MESS moved to SVN and was later merged into the MAME SVN.

Previous 508919 RevisionsNext 50

Sunday 14th May, 2006 at 22:17:16 UTC by Nathan Woods
[Windows GUI] Added a useful assertion
[src/ui]picker.c

Sunday 14th May, 2006 at 16:22:15 UTC by Lawrence Gold
Updated ROM identification from the Windows side to add .JED support.
[src/unix]ident.c

Saturday 13th May, 2006 at 19:27:39 UTC by Nathan Woods
Updated to 0.106 core
[docs]messnew.txt
[src]version.c xmlfile.c
[src/cpu/nec]nec.c
[src/vidhrdw]model3.c

Saturday 13th May, 2006 at 19:19:03 UTC by Nathan Woods
Made MESS compileable with MSVC using the new method supported by MAME
[ROOT]makefile.mes makefile.vc
[mess]image.c
[mess/devices]cassette.c
[mess/formats]cassimg.c coco_dsk.c
[mess/machine]corvushd.c
[mess/systems]snes.c
[mess/tools/imgtool]mac.c main.c ti99.c
[mess/tools/imgtool/windows]wimgtool.c wimgtool.mak
[mess/vidhrdw]electron.c
[mess/windows]menu.c tapedlg.c windows.mak
[src/cpu]cpu.mak
[src/ui]help.c mame32.h ui.mak
[src/windows]fileio.c vconv.c windows.mak

Saturday 13th May, 2006 at 18:59:49 UTC by Lawrence Gold
Added casts that were probably made for Visual Studio.
[src/unix]fileio.c

Saturday 13th May, 2006 at 18:32:41 UTC by Lawrence Gold
Replaced fuzzy game name comparison with the method used by MAME for Windows, which lists approximate matches when an exact match isn't found.
[src/unix]config.c

Friday 12th May, 2006 at 16:10:59 UTC by Wilbert Pol
[GBPOCKET/GBCOLOR/SUPERGB] Commented out the bootstrap roms for now, it is unlikely that these will be dumped any time soon.
[mess/systems]gb.c

Thursday 11th May, 2006 at 17:04:20 UTC by Wilbert Pol
Added Bandai WonderSwan, WonderSwan Color, and Tiger Game.com to the "New System Drivers" section
[docs]messnew.txt

Thursday 11th May, 2006 at 11:15:36 UTC by Nathan Woods
Updated to MAME 0.105u5 core
[ROOT]makefile
[docs]messnew.txt
[src]drawgfx.c drawgfx.h driver.c jedutil.c mame.mak mamedriv.c romload.c usrintrf.c validity.c video.c x86drc.c x86drc.h
[src/cpu/i386]i386dasm.c
[src/cpu/mips]mdrcold.c
[src/cpu/powerpc]drc_ops.c
[src/debug]debugcmd.c debugvw.c
[src/drivers]asuka.c battlera.c battlex.c cherrym.c cherrym2.c cischeat.c cntsteer.c cps1.c cps2.c deco32.c decocass.c destroyr.c dgpix.c dmndrby.c drgnmst.c dynadice.c dynax.c eolith.c f1gp.c fgoal.c firetrk.c freekick.c getrivia.c grchamp.c gsword.c hornet.c hyprduel.c intrscti.c* kaneko16.c kickgoal.c kingobox.c konamigv.c konamigx.c lucky8.c macs.c marinedt.c mastboy.c* mcr3.c missb2.c mitchell.c model2.c mogura.c mpatrol.c mpu4.c namcond1.c nbmj8688.c nbmj8891.c nemesis.c neogeo.c nmk16.c nycaptor.c oneshot.c othunder.c pgm.c playmark.c powerbal.c segas18.c segaxbd.c shisen.c slapfght.c srumbler.c ssfindo.c st0016.c starshp1.c strnskil.c system24.c tail2nos.c taito_f2.c taito_z.c tatsumi.c tcl.c trackfld.c triplhnt.c turbo.c wecleman.c wolfpack.c zac2650.c zn.c
[src/includes]st0016.h*
[src/machine]6840ptm.c 6840ptm.h amiga.c astrocde.c kabuki.c namcos1.c segaic16.c snesdsp1.c
[src/sound]fmopl.c ym2413.c ymf262.c
[src/vidhrdw]pgm.c psx.c st0016.c tatsumi.c vector.c vooddefs.h ygv608.c zodiack.c
[src/windows]asmblit.asm blit.c fileio.c input.c osinline.h ticker.c vconv.c* wind3d.c window.c windows.mak winmain.c
[src/zlib]adler32.c compress.c crc32.c deflate.c deflate.h example.c gzio.c minigzip.c trees.c uncompr.c zconf.h zconf.in.h zutil.c zutil.h

Monday 8th May, 2006 at 19:34:11 UTC by Lawrence Gold
The mouse is no longer automatically grabbed in fullscreen mode. Bugzilla bug 877.
[src/unix/video-drivers]xinput.c

Monday 8th May, 2006 at 12:12:20 UTC by Nathan Woods
[Windows GUI] Finishing up the fixes to bug #866
[docs]messnew.txt
[mess/ui]devview.c devview.h mess32ui.c

Sunday 7th May, 2006 at 22:24:48 UTC by Nathan Woods
Added CDTV as a normal driver
[docs]messnew.txt
[mess]messdriv.c

Sunday 7th May, 2006 at 22:17:46 UTC by Nathan Woods
Forgot to commit this earlier
[mess]messdrv.h

Sunday 7th May, 2006 at 20:25:20 UTC by Wilbert Pol
[GAMECOM] Unified memory maps
[mess/systems]gamecom.c

Sunday 7th May, 2006 at 20:19:33 UTC by Nathan Woods
1. [AMIGA] Cleanups. [Dirk Best]

2. [Windows GUI] Committing file that I forgot to commit before
[docs]messnew.txt
[mess/systems]amiga.c
[src/machine]amiga.c
[src/ui]win32ui.c

Sunday 7th May, 2006 at 20:18:49 UTC by Wilbert Pol
[GAMECOM] Updated DMA handling. Updated timer handling.
[mess/machine]gamecom.c
[mess/vidhrdw]gamecom.c

Sunday 7th May, 2006 at 20:10:57 UTC by Wilbert Pol
[SM8500] I flag now gets cleared when accepting an interrupt.
[mess/cpu/sm8500]sm8500.c

Sunday 7th May, 2006 at 20:07:24 UTC by Nathan Woods
1. New Atari 5200 alt dump [incog]

2. [Windows] Some fixes to recent GUI quirkiness; hopefully fixes bug #866
[docs]messnew.txt
[mess]messdriv.c
[mess/systems]atari.c
[mess/ui]mess32ui.c
[mess/windows]configms.c
[src/windows]config.c

Sunday 7th May, 2006 at 12:26:16 UTC by Gordon Jefferyes
Revomed the setup dip switches that can no longer be used.
[mess/machine]bbc.c
[mess/systems]bbc.c

Sunday 7th May, 2006 at 08:30:33 UTC by Wilbert Pol
[SM8500] Fixed a bug in the BTST instruction
[mess/cpu/sm8500]sm85ops.h

Saturday 6th May, 2006 at 19:30:04 UTC by Lawrence Gold
jedutil now builds.
[src/unix]unix.mak

Friday 5th May, 2006 at 23:09:15 UTC by Nathan Woods
[Windows] Added a save state option that lets the user override existing saves
without a dialog, and save state as now prompts if the command would override
the existing save.
[docs]messnew.txt
[mess/windows]menu.c mess.rc messres.h

Friday 5th May, 2006 at 20:52:28 UTC by Gordon Jefferyes
New Saa505x driver.
[mess/vidhrdw]saa505x.c* saa505x.h*

Friday 5th May, 2006 at 20:51:42 UTC by Gordon Jefferyes
added the saa505x.o to the acorn section
[mess]mess.mak

Friday 5th May, 2006 at 20:50:10 UTC by Gordon Jefferyes
I pulled out the SAA5050 code into its own driver.
[mess/vidhrdw]bbc.c

Friday 5th May, 2006 at 10:53:56 UTC by Wilbert Pol
[WSWAN] Commented out bios roms until we have real dumps
[mess/systems]wswan.c

Thursday 4th May, 2006 at 12:17:31 UTC by Nathan Woods
Updated to MAME 0.105u4 core
[ROOT]makefile makefile.vc
[docs]messnew.txt
[mess/systems]amstrad.c
[src]artwork.c core.mak jedparse.c* jedparse.h* jedutil.c* mame.c mame.h mamedriv.c memory.c memory.h romload.c tiny.c tiny.mak
[src/cpu/arm7]arm7.c arm7core.c arm7core.h arm7dasm.c arm7exec.c
[src/cpu/rsp]rsp.c
[src/debug]debugvw.c debugvw.h
[src/drivers]afega.c arkanoid.c atarig1.c atarig42.c atarisy1.c atarisy2.c atetris.c badlands.c batman.c battlnts.c bfm_sc2.c blstroid.c ccastles.c cloak.c crgolf.c crimfght.c cshooter.c cyberbal.c ddragon.c deco32.c eprom.c espial.c foodf.c freekick.c gauntlet.c harddriv.c hexa.c irobot.c jedi.c klax.c laserbat.c liberate.c m62.c m72.c m92.c metro.c mpu4.c neogeo.c pgm.c phoenix.c relief.c segas18.c skullxbo.c sslam.c st0016.c system1.c thunderj.c toaplan2.c tumbleb.c vindictr.c wardner.c xybots.c yunsun16.c
[src/includes]neogeo.h
[src/machine]6840ptm.c 6840ptm.h n64.c pgmcrypt.c
[src/sndhrdw]atarijsa.c
[src/ui]ui.mak
[src/vidhrdw]n64.c pgm.c taitosj.c
[src/windows]debugwin.c fronthlp.c
[src/zlib]adler32.c compress.c crc32.c deflate.c deflate.h example.c gzio.c minigzip.c trees.c uncompr.c zconf.h zconf.in.h zutil.c zutil.h

Tuesday 2nd May, 2006 at 23:29:30 UTC by Nathan Woods
[Windows GUI] Committed possible fix to bug #866
[mess/ui]mess32ui.c

Tuesday 2nd May, 2006 at 22:57:45 UTC by Nathan Woods
Workaround for bug #878
[mess/vidhrdw]m6847.c

Tuesday 2nd May, 2006 at 11:52:50 UTC by Nathan Woods
Tagging already-fixed bug as pertaining to a new Bugzilla report
[docs]messnew.txt

Monday 1st May, 2006 at 11:39:25 UTC by Nathan Woods
[Windows GUI] Sync with MAME32
[src/ui]mame32.rc options.c options.h properties.c resource.h resource.hm treeview.c ui.mak win32ui.c

Sunday 30th April, 2006 at 23:03:41 UTC by Nathan Woods
Sync with MAME32
[src/ui]datafile.c layout.c m32util.c m32util.h options.c properties.c resource.h screenshot.c treeview.c treeview.h win32ui.c

Sunday 30th April, 2006 at 10:26:10 UTC by Wilbert Pol
[GAMECOM] Added graphics emulation. Fixed some DMA issues.
[mess/includes]gamecom.h
[mess/machine]gamecom.c
[mess/systems]gamecom.c
[mess/vidhrdw]gamecom.c

Sunday 30th April, 2006 at 10:07:05 UTC by Wilbert Pol
[TMS7000] Updated cpu core to support new style disassembler
[mess/cpu/tms7000]7000dasm.c tms7000.c tms7000.h

Sunday 30th April, 2006 at 10:01:00 UTC by Wilbert Pol
[SM8500] Fixed several 16bit instructions. Improved updates to the RP.
[mess/cpu/sm8500]sm8500.c sm85ops.h

Sunday 30th April, 2006 at 09:51:17 UTC by Wilbert Pol
[MEGADUCK] Updated ROM_REGION definition
[mess/systems]gb.c

Friday 28th April, 2006 at 19:40:39 UTC by Wilbert Pol
[GAMEBOY] fix stupid compile error
[mess/systems]gb.c

Friday 28th April, 2006 at 19:39:27 UTC by Wilbert Pol
[Z80GB] Updated the number of cycles taken when servicing an interrupt
[GAMEBOY] Added NO_DUMP bios roms for the remaining gameboy versions
[mess/cpu/z80gb]z80gb.c
[mess/systems]gb.c

Friday 28th April, 2006 at 12:07:10 UTC by Wilbert Pol
[SM8500] Fixed disassembly of some relative addressing modes.
[mess/cpu/sm8500]sm8500d.c

Friday 28th April, 2006 at 11:26:48 UTC by Nathan Woods
Fixed miscellaneous regressions
[mess/machine]amigafdc.c
[mess/systems]pocketc.c

Friday 28th April, 2006 at 01:24:07 UTC by Nathan Woods
Updated to MAME 0.105u3 core
[docs]messnew.txt
[mess/sound]es5503.c es5503.h sound.mak
[mess/systems]amiga.c
[mess/windows]dialog.c
[src]cpuintrf.c cpuintrf.h drawgfx.h mame.mak mamedriv.c sndintrf.c sndintrf.h tilemap.h validity.c video.c
[src/drivers]8080bw.c aleck64.c amidar.c arcadia.c atarigt.c bishi.c btime.c chqflag.c cps2.c cps3.c darkmist.c dbz.c dec0.c exedexes.c gaelco3d.c galaxian.c gcpinbal.c getrivia.c gradius3.c hornet.c m62.c m72.c m90.c macrossp.c macs.c marinedt.c mcr.c mcr68.c megaplay.c megasys1.c megatech.c midyunit.c model2.c model3.c mquake.c mystston.c mystwarr.c namcona1.c namcos11.c namcos22.c pgm.c psikyo.c psikyo4.c raiden2.c segas16a.c segaxbd.c seibuspi.c suna8.c suprnova.c taito_b.c taitojc.c thepit.c twin16.c upscope.c* williams.c xexex.c
[src/includes]8080bw.h amiga.h astrocde.h atari.h atarig42.h carpolo.h centiped.h circus.h cyberbal.h dec0.h deco32.h exidy440.h gaelco3d.h gcpinbal.h genesis.h itech32.h leland.h mcr.h midtunit.h missile.h n64.h namcona1.h namconb1.h namcond1.h namcos2.h namcos21.h namcos22.h neogeo.h nitedrvr.h phoenix.h qix.h sega.h segar.h snes.h snk.h system24.h tatsumi.h thunderj.h turbo.h williams.h
[src/machine]53c810.h 6526cia.c 6526cia.h 6840ptm.h 6850acia.h amiga.c asic65.c atari_vg.c atarigen.h bonzeadv.c decocass.h ds2404.c idectrl.h irem_cpu.c konamigx.h mcr.c midwayic.h nmk004.c nmk112.c pcshare.h pd4990a.h pgmprot.c scsidev.h segacrpt.c tait8741.h williams.c znsec.c
[src/sndhrdw]amiga.c m72.c segasnd.c taitosnd.c timeplt.c williams.c
[src/sound]ay8910.h c140.c c140.h es5503.c* es5503.h* sound.mak upd7759.h
[src/vidhrdw]amiga.c gaelco3d.c konamiic.h missile.c model3.c mystston.c n64.c pgm.c ppu2c03b.h suna8.c system1.h taitoic.h
[src/windows]blit.c input.c input.h misc.h video.c video.h wind3d.c wind3dfx.c winddraw.c winddraw.h window.c window.h
[src/zlib]adler32.c compress.c crc32.c deflate.c deflate.h example.c gzio.c minigzip.c trees.c uncompr.c zconf.h zconf.in.h zutil.c zutil.h

Thursday 27th April, 2006 at 20:08:07 UTC by Lawrence Gold
Fixed an alignment bug in the OpenGL driver which caused Defender, and possibly other 16bpp games, to be skewed.
[src/unix/video-drivers]glgen.c

Thursday 27th April, 2006 at 17:49:33 UTC by Wilbert Pol
Updated Z80GB core to new style disassembler. Reset now sets all register to 0 if no config is supplied.
[mess/cpu/z80gb]z80gb.c z80gb.h z80gbd.c

Tuesday 25th April, 2006 at 22:47:18 UTC by Nathan Woods
Compilation fix
[mess/cpu/sm8500]sm8500d.c

Tuesday 25th April, 2006 at 18:01:54 UTC by Wilbert Pol
[GAMEBOY] Cleaned up code to remove usage of rom regions as ram and some other minor code cleanups.
[mess/includes]gb.h
[mess/machine]gb.c
[mess/systems]gb.c

Tuesday 25th April, 2006 at 07:31:11 UTC by Cowering
1st version. at least everyone will know which dumps are bad before spending xxx hours fixing them :)
[hash]n64.hsi*

Sunday 23rd April, 2006 at 20:23:12 UTC by Nathan Woods
1. Refactored CIA implementation in the MAME Amiga code into a separate module

2. [CBM] Changed code to share 6526 CIA implementation with the one used by
the Amiga in MAME.

3. [AMIGA] Misc cleanups

4. Removed mess/machine/cia6526.c implementation
[docs]messnew.txt
[mess]mess.mak
[mess/includes]c64.h cbmb.h cia6526.h
[mess/machine]amigafdc.c amigafdc.h c128.c c64.c c65.c cbmb.c cia6526.c
[mess/systems]amiga.c c128.c c64.c c65.c cbmb.c
[src]mame.mak
[src/drivers]arcadia.c mquake.c
[src/includes]amiga.h
[src/machine]6526cia.c* 6526cia.h* amiga.c

Saturday 22nd April, 2006 at 20:19:33 UTC by Nathan Woods
[Windows GUI] More bug #873 fixes
[mess/ui]mess32ui.c optionsms.c
[src/ui]options.c win32ui.c

Saturday 22nd April, 2006 at 17:09:38 UTC by Wilbert Pol
[WSWAN] Added support for line compare interrupt. Improved handling of sprites and the sprite clip window.
[mess/machine]wswan.c
[mess/systems]wswan.c
[mess/vidhrdw]wswan.c

Saturday 22nd April, 2006 at 14:17:09 UTC by Nathan Woods
[Windows GUI] New icons and splash screen. [incog]
[docs]messnew.txt
[mess/ui]resourcems.h
[mess/ui/res]about_mess.bmp mess.ico win_cass.ico win_cyln.ico* win_flop.ico win_hard.ico win_pcrd.ico* win_ptap.ico*
[src/ui]mame32.rc

Previous 508919 RevisionsNext 50


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