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| r8764 Thursday 12th August, 2010 at 10:00:41 UTC by MooglyGuy |
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| Massive Super A'Can re-write using the pre-existing driver as a base: - Issue: Sprites are wrong. Harmony is looking into it. - Added sprite masking. - Added scanline-based tilemap rendering. - Began implementing sound CPU comms, currently disabled behind a #define. - Added scanline-based IRQ triggering, possibly still wrong. - Corrected off-by-one in sprite DMA. - Brought rendering entirely into the driver by eliminating drawgfx calls. |
| [src/mess/drivers] | supracan.c |
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