| [src/osd/sdl] | drawsdl.c gl_shader_mgr.c gl_shader_mgr.h gl_shader_tool.c sdlmain.c video.c video.h |
| [src/osd/sdl/shader] | genc.sh glsl_bilinear_idx16_lut.fsh* glsl_bilinear_idx16_lut.fsh.c* glsl_bilinear_rgb32_dir.fsh* glsl_bilinear_rgb32_dir.fsh.c* glsl_bilinear_rgb32_lut.fsh* glsl_bilinear_rgb32_lut.fsh.c* glsl_plain_idx16_lut.fsh* glsl_plain_idx16_lut.fsh.c* glsl_plain_rgb32_dir.fsh* glsl_plain_rgb32_dir.fsh.c* glsl_plain_rgb32_lut.fsh* glsl_plain_rgb32_lut.fsh.c* |
| [src/osd/sdl/shader/custom] | glsl_edgedect.vsh* glsl_edgedect_idx16_lut.fsh* glsl_edgedect_rgb32_dir.fsh* glsl_edgedect_rgb32_lut.fsh* glsl_gaussblur.vsh* glsl_gaussblur_idx16_lut.fsh* glsl_gaussblur_rgb32_dir.fsh* glsl_gaussblur_rgb32_lut.fsh* |
| [src/osd/sdl/shader/docs] | PluggableShader.txt* |