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r8764 Thursday 12th August, 2010 at 10:00:41 UTC by MooglyGuy
Massive Super A'Can re-write using the pre-existing driver as a base:
- Issue: Sprites are wrong. Harmony is looking into it.
- Added sprite masking.
- Added scanline-based tilemap rendering.
- Began implementing sound CPU comms, currently disabled behind a #define.
- Added scanline-based IRQ triggering, possibly still wrong.
- Corrected off-by-one in sprite DMA.
- Brought rendering entirely into the driver by eliminating drawgfx calls.
[src/mess/drivers]supracan.c

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