Previous 15994 Revisions Next

r14517 Sunday 19th February, 2012 at 00:37:27 UTC by MooglyGuy
[N64] Get Jet Force Gemini to boot and Ocarina of Time to boot without crashing. [Ryan Holtz]
- Use bitmap.fill instead of a manual fill when blanking to avoid trashing memory.
- Return DP start/end/current/status/clock registers at correct window for RSP to see.
- Clear DP clock when requested by writing the right bit in DP_STATUS_REG.
- Avoid modifying SP DMA length register during DMA, to return correct reads on SP_RD_LEN and SP_WR_LEN.
[src/mame/includes]n64.h
[src/mame/machine]n64.c
[src/mame/video]n64.c n64.h

Previous 15994 Revisions Next


© 1998-2018 The MESS Team