src/mess/drivers/x1.c
| r10940 | r10941 | |
| 33 | 33 | - Graphtol: sets up x1turboz paletteram, graphic garbage due of it; |
| 34 | 34 | - Hydlide 3: can't get the user disk to work properly, could be a bad dump; |
| 35 | 35 | - Lupin the 3rd: don't know neither how to "data load" nor how to "create a character" ... does the game hangs? |
| 36 | - Might & Magic: uses 0xe80-3 kanji ports, should be a good test case for that; |
| 36 | 37 | - "newtype": trips a z80dma assert, worked around for now; |
| 37 | 38 | - Saziri: doesn't re-initialize the tilemap attribute vram when you start a play, making it to have missing colors if you don't start a play in time; |
| 38 | | - Shiver Ghost: changes the vertical visible area during scrolling, and that doesn't work too well with current mc6845 core. |
| 39 | - Shilver Ghost: changes the vertical visible area during scrolling, and that doesn't work too well with current mc6845 core. |
| 39 | 40 | - Suikoden: shows a JP message error (DFJustin: "Problem with the disk device !! Please set a floppy disk properly and press the return key. Retrying.") |
| 40 | 41 | - Super Billiards (X1 Pack 14): has a slight PCG timing bug, that happens randomly; |
| 41 | 42 | - Take the A-Train: returns to basic prompt if you try to start a play, missing disk perhaps? |
| 42 | | - Thexder: (x1turbo) Can't start a play, keyboard related issue? |
| 43 | 43 | - Trivia-Q: dunno what to do on the selection screen, missing inputs? |
| 44 | 44 | - Turbo Alpha: has z80dma / fdc bugs, doesn't show the presentation properly and then hangs; |
| 45 | 45 | - Will 2: doesn't load, fdc issue presumably (note: it's a x1turbo game ONLY); |
| r10940 | r10941 | |
| 857 | 857 | { |
| 858 | 858 | state->key_irq_vector = data; |
| 859 | 859 | logerror("Key vector set to 0x%02x\n",data); |
| 860 | data = 0; |
| 860 | 861 | } |
| 861 | 862 | |
| 862 | 863 | if(state->sub_cmd == 0xe9) |
| 864 | { |
| 863 | 865 | cmt_command(space->machine,data); |
| 866 | data = 0; |
| 867 | } |
| 864 | 868 | |
| 865 | 869 | if((data & 0xf0) == 0xd0) //reads here tv recording timer data. (Timer set (0xd0) / Timer readout (0xd8)) |
| 866 | 870 | { |