Previous 15994 Revisions Next

r14424 Saturday 11th February, 2012 at 16:03:12 UTC by MooglyGuy
[N64] Multithreaded RDP. Speedups of 1.6x to 2.8x have been observed. [Ryan Holtz]

(nw) For those interested in that sort of thing, I'm achieving thread safety using the slow-but-sure method: Mirror all main-thread-mutable and render-thread-readable data into a per-span structure.
[src/emu/video]polynew.h
[src/mame]mame.mak
[src/mame/drivers]aleck64.c
[src/mame/includes]n64.h
[src/mame/machine]n64.c
[src/mame/video]n64.c n64.h rdpblend.c rdpblend.h rdpfb.c rdpfb.h rdpfiltr.c rdpspn16.c rdpspn16.h rdptpipe.c rdptpipe.h rdptri.h
[src/mess]mess.mak
[src/mess/drivers]n64.c

Previous 15994 Revisions Next


© 1998-2018 The MESS Team