src/mess/machine/pce.c
| r15564 | r15565 | |
| 288 | 288 | pce_cd.adpcm_write_buf = 0; |
| 289 | 289 | |
| 290 | 290 | // TODO: add CD-DA stop command here |
| 291 | //pce_cd.cdda_status = PCE_CD_CDDA_OFF; |
| 292 | //cdda_stop_audio( machine.device( "cdda" ) ); |
| 291 | 293 | |
| 292 | 294 | pce_cd.regs[0x0c] |= PCE_CD_ADPCM_STOP_FLAG; |
| 293 | 295 | pce_cd.regs[0x0c] &= ~PCE_CD_ADPCM_PLAY_FLAG; |
| 294 | 296 | //pce_cd.regs[0x03] = (pce_cd.regs[0x03] & ~0x0c) | (PCE_CD_SAMPLE_STOP_PLAY); |
| 297 | pce_cd.msm_idle = 1; |
| 295 | 298 | |
| 296 | 299 | /* Note: Arcade Card BIOS contents are the same as System 3, only internal HW differs. |
| 297 | 300 | We use a category to select between modes (some games can be run in either S-CD or A-CD modes) */ |