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r11596 Friday 20th May, 2011 at 07:37:17 UTC by MooglyGuy
HLSL Updates [Ryan Holtz, Bat Country Entertainment]
- Re-worked render target handling to align pixels better, reducing unintentional blurring
- Made major fixes to CVBS simulation, significantly increasing color saturation
[hlsl]post.fx yiq_decode.fx yiq_encode.fx
[src/osd/windows]drawd3d.c winmain.c winmain.h

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