSCOM Nano", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 1093 | 1093 | ***************************************************************************/ |
| 1094 | 1094 | |
| 1095 | 1095 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 1096 | CONS( 1982, crvision, 0, 0, pal, crvision, 0, "Video Technology", "CreatiVision", 0 ) | |
| 1097 | CONS( 1982, fnvision, crvision, 0, pal, crvision, 0, "Video Technology", "FunVision", 0 ) | |
| 1098 | CONS( 1982, crvisioj, crvision, 0, ntsc, crvision, 0, "Cheryco", "CreatiVision (Japan)", 0 ) | |
| 1099 | CONS( 1982, wizzard, crvision, 0, pal, crvision, 0, "Dick Smith Electronics", "Wizzard (Oceania)", 0 ) | |
| 1100 | CONS( 1982, rameses, crvision, 0, pal, crvision, 0, "Hanimex", "Rameses (Oceania)", 0 ) | |
| 1101 | CONS( 1983, vz2000, crvision, 0, pal, crvision, 0, "Dick Smith Electronics", "VZ 2000 (Oceania)", 0 ) | |
| 1102 | CONS( 1983, crvisio2, crvision, 0, pal, crvision, 0, "Video Technology", "CreatiVision MK-II (Europe)", 0 ) | |
| 1103 | //COMP( 1983, lasr2001, 0, 0, lasr2001, lasr2001, 0, "Video Technology", "Laser 2001", GAME_NOT_WORKING ) | |
| 1104 | //COMP( 1983, vz2001, lasr2001, 0, lasr2001, lasr2001, 0, "Dick Smith Electronics", "VZ 2001 (Oceania)", GAME_NOT_WORKING ) | |
| 1105 | COMP( 1983, manager, 0, 0, lasr2001, manager, 0, "Salora", "Manager (Finland)", 0 ) | |
| 1096 | CONS( 1982, crvision, 0, 0, pal, crvision, crvision_state, 0, "Video Technology", "CreatiVision", 0 ) | |
| 1097 | CONS( 1982, fnvision, crvision, 0, pal, crvision, crvision_state, 0, "Video Technology", "FunVision", 0 ) | |
| 1098 | CONS( 1982, crvisioj, crvision, 0, ntsc, crvision, crvision_state, 0, "Cheryco", "CreatiVision (Japan)", 0 ) | |
| 1099 | CONS( 1982, wizzard, crvision, 0, pal, crvision, crvision_state, 0, "Dick Smith Electronics", "Wizzard (Oceania)", 0 ) | |
| 1100 | CONS( 1982, rameses, crvision, 0, pal, crvision, crvision_state, 0, "Hanimex", "Rameses (Oceania)", 0 ) | |
| 1101 | CONS( 1983, vz2000, crvision, 0, pal, crvision, crvision_state, 0, "Dick Smith Electronics", "VZ 2000 (Oceania)", 0 ) | |
| 1102 | CONS( 1983, crvisio2, crvision, 0, pal, crvision, crvision_state, 0, "Video Technology", "CreatiVision MK-II (Europe)", 0 ) | |
| 1103 | //COMP( 1983, lasr2001, 0, 0, lasr2001, lasr2001, laser2001_state, 0, "Video Technology", "Laser 2001", GAME_NOT_WORKING ) | |
| 1104 | //COMP( 1983, vz2001, lasr2001, 0, lasr2001, lasr2001, laser2001_state, 0, "Dick Smith Electronics", "VZ 2001 (Oceania)", GAME_NOT_WORKING ) | |
| 1105 | COMP( 1983, manager, 0, 0, lasr2001, manager, laser2001_state, 0, "Salora", "Manager (Finland)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 264 | 264 | /* Driver */ |
| 265 | 265 | |
| 266 | 266 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 267 | COMP( 1985, bk0010, 0, 0, bk0010, bk0010, 0, "Elektronika", "BK-0010", 0) | |
| 268 | COMP( 1986, bk001001, bk0010, 0, bk0010, bk0010, 0, "Elektronika", "BK-0010.01", 0) | |
| 269 | COMP( 1986, bk0010fd, bk0010, 0, bk0010fd, bk0010, 0, "Elektronika", "BK-0010 FDD", GAME_NOT_WORKING) | |
| 270 | COMP( 1986, bk0011m, bk0010, 0, bk0010fd, bk0010, 0, "Elektronika", "BK-0011M", GAME_NOT_WORKING) | |
| 267 | COMP( 1985, bk0010, 0, 0, bk0010, bk0010, bk_state, 0, "Elektronika", "BK-0010", 0) | |
| 268 | COMP( 1986, bk001001, bk0010, 0, bk0010, bk0010, bk_state, 0, "Elektronika", "BK-0010.01", 0) | |
| 269 | COMP( 1986, bk0010fd, bk0010, 0, bk0010fd, bk0010, bk_state, 0, "Elektronika", "BK-0010 FDD", GAME_NOT_WORKING) | |
| 270 | COMP( 1986, bk0011m, bk0010, 0, bk0010fd, bk0010, bk_state, 0, "Elektronika", "BK-0011M", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 2199 | 2199 | |
| 2200 | 2200 | /* Driver */ |
| 2201 | 2201 | |
| 2202 | COMP( 1985, mz2500, 0, 0, mz2500, mz2500, 0, "Sharp", "MZ-2500", 0 ) | |
| 2203 | COMP( 1985, mz2520, mz2500, 0, mz2500, mz2500, 0, "Sharp", "MZ-2520", 0 ) // looks a stripped down version of the regular MZ-2500, with only two floppies drives and no cassette interface | |
| 2202 | COMP( 1985, mz2500, 0, 0, mz2500, mz2500, mz2500_state, 0, "Sharp", "MZ-2500", 0 ) | |
| 2203 | COMP( 1985, mz2520, mz2500, 0, mz2500, mz2500, mz2500_state, 0, "Sharp", "MZ-2520", 0 ) // looks a stripped down version of the regular MZ-2500, with only two floppies drives and no cassette interface | |
| 2204 | 2204 |
| r15751 | r15752 | |
|---|---|---|
| 2882 | 2882 | /* Driver */ |
| 2883 | 2883 | |
| 2884 | 2884 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 2885 | COMP( 1989, fmtowns, 0, 0, towns, towns, 0, "Fujitsu", "FM-Towns", GAME_NOT_WORKING) | |
| 2886 | COMP( 1989, fmtownsa, fmtowns, 0, towns, towns, 0, "Fujitsu", "FM-Towns (alternate)", GAME_NOT_WORKING) | |
| 2887 | COMP( 1991, fmtownsux,fmtowns, 0, townsux, towns, 0, "Fujitsu", "FM-Towns II UX", GAME_NOT_WORKING) | |
| 2888 | COMP( 1992, fmtownshr,fmtowns, 0, townshr, towns, 0, "Fujitsu", "FM-Towns II HR", GAME_NOT_WORKING) | |
| 2889 | COMP( 19??, fmtownssj,fmtowns, 0, townssj, towns, 0, "Fujitsu", "FM-Towns II SJ", GAME_NOT_WORKING) | |
| 2890 | CONS( 1993, fmtmarty, 0, 0, marty, marty, 0, "Fujitsu", "FM-Towns Marty", GAME_NOT_WORKING) | |
| 2891 | CONS( 1994, carmarty, fmtmarty, 0, marty, marty, 0, "Fujitsu", "FM-Towns Car Marty", GAME_NOT_WORKING) | |
| 2885 | COMP( 1989, fmtowns, 0, 0, towns, towns, towns_state, 0, "Fujitsu", "FM-Towns", GAME_NOT_WORKING) | |
| 2886 | COMP( 1989, fmtownsa, fmtowns, 0, towns, towns, towns_state, 0, "Fujitsu", "FM-Towns (alternate)", GAME_NOT_WORKING) | |
| 2887 | COMP( 1991, fmtownsux,fmtowns, 0, townsux, towns, towns_state, 0, "Fujitsu", "FM-Towns II UX", GAME_NOT_WORKING) | |
| 2888 | COMP( 1992, fmtownshr,fmtowns, 0, townshr, towns, towns_state, 0, "Fujitsu", "FM-Towns II HR", GAME_NOT_WORKING) | |
| 2889 | COMP( 19??, fmtownssj,fmtowns, 0, townssj, towns, towns_state, 0, "Fujitsu", "FM-Towns II SJ", GAME_NOT_WORKING) | |
| 2890 | CONS( 1993, fmtmarty, 0, 0, marty, marty, marty_state, 0, "Fujitsu", "FM-Towns Marty", GAME_NOT_WORKING) | |
| 2891 | CONS( 1994, carmarty, fmtmarty, 0, marty, marty, marty_state, 0, "Fujitsu", "FM-Towns Car Marty", GAME_NOT_WORKING) | |
| 2892 | 2892 |
| r15751 | r15752 | |
|---|---|---|
| 78 | 78 | /* Driver */ |
| 79 | 79 | |
| 80 | 80 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 81 | COMP( 1983, dct11em, 0, 0, dct11em, dct11em, 0, "Digital Equipment Corporation", "DCT11-EM", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 81 | COMP( 1983, dct11em, 0, 0, dct11em, dct11em, dct11em_state, 0, "Digital Equipment Corporation", "DCT11-EM", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 348 | 348 | ***************************************************************************/ |
| 349 | 349 | |
| 350 | 350 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 351 | CONS( 1986, a7800, 0, 0, a7800_ntsc, a7800, a7800_ntsc, "Atari", "Atari 7800 (NTSC)" , 0) | |
| 352 | CONS( 1986, a7800p, a7800, 0, a7800_pal, a7800, a7800_pal, "Atari", "Atari 7800 (PAL)" , 0) | |
| 351 | CONS( 1986, a7800, 0, 0, a7800_ntsc, a7800, a7800_state, a7800_ntsc, "Atari", "Atari 7800 (NTSC)" , 0) | |
| 352 | CONS( 1986, a7800p, a7800, 0, a7800_pal, a7800, a7800_state, a7800_pal, "Atari", "Atari 7800 (PAL)" , 0) |
| r15751 | r15752 | |
|---|---|---|
| 90 | 90 | /* Driver */ |
| 91 | 91 | |
| 92 | 92 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 93 | COMP( 1987, uknc, 0, 0, uknc, uknc, 0, "<unknown>", "UKNC", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 93 | COMP( 1987, uknc, 0, 0, uknc, uknc, uknc_state, 0, "<unknown>", "UKNC", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 426 | 426 | *************************************/ |
| 427 | 427 | |
| 428 | 428 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 429 | COMP( 1978, nascom1, 0, 0, nascom1, nascom1, nascom1, "Nascom Microcomputers", "Nascom 1", GAME_NO_SOUND ) | |
| 430 | COMP( 1979, nascom2, nascom1, 0, nascom2, nascom2, nascom1, "Nascom Microcomputers", "Nascom 2", GAME_NO_SOUND ) | |
| 429 | COMP( 1978, nascom1, 0, 0, nascom1, nascom1, nascom1_state, nascom1, "Nascom Microcomputers", "Nascom 1", GAME_NO_SOUND ) | |
| 430 | COMP( 1979, nascom2, nascom1, 0, nascom2, nascom2, nascom1_state, nascom1, "Nascom Microcomputers", "Nascom 2", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 259 | 259 | } |
| 260 | 260 | |
| 261 | 261 | /* YEAR NAME PARENT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 262 | CONS( 1990, gmaster, 0, 0, gmaster, gmaster, gmaster, "Hartung", "Game Master", GAME_IMPERFECT_SOUND) | |
| 262 | CONS( 1990, gmaster, 0, 0, gmaster, gmaster, gmaster_state, gmaster, "Hartung", "Game Master", GAME_IMPERFECT_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 1543 | 1543 | /* System Drivers */ |
| 1544 | 1544 | |
| 1545 | 1545 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 1546 | COMP( 1981, newbrain, 0, 0, newbrain_a, newbrain, 0, "Grundy Business Systems Ltd", "NewBrain AD", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1547 | COMP( 1981, newbraineim,newbrain, 0, newbrain_eim, newbrain, 0, "Grundy Business Systems Ltd", "NewBrain AD with Expansion Interface", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1548 | COMP( 1981, newbraina, newbrain, 0, newbrain_a, newbrain, 0, "Grundy Business Systems Ltd", "NewBrain A", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1549 | COMP( 1981, newbrainmd, newbrain, 0, newbrain_a, newbrain, 0, "Grundy Business Systems Ltd", "NewBrain MD", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1546 | COMP( 1981, newbrain, 0, 0, newbrain_a, newbrain, newbrain_state, 0, "Grundy Business Systems Ltd", "NewBrain AD", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1547 | COMP( 1981, newbraineim,newbrain, 0, newbrain_eim, newbrain, newbrain_eim_state, 0, "Grundy Business Systems Ltd", "NewBrain AD with Expansion Interface", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 1548 | COMP( 1981, newbraina, newbrain, 0, newbrain_a, newbrain, newbrain_state, 0, "Grundy Business Systems Ltd", "NewBrain A", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1549 | COMP( 1981, newbrainmd, newbrain, 0, newbrain_a, newbrain, newbrain_state, 0, "Grundy Business Systems Ltd", "NewBrain MD", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 116 | 116 | /* Driver */ |
| 117 | 117 | |
| 118 | 118 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 119 | COMP( ????, terak, 0, 0, terak, terak, 0, "Terak", "Terak 8510A", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 119 | COMP( ????, terak, 0, 0, terak, terak, terak_state, 0, "Terak", "Terak 8510A", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 118 | 118 | /* Driver */ |
| 119 | 119 | |
| 120 | 120 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 121 | COMP( ????, sacstate, 0, 0, sacstate, sacstate, 0, "SacState", "SacState 8008", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 121 | COMP( ????, sacstate, 0, 0, sacstate, sacstate, sacstate_state, 0, "SacState", "SacState 8008", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 457 | 457 | /* Driver */ |
| 458 | 458 | |
| 459 | 459 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 460 | COMP( 1976, tk80, 0, 0, tk80, tk80, 0, "Nippon Electronic Company", "TK-80", GAME_NO_SOUND_HW) | |
| 461 | COMP( 1980, tk80bs, tk80, 0, tk80bs, tk80bs, 0, "Nippon Electronic Company", "TK-80BS", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 462 | COMP( 19??, mikrolab, tk80, 0, mikrolab, mikrolab, 0, "<unknown>", "Mikrolab KR580IK80", GAME_NO_SOUND_HW) | |
| 460 | COMP( 1976, tk80, 0, 0, tk80, tk80, tk80bs_state, 0, "Nippon Electronic Company", "TK-80", GAME_NO_SOUND_HW) | |
| 461 | COMP( 1980, tk80bs, tk80, 0, tk80bs, tk80bs, tk80bs_state, 0, "Nippon Electronic Company", "TK-80BS", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 462 | COMP( 19??, mikrolab, tk80, 0, mikrolab, mikrolab, tk80bs_state, 0, "<unknown>", "Mikrolab KR580IK80", GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 99 | 99 | /* Driver */ |
| 100 | 100 | |
| 101 | 101 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 102 | COMP( 19??, qtsbc, 0, 0, qtsbc, qtsbc, 0, "Computer Systems Inc.", "QT SBC +2/4", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 102 | COMP( 19??, qtsbc, 0, 0, qtsbc, qtsbc, qtsbc_state, 0, "Computer Systems Inc.", "QT SBC +2/4", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 284 | 284 | |
| 285 | 285 | |
| 286 | 286 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME |
| 287 | COMP( 1979, microtan, 0, 0, microtan, microtan, microtan, "Tangerine", "Microtan 65" , 0) | |
| 287 | COMP( 1979, microtan, 0, 0, microtan, microtan, microtan_state, microtan, "Tangerine", "Microtan 65" , 0) |
| r15751 | r15752 | |
|---|---|---|
| 115 | 115 | /* Driver */ |
| 116 | 116 | |
| 117 | 117 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 118 | COMP( 1976, mits680b, 0, 0, mits680b, mits680b, 0, "MITS", "Altair 680b", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 118 | COMP( 1976, mits680b, 0, 0, mits680b, mits680b, mits680b_state, 0, "MITS", "Altair 680b", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 268 | 268 | /* Driver */ |
| 269 | 269 | |
| 270 | 270 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 271 | COMP( 1985, sapi1, 0, 0, sapi1, sapi1, sapi1, "Tesla", "SAPI-1 ZPS 1", GAME_NO_SOUND_HW) | |
| 272 | COMP( 1985, sapizps2, sapi1, 0, sapi2, sapi1, sapi1, "Tesla", "SAPI-1 ZPS 2", GAME_NO_SOUND_HW) | |
| 273 | COMP( 1985, sapizps3, sapi1, 0, sapi3, sapi1, sapizps3, "Tesla", "SAPI-1 ZPS 3", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 271 | COMP( 1985, sapi1, 0, 0, sapi1, sapi1, sapi1_state, sapi1, "Tesla", "SAPI-1 ZPS 1", GAME_NO_SOUND_HW) | |
| 272 | COMP( 1985, sapizps2, sapi1, 0, sapi2, sapi1, sapi1_state, sapi1, "Tesla", "SAPI-1 ZPS 2", GAME_NO_SOUND_HW) | |
| 273 | COMP( 1985, sapizps3, sapi1, 0, sapi3, sapi1, sapi1_state, sapizps3, "Tesla", "SAPI-1 ZPS 3", GAME_NOT_WORKING | GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 905 | 905 | ***************************************************************************/ |
| 906 | 906 | |
| 907 | 907 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 908 | COMP( 1984, einstein, 0, 0, einstein, einstein, 0, "Tatung", "Einstein TC-01", 0 ) | |
| 909 | COMP( 1984, einstei2, einstein, 0, einstei2, einstein_80col, 0, "Tatung", "Einstein TC-01 + 80 column device", 0 ) | |
| 910 | COMP( 1984, einst256, 0, 0, einstein, einstein, 0, "Tatung", "Einstein 256", GAME_NOT_WORKING ) | |
| 908 | COMP( 1984, einstein, 0, 0, einstein, einstein, einstein_state, 0, "Tatung", "Einstein TC-01", 0 ) | |
| 909 | COMP( 1984, einstei2, einstein, 0, einstei2, einstein_80col, einstein_state, 0, "Tatung", "Einstein TC-01 + 80 column device", 0 ) | |
| 910 | COMP( 1984, einst256, 0, 0, einstein, einstein, einstein_state, 0, "Tatung", "Einstein 256", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1307 | 1307 | // GAME DRIVERS |
| 1308 | 1308 | //************************************************************************** |
| 1309 | 1309 | |
| 1310 | COMP( 1985, wangpc, 0, 0, wangpc, wangpc, 0, "Wang Laboratories", "Wang Professional Computer", GAME_SUPPORTS_SAVE ) | |
| 1310 | COMP( 1985, wangpc, 0, 0, wangpc, wangpc, wangpc_state, 0, "Wang Laboratories", "Wang Professional Computer", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 734 | 734 | /* Driver */ |
| 735 | 735 | |
| 736 | 736 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 737 | CONS( 1995, vboy, 0, 0, vboy, vboy, 0, "Nintendo", "Virtual Boy", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 737 | CONS( 1995, vboy, 0, 0, vboy, vboy, vboy_state, 0, "Nintendo", "Virtual Boy", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 421 | 421 | /* None of these is supported (tape should be easy to emulate) */ |
| 422 | 422 | |
| 423 | 423 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 424 | COMP( 1983, ti99_224, 0, 0, ti99_2, ti99_2, ti99_2_24, "Texas Instruments", "TI-99/2 BASIC Computer (24kb ROMs)" , GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 425 | COMP( 1983, ti99_232, ti99_224, 0, ti99_2, ti99_2, ti99_2_32, "Texas Instruments", "TI-99/2 BASIC Computer (32kb ROMs)" , GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 424 | COMP( 1983, ti99_224, 0, 0, ti99_2, ti99_2, ti99_2_state, ti99_2_24, "Texas Instruments", "TI-99/2 BASIC Computer (24kb ROMs)" , GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 425 | COMP( 1983, ti99_232, ti99_224, 0, ti99_2, ti99_2, ti99_2_state, ti99_2_32, "Texas Instruments", "TI-99/2 BASIC Computer (32kb ROMs)" , GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 238 | 238 | ******************************************************************************/ |
| 239 | 239 | |
| 240 | 240 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 241 | COMP( 1982, votrpss, 0, 0, votrpss, votrpss, 0, "Votrax", "Personal Speech System", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 241 | COMP( 1982, votrpss, 0, 0, votrpss, votrpss, votrpss_state, 0, "Votrax", "Personal Speech System", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 242 | 242 |
| r15751 | r15752 | |
|---|---|---|
| 500 | 500 | /* Driver */ |
| 501 | 501 | |
| 502 | 502 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 503 | COMP( 1989, fk1, 0, 0, fk1, fk1, 0, "Statni statek Klicany", "FK-1", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 503 | COMP( 1989, fk1, 0, 0, fk1, fk1, fk1_state, 0, "Statni statek Klicany", "FK-1", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 504 | 504 |
| r15751 | r15752 | |
|---|---|---|
| 109 | 109 | /* Driver */ |
| 110 | 110 | |
| 111 | 111 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 112 | COMP( 19??, ccs2422, 0, 0, ccs2422, ccs2422, 0, "California Computer Systems", "CCS Model 2422B", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 112 | COMP( 19??, ccs2422, 0, 0, ccs2422, ccs2422, ccs2422_state, 0, "California Computer Systems", "CCS Model 2422B", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 717 | 717 | /* Driver */ |
| 718 | 718 | |
| 719 | 719 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 720 | COMP( 1983, multi8, 0, 0, multi8, multi8, 0, "Mitsubishi", "Multi 8", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 720 | COMP( 1983, multi8, 0, 0, multi8, multi8, multi8_state, 0, "Mitsubishi", "Multi 8", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 120 | 120 | /* Driver */ |
| 121 | 121 | |
| 122 | 122 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 123 | COMP( 1996, p112, 0, 0, p112, p112, 0, "Dave Brooks", "P112", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 123 | COMP( 1996, p112, 0, 0, p112, p112, p112_state, 0, "Dave Brooks", "P112", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 138 | 138 | /* Driver */ |
| 139 | 139 | |
| 140 | 140 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 141 | COMP( 198?, mes, 0, 0, mes, mes, 0, "Schleicher", "MES", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 141 | COMP( 198?, mes, 0, 0, mes, mes, mes_state, 0, "Schleicher", "MES", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 251 | 251 | ROMX_LOAD( "fboot.bin", 0, 0x800, CRC(28887c29) SHA1(e625caaa63b9db74cb6d7499dce12ac758c5fe76), ROM_BIOS(1) ) |
| 252 | 252 | ROM_END |
| 253 | 253 | |
| 254 | CONS(2005, gizmondo, 0, 0, gizmondo, gizmondo, gizmondo, "Tiger Telematics", "Gizmondo", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 254 | CONS(2005, gizmondo, 0, 0, gizmondo, gizmondo, gizmondo_state, gizmondo, "Tiger Telematics", "Gizmondo", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 1252 | 1252 | |
| 1253 | 1253 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 1254 | 1254 | // the setname 'bullet' is used by Sega's Bullet in MAME. |
| 1255 | COMP( 1982, wmbullet, 0, 0, bullet, bullet, 0, "Wave Mate", "Bullet", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW ) | |
| 1256 | COMP( 1984, wmbulletf, wmbullet, 0, bulletf, bulletf, 0, "Wave Mate", "Bullet (Revision F)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW ) | |
| 1255 | COMP( 1982, wmbullet, 0, 0, bullet, bullet, bullet_state, 0, "Wave Mate", "Bullet", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW ) | |
| 1256 | COMP( 1984, wmbulletf, wmbullet, 0, bulletf, bulletf, bulletf_state, 0, "Wave Mate", "Bullet (Revision F)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 298 | 298 | ROM_END |
| 299 | 299 | |
| 300 | 300 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 301 | COMP( 1981, osborne1, 0, 0, osborne1, osborne1, osborne1, "Osborne", "Osborne-1", 0 ) | |
| 301 | COMP( 1981, osborne1, 0, 0, osborne1, osborne1, osborne1_state, osborne1, "Osborne", "Osborne-1", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1093 | 1093 | ***************************************************************************/ |
| 1094 | 1094 | |
| 1095 | 1095 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1096 | COMP( 1983, laser110, 0, 0, laser110, vtech1, vtech1, "Video Technology", "Laser 110", 0 ) | |
| 1097 | COMP( 1983, las110de, laser110, 0, laser110, vtech1, vtech1, "Sanyo", "Laser 110 (Germany)", 0 ) | |
| 1098 | COMP( 1983, laser200, 0, laser110, laser200, vtech1, vtech1, "Video Technology", "Laser 200", 0 ) | |
| 1099 | //COMP( 1983, vz200de, laser200, 0, laser200, vtech1, vtech1, "Video Technology", "VZ-200 (Germany & Netherlands)", 0 ) | |
| 1100 | COMP( 1983, fellow, laser200, 0, laser200, vtech1, vtech1, "Salora", "Fellow (Finland)", 0 ) | |
| 1101 | COMP( 1983, tx8000, laser200, 0, laser200, vtech1, vtech1, "Texet", "TX-8000 (UK)", 0 ) | |
| 1102 | COMP( 1984, laser210, 0, laser200, laser210, vtech1, vtech1, "Video Technology", "Laser 210", 0 ) | |
| 1103 | COMP( 1984, vz200, laser210, 0, laser210, vtech1, vtech1, "Dick Smith Electronics", "VZ-200 (Oceania)", 0 ) | |
| 1104 | COMP( 1984, las210de, laser210, 0, laser210, vtech1, vtech1, "Sanyo", "Laser 210 (Germany)", 0 ) | |
| 1105 | COMP( 1984, laser310, 0, laser200, laser310, vtech1, vtech1, "Video Technology", "Laser 310", 0 ) | |
| 1106 | COMP( 1984, vz300, laser310, 0, laser310, vtech1, vtech1, "Dick Smith Electronics", "VZ-300 (Oceania)", 0 ) | |
| 1107 | COMP( 1984, laser310h, laser310, 0, laser310h, vtech1, vtech1h, "Video Technology", "Laser 310 (SHRG)", GAME_UNOFFICIAL) | |
| 1096 | COMP( 1983, laser110, 0, 0, laser110, vtech1, vtech1_state, vtech1, "Video Technology", "Laser 110", 0 ) | |
| 1097 | COMP( 1983, las110de, laser110, 0, laser110, vtech1, vtech1_state, vtech1, "Sanyo", "Laser 110 (Germany)", 0 ) | |
| 1098 | COMP( 1983, laser200, 0, laser110, laser200, vtech1, vtech1_state, vtech1, "Video Technology", "Laser 200", 0 ) | |
| 1099 | //COMP( 1983, vz200de, laser200, 0, laser200, vtech1, vtech1_state, vtech1, "Video Technology", "VZ-200 (Germany & Netherlands)", 0 ) | |
| 1100 | COMP( 1983, fellow, laser200, 0, laser200, vtech1, vtech1_state, vtech1, "Salora", "Fellow (Finland)", 0 ) | |
| 1101 | COMP( 1983, tx8000, laser200, 0, laser200, vtech1, vtech1_state, vtech1, "Texet", "TX-8000 (UK)", 0 ) | |
| 1102 | COMP( 1984, laser210, 0, laser200, laser210, vtech1, vtech1_state, vtech1, "Video Technology", "Laser 210", 0 ) | |
| 1103 | COMP( 1984, vz200, laser210, 0, laser210, vtech1, vtech1_state, vtech1, "Dick Smith Electronics", "VZ-200 (Oceania)", 0 ) | |
| 1104 | COMP( 1984, las210de, laser210, 0, laser210, vtech1, vtech1_state, vtech1, "Sanyo", "Laser 210 (Germany)", 0 ) | |
| 1105 | COMP( 1984, laser310, 0, laser200, laser310, vtech1, vtech1_state, vtech1, "Video Technology", "Laser 310", 0 ) | |
| 1106 | COMP( 1984, vz300, laser310, 0, laser310, vtech1, vtech1_state, vtech1, "Dick Smith Electronics", "VZ-300 (Oceania)", 0 ) | |
| 1107 | COMP( 1984, laser310h, laser310, 0, laser310h, vtech1, vtech1_state, vtech1h, "Video Technology", "Laser 310 (SHRG)", GAME_UNOFFICIAL) |
| r15751 | r15752 | |
|---|---|---|
| 346 | 346 | ***************************************************************************/ |
| 347 | 347 | |
| 348 | 348 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 349 | CONS( 1979, ssystem3, 0, 0, ssystem3, ssystem3, ssystem3, "NOVAG Industries Ltd", "Chess Champion Super System III", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 349 | CONS( 1979, ssystem3, 0, 0, ssystem3, ssystem3, ssystem3_state, ssystem3, "NOVAG Industries Ltd", "Chess Champion Super System III", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 350 | 350 | //chess champion MK III in germany |
| r15751 | r15752 | |
|---|---|---|
| 237 | 237 | /* Driver */ |
| 238 | 238 | |
| 239 | 239 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 240 | COMP( 1993, pda600, 0, 0, pda600, pda600, 0, "Amstrad plc", "PenPad PDA 600", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 240 | COMP( 1993, pda600, 0, 0, pda600, pda600, pda600_state, 0, "Amstrad plc", "PenPad PDA 600", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 550 | 550 | |
| 551 | 551 | /* Driver */ |
| 552 | 552 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 553 | COMP( 1983, lynx48k, 0, 0, lynx48k, lynx48k, lynx48k, "Camputers", "Lynx 48k", GAME_NOT_WORKING) | |
| 554 | COMP( 1983, lynx96k, lynx48k, 0, lynx48k, lynx48k, lynx48k, "Camputers", "Lynx 96k", GAME_NOT_WORKING) | |
| 555 | COMP( 1983, lynx128k, lynx48k, 0, lynx128k, lynx48k, 0, "Camputers", "Lynx 128k", GAME_NOT_WORKING) | |
| 553 | COMP( 1983, lynx48k, 0, 0, lynx48k, lynx48k, camplynx_state, lynx48k, "Camputers", "Lynx 48k", GAME_NOT_WORKING) | |
| 554 | COMP( 1983, lynx96k, lynx48k, 0, lynx48k, lynx48k, camplynx_state, lynx48k, "Camputers", "Lynx 96k", GAME_NOT_WORKING) | |
| 555 | COMP( 1983, lynx128k, lynx48k, 0, lynx128k, lynx48k, camplynx_state, 0, "Camputers", "Lynx 128k", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 1171 | 1171 | *************************************/ |
| 1172 | 1172 | |
| 1173 | 1173 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1174 | COMP( 1984, cpc464, 0, 0, amstrad, cpc464, 0, "Amstrad plc", "Amstrad CPC464", 0 ) | |
| 1175 | COMP( 1985, cpc664, cpc464, 0, amstrad, cpc664, 0, "Amstrad plc", "Amstrad CPC664", 0 ) | |
| 1176 | COMP( 1985, cpc6128, cpc464, 0, amstrad, cpc6128, 0, "Amstrad plc", "Amstrad CPC6128", 0 ) | |
| 1177 | COMP( 1985, cpc6128f, cpc464, 0, amstrad, cpc6128f, 0, "Amstrad plc", "Amstrad CPC6128 (France, AZERTY Keyboard)", 0 ) | |
| 1178 | COMP( 1985, cpc6128s, cpc464, 0, amstrad, cpc6128s, 0, "Amstrad plc", "Amstrad CPC6128 (Sweden/Finland)", 0 ) | |
| 1179 | COMP( 1990, cpc464p, 0, 0, cpcplus, plus, 0, "Amstrad plc", "Amstrad CPC464+", 0 ) | |
| 1180 | COMP( 1990, cpc6128p, 0, 0, cpcplus, plus, 0, "Amstrad plc", "Amstrad CPC6128+", 0 ) | |
| 1181 | CONS( 1990, gx4000, 0, 0, gx4000, gx4000, 0, "Amstrad plc", "Amstrad GX4000", 0 ) | |
| 1182 | COMP( 1989, kccomp, cpc464, 0, kccomp, kccomp, 0, "VEB Mikroelektronik", "KC Compact", 0 ) | |
| 1183 | COMP( 1993, al520ex, cpc464, 0, aleste, aleste, aleste, "Patisonic", "Aleste 520EX", GAME_IMPERFECT_SOUND ) | |
| 1174 | COMP( 1984, cpc464, 0, 0, amstrad, cpc464, amstrad_state, 0, "Amstrad plc", "Amstrad CPC464", 0 ) | |
| 1175 | COMP( 1985, cpc664, cpc464, 0, amstrad, cpc664, amstrad_state, 0, "Amstrad plc", "Amstrad CPC664", 0 ) | |
| 1176 | COMP( 1985, cpc6128, cpc464, 0, amstrad, cpc6128, amstrad_state, 0, "Amstrad plc", "Amstrad CPC6128", 0 ) | |
| 1177 | COMP( 1985, cpc6128f, cpc464, 0, amstrad, cpc6128f, amstrad_state, 0, "Amstrad plc", "Amstrad CPC6128 (France, AZERTY Keyboard)", 0 ) | |
| 1178 | COMP( 1985, cpc6128s, cpc464, 0, amstrad, cpc6128s, amstrad_state, 0, "Amstrad plc", "Amstrad CPC6128 (Sweden/Finland)", 0 ) | |
| 1179 | COMP( 1990, cpc464p, 0, 0, cpcplus, plus, amstrad_state, 0, "Amstrad plc", "Amstrad CPC464+", 0 ) | |
| 1180 | COMP( 1990, cpc6128p, 0, 0, cpcplus, plus, amstrad_state, 0, "Amstrad plc", "Amstrad CPC6128+", 0 ) | |
| 1181 | CONS( 1990, gx4000, 0, 0, gx4000, gx4000, amstrad_state, 0, "Amstrad plc", "Amstrad GX4000", 0 ) | |
| 1182 | COMP( 1989, kccomp, cpc464, 0, kccomp, kccomp, amstrad_state, 0, "VEB Mikroelektronik", "KC Compact", 0 ) | |
| 1183 | COMP( 1993, al520ex, cpc464, 0, aleste, aleste, amstrad_state, aleste, "Patisonic", "Aleste 520EX", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1782 | 1782 | ROM_END |
| 1783 | 1783 | |
| 1784 | 1784 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1785 | CONS( 1990, aes, 0, 0, aes, aes, neogeo, "SNK", "Neo-Geo AES", 0) | |
| 1786 | CONS( 1994, neocd, 0, 0, neocd, aes, neogeo, "SNK", "Neo-Geo CD", GAME_NOT_WORKING ) | |
| 1787 | CONS( 1996, neocdz, neocd, 0, neocd, aes, neogeo, "SNK", "Neo-Geo CDZ", GAME_NOT_WORKING ) | |
| 1785 | CONS( 1990, aes, 0, 0, aes, aes, ng_aes_state, neogeo, "SNK", "Neo-Geo AES", 0) | |
| 1786 | CONS( 1994, neocd, 0, 0, neocd, aes, ng_aes_state, neogeo, "SNK", "Neo-Geo CD", GAME_NOT_WORKING ) | |
| 1787 | CONS( 1996, neocdz, neocd, 0, neocd, aes, ng_aes_state, neogeo, "SNK", "Neo-Geo CDZ", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 948 | 948 | /* Driver */ |
| 949 | 949 | |
| 950 | 950 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 951 | COMP( 1980, bml3, 0, 0, bml3, bml3, 0, "Hitachi", "Basic Master Level 3", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 951 | COMP( 1980, bml3, 0, 0, bml3, bml3, bml3_state, 0, "Hitachi", "Basic Master Level 3", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 952 | 952 |
| r15751 | r15752 | |
|---|---|---|
| 1558 | 1558 | |
| 1559 | 1559 | /* System Drivers */ |
| 1560 | 1560 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 1561 | COMP( 1983, kc85, 0, 0, kc85, kc85, 0, "Kyosei", "Kyotronic 85 (Japan)", 0 ) | |
| 1562 | COMP( 1983, m10, kc85, 0, kc85, olivm10, 0, "Olivetti", "M-10", 0 ) | |
| 1563 | //COMP( 1983, m10m, kc85, 0, kc85, olivm10, 0, "Olivetti", "M-10 Modem (US)", 0 ) | |
| 1564 | COMP( 1983, trsm100, 0, 0, trsm100, kc85, 0, "Tandy Radio Shack", "TRS-80 Model 100", 0 ) | |
| 1565 | COMP( 1986, tandy102, trsm100,0, tandy102, kc85, 0, "Tandy Radio Shack", "Tandy 102", 0 ) | |
| 1566 | COMP( 1983, pc8201, 0, 0, pc8201, pc8201a, 0, "Nippon Electronic Company", "PC-8201 (Japan)", 0 ) | |
| 1567 | COMP( 1983, pc8201a, pc8201, 0, pc8201, pc8201a, 0, "Nippon Electronic Company", "PC-8201A", 0 ) | |
| 1568 | COMP( 1987, npc8300, pc8201, 0, pc8201, pc8201a, 0, "Nippon Electronic Company", "PC-8300", GAME_NOT_WORKING ) | |
| 1569 | COMP( 1984, tandy200, 0, 0, tandy200, kc85, 0, "Tandy Radio Shack", "Tandy 200", 0 ) | |
| 1561 | COMP( 1983, kc85, 0, 0, kc85, kc85, kc85_state, 0, "Kyosei", "Kyotronic 85 (Japan)", 0 ) | |
| 1562 | COMP( 1983, m10, kc85, 0, kc85, olivm10, kc85_state, 0, "Olivetti", "M-10", 0 ) | |
| 1563 | //COMP( 1983, m10m, kc85, 0, kc85, olivm10, kc85_state, 0, "Olivetti", "M-10 Modem (US)", 0 ) | |
| 1564 | COMP( 1983, trsm100, 0, 0, trsm100, kc85, trsm100_state, 0, "Tandy Radio Shack", "TRS-80 Model 100", 0 ) | |
| 1565 | COMP( 1986, tandy102, trsm100,0, tandy102, kc85, trsm100_state, 0, "Tandy Radio Shack", "Tandy 102", 0 ) | |
| 1566 | COMP( 1983, pc8201, 0, 0, pc8201, pc8201a, pc8201_state, 0, "Nippon Electronic Company", "PC-8201 (Japan)", 0 ) | |
| 1567 | COMP( 1983, pc8201a, pc8201, 0, pc8201, pc8201a, pc8201_state, 0, "Nippon Electronic Company", "PC-8201A", 0 ) | |
| 1568 | COMP( 1987, npc8300, pc8201, 0, pc8201, pc8201a, pc8201_state, 0, "Nippon Electronic Company", "PC-8300", GAME_NOT_WORKING ) | |
| 1569 | COMP( 1984, tandy200, 0, 0, tandy200, kc85, tandy200_state, 0, "Tandy Radio Shack", "Tandy 200", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 171 | 171 | /* Driver */ |
| 172 | 172 | |
| 173 | 173 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 174 | COMP( 1979, sdk86, 0, 0, sdk86, sdk86, 0, "Intel", "SDK-86", GAME_NO_SOUND_HW) | |
| 174 | COMP( 1979, sdk86, 0, 0, sdk86, sdk86, sdk86_state, 0, "Intel", "SDK-86", GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 150 | 150 | /* Driver */ |
| 151 | 151 | |
| 152 | 152 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 153 | COMP( 1981, mccpm, 0, 0, mccpm, mccpm, 0, "GRAF Elektronik Systeme GmbH", "mc-CP/M-Computer", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 153 | COMP( 1981, mccpm, 0, 0, mccpm, mccpm, mccpm_state, 0, "GRAF Elektronik Systeme GmbH", "mc-CP/M-Computer", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 743 | 743 | ***************************************************************************/ |
| 744 | 744 | |
| 745 | 745 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 746 | CONS( 1984, sg1000m3, sms, 0, sg1000m3, smsj, sg1000m3, "Sega", "SG-1000 Mark III", 0 ) | |
| 747 | CONS( 1986, sms1, sms, 0, sms1_ntsc, sms1, sms1, "Sega", "Master System I", 0 ) | |
| 748 | CONS( 1986, sms1pal, sms, 0, sms1_pal, sms1, sms1, "Sega", "Master System I (PAL)" , 0 ) | |
| 749 | CONS( 1986, smssdisp, sms, 0, sms_sdisp, sms, smssdisp, "Sega", "Master System Store Display Unit", GAME_NOT_WORKING ) | |
| 750 | CONS( 1987, smsj, sms, 0, sms_fm, smsj, smsj, "Sega", "Master System (Japan)", 0 ) | |
| 751 | CONS( 1990, sms, 0, 0, sms2_ntsc, sms, sms1, "Sega", "Master System II", 0 ) | |
| 752 | CONS( 1990, smspal, sms, 0, sms2_pal, sms, sms1, "Sega", "Master System II (PAL)", 0 ) | |
| 753 | CONS( 1990, sms2kr, sms, 0, sms2_fm, sms, sms2kr, "Samsung", "Gam*Boy II (Korea)", 0 ) | |
| 746 | CONS( 1984, sg1000m3, sms, 0, sg1000m3, smsj, sms_state, sg1000m3, "Sega", "SG-1000 Mark III", 0 ) | |
| 747 | CONS( 1986, sms1, sms, 0, sms1_ntsc, sms1, sms_state, sms1, "Sega", "Master System I", 0 ) | |
| 748 | CONS( 1986, sms1pal, sms, 0, sms1_pal, sms1, sms_state, sms1, "Sega", "Master System I (PAL)" , 0 ) | |
| 749 | CONS( 1986, smssdisp, sms, 0, sms_sdisp, sms, sms_state, smssdisp, "Sega", "Master System Store Display Unit", GAME_NOT_WORKING ) | |
| 750 | CONS( 1987, smsj, sms, 0, sms_fm, smsj, sms_state, smsj, "Sega", "Master System (Japan)", 0 ) | |
| 751 | CONS( 1990, sms, 0, 0, sms2_ntsc, sms, sms_state, sms1, "Sega", "Master System II", 0 ) | |
| 752 | CONS( 1990, smspal, sms, 0, sms2_pal, sms, sms_state, sms1, "Sega", "Master System II (PAL)", 0 ) | |
| 753 | CONS( 1990, sms2kr, sms, 0, sms2_fm, sms, sms_state, sms2kr, "Samsung", "Gam*Boy II (Korea)", 0 ) | |
| 754 | 754 | |
| 755 | CONS( 1990, gamegear, 0, sms, gamegear, gg, gamegear, "Sega", "Game Gear (Europe/America)", 0 ) | |
| 756 | CONS( 1990, gamegeaj, gamegear, 0, gamegear, gg, gamegeaj, "Sega", "Game Gear (Japan)", 0 ) | |
| 755 | CONS( 1990, gamegear, 0, sms, gamegear, gg, sms_state, gamegear, "Sega", "Game Gear (Europe/America)", 0 ) | |
| 756 | CONS( 1990, gamegeaj, gamegear, 0, gamegear, gg, sms_state, gamegeaj, "Sega", "Game Gear (Japan)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 232 | 232 | /* Driver */ |
| 233 | 233 | |
| 234 | 234 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 235 | COMP( 1976, poly88, 0, 0, poly88, poly88, poly88, "PolyMorphic Systems", "Poly-88", 0) | |
| 236 | COMP( 1977, poly8813,poly88,0, poly8813, poly88, poly88, "PolyMorphic Systems", "Poly-8813",GAME_NOT_WORKING) | |
| 235 | COMP( 1976, poly88, 0, 0, poly88, poly88, poly88_state, poly88, "PolyMorphic Systems", "Poly-88", 0) | |
| 236 | COMP( 1977, poly8813,poly88,0, poly8813, poly88, poly88_state, poly88, "PolyMorphic Systems", "Poly-8813",GAME_NOT_WORKING) | |
| 237 | 237 |
| r15751 | r15752 | |
|---|---|---|
| 258 | 258 | /* Driver */ |
| 259 | 259 | |
| 260 | 260 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 261 | COMP( 1980, junior, 0, 0, junior, junior, 0, "Elektor Electronics", "Junior Computer", GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW) | |
| 261 | COMP( 1980, junior, 0, 0, junior, junior, junior_state, 0, "Elektor Electronics", "Junior Computer", GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 121 | 121 | /* Driver */ |
| 122 | 122 | |
| 123 | 123 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 124 | COMP(19??, systec, 0, 0, systec, systec, 0, "Systec", "Systec Z80", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 124 | COMP(19??, systec, 0, 0, systec, systec, systec_state, 0, "Systec", "Systec Z80", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 949 | 949 | */ |
| 950 | 950 | |
| 951 | 951 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 952 | CONS( 1994, psj, 0, 0, psxntsc, psx, psx, "Sony Computer Entertainment Inc", "Sony PlayStation (Japan)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 953 | CONS( 1995, pse, psj, 0, psxpal, psx, psx, "Sony Computer Entertainment Inc", "Sony PlayStation (Europe)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 954 | CONS( 1995, psu, psj, 0, psxntsc, psx, psx, "Sony Computer Entertainment Inc", "Sony PlayStation (USA)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 955 | CONS( 1995, psa, psj, 0, psxntsc, psx, psx, "Sony Computer Entertainment Inc", "Sony PlayStation (Asia-Pacific)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 952 | CONS( 1994, psj, 0, 0, psxntsc, psx, psx1_state, psx, "Sony Computer Entertainment Inc", "Sony PlayStation (Japan)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 953 | CONS( 1995, pse, psj, 0, psxpal, psx, psx1_state, psx, "Sony Computer Entertainment Inc", "Sony PlayStation (Europe)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 954 | CONS( 1995, psu, psj, 0, psxntsc, psx, psx1_state, psx, "Sony Computer Entertainment Inc", "Sony PlayStation (USA)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) | |
| 955 | CONS( 1995, psa, psj, 0, psxntsc, psx, psx1_state, psx, "Sony Computer Entertainment Inc", "Sony PlayStation (Asia-Pacific)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 286 | 286 | /* Driver */ |
| 287 | 287 | |
| 288 | 288 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 289 | COMP( 1984, llc1, 0, 0, llc1, llc1, llc1, "SCCH", "LLC-1", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 290 | COMP( 1984, llc2, llc1, 0, llc2, llc2, llc2, "SCCH", "LLC-2", 0 ) | |
| 289 | COMP( 1984, llc1, 0, 0, llc1, llc1, llc_state, llc1, "SCCH", "LLC-1", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 290 | COMP( 1984, llc2, llc1, 0, llc2, llc2, llc_state, llc2, "SCCH", "LLC-2", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 138 | 138 | /* Driver */ |
| 139 | 139 | |
| 140 | 140 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 141 | COMP( 19??, ipb, 0, 0, ipc, ipc, 0, "Intel", "iPB", GAME_NO_SOUND) | |
| 142 | COMP( 19??, ipc, ipb, 0, ipc, ipc, 0, "Intel", "iPC", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 141 | COMP( 19??, ipb, 0, 0, ipc, ipc, ipc_state, 0, "Intel", "iPB", GAME_NO_SOUND) | |
| 142 | COMP( 19??, ipc, ipb, 0, ipc, ipc, ipc_state, 0, "Intel", "iPC", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 613 | 613 | ***************************************************************************/ |
| 614 | 614 | |
| 615 | 615 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 616 | COMP( 1989, samcoupe, 0, 0, samcoupe, samcoupe, 0, "Miles Gordon Technology plc", "SAM Coupe", 0 ) | |
| 616 | COMP( 1989, samcoupe, 0, 0, samcoupe, samcoupe, samcoupe_state, 0, "Miles Gordon Technology plc", "SAM Coupe", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 809 | 809 | ROM_END |
| 810 | 810 | |
| 811 | 811 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 812 | COMP(1983?, tutor, 0, 0, tutor, tutor, tutor, "Tomy", "Tomy Tutor" , 0) | |
| 813 | COMP(1982, pyuuta, tutor, 0, tutor, tutor, pyuuta, "Tomy", "Tomy Pyuuta" , 0) | |
| 814 | COMP(1983, pyuutajr, tutor, 0, pyuutajr, pyuutajr, pyuuta, "Tomy", "Tomy Pyuuta Jr." , 0) | |
| 812 | COMP(1983?, tutor, 0, 0, tutor, tutor, tutor_state, tutor, "Tomy", "Tomy Tutor" , 0) | |
| 813 | COMP(1982, pyuuta, tutor, 0, tutor, tutor, tutor_state, pyuuta, "Tomy", "Tomy Pyuuta" , 0) | |
| 814 | COMP(1983, pyuutajr, tutor, 0, pyuutajr, pyuutajr, tutor_state, pyuuta, "Tomy", "Tomy Pyuuta Jr." , 0) |
| r15751 | r15752 | |
|---|---|---|
| 486 | 486 | /* Driver */ |
| 487 | 487 | |
| 488 | 488 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 489 | COMP( 1985, z1013, 0, 0, z1013, z1013_8x4, 0, "VEB Robotron Electronics Riesa", "Z1013 (matrix 8x4)", 0 ) | |
| 490 | COMP( 1985, z1013a2, z1013, 0, z1013, z1013_8x8, 0, "VEB Robotron Electronics Riesa", "Z1013 (matrix 8x8)", 0 ) | |
| 491 | COMP( 1985, z1013k76, z1013, 0, z1013k76, z1013, 0, "VEB Robotron Electronics Riesa", "Z1013 (K7659)", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 492 | COMP( 1985, z1013s60, z1013, 0, z1013k76, z1013_8x8, 0, "VEB Robotron Electronics Riesa", "Z1013 (K7652/S6009)", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 493 | COMP( 1985, z1013k69, z1013, 0, z1013k76, z1013, 0, "VEB Robotron Electronics Riesa", "Z1013 (K7669)", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 489 | COMP( 1985, z1013, 0, 0, z1013, z1013_8x4, z1013_state, 0, "VEB Robotron Electronics Riesa", "Z1013 (matrix 8x4)", 0 ) | |
| 490 | COMP( 1985, z1013a2, z1013, 0, z1013, z1013_8x8, z1013_state, 0, "VEB Robotron Electronics Riesa", "Z1013 (matrix 8x8)", 0 ) | |
| 491 | COMP( 1985, z1013k76, z1013, 0, z1013k76, z1013, z1013_state, 0, "VEB Robotron Electronics Riesa", "Z1013 (K7659)", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 492 | COMP( 1985, z1013s60, z1013, 0, z1013k76, z1013_8x8, z1013_state, 0, "VEB Robotron Electronics Riesa", "Z1013 (K7652/S6009)", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 493 | COMP( 1985, z1013k69, z1013, 0, z1013k76, z1013, z1013_state, 0, "VEB Robotron Electronics Riesa", "Z1013 (K7669)", GAME_NOT_WORKING | GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 599 | 599 | //************************************************************************** |
| 600 | 600 | |
| 601 | 601 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 602 | COMP( 1983, comx35p, 0, 0, pal, comx35, 0, "Comx World Operations Ltd", "COMX 35 (PAL)", GAME_IMPERFECT_SOUND ) | |
| 603 | COMP( 1983, comx35n, comx35p,0, ntsc, comx35, 0, "Comx World Operations Ltd", "COMX 35 (NTSC)", GAME_IMPERFECT_SOUND ) | |
| 602 | COMP( 1983, comx35p, 0, 0, pal, comx35, comx35_state, 0, "Comx World Operations Ltd", "COMX 35 (PAL)", GAME_IMPERFECT_SOUND ) | |
| 603 | COMP( 1983, comx35n, comx35p,0, ntsc, comx35, comx35_state, 0, "Comx World Operations Ltd", "COMX 35 (NTSC)", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 913 | 913 | } |
| 914 | 914 | |
| 915 | 915 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 916 | COMP( 1977, trs80, 0, 0, trs80, trs80, trs80, "Tandy Radio Shack", "TRS-80 Model I (Level I Basic)", 0 ) | |
| 917 | COMP( 1978, trs80l2, trs80, 0, model1, trs80, trs80l2, "Tandy Radio Shack", "TRS-80 Model I (Level II Basic)", 0 ) | |
| 918 | COMP( 1983, radionic, trs80, 0, radionic, trs80, trs80, "Komtek", "Radionic", 0 ) | |
| 919 | COMP( 1980, sys80, trs80, 0, sys80, trs80, trs80l2, "EACA Computers Ltd", "System-80", 0 ) | |
| 920 | COMP( 1981, lnw80, trs80, 0, lnw80, trs80m3, lnw80, "LNW Research", "LNW-80", 0 ) | |
| 921 | COMP( 1980, trs80m3, trs80, 0, model3, trs80m3, trs80m4, "Tandy Radio Shack", "TRS-80 Model III", 0 ) | |
| 922 | COMP( 1980, trs80m4, trs80, 0, model4, trs80m3, trs80m4, "Tandy Radio Shack", "TRS-80 Model 4", 0 ) | |
| 923 | COMP( 1983, trs80m4p, trs80, 0, model4p, trs80m3, trs80m4p, "Tandy Radio Shack", "TRS-80 Model 4P", 0 ) | |
| 924 | COMP( 1983, ht1080z, trs80, 0, ht1080z, trs80, trs80l2, "Hiradastechnika Szovetkezet", "HT-1080Z Series I", 0 ) | |
| 925 | COMP( 1984, ht1080z2, trs80, 0, ht1080z, trs80, trs80l2, "Hiradastechnika Szovetkezet", "HT-1080Z Series II", 0 ) | |
| 926 | COMP( 1985, ht108064, trs80, 0, ht1080z, trs80, trs80, "Hiradastechnika Szovetkezet", "HT-1080Z/64", 0 ) | |
| 927 | COMP( 1985, meritum, trs80, 0, meritum, trs80, trs80l2, "Mera-Elzab", "Meritum I (Model 2)", 0 ) | |
| 928 | COMP( 1985, meritum_net, trs80, 0, meritum, trs80, trs80l2, "Mera-Elzab", "Meritum I (Model 2) (network)", 0 ) | |
| 916 | COMP( 1977, trs80, 0, 0, trs80, trs80, trs80_state, trs80, "Tandy Radio Shack", "TRS-80 Model I (Level I Basic)", 0 ) | |
| 917 | COMP( 1978, trs80l2, trs80, 0, model1, trs80, trs80_state, trs80l2, "Tandy Radio Shack", "TRS-80 Model I (Level II Basic)", 0 ) | |
| 918 | COMP( 1983, radionic, trs80, 0, radionic, trs80, trs80_state, trs80, "Komtek", "Radionic", 0 ) | |
| 919 | COMP( 1980, sys80, trs80, 0, sys80, trs80, trs80_state, trs80l2, "EACA Computers Ltd", "System-80", 0 ) | |
| 920 | COMP( 1981, lnw80, trs80, 0, lnw80, trs80m3, trs80_state, lnw80, "LNW Research", "LNW-80", 0 ) | |
| 921 | COMP( 1980, trs80m3, trs80, 0, model3, trs80m3, trs80_state, trs80m4, "Tandy Radio Shack", "TRS-80 Model III", 0 ) | |
| 922 | COMP( 1980, trs80m4, trs80, 0, model4, trs80m3, trs80_state, trs80m4, "Tandy Radio Shack", "TRS-80 Model 4", 0 ) | |
| 923 | COMP( 1983, trs80m4p, trs80, 0, model4p, trs80m3, trs80_state, trs80m4p, "Tandy Radio Shack", "TRS-80 Model 4P", 0 ) | |
| 924 | COMP( 1983, ht1080z, trs80, 0, ht1080z, trs80, trs80_state, trs80l2, "Hiradastechnika Szovetkezet", "HT-1080Z Series I", 0 ) | |
| 925 | COMP( 1984, ht1080z2, trs80, 0, ht1080z, trs80, trs80_state, trs80l2, "Hiradastechnika Szovetkezet", "HT-1080Z Series II", 0 ) | |
| 926 | COMP( 1985, ht108064, trs80, 0, ht1080z, trs80, trs80_state, trs80, "Hiradastechnika Szovetkezet", "HT-1080Z/64", 0 ) | |
| 927 | COMP( 1985, meritum, trs80, 0, meritum, trs80, trs80_state, trs80l2, "Mera-Elzab", "Meritum I (Model 2)", 0 ) | |
| 928 | COMP( 1985, meritum_net, trs80, 0, meritum, trs80, trs80_state, trs80l2, "Mera-Elzab", "Meritum I (Model 2) (network)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 670 | 670 | ******************************************************************************/ |
| 671 | 671 | |
| 672 | 672 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 673 | COMP( 1985, digel804, 0, 0, digel804, digel804, digel804, "Digelec, Inc", "Digelec 804 EPROM Programmer", GAME_NOT_WORKING ) | |
| 674 | COMP( 1982, ep804, digel804, 0, ep804, digel804, digel804, "Wavetek/Digelec, Inc", "EP804 EPROM Programmer", GAME_NOT_WORKING ) | |
| 673 | COMP( 1985, digel804, 0, 0, digel804, digel804, digel804_state, digel804, "Digelec, Inc", "Digelec 804 EPROM Programmer", GAME_NOT_WORKING ) | |
| 674 | COMP( 1982, ep804, digel804, 0, ep804, digel804, digel804_state, digel804, "Wavetek/Digelec, Inc", "EP804 EPROM Programmer", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 757 | 757 | /* System Drivers */ |
| 758 | 758 | |
| 759 | 759 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 760 | COMP( 1987, jtc, 0, 0, jtc, jtc, 0, "Jugend+Technik", "CompJU+TEr", GAME_NOT_WORKING ) | |
| 761 | COMP( 1988, jtces88, jtc, 0, jtces88,jtc, 0, "Jugend+Technik", "CompJU+TEr (EMR-ES 1988)", GAME_NOT_WORKING ) | |
| 762 | COMP( 1989, jtces23, jtc, 0, jtces23,jtces23, 0, "Jugend+Technik", "CompJU+TEr (ES 2.3)", GAME_NOT_WORKING ) | |
| 763 | COMP( 1990, jtces40, jtc, 0, jtces40,jtces40, 0, "Jugend+Technik", "CompJU+TEr (ES 4.0)", GAME_NOT_WORKING ) | |
| 760 | COMP( 1987, jtc, 0, 0, jtc, jtc, jtc_state, 0, "Jugend+Technik", "CompJU+TEr", GAME_NOT_WORKING ) | |
| 761 | COMP( 1988, jtces88, jtc, 0, jtces88,jtc, jtces88_state, 0, "Jugend+Technik", "CompJU+TEr (EMR-ES 1988)", GAME_NOT_WORKING ) | |
| 762 | COMP( 1989, jtces23, jtc, 0, jtces23,jtces23, jtces23_state, 0, "Jugend+Technik", "CompJU+TEr (ES 2.3)", GAME_NOT_WORKING ) | |
| 763 | COMP( 1990, jtces40, jtc, 0, jtces40,jtces40, jtces40_state, 0, "Jugend+Technik", "CompJU+TEr (ES 4.0)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 684 | 684 | /* System Drivers */ |
| 685 | 685 | |
| 686 | 686 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 687 | COMP( 1984, kontiki, 0, 0, tiki100, tiki100, 0, "Kontiki Data A/S", "KONTIKI 100", GAME_SUPPORTS_SAVE ) | |
| 688 | COMP( 1984, tiki100, kontiki, 0, tiki100, tiki100, 0, "Tiki Data A/S", "TIKI 100", GAME_SUPPORTS_SAVE ) | |
| 687 | COMP( 1984, kontiki, 0, 0, tiki100, tiki100, tiki100_state, 0, "Kontiki Data A/S", "KONTIKI 100", GAME_SUPPORTS_SAVE ) | |
| 688 | COMP( 1984, tiki100, kontiki, 0, tiki100, tiki100, tiki100_state, 0, "Tiki Data A/S", "TIKI 100", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 330 | 330 | ROM_END |
| 331 | 331 | |
| 332 | 332 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 333 | COMP( 1978, odyssey2, 0, 0, odyssey2, odyssey2, odyssey2, "Magnavox", "Odyssey 2", 0 ) | |
| 334 | COMP( 1979, videopac, odyssey2, 0, videopac, odyssey2, odyssey2, "Philips", "Videopac G7000/C52", 0 ) | |
| 335 | COMP( 1983, g7400, odyssey2, 0, g7400, odyssey2, odyssey2, "Philips", "Videopac Plus G7400", GAME_NOT_WORKING ) | |
| 336 | COMP( 1983, jopac, odyssey2, 0, g7400, odyssey2, odyssey2, "Brandt", "Jopac JO7400", GAME_NOT_WORKING ) | |
| 333 | COMP( 1978, odyssey2, 0, 0, odyssey2, odyssey2, odyssey2_state, odyssey2, "Magnavox", "Odyssey 2", 0 ) | |
| 334 | COMP( 1979, videopac, odyssey2, 0, videopac, odyssey2, odyssey2_state, odyssey2, "Philips", "Videopac G7000/C52", 0 ) | |
| 335 | COMP( 1983, g7400, odyssey2, 0, g7400, odyssey2, odyssey2_state, odyssey2, "Philips", "Videopac Plus G7400", GAME_NOT_WORKING ) | |
| 336 | COMP( 1983, jopac, odyssey2, 0, g7400, odyssey2, odyssey2_state, odyssey2, "Brandt", "Jopac JO7400", GAME_NOT_WORKING ) | |
| 337 | 337 | |
| 338 | 338 |
| r15751 | r15752 | |
|---|---|---|
| 230 | 230 | ROM_END |
| 231 | 231 | |
| 232 | 232 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 233 | COMP( 1991, atm, spec128, 0, atm, spec_plus, 0, "MicroART", "ATM", GAME_NOT_WORKING) | |
| 234 | //COMP( 1991, atmtb1, spec128, 0, atm, spec_plus, 0, "MicroART", "ATM-turbo1", GAME_NOT_WORKING) | |
| 235 | COMP( 1993, atmtb2, spec128, 0, atmtb2, spec_plus, 0, "MicroART", "ATM-turbo2", GAME_NOT_WORKING) | |
| 236 | //COMP( 1994, turbo2, spec128, 0, atm, spec_plus, 0, "MicroART", "TURBO 2+", GAME_NOT_WORKING) | |
| 233 | COMP( 1991, atm, spec128, 0, atm, spec_plus, atm_state, 0, "MicroART", "ATM", GAME_NOT_WORKING) | |
| 234 | //COMP( 1991, atmtb1, spec128, 0, atm, spec_plus, atm_state, 0, "MicroART", "ATM-turbo1", GAME_NOT_WORKING) | |
| 235 | COMP( 1993, atmtb2, spec128, 0, atmtb2, spec_plus, atm_state, 0, "MicroART", "ATM-turbo2", GAME_NOT_WORKING) | |
| 236 | //COMP( 1994, turbo2, spec128, 0, atm, spec_plus, atm_state, 0, "MicroART", "TURBO 2+", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 165 | 165 | ***************************************************************************/ |
| 166 | 166 | |
| 167 | 167 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 168 | COMP( 1981, aim65_40, 0, 0, aim65_40, aim65_40, 0, "Rockwell", "AIM-65/40", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 168 | COMP( 1981, aim65_40, 0, 0, aim65_40, aim65_40, aim65_40_state, 0, "Rockwell", "AIM-65/40", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 93 | 93 | /* Driver */ |
| 94 | 94 | |
| 95 | 95 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 96 | COMP( 1985, tricep, 0, 0, tricep, tricep, 0, "Morrow Designs", "Tricep", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 96 | COMP( 1985, tricep, 0, 0, tricep, tricep, tricep_state, 0, "Morrow Designs", "Tricep", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 406 | 406 | ROM_END |
| 407 | 407 | |
| 408 | 408 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 409 | COMP ( 1984, primoa32, 0, 0, primoa32, primo, primo32, "Microkey", "Primo A-32" , 0) | |
| 410 | COMP ( 1984, primoa48, primoa32, 0, primoa48, primo, primo48, "Microkey", "Primo A-48" , 0) | |
| 411 | COMP ( 1984, primoa64, primoa32, 0, primoa64, primo, primo64, "Microkey", "Primo A-64" , 0) | |
| 412 | COMP ( 1984, primob32, primoa32, 0, primob32, primo, primo32, "Microkey", "Primo B-32" , 0) | |
| 413 | COMP ( 1984, primob48, primoa32, 0, primob48, primo, primo48, "Microkey", "Primo B-48" , 0) | |
| 414 | COMP ( 1984, primob64, primoa32, 0, primob64, primo, primo64, "Microkey", "Primo B-64" , 0) | |
| 415 | COMP ( 1984, primoc64, primoa32, 0, primoc64, primo, primo64, "Microkey", "Primo C-64" , GAME_NOT_WORKING) | |
| 409 | COMP ( 1984, primoa32, 0, 0, primoa32, primo, primo_state, primo32, "Microkey", "Primo A-32" , 0) | |
| 410 | COMP ( 1984, primoa48, primoa32, 0, primoa48, primo, primo_state, primo48, "Microkey", "Primo A-48" , 0) | |
| 411 | COMP ( 1984, primoa64, primoa32, 0, primoa64, primo, primo_state, primo64, "Microkey", "Primo A-64" , 0) | |
| 412 | COMP ( 1984, primob32, primoa32, 0, primob32, primo, primo_state, primo32, "Microkey", "Primo B-32" , 0) | |
| 413 | COMP ( 1984, primob48, primoa32, 0, primob48, primo, primo_state, primo48, "Microkey", "Primo B-48" , 0) | |
| 414 | COMP ( 1984, primob64, primoa32, 0, primob64, primo, primo_state, primo64, "Microkey", "Primo B-64" , 0) | |
| 415 | COMP ( 1984, primoc64, primoa32, 0, primoc64, primo, primo_state, primo64, "Microkey", "Primo C-64" , GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 1022 | 1022 | /* Driver */ |
| 1023 | 1023 | |
| 1024 | 1024 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1025 | CONS( 1999, pockstat, 0, 0, pockstat, pockstat, 0, "Sony Computer Entertainment Inc", "Sony PocketStation", GAME_SUPPORTS_SAVE ) | |
| 1025 | CONS( 1999, pockstat, 0, 0, pockstat, pockstat, pockstat_state, 0, "Sony Computer Entertainment Inc", "Sony PocketStation", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 774 | 774 | |
| 775 | 775 | |
| 776 | 776 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 777 | COMP( 1990, ti81, 0, 0, ti81, ti81, 0, "Texas Instruments", "TI-81", GAME_NO_SOUND ) | |
| 778 | COMP( 1992, ti85, 0, 0, ti85d, ti85, 0, "Texas Instruments", "TI-85", GAME_NO_SOUND ) | |
| 779 | COMP( 1993, ti82, 0, 0, ti82, ti82, 0, "Texas Instruments", "TI-82", GAME_NO_SOUND ) | |
| 780 | COMP( 1994, ti81v2, ti81, 0, ti81v2, ti81, 0, "Texas Instruments", "TI-81 v2.0", GAME_NO_SOUND ) | |
| 781 | COMP( 1996, ti83, 0, 0, ti83, ti83, 0, "Texas Instruments", "TI-83", GAME_NO_SOUND ) | |
| 782 | COMP( 1997, ti86, 0, 0, ti86, ti85, 0, "Texas Instruments", "TI-86", GAME_NO_SOUND ) | |
| 783 | COMP( 1998, ti73, 0, 0, ti73, ti82, 0, "Texas Instruments", "TI-73", GAME_NO_SOUND ) | |
| 784 | COMP( 1999, ti83p, 0, 0, ti83p, ti82, 0, "Texas Instruments", "TI-83 Plus", GAME_NO_SOUND ) | |
| 785 | COMP( 2001, ti83pse, 0, 0, ti85, ti85, 0, "Texas Instruments", "TI-83 Plus Silver Edition", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 786 | //COMP( 2004, ti84p, 0, 0, ti85, ti85, 0, "Texas Instruments", "TI-84 Plus", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 787 | COMP( 2004, ti84pse, 0, 0, ti85, ti85, 0, "Texas Instruments", "TI-84 Plus Silver Edition", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 777 | COMP( 1990, ti81, 0, 0, ti81, ti81, ti85_state, 0, "Texas Instruments", "TI-81", GAME_NO_SOUND ) | |
| 778 | COMP( 1992, ti85, 0, 0, ti85d, ti85, ti85_state, 0, "Texas Instruments", "TI-85", GAME_NO_SOUND ) | |
| 779 | COMP( 1993, ti82, 0, 0, ti82, ti82, ti85_state, 0, "Texas Instruments", "TI-82", GAME_NO_SOUND ) | |
| 780 | COMP( 1994, ti81v2, ti81, 0, ti81v2, ti81, ti85_state, 0, "Texas Instruments", "TI-81 v2.0", GAME_NO_SOUND ) | |
| 781 | COMP( 1996, ti83, 0, 0, ti83, ti83, ti85_state, 0, "Texas Instruments", "TI-83", GAME_NO_SOUND ) | |
| 782 | COMP( 1997, ti86, 0, 0, ti86, ti85, ti85_state, 0, "Texas Instruments", "TI-86", GAME_NO_SOUND ) | |
| 783 | COMP( 1998, ti73, 0, 0, ti73, ti82, ti85_state, 0, "Texas Instruments", "TI-73", GAME_NO_SOUND ) | |
| 784 | COMP( 1999, ti83p, 0, 0, ti83p, ti82, ti85_state, 0, "Texas Instruments", "TI-83 Plus", GAME_NO_SOUND ) | |
| 785 | COMP( 2001, ti83pse, 0, 0, ti85, ti85, ti85_state, 0, "Texas Instruments", "TI-83 Plus Silver Edition", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 786 | //COMP( 2004, ti84p, 0, 0, ti85, ti85, ti85_state, 0, "Texas Instruments", "TI-84 Plus", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 787 | COMP( 2004, ti84pse, 0, 0, ti85, ti85, ti85_state, 0, "Texas Instruments", "TI-84 Plus Silver Edition", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 248 | 248 | state->m_bios_rom[4/4] = 0xffffff0; //SSP |
| 249 | 249 | } |
| 250 | 250 | |
| 251 | GAME( 1995, casloopy, 0, casloopy, casloopy, casloopy, ROT0, "Casio", "Loopy", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 251 | GAME( 1995, casloopy, 0, casloopy, casloopy, casloopy_state, casloopy, ROT0, "Casio", "Loopy", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 312 | 312 | /* Driver */ |
| 313 | 313 | |
| 314 | 314 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 315 | COMP( 2008, homez80, 0, 0, homez80, homez80, 0, "Kun-Szabo Marton", "Homebrew Z80 Computer", GAME_NO_SOUND_HW) | |
| 315 | COMP( 2008, homez80, 0, 0, homez80, homez80, homez80_state, 0, "Kun-Szabo Marton", "Homebrew Z80 Computer", GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 1994 | 1994 | //************************************************************************** |
| 1995 | 1995 | |
| 1996 | 1996 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 1997 | COMP( 1985, abc1600, 0, 0, abc1600, abc1600, 0, "Luxor", "ABC 1600", GAME_NOT_WORKING ) | |
| 1997 | COMP( 1985, abc1600, 0, 0, abc1600, abc1600, abc1600_state, 0, "Luxor", "ABC 1600", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 571 | 571 | |
| 572 | 572 | |
| 573 | 573 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 574 | COMP( 1983, svi318, 0, 0, svi318, svi318, svi318, "Spectravideo", "SVI-318 (PAL)", 0 ) | |
| 575 | COMP( 1983, svi318n, svi318, 0, svi318n, svi318, svi318, "Spectravideo", "SVI-318 (NTSC)", 0 ) | |
| 576 | COMP( 1983, svi328, svi318, 0, svi328, svi328, svi318, "Spectravideo", "SVI-328 (PAL)", 0 ) | |
| 577 | COMP( 1983, svi328n, svi318, 0, svi328n, svi328, svi318, "Spectravideo", "SVI-328 (NTSC)", 0 ) | |
| 578 | COMP( 1983, sv328p80, svi318, 0, svi328_806, svi328, svi318, "Spectravideo", "SVI-328 (PAL) + SVI-806 80 column card", 0 ) | |
| 579 | COMP( 1983, sv328n80, svi318, 0, svi328n_806, svi328, svi318, "Spectravideo", "SVI-328 (NTSC) + SVI-806 80 column card", 0 ) | |
| 574 | COMP( 1983, svi318, 0, 0, svi318, svi318, svi318_state, svi318, "Spectravideo", "SVI-318 (PAL)", 0 ) | |
| 575 | COMP( 1983, svi318n, svi318, 0, svi318n, svi318, svi318_state, svi318, "Spectravideo", "SVI-318 (NTSC)", 0 ) | |
| 576 | COMP( 1983, svi328, svi318, 0, svi328, svi328, svi318_state, svi318, "Spectravideo", "SVI-328 (PAL)", 0 ) | |
| 577 | COMP( 1983, svi328n, svi318, 0, svi328n, svi328, svi318_state, svi318, "Spectravideo", "SVI-328 (NTSC)", 0 ) | |
| 578 | COMP( 1983, sv328p80, svi318, 0, svi328_806, svi328, svi318_state, svi318, "Spectravideo", "SVI-328 (PAL) + SVI-806 80 column card", 0 ) | |
| 579 | COMP( 1983, sv328n80, svi318, 0, svi328n_806, svi328, svi318_state, svi318, "Spectravideo", "SVI-328 (NTSC) + SVI-806 80 column card", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 673 | 673 | //************************************************************************** |
| 674 | 674 | |
| 675 | 675 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 676 | COMP( 1982, sage2, 0, 0, sage2, sage2, sage2, "Sage Technology", "Sage II", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 676 | COMP( 1982, sage2, 0, 0, sage2, sage2, sage2_state, sage2, "Sage Technology", "Sage II", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 263 | 263 | /* System Drivers */ |
| 264 | 264 | |
| 265 | 265 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 266 | COMP( 1983, vcs80, 0, 0, vcs80, vcs80, vcs80, "Eckhard Schiller", "VCS-80", GAME_SUPPORTS_SAVE | GAME_NO_SOUND) | |
| 266 | COMP( 1983, vcs80, 0, 0, vcs80, vcs80, vcs80_state, vcs80, "Eckhard Schiller", "VCS-80", GAME_SUPPORTS_SAVE | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 151 | 151 | ROM_LOAD( "8741ad.bin", 0x0000, 0x0400, CRC(cabf4394) SHA1(e5d1416b568efa32b578ca295a29b7b5d20c0def)) |
| 152 | 152 | ROM_END |
| 153 | 153 | |
| 154 | GAME( 1982, itt3030, 0, itt3030, itt3030, 0, ROT0, "ITT RFA", "ITT3030", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 154 | GAME( 1982, itt3030, 0, itt3030, itt3030, itt3030_state, 0, ROT0, "ITT RFA", "ITT3030", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 130 | 130 | /* Driver */ |
| 131 | 131 | |
| 132 | 132 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 133 | COMP( 1974, mod8, 0, 0, mod8, mod8, 0, "Microsystems International Ltd", "MOD-8", GAME_NO_SOUND_HW) | |
| 133 | COMP( 1974, mod8, 0, 0, mod8, mod8, mod8_state, 0, "Microsystems International Ltd", "MOD-8", GAME_NO_SOUND_HW) | |
| 134 | 134 |
| r15751 | r15752 | |
|---|---|---|
| 492 | 492 | //************************************************************************** |
| 493 | 493 | |
| 494 | 494 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 495 | COMP( 1983, tdv2324, 0, 0, tdv2324, tdv2324, 0, "Tandberg", "TDV 2324", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 495 | COMP( 1983, tdv2324, 0, 0, tdv2324, tdv2324, tdv2324_state, 0, "Tandberg", "TDV 2324", GAME_NOT_WORKING|GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 343 | 343 | /* Driver */ |
| 344 | 344 | |
| 345 | 345 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 346 | COMP( 198?, csc, 0, 0, csc, csc, 0, "Fidelity Electronics", "Champion Chess Challenger (model CSC)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_SUPPORTS_SAVE) | |
| 346 | COMP( 198?, csc, 0, 0, csc, csc, csc_state, 0, "Fidelity Electronics", "Champion Chess Challenger (model CSC)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_SUPPORTS_SAVE) |
| r15751 | r15752 | |
|---|---|---|
| 114 | 114 | /* Driver */ |
| 115 | 115 | |
| 116 | 116 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 117 | COMP( 1981, cm1800, 0, 0, cm1800, cm1800, 0, "<unknown>", "CM-1800", GAME_NO_SOUND_HW) | |
| 117 | COMP( 1981, cm1800, 0, 0, cm1800, cm1800, cm1800_state, 0, "<unknown>", "CM-1800", GAME_NO_SOUND_HW) | |
| 118 | 118 |
| r15751 | r15752 | |
|---|---|---|
| 503 | 503 | ***************************************************************************/ |
| 504 | 504 | |
| 505 | 505 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 506 | COMP( 1987, ppc512, ibm5150, 0, ppc512, pc200, ppc512, "Amstrad plc", "Amstrad PPC512", GAME_NOT_WORKING) | |
| 507 | COMP( 1987, ppc640, ibm5150, 0, ppc640, pc200, ppc512, "Amstrad plc", "Amstrad PPC640", GAME_NOT_WORKING) | |
| 508 | COMP( 1988, pc20, ibm5150, 0, pc200, pc200, pc200, "Amstrad plc", "Amstrad PC20" , GAME_NOT_WORKING) | |
| 509 | COMP( 1988, pc200, ibm5150, 0, pc200, pc200, pc200, "Sinclair Research Ltd", "PC200 Professional Series", GAME_NOT_WORKING) | |
| 510 | COMP( 1988, pc2086, ibm5150, 0, pc200, pc200, pc200, "Amstrad plc", "Amstrad PC2086", GAME_NOT_WORKING ) | |
| 511 | COMP( 1990, pc3086, ibm5150, 0, pc200, pc200, pc200, "Amstrad plc", "Amstrad PC3086", GAME_NOT_WORKING ) | |
| 506 | COMP( 1987, ppc512, ibm5150, 0, ppc512, pc200, pc_state, ppc512, "Amstrad plc", "Amstrad PPC512", GAME_NOT_WORKING) | |
| 507 | COMP( 1987, ppc640, ibm5150, 0, ppc640, pc200, pc_state, ppc512, "Amstrad plc", "Amstrad PPC640", GAME_NOT_WORKING) | |
| 508 | COMP( 1988, pc20, ibm5150, 0, pc200, pc200, pc_state, pc200, "Amstrad plc", "Amstrad PC20" , GAME_NOT_WORKING) | |
| 509 | COMP( 1988, pc200, ibm5150, 0, pc200, pc200, pc_state, pc200, "Sinclair Research Ltd", "PC200 Professional Series", GAME_NOT_WORKING) | |
| 510 | COMP( 1988, pc2086, ibm5150, 0, pc200, pc200, pc_state, pc200, "Amstrad plc", "Amstrad PC2086", GAME_NOT_WORKING ) | |
| 511 | COMP( 1990, pc3086, ibm5150, 0, pc200, pc200, pc_state, pc200, "Amstrad plc", "Amstrad PC3086", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 323 | 323 | /* Driver */ |
| 324 | 324 | |
| 325 | 325 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 326 | COMP(1979, interact, 0, 0, interact, interact, 0, "Interact", "Interact Family Computer", GAME_IMPERFECT_SOUND) | |
| 327 | COMP(1983, hector1, interact, 0, hector1, interact, 0, "Micronique", "Hector 1", GAME_IMPERFECT_SOUND) | |
| 326 | COMP(1979, interact, 0, 0, interact, interact, interact_state, 0, "Interact", "Interact Family Computer", GAME_IMPERFECT_SOUND) | |
| 327 | COMP(1983, hector1, interact, 0, hector1, interact, interact_state, 0, "Micronique", "Hector 1", GAME_IMPERFECT_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 135 | 135 | /* Driver */ |
| 136 | 136 | |
| 137 | 137 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 138 | COMP( 1982, ax20, 0, 0, ax20, ax20, 0, "Axel", "AX-20", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 138 | COMP( 1982, ax20, 0, 0, ax20, ax20, ax20_state, 0, "Axel", "AX-20", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 139 | 139 |
| r15751 | r15752 | |
|---|---|---|
| 384 | 384 | //************************************************************************** |
| 385 | 385 | |
| 386 | 386 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 387 | COMP( 1982, ob68k1a, 0, 0, ob68k1a, ob68k1a, 0, "Omnibyte", "OB68K1A", GAME_NO_SOUND_HW ) | |
| 387 | COMP( 1982, ob68k1a, 0, 0, ob68k1a, ob68k1a, ob68k1a_state, 0, "Omnibyte", "OB68K1A", GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 339 | 339 | /* Driver */ |
| 340 | 340 | |
| 341 | 341 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 342 | COMP( 1985, fp6000, 0, 0, fp6000, fp6000, 0, "Casio", "FP-6000", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 342 | COMP( 1985, fp6000, 0, 0, fp6000, fp6000, fp6000_state, 0, "Casio", "FP-6000", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 107 | 107 | /* Driver */ |
| 108 | 108 | |
| 109 | 109 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 110 | COMP( 1982, hp9816, 0, 0, hp9k, hp9k, 0, "Hewlett Packard", "HP 9816", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 110 | COMP( 1982, hp9816, 0, 0, hp9k, hp9k, hp9k_state, 0, "Hewlett Packard", "HP 9816", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 780 | 780 | // System Drivers |
| 781 | 781 | |
| 782 | 782 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 783 | COMP( 1983, tandy2k, 0, 0, tandy2k, tandy2k, 0, "Tandy Radio Shack", "Tandy 2000", GAME_NOT_WORKING) | |
| 784 | COMP( 1983, tandy2khd, tandy2k, 0, tandy2k_hd, tandy2k, 0, "Tandy Radio Shack", "Tandy 2000HD", GAME_NOT_WORKING) | |
| 783 | COMP( 1983, tandy2k, 0, 0, tandy2k, tandy2k, tandy2k_state, 0, "Tandy Radio Shack", "Tandy 2000", GAME_NOT_WORKING) | |
| 784 | COMP( 1983, tandy2khd, tandy2k, 0, tandy2k_hd, tandy2k, tandy2k_state, 0, "Tandy Radio Shack", "Tandy 2000HD", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 1573 | 1573 | /* Driver */ |
| 1574 | 1574 | |
| 1575 | 1575 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1576 | COMP( 1983, x07, 0, 0, x07, x07, 0, "Canon", "X-07", GAME_SUPPORTS_SAVE) | |
| 1576 | COMP( 1983, x07, 0, 0, x07, x07, x07_state, 0, "Canon", "X-07", GAME_SUPPORTS_SAVE) |
| r15751 | r15752 | |
|---|---|---|
| 575 | 575 | /* Driver */ |
| 576 | 576 | |
| 577 | 577 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 578 | COMP( 1985, nanos, 0, 0, nanos, nanos, 0, "Ingenieurhochschule fur Seefahrt Warnemunde/Wustrow", "NANOS", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 578 | COMP( 1985, nanos, 0, 0, nanos, nanos, nanos_state, 0, "Ingenieurhochschule fur Seefahrt Warnemunde/Wustrow", "NANOS", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 387 | 387 | ROMX_LOAD( "gp2xyaffs.v4", 0x300000, 0x2dfed0, CRC(e77efc53) SHA1(21477ff77aacb84005bc465a03066d71031a6098), ROM_BIOS(3)) |
| 388 | 388 | ROM_END |
| 389 | 389 | |
| 390 | CONS(2005, gp2x, 0, 0, gp2x, gp2x, 0, "Game Park Holdings", "GP2X", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 390 | CONS(2005, gp2x, 0, 0, gp2x, gp2x, gp2x_state, 0, "Game Park Holdings", "GP2X", GAME_NOT_WORKING|GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 186 | 186 | /* Driver */ |
| 187 | 187 | |
| 188 | 188 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 189 | COMP( 1982, k8915, 0, 0, k8915, k8915, k8915, "Robotron", "K8915", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 189 | COMP( 1982, k8915, 0, 0, k8915, k8915, k8915_state, k8915, "Robotron", "K8915", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 252 | 252 | /* Driver */ |
| 253 | 253 | |
| 254 | 254 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 255 | COMP( 1984, z9001, 0, 0, z9001, z9001, 0, "Robotron", "Z9001 (KC 85/1.10)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 256 | COMP( 1986, kc85_111, z9001, 0, z9001, z9001, 0, "Robotron", "KC 85/1.11", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 257 | COMP( 1987, kc87_10, z9001, 0, z9001, z9001, 0, "Robotron", "KC 87.10", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 258 | COMP( 1987, kc87_11, z9001, 0, z9001, z9001, 0, "Robotron", "KC 87.11", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 259 | COMP( 1987, kc87_20, z9001, 0, z9001, z9001, 0, "Robotron", "KC 87.20", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 260 | COMP( 1987, kc87_21, z9001, 0, z9001, z9001, 0, "Robotron", "KC 87.21", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 255 | COMP( 1984, z9001, 0, 0, z9001, z9001, z9001_state, 0, "Robotron", "Z9001 (KC 85/1.10)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 256 | COMP( 1986, kc85_111, z9001, 0, z9001, z9001, z9001_state, 0, "Robotron", "KC 85/1.11", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 257 | COMP( 1987, kc87_10, z9001, 0, z9001, z9001, z9001_state, 0, "Robotron", "KC 87.10", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 258 | COMP( 1987, kc87_11, z9001, 0, z9001, z9001, z9001_state, 0, "Robotron", "KC 87.11", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 259 | COMP( 1987, kc87_20, z9001, 0, z9001, z9001, z9001_state, 0, "Robotron", "KC 87.20", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 260 | COMP( 1987, kc87_21, z9001, 0, z9001, z9001, z9001_state, 0, "Robotron", "KC 87.21", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 1164 | 1164 | |
| 1165 | 1165 | /* Driver */ |
| 1166 | 1166 | |
| 1167 | COMP( 1983, pasopia7, 0, 0, p7_raster, pasopia7, p7_raster, "Toshiba", "Pasopia 7 (Raster)", GAME_NOT_WORKING ) | |
| 1168 | COMP( 1983, pasopia7lcd, pasopia7, 0, p7_lcd, pasopia7, p7_lcd, "Toshiba", "Pasopia 7 (LCD)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS ) | |
| 1167 | COMP( 1983, pasopia7, 0, 0, p7_raster, pasopia7, pasopia7_state, p7_raster, "Toshiba", "Pasopia 7 (Raster)", GAME_NOT_WORKING ) | |
| 1168 | COMP( 1983, pasopia7lcd, pasopia7, 0, p7_lcd, pasopia7, pasopia7_state, p7_lcd, "Toshiba", "Pasopia 7 (LCD)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 175 | 175 | /* Driver */ |
| 176 | 176 | |
| 177 | 177 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 178 | COMP( 1982, c10, 0, 0, c10, c10, c10, "Cromemco", "C-10", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 178 | COMP( 1982, c10, 0, 0, c10, c10, c10_state, c10, "Cromemco", "C-10", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 241 | 241 | /* Driver */ |
| 242 | 242 | |
| 243 | 243 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 244 | COMP( 1978, amico2k, 0, 0, amico2k, amico2k, 0, "A.S.E.L.", "Amico 2000", GAME_NO_SOUND_HW) | |
| 244 | COMP( 1978, amico2k, 0, 0, amico2k, amico2k, amico2k_state, 0, "A.S.E.L.", "Amico 2000", GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 275 | 275 | ROM_END |
| 276 | 276 | |
| 277 | 277 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 278 | COMP(1983, galaxy, 0, 0, galaxy, galaxy, galaxy, "Elektronika inzenjering", "Galaksija", 0) | |
| 279 | COMP(1985, galaxyp, galaxy, 0, galaxyp,galaxyp,galaxyp,"Elektronika inzenjering", "Galaksija plus", 0) | |
| 278 | COMP(1983, galaxy, 0, 0, galaxy, galaxy, galaxy_state, galaxy, "Elektronika inzenjering", "Galaksija", 0) | |
| 279 | COMP(1985, galaxyp, galaxy, 0, galaxyp,galaxyp, galaxy_state,galaxyp,"Elektronika inzenjering", "Galaksija plus", 0) |
| r15751 | r15752 | |
|---|---|---|
| 447 | 447 | /* System Drivers */ |
| 448 | 448 | |
| 449 | 449 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 450 | COMP( 1983, amu880, 0, 0, amu880, amu880, 0, "Militaerverlag der DDR", "Ausbaufaehiger Mikrocomputer mit dem U 880", GAME_NO_SOUND ) | |
| 450 | COMP( 1983, amu880, 0, 0, amu880, amu880, amu880_state, 0, "Militaerverlag der DDR", "Ausbaufaehiger Mikrocomputer mit dem U 880", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 117 | 117 | ROM_END |
| 118 | 118 | |
| 119 | 119 | |
| 120 | CONS( 1984, gamepock, 0, 0, gamepock, gamepock, 0, "Epoch", "Game Pocket Computer", 0 ) | |
| 120 | CONS( 1984, gamepock, 0, 0, gamepock, gamepock, gamepock_state, 0, "Epoch", "Game Pocket Computer", 0 ) | |
| 121 | 121 |
| r15751 | r15752 | |
|---|---|---|
| 220 | 220 | /* Driver */ |
| 221 | 221 | |
| 222 | 222 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 223 | COMP( ????, sm1800, 0, 0, sm1800, sm1800, 0, "<unknown>", "SM1800", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 223 | COMP( ????, sm1800, 0, 0, sm1800, sm1800, sm1800_state, 0, "<unknown>", "SM1800", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 224 | 224 |
| r15751 | r15752 | |
|---|---|---|
| 2424 | 2424 | /* Driver */ |
| 2425 | 2425 | |
| 2426 | 2426 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 2427 | COMP( 1981, fm8, 0, 0, fm8, fm8, fm7, "Fujitsu", "FM-8", 0) | |
| 2428 | COMP( 1982, fm7, 0, 0, fm7, fm7, fm7, "Fujitsu", "FM-7", 0) | |
| 2429 | COMP( 1982, fm7a, fm7, 0, fm7, fm7, fm7, "Fujitsu", "FM-7 (alternate)", 0) | |
| 2430 | COMP( 1985, fm77av, fm7, 0, fm77av, fm7, fm7, "Fujitsu", "FM-77AV", GAME_IMPERFECT_GRAPHICS) | |
| 2431 | COMP( 1985, fm7740sx, fm7, 0, fm77av, fm7, fm7, "Fujitsu", "FM-77AV40SX", GAME_NOT_WORKING) | |
| 2427 | COMP( 1981, fm8, 0, 0, fm8, fm8, fm7_state, fm7, "Fujitsu", "FM-8", 0) | |
| 2428 | COMP( 1982, fm7, 0, 0, fm7, fm7, fm7_state, fm7, "Fujitsu", "FM-7", 0) | |
| 2429 | COMP( 1982, fm7a, fm7, 0, fm7, fm7, fm7_state, fm7, "Fujitsu", "FM-7 (alternate)", 0) | |
| 2430 | COMP( 1985, fm77av, fm7, 0, fm77av, fm7, fm7_state, fm7, "Fujitsu", "FM-77AV", GAME_IMPERFECT_GRAPHICS) | |
| 2431 | COMP( 1985, fm7740sx, fm7, 0, fm77av, fm7, fm7_state, fm7, "Fujitsu", "FM-77AV40SX", GAME_NOT_WORKING) | |
| 2432 | 2432 | |
| 2433 | 2433 | // These may be separated into a separate driver, depending on how different they are to the FM-8/FM-7 |
| 2434 | COMP( 1982, fm11, 0, 0, fm11, fm7, fm7, "Fujitsu", "FM-11 EX", GAME_NOT_WORKING) | |
| 2435 | COMP( 1982, fm16beta, 0, 0, fm16beta, fm7, fm7, "Fujitsu", "FM-16\xCE\xB2", GAME_NOT_WORKING) | |
| 2434 | COMP( 1982, fm11, 0, 0, fm11, fm7, fm7_state, fm7, "Fujitsu", "FM-11 EX", GAME_NOT_WORKING) | |
| 2435 | COMP( 1982, fm16beta, 0, 0, fm16beta, fm7, fm7_state, fm7, "Fujitsu", "FM-16\xCE\xB2", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 489 | 489 | ROM_END |
| 490 | 490 | |
| 491 | 491 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 492 | COMP(1985, compis, 0, 0, compis, compis, compis, "Telenova", "Compis" , GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 493 | COMP(1986, compis2, compis, 0, compis2, compis, compis, "Telenova", "Compis II" , GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 492 | COMP(1985, compis, 0, 0, compis, compis, compis_state, compis, "Telenova", "Compis" , GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 493 | COMP(1986, compis2, compis, 0, compis2, compis, compis_state, compis, "Telenova", "Compis II" , GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 520 | 520 | ***************************************************************************/ |
| 521 | 521 | |
| 522 | 522 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 523 | COMP( 1984?, laser350, 0, 0, laser350, laser350, laser, "Video Technology", "Laser 350" , 0) | |
| 524 | COMP( 1984?, laser500, laser350, 0, laser500, laser500, laser, "Video Technology", "Laser 500" , 0) | |
| 525 | COMP( 1984?, laser700, laser350, 0, laser700, laser500, laser, "Video Technology", "Laser 700" , 0) | |
| 523 | COMP( 1984?, laser350, 0, 0, laser350, laser350, vtech2_state, laser, "Video Technology", "Laser 350" , 0) | |
| 524 | COMP( 1984?, laser500, laser350, 0, laser500, laser500, vtech2_state, laser, "Video Technology", "Laser 500" , 0) | |
| 525 | COMP( 1984?, laser700, laser350, 0, laser700, laser500, vtech2_state, laser, "Video Technology", "Laser 700" , 0) |
| r15751 | r15752 | |
|---|---|---|
| 406 | 406 | /* Driver */ |
| 407 | 407 | |
| 408 | 408 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 409 | COMP( 1981, jr100, 0, 0, jr100, jr100, 0, "National", "JR-100", 0) | |
| 410 | COMP( 1981, jr100u, jr100, 0, jr100, jr100, 0, "Panasonic", "JR-100U", 0) | |
| 409 | COMP( 1981, jr100, 0, 0, jr100, jr100, jr100_state, 0, "National", "JR-100", 0) | |
| 410 | COMP( 1981, jr100u, jr100, 0, jr100, jr100, jr100_state, 0, "Panasonic", "JR-100U", 0) |
| r15751 | r15752 | |
|---|---|---|
| 75 | 75 | /* Driver */ |
| 76 | 76 | |
| 77 | 77 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 78 | COMP( 1986, a7150, 0, 0, a7150, a7150, 0, "VEB Robotron", "A7150", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 78 | COMP( 1986, a7150, 0, 0, a7150, a7150, a7150_state, 0, "VEB Robotron", "A7150", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 627 | 627 | //************************************************************************** |
| 628 | 628 | |
| 629 | 629 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 630 | COMP( 1977, vidbrain, 0, 0, vidbrain, vidbrain, 0, "VideoBrain Computer Company", "VideoBrain FamilyComputer", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 630 | COMP( 1977, vidbrain, 0, 0, vidbrain, vidbrain, vidbrain_state, 0, "VideoBrain Computer Company", "VideoBrain FamilyComputer", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 111 | 111 | /* Driver */ |
| 112 | 112 | |
| 113 | 113 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 114 | COMP( 198?, czk80, 0, 0, czk80, czk80, 0, "<unknown>", "CZK-80", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 114 | COMP( 198?, czk80, 0, 0, czk80, czk80, czk80_state, 0, "<unknown>", "CZK-80", GAME_NOT_WORKING | GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 198 | 198 | ROM_END |
| 199 | 199 | |
| 200 | 200 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME*/ |
| 201 | CONS( 1999, wswan, 0, 0, wswan, wswan, 0, "Bandai", "WonderSwan", GAME_IMPERFECT_SOUND ) | |
| 202 | CONS( 2000, wscolor, wswan, 0, wscolor, wswan, 0, "Bandai", "WonderSwan Color", GAME_IMPERFECT_SOUND ) | |
| 201 | CONS( 1999, wswan, 0, 0, wswan, wswan, wswan_state, 0, "Bandai", "WonderSwan", GAME_IMPERFECT_SOUND ) | |
| 202 | CONS( 2000, wscolor, wswan, 0, wscolor, wswan, wswan_state, 0, "Bandai", "WonderSwan Color", GAME_IMPERFECT_SOUND ) | |
| 203 | 203 |
| r15751 | r15752 | |
|---|---|---|
| 555 | 555 | /* Game Drivers */ |
| 556 | 556 | |
| 557 | 557 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 558 | COMP( 1980, zx80, 0, 0, zx80, zx80, zx, "Sinclair Research Ltd", "ZX-80", 0 ) | |
| 559 | COMP( 1981, zx81, 0, 0, zx81, zx81, zx, "Sinclair Research Ltd", "ZX-81", 0 ) | |
| 560 | COMP( 1982, ts1000, zx81, 0, ts1000, zx81, zx, "Timex Sinclair", "Timex Sinclair 1000", 0 ) | |
| 561 | COMP( 1983, ts1500, zx81, 0, ts1500, zx81, zx, "Timex Sinclair", "Timex Sinclair 1500", 0 ) | |
| 562 | COMP( 1983, tk85, zx81, 0, ts1000, zx81, zx, "Microdigital", "TK85", 0 ) | |
| 563 | COMP( 1983, ringo470, zx81, 0, ts1000, zx81, zx, "Ritas do Brasil Ltda", "Ringo 470", 0 ) | |
| 564 | COMP( 1984, pc8300, zx81, 0, pc8300, pc8300, zx, "Your Computer", "PC8300", 0 ) | |
| 565 | COMP( 1983, pow3000, zx81, 0, pow3000, pow3000, zx, "Creon Enterprises", "Power 3000", 0 ) | |
| 566 | COMP( 1982, lambda, zx81, 0, pow3000, pow3000, zx, "Lambda Electronics Ltd", "Lambda 8300", 0 ) | |
| 567 | COMP( 1997, zx97, zx81, 0, zx81, zx81, zx, "Wilf Rigter", "ZX97", GAME_NOT_WORKING | GAME_UNOFFICIAL ) | |
| 558 | COMP( 1980, zx80, 0, 0, zx80, zx80, zx_state, zx, "Sinclair Research Ltd", "ZX-80", 0 ) | |
| 559 | COMP( 1981, zx81, 0, 0, zx81, zx81, zx_state, zx, "Sinclair Research Ltd", "ZX-81", 0 ) | |
| 560 | COMP( 1982, ts1000, zx81, 0, ts1000, zx81, zx_state, zx, "Timex Sinclair", "Timex Sinclair 1000", 0 ) | |
| 561 | COMP( 1983, ts1500, zx81, 0, ts1500, zx81, zx_state, zx, "Timex Sinclair", "Timex Sinclair 1500", 0 ) | |
| 562 | COMP( 1983, tk85, zx81, 0, ts1000, zx81, zx_state, zx, "Microdigital", "TK85", 0 ) | |
| 563 | COMP( 1983, ringo470, zx81, 0, ts1000, zx81, zx_state, zx, "Ritas do Brasil Ltda", "Ringo 470", 0 ) | |
| 564 | COMP( 1984, pc8300, zx81, 0, pc8300, pc8300, zx_state, zx, "Your Computer", "PC8300", 0 ) | |
| 565 | COMP( 1983, pow3000, zx81, 0, pow3000, pow3000, zx_state, zx, "Creon Enterprises", "Power 3000", 0 ) | |
| 566 | COMP( 1982, lambda, zx81, 0, pow3000, pow3000, zx_state, zx, "Lambda Electronics Ltd", "Lambda 8300", 0 ) | |
| 567 | COMP( 1997, zx97, zx81, 0, zx81, zx81, zx_state, zx, "Wilf Rigter", "ZX97", GAME_NOT_WORKING | GAME_UNOFFICIAL ) |
| r15751 | r15752 | |
|---|---|---|
| 282 | 282 | |
| 283 | 283 | |
| 284 | 284 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 285 | COMP( 1989, slc1, 0, 0, slc1, slc1, 0, "Dr. Dieter Scheuschner", "SLC-1" , 0 ) | |
| 285 | COMP( 1989, slc1, 0, 0, slc1, slc1, slc1_state, 0, "Dr. Dieter Scheuschner", "SLC-1" , 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 100 | 100 | /* Driver */ |
| 101 | 101 | |
| 102 | 102 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 103 | COMP( 1993, indiana, 0, 0, indiana, indiana, indiana, "Indiana University", "Indiana University 68030 board", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 103 | COMP( 1993, indiana, 0, 0, indiana, indiana, indiana_state, indiana, "Indiana University", "Indiana University 68030 board", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 296 | 296 | |
| 297 | 297 | |
| 298 | 298 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 299 | COMP( 1986, babbage, 0, 0, babbage, babbage, 0, "Mr Takafumi Aihara", "Babbage-2nd" , GAME_NO_SOUND_HW ) | |
| 299 | COMP( 1986, babbage, 0, 0, babbage, babbage, babbage_state, 0, "Mr Takafumi Aihara", "Babbage-2nd" , GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 625 | 625 | ROM_END |
| 626 | 626 | |
| 627 | 627 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 628 | COMP( 1980, z80ne, 0, 0, z80ne, z80ne, z80ne, "Nuova Elettronica", "Z80NE", GAME_NO_SOUND) | |
| 629 | COMP( 1980, z80net, z80ne, 0, z80net, z80net, z80net, "Nuova Elettronica", "Z80NE + LX.388", GAME_NO_SOUND) | |
| 630 | COMP( 1980, z80netb, z80ne, 0, z80netb, z80net, z80netb, "Nuova Elettronica", "Z80NE + LX.388 + Basic 16k", GAME_NO_SOUND) | |
| 631 | COMP( 1980, z80netf, z80ne, 0, z80netf, z80netf, z80netf, "Nuova Elettronica", "Z80NE + LX.388 + LX.390", GAME_NO_SOUND) | |
| 628 | COMP( 1980, z80ne, 0, 0, z80ne, z80ne, z80ne_state, z80ne, "Nuova Elettronica", "Z80NE", GAME_NO_SOUND) | |
| 629 | COMP( 1980, z80net, z80ne, 0, z80net, z80net, z80ne_state, z80net, "Nuova Elettronica", "Z80NE + LX.388", GAME_NO_SOUND) | |
| 630 | COMP( 1980, z80netb, z80ne, 0, z80netb, z80net, z80ne_state, z80netb, "Nuova Elettronica", "Z80NE + LX.388 + Basic 16k", GAME_NO_SOUND) | |
| 631 | COMP( 1980, z80netf, z80ne, 0, z80netf, z80netf, z80ne_state, z80netf, "Nuova Elettronica", "Z80NE + LX.388 + LX.390", GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 260 | 260 | |
| 261 | 261 | /* System Drivers */ |
| 262 | 262 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 263 | COMP( 1979, exp85, 0, 0, exp85, exp85, 0, "Netronics", "Explorer/85", GAME_NOT_WORKING ) | |
| 263 | COMP( 1979, exp85, 0, 0, exp85, exp85, exp85_state, 0, "Netronics", "Explorer/85", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 345 | 345 | ROM_LOAD( "sq80_kpc_150.bin", 0x000000, 0x008000, CRC(8170b728) SHA1(3ad68bb03948e51b20d2e54309baa5c02a468f7c) ) |
| 346 | 346 | ROM_END |
| 347 | 347 | |
| 348 | CONS( 1986, esq1, 0 , 0, esq1, esq1, 0, "Ensoniq", "ESQ-1", GAME_NOT_WORKING ) | |
| 349 | CONS( 1988, sq80, 0, 0, sq80, esq1, 0, "Ensoniq", "SQ-80", GAME_NOT_WORKING ) | |
| 348 | CONS( 1986, esq1, 0 , 0, esq1, esq1, esq1_state, 0, "Ensoniq", "ESQ-1", GAME_NOT_WORKING ) | |
| 349 | CONS( 1988, sq80, 0, 0, sq80, esq1, esq1_state, 0, "Ensoniq", "SQ-80", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 411 | 411 | /***************************************************************************************************/ |
| 412 | 412 | |
| 413 | 413 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 414 | COMP( 1992, a1200n, 0, 0, a1200n, a1200, a1200, "Commodore Business Machines", "Amiga 1200 (NTSC)" , GAME_NOT_WORKING ) | |
| 415 | COMP( 1992, a1200p, a1200n, 0, a1200p, a1200, a1200, "Commodore Business Machines", "Amiga 1200 (PAL)" , GAME_NOT_WORKING ) | |
| 414 | COMP( 1992, a1200n, 0, 0, a1200n, a1200, ami1200_state, a1200, "Commodore Business Machines", "Amiga 1200 (NTSC)" , GAME_NOT_WORKING ) | |
| 415 | COMP( 1992, a1200p, a1200n, 0, a1200p, a1200, ami1200_state, a1200, "Commodore Business Machines", "Amiga 1200 (PAL)" , GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 65 | 65 | // GAME DRIVERS |
| 66 | 66 | //************************************************************************** |
| 67 | 67 | |
| 68 | CONS( 2005, c64dtv, 0, 0, c64dtv, c64dtv, 0, "The Toy:Lobster Company", "Commodore 64 Direct-to-TV (Version 2 050711) (PAL)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 68 | CONS( 2005, c64dtv, 0, 0, c64dtv, c64dtv, c64dtv_state, 0, "The Toy:Lobster Company", "Commodore 64 Direct-to-TV (Version 2 050711) (PAL)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 260 | 260 | ROM_END |
| 261 | 261 | |
| 262 | 262 | |
| 263 | COMP( 1982, dragon32, coco, 0, dragon32, dragon32, 0, "Dragon Data Ltd", "Dragon 32", 0) | |
| 264 | COMP( 1983, dragon64, coco, 0, dragon64, dragon32, 0, "Dragon Data Ltd", "Dragon 64", 0) | |
| 265 | COMP( 1983, d64plus, coco, 0, d64plus, dragon32, 0, "Dragon Data Ltd", "Dragon 64 Plus", 0) | |
| 266 | COMP( 1983, tanodr64, coco, 0, tanodr64, dragon32, 0, "Dragon Data Ltd / Tano Ltd", "Tano Dragon 64 (NTSC)", 0) | |
| 267 | COMP( 1984, dgnalpha, coco, 0, dgnalpha, dragon32, 0, "Dragon Data Ltd", "Dragon Alpha Prototype", 0) | |
| 263 | COMP( 1982, dragon32, coco, 0, dragon32, dragon32, dragon_state, 0, "Dragon Data Ltd", "Dragon 32", 0) | |
| 264 | COMP( 1983, dragon64, coco, 0, dragon64, dragon32, dragon64_state, 0, "Dragon Data Ltd", "Dragon 64", 0) | |
| 265 | COMP( 1983, d64plus, coco, 0, d64plus, dragon32, dragon64_state, 0, "Dragon Data Ltd", "Dragon 64 Plus", 0) | |
| 266 | COMP( 1983, tanodr64, coco, 0, tanodr64, dragon32, dragon_state, 0, "Dragon Data Ltd / Tano Ltd", "Tano Dragon 64 (NTSC)", 0) | |
| 267 | COMP( 1984, dgnalpha, coco, 0, dgnalpha, dragon32, dragon_alpha_state, 0, "Dragon Data Ltd", "Dragon Alpha Prototype", 0) |
| r15751 | r15752 | |
|---|---|---|
| 349 | 349 | ROMX_LOAD( "31504.bin", 0x0000, 0x4000, CRC(9c71825e) SHA1(0a12b2b70a8573bc90ab5be06e6b2f814b8544ae), ROM_BIOS(2) ) |
| 350 | 350 | ROM_END |
| 351 | 351 | |
| 352 | COMP(2009, hp49gp, 0, 0, hp49gp, hp49gp, hp49gp, "Hewlett Packard", "HP49G+", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 352 | COMP(2009, hp49gp, 0, 0, hp49gp, hp49gp, hp49gp_state, hp49gp, "Hewlett Packard", "HP49G+", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 409 | 409 | ROM_END |
| 410 | 410 | |
| 411 | 411 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 412 | COMP( 1989, apple2gs, 0, apple2, apple2gs, apple2gs, 0, "Apple Computer", "Apple IIgs (ROM03)", 0 ) | |
| 413 | COMP( 198?, apple2gsr3p, apple2gs, 0, apple2gs, apple2gs, 0, "Apple Computer", "Apple IIgs (ROM03 prototype)", GAME_NOT_WORKING ) | |
| 414 | COMP( 1989, apple2gsr3lp, apple2gs, 0, apple2gs, apple2gs, 0, "Apple Computer", "Apple IIgs (ROM03 late prototype?)", GAME_NOT_WORKING ) | |
| 415 | COMP( 1987, apple2gsr1, apple2gs, 0, apple2gsr1, apple2gs, 0, "Apple Computer", "Apple IIgs (ROM01)", 0 ) | |
| 416 | COMP( 1986, apple2gsr0, apple2gs, 0, apple2gsr1, apple2gs, 0, "Apple Computer", "Apple IIgs (ROM00)", 0 ) | |
| 412 | COMP( 1989, apple2gs, 0, apple2, apple2gs, apple2gs, apple2gs_state, 0, "Apple Computer", "Apple IIgs (ROM03)", 0 ) | |
| 413 | COMP( 198?, apple2gsr3p, apple2gs, 0, apple2gs, apple2gs, apple2gs_state, 0, "Apple Computer", "Apple IIgs (ROM03 prototype)", GAME_NOT_WORKING ) | |
| 414 | COMP( 1989, apple2gsr3lp, apple2gs, 0, apple2gs, apple2gs, apple2gs_state, 0, "Apple Computer", "Apple IIgs (ROM03 late prototype?)", GAME_NOT_WORKING ) | |
| 415 | COMP( 1987, apple2gsr1, apple2gs, 0, apple2gsr1, apple2gs, apple2gs_state, 0, "Apple Computer", "Apple IIgs (ROM01)", 0 ) | |
| 416 | COMP( 1986, apple2gsr0, apple2gs, 0, apple2gsr1, apple2gs, apple2gs_state, 0, "Apple Computer", "Apple IIgs (ROM00)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 105 | 105 | /* Driver */ |
| 106 | 106 | |
| 107 | 107 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 108 | COMP( 1987, vt320, 0, 0, vt320, vt320, 0, "Digital Equipment Corporation", "VT320", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 109 | //COMP( 1989?, vt330, 0, 0, vt320, vt320, 0, "Digital Equipment Corporation", "VT330", GAME_NOT_WORKING) | |
| 110 | //COMP( 1989?, vt340, 0, 0, vt320, vt320, 0, "Digital Equipment Corporation", "VT340", GAME_NOT_WORKING) | |
| 111 | //COMP( 1990?, vt340p, 0, 0, vt320, vt320, 0, "Digital Equipment Corporation", "VT340+", GAME_NOT_WORKING) | |
| 108 | COMP( 1987, vt320, 0, 0, vt320, vt320, vt320_state, 0, "Digital Equipment Corporation", "VT320", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 109 | //COMP( 1989?, vt330, 0, 0, vt320, vt320, vt320_state, 0, "Digital Equipment Corporation", "VT330", GAME_NOT_WORKING) | |
| 110 | //COMP( 1989?, vt340, 0, 0, vt320, vt320, vt320_state, 0, "Digital Equipment Corporation", "VT340", GAME_NOT_WORKING) | |
| 111 | //COMP( 1990?, vt340p, 0, 0, vt320, vt320, vt320_state, 0, "Digital Equipment Corporation", "VT340+", GAME_NOT_WORKING) | |
| 112 | 112 |
| r15751 | r15752 | |
|---|---|---|
| 1168 | 1168 | //************************************************************************** |
| 1169 | 1169 | |
| 1170 | 1170 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 1171 | COMP( 1979, trs80m2, 0, 0, trs80m2, trs80m2, 0, "Tandy Radio Shack", "TRS-80 Model II", GAME_NO_SOUND_HW ) | |
| 1172 | COMP( 1982, trs80m16, trs80m2, 0, trs80m16, trs80m2, 0, "Tandy Radio Shack", "TRS-80 Model 16", GAME_NO_SOUND_HW | GAME_NOT_WORKING ) | |
| 1173 | //COMP( 1983, trs80m12, trs80m2, 0, trs80m16, trs80m2, 0, "Tandy Radio Shack", "TRS-80 Model 12", GAME_NO_SOUND_HW | GAME_NOT_WORKING ) | |
| 1174 | //COMP( 1984, trs80m16b,trs80m2, 0, trs80m16, trs80m2, 0, "Tandy Radio Shack", "TRS-80 Model 16B", GAME_NO_SOUND_HW | GAME_NOT_WORKING ) | |
| 1175 | //COMP( 1985, tandy6k, trs80m2, 0, tandy6k, trs80m2, 0, "Tandy Radio Shack", "Tandy 6000 HD", GAME_NO_SOUND_HW | GAME_NOT_WORKING ) | |
| 1171 | COMP( 1979, trs80m2, 0, 0, trs80m2, trs80m2, trs80m2_state, 0, "Tandy Radio Shack", "TRS-80 Model II", GAME_NO_SOUND_HW ) | |
| 1172 | COMP( 1982, trs80m16, trs80m2, 0, trs80m16, trs80m2, trs80m16_state, 0, "Tandy Radio Shack", "TRS-80 Model 16", GAME_NO_SOUND_HW | GAME_NOT_WORKING ) | |
| 1173 | //COMP( 1983, trs80m12, trs80m2, 0, trs80m16, trs80m2, trs80m16_state, 0, "Tandy Radio Shack", "TRS-80 Model 12", GAME_NO_SOUND_HW | GAME_NOT_WORKING ) | |
| 1174 | //COMP( 1984, trs80m16b,trs80m2, 0, trs80m16, trs80m2, trs80m16_state, 0, "Tandy Radio Shack", "TRS-80 Model 16B", GAME_NO_SOUND_HW | GAME_NOT_WORKING ) | |
| 1175 | //COMP( 1985, tandy6k, trs80m2, 0, tandy6k, trs80m2, XXX_CLASS, 0, "Tandy Radio Shack", "Tandy 6000 HD", GAME_NO_SOUND_HW | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 192 | 192 | ******************************************************************************/ |
| 193 | 193 | |
| 194 | 194 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 195 | COMP( 1980, votrtnt, 0, 0, votrtnt, votrtnt, 0, "Votrax", "Type 'N Talk", GAME_NOT_WORKING ) | |
| 195 | COMP( 1980, votrtnt, 0, 0, votrtnt, votrtnt, votrtnt_state, 0, "Votrax", "Type 'N Talk", GAME_NOT_WORKING ) | |
| 196 | 196 |
| r15751 | r15752 | |
|---|---|---|
| 691 | 691 | |
| 692 | 692 | |
| 693 | 693 | //------------------------------------------------- |
| 694 | // MACHINE_CONFIG_DERIVED( ntsc ) | |
| 694 | // MACHINE_CONFIG_DERIVED( ntsc, m5 ) | |
| 695 | 695 | //------------------------------------------------- |
| 696 | 696 | |
| 697 | 697 | static MACHINE_CONFIG_DERIVED( ntsc, m5 ) |
| r15751 | r15752 | |
| 703 | 703 | |
| 704 | 704 | |
| 705 | 705 | //------------------------------------------------- |
| 706 | // MACHINE_CONFIG_DERIVED( pal ) | |
| 706 | // MACHINE_CONFIG_DERIVED( pal, m5 ) | |
| 707 | 707 | //------------------------------------------------- |
| 708 | 708 | |
| 709 | 709 | static MACHINE_CONFIG_DERIVED( pal, m5 ) |
| r15751 | r15752 | |
| 776 | 776 | //************************************************************************** |
| 777 | 777 | |
| 778 | 778 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 779 | COMP( 1983, m5, 0, 0, ntsc, m5, ntsc, "Sord", "m.5 (Japan)", 0 ) | |
| 780 | COMP( 1983, m5p, m5, 0, pal, m5, pal, "Sord", "m.5 (Europe)", 0 ) | |
| 779 | COMP( 1983, m5, 0, 0, ntsc, m5, m5_state, ntsc, "Sord", "m.5 (Japan)", 0 ) | |
| 780 | COMP( 1983, m5p, m5, 0, pal, m5, m5_state, pal, "Sord", "m.5 (Europe)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 110 | 110 | /* Driver */ |
| 111 | 111 | |
| 112 | 112 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 113 | COMP( 1980, cp1, 0, 0, cp1, cp1, 0, "Kosmos", "CP1 / Computer Praxis", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 113 | COMP( 1980, cp1, 0, 0, cp1, cp1, cp1_state, 0, "Kosmos", "CP1 / Computer Praxis", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 114 | 114 |
| r15751 | r15752 | |
|---|---|---|
| 406 | 406 | /* Driver */ |
| 407 | 407 | |
| 408 | 408 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 409 | COMP( ????, pdp11ub, 0, 0, pdp11, pdp11, 0, "Digital Equipment Corporation", "PDP-11 [Unibus](M9301-YA)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 410 | COMP( ????, pdp11ub2, pdp11ub, 0, pdp11ub2, pdp11, 0, "Digital Equipment Corporation", "PDP-11 [Unibus](M9312)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 411 | COMP( ????, pdp11qb, pdp11ub, 0, pdp11qb, pdp11, 0, "Digital Equipment Corporation", "PDP-11 [Q-BUS] (M7195 - MXV11)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 409 | COMP( ????, pdp11ub, 0, 0, pdp11, pdp11, pdp11_state, 0, "Digital Equipment Corporation", "PDP-11 [Unibus](M9301-YA)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 410 | COMP( ????, pdp11ub2, pdp11ub, 0, pdp11ub2, pdp11, pdp11_state, 0, "Digital Equipment Corporation", "PDP-11 [Unibus](M9312)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 411 | COMP( ????, pdp11qb, pdp11ub, 0, pdp11qb, pdp11, pdp11_state, 0, "Digital Equipment Corporation", "PDP-11 [Q-BUS] (M7195 - MXV11)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 412 | 412 |
| r15751 | r15752 | |
|---|---|---|
| 408 | 408 | |
| 409 | 409 | |
| 410 | 410 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 411 | CONS( 1983, pv1000, 0, 0, pv1000, pv1000, 0, "Casio", "PV-1000", GAME_NOT_WORKING ) | |
| 411 | CONS( 1983, pv1000, 0, 0, pv1000, pv1000, pv1000_state, 0, "Casio", "PV-1000", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 343 | 343 | ROM_LOAD( "palmz22.bin", 0, 0x2100000, CRC(6d0320b3) SHA1(99297975fdad44faf69cc6eaf0fa2560d5579a4d) ) |
| 344 | 344 | ROM_END |
| 345 | 345 | |
| 346 | COMP(2005, palmz22, 0, 0, palmz22, palmz22, palmz22, "Palm", "Palm Z22", GAME_NO_SOUND) | |
| 346 | COMP(2005, palmz22, 0, 0, palmz22, palmz22, palmz22_state, palmz22, "Palm", "Palm Z22", GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 77 | 77 | /* Driver */ |
| 78 | 78 | |
| 79 | 79 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 80 | COMP( 1982, dms5000, 0, 0, dms5000, dms5000, 0, "Digital Microsystems", "DMS-5000", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 80 | COMP( 1982, dms5000, 0, 0, dms5000, dms5000, dms5000_state, 0, "Digital Microsystems", "DMS-5000", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 636 | 636 | /* Driver */ |
| 637 | 637 | |
| 638 | 638 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 639 | COMP( 1989, a5105, 0, 0, a5105, a5105, 0, "VEB Robotron", "BIC A5105", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 639 | COMP( 1989, a5105, 0, 0, a5105, a5105, a5105_state, 0, "VEB Robotron", "BIC A5105", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 236 | 236 | /* Driver */ |
| 237 | 237 | |
| 238 | 238 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 239 | COMP( 1986, applix, 0, 0, applix, applix, 0, "Applix Pty Ltd", "Applix 1616", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 239 | COMP( 1986, applix, 0, 0, applix, applix, applix_state, 0, "Applix Pty Ltd", "Applix 1616", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 190 | 190 | /* Driver */ |
| 191 | 191 | |
| 192 | 192 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 193 | COMP( 1978, k1003, 0, 0, k1003, k1003, 0, "Robotron", "K1003", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 193 | COMP( 1978, k1003, 0, 0, k1003, k1003, k1003_state, 0, "Robotron", "K1003", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 134 | 134 | /* Driver */ |
| 135 | 135 | |
| 136 | 136 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 137 | COMP( 2002, sitcom, 0, 0, sitcom, sitcom, 0, "San Bergmans & Izabella Malcolm", "Sitcom", GAME_NO_SOUND_HW) | |
| 137 | COMP( 2002, sitcom, 0, 0, sitcom, sitcom, sitcom_state, 0, "San Bergmans & Izabella Malcolm", "Sitcom", GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 2135 | 2135 | ROM_END |
| 2136 | 2136 | |
| 2137 | 2137 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 2138 | COMP( 1984, mac128k, 0, 0, mac128k, macplus, mac128k512k, "Apple Computer", "Macintosh 128k", GAME_NOT_WORKING ) | |
| 2139 | COMP( 1984, mac512k, mac128k, 0, mac512ke, macplus, mac128k512k, "Apple Computer", "Macintosh 512k", GAME_NOT_WORKING ) | |
| 2140 | COMP( 1986, mac512ke, macplus, 0, mac512ke, macplus, mac512ke, "Apple Computer", "Macintosh 512ke", 0 ) | |
| 2141 | COMP( 1985, unitron, macplus, 0, mac512ke, macplus, mac512ke, "bootleg (Unitron)", "Mac 512", GAME_NOT_WORKING ) | |
| 2142 | COMP( 1986, macplus, 0, 0, macplus, macplus, macplus, "Apple Computer", "Macintosh Plus", 0 ) | |
| 2143 | COMP( 1987, macse, 0, 0, macse, macadb, macse, "Apple Computer", "Macintosh SE", 0 ) | |
| 2144 | COMP( 1987, macsefd, 0, 0, macse, macadb, macse, "Apple Computer", "Macintosh SE (FDHD)", 0 ) | |
| 2145 | COMP( 1987, macii, 0, 0, macii, macadb, macii, "Apple Computer", "Macintosh II", 0 ) | |
| 2146 | COMP( 1987, maciihmu, macii, 0, maciihmu, macadb, macii, "Apple Computer", "Macintosh II (w/o 68851 MMU)", 0 ) | |
| 2147 | COMP( 1988, mac2fdhd, 0, 0, macii, macadb, maciifdhd, "Apple Computer", "Macintosh II (FDHD)", 0 ) | |
| 2148 | COMP( 1988, maciix, mac2fdhd, 0, maciix, macadb, maciix, "Apple Computer", "Macintosh IIx", 0 ) | |
| 2149 | COMP( 1989, macprtb, 0, 0, macprtb, macadb, macprtb, "Apple Computer", "Macintosh Portable", GAME_NOT_WORKING ) | |
| 2150 | COMP( 1989, macse30, mac2fdhd, 0, macse30, macadb, macse30, "Apple Computer", "Macintosh SE/30", 0 ) | |
| 2151 | COMP( 1989, maciicx, mac2fdhd, 0, maciicx, macadb, maciicx, "Apple Computer", "Macintosh IIcx", 0 ) | |
| 2152 | COMP( 1989, maciici, 0, 0, maciici, maciici, maciici, "Apple Computer", "Macintosh IIci", 0 ) | |
| 2153 | COMP( 1990, maciifx, 0, 0, maciifx, macadb, maciifx, "Apple Computer", "Macintosh IIfx", GAME_NOT_WORKING ) | |
| 2154 | COMP( 1990, macclasc, 0, 0, macse, macadb, macclassic, "Apple Computer", "Macintosh Classic", 0 ) | |
| 2155 | COMP( 1990, maclc, 0, 0, maclc, maciici, maclc, "Apple Computer", "Macintosh LC", GAME_NOT_WORKING ) | |
| 2156 | COMP( 1990, maciisi, 0, 0, maciisi, maciici, maciisi, "Apple Computer", "Macintosh IIsi", GAME_NOT_WORKING ) | |
| 2157 | COMP( 1991, macpb100, 0, 0, macprtb, macadb, macprtb, "Apple Computer", "Macintosh PowerBook 100", GAME_NOT_WORKING ) | |
| 2158 | COMP( 1991, macpb140, 0, 0, macpb140, macadb, macpb140, "Apple Computer", "Macintosh PowerBook 140", GAME_NOT_WORKING ) | |
| 2159 | COMP( 1991, macpb170, macpb140, 0, macpb170, macadb, macpb140, "Apple Computer", "Macintosh PowerBook 170", GAME_NOT_WORKING ) | |
| 2160 | COMP( 1991, macqd700, macpb140, 0, macqd700, macadb, macquadra700, "Apple Computer", "Macintosh Quadra 700", GAME_NOT_WORKING ) | |
| 2161 | COMP( 1991, macclas2, 0, 0, macclas2, macadb, macclassic2, "Apple Computer", "Macintosh Classic II", GAME_NOT_WORKING ) | |
| 2162 | COMP( 1991, maclc2, 0, 0, maclc2, maciici, maclc2, "Apple Computer", "Macintosh LC II", GAME_NOT_WORKING ) | |
| 2163 | COMP( 1992, macpb145, macpb140, 0, macpb145, macadb, macpb140, "Apple Computer", "Macintosh PowerBook 145", GAME_NOT_WORKING ) | |
| 2164 | COMP( 1992, macpb160, 0, 0, macpb160, macadb, macpb160, "Apple Computer", "Macintosh PowerBook 160", GAME_NOT_WORKING ) | |
| 2165 | COMP( 1992, macpb180, macpb160, 0, macpb180, macadb, macpb160, "Apple Computer", "Macintosh PowerBook 180", GAME_NOT_WORKING ) | |
| 2166 | COMP( 1992, macpb180c,macpb160, 0, macpb180c,macadb, macpb160, "Apple Computer", "Macintosh PowerBook 180c", GAME_NOT_WORKING ) | |
| 2167 | //COMP( 1992, macpd210, 0, 0, macpd210, macadb, macpd210, "Apple Computer", "Macintosh PowerBook Duo 210", GAME_NOT_WORKING ) | |
| 2168 | COMP( 1993, maccclas, 0, 0, maccclas, macadb, maclrcclassic,"Apple Computer", "Macintosh Color Classic", GAME_NOT_WORKING ) | |
| 2169 | COMP( 1992, macpb145b,macpb140, 0, macpb170, macadb, macpb140, "Apple Computer", "Macintosh PowerBook 145B", GAME_NOT_WORKING ) | |
| 2170 | COMP( 1993, maclc3, 0, 0, maclc3, maciici, maclc3, "Apple Computer", "Macintosh LC III", GAME_NOT_WORKING ) | |
| 2171 | COMP( 1993, maciivx, 0, 0, maciivx, maciici, maciivx, "Apple Computer", "Macintosh IIvx", GAME_NOT_WORKING ) | |
| 2172 | COMP( 1993, maciivi, maciivx, 0, maciivi, maciici, maciivx, "Apple Computer", "Macintosh IIvi", GAME_NOT_WORKING ) | |
| 2173 | COMP( 1993, maclc520, 0, 0, maclc520, maciici, maclc520, "Apple Computer", "Macintosh LC 520", GAME_NOT_WORKING ) | |
| 2174 | COMP( 1994, pmac6100, 0, 0, pwrmac, macadb, macpm6100, "Apple Computer", "Power Macintosh 6100/60", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 2138 | COMP( 1984, mac128k, 0, 0, mac128k, macplus, mac_state, mac128k512k, "Apple Computer", "Macintosh 128k", GAME_NOT_WORKING ) | |
| 2139 | COMP( 1984, mac512k, mac128k, 0, mac512ke, macplus, mac_state, mac128k512k, "Apple Computer", "Macintosh 512k", GAME_NOT_WORKING ) | |
| 2140 | COMP( 1986, mac512ke, macplus, 0, mac512ke, macplus, mac_state, mac512ke, "Apple Computer", "Macintosh 512ke", 0 ) | |
| 2141 | COMP( 1985, unitron, macplus, 0, mac512ke, macplus, mac_state, mac512ke, "bootleg (Unitron)", "Mac 512", GAME_NOT_WORKING ) | |
| 2142 | COMP( 1986, macplus, 0, 0, macplus, macplus, mac_state, macplus, "Apple Computer", "Macintosh Plus", 0 ) | |
| 2143 | COMP( 1987, macse, 0, 0, macse, macadb, mac_state, macse, "Apple Computer", "Macintosh SE", 0 ) | |
| 2144 | COMP( 1987, macsefd, 0, 0, macse, macadb, mac_state, macse, "Apple Computer", "Macintosh SE (FDHD)", 0 ) | |
| 2145 | COMP( 1987, macii, 0, 0, macii, macadb, mac_state, macii, "Apple Computer", "Macintosh II", 0 ) | |
| 2146 | COMP( 1987, maciihmu, macii, 0, maciihmu, macadb, mac_state, macii, "Apple Computer", "Macintosh II (w/o 68851 MMU)", 0 ) | |
| 2147 | COMP( 1988, mac2fdhd, 0, 0, macii, macadb, mac_state, maciifdhd, "Apple Computer", "Macintosh II (FDHD)", 0 ) | |
| 2148 | COMP( 1988, maciix, mac2fdhd, 0, maciix, macadb, mac_state, maciix, "Apple Computer", "Macintosh IIx", 0 ) | |
| 2149 | COMP( 1989, macprtb, 0, 0, macprtb, macadb, mac_state, macprtb, "Apple Computer", "Macintosh Portable", GAME_NOT_WORKING ) | |
| 2150 | COMP( 1989, macse30, mac2fdhd, 0, macse30, macadb, mac_state, macse30, "Apple Computer", "Macintosh SE/30", 0 ) | |
| 2151 | COMP( 1989, maciicx, mac2fdhd, 0, maciicx, macadb, mac_state, maciicx, "Apple Computer", "Macintosh IIcx", 0 ) | |
| 2152 | COMP( 1989, maciici, 0, 0, maciici, maciici, mac_state, maciici, "Apple Computer", "Macintosh IIci", 0 ) | |
| 2153 | COMP( 1990, maciifx, 0, 0, maciifx, macadb, mac_state, maciifx, "Apple Computer", "Macintosh IIfx", GAME_NOT_WORKING ) | |
| 2154 | COMP( 1990, macclasc, 0, 0, macse, macadb, mac_state, macclassic, "Apple Computer", "Macintosh Classic", 0 ) | |
| 2155 | COMP( 1990, maclc, 0, 0, maclc, maciici, mac_state, maclc, "Apple Computer", "Macintosh LC", GAME_NOT_WORKING ) | |
| 2156 | COMP( 1990, maciisi, 0, 0, maciisi, maciici, mac_state, maciisi, "Apple Computer", "Macintosh IIsi", GAME_NOT_WORKING ) | |
| 2157 | COMP( 1991, macpb100, 0, 0, macprtb, macadb, mac_state, macprtb, "Apple Computer", "Macintosh PowerBook 100", GAME_NOT_WORKING ) | |
| 2158 | COMP( 1991, macpb140, 0, 0, macpb140, macadb, mac_state, macpb140, "Apple Computer", "Macintosh PowerBook 140", GAME_NOT_WORKING ) | |
| 2159 | COMP( 1991, macpb170, macpb140, 0, macpb170, macadb, mac_state, macpb140, "Apple Computer", "Macintosh PowerBook 170", GAME_NOT_WORKING ) | |
| 2160 | COMP( 1991, macqd700, macpb140, 0, macqd700, macadb, mac_state, macquadra700, "Apple Computer", "Macintosh Quadra 700", GAME_NOT_WORKING ) | |
| 2161 | COMP( 1991, macclas2, 0, 0, macclas2, macadb, mac_state, macclassic2, "Apple Computer", "Macintosh Classic II", GAME_NOT_WORKING ) | |
| 2162 | COMP( 1991, maclc2, 0, 0, maclc2, maciici, mac_state, maclc2, "Apple Computer", "Macintosh LC II", GAME_NOT_WORKING ) | |
| 2163 | COMP( 1992, macpb145, macpb140, 0, macpb145, macadb, mac_state, macpb140, "Apple Computer", "Macintosh PowerBook 145", GAME_NOT_WORKING ) | |
| 2164 | COMP( 1992, macpb160, 0, 0, macpb160, macadb, mac_state, macpb160, "Apple Computer", "Macintosh PowerBook 160", GAME_NOT_WORKING ) | |
| 2165 | COMP( 1992, macpb180, macpb160, 0, macpb180, macadb, mac_state, macpb160, "Apple Computer", "Macintosh PowerBook 180", GAME_NOT_WORKING ) | |
| 2166 | COMP( 1992, macpb180c,macpb160, 0, macpb180c,macadb, mac_state, macpb160, "Apple Computer", "Macintosh PowerBook 180c", GAME_NOT_WORKING ) | |
| 2167 | //COMP( 1992, macpd210, 0, 0, macpd210, macadb, mac_state, macpd210, "Apple Computer", "Macintosh PowerBook Duo 210", GAME_NOT_WORKING ) | |
| 2168 | COMP( 1993, maccclas, 0, 0, maccclas, macadb, mac_state, maclrcclassic,"Apple Computer", "Macintosh Color Classic", GAME_NOT_WORKING ) | |
| 2169 | COMP( 1992, macpb145b,macpb140, 0, macpb170, macadb, mac_state, macpb140, "Apple Computer", "Macintosh PowerBook 145B", GAME_NOT_WORKING ) | |
| 2170 | COMP( 1993, maclc3, 0, 0, maclc3, maciici, mac_state, maclc3, "Apple Computer", "Macintosh LC III", GAME_NOT_WORKING ) | |
| 2171 | COMP( 1993, maciivx, 0, 0, maciivx, maciici, mac_state, maciivx, "Apple Computer", "Macintosh IIvx", GAME_NOT_WORKING ) | |
| 2172 | COMP( 1993, maciivi, maciivx, 0, maciivi, maciici, mac_state, maciivx, "Apple Computer", "Macintosh IIvi", GAME_NOT_WORKING ) | |
| 2173 | COMP( 1993, maclc520, 0, 0, maclc520, maciici, mac_state, maclc520, "Apple Computer", "Macintosh LC 520", GAME_NOT_WORKING ) | |
| 2174 | COMP( 1994, pmac6100, 0, 0, pwrmac, macadb, mac_state, macpm6100, "Apple Computer", "Power Macintosh 6100/60", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1737 | 1737 | ROM_END |
| 1738 | 1738 | |
| 1739 | 1739 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1740 | COMP( 1992, nc100, 0, 0, nc100, nc100, 0, "Amstrad plc", "NC100", 0 ) | |
| 1741 | COMP( 1992, nc150, nc100, 0, nc100, nc100, 0, "Amstrad plc", "NC150", 0 ) | |
| 1742 | COMP( 1993, nc200, 0, 0, nc200, nc200, 0, "Amstrad plc", "NC200", GAME_NOT_WORKING ) // boot hangs while checking the MC146818 UIP (update in progress) bit | |
| 1740 | COMP( 1992, nc100, 0, 0, nc100, nc100, nc_state, 0, "Amstrad plc", "NC100", 0 ) | |
| 1741 | COMP( 1992, nc150, nc100, 0, nc100, nc100, nc_state, 0, "Amstrad plc", "NC150", 0 ) | |
| 1742 | COMP( 1993, nc200, 0, 0, nc200, nc200, nc_state, 0, "Amstrad plc", "NC200", GAME_NOT_WORKING ) // boot hangs while checking the MC146818 UIP (update in progress) bit |
| r15751 | r15752 | |
|---|---|---|
| 129 | 129 | /* Driver */ |
| 130 | 130 | |
| 131 | 131 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 132 | COMP( 1982, dms86, 0, 0, dms86, dms86, 0, "Digital Microsystems", "DMS-86", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 132 | COMP( 1982, dms86, 0, 0, dms86, dms86, dms86_state, 0, "Digital Microsystems", "DMS-86", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 133 | 133 |
| r15751 | r15752 | |
|---|---|---|
| 206 | 206 | /* Driver */ |
| 207 | 207 | |
| 208 | 208 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 209 | COMP( 198?, mz6500, 0, 0, mz6500, mz6500, 0, "Sharp", "MZ-6500", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 209 | COMP( 198?, mz6500, 0, 0, mz6500, mz6500, mz6500_state, 0, "Sharp", "MZ-6500", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 794 | 794 | /* Driver */ |
| 795 | 795 | |
| 796 | 796 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 797 | COMP( 1989, p8000, 0, 0, p8k, p8k, p8k, "EAW electronic Treptow", "P8000 (8bit Board)", GAME_NOT_WORKING) | |
| 798 | COMP( 1989, p8000_16, p8000, 0, p8k_16, p8k, 0, "EAW electronic Treptow", "P8000 (16bit Board)", GAME_NOT_WORKING) | |
| 797 | COMP( 1989, p8000, 0, 0, p8k, p8k, p8k_state, p8k, "EAW electronic Treptow", "P8000 (8bit Board)", GAME_NOT_WORKING) | |
| 798 | COMP( 1989, p8000_16, p8000, 0, p8k_16, p8k, p8k_state, 0, "EAW electronic Treptow", "P8000 (16bit Board)", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 77 | 77 | ROM_LOAD32_BYTE( "16500-80017.bin", 0x000003, 0x008000, CRC(e0b1096b) SHA1(426bb9a4756d8087bded4f6b61365d733ffbb09a) ) |
| 78 | 78 | ROM_END |
| 79 | 79 | |
| 80 | COMP( 1994, hp16500b, 0, 0, hp16500, hp16500, 0, "Hewlett Packard", "HP 16500b", GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 80 | COMP( 1994, hp16500b, 0, 0, hp16500, hp16500, hp16500_state, 0, "Hewlett Packard", "HP 16500b", GAME_NOT_WORKING|GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 210 | 210 | |
| 211 | 211 | /* Driver */ |
| 212 | 212 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 213 | COMP( 1984, ac1, 0, 0, ac1, ac1, ac1, "Frank Heyder", "Amateurcomputer AC1 Berlin", 0 ) | |
| 214 | COMP( 1984, ac1_32, ac1, 0, ac1_32, ac1, ac1, "Frank Heyder", "Amateurcomputer AC1 Berlin (32 lines)", 0 ) | |
| 215 | COMP( 1984, ac1scch, ac1, 0, ac1_32, ac1, ac1, "Frank Heyder", "Amateurcomputer AC1 SCCH", 0 ) | |
| 213 | COMP( 1984, ac1, 0, 0, ac1, ac1, ac1_state, ac1, "Frank Heyder", "Amateurcomputer AC1 Berlin", 0 ) | |
| 214 | COMP( 1984, ac1_32, ac1, 0, ac1_32, ac1, ac1_state, ac1, "Frank Heyder", "Amateurcomputer AC1 Berlin (32 lines)", 0 ) | |
| 215 | COMP( 1984, ac1scch, ac1, 0, ac1_32, ac1, ac1_state, ac1, "Frank Heyder", "Amateurcomputer AC1 SCCH", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 836 | 836 | /* System Drivers */ |
| 837 | 837 | |
| 838 | 838 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 839 | COMP( 1984, bw12, 0, 0, bw12, bw12, 0, "Bondwell Holding", "Bondwell 12", GAME_SUPPORTS_SAVE ) | |
| 840 | COMP( 1984, bw14, bw12, 0, bw14, bw12, 0, "Bondwell Holding", "Bondwell 14", GAME_SUPPORTS_SAVE ) | |
| 839 | COMP( 1984, bw12, 0, 0, bw12, bw12, bw12_state, 0, "Bondwell Holding", "Bondwell 12", GAME_SUPPORTS_SAVE ) | |
| 840 | COMP( 1984, bw14, bw12, 0, bw14, bw12, bw12_state, 0, "Bondwell Holding", "Bondwell 14", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 246 | 246 | ROM_END |
| 247 | 247 | |
| 248 | 248 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 249 | COMP( 1989, pentagon, spec128, 0, pentagon, spec_plus, 0, "<unknown>", "Pentagon", GAME_NOT_WORKING) | |
| 250 | COMP( 19??, pent1024, spec128, 0, pent1024, spec_plus, 0, "<unknown>", "Pentagon 1024", GAME_NOT_WORKING) | |
| 249 | COMP( 1989, pentagon, spec128, 0, pentagon, spec_plus, pentagon_state, 0, "<unknown>", "Pentagon", GAME_NOT_WORKING) | |
| 250 | COMP( 19??, pent1024, spec128, 0, pent1024, spec_plus, pentagon_state, 0, "<unknown>", "Pentagon 1024", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 80 | 80 | /* Driver */ |
| 81 | 81 | |
| 82 | 82 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 83 | COMP( 1987, tim011, 0, 0, tim011, tim011, 0, "Mihajlo Pupin Institute", "TIM-011", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 83 | COMP( 1987, tim011, 0, 0, tim011, tim011, tim011_state, 0, "Mihajlo Pupin Institute", "TIM-011", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 118 | 118 | /* Driver */ |
| 119 | 119 | |
| 120 | 120 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 121 | COMP( 1976, et3400, 0, 0, et3400, et3400, 0, "Heath Inc", "Heathkit ET-3400", GAME_NO_SOUND_HW) | |
| 121 | COMP( 1976, et3400, 0, 0, et3400, et3400, et3400_state, 0, "Heath Inc", "Heathkit ET-3400", GAME_NO_SOUND_HW) | |
| 122 | 122 |
| r15751 | r15752 | |
|---|---|---|
| 399 | 399 | /* Driver */ |
| 400 | 400 | |
| 401 | 401 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 402 | COMP( 1987, vesta, 0, 0, pk8000, pk8000, 0, "BP EVM", "PK8000 Vesta", 0) | |
| 403 | COMP( 1987, hobby, vesta, 0, pk8000, pk8000, 0, "BP EVM", "PK8000 Sura/Hobby", 0) | |
| 404 | COMP( 1987, pk8002, vesta, 0, pk8000, pk8000, 0, "<unknown>", "PK8002 Elf", GAME_NOT_WORKING) | |
| 402 | COMP( 1987, vesta, 0, 0, pk8000, pk8000, pk8000_state, 0, "BP EVM", "PK8000 Vesta", 0) | |
| 403 | COMP( 1987, hobby, vesta, 0, pk8000, pk8000, pk8000_state, 0, "BP EVM", "PK8000 Sura/Hobby", 0) | |
| 404 | COMP( 1987, pk8002, vesta, 0, pk8000, pk8000, pk8000_state, 0, "<unknown>", "PK8002 Elf", GAME_NOT_WORKING) | |
| 405 | 405 |
| r15751 | r15752 | |
|---|---|---|
| 517 | 517 | /* Driver */ |
| 518 | 518 | |
| 519 | 519 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 520 | COMP( 1998, prestige, 0, 0, prestige, prestige, 0, "VTech", "PreComputer Prestige Elite", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 520 | COMP( 1998, prestige, 0, 0, prestige, prestige, prestige_state, 0, "VTech", "PreComputer Prestige Elite", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 501 | 501 | /* Driver */ |
| 502 | 502 | |
| 503 | 503 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 504 | COMP( 1986, okean240, 0, 0, okean240, okean240, okean240, "<unknown>", "Okeah-240", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 505 | COMP( 1986, okean240a, okean240,0, okean240a, okean240a, okean240, "<unknown>", "Ocean-240 with fdd", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 506 | COMP( 1986, okean240t, okean240,0, okean240t, okean240, okean240, "<unknown>", "Ocean-240 Test Rom", GAME_NO_SOUND) | |
| 504 | COMP( 1986, okean240, 0, 0, okean240, okean240, okean240_state, okean240, "<unknown>", "Okeah-240", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 505 | COMP( 1986, okean240a, okean240,0, okean240a, okean240a, okean240_state, okean240, "<unknown>", "Ocean-240 with fdd", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 506 | COMP( 1986, okean240t, okean240,0, okean240t, okean240, okean240_state, okean240, "<unknown>", "Ocean-240 Test Rom", GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 200 | 200 | /* Driver */ |
| 201 | 201 | |
| 202 | 202 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 203 | COMP( 1979, dolphunk, 0, 0, dolphunk, dolphunk, 0, "<unknown>", "Dolphin", 0 ) | |
| 203 | COMP( 1979, dolphunk, 0, 0, dolphunk, dolphunk, dolphunk_state, 0, "<unknown>", "Dolphin", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 857 | 857 | ROM_END |
| 858 | 858 | |
| 859 | 859 | |
| 860 | CONS( 1998, ngp, 0, 0, ngp, ngp, 0, "SNK", "NeoGeo Pocket", 0 ) | |
| 861 | CONS( 1999, ngpc, ngp, 0, ngpc, ngp, 0, "SNK", "NeoGeo Pocket Color", 0 ) | |
| 860 | CONS( 1998, ngp, 0, 0, ngp, ngp, ngp_state, 0, "SNK", "NeoGeo Pocket", 0 ) | |
| 861 | CONS( 1999, ngpc, ngp, 0, ngpc, ngp, ngp_state, 0, "SNK", "NeoGeo Pocket Color", 0 ) | |
| 862 | 862 |
| r15751 | r15752 | |
|---|---|---|
| 609 | 609 | ***************************************************************************/ |
| 610 | 610 | |
| 611 | 611 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 612 | CONS( 1985, nes, 0, 0, nes, nes, 0, "Nintendo", "Nintendo Entertainment System / Famicom (NTSC)", GAME_IMPERFECT_GRAPHICS ) | |
| 613 | CONS( 1987, nespal, nes, 0, nespal, nes, 0, "Nintendo", "Nintendo Entertainment System (PAL)", GAME_IMPERFECT_GRAPHICS ) | |
| 614 | CONS( 1983, famicom, nes, 0, famicom, famicom, famicom, "Nintendo", "Famicom (w/ Disk System add-on)", GAME_IMPERFECT_GRAPHICS ) | |
| 615 | CONS( 1986, famitwin, nes, 0, famicom, famicom, famicom, "Sharp", "Famicom Twin", GAME_IMPERFECT_GRAPHICS ) | |
| 616 | CONS( 198?, m82, nes, 0, nes, nes, 0, "Nintendo", "M82 Display Unit", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 617 | CONS( 1996, drpcjr, nes, 0, famicom, famicom, famicom, "Bung", "Doctor PC Jr", GAME_IMPERFECT_GRAPHICS ) | |
| 618 | CONS( 1992, dendy, nes, 0, dendy, nes, 0, "Steepler", "Dendy Classic", GAME_IMPERFECT_GRAPHICS ) | |
| 612 | CONS( 1985, nes, 0, 0, nes, nes, nes_state, 0, "Nintendo", "Nintendo Entertainment System / Famicom (NTSC)", GAME_IMPERFECT_GRAPHICS ) | |
| 613 | CONS( 1987, nespal, nes, 0, nespal, nes, nes_state, 0, "Nintendo", "Nintendo Entertainment System (PAL)", GAME_IMPERFECT_GRAPHICS ) | |
| 614 | CONS( 1983, famicom, nes, 0, famicom, famicom, nes_state, famicom, "Nintendo", "Famicom (w/ Disk System add-on)", GAME_IMPERFECT_GRAPHICS ) | |
| 615 | CONS( 1986, famitwin, nes, 0, famicom, famicom, nes_state, famicom, "Sharp", "Famicom Twin", GAME_IMPERFECT_GRAPHICS ) | |
| 616 | CONS( 198?, m82, nes, 0, nes, nes, nes_state, 0, "Nintendo", "M82 Display Unit", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 617 | CONS( 1996, drpcjr, nes, 0, famicom, famicom, nes_state, famicom, "Bung", "Doctor PC Jr", GAME_IMPERFECT_GRAPHICS ) | |
| 618 | CONS( 1992, dendy, nes, 0, dendy, nes, nes_state, 0, "Steepler", "Dendy Classic", GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 757 | 757 | ROM_END |
| 758 | 758 | |
| 759 | 759 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 760 | COMP( 1988, z88 , 0, 0, z88, z88 , 0, "Cambridge Computers", "Z88" , GAME_NOT_WORKING) | |
| 761 | COMP( 1988, z88de, z88, 0, z88, z88de, 0, "Cambridge Computers", "Z88 (German)" , GAME_NOT_WORKING) | |
| 762 | COMP( 1988, z88es, z88, 0, z88, z88es, 0, "Cambridge Computers", "Z88 (Spanish)" , GAME_NOT_WORKING) | |
| 763 | COMP( 1988, z88fr, z88, 0, z88, z88fr, 0, "Cambridge Computers", "Z88 (French)" , GAME_NOT_WORKING) | |
| 764 | COMP( 1988, z88it, z88, 0, z88, z88it, 0, "Cambridge Computers", "Z88 (Italian)" , GAME_NOT_WORKING) | |
| 765 | COMP( 1988, z88se, z88, 0, z88, z88se, 0, "Cambridge Computers", "Z88 (Swedish)" , GAME_NOT_WORKING) | |
| 766 | COMP( 1988, z88fi, z88, 0, z88, z88se, 0, "Cambridge Computers", "Z88 (Finnish)" , GAME_NOT_WORKING) | |
| 767 | COMP( 1988, z88no, z88, 0, z88, z88no, 0, "Cambridge Computers", "Z88 (Norwegian)", GAME_NOT_WORKING) | |
| 768 | COMP( 1988, z88dk, z88, 0, z88, z88no, 0, "Cambridge Computers", "Z88 (Danish)" , GAME_NOT_WORKING) | |
| 769 | COMP( 1988, z88ch, z88, 0, z88, z88ch, 0, "Cambridge Computers", "Z88 (Swiss)" , GAME_NOT_WORKING) | |
| 770 | COMP( 1988, z88tr, z88, 0, z88, z88tr, 0, "Cambridge Computers", "Z88 (Turkish)" , GAME_NOT_WORKING) | |
| 760 | COMP( 1988, z88 , 0, 0, z88, z88 , z88_state, 0, "Cambridge Computers", "Z88" , GAME_NOT_WORKING) | |
| 761 | COMP( 1988, z88de, z88, 0, z88, z88de, z88_state, 0, "Cambridge Computers", "Z88 (German)" , GAME_NOT_WORKING) | |
| 762 | COMP( 1988, z88es, z88, 0, z88, z88es, z88_state, 0, "Cambridge Computers", "Z88 (Spanish)" , GAME_NOT_WORKING) | |
| 763 | COMP( 1988, z88fr, z88, 0, z88, z88fr, z88_state, 0, "Cambridge Computers", "Z88 (French)" , GAME_NOT_WORKING) | |
| 764 | COMP( 1988, z88it, z88, 0, z88, z88it, z88_state, 0, "Cambridge Computers", "Z88 (Italian)" , GAME_NOT_WORKING) | |
| 765 | COMP( 1988, z88se, z88, 0, z88, z88se, z88_state, 0, "Cambridge Computers", "Z88 (Swedish)" , GAME_NOT_WORKING) | |
| 766 | COMP( 1988, z88fi, z88, 0, z88, z88se, z88_state, 0, "Cambridge Computers", "Z88 (Finnish)" , GAME_NOT_WORKING) | |
| 767 | COMP( 1988, z88no, z88, 0, z88, z88no, z88_state, 0, "Cambridge Computers", "Z88 (Norwegian)", GAME_NOT_WORKING) | |
| 768 | COMP( 1988, z88dk, z88, 0, z88, z88no, z88_state, 0, "Cambridge Computers", "Z88 (Danish)" , GAME_NOT_WORKING) | |
| 769 | COMP( 1988, z88ch, z88, 0, z88, z88ch, z88_state, 0, "Cambridge Computers", "Z88 (Swiss)" , GAME_NOT_WORKING) | |
| 770 | COMP( 1988, z88tr, z88, 0, z88, z88tr, z88_state, 0, "Cambridge Computers", "Z88 (Turkish)" , GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 330 | 330 | ROM_END |
| 331 | 331 | |
| 332 | 332 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 333 | COMP( 1982, concept, 0, 0, concept, concept, 0, "Corvus Systems", "Concept" , GAME_NO_SOUND) | |
| 333 | COMP( 1982, concept, 0, 0, concept, concept, concept_state, 0, "Corvus Systems", "Concept" , GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 1043 | 1043 | /* Driver */ |
| 1044 | 1044 | |
| 1045 | 1045 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1046 | COMP( 1991, pce220, 0, 0, pce220, pce220, 0, "Sharp", "PC-E220", GAME_NOT_WORKING ) | |
| 1047 | COMP( 2001, pcg850v, 0, 0, pcg850v, pcg850v, 0, "Sharp", "PC-G850V", GAME_NOT_WORKING ) | |
| 1046 | COMP( 1991, pce220, 0, 0, pce220, pce220, pce220_state, 0, "Sharp", "PC-E220", GAME_NOT_WORKING ) | |
| 1047 | COMP( 2001, pcg850v, 0, 0, pcg850v, pcg850v, pcg850v_state, 0, "Sharp", "PC-G850V", GAME_NOT_WORKING ) | |
| 1048 | 1048 |
| r15751 | r15752 | |
|---|---|---|
| 564 | 564 | ROM_END |
| 565 | 565 | |
| 566 | 566 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 567 | COMP( 1985, sgi_ip2, 0, 0, sgi_ip2, sgi_ip2, sgi_ip2, "Silicon Graphics Inc", "IRIS 3130 (IP2)", GAME_NOT_WORKING ) | |
| 567 | COMP( 1985, sgi_ip2, 0, 0, sgi_ip2, sgi_ip2, sgi_ip2_state, sgi_ip2, "Silicon Graphics Inc", "IRIS 3130 (IP2)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1424 | 1424 | |
| 1425 | 1425 | |
| 1426 | 1426 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 1427 | COMP( 1995, pcw16, 0, 0, pcw16, pcw16, 0, "Amstrad plc", "PCW16", GAME_NOT_WORKING ) | |
| 1427 | COMP( 1995, pcw16, 0, 0, pcw16, pcw16, pcw16_state, 0, "Amstrad plc", "PCW16", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 349 | 349 | |
| 350 | 350 | |
| 351 | 351 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 352 | COMP( 1976, ti990_4, 0, 0, ti990_4, ti990_4, ti990_4, "Texas Instruments", "TI Model 990/4 Microcomputer System" , GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 352 | COMP( 1976, ti990_4, 0, 0, ti990_4, ti990_4, ti990_4_state, ti990_4, "Texas Instruments", "TI Model 990/4 Microcomputer System" , GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 183 | 183 | /* Driver */ |
| 184 | 184 | |
| 185 | 185 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 186 | COMP( 1987, ht68k, 0, 0, ht68k, ht68k, 0, "Hawthorne Technologies", "TinyGiant HT68k", GAME_NO_SOUND) | |
| 186 | COMP( 1987, ht68k, 0, 0, ht68k, ht68k, ht68k_state, 0, "Hawthorne Technologies", "TinyGiant HT68k", GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 4368 | 4368 | |
| 4369 | 4369 | |
| 4370 | 4370 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 4371 | COMP(1983, msx, 0, 0, msx_pal, msx, msx, "ASCII & Microsoft", "MSX" , 0) | |
| 4371 | COMP(1983, msx, 0, 0, msx_pal, msx, msx_state, msx, "ASCII & Microsoft", "MSX" , 0) | |
| 4372 | 4372 | |
| 4373 | COMP(1983, ax170, msx, 0, msx_pal, msx, msx, "Al Alamiah", "AX-170" , 0) | |
| 4374 | COMP(1983, canonv10, msx, 0, msx_pal, msx, msx, "Canon", "V-10" , 0) | |
| 4375 | COMP(1983, canonv20, msx, 0, msx_pal, msx, msx, "Canon", "V-20" , 0) | |
| 4376 | COMP(1984, dpc100, msx, 0, msx_ntsc, msxkr, msx, "Daewoo", "IQ-1000 DPC-100 (Korea)" , 0) | |
| 4377 | COMP(1984, dpc180, msx, 0, msx_ntsc, msxkr, msx, "Daewoo", "IQ-1000 DPC-180 (Korea)" , 0) | |
| 4378 | COMP(1984, dpc200, msx, 0, msx_ntsc, msxkr, msx, "Daewoo", "IQ-1000 DPC-200 (Korea)" , 0) | |
| 4379 | COMP(1983, gsfc200, msx, 0, msx_pal, msx, msx, "Goldstar", "FC-200" , 0) | |
| 4380 | COMP(1983, expert10, msx, 0, msx_ntsc, expert10, msx, "Gradiente", "Expert 1.0 (Brazil)" , 0) | |
| 4381 | COMP(1984, expert11, msx, 0, msx_ntsc, expert11, msx, "Gradiente", "Expert 1.1 (Brazil)" , 0) | |
| 4382 | COMP(1984, expert13, msx, 0, msx_ntsc, expert11, msx, "Gradiente", "Expert 1.3 (Brazil)" , 0) | |
| 4383 | COMP(1985, expertdp, msx, 0, msx_ntsc, expert11, msx, "Gradiente", "Expert DDPlus (Brazil)", 0 ) | |
| 4384 | COMP(1984, expertpl, msx, 0, msx_ntsc, expert11, msx, "Gradiente", "Expert Plus (Brazil)" , 0) | |
| 4385 | COMP(1983, jvchc7gb, msx, 0, msx_pal, msx, msx, "JVC", "HC-7GB" , 0) | |
| 4386 | COMP(1983, mlf80, msx, 0, msx_pal, msx, msx, "Mitsubishi", "ML-F80" , 0) | |
| 4387 | COMP(1983, mlfx1, msx, 0, msx_pal, msx, msx, "Mitsubishi", "ML-FX1" , 0) | |
| 4388 | COMP(1984, cf1200, msx, 0, msx_ntsc, msxjp, msx, "National / Matsushita", "CF-1200 (Japan)" , 0) | |
| 4389 | COMP(1983, cf2000, msx, 0, msx_ntsc, msxjp, msx, "National / Matsushita", "CF-2000 (Japan)" , 0) | |
| 4390 | COMP(1984, cf2700, msx, 0, msx_ntsc, msxjp, msx, "National / Matsushita", "CF-2700 (Japan)" , 0) | |
| 4391 | COMP(1984, cf3000, msx, 0, msx_ntsc, msxjp, msx, "National / Matsushita", "CF-3000 (Japan)" , 0) | |
| 4392 | COMP(1985, cf3300, msx, 0, msx_ntsc, msxjp, msx, "National / Matsushita", "CF-3300 (Japan)", 0 ) | |
| 4393 | COMP(1985, fs1300, msx, 0, msx_ntsc, msxjp, msx, "National / Matsushita", "FS-1300 (Japan)" , 0) | |
| 4394 | COMP(1985, fs4000, msx, 0, msx_ntsc, msxjp, msx, "National / Matsushita", "FS-4000 (Japan)" , 0) | |
| 4395 | COMP(1983, phc2, msx, 0, msx_pal, msx, msx, "Olympia", "PHC-2" , 0) | |
| 4396 | COMP(19??, phc28, msx, 0, msx_pal, msx, msx, "Olympia", "PHC-28", GAME_NOT_WORKING) | |
| 4397 | COMP(1984, cf2700g, msx, 0, msx_pal, msx, msx, "Panasonic", "CF-2700G (Germany)", GAME_NOT_WORKING) | |
| 4398 | COMP(1983, nms801, msx, 0, msx_pal, msx, msx, "Philips", "NMS-801" , 0) | |
| 4399 | COMP(1984, vg8000, msx, 0, msx_pal, msx, msx, "Philips", "VG-8000" , GAME_NOT_WORKING) | |
| 4400 | COMP(1984, vg8010, msx, 0, msx_pal, msx, msx, "Philips", "VG-8010" , GAME_NOT_WORKING) | |
| 4401 | COMP(1984, vg8010f, msx, 0, msx_pal, msx, msx, "Philips", "VG-8010F" , GAME_NOT_WORKING) | |
| 4402 | COMP(1985, vg802000, msx, 0, msx_pal, msx, msx, "Philips", "VG-8020-00" , 0) | |
| 4403 | COMP(1985, vg802020, msx, 0, msx_pal, msx, msx, "Philips", "VG-8020-20" , 0) | |
| 4404 | COMP(19??, vg8020f, msx, 0, msx_pal, msx, msx, "Philips", "VG-8020F", GAME_NOT_WORKING) | |
| 4405 | COMP(1985, piopx7, msx, 0, msx_pal, msx, msx, "Pioneer", "PX-07" , 0) | |
| 4406 | COMP(19??, spc800, msx, 0, msx_ntsc, msx, msx, "Samsung", "SPC-800", GAME_NOT_WORKING) | |
| 4407 | COMP(1985, mpc64, msx, 0, msx_ntsc, msxjp, msx, "Sanyo", "MPC-64" , 0) | |
| 4408 | COMP(1985, mpc100, msx, 0, msx_pal, msx, msx, "Sanyo", "MPC-100" , 0) | |
| 4409 | COMP(1983, phc28l, msx, 0, msx_pal, msx, msx, "Sanyo", "PHC-28L", GAME_NOT_WORKING) | |
| 4410 | COMP(1983, phc28s, msx, 0, msx_pal, msx, msx, "Sanyo", "PHC-28S", GAME_NOT_WORKING) | |
| 4411 | COMP(19??, mpc10, msx, 0, msx_pal, msx, msx, "Sanyo", "Wavy MPC-10", GAME_NOT_WORKING) | |
| 4412 | COMP(1985, hotbit11, msx, 0, msx_ntsc, hotbit, msx, "Sharp / Epcom", "HB-8000 Hotbit 1.1" , 0) | |
| 4413 | COMP(1985, hotbit12, msx, 0, msx_ntsc, hotbit, msx, "Sharp / Epcom", "HB-8000 Hotbit 1.2" , 0) | |
| 4414 | COMP(1985, hotbi13b, msx, 0, msx_ntsc, hotbit, msx, "Sharp / Epcom", "HB-8000 Hotbit 1.3b" , 0) | |
| 4415 | COMP(1985, hotbi13p, msx, 0, msx_ntsc, hotbit, msx, "Sharp / Epcom", "HB-8000 Hotbit 1.3p" , 0) | |
| 4416 | COMP(1985, hb10p, msx, 0, msx_pal, msx, msx, "Sony", "HB-10P" , 0) | |
| 4417 | COMP(1985, hb20p, msx, 0, msx_pal, msx, msx, "Sony", "HB-20P (Spanish)" , 0) | |
| 4418 | COMP(1985, hb201, msx, 0, msx_ntsc, msxjp, msx, "Sony", "HB-201 (Japan)" , 0) | |
| 4419 | COMP(1985, hb201p, msx, 0, msx_pal, msx, msx, "Sony", "HB-201P" , 0) | |
| 4420 | COMP(1984, hb501p, msx, 0, msx_pal, msx, msx, "Sony", "HB-501P" , 0) | |
| 4421 | COMP(1983, hb55d, msx, 0, msx_pal, msx, msx, "Sony", "HB-55D (Germany)" , 0) | |
| 4422 | COMP(1983, hb55p, msx, 0, msx_pal, msx, msx, "Sony", "HB-55P" , 0) | |
| 4423 | COMP(1983, hb75d, msx, 0, msx_pal, msx, msx, "Sony", "HB-75D (Germany)" , 0) | |
| 4424 | COMP(1983, hb75p, msx, 0, msx_pal, msx, msx, "Sony", "HB-75P" , 0) | |
| 4425 | COMP(1985, svi728, msx, 0, msx_pal, msx, msx, "Spectravideo", "SVI-728", 0 ) | |
| 4426 | COMP(1985, svi738, msx, 0, msx_pal, msx, msx, "Spectravideo", "SVI-738", 0 ) | |
| 4427 | COMP(1985, svi738sw, msx, 0, msx_pal, msx, msx, "Spectravideo", "SVI-738 (Swedish)", 0 ) | |
| 4428 | COMP(1985, svi738pl, msx, 0, msx_pal, msx, msx, "Spectravideo", "SVI-738 (Poland)", 0 ) | |
| 4429 | COMP(1983, tadpc200, msx, 0, msx_pal, msx, msx, "Talent", "DPC-200" , 0) | |
| 4430 | COMP(1983, tadpc20a, msx, 0, msx_pal, msx, msx, "Talent", "DPC-200A" , 0) | |
| 4431 | COMP(1984, hx10, msx, 0, msx_pal, msx, msx, "Toshiba", "HX-10" , 0) | |
| 4432 | COMP(1984, hx10s, msx, 0, msx_pal, msx, msx, "Toshiba", "HX-10S" , 0) | |
| 4433 | COMP(1984, hx20, msx, 0, msx_pal, msx, msx, "Toshiba", "HX-20" , 0) | |
| 4434 | COMP(1984, cx5m, msx, 0, msx_pal, msx, msx, "Yamaha", "CX5M" , GAME_NOT_WORKING) | |
| 4435 | COMP(1984, cx5m128, msx, 0, msx_pal, msx, msx, "Yamaha", "CX5M-128" , GAME_NOT_WORKING) | |
| 4436 | COMP(1984, cx5m2, msx, 0, msx_pal, msx, msx, "Yamaha", "CX5MII" , GAME_NOT_WORKING) | |
| 4437 | COMP(1984, yis303, msx, 0, msx_pal, msx, msx, "Yamaha", "YIS303" , 0) | |
| 4438 | COMP(1984, yis503, msx, 0, msx_pal, msx, msx, "Yamaha", "YIS503" , 0) | |
| 4439 | COMP(19??, yis503f, msx, 0, msx_pal, msx, msx, "Yamaha", "YIS503F", GAME_NOT_WORKING) | |
| 4440 | COMP(1984, yis503ii, msx, 0, msx_pal, msx, msx, "Yamaha", "YIS503II" , 0) | |
| 4441 | COMP(1986, y503iir, msx, 0, msx_pal, msx, msx, "Yamaha", "YIS503IIR (Russian)" , 0) | |
| 4442 | COMP(1986, y503iir2, msx, 0, msx_pal, msx, msx, "Yamaha", "YIS503IIR (Estonian)" , 0) | |
| 4443 | COMP(1984, yis503m, msx, 0, msx_pal, msx, msx, "Yamaha", "YIS503M" , GAME_NOT_WORKING) | |
| 4444 | COMP(1984, yc64, msx, 0, msx_pal, msx, msx, "Yashica", "YC-64" , 0) | |
| 4445 | COMP(1984, mx64, msx, 0, msx_ntsc, msxkr, msx, "Yeno", "MX64" , 0) | |
| 4446 | COMP(1984, bruc100, msx, 0, msx_pal, msx, msx, "Frael", "Bruc 100-1" , 0) | |
| 4373 | COMP(1983, ax170, msx, 0, msx_pal, msx, msx_state, msx, "Al Alamiah", "AX-170" , 0) | |
| 4374 | COMP(1983, canonv10, msx, 0, msx_pal, msx, msx_state, msx, "Canon", "V-10" , 0) | |
| 4375 | COMP(1983, canonv20, msx, 0, msx_pal, msx, msx_state, msx, "Canon", "V-20" , 0) | |
| 4376 | COMP(1984, dpc100, msx, 0, msx_ntsc, msxkr, msx_state, msx, "Daewoo", "IQ-1000 DPC-100 (Korea)" , 0) | |
| 4377 | COMP(1984, dpc180, msx, 0, msx_ntsc, msxkr, msx_state, msx, "Daewoo", "IQ-1000 DPC-180 (Korea)" , 0) | |
| 4378 | COMP(1984, dpc200, msx, 0, msx_ntsc, msxkr, msx_state, msx, "Daewoo", "IQ-1000 DPC-200 (Korea)" , 0) | |
| 4379 | COMP(1983, gsfc200, msx, 0, msx_pal, msx, msx_state, msx, "Goldstar", "FC-200" , 0) | |
| 4380 | COMP(1983, expert10, msx, 0, msx_ntsc, expert10, msx_state, msx, "Gradiente", "Expert 1.0 (Brazil)" , 0) | |
| 4381 | COMP(1984, expert11, msx, 0, msx_ntsc, expert11, msx_state, msx, "Gradiente", "Expert 1.1 (Brazil)" , 0) | |
| 4382 | COMP(1984, expert13, msx, 0, msx_ntsc, expert11, msx_state, msx, "Gradiente", "Expert 1.3 (Brazil)" , 0) | |
| 4383 | COMP(1985, expertdp, msx, 0, msx_ntsc, expert11, msx_state, msx, "Gradiente", "Expert DDPlus (Brazil)", 0 ) | |
| 4384 | COMP(1984, expertpl, msx, 0, msx_ntsc, expert11, msx_state, msx, "Gradiente", "Expert Plus (Brazil)" , 0) | |
| 4385 | COMP(1983, jvchc7gb, msx, 0, msx_pal, msx, msx_state, msx, "JVC", "HC-7GB" , 0) | |
| 4386 | COMP(1983, mlf80, msx, 0, msx_pal, msx, msx_state, msx, "Mitsubishi", "ML-F80" , 0) | |
| 4387 | COMP(1983, mlfx1, msx, 0, msx_pal, msx, msx_state, msx, "Mitsubishi", "ML-FX1" , 0) | |
| 4388 | COMP(1984, cf1200, msx, 0, msx_ntsc, msxjp, msx_state, msx, "National / Matsushita", "CF-1200 (Japan)" , 0) | |
| 4389 | COMP(1983, cf2000, msx, 0, msx_ntsc, msxjp, msx_state, msx, "National / Matsushita", "CF-2000 (Japan)" , 0) | |
| 4390 | COMP(1984, cf2700, msx, 0, msx_ntsc, msxjp, msx_state, msx, "National / Matsushita", "CF-2700 (Japan)" , 0) | |
| 4391 | COMP(1984, cf3000, msx, 0, msx_ntsc, msxjp, msx_state, msx, "National / Matsushita", "CF-3000 (Japan)" , 0) | |
| 4392 | COMP(1985, cf3300, msx, 0, msx_ntsc, msxjp, msx_state, msx, "National / Matsushita", "CF-3300 (Japan)", 0 ) | |
| 4393 | COMP(1985, fs1300, msx, 0, msx_ntsc, msxjp, msx_state, msx, "National / Matsushita", "FS-1300 (Japan)" , 0) | |
| 4394 | COMP(1985, fs4000, msx, 0, msx_ntsc, msxjp, msx_state, msx, "National / Matsushita", "FS-4000 (Japan)" , 0) | |
| 4395 | COMP(1983, phc2, msx, 0, msx_pal, msx, msx_state, msx, "Olympia", "PHC-2" , 0) | |
| 4396 | COMP(19??, phc28, msx, 0, msx_pal, msx, msx_state, msx, "Olympia", "PHC-28", GAME_NOT_WORKING) | |
| 4397 | COMP(1984, cf2700g, msx, 0, msx_pal, msx, msx_state, msx, "Panasonic", "CF-2700G (Germany)", GAME_NOT_WORKING) | |
| 4398 | COMP(1983, nms801, msx, 0, msx_pal, msx, msx_state, msx, "Philips", "NMS-801" , 0) | |
| 4399 | COMP(1984, vg8000, msx, 0, msx_pal, msx, msx_state, msx, "Philips", "VG-8000" , GAME_NOT_WORKING) | |
| 4400 | COMP(1984, vg8010, msx, 0, msx_pal, msx, msx_state, msx, "Philips", "VG-8010" , GAME_NOT_WORKING) | |
| 4401 | COMP(1984, vg8010f, msx, 0, msx_pal, msx, msx_state, msx, "Philips", "VG-8010F" , GAME_NOT_WORKING) | |
| 4402 | COMP(1985, vg802000, msx, 0, msx_pal, msx, msx_state, msx, "Philips", "VG-8020-00" , 0) | |
| 4403 | COMP(1985, vg802020, msx, 0, msx_pal, msx, msx_state, msx, "Philips", "VG-8020-20" , 0) | |
| 4404 | COMP(19??, vg8020f, msx, 0, msx_pal, msx, msx_state, msx, "Philips", "VG-8020F", GAME_NOT_WORKING) | |
| 4405 | COMP(1985, piopx7, msx, 0, msx_pal, msx, msx_state, msx, "Pioneer", "PX-07" , 0) | |
| 4406 | COMP(19??, spc800, msx, 0, msx_ntsc, msx, msx_state, msx, "Samsung", "SPC-800", GAME_NOT_WORKING) | |
| 4407 | COMP(1985, mpc64, msx, 0, msx_ntsc, msxjp, msx_state, msx, "Sanyo", "MPC-64" , 0) | |
| 4408 | COMP(1985, mpc100, msx, 0, msx_pal, msx, msx_state, msx, "Sanyo", "MPC-100" , 0) | |
| 4409 | COMP(1983, phc28l, msx, 0, msx_pal, msx, msx_state, msx, "Sanyo", "PHC-28L", GAME_NOT_WORKING) | |
| 4410 | COMP(1983, phc28s, msx, 0, msx_pal, msx, msx_state, msx, "Sanyo", "PHC-28S", GAME_NOT_WORKING) | |
| 4411 | COMP(19??, mpc10, msx, 0, msx_pal, msx, msx_state, msx, "Sanyo", "Wavy MPC-10", GAME_NOT_WORKING) | |
| 4412 | COMP(1985, hotbit11, msx, 0, msx_ntsc, hotbit, msx_state, msx, "Sharp / Epcom", "HB-8000 Hotbit 1.1" , 0) | |
| 4413 | COMP(1985, hotbit12, msx, 0, msx_ntsc, hotbit, msx_state, msx, "Sharp / Epcom", "HB-8000 Hotbit 1.2" , 0) | |
| 4414 | COMP(1985, hotbi13b, msx, 0, msx_ntsc, hotbit, msx_state, msx, "Sharp / Epcom", "HB-8000 Hotbit 1.3b" , 0) | |
| 4415 | COMP(1985, hotbi13p, msx, 0, msx_ntsc, hotbit, msx_state, msx, "Sharp / Epcom", "HB-8000 Hotbit 1.3p" , 0) | |
| 4416 | COMP(1985, hb10p, msx, 0, msx_pal, msx, msx_state, msx, "Sony", "HB-10P" , 0) | |
| 4417 | COMP(1985, hb20p, msx, 0, msx_pal, msx, msx_state, msx, "Sony", "HB-20P (Spanish)" , 0) | |
| 4418 | COMP(1985, hb201, msx, 0, msx_ntsc, msxjp, msx_state, msx, "Sony", "HB-201 (Japan)" , 0) | |
| 4419 | COMP(1985, hb201p, msx, 0, msx_pal, msx, msx_state, msx, "Sony", "HB-201P" , 0) | |
| 4420 | COMP(1984, hb501p, msx, 0, msx_pal, msx, msx_state, msx, "Sony", "HB-501P" , 0) | |
| 4421 | COMP(1983, hb55d, msx, 0, msx_pal, msx, msx_state, msx, "Sony", "HB-55D (Germany)" , 0) | |
| 4422 | COMP(1983, hb55p, msx, 0, msx_pal, msx, msx_state, msx, "Sony", "HB-55P" , 0) | |
| 4423 | COMP(1983, hb75d, msx, 0, msx_pal, msx, msx_state, msx, "Sony", "HB-75D (Germany)" , 0) | |
| 4424 | COMP(1983, hb75p, msx, 0, msx_pal, msx, msx_state, msx, "Sony", "HB-75P" , 0) | |
| 4425 | COMP(1985, svi728, msx, 0, msx_pal, msx, msx_state, msx, "Spectravideo", "SVI-728", 0 ) | |
| 4426 | COMP(1985, svi738, msx, 0, msx_pal, msx, msx_state, msx, "Spectravideo", "SVI-738", 0 ) | |
| 4427 | COMP(1985, svi738sw, msx, 0, msx_pal, msx, msx_state, msx, "Spectravideo", "SVI-738 (Swedish)", 0 ) | |
| 4428 | COMP(1985, svi738pl, msx, 0, msx_pal, msx, msx_state, msx, "Spectravideo", "SVI-738 (Poland)", 0 ) | |
| 4429 | COMP(1983, tadpc200, msx, 0, msx_pal, msx, msx_state, msx, "Talent", "DPC-200" , 0) | |
| 4430 | COMP(1983, tadpc20a, msx, 0, msx_pal, msx, msx_state, msx, "Talent", "DPC-200A" , 0) | |
| 4431 | COMP(1984, hx10, msx, 0, msx_pal, msx, msx_state, msx, "Toshiba", "HX-10" , 0) | |
| 4432 | COMP(1984, hx10s, msx, 0, msx_pal, msx, msx_state, msx, "Toshiba", "HX-10S" , 0) | |
| 4433 | COMP(1984, hx20, msx, 0, msx_pal, msx, msx_state, msx, "Toshiba", "HX-20" , 0) | |
| 4434 | COMP(1984, cx5m, msx, 0, msx_pal, msx, msx_state, msx, "Yamaha", "CX5M" , GAME_NOT_WORKING) | |
| 4435 | COMP(1984, cx5m128, msx, 0, msx_pal, msx, msx_state, msx, "Yamaha", "CX5M-128" , GAME_NOT_WORKING) | |
| 4436 | COMP(1984, cx5m2, msx, 0, msx_pal, msx, msx_state, msx, "Yamaha", "CX5MII" , GAME_NOT_WORKING) | |
| 4437 | COMP(1984, yis303, msx, 0, msx_pal, msx, msx_state, msx, "Yamaha", "YIS303" , 0) | |
| 4438 | COMP(1984, yis503, msx, 0, msx_pal, msx, msx_state, msx, "Yamaha", "YIS503" , 0) | |
| 4439 | COMP(19??, yis503f, msx, 0, msx_pal, msx, msx_state, msx, "Yamaha", "YIS503F", GAME_NOT_WORKING) | |
| 4440 | COMP(1984, yis503ii, msx, 0, msx_pal, msx, msx_state, msx, "Yamaha", "YIS503II" , 0) | |
| 4441 | COMP(1986, y503iir, msx, 0, msx_pal, msx, msx_state, msx, "Yamaha", "YIS503IIR (Russian)" , 0) | |
| 4442 | COMP(1986, y503iir2, msx, 0, msx_pal, msx, msx_state, msx, "Yamaha", "YIS503IIR (Estonian)" , 0) | |
| 4443 | COMP(1984, yis503m, msx, 0, msx_pal, msx, msx_state, msx, "Yamaha", "YIS503M" , GAME_NOT_WORKING) | |
| 4444 | COMP(1984, yc64, msx, 0, msx_pal, msx, msx_state, msx, "Yashica", "YC-64" , 0) | |
| 4445 | COMP(1984, mx64, msx, 0, msx_ntsc, msxkr, msx_state, msx, "Yeno", "MX64" , 0) | |
| 4446 | COMP(1984, bruc100, msx, 0, msx_pal, msx, msx_state, msx, "Frael", "Bruc 100-1" , 0) | |
| 4447 | 4447 | |
| 4448 | COMP(1985, msx2, 0, msx, msx2_pal, msx2, msx, "ASCII & Microsoft", "MSX2", 0) | |
| 4449 | COMP(1986, ax350, msx2, 0, msx2_pal, msx2, msx, "Al Alamiah", "AX-350", 0) | |
| 4450 | COMP(1986, ax370, msx2, 0, msx2_pal, msx2, msx, "Al Alamiah", "AX-370", 0) | |
| 4451 | COMP(1986, expert20, msx2, 0, msx2_pal, msx2, msx, "Gradiente", "Expert 2.0 (Brazil)" , GAME_NOT_WORKING) | |
| 4452 | COMP(1986, nms8220, msx2, 0, msx2_pal, msx2, msx, "Philips", "NMS-8220 (12-jun-1986)", 0) | |
| 4453 | COMP(1986, nms8220a, msx2, 0, msx2_pal, msx2, msx, "Philips", "NMS-8220 (13-aug-1986)", 0) | |
| 4454 | COMP(1986, vg8230, msx2, 0, msx2_pal, msx2, msx, "Philips", "VG-8230", 0) | |
| 4455 | COMP(1986, vg8235, msx2, 0, msx2_pal, msx2, msx, "Philips", "VG-8235", 0) | |
| 4456 | COMP(1986, vg8235f, msx2, 0, msx2_pal, msx2, msx, "Philips", "VG-8235F", 0) | |
| 4457 | COMP(1986, vg8240, msx2, 0, msx2_pal, msx2, msx, "Philips", "VG-8240", 0) | |
| 4458 | COMP(1986, nms8245, msx2, 0, msx2_pal, msx2, msx, "Philips", "NMS-8245", 0) | |
| 4459 | COMP(1986, nms8245f, msx2, 0, msx2_pal, msx2, msx, "Philips", "NMS-8245F", 0) | |
| 4460 | COMP(1986, nms8250, msx2, 0, msx2_pal, msx2, msx, "Philips", "NMS-8250", 0) | |
| 4461 | COMP(1986, nms8255, msx2, 0, msx2_pal, msx2, msx, "Philips", "NMS-8255", 0) | |
| 4462 | COMP(1986, nms8280, msx2, 0, msx2_pal, msx2, msx, "Philips", "NMS-8280", 0) | |
| 4463 | COMP(1986, nms8280g, msx2, 0, msx2_pal, msx2, msx, "Philips", "NMS-8280G", 0) | |
| 4464 | COMP(19??, hbf5, msx2, 0, msx2_pal, msx2, msx, "Sony", "HB-F5", GAME_NOT_WORKING) | |
| 4465 | COMP(1985, hbf9p, msx2, 0, msx2_pal, msx2, msx, "Sony", "HB-F9P" , 0) | |
| 4466 | COMP(19??, hbf9pr, msx2, 0, msx2_pal, msx2, msx, "Sony", "HB-F9P Russion", GAME_NOT_WORKING) | |
| 4467 | COMP(1985, hbf9s, msx2, 0, msx2_pal, msx2, msx, "Sony", "HB-F9S" , 0) | |
| 4468 | COMP(1985, hbf500p, msx2, 0, msx2_pal, msx2, msx, "Sony", "HB-F500P", 0) | |
| 4469 | COMP(1985, hbf700d, msx2, 0, msx2_pal, msx2, msx, "Sony", "HB-F700D (Germany)" , 0) | |
| 4470 | COMP(1985, hbf700f, msx2, 0, msx2_pal, msx2, msx, "Sony", "HB-F700F" , 0) | |
| 4471 | COMP(1985, hbf700p, msx2, 0, msx2_pal, msx2, msx, "Sony", "HB-F700P" , 0) | |
| 4472 | COMP(1985, hbf700s, msx2, 0, msx2_pal, msx2, msx, "Sony", "HB-F700S (Spain)", 0) | |
| 4473 | COMP(1986, hbg900ap, msx2, 0, msx2_pal, msx2, msx, "Sony", "HB-G900AP", 0 ) | |
| 4474 | COMP(1986, hbg900p, msx2, 0, msx2_pal, msx2, msx, "Sony", "HB-G900P", 0 ) | |
| 4475 | COMP(1986, hotbit20, msx2, 0, msx2_pal, msx2, msx, "Sharp / Epcom", "HB-8000 Hotbit 2.0" , GAME_NOT_WORKING) | |
| 4476 | COMP(1986, tpc310, msx2, 0, msx2_pal, msx2, msx, "Talent", "TPC-310", 0) | |
| 4477 | COMP(19??, tpp311, msx2, 0, msx2_pal, msx2, msx, "Talent", "TPP-311", GAME_NOT_WORKING) | |
| 4478 | COMP(19??, tps312, msx2, 0, msx2_pal, msx2, msx, "Talent", "TPS-312", GAME_NOT_WORKING) | |
| 4479 | COMP(1986, hx23, msx2, 0, msx2_pal, msx2, msx, "Toshiba", "HX-23", 0) | |
| 4480 | COMP(1986, hx23f, msx2, 0, msx2_pal, msx2, msx, "Toshiba", "HX-23F", 0) | |
| 4481 | COMP(1986, cx7m, msx2, 0, msx2_pal, msx2, msx, "Yamaha", "CX7M" , GAME_NOT_WORKING) | |
| 4482 | COMP(1986, cx7m128, msx2, 0, msx2_pal, msx2, msx, "Yamaha", "CX7M-128" , GAME_NOT_WORKING) | |
| 4483 | COMP(1983, mlg30, msx2, 0, msx2, msx2, msx, "Mistubishi", "ML-G30", GAME_NOT_WORKING) | |
| 4484 | COMP(1985, fs5500, msx2, 0, msx2, msx2jp, msx, "National / Matsushita", "FS-5500F1/F2 (Japan)", 0 ) | |
| 4485 | COMP(1986, fs4500, msx2, 0, msx2, msx2jp, msx, "National / Matsushita", "FS-4500 (Japan)", 0 ) | |
| 4486 | COMP(1986, fs4700, msx2, 0, msx2, msx2jp, msx, "National / Matsushita", "FS-4700 (Japan)", 0 ) | |
| 4487 | COMP(1986, fs5000, msx2, 0, msx2, msx2jp, msx, "National / Matsushita", "FS-5000F2 (Japan)", 0 ) | |
| 4488 | COMP(1986, fs4600, msx2, 0, msx2, msx2jp, msx, "National / Matsushita", "FS-4600 (Japan)", 0 ) | |
| 4489 | COMP(1986, fsa1, msx2, 0, msx2, msx2jp, msx, "Panasonic / Matsushita", "FS-A1 / 1st released version (Japan)", 0) | |
| 4490 | COMP(1986, fsa1a, msx2, 0, msx2, msx2jp, msx, "Panasonic / Matsushita", "FS-A1 / 2nd released version (Japan)", 0) | |
| 4491 | COMP(1987, fsa1mk2, msx2, 0, msx2, msx2jp, msx, "Panasonic / Matsushita", "FS-A1MK2 (Japan)", 0) | |
| 4492 | COMP(1987, fsa1f, msx2, 0, msx2, msx2jp, msx, "Panasonic / Matsushita", "FS-A1F (Japan)", 0 ) | |
| 4493 | COMP(1987, fsa1fm, msx2, 0, msx2, msx2jp, msx, "Panasonic / Matsushita", "FS-A1FM (Japan)", 0 ) | |
| 4494 | COMP(19??, nms8250j, msx2, 0, msx2, msx2jp, msx, "Philips", "NMS-8250J", GAME_NOT_WORKING) | |
| 4495 | COMP(19??, vg8230j, msx2, 0, msx2, msx2jp, msx, "Philips", "VG-8230J", GAME_NOT_WORKING) | |
| 4496 | COMP(1986, hbf500, msx2, 0, msx2, msx2jp, msx, "Sony", "HB-F500 (Japan)", 0) | |
| 4497 | COMP(1986, hbf900, msx2, 0, msx2, msx2jp, msx, "Sony", "HB-F900 / 1st released version (Japan)", 0) | |
| 4498 | COMP(1986, hbf900a, msx2, 0, msx2, msx2jp, msx, "Sony", "HB-F900 / 2nd released version (Japan)", 0) | |
| 4499 | COMP(1986, hbf1, msx2, 0, msx2, msx2jp, msx, "Sony", "HB-F1 (Japan)", GAME_NOT_WORKING ) | |
| 4500 | COMP(1987, hbf12, msx2, 0, msx2, msx2jp, msx, "Sony", "HB-F1II (Japan)", GAME_NOT_WORKING ) | |
| 4501 | COMP(1987, hbf1xd, msx2, 0, msx2, msx2jp, msx, "Sony", "HB-F1XD (Japan)", 0) | |
| 4502 | COMP(1988, hbf1xdm2, msx2, 0, msx2, msx2jp, msx, "Sony", "HB-F1XDMK2 (Japan)", 0) | |
| 4503 | COMP(19??, mpc2300, msx2, 0, msx2, msx2, msx, "Sanyo", "MPC-2300", GAME_NOT_WORKING) | |
| 4504 | COMP(19??, mpc25fd, msx2, 0, msx2, msx2, msx, "Sanyo", "Wavy MPC-25FD", GAME_NOT_WORKING) | |
| 4505 | COMP(1988, phc23, msx2, 0, msx2, msx2jp, msx, "Sanyo", "Wavy PHC-23 (Japan)", 0) | |
| 4506 | COMP(1986, cpc300, msx2, 0, msx2, msx2kr, msx, "Daewoo", "IQ-2000 CPC-300 (Korea)", 0) | |
| 4507 | COMP(1986, cpc300e, msx2, 0, msx2, msx2kr, msx, "Daewoo", "IQ-2000 CPC-300E (Korea)", 0) | |
| 4508 | COMP(1988, cpc400, msx2, 0, msx2, msx2kr, msx, "Daewoo", "X-II CPC-400 (Korea)", 0 ) | |
| 4509 | COMP(1988, cpc400s, msx2, 0, msx2, msx2kr, msx, "Daewoo", "X-II CPC-400S (Korea)", 0 ) | |
| 4448 | COMP(1985, msx2, 0, msx, msx2_pal, msx2, msx_state, msx, "ASCII & Microsoft", "MSX2", 0) | |
| 4449 | COMP(1986, ax350, msx2, 0, msx2_pal, msx2, msx_state, msx, "Al Alamiah", "AX-350", 0) | |
| 4450 | COMP(1986, ax370, msx2, 0, msx2_pal, msx2, msx_state, msx, "Al Alamiah", "AX-370", 0) | |
| 4451 | COMP(1986, expert20, msx2, 0, msx2_pal, msx2, msx_state, msx, "Gradiente", "Expert 2.0 (Brazil)" , GAME_NOT_WORKING) | |
| 4452 | COMP(1986, nms8220, msx2, 0, msx2_pal, msx2, msx_state, msx, "Philips", "NMS-8220 (12-jun-1986)", 0) | |
| 4453 | COMP(1986, nms8220a, msx2, 0, msx2_pal, msx2, msx_state, msx, "Philips", "NMS-8220 (13-aug-1986)", 0) | |
| 4454 | COMP(1986, vg8230, msx2, 0, msx2_pal, msx2, msx_state, msx, "Philips", "VG-8230", 0) | |
| 4455 | COMP(1986, vg8235, msx2, 0, msx2_pal, msx2, msx_state, msx, "Philips", "VG-8235", 0) | |
| 4456 | COMP(1986, vg8235f, msx2, 0, msx2_pal, msx2, msx_state, msx, "Philips", "VG-8235F", 0) | |
| 4457 | COMP(1986, vg8240, msx2, 0, msx2_pal, msx2, msx_state, msx, "Philips", "VG-8240", 0) | |
| 4458 | COMP(1986, nms8245, msx2, 0, msx2_pal, msx2, msx_state, msx, "Philips", "NMS-8245", 0) | |
| 4459 | COMP(1986, nms8245f, msx2, 0, msx2_pal, msx2, msx_state, msx, "Philips", "NMS-8245F", 0) | |
| 4460 | COMP(1986, nms8250, msx2, 0, msx2_pal, msx2, msx_state, msx, "Philips", "NMS-8250", 0) | |
| 4461 | COMP(1986, nms8255, msx2, 0, msx2_pal, msx2, msx_state, msx, "Philips", "NMS-8255", 0) | |
| 4462 | COMP(1986, nms8280, msx2, 0, msx2_pal, msx2, msx_state, msx, "Philips", "NMS-8280", 0) | |
| 4463 | COMP(1986, nms8280g, msx2, 0, msx2_pal, msx2, msx_state, msx, "Philips", "NMS-8280G", 0) | |
| 4464 | COMP(19??, hbf5, msx2, 0, msx2_pal, msx2, msx_state, msx, "Sony", "HB-F5", GAME_NOT_WORKING) | |
| 4465 | COMP(1985, hbf9p, msx2, 0, msx2_pal, msx2, msx_state, msx, "Sony", "HB-F9P" , 0) | |
| 4466 | COMP(19??, hbf9pr, msx2, 0, msx2_pal, msx2, msx_state, msx, "Sony", "HB-F9P Russion", GAME_NOT_WORKING) | |
| 4467 | COMP(1985, hbf9s, msx2, 0, msx2_pal, msx2, msx_state, msx, "Sony", "HB-F9S" , 0) | |
| 4468 | COMP(1985, hbf500p, msx2, 0, msx2_pal, msx2, msx_state, msx, "Sony", "HB-F500P", 0) | |
| 4469 | COMP(1985, hbf700d, msx2, 0, msx2_pal, msx2, msx_state, msx, "Sony", "HB-F700D (Germany)" , 0) | |
| 4470 | COMP(1985, hbf700f, msx2, 0, msx2_pal, msx2, msx_state, msx, "Sony", "HB-F700F" , 0) | |
| 4471 | COMP(1985, hbf700p, msx2, 0, msx2_pal, msx2, msx_state, msx, "Sony", "HB-F700P" , 0) | |
| 4472 | COMP(1985, hbf700s, msx2, 0, msx2_pal, msx2, msx_state, msx, "Sony", "HB-F700S (Spain)", 0) | |
| 4473 | COMP(1986, hbg900ap, msx2, 0, msx2_pal, msx2, msx_state, msx, "Sony", "HB-G900AP", 0 ) | |
| 4474 | COMP(1986, hbg900p, msx2, 0, msx2_pal, msx2, msx_state, msx, "Sony", "HB-G900P", 0 ) | |
| 4475 | COMP(1986, hotbit20, msx2, 0, msx2_pal, msx2, msx_state, msx, "Sharp / Epcom", "HB-8000 Hotbit 2.0" , GAME_NOT_WORKING) | |
| 4476 | COMP(1986, tpc310, msx2, 0, msx2_pal, msx2, msx_state, msx, "Talent", "TPC-310", 0) | |
| 4477 | COMP(19??, tpp311, msx2, 0, msx2_pal, msx2, msx_state, msx, "Talent", "TPP-311", GAME_NOT_WORKING) | |
| 4478 | COMP(19??, tps312, msx2, 0, msx2_pal, msx2, msx_state, msx, "Talent", "TPS-312", GAME_NOT_WORKING) | |
| 4479 | COMP(1986, hx23, msx2, 0, msx2_pal, msx2, msx_state, msx, "Toshiba", "HX-23", 0) | |
| 4480 | COMP(1986, hx23f, msx2, 0, msx2_pal, msx2, msx_state, msx, "Toshiba", "HX-23F", 0) | |
| 4481 | COMP(1986, cx7m, msx2, 0, msx2_pal, msx2, msx_state, msx, "Yamaha", "CX7M" , GAME_NOT_WORKING) | |
| 4482 | COMP(1986, cx7m128, msx2, 0, msx2_pal, msx2, msx_state, msx, "Yamaha", "CX7M-128" , GAME_NOT_WORKING) | |
| 4483 | COMP(1983, mlg30, msx2, 0, msx2, msx2, msx_state, msx, "Mistubishi", "ML-G30", GAME_NOT_WORKING) | |
| 4484 | COMP(1985, fs5500, msx2, 0, msx2, msx2jp, msx_state, msx, "National / Matsushita", "FS-5500F1/F2 (Japan)", 0 ) | |
| 4485 | COMP(1986, fs4500, msx2, 0, msx2, msx2jp, msx_state, msx, "National / Matsushita", "FS-4500 (Japan)", 0 ) | |
| 4486 | COMP(1986, fs4700, msx2, 0, msx2, msx2jp, msx_state, msx, "National / Matsushita", "FS-4700 (Japan)", 0 ) | |
| 4487 | COMP(1986, fs5000, msx2, 0, msx2, msx2jp, msx_state, msx, "National / Matsushita", "FS-5000F2 (Japan)", 0 ) | |
| 4488 | COMP(1986, fs4600, msx2, 0, msx2, msx2jp, msx_state, msx, "National / Matsushita", "FS-4600 (Japan)", 0 ) | |
| 4489 | COMP(1986, fsa1, msx2, 0, msx2, msx2jp, msx_state, msx, "Panasonic / Matsushita", "FS-A1 / 1st released version (Japan)", 0) | |
| 4490 | COMP(1986, fsa1a, msx2, 0, msx2, msx2jp, msx_state, msx, "Panasonic / Matsushita", "FS-A1 / 2nd released version (Japan)", 0) | |
| 4491 | COMP(1987, fsa1mk2, msx2, 0, msx2, msx2jp, msx_state, msx, "Panasonic / Matsushita", "FS-A1MK2 (Japan)", 0) | |
| 4492 | COMP(1987, fsa1f, msx2, 0, msx2, msx2jp, msx_state, msx, "Panasonic / Matsushita", "FS-A1F (Japan)", 0 ) | |
| 4493 | COMP(1987, fsa1fm, msx2, 0, msx2, msx2jp, msx_state, msx, "Panasonic / Matsushita", "FS-A1FM (Japan)", 0 ) | |
| 4494 | COMP(19??, nms8250j, msx2, 0, msx2, msx2jp, msx_state, msx, "Philips", "NMS-8250J", GAME_NOT_WORKING) | |
| 4495 | COMP(19??, vg8230j, msx2, 0, msx2, msx2jp, msx_state, msx, "Philips", "VG-8230J", GAME_NOT_WORKING) | |
| 4496 | COMP(1986, hbf500, msx2, 0, msx2, msx2jp, msx_state, msx, "Sony", "HB-F500 (Japan)", 0) | |
| 4497 | COMP(1986, hbf900, msx2, 0, msx2, msx2jp, msx_state, msx, "Sony", "HB-F900 / 1st released version (Japan)", 0) | |
| 4498 | COMP(1986, hbf900a, msx2, 0, msx2, msx2jp, msx_state, msx, "Sony", "HB-F900 / 2nd released version (Japan)", 0) | |
| 4499 | COMP(1986, hbf1, msx2, 0, msx2, msx2jp, msx_state, msx, "Sony", "HB-F1 (Japan)", GAME_NOT_WORKING ) | |
| 4500 | COMP(1987, hbf12, msx2, 0, msx2, msx2jp, msx_state, msx, "Sony", "HB-F1II (Japan)", GAME_NOT_WORKING ) | |
| 4501 | COMP(1987, hbf1xd, msx2, 0, msx2, msx2jp, msx_state, msx, "Sony", "HB-F1XD (Japan)", 0) | |
| 4502 | COMP(1988, hbf1xdm2, msx2, 0, msx2, msx2jp, msx_state, msx, "Sony", "HB-F1XDMK2 (Japan)", 0) | |
| 4503 | COMP(19??, mpc2300, msx2, 0, msx2, msx2, msx_state, msx, "Sanyo", "MPC-2300", GAME_NOT_WORKING) | |
| 4504 | COMP(19??, mpc25fd, msx2, 0, msx2, msx2, msx_state, msx, "Sanyo", "Wavy MPC-25FD", GAME_NOT_WORKING) | |
| 4505 | COMP(1988, phc23, msx2, 0, msx2, msx2jp, msx_state, msx, "Sanyo", "Wavy PHC-23 (Japan)", 0) | |
| 4506 | COMP(1986, cpc300, msx2, 0, msx2, msx2kr, msx_state, msx, "Daewoo", "IQ-2000 CPC-300 (Korea)", 0) | |
| 4507 | COMP(1986, cpc300e, msx2, 0, msx2, msx2kr, msx_state, msx, "Daewoo", "IQ-2000 CPC-300E (Korea)", 0) | |
| 4508 | COMP(1988, cpc400, msx2, 0, msx2, msx2kr, msx_state, msx, "Daewoo", "X-II CPC-400 (Korea)", 0 ) | |
| 4509 | COMP(1988, cpc400s, msx2, 0, msx2, msx2kr, msx_state, msx, "Daewoo", "X-II CPC-400S (Korea)", 0 ) | |
| 4510 | 4510 | |
| 4511 | COMP(1988, msx2p, 0, msx, msx2, msx2jp, msx, "ASCII & Microsoft", "MSX2+", 0) | |
| 4512 | COMP(19??, expert3i, msx2p, 0, msx2, msx2, msx, "Ciel", "Expert 3 IDE", GAME_NOT_WORKING ) | |
| 4513 | COMP(1996, expert3t, msx2p, 0, msx2, msx2, msx, "Ciel", "Expert 3 Turbo", GAME_NOT_WORKING ) | |
| 4514 | COMP(19??, expertac, msx2p, 0, msx2, msx2, msx, "Gradiente", "Expert AC88+", GAME_NOT_WORKING ) | |
| 4515 | COMP(19??, expertdx, msx2p, 0, msx2, msx2, msx, "Gradiente", "Expert DDX+", GAME_NOT_WORKING ) | |
| 4516 | COMP(1988, fsa1fx, msx2p, 0, msx2, msx2jp, msx, "Panasonic / Matsushita", "FS-A1FX (Japan)", 0 ) | |
| 4517 | COMP(1988, fsa1wx, msx2p, 0, msx2, msx2jp, msx, "Panasonic / Matsushita", "FS-A1WX / 1st released version (Japan)", 0 ) | |
| 4518 | COMP(1988, fsa1wxa, msx2p, 0, msx2, msx2jp, msx, "Panasonic / Matsushita", "FS-A1WX / 2nd released version (Japan)", 0 ) | |
| 4519 | COMP(1989, fsa1wsx, msx2p, 0, msx2, msx2jp, msx, "Panasonic / Matsushita", "FS-A1WSX (Japan)", 0 ) | |
| 4520 | COMP(1988, hbf1xdj, msx2p, 0, msx2, msx2jp, msx, "Sony", "HB-F1XDJ (Japan)", 0 ) | |
| 4521 | COMP(1989, hbf1xv, msx2p, 0, msx2, msx2jp, msx, "Sony", "HB-F1XV (Japan)", 0 ) | |
| 4522 | COMP(1988, phc70fd, msx2p, 0, msx2, msx2jp, msx, "Sanyo", "WAVY PHC-70FD (Japan)", 0 ) | |
| 4523 | COMP(1988, phc70fd2, msx2p, 0, msx2, msx2jp, msx, "Sanyo", "WAVY PHC-70FD2 (Japan)", 0 ) | |
| 4524 | COMP(1989, phc35j, msx2p, 0, msx2, msx2jp, msx, "Sanyo", "WAVY PHC-35J (Japan)", 0) | |
| 4525 | COMP(19??, hbf9sp, msx2p, 0, msx2, msx2jp, msx, "Sony", "HB-F9S+", GAME_NOT_WORKING) | |
| 4511 | COMP(1988, msx2p, 0, msx, msx2, msx2jp, msx_state, msx, "ASCII & Microsoft", "MSX2+", 0) | |
| 4512 | COMP(19??, expert3i, msx2p, 0, msx2, msx2, msx_state, msx, "Ciel", "Expert 3 IDE", GAME_NOT_WORKING ) | |
| 4513 | COMP(1996, expert3t, msx2p, 0, msx2, msx2, msx_state, msx, "Ciel", "Expert 3 Turbo", GAME_NOT_WORKING ) | |
| 4514 | COMP(19??, expertac, msx2p, 0, msx2, msx2, msx_state, msx, "Gradiente", "Expert AC88+", GAME_NOT_WORKING ) | |
| 4515 | COMP(19??, expertdx, msx2p, 0, msx2, msx2, msx_state, msx, "Gradiente", "Expert DDX+", GAME_NOT_WORKING ) | |
| 4516 | COMP(1988, fsa1fx, msx2p, 0, msx2, msx2jp, msx_state, msx, "Panasonic / Matsushita", "FS-A1FX (Japan)", 0 ) | |
| 4517 | COMP(1988, fsa1wx, msx2p, 0, msx2, msx2jp, msx_state, msx, "Panasonic / Matsushita", "FS-A1WX / 1st released version (Japan)", 0 ) | |
| 4518 | COMP(1988, fsa1wxa, msx2p, 0, msx2, msx2jp, msx_state, msx, "Panasonic / Matsushita", "FS-A1WX / 2nd released version (Japan)", 0 ) | |
| 4519 | COMP(1989, fsa1wsx, msx2p, 0, msx2, msx2jp, msx_state, msx, "Panasonic / Matsushita", "FS-A1WSX (Japan)", 0 ) | |
| 4520 | COMP(1988, hbf1xdj, msx2p, 0, msx2, msx2jp, msx_state, msx, "Sony", "HB-F1XDJ (Japan)", 0 ) | |
| 4521 | COMP(1989, hbf1xv, msx2p, 0, msx2, msx2jp, msx_state, msx, "Sony", "HB-F1XV (Japan)", 0 ) | |
| 4522 | COMP(1988, phc70fd, msx2p, 0, msx2, msx2jp, msx_state, msx, "Sanyo", "WAVY PHC-70FD (Japan)", 0 ) | |
| 4523 | COMP(1988, phc70fd2, msx2p, 0, msx2, msx2jp, msx_state, msx, "Sanyo", "WAVY PHC-70FD2 (Japan)", 0 ) | |
| 4524 | COMP(1989, phc35j, msx2p, 0, msx2, msx2jp, msx_state, msx, "Sanyo", "WAVY PHC-35J (Japan)", 0) | |
| 4525 | COMP(19??, hbf9sp, msx2p, 0, msx2, msx2jp, msx_state, msx, "Sony", "HB-F9S+", GAME_NOT_WORKING) | |
| 4526 | 4526 | |
| 4527 | 4527 | /* Temporary placeholders */ |
| 4528 | COMP(19??, fsa1gt, msx2p, 0, msx2, msx2jp, msx, "Panasonic", "FS-A1GT", GAME_NOT_WORKING) | |
| 4529 | COMP(19??, fsa1st, msx2p, 0, msx2, msx2jp, msx, "Panasonic", "FS-A1ST", GAME_NOT_WORKING) | |
| 4528 | COMP(19??, fsa1gt, msx2p, 0, msx2, msx2jp, msx_state, msx, "Panasonic", "FS-A1GT", GAME_NOT_WORKING) | |
| 4529 | COMP(19??, fsa1st, msx2p, 0, msx2, msx2jp, msx_state, msx, "Panasonic", "FS-A1ST", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 163 | 163 | /* Driver */ |
| 164 | 164 | |
| 165 | 165 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 166 | SYST( 1997, pv9234, 0, 0, pv9234, pv9234, 0, "Scientific Atlanta", "PowerVu D9234", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 166 | SYST( 1997, pv9234, 0, 0, pv9234, pv9234, pv9234_state, 0, "Scientific Atlanta", "PowerVu D9234", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 314 | 314 | ROM_END |
| 315 | 315 | |
| 316 | 316 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 317 | COMP( 198?, pc1500, 0, 0, pc1500, pc1500, 0, "Sharp", "Pocket Computer 1500", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 317 | COMP( 198?, pc1500, 0, 0, pc1500, pc1500, pc1500_state, 0, "Sharp", "Pocket Computer 1500", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 372 | 372 | |
| 373 | 373 | |
| 374 | 374 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 375 | COMP ( 198?,paso1600, 0, 0, paso1600, paso1600, 0, "Toshiba", "Pasopia 1600" , GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 375 | COMP ( 198?,paso1600, 0, 0, paso1600, paso1600, paso1600_state, 0, "Toshiba", "Pasopia 1600" , GAME_NOT_WORKING|GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 762 | 762 | /* Driver */ |
| 763 | 763 | |
| 764 | 764 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 765 | COMP( 1978, vt100, 0, 0, vt100, vt100, 0, "Digital Equipment Corporation", "VT100",GAME_NOT_WORKING) | |
| 766 | //COMP( 1978, vt100wp, vt100, 0, vt100, vt100, 0, "Digital Equipment Corporation", "VT100-Wx", GAME_NOT_WORKING) | |
| 767 | //COMP( 1978, vt100stp, vt100, 0, vt100, vt100, 0, "Digital Equipment Corporation", "VT100 w/VT1xx-AC STP", GAME_NOT_WORKING) | |
| 768 | //COMP( 1981, vt101, 0, 0, vt100, vt100, 0, "Digital Equipment Corporation", "VT101", GAME_NOT_WORKING) | |
| 769 | //COMP( 1981, vt102, vt101, 0, vt100, vt100, 0, "Digital Equipment Corporation", "VT102", GAME_NOT_WORKING) | |
| 770 | //COMP( 1979, vt103, vt100, 0, vt100, vt100, 0, "Digital Equipment Corporation", "VT103", GAME_NOT_WORKING) | |
| 771 | COMP( 1978, vt105, vt100, 0, vt100, vt100, 0, "Digital Equipment Corporation", "VT105", GAME_NOT_WORKING) | |
| 772 | //COMP( 1978, vt110, vt100, 0, vt100, vt100, 0, "Digital Equipment Corporation", "VT110", GAME_NOT_WORKING) | |
| 773 | //COMP( 1981, vt125, vt100, 0, vt100, vt100, 0, "Digital Equipment Corporation", "VT125", GAME_NOT_WORKING) | |
| 774 | COMP( 1981, vt131, /*vt101*/0, 0, vt100, vt100, 0, "Digital Equipment Corporation", "VT131", GAME_NOT_WORKING)// this should be a vt101 clone, once the vt101 has been enabled (i.e. its roms dumped) | |
| 775 | //COMP( 1979, vt132, vt100, 0, vt100, vt100, 0, "Digital Equipment Corporation", "VT132", GAME_NOT_WORKING) | |
| 776 | COMP( 1983, vt180, vt100, 0, vt180, vt100, 0, "Digital Equipment Corporation", "VT180", GAME_NOT_WORKING) | |
| 765 | COMP( 1978, vt100, 0, 0, vt100, vt100, vt100_state, 0, "Digital Equipment Corporation", "VT100",GAME_NOT_WORKING) | |
| 766 | //COMP( 1978, vt100wp, vt100, 0, vt100, vt100, vt100_state, 0, "Digital Equipment Corporation", "VT100-Wx", GAME_NOT_WORKING) | |
| 767 | //COMP( 1978, vt100stp, vt100, 0, vt100, vt100, vt100_state, 0, "Digital Equipment Corporation", "VT100 w/VT1xx-AC STP", GAME_NOT_WORKING) | |
| 768 | //COMP( 1981, vt101, 0, 0, vt100, vt100, vt100_state, 0, "Digital Equipment Corporation", "VT101", GAME_NOT_WORKING) | |
| 769 | //COMP( 1981, vt102, vt101, 0, vt100, vt100, vt100_state, 0, "Digital Equipment Corporation", "VT102", GAME_NOT_WORKING) | |
| 770 | //COMP( 1979, vt103, vt100, 0, vt100, vt100, vt100_state, 0, "Digital Equipment Corporation", "VT103", GAME_NOT_WORKING) | |
| 771 | COMP( 1978, vt105, vt100, 0, vt100, vt100, vt100_state, 0, "Digital Equipment Corporation", "VT105", GAME_NOT_WORKING) | |
| 772 | //COMP( 1978, vt110, vt100, 0, vt100, vt100, vt100_state, 0, "Digital Equipment Corporation", "VT110", GAME_NOT_WORKING) | |
| 773 | //COMP( 1981, vt125, vt100, 0, vt100, vt100, vt100_state, 0, "Digital Equipment Corporation", "VT125", GAME_NOT_WORKING) | |
| 774 | COMP( 1981, vt131, /*vt101*/0, 0, vt100, vt100, vt100_state, 0, "Digital Equipment Corporation", "VT131", GAME_NOT_WORKING)// this should be a vt101 clone, once the vt101 has been enabled (i.e. its roms dumped) | |
| 775 | //COMP( 1979, vt132, vt100, 0, vt100, vt100, vt100_state, 0, "Digital Equipment Corporation", "VT132", GAME_NOT_WORKING) | |
| 776 | COMP( 1983, vt180, vt100, 0, vt180, vt100, vt100_state, 0, "Digital Equipment Corporation", "VT180", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 1100 | 1100 | ROM_END |
| 1101 | 1101 | |
| 1102 | 1102 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1103 | SYST( 2008, hxhdci2k, 0, 0, cxhumax, cxhumax, 0, "HUMAX", "HUMAX HDCI-2000", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1103 | SYST( 2008, hxhdci2k, 0, 0, cxhumax, cxhumax, cxhumax_state, 0, "HUMAX", "HUMAX HDCI-2000", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 434 | 434 | ***************************************************************************/ |
| 435 | 435 | |
| 436 | 436 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 437 | COMP( 1982, mz700, 0, 0, mz700, mz700, mz700, "Sharp", "MZ-700", 0 ) | |
| 438 | COMP( 1982, mz700j, mz700, 0, mz700, mz700, mz700, "Sharp", "MZ-700 (Japan)", 0 ) | |
| 439 | COMP( 1984, mz800, 0, 0, mz800, mz800, mz800, "Sharp", "MZ-800", GAME_NOT_WORKING ) | |
| 440 | COMP( 1984, mz1500, 0, 0, mz800, mz800, mz800, "Sharp", "MZ-1500", GAME_NOT_WORKING ) // Japanese version of the MZ-800 | |
| 437 | COMP( 1982, mz700, 0, 0, mz700, mz700, mz_state, mz700, "Sharp", "MZ-700", 0 ) | |
| 438 | COMP( 1982, mz700j, mz700, 0, mz700, mz700, mz_state, mz700, "Sharp", "MZ-700 (Japan)", 0 ) | |
| 439 | COMP( 1984, mz800, 0, 0, mz800, mz800, mz_state, mz800, "Sharp", "MZ-800", GAME_NOT_WORKING ) | |
| 440 | COMP( 1984, mz1500, 0, 0, mz800, mz800, mz_state, mz800, "Sharp", "MZ-1500", GAME_NOT_WORKING ) // Japanese version of the MZ-800 |
| r15751 | r15752 | |
|---|---|---|
| 1145 | 1145 | /* Driver */ |
| 1146 | 1146 | |
| 1147 | 1147 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1148 | COMP( 1987, next, 0, 0, next, next, next, "Next Software Inc", "NeXT Cube", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1149 | COMP( 1990, nexts, 0, 0, nexts, next, nexts, "Next Software Inc", "NeXTstation", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1150 | COMP( 1990, nexts2, nexts, 0, nexts2, next, nexts2, "Next Software Inc", "NeXTstation (X15 variant)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1151 | COMP( 1990, nextsc, nexts, 0, nextsc, next, nextsc, "Next Software Inc", "NeXTstation color", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1152 | COMP( 1990, nextst, 0, 0, nextst, next, nextst, "Next Software Inc", "NeXTstation turbo", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1153 | COMP( 1990, nextstc, nextst, 0, nextstc, next, nextstc, "Next Software Inc", "NeXTstation turbo color", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1154 | COMP( ????, nextct, nextst, 0, nextct, next, nextct, "Next Software Inc", "NeXT Cube turbo", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1155 | COMP( ????, nextctc, nextst, 0, nextctc, next, nextctc, "Next Software Inc", "NeXT Cube turbo color", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1148 | COMP( 1987, next, 0, 0, next, next, next_state, next, "Next Software Inc", "NeXT Cube", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1149 | COMP( 1990, nexts, 0, 0, nexts, next, next_state, nexts, "Next Software Inc", "NeXTstation", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1150 | COMP( 1990, nexts2, nexts, 0, nexts2, next, next_state, nexts2, "Next Software Inc", "NeXTstation (X15 variant)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1151 | COMP( 1990, nextsc, nexts, 0, nextsc, next, next_state, nextsc, "Next Software Inc", "NeXTstation color", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1152 | COMP( 1990, nextst, 0, 0, nextst, next, next_state, nextst, "Next Software Inc", "NeXTstation turbo", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1153 | COMP( 1990, nextstc, nextst, 0, nextstc, next, next_state, nextstc, "Next Software Inc", "NeXTstation turbo color", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1154 | COMP( ????, nextct, nextst, 0, nextct, next, next_state, nextct, "Next Software Inc", "NeXT Cube turbo", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1155 | COMP( ????, nextctc, nextst, 0, nextctc, next, next_state, nextctc, "Next Software Inc", "NeXT Cube turbo color", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 1156 | 1156 | |
| 1157 | 1157 | /* |
| 1158 | 1158 |
| r15751 | r15752 | |
|---|---|---|
| 681 | 681 | //************************************************************************** |
| 682 | 682 | |
| 683 | 683 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 684 | COMP( 1984, prof80, 0, 0, prof80, prof80, 0, "Conitec Datensysteme", "PROF-80", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 684 | COMP( 1984, prof80, 0, 0, prof80, prof80, prof80_state, 0, "Conitec Datensysteme", "PROF-80", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 203 | 203 | /* Driver */ |
| 204 | 204 | |
| 205 | 205 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 206 | COMP( 1984, savia84, 0, 0, savia84, savia84, 0, "JT Hyan", "Savia 84", GAME_NO_SOUND_HW) | |
| 206 | COMP( 1984, savia84, 0, 0, savia84, savia84, savia84_state, 0, "JT Hyan", "Savia 84", GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 213 | 213 | } |
| 214 | 214 | |
| 215 | 215 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 216 | //COMP( 1983, vt240, 0, 0, vt220, vt220, 0, "Digital Equipment Corporation", "VT240", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 217 | //COMP( 1983, vt241, 0, 0, vt220, vt220, 0, "Digital Equipment Corporation", "VT241", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 218 | COMP( 1983, mc7105, 0, 0, vt240, vt240, vt240, "Elektronika", "MC7105", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 216 | //COMP( 1983, vt240, 0, 0, vt220, vt220, vt220_state, 0, "Digital Equipment Corporation", "VT240", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 217 | //COMP( 1983, vt241, 0, 0, vt220, vt220, vt220_state, 0, "Digital Equipment Corporation", "VT241", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 218 | COMP( 1983, mc7105, 0, 0, vt240, vt240, vt240_state, vt240, "Elektronika", "MC7105", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 219 | 219 |
| r15751 | r15752 | |
|---|---|---|
| 133 | 133 | /* Driver */ |
| 134 | 134 | |
| 135 | 135 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 136 | COMP( 1983, ehx20, 0, 0, ehx20, ehx20, 0, "Epson", "HX20", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 136 | COMP( 1983, ehx20, 0, 0, ehx20, ehx20, hx20_state, 0, "Epson", "HX20", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 137 | 137 |
| r15751 | r15752 | |
|---|---|---|
| 147 | 147 | /* Driver */ |
| 148 | 148 | |
| 149 | 149 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 150 | COMP( 1982, md2, 0, 0, microdec, microdec, 0, "Morrow Designs", "Micro Decision MD-2",GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 151 | COMP( 1982, md3, md2, 0, microdec, microdec, 0, "Morrow Designs", "Micro Decision MD-3",GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 150 | COMP( 1982, md2, 0, 0, microdec, microdec, microdec_state, 0, "Morrow Designs", "Micro Decision MD-2",GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 151 | COMP( 1982, md3, md2, 0, microdec, microdec, microdec_state, 0, "Morrow Designs", "Micro Decision MD-3",GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 1361 | 1361 | //#define DSP_FLAGS GAME_NO_SOUND |
| 1362 | 1362 | |
| 1363 | 1363 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1364 | COMP( 1989, dn3500, 0, 0, dn3500_19i, dn3500, dn3500, "Apollo", "Apollo DN3500 19\" Monochrome", DN_FLAGS ) | |
| 1365 | COMP( 1989, dsp3500, dn3500, 0, dsp3500, dsp3500,dsp3500,"Apollo", "Apollo DSP3500", DSP_FLAGS ) | |
| 1366 | COMP( 1989, dn3500_15i, dn3500, 0, dn3500_15i, dn3500, dn3500, "Apollo", "Apollo DN3500 15\" Monochrome", DN_FLAGS ) | |
| 1364 | COMP( 1989, dn3500, 0, 0, dn3500_19i, dn3500, apollo_state, dn3500, "Apollo", "Apollo DN3500 19\" Monochrome", DN_FLAGS ) | |
| 1365 | COMP( 1989, dsp3500, dn3500, 0, dsp3500, dsp3500, apollo_state,dsp3500,"Apollo", "Apollo DSP3500", DSP_FLAGS ) | |
| 1366 | COMP( 1989, dn3500_15i, dn3500, 0, dn3500_15i, dn3500, apollo_state, dn3500, "Apollo", "Apollo DN3500 15\" Monochrome", DN_FLAGS ) | |
| 1367 | 1367 | |
| 1368 | COMP( 1988, dn3000, dn3500, 0, dn3000_19i, dn3500, dn3000, "Apollo", "Apollo DN3000 19\" Monochrome", DN_FLAGS ) | |
| 1369 | COMP( 1988, dsp3000, dn3500, 0, dsp3000, dsp3500,dsp3000,"Apollo", "Apollo DSP3000", DSP_FLAGS ) | |
| 1370 | COMP( 1988, dn3000_15i, dn3500, 0, dn3000_15i, dn3500, dn3000, "Apollo", "Apollo DN3000 15\" Monochrome", DN_FLAGS ) | |
| 1368 | COMP( 1988, dn3000, dn3500, 0, dn3000_19i, dn3500, apollo_state, dn3000, "Apollo", "Apollo DN3000 19\" Monochrome", DN_FLAGS ) | |
| 1369 | COMP( 1988, dsp3000, dn3500, 0, dsp3000, dsp3500, apollo_state,dsp3000,"Apollo", "Apollo DSP3000", DSP_FLAGS ) | |
| 1370 | COMP( 1988, dn3000_15i, dn3500, 0, dn3000_15i, dn3500, apollo_state, dn3000, "Apollo", "Apollo DN3000 15\" Monochrome", DN_FLAGS ) | |
| 1371 | 1371 | |
| 1372 | COMP( 1991, dn5500, dn3500, 0, dn5500_19i, dn3500, dn5500, "Apollo", "Apollo DN5500 19\" Monochrome", GAME_NOT_WORKING ) | |
| 1373 | COMP( 1991, dsp5500, dn3500, 0, dsp5500, dsp3500,dsp5500,"Apollo", "Apollo DSP5500", GAME_NOT_WORKING ) | |
| 1374 | COMP( 1991, dn5500_15i, dn3500, 0, dn5500_15i, dn3500, dn5500, "Apollo", "Apollo DN5500 15\" Monochrome", GAME_NOT_WORKING ) | |
| 1372 | COMP( 1991, dn5500, dn3500, 0, dn5500_19i, dn3500, apollo_state, dn5500, "Apollo", "Apollo DN5500 19\" Monochrome", GAME_NOT_WORKING ) | |
| 1373 | COMP( 1991, dsp5500, dn3500, 0, dsp5500, dsp3500, apollo_state,dsp5500,"Apollo", "Apollo DSP5500", GAME_NOT_WORKING ) | |
| 1374 | COMP( 1991, dn5500_15i, dn3500, 0, dn5500_15i, dn3500, apollo_state, dn5500, "Apollo", "Apollo DN5500 15\" Monochrome", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 387 | 387 | |
| 388 | 388 | |
| 389 | 389 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 390 | CONS( 1999, dc, dcjp, 0, dc, dc, dcus, "Sega", "Dreamcast (USA, NTSC)", GAME_NOT_WORKING ) | |
| 391 | CONS( 1998, dcjp, 0, 0, dc, dc, dcjp, "Sega", "Dreamcast (Japan, NTSC)", GAME_NOT_WORKING ) | |
| 392 | CONS( 1999, dceu, dcjp, 0, dc, dc, dcus, "Sega", "Dreamcast (Europe, PAL)", GAME_NOT_WORKING ) | |
| 393 | CONS( 1998, dcdev, dcjp, 0, dc, dc, dc, "Sega", "HKT-0120 Sega Dreamcast Development Box", GAME_NOT_WORKING ) | |
| 394 | CONS( 1998, dcprt, dcjp, 0, dc, dc, dcjp, "Sega", "Katana Set 5 Prototype", GAME_NOT_WORKING ) | |
| 390 | CONS( 1999, dc, dcjp, 0, dc, dc, dc_state, dcus, "Sega", "Dreamcast (USA, NTSC)", GAME_NOT_WORKING ) | |
| 391 | CONS( 1998, dcjp, 0, 0, dc, dc, dc_state, dcjp, "Sega", "Dreamcast (Japan, NTSC)", GAME_NOT_WORKING ) | |
| 392 | CONS( 1999, dceu, dcjp, 0, dc, dc, dc_state, dcus, "Sega", "Dreamcast (Europe, PAL)", GAME_NOT_WORKING ) | |
| 393 | CONS( 1998, dcdev, dcjp, 0, dc, dc, dc_state, dc, "Sega", "HKT-0120 Sega Dreamcast Development Box", GAME_NOT_WORKING ) | |
| 394 | CONS( 1998, dcprt, dcjp, 0, dc, dc, dc_state, dcjp, "Sega", "Katana Set 5 Prototype", GAME_NOT_WORKING ) | |
| 395 | 395 |
| r15751 | r15752 | |
|---|---|---|
| 316 | 316 | /* Driver */ |
| 317 | 317 | |
| 318 | 318 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 319 | COMP( 1986, prof180x, 0, 0, prof180x, prof180x, 0, "Conitec Datensysteme", "PROF-180X", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 320 | COMP( 1992, prof181x, prof180x,0, prof180x, prof180x, 0, "Conitec Datensysteme", "PROF-181X", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 319 | COMP( 1986, prof180x, 0, 0, prof180x, prof180x, prof180x_state, 0, "Conitec Datensysteme", "PROF-180X", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 320 | COMP( 1992, prof181x, prof180x,0, prof180x, prof180x, prof180x_state, 0, "Conitec Datensysteme", "PROF-181X", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 398 | 398 | ******************************************************************************/ |
| 399 | 399 | |
| 400 | 400 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 401 | COMP( 1988?, rvoicepc, 0, 0, rvoicepc, rvoicepc, rvoicepc, "Adaptive Communication Systems", "Realvoice PC", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 401 | COMP( 1988?, rvoicepc, 0, 0, rvoicepc, rvoicepc, rvoice_state, rvoicepc, "Adaptive Communication Systems", "Realvoice PC", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 402 | 402 |
| r15751 | r15752 | |
|---|---|---|
| 527 | 527 | the GAME_NOT_WORKING flag... |
| 528 | 528 | */ |
| 529 | 529 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 530 | COMP( 1983, lisa, 0, 0, lisa, lisa, lisa2, "Apple Computer", "Lisa", GAME_NOT_WORKING ) | |
| 531 | COMP( 1984, lisa2, 0, 0, lisa, lisa, lisa2, "Apple Computer", "Lisa2", GAME_NOT_WORKING ) | |
| 532 | COMP( 1984, lisa210, lisa2, 0, lisa210, lisa, lisa210, "Apple Computer", "Lisa2/10", GAME_NOT_WORKING ) | |
| 533 | COMP( 1985, macxl, lisa2, 0, macxl, lisa, mac_xl, "Apple Computer", "Macintosh XL", /*GAME_NOT_WORKING*/0 ) | |
| 530 | COMP( 1983, lisa, 0, 0, lisa, lisa, lisa_state, lisa2, "Apple Computer", "Lisa", GAME_NOT_WORKING ) | |
| 531 | COMP( 1984, lisa2, 0, 0, lisa, lisa, lisa_state, lisa2, "Apple Computer", "Lisa2", GAME_NOT_WORKING ) | |
| 532 | COMP( 1984, lisa210, lisa2, 0, lisa210, lisa, lisa_state, lisa210, "Apple Computer", "Lisa2/10", GAME_NOT_WORKING ) | |
| 533 | COMP( 1985, macxl, lisa2, 0, macxl, lisa, lisa_state, mac_xl, "Apple Computer", "Macintosh XL", /*GAME_NOT_WORKING*/0 ) |
| r15751 | r15752 | |
|---|---|---|
| 129 | 129 | |
| 130 | 130 | /* Driver */ |
| 131 | 131 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 132 | COMP( 1985, basic52, 0, 0, basic52, basic52, 0, "Intel", "MCS BASIC 52", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 133 | COMP( 1985, basic31, basic52, 0, basic31, basic52, 0, "Intel", "MCS BASIC 31", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 132 | COMP( 1985, basic52, 0, 0, basic52, basic52, basic52_state, 0, "Intel", "MCS BASIC 52", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 133 | COMP( 1985, basic31, basic52, 0, basic31, basic52, basic52_state, 0, "Intel", "MCS BASIC 31", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 134 | 134 |
| r15751 | r15752 | |
|---|---|---|
| 552 | 552 | } |
| 553 | 553 | |
| 554 | 554 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 555 | CONS( 1996, pasogo, 0, 0, pasogo, pasogo, pasogo, "KOEI", "PasoGo", GAME_NO_SOUND|GAME_NOT_WORKING) | |
| 555 | CONS( 1996, pasogo, 0, 0, pasogo, pasogo, pasogo_state, pasogo, "KOEI", "PasoGo", GAME_NO_SOUND|GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 109 | 109 | /* Driver */ |
| 110 | 110 | |
| 111 | 111 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 112 | COMP( 197?, pimps, 0, 0, pimps, pimps, 0, "Henry Colford", "P.I.M.P.S.", GAME_NO_SOUND_HW) | |
| 112 | COMP( 197?, pimps, 0, 0, pimps, pimps, pimps_state, 0, "Henry Colford", "P.I.M.P.S.", GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 166 | 166 | Drivers |
| 167 | 167 | ******************************************************************************/ |
| 168 | 168 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 169 | COMP( 1978, sym1, 0, 0, sym1, sym1, sym1, "Synertek Systems Corp.", "SYM-1/SY-VIM-1", 0 ) | |
| 169 | COMP( 1978, sym1, 0, 0, sym1, sym1, sym1_state, sym1, "Synertek Systems Corp.", "SYM-1/SY-VIM-1", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 125 | 125 | /* Driver */ |
| 126 | 126 | |
| 127 | 127 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 128 | COMP( 1981, sys2900, 0, 0, sys2900, sys2900, sys2900, "Systems Group", "System 2900", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 128 | COMP( 1981, sys2900, 0, 0, sys2900, sys2900, sys2900_state, sys2900, "Systems Group", "System 2900", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 129 | 129 |
| r15751 | r15752 | |
|---|---|---|
| 189 | 189 | ***************************************************************************/ |
| 190 | 190 | |
| 191 | 191 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 192 | CONS( 1989, lynx, 0, 0, lynx, lynx, 0, "Atari", "Lynx", 0) | |
| 193 | // CONS( 1991, lynx2, lynx, 0, lynx2, lynx, 0, "Atari", "Lynx II", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) | |
| 192 | CONS( 1989, lynx, 0, 0, lynx, lynx, lynx_state, 0, "Atari", "Lynx", 0) | |
| 193 | // CONS( 1991, lynx2, lynx, 0, lynx2, lynx, lynx_state, 0, "Atari", "Lynx II", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 520 | 520 | ***************************************************************************/ |
| 521 | 521 | |
| 522 | 522 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 523 | COMP( 1983, aquarius, 0, 0, aquarius, aquarius, aquarius, "Mattel", "Aquarius (NTSC)", 0 ) | |
| 524 | COMP( 1983, aquarius_qd, aquarius, 0, aquarius_qd, aquarius, aquarius, "Mattel", "Aquarius w/ Quick Disk (NTSC)", 0 ) | |
| 525 | //COMP( 1984, aquariu2, aquarius, 0, aquarius, aquarius, 0, "Mattel", "Aquarius II", GAME_NOT_WORKING ) | |
| 523 | COMP( 1983, aquarius, 0, 0, aquarius, aquarius, aquarius_state, aquarius, "Mattel", "Aquarius (NTSC)", 0 ) | |
| 524 | COMP( 1983, aquarius_qd, aquarius, 0, aquarius_qd, aquarius, aquarius_state, aquarius, "Mattel", "Aquarius w/ Quick Disk (NTSC)", 0 ) | |
| 525 | //COMP( 1984, aquariu2, aquarius, 0, aquarius, aquarius, aquarius_state, 0, "Mattel", "Aquarius II", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 755 | 755 | #endif |
| 756 | 756 | |
| 757 | 757 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 758 | COMP( 1982, cgenie, 0, 0, cgenie, cgenie, 0, "EACA Computers Ltd", "Colour Genie EG2000" , 0) | |
| 759 | COMP( 1982, cgenienz, cgenie, 0, cgenienz, cgenie, 0, "EACA Computers Ltd", "Colour Genie EG2000 (New Zealand)" , 0) | |
| 758 | COMP( 1982, cgenie, 0, 0, cgenie, cgenie, cgenie_state, 0, "EACA Computers Ltd", "Colour Genie EG2000" , 0) | |
| 759 | COMP( 1982, cgenienz, cgenie, 0, cgenienz, cgenie, cgenie_state, 0, "EACA Computers Ltd", "Colour Genie EG2000 (New Zealand)" , 0) |
| r15751 | r15752 | |
|---|---|---|
| 639 | 639 | ROM_CART_LOAD("cart", 0x0000, 0xffffff, ROM_OPTIONAL | ROM_NOMIRROR) |
| 640 | 640 | ROM_END |
| 641 | 641 | |
| 642 | COMP( 1986, x1twin, x1, 0, x1twin, x1twin, x1_kanji,"Sharp", "X1 Twin (CZ-830C)", GAME_NOT_WORKING ) | |
| 642 | COMP( 1986, x1twin, x1, 0, x1twin, x1twin, x1twin_state, x1_kanji,"Sharp", "X1 Twin (CZ-830C)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 283 | 283 | ******************************************************************************/ |
| 284 | 284 | |
| 285 | 285 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 286 | COMP( 1982, eacc, 0, 0, eacc, eacc, 0, "Electronics Australia", "EA Car Computer", GAME_NO_SOUND_HW) | |
| 286 | COMP( 1982, eacc, 0, 0, eacc, eacc, eacc_state, 0, "Electronics Australia", "EA Car Computer", GAME_NO_SOUND_HW) | |
| 287 | 287 |
| r15751 | r15752 | |
|---|---|---|
| 91 | 91 | /* Driver */ |
| 92 | 92 | |
| 93 | 93 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 94 | COMP( 1982, codata, 0, 0, codata, codata, 0, "Contel Codata Corporation", "Codata", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 94 | COMP( 1982, codata, 0, 0, codata, codata, codata_state, 0, "Contel Codata Corporation", "Codata", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 384 | 384 | /* Driver */ |
| 385 | 385 | |
| 386 | 386 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 387 | COMP( 1986, pasopia, 0, 0, pasopia, pasopia, pasopia, "Toshiba", "Pasopia", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 387 | COMP( 1986, pasopia, 0, 0, pasopia, pasopia, pasopia_state, pasopia, "Toshiba", "Pasopia", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 499 | 499 | ROM_END |
| 500 | 500 | |
| 501 | 501 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 502 | COMP( 1987, specpl2a, spec128, 0, spectrum_plus3, spec_plus, plus2, "Amstrad plc", "ZX Spectrum +2a" , 0 ) | |
| 503 | COMP( 1987, specpls3, spec128, 0, spectrum_plus3, spec_plus, plus3, "Amstrad plc", "ZX Spectrum +3" , 0 ) | |
| 504 | COMP( 2000, specpl3e, spec128, 0, spectrum_plus3, spec_plus, plus3, "Amstrad plc", "ZX Spectrum +3e" , GAME_UNOFFICIAL ) | |
| 505 | COMP( 2002, sp3e8bit, spec128, 0, spectrum_plus3, spec_plus, plus3, "Amstrad plc", "ZX Spectrum +3e 8bit IDE" , GAME_UNOFFICIAL ) | |
| 506 | COMP( 2002, sp3eata, spec128, 0, spectrum_plus3, spec_plus, plus3, "Amstrad plc", "ZX Spectrum +3e 8bit ZXATASP" , GAME_UNOFFICIAL ) | |
| 507 | COMP( 2002, sp3ezcf, spec128, 0, spectrum_plus3, spec_plus, plus3, "Amstrad plc", "ZX Spectrum +3e 8bit ZXCF" , GAME_UNOFFICIAL ) | |
| 502 | COMP( 1987, specpl2a, spec128, 0, spectrum_plus3, spec_plus, spectrum_state, plus2, "Amstrad plc", "ZX Spectrum +2a" , 0 ) | |
| 503 | COMP( 1987, specpls3, spec128, 0, spectrum_plus3, spec_plus, spectrum_state, plus3, "Amstrad plc", "ZX Spectrum +3" , 0 ) | |
| 504 | COMP( 2000, specpl3e, spec128, 0, spectrum_plus3, spec_plus, spectrum_state, plus3, "Amstrad plc", "ZX Spectrum +3e" , GAME_UNOFFICIAL ) | |
| 505 | COMP( 2002, sp3e8bit, spec128, 0, spectrum_plus3, spec_plus, spectrum_state, plus3, "Amstrad plc", "ZX Spectrum +3e 8bit IDE" , GAME_UNOFFICIAL ) | |
| 506 | COMP( 2002, sp3eata, spec128, 0, spectrum_plus3, spec_plus, spectrum_state, plus3, "Amstrad plc", "ZX Spectrum +3e 8bit ZXATASP" , GAME_UNOFFICIAL ) | |
| 507 | COMP( 2002, sp3ezcf, spec128, 0, spectrum_plus3, spec_plus, spectrum_state, plus3, "Amstrad plc", "ZX Spectrum +3e 8bit ZXCF" , GAME_UNOFFICIAL ) |
| r15751 | r15752 | |
|---|---|---|
| 82 | 82 | ***************************************************************************/ |
| 83 | 83 | |
| 84 | 84 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 85 | CONS( 1979, stopthie, 0, 0, stopthie, stopthie, 0, "Parker Brothers", "Stop Thief", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 85 | CONS( 1979, stopthie, 0, 0, stopthie, stopthie, stopthie_state, 0, "Parker Brothers", "Stop Thief", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 86 | 86 |
| r15751 | r15752 | |
|---|---|---|
| 900 | 900 | ROM_END |
| 901 | 901 | |
| 902 | 902 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 903 | //COMP( 1951, apexc53, 0, 0, apexc53, apexc, apexc, "Andrew Donald Booth", "All Purpose Electronic X-ray Computer (as described in 1953)" , GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 904 | COMP( 1955, apexc, 0, 0, apexc, apexc, apexc, "Andrew Donald Booth", "All Purpose Electronic X-ray Computer (as described in 1957)" , GAME_NO_SOUND_HW) | |
| 903 | //COMP( 1951, apexc53, 0, 0, apexc53, apexc, XXX_CLASS, apexc, "Andrew Donald Booth", "All Purpose Electronic X-ray Computer (as described in 1953)" , GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 904 | COMP( 1955, apexc, 0, 0, apexc, apexc, apexc_state, apexc, "Andrew Donald Booth", "All Purpose Electronic X-ray Computer (as described in 1957)" , GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 2967 | 2967 | |
| 2968 | 2968 | |
| 2969 | 2969 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 2970 | COMP( 1987, x68000, 0, 0, x68000, x68000, x68000, "Sharp", "X68000", GAME_IMPERFECT_GRAPHICS ) | |
| 2971 | COMP( 1990, x68ksupr,x68000, 0, x68ksupr,x68000,x68000, "Sharp", "X68000 Super", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 2972 | COMP( 1991, x68kxvi,x68000, 0, x68kxvi,x68000, x68kxvi,"Sharp", "X68000 XVI", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 2973 | COMP( 1993, x68030, x68000, 0, x68030, x68000, x68030, "Sharp", "X68030", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 2970 | COMP( 1987, x68000, 0, 0, x68000, x68000, x68k_state, x68000, "Sharp", "X68000", GAME_IMPERFECT_GRAPHICS ) | |
| 2971 | COMP( 1990, x68ksupr,x68000, 0, x68ksupr,x68000, x68k_state,x68000, "Sharp", "X68000 Super", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 2972 | COMP( 1991, x68kxvi,x68000, 0, x68kxvi,x68000, x68k_state, x68kxvi,"Sharp", "X68000 XVI", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 2973 | COMP( 1993, x68030, x68000, 0, x68030, x68000, x68k_state, x68030, "Sharp", "X68030", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 185 | 185 | /* Driver */ |
| 186 | 186 | |
| 187 | 187 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 188 | COMP( 1989, ondrat, 0, 0, ondra, ondra, 0, "Tesla", "Ondra", 0) | |
| 189 | COMP( 1989, ondrav, ondrat, 0, ondra, ondra, 0, "ViLi", "Ondra ViLi", 0) | |
| 188 | COMP( 1989, ondrat, 0, 0, ondra, ondra, ondra_state, 0, "Tesla", "Ondra", 0) | |
| 189 | COMP( 1989, ondrav, ondrat, 0, ondra, ondra, ondra_state, 0, "ViLi", "Ondra ViLi", 0) |
| r15751 | r15752 | |
|---|---|---|
| 370 | 370 | /* Driver */ |
| 371 | 371 | |
| 372 | 372 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 373 | COMP( 1993, pc2000, 0, 0, pc2000, pc2000, 0, "Video Technology", "PreComputer 2000", GAME_NOT_WORKING) | |
| 373 | COMP( 1993, pc2000, 0, 0, pc2000, pc2000, pc2000_state, 0, "Video Technology", "PreComputer 2000", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 413 | 413 | ROM_END |
| 414 | 414 | |
| 415 | 415 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 416 | COMP( 1982, kayproii, 0, 0, kayproii, kay_kbd, 0, "Non Linear Systems", "Kaypro II - 2/83" , 0 ) | |
| 417 | COMP( 1983, kaypro4, kayproii, 0, kaypro4, kay_kbd, 0, "Non Linear Systems", "Kaypro 4 - 4/83" , 0 ) // model 81-004 | |
| 418 | COMP( 1983, kaypro4p88, kayproii, 0, kaypro4, kay_kbd, 0, "Non Linear Systems", "Kaypro 4 plus88 - 4/83" , GAME_NOT_WORKING ) // model 81-004 with an added 8088 daughterboard and rom | |
| 419 | COMP( 198?, omni2, kayproii, 0, omni2, kay_kbd, 0, "Non Linear Systems", "Omni II" , 0 ) | |
| 420 | COMP( 1984, kaypro2x, 0, 0, kaypro2x, kay_kbd, 0, "Non Linear Systems", "Kaypro 2x" , GAME_NOT_WORKING ) // model 81-025 | |
| 421 | COMP( 1984, kaypro4a, kaypro2x, 0, kaypro2x, kay_kbd, 0, "Non Linear Systems", "Kaypro 4 - 4/84" , GAME_NOT_WORKING ) // model 81-015 | |
| 416 | COMP( 1982, kayproii, 0, 0, kayproii, kay_kbd, kaypro_state, 0, "Non Linear Systems", "Kaypro II - 2/83" , 0 ) | |
| 417 | COMP( 1983, kaypro4, kayproii, 0, kaypro4, kay_kbd, kaypro_state, 0, "Non Linear Systems", "Kaypro 4 - 4/83" , 0 ) // model 81-004 | |
| 418 | COMP( 1983, kaypro4p88, kayproii, 0, kaypro4, kay_kbd, kaypro_state, 0, "Non Linear Systems", "Kaypro 4 plus88 - 4/83" , GAME_NOT_WORKING ) // model 81-004 with an added 8088 daughterboard and rom | |
| 419 | COMP( 198?, omni2, kayproii, 0, omni2, kay_kbd, kaypro_state, 0, "Non Linear Systems", "Omni II" , 0 ) | |
| 420 | COMP( 1984, kaypro2x, 0, 0, kaypro2x, kay_kbd, kaypro_state, 0, "Non Linear Systems", "Kaypro 2x" , GAME_NOT_WORKING ) // model 81-025 | |
| 421 | COMP( 1984, kaypro4a, kaypro2x, 0, kaypro2x, kay_kbd, kaypro_state, 0, "Non Linear Systems", "Kaypro 4 - 4/84" , GAME_NOT_WORKING ) // model 81-015 | |
| 422 | 422 | // Kaypro 4/84 plus 88 goes here, model 81-015 with an added 8088 daughterboard and rom |
| 423 | COMP( 1983, kaypro10, 0, 0, kaypro2x, kay_kbd, 0, "Non Linear Systems", "Kaypro 10" , GAME_NOT_WORKING ) // model 81-005 | |
| 423 | COMP( 1983, kaypro10, 0, 0, kaypro2x, kay_kbd, kaypro_state, 0, "Non Linear Systems", "Kaypro 10" , GAME_NOT_WORKING ) // model 81-005 |
| r15751 | r15752 | |
|---|---|---|
| 172 | 172 | /* Driver */ |
| 173 | 173 | |
| 174 | 174 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 175 | COMP( 1982, a5120, 0, 0, a5120, a5120, 0, "VEB Robotron", "A5120", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 176 | COMP( 1983, a5130, a5120, 0, a5130, a5130, 0, "VEB Robotron", "A5130", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 175 | COMP( 1982, a5120, 0, 0, a5120, a5120, a51xx_state, 0, "VEB Robotron", "A5120", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 176 | COMP( 1983, a5130, a5120, 0, a5130, a5130, a51xx_state, 0, "VEB Robotron", "A5130", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 839 | 839 | ROM_END |
| 840 | 840 | |
| 841 | 841 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 842 | COMP( 1981, super80, 0, 0, super80, super80, super80, "Dick Smith Electronics","Super-80 (V1.2)" , 0) | |
| 843 | COMP( 1981, super80d, super80, 0, super80d, super80d, super80, "Dick Smith Electronics","Super-80 (V2.2)" , 0) | |
| 844 | COMP( 1981, super80e, super80, 0, super80e, super80d, super80, "Dick Smith Electronics","Super-80 (El Graphix 4)" , GAME_UNOFFICIAL) | |
| 845 | COMP( 1981, super80m, super80, 0, super80m, super80m, super80, "Dick Smith Electronics","Super-80 (with colour)" , GAME_UNOFFICIAL) | |
| 846 | COMP( 1981, super80r, super80, 0, super80r, super80r, super80v, "Dick Smith Electronics","Super-80 (with VDUEB)" , GAME_UNOFFICIAL) | |
| 847 | COMP( 1981, super80v, super80, 0, super80v, super80v, super80v, "Dick Smith Electronics","Super-80 (with enhanced VDUEB)" , GAME_UNOFFICIAL) | |
| 842 | COMP( 1981, super80, 0, 0, super80, super80, super80_state, super80, "Dick Smith Electronics","Super-80 (V1.2)" , 0) | |
| 843 | COMP( 1981, super80d, super80, 0, super80d, super80d, super80_state, super80, "Dick Smith Electronics","Super-80 (V2.2)" , 0) | |
| 844 | COMP( 1981, super80e, super80, 0, super80e, super80d, super80_state, super80, "Dick Smith Electronics","Super-80 (El Graphix 4)" , GAME_UNOFFICIAL) | |
| 845 | COMP( 1981, super80m, super80, 0, super80m, super80m, super80_state, super80, "Dick Smith Electronics","Super-80 (with colour)" , GAME_UNOFFICIAL) | |
| 846 | COMP( 1981, super80r, super80, 0, super80r, super80r, super80_state, super80v, "Dick Smith Electronics","Super-80 (with VDUEB)" , GAME_UNOFFICIAL) | |
| 847 | COMP( 1981, super80v, super80, 0, super80v, super80v, super80_state, super80v, "Dick Smith Electronics","Super-80 (with enhanced VDUEB)" , GAME_UNOFFICIAL) |
| r15751 | r15752 | |
|---|---|---|
| 348 | 348 | ROM_LOAD( "normslp.rom", 0x00, 0x80, CRC(4f2ae525) SHA1(eab43f8cc52c8551d9cff6fced18ef80eaba6f05) ) |
| 349 | 349 | ROM_END |
| 350 | 350 | |
| 351 | CONS(1996, n64, 0, 0, n64, n64, 0, "Nintendo", "Nintendo 64", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS ) | |
| 352 | CONS(1996, n64dd, n64, 0, n64dd, n64, 0, "Nintendo", "Nintendo 64DD", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS ) | |
| 351 | CONS(1996, n64, 0, 0, n64, n64, n64_state, 0, "Nintendo", "Nintendo 64", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS ) | |
| 352 | CONS(1996, n64dd, n64, 0, n64dd, n64, n64_state, 0, "Nintendo", "Nintendo 64DD", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 802 | 802 | ROM_END |
| 803 | 803 | |
| 804 | 804 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 805 | COMP( 1987,geneve, 0, 0, geneve_60hz, geneve, geneve, "Myarc", "Geneve 9640" , 0) | |
| 805 | COMP( 1987,geneve, 0, 0, geneve_60hz, geneve, geneve, geneve, "Myarc", "Geneve 9640" , 0) |
| r15751 | r15752 | |
|---|---|---|
| 1001 | 1001 | // System Drivers |
| 1002 | 1002 | |
| 1003 | 1003 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 1004 | COMP( 1982, victor9k, 0, 0, victor9k, victor9k, 0, "Victor Business Products", "Victor 9000", GAME_NOT_WORKING ) | |
| 1004 | COMP( 1982, victor9k, 0, 0, victor9k, victor9k, victor9k_state, 0, "Victor Business Products", "Victor 9000", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 314 | 314 | /* Driver */ |
| 315 | 315 | |
| 316 | 316 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 317 | COMP( 1978, instruct, 0, 0, instruct, instruct, 0, "Signetics", "Signetics Instructor 50", 0 ) | |
| 317 | COMP( 1978, instruct, 0, 0, instruct, instruct, instruct_state, 0, "Signetics", "Signetics Instructor 50", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 291 | 291 | /* System Drivers */ |
| 292 | 292 | |
| 293 | 293 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 294 | COMP( 1984, beta, 0, 0, beta, beta, 0, "Pitronics", "Beta", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 294 | COMP( 1984, beta, 0, 0, beta, beta, beta_state, 0, "Pitronics", "Beta", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 648 | 648 | /* System Drivers */ |
| 649 | 649 | |
| 650 | 650 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 651 | COMP( 1979, pc8001, 0, 0, pc8001, pc8001, 0, "Nippon Electronic Company", "PC-8001", GAME_NOT_WORKING ) | |
| 652 | COMP( 1983, pc8001mk2, pc8001, 0, pc8001mk2, pc8001, 0, "Nippon Electronic Company", "PC-8001mkII", GAME_NOT_WORKING ) | |
| 651 | COMP( 1979, pc8001, 0, 0, pc8001, pc8001, pc8001_state, 0, "Nippon Electronic Company", "PC-8001", GAME_NOT_WORKING ) | |
| 652 | COMP( 1983, pc8001mk2, pc8001, 0, pc8001mk2, pc8001, pc8001mk2_state, 0, "Nippon Electronic Company", "PC-8001mkII", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1457 | 1457 | ***************************************************************************/ |
| 1458 | 1458 | |
| 1459 | 1459 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1460 | COMP( 1985, px4, 0, 0, px4, px4_h450a, px4, "Epson", "PX-4", GAME_NO_SOUND ) | |
| 1461 | COMP( 1985, px4p, px4, 0, px4p, px4_h450a, px4p, "Epson", "PX-4+", GAME_NO_SOUND ) | |
| 1460 | COMP( 1985, px4, 0, 0, px4, px4_h450a, px4_state, px4, "Epson", "PX-4", GAME_NO_SOUND ) | |
| 1461 | COMP( 1985, px4p, px4, 0, px4p, px4_h450a, px4_state, px4p, "Epson", "PX-4+", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1966 | 1966 | } |
| 1967 | 1967 | |
| 1968 | 1968 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1969 | CONS( 1986, polgar, 0, 0, polgar, polgar, polgar, "Hegener & Glaser", "Mephisto Polgar Schachcomputer", GAME_REQUIRES_ARTWORK) | |
| 1970 | CONS( 1987, sfortea, 0, 0, sfortea, sfortea, 0, "Novag", "Novag Super Forte A Chess Computer", GAME_NO_SOUND|GAME_SUPPORTS_SAVE|GAME_NOT_WORKING ) | |
| 1971 | CONS( 1988, alm16, van16, 0, alm16, van16, 0, "Hegener & Glaser Muenchen", "Mephisto Almeria 68000", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1972 | CONS( 1988, alm32, van16, 0, alm32, van32, 0, "Hegener & Glaser Muenchen", "Mephisto Alimera 68020", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1973 | CONS( 1988, sforteb, sfortea, 0, sfortea, sfortea, 0, "Novag", "Novag Super Forte B Chess Computer", GAME_NO_SOUND|GAME_SUPPORTS_SAVE|GAME_NOT_WORKING ) | |
| 1974 | CONS( 1988, sforteba, sfortea, 0, sfortea, sfortea, 0, "Novag", "Novag Super Forte B Chess Computer (ALT)", GAME_NO_SOUND|GAME_SUPPORTS_SAVE|GAME_NOT_WORKING ) | |
| 1975 | CONS( 1988, sexpertb, sfortea, 0, sfortea, sfortea, 0, "Novag", "Novag Expert B Chess Computer", GAME_NO_SOUND|GAME_SUPPORTS_SAVE|GAME_NOT_WORKING ) | |
| 1976 | CONS( 1989, academy, 0, 0, academy, academy, 0, "Hegener & Glaser", "Mephisto Academy Schachcomputer", GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING ) | |
| 1977 | CONS( 1989, megaiv, 0, 0, megaiv, megaiv, 0, "Hegener & Glaser", "Mephisto Mega IV Schachcomputer", GAME_SUPPORTS_SAVE|GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK ) | |
| 1978 | CONS( 1989, milano, polgar, 0, milano, polgar, polgar, "Hegener & Glaser", "Mephisto Milano Schachcomputer", GAME_REQUIRES_ARTWORK ) | |
| 1979 | //CONS( 1989, montec4, 0, 0, monteciv, monteciv, 0, "Hegener & Glaser", "Mephisto Monte Carlo IV", GAME_SUPPORTS_SAVE|GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK ) | |
| 1980 | CONS( 1989, sfortec, sfortea, 0, sfortea, sfortea, 0, "Novag", "Novag Super Forte C Chess Computer", GAME_NO_SOUND|GAME_SUPPORTS_SAVE|GAME_NOT_WORKING ) | |
| 1981 | CONS( 1989, sexpertc, sfortea, 0, sfortea, sfortea, 0, "Novag", "Novag Super Expert C Chess Computer", GAME_NO_SOUND|GAME_SUPPORTS_SAVE|GAME_NOT_WORKING ) | |
| 1982 | CONS( 1990, lyon16, van16, 0, alm16, van16, 0, "Hegener & Glaser Muenchen", "Mephisto Lyon 68000", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1983 | CONS( 1990, lyon32, van16, 0, alm32, van32, 0, "Hegener & Glaser Muenchen", "Mephisto Lyon 68020", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1984 | CONS( 1990, monteciv, 0, 0, monteciv, monteciv, 0, "Hegener & Glaser", "Mephisto Monte Carlo IV LE Schachcomputer", GAME_SUPPORTS_SAVE|GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK ) | |
| 1985 | CONS( 1991, diablo68, 0, 0, diablo68, sfortea, 0, "Novag", "Novag Diablo 68000 Chess Computer", GAME_NO_SOUND|GAME_SUPPORTS_SAVE|GAME_NOT_WORKING ) | |
| 1986 | CONS( 1991, van16, 0, 0, van16, van16, 0, "Hegener & Glaser Muenchen", "Mephisto Vancouver 68000", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1987 | CONS( 1991, van32, van16, 0, van32, van32, 0, "Hegener & Glaser Muenchen", "Mephisto Vancouver 68020", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1988 | CONS( 1992, risc, 0, 0, risc, van16, 0, "Saitek", "RISC2500", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING ) | |
| 1989 | CONS( 1993, gen32, van16, 0, gen32, gen32, 0, "Hegener & Glaser Muenchen", "Mephisto Genius030 V4.00", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1990 | CONS( 1993, gen32_41, van16, 0, gen32, gen32, 0, "Hegener & Glaser Muenchen", "Mephisto Genius030 V4.01", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1991 | CONS( 1993, gen32_oc, van16, 0, gen32_oc, gen32, 0, "Hegener & Glaser Muenchen", "Mephisto Genius030 V4.01OC", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_UNOFFICIAL ) | |
| 1992 | CONS( 1994, berlinp, van16, 0, bpl32, bpl32, 0, "Hegener & Glaser Muenchen", "Mephisto Berlin Pro 68020", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1993 | CONS( 1996, bpl32, van16, 0, bpl32, bpl32, 0, "Hegener & Glaser Muenchen", "Mephisto Berlin Pro London Upgrade V5.00", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1994 | CONS( 1996, lond020, van16, 0, van32, van32, 0, "Hegener & Glaser Muenchen", "Mephisto London 68020 32 Bit", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1995 | CONS( 1996, lond030, van16, 0, gen32, gen32, 0, "Hegener & Glaser Muenchen", "Mephisto Genius030 London Upgrade V5.00", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1969 | CONS( 1986, polgar, 0, 0, polgar, polgar, polgar_state, polgar, "Hegener & Glaser", "Mephisto Polgar Schachcomputer", GAME_REQUIRES_ARTWORK) | |
| 1970 | CONS( 1987, sfortea, 0, 0, sfortea, sfortea, polgar_state, 0, "Novag", "Novag Super Forte A Chess Computer", GAME_NO_SOUND|GAME_SUPPORTS_SAVE|GAME_NOT_WORKING ) | |
| 1971 | CONS( 1988, alm16, van16, 0, alm16, van16, polgar_state, 0, "Hegener & Glaser Muenchen", "Mephisto Almeria 68000", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1972 | CONS( 1988, alm32, van16, 0, alm32, van32, polgar_state, 0, "Hegener & Glaser Muenchen", "Mephisto Alimera 68020", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1973 | CONS( 1988, sforteb, sfortea, 0, sfortea, sfortea, polgar_state, 0, "Novag", "Novag Super Forte B Chess Computer", GAME_NO_SOUND|GAME_SUPPORTS_SAVE|GAME_NOT_WORKING ) | |
| 1974 | CONS( 1988, sforteba, sfortea, 0, sfortea, sfortea, polgar_state, 0, "Novag", "Novag Super Forte B Chess Computer (ALT)", GAME_NO_SOUND|GAME_SUPPORTS_SAVE|GAME_NOT_WORKING ) | |
| 1975 | CONS( 1988, sexpertb, sfortea, 0, sfortea, sfortea, polgar_state, 0, "Novag", "Novag Expert B Chess Computer", GAME_NO_SOUND|GAME_SUPPORTS_SAVE|GAME_NOT_WORKING ) | |
| 1976 | CONS( 1989, academy, 0, 0, academy, academy, polgar_state, 0, "Hegener & Glaser", "Mephisto Academy Schachcomputer", GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING ) | |
| 1977 | CONS( 1989, megaiv, 0, 0, megaiv, megaiv, polgar_state, 0, "Hegener & Glaser", "Mephisto Mega IV Schachcomputer", GAME_SUPPORTS_SAVE|GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK ) | |
| 1978 | CONS( 1989, milano, polgar, 0, milano, polgar, polgar_state, polgar, "Hegener & Glaser", "Mephisto Milano Schachcomputer", GAME_REQUIRES_ARTWORK ) | |
| 1979 | //CONS( 1989, montec4, 0, 0, monteciv, monteciv, polgar_state, 0, "Hegener & Glaser", "Mephisto Monte Carlo IV", GAME_SUPPORTS_SAVE|GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK ) | |
| 1980 | CONS( 1989, sfortec, sfortea, 0, sfortea, sfortea, polgar_state, 0, "Novag", "Novag Super Forte C Chess Computer", GAME_NO_SOUND|GAME_SUPPORTS_SAVE|GAME_NOT_WORKING ) | |
| 1981 | CONS( 1989, sexpertc, sfortea, 0, sfortea, sfortea, polgar_state, 0, "Novag", "Novag Super Expert C Chess Computer", GAME_NO_SOUND|GAME_SUPPORTS_SAVE|GAME_NOT_WORKING ) | |
| 1982 | CONS( 1990, lyon16, van16, 0, alm16, van16, polgar_state, 0, "Hegener & Glaser Muenchen", "Mephisto Lyon 68000", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1983 | CONS( 1990, lyon32, van16, 0, alm32, van32, polgar_state, 0, "Hegener & Glaser Muenchen", "Mephisto Lyon 68020", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1984 | CONS( 1990, monteciv, 0, 0, monteciv, monteciv, polgar_state, 0, "Hegener & Glaser", "Mephisto Monte Carlo IV LE Schachcomputer", GAME_SUPPORTS_SAVE|GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK ) | |
| 1985 | CONS( 1991, diablo68, 0, 0, diablo68, sfortea, polgar_state, 0, "Novag", "Novag Diablo 68000 Chess Computer", GAME_NO_SOUND|GAME_SUPPORTS_SAVE|GAME_NOT_WORKING ) | |
| 1986 | CONS( 1991, van16, 0, 0, van16, van16, polgar_state, 0, "Hegener & Glaser Muenchen", "Mephisto Vancouver 68000", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1987 | CONS( 1991, van32, van16, 0, van32, van32, polgar_state, 0, "Hegener & Glaser Muenchen", "Mephisto Vancouver 68020", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1988 | CONS( 1992, risc, 0, 0, risc, van16, polgar_state, 0, "Saitek", "RISC2500", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING ) | |
| 1989 | CONS( 1993, gen32, van16, 0, gen32, gen32, polgar_state, 0, "Hegener & Glaser Muenchen", "Mephisto Genius030 V4.00", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1990 | CONS( 1993, gen32_41, van16, 0, gen32, gen32, polgar_state, 0, "Hegener & Glaser Muenchen", "Mephisto Genius030 V4.01", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1991 | CONS( 1993, gen32_oc, van16, 0, gen32_oc, gen32, polgar_state, 0, "Hegener & Glaser Muenchen", "Mephisto Genius030 V4.01OC", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_UNOFFICIAL ) | |
| 1992 | CONS( 1994, berlinp, van16, 0, bpl32, bpl32, polgar_state, 0, "Hegener & Glaser Muenchen", "Mephisto Berlin Pro 68020", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1993 | CONS( 1996, bpl32, van16, 0, bpl32, bpl32, polgar_state, 0, "Hegener & Glaser Muenchen", "Mephisto Berlin Pro London Upgrade V5.00", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1994 | CONS( 1996, lond020, van16, 0, van32, van32, polgar_state, 0, "Hegener & Glaser Muenchen", "Mephisto London 68020 32 Bit", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 1995 | CONS( 1996, lond030, van16, 0, gen32, gen32, polgar_state, 0, "Hegener & Glaser Muenchen", "Mephisto Genius030 London Upgrade V5.00", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) |
| r15751 | r15752 | |
|---|---|---|
| 482 | 482 | ROM_END |
| 483 | 483 | |
| 484 | 484 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 485 | COMP( 1989, lviv, 0, 0, lviv, lviv, 0, "V. I. Lenin", "Lviv" , 0 ) | |
| 485 | COMP( 1989, lviv, 0, 0, lviv, lviv, lviv_state, 0, "V. I. Lenin", "Lviv" , 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 155 | 155 | |
| 156 | 156 | /* Driver */ |
| 157 | 157 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 158 | SYST( 1987, hr16, 0, 0, hr16, alesis, hr16, "Alesis", "HR-16", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 159 | SYST( 1989, hr16b, hr16, 0, hr16, alesis, hr16, "Alesis", "HR-16B", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 160 | SYST( 1990, sr16, 0, 0, sr16, alesis, 0, "Alesis", "SR-16", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 158 | SYST( 1987, hr16, 0, 0, hr16, alesis, alesis_state, hr16, "Alesis", "HR-16", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 159 | SYST( 1989, hr16b, hr16, 0, hr16, alesis, alesis_state, hr16, "Alesis", "HR-16B", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 160 | SYST( 1990, sr16, 0, 0, sr16, alesis, alesis_state, 0, "Alesis", "SR-16", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 2692 | 2692 | |
| 2693 | 2693 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 2694 | 2694 | |
| 2695 | COMP( 1981, pc8801, 0, 0, pc8801, pc88sr, 0, "Nippon Electronic Company", "PC-8801", GAME_NOT_WORKING ) | |
| 2696 | COMP( 1983, pc8801mk2, pc8801, 0, pc8801, pc88sr, 0, "Nippon Electronic Company", "PC-8801mkII", GAME_NOT_WORKING ) | |
| 2697 | COMP( 1985, pc8801mk2sr, pc8801, 0, pc8801, pc88sr, 0, "Nippon Electronic Company", "PC-8801mkIISR", GAME_NOT_WORKING ) | |
| 2698 | //COMP( 1985, pc8801mk2tr, pc8801, 0, pc8801, pc88sr, 0, "Nippon Electronic Company", "PC-8801mkIITR", GAME_NOT_WORKING ) | |
| 2699 | COMP( 1985, pc8801mk2fr, pc8801, 0, pc8801, pc88sr, 0, "Nippon Electronic Company", "PC-8801mkIIFR", GAME_NOT_WORKING ) | |
| 2700 | COMP( 1985, pc8801mk2mr, pc8801, 0, pc8801, pc88sr, 0, "Nippon Electronic Company", "PC-8801mkIIMR", GAME_NOT_WORKING ) | |
| 2695 | COMP( 1981, pc8801, 0, 0, pc8801, pc88sr, pc8801_state, 0, "Nippon Electronic Company", "PC-8801", GAME_NOT_WORKING ) | |
| 2696 | COMP( 1983, pc8801mk2, pc8801, 0, pc8801, pc88sr, pc8801_state, 0, "Nippon Electronic Company", "PC-8801mkII", GAME_NOT_WORKING ) | |
| 2697 | COMP( 1985, pc8801mk2sr, pc8801, 0, pc8801, pc88sr, pc8801_state, 0, "Nippon Electronic Company", "PC-8801mkIISR", GAME_NOT_WORKING ) | |
| 2698 | //COMP( 1985, pc8801mk2tr, pc8801, 0, pc8801, pc88sr, pc8801_state, 0, "Nippon Electronic Company", "PC-8801mkIITR", GAME_NOT_WORKING ) | |
| 2699 | COMP( 1985, pc8801mk2fr, pc8801, 0, pc8801, pc88sr, pc8801_state, 0, "Nippon Electronic Company", "PC-8801mkIIFR", GAME_NOT_WORKING ) | |
| 2700 | COMP( 1985, pc8801mk2mr, pc8801, 0, pc8801, pc88sr, pc8801_state, 0, "Nippon Electronic Company", "PC-8801mkIIMR", GAME_NOT_WORKING ) | |
| 2701 | 2701 | |
| 2702 | //COMP( 1986, pc8801fh, 0, 0, pc8801, pc88sr, 0, "Nippon Electronic Company", "PC-8801FH", GAME_NOT_WORKING ) | |
| 2703 | COMP( 1986, pc8801mh, pc8801, 0, pc8801fh, pc88sr, 0, "Nippon Electronic Company", "PC-8801MH", GAME_NOT_WORKING ) | |
| 2704 | COMP( 1987, pc8801fa, pc8801, 0, pc8801fh, pc88sr, 0, "Nippon Electronic Company", "PC-8801FA", GAME_NOT_WORKING ) | |
| 2705 | COMP( 1987, pc8801ma, pc8801, 0, pc8801ma, pc88sr, 0, "Nippon Electronic Company", "PC-8801MA", GAME_NOT_WORKING ) | |
| 2706 | //COMP( 1988, pc8801fe, pc8801, 0, pc8801, pc88sr, 0, "Nippon Electronic Company", "PC-8801FE", GAME_NOT_WORKING ) | |
| 2707 | COMP( 1988, pc8801ma2, pc8801, 0, pc8801ma, pc88sr, 0, "Nippon Electronic Company", "PC-8801MA2", GAME_NOT_WORKING ) | |
| 2708 | //COMP( 1989, pc8801fe2, pc8801, 0, pc8801, pc88sr, 0, "Nippon Electronic Company", "PC-8801FE2", GAME_NOT_WORKING ) | |
| 2709 | COMP( 1989, pc8801mc, pc8801, 0, pc8801mc, pc88sr, 0, "Nippon Electronic Company", "PC-8801MC", GAME_NOT_WORKING ) | |
| 2702 | //COMP( 1986, pc8801fh, 0, 0, pc8801, pc88sr, pc8801_state, 0, "Nippon Electronic Company", "PC-8801FH", GAME_NOT_WORKING ) | |
| 2703 | COMP( 1986, pc8801mh, pc8801, 0, pc8801fh, pc88sr, pc8801_state, 0, "Nippon Electronic Company", "PC-8801MH", GAME_NOT_WORKING ) | |
| 2704 | COMP( 1987, pc8801fa, pc8801, 0, pc8801fh, pc88sr, pc8801_state, 0, "Nippon Electronic Company", "PC-8801FA", GAME_NOT_WORKING ) | |
| 2705 | COMP( 1987, pc8801ma, pc8801, 0, pc8801ma, pc88sr, pc8801_state, 0, "Nippon Electronic Company", "PC-8801MA", GAME_NOT_WORKING ) | |
| 2706 | //COMP( 1988, pc8801fe, pc8801, 0, pc8801, pc88sr, pc8801_state, 0, "Nippon Electronic Company", "PC-8801FE", GAME_NOT_WORKING ) | |
| 2707 | COMP( 1988, pc8801ma2, pc8801, 0, pc8801ma, pc88sr, pc8801_state, 0, "Nippon Electronic Company", "PC-8801MA2", GAME_NOT_WORKING ) | |
| 2708 | //COMP( 1989, pc8801fe2, pc8801, 0, pc8801, pc88sr, pc8801_state, 0, "Nippon Electronic Company", "PC-8801FE2", GAME_NOT_WORKING ) | |
| 2709 | COMP( 1989, pc8801mc, pc8801, 0, pc8801mc, pc88sr, pc8801_state, 0, "Nippon Electronic Company", "PC-8801MC", GAME_NOT_WORKING ) | |
| 2710 | 2710 | |
| 2711 | //COMP( 1989, pc98do, 0, 0, pc88va, pc88sr, 0, "Nippon Electronic Company", "PC-98DO", GAME_NOT_WORKING ) | |
| 2712 | //COMP( 1990, pc98dop, 0, 0, pc88va, pc88sr, 0, "Nippon Electronic Company", "PC-98DO+", GAME_NOT_WORKING ) | |
| 2711 | //COMP( 1989, pc98do, 0, 0, pc88va, pc88sr, pc88va_state, 0, "Nippon Electronic Company", "PC-98DO", GAME_NOT_WORKING ) | |
| 2712 | //COMP( 1990, pc98dop, 0, 0, pc88va, pc88sr, pc88va_state, 0, "Nippon Electronic Company", "PC-98DO+", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 309 | 309 | /* System Drivers */ |
| 310 | 310 | |
| 311 | 311 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 312 | COMP( 1983, poly880, 0, 0, poly880, poly880, 0, "VEB Polytechnik", "Poly-Computer 880", GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW) | |
| 312 | COMP( 1983, poly880, 0, 0, poly880, poly880, poly880_state, 0, "VEB Polytechnik", "Poly-Computer 880", GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 1053 | 1053 | ******************************************************************************/ |
| 1054 | 1054 | |
| 1055 | 1055 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1056 | COMP( 1988, socrates, 0, 0, socrates, socrates, socrates, "Video Technology", "Socrates Educational Video System", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // English NTSC | |
| 1057 | COMP( 1988, socratfc, socrates, 0, socrates, socrates, socrates, "Video Technology", "Socrates SAITOUT", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // French Canandian NTSC | |
| 1056 | COMP( 1988, socrates, 0, 0, socrates, socrates, socrates_state, socrates, "Video Technology", "Socrates Educational Video System", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // English NTSC | |
| 1057 | COMP( 1988, socratfc, socrates, 0, socrates, socrates, socrates_state, socrates, "Video Technology", "Socrates SAITOUT", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND ) // French Canandian NTSC | |
| 1058 | 1058 | // Yeno Professor Weiss-Alles goes here (german PAL) |
| 1059 | 1059 | // Yeno Professeur Saitout goes here (french SECAM) |
| 1060 | 1060 | // ? goes here (spanish PAL) |
| r15751 | r15752 | |
|---|---|---|
| 88 | 88 | /* Driver */ |
| 89 | 89 | |
| 90 | 90 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 91 | COMP( 1986, mk85, 0, 0, mk85, mk85, 0, "Elektronika", "MK-85", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 91 | COMP( 1986, mk85, 0, 0, mk85, mk85, mk85_state, 0, "Elektronika", "MK-85", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 171 | 171 | /* Driver */ |
| 172 | 172 | |
| 173 | 173 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 174 | COMP( 198?, uts20, 0, 0, uts20, uts20, 0, "Sperry Univac", "UTS-20", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 174 | COMP( 198?, uts20, 0, 0, uts20, uts20, univac_state, 0, "Sperry Univac", "UTS-20", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 239 | 239 | ROM_END |
| 240 | 240 | |
| 241 | 241 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 242 | COMP( 1990, pc4, 0, 0, pc4, pc4, 0, "Laser Computer", "Laser PC4", GAME_NOT_WORKING ) | |
| 242 | COMP( 1990, pc4, 0, 0, pc4, pc4, pc4_state, 0, "Laser Computer", "Laser PC4", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 719 | 719 | ROM_END |
| 720 | 720 | |
| 721 | 721 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 722 | COMP( 1984, tc2048, spectrum, 0, tc2048, spectrum, 0, "Timex of Portugal", "TC-2048" , 0) | |
| 723 | COMP( 1983, ts2068, spectrum, 0, ts2068, spectrum, 0, "Timex Sinclair", "TS-2068" , 0) | |
| 724 | COMP( 1986, uk2086, spectrum, 0, uk2086, spectrum, 0, "Unipolbrit", "UK-2086 ver. 1.2" , 0) | |
| 722 | COMP( 1984, tc2048, spectrum, 0, tc2048, spectrum, spectrum_state, 0, "Timex of Portugal", "TC-2048" , 0) | |
| 723 | COMP( 1983, ts2068, spectrum, 0, ts2068, spectrum, spectrum_state, 0, "Timex Sinclair", "TS-2068" , 0) | |
| 724 | COMP( 1986, uk2086, spectrum, 0, uk2086, spectrum, spectrum_state, 0, "Unipolbrit", "UK-2086 ver. 1.2" , 0) |
| r15751 | r15752 | |
|---|---|---|
| 119 | 119 | /* Driver */ |
| 120 | 120 | |
| 121 | 121 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 122 | COMP( 19??, vector4, 0, 0, vector4, vector4, 0, "Vector Graphics", "Vector 4", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 122 | COMP( 19??, vector4, 0, 0, vector4, vector4, vector4_state, 0, "Vector Graphics", "Vector 4", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 716 | 716 | ROM_END |
| 717 | 717 | |
| 718 | 718 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 719 | COMP( 1985, bw2, 0, 0, bw2, bw2, 0, "Bondwell Holding", "Bondwell Model 2", GAME_NO_SOUND ) | |
| 719 | COMP( 1985, bw2, 0, 0, bw2, bw2, bw2_state, 0, "Bondwell Holding", "Bondwell Model 2", GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 570 | 570 | /* Driver */ |
| 571 | 571 | |
| 572 | 572 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 573 | COMP( 1982, jr200, 0, 0, jr200, jr200, 0, "National", "JR-200", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 574 | COMP( 1982, jr200u, jr200, 0, jr200, jr200, 0, "Panasonic", "JR-200U", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 573 | COMP( 1982, jr200, 0, 0, jr200, jr200, jr200_state, 0, "National", "JR-200", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 574 | COMP( 1982, jr200u, jr200, 0, jr200, jr200, jr200_state, 0, "Panasonic", "JR-200U", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 544 | 544 | ***************************************************************************/ |
| 545 | 545 | |
| 546 | 546 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 547 | COMP( 1985, ep64, 0, 0, ep64, ep64, 0, "Intelligent Software", "Enterprise 64", GAME_IMPERFECT_SOUND ) | |
| 548 | COMP( 1985, ep128, ep64, 0, ep128, ep64, 0, "Intelligent Software", "Enterprise 128", GAME_IMPERFECT_SOUND ) | |
| 549 | COMP( 1985, phc64, ep64, 0, ep64, ep64, 0, "Hegener & Glaser", "Mephisto PHC 64", GAME_IMPERFECT_SOUND ) | |
| 547 | COMP( 1985, ep64, 0, 0, ep64, ep64, ep_state, 0, "Intelligent Software", "Enterprise 64", GAME_IMPERFECT_SOUND ) | |
| 548 | COMP( 1985, ep128, ep64, 0, ep128, ep64, ep_state, 0, "Intelligent Software", "Enterprise 128", GAME_IMPERFECT_SOUND ) | |
| 549 | COMP( 1985, phc64, ep64, 0, ep64, ep64, ep_state, 0, "Hegener & Glaser", "Mephisto PHC 64", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 918 | 918 | //************************************************************************** |
| 919 | 919 | |
| 920 | 920 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 921 | COMP( 1989, pofo, 0, 0, portfolio, portfolio, 0, "Atari", "Portfolio", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) | |
| 921 | COMP( 1989, pofo, 0, 0, portfolio, portfolio, portfolio_state, 0, "Atari", "Portfolio", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 632 | 632 | ***************************************************************************/ |
| 633 | 633 | |
| 634 | 634 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 635 | COMP( 1983, mc10, 0, 0, mc10, mc10, mc10, "Tandy Radio Shack", "MC-10", GAME_SUPPORTS_SAVE ) | |
| 636 | COMP( 1983, alice, mc10, 0, mc10, alice, mc10, "Matra & Hachette", "Alice", GAME_SUPPORTS_SAVE ) | |
| 637 | COMP( 1984, alice32, 0, 0, alice32, alice, mc10, "Matra & Hachette", "Alice 32", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 638 | COMP( 1985, alice90, alice32, 0, alice90, alice, mc10, "Matra & Hachette", "Alice 90", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 635 | COMP( 1983, mc10, 0, 0, mc10, mc10, mc10_state, mc10, "Tandy Radio Shack", "MC-10", GAME_SUPPORTS_SAVE ) | |
| 636 | COMP( 1983, alice, mc10, 0, mc10, alice, mc10_state, mc10, "Matra & Hachette", "Alice", GAME_SUPPORTS_SAVE ) | |
| 637 | COMP( 1984, alice32, 0, 0, alice32, alice, mc10_state, mc10, "Matra & Hachette", "Alice 32", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) | |
| 638 | COMP( 1985, alice90, alice32, 0, alice90, alice, mc10_state, mc10, "Matra & Hachette", "Alice 90", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 875 | 875 | ***************************************************************************/ |
| 876 | 876 | |
| 877 | 877 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 878 | COMP( 1979, atom, 0, 0, atom, atom, 0, "Acorn", "Atom" , 0) | |
| 879 | COMP( 1979, atomeb, atom, 0, atomeb, atom, 0, "Acorn", "Atom with Eprom Box" , 0) | |
| 880 | //COMP( 1983, prophet2, atom, 0, atom, atom, 0, "Busicomputers", "Prophet 2" , 0) | |
| 878 | COMP( 1979, atom, 0, 0, atom, atom, atom_state, 0, "Acorn", "Atom" , 0) | |
| 879 | COMP( 1979, atomeb, atom, 0, atomeb, atom, atomeb_state, 0, "Acorn", "Atom with Eprom Box" , 0) | |
| 880 | //COMP( 1983, prophet2, atom, 0, atom, atom, atom_state, 0, "Busicomputers", "Prophet 2" , 0) |
| r15751 | r15752 | |
|---|---|---|
| 109 | 109 | /* Driver */ |
| 110 | 110 | |
| 111 | 111 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 112 | COMP( 2002, 68ksbc, 0, 0, c68ksbc, c68ksbc, 0, "Ichit Sirichote", "68k Single Board Computer", GAME_NO_SOUND_HW) | |
| 112 | COMP( 2002, 68ksbc, 0, 0, c68ksbc, c68ksbc, c68ksbc_state, 0, "Ichit Sirichote", "68k Single Board Computer", GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 412 | 412 | ***************************************************************************/ |
| 413 | 413 | |
| 414 | 414 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 415 | COMP( 1983, apricot, 0, 0, apricot, apricot, apricot, "ACT", "Apricot PC", GAME_NOT_WORKING ) | |
| 416 | COMP( 1984, apricotxi, apricot, 0, apricotxi, apricot, apricot, "ACT", "Apricot Xi", GAME_NOT_WORKING ) | |
| 415 | COMP( 1983, apricot, 0, 0, apricot, apricot, apricot_state, apricot, "ACT", "Apricot PC", GAME_NOT_WORKING ) | |
| 416 | COMP( 1984, apricotxi, apricot, 0, apricotxi, apricot, apricot_state, apricot, "ACT", "Apricot Xi", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 381 | 381 | /* Driver */ |
| 382 | 382 | |
| 383 | 383 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 384 | COMP( 1984, dim68k, 0, 0, dim68k, dim68k, 0, "Micro Craft", "Dimension 68000", GAME_NOT_WORKING) | |
| 384 | COMP( 1984, dim68k, 0, 0, dim68k, dim68k, dim68k_state, 0, "Micro Craft", "Dimension 68000", GAME_NOT_WORKING) | |
| 385 | 385 |
| r15751 | r15752 | |
|---|---|---|
| 286 | 286 | |
| 287 | 287 | |
| 288 | 288 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 289 | COMP( 1983, mbc55x, 0, 0, mbc55x, mbc55x, 0, "Sanyo", "MBC-55x", 0 /*GAME_NO_SOUND*/) | |
| 289 | COMP( 1983, mbc55x, 0, 0, mbc55x, mbc55x, mbc55x_state, 0, "Sanyo", "MBC-55x", 0 /*GAME_NO_SOUND*/) |
| r15751 | r15752 | |
|---|---|---|
| 406 | 406 | /* System Drivers */ |
| 407 | 407 | |
| 408 | 408 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 409 | CONS( 1982, coleco, 0, 0, coleco, coleco, 0, "Coleco", "ColecoVision", 0 ) | |
| 410 | CONS( 1982, colecoa, coleco, 0, coleco, coleco, 0, "Coleco", "ColecoVision (Thick Characters)", 0 ) | |
| 411 | CONS( 1983, colecob, coleco, 0, coleco, coleco, 0, "Spectravideo", "SVI-603 Coleco Game Adapter", 0 ) | |
| 412 | CONS( 1986, czz50, 0, coleco, czz50, czz50, 0, "Bit Corporation", "Chuang Zao Zhe 50", 0 ) | |
| 413 | CONS( 1988, dina, czz50, 0, dina, czz50, 0, "Telegames", "Dina", 0 ) | |
| 414 | CONS( 1988, prsarcde, czz50, 0, czz50, czz50, 0, "Telegames", "Personal Arcade", 0 ) | |
| 409 | CONS( 1982, coleco, 0, 0, coleco, coleco, coleco_state, 0, "Coleco", "ColecoVision", 0 ) | |
| 410 | CONS( 1982, colecoa, coleco, 0, coleco, coleco, coleco_state, 0, "Coleco", "ColecoVision (Thick Characters)", 0 ) | |
| 411 | CONS( 1983, colecob, coleco, 0, coleco, coleco, coleco_state, 0, "Spectravideo", "SVI-603 Coleco Game Adapter", 0 ) | |
| 412 | CONS( 1986, czz50, 0, coleco, czz50, czz50, coleco_state, 0, "Bit Corporation", "Chuang Zao Zhe 50", 0 ) | |
| 413 | CONS( 1988, dina, czz50, 0, dina, czz50, coleco_state, 0, "Telegames", "Dina", 0 ) | |
| 414 | CONS( 1988, prsarcde, czz50, 0, czz50, czz50, coleco_state, 0, "Telegames", "Personal Arcade", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 444 | 444 | /* System Drivers */ |
| 445 | 445 | |
| 446 | 446 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 447 | COMP( 1984, lc80, 0, 0, lc80, lc80, 0, "VEB Mikroelektronik", "Lerncomputer LC 80", GAME_SUPPORTS_SAVE ) | |
| 448 | COMP( 1984, lc80_2, lc80, 0, lc80_2, lc80, 0, "VEB Mikroelektronik", "Lerncomputer LC 80.2", GAME_SUPPORTS_SAVE ) | |
| 449 | COMP( 1984, sc80, lc80, 0, lc80_2, lc80, 0, "VEB Mikroelektronik", "Schachcomputer SC-80", GAME_SUPPORTS_SAVE ) | |
| 447 | COMP( 1984, lc80, 0, 0, lc80, lc80, lc80_state, 0, "VEB Mikroelektronik", "Lerncomputer LC 80", GAME_SUPPORTS_SAVE ) | |
| 448 | COMP( 1984, lc80_2, lc80, 0, lc80_2, lc80, lc80_state, 0, "VEB Mikroelektronik", "Lerncomputer LC 80.2", GAME_SUPPORTS_SAVE ) | |
| 449 | COMP( 1984, sc80, lc80, 0, lc80_2, lc80, lc80_state, 0, "VEB Mikroelektronik", "Schachcomputer SC-80", GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 763 | 763 | ***************************************************************************/ |
| 764 | 764 | |
| 765 | 765 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 766 | COMP(1977, apfimag, 0, 0, apf_imagination, apf_imagination, 0, "APF Electronics Inc", "APF Imagination Machine" , GAME_NOT_WORKING ) | |
| 767 | CONS(1978, apfm1000, 0, 0, apf_m1000, apf_m1000, 0, "APF Electronics Inc", "APF M-1000" , GAME_NOT_WORKING) | |
| 766 | COMP(1977, apfimag, 0, 0, apf_imagination, apf_imagination, apf_state, 0, "APF Electronics Inc", "APF Imagination Machine" , GAME_NOT_WORKING ) | |
| 767 | CONS(1978, apfm1000, 0, 0, apf_m1000, apf_m1000, apf_state, 0, "APF Electronics Inc", "APF M-1000" , GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 362 | 362 | /* Driver */ |
| 363 | 363 | |
| 364 | 364 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 365 | SYST( 2003, dm7000, 0, 0, dm7000, dm7000, 0, "Dream Multimedia", "Dreambox 7000", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 366 | SYST( 2004, dm5620, dm7000, 0, dm7000, dm7000, 0, "Dream Multimedia", "Dreambox 5620", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 367 | SYST( 2006, dm500, dm7000, 0, dm7000, dm7000, 0, "Dream Multimedia", "Dreambox 500", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 365 | SYST( 2003, dm7000, 0, 0, dm7000, dm7000, dm7000_state, 0, "Dream Multimedia", "Dreambox 7000", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 366 | SYST( 2004, dm5620, dm7000, 0, dm7000, dm7000, dm7000_state, 0, "Dream Multimedia", "Dreambox 5620", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 367 | SYST( 2006, dm500, dm7000, 0, dm7000, dm7000, dm7000_state, 0, "Dream Multimedia", "Dreambox 500", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 524 | 524 | /* Driver */ |
| 525 | 525 | |
| 526 | 526 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 527 | COMP( 1983, rx78, 0, 0, rx78, rx78, rx78, "Bandai", "Gundam RX-78", 0) | |
| 527 | COMP( 1983, rx78, 0, 0, rx78, rx78, rx78_state, rx78, "Bandai", "Gundam RX-78", 0) | |
| 528 | 528 |
| r15751 | r15752 | |
|---|---|---|
| 970 | 970 | *************************************/ |
| 971 | 971 | |
| 972 | 972 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 973 | CONS( 1989, snes, 0, 0, snes, snes, snes_mess, "Nintendo", "Super Nintendo Entertainment System / Super Famicom (NTSC)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 974 | CONS( 1991, snespal, snes, 0, snespal, snes, snes_mess, "Nintendo", "Super Nintendo Entertainment System (PAL)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 973 | CONS( 1989, snes, 0, 0, snes, snes, snes_state, snes_mess, "Nintendo", "Super Nintendo Entertainment System / Super Famicom (NTSC)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 974 | CONS( 1991, snespal, snes, 0, snespal, snes, snes_state, snes_mess, "Nintendo", "Super Nintendo Entertainment System (PAL)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 975 | 975 | |
| 976 | 976 | // FIXME: the "hacked" drivers below, currently needed due to limitations in the core device design, should eventually be removed |
| 977 | 977 | |
| 978 | 978 | // These would require CPU to be added/removed depending on the cart which is loaded |
| 979 | CONS( 1989, snesdsp, snes, 0, snesdsp, snes, snes_mess, "Nintendo", "Super Nintendo Entertainment System / Super Famicom (NTSC, w/DSP-x)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 980 | CONS( 1991, snespdsp, snes, 0, snespdsp, snes, snes_mess, "Nintendo", "Super Nintendo Entertainment System (PAL, w/DSP-x)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 981 | CONS( 1989, snessfx, snes, 0, snessfx, snes, snes_mess, "Nintendo", "Super Nintendo Entertainment System / Super Famicom (NTSC, w/SuperFX)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 982 | CONS( 1991, snespsfx, snes, 0, snespsfx, snes, snes_mess, "Nintendo", "Super Nintendo Entertainment System (PAL, w/SuperFX)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 983 | CONS( 1989, snesst10, snes, 0, snesst10, snes, snes_mess, "Nintendo", "Super Nintendo Entertainment System / Super Famicom (NTSC, w/ST-010)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 984 | CONS( 1989, snesst11, snes, 0, snesst11, snes, snes_mess, "Nintendo", "Super Nintendo Entertainment System / Super Famicom (NTSC, w/ST-011)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 985 | //CONS( 1989, snessa1, snes, 0, snessa1, snes, snes_mess, "Nintendo", "Super Nintendo Entertainment System / Super Famicom (NTSC, w/SA-1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 986 | //CONS( 1991, snespsa1, snes, 0, snespsa1, snes, snes_mess, "Nintendo", "Super Nintendo Entertainment System (PAL, w/SA-1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 979 | CONS( 1989, snesdsp, snes, 0, snesdsp, snes, snes_state, snes_mess, "Nintendo", "Super Nintendo Entertainment System / Super Famicom (NTSC, w/DSP-x)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 980 | CONS( 1991, snespdsp, snes, 0, snespdsp, snes, snes_state, snes_mess, "Nintendo", "Super Nintendo Entertainment System (PAL, w/DSP-x)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 981 | CONS( 1989, snessfx, snes, 0, snessfx, snes, snes_state, snes_mess, "Nintendo", "Super Nintendo Entertainment System / Super Famicom (NTSC, w/SuperFX)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 982 | CONS( 1991, snespsfx, snes, 0, snespsfx, snes, snes_state, snes_mess, "Nintendo", "Super Nintendo Entertainment System (PAL, w/SuperFX)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 983 | CONS( 1989, snesst10, snes, 0, snesst10, snes, snes_state, snes_mess, "Nintendo", "Super Nintendo Entertainment System / Super Famicom (NTSC, w/ST-010)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 984 | CONS( 1989, snesst11, snes, 0, snesst11, snes, snes_state, snes_mess, "Nintendo", "Super Nintendo Entertainment System / Super Famicom (NTSC, w/ST-011)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 985 | //CONS( 1989, snessa1, snes, 0, snessa1, snes, XXX_CLASS, snes_mess, "Nintendo", "Super Nintendo Entertainment System / Super Famicom (NTSC, w/SA-1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 986 | //CONS( 1991, snespsa1, snes, 0, snespsa1, snes, XXX_CLASS, snes_mess, "Nintendo", "Super Nintendo Entertainment System (PAL, w/SA-1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) | |
| 987 | 987 | |
| 988 | 988 | // These would require cartslot to be added/removed depending on the cart which is loaded |
| 989 | CONS( 1989, snesst, snes, 0, snesst, snes, snesst, "Nintendo", "Super Nintendo Entertainment System / Super Famicom (NTSC, w/Sufami Turbo)", GAME_NOT_WORKING ) | |
| 990 | CONS( 1989, snesbsx, snes, 0, snesbsx, snes, snes_mess, "Nintendo", "Super Nintendo Entertainment System / Super Famicom (NTSC, w/BS-X Satellaview slotted cart)", GAME_NOT_WORKING ) | |
| 989 | CONS( 1989, snesst, snes, 0, snesst, snes, snes_state, snesst, "Nintendo", "Super Nintendo Entertainment System / Super Famicom (NTSC, w/Sufami Turbo)", GAME_NOT_WORKING ) | |
| 990 | CONS( 1989, snesbsx, snes, 0, snesbsx, snes, snes_state, snes_mess, "Nintendo", "Super Nintendo Entertainment System / Super Famicom (NTSC, w/BS-X Satellaview slotted cart)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1783 | 1783 | #endif |
| 1784 | 1784 | ROM_END |
| 1785 | 1785 | |
| 1786 | CONS(2001, gp32, 0, 0, gp32, gp32, 0, "Game Park Holdings", "GP32", ROT270|GAME_NOT_WORKING|GAME_NO_SOUND) | |
| 1786 | CONS(2001, gp32, 0, 0, gp32, gp32, gp32_state, 0, "Game Park Holdings", "GP32", ROT270|GAME_NOT_WORKING|GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 243 | 243 | |
| 244 | 244 | /* Driver */ |
| 245 | 245 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 246 | COMP( 1987, partner, radio86, 0, partner, partner,partner, "SAM SKB VM", "Partner-01.01", GAME_NOT_WORKING) | |
| 246 | COMP( 1987, partner, radio86, 0, partner, partner, partner_state,partner, "SAM SKB VM", "Partner-01.01", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 147 | 147 | /* Driver */ |
| 148 | 148 | |
| 149 | 149 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 150 | COMP( 1975, al8800bt, 0, 0, altair, altair, 0, "MITS", "Altair 8800bt", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 150 | COMP( 1975, al8800bt, 0, 0, altair, altair, altair_state, 0, "MITS", "Altair 8800bt", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 151 | 151 |
| r15751 | r15752 | |
|---|---|---|
| 1939 | 1939 | |
| 1940 | 1940 | |
| 1941 | 1941 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1942 | CONS( 1995, supracan, 0, 0, supracan, supracan, 0, "Funtech Entertainment", "Super A'Can", GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) | |
| 1942 | CONS( 1995, supracan, 0, 0, supracan, supracan, supracan_state, 0, "Funtech Entertainment", "Super A'Can", GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 397 | 397 | ***************************************************************************/ |
| 398 | 398 | |
| 399 | 399 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 400 | CONS( 1976, channelf, 0, 0, channelf, channelf, 0, "Fairchild", "Channel F", 0 ) | |
| 401 | CONS( 1977, sabavdpl, channelf, 0, sabavdpl, channelf, 0, "SABA", "SABA Videoplay", 0 ) | |
| 402 | CONS( 197?, luxorves, channelf, 0, sabavdpl, channelf, 0, "Luxor", "Luxor Video Entertainment System", 0 ) | |
| 403 | CONS( 1978, channlf2, 0, channelf, channlf2, channelf, 0, "Fairchild", "Channel F II", 0 ) | |
| 404 | CONS( 1978, sabavpl2, channlf2, 0, sabavpl2, channelf, 0, "SABA", "SABA Videoplay 2", 0 ) | |
| 405 | CONS( 197?, luxorvec, channlf2, 0, sabavpl2, channelf, 0, "Luxor", "Luxor Video Entertainment Computer", 0 ) | |
| 406 | CONS( 197?, itttelma, channlf2, 0, sabavpl2, channelf, 0, "ITT", "ITT Tele-Match Processor", 0 ) | |
| 407 | CONS( 1978, ingtelma, channlf2, 0, sabavpl2, channelf, 0, "Ingelen", "Ingelen Tele-Match Processor", 0 ) | |
| 400 | CONS( 1976, channelf, 0, 0, channelf, channelf, channelf_state, 0, "Fairchild", "Channel F", 0 ) | |
| 401 | CONS( 1977, sabavdpl, channelf, 0, sabavdpl, channelf, channelf_state, 0, "SABA", "SABA Videoplay", 0 ) | |
| 402 | CONS( 197?, luxorves, channelf, 0, sabavdpl, channelf, channelf_state, 0, "Luxor", "Luxor Video Entertainment System", 0 ) | |
| 403 | CONS( 1978, channlf2, 0, channelf, channlf2, channelf, channelf_state, 0, "Fairchild", "Channel F II", 0 ) | |
| 404 | CONS( 1978, sabavpl2, channlf2, 0, sabavpl2, channelf, channelf_state, 0, "SABA", "SABA Videoplay 2", 0 ) | |
| 405 | CONS( 197?, luxorvec, channlf2, 0, sabavpl2, channelf, channelf_state, 0, "Luxor", "Luxor Video Entertainment Computer", 0 ) | |
| 406 | CONS( 197?, itttelma, channlf2, 0, sabavpl2, channelf, channelf_state, 0, "ITT", "ITT Tele-Match Processor", 0 ) | |
| 407 | CONS( 1978, ingtelma, channlf2, 0, sabavpl2, channelf, channelf_state, 0, "Ingelen", "Ingelen Tele-Match Processor", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 185 | 185 | /* Driver */ |
| 186 | 186 | |
| 187 | 187 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 188 | SYST( 2008, 4004clk, 0, 0, 4004clk, 4004clk, 0, "John L. Weinrich", "4004 Nixie Clock", GAME_SUPPORTS_SAVE) | |
| 188 | SYST( 2008, 4004clk, 0, 0, 4004clk, 4004clk, nixieclock_state, 0, "John L. Weinrich", "4004 Nixie Clock", GAME_SUPPORTS_SAVE) | |
| 189 | 189 |
| r15751 | r15752 | |
|---|---|---|
| 340 | 340 | |
| 341 | 341 | |
| 342 | 342 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 343 | COMP( 1976, apple1, 0, 0, apple1, apple1, apple1, "Apple Computer", "Apple I" , GAME_NO_SOUND ) | |
| 343 | COMP( 1976, apple1, 0, 0, apple1, apple1, apple1_state, apple1, "Apple Computer", "Apple I" , GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 156 | 156 | /* Driver */ |
| 157 | 157 | |
| 158 | 158 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 159 | COMP( 1977, hpz80unk, 0, 0, hpz80unk, hpz80unk, 0, "Hewlett-Packard", "unknown Z80-based mainframe", GAME_IS_SKELETON | GAME_NOT_WORKING | GAME_NO_SOUND_HW ) | |
| 159 | COMP( 1977, hpz80unk, 0, 0, hpz80unk, hpz80unk, hpz80unk_state, 0, "Hewlett-Packard", "unknown Z80-based mainframe", GAME_IS_SKELETON | GAME_NOT_WORKING | GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 596 | 596 | ***************************************************************************/ |
| 597 | 597 | |
| 598 | 598 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 599 | COMP( 1981, ibm5150, 0, 0, ibm5150, ibm5150, 0, "International Business Machines", "IBM PC 5150" , GAME_NO_SOUND) | |
| 600 | COMP( 1982, ibm5155, ibm5150, 0, ibm5150, ibm5150, 0, "International Business Machines", "IBM PC 5155" , GAME_NO_SOUND) | |
| 601 | COMP( 1985, ibm5140, ibm5150, 0, ibm5140, ibm5150, 0, "International Business Machines", "IBM PC 5140 Convertible" , GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 599 | COMP( 1981, ibm5150, 0, 0, ibm5150, ibm5150, ibmpc_state, 0, "International Business Machines", "IBM PC 5150" , GAME_NO_SOUND) | |
| 600 | COMP( 1982, ibm5155, ibm5150, 0, ibm5150, ibm5150, ibmpc_state, 0, "International Business Machines", "IBM PC 5155" , GAME_NO_SOUND) | |
| 601 | COMP( 1985, ibm5140, ibm5150, 0, ibm5140, ibm5150, ibmpc_state, 0, "International Business Machines", "IBM PC 5140 Convertible" , GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 602 | 602 | |
| 603 | 603 | // xt class (pc but 8086) |
| 604 | COMP( 1982, ibm5160, ibm5150, 0, ibm5160, ibm5150, 0, "International Business Machines", "IBM XT 5160" , GAME_NO_SOUND) | |
| 604 | COMP( 1982, ibm5160, ibm5150, 0, ibm5160, ibm5150, ibmpc_state, 0, "International Business Machines", "IBM XT 5160" , GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 272 | 272 | /* System Drivers */ |
| 273 | 273 | |
| 274 | 274 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 275 | COMP( 1986, c80, 0, 0, c80, c80, 0, "Joachim Czepa", "C-80", GAME_SUPPORTS_SAVE | GAME_NO_SOUND) | |
| 275 | COMP( 1986, c80, 0, 0, c80, c80, c80_state, 0, "Joachim Czepa", "C-80", GAME_SUPPORTS_SAVE | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 288 | 288 | ROM_END |
| 289 | 289 | |
| 290 | 290 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME |
| 291 | COMP( 1980, tmc2000e, 0, 0, tmc2000e, tmc2000e, 0, "Telercas Oy", "Telmac 2000E", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 291 | COMP( 1980, tmc2000e, 0, 0, tmc2000e, tmc2000e, tmc2000e_state, 0, "Telercas Oy", "Telmac 2000E", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 798 | 798 | /* Driver */ |
| 799 | 799 | |
| 800 | 800 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 801 | COMP(1983, hec2hrp, 0, interact, hec2hrp, hec2hrp,0, "Micronique", "Hector 2HR+", GAME_IMPERFECT_SOUND) | |
| 802 | COMP(1980, victor, hec2hrp, 0, hec2hrp, hec2hrp,0, "Micronique", "Victor", GAME_IMPERFECT_SOUND) | |
| 803 | COMP(1983, hec2hr, hec2hrp, 0, hec2hr, hec2hrp,0, "Micronique", "Hector 2HR", GAME_IMPERFECT_SOUND) | |
| 804 | COMP(1984, hec2hrx, hec2hrp, 0, hec2hrx, hec2hrp,0, "Micronique", "Hector HRX + Disc2", GAME_IMPERFECT_SOUND) | |
| 805 | COMP(1985, hec2mdhrx, hec2hrp, 0, hec2mdhrx, hec2hrp,0, "Micronique", "Hector HRX + mini Disc" , GAME_IMPERFECT_SOUND) | |
| 806 | COMP(1985, hec2mx80, hec2hrp, 0, hec2mx80, hec2hrp,0, "Micronique", "Hector MX 80c + Disc2" , GAME_IMPERFECT_SOUND) | |
| 807 | COMP(1985, hec2mx40, hec2hrp, 0, hec2mx40, hec2hrp,0, "Micronique", "Hector MX 40c + Disc2" , GAME_IMPERFECT_SOUND) | |
| 801 | COMP(1983, hec2hrp, 0, interact, hec2hrp, hec2hrp, hec2hrp_state,0, "Micronique", "Hector 2HR+", GAME_IMPERFECT_SOUND) | |
| 802 | COMP(1980, victor, hec2hrp, 0, hec2hrp, hec2hrp, hec2hrp_state,0, "Micronique", "Victor", GAME_IMPERFECT_SOUND) | |
| 803 | COMP(1983, hec2hr, hec2hrp, 0, hec2hr, hec2hrp, hec2hrp_state,0, "Micronique", "Hector 2HR", GAME_IMPERFECT_SOUND) | |
| 804 | COMP(1984, hec2hrx, hec2hrp, 0, hec2hrx, hec2hrp, hec2hrp_state,0, "Micronique", "Hector HRX + Disc2", GAME_IMPERFECT_SOUND) | |
| 805 | COMP(1985, hec2mdhrx, hec2hrp, 0, hec2mdhrx, hec2hrp, hec2hrp_state,0, "Micronique", "Hector HRX + mini Disc" , GAME_IMPERFECT_SOUND) | |
| 806 | COMP(1985, hec2mx80, hec2hrp, 0, hec2mx80, hec2hrp, hec2hrp_state,0, "Micronique", "Hector MX 80c + Disc2" , GAME_IMPERFECT_SOUND) | |
| 807 | COMP(1985, hec2mx40, hec2hrp, 0, hec2mx40, hec2hrp, hec2hrp_state,0, "Micronique", "Hector MX 40c + Disc2" , GAME_IMPERFECT_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 348 | 348 | /* Driver */ |
| 349 | 349 | |
| 350 | 350 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 351 | COMP( 19??, unior, radio86, 0, unior, unior, 0, "<unknown>", "Unior", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 351 | COMP( 19??, unior, radio86, 0, unior, unior, unior_state, 0, "<unknown>", "Unior", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 167 | 167 | /* Driver */ |
| 168 | 168 | |
| 169 | 169 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 170 | COMP( 1982, pmi80, 0, 0, pmi80, pmi80, 0, "Tesla", "PMI-80", GAME_NO_SOUND_HW) | |
| 170 | COMP( 1982, pmi80, 0, 0, pmi80, pmi80, pmi80_state, 0, "Tesla", "PMI-80", GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 205 | 205 | ROM_END |
| 206 | 206 | |
| 207 | 207 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 208 | COMP( 1995, bebox, 0, 0, bebox, bebox, bebox, "Be Inc", "BeBox Dual603-66", GAME_NOT_WORKING ) | |
| 209 | COMP( 1996, bebox2, bebox, 0, bebox2, bebox, bebox, "Be Inc", "BeBox Dual603-133", GAME_NOT_WORKING ) | |
| 208 | COMP( 1995, bebox, 0, 0, bebox, bebox, bebox_state, bebox, "Be Inc", "BeBox Dual603-66", GAME_NOT_WORKING ) | |
| 209 | COMP( 1996, bebox2, bebox, 0, bebox2, bebox, bebox_state, bebox, "Be Inc", "BeBox Dual603-133", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 1013 | 1013 | ROM_END |
| 1014 | 1014 | |
| 1015 | 1015 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 1016 | CONS(2008, craft, 0, 0, craft, craft, craft, "Linus Akesson", "Craft", GAME_NO_SOUND | GAME_NOT_WORKING) | |
| 1016 | CONS(2008, craft, 0, 0, craft, craft, craft_state, craft, "Linus Akesson", "Craft", GAME_NO_SOUND | GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 205 | 205 | /* Driver */ |
| 206 | 206 | |
| 207 | 207 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 208 | COMP( 1989, apogee, radio86,0, apogee, apogee,radio86, "Zavod BRA", "Apogee BK-01", 0) | |
| 208 | COMP( 1989, apogee, radio86,0, apogee, apogee, apogee_state,radio86, "Zavod BRA", "Apogee BK-01", 0) |
| r15751 | r15752 | |
|---|---|---|
| 1049 | 1049 | /* Driver */ |
| 1050 | 1050 | |
| 1051 | 1051 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1052 | COMP( 1980, vk100, 0, 0, vk100, vk100, vk100, "Digital Equipment Corporation", "VK100 'GIGI'", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) | |
| 1052 | COMP( 1980, vk100, 0, 0, vk100, vk100, vk100_state, vk100, "Digital Equipment Corporation", "VK100 'GIGI'", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 320 | 320 | /* Driver */ |
| 321 | 321 | |
| 322 | 322 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 323 | COMP( 1985, ec65, 0, 0, ec65, ec65, 0, "Elektor Electronics", "EC-65", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 324 | COMP( 1985, ec65k, ec65, 0, ec65k, ec65, 0, "Elektor Electronics", "EC-65K", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 323 | COMP( 1985, ec65, 0, 0, ec65, ec65, ec65_state, 0, "Elektor Electronics", "EC-65", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 324 | COMP( 1985, ec65k, ec65, 0, ec65k, ec65, ec65_state, 0, "Elektor Electronics", "EC-65K", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 325 | 325 |
| r15751 | r15752 | |
|---|---|---|
| 230 | 230 | ***************************************************************************/ |
| 231 | 231 | |
| 232 | 232 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 233 | COMP( 1978, acrnsys1, 0, 0, acrnsys1, acrnsys1, 0, "Acorn", "Acorn System 1", GAME_NO_SOUND_HW ) | |
| 233 | COMP( 1978, acrnsys1, 0, 0, acrnsys1, acrnsys1, acrnsys1_state, 0, "Acorn", "Acorn System 1", GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 292 | 292 | /* Driver */ |
| 293 | 293 | |
| 294 | 294 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 295 | COMP( 1977, cd2650, 0, 0, cd2650, cd2650, 0, "Central Data", "CD 2650", 0 ) | |
| 295 | COMP( 1977, cd2650, 0, 0, cd2650, cd2650, cd2650_state, 0, "Central Data", "CD 2650", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1396 | 1396 | //************************************************************************** |
| 1397 | 1397 | |
| 1398 | 1398 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1399 | COMP( 1975, tek4051, 0, 0, tek4051, tek4051, 0, "Tektronix", "Tektronix 4051", GAME_NOT_WORKING ) | |
| 1400 | COMP( 1978, tek4052a, tek4051, 0, tek4052, tek4051, 0, "Tektronix", "Tektronix 4052A", GAME_NOT_WORKING ) | |
| 1401 | //COMP( 1979, tek4054, tek4051, 0, tek4054, tek4054, 0, "Tektronix", "Tektronix 4054", GAME_NOT_WORKING ) | |
| 1399 | COMP( 1975, tek4051, 0, 0, tek4051, tek4051, tek4051_state, 0, "Tektronix", "Tektronix 4051", GAME_NOT_WORKING ) | |
| 1400 | COMP( 1978, tek4052a, tek4051, 0, tek4052, tek4051, tek4052_state, 0, "Tektronix", "Tektronix 4052A", GAME_NOT_WORKING ) | |
| 1401 | //COMP( 1979, tek4054, tek4051, 0, tek4054, tek4054, tek4052_state, 0, "Tektronix", "Tektronix 4054", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 334 | 334 | // SYSTEM DRIVERS |
| 335 | 335 | //************************************************************************** |
| 336 | 336 | |
| 337 | COMP( 1986, coco3, coco, 0, coco3, coco3, 0, "Tandy Radio Shack", "Color Computer 3 (NTSC)", 0) | |
| 338 | COMP( 1986, coco3p, coco, 0, coco3p, coco3, 0, "Tandy Radio Shack", "Color Computer 3 (PAL)", 0) | |
| 339 | COMP( 19??, coco3h, coco, 0, coco3h, coco3, 0, "Tandy Radio Shack", "Color Computer 3 (NTSC; HD6309)", GAME_UNOFFICIAL) | |
| 337 | COMP( 1986, coco3, coco, 0, coco3, coco3, coco3_state, 0, "Tandy Radio Shack", "Color Computer 3 (NTSC)", 0) | |
| 338 | COMP( 1986, coco3p, coco, 0, coco3p, coco3, coco3_state, 0, "Tandy Radio Shack", "Color Computer 3 (PAL)", 0) | |
| 339 | COMP( 19??, coco3h, coco, 0, coco3h, coco3, coco3_state, 0, "Tandy Radio Shack", "Color Computer 3 (NTSC; HD6309)", GAME_UNOFFICIAL) |
| r15751 | r15752 | |
|---|---|---|
| 627 | 627 | state->m_system_type = SQ1; |
| 628 | 628 | } |
| 629 | 629 | |
| 630 | CONS( 1988, eps, 0, 0, eps, vfx, eps, "Ensoniq", "EPS", GAME_NOT_WORKING ) // custom VFD: one alphanumeric 22-char row, one graphics-capable row (alpha row can also do bar graphs) | |
| 631 | CONS( 1989, vfx, 0, 0, vfx, vfx, common, "Ensoniq", "VFX", GAME_NOT_WORKING ) // 2x40 VFD | |
| 632 | CONS( 1989, vfxsd, 0, 0, vfxsd, vfx, common, "Ensoniq", "VFX-SD", GAME_NOT_WORKING ) // 2x40 VFD | |
| 633 | CONS( 1990, sd1, 0, 0, vfxsd, vfx, common, "Ensoniq", "SD-1", GAME_NOT_WORKING ) // 2x40 VFD | |
| 634 | CONS( 1990, sd132, 0, 0, vfxsd, vfx, common, "Ensoniq", "SD-1 32", GAME_NOT_WORKING ) // 2x40 VFD | |
| 635 | CONS( 1990, sq1, 0, 0, sq1, vfx, sq1, "Ensoniq", "SQ-1", GAME_NOT_WORKING ) // LCD of some sort | |
| 630 | CONS( 1988, eps, 0, 0, eps, vfx, esq5505_state, eps, "Ensoniq", "EPS", GAME_NOT_WORKING ) // custom VFD: one alphanumeric 22-char row, one graphics-capable row (alpha row can also do bar graphs) | |
| 631 | CONS( 1989, vfx, 0, 0, vfx, vfx, esq5505_state, common, "Ensoniq", "VFX", GAME_NOT_WORKING ) // 2x40 VFD | |
| 632 | CONS( 1989, vfxsd, 0, 0, vfxsd, vfx, esq5505_state, common, "Ensoniq", "VFX-SD", GAME_NOT_WORKING ) // 2x40 VFD | |
| 633 | CONS( 1990, sd1, 0, 0, vfxsd, vfx, esq5505_state, common, "Ensoniq", "SD-1", GAME_NOT_WORKING ) // 2x40 VFD | |
| 634 | CONS( 1990, sd132, 0, 0, vfxsd, vfx, esq5505_state, common, "Ensoniq", "SD-1 32", GAME_NOT_WORKING ) // 2x40 VFD | |
| 635 | CONS( 1990, sq1, 0, 0, sq1, vfx, esq5505_state, sq1, "Ensoniq", "SQ-1", GAME_NOT_WORKING ) // LCD of some sort | |
| 636 | 636 |
| r15751 | r15752 | |
|---|---|---|
| 398 | 398 | //************************************************************************** |
| 399 | 399 | |
| 400 | 400 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 401 | COMP( 1984, f1, 0, 0, act_f1, act, 0, "ACT", "Apricot F1", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 402 | COMP( 1984, f1e, f1, 0, act_f1, act, 0, "ACT", "Apricot F1e", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 403 | COMP( 1984, f2, f1, 0, act_f1, act, 0, "ACT", "Apricot F2", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 404 | COMP( 1985, f10, f1, 0, act_f1, act, 0, "ACT", "Apricot F10", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 401 | COMP( 1984, f1, 0, 0, act_f1, act, f1_state, 0, "ACT", "Apricot F1", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 402 | COMP( 1984, f1e, f1, 0, act_f1, act, f1_state, 0, "ACT", "Apricot F1e", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 403 | COMP( 1984, f2, f1, 0, act_f1, act, f1_state, 0, "ACT", "Apricot F2", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 404 | COMP( 1985, f10, f1, 0, act_f1, act, f1_state, 0, "ACT", "Apricot F10", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 573 | 573 | /* Driver */ |
| 574 | 574 | |
| 575 | 575 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 576 | COMP( 1981, pegasus, 0, 0, pegasus, pegasus, pegasus, "Technosys", "Aamber Pegasus", GAME_NO_SOUND_HW ) | |
| 577 | COMP( 1981, pegasusm, pegasus, 0, pegasusm, pegasus, pegasus, "Technosys", "Aamber Pegasus with RAM expansion unit", GAME_NO_SOUND_HW ) | |
| 576 | COMP( 1981, pegasus, 0, 0, pegasus, pegasus, pegasus_state, pegasus, "Technosys", "Aamber Pegasus", GAME_NO_SOUND_HW ) | |
| 577 | COMP( 1981, pegasusm, pegasus, 0, pegasusm, pegasus, pegasus_state, pegasus, "Technosys", "Aamber Pegasus with RAM expansion unit", GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 447 | 447 | ***************************************************************************/ |
| 448 | 448 | |
| 449 | 449 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 450 | COMP( 1983, mtx512, 0, 0, mtx512, mtx512, 0, "Memotech Ltd", "MTX 512", 0 ) | |
| 451 | COMP( 1983, mtx500, mtx512, 0, mtx500, mtx512, 0, "Memotech Ltd", "MTX 500", 0 ) | |
| 452 | COMP( 1984, rs128, mtx512, 0, rs128, mtx512, 0, "Memotech Ltd", "RS 128", 0 ) | |
| 450 | COMP( 1983, mtx512, 0, 0, mtx512, mtx512, mtx_state, 0, "Memotech Ltd", "MTX 512", 0 ) | |
| 451 | COMP( 1983, mtx500, mtx512, 0, mtx500, mtx512, mtx_state, 0, "Memotech Ltd", "MTX 500", 0 ) | |
| 452 | COMP( 1984, rs128, mtx512, 0, rs128, mtx512, mtx_state, 0, "Memotech Ltd", "RS 128", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 59 | 59 | ROM_END |
| 60 | 60 | |
| 61 | 61 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 62 | COMP( 1985, c900, 0, 0, c900, c900, 0, "Commodore", "Commodore 900", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 62 | COMP( 1985, c900, 0, 0, c900, c900, c900_state, 0, "Commodore", "Commodore 900", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 430 | 430 | |
| 431 | 431 | /* Driver */ |
| 432 | 432 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 433 | COMP( 1984, vg5k, 0, 0, vg5k, vg5k, vg5k, "Philips", "VG-5000", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) | |
| 433 | COMP( 1984, vg5k, 0, 0, vg5k, vg5k, vg5k_state, vg5k, "Philips", "VG-5000", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 522 | 522 | ******************************************************************************/ |
| 523 | 523 | |
| 524 | 524 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 525 | COMP( 1985, prose2k, 0, 0, prose2k, prose2k, prose2k, "Telesensory Systems Inc/Speech Plus", "Prose 2000/2020", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 525 | COMP( 1985, prose2k, 0, 0, prose2k, prose2k, tsispch_state, prose2k, "Telesensory Systems Inc/Speech Plus", "Prose 2000/2020", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 1009 | 1009 | ***************************************************************************/ |
| 1010 | 1010 | |
| 1011 | 1011 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 1012 | CONS( 1979, intv, 0, 0, intv, intv, intv, "Mattel", "Intellivision", 0 ) | |
| 1013 | CONS( 1981, intvsrs, intv, 0, intv, intv, intv, "Sears", "Super Video Arcade", 0 ) | |
| 1014 | COMP( 1981, intvkbd, intv, 0, intvkbd, intvkbd, intvkbd, "Mattel", "Intellivision Keyboard Component (Unreleased)", GAME_NOT_WORKING) | |
| 1015 | CONS( 1982, intv2, intv, 0, intv2, intv, intv, "Mattel", "Intellivision II", 0 ) | |
| 1016 | COMP( 1983, intvecs, intv, 0, intvecs, intvecs, intv, "Mattel", "Intellivision Entertainment Computer System", 0) | |
| 1012 | CONS( 1979, intv, 0, 0, intv, intv, intv_state, intv, "Mattel", "Intellivision", 0 ) | |
| 1013 | CONS( 1981, intvsrs, intv, 0, intv, intv, intv_state, intv, "Sears", "Super Video Arcade", 0 ) | |
| 1014 | COMP( 1981, intvkbd, intv, 0, intvkbd, intvkbd, intv_state, intvkbd, "Mattel", "Intellivision Keyboard Component (Unreleased)", GAME_NOT_WORKING) | |
| 1015 | CONS( 1982, intv2, intv, 0, intv2, intv, intv_state, intv, "Mattel", "Intellivision II", 0 ) | |
| 1016 | COMP( 1983, intvecs, intv, 0, intvecs, intvecs, intv_state, intv, "Mattel", "Intellivision Entertainment Computer System", 0) |
| r15751 | r15752 | |
|---|---|---|
| 641 | 641 | /* Driver */ |
| 642 | 642 | |
| 643 | 643 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 644 | COMP( 1986, elwro800, 0, 0, elwro800, elwro800, 0, "Elwro", "800 Junior", 0) | |
| 644 | COMP( 1986, elwro800, 0, 0, elwro800, elwro800, elwro800_state, 0, "Elwro", "800 Junior", 0) |
| r15751 | r15752 | |
|---|---|---|
| 576 | 576 | /* Driver */ |
| 577 | 577 | |
| 578 | 578 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 579 | COMP( 1985, special, 0, 0, special, special, special, "<unknown>", "Specialist", GAME_NOT_WORKING ) | |
| 580 | COMP( 1985, specialm, special, 0, special, special, special, "<unknown>", "Specialist M", 0 ) | |
| 581 | COMP( 1985, pioner, special, 0, special, special, special, "<unknown>", "Pioner", GAME_NOT_WORKING ) | |
| 582 | COMP( 1985, specialp, special, 0, specialp, specialp, special, "<unknown>", "Specialist + hires graph", GAME_NOT_WORKING ) | |
| 583 | COMP( 1985, lik, special, 0, special, lik, special, "<unknown>", "Lik", GAME_NOT_WORKING ) | |
| 584 | COMP( 1985, specimx, special, 0, specimx, specimx, 0, "<unknown>", "Specialist MX", 0) | |
| 585 | COMP( 1994, erik, special, 0, erik, special, erik, "<unknown>", "Erik", GAME_NOT_WORKING ) | |
| 579 | COMP( 1985, special, 0, 0, special, special, special_state, special, "<unknown>", "Specialist", GAME_NOT_WORKING ) | |
| 580 | COMP( 1985, specialm, special, 0, special, special, special_state, special, "<unknown>", "Specialist M", 0 ) | |
| 581 | COMP( 1985, pioner, special, 0, special, special, special_state, special, "<unknown>", "Pioner", GAME_NOT_WORKING ) | |
| 582 | COMP( 1985, specialp, special, 0, specialp, specialp, special_state, special, "<unknown>", "Specialist + hires graph", GAME_NOT_WORKING ) | |
| 583 | COMP( 1985, lik, special, 0, special, lik, special_state, special, "<unknown>", "Lik", GAME_NOT_WORKING ) | |
| 584 | COMP( 1985, specimx, special, 0, specimx, specimx, special_state, 0, "<unknown>", "Specialist MX", 0) | |
| 585 | COMP( 1994, erik, special, 0, erik, special, special_state, erik, "<unknown>", "Erik", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 390 | 390 | //************************************************************************** |
| 391 | 391 | |
| 392 | 392 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 393 | COMP( 1976, jupiter2, 0, 0, jupiter, jupiter, jupiter, "Wave Mate", "Jupiter II", GAME_NOT_WORKING | GAME_NO_SOUND_HW ) | |
| 394 | COMP( 1976, jupiter3, 0, 0, jupiter3, jupiter, jupiter3,"Wave Mate", "Jupiter III", GAME_NOT_WORKING | GAME_NO_SOUND_HW ) | |
| 393 | COMP( 1976, jupiter2, 0, 0, jupiter, jupiter, jupiter2_state, jupiter, "Wave Mate", "Jupiter II", GAME_NOT_WORKING | GAME_NO_SOUND_HW ) | |
| 394 | COMP( 1976, jupiter3, 0, 0, jupiter3, jupiter, jupiter3_state, jupiter3,"Wave Mate", "Jupiter III", GAME_NOT_WORKING | GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 643 | 643 | |
| 644 | 644 | |
| 645 | 645 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 646 | COMP(1984, exl100, 0, 0, exl100, exelv, 0, "Exelvision", "EXL 100", GAME_NOT_WORKING) | |
| 647 | COMP(1986, exeltel, exl100, 0, exeltel, exelv, 0, "Exelvision", "Exeltel", GAME_NOT_WORKING) | |
| 646 | COMP(1984, exl100, 0, 0, exl100, exelv, exelv_state, 0, "Exelvision", "EXL 100", GAME_NOT_WORKING) | |
| 647 | COMP(1986, exeltel, exl100, 0, exeltel, exelv, exelv_state, 0, "Exelvision", "Exeltel", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 1438 | 1438 | ******************************************************************************/ |
| 1439 | 1439 | |
| 1440 | 1440 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 1441 | COMP( 1978, cc10, 0, 0, cc10, fidelz80, 0, "Fidelity Electronics", "Chess Challenger 10 (Model CC10/BCC)", GAME_NOT_WORKING ) | |
| 1442 | COMP( 1979, vcc, 0, 0, vcc, fidelz80, 0, "Fidelity Electronics", "Talking Chess Challenger (model VCC)", GAME_NOT_WORKING ) | |
| 1443 | COMP( 1979, vbc, 0, 0, abc, abc, 0, "Fidelity Electronics", "Bridge Challenger (model VBC)", GAME_NOT_WORKING ) | |
| 1444 | COMP( 1980, uvc, vcc, 0, vcc, fidelz80, 0, "Fidelity Electronics", "Advanced Talking Chess Challenger (model UVC)", GAME_NOT_WORKING ) | |
| 1445 | COMP( 1980, abc, vbc, 0, abc, abc, 0, "Fidelity Electronics", "Advanced Bridge Challenger (model ABC)", GAME_NOT_WORKING ) | |
| 1446 | COMP( 1980, vsc, 0, 0, vsc, vsc, 0, "Fidelity Electronics", "Sensory Chess Challenger (model VSC)", GAME_NOT_WORKING ) | |
| 1441 | COMP( 1978, cc10, 0, 0, cc10, fidelz80, fidelz80_state, 0, "Fidelity Electronics", "Chess Challenger 10 (Model CC10/BCC)", GAME_NOT_WORKING ) | |
| 1442 | COMP( 1979, vcc, 0, 0, vcc, fidelz80, fidelz80_state, 0, "Fidelity Electronics", "Talking Chess Challenger (model VCC)", GAME_NOT_WORKING ) | |
| 1443 | COMP( 1979, vbc, 0, 0, abc, abc, fidelz80_state, 0, "Fidelity Electronics", "Bridge Challenger (model VBC)", GAME_NOT_WORKING ) | |
| 1444 | COMP( 1980, uvc, vcc, 0, vcc, fidelz80, fidelz80_state, 0, "Fidelity Electronics", "Advanced Talking Chess Challenger (model UVC)", GAME_NOT_WORKING ) | |
| 1445 | COMP( 1980, abc, vbc, 0, abc, abc, fidelz80_state, 0, "Fidelity Electronics", "Advanced Bridge Challenger (model ABC)", GAME_NOT_WORKING ) | |
| 1446 | COMP( 1980, vsc, 0, 0, vsc, vsc, fidelz80_state, 0, "Fidelity Electronics", "Sensory Chess Challenger (model VSC)", GAME_NOT_WORKING ) | |
| 1447 | 1447 |
| r15751 | r15752 | |
|---|---|---|
| 169 | 169 | /* Driver */ |
| 170 | 170 | |
| 171 | 171 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 172 | COMP( 1982, sun1, 0, 0, sun1, sun1, 0, "Sun Microsystems", "Sun-1", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 172 | COMP( 1982, sun1, 0, 0, sun1, sun1, sun1_state, 0, "Sun Microsystems", "Sun-1", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 173 | 173 |
| r15751 | r15752 | |
|---|---|---|
| 139 | 139 | /* Driver */ |
| 140 | 140 | |
| 141 | 141 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 142 | COMP( ????, m79152pc, 0, 0, m79152pc, m79152pc, 0, "Mera-Elzab", "79152pc", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 142 | COMP( ????, m79152pc, 0, 0, m79152pc, m79152pc, m79152pc_state, 0, "Mera-Elzab", "79152pc", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 449 | 449 | /* System Drivers */ |
| 450 | 450 | |
| 451 | 451 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 452 | CONS( 1983, pv2000, 0, 0, pv2000, pv2000, 0, "Casio", "PV-2000", GAME_NOT_WORKING ) | |
| 452 | CONS( 1983, pv2000, 0, 0, pv2000, pv2000, pv2000_state, 0, "Casio", "PV-2000", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 506 | 506 | |
| 507 | 507 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 508 | 508 | |
| 509 | CONS( 1984, mm2, mm4, 0, mm2, mephisto, mephisto, "Hegener & Glaser", "Mephisto MM2 Schachcomputer", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 510 | CONS( 1986, rebel5, mm4, 0, rebel5, mephisto, mephisto, "Hegener & Glaser", "Mephisto Rebel 5 Schachcomputer", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 511 | CONS( 1987, mm4, 0, 0, mephisto, mephisto, mephisto, "Hegener & Glaser", "Mephisto 4 Schachcomputer", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 512 | CONS( 1987, mm4tk, mm4, 0, mm4tk, mephisto, mephisto, "Hegener & Glaser", "Mephisto 4 Schachcomputer Turbo Kit + HG440", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 513 | CONS( 1990, mm5, mm4, 0, mephisto, mephisto, mephisto, "Hegener & Glaser", "Mephisto 5.1 Schachcomputer", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 514 | CONS( 1990, mm50, mm4, 0, mephisto, mephisto, mephisto, "Hegener & Glaser", "Mephisto 5.0 Schachcomputer", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 515 | CONS( 1990, mm5tk, mm4, 0, mm4tk, mephisto, mephisto, "Hegener & Glaser", "Mephisto 5.1 Schachcomputer Turbo Kit + HG550", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 509 | CONS( 1984, mm2, mm4, 0, mm2, mephisto, mephisto_state, mephisto, "Hegener & Glaser", "Mephisto MM2 Schachcomputer", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 510 | CONS( 1986, rebel5, mm4, 0, rebel5, mephisto, mephisto_state, mephisto, "Hegener & Glaser", "Mephisto Rebel 5 Schachcomputer", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 511 | CONS( 1987, mm4, 0, 0, mephisto, mephisto, mephisto_state, mephisto, "Hegener & Glaser", "Mephisto 4 Schachcomputer", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 512 | CONS( 1987, mm4tk, mm4, 0, mm4tk, mephisto, mephisto_state, mephisto, "Hegener & Glaser", "Mephisto 4 Schachcomputer Turbo Kit + HG440", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 513 | CONS( 1990, mm5, mm4, 0, mephisto, mephisto, mephisto_state, mephisto, "Hegener & Glaser", "Mephisto 5.1 Schachcomputer", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 514 | CONS( 1990, mm50, mm4, 0, mephisto, mephisto, mephisto_state, mephisto, "Hegener & Glaser", "Mephisto 5.0 Schachcomputer", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) | |
| 515 | CONS( 1990, mm5tk, mm4, 0, mm4tk, mephisto, mephisto_state, mephisto, "Hegener & Glaser", "Mephisto 5.1 Schachcomputer Turbo Kit + HG550", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) |
| r15751 | r15752 | |
|---|---|---|
| 117 | 117 | /* Driver */ |
| 118 | 118 | |
| 119 | 119 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 120 | COMP( 1979, horizdd, 0, 0, horizon, horizon, 0, "NorthStar", "Horizon (DD drive)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 121 | COMP( 1979, horizsd, horizdd, 0, horizsd, horizon, 0, "NorthStar", "Horizon (SD drive)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 122 | COMP( 1979, vector1, horizdd, 0, horizon, horizon, 0, "Vector Graphic", "Vector 1+ (DD drive)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 120 | COMP( 1979, horizdd, 0, 0, horizon, horizon, horizon_state, 0, "NorthStar", "Horizon (DD drive)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 121 | COMP( 1979, horizsd, horizdd, 0, horizsd, horizon, horizon_state, 0, "NorthStar", "Horizon (SD drive)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 122 | COMP( 1979, vector1, horizdd, 0, horizon, horizon, horizon_state, 0, "Vector Graphic", "Vector 1+ (DD drive)", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 241 | 241 | ROM_END |
| 242 | 242 | /* Driver */ |
| 243 | 243 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 244 | COMP( 1983, mikro80, 0, 0, mikro80, mikro80, mikro80, "<unknown>", "Mikro-80", 0) | |
| 245 | COMP( 1993, radio99, mikro80, 0, radio99, mikro80, radio99, "<unknown>", "Radio-99DM", 0) | |
| 246 | COMP( 1987, kristall2, mikro80, 0, kristall, mikro80, mikro80, "<unknown>", "Kristall-2", 0) | |
| 244 | COMP( 1983, mikro80, 0, 0, mikro80, mikro80, mikro80_state, mikro80, "<unknown>", "Mikro-80", 0) | |
| 245 | COMP( 1993, radio99, mikro80, 0, radio99, mikro80, mikro80_state, radio99, "<unknown>", "Radio-99DM", 0) | |
| 246 | COMP( 1987, kristall2, mikro80, 0, kristall, mikro80, mikro80_state, mikro80, "<unknown>", "Kristall-2", 0) |
| r15751 | r15752 | |
|---|---|---|
| 666 | 666 | /* Driver */ |
| 667 | 667 | |
| 668 | 668 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 669 | COMP( 1989, pyl601, 0, 0, pyl601, pyl601, pyl601, "Mikroelektronika", "Pyldin-601", 0 ) | |
| 670 | COMP( 1989, pyl601a, pyl601, 0, pyl601a, pyl601, pyl601, "Mikroelektronika", "Pyldin-601A", 0 ) | |
| 669 | COMP( 1989, pyl601, 0, 0, pyl601, pyl601, pyl601_state, pyl601, "Mikroelektronika", "Pyldin-601", 0 ) | |
| 670 | COMP( 1989, pyl601a, pyl601, 0, pyl601a, pyl601, pyl601_state, pyl601, "Mikroelektronika", "Pyldin-601A", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 880 | 880 | |
| 881 | 881 | |
| 882 | 882 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 883 | CONS( 1984, scv, 0, 0, scv, scv, 0, "Epoch", "Super Cassette Vision", GAME_IMPERFECT_SOUND ) | |
| 884 | CONS( 198?, scv_pal, scv, 0, scv_pal, scv, 0, "Yeno", "Super Cassette Vision (PAL)", GAME_IMPERFECT_SOUND ) | |
| 883 | CONS( 1984, scv, 0, 0, scv, scv, scv_state, 0, "Epoch", "Super Cassette Vision", GAME_IMPERFECT_SOUND ) | |
| 884 | CONS( 198?, scv_pal, scv, 0, scv_pal, scv, scv_state, 0, "Yeno", "Super Cassette Vision (PAL)", GAME_IMPERFECT_SOUND ) | |
| 885 | 885 |
| r15751 | r15752 | |
|---|---|---|
| 387 | 387 | |
| 388 | 388 | |
| 389 | 389 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 390 | COMP( 1986, nimbus, 0, 0, nimbus, nimbus, 0, "Research Machines", "Nimbus", 0) | |
| 390 | COMP( 1986, nimbus, 0, 0, nimbus, nimbus, rmnimbus_state, 0, "Research Machines", "Nimbus", 0) |
| r15751 | r15752 | |
|---|---|---|
| 543 | 543 | /* Driver */ |
| 544 | 544 | |
| 545 | 545 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 546 | COMP( 1999, mstation, 0, 0, mstation, mstation, 0, "CIDCO", "MailStation", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 546 | COMP( 1999, mstation, 0, 0, mstation, mstation, mstation_state, 0, "CIDCO", "MailStation", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 362 | 362 | ROM_END |
| 363 | 363 | |
| 364 | 364 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 365 | COMP( 1979, mz80kj, 0, 0, mz80kj, mz80k, mz80k, "Sharp", "MZ-80K (Japanese)", 0 ) | |
| 366 | COMP( 1979, mz80k, mz80kj, 0, mz80k, mz80k, mz80k, "Sharp", "MZ-80K", 0 ) | |
| 365 | COMP( 1979, mz80kj, 0, 0, mz80kj, mz80k, mz80_state, mz80k, "Sharp", "MZ-80K (Japanese)", 0 ) | |
| 366 | COMP( 1979, mz80k, mz80kj, 0, mz80k, mz80k, mz80_state, mz80k, "Sharp", "MZ-80K", 0 ) | |
| 367 | 367 | |
| 368 | 368 | // These may need a separate driver! |
| 369 | COMP( 1982, mz80a, 0, 0, mz80a, mz80a, mz80k, "Sharp", "MZ-80A", 0 ) | |
| 370 | COMP( 1981, mz80b, 0, 0, mz80k, mz80k, mz80k, "Sharp", "MZ-80B", GAME_NOT_WORKING ) | |
| 369 | COMP( 1982, mz80a, 0, 0, mz80a, mz80a, mz80_state, mz80k, "Sharp", "MZ-80A", 0 ) | |
| 370 | COMP( 1981, mz80b, 0, 0, mz80k, mz80k, mz80_state, mz80k, "Sharp", "MZ-80B", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 757 | 757 | /* Driver */ |
| 758 | 758 | |
| 759 | 759 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 760 | CONS( 1983, supercon, 0, 0, supercon, supercon, supercon, "Novag", "SuperConstellation", GAME_SUPPORTS_SAVE) | |
| 760 | CONS( 1983, supercon, 0, 0, supercon, supercon, supercon_state, supercon, "Novag", "SuperConstellation", GAME_SUPPORTS_SAVE) |
| r15751 | r15752 | |
|---|---|---|
| 490 | 490 | /* Driver */ |
| 491 | 491 | |
| 492 | 492 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 493 | COMP( 198?, iq151, 0, 0, iq151, iq151, iq151, "ZPA Novy Bor", "IQ-151", 0 ) | |
| 493 | COMP( 198?, iq151, 0, 0, iq151, iq151, iq151_state, iq151, "ZPA Novy Bor", "IQ-151", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 99 | 99 | ***************************************************************************/ |
| 100 | 100 | |
| 101 | 101 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 102 | CONS( 1994, pcfx, 0, 0, pcfx, pcfx, 0, "Nippon Electronic Company", "PC-FX", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 103 | CONS( 199?, pcfxga, pcfx, 0, pcfx, pcfx, 0, "Nippon Electronic Company", "PC-FX/GA (PC ISA Card)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 102 | CONS( 1994, pcfx, 0, 0, pcfx, pcfx, pcfx_state, 0, "Nippon Electronic Company", "PC-FX", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 103 | CONS( 199?, pcfxga, pcfx, 0, pcfx, pcfx, pcfx_state, 0, "Nippon Electronic Company", "PC-FX/GA (PC ISA Card)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 104 | 104 |
| r15751 | r15752 | |
|---|---|---|
| 175 | 175 | ROM_END |
| 176 | 176 | |
| 177 | 177 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 178 | COMP( 1984, vax785, 0, 0, vax11, vax11, 0, "Digital Equipment Corporation", "VAX-11/785", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 178 | COMP( 1984, vax785, 0, 0, vax11, vax11, vax11_state, 0, "Digital Equipment Corporation", "VAX-11/785", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 179 | 179 |
| r15751 | r15752 | |
|---|---|---|
| 449 | 449 | /* Driver (year is either 1978 or 1979) */ |
| 450 | 450 | |
| 451 | 451 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 452 | COMP( 1978, h19, 0, 0, h19, h19, 0, "Heath Inc", "Heathkit H-19", GAME_NOT_WORKING ) | |
| 452 | COMP( 1978, h19, 0, 0, h19, h19, h19_state, 0, "Heath Inc", "Heathkit H-19", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 351 | 351 | ROM_END |
| 352 | 352 | |
| 353 | 353 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 354 | COMP( 1988, a310, 0, 0, a310, a310, a310, "Acorn", "Archimedes 310", GAME_NOT_WORKING) | |
| 355 | COMP( 1988, a3010, a310, 0, a310, a310, a310, "Acorn", "Archimedes 3010", GAME_NOT_WORKING) | |
| 356 | COMP( 1988, a3020, a310, 0, a310, a310, a310, "Acorn", "Archimedes 3020", GAME_NOT_WORKING) | |
| 354 | COMP( 1988, a310, 0, 0, a310, a310, a310_state, a310, "Acorn", "Archimedes 310", GAME_NOT_WORKING) | |
| 355 | COMP( 1988, a3010, a310, 0, a310, a310, a310_state, a310, "Acorn", "Archimedes 3010", GAME_NOT_WORKING) | |
| 356 | COMP( 1988, a3020, a310, 0, a310, a310, a310_state, a310, "Acorn", "Archimedes 3020", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 1031 | 1031 | ROM_END |
| 1032 | 1032 | |
| 1033 | 1033 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 1034 | COMP(1997, avigo, 0, 0, avigo, avigo, 0, "Texas Instruments", "TI Avigo 10 PDA", GAME_SUPPORTS_SAVE) | |
| 1035 | COMP(1997, avigo_de, avigo, 0, avigo, avigo, 0, "Texas Instruments", "TI Avigo 10 PDA (German)", GAME_SUPPORTS_SAVE) | |
| 1036 | COMP(1997, avigo_fr, avigo, 0, avigo, avigo, 0, "Texas Instruments", "TI Avigo 10 PDA (French)", GAME_SUPPORTS_SAVE) | |
| 1037 | COMP(1997, avigo_es, avigo, 0, avigo, avigo, 0, "Texas Instruments", "TI Avigo 10 PDA (Spanish)", GAME_SUPPORTS_SAVE) | |
| 1038 | COMP(1997, avigo_it, avigo, 0, avigo, avigo, 0, "Texas Instruments", "TI Avigo 10 PDA (Italian)", GAME_SUPPORTS_SAVE) | |
| 1034 | COMP(1997, avigo, 0, 0, avigo, avigo, avigo_state, 0, "Texas Instruments", "TI Avigo 10 PDA", GAME_SUPPORTS_SAVE) | |
| 1035 | COMP(1997, avigo_de, avigo, 0, avigo, avigo, avigo_state, 0, "Texas Instruments", "TI Avigo 10 PDA (German)", GAME_SUPPORTS_SAVE) | |
| 1036 | COMP(1997, avigo_fr, avigo, 0, avigo, avigo, avigo_state, 0, "Texas Instruments", "TI Avigo 10 PDA (French)", GAME_SUPPORTS_SAVE) | |
| 1037 | COMP(1997, avigo_es, avigo, 0, avigo, avigo, avigo_state, 0, "Texas Instruments", "TI Avigo 10 PDA (Spanish)", GAME_SUPPORTS_SAVE) | |
| 1038 | COMP(1997, avigo_it, avigo, 0, avigo, avigo, avigo_state, 0, "Texas Instruments", "TI Avigo 10 PDA (Italian)", GAME_SUPPORTS_SAVE) | |
| 1039 | 1039 |
| r15751 | r15752 | |
|---|---|---|
| 343 | 343 | ROMX_LOAD( "image.rom", 0, 0x19E400, CRC(6c0308bf) SHA1(5fe21a38a4cd0d86bb60920eb100138b0e924d90), ROM_BIOS(3) ) |
| 344 | 344 | ROM_END |
| 345 | 345 | |
| 346 | COMP(2004, juicebox, 0, 0, juicebox, juicebox, juicebox, "Mattel", "Juice Box", 0) | |
| 346 | COMP(2004, juicebox, 0, 0, juicebox, juicebox, juicebox_state, juicebox, "Mattel", "Juice Box", 0) |
| r15751 | r15752 | |
|---|---|---|
| 166 | 166 | /* Driver */ |
| 167 | 167 | |
| 168 | 168 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 169 | COMP( 1981, pro80, 0, 0, pro80, pro80, 0, "Protec", "Pro-80", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 169 | COMP( 1981, pro80, 0, 0, pro80, pro80, pro80_state, 0, "Protec", "Pro-80", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 251 | 251 | /* Driver */ |
| 252 | 252 | |
| 253 | 253 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 254 | COMP( 1989, ut88mini, 0, 0, ut88mini, ut88mini, ut88mini, "<unknown>", "UT-88 mini", 0) | |
| 255 | COMP( 1989, ut88, ut88mini, 0, ut88, ut88, ut88, "<unknown>", "UT-88", 0) | |
| 254 | COMP( 1989, ut88mini, 0, 0, ut88mini, ut88mini, ut88_state, ut88mini, "<unknown>", "UT-88 mini", 0) | |
| 255 | COMP( 1989, ut88, ut88mini, 0, ut88, ut88, ut88_state, ut88, "<unknown>", "UT-88", 0) |
| r15751 | r15752 | |
|---|---|---|
| 293 | 293 | ***************************************************************************/ |
| 294 | 294 | |
| 295 | 295 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 296 | COMP( 1987, lx800, 0, 0, lx800, lx800, 0, "Epson", "LX-800 Printer", GAME_NOT_WORKING ) | |
| 296 | COMP( 1987, lx800, 0, 0, lx800, lx800, lx800_state, 0, "Epson", "LX-800 Printer", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 852 | 852 | //************************************************************************** |
| 853 | 853 | |
| 854 | 854 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 855 | COMP( 1980, mpz80, 0, 0, mpz80, mpz80, mpz80, "Morrow Designs", "MPZ80", GAME_NOT_WORKING | GAME_NO_SOUND_HW ) | |
| 855 | COMP( 1980, mpz80, 0, 0, mpz80, mpz80, mpz80_state, mpz80, "Morrow Designs", "MPZ80", GAME_NOT_WORKING | GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 402 | 402 | ////////////// |
| 403 | 403 | |
| 404 | 404 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 405 | COMP( 2000, cybikov1, 0, 0, cybikov1, cybiko, cybikov1, "Cybiko Inc", "Cybiko Classic (V1)", GAME_IMPERFECT_SOUND ) | |
| 406 | COMP( 2000, cybikov2, cybikov1, 0, cybikov2, cybiko, cybikov2, "Cybiko Inc", "Cybiko Classic (V2)", GAME_IMPERFECT_SOUND ) | |
| 407 | COMP( 2001, cybikoxt, cybikov1, 0, cybikoxt, cybikoxt, cybikoxt, "Cybiko Inc", "Cybiko Xtreme", GAME_IMPERFECT_SOUND ) | |
| 405 | COMP( 2000, cybikov1, 0, 0, cybikov1, cybiko, cybiko_state, cybikov1, "Cybiko Inc", "Cybiko Classic (V1)", GAME_IMPERFECT_SOUND ) | |
| 406 | COMP( 2000, cybikov2, cybikov1, 0, cybikov2, cybiko, cybiko_state, cybikov2, "Cybiko Inc", "Cybiko Classic (V2)", GAME_IMPERFECT_SOUND ) | |
| 407 | COMP( 2001, cybikoxt, cybikov1, 0, cybikoxt, cybikoxt, cybiko_state, cybikoxt, "Cybiko Inc", "Cybiko Xtreme", GAME_IMPERFECT_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 254 | 254 | /* Driver */ |
| 255 | 255 | |
| 256 | 256 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 257 | COMP( 198?, pp01, 0, 0, pp01, pp01, 0, "ZVT", "PP-01", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 257 | COMP( 198?, pp01, 0, 0, pp01, pp01, pp01_state, 0, "ZVT", "PP-01", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 289 | 289 | /* Driver */ |
| 290 | 290 | |
| 291 | 291 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 292 | COMP( 1982, mbc200, 0, 0, mbc200, mbc200, 0, "Sanyo", "MBC-200", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 292 | COMP( 1982, mbc200, 0, 0, mbc200, mbc200, mbc200_state, 0, "Sanyo", "MBC-200", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 293 | 293 |
| r15751 | r15752 | |
|---|---|---|
| 1094 | 1094 | ROM_END |
| 1095 | 1095 | |
| 1096 | 1096 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 1097 | COMP( 1977, apple2, 0, 0, apple2, apple2, 0, "Apple Computer", "Apple ][", GAME_SUPPORTS_SAVE ) | |
| 1098 | COMP( 1979, apple2p, apple2, 0, apple2p, apple2p, 0, "Apple Computer", "Apple ][+", GAME_SUPPORTS_SAVE ) | |
| 1099 | COMP( 1982, prav82, apple2, 0, apple2p, apple2p, 0, "Pravetz", "Pravetz 82", GAME_SUPPORTS_SAVE ) | |
| 1100 | COMP( 1985, prav8m, apple2, 0, apple2p, apple2p, 0, "Pravetz", "Pravetz 8M", GAME_SUPPORTS_SAVE ) | |
| 1101 | COMP( 1980, apple2jp, apple2, 0, apple2p, apple2p, 0, "Apple Computer", "Apple ][j+", GAME_SUPPORTS_SAVE ) | |
| 1102 | COMP( 1982, ace100, apple2, 0, apple2, apple2e, 0, "Franklin Computer", "Franklin Ace 100", GAME_SUPPORTS_SAVE ) | |
| 1103 | COMP( 1983, apple2e, 0, apple2, apple2e, apple2e, 0, "Apple Computer", "Apple //e", GAME_SUPPORTS_SAVE ) | |
| 1104 | COMP( 1983, mprof3, apple2e, 0, mprof3, apple2e, 0, "Multitech", "Microprofessor III", GAME_SUPPORTS_SAVE ) | |
| 1105 | COMP( 1985, apple2ee, apple2e, 0, apple2ee, apple2e, 0, "Apple Computer", "Apple //e (enhanced)", GAME_SUPPORTS_SAVE ) | |
| 1106 | COMP( 1987, apple2ep, apple2e, 0, apple2ep, apple2ep, 0, "Apple Computer", "Apple //e (Platinum)", GAME_SUPPORTS_SAVE ) | |
| 1107 | COMP( 1984, apple2c, 0, apple2, apple2c, apple2e, 0, "Apple Computer", "Apple //c" , GAME_SUPPORTS_SAVE ) | |
| 1108 | COMP( 1984, tk2000, apple2c, 0, tk2000, apple2e, 0, "Microdigital", "TK2000" , GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1109 | COMP( 1989, prav8c, apple2c, 0, apple2c, apple2e, 0, "Pravetz", "Pravetz 8C", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1110 | COMP( 1983, las3000, apple2, 0, apple2p, apple2p, 0, "Video Technology", "Laser 3000", GAME_NOT_WORKING ) | |
| 1111 | COMP( 1987, laser128, apple2c, 0, laser128, apple2e, 0, "Video Technology", "Laser 128 (version 4.2)", GAME_NOT_WORKING ) | |
| 1112 | COMP( 1988, las128ex, apple2c, 0, laser128, apple2e, 0, "Video Technology", "Laser 128ex (version 4.5)", GAME_NOT_WORKING ) | |
| 1113 | COMP( 1985, apple2c0, apple2c, 0, apple2c_iwm, apple2e, 0, "Apple Computer", "Apple //c (UniDisk 3.5)", GAME_SUPPORTS_SAVE ) | |
| 1114 | COMP( 1986, apple2c3, apple2c, 0, apple2c_iwm, apple2e, 0, "Apple Computer", "Apple //c (Original Memory Expansion)", GAME_SUPPORTS_SAVE ) | |
| 1115 | COMP( 1986, apple2c4, apple2c, 0, apple2c_iwm, apple2e, 0, "Apple Computer", "Apple //c (rev 4)", GAME_NOT_WORKING ) | |
| 1116 | COMP( 1988, apple2cp, apple2c, 0, apple2c_iwm, apple2e, 0, "Apple Computer", "Apple //c Plus", GAME_SUPPORTS_SAVE ) | |
| 1117 | COMP( 1984, ivelultr, apple2, 0, apple2p, apple2p, 0, "Ivasim", "Ivel Ultra", GAME_SUPPORTS_SAVE ) | |
| 1118 | COMP( 1983, agat7, apple2, 0, apple2p, apple2p, 0, "Agat", "Agat-7", GAME_NOT_WORKING) // disk controller ROM JSRs to $FCA8 which is a delay on apple II, illegal instruction crash here :( | |
| 1119 | COMP( 1984, agat9, apple2, 0, apple2p, apple2p, 0, "Agat", "Agat-9", GAME_NOT_WORKING) | |
| 1120 | COMP( 1985, space84, apple2, 0, space84, apple2p, 0, "ComputerTechnik/IBS", "Space 84", GAME_NOT_WORKING ) | |
| 1097 | COMP( 1977, apple2, 0, 0, apple2, apple2, apple2_state, 0, "Apple Computer", "Apple ][", GAME_SUPPORTS_SAVE ) | |
| 1098 | COMP( 1979, apple2p, apple2, 0, apple2p, apple2p, apple2_state, 0, "Apple Computer", "Apple ][+", GAME_SUPPORTS_SAVE ) | |
| 1099 | COMP( 1982, prav82, apple2, 0, apple2p, apple2p, apple2_state, 0, "Pravetz", "Pravetz 82", GAME_SUPPORTS_SAVE ) | |
| 1100 | COMP( 1985, prav8m, apple2, 0, apple2p, apple2p, apple2_state, 0, "Pravetz", "Pravetz 8M", GAME_SUPPORTS_SAVE ) | |
| 1101 | COMP( 1980, apple2jp, apple2, 0, apple2p, apple2p, apple2_state, 0, "Apple Computer", "Apple ][j+", GAME_SUPPORTS_SAVE ) | |
| 1102 | COMP( 1982, ace100, apple2, 0, apple2, apple2e, apple2_state, 0, "Franklin Computer", "Franklin Ace 100", GAME_SUPPORTS_SAVE ) | |
| 1103 | COMP( 1983, apple2e, 0, apple2, apple2e, apple2e, apple2_state, 0, "Apple Computer", "Apple //e", GAME_SUPPORTS_SAVE ) | |
| 1104 | COMP( 1983, mprof3, apple2e, 0, mprof3, apple2e, apple2_state, 0, "Multitech", "Microprofessor III", GAME_SUPPORTS_SAVE ) | |
| 1105 | COMP( 1985, apple2ee, apple2e, 0, apple2ee, apple2e, apple2_state, 0, "Apple Computer", "Apple //e (enhanced)", GAME_SUPPORTS_SAVE ) | |
| 1106 | COMP( 1987, apple2ep, apple2e, 0, apple2ep, apple2ep, apple2_state, 0, "Apple Computer", "Apple //e (Platinum)", GAME_SUPPORTS_SAVE ) | |
| 1107 | COMP( 1984, apple2c, 0, apple2, apple2c, apple2e, apple2_state, 0, "Apple Computer", "Apple //c" , GAME_SUPPORTS_SAVE ) | |
| 1108 | COMP( 1984, tk2000, apple2c, 0, tk2000, apple2e, apple2_state, 0, "Microdigital", "TK2000" , GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1109 | COMP( 1989, prav8c, apple2c, 0, apple2c, apple2e, apple2_state, 0, "Pravetz", "Pravetz 8C", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 1110 | COMP( 1983, las3000, apple2, 0, apple2p, apple2p, apple2_state, 0, "Video Technology", "Laser 3000", GAME_NOT_WORKING ) | |
| 1111 | COMP( 1987, laser128, apple2c, 0, laser128, apple2e, apple2_state, 0, "Video Technology", "Laser 128 (version 4.2)", GAME_NOT_WORKING ) | |
| 1112 | COMP( 1988, las128ex, apple2c, 0, laser128, apple2e, apple2_state, 0, "Video Technology", "Laser 128ex (version 4.5)", GAME_NOT_WORKING ) | |
| 1113 | COMP( 1985, apple2c0, apple2c, 0, apple2c_iwm, apple2e, apple2_state, 0, "Apple Computer", "Apple //c (UniDisk 3.5)", GAME_SUPPORTS_SAVE ) | |
| 1114 | COMP( 1986, apple2c3, apple2c, 0, apple2c_iwm, apple2e, apple2_state, 0, "Apple Computer", "Apple //c (Original Memory Expansion)", GAME_SUPPORTS_SAVE ) | |
| 1115 | COMP( 1986, apple2c4, apple2c, 0, apple2c_iwm, apple2e, apple2_state, 0, "Apple Computer", "Apple //c (rev 4)", GAME_NOT_WORKING ) | |
| 1116 | COMP( 1988, apple2cp, apple2c, 0, apple2c_iwm, apple2e, apple2_state, 0, "Apple Computer", "Apple //c Plus", GAME_SUPPORTS_SAVE ) | |
| 1117 | COMP( 1984, ivelultr, apple2, 0, apple2p, apple2p, apple2_state, 0, "Ivasim", "Ivel Ultra", GAME_SUPPORTS_SAVE ) | |
| 1118 | COMP( 1983, agat7, apple2, 0, apple2p, apple2p, apple2_state, 0, "Agat", "Agat-7", GAME_NOT_WORKING) // disk controller ROM JSRs to $FCA8 which is a delay on apple II, illegal instruction crash here :( | |
| 1119 | COMP( 1984, agat9, apple2, 0, apple2p, apple2p, apple2_state, 0, "Agat", "Agat-9", GAME_NOT_WORKING) | |
| 1120 | COMP( 1985, space84, apple2, 0, space84, apple2p, apple2_state, 0, "ComputerTechnik/IBS", "Space 84", GAME_NOT_WORKING ) | |
| 1121 | 1121 |
| r15751 | r15752 | |
|---|---|---|
| 147 | 147 | /* Driver */ |
| 148 | 148 | |
| 149 | 149 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 150 | COMP( 1980, ccs2810, 0, 0, ccs2810, ccs2810, 0, "California Computer Systems", "CCS Model 2810", GAME_NO_SOUND_HW) | |
| 150 | COMP( 1980, ccs2810, 0, 0, ccs2810, ccs2810, ccs2810_state, 0, "California Computer Systems", "CCS Model 2810", GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 472 | 472 | /* Driver */ |
| 473 | 473 | |
| 474 | 474 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 475 | COMP( 1997, geniusiq, 0, 0, geniusiq, geniusiq, 0, "Video Technology", "Genius IQ 128 (France)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 476 | COMP( 1997, geniusiq_de, geniusiq, 0, geniusiq, geniusiq, 0, "Video Technology", "Genius IQ 128 (Germany)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 475 | COMP( 1997, geniusiq, 0, 0, geniusiq, geniusiq, geniusiq_state, 0, "Video Technology", "Genius IQ 128 (France)", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 476 | COMP( 1997, geniusiq_de, geniusiq, 0, geniusiq, geniusiq, geniusiq_state, 0, "Video Technology", "Genius IQ 128 (Germany)", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 614 | 614 | //************************************************************************** |
| 615 | 615 | |
| 616 | 616 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 617 | COMP( 1983, super6, 0, 0, super6, super6, 0, "Advanced Digital Corporation", "Super Six", GAME_NOT_WORKING | GAME_NO_SOUND_HW ) | |
| 617 | COMP( 1983, super6, 0, 0, super6, super6, super6_state, 0, "Advanced Digital Corporation", "Super Six", GAME_NOT_WORKING | GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 323 | 323 | /* Driver */ |
| 324 | 324 | |
| 325 | 325 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 326 | COMP( 1982, zrt80, 0, 0, zrt80, zrt80, 0, "Digital Research Computers", "ZRT-80", 0) | |
| 326 | COMP( 1982, zrt80, 0, 0, zrt80, zrt80, zrt80_state, 0, "Digital Research Computers", "ZRT-80", 0) | |
| 327 | 327 |
| r15751 | r15752 | |
|---|---|---|
| 600 | 600 | |
| 601 | 601 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 602 | 602 | // marketed under a ton of firms and names |
| 603 | CONS(1992, svision, 0, 0, svision, svision, svision, "Watara", "Super Vision", 0) | |
| 603 | CONS(1992, svision, 0, 0, svision, svision, svision_state, svision, "Watara", "Super Vision", 0) | |
| 604 | 604 | // svdual 2 connected via communication port |
| 605 | CONS( 1992, svisions, svision, 0,svisions, svisions, svisions, "Watara", "Super Vision (PeT Communication Simulation)", 0 ) | |
| 605 | CONS( 1992, svisions, svision, 0,svisions, svisions, svision_state, svisions, "Watara", "Super Vision (PeT Communication Simulation)", 0 ) | |
| 606 | 606 | |
| 607 | CONS( 1993, svisionp, svision, 0,svisionp, svision, svision, "Watara", "Super Vision (PAL TV Link Colored)", 0 ) | |
| 608 | CONS( 1993, svisionn, svision, 0,svisionn, svision, svision, "Watara", "Super Vision (NTSC TV Link Colored)", 0 ) | |
| 607 | CONS( 1993, svisionp, svision, 0,svisionp, svision, svision_state, svision, "Watara", "Super Vision (PAL TV Link Colored)", 0 ) | |
| 608 | CONS( 1993, svisionn, svision, 0,svisionn, svision, svision_state, svision, "Watara", "Super Vision (NTSC TV Link Colored)", 0 ) | |
| 609 | 609 | // svtvlink (2 supervisions) |
| 610 | 610 | // tvlink (pad supervision simulated) |
| 611 | CONS( 199?, tvlinkp, svision, 0,tvlinkp, svision, svision, "Watara", "TV Link PAL", 0 ) | |
| 611 | CONS( 199?, tvlinkp, svision, 0,tvlinkp, svision, svision_state, svision, "Watara", "TV Link PAL", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 1769 | 1769 | //************************************************************************** |
| 1770 | 1770 | |
| 1771 | 1771 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 1772 | COMP( 1982, c64n, 0, 0, ntsc, c64, 0, "Commodore Business Machines", "Commodore 64 (NTSC)", 0 ) | |
| 1773 | COMP( 1982, c64j, c64n, 0, ntsc, c64, 0, "Commodore Business Machines", "Commodore 64 (Japan)", 0 ) | |
| 1774 | COMP( 1982, c64p, c64n, 0, pal, c64, 0, "Commodore Business Machines", "Commodore 64 (PAL)", 0 ) | |
| 1775 | COMP( 1982, c64sw, c64n, 0, pal, c64sw, 0, "Commodore Business Machines", "Commodore 64 / VIC-64S (Sweden/Finland)", 0 ) | |
| 1776 | COMP( 1983, pet64, c64n, 0, pet64, c64, 0, "Commodore Business Machines", "PET 64 / CBM 4064 (NTSC)", 0 ) | |
| 1777 | COMP( 1983, edu64, c64n, 0, pet64, c64, 0, "Commodore Business Machines", "Educator 64 (NTSC)", 0 ) | |
| 1778 | COMP( 1984, sx64n, c64n, 0, ntsc_sx, c64, 0, "Commodore Business Machines", "SX-64 / Executive 64 (NTSC)", 0 ) | |
| 1779 | COMP( 1984, sx64p, c64n, 0, pal_sx, c64, 0, "Commodore Business Machines", "SX-64 / Executive 64 (PAL)", 0 ) | |
| 1780 | COMP( 1984, vip64, c64n, 0, pal_sx, c64sw, 0, "Commodore Business Machines", "VIP-64 (Sweden/Finland)", 0 ) | |
| 1781 | COMP( 1984, dx64, c64n, 0, ntsc_dx, c64, 0, "Commodore Business Machines", "DX-64 (NTSC)", 0 ) | |
| 1782 | //COMP(1983, clipper, c64, 0, c64pal, clipper, c64pal, "PDC", "Clipper", GAME_NOT_WORKING) // C64 in a briefcase with 3" floppy, electroluminescent flat screen, thermal printer | |
| 1783 | //COMP(1983, tesa6240, c64, 0, c64pal, c64, c64pal, "Tesa", "6240", GAME_NOT_WORKING) // modified SX64 with label printer | |
| 1784 | COMP( 1986, c64cn, c64n, 0, ntsc_c, c64, 0, "Commodore Business Machines", "Commodore 64C (NTSC)", 0 ) | |
| 1785 | COMP( 1986, c64cp, c64n, 0, pal_c, c64, 0, "Commodore Business Machines", "Commodore 64C (PAL)", 0 ) | |
| 1786 | COMP( 1986, c64csw, c64n, 0, pal_c, c64sw, 0, "Commodore Business Machines", "Commodore 64C (Sweden/Finland)", 0 ) | |
| 1787 | COMP( 1986, c64g, c64n, 0, pal_c, c64, 0, "Commodore Business Machines", "Commodore 64G (PAL)", 0 ) | |
| 1788 | CONS( 1990, c64gs, c64n, 0, pal_gs, c64gs, 0, "Commodore Business Machines", "Commodore 64 Games System (PAL)", 0 ) | |
| 1772 | COMP( 1982, c64n, 0, 0, ntsc, c64, c64_state, 0, "Commodore Business Machines", "Commodore 64 (NTSC)", 0 ) | |
| 1773 | COMP( 1982, c64j, c64n, 0, ntsc, c64, c64_state, 0, "Commodore Business Machines", "Commodore 64 (Japan)", 0 ) | |
| 1774 | COMP( 1982, c64p, c64n, 0, pal, c64, c64_state, 0, "Commodore Business Machines", "Commodore 64 (PAL)", 0 ) | |
| 1775 | COMP( 1982, c64sw, c64n, 0, pal, c64sw, c64_state, 0, "Commodore Business Machines", "Commodore 64 / VIC-64S (Sweden/Finland)", 0 ) | |
| 1776 | COMP( 1983, pet64, c64n, 0, pet64, c64, c64_state, 0, "Commodore Business Machines", "PET 64 / CBM 4064 (NTSC)", 0 ) | |
| 1777 | COMP( 1983, edu64, c64n, 0, pet64, c64, c64_state, 0, "Commodore Business Machines", "Educator 64 (NTSC)", 0 ) | |
| 1778 | COMP( 1984, sx64n, c64n, 0, ntsc_sx, c64, sx64_state, 0, "Commodore Business Machines", "SX-64 / Executive 64 (NTSC)", 0 ) | |
| 1779 | COMP( 1984, sx64p, c64n, 0, pal_sx, c64, sx64_state, 0, "Commodore Business Machines", "SX-64 / Executive 64 (PAL)", 0 ) | |
| 1780 | COMP( 1984, vip64, c64n, 0, pal_sx, c64sw, sx64_state, 0, "Commodore Business Machines", "VIP-64 (Sweden/Finland)", 0 ) | |
| 1781 | COMP( 1984, dx64, c64n, 0, ntsc_dx, c64, sx64_state, 0, "Commodore Business Machines", "DX-64 (NTSC)", 0 ) | |
| 1782 | //COMP(1983, clipper, c64, 0, c64pal, clipper, XXX_CLASS, c64pal, "PDC", "Clipper", GAME_NOT_WORKING) // C64 in a briefcase with 3" floppy, electroluminescent flat screen, thermal printer | |
| 1783 | //COMP(1983, tesa6240, c64, 0, c64pal, c64, XXX_CLASS, c64pal, "Tesa", "6240", GAME_NOT_WORKING) // modified SX64 with label printer | |
| 1784 | COMP( 1986, c64cn, c64n, 0, ntsc_c, c64, c64c_state, 0, "Commodore Business Machines", "Commodore 64C (NTSC)", 0 ) | |
| 1785 | COMP( 1986, c64cp, c64n, 0, pal_c, c64, c64c_state, 0, "Commodore Business Machines", "Commodore 64C (PAL)", 0 ) | |
| 1786 | COMP( 1986, c64csw, c64n, 0, pal_c, c64sw, c64c_state, 0, "Commodore Business Machines", "Commodore 64C (Sweden/Finland)", 0 ) | |
| 1787 | COMP( 1986, c64g, c64n, 0, pal_c, c64, c64c_state, 0, "Commodore Business Machines", "Commodore 64G (PAL)", 0 ) | |
| 1788 | CONS( 1990, c64gs, c64n, 0, pal_gs, c64gs, c64gs_state, 0, "Commodore Business Machines", "Commodore 64 Games System (PAL)", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 184 | 184 | /* Driver */ |
| 185 | 185 | |
| 186 | 186 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 187 | COMP( ????, vta2000, 0, 0, vta2000, vta2000, 0, "<unknown>", "VTA-2000", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 187 | COMP( ????, vta2000, 0, 0, vta2000, vta2000, vta2000_state, 0, "<unknown>", "VTA-2000", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 661 | 661 | /* Driver */ |
| 662 | 662 | |
| 663 | 663 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 664 | COMP( 1998, ti89, 0, 0, ti89, ti8x, 0, "Texas Instruments", "TI-89", GAME_NO_SOUND) | |
| 665 | COMP( 1995, ti92, 0, 0, ti92, ti9x, 0, "Texas Instruments", "TI-92", GAME_NO_SOUND) | |
| 666 | COMP( 1999, ti92p, 0, 0, ti92p, ti9x, 0, "Texas Instruments", "TI-92 Plus", GAME_NO_SOUND) | |
| 667 | COMP( 2002, v200, 0, 0, v200, ti9x, 0, "Texas Instruments", "Voyage 200 PLT",GAME_NO_SOUND) | |
| 668 | COMP( 2004, ti89t, 0, 0, ti89t, ti8x, 0, "Texas Instruments", "TI-89 Titanium",GAME_NO_SOUND) | |
| 664 | COMP( 1998, ti89, 0, 0, ti89, ti8x, ti68k_state, 0, "Texas Instruments", "TI-89", GAME_NO_SOUND) | |
| 665 | COMP( 1995, ti92, 0, 0, ti92, ti9x, ti68k_state, 0, "Texas Instruments", "TI-92", GAME_NO_SOUND) | |
| 666 | COMP( 1999, ti92p, 0, 0, ti92p, ti9x, ti68k_state, 0, "Texas Instruments", "TI-92 Plus", GAME_NO_SOUND) | |
| 667 | COMP( 2002, v200, 0, 0, v200, ti9x, ti68k_state, 0, "Texas Instruments", "Voyage 200 PLT",GAME_NO_SOUND) | |
| 668 | COMP( 2004, ti89t, 0, 0, ti89t, ti8x, ti68k_state, 0, "Texas Instruments", "TI-89 Titanium",GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 190 | 190 | /* Driver */ |
| 191 | 191 | |
| 192 | 192 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 193 | COMP( 1982, ipds, 0, 0, ipds, ipds, 0, "Intel", "iPDS", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 193 | COMP( 1982, ipds, 0, 0, ipds, ipds, ipds_state, 0, "Intel", "iPDS", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 194 | 194 |
| r15751 | r15752 | |
|---|---|---|
| 994 | 994 | /* System Drivers */ |
| 995 | 995 | |
| 996 | 996 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 997 | COMP( 1981, xerox820, 0, 0, xerox820, xerox820, 0, "Xerox", "Xerox 820", GAME_NO_SOUND_HW) | |
| 998 | COMP( 1983, xerox820ii, xerox820, 0, xerox820ii, xerox820, 0, "Xerox", "Xerox 820-II", GAME_NOT_WORKING ) | |
| 999 | COMP( 1983, xerox168, xerox820, 0, xerox168, xerox820, 0, "Xerox", "Xerox 16/8", GAME_NOT_WORKING ) | |
| 1000 | COMP( 1980, bigboard, 0, 0, xerox820, xerox820, 0, "Digital Research Computers", "Big Board", GAME_NOT_WORKING ) | |
| 1001 | COMP( 198?, mk83, 0, 0, mk83, xerox820, 0, "Scomar", "MK-83", GAME_NOT_WORKING | GAME_NO_SOUND_HW) | |
| 997 | COMP( 1981, xerox820, 0, 0, xerox820, xerox820, xerox820_state, 0, "Xerox", "Xerox 820", GAME_NO_SOUND_HW) | |
| 998 | COMP( 1983, xerox820ii, xerox820, 0, xerox820ii, xerox820, xerox820ii_state, 0, "Xerox", "Xerox 820-II", GAME_NOT_WORKING ) | |
| 999 | COMP( 1983, xerox168, xerox820, 0, xerox168, xerox820, xerox820ii_state, 0, "Xerox", "Xerox 16/8", GAME_NOT_WORKING ) | |
| 1000 | COMP( 1980, bigboard, 0, 0, xerox820, xerox820, xerox820_state, 0, "Digital Research Computers", "Big Board", GAME_NOT_WORKING ) | |
| 1001 | COMP( 198?, mk83, 0, 0, mk83, xerox820, xerox820_state, 0, "Scomar", "MK-83", GAME_NOT_WORKING | GAME_NO_SOUND_HW) |
| r15751 | r15752 | |
|---|---|---|
| 132 | 132 | /* Driver */ |
| 133 | 133 | |
| 134 | 134 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 135 | COMP( 1975, swtpc, 0, 0, swtpc, swtpc, 0, "Southwest Technical Products Corporation", "SWTPC 6800", GAME_NO_SOUND) | |
| 135 | COMP( 1975, swtpc, 0, 0, swtpc, swtpc, swtpc_state, 0, "Southwest Technical Products Corporation", "SWTPC 6800", GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 250 | 250 | /* Driver */ |
| 251 | 251 | |
| 252 | 252 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 253 | COMP( 1974, busicom, 0, 0, busicom, busicom, 0, "Business Computer Corporation", "Busicom 141-PF", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 253 | COMP( 1974, busicom, 0, 0, busicom, busicom, busicom_state, 0, "Business Computer Corporation", "Busicom 141-PF", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 254 | 254 |
| r15751 | r15752 | |
|---|---|---|
| 247 | 247 | |
| 248 | 248 | |
| 249 | 249 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 250 | CONS( 1980, chesstrv, 0, 0, chesstrv, chesstrv, 0, "Acetronic", "Chess Traveller", GAME_NOT_WORKING | GAME_NO_SOUND_HW | GAME_SUPPORTS_SAVE ) | |
| 251 | CONS( 1979, borisdpl, 0, 0, borisdpl, borisdpl, 0, "Applied Concepts", "Boris Diplomat", GAME_NOT_WORKING | GAME_NO_SOUND_HW | GAME_SUPPORTS_SAVE ) | |
| 250 | CONS( 1980, chesstrv, 0, 0, chesstrv, chesstrv, chesstrv_state, 0, "Acetronic", "Chess Traveller", GAME_NOT_WORKING | GAME_NO_SOUND_HW | GAME_SUPPORTS_SAVE ) | |
| 251 | CONS( 1979, borisdpl, 0, 0, borisdpl, borisdpl, chesstrv_state, 0, "Applied Concepts", "Boris Diplomat", GAME_NOT_WORKING | GAME_NO_SOUND_HW | GAME_SUPPORTS_SAVE ) |
| r15751 | r15752 | |
|---|---|---|
| 924 | 924 | ROM_END |
| 925 | 925 | |
| 926 | 926 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 927 | COMP( 1996, ti99_4p, 0, 0, ti99_4p_60hz, ti99_4p, 0, "System 99 Users Group", "SGCPU (a.k.a. 99/4P)" , 0 ) | |
| 927 | COMP( 1996, ti99_4p, 0, 0, ti99_4p_60hz, ti99_4p, ti99_4p, 0, "System 99 Users Group", "SGCPU (a.k.a. 99/4P)" , 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 2233 | 2233 | ***************************************************************************/ |
| 2234 | 2234 | |
| 2235 | 2235 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 2236 | COMP( 1984, dgone, ibm5150, 0, pccga, pccga, pccga, "Data General", "Data General/One" , GAME_NOT_WORKING)/* CGA, 2x 3.5" disk drives */ | |
| 2237 | COMP( 1985, bw230, ibm5150, 0, pccga, bondwell, bondwell, "Bondwell Holding", "BW230 (PRO28 Series)", 0 ) | |
| 2238 | COMP( 1988, europc, ibm5150, 0, europc, europc, europc, "Schneider Rdf. AG", "EURO PC", GAME_NOT_WORKING) | |
| 2236 | COMP( 1984, dgone, ibm5150, 0, pccga, pccga, pc_state, pccga, "Data General", "Data General/One" , GAME_NOT_WORKING)/* CGA, 2x 3.5" disk drives */ | |
| 2237 | COMP( 1985, bw230, ibm5150, 0, pccga, bondwell, pc_state, bondwell, "Bondwell Holding", "BW230 (PRO28 Series)", 0 ) | |
| 2238 | COMP( 1988, europc, ibm5150, 0, europc, europc, pc_state, europc, "Schneider Rdf. AG", "EURO PC", GAME_NOT_WORKING) | |
| 2239 | 2239 | |
| 2240 | 2240 | // pcjr (better graphics, better sound) |
| 2241 | COMP( 1983, ibmpcjr, ibm5150, 0, ibmpcjr, tandy1t, pcjr, "International Business Machines", "IBM PC Jr", GAME_IMPERFECT_COLORS ) | |
| 2242 | COMP( 1985, ibmpcjx, ibm5150, 0, ibmpcjx, tandy1t, pcjr, "International Business Machines", "IBM PC JX", GAME_IMPERFECT_COLORS | GAME_NOT_WORKING) | |
| 2241 | COMP( 1983, ibmpcjr, ibm5150, 0, ibmpcjr, tandy1t, pc_state, pcjr, "International Business Machines", "IBM PC Jr", GAME_IMPERFECT_COLORS ) | |
| 2242 | COMP( 1985, ibmpcjx, ibm5150, 0, ibmpcjx, tandy1t, pc_state, pcjr, "International Business Machines", "IBM PC JX", GAME_IMPERFECT_COLORS | GAME_NOT_WORKING) | |
| 2243 | 2243 | |
| 2244 | 2244 | // tandy 1000 |
| 2245 | COMP( 1987, t1000hx, ibm5150, 0, t1000hx, tandy1t, t1000hx, "Tandy Radio Shack", "Tandy 1000 HX", 0) | |
| 2246 | COMP( 1987, t1000sx, ibm5150, 0, t1000hx, tandy1t, t1000hx, "Tandy Radio Shack", "Tandy 1000 SX", GAME_NOT_WORKING) | |
| 2247 | COMP( 1987, t1000tx, ibm5150, 0, t1000_286, tandy1t, t1000hx, "Tandy Radio Shack", "Tandy 1000 TX", 0) | |
| 2248 | COMP( 1989, t1000rl, ibm5150, 0, t1000_16, tandy1t, t1000hx, "Tandy Radio Shack", "Tandy 1000 RL", 0) | |
| 2249 | COMP( 1989, t1000tl2, ibm5150, 0, t1000_286, tandy1t, t1000hx, "Tandy Radio Shack", "Tandy 1000 TL/2", 0) | |
| 2245 | COMP( 1987, t1000hx, ibm5150, 0, t1000hx, tandy1t, pc_state, t1000hx, "Tandy Radio Shack", "Tandy 1000 HX", 0) | |
| 2246 | COMP( 1987, t1000sx, ibm5150, 0, t1000hx, tandy1t, pc_state, t1000hx, "Tandy Radio Shack", "Tandy 1000 SX", GAME_NOT_WORKING) | |
| 2247 | COMP( 1987, t1000tx, ibm5150, 0, t1000_286, tandy1t, pc_state, t1000hx, "Tandy Radio Shack", "Tandy 1000 TX", 0) | |
| 2248 | COMP( 1989, t1000rl, ibm5150, 0, t1000_16, tandy1t, pc_state, t1000hx, "Tandy Radio Shack", "Tandy 1000 RL", 0) | |
| 2249 | COMP( 1989, t1000tl2, ibm5150, 0, t1000_286, tandy1t, pc_state, t1000hx, "Tandy Radio Shack", "Tandy 1000 TL/2", 0) | |
| 2250 | 2250 | |
| 2251 | COMP( 1989, iskr1031, ibm5150, 0, iskr1031, pccga, pccga, "Schetmash", "Iskra 1031", GAME_NOT_WORKING) | |
| 2252 | COMP( 1989, iskr1030m, ibm5150, 0, iskr1031, pccga, pccga, "Schetmash", "Iskra 1030M", GAME_NOT_WORKING) | |
| 2253 | COMP( 1992, iskr3104, ibm5150, 0, iskr3104, pcega, pccga, "Schetmash", "Iskra 3104", GAME_NOT_WORKING) | |
| 2254 | COMP( 1987, ec1840, ibm5150, 0, iskr1031, pccga, pccga, "<unknown>", "EC-1840", GAME_NOT_WORKING) | |
| 2255 | COMP( 1987, ec1841, ibm5150, 0, ec1841, pccga, pccga, "<unknown>", "EC-1841", GAME_NOT_WORKING) | |
| 2256 | COMP( 1989, ec1845, ibm5150, 0, iskr1031, pccga, pccga, "<unknown>", "EC-1845", GAME_NOT_WORKING) | |
| 2257 | COMP( 1989, mk88, ibm5150, 0, iskr1031, pccga, pccga, "<unknown>", "MK-88", GAME_NOT_WORKING) | |
| 2258 | COMP( 1990, poisk1, ibm5150, 0, iskr1031, pccga, pccga, "<unknown>", "Poisk-1", GAME_NOT_WORKING) | |
| 2259 | COMP( 1991, poisk2, ibm5150, 0, poisk2, pccga, pccga, "<unknown>", "Poisk-2", GAME_NOT_WORKING) | |
| 2260 | COMP( 1990, mc1702, ibm5150, 0, pccga, pccga, pccga, "<unknown>", "Elektronika MC-1702", GAME_NOT_WORKING) | |
| 2261 | COMP( 1989, mc1502, ibm5150, 0, mc1502, mc1502, mc1502, "NPO Microprocessor", "Elektronika MC-1502", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 2251 | COMP( 1989, iskr1031, ibm5150, 0, iskr1031, pccga, pc_state, pccga, "Schetmash", "Iskra 1031", GAME_NOT_WORKING) | |
| 2252 | COMP( 1989, iskr1030m, ibm5150, 0, iskr1031, pccga, pc_state, pccga, "Schetmash", "Iskra 1030M", GAME_NOT_WORKING) | |
| 2253 | COMP( 1992, iskr3104, ibm5150, 0, iskr3104, pcega, pc_state, pccga, "Schetmash", "Iskra 3104", GAME_NOT_WORKING) | |
| 2254 | COMP( 1987, ec1840, ibm5150, 0, iskr1031, pccga, pc_state, pccga, "<unknown>", "EC-1840", GAME_NOT_WORKING) | |
| 2255 | COMP( 1987, ec1841, ibm5150, 0, ec1841, pccga, pc_state, pccga, "<unknown>", "EC-1841", GAME_NOT_WORKING) | |
| 2256 | COMP( 1989, ec1845, ibm5150, 0, iskr1031, pccga, pc_state, pccga, "<unknown>", "EC-1845", GAME_NOT_WORKING) | |
| 2257 | COMP( 1989, mk88, ibm5150, 0, iskr1031, pccga, pc_state, pccga, "<unknown>", "MK-88", GAME_NOT_WORKING) | |
| 2258 | COMP( 1990, poisk1, ibm5150, 0, iskr1031, pccga, pc_state, pccga, "<unknown>", "Poisk-1", GAME_NOT_WORKING) | |
| 2259 | COMP( 1991, poisk2, ibm5150, 0, poisk2, pccga, pc_state, pccga, "<unknown>", "Poisk-2", GAME_NOT_WORKING) | |
| 2260 | COMP( 1990, mc1702, ibm5150, 0, pccga, pccga, pc_state, pccga, "<unknown>", "Elektronika MC-1702", GAME_NOT_WORKING) | |
| 2261 | COMP( 1989, mc1502, ibm5150, 0, mc1502, mc1502, pc_state, mc1502, "NPO Microprocessor", "Elektronika MC-1502", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 2262 | 2262 | |
| 2263 | COMP( 1987, zdsupers, ibm5150, 0, zenith, pccga, pccga, "Zenith Data Systems", "SuperSport", 0) | |
| 2263 | COMP( 1987, zdsupers, ibm5150, 0, zenith, pccga, pc_state, pccga, "Zenith Data Systems", "SuperSport", 0) | |
| 2264 | 2264 | |
| 2265 | COMP( 1983, m24, ibm5150, 0, olivetti, pccga, pccga, "Olivetti", "M24", GAME_NOT_WORKING) | |
| 2266 | COMP( 1987, m240, ibm5150, 0, olivetti, pccga, pccga, "Olivetti", "M240", GAME_NOT_WORKING) | |
| 2267 | COMP( 198?, olivm15, ibm5150, 0, olivm15, 0, 0, "Olivetti", "M15", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 2265 | COMP( 1983, m24, ibm5150, 0, olivetti, pccga, pc_state, pccga, "Olivetti", "M24", GAME_NOT_WORKING) | |
| 2266 | COMP( 1987, m240, ibm5150, 0, olivetti, pccga, pc_state, pccga, "Olivetti", "M240", GAME_NOT_WORKING) | |
| 2267 | COMP( 198?, olivm15, ibm5150, 0, olivm15, 0, pc_state, 0, "Olivetti", "M15", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 2268 | 2268 | |
| 2269 | COMP( 1983, ibm5550, ibm5150, 0, ibm5550, pccga, pccga, "International Business Machines", "IBM 5550", GAME_NOT_WORKING) | |
| 2269 | COMP( 1983, ibm5550, ibm5150, 0, ibm5550, pccga, pc_state, pccga, "International Business Machines", "IBM 5550", GAME_NOT_WORKING) | |
| 2270 | 2270 | |
| 2271 | COMP( 1985, pc7000, ibm5150, 0, pccga, pccga, pccga, "Sharp", "PC-7000", GAME_NOT_WORKING) | |
| 2271 | COMP( 1985, pc7000, ibm5150, 0, pccga, pccga, pc_state, pccga, "Sharp", "PC-7000", GAME_NOT_WORKING) | |
| 2272 | 2272 | |
| 2273 | COMP( 198?, pcd, ibm5150, 0, pccga, pccga, pccga, "Siemens", "PC-D", GAME_NOT_WORKING) | |
| 2274 | COMP( 198?, olypeopl, ibm5150, 0, pccga, pccga, pccga, "Olympia", "People PC", GAME_NOT_WORKING) | |
| 2275 | COMP( 1988, sx16, ibm5150, 0, pccga, pccga, pccga, "Sanyo", "SX-16", GAME_NOT_WORKING) | |
| 2273 | COMP( 198?, pcd, ibm5150, 0, pccga, pccga, pc_state, pccga, "Siemens", "PC-D", GAME_NOT_WORKING) | |
| 2274 | COMP( 198?, olypeopl, ibm5150, 0, pccga, pccga, pc_state, pccga, "Olympia", "People PC", GAME_NOT_WORKING) | |
| 2275 | COMP( 1988, sx16, ibm5150, 0, pccga, pccga, pc_state, pccga, "Sanyo", "SX-16", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 403 | 403 | /* Driver */ |
| 404 | 404 | |
| 405 | 405 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 406 | COMP( 198?, micronic, 0, 0, micronic, micronic, 0, "Victor Micronic", "Micronic 1000", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 406 | COMP( 198?, micronic, 0, 0, micronic, micronic, micronic_state, 0, "Victor Micronic", "Micronic 1000", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 211 | 211 | /* Driver */ |
| 212 | 212 | |
| 213 | 213 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 214 | COMP( 1987, pecom64, 0, 0, pecom64, pecom, 0, "Ei Nis", "Pecom 64", 0) | |
| 214 | COMP( 1987, pecom64, 0, 0, pecom64, pecom, pecom_state, 0, "Ei Nis", "Pecom 64", 0) |
| r15751 | r15752 | |
|---|---|---|
| 102 | 102 | /* Driver */ |
| 103 | 103 | |
| 104 | 104 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 105 | COMP( 1982, cortex, 0, 0, cortex, cortex, 0, "Powertran Cybernetics", "Cortex", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 105 | COMP( 1982, cortex, 0, 0, cortex, cortex, cortex_state, 0, "Powertran Cybernetics", "Cortex", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 768 | 768 | |
| 769 | 769 | /* Driver */ |
| 770 | 770 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 771 | COMP( 1976, sol20, 0, 0, sol20, sol20, sol20, "Processor Technology Corporation", "SOL-20", 0 ) | |
| 771 | COMP( 1976, sol20, 0, 0, sol20, sol20, sol20_state, sol20, "Processor Technology Corporation", "SOL-20", 0 ) |
| r15751 | r15752 | |
|---|---|---|
| 332 | 332 | /* Driver */ |
| 333 | 333 | |
| 334 | 334 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 335 | COMP( 1985, clcd, 0, 0, clcd, clcd, 0, "Commodore Business Machines", "LCD (Prototype)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 335 | COMP( 1985, clcd, 0, 0, clcd, clcd, clcd_state, 0, "Commodore Business Machines", "LCD (Prototype)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 454 | 454 | #define rom_sgx rom_pce |
| 455 | 455 | |
| 456 | 456 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 457 | CONS( 1987, pce, 0, 0, pce, pce, mess_pce, "Nippon Electronic Company", "PC Engine", GAME_IMPERFECT_SOUND) | |
| 458 | CONS( 1989, tg16, pce, 0, tg16, pce, tg16, "Nippon Electronic Company", "TurboGrafx 16", GAME_IMPERFECT_SOUND) | |
| 459 | CONS( 1989, sgx, pce, 0, sgx, pce, sgx, "Nippon Electronic Company", "SuperGrafx", GAME_IMPERFECT_SOUND) | |
| 457 | CONS( 1987, pce, 0, 0, pce, pce, pce_state, mess_pce, "Nippon Electronic Company", "PC Engine", GAME_IMPERFECT_SOUND) | |
| 458 | CONS( 1989, tg16, pce, 0, tg16, pce, pce_state, tg16, "Nippon Electronic Company", "TurboGrafx 16", GAME_IMPERFECT_SOUND) | |
| 459 | CONS( 1989, sgx, pce, 0, sgx, pce, pce_state, sgx, "Nippon Electronic Company", "SuperGrafx", GAME_IMPERFECT_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 1171 | 1171 | ROM_END |
| 1172 | 1172 | |
| 1173 | 1173 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 1174 | COMP( 1979, ti99_4, 0, 0, ti99_4_60hz, ti99_4, 0, "Texas Instruments", "TI99/4 Home Computer (US)" , 0) | |
| 1175 | COMP( 1980, ti99_4e, ti99_4, 0, ti99_4_50hz, ti99_4, 0, "Texas Instruments", "TI99/4 Home Computer (Europe)" , 0) | |
| 1176 | COMP( 1981, ti99_4a, 0, 0, ti99_4a_60hz, ti99_4a, 0, "Texas Instruments", "TI99/4A Home Computer (US)" , 0) | |
| 1177 | COMP( 1981, ti99_4ae, ti99_4a, 0, ti99_4a_50hz, ti99_4a, 0, "Texas Instruments", "TI99/4A Home Computer (Europe)" , 0) | |
| 1178 | COMP( 1994, ti99_4ev, ti99_4a, 0, ti99_4ev_60hz,ti99_4a, 0, "Texas Instruments", "TI99/4A Home Computer with EVPC" , 0) | |
| 1174 | COMP( 1979, ti99_4, 0, 0, ti99_4_60hz, ti99_4, ti99_4x, 0, "Texas Instruments", "TI99/4 Home Computer (US)" , 0) | |
| 1175 | COMP( 1980, ti99_4e, ti99_4, 0, ti99_4_50hz, ti99_4, ti99_4x, 0, "Texas Instruments", "TI99/4 Home Computer (Europe)" , 0) | |
| 1176 | COMP( 1981, ti99_4a, 0, 0, ti99_4a_60hz, ti99_4a, ti99_4x, 0, "Texas Instruments", "TI99/4A Home Computer (US)" , 0) | |
| 1177 | COMP( 1981, ti99_4ae, ti99_4a, 0, ti99_4a_50hz, ti99_4a, ti99_4x, 0, "Texas Instruments", "TI99/4A Home Computer (Europe)" , 0) | |
| 1178 | COMP( 1994, ti99_4ev, ti99_4a, 0, ti99_4ev_60hz,ti99_4a, ti99_4x, 0, "Texas Instruments", "TI99/4A Home Computer with EVPC" , 0) |
| r15751 | r15752 | |
|---|---|---|
| 623 | 623 | ROM_END |
| 624 | 624 | |
| 625 | 625 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 626 | COMP( 1993, ip204415, 0, 0, ip204415, ip204415, ip204415, "Silicon Graphics Inc", "IRIS Indigo (R4400, 150MHz)", GAME_NOT_WORKING | GAME_NO_SOUND ) | |
| 626 | COMP( 1993, ip204415, 0, 0, ip204415, ip204415, ip20_state, ip204415, "Silicon Graphics Inc", "IRIS Indigo (R4400, 150MHz)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| r15751 | r15752 | |
|---|---|---|
| 473 | 473 | ROM_LOAD( "2732.ic-1067", 0x0000, 0x1000, CRC(61f38814) SHA1(35ba31c58a10d5bd1bdb202717792ca021dbe1a8) ) |
| 474 | 474 | ROM_END |
| 475 | 475 | |
| 476 | COMP( 1983, alphatro, 0, 0, alphatro, alphatro, 0, "Triumph-Adler", "Alphatronic PC", GAME_NOT_WORKING ) | |
| 476 | COMP( 1983, alphatro, 0, 0, alphatro, alphatro, alphatro_state, 0, "Triumph-Adler", "Alphatronic PC", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 634 | 634 | |
| 635 | 635 | |
| 636 | 636 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 637 | CONS(1978, vc4000, 0, 0, vc4000, vc4000, 0, "Interton", "VC 4000", GAME_IMPERFECT_GRAPHICS ) /* Germany, Austria, UK, Australia */ | |
| 638 | CONS(1979, spc4000, vc4000, 0, vc4000, vc4000, 0, "Grundig", "Super Play Computer 4000", GAME_IMPERFECT_GRAPHICS ) /* Germany, Austria */ | |
| 639 | CONS(1979, cx3000tc, vc4000, 0, vc4000, vc4000, 0, "Palson", "CX 3000 Tele Computer", GAME_IMPERFECT_GRAPHICS ) /* Spain */ | |
| 640 | CONS(1979, tvc4000, vc4000, 0, vc4000, vc4000, 0, "Koerting", "TVC-4000", GAME_IMPERFECT_GRAPHICS ) /* Argentina */ | |
| 641 | CONS(1976, 1292apvs, 0, vc4000, vc4000, vc4000, 0, "Radofin", "1292 Advanced Programmable Video System", GAME_IMPERFECT_GRAPHICS )/* Europe */ | |
| 642 | CONS(1976, 1392apvs, 1292apvs, 0, vc4000, vc4000, 0, "Radofin", "1392 Advanced Programmable Video System", GAME_IMPERFECT_GRAPHICS )/* Europe */ | |
| 643 | CONS(1979, mpu1000, 1292apvs, 0, vc4000, vc4000, 0, "Acetronic", "MPU-1000", GAME_IMPERFECT_GRAPHICS ) /* Europe */ | |
| 644 | CONS(1979, mpu2000, 1292apvs, 0, vc4000, vc4000, 0, "Acetronic", "MPU-2000", GAME_IMPERFECT_GRAPHICS ) /* Europe */ | |
| 645 | CONS(1978, pp1292, 1292apvs, 0, vc4000, vc4000, 0, "Audio Sonic", "PP-1292 Advanced Programmable Video System", GAME_IMPERFECT_GRAPHICS )/* Europe */ | |
| 646 | CONS(1978, pp1392, 1292apvs, 0, vc4000, vc4000, 0, "Audio Sonic", "PP-1392 Advanced Programmable Video System", GAME_IMPERFECT_GRAPHICS )/* Europe */ | |
| 647 | CONS(1979, f1392, 1292apvs, 0, vc4000, vc4000, 0, "Fountain", "Fountain 1392", GAME_IMPERFECT_GRAPHICS ) /* New Zealand */ | |
| 648 | CONS(1979, fforce2, 1292apvs, 0, vc4000, vc4000, 0, "Fountain", "Fountain Force 2", GAME_IMPERFECT_GRAPHICS ) /* New Zealand, Australia */ | |
| 649 | CONS(1979, hmg1292, 1292apvs, 0, vc4000, vc4000, 0, "Hanimex", "HMG 1292", GAME_IMPERFECT_GRAPHICS ) /* Europe */ | |
| 650 | CONS(1979, hmg1392, 1292apvs, 0, vc4000, vc4000, 0, "Hanimex", "HMG 1392", GAME_IMPERFECT_GRAPHICS ) /* Europe */ | |
| 651 | CONS(1979, lnsy1392, 1292apvs, 0, vc4000, vc4000, 0, "Lansay", "Lansay 1392", GAME_IMPERFECT_GRAPHICS ) /* Europe */ | |
| 652 | CONS(1979, vc6000, 1292apvs, 0, vc4000, vc4000, 0, "Prinztronic", "VC 6000", GAME_IMPERFECT_GRAPHICS ) /* UK */ | |
| 653 | CONS(1979, database, 0, vc4000, vc4000, vc4000, 0, "Voltmace", "Voltmace Database", GAME_IMPERFECT_GRAPHICS ) /* UK */ | |
| 654 | CONS(1979, vmdtbase, database, 0, vc4000, vc4000, 0, "Videomaster", "Videomaster Database Games-Computer", GAME_IMPERFECT_GRAPHICS )/* UK */ | |
| 655 | CONS(1979, rwtrntcs, 0, vc4000, vc4000, vc4000, 0, "Rowtron", "Rowtron Television Computer System", GAME_IMPERFECT_GRAPHICS )/* UK */ | |
| 656 | CONS(1979, telngtcs, rwtrntcs, 0, vc4000, vc4000, 0, "Teleng", "Teleng Television Computer System", GAME_IMPERFECT_GRAPHICS )/* UK */ | |
| 657 | CONS(1979, krvnjvtv, 0, vc4000, vc4000, vc4000, 0, "SOE", "OC Jeu Video TV Karvan", GAME_IMPERFECT_GRAPHICS ) /* France */ | |
| 658 | CONS(1979, oc2000, krvnjvtv, 0, vc4000, vc4000, 0, "SOE", "OC-2000", GAME_IMPERFECT_GRAPHICS ) /* France */ | |
| 659 | CONS(1980, mpt05, 0, vc4000, vc4000, vc4000, 0, "ITMC", "MPT-05", GAME_IMPERFECT_GRAPHICS ) /* France */ | |
| 660 | COMP(1979, elektor, 0, 0, elektor, elektor, 0, "Elektor", "Elektor TV Games Computer", GAME_IMPERFECT_GRAPHICS ) | |
| 637 | CONS(1978, vc4000, 0, 0, vc4000, vc4000, vc4000_state, 0, "Interton", "VC 4000", GAME_IMPERFECT_GRAPHICS ) /* Germany, Austria, UK, Australia */ | |
| 638 | CONS(1979, spc4000, vc4000, 0, vc4000, vc4000, vc4000_state, 0, "Grundig", "Super Play Computer 4000", GAME_IMPERFECT_GRAPHICS ) /* Germany, Austria */ | |
| 639 | CONS(1979, cx3000tc, vc4000, 0, vc4000, vc4000, vc4000_state, 0, "Palson", "CX 3000 Tele Computer", GAME_IMPERFECT_GRAPHICS ) /* Spain */ | |
| 640 | CONS(1979, tvc4000, vc4000, 0, vc4000, vc4000, vc4000_state, 0, "Koerting", "TVC-4000", GAME_IMPERFECT_GRAPHICS ) /* Argentina */ | |
| 641 | CONS(1976, 1292apvs, 0, vc4000, vc4000, vc4000, vc4000_state, 0, "Radofin", "1292 Advanced Programmable Video System", GAME_IMPERFECT_GRAPHICS )/* Europe */ | |
| 642 | CONS(1976, 1392apvs, 1292apvs, 0, vc4000, vc4000, vc4000_state, 0, "Radofin", "1392 Advanced Programmable Video System", GAME_IMPERFECT_GRAPHICS )/* Europe */ | |
| 643 | CONS(1979, mpu1000, 1292apvs, 0, vc4000, vc4000, vc4000_state, 0, "Acetronic", "MPU-1000", GAME_IMPERFECT_GRAPHICS ) /* Europe */ | |
| 644 | CONS(1979, mpu2000, 1292apvs, 0, vc4000, vc4000, vc4000_state, 0, "Acetronic", "MPU-2000", GAME_IMPERFECT_GRAPHICS ) /* Europe */ | |
| 645 | CONS(1978, pp1292, 1292apvs, 0, vc4000, vc4000, vc4000_state, 0, "Audio Sonic", "PP-1292 Advanced Programmable Video System", GAME_IMPERFECT_GRAPHICS )/* Europe */ | |
| 646 | CONS(1978, pp1392, 1292apvs, 0, vc4000, vc4000, vc4000_state, 0, "Audio Sonic", "PP-1392 Advanced Programmable Video System", GAME_IMPERFECT_GRAPHICS )/* Europe */ | |
| 647 | CONS(1979, f1392, 1292apvs, 0, vc4000, vc4000, vc4000_state, 0, "Fountain", "Fountain 1392", GAME_IMPERFECT_GRAPHICS ) /* New Zealand */ | |
| 648 | CONS(1979, fforce2, 1292apvs, 0, vc4000, vc4000, vc4000_state, 0, "Fountain", "Fountain Force 2", GAME_IMPERFECT_GRAPHICS ) /* New Zealand, Australia */ | |
| 649 | CONS(1979, hmg1292, 1292apvs, 0, vc4000, vc4000, vc4000_state, 0, "Hanimex", "HMG 1292", GAME_IMPERFECT_GRAPHICS ) /* Europe */ | |
| 650 | CONS(1979, hmg1392, 1292apvs, 0, vc4000, vc4000, vc4000_state, 0, "Hanimex", "HMG 1392", GAME_IMPERFECT_GRAPHICS ) /* Europe */ | |
| 651 | CONS(1979, lnsy1392, 1292apvs, 0, vc4000, vc4000, vc4000_state, 0, "Lansay", "Lansay 1392", GAME_IMPERFECT_GRAPHICS ) /* Europe */ | |
| 652 | CONS(1979, vc6000, 1292apvs, 0, vc4000, vc4000, vc4000_state, 0, "Prinztronic", "VC 6000", GAME_IMPERFECT_GRAPHICS ) /* UK */ | |
| 653 | CONS(1979, database, 0, vc4000, vc4000, vc4000, vc4000_state, 0, "Voltmace", "Voltmace Database", GAME_IMPERFECT_GRAPHICS ) /* UK */ | |
| 654 | CONS(1979, vmdtbase, database, 0, vc4000, vc4000, vc4000_state, 0, "Videomaster", "Videomaster Database Games-Computer", GAME_IMPERFECT_GRAPHICS )/* UK */ | |
| 655 | CONS(1979, rwtrntcs, 0, vc4000, vc4000, vc4000, vc4000_state, 0, "Rowtron", "Rowtron Television Computer System", GAME_IMPERFECT_GRAPHICS )/* UK */ | |
| 656 | CONS(1979, telngtcs, rwtrntcs, 0, vc4000, vc4000, vc4000_state, 0, "Teleng", "Teleng Television Computer System", GAME_IMPERFECT_GRAPHICS )/* UK */ | |
| 657 | CONS(1979, krvnjvtv, 0, vc4000, vc4000, vc4000, vc4000_state, 0, "SOE", "OC Jeu Video TV Karvan", GAME_IMPERFECT_GRAPHICS ) /* France */ | |
| 658 | CONS(1979, oc2000, krvnjvtv, 0, vc4000, vc4000, vc4000_state, 0, "SOE", "OC-2000", GAME_IMPERFECT_GRAPHICS ) /* France */ | |
| 659 | CONS(1980, mpt05, 0, vc4000, vc4000, vc4000, vc4000_state, 0, "ITMC", "MPT-05", GAME_IMPERFECT_GRAPHICS ) /* France */ | |
| 660 | COMP(1979, elektor, 0, 0, elektor, elektor, vc4000_state, 0, "Elektor", "Elektor TV Games Computer", GAME_IMPERFECT_GRAPHICS ) | |
| 661 | 661 | |
| 662 | 662 | /* Game List and Emulation Status |
| 663 | 663 |
| r15751 | r15752 | |
|---|---|---|
| 106 | 106 | /* Driver */ |
| 107 | 107 | |
| 108 | 108 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 109 | COMP( ????, konin, 0, 0, konin, konin, 0, "Mera-Elzab", "Konin", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 109 | COMP( ????, konin, 0, 0, konin, konin, konin_state, 0, "Mera-Elzab", "Konin", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 253 | 253 | /* Driver */ |
| 254 | 254 | |
| 255 | 255 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 256 | COMP( 1977, h8, 0, 0, h8, h8, 0, "Heath, Inc.", "Heathkit H8", GAME_NOT_WORKING ) | |
| 256 | COMP( 1977, h8, 0, 0, h8, h8, h8_state, 0, "Heath, Inc.", "Heathkit H8", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 631 | 631 | } |
| 632 | 632 | |
| 633 | 633 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 634 | COMP( 1979, cosmicos, 0, 0, cosmicos, cosmicos, cosmicos, "Radio Bulletin", "Cosmicos", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) | |
| 634 | COMP( 1979, cosmicos, 0, 0, cosmicos, cosmicos, cosmicos_state, cosmicos, "Radio Bulletin", "Cosmicos", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) |
| r15751 | r15752 | |
|---|---|---|
| 359 | 359 | /* Driver */ |
| 360 | 360 | |
| 361 | 361 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 362 | COMP( 1988, pcm, 0, 0, pcm, pcm, 0, "Mugler/Mathes", "PC/M", 0) | |
| 362 | COMP( 1988, pcm, 0, 0, pcm, pcm, pcm_state, 0, "Mugler/Mathes", "PC/M", 0) |
| r15751 | r15752 | |
|---|---|---|
| 648 | 648 | // GAME DRIVERS |
| 649 | 649 | //************************************************************************** |
| 650 | 650 | |
| 651 | COMP( 1982, vic10, 0, 0, vic10, vic10, 0, "Commodore Business Machines", "VIC-10 / Max Machine / UltiMax (NTSC)", GAME_NOT_WORKING ) | |
| 651 | COMP( 1982, vic10, 0, 0, vic10, vic10, vic10_state, 0, "Commodore Business Machines", "VIC-10 / Max Machine / UltiMax (NTSC)", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 125 | 125 | /* Driver */ |
| 126 | 126 | |
| 127 | 127 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 128 | COMP( 2009, sbc6510, 0, 0, sbc6510, sbc6510, 0, "Josip Perusanec", "SBC6510", GAME_NOT_WORKING) | |
| 128 | COMP( 2009, sbc6510, 0, 0, sbc6510, sbc6510, sbc6510_state, 0, "Josip Perusanec", "SBC6510", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 296 | 296 | /* Driver */ |
| 297 | 297 | |
| 298 | 298 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 299 | COMP( 1987, korvet, 0, 0, pk8020, pk8020, 0, "<unknown>", "PK8020 Korvet", 0) | |
| 300 | COMP( 1987, neiva, korvet, 0, pk8020, pk8020, 0, "<unknown>", "PK8020 Neiva", 0) | |
| 301 | COMP( 1987, kontur, korvet, 0, pk8020, pk8020, 0, "<unknown>", "PK8020 Kontur", 0) | |
| 302 | COMP( 1987, bk8t, korvet, 0, pk8020, pk8020, 0, "<unknown>", "BK-8T", 0) | |
| 299 | COMP( 1987, korvet, 0, 0, pk8020, pk8020, pk8020_state, 0, "<unknown>", "PK8020 Korvet", 0) | |
| 300 | COMP( 1987, neiva, korvet, 0, pk8020, pk8020, pk8020_state, 0, "<unknown>", "PK8020 Neiva", 0) | |
| 301 | COMP( 1987, kontur, korvet, 0, pk8020, pk8020, pk8020_state, 0, "<unknown>", "PK8020 Kontur", 0) | |
| 302 | COMP( 1987, bk8t, korvet, 0, pk8020, pk8020, pk8020_state, 0, "<unknown>", "BK-8T", 0) |
| r15751 | r15752 | |
|---|---|---|
| 981 | 981 | MACHINE_CONFIG_END |
| 982 | 982 | |
| 983 | 983 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 984 | COMP ( 1981, bbca, 0, 0, bbca, bbca, bbc, "Acorn","BBC Micro Model A" , 0) | |
| 985 | COMP ( 1981, bbcb, bbca, 0, bbcb, bbca, bbc, "Acorn","BBC Micro Model B" , 0) | |
| 986 | COMP ( 1985, bbcbp, bbca, 0, bbcbp, bbca, bbc, "Acorn","BBC Micro Model B+ 64K" , 0) | |
| 987 | COMP ( 1985, bbcbp128, bbca, 0, bbcbp128, bbca, bbc, "Acorn","BBC Micro Model B+ 128k" , 0) | |
| 988 | COMP ( 1986, bbcm, bbca, 0, bbcm, bbca, bbcm, "Acorn","BBC Master" , 0) | |
| 984 | COMP ( 1981, bbca, 0, 0, bbca, bbca, bbc_state, bbc, "Acorn","BBC Micro Model A" , 0) | |
| 985 | COMP ( 1981, bbcb, bbca, 0, bbcb, bbca, bbc_state, bbc, "Acorn","BBC Micro Model B" , 0) | |
| 986 | COMP ( 1985, bbcbp, bbca, 0, bbcbp, bbca, bbc_state, bbc, "Acorn","BBC Micro Model B+ 64K" , 0) | |
| 987 | COMP ( 1985, bbcbp128, bbca, 0, bbcbp128, bbca, bbc_state, bbc, "Acorn","BBC Micro Model B+ 128k" , 0) | |
| 988 | COMP ( 1986, bbcm, bbca, 0, bbcm, bbca, bbc_state, bbcm, "Acorn","BBC Master" , 0) |
| r15751 | r15752 | |
|---|---|---|
| 305 | 305 | /* Driver */ |
| 306 | 306 | |
| 307 | 307 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 308 | COMP( 1984, dmv, 0, 0, dmv, dmv, 0, "NCR", "Decision Mate V", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 308 | COMP( 1984, dmv, 0, 0, dmv, dmv, dmv_state, 0, "NCR", "Decision Mate V", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 309 | 309 |
| r15751 | r15752 | |
|---|---|---|
| 131 | 131 | /* Driver */ |
| 132 | 132 | |
| 133 | 133 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 134 | COMP( 1984, sun2_50, 0, 0, sun2, sun2, 0, "Sun Microsystems", "Sun 2/50", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 135 | COMP( 1984, sun2_120, 0, 0, sun2, sun2, 0, "Sun Microsystems", "Sun 2/120", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 134 | COMP( 1984, sun2_50, 0, 0, sun2, sun2, sun2_state, 0, "Sun Microsystems", "Sun 2/50", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 135 | COMP( 1984, sun2_120, 0, 0, sun2, sun2, sun2_state, 0, "Sun Microsystems", "Sun 2/120", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 136 | 136 |
| r15751 | r15752 | |
|---|---|---|
| 315 | 315 | /* Driver */ |
| 316 | 316 | |
| 317 | 317 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 318 | COMP( 1983, b16, 0, 0, b16, b16, 0, "Hitachi", "B16", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 318 | COMP( 1983, b16, 0, 0, b16, b16, b16_state, 0, "Hitachi", "B16", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 366 | 366 | /* Driver */ |
| 367 | 367 | |
| 368 | 368 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 369 | COMP( 1986, argo, 0, 0, argo, argo, argo, "<unknown>", "Argo", GAME_NOT_WORKING | GAME_NO_SOUND) | |
| 369 | COMP( 1986, argo, 0, 0, argo, argo, argo_state, argo, "<unknown>", "Argo", GAME_NOT_WORKING | GAME_NO_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 666 | 666 | /* Driver */ |
| 667 | 667 | |
| 668 | 668 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 669 | COMP( 1986, psioncm, 0, 0, psioncm, psion, 0, "Psion", "Organiser II CM", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) | |
| 670 | COMP( 1986, psionla, psioncm, 0, psionla, psion, 0, "Psion", "Organiser II LA", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) | |
| 671 | COMP( 1986, psionp350, psioncm, 0, psionp350, psion, 0, "Psion", "Organiser II P350", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) | |
| 672 | COMP( 1986, psionlam, psioncm, 0, psionlam, psion, 0, "Psion", "Organiser II LAM", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) | |
| 673 | COMP( 1989, psionlz, 0, 0, psionlz, psion, 0, "Psion", "Organiser II LZ", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) | |
| 674 | COMP( 1989, psionlz64, psionlz, 0, psionlz, psion, 0, "Psion", "Organiser II LZ64", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) | |
| 675 | COMP( 1989, psionlz64s, psionlz, 0, psionlz, psion, 0, "Psion", "Organiser II LZ64S", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) | |
| 676 | COMP( 1989, psionp464, psionlz, 0, psionlz, psion, 0, "Psion", "Organiser II P464", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) | |
| 669 | COMP( 1986, psioncm, 0, 0, psioncm, psion, psion_state, 0, "Psion", "Organiser II CM", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) | |
| 670 | COMP( 1986, psionla, psioncm, 0, psionla, psion, psion_state, 0, "Psion", "Organiser II LA", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) | |
| 671 | COMP( 1986, psionp350, psioncm, 0, psionp350, psion, psion_state, 0, "Psion", "Organiser II P350", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) | |
| 672 | COMP( 1986, psionlam, psioncm, 0, psionlam, psion, psion_state, 0, "Psion", "Organiser II LAM", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) | |
| 673 | COMP( 1989, psionlz, 0, 0, psionlz, psion, psion_state, 0, "Psion", "Organiser II LZ", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) | |
| 674 | COMP( 1989, psionlz64, psionlz, 0, psionlz, psion, psion_state, 0, "Psion", "Organiser II LZ64", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) | |
| 675 | COMP( 1989, psionlz64s, psionlz, 0, psionlz, psion, psion_state, 0, "Psion", "Organiser II LZ64S", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) | |
| 676 | COMP( 1989, psionp464, psionlz, 0, psionlz, psion, psion_state, 0, "Psion", "Organiser II P464", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS) |
| r15751 | r15752 | |
|---|---|---|
| 3214 | 3214 | } |
| 3215 | 3215 | |
| 3216 | 3216 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 3217 | CONS( 2001, gba, 0, 0, gbadv, gbadv, gbadv, "Nintendo", "Game Boy Advance", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND) | |
| 3217 | CONS( 2001, gba, 0, 0, gbadv, gbadv, gba_state, gbadv, "Nintendo", "Game Boy Advance", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND) |
| r15751 | r15752 | |
|---|---|---|
| 943 | 943 | //************************************************************************** |
| 944 | 944 | |
| 945 | 945 | // YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS |
| 946 | COMP( 1984, vixen, 0, 0, vixen, vixen, vixen, "Osborne", "Vixen", GAME_NOT_WORKING ) | |
| 946 | COMP( 1984, vixen, 0, 0, vixen, vixen, vixen_state, vixen, "Osborne", "Vixen", GAME_NOT_WORKING ) |
| r15751 | r15752 | |
|---|---|---|
| 391 | 391 | } |
| 392 | 392 | |
| 393 | 393 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 394 | COMP( 1982, bmjr, 0, 0, bmjr, bmjr, bmjr, "Hitachi", "Basic Master Jr", GAME_NOT_WORKING) | |
| 394 | COMP( 1982, bmjr, 0, 0, bmjr, bmjr, bmjr_state, bmjr, "Hitachi", "Basic Master Jr", GAME_NOT_WORKING) |
| r15751 | r15752 | |
|---|---|---|
| 207 | 207 | ***************************************************************************/ |
| 208 | 208 | |
| 209 | 209 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ |
| 210 | CONS(1985, bbcbc, 0, 0, bbcbc, bbcbc, 0, "BBC", "Bridge Companion", GAME_NO_SOUND_HW ) | |
| 210 | CONS(1985, bbcbc, 0, 0, bbcbc, bbcbc, bbcbc_state, 0, "BBC", "Bridge Companion", GAME_NO_SOUND_HW ) |
| r15751 | r15752 | |
|---|---|---|
| 289 | 289 | ROM_END |
| 290 | 290 | |
| 291 | 291 | /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */ |
| 292 | COMP( 1987, kc85_2, 0, 0, kc85_3, kc85, 0, "VEB Mikroelektronik", "HC900 / KC 85/2", GAME_NOT_WORKING) | |
| 293 | COMP( 1987, kc85_3, kc85_2, 0, kc85_3, kc85, 0, "VEB Mikroelektronik", "KC 85/3", GAME_NOT_WORKING) | |
| 294 | COMP( 1989, kc85_4, kc85_2, 0, kc85_4, kc85, 0, "VEB Mikroelektronik", "KC 85/4", GAME_NOT_WORKING) | |
| 295 | COMP( 1989, kc85_5, kc85_2, 0, kc85_5, kc85, 0, "VEB Mikroelektronik", "KC 85/5", GAME_NOT_WORKING) | |
| 292 | COMP( 1987, kc85_2, 0, 0, kc85_3, kc85, kc_state, 0, "VEB Mikroelektronik", "HC900 / KC 85/2", GAME_NOT_WORKING) | |
| 293 | COMP( 1987, kc85_3, kc85_2, 0, kc85_3, kc85, kc_state, 0, "VEB Mikroelektronik", "KC 85/3", GAME_NOT_WORKING) | |
| 294 | COMP( 1989, kc85_4, kc85_2, 0, kc85_4, kc85, kc85_4_state, 0, "VEB Mikroelektronik", "KC 85/4", GAME_NOT_WORKING) | |
| 295 | COMP( 1989, kc85_5, kc85_2, 0, kc85_5, kc85, kc85_4_state, 0, "VEB Mikroelektronik", "KC 85/5", GAME_NOT_WORKING) |
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