MESS moved to SVN and was later merged into the MAME SVN.
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| Sunday 14th May, 2006 at 22:17:16 UTC by Nathan Woods |
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| [Windows GUI] Added a useful assertion |
| [src/ui] | picker.c |
| Sunday 14th May, 2006 at 16:22:15 UTC by Lawrence Gold |
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| Updated ROM identification from the Windows side to add .JED support. |
| [src/unix] | ident.c |
| Saturday 13th May, 2006 at 19:27:39 UTC by Nathan Woods |
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| Updated to 0.106 core |
| [docs] | messnew.txt |
| [src] | version.c xmlfile.c |
| [src/cpu/nec] | nec.c |
| [src/vidhrdw] | model3.c |
| Saturday 13th May, 2006 at 19:19:03 UTC by Nathan Woods |
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| Made MESS compileable with MSVC using the new method supported by MAME |
| Saturday 13th May, 2006 at 18:59:49 UTC by Lawrence Gold |
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| Added casts that were probably made for Visual Studio. |
| [src/unix] | fileio.c |
| Saturday 13th May, 2006 at 18:32:41 UTC by Lawrence Gold |
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| Replaced fuzzy game name comparison with the method used by MAME for Windows, which lists approximate matches when an exact match isn't found. |
| [src/unix] | config.c |
| Friday 12th May, 2006 at 16:10:59 UTC by Wilbert Pol |
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| [GBPOCKET/GBCOLOR/SUPERGB] Commented out the bootstrap roms for now, it is unlikely that these will be dumped any time soon. |
| [mess/systems] | gb.c |
| Thursday 11th May, 2006 at 17:04:20 UTC by Wilbert Pol |
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| Added Bandai WonderSwan, WonderSwan Color, and Tiger Game.com to the "New System Drivers" section |
| [docs] | messnew.txt |
| Thursday 11th May, 2006 at 11:15:36 UTC by Nathan Woods |
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| Updated to MAME 0.105u5 core |
| Monday 8th May, 2006 at 19:34:11 UTC by Lawrence Gold |
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| The mouse is no longer automatically grabbed in fullscreen mode. Bugzilla bug 877. |
| [src/unix/video-drivers] | xinput.c |
| Monday 8th May, 2006 at 12:12:20 UTC by Nathan Woods |
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| [Windows GUI] Finishing up the fixes to bug #866 |
| [docs] | messnew.txt |
| [mess/ui] | devview.c devview.h mess32ui.c |
| Sunday 7th May, 2006 at 22:24:48 UTC by Nathan Woods |
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| Added CDTV as a normal driver |
| [docs] | messnew.txt |
| [mess] | messdriv.c |
| Sunday 7th May, 2006 at 22:17:46 UTC by Nathan Woods |
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| Forgot to commit this earlier |
| [mess] | messdrv.h |
| Sunday 7th May, 2006 at 20:25:20 UTC by Wilbert Pol |
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| [GAMECOM] Unified memory maps |
| [mess/systems] | gamecom.c |
| Sunday 7th May, 2006 at 20:19:33 UTC by Nathan Woods |
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| 1. [AMIGA] Cleanups. [Dirk Best] 2. [Windows GUI] Committing file that I forgot to commit before |
| [docs] | messnew.txt |
| [mess/systems] | amiga.c |
| [src/machine] | amiga.c |
| [src/ui] | win32ui.c |
| Sunday 7th May, 2006 at 20:18:49 UTC by Wilbert Pol |
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| [GAMECOM] Updated DMA handling. Updated timer handling. |
| [mess/machine] | gamecom.c |
| [mess/vidhrdw] | gamecom.c |
| Sunday 7th May, 2006 at 20:10:57 UTC by Wilbert Pol |
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| [SM8500] I flag now gets cleared when accepting an interrupt. |
| [mess/cpu/sm8500] | sm8500.c |
| Sunday 7th May, 2006 at 20:07:24 UTC by Nathan Woods |
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| 1. New Atari 5200 alt dump [incog] 2. [Windows] Some fixes to recent GUI quirkiness; hopefully fixes bug #866 |
| [docs] | messnew.txt |
| [mess] | messdriv.c |
| [mess/systems] | atari.c |
| [mess/ui] | mess32ui.c |
| [mess/windows] | configms.c |
| [src/windows] | config.c |
| Sunday 7th May, 2006 at 12:26:16 UTC by Gordon Jefferyes |
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| Revomed the setup dip switches that can no longer be used. |
| [mess/machine] | bbc.c |
| [mess/systems] | bbc.c |
| Sunday 7th May, 2006 at 08:30:33 UTC by Wilbert Pol |
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| [SM8500] Fixed a bug in the BTST instruction |
| [mess/cpu/sm8500] | sm85ops.h |
| Saturday 6th May, 2006 at 19:30:04 UTC by Lawrence Gold |
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| jedutil now builds. |
| [src/unix] | unix.mak |
| Friday 5th May, 2006 at 23:09:15 UTC by Nathan Woods |
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| [Windows] Added a save state option that lets the user override existing saves without a dialog, and save state as now prompts if the command would override the existing save. |
| [docs] | messnew.txt |
| [mess/windows] | menu.c mess.rc messres.h |
| Friday 5th May, 2006 at 20:52:28 UTC by Gordon Jefferyes |
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| New Saa505x driver. |
| [mess/vidhrdw] | saa505x.c* saa505x.h* |
| Friday 5th May, 2006 at 20:51:42 UTC by Gordon Jefferyes |
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| added the saa505x.o to the acorn section |
| [mess] | mess.mak |
| Friday 5th May, 2006 at 20:50:10 UTC by Gordon Jefferyes |
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| I pulled out the SAA5050 code into its own driver. |
| [mess/vidhrdw] | bbc.c |
| Friday 5th May, 2006 at 10:53:56 UTC by Wilbert Pol |
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| [WSWAN] Commented out bios roms until we have real dumps |
| [mess/systems] | wswan.c |
| Thursday 4th May, 2006 at 12:17:31 UTC by Nathan Woods |
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| Updated to MAME 0.105u4 core |
| Tuesday 2nd May, 2006 at 23:29:30 UTC by Nathan Woods |
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| [Windows GUI] Committed possible fix to bug #866 |
| [mess/ui] | mess32ui.c |
| Tuesday 2nd May, 2006 at 22:57:45 UTC by Nathan Woods |
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| Workaround for bug #878 |
| [mess/vidhrdw] | m6847.c |
| Tuesday 2nd May, 2006 at 11:52:50 UTC by Nathan Woods |
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| Tagging already-fixed bug as pertaining to a new Bugzilla report |
| [docs] | messnew.txt |
| Monday 1st May, 2006 at 11:39:25 UTC by Nathan Woods |
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| [Windows GUI] Sync with MAME32 |
| [src/ui] | mame32.rc options.c options.h properties.c resource.h resource.hm treeview.c ui.mak win32ui.c |
| Sunday 30th April, 2006 at 23:03:41 UTC by Nathan Woods |
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| Sync with MAME32 |
| [src/ui] | datafile.c layout.c m32util.c m32util.h options.c properties.c resource.h screenshot.c treeview.c treeview.h win32ui.c |
| Sunday 30th April, 2006 at 10:26:10 UTC by Wilbert Pol |
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| [GAMECOM] Added graphics emulation. Fixed some DMA issues. |
| [mess/includes] | gamecom.h |
| [mess/machine] | gamecom.c |
| [mess/systems] | gamecom.c |
| [mess/vidhrdw] | gamecom.c |
| Sunday 30th April, 2006 at 10:07:05 UTC by Wilbert Pol |
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| [TMS7000] Updated cpu core to support new style disassembler |
| [mess/cpu/tms7000] | 7000dasm.c tms7000.c tms7000.h |
| Sunday 30th April, 2006 at 10:01:00 UTC by Wilbert Pol |
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| [SM8500] Fixed several 16bit instructions. Improved updates to the RP. |
| [mess/cpu/sm8500] | sm8500.c sm85ops.h |
| Sunday 30th April, 2006 at 09:51:17 UTC by Wilbert Pol |
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| [MEGADUCK] Updated ROM_REGION definition |
| [mess/systems] | gb.c |
| Friday 28th April, 2006 at 19:40:39 UTC by Wilbert Pol |
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| [GAMEBOY] fix stupid compile error |
| [mess/systems] | gb.c |
| Friday 28th April, 2006 at 19:39:27 UTC by Wilbert Pol |
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| [Z80GB] Updated the number of cycles taken when servicing an interrupt [GAMEBOY] Added NO_DUMP bios roms for the remaining gameboy versions |
| [mess/cpu/z80gb] | z80gb.c |
| [mess/systems] | gb.c |
| Friday 28th April, 2006 at 12:07:10 UTC by Wilbert Pol |
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| [SM8500] Fixed disassembly of some relative addressing modes. |
| [mess/cpu/sm8500] | sm8500d.c |
| Friday 28th April, 2006 at 11:26:48 UTC by Nathan Woods |
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| Fixed miscellaneous regressions |
| [mess/machine] | amigafdc.c |
| [mess/systems] | pocketc.c |
| Friday 28th April, 2006 at 01:24:07 UTC by Nathan Woods |
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| Updated to MAME 0.105u3 core |
| Thursday 27th April, 2006 at 20:08:07 UTC by Lawrence Gold |
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| Fixed an alignment bug in the OpenGL driver which caused Defender, and possibly other 16bpp games, to be skewed. |
| [src/unix/video-drivers] | glgen.c |
| Thursday 27th April, 2006 at 17:49:33 UTC by Wilbert Pol |
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| Updated Z80GB core to new style disassembler. Reset now sets all register to 0 if no config is supplied. |
| [mess/cpu/z80gb] | z80gb.c z80gb.h z80gbd.c |
| Tuesday 25th April, 2006 at 22:47:18 UTC by Nathan Woods |
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| Compilation fix |
| [mess/cpu/sm8500] | sm8500d.c |
| Tuesday 25th April, 2006 at 18:01:54 UTC by Wilbert Pol |
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| [GAMEBOY] Cleaned up code to remove usage of rom regions as ram and some other minor code cleanups. |
| [mess/includes] | gb.h |
| [mess/machine] | gb.c |
| [mess/systems] | gb.c |
| Tuesday 25th April, 2006 at 07:31:11 UTC by Cowering |
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| 1st version. at least everyone will know which dumps are bad before spending xxx hours fixing them :) |
| [hash] | n64.hsi* |
| Sunday 23rd April, 2006 at 20:23:12 UTC by Nathan Woods |
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| 1. Refactored CIA implementation in the MAME Amiga code into a separate module 2. [CBM] Changed code to share 6526 CIA implementation with the one used by the Amiga in MAME. 3. [AMIGA] Misc cleanups 4. Removed mess/machine/cia6526.c implementation |
| [docs] | messnew.txt |
| [mess] | mess.mak |
| [mess/includes] | c64.h cbmb.h |
| [mess/machine] | amigafdc.c amigafdc.h c128.c c64.c c65.c cbmb.c |
| [mess/systems] | amiga.c c128.c c64.c c65.c cbmb.c |
| [src] | mame.mak |
| [src/drivers] | arcadia.c mquake.c |
| [src/includes] | amiga.h |
| [src/machine] | 6526cia.c* 6526cia.h* amiga.c |
| Saturday 22nd April, 2006 at 20:19:33 UTC by Nathan Woods |
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| [Windows GUI] More bug #873 fixes |
| [mess/ui] | mess32ui.c optionsms.c |
| [src/ui] | options.c win32ui.c |
| Saturday 22nd April, 2006 at 17:09:38 UTC by Wilbert Pol |
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| [WSWAN] Added support for line compare interrupt. Improved handling of sprites and the sprite clip window. |
| [mess/machine] | wswan.c |
| [mess/systems] | wswan.c |
| [mess/vidhrdw] | wswan.c |
| Saturday 22nd April, 2006 at 14:17:09 UTC by Nathan Woods |
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| [Windows GUI] New icons and splash screen. [incog] |
| [docs] | messnew.txt |
| [mess/ui] | resourcems.h |
| [mess/ui/res] | about_mess.bmp mess.ico win_cass.ico win_cyln.ico* win_flop.ico win_hard.ico win_pcrd.ico* win_ptap.ico* |
| [src/ui] | mame32.rc |
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