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r11528 Thursday 12th May, 2011 at 19:34:18 UTC by Angelo Salese
Moved Astrocode around
[src/mame/drivers]astrocdh.c
[src/mess]mess.mak
[src/mess/drivers]astrocde.c*

src/mame/drivers/astrocdh.c
r11527r11528
1/****************************************************************************
2
3    Bally Astrocade consumer hardware
4    driver by Nicola Salmoria, Mike Coates, Frank Palazzolo, Aaron Giles,
5    Dirk Best
6
7****************************************************************************/
8
9#include "emu.h"
10#include "cpu/z80/z80.h"
11#include "includes/astrocde.h"
12#include "sound/astrocde.h"
13#include "imagedev/cartslot.h"
14#include "machine/ram.h"
15
16MACHINE_RESET( astrocde );
17void get_ram_expansion_settings(address_space *space, int &ram_expansion_installed, int &write_protect_on, int &expansion_ram_start, int &expansion_ram_end, int &shadow_ram_end);
18
19/*************************************
20 *
21 *  Memory maps
22 *
23 * $0000 to $1FFF:  8K on-board ROM (could be one of three available BIOS dumps)
24 * $2000 to $3FFF:  8K cartridge ROM
25 * $4000 to $4FFF:  4K screen RAM
26 * $5000 to $FFFF:  44K address space not available in standard machine.  With a
27 * sufficiently large RAM expansion, all of this RAM can be added, and accessed
28 * by an extended BASIC program.  Bally and Astrocade BASIC can access from
29 * $5000 to $7FFF if available.
30 *
31 *  RAM Expansions
32 *
33 * Several third party RAM expansions have been made for the Astrocade.  These
34 * allow access to various ranges of the expansion memory ($5000 to $FFFF).
35 * A RAM expansion is required to use extended BASIC programs like Blue RAM BASIC
36 * and VIPERSoft BASIC.  All of the expansions also have a RAM protect switch, which
37 * can be flipped at any time to make the RAM act like ROM.  Extended BASIC
38 * programs need access to the RAM and won't work with RAM protect enabled, but
39 * this can be useful with Bally and Astrocade BASIC.  They also have a range switch
40 * (not implemented).  The default position is 6K, but it can be switched to
41 * 2K.  This means that the expanded memory starting at $6000 will instead be
42 * mapped to the cartridge memory starting at $2000.  So it would be possible to
43 * load a cartridge program from tape into the expansion memory, then flip the range
44 * switch and run it as a cartridge.  This is useful for cartridge development.
45 *
46 * NOTE:  If you have any trouble running cartridges with a RAM expansion installed, hit reset.
47 *
48 * Blue RAM -- available in 4K, 16K, and 32K.  These also use an INS8154 chip,
49 * (not yet implemented) which has an additional $80 bytes of RAM mapped
50 * immediately after the end of the expansion address space.  This memory
51 * can't be write protected.  The INS8154 has I/O features needed for loading
52 * tape programs into Blue RAM BASIC, as well as running the Blue RAM Utility cart.
53 * 4K:  $6000 to $6FFF (can't run VIPERSoft BASIC, because this program needs memory
54 * past this range)
55 * 16K:  $6000 to $9FFF
56 * 32K:  $6000 to $DFFF
57 *
58 * VIPER System 1 -- This is available in 16K only.  It also includes a keyboard (not implemented).
59 * 16K:  $6000 to $9FFF
60 *
61 * Lil' WHITE RAM -- This is available in 32K only.  Attempts to read and write
62 * to memory outside of its address range ($D000 to $FFFF) are mapped to the expansion
63 * memory $5000 to $7FFF.  The current implementation won't allow the shadow RAM area
64 * to be accessed when RAM protect is on, but there is no known software that will
65 * access the upper range of the expansion RAM when RAM protect is enabled.
66 * 32K:  $5000 to $CFFF
67 *
68 * R&L 64K RAM Board -- This is a highly configurable kit.  RAM can be installed in
69 * 2K increments.  So, the entire 44K expansion memory can be filled.  It is also
70 * possible to override the rest of the memory map with RAM (not implemented).
71 * There are 32 switches allowing users to activate and deactivate each 2K block (not implemented).
72 * RAM write protection can be implemented in three ranges through jumpers or by
73 * installing switches.  The ranges are $0000 to $0FFF (first 4K), $0000 to $3FFF (first 16K),
74 * and $0000 to $FFFF (all 64K).  The current implementation is for 44K expansion memory mapped from
75 * $5000 to $FFFF, with only a single write protect covering this entire range.
76 *
77 *************************************/
78
79static ADDRESS_MAP_START( astrocade_mem, AS_PROGRAM, 8 )
80   AM_RANGE(0x0000, 0x0fff) AM_ROM AM_WRITE(astrocade_funcgen_w)
81   AM_RANGE(0x1000, 0x3fff) AM_ROM /* Star Fortress writes in here?? */
82   AM_RANGE(0x4000, 0x4fff) AM_RAM AM_BASE_MEMBER(astrocde_state, m_videoram) /* ASG */
83ADDRESS_MAP_END
84
85
86static ADDRESS_MAP_START( astrocade_io, AS_IO, 8 )
87   AM_RANGE(0x00, 0x1f) AM_MIRROR(0xff00) AM_MASK(0xffff) AM_READWRITE(astrocade_data_chip_register_r, astrocade_data_chip_register_w)
88ADDRESS_MAP_END
89
90static INPUT_CHANGED( set_write_protect )  // run when RAM expansion write protect switch is changed
91{
92   int ram_expansion_installed = 0, write_protect_on = 0, expansion_ram_start = 0, expansion_ram_end = 0, shadow_ram_end = 0;
93   address_space *space = field.machine().device("maincpu")->memory().space(AS_PROGRAM);
94   UINT8 *expram = ram_get_ptr(field.machine().device("ram_tag"));
95
96   get_ram_expansion_settings(space, ram_expansion_installed, write_protect_on, expansion_ram_start, expansion_ram_end, shadow_ram_end);  // passing by reference
97
98    if (ram_expansion_installed == 1)
99    {
100        if (write_protect_on == 0)  // write protect off, so install memory normally
101        {
102            space->install_ram(expansion_ram_start, expansion_ram_end, expram);
103            if (shadow_ram_end > expansion_ram_end)
104                space->install_ram(expansion_ram_end + 1, shadow_ram_end, expram);
105        }
106        else  // write protect on, so make memory read only
107        {
108            space->nop_write(expansion_ram_start, expansion_ram_end);
109        }
110     }
111}
112
113/*************************************
114 *
115 *  Input ports
116 *
117 *
118 *  The Astrocade has ports for four hand controllers.  Each controller has a
119 *  knob on top that can be simultaneously pushed as an eight-way joystick and
120 *  twisted as a paddle, in addition to a trigger button.  The knob can twist
121 *  through about 270 degrees, registering 256 unique positions.  It does not
122 *  autocenter.  When selecting options on the menu, twisting the knob to the
123 *  right gives lower numbers, and twisting to the left gives larger numbers.
124 *  Paddle games like Clowns have more intuitive behavior -- twisting to the
125 *  right moves the character right.
126 *
127 *  There is a 24-key keypad on the system itself (6 rows, 4 columns).  It is
128 *  labeled for the built-in calculator, but overlays were released for other
129 *  programs, the most popular being the BASIC cartridges, which allowed a
130 *  large number of inputs by making the bottom row shift buttons.  The labels
131 *  below first list the calculator key, then the BASIC keys in the order of no
132 *  shift, GREEN shift, RED shift, BLUE shift, WORDS shift.
133 *
134 *************************************/
135
136static INPUT_PORTS_START( astrocde )
137   PORT_START("P1HANDLE")
138   PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP)    PORT_PLAYER(1) PORT_8WAY
139   PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN)  PORT_PLAYER(1) PORT_8WAY
140   PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT)  PORT_PLAYER(1) PORT_8WAY
141   PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT) PORT_PLAYER(1) PORT_8WAY
142   PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON1)        PORT_PLAYER(1)
143   PORT_BIT(0xe0, IP_ACTIVE_HIGH, IPT_UNUSED)
144
145   PORT_START("P2HANDLE")
146   PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP)    PORT_PLAYER(2) PORT_8WAY
147   PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN)  PORT_PLAYER(2) PORT_8WAY
148   PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT)  PORT_PLAYER(2) PORT_8WAY
149   PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT) PORT_PLAYER(2) PORT_8WAY
150   PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON1)        PORT_PLAYER(2)
151   PORT_BIT(0xe0, IP_ACTIVE_HIGH, IPT_UNUSED)
152
153   PORT_START("P3HANDLE")
154   PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP)    PORT_PLAYER(3) PORT_8WAY
155   PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN)  PORT_PLAYER(3) PORT_8WAY
156   PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT)  PORT_PLAYER(3) PORT_8WAY
157   PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT) PORT_PLAYER(3) PORT_8WAY
158   PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON1)        PORT_PLAYER(3)
159   PORT_BIT(0xe0, IP_ACTIVE_HIGH, IPT_UNUSED)
160
161   PORT_START("P4HANDLE")
162   PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP)    PORT_PLAYER(4) PORT_8WAY
163   PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN)  PORT_PLAYER(4) PORT_8WAY
164   PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT)  PORT_PLAYER(4) PORT_8WAY
165   PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT) PORT_PLAYER(4) PORT_8WAY
166   PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON1)        PORT_PLAYER(4)
167   PORT_BIT(0xe0, IP_ACTIVE_HIGH, IPT_UNUSED)
168
169   PORT_START("KEYPAD0")
170   PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("%   \xC3\xB7         [   ]   LIST") PORT_CODE(KEYCODE_O)
171   PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("/   x     J   K   L   NEXT") PORT_CODE(KEYCODE_SLASH_PAD)
172   PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("x   -     V   W   X   IF") PORT_CODE(KEYCODE_ASTERISK)
173   PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("-   +     &   @   *   GOTO") PORT_CODE(KEYCODE_MINUS_PAD)
174   PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("+   =     #   %   :   PRINT") PORT_CODE(KEYCODE_PLUS_PAD)
175   PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("=   WORDS Shift") PORT_CODE(KEYCODE_ENTER_PAD)
176   PORT_BIT(0xc0, IP_ACTIVE_HIGH, IPT_UNUSED )
177
178   PORT_START("KEYPAD1")
179   PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("\xE2\x86\x93   HALT              RUN") PORT_CODE(KEYCODE_PGDN)
180   PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("CH  9     G   H   I   STEP") PORT_CODE(KEYCODE_H)
181   PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("9   6     S   T   U   RND") PORT_CODE(KEYCODE_9)
182   PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("6   3     \xE2\x86\x91   .   \xE2\x86\x93   BOX") PORT_CODE(KEYCODE_6)
183   PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("3   ERASE (   ;   )") PORT_CODE(KEYCODE_3)
184   PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME(".   BLUE Shift") PORT_CODE(KEYCODE_STOP)
185   PORT_BIT(0xc0, IP_ACTIVE_HIGH, IPT_UNUSED)
186
187   PORT_START("KEYPAD2")
188   PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("\xE2\x86\x91   PAUSE     /   \\") PORT_CODE(KEYCODE_PGUP)
189   PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("MS  8     D   E   F   TO") PORT_CODE(KEYCODE_S)
190   PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("8   5     P   Q   R   RETN") PORT_CODE(KEYCODE_8)
191   PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("5   2     \xE2\x86\x90   '   \xE2\x86\x92   LINE") PORT_CODE(KEYCODE_5)
192   PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("2   0     <   \"   >   INPUT") PORT_CODE(KEYCODE_2)
193   PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("0   RED Shift") PORT_CODE(KEYCODE_0)
194   PORT_BIT(0xc0, IP_ACTIVE_HIGH, IPT_UNUSED)
195
196   PORT_START("KEYPAD3")
197   PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("C   GO                +10") PORT_CODE(KEYCODE_C)
198   PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("MR  7     A   B   C   FOR") PORT_CODE(KEYCODE_R)
199   PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("7   4     M   N   O   GOSB") PORT_CODE(KEYCODE_7)
200   PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("4   1     Y   Z   !   CLEAR") PORT_CODE(KEYCODE_4)
201   PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("1   SPACE $   ,   ?") PORT_CODE(KEYCODE_1)
202   PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("CE  GREEN Shift") PORT_CODE(KEYCODE_E)
203   PORT_BIT(0xc0, IP_ACTIVE_HIGH, IPT_UNUSED)
204
205   PORT_START("P1_KNOB")
206   PORT_BIT(0xff, 0x00, IPT_PADDLE) PORT_INVERT PORT_SENSITIVITY(85) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_MINMAX(0,255) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_PLAYER(1)
207
208   PORT_START("P2_KNOB")
209   PORT_BIT(0xff, 0x00, IPT_PADDLE) PORT_INVERT PORT_SENSITIVITY(85) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_MINMAX(0,255) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2)
210
211   PORT_START("P3_KNOB")
212   PORT_BIT(0xff, 0x00, IPT_PADDLE) PORT_INVERT PORT_SENSITIVITY(85) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_MINMAX(0,255) PORT_CODE_DEC(KEYCODE_Q) PORT_CODE_INC(KEYCODE_W) PORT_PLAYER(3)
213
214   PORT_START("P4_KNOB")
215   PORT_BIT(0xff, 0x00, IPT_PADDLE) PORT_INVERT PORT_SENSITIVITY(85) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_MINMAX(0,255) PORT_CODE_DEC(KEYCODE_Y) PORT_CODE_INC(KEYCODE_U) PORT_PLAYER(4)
216
217    PORT_START("CFG")   /* machine config */
218   PORT_DIPNAME( 0x3f, 0x00, "RAM Expansion")
219   PORT_DIPSETTING(   0x00, "No RAM Expansion")
220   PORT_DIPSETTING(   0x01, "16KB Viper System 1 RAM Expansion")
221   PORT_DIPSETTING(   0x02, "32KB Lil' WHITE RAM Expansion")
222   PORT_DIPSETTING(   0x04, "R&L 64K RAM Board (44K installed)")
223   PORT_DIPSETTING(   0x08, "4KB Blue RAM Expansion")
224   PORT_DIPSETTING(   0x10, "16KB Blue RAM Expansion")
225   PORT_DIPSETTING(   0x20, "32KB Blue RAM Expansion")
226
227   PORT_START("PROTECT")  /* Write protect RAM */
228   PORT_DIPNAME( 0x01, 0x00, "Write Protect RAM") PORT_CHANGED(set_write_protect, 0)
229   PORT_DIPSETTING( 0x00, "Write Protect Off")
230   PORT_DIPSETTING( 0x01, "Write Protect On")
231INPUT_PORTS_END
232
233
234/*************************************
235 *
236 *  Machine drivers
237 *
238 *************************************/
239
240static MACHINE_CONFIG_START( astrocde, astrocde_state )
241   /* basic machine hardware */
242   MCFG_CPU_ADD("maincpu", Z80, ASTROCADE_CLOCK/4)        /* 1.789 MHz */
243   MCFG_CPU_PROGRAM_MAP(astrocade_mem)
244   MCFG_CPU_IO_MAP(astrocade_io)
245
246   MCFG_MACHINE_RESET( astrocde )
247
248   /* video hardware */
249   MCFG_SCREEN_ADD("screen", RASTER)
250   MCFG_SCREEN_RAW_PARAMS(ASTROCADE_CLOCK, 455, 0, 352, 262, 0, 240)
251   MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
252   MCFG_SCREEN_UPDATE(astrocde)
253
254   MCFG_PALETTE_LENGTH(512)
255   MCFG_PALETTE_INIT(astrocde)
256
257   MCFG_VIDEO_START(astrocde)
258
259   /* sound hardware */
260   MCFG_SPEAKER_STANDARD_MONO("mono")
261   MCFG_SOUND_ADD("astrocade1", ASTROCADE, ASTROCADE_CLOCK/4)
262   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00)
263
264    /* optional expansion ram (installed in MACHINE_RESET)*/
265   MCFG_RAM_ADD("ram_tag")
266   MCFG_RAM_DEFAULT_SIZE("32k")
267
268   /* cartridge */
269   MCFG_CARTSLOT_ADD("cart")
270   MCFG_CARTSLOT_EXTENSION_LIST("bin")
271   MCFG_CARTSLOT_INTERFACE("astrocde_cart")
272
273   /* Software lists */
274   MCFG_SOFTWARE_LIST_ADD("cart_list","astrocde")
275MACHINE_CONFIG_END
276
277
278/*************************************
279 *
280 *  ROM definitions
281 *
282 *************************************/
283
284ROM_START( astrocde )
285   ROM_REGION( 0x10000, "maincpu", 0 )
286   ROM_LOAD( "astro.bin",  0x0000, 0x2000, CRC(ebc77f3a) SHA1(b902c941997c9d150a560435bf517c6a28137ecc) )
287   ROM_CART_LOAD( "cart", 0x2000, 0x8000, 0 )
288ROM_END
289
290ROM_START( astrocdl )
291   ROM_REGION( 0x10000, "maincpu", 0 )
292   ROM_LOAD( "ballyhlc.bin",  0x0000, 0x2000, CRC(d7c517ba) SHA1(6b2bef5d970e54ed204549f58ba6d197a8bfd3cc) )
293   ROM_CART_LOAD( "cart", 0x2000, 0x8000, 0 )
294ROM_END
295
296ROM_START( astrocdw )
297   ROM_REGION( 0x10000, "maincpu", 0 )
298   ROM_LOAD( "bioswhit.bin",  0x0000, 0x2000, CRC(6eb53e79) SHA1(d84341feec1a0a0e8aa6151b649bc3cf6ef69fbf) )
299   ROM_CART_LOAD( "cart", 0x2000, 0x8000, 0 )
300ROM_END
301
302/*************************************
303 *
304 *  Driver initialization
305 *
306 *************************************/
307
308static DRIVER_INIT( astrocde )
309{
310   astrocde_state *state = machine.driver_data<astrocde_state>();
311   state->m_video_config = AC_SOUND_PRESENT | AC_LIGHTPEN_INTS;
312}
313
314MACHINE_RESET( astrocde )
315{
316    int ram_expansion_installed = 0, write_protect_on = 0, expansion_ram_start = 0, expansion_ram_end = 0, shadow_ram_end = 0;
317    address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM);
318    UINT8 *expram = ram_get_ptr(machine.device("ram_tag"));
319    space->unmap_readwrite(0x5000, 0xffff);  // unmap any previously installed expansion RAM
320
321    get_ram_expansion_settings(space, ram_expansion_installed, write_protect_on, expansion_ram_start, expansion_ram_end, shadow_ram_end);  // passing by reference
322
323    if (ram_expansion_installed == 1)
324    {
325        if (write_protect_on == 0)  // write protect off, so install memory normally
326        {
327            space->install_ram(expansion_ram_start, expansion_ram_end, expram);
328            if (shadow_ram_end > expansion_ram_end)
329                space->install_ram(expansion_ram_end + 1, shadow_ram_end, expram);
330        }
331        else  // write protect on, so make memory read only
332        {
333            space->nop_write(expansion_ram_start, expansion_ram_end);
334        }
335     }
336}
337
338void get_ram_expansion_settings(address_space *space, int &ram_expansion_installed, int &write_protect_on, int &expansion_ram_start, int &expansion_ram_end, int &shadow_ram_end)
339{
340    if (input_port_read(space->machine(), "PROTECT") == 0x01)
341        write_protect_on = 1;
342    else
343        write_protect_on = 0;
344
345    ram_expansion_installed = 1;
346
347    switch(input_port_read(space->machine(), "CFG"))  // check RAM expansion configuration and set address ranges
348    {
349        case 0x00:  // No RAM Expansion
350             ram_expansion_installed = 0;
351             break;
352        case 0x01:  // 16KB Viper System 1 RAM Expansion
353             expansion_ram_start = 0x6000;
354             expansion_ram_end = 0x9fff;
355             shadow_ram_end = 0;
356             break;
357        case 0x02:  // "32KB Lil' WHITE RAM Expansion
358             expansion_ram_start = 0x5000;
359             expansion_ram_end = 0xcfff;
360             shadow_ram_end = 0xffff;
361             break;
362        case 0x04:  // R&L 64K RAM Board (44KB installed)
363             expansion_ram_start = 0x5000;
364             expansion_ram_end = 0xffff;
365             shadow_ram_end = 0;
366             break;
367        case 0x08:  // 4KB Blue RAM Expansion
368             expansion_ram_start = 0x6000;
369             expansion_ram_end = 0x6fff;
370             shadow_ram_end = 0;
371             break;
372        case 0x10:  // 16KB Blue RAM Expansion
373             expansion_ram_start = 0x6000;
374             expansion_ram_end = 0x9fff;
375             shadow_ram_end = 0;
376             break;
377        case 0x20:  // 32KB Blue RAM Expansion
378             expansion_ram_start = 0x6000;
379             expansion_ram_end = 0xdfff;
380             shadow_ram_end = 0;
381             break;
382        default:
383            break;
384    }
385}
386
387
388/*************************************
389 *
390 *  Driver definitions
391 *
392 *************************************/
393
394/*    YEAR  NAME      PARENT    COMPAT    MACHINE   INPUT     INIT      COMPANY                FULLNAME                     FLAGS */
395CONS( 1978, astrocde, 0,        0,        astrocde, astrocde, astrocde, "Bally Manufacturing", "Bally Professional Arcade", GAME_SUPPORTS_SAVE )
396CONS( 1977, astrocdl, astrocde, 0,        astrocde, astrocde, astrocde, "Bally Manufacturing", "Bally Home Library Computer", GAME_SUPPORTS_SAVE )
397CONS( 1977, astrocdw, astrocde, 0,        astrocde, astrocde, astrocde, "Bally Manufacturing", "Bally Computer System", GAME_SUPPORTS_SAVE )
src/mess/drivers/astrocde.c
r0r11528
1/****************************************************************************
2
3    Bally Astrocade consumer hardware
4    driver by Nicola Salmoria, Mike Coates, Frank Palazzolo, Aaron Giles,
5    Dirk Best
6
7****************************************************************************/
8
9#include "emu.h"
10#include "cpu/z80/z80.h"
11#include "includes/astrocde.h"
12#include "sound/astrocde.h"
13#include "imagedev/cartslot.h"
14#include "machine/ram.h"
15
16MACHINE_RESET( astrocde );
17void get_ram_expansion_settings(address_space *space, int &ram_expansion_installed, int &write_protect_on, int &expansion_ram_start, int &expansion_ram_end, int &shadow_ram_end);
18
19/*************************************
20 *
21 *  Memory maps
22 *
23 * $0000 to $1FFF:  8K on-board ROM (could be one of three available BIOS dumps)
24 * $2000 to $3FFF:  8K cartridge ROM
25 * $4000 to $4FFF:  4K screen RAM
26 * $5000 to $FFFF:  44K address space not available in standard machine.  With a
27 * sufficiently large RAM expansion, all of this RAM can be added, and accessed
28 * by an extended BASIC program.  Bally and Astrocade BASIC can access from
29 * $5000 to $7FFF if available.
30 *
31 *  RAM Expansions
32 *
33 * Several third party RAM expansions have been made for the Astrocade.  These
34 * allow access to various ranges of the expansion memory ($5000 to $FFFF).
35 * A RAM expansion is required to use extended BASIC programs like Blue RAM BASIC
36 * and VIPERSoft BASIC.  All of the expansions also have a RAM protect switch, which
37 * can be flipped at any time to make the RAM act like ROM.  Extended BASIC
38 * programs need access to the RAM and won't work with RAM protect enabled, but
39 * this can be useful with Bally and Astrocade BASIC.  They also have a range switch
40 * (not implemented).  The default position is 6K, but it can be switched to
41 * 2K.  This means that the expanded memory starting at $6000 will instead be
42 * mapped to the cartridge memory starting at $2000.  So it would be possible to
43 * load a cartridge program from tape into the expansion memory, then flip the range
44 * switch and run it as a cartridge.  This is useful for cartridge development.
45 *
46 * NOTE:  If you have any trouble running cartridges with a RAM expansion installed, hit reset.
47 *
48 * Blue RAM -- available in 4K, 16K, and 32K.  These also use an INS8154 chip,
49 * (not yet implemented) which has an additional $80 bytes of RAM mapped
50 * immediately after the end of the expansion address space.  This memory
51 * can't be write protected.  The INS8154 has I/O features needed for loading
52 * tape programs into Blue RAM BASIC, as well as running the Blue RAM Utility cart.
53 * 4K:  $6000 to $6FFF (can't run VIPERSoft BASIC, because this program needs memory
54 * past this range)
55 * 16K:  $6000 to $9FFF
56 * 32K:  $6000 to $DFFF
57 *
58 * VIPER System 1 -- This is available in 16K only.  It also includes a keyboard (not implemented).
59 * 16K:  $6000 to $9FFF
60 *
61 * Lil' WHITE RAM -- This is available in 32K only.  Attempts to read and write
62 * to memory outside of its address range ($D000 to $FFFF) are mapped to the expansion
63 * memory $5000 to $7FFF.  The current implementation won't allow the shadow RAM area
64 * to be accessed when RAM protect is on, but there is no known software that will
65 * access the upper range of the expansion RAM when RAM protect is enabled.
66 * 32K:  $5000 to $CFFF
67 *
68 * R&L 64K RAM Board -- This is a highly configurable kit.  RAM can be installed in
69 * 2K increments.  So, the entire 44K expansion memory can be filled.  It is also
70 * possible to override the rest of the memory map with RAM (not implemented).
71 * There are 32 switches allowing users to activate and deactivate each 2K block (not implemented).
72 * RAM write protection can be implemented in three ranges through jumpers or by
73 * installing switches.  The ranges are $0000 to $0FFF (first 4K), $0000 to $3FFF (first 16K),
74 * and $0000 to $FFFF (all 64K).  The current implementation is for 44K expansion memory mapped from
75 * $5000 to $FFFF, with only a single write protect covering this entire range.
76 *
77 *************************************/
78
79static ADDRESS_MAP_START( astrocade_mem, AS_PROGRAM, 8 )
80   AM_RANGE(0x0000, 0x0fff) AM_ROM AM_WRITE(astrocade_funcgen_w)
81   AM_RANGE(0x1000, 0x3fff) AM_ROM /* Star Fortress writes in here?? */
82   AM_RANGE(0x4000, 0x4fff) AM_RAM AM_BASE_MEMBER(astrocde_state, m_videoram) /* ASG */
83ADDRESS_MAP_END
84
85
86static ADDRESS_MAP_START( astrocade_io, AS_IO, 8 )
87   AM_RANGE(0x00, 0x1f) AM_MIRROR(0xff00) AM_MASK(0xffff) AM_READWRITE(astrocade_data_chip_register_r, astrocade_data_chip_register_w)
88ADDRESS_MAP_END
89
90static INPUT_CHANGED( set_write_protect )  // run when RAM expansion write protect switch is changed
91{
92   int ram_expansion_installed = 0, write_protect_on = 0, expansion_ram_start = 0, expansion_ram_end = 0, shadow_ram_end = 0;
93   address_space *space = field.machine().device("maincpu")->memory().space(AS_PROGRAM);
94   UINT8 *expram = ram_get_ptr(field.machine().device("ram_tag"));
95
96   get_ram_expansion_settings(space, ram_expansion_installed, write_protect_on, expansion_ram_start, expansion_ram_end, shadow_ram_end);  // passing by reference
97
98    if (ram_expansion_installed == 1)
99    {
100        if (write_protect_on == 0)  // write protect off, so install memory normally
101        {
102            space->install_ram(expansion_ram_start, expansion_ram_end, expram);
103            if (shadow_ram_end > expansion_ram_end)
104                space->install_ram(expansion_ram_end + 1, shadow_ram_end, expram);
105        }
106        else  // write protect on, so make memory read only
107        {
108            space->nop_write(expansion_ram_start, expansion_ram_end);
109        }
110     }
111}
112
113/*************************************
114 *
115 *  Input ports
116 *
117 *
118 *  The Astrocade has ports for four hand controllers.  Each controller has a
119 *  knob on top that can be simultaneously pushed as an eight-way joystick and
120 *  twisted as a paddle, in addition to a trigger button.  The knob can twist
121 *  through about 270 degrees, registering 256 unique positions.  It does not
122 *  autocenter.  When selecting options on the menu, twisting the knob to the
123 *  right gives lower numbers, and twisting to the left gives larger numbers.
124 *  Paddle games like Clowns have more intuitive behavior -- twisting to the
125 *  right moves the character right.
126 *
127 *  There is a 24-key keypad on the system itself (6 rows, 4 columns).  It is
128 *  labeled for the built-in calculator, but overlays were released for other
129 *  programs, the most popular being the BASIC cartridges, which allowed a
130 *  large number of inputs by making the bottom row shift buttons.  The labels
131 *  below first list the calculator key, then the BASIC keys in the order of no
132 *  shift, GREEN shift, RED shift, BLUE shift, WORDS shift.
133 *
134 *************************************/
135
136static INPUT_PORTS_START( astrocde )
137   PORT_START("P1HANDLE")
138   PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP)    PORT_PLAYER(1) PORT_8WAY
139   PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN)  PORT_PLAYER(1) PORT_8WAY
140   PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT)  PORT_PLAYER(1) PORT_8WAY
141   PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT) PORT_PLAYER(1) PORT_8WAY
142   PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON1)        PORT_PLAYER(1)
143   PORT_BIT(0xe0, IP_ACTIVE_HIGH, IPT_UNUSED)
144
145   PORT_START("P2HANDLE")
146   PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP)    PORT_PLAYER(2) PORT_8WAY
147   PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN)  PORT_PLAYER(2) PORT_8WAY
148   PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT)  PORT_PLAYER(2) PORT_8WAY
149   PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT) PORT_PLAYER(2) PORT_8WAY
150   PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON1)        PORT_PLAYER(2)
151   PORT_BIT(0xe0, IP_ACTIVE_HIGH, IPT_UNUSED)
152
153   PORT_START("P3HANDLE")
154   PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP)    PORT_PLAYER(3) PORT_8WAY
155   PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN)  PORT_PLAYER(3) PORT_8WAY
156   PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT)  PORT_PLAYER(3) PORT_8WAY
157   PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT) PORT_PLAYER(3) PORT_8WAY
158   PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON1)        PORT_PLAYER(3)
159   PORT_BIT(0xe0, IP_ACTIVE_HIGH, IPT_UNUSED)
160
161   PORT_START("P4HANDLE")
162   PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP)    PORT_PLAYER(4) PORT_8WAY
163   PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN)  PORT_PLAYER(4) PORT_8WAY
164   PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT)  PORT_PLAYER(4) PORT_8WAY
165   PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT) PORT_PLAYER(4) PORT_8WAY
166   PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON1)        PORT_PLAYER(4)
167   PORT_BIT(0xe0, IP_ACTIVE_HIGH, IPT_UNUSED)
168
169   PORT_START("KEYPAD0")
170   PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("%   \xC3\xB7         [   ]   LIST") PORT_CODE(KEYCODE_O)
171   PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("/   x     J   K   L   NEXT") PORT_CODE(KEYCODE_SLASH_PAD)
172   PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("x   -     V   W   X   IF") PORT_CODE(KEYCODE_ASTERISK)
173   PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("-   +     &   @   *   GOTO") PORT_CODE(KEYCODE_MINUS_PAD)
174   PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("+   =     #   %   :   PRINT") PORT_CODE(KEYCODE_PLUS_PAD)
175   PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("=   WORDS Shift") PORT_CODE(KEYCODE_ENTER_PAD)
176   PORT_BIT(0xc0, IP_ACTIVE_HIGH, IPT_UNUSED )
177
178   PORT_START("KEYPAD1")
179   PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("\xE2\x86\x93   HALT              RUN") PORT_CODE(KEYCODE_PGDN)
180   PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("CH  9     G   H   I   STEP") PORT_CODE(KEYCODE_H)
181   PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("9   6     S   T   U   RND") PORT_CODE(KEYCODE_9)
182   PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("6   3     \xE2\x86\x91   .   \xE2\x86\x93   BOX") PORT_CODE(KEYCODE_6)
183   PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("3   ERASE (   ;   )") PORT_CODE(KEYCODE_3)
184   PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME(".   BLUE Shift") PORT_CODE(KEYCODE_STOP)
185   PORT_BIT(0xc0, IP_ACTIVE_HIGH, IPT_UNUSED)
186
187   PORT_START("KEYPAD2")
188   PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("\xE2\x86\x91   PAUSE     /   \\") PORT_CODE(KEYCODE_PGUP)
189   PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("MS  8     D   E   F   TO") PORT_CODE(KEYCODE_S)
190   PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("8   5     P   Q   R   RETN") PORT_CODE(KEYCODE_8)
191   PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("5   2     \xE2\x86\x90   '   \xE2\x86\x92   LINE") PORT_CODE(KEYCODE_5)
192   PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("2   0     <   \"   >   INPUT") PORT_CODE(KEYCODE_2)
193   PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("0   RED Shift") PORT_CODE(KEYCODE_0)
194   PORT_BIT(0xc0, IP_ACTIVE_HIGH, IPT_UNUSED)
195
196   PORT_START("KEYPAD3")
197   PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("C   GO                +10") PORT_CODE(KEYCODE_C)
198   PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("MR  7     A   B   C   FOR") PORT_CODE(KEYCODE_R)
199   PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("7   4     M   N   O   GOSB") PORT_CODE(KEYCODE_7)
200   PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("4   1     Y   Z   !   CLEAR") PORT_CODE(KEYCODE_4)
201   PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("1   SPACE $   ,   ?") PORT_CODE(KEYCODE_1)
202   PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("CE  GREEN Shift") PORT_CODE(KEYCODE_E)
203   PORT_BIT(0xc0, IP_ACTIVE_HIGH, IPT_UNUSED)
204
205   PORT_START("P1_KNOB")
206   PORT_BIT(0xff, 0x00, IPT_PADDLE) PORT_INVERT PORT_SENSITIVITY(85) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_MINMAX(0,255) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_PLAYER(1)
207
208   PORT_START("P2_KNOB")
209   PORT_BIT(0xff, 0x00, IPT_PADDLE) PORT_INVERT PORT_SENSITIVITY(85) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_MINMAX(0,255) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2)
210
211   PORT_START("P3_KNOB")
212   PORT_BIT(0xff, 0x00, IPT_PADDLE) PORT_INVERT PORT_SENSITIVITY(85) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_MINMAX(0,255) PORT_CODE_DEC(KEYCODE_Q) PORT_CODE_INC(KEYCODE_W) PORT_PLAYER(3)
213
214   PORT_START("P4_KNOB")
215   PORT_BIT(0xff, 0x00, IPT_PADDLE) PORT_INVERT PORT_SENSITIVITY(85) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_MINMAX(0,255) PORT_CODE_DEC(KEYCODE_Y) PORT_CODE_INC(KEYCODE_U) PORT_PLAYER(4)
216
217    PORT_START("CFG")   /* machine config */
218   PORT_DIPNAME( 0x3f, 0x00, "RAM Expansion")
219   PORT_DIPSETTING(   0x00, "No RAM Expansion")
220   PORT_DIPSETTING(   0x01, "16KB Viper System 1 RAM Expansion")
221   PORT_DIPSETTING(   0x02, "32KB Lil' WHITE RAM Expansion")
222   PORT_DIPSETTING(   0x04, "R&L 64K RAM Board (44K installed)")
223   PORT_DIPSETTING(   0x08, "4KB Blue RAM Expansion")
224   PORT_DIPSETTING(   0x10, "16KB Blue RAM Expansion")
225   PORT_DIPSETTING(   0x20, "32KB Blue RAM Expansion")
226
227   PORT_START("PROTECT")  /* Write protect RAM */
228   PORT_DIPNAME( 0x01, 0x00, "Write Protect RAM") PORT_CHANGED(set_write_protect, 0)
229   PORT_DIPSETTING( 0x00, "Write Protect Off")
230   PORT_DIPSETTING( 0x01, "Write Protect On")
231INPUT_PORTS_END
232
233
234/*************************************
235 *
236 *  Machine drivers
237 *
238 *************************************/
239
240static MACHINE_CONFIG_START( astrocde, astrocde_state )
241   /* basic machine hardware */
242   MCFG_CPU_ADD("maincpu", Z80, ASTROCADE_CLOCK/4)        /* 1.789 MHz */
243   MCFG_CPU_PROGRAM_MAP(astrocade_mem)
244   MCFG_CPU_IO_MAP(astrocade_io)
245
246   MCFG_MACHINE_RESET( astrocde )
247
248   /* video hardware */
249   MCFG_SCREEN_ADD("screen", RASTER)
250   MCFG_SCREEN_RAW_PARAMS(ASTROCADE_CLOCK, 455, 0, 352, 262, 0, 240)
251   MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
252   MCFG_SCREEN_UPDATE(astrocde)
253
254   MCFG_PALETTE_LENGTH(512)
255   MCFG_PALETTE_INIT(astrocde)
256
257   MCFG_VIDEO_START(astrocde)
258
259   /* sound hardware */
260   MCFG_SPEAKER_STANDARD_MONO("mono")
261   MCFG_SOUND_ADD("astrocade1", ASTROCADE, ASTROCADE_CLOCK/4)
262   MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00)
263
264    /* optional expansion ram (installed in MACHINE_RESET)*/
265   MCFG_RAM_ADD("ram_tag")
266   MCFG_RAM_DEFAULT_SIZE("32k")
267
268   /* cartridge */
269   MCFG_CARTSLOT_ADD("cart")
270   MCFG_CARTSLOT_EXTENSION_LIST("bin")
271   MCFG_CARTSLOT_INTERFACE("astrocde_cart")
272
273   /* Software lists */
274   MCFG_SOFTWARE_LIST_ADD("cart_list","astrocde")
275MACHINE_CONFIG_END
276
277
278/*************************************
279 *
280 *  ROM definitions
281 *
282 *************************************/
283
284ROM_START( astrocde )
285   ROM_REGION( 0x10000, "maincpu", 0 )
286   ROM_LOAD( "astro.bin",  0x0000, 0x2000, CRC(ebc77f3a) SHA1(b902c941997c9d150a560435bf517c6a28137ecc) )
287   ROM_CART_LOAD( "cart", 0x2000, 0x8000, 0 )
288ROM_END
289
290ROM_START( astrocdl )
291   ROM_REGION( 0x10000, "maincpu", 0 )
292   ROM_LOAD( "ballyhlc.bin",  0x0000, 0x2000, CRC(d7c517ba) SHA1(6b2bef5d970e54ed204549f58ba6d197a8bfd3cc) )
293   ROM_CART_LOAD( "cart", 0x2000, 0x8000, 0 )
294ROM_END
295
296ROM_START( astrocdw )
297   ROM_REGION( 0x10000, "maincpu", 0 )
298   ROM_LOAD( "bioswhit.bin",  0x0000, 0x2000, CRC(6eb53e79) SHA1(d84341feec1a0a0e8aa6151b649bc3cf6ef69fbf) )
299   ROM_CART_LOAD( "cart", 0x2000, 0x8000, 0 )
300ROM_END
301
302/*************************************
303 *
304 *  Driver initialization
305 *
306 *************************************/
307
308static DRIVER_INIT( astrocde )
309{
310   astrocde_state *state = machine.driver_data<astrocde_state>();
311   state->m_video_config = AC_SOUND_PRESENT | AC_LIGHTPEN_INTS;
312}
313
314MACHINE_RESET( astrocde )
315{
316    int ram_expansion_installed = 0, write_protect_on = 0, expansion_ram_start = 0, expansion_ram_end = 0, shadow_ram_end = 0;
317    address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM);
318    UINT8 *expram = ram_get_ptr(machine.device("ram_tag"));
319    space->unmap_readwrite(0x5000, 0xffff);  // unmap any previously installed expansion RAM
320
321    get_ram_expansion_settings(space, ram_expansion_installed, write_protect_on, expansion_ram_start, expansion_ram_end, shadow_ram_end);  // passing by reference
322
323    if (ram_expansion_installed == 1)
324    {
325        if (write_protect_on == 0)  // write protect off, so install memory normally
326        {
327            space->install_ram(expansion_ram_start, expansion_ram_end, expram);
328            if (shadow_ram_end > expansion_ram_end)
329                space->install_ram(expansion_ram_end + 1, shadow_ram_end, expram);
330        }
331        else  // write protect on, so make memory read only
332        {
333            space->nop_write(expansion_ram_start, expansion_ram_end);
334        }
335     }
336}
337
338void get_ram_expansion_settings(address_space *space, int &ram_expansion_installed, int &write_protect_on, int &expansion_ram_start, int &expansion_ram_end, int &shadow_ram_end)
339{
340    if (input_port_read(space->machine(), "PROTECT") == 0x01)
341        write_protect_on = 1;
342    else
343        write_protect_on = 0;
344
345    ram_expansion_installed = 1;
346
347    switch(input_port_read(space->machine(), "CFG"))  // check RAM expansion configuration and set address ranges
348    {
349        case 0x00:  // No RAM Expansion
350             ram_expansion_installed = 0;
351             break;
352        case 0x01:  // 16KB Viper System 1 RAM Expansion
353             expansion_ram_start = 0x6000;
354             expansion_ram_end = 0x9fff;
355             shadow_ram_end = 0;
356             break;
357        case 0x02:  // "32KB Lil' WHITE RAM Expansion
358             expansion_ram_start = 0x5000;
359             expansion_ram_end = 0xcfff;
360             shadow_ram_end = 0xffff;
361             break;
362        case 0x04:  // R&L 64K RAM Board (44KB installed)
363             expansion_ram_start = 0x5000;
364             expansion_ram_end = 0xffff;
365             shadow_ram_end = 0;
366             break;
367        case 0x08:  // 4KB Blue RAM Expansion
368             expansion_ram_start = 0x6000;
369             expansion_ram_end = 0x6fff;
370             shadow_ram_end = 0;
371             break;
372        case 0x10:  // 16KB Blue RAM Expansion
373             expansion_ram_start = 0x6000;
374             expansion_ram_end = 0x9fff;
375             shadow_ram_end = 0;
376             break;
377        case 0x20:  // 32KB Blue RAM Expansion
378             expansion_ram_start = 0x6000;
379             expansion_ram_end = 0xdfff;
380             shadow_ram_end = 0;
381             break;
382        default:
383            break;
384    }
385}
386
387
388/*************************************
389 *
390 *  Driver definitions
391 *
392 *************************************/
393
394/*    YEAR  NAME      PARENT    COMPAT    MACHINE   INPUT     INIT      COMPANY                FULLNAME                     FLAGS */
395CONS( 1978, astrocde, 0,        0,        astrocde, astrocde, astrocde, "Bally Manufacturing", "Bally Professional Arcade", GAME_SUPPORTS_SAVE )
396CONS( 1977, astrocdl, astrocde, 0,        astrocde, astrocde, astrocde, "Bally Manufacturing", "Bally Home Library Computer", GAME_SUPPORTS_SAVE )
397CONS( 1977, astrocdw, astrocde, 0,        astrocde, astrocde, astrocde, "Bally Manufacturing", "Bally Computer System", GAME_SUPPORTS_SAVE )
src/mess/mess.mak
r11527r11528
511511   $(MAME_MACHINE)/ataricrt.o   \
512512   $(MAME_MACHINE)/atarifdc.o   \
513513   $(MAME_DRIVERS)/atari400.o   \
514   $(MAME_DRIVERS)/astrocdh.o   \
515514   $(MAME_MACHINE)/pce.o      \
516515   $(MAME_DRIVERS)/pce.o      \
517516   $(MAME_MACHINE)/nes_mmc.o   \
r11527r11528
689688   $(MESS_MACHINE)/lynx.o      \
690689   $(MESS_DRIVERS)/portfoli.o   \
691690
692$(MESSOBJ)/att.a:            \
691$(MESSOBJ)/att.a:         \
693692   $(MESS_DRIVERS)/unixpc.o   \
694693
694$(MESSOBJ)/bally.a:                     \
695   $(MESS_DRIVERS)/astrocde.o   \
696
695697$(MESSOBJ)/bandai.a:         \
696698   $(MESS_DRIVERS)/pippin.o   \
697699   $(MESS_DRIVERS)/rx78.o      \

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